main_2020_edit.js 2.4 MB

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  1. if (function() {
  2. "use strict";
  3. function o(e, t) {
  4. return typeof e === t
  5. }
  6. function a(e, t) {
  7. return e instanceof t
  8. }
  9. function s(e) {
  10. return e && e.nodeType
  11. }
  12. function l(e) {
  13. return s(e) ? e : a(e, y) ? e[0] : void 0
  14. }
  15. function e(e, i, n) {
  16. return y.each(e, function(e, t) {
  17. n = i.call(t, n, e, t)
  18. }),
  19. n
  20. }
  21. function t(e, t, i) {
  22. var n, r, o;
  23. if (e === t)
  24. return !0;
  25. if (!e || !t || e.constructor !== t.constructor)
  26. return !1;
  27. for (n = 0,
  28. r = i.length; n < r; n += 1) {
  29. if (e[o = i[n]] && E(e[o].equals) && !e[o].equals(t[o]))
  30. return !1;
  31. if (e[o] !== t[o])
  32. return !1
  33. }
  34. return !0
  35. }
  36. function c(e, t, i, n) {
  37. this.left = w(e),
  38. this.top = w(t),
  39. this.width = w(i),
  40. this.height = w(n),
  41. this.right = this.left + this.width,
  42. this.bottom = this.top + this.height
  43. }
  44. function h(e, t, i, n) {
  45. this.visible = e || 0,
  46. this.viewport = t || 0,
  47. this.possible = i || 0,
  48. this.rects = n && I({}, n) || null
  49. }
  50. function r(e, t) {
  51. this.els = e,
  52. this.viewport = t
  53. }
  54. function n(e, t) {
  55. return e.val - t.val
  56. }
  57. function u(e, t) {
  58. return t.val - e.val
  59. }
  60. function d(e) {
  61. var t = c.ofContent(e, !0)
  62. , i = c.ofViewport(e, !0)
  63. , n = t.width - i.width
  64. , r = t.height - i.height;
  65. this.content = t,
  66. this.viewport = i,
  67. this.width = n <= 0 ? null : i.left / n,
  68. this.height = r <= 0 ? null : i.top / r,
  69. this.left = i.left,
  70. this.top = i.top,
  71. this.right = t.right - i.right,
  72. this.bottom = t.bottom - i.bottom
  73. }
  74. function p(e) {
  75. this.el = e || window
  76. }
  77. function f(e, t) {
  78. this.context = e,
  79. this.viewport = t,
  80. this.init()
  81. }
  82. function g(e, t, i, n) {
  83. this.context = new r(e,t),
  84. this.property = i,
  85. this.descending = n,
  86. this.init()
  87. }
  88. function m(e) {
  89. e && e !== window && e !== document ? (this.context = e,
  90. this.$autoTarget = y(e)) : this.context = window,
  91. this.init()
  92. }
  93. var i, v, y = jQuery, A = y(window), C = y(document), I = y.extend, E = y.isFunction, _ = Math.max, b = Math.min, w = Math.round, T = (i = {},
  94. v = 1,
  95. function(e) {
  96. return e ? (i[e] || (i[e] = v,
  97. v += 1),
  98. i[e]) : 0
  99. }
  100. );
  101. I(c.prototype, {
  102. equals: function(e) {
  103. return t(this, e, ["left", "top", "width", "height"])
  104. },
  105. area: function() {
  106. return this.width * this.height
  107. },
  108. relativeTo: function(e) {
  109. return new c(this.left - e.left,this.top - e.top,this.width,this.height)
  110. },
  111. intersection: function(e) {
  112. if (!a(e, c))
  113. return null;
  114. var t = _(this.left, e.left)
  115. , i = b(this.right, e.right)
  116. , n = _(this.top, e.top)
  117. , r = i - t
  118. , o = b(this.bottom, e.bottom) - n;
  119. return 0 <= r && 0 <= o ? new c(t,n,r,o) : null
  120. },
  121. envelope: function(e) {
  122. if (!a(e, c))
  123. return this;
  124. var t = b(this.left, e.left)
  125. , i = _(this.right, e.right)
  126. , n = b(this.top, e.top);
  127. return new c(t,n,i - t,_(this.bottom, e.bottom) - n)
  128. }
  129. }),
  130. I(c, {
  131. ofContent: function(e, t) {
  132. return e && e !== document && e !== window ? t ? new c(0,0,e.scrollWidth,e.scrollHeight) : new c(e.offsetLeft - e.scrollLeft,e.offsetTop - e.scrollTop,e.scrollWidth,e.scrollHeight) : new c(0,0,C.width(),C.height())
  133. },
  134. ofViewport: function(e, t) {
  135. return e && e !== document && e !== window ? t ? new c(e.scrollLeft,e.scrollTop,e.clientWidth,e.clientHeight) : new c(e.offsetLeft,e.offsetTop,e.clientWidth,e.clientHeight) : new c(A.scrollLeft(),A.scrollTop(),A.width(),A.height())
  136. },
  137. ofElement: function(e) {
  138. var t = y(e);
  139. if (!t.is(":visible"))
  140. return null;
  141. var i = t.offset();
  142. return new c(i.left,i.top,t.outerWidth(),t.outerHeight())
  143. }
  144. }),
  145. I(h.prototype, {
  146. equals: function(e) {
  147. return this.fracsEqual(e) && this.rectsEqual(e)
  148. },
  149. fracsEqual: function(e) {
  150. return t(this, e, ["visible", "viewport", "possible"])
  151. },
  152. rectsEqual: function(e) {
  153. return t(this.rects, e.rects, ["document", "element", "viewport"])
  154. }
  155. }),
  156. I(h, {
  157. of: function(e, t) {
  158. var i, n, r;
  159. return e = s(e) && c.ofElement(e) || e,
  160. t = s(t) && c.ofViewport(t) || t || c.ofViewport(),
  161. e instanceof c && (i = e.intersection(t)) ? (n = i.area(),
  162. r = b(e.width, t.width) * b(e.height, t.height),
  163. new h(n / e.area(),n / t.area(),n / r,{
  164. document: i,
  165. element: i.relativeTo(e),
  166. viewport: i.relativeTo(t)
  167. })) : new h
  168. }
  169. });
  170. var x = ["width", "height", "left", "right", "top", "bottom"]
  171. , S = ["possible", "visible", "viewport"];
  172. I(r.prototype, {
  173. sorted: function(t, e) {
  174. var i = this.viewport;
  175. return y.map(this.els, function(e) {
  176. return {
  177. el: e,
  178. val: function(e, t, i) {
  179. var n;
  180. return 0 <= y.inArray(i, x) ? n = c.ofElement(e) : 0 <= y.inArray(i, S) && (n = h.of(e, t)),
  181. n ? n[i] : 0
  182. }(e, i, t)
  183. }
  184. }).sort(e ? u : n)
  185. },
  186. best: function(e, t) {
  187. return this.els.length ? this.sorted(e, t)[0] : null
  188. }
  189. }),
  190. I(d.prototype, {
  191. equals: function(e) {
  192. return t(this, e, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  193. }
  194. }),
  195. I(p.prototype, {
  196. equals: function(e) {
  197. return t(this, e, ["el"])
  198. },
  199. scrollState: function() {
  200. return new d(this.el)
  201. },
  202. scrollTo: function(e, t, i) {
  203. var n = y(this.el === window ? "html,body" : this.el);
  204. e = e || 0,
  205. t = t || 0,
  206. i = isNaN(i) ? 1e3 : i,
  207. n.stop(!0).animate({
  208. scrollLeft: e,
  209. scrollTop: t
  210. }, i)
  211. },
  212. scroll: function(e, t, i) {
  213. var n = this.el === window ? A : y(this.el);
  214. e = e || 0,
  215. t = t || 0,
  216. this.scrollTo(n.scrollLeft() + e, n.scrollTop() + t, i)
  217. },
  218. scrollToRect: function(e, t, i, n) {
  219. t = t || 0,
  220. i = i || 0,
  221. this.scrollTo(e.left - t, e.top - i, n)
  222. },
  223. scrollToElement: function(e, t, i, n) {
  224. var r = c.ofElement(e).relativeTo(c.ofContent(this.el));
  225. this.scrollToRect(r, t, i, n)
  226. }
  227. });
  228. var M = {
  229. init: function() {
  230. this.callbacks = y.Callbacks("memory unique"),
  231. this.currVal = null,
  232. this.prevVal = null,
  233. this.checkProxy = y.proxy(this.check, this),
  234. this.autoCheck()
  235. },
  236. bind: function(e) {
  237. this.callbacks.add(e)
  238. },
  239. unbind: function(e) {
  240. e ? this.callbacks.remove(e) : this.callbacks.empty()
  241. },
  242. trigger: function() {
  243. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  244. },
  245. check: function(e) {
  246. var t = this.updatedValue(e);
  247. return void 0 !== t && (this.prevVal = this.currVal,
  248. this.currVal = t,
  249. this.trigger(),
  250. !0)
  251. },
  252. $autoTarget: A,
  253. autoEvents: "load resize scroll",
  254. autoCheck: function(e) {
  255. this.$autoTarget[!1 === e ? "off" : "on"](this.autoEvents, this.checkProxy)
  256. }
  257. };
  258. I(f.prototype, M, {
  259. updatedValue: function() {
  260. var e = h.of(this.context, this.viewport);
  261. return this.currVal && this.currVal.equals(e) ? void 0 : e
  262. }
  263. }),
  264. I(g.prototype, M, {
  265. updatedValue: function() {
  266. var e = this.context.best(this.property, this.descending);
  267. return e && (e = 0 < e.val ? e.el : null,
  268. this.currVal !== e) ? e : void 0
  269. }
  270. }),
  271. I(m.prototype, M, {
  272. updatedValue: function() {
  273. var e = new d(this.context);
  274. return this.currVal && this.currVal.equals(e) ? void 0 : e
  275. }
  276. });
  277. var R, P, O, L, D, N, F, B, V, k, U = "fracs";
  278. function H(e, t, i, n) {
  279. return i = N(i) ? i.apply(e, t) : i,
  280. N(n[i]) ? n[i].apply(e, t) : void L.error('Method "' + i + '" does not exist on jQuery.' + R)
  281. }
  282. R = U,
  283. P = {
  284. statics: {
  285. version: "0.15.0",
  286. Rect: c,
  287. Fractions: h,
  288. Group: r,
  289. ScrollState: d,
  290. Viewport: p,
  291. FracsCallbacks: f,
  292. GroupCallbacks: g,
  293. ScrollStateCallbacks: m,
  294. fracs: function(e, t) {
  295. return h.of(e, t)
  296. }
  297. },
  298. methods: {
  299. content: function(e) {
  300. return this.length ? c.ofContent(this[0], e) : null
  301. },
  302. envelope: function() {
  303. return e(this, function(e) {
  304. var t = c.ofElement(this);
  305. return e ? e.envelope(t) : t
  306. })
  307. },
  308. fracs: function(e, i, n) {
  309. o(e, "string") || (n = i,
  310. i = e,
  311. e = null),
  312. E(i) || (n = i,
  313. i = null),
  314. n = l(n);
  315. var r = U + ".fracs." + T(n);
  316. return "unbind" === e ? this.each(function() {
  317. var e = y(this).data(r);
  318. e && e.unbind(i)
  319. }) : "check" === e ? this.each(function() {
  320. var e = y(this).data(r);
  321. e && e.check()
  322. }) : E(i) ? this.each(function() {
  323. var e = y(this)
  324. , t = e.data(r);
  325. t || (t = new f(this,n),
  326. e.data(r, t)),
  327. t.bind(i)
  328. }) : this.length ? h.of(this[0], n) : null
  329. },
  330. intersection: function() {
  331. return e(this, function(e) {
  332. var t = c.ofElement(this);
  333. return e ? e.intersection(t) : t
  334. })
  335. },
  336. max: function(e, t, i) {
  337. return E(t) || (i = t,
  338. t = null),
  339. i = l(i),
  340. t ? (new g(this,i,e,!0).bind(t),
  341. this) : this.pushStack(new r(this,i).best(e, !0).el)
  342. },
  343. min: function(e, t, i) {
  344. return E(t) || (i = t,
  345. t = null),
  346. i = l(i),
  347. t ? (new g(this,i,e).bind(t),
  348. this) : this.pushStack(new r(this,i).best(e).el)
  349. },
  350. rect: function() {
  351. return this.length ? c.ofElement(this[0]) : null
  352. },
  353. scrollState: function(e, i) {
  354. var n = U + ".scrollState";
  355. return o(e, "string") || (i = e,
  356. e = null),
  357. "unbind" === e ? this.each(function() {
  358. var e = y(this).data(n);
  359. e && e.unbind(i)
  360. }) : "check" === e ? this.each(function() {
  361. var e = y(this).data(n);
  362. e && e.check()
  363. }) : E(i) ? this.each(function() {
  364. var e = y(this)
  365. , t = e.data(n);
  366. t || (t = new m(this),
  367. e.data(n, t)),
  368. t.bind(i)
  369. }) : this.length ? new d(this[0]) : null
  370. },
  371. scroll: function(e, t, i) {
  372. return this.each(function() {
  373. new p(this).scroll(e, t, i)
  374. })
  375. },
  376. scrollTo: function(e, t, i, n) {
  377. return y.isNumeric(e) && (n = i,
  378. i = t,
  379. t = e,
  380. e = null),
  381. e = l(e),
  382. this.each(function() {
  383. e ? new p(this).scrollToElement(e, t, i, n) : new p(this).scrollTo(t, i, n)
  384. })
  385. },
  386. scrollToThis: function(e, t, i, n) {
  387. return (n = new p(l(n))).scrollToElement(this[0], e, t, i),
  388. this
  389. },
  390. softLink: function(t, i, n, r) {
  391. return r = new p(l(r)),
  392. this.filter("a[href^=#]").each(function() {
  393. var e = y(this);
  394. e.on("click", function() {
  395. r.scrollToElement(y(e.attr("href"))[0], t, i, n)
  396. })
  397. })
  398. },
  399. sort: function(e, t, i) {
  400. return o(t, "boolean") || (i = t,
  401. t = null),
  402. i = l(i),
  403. this.pushStack(y.map(new r(this,i).sorted(e, !t), function(e) {
  404. return e.el
  405. }))
  406. },
  407. viewport: function(e) {
  408. return this.length ? c.ofViewport(this[0], e) : null
  409. }
  410. },
  411. defaultStatic: "fracs",
  412. defaultMethod: "fracs"
  413. },
  414. O = [].slice,
  415. L = jQuery,
  416. D = L.extend,
  417. N = L.isFunction,
  418. F = D({}, P),
  419. B = function() {
  420. return H(this, O.call(arguments), F.defaultStatic, B)
  421. }
  422. ,
  423. V = function(e) {
  424. return N(V[e]) ? V[e].apply(this, O.call(arguments, 1)) : H(this, O.call(arguments), F.defaultMethod, V)
  425. }
  426. ,
  427. (k = function(e) {
  428. e && (D(B, e.statics),
  429. D(V, e.methods)),
  430. B.modplug = k
  431. }
  432. ).prev = {
  433. statics: L[R],
  434. methods: L.fn[R]
  435. },
  436. k(P),
  437. L[R] = B,
  438. L.fn[R] = V
  439. }(),
  440. "undefined" == typeof jQuery)
  441. throw new Error("Bootstrap's JavaScript requires jQuery");
  442. !function(m) {
  443. "use strict";
  444. function r(e, t) {
  445. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  446. this.init("tooltip", e, t)
  447. }
  448. r.VERSION = "3.2.0",
  449. r.DEFAULTS = {
  450. animation: !0,
  451. placement: "top",
  452. selector: !1,
  453. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  454. trigger: "hover focus",
  455. title: "",
  456. delay: 0,
  457. html: !1,
  458. container: !1,
  459. viewport: {
  460. selector: "body",
  461. padding: 0
  462. }
  463. },
  464. r.prototype.init = function(e, t, i) {
  465. this.enabled = !0,
  466. this.type = e,
  467. this.$element = m(t),
  468. this.options = this.getOptions(i),
  469. this.$viewport = this.options.viewport && m(this.options.viewport.selector || this.options.viewport);
  470. for (var n = this.options.trigger.split(" "), r = n.length; r--; ) {
  471. var o = n[r];
  472. if ("click" == o)
  473. this.$element.on("click." + this.type, this.options.selector, m.proxy(this.toggle, this));
  474. else if ("manual" != o) {
  475. var a = "hover" == o ? "mouseenter" : "focusin"
  476. , s = "hover" == o ? "mouseleave" : "focusout";
  477. this.$element.on(a + "." + this.type, this.options.selector, m.proxy(this.enter, this)),
  478. this.$element.on(s + "." + this.type, this.options.selector, m.proxy(this.leave, this))
  479. }
  480. }
  481. this.options.selector ? this._options = m.extend({}, this.options, {
  482. trigger: "manual",
  483. selector: ""
  484. }) : this.fixTitle()
  485. }
  486. ,
  487. r.prototype.getDefaults = function() {
  488. return r.DEFAULTS
  489. }
  490. ,
  491. r.prototype.getOptions = function(e) {
  492. return (e = m.extend({}, this.getDefaults(), this.$element.data(), e)).delay && "number" == typeof e.delay && (e.delay = {
  493. show: e.delay,
  494. hide: e.delay
  495. }),
  496. e
  497. }
  498. ,
  499. r.prototype.getDelegateOptions = function() {
  500. var i = {}
  501. , n = this.getDefaults();
  502. return this._options && m.each(this._options, function(e, t) {
  503. n[e] != t && (i[e] = t)
  504. }),
  505. i
  506. }
  507. ,
  508. r.prototype.enter = function(e) {
  509. var t = e instanceof this.constructor ? e : m(e.currentTarget).data("bs." + this.type);
  510. return t || (t = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  511. m(e.currentTarget).data("bs." + this.type, t)),
  512. clearTimeout(t.timeout),
  513. t.hoverState = "in",
  514. t.options.delay && t.options.delay.show ? void (t.timeout = setTimeout(function() {}, t.options.delay.show)) : t.show()
  515. }
  516. ,
  517. r.prototype.leave = function(e) {
  518. var t = e instanceof this.constructor ? e : m(e.currentTarget).data("bs." + this.type);
  519. return t || (t = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  520. m(e.currentTarget).data("bs." + this.type, t)),
  521. clearTimeout(t.timeout),
  522. t.hoverState = "out",
  523. t.options.delay && t.options.delay.hide ? void (t.timeout = setTimeout(function() {
  524. "out" == t.hoverState && t.hide()
  525. }, t.options.delay.hide)) : t.hide()
  526. }
  527. ,
  528. r.prototype.show = function() {
  529. var e = m.Event("show.bs." + this.type);
  530. if (this.hasContent() && this.enabled) {
  531. this.$element.trigger(e);
  532. var t = m.contains(document.documentElement, this.$element[0]);
  533. if (e.isDefaultPrevented() || !t)
  534. return;
  535. var i = this
  536. , n = this.tip()
  537. , r = this.getUID(this.type);
  538. this.setContent(),
  539. n.attr("id", r),
  540. this.$element.attr("aria-describedby", r),
  541. this.options.animation && n.addClass("fade");
  542. var o = "function" == typeof this.options.placement ? this.options.placement.call(this, n[0], this.$element[0]) : this.options.placement
  543. , a = /\s?auto?\s?/i
  544. , s = a.test(o);
  545. s && (o = o.replace(a, "") || "top"),
  546. n.detach().css({
  547. top: 0,
  548. left: 0,
  549. display: "block"
  550. }).addClass(o).data("bs." + this.type, this),
  551. this.options.container ? n.appendTo(this.options.container) : n.insertAfter(this.$element);
  552. var l = this.getPosition()
  553. , c = n[0].offsetWidth
  554. , h = n[0].offsetHeight;
  555. if (s) {
  556. var u = o
  557. , d = this.$element.parent()
  558. , p = this.getPosition(d);
  559. o = "bottom" == o && l.top + l.height + h - p.scroll > p.height ? "top" : "top" == o && l.top - p.scroll - h < 0 ? "bottom" : "right" == o && l.right + c > p.width ? "left" : "left" == o && l.left - c < p.left ? "right" : o,
  560. n.removeClass(u).addClass(o)
  561. }
  562. var f = this.getCalculatedOffset(o, l, c, h);
  563. this.applyPlacement(f, o);
  564. var g = function() {
  565. i.$element.trigger("shown.bs." + i.type),
  566. i.hoverState = null
  567. };
  568. m.support.transition && this.$tip.hasClass("fade") ? n.one("bsTransitionEnd", g).emulateTransitionEnd(150) : g()
  569. }
  570. }
  571. ,
  572. r.prototype.applyPlacement = function(e, t) {
  573. var i = this.tip()
  574. , n = i[0].offsetWidth
  575. , r = i[0].offsetHeight
  576. , o = parseInt(i.css("margin-top"), 10)
  577. , a = parseInt(i.css("margin-left"), 10);
  578. isNaN(o) && (o = 0),
  579. isNaN(a) && (a = 0),
  580. e.top = e.top + o,
  581. e.left = e.left + a,
  582. m.offset.setOffset(i[0], m.extend({
  583. using: function(e) {
  584. i.css({
  585. top: Math.round(e.top),
  586. left: Math.round(e.left)
  587. })
  588. }
  589. }, e), 0),
  590. i.addClass("in");
  591. var s = i[0].offsetWidth
  592. , l = i[0].offsetHeight;
  593. "top" == t && l != r && (e.top = e.top + r - l);
  594. var c = this.getViewportAdjustedDelta(t, e, s, l);
  595. c.left ? e.left += c.left : e.top += c.top;
  596. var h = c.left ? 2 * c.left - n + s : 2 * c.top - r + l
  597. , u = c.left ? "left" : "top"
  598. , d = c.left ? "offsetWidth" : "offsetHeight";
  599. i.offset(e),
  600. this.replaceArrow(h, i[0][d], u)
  601. }
  602. ,
  603. r.prototype.replaceArrow = function(e, t, i) {
  604. this.arrow().css(i, e ? 50 * (1 - e / t) + "%" : "")
  605. }
  606. ,
  607. r.prototype.setContent = function() {
  608. var e = this.tip()
  609. , t = this.getTitle();
  610. e.find(".tooltip-inner")[this.options.html ? "html" : "text"](t),
  611. e.removeClass("fade in top bottom left right")
  612. }
  613. ,
  614. r.prototype.hide = function() {
  615. function e() {
  616. "in" != t.hoverState && i.detach(),
  617. t.$element.trigger("hidden.bs." + t.type)
  618. }
  619. var t = this
  620. , i = this.tip()
  621. , n = m.Event("hide.bs." + this.type);
  622. if (this.$element.removeAttr("aria-describedby"),
  623. this.$element.trigger(n),
  624. !n.isDefaultPrevented())
  625. return i.removeClass("in"),
  626. m.support.transition && this.$tip.hasClass("fade") ? i.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  627. this.hoverState = null,
  628. this
  629. }
  630. ,
  631. r.prototype.fixTitle = function() {
  632. var e = this.$element;
  633. !e.attr("title") && "string" == typeof e.attr("data-original-title") || e.attr("data-original-title", e.attr("title") || "").attr("title", "")
  634. }
  635. ,
  636. r.prototype.hasContent = function() {
  637. return this.getTitle()
  638. }
  639. ,
  640. r.prototype.getPosition = function(e) {
  641. var t = (e = e || this.$element)[0]
  642. , i = "BODY" == t.tagName;
  643. return m.extend({}, "function" == typeof t.getBoundingClientRect ? t.getBoundingClientRect() : null, {
  644. scroll: i ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  645. width: i ? m(window).width() : e.outerWidth(),
  646. height: i ? m(window).height() : e.outerHeight()
  647. }, i ? {
  648. top: 0,
  649. left: 0
  650. } : e.offset())
  651. }
  652. ,
  653. r.prototype.getCalculatedOffset = function(e, t, i, n) {
  654. return "bottom" == e ? {
  655. top: t.top + t.height,
  656. left: t.left + t.width / 2 - i / 2
  657. } : "top" == e ? {
  658. top: t.top - n,
  659. left: t.left + t.width / 2 - i / 2
  660. } : "left" == e ? {
  661. top: t.top + t.height / 2 - n / 2,
  662. left: t.left - i
  663. } : {
  664. top: t.top + t.height / 2 - n / 2,
  665. left: t.left + t.width
  666. }
  667. }
  668. ,
  669. r.prototype.getViewportAdjustedDelta = function(e, t, i, n) {
  670. var r = {
  671. top: 0,
  672. left: 0
  673. };
  674. if (!this.$viewport)
  675. return r;
  676. var o = this.options.viewport && this.options.viewport.padding || 0
  677. , a = this.getPosition(this.$viewport);
  678. if (/right|left/.test(e)) {
  679. var s = t.top - o - a.scroll
  680. , l = t.top + o - a.scroll + n;
  681. s < a.top ? r.top = a.top - s : l > a.top + a.height && (r.top = a.top + a.height - l)
  682. } else {
  683. var c = t.left - o
  684. , h = t.left + o + i;
  685. c < a.left ? r.left = a.left - c : h > a.width && (r.left = a.left + a.width - h)
  686. }
  687. return r
  688. }
  689. ,
  690. r.prototype.getTitle = function() {
  691. var e = this.$element
  692. , t = this.options;
  693. return e.attr("data-original-title") || ("function" == typeof t.title ? t.title.call(e[0]) : t.title)
  694. }
  695. ,
  696. r.prototype.getUID = function(e) {
  697. for (; e += ~~(1e6 * Math.random()),
  698. document.getElementById(e); )
  699. ;
  700. return e
  701. }
  702. ,
  703. r.prototype.tip = function() {
  704. return this.$tip = this.$tip || m(this.options.template)
  705. }
  706. ,
  707. r.prototype.arrow = function() {
  708. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  709. }
  710. ,
  711. r.prototype.validate = function() {
  712. this.$element[0].parentNode || (this.hide(),
  713. this.$element = null,
  714. this.options = null)
  715. }
  716. ,
  717. r.prototype.enable = function() {
  718. this.enabled = !0
  719. }
  720. ,
  721. r.prototype.disable = function() {
  722. this.enabled = !1
  723. }
  724. ,
  725. r.prototype.toggleEnabled = function() {
  726. this.enabled = !this.enabled
  727. }
  728. ,
  729. r.prototype.toggle = function(e) {
  730. var t = this;
  731. e && ((t = m(e.currentTarget).data("bs." + this.type)) || (t = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  732. m(e.currentTarget).data("bs." + this.type, t))),
  733. t.tip().hasClass("in") ? t.leave(t) : t.enter(t)
  734. }
  735. ,
  736. r.prototype.destroy = function() {
  737. clearTimeout(this.timeout),
  738. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  739. }
  740. ;
  741. var e = m.fn.tooltip;
  742. m.fn.tooltip = function(n) {
  743. return this.each(function() {
  744. var e = m(this)
  745. , t = e.data("bs.tooltip")
  746. , i = "object" == typeof n && n;
  747. !t && "destroy" == n || (t || e.data("bs.tooltip", t = new r(this,i)),
  748. "string" == typeof n && t[n]())
  749. })
  750. }
  751. ,
  752. m.fn.tooltip.Constructor = r,
  753. m.fn.tooltip.noConflict = function() {
  754. return m.fn.tooltip = e,
  755. this
  756. }
  757. }(jQuery),
  758. function(e, t, i) {
  759. "undefined" != typeof module && module.exports ? module.exports = i() : "function" == typeof define && define.amd ? define(i) : t.Keen = i()
  760. }(0, this, function() {
  761. "use strict";
  762. function Keen() {
  763. return _init.apply(this, arguments)
  764. }
  765. function _init(e) {
  766. if (_isUndefined(e))
  767. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  768. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  769. throw new Error("Please provide a projectId");
  770. this.configure(e)
  771. }
  772. function _extend(e) {
  773. for (var t = 1; t < arguments.length; t++)
  774. for (var i in arguments[t])
  775. e[i] = arguments[t][i];
  776. return e
  777. }
  778. function _isUndefined(e) {
  779. return void 0 === e
  780. }
  781. function _type(e) {
  782. var t = e && e.constructor ? e.constructor.toString() : void 0;
  783. return t ? t.match(/function (.*)\(/)[1] : "Null"
  784. }
  785. function _each(e, t, i) {
  786. var n;
  787. if (!e)
  788. return 0;
  789. if (i = i || e,
  790. "array" === _type(e)) {
  791. for (n = 0; n < e.length; n++)
  792. if (!1 === t.call(i, e[n], n, e))
  793. return 0
  794. } else
  795. for (n in e)
  796. if (e.hasOwnProperty(n) && !1 === t.call(i, e[n], n, e))
  797. return 0;
  798. return 1
  799. }
  800. function _parse_params(e) {
  801. for (var t, i = {}, n = /\+/g, r = /([^&=]+)=?([^&]*)/g, o = function(e) {
  802. return decodeURIComponent(e.replace(n, " "))
  803. }, a = e.split("?")[1]; t = r.exec(a); )
  804. i[o(t[1])] = o(t[2]);
  805. return i
  806. }
  807. function _set_protocol(e) {
  808. switch (e) {
  809. case "http":
  810. return "http";
  811. case "auto":
  812. return location.protocol.replace(/:/g, "");
  813. case "https":
  814. case void 0:
  815. default:
  816. return "https"
  817. }
  818. }
  819. function _set_request_type(e) {
  820. var t = e || "jsonp"
  821. , i = !1;
  822. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (i = !0),
  823. null == t || "xhr" == t ? i ? "xhr" : "jsonp" : t
  824. }
  825. function _build_url(e) {
  826. return this.client.endpoint + "/projects/" + this.client.projectId + e
  827. }
  828. function _uploadEvent(e, t, i, n, r) {
  829. var o = _build_url.apply(this, ["/events/" + e])
  830. , a = {};
  831. for (var s in i = !1 !== i,
  832. this.client.globalProperties && (a = this.client.globalProperties(e)),
  833. t)
  834. t.hasOwnProperty(s) && (a[s] = t[s]);
  835. switch (this.client.requestType) {
  836. case "xhr":
  837. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, i, n, r]);
  838. break;
  839. case "jsonp":
  840. var l = JSON.stringify(a)
  841. , c = Keen.Base64.encode(l);
  842. o = (o = (o = o + "?api_key=" + this.client.writeKey) + "&data=" + c) + "&modified=" + (new Date).getTime(),
  843. _request.jsonp.apply(this, [o, this.client.writeKey, n, r]);
  844. break;
  845. case "beacon":
  846. l = JSON.stringify(a),
  847. c = Keen.Base64.encode(l);
  848. o = (o = (o = o + "?api_key=" + encodeURIComponent(this.client.writeKey)) + "&data=" + encodeURIComponent(c)) + "&modified=" + encodeURIComponent((new Date).getTime()),
  849. o += "&c=clv1",
  850. _request.beacon.apply(this, [o, null, n, r])
  851. }
  852. }
  853. Keen.prototype.configure = function(e) {
  854. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  855. e.protocol = _set_protocol(e.protocol),
  856. e.requestType = _set_request_type(e.requestType),
  857. this.client = {
  858. projectId: e.projectId,
  859. writeKey: e.writeKey,
  860. readKey: e.readKey,
  861. globalProperties: null,
  862. endpoint: e.protocol + "://" + e.host,
  863. requestType: e.requestType
  864. },
  865. Keen.trigger("client", this, e),
  866. this.trigger("ready"),
  867. this
  868. }
  869. ;
  870. var _request = {
  871. xhr: function(e, t, i, n, r, o, a, s) {
  872. if (!r)
  873. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  874. var l = new XMLHttpRequest;
  875. if (l.onreadystatechange = function() {
  876. if (4 == l.readyState)
  877. if (200 <= l.status && l.status < 300) {
  878. var e;
  879. try {
  880. e = JSON.parse(l.responseText)
  881. } catch (e) {
  882. Keen.log("Could not JSON parse HTTP response: " + l.responseText),
  883. s && s(l, e)
  884. }
  885. a && e && a(e)
  886. } else
  887. Keen.log("HTTP request failed."),
  888. s && s(l, null)
  889. }
  890. ,
  891. l.open(e, t, o),
  892. r && l.setRequestHeader("Authorization", r),
  893. n && l.setRequestHeader("Content-Type", "application/json"),
  894. i)
  895. for (var c in i)
  896. i.hasOwnProperty(c) && l.setRequestHeader(c, i[c]);
  897. var h = n ? JSON.stringify(n) : null;
  898. l.send(h)
  899. },
  900. jsonp: function(e, t, i, n) {
  901. if (!t)
  902. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  903. if (t && e.indexOf("api_key") < 0) {
  904. var r = 0 < e.indexOf("?") ? "&" : "?";
  905. e = e + r + "api_key=" + t
  906. }
  907. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  908. o += "a";
  909. var a = !1;
  910. window[o] = function(e) {
  911. a = !0,
  912. i && e && i(e),
  913. window[o] = void 0
  914. }
  915. ,
  916. e = e + "&jsonp=" + o;
  917. var s = document.createElement("script");
  918. s.id = "keen-jsonp",
  919. s.src = e,
  920. document.getElementsByTagName("head")[0].appendChild(s),
  921. s.onreadystatechange = function() {
  922. !1 === a && "loaded" === this.readyState && (a = !0,
  923. n && n())
  924. }
  925. ,
  926. s.onerror = function() {
  927. !1 === a && (a = !0,
  928. n && n())
  929. }
  930. },
  931. beacon: function(e, t, i, n) {
  932. if (t && e.indexOf("api_key") < 0) {
  933. var r = 0 < e.indexOf("?") ? "&" : "?";
  934. e = e + r + "api_key=" + t
  935. }
  936. var o = document.createElement("img");
  937. o.onload = function() {
  938. if (!0,
  939. "naturalHeight"in this) {
  940. if (this.naturalHeight + this.naturalWidth === 0)
  941. return void this.onerror()
  942. } else if (this.width + this.height === 0)
  943. return void this.onerror();
  944. i && i({
  945. created: !0
  946. })
  947. }
  948. ,
  949. o.onerror = function() {
  950. !0,
  951. n && n()
  952. }
  953. ,
  954. o.src = e
  955. }
  956. }
  957. , Events = Keen.Events = {
  958. on: function(e, t) {
  959. return this.listeners || (this.listeners = {}),
  960. (this.listeners[e] || (this.listeners[e] = [])).push({
  961. callback: t
  962. }),
  963. this
  964. },
  965. off: function(e, t) {
  966. if (!e && !t)
  967. return this.listeners = void 0,
  968. delete this.listeners,
  969. this;
  970. for (var i = this.listeners[e] || [], n = i.length; n--; )
  971. t && t == i[n].callback && this.listeners[e].splice(n, 1),
  972. t && 0 != i.length || (this.listeners[e] = void 0,
  973. delete this.listeners[e]);
  974. return this
  975. },
  976. trigger: function(e) {
  977. if (!this.listeners)
  978. return this;
  979. for (var t = Array.prototype.slice.call(arguments, 1), i = this.listeners[e] || [], n = 0; n < i.length; n++)
  980. i[n].callback.apply(this, t);
  981. return this
  982. }
  983. };
  984. _extend(Keen.prototype, Events),
  985. _extend(Keen, Events),
  986. Keen.loaded = !0,
  987. Keen.utils = {
  988. each: _each,
  989. extend: _extend,
  990. parseParams: _parse_params
  991. },
  992. Keen.ready = function(e) {
  993. Keen.loaded ? e() : Keen.on("ready", e)
  994. }
  995. ,
  996. Keen.log = function(e) {
  997. "object" == typeof console && console.log("[Keen IO]", e)
  998. }
  999. ;
  1000. var Plugins = Keen.Plugins = {}, Hh, Ih;
  1001. Keen.prototype.addEvent = function() {
  1002. _uploadEvent.apply(this, arguments)
  1003. }
  1004. ,
  1005. Keen.prototype.addEventSync = function(e, t, i, n) {
  1006. _uploadEvent.apply(this, [e, t, !1, i, n])
  1007. }
  1008. ,
  1009. Keen.prototype.trackExternalLink = function(e, t, i, n, r) {
  1010. var o = e
  1011. , a = o.metaKey
  1012. , s = o.target
  1013. , l = !1
  1014. , c = function() {};
  1015. return void 0 === n && (n = 500),
  1016. "A" === s.nodeName ? c = function() {
  1017. a || l || (l = !0,
  1018. window.location = s.href)
  1019. }
  1020. : "FORM" === s.nodeName && (c = function() {
  1021. l || (l = !0,
  1022. s.submit())
  1023. }
  1024. ),
  1025. r && (c = function() {
  1026. l || (l = !0,
  1027. r())
  1028. }
  1029. ),
  1030. _uploadEvent.call(this, t, i, c, c),
  1031. setTimeout(function() {
  1032. c()
  1033. }, n),
  1034. !!a && void 0
  1035. }
  1036. ,
  1037. Keen.prototype.setGlobalProperties = function(e) {
  1038. if (!this.client)
  1039. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1040. if (!e || "function" != typeof e)
  1041. throw new Error("Invalid value for global properties: " + e);
  1042. this.client.globalProperties = e
  1043. }
  1044. ,
  1045. Keen.Base64 = {
  1046. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1047. encode: function(e) {
  1048. var t, i, n, r, o, a, s, l = "", c = 0, h = this.map;
  1049. for (e = this.utf8.encode(e); c < e.length; )
  1050. t = e.charCodeAt(c++),
  1051. i = e.charCodeAt(c++),
  1052. n = e.charCodeAt(c++),
  1053. r = t >> 2,
  1054. o = (3 & t) << 4 | i >> 4,
  1055. a = isNaN(i) ? 64 : (15 & i) << 2 | n >> 6,
  1056. s = isNaN(i) || isNaN(n) ? 64 : 63 & n,
  1057. l = l + h.charAt(r) + h.charAt(o) + h.charAt(a) + h.charAt(s);
  1058. return l
  1059. },
  1060. decode: function(e) {
  1061. var t, i, n, r, o, a, s = "", l = 0, c = this.map, h = String.fromCharCode;
  1062. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1063. t = c.indexOf(e.charAt(l++)),
  1064. o = (15 & (i = c.indexOf(e.charAt(l++)))) << 4 | (n = c.indexOf(e.charAt(l++))) >> 2,
  1065. a = (3 & n) << 6 | (r = c.indexOf(e.charAt(l++))),
  1066. s = s + (h(t << 2 | i >> 4) + (64 != n ? h(o) : "")) + (64 != r ? h(a) : "");
  1067. return this.utf8.decode(s)
  1068. },
  1069. utf8: {
  1070. encode: function(e) {
  1071. for (var t, i = "", n = 0, r = String.fromCharCode; n < e.length; )
  1072. i += (t = e.charCodeAt(n++)) < 128 ? r(t) : 127 < t && t < 2048 ? r(t >> 6 | 192) + r(63 & t | 128) : r(t >> 12 | 224) + r(t >> 6 & 63 | 128) + r(63 & t | 128);
  1073. return i
  1074. },
  1075. decode: function(e) {
  1076. for (var t, i = "", n = 0, r = String.fromCharCode; n < e.length; )
  1077. i += (t = e.charCodeAt(n)) < 128 ? [r(t), n++][0] : 191 < t && t < 224 ? [r((31 & t) << 6 | 63 & e.charCodeAt(n + 1)), n += 2][0] : [r((15 & t) << 12 | (63 & e.charCodeAt(n + 1)) << 6 | 63 & (c3 = e.charCodeAt(n + 2))), n += 3][0];
  1078. return i
  1079. }
  1080. }
  1081. },
  1082. "object" != typeof JSON && (JSON = {}),
  1083. function() {
  1084. function f(e) {
  1085. return e < 10 ? "0" + e : e
  1086. }
  1087. function quote(e) {
  1088. return escapable.lastIndex = 0,
  1089. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1090. var t = meta[e];
  1091. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1092. }) + '"' : '"' + e + '"'
  1093. }
  1094. function str(e, t) {
  1095. var i, n, r, o, a, s = gap, l = t[e];
  1096. switch (l && "object" == typeof l && "function" == typeof l.toJSON && (l = l.toJSON(e)),
  1097. "function" == typeof rep && (l = rep.call(t, e, l)),
  1098. typeof l) {
  1099. case "string":
  1100. return quote(l);
  1101. case "number":
  1102. return isFinite(l) ? String(l) : "null";
  1103. case "boolean":
  1104. case "null":
  1105. return String(l);
  1106. case "object":
  1107. if (!l)
  1108. return "null";
  1109. if (gap += indent,
  1110. a = [],
  1111. "[object Array]" === Object.prototype.toString.apply(l)) {
  1112. for (o = l.length,
  1113. i = 0; i < o; i += 1)
  1114. a[i] = str(i, l) || "null";
  1115. return r = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + s + "]" : "[" + a.join(",") + "]",
  1116. gap = s,
  1117. r
  1118. }
  1119. if (rep && "object" == typeof rep)
  1120. for (o = rep.length,
  1121. i = 0; i < o; i += 1)
  1122. "string" == typeof rep[i] && ((r = str(n = rep[i], l)) && a.push(quote(n) + (gap ? ": " : ":") + r));
  1123. else
  1124. for (n in l)
  1125. Object.prototype.hasOwnProperty.call(l, n) && ((r = str(n, l)) && a.push(quote(n) + (gap ? ": " : ":") + r));
  1126. return r = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + s + "}" : "{" + a.join(",") + "}",
  1127. gap = s,
  1128. r
  1129. }
  1130. }
  1131. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1132. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1133. }
  1134. ,
  1135. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1136. return this.valueOf()
  1137. }
  1138. );
  1139. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1140. "\b": "\\b",
  1141. "\t": "\\t",
  1142. "\n": "\\n",
  1143. "\f": "\\f",
  1144. "\r": "\\r",
  1145. '"': '\\"',
  1146. "\\": "\\\\"
  1147. }, rep;
  1148. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, i) {
  1149. var n;
  1150. if (indent = gap = "",
  1151. "number" == typeof i)
  1152. for (n = 0; n < i; n += 1)
  1153. indent += " ";
  1154. else
  1155. "string" == typeof i && (indent = i);
  1156. if ((rep = t) && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1157. throw new Error("JSON.stringify");
  1158. return str("", {
  1159. "": e
  1160. })
  1161. }
  1162. ),
  1163. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1164. function walk(e, t) {
  1165. var i, n, r = e[t];
  1166. if (r && "object" == typeof r)
  1167. for (i in r)
  1168. Object.prototype.hasOwnProperty.call(r, i) && (void 0 !== (n = walk(r, i)) ? r[i] = n : delete r[i]);
  1169. return reviver.call(e, t, r)
  1170. }
  1171. var j;
  1172. if (text = String(text),
  1173. cx.lastIndex = 0,
  1174. cx.test(text) && (text = text.replace(cx, function(e) {
  1175. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1176. })),
  1177. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1178. return j = eval("(" + text + ")"),
  1179. "function" == typeof reviver ? walk({
  1180. "": j
  1181. }, "") : j;
  1182. throw new SyntaxError("JSON.parse")
  1183. }
  1184. )
  1185. }(),
  1186. Hh = Keen.utils,
  1187. Ih = function(i) {
  1188. function e(e) {
  1189. for (u = 1; e = n.shift(); )
  1190. e()
  1191. }
  1192. var t, n = [], r = document, o = r.documentElement, a = o.doScroll, s = "DOMContentLoaded", l = "addEventListener", c = "onreadystatechange", h = "readyState", u = (a ? /^loaded|^c/ : /^loaded|c/).test(r[h]);
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  1196. }
  1197. , !1),
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  1199. /^c/.test(r[h]) && (r.detachEvent(c, t),
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  1201. }
  1202. ),
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  1206. o.doScroll("left")
  1207. } catch (e) {
  1208. return setTimeout(function() {
  1209. i(t)
  1210. }, 50)
  1211. }
  1212. t()
  1213. }()
  1214. }
  1215. : function(e) {
  1216. u ? e() : n.push(e)
  1217. }
  1218. }
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  1221. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1222. if (loaded && cached) {
  1223. for (var instance in clients = cached.clients || {},
  1224. ready = cached.ready || [],
  1225. clients)
  1226. if (clients.hasOwnProperty(instance)) {
  1227. var client = clients[instance];
  1228. for (var method in Keen.prototype)
  1229. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1230. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1231. ,
  1232. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1233. ,
  1234. client._config && (client.configure.call(client, client._config),
  1235. delete client._config),
  1236. client._setGlobalProperties) {
  1237. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1238. client.setGlobalProperties.apply(client, globals[i]);
  1239. delete client._setGlobalProperties
  1240. }
  1241. if (client._addEvent) {
  1242. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1243. client.addEvent.apply(client, queue[i]);
  1244. delete client._addEvent
  1245. }
  1246. var callback = client._on || [];
  1247. if (client._on) {
  1248. for (var i = 0; i < callback.length; i++)
  1249. client.on.apply(client, callback[i]);
  1250. client.trigger("ready"),
  1251. delete client._on
  1252. }
  1253. }
  1254. for (var i = 0; i < ready.length; i++) {
  1255. var callback = ready[i];
  1256. Keen.on("ready", function() {
  1257. callback()
  1258. })
  1259. }
  1260. }
  1261. return Keen.loaded && setTimeout(function() {
  1262. Keen.utils.domready(function() {
  1263. Keen.trigger("ready")
  1264. })
  1265. }, 0),
  1266. Keen
  1267. }),
  1268. function() {
  1269. var i = window.analytics = window.analytics || [];
  1270. if (!i.initialize) {
  1271. if (i.invoked)
  1272. return window.console && console.error && console.error("Segment snippet included twice.");
  1273. i.invoked = !0,
  1274. i.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1275. i.factory = function(t) {
  1276. return function() {
  1277. var e = Array.prototype.slice.call(arguments);
  1278. return e.unshift(t),
  1279. i.push(e),
  1280. i
  1281. }
  1282. }
  1283. ;
  1284. for (var e = 0; e < i.methods.length; e++) {
  1285. var t = i.methods[e];
  1286. i[t] = i.factory(t)
  1287. }
  1288. i.load = function(e) {
  1289. var t = document.createElement("script");
  1290. t.type = "text/javascript",
  1291. t.async = !0,
  1292. t.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + e + "/analytics.min.js";
  1293. var i = document.getElementsByTagName("script")[0];
  1294. i.parentNode.insertBefore(t, i)
  1295. }
  1296. ,
  1297. i.SNIPPET_VERSION = "4.0.0"
  1298. }
  1299. }(),
  1300. function(i, u) {
  1301. "use strict";
  1302. var d = "function"
  1303. , p = "undefined"
  1304. , f = "object"
  1305. , e = "major"
  1306. , t = "model"
  1307. , n = "name"
  1308. , r = "type"
  1309. , o = "vendor"
  1310. , a = "version"
  1311. , s = "architecture"
  1312. , l = "console"
  1313. , c = "mobile"
  1314. , h = "tablet"
  1315. , g = {
  1316. has: function(e, t) {
  1317. return -1 !== t.toLowerCase().indexOf(e.toLowerCase())
  1318. },
  1319. lowerize: function(e) {
  1320. return e.toLowerCase()
  1321. }
  1322. }
  1323. , m = {
  1324. rgx: function() {
  1325. for (var e, t, i, n, r, o, a, s = 0, l = arguments; s < l.length; s += 2) {
  1326. var c = l[s]
  1327. , h = l[s + 1];
  1328. if (typeof e == p)
  1329. for (n in e = {},
  1330. h)
  1331. typeof (r = h[n]) == f ? e[r[0]] = u : e[r] = u;
  1332. for (t = i = 0; t < c.length; t++)
  1333. if (o = c[t].exec(this.getUA())) {
  1334. for (n = 0; n < h.length; n++)
  1335. a = o[++i],
  1336. typeof (r = h[n]) == f && 0 < r.length ? 2 == r.length ? typeof r[1] == d ? e[r[0]] = r[1].call(this, a) : e[r[0]] = r[1] : 3 == r.length ? typeof r[1] != d || r[1].exec && r[1].test ? e[r[0]] = a ? a.replace(r[1], r[2]) : u : e[r[0]] = a ? r[1].call(this, a, r[2]) : u : 4 == r.length && (e[r[0]] = a ? r[3].call(this, a.replace(r[1], r[2])) : u) : e[r] = a || u;
  1337. break
  1338. }
  1339. if (o)
  1340. break
  1341. }
  1342. return e
  1343. },
  1344. str: function(e, t) {
  1345. for (var i in t)
  1346. if (typeof t[i] == f && 0 < t[i].length) {
  1347. for (var n = 0; n < t[i].length; n++)
  1348. if (g.has(t[i][n], e))
  1349. return "?" === i ? u : i
  1350. } else if (g.has(t[i], e))
  1351. return "?" === i ? u : i;
  1352. return e
  1353. }
  1354. }
  1355. , v = {
  1356. browser: {
  1357. oldsafari: {
  1358. major: {
  1359. 1: ["/8", "/1", "/3"],
  1360. 2: "/4",
  1361. "?": "/"
  1362. },
  1363. version: {
  1364. "1.0": "/8",
  1365. 1.2: "/1",
  1366. 1.3: "/3",
  1367. "2.0": "/412",
  1368. "2.0.2": "/416",
  1369. "2.0.3": "/417",
  1370. "2.0.4": "/419",
  1371. "?": "/"
  1372. }
  1373. }
  1374. },
  1375. device: {
  1376. sprint: {
  1377. model: {
  1378. "Evo Shift 4G": "7373KT"
  1379. },
  1380. vendor: {
  1381. HTC: "APA",
  1382. Sprint: "Sprint"
  1383. }
  1384. }
  1385. },
  1386. os: {
  1387. windows: {
  1388. version: {
  1389. ME: "4.90",
  1390. "NT 3.11": "NT3.51",
  1391. "NT 4.0": "NT4.0",
  1392. 2e3: "NT 5.0",
  1393. XP: ["NT 5.1", "NT 5.2"],
  1394. Vista: "NT 6.0",
  1395. 7: "NT 6.1",
  1396. 8: "NT 6.2",
  1397. 8.1: "NT 6.3",
  1398. RT: "ARM"
  1399. }
  1400. }
  1401. }
  1402. }
  1403. , y = {
  1404. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [n, a, e], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[n, "Opera"], a, e], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [n, a, e], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[n, "IE"], a, e], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[n, "Yandex"], a, e], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[n, /_/g, " "], a, e], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [n, a, e], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[n, "Dolphin"], a, e], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[n, "Chrome"], a, e], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [a, e, [n, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [a, e, n], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [n, [e, m.str, v.browser.oldsafari.major], [a, m.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [n, a, e], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[n, "Netscape"], a, e], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [n, a, e], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [n, a, e], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [n, a], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [n, a, e], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [n, a, e], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [n, a, e], [/(flrp)\/((\d+)[\w\.-]+)/i], [[n, "Flip Player"], a, e], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [n], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [n, a, e], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [n, a, e], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[n, /_/g, " "], a, e], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [n, a], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [n, a, e], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [n], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [n, a, e], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [n, a, e], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [n, a, e], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [n, a, e], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [n], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [n, a, e], [/(smp)((\d+)[\d\.]+)/i], [n, a, e], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [n, a, e], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[n, /-/g, " "], a, e], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [a, e, [n, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [n, a, e], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[n, "rad.io"], a, e]],
  1405. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[s, "amd64"]], [/(ia32(?=;))/i], [[s, g.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[s, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[s, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[s, /ower/, "", g.lowerize]], [/(sun4\w)[;\)]/i], [[s, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [s, g.lowerize]],
  1406. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [t, o, [r, h]], [/applecoremedia\/[\w\.]+ \((ipad)/], [t, [o, "Apple"], [r, h]], [/(apple\s{0,1}tv)/i], [[t, "Apple TV"], [o, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [o, t, [r, h]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [t, o, [r, c]], [/\((ip[honed|\s\w*]+);/i], [t, [o, "Apple"], [r, c]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [o, t, [r, c]], [/\((bb10);\s(\w+)/i], [[o, "BlackBerry"], t, [r, c]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[o, "Asus"], t, [r, h]], [/(sony)\s(tablet\s[ps])/i], [o, t, [r, h]], [/(nintendo)\s([wids3u]+)/i], [o, t, [r, l]], [/((playstation)\s[3portablevi]+)/i], [[o, "Sony"], t, [r, l]], [/(sprint\s(\w+))/i], [[o, m.str, v.device.sprint.vendor], [t, m.str, v.device.sprint.model], [r, c]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [o, [t, /_/g, " "], [r, c]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[o, "Motorola"], t, [r, c]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[o, "Motorola"], t, [r, h]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[o, "Samsung"], t, [r, h]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[o, "Samsung"], t, [r, c]], [/(sie)-(\w+)*/i], [[o, "Siemens"], t, [r, c]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[o, "Nokia"], t, [r, c]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[o, "Acer"], t, [r, h]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[o, "LG"], t, [r, h]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[o, "LG"], t, [r, c]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[o, "Lenovo"], t, [r, h]], [/(lg) netcast\.tv/i], [o, [r, "smarttv"]], [/(mobile|tablet);.+rv\:.+gecko\//i], [r, o, t]],
  1407. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [n, a], [/rv\:([\w\.]+).*(gecko)/i], [a, n]],
  1408. os: [[/microsoft\s(windows)\s(vista|xp)/i], [n, a], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [n, [a, m.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[n, "Windows"], [a, m.str, v.os.windows.version]], [/\((bb)(10);/i], [[n, "BlackBerry"], a], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [n, a], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[n, "Symbian"], a], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[n, "Firefox OS"], a], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [n, a], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[n, "Chromium OS"], a], [/(sunos)\s?([\w\.]+\d)*/i], [[n, "Solaris"], a], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [n, a], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[n, "iOS"], [a, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [n, [a, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [n, a]]
  1409. }
  1410. , A = function(e) {
  1411. var t = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : "");
  1412. return this instanceof A ? (this.getBrowser = function() {
  1413. return m.rgx.apply(this, y.browser)
  1414. }
  1415. ,
  1416. this.getCPU = function() {
  1417. return m.rgx.apply(this, y.cpu)
  1418. }
  1419. ,
  1420. this.getDevice = function() {
  1421. return m.rgx.apply(this, y.device)
  1422. }
  1423. ,
  1424. this.getEngine = function() {
  1425. return m.rgx.apply(this, y.engine)
  1426. }
  1427. ,
  1428. this.getOS = function() {
  1429. return m.rgx.apply(this, y.os)
  1430. }
  1431. ,
  1432. this.getResult = function() {
  1433. return {
  1434. ua: this.getUA(),
  1435. browser: this.getBrowser(),
  1436. engine: this.getEngine(),
  1437. os: this.getOS(),
  1438. device: this.getDevice(),
  1439. cpu: this.getCPU()
  1440. }
  1441. }
  1442. ,
  1443. this.getUA = function() {
  1444. return t
  1445. }
  1446. ,
  1447. this.setUA = function(e) {
  1448. return t = e,
  1449. this
  1450. }
  1451. ,
  1452. void this.setUA(t)) : new A(e).getResult()
  1453. };
  1454. if (typeof exports != p)
  1455. typeof module != p && module.exports && (exports = module.exports = A),
  1456. exports.UAParser = A;
  1457. else if (i.UAParser = A,
  1458. typeof define == d && define.amd && define(function() {
  1459. return A
  1460. }),
  1461. typeof i.jQuery != p) {
  1462. var C = i.jQuery
  1463. , I = new A;
  1464. C.ua = I.getResult(),
  1465. C.ua.get = function() {
  1466. return I.getUA()
  1467. }
  1468. ,
  1469. C.ua.set = function(e) {
  1470. I.setUA(e);
  1471. var t = I.getResult();
  1472. for (var i in t)
  1473. C.ua[i] = t[i]
  1474. }
  1475. }
  1476. }(this),
  1477. window.Modernizr = function(e, t) {
  1478. function i(e, t) {
  1479. return typeof e === t
  1480. }
  1481. var n, r, o, a = {}, s = t.documentElement, l = t.createElement("modernizr"), c = l.style, h = {}, u = [], d = u.slice, p = {}.hasOwnProperty;
  1482. for (var f in r = i(p, "undefined") || i(p.call, "undefined") ? function(e, t) {
  1483. return t in e && i(e.constructor.prototype[t], "undefined")
  1484. }
  1485. : function(e, t) {
  1486. return p.call(e, t)
  1487. }
  1488. ,
  1489. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1490. var r = this;
  1491. if ("function" != typeof r)
  1492. throw new TypeError;
  1493. var o = d.call(arguments, 1)
  1494. , a = function() {
  1495. if (this instanceof a) {
  1496. function e() {}
  1497. e.prototype = r.prototype;
  1498. var t = new e
  1499. , i = r.apply(t, o.concat(d.call(arguments)));
  1500. return Object(i) === i ? i : t
  1501. }
  1502. return r.apply(n, o.concat(d.call(arguments)))
  1503. };
  1504. return a
  1505. }
  1506. ),
  1507. h.webgl = function() {
  1508. return !!e.WebGLRenderingContext
  1509. }
  1510. ,
  1511. h)
  1512. r(h, f) && (n = f.toLowerCase(),
  1513. a[n] = h[f](),
  1514. u.push((a[n] ? "" : "no-") + n));
  1515. return a.addTest = function(e, t) {
  1516. if ("object" == typeof e)
  1517. for (var i in e)
  1518. r(e, i) && a.addTest(i, e[i]);
  1519. else {
  1520. if (e = e.toLowerCase(),
  1521. void 0 !== a[e])
  1522. return a;
  1523. t = "function" == typeof t ? t() : t,
  1524. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (t ? "" : "no-") + e),
  1525. a[e] = t
  1526. }
  1527. return a
  1528. }
  1529. ,
  1530. o = "",
  1531. c.cssText = o,
  1532. l = null,
  1533. a._version = "2.8.2",
  1534. a
  1535. }(this, this.document),
  1536. function(xe, e, Se) {
  1537. "use strict";
  1538. function Me(s, e, n) {
  1539. function a(e) {
  1540. var t = Q.length;
  1541. if (G.old = xe.extend({}, G),
  1542. H = V ? 0 : k[F.horizontal ? "width" : "height"](),
  1543. Y = W[F.horizontal ? "width" : "height"](),
  1544. z = V ? s : U[F.horizontal ? "outerWidth" : "outerHeight"](),
  1545. Q.length = 0,
  1546. G.start = 0,
  1547. G.end = nt(z - H, 0),
  1548. le) {
  1549. $.length,
  1550. J = U.children(F.itemSelector),
  1551. $.length = 0;
  1552. var h, u = Ne(U, F.horizontal ? "paddingLeft" : "paddingTop"), d = Ne(U, F.horizontal ? "paddingRight" : "paddingBottom"), i = "border-box" === xe(J).css("boxSizing"), p = "none" !== J.css("float"), f = 0, g = J.length - 1;
  1553. z = 0,
  1554. J.each(function(e, t) {
  1555. var i = xe(t)
  1556. , n = t.getBoundingClientRect()
  1557. , r = it(F.horizontal ? n.width || n.right - n.left : n.height || n.bottom - n.top)
  1558. , o = Ne(i, F.horizontal ? "marginLeft" : "marginTop")
  1559. , a = Ne(i, F.horizontal ? "marginRight" : "marginBottom")
  1560. , s = r + o + a
  1561. , l = !o || !a
  1562. , c = {};
  1563. c.el = t,
  1564. c.size = l ? r : s,
  1565. c.half = c.size / 2,
  1566. c.start = z + (l ? o : 0),
  1567. c.center = c.start - it(H / 2 - c.size / 2),
  1568. c.end = c.start - H + c.size,
  1569. e || (z += u),
  1570. z += s,
  1571. F.horizontal || p || a && o && 0 < e && (z -= rt(o, a)),
  1572. e === g && (c.end += d,
  1573. z += d,
  1574. f = l ? a : 0),
  1575. $.push(c),
  1576. h = c
  1577. }),
  1578. U[0].style[F.horizontal ? "width" : "height"] = (i ? z : z - u - d) + "px",
  1579. z -= f,
  1580. $.length ? (G.start = $[0][ae ? "center" : "start"],
  1581. G.end = ae ? h.center : H < z ? h.end : G.start) : G.start = G.end = 0
  1582. }
  1583. if (G.center = it(G.end / 2 + G.start / 2),
  1584. v(),
  1585. j.length && 0 < Y && (F.dynamicHandle ? (q = Fe(q = G.start === G.end ? Y : it(Y * H / z), F.minHandleSize, Y),
  1586. j[0].style[F.horizontal ? "width" : "height"] = q + "px") : q = j[F.horizontal ? "outerWidth" : "outerHeight"](),
  1587. X.end = Y - q,
  1588. _e || c()),
  1589. !V && 0 < H) {
  1590. var n = G.start
  1591. , r = "";
  1592. if (le)
  1593. xe.each($, function(e, t) {
  1594. ae ? Q.push(t.center) : t.start + t.size > n && n <= G.end && (n = t.start,
  1595. Q.push(n),
  1596. (n += H) > G.end && n < G.end + H && Q.push(G.end))
  1597. });
  1598. else
  1599. for (; n - H < G.end; )
  1600. Q.push(n),
  1601. n += H;
  1602. if (Z[0] && t !== Q.length) {
  1603. for (var o = 0; o < Q.length; o++)
  1604. r += F.pageBuilder.call(B, o);
  1605. (K = Z.html(r).children()).eq(ee.activePage).addClass(F.activeClass)
  1606. }
  1607. }
  1608. if (ee.slideeSize = z,
  1609. ee.frameSize = H,
  1610. ee.sbSize = Y,
  1611. ee.handleSize = q,
  1612. le) {
  1613. e && null != F.startAt && (m(F.startAt),
  1614. B[se ? "toCenter" : "toStart"](F.startAt));
  1615. var a = $[ee.activeItem];
  1616. l(se && a ? a.center : Fe(G.dest, G.start, G.end))
  1617. } else
  1618. e ? null != F.startAt && l(F.startAt, 1) : l(Fe(G.dest, G.start, G.end));
  1619. L("load")
  1620. }
  1621. function l(e, t, i) {
  1622. if (le && Ie.released && !i) {
  1623. var n = d(e)
  1624. , r = e > G.start && e < G.end;
  1625. se ? (r && (e = $[n.centerItem].center),
  1626. ae && F.activateMiddle && m(n.centerItem)) : r && (e = $[n.firstItem].start)
  1627. }
  1628. Ie.init && Ie.slidee && F.elasticBounds ? e > G.end ? e = G.end + (e - G.end) / 6 : e < G.start && (e = G.start + (e - G.start) / 6) : e = Fe(e, G.start, G.end),
  1629. Ae.start = +new Date,
  1630. Ae.time = 0,
  1631. Ae.from = G.cur,
  1632. Ae.to = e,
  1633. Ae.delta = e - G.cur,
  1634. Ae.tweesing = Ie.tweese || Ie.init && !Ie.slidee,
  1635. Ae.immediate = !Ae.tweesing && (t || Ie.init && Ie.slidee || !F.speed),
  1636. Ie.tweese = 0,
  1637. e !== G.dest && (G.dest = e,
  1638. L("change"),
  1639. _e || o()),
  1640. g(),
  1641. v(),
  1642. p(),
  1643. K[0] && ye.page !== ee.activePage && (ye.page = ee.activePage,
  1644. K.removeClass(F.activeClass).eq(ee.activePage).addClass(F.activeClass),
  1645. L("activePage", ye.page))
  1646. }
  1647. function o() {
  1648. if (B.initialized) {
  1649. if (!_e)
  1650. return _e = Ge(o),
  1651. void (Ie.released && L("moveStart"));
  1652. Ae.immediate ? G.cur = Ae.to : Ae.tweesing ? (Ae.tweeseDelta = Ae.to - G.cur,
  1653. $e(Ae.tweeseDelta) < .1 ? G.cur = Ae.to : G.cur += Ae.tweeseDelta * (Ie.released ? F.swingSpeed : F.syncSpeed)) : (Ae.time = rt(+new Date - Ae.start, F.speed),
  1654. G.cur = Ae.from + Ae.delta * xe.easing[F.easing](Ae.time / F.speed, Ae.time, 0, 1, F.speed)),
  1655. Ae.to === G.cur ? (G.cur = Ae.to,
  1656. Ie.tweese = _e = 0) : _e = Ge(o),
  1657. L("move"),
  1658. V || (Ve ? U[0].style[Ve] = ke + (F.horizontal ? "translateX" : "translateY") + "(" + -G.cur + "px)" : U[0].style[F.horizontal ? "left" : "top"] = -it(G.cur) + "px"),
  1659. !_e && Ie.released && L("moveEnd"),
  1660. c()
  1661. }
  1662. }
  1663. function c() {
  1664. j.length && (X.cur = G.start === G.end ? 0 : ((Ie.init && !Ie.slidee ? G.dest : G.cur) - G.start) / (G.end - G.start) * X.end,
  1665. X.cur = Fe(it(X.cur), X.start, X.end),
  1666. ye.hPos !== X.cur && (ye.hPos = X.cur,
  1667. Ve ? j[0].style[Ve] = ke + (F.horizontal ? "translateX" : "translateY") + "(" + X.cur + "px)" : j[0].style[F.horizontal ? "left" : "top"] = X.cur + "px"))
  1668. }
  1669. function t() {
  1670. Ce.speed && G.cur !== (0 < Ce.speed ? G.end : G.start) || B.stop(),
  1671. Te = Ie.init ? Ge(t) : 0,
  1672. Ce.now = +new Date,
  1673. Ce.pos = G.cur + (Ce.now - Ce.lastTime) / 1e3 * Ce.speed,
  1674. l(Ie.init ? Ce.pos : it(Ce.pos)),
  1675. Ie.init || G.cur !== G.dest || L("moveEnd"),
  1676. Ce.lastTime = Ce.now
  1677. }
  1678. function i(e, t, i) {
  1679. if ("boolean" === Re(t) && (i = t,
  1680. t = Se),
  1681. t === Se)
  1682. l(G[e], i);
  1683. else {
  1684. if (se && "center" !== e)
  1685. return;
  1686. var n = B.getPos(t);
  1687. n && l(n[e], i, !se)
  1688. }
  1689. }
  1690. function h(e) {
  1691. return null != e ? De(e) ? 0 <= e && e < $.length ? e : -1 : J.index(e) : -1
  1692. }
  1693. function u(e) {
  1694. return h(De(e) && e < 0 ? e + $.length : e)
  1695. }
  1696. function m(e, t) {
  1697. var i = h(e);
  1698. return !(!le || i < 0) && (ye.active === i && !t || (J.eq(ee.activeItem).removeClass(F.activeClass),
  1699. J.eq(i).addClass(F.activeClass),
  1700. ye.active = ee.activeItem = i,
  1701. p(),
  1702. L("active", i)),
  1703. i)
  1704. }
  1705. function d(e) {
  1706. e = Fe(De(e) ? e : G.dest, G.start, G.end);
  1707. var t = {}
  1708. , i = ae ? 0 : H / 2;
  1709. if (!V)
  1710. for (var n = 0, r = Q.length; n < r; n++) {
  1711. if (e >= G.end || n === Q.length - 1) {
  1712. t.activePage = Q.length - 1;
  1713. break
  1714. }
  1715. if (e <= Q[n] + i) {
  1716. t.activePage = n;
  1717. break
  1718. }
  1719. }
  1720. if (le) {
  1721. for (var o = !1, a = !1, s = !1, l = 0, c = $.length; l < c; l++)
  1722. if (!1 === o && e <= $[l].start + $[l].half && (o = l),
  1723. !1 === s && e <= $[l].center + $[l].half && (s = l),
  1724. l === c - 1 || e <= $[l].end + $[l].half) {
  1725. a = l;
  1726. break
  1727. }
  1728. t.firstItem = De(o) ? o : 0,
  1729. t.centerItem = De(s) ? s : t.firstItem,
  1730. t.lastItem = De(a) ? a : t.centerItem
  1731. }
  1732. return t
  1733. }
  1734. function v(e) {
  1735. xe.extend(ee, d(e))
  1736. }
  1737. function p() {
  1738. var e = G.dest <= G.start
  1739. , t = G.dest >= G.end
  1740. , i = (e ? 1 : 0) | (t ? 2 : 0);
  1741. if (ye.slideePosState !== i && (ye.slideePosState = i,
  1742. ge.is("button,input") && ge.prop("disabled", e),
  1743. me.is("button,input") && me.prop("disabled", t),
  1744. ge.add(de)[e ? "addClass" : "removeClass"](F.disabledClass),
  1745. me.add(ue)[t ? "addClass" : "removeClass"](F.disabledClass)),
  1746. ye.fwdbwdState !== i && Ie.released && (ye.fwdbwdState = i,
  1747. de.is("button,input") && de.prop("disabled", e),
  1748. ue.is("button,input") && ue.prop("disabled", t)),
  1749. le && null != ee.activeItem) {
  1750. var n = 0 === ee.activeItem
  1751. , r = ee.activeItem >= $.length - 1
  1752. , o = (n ? 1 : 0) | (r ? 2 : 0);
  1753. ye.itemsButtonState !== o && (ye.itemsButtonState = o,
  1754. pe.is("button,input") && pe.prop("disabled", n),
  1755. fe.is("button,input") && fe.prop("disabled", r),
  1756. pe[n ? "addClass" : "removeClass"](F.disabledClass),
  1757. fe[r ? "addClass" : "removeClass"](F.disabledClass))
  1758. }
  1759. }
  1760. function r(e, t, i) {
  1761. if (e = u(e),
  1762. t = u(t),
  1763. -1 < e && -1 < t && e !== t && (!i || t !== e - 1) && (i || t !== e + 1)) {
  1764. J.eq(e)[i ? "insertAfter" : "insertBefore"]($[t].el);
  1765. var n = e < t ? e : i ? t : t - 1
  1766. , r = t < e ? e : i ? t + 1 : t
  1767. , o = t < e;
  1768. null != ee.activeItem && (e === ee.activeItem ? ye.active = ee.activeItem = i ? o ? t + 1 : t : o ? t : t - 1 : ee.activeItem > n && ee.activeItem < r && (ye.active = ee.activeItem += o ? 1 : -1)),
  1769. a()
  1770. }
  1771. }
  1772. function f(e, t) {
  1773. for (var i = 0, n = ve[e].length; i < n; i++)
  1774. if (ve[e][i] === t)
  1775. return i;
  1776. return -1
  1777. }
  1778. function g() {
  1779. Ie.released && !B.isPaused && B.resume()
  1780. }
  1781. function y(e) {
  1782. return it(Fe(e, X.start, X.end) / X.end * (G.end - G.start)) + G.start
  1783. }
  1784. function A() {
  1785. Ie.history[0] = Ie.history[1],
  1786. Ie.history[1] = Ie.history[2],
  1787. Ie.history[2] = Ie.history[3],
  1788. Ie.history[3] = Ie.delta
  1789. }
  1790. function C(e) {
  1791. Ie.released = 0,
  1792. Ie.source = e,
  1793. Ie.slidee = "slidee" === e
  1794. }
  1795. function I(e) {
  1796. var t = "touchstart" === e.type
  1797. , i = e.data.source
  1798. , n = "slidee" === i;
  1799. Ie.init || !t && b(e.target) || !("handle" !== i || F.dragHandle && X.start !== X.end) || n && !(t ? F.touchDragging : F.mouseDragging && e.which < 2) || (t || Pe(e),
  1800. C(i),
  1801. Ie.init = 0,
  1802. Ie.$source = xe(e.target),
  1803. Ie.touch = t,
  1804. Ie.pointer = t ? e.originalEvent.touches[0] : e,
  1805. Ie.initX = Ie.pointer.pageX,
  1806. Ie.initY = Ie.pointer.pageY,
  1807. Ie.initPos = n ? G.cur : X.cur,
  1808. Ie.start = +new Date,
  1809. Ie.time = 0,
  1810. Ie.path = 0,
  1811. Ie.delta = 0,
  1812. Ie.locked = 0,
  1813. Ie.history = [0, 0, 0, 0],
  1814. Ie.pathToLock = n ? t ? 30 : 10 : 0,
  1815. We.on(t ? qe : Ye, E),
  1816. B.pause(1),
  1817. (n ? U : j).addClass(F.draggedClass),
  1818. L("moveStart"),
  1819. n && (be = setInterval(A, 10)))
  1820. }
  1821. function E(e) {
  1822. if (Ie.released = "mouseup" === e.type || "touchend" === e.type,
  1823. Ie.pointer = Ie.touch ? e.originalEvent[Ie.released ? "changedTouches" : "touches"][0] : e,
  1824. Ie.pathX = Ie.pointer.pageX - Ie.initX,
  1825. Ie.pathY = Ie.pointer.pageY - Ie.initY,
  1826. Ie.path = et(tt(Ie.pathX, 2) + tt(Ie.pathY, 2)),
  1827. Ie.delta = F.horizontal ? Ie.pathX : Ie.pathY,
  1828. Ie.released || !(Ie.path < 1)) {
  1829. if (!Ie.init) {
  1830. if (!(F.horizontal ? $e(Ie.pathX) > $e(Ie.pathY) : $e(Ie.pathX) < $e(Ie.pathY)))
  1831. return _();
  1832. Ie.init = 1
  1833. }
  1834. Pe(e),
  1835. !Ie.locked && Ie.path > Ie.pathToLock && Ie.slidee && (Ie.locked = 1,
  1836. Ie.$source.on(Ze, Oe)),
  1837. Ie.released && (_(),
  1838. F.releaseSwing && Ie.slidee && (Ie.swing = (Ie.delta - Ie.history[0]) / 40 * 300,
  1839. Ie.delta += Ie.swing,
  1840. Ie.tweese = 10 < $e(Ie.swing))),
  1841. l(Ie.slidee ? it(Ie.initPos - Ie.delta) : y(Ie.initPos + Ie.delta))
  1842. }
  1843. }
  1844. function _() {
  1845. clearInterval(be),
  1846. Ie.released = !0,
  1847. We.off(Ie.touch ? qe : Ye, E),
  1848. (Ie.slidee ? U : j).removeClass(F.draggedClass),
  1849. setTimeout(function() {
  1850. Ie.$source.off(Ze, Oe)
  1851. }),
  1852. G.cur === G.dest && Ie.init && L("moveEnd"),
  1853. B.resume(1),
  1854. Ie.init = 0
  1855. }
  1856. function b(e) {
  1857. return ~xe.inArray(e.nodeName, Qe) || xe(e).is(F.interactive)
  1858. }
  1859. function w() {
  1860. B.stop(),
  1861. We.off("mouseup", w)
  1862. }
  1863. function T(e) {
  1864. switch (Pe(e),
  1865. this) {
  1866. case ue[0]:
  1867. case de[0]:
  1868. B.moveBy(ue.is(this) ? F.moveBy : -F.moveBy),
  1869. We.on("mouseup", w);
  1870. break;
  1871. case pe[0]:
  1872. B.prev();
  1873. break;
  1874. case fe[0]:
  1875. B.next();
  1876. break;
  1877. case ge[0]:
  1878. B.prevPage();
  1879. break;
  1880. case me[0]:
  1881. B.nextPage()
  1882. }
  1883. }
  1884. function x(e) {
  1885. e.originalEvent[He] = B;
  1886. var t = +new Date;
  1887. if (ot + F.scrollHijack > t && ce[0] !== document && ce[0] !== window)
  1888. ot = t;
  1889. else if (F.scrollBy && G.start !== G.end) {
  1890. var i = function(e) {
  1891. return Ee.curDelta = (F.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1892. Ee.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1893. le ? (Ue = +new Date,
  1894. Ee.last < Ue - Ee.resetTime && (Ee.delta = 0),
  1895. Ee.last = Ue,
  1896. Ee.delta += Ee.curDelta,
  1897. $e(Ee.delta) < 1 ? Ee.finalDelta = 0 : (Ee.finalDelta = it(Ee.delta / 1),
  1898. Ee.delta %= 1),
  1899. Ee.finalDelta) : Ee.curDelta
  1900. }(e.originalEvent);
  1901. (F.scrollTrap || 0 < i && G.dest < G.end || i < 0 && G.dest > G.start) && Pe(e, 1),
  1902. B.slideBy(F.scrollBy * i)
  1903. }
  1904. }
  1905. function S(e) {
  1906. F.clickBar && e.target === W[0] && (Pe(e),
  1907. l(y((F.horizontal ? e.pageX - W.offset().left : e.pageY - W.offset().top) - q / 2)))
  1908. }
  1909. function M(e) {
  1910. if (F.keyboardNavBy)
  1911. switch (e.which) {
  1912. case F.horizontal ? 37 : 38:
  1913. Pe(e),
  1914. B["pages" === F.keyboardNavBy ? "prevPage" : "prev"]();
  1915. break;
  1916. case F.horizontal ? 39 : 40:
  1917. Pe(e),
  1918. B["pages" === F.keyboardNavBy ? "nextPage" : "next"]()
  1919. }
  1920. }
  1921. function R(e) {
  1922. return b(this) ? void (e.originalEvent[He + "ignore"] = !0) : void (this.parentNode !== U[0] || e.originalEvent[He + "ignore"] || B.activate(this))
  1923. }
  1924. function P() {
  1925. this.parentNode === Z[0] && B.activatePage(K.index(this))
  1926. }
  1927. function O(e) {
  1928. F.pauseOnHover && B["mouseenter" === e.type ? "pause" : "resume"](2)
  1929. }
  1930. function L(e, t) {
  1931. if (ve[e]) {
  1932. for (N = ve[e].length,
  1933. Je.length = 0,
  1934. D = 0; D < N; D++)
  1935. Je.push(ve[e][D]);
  1936. for (D = 0; D < N; D++)
  1937. Je[D].call(B, e, t)
  1938. }
  1939. }
  1940. var D, N, F = xe.extend({}, Me.defaults, e), B = this, V = De(s), k = xe(s), U = F.slidee ? xe(F.slidee).eq(0) : k.children().eq(0), H = 0, z = 0, G = {
  1941. start: 0,
  1942. center: 0,
  1943. end: 0,
  1944. cur: 0,
  1945. dest: 0
  1946. }, W = xe(F.scrollBar).eq(0), j = W.children().eq(0), Y = 0, q = 0, X = {
  1947. start: 0,
  1948. end: 0,
  1949. cur: 0
  1950. }, Z = xe(F.pagesBar), K = 0, Q = [], J = 0, $ = [], ee = {
  1951. firstItem: 0,
  1952. lastItem: 0,
  1953. centerItem: 0,
  1954. activeItem: null,
  1955. activePage: 0
  1956. }, te = new Be(k[0]), ie = new Be(U[0]), ne = new Be(W[0]), re = new Be(j[0]), oe = "basic" === F.itemNav, ae = "forceCentered" === F.itemNav, se = "centered" === F.itemNav || ae, le = !V && (oe || se || ae), ce = F.scrollSource ? xe(F.scrollSource) : k, he = F.dragSource ? xe(F.dragSource) : k, ue = xe(F.forward), de = xe(F.backward), pe = xe(F.prev), fe = xe(F.next), ge = xe(F.prevPage), me = xe(F.nextPage), ve = {}, ye = {}, Ae = {}, Ce = {}, Ie = {
  1957. released: 1
  1958. }, Ee = {
  1959. last: 0,
  1960. delta: 0,
  1961. resetTime: 200
  1962. }, _e = 0, be = 0, we = 0, Te = 0;
  1963. V || (s = k[0]),
  1964. B.initialized = 0,
  1965. B.frame = s,
  1966. B.slidee = U[0],
  1967. B.pos = G,
  1968. B.rel = ee,
  1969. B.items = $,
  1970. B.pages = Q,
  1971. B.isPaused = 0,
  1972. B.options = F,
  1973. B.dragging = Ie,
  1974. B.reload = function() {
  1975. a()
  1976. }
  1977. ,
  1978. B.getPos = function(e) {
  1979. if (le) {
  1980. var t = h(e);
  1981. return -1 !== t && $[t]
  1982. }
  1983. var i = U.find(e).eq(0);
  1984. if (i[0]) {
  1985. var n = F.horizontal ? i.offset().left - U.offset().left : i.offset().top - U.offset().top
  1986. , r = i[F.horizontal ? "outerWidth" : "outerHeight"]();
  1987. return {
  1988. start: n,
  1989. center: n - H / 2 + r / 2,
  1990. end: n - H + r,
  1991. size: r
  1992. }
  1993. }
  1994. return !1
  1995. }
  1996. ,
  1997. B.moveBy = function(e) {
  1998. Ce.speed = e,
  1999. !Ie.init && Ce.speed && G.cur !== (0 < Ce.speed ? G.end : G.start) && (Ce.lastTime = +new Date,
  2000. Ce.startPos = G.cur,
  2001. C("button"),
  2002. Ie.init = 1,
  2003. L("moveStart"),
  2004. ze(Te),
  2005. t())
  2006. }
  2007. ,
  2008. B.stop = function() {
  2009. "button" === Ie.source && (Ie.init = 0,
  2010. Ie.released = 1)
  2011. }
  2012. ,
  2013. B.prev = function() {
  2014. B.activate(null == ee.activeItem ? 0 : ee.activeItem - 1)
  2015. }
  2016. ,
  2017. B.next = function() {
  2018. B.activate(null == ee.activeItem ? 0 : ee.activeItem + 1)
  2019. }
  2020. ,
  2021. B.prevPage = function() {
  2022. B.activatePage(ee.activePage - 1)
  2023. }
  2024. ,
  2025. B.nextPage = function() {
  2026. B.activatePage(ee.activePage + 1)
  2027. }
  2028. ,
  2029. B.slideBy = function(e, t) {
  2030. e && (le ? B[se ? "toCenter" : "toStart"](Fe((se ? ee.centerItem : ee.firstItem) + F.scrollBy * e, 0, $.length)) : l(G.dest + e, t))
  2031. }
  2032. ,
  2033. B.slideTo = function(e, t) {
  2034. l(e, t)
  2035. }
  2036. ,
  2037. B.toStart = function(e, t) {
  2038. i("start", e, t)
  2039. }
  2040. ,
  2041. B.toEnd = function(e, t) {
  2042. i("end", e, t)
  2043. }
  2044. ,
  2045. B.toCenter = function(e, t) {
  2046. i("center", e, t)
  2047. }
  2048. ,
  2049. B.getIndex = h,
  2050. B.activate = function(e, t) {
  2051. var i = m(e);
  2052. F.smart && !1 !== i && (se ? B.toCenter(i, t) : i >= ee.lastItem ? B.toStart(i, t) : i <= ee.firstItem ? B.toEnd(i, t) : g())
  2053. }
  2054. ,
  2055. B.activatePage = function(e, t) {
  2056. De(e) && l(Q[Fe(e, 0, Q.length - 1)], t)
  2057. }
  2058. ,
  2059. B.resume = function(e) {
  2060. F.cycleBy && F.cycleInterval && ("items" !== F.cycleBy || $[0] && null != ee.activeItem) && !(e < B.isPaused) && (B.isPaused = 0,
  2061. we ? we = clearTimeout(we) : L("resume"),
  2062. we = setTimeout(function() {
  2063. switch (L("cycle"),
  2064. F.cycleBy) {
  2065. case "items":
  2066. B.activate(ee.activeItem >= $.length - 1 ? 0 : ee.activeItem + 1);
  2067. break;
  2068. case "pages":
  2069. B.activatePage(ee.activePage >= Q.length - 1 ? 0 : ee.activePage + 1)
  2070. }
  2071. }, F.cycleInterval))
  2072. }
  2073. ,
  2074. B.pause = function(e) {
  2075. e < B.isPaused || (B.isPaused = e || 100,
  2076. we && (we = clearTimeout(we),
  2077. L("pause")))
  2078. }
  2079. ,
  2080. B.toggle = function() {
  2081. B[we ? "pause" : "resume"]()
  2082. }
  2083. ,
  2084. B.set = function(e, t) {
  2085. xe.isPlainObject(e) ? xe.extend(F, e) : F.hasOwnProperty(e) && (F[e] = t)
  2086. }
  2087. ,
  2088. B.add = function(e, t) {
  2089. var i = xe(e);
  2090. le ? (null == t || !$[0] || t >= $.length ? i.appendTo(U) : $.length && i.insertBefore($[t].el),
  2091. null != ee.activeItem && t <= ee.activeItem && (ye.active = ee.activeItem += i.length)) : U.append(i),
  2092. a()
  2093. }
  2094. ,
  2095. B.remove = function(e) {
  2096. if (le) {
  2097. var t = u(e);
  2098. if (-1 < t) {
  2099. J.eq(t).remove();
  2100. var i = t === ee.activeItem;
  2101. null != ee.activeItem && t < ee.activeItem && (ye.active = --ee.activeItem),
  2102. a(),
  2103. i && (ye.active = null,
  2104. B.activate(ee.activeItem))
  2105. }
  2106. } else
  2107. xe(e).remove(),
  2108. a()
  2109. }
  2110. ,
  2111. B.moveAfter = function(e, t) {
  2112. r(e, t, 1)
  2113. }
  2114. ,
  2115. B.moveBefore = function(e, t) {
  2116. r(e, t)
  2117. }
  2118. ,
  2119. B.on = function(e, t) {
  2120. if ("object" === Re(e))
  2121. for (var i in e)
  2122. e.hasOwnProperty(i) && B.on(i, e[i]);
  2123. else if ("function" === Re(t))
  2124. for (var n = e.split(" "), r = 0, o = n.length; r < o; r++)
  2125. ve[n[r]] = ve[n[r]] || [],
  2126. -1 === f(n[r], t) && ve[n[r]].push(t);
  2127. else if ("array" === Re(t))
  2128. for (var a = 0, s = t.length; a < s; a++)
  2129. B.on(e, t[a])
  2130. }
  2131. ,
  2132. B.one = function(t, i) {
  2133. B.on(t, function e() {
  2134. i.apply(B, arguments),
  2135. B.off(t, e)
  2136. })
  2137. }
  2138. ,
  2139. B.off = function(e, t) {
  2140. if (t instanceof Array)
  2141. for (var i = 0, n = t.length; i < n; i++)
  2142. B.off(e, t[i]);
  2143. else
  2144. for (var r = e.split(" "), o = 0, a = r.length; o < a; o++)
  2145. if (ve[r[o]] = ve[r[o]] || [],
  2146. null == t)
  2147. ve[r[o]].length = 0;
  2148. else {
  2149. var s = f(r[o], t);
  2150. -1 !== s && ve[r[o]].splice(s, 1)
  2151. }
  2152. }
  2153. ,
  2154. B.destroy = function() {
  2155. return ce.add(j).add(W).add(Z).add(ue).add(de).add(pe).add(fe).add(ge).add(me).off("." + He),
  2156. We.off("keydown", M),
  2157. pe.add(fe).add(ge).add(me).removeClass(F.disabledClass),
  2158. J && null != ee.activeItem && J.eq(ee.activeItem).removeClass(F.activeClass),
  2159. Z.empty(),
  2160. V || (k.off("." + He),
  2161. te.restore(),
  2162. ie.restore(),
  2163. ne.restore(),
  2164. re.restore(),
  2165. xe.removeData(s, He)),
  2166. $.length = Q.length = 0,
  2167. ye = {},
  2168. B.initialized = 0,
  2169. B
  2170. }
  2171. ,
  2172. B.init = function() {
  2173. if (!B.initialized) {
  2174. B.on(n);
  2175. var e = ["overflow", "position"]
  2176. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2177. te.save.apply(te, e),
  2178. ne.save.apply(ne, e),
  2179. ie.save.apply(ie, t),
  2180. re.save.apply(re, t);
  2181. var i = j;
  2182. return V || (i = i.add(U),
  2183. k.css("overflow", "hidden"),
  2184. Ve || "static" !== k.css("position") || k.css("position", "relative")),
  2185. Ve ? ke && i.css(Ve, ke) : ("static" === W.css("position") && W.css("position", "relative"),
  2186. i.css({
  2187. position: "absolute"
  2188. })),
  2189. F.forward && ue.on(Ke, T),
  2190. F.backward && de.on(Ke, T),
  2191. F.prev && pe.on(Ze, T),
  2192. F.next && fe.on(Ze, T),
  2193. F.prevPage && ge.on(Ze, T),
  2194. F.nextPage && me.on(Ze, T),
  2195. ce.on(Xe, x),
  2196. W[0] && W.on(Ze, S),
  2197. le && F.activateOn && k.on(F.activateOn + "." + He, "*", R),
  2198. Z[0] && F.activatePageOn && Z.on(F.activatePageOn + "." + He, "*", P),
  2199. he.on(je, {
  2200. source: "slidee"
  2201. }, I),
  2202. j && j.on(je, {
  2203. source: "handle"
  2204. }, I),
  2205. We.on("keydown", M),
  2206. V || (k.on("mouseenter." + He + " mouseleave." + He, O),
  2207. k.on("scroll." + He, Le)),
  2208. B.initialized = 1,
  2209. a(!0),
  2210. F.cycleBy && !V && B[F.startPaused ? "pause" : "resume"](),
  2211. B
  2212. }
  2213. }
  2214. }
  2215. function Re(e) {
  2216. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2217. }
  2218. function Pe(e, t) {
  2219. e.preventDefault(),
  2220. t && e.stopPropagation()
  2221. }
  2222. function Oe(e) {
  2223. Pe(e, 1),
  2224. xe(this).off(e.type, Oe)
  2225. }
  2226. function Le() {
  2227. this.scrollLeft = 0,
  2228. this.scrollTop = 0
  2229. }
  2230. function De(e) {
  2231. return !isNaN(parseFloat(e)) && isFinite(e)
  2232. }
  2233. function Ne(e, t) {
  2234. return 0 | it(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2235. }
  2236. function Fe(e, t, i) {
  2237. return e < t ? t : i < e ? i : e
  2238. }
  2239. function Be(t) {
  2240. var i = {
  2241. style: {},
  2242. save: function() {
  2243. if (t && t.nodeType) {
  2244. for (var e = 0; e < arguments.length; e++)
  2245. i.style[arguments[e]] = t.style[arguments[e]];
  2246. return i
  2247. }
  2248. },
  2249. restore: function() {
  2250. if (t && t.nodeType) {
  2251. for (var e in i.style)
  2252. i.style.hasOwnProperty(e) && (t.style[e] = i.style[e]);
  2253. return i
  2254. }
  2255. }
  2256. };
  2257. return i
  2258. }
  2259. var Ve, ke, Ue, r, o, He = "sly", ze = e.cancelAnimationFrame || e.cancelRequestAnimationFrame, Ge = e.requestAnimationFrame, We = xe(document), je = "touchstart." + He + " mousedown." + He, Ye = "mousemove." + He + " mouseup." + He, qe = "touchmove." + He + " touchend." + He, Xe = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + He, Ze = "click." + He, Ke = "mousedown." + He, Qe = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], Je = [], $e = Math.abs, et = Math.sqrt, tt = Math.pow, it = Math.round, nt = Math.max, rt = Math.min, ot = 0;
  2260. function t(e) {
  2261. for (var t = 0, i = r.length; t < i; t++) {
  2262. var n = r[t] ? r[t] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2263. if (null != o.style[n])
  2264. return n
  2265. }
  2266. }
  2267. We.on(Xe, function(e) {
  2268. var t = e.originalEvent[He]
  2269. , i = +new Date;
  2270. (!t || t.options.scrollHijack < i - ot) && (ot = i)
  2271. }),
  2272. function(t) {
  2273. Ge = t.requestAnimationFrame || t.webkitRequestAnimationFrame || function(e) {
  2274. var t = (new Date).getTime()
  2275. , i = Math.max(0, 16 - (t - r))
  2276. , n = setTimeout(e, i);
  2277. return r = t,
  2278. n
  2279. }
  2280. ;
  2281. var r = (new Date).getTime()
  2282. , i = t.cancelAnimationFrame || t.webkitCancelAnimationFrame || t.clearTimeout;
  2283. ze = function(e) {
  2284. i.call(t, e)
  2285. }
  2286. }(window),
  2287. r = ["", "webkit", "moz", "ms", "o"],
  2288. o = document.createElement("div"),
  2289. Ve = t("transform"),
  2290. ke = t("perspective") ? "translateZ(0) " : "",
  2291. e.Sly = Me,
  2292. xe.fn.sly = function(n, r) {
  2293. var o, a;
  2294. return xe.isPlainObject(n) || ("string" !== Re(n) && !1 !== n || (o = !1 === n ? "destroy" : n,
  2295. a = Array.prototype.slice.call(arguments, 1)),
  2296. n = {}),
  2297. this.each(function(e, t) {
  2298. var i = xe.data(t, He);
  2299. i || o ? i && o && i[o] && i[o].apply(i, a) : i = xe.data(t, He, new Me(t,n,r).init())
  2300. })
  2301. }
  2302. ,
  2303. Me.defaults = {
  2304. slidee: null,
  2305. horizontal: !1,
  2306. itemNav: null,
  2307. itemSelector: null,
  2308. smart: !1,
  2309. activateOn: null,
  2310. activateMiddle: !1,
  2311. scrollSource: null,
  2312. scrollBy: 0,
  2313. scrollHijack: 300,
  2314. scrollTrap: !1,
  2315. dragSource: null,
  2316. mouseDragging: !1,
  2317. touchDragging: !1,
  2318. releaseSwing: !1,
  2319. swingSpeed: .2,
  2320. elasticBounds: !1,
  2321. interactive: null,
  2322. scrollBar: null,
  2323. dragHandle: !1,
  2324. dynamicHandle: !1,
  2325. minHandleSize: 50,
  2326. clickBar: !1,
  2327. syncSpeed: .5,
  2328. pagesBar: null,
  2329. activatePageOn: null,
  2330. pageBuilder: function(e) {
  2331. return "<li>" + (e + 1) + "</li>"
  2332. },
  2333. forward: null,
  2334. backward: null,
  2335. prev: null,
  2336. next: null,
  2337. prevPage: null,
  2338. nextPage: null,
  2339. cycleBy: null,
  2340. cycleInterval: 5e3,
  2341. pauseOnHover: !1,
  2342. startPaused: !1,
  2343. moveBy: 300,
  2344. speed: 0,
  2345. easing: "swing",
  2346. startAt: null,
  2347. keyboardNavBy: null,
  2348. draggedClass: "dragged",
  2349. activeClass: "active",
  2350. disabledClass: "disabled"
  2351. }
  2352. }(jQuery, window),
  2353. function o(a, s, l) {
  2354. function c(i, e) {
  2355. if (!s[i]) {
  2356. if (!a[i]) {
  2357. var t = "function" == typeof require && require;
  2358. if (!e && t)
  2359. return t(i, !0);
  2360. if (h)
  2361. return h(i, !0);
  2362. var n = new Error("Cannot find module '" + i + "'");
  2363. throw n.code = "MODULE_NOT_FOUND",
  2364. n
  2365. }
  2366. var r = s[i] = {
  2367. exports: {}
  2368. };
  2369. a[i][0].call(r.exports, function(e) {
  2370. var t = a[i][1][e];
  2371. return c(t || e)
  2372. }, r, r.exports, o, a, s, l)
  2373. }
  2374. return s[i].exports
  2375. }
  2376. for (var h = "function" == typeof require && require, e = 0; e < l.length; e++)
  2377. c(l[e]);
  2378. return c
  2379. }({
  2380. 1: [function(p, f, e) {
  2381. (function(e) {
  2382. "use strict";
  2383. function t(e) {
  2384. this.player = null,
  2385. this.director = null,
  2386. this.modelManager = null,
  2387. this.container = null,
  2388. this.tagManager = null,
  2389. this.fadeInSpeed = e,
  2390. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2391. }
  2392. var r = p("three")
  2393. , i = p("./util/logger")
  2394. , n = (p("./util/common"),
  2395. p("./enum/PlayerEvents"))
  2396. , o = p("./enum/DirectorEvents")
  2397. , a = p("./settings")
  2398. , s = p("./enum/Viewmode")
  2399. , l = (p("./enum/WarpStyle"),
  2400. p("./enum/BlackoutStyle"),
  2401. p("./enum/ModelManagerEvents"))
  2402. , c = p("./enum/tagEvents")
  2403. , h = p("./util/transitions")
  2404. , u = p("./util/lerp")
  2405. , d = new i(e);
  2406. t.prototype.init = function(e, t, i, n, r) {
  2407. (window.app = this).player = t,
  2408. this.director = e,
  2409. this.modelManager = i,
  2410. this.tagManager = n,
  2411. this.container = r,
  2412. this.updateModel(),
  2413. this.bindEvents()
  2414. }
  2415. ,
  2416. t.prototype.bindEvents = function() {
  2417. this.modelManager.on(l.ActiveModelChanged, this.updateModel.bind(this)),
  2418. this.player.on(n.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2419. this.player.on(n.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2420. this.player.on(n.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2421. this.player.on(n.StartInside, this.handleStartInside.bind(this)),
  2422. this.player.on(n.StartOutside, this.handleStartOutside.bind(this)),
  2423. this.player.on(n.WarpStarted, this.handleWarpStarted.bind(this)),
  2424. this.director.on(o.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2425. this.tagManager.on(c.TagActivated, this.ontagActivated.bind(this)),
  2426. this.tagManager.on(c.TagNavigation, this.onNavigationTotag.bind(this))
  2427. }
  2428. ,
  2429. t.prototype.updateModel = function() {
  2430. this.model = this.modelManager.getActiveModel()
  2431. }
  2432. ,
  2433. t.prototype.handleWarpStarted = function() {
  2434. this.hidePlayerReticule()
  2435. }
  2436. ,
  2437. t.prototype.ontagActivated = function() {
  2438. this.hidePlayerReticule()
  2439. }
  2440. ,
  2441. t.prototype.onNavigationTotag = function() {
  2442. this.hidePlayerReticule()
  2443. }
  2444. ,
  2445. t.prototype.handlePlayerModeChanging = function(e, t, i) {
  2446. var n = this.modelManager.getActiveModel()
  2447. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : a[t].markerOpacity;
  2448. n.fadePanoMarkers(r),
  2449. n.setMode(t)
  2450. }
  2451. ,
  2452. t.prototype.handlePlayerModeChanged = function(e, t) {
  2453. var i = this.modelManager.getActiveModel()
  2454. , n = t === s.PANORAMA ? r.DoubleSide : r.FrontSide;
  2455. i.setSide(n),
  2456. i.setMode(t)
  2457. }
  2458. ,
  2459. t.prototype.handleClosestPanoChanging = function(e, t, i) {
  2460. i !== s.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2461. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2462. }
  2463. ,
  2464. t.prototype.handleActionInterruption = function() {}
  2465. ,
  2466. t.prototype.handleStartInside = function(e) {
  2467. var t = a[this.player.mode]
  2468. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2469. this.fadeIn(this.fadeInSpeed),
  2470. this.model.alpha = 0,
  2471. this.model.skybox.material.uniforms.opacity.value = 1,
  2472. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2473. var n = this.player.reticule;
  2474. h.start(u.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2475. }
  2476. ,
  2477. t.prototype.handleStartOutside = function(e) {
  2478. this.fadeIn(e)
  2479. }
  2480. ,
  2481. t.prototype.fadeIn = function(e) {
  2482. null != e || (e = 2e3,
  2483. d.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2484. $(this.container).fadeIn(e)
  2485. }
  2486. ,
  2487. t.prototype.hidePlayerReticule = function() {
  2488. this.player.reticule.hide()
  2489. }
  2490. ,
  2491. f.exports = t
  2492. }
  2493. ).call(this, "/js/DisplayController.js")
  2494. }
  2495. , {
  2496. "./enum/BlackoutStyle": 18,
  2497. "./enum/DirectorEvents": 23,
  2498. "./enum/tagEvents": 32,
  2499. "./enum/ModelManagerEvents": 33,
  2500. "./enum/PlayerEvents": 40,
  2501. "./enum/Viewmode": 51,
  2502. "./enum/WarpStyle": 52,
  2503. "./settings": 166,
  2504. "./util/common": 185,
  2505. "./util/lerp": 188,
  2506. "./util/logger": 189,
  2507. "./util/transitions": 195,
  2508. three: 217
  2509. }],
  2510. 2: [function(e, t, i) {
  2511. "use strict";
  2512. function n() {
  2513. this.baseStartTime = performance.timing.navigationStart,
  2514. this.loadingStartTime = null,
  2515. this.waitingStartTime = null,
  2516. this.appReadyTime = null
  2517. }
  2518. n.prototype.setBaseStartTime = function(e) {
  2519. this.baseStartTime = e || Date.now()
  2520. }
  2521. ,
  2522. n.prototype.setWaitingStartTime = function(e) {
  2523. this.waitingStartTime = e || Date.now()
  2524. }
  2525. ,
  2526. n.prototype.setLoadingStartTime = function(e) {
  2527. this.loadingStartTime = e || Date.now()
  2528. }
  2529. ,
  2530. n.prototype.setAppReadyTime = function(e) {
  2531. this.appReadyTime = e || Date.now()
  2532. }
  2533. ,
  2534. n.prototype.calcFullLoadingTime = function() {
  2535. var e = this.appReadyTime - this.baseStartTime;
  2536. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2537. e
  2538. }
  2539. ,
  2540. t.exports = n
  2541. }
  2542. , {}],
  2543. 3: [function(i, n, e) {
  2544. (function(e) {
  2545. "use strict";
  2546. function a() {
  2547. return 100 * Math.random()
  2548. }
  2549. var t = i("./util/logger")
  2550. , s = i("./util/browser")
  2551. , l = new t(e)
  2552. , c = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2553. initialized: !1,
  2554. init: function(e, t) {
  2555. if (t = t || {},
  2556. !this.initialized) {
  2557. for (var i in this.initialized = !0,
  2558. s.valueFromHash("tilegen") && (t.tilegen = 1 === s.valueFromHash("tilegen", 0)),
  2559. s.valueFromHash("imgopt") && (t.imgopt = 1 === s.valueFromHash("imgopt", 0)),
  2560. e) {
  2561. var n = i.match("^sc_tilegen_([0-9]+)$");
  2562. n && (c.tilegen = a() < parseInt(n[1]));
  2563. var r = i.match("^sc_imgopt_([0-9]+)$");
  2564. r && (c.imgopt = a() < parseInt(r[1]))
  2565. }
  2566. for (var o in t)
  2567. c[o] = t[o],
  2568. l.debug("A/B override:", o, c[o])
  2569. }
  2570. },
  2571. changeIfTileGenerating: function(e) {
  2572. return c.tilegen && (e += -1 === e.indexOf("?") ? "?" : "&",
  2573. e += ""),
  2574. e
  2575. },
  2576. changeIfImageOptimzing: function(e) {
  2577. if(e.includes("blob:http"))return e;//add
  2578. return c.imgopt && -1 === e.indexOf("imgopt=1") && (e += -1 === e.indexOf("?") ? "?" : "&",
  2579. e += ""),
  2580. e
  2581. },
  2582. tilegen: !1,
  2583. imgopt: !1
  2584. };
  2585. n.exports = c
  2586. }
  2587. ).call(this, "/js/ab.js")
  2588. }
  2589. , {
  2590. "./util/browser": 182,
  2591. "./util/logger": 189
  2592. }],
  2593. 4: [function(u, d, e) {
  2594. (function(e) {
  2595. "use strict";
  2596. function r(n, e, t, i) {
  2597. function r(e) {
  2598. a[e.sid] = !0;
  2599. var t = e.billboard.media && e.billboard.media.type
  2600. , i = {
  2601. tag_id: e.sid,
  2602. tags_visited: Object.keys(a).length,
  2603. tag_count: Object.keys(n.tags).length,
  2604. tag_view_count: ++d,
  2605. has_media: !!t
  2606. };
  2607. t && (i.media_type = t),
  2608. g("tag_opened", i)
  2609. }
  2610. var o, a = {}, s = Date.now() - P, l = null;
  2611. i && (l = Date.now() - window.navigationStart);
  2612. try {
  2613. o = /* n.data.player_options.highlight_reel && */ 0 < n.heroLocations.length
  2614. } catch (n) {
  2615. o = !1
  2616. }
  2617. var c, h = n.supportsVR;
  2618. h || (c = "VR disabled at the model/account level",
  2619. y.valueFromHash("vr") === w.NONE ? c = "VR disabled, using &vr=0" : y.detectAndroid() ? _.isDeviceSupported(b.Android) || (c = "VR disabled, unsupported Android version") : y.detectIOS() && (_.isDeviceSupported(b.IOS) || (c = "VR disabled, unsupported iOS version"))),
  2620. g("model_loaded", {
  2621. duration: s,
  2622. duration_from_navigation_start: l,
  2623. has_hlr: o,
  2624. has_vr: h,
  2625. vr_reason: c
  2626. });
  2627. var u = 0;
  2628. n.panos.forEach(function(e) {
  2629. e.on("enter", function() {
  2630. f("pano_viewed", {
  2631. pano_id: e.id,
  2632. pano_view_count: ++u,
  2633. alignment_type: e.alignmentType,
  2634. interaction_source: R,
  2635. navigation_source: v
  2636. })
  2637. })
  2638. });
  2639. var d = 0;
  2640. for (var p in n.tags)
  2641. n.tags[p].billboard.on(M.OPENED, r.bind(this, n.tags[p]));
  2642. e.on("tour_auto", function(e) {
  2643. v = "tour_" + e
  2644. }),
  2645. e.on("tour_manual", function(e) {
  2646. R = "gui-" + e,
  2647. v = "tour_manual"
  2648. }),
  2649. t.on(C.InteractionKey, function() {
  2650. e.mode === A.TRANSITIONING || e.flying || m(C.InteractionKey)
  2651. }),
  2652. t.on(C.InteractionDirect, function() {
  2653. e.mode === A.TRANSITIONING || e.flying || m(C.InteractionDirect)
  2654. }),
  2655. function(t) {
  2656. I.on(T.OPENED, function() {
  2657. f("showcase_share_intent", {
  2658. pano_id: t.currentPano && t.currentPano.id
  2659. })
  2660. }),
  2661. I.on(T.LINK_CLICKED, function(e) {
  2662. f("showcase_share_action", {
  2663. channel: e.channel,
  2664. pano_id: t.currentPano && t.currentPano.id
  2665. })
  2666. }),
  2667. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2668. f("showcase_share_origin_link_clicked")
  2669. })
  2670. }(e),
  2671. function() {
  2672. _.on(S.OPENED, f.bind(this, "showcase_gui", {
  2673. gui_action: "click_vr_button"
  2674. })),
  2675. _.on(S.LAUNCH, function(e) {
  2676. f("showcase_gui", {
  2677. gui_action: "launch_vr",
  2678. vr_platform: e.vr_platform,
  2679. vr_app: e.vr_app
  2680. })
  2681. }),
  2682. _.on(S.PREV, f.bind(this, "showcase_gui", {
  2683. gui_action: "vr_modal_prev"
  2684. })),
  2685. _.on(S.NEXT, function(e) {
  2686. f("showcase_gui", {
  2687. gui_action: e.nextAction
  2688. })
  2689. }),
  2690. _.on(S.CLOSED, f.bind(this, "showcase_gui", {
  2691. gui_action: "vr_modal_close"
  2692. })),
  2693. _.on(S.falseICECHOSEN, function(e) {
  2694. f("showcase_gui", {
  2695. gui_action: e.name + " "
  2696. })
  2697. }),
  2698. _.on(S.STORE, function(e) {
  2699. f("showcase_gui", {
  2700. gui_action: "launch_store",
  2701. store: e
  2702. })
  2703. })
  2704. }()
  2705. }
  2706. function f(e, t) {
  2707. if (t = t || {},
  2708. i)
  2709. try {
  2710. window.analytics.track(e, s.extendObject(t, c), {
  2711. context: {
  2712. app: {
  2713. name: "showcase",
  2714. version: "2.25.6-0-gd87e5b1"
  2715. },
  2716. screen: {
  2717. width: window.screen.width,
  2718. height: window.screen.height,
  2719. density: window.devicePixelRatio
  2720. }
  2721. }
  2722. })
  2723. } catch (t) {
  2724. console.warn("Failed to send data to segment for " + e)
  2725. }
  2726. }
  2727. function g(e, t) {
  2728. f(e, t = t || {})
  2729. }
  2730. function m(e, t) {
  2731. R = e === C.InteractionGui ? "gui-" + t : e,
  2732. v = "self_guided"
  2733. }
  2734. var v, o, a = (u("three"),
  2735. u("./util/ajax"),
  2736. u("./ab")), y = u("./util/browser"), s = u("./util/common"), t = u("./settings"), A = (u("./localization/localize"),
  2737. u("./enum/Viewmode")), C = u("./enum/ControlEvents"), I = u("./gui/sharing/modal"), E = u("./gui/title/titleBar"), _ = u("./gui/vr/vrModal"), b = u("./enum/VRPlatforms"), w = u("./enum/VROption"), T = u("./gui/sharing/ShareEvents"), x = u("./gui/title/TitleEvents"), S = u("./gui/vr/vrEvent"), M = u("./tag/Billboard/BillboardEvent"), l = new (u("./util/logger"))(e), R = (u("./enum/PlayerEvents"),
  2738. "direct"), i = null, n = !1, P = null, c = null, h = s.uuid4();
  2739. d.exports = {
  2740. report: function(e, t, i, n) {
  2741. !function(e, t) {
  2742. if (o)
  2743. try {
  2744. o.addEvent(e, s.extendObject({
  2745. host: window.location.host,
  2746. keen: {
  2747. addons: [{
  2748. name: "keen:ua_parser",
  2749. input: {
  2750. ua_string: "user_agent"
  2751. },
  2752. output: "parsed_user_agent"
  2753. }]
  2754. },
  2755. user_agent: "${keen.user_agent}",
  2756. referrer: {
  2757. url: s.normalizeUrl(document.referrer),
  2758. domain: s.domainFromUrl(document.referrer),
  2759. url_original: document.referrer
  2760. },
  2761. embedded: y.inIframe(),
  2762. is_mobile: y.isMobile(),
  2763. version: "2.25.6-0-gd87e5b1"
  2764. }, t))
  2765. } catch (e) {
  2766. l.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2767. }
  2768. }("Session starts", {
  2769. model: e,
  2770. status: t,
  2771. loadtime: Date.now() - (P || Date.now()),
  2772. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2773. autoplay: i,
  2774. quickstart: n,
  2775. ab_tilegen: a.tilegen,
  2776. ab_imgopt: a.imgopt
  2777. })
  2778. },
  2779. impression: function(e) {
  2780. g("impression", {
  2781. visible: void 0 === (e = e || {}).isVisible || e.isVisible,
  2782. url_params: (void 0 !== e.immediate && e.immediate,
  2783. window.location.search.substr(1).split("&"))
  2784. })
  2785. },
  2786. initKeen: function(e) {
  2787. return e.token && e.appId ? void (o = new Keen({
  2788. projectId: e.appId,
  2789. writeKey: e.token,
  2790. readKey: "",
  2791. requestType: "xhr"
  2792. })) : void l.warn("no keen token/appId")
  2793. },
  2794. initSegment: function(e) {
  2795. return e.token ? (i = e.token,
  2796. window.analytics.load(e.token),
  2797. c = {
  2798. model_id: e.model,
  2799. start_source: e.startSource,
  2800. autoplay: e.autoplay,
  2801. quickstart: e.quickstart,
  2802. language_tag: t.languageTag,
  2803. is_mobile: y.isMobile(),
  2804. iframe: y.inIframe(),
  2805. aspect_ratio: y.aspectRatio(),
  2806. session_id: h,
  2807. window: {
  2808. width: $("#player").width(),
  2809. height: $("#player").height()
  2810. },
  2811. platform: {
  2812. browser: {
  2813. name: $.ua.browser.name,
  2814. major: $.ua.browser.major,
  2815. version: $.ua.browser.version
  2816. },
  2817. os: {
  2818. name: $.ua.os.name,
  2819. version: $.ua.os.version
  2820. },
  2821. device: {
  2822. vendor: $.ua.device.vendor,
  2823. model: $.ua.device.model,
  2824. type: $.ua.device.type
  2825. }
  2826. }
  2827. },
  2828. n = Math.random() < t.analytics.sessionTrackingRate,
  2829. l.debug("tracking sample rate = " + t.analytics.sessionTrackingRate),
  2830. void l.debug("tracking this session = " + n)) : void l.warn("no segment token")
  2831. },
  2832. sessionStart: function(e) {
  2833. l.debug("analytics user_session_start"),
  2834. f("session_started"),
  2835. P = Date.now(),
  2836. window.addEventListener("unload", function() {
  2837. !function(e, t) {
  2838. if (t = t || {},
  2839. navigator.sendBeacon && i)
  2840. try {
  2841. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2842. event: e,
  2843. anonymousId: window.analytics.user().anonymousId(),
  2844. properties: s.extendObject(t, c),
  2845. writeKey: i,
  2846. sentAt: Date.now(),
  2847. type: "track",
  2848. context: {
  2849. userAgent: y.userAgent(),
  2850. library: {
  2851. name: "showcase-beacon",
  2852. version: "2.25.6-0-gd87e5b1"
  2853. },
  2854. app: {
  2855. name: "showcase",
  2856. version: "2.25.6-0-gd87e5b1"
  2857. }
  2858. }
  2859. }))
  2860. } catch (e) {
  2861. console.warn("Failed to send async segment request")
  2862. }
  2863. }("session_ended", {
  2864. duration: Date.now() - P
  2865. })
  2866. })
  2867. },
  2868. modelLoaded: function(e, t, i, n) {
  2869. r(e, t, i, n)
  2870. },
  2871. loadComplete: function(e) {
  2872. f("load_times", {
  2873. time_to_app_start: e
  2874. })
  2875. },
  2876. track: function(e, t) {
  2877. n && (l.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2878. f(e, t))
  2879. },
  2880. trackAlways: function(e, t) {
  2881. l.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2882. f(e, t)
  2883. },
  2884. getSessionId: function() {
  2885. return h
  2886. },
  2887. updateInteraction: m
  2888. }
  2889. }
  2890. ).call(this, "/js/analytics.js")
  2891. }
  2892. , {
  2893. "./ab": 3,
  2894. "./enum/ControlEvents": 21,
  2895. "./enum/PlayerEvents": 40,
  2896. "./enum/VROption": 47,
  2897. "./enum/VRPlatforms": 49,
  2898. "./enum/Viewmode": 51,
  2899. "./gui/sharing/ShareEvents": 76,
  2900. "./gui/sharing/modal": 77,
  2901. "./gui/title/TitleEvents": 80,
  2902. "./gui/title/titleBar": 82,
  2903. "./gui/vr/vrEvent": 85,
  2904. "./gui/vr/vrModal": 87,
  2905. "./localization/localize": 108,
  2906. "./tag/Billboard/BillboardEvent": 120,
  2907. "./settings": 166,
  2908. "./util/ajax": 181,
  2909. "./util/browser": 182,
  2910. "./util/common": 185,
  2911. "./util/logger": 189,
  2912. three: 217
  2913. }],
  2914. 5: [function(e, t, i) {
  2915. "use strict";
  2916. function n() {
  2917. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  2918. this.controls = null
  2919. }
  2920. var r = e("three")
  2921. , o = e("../constants")
  2922. , a = e("../util/cameraLight");
  2923. (n.prototype = Object.create(r.PerspectiveCamera.prototype)).updateAspect = function(e) {
  2924. this.aspect = e,
  2925. this.updateProjectionMatrix()
  2926. }
  2927. ,
  2928. t.exports = n
  2929. }
  2930. , {
  2931. "../constants": 8,
  2932. "../util/cameraLight": 184,
  2933. three: 217
  2934. }],
  2935. 6: [function(e, t, i) {
  2936. "use strict";
  2937. function n() {
  2938. var e = $("#player").width() / $("#player").height();
  2939. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  2940. this.controls = null,
  2941. this.updateAspect(e)
  2942. }
  2943. var r = e("three")
  2944. , o = e("../constants");
  2945. (n.prototype = Object.create(r.OrthographicCamera.prototype)).updateAspect = function(e) {
  2946. this.aspect = e,
  2947. this.top = o.orthoBase / e,
  2948. this.bottom = -o.orthoBase / e,
  2949. this.updateProjectionMatrix()
  2950. }
  2951. ,
  2952. t.exports = n
  2953. }
  2954. , {
  2955. "../constants": 8,
  2956. three: 217
  2957. }],
  2958. 7: [function(e, t, i) {
  2959. "use strict";
  2960. function n() {
  2961. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  2962. this.controls = null
  2963. }
  2964. var r = e("three")
  2965. , o = e("../settings")
  2966. , a = e("../util/cameraLight");
  2967. (n.prototype = Object.create(r.PerspectiveCamera.prototype)).updateAspect = function(e) {
  2968. this.aspect = e,
  2969. this.updateProjectionMatrix()
  2970. }
  2971. ,
  2972. t.exports = n
  2973. }
  2974. , {
  2975. "../settings": 166,
  2976. "../util/cameraLight": 184,
  2977. three: 217
  2978. }],
  2979. 8: [function(e, t, i) {
  2980. "use strict";
  2981. t.exports = {
  2982. signedUrlDefaultExpireTime: 24e4,
  2983. signedUrlCheckInterval: 1e4,
  2984. signedUrlRefreshBuffer: 15e3,
  2985. dollhouseFOV: 70,
  2986. dollhouseNear: .1,//1,
  2987. dollhouseFar: 5e3,
  2988. insideFOV: 70,
  2989. insideFOVMax: 120,
  2990. insideNear: .1,
  2991. insideFar: 5e3,
  2992. insideLookSpeed: .12,
  2993. insideLookLimitUp: 40,
  2994. insideLookLimitDown: -40,
  2995. orthoNear: 1,
  2996. orthoFar: 5e3,
  2997. orthoBase: 10,
  2998. narrowLandscapeHeight: 290,
  2999. reallyNarrowLandscapeHeight: 250,
  3000. visionTilingStartDate: new Date("8/26/2016"),
  3001. visionTilingStartVersion: "1.1.407.13667",
  3002. windowHeightHighQualityThreshold: 900,
  3003. tourStepDelayDefault: 3500,
  3004. tourStepDelaySlideShow: 5e3,
  3005. workshopApsect: 9 / 16,
  3006. highQualityMaxZoom: 2,
  3007. ultraHighQualityMaxZoom: 3
  3008. }
  3009. }
  3010. , {}],
  3011. 9: [function(e, t, i) {
  3012. "use strict";
  3013. function n() {
  3014. this.activeControl = null,
  3015. this.controls = {},
  3016. this.cameras = {}
  3017. }
  3018. var a = e("./PanoramaControls")
  3019. , s = e("./DollhouseControls")
  3020. , l = e("./FloorplanControls")
  3021. , c = e("../cameras/PanoramaCamera")
  3022. , h = e("../cameras/DollhouseCamera")
  3023. , u = e("../cameras/FloorplanCamera")
  3024. , r = e("events").EventEmitter
  3025. , d = e("../enum/ControlEvents")
  3026. , o = e("../enum/ModelManagerEvents")
  3027. , p = e("../enum/Viewmode")
  3028. , f = e("../settings");
  3029. (n.prototype = Object.create(r.prototype)).init = function(e, t) {
  3030. this.setUpControls(),
  3031. this.bindEvents(e, t)
  3032. }
  3033. ,
  3034. n.prototype.activateControls = function(e) {
  3035. this.activeControl && (this.activeControl.reset(),
  3036. this.activeControl.enabled = !1),
  3037. this.controls[e] && (this.controls[e].enabled = !0),
  3038. this.activeControl = this.controls[e]
  3039. }
  3040. ,
  3041. n.prototype.setUpControls = function() {
  3042. var i = {}
  3043. , n = {}
  3044. , e = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3045. , r = [c, h, u]
  3046. , o = [a, s, l];
  3047. e.forEach(function(e, t) {
  3048. i[e] = new r[t],
  3049. n[e] = new o[t](i[e]),
  3050. n[e].on(d.Move, this.emit.bind(this, d.Move)),
  3051. n[e].on(d.InputStart, this.emit.bind(this, d.InputStart)),
  3052. n[e].on(d.InteractionDirect, this.emit.bind(this, d.InteractionDirect)),
  3053. n[e].on(d.InteractionKey, this.emit.bind(this, d.InteractionKey)),
  3054. n[e].on(d.Pinch, this.emit.bind(this, d.Pinch)),
  3055. n[e].on(d.Scroll, this.emit.bind(this, d.Scroll))
  3056. }
  3057. .bind(this)),
  3058. this.controls = n,
  3059. this.cameras = i
  3060. }
  3061. ,
  3062. n.prototype.bindEvents = function(e, t) {
  3063. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3064. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3065. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3066. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3067. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this), {
  3068. passive: !1
  3069. }),
  3070. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3071. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3072. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3073. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3074. e.addEventListener("contextmenu", function(e) {
  3075. e.preventDefault()
  3076. }),
  3077. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3078. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3079. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3080. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3081. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3082. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3083. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3084. t.on(o.ActiveModelChanged, function(e) {
  3085. this.setModelForControls(e.model)
  3086. }
  3087. .bind(this))
  3088. }
  3089. ,
  3090. n.prototype.setModelForControls = function(e) {
  3091. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3092. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3093. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3094. this.controls[e].setBounds(t)
  3095. }
  3096. .bind(this))
  3097. }
  3098. ,
  3099. n.prototype.onMouseDown = function(e) {
  3100. e.preventDefault(),
  3101. this.activeControl && this.activeControl.onMouseDown(e)
  3102. }
  3103. ,
  3104. n.prototype.onMouseMove = function(e) {
  3105. e.preventDefault(),
  3106. this.activeControl && this.activeControl.onMouseMove(e)
  3107. }
  3108. ,
  3109. n.prototype.onMouseUp = function(e) {
  3110. e.preventDefault(),
  3111. this.activeControl && this.activeControl.onMouseUp(e)
  3112. }
  3113. ,
  3114. n.prototype.onMouseOver = function(e) {
  3115. e.preventDefault(),
  3116. this.activeControl && this.activeControl.onMouseOver(e)
  3117. }
  3118. ,
  3119. n.prototype.onMouseWheel = function(e) {
  3120. e.preventDefault(),
  3121. this.activeControl && this.activeControl.onMouseWheel(e)
  3122. }
  3123. ,
  3124. n.prototype.onTouchStart = function(e) {
  3125. e.preventDefault(),
  3126. this.activeControl && this.activeControl.onTouchStart(e),
  3127. $("#hotListWrap")[0].classList.remove("hotListActive"),
  3128. $("#hotListContent ul .active").removeClass("active"),
  3129. $("#hotList")[0].classList.remove("active")
  3130. }
  3131. ,
  3132. n.prototype.onTouchMove = function(e) {
  3133. e.preventDefault(),
  3134. this.activeControl && this.activeControl.onTouchMove(e)
  3135. }
  3136. ,
  3137. n.prototype.onTouchEnd = function(e) {
  3138. e.preventDefault(),
  3139. this.activeControl && this.activeControl.onTouchEnd(e)
  3140. }
  3141. ,
  3142. n.prototype.onPointerDown = function(e) {
  3143. if (e.preventDefault(),
  3144. this.activeControl)
  3145. switch (e.pointerType) {
  3146. case "mouse":
  3147. this.activeControl.onMouseDown(e);
  3148. break;
  3149. default:
  3150. this.activeControl.onPointerDown(e)
  3151. }
  3152. }
  3153. ,
  3154. n.prototype.onPointerMove = function(e) {
  3155. if (e.preventDefault(),
  3156. this.activeControl)
  3157. switch (e.pointerType) {
  3158. case "mouse":
  3159. this.activeControl.onMouseMove(e);
  3160. break;
  3161. default:
  3162. this.activeControl.onPointerMove(e)
  3163. }
  3164. }
  3165. ,
  3166. n.prototype.onPointerUp = function(e) {
  3167. if (e.preventDefault(),
  3168. this.activeControl)
  3169. switch (e.pointerType) {
  3170. case "mouse":
  3171. this.activeControl.onMouseUp(e);
  3172. break;
  3173. default:
  3174. this.activeControl.onPointerUp(e)
  3175. }
  3176. }
  3177. ,
  3178. n.prototype.onPointerCancel = function(e) {
  3179. e.preventDefault(),
  3180. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3181. }
  3182. ,
  3183. n.prototype.onKeyDown = function(e) {
  3184. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3185. this.activeControl && this.activeControl.onKeyDown(e))
  3186. }
  3187. ,
  3188. n.prototype.onKeyUp = function(e) {
  3189. e.preventDefault(),
  3190. this.activeControl && this.activeControl.onKeyUp(e)
  3191. }
  3192. ,
  3193. t.exports = n
  3194. }
  3195. , {
  3196. "../cameras/DollhouseCamera": 5,
  3197. "../cameras/FloorplanCamera": 6,
  3198. "../cameras/PanoramaCamera": 7,
  3199. "../enum/ControlEvents": 21,
  3200. "../enum/ModelManagerEvents": 33,
  3201. "../enum/Viewmode": 51,
  3202. "../settings": 166,
  3203. "./DollhouseControls": 10,
  3204. "./FloorplanControls": 11,
  3205. "./PanoramaControls": 13,
  3206. events: 202
  3207. }],
  3208. 10: [function(e, t, i) {
  3209. "use strict";
  3210. function n(e) {
  3211. a.call(this, e),
  3212. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3213. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3214. this.minDistance = o.dollhouseDefault.minDistance,
  3215. this.maxDistance = o.dollhouseDefault.maxDistance,
  3216. this.adjustedMinDistance = this.minDistance,
  3217. this.adjustedMaxDistance = this.maxDistance
  3218. }
  3219. var r = e("three")
  3220. , o = e("../settings")
  3221. , a = e("./OutsideControls");
  3222. (n.prototype = Object.create(a.prototype)).pan = function(e, t) {
  3223. this.camera.updateMatrix();
  3224. var i = this.camera.position.clone().sub(this.target).length();
  3225. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3226. this.panLeft(2 * e * i / $("#player").height()),
  3227. this.panUp(-2 * t * i / $("#player").height())
  3228. }
  3229. ,
  3230. n.prototype.updateZoom = function() {
  3231. return this.offset.length() * this.scale
  3232. }
  3233. ,
  3234. n.prototype.setZoomBounds = function(e) {
  3235. var t = e.min.distanceTo(e.max);
  3236. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3237. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3238. this.minDistance = this.adjustedMinDistance,
  3239. this.maxDistance = this.adjustedMaxDistance
  3240. }
  3241. ,
  3242. n.prototype.resetRanges = function(e, t) {
  3243. e ? (this.minDistance = Math.min(e, this.minDistance),
  3244. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3245. this.maxDistance = this.adjustedMaxDistance),
  3246. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3247. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3248. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3249. }
  3250. ,
  3251. n.prototype.toJSON = function() {
  3252. return a.prototype.toJSON.call(this)
  3253. }
  3254. ,
  3255. t.exports = n
  3256. }
  3257. , {
  3258. "../settings": 166,
  3259. "./OutsideControls": 12,
  3260. three: 217
  3261. }],
  3262. 11: [function(e, t, i) {
  3263. "use strict";
  3264. function n(e) {
  3265. c.call(this, e),
  3266. this.minDistance = 15,
  3267. this.maxDistance = 50,
  3268. this.noRotateUpDown = !0,
  3269. this.minPolarAngle = 0,
  3270. this.maxPolarAngle = 0,
  3271. this.mouseActions[u.LEFT] = h.PAN,
  3272. this.mouseActions[u.MIDDLE] = h.DOLLY,
  3273. this.mouseActions[u.RIGHT] = h.ROTATE,
  3274. this.touchActions[1] = h.PAN,
  3275. this.touchActions[2] = h.ROTATE_DOLLY,
  3276. this.absoluteScale = 1,
  3277. this.currentScale = 1
  3278. }
  3279. var r, o, a, s = e("three"), l = e("../settings"), c = e("./OutsideControls"), h = e("../enum/ControlActions"), u = e("../enum/MouseButton"), d = e("../util/math"), p = e("../util/browser");
  3280. (n.prototype = Object.create(c.prototype)).zoomToContain = function(e) {
  3281. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3282. this.currentScale = this.absoluteScale
  3283. }
  3284. ,
  3285. /* n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3286. var t = Math.max(modelSize.x, modelSize.z)
  3287. , i = Math.min(modelSize.x, modelSize.z)
  3288. , n = Math.max(t, i * this.camera.aspect)
  3289. , r = Math.max(i, t * this.camera.aspect);
  3290. var absoluteScale = (p.aspectRatio() < 1 ? r : n) / 2 / l.orthoBase * 1.2
  3291. return absoluteScale
  3292. }, */
  3293. n.prototype.getDefaultAbsoluteScale = function(modelSize, ratio) {
  3294. let defaultRatio = 1.2 , absoluteScale
  3295. if(_settings.floorPlanAngle){//指定了角度的话,就和browser.aspectRatio()无关,总使用纵向
  3296. var angle = parseFloat(_settings.floorPlanAngle)
  3297. modelSize = modelSize.clone().applyEuler(new THREE.Euler(0, angle, 0))
  3298. var n = Math.max(Math.abs(modelSize.x), Math.abs(modelSize.z) * this.camera.aspect) //视口宽高比 >= 1 情况下,模型所占最大视口尺寸
  3299. var screenSize = Math.min($("#player").width(), $("#player").height())
  3300. var maxSize = 800;//模型最大占据像素
  3301. ratio = ratio != void 0 ? ratio : Math.max(screenSize * defaultRatio / maxSize, defaultRatio) ;
  3302. absoluteScale = n / 2 / l.orthoBase * ratio; //根据模型所占最大视口尺寸调整缩放
  3303. }else{
  3304. var t = Math.max(modelSize.x, modelSize.z)
  3305. , i = Math.min(modelSize.x, modelSize.z)
  3306. , n = Math.max(t, i * this.camera.aspect)
  3307. , r = Math.max(i, t * this.camera.aspect);
  3308. absoluteScale = (p.aspectRatio() < 1 ? r : n) / 2 / l.orthoBase * defaultRatio
  3309. }
  3310. return absoluteScale
  3311. },
  3312. n.prototype.rotateToView = function(modelSize, direction) {
  3313. let i = 0, n = p.aspectRatio() < 1 //是否模型尺寸显“细长”
  3314. if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3315. i = parseFloat(_settings.floorPlanAngle)
  3316. }else{
  3317. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3318. if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3319. {
  3320. if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3321. {
  3322. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3323. }
  3324. //(第二种情况) 不做处理
  3325. }
  3326. else if(direction.x > 0)
  3327. {
  3328. i = Math.PI / 2;
  3329. }
  3330. else
  3331. {
  3332. i = -Math.PI / 2;
  3333. }
  3334. }
  3335. this.rotateLeft(i);
  3336. this.update(0);
  3337. }
  3338. ,
  3339. n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度
  3340. this.rotateLeft(angle + this.lon);
  3341. this.update(0);
  3342. }
  3343. ,
  3344. n.prototype.pan = function(e, t) {
  3345. this.camera.updateMatrix(),
  3346. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3347. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3348. }
  3349. ,
  3350. n.prototype.updateZoom = function() {
  3351. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3352. this.absoluteScale = Math.max(l.zoomNearLimit, Math.min(this.absoluteScale, l.zoomFarLimit)),
  3353. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3354. this.camera.left = -l.orthoBase * this.currentScale,
  3355. this.camera.right = l.orthoBase * this.currentScale,
  3356. this.camera.top = l.orthoBase * this.currentScale / this.camera.aspect,
  3357. this.camera.bottom = -l.orthoBase * this.currentScale / this.camera.aspect,
  3358. this.camera.updateProjectionMatrix(),
  3359. this.offset.length()
  3360. }
  3361. ,
  3362. n.prototype.toJSON = (r = new s.Quaternion,
  3363. o = (new s.Quaternion).setFromAxisAngle(new s.Vector3(0,1,0), s.Math.degToRad(90)),
  3364. a = new s.Quaternion,
  3365. function() {
  3366. var e = c.prototype.toJSON.call(this);
  3367. return r.copy(e.camera_quaternion),
  3368. a.copy(o),
  3369. a.multiply(r),
  3370. e.camera_quaternion.x = d.toPrecision(a.x, 4),
  3371. e.camera_quaternion.y = d.toPrecision(a.y, 4),
  3372. e.camera_quaternion.z = d.toPrecision(a.z, 4),
  3373. e.camera_quaternion.w = d.toPrecision(a.w, 4),
  3374. e.ortho_zoom = d.toPrecision(this.currentScale * this.camera.aspect, 4),
  3375. e
  3376. }
  3377. ),
  3378. t.exports = n
  3379. }
  3380. , {
  3381. "../enum/ControlActions": 20,
  3382. "../enum/MouseButton": 34,
  3383. "../settings": 166,
  3384. "../util/browser": 182,
  3385. "../util/math": 190,
  3386. "./OutsideControls": 12,
  3387. three: 217
  3388. }],
  3389. 12: [function(e, t, i) {
  3390. "use strict";
  3391. function n(e) {
  3392. this.camera = e,
  3393. (this.camera.controls = this).enabled = !1,
  3394. this.target = new a.Vector3,
  3395. this.targetBounds = new a.Box3,
  3396. this.zoomSpeed = 2,//编辑时缩放快一些
  3397. this.minDistance = 0,
  3398. this.maxDistance = 1 / 0,
  3399. this.noRotateUpDown = !1,
  3400. this.rotateSpeed = 1,
  3401. this.keyboardZoomSpeed = 0,
  3402. this.keyPanSpeed = 7,
  3403. this.autoRotate = !1,
  3404. this.autoRotateSpeed = 2,
  3405. this.autoPan = !1,
  3406. this.autoPanPosition = new a.Vector3,
  3407. this.minPolarAngle = a.Math.degToRad(25),
  3408. this.maxPolarAngle = a.Math.degToRad(65),
  3409. this.rotationAcceleration = new a.Vector2,
  3410. this.rotationSpeed = new a.Vector2,
  3411. this.panAcceleration = new a.Vector2,
  3412. this.panSpeed = new a.Vector2,
  3413. this.rotateStart = new a.Vector2,
  3414. this.rotateEnd = new a.Vector2,
  3415. this.rotateDelta = new a.Vector2,
  3416. this.panStart = new a.Vector2,
  3417. this.panEnd = new a.Vector2,
  3418. this.panDelta = new a.Vector2,
  3419. this.panOffset = new a.Vector3,
  3420. this.offset = new a.Vector3,
  3421. this.dollyStart = new a.Vector2,
  3422. this.dollyEnd = new a.Vector2,
  3423. this.dollyDelta = new a.Vector2,
  3424. this.phiDelta = 0,
  3425. this.thetaDelta = 0,
  3426. this.scale = 1,
  3427. this.panVector = new a.Vector3,
  3428. this.lastPosition = new a.Vector3,
  3429. this.state = u.NONE,
  3430. this.mouseActions = {},
  3431. this.mouseActions[d.LEFT] = u.ROTATE,
  3432. this.mouseActions[d.MIDDLE] = u.DOLLY,
  3433. this.mouseActions[d.RIGHT] = u.PAN,
  3434. this.touchActions = {},
  3435. this.touchActions[1] = u.ROTATE,
  3436. this.touchActions[2] = u.PAN_DOLLY,
  3437. this.lastMoveTime = 0,
  3438. this.pointersLimit = 2,
  3439. this.pointers = []
  3440. }
  3441. var r, o, a = e("three"), c = e("../settings"), h = e("../util/common"), s = e("../util/math"), l = e("../enum/Vectors"), u = e("../enum/ControlActions"), d = e("../enum/MouseButton"), p = e("../enum/Keys"), f = e("../enum/ControlEvents"), g = e("events").EventEmitter;
  3442. (n.prototype = Object.create(g.prototype)).setBounds = function(e) {
  3443. this.targetBounds = e
  3444. }
  3445. ,
  3446. n.prototype.isEngaged = function() {
  3447. return this.state !== u.NONE
  3448. }
  3449. ,
  3450. n.prototype.rotateLeft = function(e) {
  3451. void 0 === e && (e = this.getAutoRotationAngle()),
  3452. this.thetaDelta -= e
  3453. }
  3454. ,
  3455. n.prototype.rotateUp = function(e) {
  3456. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3457. this.phiDelta -= e)
  3458. }
  3459. ,
  3460. n.prototype.panLeft = function(e) {
  3461. var t = this.camera.matrix.elements;
  3462. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3463. this.panOffset.multiplyScalar(-e),
  3464. this.panVector.add(this.panOffset)
  3465. }
  3466. ,
  3467. n.prototype.panUp = function(e) {
  3468. var t = this.camera.matrix.elements;
  3469. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3470. this.panOffset.multiplyScalar(-e),
  3471. this.panVector.add(this.panOffset)
  3472. }
  3473. ,
  3474. n.prototype.startRotating = function(e, t) {
  3475. e && this.navRotationAcc("x", e),
  3476. t && this.navRotationAcc("y", t)
  3477. }
  3478. ,
  3479. n.prototype.stopRotating = function(e) {
  3480. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3481. this.navRotationAcc("x", 0),
  3482. this.navRotationAcc("y", 0)
  3483. }
  3484. ,
  3485. n.prototype.setAutoPanPosition = (r = new a.Vector3,
  3486. o = new a.Vector3,
  3487. function(e, t) {
  3488. r.copy(this.camera.position),
  3489. void 0 === e && null === e || r.setX(e),
  3490. void 0 === t && null === t || r.setZ(t);
  3491. var i = this.camera.position.distanceTo(this.target)
  3492. , n = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3493. this.targetClamped = !1,
  3494. o.copy(r).addScaledVector(n, i),
  3495. this.targetBounds.containsPoint(o) || (this.targetBounds.clampPoint(o, o),
  3496. r.copy(o).addScaledVector(n, -i),
  3497. this.targetClamped = !0),
  3498. this.autoPanPosition.x = r.x,
  3499. this.autoPanPosition.z = r.z,
  3500. this.autoPan && this.stopAutoPanning()
  3501. }
  3502. ),
  3503. n.prototype.stopAutoPanning = function() {
  3504. var e = this.autoPan;
  3505. this.autoPan = !1,
  3506. this.emit(this.targetClamped ? f.AutoPanClamped : e ? f.AutoPanInterrupt : f.AutoPanComplete)
  3507. }
  3508. ,
  3509. n.prototype.dollyIn = function(e) {
  3510. void 0 === e && (e = this.getZoomScale()),
  3511. this.scale /= e
  3512. }
  3513. ,
  3514. n.prototype.dollyOut = function(e) {
  3515. void 0 === e && (e = this.getZoomScale()),
  3516. this.scale *= e
  3517. }
  3518. ,
  3519. n.prototype.updatePan = function(e) {
  3520. if (this.panSpeed.multiplyScalar(1 - c.panFriction).addScaledVector(this.panAcceleration, c.panAccelerationOutside * e),
  3521. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3522. this.autoPan) {
  3523. var t = (new a.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3524. t.setY(0).clampLength(0, 50 * e),
  3525. this.target.add(t),
  3526. this.camera.position.add(t),
  3527. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3528. this.stopAutoPanning())
  3529. }
  3530. }
  3531. ,
  3532. n.prototype.update = function(e) {
  3533. e = e || 1 / 60,
  3534. this.rotationSpeed.multiplyScalar(1 - c.rotationFriction).addScaledVector(this.rotationAcceleration, c.rotationAccelerationOutside * e),
  3535. this.rotateLeft(-this.rotationSpeed.x),
  3536. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3537. this.updatePan(e);
  3538. var t = this.camera.position;
  3539. this.offset.copy(t).sub(this.target);
  3540. var i = Math.atan2(this.offset.x, this.offset.z)
  3541. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3542. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3543. i += this.thetaDelta,
  3544. n += this.phiDelta,
  3545. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3546. n = Math.max(1e-6, Math.min(Math.PI - 1e-6, n));
  3547. this.lon = i, this.lat = n//add
  3548. var r = this.updateZoom();
  3549. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3550. this.target.add(this.panVector),
  3551. this.targetBounds.clampPoint(this.target, this.target),
  3552. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3553. this.offset.y = r * Math.cos(n),
  3554. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3555. t.copy(this.target).add(this.offset),
  3556. this.camera.lookAt(this.target),
  3557. this.thetaDelta = 0,
  3558. this.phiDelta = 0,
  3559. this.scale = 1,
  3560. this.panVector.set(0, 0, 0),
  3561. 0 < this.lastPosition.distanceTo(this.camera.position) && this.lastPosition.copy(this.camera.position)
  3562. }
  3563. ,
  3564. n.prototype.getAutoRotationAngle = function() {
  3565. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3566. }
  3567. ,
  3568. n.prototype.getZoomScale = function() {
  3569. return Math.pow(.95, this.zoomSpeed)
  3570. }
  3571. ,
  3572. n.prototype.onMouseDown = function(e) {
  3573. if (this.enabled) {
  3574. switch (e.preventDefault(),
  3575. this.stopAutoPanning(),
  3576. this.mouseDown = !0,
  3577. this.state = this.mouseActions[e.button],
  3578. this.state) {
  3579. case u.ROTATE:
  3580. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3581. this.rotationSpeed.set(0, 0);
  3582. break;
  3583. case u.DOLLY:
  3584. this.dollyStart.set(e.clientX, e.clientY);
  3585. break;
  3586. case u.PAN:
  3587. this.panStart.set(e.clientX, e.clientY)
  3588. }
  3589. this.emit(f.InputStart, "mouse")
  3590. }
  3591. }
  3592. ,
  3593. n.prototype.onMouseMove = function(e) {
  3594. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3595. switch (e.preventDefault(),
  3596. this.state) {
  3597. case u.ROTATE:
  3598. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3599. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3600. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3601. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3602. this.rotateStart.copy(this.rotateEnd);
  3603. break;
  3604. case u.DOLLY:
  3605. this.dollyEnd.set(e.clientX, e.clientY),
  3606. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart),
  3607. (0 < this.dollyDelta.y ? this.dollyIn : this.dollyOut).call(this),
  3608. this.dollyStart.copy(this.dollyEnd);
  3609. break;
  3610. case u.PAN:
  3611. this.panEnd.set(e.clientX, e.clientY),
  3612. this.panDelta.subVectors(this.panEnd, this.panStart),
  3613. this.pan(this.panDelta.x, this.panDelta.y),
  3614. this.panStart.copy(this.panEnd)
  3615. }
  3616. this.emit(f.Move, "mouse"),
  3617. this.lastMoveTime = e.timeStamp,
  3618. this.update()
  3619. }
  3620. }
  3621. ,
  3622. n.prototype.onMouseUp = function(e) {
  3623. this.enabled && (this.mouseDown = !1,
  3624. this.state = u.NONE,
  3625. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3626. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3627. this.update(),
  3628. this.rotationAcceleration.set(0, 0),
  3629. this.rotateDelta.set(0, 0)))
  3630. }
  3631. ,
  3632. n.prototype.onMouseOver = function(e) {
  3633. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3634. }
  3635. ,
  3636. n.prototype.onMouseWheel = function(e) {
  3637. this.enabled && c.useWheel && (this.emit(f.Move, "wheel"),
  3638. (0 < (e.wheelDelta || -e.detail) ? this.dollyOut : this.dollyIn).call(this),
  3639. this.update())
  3640. }
  3641. ,
  3642. n.prototype.onKeyDown = function(e) {
  3643. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3644. this.handleKeyDown(e.which)))
  3645. }
  3646. ,
  3647. n.prototype.navRotationAcc = function(e, t) {
  3648. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3649. }
  3650. ,
  3651. n.prototype.navPanAcc = function(e, t) {
  3652. this.stopAutoPanning(),
  3653. this.panAcceleration[e] = t
  3654. }
  3655. ,
  3656. n.prototype.handleKeyDown = function(e) {
  3657. var t = !0;
  3658. switch (e) {
  3659. case p.UPARROW:
  3660. case p.I:
  3661. this.navRotationAcc("y", 1);
  3662. break;
  3663. case p.DOWNARROW:
  3664. case p.K:
  3665. this.navRotationAcc("y", -1);
  3666. break;
  3667. case p.LEFTARROW:
  3668. case p.J:
  3669. this.navRotationAcc("x", -1);
  3670. break;
  3671. case p.RIGHTARROW:
  3672. case p.L:
  3673. this.navRotationAcc("x", 1);
  3674. break;
  3675. case p.W:
  3676. this.navPanAcc("y", 1);
  3677. break;
  3678. case p.S:
  3679. this.navPanAcc("y", -1);
  3680. break;
  3681. case p.A:
  3682. this.navPanAcc("x", -1);
  3683. break;
  3684. case p.D:
  3685. this.navPanAcc("x", 1);
  3686. break;
  3687. default:
  3688. t = !1
  3689. }
  3690. t && this.emit(f.Move, "key")
  3691. }
  3692. ,
  3693. n.prototype.onKeyUp = function(e) {
  3694. this.enabled && (e.preventDefault(),
  3695. e.stopPropagation(),
  3696. this.handleKeyUp(e.which))
  3697. }
  3698. ,
  3699. n.prototype.handleKeyUp = function(e) {
  3700. switch (e) {
  3701. case p.I:
  3702. case p.K:
  3703. case p.UPARROW:
  3704. case p.DOWNARROW:
  3705. this.keyboardZoomSpeed = 0,
  3706. this.rotationAcceleration.y = 0;
  3707. break;
  3708. case p.J:
  3709. case p.L:
  3710. case p.LEFTARROW:
  3711. case p.RIGHTARROW:
  3712. this.rotationAcceleration.x = 0;
  3713. break;
  3714. case p.S:
  3715. case p.W:
  3716. this.panAcceleration.y = 0;
  3717. break;
  3718. case p.A:
  3719. case p.D:
  3720. this.panAcceleration.x = 0
  3721. }
  3722. }
  3723. ,
  3724. n.prototype.onTouchStart = function(i) {
  3725. if (this.enabled || this.state === u.NONE) {
  3726. i.preventDefault(),
  3727. i.stopPropagation(),
  3728. this.stopAutoPanning();
  3729. var e = function() {
  3730. if (2 === i.touches.length) {
  3731. var e = i.touches[0].pageX - i.touches[1].pageX
  3732. , t = i.touches[0].pageY - i.touches[1].pageY;
  3733. this.dollyStart.set(e, t)
  3734. }
  3735. }
  3736. .bind(this)
  3737. , t = function() {
  3738. this.panStart.set(h.average(i.touches, "pageX"), h.average(i.touches, "pageY"))
  3739. }
  3740. .bind(this)
  3741. , n = function() {
  3742. this.rotateStart.set(h.average(i.touches, "pageX"), h.average(i.touches, "pageY"))
  3743. }
  3744. .bind(this);
  3745. switch (this.state = this.touchActions[i.touches.length],
  3746. this.state) {
  3747. case u.PAN_DOLLY:
  3748. e();
  3749. case u.PAN:
  3750. t();
  3751. break;
  3752. case u.ROTATE_DOLLY:
  3753. e();
  3754. case u.ROTATE:
  3755. n()
  3756. }
  3757. this.rotationSpeed.set(0, 0),
  3758. this.emit(f.InputStart, "touch")
  3759. }
  3760. }
  3761. ,
  3762. n.prototype.onTouchMove = function(a) {
  3763. if (this.enabled && this.state !== u.NONE) {
  3764. a.preventDefault(),
  3765. a.stopPropagation();
  3766. var s = function() {
  3767. var e = a.touches[0].pageX - a.touches[1].pageX
  3768. , t = a.touches[0].pageY - a.touches[1].pageY;
  3769. this.dollyEnd.set(e, t);
  3770. var i = this.dollyStart.length() - this.dollyEnd.length();
  3771. 0 < i ? this.dollyOut(1 + i / 500) : this.dollyIn(1 - i / 500),
  3772. this.dollyStart.copy(this.dollyEnd)
  3773. }
  3774. .bind(this)
  3775. , e = function() {
  3776. this.panEnd.set(h.average(a.touches, "pageX"), h.average(a.touches, "pageY")),
  3777. this.panDelta.subVectors(this.panEnd, this.panStart),
  3778. this.pan(this.panDelta.x, this.panDelta.y),
  3779. this.panStart.copy(this.panEnd),
  3780. this.rotateDelta.set(0, 0)
  3781. }
  3782. .bind(this)
  3783. , l = function() {
  3784. this.rotateEnd.set(h.average(a.touches, "pageX"), h.average(a.touches, "pageY")),
  3785. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3786. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3787. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3788. this.rotateStart.copy(this.rotateEnd)
  3789. }
  3790. .bind(this)
  3791. , t = function() {
  3792. if (2 === a.touches.length) {
  3793. var e = window.devicePixelRatio || 1
  3794. , t = a.touches[1].pageX - a.touches[0].pageX
  3795. , i = a.touches[1].pageY - a.touches[0].pageY
  3796. , n = Math.sqrt(t * t + i * i);
  3797. if (Math.abs(this.dollyStart.length() - n) > c.input.touchMoveThreshold * e)
  3798. this.state = u.DOLLY,
  3799. s();
  3800. else {
  3801. var r = h.average(a.touches, "pageX")
  3802. , o = h.average(a.touches, "pageY");
  3803. this.rotateDelta.set(r, o).sub(this.rotateStart).length() > c.input.touchMoveThreshold && (this.state = u.ROTATE,
  3804. this.rotateStart.set(r, o),
  3805. l())
  3806. }
  3807. }
  3808. }
  3809. .bind(this);
  3810. switch (this.state) {
  3811. case u.PAN_DOLLY:
  3812. s();
  3813. case u.PAN:
  3814. e();
  3815. break;
  3816. case u.ROTATE_DOLLY:
  3817. t();
  3818. break;
  3819. case u.DOLLY:
  3820. s();
  3821. break;
  3822. case u.ROTATE:
  3823. l();
  3824. break;
  3825. default:
  3826. this.state = u.NONE
  3827. }
  3828. this.lastMoveTime = a.timeStamp,
  3829. this.emit(f.Move, "touch")
  3830. }
  3831. }
  3832. ,
  3833. n.prototype.onTouchEnd = function(e) {
  3834. this.enabled && (this.state === u.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3835. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3836. this.state = u.NONE,
  3837. this.update(),
  3838. this.rotationAcceleration.set(0, 0),
  3839. this.rotateDelta.set(0, 0))
  3840. }
  3841. ,
  3842. n.prototype.onPointerDown = function(e) {
  3843. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3844. id: e.pointerId,
  3845. pageX: e.pageX,
  3846. pageY: e.pageY
  3847. }),
  3848. e.touches = this.pointers,
  3849. this.onTouchStart(e)),
  3850. this.emit(f.InputStart, "pointer"))
  3851. }
  3852. ,
  3853. n.prototype.onPointerMove = function(t) {
  3854. this.enabled && "touch" === t.pointerType && (this.pointers.forEach(function(e) {
  3855. t.pointerId === e.id && (e.pageX = t.pageX,
  3856. e.pageY = t.pageY)
  3857. }),
  3858. t.touches = this.pointers,
  3859. this.onTouchMove(t))
  3860. }
  3861. ,
  3862. n.prototype.onPointerUp = function(i) {
  3863. this.enabled && "touch" === i.pointerType && (this.pointers.forEach(function(e, t) {
  3864. i.pointerId === e.id && this.pointers.splice(t, 1)
  3865. }
  3866. .bind(this)),
  3867. i.touches = this.pointers,
  3868. this.onTouchEnd(i))
  3869. }
  3870. ,
  3871. n.prototype.reset = function() {
  3872. this.state = u.NONE,
  3873. this.stopAutoPanning(),
  3874. this.rotationSpeed.set(0, 0),
  3875. this.rotationAcceleration.set(0, 0),
  3876. this.panSpeed.set(0, 0),
  3877. this.panAcceleration.set(0, 0)
  3878. }
  3879. ,
  3880. n.prototype.toJSON = function() {
  3881. return {
  3882. camera_position: {
  3883. x: s.toPrecision(this.camera.position.x, 4),
  3884. y: s.toPrecision(this.camera.position.y, 4),
  3885. z: s.toPrecision(this.camera.position.z, 4)
  3886. },
  3887. camera_quaternion: {
  3888. x: s.toPrecision(this.camera.quaternion.x, 4),
  3889. y: s.toPrecision(this.camera.quaternion.y, 4),
  3890. z: s.toPrecision(this.camera.quaternion.z, 4),
  3891. w: s.toPrecision(this.camera.quaternion.w, 4)
  3892. }
  3893. }
  3894. }
  3895. ,
  3896. t.exports = n
  3897. }
  3898. , {
  3899. "../enum/ControlActions": 20,
  3900. "../enum/ControlEvents": 21,
  3901. "../enum/Keys": 30,
  3902. "../enum/MouseButton": 34,
  3903. "../enum/Vectors": 50,
  3904. "../settings": 166,
  3905. "../util/common": 185,
  3906. "../util/math": 190,
  3907. events: 202,
  3908. three: 217
  3909. }],
  3910. 13: [function(u, d, e) {
  3911. (function(e) {
  3912. "use strict";
  3913. function t(e) {
  3914. this.camera = e,
  3915. (this.camera.controls = this).target = new s.Vector3(0,0,0),
  3916. this.lookVector = new s.Vector3,
  3917. this.lookSpeed = .05,
  3918. this.rotationAcc = new s.Vector2,
  3919. this.rotationSpeed = new s.Vector2,
  3920. this.lat = 0,
  3921. this.lon = 0,
  3922. this.phi = 0,
  3923. this.theta = 0,
  3924. this.enabled = !1,
  3925. this.locked = !1,
  3926. this.pointer = new s.Vector2(0,0),
  3927. this.rotationHistory = [],
  3928. this.rotationDifference = new s.Vector2,
  3929. this.pointerDragOn = !1,
  3930. this.pointerDragStart = new s.Vector2(0,0),
  3931. this.pinchDistance = 0,
  3932. this.moveStart = new s.Vector2,
  3933. this.moveTolerance = .01,
  3934. this.pointersLimit = 2,
  3935. this.pointers = []
  3936. }
  3937. var s = u("three")
  3938. , i = u("../util/logger")
  3939. , n = u("../settings")
  3940. , r = u("../util/common")
  3941. , o = u("../util/math")
  3942. , a = (u("../enum/Vectors"),
  3943. u("../enum/MouseButton"))
  3944. , l = u("../enum/Keys")
  3945. , c = u("../enum/ControlEvents")
  3946. , h = u("events").EventEmitter;
  3947. new i(e),
  3948. (t.prototype = Object.create(h.prototype)).usable = function() {
  3949. return this.enabled && !this.locked
  3950. }
  3951. ,
  3952. /* t.prototype.lookAt = function(e) {
  3953. var t = this.camera.position.clone().sub(e)
  3954. , i = Math.atan(t.z / t.x);
  3955. i += t.x < 0 ? Math.PI : 0,
  3956. i += 0 < t.x && t.z < 0 ? 2 * Math.PI : 0,
  3957. this.lon = s.Math.radToDeg(i) + 180;
  3958. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  3959. , r = Math.atan(t.y / n);
  3960. this.lat = -s.Math.radToDeg(r)
  3961. } */
  3962. t.prototype.lookAt = function(aim, dir) {
  3963. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  3964. var i = Math.atan(t.z / t.x);
  3965. i += t.x < 0 ? Math.PI : 0;
  3966. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  3967. this.lon = s.Math.radToDeg(i) + 180;
  3968. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  3969. o = Math.atan(t.y / n);
  3970. this.lat = -s.Math.radToDeg(o);
  3971. }
  3972. ,
  3973. t.prototype.startRotationFrom = function(e, t) {
  3974. o.convertScreenPositionToNDC(e, t, this.pointer),
  3975. this.pointerDragOn = !0,
  3976. this.pointerDragStart.copy(this.pointer),
  3977. this.moveStart.copy(this.pointer),
  3978. this.rotationHistory = [],
  3979. this.rotationSpeed.set(0, 0)
  3980. }
  3981. ,
  3982. t.prototype.onMouseOver = function(e) {
  3983. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3984. }
  3985. ,
  3986. t.prototype.onTouchStart = function(e) {
  3987. if (this.usable()) {
  3988. switch (e.preventDefault(),
  3989. e.stopPropagation(),
  3990. e.touches.length) {
  3991. case 1:
  3992. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  3993. break;
  3994. case 2:
  3995. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  3996. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  3997. this.pinchDistance = Math.sqrt(t * t + i * i)
  3998. }
  3999. this.emit(c.InputStart, "touch")
  4000. }
  4001. }
  4002. ,
  4003. t.prototype.onPointerDown = function(e) {
  4004. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4005. id: e.pointerId,
  4006. clientX: e.clientX,
  4007. clientY: e.clientY
  4008. }),
  4009. e.touches = this.pointers,
  4010. this.onTouchStart(e),
  4011. this.emit(c.InputStart, "pointer"))
  4012. }
  4013. ,
  4014. t.prototype.onMouseDown = function(e) {
  4015. if (this.usable()) {
  4016. switch (e.preventDefault(),
  4017. e.stopPropagation(),
  4018. e.button) {
  4019. case a.LEFT:
  4020. this.startRotationFrom(e.clientX, e.clientY)
  4021. }
  4022. this.emit(c.InputStart, "mouse")
  4023. }
  4024. }
  4025. ,
  4026. t.prototype.updateRotation = function() {
  4027. if (this.usable() && this.pointerDragOn) {
  4028. var e = new s.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4029. , t = new s.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4030. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4031. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4032. , r = Math.atan2(e.y, i)
  4033. , o = Math.atan2(t.y, n);
  4034. this.rotationDifference.y = s.Math.radToDeg(r - o),
  4035. e.y = 0,
  4036. t.y = 0;
  4037. var a = Math.acos(e.dot(t) / e.length() / t.length());
  4038. isNaN(a) || (this.rotationDifference.x = s.Math.radToDeg(a),
  4039. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4040. this.pointerDragStart.copy(this.pointer)
  4041. }
  4042. }
  4043. ,
  4044. t.prototype.onMouseMove = function(e) {
  4045. this.usable() && (o.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4046. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(c.Move, "mouse"))
  4047. }
  4048. ,
  4049. t.prototype.onTouchMove = function(e) {
  4050. if (this.usable())
  4051. switch (this.emit(c.Move, "touch"),
  4052. e.touches.length) {
  4053. case 1:
  4054. o.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4055. break;
  4056. case 2:
  4057. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4058. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4059. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4060. .01 < Math.abs(n) && (this.emit(c.InteractionDirect),
  4061. this.emit(c.Pinch, n),
  4062. this.pinchDistance -= n)
  4063. }
  4064. }
  4065. ,
  4066. t.prototype.onPointerMove = function(t) {
  4067. this.usable() && "touch" === t.pointerType && (this.pointers.forEach(function(e) {
  4068. t.pointerId === e.id && (e.clientX = t.clientX,
  4069. e.clientY = t.clientY)
  4070. }),
  4071. t.touches = this.pointers,
  4072. this.onTouchMove(t))
  4073. }
  4074. ,
  4075. t.prototype.endRotation = function() {
  4076. this.pointerDragOn = !1;
  4077. var e = r.averageVectors(this.rotationHistory);
  4078. this.rotationSpeed.set(e.x * n.rotationAfterMoveMultiplier, e.y * n.rotationAfterMoveMultiplier)
  4079. }
  4080. ,
  4081. t.prototype.onTouchEnd = function(e) {
  4082. this.usable() && (e.preventDefault(),
  4083. e.stopPropagation(),
  4084. this.endRotation())
  4085. }
  4086. ,
  4087. t.prototype.onMouseUp = function(e) {
  4088. this.usable() && (e.preventDefault(),
  4089. e.stopPropagation(),
  4090. this.endRotation())
  4091. }
  4092. ,
  4093. t.prototype.onPointerUp = function(i) {
  4094. this.usable() && "touch" === i.pointerType && (this.pointers.forEach(function(e, t) {
  4095. i.pointerId === e.id && this.pointers.splice(t, 1)
  4096. }
  4097. .bind(this)),
  4098. i.touches = this.pointers,
  4099. this.onTouchEnd(i))
  4100. }
  4101. ,
  4102. t.prototype.update = function(e) {
  4103. for (this.lon,
  4104. this.lat,
  4105. this.updateRotation(),
  4106. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > n.rotationAfterMoveHistoryCount; )
  4107. this.rotationHistory.shift();
  4108. this.lon += this.rotationDifference.x,
  4109. this.lat += this.rotationDifference.y,
  4110. this.rotationDifference.set(0, 0),
  4111. this.rotationSpeed.x = this.rotationSpeed.x * (1 - n.rotationFriction) + this.rotationAcc.x * n.rotationAccelerationInside,
  4112. this.rotationSpeed.y = this.rotationSpeed.y * (1 - n.rotationFriction) + this.rotationAcc.y * n.rotationAccelerationInside,
  4113. this.lon += this.rotationSpeed.x * e,
  4114. this.lat += this.rotationSpeed.y * e
  4115. var insideLookLimitDown = n.insideLookLimitDown - n.insideFOV/2 + this.camera.fov / 2
  4116. var insideLookLimitUp = n.insideLookLimitUp + n.insideFOV/2 - this.camera.fov / 2
  4117. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4118. //this.lat = Math.max(n.insideLookLimitDown, Math.min(n.insideLookLimitUp, this.lat)),
  4119. this.phi = s.Math.degToRad(90 - this.lat),
  4120. this.theta = s.Math.degToRad(this.lon),
  4121. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4122. this.lookVector.y = Math.cos(this.phi),
  4123. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4124. this.target.copy(this.lookVector).add(this.camera.position),
  4125. this.camera.lookAt(this.target)
  4126. }
  4127. ,
  4128. t.prototype.onMouseWheel = function(e) {
  4129. if (this.usable()) {
  4130. var t = e.wheelDelta || -e.detail;
  4131. this.emit(c.InteractionDirect),
  4132. this.emit(c.Scroll, t)
  4133. }
  4134. }
  4135. ,
  4136. t.prototype.onKeyDown = function(e) {
  4137. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4138. this.handleKeyDown(e.which)))
  4139. }
  4140. ,
  4141. t.prototype.handleKeyDown = function(e) {
  4142. var t = function(e, t) {
  4143. this.rotationAcc[e] = t
  4144. }
  4145. .bind(this);
  4146. this.emit(c.InteractionKey);
  4147. var i = !0;
  4148. switch (e) {
  4149. case l.LEFTARROW:
  4150. case l.J:
  4151. t("x", -1);
  4152. break;
  4153. case l.RIGHTARROW:
  4154. case l.L:
  4155. t("x", 1);
  4156. break;
  4157. case l.I:
  4158. t("y", 1);
  4159. break;
  4160. case l.K:
  4161. t("y", -1);
  4162. break;
  4163. default:
  4164. i = !1
  4165. }
  4166. i && this.emit(c.Move, "key")
  4167. }
  4168. ,
  4169. t.prototype.onKeyUp = function(e) {
  4170. this.usable() && (e.preventDefault(),
  4171. e.stopPropagation(),
  4172. this.handleKeyUp(e.which))
  4173. }
  4174. ,
  4175. t.prototype.handleKeyUp = function(e) {
  4176. switch (e) {
  4177. case l.LEFTARROW:
  4178. case l.J:
  4179. case l.RIGHTARROW:
  4180. case l.L:
  4181. this.rotationAcc.x = 0;
  4182. break;
  4183. case l.I:
  4184. case l.K:
  4185. this.rotationAcc.y = 0
  4186. }
  4187. }
  4188. ,
  4189. t.prototype.startRotating = function(e, t) {
  4190. e && (this.rotationAcc.x = e),
  4191. t && (this.rotationAcc.y = t)
  4192. }
  4193. ,
  4194. t.prototype.stopRotating = function(e) {
  4195. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4196. this.rotationAcc.set(0, 0)
  4197. }
  4198. ,
  4199. t.prototype.reset = function() {
  4200. this.pointerDragOn = !1,
  4201. this.rotationAcc.set(0, 0),
  4202. this.rotationSpeed.set(0, 0),
  4203. this.pointers = []
  4204. }
  4205. ,
  4206. t.prototype.toJSON = function() {
  4207. return {
  4208. camera_position: {
  4209. x: o.toPrecision(this.camera.position.x, 4),
  4210. y: o.toPrecision(this.camera.position.y, 4),
  4211. z: o.toPrecision(this.camera.position.z, 4)
  4212. },
  4213. camera_quaternion: {
  4214. x: o.toPrecision(this.camera.quaternion.x, 4),
  4215. y: o.toPrecision(this.camera.quaternion.y, 4),
  4216. z: o.toPrecision(this.camera.quaternion.z, 4),
  4217. w: o.toPrecision(this.camera.quaternion.w, 4)
  4218. }
  4219. }
  4220. }
  4221. ,
  4222. t.prototype.setStateFromJSON = function(e) {
  4223. this.camera.position.copy(e.camera_position),
  4224. this.camera.quaternion.copy(e.camera_quaternion)
  4225. }
  4226. ,
  4227. d.exports = t
  4228. }
  4229. ).call(this, "/js/controls/PanoramaControls.js")
  4230. }
  4231. , {
  4232. "../enum/ControlEvents": 21,
  4233. "../enum/Keys": 30,
  4234. "../enum/MouseButton": 34,
  4235. "../enum/Vectors": 50,
  4236. "../settings": 166,
  4237. "../util/common": 185,
  4238. "../util/logger": 189,
  4239. "../util/math": 190,
  4240. events: 202,
  4241. three: 217
  4242. }],
  4243. 14: [function(t, i, e) {
  4244. (function(e) {
  4245. "use strict";
  4246. var c = t("three")
  4247. , h = t("../enum/Viewmode")
  4248. , u = new (t("../util/logger"))(e);
  4249. i.exports = {
  4250. serialize: function(e) {
  4251. return encodeURI(JSON.stringify(e))
  4252. },
  4253. deserialize: function(e) {
  4254. function t(e) {
  4255. return e.reduce(function(e, t) {
  4256. return e && "number" == typeof t && !isNaN(t)
  4257. }, !0)
  4258. }
  4259. try {
  4260. var i = JSON.parse(decodeURI(e))
  4261. , n = {
  4262. mode: h.fromInt(i.camera_mode),
  4263. panoId: i.scan_id,
  4264. position: (new c.Vector3).copy(i.camera_position),
  4265. quaternion: (new c.Quaternion).copy(i.camera_quaternion),
  4266. zoom: i.ortho_zoom,
  4267. floorVisibility: i.floor_visibility
  4268. }
  4269. , r = n.position;
  4270. t([r.x, r.y, r.z]) || n.position.set(0, 0, 0);
  4271. var o = n.quaternion;
  4272. return t([o.x, o.y, o.z, o.w]) || n.quaternion.set(0, 0, 0, 1),
  4273. n
  4274. } catch (i) {
  4275. u.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4276. try {
  4277. var a = e.split(",")
  4278. , s = {
  4279. x: parseFloat(a[2]),
  4280. y: parseFloat(a[3]),
  4281. z: parseFloat(a[4])
  4282. }
  4283. , l = {
  4284. x: parseFloat(a[5]),
  4285. y: parseFloat(a[6]),
  4286. z: parseFloat(a[7]),
  4287. w: parseFloat(a[8])
  4288. };
  4289. return t([s.x, s.y, s.z]) || (s.x = 0,
  4290. s.y = 0,
  4291. s.z = 0),
  4292. t([l.x, l.y, l.z, l.w]) || (l.x = 0,
  4293. l.y = 0,
  4294. l.z = 0,
  4295. l.w = 1),
  4296. {
  4297. mode: h.fromInt(a[0]),
  4298. panoId: a[1],
  4299. position: (new c.Vector3).copy(s),
  4300. quaternion: (new c.Quaternion).copy(l)
  4301. }
  4302. } catch (t) {
  4303. u.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4304. }
  4305. }
  4306. return null
  4307. }
  4308. }
  4309. }
  4310. ).call(this, "/js/controls/serializer.js")
  4311. }
  4312. , {
  4313. "../enum/Viewmode": 51,
  4314. "../util/logger": 189,
  4315. three: 217
  4316. }],
  4317. 15: [function(C, I, e) {
  4318. (function(e) {
  4319. "use strict";
  4320. function t() {
  4321. this.endlessLoop = r.warp.loop,
  4322. this.clock = new i.Clock(!0),
  4323. this.model = null,
  4324. this.player = null,
  4325. this.currentItem = null,
  4326. this.destinationItem = null,
  4327. this.tourIsPlaying = !1,
  4328. this.transitionStage = v.None,
  4329. this.nextFunc = null,
  4330. this.onTheBus = !1,
  4331. this.tourInProgress = !1,
  4332. this.reachSource = null,
  4333. this.interrupted = !1,
  4334. this.nItems = 0,
  4335. this.walkingSectionPaused = !1
  4336. }
  4337. var i = C("three")
  4338. , n = C("./util/logger")
  4339. , r = C("./settings")
  4340. , o = C("./util/transitions")
  4341. , a = C("events").EventEmitter
  4342. , s = C("./enum/Viewmode")
  4343. , l = C("./analytics")
  4344. , c = C("./enum/WarpStyle")
  4345. , h = (o = C("./util/transitions"),
  4346. C("./model/ModelManager"),
  4347. C("./enum/ModelManagerEvents"))
  4348. , u = C("./enum/DirectorEvents")
  4349. , d = C("./enum/PlayerEvents")
  4350. , p = (C("./enum/ControlEvents"),
  4351. C("./enum/BlackoutStyle"))
  4352. , f = C("./enum/PathDiscardMode")
  4353. , g = C("./enum/PathDisplayMode")
  4354. , m = (C("./player"),
  4355. new n(e))
  4356. , v = Object.freeze({
  4357. None: 0,
  4358. Moving: 1,
  4359. Aiming: 2,
  4360. Interlude: 3
  4361. })
  4362. , y = Object.freeze({
  4363. Forward: 1,
  4364. NoChange: 0,
  4365. Backwards: -1
  4366. })
  4367. , A = o.getUniqueId();
  4368. (t.prototype = Object.create(a.prototype)).init = function(e, t) {
  4369. this.player = e,
  4370. this.modelManager = t,
  4371. this.updateModel(),
  4372. this.resetAll(),
  4373. this.bindEvents()
  4374. }
  4375. ,
  4376. t.prototype.resetAll = function() {
  4377. if (this.currentItem = null,
  4378. this.destinationItem = null,
  4379. this.tourIsPlaying = !1,
  4380. //this.bgmReplay(),
  4381. this.transitionStage = v.None,
  4382. this.nextFunc = null,
  4383. this.onTheBus = !1,
  4384. this.reachSource = null,
  4385. this.interrupted = !1,
  4386. this.model) {
  4387. var e = r.path.typ === c.WALK ? c.WALK : c.STD;
  4388. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && !1 === this.model.data.player_options.fast_transitions ? e : c.BLACK
  4389. } else
  4390. this.defaultWarpStyle = c.BLACK,
  4391. m.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4392. this.resetSpecialTransition()
  4393. }
  4394. ,
  4395. t.prototype.updateModel = function() {
  4396. this.model = this.modelManager.getActiveModel(),
  4397. this.nItems = this.model.heroLocations.length
  4398. }
  4399. ,
  4400. t.prototype.bindEvents = function() {
  4401. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  4402. this.player.on(d.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4403. this.player.on(d.Move, this.handlePlayerMove.bind(this)),
  4404. this.player.on(d.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4405. this.player.on(d.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4406. this.player.on(d.InputStart, this.handlePlayerInputStart.bind(this)),
  4407. this.player.on(d.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4408. this.player.once(d.Move, function() {
  4409. o.cancelById(A)
  4410. })
  4411. }
  4412. ,
  4413. t.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  4414. return /* e === c.WALK && ( */this.interrupt(p.NONE),
  4415. this.pauseWalkingSection(),
  4416. this.player.fastForwardActivePanoFlight(),
  4417. !0/* ) */
  4418. }
  4419. ,
  4420. t.prototype.handlePlayerMove = function(e) {
  4421. this.transitionStage === v.Interlude && this.interrupt(p.NONE),
  4422. this.emit("update.controls")
  4423. }
  4424. ,
  4425. t.prototype.handlePlayerPanoChosen = function(e, t) {
  4426. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4427. this.emit("update.controls"))
  4428. }
  4429. ,
  4430. t.prototype.handlePlayerModeChanged = function(e, t) {
  4431. this.intermediateState() || e === t || (this.onTheBus = !1,
  4432. this.emit("update.controls"))
  4433. }
  4434. ,
  4435. t.prototype.handlePlayerInputStart = function(e) {
  4436. this.transitionStage === v.Interlude && this.interrupt(p.NONE)
  4437. }
  4438. ,
  4439. t.prototype.handlePlayerFlyingStarted = function() {
  4440. this.clearWalkingSectionPaused()
  4441. }
  4442. ,
  4443. t.prototype.describe = function() {
  4444. return {
  4445. nItems: this.nItems,
  4446. currentItem: this.currentItem,
  4447. destinationItem: this.destinationItem,
  4448. tourIsPlaying: this.tourIsPlaying,
  4449. onTheBus: this.onTheBus,
  4450. endlessLoop: this.endlessLoop,
  4451. viewMode: this.player.mode,
  4452. inTransition: this._inTransition(),
  4453. transitionStage: this.transitionStage,
  4454. tourInProgress: this.tourInProgress
  4455. }
  4456. }
  4457. ,
  4458. t.prototype._inTransition = function() {
  4459. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === s.TRANSITIONING || this.tourIsPlaying
  4460. }
  4461. ,
  4462. t.prototype.bounceable = function() {
  4463. var e = this.clock.getDelta();
  4464. return this.isInterrupted() || e < .9 && .01 < e || this.player.flying && !this.player.isWarping()
  4465. }
  4466. ,
  4467. t.prototype.itemCompare = function(item1, item2, type){//add
  4468. if(type == 'equal'){//==
  4469. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4470. }else if(type == 'less'){//<
  4471. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4472. }
  4473. }
  4474. t.prototype.currentMoveDirection = function() {
  4475. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4476. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4477. }
  4478. ,
  4479. t.prototype.clearPath = function() {
  4480. this._inTransition() || this.player.path.discardPathObject()
  4481. }
  4482. ,
  4483. t.prototype.allFloors = function() {
  4484. this.model.toggleAllFloors()
  4485. }
  4486. ,
  4487. t.prototype.actionComplete = function(e) {
  4488. if (this.interrupted = !1,
  4489. this.transitionStage = v.None,
  4490. this.resetSpecialTransition(),
  4491. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4492. this.tourIsPlaying || (this.player.disablePreRendering(),
  4493. this.player.mode === s.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4494. this.emit("update.controls"),
  4495. this.nextFunc) {
  4496. var t = this.nextFunc;
  4497. this.nextFunc = null,
  4498. t()
  4499. }
  4500. }
  4501. ,
  4502. t.prototype.awaitCompletion = function(e, t) {
  4503. this.nextFunc = t,
  4504. e()
  4505. }
  4506. ,
  4507. t.prototype.updateSuccessFunction = function(e) {
  4508. this.nextFunc = e
  4509. }
  4510. ,
  4511. t.prototype.interrupt = function(e, t) {
  4512. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4513. this.tourIsPlaying = !1,
  4514. //this.bgmReplay(),
  4515. this.interrupted = !0,
  4516. this.nextFunc = null,
  4517. this.emit(u.ActionInterrupted),
  4518. null != e || (e = p.BEGINNING),
  4519. this.player.interruptAndFastForward(e, t),
  4520. !0)
  4521. }
  4522. ,
  4523. t.prototype.wouldInterrupt = function() {
  4524. return this.transitionStage !== v.None
  4525. }
  4526. ,
  4527. t.prototype.intermediateState = function() {
  4528. return this.transitionStage !== v.None
  4529. }
  4530. ,
  4531. t.prototype.isInterrupted = function() {
  4532. return this.interrupted
  4533. }
  4534. ,
  4535. t.prototype.pauseWalkingSection = function() {
  4536. this.walkingSectionPaused = !0
  4537. }
  4538. ,
  4539. t.prototype.clearWalkingSectionPaused = function() {
  4540. this.walkingSectionPaused = !1
  4541. }
  4542. ,
  4543. t.prototype.autoTour = function() {
  4544. var i = Date.now();
  4545. this.model.auxDataPromise.then(function() {
  4546. i = Date.now() - i;
  4547. var e = r.warp.auto
  4548. , t = this.model.data && this.model.data.player_options/* && this.model.data.player_options.highlight_reel */;
  4549. 0 <= e && 1 < this.model.heroCount() && t && o.trigger({
  4550. duration: Math.max(1e3 * Math.min(300, e) - i, 0),
  4551. done: function() {
  4552. this.playTour()
  4553. }
  4554. .bind(this),
  4555. name: "_atr",
  4556. id: A
  4557. })
  4558. }
  4559. .bind(this))
  4560. }
  4561. ,
  4562. t.prototype.atDestinationPano = function() {
  4563. if (!this.player.currentPano || null === this.destinationItem)
  4564. return !1;
  4565. var e = this.player.currentPano.id;
  4566. if (void 0 === e)
  4567. return !1;
  4568. var t = this.model.heroLocations;
  4569. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4570. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4571. return destination && destination.panoId == e
  4572. }
  4573. ,
  4574. t.prototype.redirectToItem = function(e, t) {
  4575. if (null != e)
  4576. if (this.wouldInterrupt())
  4577. if (this.player.mode !== s.TRANSITIONING) {
  4578. m.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4579. var i = function() {
  4580. o.setTimeout(function() {
  4581. this.setDestinationItem(e),
  4582. this.goToDestination(!0, p.BEGINNING, r.warp.warpInterruptionRedirectTime, !1)
  4583. }
  4584. .bind(this), 0)
  4585. }
  4586. .bind(this);
  4587. this.interrupt(p.END, 0),
  4588. this.updateSuccessFunction(i)
  4589. } else
  4590. m.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4591. else
  4592. m.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4593. else
  4594. m.warn("Director.redirectToItem() -> Redirecting to null item.")
  4595. }
  4596. ,
  4597. t.prototype.useSpecialTransition = function(e) {
  4598. void 0 !== e && this.defaultWarpStyle !== c.BLACK && m.debug("useSpecialTransition(): " + e),
  4599. this.nextWarpStyle = c.BLACK
  4600. }
  4601. ,
  4602. t.prototype.resetSpecialTransition = function() {
  4603. this.nextWarpStyle = this.defaultWarpStyle
  4604. }
  4605. ,
  4606. t.prototype.arrivedAtDestination = function(e) {
  4607. if (this.player.flying || this.player.isWarping())
  4608. m.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4609. else {
  4610. this.transitionStage = v.Aiming;
  4611. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4612. this.player.model.fadePanoMarkers(0),
  4613. this.awaitCompletion(function() {
  4614. this.resetSpecialTransition(),
  4615. e ? this.player.aimTourCamera(this.destinationItem, g.Retain, g.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4616. }
  4617. .bind(this), t)
  4618. }
  4619. }
  4620. ,
  4621. t.prototype.goToDestination = function(e, t, i, n) {
  4622. //音频
  4623. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo //只有外层有音乐
  4624. if(musicInfo && musicInfo.music){
  4625. let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4626. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  4627. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  4628. let audioSrc2 = common.getFileNameFromUrl(src)
  4629. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4630. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4631. SoundManager.play('tour',null,0) // currentTime = 0;
  4632. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  4633. SoundManager.play('tour')//继续播。 如果不是< 说明播完了,item[1]不为0应该是继续播放就不需要从头
  4634. }
  4635. }else{//很可能是该folder的起始
  4636. SoundManager.play('tour', manage.dealURL(src))
  4637. }
  4638. }
  4639. if (this.onTheBus = !0,
  4640. this.emit("update.controls"),
  4641. this.player.updateLastView(),
  4642. n || !this.atDestinationPano()){
  4643. if (this.player.flying || this.player.isWarping())
  4644. m.warn("Cannot go to new destination while player is flying or warping.");
  4645. else {
  4646. var a = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4647. , s = null
  4648. , l = null;
  4649. if (a.isPano()) {
  4650. var o1 = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  4651. l = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, g.Show, f.Slow, o1, !0, i, this.actionComplete.bind(this)),
  4652. s = this.arrivedAtDestination.bind(this, !0)
  4653. //add
  4654. if(o1=='black' && a.zoom && a.zoom != this.player.zoomLevel){
  4655. this.player.smoothZoomFovTo(null, a.zoom, r.warp.teleportTime) //瞬间过渡的时间
  4656. }
  4657. } else{
  4658. l = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4659. s = this.arrivedAtDestination.bind(this, !1);
  4660. }
  4661. this.transitionStage = v.Moving,
  4662. this.model.fadePanoMarkers(0),
  4663. this.awaitCompletion(function() {
  4664. l()
  4665. }
  4666. .bind(this), s),
  4667. this.emit("update.controls")
  4668. }
  4669. }else{
  4670. //add 原地旋转时, 写到_warpCameraAim里,因那有时间
  4671. /* var a = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4672. if(a.zoom && a.zoom != this.player.zoomLevel){
  4673. this.player.smoothZoomFovTo(null, a.zoom, r.warp.teleportTime) //瞬间过渡的时间
  4674. } */
  4675. this.arrivedAtDestination(!0)
  4676. }
  4677. }
  4678. ,
  4679. t.prototype.tourInterlude = function() {
  4680. if (l.trackAlways("reach_highlight", {
  4681. reach_source: this.reachSource
  4682. }),
  4683. this.model.fadePanoMarkers(0),
  4684. this.emit("update.controls"),
  4685. this.tourIsPlaying)
  4686. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4687. this.stopTour(),
  4688. this.emit(u.TourEnd),
  4689. void (this.player.mode === s.PANORAMA && this.model.fadePanoMarkers(r.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4690. this.transitionStage = v.Interlude,
  4691. this.player.tourInterlude(this.nextItem(this.currentItem), this.actionComplete.bind(this))
  4692. }
  4693. .bind(this), this.goNext.bind(this))
  4694. }
  4695. ,
  4696. t.prototype.playTour = function() {
  4697. if (!this.bounceable())
  4698. return this.tourIsPlaying ? void m.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4699. this.tourInProgress = !0,
  4700. this.reachSource = "play",
  4701. this.tourIsPlaying = !0,
  4702. this.wasZoomEnabled = this.player.zoomEnabled,
  4703. this.player.zoomEnabled = !1,
  4704. this.resetSpecialTransition(),
  4705. this.emit("update.controls"),
  4706. this.emit(u.TourStart),
  4707. this.player.enablePreRendering(),
  4708. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4709. this.goToDestination()) : this.goNext()))
  4710. }
  4711. ,
  4712. t.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4713. this.isInterrupted() || this.transitionStage === v.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4714. this.tourIsPlaying = !1,
  4715. //(!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  4716. this.interrupt(),
  4717. this.clearWalkingSectionPaused(),
  4718. this.resetSpecialTransition(),
  4719. this.emit("update.controls"))
  4720. }
  4721. ,
  4722. t.prototype.endTourProgress = function() {
  4723. this.tourInProgress = !1,
  4724. this.emit("update.controls"),
  4725. this.emit(u.TourEnd)
  4726. }
  4727. ,
  4728. t.prototype.goToHighlight = function(e) {
  4729. if (this.wouldInterrupt())
  4730. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4731. else {
  4732. if (m.debug("<tour.goto " + e + ">"),
  4733. this.isInterrupted())
  4734. return;
  4735. this.clearWalkingSectionPaused(),
  4736. this.setDestinationItem(e),
  4737. this.useSpecialTransition("Hilight"),
  4738. this.goToDestination(true),//add true
  4739. l.trackAlways("reach_highlight", {
  4740. reach_source: "thumb"
  4741. })
  4742. }
  4743. }
  4744. ,
  4745. t.prototype.prevHighlight = function() {
  4746. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4747. this.interrupt(p.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4748. this.reachSource = "prev",
  4749. this.goPrev()))
  4750. }
  4751. ,
  4752. t.prototype.nextHighlight = function() {
  4753. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4754. this.interrupt(p.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4755. this.reachSource = "next",
  4756. this.goNext()))
  4757. }
  4758. ,
  4759. t.prototype.changeMode = function(e) {
  4760. var t = $.Deferred()
  4761. , i = t.resolve.bind(t)
  4762. , n = t.reject.bind(t);
  4763. if (this.emit(u.StartModeChange),
  4764. !function() {
  4765. return this.clearWalkingSectionPaused(),
  4766. !!this.wouldInterrupt() && (this.interrupt(),
  4767. !0)
  4768. }
  4769. .bind(this)()) {
  4770. switch (e) {
  4771. case s.PANORAMA:
  4772. this.player.mode === s.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4773. break;
  4774. case s.DOLLHOUSE:
  4775. case s.FLOORPLAN:
  4776. this.player.flyToNewMode({
  4777. mode: e
  4778. }).done(i).fail(n);
  4779. break;
  4780. case s.OUTDOOR:
  4781. this.player.model.has360Views && (this.player.mode !== s.PANORAMA || this.player.mode === s.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4782. }
  4783. return t.promise()
  4784. }
  4785. }
  4786. ,
  4787. t.prototype.atEndOfTour = function(item) {
  4788. //return this.currentItem >= this.nItems - 1
  4789. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  4790. if(end){
  4791. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  4792. if(heroLocations){
  4793. end = this.currentItem[1] >= heroLocations.length - 1
  4794. }
  4795. }
  4796. return end;
  4797. }
  4798. ,
  4799. t.prototype.firstDestination = function() {
  4800. //return 0 < this.nItems ? 0 : null
  4801. return 0 < this.nItems ? [0,0]: null
  4802. }
  4803. ,
  4804. t.prototype.finalDestination = function() {
  4805. //return 0 < this.nItems ? this.nItems - 1 : null
  4806. return 0 < this.nItems ? [this.nItems - 1,0]: null
  4807. }
  4808. ,
  4809. t.prototype.goPrev = function() {
  4810. this.tourAdvance(-1)
  4811. }
  4812. ,
  4813. t.prototype.goNext = function() {
  4814. this.tourAdvance(1)
  4815. }
  4816. ,
  4817. t.prototype.setDestinationItem = function(e) {
  4818. this.destinationItem = e,
  4819. this.emit("update.controls")
  4820. }
  4821. ,
  4822. t.prototype.setCurrentItem = function(e) {
  4823. this.currentItem = e,
  4824. this.emit("update.controls")
  4825. }
  4826. ,
  4827. t.prototype.nextItem = function(currentItem) {
  4828. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4829. if(currentItem == void 0)return this.firstDestination()
  4830. var currentLocation = this.model.heroLocations[currentItem[0]];
  4831. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  4832. var item;
  4833. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  4834. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  4835. }else{
  4836. item = [currentItem[0] , currentItem[1]+1]
  4837. }
  4838. if(item[0] >= this.nItems ){
  4839. item = this.firstDestination()
  4840. }
  4841. return item;
  4842. //暂时不理会endlessLoop,默认为false
  4843. }
  4844. ,
  4845. t.prototype.prevItem = function(currentItem) {
  4846. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4847. if(currentItem == void 0)return this.firstDestination()//finalDestination?
  4848. var item;
  4849. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  4850. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  4851. else{
  4852. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  4853. if(this.currentItem[1] == 0){//子目录中第一个
  4854. return [currentItem[0] - 1, lastChildNum-1]
  4855. }else{
  4856. return [currentItem[0], currentItem[1]-1]
  4857. }
  4858. }
  4859. }
  4860. ,
  4861. t.prototype.tourAdvance = function(e) {//e是1或-1
  4862. m.debug("tourAdvance(" + e + ")")
  4863. if(null === this.currentItem || void 0 === this.currentItem){
  4864. this.setDestinationItem(this.firstDestination())
  4865. }else{
  4866. var item
  4867. if(e == 1){
  4868. item = this.nextItem(this.currentItem)
  4869. /* var currentLocation = this.model.heroLocations[this.currentItem[0]];
  4870. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  4871. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  4872. this.setDestinationItem([this.currentItem[0] + 1, 0]) //结果可能超出nItems
  4873. }else{
  4874. this.setDestinationItem([this.currentItem[0] , this.currentItem[1]+1])
  4875. } */
  4876. }else if(e == -1){
  4877. item = this.prevItem(this.currentItem)
  4878. /* var lastLocation = this.model.heroLocations[this.currentItem[0]-1];
  4879. if(!lastLocation) this.setDestinationItem([-1, 0]) //结果小于0
  4880. else{
  4881. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  4882. if(this.currentItem[1] == 0){//子目录中第一个
  4883. this.setDestinationItem([this.currentItem[0] - 1, lastChildNum-1])
  4884. }else{
  4885. this.setDestinationItem([this.currentItem[0], this.currentItem[1]-1])
  4886. }
  4887. } */
  4888. }
  4889. //this.setDestinationItem(this.currentItem + e)
  4890. this.setDestinationItem(item)
  4891. }
  4892. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  4893. this.useSpecialTransition("reverse-looping to end")
  4894. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  4895. this.useSpecialTransition("looping back to start")
  4896. }
  4897. /* if(this.destinationItem[0] < 0 ){
  4898. this.setDestinationItem(this.finalDestination())
  4899. this.useSpecialTransition("reverse-looping to end")
  4900. }else{
  4901. this.destinationItem[0] >= this.nItems && (this.setDestinationItem(this.firstDestination()),
  4902. this.useSpecialTransition("looping back to start"))
  4903. } */
  4904. /* var momentTour = this.getMomentTour(this.destinationItem);
  4905. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  4906. var i = this.player.zoomLevel;
  4907. this.player.zoomEnabled = !0;
  4908. var t = function(e, t) {
  4909. this.player.zoomTo((1 - e) * i, !0)
  4910. }
  4911. .bind(this);
  4912. o.start(t, 1500, function() {}, 0, h.easeOutQuad, "zoom")
  4913. } */
  4914. this.goToDestination()
  4915. }
  4916. ,
  4917. t.prototype.getMomentTour = function(destinationItem) {//add
  4918. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  4919. if(!destinationItem) return wholeMomentTour
  4920. else{
  4921. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  4922. if(currentLocation.momentTour)return currentLocation.momentTour;
  4923. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  4924. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  4925. }
  4926. }
  4927. ,
  4928. I.exports = t
  4929. }
  4930. ).call(this, "/js/director.js")
  4931. }
  4932. , {
  4933. "./analytics": 4,
  4934. "./enum/BlackoutStyle": 18,
  4935. "./enum/ControlEvents": 21,
  4936. "./enum/DirectorEvents": 23,
  4937. "./enum/ModelManagerEvents": 33,
  4938. "./enum/PathDiscardMode": 38,
  4939. "./enum/PathDisplayMode": 39,
  4940. "./enum/PlayerEvents": 40,
  4941. "./enum/Viewmode": 51,
  4942. "./enum/WarpStyle": 52,
  4943. "./model/ModelManager": 140,
  4944. "./player": 155,
  4945. "./settings": 166,
  4946. "./util/logger": 189,
  4947. "./util/transitions": 195,
  4948. events: 202,
  4949. three: 217
  4950. }],
  4951. 16: [function(e, t, i) {
  4952. "use strict";
  4953. var n = e("three")
  4954. , r = e("./enum/Viewmode")
  4955. , o = (e("./settings"),
  4956. e("./util/transitions"))
  4957. , a = e("./enum/PlayerEvents")
  4958. , s = new n.ShaderPass(n.HorizontalBlurShader)
  4959. , l = new n.ShaderPass(n.VerticalBlurShader);
  4960. l.renderToScreen = !0;
  4961. var c = $("#player").width() / $("#player").height();
  4962. isNaN(c) && (c = 1);
  4963. var h = {
  4964. currentBlur: 0,
  4965. aspect: c,
  4966. blurStrength: 1,
  4967. hblurPass: s,
  4968. vblurPass: l,
  4969. bindEvents: function(e) {
  4970. e.on(a.ModeChanged, function(e, t) {
  4971. e === r.PANORAMA && (o.cancel(h.blur),
  4972. o.cancel(h.addBlur),
  4973. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  4974. })
  4975. },
  4976. blur: function(e) {
  4977. var t = (h.currentBlur = e) * h.blurStrength;
  4978. l.uniforms.v.value = t / 512 * h.aspect,
  4979. s.uniforms.h.value = t / 512
  4980. },
  4981. addBlur: function(e) {
  4982. e = Math.max(e, h.currentBlur),
  4983. h.blur(e)
  4984. },
  4985. removeBlur: function(e) {
  4986. e = Math.min(1 - e, h.currentBlur),
  4987. h.blur(e)
  4988. }
  4989. };
  4990. h.blur(0),
  4991. t.exports = h
  4992. }
  4993. , {
  4994. "./enum/PlayerEvents": 40,
  4995. "./enum/Viewmode": 51,
  4996. "./settings": 166,
  4997. "./util/transitions": 195,
  4998. three: 217
  4999. }],
  5000. 17: [function(e, t, i) {
  5001. "use strict";
  5002. t.exports = {
  5003. UNKNOWN: 0,
  5004. ALIGNED: 1,
  5005. UNALIGNED: 2,
  5006. PLACED: 3
  5007. }
  5008. }
  5009. , {}],
  5010. 18: [function(e, t, i) {
  5011. "use strict";
  5012. t.exports = {
  5013. NONE: 0,
  5014. MIDDLE: 1,
  5015. END: 2,
  5016. BEGINNING: 3,
  5017. FADEIN: 4
  5018. }
  5019. }
  5020. , {}],
  5021. 19: [function(e, t, i) {
  5022. "use strict";
  5023. var r = e("three");
  5024. t.exports = {
  5025. newBlue: new r.Color(4967932),
  5026. altBlue: new r.Color(47355),
  5027. tagDefault: new r.Color(223357),
  5028. classicBlue: new r.Color(53759),
  5029. mpYellow: new r.Color(16502016),
  5030. mpOrange: new r.Color(16428055),
  5031. mpBlue: new r.Color(12096),
  5032. mpLtGrey: new r.Color(13751252),
  5033. mpDkGrey: new r.Color(10000019),
  5034. mpRed: new r.Color(12525854),
  5035. mpOrangeDesat: new r.Color(16764529),
  5036. mpBlueDesat: new r.Color(4034734),
  5037. mpRedDesat: new r.Color(14705505),
  5038. white: new r.Color(16777215),
  5039. black: new r.Color(0),
  5040. _desat: function(e, t) {
  5041. var i = t || .3
  5042. , n = (new r.Color).copy(e).getHSL();
  5043. return (new r.Color).setHSL(n.h, n.s * (1 - i), n.l)
  5044. },
  5045. _darken: function(e, t) {
  5046. var i = t || .2
  5047. , n = e.getHSL();
  5048. return (new r.Color).setHSL(n.h, n.s, n.l * (1 - i))
  5049. }
  5050. }
  5051. }
  5052. , {
  5053. three: 217
  5054. }],
  5055. 20: [function(e, t, i) {
  5056. "use strict";
  5057. t.exports = {
  5058. NONE: -1,
  5059. ROTATE: 0,
  5060. DOLLY: 1,
  5061. PAN: 2,
  5062. ROTATE_DOLLY: 3,
  5063. PAN_DOLLY: 4
  5064. }
  5065. }
  5066. , {}],
  5067. 21: [function(e, t, i) {
  5068. "use strict";
  5069. t.exports = {
  5070. Move: "move",
  5071. InteractionDirect: "interaction.direct",
  5072. InteractionKey: "interaction.key",
  5073. InteractionGui: "interaction.gui",
  5074. FlyInDirection: "fly.direction",
  5075. InputStart: "input.start",
  5076. Pinch: "input.pinch",
  5077. Scroll: "input.scroll",
  5078. AutoPanInterrupt: "autopan.interrupt",
  5079. AutoPanComplete: "autopan.complete",
  5080. AutoPanClamped: "autopan.clamped",
  5081. LongTap: "longtap"
  5082. }
  5083. }
  5084. , {}],
  5085. 22: [function(e, t, i) {
  5086. "use strict";
  5087. t.exports = Object.freeze({
  5088. FORWARD: "FORWARD",
  5089. LEFT: "LEFT",
  5090. RIGHT: "RIGHT",
  5091. BACK: "BACK",
  5092. UP: "UP",
  5093. DOWN: "DOWN"
  5094. })
  5095. }
  5096. , {}],
  5097. 23: [function(e, t, i) {
  5098. "use strict";
  5099. t.exports = {
  5100. ActionInterrupted: "action.interrupted",
  5101. TourStart: "tour.start",
  5102. TourEnd: "tour.end",
  5103. StartModeChange: "mode.startChange"
  5104. }
  5105. }
  5106. , {}],
  5107. 24: [function(e, t, i) {
  5108. "use strict";
  5109. t.exports = Object.freeze({
  5110. None: 0,
  5111. Queued: 1,
  5112. ForceQueued: 2,
  5113. Downloading: 3,
  5114. Downloaded: 4,
  5115. DownloadFailed: 5
  5116. })
  5117. }
  5118. , {}],
  5119. 25: [function(e, t, i) {
  5120. "use strict";
  5121. t.exports = {
  5122. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5123. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5124. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5125. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5126. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5127. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5128. }
  5129. }
  5130. , {}],
  5131. 26: [function(e, t, i) {
  5132. "use strict";
  5133. t.exports = {
  5134. Texture2D: 0,
  5135. TextureCube: 1
  5136. }
  5137. }
  5138. , {}],
  5139. 27: [function(e, t, i) {
  5140. "use strict";
  5141. t.exports = {
  5142. SMALL: "small",
  5143. LARGE: "large"
  5144. }
  5145. }
  5146. , {}],
  5147. 28: [function(e, t, i) {
  5148. "use strict";
  5149. var n = e("./Viewmode")
  5150. , r = {
  5151. LANDING: {},
  5152. NAVIGATION: "navigation",
  5153. MORE_HELP: "moreHelp",
  5154. TOUR_INTERACTION: {}
  5155. };
  5156. r.LANDING[n.PANORAMA] = "panorama.landing",
  5157. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5158. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5159. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5160. r.TOUR_INTERACTION.standard = "standard.tour",
  5161. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5162. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5163. t.exports = r
  5164. }
  5165. , {
  5166. "./Viewmode": 51
  5167. }],
  5168. 29: [function(e, t, i) {
  5169. "use strict";
  5170. var n = {
  5171. UP: 1,
  5172. DOWN: -1,
  5173. LEFT: "L",
  5174. RIGHT: "R",
  5175. FORWARD: "F",
  5176. BACK: "B",
  5177. reverse: {},
  5178. opposite: function(e) {
  5179. return this.reverse[e.toString()]
  5180. }
  5181. };
  5182. n.reverse[n.UP] = n.DOWN,
  5183. n.reverse[n.DOWN] = n.UP,
  5184. n.reverse[n.LEFT] = n.RIGHT,
  5185. n.reverse[n.RIGHT] = n.LEFT,
  5186. n.reverse[n.FORWARD] = n.BACK,
  5187. n.reverse[n.BACK] = n.FORWARD,
  5188. t.exports = n
  5189. }
  5190. , {}],
  5191. 30: [function(e, t, i) {
  5192. "use strict";
  5193. var n = {
  5194. ZERO: 48,
  5195. ONE: 49,
  5196. TWO: 50,
  5197. THREE: 51,
  5198. FOUR: 52,
  5199. FIVE: 53,
  5200. SIX: 54,
  5201. SEVEN: 55,
  5202. EIGHT: 56,
  5203. NINE: 57,
  5204. LEFTARROW: 37,
  5205. UPARROW: 38,
  5206. RIGHTARROW: 39,
  5207. DOWNARROW: 40,
  5208. A: 65,
  5209. B: 66,
  5210. C: 67,
  5211. D: 68,
  5212. E: 69,
  5213. F: 70,
  5214. G: 71,
  5215. H: 72,
  5216. I: 73,
  5217. J: 74,
  5218. K: 75,
  5219. L: 76,
  5220. M: 77,
  5221. N: 78,
  5222. O: 79,
  5223. P: 80,
  5224. Q: 81,
  5225. R: 82,
  5226. S: 83,
  5227. T: 84,
  5228. U: 85,
  5229. V: 86,
  5230. W: 87,
  5231. X: 88,
  5232. Y: 89,
  5233. Z: 90,
  5234. SPACE: 32,
  5235. RETURN: 13,
  5236. SEMICOLON: 186,
  5237. PLUSEQUALS: 187,
  5238. DASHUNDERSCORE: 189,
  5239. OPENBRACKET: 219
  5240. };
  5241. e("../util/browser").detectFirefox() && (n.SEMICOLON = 59,
  5242. n.PLUSEQUALS = 61,
  5243. n.DASHUNDERSCORE = 173),
  5244. t.exports = n
  5245. }
  5246. , {
  5247. "../util/browser": 182
  5248. }],
  5249. 31: [function(e, t, i) {
  5250. "use strict";
  5251. t.exports = {
  5252. EN_US: "en-US",
  5253. ES_MX: "es-MX",
  5254. FR_FR: "fr-FR",
  5255. DE_DE: "de-DE",
  5256. RU_RU: "ru-RU",
  5257. CN_CN: "cn-CN",
  5258. JP_JP: "jp-JP"
  5259. }
  5260. }
  5261. , {}],
  5262. 32: [function(e, t, i) {
  5263. "use strict";
  5264. t.exports = {
  5265. TagActivated: "tag.activated",
  5266. TagDismissed: "tag.dismissed",
  5267. TagNavigation: "tag.navigation"
  5268. }
  5269. }
  5270. , {}],
  5271. 33: [function(e, t, i) {
  5272. "use strict";
  5273. t.exports = {
  5274. ModelAdded: "model-added",
  5275. ActiveModelChanged: "active-model-changed"
  5276. }
  5277. }
  5278. , {}],
  5279. 34: [function(e, t, i) {
  5280. "use strict";
  5281. t.exports = {
  5282. LEFT: 0,
  5283. MIDDLE: 1,
  5284. RIGHT: 2
  5285. }
  5286. }
  5287. , {}],
  5288. 35: [function(e, t, i) {
  5289. "use strict";
  5290. t.exports = {
  5291. PanoRenderComplete: "panorama.render.complete",
  5292. TileRenderFailure: "panorama.tile.render.failed",
  5293. TileRenderSuccess: "panorama.tile.render.success",
  5294. TileUploadAttempted: "panorama.tile.upload.attempted",
  5295. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5296. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5297. }
  5298. }
  5299. , {}],
  5300. 36: [function(e, t, i) {
  5301. "use strict";
  5302. t.exports = {
  5303. BASE: 1,
  5304. STANDARD: 2,
  5305. HIGH: 3,
  5306. ULTRAHIGH: 4
  5307. }
  5308. }
  5309. , {}],
  5310. 37: [function(e, t, i) {
  5311. "use strict";
  5312. t.exports = {
  5313. LoadComplete: "panorama.load.complete",
  5314. LoadFailed: "panorama.load.failed",
  5315. TileLoaded: "panorama.tile.loaded"
  5316. }
  5317. }
  5318. , {}],
  5319. 38: [function(e, t, i) {
  5320. "use strict";
  5321. t.exports = Object.freeze({
  5322. Standard: 0,
  5323. Slow: 1,
  5324. Retain: 2
  5325. })
  5326. }
  5327. , {}],
  5328. 39: [function(e, t, i) {
  5329. "use strict";
  5330. t.exports = Object.freeze({
  5331. Show: 0,
  5332. Hide: 1,
  5333. Retain: 2
  5334. })
  5335. }
  5336. , {}],
  5337. 40: [function(e, t, i) {
  5338. "use strict";
  5339. t.exports = {
  5340. Move: "move",
  5341. MoveComplete: "move.complete",
  5342. ModeChanged: "mode.changed",
  5343. ModeChanging: "mode.changing",
  5344. PanoChosen: "pano.chosen",
  5345. ClosestPanoChanging: "closest.pano.changing",
  5346. WarpStarted: "warp.started",
  5347. WarpInterrupted: "warp.interrupted",
  5348. WarpEnded: "warp.ended",
  5349. FlyinFinished: "flyin.finished",
  5350. FlyingStarted: "flying.started",
  5351. FlyingInterrupted: "flying.interrupted",
  5352. FlyingEnded: "flying.ended",
  5353. Ready: "ready",
  5354. StartInside: "start.inside",
  5355. StartOutside: "start.outside",
  5356. ViewChanged: "view.changed",
  5357. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5358. InputStart: "input.start"
  5359. }
  5360. }
  5361. , {}],
  5362. 41: [function(e, t, i) {
  5363. "use strict";
  5364. t.exports = Object.freeze({
  5365. DEFAULT: 0,
  5366. PANOMARKERS: 1,
  5367. RETICULE: 2,
  5368. TAG: 3
  5369. })
  5370. }
  5371. , {}],
  5372. 42: [function(e, t, i) {
  5373. "use strict";
  5374. t.exports = {
  5375. visibleFloor: 1,
  5376. ghostFloor: 3,
  5377. boundingSkybox: 1,
  5378. panoMarker: 2,
  5379. reticule: 3,
  5380. tagStem: 4,
  5381. tagDisc: 5,
  5382. ribbon: 100
  5383. }
  5384. }
  5385. , {}],
  5386. 43: [function(e, t, i) {
  5387. "use strict";
  5388. t.exports = {
  5389. ContextCreated: "scene-renderer-context-created",
  5390. AfterRender: "after-render",
  5391. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5392. }
  5393. }
  5394. , {}],
  5395. 44: [function(e, t, i) {
  5396. "use strict";
  5397. t.exports = {
  5398. IDLE: "idle",
  5399. BROWSE: "browse",
  5400. EXAMINE: "examine"
  5401. }
  5402. }
  5403. , {}],
  5404. 45: [function(e, t, i) {
  5405. "use strict";
  5406. t.exports = {
  5407. TileDownloadSuccess: "tiledownloader.download.success",
  5408. TileDownloadFailure: "tiledownloader.download.failure",
  5409. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5410. }
  5411. }
  5412. , {}],
  5413. 46: [function(e, t, i) {
  5414. "use strict";
  5415. t.exports = {
  5416. CardboardAndroid: "googlevr",
  5417. GearVR: "gearvr",
  5418. CardboardIOS: "googlevrios",
  5419. Cardboard: "googlevr"
  5420. }
  5421. }
  5422. , {}],
  5423. 47: [function(e, t, i) {
  5424. "use strict";
  5425. t.exports = {
  5426. NONE: 0,
  5427. CONTEXTUAL: 1,
  5428. ANDROID: 2
  5429. }
  5430. }
  5431. , {}],
  5432. 48: [function(e, t, i) {
  5433. "use strict";
  5434. var n = {
  5435. Title: 0,
  5436. Cardboard: 1
  5437. }
  5438. , r = {
  5439. Title: 0,
  5440. Cardboard: 1,
  5441. Gear: 2
  5442. };
  5443. [n, r].forEach(function(e) {
  5444. e.pageCount = Object.keys(e).length
  5445. }),
  5446. t.exports.ios = n,
  5447. t.exports.standard = r
  5448. }
  5449. , {}],
  5450. 49: [function(e, t, i) {
  5451. "use strict";
  5452. t.exports = {
  5453. Android: "android",
  5454. IOS: "ios",
  5455. Desktop: "desktop",
  5456. UnsupportedAndroid: "android-unsupported"
  5457. }
  5458. }
  5459. , {}],
  5460. 50: [function(e, t, i) {
  5461. "use strict";
  5462. var n = e("three");
  5463. t.exports = {
  5464. UP: new n.Vector3(0,1,0),
  5465. DOWN: new n.Vector3(0,-1,0),
  5466. LEFT: new n.Vector3(-1,0,0),
  5467. RIGHT: new n.Vector3(1,0,0),
  5468. FORWARD: new n.Vector3(0,0,-1),
  5469. BACK: new n.Vector3(0,0,1)
  5470. }
  5471. }
  5472. , {
  5473. three: 217
  5474. }],
  5475. 51: [function(e, t, i) {
  5476. "use strict";
  5477. var n = e("../exception/ViewmodeConvertException")
  5478. , r = e("./coreViewmodes")
  5479. , o = {
  5480. MESH: "mesh",
  5481. OUTDOOR: "outdoor",
  5482. TRANSITIONING: "transitioning",
  5483. toInt: function(e) {
  5484. switch (e) {
  5485. case this.PANORAMA:
  5486. return 1;
  5487. case this.DOLLHOUSE:
  5488. return 2;
  5489. case this.FLOORPLAN:
  5490. return 3;
  5491. case this.OUTDOOR:
  5492. return 4;
  5493. case this.TRANSITIONING:
  5494. return -1
  5495. }
  5496. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5497. },
  5498. fromInt: function(e) {
  5499. switch (e) {
  5500. case "1":
  5501. case 1:
  5502. return this.PANORAMA;
  5503. case "2":
  5504. case 2:
  5505. return this.DOLLHOUSE;
  5506. case "3":
  5507. case 3:
  5508. return this.FLOORPLAN;
  5509. case "4":
  5510. case 4:
  5511. return this.OUTDOOR
  5512. }
  5513. throw new n("No known conversion for int to viewmode for int: " + e)
  5514. },
  5515. convertWorkshopModeInt: function(e) {
  5516. switch (e) {
  5517. case "0":
  5518. case 0:
  5519. case void 0:
  5520. return this.PANORAMA;
  5521. case "1":
  5522. case 1:
  5523. return this.FLOORPLAN;
  5524. case "2":
  5525. case 2:
  5526. return this.DOLLHOUSE;
  5527. case "3":
  5528. case 3:
  5529. return this.MESH
  5530. }
  5531. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5532. }
  5533. };
  5534. e("../util/common").extendObject(o, r),
  5535. t.exports = o
  5536. }
  5537. , {
  5538. "../exception/ViewmodeConvertException": 58,
  5539. "../util/common": 185,
  5540. "./coreViewmodes": 54
  5541. }],
  5542. 52: [function(e, t, i) {
  5543. "use strict";
  5544. t.exports = {
  5545. BLACK: "black",
  5546. STD: "std",
  5547. WALK: "walk"
  5548. }
  5549. }
  5550. , {}],
  5551. 53: [function(e, t, i) {
  5552. "use strict";
  5553. t.exports = {
  5554. ZoomIn: "zoom.in",
  5555. ZoomOut: "zoom.out",
  5556. ZoomMax: "zoom.max",
  5557. ZoomMin: "zoom.min"
  5558. }
  5559. }
  5560. , {}],
  5561. 54: [function(e, t, i) {
  5562. "use strict";
  5563. t.exports = {
  5564. PANORAMA: "panorama",
  5565. DOLLHOUSE: "dollhouse",
  5566. FLOORPLAN: "floorplan"
  5567. }
  5568. }
  5569. , {}],
  5570. 55: [function(e, t, i) {
  5571. "use strict";
  5572. t.exports = function(e) {
  5573. this.message = e
  5574. }
  5575. }
  5576. , {}],
  5577. 56: [function(e, t, i) {
  5578. "use strict";
  5579. function n(e) {
  5580. r.call(this, e)
  5581. }
  5582. var r = e("./BasicException");
  5583. n.prototype = Object.create(r.prototype),
  5584. t.exports = n
  5585. }
  5586. , {
  5587. "./BasicException": 55
  5588. }],
  5589. 57: [function(e, t, i) {
  5590. "use strict";
  5591. function n(e) {
  5592. r.call(this, e)
  5593. }
  5594. var r = e("./BasicException");
  5595. n.prototype = Object.create(r.prototype),
  5596. t.exports = n
  5597. }
  5598. , {
  5599. "./BasicException": 55
  5600. }],
  5601. 58: [function(e, t, i) {
  5602. "use strict";
  5603. function n(e) {
  5604. r.call(this, e)
  5605. }
  5606. var r = e("./BasicException");
  5607. n.prototype = Object.create(r.prototype),
  5608. t.exports = n
  5609. }
  5610. , {
  5611. "./BasicException": 55
  5612. }],
  5613. 59: [function(a, s, e) {
  5614. (function(e) {
  5615. "use strict";
  5616. var i = a("./util/ajax")
  5617. , n = a("./util/showcase")
  5618. , t = a("./util/logger")
  5619. , r = new t(e)
  5620. , o = {};
  5621. s.exports = {
  5622. loadFeatureFlags: function(e) {
  5623. var t = $.Deferred();
  5624. return i.get(e.urlBase + "", {
  5625. responseType: "json",
  5626. prefetchFrom: "user",
  5627. auth: n.getAuthorizationHeader()
  5628. }).done(function(e) {
  5629. (o = function(e) {
  5630. var t = {};
  5631. if (e) {
  5632. var i = e.flags;
  5633. if (i)
  5634. for (var n in i)
  5635. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5636. return t
  5637. }
  5638. return r.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5639. null
  5640. }(e)) ? t.resolve(o) : t.reject("loading-failed")
  5641. }).fail(function() {
  5642. r.debug("Retrieval of feature flags failed."),
  5643. t.reject("loading-failed")
  5644. }),
  5645. t.promise()
  5646. },
  5647. getFlags: function() {
  5648. return o
  5649. },
  5650. updateDependentSettings: function(e, t) {
  5651. (e = e || o).labels && (t.labels.enabled = !0),
  5652. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5653. e.showcase_sdk && (t.sdkInit = !0),
  5654. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5655. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5656. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5657. e.hide_sc_sharing && (t.share.enabled = !1)
  5658. }
  5659. }
  5660. }
  5661. ).call(this, "/js/featureflags.js")
  5662. }
  5663. , {
  5664. "./util/ajax": 181,
  5665. "./util/logger": 189,
  5666. "./util/showcase": 193
  5667. }],
  5668. 60: [function(e, t, i) {
  5669. "use strict";
  5670. var n = (e("../util/common"),
  5671. {
  5672. status: 0,
  5673. set: function(e) {
  5674. if (isNaN(e))
  5675. return !1;
  5676. var t = $(".progressbar");
  5677. e < 0 && (e = 0),
  5678. 100 < e && (e = 100);
  5679. var i = e * (parseInt(t.css("width").replace("px", "")) / 100)
  5680. , n = Math.round(e)
  5681. , r = parseInt(i) - 15;
  5682. t.find(".bar").css("width", i),
  5683. t.find(".label").css("left", r),
  5684. t.find(".perc").text(n + "%"),
  5685. this.status = e
  5686. },
  5687. done: function(e) {
  5688. return e || this.status ? (this.status = null,
  5689. this.set(100)) : this
  5690. }
  5691. });
  5692. t.exports.circleLoader = n
  5693. }
  5694. , {
  5695. "../util/common": 185
  5696. }],
  5697. 61: [function(e, t, i) {
  5698. "use strict";
  5699. t.exports = Object.freeze({
  5700. CLOSE: "modal.closer.close"
  5701. })
  5702. }
  5703. , {}],
  5704. 62: [function(e, t, i) {
  5705. "use strict";
  5706. function n(t, e) {
  5707. function i() {
  5708. var e = t.offsetHeight >= $("#player").height() && t.offsetWidth >= $("#player").width();
  5709. e !== p && ((p = e) ? (t.classList.add("closeByFooter"),
  5710. c.classList.add("closeByFooter")) : (t.classList.remove("closeByFooter"),
  5711. c.classList.remove("closeByFooter")))
  5712. }
  5713. e ? setTimeout(i, r.guiAnimationSpeed) : i()
  5714. }
  5715. var r = e("../../settings")
  5716. , o = (e("../../tag/Media/MediaEvent"),
  5717. e("../../util/browser"))
  5718. , a = e("../../util/common")
  5719. , s = e("./ModalCloserEvent")
  5720. , l = e("events").EventEmitter
  5721. , c = document.getElementsByClassName("footer")[0]
  5722. , h = c.querySelectorAll(".close")[0]
  5723. , u = null
  5724. , d = null
  5725. , p = null
  5726. , f = (o.isMobile(),
  5727. {
  5728. open: function(e) {
  5729. e && (n(e),
  5730. u && h.removeEventListener("click", u, !0),
  5731. u = function(e, t) {
  5732. t && (t.stopPropagation(),
  5733. t.preventDefault()),
  5734. e && this.emit(s.CLOSE, e),
  5735. f.reset()
  5736. }
  5737. .bind(this, e.id),
  5738. h.addEventListener("click", u, !0),
  5739. d && window.removeEventListener("resize", d, !0),
  5740. d = n.bind(this, e),
  5741. window.addEventListener("resize", d, !0))
  5742. },
  5743. reset: function() {
  5744. c.classList.remove("closeByFooter"),
  5745. h.removeEventListener("click", u, !0),
  5746. window.removeEventListener("resize", d, !0),
  5747. u = d = p = null
  5748. }
  5749. });
  5750. a.extendObject(f, l.prototype),
  5751. t.exports = f
  5752. }
  5753. , {
  5754. "../../tag/Media/MediaEvent": 131,
  5755. "../../settings": 166,
  5756. "../../util/browser": 182,
  5757. "../../util/common": 185,
  5758. "./ModalCloserEvent": 61,
  5759. events: 202
  5760. }],
  5761. 63: [function(e, t, i) {
  5762. "use strict";
  5763. var A = e("../lib/dat.gui")
  5764. , C = e("three")
  5765. , I = e("../util/easing")
  5766. , E = e("../enum/Viewmode")
  5767. , _ = e("../enum/Colors")
  5768. , b = e("../enum/WarpStyle")
  5769. , w = e("../settings");
  5770. e("../tag/tag"),
  5771. A.GUI.prototype.removeFolder = function(e) {
  5772. var t = this.__folders[e];
  5773. t && (t.close(),
  5774. this.__ul.removeChild(t.domElement.parentNode),
  5775. delete this.__folders[e],
  5776. this.onResize())
  5777. }
  5778. ,
  5779. t.exports.toggle = function(t, e, i) {
  5780. var n = new A.GUI({
  5781. width: 400
  5782. })
  5783. , r = n.addFolder("Flydown from Dollhouse");
  5784. r.add(w.flydown, "movementEasing", Object.keys(I)),
  5785. r.add(w.flydown, "movementDelay", 0, 1).step(.01),
  5786. r.add(w.flydown, "rotationEasing", Object.keys(I)),
  5787. r.add(w.flydown, "rotationDelay", 0, 1).step(.01),
  5788. r.add(w.flydown, "modelTextureDelay", 0, 1).step(.01),
  5789. r.add(w.flydown, "skyboxDelay", 0, 1).step(.01),
  5790. r.add(w.dollhouseDefault, "minPolarAngle", 0, C.Math.degToRad(50)),
  5791. r.add(w.dollhouseDefault, "maxPolarAngle", C.Math.degToRad(50), C.Math.degToRad(170));
  5792. var o = n.addFolder("Transition between panos");
  5793. o.add(w.transition, "blur", 0, 10).onFinishChange(function() {}),
  5794. o.add(w.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5795. w.transition.flyTime = 0,
  5796. o.__controllers.forEach(function(e) {
  5797. e.updateDisplay()
  5798. })
  5799. }),
  5800. o.add(w.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5801. w.transition.flySpeed = 0,
  5802. o.__controllers.forEach(function(e) {
  5803. e.updateDisplay()
  5804. })
  5805. }),
  5806. o.add(w.transition, "aimTime", 500, 2500).step(50),
  5807. o.add(w.transition, "aimSlowFactor", 1, 3).step(.1),
  5808. o.add(w.transition, "movementEasing", Object.keys(I));
  5809. var a = n.addFolder("Path Display");
  5810. a.add(w.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5811. a.add(w.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5812. a.add(w.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5813. a.add(w.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5814. a.add(w.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5815. a.add(w.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5816. a.add(w.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5817. a.add(w.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5818. a.add(w.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5819. a.add(w.path, "color", Object.keys(_)).onFinishChange(function() {
  5820. w.path.color = _[w.path.color],
  5821. w.path.colorUp = _._desat(w.path.color),
  5822. w.path.colorDown = _.darken(w.path.color)
  5823. }),
  5824. a.add(w, "reticuleColor", Object.keys(_)).onFinishChange(function() {
  5825. w.reticuleColor = _[w.reticuleColor]
  5826. });
  5827. var s = n.addFolder("Warping")
  5828. , l = s.addFolder("Warp/Teleport");
  5829. l.add(w.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5830. l.add(w.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5831. l.add(w.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5832. l.add(w.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5833. l.add(w.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5834. l.add(w.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5835. l.add(w.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5836. l.add(w.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5837. l.add(w.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5838. l.add(w.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5839. l.add(w.path, "mapGuides").onFinishChange(function() {}),
  5840. l.add(w.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5841. l.add(w.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5842. l.add(w.path, "typ", Object.keys(b)).onFinishChange(function() {
  5843. w.path.typ = b[w.path.typ]
  5844. }),
  5845. l.add(w.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5846. e.endlessLoop = w.warp.loop
  5847. }),
  5848. l.add(w.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  5849. l.add(w.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  5850. l.add(w.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  5851. var c = s.addFolder("Long Warp Only");
  5852. c.add(w.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  5853. w.warp.flySpeed = 0,
  5854. c.__controllers.forEach(function(e) {
  5855. e.updateDisplay()
  5856. })
  5857. }),
  5858. c.add(w.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  5859. c.add(w.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  5860. c.add(w.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  5861. c.add(w.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5862. c.add(w.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5863. c.add(w.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  5864. c.add(w.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  5865. c.add(w.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  5866. c.add(w.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  5867. var h = n.addFolder("Warp Esoterica");
  5868. h.add(w.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  5869. h.add(w.warp, "blur", .01, 1).onFinishChange(function() {}),
  5870. h.add(w.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5871. w.warp.minWarpTime = 0,
  5872. h.__controllers.forEach(function(e) {
  5873. e.updateDisplay()
  5874. })
  5875. }),
  5876. h.add(w.warp, "showBunny").onFinishChange(function() {}),
  5877. h.add(w.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  5878. h.add(w.warp, "movementEasing", Object.keys(I));
  5879. var u = n.addFolder("Misc");
  5880. u.add(w, "dollhouseFOV", 10, 180).onChange(function() {
  5881. i.cameras[E.DOLLHOUSE].fov = w.dollhouseFOV
  5882. }),
  5883. u.add(w, "insideFOV", 10, 180).onChange(function() {
  5884. i.cameras[E.PANORAMA].fov = w.insideFOV
  5885. }),
  5886. u.add(w, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  5887. u.add(w, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  5888. u.add(w, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  5889. var d = n.addFolder("Navigation");
  5890. d.add(w.navigation, "panoScores").onFinishChange(function() {
  5891. w.navigation.panoScores || t.panos.forEach(function(e) {
  5892. e.floor.remove(e.text3d),
  5893. e.text3d = null
  5894. })
  5895. }),
  5896. d.add(w.navigation, "mouseDirection"),
  5897. d.add(w.navigation, "filterStrictness", 0, 1),
  5898. d.add(w.navigation, "angleFactor", -60, 0),
  5899. d.add(w.navigation, "directionFactor", 1, 20),
  5900. d.add(w.navigation, "distanceFactor", -5, 5),
  5901. d.add(w.navigation, "optionalityFactor", .1, 10);
  5902. var p = n.addFolder("tags")
  5903. , f = p.addFolder("Tag Creation");
  5904. f.add(w.tags.pole, "enabled").name("poleEnabled"),
  5905. f.add(w.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  5906. f.add(w.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  5907. f.add(w.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  5908. var g = p.addFolder("Visibility");
  5909. g.add(w.tags.visibility, "anyDistance"),
  5910. g.add(w.tags.visibility, "visibleDistance", .1, 30).step(.1),
  5911. g.add(w.tags.visibility, "cameraClearance", 0, 1).step(.01),
  5912. g.add(w.tags.visibility, "hideViaFloor"),
  5913. g.add(w.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  5914. g.add(w.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  5915. var m = p.addFolder("Disc Parameters");
  5916. m.add(w.tags.disc.scale, "nearBound", .1, 10).step(.1),
  5917. m.add(w.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  5918. m.add(w.tags.disc.scale, "linkFarBound").onChange(function(e) {
  5919. e && (w.tags.disc.scale.farBound = w.tags.visibility.visibleDistance * (1 - w.tags.disc.scale.linkPercent / 100))
  5920. }),
  5921. m.add(w.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  5922. w.tags.disc.scale.linkFarBound && (w.tags.disc.scale.farBound = w.tags.visibility.visibleDistance * (1 - e / 100))
  5923. }),
  5924. m.add(w.tags.disc.scale, "maxSize", 40, 200).step(1),
  5925. m.add(w.tags.disc.scale, "minSize", 20, 100).step(1),
  5926. m.add(w.tags.disc.scale, "responsiveness", 0, 100).step(1);
  5927. var v = p.addFolder("Navigate");
  5928. v.add(w.tags.navigate, "nearestPano").name("nearestPano"),
  5929. v.add(w.tags.navigate, "lineOfSight").name("lineOfSight"),
  5930. v.add(w.tags.navigate, "reactivate").name("reactivate"),
  5931. v.add(w.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  5932. v.add(w.tags.navigate, "tiltTolerance", 0, 50).step(1),
  5933. v.add(w.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  5934. var y = n.addFolder("Debug");
  5935. y.add(w, "wireframe").onFinishChange(function() {
  5936. t.chunks.forEach(function(e) {
  5937. e.material && (e.wireframeTwin || (e.wireframeTwin = new C.WireframeHelper(e),
  5938. e.wireframeTwin.material.depthWrite = !1,
  5939. e.wireframeTwin.material.depthTest = !1,
  5940. e.wireframeTwin.material.opacity = .5,
  5941. e.wireframeTwin.material.transparent = !0),
  5942. w.wireframe ? t.add(e.wireframeTwin) : t.remove(e.wireframeTwin))
  5943. })
  5944. }),
  5945. y.add(w, "skyboxWireframe").onFinishChange(function() {
  5946. w.skyboxWireframe ? (t.skybox.wireframe = new C.WireframeHelper(t.skybox),
  5947. t.add(t.skybox.wireframe)) : (t.remove(t.skybox.wireframe),
  5948. t.skybox.wireframe = null)
  5949. }),
  5950. y.add(w, "showSweeps").onFinishChange(function() {
  5951. t.setSweepVisibility(w.showSweeps)
  5952. }),
  5953. y.add(w, "showMesh").onFinishChange(function() {
  5954. t.chunks.forEach(function(e) {
  5955. e.visible = w.showMesh
  5956. })
  5957. }),
  5958. y.add(w, "showFloors").onFinishChange(function() {
  5959. t.floors.forEach(function(e) {
  5960. e.collider.children.forEach(function(e) {
  5961. e.material.visible = w.showFloors
  5962. })
  5963. })
  5964. }),
  5965. y.add(w, "showSkyboxes").onFinishChange(function() {
  5966. t.panos.forEach(function(e) {
  5967. e.skyboxMesh.visible = w.showSkyboxes
  5968. })
  5969. }),
  5970. y.add(w, "showNeighbors").onChange(function() {}),
  5971. y.add(t, "alpha", 0, 1)
  5972. }
  5973. }
  5974. , {
  5975. "../enum/Colors": 19,
  5976. "../enum/Viewmode": 51,
  5977. "../enum/WarpStyle": 52,
  5978. "../lib/dat.gui": 93,
  5979. "../tag/tag": 123,
  5980. "../settings": 166,
  5981. "../util/easing": 186,
  5982. three: 217
  5983. }],
  5984. 64: [function(c, h, e) {
  5985. (function(e) {
  5986. "use strict";
  5987. function i(e, t, i, n) {
  5988. $(".gui-error .error-problem-text").text(e),
  5989. $(".gui-error .error-solution-text").text(t),
  5990. $(".gui-error .error-explanation").text(i),
  5991. $(".gui-error .error-actions").html(n),
  5992. $(window).resize(),
  5993. $(".gui-error").fadeIn(),
  5994. $("#bottom-logo").fadeIn()
  5995. }
  5996. function n(e) {
  5997. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  5998. i(e, s.ERROR_BROWSER_SOLUTION, s.ERROR_BROWSER_EXPLANATION, t),
  5999. r.isMobile() || $("[rel=tiletip]").tooltip({
  6000. placement: "bottom",
  6001. delay: {
  6002. show: 50,
  6003. hide: 0
  6004. },
  6005. trigger: "hover",
  6006. viewport: {
  6007. selector: "body",
  6008. padding: 10
  6009. }
  6010. })
  6011. }
  6012. function t() {
  6013. var e = r.isMobile() ? "" : '<span class="link install-browser">' + s.ERROR_GENERIC_ACTIONS_2 + "</span>" + s.ERROR_GENERIC_ACTIONS_3
  6014. , t = [s.ERROR_GENERIC_ACTIONS_1, e].join("");
  6015. i(s.ERROR_GENERIC_PROBLEM, s.ERROR_GENERIC_SOLUTION, "", t),
  6016. r.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6017. e.preventDefault(),
  6018. e.stopPropagation(),
  6019. n(" ")
  6020. })
  6021. }
  6022. var r = c("./../util/browser")
  6023. , o = c("./../analytics")
  6024. , a = c("./../settings")
  6025. , s = c("../localization/localize")
  6026. , l = new (c("./../util/logger"))(e);
  6027. h.exports.error = function(e) {
  6028. if ($("head title").text(a.pageTitle),
  6029. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6030. $("#gui-loading").fadeOut(250),
  6031. $("#quick-blackout").hide(),
  6032. o.track("showcase_error", {
  6033. error_key: e
  6034. }),
  6035. s.locale || s.init(),
  6036. "webgl-unsupported" === e)
  6037. r.isMobile() ? t() : n(s.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6038. else if ("webgl-ios" === e)
  6039. i(s.ERROR_WEBGL_IOS_PROBLEM, s.ERROR_WEBGL_IOS_SOLUTION, "", s.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + s.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6040. else if ("webgl-safari" === e)
  6041. i(s.ERROR_WEBGL_SAFARI_PROBLEM, "", "", s.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + s.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + s.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + s.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6042. else if ("webgl-generic" === e)
  6043. t();
  6044. else if ("missing-urls" === e)
  6045. i(s.ERROR_MISSING_URLS_PROBLEM, "", s.ERROR_MISSING_URLS_EXPLANATION);
  6046. else if ("loading-failed" === e)
  6047. i(s.ERROR_LOADING_FAILED_PROBLEM, "", "", s.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href="https://support.port.com/hc/articles/208220058">' + s.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6048. else {
  6049. if ("loading-failed-maintenance" !== e)
  6050. return void l.error("Unhandled error: " + e);
  6051. i(s.ERROR_MAINTENANCE_PROBLEM, s.ERROR_MAINTENANCE_SOLUTION)
  6052. }
  6053. }
  6054. }
  6055. ).call(this, "/js/gui/error.js")
  6056. }
  6057. , {
  6058. "../localization/localize": 108,
  6059. "./../analytics": 4,
  6060. "./../settings": 166,
  6061. "./../util/browser": 182,
  6062. "./../util/logger": 189
  6063. }],
  6064. 65: [function(Oe, Le, e) {
  6065. (function(e) {
  6066. "use strict";
  6067. function c() {
  6068. for (var e in Ce)
  6069. if (Ce.hasOwnProperty(e)) {
  6070. var t = Ce[e];
  6071. if (!t.visible)
  6072. for (var i = 0; i < t.elements.length; i++)
  6073. $(t.elements[i]).hide()
  6074. }
  6075. Ce.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6076. !1 === Ce.tourControls.visible && $("#drawer").addClass("fullWidth"),
  6077. ge = [],
  6078. Ce.floors.visible && ge.push(".gui-floor", ".gui-floor-title"),
  6079. ge.push(".hideTarget", ".pinTop.right")
  6080. }
  6081. function v(e, t) {
  6082. var i = !S.isMobile() && M.zoom.enabled && t.mode === ie.PANORAMA && !e.tourIsPlaying;
  6083. $("#gui-zoomin").toggle(i),
  6084. $("#gui-zoomout").toggle(i)
  6085. }
  6086. function l() {
  6087. n(),
  6088. $(".pinBottom").toggleClass("open"),
  6089. $("#drawer").toggleClass("open"),
  6090. $(".footer").toggleClass("open"),
  6091. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", se.CLOSE_HIGHLIGHTS),
  6092. _e("highlights")) : ($("#pullTab .icon").attr("data-original-title", se.OPEN_HIGHLIGHTS),
  6093. O.resetDrawer()),
  6094. setTimeout(function() {
  6095. $("#pullTab").toggleClass("opened")
  6096. }, $("#drawer").hasClass("open") ? 0 : M.highlightAnimationDuration),
  6097. $(".pinBottom").hasClass("open") && t($(".vr-popup")) && $(".vr-popup").is(":visible") && X.dismiss()
  6098. }
  6099. function t(e) {
  6100. var t;
  6101. return "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6102. t = e.position().top + e.outerHeight(),
  6103. e.attr("style", "display: none")),
  6104. $("#player").outerHeight() - 130 < t + 25
  6105. }
  6106. function y(e) {
  6107. "touchstart" === e.type && e.preventDefault(),
  6108. e.stopPropagation()
  6109. }
  6110. function n() {
  6111. w && (w.reload(),
  6112. w.init())
  6113. }
  6114. function r() {
  6115. $("#gui-spinner").stop(!0, !0),
  6116. $("#gui-spinner").fadeOut(1e3),
  6117. !(Ae = !0)
  6118. }
  6119. function A(e, t) {
  6120. var i = e.mode
  6121. , n = t || e.currentPano;
  6122. $("#gui-modes-dollhouse").toggleClass("active", i === ie.DOLLHOUSE),
  6123. $("#gui-modes-floorplan").toggleClass("active", i === ie.FLOORPLAN),
  6124. $("#gui-modes-inside").toggleClass("active", i === ie.PANORAMA),
  6125. i === ie.PANORAMA ? ($("#view-controllers").slideUp(500),
  6126. M.show360Views.enabled && !n.isAligned() ? ($(".gui-floor").addClass("hidden"),
  6127. $("#gui-modes-outside").addClass("desktop-only")) : ($(".gui-floor").removeClass("hidden"),
  6128. $("#gui-modes-outside").removeClass("desktop-only")),
  6129. $("#gui-modes-outside").removeClass("hidden")) : i !== ie.TRANSITIONING && (r(),
  6130. pe = i,
  6131. $("#gui-modes-outside").addClass("hidden"),
  6132. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6133. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(M.guiAnimationSpeed))
  6134. }
  6135. function C(t, i) {
  6136. function e() {
  6137. document.getElementById("vr").classList.remove("hidden"),
  6138. M.vr.allowWebVR ? S.getVRDisplay().then(function(e) {
  6139. S.supportsFullscreen() ? function(e) {
  6140. ue.info(e.displayName + " detected, VR button activates WebVR experience"),
  6141. Q.init(t.data, i, e, x),
  6142. Q.on(J.OPENED, _e.bind(gui, "vr")),
  6143. Q.on(J.SHOW_TERMS, W.show.bind(W))
  6144. }(e) : (ue.warn("Unable to use WebVR when full screen is not supported"),
  6145. $(".improper-embed").toggleClass("hidden", !1),
  6146. n())
  6147. }, function(e) {
  6148. n()
  6149. }) : n()
  6150. }
  6151. function n() {
  6152. var e;
  6153. ue.info("WebVR support not found, VR button activates native app VR modal"),
  6154. X.init(t.data, x),
  6155. X.on(Z.OPENED, (e = document.getElementById("vr-modal"),
  6156. function() {
  6157. _e("vr"),
  6158. V.open(e)
  6159. }
  6160. )),
  6161. X.on(Z.CLOSED, V.reset)
  6162. }
  6163. if (M.vr.enabled && t.supportsVR && !S.valueFromHash("mls", 0))
  6164. switch (M.vr.option) {
  6165. case le.CONTEXTUAL:
  6166. e();
  6167. break;
  6168. case le.ANDROID:
  6169. S.detectAndroid() && e();
  6170. break;
  6171. case le.NONE:
  6172. }
  6173. }
  6174. function h(e, i) {
  6175. for (var n = $(".gui-floor"), t = 0; t < e.floors.length; t++)
  6176. if ("372" !== getQueryVariable("m")) {
  6177. var r = $('<div class="floorChoice" data-index="' + t + '"></div>').text(e.floors.get(t).name);
  6178. $(".gui-floor").find(".container").prepend(r)
  6179. }
  6180. n.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + se.FLOOR_ALL + "</div>"),
  6181. n.on("click", function(e) {
  6182. y(e),
  6183. _e("floor"),
  6184. n.toggleClass("open")
  6185. }),
  6186. $(".floorChoice").on("click", function(e) {
  6187. y(e);
  6188. var t = $(this).data("index");
  6189. "all" !== t ? (R.updateInteraction(oe.InteractionGui, "floor-control"),
  6190. i.player.gotoFloor(t),
  6191. R.track("showcase_gui", {
  6192. gui_action: "click_floor_select_button",
  6193. interaction_source: "gui"
  6194. })) : (R.updateInteraction(oe.InteractionGui, "floor-control"),
  6195. _e("move"),
  6196. i.allFloors(),
  6197. R.track("showcase_gui", {
  6198. gui_action: "click_toggle_all_floors_button",
  6199. interaction_source: "gui"
  6200. })),
  6201. n.removeClass("open")
  6202. //add:
  6203. if (window.VisiSet && (VisiSet.setPanoVisible || VisiSet.setTagVisible || VisiSet.setPanoLog)){
  6204. VisiSet.changePanoVisi(true)
  6205. }
  6206. })
  6207. }
  6208. function I(e, t) {
  6209. e && (t === ie.DOLLHOUSE || t === ie.FLOORPLAN ? ($(".allFloorBtn").show(),
  6210. $(".gui-floor-icon").hide(),
  6211. $(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),
  6212. $(".gui-floor-icon").show(),
  6213. $(".gui-floor-title").hide()),
  6214. e.model.allFloorsVisible ? ($(".gui-floor-title").text(se.FLOOR_ALL),
  6215. $(".gui-floor-number").text(se.FLOOR_ALL),
  6216. $(".floorChoice").removeClass("active"),
  6217. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6218. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6219. $(".floorChoice").removeClass("active"),
  6220. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6221. }
  6222. function E() {
  6223. var e = $("#player").width() - 20
  6224. , t = $("#scroller")
  6225. , i = $("#drawer")
  6226. , n = $(".pinBottom");
  6227. $("#player").width() < 488 || $("#player").height() < 488 ? (t.addClass("hidden"),
  6228. i.addClass("noScroll"),
  6229. n.addClass("noScroll")) : e < T != !i.hasClass("noScroll") && (t.toggleClass("hidden"),
  6230. i.toggleClass("noScroll"),
  6231. n.toggleClass("noScroll"))
  6232. }
  6233. function _(e) {
  6234. e.waitQueue.length <= 0 ? r() : ye || function(e) {
  6235. e = e || 0,
  6236. Ae = !1,
  6237. window.setTimeout(function() {
  6238. Ae || (!0,
  6239. $("#gui-spinner").stop(!0, !0).show())
  6240. }
  6241. .bind(this), e)
  6242. }(M.modelComponentLoadSpinnerDelay)
  6243. }
  6244. function b(e, t) {
  6245. for (var i = []; e; )
  6246. i.push(e),
  6247. e = e.parentNode;
  6248. for (; t && -1 === i.indexOf(t); )
  6249. t = t.parentNode;
  6250. return t
  6251. }
  6252. var w, T, o, a, x, i, s, u, d, p, f, g, S = (Oe("three"),
  6253. Oe("../util/ajax"),
  6254. Oe("../util/browser")), M = Oe("../settings"), R = Oe("../analytics"), m = (Oe("../util/transitions"),
  6255. Oe("../util/camera"),
  6256. Oe("../util/logger")), P = (Oe("../objects/Snapshot"),
  6257. Oe("./helpManager")), O = Oe("./immersiveMode"), L = Oe("./loadingScreen"), D = Oe("./landingScreen"), N = Oe("./playButton"), F = Oe("./populateModal"), B = Oe("./memoryUsage"), V = Oe("./closer/modalCloser"), k = Oe("./closer/ModalCloserEvent"), U = Oe("./help/help"), H = Oe("./help/HelpEvent"), z = Oe("./title/titleBar"), G = Oe("./title/TitleEvents"), W = Oe("./terms/terms"), j = Oe("./terms/TermsEvent"), Y = Oe("./title/tagToggle"), q = Oe("./tourInteraction"), X = Oe("./vr/vrModal"), Z = Oe("./vr/vrEvent"), K = Oe("./sharing/modal"), Q = Oe("./webvr/webVRgui"), J = Oe("./webvr/WebVrEvent"), ee = Oe("../controls/serializer"), te = Oe("../enum/Keys"), ie = Oe("../enum/Viewmode"), ne = (Oe("../enum/BlackoutStyle"),
  6258. Oe("../tag/Media/MediaEvent")), re = (Oe("../enum/PathDiscardMode"),
  6259. Oe("../enum/PathDisplayMode"),
  6260. Oe("../enum/DirectorEvents"),
  6261. Oe("../enum/PlayerEvents")), oe = Oe("../enum/ControlEvents"), ae = Oe("./sharing/ShareEvents"), se = Oe("../localization/localize"), le = (Oe("../enum/Vectors"),
  6262. Oe("../enum/WarpStyle"),
  6263. Oe("../enum/AlignmentType"),
  6264. Oe("../enum/VROption")), ce = Oe("./konami"), he = Oe("../lib/dat.gui"), ue = new m(e), de = (Oe("../util/showcase"),
  6265. Oe("../enum/ZoomEvents")), pe = ie.DOLLHOUSE, fe = 0, ge = [".hideTarget"], me = null, ve = null, ye = !1, Ae = !1, Ce = {
  6266. coBrand: {
  6267. visible: !0,
  6268. elements: [".co-brand", "#loaderCoBrand"]
  6269. },
  6270. help: {
  6271. visible: !0,
  6272. elements: [".nav-help", "#nav-help"]
  6273. },
  6274. tourControls: {
  6275. visible: !0,
  6276. elements: [".next", ".previous", "#play"]
  6277. },
  6278. highlight: {
  6279. visible: !0,
  6280. elements: ["#drawer", "#pullTab"]
  6281. },
  6282. share: {
  6283. visible: !0,
  6284. elements: [".socialButton", "#share"]
  6285. },
  6286. fullScreen: {
  6287. visible: !0,
  6288. elements: ["#gui-fullscreen"]
  6289. },
  6290. floors: {
  6291. visible: !0,
  6292. elements: [".gui-floor"]
  6293. }
  6294. }, Ie = (g = document.getElementById("drawer"),
  6295. function() {
  6296. $("#player").height() < 400 && g.classList.contains("open") && l()
  6297. }
  6298. ), Ee = (f = document.getElementById("meta-info"),
  6299. function() {
  6300. $("#player").height() < 400 && f.classList.contains("expand") && z.toggleMeta(!0)
  6301. }
  6302. ), _e = (i = document.getElementById("meta-info"),
  6303. s = document.getElementById("interaction-modal"),
  6304. u = $("#drawer").eq(0),
  6305. d = $(".gui-floor").eq(0),
  6306. p = $(".vr-popup").eq(0),
  6307. function(e) {
  6308. switch (e) {
  6309. case "info":
  6310. we(),
  6311. Te(),
  6312. Ie(),
  6313. Me(),
  6314. Re(),
  6315. xe(),
  6316. Pe();
  6317. break;
  6318. case "terms":
  6319. be(),
  6320. Te(),
  6321. Se(),
  6322. Me(),
  6323. Re(),
  6324. xe(),
  6325. Pe();
  6326. break;
  6327. case "help":
  6328. be(),
  6329. we(),
  6330. Me(),
  6331. Re(),
  6332. xe(),
  6333. Pe();
  6334. break;
  6335. case "vr":
  6336. be(),
  6337. we(),
  6338. Me(),
  6339. Re(),
  6340. Te(),
  6341. Pe(),
  6342. t(p) && Se();
  6343. break;
  6344. case "highlights":
  6345. Ee(),
  6346. we(),
  6347. Me(),
  6348. Re();
  6349. break;
  6350. case "share":
  6351. be(),
  6352. we(),
  6353. Te(),
  6354. Re(),
  6355. xe(),
  6356. Pe();
  6357. break;
  6358. case "floor":
  6359. we(),
  6360. Me(),
  6361. xe();
  6362. break;
  6363. case "view":
  6364. Re(),
  6365. Me(),
  6366. we(),
  6367. xe();
  6368. break;
  6369. case "tour":
  6370. case "move":
  6371. we(),
  6372. Me(),
  6373. Re(),
  6374. xe();
  6375. break;
  6376. case "resize":
  6377. be(),
  6378. Ie(),
  6379. Re();
  6380. break;
  6381. case "tag":
  6382. we(),
  6383. Te(),
  6384. Me(),
  6385. Re(),
  6386. xe()
  6387. }
  6388. }
  6389. );
  6390. function be() {
  6391. i.classList.contains("expand") && z.toggleMeta(!0)
  6392. }
  6393. function we() {
  6394. W.hide()
  6395. }
  6396. function Te() {
  6397. U.close()
  6398. }
  6399. function xe() {
  6400. X.dismiss()
  6401. }
  6402. function Se() {
  6403. u.hasClass("open") && l()
  6404. }
  6405. function Me() {
  6406. K.hide()
  6407. }
  6408. function Re() {
  6409. d.hasClass("open") && d.removeClass("open")
  6410. }
  6411. function Pe() {
  6412. s.classList.contains("fadeIn") && (s.classList.contains("landing") ? D.dismissModal() : s.classList.contains("tour") && q.dismissModal())
  6413. }
  6414. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  6415. $("#gui-fullscreen").toggle(!S.isFullscreen()),
  6416. $("#gui-fullscreen-exit").toggle(!!S.isFullscreen()),
  6417. setTimeout(function() {
  6418. $(".icon:visible").hide().show(0)
  6419. }, 100)
  6420. }),
  6421. $("#gui-fullscreen").find("a").on("click", function(e) {
  6422. y(e),
  6423. S.requestFullscreen($("body")[0]),
  6424. R.track("showcase_gui", {
  6425. gui_action: "click_enter_fullscreen",
  6426. interaction_source: "gui"
  6427. })
  6428. }),
  6429. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  6430. y(e),
  6431. S.exitFullscreen(),
  6432. R.track("showcase_gui", {
  6433. gui_action: "click_exit_fullscreen",
  6434. interaction_source: "gui"
  6435. })
  6436. }),
  6437. $(window).on("resize", function(e) {
  6438. var t = e.target.innerHeight
  6439. , i = e.target.innerWidth;
  6440. t === o && i === a || (Ce.highlight.visible && E(),
  6441. _e("resize"),
  6442. $(".pinTop.right").removeClass("hideUnderMeta"),
  6443. n(),
  6444. o = t,
  6445. a = i)
  6446. }).resize(),
  6447. S.supportsFullscreen() || $("#gui-fullscreen").hide(),
  6448. $("#pullTab").on("click", function(e) {
  6449. y(e),
  6450. $("#drawer").hasClass("open") ? (R.trackAlways("showcase_gui", {
  6451. gui_action: "hide_highlight_reel"
  6452. }),
  6453. $(this).addClass("open").children("img").attr("src", "images/auto.png")) : (R.trackAlways("showcase_gui", {
  6454. gui_action: "show_highlight_reel"
  6455. }),
  6456. $(this).removeClass("open").children("img").attr("src", "images/auto-suspend.png")),
  6457. l()
  6458. }),
  6459. window.DATA.showHotListSta && ($("#hotList").css("display", ""),
  6460. $("#hotList").on("click", function(e) {
  6461. y(e);
  6462. var t = $("#hotListWrap")[0];
  6463. t.classList.contains("hotListActive") ? (t.classList.remove("hotListActive"),
  6464. this.classList.remove("active")) : (t.classList.add("hotListActive"),
  6465. this.classList.add("active"))
  6466. }),
  6467. $("#hotListContent ul").on("mouseover", function(e) {
  6468. y(e);
  6469. var t = e.target
  6470. , i = document.getElementById("hotListWrap");
  6471. if ("SPAN" === t.tagName) {
  6472. var n = t.parentElement.parentElement;
  6473. t.offsetWidth + 116 >= n.clientWidth ? i.style.width = t.offsetWidth + 116 + "px" : i.style.width = ""
  6474. } else if ("LI" === t.tagName) {
  6475. n = t.parentElement;
  6476. t.children[0].offsetWidth + 116 >= n.clientWidth ? i.style.width = t.children[0].offsetWidth + 116 + "px" : i.style.width = ""
  6477. } else
  6478. i.style.width = ""
  6479. }),
  6480. $("#hotListContent ul").on("click", function(e) {
  6481. y(e),
  6482. this.preElem && this.preElem.classList.remove("active"),
  6483. "SPAN" === e.target.tagName ? (e.target.parentElement.classList.add("active"),
  6484. e.target.parentElement.hot && e.target.parentElement.hot.examine(!0),
  6485. this.preElem = e.target.parentElement) : (e.target.classList.add("active"),
  6486. e.target.hot && e.target.hot.examine(!0),
  6487. this.preElem = e.target)
  6488. }),
  6489. $("#hotListClose").on("click", function(e) {
  6490. y(e),
  6491. $("#hotListWrap")[0].classList.remove("hotListActive"),
  6492. $("#hotListContent ul .active").removeClass("active"),
  6493. $("#hotList")[0].classList.remove("active")
  6494. })),
  6495. "true" === window.DATA.supportsVR && $("#vr").css("display", ""),
  6496. $("#more-menu-button").on("click", function(e) {
  6497. y(e),
  6498. $("#more-menu").toggleClass("open")
  6499. }),
  6500. Le.exports.init = function(s, l, c, e, t, i, n) {
  6501. var r;
  6502. x = n,
  6503. s.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6504. s.supportedModes[ie.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6505. F.init(),
  6506. D.init(s, i),
  6507. ce.init(s, l, e),
  6508. $(".icon").on("mouseover", function() {
  6509. l.player && l.player.reticule.hide()
  6510. }),
  6511. function(e, t) {
  6512. var i = t.player;
  6513. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6514. y(e),
  6515. R.updateInteraction(oe.InteractionGui, "inside-button"),
  6516. R.track("USER", {
  6517. event_type: "showcase_gui",
  6518. gui_action: "click_inside_mode_button"
  6519. }),
  6520. t.changeMode(ie.PANORAMA)
  6521. }),
  6522. $("#gui-modes-outside").find("a").on("click", function(e) {
  6523. y(e),
  6524. R.track("showcase_gui", {
  6525. gui_action: "click_outside_mode_button"
  6526. }),
  6527. t.changeMode(pe)
  6528. }),
  6529. $("#gui-modes-floorplan").on("click", function(e) {
  6530. y(e),
  6531. i.mode !== ie.FLOORPLAN && (R.track("showcase_gui", {
  6532. gui_action: "click_floorplan_mode_button"
  6533. }),
  6534. t.changeMode(ie.FLOORPLAN))
  6535. }),
  6536. $("#gui-modes-dollhouse").on("click", function(e) {
  6537. y(e),
  6538. i.mode !== ie.DOLLHOUSE && (R.track("showcase_gui", {
  6539. gui_action: "click_dollhouse_mode_button"
  6540. }),
  6541. t.changeMode(ie.DOLLHOUSE))
  6542. })
  6543. }(0, l),
  6544. function(e, t) {
  6545. $("#play").on("mousedown touchstart", function(e) {
  6546. y(e),
  6547. _e("tour"),
  6548. q.play(),
  6549. R.trackAlways("showcase_gui", {
  6550. gui_action: "play_highlights"
  6551. })
  6552. }),
  6553. window.startAndPlay = function(e) {
  6554. _e("tour"),
  6555. q.play(),
  6556. R.trackAlways("showcase_gui", {
  6557. gui_action: "play_highlights"
  6558. })
  6559. }
  6560. ,
  6561. $("#pause").on("mousedown touchstart", function(e) {
  6562. y(e),
  6563. q.pause(),
  6564. R.trackAlways("showcase_gui", {
  6565. gui_action: "pause_highlights"
  6566. })
  6567. }),
  6568. $("#gui-zoomin").find("a").on("click", function(e) {
  6569. y(e),
  6570. t.player.zoomInIncrementally()
  6571. }),
  6572. $("#gui-zoomout").find("a").on("click", function(e) {
  6573. y(e),
  6574. t.player.zoomOutIncrementally()
  6575. })
  6576. }(0, l),
  6577. s.data.enable_social_sharing && s.data.is_public && M.share.enabled && (K.init(DATA.name/* s.data.name */),
  6578. K.on(ae.OPENED, (r = document.getElementById("share-modal"),
  6579. function() {
  6580. _e("share"),
  6581. V.open(r)
  6582. }
  6583. )),
  6584. K.on(ae.CLOSED, V.reset)),
  6585. 0 < s.heroLocations.length ? function(e, i, t) {
  6586. var n = 100 / (fe = e.heroLocations.length) + "%"
  6587. , r = $("#thumb-container")
  6588. , o = $("#progressBar");
  6589. $("#status").find(".totalSteps").text(fe);
  6590. for (var a = 0; a < fe; a++) {
  6591. var s = e.heroLocations[a]
  6592. , l = $('<li class="thumbImg" data-index=""><img src=""></li>');
  6593. if(s.heroLocations){//有子项,选第一张截图
  6594. var tmp = s.heroLocations[0].thumbUrl.replace('https://','').replace('http://','')
  6595. }else{
  6596. var tmp = s.thumbUrl.replace('https://','').replace('http://','')
  6597. }
  6598. if (l.attr("data-index", a),
  6599. //Ce.highlight.visible && l.find("img").attr("src",'https://'+tmp),
  6600. Ce.highlight.visible && l.find("img").attr("src", 'http://'+tmp),// xzw改 导览图片 https在某些服务器打不开
  6601. s.name) {
  6602. var c = $('<div class="overlay"></div>').text(s.name);
  6603. l.prepend(c)
  6604. }
  6605. if (e.has360Views && s.cameraMode === ie.PANORAMA) {
  6606. var h = e.panos.get(s.panoId)
  6607. , u = h && !h.isAligned() ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6608. l.prepend(u)
  6609. }
  6610. r.append(l),
  6611. o.append('<div class="step" data-idx="' + a + '" style="width:' + n + '"></div>')
  6612. }
  6613. T = 144 * fe,
  6614. 111 * fe,
  6615. $(".thumbImg").on("mouseover", function() {
  6616. !function(e) {
  6617. return e.describe().inTransition
  6618. }(i) && t.showPathToHeroLocation([$(this).data("index"),0])//改
  6619. }),
  6620. $(".thumbImg").on("mouseout", function() {
  6621. i.clearPath()
  6622. }),
  6623. $(".thumbImg").on("click", function(e) {
  6624. y(e);
  6625. var t = $(this);
  6626. R.updateInteraction(oe.InteractionGui, "thumbnail"),
  6627. R.trackAlways("showcase_gui", {
  6628. gui_action: "click_highlight"
  6629. }),
  6630. i.goToHighlight([t.data("index"),0])//改
  6631. }),
  6632. $(".previous").find("a").on("click", function(e) {
  6633. y(e),
  6634. R.trackAlways("showcase_gui", {
  6635. gui_action: "prev_highlight"
  6636. }),
  6637. i.prevHighlight()
  6638. }),
  6639. $(".next").find("a").on("click", function(e) {
  6640. y(e),
  6641. R.trackAlways("showcase_gui", {
  6642. gui_action: "next_highlight"
  6643. }),
  6644. i.nextHighlight()
  6645. }),
  6646. $("#drawer").on("mouseleave", function(t) {
  6647. var i;
  6648. y(t);
  6649. try {
  6650. i = new MouseEvent("mouseup",{
  6651. clientX: t.clientX,
  6652. clientY: t.clientY,
  6653. screenX: t.screenX,
  6654. screenY: t.screenY
  6655. })
  6656. } catch (e) {
  6657. (i = document.createEvent("MouseEvents")).initMouseEvent("mouseup", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  6658. }
  6659. document.dispatchEvent(i)
  6660. }),
  6661. (w = new Sly($("#scrollFrame"),{
  6662. horizontal: !0,
  6663. itemNav: "centered",
  6664. smart: !0,
  6665. scrollTrap: !0,
  6666. scrollBy: 1,
  6667. mouseDragging: !0,
  6668. touchDragging: !0,
  6669. speed: 300,
  6670. dragHandle: !0,
  6671. dynamicHandle: !0,
  6672. clickBar: !0,
  6673. scrollBar: $("#scroller"),
  6674. activateOn: null
  6675. }).init()).on("active", function(e, t) {
  6676. t,
  6677. _e("tour"),
  6678. $(".step").removeClass("active"),
  6679. $("#status").find(".curIdx").text(t + 1);
  6680. for (var i = 0; i <= t; i++)
  6681. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6682. }),
  6683. E()
  6684. }(s, l, c) : (Ce.highlight.visible = !1,
  6685. Ce.tourControls.visible = !1),
  6686. z.on(G.OPEN_INFO, _e.bind(this, "info")),
  6687. function() {
  6688. var n;
  6689. document.body.addEventListener("mousedown", function(e) {
  6690. n = 0 === e.button || 1 === e.which ? e.target : null
  6691. }, !0),
  6692. document.body.addEventListener("mouseup", function(t) {
  6693. n !== t.target && (n = b(n, t.target));
  6694. var e = document.getElementById("gui-parent");
  6695. if (b(e, n) !== e && (n = null),
  6696. n) {
  6697. var i;
  6698. try {
  6699. i = new MouseEvent("click",t)
  6700. } catch (e) {
  6701. (i = document.createEvent("MouseEvents")).initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  6702. }
  6703. i.syntheticClick = !0,
  6704. n.dispatchEvent(i),
  6705. n = null
  6706. }
  6707. }, !0),
  6708. document.getElementById("gui-parent").addEventListener("click", function(e) {
  6709. e.syntheticClick || (e.stopPropagation(),
  6710. "A" === e.target.nodeName && e.preventDefault())
  6711. }, !0)
  6712. }(),
  6713. A(c),
  6714. C(s, t),
  6715. s.on("floor.changed", I),
  6716. s.on("waiting", function(e) {
  6717. _(e)
  6718. }
  6719. .bind(this, s)),
  6720. s.on("waiting-done", function(e) {
  6721. _(e)
  6722. }
  6723. .bind(this, s)),
  6724. c.on(re.ModeChanged, function(e, t) {
  6725. A(c),
  6726. v(l, c),
  6727. t === ie.PANORAMA && c.currentPano && !c.currentPano.isAligned() && (t = ie.OUTDOOR),
  6728. U.updateMode(t)
  6729. }),
  6730. e.on(oe.Move, _e.bind(this, "move")),
  6731. c.on(re.Ready, function() {
  6732. O.init(e, c, c.tagManager, l),
  6733. c.on(re.ModeChanged, function(e, t) {
  6734. e !== t && $(".vr-popup").is(":visible") && X.dismiss()
  6735. })
  6736. }),
  6737. c.on(re.PanoChosen, function(e, t) {
  6738. A(c, t),
  6739. U.updateMode(t && !t.isAligned() ? ie.OUTDOOR : ie.PANORAMA)
  6740. }),
  6741. V.on(k.CLOSE, function(e) {
  6742. switch (e) {
  6743. case "vr-modal":
  6744. X.dismiss();
  6745. break;
  6746. case "share-modal":
  6747. K.hide();
  6748. break;
  6749. case "terms-modal":
  6750. W.hide()
  6751. }
  6752. });
  6753. var o, h = $("#play").eq(0), u = $("#pause").eq(0), d = $(".pinBottom").toArray(), p = $("#drawer").eq(0), f = $("#playHead").eq(0), a = $("#progressBar").eq(0), g = $("#thumb-container").eq(0).children(), m = a.children();
  6754. l.on("update.controls", function() {
  6755. var e, t, i, n = l.describe();
  6756. if (n.tourIsPlaying || c.isWarping() ? (Ce.tourControls.visible && (h.hide(),
  6757. u.show()),
  6758. n.tourInProgress && (d.forEach(function(e) {
  6759. e.classList.add("playing")
  6760. }),
  6761. p.addClass("playing"),
  6762. f.addClass("playing"))) : (Ce.tourControls.visible && (h.show(),
  6763. u.hide()),
  6764. n.tourInProgress || (q.stopTour(),
  6765. d.forEach(function(e) {
  6766. e.classList.remove("playing")
  6767. }),
  6768. p.removeClass("playing"),
  6769. f.removeClass("playing"))),
  6770. null !== n.currentItem) {
  6771. var r, o;
  6772. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6773. n.onTheBus ? (r = "active",
  6774. o = "recent") : (o = "active",
  6775. r = "recent");
  6776. var a = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6777. for (e = 0; e < s.heroLocations.length; e += 1)
  6778. i = g.eq(e),
  6779. t = m.eq(e),
  6780. i.removeClass(o),
  6781. t.removeClass(o),
  6782. n.onTheBus && e === n.destinationItem[0] ? (i.addClass(r),
  6783. t.addClass(r),
  6784. w.activate(e)) : n.onTheBus && a && e === n.currentItem[0] ? (i.addClass(r),
  6785. t.addClass(r)) : (i.removeClass(r),
  6786. t.removeClass(r))
  6787. } else
  6788. for (e = 0; e < s.heroLocations.length; e += 1)
  6789. i = g.eq(e),
  6790. t = m.eq(e),
  6791. i.removeClass("active recent"),
  6792. t.removeClass("active recent");
  6793. v(l, c)
  6794. }),
  6795. document.addEventListener("keydown", function(e) {
  6796. switch (R.updateInteraction(oe.InteractionKey),
  6797. e.which) {
  6798. case te.ZERO:
  6799. M.debug && s.toggleAlpha();
  6800. break;
  6801. case te.NINE:
  6802. M.debug && B.toggle();
  6803. break;
  6804. case te.ONE:
  6805. c.isInMode(ie.TRANSITIONING) || l.changeMode(ie.PANORAMA);
  6806. break;
  6807. case te.TWO:
  6808. s.outsideAllowed() && !c.isInMode(ie.DOLLHOUSE, ie.TRANSITIONING) && l.changeMode(ie.DOLLHOUSE);
  6809. break;
  6810. case te.THREE:
  6811. s.outsideAllowed() && !c.isInMode(ie.FLOORPLAN, ie.TRANSITIONING) && l.changeMode(ie.FLOORPLAN);
  6812. break;
  6813. case te.FOUR:
  6814. c.isInMode(ie.TRANSITIONING) || l.changeMode(ie.OUTDOOR);
  6815. break;
  6816. case te.SPACE:
  6817. Ce.tourControls.visible && ($("#playHead").hasClass("playing") || _e("tour"));
  6818. break;
  6819. case te.RETURN:
  6820. M.debug && s.toggleExplodeUp();
  6821. break;
  6822. case te.P:
  6823. !function(e) {
  6824. me.gui || (me.gui = function(e) {
  6825. var t = new he.GUI;
  6826. return t.add(M, "showSweeps").name("Show sweeps").onFinishChange(function() {
  6827. e.setSweepVisibility(M.showSweeps)
  6828. }),
  6829. t.add(M, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  6830. t.add(M.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  6831. M.transition.flySpeed = 0,
  6832. t.__controllers.forEach(function(e) {
  6833. e.updateDisplay()
  6834. })
  6835. }),
  6836. t.add(M.path, "opacity", 0, 1).name("Path opacity"),
  6837. $(t.__closeButton).hide(),
  6838. t
  6839. }(me.model)),
  6840. (me.visible = e) ? $(me.gui.domElement).show() : $(me.gui.domElement).hide()
  6841. }(!me.visible);
  6842. break;
  6843. case te.U:
  6844. !function(e) {
  6845. ve.gui || (ve.gui = function(t, i) {
  6846. function e() {
  6847. var e = i.toJSON();
  6848. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + t.sid + "&start=" + ee.serialize(e),
  6849. i.tagManager.activeTag && (n.linkToLocation += "&tag=" + i.tagManager.activeTag.sid)
  6850. }
  6851. var n = {}
  6852. , r = new he.GUI({
  6853. autoPlace: !0,
  6854. width: "60%"
  6855. });
  6856. return e(),
  6857. i.on(re.ViewChanged, e),
  6858. r.add(n, "linkToLocation").name(se.LINK_TO_LOCATION).listen(),
  6859. r.domElement.id = "datLinks",
  6860. [].slice.call(r.domElement.querySelectorAll(".property-name")).forEach(function(e) {
  6861. if (!S.detectSafari()) {
  6862. var t = document.createElement("button");
  6863. t.classList.add("btn-deep-link"),
  6864. t.innerText = se.MENU_COPY,
  6865. e.nextSibling.appendChild(t);
  6866. var n = function() {
  6867. alert(se.LINK_ALERT_COPY),
  6868. t.hide()
  6869. };
  6870. t.addEventListener("click", function(e) {
  6871. try {
  6872. var t = e.target.parentNode.childNodes[0];
  6873. t.select();
  6874. var i = document.execCommand("copy");
  6875. t.blur(),
  6876. i || n()
  6877. } catch (e) {
  6878. n()
  6879. }
  6880. })
  6881. }
  6882. }),
  6883. $(r.__closeButton).hide(),
  6884. r
  6885. }(ve.model, ve.player)),
  6886. (ve.visible = e) ? $(ve.gui.domElement).show() : $(ve.gui.domElement).hide()
  6887. }(!ve.visible);
  6888. break;
  6889. case te.X:
  6890. M.debug && s.toggleExplode();
  6891. break;
  6892. case te.PLUSEQUALS:
  6893. l.player.activatePersistentZooming(!0),
  6894. O.hideUi();
  6895. break;
  6896. case te.DASHUNDERSCORE:
  6897. l.player.activatePersistentZooming(!1),
  6898. O.hideUi();
  6899. break;
  6900. case te.SEVEN:
  6901. ue.info("Zoom level: " + l.player.zoomLevel + ", FOV: " + l.player.zoomFov);
  6902. break;
  6903. case te.EIGHT:
  6904. l.player.decreaseZoomSpeed();
  6905. break;
  6906. case te.NINE:
  6907. l.player.increaseZoomSpeed()
  6908. }
  6909. return c && c.reticule.hide(),
  6910. !0
  6911. }
  6912. .bind(this)),
  6913. document.addEventListener("keyup", function(e) {
  6914. switch (e.which) {
  6915. case te.PLUSEQUALS:
  6916. l.player.deactivatePersistentZooming();
  6917. break;
  6918. case te.DASHUNDERSCORE:
  6919. l.player.deactivatePersistentZooming()
  6920. }
  6921. }
  6922. .bind(this)),
  6923. function(e) {
  6924. me = {
  6925. gui: null,
  6926. visible: !1,
  6927. model: e
  6928. }
  6929. }(s),
  6930. function(e, t) {
  6931. ve = {
  6932. gui: null,
  6933. visible: !1,
  6934. model: e,
  6935. player: t
  6936. }
  6937. }(s, l.player),
  6938. function(e) {
  6939. function t(e, i) {
  6940. $(e).find("a").each(function(e, t) {
  6941. i ? $(t).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(t).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6942. t.style.pointerEvents = i ? "auto" : "none"
  6943. })
  6944. }
  6945. e.on(de.ZoomMax, function() {
  6946. t("#gui-zoomin", !1),
  6947. t("#gui-zoomout", !0)
  6948. }),
  6949. e.on(de.ZoomMin, function() {
  6950. t("#gui-zoomin", !0),
  6951. t("#gui-zoomout", !1)
  6952. }),
  6953. e.on(de.ZoomIn, function() {
  6954. t("#gui-zoomout", !0)
  6955. }),
  6956. e.on(de.ZoomOut, function() {
  6957. t("#gui-zoomin", !0)
  6958. }),
  6959. e.zoomLevel >= M.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6960. e.zoomLevel <= M.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6961. }(c),
  6962. P.setAutoPlay(s.heroCount()),
  6963. U.init(c, i.mode),
  6964. U.on(H.OPENED, _e.bind(this, "help")),
  6965. W.init(),
  6966. W.on(j.OPENED, (o = document.getElementById("terms-modal"),
  6967. function() {
  6968. _e("terms"),
  6969. V.open(o)
  6970. }
  6971. )),
  6972. W.on(j.CLOSED, V.reset),
  6973. M.quickstart.enabled || D.delayLanding(i.mode).then(D.showMessage.bind(this, c, l, Ce.coBrand.visible)),
  6974. (M.quickstart.enabled || c.model.outsideAllowed()) && O.init(e, c, c.tagManager, l),
  6975. M.profiling.enabled && B.show(),
  6976. q.init(l)
  6977. }
  6978. ,
  6979. Le.exports.startLoading = function(e, t, i, n, r, o) {
  6980. function a() {
  6981. o.setLoadingStartTime(),
  6982. function() {
  6983. function e(e) {
  6984. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)
  6985. }
  6986. $("body").css("touch-action", "none"),
  6987. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {});
  6988. var t = document.getElementById("terms-text")
  6989. , i = document.getElementById("more-help-wrapper")
  6990. , n = (document.getElementById("navigation-help-wrapper"),
  6991. document.getElementById("help-dialog"),
  6992. document.getElementById("tag-billboards"));
  6993. M.useWheel && (document.body.addEventListener("mousewheel", e, {
  6994. passive: !1
  6995. }),
  6996. document.body.addEventListener("DOMMouseScroll", e)),
  6997. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  6998. e.stopPropagation()
  6999. })
  7000. }(),
  7001. r ? (D.showMessage(t, i, Ce.coBrand.visible),
  7002. l()) : function(e) {
  7003. L.show(e),
  7004. c()
  7005. }(l)
  7006. }
  7007. var s = $.Deferred()
  7008. , l = s.resolve.bind(s);
  7009. ye = !0,
  7010. _(e);
  7011. e.data.player_options && function(e) {
  7012. Ce.tourControls.visible = true//e.tour_buttons && S.valueFromHash("gt", 1),
  7013. Ce.coBrand.visible = e.presented_by && 1 !== M.specialEdition && M.brand && !S.valueFromHash("mls", !1),
  7014. Ce.highlight.visible = /* e.highlight_reel && */ 1 !== M.specialEdition && M.showHighlights
  7015. }(e.data.player_options),
  7016. 1 === M.specialEdition && $("body").addClass("specialEdition");
  7017. se.localizeGUI();
  7018. !function(i) {
  7019. function e(e, t) {
  7020. return !!i.player_options[e] && i[t || e]
  7021. }
  7022. $(".model-title").text(i.name);
  7023. var t = M.pageTitle;
  7024. 2 !== S.valueFromHash("mls", 0) && i.name && (t = i.name),
  7025. document.title = t,
  7026. S.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7027. delay: {
  7028. show: 50,
  7029. hide: 0
  7030. },
  7031. trigger: "hover",
  7032. html: !1,
  7033. viewport: {
  7034. selector: "body",
  7035. padding: 10
  7036. }
  7037. }),
  7038. S.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7039. z.populate({
  7040. name: e("model_name", "name"),
  7041. coBrand: e("presented_by"),
  7042. description: e("model_summary", "summary") || "暂无内容",
  7043. contactName: e("contact_name"),
  7044. address: e("address"),
  7045. phone: e("contact_phone"),
  7046. formattedPhone: i.formatted_contact_phone,
  7047. email: e("contact_email"),
  7048. url: e("external_url"),
  7049. socialSharing: i.enable_social_sharing && i.is_public
  7050. })
  7051. }(e.data);
  7052. r || $(".quick").addClass("hidden");
  7053. n ? (R.impression(),
  7054. a()) : (o.setWaitingStartTime(),
  7055. N.show(r, a))
  7056. return s
  7057. }
  7058. ,
  7059. Le.exports.endLoading = function(e, t, i) {
  7060. var n = t.player;
  7061. function r() {
  7062. i.dismissExaminedTag(),
  7063. i.disableHovering()
  7064. }
  7065. $("#gui-thumb").fadeOut(2500),
  7066. L.hide(function() {
  7067. ye = !1
  7068. }),
  7069. Y.init(e, i),
  7070. z.finishSetup(Object.keys(e.tags).length),
  7071. i.on(ne.IMAGE_OPENED, _e.bind(this, "tag")),
  7072. X.on(Z.OPENED, r),
  7073. K.on(ae.OPENED, r),
  7074. U.on(H.OPENED, r),
  7075. W.on(j.OPENED, r);
  7076. var o = i.enableHovering.bind(i);
  7077. if (X.on(Z.CLOSED, o),
  7078. K.on(ae.CLOSED, o),
  7079. U.on(H.CLOSED, o),
  7080. W.on(j.CLOSED, o),
  7081. M.labels.enabled && Object.keys(e.labels).length,
  7082. e.floors.length <= 1 || !Ce.floors.visible ? Ce.floors.visible = !1 : (h(e, t),
  7083. I(e.currentFloor, n.mode)),
  7084. "372" === getQueryVariable("m") && (Ce.floors.visible = 1,
  7085. h(e, t)),
  7086. c(),
  7087. v(t, t.player),
  7088. $("#gui").fadeIn(1500),
  7089. Ce.highlight.visible && (2 !== M.startHighlights || e.has360Views) && setTimeout(function() {
  7090. l(),
  7091. (!e.has360Views && 1 !== M.startHighlights || e.has360Views && 0 === M.startHighlights) && setTimeout(l, 2e3)
  7092. }, 2e3),
  7093. !S.isMobile())
  7094. for (var a = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], s = 0; s < a.length; s++)
  7095. $(a[s]).addClass("hasHover");
  7096. _(e),
  7097. z.setupToggling(),
  7098. window.editHotPanel && editHotPanel(),
  7099. function() {
  7100. var i = $("#pullTab")
  7101. , e = {
  7102. bottom: {
  7103. "border-bottom-left-radius": "10px",
  7104. "border-bottom-right-radius": "10px"
  7105. },
  7106. top: {
  7107. "border-top-left-radius": "10px",
  7108. "border-top-right-radius": "10px"
  7109. }
  7110. }
  7111. , t = {
  7112. bottom: {
  7113. "border-top-right-radius": "10px",
  7114. "border-bottom-right-radius": "10px"
  7115. },
  7116. top: {
  7117. "border-bottom-left-radius": "10px",
  7118. "border-top-left-radius": "10px"
  7119. }
  7120. };
  7121. function n(e, t) {
  7122. $("#gui-modes-map > div:visible:last").css(e),
  7123. i.is(":visible") ? $(".viewContainer > div:visible:first").css(t) : $("#gui-modes-map > div:visible:first").css(t)
  7124. }
  7125. /Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent) ? n(e.bottom, e.top) : n(t.bottom, t.top);
  7126. (window.DATA.model.special || "true" === window.DATA.special) && window.specialScene && specialScene.special().afterImplement()
  7127. }()
  7128. $(".toolRight a").removeClass('hasHover')
  7129. }
  7130. ,
  7131. Le.exports.onProgress = function(e) {
  7132. L.progress(e)
  7133. }
  7134. }
  7135. ).call(this, "/js/gui/gui.js")
  7136. }
  7137. , {
  7138. "../analytics": 4,
  7139. "../controls/serializer": 14,
  7140. "../enum/AlignmentType": 17,
  7141. "../enum/BlackoutStyle": 18,
  7142. "../enum/ControlEvents": 21,
  7143. "../enum/DirectorEvents": 23,
  7144. "../enum/Keys": 30,
  7145. "../enum/PathDiscardMode": 38,
  7146. "../enum/PathDisplayMode": 39,
  7147. "../enum/PlayerEvents": 40,
  7148. "../enum/VROption": 47,
  7149. "../enum/Vectors": 50,
  7150. "../enum/Viewmode": 51,
  7151. "../enum/WarpStyle": 52,
  7152. "../enum/ZoomEvents": 53,
  7153. "../lib/dat.gui": 93,
  7154. "../localization/localize": 108,
  7155. "../tag/Media/MediaEvent": 131,
  7156. "../objects/Snapshot": 153,
  7157. "../settings": 166,
  7158. "../util/ajax": 181,
  7159. "../util/browser": 182,
  7160. "../util/camera": 183,
  7161. "../util/logger": 189,
  7162. "../util/showcase": 193,
  7163. "../util/transitions": 195,
  7164. "./closer/ModalCloserEvent": 61,
  7165. "./closer/modalCloser": 62,
  7166. "./help/HelpEvent": 66,
  7167. "./help/help": 67,
  7168. "./helpManager": 68,
  7169. "./immersiveMode": 69,
  7170. "./konami": 70,
  7171. "./landingScreen": 71,
  7172. "./loadingScreen": 72,
  7173. "./memoryUsage": 73,
  7174. "./playButton": 74,
  7175. "./populateModal": 75,
  7176. "./sharing/ShareEvents": 76,
  7177. "./sharing/modal": 77,
  7178. "./terms/TermsEvent": 78,
  7179. "./terms/terms": 79,
  7180. "./title/TitleEvents": 80,
  7181. "./title/tagToggle": 81,
  7182. "./title/titleBar": 82,
  7183. "./tourInteraction": 84,
  7184. "./vr/vrEvent": 85,
  7185. "./vr/vrModal": 87,
  7186. "./webvr/WebVrEvent": 88,
  7187. "./webvr/webVRgui": 89,
  7188. three: 217
  7189. }],
  7190. 66: [function(e, t, i) {
  7191. "use strict";
  7192. t.exports = Object.freeze({
  7193. OPENED: "help.opened",
  7194. CLOSED: "help.closed"
  7195. })
  7196. }
  7197. , {}],
  7198. 67: [function(e, t, i) {
  7199. "use strict";
  7200. function n() {
  7201. p.on("click", function(e) {
  7202. T && T !== a.TRANSITIONING && (0 < window.getComputedStyle(v).getPropertyValue("opacity") && !x ? S.close() : T && T !== a.TRANSITIONING && (x = !0,
  7203. setTimeout(function() {
  7204. x = !1
  7205. }, h.help.modalStayDuration),
  7206. S.emit(l.OPENED),
  7207. f.addClass("open " + T),
  7208. p.addClass("open"),
  7209. o(),
  7210. r(),
  7211. v.style.removeProperty ? v.style.removeProperty("display") : v.style.removeAttribute("display"),
  7212. v.classList.add("fadeIn")))
  7213. }),
  7214. E.on("click", function(e) {
  7215. S.close()
  7216. }),
  7217. C.on("click", function(e) {
  7218. T && T !== a.TRANSITIONING && (o(),
  7219. r())
  7220. }),
  7221. I.on("click", function(e) {
  7222. o(),
  7223. I.addClass("underline-tab"),
  7224. c.fill(b, s.MORE_HELP),
  7225. f.addClass("more-help")
  7226. })
  7227. }
  7228. function r() {
  7229. C.addClass("underline-tab"),
  7230. c.fill(_, s.NAVIGATION, T),
  7231. f.addClass(T)
  7232. }
  7233. function o() {
  7234. f.removeClass("more-help " + a.PANORAMA + " " + a.DOLLHOUSE + " " + a.FLOORPLAN + " " + a.OUTDOOR),
  7235. A.forEach(function(e) {
  7236. e.classList.remove("underline-tab")
  7237. })
  7238. }
  7239. var a = e("../../enum/Viewmode")
  7240. , s = e("../../enum/HelpModalType")
  7241. , l = e("./HelpEvent")
  7242. , c = (e("../helpManager"),
  7243. e("./../populateModal"))
  7244. , h = e("../../settings")
  7245. , u = e("../../util/common")
  7246. , d = e("events").EventEmitter
  7247. , p = $(".footer-help").eq(0)
  7248. , f = $("#help-dialog").eq(0)
  7249. , g = document.querySelector("#quick-logo")
  7250. , m = document.querySelector("#loaderCoBrand")
  7251. , v = document.querySelector("#help-dialog")
  7252. , y = document.querySelector(".footer")
  7253. , A = $(".help-tabs").children().toArray()
  7254. , C = $(".navigation-tab").eq(0)
  7255. , I = $(".more-help-tab").eq(0)
  7256. , E = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7257. f.find(".close").eq(0))
  7258. , _ = f.find(".interactions").toArray()
  7259. , b = f.find(".ui-instructions").toArray()
  7260. , w = a.PANORAMA
  7261. , T = a.PANORAMA
  7262. , x = !1
  7263. , S = {
  7264. init: function(e, t) {
  7265. w = T = t,
  7266. [v, m, g, y].forEach(function(e) {
  7267. e.classList.add(c.deviceType)
  7268. }),
  7269. n()
  7270. },
  7271. close: function() {
  7272. if (f.hasClass("open") && (this.emit(l.CLOSED),
  7273. p.removeClass("open"),
  7274. f.removeClass("open"),
  7275. v.classList.contains("fadeIn"))) {
  7276. v.classList.remove("fadeIn");
  7277. var e = T === a.TRANSITIONING ? w : T;
  7278. c.clear(_, s.NAVIGATION, e)
  7279. }
  7280. },
  7281. updateMode: function(e) {
  7282. w = T,
  7283. T = e
  7284. }
  7285. };
  7286. u.extendObject(S, d.prototype),
  7287. t.exports = S
  7288. }
  7289. , {
  7290. "../../enum/HelpModalType": 28,
  7291. "../../enum/Viewmode": 51,
  7292. "../../settings": 166,
  7293. "../../util/common": 185,
  7294. "../helpManager": 68,
  7295. "./../populateModal": 75,
  7296. "./HelpEvent": 66,
  7297. events: 202
  7298. }],
  7299. 68: [function(s, l, e) {
  7300. (function(e) {
  7301. "use strict";
  7302. var t = s("../util/browser")
  7303. , i = s("./../util/logger")
  7304. , n = s("./../settings")
  7305. , r = new i(e)
  7306. , o = function() {
  7307. var t;
  7308. try {
  7309. return t = window.localStorage.getItem("visitCount") || "0",
  7310. t = (parseFloat(t) + 1).toString(),
  7311. window.localStorage.setItem("visitCount", t),
  7312. r.debug("visitCount = " + t),
  7313. t
  7314. } catch (e) {
  7315. t = "1",
  7316. r.debug("couldn't set local storage")
  7317. }
  7318. }()
  7319. , a = !1;
  7320. l.exports = {
  7321. isHelpDisabled: function() {
  7322. return "0" === t.valueFromHash("help", null) || a
  7323. },
  7324. isLargeHelpEnabled: function() {
  7325. return ("1" === o || "1" === t.valueFromHash("help", null)) && !this.isHelpDisabled()
  7326. },
  7327. isSmallHelpEnabled: function() {
  7328. return "2" === t.valueFromHash("help", null) && !this.isHelpDisabled()
  7329. },
  7330. isHelpEnabled: function() {
  7331. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7332. },
  7333. setAutoPlay: function(e) {
  7334. a = 0 <= n.warp.auto && 1 < e
  7335. }
  7336. }
  7337. }
  7338. ).call(this, "/js/gui/helpManager.js")
  7339. }
  7340. , {
  7341. "../util/browser": 182,
  7342. "./../settings": 166,
  7343. "./../util/logger": 189
  7344. }],
  7345. 69: [function(e, t, i) {
  7346. "use strict";
  7347. function r(e) {
  7348. M || n(e) && C.hasClass("playing") || (clearTimeout(x),
  7349. T = !0,
  7350. h.close(),
  7351. function(e) {
  7352. !n(e) && S ? v.forEach(function(e) {
  7353. e.classList.remove("drawerOpen"),
  7354. e.classList.add("duringTour")
  7355. }) : C.hasClass("open") ? v.forEach(function(e) {
  7356. e.classList.remove("duringTour"),
  7357. e.classList.add("drawerOpen")
  7358. }) : P || R === g.FLOORPLAN || R === g.DOLLHOUSE || v.forEach(function(e) {
  7359. e.classList.add("fadeOut")
  7360. })
  7361. }(e),
  7362. R !== g.DOLLHOUSE && R !== g.FLOORPLAN && (E.hasClass("expand") && !_.hasClass("closed") || l.valueFromHash("title", 1),
  7363. C.hasClass("playing") || (y.forEach(function(e) {
  7364. e.classList.add("detectHover")
  7365. }),
  7366. x = setTimeout(a, c.immersive.timeToShowAgain))))
  7367. }
  7368. function o() {
  7369. C.hasClass("playing") || (clearTimeout(x),
  7370. x = setTimeout(a, c.immersive.timeToShowAgain))
  7371. }
  7372. function a() {
  7373. clearTimeout(x),
  7374. T = !1,
  7375. m.forEach(function(e) {
  7376. e.classList.remove("drawerOpen")
  7377. }),
  7378. S || v.forEach(function(e) {
  7379. e.classList.remove("duringTour")
  7380. }),
  7381. y.forEach(function(e) {
  7382. e.classList.remove("detectHover")
  7383. })
  7384. }
  7385. function s() {
  7386. T ? a() : r(),
  7387. M = !0,
  7388. setTimeout(function() {
  7389. M = !1
  7390. }, c.immersive.uiStayDuration)
  7391. }
  7392. function n(e) {
  7393. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7394. }
  7395. var l = e("../util/browser")
  7396. , c = e("../settings")
  7397. , h = e("./help/help")
  7398. , u = e("../enum/tagEvents")
  7399. , d = e("../enum/ControlEvents")
  7400. , p = e("../enum/PlayerEvents")
  7401. , f = e("../enum/DirectorEvents")
  7402. , g = (p = e("../enum/PlayerEvents"),
  7403. e("../enum/Viewmode"))
  7404. , m = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7405. , v = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7406. , y = $("#hover-bottom, #hover-top").toArray()
  7407. , A = ($("#pullTab").eq(0),
  7408. $("#playHead").eq(0),
  7409. $(".pinBottom-container").eq(0))
  7410. , C = $("#drawer").eq(0)
  7411. , I = $("#drawer-container").eq(0)
  7412. , E = $("#meta-info").eq(0)
  7413. , _ = $(".pinTop.left").eq(0)
  7414. , b = $("#player").eq(0)
  7415. , w = document.getElementById("pullTab")
  7416. , T = !1
  7417. , x = null
  7418. , S = !1
  7419. , M = !1
  7420. , R = null
  7421. , P = !1;
  7422. t.exports.init = function(e, t, i, n) {
  7423. (function(t, i, e, n) {
  7424. [g.PANORAMA, g.DOLLHOUSE, g.FLOORPLAN].forEach(function(e) {
  7425. t.controls[e].on(d.Move, r),
  7426. t.controls[e].on(d.LongTap, s)
  7427. }),
  7428. b.on("mousewheel DOMMouseScroll", r),
  7429. e.on(u.TagActivated, r),
  7430. e.on(u.TagNavigation, r),
  7431. i.on(p.FlyingEnded, o),
  7432. i.on(p.ModeChanging, function(e, t) {
  7433. P = t !== g.PANORAMA && e !== g.PANORAMA
  7434. }),
  7435. i.on(p.ModeChanged, function(e, t) {
  7436. R = i.mode,
  7437. t !== g.TRANSITIONING ? a() : r("modeChange")
  7438. }),
  7439. n.on(f.TourStart, function() {
  7440. S = !0,
  7441. r()
  7442. }),
  7443. n.on(f.TourEnd, function() {
  7444. S = !1,
  7445. a()
  7446. }),
  7447. n.on(f.ActionInterrupted, function() {
  7448. S = !1
  7449. }),
  7450. w.addEventListener("touchend", function() {
  7451. $("#pullTab").hasClass("opened") && !S && a()
  7452. }, !0)
  7453. }
  7454. )(e, t, i, n),
  7455. l.isMobile() ? (y.forEach(function(e) {
  7456. e.classList.add("mobile")
  7457. }),
  7458. A.click(a)) : (y.forEach(function(e) {
  7459. e.addEventListener("mouseleave", function() {
  7460. !b.is(":hover") && y[0].classList.contains("detectHover") && a()
  7461. }, !0)
  7462. }),
  7463. b.mouseleave(function() {
  7464. y[0].classList.contains("detectHover") && a()
  7465. })),
  7466. R = t.mode
  7467. }
  7468. ,
  7469. t.exports.hideUi = r,
  7470. t.exports.resetDrawer = function() {
  7471. I.hasClass("duringTour") || (S = !1,
  7472. r("gui"),
  7473. a())
  7474. }
  7475. }
  7476. , {
  7477. "../enum/ControlEvents": 21,
  7478. "../enum/DirectorEvents": 23,
  7479. "../enum/tagEvents": 32,
  7480. "../enum/PlayerEvents": 40,
  7481. "../enum/Viewmode": 51,
  7482. "../settings": 166,
  7483. "../util/browser": 182,
  7484. "./help/help": 67
  7485. }],
  7486. 70: [function(i, n, e) {
  7487. (function(e) {
  7488. "use strict";
  7489. var t = i("./../util/logger")
  7490. , o = i("./../settings")
  7491. , a = i("./debug")
  7492. , s = i("./../util/common")
  7493. , l = (i("./gui"),
  7494. new t(e));
  7495. o.console && $("body").append('<div id="debug-console"></div>'),
  7496. n.exports.init = function(i, n, r) {
  7497. l.debug("konami has the modelInstance");
  7498. var t = [];
  7499. $(window).on("keydown", function(e) {
  7500. t.push(e.which),
  7501. t.length > o.secretPanelWord.length && t.shift(),
  7502. s.equalLists(t, o.secretPanelWord) && (l.debug("Developer mode active."),
  7503. o.debug = !0)
  7504. }),
  7505. $(window).on("keydown", function e(t) {
  7506. o.debug && 72 === t.which && (i && r ? (a.toggle(i, n, r),
  7507. $(window).off("keydown", e)) : console.warn("sorry we're not ready yet"))
  7508. })
  7509. }
  7510. }
  7511. ).call(this, "/js/gui/konami.js")
  7512. }
  7513. , {
  7514. "./../settings": 166,
  7515. "./../util/common": 185,
  7516. "./../util/logger": 189,
  7517. "./debug": 63,
  7518. "./gui": 65
  7519. }],
  7520. 71: [function(e, t, i) {
  7521. "use strict";
  7522. function r() {
  7523. s.clear(m, l.LANDING[v]),
  7524. g.removeClass("fadeIn")
  7525. }
  7526. var o = e("../settings")
  7527. , a = (e("./help/help"),
  7528. e("./helpManager"))
  7529. , s = e("./populateModal")
  7530. , l = e("../enum/HelpModalType")
  7531. , n = e("../enum/Viewmode")
  7532. , c = e("../enum/DirectorEvents")
  7533. , h = e("../enum/PlayerEvents")
  7534. , u = $("#quick-blackout").eq(0)
  7535. , d = $("#quick-logo").eq(0)
  7536. , p = $(".quick-brand").toArray()
  7537. , f = $("#loaderCoBrand").eq(0)
  7538. , g = $("#interaction-modal").eq(0)
  7539. , m = g.find(".interaction").toArray()
  7540. , v = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7541. "");
  7542. t.exports.delayLanding = function(e) {
  7543. var t = $.Deferred();
  7544. e || t.resolve();
  7545. var i = o.startupFlyinDelay;
  7546. return e === n.PANORAMA && (i += o.dollhouse.transitionTime),
  7547. setTimeout(t.resolve.bind(t), i),
  7548. t
  7549. }
  7550. ,
  7551. t.exports.showMessage = function(e, t, i) {
  7552. var n = 0;
  7553. o.quickstart.enabled && (function(e) {
  7554. /* e && (f.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7555. d.before(f),
  7556. p = $(".quick-brand").toArray()), */
  7557. u.addClass("fadeOut")
  7558. /* setTimeout(function() {
  7559. p.forEach(function(e) {
  7560. e.classList.add("fadeIn")
  7561. })
  7562. }, o.quickstart.showTextDelay),
  7563. setTimeout(function() {
  7564. p.forEach(function(e) {
  7565. e.classList.add("fadeOut")
  7566. })
  7567. }, o.quickstart.fadeOutDelay) */
  7568. }(i),
  7569. n = o.quickstart.showTextDelay + o.quickstart.fadeOutDelay),
  7570. function(e, t) {
  7571. setTimeout(function() {
  7572. if (a.isHelpEnabled()) {
  7573. if (t(),
  7574. s.init(),
  7575. g.addClass("fadeIn landing " + s.deviceType),
  7576. a.isSmallHelpEnabled())
  7577. return void g.addClass("small");
  7578. s.fill(m, l.LANDING[v]),
  7579. g.addClass(v)
  7580. }
  7581. }, e);
  7582. var i = {
  7583. pc: ["images/pc_step1.png", "images/pc_step2.png", "images/pc_step3.png"],
  7584. mobile: ["images/phone_step1.png", "images/phone_step2.png", "images/phone_step3.png"]
  7585. }
  7586. , n = $(".nav-icon .icon");
  7587. /Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent) && n.attr("src", i.mobile[0]);
  7588. function r(e) {
  7589. e.on("click", function() {
  7590. var e = null;
  7591. if (e = "plus" == $(this).attr("data-id") ? +n.attr("data-page") + 1 : +n.attr("data-page") - 1,
  7592. i.length < e || e < 1)
  7593. return !1;
  7594. /Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent) ? n.attr({
  7595. "data-page": e,
  7596. src: i.mobile[e - 1]
  7597. }) : n.attr({
  7598. "data-page": e,
  7599. src: i.pc[e - 1]
  7600. })
  7601. })
  7602. }
  7603. r($(".next-button")),
  7604. r($(".prev-button"))
  7605. }(n, function() {
  7606. e.once(h.Move, r),
  7607. t.once(c.TourStart, r)
  7608. })
  7609. }
  7610. ,
  7611. t.exports.init = function(e, t) {
  7612. v = t.mode === n.PANORAMA && t.pano && !t.pano.isAligned() ? n.OUTDOOR : t.mode
  7613. }
  7614. ,
  7615. t.exports.dismissModal = r
  7616. }
  7617. , {
  7618. "../enum/DirectorEvents": 23,
  7619. "../enum/HelpModalType": 28,
  7620. "../enum/PlayerEvents": 40,
  7621. "../enum/Viewmode": 51,
  7622. "../settings": 166,
  7623. "./help/help": 67,
  7624. "./helpManager": 68,
  7625. "./populateModal": 75
  7626. }],
  7627. 72: [function(e, t, i) {
  7628. "use strict";
  7629. var n = e("./circleLoader").circleLoader;
  7630. t.exports = {
  7631. element: $("#gui-loading"),
  7632. hide: function(e) {
  7633. n.done(),
  7634. this.element.fadeOut(1500, e)
  7635. },
  7636. show: function(e) {
  7637. this.element.fadeIn(500, function() {
  7638. this.element.css("display", "table"),
  7639. e && e()
  7640. }
  7641. .bind(this))
  7642. },
  7643. progress: function(e) {
  7644. n.set(e)
  7645. }
  7646. }
  7647. }
  7648. , {
  7649. "./circleLoader": 60
  7650. }],
  7651. 73: [function(e, t, i) {
  7652. "use strict";
  7653. var n = e("../settings")
  7654. , r = $("#memory-info")
  7655. , o = r.find("#memory-gpu")
  7656. , a = !1;
  7657. t.exports = {
  7658. show: function() {
  7659. n.profiling.enabled && (r.show(),
  7660. a = !0)
  7661. },
  7662. hide: function() {
  7663. r.hide(),
  7664. a = !1
  7665. },
  7666. toggle: function() {
  7667. a ? this.hide() : this.show()
  7668. },
  7669. update: function(e) {
  7670. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7671. }
  7672. }
  7673. }
  7674. , {
  7675. "../settings": 166
  7676. }],
  7677. 74: [function(e, t, i) {
  7678. "use strict";
  7679. e("../util/browser"),
  7680. e("../analytics");
  7681. e("../settings"),
  7682. t.exports = {
  7683. show: function(e, t) {
  7684. $("#gui-message").fadeOut(500, function() {
  7685. t()
  7686. })
  7687. }
  7688. }
  7689. }
  7690. , {
  7691. "../analytics": 4,
  7692. "../settings": 166,
  7693. "../util/browser": 182
  7694. }],
  7695. 75: [function(e, t, i) {
  7696. "use strict";
  7697. function n(e, t, i, n) {
  7698. i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType]
  7699. }
  7700. var r = e("../util/browser")
  7701. , o = e("../localization/localize")
  7702. , a = e("../enum/HelpModalType")
  7703. , s = (e("../enum/HelpModalSize"),
  7704. e("../enum/Viewmode"));
  7705. t.exports = {
  7706. init: function() {
  7707. if (!this.hasInitialized) {
  7708. this.hasInitialized = !0,
  7709. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  7710. this.assets = {},
  7711. this.assets[a.LANDING[s.PANORAMA]] = {
  7712. desktop: {
  7713. left: {
  7714. "top-info": o.ROTATE,
  7715. "big-image": "images/nav_help_mouse_drag_left.png",
  7716. keyboard: "images/nav_help_keyboard_left_right.png"
  7717. },
  7718. middle: {
  7719. "top-info": o.MOVE,
  7720. "big-image": "images/nav_help_mouse_click.png",
  7721. keyboard: "images/nav_help_keyboard_up_down.png"
  7722. },
  7723. right: {
  7724. "top-info": o.ZOOM,
  7725. "big-image": "images/nav_help_mouse_zoom.png",
  7726. keyboard: "images/nav_help_zoom_keys.png"
  7727. }
  7728. },
  7729. mobile: {
  7730. left: {
  7731. "top-info": o.ROTATE,
  7732. "big-image": "images/nav_help_gesture_drag.png"
  7733. },
  7734. middle: {
  7735. "top-info": o.MOVE,
  7736. "big-image": "images/nav_help_gesture_tap.png"
  7737. },
  7738. right: {
  7739. "top-info": o.ZOOM,
  7740. "big-image": "images/nav_help_gesture_pinch.png"
  7741. }
  7742. }
  7743. },
  7744. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  7745. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  7746. desktop: {
  7747. left: {
  7748. "top-info": o.ROTATE,
  7749. "big-image": "images/nav_help_mouse_drag_left.png",
  7750. keyboard: "images/nav_help_keyboard_left_right.png"
  7751. },
  7752. middle: {
  7753. "top-info": o.MOVE,
  7754. "big-image": "images/nav_help_mouse_position_right.png"
  7755. }
  7756. },
  7757. mobile: {
  7758. left: {
  7759. "top-info": o.ROTATE,
  7760. "big-image": "images/nav_help_gesture_drag.png"
  7761. },
  7762. middle: {
  7763. "top-info": o.MOVE,
  7764. "big-image": "images/nav_help_gesture_position_two_finger.png"
  7765. }
  7766. }
  7767. },
  7768. this.assets[a.LANDING[s.FLOORPLAN]] = {
  7769. desktop: {
  7770. left: {
  7771. "top-info": o.MOVE,
  7772. "big-image": "images/nav_help_mouse_position_left.png"
  7773. },
  7774. middle: {
  7775. "top-info": o.ROTATE,
  7776. "big-image": "images/nav_help_mouse_drag_right.png",
  7777. keyboard: "images/nav_help_keyboard_left_right.png"
  7778. }
  7779. },
  7780. mobile: {
  7781. left: {
  7782. "top-info": o.MOVE,
  7783. "big-image": "images/nav_help_gesture_position.png"
  7784. },
  7785. middle: {
  7786. "top-info": o.ROTATE,
  7787. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  7788. }
  7789. }
  7790. };
  7791. var e = {
  7792. "top-info": o.INSIDE,
  7793. "big-image": "images/nav_help_click_inside.png",
  7794. keyboard: "images/nav_help_inside_key.png"
  7795. };
  7796. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  7797. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  7798. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  7799. var t = {
  7800. "top-info": o.INSIDE,
  7801. "big-image": "images/nav_help_tap_inside.png"
  7802. };
  7803. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  7804. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  7805. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  7806. this.assets[a.NAVIGATION] = {},
  7807. this.assets[a.NAVIGATION][s.PANORAMA] = {
  7808. desktop: {
  7809. left: {
  7810. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  7811. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  7812. "big-image": "images/nav_help_mouse_drag_left.png",
  7813. keyboard: "images/nav_help_keyboard_left_right.png"
  7814. },
  7815. middle: {
  7816. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  7817. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  7818. "big-image": "images/nav_help_mouse_click.png",
  7819. keyboard: "images/nav_help_keyboard_up_down.png"
  7820. },
  7821. right: {
  7822. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  7823. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  7824. "big-image": "images/nav_help_mouse_zoom.png",
  7825. keyboard: "images/nav_help_zoom_keys.png"
  7826. }
  7827. },
  7828. mobile: {
  7829. left: {
  7830. "top-info": o.HELP_MOBILE_PANORAMA_1,
  7831. "big-image": "images/nav_help_gesture_drag.png"
  7832. },
  7833. middle: {
  7834. "top-info": o.HELP_MOBILE_PANORAMA_2,
  7835. "big-image": "images/nav_help_gesture_tap.png"
  7836. },
  7837. right: {
  7838. "top-info": o.HELP_MOBILE_3,
  7839. "big-image": "images/nav_help_gesture_pinch.png"
  7840. }
  7841. }
  7842. },
  7843. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  7844. desktop: {
  7845. left: {
  7846. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  7847. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  7848. "big-image": "images/nav_help_mouse_drag_left.png",
  7849. keyboard: "images/nav_help_keyboard_all.png"
  7850. },
  7851. middle: {
  7852. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  7853. "big-image": "images/nav_help_mouse_position_right.png"
  7854. },
  7855. right: {
  7856. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  7857. "big-image": "images/nav_help_mouse_zoom.png"
  7858. }
  7859. },
  7860. mobile: {
  7861. left: {
  7862. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  7863. "big-image": "images/nav_help_gesture_drag.png"
  7864. },
  7865. middle: {
  7866. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  7867. "big-image": "images/nav_help_gesture_position_two_finger.png"
  7868. },
  7869. right: {
  7870. "top-info": o.HELP_MOBILE_3,
  7871. "big-image": "images/nav_help_gesture_pinch.png"
  7872. }
  7873. }
  7874. },
  7875. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  7876. desktop: {
  7877. left: {
  7878. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  7879. "big-image": "images/nav_help_mouse_position_left.png"
  7880. },
  7881. middle: {
  7882. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  7883. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  7884. "big-image": "images/nav_help_mouse_drag_right.png",
  7885. keyboard: "images/nav_help_keyboard_left_right.png"
  7886. },
  7887. right: {
  7888. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  7889. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  7890. "big-image": "images/nav_help_mouse_zoom.png",
  7891. keyboard: "images/nav_help_keyboard_up_down.png"
  7892. }
  7893. },
  7894. mobile: {
  7895. left: {
  7896. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  7897. "big-image": "images/nav_help_gesture_position.png"
  7898. },
  7899. middle: {
  7900. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  7901. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  7902. },
  7903. right: {
  7904. "top-info": o.HELP_MOBILE_3,
  7905. "big-image": "images/nav_help_gesture_pinch.png"
  7906. }
  7907. }
  7908. },
  7909. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  7910. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  7911. "top-info": o.HELP_DESKTOP_360_2A,
  7912. "bottom-info": o.HELP_DESKTOP_360_2B,
  7913. "big-image": "images/nav_help_click_inside.png",
  7914. keyboard: "images/nav_help_inside_key.png"
  7915. },
  7916. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  7917. "top-info": o.HELP_MOBILE_360_2,
  7918. "big-image": "images/nav_help_tap_inside.png"
  7919. },
  7920. this.assets[a.MORE_HELP] = {
  7921. desktop: {
  7922. "more-help-hlr": {
  7923. "top-info": o.HELP_MORE_HLR_A,
  7924. "big-image": "images/nav_help_expand.svg",
  7925. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  7926. },
  7927. "more-help-dollhouse": {
  7928. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  7929. "big-image": "images/nav_help_dollhouse.svg",
  7930. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  7931. },
  7932. "more-help-floors": {
  7933. "top-info": o.HELP_MORE_FLOORS_A,
  7934. "big-image": "images/nav_help_floor picker.svg",
  7935. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  7936. },
  7937. "more-help-tag": {
  7938. "top-info": o.HELP_MORE_TAG_A,
  7939. "big-image": "images/nav_help_tag.svg",
  7940. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  7941. },
  7942. "more-help-zoom": {
  7943. "top-info": o.HELP_MORE_ZOOM_A,
  7944. "big-image": "images/nav_help_zoom.svg",
  7945. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  7946. },
  7947. "more-help-tour": {
  7948. "top-info": o.HELP_MORE_TOUR_A,
  7949. "big-image": "images/nav_help_play.png",
  7950. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  7951. },
  7952. "more-help-inside": {
  7953. "top-info": o.HELP_MORE_INSIDE_A,
  7954. "big-image": "images/nav_help_inside.svg",
  7955. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  7956. },
  7957. "more-help-vr": {
  7958. "top-info": o.HELP_MORE_VR_A,
  7959. "big-image": "images/nav_help_vr.svg",
  7960. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  7961. },
  7962. "more-help-360": {
  7963. "top-info": o.HELP_MORE_360_A,
  7964. "big-image": "images/nav_help_360.svg",
  7965. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  7966. },
  7967. "more-help-fullscreen": {
  7968. "top-info": o.HELP_MORE_FULLSCREEN_A,
  7969. "big-image": "images/nav_help_fullscreen.svg",
  7970. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  7971. }
  7972. },
  7973. mobile: {
  7974. "more-help-hlr": {
  7975. "top-info": o.HELP_MORE_HLR_A,
  7976. "big-image": "images/nav_help_expand.svg",
  7977. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  7978. },
  7979. "more-help-dollhouse": {
  7980. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  7981. "big-image": "images/nav_help_dollhouse.svg",
  7982. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  7983. },
  7984. "more-help-floors": {
  7985. "top-info": o.HELP_MORE_FLOORS_A,
  7986. "big-image": "images/nav_help_floor picker.svg",
  7987. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  7988. },
  7989. "more-help-tag": {
  7990. "top-info": o.HELP_MORE_TAG_A,
  7991. "big-image": "images/nav_help_tag.svg",
  7992. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  7993. },
  7994. "more-help-tour": {
  7995. "top-info": o.HELP_MORE_TOUR_A,
  7996. "big-image": "images/nav_help_play.png",
  7997. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  7998. },
  7999. "more-help-inside": {
  8000. "top-info": o.HELP_MORE_INSIDE_A,
  8001. "big-image": "images/nav_help_inside.svg",
  8002. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8003. },
  8004. "more-help-vr": {
  8005. "top-info": o.HELP_MORE_VR_A,
  8006. "big-image": "images/webvr.svg",
  8007. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8008. },
  8009. "more-help-360": {
  8010. "top-info": o.HELP_MORE_360_A,
  8011. "big-image": "images/nav_help_360.svg",
  8012. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8013. }
  8014. }
  8015. },
  8016. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8017. desktop: {
  8018. left: {
  8019. "top-info": o.ROTATE,
  8020. "big-image": "images/nav_help_mouse_drag_left.png",
  8021. keyboard: "images/nav_help_keyboard_left_right.png"
  8022. },
  8023. middle: {
  8024. "top-info": o.MOVE,
  8025. "big-image": "images/nav_help_mouse_click.png",
  8026. keyboard: "images/nav_help_keyboard_up_down.png"
  8027. },
  8028. right: {
  8029. "top-info": o.PLAY,
  8030. "big-image": "images/Desktop-help-play-button.svg",
  8031. keyboard: "images/Desktop-help-spacebar-2.svg"
  8032. }
  8033. },
  8034. mobile: {
  8035. left: {
  8036. "top-info": o.ROTATE,
  8037. "big-image": "images/nav_help_gesture_drag.png"
  8038. },
  8039. middle: {
  8040. "top-info": o.MOVE,
  8041. "big-image": "images/nav_help_gesture_tap.png"
  8042. },
  8043. right: {
  8044. "top-info": o.PLAY,
  8045. "big-image": "images/mobile-help-play-button.svg"
  8046. }
  8047. }
  8048. },
  8049. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8050. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8051. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8052. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8053. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8054. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8055. }
  8056. },
  8057. fill: function(e, t, i) {
  8058. n.call(this, e, t, i, !0)
  8059. },
  8060. clear: function(e, t, i) {
  8061. n.call(this, e, t, i, !1)
  8062. }
  8063. }
  8064. }
  8065. , {
  8066. "../enum/HelpModalSize": 27,
  8067. "../enum/HelpModalType": 28,
  8068. "../enum/Viewmode": 51,
  8069. "../localization/localize": 108,
  8070. "../util/browser": 182
  8071. }],
  8072. 76: [function(e, t, i) {
  8073. "use strict";
  8074. t.exports = Object.freeze({
  8075. OPENED: "share.open",
  8076. CLOSED: "share.closed",
  8077. LINK_CLICKED: "share.linked"
  8078. })
  8079. }
  8080. , {}],
  8081. 77: [function(e, t, i) {
  8082. "use strict";
  8083. function n(n) {
  8084. function e(e, t) {
  8085. var i = "top=" + (window.screenY + ($("#player").height() - t) / 2) + ",left=" + (window.screenX + ($("#player").width() - e) / 2) + ",width=" + e + ",height=" + t;
  8086. I.emit(l.LINK_CLICKED, {
  8087. channel: n
  8088. }),
  8089. window.open(C[n], "shareWindow", i)
  8090. }
  8091. switch (n) {
  8092. case A.FACEBOOK:
  8093. e(580, 420);
  8094. break;
  8095. case A.TWITTER:
  8096. e(550, 440);
  8097. break;
  8098. case A.MAIL:
  8099. I.emit(l.LINK_CLICKED, {
  8100. channel: "email"
  8101. }),
  8102. window.open(C[n], "_blank");
  8103. break;
  8104. case A.LINKEDIN:
  8105. }
  8106. }
  8107. function r(e) {
  8108. I.emit(l.LINK_CLICKED, {
  8109. channel: "copylink"
  8110. });
  8111. var t = document.createRange();
  8112. t.selectNodeContents(v);
  8113. var i = window.getSelection();
  8114. i.removeAllRanges(),
  8115. i.addRange(t),
  8116. document.execCommand("copy"),
  8117. y.classList.remove("hidden"),
  8118. v.classList.add("highlighted")
  8119. }
  8120. function o(e) {
  8121. e && (e.stopPropagation(),
  8122. e.target === v) || (window.getSelection().removeAllRanges(),
  8123. v.classList.remove("highlighted"),
  8124. y.classList.add("hidden"))
  8125. }
  8126. var a = e("../../util/browser")
  8127. , s = e("../../localization/localize")
  8128. , l = e("./ShareEvents")
  8129. , c = e("../../util/common")
  8130. , h = e("events").EventEmitter
  8131. , u = document.getElementById("sharing")
  8132. , d = document.getElementById("share-modal")
  8133. , p = document.getElementById("share-close")
  8134. , f = document.getElementById("facebook-share")
  8135. , g = document.getElementById("twitter-share")
  8136. , m = document.getElementById("mail-share")
  8137. , v = document.getElementById("share-url-text")
  8138. , y = document.getElementById("copy-success")
  8139. , A = Object.freeze({
  8140. FACEBOOK: "facebook",
  8141. TWITTER: "twitter",
  8142. MAIL: "mail",
  8143. LINKEDIN: "linkedin"
  8144. })
  8145. , C = {};
  8146. C[A.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8147. C[A.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8148. C[A.MAIL] = "mailto:?subject=";
  8149. var I = {
  8150. init: function(e) {
  8151. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8152. C[A.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8153. C[A.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8154. C[A.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8155. u.addEventListener("click", this.toggle.bind(this)),
  8156. p.addEventListener("click", this.hide.bind(this)),
  8157. v.addEventListener("click", r),
  8158. d.addEventListener("click", o),
  8159. f.addEventListener("click", n.bind(this, A.FACEBOOK)),
  8160. g.addEventListener("click", n.bind(this, A.TWITTER)),
  8161. m.addEventListener("click", n.bind(this, A.MAIL)),
  8162. v.textContent = window.location.href + "&utm_source=4",
  8163. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8164. u.classList.remove("hidden")
  8165. },
  8166. show: function() {
  8167. this.emit(l.OPENED),
  8168. d.classList.add("fadeIn")
  8169. },
  8170. hide: function() {
  8171. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8172. document.selection && document.selection.empty(),
  8173. window.getSelection().removeAllRanges(),
  8174. o(),
  8175. d.classList.remove("fadeIn"))
  8176. },
  8177. toggle: function() {
  8178. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8179. }
  8180. };
  8181. c.extendObject(I, h.prototype),
  8182. t.exports = I
  8183. }
  8184. , {
  8185. "../../localization/localize": 108,
  8186. "../../util/browser": 182,
  8187. "../../util/common": 185,
  8188. "./ShareEvents": 76,
  8189. events: 202
  8190. }],
  8191. 78: [function(e, t, i) {
  8192. "use strict";
  8193. t.exports = Object.freeze({
  8194. OPENED: "terms.opened",
  8195. CLOSED: "terms.closed"
  8196. })
  8197. }
  8198. , {}],
  8199. 79: [function(e, t, i) {
  8200. "use strict";
  8201. var n = e("./TermsEvent")
  8202. , r = e("../../localization/localize")
  8203. , o = e("../../analytics")
  8204. , a = e("../../util/ajax")
  8205. , s = e("../../util/common")
  8206. , l = e("events").EventEmitter
  8207. , c = document.getElementById("terms-modal")
  8208. , h = {
  8209. init: function() {
  8210. $(".footer-terms").on("click", function(e) {
  8211. e.preventDefault(),
  8212. this.show()
  8213. }
  8214. .bind(this)),
  8215. $("#terms-modal .close").on("click", this.hide.bind(this))
  8216. },
  8217. show: function() {
  8218. this.emit(n.OPENED),
  8219. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8220. var t = $("#terms-text").html(e);
  8221. o.track("showcase_gui", {
  8222. gui_action: "click_terms_button",
  8223. interaction_source: "gui"
  8224. }),
  8225. t.find("a").attr("target", "_blank")
  8226. }).fail(function() {
  8227. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8228. }),
  8229. c.classList.add("fadeIn")
  8230. },
  8231. hide: function(e) {
  8232. e && e.preventDefault(),
  8233. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8234. c.classList.remove("fadeIn")
  8235. }
  8236. };
  8237. s.extendObject(h, l.prototype),
  8238. t.exports = h
  8239. }
  8240. , {
  8241. "../../analytics": 4,
  8242. "../../localization/localize": 108,
  8243. "../../util/ajax": 181,
  8244. "../../util/common": 185,
  8245. "./TermsEvent": 78,
  8246. events: 202
  8247. }],
  8248. 80: [function(e, t, i) {
  8249. "use strict";
  8250. t.exports = Object.freeze({
  8251. OPEN_INFO: "title.open.info",
  8252. CLOSE_INFO: "title.close.info",
  8253. SHOW_INFO: "title.show.info",
  8254. HIDE_INFO: "title.hide.info",
  8255. LINK_CLICKED: "title.link.click",
  8256. CONTACT_LINK_CLICKED: "title.contact.click",
  8257. ORIGIN_LINK_CLICKED: "title.origin.click"
  8258. })
  8259. }
  8260. , {}],
  8261. 81: [function(e, t, i) {
  8262. "use strict";
  8263. var o = e("../../settings");
  8264. t.exports.init = function(e, t) {
  8265. o.tags.enabled && 0 !== Object.keys(e.tags).length && function(t, i) {
  8266. function e(e) {
  8267. t.shouldShowtags = "show" === this.value,
  8268. t.shouldShowtags ? i.showAlltags(o.tags.startup.fadeInDuration) : i.hideAlltags(o.tags.startup.fadeInDuration)
  8269. }
  8270. document.getElementById("tag-toggles").classList.remove("hidden"),
  8271. document.getElementById("radio-tag-show").checked = !0;
  8272. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8273. n[r].addEventListener("change", e)
  8274. }(e, t)
  8275. }
  8276. }
  8277. , {
  8278. "../../settings": 166
  8279. }],
  8280. 82: [function(S, M, e) {
  8281. (function(e) {
  8282. "use strict";
  8283. function i(e) {
  8284. return !(!e || l.inIframe() && document.referrer === e || (E.classList.remove("hidden"),
  8285. _.innerHTML = r.WEBVR_LEARN_MORE + ": ",
  8286. _.appendChild(function(e) {
  8287. var t = document.createElement("a");
  8288. return t.id = "url",
  8289. t.target = "_blank",
  8290. t.href = e,
  8291. t.innerText = e,
  8292. t.addEventListener("click", x.emit.bind(x, a.ORIGIN_LINK_CLICKED)),
  8293. t
  8294. }(e)),
  8295. b.forEach(function(e) {
  8296. e.classList.add("share-link")
  8297. }),
  8298. 0))
  8299. }
  8300. function s(e, t) {
  8301. var i = e
  8302. , n = t;
  8303. return function(e, t) {
  8304. i.push(t || n, e)
  8305. }
  8306. }
  8307. var l = S("../../util/browser")
  8308. , t = S("../../util/common")
  8309. , n = S("../../util/logger")
  8310. , r = S("../../localization/localize")
  8311. , o = S("./titleBarSettings")
  8312. , c = S("../../settings")
  8313. , a = S("./TitleEvents")
  8314. , h = S("events").EventEmitter
  8315. , u = new n(e)
  8316. , d = document.querySelector(".pinTop.left")
  8317. , p = document.getElementsByClassName("title-container")[0]
  8318. , f = document.getElementById("title-toggle").querySelector("i")
  8319. , g = document.getElementById("meta-info-wrapper")
  8320. , m = document.getElementById("meta-info")
  8321. , v = document.getElementById("meta-description")
  8322. , y = document.getElementsByClassName("contact-info")[0]
  8323. , A = document.getElementById("contact-data")
  8324. , C = document.getElementById("addressTxt")
  8325. , I = document.getElementById("tag-toggles")
  8326. , E = document.getElementById("share-origin")
  8327. , _ = document.getElementById("share-link-wrapper")
  8328. , b = [m, g, p]
  8329. , w = !1
  8330. , T = !1
  8331. , x = {
  8332. populate: function(e) {
  8333. if (function(e, t) {
  8334. return e && l.valueFromHash("title", 1) && 2 !== l.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e,
  8335. (g_weixinObj.title = e).length > o.minTooltipCharacters && p.parentElement.setAttribute("data-original-title", e),
  8336. t && 1 !== c.specialEdition && c.brand && !c.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8337. document.getElementById("gui-name").classList.add("noCoBrand"),
  8338. document.getElementById("cobrandTitle").classList.add("hidden")),
  8339. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8340. !1)
  8341. }(DATA.name, e.coBrand)) {
  8342. if (function(e) {
  8343. e ? (w = !0,
  8344. v.innerHTML = e) : v.classList.add("hidden")
  8345. }(e.description),
  8346. function(e, t, i, n) {
  8347. if ((e || t || i) && c.brand && !l.valueFromHash("mls", !1)) {
  8348. w = !0;
  8349. var r = []
  8350. , o = s(r, "<br>");
  8351. if (e && o('<span id="contactName">' + e + "</span>"),
  8352. t) {
  8353. var a = n || t;
  8354. o(l.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>")
  8355. }
  8356. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8357. r[0] = "",
  8358. A.innerHTML = r.join("")
  8359. } else
  8360. y.classList.add("hidden")
  8361. }(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8362. function(e) {
  8363. if ("string" == typeof e)
  8364. try {
  8365. e = JSON.parse(e)
  8366. } catch (e) {
  8367. return u.warn("Unable to parse address data"),
  8368. C.parentElement.classList.add("hidden")
  8369. }
  8370. if (e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)) {
  8371. w = !0;
  8372. var t = []
  8373. , i = s(t, " ");
  8374. e.address_1 && i(e.address_1),
  8375. e.address_2 && i(e.address_2),
  8376. e.city && i(e.city, ", "),
  8377. e.state && i(e.state, ", "),
  8378. e.zip && i(e.zip, e.state ? " " : ", "),
  8379. t[0] = "",
  8380. C.innerText = t.join("")
  8381. } else
  8382. C.parentElement.classList.add("hidden")
  8383. }(e.address),
  8384. w) {
  8385. var t = document.createElement("br");
  8386. I.insertBefore(t, I.firstElementChild)
  8387. }
  8388. e.socialSharing && c.share.enabled && (T = i(e.url))
  8389. }
  8390. },
  8391. finishSetup: function(e) {
  8392. w = w || !!e,
  8393. document.getElementById("title-toggle").addEventListener("click", x.toggleTitle.bind(x)),
  8394. w && p.addEventListener("click", x.toggleMeta.bind(x, !1)),
  8395. [].slice.call(v.querySelectorAll("a")).forEach(function(e) {
  8396. e.addEventListener("click", x.emit.bind(x, a.LINK_CLICKED))
  8397. }),
  8398. [].slice.call(y.querySelectorAll("a")).forEach(function(e) {
  8399. e.addEventListener("click", x.emit.bind(x, a.CONTACT_LINK_CLICKED, {
  8400. contact_type: e.getAttribute("id")
  8401. }))
  8402. }),
  8403. w || (T ? p.classList.add("share-only") : p.classList.add("no-meta"))
  8404. },
  8405. toggleMeta: function(e, t) {
  8406. var i = document.getElementById("model-title");
  8407. t && t.preventDefault();
  8408. var n = m.classList.contains("expand");
  8409. e && !n || (n ? (b.forEach(function(e) {
  8410. e.classList.remove("expand")
  8411. }),
  8412. this.emit(a.CLOSE_INFO),
  8413. i.classList.remove("expand")) : (b.forEach(function(e) {
  8414. e.classList.add("expand")
  8415. }),
  8416. i.classList.add("expand"),
  8417. this.emit(a.OPEN_INFO)))
  8418. },
  8419. setupToggling: function() {
  8420. g.style.height = m.offsetHeight + "px",
  8421. m.addEventListener("transitionend", function() {
  8422. g.style.height = m.offsetHeight + "px"
  8423. })
  8424. },
  8425. toggleTitle: function(e) {
  8426. e && e.preventDefault(),
  8427. d.classList.contains("closed") ? (d.classList.add("open"),
  8428. f.classList.remove("icon-dpad-right"),
  8429. f.classList.add("icon-dpad-left"),
  8430. this.emit(a.SHOW_INFO),
  8431. setTimeout(function() {
  8432. d.classList.remove("closed"),
  8433. d.classList.remove("open")
  8434. }, o.removeAnimationClasses)) : (d.classList.add("closed"),
  8435. f.classList.remove("icon-dpad-left"),
  8436. f.classList.add("icon-dpad-right"),
  8437. this.emit(a.HIDE_INFO))
  8438. }
  8439. };
  8440. t.extendObject(x, h.prototype),
  8441. M.exports = x
  8442. }
  8443. ).call(this, "/js/gui/title/titleBar.js")
  8444. }
  8445. , {
  8446. "../../localization/localize": 108,
  8447. "../../settings": 166,
  8448. "../../util/browser": 182,
  8449. "../../util/common": 185,
  8450. "../../util/logger": 189,
  8451. "./TitleEvents": 80,
  8452. "./titleBarSettings": 83,
  8453. events: 202
  8454. }],
  8455. 83: [function(e, t, i) {
  8456. "use strict";
  8457. t.exports = Object.freeze({
  8458. minTooltipCharacters: 19,
  8459. removeAnimationClasses: 500
  8460. })
  8461. }
  8462. , {}],
  8463. 84: [function(e, t, i) {
  8464. "use strict";
  8465. function n() {
  8466. v.playTour(),
  8467. y && clearTimeout(y),
  8468. c(),
  8469. E.removeClass("fadeIn")
  8470. }
  8471. function r() {
  8472. A.classList.contains("playing") && (v.stopTour(),
  8473. E.addClass("fadeIn"),
  8474. setTimeout(function() {
  8475. E.removeClass("fadeIn")
  8476. }, h.tourInteraction.showPauseButton),
  8477. M || (clearTimeout(y),
  8478. y = setTimeout(s, h.tourInteraction.showModal)),
  8479. setTimeout(function() {
  8480. A.classList.remove("playing")
  8481. }, h.tourInteraction.allowNextClick))
  8482. }
  8483. function o() {
  8484. v.tourInProgress && (v.stopTour(),
  8485. v.endTourProgress(),
  8486. A.classList.remove("playing"))
  8487. }
  8488. function a() {
  8489. _.is(":visible") ? n() : r()
  8490. }
  8491. function s() {//去掉导览结束时的提示
  8492. /* if (!h.tourInteraction.disabled) {
  8493. T.removeClass("small landing " + d.FLOORPLAN + " " + d.OUTDOOR + " " + d.PANORAMA),
  8494. T.addClass("fadeIn tour " + p.deviceType);
  8495. var e, t = h.tourInteraction.smallModal ? m.SMALL : m.LARGE;
  8496. if (!h.tourInteraction.smallModal)
  8497. e = v.player.mode === d.PANORAMA && !v.player.currentPano.isAligned() || v.player.mode === d.DOLLHOUSE ? d.OUTDOOR : v.player.mode === d.FLOORPLAN ? d.FLOORPLAN : d.PANORAMA,
  8498. p.fill(x, g.TOUR_INTERACTION[e]),
  8499. T.addClass(e);
  8500. T.addClass(t)
  8501. } */
  8502. }
  8503. function l(e, t) {
  8504. if (t) {
  8505. var i = "keydown" === t.type
  8506. , n = t.which === u.SPACE || v.tourIsPlaying;
  8507. i && n || e || (M = !0),
  8508. v.atEndOfTour() && c(),
  8509. !v.tourIsPlaying && v.tourInProgress && (E.removeClass("fadeIn"),
  8510. c(),
  8511. t.which !== u.SPACE && o()),
  8512. i && n && a()
  8513. }
  8514. }
  8515. function c() {
  8516. T.removeClass("fadeIn")
  8517. }
  8518. var h = (e("../util/browser"),
  8519. e("../settings"))
  8520. , u = e("../enum/Keys")
  8521. , d = e("../enum/Viewmode")
  8522. , p = (e("./helpManager"),
  8523. e("./populateModal"))
  8524. , f = e("../enum/DirectorEvents")
  8525. , g = e("../enum/HelpModalType")
  8526. , m = e("../enum/HelpModalSize")
  8527. , v = null
  8528. , y = null
  8529. , A = document.getElementById("pause-overlay")
  8530. , C = document.getElementById("player")
  8531. , I = document.getElementById("gui")
  8532. , E = $("#pause-icon").eq(0)
  8533. , _ = $("#play").eq(0)
  8534. , b = $("#playHead").eq(0)
  8535. , w = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8536. , T = $("#interaction-modal").eq(0)
  8537. , x = $("#interaction-modal .interaction").toArray()
  8538. , S = ["touchstart", "mousedown", "pointerdown"]
  8539. , M = !1;
  8540. t.exports.init = function(e) {
  8541. v = e,
  8542. S.forEach(function(t) {
  8543. C.addEventListener(t, l.bind(this, !1), !0),
  8544. I.addEventListener(t, l.bind(this, !0), !0),
  8545. A.addEventListener(t, r, !0),
  8546. w.forEach(function(e) {
  8547. e.addEventListener(t, o, !0)
  8548. }),
  8549. $("#drawer img").on(t, o)
  8550. }),
  8551. document.addEventListener("keydown", l.bind(this, !1), !0),
  8552. v.on(f.TourStart, function() {
  8553. A.classList.add("playing")
  8554. })
  8555. }
  8556. ,
  8557. t.exports.play = n,
  8558. t.exports.pause = r,
  8559. t.exports.pauseWithoutCTA = o,
  8560. t.exports.togglePlay = a,
  8561. t.exports.stopTour = function() {
  8562. b.hasClass("playing") && (clearTimeout(y),
  8563. v.atEndOfTour() ? (A.classList.remove("playing"),
  8564. s()) : E.removeClass("fadeIn"))
  8565. }
  8566. ,
  8567. t.exports.dismissModal = c
  8568. }
  8569. , {
  8570. "../enum/DirectorEvents": 23,
  8571. "../enum/HelpModalSize": 27,
  8572. "../enum/HelpModalType": 28,
  8573. "../enum/Keys": 30,
  8574. "../enum/Viewmode": 51,
  8575. "../settings": 166,
  8576. "../util/browser": 182,
  8577. "./helpManager": 68,
  8578. "./populateModal": 75
  8579. }],
  8580. 85: [function(e, t, i) {
  8581. "use strict";
  8582. t.exports = Object.freeze({
  8583. OPENED: "vr.modal.opened",
  8584. LAUNCH: "vr.modal.launch",
  8585. CLOSED: "vr.modal.closed",
  8586. NEXT: "vr.modal.next",
  8587. PREV: "vr.modal.prev",
  8588. STORE: "vr.modal.store",
  8589. falseICECHOSEN: "vr.modal.device"
  8590. })
  8591. }
  8592. , {}],
  8593. 86: [function(e, t, i) {
  8594. "use strict";
  8595. var h = e("../../util/browser")
  8596. , u = e("../../enum/VRApps")
  8597. , n = e("../../enum/VRPlatforms")
  8598. , d = e("../../util/ajax")
  8599. , p = e("../../settings")
  8600. , r = {};
  8601. for (var o in r[u.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  8602. r[u.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  8603. r[u.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=",
  8604. u) {
  8605. var a = u[o];
  8606. r[a] += encodeURIComponent(document.referrer + "&display=" + a)
  8607. }
  8608. var s, f = {}, g = (-1 === (s = window.location.host).indexOf(".port.com") && -1 === s.indexOf("localhost") && (s = "my.port.com"),
  8609. "https://" + s);
  8610. t.exports.init = function(e, t, o) {
  8611. function a(e, t, i, n) {
  8612. function r() {
  8613. return "&utm_medium=" + (h.inIframe() ? "embed" : "direct") + ("&utm_source=" + s) + ("&utm_showcase_session_id=" + o)
  8614. }
  8615. return h.valueFromHash("vrcoll", !1) ? l + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(i) + "&ld=" + encodeURIComponent(n) + "&display=" + e + r() : c + "&m=" + t + "&display=" + e + r()
  8616. }
  8617. var s = h.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8618. , l = g + "/vr/dlist/?ret=" + s
  8619. , c = g + "/vr/show/?ret=" + s;
  8620. switch (e) {
  8621. case n.IOS:
  8622. !function(t, e, i, n) {
  8623. var r = a(t, e, i, n)
  8624. , o = {
  8625. responseType: "json",
  8626. data: {
  8627. branch_key: p.appConfig.branch_key,
  8628. data: {
  8629. m: e,
  8630. full_url: r,
  8631. $desktop_url: "",
  8632. $og_app_id: "331853976762864119",
  8633. $og_title: i,
  8634. $og_description: n,
  8635. $og_image_url: location.origin + "/api/v1/player/models/" + e + "/thumb",
  8636. $canonical_url: window.location.href
  8637. }
  8638. }
  8639. };
  8640. d.post("https://api.branch.io/v1/url", o).done(function(e) {
  8641. f[t] = e.url
  8642. }).fail(function(e) {
  8643. f[t] = e
  8644. }
  8645. .bind(this, r))
  8646. }(u.CardboardIOS, t.sid, t.name, t.summary);
  8647. break;
  8648. default:
  8649. !function(e, t, i) {
  8650. for (var n in u) {
  8651. var r = u[n]
  8652. , o = a(r, e, t, i);
  8653. f[r] = o
  8654. }
  8655. }(t.sid, t.name, t.summary)
  8656. }
  8657. }
  8658. ,
  8659. t.exports.launch = function(e) {
  8660. var t = f[e];
  8661. window.open(t, "_blank")
  8662. }
  8663. ,
  8664. t.exports.launchStore = function(e) {
  8665. var t = r[e];
  8666. window.open(t, "_blank")
  8667. }
  8668. }
  8669. , {
  8670. "../../enum/VRApps": 46,
  8671. "../../enum/VRPlatforms": 49,
  8672. "../../settings": 166,
  8673. "../../util/ajax": 181,
  8674. "../../util/browser": 182
  8675. }],
  8676. 87: [function(e, t, i) {
  8677. "use strict";
  8678. function c(e) {
  8679. var t;
  8680. switch (e) {
  8681. case y.IOS:
  8682. return 9 < (t = g.iosVersion()).major || 9 === t.major && 1 <= t.minor;
  8683. case y.Android:
  8684. return 4 < (t = g.androidVersion()).major || 4 === t.major && 4 < t.minor || 4 === t.major && 4 === t.minor && 4 <= t.patch
  8685. }
  8686. return !1
  8687. }
  8688. function h(e) {
  8689. switch (e) {
  8690. case y.Android:
  8691. x.filter(".cardboard").off().on("click", q.cardboardAndroid),
  8692. x.filter(".gearvr").off().on("click", q.gear),
  8693. n(k, U, "logo-button", "same-line");
  8694. break;
  8695. case y.UnsupportedAndroid:
  8696. n("", H, "", "");
  8697. break;
  8698. case y.IOS:
  8699. x.filter(".cardboard").off().on("click", q.cardboardIOS),
  8700. n(k, "", "logo-button", "");
  8701. break;
  8702. case y.Desktop:
  8703. x.filter(".cardboard").off().on("click", r.bind(this, null, N, B)),
  8704. x.filter(".gearvr").off().on("click", r.bind(this, U, F, null)),
  8705. n(k, U, "logo-button", "same-line"),
  8706. Q.cardboard()
  8707. }
  8708. }
  8709. function u(e) {
  8710. $(".p1, .p2, .p3").hide(),
  8711. l.insertAfter(T),
  8712. w.removeClass("front-page"),
  8713. w.removeClass("details-page"),
  8714. w.removeClass("lastPage"),
  8715. x.removeClass("logo-button"),
  8716. x.removeClass("same-line"),
  8717. T.removeClass("headsetOptions"),
  8718. S.attr("src", ""),
  8719. S.filter(".second").removeClass("gear"),
  8720. S.css("display", "inline-block"),
  8721. S.off(),
  8722. M.filter(".second").css("display", ""),
  8723. O.css("display", "none"),
  8724. $(".p" + (e + 1) + _).show(),
  8725. S.filter(".third").insertBefore(M.filter(".third"))
  8726. }
  8727. function n(e, t, i, n) {
  8728. w.addClass("front-page"),
  8729. S.filter(".first").attr("src", e),
  8730. S.filter(".second").attr("src", t),
  8731. x.filter(".first").addClass(i),
  8732. x.filter(".second").addClass(i),
  8733. x.addClass(n),
  8734. ".show-desktop" === _ && T.insertAfter(l)
  8735. }
  8736. function r(e, t, i) {
  8737. T.addClass("headsetOptions"),
  8738. x.off(),
  8739. S.filter(".second").attr("src", t),
  8740. O.css("display", "block"),
  8741. M.filter(".second").css("display", "none"),
  8742. O.on("click", function() {
  8743. u(b.Title),
  8744. h(y.Desktop)
  8745. }),
  8746. e && (X.emit(C.falseICECHOSEN, {
  8747. name: v.GearVR
  8748. }),
  8749. S.filter(".first").attr("src", e),
  8750. S.filter(".second").addClass("gear"),
  8751. S.filter(".second").on("click", m.launchStore.bind(this, v.GearVR)),
  8752. Q.gearvr()),
  8753. i && (X.emit(C.falseICECHOSEN, {
  8754. name: v.Cardboard
  8755. }),
  8756. S.filter(".third").attr("src", i),
  8757. S.filter(".third").show(),
  8758. S.filter(".third").insertAfter(S.filter(".second")),
  8759. S.filter(".third").addClass("link"),
  8760. S.filter(".second").addClass("link"),
  8761. S.filter(".second").on("click", m.launchStore.bind(this, v.CardboardIOS)),
  8762. S.filter(".third").on("click", m.launchStore.bind(this, v.CardboardAndroid)),
  8763. Q.cardboard())
  8764. }
  8765. function d(e, t) {
  8766. switch (t) {
  8767. case y.IOS:
  8768. j = W,
  8769. Y = G;
  8770. break;
  8771. case y.Desktop:
  8772. e === b.Cardboard ? (j = N,
  8773. Y = B,
  8774. S.filter(".second").on("click", m.launchStore.bind(this, v.CardboardIOS)),
  8775. S.filter(".third").on("click", m.launchStore.bind(this, v.CardboardAndroid))) : (j = F,
  8776. S.filter(".second").on("click", m.launchStore.bind(this, v.GearVR)),
  8777. Y = "");
  8778. break;
  8779. default:
  8780. Y = e === b.Cardboard ? (j = H,
  8781. G) : (j = V,
  8782. z)
  8783. }
  8784. }
  8785. function p(e, t, i) {
  8786. w.find(".inner").addClass("details-page"),
  8787. w.addClass("details-page"),
  8788. S.filter(".first").attr("src", e),
  8789. S.filter(".second").attr("src", t),
  8790. S.filter(".third").attr("src", i)
  8791. }
  8792. function f() {
  8793. var e = 1 < g.aspectRatio() && g.isMobile();
  8794. w.toggleClass("landscape", e).toggleClass("portrait", !e),
  8795. w.toggleClass("tiny", $("#player").height() <= o.narrowLandscapeHeight),
  8796. w.toggleClass("tinier", $("#player").height() <= o.reallyNarrowLandscapeHeight)
  8797. }
  8798. var g = e("../../util/browser")
  8799. , m = e("./vrLink")
  8800. , v = e("../../enum/VRApps")
  8801. , y = e("../../enum/VRPlatforms")
  8802. , A = e("../../enum/VRPages")
  8803. , C = e("./vrEvent")
  8804. , o = (e("../../settings"),
  8805. e("../../constants"))
  8806. , I = e("../../localization/localize")
  8807. , a = e("../../util/common")
  8808. , s = e("events").EventEmitter
  8809. , E = 0
  8810. , _ = null
  8811. , b = A.standard
  8812. , w = $(".vr-popup")
  8813. , l = w.find(".vr-popup-body")
  8814. , T = w.find(".vr-images")
  8815. , x = w.find(".img-container")
  8816. , S = w.find(".vr-sm-image")
  8817. , M = x.find(".vr-img-caption")
  8818. , R = $(".vr-buttons").find(".prev-button")
  8819. , P = $(".vr-buttons").find(".next-button")
  8820. , O = T.find(".front-close")
  8821. , L = $(".vr-page")
  8822. , D = w.find("img")
  8823. , N = "images/apple-store.png"
  8824. , F = "images/badge-oculus.png"
  8825. , B = "images/badge-cardboard.png"
  8826. , V = "images/logo-samsung.png"
  8827. , k = "images/headset-cardboard.png"
  8828. , U = "images/headset-gearvr.png"
  8829. , H = "images/ico-android-robot.png"
  8830. , z = "images/ico-gearvr.png"
  8831. , G = "images/ico-vr.png"
  8832. , W = "images/apple-logo-white.svg"
  8833. , j = null
  8834. , Y = null
  8835. , q = {}
  8836. , X = {
  8837. init: function(e, t) {
  8838. function i(e) {
  8839. X.emit(C.STORE, {
  8840. type: e
  8841. }),
  8842. m.launchStore(e)
  8843. }
  8844. function n(e) {
  8845. switch (e !== b.pageCount && (u(e),
  8846. L.text(e + 1 + " / " + b.pageCount)),
  8847. e) {
  8848. case b.Title:
  8849. R.css("display", "none"),
  8850. P.text(a[e]),
  8851. h(r);
  8852. break;
  8853. case b.Cardboard:
  8854. R.css("display", "block"),
  8855. P.text(a[e]),
  8856. x.filter(".cardboard").off(),
  8857. x.filter(".gearvr").off(),
  8858. d(e, r),
  8859. p(k, j, Y);
  8860. break;
  8861. case b.Gear:
  8862. P.text(a[e]),
  8863. d(e, r),
  8864. w.addClass("lastPage"),
  8865. p(U, j, Y);
  8866. break;
  8867. case b.pageCount:
  8868. w.removeClass("fadeIn"),
  8869. X.emit(C.CLOSED)
  8870. }
  8871. D.filter("[src='']").hide()
  8872. }
  8873. var r = g.detectAndroid() ? g.detectAndroidMobile() && c(y.Android) ? (w.addClass("supported"),
  8874. _ = ".show-supported",
  8875. y.Android) : (w.addClass("unsupported"),
  8876. _ = ".show-unsupported",
  8877. y.UnsupportedAndroid) : g.detectIPhone() || g.detectIPod() ? (w.addClass("ios"),
  8878. _ = ".show-ios",
  8879. b = A.ios,
  8880. y.IOS) : (w.addClass("desktop"),
  8881. _ = ".show-desktop",
  8882. y.Desktop);
  8883. function o(e) {
  8884. X.emit(C.LAUNCH, {
  8885. vr_platform: r,
  8886. vr_app: e
  8887. }),
  8888. m.launch(e)
  8889. }
  8890. m.init(r, e, t),
  8891. r !== y.Desktop && w.addClass("mobile"),
  8892. q.cardboardAndroid = o.bind(this, v.CardboardAndroid),
  8893. q.gear = o.bind(this, v.GearVR),
  8894. q.cardboardIOS = o.bind(this, v.CardboardIOS),
  8895. f(),
  8896. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  8897. $(_).show();
  8898. var a = [I.VR_LEARN_MORE_CAPS, I.VR_NEXT_CAPS, I.VR_GOT_IT_CAPS]
  8899. , s = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  8900. r === y.IOS && (a.splice(1, 1),
  8901. s.splice(1, 1)),
  8902. $("#vr").on("click", function(e) {
  8903. e.preventDefault(),
  8904. window.vrEnabled || (window.vrEnabled = !0,
  8905. this.classList.add("active"),
  8906. $("#gui div").not("#vrOff").addClass("vrHide"),
  8907. $("#vrOffImg").css({
  8908. display: "inline-block"
  8909. }))
  8910. }),
  8911. $("#vrOff").on("click", function() {
  8912. window.vrEnabled = !1,
  8913. $("#gui div").not("#vrOff").removeClass("vrHide"),
  8914. $("#vrOffImg").css({
  8915. display: "none"
  8916. }),
  8917. $("#player canvas").css({
  8918. width: "",
  8919. height: ""
  8920. }),
  8921. $("#vr").removeClass("active")
  8922. });
  8923. var l = "https://my.port.com/vr/show/?m=" + e.sid;
  8924. r === y.IOS ? $(".cardboardLink").on("click", i.bind(this, v.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, v.CardboardAndroid)),
  8925. $(".gearLink").on("click", i.bind(this, v.GearVR)),
  8926. $("span.modelLink").text(l),
  8927. R.on("click", function(e) {
  8928. X.emit(C.PREV),
  8929. n(--E)
  8930. }),
  8931. P.on("click", function(e) {
  8932. P.text(),
  8933. X.emit(C.NEXT, {
  8934. nextAction: s[E]
  8935. }),
  8936. n(++E)
  8937. }),
  8938. w.find(".close").on("click", X.dismiss)
  8939. },
  8940. dismiss: function() {
  8941. w.hasClass("fadeIn") && (w.removeClass("fadeIn"),
  8942. X.emit(C.CLOSED))
  8943. },
  8944. isDeviceSupported: c
  8945. };
  8946. a.extendObject(X, s.prototype),
  8947. $(window).resize(f);
  8948. var Z, K, Q = (Z = M.filter(".first").find(".cardboard"),
  8949. K = M.filter(".first").find(".gearvr"),
  8950. {
  8951. cardboard: function() {
  8952. K.addClass("hidden"),
  8953. Z.removeClass("hidden")
  8954. },
  8955. gearvr: function() {
  8956. Z.addClass("hidden"),
  8957. K.removeClass("hidden")
  8958. }
  8959. });
  8960. t.exports = X
  8961. }
  8962. , {
  8963. "../../constants": 8,
  8964. "../../enum/VRApps": 46,
  8965. "../../enum/VRPages": 48,
  8966. "../../enum/VRPlatforms": 49,
  8967. "../../localization/localize": 108,
  8968. "../../settings": 166,
  8969. "../../util/browser": 182,
  8970. "../../util/common": 185,
  8971. "./vrEvent": 85,
  8972. "./vrLink": 86,
  8973. events: 202
  8974. }],
  8975. 88: [function(e, t, i) {
  8976. "use strict";
  8977. t.exports = Object.freeze({
  8978. OPENED: "webvr.modal.opened",
  8979. SHOW_TERMS: "webvr.footer.show.terms"
  8980. })
  8981. }
  8982. , {}],
  8983. 89: [function(B, V, e) {
  8984. (function(e) {
  8985. "use strict";
  8986. function a() {
  8987. function t() {
  8988. p.isPresenting || (r.info("exiting webVR"),
  8989. c("webvr_exit_app"),
  8990. -1 === window.location.search.indexOf("&qs=1") ? window.location = window.location + "&qs=1" : window.location = window.location,
  8991. window.removeEventListener("vrdisplaypresentchange", t))
  8992. }
  8993. r.info("Headset mounted"),
  8994. u.suspend();
  8995. var e = document.createElement("canvas");
  8996. for (e.getContext("webgl"),
  8997. e.className = "webvr-canvas",
  8998. document.bgColor = "#000",
  8999. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9000. document.body.removeChild(document.body.firstChild);
  9001. document.body.appendChild(e),
  9002. c("webvr_enter_app"),
  9003. p.requestPresent([{
  9004. source: e,
  9005. predistorted: !0
  9006. }]).catch(function(e) {
  9007. r.error("Failed to present: " + e),
  9008. c("webvr_exit_calibrate"),
  9009. t()
  9010. }),
  9011. d.then(function() {
  9012. window.dispatchEvent(new Event("vrapp-start"))
  9013. }),
  9014. window.addEventListener("vrdisplaypresentchange", t)
  9015. }
  9016. function s() {
  9017. c("webvr_modal_close"),
  9018. _.find(".enter-button").off("click", a),
  9019. E.fadeOut(g.guiAnimationSpeed, function() {
  9020. _.toggleClass("hidden", !1),
  9021. b.toggleClass("hidden", !0),
  9022. f.exitFullscreen()
  9023. }),
  9024. I.fadeIn(g.guiAnimationSpeed)
  9025. }
  9026. function t() {
  9027. M.toggleClass("hidden", !0),
  9028. S.toggleClass("hidden", !1)
  9029. }
  9030. function l() {
  9031. _.toggleClass("hidden"),
  9032. b.toggleClass("hidden")
  9033. }
  9034. function c(e) {
  9035. var t = f.isLandscape() ? "landscape" : "portrait";
  9036. i.trackAlways("showcase_gui", {
  9037. gui_action: e,
  9038. orientation: t
  9039. })
  9040. }
  9041. function h() {
  9042. var e = f.isLandscape();
  9043. E.toggleClass("landscape", e).toggleClass("portrait", !e)
  9044. }
  9045. var u, d, p, f = B("../../util/browser"), g = B("../../settings"), m = (B("./../gui"),
  9046. B("../../enum/VRPlatforms")), v = B("../../enum/VRApps"), y = B("./../vr/vrLink"), A = B("./WebVrEvent"), i = B("../../analytics"), C = (B("../../constants"),
  9047. B("../../localization/localize")), n = B("../../util/common"), r = new (B("../../util/logger"))(e), o = B("events").EventEmitter, I = $("#gui"), E = $(".webvr-popup"), _ = $(".webvr-popup .page.p1"), b = $(".webvr-popup .page.p2"), w = E.find(".image"), T = $(".webvr-popup .detail.headset"), x = $(".webvr-popup .detail.phone"), S = $(".webvr-popup .tab-content.webvr"), M = $(".webvr-popup .tab-content.native"), R = "images/headset-cardboard.png", P = "https://madeby.google.com/vr/", O = "webvr_daydream_link", L = P, D = O, N = {
  9048. init: function(e, t, i, n) {
  9049. function r(e) {
  9050. e.preventDefault(),
  9051. o(e.currentTarget.id)
  9052. }
  9053. function o(i) {
  9054. F[i](),
  9055. Object.keys(F).map(function(e, t) {
  9056. $("#" + e).toggleClass("tabs-underlined", e === i)
  9057. })
  9058. }
  9059. p = i,
  9060. u = t,
  9061. y.init(m.Android, e, n),
  9062. h(),
  9063. new RegExp("daydream","i").test(p.displayName) ? (o("tabdaydream"),
  9064. w.filter(".device-headset-side").attr("src", "images/device-daydream-side.png"),
  9065. _.find(".title").text(C.localizeText("WEBVR_FOR_DAYDREAM"))) : (o("tabcardboard"),
  9066. w.filter(".device-headset-side").attr("src", R),
  9067. _.find(".title").text(C.localizeText("WEBVR_FOR_CARDBOARD"))),
  9068. $("#vr").on("click", function(e) {
  9069. e.preventDefault(),
  9070. c("click_webvr_button"),
  9071. E.is(":hidden") && (N.emit(A.OPENED),
  9072. I.fadeOut(g.guiAnimationSpeed),
  9073. E.fadeIn(g.guiAnimationSpeed),
  9074. function() {
  9075. if (!d) {
  9076. var n = "https://static.port.com/webvr/" + (f.valueFromHash("webvr") || g.appConfig.webvr_version) + "/js/main.js";
  9077. d = new Promise(function(e, t) {
  9078. var i = document.createElement("script");
  9079. i.type = "text/javascript",
  9080. i.src = n,
  9081. i.onload = e,
  9082. document.head.appendChild(i)
  9083. }
  9084. )
  9085. }
  9086. _.find(".enter-button").on("click", a)
  9087. }())
  9088. }),
  9089. $(".webvr-popup .close").on("click", function(e) {
  9090. e.preventDefault(),
  9091. _.hasClass("hidden") ? (c("webvr_help_close"),
  9092. l()) : s()
  9093. }),
  9094. $("#tabcardboard").on("click", r),
  9095. $("#tabdaydream").on("click", r),
  9096. $("#tabnative").on("click", r),
  9097. $(".webvr-popup .open-with-app").on("click", function(e) {
  9098. e.preventDefault(),
  9099. c("webvr_learn_more"),
  9100. o("tabnative"),
  9101. l()
  9102. }),
  9103. $(".webvr-popup .help").on("click", function(e) {
  9104. e.preventDefault(),
  9105. c(_.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9106. l()
  9107. }),
  9108. $(".webvr-popup .terms").on("click", function(e) {
  9109. e.preventDefault(),
  9110. c("webvr_click_terms"),
  9111. s(),
  9112. N.emit(A.SHOW_TERMS)
  9113. }),
  9114. T.on("click", function(e) {
  9115. e.preventDefault(),
  9116. c(D),
  9117. window.open(L, "_blank")
  9118. }),
  9119. x.on("click", function(e) {
  9120. e.preventDefault(),
  9121. c("webvr_phone_link"),
  9122. window.open("https://vr.google.com/daydream/phones/", "_blank")
  9123. }),
  9124. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9125. e.preventDefault(),
  9126. c("webvr_cardboard_link"),
  9127. y.launch(v.CardboardAndroid)
  9128. }),
  9129. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9130. e.preventDefault(),
  9131. c("webvr_oculus_link"),
  9132. y.launch(v.GearVR)
  9133. })
  9134. }
  9135. }, F = {
  9136. tabcardboard: function() {
  9137. w.filter(".device-headset").attr("src", R),
  9138. w.filter(".device-phone").attr("src", "images/ico-android-robot.png"),
  9139. L = "https://vr.google.com/cardboard/get-cardboard/",
  9140. D = "webvr_cardboard_link",
  9141. T.text(C.localizeText("VR_GOOGLE_CARDBOARD")),
  9142. x.text(C.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9143. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9144. t()
  9145. },
  9146. tabdaydream: function() {
  9147. w.filter(".device-headset").attr("src", "images/device-daydream.png"),
  9148. w.filter(".device-phone").attr("src", "images/device-pixel.png"),
  9149. L = P,
  9150. D = O,
  9151. T.text(C.localizeText("WEBVR_DAYDREAM_VIEW")),
  9152. x.text(C.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9153. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9154. t()
  9155. },
  9156. tabnative: function() {
  9157. w.filter(".badge-cardboard").attr("src", "images/badge-cardboard.png"),
  9158. w.filter(".badge-oculus").attr("src", "images/badge-oculus.png"),
  9159. M.toggleClass("hidden", !1),
  9160. S.toggleClass("hidden", !0)
  9161. }
  9162. };
  9163. n.extendObject(N, o.prototype),
  9164. $(window).resize(h),
  9165. V.exports = N
  9166. }
  9167. ).call(this, "/js/gui/webvr/webVRgui.js")
  9168. }
  9169. , {
  9170. "../../analytics": 4,
  9171. "../../constants": 8,
  9172. "../../enum/VRApps": 46,
  9173. "../../enum/VRPlatforms": 49,
  9174. "../../localization/localize": 108,
  9175. "../../settings": 166,
  9176. "../../util/browser": 182,
  9177. "../../util/common": 185,
  9178. "../../util/logger": 189,
  9179. "./../gui": 65,
  9180. "./../vr/vrLink": 86,
  9181. "./WebVrEvent": 88,
  9182. events: 202
  9183. }],
  9184. 90: [function(e, t, i) {
  9185. "use strict";
  9186. function n(e, t, i, n, r) {
  9187. this.floorId = n || 0 === n ? n : -1,
  9188. this.roomId = r || "",
  9189. this.labelId = e,
  9190. this.position = (new o.Vector3).copy(t),
  9191. this.text = i
  9192. }
  9193. var o = e("three")
  9194. , r = e("../util/browser");
  9195. n.prototype.build = function() {
  9196. var e = window.document.createElement("div");
  9197. r.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9198. var t = window.document.createElement("div");
  9199. t.setAttribute("class", "gui-floorplan-label-text");
  9200. var i = window.document.createTextNode(this.text);
  9201. t.appendChild(i),
  9202. e.appendChild(t),
  9203. window.document.body.appendChild(e),
  9204. this.labelGui = e,
  9205. this.textBlock = t,
  9206. $(this.labelGui).hide();
  9207. var n = window.getComputedStyle(this.labelGui);
  9208. this.initialTransform = n.transform || n.webkitTransform
  9209. }
  9210. ,
  9211. t.exports = n
  9212. }
  9213. , {
  9214. "../util/browser": 182,
  9215. three: 217
  9216. }],
  9217. 91: [function(e, t, i) {
  9218. "use strict";
  9219. function n() {
  9220. this.player = null,
  9221. this.modelManager = null,
  9222. this.container = null
  9223. }
  9224. var c, o, r = e("three"), a = (e("../util/common"),
  9225. e("../enum/PlayerEvents")), s = (e("../enum/DirectorEvents"),
  9226. e("../enum/ModelManagerEvents")), l = e("../settings"), h = e("../enum/Viewmode"), u = (e("../enum/WarpStyle"),
  9227. e("../util/transitions"),
  9228. e("../util/lerp"),
  9229. e("../util/browser"));
  9230. n.prototype.init = function(e, t, i) {
  9231. this.player = e,
  9232. this.modelManager = t,
  9233. this.container = i,
  9234. this.updateModel(),
  9235. this.bindEvents()
  9236. }
  9237. ,
  9238. n.prototype.bindEvents = function() {
  9239. this.modelManager.on(s.ActiveModelChanged, this.updateModel.bind(this)),
  9240. this.player.on(a.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9241. this.player.on(a.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9242. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  9243. this.player.on(a.StartOutside, this.handleStartOutside.bind(this))
  9244. }
  9245. ,
  9246. n.prototype.updateModel = function() {
  9247. this.model = this.modelManager.getActiveModel()
  9248. }
  9249. ,
  9250. n.prototype.handlePlayerViewChanged = function() {
  9251. this.updateLabelVisibility(),
  9252. this.updateLabelDisplay()
  9253. }
  9254. ,
  9255. n.prototype.getLabelsForFloor = function(t, i) {
  9256. return (i = i || []).length = 0,
  9257. this.model.labels.forEach(function(e) {
  9258. this.labelVisibleForFloor(e, t) && i.push(e)
  9259. }
  9260. .bind(this)),
  9261. i
  9262. }
  9263. ,
  9264. n.prototype.getLabelsForCurrentFloor = function(e) {
  9265. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9266. }
  9267. ,
  9268. n.prototype.labelVisibleForFloor = function(e, t) {
  9269. var i = u.isMobile() && this.player.getLabelScaleFactor() < l.labels.zoomHideThreshhold.mobile || !u.isMobile() && this.player.getLabelScaleFactor() < l.labels.zoomHideThreshhold.desktop;
  9270. if (!this.model.showingLabels || !e.labelGui || !i)
  9271. return !1;
  9272. var n = e.floorId === this.model.floors.size() - 1;
  9273. return this.model.allFloorsVisible ? n : e.floorId === t
  9274. }
  9275. ,
  9276. n.prototype.updateLabelVisibility = function(e) {
  9277. this.model.labels.forEach(function(e) {
  9278. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, l.labels.fadeInDelay, l.labels.fadeInDuration) : this.hideLabel(e, l.labels.fadeOutDelay, l.labels.fadeOutDuration)
  9279. }
  9280. .bind(this))
  9281. }
  9282. ,
  9283. n.prototype.showAllLabels = function(t, i) {
  9284. this.model.labels.forEach(function(e) {
  9285. this.showLabel(e, t, i)
  9286. }
  9287. .bind(this))
  9288. }
  9289. ,
  9290. n.prototype.hideAllLabels = function(t, i) {
  9291. this.model.labels.forEach(function(e) {
  9292. this.hideLabel(e, t, i)
  9293. }
  9294. .bind(this))
  9295. }
  9296. ,
  9297. n.prototype.showLabel = function(e, t, i) {
  9298. this.model.showingLabels && (e.visible || (e.visible = !0,
  9299. e.labelGui.style.display = "block",
  9300. e.labelGui.style.opacity = 0,
  9301. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9302. }
  9303. ,
  9304. n.prototype.hideLabel = function(e, t, i) {
  9305. e.visible && (e.visible = !1,
  9306. u.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9307. }
  9308. ,
  9309. n.prototype.supportedMode = function() {
  9310. return this.player.mode === h.FLOORPLAN
  9311. }
  9312. ,
  9313. n.prototype.updateLabelDisplay = (new r.Vector3,
  9314. new r.Vector3,
  9315. o = [],
  9316. function() {
  9317. var e = this.player.getLabelScaleFactor()
  9318. , t = 1.2 * (1 - e) + .6
  9319. , i = u.isMobile() ? l.labels.zoomTruncateThreshhold.mobile : l.labels.zoomTruncateThreshhold.desktop;
  9320. this.getLabelsForCurrentFloor(o);
  9321. for (var n = 0; n < o.length; n++) {
  9322. var r = o[n];
  9323. this.supportedMode() && r.labelGui && (this.updateProjectedGuiElement(r.labelGui, r.textBlock, r.position, t, t),
  9324. i <= e && r.text.length >= l.labels.minLengthForTruncate ? r.textBlock.innerText = r.text.substring(0, l.labels.truncateLength) + l.labels.truncateSuffix : r.textBlock.innerText = r.text)
  9325. }
  9326. }
  9327. ),
  9328. n.prototype.updateProjectedGuiElement = (c = new r.Vector3,
  9329. new r.Vector3,
  9330. function(e, t, i, n, r) {
  9331. t.style.fontSize = 100 * r + "%";
  9332. var o = .5 * $("#player").width()
  9333. , a = .5 * $("#player").height();
  9334. c.copy(i),
  9335. c.project(this.player.camera);
  9336. var s = c.x * o + o
  9337. , l = -c.y * a + a;
  9338. s -= e.offsetWidth / 2,
  9339. l -= e.offsetHeight / 2,
  9340. e.style.left = s + "px",
  9341. e.style.top = l + "px"
  9342. }
  9343. ),
  9344. n.prototype.handleStartInside = function(e) {
  9345. this.updateLabelVisibility()
  9346. }
  9347. ,
  9348. n.prototype.handleStartOutside = function() {
  9349. this.updateLabelVisibility()
  9350. }
  9351. ,
  9352. t.exports = n
  9353. }
  9354. , {
  9355. "../enum/DirectorEvents": 23,
  9356. "../enum/ModelManagerEvents": 33,
  9357. "../enum/PlayerEvents": 40,
  9358. "../enum/Viewmode": 51,
  9359. "../enum/WarpStyle": 52,
  9360. "../settings": 166,
  9361. "../util/browser": 182,
  9362. "../util/common": 185,
  9363. "../util/lerp": 188,
  9364. "../util/transitions": 195,
  9365. three: 217
  9366. }],
  9367. 92: [function(e, t, i) {
  9368. "use strict";
  9369. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9370. if (null == this)
  9371. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9372. if ("function" != typeof e)
  9373. throw new TypeError("predicate must be a function");
  9374. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9375. if (t = i[o],
  9376. e.call(r, t, o, i))
  9377. return o;
  9378. return -1
  9379. }
  9380. ),
  9381. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9382. value: function(e) {
  9383. if (null == this)
  9384. throw new TypeError('"this" is null or not defined');
  9385. var t = Object(this)
  9386. , i = t.length >>> 0;
  9387. if ("function" != typeof e)
  9388. throw new TypeError("predicate must be a function");
  9389. for (var n = arguments[1], r = 0; r < i; ) {
  9390. var o = t[r];
  9391. if (e.call(n, o, r, t))
  9392. return o;
  9393. r++
  9394. }
  9395. }
  9396. })
  9397. }
  9398. , {}],
  9399. 93: [function(e, t, i) {
  9400. "use strict";
  9401. var n, r, o, a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E, _, b, w, T, x, S, M, R, P, O, L, D, N, F, B, V, k, U, H, z, G, W, j, Y, q, X, Z, K, Q, J, ee = ee || {};
  9402. function te() {
  9403. this.backgroundElement = document.createElement("div"),
  9404. r.extend(this.backgroundElement.style, {
  9405. backgroundColor: "rgba(0,0,0,0.8)",
  9406. top: 0,
  9407. left: 0,
  9408. display: "none",
  9409. zIndex: "1000",
  9410. opacity: 0,
  9411. WebkitTransition: "opacity 0.2s linear"
  9412. }),
  9413. n.makeFullscreen(this.backgroundElement),
  9414. this.backgroundElement.style.position = "fixed",
  9415. this.domElement = document.createElement("div"),
  9416. r.extend(this.domElement.style, {
  9417. position: "fixed",
  9418. display: "none",
  9419. zIndex: "1001",
  9420. opacity: 0,
  9421. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  9422. }),
  9423. document.body.appendChild(this.backgroundElement),
  9424. document.body.appendChild(this.domElement);
  9425. var e = this;
  9426. n.bind(this.backgroundElement, "click", function() {
  9427. e.hide()
  9428. })
  9429. }
  9430. function ie(e, t, i) {
  9431. Object.defineProperty(e, t, {
  9432. get: function() {
  9433. return "RGB" === this.__state.space || re(this, t, i),
  9434. this.__state[t]
  9435. },
  9436. set: function(e) {
  9437. "RGB" !== this.__state.space && (re(this, t, i),
  9438. this.__state.space = "RGB"),
  9439. this.__state[t] = e
  9440. }
  9441. })
  9442. }
  9443. function ne(e, t) {
  9444. Object.defineProperty(e, t, {
  9445. get: function() {
  9446. return "HSV" === this.__state.space || oe(this),
  9447. this.__state[t]
  9448. },
  9449. set: function(e) {
  9450. "HSV" !== this.__state.space && (oe(this),
  9451. this.__state.space = "HSV"),
  9452. this.__state[t] = e
  9453. }
  9454. })
  9455. }
  9456. function re(e, t, i) {
  9457. if ("HEX" === e.__state.space)
  9458. e.__state[t] = a.component_from_hex(e.__state.hex, i);
  9459. else {
  9460. if ("HSV" !== e.__state.space)
  9461. throw "Corrupted color state";
  9462. l.extend(e.__state, a.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  9463. }
  9464. }
  9465. function oe(e) {
  9466. var t = a.rgb_to_hsv(e.r, e.g, e.b);
  9467. l.extend(e.__state, {
  9468. s: t.s,
  9469. v: t.v
  9470. }),
  9471. l.isNaN(t.h) ? l.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = t.h
  9472. }
  9473. function ae() {
  9474. if (this.__state = o.apply(this, arguments),
  9475. !1 === this.__state)
  9476. throw "Failed to interpret color arguments";
  9477. this.__state.a = this.__state.a || 1
  9478. }
  9479. function se(e) {
  9480. return -1 < (e = e.toString()).indexOf(".") ? e.length - e.indexOf(".") - 1 : 0
  9481. }
  9482. function le(e, t) {
  9483. this.initialValue = e[t],
  9484. this.domElement = document.createElement("div"),
  9485. this.object = e,
  9486. this.property = t,
  9487. this.__onChange = void 0,
  9488. this.__onFinishChange = void 0
  9489. }
  9490. (t.exports = ee).gui = ee.gui || {},
  9491. ee.utils = ee.utils || {},
  9492. ee.controllers = ee.controllers || {},
  9493. ee.dom = ee.dom || {},
  9494. ee.color = ee.color || {},
  9495. ee.utils.css = {
  9496. load: function(e, t) {
  9497. var i = (t = t || document).createElement("link");
  9498. i.type = "text/css",
  9499. i.rel = "stylesheet",
  9500. i.href = e,
  9501. t.getElementsByTagName("head")[0].appendChild(i)
  9502. },
  9503. inject: function(e, t) {
  9504. t = t || document;
  9505. var i = document.createElement("style");
  9506. i.type = "text/css",
  9507. i.innerHTML = e,
  9508. t.getElementsByTagName("head")[0].appendChild(i)
  9509. }
  9510. },
  9511. ee.utils.common = (Q = Array.prototype.forEach,
  9512. J = Array.prototype.slice,
  9513. {
  9514. BREAK: {},
  9515. extend: function(i) {
  9516. return this.each(J.call(arguments, 1), function(e) {
  9517. for (var t in e)
  9518. this.isUndefined(e[t]) || (i[t] = e[t])
  9519. }, this),
  9520. i
  9521. },
  9522. defaults: function(i) {
  9523. return this.each(J.call(arguments, 1), function(e) {
  9524. for (var t in e)
  9525. this.isUndefined(i[t]) && (i[t] = e[t])
  9526. }, this),
  9527. i
  9528. },
  9529. compose: function() {
  9530. var i = J.call(arguments);
  9531. return function() {
  9532. for (var e = J.call(arguments), t = i.length - 1; 0 <= t; t--)
  9533. e = [i[t].apply(this, e)];
  9534. return e[0]
  9535. }
  9536. },
  9537. each: function(e, t, i) {
  9538. if (e)
  9539. if (Q && e.forEach && e.forEach === Q)
  9540. e.forEach(t, i);
  9541. else if (e.length === e.length + 0) {
  9542. for (var n = 0, r = e.length; n < r; n++)
  9543. if (n in e && t.call(i, e[n], n) === this.BREAK)
  9544. return
  9545. } else
  9546. for (var n in e)
  9547. if (t.call(i, e[n], n) === this.BREAK)
  9548. return
  9549. },
  9550. defer: function(e) {
  9551. setTimeout(e, 0)
  9552. },
  9553. toArray: function(e) {
  9554. return e.toArray ? e.toArray() : J.call(e)
  9555. },
  9556. isUndefined: function(e) {
  9557. return void 0 === e
  9558. },
  9559. isNull: function(e) {
  9560. return null === e
  9561. },
  9562. isNaN: function(e) {
  9563. return e != e
  9564. },
  9565. isArray: Array.isArray || function(e) {
  9566. return e.constructor === Array
  9567. }
  9568. ,
  9569. isObject: function(e) {
  9570. return e === Object(e)
  9571. },
  9572. isNumber: function(e) {
  9573. return e === e + 0
  9574. },
  9575. isString: function(e) {
  9576. return e === e + ""
  9577. },
  9578. isBoolean: function(e) {
  9579. return !1 === e || !0 === e
  9580. },
  9581. isFunction: function(e) {
  9582. return "[object Function]" === Object.prototype.toString.call(e)
  9583. }
  9584. }),
  9585. ee.controllers.Controller = (ee.utils.common.extend(le.prototype, {
  9586. onChange: function(e) {
  9587. return this.__onChange = e,
  9588. this
  9589. },
  9590. onFinishChange: function(e) {
  9591. return this.__onFinishChange = e,
  9592. this
  9593. },
  9594. setValue: function(e) {
  9595. return this.object[this.property] = e,
  9596. this.__onChange && this.__onChange.call(this, e),
  9597. this.updateDisplay(),
  9598. this
  9599. },
  9600. getValue: function() {
  9601. return this.object[this.property]
  9602. },
  9603. updateDisplay: function() {
  9604. return this
  9605. },
  9606. isModified: function() {
  9607. return this.initialValue !== this.getValue()
  9608. }
  9609. }),
  9610. le),
  9611. ee.dom.dom = function(c) {
  9612. function i(e) {
  9613. if ("0" === e || c.isUndefined(e))
  9614. return 0;
  9615. var t = e.match(n);
  9616. return c.isNull(t) ? 0 : parseFloat(t[1])
  9617. }
  9618. var h = {};
  9619. c.each({
  9620. HTMLEvents: ["change"],
  9621. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9622. KeyboardEvents: ["keydown"]
  9623. }, function(e, t) {
  9624. c.each(e, function(e) {
  9625. h[e] = t
  9626. })
  9627. });
  9628. var n = /(\d+(\.\d+)?)px/
  9629. , r = {
  9630. makeSelectable: function(e, t) {
  9631. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9632. return !1
  9633. }
  9634. : function() {}
  9635. ,
  9636. e.style.MozUserSelect = t ? "auto" : "none",
  9637. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9638. e.unselectable = t ? "on" : "off")
  9639. },
  9640. makeFullscreen: function(e, t, i) {
  9641. c.isUndefined(t) && (t = !0),
  9642. c.isUndefined(i) && (i = !0),
  9643. e.style.position = "absolute",
  9644. t && (e.style.left = 0,
  9645. e.style.right = 0),
  9646. i && (e.style.top = 0,
  9647. e.style.bottom = 0)
  9648. },
  9649. fakeEvent: function(e, t, i, n) {
  9650. i = i || {};
  9651. var r = h[t];
  9652. if (!r)
  9653. throw new Error("Event type " + t + " not supported.");
  9654. var o = document.createEvent(r);
  9655. switch (r) {
  9656. case "MouseEvents":
  9657. var a = i.x || i.clientX || 0
  9658. , s = i.y || i.clientY || 0;
  9659. o.initMouseEvent(t, i.bubbles || !1, i.cancelable || !0, window, i.clickCount || 1, 0, 0, a, s, !1, !1, !1, !1, 0, null);
  9660. break;
  9661. case "KeyboardEvents":
  9662. var l = o.initKeyboardEvent || o.initKeyEvent;
  9663. c.defaults(i, {
  9664. cancelable: !0,
  9665. ctrlKey: !1,
  9666. altKey: !1,
  9667. shiftKey: !1,
  9668. metaKey: !1,
  9669. keyCode: void 0,
  9670. charCode: void 0
  9671. }),
  9672. l(t, i.bubbles || !1, i.cancelable, window, i.ctrlKey, i.altKey, i.shiftKey, i.metaKey, i.keyCode, i.charCode);
  9673. break;
  9674. default:
  9675. o.initEvent(t, i.bubbles || !1, i.cancelable || !0)
  9676. }
  9677. c.defaults(o, n),
  9678. e.dispatchEvent(o)
  9679. },
  9680. bind: function(e, t, i, n) {
  9681. return n = n || !1,
  9682. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  9683. r
  9684. },
  9685. unbind: function(e, t, i, n) {
  9686. return n = n || !1,
  9687. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  9688. r
  9689. },
  9690. addClass: function(e, t) {
  9691. if (void 0 === e.className)
  9692. e.className = t;
  9693. else if (e.className !== t) {
  9694. var i = e.className.split(/ +/);
  9695. -1 == i.indexOf(t) && (i.push(t),
  9696. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  9697. }
  9698. return r
  9699. },
  9700. removeClass: function(e, t) {
  9701. if (t)
  9702. if (void 0 === e.className)
  9703. ;
  9704. else if (e.className === t)
  9705. e.removeAttribute("class");
  9706. else {
  9707. var i = e.className.split(/ +/)
  9708. , n = i.indexOf(t);
  9709. -1 != n && (i.splice(n, 1),
  9710. e.className = i.join(" "))
  9711. }
  9712. else
  9713. e.className = void 0;
  9714. return r
  9715. },
  9716. hasClass: function(e, t) {
  9717. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  9718. },
  9719. getWidth: function(e) {
  9720. var t = getComputedStyle(e);
  9721. return i(t["border-left-width"]) + i(t["border-right-width"]) + i(t["padding-left"]) + i(t["padding-right"]) + i(t.width)
  9722. },
  9723. getHeight: function(e) {
  9724. var t = getComputedStyle(e);
  9725. return i(t["border-top-width"]) + i(t["border-bottom-width"]) + i(t["padding-top"]) + i(t["padding-bottom"]) + i(t.height)
  9726. },
  9727. getOffset: function(e) {
  9728. var t = {
  9729. left: 0,
  9730. top: 0
  9731. };
  9732. if (e.offsetParent)
  9733. for (; t.left += e.offsetLeft,
  9734. t.top += e.offsetTop,
  9735. e = e.offsetParent; )
  9736. ;
  9737. return t
  9738. },
  9739. isActive: function(e) {
  9740. return e === document.activeElement && (e.type || e.href)
  9741. }
  9742. };
  9743. return r
  9744. }(ee.utils.common),
  9745. ee.controllers.OptionController = (q = ee.controllers.Controller,
  9746. X = ee.dom.dom,
  9747. Z = ee.utils.common,
  9748. (K = function(e, t, i) {
  9749. K.superclass.call(this, e, t);
  9750. var n = this;
  9751. if (this.__select = document.createElement("select"),
  9752. Z.isArray(i)) {
  9753. var r = {};
  9754. Z.each(i, function(e) {
  9755. r[e] = e
  9756. }),
  9757. i = r
  9758. }
  9759. Z.each(i, function(e, t) {
  9760. var i = document.createElement("option");
  9761. i.innerHTML = t,
  9762. i.setAttribute("value", e),
  9763. n.__select.appendChild(i)
  9764. }),
  9765. this.updateDisplay(),
  9766. X.bind(this.__select, "change", function() {
  9767. var e = this.options[this.selectedIndex].value;
  9768. n.setValue(e)
  9769. }),
  9770. this.domElement.appendChild(this.__select)
  9771. }
  9772. ).superclass = q,
  9773. Z.extend(K.prototype, q.prototype, {
  9774. setValue: function(e) {
  9775. var t = K.superclass.prototype.setValue.call(this, e);
  9776. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  9777. t
  9778. },
  9779. updateDisplay: function() {
  9780. return this.__select.value = this.getValue(),
  9781. K.superclass.prototype.updateDisplay.call(this)
  9782. }
  9783. }),
  9784. K),
  9785. ee.controllers.NumberController = (W = ee.controllers.Controller,
  9786. j = ee.utils.common,
  9787. (Y = function(e, t, i) {
  9788. Y.superclass.call(this, e, t),
  9789. i = i || {},
  9790. this.__min = i.min,
  9791. this.__max = i.max,
  9792. this.__step = i.step,
  9793. j.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  9794. this.__precision = se(this.__impliedStep)
  9795. }
  9796. ).superclass = W,
  9797. j.extend(Y.prototype, W.prototype, {
  9798. setValue: function(e) {
  9799. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  9800. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  9801. Y.superclass.prototype.setValue.call(this, e)
  9802. },
  9803. min: function(e) {
  9804. return this.__min = e,
  9805. this
  9806. },
  9807. max: function(e) {
  9808. return this.__max = e,
  9809. this
  9810. },
  9811. step: function(e) {
  9812. return this.__step = e,
  9813. this.__impliedStep = e,
  9814. this.__precision = se(e),
  9815. this
  9816. }
  9817. }),
  9818. Y),
  9819. ee.controllers.NumberControllerBox = (U = ee.controllers.NumberController,
  9820. H = ee.dom.dom,
  9821. z = ee.utils.common,
  9822. (G = function(e, t, i) {
  9823. function n() {
  9824. var e = parseFloat(s.__input.value);
  9825. z.isNaN(e) || s.setValue(e)
  9826. }
  9827. function r(e) {
  9828. var t = a - e.clientY;
  9829. s.setValue(s.getValue() + t * s.__impliedStep),
  9830. a = e.clientY
  9831. }
  9832. function o() {
  9833. H.unbind(window, "mousemove", r),
  9834. H.unbind(window, "mouseup", o)
  9835. }
  9836. this.__truncationSuspended = !1,
  9837. G.superclass.call(this, e, t, i);
  9838. var a, s = this;
  9839. this.__input = document.createElement("input"),
  9840. this.__input.setAttribute("type", "text"),
  9841. H.bind(this.__input, "change", n),
  9842. H.bind(this.__input, "blur", function() {
  9843. n(),
  9844. s.__onFinishChange && s.__onFinishChange.call(s, s.getValue())
  9845. }),
  9846. H.bind(this.__input, "mousedown", function(e) {
  9847. H.bind(window, "mousemove", r),
  9848. H.bind(window, "mouseup", o),
  9849. a = e.clientY
  9850. }),
  9851. H.bind(this.__input, "keydown", function(e) {
  9852. 13 === e.keyCode && (s.__truncationSuspended = !0,
  9853. this.blur(),
  9854. s.__truncationSuspended = !1)
  9855. }),
  9856. this.updateDisplay(),
  9857. this.domElement.appendChild(this.__input)
  9858. }
  9859. ).superclass = U,
  9860. z.extend(G.prototype, U.prototype, {
  9861. updateDisplay: function() {
  9862. return this.__input.value = this.__truncationSuspended ? this.getValue() : function(e, t) {
  9863. var i = Math.pow(10, t);
  9864. return Math.round(e * i) / i
  9865. }(this.getValue(), this.__precision),
  9866. G.superclass.prototype.updateDisplay.call(this)
  9867. }
  9868. }),
  9869. G),
  9870. ee.controllers.NumberControllerSlider = (N = ee.controllers.NumberController,
  9871. F = ee.dom.dom,
  9872. B = ee.utils.css,
  9873. V = ee.utils.common,
  9874. (k = function(e, t, i, n, r) {
  9875. function o(e) {
  9876. e.preventDefault();
  9877. var t = F.getOffset(s.__background)
  9878. , i = F.getWidth(s.__background);
  9879. return s.setValue(function(e, t, i, n, r) {
  9880. return n + (e - t) / (i - t) * (r - n)
  9881. }(e.clientX, t.left, t.left + i, s.__min, s.__max)),
  9882. !1
  9883. }
  9884. function a() {
  9885. F.unbind(window, "mousemove", o),
  9886. F.unbind(window, "mouseup", a),
  9887. s.__onFinishChange && s.__onFinishChange.call(s, s.getValue())
  9888. }
  9889. k.superclass.call(this, e, t, {
  9890. min: i,
  9891. max: n,
  9892. step: r
  9893. });
  9894. var s = this;
  9895. this.__background = document.createElement("div"),
  9896. this.__foreground = document.createElement("div"),
  9897. F.bind(this.__background, "mousedown", function(e) {
  9898. F.bind(window, "mousemove", o),
  9899. F.bind(window, "mouseup", a),
  9900. o(e)
  9901. }),
  9902. F.addClass(this.__background, "slider"),
  9903. F.addClass(this.__foreground, "slider-fg"),
  9904. this.updateDisplay(),
  9905. this.__background.appendChild(this.__foreground),
  9906. this.domElement.appendChild(this.__background)
  9907. }
  9908. ).superclass = N,
  9909. k.useDefaultStyles = function() {
  9910. B.inject("/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}")
  9911. }
  9912. ,
  9913. V.extend(k.prototype, N.prototype, {
  9914. updateDisplay: function() {
  9915. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  9916. return this.__foreground.style.width = 100 * e + "%",
  9917. k.superclass.prototype.updateDisplay.call(this)
  9918. }
  9919. }),
  9920. k),
  9921. ee.controllers.FunctionController = (P = ee.controllers.Controller,
  9922. O = ee.dom.dom,
  9923. L = ee.utils.common,
  9924. (D = function(e, t, i) {
  9925. D.superclass.call(this, e, t);
  9926. var n = this;
  9927. this.__button = document.createElement("div"),
  9928. this.__button.innerHTML = void 0 === i ? "Fire" : i,
  9929. O.bind(this.__button, "click", function(e) {
  9930. return e.preventDefault(),
  9931. n.fire(),
  9932. !1
  9933. }),
  9934. O.addClass(this.__button, "button"),
  9935. this.domElement.appendChild(this.__button)
  9936. }
  9937. ).superclass = P,
  9938. L.extend(D.prototype, P.prototype, {
  9939. fire: function() {
  9940. this.__onChange && this.__onChange.call(this),
  9941. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  9942. this.getValue().call(this.object)
  9943. }
  9944. }),
  9945. D),
  9946. ee.controllers.BooleanController = (x = ee.controllers.Controller,
  9947. S = ee.dom.dom,
  9948. M = ee.utils.common,
  9949. (R = function(e, t) {
  9950. R.superclass.call(this, e, t);
  9951. var i = this;
  9952. this.__prev = this.getValue(),
  9953. this.__checkbox = document.createElement("input"),
  9954. this.__checkbox.setAttribute("type", "checkbox"),
  9955. S.bind(this.__checkbox, "change", function() {
  9956. i.setValue(!i.__prev)
  9957. }, !1),
  9958. this.domElement.appendChild(this.__checkbox),
  9959. this.updateDisplay()
  9960. }
  9961. ).superclass = x,
  9962. M.extend(R.prototype, x.prototype, {
  9963. setValue: function(e) {
  9964. var t = R.superclass.prototype.setValue.call(this, e);
  9965. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  9966. this.__prev = this.getValue(),
  9967. t
  9968. },
  9969. updateDisplay: function() {
  9970. return !0 === this.getValue() ? (this.__checkbox.setAttribute("checked", "checked"),
  9971. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  9972. R.superclass.prototype.updateDisplay.call(this)
  9973. }
  9974. }),
  9975. R),
  9976. ee.color.toString = (T = ee.utils.common,
  9977. function(e) {
  9978. if (1 == e.a || T.isUndefined(e.a)) {
  9979. for (var t = e.hex.toString(16); t.length < 6; )
  9980. t = "0" + t;
  9981. return "#" + t
  9982. }
  9983. return "rgba(" + Math.round(e.r) + "," + Math.round(e.g) + "," + Math.round(e.b) + "," + e.a + ")"
  9984. }
  9985. ),
  9986. ee.color.interpret = (I = ee.color.toString,
  9987. E = ee.utils.common,
  9988. w = [{
  9989. litmus: E.isString,
  9990. conversions: {
  9991. THREE_CHAR_HEX: {
  9992. read: function(e) {
  9993. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  9994. return null !== t && {
  9995. space: "HEX",
  9996. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  9997. }
  9998. },
  9999. write: I
  10000. },
  10001. SIX_CHAR_HEX: {
  10002. read: function(e) {
  10003. var t = e.match(/^#([A-F0-9]{6})$/i);
  10004. return null !== t && {
  10005. space: "HEX",
  10006. hex: parseInt("0x" + t[1].toString())
  10007. }
  10008. },
  10009. write: I
  10010. },
  10011. CSS_RGB: {
  10012. read: function(e) {
  10013. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10014. return null !== t && {
  10015. space: "RGB",
  10016. r: parseFloat(t[1]),
  10017. g: parseFloat(t[2]),
  10018. b: parseFloat(t[3])
  10019. }
  10020. },
  10021. write: I
  10022. },
  10023. CSS_RGBA: {
  10024. read: function(e) {
  10025. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10026. return null !== t && {
  10027. space: "RGB",
  10028. r: parseFloat(t[1]),
  10029. g: parseFloat(t[2]),
  10030. b: parseFloat(t[3]),
  10031. a: parseFloat(t[4])
  10032. }
  10033. },
  10034. write: I
  10035. }
  10036. }
  10037. }, {
  10038. litmus: E.isNumber,
  10039. conversions: {
  10040. HEX: {
  10041. read: function(e) {
  10042. return {
  10043. space: "HEX",
  10044. hex: e,
  10045. conversionName: "HEX"
  10046. }
  10047. },
  10048. write: function(e) {
  10049. return e.hex
  10050. }
  10051. }
  10052. }
  10053. }, {
  10054. litmus: E.isArray,
  10055. conversions: {
  10056. RGB_ARRAY: {
  10057. read: function(e) {
  10058. return 3 == e.length && {
  10059. space: "RGB",
  10060. r: e[0],
  10061. g: e[1],
  10062. b: e[2]
  10063. }
  10064. },
  10065. write: function(e) {
  10066. return [e.r, e.g, e.b]
  10067. }
  10068. },
  10069. RGBA_ARRAY: {
  10070. read: function(e) {
  10071. return 4 == e.length && {
  10072. space: "RGB",
  10073. r: e[0],
  10074. g: e[1],
  10075. b: e[2],
  10076. a: e[3]
  10077. }
  10078. },
  10079. write: function(e) {
  10080. return [e.r, e.g, e.b, e.a]
  10081. }
  10082. }
  10083. }
  10084. }, {
  10085. litmus: E.isObject,
  10086. conversions: {
  10087. RGBA_OBJ: {
  10088. read: function(e) {
  10089. return !!(E.isNumber(e.r) && E.isNumber(e.g) && E.isNumber(e.b) && E.isNumber(e.a)) && {
  10090. space: "RGB",
  10091. r: e.r,
  10092. g: e.g,
  10093. b: e.b,
  10094. a: e.a
  10095. }
  10096. },
  10097. write: function(e) {
  10098. return {
  10099. r: e.r,
  10100. g: e.g,
  10101. b: e.b,
  10102. a: e.a
  10103. }
  10104. }
  10105. },
  10106. RGB_OBJ: {
  10107. read: function(e) {
  10108. return !!(E.isNumber(e.r) && E.isNumber(e.g) && E.isNumber(e.b)) && {
  10109. space: "RGB",
  10110. r: e.r,
  10111. g: e.g,
  10112. b: e.b
  10113. }
  10114. },
  10115. write: function(e) {
  10116. return {
  10117. r: e.r,
  10118. g: e.g,
  10119. b: e.b
  10120. }
  10121. }
  10122. },
  10123. HSVA_OBJ: {
  10124. read: function(e) {
  10125. return !!(E.isNumber(e.h) && E.isNumber(e.s) && E.isNumber(e.v) && E.isNumber(e.a)) && {
  10126. space: "HSV",
  10127. h: e.h,
  10128. s: e.s,
  10129. v: e.v,
  10130. a: e.a
  10131. }
  10132. },
  10133. write: function(e) {
  10134. return {
  10135. h: e.h,
  10136. s: e.s,
  10137. v: e.v,
  10138. a: e.a
  10139. }
  10140. }
  10141. },
  10142. HSV_OBJ: {
  10143. read: function(e) {
  10144. return !!(E.isNumber(e.h) && E.isNumber(e.s) && E.isNumber(e.v)) && {
  10145. space: "HSV",
  10146. h: e.h,
  10147. s: e.s,
  10148. v: e.v
  10149. }
  10150. },
  10151. write: function(e) {
  10152. return {
  10153. h: e.h,
  10154. s: e.s,
  10155. v: e.v
  10156. }
  10157. }
  10158. }
  10159. }
  10160. }],
  10161. function() {
  10162. b = !1;
  10163. var i = 1 < arguments.length ? E.toArray(arguments) : arguments[0];
  10164. return E.each(w, function(e) {
  10165. if (e.litmus(i))
  10166. return E.each(e.conversions, function(e, t) {
  10167. if (_ = e.read(i),
  10168. !1 === b && !1 !== _)
  10169. return (b = _).conversionName = t,
  10170. _.conversion = e,
  10171. E.BREAK
  10172. }),
  10173. E.BREAK
  10174. }),
  10175. b
  10176. }
  10177. ),
  10178. ee.GUI = ee.gui.GUI = function(e, t, i, c, h, u, d, p, f, n, g, r, o, m, v) {
  10179. function y(e, t, i, n) {
  10180. if (void 0 === t[i])
  10181. throw new Error("Object " + t + ' has no property "' + i + '"');
  10182. var r;
  10183. if (n.color)
  10184. r = new g(t,i);
  10185. else {
  10186. var o = [t, i].concat(n.factoryArgs);
  10187. r = c.apply(e, o)
  10188. }
  10189. n.before instanceof h && (n.before = n.before.__li),
  10190. C(e, r),
  10191. m.addClass(r.domElement, "c");
  10192. var a = document.createElement("span");
  10193. m.addClass(a, "property-name"),
  10194. a.innerHTML = r.property;
  10195. var s = document.createElement("div");
  10196. s.appendChild(a),
  10197. s.appendChild(r.domElement);
  10198. var l = A(e, s, n.before);
  10199. return m.addClass(l, R.CLASS_CONTROLLER_ROW),
  10200. m.addClass(l, typeof r.getValue()),
  10201. function(t, i, n) {
  10202. if (n.__li = i,
  10203. n.__gui = t,
  10204. v.extend(n, {
  10205. options: function(e) {
  10206. return 1 < arguments.length ? (n.remove(),
  10207. y(t, n.object, n.property, {
  10208. before: n.__li.nextElementSibling,
  10209. factoryArgs: [v.toArray(arguments)]
  10210. })) : v.isArray(e) || v.isObject(e) ? (n.remove(),
  10211. y(t, n.object, n.property, {
  10212. before: n.__li.nextElementSibling,
  10213. factoryArgs: [e]
  10214. })) : void 0
  10215. },
  10216. name: function(e) {
  10217. return n.__li.firstElementChild.firstElementChild.innerHTML = e,
  10218. n
  10219. },
  10220. listen: function() {
  10221. return n.__gui.listen(n),
  10222. n
  10223. },
  10224. remove: function() {
  10225. return n.__gui.remove(n),
  10226. n
  10227. }
  10228. }),
  10229. n instanceof f) {
  10230. var r = new p(n.object,n.property,{
  10231. min: n.__min,
  10232. max: n.__max,
  10233. step: n.__step
  10234. });
  10235. v.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10236. var t = n[e]
  10237. , i = r[e];
  10238. n[e] = r[e] = function() {
  10239. var e = Array.prototype.slice.call(arguments);
  10240. return t.apply(n, e),
  10241. i.apply(r, e)
  10242. }
  10243. }),
  10244. m.addClass(i, "has-slider"),
  10245. n.domElement.insertBefore(r.domElement, n.domElement.firstElementChild)
  10246. } else if (n instanceof p) {
  10247. var e = function(e) {
  10248. return v.isNumber(n.__min) && v.isNumber(n.__max) ? (n.remove(),
  10249. y(t, n.object, n.property, {
  10250. before: n.__li.nextElementSibling,
  10251. factoryArgs: [n.__min, n.__max, n.__step]
  10252. })) : e
  10253. };
  10254. n.min = v.compose(e, n.min),
  10255. n.max = v.compose(e, n.max)
  10256. } else
  10257. n instanceof u ? (m.bind(i, "click", function() {
  10258. m.fakeEvent(n.__checkbox, "click")
  10259. }),
  10260. m.bind(n.__checkbox, "click", function(e) {
  10261. e.stopPropagation()
  10262. })) : n instanceof d ? (m.bind(i, "click", function() {
  10263. m.fakeEvent(n.__button, "click")
  10264. }),
  10265. m.bind(i, "mouseover", function() {
  10266. m.addClass(n.__button, "hover")
  10267. }),
  10268. m.bind(i, "mouseout", function() {
  10269. m.removeClass(n.__button, "hover")
  10270. })) : n instanceof g && (m.addClass(i, "color"),
  10271. n.updateDisplay = v.compose(function(e) {
  10272. return i.style.borderLeftColor = n.__color.toString(),
  10273. e
  10274. }, n.updateDisplay),
  10275. n.updateDisplay());
  10276. n.setValue = v.compose(function(e) {
  10277. return t.getRoot().__preset_select && n.isModified() && _(t.getRoot(), !0),
  10278. e
  10279. }, n.setValue)
  10280. }(e, l, r),
  10281. e.__controllers.push(r),
  10282. r
  10283. }
  10284. function A(e, t, i) {
  10285. var n = document.createElement("li");
  10286. return t && n.appendChild(t),
  10287. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10288. e.onResize(),
  10289. n
  10290. }
  10291. function C(e, t) {
  10292. var i = e.getRoot()
  10293. , n = i.__rememberedObjects.indexOf(t.object);
  10294. if (-1 != n) {
  10295. var r = i.__rememberedObjectIndecesToControllers[n];
  10296. if (void 0 === r && (r = {},
  10297. i.__rememberedObjectIndecesToControllers[n] = r),
  10298. r[t.property] = t,
  10299. i.load && i.load.remembered) {
  10300. var o, a = i.load.remembered;
  10301. if (a[e.preset])
  10302. o = a[e.preset];
  10303. else {
  10304. if (!a[T])
  10305. return;
  10306. o = a[T]
  10307. }
  10308. if (o[n] && void 0 !== o[n][t.property]) {
  10309. var s = o[n][t.property];
  10310. t.initialValue = s,
  10311. t.setValue(s)
  10312. }
  10313. }
  10314. }
  10315. }
  10316. function I(e, t) {
  10317. return document.location.href + "." + t
  10318. }
  10319. function l(e, t) {
  10320. e.domElement.style.width = t + "px",
  10321. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10322. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10323. }
  10324. function a(r, o) {
  10325. var a = {};
  10326. return v.each(r.__rememberedObjects, function(e, t) {
  10327. var i = {}
  10328. , n = r.__rememberedObjectIndecesToControllers[t];
  10329. v.each(n, function(e, t) {
  10330. i[t] = o ? e.initialValue : e.getValue()
  10331. }),
  10332. a[t] = i
  10333. }),
  10334. a
  10335. }
  10336. function E(e, t, i) {
  10337. var n = document.createElement("option");
  10338. n.innerHTML = t,
  10339. n.value = t,
  10340. e.__preset_select.appendChild(n),
  10341. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10342. }
  10343. function _(e, t) {
  10344. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10345. i.innerHTML = t ? i.value + "*" : i.value
  10346. }
  10347. e.inject(".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n");
  10348. var b, w, T = "Default", x = function() {
  10349. try {
  10350. return "localStorage"in window && null !== window.localStorage
  10351. } catch (e) {
  10352. return !1
  10353. }
  10354. }(), S = !0, s = !1, M = [], R = function(t) {
  10355. var i = this;
  10356. this.domElement = document.createElement("div"),
  10357. this.__ul = document.createElement("ul"),
  10358. this.domElement.appendChild(this.__ul),
  10359. m.addClass(this.domElement, "dg"),
  10360. this.__folders = {},
  10361. this.__controllers = [],
  10362. this.__rememberedObjects = [],
  10363. this.__rememberedObjectIndecesToControllers = [],
  10364. this.__listening = [],
  10365. t = t || {},
  10366. t = v.defaults(t, {
  10367. autoPlace: !0,
  10368. width: R.DEFAULT_WIDTH
  10369. }),
  10370. t = v.defaults(t, {
  10371. resizable: t.autoPlace,
  10372. hideable: t.autoPlace
  10373. }),
  10374. v.isUndefined(t.load) ? t.load = {
  10375. preset: T
  10376. } : t.preset && (t.load.preset = t.preset),
  10377. v.isUndefined(t.parent) && t.hideable && M.push(this),
  10378. t.resizable = v.isUndefined(t.parent) && t.resizable,
  10379. t.autoPlace && v.isUndefined(t.scrollable) && (t.scrollable = !0);
  10380. var n, e, r = x && "true" === localStorage.getItem(I(0, "isLocal"));
  10381. if (Object.defineProperties(this, {
  10382. parent: {
  10383. get: function() {
  10384. return t.parent
  10385. }
  10386. },
  10387. scrollable: {
  10388. get: function() {
  10389. return t.scrollable
  10390. }
  10391. },
  10392. autoPlace: {
  10393. get: function() {
  10394. return t.autoPlace
  10395. }
  10396. },
  10397. preset: {
  10398. get: function() {
  10399. return i.parent ? i.getRoot().preset : t.load.preset
  10400. },
  10401. set: function(e) {
  10402. i.parent ? i.getRoot().preset = e : t.load.preset = e,
  10403. function(e) {
  10404. for (var t = 0; t < e.__preset_select.length; t++)
  10405. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10406. }(this),
  10407. i.revert()
  10408. }
  10409. },
  10410. width: {
  10411. get: function() {
  10412. return t.width
  10413. },
  10414. set: function(e) {
  10415. t.width = e,
  10416. l(i, e)
  10417. }
  10418. },
  10419. name: {
  10420. get: function() {
  10421. return t.name
  10422. },
  10423. set: function(e) {
  10424. t.name = e,
  10425. a && (a.innerHTML = t.name)
  10426. }
  10427. },
  10428. closed: {
  10429. get: function() {
  10430. return t.closed
  10431. },
  10432. set: function(e) {
  10433. t.closed = e,
  10434. t.closed ? m.addClass(i.__ul, R.CLASS_CLOSED) : m.removeClass(i.__ul, R.CLASS_CLOSED),
  10435. this.onResize(),
  10436. i.__closeButton && (i.__closeButton.innerHTML = e ? R.TEXT_OPEN : R.TEXT_CLOSED)
  10437. }
  10438. },
  10439. load: {
  10440. get: function() {
  10441. return t.load
  10442. }
  10443. },
  10444. useLocalStorage: {
  10445. get: function() {
  10446. return r
  10447. },
  10448. set: function(e) {
  10449. x && ((r = e) ? m.bind(window, "unload", n) : m.unbind(window, "unload", n),
  10450. localStorage.setItem(I(0, "isLocal"), e))
  10451. }
  10452. }
  10453. }),
  10454. v.isUndefined(t.parent)) {
  10455. if (t.closed = !1,
  10456. m.addClass(this.domElement, R.CLASS_MAIN),
  10457. m.makeSelectable(this.domElement, !1),
  10458. x && r) {
  10459. i.useLocalStorage = !0;
  10460. var o = localStorage.getItem(I(0, "gui"));
  10461. o && (t.load = JSON.parse(o))
  10462. }
  10463. this.__closeButton = document.createElement("div"),
  10464. this.__closeButton.innerHTML = R.TEXT_CLOSED,
  10465. m.addClass(this.__closeButton, R.CLASS_CLOSE_BUTTON),
  10466. this.domElement.appendChild(this.__closeButton),
  10467. m.bind(this.__closeButton, "click", function() {
  10468. i.closed = !i.closed
  10469. })
  10470. } else {
  10471. void 0 === t.closed && (t.closed = !0);
  10472. var a = document.createTextNode(t.name);
  10473. m.addClass(a, "controller-name");
  10474. var s = A(i, a);
  10475. m.addClass(this.__ul, R.CLASS_CLOSED),
  10476. m.addClass(s, "title"),
  10477. m.bind(s, "click", function(e) {
  10478. return e.preventDefault(),
  10479. i.closed = !i.closed,
  10480. !1
  10481. }),
  10482. t.closed || (this.closed = !1)
  10483. }
  10484. t.autoPlace && (v.isUndefined(t.parent) && (S && (w = document.createElement("div"),
  10485. m.addClass(w, "dg"),
  10486. m.addClass(w, R.CLASS_AUTO_PLACE_CONTAINER),
  10487. document.body.appendChild(w),
  10488. S = !1),
  10489. w.appendChild(this.domElement),
  10490. m.addClass(this.domElement, R.CLASS_AUTO_PLACE)),
  10491. this.parent || l(i, t.width)),
  10492. m.bind(window, "resize", function() {
  10493. i.onResize()
  10494. }),
  10495. m.bind(this.__ul, "webkitTransitionEnd", function() {
  10496. i.onResize()
  10497. }),
  10498. m.bind(this.__ul, "transitionend", function() {
  10499. i.onResize()
  10500. }),
  10501. m.bind(this.__ul, "oTransitionEnd", function() {
  10502. i.onResize()
  10503. }),
  10504. this.onResize(),
  10505. t.resizable && function(t) {
  10506. function e(e) {
  10507. return e.preventDefault(),
  10508. r = e.clientX,
  10509. m.addClass(t.__closeButton, R.CLASS_DRAG),
  10510. m.bind(window, "mousemove", i),
  10511. m.bind(window, "mouseup", n),
  10512. !1
  10513. }
  10514. function i(e) {
  10515. return e.preventDefault(),
  10516. t.width += r - e.clientX,
  10517. t.onResize(),
  10518. r = e.clientX,
  10519. !1
  10520. }
  10521. function n() {
  10522. m.removeClass(t.__closeButton, R.CLASS_DRAG),
  10523. m.unbind(window, "mousemove", i),
  10524. m.unbind(window, "mouseup", n)
  10525. }
  10526. var r;
  10527. t.__resize_handle = document.createElement("div"),
  10528. v.extend(t.__resize_handle.style, {
  10529. width: "6px",
  10530. marginLeft: "-3px",
  10531. height: "200px",
  10532. cursor: "ew-resize",
  10533. position: "absolute"
  10534. }),
  10535. m.bind(t.__resize_handle, "mousedown", e),
  10536. m.bind(t.__closeButton, "mousedown", e),
  10537. t.domElement.insertBefore(t.__resize_handle, t.domElement.firstElementChild)
  10538. }(this),
  10539. n = function() {
  10540. x && "true" === localStorage.getItem(I(0, "isLocal")) && localStorage.setItem(I(0, "gui"), JSON.stringify(i.getSaveObject()))
  10541. }
  10542. ,
  10543. this.saveToLocalStorageIfPossible = n,
  10544. i.getRoot(),
  10545. t.parent || ((e = i.getRoot()).width += 1,
  10546. v.defer(function() {
  10547. e.width -= 1
  10548. }))
  10549. };
  10550. return R.toggleHide = function() {
  10551. s = !s,
  10552. v.each(M, function(e) {
  10553. e.domElement.style.zIndex = s ? -999 : 999,
  10554. e.domElement.style.opacity = s ? 0 : 1
  10555. })
  10556. }
  10557. ,
  10558. R.CLASS_AUTO_PLACE = "a",
  10559. R.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10560. R.CLASS_MAIN = "main",
  10561. R.CLASS_CONTROLLER_ROW = "cr",
  10562. R.CLASS_TOO_TALL = "taller-than-window",
  10563. R.CLASS_CLOSED = "closed",
  10564. R.CLASS_CLOSE_BUTTON = "close-button",
  10565. R.CLASS_DRAG = "drag",
  10566. R.DEFAULT_WIDTH = 245,
  10567. R.TEXT_CLOSED = "Close Controls",
  10568. R.TEXT_OPEN = "Open Controls",
  10569. m.bind(window, "keydown", function(e) {
  10570. "text" === document.activeElement.type || 72 !== e.which && 72 != e.keyCode || R.toggleHide()
  10571. }, !1),
  10572. v.extend(R.prototype, {
  10573. add: function(e, t) {
  10574. return y(this, e, t, {
  10575. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10576. })
  10577. },
  10578. addColor: function(e, t) {
  10579. return y(this, e, t, {
  10580. color: !0
  10581. })
  10582. },
  10583. remove: function(e) {
  10584. this.__ul.removeChild(e.__li),
  10585. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  10586. var t = this;
  10587. v.defer(function() {
  10588. t.onResize()
  10589. })
  10590. },
  10591. destroy: function() {
  10592. this.autoPlace && w.removeChild(this.domElement)
  10593. },
  10594. addFolder: function(e) {
  10595. if (void 0 !== this.__folders[e])
  10596. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  10597. var t = {
  10598. name: e,
  10599. parent: this
  10600. };
  10601. t.autoPlace = this.autoPlace,
  10602. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  10603. t.load = this.load.folders[e]);
  10604. var i = new R(t);
  10605. this.__folders[e] = i;
  10606. var n = A(this, i.domElement);
  10607. return m.addClass(n, "folder"),
  10608. i
  10609. },
  10610. open: function() {
  10611. this.closed = !1
  10612. },
  10613. close: function() {
  10614. this.closed = !0
  10615. },
  10616. onResize: function() {
  10617. var t = this.getRoot();
  10618. if (t.scrollable) {
  10619. var e = m.getOffset(t.__ul).top
  10620. , i = 0;
  10621. v.each(t.__ul.childNodes, function(e) {
  10622. t.autoPlace && e === t.__save_row || (i += m.getHeight(e))
  10623. }),
  10624. $("#player").height() - e - 20 < i ? (m.addClass(t.domElement, R.CLASS_TOO_TALL),
  10625. t.__ul.style.height = $("#player").height() - e - 20 + "px") : (m.removeClass(t.domElement, R.CLASS_TOO_TALL),
  10626. t.__ul.style.height = "auto")
  10627. }
  10628. t.__resize_handle && v.defer(function() {
  10629. t.__resize_handle.style.height = t.__ul.offsetHeight + "px"
  10630. }),
  10631. t.__closeButton && (t.__closeButton.style.width = t.width + "px")
  10632. },
  10633. remember: function() {
  10634. if (v.isUndefined(b) && ((b = new o).domElement.innerHTML = '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>'),
  10635. this.parent)
  10636. throw new Error("You can only call remember on a top level GUI.");
  10637. var t = this;
  10638. v.each(Array.prototype.slice.call(arguments), function(e) {
  10639. 0 == t.__rememberedObjects.length && function(i) {
  10640. var e = i.__save_row = document.createElement("li");
  10641. m.addClass(i.domElement, "has-save"),
  10642. i.__ul.insertBefore(e, i.__ul.firstChild),
  10643. m.addClass(e, "save-row");
  10644. var t = document.createElement("span");
  10645. t.innerHTML = "&nbsp;",
  10646. m.addClass(t, "button gears");
  10647. var n = document.createElement("span");
  10648. n.innerHTML = "Save",
  10649. m.addClass(n, "button"),
  10650. m.addClass(n, "save");
  10651. var r = document.createElement("span");
  10652. r.innerHTML = "New",
  10653. m.addClass(r, "button"),
  10654. m.addClass(r, "save-as");
  10655. var o = document.createElement("span");
  10656. o.innerHTML = "Revert",
  10657. m.addClass(o, "button"),
  10658. m.addClass(o, "revert");
  10659. var a = i.__preset_select = document.createElement("select");
  10660. if (i.load && i.load.remembered ? v.each(i.load.remembered, function(e, t) {
  10661. E(i, t, t == i.preset)
  10662. }) : E(i, T, !1),
  10663. m.bind(a, "change", function() {
  10664. for (var e = 0; e < i.__preset_select.length; e++)
  10665. i.__preset_select[e].innerHTML = i.__preset_select[e].value;
  10666. i.preset = this.value
  10667. }),
  10668. e.appendChild(a),
  10669. e.appendChild(t),
  10670. e.appendChild(n),
  10671. e.appendChild(r),
  10672. e.appendChild(o),
  10673. x) {
  10674. var s = document.getElementById("dg-save-locally")
  10675. , l = document.getElementById("dg-local-explain");
  10676. s.style.display = "block";
  10677. var c = document.getElementById("dg-local-storage");
  10678. "true" === localStorage.getItem(I(0, "isLocal")) && c.setAttribute("checked", "checked");
  10679. var h = function() {
  10680. l.style.display = i.useLocalStorage ? "block" : "none"
  10681. };
  10682. h(),
  10683. m.bind(c, "change", function() {
  10684. i.useLocalStorage = !i.useLocalStorage,
  10685. h()
  10686. })
  10687. }
  10688. var u = document.getElementById("dg-new-constructor");
  10689. m.bind(u, "keydown", function(e) {
  10690. !e.metaKey || 67 !== e.which && 67 != e.keyCode || b.hide()
  10691. }),
  10692. m.bind(t, "click", function() {
  10693. u.innerHTML = JSON.stringify(i.getSaveObject(), void 0, 2),
  10694. b.show(),
  10695. u.focus(),
  10696. u.select()
  10697. }),
  10698. m.bind(n, "click", function() {
  10699. i.save()
  10700. }),
  10701. m.bind(r, "click", function() {
  10702. var e = prompt("Enter a new preset name.");
  10703. e && i.saveAs(e)
  10704. }),
  10705. m.bind(o, "click", function() {
  10706. i.revert()
  10707. })
  10708. }(t),
  10709. -1 == t.__rememberedObjects.indexOf(e) && t.__rememberedObjects.push(e)
  10710. }),
  10711. this.autoPlace && l(this, this.width)
  10712. },
  10713. getRoot: function() {
  10714. for (var e = this; e.parent; )
  10715. e = e.parent;
  10716. return e
  10717. },
  10718. getSaveObject: function() {
  10719. var i = this.load;
  10720. return i.closed = this.closed,
  10721. 0 < this.__rememberedObjects.length && (i.preset = this.preset,
  10722. i.remembered || (i.remembered = {}),
  10723. i.remembered[this.preset] = a(this)),
  10724. i.folders = {},
  10725. v.each(this.__folders, function(e, t) {
  10726. i.folders[t] = e.getSaveObject()
  10727. }),
  10728. i
  10729. },
  10730. save: function() {
  10731. this.load.remembered || (this.load.remembered = {}),
  10732. this.load.remembered[this.preset] = a(this),
  10733. _(this, !1),
  10734. this.saveToLocalStorageIfPossible()
  10735. },
  10736. saveAs: function(e) {
  10737. this.load.remembered || (this.load.remembered = {},
  10738. this.load.remembered[T] = a(this, !0)),
  10739. this.load.remembered[e] = a(this),
  10740. this.preset = e,
  10741. E(this, e, !0),
  10742. this.saveToLocalStorageIfPossible()
  10743. },
  10744. revert: function(t) {
  10745. v.each(this.__controllers, function(e) {
  10746. this.getRoot().load.remembered ? C(t || this.getRoot(), e) : e.setValue(e.initialValue)
  10747. }, this),
  10748. v.each(this.__folders, function(e) {
  10749. e.revert(e)
  10750. }),
  10751. t || _(this.getRoot(), !1)
  10752. },
  10753. listen: function(e) {
  10754. var t = 0 == this.__listening.length;
  10755. this.__listening.push(e),
  10756. t && function e(t) {
  10757. 0 != t.length && r(function() {
  10758. e(t)
  10759. }),
  10760. v.each(t, function(e) {
  10761. e.updateDisplay()
  10762. })
  10763. }(this.__listening)
  10764. }
  10765. }),
  10766. R
  10767. }(ee.utils.css, 0, 0, ee.controllers.factory = (h = ee.controllers.OptionController,
  10768. u = ee.controllers.NumberControllerBox,
  10769. d = ee.controllers.NumberControllerSlider,
  10770. p = ee.controllers.StringController = (v = ee.controllers.Controller,
  10771. y = ee.dom.dom,
  10772. A = ee.utils.common,
  10773. (C = function(e, t) {
  10774. function i() {
  10775. n.setValue(n.__input.value)
  10776. }
  10777. C.superclass.call(this, e, t);
  10778. var n = this;
  10779. this.__input = document.createElement("input"),
  10780. this.__input.setAttribute("type", "text"),
  10781. y.bind(this.__input, "keyup", i),
  10782. y.bind(this.__input, "change", i),
  10783. y.bind(this.__input, "blur", function() {
  10784. n.__onFinishChange && n.__onFinishChange.call(n, n.getValue())
  10785. }),
  10786. y.bind(this.__input, "keydown", function(e) {
  10787. 13 === e.keyCode && this.blur()
  10788. }),
  10789. this.updateDisplay(),
  10790. this.domElement.appendChild(this.__input)
  10791. }
  10792. ).superclass = v,
  10793. A.extend(C.prototype, v.prototype, {
  10794. updateDisplay: function() {
  10795. return y.isActive(this.__input) || (this.__input.value = this.getValue()),
  10796. C.superclass.prototype.updateDisplay.call(this)
  10797. }
  10798. }),
  10799. C),
  10800. f = ee.controllers.FunctionController,
  10801. g = ee.controllers.BooleanController,
  10802. m = ee.utils.common,
  10803. function(e, t) {
  10804. var i = e[t];
  10805. return m.isArray(arguments[2]) || m.isObject(arguments[2]) ? new h(e,t,arguments[2]) : m.isNumber(i) ? m.isNumber(arguments[2]) && m.isNumber(arguments[3]) ? new d(e,t,arguments[2],arguments[3]) : new u(e,t,{
  10806. min: arguments[2],
  10807. max: arguments[3]
  10808. }) : m.isString(i) ? new p(e,t) : m.isFunction(i) ? new f(e,t,"") : m.isBoolean(i) ? new g(e,t) : void 0
  10809. }
  10810. ), ee.controllers.Controller, ee.controllers.BooleanController, ee.controllers.FunctionController, ee.controllers.NumberControllerBox, ee.controllers.NumberControllerSlider, ee.controllers.OptionController, ee.controllers.ColorController = function(e, h, u, d, p) {
  10811. function f(t, i, n, r) {
  10812. t.style.background = "",
  10813. p.each(o, function(e) {
  10814. t.style.cssText += "background: " + e + "linear-gradient(" + i + ", " + n + " 0%, " + r + " 100%); "
  10815. })
  10816. }
  10817. var g = function(e, t) {
  10818. function i(e) {
  10819. a(e),
  10820. h.bind(window, "mousemove", a),
  10821. h.bind(window, "mouseup", n)
  10822. }
  10823. function n() {
  10824. h.unbind(window, "mousemove", a),
  10825. h.unbind(window, "mouseup", n)
  10826. }
  10827. function r() {
  10828. var e = d(this.value);
  10829. !1 !== e ? (l.__color.__state = e,
  10830. l.setValue(l.__color.toOriginal())) : this.value = l.__color.toString()
  10831. }
  10832. function o() {
  10833. h.unbind(window, "mousemove", s),
  10834. h.unbind(window, "mouseup", o)
  10835. }
  10836. function a(e) {
  10837. e.preventDefault();
  10838. var t = h.getWidth(l.__saturation_field)
  10839. , i = h.getOffset(l.__saturation_field)
  10840. , n = (e.clientX - i.left + document.body.scrollLeft) / t
  10841. , r = 1 - (e.clientY - i.top + document.body.scrollTop) / t;
  10842. return 1 < r ? r = 1 : r < 0 && (r = 0),
  10843. 1 < n ? n = 1 : n < 0 && (n = 0),
  10844. l.__color.v = r,
  10845. l.__color.s = n,
  10846. l.setValue(l.__color.toOriginal()),
  10847. !1
  10848. }
  10849. function s(e) {
  10850. e.preventDefault();
  10851. var t = h.getHeight(l.__hue_field)
  10852. , i = h.getOffset(l.__hue_field)
  10853. , n = 1 - (e.clientY - i.top + document.body.scrollTop) / t;
  10854. return 1 < n ? n = 1 : n < 0 && (n = 0),
  10855. l.__color.h = 360 * n,
  10856. l.setValue(l.__color.toOriginal()),
  10857. !1
  10858. }
  10859. g.superclass.call(this, e, t),
  10860. this.__color = new u(this.getValue()),
  10861. this.__temp = new u(0);
  10862. var l = this;
  10863. this.domElement = document.createElement("div"),
  10864. h.makeSelectable(this.domElement, !1),
  10865. this.__selector = document.createElement("div"),
  10866. this.__selector.className = "selector",
  10867. this.__saturation_field = document.createElement("div"),
  10868. this.__saturation_field.className = "saturation-field",
  10869. this.__field_knob = document.createElement("div"),
  10870. this.__field_knob.className = "field-knob",
  10871. this.__field_knob_border = "2px solid ",
  10872. this.__hue_knob = document.createElement("div"),
  10873. this.__hue_knob.className = "hue-knob",
  10874. this.__hue_field = document.createElement("div"),
  10875. this.__hue_field.className = "hue-field",
  10876. this.__input = document.createElement("input"),
  10877. this.__input.type = "text",
  10878. this.__input_textShadow = "0 1px 1px ",
  10879. h.bind(this.__input, "keydown", function(e) {
  10880. 13 === e.keyCode && r.call(this)
  10881. }),
  10882. h.bind(this.__input, "blur", r),
  10883. h.bind(this.__selector, "mousedown", function(e) {
  10884. h.addClass(this, "drag").bind(window, "mouseup", function(e) {
  10885. h.removeClass(l.__selector, "drag")
  10886. })
  10887. });
  10888. var c = document.createElement("div");
  10889. p.extend(this.__selector.style, {
  10890. width: "122px",
  10891. height: "102px",
  10892. padding: "3px",
  10893. backgroundColor: "#222",
  10894. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  10895. }),
  10896. p.extend(this.__field_knob.style, {
  10897. position: "absolute",
  10898. width: "12px",
  10899. height: "12px",
  10900. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  10901. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  10902. borderRadius: "12px",
  10903. zIndex: 1
  10904. }),
  10905. p.extend(this.__hue_knob.style, {
  10906. position: "absolute",
  10907. width: "15px",
  10908. height: "2px",
  10909. borderRight: "4px solid #fff",
  10910. zIndex: 1
  10911. }),
  10912. p.extend(this.__saturation_field.style, {
  10913. width: "100px",
  10914. height: "100px",
  10915. border: "1px solid #555",
  10916. marginRight: "3px",
  10917. display: "inline-block",
  10918. cursor: "pointer"
  10919. }),
  10920. p.extend(c.style, {
  10921. width: "100%",
  10922. height: "100%",
  10923. background: "none"
  10924. }),
  10925. f(c, "top", "rgba(0,0,0,0)", "#000"),
  10926. p.extend(this.__hue_field.style, {
  10927. width: "15px",
  10928. height: "100px",
  10929. display: "inline-block",
  10930. border: "1px solid #555",
  10931. cursor: "ns-resize"
  10932. }),
  10933. function(e) {
  10934. e.style.background = "",
  10935. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  10936. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  10937. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  10938. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  10939. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  10940. }(this.__hue_field),
  10941. p.extend(this.__input.style, {
  10942. outline: "none",
  10943. textAlign: "center",
  10944. color: "#fff",
  10945. border: 0,
  10946. fontWeight: "bold",
  10947. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  10948. }),
  10949. h.bind(this.__saturation_field, "mousedown", i),
  10950. h.bind(this.__field_knob, "mousedown", i),
  10951. h.bind(this.__hue_field, "mousedown", function(e) {
  10952. s(e),
  10953. h.bind(window, "mousemove", s),
  10954. h.bind(window, "mouseup", o)
  10955. }),
  10956. this.__saturation_field.appendChild(c),
  10957. this.__selector.appendChild(this.__field_knob),
  10958. this.__selector.appendChild(this.__saturation_field),
  10959. this.__selector.appendChild(this.__hue_field),
  10960. this.__hue_field.appendChild(this.__hue_knob),
  10961. this.domElement.appendChild(this.__input),
  10962. this.domElement.appendChild(this.__selector),
  10963. this.updateDisplay()
  10964. };
  10965. g.superclass = e,
  10966. p.extend(g.prototype, e.prototype, {
  10967. updateDisplay: function() {
  10968. var t = d(this.getValue());
  10969. if (!1 !== t) {
  10970. var i = !1;
  10971. p.each(u.COMPONENTS, function(e) {
  10972. if (!p.isUndefined(t[e]) && !p.isUndefined(this.__color.__state[e]) && t[e] !== this.__color.__state[e])
  10973. return i = !0,
  10974. {}
  10975. }, this),
  10976. i && p.extend(this.__color.__state, t)
  10977. }
  10978. p.extend(this.__temp.__state, this.__color.__state),
  10979. this.__temp.a = 1;
  10980. var e = this.__color.v < .5 || .5 < this.__color.s ? 255 : 0
  10981. , n = 255 - e;
  10982. p.extend(this.__field_knob.style, {
  10983. marginLeft: 100 * this.__color.s - 7 + "px",
  10984. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  10985. backgroundColor: this.__temp.toString(),
  10986. border: this.__field_knob_border + "rgb(" + e + "," + e + "," + e + ")"
  10987. }),
  10988. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  10989. this.__temp.s = 1,
  10990. this.__temp.v = 1,
  10991. f(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  10992. p.extend(this.__input.style, {
  10993. backgroundColor: this.__input.value = this.__color.toString(),
  10994. color: "rgb(" + e + "," + e + "," + e + ")",
  10995. textShadow: this.__input_textShadow + "rgba(" + n + "," + n + "," + n + ",.7)"
  10996. })
  10997. }
  10998. });
  10999. var o = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11000. return g
  11001. }(ee.controllers.Controller, ee.dom.dom, ee.color.Color = (o = ee.color.interpret,
  11002. a = ee.color.math = {
  11003. hsv_to_rgb: function(e, t, i) {
  11004. var n = Math.floor(e / 60) % 6
  11005. , r = e / 60 - Math.floor(e / 60)
  11006. , o = i * (1 - t)
  11007. , a = i * (1 - r * t)
  11008. , s = i * (1 - (1 - r) * t)
  11009. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11010. return {
  11011. r: 255 * l[0],
  11012. g: 255 * l[1],
  11013. b: 255 * l[2]
  11014. }
  11015. },
  11016. rgb_to_hsv: function(e, t, i) {
  11017. var n, r = Math.min(e, t, i), o = Math.max(e, t, i), a = o - r;
  11018. return 0 == o ? {
  11019. h: NaN,
  11020. s: 0,
  11021. v: 0
  11022. } : (n = e == o ? (t - i) / a : t == o ? 2 + (i - e) / a : 4 + (e - t) / a,
  11023. (n /= 6) < 0 && (n += 1),
  11024. {
  11025. h: 360 * n,
  11026. s: a / o,
  11027. v: o / 255
  11028. })
  11029. },
  11030. rgb_to_hex: function(e, t, i) {
  11031. var n = this.hex_with_component(0, 2, e);
  11032. return n = this.hex_with_component(n, 1, t),
  11033. this.hex_with_component(n, 0, i)
  11034. },
  11035. component_from_hex: function(e, t) {
  11036. return e >> 8 * t & 255
  11037. },
  11038. hex_with_component: function(e, t, i) {
  11039. return i << (c = 8 * t) | e & ~(255 << c)
  11040. }
  11041. },
  11042. s = ee.color.toString,
  11043. l = ee.utils.common,
  11044. ae.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11045. l.extend(ae.prototype, {
  11046. toString: function() {
  11047. return s(this)
  11048. },
  11049. toOriginal: function() {
  11050. return this.__state.conversion.write(this)
  11051. }
  11052. }),
  11053. ie(ae.prototype, "r", 2),
  11054. ie(ae.prototype, "g", 1),
  11055. ie(ae.prototype, "b", 0),
  11056. ne(ae.prototype, "h"),
  11057. ne(ae.prototype, "s"),
  11058. ne(ae.prototype, "v"),
  11059. Object.defineProperty(ae.prototype, "a", {
  11060. get: function() {
  11061. return this.__state.a
  11062. },
  11063. set: function(e) {
  11064. this.__state.a = e
  11065. }
  11066. }),
  11067. Object.defineProperty(ae.prototype, "hex", {
  11068. get: function() {
  11069. return "HEX" !== !this.__state.space && (this.__state.hex = a.rgb_to_hex(this.r, this.g, this.b)),
  11070. this.__state.hex
  11071. },
  11072. set: function(e) {
  11073. this.__state.space = "HEX",
  11074. this.__state.hex = e
  11075. }
  11076. }),
  11077. ae), ee.color.interpret, ee.utils.common), ee.utils.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11078. window.setTimeout(e, 1e3 / 60)
  11079. }
  11080. , ee.dom.CenteredDiv = (n = ee.dom.dom,
  11081. r = ee.utils.common,
  11082. te.prototype.show = function() {
  11083. var e = this;
  11084. this.backgroundElement.style.display = "block",
  11085. this.domElement.style.display = "block",
  11086. this.domElement.style.opacity = 0,
  11087. this.domElement.style.webkitTransform = "scale(1.1)",
  11088. this.layout(),
  11089. r.defer(function() {
  11090. e.backgroundElement.style.opacity = 1,
  11091. e.domElement.style.opacity = 1,
  11092. e.domElement.style.webkitTransform = "scale(1)"
  11093. })
  11094. }
  11095. ,
  11096. te.prototype.hide = function() {
  11097. var e = this
  11098. , t = function() {
  11099. e.domElement.style.display = "none",
  11100. e.backgroundElement.style.display = "none",
  11101. n.unbind(e.domElement, "webkitTransitionEnd", t),
  11102. n.unbind(e.domElement, "transitionend", t),
  11103. n.unbind(e.domElement, "oTransitionEnd", t)
  11104. };
  11105. n.bind(this.domElement, "webkitTransitionEnd", t),
  11106. n.bind(this.domElement, "transitionend", t),
  11107. n.bind(this.domElement, "oTransitionEnd", t),
  11108. this.backgroundElement.style.opacity = 0,
  11109. this.domElement.style.opacity = 0,
  11110. this.domElement.style.webkitTransform = "scale(1.1)"
  11111. }
  11112. ,
  11113. te.prototype.layout = function() {
  11114. this.domElement.style.left = $("#player").width() / 2 - n.getWidth(this.domElement) / 2 + "px",
  11115. this.domElement.style.top = $("#player").height() / 2 - n.getHeight(this.domElement) / 2 + "px"
  11116. }
  11117. ,
  11118. te), ee.dom.dom, ee.utils.common)
  11119. }
  11120. , {}],
  11121. 94: [function(e, t, i) {
  11122. (function(J) {
  11123. "use strict";
  11124. function i(e) {
  11125. function t(e, t) {
  11126. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11127. for (var a = 1; a <= e[o]; a++)
  11128. r[t[n]] = [],
  11129. r[t[n]][0] = i,
  11130. r[t[n]][1] = o,
  11131. n++,
  11132. i++;
  11133. i *= 2
  11134. }
  11135. return r
  11136. }
  11137. function _(e) {
  11138. for (var t = e[0], i = e[1] - 1; 0 <= i; )
  11139. t & 1 << i && (B |= 1 << V),
  11140. i--,
  11141. --V < 0 && (255 == B ? (b(255),
  11142. b(0)) : b(B),
  11143. V = 7,
  11144. B = 0)
  11145. }
  11146. function b(e) {
  11147. F.push(e)
  11148. }
  11149. function w(e) {
  11150. b(e >> 8 & 255),
  11151. b(255 & e)
  11152. }
  11153. function T(e, t, i, n, r) {
  11154. for (var o, a = r[0], s = r[240], l = function(e, t) {
  11155. var i, n, r, o, a, s, l, c, h, u, d = 0;
  11156. for (h = 0; h < 8; ++h) {
  11157. i = e[d],
  11158. n = e[d + 1],
  11159. r = e[d + 2],
  11160. o = e[d + 3],
  11161. a = e[d + 4],
  11162. s = e[d + 5],
  11163. l = e[d + 6];
  11164. var p = i + (c = e[d + 7])
  11165. , f = i - c
  11166. , g = n + l
  11167. , m = n - l
  11168. , v = r + s
  11169. , y = r - s
  11170. , A = o + a
  11171. , C = o - a
  11172. , I = p + A
  11173. , E = p - A
  11174. , _ = g + v
  11175. , b = g - v;
  11176. e[d] = I + _,
  11177. e[d + 4] = I - _;
  11178. var w = .707106781 * (b + E);
  11179. e[d + 2] = E + w,
  11180. e[d + 6] = E - w;
  11181. var T = .382683433 * ((I = C + y) - (b = m + f))
  11182. , x = .5411961 * I + T
  11183. , S = 1.306562965 * b + T
  11184. , M = .707106781 * (_ = y + m)
  11185. , R = f + M
  11186. , P = f - M;
  11187. e[d + 5] = P + x,
  11188. e[d + 3] = P - x,
  11189. e[d + 1] = R + S,
  11190. e[d + 7] = R - S,
  11191. d += 8
  11192. }
  11193. for (h = d = 0; h < 8; ++h) {
  11194. i = e[d],
  11195. n = e[d + 8],
  11196. r = e[d + 16],
  11197. o = e[d + 24],
  11198. a = e[d + 32],
  11199. s = e[d + 40],
  11200. l = e[d + 48];
  11201. var O = i + (c = e[d + 56])
  11202. , L = i - c
  11203. , D = n + l
  11204. , N = n - l
  11205. , F = r + s
  11206. , B = r - s
  11207. , V = o + a
  11208. , k = o - a
  11209. , U = O + V
  11210. , H = O - V
  11211. , z = D + F
  11212. , G = D - F;
  11213. e[d] = U + z,
  11214. e[d + 32] = U - z;
  11215. var W = .707106781 * (G + H);
  11216. e[d + 16] = H + W,
  11217. e[d + 48] = H - W;
  11218. var j = .382683433 * ((U = k + B) - (G = N + L))
  11219. , Y = .5411961 * U + j
  11220. , q = 1.306562965 * G + j
  11221. , X = .707106781 * (z = B + N)
  11222. , Z = L + X
  11223. , K = L - X;
  11224. e[d + 40] = K + Y,
  11225. e[d + 24] = K - Y,
  11226. e[d + 8] = Z + q,
  11227. e[d + 56] = Z - q,
  11228. d++
  11229. }
  11230. for (h = 0; h < 64; ++h)
  11231. u = e[h] * t[h],
  11232. Q[h] = 0 < u ? .5 + u | 0 : u - .5 | 0;
  11233. return Q
  11234. }(e, t), c = 0; c < 64; ++c)
  11235. A[C[c]] = l[c];
  11236. var h = A[0] - i;
  11237. i = A[0],
  11238. 0 == h ? _(n[0]) : (_(n[y[o = 32767 + h]]),
  11239. _(v[o]));
  11240. for (var u = 63; 0 < u && 0 == A[u]; u--)
  11241. ;
  11242. if (0 == u)
  11243. return _(a),
  11244. i;
  11245. for (var d, p = 1; p <= u; ) {
  11246. for (var f = p; 0 == A[p] && p <= u; ++p)
  11247. ;
  11248. var g = p - f;
  11249. if (16 <= g) {
  11250. d = g >> 4;
  11251. for (var m = 1; m <= d; ++m)
  11252. _(s);
  11253. g &= 15
  11254. }
  11255. o = 32767 + A[p],
  11256. _(r[(g << 4) + y[o]]),
  11257. _(v[o]),
  11258. p++
  11259. }
  11260. return 63 != u && _(a),
  11261. i
  11262. }
  11263. function x(e) {
  11264. if (e <= 0 && (e = 1),
  11265. 100 < e && (e = 100),
  11266. i != e) {
  11267. (function(e) {
  11268. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11269. var n = u((t[i] * e + 50) / 100);
  11270. n < 1 ? n = 1 : 255 < n && (n = 255),
  11271. O[C[i]] = n
  11272. }
  11273. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11274. var a = u((r[o] * e + 50) / 100);
  11275. a < 1 ? a = 1 : 255 < a && (a = 255),
  11276. L[C[o]] = a
  11277. }
  11278. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11279. for (var h = 0; h < 8; h++)
  11280. D[l] = 1 / (O[C[l]] * s[c] * s[h] * 8),
  11281. N[l] = 1 / (L[C[l]] * s[c] * s[h] * 8),
  11282. l++
  11283. }
  11284. )(e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e)),
  11285. i = e
  11286. }
  11287. }
  11288. var S, M, R, P, i, u = (Math.round,
  11289. Math.floor), O = new Array(64), L = new Array(64), D = new Array(64), N = new Array(64), v = new Array(65535), y = new Array(65535), Q = new Array(64), A = new Array(64), F = [], B = 0, V = 7, k = new Array(64), U = new Array(64), H = new Array(64), n = new Array(256), z = new Array(2048), C = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], G = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], q = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], X = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], Z = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11290. this.encode = function(e, t) {
  11291. var i = ((new Date).getTime(),
  11292. t.quality);
  11293. i && x(i),
  11294. F = new Array,
  11295. B = 0,
  11296. V = 7,
  11297. w(65496),
  11298. w(65504),
  11299. w(16),
  11300. b(74),
  11301. b(70),
  11302. b(73),
  11303. b(70),
  11304. b(0),
  11305. b(1),
  11306. b(1),
  11307. b(0),
  11308. w(1),
  11309. w(1),
  11310. b(0),
  11311. b(0),
  11312. function() {
  11313. w(65499),
  11314. w(132),
  11315. b(0);
  11316. for (var e = 0; e < 64; e++)
  11317. b(O[e]);
  11318. b(1);
  11319. for (var t = 0; t < 64; t++)
  11320. b(L[t])
  11321. }(),
  11322. function(e, t) {
  11323. w(65472),
  11324. w(17),
  11325. b(8),
  11326. w(t),
  11327. w(e),
  11328. b(3),
  11329. b(1),
  11330. b(17),
  11331. b(0),
  11332. b(2),
  11333. b(17),
  11334. b(1),
  11335. b(3),
  11336. b(17),
  11337. b(1)
  11338. }(e.width, e.height),
  11339. function() {
  11340. w(65476),
  11341. w(418),
  11342. b(0);
  11343. for (var e = 0; e < 16; e++)
  11344. b(G[e + 1]);
  11345. for (var t = 0; t <= 11; t++)
  11346. b(W[t]);
  11347. b(16);
  11348. for (var i = 0; i < 16; i++)
  11349. b(j[i + 1]);
  11350. for (var n = 0; n <= 161; n++)
  11351. b(Y[n]);
  11352. b(1);
  11353. for (var r = 0; r < 16; r++)
  11354. b(q[r + 1]);
  11355. for (var o = 0; o <= 11; o++)
  11356. b(X[o]);
  11357. b(17);
  11358. for (var a = 0; a < 16; a++)
  11359. b(Z[a + 1]);
  11360. for (var s = 0; s <= 161; s++)
  11361. b(K[s])
  11362. }(),
  11363. w(65498),
  11364. w(12),
  11365. b(3),
  11366. b(1),
  11367. b(0),
  11368. b(2),
  11369. b(17),
  11370. b(3),
  11371. b(17),
  11372. b(0),
  11373. b(63),
  11374. b(0);
  11375. var n = 0
  11376. , r = 0
  11377. , o = 0;
  11378. B = 0,
  11379. V = 7,
  11380. this.encode.displayName = "_encode_";
  11381. for (var a, s, l, c, h, u, d, p, f, g = e.data, m = e.width, v = e.height, y = t.flipY, A = 4 * m, C = y ? v : 0, I = y ? -8 : 8; y && 0 < C || !y && C < v; ) {
  11382. for (a = 0; a < A; ) {
  11383. for (u = h = A * C + a,
  11384. d = -1,
  11385. f = p = 0; f < 64; f++)
  11386. u = h + (p = (y ? 63 - f : f) >> 3) * A + (d = 4 * (7 & f)),
  11387. v <= C + p && (u -= A * (C + 1 + p - v)),
  11388. A <= a + d && (u -= a + d - A + 4),
  11389. s = g[u++],
  11390. l = g[u++],
  11391. c = g[u++],
  11392. k[f] = (z[s] + z[l + 256 >> 0] + z[c + 512 >> 0] >> 16) - 128,
  11393. U[f] = (z[s + 768 >> 0] + z[l + 1024 >> 0] + z[c + 1280 >> 0] >> 16) - 128,
  11394. H[f] = (z[s + 1280 >> 0] + z[l + 1536 >> 0] + z[c + 1792 >> 0] >> 16) - 128;
  11395. n = T(k, D, n, S, R),
  11396. r = T(U, N, r, M, P),
  11397. o = T(H, N, o, M, P),
  11398. a += 32
  11399. }
  11400. C += I
  11401. }
  11402. if (0 <= V) {
  11403. var E = [];
  11404. E[1] = V + 1,
  11405. E[0] = (1 << V + 1) - 1,
  11406. _(E)
  11407. }
  11408. return w(65497),
  11409. new J(F)
  11410. }
  11411. ,
  11412. (new Date).getTime(),
  11413. e = e || 50,
  11414. function() {
  11415. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11416. n[t] = e(t)
  11417. }(),
  11418. S = t(G, W),
  11419. M = t(q, X),
  11420. R = t(j, Y),
  11421. P = t(Z, K),
  11422. function() {
  11423. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11424. for (var n = e; n < t; n++)
  11425. y[32767 + n] = i,
  11426. v[32767 + n] = [],
  11427. v[32767 + n][1] = i,
  11428. v[32767 + n][0] = n;
  11429. for (var r = -(t - 1); r <= -e; r++)
  11430. y[32767 + r] = i,
  11431. v[32767 + r] = [],
  11432. v[32767 + r][1] = i,
  11433. v[32767 + r][0] = t - 1 + r;
  11434. e <<= 1,
  11435. t <<= 1
  11436. }
  11437. }(),
  11438. function() {
  11439. for (var e = 0; e < 256; e++)
  11440. z[e] = 19595 * e,
  11441. z[e + 256 >> 0] = 38470 * e,
  11442. z[e + 512 >> 0] = 7471 * e + 32768,
  11443. z[e + 768 >> 0] = -11059 * e,
  11444. z[e + 1024 >> 0] = -21709 * e,
  11445. z[e + 1280 >> 0] = 32768 * e + 8421375,
  11446. z[e + 1536 >> 0] = -27439 * e,
  11447. z[e + 1792 >> 0] = -5329 * e
  11448. }(),
  11449. x(e),
  11450. (new Date).getTime()
  11451. }
  11452. t.exports.encode = function(e, t) {
  11453. return (t = t || {}).quality = t.quality || 50,
  11454. {
  11455. data: new i(t.quality).encode(e, t),
  11456. width: e.width,
  11457. height: e.height
  11458. }
  11459. }
  11460. }
  11461. ).call(this, e("buffer").Buffer)
  11462. }
  11463. , {
  11464. buffer: 198
  11465. }],
  11466. 95: [function(e, t, i) {
  11467. "use strict";
  11468. !function() {
  11469. if ("performance"in window == 0 && (window.performance = {}),
  11470. Date.now = Date.now || function() {
  11471. return (new Date).getTime()
  11472. }
  11473. ,
  11474. "now"in window.performance == 0) {
  11475. var e = Date.now();
  11476. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11477. window.performance.now = function() {
  11478. return Date.now() - e
  11479. }
  11480. }
  11481. }()
  11482. }
  11483. , {}],
  11484. 96: [function(e, t, i) {
  11485. "use strict";
  11486. var a = e("three");
  11487. a.EffectComposer = function(e, t) {
  11488. if (this.renderer = e,
  11489. void 0 === t) {
  11490. var i = {
  11491. minFilter: a.LinearFilter,
  11492. magFilter: a.LinearFilter,
  11493. format: a.RGBAFormat,
  11494. stencilBuffer: !1
  11495. }
  11496. , n = e.getSize();
  11497. t = new a.WebGLRenderTarget(n.width,n.height,i)
  11498. }
  11499. this.renderTarget1 = t,
  11500. this.renderTarget2 = t.clone(),
  11501. this.writeBuffer = this.renderTarget1,
  11502. this.readBuffer = this.renderTarget2,
  11503. this.passes = [],
  11504. void 0 === a.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11505. this.copyPass = new a.ShaderPass(a.CopyShader)
  11506. }
  11507. ,
  11508. a.EffectComposer.prototype = {
  11509. swapBuffers: function() {
  11510. var e = this.readBuffer;
  11511. this.readBuffer = this.writeBuffer,
  11512. this.writeBuffer = e
  11513. },
  11514. addPass: function(e) {
  11515. this.passes.push(e)
  11516. },
  11517. insertPass: function(e, t) {
  11518. this.passes.splice(t, 0, e)
  11519. },
  11520. render: function(e) {
  11521. this.writeBuffer = this.renderTarget1,
  11522. this.readBuffer = this.renderTarget2;
  11523. var t, i, n = !1, r = this.passes.length;
  11524. for (i = 0; i < r; i++)
  11525. if ((t = this.passes[i]).enabled) {
  11526. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, n),
  11527. t.needsSwap) {
  11528. if (n) {
  11529. var o = this.renderer.context;
  11530. o.stencilFunc(o.NOTEQUAL, 1, 4294967295),
  11531. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11532. o.stencilFunc(o.EQUAL, 1, 4294967295)
  11533. }
  11534. this.swapBuffers()
  11535. }
  11536. t instanceof a.MaskPass ? n = !0 : t instanceof a.ClearMaskPass && (n = !1)
  11537. }
  11538. },
  11539. reset: function(e) {
  11540. if (void 0 === e) {
  11541. var t = this.renderer.getSize();
  11542. (e = this.renderTarget1.clone()).setSize(t.width, t.height)
  11543. }
  11544. this.renderTarget1.dispose(),
  11545. this.renderTarget2.dispose(),
  11546. this.renderTarget1 = e,
  11547. this.renderTarget2 = e.clone(),
  11548. this.writeBuffer = this.renderTarget1,
  11549. this.readBuffer = this.renderTarget2
  11550. },
  11551. setSize: function(e, t) {
  11552. this.renderTarget1.setSize(e, t),
  11553. this.renderTarget2.setSize(e, t)
  11554. }
  11555. }
  11556. }
  11557. , {
  11558. three: 217
  11559. }],
  11560. 97: [function(e, t, i) {
  11561. "use strict";
  11562. var n = e("three");
  11563. n.MaskPass = function(e, t) {
  11564. this.scene = e,
  11565. this.camera = t,
  11566. this.enabled = !0,
  11567. this.clear = !0,
  11568. this.needsSwap = !1,
  11569. this.inverse = !1
  11570. }
  11571. ,
  11572. n.MaskPass.prototype = {
  11573. render: function(e, t, i, n) {
  11574. var r, o, a = e.context;
  11575. a.colorMask(!1, !1, !1, !1),
  11576. a.depthMask(!1),
  11577. o = this.inverse ? (r = 0,
  11578. 1) : (r = 1,
  11579. 0),
  11580. a.enable(a.STENCIL_TEST),
  11581. a.stencilOp(a.REPLACE, a.REPLACE, a.REPLACE),
  11582. a.stencilFunc(a.ALWAYS, r, 4294967295),
  11583. a.clearStencil(o),
  11584. e.render(this.scene, this.camera, i, this.clear),
  11585. e.render(this.scene, this.camera, t, this.clear),
  11586. a.colorMask(!0, !0, !0, !0),
  11587. a.depthMask(!0),
  11588. a.stencilFunc(a.EQUAL, 1, 4294967295),
  11589. a.stencilOp(a.KEEP, a.KEEP, a.KEEP)
  11590. }
  11591. },
  11592. n.ClearMaskPass = function() {
  11593. this.enabled = !0
  11594. }
  11595. ,
  11596. n.ClearMaskPass.prototype = {
  11597. render: function(e, t, i, n) {
  11598. var r = e.context;
  11599. r.disable(r.STENCIL_TEST)
  11600. }
  11601. }
  11602. }
  11603. , {
  11604. three: 217
  11605. }],
  11606. 98: [function(e, t, i) {
  11607. "use strict";
  11608. var o = e("three");
  11609. o.RenderPass = function(e, t, i, n, r) {
  11610. this.scene = e,
  11611. this.camera = t,
  11612. this.overrideMaterial = i,
  11613. this.clearColor = n,
  11614. this.clearAlpha = void 0 !== r ? r : 1,
  11615. this.oldClearColor = new o.Color,
  11616. this.oldClearAlpha = 1,
  11617. this.enabled = !0,
  11618. this.clear = !0,
  11619. this.needsSwap = !1
  11620. }
  11621. ,
  11622. o.RenderPass.prototype = {
  11623. render: function(e, t, i, n) {
  11624. this.scene.overrideMaterial = this.overrideMaterial,
  11625. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  11626. this.oldClearAlpha = e.getClearAlpha(),
  11627. e.setClearColor(this.clearColor, this.clearAlpha)),
  11628. e.render(this.scene, this.camera, i, this.clear),
  11629. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  11630. this.scene.overrideMaterial = null
  11631. }
  11632. }
  11633. }
  11634. , {
  11635. three: 217
  11636. }],
  11637. 99: [function(e, t, i) {
  11638. "use strict";
  11639. var n = e("three");
  11640. n.ShaderPass = function(e, t) {
  11641. this.textureID = void 0 !== t ? t : "tDiffuse",
  11642. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  11643. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  11644. this.material = new n.ShaderMaterial({
  11645. defines: e.defines || {},
  11646. uniforms: this.uniforms,
  11647. vertexShader: e.vertexShader,
  11648. fragmentShader: e.fragmentShader
  11649. })),
  11650. this.renderToScreen = !1,
  11651. this.enabled = !0,
  11652. this.needsSwap = !0,
  11653. this.clear = !1,
  11654. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  11655. this.scene = new n.Scene,
  11656. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  11657. this.scene.add(this.quad)
  11658. }
  11659. ,
  11660. n.ShaderPass.prototype = {
  11661. render: function(e, t, i, n) {
  11662. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  11663. this.quad.material = this.material,
  11664. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  11665. }
  11666. }
  11667. }
  11668. , {
  11669. three: 217
  11670. }],
  11671. 100: [function(e, t, i) {
  11672. "use strict";
  11673. e("three").CopyShader = {
  11674. uniforms: {
  11675. tDiffuse: {
  11676. type: "t",
  11677. value: null
  11678. },
  11679. opacity: {
  11680. type: "f",
  11681. value: 1
  11682. }
  11683. },
  11684. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  11685. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  11686. }
  11687. }
  11688. , {
  11689. three: 217
  11690. }],
  11691. 101: [function(e, t, i) {
  11692. "use strict";
  11693. e("three").HorizontalBlurShader = {
  11694. uniforms: {
  11695. tDiffuse: {
  11696. type: "t",
  11697. value: null
  11698. },
  11699. h: {
  11700. type: "f",
  11701. value: 1 / 512
  11702. }
  11703. },
  11704. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  11705. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  11706. }
  11707. }
  11708. , {
  11709. three: 217
  11710. }],
  11711. 102: [function(e, t, i) {
  11712. "use strict";
  11713. e("three").VerticalBlurShader = {
  11714. uniforms: {
  11715. tDiffuse: {
  11716. type: "t",
  11717. value: null
  11718. },
  11719. v: {
  11720. type: "f",
  11721. value: 1 / 512
  11722. }
  11723. },
  11724. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  11725. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  11726. }
  11727. }
  11728. , {
  11729. three: 217
  11730. }],
  11731. 103: [function(e, t, i) {
  11732. "use strict";
  11733. var z = e("three");
  11734. !function() {
  11735. if ("performance"in window == 0 && (window.performance = {}),
  11736. "now"in window.performance == 0) {
  11737. var e = Date.now();
  11738. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11739. window.performance.now = function() {
  11740. return Date.now() - e
  11741. }
  11742. }
  11743. }(),
  11744. z.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  11745. var t, i = this.extensions, n = this.context;
  11746. if (e === z.RepeatWrapping)
  11747. return n.REPEAT;
  11748. if (e === z.ClampToEdgeWrapping)
  11749. return n.CLAMP_TO_EDGE;
  11750. if (e === z.MirroredRepeatWrapping)
  11751. return n.MIRRORED_REPEAT;
  11752. if (e === z.NearestFilter)
  11753. return n.NEAREST;
  11754. if (e === z.NearestMipMapNearestFilter)
  11755. return n.NEAREST_MIPMAP_NEAREST;
  11756. if (e === z.NearestMipMapLinearFilter)
  11757. return n.NEAREST_MIPMAP_LINEAR;
  11758. if (e === z.LinearFilter)
  11759. return n.LINEAR;
  11760. if (e === z.LinearMipMapNearestFilter)
  11761. return n.LINEAR_MIPMAP_NEAREST;
  11762. if (e === z.LinearMipMapLinearFilter)
  11763. return n.LINEAR_MIPMAP_LINEAR;
  11764. if (e === z.UnsignedByteType)
  11765. return n.UNSIGNED_BYTE;
  11766. if (e === z.UnsignedShort4444Type)
  11767. return n.UNSIGNED_SHORT_4_4_4_4;
  11768. if (e === z.UnsignedShort5551Type)
  11769. return n.UNSIGNED_SHORT_5_5_5_1;
  11770. if (e === z.UnsignedShort565Type)
  11771. return n.UNSIGNED_SHORT_5_6_5;
  11772. if (e === z.ByteType)
  11773. return n.BYTE;
  11774. if (e === z.ShortType)
  11775. return n.SHORT;
  11776. if (e === z.UnsignedShortType)
  11777. return n.UNSIGNED_SHORT;
  11778. if (e === z.IntType)
  11779. return n.INT;
  11780. if (e === z.UnsignedIntType)
  11781. return n.UNSIGNED_INT;
  11782. if (e === z.FloatType)
  11783. return n.FLOAT;
  11784. if (null !== (t = i.get("OES_texture_half_float")) && e === z.HalfFloatType)
  11785. return t.HALF_FLOAT_OES;
  11786. if (e === z.AlphaFormat)
  11787. return n.ALPHA;
  11788. if (e === z.RGBFormat)
  11789. return n.RGB;
  11790. if (e === z.RGBAFormat)
  11791. return n.RGBA;
  11792. if (e === z.LuminanceFormat)
  11793. return n.LUMINANCE;
  11794. if (e === z.LuminanceAlphaFormat)
  11795. return n.LUMINANCE_ALPHA;
  11796. if (e === z.AddEquation)
  11797. return n.FUNC_ADD;
  11798. if (e === z.SubtractEquation)
  11799. return n.FUNC_SUBTRACT;
  11800. if (e === z.ReverseSubtractEquation)
  11801. return n.FUNC_REVERSE_SUBTRACT;
  11802. if (e === z.ZeroFactor)
  11803. return n.ZERO;
  11804. if (e === z.OneFactor)
  11805. return n.ONE;
  11806. if (e === z.SrcColorFactor)
  11807. return n.SRC_COLOR;
  11808. if (e === z.OneMinusSrcColorFactor)
  11809. return n.ONE_MINUS_SRC_COLOR;
  11810. if (e === z.SrcAlphaFactor)
  11811. return n.SRC_ALPHA;
  11812. if (e === z.OneMinusSrcAlphaFactor)
  11813. return n.ONE_MINUS_SRC_ALPHA;
  11814. if (e === z.DstAlphaFactor)
  11815. return n.DST_ALPHA;
  11816. if (e === z.OneMinusDstAlphaFactor)
  11817. return n.ONE_MINUS_DST_ALPHA;
  11818. if (e === z.DstColorFactor)
  11819. return n.DST_COLOR;
  11820. if (e === z.OneMinusDstColorFactor)
  11821. return n.ONE_MINUS_DST_COLOR;
  11822. if (e === z.SrcAlphaSaturateFactor)
  11823. return n.SRC_ALPHA_SATURATE;
  11824. if (null !== (t = i.get("WEBGL_compressed_texture_s3tc"))) {
  11825. if (e === z.RGB_S3TC_DXT1_Format)
  11826. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  11827. if (e === z.RGBA_S3TC_DXT1_Format)
  11828. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  11829. if (e === z.RGBA_S3TC_DXT3_Format)
  11830. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  11831. if (e === z.RGBA_S3TC_DXT5_Format)
  11832. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  11833. }
  11834. if (null !== (t = i.get("WEBGL_compressed_texture_pvrtc"))) {
  11835. if (e === z.RGB_PVRTC_4BPPV1_Format)
  11836. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  11837. if (e === z.RGB_PVRTC_2BPPV1_Format)
  11838. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  11839. if (e === z.RGBA_PVRTC_4BPPV1_Format)
  11840. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  11841. if (e === z.RGBA_PVRTC_2BPPV1_Format)
  11842. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  11843. }
  11844. if (null !== (t = i.get("WEBGL_compressed_texture_etc1")) && e === z.RGB_ETC1_Format)
  11845. return t.COMPRESSED_RGB_ETC1_WEBGL;
  11846. if (null !== (t = i.get("EXT_blend_minmax"))) {
  11847. if (e === z.MinEquation)
  11848. return t.MIN_EXT;
  11849. if (e === z.MaxEquation)
  11850. return t.MAX_EXT
  11851. }
  11852. return 0
  11853. }
  11854. ,
  11855. z.WebGLState = function(l, i, c) {
  11856. var n = this
  11857. , r = new z.Vector4
  11858. , e = l.getParameter(l.MAX_VERTEX_ATTRIBS)
  11859. , o = new Uint8Array(e)
  11860. , a = new Uint8Array(e)
  11861. , s = new Uint8Array(e)
  11862. , t = {}
  11863. , h = null
  11864. , u = null
  11865. , d = null
  11866. , p = null
  11867. , f = null
  11868. , g = null
  11869. , m = null
  11870. , v = null
  11871. , y = !1
  11872. , A = null
  11873. , C = null
  11874. , I = null
  11875. , E = null
  11876. , _ = null
  11877. , b = null
  11878. , w = null
  11879. , T = null
  11880. , x = null
  11881. , S = null
  11882. , M = null
  11883. , R = null
  11884. , P = null
  11885. , O = null
  11886. , L = null
  11887. , D = l.getParameter(l.MAX_TEXTURE_IMAGE_UNITS)
  11888. , N = void 0
  11889. , F = {}
  11890. , B = new z.Vector4
  11891. , V = null
  11892. , k = null
  11893. , U = new z.Vector4
  11894. , H = new z.Vector4;
  11895. this.init = function() {
  11896. this.clearColor(0, 0, 0, 1),
  11897. this.clearDepth(1),
  11898. this.clearStencil(0),
  11899. this.enable(l.DEPTH_TEST),
  11900. l.depthFunc(l.LEQUAL),
  11901. l.frontFace(l.CCW),
  11902. l.cullFace(l.BACK),
  11903. this.enable(l.CULL_FACE),
  11904. this.enable(l.BLEND),
  11905. l.blendEquation(l.FUNC_ADD),
  11906. l.blendFunc(l.SRC_ALPHA, l.ONE_MINUS_SRC_ALPHA)
  11907. }
  11908. ,
  11909. this.initAttributes = function() {
  11910. for (var e = 0, t = o.length; e < t; e++)
  11911. o[e] = 0
  11912. }
  11913. ,
  11914. this.enableAttribute = function(e) {
  11915. o[e] = 1,
  11916. 0 === a[e] && (l.enableVertexAttribArray(e),
  11917. a[e] = 1),
  11918. 0 !== s[e] && (i.get("ANGLE_instanced_arrays").vertexAttribDivisorANGLE(e, 0),
  11919. s[e] = 0)
  11920. }
  11921. ,
  11922. this.enableAttributeAndDivisor = function(e, t, i) {
  11923. o[e] = 1,
  11924. 0 === a[e] && (l.enableVertexAttribArray(e),
  11925. a[e] = 1),
  11926. s[e] !== t && (i.vertexAttribDivisorANGLE(e, t),
  11927. s[e] = t)
  11928. }
  11929. ,
  11930. this.disableUnusedAttributes = function() {
  11931. for (var e = 0, t = a.length; e < t; e++)
  11932. a[e] !== o[e] && (l.disableVertexAttribArray(e),
  11933. a[e] = 0)
  11934. }
  11935. ,
  11936. this.enable = function(e) {
  11937. !0 !== t[e] && (l.enable(e),
  11938. t[e] = !0)
  11939. }
  11940. ,
  11941. this.disable = function(e) {
  11942. !1 !== t[e] && (l.disable(e),
  11943. t[e] = !1)
  11944. }
  11945. ,
  11946. this.getCompressedTextureFormats = function() {
  11947. if (null === h && (h = [],
  11948. i.get("WEBGL_compressed_texture_pvrtc") || i.get("WEBGL_compressed_texture_s3tc") || i.get("WEBGL_compressed_texture_etc1")))
  11949. for (var e = l.getParameter(l.COMPRESSED_TEXTURE_FORMATS), t = 0; t < e.length; t++)
  11950. h.push(e[t]);
  11951. return h
  11952. }
  11953. ,
  11954. this.setBlending = function(e, t, i, n, r, o, a, s) {
  11955. e === z.NoBlending ? this.disable(l.BLEND) : this.enable(l.BLEND),
  11956. e === u && s === y || (e === z.AdditiveBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  11957. l.blendFuncSeparate(l.ONE, l.ONE, l.ONE, l.ONE)) : (l.blendEquation(l.FUNC_ADD),
  11958. l.blendFunc(l.SRC_ALPHA, l.ONE)) : e === z.SubtractiveBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  11959. l.blendFuncSeparate(l.ZERO, l.ZERO, l.ONE_MINUS_SRC_COLOR, l.ONE_MINUS_SRC_ALPHA)) : (l.blendEquation(l.FUNC_ADD),
  11960. l.blendFunc(l.ZERO, l.ONE_MINUS_SRC_COLOR)) : e === z.MultiplyBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  11961. l.blendFuncSeparate(l.ZERO, l.ZERO, l.SRC_COLOR, l.SRC_ALPHA)) : (l.blendEquation(l.FUNC_ADD),
  11962. l.blendFunc(l.ZERO, l.SRC_COLOR)) : s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  11963. l.blendFuncSeparate(l.ONE, l.ONE_MINUS_SRC_ALPHA, l.ONE, l.ONE_MINUS_SRC_ALPHA)) : (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  11964. l.blendFuncSeparate(l.SRC_ALPHA, l.ONE_MINUS_SRC_ALPHA, l.ONE, l.ONE_MINUS_SRC_ALPHA)),
  11965. u = e,
  11966. y = s),
  11967. e === z.CustomBlending ? (r = r || t,
  11968. o = o || i,
  11969. a = a || n,
  11970. t === d && r === g || (l.blendEquationSeparate(c(t), c(r)),
  11971. d = t,
  11972. g = r),
  11973. i === p && n === f && o === m && a === v || (l.blendFuncSeparate(c(i), c(n), c(o), c(a)),
  11974. p = i,
  11975. f = n,
  11976. m = o,
  11977. v = a)) : v = m = g = f = p = d = null
  11978. }
  11979. ,
  11980. this.setDepthFunc = function(e) {
  11981. if (A !== e) {
  11982. if (e)
  11983. switch (e) {
  11984. case z.NeverDepth:
  11985. l.depthFunc(l.NEVER);
  11986. break;
  11987. case z.AlwaysDepth:
  11988. l.depthFunc(l.ALWAYS);
  11989. break;
  11990. case z.LessDepth:
  11991. l.depthFunc(l.LESS);
  11992. break;
  11993. case z.LessEqualDepth:
  11994. l.depthFunc(l.LEQUAL);
  11995. break;
  11996. case z.EqualDepth:
  11997. l.depthFunc(l.EQUAL);
  11998. break;
  11999. case z.GreaterEqualDepth:
  12000. l.depthFunc(l.GEQUAL);
  12001. break;
  12002. case z.GreaterDepth:
  12003. l.depthFunc(l.GREATER);
  12004. break;
  12005. case z.NotEqualDepth:
  12006. l.depthFunc(l.NOTEQUAL);
  12007. break;
  12008. default:
  12009. l.depthFunc(l.LEQUAL)
  12010. }
  12011. else
  12012. l.depthFunc(l.LEQUAL);
  12013. A = e
  12014. }
  12015. }
  12016. ,
  12017. this.setDepthTest = function(e) {
  12018. e ? this.enable(l.DEPTH_TEST) : this.disable(l.DEPTH_TEST)
  12019. }
  12020. ,
  12021. this.setDepthWrite = function(e) {
  12022. C !== e && (l.depthMask(e),
  12023. C = e)
  12024. }
  12025. ,
  12026. this.setColorWrite = function(e) {
  12027. I !== e && (l.colorMask(e, e, e, e),
  12028. I = e)
  12029. }
  12030. ,
  12031. this.setStencilFunc = function(e, t, i) {
  12032. _ === e && b === t && w === i || (l.stencilFunc(e, t, i),
  12033. _ = e,
  12034. b = t,
  12035. w = i)
  12036. }
  12037. ,
  12038. this.setStencilOp = function(e, t, i) {
  12039. T === e && x === t && S === i || (l.stencilOp(e, t, i),
  12040. T = e,
  12041. x = t,
  12042. S = i)
  12043. }
  12044. ,
  12045. this.setStencilTest = function(e) {
  12046. e ? this.enable(l.STENCIL_TEST) : this.disable(l.STENCIL_TEST)
  12047. }
  12048. ,
  12049. this.setStencilWrite = function(e) {
  12050. E !== e && (l.stencilMask(e),
  12051. E = e)
  12052. }
  12053. ,
  12054. this.setFlipSided = function(e) {
  12055. M !== e && (e ? l.frontFace(l.CW) : l.frontFace(l.CCW),
  12056. M = e)
  12057. }
  12058. ,
  12059. this.setLineWidth = function(e) {
  12060. e !== R && (l.lineWidth(e),
  12061. R = e)
  12062. }
  12063. ,
  12064. this.setPolygonOffset = function(e, t, i) {
  12065. e ? this.enable(l.POLYGON_OFFSET_FILL) : this.disable(l.POLYGON_OFFSET_FILL),
  12066. !e || P === t && O === i || (l.polygonOffset(t, i),
  12067. P = t,
  12068. O = i)
  12069. }
  12070. ,
  12071. this.getScissorTest = function() {
  12072. return L
  12073. }
  12074. ,
  12075. this.setScissorTest = function(e) {
  12076. (L = e) ? this.enable(l.SCISSOR_TEST) : this.disable(l.SCISSOR_TEST)
  12077. }
  12078. ,
  12079. this.activeTexture = function(e) {
  12080. void 0 === e && (e = l.TEXTURE0 + D - 1),
  12081. N !== e && (l.activeTexture(e),
  12082. N = e)
  12083. }
  12084. ,
  12085. this.bindTexture = function(e, t) {
  12086. void 0 === N && n.activeTexture();
  12087. var i = F[N];
  12088. void 0 === i && (i = {
  12089. type: void 0,
  12090. texture: void 0
  12091. },
  12092. F[N] = i),
  12093. i.type === e && i.texture === t || (l.bindTexture(e, t),
  12094. i.type = e,
  12095. i.texture = t)
  12096. }
  12097. ,
  12098. this.compressedTexImage2D = function() {
  12099. try {
  12100. l.compressedTexImage2D.apply(l, arguments)
  12101. } catch (e) {
  12102. console.error(e)
  12103. }
  12104. }
  12105. ,
  12106. this.texImage2D = function() {
  12107. try {
  12108. l.texImage2D.apply(l, arguments)
  12109. } catch (e) {
  12110. console.error(e)
  12111. }
  12112. }
  12113. ,
  12114. this.clearColor = function(e, t, i, n) {
  12115. r.set(e, t, i, n),
  12116. !1 === B.equals(r) && (l.clearColor(e, t, i, n),
  12117. B.copy(r))
  12118. }
  12119. ,
  12120. this.clearDepth = function(e) {
  12121. V !== e && (l.clearDepth(e),
  12122. V = e)
  12123. }
  12124. ,
  12125. this.clearStencil = function(e) {
  12126. k !== e && (l.clearStencil(e),
  12127. k = e)
  12128. }
  12129. ,
  12130. this.scissor = function(e) {
  12131. !1 === U.equals(e) && (l.scissor(e.x, e.y, e.z, e.w),
  12132. U.copy(e))
  12133. }
  12134. ,
  12135. this.viewport = function(e) {
  12136. !1 === H.equals(e) && (l.viewport(e.x, e.y, e.z, e.w),
  12137. H.copy(e))
  12138. }
  12139. ,
  12140. this.reset = function() {
  12141. for (var e = 0; e < a.length; e++)
  12142. 1 === a[e] && (l.disableVertexAttribArray(e),
  12143. a[e] = 0);
  12144. t = {},
  12145. N = void 0,
  12146. F = {},
  12147. M = E = C = I = u = h = null
  12148. }
  12149. }
  12150. }
  12151. , {
  12152. three: 217
  12153. }],
  12154. 104: [function(a, h, e) {
  12155. (function(i, e) {
  12156. "use strict";
  12157. function t(e) {
  12158. this.urls = e;
  12159. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12160. this.builder = n.loadProto(t),
  12161. this.decoder = this.builder.build("binary_mesh")
  12162. }
  12163. var s = a("three")
  12164. , n = a("protobufjs")
  12165. , r = a("../util/logger")
  12166. , o = (a("../util/common"),
  12167. a("../util/ajax"))
  12168. , l = a("../objects/Chunk")
  12169. , c = new r(e);
  12170. t.prototype = {
  12171. constructor: t,
  12172. load: function(t, i, n, r) {
  12173. return c.time("download"),
  12174. o.get(t, {
  12175. responseType: "arraybuffer"
  12176. }).done(function(e) {
  12177. c.timeEnd("download"),
  12178. this.parse(e, t, i, n, r)
  12179. }
  12180. .bind(this)).fail(r)
  12181. },
  12182. parse: function(e, t, i, n, r) {
  12183. var o = this.readProtobuf(e);
  12184. if (!o)
  12185. return r();
  12186. try {
  12187. c.time("convert to webgl"),
  12188. this.convertProtobufToSceneObject(o, t, i, n, r),
  12189. c.timeEnd("convert to webgl")
  12190. } catch (e) {
  12191. return c.error("failed parsing .dam"),
  12192. c.error(e.message),
  12193. r()
  12194. }
  12195. },
  12196. readProtobuf: function(e) {
  12197. var t;
  12198. try {
  12199. c.time("parse proto"),
  12200. t = this.decoder.decode(e),
  12201. c.timeEnd("parse proto")
  12202. } catch (e) {
  12203. return c.error("failed parsing proto for .dam"),
  12204. c.error(e.message),
  12205. null
  12206. }
  12207. return t
  12208. },
  12209. convertProtobufToSceneObject: function(e, i, t, n, r) {
  12210. if (0 === e.chunk.length)
  12211. return c.warn("No chunks in damfile..."),
  12212. t([]);
  12213. var o = new s.Matrix4;
  12214. o.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12215. var a = e.chunk.map(function(e) {
  12216. var t = new s.BufferGeometry;
  12217. return t.addAttribute("position", new s.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12218. 0 < e.vertices.uv.length && t.addAttribute("uv", new s.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12219. t.setIndex(new s.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12220. t.applyMatrix(o),
  12221. t.computeBoundingBox(),
  12222. new l({
  12223. geometry: t,
  12224. textureName: e.material_name,
  12225. name: e.chunk_name,
  12226. meshUrl: i
  12227. })
  12228. });
  12229. return a ? t(a) : (c.error(".dam protobuf came out with no chunks..."),
  12230. r())
  12231. }
  12232. },
  12233. h.exports = t
  12234. }
  12235. ).call(this, a("buffer").Buffer, "/js/loaders/DamLoader.js")
  12236. }
  12237. , {
  12238. "../objects/Chunk": 144,
  12239. "../util/ajax": 181,
  12240. "../util/common": 185,
  12241. "../util/logger": 189,
  12242. buffer: 198,
  12243. protobufjs: 214,
  12244. three: 217
  12245. }],
  12246. 105: [function(n, r, e) {
  12247. (function(e) {
  12248. "use strict";
  12249. var t = (n("three"),
  12250. n("../settings"),
  12251. n("../util/browser"),
  12252. n("./DamLoader"))
  12253. , i = n("../util/logger")
  12254. , u = (n("../ab"),
  12255. new i(e));
  12256. r.exports = {
  12257. getLoaders: function() {
  12258. return [["_50k", ".dam", t], ["", ".dam", t]]
  12259. },
  12260. load: function(e, t, i, n, r, o) {
  12261. var a = this.getLoaders()[o = o || 0];
  12262. if (a) {
  12263. var s = a[0]
  12264. , l = a[1]
  12265. , c = new a[2](t)
  12266. , h = t.get(e + s + l);
  12267. h ? (u.debug("Trying " + s + l),
  12268. c.load(h, i, n, function() {
  12269. this.load(e, t, i, n, r, ++o)
  12270. }
  12271. .bind(this))) : (u.debug("Skipping " + l + ", not available"),
  12272. this.load(e, t, i, n, r, ++o))
  12273. } else
  12274. r && r("No suitable model file found...")
  12275. }
  12276. }
  12277. }
  12278. ).call(this, "/js/loaders/ModelLoader.js")
  12279. }
  12280. , {
  12281. "../ab": 3,
  12282. "../settings": 166,
  12283. "../util/browser": 182,
  12284. "../util/logger": 189,
  12285. "./DamLoader": 104,
  12286. three: 217
  12287. }],
  12288. 106: [function(i, n, e) {
  12289. (function(e) {
  12290. "use strict";
  12291. var l = i("../util/common")
  12292. , c = i("../util/texture")
  12293. , h = i("../util/browser")
  12294. , t = i("../util/logger")
  12295. , u = i("../settings")
  12296. , d = new t(e);
  12297. n.exports = {
  12298. load: function(i, n) {
  12299. if (!i.chunks[0] || !i.chunks[0].meshUrl)
  12300. return $.when();
  12301. var r = l.countUnique(i.chunks.map(function(e) {
  12302. return e.textureName
  12303. }))
  12304. , e = -1 !== i.chunks[0].meshUrl.indexOf("_50k") ? "_50k" : ""
  12305. , t = "_50k" == e ? "high" : "low";
  12306. u.minimalMemoryMode && "high" === t && (h.detectSamsungS6() ? (d.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12307. t = "low") : r > u.maxMobileTextures && (d.warn("Model probably too large for mobile, turning down quality."),
  12308. t = "low"));
  12309. var o = i.data.job.uuid + e + "_texture_jpg_" + t + "/"
  12310. , a = $.Deferred()
  12311. , s = 0;
  12312. return i.chunks.forEach(function(e) {
  12313. if (!e.material.map && e.textureName) {
  12314. var t = i.urls.get(o + e.textureName);
  12315. e.setTextureMap(c.load(t, function(e, t) {
  12316. e || (n.push(t),
  12317. s++,
  12318. a.notify(s, r),
  12319. s === r && a.resolve())
  12320. }
  12321. .bind(this, c.isLoaded(t))))
  12322. }
  12323. }),
  12324. a.promise()
  12325. }
  12326. }
  12327. }
  12328. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12329. }
  12330. , {
  12331. "../settings": 166,
  12332. "../util/browser": 182,
  12333. "../util/common": 185,
  12334. "../util/logger": 189,
  12335. "../util/texture": 194
  12336. }],
  12337. 107: [function(s, l, e) {
  12338. (function(n, e) {
  12339. "use strict";
  12340. function t(e) {
  12341. this.model = e,
  12342. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12343. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12344. var t = n("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", "base64")
  12345. , i = r.loadProto(t);
  12346. this.decoder = i.build("VisionModeldata")
  12347. }
  12348. var r = s("protobufjs")
  12349. , i = s("../util/ajax")
  12350. , o = (s("../util/common"),
  12351. s("../util/math"))
  12352. , a = new (s("../util/logger"))(e);
  12353. t.prototype.load = function() {
  12354. return this.modelDataPath ? (a.info("Using vision.modeldata"),
  12355. this.loadVisionModelData()) : this.sweepLocationsPath ? (a.warn("Using sweep_locations.csv"),
  12356. this.loadSweepLocationsCSV()) : (a.warn("No sweep file found"),
  12357. $.when([]))
  12358. }
  12359. ,
  12360. t.prototype.loadVisionModelData = function() {
  12361. return i.get(this.modelDataPath, {
  12362. responseType: "arraybuffer"
  12363. }).then(function(e) {
  12364. var t;
  12365. try {
  12366. t = this.decoder.decode(e)
  12367. } catch (e) {
  12368. return a.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12369. this.loadSweepLocationsCSV()
  12370. }
  12371. var i = t.sweepLocations.map(function(e) {
  12372. return {
  12373. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12374. position: {
  12375. x: e.pose.translation.x,
  12376. y: e.pose.translation.y,
  12377. z: e.pose.translation.z
  12378. },
  12379. quaternion: {
  12380. x: e.pose.rotation.x,
  12381. y: e.pose.rotation.y,
  12382. z: e.pose.rotation.z,
  12383. w: e.pose.rotation.w
  12384. },
  12385. puck: {
  12386. x: e.puck.x,
  12387. y: e.puck.y,
  12388. z: e.puck.z
  12389. },
  12390. floor: e.group,
  12391. neighbours: e.visibles,
  12392. alignmentType: e.alignment_type
  12393. }
  12394. }).map(function(e) {
  12395. return e.position = o.convertVisionVector(e.position),
  12396. e.quaternion = o.convertVisionQuaternion(e.quaternion),
  12397. e.puck = o.convertVisionVector(e.puck),
  12398. e
  12399. });
  12400. return i.forEach(function(e) {
  12401. if(e.neighbours.find(a=>a==-1)){
  12402. console.log('%c neighbours 存在-1 ' +e.uuid ,"color:#f00")
  12403. }
  12404. e.neighbours = e.neighbours.filter(e=>i[e])
  12405. e.neighbours = e.neighbours.map(function(e) {
  12406. return i[e].uuid
  12407. })
  12408. }),
  12409. i
  12410. }
  12411. .bind(this), function() {
  12412. return a.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12413. this.loadSweepLocationsCSV()
  12414. }
  12415. .bind(this))
  12416. }
  12417. ,
  12418. t.prototype.loadSweepLocationsCSV = function() {
  12419. return i.get(this.sweepLocationsPath).then(function(e) {
  12420. return e.split("\n").map(function(e) {
  12421. return e.split(", ")
  12422. }).filter(function(e) {
  12423. return 1 < e.length
  12424. }).map(function(e) {
  12425. return {
  12426. uuid: e[0],
  12427. position: {
  12428. x: parseFloat(e[1]),
  12429. y: parseFloat(e[2]),
  12430. z: parseFloat(e[3])
  12431. },
  12432. quaternion: {
  12433. x: parseFloat(e[4]),
  12434. y: parseFloat(e[5]),
  12435. z: parseFloat(e[6]),
  12436. w: parseFloat(e[7])
  12437. }
  12438. }
  12439. }).map(function(e) {
  12440. return e.position = o.convertVisionVector(e.position),
  12441. e.quaternion = o.convertVisionQuaternion(e.quaternion),
  12442. e
  12443. })
  12444. }).fail(function() {
  12445. a.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12446. })
  12447. }
  12448. ,
  12449. l.exports = t
  12450. }
  12451. ).call(this, s("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12452. }
  12453. , {
  12454. "../util/ajax": 181,
  12455. "../util/common": 185,
  12456. "../util/logger": 189,
  12457. "../util/math": 190,
  12458. buffer: 198,
  12459. protobufjs: 214
  12460. }],
  12461. 108: [function(s, l, e) {
  12462. (function(e) {
  12463. "use strict";
  12464. function t() {
  12465. this.locale = null
  12466. }
  12467. var i = s("../settings")
  12468. , n = s("../util/common")
  12469. , r = s("../util/logger")
  12470. , o = s("../enum/Locale")
  12471. , a = new r(e);
  12472. t.prototype.init = function() {
  12473. var e;
  12474. switch (i.languageTag) {
  12475. case null:
  12476. case "en":
  12477. case o.EN_US:
  12478. this.locale = o.EN_US,
  12479. e = s("./strings-en-US");
  12480. break;
  12481. case "es":
  12482. case o.ES_MX:
  12483. this.locale = o.ES_MX,
  12484. e = s("./strings-es-MX");
  12485. break;
  12486. case "fr":
  12487. case o.FR_FR:
  12488. this.locale = o.FR_FR,
  12489. e = s("./strings-fr-FR");
  12490. break;
  12491. case "de":
  12492. case o.DE_DE:
  12493. this.locale = o.DE_DE,
  12494. e = s("./strings-de-DE");
  12495. break;
  12496. case "ru":
  12497. case o.RU_RU:
  12498. this.locale = o.RU_RU,
  12499. e = s("./strings-ru-RU");
  12500. break;
  12501. case "cn":
  12502. case o.CN_CN:
  12503. this.locale = o.CN_CN,
  12504. e = s("./strings-cn-CN");
  12505. break;
  12506. case "jp":
  12507. case o.JP_JP:
  12508. this.locale = o.JP_JP,
  12509. e = s("./strings-jp-JP");
  12510. break;
  12511. default:
  12512. a.info("Unsupported language tag, defaulting to 'en-US'"),
  12513. this.locale = o.EN_US,
  12514. e = s("./strings-en-US")
  12515. }
  12516. a.info("Using locale '" + this.locale + "'"),
  12517. n.extendObject(this, e)
  12518. }
  12519. ,
  12520. t.prototype.localizeGUI = function() {
  12521. var e = document.querySelector("#gui-parent");
  12522. this.localizeTree(e),
  12523. this.localizeLoadingText()
  12524. }
  12525. ,
  12526. t.prototype.localizeLoadingText = function() {
  12527. document.querySelector("#help-dialog").classList.add(this.locale),
  12528. document.querySelector("#interaction-modal").classList.add(this.locale),
  12529. document.querySelector("#gui").classList.add(this.locale)
  12530. }
  12531. ,
  12532. t.prototype.localizeTree = function(e) {
  12533. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  12534. if (e.nodeType === Node.TEXT_NODE)
  12535. (t = e.data.match(n)) && (i = t[1],
  12536. e.data = this.localizeText(i) || i);
  12537. else if (e.nodeType === Node.ELEMENT_NODE) {
  12538. var r = e.getAttribute("title");
  12539. r && ((t = r.match(n)) && (i = t[1],
  12540. e.setAttribute("title", this.localizeText(i) || i)))
  12541. }
  12542. for (e = e.firstChild; e; )
  12543. this.localizeTree(e),
  12544. e = e.nextSibling
  12545. }
  12546. ,
  12547. t.prototype.localizeText = function(e) {
  12548. var t = this[e];
  12549. return t || this.locale === o.EN_US || (a.warn("Localization key '" + e + "' not available for locale '" + this.locale + "', defaulting to English."),
  12550. t = s("./strings-en-US")[e]),
  12551. t || a.warn("Localization key '" + e + "' not available for locale 'en-US'"),
  12552. t
  12553. }
  12554. ,
  12555. l.exports = new t
  12556. }
  12557. ).call(this, "/js/localization/localize.js")
  12558. }
  12559. , {
  12560. "../enum/Locale": 31,
  12561. "../settings": 166,
  12562. "../util/common": 185,
  12563. "../util/logger": 189,
  12564. "./strings-cn-CN": 109,
  12565. "./strings-de-DE": 110,
  12566. "./strings-en-US": 111,
  12567. "./strings-es-MX": 112,
  12568. "./strings-fr-FR": 113,
  12569. "./strings-jp-JP": 114,
  12570. "./strings-ru-RU": 115
  12571. }],
  12572. 109: [function(e, t, i) {
  12573. "use strict";
  12574. t.exports = {
  12575. PAGE_TITLE: "",
  12576. LOADING: "正在加载",
  12577. PRESENTED_BY_CAPS: "呈现者:",
  12578. POWERED_BY: "技术支持:",
  12579. POWERED_BY_CAPS: "技术支持:",
  12580. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12581. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12582. PRESENTED_BY: "呈现者:",
  12583. MORE: "更多 ",
  12584. LESS: "更少 ",
  12585. TAG_CONTENT: "tag™ 内容",
  12586. SHOW: "显示",
  12587. HIDE: "隐藏",
  12588. DOLLHOUSE: "场景屋",
  12589. FLOOR_PLAN: "楼层平面图",
  12590. OPEN_HIGHLIGHTS: "打开精彩片段",
  12591. CLOSE_HIGHLIGHTS: "关闭",
  12592. PREVIOUS: "上一个",
  12593. PLAY: "播放",
  12594. PAUSE: "暂停",
  12595. NEXT: "下一个",
  12596. EXPLORE_3D_SPACE: "探索 3D 空间",
  12597. VIEW_DOLLHOUSE: "观看场景屋",
  12598. SOCIAL_SHARING: "分享这个空间",
  12599. VIEW_IN_VR: "以 VR 观看",
  12600. VIEW_FULLSCREEN: "全屏观看",
  12601. EXIT_FULLSCREEN: " 退出全屏",
  12602. ZOOM_IN: "放大",
  12603. ZOOM_OUT: "缩小",
  12604. FLOOR_NAME: "楼层",
  12605. FLOOR_ALL: "ALL",
  12606. FLOOR_Lang: ["Floor", ""],
  12607. TERMS: "条款",
  12608. PORT_TERMS: "port 条款",
  12609. TERMS_OF_USE: "使用条款",
  12610. CLOSE_TERMS: "关闭",
  12611. TERMS_TEXT_FILE: "terms-cn-CN.html",
  12612. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  12613. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  12614. WEBVR_ENTER_WEBVR: "进入 VR",
  12615. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  12616. WEBVR_LEARN_MORE: "了解更多",
  12617. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  12618. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  12619. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  12620. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  12621. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  12622. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  12623. VR_LEARN_MORE_CAPS: "了解更多",
  12624. VR_PREVIOUS_CAPS: "上一个’,",
  12625. VR_NEXT_CAPS: "下一个",
  12626. VR_GOT_IT_CAPS: "明白了",
  12627. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  12628. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  12629. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  12630. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  12631. VR_WHAT_YOU_NEED: "关于...您需要什么",
  12632. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  12633. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  12634. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  12635. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  12636. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  12637. VR_GOOGLE_DAYDREAM: "Google Daydream",
  12638. VR_APP: "port VR 应用程序",
  12639. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  12640. VR_COMPATIBLE_IPHONES_1: "iPhones",
  12641. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  12642. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  12643. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  12644. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  12645. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  12646. VR_ANDROID_DVICES: "Android 设备",
  12647. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  12648. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  12649. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  12650. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  12651. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  12652. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  12653. VR_DOWNLOAD_HERE: "在此下载",
  12654. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  12655. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  12656. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  12657. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  12658. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  12659. SHARE_TO: "分享到",
  12660. SHARE_LINK: "直接链接",
  12661. SHARE_EXPLORE: "探索",
  12662. SHARE_AT: "在",
  12663. SHARE_WITH: "使用",
  12664. SHARE_3D: "以 3D",
  12665. SHARE_COPIED: "已复制!",
  12666. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  12667. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  12668. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  12669. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  12670. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  12671. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  12672. ERROR_GENERIC_ACTIONS_3: " 或",
  12673. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  12674. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  12675. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  12676. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  12677. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  12678. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  12679. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  12680. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  12681. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  12682. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  12683. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  12684. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  12685. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  12686. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  12687. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  12688. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  12689. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  12690. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  12691. LINK_TO_LOCATION: "地点链接",
  12692. MENU_COPY: "复制",
  12693. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  12694. ROTATE: "旋转",
  12695. MOVE: "移动",
  12696. INSIDE: "内部",
  12697. ZOOM: "缩放",
  12698. HELP: "小帮手",
  12699. HELP_NAVIGATION_TAB: "导航",
  12700. HELP_MORE_HELP_TAB: "更多帮助",
  12701. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  12702. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  12703. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  12704. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  12705. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  12706. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  12707. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  12708. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  12709. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  12710. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  12711. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  12712. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  12713. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  12714. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  12715. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  12716. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  12717. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  12718. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  12719. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  12720. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  12721. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  12722. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  12723. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  12724. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  12725. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  12726. HELP_MORE_HLR_A: "精彩片段集锦",
  12727. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  12728. HELP_MORE_DOLLHOUSE_A: "场景屋",
  12729. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  12730. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  12731. HELP_MORE_FLOORS_A: "楼层选择器",
  12732. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  12733. HELP_MORE_TAG_A: "tag™ 贴文",
  12734. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  12735. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  12736. HELP_MORE_ZOOM_A: "缩放控件",
  12737. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  12738. HELP_MORE_TOUR_A: "导览控件",
  12739. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  12740. HELP_MORE_INSIDE_A: "内部视图",
  12741. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  12742. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  12743. HELP_MORE_VR_A: "VR 模式",
  12744. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  12745. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  12746. HELP_MORE_360_A: "360° 视图",
  12747. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  12748. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  12749. HELP_MORE_FULLSCREEN_A: "全屏",
  12750. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  12751. CLOSE: "关闭"
  12752. }
  12753. }
  12754. , {}],
  12755. 110: [function(e, t, i) {
  12756. "use strict";
  12757. t.exports = {
  12758. PAGE_TITLE: "",
  12759. LOADING: "Lädt",
  12760. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  12761. POWERED_BY: "Angetrieben von",
  12762. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  12763. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  12764. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  12765. PRESENTED_BY: "Präsentiert von ",
  12766. MORE: "Mehr ",
  12767. LESS: "Weniger ",
  12768. TAG_CONTENT: "tag™ Inhalt",
  12769. SHOW: "Anzeigen",
  12770. HIDE: "Verbergen",
  12771. DOLLHOUSE: "Puppenhaus",
  12772. FLOOR_PLAN: "Grundriss",
  12773. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  12774. CLOSE_HIGHLIGHTS: "Schließen",
  12775. PREVIOUS: "Vorheriges",
  12776. PLAY: "Abspielen",
  12777. PAUSE: "Pausieren",
  12778. NEXT: "Nächstes",
  12779. EXPLORE_3D_SPACE: "Innenraum betreten",
  12780. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  12781. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  12782. VIEW_IN_VR: "In VR ansehen",
  12783. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  12784. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  12785. ZOOM_IN: "Vergrößern",
  12786. ZOOM_OUT: "Verkleinern",
  12787. FLOOR_NAME: "Etage ",
  12788. FLOOR_ALL: "Alle",
  12789. TERMS: "Bedingungen",
  12790. PORT_TERMS: "port Bedingungen",
  12791. TERMS_OF_USE: "Nutzungsbedingungen",
  12792. TERMS_TEXT_FILE: "terms-de-DE.html",
  12793. CLOSE_TERMS: "Schließen",
  12794. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  12795. HELP: "Hilfe",
  12796. HELP_NAVIGATION_TAB: "Navigation",
  12797. HELP_MORE_HELP_TAB: "Hilfe-Details",
  12798. CLOSE: "Schließen",
  12799. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  12800. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  12801. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  12802. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  12803. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  12804. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  12805. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  12806. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  12807. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  12808. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  12809. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  12810. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  12811. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  12812. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  12813. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  12814. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  12815. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  12816. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  12817. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  12818. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  12819. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  12820. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  12821. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  12822. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  12823. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  12824. HELP_MORE_HLR_A: "Liste das Highlight",
  12825. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  12826. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  12827. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  12828. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  12829. HELP_MORE_FLOORS_A: "Etage auswählen",
  12830. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  12831. HELP_MORE_TAG_A: "tag™ Posts",
  12832. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  12833. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  12834. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  12835. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  12836. HELP_MORE_TOUR_A: "Tour Steuerung",
  12837. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  12838. HELP_MORE_INSIDE_A: "Innenansicht",
  12839. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  12840. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  12841. HELP_MORE_VR_A: "VR Modus",
  12842. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  12843. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  12844. HELP_MORE_360_A: "360° Views Ansicht ",
  12845. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  12846. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  12847. HELP_MORE_FULLSCREEN_A: "Vollbild",
  12848. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  12849. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  12850. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  12851. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  12852. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  12853. WEBVR_LEARN_MORE: "Mehr Infos",
  12854. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  12855. WEBVR_DAYDREAM_VIEW: "Daydream View",
  12856. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  12857. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  12858. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  12859. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  12860. VR_GOOGLE_DAYDREAM: "Google Daydream",
  12861. VR_APP: "port VR App",
  12862. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  12863. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  12864. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  12865. VR_APP_FOR_ANDROID: "port VR app für Android",
  12866. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  12867. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  12868. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  12869. VR_PREVIOUS_CAPS: "ZURÜCK",
  12870. VR_NEXT_CAPS: "WEITER",
  12871. VR_GOT_IT_CAPS: "VERSTANDEN",
  12872. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  12873. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  12874. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  12875. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  12876. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  12877. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  12878. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  12879. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  12880. VR_COMPATIBLE_IPHONES_1: "iPhones",
  12881. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  12882. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  12883. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  12884. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  12885. VR_ANDROID_DVICES: "Android Geräte",
  12886. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  12887. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  12888. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  12889. VR_DOWNLOAD_HERE: "Hier runterladen",
  12890. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  12891. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  12892. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  12893. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  12894. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  12895. SHARE_TO: "Teilen auf",
  12896. SHARE_LINK: "Direkter Link",
  12897. SHARE_EXPLORE: "Umsehen",
  12898. SHARE_AT: "auf",
  12899. SHARE_WITH: "mit",
  12900. SHARE_3D: "in 3D",
  12901. SHARE_COPIED: "Kopiert!",
  12902. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  12903. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  12904. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  12905. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  12906. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  12907. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  12908. ERROR_GENERIC_ACTIONS_3: " oder ",
  12909. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  12910. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  12911. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  12912. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  12913. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  12914. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  12915. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  12916. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  12917. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  12918. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  12919. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  12920. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  12921. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  12922. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  12923. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  12924. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  12925. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  12926. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  12927. LINK_TO_LOCATION: "Link zu",
  12928. MENU_COPY: "Kopieren",
  12929. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  12930. ROTATE: "Drehen",
  12931. INSIDE: "Drinnen",
  12932. MOVE: "Bewegen",
  12933. ZOOM: "Vergrößern"
  12934. }
  12935. }
  12936. , {}],
  12937. 111: [function(e, t, i) {
  12938. "use strict";
  12939. t.exports = {
  12940. PAGE_TITLE: "",
  12941. LOADING: "Loading",
  12942. PRESENTED_BY_CAPS: "PRESENTED BY",
  12943. POWERED_BY: "powered by ",
  12944. POWERED_BY_CAPS: "POWERED BY",
  12945. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  12946. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  12947. PRESENTED_BY: "Presented by ",
  12948. MORE: "More ",
  12949. LESS: "Less ",
  12950. TAG_CONTENT: "tag™ Content",
  12951. SHOW: "Show",
  12952. HIDE: "Hide",
  12953. DOLLHOUSE: "Dollhouse",
  12954. FLOOR_PLAN: "Floor plan",
  12955. OPEN_HIGHLIGHTS: "Open Highlights",
  12956. CLOSE_HIGHLIGHTS: "Close",
  12957. PREVIOUS: "Previous",
  12958. PLAY: "Play",
  12959. PAUSE: "Pause",
  12960. NEXT: "Next",
  12961. EXPLORE_3D_SPACE: "Explore 3D Space",
  12962. VIEW_DOLLHOUSE: "View dollhouse",
  12963. SOCIAL_SHARING: "Share this Space",
  12964. VIEW_IN_VR: "View in VR",
  12965. VIEW_FULLSCREEN: "全屏",
  12966. EXIT_FULLSCREEN: "退出全屏",
  12967. ZOOM_IN: "Zoom in",
  12968. ZOOM_OUT: "Zoom out",
  12969. FLOOR_NAME: "Floor ",
  12970. FLOOR_ALL: "全部",
  12971. TERMS: "Terms",
  12972. PORT_TERMS: "port terms",
  12973. TERMS_OF_USE: "Terms of Use",
  12974. TERMS_TEXT_FILE: "terms-en-US.html",
  12975. CLOSE_TERMS: "Close",
  12976. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  12977. HELP: "Help",
  12978. HELP_NAVIGATION_TAB: "Navigation",
  12979. HELP_MORE_HELP_TAB: "More Help",
  12980. CLOSE: "Close",
  12981. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  12982. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  12983. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  12984. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  12985. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  12986. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  12987. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  12988. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  12989. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  12990. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  12991. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  12992. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  12993. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  12994. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  12995. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  12996. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  12997. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  12998. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  12999. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13000. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13001. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13002. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13003. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13004. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13005. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13006. HELP_MORE_HLR_A: "Highlight Reel",
  13007. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13008. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13009. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13010. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13011. HELP_MORE_FLOORS_A: "Floor Selector",
  13012. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13013. HELP_MORE_TAG_A: "tag™ Posts",
  13014. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13015. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13016. HELP_MORE_ZOOM_A: "Zoom Controls",
  13017. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13018. HELP_MORE_TOUR_A: "Tour Controls",
  13019. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13020. HELP_MORE_INSIDE_A: "Inside View",
  13021. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13022. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13023. HELP_MORE_VR_A: "VR Mode",
  13024. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13025. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13026. HELP_MORE_360_A: "360° Views",
  13027. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13028. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13029. HELP_MORE_FULLSCREEN_A: "Full screen",
  13030. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13031. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13032. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13033. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13034. WEBVR_ENTER_WEBVR: "ENTER VR",
  13035. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13036. WEBVR_LEARN_MORE: "Learn more",
  13037. WEBVR_VIEW_SPACE: "View Space in VR",
  13038. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13039. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13040. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13041. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13042. VR_PREVIOUS_CAPS: "PREVIOUS",
  13043. VR_NEXT_CAPS: "NEXT",
  13044. VR_GOT_IT_CAPS: "GOT IT",
  13045. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13046. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13047. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13048. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13049. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13050. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13051. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13052. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13053. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13054. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13055. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13056. VR_APP: "port VR App",
  13057. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13058. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13059. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13060. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13061. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13062. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13063. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13064. VR_ANDROID_DVICES: "Android Devices",
  13065. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13066. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13067. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13068. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13069. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13070. VR_APP_OPEN: "Open with the port VR app instead",
  13071. VR_DOWNLOAD_HERE: "Download here",
  13072. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13073. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13074. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13075. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13076. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13077. SHARE_TO: "Share to",
  13078. SHARE_LINK: "Direct Link",
  13079. SHARE_EXPLORE: "Explore ",
  13080. SHARE_AT: "at",
  13081. SHARE_WITH: "with",
  13082. SHARE_3D: " in 3D",
  13083. SHARE_COPIED: "Copied!",
  13084. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13085. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13086. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13087. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13088. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13089. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13090. ERROR_GENERIC_ACTIONS_3: " or ",
  13091. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13092. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13093. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13094. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13095. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13096. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13097. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13098. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13099. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13100. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13101. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13102. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13103. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13104. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13105. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13106. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13107. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13108. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13109. LINK_TO_LOCATION: "Link to location",
  13110. MENU_COPY: "Copy",
  13111. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13112. ROTATE: "Rotate",
  13113. INSIDE: "Inside",
  13114. MOVE: "Move",
  13115. ZOOM: "Zoom"
  13116. }
  13117. }
  13118. , {}],
  13119. 112: [function(e, t, i) {
  13120. "use strict";
  13121. t.exports = {
  13122. PAGE_TITLE: "",
  13123. LOADING: "Cargando",
  13124. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13125. POWERED_BY: "potenciando por ",
  13126. POWERED_BY_CAPS: "POTENCIADO POR ",
  13127. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13128. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13129. PRESENTED_BY: "Presentado por ",
  13130. MORE: "Más ",
  13131. LESS: "Menos ",
  13132. TAG_CONTENT: "Contenido de tag™",
  13133. SHOW: "Mostrar",
  13134. HIDE: "Ocultar",
  13135. DOLLHOUSE: "Dollhouse",
  13136. FLOOR_PLAN: "Planos",
  13137. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13138. CLOSE_HIGHLIGHTS: "Cerrar",
  13139. PREVIOUS: "Anterior",
  13140. PLAY: "Play",
  13141. PAUSE: "Pausa",
  13142. NEXT: "Siguiente",
  13143. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13144. VIEW_DOLLHOUSE: "Ver dollhouse",
  13145. SOCIAL_SHARING: "Compartir este espacio",
  13146. VIEW_IN_VR: "Ver en realidad virtual",
  13147. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13148. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13149. ZOOM_IN: "Acercar",
  13150. ZOOM_OUT: "Alejar",
  13151. FLOOR_NAME: "Piso ",
  13152. FLOOR_ALL: "Todas",
  13153. TERMS: "Condiciones",
  13154. PORT_TERMS: "port términos de uso",
  13155. TERMS_OF_USE: "Términos de uso",
  13156. TERMS_TEXT_FILE: "terms-es-MX.html",
  13157. CLOSE_TERMS: "Cerrar",
  13158. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13159. HELP: "Ayuda",
  13160. HELP_NAVIGATION_TAB: "Navegación",
  13161. HELP_MORE_HELP_TAB: "Más Ayuda",
  13162. CLOSE: "Cerrar",
  13163. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13164. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13165. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13166. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13167. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13168. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13169. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13170. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13171. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13172. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13173. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13174. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13175. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13176. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13177. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13178. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13179. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13180. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13181. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13182. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13183. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13184. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13185. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13186. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13187. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13188. HELP_MORE_HLR_A: "Galería destacada",
  13189. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13190. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13191. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13192. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13193. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13194. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13195. HELP_MORE_TAG_A: "tag™ Posts",
  13196. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13197. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13198. HELP_MORE_ZOOM_A: "Controles de zoom",
  13199. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13200. HELP_MORE_TOUR_A: "Controles de recorrido",
  13201. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13202. HELP_MORE_INSIDE_A: "Vista interior",
  13203. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13204. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13205. HELP_MORE_VR_A: "Modo de realidad virtual",
  13206. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13207. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13208. HELP_MORE_360_A: "360° Views",
  13209. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13210. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13211. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13212. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13213. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13214. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13215. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13216. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13217. WEBVR_LEARN_MORE: "Más información",
  13218. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13219. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13220. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13221. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13222. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13223. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13224. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13225. VR_APP: "port VR App",
  13226. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13227. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13228. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13229. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13230. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13231. VR_PREVIOUS_CAPS: "ANTERIOR",
  13232. VR_NEXT_CAPS: "SIGUIENTE",
  13233. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13234. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13235. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13236. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13237. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13238. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13239. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13240. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13241. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13242. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13243. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13244. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13245. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13246. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13247. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13248. VR_ANDROID_DVICES: "Dispositivos Android",
  13249. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13250. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13251. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13252. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13253. VR_DOWNLOAD_HERE: "Descargar aquí",
  13254. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13255. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13256. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13257. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13258. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13259. SHARE_TO: "Compartir en",
  13260. SHARE_LINK: "Enlace directo",
  13261. SHARE_EXPLORE: "Explorar ",
  13262. SHARE_AT: "en",
  13263. SHARE_WITH: "con",
  13264. SHARE_3D: " en 3D",
  13265. SHARE_COPIED: "¡Copiado!",
  13266. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13267. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13268. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13269. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13270. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13271. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13272. ERROR_GENERIC_ACTIONS_3: " o ",
  13273. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13274. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13275. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13276. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13277. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13278. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13279. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13280. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13281. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13282. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13283. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13284. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13285. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13286. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13287. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13288. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13289. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13290. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13291. LINK_TO_LOCATION: "Enlace a la ubicación",
  13292. MENU_COPY: "Copiar",
  13293. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13294. ROTATE: "Girar",
  13295. INSIDE: "Interior",
  13296. MOVE: "Moverse",
  13297. ZOOM: "Acercar o alejar"
  13298. }
  13299. }
  13300. , {}],
  13301. 113: [function(e, t, i) {
  13302. "use strict";
  13303. t.exports = {
  13304. PAGE_TITLE: "",
  13305. LOADING: "Chargement",
  13306. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13307. POWERED_BY: "alimenté par ",
  13308. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13309. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13310. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13311. PRESENTED_BY: "Présenté par ",
  13312. MORE: "Plus ",
  13313. LESS: "Moins ",
  13314. TAG_CONTENT: "Contenu tag™",
  13315. SHOW: "Montrer",
  13316. HIDE: "Cacher",
  13317. DOLLHOUSE: "Dollhouse",
  13318. FLOOR_PLAN: "Plan de sol",
  13319. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13320. CLOSE_HIGHLIGHTS: "Fermer",
  13321. PREVIOUS: "Précédent",
  13322. PLAY: "Lecture",
  13323. PAUSE: "Pause",
  13324. NEXT: "Suivant",
  13325. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13326. VIEW_DOLLHOUSE: "Voir dollhouse",
  13327. SOCIAL_SHARING: "Partager cet espace",
  13328. VIEW_IN_VR: "Voir en VR",
  13329. VIEW_FULLSCREEN: "Plein écran",
  13330. EXIT_FULLSCREEN: "Fermer plein écran",
  13331. ZOOM_IN: "Zoom avant",
  13332. ZOOM_OUT: "Zoom arrière",
  13333. FLOOR_NAME: "Étage ",
  13334. FLOOR_ALL: "Tous",
  13335. TERMS: "Mentions légales",
  13336. PORT_TERMS: "port mentions légales",
  13337. TERMS_OF_USE: "Conditions d'utilisation",
  13338. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13339. CLOSE_TERMS: "Fermer",
  13340. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13341. HELP: "Aide",
  13342. HELP_NAVIGATION_TAB: "Navigation",
  13343. HELP_MORE_HELP_TAB: "Aide",
  13344. CLOSE: "Fermer",
  13345. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13346. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13347. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13348. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13349. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13350. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13351. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13352. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13353. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13354. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13355. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13356. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13357. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13358. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13359. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13360. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13361. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13362. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13363. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13364. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13365. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13366. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13367. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13368. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13369. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13370. HELP_MORE_HLR_A: "Carrousel",
  13371. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13372. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13373. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13374. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13375. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13376. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13377. HELP_MORE_TAG_A: "tag™ Posts",
  13378. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13379. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13380. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13381. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13382. HELP_MORE_TOUR_A: "Commandes de la visite",
  13383. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13384. HELP_MORE_INSIDE_A: "Vue intérieure",
  13385. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13386. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13387. HELP_MORE_VR_A: "Mode RV",
  13388. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13389. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13390. HELP_MORE_360_A: "Vues 360°",
  13391. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13392. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13393. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13394. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13395. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13396. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13397. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13398. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13399. WEBVR_LEARN_MORE: "En savoir plus",
  13400. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13401. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13402. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13403. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13404. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13405. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13406. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13407. VR_NEXT_CAPS: "SUIVANT",
  13408. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13409. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13410. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13411. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13412. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13413. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13414. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13415. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13416. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13417. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13418. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13419. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13420. VR_APP: "port VR App",
  13421. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13422. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13423. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13424. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13425. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13426. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13427. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13428. VR_ANDROID_DVICES: "Appareils Android",
  13429. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13430. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13431. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13432. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13433. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13434. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13435. VR_DOWNLOAD_HERE: "Télécharger ici",
  13436. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13437. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13438. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13439. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13440. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13441. SHARE_TO: "Partager sur",
  13442. SHARE_LINK: "Lien direct",
  13443. SHARE_EXPLORE: "Explorer ",
  13444. SHARE_AT: "à",
  13445. SHARE_WITH: "avec",
  13446. SHARE_3D: " en 3D",
  13447. SHARE_COPIED: "Copié!",
  13448. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13449. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13450. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13451. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13452. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13453. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13454. ERROR_GENERIC_ACTIONS_3: " ou ",
  13455. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13456. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13457. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13458. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13459. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13460. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13461. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13462. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13463. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13464. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13465. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13466. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13467. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13468. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13469. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13470. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13471. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13472. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13473. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13474. MENU_COPY: "Copie",
  13475. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13476. ROTATE: "Faire pivoter",
  13477. INSIDE: "Intérieure",
  13478. MOVE: "Se déplacer",
  13479. ZOOM: "Zoom"
  13480. }
  13481. }
  13482. , {}],
  13483. 114: [function(e, t, i) {
  13484. "use strict";
  13485. t.exports = {
  13486. PAGE_TITLE: "",
  13487. LOADING: "読み込み中",
  13488. PRESENTED_BY_CAPS: "PRESENTED BY",
  13489. POWERED_BY: "powered by",
  13490. POWERED_BY_CAPS: "POWERED BY",
  13491. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13492. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13493. PRESENTED_BY: "Presented by ",
  13494. MORE: "全て表示 ",
  13495. LESS: "閉じる ",
  13496. TAG_CONTENT: "tag™コンテンツ ",
  13497. SHOW: "表示",
  13498. HIDE: "非表示",
  13499. DOLLHOUSE: "ドールハウス",
  13500. FLOOR_PLAN: "フロアプラン",
  13501. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13502. CLOSE_HIGHLIGHTS: "閉じる",
  13503. PREVIOUS: "前へ",
  13504. PLAY: "再生",
  13505. PAUSE: "一時停止",
  13506. NEXT: "次へ",
  13507. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13508. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13509. SOCIAL_SHARING: "このSpaceを共有する",
  13510. VIEW_IN_VR: "VRで表示",
  13511. VIEW_FULLSCREEN: "フルスクリーン表示",
  13512. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  13513. ZOOM_IN: "ズームイン",
  13514. ZOOM_OUT: "ズームアウト",
  13515. FLOOR_NAME: "フロア ",
  13516. FLOOR_ALL: "すべて",
  13517. TERMS: "規約",
  13518. PORT_TERMS: "port規約",
  13519. TERMS_OF_USE: "利用規約",
  13520. CLOSE_TERMS: "閉じる",
  13521. TERMS_TEXT_FILE: "terms-jp-JP.html",
  13522. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  13523. WEBVR_FOR_DAYDREAM: "Daydream View用",
  13524. WEBVR_ENTER_WEBVR: "VRに入る",
  13525. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  13526. WEBVR_LEARN_MORE: "もっと詳しく",
  13527. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  13528. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13529. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  13530. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  13531. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  13532. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  13533. VR_LEARN_MORE_CAPS: "もっと詳しく",
  13534. VR_PREVIOUS_CAPS: "前へ",
  13535. VR_NEXT_CAPS: "次へ",
  13536. VR_GOT_IT_CAPS: "了解",
  13537. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  13538. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  13539. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  13540. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  13541. VR_WHAT_YOU_NEED: "必要なもの",
  13542. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  13543. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  13544. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  13545. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  13546. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13547. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13548. VR_APP: "port VRアプリ",
  13549. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13550. VR_COMPATIBLE_IPHONES_1: "iPhone",
  13551. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  13552. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  13553. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  13554. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  13555. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  13556. VR_ANDROID_DVICES: "Androidデバイス",
  13557. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  13558. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  13559. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  13560. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  13561. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  13562. VR_APP_OPEN: "port VRアプリで開く",
  13563. VR_DOWNLOAD_HERE: "ここからダウンロード",
  13564. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  13565. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  13566. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  13567. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  13568. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  13569. SHARE_TO: "共有先",
  13570. SHARE_LINK: "ダイレクトリンク",
  13571. SHARE_EXPLORE: "探索",
  13572. SHARE_AT: "場所",
  13573. SHARE_WITH: "使用アプリ",
  13574. SHARE_3D: "3Dで",
  13575. SHARE_COPIED: "コピーされました!",
  13576. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  13577. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  13578. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  13579. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  13580. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  13581. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  13582. ERROR_GENERIC_ACTIONS_3: "または",
  13583. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  13584. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  13585. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  13586. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  13587. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  13588. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  13589. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  13590. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  13591. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  13592. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  13593. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  13594. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  13595. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  13596. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  13597. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  13598. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  13599. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  13600. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  13601. LINK_TO_LOCATION: "ロケーションへのリンク",
  13602. MENU_COPY: "コピー",
  13603. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  13604. ROTATE: "回転",
  13605. MOVE: "移動",
  13606. INSIDE: "内側",
  13607. ZOOM: "ズーム",
  13608. HELP: "ヘルプ",
  13609. HELP_NAVIGATION_TAB: "ナビゲーション",
  13610. HELP_MORE_HELP_TAB: "その他のヘルプ",
  13611. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  13612. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  13613. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13614. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  13615. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  13616. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  13617. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  13618. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  13619. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  13620. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  13621. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13622. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  13623. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  13624. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  13625. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13626. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  13627. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  13628. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  13629. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  13630. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  13631. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  13632. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  13633. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  13634. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  13635. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  13636. HELP_MORE_HLR_A: "ハイライト",
  13637. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  13638. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  13639. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  13640. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  13641. HELP_MORE_FLOORS_A: "フロアセレクター",
  13642. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  13643. HELP_MORE_TAG_A: "tag™ Posts",
  13644. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  13645. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  13646. HELP_MORE_ZOOM_A: "ズームコントロール",
  13647. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  13648. HELP_MORE_TOUR_A: "ツアーコントロール",
  13649. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  13650. HELP_MORE_INSIDE_A: "内側ビュー",
  13651. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  13652. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  13653. HELP_MORE_VR_A: "VRモード",
  13654. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  13655. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  13656. HELP_MORE_360_A: "360° Views",
  13657. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  13658. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  13659. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  13660. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  13661. CLOSE: "閉じる"
  13662. }
  13663. }
  13664. , {}],
  13665. 115: [function(e, t, i) {
  13666. "use strict";
  13667. t.exports = {
  13668. PAGE_TITLE: "",
  13669. LOADING: "Загрузка",
  13670. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  13671. POWERED_BY: "разработано на платформе ",
  13672. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  13673. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  13674. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  13675. PRESENTED_BY: "Представлено ",
  13676. MORE: "Больше ",
  13677. LESS: "Меньше ",
  13678. TAG_CONTENT: "tag™ Контент",
  13679. SHOW: "Показать",
  13680. HIDE: "Скрыть",
  13681. DOLLHOUSE: "Dollhouse",
  13682. FLOOR_PLAN: "Планировка",
  13683. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  13684. CLOSE_HIGHLIGHTS: "Закрыть",
  13685. PREVIOUS: "Предыдущий",
  13686. PLAY: "Воспроизвести",
  13687. PAUSE: "Пауза",
  13688. NEXT: "Следующий",
  13689. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  13690. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  13691. SOCIAL_SHARING: "Поделиться этой моделью",
  13692. VIEW_IN_VR: "Посмотреть в VR",
  13693. VIEW_FULLSCREEN: "Полный экран",
  13694. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  13695. ZOOM_IN: "Увеличить",
  13696. ZOOM_OUT: "Уменьшить",
  13697. FLOOR_NAME: "Этаж ",
  13698. FLOOR_ALL: "Все",
  13699. TERMS: "Условия",
  13700. PORT_TERMS: "Правила пользования",
  13701. TERMS_OF_USE: "Условия использования",
  13702. TERMS_TEXT_FILE: "terms-ru-RU.html",
  13703. CLOSE_TERMS: "Закрыть",
  13704. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  13705. HELP: "Помощь",
  13706. HELP_NAVIGATION_TAB: "Навигация",
  13707. HELP_MORE_HELP_TAB: "Доп. Помощь",
  13708. CLOSE: "Закрыть",
  13709. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  13710. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  13711. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  13712. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  13713. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  13714. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  13715. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  13716. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  13717. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  13718. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  13719. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  13720. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  13721. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  13722. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  13723. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  13724. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  13725. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  13726. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  13727. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  13728. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  13729. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  13730. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  13731. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  13732. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  13733. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  13734. HELP_MORE_HLR_A: "Фотоколлаж",
  13735. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  13736. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  13737. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  13738. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  13739. HELP_MORE_FLOORS_A: "Выбор Этажа",
  13740. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  13741. HELP_MORE_TAG_A: "tag™ Posts",
  13742. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  13743. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  13744. HELP_MORE_ZOOM_A: "Масштаб",
  13745. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  13746. HELP_MORE_TOUR_A: "Управление Туром",
  13747. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  13748. HELP_MORE_INSIDE_A: "Вид Изнутри",
  13749. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  13750. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  13751. HELP_MORE_VR_A: "Режим VR",
  13752. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  13753. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  13754. HELP_MORE_360_A: "360° Views",
  13755. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  13756. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  13757. HELP_MORE_FULLSCREEN_A: "Полный экран",
  13758. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  13759. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  13760. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  13761. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  13762. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  13763. WEBVR_LEARN_MORE: "Узнать больше",
  13764. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  13765. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  13766. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  13767. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  13768. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  13769. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  13770. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13771. VR_APP: "port VR App",
  13772. VR_APP_OPEN: "Или открыть через приложение port VR",
  13773. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  13774. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  13775. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  13776. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  13777. VR_VIEW_SPACE: "Запустить модель в VR",
  13778. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  13779. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  13780. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  13781. VR_GOT_IT_CAPS: "ЯСНО",
  13782. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  13783. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  13784. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  13785. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  13786. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  13787. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  13788. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13789. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13790. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13791. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  13792. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  13793. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  13794. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  13795. VR_ANDROID_DVICES: "Android устройства",
  13796. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  13797. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  13798. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  13799. VR_DOWNLOAD_HERE: "Скачать здесь",
  13800. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  13801. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  13802. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  13803. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  13804. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  13805. SHARE_TO: "Поделиться",
  13806. SHARE_LINK: "Прямая ссылка",
  13807. SHARE_EXPLORE: "просмотреть",
  13808. SHARE_AT: "на",
  13809. SHARE_WITH: "с",
  13810. SHARE_3D: "в 3D",
  13811. SHARE_COPIED: "Скопировано!",
  13812. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  13813. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  13814. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  13815. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  13816. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  13817. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  13818. ERROR_GENERIC_ACTIONS_3: " или ",
  13819. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  13820. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  13821. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  13822. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  13823. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  13824. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  13825. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  13826. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  13827. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  13828. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  13829. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  13830. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  13831. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  13832. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  13833. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  13834. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  13835. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  13836. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  13837. LINK_TO_LOCATION: "Ссылка на местоположение",
  13838. MENU_COPY: "Копировать",
  13839. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  13840. ROTATE: "Вращать",
  13841. MOVE: "Передвигаться",
  13842. INSIDE: "Вид изнутри",
  13843. ZOOM: "Масштаб"
  13844. }
  13845. }
  13846. , {}],
  13847. 116: [function(r, e, t) {
  13848. (function(i) {
  13849. "use strict";
  13850. function re(e) {
  13851. console.log("e1:" + e),
  13852. e = Math.round(.4 * e * 100),
  13853. console.log("e2:" + e);
  13854. var t = $(".progressbar");
  13855. t.find(".bar").css("width", e + "%"),
  13856. t.find(".label").css("left", t.width() * e / 100 - 15 + "px"),
  13857. t.find(".perc").text(e + "%")
  13858. }
  13859. $("#gui-loading").fadeIn(200),
  13860. re(.1);
  13861. var e = g_version ? "modeldata.js" : "someData.json";
  13862. $.ajax(g_Prefix + "data/" + window.number + "/" + e + "?" + randomTime().getTime(), {
  13863. dataType: "json"
  13864. }).done(function(e) {
  13865. var t = matcher(e);
  13866. t.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}", window.number),
  13867. t.user = {
  13868. is_authenticated: !1,
  13869. flags: ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  13870. }
  13871. try{//处理一下导览数据
  13872. t.model.images = t.model.images.filter(e=>{
  13873. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  13874. if(e.locations)e.locations = e.locations.filter(e=>e)
  13875. if(e.locations && e.locations.length == 0)return;
  13876. return e
  13877. })
  13878. }catch(e){console.log(e) }
  13879. window.editTool = new EditTools()
  13880. t.hotIconScale = parseFloat(t.hotIconScale || 1)
  13881. window.DATA = t
  13882. t.model.summary = t.summary
  13883. t.model.name = t.name
  13884. for(let i in t){
  13885. t[i] == "false" && (t[i] = false)
  13886. }
  13887. re(.7),
  13888. function() {
  13889. function y(e) {
  13890. t.update(e)
  13891. }
  13892. function A(e, t) {
  13893. ne.error(t),
  13894. n.error(t),
  13895. N.report(e, "error-" + t)
  13896. }
  13897. function C(e, t, i) {
  13898. try {
  13899. e.start(t)
  13900. } catch (e) {
  13901. throw ne.warn(e.message),
  13902. function(e) {
  13903. var t = O.details();
  13904. t && "Safari" === t.name && 500 < t.version && t.version < 600 ? (n.error("webgl-safari"),
  13905. N.report(e, "error-webgl-safari")) : (n.error("webgl-generic"),
  13906. N.report(e, "error-webgl-generic"))
  13907. }(i.sid),
  13908. e
  13909. }
  13910. }
  13911. function I(e) {
  13912. e.stopPropagation(),
  13913. e.preventDefault()
  13914. }
  13915. window.DATA.hoticon && (g_HotImage = {
  13916. point: window.DATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  13917. point2: window.DATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  13918. });
  13919. if (window.DATA.backgroundMusic) {
  13920. if(window.isLocal){
  13921. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  13922. }else{
  13923. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  13924. }
  13925. $("#volume").show();
  13926. }else if (g_version === "one"){
  13927. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  13928. $("#volume").show();
  13929. }
  13930. //隐藏公司logo
  13931. window.DATA.loadlogo && showLogo();
  13932. r("./lib/three75-shim"),
  13933. r("./lib/array-polyfill"),
  13934. r("./lib/performance-polyfill"),
  13935. r("./lib/shaders/CopyShader.js"),
  13936. r("./lib/shaders/HorizontalBlurShader.js"),
  13937. r("./lib/shaders/VerticalBlurShader.js"),
  13938. r("./lib/postprocessing/EffectComposer.js"),
  13939. r("./lib/postprocessing/RenderPass.js"),
  13940. r("./lib/postprocessing/MaskPass.js"),
  13941. r("./lib/postprocessing/ShaderPass.js"),
  13942. window.Promise || (window.Promise = r("promise-polyfill"));
  13943. var E = r("three")
  13944. , _ = r("three")
  13945. , b = (r("./util/sentry"),
  13946. r("./player"))
  13947. , w = r("./director")
  13948. , T = r("./controls/CameraControls")
  13949. , x = r("./model/ModelManager")
  13950. , S = r("./DisplayController")
  13951. , M = r("./label/LabelDisplayController")
  13952. , R = r("./enum/Viewmode")
  13953. , e = r("./util/logger")
  13954. , P = r("./showcase")
  13955. , O = r("./util/browser")
  13956. , L = r("./settings")
  13957. , D = r("./gui/gui")
  13958. , n = r("./gui/error")
  13959. , N = r("./analytics")
  13960. , F = r("./util/transitions")
  13961. , B = r("./effects")
  13962. , V = r("./objects/Skybox")
  13963. , k = (r("./util/common"),
  13964. r("./util/PanoramaCollection"),
  13965. r("./util/math"),
  13966. r("./util/showcase"))
  13967. , U = r("./util/camera")
  13968. , H = (r("./objects/Panorama"),
  13969. r("./cameras/PanoramaCamera"),
  13970. r("./preloaders"))
  13971. , z = r("events").EventEmitter
  13972. , G = r("./featureflags")
  13973. , W = (r("./util/lerp"),
  13974. r("./util/ajax"),
  13975. r("./ab"))
  13976. , j = r("./sdk/automation.js")
  13977. , Y = r("./scene/SceneRenderer")
  13978. , q = r("./scene/QuickstartManager")
  13979. , X = r("./tile/QualityManager.js")
  13980. , Z = r("./localization/localize")
  13981. , K = r("./tag/tagManager")
  13982. , Q = r("./tile/TileDownloader")
  13983. , J = r("./tile/PanoRenderer")
  13984. , ee = (r("./enum/PanoSizeClass"),
  13985. r("./enum/PanoramaEvents"),
  13986. r("./enum/SceneRendererEvents"))
  13987. , t = r("./gui/memoryUsage")
  13988. , te = r("./enum/RenderLayers")
  13989. , ie = r("./TimingData")
  13990. , ne = new e(i);
  13991. e.level = L.logLevel,
  13992. e.consoleEnabled = L.console,
  13993. function() {
  13994. var e = window.number//k.getModelIDFromQueryString();
  13995. if (!e)
  13996. return A(null, "loading-failed");
  13997. var t = k.parseSidUrl(e)
  13998. , i = O.valueFromHash("play", !1) ? "autoplay" : O.inIframe() ? "click" : "fullpage"
  13999. , n = {
  14000. panoElementsToLoad: 6,
  14001. modelElementsToLoad: 0,
  14002. totalElementsLoaded: 0,
  14003. totalElementsToLoad: 0,
  14004. totalPercentageLoaded: 0,
  14005. progressCallback: null
  14006. }
  14007. , r = document.getElementById("player")
  14008. , o = L.quickstart.enabled
  14009. , a = null
  14010. , s = null
  14011. , l = null
  14012. , c = null
  14013. , h = null
  14014. , u = null
  14015. , d = null
  14016. , p = null
  14017. , f = null
  14018. , g = null
  14019. , m = null
  14020. , v = new ie;
  14021. !function(e) {
  14022. ne.info("Version", "2.25.6-0-gd87e5b1"),
  14023. z.defaultMaxListeners = 1e3,
  14024. function(e) {
  14025. e.addEventListener("dragenter", I, !1),
  14026. e.addEventListener("dragover", I, !1)
  14027. }(e),
  14028. O.valueFromHash("title", !0) || $(document).ready(function() {
  14029. $(".model-title").hide()
  14030. })
  14031. }(r),
  14032. function(e) {
  14033. return G.loadFeatureFlags(e).done(function(e) {
  14034. G.updateDependentSettings(e, L)
  14035. })
  14036. }({
  14037. urlBase: t.urlBase
  14038. }).then(function() {
  14039. return Z.init(),
  14040. function(e, t) {
  14041. var i = P.getModel({
  14042. url: t,
  14043. floors: O.valueFromHash("f", !0),
  14044. autoload: !1
  14045. });
  14046. return $.when(i, y).then(null, function(e) {
  14047. return this
  14048. })
  14049. }(0, e)
  14050. }).then(function(e) {
  14051. return re(.9),
  14052. function(e, t, i, n, r) {
  14053. ne.info("Model data loaded"),
  14054. ne.debug("UUID: " + e.data.job.uuid),
  14055. W.init(G.getFlags()),
  14056. i && N.initKeen({
  14057. token: i,
  14058. appId: n
  14059. }),
  14060. N.initSegment({
  14061. model: e.sid,
  14062. version: "2.25.6-0-gd87e5b1",
  14063. startSource: r.startSource,
  14064. token: t,
  14065. autoplay: r.autoplay,
  14066. quickstart: r.quickstart
  14067. })
  14068. }(g = e, L.appConfig.segment_key, L.appConfig.keen_write_key, L.appConfig.keen_project_id, {
  14069. startSource: i,
  14070. autoplay: L.autoplay,
  14071. quickstart: o
  14072. }),
  14073. g.urls.init()
  14074. }).then(function() {
  14075. return g.loadPanos()
  14076. }).then(function() {
  14077. s = U.getStartCameraOptions(g, g.panos);
  14078. //初始画面
  14079. window.DATA.camera_start && window.DATA.camera_start.thumbImg && function(e) {
  14080. $("<img/>").attr("src", e).on("load", function() {
  14081. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14082. $(this).remove()
  14083. $(".shotImg.innerBtn").removeClass('blank').css("background-image", "url(" + e + ")")
  14084. })
  14085. }(window.DATA.camera_start.thumbImg);
  14086. {//初始化导览时间
  14087. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  14088. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14089. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  14090. /* if(DATA.tourWalkSpeed!=void 0){
  14091. let r = 100 / DATA.tourWalkSpeed;
  14092. window._settings.warp.flytimeDistanceMultiplier = settings.flytimeDistanceMultiplier * r
  14093. window._settings.warp.flyTime = settings.flyTime * r
  14094. }else{
  14095. window._settings.warp.flyTime = settings.flyTime
  14096. } */
  14097. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  14098. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14099. }
  14100. }
  14101. {//其他
  14102. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14103. }
  14104. d = function(e) {
  14105. var t = new E.PerspectiveCamera;
  14106. t.layers.enable(te.PANOMARKERS),
  14107. t.layers.enable(te.RETICULE),
  14108. t.layers.enable(te.TAG);
  14109. var o = new E.Scene
  14110. , i = new E.AmbientLight(16777215);
  14111. return o.add(i),
  14112. o.skybox = new V,
  14113. o.add(o.skybox),
  14114. o.plane = new E.Mesh(new E.PlaneBufferGeometry(1e5,1e5),new E.RawShaderMaterial({
  14115. side: E.DoubleSide
  14116. })),
  14117. o.plane.position.y = 0,
  14118. o.plane.rotateX(-Math.PI / 2),
  14119. o.plane.material.visible = !1,
  14120. o.add(o.plane),
  14121. o.updateMatrixWorld(),
  14122. L.showScreenshotLocations && e.data.images.forEach(function(e) {
  14123. if (e.metadata && e.metadata.camera_position) {
  14124. var t = e.metadata.camera_position
  14125. , i = new E.Mesh(new E.BoxGeometry(.3,.3,.3));
  14126. i.position = t.clone(),
  14127. o.add(i);
  14128. var n = e.metadata.camera_quaternion
  14129. , r = new E.Vector3(0,0,-1).applyQuaternion(n);
  14130. o.add(new E.ArrowHelper(r,t.clone(),1,16711680))
  14131. }
  14132. }),
  14133. L.showAxis && (o.add(new E.ArrowHelper(new E.Vector3(0,1,0),new E.Vector3(0,0,0),1,255)),
  14134. o.add(new E.ArrowHelper(new E.Vector3(0,0,1),new E.Vector3(0,0,0),1,16711680)),
  14135. o.add(new E.ArrowHelper(new E.Vector3(1,0,0),new E.Vector3(0,0,0),1,65280))),
  14136. new Y(o,t,B)
  14137. }(g),
  14138. m = function(e, t) {
  14139. var i = e ? 1 : 1e3
  14140. , n = W.tilegen || W.imgopt ? 6 : 2;
  14141. n = O.valueFromHash("tileconc", n);
  14142. var r = new X
  14143. , o = new Q({
  14144. concurrentDownloads: n
  14145. })
  14146. , a = new J
  14147. , s = new x
  14148. , l = new w
  14149. , c = new b(t)
  14150. , h = new T
  14151. , u = new S(i)
  14152. , d = new M
  14153. , p = new K;
  14154. return {
  14155. qualityManager: r,
  14156. panoRenderer: a,
  14157. tileDownloader: o,
  14158. player: c,
  14159. director: l,
  14160. modelManager: s,
  14161. tagManager: p,
  14162. displayController: u,
  14163. labelDisplayController: d,
  14164. controls: h
  14165. }
  14166. }(o, s.mode),
  14167. l = m.controls,
  14168. c = m.player,
  14169. h = m.director,
  14170. u = m.tagManager,
  14171. p = m.tileDownloader,
  14172. f = m.qualityManager,
  14173. m.panoRenderer,
  14174. function(e, t, i, n) {
  14175. var r = i.controls
  14176. , o = i.qualityManager
  14177. , a = i.panoRenderer
  14178. , s = i.tileDownloader
  14179. , l = i.modelManager;
  14180. r.init(n, l),
  14181. j.init(i.director, r, i.player, l, t),
  14182. o.init(l),
  14183. s.init(o),
  14184. a.init(t, s, o),
  14185. l.init(s, a, o),
  14186. l.addModel(e),
  14187. t.addComponent(F)
  14188. }(g, d, m, r),
  14189. c.director = h,
  14190. g.supportsTiles && p.start(),
  14191. !o || s.mode === R.PANORAMA && s.pano || (ne.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14192. o = !1);
  14193. var e = null;
  14194. if (o) {
  14195. ne.warn("Quickstart engaged. Hold on to your knickers.");
  14196. var t = l.controls[R.PANORAMA];
  14197. a = new q(f,d.scene,d.camera,t,r),
  14198. C(d, r, g),
  14199. e = a.load(s).then(function() {
  14200. d.addComponent(a),
  14201. d.once(ee.AfterRender, function() {
  14202. ne.warn("First render after quickstart load finished.")
  14203. })
  14204. })
  14205. }
  14206. return window.flyToFirst = function() {
  14207. var e = c.model.panos.get("8d778e19657f433fb9cf8947d823bb70")
  14208. , t = new _.Quaternion(.7099827027821568,-.07708150183830938,.6958985789714591,.07555241737970636)
  14209. , i = new _.Vector3(0,0,-1).applyQuaternion(t).add(e.position);
  14210. c.flyToPano({
  14211. pano: e,
  14212. lookAtPoint: i
  14213. })
  14214. }
  14215. ,
  14216. $.when(e, D.startLoading(g, c, h, L.autoplay, o, v))
  14217. }).then(function() {
  14218. return function(e, t, i, n, r) {
  14219. return r.progressCallback = t,
  14220. N.sessionStart(),
  14221. e.load(n).progress(function(e, t) {
  14222. e.modelElementsToLoad = t[1],
  14223. function(e) {
  14224. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14225. }(e),
  14226. function(e) {
  14227. e.totalElementsLoaded++,
  14228. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14229. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0),
  14230. e.totalPercentageLoaded = .4 + .6 * e.totalPercentageLoaded,
  14231. console.log("pro:" + e.totalPercentageLoaded),
  14232. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14233. }(e)
  14234. }
  14235. .bind(this, r))
  14236. }(g, D.onProgress, 0, !o, n)
  14237. }).then(function() {
  14238. s.quickstart = o,
  14239. function(e, t, i, n) {
  14240. var r = i.qualityManager
  14241. , o = i.panoRenderer
  14242. , a = i.tileDownloader
  14243. , s = i.modelManager
  14244. , l = i.player
  14245. , c = i.director
  14246. , h = i.tagManager
  14247. , u = i.displayController
  14248. , d = i.labelDisplayController
  14249. , p = i.controls;
  14250. t.scene.add(e),
  14251. t.qualityManager = r;
  14252. var f = {
  14253. camera: t.camera,
  14254. director: c,
  14255. modelManager: s,
  14256. tileDownloader: a,
  14257. panoRenderer: o,
  14258. qualityManager: r,
  14259. tagManager: h,
  14260. container: n,
  14261. controls: p
  14262. };
  14263. l.init(f),
  14264. l.setScene(t.scene),
  14265. h.init(s, l),
  14266. c.init(l, s),
  14267. u.init(c, l, s, h, n),
  14268. d.init(l, s, n),
  14269. B.bindEvents(l),
  14270. t.addComponent(h),
  14271. t.addComponent(l),
  14272. t.addComponent(o),
  14273. l.sceneRenderer = t
  14274. }(g, d, m, r),
  14275. d.started || C(d, r, g),
  14276. N.modelLoaded(g, c, l, L.autoplay),
  14277. function(e, t, i, n) {
  14278. return ne.info("Starting player in " + i.mode),
  14279. N.report(t.sid, "started-playing", n, i.quickstart),
  14280. e.start(i)
  14281. }(c, g, s, L.autoplay).done(function() {
  14282. h.autoTour()
  14283. }),
  14284. g.supportsTiles || new H(g,c).start();
  14285. o && (d.removeComponent(a),
  14286. a.destroy(),
  14287. s.pano.enter()),
  14288. D.init(g, h, c, l, d, s, N.getSessionId()),
  14289. D.endLoading(g, h, u),
  14290. d.once(ee.AfterRender, function() {
  14291. v.setAppReadyTime();
  14292. var e = v.calcFullLoadingTime();
  14293. ne.warn("Total load time: " + e / 1e3),
  14294. N.loadComplete(e),
  14295. ne.warn("First render after model load finished.");
  14296. editTool.loadDone('data', window.DATA)
  14297. }),
  14298. d.on(ee.MemoryUsageUpdated, y)
  14299. }).fail(A.bind(this, e))
  14300. }()
  14301. }()
  14302. }).fail(e=>{
  14303. alert("缺少someData文件,请检查场景码是否正确。")
  14304. })
  14305. }
  14306. ).call(this, "/js/main.js")
  14307. }
  14308. , {
  14309. "./DisplayController": 1,
  14310. "./TimingData": 2,
  14311. "./ab": 3,
  14312. "./analytics": 4,
  14313. "./cameras/PanoramaCamera": 7,
  14314. "./controls/CameraControls": 9,
  14315. "./director": 15,
  14316. "./effects": 16,
  14317. "./enum/PanoSizeClass": 36,
  14318. "./enum/PanoramaEvents": 37,
  14319. "./enum/RenderLayers": 41,
  14320. "./enum/SceneRendererEvents": 43,
  14321. "./enum/Viewmode": 51,
  14322. "./featureflags": 59,
  14323. "./gui/error": 64,
  14324. "./gui/gui": 65,
  14325. "./gui/memoryUsage": 73,
  14326. "./label/LabelDisplayController": 91,
  14327. "./lib/array-polyfill": 92,
  14328. "./lib/performance-polyfill": 95,
  14329. "./lib/postprocessing/EffectComposer.js": 96,
  14330. "./lib/postprocessing/MaskPass.js": 97,
  14331. "./lib/postprocessing/RenderPass.js": 98,
  14332. "./lib/postprocessing/ShaderPass.js": 99,
  14333. "./lib/shaders/CopyShader.js": 100,
  14334. "./lib/shaders/HorizontalBlurShader.js": 101,
  14335. "./lib/shaders/VerticalBlurShader.js": 102,
  14336. "./lib/three75-shim": 103,
  14337. "./localization/localize": 108,
  14338. "./tag/tagManager": 124,
  14339. "./model/ModelManager": 140,
  14340. "./objects/Panorama": 148,
  14341. "./objects/Skybox": 152,
  14342. "./player": 155,
  14343. "./preloaders": 156,
  14344. "./scene/QuickstartManager": 157,
  14345. "./scene/SceneRenderer": 158,
  14346. "./sdk/automation.js": 164,
  14347. "./settings": 166,
  14348. "./showcase": 168,
  14349. "./tile/PanoRenderer": 169,
  14350. "./tile/QualityManager.js": 170,
  14351. "./tile/TileDownloader": 171,
  14352. "./util/PanoramaCollection": 178,
  14353. "./util/ajax": 181,
  14354. "./util/browser": 182,
  14355. "./util/camera": 183,
  14356. "./util/common": 185,
  14357. "./util/lerp": 188,
  14358. "./util/logger": 189,
  14359. "./util/math": 190,
  14360. "./util/sentry": 192,
  14361. "./util/showcase": 193,
  14362. "./util/transitions": 195,
  14363. events: 202,
  14364. "promise-polyfill": 213,
  14365. three: 217
  14366. }],
  14367. 117: [function(e, t, i) {
  14368. "use strict";
  14369. function n(e) {
  14370. e = e || {},
  14371. r.RawShaderMaterial.call(this, a.extendObject({
  14372. fragmentShader: o.cube.fragmentShader,
  14373. vertexShader: o.cube.vertexShader,
  14374. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14375. name: "CubemapMaterial"
  14376. }, e))
  14377. }
  14378. var r = e("three")
  14379. , o = e("../shaders")
  14380. , a = e("../util/common");
  14381. (n.prototype = Object.create(r.RawShaderMaterial.prototype)).constructor = n,
  14382. t.exports = n
  14383. }
  14384. , {
  14385. "../shaders": 167,
  14386. "../util/common": 185,
  14387. three: 217
  14388. }],
  14389. 118: [function(e, t, i) {
  14390. "use strict";
  14391. function n(e) {
  14392. e = e || {},
  14393. r.RawShaderMaterial.call(this, a.extendObject({
  14394. fragmentShader: o.model.fragmentShader,
  14395. vertexShader: o.model.vertexShader,
  14396. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14397. name: "ModelTextureMaterial"
  14398. }, e))
  14399. }
  14400. var r = e("three")
  14401. , o = e("../shaders")
  14402. , a = e("../util/common");
  14403. ((n.prototype = Object.create(r.RawShaderMaterial.prototype)).constructor = n).prototype.setProjectedPanos = function(e, t, i) {
  14404. i && (this.uniforms.progress.value = 0),
  14405. e.ensureSkyboxReadyForRender(),
  14406. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14407. this.uniforms.pano0Position.value.copy(e.position),
  14408. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14409. t.ensureSkyboxReadyForRender(),
  14410. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14411. this.uniforms.pano1Position.value.copy(t.position),
  14412. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14413. }
  14414. ,
  14415. t.exports = n
  14416. }
  14417. , {
  14418. "../shaders": 167,
  14419. "../util/common": 185,
  14420. three: 217
  14421. }],
  14422. 119: [function(m, v, e) {
  14423. (function(e) {
  14424. "use strict";
  14425. function t(e, t, i, n) {
  14426. this.div = null,
  14427. this.body = null,
  14428. this.label = e,
  14429. this.description = t,
  14430. this.parsedDescription = [],
  14431. this.media = i || {
  14432. type: null
  14433. },
  14434. this.loadingSpinner = null,
  14435. this.parser = new r({
  14436. supportLinks: !c.valueFromHash("mls"),
  14437. keepLinkLabels: !0
  14438. }),
  14439. this.state = g.CLOSED,
  14440. this.orientation = "",
  14441. this.initialTransform = "",
  14442. this.hovering = !1,
  14443. this.openTransition = null,
  14444. this.closeTransition = null,
  14445. this.openPromise = null,
  14446. this.closePromise = null,
  14447. this.animationTransition = null,
  14448. this.animationScale = 0
  14449. }
  14450. var r = m("../Parser/DescriptionParser")
  14451. , i = m("../Media/Link")
  14452. , n = m("../Media/Image")
  14453. , o = m("../Media/EmbedlyPlayer")
  14454. , a = m("../Media/EmbedlyEmbed")
  14455. , s = m("../../util/transitions")
  14456. , l = m("../../util/lerp")
  14457. , c = m("../../util/browser")
  14458. , b = m("./BillboardEvent")
  14459. , w = m("../Media/MediaEvent")
  14460. , h = m("../Parser/DescriptionChunkType")
  14461. , u = m("events").EventEmitter
  14462. , d = m("./billboardSettings")
  14463. , T = m("./overlaySettings")
  14464. , p = new (m("../../util/logger"))(e)
  14465. , f = document.getElementById("tag-billboards");
  14466. f.addEventListener("touchend", function(e) {
  14467. f.style.pointerEvents = "none"
  14468. }),
  14469. f.addEventListener("touchcancel", function(e) {
  14470. f.style.pointerEvents = "none"
  14471. });
  14472. var g = {
  14473. CLOSED: "closed",
  14474. OPENING: "opening",
  14475. OPEN: "open",
  14476. CLOSING: "closing",
  14477. ACTIVE: "active"
  14478. };
  14479. (t.prototype = Object.create(u.prototype)).build = function(e) {
  14480. this.parsedDescription = this.parser.parse(this.description);
  14481. var t = document.createElement("div");
  14482. t.className = "tag-container has-hotzone",
  14483. this.div = t,
  14484. this.body = document.createElement("div"),
  14485. this.body.className = "tag-body";
  14486. var i = document.createElement("div");
  14487. i.classList.add("tag-content");
  14488. var n = document.createElement("div");
  14489. n.classList.add("tag-text-content");
  14490. var r = document.createElement("div");
  14491. r.className = "tag-label",
  14492. r.textContent = this.label,
  14493. n.appendChild(r);
  14494. var o = document.createElement("div");
  14495. o.className = "tag-desc",
  14496. n.appendChild(o),
  14497. i.appendChild(n),
  14498. this.body.appendChild(i),
  14499. this.appendDescriptionElements(this.parsedDescription, o),
  14500. this.appendMedia(),
  14501. t.appendChild(this.body),
  14502. f.appendChild(t),
  14503. this.bindEvents(t, this.body)
  14504. }
  14505. ,
  14506. t.prototype.bindEvents = function(i, e) {
  14507. function t(n) {
  14508. return function(e) {
  14509. if (!this.div.classList.contains("overlay")) {
  14510. var t, i = document.getElementById("player");
  14511. try {
  14512. t = new MouseEvent(n,e)
  14513. } catch (i) {
  14514. (t = document.createEvent("MouseEvents")).initMouseEvent(n, e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  14515. }
  14516. i.dispatchEvent(t)
  14517. }
  14518. }
  14519. }
  14520. e.addEventListener("mousedown", function(e) {
  14521. e.stopPropagation()
  14522. }),
  14523. e.addEventListener("mouseup", function(e) {
  14524. e.stopPropagation()
  14525. }),
  14526. i.addEventListener("touchstart", function(e) {
  14527. f.style.pointerEvents = "auto"
  14528. }),
  14529. i.addEventListener("mousedown", t("mousedown").bind(this)),
  14530. i.addEventListener("mouseup", t("mouseup").bind(this)),
  14531. e.addEventListener("mouseover", function(e) {
  14532. this.state === g.OPEN && i.classList.remove("has-hotzone")
  14533. }
  14534. .bind(this)),
  14535. i.addEventListener("mouseenter", function(e) {
  14536. this.state !== g.CLOSING && (this.hovering = !0,
  14537. this.emit(b.ENTER))
  14538. }
  14539. .bind(this)),
  14540. i.addEventListener("mouseleave", function(e) {
  14541. this.hovering = !1,
  14542. this.emit(b.LEAVE)
  14543. }
  14544. .bind(this)),
  14545. i.addEventListener("gesturestart", function(e) {
  14546. e.preventDefault()
  14547. });
  14548. var n = i.querySelector(".tag-text-content")
  14549. , r = 0;
  14550. n.addEventListener("touchstart", function(e) {
  14551. r = e.changedTouches[0].clientY
  14552. }),
  14553. n.addEventListener("touchmove", function(t) {
  14554. function e(e) {
  14555. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight == 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  14556. }
  14557. return i.classList.contains("overlay") ? e(this.querySelector(".tag-desc")) : void e(this)
  14558. }),
  14559. i.addEventListener("touchmove", function(e) {
  14560. 0 == (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  14561. })
  14562. }
  14563. ,
  14564. t.prototype.appendDescriptionElements = function(e, i) {
  14565. 0 < e.length && this.div.classList.add("has-text"),
  14566. e.forEach(function(e, t) {
  14567. switch (e.type) {
  14568. case h.TEXT:
  14569. i.appendChild(this.createTextElement(e.text));
  14570. break;
  14571. case h.LINK:
  14572. i.appendChild(this.createLinkElement(e.link))
  14573. }
  14574. }
  14575. .bind(this))
  14576. }
  14577. ,
  14578. t.prototype.appendLoadingSpinner = function() {
  14579. this.loadingSpinner = document.createElement("div"),
  14580. this.loadingSpinner.classList.add("loading-spinner");
  14581. var e = document.createElement("div");
  14582. e.classList.add("gui-spinner-icon"),
  14583. this.loadingSpinner.appendChild(e),
  14584. this.body.appendChild(this.loadingSpinner)
  14585. }
  14586. ,
  14587. t.prototype.onMediaLoadFinished = function() {
  14588. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  14589. this.applyOrientation(this.orientation),
  14590. this.loadingSpinner = null)
  14591. }
  14592. ,
  14593. t.prototype.appendMedia = function() {
  14594. if (this.media && this.media.type && "error" !== this.media.type && (!c.valueFromHash("mls", 0) || this.media.type === h.IMAGE)) {
  14595. this.appendLoadingSpinner();
  14596. var e = document.createElement("div");
  14597. e.classList.add("tag-media-content");
  14598. var t = document.createElement("i");
  14599. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  14600. t.classList.add(e)
  14601. }),
  14602. this.body.appendChild(t),
  14603. this.body.appendChild(e),
  14604. this.media.type) {
  14605. case h.IMAGE:
  14606. e.appendChild(this.createImageElement(this.media, this.body));
  14607. break;
  14608. case h.VIDEO:
  14609. e.appendChild(this.createVideoElement(this.media, this.body));
  14610. break;
  14611. case h.RICH:
  14612. e.appendChild(this.createEmbedElement(this.media, this.body))
  14613. }
  14614. }
  14615. }
  14616. ,
  14617. t.prototype.createTextElement = function(e) {
  14618. var t = document.createElement("span");
  14619. return t.textContent = e,
  14620. t
  14621. }
  14622. ,
  14623. t.prototype.createLinkElement = function(e) {
  14624. var t = new i(e);
  14625. return t.on(w.LINK_CLICK, this.emit.bind(this, w.LINK_CLICK)),
  14626. t.createDomElement()
  14627. }
  14628. ,
  14629. t.prototype.createImageElement = function(t, C) {
  14630. function e() {
  14631. function e() {
  14632. p || (E.classList.remove("view-image"),
  14633. a.classList.add("overlay"),
  14634. t(),
  14635. window.addEventListener("resize", A),
  14636. a.addEventListener("click", i),
  14637. c.addEventListener("click", r),
  14638. o.addEventListener("click", n),
  14639. p = !0,
  14640. _.emit(w.IMAGE_OPENED))
  14641. }
  14642. function t() {
  14643. C.classList.add("show-info"),
  14644. s.classList.remove("collapsible"),
  14645. s.style.height = "";
  14646. var e = parseFloat(getComputedStyle(v).lineHeight)
  14647. , t = g + e
  14648. , i = a.clientWidth - 2 * T.boundaryWidth - m
  14649. , n = a.clientHeight - 2 * T.boundaryHeight - m - t
  14650. , r = n
  14651. , o = r * I.aspect;
  14652. i < o && (r = (o = i) / I.aspect),
  14653. n < r && (o = (r = n) * I.aspect),
  14654. o += m,
  14655. r += m + t,
  14656. C.style.width = o + "px",
  14657. C.style.height = r + "px",
  14658. l.style.paddingTop = e + m + "px",
  14659. 0 < _.description.length && (s.classList.add("collapsible"),
  14660. s.style.height = s.clientHeight + 12 + "px",
  14661. y.style.height = "calc(100% - " + v.clientHeight + "px)")
  14662. }
  14663. function i(e) {
  14664. e.target === a && n()
  14665. }
  14666. function n() {
  14667. p && (p = !1,
  14668. E.classList.add("view-image"),
  14669. a.classList.remove("overlay"),
  14670. s.style.height = "",
  14671. l.style.paddingTop = "",
  14672. C.style.width = "",
  14673. C.style.height = "",
  14674. window.removeEventListener("resize", A),
  14675. a.removeEventListener("click", i),
  14676. c.removeEventListener("click", r),
  14677. o.removeEventListener("click", n),
  14678. _.emit(w.IMAGE_CLOSED),
  14679. _.close(!0))
  14680. }
  14681. function r(e) {
  14682. C.classList.toggle("show-info")
  14683. }
  14684. var a = _.div
  14685. , s = a.getElementsByClassName("tag-content")[0]
  14686. , l = a.getElementsByClassName("tag-media-content")[0]
  14687. , o = C.getElementsByClassName("close")[0]
  14688. , c = s.getElementsByClassName("tag-label")[0];
  14689. a.classList.add("has-image"),
  14690. E.classList.add("view-image"),
  14691. a.classList.add(1 <= I.aspect ? "image-landscape" : "image-portrait"),
  14692. _.applyOrientation(_.orientation);
  14693. var h, u, d, p = !1, f = getComputedStyle(s), g = parseFloat(f.paddingTop) + parseFloat(f.paddingBottom), m = 2 * parseFloat(getComputedStyle(l).paddingLeft), v = s.querySelector(".tag-label"), y = s.querySelector(".tag-desc"), A = (d = 0,
  14694. function() {
  14695. clearInterval(h),
  14696. clearTimeout(u),
  14697. h = setInterval(function() {
  14698. var e = a.clientHeight;
  14699. d !== e && (t(),
  14700. d = e)
  14701. }, 100),
  14702. u = setTimeout(clearInterval.bind(this, h), 1e3)
  14703. }
  14704. );
  14705. I.on(w.IMAGE_OPENING, e),
  14706. _.on(b.ACTIVATE, e),
  14707. _.on(w.IMAGE_CLOSED, I.onClosed.bind(I)),
  14708. _.on(b.CLOSING, n)
  14709. }
  14710. var I = new n
  14711. , E = I.createDomElement();
  14712. this.once(b.OPENED, function() {
  14713. I.load(t.src).then(e).catch(function(e) {
  14714. p.warn("Failed to load image:", t.src),
  14715. p.warn("with error:", e)
  14716. }).then(this.onMediaLoadFinished.bind(this))
  14717. });
  14718. var _ = this;
  14719. return E
  14720. }
  14721. ,
  14722. t.prototype.createVideoElement = function(t, e) {
  14723. var i = new o({
  14724. autoPlay: !0,
  14725. autoResume: !0,
  14726. startMuted: !1,
  14727. loop: !1
  14728. })
  14729. , n = i.createDomElement();
  14730. return this.once(b.OPENED, function() {
  14731. i.load(t.src).then(function() {
  14732. this.div.classList.add("has-video"),
  14733. this.state !== g.OPEN && this.state !== g.ACTIVE || (i.show(),
  14734. i.play()),
  14735. this.on(b.OPENING, i.show.bind(i)),
  14736. this.on(b.OPENED, i.play.bind(i)),
  14737. this.on(b.CLOSING, i.pause.bind(i)),
  14738. this.on(b.CLOSED, i.hide.bind(i))
  14739. }
  14740. .bind(this)).catch(function(e) {
  14741. p.warn("Failed to embed video:", t.src),
  14742. p.warn("with error:", e)
  14743. }).then(this.onMediaLoadFinished.bind(this))
  14744. }
  14745. .bind(this)),
  14746. n
  14747. }
  14748. ,
  14749. t.prototype.createEmbedElement = function(t, e) {
  14750. var i = new a
  14751. , n = i.createDomElement();
  14752. return this.once(b.OPENED, function() {
  14753. i.load(t.src).then(function() {
  14754. this.div.classList.add("has-embed"),
  14755. this.state !== g.OPEN && this.state !== g.ACTIVE || i.show(),
  14756. this.applyOrientation(this.orientation),
  14757. this.on(b.OPENING, i.show.bind(i)),
  14758. this.on(b.CLOSED, i.hide.bind(i))
  14759. }
  14760. .bind(this)).catch(function(e) {
  14761. p.warn("Failed to embed:", t.src),
  14762. p.warn("with error:", e)
  14763. }).then(this.onMediaLoadFinished.bind(this))
  14764. }
  14765. .bind(this)),
  14766. n
  14767. }
  14768. ,
  14769. t.prototype.open = function(e) {
  14770. return this.openPromise = $.Deferred(),
  14771. this.state === g.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  14772. this.openTransition ? e && this.setActiveState() : this.openTransition = s.setTimeout(function() {
  14773. this.state !== g.OPEN && (this.emit(b.OPENING),
  14774. e && this.emit(b.ACTIVATING),
  14775. this.state = g.OPENING,
  14776. this.animateOpen(function() {
  14777. e && this.setActiveState(),
  14778. this.openPromise.resolve()
  14779. }
  14780. .bind(this)))
  14781. }
  14782. .bind(this), d.animation.openDelay),
  14783. s.cancel(this.closeTransition),
  14784. this.closePromise && this.closePromise.reject(),
  14785. this.closeTransition = void 0,
  14786. this.openPromise.promise())
  14787. }
  14788. ,
  14789. t.prototype.close = function(e) {
  14790. return this.closePromise = $.Deferred(),
  14791. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = s.setTimeout(function() {
  14792. this.state !== g.CLOSED && (this.emit(b.CLOSING),
  14793. this.state = g.CLOSING,
  14794. this.animateClose())
  14795. }
  14796. .bind(this), d.animation.closeDelay)),
  14797. s.cancel(this.openTransition),
  14798. this.openPromise && this.openPromise.reject(),
  14799. this.openTransition = void 0,
  14800. this.closePromise.resolve(),
  14801. this.closePromise.promise())
  14802. }
  14803. ,
  14804. t.prototype.setActiveState = function() {
  14805. this.state !== g.CLOSED && (this.state = g.ACTIVE,
  14806. this.emit(b.ACTIVATE),
  14807. this.div.classList.remove("has-hotzone"))
  14808. }
  14809. ,
  14810. t.prototype.animateOpen = function(e) {
  14811. if (this.state === g.OPENING) {
  14812. if (s.cancel(this.animationTransition),
  14813. c.detectSamsungNative())
  14814. return this.boardOrientation = null,
  14815. this.div.style.visibility = "visible",
  14816. this.emit(b.OPENED),
  14817. this.state = g.OPEN,
  14818. void (e && e());
  14819. this.div.style.webkitTransform = "scale(0)",
  14820. this.div.style.transform = "scale(0)",
  14821. this.div.style.visibility = "visible",
  14822. this.animationTransition = s.start(l.property(this, "animationScale", 1), d.animation.openDuration, function() {
  14823. this.emit(b.OPENED),
  14824. this.state = g.OPEN,
  14825. e && e()
  14826. }
  14827. .bind(this))
  14828. }
  14829. }
  14830. ,
  14831. t.prototype.animateClose = function(e) {
  14832. this.state === g.CLOSING && (s.cancel(this.animationTransition),
  14833. this.animationTransition = s.start(l.property(this, "animationScale", 0), d.animation.closeDuration, function() {
  14834. this.emit(b.CLOSED),
  14835. this.state = g.CLOSED,
  14836. this.div.style.visibility = "hidden",
  14837. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  14838. e && e()
  14839. }
  14840. .bind(this)))
  14841. }
  14842. ,
  14843. t.prototype.needsUpdate = function() {
  14844. return this.state !== g.CLOSED
  14845. }
  14846. ,
  14847. t.prototype.update = function(e, t) {
  14848. if (this.needsUpdate()) {
  14849. var i = (this.updateOrientation(e),
  14850. this.calcScale(t))
  14851. , n = {
  14852. x: (e.x + 1) * $("#player").width() / 2,
  14853. y: (e.y + 1) * $("#player").height() / 2
  14854. };
  14855. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  14856. this.div.style.webkitTransform = this.div.screenTransform,
  14857. this.div.style.transform = this.div.screenTransform
  14858. }
  14859. }
  14860. ,
  14861. t.prototype.getDimensions = function() {
  14862. return this.div.getBoundingClientRect()
  14863. }
  14864. ,
  14865. t.prototype.calcScale = function(e) {
  14866. return Math.sqrt(e / 40) * d.boardToDiscRatio
  14867. }
  14868. ,
  14869. t.prototype.updateOrientation = function(e) {
  14870. if (this.state !== g.ACTIVE) {
  14871. var t = e.y < -1 / 3 ? 0 : e.y < 1 / 3 ? 1 : 2
  14872. , i = e.x < -1 / 3 ? 0 : e.x < 1 / 3 ? 1 : 2
  14873. , n = "";
  14874. n += 0 == i ? "right" : 2 == i ? "left" : "",
  14875. n += 0 == t ? "-down" : 2 == t ? "-up" : "",
  14876. 1 == i && (n = 0 == t ? "bottom" : 2 == t ? "top" : "",
  14877. 1 == t && (n = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  14878. 1 == i && 1 == t && n === this.orientation || this.applyOrientation(n)
  14879. }
  14880. }
  14881. ,
  14882. t.prototype.applyOrientation = function(e) {
  14883. this.div.style.transform = this.div.style.webkitTransform = "",
  14884. this.div.classList.remove("tag-container-" + this.orientation),
  14885. this.div.classList.add("tag-container-" + e);
  14886. var t = window.getComputedStyle(this.div);
  14887. this.initialTransform = t.transform || t.webkitTransform,
  14888. "none" === this.initialTransform && (this.initialTransform = "");
  14889. var i = t.transform.slice(7, -1).split(",")
  14890. , n = -i[4]
  14891. , r = -i[5];
  14892. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  14893. this.div.style.transformOrigin = n + "px " + r + "px",
  14894. this.orientation = e
  14895. }
  14896. ,
  14897. v.exports = t
  14898. }
  14899. ).call(this, "/js/tag/Billboard/Billboard.js")
  14900. }
  14901. , {
  14902. "../../util/browser": 182,
  14903. "../../util/lerp": 188,
  14904. "../../util/logger": 189,
  14905. "../../util/transitions": 195,
  14906. "../Media/EmbedlyEmbed": 125,
  14907. "../Media/EmbedlyPlayer": 126,
  14908. "../Media/Image": 128,
  14909. "../Media/Link": 129,
  14910. "../Media/MediaEvent": 131,
  14911. "../Parser/DescriptionChunkType": 133,
  14912. "../Parser/DescriptionParser": 134,
  14913. "./BillboardEvent": 120,
  14914. "./billboardSettings": 121,
  14915. "./overlaySettings": 122,
  14916. events: 202
  14917. }],
  14918. 120: [function(e, t, i) {
  14919. "use strict";
  14920. t.exports = Object.freeze({
  14921. ENTER: "billboard.enter",
  14922. LEAVE: "billboard.leave",
  14923. OPENING: "billboard.opening",
  14924. OPENED: "billboard.open",
  14925. CLOSING: "billboard.closing",
  14926. CLOSED: "billboard.closed",
  14927. ACTIVATING: "billboard.activating",
  14928. ACTIVATE: "billboard.activate"
  14929. })
  14930. }
  14931. , {}],
  14932. 121: [function(e, t, i) {
  14933. "use strict";
  14934. t.exports = Object.freeze({
  14935. animation: Object.freeze({
  14936. hoverOnClosing: !1,
  14937. openDelay: 100,
  14938. closeDelay: 50,
  14939. openDuration: 200,
  14940. closeDuration: 100
  14941. }),
  14942. boardToDiscRatio: 1.2
  14943. })
  14944. }
  14945. , {}],
  14946. 122: [function(e, t, i) {
  14947. "use strict";
  14948. t.exports = Object.freeze({
  14949. boundaryWidth: 30,
  14950. boundaryHeight: 0
  14951. })
  14952. }
  14953. , {}],
  14954. 123: [function(M, R, e) {
  14955. (function(e) {
  14956. "use strict";
  14957. function d(e, t, i) {
  14958. var n = i.version || "0";
  14959. "0" !== n && w.info("tag defined using version " + n),
  14960. this.model = e,
  14961. this.sid = t,
  14962. this.color = (new f.Color).set(i.color || o.tagDefault),
  14963. this.hoverColor = o._darken(this.color, .2),
  14964. this.floor = null,
  14965. this.floorIndex = i.floor,
  14966. this.mode = m.PANORAMA,
  14967. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  14968. this.obj3d = null,
  14969. this.disc = null,
  14970. this.materials = {
  14971. disc: null,
  14972. pole: null
  14973. },
  14974. this.position = (new f.Vector3).copy(i.position),
  14975. this.discPosition = (new f.Vector3).copy(i.stem.direction),
  14976. this.discWorldPosition = null,
  14977. this.discScale = .05,
  14978. this.poleEnabled = i.stem.enabled,
  14979. this.billboard = new r(i.label,i.description,i.media,this),
  14980. this.visibleTransition = null,
  14981. this.hoveringDisc = !1
  14982. }
  14983. var i, l, c, h, u, p, n, f = M("three"), r = M("./Billboard/Billboard"), g = M("../settings"), m = M("../enum/Viewmode"), o = M("../enum/Colors"), a = M("../enum/RenderLayers"), s = M("../enum/RenderOrder"), v = (M("../util/common"),
  14984. M("../util/math")), t = M("../util/texture"), y = M("../objects/Panorama"), A = M("../shaders"), C = M("../util/transitions"), I = M("../util/lerp"), E = M("../util/easing"), _ = M("./Billboard/BillboardEvent"), b = M("events").EventEmitter, w = new (M("../util/logger"))(e), T = t.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg=="), x = t.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC"), S = new f.PlaneBufferGeometry(1,1);
  14985. d.prototype = Object.create(b.prototype),
  14986. d.raycaster = new f.Raycaster,
  14987. d.prototype.bindEvents = function() {
  14988. this.billboard.on(_.ENTER, this.setHoverState.bind(this)),
  14989. this.billboard.on(_.LEAVE, this.setFreeState.bind(this))
  14990. }
  14991. ,
  14992. d.prototype.build = function() {
  14993. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  14994. this.floor && (this.billboard.build(this.model.sid),
  14995. this.obj3d = this.buildObject3D(),
  14996. this.floor.add(this.obj3d)),
  14997. this
  14998. }
  14999. ,
  15000. d.prototype.buildObject3D = function() {
  15001. var e = new f.Object3D;
  15002. e.position.copy(this.position);
  15003. var t = f.UniformsUtils.clone(A.tagDisc.uniforms);
  15004. t.bg.value = x,
  15005. t.mask.value = T,
  15006. t.color.value.copy(this.color),
  15007. this.materials.disc = new f.RawShaderMaterial({
  15008. transparent: !0,
  15009. vertexShader: A.tagDisc.vertexShader,
  15010. fragmentShader: A.tagDisc.fragmentShader,
  15011. uniforms: t
  15012. }),
  15013. this.disc = new f.Mesh(S,this.materials.disc),
  15014. this.disc.layers.set(a.TAG),
  15015. this.disc.position.copy(this.discPosition),
  15016. this.disc.renderOrder = s.tagDisc;
  15017. var i = (this.disc.tag = this).buildPole();
  15018. return i.layers.set(a.TAG),
  15019. i.renderOrder = s.tagStem,
  15020. e.add(i),
  15021. e.layers.set(a.TAG),
  15022. e.add(this.disc)
  15023. }
  15024. ,
  15025. d.prototype.buildPole = function() {
  15026. var e = new f.BufferGeometry
  15027. , t = new Float32Array(6);
  15028. return t[0] = t[1] = t[2] = 0,
  15029. t[3] = this.discPosition.x,
  15030. t[4] = this.discPosition.y,
  15031. t[5] = this.discPosition.z,
  15032. e.addAttribute("position", new f.BufferAttribute(t,3)),
  15033. this.materials.pole = new f.LineBasicMaterial({
  15034. linewidth: g.tags.pole.width,
  15035. color: g.tags.pole.color,
  15036. opacity: 0,
  15037. visible: this.poleEnabled,
  15038. transparent: !0,
  15039. depthWrite: !1
  15040. }),
  15041. new f.Line(e,this.materials.pole)
  15042. }
  15043. ,
  15044. d.prototype.setFreeState = function(e) {
  15045. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15046. this.materials.disc.uniforms.color.value = this.color
  15047. }
  15048. .bind(this))
  15049. }
  15050. ,
  15051. d.prototype.setHoverState = function(e) {
  15052. this.billboard.open(e),
  15053. this.materials.disc.uniforms.color.value = this.hoverColor
  15054. }
  15055. ,
  15056. d.prototype.hide = function(e, t) {
  15057. var i = $.Deferred();
  15058. if (0 === this.materials.disc.uniforms.opacity.value && !C.isRunning(this.visibleTransition))
  15059. return i.resolve().promise();
  15060. e = e || 0,
  15061. t = t || 0,
  15062. C.cancel(this.visibleTransition);
  15063. var n, r, o, a = this.materials.disc.uniforms.opacity.value / g.tags.disc.opacity, s = t + e, l = t / s;
  15064. return this.visibleTransition = C.start((n = this,
  15065. r = I.property(n.materials.disc.uniforms.opacity, "value", 0),
  15066. o = I.property(n.materials.pole, "opacity", 0),
  15067. function(e) {
  15068. r(e),
  15069. n.materials.pole && o(e)
  15070. }
  15071. ), s * a, function() {
  15072. i.resolve()
  15073. }, l, E[g.warp.blendEasing]),
  15074. i.promise()
  15075. }
  15076. ,
  15077. d.prototype.show = function(e, t) {
  15078. var i = $.Deferred();
  15079. if (this.materials.disc.uniforms.opacity.value === g.tags.disc.opacity && !C.isRunning(this.visibleTransition))
  15080. return i.resolve().promise();
  15081. e = e || 0,
  15082. t = t || 0,
  15083. C.cancel(this.visibleTransition);
  15084. var n, r, o, a = (g.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / g.tags.disc.opacity, s = t + e, l = t / s;
  15085. return this.visibleTransition = C.start((n = this,
  15086. r = I.property(n.materials.disc.uniforms.opacity, "value", g.tags.disc.opacity),
  15087. o = I.property(n.materials.pole, "opacity", g.tags.pole.opacity),
  15088. function(e) {
  15089. r(e),
  15090. n.materials.pole && o(e)
  15091. }
  15092. ), s * a, function() {
  15093. i.resolve()
  15094. }, l, E[g.warp.blendEasing]),
  15095. i.promise()
  15096. }
  15097. ,
  15098. d.prototype.closestPanoTowardTag = function(e, t) {
  15099. var i = []
  15100. , n = []
  15101. , r = this.disc.getWorldPosition();
  15102. if (e === m.PANORAMA) {
  15103. var o = t.position.clone().sub(r).normalize();
  15104. i.push(y.filters.isPanoAligned()),
  15105. i.push(y.filters.inPanoDirection(r, o, .5)),
  15106. i.push(y.filters.isNeighbourPanoTo(t)),
  15107. n.push(y.scoreFunctions.direction(r, o))
  15108. }
  15109. var a = new f.Vector3;
  15110. i.push(function(e) {
  15111. return Math.abs(e.position.x - r.x) > g.tags.visibility.cameraClearance || Math.abs(e.position.z - r.z) > g.tags.visibility.cameraClearance
  15112. }, function(e) {
  15113. a.copy(r).sub(e.position);
  15114. var t = -f.Math.radToDeg(Math.atan(a.y / Math.sqrt(a.x * a.x + a.z * a.z)))
  15115. , i = g.tags.navigate.tiltTolerance;
  15116. return g.insideLookLimitDown - i < t && t < g.insideLookLimitUp + i
  15117. }),
  15118. n.push(y.scoreFunctions.distanceSquared(this, -2));
  15119. var s = this.model.panos.sortByScore(i, n);
  15120. if (g.tags.navigate.lineOfSight) {
  15121. for (var l = 0; l < s.length; l++) {
  15122. var c = s[l].pano
  15123. , h = c.position.distanceTo(r);
  15124. if (!g.tags.visibility.anyDistance && h > g.tags.visibility.visibleDistance)
  15125. return null;
  15126. d.raycaster.set(c.position, r.clone().sub(c.position).normalize());
  15127. var u = d.raycaster.intersectObjects(this.model.colliders);
  15128. if (0 === u.length || u[0].distance > h)
  15129. return c
  15130. }
  15131. return null
  15132. }
  15133. return 0 < s.length && s[0].pano
  15134. }
  15135. ,
  15136. d.prototype.examine = function(i) {
  15137. if(!player.currentPano)return;
  15138. var e = i.mode
  15139. , n = g.tags.navigate.nearestPano && this.closestPanoTowardTag(e, i.currentPano) || i.currentPano
  15140. , t = this.disc.getWorldPosition();
  15141. this.billboard.setActiveState();
  15142. var r = function() {
  15143. var e = this.billboard.getDimensions()
  15144. , t = new f.Vector3;
  15145. v.convertScreenPositionToNDC(e.left + e.width / 2, e.top + e.height / 2, t),
  15146. t.unproject(i.camera),
  15147. i.flyToPano({
  15148. pano: n,
  15149. lookAtPoint: t
  15150. })
  15151. }
  15152. .bind(this);
  15153. if (e === m.PANORAMA)
  15154. if (n !== i.currentPano) {
  15155. var o = {
  15156. pano: n,
  15157. lookAtPoint: t,
  15158. duration: null,
  15159. maxDistanceOverride: null,
  15160. skipWarpingCheck: !1
  15161. };
  15162. i.flyToPano(o, r)
  15163. } else
  15164. setTimeout(function() {
  15165. this.billboard.open().then(function() {
  15166. r()
  15167. })
  15168. }
  15169. .bind(this), 0);
  15170. else {
  15171. var a = {
  15172. pano: n
  15173. };
  15174. if (t) {
  15175. var s = (new f.Matrix4).lookAt(n.position, t, new f.Vector3(0,1,0));
  15176. a.quaternion = (new f.Quaternion).setFromRotationMatrix(s)
  15177. }
  15178. a.callback = r,
  15179. a.duration = 1500,
  15180. a.mode = m.PANORAMA,
  15181. i.flyToNewMode(a)
  15182. }
  15183. }
  15184. ,
  15185. d.prototype.update = (n = new f.Vector3,
  15186. function(e, t) {
  15187. this.discWorldPosition = this.disc.getWorldPosition(),
  15188. this.updateDisc(e, t),
  15189. this.billboard.needsUpdate() && (n.copy(this.discWorldPosition).project(t),
  15190. n.z < 1 && (n.y *= -1,
  15191. this.billboard.update(n, this.getDiscRadius(n, t))))
  15192. }
  15193. ),
  15194. d.prototype.updateDisc = (l = new f.Vector3,
  15195. c = new f.Vector3,
  15196. h = new f.Vector3,
  15197. u = new f.Vector3,
  15198. p = new f.Vector3,
  15199. function(e, t) {
  15200. var i = g.tags.visibility
  15201. , n = g.tags.disc.scale
  15202. , r = e === m.DOLLHOUSE || e === m.FLOORPLAN ? g.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15203. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (i.anyDistance || r <= i.visibleDistance || e === m.TRANSITIONING) && (!i.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!i.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!i.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15204. this.obj3d.visible) {
  15205. this.disc.quaternion.copy(t.quaternion);
  15206. var o = n.maxSize - (n.maxSize - n.minSize) * f.Math.smoothstep(r, n.nearBound, n.farBound);
  15207. l.copy(this.discWorldPosition).project(t),
  15208. c.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(l),
  15209. h.set(o / 2, 0, 0).add(c),
  15210. u.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(h),
  15211. p.copy(u).unproject(t);
  15212. var a = p.distanceTo(this.discWorldPosition)
  15213. , s = 1 + g.tags.disc.scale.responsiveness / 100 * (d.viewportScale() - 1);
  15214. this.discScale = a * s,
  15215. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15216. }
  15217. }
  15218. ),
  15219. d.prototype.getDiscRadius = (i = new f.Vector3,
  15220. function(e, t) {
  15221. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15222. Math.abs(e.x - i.x) * $("#player").width()
  15223. }
  15224. ),
  15225. d.prototype.tagVisibleOnCurrentFloor = function(e) {
  15226. return !(e === m.DOLLHOUSE || e === m.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  15227. }
  15228. ,
  15229. d.prototype.offScreen = function(e, t) {
  15230. var i = e.getWorldPosition().project(t);
  15231. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  15232. }
  15233. ,
  15234. d.viewportScale = function() {
  15235. return d.viewportWidth === $("#player").width() && d.viewportHeight === $("#player").height() || (d.viewportWidth = $("#player").width(),
  15236. d.viewportHeight = $("#player").height(),
  15237. d.currentViewportScale = Math.sqrt(Math.min(d.viewportWidth, d.viewportHeight) / g.tags.disc.scale.baseViewportSize)),
  15238. d.currentViewportScale
  15239. }
  15240. ,
  15241. R.exports = d
  15242. }
  15243. ).call(this, "/js/tag/tag.js")
  15244. }
  15245. , {
  15246. "../enum/Colors": 19,
  15247. "../enum/RenderLayers": 41,
  15248. "../enum/RenderOrder": 42,
  15249. "../enum/Viewmode": 51,
  15250. "../objects/Panorama": 148,
  15251. "../settings": 166,
  15252. "../shaders": 167,
  15253. "../util/common": 185,
  15254. "../util/easing": 186,
  15255. "../util/lerp": 188,
  15256. "../util/logger": 189,
  15257. "../util/math": 190,
  15258. "../util/texture": 194,
  15259. "../util/transitions": 195,
  15260. "./Billboard/Billboard": 119,
  15261. "./Billboard/BillboardEvent": 120,
  15262. events: 202,
  15263. three: 217
  15264. }],
  15265. 124: [function(M, R, e) {
  15266. (function(e) {
  15267. "use strict";
  15268. function t() {
  15269. this.tagState = T.IDLE,
  15270. this.intersectTag = null,
  15271. this.hoveredTag = null,
  15272. this.activeTag = null,
  15273. this.tagDiscs = [],
  15274. this.raycaster = new i.Raycaster,
  15275. this.modelManager = null,
  15276. this.player = null,
  15277. this.totaltags = 0,
  15278. this.navigatingViaTag = !1,
  15279. this.enabled = !1
  15280. }
  15281. var o, h, u, d, p, f, s, l, c, i = M("three"), n = M("../util/logger"), r = M("../util/common"), a = M("../controls/serializer"), g = M("../objects/Snapshot"), m = M("../settings"), v = M("./Billboard/BillboardEvent"), y = M("./Media/MediaEvent"), A = M("./Media/LinkType"), C = M("../enum/Viewmode"), I = M("../enum/WarpStyle"), E = M("../enum/BlackoutStyle"), _ = M("../enum/ModelManagerEvents"), b = M("../enum/tagEvents"), w = M("../enum/PlayerEvents"), T = (M("../util/lerp"),
  15282. M("../enum/TagStates")), x = M("events").EventEmitter, S = new n(e);
  15283. r.extend(t, x),
  15284. t.prototype.init = function(e, t) {
  15285. this.modelManager = e,
  15286. this.player = t,
  15287. this.updateModel(),
  15288. this.bindEvents()
  15289. }
  15290. ,
  15291. t.prototype.update = function(e) {
  15292. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  15293. }
  15294. ,
  15295. t.prototype.updateTags = function(e, t, i, n) {
  15296. for (var r in this.model.tags)
  15297. this.model.tags[r].update(e, t, i, n)
  15298. }
  15299. ,
  15300. t.prototype.updateModel = function() {
  15301. this.model = this.modelManager.getActiveModel(),
  15302. this.gettagsFromModel(),
  15303. this.totaltags = Object.keys(this.model.tags).length
  15304. }
  15305. ,
  15306. t.prototype.gettagsFromModel = function() {
  15307. for (var e in this.tagDiscs = [],
  15308. this.model.tags) {
  15309. var t = this.model.tags[e].disc;
  15310. t && this.tagDiscs.push(t)
  15311. }
  15312. }
  15313. ,
  15314. t.prototype.bindEvents = function() {
  15315. function e() {
  15316. Object.keys(this.model.tags).forEach(function(e) {
  15317. var t = this.model.tags[e];
  15318. t.bindEvents(),
  15319. t.billboard.on(y.LINK_CLICK, function(e) {
  15320. e.type === A.NAVIGATION && this.navigateViaLink(e.url)
  15321. }
  15322. .bind(this)),
  15323. t.billboard.on(y.IMAGE_OPENED, function() {
  15324. this.tagState = T.EXAMINE,
  15325. this.emit(y.IMAGE_OPENED)
  15326. }
  15327. .bind(this)),
  15328. t.billboard.on(v.CLOSING, this.dismissExaminedTag.bind(this))
  15329. }
  15330. .bind(this))
  15331. }
  15332. this.modelManager.on(_.ActiveModelChanged, this.updateModel.bind(this)),
  15333. this.modelManager.on(_.ActiveModelChanged, e.bind(this)),
  15334. this.player.on(w.ModeChanging, this.onPlayerModeChanging.bind(this)),
  15335. this.player.on(w.PanoChosen, this.onPanoChange.bind(this)),
  15336. this.player.on(w.Ready, this.onPlayerReady.bind(this)),
  15337. this.player.on(w.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  15338. this.player.on(w.WarpStarted, this.handleWarpStart.bind(this)),
  15339. this.player.on(w.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  15340. e.call(this)
  15341. }
  15342. ,
  15343. t.prototype.navigateViaLink = function(e) {
  15344. var t = a.deserialize(e);
  15345. if (t)
  15346. if (t.mode === C.PANORAMA) {
  15347. try {
  15348. this.player.model.panos.get(t.panoId)
  15349. } catch (e) {
  15350. return void S.warn("Unable to find panorama location", t.panoId)
  15351. }
  15352. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, I.BLACK)
  15353. } else {
  15354. var i = {
  15355. cameraMode: t.mode,
  15356. position: t.position,
  15357. quaternion: t.quaternion,
  15358. scanId: t.panoId,
  15359. orthoZoom: t.zoom,
  15360. floorVisibility: t.floorVisibility,
  15361. thumbUrl: null,
  15362. name: null
  15363. };
  15364. this.player.flyToNewMode({
  15365. mode: t.mode,
  15366. duration: m.warp.outsideTime,
  15367. warpDest: new g(i),
  15368. force: !0
  15369. })
  15370. }
  15371. }
  15372. ,
  15373. t.prototype.handleWarpStart = function(e, t, i, n) {
  15374. this.dismissExaminedTag(),
  15375. t === I.BLACK && (null != n || (n = m.warp.teleportTime),
  15376. e && (i = E.END),
  15377. this.hideShowTagsForBlackoutStyle(i, n))
  15378. }
  15379. ,
  15380. t.prototype.handleWarpInterruption = function(e, t, i) {
  15381. null != i || (i = m.warp.teleportTime),
  15382. this.hideShowTagsForBlackoutStyle(t, i)
  15383. }
  15384. ,
  15385. t.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  15386. var i = 0
  15387. , n = 0
  15388. , r = t / 2;
  15389. switch (null != e || (e = E.MIDDLE),
  15390. e) {
  15391. case E.END:
  15392. this.hideAlltags(r);
  15393. break;
  15394. case E.BEGINNING:
  15395. this.hideAlltags().done(this.showAlltags.bind(this, r));
  15396. break;
  15397. case E.NONE:
  15398. break;
  15399. case E.MIDDLE:
  15400. n = i = r,
  15401. this.hideAlltags(n),
  15402. setTimeout(function() {
  15403. this.showAlltags(i)
  15404. }
  15405. .bind(this), n);
  15406. break;
  15407. case E.FADEIN:
  15408. setTimeout(function() {
  15409. this.showAlltags(r)
  15410. }
  15411. .bind(this), r)
  15412. }
  15413. }
  15414. ,
  15415. t.prototype.onPlayerModeChanging = function(e, t) {
  15416. t !== C.PANORAMA && this.dismissExaminedTag(),
  15417. t === C.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = C.OUTDOOR);
  15418. var i = t !== C.OUTDOOR;
  15419. i !== this.model.tagsShown && (i ? this.showAlltags(m.tags.startup.fadeInDuration) : this.hideAlltags(m.tags.startup.fadeInDuration))
  15420. }
  15421. ,
  15422. t.prototype.onPanoChange = function(e, t) {
  15423. var i = this.navigatingViaTag;
  15424. if (this.navigatingViaTag = !1,
  15425. !i) {
  15426. this.dismissExaminedTag();
  15427. var n = e && !e.isAligned() ? C.OUTDOOR : C.PANORAMA
  15428. , r = t && !t.isAligned() ? C.OUTDOOR : C.PANORAMA;
  15429. n !== r && (r === C.PANORAMA ? this.showAlltags(m.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(m.tags.startup.fadeInDuration))
  15430. }
  15431. }
  15432. ,
  15433. t.prototype.onPlayerReady = function(e, t, i) {
  15434. this.startAlltags(e, t ? i : null)
  15435. }
  15436. ,
  15437. t.prototype.onPlayerFlyingEnded = function(e, t) {
  15438. this.updateClosestTags(e)
  15439. }
  15440. ,
  15441. t.prototype.dismissExaminedTag = function() {
  15442. this.activeTag && this.tagState === T.EXAMINE && this.dismissActiveTag(),
  15443. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  15444. this.hoveredTag = null)
  15445. }
  15446. ,
  15447. t.prototype.startAlltags = function(e, t) {
  15448. this.model.shouldShowtags = m.tags.enabled,
  15449. this.enabled = !0,
  15450. e || (this.showAlltags(m.tags.startup.fadeInDuration, m.tags.startup.fadeInDelay),
  15451. t && setTimeout(function() {
  15452. this.activateTag(this.model.getTagBySid(t))
  15453. }
  15454. .bind(this), m.tags.startup.fadeInDuration / 2))
  15455. }
  15456. ,
  15457. t.prototype.showAlltags = function(e, t, i) {
  15458. function n() {
  15459. ++o === this.totaltags && (this.model.tagsShown = !0,
  15460. r.resolve())
  15461. }
  15462. var r = $.Deferred();
  15463. if (!i && this.player.mode === C.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  15464. return r.resolve().promise();
  15465. var o = 0;
  15466. for (var a in this.model.tags) {
  15467. this.model.tags[a].show(e, t).done(n.bind(this))
  15468. }
  15469. return r.promise()
  15470. }
  15471. ,
  15472. t.prototype.hideAlltags = function(e, t) {
  15473. function i() {
  15474. ++r === this.totaltags && (this.model.tagsShown = !1,
  15475. n.resolve())
  15476. }
  15477. var n = $.Deferred()
  15478. , r = 0;
  15479. for (var o in this.model.tags) {
  15480. var a = this.model.tags[o];
  15481. a.hide(e, t).done(i.bind(this)),
  15482. a === this.activeTag && this.dismissActiveTag()
  15483. }
  15484. return n.promise()
  15485. }
  15486. ,
  15487. t.prototype.enableHovering = function() {
  15488. this.enabled = !0
  15489. }
  15490. ,
  15491. t.prototype.disableHovering = function() {
  15492. this.enabled = !1
  15493. }
  15494. ,
  15495. t.prototype.activateTag = function(e, t) {
  15496. t = t || T.EXAMINE,
  15497. this.activeTag = e,
  15498. this.activeTag.hoveringDisc = !0,
  15499. this.activeTag.setHoverState(t === T.EXAMINE),
  15500. this.tagState = t,
  15501. this.emit(b.TagActivated, e)
  15502. }
  15503. ,
  15504. t.prototype.dismissActiveTag = function() {
  15505. this.activeTag.hoveringDisc = !1,
  15506. this.activeTag.setFreeState(!0);
  15507. var e = this.activeTag;
  15508. this.activeTag = null,
  15509. this.tagState = T.IDLE,
  15510. this.emit(b.TagDismissed, e)
  15511. }
  15512. ,
  15513. t.prototype.clickedOnTag = function(e) {
  15514. var t = function() {
  15515. this.navigatingViaTag = !0,
  15516. this.activeTag.examine(this.player),
  15517. this.emit(b.TagNavigation, this.activeTag)
  15518. }
  15519. .bind(this);
  15520. return this.tagState !== T.EXAMINE ? (this.activateTag(this.intersectTag, T.EXAMINE),
  15521. this.activeTag = this.intersectTag,
  15522. t(),
  15523. !0) : (this.dismissActiveTag(),
  15524. !1)
  15525. }
  15526. ,
  15527. t.prototype.intersecttag = (s = new i.Vector3,
  15528. l = new i.Vector3,
  15529. c = new i.Vector3,
  15530. function(e, t, i) {
  15531. if (!this.enabled)
  15532. return null;
  15533. var n = null
  15534. , r = this.tagDiscs.filter(function(e) {
  15535. return e.parent.visible
  15536. });
  15537. if (0 < r.length) {
  15538. var o = this.model.floors.reduce(function(e, t) {
  15539. return t.hidden ? e : e.concat(t.collider.children)
  15540. }, r);
  15541. s.set(e.x, e.y, -1).unproject(i),
  15542. l.set(e.x, e.y, 1).unproject(i),
  15543. c.copy(l).sub(s).normalize(),
  15544. this.raycaster.set(s, c);
  15545. var a = this.raycaster.intersectObjects(o);
  15546. 0 < a.length && -1 !== r.indexOf(a[0].object) && (n = a[0].object.tag)
  15547. }
  15548. return this.intersectTag = n,
  15549. t && (this.activeTag && n !== this.activeTag && (this.tagState === T.BROWSE || this.tagState === T.EXAMINE && n) && this.dismissActiveTag(),
  15550. n && n !== this.activeTag && (n.listeners(v.ENTER).length < 1 && (n.billboard.on(v.ENTER, function() {
  15551. this.hoveredTag = n
  15552. }
  15553. .bind(this)),
  15554. n.billboard.on(v.LEAVE, function() {
  15555. this.hoveredTag = null
  15556. }
  15557. .bind(this))),
  15558. this.activateTag(n, T.BROWSE))),
  15559. n
  15560. }
  15561. ),
  15562. t.prototype.rankedtagInDirection = (h = [],
  15563. u = [],
  15564. d = new i.Vector3,
  15565. p = new i.Vector3,
  15566. f = new i.Vector3,
  15567. function(e, t, i, n) {
  15568. for (var r = 0, o = u.length = 0; o < this.closesttags.length; o++) {
  15569. var a = this.closesttags[o];
  15570. p.copy(a.position),
  15571. p.add(a.discPosition),
  15572. d.copy(t),
  15573. d.sub(p).negate(),
  15574. d.normalize();
  15575. var s = d.dot(n);
  15576. if (0 <= s && (f.copy(p),
  15577. f.project(i),
  15578. this.intersecttag(f, !1, i))) {
  15579. if (r >= h.length)
  15580. for (var l = 0; l < 64; l++)
  15581. h.push({
  15582. tag: a,
  15583. dot: s
  15584. });
  15585. var c = h[r];
  15586. c.tag = a,
  15587. c.dot = s,
  15588. c.position = math.projectPositionToCanvas(p, i),
  15589. u.push(c),
  15590. r++
  15591. }
  15592. }
  15593. return u.sort(function(e, t) {
  15594. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  15595. }),
  15596. e < u.length ? u[e].tag : null
  15597. }
  15598. ),
  15599. t.prototype.updateClosestTags = (o = new i.Vector3,
  15600. function(e) {
  15601. this.closesttags || (this.closesttags = []),
  15602. this.closesttags.length = 0;
  15603. var t = this.model.tags;
  15604. if (t)
  15605. for (var i in t)
  15606. if (t.hasOwnProperty(i)) {
  15607. var n = t[i]
  15608. , r = n.position;
  15609. o.copy(e),
  15610. o.sub(r).negate(),
  15611. o.lengthSq() < 30 && this.closesttags.push(n)
  15612. }
  15613. }
  15614. ),
  15615. R.exports = t
  15616. }
  15617. ).call(this, "/js/tag/tagManager.js")
  15618. }
  15619. , {
  15620. "../controls/serializer": 14,
  15621. "../enum/BlackoutStyle": 18,
  15622. "../enum/tagEvents": 32,
  15623. "../enum/ModelManagerEvents": 33,
  15624. "../enum/PlayerEvents": 40,
  15625. "../enum/TagStates": 44,
  15626. "../enum/Viewmode": 51,
  15627. "../enum/WarpStyle": 52,
  15628. "../objects/Snapshot": 153,
  15629. "../settings": 166,
  15630. "../util/common": 185,
  15631. "../util/lerp": 188,
  15632. "../util/logger": 189,
  15633. "./Billboard/BillboardEvent": 120,
  15634. "./Media/LinkType": 130,
  15635. "./Media/MediaEvent": 131,
  15636. events: 202,
  15637. three: 217
  15638. }],
  15639. 125: [function(r, o, e) {
  15640. (function(e) {
  15641. "use strict";
  15642. function t() {
  15643. this.embedWrapper = null,
  15644. this.embedElement = null
  15645. }
  15646. var i = r("../../util/ajax")
  15647. , a = r("./mediaSettings")
  15648. , n = r("../../settings")
  15649. , s = new (r("../../util/logger"))(e);
  15650. t.prototype.createDomElement = function() {
  15651. return this.embedWrapper = document.createElement("div"),
  15652. this.embedWrapper.classList.add("tag-embed"),
  15653. this.embedWrapper.classList.add("hidden"),
  15654. this.embedWrapper
  15655. }
  15656. ,
  15657. t.prototype.load = function(e) {
  15658. var t = "https://api.embedly.com/1/oembed?key=" + n.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + a.maxEmbedWidth;
  15659. return new Promise(function(r, o) {
  15660. i.get(t).then(function(e) {
  15661. if ((e = JSON.parse(e)).html && -1 === e.html.indexOf("<script")) {
  15662. this.embedWrapper.innerHTML = e.html;
  15663. var t = Math.min(e.width, a.maxEmbedWidth) || a.maxEmbedWidth;
  15664. if (this.embedWrapper.style.width = t + "px",
  15665. e.height) {
  15666. var i = e.height / e.width;
  15667. this.embedWrapper.style.height = t * i + "px"
  15668. }
  15669. this.embedElement = this.embedWrapper.firstChild;
  15670. var n = [];
  15671. try {
  15672. n = [].slice.call(this.embedElement.querySelectorAll("a"))
  15673. } catch (e) {
  15674. s.debug("Error getting `a` elements for embed; was it an iframe?")
  15675. }
  15676. n.forEach(function(e) {
  15677. e.setAttribute("target", "_blank")
  15678. }),
  15679. this.embedElement.classList.add("hidden"),
  15680. this.embedWrapper.classList.remove("hidden"),
  15681. r()
  15682. } else
  15683. o("Not a valid embed")
  15684. }
  15685. .bind(this), function(e) {
  15686. o(e.response)
  15687. })
  15688. }
  15689. .bind(this))
  15690. }
  15691. ,
  15692. t.prototype.show = function() {
  15693. this.embedElement && this.embedElement.classList.remove("hidden")
  15694. }
  15695. ,
  15696. t.prototype.hide = function() {
  15697. this.embedElement && this.embedElement.classList.add("hidden")
  15698. }
  15699. ,
  15700. o.exports = t
  15701. }
  15702. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  15703. }
  15704. , {
  15705. "../../settings": 166,
  15706. "../../util/ajax": 181,
  15707. "../../util/logger": 189,
  15708. "./mediaSettings": 132
  15709. }],
  15710. 126: [function(a, s, e) {
  15711. (function(e) {
  15712. "use strict";
  15713. function t(e) {
  15714. r.call(this),
  15715. this.options = e,
  15716. this.playerControls = null,
  15717. this.state = o.NOT_READY
  15718. }
  15719. var i, n = a("../../util/browser"), r = a("./EmbedlyEmbed"), o = (new (a("../../util/logger"))(e),
  15720. Object.freeze({
  15721. NOT_READY: "player.not.ready",
  15722. CUED: "player.cued",
  15723. PLAYING: "player.playing",
  15724. PAUSED: "player.paused"
  15725. }));
  15726. (t.prototype = Object.create(r.prototype)).createDomElement = function() {
  15727. return this.embedWrapper = document.createElement("div"),
  15728. this.embedWrapper.classList.add("tag-video"),
  15729. this.embedWrapper.classList.add("hidden"),
  15730. this.embedWrapper
  15731. }
  15732. ,
  15733. t.prototype.load = function(e) {
  15734. var t = function() {
  15735. function e(e) {
  15736. this.playerState = e
  15737. }
  15738. this.playerControls = new playerjs.Player(this.embedElement),
  15739. this.playerControls.on("ready", function(e) {
  15740. this.playerState = o.CUED,
  15741. this.options.startMuted && this.playerControls.mute()
  15742. }
  15743. .bind(this)),
  15744. this.playerControls.on("play", e.bind(this, o.PLAYING)),
  15745. this.playerControls.on("pause", e.bind(this, o.PAUSED)),
  15746. this.playerControls.on("ended", function(e) {
  15747. this.playerControls.setCurrentTime(0),
  15748. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  15749. }
  15750. .bind(this))
  15751. }
  15752. .bind(this);
  15753. return r.prototype.load.call(this, e).then(t.bind(this))
  15754. }
  15755. ,
  15756. t.prototype.play = (i = n.isMobile(),
  15757. function() {
  15758. this.playerState !== o.NOT_READY && this.playerControls && !i && (this.state === o.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  15759. }
  15760. ),
  15761. t.prototype.pause = function() {
  15762. this.playerState !== o.NOT_READY && this.playerControls && this.playerControls.pause()
  15763. }
  15764. ,
  15765. s.exports = t
  15766. }
  15767. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  15768. }
  15769. , {
  15770. "../../util/browser": 182,
  15771. "../../util/logger": 189,
  15772. "./EmbedlyEmbed": 125
  15773. }],
  15774. 127: [function(t, i, e) {
  15775. (function(e) {
  15776. "use strict";
  15777. var r = t("../../util/ajax")
  15778. , o = new (t("./mediaSettings"),
  15779. t("../../util/logger"))(e)
  15780. , a = Promise.resolve();
  15781. i.exports.enqueue = function(i) {
  15782. function n() {}
  15783. return a = new Promise(function(e, t) {
  15784. a.catch(n).then(function() {
  15785. (o.debug("requesting file from embedly:", i.href),
  15786. r.get(i.href, {
  15787. responseType: i.responseType
  15788. }).then(function(e) {
  15789. return o.debug("requesting file finished:", i.href),
  15790. e
  15791. })).then(e, t)
  15792. })
  15793. }
  15794. )
  15795. }
  15796. }
  15797. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  15798. }
  15799. , {
  15800. "../../util/ajax": 181,
  15801. "../../util/logger": 189,
  15802. "./mediaSettings": 132
  15803. }],
  15804. 128: [function(s, l, e) {
  15805. (function(e) {
  15806. "use strict";
  15807. function t() {
  15808. this.imageWrapper = null,
  15809. this.width = 0,
  15810. this.height = 0,
  15811. this.aspect = 1
  15812. }
  15813. var i = s("./MediaEvent")
  15814. , n = s("./EmbedlyQueue")
  15815. , r = s("events").EventEmitter
  15816. , o = s("../../util/logger")
  15817. , a = s("../../settings");
  15818. new o(e),
  15819. (t.prototype = Object.create(r.prototype)).createDomElement = function() {
  15820. return this.imageWrapper = document.createElement("div"),
  15821. this.imageWrapper.classList.add("tag-image"),
  15822. this.imageWrapper.classList.add("hidden"),
  15823. this.imageWrapper.addEventListener("click", function(e) {
  15824. e.stopPropagation(),
  15825. this.emit(i.IMAGE_OPENING),
  15826. this.imageWrapper.style.pointerEvents = "none"
  15827. }
  15828. .bind(this)),
  15829. this.imageWrapper
  15830. }
  15831. ,
  15832. t.prototype.onClosed = function() {
  15833. this.imageWrapper.style.pointerEvents = "auto"
  15834. }
  15835. ,
  15836. t.prototype.load = function(e) {
  15837. var t = Math.max(window.screen.height, window.screen.width)
  15838. , i = "https://i.embed.ly/1/display/resize?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  15839. return new Promise(function(o, e) {
  15840. n.enqueue({
  15841. href: i,
  15842. responseType: "arraybuffer"
  15843. }).then(function(e) {
  15844. var t = new Uint8Array(e)
  15845. , i = new Blob([t])
  15846. , n = new window.Image;
  15847. n.addEventListener("load", function(e) {
  15848. var t = e.target;
  15849. this.width = t.naturalWidth,
  15850. this.height = t.naturalHeight,
  15851. this.aspect = this.width / this.height;
  15852. var i = e.target.src;
  15853. this.imageWrapper.style.backgroundImage = 'url("' + i + '")',
  15854. this.imageWrapper.style.width = this.width + "px",
  15855. this.imageWrapper.style.height = this.height + "px",
  15856. this.imageWrapper.classList.remove("hidden"),
  15857. o()
  15858. }
  15859. .bind(this));
  15860. var r = URL.createObjectURL(i);
  15861. n.src = r
  15862. }
  15863. .bind(this), e)
  15864. }
  15865. .bind(this))
  15866. }
  15867. ,
  15868. l.exports = t
  15869. }
  15870. ).call(this, "/js/tag/Media/Image.js")
  15871. }
  15872. , {
  15873. "../../settings": 166,
  15874. "../../util/logger": 189,
  15875. "./EmbedlyQueue": 127,
  15876. "./MediaEvent": 131,
  15877. events: 202
  15878. }],
  15879. 129: [function(e, t, i) {
  15880. "use strict";
  15881. function n(e) {
  15882. this.label = e.label,
  15883. this.href = e.url,
  15884. this.type = this.updateLinkForType(),
  15885. this.domElement = null,
  15886. this.id = c++
  15887. }
  15888. var r = e("./LinkType")
  15889. , o = e("./MediaEvent")
  15890. , a = e("../../util/browser")
  15891. , s = e("../../analytics")
  15892. , l = e("events").EventEmitter
  15893. , c = 0;
  15894. (n.prototype = Object.create(l.prototype)).updateLinkForType = function() {
  15895. var e, t = a.valueFromHash("m") || a.valueFromHash("model");
  15896. return -1 !== this.href.indexOf("port.com/show") || -1 !== this.href.indexOf(window.location.host + "/show") ? -1 !== this.href.indexOf(t) && -1 !== this.href.indexOf("start=") ? (this.href = (e = this.href,
  15897. new RegExp("[#&?]start=([^#&?]*)").exec(e)[1]),
  15898. r.NAVIGATION) : (this.href = this.href + "&play=1",
  15899. r.MODEL) : r.EXT_LINK
  15900. }
  15901. ;
  15902. var h = {};
  15903. n.prototype.createDomElement = function() {
  15904. if (this.domElement = document.createElement("a"),
  15905. this.domElement.classList.add("tag-link"),
  15906. this.domElement.textContent = this.label,
  15907. this.type === r.EXT_LINK) {
  15908. this.domElement.textContent += " ";
  15909. var e = document.createElement("i");
  15910. e.classList.add("icon-ext-link"),
  15911. e.title = "Link to external web site",
  15912. this.domElement.appendChild(e)
  15913. }
  15914. return this.domElement.addEventListener("click", function(e) {
  15915. switch (e.stopPropagation(),
  15916. h[this.id] = !0,
  15917. s.trackAlways("click_tag_link", {
  15918. link_type: this.type,
  15919. link_count: c,
  15920. links_clicked: Object.keys(h).length
  15921. }),
  15922. this.type) {
  15923. case r.MODEL:
  15924. window.location.replace(this.href);
  15925. break;
  15926. case r.EXT_LINK:
  15927. window.open(this.href, "_blank")
  15928. }
  15929. this.emit(o.LINK_CLICK, {
  15930. type: this.type,
  15931. url: this.href
  15932. })
  15933. }
  15934. .bind(this)),
  15935. this.domElement
  15936. }
  15937. ,
  15938. t.exports = n
  15939. }
  15940. , {
  15941. "../../analytics": 4,
  15942. "../../util/browser": 182,
  15943. "./LinkType": 130,
  15944. "./MediaEvent": 131,
  15945. events: 202
  15946. }],
  15947. 130: [function(e, t, i) {
  15948. "use strict";
  15949. t.exports = {
  15950. NAVIGATION: "navigation",
  15951. MODEL: "model",
  15952. EXT_LINK: "ext-link"
  15953. }
  15954. }
  15955. , {}],
  15956. 131: [function(e, t, i) {
  15957. "use strict";
  15958. t.exports = Object.freeze({
  15959. LINK_CLICK: "mtmedia.link",
  15960. IMAGE_LOADED: "mtmedia.image.loaded",
  15961. IMAGE_OPENING: "mtmedia.image.opening",
  15962. IMAGE_OPENED: "mtmedia.image.opened",
  15963. IMAGE_CLOSING: "mtmedia.image.closing",
  15964. IMAGE_CLOSED: "mtmedia.image.closed",
  15965. VIDEO_START: "mtmedia.video.start",
  15966. VIDEO_PAUSE: "mtmedia.video.pause",
  15967. VIDEO_ENDED: "mtmedia.video.end"
  15968. })
  15969. }
  15970. , {}],
  15971. 132: [function(e, t, i) {
  15972. "use strict";
  15973. t.exports = Object.freeze({
  15974. maxEmbedWidth: 350,
  15975. defaultAspectRatio: .75
  15976. })
  15977. }
  15978. , {}],
  15979. 133: [function(e, t, i) {
  15980. "use strict";
  15981. t.exports = Object.freeze({
  15982. TEXT: "text",
  15983. LINK: "link",
  15984. IMAGE: "photo",
  15985. VIDEO: "video",
  15986. RICH: "rich"
  15987. })
  15988. }
  15989. , {}],
  15990. 134: [function(e, t, i) {
  15991. "use strict";
  15992. function n(e) {
  15993. this.capabilities = {
  15994. links: {
  15995. enable: e.supportLinks,
  15996. keepLabels: e.keepLinkLabels
  15997. }
  15998. }
  15999. }
  16000. var r = e("./DescriptionChunkType");
  16001. n.prototype.parse = function(e, i) {
  16002. var n = [];
  16003. return e.split("[").map(function(e, t) {
  16004. return 0 === t ? e : "[" + e
  16005. }).forEach(function(e) {
  16006. var t = this.findMarkdown(e);
  16007. if (t) {
  16008. if (-1 !== t.url.indexOf("javascript:"))
  16009. return;
  16010. this.addLinkChunk(n, t, i),
  16011. this.addTextChunk(n, e.slice(t.markdown.length))
  16012. } else
  16013. this.addTextChunk(n, e)
  16014. }
  16015. .bind(this)),
  16016. n
  16017. }
  16018. ,
  16019. n.prototype.findMarkdown = function(e) {
  16020. var t = e.match(/\[([^\]]*)\]\((.*)\)/);
  16021. if (t) {
  16022. for (var i = t[2], n = 1, r = 0; r < i.length && ("(" === i[r] ? n++ : ")" === i[r] && n--,
  16023. 0 !== n); )
  16024. r++;
  16025. var o = i.length - r;
  16026. return {
  16027. markdown: t[0].substring(0, t[0].length - o),
  16028. label: t[1],
  16029. url: t[2].substring(0, r)
  16030. }
  16031. }
  16032. }
  16033. ,
  16034. n.prototype.addTextChunk = function(e, t) {
  16035. 0 !== t.length && e.push({
  16036. type: r.TEXT,
  16037. text: t
  16038. })
  16039. }
  16040. ,
  16041. n.prototype.addLinkChunk = function(e, t) {
  16042. if (this.capabilities.links.enable) {
  16043. var i = {
  16044. label: t.label,
  16045. url: t.url
  16046. };
  16047. -1 === i.url.indexOf("://") && (i.url = "http://" + i.url),
  16048. e.push({
  16049. type: r.LINK,
  16050. link: i
  16051. })
  16052. } else
  16053. this.capabilities.links.keepLabels && this.addTextChunk(e, t.label)
  16054. }
  16055. ,
  16056. t.exports = n
  16057. }
  16058. , {
  16059. "./DescriptionChunkType": 133
  16060. }],
  16061. 135: [function(t, r, e) {
  16062. (function(e) {
  16063. "use strict";
  16064. var i = new (t("../util/logger"))(e)
  16065. , n = {
  16066. parseIdsFromChunkName: function(e, t) {
  16067. t.floorId = n.parseFloor(e),
  16068. t.roomId = n.parseRoom(e)
  16069. },
  16070. parseFloor: function(e) {
  16071. var t = e.match(/_group([0-9]+)/);
  16072. if (!t)
  16073. return 0;
  16074. try {
  16075. return parseInt(t[1], 10)
  16076. } catch (e) {
  16077. return i.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16078. 0
  16079. }
  16080. },
  16081. parseRoom: function(e) {
  16082. var t = e.match(/_sub([0-9]+)/);
  16083. if (!t)
  16084. return -1;
  16085. try {
  16086. return parseInt(t[1], 10)
  16087. } catch (e) {
  16088. return i.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16089. 0
  16090. }
  16091. }
  16092. };
  16093. r.exports = n
  16094. }
  16095. ).call(this, "/js/model/Chunks.js")
  16096. }
  16097. , {
  16098. "../util/logger": 189
  16099. }],
  16100. 136: [function(a, c, e) {
  16101. (function(e) {
  16102. "use strict";
  16103. function t(e) {
  16104. r.call(this),
  16105. this.model = e,
  16106. this.exploded = !1
  16107. }
  16108. var i = a("../objects/Floor")
  16109. , n = (a("../settings"),
  16110. a("../util/logger"))
  16111. , s = a("../util/transitions")
  16112. , r = a("../util/IndexedCollection")
  16113. , o = a("../util/common")
  16114. , l = a("../util/easing");
  16115. new n(e),
  16116. o.inherit(t, r),
  16117. t.prototype.add = function(e) {
  16118. r.prototype.add.call(this, e),
  16119. this.model.add(e)
  16120. }
  16121. ,
  16122. t.prototype.getIndex = function(e) {
  16123. return e.floorIndex
  16124. }
  16125. ,
  16126. t.prototype.build = function() {
  16127. this.list.forEach(function(e) {
  16128. e.build()
  16129. })
  16130. }
  16131. ,
  16132. t.prototype.size = function() {
  16133. return this.length
  16134. }
  16135. ,
  16136. t.prototype.sort = function() {
  16137. r.prototype.sort.call(this, function(e, t) {
  16138. return e.floorIndex - t.floorIndex
  16139. })
  16140. }
  16141. ,
  16142. t.prototype.nextFloor = function(e, t) {
  16143. return this.index[e.floorIndex + t] || null
  16144. }
  16145. ,
  16146. t.prototype.getFloorAtPoint = function(e) {
  16147. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16148. var r = this.list[n]
  16149. , o = r.distanceToPoint(e);
  16150. (!t || o < i) && (i = o,
  16151. t = r)
  16152. }
  16153. return t
  16154. }
  16155. ,
  16156. t.prototype.getOrMakeFloor = function(e) {
  16157. var t = this.index[e];
  16158. return t || (t = new i(this.model,e),
  16159. this.add(t)),
  16160. t
  16161. }
  16162. ,
  16163. t.prototype.hide = function() {
  16164. this.list.forEach(function(e) {
  16165. e.hide()
  16166. })
  16167. }
  16168. ,
  16169. t.prototype.show = function() {
  16170. this.list.forEach(function(e) {
  16171. e.show()
  16172. })
  16173. }
  16174. ,
  16175. t.prototype.names = function() {
  16176. return this.list.reduce(function(e, t) {
  16177. return e.concat(t.name)
  16178. }, [])
  16179. }
  16180. ,
  16181. t.prototype.toggleExplodeHorizontal = function() {
  16182. function i(e, t) {
  16183. a.copy(e.position),
  16184. e.position.x = r[e.floorIndex] * t,
  16185. e.position.y = 1 * e.floorIndex * t,
  16186. a.sub(e.position).multiplyScalar(-1),
  16187. e.panos.forEach(function(e) {
  16188. e.translate(a)
  16189. })
  16190. }
  16191. var n, r = [], o = 0;
  16192. this.list.forEach(function(e, t, i) {
  16193. n = 0 < t ? Math.max(i[t - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  16194. o += n,
  16195. r[t] = o
  16196. }),
  16197. r = r.map(function(e) {
  16198. return e - o / 2
  16199. });
  16200. var a = this.list[0].position.clone();
  16201. this.exploded ? this.list.forEach(function(t) {
  16202. s.start(function(e) {
  16203. i(t, 1 - e)
  16204. }, 1500, null, 0, l.easeOutExpo)
  16205. }) : this.list.forEach(function(t) {
  16206. s.start(function(e) {
  16207. i(t, e)
  16208. }, 1500, null, 0, l.easeOutExpo)
  16209. }),
  16210. this.exploded = !this.exploded
  16211. }
  16212. ,
  16213. t.prototype.toggleExplodeVertical = function() {
  16214. function i(e, t) {
  16215. var i = i.copy(e.position);
  16216. e.position.y = (5 * e.floorIndex - n.y / 2) * t,
  16217. i.sub(e.position).multiplyScalar(-1),
  16218. e.panos.forEach(function(e) {
  16219. e.translate(i)
  16220. })
  16221. }
  16222. var n = this.model.size;
  16223. this.list[0].position.clone(),
  16224. this.exploded ? this.list.forEach(function(t) {
  16225. s.start(function(e) {
  16226. i(t, 1 - e)
  16227. }, 1500, null, 0, l.easeOutExpo)
  16228. }) : this.list.forEach(function(t) {
  16229. s.start(function(e) {
  16230. i(t, e)
  16231. }, 1500, null, 0, l.easeOutExpo)
  16232. }),
  16233. this.exploded = !this.exploded
  16234. }
  16235. ,
  16236. c.exports = t
  16237. }
  16238. ).call(this, "/js/model/FloorCollection.js")
  16239. }
  16240. , {
  16241. "../objects/Floor": 146,
  16242. "../settings": 166,
  16243. "../util/IndexedCollection": 175,
  16244. "../util/common": 185,
  16245. "../util/easing": 186,
  16246. "../util/logger": 189,
  16247. "../util/transitions": 195
  16248. }],
  16249. 137: [function(r, o, e) {
  16250. (function(e) {
  16251. "use strict";
  16252. function h() {
  16253. n.call(this)
  16254. }
  16255. var u = r("../settings")
  16256. , t = r("../util/logger")
  16257. , d = r("../enum/Viewmode")
  16258. , p = r("../objects/Snapshot")
  16259. , i = (r("../util/math"),
  16260. r("../util/common"))
  16261. , n = r("../util/IndexedCollection")
  16262. , l = new t(e);
  16263. i.inherit(h, n),
  16264. h.prototype.getImage = function(e) {
  16265. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  16266. }
  16267. ,
  16268. h.prototype.filterByModesAndReel = function(e, t) {
  16269. for (var i = [], n = 0; n < t.length; n += 1) {
  16270. var r = t[n]
  16271. , o = this.index[r.sid];
  16272. o && i.push(o)
  16273. }
  16274. var a = e[d.DOLLHOUSE]
  16275. , s = e[d.FLOORPLAN];
  16276. (i = i.filter(function(e) {
  16277. if (!e.metadata || void 0 === e.metadata.camera_mode)
  16278. return !0;
  16279. var t;
  16280. try {
  16281. t = d.convertWorkshopModeInt(e.metadata.camera_mode)
  16282. } catch (e) {
  16283. return l.debug(e.message),
  16284. !1
  16285. }
  16286. return t === d.PANORAMA || t === d.FLOORPLAN && s || t === d.DOLLHOUSE && a
  16287. })).length !== this.list.length && l.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  16288. this.list = i,
  16289. this.reIndex()
  16290. }
  16291. ,
  16292. h.prototype.getHeroLocations = function(panos) {//改 增加二级location
  16293. if (0 === this.list.length)
  16294. return [];
  16295. var locations = [];
  16296. var deal = (n, container)=>{
  16297. var r = n.thumbnail_signed_src,
  16298. o = n.name || "";
  16299. if (n.metadata && void 0 !== n.metadata.camera_quaternion) {
  16300. if (!u.show360Views.enabled && n.metadata.scan_id) {
  16301. var a = panos.get(n.metadata.scan_id);
  16302. if (a && !a.isAligned()) return
  16303. }
  16304. var s = d.convertWorkshopModeInt(n.metadata.camera_mode);
  16305. if (s === d.MESH) return
  16306. if(window.isLocal)var src = manage.dealURL(r)
  16307. else var src = "one" === g_version ? g_Prefix + r + "?" + randomTime().getTime() : r + "?" + randomTime().getTime()
  16308. var l = {
  16309. cameraMode: s,
  16310. position: n.metadata.camera_position,
  16311. quaternion: n.metadata.camera_quaternion,
  16312. zoom: n.metadata.zoom,
  16313. panoId: n.metadata.scan_id,
  16314. orthoZoom: n.metadata.ortho_zoom,
  16315. floorVisibility: void 0 !== n.metadata.floor_visibility ? n.metadata.floor_visibility.slice(0) : [],
  16316. thumbUrl: src,
  16317. name: h.filterImageName(o),
  16318. sid: n.sid
  16319. }
  16320. var item = new p(l);
  16321. item.momentTour = n.momentTour
  16322. item.dontRot = n.dontRot
  16323. item.rotTime = n.rotTime
  16324. container.push(item)
  16325. return item
  16326. }
  16327. }
  16328. this.list.forEach(image=>{
  16329. if(image.images){
  16330. var folder = $.extend({}, image )
  16331. folder.heroLocations = [];
  16332. image.images.list.forEach(child=>{
  16333. deal(child, folder.heroLocations);
  16334. })
  16335. folder.musicInfo = folder.musicInfo || {}
  16336. locations.push(folder)
  16337. delete folder.images;
  16338. delete folder.locations;
  16339. }else{
  16340. var item = deal(image, locations);
  16341. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  16342. }
  16343. })
  16344. return locations
  16345. }
  16346. ,
  16347. h.prototype.getIndex = function(e) {
  16348. return e.sid
  16349. }
  16350. ,
  16351. h.filterImageName = function(e) {
  16352. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  16353. }
  16354. ,
  16355. o.exports = h
  16356. }
  16357. ).call(this, "/js/model/ImageCollection.js")
  16358. }
  16359. , {
  16360. "../enum/Viewmode": 51,
  16361. "../objects/Snapshot": 153,
  16362. "../settings": 166,
  16363. "../util/IndexedCollection": 175,
  16364. "../util/common": 185,
  16365. "../util/logger": 189,
  16366. "../util/math": 190
  16367. }],
  16368. 138: [function(h, u, e) {
  16369. (function(e) {
  16370. "use strict";
  16371. function n() {
  16372. c.call(this)
  16373. }
  16374. var r = h("../label/Label")
  16375. , i = h("../settings")
  16376. , t = h("../util/logger")
  16377. , o = h("../util/math")
  16378. , a = h("../util/ajax")
  16379. , s = h("./RoomCollection")
  16380. , l = h("../util/common")
  16381. , c = h("../util/IndexedCollection");
  16382. new t(e),
  16383. l.inherit(n, c),
  16384. n.prototype.getIndex = function(e) {
  16385. return e.labelId
  16386. }
  16387. ,
  16388. n.prototype.associateWithRooms = function(e) {
  16389. this.forEach(function(t) {
  16390. e.forEach(function(e) {
  16391. e.roomId === t.roomId && (t.room = e)
  16392. })
  16393. })
  16394. }
  16395. ,
  16396. n.prototype.createFromLabelData = function(e) {
  16397. e.forEach(function(e) {
  16398. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  16399. t = s.generateRoomId(e.floorId, t);
  16400. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  16401. i.position = o.convertWorkshopVector(i.position),
  16402. this.add(i),
  16403. i.build()
  16404. }
  16405. .bind(this))
  16406. }
  16407. ,
  16408. n.prototype.load = function(e, t) {
  16409. return a.get(e, {
  16410. responseType: "json",
  16411. auth: t ? i.authorizationHeader : null
  16412. }).done(function(e) {
  16413. var t = [];
  16414. for (var i in e) {
  16415. var n = e[i];
  16416. t.push(n)
  16417. }
  16418. this.createFromLabelData(t)
  16419. }
  16420. .bind(this))
  16421. }
  16422. ,
  16423. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  16424. var t = -1;
  16425. if (e) {
  16426. if(typeof e == 'number'){
  16427. t = parseInt(e)
  16428. }else{
  16429. var i = e.split("_");
  16430. t = parseInt(i[0])
  16431. }
  16432. }
  16433. return t
  16434. }
  16435. ,
  16436. u.exports = n
  16437. }
  16438. ).call(this, "/js/model/LabelCollection.js")
  16439. }
  16440. , {
  16441. "../label/Label": 90,
  16442. "../settings": 166,
  16443. "../util/IndexedCollection": 175,
  16444. "../util/ajax": 181,
  16445. "../util/common": 185,
  16446. "../util/logger": 189,
  16447. "../util/math": 190,
  16448. "./RoomCollection": 141
  16449. }],
  16450. 139: [function(P, O, e) {
  16451. (function(e) {
  16452. "use strict";
  16453. function t(e, t) {
  16454. o.Object3D.call(this),
  16455. this.sid = window.number;//t.sid,
  16456. this.data = t,
  16457. this.options = e,
  16458. this.urls = new i(e.urlFiles),
  16459. this.isPublic = void 0 !== t.is_public && t.is_public,
  16460. //创建heroLocations
  16461. this.images = new E(this),
  16462. this.images.extend(t.images),
  16463. this.images.forEach((info)=>{
  16464. if(info.locations){
  16465. info.images = new E(this);
  16466. info.images.extend(info.locations)
  16467. }
  16468. })
  16469. this.heroLocations = []
  16470. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  16471. this.outdoorPanoLocations = [],
  16472. this.floors = new c(this),
  16473. this.floorsEnabled = void 0 === e.floors || e.floors,
  16474. this.changingFloor = !1,
  16475. this.chunks = [],
  16476. this.panos = new g,
  16477. this.colliders = [],
  16478. this.loadPanosPromise = null,
  16479. this.loadMeshTexturesPromise = null,
  16480. this.auxDataPromise = null,
  16481. this.meshTexturesLoaded = !1,
  16482. this.meshTextures = [],
  16483. this.tags = {},
  16484. this.tagsShown = !1,
  16485. this.shouldShowtags = !1,
  16486. this.has360Views = !1,
  16487. this.showingLabels = u.labels.enabled && t.player_options.labels,
  16488. this.supportedModes = {},
  16489. this.supportedModes[s.PANORAMA] = !0,
  16490. this.supportedModes[s.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && I.valueFromHash("dh", 1),
  16491. this.supportedModes[s.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && I.valueFromHash("dh", 1),
  16492. this.supportedModes[s.TRANSITIONING] = !0,
  16493. this.supportsTiles = this.configureTiling(),
  16494. this.supportsVR = window.DATA.supportsVR || false//!0,
  16495. this.mode = s.DOLLHOUSE,
  16496. this.size = null,
  16497. this.center = null,
  16498. this.boundingBox = new o.Box3,
  16499. this.currentFloor = null,
  16500. this.allFloorsVisible = !0,
  16501. this.projectedPano0 = null,
  16502. this.projectedPano1 = null,
  16503. this.floorsEnabled && t.floors && -1 !== t.floors.indexOf(",") && t.floors.split(",").forEach(function(e, t) {
  16504. this.addFloor(new r(this,t,e.trim()))
  16505. }
  16506. .bind(this)),
  16507. this.waitQueue = [],
  16508. this.on("load", function(e) {
  16509. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  16510. return !e.isLoadedCallback()
  16511. }),
  16512. 0 === this.waitQueue.length && this.emit("waiting-done"))
  16513. }
  16514. .bind(this)),
  16515. this.setupCustomProperties(),
  16516. this.hots = {}
  16517. }
  16518. var o = P("three")
  16519. , a = P("../util/ajax")
  16520. , i = P("../util/ModelUrls")
  16521. , n = P("../objects/BoundingTextureSkybox")
  16522. , s = P("../enum/Viewmode")
  16523. , l = P("../enum/RenderOrder")
  16524. , r = (P("../enum/AlignmentType"),
  16525. P("../objects/Floor"))
  16526. , c = P("./FloorCollection")
  16527. , h = P("../objects/Chunk")
  16528. , u = (P("../objects/Room"),
  16529. P("../objects/Snapshot"),
  16530. P("../label/Label"),
  16531. P("../util/math"),
  16532. P("../settings"))
  16533. , d = P("../shaders")
  16534. , p = P("../util/logger")
  16535. , f = (P("../tag/tag"),
  16536. P("../tag/tagManager"),
  16537. P("../objects/Panorama"))
  16538. , g = P("../util/PanoramaCollection")
  16539. , m = P("../loaders/ModelLoader")
  16540. , v = P("../loaders/ModelTextureLoader")
  16541. , y = P("../loaders/SweepDataLoader")
  16542. , A = P("../util/transitions")
  16543. , C = (P("../util/easing"),
  16544. P("../util/lerp"),
  16545. P("../util/common"))
  16546. , I = (P("../util/texture"),
  16547. P("./../util/browser"))
  16548. , E = P("./ImageCollection")
  16549. , _ = P("./RoomCollection")
  16550. , b = P("./LabelCollection")
  16551. , w = P("./Chunks")
  16552. , T = P("./../util/showcase")
  16553. , x = P("../exception/BasicException")
  16554. , S = (P("../constants"),
  16555. P("events").EventEmitter)
  16556. // , M = P("hot")
  16557. , R = new p(e);
  16558. t.prototype = Object.create(o.Object3D.prototype),
  16559. C.extend(t, S),
  16560. t.prototype.setupCustomProperties = function() {
  16561. var t = u.modelAlpha;
  16562. Object.defineProperty(this, "alpha", {
  16563. get: function() {
  16564. return t
  16565. },
  16566. set: function(e) {
  16567. t = e,
  16568. this.chunks.forEach(function(e) {
  16569. e.material && e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = t)
  16570. })
  16571. }
  16572. })
  16573. }
  16574. ,
  16575. t.prototype.configureTiling = function() {
  16576. var e = function() {
  16577. try {
  16578. var e = document.createElement("canvas")
  16579. , t = e.getContext("webgl");
  16580. return (t = t || e.getContext("experimental-webgl")).getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE)
  16581. } catch (e) {
  16582. return 0
  16583. }
  16584. }();
  16585. if (e < 2048)
  16586. return !1;
  16587. R.warn("Max cube texture size: " + e);
  16588. for (var t = 0; t < u.tiling.tilingFlagNames.length; t++) {
  16589. var i = u.tiling.tilingFlagNames[t];
  16590. if ("1" === I.valueFromHash(i, null))
  16591. return !0;
  16592. if ("0" === I.valueFromHash(i, null))
  16593. return !1
  16594. }
  16595. return !!T.modelDataPromisesTiles(this.data)
  16596. }
  16597. ,
  16598. t.prototype.toggleAlpha = function() {
  16599. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  16600. }
  16601. ,
  16602. t.prototype.load = function(e) {
  16603. var t = this.urls.init().then(function() {
  16604. return $.when(this.loadPanos(), this.loadMesh())
  16605. }
  16606. .bind(this));
  16607. return e ? t = t.then(this.loadMeshTextures.bind(this)) : t.then(this.loadMeshTextures.bind(this)),
  16608. this.auxDataPromise = $.when(this.loadhots(), this.loadLabels()),
  16609. $.when(t, this.auxDataPromise).done(this.build.bind(this))
  16610. }
  16611. ,
  16612. t.prototype.loadMesh = function() {
  16613. var n = $.Deferred()
  16614. , r = this;
  16615. return m.load(r.data.job.uuid, r.urls, function(e, t) {
  16616. if (0 === e.length) {
  16617. R.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  16618. r.supportedModes[s.DOLLHOUSE] = !1,
  16619. r.supportedModes[s.FLOORPLAN] = !1;
  16620. var i = new h({
  16621. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  16622. });
  16623. i.material.visible = !1,
  16624. i.rotateX(-Math.PI / 2),
  16625. i.geometry.computeBoundingBox(),
  16626. e = [i]
  16627. }
  16628. e.forEach(function(e) {
  16629. var t = r.floorsEnabled ? w.parseFloor(e.name) : 0;
  16630. r.addChunk(t, e)
  16631. }),
  16632. r.floors.sort(),
  16633. n.resolve(r)
  16634. }, function(e, t) {
  16635. n.notify(e, t)
  16636. }, function(e) {
  16637. R.error(e),
  16638. n.reject("loading-failed")
  16639. }),
  16640. n.promise()
  16641. }
  16642. ,
  16643. t.prototype.loadMeshTextures = function() {
  16644. return this.loadTexturesPromise || (this.loadTexturesPromise = v.load(this, this.meshTextures).then(function() {
  16645. this.meshTexturesLoaded = !0
  16646. }
  16647. .bind(this))),
  16648. this.loadTexturesPromise
  16649. }
  16650. ,
  16651. t.prototype.loadhots = function() {
  16652. initHot(this)
  16653. var r = $.Deferred()
  16654. , e = g_Prefix + "data/" + this.sid + "/data2.js?" + randomTime().getTime();
  16655. return a.get(e, {
  16656. responseType: "json",
  16657. auth: this.isPublic ? null : u.authorizationHeader
  16658. }).done(function(e) {
  16659. window.data2 = e;
  16660. editTool.loadDone('data2', e)
  16661. if(!e){
  16662. console.error("data2 is null")
  16663. }else{
  16664. g_data2 = hotMatcher(e)
  16665. this.hotsCount = 0;
  16666. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  16667. //window.hotData = {}
  16668. /* if(e.hots){
  16669. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  16670. sids.forEach((sid)=>{
  16671. this.hotsCount++,
  16672. this.hots[sid] = new M(sid,e.hots[sid] ,this);
  16673. //e.hots[sid].infoAttribute || (e.hots[sid].infoAttribute = {})
  16674. //this.hots[sid].initStyleImg(e.hots[sid].infoAttribute);
  16675. window.hotData[sid] = e.hots[sid];
  16676. })
  16677. }*/
  16678. if(e.hots){
  16679. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  16680. sids.forEach((sid)=>{
  16681. e.hots[sid].sid = sid
  16682. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  16683. })
  16684. }
  16685. if(e.overlays){
  16686. e.overlays.forEach((info)=>{
  16687. new Hot(info, 'byOverlay')
  16688. })
  16689. }
  16690. Hot.createHotList();
  16691. /* if(e.multiOverlays){
  16692. e.multiOverlays.forEach((info)=>{
  16693. new Hot(info)
  16694. })
  16695. }) */
  16696. Hot.startLoad()
  16697. e.weixinDesc && (g_weixinObj.desc = e.weixinDesc)
  16698. }
  16699. r.resolve()
  16700. }
  16701. .bind(this)).fail(function() {
  16702. console.log("没有热点"),
  16703. editTool.loadDone('data2', null)
  16704. r.resolve()
  16705. }),
  16706. r
  16707. }
  16708. ,
  16709. t.prototype.loadPanos = function() {
  16710. if (this.loadPanosPromise)
  16711. return this.loadPanosPromise;
  16712. var e = new y(this);
  16713. return this.loadPanosPromise = e.load().then(function(e) {
  16714. window.panoListOriData = e.map(a=>a.uuid) //包括!enabled的点
  16715. return this.data.sweeps && 0 < Object.keys(this.data.sweeps).length && (e = e.filter(function(e) {
  16716. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  16717. else console.log(e.uuid)
  16718. //return this.data.sototype.loadOverlaysweeps[e.uuid].enabled
  16719. }
  16720. .bind(this))),
  16721. this.panos.extend(e.map(function(e) {
  16722. return new f(this,e.uuid,e,this.supportsTiles)
  16723. }
  16724. .bind(this))),
  16725. this.panos.forEach(function(i) {
  16726. i.neighbourUUIDs && (i.neighbourUUIDs.forEach(function(e) {
  16727. var t = this.panos.get(e);
  16728. t && this.panos.setNeighbour(i, t, !0)
  16729. }
  16730. .bind(this)),
  16731. i.neighbourPanos = this.panos.getNeighbours(i) || this.panos.setNeighbour(i, i, !0))
  16732. }
  16733. .bind(this)),
  16734. 0 === this.panos.length && (R.warn("Model has no panos, turning off inside mode"),
  16735. this.supportedModes[s.PANORAMA] = !1),
  16736. $.when(this)
  16737. }
  16738. .bind(this)),
  16739. this.loadPanosPromise
  16740. }
  16741. ,
  16742. t.prototype.loadHighlightReel = function() {
  16743. var t = $.Deferred()
  16744. , e = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  16745. return a.get(e, {
  16746. responseType: "json",
  16747. auth: this.isPublic ? null : u.authorizationHeader
  16748. }).done(function(e) {
  16749. e.reel ? (R.info("Got highlight reel with " + e.reel.length + " items"),
  16750. this.images.filterByModesAndReel(this.supportedModes, e.reel)) : R.info("No highlight reel found"),
  16751. t.resolve()
  16752. }
  16753. .bind(this)).fail(function() {
  16754. R.warn("Getting highlight reel failed, no highlights available"),
  16755. t.resolve()
  16756. }),
  16757. t
  16758. }
  16759. ,
  16760. t.prototype.waitForLoad = function(e, t) {
  16761. t() || (this.waitQueue.push({
  16762. object: e,
  16763. isLoadedCallback: t
  16764. }),
  16765. 1 === this.waitQueue.length && this.emit("waiting"))
  16766. }
  16767. ,
  16768. t.prototype.hide = function() {
  16769. this.floors.hide()
  16770. }
  16771. ,
  16772. t.prototype.show = function() {
  16773. this.floors.show()
  16774. }
  16775. ,
  16776. t.prototype.floorNames = function() {
  16777. return this.floors.names()
  16778. }
  16779. ,
  16780. t.prototype.warpDestFloors = function(e, t) {
  16781. if (e && this.floors.length === e.length) {
  16782. var i = e.findIndex(function(e) {
  16783. return e
  16784. }
  16785. .bind(this));
  16786. -1 !== i && this.setFloor(this.floors.list[i], null, t)
  16787. } else
  16788. this.toggleAllFloors(!0)
  16789. }
  16790. ,
  16791. t.prototype.setFloor = function(e, t, i) {
  16792. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  16793. this.allFloorsVisible = !1,
  16794. this._setFloor(e, t, i)
  16795. }
  16796. ,
  16797. t.prototype.toggleAllFloors = function(e) {
  16798. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  16799. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  16800. this._setFloor(this.currentFloor)
  16801. }
  16802. ,
  16803. t.prototype._setFloor = function(e, t, i) {
  16804. var n;
  16805. if (t = t || this.mode,
  16806. this.emit("floor.changed", e, t, this.currentFloor),
  16807. this.currentFloor = e,
  16808. t === s.PANORAMA) {
  16809. if (this.show(),
  16810. this.shouldShowtags && this.tagsShown)
  16811. for (n in this.tags)
  16812. this.tags[n].show(u.showFloorDuration)
  16813. } else if ((t === s.FLOORPLAN || t === s.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  16814. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  16815. }
  16816. .bind(this)),
  16817. this.shouldShowtags && this.tagsShown))
  16818. for (n in this.tags) {
  16819. var r = this.tags[n];
  16820. this.allFloorsVisible ? r.show(u.showFloorDuration) : r.floor === this.currentFloor ? r.show(u.showFloorDuration, u.showFloorDelay) : r.hide(u.hideFloorDuration, u.hideFloorDelay)
  16821. }
  16822. var o = this
  16823. , a = e;
  16824. A.start(function() {}, u.showFloorDelay, function() {
  16825. o.floors.forEach(function(t) {
  16826. t.chunks.forEach(function(e) {
  16827. e.renderOrder = t === a ? l.visibleFloor : l.ghostFloor
  16828. })
  16829. })
  16830. }
  16831. .bind(this))
  16832. }
  16833. ,
  16834. t.prototype.toggleExplode = function() {
  16835. this.floors.toggleExplodeHorizontal()
  16836. }
  16837. ,
  16838. t.prototype.toggleExplodeUp = function() {
  16839. this.floors.toggleExplodeVertical()
  16840. }
  16841. ,
  16842. t.prototype.nextFloor = function(e) {
  16843. return this.floors.nextFloor(this.currentFloor, e)
  16844. }
  16845. ,
  16846. t.prototype.addFloor = function(e) {
  16847. this.floors.add(e)
  16848. }
  16849. ,
  16850. t.prototype.getFloorAtPoint = function(e) {
  16851. return this.floors.getFloorAtPoint(e)
  16852. }
  16853. ,
  16854. t.prototype.getTagBySid = function(e) {
  16855. return this.tags[e]
  16856. }
  16857. ,
  16858. t.prototype.addChunk = function(e, t) {
  16859. this.floors.getOrMakeFloor(e).addChunk(t),
  16860. this.chunks.push(t)
  16861. }
  16862. ,
  16863. t.prototype.setMode = function(t) {
  16864. if (!this.supportedModes[t])
  16865. throw new x("Mode not supported for this model: " + t);
  16866. this.mode = t
  16867. this.skybox.material.transparent = t == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  16868. this.chunks.forEach(function(e) {
  16869. e.setMode(t)
  16870. })
  16871. }
  16872. ,
  16873. t.prototype.build = function() {
  16874. this.heroLocations = this.images.getHeroLocations(this.panos);
  16875. var e = function() {
  16876. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  16877. }
  16878. .bind(this)();
  16879. for (var t in this.has360Views = u.show360Views.enabled && this.heroLocations.some(function(e) {
  16880. return e.cameraMode === s.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  16881. }
  16882. .bind(this)) || e,
  16883. null === this.heroImage && R.warn("No hero image defined."),
  16884. this.currentFloor = this.floors.last(),
  16885. this.floors.build(),
  16886. this.colliders = this.floors.reduce(function(e, t) {
  16887. return e.concat(t.collider.children)
  16888. }, []),
  16889. this.panos.forEach(function(e) {
  16890. e.build1(),
  16891. e.on("enter", function() {
  16892. e.floor !== this.currentFloor && this.setFloor(e.floor)
  16893. }
  16894. .bind(this))
  16895. }
  16896. .bind(this)),
  16897. this.panos.forEach(function(e) {
  16898. e.build2()
  16899. }),
  16900. this.floors.forEach(function(e) {
  16901. this.boundingBox.union(e.boundingBox)
  16902. }
  16903. .bind(this)),
  16904. this.size = this.boundingBox.size(),
  16905. this.center = this.boundingBox.center(),
  16906. this.floors.forEach(function(e) {
  16907. R.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  16908. }
  16909. .bind(this)),
  16910. this.panos.populate_path_graph(),
  16911. this.skybox = new n(this.boundingBox),
  16912. this.skybox.matrixWorldNeedsUpdate = !0,
  16913. this.add(this.skybox),
  16914. setTimeout(function() {
  16915. //this.hotsCount && this.shineHots()
  16916. Hot.beginShineHot()
  16917. }
  16918. .bind(this), 1300),
  16919. this.tags)
  16920. this.tags[t].build();
  16921. //add-----
  16922. console.log('计算visiblePanos开始,可能需要一段时间')
  16923. for(let i in this.hots){
  16924. this.hots[i].setVisiblePanos(this.hots[i].info.visiblePanos);
  16925. }
  16926. console.log('计算visiblePanos完毕')
  16927. //---------
  16928. return R.debug("Done building model"),
  16929. 0 < f.raycastsDone && (R.warn("raycasts: " + f.raycastsDone),
  16930. R.warn("raycasts skipped: " + f.raycastsSkipped)),
  16931. this.buildRooms(),
  16932. this.labels.associateWithRooms(this.rooms),
  16933. $.when(this)
  16934. }
  16935. ,
  16936. t.prototype.loadLabels = function() {
  16937. this.labels = new b(this);
  16938. var e = $.Deferred();
  16939. window.DATA.showingLabels ? this.showingLabels = true : '';
  16940. if (!this.showingLabels)
  16941. return e.resolve();
  16942. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  16943. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  16944. R.warn("Getting labels failed, not displaying labels."),
  16945. e.resolve()
  16946. }),
  16947. e
  16948. }
  16949. ,
  16950. t.prototype.buildRooms = function() {
  16951. this.rooms = new _(this),
  16952. this.rooms.createFromChunks(this.chunks),
  16953. this.rooms.calcRoomBoundaries()
  16954. }
  16955. ,
  16956. t.prototype.updateProjectedPanos = function() {
  16957. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  16958. }
  16959. ,
  16960. t.prototype.setProjectedPanos = function(t, i, n) {
  16961. null != n || (n = !0),
  16962. n = !!n,
  16963. this.projectedPano0 = t,
  16964. this.projectedPano1 = i,
  16965. this.skybox.material.setProjectedPanos(t, i, n),
  16966. this.chunks.forEach(function(e) {
  16967. e.materialInside.setProjectedPanos(t, i, n)
  16968. })
  16969. }
  16970. ,
  16971. t.prototype.setSide = function(t) {
  16972. this.floors.forEach(function(e) {
  16973. e.collider.material.side = t
  16974. })
  16975. }
  16976. ,
  16977. t.prototype.heroCount = function() {
  16978. return this.heroLocations ? this.heroLocations.length : 0
  16979. }
  16980. ,
  16981. t.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  16982. if (e[0] < 0)
  16983. return R.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  16984. null;
  16985. if (this.heroCount() < 1)
  16986. return R.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  16987. null;
  16988. var t = this.heroLocations[e[0]];
  16989. if(t.heroLocations && e[1]!=void 0){
  16990. t = t.heroLocations[e[1]];
  16991. }
  16992. return void 0 === t ? (R.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  16993. null) : t
  16994. }
  16995. ,
  16996. t.prototype.findPanoramicHero = function() {
  16997. for (var e in this.heroLocations)
  16998. if (this.heroLocations[e].cameraMode === s.PANORAMA)
  16999. return this.heroLocations[e];
  17000. return null
  17001. }
  17002. ,
  17003. t.prototype.listImagePanos = function() {
  17004. var i = []
  17005. , n = this;
  17006. return this.images.forEach(function(e) {
  17007. if (e.metadata && e.metadata.scan_id) {
  17008. var t = n.panos.get(e.metadata.scan_id);
  17009. t && (n.supportsTiles || t.isLoaded("high") || i.push(t))
  17010. }
  17011. }),
  17012. i
  17013. }
  17014. ,
  17015. t.prototype.fadePanoMarkers = function(e, t) {
  17016. this.panos.fadeMarkerOpacity(e, t)
  17017. }
  17018. ,
  17019. t.prototype.setSweepVisibility = function(t) {
  17020. this.panos.forEach(function(e) {
  17021. e.marker && (e.marker.visible = t)
  17022. })
  17023. }
  17024. ,
  17025. t.prototype.outsideAllowed = function() {
  17026. return this.supportedModes[s.DOLLHOUSE] && this.supportedModes[s.FLOORPLAN]
  17027. }
  17028. ,
  17029. O.exports = t
  17030. }
  17031. ).call(this, "/js/model/Model.js")
  17032. }
  17033. , {
  17034. "../constants": 8,
  17035. "../enum/AlignmentType": 17,
  17036. "../enum/RenderOrder": 42,
  17037. "../enum/Viewmode": 51,
  17038. "../exception/BasicException": 55,
  17039. "../label/Label": 90,
  17040. "../loaders/ModelLoader": 105,
  17041. "../loaders/ModelTextureLoader": 106,
  17042. "../loaders/SweepDataLoader": 107,
  17043. "../tag/tag": 123,
  17044. "../tag/tagManager": 124,
  17045. "../objects/BoundingTextureSkybox": 143,
  17046. "../objects/Chunk": 144,
  17047. "../objects/Floor": 146,
  17048. "../objects/Panorama": 148,
  17049. "../objects/Room": 150,
  17050. "../objects/Snapshot": 153,
  17051. "../settings": 166,
  17052. "../shaders": 167,
  17053. "../util/ModelUrls": 177,
  17054. "../util/PanoramaCollection": 178,
  17055. "../util/ajax": 181,
  17056. "../util/common": 185,
  17057. "../util/easing": 186,
  17058. "../util/lerp": 188,
  17059. "../util/logger": 189,
  17060. "../util/math": 190,
  17061. "../util/texture": 194,
  17062. "../util/transitions": 195,
  17063. "./../util/browser": 182,
  17064. "./../util/showcase": 193,
  17065. "./Chunks": 135,
  17066. "./FloorCollection": 136,
  17067. "./ImageCollection": 137,
  17068. "./LabelCollection": 138,
  17069. "./RoomCollection": 141,
  17070. events: 202,
  17071. three: 217,
  17072. //hot: "hot"
  17073. }],
  17074. 140: [function(e, t, i) {
  17075. "use strict";
  17076. function n() {
  17077. this.modelMap = {},
  17078. this.activeModel = null,
  17079. this.modelCount = 0,
  17080. this.tileDownloader = null,
  17081. this.panoRenderer = null
  17082. }
  17083. var r = (e("three"),
  17084. e("../util/common"))
  17085. , o = e("../exception/BasicException")
  17086. , a = e("../enum/ModelManagerEvents")
  17087. , s = e("../enum/PanoRendererEvents")
  17088. , l = e("events").EventEmitter;
  17089. n.prototype.init = function(e, t, i) {
  17090. this.tileDownloader = e,
  17091. this.panoRenderer = t,
  17092. this.qualityManager = i,
  17093. this.bindEvents()
  17094. }
  17095. ,
  17096. n.prototype.bindEvents = function() {
  17097. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  17098. }
  17099. ,
  17100. n.prototype.onTileRendered = function(e, t, i, n) {}
  17101. ,
  17102. n.prototype.addModel = function(e) {
  17103. this.modelMap[e.sid] = e,
  17104. 0 === this.modelCount && this.activateModel(e.sid),
  17105. this.modelCount++,
  17106. this.emit(a.ModelAdded)
  17107. }
  17108. ,
  17109. n.prototype.getModel = function(e) {
  17110. return this.modelMap[e]
  17111. }
  17112. ,
  17113. n.prototype.activateModel = function(e) {
  17114. var t = this.modelMap[e];
  17115. if (!t)
  17116. throw new o("Tried to activate invalid model!");
  17117. var i = this.activeModel;
  17118. this.activeModel = t,
  17119. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  17120. this.tileDownloader.setUrls(t.urls),
  17121. t.panos.forEach(function(e) {
  17122. e.attachToPanoRenderer(this.panoRenderer),
  17123. e.tileDownloader = this.tileDownloader,
  17124. e.qualityManager = this.qualityManager
  17125. }
  17126. .bind(this)),
  17127. this.emit(a.ActiveModelChanged, {
  17128. oldModel: i,
  17129. model: t
  17130. })
  17131. }
  17132. ,
  17133. n.prototype.getActiveModel = function() {
  17134. return this.activeModel
  17135. }
  17136. ,
  17137. r.extend(n, l),
  17138. t.exports = n
  17139. }
  17140. , {
  17141. "../enum/ModelManagerEvents": 33,
  17142. "../enum/PanoRendererEvents": 35,
  17143. "../exception/BasicException": 55,
  17144. "../util/common": 185,
  17145. events: 202,
  17146. three: 217
  17147. }],
  17148. 141: [function(r, l, e) {
  17149. (function(e) {
  17150. "use strict";
  17151. function o() {
  17152. n.call(this)
  17153. }
  17154. var a = r("../objects/Room")
  17155. , t = (r("../settings"),
  17156. r("../util/logger"))
  17157. , i = (r("../util/transitions"),
  17158. r("../util/easing"),
  17159. r("../util/common"))
  17160. , n = r("../util/IndexedCollection")
  17161. , s = r("./Chunks");
  17162. new t(e),
  17163. i.inherit(o, n),
  17164. o.prototype.getIndex = function(e) {
  17165. return e.roomId
  17166. }
  17167. ,
  17168. o.prototype.calcRoomBoundaries = function() {
  17169. this.forEach(function(e) {
  17170. e.calcBoundaries()
  17171. })
  17172. }
  17173. ,
  17174. o.prototype.createFromChunks = function(e) {
  17175. var n = {
  17176. floorId: -1,
  17177. roomId: -1
  17178. }
  17179. , r = {};
  17180. e.forEach(function(e) {
  17181. s.parseIdsFromChunkName(e.name, n);
  17182. var t = r[n.roomId];
  17183. if (!t) {
  17184. var i = o.generateRoomId(n.floorId, n.roomId);
  17185. t = new a(n.floorId,i),
  17186. this.add(t),
  17187. r[n.roomId] = t
  17188. }
  17189. t.addChunk(e)
  17190. }
  17191. .bind(this)),
  17192. this.calcRoomBoundaries()
  17193. }
  17194. ,
  17195. o.generateRoomId = function(e, t) {
  17196. return e + "_" + t
  17197. }
  17198. ,
  17199. l.exports = o
  17200. }
  17201. ).call(this, "/js/model/RoomCollection.js")
  17202. }
  17203. , {
  17204. "../objects/Room": 150,
  17205. "../settings": 166,
  17206. "../util/IndexedCollection": 175,
  17207. "../util/common": 185,
  17208. "../util/easing": 186,
  17209. "../util/logger": 189,
  17210. "../util/transitions": 195,
  17211. "./Chunks": 135
  17212. }],
  17213. 142: [function(e, t, i) {
  17214. "use strict";
  17215. function n(e, t, i) {
  17216. var n = (e = e.clone().expandByScalar(0.01)).size()
  17217. , r = new o.BoxGeometry(n.x,n.y,n.z);
  17218. r.boundingBox = e,
  17219. o.Mesh.call(this, r, t),
  17220. this.position.copy(e.center()),
  17221. this.frustumCulled = !1,
  17222. i && this.add(new o.WireframeHelper(this))
  17223. }
  17224. var o = e("three");
  17225. (n.prototype = Object.create(o.Mesh.prototype)).constructor = n,
  17226. t.exports = n
  17227. }
  17228. , {
  17229. three: 217
  17230. }],
  17231. 143: [function(l, c, e) {
  17232. (function(e) {
  17233. "use strict";
  17234. function t(e) {
  17235. s.time("Computing a nice bounding cubemap");
  17236. var t = new r({
  17237. side: i.BackSide,
  17238. transparent: !0
  17239. });
  17240. t.uniforms.modelAlpha.value = 0,
  17241. t.uniforms.opacity.value = 1 - o.modelAlpha,
  17242. this.renderOrder = a.boundingSkybox,
  17243. n.call(this, e, t),
  17244. s.timeEnd("Computing a nice bounding cubemap")
  17245. }
  17246. var i = l("three")
  17247. , n = (l("../enum/Viewmode"),
  17248. l("../shaders"),
  17249. l("./BoundingMesh"))
  17250. , r = l("../materials/ModelTextureMaterial")
  17251. , o = l("../settings")
  17252. , a = l("../enum/RenderOrder")
  17253. , s = new (l("../util/logger"))(e);
  17254. (t.prototype = Object.create(n.prototype)).constructor = t,
  17255. c.exports = t
  17256. }
  17257. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  17258. }
  17259. , {
  17260. "../enum/RenderOrder": 42,
  17261. "../enum/Viewmode": 51,
  17262. "../materials/ModelTextureMaterial": 118,
  17263. "../settings": 166,
  17264. "../shaders": 167,
  17265. "../util/logger": 189,
  17266. "./BoundingMesh": 142,
  17267. three: 217
  17268. }],
  17269. 144: [function(e, t, i) {
  17270. "use strict";
  17271. function n(e) {
  17272. this.materialInside = new s({
  17273. side: r.DoubleSide
  17274. });
  17275. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  17276. this.materialOutside = new r.RawShaderMaterial({
  17277. fragmentShader: o.modelOutside.fragmentShader,
  17278. vertexShader: o.modelOutside.vertexShader,
  17279. uniforms: t,
  17280. side: r.FrontSide,
  17281. name: "chunkOut"
  17282. }),
  17283. r.Mesh.call(this, e.geometry, this.materialInside),
  17284. this.name = e.name || "",
  17285. this.textureName = e.textureName,
  17286. this.meshUrl = e.meshUrl
  17287. }
  17288. var r = e("three")
  17289. , o = e("../shaders")
  17290. , a = e("../enum/Viewmode")
  17291. , s = e("../materials/ModelTextureMaterial");
  17292. (n.prototype = Object.create(r.Mesh.prototype)).setTextureMap = function(e) {
  17293. this.materialInside.uniforms.map.value = e,
  17294. this.materialOutside.uniforms.map.value = e
  17295. }
  17296. ,
  17297. n.prototype.setMode = function(e) {
  17298. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  17299. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  17300. t.transparent = this.material.transparent,
  17301. t.uniforms.opacity.value = this.material.uniforms.opacity.value;
  17302. this.material = t
  17303. }
  17304. ,
  17305. t.exports = n
  17306. }
  17307. , {
  17308. "../enum/Viewmode": 51,
  17309. "../materials/ModelTextureMaterial": 118,
  17310. "../shaders": 167,
  17311. three: 217
  17312. }],
  17313. 145: [function(e, t, i) {
  17314. "use strict";
  17315. function n(e) {
  17316. this.chunksize = e || 10,
  17317. this.chunks = {},
  17318. this.boundingBoxes = {},
  17319. this.children = [],
  17320. this.offset = new m.Vector3(0,.5,0),
  17321. this.material = new m.MeshBasicMaterial({
  17322. color: 16777215 * Math.random(),
  17323. side: m.DoubleSide
  17324. })
  17325. }
  17326. var m = e("three");
  17327. e("../enum/Viewmode"),
  17328. n.prototype.add = function(e) {
  17329. var t, i, n, r, o, a, s, l, c, h, u = e.attributes;
  17330. u ? (t = u.position.array,
  17331. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  17332. e.faces);
  17333. var d = new m.Vector3;
  17334. if (i)
  17335. for (n = 0,
  17336. r = i.length; n < r; n += 3) {
  17337. var p = 3 * i[n]
  17338. , f = 3 * i[n + 1]
  17339. , g = 3 * i[n + 2];
  17340. o = (t[p] + t[f] + t[g]) / 3,
  17341. a = (t[1 + p] + t[1 + f] + t[1 + g]) / 3,
  17342. s = (t[2 + p] + t[2 + f] + t[2 + g]) / 3,
  17343. c = (l = Math.floor(o / this.chunksize) + "." + Math.floor(a / this.chunksize) + "." + Math.floor(s / this.chunksize))in this.chunks ? (h = this.chunks[l],
  17344. this.boundingBoxes[l]) : (h = this.chunks[l] = [],
  17345. this.boundingBoxes[l] = new m.Box3),
  17346. h.push(t[p], t[1 + p], t[2 + p], t[f], t[1 + f], t[2 + f], t[g], t[1 + g], t[2 + g]),
  17347. c.expandByPoint(d.set(t[p], t[1 + p], t[2 + p])),
  17348. c.expandByPoint(d.set(t[f], t[1 + f], t[2 + f])),
  17349. c.expandByPoint(d.set(t[g], t[1 + g], t[2 + g]))
  17350. }
  17351. else
  17352. for (n = 0,
  17353. r = t.length; n < r; n += 9)
  17354. o = (t[n] + t[n + 3] + t[n + 6]) / 3,
  17355. a = (t[n + 1] + t[n + 4] + t[n + 7]) / 3,
  17356. s = (t[n + 2] + t[n + 5] + t[n + 8]) / 3,
  17357. c = (l = Math.floor(o / this.chunksize) + "." + Math.floor(a / this.chunksize) + "." + Math.floor(s / this.chunksize))in this.chunks ? (h = this.chunks[l],
  17358. this.boundingBoxes[l]) : (h = this.chunks[l] = [],
  17359. this.boundingBoxes[l] = new m.Box3),
  17360. h.push(t[n], t[n + 1], t[n + 2], t[n + 3], t[n + 4], t[n + 5], t[n + 6], t[n + 7], t[n + 8]),
  17361. c.expandByPoint(d.set(t[n], t[n + 1], t[n + 2])),
  17362. c.expandByPoint(d.set(t[n + 3], t[n + 4], t[n + 5])),
  17363. c.expandByPoint(d.set(t[n + 6], t[n + 7], t[n + 8]))
  17364. }
  17365. ,
  17366. n.prototype.build = function() {
  17367. var e = new m.Object3D;
  17368. for (var t in e.material = this.material,
  17369. this.chunks) {
  17370. var i = this.chunks[t]
  17371. , n = new m.BufferGeometry;
  17372. n.addAttribute("position", new m.BufferAttribute(new Float32Array(i),3)),
  17373. n.boundingBox = this.boundingBoxes[t];
  17374. var r = new m.Mesh(n,this.material);
  17375. r.material.visible = !1,
  17376. e.add(r),
  17377. this.chunks[t] = []
  17378. }
  17379. return e
  17380. }
  17381. ,
  17382. t.exports = n
  17383. }
  17384. , {
  17385. "../enum/Viewmode": 51,
  17386. three: 217
  17387. }],
  17388. 146: [function(e, t, i) {
  17389. "use strict";
  17390. var n = e("three")
  17391. , r = e("../settings")
  17392. , o = e("../util/common")
  17393. , a = e("../util/lerp")
  17394. , s = e("./ChunkedCollider")
  17395. , l = e("../util/transitions")
  17396. , c = e("../util/easing")
  17397. , h = (e("../objects/Panorama"),
  17398. e("../enum/RenderOrder"));
  17399. e("../localization/localize");
  17400. function u(e, t, i) {
  17401. n.Object3D.call(this),
  17402. this.model = e,
  17403. this.floorIndex = t,
  17404. this.lang = r.languageTag,
  17405. this.name = i || "cn" === r.languageTag ? "Floor " + (t + 1) : "第" + (t + 1) + "层",
  17406. this.panos = [],
  17407. this.chunks = [],
  17408. this.colliderBuilder = new s(3),
  17409. this.collider = null,
  17410. this.center = null,
  17411. this.boundingBox = new n.Box3,
  17412. this.size = null,
  17413. this.hidden = !1,
  17414. this.conservativeBoundingBox = new n.Box3,
  17415. this.debugColor = 16777215 * Math.random(),
  17416. this.transition = null
  17417. }
  17418. (u.prototype = Object.create(n.Object3D.prototype)).enter = function(e) {
  17419. this.model.setFloor(this, e)
  17420. }
  17421. ,
  17422. u.prototype.hide = function(e) {
  17423. if (!this.hidden || this.transition) {
  17424. this.chunks.forEach(function(e) {
  17425. e.material.transparent = !0
  17426. }),
  17427. l.cancel(this.transition);
  17428. var t = e ? 0 : r.hideFloorDuration + r.hideFloorDelay
  17429. , i = e ? 0 : r.hideFloorDelay / t;
  17430. this.transition = l.start(a.allUniforms(this.chunks, "opacity", .08), t, function() {
  17431. this.hidden = !0
  17432. }
  17433. .bind(this), i, c.easeInOutQuad)
  17434. }
  17435. }
  17436. ,
  17437. u.prototype.show = function(e) {
  17438. if (this.hidden || this.transition) {
  17439. this.hidden = !1,
  17440. l.cancel(this.transition);
  17441. var t = e ? r.showFloorDuration : r.showFloorDuration + r.showFloorDelay
  17442. , i = e ? 0 : r.showFloorDelay / t;
  17443. this.transition = l.start(a.allUniforms(this.chunks, "opacity", 1), t, function() {
  17444. this.hidden || this.chunks.forEach(function(e) {
  17445. e.material.transparent = !1
  17446. })
  17447. }
  17448. .bind(this), i, c.easeInOutQuad)
  17449. }
  17450. }
  17451. ,
  17452. u.prototype.toggle = function(e, t) {
  17453. (e = void 0 === e ? this.hidden : e) ? this.show(t) : this.hide(t)
  17454. }
  17455. ,
  17456. u.prototype.containsPoint = function(t) {
  17457. return this.collider.children.some(function(e) {
  17458. return e.geometry.boundingBox || e.geometry.computeBoundingBox(),
  17459. e.geometry.boundingBox.containsPoint(t)
  17460. })
  17461. }
  17462. ,
  17463. u.prototype.distanceToPoint = function(i) {
  17464. var n = null
  17465. , r = 1 / 0;
  17466. return this.collider.children.forEach(function(e) {
  17467. e.geometry.boundingBox || e.geometry.computeBoundingBox();
  17468. var t = e.geometry.boundingBox.distanceToPoint(i);
  17469. (!n || t < r) && (r = t,
  17470. n = e)
  17471. }),
  17472. r
  17473. }
  17474. ,
  17475. u.prototype.addChunk = function(e) {
  17476. e.renderOrder = h.ghostFloor,
  17477. this.add(e),
  17478. this.chunks.push(e),
  17479. this.boundingBox.union(e.geometry.boundingBox),
  17480. this.size = this.boundingBox.size(),
  17481. this.colliderBuilder.add(e.geometry)
  17482. }
  17483. ,
  17484. u.prototype.addPano = function(e) {
  17485. this.panos.push(e),
  17486. this.add(e.skyboxMesh),
  17487. e.marker && this.add(e.marker);
  17488. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  17489. var t = new n.Vector3(1,1,1)
  17490. , i = (new n.Box3).setFromCenterAndSize(e.position, t);
  17491. this.boundingBox.union(i)
  17492. }
  17493. }
  17494. ,
  17495. u.prototype.build = function() {
  17496. this.collider = this.colliderBuilder.build(!0),
  17497. this.add(this.collider),
  17498. this.center = this.boundingBox.center(),
  17499. this.conservativeBoundingBox.copy(this.boundingBox),
  17500. this.conservativeBoundingBox.min.y = o.lowerMedian(this.collider.children.map(function(e) {
  17501. return e.geometry.boundingBox.min.y
  17502. }), 5),
  17503. this.conservativeBoundingBox.max.y = o.lowerMedian(this.collider.children.map(function(e) {
  17504. return e.geometry.boundingBox.max.y
  17505. }), 5),
  17506. this.colliderBuilder = null
  17507. }
  17508. ,
  17509. u.prototype.toShortString = function() {
  17510. return o.nth(this.floorIndex + 1)
  17511. }
  17512. ,
  17513. u.prototype.toString = function() {
  17514. return this.name
  17515. }
  17516. ,
  17517. t.exports = u
  17518. }
  17519. , {
  17520. "../enum/RenderOrder": 42,
  17521. "../localization/localize": 108,
  17522. "./strings-cn-CN": 109,
  17523. "../objects/Panorama": 148,
  17524. "../settings": 166,
  17525. "../util/common": 185,
  17526. "../util/easing": 186,
  17527. "../util/lerp": 188,
  17528. "../util/transitions": 195,
  17529. "./ChunkedCollider": 145,
  17530. three: 217
  17531. }],
  17532. 147: [function(e, t, i) {
  17533. "use strict";
  17534. function n(e) {
  17535. this.player = e,
  17536. this.obj3d = null,
  17537. this.UP = new u.Vector3(0,1,0)
  17538. }
  17539. var u = e("three")
  17540. , d = e("../settings");
  17541. n.prototype.prefs = {
  17542. linewidth: 3,
  17543. height: .07,
  17544. opacity: .45,
  17545. endScale: .05
  17546. },
  17547. n.prototype.discard = function() {
  17548. if (this.obj3d) {
  17549. var e = this.obj3d.parent;
  17550. e && e.remove(this.obj3d)
  17551. }
  17552. this.obj3d = null
  17553. }
  17554. ,
  17555. n.prototype.draw = function() {
  17556. if (this.discard(),
  17557. d.showNeighbors) {
  17558. var e = this.player.currentPano.floor;
  17559. this.obj3d = new u.Object3D;
  17560. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  17561. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  17562. i.y += this.prefs.height;
  17563. var n = .1525
  17564. , r = new u.Matrix4;
  17565. for (var o in t)
  17566. if (t[o]) {
  17567. var a = this.player.model.panos.get(o)
  17568. , s = (a.position.clone().sub(this.player.model.position),
  17569. a.position.clone().sub(a.floorPosition))
  17570. , l = a.floorPosition.clone().sub(this.player.model.position);
  17571. l.y += this.prefs.height;
  17572. var c = new u.Geometry;
  17573. c.vertices.push(new u.Vector3(0,-.0127,0), new u.Vector3(-.0127,0,0), new u.Vector3(0,.0127,0), new u.Vector3(.0127,0,0), new u.Vector3(0,-.0127,0)),
  17574. c.vertices.push(new u.Vector3(0,-.255,0), new u.Vector3(.255,-.255,0), new u.Vector3(.255,n,0), new u.Vector3(-n,n,0), new u.Vector3(-n,.127,0), new u.Vector3(-.19,.1,0), new u.Vector3(-.19,-.2032,0), new u.Vector3(-n,-.2286,0), new u.Vector3(-n,-.255,0), new u.Vector3(0,-.255,0)),
  17575. r.identity().setPosition(s),
  17576. c.applyMatrix(r),
  17577. c.vertices.push(new u.Vector3(0,-this.prefs.endScale,0)),
  17578. c.vertices.push(new u.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new u.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new u.Vector3(this.prefs.endScale,this.prefs.endScale,0), new u.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  17579. r.lookAt(l, i, this.UP).setPosition(l),
  17580. c.applyMatrix(r),
  17581. c.vertices.push(l, i);
  17582. var h = new u.Line(c,new u.LineBasicMaterial({
  17583. color: a.debugColor.getHex(),
  17584. transparent: !0,
  17585. opacity: this.prefs.opacity,
  17586. depthWrite: !1,
  17587. name: "sLine" + o,
  17588. linewidth: this.prefs.linewidth
  17589. }));
  17590. this.obj3d.add(h)
  17591. }
  17592. e.add(this.obj3d)
  17593. }
  17594. }
  17595. ,
  17596. n.prototype.update = function() {
  17597. d.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  17598. }
  17599. ,
  17600. t.exports = n
  17601. }
  17602. , {
  17603. "../settings": 166,
  17604. three: 217
  17605. }],
  17606. 148: [function(S, M, e) {
  17607. (function(e) {
  17608. "use strict";
  17609. function r(e, t, i, n) {
  17610. this.model = e,
  17611. this.id = t,
  17612. this.alignmentType = i.alignmentType || c.ALIGNED,
  17613. this.neighbourUUIDs = i.neighbours,
  17614. this.neighbourPanos = null,
  17615. this.floor = null,
  17616. this.floorIndex = i.floor,
  17617. this.failedLoadingAt = 0,
  17618. this.maxLoadRetries = 4,
  17619. this.origin = i.position.clone(),
  17620. this.position = this.alignmentType === c.UNALIGNED ? new s.Vector3(0,-5,0) : i.position.clone(),
  17621. this.quaternion = i.quaternion.clone(),
  17622. this.skyboxMesh = new s.Mesh(E),
  17623. this.skyboxMesh.position.copy(this.position),
  17624. this.skyboxMesh.quaternion.copy(this.quaternion),
  17625. this.skyboxMesh.name = "skybox",
  17626. this.skyboxMesh.visible = !1,
  17627. this.skyboxMesh.updateMatrix(),
  17628. this.skyboxMesh.updateMatrixWorld(),
  17629. this.marker = null,
  17630. this.showFloorMarker = this.showFloorMarker = !window.DATA.hideFloorMarker,
  17631. this.isAligned() && (this.marker = new s.Mesh(_,new s.MeshBasicMaterial({
  17632. map: b,
  17633. side: s.DoubleSide,
  17634. opacity: 0,
  17635. transparent: !0,
  17636. depthWrite: !1
  17637. })),
  17638. this.marker.visible = this.showFloorMarker,
  17639. this.marker.renderOrder = l.panoMarker,
  17640. this.marker.name = "marker",
  17641. (this.marker.pano = this).marker.layers.set(v.PANOMARKERS),
  17642. this.marker.updateMatrixWorld(),
  17643. a.colorMarkerOnLoad && this.on("load", function() {
  17644. this.marker.material.color.set(65280)
  17645. })),
  17646. this.debugColor = (new s.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  17647. this.floorPosition = i.puck ? i.puck.clone() : null,
  17648. this.tiled = n,
  17649. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new s.Texture([null, null, null, null, null, null]),
  17650. this.solidSkybox.flipY = !1,
  17651. a.minimalMemoryMode && (this.solidSkybox.minFilter = s.LinearFilter,
  17652. this.solidSkybox.magFilter = s.LinearFilter,
  17653. this.solidSkybox.generateMipmaps = !1)),
  17654. this.zoomed = !1,
  17655. this.panoRenderer = null,
  17656. this.qualityManager = null,
  17657. this.tileDownloader = null,
  17658. this.tiledPanoRenderTarget = null,
  17659. this.minimumTiledPanoLoaded = !1,
  17660. this.highestPartialTileRenderOpCompleted = 0,
  17661. this.highestFullTileRenderOpCompleted = 0,
  17662. this.shouldRedrawOnBaseLoaded = !1,
  17663. this.lockUntilRenderingComplete = !1,
  17664. a.colorMarkerOnLoad && this.on("load", function() {
  17665. this.marker.material.color.set(65280)
  17666. }),
  17667. (e = new s.TextureLoader).setCrossOrigin(!0);
  17668. var r = e.load("images/texture.jpg");
  17669. if (this.vrMarker = new s.Mesh(new s.OctahedronGeometry(.1,0),new s.MeshLambertMaterial({
  17670. color: 16777215,
  17671. transparent: !0,
  17672. opacity: .75,
  17673. map: r
  17674. })),
  17675. this.vrMarker.boluoType = "vr",
  17676. this.vrMarker.position.z = 1,
  17677. this.vrMarker.enabled = !0,
  17678. this.vrMarker.visible = !1,
  17679. window.vrMarkers = window.vrMarkers || [],
  17680. window.vrMarkers.push(this.vrMarker),
  17681. this.marker && this.marker.add(this.vrMarker),
  17682. a.showAxis && (this.skyboxMesh.add(new s.ArrowHelper(new s.Vector3(0,1,0),new s.Vector3(0,0,0),1,255)),
  17683. this.skyboxMesh.add(new s.ArrowHelper(new s.Vector3(0,0,1),new s.Vector3(0,0,0),1,16711680)),
  17684. this.skyboxMesh.add(new s.ArrowHelper(new s.Vector3(1,0,0),new s.Vector3(0,0,0),1,65280))),
  17685. this.adjustAngleEnable) {
  17686. (i = new s.Quaternion).setFromAxisAngle(new s.Vector3(1,0,0), this.adjustAngleX),
  17687. this.skyboxMesh.quaternion.multiply(i);
  17688. var o = new s.Quaternion;
  17689. o.setFromAxisAngle(new s.Vector3(0,1,0), this.adjustAngleY),
  17690. this.skyboxMesh.quaternion.multiply(o),
  17691. (n = new s.Quaternion).setFromAxisAngle(new s.Vector3(0,0,1), this.adjustAngleZ),
  17692. this.skyboxMesh.quaternion.multiply(n),
  17693. this.skyboxMesh.updateMatrix(),
  17694. this.skyboxMesh.updateMatrixWorld(),
  17695. this.model.updateProjectedPanos()
  17696. }
  17697. }
  17698. var i, t, s = S("three"), n = S("../util/logger"), a = S("../settings"), l = (S("../enum/Viewmode"),
  17699. S("../enum/RenderOrder")), c = S("../enum/AlignmentType"), o = (S("../util/common"),
  17700. S("../util/transitions")), h = S("../util/lerp"), u = S("../util/ajax"), d = S("../util/texture"), p = S("../util/panorama"), f = (S("../enum/TileDownloaderEvents"),
  17701. S("../enum/PanoramaEvents")), g = S("../enum/PanoRendererEvents"), m = S("../enum/PanoSizeClass"), v = S("../enum/RenderLayers"), y = (S("../scene/SceneRenderer"),
  17702. S("../enum/GLCubeFaces"),
  17703. S("../exception/BasicException")), A = S("../tile/TileUtils"), C = S("events").EventEmitter, I = new n(e), E = new s.SphereBufferGeometry(.1), _ = new s.PlaneBufferGeometry(.4,.4,1,1), b = d.load("images/marker-256x256.png");
  17704. (r.prototype = Object.create(C.prototype)).enter = (t = null,
  17705. function() {
  17706. this.setZoomed(!1),
  17707. this.emit("enter", {
  17708. oldPano: t,
  17709. newPano: this
  17710. }),
  17711. t = this
  17712. }
  17713. ),
  17714. r.prototype.exit = function() {
  17715. this.tiled ? (this.clearWaitDeferreds(),
  17716. this.minimumTiledPanoLoaded = !1,
  17717. this.tiledPanoRenderTarget = null,
  17718. this.setZoomed(!1),
  17719. this.panoRenderer.deactivateTiledPano(this),
  17720. this.highestPartialTileRenderOpCompleted = 0,
  17721. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  17722. this.solidSkybox.loaded = !1,
  17723. this.solidSkybox.version = 0),
  17724. this.emit("exit")
  17725. }
  17726. ,
  17727. r.prototype.hoverOn = function(e) {
  17728. this.marker && (o.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  17729. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  17730. }
  17731. ,
  17732. r.prototype.hoverOff = function(e) {
  17733. this.marker && o.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  17734. }
  17735. ,
  17736. r.prototype.build1 = function() {
  17737. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position), //改
  17738. this.floor.addPano(this)
  17739. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  17740. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  17741. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  17742. this.neighbourUUIDs = this.neighbourUUIDs || [] //add
  17743. }
  17744. ,
  17745. r.prototype.build2 = function() {
  17746. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  17747. this.height = this.position.distanceTo(this.floorPosition),
  17748. this.placeMarker()
  17749. }
  17750. ,
  17751. r.prototype.interpolateFloorPosition = function() {
  17752. var e = this.model.panos.filter(r.filters.isNeighbourPanoTo(this)).filter(function(e) {
  17753. return !!e.floorPosition
  17754. }).sort(function(e, t) {
  17755. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  17756. }
  17757. .bind(this))
  17758. , t = this.position.clone();
  17759. return 2 <= e.length ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  17760. t
  17761. }
  17762. ,
  17763. r.prototype.raycastFloorPosition = function() {
  17764. I.warn("Performance warning: Raycasting to find floor position");
  17765. var e = new s.Raycaster(this.position,new s.Vector3(0,-1,0)).intersectObjects(this.model.colliders);
  17766. return e.length ? e[0].point : null
  17767. }
  17768. ,
  17769. r.prototype.raycastToFindFloor = (i = [new s.Vector3(0,-1,0), new s.Vector3(1,-1,0), new s.Vector3(0,-1,1), new s.Vector3(-1,-1,0), new s.Vector3(0,-1,-1), new s.Vector3(1,0,0), new s.Vector3(0,0,1), new s.Vector3(-1,0,0), new s.Vector3(0,0,-1)],
  17770. function() {
  17771. I.warn("Performance warning: Raycasting to find floor index");
  17772. for (var e = 0; e < i.length; e++) {
  17773. var t = new s.Raycaster(this.position.clone(),i[e].clone()).intersectObjects(this.model.colliders);
  17774. if (t.length)
  17775. return t[0].object.parent.parent
  17776. }
  17777. return null
  17778. }
  17779. ),
  17780. r.prototype.placeMarker = function() {
  17781. this.marker && (this.marker.position.copy(this.floorPosition),
  17782. this.marker.position.y += .05,
  17783. this.marker.lookAt(new s.Vector3(0,1,0).add(this.marker.position)))
  17784. }
  17785. ,
  17786. r.prototype.translate = function(e) {
  17787. this.position.add(e),
  17788. this.floorPosition.add(e)
  17789. }
  17790. ,
  17791. r.prototype.findClosestMidtpointPanoTo = function(e) {
  17792. return (new s.Vector3).addVectors(this.position, e.position).divideScalar(2),
  17793. this.model.panos.find([r.filters.notIn([this, e])], [r.sortFunctions.distanceToPoint(point)])
  17794. }
  17795. ,
  17796. r.prototype.attachToPanoRenderer = function(e) {
  17797. this.panoRenderer = e,
  17798. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  17799. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  17800. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  17801. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  17802. }
  17803. ;
  17804. var w, T, x = {};
  17805. r.prototype.getWaitDeferred = function(e) {
  17806. var t = x[this.id];
  17807. t || (t = {},
  17808. x[this.id] = t);
  17809. var i = t[e];
  17810. return i || (i = {
  17811. deferred: $.Deferred(),
  17812. active: !1
  17813. },
  17814. t[e] = i),
  17815. i
  17816. }
  17817. ,
  17818. r.prototype.resetWaitDeferred = function(e) {
  17819. var t = this.getWaitDeferred(e);
  17820. t.active = !1,
  17821. t.deferred = $.Deferred()
  17822. }
  17823. ,
  17824. r.prototype.clearWaitDeferreds = function() {
  17825. var e = x[this.id];
  17826. for (var t in e || (e = {},
  17827. x[this.id] = e),
  17828. e)
  17829. if (e.hasOwnProperty(t)) {
  17830. var i = e[t];
  17831. i.active = !1,
  17832. i.deferred = $.Deferred()
  17833. }
  17834. }
  17835. ,
  17836. r.prototype.loadTiledPano = (new s.Vector3,
  17837. w = [],
  17838. T = [],
  17839. function(e, t, i, n, r, o) {
  17840. null != n || (n = !0),
  17841. null != r || (r = !0);
  17842. var a = this.getWaitDeferred(e)
  17843. , s = a.deferred
  17844. , l = null
  17845. , c = null;
  17846. if (i && ("number" == typeof i ? l = i : (l = i.hFov,
  17847. c = i.vFov)),
  17848. !this.isLoaded(e)) {
  17849. if (!a.active) {
  17850. if (a.active = !0,
  17851. i) {
  17852. var h = A.matchingTilesInDirection(this, e, t, l, c);
  17853. w[this.id + ":" + e] = {
  17854. tileCount: 0,
  17855. targetTileCount: h
  17856. },
  17857. I.info("Loading partial pano: " + this.id + " with " + h + " tiles")
  17858. }
  17859. T[this.id] || (T[this.id] = !0,
  17860. this.on(f.LoadComplete, function(e, t) {
  17861. var i = this.getWaitDeferred(e).deferred;
  17862. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  17863. this.resetWaitDeferred(e))
  17864. }
  17865. .bind(this)),
  17866. this.on(f.LoadFailed, function(e) {
  17867. var t = this.getWaitDeferred(e).deferred;
  17868. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  17869. this.resetWaitDeferred(e))
  17870. }
  17871. .bind(this)),
  17872. this.on(f.TileLoaded, function(e, t, i) {
  17873. var n = this.getWaitDeferred(e).deferred;
  17874. if (n && "pending" === n.state()) {
  17875. n.notify(e, t, i);
  17876. var r = w[this.id + ":" + e];
  17877. r && (r.tileCount++,
  17878. r.tileCount === r.targetTileCount && (this.onPanoRendered(this.id, e, i, !0),
  17879. n.resolve(e, i),
  17880. this.resetWaitDeferred(e)))
  17881. }
  17882. }
  17883. .bind(this)))
  17884. }
  17885. this.tileDownloader.clearForceQueue(),
  17886. this.tileDownloader.forceQueueTilesForPano(this, e, t, l, c, o),
  17887. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), n),
  17888. this.panoRenderer.renderPanoTiles(this.id, t, r)
  17889. }
  17890. return s.promise()
  17891. }
  17892. ),
  17893. r.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  17894. e === this.id && t === this.qualityManager.getPanoSize(m.BASE) && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  17895. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  17896. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  17897. }
  17898. ,
  17899. r.prototype.onTileRendered = function(e, t, i, n) {
  17900. e === this.id && this.emit(f.TileLoaded, t, i, n)
  17901. }
  17902. ,
  17903. r.prototype.onPanoRendered = function(e, t, i, n) {
  17904. e === this.id && (this.minimumTiledPanoLoaded = !0,
  17905. this.updateSkyboxForZoomLevel(),
  17906. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  17907. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  17908. this.emit("load", t),
  17909. this.model.emit("load", this),
  17910. this.emit(f.LoadComplete, t, i))
  17911. }
  17912. ,
  17913. r.prototype.setZoomed = function(e) {
  17914. this.zoomed = e,
  17915. this.updateSkyboxForZoomLevel()
  17916. }
  17917. ,
  17918. r.prototype.ensureSkyboxReadyForRender = function() {
  17919. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  17920. this.solidSkybox.loaded = !0)
  17921. }
  17922. ,
  17923. r.prototype.updateSkyboxForZoomLevel = function() {
  17924. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  17925. }
  17926. ,
  17927. r.prototype.getSkyboxTexture = function() {
  17928. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  17929. }
  17930. ,
  17931. r.prototype.onTileRenderFail = function(e, t, i) {
  17932. e === this.id && this.emit(f.LoadFailed, t)
  17933. }
  17934. ,
  17935. r.prototype.isLoaded = function(e) {
  17936. if (this.tiled) {
  17937. if (e && "string" == typeof e)
  17938. throw new y("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  17939. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  17940. }
  17941. if (e && "number" == typeof e)
  17942. throw new y("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  17943. return !!this.solidSkybox.high || e in this.solidSkybox
  17944. }
  17945. ,
  17946. r.prototype.loadCube = function(a) {
  17947. if (this.isLoaded(a))
  17948. return I.info("Skipping load of pano, already loaded"),
  17949. $.when();
  17950. this.emit("loading", a),
  17951. this.model.emit("loading", this);
  17952. var n = p.getCubemapUrls(this.model.urls, this.id, a)
  17953. , e = n.filter(function(e) {
  17954. return !e
  17955. });
  17956. "low" === a && 0 < e.length && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  17957. a = "high",
  17958. n = p.getCubemapUrls(this.model.urls, this.id, a));
  17959. var t = 0
  17960. , i = [0, 1, 2, 3, 4, 5].map(function(e, t, i) {
  17961. return u.getImage(n[t])
  17962. }
  17963. .bind(this));
  17964. return $.when(i[0], i[1], i[2], i[3], i[4], i[5]).then(function(e, t, i, n, r, o) {
  17965. return this.solidSkybox[a] = [e, t, i, n, r, o],
  17966. "high" !== a && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[a],
  17967. this.solidSkybox.low = null),
  17968. this.solidSkybox.needsUpdate = !0,
  17969. this.emit("load", a),
  17970. this.model.emit("load", this),
  17971. this
  17972. }
  17973. .bind(this), function() {
  17974. I.error("Downloading cubemap for pano", this.id, "failed"),
  17975. this.failedLoadingAt = Date.now()
  17976. }
  17977. .bind(this), function() {
  17978. return $.when(++t, 6)
  17979. })
  17980. }
  17981. ,
  17982. r.raycastsSkipped = 0,
  17983. r.raycastsDone = 0,
  17984. r.prototype.findNeighourPanos = function() {
  17985. return this.model.panos.setNeighbour(this.id, this.id, !1),
  17986. this.model.panos.forEach(function(e) {
  17987. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  17988. var t = this.position.distanceTo(e.position);
  17989. if (t > a.panoramaNeighbourMaxDistance)
  17990. return this.model.panos.setNeighbour(this, e, !1),
  17991. void r.raycastsSkipped++;
  17992. var i = e.position.clone().sub(this.position).normalize()
  17993. , n = new s.Raycaster(this.position,i.clone(),0,t).intersectObjects(this.model.colliders);
  17994. r.raycastsDone++,
  17995. this.model.panos.setNeighbour(this, e, 0 === n.length),
  17996. a.showNeighbourRaycasts && (n.length ? this.floor.model.add(new s.ArrowHelper(i,this.position,n[0].distance,16711680)) : this.floor.model.add(new s.ArrowHelper(i,this.position,t,16777215,0,0)))
  17997. }
  17998. }
  17999. .bind(this)),
  18000. this.model.panos.neighbourMap[this.id]
  18001. }
  18002. ,
  18003. r.prototype.worldPosition = function() {
  18004. return this.position
  18005. }
  18006. ,
  18007. r.prototype.addTextSprite = function(e, color, parent) {
  18008. this.removeTextSprite();
  18009. var ratio = 16;
  18010. var i = document.createElement("canvas")
  18011. , n = i.getContext("2d");
  18012. i.width = 1024,
  18013. i.height = i.width / ratio;
  18014. n.font = " 30px Arial",
  18015. n.fillStyle = "white";
  18016. var r = n.measureText(e).width;
  18017. n.fillText(e, (i.width - r) / 2, (i.height + 60) / 2);
  18018. var o = new s.Texture(i);
  18019. o.needsUpdate = !0;
  18020. var a = new s.SpriteMaterial({
  18021. map: o,
  18022. color: color || 16428055,
  18023. depthTest:false
  18024. });
  18025. this.text3d = new s.Sprite(a)
  18026. if(parent){
  18027. parent.add(this.text3d)
  18028. }else{
  18029. this.text3d.position.copy(this.skyboxMesh.position)
  18030. this.floor.add(this.text3d)
  18031. }
  18032. var scale = 5
  18033. this.text3d.scale.y = scale/ratio
  18034. this.text3d.scale.x = scale
  18035. }
  18036. ,
  18037. r.prototype.removeTextSprite = function() {
  18038. this.text3d && (this.text3d.parent.remove(this.text3d),
  18039. this.text3d.material.map.dispose(),
  18040. this.text3d = null)
  18041. }
  18042. ,
  18043. r.prototype.isAligned = function() {
  18044. return this.alignmentType === c.ALIGNED
  18045. }
  18046. ,
  18047. r.filters = {
  18048. inDirection: function(t, i, n) {
  18049. return function(e) {
  18050. return e.position.clone().sub(t).normalize().dot(i) > n
  18051. }
  18052. },
  18053. inFloorDirection: function(t, i, n) {
  18054. return function(e) {
  18055. return e.floorPosition.clone().sub(t).normalize().dot(i) > n
  18056. }
  18057. },
  18058. inPanoDirection: function(n, r, o) {
  18059. return o = a.navigation.panoScores ? a.navigation.filterStrictness : o,
  18060. function(e) {
  18061. var t = e.floorPosition.clone().sub(n).normalize()
  18062. , i = e.position.clone().sub(n).normalize();
  18063. return t.dot(r) > o || i.dot(r) > o
  18064. }
  18065. },
  18066. atFloor: function(t) {
  18067. return function(e) {
  18068. return !t || e.floor === t
  18069. }
  18070. },
  18071. not: function(t) {
  18072. return function(e) {
  18073. return e !== t
  18074. }
  18075. },
  18076. notIn: function(t) {
  18077. return function(e) {
  18078. return -1 === t.indexOf(e)
  18079. }
  18080. },
  18081. isLoaded: function() {
  18082. return function(e) {
  18083. return e.isLoaded()
  18084. }
  18085. },
  18086. isNotLoaded: function() {
  18087. return function(e) {
  18088. return !e.isLoaded()
  18089. }
  18090. },
  18091. isCloseEnoughTo: function(t, i) {
  18092. return function(e) {
  18093. return t.distanceTo(e.floorPosition) < i
  18094. }
  18095. },
  18096. hasMinimumHeightDifferenceTo: function(t, i) {
  18097. return function(e) {
  18098. return Math.abs(e.position.y - t.y) > i
  18099. }
  18100. },
  18101. isNotBehindNormal: function(t, i) {
  18102. var n = new s.Vector3;
  18103. return i = i.clone(),
  18104. function(e) {
  18105. return 0 < n.copy(e.position).sub(t).normalize().dot(i)
  18106. }
  18107. },
  18108. isNeighbourPanoTo: function(t) {
  18109. return function(e) {
  18110. return !t || !t.neighbourPanos || !!t.neighbourPanos[e.id]
  18111. }
  18112. },
  18113. isNeighbourOfNeighbourTo: function(n) {
  18114. return function(i) {
  18115. return !!n.neighbourPanos[i.id] || n.neighbourUUIDs.some(function(e) {
  18116. var t = n.model.panos.get(e);
  18117. return !!t && t.neighbourPanos[i.id]
  18118. })
  18119. }
  18120. },
  18121. isNotRecentlyFailed: function(t) {
  18122. return function(e) {
  18123. return Date.now() - e.failedLoadingAt > t
  18124. }
  18125. },
  18126. isOnVisibleFloor: function() {
  18127. return function(e) {
  18128. return !e.floor.hidden
  18129. }
  18130. },
  18131. isPanoAligned: function() {
  18132. return function(e) {
  18133. return e.isAligned()
  18134. }
  18135. }
  18136. },
  18137. r.sortFunctions = {
  18138. distanceToPoint: function(i) {
  18139. return function(e, t) {
  18140. return e.position.distanceTo(i) - t.position.distanceTo(i)
  18141. }
  18142. },
  18143. floorDistanceToPoint: function(i) {
  18144. return function(e, t) {
  18145. return e.floorPosition.distanceTo(i) - t.floorPosition.distanceTo(i)
  18146. }
  18147. },
  18148. choose: function(i) {
  18149. return function(e, t) {
  18150. return i.id === e.id ? -1 : i.id === t.id ? 1 : 0
  18151. }
  18152. }
  18153. },
  18154. r.scoreFunctions = {
  18155. distance: function(t, i) {
  18156. return i = i || a.navigation.distanceFactor,
  18157. function(e) {
  18158. return t ? t.position.distanceTo(e.position) * i : 0
  18159. }
  18160. },
  18161. distanceSquared: function(t, i) {
  18162. return i = i || a.navigation.distanceFactor,
  18163. function(e) {
  18164. return t ? t.position.distanceToSquared(e.position) * i : 0
  18165. }
  18166. },
  18167. direction: function(t, i) {
  18168. return function(e) {
  18169. return e.position.clone().sub(t).normalize().dot(i) * a.navigation.directionFactor
  18170. }
  18171. },
  18172. angle: function(t, i) {
  18173. return function(e) {
  18174. return e.position.clone().sub(t).normalize().angleTo(i) * a.navigation.angleFactor
  18175. }
  18176. },
  18177. inFieldOfView: function(t, i) {
  18178. return function(e) {
  18179. return .75 < e.position.clone().sub(t).normalize().dot(i) ? 10 : -1
  18180. }
  18181. },
  18182. optionality: function(t) {
  18183. return function(e) {
  18184. return e.neighbourUUIDs.filter(function(e) {
  18185. return !(e in t.neighbourUUIDs) && e !== t.id
  18186. }).length * a.navigation.optionalityFactor
  18187. }
  18188. },
  18189. penalizeHeightDifferenceUnder: function(t, i) {
  18190. return function(e) {
  18191. return t.y - e.position.y < i ? -20 : 0
  18192. }
  18193. }
  18194. },
  18195. M.exports = r
  18196. }
  18197. ).call(this, "/js/objects/Panorama.js")
  18198. }
  18199. , {
  18200. "../enum/AlignmentType": 17,
  18201. "../enum/GLCubeFaces": 25,
  18202. "../enum/PanoRendererEvents": 35,
  18203. "../enum/PanoSizeClass": 36,
  18204. "../enum/PanoramaEvents": 37,
  18205. "../enum/RenderLayers": 41,
  18206. "../enum/RenderOrder": 42,
  18207. "../enum/TileDownloaderEvents": 45,
  18208. "../enum/Viewmode": 51,
  18209. "../exception/BasicException": 55,
  18210. "../scene/SceneRenderer": 158,
  18211. "../settings": 166,
  18212. "../tile/TileUtils": 174,
  18213. "../util/ajax": 181,
  18214. "../util/common": 185,
  18215. "../util/lerp": 188,
  18216. "../util/logger": 189,
  18217. "../util/panorama": 191,
  18218. "../util/texture": 194,
  18219. "../util/transitions": 195,
  18220. events: 202,
  18221. three: 217
  18222. }],
  18223. 149: [function(e, t, i) {
  18224. "use strict";
  18225. function n(e) {
  18226. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  18227. t.map.value = d,
  18228. t.opacity.value = 0,
  18229. t.color.value.set(o.reticuleColor),
  18230. t.showMouseMarker = !window.DATA.hideMouseMarker;
  18231. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  18232. side: r.DoubleSide,
  18233. depthWrite: !1,
  18234. depthTest: !1,
  18235. transparent: !0,
  18236. vertexShader: c.waypoint.vertexShader,
  18237. fragmentShader: c.waypoint.fragmentShader,
  18238. uniforms: t,
  18239. name: "waypoint",
  18240. opacity: 0,
  18241. visible: t.showMouseMarker
  18242. })),
  18243. this.layers.set(h.RETICULE),
  18244. this.renderOrder = u.reticule,
  18245. this.player = e,
  18246. this.direction = new r.Vector3,
  18247. this.hidden = !0,
  18248. this.mouseLastMoveTime = Date.now()
  18249. }
  18250. var r = e("three")
  18251. , o = e("../settings")
  18252. , a = e("../util/transitions")
  18253. , s = e("../util/texture")
  18254. , l = e("../util/lerp")
  18255. , c = e("../shaders")
  18256. , h = e("../enum/RenderLayers")
  18257. , u = e("../enum/RenderOrder")
  18258. , d = s.load("images/reticule-256x256.png");
  18259. (n.prototype = Object.create(r.Mesh.prototype)).move = function(e, t, i) {
  18260. this.hidden = i,
  18261. this.mouseLastMoveTime = Date.now()
  18262. }
  18263. ,
  18264. n.prototype.hide = function() {
  18265. this.hidden || (this.hidden = !0,
  18266. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  18267. }
  18268. ,
  18269. n.prototype.show = function() {
  18270. this.hidden = !1,
  18271. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  18272. }
  18273. ,
  18274. n.prototype.update = function() {
  18275. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  18276. }
  18277. ,
  18278. n.prototype.updatePosition = function(e, t) {
  18279. if (!this.hidden) {
  18280. if (!t)
  18281. return this.hide();
  18282. var i = t.point
  18283. , n = e.distanceTo(i)
  18284. , r = 1 + .01 * n;
  18285. n < 1 && (r -= 1 - n),
  18286. this.show(),
  18287. this.scale.set(r, r, r),
  18288. this.direction = this.direction.multiplyScalar(.8),
  18289. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  18290. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  18291. this.lookAt(this.position.clone().add(this.direction))
  18292. }
  18293. }
  18294. ,
  18295. n.prototype.writeAstag = function() {
  18296. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  18297. , t = new Date;
  18298. this.tagCount = void 0 === this.tagCount ? 1 : this.tagCount + 1;
  18299. var i = {
  18300. enabled: !0,
  18301. version: "0",
  18302. created: t.toISOString(),
  18303. created_by: "APITest",
  18304. position: this.position.clone(),
  18305. stem: {
  18306. enabled: o.tags.pole.enabled,
  18307. direction: this.direction.multiplyScalar(o.tags.pole.height)
  18308. },
  18309. label: "tag " + this.tagCount,
  18310. description: "Description " + e,
  18311. floor: function(e) {
  18312. if (e.currentFloor) {
  18313. var t = e.floors.indexOf(e.currentFloor);
  18314. return -1 < t ? t : void 0
  18315. }
  18316. }(this.player.model),
  18317. type: "info",
  18318. metadata: {
  18319. preferred_camera: {
  18320. mode: this.player.mode
  18321. }
  18322. }
  18323. };
  18324. console.log("--------------------------"),
  18325. console.log(JSON.stringify(i));
  18326. var n = this.player.model.addtag(e, i).build();
  18327. n && (n.disc && this.player.tagDiscs.push(n.disc),
  18328. n.visible || n.show(o.tags.startup.fadeInDuration))
  18329. }
  18330. ,
  18331. t.exports = n
  18332. }
  18333. , {
  18334. "../enum/RenderLayers": 41,
  18335. "../enum/RenderOrder": 42,
  18336. "../settings": 166,
  18337. "../shaders": 167,
  18338. "../util/lerp": 188,
  18339. "../util/texture": 194,
  18340. "../util/transitions": 195,
  18341. three: 217
  18342. }],
  18343. 150: [function(e, t, i) {
  18344. "use strict";
  18345. function n(e, t) {
  18346. this.chunks = [],
  18347. this.floorId = e,
  18348. this.roomId = t,
  18349. this.position = new l.Vector3
  18350. }
  18351. var l = e("three");
  18352. n.prototype.addChunk = function(e) {
  18353. this.chunks.push(e)
  18354. }
  18355. ,
  18356. n.prototype.calcBoundaries = function() {
  18357. for (var e = new l.Vector3, t = new l.Vector3(0,0,0), i = new l.Vector3(0,0,0), n = new l.Vector3(0,0,0), r = 0, o = 0; o < this.chunks.length; o++) {
  18358. var a = this.chunks[o].geometry.attributes.position;
  18359. if (a)
  18360. for (var s = 0; s < a.array.length; s += 3)
  18361. e.set(a.array[s], a.array[s + 1], a.array[s + 2]),
  18362. t.add(e),
  18363. 0 === s ? (i.copy(e),
  18364. n.copy(e)) : (i.max(e),
  18365. n.min(e)),
  18366. r++
  18367. }
  18368. 0 < r ? (t.multiplyScalar(1 / r),
  18369. this.average = t) : this.average = null,
  18370. this.boundsMax = i,
  18371. this.boundsMin = n,
  18372. this.center = new l.Vector3,
  18373. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  18374. }
  18375. ,
  18376. t.exports = n
  18377. }
  18378. , {
  18379. three: 217
  18380. }],
  18381. 151: [function(o, v, e) {
  18382. (function(e) {
  18383. "use strict";
  18384. function t(e, t, i) {
  18385. this.obj3d = null,
  18386. this.nodes = [],
  18387. this.colorHull = [],
  18388. this.shortPaths = {},
  18389. this.floorHull = null,
  18390. this.cameraHull = null,
  18391. this.floorPathDistance = 0,
  18392. this.floorCurvePoints = null,
  18393. this.floorCurveColors = null,
  18394. this.camCurvePoints = null,
  18395. this.warpDestHeroLoc = null,
  18396. this.warpDestPano = null,
  18397. this.warpPathPoints = null,
  18398. this.warpPathLengths = [0],
  18399. this.warpLength = 0,
  18400. this.closeWarpDistance = 4,
  18401. this.UP = U.UP.clone(),
  18402. this.longestStep = 0,
  18403. this.upcomingTransType = null,
  18404. this.burnsDir = 1,
  18405. this.prevNextDist = 0,
  18406. this.nextI = 0,
  18407. this.activeTransType = null,
  18408. this.lastTransType = null,
  18409. this.bunnyObj = null,
  18410. this.director = e,
  18411. this.player = t,
  18412. this.playerControls = i,
  18413. this.modelManager = t.modelManager,
  18414. this.updateModel(),
  18415. this.updateDefaultsFromModelData(),
  18416. this.bindEvents(),
  18417. this.warping = !1,
  18418. this.waitingToWarp = !1,
  18419. this.warpInterrupted = !1,
  18420. this.warpInterruptionBlackoutStyle = null,
  18421. this.warpInterruptionTravelTime = null
  18422. }
  18423. var c, h, u, d, p, f, a, s, P = o("three"), i = o("../util/logger"), O = o("../enum/Viewmode"), A = o("../enum/RenderOrder"), L = o("../enum/WarpStyle"), D = o("../settings"), N = o("../util/math"), F = o("../util/lerp"), B = o("../util/easing"), V = o("../util/transitions"), l = o("../objects/Snapshot"), k = o("../effects"), C = o("../shaders"), n = (o("../gui/gui"),
  18424. o("../util/texture")), U = o("../enum/Vectors"), H = (o("../model/ModelManager"),
  18425. new i(e)), g = o("../enum/PlayerEvents"), z = o("../enum/BlackoutStyle"), r = o("../enum/ModelManagerEvents"), m = o("../constants"), I = {
  18426. path: 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  18428. pathStart: 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")
  18429. };
  18430. t.prototype.setScene = function(e) {
  18431. this.createCpm(e),
  18432. this.createBunnyObj(e)
  18433. }
  18434. ,
  18435. t.prototype.updateModel = function() {
  18436. this.model = this.modelManager.getActiveModel()
  18437. }
  18438. ,
  18439. t.prototype.bindEvents = function() {
  18440. this.modelManager.on(r.ActiveModelChanged, this.updateModel.bind(this))
  18441. }
  18442. ,
  18443. t.prototype.updateDefaultsFromModelData = function() {
  18444. this.model.data
  18445. }
  18446. ,
  18447. t.prototype.pointPathDistance = function(e) {
  18448. for (var t = 0, i = 1; i < e.length; i += 1)
  18449. t += e[i - 1].distanceTo(e[i]);
  18450. return t
  18451. }
  18452. ,
  18453. t.prototype.pointPathLengths = function(e) {
  18454. for (var t = [0], i = 1; i < e.length; i += 1)
  18455. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  18456. return t
  18457. }
  18458. ,
  18459. t.prototype.interpAlongPath = function(e, t, i) {
  18460. var n, r = new P.Vector3, o = t[t.length - 1];
  18461. if (i < 1) {
  18462. n = i * o;
  18463. for (var a = 1; a < t.length; a += 1)
  18464. if (t[a] > n) {
  18465. var s = (n - t[a - 1]) / (t[a] - t[a - 1]);
  18466. return r.copy(e[a]),
  18467. r.sub(e[a - 1]),
  18468. r.multiplyScalar(s),
  18469. r.add(e[a - 1]),
  18470. r
  18471. }
  18472. } else
  18473. r.copy(e[e.length - 1]);
  18474. return r
  18475. }
  18476. ,
  18477. t.prototype.pathHeight = function() {
  18478. return this.player.mode !== O.FLOORPLAN ? D.path.height : D.path.outsideHeight
  18479. }
  18480. ,
  18481. t.prototype.createBunnyObj = function(e) {
  18482. this.bunnyObj || (this.bunnyObj = new P.AxisHelper(.1),
  18483. this.bunnyObj.visible = D.warp.showBunny),
  18484. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  18485. e.add(this.bunnyObj)
  18486. }
  18487. ,
  18488. t.prototype.createCpm = function(e) {
  18489. if (!this.currentPanoMarker) {
  18490. var t = this.makeWaypointObj(I.pathEnd, "Current");
  18491. t.material.uniforms.opacity.value = 0,
  18492. this.currentPanoMarker = {
  18493. mesh: t,
  18494. placed: !1
  18495. }
  18496. }
  18497. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  18498. this.placeCpm(),
  18499. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  18500. }
  18501. ,
  18502. t.prototype.placeCpm = function() {
  18503. if (D.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  18504. var e = this.player.currentPano.floor;
  18505. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  18506. e.add(this.currentPanoMarker.mesh)),
  18507. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  18508. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  18509. this.currentPanoMarker.placed = !0
  18510. } else
  18511. this.popOutCpm()
  18512. }
  18513. ,
  18514. t.prototype.fadeInCpm = function(e) {
  18515. this.player.mode === O.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || D.path.mapGuides && this.currentPanoMarker.placed && V.start(F.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  18516. }
  18517. ,
  18518. t.prototype.fadeOutCpm = function(e) {
  18519. V.start(F.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  18520. }
  18521. ,
  18522. t.prototype.popInCpm = function() {
  18523. D.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  18524. }
  18525. ,
  18526. t.prototype.popOutCpm = function() {
  18527. this.fadeOutCpm(2)
  18528. }
  18529. ,
  18530. t.prototype.brushPrefs = {
  18531. linewidth: 7,
  18532. strokeWidth: 15,
  18533. cvSegments: 48,
  18534. paveStep: .1,
  18535. paveWidth: .2,
  18536. lookBlendDist: 3,
  18537. maxTurn: P.Math.degToRad(2)
  18538. },
  18539. t.prototype.panoPathDistance = function(e) {
  18540. var t = this.model.panos;
  18541. if (!e || e.length < 2)
  18542. return 0;
  18543. for (var i = [], n = 0; n < e.length; n += 1)
  18544. i.push(t.get(e[n]).floorPosition);
  18545. return this.pointPathDistance(i)
  18546. }
  18547. ,
  18548. t.prototype.loadTileTexture = function(t) {
  18549. var e = n.load(t, function(e) {
  18550. e.wrapS = P.RepeatWrapping,
  18551. e.wrapT = P.RepeatWrapping,
  18552. e.needsUpdate = !0,
  18553. H.debug('path texture "' + t + '" is ready')
  18554. }, function() {
  18555. H.error('path texture "' + t + '" failed')
  18556. });
  18557. return e.mapping = P.UVMapping,
  18558. e
  18559. }
  18560. ,
  18561. t.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  18562. return new l({
  18563. cameraMode: n,
  18564. position: e,
  18565. quaternion: t,
  18566. panoId: i,
  18567. orthoZoom: o,
  18568. floorVisibility: r,
  18569. thumbUrl: null,
  18570. name: null
  18571. })
  18572. }
  18573. ,
  18574. t.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  18575. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  18576. }
  18577. ,
  18578. t.prototype.setWarpDestination = function(e) {
  18579. this.warpDestHeroLoc = e
  18580. }
  18581. ,
  18582. t.prototype.setWarpDestinationByHeroIndex = function(e) {
  18583. var t = this.getHeroDescriptorByHeroIndex(e);
  18584. return null !== t && (this.setWarpDestination(t),
  18585. !0)
  18586. }
  18587. ,
  18588. t.prototype.setWarpDestinationByPano = function(e, t) {
  18589. return !!this.model.panos.get(e.id) && this.setWarpDestinationByPanoId(e.id, t)
  18590. }
  18591. ,
  18592. t.prototype.setWarpDestinationByPanoId = function(e, t) {
  18593. var i = this.model.panos.get(e);
  18594. if (i) {
  18595. t = t || new P.Quaternion;
  18596. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  18597. return this.setWarpDestination(n),
  18598. !0
  18599. }
  18600. return !1
  18601. }
  18602. ,
  18603. t.prototype.getHeroDescriptorByHeroIndex = function(e) {
  18604. var t = this.model.heroCount();
  18605. if (null !== this.warpDestHeroLoc && t < 1)
  18606. return H.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  18607. this.model.getHeroDescriptorByIndex(0);
  18608. var i = this.model.getHeroDescriptorByIndex(e);
  18609. if (i) {
  18610. var n = i.isPano() ? i.panoId : i.cameraMode;
  18611. H.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  18612. }
  18613. return i
  18614. }
  18615. ,
  18616. t.prototype.getHeroDescriptorByPano = function(e) {
  18617. return this.model.panos.get(e.id) ? this.getHeroDescriptorByPanoId(e.id) : null
  18618. }
  18619. ,
  18620. t.prototype.getHeroDescriptorByPanoId = function(e) {
  18621. var t = this.getHeroIndexFromPanoId(e);
  18622. return this.getHeroDescriptorByHeroIndex(t)
  18623. }
  18624. ,
  18625. t.prototype.getHeroIndexFromPanoId = function(e) {
  18626. for (var t = 0; t < this.model.heroLocations.length; t++) {
  18627. var i = this.model.heroLocations[t]
  18628. , n = this.getHeroId(i);
  18629. if (n && n === e)
  18630. return t
  18631. }
  18632. return -1
  18633. }
  18634. ,
  18635. t.prototype.getHeroPano = function(e) {
  18636. if (null === e)
  18637. return H.warn("getHeroPano(): no destination"),
  18638. null;
  18639. var t = this.getHeroId(e)
  18640. , i = this.model.panos.get(t);
  18641. return void 0 === i && (i = null,
  18642. "" !== t && H.debug('unable to find pano "' + t + '"')),
  18643. i
  18644. }
  18645. ,
  18646. t.prototype.getHeroId = function(e) {
  18647. return e.panoId
  18648. }
  18649. ,
  18650. t.prototype.setWarpDestPano = function() {
  18651. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  18652. this.warpDestPano
  18653. }
  18654. ,
  18655. t.prototype.brushToWarpPano = function(e, t) {
  18656. if (this.discardPathObject(),
  18657. !this.setWarpDestPano())
  18658. return !1;
  18659. if (this.warpDestHeroLoc.cameraMode !== O.PANORAMA && H.warn("Can only brush from pano to pano"),
  18660. !this.warpDestPano)
  18661. return H.info("No brush"),
  18662. !1;
  18663. if (!this.player.currentPano)
  18664. return H.debug("No current pano, visibility undefined"),
  18665. !1;
  18666. if (!this.warpDestPano)
  18667. return H.info("No wPano, visibility undefined"),
  18668. !1;
  18669. if (!this.warpDestPano.isAligned())
  18670. return H.debug("Cannot brush to unaligned pano"),
  18671. !1;
  18672. var i = (e === L.STD || e === L.WALK) && D.path.mapGuides
  18673. , n = !0;
  18674. if (this.player.currentPano.id === this.warpDestPano.id)
  18675. H.debug("Already at destination pano");
  18676. else {
  18677. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  18678. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  18679. this.obj3d = new P.Object3D,
  18680. H.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  18681. n ? (H.info('No "walkable" route, using fall-back warp style transition'),
  18682. e = t) : (this.setPathHulls(this.nodes),
  18683. this.setFloorCurves(),
  18684. i && ("chevron" === D.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === D.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  18685. this.player.currentPano.floor.add(this.obj3d);
  18686. var r = this.player.mode === O.DOLLHOUSE || this.player.mode === O.FLOORPLAN
  18687. , o = e === L.STD;
  18688. if (!n && (i || o)) {
  18689. if (r) {
  18690. var a = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  18691. this.obj3d.add(a)
  18692. }
  18693. var s = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  18694. this.obj3d.add(s)
  18695. }
  18696. this.appearSlow()
  18697. }
  18698. return this.upcomingTransType = e,
  18699. !n
  18700. }
  18701. ,
  18702. t.prototype.findShortestPath = function(e, t) {
  18703. if (!e || !t)
  18704. return null;
  18705. var i = D.warp.walkExtraPanosDistance
  18706. , n = e.id + ":" + t.id + ":" + i;
  18707. if (this.shortPaths.hasOwnProperty(n))
  18708. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  18709. var r = t.id + ":" + e.id + ":" + i;
  18710. if (this.shortPaths.hasOwnProperty(r))
  18711. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  18712. var o = this.model.panos.aStarSearch(e, t);
  18713. return this.model.panos.includeNodesNearPath(o, i),
  18714. this.shortPaths[n] = o ? o.slice() : null,
  18715. o
  18716. }
  18717. ,
  18718. t.prototype.makePathHulls = function(e) {
  18719. var t, i, n, r, o, a = 0, s = [], l = [], c = [], h = this.model.panos;
  18720. r = (t = h.get(e[0])).floor.floorIndex;
  18721. for (var u = 0; u < e.length; u += 1)
  18722. (i = (t = h.get(e[u])).floorPosition.clone().sub(this.model.position)).y += this.pathHeight(),
  18723. s.push(i),
  18724. l.push(t.position.clone()),
  18725. n = t.floor.floorIndex,
  18726. c.push(r < n ? D.path.colorUp : n < r ? D.path.colorDown : D.path.color),
  18727. 0 < u && (a < (o = l[u].distanceTo(l[u - 1])) && (a = o));
  18728. return a > this.longestStep && (this.longestStep = a,
  18729. H.debug("path contains " + a + " meter segment")),
  18730. {
  18731. floor: s,
  18732. camera: l,
  18733. color: c
  18734. }
  18735. }
  18736. ,
  18737. t.prototype.makeFloorCurves = function(e, t, i) {
  18738. var n = this.player.mode === O.PANORAMA ? D.path.waypointIndoorRadius : D.path.waypointRadius
  18739. , r = this.pointPathDistance(e) - 2 * n
  18740. , o = e.slice(0)
  18741. , a = o[1].clone().sub(o[0]);
  18742. a.y = 0,
  18743. a.normalize().multiplyScalar(n),
  18744. o[0] = (new P.Vector3).copy(o[0]).add(a),
  18745. (a = o[o.length - 2].clone().sub(o[o.length - 1])).y = 0,
  18746. a.normalize().multiplyScalar(n),
  18747. o[o.length - 1] = (new P.Vector3).copy(o[o.length - 1]).add(a);
  18748. var s = new P.CatmullRomCurve3(o)
  18749. , l = Math.floor(r / i);
  18750. l = 4 * Math.floor(l / 4),
  18751. l = Math.max(4, l);
  18752. for (var c, h, u = s.getSpacedPoints(l), d = [], p = new P.Vector3, f = 0; f < u.length; f += 1) {
  18753. h = 0,
  18754. c = u[f].distanceTo(e[0]);
  18755. for (var g = 1; g < e.length; g += 1)
  18756. p.copy(u[f]).sub(e[g]),
  18757. p.y *= 4,
  18758. p.length() < c && (h = g);
  18759. d.push(t[h])
  18760. }
  18761. return {
  18762. distance: r,
  18763. points: u,
  18764. colors: d
  18765. }
  18766. }
  18767. ,
  18768. t.prototype.makeCameraCurvePoints = function(e, t) {
  18769. var i = this.pointPathDistance(e);
  18770. return new P.CatmullRomCurve3(e).getSpacedPoints(Math.max(2, Math.floor(i / t)))
  18771. }
  18772. ,
  18773. t.prototype.makeCameraCurveTangents = function(e, t) {
  18774. var i = this.pointPathDistance(e)
  18775. , n = new P.CatmullRomCurve3(e)
  18776. , r = Math.max(2, Math.floor(i / t));
  18777. r = r || 5;
  18778. for (var o = [], a = 0; a <= r; a++)
  18779. o.push(n.getTangentAt(a / r));
  18780. return o
  18781. }
  18782. ,
  18783. t.prototype.setPathHulls = function(e) {
  18784. var t = this.makePathHulls(e);
  18785. this.floorHull = t.floor,
  18786. this.cameraHull = t.camera,
  18787. this.colorHull = t.color
  18788. }
  18789. ,
  18790. t.prototype.setFloorCurves = function() {
  18791. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  18792. this.floorPathDistance = e.distance,
  18793. this.floorCurvePoints = e.points,
  18794. this.floorCurveColors = e.colors
  18795. }
  18796. ,
  18797. t.prototype.setCameraCurvePoints = function() {
  18798. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, D.warp.stepFactor * this.brushPrefs.paveStep)
  18799. }
  18800. ,
  18801. t.prototype.chooseWarpPath = function(e) {
  18802. var t, i, n, r = this.playerControls.cameras[O.PANORAMA];
  18803. if (this.player.currentPano === this.warpDestPano || !e)
  18804. return this.warpPathPoints = null,
  18805. this.warpLength = 0,
  18806. !1;
  18807. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  18808. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (H.debug("warp path to unreachable node"),
  18809. i = (t = this.warpDestPano.position.clone().sub(r.position)).clone().negate(),
  18810. t.multiplyScalar(.15).add(r.position),
  18811. i.multiplyScalar(.15).add(this.warpDestPano.position),
  18812. t.y = r.position.y,
  18813. i.y = this.warpDestPano.position.y,
  18814. n = new P.CubicBezierCurve3(r.position.clone(),t,i,this.warpDestPano.position.clone()),
  18815. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (H.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  18816. this.setCameraCurvePoints(),
  18817. this.warpPathPoints = this.camCurvePoints.slice(0)),
  18818. this.warpLength = 0,
  18819. this.warpPathLengths = [0];
  18820. for (var o = new P.Vector3, a = new P.Vector3, s = Math.cos(P.Math.degToRad(D.warp.minBrakeAngle)), l = Math.cos(P.Math.degToRad(D.warp.maxBrakeAngle)), c = 1; c < this.warpPathPoints.length; c += 1) {
  18821. o.copy(this.warpPathPoints[c - 1]).sub(this.warpPathPoints[c]);
  18822. var h = o.length();
  18823. o.y *= D.warp.climbEffort;
  18824. var u = o.length() / h;
  18825. if (1 < c) {
  18826. o.setY(0).normalize(),
  18827. a.copy(this.warpPathPoints[c - 2]).sub(this.warpPathPoints[c - 1]).setY(0).normalize();
  18828. var d = Math.min(1, o.dot(a))
  18829. , p = 1 + (D.warp.brakeStrength - 1) * (1 - P.Math.smoothstep(d, l, s));
  18830. u = Math.max(p, u)
  18831. }
  18832. this.warpLength += h * u,
  18833. this.warpPathLengths[c] = this.warpLength
  18834. }
  18835. return !0
  18836. }
  18837. ,
  18838. t.prototype.drawPathRibbon = function(e, t) {
  18839. this.bunnyObj.visible = D.warp.showBunny;
  18840. for (var i = .6 * D.path.ribbonWidth * .5, n = new P.Vector3, r = new P.Vector3(0,this.pathHeight(),0), o = new P.Geometry, a = new P.Vector3, s = 0; s < e.length; s += 1) {
  18841. a.copy(e[s]),
  18842. 0 === s ? a.sub(e[s + 1]) : a.sub(e[s - 1]).negate(),
  18843. a.normalize(),
  18844. n.crossVectors(a, U.UP),
  18845. n.multiplyScalar(i);
  18846. var l = (new P.Vector3).copy(e[s]).add(r);
  18847. l.sub(n),
  18848. o.vertices.push(l),
  18849. (l = (new P.Vector3).copy(e[s]).add(r)).add(n),
  18850. o.vertices.push(l)
  18851. }
  18852. var c, h, u, d = 0;
  18853. for (s = 0; s < e.length - 1; s += 1) {
  18854. var p = 2 * s
  18855. , f = d
  18856. , g = d += e[s + 1].distanceTo(e[s])
  18857. , m = t[s]
  18858. , v = t[s + 1];
  18859. (c = new P.Face3(p,1 + p,2 + p)).vertexColors = [new P.Color(m), new P.Color(m), new P.Color(v)],
  18860. o.faces.push(c),
  18861. o.faceVertexUvs[0].push([new P.Vector2(0,f), new P.Vector2(1,f), new P.Vector2(0,g)]),
  18862. (c = new P.Face3(2 + p,1 + p,3 + p)).vertexColors = [new P.Color(v), new P.Color(m), new P.Color(v)],
  18863. o.faces.push(c),
  18864. o.faceVertexUvs[0].push([new P.Vector2(0,g), new P.Vector2(1,f), new P.Vector2(1,g)])
  18865. }
  18866. o.computeFaceNormals(),
  18867. o.computeVertexNormals(),
  18868. h = this.player.mode === O.PANORAMA ? ((u = P.UniformsUtils.clone(C.ribbon.uniforms)).map.value = I.path,
  18869. u.opacity.value = 0,
  18870. u.color.value.set(D.path.color),
  18871. new P.RawShaderMaterial({
  18872. side: P.DoubleSide,
  18873. depthWrite: !1,
  18874. transparent: !0,
  18875. vertexShader: C.ribbon.vertexShader,
  18876. fragmentShader: C.ribbon.fragmentShader,
  18877. uniforms: u,
  18878. name: "ribbonT",
  18879. opacity: 0
  18880. })) : new P.MeshBasicMaterial({
  18881. color: 16777215,
  18882. side: P.DoubleSide,
  18883. name: "ribbonOut",
  18884. vertexColors: P.VertexColors
  18885. });
  18886. var y = new P.Mesh(o,h);
  18887. return y.name = "ribbon",
  18888. this.player.mode === O.PANORAMA && (y.renderOrder = A.ribbon),
  18889. y
  18890. }
  18891. ,
  18892. t.prototype.drawPathPavement = function(e) {
  18893. for (var t, i = new P.Vector3, n = new P.Geometry, r = new P.Vector3, o = 0; o < e.length; o += 1)
  18894. r.copy(e[o]),
  18895. 0 === o ? r.sub(e[o + 1]).negate() : r.sub(e[o - 1]),
  18896. r.normalize(),
  18897. i.crossVectors(r, U.UP),
  18898. i.multiplyScalar(this.brushPrefs.paveWidth),
  18899. (t = (new P.Vector3).copy(e[o])).sub(i),
  18900. n.vertices.push(t),
  18901. n.vertices.push((new P.Vector3).copy(e[o])),
  18902. (t = (new P.Vector3).copy(e[o])).add(i),
  18903. n.vertices.push(t);
  18904. var a, s, l;
  18905. for (o = 0; o < e.length - 1; o += 1)
  18906. a = 3 * o + 1,
  18907. l = .25 + (s = .25 * o),
  18908. n.faces.push(new P.Face3(a - 1,a,3 + a)),
  18909. n.faceVertexUvs[0].push([new P.Vector2(0,s), new P.Vector2(.5,s), new P.Vector2(.5,l)]),
  18910. n.faces.push(new P.Face3(3 + a,2 + a,a - 1)),
  18911. n.faceVertexUvs[0].push([new P.Vector2(.5,l), new P.Vector2(0,l), new P.Vector2(0,s)]),
  18912. n.faces.push(new P.Face3(3 + a,a,1 + a)),
  18913. n.faceVertexUvs[0].push([new P.Vector2(.5,l), new P.Vector2(.5,s), new P.Vector2(1,s)]),
  18914. n.faces.push(new P.Face3(3 + a,1 + a,4 + a)),
  18915. n.faceVertexUvs[0].push([new P.Vector2(.5,l), new P.Vector2(1,s), new P.Vector2(1,l)]);
  18916. var c = this.player.mode === O.PANORAMA ? new P.MeshBasicMaterial({
  18917. color: D.path.color,
  18918. side: P.DoubleSide,
  18919. transparent: !0,
  18920. depthWrite: !1,
  18921. opacity: 0,
  18922. name: "paveT",
  18923. map: I.path
  18924. }) : new P.MeshBasicMaterial({
  18925. color: D.path.color,
  18926. side: P.DoubleSide,
  18927. transparent: !0,
  18928. depthWrite: !1,
  18929. opacity: 1,
  18930. name: "paveO",
  18931. map: I.path
  18932. });
  18933. return new P.Mesh(n,c)
  18934. }
  18935. ,
  18936. t.prototype.hintPrefs = {
  18937. rad: .18,
  18938. width: .0125,
  18939. depth: .0625,
  18940. setBack: -.04,
  18941. markRad: .25,
  18942. markInnerRad: .16
  18943. },
  18944. t.prototype.makeWaypointObj = function(e, t) {
  18945. var i = new P.Geometry
  18946. , n = this.player.mode === O.PANORAMA ? D.path.waypointIndoorRadius : D.path.waypointRadius
  18947. , r = this.pathHeight();
  18948. i.vertices.push(new P.Vector3(-n,r,n), new P.Vector3(-n,r,-n), new P.Vector3(n,r,-n), new P.Vector3(n,r,n)),
  18949. i.faces.push(new P.Face3(0,1,2), new P.Face3(2,3,0)),
  18950. i.faceVertexUvs[0].push([new P.Vector2(0,0), new P.Vector2(1,0), new P.Vector2(1,1)]),
  18951. i.faceVertexUvs[0].push([new P.Vector2(1,1), new P.Vector2(0,1), new P.Vector2(0,0)]);
  18952. var o = P.UniformsUtils.clone(C.waypoint.uniforms);
  18953. o.map.value = e,
  18954. o.opacity.value = 0,
  18955. o.color.value.set(D.path.color);
  18956. var a = {
  18957. side: P.DoubleSide,
  18958. depthWrite: !1,
  18959. transparent: !0,
  18960. vertexShader: C.waypoint.vertexShader,
  18961. fragmentShader: C.waypoint.fragmentShader,
  18962. uniforms: o,
  18963. name: "waypoint",
  18964. opacity: 0
  18965. };
  18966. this.player.mode !== O.PANORAMA && (a.depthTest = !1,
  18967. a.name = "wayPtOut");
  18968. var s = new P.RawShaderMaterial(a)
  18969. , l = new P.Mesh(i,s);
  18970. return l.name = t,
  18971. l
  18972. }
  18973. ,
  18974. t.prototype.makeStartMarker = function(e, t) {
  18975. var i = (new P.Vector3).copy(t[1]).sub(t[0]);
  18976. i.y = 0,
  18977. i.normalize();
  18978. var n = Math.acos(i.x)
  18979. , r = this.makeWaypointObj(I.pathStart, "Start");
  18980. return r.rotateOnAxis(new P.Vector3(0,1,0), n),
  18981. r.position.copy(e),
  18982. r
  18983. }
  18984. ,
  18985. t.prototype.makeEndMarker = function(e) {
  18986. var t = this.makeWaypointObj(I.pathEnd, "End")
  18987. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  18988. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  18989. return i < n ? t.material.uniforms.color.value.set(D.path.colorUp) : n < i && t.material.uniforms.color.value.set(D.path.colorDown),
  18990. t.position.copy(e),
  18991. t
  18992. }
  18993. ,
  18994. t.prototype.pathClean = function(e) {
  18995. if (e) {
  18996. for (var t in e.children)
  18997. this.pathClean(e.children[t]);
  18998. e.geometry && e.geometry.dispose(),
  18999. e.material && e.material.dispose()
  19000. }
  19001. }
  19002. ,
  19003. t.prototype.discardPathObject = function() {
  19004. if (this.obj3d) {
  19005. var e = this.obj3d.parent;
  19006. e && e.remove(this.obj3d),
  19007. this.pathClean(this.obj3d)
  19008. }
  19009. this.obj3d = null,
  19010. this.popInCpm()
  19011. }
  19012. ,
  19013. t.prototype.discardSlow = function() {
  19014. if (this.obj3d) {
  19015. if (this.player.mode !== O.PANORAMA)
  19016. return void this.discardPathObject();
  19017. for (var e, t = 0, i = function() {
  19018. this.discardPathObject()
  19019. }
  19020. .bind(this), n = 0; n < this.obj3d.children.length; n += 1)
  19021. void 0 !== (e = this.obj3d.children[n]).material && !0 === e.material.transparent && (void 0 !== e.material.uniforms ? V.start(F.property(e.material.uniforms.opacity, "value", 0), D.path.fadeOutTime, i, 0, B[D.warp.blendEasing]) : V.start(F.property(e.material, "opacity", 0), D.path.fadeOutTime, i, 0, B[D.warp.blendEasing]),
  19022. t += 1,
  19023. i = null);
  19024. 0 === t && this.discardPathObject(),
  19025. this.player.mode !== O.PANORAMA && this.fadeInCpm(D.path.fadeInTime - 3)
  19026. }
  19027. }
  19028. ,
  19029. t.prototype.appearSlow = function() {
  19030. var e;
  19031. this.fadeOutCpm(D.path.fadeInTime);
  19032. for (var t = this.player.mode === O.PANORAMA ? D.path.opacity : 1, i = 0; i < this.obj3d.children.length; i += 1)
  19033. void 0 !== (e = this.obj3d.children[i]).material && !0 === e.material.transparent && (void 0 !== e.material.uniforms ? V.start(F.property(e.material.uniforms.opacity, "value", t), D.path.fadeInTime, null, 0, B[D.warp.blendEasing]) : V.start(F.property(e.material, "opacity", t), D.path.fadeInTime, null, 0, B[D.warp.blendEasing]))
  19034. }
  19035. ,
  19036. t.prototype.update = function() {
  19037. this.obj3d && this.obj3d.updateMatrixWorld()
  19038. }
  19039. ,
  19040. t.prototype.calcBurnsAmount = function(e) {
  19041. var n = P.Math.degToRad(D.warp.burnsAngle);
  19042. if (this.player.mode !== O.PANORAMA)
  19043. return this.player.mode === O.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir;
  19044. var t = this.burnsDir * n;
  19045. if (this.upcomingTransType === L.BLACK)
  19046. return t;
  19047. var i = e;
  19048. if (null === i)
  19049. return H.warn("Transition request for non-highlight"),
  19050. t;
  19051. var r = this.getHeroDescriptorByHeroIndex(i);
  19052. if (null === r)
  19053. return t;
  19054. if (!r.isPano())
  19055. return t;
  19056. function o(e) {
  19057. var t = Math.acos(Math.min(1, e.dot(l)))
  19058. , i = (new P.Vector3).crossVectors(l, e);
  19059. return Math.max(c, Math.min(Math.abs(t), n)) * Math.sign(i.y)
  19060. }
  19061. var a = this.getHeroPano(r)
  19062. , s = this.playerControls.cameras[O.PANORAMA]
  19063. , l = U.FORWARD.clone().applyQuaternion(s.quaternion).setY(0).normalize()
  19064. , c = Math.min(P.Math.degToRad(D.warp.minBurnsAngle), n);
  19065. if (a === this.player.currentPano)
  19066. return o(U.FORWARD.clone().applyQuaternion(r.quaternion).setY(0).normalize());
  19067. var h = this.findShortestPath(this.player.currentPano, a);
  19068. if (null == h || h.length < 1)
  19069. return H.debug("Empty path ahead..."),
  19070. t;
  19071. var u = this.makePathHulls(h)
  19072. , d = new P.CatmullRomCurve3(u.camera)
  19073. , p = Math.min(.1, D.warp.lookAheadDist / d.getLength());
  19074. return o(d.getPointAt(p).clone().sub(s.position).setY(0).normalize())
  19075. }
  19076. ,
  19077. t.prototype.waitNextStep = function(e, t, i) {
  19078. var o = null == i ? D.warp.tourStepDelay : i;
  19079. o = o != void 0? o: (this.lastTransType === L.BLACK ? m.tourStepDelaySlideShow : m.tourStepDelayDefault);
  19080. var a = new P.Euler
  19081. , s = new P.Vector3;
  19082. H.debug("Starting wait: " + (void 0 !== t));
  19083. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)//this.model.heroLocations[this.director.currentItem[0]]
  19084. var l = currentLocation.dontRot || this.calcBurnsAmount(e)
  19085. , c = function() {
  19086. this.endWarpState(),
  19087. this.player.mode === O.DOLLHOUSE && (this.playerControls.cameras[O.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  19088. t && t()
  19089. }
  19090. .bind(this)
  19091. , n = function(e, t) {
  19092. if (this.warpInterrupted)
  19093. return c(),
  19094. !0;
  19095. var i = t || 1e3 / 60;
  19096. if (D.warp.doBurns && !currentLocation.dontRot )
  19097. if (this.player.mode === O.PANORAMA) {
  19098. var n = this.playerControls.cameras[O.PANORAMA];
  19099. a.setFromQuaternion(n.quaternion, D.warp.eOrder);
  19100. var r = o == 0 ? l : i * l / o;
  19101. r = Math.sign(r) * Math.max(r, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  19102. a.y += r,
  19103. s.set(0, 0, -1),
  19104. s.applyEuler(a),
  19105. s.add(n.position),
  19106. n.controls.lookAt(s),
  19107. n.controls.lookVector.copy(s),
  19108. n.lookAt(s)
  19109. } else
  19110. this.player.mode === O.DOLLHOUSE ? this.playerControls.controls[O.DOLLHOUSE].rotationAcceleration.x = l : this.playerControls.controls[O.FLOORPLAN].absoluteScale *= .9996
  19111. }
  19112. .bind(this);
  19113. this.startWarpState(),
  19114. V.start(n, o, c, 0, B.easeInOutQuad, "wait");
  19115. }
  19116. ,
  19117. t.prototype.warpToNonPano = function(e) {
  19118. if (this.discardPathObject(),
  19119. this.warpDestHeroLoc.cameraMode === O.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === O.FLOORPLAN) {
  19120. var t = function() {
  19121. e && e()
  19122. }
  19123. .bind(this);
  19124. this.player.flyToNewMode({
  19125. mode: this.warpDestHeroLoc.cameraMode,
  19126. duration: D.warp.outsideTime,
  19127. warpDest: this.warpDestHeroLoc,
  19128. callback: t,
  19129. force: !0
  19130. })
  19131. } else
  19132. H.warn("no warp destination!!!"),
  19133. e && e()
  19134. }
  19135. ,
  19136. t.prototype._resetWarpShaderParams = function(e) {
  19137. this.player.mode === O.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  19138. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  19139. }
  19140. ,
  19141. t.prototype._clearWarpShading = function() {
  19142. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  19143. this._resetWarpShaderParams(e[t]),
  19144. e[t].visible = !0;
  19145. this._resetWarpShaderParams(this.model.skybox)
  19146. }
  19147. ,
  19148. t.prototype._warpStopFlying = function() {
  19149. this.activeTransType = null,
  19150. this.placeCpm()
  19151. }
  19152. ,
  19153. t.prototype._wrapupTravelOnlyBits = function() {
  19154. this._warpStopFlying(),
  19155. this.warpPathPoints && (this.player.currentPano.exit(),
  19156. this.warpDestPano.enter(),
  19157. this.player.currentPano = this.warpDestPano),
  19158. this.player.spider.draw(),
  19159. this.placeCpm()
  19160. }
  19161. ,
  19162. t.prototype._wrapupTravel = function(e) {
  19163. this._wrapupTravelOnlyBits(),
  19164. this.warpCameraAim(e)
  19165. }
  19166. ,
  19167. t.prototype._wrapupWarpShading = function(e) {
  19168. this._clearWarpShading(),
  19169. this._wrapupTravel(e)
  19170. }
  19171. ,
  19172. t.prototype.wrapupWarpShadingOnly = function(e, t) {
  19173. t !== z.END && this._clearWarpShading(),
  19174. this._wrapupTravelOnlyBits(),
  19175. this.upcomingTransType = null,
  19176. e && e()
  19177. }
  19178. ,
  19179. t.prototype._warpCameraAim = function(e, t) {
  19180. var i = this.warpDestHeroLoc.quaternion
  19181. , n = this.playerControls.cameras[O.PANORAMA]
  19182. , r = new P.Vector3(0,0,1).applyQuaternion(i).normalize()
  19183. , o = new P.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize().dot(r)
  19184. , a = P.Math.radToDeg(Math.acos(o))
  19185. , s = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(i, D.warp.eOrder)
  19186. , l = (new P.Euler).setFromQuaternion(n.quaternion, D.warp.eOrder)
  19187. , c = new P.Euler(s.x - l.x,s.y - l.y,s.z - l.z,D.warp.eOrder);
  19188. c.y = N.constrainedTurn(c.y),
  19189. this.burnsDir = Math.sign(c.y);
  19190. var h = new P.Euler(0,0,0,D.warp.eOrder)
  19191. , u = new P.Vector3
  19192. , d = function(e, t) {
  19193. return !!this.warpInterrupted || (h.x = l.x + e * c.x,
  19194. h.y = l.y + e * c.y,
  19195. h.z = l.z + e * c.z,
  19196. u.set(0, 0, -1),
  19197. u.applyEuler(h),
  19198. u.add(n.position),
  19199. n.controls.lookAt(u),
  19200. n.controls.lookVector.copy(u),
  19201. void n.lookAt(u))
  19202. }
  19203. .bind(this);
  19204. /* return a > D.warp.minRotation ? (V.start(d, e, t, 0, B[D.warp.movementEasing])
  19205. , (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  19206. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  19207. )
  19208. : (H.info("Aim angle only is " + a.toPrecision(3) + " degrees, skipping explicit re-aim"),
  19209. void (t && t())) */
  19210. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  19211. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  19212. return a > D.warp.minRotation ? V.start(d, e, t, 0, B[D.warp.movementEasing])
  19213. : (/* H.info("Aim angle only is " + a.toPrecision(3) + " degrees, skipping explicit re-aim") ,*/
  19214. void (t && t()))
  19215. }
  19216. ,
  19217. t.prototype._warpBendAim = function(e, t, i, n) {
  19218. var r = n || 0
  19219. , o = this.playerControls.cameras[O.PANORAMA]
  19220. , a = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, D.warp.eOrder)
  19221. , s = (new P.Euler).setFromQuaternion(o.quaternion, D.warp.eOrder)
  19222. , l = new P.Euler(a.x - s.x,a.y - s.y,a.z - s.z,D.warp.eOrder);
  19223. l.y = N.constrainedTurn(l.y);
  19224. var c = Math.min(P.Math.degToRad(D.warp.softBendTilt), Math.abs(l.x));
  19225. l.x = c * Math.sign(l.x),
  19226. c = Math.min(P.Math.degToRad(Math.max(0, D.warp.softBendAngle)), c),
  19227. this.burnsDir = Math.sign(l.y),
  19228. c *= Math.sign(l.y),
  19229. l.y = c;
  19230. var h = new P.Euler(0,0,0,D.warp.eOrder)
  19231. , u = new P.Vector3
  19232. , d = function(e, t) {
  19233. if (e < .5)
  19234. h.x = s.x + e * l.x,
  19235. h.y = s.y + e * l.y,
  19236. h.z = s.z + e * l.z;
  19237. else {
  19238. var i = (1 - e) * D.warp.softBendEnd;
  19239. h.x = a.x - i * l.x,
  19240. h.y = a.y - i * l.y,
  19241. h.z = a.z - i * l.z
  19242. }
  19243. u.set(0, 0, -1),
  19244. u.applyEuler(h),
  19245. u.add(o.position),
  19246. o.controls.lookAt(u),
  19247. o.controls.lookVector.copy(u),
  19248. o.lookAt(u)
  19249. }
  19250. .bind(this);
  19251. return V.start(d, t, i, r, B[D.warp.movementEasing])
  19252. }
  19253. ,
  19254. t.prototype._warpStepCameraAim = function(e, t, i) {
  19255. var n = this.playerControls.cameras[O.PANORAMA]
  19256. , r = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, D.warp.eOrder)
  19257. , o = (new P.Euler).setFromQuaternion(n.quaternion, D.warp.eOrder)
  19258. , a = new P.Euler(r.x - o.x,r.y - o.y,r.z - o.z,D.warp.eOrder);
  19259. a.y = N.constrainedTurn(a.y),
  19260. this.burnsDir = Math.sign(a.y);
  19261. var s = new P.Euler(0,0,0,D.warp.eOrder)
  19262. , l = new P.Vector3
  19263. , c = function(e, t) {
  19264. e < .5 ? s.copy(o) : s.copy(r),
  19265. l.set(0, 0, -1),
  19266. l.applyEuler(s),
  19267. l.add(n.position),
  19268. n.controls.lookAt(l),
  19269. n.controls.lookVector.copy(l),
  19270. n.lookAt(l)
  19271. }
  19272. .bind(this);
  19273. return V.start(c, t, i, 0, B[D.warp.movementEasing])
  19274. }
  19275. ,
  19276. t.prototype.setBurnsDir = function() {
  19277. var e = this.playerControls.cameras[O.PANORAMA]
  19278. , t = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, D.warp.eOrder)
  19279. , i = (new P.Euler).setFromQuaternion(e.quaternion, D.warp.eOrder)
  19280. , n = new P.Euler(t.x - i.x,t.y - i.y,t.z - i.z,D.warp.eOrder);
  19281. n.y = N.constrainedTurn(n.y),
  19282. this.burnsDir = Math.sign(n.y)
  19283. }
  19284. ,
  19285. t.prototype.stepWarpPath = function(firstPos, e ) {
  19286. var i = this.playerControls.cameras[O.PANORAMA];
  19287. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  19288. if (!n){
  19289. return i.position.copy(this.warpDestPano.position),
  19290. !0;
  19291. }
  19292. /* if (!this.warpPathPoints)
  19293. return i.position.copy(this.warpDestPano.position),
  19294. !0;
  19295. var n = this.warpPathPoints[0] */
  19296. var r = this.warpDestPano.position;
  19297. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  19298. var o = new P.Vector3;
  19299. e < .5 ? o.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(D.warp.softPushDist * e).add(n) : o.copy(this.cameraHull[this.cameraHull.length - 2]).sub(r).normalize().multiplyScalar(D.warp.softPushDist * D.warp.softPushEnd * (1 - e)).add(r),
  19300. i.position.copy(o)
  19301. } else
  19302. e < .5 ? i.position.copy(n) : i.position.copy(r)
  19303. }
  19304. ,
  19305. t.prototype.interruptAndFastForward = function(e, t) {
  19306. this.warping && (this.warpInterrupted = !0,
  19307. this.warpInterruptionBlackoutStyle = e,
  19308. this.warpInterruptionTravelTime = t,
  19309. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = z.MIDDLE),
  19310. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = D.minWarpTime))
  19311. }
  19312. ,
  19313. t.prototype.warpCameraAim = function(e) {
  19314. var t = D.warp.minWarpTime;
  19315. if (this.upcomingTransType === L.BLACK)
  19316. t = D.warp.teleportTime;
  19317. else {
  19318. var i = this.playerControls.cameras[O.PANORAMA]
  19319. , n = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, D.warp.eOrder)
  19320. , r = (new P.Euler).setFromQuaternion(i.quaternion, D.warp.eOrder)
  19321. , o = new P.Euler(n.x - r.x,n.y - r.y,n.z - r.z,D.warp.eOrder);
  19322. o.y = N.constrainedTurn(o.y);
  19323. var a = 1e3 * Math.abs(o.y) / P.Math.degToRad(D.warp.maxAimPerSec);
  19324. t = Math.max(t, a)
  19325. }
  19326. var s = function() {
  19327. this._warpStopFlying(),
  19328. this.discardSlow(),
  19329. e && e()
  19330. }
  19331. .bind(this);
  19332. this._warpCameraAim(t, s)
  19333. }
  19334. ,
  19335. t.prototype.warpCommonParameters = function(e, t, i, n) {
  19336. this.model.skybox.material.uniforms.blackout.value = n;
  19337. var r = F.uniform(this.model.skybox, "progress", 1)
  19338. , o = F.allUniforms(this.model.chunks, "progress", 1)
  19339. , a = !1
  19340. , s = function() {
  19341. if (this.warpInterrupted)
  19342. return a = !0
  19343. }
  19344. .bind(this)
  19345. , l = function(e, t) {
  19346. return i && a ? !(this.model.skybox.material.uniforms.progress.value = 0) : void r(e, t)
  19347. }
  19348. .bind(this)
  19349. , c = function(e, t) {
  19350. return i && a ? (o(0),
  19351. !0) : void o(e, t)
  19352. }
  19353. .bind(this);
  19354. V.start(s, e, null, t, null, "safeHaltWatch"),
  19355. V.start(l, e, null, t, B[D.warp.blendEasing], "skyboxProgress"),
  19356. V.start(c, e, null, t, B[D.warp.blendEasing], "chunkProgress")
  19357. }
  19358. ,
  19359. t.prototype.warpTravel_STD = function(e) {
  19360. var l, c = Math.min(D.warp.lookAheadMax, D.warp.lookAheadDist / this.warpLength), h = this.playerControls.cameras[O.PANORAMA], i = (Math.min(.25, 3 / this.warpLength),
  19361. Math.min(.35, 7 / this.warpLength)), u = new P.Euler(0,0,0,D.warp.eOrder), d = new P.Vector3, p = (new P.Euler).setFromQuaternion(h.quaternion, D.warp.eOrder), f = (new P.Euler).copy(p), g = h.position.clone(), m = new P.Matrix4, v = new P.Euler, t = D.warp.minWarpTime;
  19362. t += this.warpLength * D.warp.timePerMeter,
  19363. .01 < D.warp.flySpeed && (t = 1e3 * this.warpLength / D.warp.flySpeed);
  19364. function n(e) {
  19365. var t = i;
  19366. return P.Math.smoothstep(e, 0, t) * (1 - P.Math.smoothstep(e, 1 - t, 1))
  19367. }
  19368. var y = !1
  19369. , r = this.warpDestHeroLoc.quaternion
  19370. , o = new P.Vector3(0,0,-1).applyQuaternion(r).normalize()
  19371. , A = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  19372. , a = A.dot(o)
  19373. , C = P.Math.radToDeg(Math.acos(a))
  19374. , s = function() {
  19375. return m.lookAt(g, l, U.UP),
  19376. u.setFromRotationMatrix(m, D.warp.eOrder),
  19377. p.setFromQuaternion(h.quaternion, D.warp.eOrder),
  19378. v.set(u.x - p.x, u.y - p.y, u.z - p.z, D.warp.eOrder),
  19379. N.constrainedTurn(v.y)
  19380. }
  19381. .bind(this)
  19382. , I = function(e, t) {
  19383. if (this.warpInterrupted)
  19384. return y = !0
  19385. }
  19386. .bind(this)
  19387. , E = function(e, t) {
  19388. return y || !this.warpPathPoints ? (k.blur(0),
  19389. !0) : void k.blur(e)
  19390. }
  19391. .bind(this)
  19392. , _ = F.allUniforms(this.model.chunks, "modelAlpha", 1)
  19393. , b = function(e, t) {
  19394. return y || !this.warpPathPoints ? (_(0),
  19395. !0) : void _(e, t)
  19396. }
  19397. .bind(this)
  19398. , w = function(e, t) {
  19399. if (!this.warpPathPoints)
  19400. return h.position.copy(this.warpDestPano.position),
  19401. !0;
  19402. if (y)
  19403. return !0;
  19404. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  19405. h.position.copy(i),
  19406. g = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  19407. }
  19408. .bind(this)
  19409. , T = function(e, t) {
  19410. return this.warpPathPoints ? !!y || void (l = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + c, 1))) : (H.debug("Lost bunny."),
  19411. !0)
  19412. }
  19413. .bind(this)
  19414. , x = function(e, t) {
  19415. if (y)
  19416. return H.debug(">>>> Walkthrough interupted at t=" + e),
  19417. !0;
  19418. if (!this.warpPathPoints)
  19419. return !0;
  19420. var i = this.warpLength * e
  19421. , n = P.Math.smoothstep(i, 0, this.brushPrefs.lookBlendDist)
  19422. , r = P.Math.smoothstep(i, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  19423. D.warp.matchCam && (n *= 1 - r),
  19424. m.lookAt(g, l, U.UP),
  19425. u.setFromRotationMatrix(m, D.warp.eOrder),
  19426. p.setFromQuaternion(h.quaternion, D.warp.eOrder),
  19427. v.set(u.x - p.x, u.y - p.y, u.z - p.z, D.warp.eOrder),
  19428. v.y = N.constrainedTurn(v.y),
  19429. u.x = p.x + n * v.x,
  19430. u.y = p.y + n * v.y,
  19431. u.z = p.z + n * v.z,
  19432. v.set(u.x - f.x, u.y - f.y, u.z - f.z, D.warp.eOrder),
  19433. v.y = N.constrainedTurn(v.y);
  19434. var o = P.Math.degToRad(D.warp.maxTurnPerSec) * t / 1e3;
  19435. v.y = Math.sign(v.y) * Math.min(o, Math.abs(v.y)),
  19436. f.x = f.x + v.x * D.warp.turnFriction,
  19437. f.y = f.y + v.y * D.warp.turnFriction,
  19438. f.z = f.z + v.z * D.warp.turnFriction,
  19439. f.x = Math.max(P.Math.degToRad(D.warp.minDownAngle), f.x);
  19440. var a = l.clone().sub(g).normalize();
  19441. if (C < D.warp.maxAimRotation && 0 < r) {
  19442. var s = 1 - r;
  19443. a.x = a.x * s + r * A.x,
  19444. a.y = a.y * s + r * A.y,
  19445. a.z = a.z * s + r * A.z,
  19446. a.normalize()
  19447. }
  19448. this.bunnyObj.position.copy(h.position).add(a),
  19449. d.set(0, 0, -1).applyEuler(f).normalize(),
  19450. d.multiplyScalar(8),
  19451. d.add(h.position),
  19452. 1 - c < e && D.warp.matchCam || (h.controls.lookAt(d),
  19453. h.controls.lookVector.copy(d),
  19454. h.lookAt(d))
  19455. }
  19456. .bind(this)
  19457. , S = function() {
  19458. y ? (this.discardSlow(),
  19459. this.upcomingTransType = L.BLACK,
  19460. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, z.BEGINNING, e)) : this._wrapupWarpShading(e)
  19461. }
  19462. .bind(this);
  19463. T(0);
  19464. var M = D.warp.motionLeadTime + 1e3 * Math.abs(s()) / P.Math.degToRad(D.warp.maxTurnPerSec)
  19465. , R = M / (t += M);
  19466. this.warpCommonParameters(t, R, !0, z.NONE),
  19467. V.start(I, t, null, 0, null, "_haltWatcher"),
  19468. 0 < D.warp.blur && (k.blurStrength = D.warp.blur,
  19469. V.start(E, t, null, R, n, "blurring")),
  19470. V.start(b, t, null, R, n, "modelAlpha"),
  19471. V.start(w, t, null, R, B[D.warp.blendEasing], "followPath"),
  19472. V.start(T, t, null, R, B[D.warp.blendEasing], "goBunny"),
  19473. V.start(x, t, S, 0, B[D.warp.blendEasing], "lookAtBunny")
  19474. }
  19475. ,
  19476. t.prototype.warpTravel_BLACK = function(e, t, i, n) {
  19477. var r = e || 0;
  19478. null != t || (t = D.warp.teleportTime),
  19479. this.warpCommonParameters(t, r, !1, i),
  19480. this.model.chunks.forEach(function(e) {
  19481. e.material.uniforms.blackout.value = i
  19482. }),
  19483. this._warpBendAim(null, t, null, r);
  19484. //add
  19485. var done = ()=>{
  19486. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  19487. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  19488. //Overlay.updateVisibles([this.player.currentPano])
  19489. }
  19490. var o = function() {
  19491. this.wrapupWarpShadingOnly(n, i)
  19492. done()
  19493. }
  19494. .bind(this);
  19495. var firstPos = this.player.position.clone()//add
  19496. V.start(this.stepWarpPath.bind(this, firstPos), t, o, r, B[D.warp.blendEasing], "stepMotion")
  19497. }
  19498. ,
  19499. t.prototype.flightStepWalk = (a = new P.Vector3,
  19500. s = new P.Vector3,
  19501. function(e, t, i) {
  19502. if (this.warpInterrupted)
  19503. i && i();
  19504. else if (this.activeTransType !== L.WALK)
  19505. this._clearWarpShading(),
  19506. this._warpStopFlying(),
  19507. this.player.spider.draw(),
  19508. this.placeCpm(),
  19509. i && i();
  19510. else if (this.player.currentPano !== e) {
  19511. var n = {
  19512. pano: e,
  19513. lookAtPoint: t,
  19514. duration: null,
  19515. maxDistanceOverride: D.warp.walkMaxDist,
  19516. skipWarpingCheck: !1,
  19517. constantMoveSpeed: !0
  19518. };
  19519. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  19520. n.zoomLevel = this.warpDestHeroLoc.zoom
  19521. }
  19522. n.duration = function(e, t) {
  19523. var i = Math.min(this.player.position.distanceTo(e.position), D.transition.flytimeMaxDistanceThreshold) * D.transition.flytimeDistanceMultiplier + D.transition.flyTime;
  19524. s.copy(U.FORWARD),
  19525. this.player.getDirection(s),
  19526. a.copy(t).sub(e.position).normalize();
  19527. var n = a.dot(s)
  19528. , r = Math.acos(n)
  19529. , o = r / i;
  19530. .001 < o && (i *= o / .001, //-----这是什么????
  19531. r < 1 && (i *= 1.2))
  19532. return i / DATA.tourWalkSpeed * 100
  19533. }
  19534. .call(this, e, t),
  19535. this.player.nonInterruptingFlyToPano(n, i)
  19536. } else
  19537. i && i()
  19538. }
  19539. ),
  19540. t.prototype.makeWalkFlightFunc = function(e, t, i) {
  19541. return this.flightStepWalk.bind(this, e, t, i)
  19542. }
  19543. ,
  19544. t.prototype.warpTravel_WALK = (f = [],
  19545. function(e) {
  19546. for (var t = this.player.model.panos, i = null, n = !1, r = f.length = 0; r < this.nodes.length; r++) {
  19547. var o = this.nodes[r]
  19548. , a = t.get(o);
  19549. this.nodes.length,
  19550. n = i && a.position.distanceTo(i.position) < D.warp.walkMinDist,
  19551. i && n || (f.push(o),
  19552. i = a)
  19553. }
  19554. n && 1 < this.nodes.length && (f[f.length - 1] = this.nodes[this.nodes.length - 1]);
  19555. var s = f.length
  19556. , l = t.get(f[s - 1])
  19557. , c = new Array(s + 1);
  19558. c[c.length - 1] = function() {
  19559. e && e()
  19560. }
  19561. .bind(this);
  19562. for (var h = s - 1, u = c.length - 1; 0 < u; u -= 1) {
  19563. var d = f[h];
  19564. l = t.get(d);
  19565. var p = new P.Vector3;
  19566. this.getLookAtForWalkingTourNode(f, h, p),
  19567. c[u - 1] = this.makeWalkFlightFunc(l, p, c[u]),
  19568. h--
  19569. }
  19570. c[0]()
  19571. }
  19572. ),
  19573. t.prototype.getLookAtForWalkingTourNode = (c = new P.Vector3,
  19574. h = new P.Vector3,
  19575. u = new P.Vector3,
  19576. d = new P.Vector3,
  19577. p = new P.Vector3,
  19578. function(e, t, i) {
  19579. var n = e.length;
  19580. if (n <= t)
  19581. return !1;
  19582. var r = 1
  19583. , o = 1;
  19584. h.set(0, 0, 0),
  19585. p.set(0, 0, 0);
  19586. for (var a = null, s = t; s < t + 3 && !(n <= s); s++) {
  19587. if (a = this.player.model.panos.get(e[s]),
  19588. this.getOrientationForWalkingTourNode(e, s, u),
  19589. s === t && c.copy(u),
  19590. d.copy(u),
  19591. t < s) {
  19592. var l = d.dot(c) < .65;
  19593. r *= l ? .2 : .75,
  19594. o *= l ? .2 : .4
  19595. }
  19596. u.multiplyScalar(r),
  19597. h.add(u),
  19598. p.lerp(a.position, o)
  19599. }
  19600. return h.normalize(),
  19601. i.copy(p),
  19602. i.add(h),
  19603. !0
  19604. }
  19605. ),
  19606. t.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  19607. var n = e.length;
  19608. if (n <= t)
  19609. return !1;
  19610. if (t === n - 1)
  19611. i.copy(U.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  19612. else {
  19613. var r = this.player.model.panos.get(e[t])
  19614. , o = this.player.model.panos.get(e[t + 1]);
  19615. i.copy(o.position).sub(r.position)
  19616. }
  19617. return i.normalize(),
  19618. !0
  19619. }
  19620. ,
  19621. t.prototype.warpCameraTravel = function(e, t, i, n) {
  19622. if (this.activeTransType = this.upcomingTransType,
  19623. this.lastTransType = this.activeTransType,
  19624. this.upcomingTransType = null,
  19625. e)
  19626. this.activeTransType === L.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === L.WALK ? this.warpTravel_WALK(function() {
  19627. this._clearWarpShading(),
  19628. this._warpStopFlying(),
  19629. this.player.spider.draw(),
  19630. this.placeCpm(),
  19631. n && n()
  19632. }
  19633. .bind(this)) : this.warpTravel_STD(n);
  19634. else {
  19635. var r = function() {
  19636. this._wrapupTravel(n)
  19637. }
  19638. .bind(this)
  19639. , o = {
  19640. pano: this.warpDestPano,
  19641. lookAtPoint: null,
  19642. duration: null,
  19643. maxDistanceOverride: null,
  19644. skipWarpingCheck: !1
  19645. };
  19646. this.player.flyToPano(o, r)
  19647. }
  19648. }
  19649. ,
  19650. t.prototype.startWarpState = function() {
  19651. this.warping = !0,
  19652. this.warpInterrupted = !1,
  19653. this.warpInterruptionBlackoutStyle = null,
  19654. this.warpInterruptionTravelTime = null
  19655. }
  19656. ,
  19657. t.prototype.endWarpState = function() {
  19658. this.warping = !1
  19659. }
  19660. ,
  19661. t.prototype.warpToPano = function(e, t, i, n) {
  19662. if (this.warping)
  19663. H.warn("Cannot warp when already warping");
  19664. else {
  19665. if (this.upcomingTransType = e,
  19666. this.activeTransType = null,
  19667. !this.setWarpDestPano())
  19668. return this.upcomingTransType = null,
  19669. void this.warpToNonPano(n);
  19670. if (this.player.mode !== O.PANORAMA)
  19671. return this.upcomingTransType = null,
  19672. this.discardSlow(),
  19673. void this.player.flyToNewMode({
  19674. mode: O.PANORAMA,
  19675. pano: this.warpDestPano,
  19676. duration: D.warp.outsideTime,
  19677. warpDest: this.warpDestHeroLoc,
  19678. callback: n,
  19679. force: !0
  19680. });
  19681. if (!this.warpDestPano)
  19682. return H.warn("no warp destination, callback dropped"),
  19683. void (this.upcomingTransType = null);
  19684. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < D.warp.nearPanoDist)
  19685. , o = this.chooseWarpPath(r);
  19686. if (o && this.upcomingTransType !== L.WALK) {
  19687. var a = function() {
  19688. this.waitingToWarp = !1,
  19689. this.warpToPano(e, t, i, n)
  19690. }
  19691. .bind(this);
  19692. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, a))
  19693. return void (this.waitingToWarp = !0)
  19694. }
  19695. this.player.currentPano || (H.warn("Arrived at a very strange spot!"),
  19696. this.player.currentPano = this.warpDestPano,
  19697. this.placeCpm(),
  19698. this.fadeOutCpm(D.path.fadeOutTime),
  19699. this.player.spider.draw()),
  19700. H.debug("Warping to pano ", this.warpDestPano.position),
  19701. this.upcomingTransType !== L.WALK && this.player.emit(g.PanoChosen, this.player.currentPano, this.warpDestPano),
  19702. this.startWarpState();
  19703. var s = function() {
  19704. this.endWarpState(),
  19705. n && n()
  19706. }
  19707. .bind(this);
  19708. o ? this.warpCameraTravel(r, t, i, s) : this.warpCameraAim(s)
  19709. }
  19710. }
  19711. ,
  19712. v.exports = t
  19713. }
  19714. ).call(this, "/js/objects/ShowPath.js")
  19715. }
  19716. , {
  19717. "../constants": 8,
  19718. "../effects": 16,
  19719. "../enum/BlackoutStyle": 18,
  19720. "../enum/ModelManagerEvents": 33,
  19721. "../enum/PlayerEvents": 40,
  19722. "../enum/RenderOrder": 42,
  19723. "../enum/Vectors": 50,
  19724. "../enum/Viewmode": 51,
  19725. "../enum/WarpStyle": 52,
  19726. "../gui/gui": 65,
  19727. "../model/ModelManager": 140,
  19728. "../objects/Snapshot": 153,
  19729. "../settings": 166,
  19730. "../shaders": 167,
  19731. "../util/easing": 186,
  19732. "../util/lerp": 188,
  19733. "../util/logger": 189,
  19734. "../util/math": 190,
  19735. "../util/texture": 194,
  19736. "../util/transitions": 195,
  19737. three: 217
  19738. }],
  19739. 152: [function(e, t, i) {
  19740. "use strict";
  19741. function n() {
  19742. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  19743. , t = new r.RawShaderMaterial({
  19744. fragmentShader: o.skysphere.fragmentShader,
  19745. vertexShader: o.skysphere.vertexShader,
  19746. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  19747. side: r.BackSide,
  19748. name: "skysphere"
  19749. });
  19750. t.uniforms.radius.value = e.parameters.radius,
  19751. r.Mesh.call(this, e, t)
  19752. }
  19753. var r = e("three")
  19754. , o = e("../shaders")
  19755. , a = e("../settings");
  19756. (n.prototype = Object.create(r.Mesh.prototype)).constructor = n,
  19757. t.exports = n
  19758. }
  19759. , {
  19760. "../settings": 166,
  19761. "../shaders": 167,
  19762. three: 217
  19763. }],
  19764. 153: [function(r, o, e) {
  19765. (function(e) {
  19766. "use strict";
  19767. function t(e) {
  19768. n.call(this, e),
  19769. this.sid = e.sid,
  19770. this.panoId = e.panoId,
  19771. this.orthoZoom = e.orthoZoom,
  19772. this.floorVisibility = e.floorVisibility,
  19773. this.thumbUrl = e.thumbUrl,
  19774. this.name = e.name,
  19775. this.zoom = e.zoom
  19776. }
  19777. var i = (r("three"),
  19778. r("../util/logger"))
  19779. , n = (r("../settings"),
  19780. r("../enum/Viewmode"),
  19781. r("../util/common"),
  19782. r("../util/transitions"),
  19783. r("../util/lerp"),
  19784. r("../util/ajax"),
  19785. r("../util/texture"),
  19786. r("./View"));
  19787. r("events").EventEmitter,
  19788. new i(e),
  19789. (t.prototype = Object.create(n.prototype)).isPano = function() {
  19790. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  19791. }
  19792. ,
  19793. o.exports = t
  19794. }
  19795. ).call(this, "/js/objects/Snapshot.js")
  19796. }
  19797. , {
  19798. "../enum/Viewmode": 51,
  19799. "../settings": 166,
  19800. "../util/ajax": 181,
  19801. "../util/common": 185,
  19802. "../util/lerp": 188,
  19803. "../util/logger": 189,
  19804. "../util/texture": 194,
  19805. "../util/transitions": 195,
  19806. "./View": 154,
  19807. events: 202,
  19808. three: 217
  19809. }],
  19810. 154: [function(o, a, e) {
  19811. (function(e) {
  19812. "use strict";
  19813. function t(e) {
  19814. e = e || {},
  19815. this.position = new i.Vector3,
  19816. this.quaternion = new i.Quaternion,
  19817. this.update(e)
  19818. }
  19819. var i = o("three")
  19820. , n = o("../util/logger")
  19821. , r = (o("../settings"),
  19822. o("../enum/Viewmode"),
  19823. o("../util/common"),
  19824. o("../util/transitions"),
  19825. o("../util/lerp"),
  19826. o("../util/ajax"),
  19827. o("../util/texture"),
  19828. o("events").EventEmitter);
  19829. new n(e),
  19830. (t.prototype = Object.create(r.prototype)).isValid = function() {
  19831. return !!this.cameraMode
  19832. }
  19833. ,
  19834. t.prototype.update = function(e) {
  19835. return this.cameraMode = e.cameraMode || this.cameraMode,
  19836. this.pano = e.pano || this.pano,
  19837. e.position && this.position.copy(e.position),
  19838. e.quaternion && this.quaternion.copy(e.quaternion),
  19839. this
  19840. }
  19841. ,
  19842. a.exports = t
  19843. }
  19844. ).call(this, "/js/objects/View.js")
  19845. }
  19846. , {
  19847. "../enum/Viewmode": 51,
  19848. "../settings": 166,
  19849. "../util/ajax": 181,
  19850. "../util/common": 185,
  19851. "../util/lerp": 188,
  19852. "../util/logger": 189,
  19853. "../util/texture": 194,
  19854. "../util/transitions": 195,
  19855. events: 202,
  19856. three: 217
  19857. }],
  19858. 155: [function(J, ee, e) {
  19859. (function(e) {
  19860. "use strict";
  19861. function t(e) {
  19862. this.currentPano = null,
  19863. this.nextPano = null,
  19864. this.camera = null,
  19865. this.paused = !1,
  19866. this.flying = !1,
  19867. this.sceneIntersectionPlane = null,
  19868. this.target = new B.Vector3,
  19869. this.mouse = new B.Vector3(1.1,1.1,.5),
  19870. this.mouseAtMouseDown = new B.Vector2,
  19871. this.mouseCouldBeClickToMove = !1,
  19872. this.mouseLastMoveTime = Date.now(),
  19873. this.mouseDown = !1,
  19874. this.mouseDownTimer = null,
  19875. this.couldBeLongTap = !1,
  19876. this.containsMouse = !0,
  19877. this.isTouchEvent = !1,
  19878. this.isPanoHover = !1,
  19879. this.reticule = new n(this),
  19880. this.panoMarkers = [],
  19881. this.spider = new s(this),
  19882. this.quaternion = new B.Quaternion,
  19883. this.position = new B.Vector3(15,10,15),
  19884. this.previousState = null,
  19885. this.lastInsideView = new o,
  19886. this.last360View = new o,
  19887. this.raycaster = new B.Raycaster,
  19888. this.intersect = null,
  19889. this.lastChangeTime = Date.now(),
  19890. this.history = new h,
  19891. this.cameraControls = null,
  19892. this.path = null,
  19893. this.model = null,
  19894. this.domElement = null,
  19895. this.cachedPanoCandidates = null,
  19896. this.basePanoSize = 0,
  19897. this.standardPanoSize = 0,
  19898. this.highPanoSize = 0,
  19899. this.ultraHighPanoSize = 0,
  19900. this.zoomLevel = 1,
  19901. this.zooming = 0,
  19902. this.zoomSpeed = .5,
  19903. this.scrollZoomSpeed = .06,
  19904. this.zoomSpeedAdjust = .05,
  19905. this.defaultZoomIncrement = .2,
  19906. this.baseFov = k.insideFOV,
  19907. this.zoomFov = this.baseFov,
  19908. this.zoomEnabled = !0,
  19909. this.preRenderingEnabled = !1,
  19910. this.setupCustomProperties(e),
  19911. this.zoomStats = new v,
  19912. this.modeTran = 'dollhouse-panorama'
  19913. this.currentCursor = '';
  19914. window.player = this
  19915. }
  19916. var B = J("three")
  19917. , i = J("./util/logger")
  19918. , n = J("./objects/Reticule")
  19919. , a = J("./objects/Panorama")
  19920. , r = J("./objects/ShowPath")
  19921. , o = J("./objects/View")
  19922. , s = (J("./objects/Snapshot"),
  19923. J("./objects/NSpider"))
  19924. , V = J("./enum/Viewmode")
  19925. , T = (J("./enum/TagStates"),
  19926. J("./enum/Vectors"))
  19927. , l = J("./enum/Keys")
  19928. , k = (J("./enum/AlignmentType"),
  19929. J("./settings"))
  19930. , x = J("./util/common")
  19931. , U = (J("./util/browser"),
  19932. J("./util/math"))
  19933. , H = J("./util/lerp")
  19934. , z = J("./util/easing")
  19935. , G = J("./util/transitions")
  19936. , c = J("events").EventEmitter
  19937. , h = (J("./shaders"),
  19938. J("./util/history"))
  19939. , S = (J("./util/camera"),
  19940. J("./model/ModelManager"),
  19941. J("./enum/PathDiscardMode"))
  19942. , M = J("./enum/PathDisplayMode")
  19943. , W = J("./enum/PlayerEvents")
  19944. , u = J("./enum/ControlEvents")
  19945. , d = J("./enum/ModelManagerEvents")
  19946. , R = J("./enum/WarpStyle")
  19947. , P = J("./enum/BlackoutStyle")
  19948. , p = J("./exception/BasicException")
  19949. , f = J("./enum/PanoSizeClass")
  19950. , g = (J("./tile/TileDownloader"),
  19951. J("./tile/TilePrioritizer"))
  19952. , m = (J("./enum/PanoramaEvents"),
  19953. J("./enum/ZoomEvents"))
  19954. , v = J("./util/ZoomStats")
  19955. , y = J("./constants")
  19956. , j = J("./util/common")
  19957. , A = J("./util/cameraLight")
  19958. //, C = J("hot")
  19959. , Y = new i(e)
  19960. , q = Object.freeze({
  19961. FlyToPano: G.getUniqueId(),
  19962. FlyToNewMode: G.getUniqueId(),
  19963. FlyToSameMode: G.getUniqueId(),
  19964. FlyToViewFloor: G.getUniqueId(),
  19965. LookTransition: G.getUniqueId(),
  19966. ZoomTransition: G.getUniqueId()
  19967. });
  19968. function I(e) {
  19969. for (var t = e.split(","), i = t[0].match(/:(.*?);/)[1], n = atob(t[1]), r = n.length, o = new Uint8Array(r); r--; )
  19970. o[r] = n.charCodeAt(r);
  19971. return new Blob([o],{
  19972. type: i
  19973. })
  19974. }
  19975. (t.prototype = Object.create(c.prototype)).init = function(e) {
  19976. this.modelManager = e.modelManager,
  19977. this.tileDownloader = e.tileDownloader,
  19978. this.panoRenderer = e.panoRenderer,
  19979. this.qualityManager = e.qualityManager,
  19980. this.domElement = e.container,
  19981. this.camera = e.camera,
  19982. this.tagManager = e.tagManager,
  19983. this.cameraControls = e.controls,
  19984. this.path = new r(e.director,this,e.controls),
  19985. this.basePanoSize = this.qualityManager.getPanoSize(f.BASE),
  19986. this.standardPanoSize = this.qualityManager.getPanoSize(f.STANDARD),
  19987. this.highPanoSize = this.qualityManager.getPanoSize(f.HIGH),
  19988. this.ultraHighPanoSize = this.qualityManager.getPanoSize(f.ULTRAHIGH),
  19989. this.tileDownloader.processPriorityQueue = !1,
  19990. this.tileDownloader.tilePrioritizer = new g(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  19991. this.bindEvents(e.container),
  19992. this.updateModel()
  19993. }
  19994. ,
  19995. t.prototype.screenShot = function(i) {
  19996. if (!this.flying && !this.flyingToTag) {
  19997. var n = this.sceneRenderer;
  19998. n.updateScreenSize(i)
  19999. this.model.panos.forEach(e=>{
  20000. if(e.marker){
  20001. e.marker.forceHide = e.marker.visible
  20002. e.marker.visible = !1;
  20003. }
  20004. })
  20005. /* for (var e in this.model.hots)
  20006. this.model.hots[e].mesh.visible = !1; */
  20007. player.model.hotGroup.visible = false
  20008. this.reticule.visible = !1,
  20009. this.reticule.forceUnvisible = !0,
  20010. this.path.currentPanoMarker.mesh.visible = !1,
  20011. setTimeout(function() {
  20012. n.renderer.clear(!0, !0, !0),
  20013. n.renderer.render(n.scene, n.camera);
  20014. var e = n.renderer.domElement.toDataURL(i.type, .9);
  20015. i.f && i.f(e)
  20016. n.updateScreenSize({
  20017. resize: !0
  20018. })
  20019. this.reticule.visible = !0
  20020. player.model.hotGroup.visible = true
  20021. this.model.panos.forEach(e=>{
  20022. e.marker && (e.marker.visible = e.marker.forceHide);
  20023. })
  20024. this.path.currentPanoMarker.mesh.visible = !0,
  20025. n.renderer.render(n.scene, n.camera)
  20026. }
  20027. .bind(this), 30)
  20028. }
  20029. }
  20030. ;
  20031. var E, _, b, w, O, L, D, N, F, X, Z, K, Q = J("scaleImg");
  20032. t.prototype.getWrapShot = function() {
  20033. var i = this.getSnapAngleInfo()
  20034. , n = ",{\r\t" + i
  20035. , r = arguments[0];
  20036. this.screenShot({
  20037. width: g_snapShotWidth,
  20038. height: g_snapShotHeight,
  20039. type: "image/jpeg",
  20040. f: function(e) {
  20041. if (r && r.__callback)
  20042. return r.__callback(e, i);
  20043. var t = new Image;
  20044. t.src = e,
  20045. t.onload = function() {
  20046. var e = function(r, i) {
  20047. function n(e, t) {
  20048. var i = o || r
  20049. , n = document.createElement("canvas");
  20050. n.width = i.width,
  20051. n.height = i.height,
  20052. n.getContext("2d").drawImage(i, 0, 0, i.width, i.height),
  20053. o = Q(e, n, t)
  20054. }
  20055. function e() {
  20056. var e = o || r
  20057. , t = I(e.src);
  20058. i.maxWeight && t.size > i.maxWeight && (n(i.maxWeight / t.size, "jpeg"),
  20059. t = I(e.src)),
  20060. (o = o || new Image).base64Src = e.src,
  20061. o.src = window.URL.createObjectURL(t)
  20062. }
  20063. var o, t = Math.max(r.width, r.height);
  20064. return "png" != i.toType && ("jpeg" == i.oldType ? (t > i.maxSize && n(i.maxSize / t, "jpeg"),
  20065. e()) : "png" == i.oldType && i.maxWeight && i.weight > i.maxWeight && (n(t > i.maxSize ? i.maxSize / t : 1, "jpeg"),
  20066. e())),
  20067. o || r
  20068. }(this, {
  20069. maxSize: g_snapShotWidth,
  20070. oldType: "jpeg"
  20071. });
  20072. e.src.replace(function(e) {
  20073. return "image/" + (e = e.toLowerCase().replace(/jpg/i, "jpeg")).match(/png|jpeg|bmp|gif/)[0]
  20074. }("image/jpeg"), "image/octet-stream");
  20075. var t = "snap" + (new Date).getTime();
  20076. !function(e, t) {
  20077. var i = document.createElementNS("http://www.w3.org/1999/xhtml", "a");
  20078. i.href = e,
  20079. i.download = t;
  20080. var n = document.createEvent("MouseEvents");
  20081. n.initMouseEvent("click", !0, !1, window, 0, 0, 0, 0, 0, !1, !1, !1, !1, 0, null),
  20082. i.dispatchEvent(n)
  20083. }(e.src, t + ".jpg"),
  20084. n += ',\r\t"thumbnail_signed_src":"' + t + '.jpg",',
  20085. n += '\r\t"sid":"' + t + '",',
  20086. n += '\r\t"name":"' + t + '"\r}',
  20087. logData(n)
  20088. }
  20089. }
  20090. })
  20091. }
  20092. /* ,
  20093. t.prototype.getSnapAngleInfo = function() {
  20094. var e = {}
  20095. , t = '"metadata":{'
  20096. , i = this.camera.quaternion.clone();
  20097. switch (this.mode) {
  20098. case "panorama":
  20099. e.scan_id = this.currentPano.id,
  20100. t += '"scan_id":"' + this.currentPano.id + '",';
  20101. break;
  20102. case "floorplan":
  20103. e.camera_mode = 1,
  20104. (i = (new B.Quaternion).setFromAxisAngle(new B.Vector3(0,1,0), B.Math.degToRad(90))).multiply(this.camera.quaternion),
  20105. t += '"camera_mode":1,',
  20106. t += '"ortho_zoom":' + U.toPrecision(this.cameraControls.activeControl.currentScale, 4) + ",";
  20107. break;
  20108. case "dollhouse":
  20109. e.camera_mode = 2,
  20110. t += '"camera_mode":2,'
  20111. }
  20112. var n = new B.Quaternion(i.x,i.y,i.z,i.w);
  20113. return n.multiply(new B.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0).conjugate()),
  20114. n.x *= -1,
  20115. n.w *= -1,
  20116. e.camera_position = U.toPrecision(this.camera.position.toArray(), 4),
  20117. e.camera_quaternion = U.toPrecision(n.toArray(), 4),
  20118. e.zoom = this.zoomLevel,
  20119. t += '"camera_position":[' + e.camera_position + '],"camera_quaternion":[' + e.camera_quaternion + '], "zoom":' + e.zoom + "}"
  20120. }
  20121. , */
  20122. t.prototype.getSnapAngleInfo = function(){
  20123. var info = {};
  20124. var str = '"metadata":{';
  20125. var q = this.camera.quaternion.clone();
  20126. switch (this.mode) {
  20127. case "panorama":
  20128. info.scan_id = this.currentPano.id;
  20129. str += ('"scan_id":"'+this.currentPano.id+'",');
  20130. break;
  20131. case "floorplan":
  20132. info.camera_mode = 1;
  20133. q = (new B.Quaternion).setFromAxisAngle(new B.Vector3(0,1,0), B.Math.degToRad(90))
  20134. q.multiply(this.camera.quaternion);
  20135. str += ('"camera_mode":1,');
  20136. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  20137. str += ('"ortho_zoom":'+ U.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  20138. break;
  20139. case "dollhouse":
  20140. info.camera_mode = 2;
  20141. str += ('"camera_mode":2,');
  20142. break;
  20143. }
  20144. info.camera_position = U.toPrecision(this.camera.position.toArray(),4);
  20145. //console.log(info.camera_position)
  20146. info.camera_quaternion = U.toPrecision(q.toArray(),4);
  20147. /* if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的 fyz 对相机截屏的角度进行校对
  20148. var out = new B.Quaternion(q.x, q.y, q.z, q.w)
  20149. out.multiply(new B.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  20150. out.x *= -1;
  20151. out.w *= -1;
  20152. info.camera_quaternion = U.toPrecision(out.toArray(),4);
  20153. }else{
  20154. info.camera_quaternion = U.toPrecision(q.toArray(),4);;
  20155. } */
  20156. info.zoom = this.zoomLevel;
  20157. //console.log(info.camera_quaternion)
  20158. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  20159. // fyz 扩展编辑页面, 加上导览点缩放值
  20160. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  20161. console.log(str)
  20162. return str;
  20163. }
  20164. //------end
  20165. ,
  20166. t.prototype.setupCustomProperties = function(e) {
  20167. var i = e || V.PANORAMA;
  20168. Object.defineProperty(this, "mode", {
  20169. get: function() {
  20170. return i
  20171. },
  20172. set: function(e) {
  20173. var t = i;
  20174. i = e,
  20175. this.onModeUpdated(t, i)
  20176. }
  20177. })
  20178. }
  20179. ,
  20180. t.prototype.isInMode = function() {
  20181. for (var e = 0; e < arguments.length; e++)
  20182. if (this.mode === arguments[e])
  20183. return !0;
  20184. return !1
  20185. }
  20186. ,
  20187. t.prototype.isOutsideMode = function(e) {
  20188. return (e = e || this.mode) === V.DOLLHOUSE || e === V.FLOORPLAN
  20189. }
  20190. ,
  20191. t.prototype.is360View = function(e, t) {
  20192. return e === V.PANORAMA && t && !t.isAligned()
  20193. }
  20194. ,
  20195. t.prototype.setScene = function(e) {
  20196. this.sceneIntersectionPlane = e.plane,
  20197. this.path.setScene(e),
  20198. this.moveReticuleToScene(e)
  20199. }
  20200. ,
  20201. t.prototype.moveReticuleToScene = function(e) {
  20202. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  20203. e.add(this.reticule)
  20204. }
  20205. ,
  20206. t.prototype.updateModel = function() {
  20207. function n(e) {
  20208. var t = this.cameraControls.cameras[V.DOLLHOUSE]
  20209. , i = this.cameraControls.controls[V.DOLLHOUSE]
  20210. , n = t.position.y + (e - i.target.y)
  20211. , r = k.showFloorDuration + k.showFloorDelay;
  20212. G.start(H.property(i.target, "y", e), r, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToViewFloor),
  20213. G.start(H.property(t.position, "y", n), r, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToViewFloor)
  20214. }
  20215. this.model = this.modelManager.getActiveModel(),
  20216. this.model.on("floor.changed", function(e, t, i) {
  20217. this.mode === V.DOLLHOUSE && e !== i && n.call(this, e.center.y)
  20218. }
  20219. .bind(this)),
  20220. this.model.on("allfloors.toggled", function(e, t) {
  20221. if (this.mode === V.DOLLHOUSE) {
  20222. var i = e ? this.model.center.y : i = t.center.y;
  20223. n.call(this, i)
  20224. }
  20225. }
  20226. .bind(this)),
  20227. this.on(W.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  20228. var t = this;
  20229. this.model.panos.list.forEach(function(e) {
  20230. e.vrMarker.addEventListener("click", function() {
  20231. t.flyToPano({
  20232. pano: e
  20233. })
  20234. })
  20235. })
  20236. }
  20237. ,
  20238. t.prototype.updateModelDependentData = function() {
  20239. this.cameraControls.setModelForControls(this.model),
  20240. this.getPanoMarkersFromModel(this.model)
  20241. }
  20242. ,
  20243. t.prototype.onModelChanged = function() {
  20244. this.updateModel(),
  20245. this.updateModelDependentData()
  20246. }
  20247. ,
  20248. t.prototype.getPanoMarkersFromModel = function(e) {
  20249. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  20250. return t.marker ? e.concat(t.marker) : e
  20251. }, [])
  20252. }
  20253. ,
  20254. t.prototype.handleControlMove = function(e) {
  20255. this.emit(W.Move, e)
  20256. }
  20257. ,
  20258. t.prototype.handleControlInputStart = function(e) {
  20259. this.emit(W.InputStart, e)
  20260. }
  20261. ,
  20262. t.prototype.onModeUpdated = function(e, t) {
  20263. this.cameraControls.activateControls(t),
  20264. this.emit(W.ModeChanged, e, t)
  20265. }
  20266. ,
  20267. t.prototype.isWarping = function() {
  20268. return this.path.warping
  20269. }
  20270. ,
  20271. t.prototype.isWaitingToWarp = function() {
  20272. return this.path.waitingToWarp
  20273. }
  20274. ,
  20275. t.prototype.getLabelScaleFactor = function() {
  20276. if (this.isOutsideMode()) {
  20277. return Math.sqrt(this.cameraControls.controls[V.FLOORPLAN].currentScale / 10)
  20278. }
  20279. return .5
  20280. }
  20281. ,
  20282. t.prototype.bindEvents = function(e) {
  20283. e !== document && e.setAttribute("tabindex", -1),
  20284. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  20285. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  20286. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  20287. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  20288. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  20289. this.modelManager.on(d.ActiveModelChanged, this.onModelChanged.bind(this)),
  20290. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  20291. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  20292. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  20293. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  20294. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  20295. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  20296. document.addEventListener("pointerup", ()=>{//add
  20297. window.transformControls && transformControls.onPointerUp()
  20298. }),
  20299. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  20300. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  20301. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  20302. this.cameraControls.on(u.Move, this.handleControlMove.bind(this)),
  20303. this.cameraControls.on(u.InputStart, this.handleControlInputStart.bind(this)),
  20304. this.cameraControls.on(u.Pinch, this.handleControlPinch.bind(this)),
  20305. this.cameraControls.on(u.Scroll, this.handleControlScroll.bind(this)),
  20306. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),
  20307. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this)),
  20308. window.getSeft && getSeft(this)
  20309. }
  20310. ,
  20311. t.prototype.onMouseDown = function(e) {
  20312. e.currentTarget !== document && e.currentTarget.focus(),
  20313. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  20314. this.updateIntersect())
  20315. }
  20316. ,
  20317. t.prototype.onMouseMove = function(e) {
  20318. this.isTouchEvent = !1,
  20319. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  20320. }
  20321. ,
  20322. t.prototype.onMouseOver = function(e) {
  20323. this.containsMouse = !0,
  20324. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  20325. }
  20326. ,
  20327. t.prototype.onMouseOut = function(e) {
  20328. this.containsMouse = !1
  20329. }
  20330. ,
  20331. t.prototype.onMouseUp = function(e) {
  20332. this.handleInputEnd.call(this, e.clientX, e.clientY, !1)
  20333. }
  20334. ,
  20335. t.prototype.onTouchStart = function(e) {
  20336. if (e.currentTarget !== document && e.currentTarget.focus(),
  20337. !this.mouseDown) {
  20338. this.couldBeLongTap = !0;
  20339. var t = x.average(e.changedTouches, "clientX")
  20340. , i = x.average(e.changedTouches, "clientY");
  20341. this.handleInputStart.call(this, t, i, !0),
  20342. this.mouseDownTimer = setTimeout(function() {
  20343. this.updateIntersect(),
  20344. this.handleInputEnd.call(this, t, i, !0)
  20345. }
  20346. .bind(this), k.input.longTapThreshold)
  20347. }
  20348. }
  20349. ,
  20350. t.prototype.onTouchMove = function(e) {
  20351. var t = x.average(e.changedTouches, "clientX")
  20352. , i = x.average(e.changedTouches, "clientY");
  20353. this.handleInputMove.call(this, t, i, !0)
  20354. }
  20355. ,
  20356. t.prototype.onTouchEnd = function(e) {
  20357. if (clearTimeout(this.mouseDownTimer),
  20358. this.mouseDown) {
  20359. this.couldBeLongTap = !1,
  20360. this.updateIntersect();
  20361. var t = x.average(e.changedTouches, "clientX")
  20362. , i = x.average(e.changedTouches, "clientY");
  20363. this.handleInputEnd.call(this, t, i, !0)
  20364. }
  20365. }
  20366. ,
  20367. t.prototype.onPointerDown = function(e) {
  20368. return e.currentTarget !== document && e.currentTarget.focus(),
  20369. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  20370. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  20371. void (this.mouseDownTimer = setTimeout(function() {
  20372. this.updateIntersect(),
  20373. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  20374. }
  20375. .bind(this), k.input.longTapThreshold)))
  20376. }
  20377. ,
  20378. t.prototype.onPointerMove = function(e) {
  20379. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  20380. }
  20381. ,
  20382. t.prototype.onPointerUp = function(e) {
  20383. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  20384. this.couldBeLongTap = !1,
  20385. this.updateIntersect(),
  20386. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  20387. }
  20388. ,
  20389. t.prototype.onPointerOut = function(e) {
  20390. this.mouseDown = !1
  20391. }
  20392. ,
  20393. t.prototype.onPointerCancel = function(e) {
  20394. this.mouseDown = !1
  20395. }
  20396. ,
  20397. t.prototype.onKeyDown = function(e) {
  20398. var t = function() {
  20399. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(u.Move, "key")
  20400. }
  20401. .bind(this)
  20402. , i = e.which;
  20403. switch (i) {
  20404. case l.F:
  20405. t(),
  20406. this.changeFloor(-1);
  20407. break;
  20408. case l.R:
  20409. t(),
  20410. this.changeFloor(1)
  20411. }
  20412. if (this.mode === V.PANORAMA)
  20413. switch (i) {
  20414. case l.UPARROW:
  20415. case l.W:
  20416. this.flyLocalDirection(T.FORWARD.clone());
  20417. break;
  20418. case l.DOWNARROW:
  20419. case l.S:
  20420. this.flyLocalDirection(T.BACK.clone());
  20421. break;
  20422. case l.A:
  20423. this.flyLocalDirection(T.LEFT.clone());
  20424. break;
  20425. case l.D:
  20426. this.flyLocalDirection(T.RIGHT.clone())
  20427. }
  20428. }
  20429. ,
  20430. t.prototype.handleScrollPinchZoom = function(e) {
  20431. var t = e
  20432. , i = this.zoomLevel;
  20433. this.zoomBy(t),
  20434. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  20435. }
  20436. ,
  20437. t.prototype.handleControlPinch = function(e) {
  20438. k.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new B.Vector3(0,0,e).normalize())
  20439. }
  20440. ,
  20441. t.prototype.handleControlScroll = function(e) {
  20442. k.zoom.enabled ? (0 < e ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  20443. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new B.Vector3(0,0,-e).normalize())
  20444. }
  20445. ,
  20446. t.prototype.handleInputStart = function(e, t, i) {
  20447. var n = this.handelPadding(e, t);
  20448. e = n.x,
  20449. t = n.y,
  20450. this.isTouchEvent = i,
  20451. U.convertScreenPositionToNDC(e, t, this.mouse),
  20452. U.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  20453. this.mouseCouldBeClickToMove = !0,
  20454. this.mouseDown = !0
  20455. //this.mouseCouldBeClickToMove && window.Hotpoint && (new Hotpoint).state(this, C)
  20456. this.mouseCouldBeClickToMove && editTool.hotpoint.addHot()
  20457. window.transformControls && transformControls.onPointerDown()
  20458. }
  20459. ,
  20460. t.prototype.handelPadding = function(e, t) {
  20461. return this.pad || (this.pad = {
  20462. x: dom.getOffset("left", $("#player")[0]),
  20463. y: dom.getOffset("top", $("#player")[0])
  20464. }),
  20465. {
  20466. x: e - this.pad.x,
  20467. y: t - this.pad.y
  20468. }
  20469. }
  20470. ,
  20471. t.prototype.handleInputMove = function(e, t, i) {
  20472. var n = this.handelPadding(e, t);
  20473. e = n.x,
  20474. t = n.y,
  20475. this.isTouchEvent = i,
  20476. U.convertScreenPositionToNDC(e, t, this.mouse);
  20477. var moveToleranceNDC = (window.transformControls && transformControls.visible) ? 0.0000001 : k.input.moveToleranceNDC
  20478. this.mouseAtMouseDown.distanceTo(this.mouse) > moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  20479. this.couldBeLongTap = !1,
  20480. clearTimeout(this.mouseDownTimer)),
  20481. this.mouseLastMoveTime = Date.now(),
  20482. this.reticule.move(e, t, i)
  20483. window.transformControls && transformControls.onPointerMove()
  20484. }
  20485. ,
  20486. t.prototype.handleInputEnd = function(e, t, i) {
  20487. if (this.isTouchEvent = i,
  20488. this.mouseDown = !1,
  20489. this.cameraControls.controls[V.PANORAMA].emit("interaction.direct"),
  20490. !i && this.couldBeLongTap)
  20491. return !0;
  20492. if (this.handleLongTap())
  20493. return !0;
  20494. window.transformControls && transformControls.onPointerUp()
  20495. if (this.mouseCouldBeClickToMove) {
  20496. if (this.flying)
  20497. return this.path.activeTransType === R.WALK && this.emit(W.WarpInterruptedWithFlyTo, this.path.activeTransType),
  20498. !0;
  20499. //add----
  20500. if (this.checkHotClick())
  20501. return !0;
  20502. if (window.VisiSet && VisiSet.setPanoVisible) {//正在设置漫游可行
  20503. this.intersect && this.intersect.object.visible && VisiSet.dealPanoVisible(this.intersect.object.name);
  20504. return;
  20505. }
  20506. if (window.VisiSet && VisiSet.setTagVisible ) {
  20507. VisiSet.tagVsetting && this.intersect && this.intersect.object.visible && VisiSet.dealTagVisible(VisiSet.tagVsetting, this.intersect.object.name);
  20508. return;
  20509. }
  20510. if (window.VisiSet && VisiSet.setPanoLog ) {
  20511. this.intersect && this.intersect.object.visible && VisiSet.dealPanoLogClick( this.intersect.object);
  20512. return;
  20513. }
  20514. if(this.hoveringPlane){
  20515. this.clickOverlay(this.hoveringPlane)
  20516. return;
  20517. }
  20518. if(window.EditOverlay && EditOverlay.objCursorType == "overlay"){
  20519. return EditOverlay.addPlane({intersect:this.intersect});
  20520. }
  20521. /* if(objects.mainDesign && objects.mainDesign.editing && objects.mainDesign.handleClickEnd(this)){//许钟文加
  20522. if(objects.mainDesign.editType == "wallDesign" && this.mode == "panorama") return !0;
  20523. else if(objects.mainDesign.editType == "addOverlay")return !0;
  20524. } */
  20525. //----------
  20526. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(u.Move, this.isTouchEvent ? "touch" : "mouse"),
  20527. this.history.invalidate(),
  20528. this.intersect)
  20529. return this.flyToPanoClosestToMouse();
  20530. if (this.mode === V.PANORAMA) {
  20531. var n = this.closestPanoInDirection(this.getMouseDirection());
  20532. return n ? this.flyToPano({
  20533. pano: n
  20534. }) : this.bump(this.getMouseDirection())
  20535. }
  20536. }
  20537. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  20538. }
  20539. ,
  20540. t.prototype.handleLongTap = function() {
  20541. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== V.PANORAMA))
  20542. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(u.LongTap, "touch"),
  20543. !0
  20544. }
  20545. ,
  20546. t.prototype.checktagClick = function() {
  20547. if (this.tagManager.intersectTag) {
  20548. var e = this.isTouchEvent
  20549. , t = this.tagManager.clickedOnTag(e, this);
  20550. return e || t || G.cancelById(q.LookTransition),
  20551. !0
  20552. }
  20553. if (this.tagManager.activeTag)
  20554. return this.tagManager.dismissActiveTag(),
  20555. !1
  20556. }
  20557. ,
  20558. t.prototype.rankedtagInDirection = function(e, t) {
  20559. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  20560. }
  20561. ,
  20562. t.prototype.start = function(e) {
  20563. $(".toolLeft").removeClass("unable");
  20564. $(".toolTop").removeClass("unable");
  20565. //-------------------
  20566. window.initTransformCtl(B)
  20567. //this.model.loadOverlays()
  20568. //window.EditOverlay && window.EditOverlay.init(B);
  20569. window.VisiSet && VisiSet.init()
  20570. //-------------------
  20571. var t = e.mode
  20572. , i = e.pano
  20573. , n = e.position
  20574. , r = e.quaternion
  20575. , o = e.tag
  20576. , a = e.quickstart
  20577. , s = $.Deferred();
  20578. this.updateModelDependentData(),
  20579. this.updateFromControls(),
  20580. this.findDefaultViews();
  20581. var l = this.is360View(t, i);
  20582. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, r, o, s) : this.startOutside(e, s),
  20583. s.done(function(e) {
  20584. this.emit(W.Ready, l, e, o)
  20585. }
  20586. .bind(this)),
  20587. s.promise()
  20588. }
  20589. ,
  20590. t.prototype.startOutside = function(e, t) {
  20591. var i = e.mode
  20592. , n = e.pano
  20593. , r = e.position
  20594. , o = e.quaternion
  20595. , a = e.zoom
  20596. , s = e.floorVisibility
  20597. , l = e.tag;
  20598. this.emit(W.StartOutside, k[i].transitionTime),
  20599. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  20600. G.cancelById(q.FlyToViewFloor),
  20601. i === V.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  20602. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  20603. }
  20604. ,
  20605. t.prototype.startInside = function(e, t, i, n, r) {
  20606. r = r || $.Deferred();
  20607. var o = (this.currentPano = e) && !e.isAligned();
  20608. if (t = o ? e.position : t || e.position,
  20609. i = i || e.quaternion,
  20610. e) {
  20611. var a = this.startInside.bind(this, e, t, i, n, r);
  20612. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  20613. return
  20614. }
  20615. //add
  20616. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  20617. //this.updateHotVisible()
  20618. //EditOverlay.updatePano()
  20619. editTool.hotpoint.updatePano()
  20620. Hot.updateVisibles([this.currentPano])
  20621. return this.mode = V.PANORAMA,
  20622. e.floor.enter(this.mode),
  20623. this.emit(W.PanoChosen, this.currentPano, this.currentPano),
  20624. this.switchCameraMode(this.mode, i),
  20625. this.emit(W.StartInside, o),
  20626. r.resolve(!0),
  20627. r
  20628. }
  20629. ,
  20630. t.prototype.startInsideWithFlyin = function(i, e, n, t, r) {
  20631. if (r = r || $.Deferred(),
  20632. this.dollhouseMode(),
  20633. !i)
  20634. return Y.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  20635. r.resolve(!1),
  20636. r;
  20637. e = e || i.position;
  20638. var o = n || this.cameraControls.activeControl.camera.quaternion
  20639. , a = i.position;
  20640. return this.fitDollhouse(a, e, o),
  20641. setTimeout(function(e) {
  20642. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = e);
  20643. var t = {
  20644. mode: V.PANORAMA,
  20645. pano: i,
  20646. quaternion: n,
  20647. callback: function() {
  20648. this.emit(W.FlyinFinished),
  20649. r.resolve(!0)
  20650. }
  20651. .bind(this)
  20652. };
  20653. this.flyToNewMode(t)
  20654. }
  20655. .bind(this, this.cameraControls.activeControl.maxDistance), k.startupFlyinDelay),
  20656. r
  20657. }
  20658. ,
  20659. t.prototype.checkAndWaitForPanoLoad = (Z = {},
  20660. K = {},
  20661. function(t, e, i, n, r, o, a, s, l, c) {
  20662. if (function() {
  20663. for (var e in Z)
  20664. if (Z.hasOwnProperty(e) && Z[e] && performance.now() - K[e] < 5e3)
  20665. return !0;
  20666. return !1
  20667. }())
  20668. return !0;
  20669. var h = function(e, t, i) {
  20670. j.delayOneFrame(function() {
  20671. Z[e] = !1,
  20672. r && r(t, i)
  20673. }
  20674. .bind(this))
  20675. }
  20676. .bind(this, t.id)
  20677. , u = function(e, t) {
  20678. j.delayOneFrame(function() {
  20679. Z[e] = !1,
  20680. o && o(t)
  20681. }
  20682. .bind(this))
  20683. }
  20684. .bind(this, t.id);
  20685. try {
  20686. return null != s || (s = !0),
  20687. this.model.supportsTiles ? Z[t.id] = this.checkAndWaitForTiledPanoLoad(t, n, h, u, a, s, l, c) : Z[t.id] = this.checkAndWaitForWholePanoLoad(t, e, i, h, s),
  20688. Z[t.id] && (K[t.id] = performance.now()),
  20689. Z[t.id]
  20690. } catch (e) {
  20691. throw Z[t.id] = !1,
  20692. K[t.id] = performance.now() - 5e3,
  20693. e
  20694. }
  20695. }
  20696. ),
  20697. t.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  20698. if (!e)
  20699. throw new p("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  20700. return r && this.model.waitForLoad(e, function() {
  20701. return e.isLoaded(i)
  20702. }),
  20703. !e.isLoaded(t) && (e.loadCube(t).done(n),
  20704. !0)
  20705. }
  20706. ,
  20707. t.prototype.checkAndWaitForTiledPanoLoad = (X = new B.Vector3,
  20708. function(e, t, i, n, r, o, a, s) {
  20709. if (!e)
  20710. throw new p("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  20711. return X.copy(T.FORWARD),
  20712. this.getDirection(X),
  20713. !e.isLoaded(t) && (o && this.model.waitForLoad(e, function() {
  20714. return e.isLoaded(t)
  20715. }),
  20716. e.loadTiledPano(t, X, null, a, s).done(function(e, t) {
  20717. i && i(e, t)
  20718. }
  20719. .bind(this)).fail(function(e) {
  20720. n && n(e)
  20721. }
  20722. .bind(this)).progress(function(e, t, i) {
  20723. r && r(e, t, i)
  20724. }
  20725. .bind(this)),
  20726. !0)
  20727. }
  20728. ),
  20729. t.prototype.switchCameraMode = function(e, t) {
  20730. var i = this.cameraControls.controls[e]
  20731. , n = i.camera;
  20732. switch (e) {
  20733. case V.PANORAMA:
  20734. n.position.copy(this.currentPano.position);
  20735. var r = t ? T.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  20736. i.lookAt(r.add(n.position));
  20737. break;
  20738. case V.DOLLHOUSE:
  20739. var o = this.position.clone();
  20740. this.mode === V.PANORAMA ? o.add(new B.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : o.add(T.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  20741. n.position.copy(o),
  20742. i.target.copy(this.target.clone().setY(this.model.center.y));
  20743. break;
  20744. //for多楼层 且 让模型刚好适应屏幕
  20745. /* var box = this.model.boundingBox.clone();
  20746. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  20747. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  20748. var fov = A.getHFOVFromVFOV(k.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  20749. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  20750. console.log(boxSize.x,distance, boxSize.length() / 2)
  20751. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  20752. if(this.mode === V.PANORAMA){
  20753. i.target.copy(this.model.center);
  20754. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  20755. }else{
  20756. i.target.copy(this.target.clone().setY(this.model.center.y))
  20757. var vec = T.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  20758. }
  20759. vec.multiplyScalar(distance )
  20760. n.position.copy(i.target.clone().add(vec)) */
  20761. break
  20762. case V.FLOORPLAN:
  20763. n.position.copy(this.model.center).setY(k.floorplan.cameraHeight),
  20764. i.target.copy(this.model.center).setY(0),
  20765. i.zoomToContain(this.model.size),
  20766. i.rotateToView(this.model.size, this.getDirection())
  20767. }
  20768. i.update(0)
  20769. }
  20770. ,
  20771. t.prototype.update = (new B.Vector3,
  20772. N = {},
  20773. F = [],
  20774. function(e) {
  20775. this.updatePersistentZooming(e),
  20776. this.updateFromControls(e),
  20777. this.getCurrentNodePanos(F)
  20778. if(this.hasChanged(N)){
  20779. this.lastChangeTime = Date.now(),
  20780. !this.mouseDown && this.containsMouse && this.updateIntersect()
  20781. this.emit(W.ViewChanged)
  20782. //add:
  20783. if (window.VisiSet && (VisiSet.setPanoVisible || VisiSet.setTagVisible || VisiSet.setPanoLog)) VisiSet.updateFootIconSize();
  20784. this.intersectHot && this.intersectHot.showTitle()
  20785. editTool.hotpoint.showTitileSpots && editTool.hotpoint.showTitileSpots.forEach(e=>e.showTitle())
  20786. for(var i in this.model.hots){
  20787. this.model.hots[i].update(this)
  20788. }
  20789. /* if(this.mode == 'panorama')this.model.hotGroup&&this.model.hotGroup.children.forEach(overlay=>{
  20790. overlay.update()
  20791. }) */
  20792. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z },this.cameraControls.controls.panorama.lon);
  20793. }
  20794. this.model.supportsTiles && (this.updateTileDownloader(F),
  20795. this.updatePanoRenderer(F)),
  20796. this.updatePreRendering(F),
  20797. this.reticule.update(),
  20798. this.path.update(),
  20799. this.spider.update(),
  20800. this.cachedPanoCandidates && k.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  20801. this.updateControlLocks(),
  20802. this.model.supportsTiles && this.updateZoomPano()
  20803. }
  20804. ),
  20805. t.prototype.updatePersistentZooming = function(e) {
  20806. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : -1 === this.zooming && this.zoomBy(1 - this.zoomSpeed * e)
  20807. }
  20808. ,
  20809. t.prototype.updateControlLocks = function() {
  20810. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[V.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  20811. }
  20812. ,
  20813. t.prototype.updatePanoRenderer = (D = new B.Vector3,
  20814. function(e) {
  20815. var t = this.nextPano || this.currentPano;
  20816. this.panoRenderer.hasQueuedTiles() && t && (D.copy(T.FORWARD),
  20817. this.getDirection(D),
  20818. this.panoRenderer.updateDirection(D))
  20819. }
  20820. ),
  20821. t.prototype.cleanupInactivePanos = (O = [],
  20822. L = [],
  20823. function() {
  20824. O.length = 0,
  20825. O.push(this.currentPano),
  20826. this.nextPano && O.push(this.nextPano);
  20827. for (var e = L.length = 0; e < this.panoRenderer.activePanos.length; e++)
  20828. L.push(this.panoRenderer.activePanos[e]);
  20829. for (var t = 0; t < L.length; t++) {
  20830. for (var i = L[t], n = !0, r = 0; r < O.length; r++)
  20831. i.id === O[r].id && (n = !1);
  20832. n && i.exit()
  20833. }
  20834. }
  20835. ),
  20836. t.prototype.updatePreRendering = (w = {},
  20837. function(e) {
  20838. if (1 === k.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  20839. var t = this.nextPano || this.currentPano;
  20840. if (t && e && 1 < e.length) {
  20841. var i = e.findIndex(function(e) {
  20842. if (e.id === t.id)
  20843. return !0
  20844. });
  20845. if (0 <= i && i + 1 < e.length) {
  20846. var n = e[i + 1];
  20847. n.isLoaded(this.basePanoSize) || w[n.id] || (window.setTimeout(function(e) {
  20848. this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  20849. window.setTimeout(function(e) {
  20850. w[e.id] = !1
  20851. }
  20852. .bind(this, e), k.tiling.panoPreRenderRepeatDelay)
  20853. }
  20854. .bind(this, n), k.tiling.panoPreRenderDelay),
  20855. w[n.id] = !0)
  20856. }
  20857. }
  20858. }
  20859. }
  20860. ),
  20861. t.prototype.enablePreRendering = function() {
  20862. this.preRenderingEnabled = !0
  20863. }
  20864. ,
  20865. t.prototype.disablePreRendering = function() {
  20866. this.preRenderingEnabled = !1,
  20867. this.cleanupInactivePanos()
  20868. }
  20869. ,
  20870. t.prototype.updateTileDownloader = (b = new B.Vector3,
  20871. function(e) {
  20872. var t = this.nextPano || this.currentPano;
  20873. t && (b.copy(T.FORWARD),
  20874. this.getDirection(b),
  20875. this.tileDownloader.tilePrioritizer.updateCriteria(t, this.position, b, 0 < e.length ? e : null),
  20876. this.tileDownloader.processPriorityQueue = !0)
  20877. }
  20878. ),
  20879. t.prototype.updateFromControls = function(e) {
  20880. null != e || (e = 0),
  20881. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  20882. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  20883. this.position.copy(this.cameraControls.activeControl.camera.position),
  20884. this.target.copy(this.cameraControls.activeControl.target),
  20885. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  20886. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  20887. this.camera.position.copy(this.position),
  20888. this.camera.quaternion.copy(this.quaternion),
  20889. this.camera.updateMatrix(),
  20890. this.camera.updateMatrixWorld()
  20891. }
  20892. ,
  20893. t.prototype.hasChanged = function(e) {
  20894. if (!this.previousState)
  20895. return this.previousState = {
  20896. allFloorsVisible: this.model.allFloorsVisible,
  20897. position: this.position.clone(),
  20898. quaternion: this.quaternion.clone(),
  20899. mouse: this.mouse.clone(),
  20900. labelScaleFactor: this.getLabelScaleFactor(),
  20901. currentFloor: this.model.currentFloor,
  20902. projectionMatrix: this.camera.projectionMatrix.clone(),
  20903. worldMatrix: this.camera.matrixWorld.clone(),
  20904. mode: this.mode,
  20905. modelPosition: this.model.position.clone(),
  20906. modelCenter: this.model.center.clone(),
  20907. zoomLevel: this.zoomLevel
  20908. },
  20909. !0;
  20910. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  20911. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  20912. e.moved = !this.position.equals(this.previousState.position),
  20913. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  20914. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  20915. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  20916. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  20917. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  20918. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  20919. e.modeChanged = this.mode !== this.previousState.mode,
  20920. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  20921. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  20922. e.nextPanoActive = null !== this.nextPano,
  20923. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  20924. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  20925. this.previousState.position.copy(this.position),
  20926. this.previousState.quaternion.copy(this.quaternion),
  20927. this.previousState.mouse.copy(this.mouse),
  20928. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  20929. this.previousState.currentFloor = this.model.currentFloor,
  20930. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  20931. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  20932. this.previousState.mode = this.mode,
  20933. this.previousState.modelPosition.copy(this.model.position),
  20934. this.previousState.modelCenter.copy(this.model.center),
  20935. this.previousState.zoomLevel = this.zoomLevel,
  20936. !t
  20937. }
  20938. ,
  20939. t.prototype.updateIntersect = function() {
  20940. var e = this.flying || this.isWarping()
  20941. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  20942. , i = G.getById(q.LookTransition);
  20943. e || t || this.isTouchEvent || i.length && i[0].running;
  20944. {//clear:
  20945. if(this.intersectHot) this.intersectHot.hideTitle()
  20946. this.intersectHot = null
  20947. $("#player").css("cursor", "")
  20948. $(".toolRight .spotList ul li").removeClass("active")
  20949. }
  20950. var deal = ()=>{
  20951. if(this.intersect && this.intersect.object.visible ){
  20952. if("hotSprite" == this.intersect.object.type){
  20953. this.intersectHot = this.intersect.object
  20954. while(!(this.intersectHot instanceof Hot)){
  20955. this.intersectHot = this.intersectHot.parent
  20956. }
  20957. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  20958. this.intersectHot.showTitle()
  20959. }
  20960. }
  20961. }
  20962. if (window.VisiSet && (VisiSet.setPanoVisible || VisiSet.setTagVisible || VisiSet.setPanoLog)) {
  20963. this.intersect = this.getMouseIntersect(null, this.model.hotGroup.children.concat(VisiSet.footIcons||[]) );
  20964. deal()
  20965. if(this.intersect){
  20966. $("#player").css("cursor", "pointer");
  20967. }
  20968. if(this.intersectHot){
  20969. this.intersect = null
  20970. }
  20971. return
  20972. }else if (g_HotStatus) {//加热点
  20973. this.intersect = this.getMouseIntersect(null, this.model.colliders.concat(this.model.skybox));
  20974. if(this.intersect){
  20975. $("#player").css("cursor", "cell")
  20976. }else{
  20977. $("#player").css("cursor", "not-allowed")
  20978. }
  20979. return;
  20980. }else{
  20981. if(this.model.hotGroup){
  20982. if(editTool.atPanel == 'hotpoint'){
  20983. var hots = this.model.hotGroup.children
  20984. }else{
  20985. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.openHot || e.info.actionType.playAndPause)
  20986. }
  20987. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  20988. if(this.intersect){
  20989. deal()
  20990. this.intersectHot && $("#player").css("cursor", "pointer");
  20991. }
  20992. }
  20993. }
  20994. this.intersect = this.getMouseIntersect(),
  20995. this.intersect && this.updateClosestPano(this.intersect),
  20996. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  20997. k.navigation.panoScores && !k.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  20998. }
  20999. ,
  21000. t.prototype.checkHotClick = function() {
  21001. if (this.intersectHot){
  21002. if (window.VisiSet && VisiSet.setTagVisible ) {
  21003. VisiSet.SetOneTagVisible(this.intersectHot); //设置这个热点的可见性
  21004. return;
  21005. }else if(editTool.atPanel == 'hotpoint'){
  21006. if(editTool.hotpoint.editSpot && this.intersectHot != editTool.hotpoint.editSpot){
  21007. var sure = confirm("是否保存当前热点?")
  21008. if(sure){
  21009. editTool.hotpoint.saveHot().then(()=>{
  21010. editTool.hotpoint.editHot(this.intersectHot)
  21011. })
  21012. }else{
  21013. editTool.hotpoint.editHot(this.intersectHot)
  21014. }
  21015. }else{
  21016. editTool.hotpoint.editHot(this.intersectHot)
  21017. }
  21018. }else{
  21019. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  21020. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  21021. }
  21022. this.intersectHot.examine()
  21023. }
  21024. return !0
  21025. }
  21026. }
  21027. ,
  21028. t.prototype.getMouseDirection = function(e) {
  21029. e = e || this.mouse;
  21030. var t = new B.Vector3(e.x,e.y,-1).unproject(this.camera);
  21031. return new B.Vector3(e.x,e.y,1).unproject(this.camera).sub(t).normalize()
  21032. }
  21033. ,
  21034. t.prototype.hoverOverlay = function(mesh){
  21035. if(!mesh){
  21036. this.hoveringPlane = null;
  21037. $("#player").css("cursor",this.currentCursor || "" );
  21038. }else{
  21039. var overlay = mesh.parent;
  21040. $("#player").css("cursor","pointer");
  21041. this.hoveringPlane = overlay;
  21042. return true;
  21043. }
  21044. },
  21045. t.prototype.clickOverlay = function(overlay){
  21046. if(this.openOverlay && !overlay)return;
  21047. var plane = overlay.plane;
  21048. if(overlay.texType == "video"){
  21049. overlay.switchPlay(!!overlay.pausedByUser)
  21050. }
  21051. if(window.EditOverlay && EditOverlay.editing){
  21052. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane){
  21053. var sure = confirm("是否保存当前展览?")
  21054. if(sure){
  21055. $("#overlayProp button.submit").click()
  21056. }else{
  21057. EditOverlay.closeOverlayPanel('cancel')
  21058. }
  21059. }
  21060. EditOverlay.beginEdit(overlay);
  21061. return;
  21062. }
  21063. },
  21064. t.prototype.getMouseIntersect = function(e, t1) {
  21065. e = e || this.mouse.clone()
  21066. var t = t1 || this.model.floors.reduce(function(e, t) {
  21067. return t.hidden ? e : e.concat(t.collider.children)
  21068. }, this.mode === V.PANORAMA ? this.panoMarkers : []),
  21069. t = t.slice(0)
  21070. i = new B.Vector3(e.x,e.y,-1).unproject(this.camera);
  21071. this.raycaster.set(i, this.getMouseDirection(e));
  21072. var n = this.raycaster.intersectObjects(t , true );//add true
  21073. var o = n[0];
  21074. if(o){
  21075. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  21076. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  21077. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  21078. o.horizontal = .8 < o.normal.y);
  21079. return o
  21080. }
  21081. }
  21082. ,
  21083. t.prototype.updateClosestPano = function(e) {
  21084. var t = [a.filters.isPanoAligned()];
  21085. if (this.mode === V.PANORAMA) {
  21086. if (!this.currentPano)
  21087. return;
  21088. t.push(a.filters.not(this.currentPano)),
  21089. t.push(a.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  21090. t.push(a.filters.isNeighbourPanoTo(this.currentPano)),
  21091. t.push(a.filters.isCloseEnoughTo(e.point, k.panoFloorClickRadius)),
  21092. t.push(a.filters.isNotBehindNormal(e.point, e.normal))
  21093. } else{
  21094. t.push((pano)=>{ // add
  21095. return this.checkHasNeighbor(pano)
  21096. })
  21097. t.push(a.filters.isOnVisibleFloor()),
  21098. this.mode !== V.FLOORPLAN && t.push(a.filters.inDirection(this.position, this.getDirection(), .25));
  21099. }
  21100. var i = this.model.panos.find(t, [a.sortFunctions.floorDistanceToPoint(e.point)]);
  21101. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  21102. this.emit(W.ClosestPanoChanging, this.closestPano, i, this.mode),
  21103. this.closestPano = i) : this.isPanoHover = !1
  21104. }
  21105. ,
  21106. t.prototype.dollhouseMode = function(e, t) {
  21107. this.emit(W.ModeChanging, this.mode, V.DOLLHOUSE),
  21108. this.mode = V.DOLLHOUSE,
  21109. this.cameraControls.controls[V.DOLLHOUSE].reset();
  21110. var i = new B.Vector3(this.model.center.x,0,this.model.center.z)
  21111. , n = new B.Vector3(15,10,15);
  21112. if (e && t) {
  21113. var r = T.FORWARD.clone().applyQuaternion(t)
  21114. , o = this.model.center.clone().sub(e).dot(r);
  21115. 0 < o ? (i = r.clone().multiplyScalar(o).add(e),
  21116. n.copy(e)) : Y.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  21117. }
  21118. this.cameraControls.controls[V.DOLLHOUSE].resetRanges(0, !0),
  21119. this.cameraControls.controls[V.DOLLHOUSE].target.copy(i),
  21120. this.cameraControls.cameras[V.DOLLHOUSE].position.copy(n),
  21121. this.updateFromControls(),
  21122. this.model.alpha = 1,
  21123. this.model.skybox.material.uniforms.opacity.value = 0
  21124. }
  21125. ,
  21126. t.prototype.insideMode = function(e, t) {
  21127. var i = $.Deferred()
  21128. , n = t || null;
  21129. if (this.mode !== V.PANORAMA && this.mode !== V.TRANSITIONING) {
  21130. var r = [a.filters.isPanoAligned()];
  21131. this.model.currentFloor && r.push(a.filters.atFloor(this.model.currentFloor)),
  21132. e = e || this.currentPano || this.model.panos.find(r, [a.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  21133. this.flyToNewMode({
  21134. mode: V.PANORAMA,
  21135. pano: e,
  21136. callback: n
  21137. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  21138. } else {
  21139. var o = this.mode === V.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  21140. i.reject(o)
  21141. }
  21142. return i.promise()
  21143. }
  21144. ,
  21145. t.prototype.fitDollhouse = function(e, t, i) {
  21146. var maxY = this.model.boundingBox.max.y;//add
  21147. var n = T.FORWARD.clone().applyQuaternion(i);
  21148. i = n.clone().add(e);
  21149. this.cameraControls.activeControl.target.copy(i),
  21150. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  21151. }
  21152. ,
  21153. t.prototype.floorplanMode = function(e, t, i) {
  21154. this.mode = V.FLOORPLAN;
  21155. var n = this.cameraControls.controls[V.FLOORPLAN];
  21156. n.reset();
  21157. var r = e || this.model.center;
  21158. if (n.target.copy(r).setY(0),
  21159. n.camera.position.copy(r).setY(k.floorplan.cameraHeight),
  21160. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  21161. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  21162. t) {
  21163. var o = T.LEFT.clone().applyQuaternion(t);
  21164. n.rotateLeft(-Math.atan2(o.x, o.z))
  21165. } else
  21166. n.rotateToView(this.model.size, this.getDirection());
  21167. n.update(0)
  21168. }
  21169. ,
  21170. t.prototype.nonInterruptingFlyToPano = function(e, t) {
  21171. return e.skipWarpingCheck = !0,
  21172. this.flyToPano(e, t)
  21173. }
  21174. ,
  21175. t.prototype.updateMarkerVisi = function() {//加
  21176. if(this.mode != "panorama")return;
  21177. this.model.panos.list.forEach((pano)=>{
  21178. if(!pano.marker)return;
  21179. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  21180. })
  21181. }
  21182. ,
  21183. /* t.prototype.updateHotVisible = function(pano){
  21184. if (window.VisiSet && (VisiSet.setPanoVisible || VisiSet.setPanoLog))return
  21185. var hots = this.model.hots;
  21186. pano = pano || this.currentPano;
  21187. for (var index in hots){
  21188. var visible;
  21189. if(this.mode != "panorama"){
  21190. visible = true;
  21191. }else{
  21192. //hots[index].mesh.material.depthTest = false;
  21193. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  21194. }
  21195. hots[index].mesh.visible = visible;
  21196. }
  21197. }
  21198. */
  21199. t.prototype.flyToPano = function(e, t) {
  21200. var i, n = e.pano, aim = e.lookAtPoint, aimQua = e.quaternion,//ADD
  21201. o = e.duration, a = e.aimDuration, s = e.maxDistanceOverride,
  21202. l = e.skipWarpingCheck, c = e.constantMoveSpeed, h = null, u = null
  21203. if (aim){
  21204. var m = (new B.Matrix4).lookAt(n.position, aim, T.UP)
  21205. aimQua = (new B.Quaternion).setFromRotationMatrix(m)
  21206. }
  21207. else aimQua = aimQua
  21208. var zoomLevel = e.zoomLevel || 1 //add
  21209. if(this.flying) return t && t(e)
  21210. if (window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(n),
  21211. this.isWarping() && !l && (this.path.activeTransType === R.BLACK || this.path.activeTransType === R.STD))
  21212. return Y.warn("Player.flyToPano() -> Cannot fly when warping"),
  21213. t && t(),
  21214. !1;
  21215. this.updateLastView()
  21216. if (this.mode !== V.PANORAMA)
  21217. return void this.flyToNewMode({
  21218. mode: V.PANORAMA,
  21219. pano: n,
  21220. duration: o,
  21221. quaternion: aimQua,
  21222. callback: t
  21223. });
  21224. if (!n || (h = x.deepExtend(e), u = function() {
  21225. j.delayOneFrame(function() {
  21226. this.flyToPano(h, t)
  21227. }.bind(this))
  21228. }.bind(this),
  21229. !this.checkAndWaitForPanoLoad(n, "high", "low", this.basePanoSize, u))) {
  21230. var d = function(e) {
  21231. t && t(e)
  21232. }
  21233. .bind(this);
  21234. this.currentPano || (this.currentPano = n,
  21235. this.path.placeCpm(),
  21236. this.path.fadeOutCpm(k.path.fadeOutTime),
  21237. this.spider.draw());
  21238. var p = o;
  21239. if ("number" != typeof o) {
  21240. var f = s || k.transition.flytimeMaxDistanceThreshold;
  21241. p = Math.min(this.currentPano.position.distanceTo(n.position), f) * k.transition.flytimeDistanceMultiplier + k.transition.flyTime
  21242. }
  21243. if (.01 < k.transition.flySpeed && (p = 1e3 * this.currentPano.position.distanceTo(n.position) / k.transition.flySpeed),
  21244. zoomLevel !== this.zoomLevel)
  21245. switch (k.zoom.transitionStyle) {
  21246. case 1:
  21247. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? p / 2 : p); //改
  21248. break;
  21249. case 2:
  21250. return h = x.deepExtend(e),
  21251. u = this.flyToPano.bind(this, h, t),
  21252. void this.smoothZoomFovTo(null, zoomLevel, k.zoom.restoreTime * (this.zoomLevel - 1), u)
  21253. }
  21254. if (aimQua) {
  21255. G.cancelById(q.LookTransition),
  21256. p *= k.transition.aimSlowFactor;
  21257. var g = this.cameraControls.activeControl.camera.quaternion.clone()
  21258. , y = g.clone()
  21259. , A = new B.Vector3;
  21260. if (n === this.currentPano) {
  21261. var C = T.FORWARD.clone().applyQuaternion(g)
  21262. , I = T.FORWARD.clone().applyQuaternion(aimQua)
  21263. , E = C.angleTo(I);
  21264. return null != a || (a = 1 * Math.sqrt(E) / k.tags.navigate.rotateSpeedFactor * 1e3),
  21265. void G.start(function(e) {
  21266. y.copy(g),
  21267. H.quaternion(y, aimQua)(e),
  21268. A.copy(T.FORWARD).applyQuaternion(y).add(this.cameraControls.activeControl.camera.position),
  21269. this.cameraControls.activeControl.lookAt(A)
  21270. }
  21271. .bind(this), a, d, 0, z[k.transition.movementEasing], null, q.LookTransition)
  21272. }
  21273. }
  21274. if (n === this.currentPano )
  21275. return void d();
  21276. this.flying = !0;
  21277. var _ = this.position.clone()
  21278. , b = this.currentPano;
  21279. Y.debug("Flying to pano ", n.position);
  21280. this.emit(W.PanoChosen, this.currentPano, n);
  21281. this.emit(W.FlyingStarted, n.position, _, n, b);
  21282. //this.updateHotVisible(n); //更新热点显示
  21283. this.transitionPos({type:"beforeFlytopano", pano:n, dur:p})//add
  21284. Hot.updateVisibles([this.currentPano, n])
  21285. aimQua && G.start(function(e) {
  21286. y.copy(g),
  21287. H.quaternion(y, aimQua)(e),
  21288. A.copy(T.FORWARD).applyQuaternion(y).add(this.cameraControls.activeControl.camera.position),
  21289. this.cameraControls.activeControl.lookAt(A)
  21290. }
  21291. .bind(this), p, null, 0, z[k.transition.movementEasing], null, q.LookTransition);
  21292. var w = c ? null : z[k.transition.movementEasing];
  21293. this.nextPano = n;
  21294. G.start(H.uniform(this.model.skybox, "progress", 1), p, null, 0, z[k.transition.blendEasing], "skyFly", q.FlyToPano),
  21295. G.start(H.allUniforms(this.model.chunks, "progress", 1), p, null, 0, z[k.transition.blendEasing], "chunkFly", q.FlyToPano),
  21296. G.start(H.vector(this.cameraControls.cameras[V.PANORAMA].position, n.position), p, function(e) {
  21297. this.flying = !1,
  21298. this.currentPano !== n && this.currentPano.exit(),
  21299. n.enter(),
  21300. this.currentPano = n,
  21301. this.nextPano = null,
  21302. this.path.placeCpm(),
  21303. this.path.fadeOutCpm(k.path.fadeOutTime),
  21304. this.spider.draw(),
  21305. this.emit(W.FlyingEnded, n.position, _, n, b),
  21306. this.updateMarkerVisi();//add
  21307. d(e)
  21308. if(this.mode == "panorama" ){
  21309. //EditOverlay.updatePano()
  21310. editTool.hotpoint.updatePano()
  21311. Hot.updateVisibles([this.currentPano])
  21312. }
  21313. }
  21314. .bind(this), 0, w, "camFly", q.FlyToPano)
  21315. }
  21316. }
  21317. ,
  21318. window._transitionPosId = 9999
  21319. t.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  21320. G.cancelById(_transitionPosId)
  21321. var begin = function(object, pos, qua, scale){
  21322. if(pos){
  21323. if(!same(object.position, pos, 0.01)){
  21324. G.start(H.vector(object.position, pos), o.dur, (e)=>{
  21325. },0, z[k.transition.movementEasing], "transitionPos", _transitionPosId)
  21326. }
  21327. if(qua && !same(object.quaternion, qua, 1e-6)){
  21328. G.start(H.quaternion(object.quaternion, qua), o.dur, (e)=>{
  21329. },0, z[k.transition.movementEasing], "transitionPos", _transitionPosId)
  21330. }
  21331. if(scale && !same(object.scale, scale, 0.001)){
  21332. G.start(H.vector(object.scale, scale), o.dur, (e)=>{
  21333. },0, z[k.transition.movementEasing], "transitionPos", _transitionPosId)
  21334. }
  21335. }
  21336. }
  21337. var same = function(vec1, vec2, diff){
  21338. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  21339. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  21340. return s
  21341. }
  21342. var sid = o.pano != void 0 ? o.pano.id : "outside";
  21343. /* this.model.hotGroup.children.forEach(overlay=>{
  21344. var panoData = overlay.transformAtPanos[sid]
  21345. var useCustom = !panoData
  21346. //if(overlay.usingTransformData || !useCustom){
  21347. var pos = useCustom ? overlay.posCustom : panoData.pos;
  21348. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  21349. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  21350. overlay.getScaleBySize(panoData.width , panoData.height)
  21351. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  21352. begin(overlay, pos, qua, scale )
  21353. //}
  21354. overlay.usingTransformData = !useCustom
  21355. }) */
  21356. for(let i in this.model.hots){//是否判断visible?
  21357. var hot = this.model.hots[i];
  21358. var panoData = hot.info.transformAtPanos[sid];
  21359. var useCustom = !panoData
  21360. //if(hot.usingTransformData || !useCustom){
  21361. var pos = useCustom ? hot.info.position : panoData.pos;
  21362. //var qua = hot.isSprite ? null : (useCustom ? hot.quaternion : panoData.qua);
  21363. begin(hot, pos/* , qua */ )
  21364. //}
  21365. //hot.usingTransformData = !useCustom;
  21366. }
  21367. }
  21368. window._tranOutsideFocus = 4399
  21369. t.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  21370. console.log("focusPoint")
  21371. if(this.mode == "floorplan"){
  21372. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  21373. var control = player.cameraControls.controls.floorplan;
  21374. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  21375. var currentScale = control.absoluteScale;
  21376. var currentTarget = control.target.clone()
  21377. G.cancelById(window._tranOutsideFocus, true);
  21378. G.start(function(progress){
  21379. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  21380. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  21381. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  21382. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, z[k.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  21383. }else if(player.mode == "dollhouse"){
  21384. var control = player.cameraControls.controls.dollhouse;
  21385. var radius = o.radius || 8;
  21386. var currentTarget = control.target.clone()
  21387. var dir = control.offset.clone().normalize()
  21388. var currentRadius = control.offset.length();
  21389. G.cancelById(window._tranOutsideFocus, true);
  21390. G.start(function(progress){
  21391. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  21392. let radius_ = radius*progress+currentRadius*(1-progress)
  21393. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  21394. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, z[k.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  21395. }else if(this.mode == 'panorama'){
  21396. this.flyToPano({
  21397. lookAtPoint: o.aim.clone() ,
  21398. pano: this.currentPano,
  21399. aimDuration: o.dur || 600
  21400. })
  21401. }
  21402. }
  21403. t.prototype.fastForwardActivePanoFlight = function(e) {
  21404. e = e || k.transition.fastForwardFactor / 10 * 4 + 1,
  21405. G.adjustSpeed(q.FlyToPano, e),
  21406. G.adjustSpeed(q.LookTransition, e)
  21407. }
  21408. ,
  21409. t.prototype.flyToPanoClosestToMouse = function() {
  21410. if (50 < Date.now() - this.mouseLastMoveTime && (this.intersect = this.getMouseIntersect(),
  21411. this.intersect && this.updateClosestPano(this.intersect)),
  21412. this.closestPano)
  21413. return this.flyToPano({
  21414. pano: this.closestPano
  21415. });
  21416. var e = this.getMouseDirection();
  21417. this.flyDirection(e) || this.flyToPano({
  21418. pano: this.currentPano
  21419. })
  21420. }
  21421. ,
  21422. t.prototype.flyLocalDirection = function(e) {
  21423. var t = this.getDirection(e)
  21424. , i = 1 === e.z ? .4 : .75
  21425. , n = 1 === Math.abs(e.x);
  21426. return this.flyDirection(t, i, n)
  21427. }
  21428. ,
  21429. t.prototype.flyDirection = function(e, t, i) {
  21430. Hot.closePopup();//xzw add
  21431. var n = $.Deferred();
  21432. this.history.invalidate();
  21433. var r = this.closestPanoInDirection(e, t, i);
  21434. return r ? this.flyToPano({
  21435. pano: r
  21436. }, n.resolve.bind(n, !0)) : (this.bump(e),
  21437. n.resolve(!1)),
  21438. n.promise()
  21439. }
  21440. ,
  21441. t.prototype.closestPanoInDirection = function(e, t, i) {
  21442. return this.rankedPanoInDirection(0, e, t, i)
  21443. }
  21444. ,
  21445. t.prototype.rankedPanoInDirection = (_ = {
  21446. pano: null,
  21447. candidates: []
  21448. },
  21449. function(e, t, i, n) {
  21450. e = e || 0,
  21451. i = void 0 !== i ? i : .75;
  21452. var r = n ? "angle" : "direction";
  21453. return this.model.panos.findRankedByScore(e, [a.filters.isPanoAligned(), a.filters.inPanoDirection(this.position, t, i), a.filters.isNeighbourPanoTo(this.currentPano), a.filters.not(this.currentPano)], [a.scoreFunctions.distanceSquared(this.currentPano), a.scoreFunctions[r](this.position, t)], _),
  21454. this.cachedPanoCandidates = _.candidates,
  21455. _.pano
  21456. }
  21457. ),
  21458. t.prototype.bump = function(e) {
  21459. if (this.mode === V.PANORAMA && !this.flying && !this.isWarping()) {
  21460. var t, i, n, r = k.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e);
  21461. if (.5 < Math.abs(a))
  21462. t = function() {
  21463. G.start(H.property(this.cameraControls.cameras[V.PANORAMA], "zoom", 0 < a ? 1.04 : .96), o, i, 0, z.easeInOutSine, "bumpZStart")
  21464. }
  21465. .bind(this),
  21466. i = function() {
  21467. G.start(H.property(this.cameraControls.cameras[V.PANORAMA], "zoom", 1), 5 * o, n, 0, z.easeInOutSine, "bumpZRelax")
  21468. }
  21469. .bind(this);
  21470. else {
  21471. var s = this.camera.position.clone()
  21472. , l = e.clone();
  21473. this.raycaster.set(s, l);
  21474. var c = this.model.floors.reduce(function(e, t) {
  21475. return e.concat(t.collider.children)
  21476. }, [])
  21477. , h = this.raycaster.intersectObjects(c)
  21478. , u = 0 < h.length ? h[0].distance / 25 : .04
  21479. , d = s.clone().add(l.multiplyScalar(u));
  21480. t = function() {
  21481. G.start(H.vector(this.cameraControls.cameras[V.PANORAMA].position, d), o, i, 0, z.easeInOutSine, "bumpTStart")
  21482. }
  21483. .bind(this),
  21484. i = function() {
  21485. G.start(H.vector(this.cameraControls.cameras[V.PANORAMA].position, s), 5 * o, n, 0, z.easeInOutSine, "bumpTRelax")
  21486. }
  21487. .bind(this)
  21488. }
  21489. n = function() {
  21490. this.flying = !1
  21491. }
  21492. .bind(this),
  21493. this.flying = !0,
  21494. t()
  21495. }
  21496. }
  21497. ,
  21498. t.prototype.changeFloor = function(e) {
  21499. if (!this.is360View(this.mode, this.currentPano))
  21500. if (this.mode === V.PANORAMA) {
  21501. var t = this.history.reversePano(e);
  21502. t && t.isAligned() ? this.flyToPano({
  21503. pano: t
  21504. }) : this.changeFloorByScore(e)
  21505. } else
  21506. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  21507. }
  21508. ,
  21509. t.prototype.changeFloorByScore = (E = {
  21510. pano: null,
  21511. candidates: []
  21512. },
  21513. function(e) {
  21514. var t = this.model.nextFloor(e);
  21515. return t ? (this.model.panos.lowestByScore([a.filters.atFloor(t), a.filters.isPanoAligned()], [a.scoreFunctions.distance(this.currentPano), a.scoreFunctions.direction(this.position, new B.Vector3(0,e,0)), a.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], E),
  21516. void (E.pano ? (this.cachedPanoCandidates = E.candidates,
  21517. this.history.push(e, this.currentPano),
  21518. this.flyToPano({
  21519. pano: E.pano
  21520. })) : Y.warn("No pano found on selected floor, not moving there."))) : void Y.debug("player.changeFloor(" + e + "): no such floor")
  21521. }
  21522. ),
  21523. t.prototype.gotoFloor = function(e) {
  21524. var t = e - this.model.currentFloor.floorIndex;
  21525. this.changeFloor(t)
  21526. }
  21527. ,
  21528. t.prototype.getDirection = function(e) {
  21529. return (e = e || (new B.Vector3).copy(T.FORWARD)).applyQuaternion(this.camera.quaternion)
  21530. }
  21531. ,
  21532. t.prototype.flyToSameMode = function(e, t, i, n, r) {
  21533. if (r = r || $.Deferred(),
  21534. this.mode === V.TRANSITIONING)
  21535. return Y.warn("should not be transitioning here"),
  21536. n && n(!1),
  21537. r.reject().promise();
  21538. var o = i || !1
  21539. , a = i ? i.position : this.position
  21540. , s = this.position.clone()
  21541. , l = this.currentPano;
  21542. if (Y.debug("New pose in mode " + this.mode),
  21543. !e || (retryCallback = function() {
  21544. j.delayOneFrame(function() {
  21545. this.flyToSameMode(e, t, i, n, r)
  21546. }
  21547. .bind(this))
  21548. }
  21549. .bind(this),
  21550. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  21551. var c = function() {
  21552. this.emit(W.FlyingEnded, a, s, e, l),
  21553. n && n(!0)
  21554. }
  21555. .bind(this)
  21556. , h = k[this.mode]
  21557. , u = void 0 !== t ? t : h.transitionTime
  21558. , d = new B.Vector3
  21559. , p = new B.Vector3;
  21560. if (this.emit(W.FlyingStarted, a, s, e, l),
  21561. this.mode === V.PANORAMA)
  21562. Y.warn("we should not be here for panorama views");
  21563. else if (this.mode === V.DOLLHOUSE)
  21564. if (o) {
  21565. var f = new B.Vector3(0,1,0);
  21566. this.cameraControls.controls[V.DOLLHOUSE].resetRanges(1, !0),
  21567. this.model.warpDestFloors(i.floorVisibility),
  21568. p.copy(i.position);
  21569. var g = new B.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  21570. , m = new B.Raycaster(p.clone(),g.clone(),0,1 / 0).intersectObjects(this.model.colliders)
  21571. , v = 3;
  21572. m.length ? (d.copy(m[0].point),
  21573. v = .75 * p.distanceTo(d)) : (d.copy(g).multiplyScalar(3).add(p),
  21574. Y.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  21575. var y = (new B.Matrix4).lookAt(p, d, f)
  21576. , A = (new B.Euler).setFromRotationMatrix(y, k.warp.eOrder)
  21577. , C = d.distanceTo(p)
  21578. , I = (new B.Matrix4).lookAt(this.cameraControls.cameras[V.DOLLHOUSE].position, this.cameraControls.controls[V.DOLLHOUSE].target, f)
  21579. , E = (new B.Euler).setFromRotationMatrix(I, k.warp.eOrder)
  21580. , _ = this.cameraControls.cameras[V.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[V.DOLLHOUSE].target);
  21581. this.cameraControls.controls[V.DOLLHOUSE].resetRanges(Math.min(_, v), !0);
  21582. var b = new B.Euler(A.x - E.x,A.y - E.y,A.z - E.z,k.warp.eOrder);
  21583. b.y = b.y > Math.PI ? b.y -= 2 * Math.PI : b.y < -Math.PI ? b.y += 2 * Math.PI : b.y,
  21584. this.path.burnsDir = Math.sign(b.y);
  21585. var w = new B.Euler(0,0,0,k.warp.eOrder)
  21586. , T = new B.Vector3;
  21587. G.start(H.vector(this.cameraControls.controls[V.DOLLHOUSE].target, d), u, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToSameMode),
  21588. G.start(function(e, t) {
  21589. w.x = E.x + e * b.x,
  21590. w.y = E.y + e * b.y,
  21591. w.z = E.z + e * b.z;
  21592. var i = _ + e * (C - _);
  21593. T.set(0, 0, i).applyEuler(w).add(this.cameraControls.controls[V.DOLLHOUSE].target),
  21594. this.cameraControls.cameras[V.DOLLHOUSE].position.copy(T).add(this.model.position)
  21595. }
  21596. .bind(this), u, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToSameMode),
  21597. G.start(function(e, t) {
  21598. this.cameraControls.controls[V.DOLLHOUSE].update(),
  21599. this.quaternion.copy(this.cameraControls.cameras[V.DOLLHOUSE].quaternion),
  21600. this.position.copy(this.cameraControls.cameras[V.DOLLHOUSE].position)
  21601. }
  21602. .bind(this), u, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToSameMode)
  21603. } else
  21604. Y.warn("invalid warp destination in flyToSameMode()? ignore it then");
  21605. else if (this.path.placeCpm(),
  21606. this.path.fadeInCpm(k.path.fadeInTime),
  21607. i) {
  21608. this.model.warpDestFloors(i.floorVisibility);
  21609. var x = this.cameraControls.cameras[V.FLOORPLAN]
  21610. , S = this.cameraControls.controls[V.FLOORPLAN]
  21611. , M = S.target.clone()
  21612. , R = i.position.clone().sub(M)
  21613. , P = x.position.clone().sub(S.target).length()
  21614. , O = new B.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  21615. , L = Math.atan2(S.offset.x, S.offset.z)
  21616. , D = Math.atan2(O.x, O.z)
  21617. , N = S.absoluteScale
  21618. , F = U.convertWorkshopOrthoZoom(i.orthoZoom);
  21619. G.start(function(e, t) {
  21620. S.target.copy(R).multiplyScalar(e).add(M);
  21621. var i = L + (D - L) * e;
  21622. S.offset.x = P * Math.sin(i),
  21623. S.offset.z = P * Math.cos(i),
  21624. x.position.copy(S.target).add(S.offset),
  21625. S.absoluteScale = N + e * (F - N),
  21626. S.update(),
  21627. this.quaternion.copy(x.quaternion),
  21628. this.position.copy(x.position),
  21629. this.target.copy(S.target),
  21630. this.camera.projectionMatrix.copy(x.projectionMatrix)
  21631. }
  21632. .bind(this), u, null, 0, z[k.flydown.movementEasing], null, q.FlyToSameMode)
  21633. } else
  21634. Y.info("flyToSameMode() funny floorplan view? skipping");
  21635. return G.setTimeout(function(e) {
  21636. this.mode = e,
  21637. c(),
  21638. r.resolve(!0)
  21639. }
  21640. .bind(this, this.mode), u, q.FlyToSameMode),
  21641. this.mode = V.TRANSITIONING,
  21642. r.promise()
  21643. }
  21644. }
  21645. ,
  21646. t.prototype.flyToNewMode = function(e, t) {
  21647. Hot.closePopup();//xzw add
  21648. var i = (e = e || {}).mode
  21649. , n = e.pano
  21650. , r = e.duration
  21651. , o = e.warpDest
  21652. , a = e.callback
  21653. , s = e.force
  21654. , l = e.quaternion;
  21655. if (t = t || $.Deferred(),
  21656. this.isWarping())
  21657. return Y.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  21658. a && a(!1),
  21659. t.reject("Cannot change mode during tour transition").promise();
  21660. if (this.mode === V.TRANSITIONING)
  21661. return a && a(!1),
  21662. t.reject("Cannot change mode during mode transition").promise();
  21663. if (i === this.mode)
  21664. return s ? (this.flyToSameMode(n, r, o, a).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  21665. t.promise()) : (a && a(!1),
  21666. t.reject("Already in " + i + " mode").promise());
  21667. var c = o || !1;
  21668. Y.debug("Switching mode to " + i);
  21669. var h = function() {
  21670. j.delayOneFrame(function() {
  21671. this.flyToNewMode(e, t)
  21672. }
  21673. .bind(this))
  21674. }
  21675. .bind(this);
  21676. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, h))
  21677. return t.promise();
  21678. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  21679. return Y.info("Waiting for model textures to be loaded before going out to dollhouse"),
  21680. this.model.waitForLoad(this.model, function() {
  21681. return this.model.meshTexturesLoaded
  21682. }
  21683. .bind(this)),
  21684. this.model.loadMeshTextures().done(h),
  21685. t.promise();
  21686. this.history.invalidate(),
  21687. this.updateLastView();
  21688. var u = this.mode
  21689. , d = this.cameraControls.cameras[i];
  21690. e = x.deepExtend({}, k[i], k[u + "-" + i]);
  21691. var p = void 0 !== r ? r : e.transitionTime;
  21692. this.emit(W.ModeChanging, u, i, n),
  21693. n && (this.currentPano = n),
  21694. this.switchCameraMode(i, l),
  21695. G.cancelById(q.LookTransition);
  21696. var f = (new B.Vector3).copy(this.position);
  21697. this.modeTran = this.mode + "-" + i;
  21698. if(this.mode == "floorplan" && window.VisiSet && (VisiSet.setPanoVisible || VisiSet.setTagVisible || VisiSet.setPanoLog)){
  21699. VisiSet.finishSetPanoVisible()
  21700. VisiSet.finishSetTagVisible()
  21701. VisiSet.finishSetPanoLog()
  21702. }
  21703. if(editTool.atPanel == "screen"){
  21704. if(this.mode == "panorama") $(".confirmSnap").addClass("unable")
  21705. else if(i == "panorama") $(".confirmSnap").removeClass("unable")
  21706. }
  21707. if(i == "panorama"){
  21708. this.transitionPos({type:"beforeFlyIn", pano:n, dur:p})//add
  21709. }else{
  21710. this.transitionPos({type:"beforeFlyOut", dur:p/2})//add
  21711. }
  21712. if (i === V.PANORAMA)
  21713. this.emit(W.PanoChosen, n, n),
  21714. setTimeout(function() {
  21715. n.floor.enter(i)
  21716. }
  21717. .bind(this), p / 2),
  21718. this.path.fadeOutCpm(k.path.fadeOutTime);
  21719. else if (i === V.DOLLHOUSE) {
  21720. if (c && (this.model.stayPut = !0),
  21721. o ? (this.cameraControls.controls[V.DOLLHOUSE].resetRanges(1, !0),
  21722. this.model.warpDestFloors(o.floorVisibility)) : this.model.toggleAllFloors(!0),
  21723. this.path.placeCpm(),
  21724. this.path.fadeInCpm(k.path.fadeInTime),
  21725. c) {
  21726. var g = new B.Vector3(this.model.center.x,0,this.model.center.z);
  21727. f.set(15, 10, 15);
  21728. var m = new B.Vector3(0,0,-1).applyQuaternion(o.quaternion)
  21729. , v = new B.Raycaster(o.position.clone(),m.clone(),0,1 / 0).intersectObjects([this.sceneIntersectionPlane]);
  21730. v.length ? (g.copy(v[0].point),
  21731. f.copy(o.position),
  21732. this.cameraControls.controls[V.DOLLHOUSE].resetRanges(.75 * f.distanceTo(g), !0)) : (Y.warn("Tried to restore dollhouse mode that did not intersect...", o.position, o.quaternion),
  21733. this.cameraControls.controls[V.DOLLHOUSE].resetRanges(3, !0)),
  21734. this.cameraControls.controls[V.DOLLHOUSE].target.copy(g),
  21735. f.add(this.model.position),
  21736. d.position.copy(f),
  21737. this.cameraControls.controls[V.DOLLHOUSE].update()
  21738. }
  21739. } else if (this.path.placeCpm(),
  21740. this.path.fadeInCpm(k.path.fadeInTime),
  21741. o) {
  21742. this.model.warpDestFloors(o.floorVisibility);
  21743. var y = this.cameraControls.cameras[V.FLOORPLAN]
  21744. , A = this.cameraControls.controls[V.FLOORPLAN]
  21745. , C = y.position.clone().sub(A.target)
  21746. , I = new B.Vector3(-1,0,0).applyQuaternion(o.quaternion).normalize()
  21747. , E = Math.atan2(I.x, I.z);
  21748. A.target.copy(o.position);
  21749. var _ = C.length();
  21750. A.offset.x = _ * Math.sin(E),
  21751. A.offset.y = 0,
  21752. A.offset.z = _ * Math.cos(E),
  21753. y.position.copy(A.target).add(A.offset),
  21754. A.target.clone().sub(d.position),
  21755. d.quaternion.copy(o.quaternion),
  21756. A.currentScale = U.convertWorkshopOrthoZoom(o.orthoZoom),
  21757. A.absoluteScale = A.currentScale,
  21758. A.update()
  21759. } else
  21760. this.model.currentFloor.enter(i);
  21761. var b = this.currentPano
  21762. , w = this.position.clone();
  21763. return this.emit(W.FlyingStarted, f, w, n, this.currentPano),
  21764. this.flying = !0,
  21765. this.isOutsideMode(i) && this.is360View(u, b) ? (c || i !== V.DOLLHOUSE || (d.position.set(15, 10, 15),
  21766. d.controls.target.set(this.model.center.x, 0, this.model.center.z),
  21767. d.controls.update()),
  21768. e.blackoutStyle = P.FADEIN,
  21769. p = k.show360Views.transitionTime,
  21770. this.fade360View(p, d, e)) : this.isOutsideMode(u) && this.is360View(i, n) ? (c && this.switchCameraMode(i, c.quaternion),
  21771. this.mode = i,
  21772. this.path && this.path.popOutCpm(),
  21773. e.blackoutStyle = P.END,
  21774. p = k.show360Views.transitionTime,
  21775. this.fade360View(p, d, e)) : (G.start(H.property(this.model, "alpha", e.modelAlpha, null), p * e.modelAlphaLength, null, e.modelAlphaDelay, null, q.FlyToNewMode),
  21776. G.start(H.vector(this.position, d.position), p, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToNewMode),
  21777. G.start(H.quaternion(this.quaternion, d.quaternion), p * e.rotationDuration, null, e.rotationDelay, z[k.flydown.rotationEasing], null, q.FlyToNewMode),
  21778. G.start(H.matrix4(this.camera.projectionMatrix, d.projectionMatrix), p * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, q.FlyToNewMode),
  21779. G.start(H.uniform(this.model.skybox, "opacity", e.skyboxOpacity), p * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, q.FlyToNewMode),
  21780. G.start(H.property(this.reticule.material.uniforms.opacity, "value", 0), p, null, q.FlyToNewMode)),
  21781. G.setTimeout(function() {
  21782. this.flying = !1,
  21783. u === V.PANORAMA && i !== V.PANORAMA ? this.currentPano.exit() : u !== V.PANORAMA && i === V.PANORAMA && (this.currentPano !== b && b.exit(),
  21784. this.currentPano.enter(),
  21785. this.path.placeCpm(),
  21786. this.path.fadeOutCpm(k.path.fadeOutTime),
  21787. this.spider.draw()),
  21788. u === V.DOLLHOUSE && this.cameraControls.controls[V.DOLLHOUSE].resetRanges(),
  21789. this.mode = i,
  21790. this.emit(W.FlyingEnded, f, w, this.currentPano, b)
  21791. if (this.afterCModeFuc) {
  21792. //手动加的函数
  21793. var cf = this.afterCModeFuc;
  21794. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  21795. cf();
  21796. }
  21797. this.updateMarkerVisi();//add
  21798. //(this.mode == u.PANORAMA) && this.updateHotVisible()//add
  21799. if(this.mode == "panorama" ){
  21800. //EditOverlay.updatePano()
  21801. editTool.hotpoint.updatePano()
  21802. }
  21803. //this.mode == u.PANORAMA && this.transitionPos({type:"flyDone", this.currentPano})//add
  21804. if(this.mode == V.PANORAMA){
  21805. Hot.updateVisibles([this.currentPano])
  21806. }else{
  21807. Hot.updateVisibles(true)
  21808. this.model.hotGroup.children.forEach(overlay=>{
  21809. if(overlay.animateInfo){
  21810. GifTexDeal.start(overlay.animation)
  21811. }
  21812. })
  21813. }
  21814. c && u !== V.PANORAMA && i === V.PANORAMA ? this.startWarp(M.Retain, S.Retain, R.BLACK, null, null, a) : (a && a(),
  21815. t.resolve())
  21816. }
  21817. .bind(this), p, q.FlyToNewMode),
  21818. this.mode = V.TRANSITIONING,
  21819. //EditOverlay.updatePano(),//add
  21820. editTool.hotpoint.updatePano(),//add
  21821. //u == "panorama" && this.updateHotVisible(),
  21822. t.promise()
  21823. }
  21824. ,
  21825. t.prototype.fade360View = function(e, t, i) {
  21826. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  21827. $(this.domElement).fadeOut(.5 * e, function() {
  21828. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  21829. this.model.alpha = i.modelAlpha,
  21830. this.position.copy(t.position),
  21831. this.quaternion.copy(t.quaternion),
  21832. this.camera.projectionMatrix.copy(t.projectionMatrix),
  21833. $(this.domElement).fadeIn(.5 * e)
  21834. }
  21835. .bind(this))
  21836. }
  21837. ,
  21838. t.prototype.findDefaultViews = function() {
  21839. this.findDefaultView(this.lastInsideView, !0),
  21840. this.findDefaultView(this.last360View, !1)
  21841. }
  21842. ,
  21843. t.prototype.findDefaultView = function(e, i) {
  21844. var t, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  21845. if (e.cameraMode !== V.PANORAMA)
  21846. return !1;
  21847. var t = r.get(e.panoId);
  21848. return t && t.isAligned() === i
  21849. });
  21850. 0 <= o ? (t = r.get(n[o].panoId),
  21851. e.update({
  21852. cameraMode: V.PANORAMA,
  21853. pano: t,
  21854. position: n[o].position,
  21855. quaternion: n[o].quaternion
  21856. })) : 0 <= (o = r.list.findIndex(function(e) {
  21857. return e.isAligned() === i
  21858. })) ? (t = r.list[o],
  21859. e.update({
  21860. cameraMode: V.PANORAMA,
  21861. pano: t,
  21862. position: t.position
  21863. })) : Y.warn("There are no", i ? "inside" : "360º", "views in this model")
  21864. }
  21865. ,
  21866. t.prototype.updateLastView = function() {
  21867. this.mode === V.PANORAMA && (this.currentPano.isAligned() ? this.lastInsideView : this.last360View).update({
  21868. pano: this.currentPano,
  21869. position: this.position,
  21870. quaternion: this.quaternion
  21871. })
  21872. }
  21873. ,
  21874. t.prototype.goToLastView = function(e, t) {
  21875. var i = $.Deferred()
  21876. , n = i.resolve.bind(i)
  21877. , r = i.reject.bind(i)
  21878. , o = e ? this.lastInsideView : this.last360View;
  21879. return this.isInMode(V.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  21880. this.isInMode(V.PANORAMA) ? (this.path && this.path.popOutCpm(),
  21881. this.fadeToView(e, o, k.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  21882. mode: o.cameraMode,
  21883. pano: o.pano,
  21884. quaternion: o.quaternion,
  21885. callback: t
  21886. }).done(n).fail(r),
  21887. i.promise()
  21888. }
  21889. ,
  21890. t.prototype.fadeToView = function(e, t, i, n) {
  21891. var r = $.Deferred()
  21892. , o = r.resolve.bind(r)
  21893. , a = r.reject.bind(r);
  21894. if (!t.isValid() || t.cameraMode === V.PANORAMA && !t.pano)
  21895. return Y.warn("Tried to fade to an illegal view", t.cameraMode),
  21896. a("Cannot go to illegal view"),
  21897. r.promise();
  21898. var s = (k[t.cameraMode],
  21899. function() {
  21900. $(this.domElement).fadeIn(.5 * i),
  21901. n && n(),
  21902. o()
  21903. }
  21904. .bind(this))
  21905. , l = e ? P.FADEIN : P.END;
  21906. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  21907. $(this.domElement).fadeOut(.5 * i, function() {
  21908. this.model.fadePanoMarkers(e ? k.panorama.markerOpacity : 0),
  21909. t.cameraMode === V.PANORAMA ? this.flyToPano({
  21910. pano: t.pano,
  21911. lookAtPoint: T.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  21912. duration: 0
  21913. }, s) : this.flyToNewMode({
  21914. mode: t.cameraMode,
  21915. quaternion: t.quaternion,
  21916. duration: 0,
  21917. callback: s
  21918. })
  21919. }
  21920. .bind(this)),
  21921. r.promise()
  21922. }
  21923. ,
  21924. t.prototype.startWarp = function(e, t, i, n, r, o) {
  21925. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  21926. this.flying)
  21927. return Y.warn("Player.startWarp() -> Cannot warp when flying"),
  21928. o && o(),
  21929. !1;
  21930. null != e || (e = M.Show),
  21931. this.history.invalidate(),
  21932. e !== M.Retain ? this.path.brushToWarpPano(i, R.BLACK) || (i = R.BLACK) : i = this.path.upcomingTransType;
  21933. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  21934. return this.emit(W.WarpStarted, a, i, n, r),
  21935. n = n || P.MIDDLE,
  21936. this.path.warpToPano(i, n, r, function() {
  21937. t === S.Slow ? this.path.discardSlow() : t === S.Standard && this.path.discardPathObject(),
  21938. this.emit(W.WarpEnded, i),
  21939. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  21940. o && o()
  21941. }
  21942. .bind(this)),
  21943. e === M.Hide && this.path.discardPathObject(),
  21944. !0
  21945. }
  21946. ,
  21947. t.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  21948. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (Y.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  21949. s && s(),
  21950. !1)
  21951. }
  21952. ,
  21953. t.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  21954. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (Y.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  21955. a && a(),
  21956. !1)
  21957. }
  21958. ,
  21959. t.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  21960. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  21961. }
  21962. ,
  21963. t.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  21964. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  21965. !0) : (Y.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  21966. t && t(),
  21967. !1)
  21968. }
  21969. ,
  21970. t.prototype.aimTourCamera = function(e, t, i, n) {
  21971. return Y.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  21972. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  21973. }
  21974. ,
  21975. t.prototype.showPathToHeroLocation = function(e) {
  21976. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(R.STD, R.BLACK)
  21977. }
  21978. ,
  21979. t.prototype.tourInterlude = function(e, t) {
  21980. this.history.invalidate(),
  21981. this.path.discardSlow();
  21982. var defaultRotTime = DATA.tourRotTime * 1000
  21983. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  21984. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)
  21985. var currentLocation0 = this.model.heroLocations[this.director.currentItem[0]]
  21986. var rotTime
  21987. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  21988. var restChildCount = currentLocation0.heroLocations ? (currentLocation0.heroLocations.length-this.director.currentItem[1]-1) : 0
  21989. var hasMusic = currentLocation0.musicInfo && currentLocation0.musicInfo.music
  21990. if(hasMusic){
  21991. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  21992. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  21993. rotTime = currentLocation0.musicInfo.time - current
  21994. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  21995. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  21996. }
  21997. }else{
  21998. rotTime = defaultRotTime
  21999. }
  22000. rotTime = Math.max(0, rotTime)
  22001. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation0.musicInfo.time) : ''))
  22002. }else{
  22003. rotTime = currentLocation.rotTime * 1000
  22004. console.log("rotTime "+rotTime +" at item "+this.director.currentItem)
  22005. }
  22006. this.path.waitNextStep(e, function() {//等待音乐播放一段时间再下一步,此时镜头会缓慢旋转
  22007. t && t()
  22008. }
  22009. .bind(this), rotTime)
  22010. }
  22011. ,
  22012. t.prototype.stopInterlude = function() {
  22013. this.interruptAndFastForward(null, 0)
  22014. }
  22015. ,
  22016. t.prototype.interruptAndFastForward = function(e, t) {
  22017. this.isWarping() && this.emit(W.WarpInterrupted, this.path.activeTransType, e, t),
  22018. this.flying && this.emit(W.FlyingInterrupted),
  22019. this.path.interruptAndFastForward(e, t)
  22020. }
  22021. ,
  22022. t.prototype.setSize = function(e, t) {
  22023. var i = e / t;
  22024. this.baseFov = A.clampVFOV(k.insideFOV, k.insideFOVMax, e, t);
  22025. var n = A.getHFOVFromVFOV(k.insideFOV, e, t);
  22026. for (var r in n > k.insideFOVMax ? this.baseFov = A.getVFOVFromHFOV(k.insideFOVMax, e, t) : this.baseFov = k.insideFOV,
  22027. this.cameraControls.cameras) {
  22028. var o = this.cameraControls.cameras[r];
  22029. o.fov = this.baseFov * (1 / this.zoomLevel),
  22030. o.updateAspect(i)
  22031. }
  22032. }
  22033. ,
  22034. t.prototype.toJSON = function() {
  22035. var e = {};
  22036. return this.cameraControls.activeControl && ((e = this.cameraControls.activeControl.toJSON()).camera_mode = V.toInt(this.mode),
  22037. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  22038. return e.hidden ? 0 : 1
  22039. }) : V.PANORAMA && (e.scan_id = this.currentPano.id)),
  22040. e
  22041. }
  22042. ,
  22043. t.prototype.getCurrentNodePanos = function(e) {
  22044. if (this.model.panos.map,
  22045. e.length = 0,
  22046. this.path.nodes)
  22047. for (var t = 0; t < this.path.nodes.length; t++) {
  22048. var i = this.path.nodes[t];
  22049. e.push(this.model.panos.get(i))
  22050. }
  22051. }
  22052. ,
  22053. t.prototype.zoomIncrementally = function(e) {
  22054. var t = this.zoomLevel;
  22055. this.zoomTo(this.zoomLevel + e),
  22056. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  22057. }
  22058. ,
  22059. t.prototype.zoomInIncrementally = function(e) {
  22060. e = e || this.defaultZoomIncrement,
  22061. this.zoomIncrementally(e)
  22062. }
  22063. ,
  22064. t.prototype.zoomOutIncrementally = function(e) {
  22065. e = e || -this.defaultZoomIncrement,
  22066. this.zoomIncrementally(e)
  22067. }
  22068. ,
  22069. t.prototype.zoomBy = function(e) {
  22070. this.zoomTo(this.zoomLevel * e)
  22071. }
  22072. ,
  22073. t.prototype.zoomIn = function() {
  22074. this.zoomBy(1 + this.zoomSpeed)
  22075. }
  22076. ,
  22077. t.prototype.zoomOut = function() {
  22078. this.zoomBy(1 - this.zoomSpeed)
  22079. }
  22080. ,
  22081. t.prototype.zoomTo = function(e, t) {
  22082. if ((t || k.zoom.enabled && this.mode === V.PANORAMA && this.zoomEnabled) && (e < k.zoom.min && (e = k.zoom.min),
  22083. e > k.zoom.max && (e = k.zoom.max),
  22084. e > this.zoomLevel ? (this.emit(m.ZoomIn),
  22085. e === k.zoom.max && this.emit(m.ZoomMax)) : e < this.zoomLevel && (this.emit(m.ZoomOut),
  22086. e === k.zoom.min && this.emit(m.ZoomMin)),
  22087. this.cameraControls.activeControl)) {
  22088. var i = this.cameraControls.activeControl.camera;
  22089. this.zoomLevel = e,
  22090. i.fov = this.baseFov * (1 / this.zoomLevel),
  22091. i.updateProjectionMatrix(),
  22092. this.zoomFov = i.fov
  22093. }
  22094. }
  22095. ,
  22096. t.prototype.increaseZoomSpeed = function() {
  22097. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  22098. }
  22099. ,
  22100. t.prototype.decreaseZoomSpeed = function() {
  22101. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  22102. }
  22103. ,
  22104. t.prototype.clampZoomSpeed = function(e) {
  22105. return e < 0 ? 0 : e
  22106. }
  22107. ,
  22108. t.prototype.activatePersistentZooming = function(e) {
  22109. this.zooming = e ? 1 : -1
  22110. }
  22111. ,
  22112. t.prototype.deactivatePersistentZooming = function() {
  22113. this.zooming = 0
  22114. }
  22115. ,
  22116. t.prototype.zoomDefault = function() {
  22117. this.zoomTo(1, !0)
  22118. }
  22119. window.fovTranId = 333;//add
  22120. t.prototype.smoothZoomToDefault = function(e, t) {
  22121. G.cancelById(window.fovTranId)
  22122. var i, n = this.zoomLevel, r = function(e) {
  22123. 1 < e && (e = 1),
  22124. i = n * (1 - e) + e,
  22125. this.zoomTo(i, !0)
  22126. }
  22127. .bind(this), o = function() {
  22128. this.zoomDefault(),
  22129. t && window.setTimeout(t, 50)
  22130. }
  22131. .bind(this);
  22132. G.start(r, e, o, null, 0, z[k.transition.blendEasing], null, window.fovTranId)
  22133. }
  22134. ,
  22135. t.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  22136. G.cancelById(window.fovTranId)
  22137. var i,
  22138. n = this.zoomLevel,
  22139. aimLevel = zoomLevel || this.baseFov / fov
  22140. if (n == aimLevel) return
  22141. var fun = function (e) {
  22142. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel), this.zoomTo(i, !0)
  22143. }.bind(this)
  22144. G.start(fun, dur, callback, null, 0, z[k.transition.easeInCubic], null, window.fovTranId)
  22145. }
  22146. ,
  22147. t.prototype.updateZoomPano = function() {
  22148. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === V.PANORAMA) {
  22149. var e = this.currentPano;
  22150. if (e) {
  22151. var t = this.zoomLevel > k.zoom.activationThreshold
  22152. , i = (this.flying && this.nextPano && this.nextPano !== this.currentPano || this.isWarping(),
  22153. t);
  22154. this.tileDownloader.tilePrioritizer.setZoomingActive(i),
  22155. this.panoRenderer.setZoomingActive(i, e, !0);
  22156. var n = function(e, t) {
  22157. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  22158. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  22159. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  22160. e.setZoomed(t)
  22161. }
  22162. .bind(this);
  22163. i && !e.zoomed ? (n(e, !0),
  22164. this.panoRenderer.enableUltraHighQualityMode(function() {
  22165. this.qualityManager.useUltraHighResolutionPanos && !k.zoom.overridemax && (k.zoom.max = y.ultraHighQualityMaxZoom),
  22166. i && n(e, !0)
  22167. }
  22168. .bind(this))) : !t && e.zoomed && n(e, !1)
  22169. }
  22170. }
  22171. },
  22172. //--------
  22173. t.prototype.flyToMode = function(mode, f1){ //飞到某个模式后再执行f1函数
  22174. var f2;
  22175. if (this.mode == mode) {
  22176. f1 && f1()
  22177. } else {
  22178. f2 = f1;
  22179. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  22180. this.afterCModeFuc = function() {
  22181. this.afterCModeFuc = f2
  22182. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano });
  22183. }.bind(this)
  22184. } else {
  22185. this.afterCModeFuc = f2;//飞入后执行
  22186. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  22187. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano});
  22188. }catch(e){}
  22189. }
  22190. }
  22191. }
  22192. ,
  22193. t.prototype.checkHasNeighbor = function(pano){//add
  22194. for(var i in pano.neighbourPanos ){
  22195. if(i == pano.id)continue;
  22196. if(pano.neighbourPanos[i]){
  22197. return true;
  22198. }
  22199. }
  22200. }
  22201. ,
  22202. ee.exports = t
  22203. }
  22204. ).call(this, "/js/player.js")
  22205. }
  22206. , {
  22207. "./constants": 8,
  22208. "./enum/AlignmentType": 17,
  22209. "./enum/BlackoutStyle": 18,
  22210. "./enum/ControlEvents": 21,
  22211. "./enum/Keys": 30,
  22212. "./enum/ModelManagerEvents": 33,
  22213. "./enum/PanoSizeClass": 36,
  22214. "./enum/PanoramaEvents": 37,
  22215. "./enum/PathDiscardMode": 38,
  22216. "./enum/PathDisplayMode": 39,
  22217. "./enum/PlayerEvents": 40,
  22218. "./enum/TagStates": 44,
  22219. "./enum/Vectors": 50,
  22220. "./enum/Viewmode": 51,
  22221. "./enum/WarpStyle": 52,
  22222. "./enum/ZoomEvents": 53,
  22223. "./exception/BasicException": 55,
  22224. "./model/ModelManager": 140,
  22225. "./objects/NSpider": 147,
  22226. "./objects/Panorama": 148,
  22227. "./objects/Reticule": 149,
  22228. "./objects/ShowPath": 151,
  22229. "./objects/Snapshot": 153,
  22230. "./objects/View": 154,
  22231. "./settings": 166,
  22232. "./shaders": 167,
  22233. "./tile/TileDownloader": 171,
  22234. "./tile/TilePrioritizer": 172,
  22235. "./util/ZoomStats": 179,
  22236. "./util/browser": 182,
  22237. "./util/camera": 183,
  22238. "./util/cameraLight": 184,
  22239. "./util/common": 185,
  22240. "./util/easing": 186,
  22241. "./util/history": 187,
  22242. "./util/lerp": 188,
  22243. "./util/logger": 189,
  22244. "./util/math": 190,
  22245. "./util/transitions": 195,
  22246. // hot: "hot",
  22247. scaleImg: "scaleImg",
  22248. events: 202,
  22249. three: 217
  22250. }],
  22251. scaleImg: [function(e, t) {
  22252. var i = t;
  22253. (function() {
  22254. function e(e, t, i, n) {
  22255. function r() {
  22256. (U = "object" == typeof i ? i : t.src || n ? s : document.createElement("canvas")).width = d,
  22257. U.height = p,
  22258. H = U.getContext("2d")
  22259. }
  22260. function o(e) {
  22261. if (e) {
  22262. var t, i = H.getImageData(0, 0, d, p), n = i.data;
  22263. for (t = 0; t < ie; t += 4)
  22264. n[t] = e[t] * ne | 0,
  22265. n[t + 1] = e[t + 1] * ne | 0,
  22266. n[t + 2] = e[t + 2] * ne | 0,
  22267. n[t + 3] = e[t + 3] * ne | 0;
  22268. return delete e,
  22269. i
  22270. }
  22271. return H.getImageData(0, 0, d, p)
  22272. }
  22273. function a(e, t, i, n, r) {
  22274. return .5 * (n - t + (2 * t - 5 * i + 4 * n - r + (3 * (i - n) + r - t) * e) * e) * e + i
  22275. }
  22276. var s, l;
  22277. if (t || (t = e.input,
  22278. i = e.output,
  22279. n = e.inputRemovable,
  22280. e.scale && (e = e.scale)),
  22281. t.src)
  22282. if (s = document.createElement("canvas"),
  22283. null != t.naturalWidth)
  22284. s.width = t.naturalWidth,
  22285. s.height = t.naturalHeight;
  22286. else if (null != t.runtimeStyle) {
  22287. var c = t.runtimeStyle
  22288. , h = c.width
  22289. , u = c.height;
  22290. c.width = "auto",
  22291. c.height = "auto",
  22292. s.width = t.width,
  22293. s.height = t.height,
  22294. c.width = h,
  22295. c.height = u
  22296. } else {
  22297. h = t.width,
  22298. u = t.height;
  22299. t.removeAttribute && (t.removeAttribute("width"),
  22300. t.removeAttribute("height")),
  22301. s.width = t.width,
  22302. s.height = t.height,
  22303. t.width = h,
  22304. t.height = u
  22305. }
  22306. else
  22307. s = t;
  22308. l = s.getContext("2d"),
  22309. t.src && l.drawImage(t, 0, 0);
  22310. var d, p, f = s.width, g = s.height, m = l.getImageData(0, 0, f, g).data;
  22311. if (!f || !g)
  22312. return !1;
  22313. (t.src || n) && s.clearRect(0, 0, f, g),
  22314. p = "object" == typeof e ? e.width ? (d = e.width + .5 | 0,
  22315. e.height + .5 | 0) : (d = f * e.scaleX + .5 | 0,
  22316. g * e.scaleY + .5 | 0) : (d = e * f + .5 | 0,
  22317. e * g + .5 | 0);
  22318. var v, y, A, C, I, E, _, b, w, T, x, S, M, R, P, O, L, D, N, F, B, V, k, U, H, z, G, W, j, Y, q, X, Z, K, Q, J = d << 2, $ = f << 2, ee = 0, te = 0, ie = J * p, ne = 255.99 / 255, re = d / f, oe = p / g, ae = re * oe;
  22319. if (1 < re || 1 < oe)
  22320. for (r(),
  22321. G = (z = o()).data,
  22322. C = 0; C < p; C++)
  22323. for (V = (y = C / oe) - (w = 0 | y),
  22324. j = w * $,
  22325. W = w < 1 ? j : j - $,
  22326. w < g - 2 ? (Y = j + $,
  22327. q = (2 + w) * $) : Y = q = g - 2 < w ? j : j + $,
  22328. A = 0; A < d; A++,
  22329. te += 4)
  22330. Z = (b = 0 | (v = A / re)) << 2,
  22331. b < f - 2 ? (K = Z + 4,
  22332. Q = Z + 8) : K = Q = f - 2 < b ? Z : Z + 4,
  22333. D = a(V, a(k = v - b, m[W + (X = b < 1 ? Z : Z - 4)], m[W + Z], m[W + K], m[W + Q]), a(k, m[j + X], m[j + Z], m[j + K], m[j + Q]), a(k, m[Y + X], m[Y + Z], m[Y + K], m[Y + Q]), a(k, m[q + X], m[q + Z], m[q + K], m[q + Q])) * ne | 0,
  22334. ++Z,
  22335. ++K,
  22336. ++Q,
  22337. F = a(V, a(k, m[W + ++X], m[W + Z], m[W + K], m[W + Q]), a(k, m[j + X], m[j + Z], m[j + K], m[j + Q]), a(k, m[Y + X], m[Y + Z], m[Y + K], m[Y + Q]), a(k, m[q + X], m[q + Z], m[q + K], m[q + Q])) * ne | 0,
  22338. ++Z,
  22339. ++K,
  22340. ++Q,
  22341. B = a(V, a(k, m[W + ++X], m[W + Z], m[W + K], m[W + Q]), a(k, m[j + X], m[j + Z], m[j + K], m[j + Q]), a(k, m[Y + X], m[Y + Z], m[Y + K], m[Y + Q]), a(k, m[q + X], m[q + Z], m[q + K], m[q + Q])) * ne | 0,
  22342. ++Z,
  22343. ++K,
  22344. ++Q,
  22345. N = a(V, a(k, m[W + ++X], m[W + Z], m[W + K], m[W + Q]), a(k, m[j + X], m[j + Z], m[j + K], m[j + Q]), a(k, m[Y + X], m[Y + Z], m[Y + K], m[Y + Q]), a(k, m[q + X], m[q + Z], m[q + K], m[q + Q])) * ne | 0,
  22346. G[te] = 0 <= D ? D < 256 ? D : 255 : 0,
  22347. G[te + 1] = 0 <= F ? F < 256 ? F : 255 : 0,
  22348. G[te + 2] = 0 <= B ? B < 256 ? B : 255 : 0,
  22349. G[te + 3] = 0 <= N ? N < 256 ? N : 255 : 0;
  22350. else {
  22351. if (le.Float32Array)
  22352. L = new Float32Array(ie);
  22353. else
  22354. for (L = [],
  22355. te = 0; te < ie; ++te)
  22356. L[te] = 0;
  22357. for (y = 0; y < g; y++)
  22358. for (I = (_ = 0 | (C = y * oe)) * J,
  22359. (O = !!((_ - (C + oe | 0)) * (g - 1 - y)) << 1) && (M = 1 + _ - C,
  22360. R = C + oe - _ - 1),
  22361. v = 0; v < f; v++,
  22362. ee += 4)
  22363. switch (A = v * re,
  22364. E = 0 | A,
  22365. te = I + (E << 2),
  22366. P = !!((E - (A + re | 0)) * (f - 1 - v)),
  22367. P && (x = 1 + E - A,
  22368. S = A + re - E - 1),
  22369. D = m[ee],
  22370. F = m[ee + 1],
  22371. B = m[ee + 2],
  22372. N = m[ee + 3],
  22373. P + O) {
  22374. case 0:
  22375. L[te] += D * ae,
  22376. L[te + 1] += F * ae,
  22377. L[te + 2] += B * ae,
  22378. L[te + 3] += N * ae;
  22379. break;
  22380. case 1:
  22381. T = x * oe,
  22382. L[te] += D * T,
  22383. L[te + 1] += F * T,
  22384. L[te + 2] += B * T,
  22385. L[te + 3] += N * T,
  22386. T = S * oe,
  22387. L[te + 4] += D * T,
  22388. L[te + 5] += F * T,
  22389. L[te + 6] += B * T,
  22390. L[te + 7] += N * T;
  22391. break;
  22392. case 2:
  22393. T = re * M,
  22394. L[te] += D * T,
  22395. L[te + 1] += F * T,
  22396. L[te + 2] += B * T,
  22397. L[te + 3] += N * T,
  22398. T = re * R,
  22399. L[te += J] += D * T,
  22400. L[te + 1] += F * T,
  22401. L[te + 2] += B * T,
  22402. L[te + 3] += N * T;
  22403. break;
  22404. default:
  22405. T = x * M,
  22406. L[te] += D * T,
  22407. L[te + 1] += F * T,
  22408. L[te + 2] += B * T,
  22409. L[te + 3] += N * T,
  22410. T = S * M,
  22411. L[te + 4] += D * T,
  22412. L[te + 5] += F * T,
  22413. L[te + 6] += B * T,
  22414. L[te + 7] += N * T,
  22415. T = x * R,
  22416. L[te += J] += D * T,
  22417. L[te + 1] += F * T,
  22418. L[te + 2] += B * T,
  22419. L[te + 3] += N * T,
  22420. T = S * R,
  22421. L[te + 4] += D * T,
  22422. L[te + 5] += F * T,
  22423. L[te + 6] += B * T,
  22424. L[te + 7] += N * T
  22425. }
  22426. delete m,
  22427. r(),
  22428. z = o(L)
  22429. }
  22430. if (H.putImageData(z, 0, 0),
  22431. "string" == typeof i) {
  22432. var se;
  22433. if ("png" === i || "jpeg" === i)
  22434. return (se = n && t.src ? t : new Image).width = d,
  22435. se.height = p,
  22436. se.src = U.toDataURL("image/" + i, .85),
  22437. se;
  22438. if ("png-src" === i || "jpeg-src" === i)
  22439. return U.toDataURL("image/" + i.split("-")[0], .85)
  22440. }
  22441. return U
  22442. }
  22443. var le = this;
  22444. "undefined" != typeof exports ? ("undefined" != typeof module && module.exports && (exports = module.exports = e),
  22445. exports.scale = e) : c = e
  22446. }
  22447. ).call(this),
  22448. i.exports = c
  22449. }
  22450. , {}],
  22451. 156: [function(i, n, e) {
  22452. (function(e) {
  22453. "use strict";
  22454. function t(e, t) {
  22455. this.model = e,
  22456. this.panos = e.panos,
  22457. this.player = t,
  22458. this.imagePanos = this.listImagePanos(),
  22459. this.retryMinimumTime = 1e4
  22460. }
  22461. var r = (i("three"),
  22462. i("./enum/Viewmode"))
  22463. , o = (i("./settings"),
  22464. i("./objects/Panorama"))
  22465. , a = new (i("./util/logger"))(e);
  22466. t.prototype.start = function() {
  22467. this.loadNextPano(function(e) {
  22468. e ? this.start() : (a.debug("No suitable pano loaded, waiting a little while before looking again"),
  22469. setTimeout(function() {
  22470. this.start()
  22471. }
  22472. .bind(this), 1e3))
  22473. }
  22474. .bind(this))
  22475. }
  22476. ,
  22477. t.prototype.validLoadTarget = function(e) {
  22478. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  22479. }
  22480. ,
  22481. t.prototype.listImagePanos = function() {
  22482. var i = []
  22483. , n = this;
  22484. return this.model.images.forEach(function(e) {
  22485. if (e.metadata && e.metadata.scan_id) {
  22486. var t = n.model.panos.get(e.metadata.scan_id);
  22487. t && !t.isLoaded("high") && i.push(t)
  22488. }
  22489. }),
  22490. i
  22491. }
  22492. ,
  22493. t.prototype.nextNotLoadedImage = function() {
  22494. for (; 0 < this.imagePanos.length; ) {
  22495. var e = this.imagePanos[0];
  22496. if (!e.isLoaded("high"))
  22497. return e;
  22498. this.imagePanos.shift()
  22499. }
  22500. return null
  22501. }
  22502. ,
  22503. t.prototype.loadNextPano = function(e) {
  22504. var t, i, n = this.model.waitQueue.filter(function(e) {
  22505. return e.object instanceof o
  22506. });
  22507. 0 < n.length ? (t = n[0].object,
  22508. a.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  22509. a.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  22510. a.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  22511. t = this.imagePanos[0],
  22512. a.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode !== r.PANORAMA || (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())])) && a.debug("Normal pano selection: neighbor " + t.id),
  22513. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  22514. a.debug("Preloading " + i + "-res pano " + t.id),
  22515. t.loadCube(i).done(e).fail(function() {
  22516. a.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  22517. e()
  22518. })) : e && e(null)
  22519. }
  22520. ,
  22521. n.exports = t
  22522. }
  22523. ).call(this, "/js/preloaders.js")
  22524. }
  22525. , {
  22526. "./enum/Viewmode": 51,
  22527. "./objects/Panorama": 148,
  22528. "./settings": 166,
  22529. "./util/logger": 189,
  22530. three: 217
  22531. }],
  22532. 157: [function(a, s, e) {
  22533. (function(e) {
  22534. "use strict";
  22535. function t(e, t, i, n, r) {
  22536. this.qualityManager = e,
  22537. this.scene = t,
  22538. this.camera = i,
  22539. this.container = r,
  22540. this.controls = n,
  22541. this.controls.enabled = !0,
  22542. this.controls.locked = !0,
  22543. this.quickstartCamera = n.camera,
  22544. this.quickstartCamera.fov = d.clampVFOV(o.insideFOV, o.insideFOVMax, $("#player").width(), $("#player").height()),
  22545. this.skybox = null
  22546. }
  22547. var i = a("three")
  22548. , n = a("../util/logger")
  22549. , o = a("../constants")
  22550. , h = (a("../util/transitions"),
  22551. a("../util/lerp"),
  22552. a("../util/easing"),
  22553. a("../enum/Vectors"))
  22554. , u = a("../enum/PanoSizeClass")
  22555. , r = (a("../materials/ModelTextureMaterial"),
  22556. a("../materials/CubemapMaterial"))
  22557. , d = (a("../cameras/PanoramaCamera"),
  22558. a("../controls/PanoramaControls"),
  22559. a("../tile/TileUtils"),
  22560. a("../util/camera"),
  22561. a("../util/cameraLight"))
  22562. , p = (a("../util/browser"),
  22563. a("../settings"),
  22564. a("../gui/helpManager"),
  22565. new n(e));
  22566. t.prototype.load = function(e) {
  22567. e.pano.shouldRedrawOnBaseLoaded = !0;
  22568. var t, i, n = this, r = h.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  22569. this.controls.lookAt(r.add(this.quickstartCamera.position));
  22570. var a = this.qualityManager.getPanoSize(u.BASE)
  22571. , s = this.qualityManager.getPanoSize(u.STANDARD);
  22572. if (e.pano.tiled) {
  22573. p.warn("Loading startPano, TILED", e.pano.id);
  22574. var l = d.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  22575. , c = this.quickstartCamera.fov;
  22576. p.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + l + ", vertical FOV: " + c + "]"),
  22577. t = e.pano.loadTiledPano(s, r, {
  22578. hFov: l,
  22579. vFov: c
  22580. }, !1, !1, !0),
  22581. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  22582. } else
  22583. p.warn("Loading startPano", e.pano.id),
  22584. t = e.pano.loadCube("high");
  22585. return $.when(t).then(function() {
  22586. n.init(e.pano, e.quaternion),
  22587. e.pano.tiled ? i.done(function() {
  22588. e.pano.lockUntilRenderingComplete = !1,
  22589. this.controls.locked = !1
  22590. }
  22591. .bind(this)) : this.controls.locked = !1
  22592. }
  22593. .bind(this))
  22594. }
  22595. ,
  22596. t.prototype.init = function(e, t) {
  22597. p.info("Quickstart done loading, adding scene objects"),
  22598. e.lockUntilRenderingComplete = !0,
  22599. this.skybox = new i.Mesh(new i.CubeGeometry(1,1,1),new r({
  22600. side: i.BackSide
  22601. })),
  22602. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  22603. this.skybox.quaternion.copy(e.quaternion),
  22604. this.scene.add(this.skybox),
  22605. $(this.container).show()
  22606. }
  22607. ,
  22608. t.prototype.update = function(e) {
  22609. this.controls.update(e),
  22610. this.camera.copy(this.quickstartCamera)
  22611. }
  22612. ,
  22613. t.prototype.setSize = function(e, t) {
  22614. this.quickstartCamera.updateAspect(e / t)
  22615. }
  22616. ,
  22617. t.prototype.destroy = function() {
  22618. this.scene.remove(this.skybox)
  22619. }
  22620. ,
  22621. s.exports = t
  22622. }
  22623. ).call(this, "/js/scene/QuickstartManager.js")
  22624. }
  22625. , {
  22626. "../cameras/PanoramaCamera": 7,
  22627. "../constants": 8,
  22628. "../controls/PanoramaControls": 13,
  22629. "../enum/PanoSizeClass": 36,
  22630. "../enum/Vectors": 50,
  22631. "../gui/helpManager": 68,
  22632. "../materials/CubemapMaterial": 117,
  22633. "../materials/ModelTextureMaterial": 118,
  22634. "../settings": 166,
  22635. "../tile/TileUtils": 174,
  22636. "../util/browser": 182,
  22637. "../util/camera": 183,
  22638. "../util/cameraLight": 184,
  22639. "../util/easing": 186,
  22640. "../util/lerp": 188,
  22641. "../util/logger": 189,
  22642. "../util/transitions": 195,
  22643. three: 217
  22644. }],
  22645. 158: [function(e, t, i) {
  22646. "use strict";
  22647. function h(e, t, i) {
  22648. this.scene = e,
  22649. this.camera = t,
  22650. this.renderer = null,
  22651. this.effects = i,
  22652. this.animateCallback = null,
  22653. this.composer = null,
  22654. this.qualityManager = null,
  22655. e.renderWidth = 0,
  22656. e.renderHeight = 0,
  22657. this.updateClock = new M.Clock,
  22658. this.components = [],
  22659. this.updateListeners = [],
  22660. this.resizeListeners = [],
  22661. this.forceUpdateSize = !1,
  22662. this.started = !1,
  22663. this.textures = {},
  22664. this.suspendedObjects = []
  22665. }
  22666. var o, a, n, M = e("three"), R = e("../shaders"), r = e("../enum/SceneRendererEvents"), f = e("../enum/GLTextureType"), s = e("../enum/GLCubeFaces"), l = e("../exception/BasicException"), c = e("../exception/RendererCreationException"), u = e("../util/browser"), d = e("../settings"), p = e("events").EventEmitter;
  22667. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  22668. (h.prototype = Object.create(p.prototype)).addComponent = function(e) {
  22669. this.components.push(e),
  22670. e.update && this.updateListeners.push(e),
  22671. e.setSize && (this.resizeListeners.push(e),
  22672. this.forceUpdateSize = !0)
  22673. }
  22674. ,
  22675. h.prototype.removeComponent = function(t) {
  22676. function e(e) {
  22677. return e !== t
  22678. }
  22679. this.components = this.components.filter(e),
  22680. this.updateListeners = this.updateListeners.filter(e),
  22681. this.resizeListeners = this.resizeListeners.filter(e)
  22682. }
  22683. ,
  22684. h.prototype.start = function(e) {
  22685. if (this.started)
  22686. throw new l("Can't start SceneRenderer, already started");
  22687. this.createContext(e),
  22688. //u.isMobile() && this.boluoVrInit(),
  22689. this.initComposer(),
  22690. this.started = !0,
  22691. (b = b.bind(this))()
  22692. }
  22693. ,
  22694. h.prototype.createContext = function(e) {
  22695. try {
  22696. this.renderer = new M.WebGLRenderer({antialias: !u.isMobile()}),
  22697. this.renderer.autoClear = !0,
  22698. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  22699. this.renderer.setSize($("#player").width(), $("#player").height(), !1),
  22700. this.emit(r.ContextCreated)
  22701. } catch (e) {
  22702. throw new c("Unable to create a WebGL rendering context")
  22703. }
  22704. d.profiling.enabled && this.overrideTextures(),
  22705. e.appendChild(this.renderer.domElement)
  22706. }
  22707. ,
  22708. h.prototype.overrideTextures = function() {
  22709. var d = this.renderer.context
  22710. , t = 0
  22711. , i = d.createTexture;
  22712. d.createTexture = function() {
  22713. var e = i.call(d);
  22714. return e.id = t++,
  22715. this.textures[e.id] = e
  22716. }
  22717. .bind(this);
  22718. var p = d.texImage2D;
  22719. d.texImage2D = function(e, t, i, n, r, o, a, s, l) {
  22720. var c, h = this.getTextureTypeFromTarget(d, e);
  22721. c = h === f.TextureCube ? d.getParameter(d.TEXTURE_BINDING_CUBE_MAP) : d.getParameter(d.TEXTURE_BINDING_2D),
  22722. void 0 !== a ? p.call(d, e, t, i, n, r, o, a, s, l) : (a = n,
  22723. s = r,
  22724. n = (l = o).naturalWidth,
  22725. r = l.naturalHeight,
  22726. p.call(d, e, t, i, a, s, l));
  22727. var u = this.textures[c.id];
  22728. u.width = h === f.TextureCube ? 6 * n : n,
  22729. u.height = r
  22730. }
  22731. .bind(this);
  22732. var n = d.deleteTexture;
  22733. d.deleteTexture = function(e) {
  22734. delete this.textures[e.id],
  22735. n.call(d, e)
  22736. }
  22737. .bind(this)
  22738. }
  22739. ,
  22740. h.prototype.updateTextureMemory = (n = null,
  22741. function() {
  22742. var e = 0;
  22743. for (var t in this.textures) {
  22744. var i = this.textures[t];
  22745. i.width && i.height && (e += i.width * i.height * 4)
  22746. }
  22747. e !== n && this.emit(r.MemoryUsageUpdated, e),
  22748. n = e
  22749. }
  22750. ),
  22751. h.prototype.getTextureTypeFromTarget = function(e, t) {
  22752. switch (t) {
  22753. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  22754. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  22755. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  22756. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  22757. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  22758. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  22759. return f.TextureCube;
  22760. case e.TEXTURE_2D:
  22761. return f.Texture2D;
  22762. default:
  22763. return null
  22764. }
  22765. }
  22766. ,
  22767. h.prototype.initComposer = function() {
  22768. this.composer = new M.EffectComposer(this.renderer),
  22769. this.composer.addPass(new M.RenderPass(this.scene,this.camera)),
  22770. this.composer.addPass(this.effects.hblurPass),
  22771. this.composer.addPass(this.effects.vblurPass)
  22772. }
  22773. ,
  22774. h.prototype.setSize = function(e, t, i) {
  22775. this.renderWidth = e,
  22776. this.renderHeight = t,
  22777. this.effects.aspect = e / t,
  22778. this.renderer.setSize(e, t, !1, i),
  22779. this.composer.setSize(e, t);
  22780. for (var n = 0; n < this.resizeListeners.length; n++)
  22781. this.resizeListeners[n].setSize(e, t)
  22782. }
  22783. ,
  22784. h.prototype.render = function() {
  22785. 0 < this.effects.currentBlur ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  22786. }
  22787. ,
  22788. h.prototype.boluoVrInit = function() {
  22789. console.log("boluoVrInit"),
  22790. this.isHuawei5X = u.detectHUAWEI5X(),
  22791. this.oldRenderer = this.renderer,
  22792. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera),
  22793. window.panoCamera = this.camera;
  22794. var i = this;
  22795. window._vrEnabled = !1,
  22796. Object.defineProperty(window, "vrEnabled", {
  22797. get: function() {
  22798. return window._vrEnabled
  22799. },
  22800. set: function(e) {
  22801. (e = !!e) ? (i.renderer = i.newRenderer,
  22802. window.vrMarkers.forEach(function(e) {
  22803. e.visible = !0
  22804. })) : (i.renderer = i.oldRenderer,
  22805. window.vrMarkers.forEach(function(e) {
  22806. e.visible = !1
  22807. })),
  22808. i.cursor.visible = e,
  22809. i.setSize($("#player").width(), $("#player").height()),
  22810. window._vrEnabled = e,
  22811. setTimeout(function() {
  22812. console.log(player.cameraControls.activeControl.camera.fov)
  22813. }, 500)
  22814. }
  22815. }),
  22816. this.createCursor(.5, !1, 1, 16777215, 0);
  22817. var e = {
  22818. setSize: function(e, t) {
  22819. i.camera.aspect = e / t
  22820. }
  22821. };
  22822. this.resizeListeners.push(e),
  22823. this.vrLoadingInit()
  22824. }
  22825. ,
  22826. h.prototype.vrLoadingInit = function() {
  22827. var e = new (e = function(camera) {
  22828. var t = this
  22829. , e = new M.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  22830. , i = new M.MeshBasicMaterial({
  22831. color: 4967932,
  22832. side: M.DoubleSide
  22833. })
  22834. , n = new M.Mesh(e,i);
  22835. (this.mesh = n).position.z = -2,
  22836. n.scale.set(.08, .08, .08),
  22837. n.visible = !1,
  22838. //window.player.camera.add(n),
  22839. camera.add(n),
  22840. t.enabled = !1,
  22841. this.update = function(e) {
  22842. 1 == t.enabled && (n.rotation.z += 15 * e)
  22843. }
  22844. }
  22845. )(this.camera);
  22846. window.Loading = e,
  22847. this.updateListeners.push(e)
  22848. }
  22849. ,
  22850. h.prototype.createCursor = function(e, t, i, n, r) {
  22851. var o, a = new M.SpriteMaterial({
  22852. opacity: i,
  22853. color: n,
  22854. transparent: t,
  22855. map: this.boluoGetTexture("images/cursor.png"),
  22856. needsUpdate: !0,
  22857. side: M.DoubleSide
  22858. });
  22859. a.map.offset = new M.Vector2(1 / 17 * r,0),
  22860. a.map.repeat = new M.Vector2(1 / 17,1),
  22861. a.depthTest = !1,
  22862. a.blending = M.AdditiveBlending,
  22863. (o = new M.Sprite(a)).scale.set(.3, .3, .3),
  22864. o.position.z = -2,
  22865. o.visible = !1,
  22866. o.name = "cursor",
  22867. this.camera.add(o),
  22868. this.scene.add(this.camera),
  22869. this.cursor = o;
  22870. var s = new this.CursorAnimation(this.scene,o,this.camera);
  22871. this.cursor.triggerTargetEvent = s.triggerTargetEvent,
  22872. this.updateListeners.push(s)
  22873. }
  22874. ,
  22875. h.prototype.CursorAnimation = function(e, t, o) {
  22876. this.cursor = t,
  22877. this.raycaster = new M.Raycaster,
  22878. this.targetEventObj = {},
  22879. this.type = 1,
  22880. this.tweenFlag = !0;
  22881. var s = this;
  22882. this.target = o,
  22883. console.log(o.uuid),
  22884. this.euler = new M.Euler,
  22885. this.q0 = new M.Quaternion,
  22886. this.q1 = new M.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  22887. this.zee = new M.Vector3(0,0,1),
  22888. this.alpha = -1e3,
  22889. this.beta = -1e3,
  22890. this.gamma = -1e3,
  22891. this.orient = M.Math.degToRad(window.orientation || 0),
  22892. window.addEventListener("orientationchange", function() {
  22893. s.orient = M.Math.degToRad(window.orientation || 0)
  22894. }),
  22895. window.addEventListener("deviceorientation", function(e) {
  22896. var t = M.Math.degToRad(e.alpha)
  22897. , i = M.Math.degToRad(e.beta)
  22898. , n = M.Math.degToRad(e.gamma);
  22899. if (this.isHuawei5X ? (-1e3 === s.alpha && (s.alpha = t),
  22900. -1e3 === s.beta && (s.beta = i),
  22901. -1e3 === s.gamma && (s.gamma = n),
  22902. .06 < Math.abs(t - s.alpha) && (s.alpha = t),
  22903. .006 < Math.abs(i - s.beta) && (s.beta = i),
  22904. .006 < Math.abs(n - s.gamma) && (s.gamma = n)) : (s.alpha = t,
  22905. s.beta = i,
  22906. s.gamma = n),
  22907. h.vrDebug) {
  22908. $("#info-device-orientation").css("display", "block");
  22909. var r = "";
  22910. r += "alpha=(" + s.alpha + ")<BR/>",
  22911. r += "beta=(" + s.beta + ")<BR/>",
  22912. r += "gamma=" + s.gamma + "<BR/>",
  22913. document.getElementById("info-device-orientation").innerHTML = r
  22914. }
  22915. }),
  22916. this.setObjectQuaternion = function(e, t, i, n, r) {
  22917. s.euler.set(i, t, -n, "YXZ"),
  22918. e.setFromEuler(s.euler),
  22919. e.multiply(s.q1),
  22920. e.multiply(s.q0.setFromAxisAngle(s.zee, -r)),
  22921. o.updateMatrixWorld()
  22922. }
  22923. ,
  22924. parent !== window && window.addEventListener("message", function(e) {
  22925. var t, i, n, r, o = JSON.parse(e.data), a = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  22926. o && o.alpha && o.beta && o.gamma && (t = a,
  22927. i = M.Math.degToRad(o.alpha),
  22928. n = M.Math.degToRad(o.beta),
  22929. r = M.Math.degToRad(o.gamma),
  22930. t ? (-1e3 === s.alpha && (s.alpha = i),
  22931. -1e3 === s.beta && (s.beta = n),
  22932. -1e3 === s.gamma && (s.gamma = r),
  22933. .06 < Math.abs(i - s.alpha) && (s.alpha = i),
  22934. .006 < Math.abs(n - s.beta) && (s.beta = n),
  22935. .006 < Math.abs(r - s.gamma) && (s.gamma = r)) : (s.alpha = i,
  22936. s.beta = n,
  22937. s.gamma = r))
  22938. }),
  22939. this.update = function(e) {
  22940. TWEEN.update(),
  22941. window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient),
  22942. this.triggerTargetEvent())
  22943. }
  22944. ,
  22945. this.triggerTargetEvent = function() {
  22946. var e = this.choseObj()
  22947. , t = e ? e.object : void 0;
  22948. (this.targetEventObj.currentObj = t) !== this.targetEventObj.lastObj && (t && this.autoCursorPosition(e),
  22949. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  22950. t && t.enabled && this.startAnimate(function() {
  22951. this.clickCallback(t)
  22952. }
  22953. .bind(this))) : this.type,
  22954. this.targetEventObj.lastObj = t)
  22955. }
  22956. ,
  22957. this.choseObj = function() {
  22958. this.raycaster.setFromCamera({
  22959. x: 0,
  22960. y: 0
  22961. }, o);
  22962. var e = (this.raycaster.ray,
  22963. window.vrMarkers)
  22964. , t = this.raycaster.intersectObjects(e);
  22965. if (0 < t.length)
  22966. return t[0]
  22967. }
  22968. ,
  22969. this.clickCallback = function(e) {
  22970. this.runTHREEAction(e, "onclick")
  22971. }
  22972. ,
  22973. this.runTHREEAction = function(e, t) {
  22974. switch (t) {
  22975. case "onclick":
  22976. e._listeners && e._listeners.click && e._listeners.click.forEach(function(e) {
  22977. e()
  22978. });
  22979. break;
  22980. case "onhover":
  22981. e._listeners && e._listeners.hover && e._listeners.hover.forEach(function(e) {
  22982. e()
  22983. });
  22984. break;
  22985. case "onout":
  22986. e._listeners && e._listeners.out && e._listeners.out.forEach(function(e) {
  22987. e()
  22988. })
  22989. }
  22990. }
  22991. ,
  22992. this.startAnimate = function(e) {
  22993. this.tweenFlag && this.initAnimation(e)
  22994. }
  22995. ,
  22996. this.initAnimation = function(e) {
  22997. var t = this
  22998. , i = this.cursor.material.map.offset;
  22999. t.tweenFlag = !1,
  23000. this.cursorAnimate = new TWEEN.Tween(i).to({
  23001. x: 1
  23002. }, 1e3).onStart(function() {
  23003. t.tweenFlag = !1
  23004. }).onStop(function() {
  23005. t.tweenFlag = !0,
  23006. this.x = 0,
  23007. i.x = 0
  23008. }).onUpdate(function() {}).onComplete(function() {
  23009. e(),
  23010. i.x = 0,
  23011. setTimeout(function() {
  23012. t.tweenFlag = !0
  23013. }, 1500)
  23014. }),
  23015. this.cursorAnimate.easing(function(e) {
  23016. return Math.floor(17 * e) / 17
  23017. }),
  23018. this.cursorAnimate.start()
  23019. }
  23020. ,
  23021. this.autoCursorPosition = function(e) {
  23022. this.cursor.scale.set(.3, .3, .3)
  23023. }
  23024. }
  23025. ,
  23026. h.prototype.vrRenderer = function(a, i, e) {
  23027. var s = new i.vrCamera(e);
  23028. s.bananaAspect = .8,
  23029. this.width,
  23030. this.height;
  23031. i = this;
  23032. this.setSize = function(e, t) {
  23033. a.setSize.call(this, e, t),
  23034. i.width = e,
  23035. i.height = t
  23036. }
  23037. ,
  23038. this.render = function(e, t, i, n) {
  23039. var r, o;
  23040. if (window.cameraQua = t.quaternion.clone(),
  23041. t.__RESS__SKIP__STEREO__)
  23042. return a.render(e, t, i, n);
  23043. if ("PerspectiveCamera" === t.type)
  23044. r = s.cameraL,
  23045. o = s.cameraR,
  23046. e.updateMatrixWorld(),
  23047. null === t.parent && t.updateMatrixWorld(),
  23048. s.vrCameraUpdate(t);
  23049. else {
  23050. if ("OrthographicCamera" !== t.type)
  23051. return DEBUG && console.error("Unsupported renderer: ", t.type);
  23052. r = o = t
  23053. }
  23054. a.setScissorTest(!0),
  23055. a.setScissor(0, 0, this.width / 2, this.height),
  23056. a.setViewport(0, 0, this.width / 2, this.height),
  23057. a.render.call(this, e, r, i, n),
  23058. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  23059. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  23060. a.render.call(this, e, o, i, n),
  23061. a.setScissorTest(!1)
  23062. }
  23063. ,
  23064. this.__proto__ = {
  23065. __proto__: a
  23066. }
  23067. }
  23068. ,
  23069. h.prototype.vrCamera = function(e) {
  23070. this.type = "StereoCamera",
  23071. this._aspect = 1,
  23072. this._overlap = .064,
  23073. this.cameraL = new M.PerspectiveCamera,
  23074. this.cameraL.layers.enable(1),
  23075. this.cameraL.matrixAutoUpdate = !1,
  23076. this.cameraR = new M.PerspectiveCamera,
  23077. this.cameraR.layers.enable(2),
  23078. this.cameraR.matrixAutoUpdate = !1,
  23079. this.eyeRight = new M.Matrix4,
  23080. this.eyeLeft = new M.Matrix4,
  23081. this.vrCameraNeedsUpdate = !0,
  23082. window.vrCameraL = this.cameraL,
  23083. Object.defineProperty(this, "bananaAspect", {
  23084. get: function() {
  23085. return this._aspect
  23086. },
  23087. set: function(e) {
  23088. this._aspect !== e && (this.vrCameraNeedsUpdate = !0),
  23089. this._aspect = e
  23090. }
  23091. }),
  23092. Object.defineProperty(this, "overlap", {
  23093. get: function() {
  23094. return this._overlap
  23095. },
  23096. set: function(e) {
  23097. this._overlap !== e && (this.vrCameraNeedsUpdate = !0),
  23098. this._overlap = e
  23099. }
  23100. }),
  23101. this.vrCameraUpdate = function(e) {
  23102. if (this.vrCameraNeedsUpdate = !0,
  23103. this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== e.fov || this.bananaReal_aspect !== e.aspect * this.bananaAspect || this.bananaNear !== e.near || this.bananaFar !== e.far,
  23104. this.vrCameraNeedsUpdate) {
  23105. this.vrCameraNeedsUpdate = !1,
  23106. console.debug("vrCameraUpdate"),
  23107. this.bananaFocus = e.focus,
  23108. this.bananaFov = e.fov,
  23109. this.bananaReal_aspect = e.aspect * this.bananaAspect,
  23110. this.bananaNear = e.near,
  23111. this.bananaFar = e.far,
  23112. console.debug(e.aspect),
  23113. this.bananaFocus = 10;
  23114. var t, i, n = e.projectionMatrix.clone(), r = this.overlap / 2, o = r * this.bananaNear / this.bananaFocus, a = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  23115. this.eyeLeft.elements[12] = -r,
  23116. this.eyeRight.elements[12] = r,
  23117. t = -a * this.bananaReal_aspect + o,
  23118. i = a * this.bananaReal_aspect + o,
  23119. n.elements[0] = 2 * this.bananaNear / (i - t),
  23120. n.elements[8] = (i + t) / (i - t),
  23121. this.cameraL.projectionMatrix.copy(n),
  23122. t = -a * this.bananaReal_aspect - o,
  23123. i = a * this.bananaReal_aspect - o,
  23124. n.elements[0] = 2 * this.bananaNear / (i - t),
  23125. n.elements[8] = (i + t) / (i - t),
  23126. this.cameraR.projectionMatrix.copy(n)
  23127. }
  23128. this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(this.eyeLeft),
  23129. this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(this.eyeRight)
  23130. }
  23131. }
  23132. ,
  23133. h.prototype.boluoGetTexture = function(e) {
  23134. var t = new M.TextureLoader;
  23135. return t.crossOrigin = "anonymous",
  23136. t.load(e)
  23137. }
  23138. ,
  23139. h.prototype.updateScreenSize = function(e) {
  23140. var t, i, n, r = !1;
  23141. e && !e.resize && null != e.width && null != e.height ? (i = e.width,
  23142. n = e.height,
  23143. r = !0,
  23144. t = 1) : (i = $("#player").width(),
  23145. n = $("#player").height(),
  23146. e && e.resize && (o = this.renderWidth,
  23147. a = this.renderHeight),
  23148. i === o && n === a && !this.forceUpdateSize || (o = i,
  23149. a = n,
  23150. r = !0,
  23151. t = window.devicePixelRatio)),
  23152. r && (this.setSize(i, n, t),
  23153. this.forceUpdateSize = !1)
  23154. }
  23155. ,
  23156. h.prototype.updateComponents = function() {
  23157. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  23158. this.updateListeners[t].update(e)
  23159. }
  23160. ,
  23161. h.prototype.suspend = function() {
  23162. this.started = !1,
  23163. this.suspendedObjects = this.scene.children.map(function(e) {
  23164. return this.scene.remove(e),
  23165. e
  23166. }
  23167. .bind(this)),
  23168. this.render()
  23169. }
  23170. ,
  23171. h.prototype.resume = function() {
  23172. this.suspendedObjects.forEach(function(e) {
  23173. this.scene.add(e)
  23174. }
  23175. .bind(this)),
  23176. this.suspendedObjects = [],
  23177. this.started = !0,
  23178. b()
  23179. }
  23180. ;
  23181. var g, m, v, y, A, C, I, P, O, L, D, N, F, E, _, b = function() {
  23182. this.started && (window.requestAnimationFrame(b),
  23183. this.updateScreenSize(),
  23184. this.updateComponents(),
  23185. this.updateTextureMemory(),
  23186. this.render(),
  23187. this.emit(r.AfterRender))
  23188. };
  23189. h.prototype.getImageData = (E = document.createElement("canvas"),
  23190. _ = E.getContext("2d"),
  23191. function(e, t, i) {
  23192. return E.width === t && E.height === i || (E.width = t,
  23193. E.height = i),
  23194. _.drawImage(e, 0, 0, t, i),
  23195. _.getImageData(0, 0, t, i)
  23196. }
  23197. ),
  23198. h.prototype.initSizedTexture2D = function(e, t, i) {
  23199. var n = this.renderer
  23200. , r = n.context
  23201. , o = n.state
  23202. , a = new M.Texture(null);
  23203. !(a.flipY = !1) !== i && (i = !1),
  23204. a.generateMipmaps = i;
  23205. var s = n.paramThreeToGL(a.format)
  23206. , l = n.paramThreeToGL(a.type)
  23207. , c = n.properties.get(a)
  23208. , h = r.createTexture();
  23209. o.bindTexture(r.TEXTURE_2D, h),
  23210. r.pixelStorei(r.UNPACK_FLIP_Y_WEBGL, a.flipY),
  23211. r.texImage2D(r.TEXTURE_2D, 0, s, e, e, 0, s, l, null),
  23212. a.wrapS = t,
  23213. a.wrapT = t;
  23214. var u = n.paramThreeToGL(t);
  23215. return r.texParameteri(r.TEXTURE_2D, r.TEXTURE_WRAP_S, u),
  23216. r.texParameteri(r.TEXTURE_2D, r.TEXTURE_WRAP_T, u),
  23217. i ? (a.magFilter = M.LinearFilter,
  23218. a.minFilter = M.LinearMipMapLinearFilter,
  23219. r.texParameteri(r.TEXTURE_2D, r.TEXTURE_MAG_FILTER, r.LINEAR),
  23220. r.texParameteri(r.TEXTURE_2D, r.TEXTURE_MIN_FILTER, r.LINEAR_MIPMAP_NEAREST),
  23221. r.generateMipmap(r.TEXTURE_2D)) : (a.magFilter = M.LinearFilter,
  23222. a.minFilter = M.LinearFilter,
  23223. r.texParameteri(r.TEXTURE_2D, r.TEXTURE_MAG_FILTER, r.LINEAR),
  23224. r.texParameteri(r.TEXTURE_2D, r.TEXTURE_MIN_FILTER, r.LINEAR)),
  23225. o.bindTexture(r.TEXTURE_2D, null),
  23226. c.__webglTexture = h,
  23227. a
  23228. }
  23229. ,
  23230. h.prototype.initSizedCubeMap = function(e, t) {
  23231. var i = this.renderer
  23232. , n = i.context
  23233. , r = i.state
  23234. , o = new M.CubeTexture([null, null, null, null, null, null]);
  23235. o.flipY = !1,
  23236. o.generateMipmaps = t;
  23237. var a = i.paramThreeToGL(o.format)
  23238. , s = i.paramThreeToGL(o.type)
  23239. , l = i.properties.get(o)
  23240. , c = n.createTexture();
  23241. r.bindTexture(n.TEXTURE_CUBE_MAP, c),
  23242. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, o.flipY);
  23243. for (var h = 0; h < 6; h++)
  23244. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + h, 0, a, e, e, 0, a, s, null);
  23245. return t ? (o.magFilter = M.LinearFilter,
  23246. o.minFilter = M.LinearMipMapLinearFilter,
  23247. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  23248. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  23249. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  23250. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (o.magFilter = M.LinearFilter,
  23251. o.minFilter = M.LinearFilter,
  23252. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  23253. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  23254. r.bindTexture(n.TEXTURE_CUBE_MAP, null),
  23255. l.__image__webglTextureCube = c,
  23256. o
  23257. }
  23258. ,
  23259. h.prototype.deallocateCubeTexture = function(e) {
  23260. var t = this.renderer
  23261. , i = t.context
  23262. , n = t.properties.get(e);
  23263. i.deleteTexture(n.__image__webglTextureCube)
  23264. }
  23265. ,
  23266. h.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  23267. var a = this.renderer
  23268. , s = a.context
  23269. , l = a.state
  23270. , c = a.properties.get(t);
  23271. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  23272. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  23273. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  23274. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  23275. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  23276. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  23277. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  23278. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  23279. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  23280. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  23281. l.bindTexture(s.TEXTURE_2D, null)
  23282. }
  23283. ,
  23284. h.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  23285. var s = this.renderer
  23286. , l = s.context
  23287. , c = s.state
  23288. , h = s.properties.get(t);
  23289. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  23290. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  23291. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  23292. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  23293. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  23294. }
  23295. ,
  23296. h.prototype.rebuildMipMaps2D = function(e) {
  23297. var t = this.renderer
  23298. , i = t.context
  23299. , n = t.state;
  23300. t.properties.get(e),
  23301. i.generateMipmap(i.TEXTURE_2D),
  23302. n.bindTexture(i.TEXTURE_2D, null)
  23303. }
  23304. ,
  23305. h.prototype.rebuildMipMaps3D = function(e) {
  23306. var t = this.renderer
  23307. , i = t.context
  23308. , n = t.state
  23309. , r = t.properties.get(e);
  23310. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  23311. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  23312. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  23313. }
  23314. ,
  23315. h.prototype.renderToCubeMap = (P = !1,
  23316. F = N = D = L = O = null,
  23317. function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  23318. this.renderer.context,
  23319. P || ((L = new M.OrthographicCamera(-.5,.5,.5,-.5,-200,200)).position.z = 150,
  23320. (O = new M.Scene).add(L),
  23321. D = new M.ShaderMaterial({
  23322. uniforms: {
  23323. tDiffuse: {
  23324. type: "t",
  23325. value: null
  23326. },
  23327. alpha: {
  23328. type: "f",
  23329. value: 1
  23330. }
  23331. },
  23332. vertexShader: R.basicTextured.vertexShader,
  23333. fragmentShader: R.basicTextured.fragmentShader,
  23334. depthWrite: !1,
  23335. depthTest: !1,
  23336. side: M.DoubleSide
  23337. }),
  23338. N = new M.PlaneBufferGeometry(1,1),
  23339. (F = new M.Mesh(N,D)).position.z = 0,
  23340. O.add(F),
  23341. P = !0);
  23342. var m = N.getAttribute("uv");
  23343. m.setDynamic(!0),
  23344. m.needsUpdate = !0;
  23345. var v = m.array
  23346. , y = r / i
  23347. , A = o / n
  23348. , C = a / i
  23349. , I = s / n;
  23350. v[0] = y,
  23351. v[1] = A + I,
  23352. v[2] = y + C,
  23353. v[3] = A + I,
  23354. v[4] = y,
  23355. v[5] = A,
  23356. v[6] = y + C,
  23357. v[7] = A;
  23358. var E = N.getAttribute("position");
  23359. E.setDynamic(!0),
  23360. E.needsUpdate = !0;
  23361. var _ = E.array
  23362. , b = l / t.width - .5
  23363. , w = c / t.height - .5
  23364. , T = h / t.width
  23365. , x = u / t.height;
  23366. _[0] = b,
  23367. _[1] = w + x,
  23368. _[3] = b + T,
  23369. _[4] = w + x,
  23370. _[6] = b,
  23371. _[7] = w,
  23372. _[9] = b + T,
  23373. _[10] = w,
  23374. this.renderer.properties.get(e),
  23375. D.uniforms.tDiffuse.value = e,
  23376. D.blending = p || M.NoBlending,
  23377. D.transparent = !!f,
  23378. null != g || (g = 1),
  23379. D.uniforms.alpha.value = g,
  23380. D.needUpdate = !0,
  23381. t.activeCubeFace = d,
  23382. t.viewport.set(0, 0, t.width, t.height);
  23383. var S = this.renderer.autoClear;
  23384. this.renderer.autoClear = !1,
  23385. this.renderer.render(O, L, t, !1),
  23386. this.renderer.autoClear = S
  23387. }
  23388. ),
  23389. h.prototype.copyCubeMap = (g = !1,
  23390. C = A = y = v = m = null,
  23391. I = new M.Euler,
  23392. new M.Vector3,
  23393. function(e, t, i, n, r, o, a, s, l) {
  23394. this.renderer,
  23395. g || ((v = new M.OrthographicCamera(-1,1,1,-1,0,200)).position.set(0, 0, 0),
  23396. (m = new M.Scene).add(v),
  23397. y = new M.ShaderMaterial({
  23398. uniforms: {
  23399. tDiffuse: {
  23400. type: "t",
  23401. value: null
  23402. },
  23403. alpha: {
  23404. type: "f",
  23405. value: 1
  23406. }
  23407. },
  23408. vertexShader: R.copyCubeMap.vertexShader,
  23409. fragmentShader: R.copyCubeMap.fragmentShader,
  23410. depthWrite: !1,
  23411. depthTest: !1,
  23412. side: M.DoubleSide
  23413. }),
  23414. A = new M.BoxGeometry(2,2,2),
  23415. C = new M.Mesh(A,y),
  23416. m.add(C),
  23417. g = !0);
  23418. for (var c = 0; c < 6; c++)
  23419. h.getCubeOrientationForCubeFace(c, I),
  23420. C.rotation.copy(I),
  23421. C.matrixWorldNeedsUpdate = !0,
  23422. C.updateMatrixWorld(),
  23423. y.uniforms.tDiffuse.value = e,
  23424. y.blending = a || M.NoBlending,
  23425. y.transparent = !!s,
  23426. null != l || (l = 1),
  23427. y.uniforms.alpha.value = l,
  23428. y.needUpdate = !0,
  23429. t.activeCubeFace = c,
  23430. t.viewport.set(0, 0, r, o),
  23431. this.renderer.render(m, v, t, !1)
  23432. }
  23433. ),
  23434. h.getLookAtForCubeFace = function(e, t) {
  23435. switch (e) {
  23436. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  23437. t.set(1, 0, 0);
  23438. break;
  23439. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  23440. t.set(-1, 0, 0);
  23441. break;
  23442. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  23443. t.set(0, 1, 0);
  23444. break;
  23445. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23446. t.set(0, -1, 0);
  23447. break;
  23448. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  23449. t.set(0, 0, 1);
  23450. break;
  23451. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23452. t.set(0, 0, -1)
  23453. }
  23454. }
  23455. ,
  23456. h.getCubeOrientationForCubeFace = function(e, t) {
  23457. switch (e) {
  23458. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  23459. t.set(0, -Math.PI / 2, 0);
  23460. break;
  23461. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  23462. t.set(0, Math.PI / 2, 0);
  23463. break;
  23464. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  23465. t.set(Math.PI / 2, Math.PI, 0);
  23466. break;
  23467. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23468. t.set(-Math.PI / 2, Math.PI, 0);
  23469. break;
  23470. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  23471. t.set(0, -Math.PI, 0);
  23472. break;
  23473. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23474. t.set(0, 0, 0)
  23475. }
  23476. }
  23477. ,
  23478. t.exports = h
  23479. }
  23480. , {
  23481. "../enum/GLCubeFaces": 25,
  23482. "../enum/GLTextureType": 26,
  23483. "../enum/SceneRendererEvents": 43,
  23484. "../exception/BasicException": 55,
  23485. "../exception/RendererCreationException": 57,
  23486. "../settings": 166,
  23487. "../shaders": 167,
  23488. "../util/browser": 182,
  23489. events: 202,
  23490. three: 217
  23491. }],
  23492. 159: [function(e, t, i) {
  23493. "use strict";
  23494. function n(e) {
  23495. this.messenger = new a(e),
  23496. this.clientKey = null
  23497. }
  23498. var o = e("../util/ajax")
  23499. , r = e("./PostMessageType")
  23500. , a = e("./postmessage")
  23501. , s = e("./VersionInfo")
  23502. , l = e("events").EventEmitter
  23503. , c = window.location.origin + "/api/v1/user/";
  23504. (n.prototype = Object.create(l.prototype)).bindEvents = function() {
  23505. this.messenger.on(r.ACTION, this.onMessageReceived.bind(this))
  23506. }
  23507. ,
  23508. n.prototype.waitForConnection = function() {
  23509. return new Promise(function(t, i) {
  23510. this.messenger.on(r.CONNECT, function(e) {
  23511. this.onConnectionReceived(e).then(t.bind(this, e.sdkVersion), i.bind())
  23512. }
  23513. .bind(this))
  23514. }
  23515. .bind(this))
  23516. }
  23517. ,
  23518. n.prototype.onConnectionReceived = function(i) {
  23519. return this.messenger.setTarget(i.source, i.origin),
  23520. this.verifyConnection(i).then(function(e, t) {
  23521. this.messenger.send({
  23522. type: r.ACCEPT,
  23523. toId: i.fromId,
  23524. warning: t
  23525. }),
  23526. this.clientKey = e,
  23527. this.messenger.removeAllListeners(r.CONNECT),
  23528. this.bindEvents()
  23529. }
  23530. .bind(this), function(e) {
  23531. this.messenger.send({
  23532. type: r.REJECT,
  23533. toId: i.fromId,
  23534. reason: e
  23535. }),
  23536. this.messenger.setTarget()
  23537. }
  23538. .bind(this))
  23539. }
  23540. ,
  23541. n.prototype.verifyConnection = function(r) {
  23542. return new Promise(function(e, t) {
  23543. var i;
  23544. if (s.isDeprecated(r.sdkVersion))
  23545. i = "这个版本正在被弃用";
  23546. else if (!s.isSupported(r.sdkVersion))
  23547. return t("不支持此版本的SDK");
  23548. var n = {
  23549. cache: !1,
  23550. headers: {
  23551. "X-port-Application-Key": r.applicationKey,
  23552. "X-port-Referrer": r.origin
  23553. }
  23554. };
  23555. o.get(c, n).done(e.bind(this, r.applicationKey, i)).fail(t.bind(this, "key/referrer mismatch"))
  23556. }
  23557. )
  23558. }
  23559. ,
  23560. n.prototype.onMessageReceived = function(t) {
  23561. if (this.validateClientApplicationKey(t.applicationKey)) {
  23562. var i = this;
  23563. t.onDone = function(e) {
  23564. e.toId = t.fromId,
  23565. e.uid = t.uid,
  23566. e.type = r.RESPONSE,
  23567. i.messenger.send(e)
  23568. }
  23569. ,
  23570. this.emit(r.ACTION, t)
  23571. }
  23572. }
  23573. ,
  23574. n.prototype.validateClientApplicationKey = function(e) {
  23575. return this.clientKey === e
  23576. }
  23577. ,
  23578. n.prototype.sendEvent = function(e, t) {
  23579. this.messenger.send({
  23580. type: r.EVENT,
  23581. eventType: e,
  23582. eventData: t
  23583. })
  23584. }
  23585. ,
  23586. t.exports = n
  23587. }
  23588. , {
  23589. "../util/ajax": 181,
  23590. "./PostMessageType": 160,
  23591. "./VersionInfo": 163,
  23592. "./postmessage": 165,
  23593. events: 202
  23594. }],
  23595. 160: [function(e, t, i) {
  23596. "use strict";
  23597. t.exports = Object.freeze({
  23598. CONNECT: "postmessage.connect",
  23599. ACCEPT: "postmessage.accept",
  23600. REJECT: "postmessage.reject",
  23601. ACTION: "postmessage.action",
  23602. RESPONSE: "postmessage.response",
  23603. EVENT: "postmessage.event"
  23604. })
  23605. }
  23606. , {}],
  23607. 161: [function(e, t, i) {
  23608. "use strict";
  23609. t.exports = Object.freeze({
  23610. MOVE: "sdk.move",
  23611. ENTER_PANO: "sdk.enterpano",
  23612. MODEL_LOADED: "sdk.modelloaded"
  23613. })
  23614. }
  23615. , {}],
  23616. 162: [function(e, t, i) {
  23617. "use strict";
  23618. t.exports = Object.freeze({
  23619. FLY: "transition.fly",
  23620. FADEOUT: "transition.fade",
  23621. INSTANT: "transition.instant"
  23622. })
  23623. }
  23624. , {}],
  23625. 163: [function(e, t, i) {
  23626. "use strict";
  23627. t.exports = {
  23628. current: "1.0",
  23629. supported: ["1.0"],
  23630. deprecated: [],
  23631. isSupported: function(e) {
  23632. return -1 !== this.supported.indexOf(e)
  23633. },
  23634. isDeprecated: function(e) {
  23635. return -1 !== this.deprecated.indexOf(e)
  23636. },
  23637. isValid: function(e) {
  23638. return this.isSupported(e) || this.isDeprecated(e)
  23639. }
  23640. }
  23641. }
  23642. , {}],
  23643. 164: [function(q, X, e) {
  23644. (function(e) {
  23645. "use strict";
  23646. function r(e, t, i) {
  23647. e = e && e.toLowerCase().trim();
  23648. var n = new C.UP.clone
  23649. , r = Math.PI / 3
  23650. , o = Math.PI / 2;
  23651. switch (e) {
  23652. case "left":
  23653. i.copy(t),
  23654. i.applyAxisAngle(n, o);
  23655. break;
  23656. case "right":
  23657. i.copy(t),
  23658. i.applyAxisAngle(n, -o);
  23659. break;
  23660. case "forwardleft":
  23661. i.copy(t),
  23662. i.applyAxisAngle(n, r);
  23663. break;
  23664. case "forwardright":
  23665. i.copy(t),
  23666. i.applyAxisAngle(n, -r);
  23667. break;
  23668. case "forward":
  23669. default:
  23670. i.copy(t)
  23671. }
  23672. return i
  23673. }
  23674. function o(e, t) {
  23675. if (e) {
  23676. var i = {
  23677. pano: e,
  23678. lookAtPoint: null,
  23679. duration: null,
  23680. maxDistanceOverride: null,
  23681. skipWarpingCheck: !1
  23682. };
  23683. this.player.flyToPano(i, function() {
  23684. t && t({
  23685. success: !0,
  23686. message: "Transition complete."
  23687. })
  23688. })
  23689. } else
  23690. M.warn("Showcase -> clickPanoObject: Unable to find pano."),
  23691. t && t({
  23692. success: !1,
  23693. error: "Unable to find pano."
  23694. })
  23695. }
  23696. function a(e, t) {
  23697. t.copy(C.FORWARD),
  23698. e.getDirection(t)
  23699. }
  23700. function c(i) {
  23701. return {
  23702. panos: i.panos.list.map(function(e) {
  23703. var t = y.getCubemapUrls(i.urls, e.id, "high")[A.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  23704. return {
  23705. uuid: e.id,
  23706. aligned: e.alignmentType === g.ALIGNED,
  23707. neighbourUUIDs: e.neighbourUUIDs.slice(),
  23708. position: function(e) {
  23709. return e.alignmentType !== g.ALIGNED ? null : {
  23710. x: e.position.x,
  23711. y: e.position.y,
  23712. z: e.position.z
  23713. }
  23714. }(e),
  23715. rotation: function(e) {
  23716. var t = (new h.Euler).setFromQuaternion(e.quaternion, "YXZ");
  23717. return {
  23718. x: h.Math.radToDeg(t._x),
  23719. y: h.Math.radToDeg(t._y),
  23720. z: h.Math.radToDeg(t._z)
  23721. }
  23722. }(e),
  23723. thumbnail: t
  23724. }
  23725. })
  23726. }
  23727. }
  23728. var t, l, i, h = q("three"), u = q("./ApiHost"), n = q("../util/logger"), d = q("../util/common"), s = q("../util/math"), p = q("../enum/ModelManagerEvents"), f = q("./PostMessageType"), g = q("../enum/AlignmentType"), m = q("../enum/Direction"), v = q("./TransitionStyles"), y = q("../util/panorama"), A = q("../enum/GLCubeFaces"), C = q("../enum/Vectors"), I = q("../enum/Viewmode"), E = q("../enum/WarpStyle"), _ = (q("../enum/Keys"),
  23729. q("../enum/PlayerEvents")), b = q("../sdk/SdkEvents"), w = (C = q("../enum/Vectors"),
  23730. q("../enum/ControlEvents")), T = q("../enum/RenderLayers"), x = (q("../constants"),
  23731. q("../settings")), S = q("../lib/jpeg_encoder"), M = new n(e), R = (N.active = !1,
  23732. N.angle = 0,
  23733. N.angleTravelled = 0,
  23734. N.playerDirection = new h.Vector3,
  23735. N.lastFacingDirection = new h.Vector3,
  23736. N.onDone = null,
  23737. N.player = null,
  23738. N.start = function(e, t, i, n) {
  23739. N.active = !0,
  23740. e && t && (t = 0),
  23741. N.angle = e || t,
  23742. N.xAngle = e,
  23743. N.yAngle = t,
  23744. N.angleTravelled = 0,
  23745. N.playerDirection.copy(i.mode === I.FLOORPLAN ? C.UP : C.FORWARD),
  23746. i.getDirection(N.playerDirection),
  23747. N.lastFacingDirection.copy(N.playerDirection),
  23748. N.projectVectors(),
  23749. N.onDone = n,
  23750. N.player = i,
  23751. N()
  23752. }
  23753. ,
  23754. N.projectVectors = function() {
  23755. N.xAngle && (N.playerDirection.projectOnPlane(C.UP),
  23756. N.lastFacingDirection.projectOnPlane(C.UP))
  23757. }
  23758. ,
  23759. N), P = (i = new h.Vector3,
  23760. function(e) {
  23761. e ? (i.copy(e.position),
  23762. i.add(e.discPosition),
  23763. s.projectPositionToCanvas(i, this.player.camera, i),
  23764. this.click(i.x, i.y)) : M.warn("Showcase -> clicktagObject: Unable to find tag.")
  23765. }
  23766. ), O = (l = new h.Vector3,
  23767. function(e) {
  23768. var t = this.player.getDirection();
  23769. l.copy(t);
  23770. var i = l.y;
  23771. l.y = 0,
  23772. l.normalize();
  23773. var n = h.Math.radToDeg(l.angleTo(t)) * (i < 0 ? -1 : 1);
  23774. if (this.player.mode !== I.DOLLHOUSE && this.player.mode !== I.PANORAMA)
  23775. return 0 !== e && M.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  23776. 0;
  23777. this.player.mode === I.DOLLHOUSE && (n = -n);
  23778. var r = function() {
  23779. return this.player.mode === I.PANORAMA ? x.insideLookLimitUp : this.player.mode === I.DOLLHOUSE ? 90 - h.Math.radToDeg(x.dollhouseDefault.minPolarAngle) : null
  23780. }
  23781. .call(this) - .1
  23782. , o = function() {
  23783. return this.player.mode === I.PANORAMA ? x.insideLookLimitDown : this.player.mode === I.DOLLHOUSE ? 90 - h.Math.radToDeg(x.dollhouseDefault.maxPolarAngle) : null
  23784. }
  23785. .call(this) + .1
  23786. , a = n + e;
  23787. r < a ? a = r : a < o && (a = o);
  23788. var s = a - n;
  23789. return 0 < e && s < .01 && (s = 0),
  23790. e < 0 && -.01 < s && (s = 0),
  23791. s
  23792. }
  23793. ), L = (t = new h.Euler,
  23794. function(e) {
  23795. return t.setFromQuaternion(e.quaternion, "YXZ"),
  23796. {
  23797. position: {
  23798. x: e.position.x,
  23799. y: e.position.y,
  23800. z: e.position.z
  23801. },
  23802. rotation: {
  23803. x: h.Math.radToDeg(t.x),
  23804. y: h.Math.radToDeg(t.y),
  23805. z: 0
  23806. },
  23807. pano: e.currentPano ? e.currentPano.id : null,
  23808. mode: e.mode
  23809. }
  23810. }
  23811. ), D = null;
  23812. function N() {
  23813. N.playerDirection.copy(N.player.mode === I.FLOORPLAN ? C.UP : C.FORWARD),
  23814. N.player.getDirection(N.playerDirection),
  23815. N.projectVectors();
  23816. var e = N.playerDirection.angleTo(N.lastFacingDirection);
  23817. (N.angleTravelled += Math.abs(e)) >= Math.abs(N.angle) ? (N.active = !1,
  23818. N.onDone && (0,
  23819. N.onDone)()) : (N.lastFacingDirection.copy(N.playerDirection),
  23820. window.setTimeout(N, 4))
  23821. }
  23822. X.exports = {
  23823. init: function(e, t, i, n, r) {
  23824. Y.init(e, t, i, r),
  23825. D = new Promise(function(e, t) {
  23826. i.on(_.Ready, function() {
  23827. e()
  23828. })
  23829. }
  23830. .bind(this));
  23831. var o = new u(window)
  23832. , a = o.waitForConnection();
  23833. a.then(function(e) {
  23834. o.on(f.ACTION, Y.onMessageReceive.bind(Y))
  23835. });
  23836. var s, l = (s = Date.now(),
  23837. function() {
  23838. if (!(Date.now() - s < 100)) {
  23839. var e = L(i);
  23840. o.sendEvent(b.MOVE, {
  23841. state: e
  23842. }),
  23843. s = Date.now()
  23844. }
  23845. }
  23846. );
  23847. i.on(_.Move, l),
  23848. i.on(_.ViewChanged, l),
  23849. n.on(p.ActiveModelChanged, function(e) {
  23850. function t(e) {
  23851. var t, i = e.newPano.id;
  23852. e.oldPano && (t = e.oldPano.id),
  23853. i !== t && o.sendEvent(b.ENTER_PANO, {
  23854. oldPano: t,
  23855. newPano: i
  23856. })
  23857. }
  23858. var i = e.model
  23859. , n = e.oldModel;
  23860. Y.model = i,
  23861. a.then(function() {
  23862. o.sendEvent(b.MODEL_LOADED, {
  23863. metadata: c(i)
  23864. })
  23865. }),
  23866. n && n.panos.forEach(function(e) {
  23867. e.removeEventListener("enter", t)
  23868. }),
  23869. i.panos.forEach(function(e) {
  23870. e.on("enter", t)
  23871. })
  23872. })
  23873. }
  23874. };
  23875. var F, B, V, k, U, H, z, G, W, j, Y = {
  23876. director: null,
  23877. player: null,
  23878. controls: null,
  23879. sceneRenderer: null,
  23880. model: null,
  23881. init: function(e, t, i, n) {
  23882. this.director = e,
  23883. this.player = i,
  23884. this.controls = t,
  23885. this.sceneRenderer = n
  23886. },
  23887. handleToObject: {},
  23888. objectToHandle: {},
  23889. handleCount: 0,
  23890. onMessageReceive: function(e) {
  23891. if (e) {
  23892. var t = e.targetFunction
  23893. , i = e.params
  23894. , n = e.onDone;
  23895. t && this[t] && this[t](i, n)
  23896. }
  23897. },
  23898. waitForInit: function(e, t) {
  23899. D.then(t.bind({
  23900. success: !0,
  23901. message: "Init complete."
  23902. }))
  23903. },
  23904. moveToPano: (W = new h.Euler(0,0,0,"YXZ"),
  23905. j = new h.Quaternion,
  23906. function(e, t) {
  23907. var i = e.pano
  23908. , n = e.rotation
  23909. , r = e.transition;
  23910. if (!this.model)
  23911. return t({
  23912. success: !1,
  23913. error: "The model has not been loaded yet"
  23914. });
  23915. var o = this.model.panos.get(i);
  23916. if (!o)
  23917. return t({
  23918. success: !1,
  23919. error: i + " does not exist in this model"
  23920. });
  23921. if (!n)
  23922. return t({
  23923. sucess: !1,
  23924. erorr: n + " is not a valid rotation"
  23925. });
  23926. W.set(h.Math.degToRad(n.x || 0), h.Math.degToRad(n.y || 0), h.Math.degToRad(n.z || 0), "YXZ"),
  23927. console.log(n.z);
  23928. var a = {
  23929. success: !0,
  23930. message: i
  23931. };
  23932. if (r === v.FADEOUT)
  23933. j.setFromEuler(W),
  23934. this.player.warpToPano(o, j, null, null, E.BLACK, null, null, t.bind(this, a));
  23935. else {
  23936. var s, l;
  23937. r === v.INSTANT && (l = s = 0);
  23938. var c = C.FORWARD.clone().applyEuler(W).add(o.position);
  23939. this.player.flyToPano({
  23940. pano: o,
  23941. lookAtPoint: c,
  23942. duration: s,
  23943. aimDuration: l
  23944. }, t.bind(this, a))
  23945. }
  23946. }
  23947. ),
  23948. moveInDirection: function(e, t) {
  23949. var i = e.direction;
  23950. return void 0 === m[i] ? (M.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  23951. void (t && t({
  23952. success: !1,
  23953. error: "Invalid direction."
  23954. }))) : void this.player.flyLocalDirection(C[i].clone()).then(function(e) {
  23955. t(e ? {
  23956. success: !0,
  23957. message: "moved " + i
  23958. } : {
  23959. success: !1,
  23960. error: "Cannot move in direction: " + i
  23961. })
  23962. })
  23963. },
  23964. getPose: function(e, t) {
  23965. return this.player.camera.position,
  23966. (new h.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ"),
  23967. t({
  23968. success: !0,
  23969. message: L(this.player)
  23970. })
  23971. },
  23972. takeScreenShot: (z = new h.PerspectiveCamera,
  23973. G = new h.WebGLRenderTarget,
  23974. function(e, t) {
  23975. if (!e.resolution)
  23976. return t({
  23977. success: !1,
  23978. error: "An invalid resolution was specified"
  23979. });
  23980. if (-1 === e.resolution.width || -1 === e.resolution.height) {
  23981. var i = this.sceneRenderer.renderer.getSize();
  23982. e.resolution.width = i.width,
  23983. e.resolution.height = i.height
  23984. }
  23985. z.layers.set(T.DEFAULT),
  23986. e.visibleObjects && (e.visibleObjects.showtags && z.layers.enable(T.TAG),
  23987. e.visibleObjects.showPucks && z.layers.enable(T.PANOMARKERS),
  23988. e.visibleObjects.showReticule && z.layers.enable(T.RETICULE));
  23989. var n = e.resolution.width
  23990. , r = e.resolution.height
  23991. , o = n / r;
  23992. z.position.copy(this.sceneRenderer.camera.position),
  23993. z.quaternion.copy(this.sceneRenderer.camera.quaternion),
  23994. z.projectionMatrix.copy(this.player.camera.projectionMatrix),
  23995. z.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / o,
  23996. G.setSize(n, r),
  23997. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, z, G);
  23998. var a = new Uint8Array(n * r * 4);
  23999. this.sceneRenderer.renderer.readRenderTargetPixels(G, 0, 0, n, r, a);
  24000. var s = S.encode({
  24001. data: a,
  24002. width: n,
  24003. height: r,
  24004. heading: 180,
  24005. pitch: 0
  24006. }, {
  24007. quality: 75,
  24008. flipY: !0
  24009. });
  24010. t({
  24011. success: !0,
  24012. message: "data:image/jpg;base64," + d.uint8ToBase64(s.data)
  24013. })
  24014. }
  24015. ),
  24016. findRankedPano: (U = new h.Vector3,
  24017. H = new h.Vector3,
  24018. function(e, t) {
  24019. a(this.player, H),
  24020. r(t, H, U);
  24021. var i = this.player.rankedPanoInDirection(e, U);
  24022. if (i) {
  24023. var n = this.objectToHandle[i.id];
  24024. return n || (this.objectToHandle[i.id] = n = this.handleCount++,
  24025. this.handleToObject[n] = i),
  24026. n
  24027. }
  24028. return M.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  24029. -1
  24030. }
  24031. ),
  24032. findRankedtag: (V = new h.Vector3,
  24033. k = new h.Vector3,
  24034. function(e, t) {
  24035. a(this.player, k),
  24036. r(t, k, V);
  24037. var i = this.player.rankedtagInDirection(e, V);
  24038. if (i) {
  24039. var n = this.objectToHandle[i.sid];
  24040. return n || (this.objectToHandle[i.sid] = n = this.handleCount++,
  24041. this.handleToObject[n] = i),
  24042. n
  24043. }
  24044. return M.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  24045. -1
  24046. }
  24047. ),
  24048. clickNearesttag: function(e) {
  24049. this.clickRankedtag(0, e)
  24050. },
  24051. clickRankedtag: function(e, t) {
  24052. var i = function(e, t) {
  24053. var i = this.findRankedtag(e, t);
  24054. return 0 <= i ? this.handleToObject[i] : (M.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24055. null)
  24056. }
  24057. .call(this, e, t);
  24058. i && P.call(this, i)
  24059. },
  24060. clickNearestPano: function(e, t) {
  24061. this.clickRankedPano(0, e, t)
  24062. },
  24063. clickRankedPano: function(e, t, i) {
  24064. var n = function(e, t) {
  24065. var i = this.findRankedPano(e, t);
  24066. return 0 <= i ? this.handleToObject[i] : (M.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24067. null)
  24068. }
  24069. .call(this, e, t);
  24070. n ? o.call(this, n, i) : i(null)
  24071. },
  24072. clickPano: function(e, t) {
  24073. var i = this.handleTable[e];
  24074. i ? o.call(this, i, t) : t(null)
  24075. },
  24076. rotateDirection: function(e, t) {
  24077. var i = e.direction
  24078. , n = e.angle;
  24079. if (!R.active) {
  24080. var r = 0
  24081. , o = 0
  24082. , a = 0
  24083. , s = 0;
  24084. if (!n || isNaN(n))
  24085. return M.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  24086. void (t && t({
  24087. success: !1,
  24088. error: "Invalid rotation angle."
  24089. }));
  24090. if (this.player.mode === I.TRANSITIONING)
  24091. return M.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  24092. void (t && t({
  24093. success: !1,
  24094. error: "Cannot rotate while transitioning"
  24095. }));
  24096. if (i === m.RIGHT || i === m.LEFT)
  24097. i === m.RIGHT && (n = -n),
  24098. r = 0 < n ? -1 : 1,
  24099. a = n;
  24100. else {
  24101. if (i !== m.UP && i !== m.DOWN)
  24102. return M.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  24103. void (t && t({
  24104. success: !1,
  24105. error: "Invalid direction for rotation."
  24106. }));
  24107. if (this.player.mode === I.FLOORPLAN)
  24108. return M.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  24109. void (t && t({
  24110. success: !1,
  24111. error: "Cannot rotate " + i + " in floorplan mode"
  24112. }));
  24113. if (i === m.DOWN && (n = -n),
  24114. 0 === (n = O.call(this, n)))
  24115. return M.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  24116. void (t && t({
  24117. success: !1,
  24118. error: "Already at maximum rotation in direction: " + i
  24119. }));
  24120. o = 0 < n ? 1 : -1,
  24121. s = n
  24122. }
  24123. var l = n;
  24124. n = h.Math.degToRad(n),
  24125. a = h.Math.degToRad(a),
  24126. s = h.Math.degToRad(s);
  24127. var c = this.controls.activeControl;
  24128. c.startRotating(r, o),
  24129. R.start(a, s, this.player, function() {
  24130. c.stopRotating(!0),
  24131. t && t({
  24132. success: !0,
  24133. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  24134. })
  24135. })
  24136. }
  24137. },
  24138. rotate: (F = new h.Vector3,
  24139. B = new h.Vector3,
  24140. function(e, t) {
  24141. var i = e.xAngle
  24142. , n = e.yAngle;
  24143. if (!R.active) {
  24144. if (i = i || 0,
  24145. n = n || 0,
  24146. isNaN(i) || isNaN(n))
  24147. return M.warn("Showcase -> rotate: Invalid rotation angle."),
  24148. void (t && t({
  24149. success: !1,
  24150. error: "Invalid rotation angle."
  24151. }));
  24152. if (this.player.mode === I.TRANSITIONING)
  24153. return M.warn("Automation -> rotate: Cannot rotate while transitioning"),
  24154. void (t && t({
  24155. success: !1,
  24156. error: "Cannot rotate while transitioning"
  24157. }));
  24158. Math.abs(i) < .01 && (i = 0),
  24159. Math.abs(n) < .01 && (n = 0);
  24160. var r = n;
  24161. n = O.call(this, n);
  24162. var o = 0 < r ? "UP" : "DOWN";
  24163. if (!(i = -i) && r && !n)
  24164. return M.warn("Showcase -> rotate: Already at maximum rotation in direction: " + o),
  24165. void (t && t({
  24166. success: !1,
  24167. error: "Already at maximum rotation in direction: " + o
  24168. }));
  24169. n < r && M.warn("Showcase -> rotate: Reached maximum rotation in direction: " + o);
  24170. var a = n;
  24171. n = h.Math.degToRad(n),
  24172. i = h.Math.degToRad(i),
  24173. F.copy(this.player.mode === I.FLOORPLAN ? C.UP : C.FORWARD),
  24174. this.player.getDirection(F),
  24175. B.copy(F).applyAxisAngle(C.UP, i),
  24176. B.applyAxisAngle(C.RIGHT, n);
  24177. var s = (F.angleTo(B),
  24178. 0 < i ? -1 : i < 0 ? 1 : 0)
  24179. , l = 0 < n ? 1 : n < 0 ? -1 : 0;
  24180. Math.abs(i) > Math.abs(n) ? l *= Math.abs(n / i) : Math.abs(n) > Math.abs(i) && (s *= Math.abs(i / n));
  24181. var c = this.controls.activeControl;
  24182. c.startRotating(s, l),
  24183. R.start(i, n, this.player, function() {
  24184. c.stopRotating(!0),
  24185. t && t({
  24186. success: !0,
  24187. message: "Rotated " + e.xAngle.toFixed(2) + "° horizontally, " + a.toFixed(2) + "° vertically"
  24188. })
  24189. })
  24190. }
  24191. }
  24192. ),
  24193. panCamera: function(e, i) {
  24194. function t(e) {
  24195. switch (r.removeAllListeners(w.AutoPanComplete),
  24196. r.removeAllListeners(w.AutoPanInterrupt),
  24197. r.removeAllListeners(w.AutoPanClamped),
  24198. e) {
  24199. case w.AutoPanInterrupt:
  24200. i({
  24201. success: !0,
  24202. message: "Camera panning interrupted."
  24203. });
  24204. break;
  24205. case w.AutoPanClamped:
  24206. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  24207. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  24208. return void i({
  24209. success: !1,
  24210. error: "Already at edge of current model bounds."
  24211. });
  24212. var t = "The view point is outside the bounds for the current model. ";
  24213. t += "The view point was clamped to " + o(r.target.x, r.target.z),
  24214. console.warn(t)
  24215. }
  24216. case w.AutoPanComplete:
  24217. i({
  24218. success: !0,
  24219. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  24220. })
  24221. }
  24222. }
  24223. if (this.player.mode !== I.DOLLHOUSE && this.player.mode !== I.FLOORPLAN)
  24224. return i({
  24225. success: !1,
  24226. error: "Camera panning is not available in the current mode: " + this.player.mode
  24227. });
  24228. var n = e.position
  24229. , r = this.player.control;
  24230. r.setAutoPanPosition(n.x, n.z),
  24231. r.autoPan = !0;
  24232. var o = function(e, t) {
  24233. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  24234. };
  24235. r.on(w.AutoPanComplete, t.bind(this, w.AutoPanComplete)),
  24236. r.on(w.AutoPanInterrupt, t.bind(this, w.AutoPanInterrupt)),
  24237. r.on(w.AutoPanClamped, t.bind(this, w.AutoPanClamped))
  24238. },
  24239. click: function(e, t) {
  24240. var i = e.x
  24241. , n = e.y;
  24242. !0 === e.percentage && (i = i / 100 * $("#player").width(),
  24243. n = n / 100 * $("#player").height()),
  24244. this.player.handleInputStart(i, n),
  24245. this.player.updateIntersect(),
  24246. this.player.handleInputEnd(i, n)
  24247. },
  24248. mouseOver: function(e, t) {
  24249. var i = e.x
  24250. , n = e.y;
  24251. !0 === e.percentage && (i = i / 100 * $("#player").width(),
  24252. n = n / 100 * $("#player").height()),
  24253. this.player.handleInputMove(i, n),
  24254. this.player.updateIntersect()
  24255. },
  24256. moveToMode: function(e, t) {
  24257. function i(e) {
  24258. t(e ? {
  24259. success: !1,
  24260. error: "Failed to load new mode: " + e
  24261. } : {
  24262. success: !0,
  24263. message: "Moved to new mode: " + n
  24264. })
  24265. }
  24266. var n = e.mode;
  24267. n === I.PANORAMA || n === I.DOLLHOUSE || n === I.FLOORPLAN ? this.director.changeMode(n).then(function() {
  24268. i()
  24269. }, function(e) {
  24270. i(e)
  24271. }) : t({
  24272. success: !1,
  24273. error: "Invalid mode selection"
  24274. })
  24275. }
  24276. }
  24277. }
  24278. ).call(this, "/js/sdk/automation.js")
  24279. }
  24280. , {
  24281. "../constants": 8,
  24282. "../enum/AlignmentType": 17,
  24283. "../enum/ControlEvents": 21,
  24284. "../enum/Direction": 22,
  24285. "../enum/GLCubeFaces": 25,
  24286. "../enum/Keys": 30,
  24287. "../enum/ModelManagerEvents": 33,
  24288. "../enum/PlayerEvents": 40,
  24289. "../enum/RenderLayers": 41,
  24290. "../enum/Vectors": 50,
  24291. "../enum/Viewmode": 51,
  24292. "../enum/WarpStyle": 52,
  24293. "../lib/jpeg_encoder": 94,
  24294. "../sdk/SdkEvents": 161,
  24295. "../settings": 166,
  24296. "../util/common": 185,
  24297. "../util/logger": 189,
  24298. "../util/math": 190,
  24299. "../util/panorama": 191,
  24300. "./ApiHost": 159,
  24301. "./PostMessageType": 160,
  24302. "./TransitionStyles": 162,
  24303. three: 217
  24304. }],
  24305. 165: [function(e, t, i) {
  24306. "use strict";
  24307. function n(e) {
  24308. this.sourceWindow = e,
  24309. this.targetWindow = null,
  24310. this.targetOrigin = null,
  24311. this.id = Math.floor(1e5 * Math.random()),
  24312. this.bindEvents()
  24313. }
  24314. var r = e("./PostMessageType")
  24315. , o = e("events").EventEmitter;
  24316. (n.prototype = Object.create(o.prototype)).bindEvents = function() {
  24317. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  24318. }
  24319. ,
  24320. n.prototype.setTarget = function(e, t) {
  24321. this.targetWindow = e,
  24322. this.targetOrigin = t
  24323. }
  24324. ,
  24325. n.prototype.onPostmessageReceived = function(e) {
  24326. var t = e.origin || e.originalEvent.origin
  24327. , i = e.source;
  24328. switch (e.data.type) {
  24329. case r.CONNECT:
  24330. break;
  24331. case r.RESPONSE:
  24332. if (this.id !== e.data.toId)
  24333. return;
  24334. default:
  24335. if (!this.validateMessageOrigin(t))
  24336. return
  24337. }
  24338. var n = e.data;
  24339. n.source = i,
  24340. n.origin = t,
  24341. n.timestamp = Date.now(),
  24342. this.emit(e.data.type, n)
  24343. }
  24344. ,
  24345. n.prototype.validateMessageOrigin = function(e) {
  24346. return "*" === this.targetOrigin || e === this.targetOrigin
  24347. }
  24348. ,
  24349. n.prototype.send = function(e) {
  24350. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  24351. this.targetWindow.postMessage(e, this.targetOrigin))
  24352. }
  24353. ,
  24354. t.exports = n
  24355. }
  24356. , {
  24357. "./PostMessageType": 160,
  24358. events: 202
  24359. }],
  24360. 166: [function(e, t, i) {
  24361. "use strict";
  24362. var n = e("three")
  24363. , r = e("./util/browser")
  24364. , o = e("./enum/Viewmode")
  24365. , a = e("./enum/VROption")
  24366. , s = e("./enum/Colors")
  24367. , l = e("./enum/WarpStyle")
  24368. , c = e("./util/easing")
  24369. , h = e("./util/common")
  24370. , u = e("./util/showcase")
  24371. , d = e("./constants")
  24372. , p = {
  24373. debug: !1,
  24374. version: "2.25.6-0-gd87e5b1",
  24375. languageTag: r.valueFromHash("lang", null),
  24376. pageTitle: "四维虚拟漫游",
  24377. authorizationHeader: u.getAuthorizationHeader(),
  24378. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  24379. logLevel: r.valueFromHash("log", 2),
  24380. skyboxRadius: 2500,
  24381. modelBoundsPadding: 5,
  24382. showNeighbors: !1,
  24383. brand: r.valueFromHash("brand", !0),
  24384. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  24385. startHighlights: r.valueFromHash("hl", -1),
  24386. specialEdition: r.valueFromHash("bn", 0),
  24387. useWheel: r.valueFromHash("wh", !0),
  24388. crossOrigin: "anonymous",
  24389. fancierTransition: !1,
  24390. wireframe: !1,
  24391. skyboxWireframe: !1,
  24392. modelAlpha: 1,
  24393. highlightPanoSelection: !1,
  24394. showSweeps: !0,
  24395. showSkyboxes: !1,
  24396. showMesh: !0,
  24397. showFloors: !1,
  24398. showFloorDuration: 300,
  24399. showFloorDelay: 300,
  24400. hideFloorDuration: 300,
  24401. hideFloorDelay: 0,
  24402. reticuleOpacityTransitionTime: 250,
  24403. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue,
  24404. markerOpacityTransitionTime: 500,
  24405. guiAnimationSpeed: 250,
  24406. highlightAnimationDuration: 500,
  24407. modelComponentLoadSpinnerDelay: 150,
  24408. captureErrors: !1,
  24409. maxMobileTextures: 6,
  24410. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  24411. startupFlyinDelay: 3e3,
  24412. dollhouseDefault: {
  24413. minDistance: 1,//15, //编辑页面给近一些
  24414. maxDistance: 50,
  24415. minPolarAngle: n.Math.degToRad(10),
  24416. maxPolarAngle: n.Math.degToRad(90)
  24417. },
  24418. hideReticuleTimeout: 1e3,
  24419. analytics: {
  24420. inactivityThreshold: 30,
  24421. sessionTrackingRate: .15,
  24422. maxTrackedErrors: 20,
  24423. sessionDurationPingFrequency: 10,
  24424. sessionDurationTimeout: 15
  24425. },
  24426. flydown: {
  24427. movementEasing: "easeInOutQuad",
  24428. movementDelay: .001,
  24429. rotationEasing: "easeInOutQuad",
  24430. rotationDelay: .5,
  24431. modelTextureDelay: .75,
  24432. skyboxDelay: .75
  24433. },
  24434. transition: {
  24435. flySpeed: .001,
  24436. flyTime: 750,
  24437. flytimeMaxDistanceThreshold: 5,
  24438. flytimeDistanceMultiplier: 150,
  24439. aimTime: 1500,
  24440. aimSlowFactor: 1.5,
  24441. blur: .8,
  24442. movementEasing: "easeInOutQuad",
  24443. blendEasing: "easeInOutQuad",
  24444. fastForwardFactor: 4
  24445. },
  24446. show360Views: {
  24447. enabled: !0,
  24448. transitionTime: 1e3
  24449. },
  24450. quickstart: {
  24451. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  24452. animation: 1400,
  24453. showTextDelay: 500,
  24454. fadeOutDelay: 3e3,
  24455. fovChange: 10
  24456. },
  24457. appConfig: {
  24458. webvr_version: null,
  24459. segment_key: null,
  24460. embedly_key: null,
  24461. branch_key: null,
  24462. keen_write_key: null,
  24463. keen_project_id: null
  24464. },
  24465. vr: {
  24466. enabled: !0,
  24467. allowWebVR: !1,
  24468. option: r.valueFromHash("vr", a.CONTEXTUAL)
  24469. },
  24470. share: {
  24471. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  24472. },
  24473. input: {
  24474. longTapThreshold: 200,
  24475. moveToleranceNDC: .08,
  24476. touchMoveThreshold: 25
  24477. },
  24478. help: {
  24479. modalStayDuration: 600
  24480. },
  24481. immersive: {
  24482. timeToShowAgain: 1250,
  24483. uiStayDuration: 600
  24484. },
  24485. tourInteraction: {
  24486. disabled: "0" === r.valueFromHash("tourcta", null),
  24487. showPauseButton: 1e3,
  24488. showModal: 1500,
  24489. allowNextClick: 200,
  24490. largeModal: "1" === r.valueFromHash("tourcta", null),
  24491. smallModal: "2" === r.valueFromHash("tourcta", null)
  24492. },
  24493. labels: {
  24494. enabled: !1,
  24495. hideUntilStart: !0,
  24496. fadeInDuration: 250,
  24497. fadeInDelay: 250,
  24498. fadeOutDuration: 250,
  24499. fadeOutDelay: 0,
  24500. zoomHideThreshhold: {
  24501. mobile: r.isSmallScreen() ? .45 : .6,
  24502. desktop: 2
  24503. },
  24504. zoomTruncateThreshhold: {
  24505. mobile: r.isSmallScreen() ? .35 : .45,
  24506. desktop: .85
  24507. },
  24508. minLengthForTruncate: 16,
  24509. truncateLength: 12,
  24510. truncateSuffix: "..."
  24511. },
  24512. tags: {
  24513. enabled: r.valueFromHash("mt", 1),
  24514. startup: {
  24515. hideUntilStart: !0,
  24516. fadeInDuration: 500,
  24517. fadeInDelay: 100
  24518. },
  24519. visibility: {
  24520. anyDistance: !0,
  24521. visibleDistance: 8,
  24522. cameraClearance: .1,
  24523. alphaTestLevel: .05,
  24524. hideViaFloor: !0,
  24525. hideOffScreenDisc: !1,
  24526. hideOffScreenObject: !1
  24527. },
  24528. disc: {
  24529. opacity: 1,
  24530. disabledOpacity: .5,
  24531. scale: {
  24532. nearBound: 1.5,
  24533. farBound: 4.8,
  24534. linkFarBound: !1,
  24535. linkPercent: 40,
  24536. maxSize: 80,
  24537. minSize: 40,
  24538. baseViewportSize: 800,
  24539. responsiveness: 100
  24540. }
  24541. },
  24542. pole: {
  24543. enabled: !0,
  24544. height: .5,
  24545. width: 2,
  24546. opacity: .5,
  24547. color: "white"
  24548. },
  24549. navigate: {
  24550. nearestPano: !0,
  24551. lineOfSight: !0,
  24552. reactivate: !0,
  24553. aimAt: "disc",
  24554. tiltTolerance: 25,
  24555. rotateSpeedFactor: .6
  24556. }
  24557. },
  24558. path: {
  24559. color: window.DATA.floorMarkerColor || s.newBlue,
  24560. colorUp: s._desat(s.newBlue, .5),
  24561. colorDown: s._darken(s.newBlue, .35),
  24562. opacity: .5,
  24563. style: "ribbon",
  24564. height: .025,
  24565. ribbonWidth: .24,
  24566. outsideHeight: .5,
  24567. waypointRadius: .5,
  24568. waypointIndoorRadius: .24,
  24569. waypointPulse: 1e3,
  24570. typ: l.BLACK,
  24571. meshFree: r.valueFromHash("mf", 1),
  24572. mapGuides: r.valueFromHash("guides", !0),
  24573. fadeInTime: 400,
  24574. fadeOutTime: 300
  24575. },
  24576. warp: {
  24577. nearPanoDist: .1,
  24578. matchCam: !1,
  24579. blur: .33,
  24580. fastTime: 1500,
  24581. teleportTime: 1500,//瞬间过渡的时间
  24582. flytimeDistanceMultiplier:150,//add
  24583. flyTime:750,//add
  24584. outsideTime: 2e3,
  24585. lookAheadMax: .3,
  24586. lookAheadDist: 2.5,
  24587. softPushDist: .37,
  24588. softPushEnd: .3,
  24589. softBendAngle: 8,
  24590. softBendTilt: 4,
  24591. softBendEnd: .3,
  24592. doBurns: !0,
  24593. burnsAngle: 8,
  24594. minBurnsAngle: 35,
  24595. minDownAngle: -35,
  24596. maxTurnPerSec: 280,
  24597. maxAimPerSec: 35,
  24598. minRotation: 12,
  24599. maxAimRotation: 33.2,
  24600. turnFriction: .2,
  24601. flySpeed: .01,
  24602. minWarpTime: 1200,
  24603. warpInterruptionRedirectTime: 500,
  24604. tourStepDelay: r.valueFromHash("st", 0),
  24605. walkDelay: 0,
  24606. walkMaxDist: 50,
  24607. walkMinDist: .8,
  24608. walkSlideShowThreshhold: 3e3,
  24609. walkExtraPanosDistance: .4,
  24610. timePerMeter: 1200,
  24611. motionLeadTime: 5e3,
  24612. movementEasing: "easeInOutQuad",
  24613. blendEasing: "easeInOutQuad",
  24614. showBunny: !1,
  24615. loop: r.valueFromHash("lp", !1),
  24616. auto: r.valueFromHash("ts", -1),
  24617. eOrder: "YXZ",
  24618. stepFactor: .25,
  24619. brakeStrength: 2,
  24620. minBrakeAngle: .1,
  24621. maxBrakeAngle: 1.8,
  24622. climbEffort: 4
  24623. },
  24624. rotationFriction: .05,
  24625. rotationAccelerationInside: 4.5,
  24626. rotationAccelerationOutside: .15,
  24627. rotationAfterMoveMultiplier: 40,
  24628. rotationAfterMoveHistoryCount: 5,
  24629. panFriction: .09,
  24630. panAccelerationOutside: 60,
  24631. onload: r.valueFromHash("onload", o.PANORAMA),
  24632. zoomNearLimit: .1,
  24633. zoomFarLimit: 50,
  24634. navigation: {
  24635. panoScores: !1,
  24636. mouseDirection: !0,
  24637. filterStrictness: .75,
  24638. angleFactor: -30,
  24639. directionFactor: 10,
  24640. distanceFactor: -1,
  24641. optionalityFactor: 3
  24642. },
  24643. sdkInit: !1,
  24644. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  24645. console: r.valueFromHash("console", !1),
  24646. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  24647. panoramaNeighbourMaxDistance: 5,
  24648. panoFloorClickRadius: .35,
  24649. showScreenshotLocations: !1,
  24650. showAxis: !1,
  24651. showNeighbourRaycasts: !1,
  24652. colorMarkerOnLoad: !1,
  24653. colorMarkerByFloor: !1,
  24654. tiling: {
  24655. panoPreRenderRepeatDelay: 2500,
  24656. panoPreRenderDelay: 500,
  24657. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  24658. tilingFlagNames: ["usetiles", "tiles"],
  24659. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  24660. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  24661. overlayStyle: r.valueFromHash("tileoverlay", 0),
  24662. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  24663. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  24664. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  24665. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  24666. customCompression: r.valueFromHash("tilecustcomp", 0),
  24667. mobileHighQualityOverride: 1,
  24668. allowUltraHighResolution: !0
  24669. },
  24670. zoom: {
  24671. enabled: !0,
  24672. forceOff: r.valueFromHash("nozoom", 0),
  24673. overridemax: r.valueFromHash("maxzoom", null),
  24674. overridemin: r.valueFromHash("minzoom", null),
  24675. max: d.highQualityMaxZoom,
  24676. min: 1,
  24677. transitionStyle: r.valueFromHash("zoomtrans", 1),
  24678. activationThreshold: 1.1,
  24679. restoreTime: 500
  24680. },
  24681. profiling: {
  24682. enabled: r.valueFromHash("mem", !1)
  24683. }
  24684. };
  24685. (p = h.deepExtend(p, d, {
  24686. insideFOV: r.valueFromHash("fov", d.insideFOV),
  24687. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  24688. panorama: {
  24689. transitionTime: 1e3,
  24690. modelAlpha: 0,
  24691. modelAlphaDelay: p.flydown.modelTextureDelay,
  24692. modelAlphaLength: 1,
  24693. skyboxOpacity: 1,
  24694. skyboxOpacityDelay: p.flydown.skyboxDelay,
  24695. skyboxOpacityLength: .9,
  24696. fovLength: 1,
  24697. fovDelay: 0,
  24698. cameraMatrixDuration: .8,
  24699. cameraMatrixDelay: 0,
  24700. cameraMatrixEase: c.easeInCubic,
  24701. reticuleOpacity: 1,
  24702. markerOpacity: .3,
  24703. markerOpacityOnHover: 1
  24704. },
  24705. dollhouse: {
  24706. transitionTime: 1e3,
  24707. modelAlpha: 1,
  24708. modelAlphaDelay: 0,
  24709. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  24710. skyboxOpacity: 0,
  24711. skyboxOpacityDelay: 0,
  24712. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  24713. fovLength: 1,
  24714. fovDelay: 0,
  24715. cameraMatrixDuration: .8,
  24716. cameraMatrixDelay: .3,
  24717. cameraMatrixEase: c.easeInCubic,
  24718. reticuleOpacity: 1,
  24719. markerOpacity: 0,
  24720. markerOpacityOnHover: 0
  24721. },
  24722. floorplan: {
  24723. transitionTime: 1e3,
  24724. modelAlpha: 1,
  24725. modelAlphaDelay: 0,
  24726. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  24727. skyboxOpacity: 0,
  24728. skyboxOpacityDelay: 0,
  24729. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  24730. fovLength: 1,
  24731. fovDelay: 0,
  24732. cameraMatrixDuration: .5,
  24733. cameraMatrixDelay: 0,
  24734. cameraMatrixEase: c.easeOutCubic,
  24735. reticuleOpacity: 1,
  24736. markerOpacity: 0,
  24737. markerOpacityOnHover: 0,
  24738. cameraHeight: 50
  24739. },
  24740. transitioning: {
  24741. reticuleOpacity: 0,
  24742. markerOpacity: .3,
  24743. markerOpacityOnHover: 1
  24744. },
  24745. "floorplan-dollhouse": {
  24746. rotationDelay: 0,
  24747. rotationDuration: 1
  24748. },
  24749. "floorplan-panorama": {
  24750. rotationDelay: .5,
  24751. rotationDuration: 1
  24752. },
  24753. "dollhouse-panorama": {
  24754. rotationDelay: .5,
  24755. rotationDuration: 1
  24756. },
  24757. "dollhouse-floorplan": {
  24758. rotationDelay: 0,
  24759. rotationDuration: 1,
  24760. cameraMatrixDuration: 1.05,
  24761. cameraMatrixDelay: .5
  24762. },
  24763. "panorama-dollhouse": {
  24764. rotationDelay: 0,
  24765. rotationDuration: .5
  24766. },
  24767. "panorama-floorplan": {
  24768. transitionTime: 1500,
  24769. rotationDelay: 0,
  24770. rotationDuration: .5
  24771. }
  24772. })).path.meshFree && (p.path.typ = l.WALK),
  24773. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  24774. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  24775. window._settings = t.exports = p
  24776. }
  24777. , {
  24778. "./constants": 8,
  24779. "./enum/Colors": 19,
  24780. "./enum/VROption": 47,
  24781. "./enum/Viewmode": 51,
  24782. "./enum/WarpStyle": 52,
  24783. "./util/browser": 182,
  24784. "./util/common": 185,
  24785. "./util/easing": 186,
  24786. "./util/showcase": 193,
  24787. three: 217
  24788. }],
  24789. 167: [function(e, t, i) {
  24790. "use strict";
  24791. var n = e("three")
  24792. , r = e("./settings")
  24793. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  24794. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  24795. t.exports = {
  24796. basicTextured: {
  24797. uniforms: {
  24798. tDiffuse: {
  24799. type: "t",
  24800. value: null
  24801. },
  24802. alpha: {
  24803. type: "f",
  24804. value: 1
  24805. }
  24806. },
  24807. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  24808. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  24809. },
  24810. copyCubeMap: {
  24811. uniforms: {
  24812. tDiffuse: {
  24813. type: "t",
  24814. value: null
  24815. },
  24816. alpha: {
  24817. type: "f",
  24818. value: 1
  24819. }
  24820. },
  24821. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  24822. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  24823. },
  24824. cube: {
  24825. uniforms: {
  24826. map: {
  24827. type: "t",
  24828. value: null
  24829. },
  24830. opacity: {
  24831. type: "f",
  24832. value: 1
  24833. }
  24834. },
  24835. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  24836. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  24837. },
  24838. model: {
  24839. uniforms: {
  24840. map: {
  24841. type: "t",
  24842. value: null
  24843. },
  24844. modelAlpha: {
  24845. type: "f",
  24846. value: r.modelAlpha
  24847. },
  24848. opacity: {
  24849. type: "f",
  24850. value: 1
  24851. },
  24852. progress: {
  24853. type: "f",
  24854. value: 0
  24855. },
  24856. blackout: {
  24857. type: "i",
  24858. value: 0
  24859. },
  24860. pano0Map: {
  24861. type: "t",
  24862. value: null
  24863. },
  24864. pano0Position: {
  24865. type: "v3",
  24866. value: new n.Vector3
  24867. },
  24868. pano0Matrix: {
  24869. type: "m4",
  24870. value: new n.Matrix4
  24871. },
  24872. pano1Map: {
  24873. type: "t",
  24874. value: null
  24875. },
  24876. pano1Position: {
  24877. type: "v3",
  24878. value: new n.Vector3
  24879. },
  24880. pano1Matrix: {
  24881. type: "m4",
  24882. value: new n.Matrix4
  24883. }
  24884. },
  24885. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\n vUv = uv;\n vec4 worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  24886. fragmentShader: a + "uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\tconst vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);\n\tconst vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);\n\n\tvec4 colorFromPanos;\n\tvec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);\n\tvec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);\n\n\tif (blackout == 0) {\n\t\tcolorFromPanos = mix(colorFromPano0, colorFromPano1, progress);\n\t} else if (blackout == 1) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));\n\t\tcolorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} else if (blackout == 2) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, progress);\n\t} else if (blackout == 3) {\n\t\tcolorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} \n\n\tvec4 colorFromTexture = texture2D( map, vUv );\n\tcolorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n\tfloat whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n\tcolorFromPanos = mix(colorFromPanos, GREY, whiteness);\n\tgl_FragColor = vec4(colorFromPanos.rgb, opacity);\n}\n"
  24887. },
  24888. hot: {
  24889. uniforms: {
  24890. color: {
  24891. type: "c",
  24892. value: new n.Color(16720384)
  24893. },
  24894. opac: {
  24895. type: "f",
  24896. value: 0
  24897. },
  24898. texture1: {
  24899. type: "t",
  24900. value: null
  24901. },
  24902. texture2: {
  24903. type: "t",
  24904. value: null
  24905. }
  24906. },
  24907. vertexShader: "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  24908. fragmentShader: "varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  24909. },
  24910. modelOutside: {
  24911. uniforms: {
  24912. map: {
  24913. type: "t",
  24914. value: null
  24915. },
  24916. opacity: {
  24917. type: "f",
  24918. value: 1
  24919. }
  24920. },
  24921. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  24922. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  24923. },
  24924. ribbon: {
  24925. uniforms: {
  24926. map: {
  24927. type: "t",
  24928. value: null
  24929. },
  24930. opacity: {
  24931. type: "f",
  24932. value: 1
  24933. },
  24934. color: {
  24935. type: "c",
  24936. value: new n.Color(r.path.color)
  24937. }
  24938. },
  24939. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  24940. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  24941. },
  24942. waypoint: {
  24943. uniforms: {
  24944. map: {
  24945. type: "t",
  24946. value: null
  24947. },
  24948. opacity: {
  24949. type: "f",
  24950. value: 1
  24951. },
  24952. pulse: {
  24953. type: "f",
  24954. value: 1
  24955. },
  24956. nearFade: {
  24957. type: "v2",
  24958. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  24959. },
  24960. color: {
  24961. type: "c",
  24962. value: new n.Color(r.reticuleColor)
  24963. }
  24964. },
  24965. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  24966. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  24967. },
  24968. modelDebug: {
  24969. uniforms: {
  24970. map: {
  24971. type: "t",
  24972. value: null
  24973. },
  24974. modelAlpha: {
  24975. type: "f",
  24976. value: r.modelAlpha
  24977. },
  24978. depthmapRatio: {
  24979. type: "f",
  24980. value: 0
  24981. },
  24982. opacity: {
  24983. type: "f",
  24984. value: 1
  24985. },
  24986. progress: {
  24987. type: "f",
  24988. value: 0
  24989. },
  24990. considerOcclusion: {
  24991. type: "i",
  24992. value: r.fancierTransition
  24993. },
  24994. highlightPanoSelection: {
  24995. type: "i",
  24996. value: 0
  24997. },
  24998. useThirdPano: {
  24999. type: "i",
  25000. value: r.useThirdPano
  25001. },
  25002. pano0Map: {
  25003. type: "t",
  25004. value: null
  25005. },
  25006. pano0Depth: {
  25007. type: "t",
  25008. value: null
  25009. },
  25010. pano0Position: {
  25011. type: "v3",
  25012. value: new n.Vector3
  25013. },
  25014. pano0Matrix: {
  25015. type: "m4",
  25016. value: new n.Matrix4
  25017. },
  25018. pano0Weight: {
  25019. type: "f",
  25020. value: r.transition.pano0Weight
  25021. },
  25022. pano1Map: {
  25023. type: "t",
  25024. value: null
  25025. },
  25026. pano1Depth: {
  25027. type: "t",
  25028. value: null
  25029. },
  25030. pano1Position: {
  25031. type: "v3",
  25032. value: new n.Vector3
  25033. },
  25034. pano1Matrix: {
  25035. type: "m4",
  25036. value: new n.Matrix4
  25037. },
  25038. pano1Weight: {
  25039. type: "f",
  25040. value: r.transition.pano1Weight
  25041. },
  25042. pano2Map: {
  25043. type: "t",
  25044. value: null
  25045. },
  25046. pano2Depth: {
  25047. type: "t",
  25048. value: null
  25049. },
  25050. pano2Position: {
  25051. type: "v3",
  25052. value: new n.Vector3
  25053. },
  25054. pano2Matrix: {
  25055. type: "m4",
  25056. value: new n.Matrix4
  25057. },
  25058. pano2Weight: {
  25059. type: "f",
  25060. value: r.transition.pano2Weight
  25061. }
  25062. },
  25063. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  25064. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  25065. },
  25066. customDepth: {
  25067. uniforms: {
  25068. panoPosition: {
  25069. type: "v3",
  25070. value: new n.Vector3
  25071. }
  25072. },
  25073. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  25074. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  25075. },
  25076. skysphere: {
  25077. uniforms: {
  25078. radius: {
  25079. type: "f",
  25080. value: 0
  25081. }
  25082. },
  25083. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  25084. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  25085. },
  25086. tagDisc: {
  25087. uniforms: {
  25088. opacity: {
  25089. type: "f",
  25090. value: 0
  25091. },
  25092. color: {
  25093. type: "c",
  25094. value: new n.Color
  25095. },
  25096. bg: {
  25097. type: "t",
  25098. value: null
  25099. },
  25100. mask: {
  25101. type: "t",
  25102. value: null
  25103. }
  25104. },
  25105. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25106. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  25107. }
  25108. }
  25109. window.shaders = t.exports;
  25110. }
  25111. , {
  25112. "./settings": 166,
  25113. three: 217
  25114. }],
  25115. 168: [function(E, _, e) {
  25116. (function(e) {
  25117. "use strict";
  25118. var t = E("three")
  25119. , i = (E("url"),
  25120. E("./util/ajax"))
  25121. , n = E("./settings")
  25122. , r = E("./util/logger")
  25123. , o = E("./util/math")
  25124. , a = E("./util/showcase")
  25125. , s = E("./objects/Panorama")
  25126. , l = new r(e)
  25127. , c = E("./model/Model")
  25128. , h = E("./shaders")
  25129. , u = E("./util/transitions")
  25130. , d = E("./objects/Chunk")
  25131. , p = E("./objects/Reticule")
  25132. , f = E("./objects/Skybox")
  25133. , g = E("./objects/Floor")
  25134. , m = E("./cameras/DollhouseCamera")
  25135. , v = E("./cameras/FloorplanCamera")
  25136. , y = E("./cameras/PanoramaCamera")
  25137. , A = E("./controls/DollhouseControls")
  25138. , C = E("./controls/FloorplanControls")
  25139. , I = E("./controls/PanoramaControls");
  25140. t.ImageUtils.crossOrigin = n.crossOrigin,
  25141. _.exports = {
  25142. shaders: h,
  25143. transitions: u,
  25144. Model: c,
  25145. Chunk: d,
  25146. Floor: g,
  25147. Skybox: f,
  25148. Reticule: p,
  25149. Panorama: s,
  25150. DollhouseCamera: m,
  25151. FloorplanCamera: v,
  25152. PanoramaCamera: y,
  25153. DollhouseControls: A,
  25154. FloorplanControls: C,
  25155. PanoramaControls: I,
  25156. getModel: function(e) {
  25157. if (!e.url)
  25158. throw 'getModel(): missing parameter "url"';
  25159. e.autoload = void 0 === e.autoload || e.autoload;
  25160. var t = a.parseSidUrl(e.url);
  25161. e.urlBase = t.urlBase,
  25162. e.urlModel = t.urlModel,
  25163. e.urlFiles = t.urlFiles;
  25164. var i = this._getPlatformError();
  25165. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  25166. this._loadModel().then(this._buildModel.bind(this)))
  25167. },
  25168. _getPlatformError: function() {
  25169. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  25170. },
  25171. _loadModel: function() {
  25172. return i.get(this.options.urlModel, {
  25173. responseType: "json",
  25174. prefetchFrom: "model",
  25175. auth: a.getAuthorizationHeader()
  25176. }).then(null, function() {
  25177. return l.warn("Model loading failed at initial metadata load"),
  25178. "loading-failed"
  25179. })
  25180. },
  25181. _buildModel: function(e) {
  25182. e = a.normalizeModeldata(e, o);
  25183. var t = new c(this.options,e);
  25184. return this.options.autoload ? t.load(!0) : $.when(t)
  25185. }
  25186. }
  25187. }
  25188. ).call(this, "/js/showcase.js")
  25189. }
  25190. , {
  25191. "./cameras/DollhouseCamera": 5,
  25192. "./cameras/FloorplanCamera": 6,
  25193. "./cameras/PanoramaCamera": 7,
  25194. "./controls/DollhouseControls": 10,
  25195. "./controls/FloorplanControls": 11,
  25196. "./controls/PanoramaControls": 13,
  25197. "./model/Model": 139,
  25198. "./objects/Chunk": 144,
  25199. "./objects/Floor": 146,
  25200. "./objects/Panorama": 148,
  25201. "./objects/Reticule": 149,
  25202. "./objects/Skybox": 152,
  25203. "./settings": 166,
  25204. "./shaders": 167,
  25205. "./util/ajax": 181,
  25206. "./util/logger": 189,
  25207. "./util/math": 190,
  25208. "./util/showcase": 193,
  25209. "./util/transitions": 195,
  25210. three: 217,
  25211. url: 208
  25212. }],
  25213. 169: [function(e, t, i) {
  25214. "use strict";
  25215. function l(e) {
  25216. var t = {
  25217. renderTarget: null,
  25218. inUse: !1,
  25219. size: -1,
  25220. pano: null
  25221. };
  25222. return t.inUse = !0,
  25223. t.size = e,
  25224. function(e) {
  25225. O.push(e)
  25226. }(t),
  25227. t
  25228. }
  25229. function c(e) {
  25230. for (var t = 0; t < O.length; t++) {
  25231. var i = O[t];
  25232. if (i.renderTarget === e)
  25233. return !(i.inUse = !1)
  25234. }
  25235. return !1
  25236. }
  25237. function n() {
  25238. this.tileDirectory = {},
  25239. this.activeRenderTargetDescriptors = {},
  25240. this.activePanos = [],
  25241. this.panoLODDescriptors = {},
  25242. this.panoDescriptors = {},
  25243. this.tileTrees = {},
  25244. this.sceneRenderer = null,
  25245. this.tileDownloader = null,
  25246. this.forceQueue = [],
  25247. this.uploadQueues = {},
  25248. this.uploadInterval = null,
  25249. this.uploadIntervalCancelled = !1,
  25250. this.usingTileOverlay = !1,
  25251. this.overlayTilesLoaded = !1,
  25252. this.overlayTileBase = null,
  25253. this.overlayTilesBasic = {},
  25254. this.overlayTilesEnhanced = {},
  25255. this.zoomRenderTarget = null,
  25256. this.zoomPano = null,
  25257. this.zoomingActive = !1,
  25258. this.zoomPanoId = null,
  25259. this.zoomPanoRenderingDisabled = !1,
  25260. this.direction = new _.Vector3,
  25261. this.initTime = -1,
  25262. this.maxBaseUploadsPerFrame = R,
  25263. this.maxNonBaseUploadsPerFrame = M
  25264. }
  25265. var I, E, r, o, a, h, s, _ = e("three"), u = e("../exception/BasicException"), d = e("../settings"), p = e("../enum/PanoSizeClass"), b = (e("../objects/Panorama"),
  25266. e("../enum/PanoRendererEvents")), f = e("../enum/SceneRendererEvents"), g = e("../enum/TileDownloaderEvents"), m = e("../enum/Vectors"), v = (e("../enum/GLCubeFaces"),
  25267. e("../objects/Panorama"),
  25268. e("./TileTree")), y = (e("./TileDownloader"),
  25269. e("./TilePrioritizer")), A = e("./TileUtils"), C = (p = e("../enum/PanoSizeClass"),
  25270. e("../util/browser"),
  25271. e("../util/panorama")), w = e("events").EventEmitter, T = !1, x = d.tiling.uploadIntervalDelay, S = d.tiling.initialIntervalDelay, M = d.tiling.maxNonBaseUploadsPerFrame, R = d.tiling.maxBaseUploadsPerFrame, P = {
  25272. Base: 0,
  25273. Remaining: 1
  25274. }, O = [];
  25275. function L(e) {
  25276. var t = e.shift();
  25277. return t.uploadQueued = !1,
  25278. t
  25279. }
  25280. (n.prototype = Object.create(w.prototype)).init = function(e, t, i) {
  25281. this.sceneRenderer = e,
  25282. this.tileDownloader = t,
  25283. this.qualityManager = i,
  25284. this.bindEvents(),
  25285. this.sceneRenderer.on(f.ContextCreated, this.loadOverlayTiles.bind(this)),
  25286. this.initTime = performance.now()
  25287. }
  25288. ,
  25289. n.prototype.getActivePanoTextures = function(e) {
  25290. e = e || [];
  25291. for (var t = 0; t < O.length; t++) {
  25292. var i = O[t];
  25293. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  25294. }
  25295. }
  25296. ,
  25297. n.prototype.hasQueuedTiles = function() {
  25298. var e = this.peekNextFromUploadQueue();
  25299. return null != e
  25300. }
  25301. ,
  25302. n.prototype.getActiveRenderTargetDescriptor = function(e) {
  25303. return this.activeRenderTargetDescriptors[e]
  25304. }
  25305. ,
  25306. n.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  25307. this.activeRenderTargetDescriptors[e] = t
  25308. }
  25309. ,
  25310. n.prototype.loadOverlayTiles = function() {
  25311. if (0 !== d.tiling.overlayStyle) {
  25312. var n = 0
  25313. , e = function(e, t, i) {
  25314. e = t ? e[t] = this.sceneRenderer.initSizedTexture2D(A.TILE_SIZE, _.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(A.TILE_SIZE, _.ClampToEdgeWrapping),
  25315. this.sceneRenderer.uploadTexture2D(i, e, 0, 0, A.TILE_SIZE, A.TILE_SIZE),
  25316. ++n === r.length && (this.overlayTilesLoaded = !0)
  25317. }
  25318. .bind(this)
  25319. , r = [["images/outlineBase.png", e.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", e.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", e.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", e.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", e.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", e.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", e.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", e.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", e.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", e.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", e.bind(this, this.overlayTilesEnhanced, 4096)]];
  25320. r.forEach(function(e) {
  25321. this.tileDownloader.loadImage(e[0], 0, e[1])
  25322. }
  25323. .bind(this)),
  25324. this.usingTileOverlay = !0
  25325. } else
  25326. this.usingTileOverlay = !1
  25327. }
  25328. ,
  25329. n.prototype.bindEvents = function() {
  25330. this.tileDownloader.on(g.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  25331. }
  25332. ,
  25333. n.prototype.setupZoomRenderTarget = function() {
  25334. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  25335. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  25336. return;
  25337. var e = this.zoomRenderTarget;
  25338. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  25339. e) {
  25340. var t = e.width
  25341. , i = this.zoomRenderTarget.width;
  25342. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  25343. e.texture.dispose(),
  25344. e.texture.loaded = !1,
  25345. e.texture.version = 0,
  25346. this.sceneRenderer.deallocateCubeTexture(e.texture),
  25347. e.texture = null
  25348. }
  25349. this.zoomPanoRenderingDisabled = !1
  25350. } else
  25351. this.zoomPanoRenderingDisabled = !0
  25352. }
  25353. ,
  25354. n.prototype.enableUltraHighQualityMode = function(t) {
  25355. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  25356. var e = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  25357. this.tileDownloader.testDownload(e, A.TILE_SIZE, function(e) {
  25358. e && (this.qualityManager.enableUltraHighQualityMode(),
  25359. this.setupZoomRenderTarget(),
  25360. t())
  25361. }
  25362. .bind(this))
  25363. }
  25364. }
  25365. ,
  25366. n.prototype.activateTiledPano = function(e, t, i) {
  25367. i && this.clearAllQueuedUploads();
  25368. for (var n = 0; n < A.FACES_PER_PANO; n++)
  25369. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  25370. this.linkAllTilesAndNodes(e);
  25371. var r = this.getActiveRenderTargetDescriptor(e.id)
  25372. , o = t;
  25373. if (o > this.qualityManager.getMaxNavPanoSize() && (o = this.qualityManager.getMaxNavPanoSize()),
  25374. !r || o !== r.size) {
  25375. if (r && c(r.renderTarget),
  25376. !(r = function(e) {
  25377. for (var t = 0; t < O.length; t++) {
  25378. var i = O[t];
  25379. if (!i.inUse && i.size === e)
  25380. return i.inUse = !0,
  25381. i
  25382. }
  25383. return null
  25384. }(o))) {
  25385. var a = this.initTiledPano(o, !1);
  25386. (r = l(a.width)).renderTarget = a
  25387. }
  25388. r.pano = e,
  25389. this.resetPanoDescriptor(e.id),
  25390. this.resetPanoLODDescriptors(e.id),
  25391. this.resetRenderStatus(e.id, !0, !0)
  25392. }
  25393. this.setActiveRenderTargetDescriptor(e.id, r);
  25394. var s = i ? 0 : 1;
  25395. return this.updateActivePanos(e, s),
  25396. r.renderTarget
  25397. }
  25398. ,
  25399. n.prototype.deactivateTiledPano = function(e) {
  25400. var t = this.getActiveRenderTargetDescriptor(e.id);
  25401. this.isRenderTargetDescriptorValid(t) && c(t.renderTarget),
  25402. this.setActiveRenderTargetDescriptor(e.id, null);
  25403. var i = this.getUploadQueueForPano(e.id);
  25404. this.clearUploadQueue(i),
  25405. this.updateActivePanos()
  25406. }
  25407. ,
  25408. n.prototype.updateActivePanos = (s = [],
  25409. function(e, t) {
  25410. for (var i = s.length = 0; i < this.activePanos.length; i++) {
  25411. e && s.length === t && s.push(e);
  25412. var n = this.activePanos[i]
  25413. , r = this.getActiveRenderTargetDescriptor(n.id);
  25414. e && n.id === e.id || !this.isRenderTargetDescriptorValid(r) || s.push(n)
  25415. }
  25416. e && t >= s.length && s.push(e),
  25417. this.activePanos.length = 0,
  25418. this.activePanos.push.apply(this.activePanos, s)
  25419. }
  25420. ),
  25421. n.prototype.getActivePanoCount = function() {
  25422. return this.activePanos.length
  25423. }
  25424. ,
  25425. n.prototype.resetRenderStatus = function(e, r, o, t) {
  25426. var i = null;
  25427. t && (i = v.getLevelCountForSize(A.TILE_SIZE, t) + 1);
  25428. for (var n = function(e, t, i, n) {
  25429. o && (t.tile.zoomUploaded = !1),
  25430. r && (t.tile.uploaded = !1)
  25431. }, a = 0; a < A.FACES_PER_PANO; a++) {
  25432. this.getTileTree(e, a).breadthFirst({
  25433. callback: n.bind(this, a),
  25434. minLevel: i
  25435. })
  25436. }
  25437. }
  25438. ,
  25439. n.prototype.copyBaseRenderStatusToZoomed = function(e) {
  25440. for (var t = v.getLevelCountForSize(A.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  25441. t.tile.zoomUploaded = t.tile.uploaded,
  25442. t.zoomCovered = t.covered
  25443. }, n = 0; n < A.FACES_PER_PANO; n++) {
  25444. this.getTileTree(e, n).breadthFirst({
  25445. callback: i.bind(this, n),
  25446. maxLevel: t
  25447. })
  25448. }
  25449. }
  25450. ,
  25451. n.prototype.renderPanoTiles = (h = [],
  25452. function(e, t, i, n) {
  25453. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  25454. t = t || this.direction || m.FORWARD;
  25455. var r = this.getActiveRenderTargetDescriptor(e);
  25456. if (!this.isRenderTargetDescriptorValid(r))
  25457. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  25458. for (var o = 0; o < A.FACES_PER_PANO; o++) {
  25459. var a = this.getTileTree(e, o);
  25460. h.length = 0,
  25461. a.breadthFirst({
  25462. saveVisited: h
  25463. });
  25464. for (var s = 0; s < h.length; s++) {
  25465. var l = h[s];
  25466. this.queueTileUpload(l.tile, !1, n || 0 === s && i)
  25467. }
  25468. }
  25469. this.updateDirection(t)
  25470. }
  25471. ),
  25472. n.prototype.isRenderTargetDescriptorValid = function(e) {
  25473. return e && e.renderTarget
  25474. }
  25475. ,
  25476. n.prototype.isPanoActive = function(e) {
  25477. var t = this.getActiveRenderTargetDescriptor(e);
  25478. return this.isRenderTargetDescriptorValid(t)
  25479. }
  25480. ,
  25481. n.prototype.isPanoZoomed = function(e) {
  25482. return this.zoomingActive && this.zoomPanoId === e
  25483. }
  25484. ,
  25485. n.prototype.initTileTree = function(e, t, i) {
  25486. var n = this.tileTrees[e];
  25487. n || (n = [],
  25488. this.tileTrees[e] = n);
  25489. var r = n[t];
  25490. if (!r) {
  25491. var o = v.getLevelCountForSize(A.TILE_SIZE, i);
  25492. r = new v(A.TILE_SIZE,o),
  25493. n[t] = r
  25494. }
  25495. }
  25496. ,
  25497. n.prototype.getTileTree = function(e, t) {
  25498. var i = this.tileTrees[e];
  25499. if (!i)
  25500. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  25501. var n = i[t];
  25502. if (!n)
  25503. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  25504. return n
  25505. }
  25506. ,
  25507. n.prototype.initTiledPano = function(e, t) {
  25508. var i = this.sceneRenderer.renderer
  25509. , n = (i.context,
  25510. new _.WebGLRenderTargetCube(e,e,{
  25511. stencilBuffer: !1
  25512. }))
  25513. , r = new _.CubeTexture([]);
  25514. (n.texture = r).image = [null, null, null, null, null, null],
  25515. r.flipY = !0,
  25516. t ? (r.generateMipmaps = !0,
  25517. r.magFilter = _.LinearFilter,
  25518. r.minFilter = _.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  25519. r.magFilter = _.LinearFilter,
  25520. r.minFilter = _.LinearFilter),
  25521. r.format = _.RGBAFormat,
  25522. i.setRenderTarget(n),
  25523. i.setRenderTarget(null);
  25524. var o = i.properties.get(r);
  25525. return o.__image__webglTextureCube = o.__webglTexture,
  25526. n
  25527. }
  25528. ,
  25529. n.prototype.getUploadQueueForPano = function(e) {
  25530. var t = this.uploadQueues[e];
  25531. return t || (t = [],
  25532. this.uploadQueues[e] = t),
  25533. t
  25534. }
  25535. ,
  25536. n.prototype.isTileUploaded = function(e) {
  25537. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  25538. }
  25539. ,
  25540. n.prototype.setUploaded = function(e, t) {
  25541. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  25542. }
  25543. ,
  25544. n.prototype.queueTileUpload = function(e, t, i) {
  25545. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  25546. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  25547. var r = this.getUploadQueueForPano(e.panoId);
  25548. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  25549. e.uploadQueued = !0,
  25550. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  25551. }
  25552. }
  25553. ,
  25554. n.prototype.shoulPushToFrontOfQueue = function(e) {
  25555. return 0 === v.getLevelCountForSize(A.TILE_SIZE, e.panoSize)
  25556. }
  25557. ,
  25558. n.prototype.getTopUploadQueue = function() {
  25559. for (var e = null, t = null, i = P.Base; i <= P.Remaining; i++)
  25560. for (var n = 0; n < this.activePanos.length; n++)
  25561. if (e = this.activePanos[n],
  25562. 0 < (t = this.getUploadQueueForPano(e.id)).length)
  25563. switch (i) {
  25564. case P.Base:
  25565. if (0 === t[0].level)
  25566. return t;
  25567. break;
  25568. case P.Remaining:
  25569. return t
  25570. }
  25571. return null
  25572. }
  25573. ,
  25574. n.prototype.getNextFromUploadQueue = function() {
  25575. if (0 < this.forceQueue.length)
  25576. return L(this.forceQueue);
  25577. var e = this.getTopUploadQueue();
  25578. return e && 0 < e.length ? L(e) : null
  25579. }
  25580. ,
  25581. n.prototype.peekNextFromUploadQueue = function() {
  25582. if (0 < this.forceQueue.length)
  25583. return this.forceQueue[0];
  25584. var e = this.getTopUploadQueue();
  25585. return e && 0 < e.length ? e[0] : null
  25586. }
  25587. ,
  25588. n.prototype.clearAllQueuedUploads = function() {
  25589. this.clearAllUploadQueues(null, 0)
  25590. }
  25591. ,
  25592. n.prototype.clearAllQueuedUploadsForPano = function(e) {
  25593. this.clearAllUploadQueues(e, 0)
  25594. }
  25595. ,
  25596. n.prototype.clearAllUploadQueues = function(e, t) {
  25597. if (e)
  25598. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  25599. this.clearUploadQueue(this.forceQueue, t, e);
  25600. else {
  25601. for (var i = 0; i < this.activePanos.length; i++) {
  25602. var n = this.activePanos[i];
  25603. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  25604. }
  25605. this.clearUploadQueue(this.forceQueue, t)
  25606. }
  25607. }
  25608. ,
  25609. n.prototype.clearUploadQueue = function(e, t, i) {
  25610. null != t || (t = 0);
  25611. for (var n = 0; n < e.length; ) {
  25612. var r = e[n];
  25613. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  25614. e.splice(n, 1)) : n++
  25615. }
  25616. }
  25617. ,
  25618. n.prototype.refreshUploadInterval = (a = null,
  25619. function(e) {
  25620. this.uploadIntervalCancelled || (a = a || function() {
  25621. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (T = !0,
  25622. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  25623. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(x) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  25624. }
  25625. .bind(this),
  25626. null != e || (e = x),
  25627. T || (e = S),
  25628. this.uploadInterval = window.setTimeout(a, e),
  25629. this.uploadIntervalDelay = e)
  25630. }
  25631. ),
  25632. n.prototype.update = (r = performance.now(),
  25633. o = 0,
  25634. function() {
  25635. this.uploadIntervalCancelled = !0,
  25636. window.clearTimeout(this.uploadInterval),
  25637. this.uploadInterval = null;
  25638. var e = performance.now() - r;
  25639. !(x < e || 0 === o) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  25640. r = performance.now()),
  25641. o++
  25642. }
  25643. ),
  25644. n.prototype.updateUploadQueue = function(e, t) {
  25645. e = e || 1;
  25646. for (var i = 0, n = 0; !(t <= n || e <= i); ) {
  25647. var r = this.getNextFromUploadQueue();
  25648. if (!r)
  25649. break;
  25650. if (0 !== r.level ? i++ : n++,
  25651. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  25652. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  25653. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  25654. }
  25655. }
  25656. }
  25657. ,
  25658. n.prototype.updateDirection = function(e) {
  25659. if (e = e || this.direction) {
  25660. this.direction = e;
  25661. for (var t = 0; t < this.activePanos.length; t++) {
  25662. var i = this.activePanos[t]
  25663. , n = this.getUploadQueueForPano(i.id);
  25664. y.sortPanoTiles(n, i, this.direction)
  25665. }
  25666. }
  25667. }
  25668. ,
  25669. n.prototype.uploadTile = (I = {},
  25670. new _.Vector4,
  25671. E = d.tiling.overlayStyle,
  25672. function(e, t) {
  25673. var i = e.panoId
  25674. , n = e.image
  25675. , r = e.tileSize
  25676. , o = e.panoSize
  25677. , a = e.tileIndex
  25678. , s = (e.faceTileIndex,
  25679. e.totalTiles)
  25680. , l = (e.face,
  25681. e.tileX)
  25682. , c = e.tileY
  25683. , h = !0
  25684. , u = !1
  25685. , d = (this.getPanoDescriptor(i),
  25686. this.getPanoLODDescriptor(i, o))
  25687. , p = this.getActiveRenderTargetDescriptor(i)
  25688. , f = p.renderTarget
  25689. , g = p.size;
  25690. if (this.isPanoZoomed(i) && (f = this.zoomRenderTarget,
  25691. g = this.qualityManager.getMaxZoomPanoSize()),
  25692. this.isRenderTargetDescriptorValid(p) || (u = h = !1),
  25693. t || (this.anyUploaded(e.node) && (u = !(h = !1)),
  25694. this.isTileUploaded(e) && (u = h = !1)),
  25695. h) {
  25696. var m = r / o * g
  25697. , v = l * r / o * g
  25698. , y = c * r / o * g;
  25699. I[r] || (I[r] = this.sceneRenderer.initSizedTexture2D(r, _.ClampToEdgeWrapping));
  25700. var A = I[r];
  25701. if (this.sceneRenderer.uploadTexture2D(n, A, 0, 0, r, r),
  25702. 1 === E || 2 === E) {
  25703. var C = 1 === E ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  25704. this.sceneRenderer.renderToCubeMap(A, f, r, r, 0, 0, r, r, v, y, m, m, e.cubeFace),
  25705. this.sceneRenderer.renderToCubeMap(C[o], f, r, r, 0, 0, r, r, v, y, m, m, e.cubeFace, _.NormalBlending, !0, .5)
  25706. } else
  25707. this.sceneRenderer.renderToCubeMap(A, f, r, r, 0, 0, r, r, v, y, m, m, e.cubeFace);
  25708. d.uploadCount++,
  25709. this.emit(b.TileRenderSuccess, i, o, a, s),
  25710. d.uploadCount === s && this.emit(b.PanoRenderComplete, i, o, s),
  25711. this.setUploaded(e, !0),
  25712. this.addCoverageForNode(e.node)
  25713. } else
  25714. this.setUploaded(e, !1);
  25715. return e.uploadAttempted || (d.uploadAttempts++,
  25716. this.emit(b.TileUploadAttempted, i, o, a, s)),
  25717. e.uploadAttempted = !0,
  25718. d.uploadAttempts === s && this.emit(b.UploadAttemptedForAllTiles, i, o, s),
  25719. u
  25720. }
  25721. ),
  25722. n.prototype.linkTileAndNode = function(e, t) {
  25723. (t.tile = e).node = t
  25724. }
  25725. ,
  25726. n.prototype.linkAllTilesAndNodes = function(a) {
  25727. for (var e = function(e, t, i, n, r) {
  25728. var o = this.getTileDirectoryEntry(a.id, t, n, r);
  25729. this.linkTileAndNode(o, i)
  25730. }, t = 0; t < A.FACES_PER_PANO; t++) {
  25731. var i = this.getTileTree(a.id, t);
  25732. i.breadthFirst({
  25733. callback: e.bind(this, i, t)
  25734. })
  25735. }
  25736. }
  25737. ,
  25738. n.prototype.anyUploaded = function(e) {
  25739. if (!e)
  25740. return !1;
  25741. if (e.tile && this.isTileUploaded(e.tile))
  25742. return !0;
  25743. if (e.children)
  25744. for (var t = 0; t < e.children.length; t++) {
  25745. var i = e.children[t];
  25746. if (this.anyUploaded(i))
  25747. return !0
  25748. }
  25749. return !1
  25750. }
  25751. ,
  25752. n.prototype.setNodeCovered = function(e, t) {
  25753. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  25754. }
  25755. ,
  25756. n.prototype.isNodeCovered = function(e) {
  25757. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  25758. }
  25759. ,
  25760. n.prototype.addCoverageForNode = function(e) {
  25761. if (this.setNodeCovered(e, !0),
  25762. e.parent && e.covered) {
  25763. var t = e.parent;
  25764. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  25765. }
  25766. }
  25767. ,
  25768. n.prototype.calcFullCoverage = function(e) {
  25769. var t = !1;
  25770. if (e.children)
  25771. for (var i = 0; i < e.children.length; i++) {
  25772. var n = e.children[i];
  25773. t = t || this.calcFullCoverage(n)
  25774. }
  25775. e.covered = e.tile.uploaded || t
  25776. }
  25777. ,
  25778. n.prototype.nodeSubcovered = function(e) {
  25779. if (!e.children)
  25780. return !1;
  25781. for (var t = 0; t < e.children.length; t++)
  25782. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  25783. return !1;
  25784. return !0
  25785. }
  25786. ,
  25787. n.prototype.resetPanoDescriptor = function(e) {
  25788. this.getPanoDescriptor(e)
  25789. }
  25790. ,
  25791. n.prototype.getPanoDescriptor = function(e) {
  25792. var t = this.panoDescriptors[e];
  25793. return t || (t = {},
  25794. this.panoDescriptors[e] = t),
  25795. t
  25796. }
  25797. ,
  25798. n.prototype.resetPanoLODDescriptors = function(e) {
  25799. var t = this.getPanoLODDescriptors(e);
  25800. for (var i in t)
  25801. if (t.hasOwnProperty(i)) {
  25802. var n = t[i];
  25803. n.uploadCount = 0,
  25804. n.uploadAttempts = 0
  25805. }
  25806. }
  25807. ,
  25808. n.prototype.getPanoLODDescriptor = function(e, t) {
  25809. var i = this.getPanoLODDescriptors(e)
  25810. , n = i[t];
  25811. return n || (n = {
  25812. uploadCount: 0,
  25813. uploadAttempts: 0
  25814. },
  25815. i[t] = n),
  25816. n
  25817. }
  25818. ,
  25819. n.prototype.getPanoLODDescriptors = function(e) {
  25820. var t = this.panoLODDescriptors[e];
  25821. return t || (t = {},
  25822. this.panoLODDescriptors[e] = t),
  25823. t
  25824. }
  25825. ,
  25826. n.prototype.onTileDownloaded = function(e) {
  25827. var t = v.getLevelCountForSize(A.TILE_SIZE, e.panoSize)
  25828. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  25829. if (i.downloaded = !0,
  25830. i.image = e.image,
  25831. i.panoSize = e.panoSize,
  25832. i.tileX = e.tileX,
  25833. i.tileY = e.tileY,
  25834. i.totalTiles = e.totalTiles,
  25835. i.tileIndex = e.tileIndex,
  25836. i.faceTileIndex = e.faceTileIndex,
  25837. i.face = e.face,
  25838. i.cubeFace = C.mapFaceToCubemapFace(e.face),
  25839. i.panoId = e.panoId,
  25840. i.tileSize = e.tileSize,
  25841. i.direction = (new _.Vector3).copy(e.direction),
  25842. i.node = null,
  25843. i.level = v.getLevelCountForSize(A.TILE_SIZE, i.panoSize),
  25844. this.isPanoActive(i.panoId)) {
  25845. var n = this.getTileTree(i.panoId, i.face).getSubNode(i.panoSize, i.tileX, i.tileY);
  25846. this.linkTileAndNode(i, n),
  25847. this.queueTileUpload(i, !0)
  25848. }
  25849. }
  25850. ,
  25851. n.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  25852. var r = this.tileDirectory[e];
  25853. r || (r = {},
  25854. this.tileDirectory[e] = r);
  25855. var o = 16384 * t + 1024 * i + n
  25856. , a = r[o];
  25857. return a || (a = {
  25858. downloaded: !1,
  25859. uploaded: !1,
  25860. zoomUploaded: !1
  25861. },
  25862. r[o] = a),
  25863. a._key = e + ":" + t + ":" + i + ":" + n,
  25864. a._tileKey = o,
  25865. a
  25866. }
  25867. ,
  25868. n.prototype.setZoomingActive = function(e, t, i) {
  25869. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  25870. this.zoomPanoId = t.id,
  25871. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  25872. }
  25873. ,
  25874. n.prototype.updateZoomedPanoFromBase = function(e) {
  25875. if (!this.zoomPanoRenderingDisabled) {
  25876. var t = this.getActiveRenderTargetDescriptor(e.id);
  25877. if (t && t.renderTarget) {
  25878. var i = this.qualityManager.getMaxZoomPanoSize()
  25879. , n = t.renderTarget
  25880. , r = t.size;
  25881. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  25882. this.copyBaseRenderStatusToZoomed(e.id)
  25883. }
  25884. }
  25885. }
  25886. ,
  25887. t.exports = n
  25888. }
  25889. , {
  25890. "../enum/GLCubeFaces": 25,
  25891. "../enum/PanoRendererEvents": 35,
  25892. "../enum/PanoSizeClass": 36,
  25893. "../enum/SceneRendererEvents": 43,
  25894. "../enum/TileDownloaderEvents": 45,
  25895. "../enum/Vectors": 50,
  25896. "../exception/BasicException": 55,
  25897. "../objects/Panorama": 148,
  25898. "../settings": 166,
  25899. "../util/browser": 182,
  25900. "../util/panorama": 191,
  25901. "./TileDownloader": 171,
  25902. "./TilePrioritizer": 172,
  25903. "./TileTree": 173,
  25904. "./TileUtils": 174,
  25905. events: 202,
  25906. three: 217
  25907. }],
  25908. 170: [function(e, t, i) {
  25909. "use strict";
  25910. function n(e, t, i) {
  25911. this.maxNavPanoSize = -1,
  25912. this.maxZoomPanoSize = -1,
  25913. this.devicePixelDensity = e,
  25914. this.deviceScreenSize = t,
  25915. this.clientBandwidth = i,
  25916. this.panoSizeClassMap = {},
  25917. this.useHighResolutionPanos = !0,
  25918. this.useUltraHighResolutionPanos = !1,
  25919. this.modelHasUltraHighPanos = !1
  25920. }
  25921. var r = e("../enum/PanoSizeClass")
  25922. , o = e("../settings")
  25923. , a = e("../util/browser")
  25924. , s = e("../constants")
  25925. , l = e("../util/showcase")
  25926. , c = e("../enum/ModelManagerEvents");
  25927. n.prototype.init = function(e) {
  25928. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  25929. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  25930. this.highSize = this.getPanoSize(r.HIGH),
  25931. this.standardSize = this.getPanoSize(r.STANDARD),
  25932. this.baseSize = this.getPanoSize(r.BASE),
  25933. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  25934. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  25935. this.updateMaximums(),
  25936. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  25937. }
  25938. ,
  25939. n.prototype.updateFromModel = function(e) {
  25940. this.updateHighResolutionSettings(e),
  25941. this.updateUltraHighResolutionSettings(e)
  25942. }
  25943. ,
  25944. n.prototype.updateHighResolutionSettings = function(e) {
  25945. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  25946. this.updateMaximums()
  25947. }
  25948. ,
  25949. n.prototype.updateUltraHighResolutionSettings = function(e) {
  25950. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  25951. this.updateMaximums()
  25952. }
  25953. ,
  25954. n.prototype.enableUltraHighQualityMode = function() {
  25955. this.modelHasUltraHighPanos = !0,
  25956. this.updateUltraHighResolutionSettings(null)
  25957. }
  25958. ,
  25959. n.prototype.ultraHighQualityModeEnabled = function() {
  25960. return this.modelHasUltraHighPanos
  25961. }
  25962. ,
  25963. n.prototype.onModelChanged = function(e) {
  25964. this.updateFromModel(e.model),
  25965. this.updateMaximums()
  25966. }
  25967. ,
  25968. n.prototype.updateMaximums = function() {
  25969. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  25970. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  25971. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  25972. }
  25973. ,
  25974. n.prototype.buildPanoSizeClassMap = function() {
  25975. this.panoSizeClassMap[r.BASE] = 512,
  25976. this.panoSizeClassMap[r.STANDARD] = 1024,
  25977. this.panoSizeClassMap[r.HIGH] = 2048,
  25978. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  25979. }
  25980. ,
  25981. n.prototype.getPanoSize = function(e) {
  25982. return this.panoSizeClassMap[e]
  25983. }
  25984. ,
  25985. n.prototype.getMaxPossiblePanoSize = function() {
  25986. return this.getPanoSize(r.ULTRAHIGH)
  25987. }
  25988. ,
  25989. n.prototype.getMaxPanoSize = function() {
  25990. return this.maxZoomPanoSize
  25991. }
  25992. ,
  25993. n.prototype.getMaxNavPanoSize = function() {
  25994. return this.maxNavPanoSize
  25995. }
  25996. ,
  25997. n.prototype.getMaxZoomPanoSize = function() {
  25998. return this.maxZoomPanoSize
  25999. }
  26000. ,
  26001. n.prototype.detectMaxNavPanoSizeClass = function() {
  26002. return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  26003. }
  26004. ,
  26005. n.prototype.detectMaxNavPanoSize = function() {
  26006. var e = this.detectMaxNavPanoSizeClass();
  26007. return this.getPanoSize(e)
  26008. }
  26009. ,
  26010. n.prototype.detectMaxZoomPanoSize = function() {
  26011. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  26012. }
  26013. ,
  26014. t.exports = n
  26015. }
  26016. , {
  26017. "../constants": 8,
  26018. "../enum/ModelManagerEvents": 33,
  26019. "../enum/PanoSizeClass": 36,
  26020. "../settings": 166,
  26021. "../util/browser": 182,
  26022. "../util/showcase": 193
  26023. }],
  26024. 171: [function(A, C, e) {
  26025. (function(e) {
  26026. "use strict";
  26027. function i(e) {
  26028. this.panos = null,
  26029. this.retryMinimumTime = 1e4,
  26030. this.urls = null,
  26031. this.panoLoadCallbacks = {},
  26032. this.downloadDescriptors = {},
  26033. this.priorityQueue = [],
  26034. this.forceQueue = [],
  26035. this.activeDownloads = [],
  26036. this.qualityManager = null,
  26037. this.tilePrioritizer = null,
  26038. this.refreshInterval = null,
  26039. this.processPriorityQueue = !1,
  26040. this.concurrentDownloads = e.concurrentDownloads || 1,
  26041. this.downloadTestResults = {}
  26042. }
  26043. var c, h, n, p, f, t = A("three"), u = (A("../enum/Viewmode"),
  26044. A("../settings")), r = (A("../objects/Panorama"),
  26045. A("../util/logger")), o = (A("../enum/Vectors"),
  26046. A("../enum/PanoSizeClass"),
  26047. A("../enum/TileDownloaderEvents")), g = A("./TilePrioritizer"), m = A("./TileUtils"), v = (A("../enum/GLCubeFaces"),
  26048. A("../enum/DownloadStatus")), a = A("../util/panorama"), s = A("../util/ajax"), d = A("../ab"), l = A("events").EventEmitter, y = (new r(e),
  26049. Object.freeze({
  26050. Testing: 1,
  26051. Success: 2,
  26052. Fail: 3
  26053. }));
  26054. i.prototype = Object.create(l.prototype),
  26055. i.IDLE_REFRESH_DELAY = 500,
  26056. i.ACTIVE_REFRESH_DELAY = 16,
  26057. i.DOWNLOAD_RETRIES = 4,
  26058. i.prototype.init = function(e) {
  26059. this.qualityManager = e
  26060. }
  26061. ,
  26062. i.prototype.setUrls = function(e) {
  26063. this.urls = e
  26064. }
  26065. ,
  26066. i.prototype.setPanoData = function(e, t, i) {
  26067. this.panos = e,
  26068. this.imagePanos = t,
  26069. this.panoGroupId = i
  26070. }
  26071. ,
  26072. i.prototype.start = function() {
  26073. this.refreshUpdateInterval(0)
  26074. }
  26075. ,
  26076. i.prototype.stop = function() {
  26077. window.cancel(this.refreshInterval)
  26078. }
  26079. ,
  26080. i.prototype.refreshUpdateInterval = function(e) {
  26081. e = e || 0,
  26082. this.refreshInterval = window.setTimeout(function() {
  26083. this.update() ? this.refreshUpdateInterval(i.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(i.IDLE_REFRESH_DELAY)
  26084. }
  26085. .bind(this), e)
  26086. }
  26087. ,
  26088. i.prototype.update = function() {
  26089. var e = 0 < this.forceQueue.length;
  26090. return this.processQueueForDownloading(this.forceQueue),
  26091. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  26092. 0 < this.priorityQueue.length && (e = !0),
  26093. this.processQueueForDownloading(this.priorityQueue)),
  26094. e
  26095. }
  26096. ,
  26097. i.prototype.forceQueueTilesForPano = (p = [],
  26098. f = [],
  26099. function(e, t, i, n, r, o) {
  26100. p.length = 0;
  26101. for (var a = this.getTileDownloadDescriptors(e, t), s = 0; s < a.length; s++) {
  26102. var l = a[s];
  26103. l.status !== v.None && l.status !== v.Queued || p.push(l)
  26104. }
  26105. if (i && 0 < p.length) {
  26106. g.sortPanoTiles(p, e, i),
  26107. f.length = 0,
  26108. m.matchingTilesInDirection(e, t, i, n, r, f);
  26109. for (var c = 0, h = function(e) {
  26110. return e.face === u.face && e.faceTileIndex === u.faceTileIndex
  26111. }; c < p.length; ) {
  26112. var u = p[c];
  26113. f.findIndex(h) < 0 ? p.splice(c, 1) : c++
  26114. }
  26115. }
  26116. for (var d = 0; d < p.length; d++)
  26117. this.forceQueue.push(p[d]);
  26118. this.setStatusForAllDescriptors(this.forceQueue, v.ForceQueued),
  26119. this.clearFromQueue(this.priorityQueue, v.ForceQueued, !1),
  26120. o && this.processQueueForDownloading(this.forceQueue, !0)
  26121. }
  26122. ),
  26123. i.prototype.clearForceQueue = function() {
  26124. this.clearQueue(this.forceQueue)
  26125. }
  26126. ,
  26127. i.prototype.queuePrioritizedTilesForPanos = function(e) {
  26128. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  26129. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  26130. this.clearFromQueue(this.priorityQueue, v.None, !0),
  26131. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, v.Queued))
  26132. }
  26133. ,
  26134. i.prototype.clearQueue = function(e) {
  26135. this.setStatusForAllDescriptors(e, v.None),
  26136. e.length = 0
  26137. }
  26138. ,
  26139. i.prototype.clearFromQueue = function(e, t, i) {
  26140. for (var n = 0; n < e.length; n++) {
  26141. var r = e[n];
  26142. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  26143. }
  26144. }
  26145. ,
  26146. i.prototype.setStatusForAllDescriptors = function(e, t) {
  26147. for (var i = 0; i < e.length; i++) {
  26148. var n = e[i];
  26149. n && (n.status = t)
  26150. }
  26151. }
  26152. ,
  26153. i.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  26154. for (var i = 0; i < e.length; i++) {
  26155. var n = e[i];
  26156. n && (n.status !== t ? n.status = t : e[i] = null)
  26157. }
  26158. }
  26159. ,
  26160. i.prototype.getTileDownloadDescriptors = function(e, t) {
  26161. var i = this.getAllTileDownloadDescriptorsForPano(e)
  26162. , n = i[t];
  26163. return n || (n = this.buildDownloadDescriptorArray(t),
  26164. i[t] = n,
  26165. this.initTileDownloadDescriptors(n, e, t)),
  26166. n
  26167. }
  26168. ,
  26169. i.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  26170. var t = this.downloadDescriptors[e.id];
  26171. return t || (t = {},
  26172. this.downloadDescriptors[e.id] = t),
  26173. t
  26174. }
  26175. ,
  26176. i.prototype.processQueueForDownloading = function(e, t) {
  26177. if (this.cleanupActiveDownloads(),
  26178. this.activeDownloads.length < this.concurrentDownloads || t)
  26179. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0; n < i && 0 < e.length; 0) {
  26180. var r = e.shift();
  26181. r && (this.startDownload(r),
  26182. n++)
  26183. }
  26184. }
  26185. ,
  26186. i.prototype.testDownload = function(t, e, i) {
  26187. var n = this.downloadTestResults[t];
  26188. if (n)
  26189. n === y.Success ? i(!0) : n === y.Fail && i(!1);
  26190. else {
  26191. this.downloadTestResults[t] = y.Testing;
  26192. var r = this.panos.list[0]
  26193. , o = this.getTileUrl(r.id, t, e, 0)
  26194. , a = function(e) {
  26195. this.downloadTestResults[t] = y.Success,
  26196. i(!0)
  26197. }
  26198. .bind(this)
  26199. , s = function() {
  26200. this.downloadTestResults[t] = y.Fail,
  26201. i(!1)
  26202. }
  26203. .bind(this);
  26204. this.loadImage(o, 0, a, s)
  26205. }
  26206. }
  26207. ,
  26208. i.prototype.startDownload = function(e) {
  26209. e.status = v.Downloading;
  26210. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  26211. this.activeDownloads.push(e),
  26212. this.loadImage(t, i.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  26213. }
  26214. ,
  26215. i.prototype.downloadFailed = function(e, t) {}
  26216. ,
  26217. i.prototype.downloadComplete = function(e, t) {
  26218. if (e.panoGroupId === this.panoGroupId) {
  26219. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  26220. e.status = v.Downloaded,
  26221. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  26222. var n = {
  26223. panoId: e.pano.id,
  26224. image: t,
  26225. tileSize: e.tileSize,
  26226. panoSize: e.panoSize,
  26227. tileIndex: e.tileIndex,
  26228. faceTileIndex: e.faceTileIndex,
  26229. totalTiles: e.totalTiles,
  26230. face: e.face,
  26231. tileX: e.tileX,
  26232. tileY: e.tileY,
  26233. direction: e.direction
  26234. };
  26235. e.image = t,
  26236. this.emit(o.TileDownloadSuccess, n),
  26237. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  26238. panoId: e.pano.id,
  26239. tileSize: e.tileSize,
  26240. panoSize: e.panoSize
  26241. },
  26242. this.emit(o.PanoDownloadComplete, n),
  26243. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  26244. }
  26245. }
  26246. ,
  26247. i.prototype.cleanupActiveDownloads = (n = [],
  26248. function() {
  26249. for (var e = n.length = 0; e < this.activeDownloads.length; e++) {
  26250. var t = this.activeDownloads[e];
  26251. t.status !== v.Downloaded && t.status !== v.Failed && n.push(t)
  26252. }
  26253. this.activeDownloads.length = 0,
  26254. this.activeDownloads.push.apply(this.activeDownloads, n)
  26255. }
  26256. ),
  26257. i.prototype.isPanoDownloaded = function(e, t) {
  26258. var i = this.getTileDownloadDescriptors(e, t);
  26259. if (i.length <= 0)
  26260. return !1;
  26261. for (var n = 0; n < i.length; n++) {
  26262. if (i[n].status !== v.Downloaded)
  26263. return !1
  26264. }
  26265. return !0
  26266. }
  26267. ,
  26268. i.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  26269. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  26270. this.panoLoadCallbacks[o] = {
  26271. onLoad: i,
  26272. onFail: n,
  26273. onProgress: r
  26274. }
  26275. }
  26276. ,
  26277. i.prototype.getPanoLoadCallbacks = function(e, t) {
  26278. var i = e.id + ":" + t;
  26279. return this.panoLoadCallbacks[i]
  26280. }
  26281. ,
  26282. i.prototype.buildDownloadDescriptorArray = function(e) {
  26283. for (var t = m.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  26284. var r = this.buildDownloadDescriptor();
  26285. i.push(r)
  26286. }
  26287. return i
  26288. }
  26289. ,
  26290. i.prototype.buildDownloadDescriptor = function() {
  26291. return {
  26292. panoGroupId: null,
  26293. pano: null,
  26294. panoSize: -1,
  26295. tileSize: -1,
  26296. tileIndex: -1,
  26297. totalTiles: -1,
  26298. faceTileIndex: -1,
  26299. status: v.None,
  26300. url: null,
  26301. image: null,
  26302. direction: new t.Vector3,
  26303. face: -1,
  26304. cubeFace: -1,
  26305. tileX: -1,
  26306. tileY: -1
  26307. }
  26308. }
  26309. ,
  26310. i.prototype.initTileDownloadDescriptors = function(e, t, i) {
  26311. for (var n = 0; n < e.length; n++) {
  26312. var r = e[n];
  26313. this.initTileDownloadDescriptor(r, t, i, n)
  26314. }
  26315. }
  26316. ,
  26317. i.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  26318. var r = i >= m.TILE_SIZE ? m.TILE_SIZE : i;
  26319. e.face = m.getFaceForTile(i, n),
  26320. e.cubeFace = a.mapFaceToCubemapFace(e.face),
  26321. e.panoGroupId = this.panoGroupId,
  26322. e.pano = t,
  26323. e.panoSize = i,
  26324. e.tileSize = r,
  26325. e.tileIndex = n,
  26326. e.totalTiles = m.getTileCountForSize(i),
  26327. e.status = v.None,
  26328. e.image = null,
  26329. m.getTileLocation(e.panoSize, e.tileIndex, e),
  26330. m.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, m.LocationOnTile.Center, 0, e.direction)
  26331. }
  26332. ,
  26333. i.prototype.getTileUrl = (c = {
  26334. 256: "256",
  26335. 512: "512",
  26336. 1024: "1k",
  26337. 2048: "2k",
  26338. 4096: "4k"
  26339. },
  26340. h = {
  26341. face: -1,
  26342. faceTileIndex: -1,
  26343. tileX: -1,
  26344. tileY: -1
  26345. },
  26346. function(e, t, i, n) {
  26347. m.getTileLocation(t, n, h);
  26348. var r = Math.floor(t / i)
  26349. , o = r * r
  26350. , a = Math.floor(n / o)
  26351. , s = "";
  26352. 1 === u.tiling.customCompression && (s = "_" + u.tiling["q" + c[t]]);
  26353. var l = this.urls.get("tiles/" + e + "/" + c[t] + s + "_face" + a + "_" + h.tileX + "_" + h.tileY + ".jpg");
  26354. return d.changeIfTileGenerating(l)
  26355. }
  26356. ),
  26357. i.prototype.loadImage = function(e, t, i, n) {
  26358. s.getImage(e, t).then(function(e) {
  26359. i(e)
  26360. }).fail(n)
  26361. }
  26362. ,
  26363. C.exports = i
  26364. }
  26365. ).call(this, "/js/tile/TileDownloader.js")
  26366. }
  26367. , {
  26368. "../ab": 3,
  26369. "../enum/DownloadStatus": 24,
  26370. "../enum/GLCubeFaces": 25,
  26371. "../enum/PanoSizeClass": 36,
  26372. "../enum/TileDownloaderEvents": 45,
  26373. "../enum/Vectors": 50,
  26374. "../enum/Viewmode": 51,
  26375. "../objects/Panorama": 148,
  26376. "../settings": 166,
  26377. "../util/ajax": 181,
  26378. "../util/logger": 189,
  26379. "../util/panorama": 191,
  26380. "./TilePrioritizer": 172,
  26381. "./TileUtils": 174,
  26382. events: 202,
  26383. three: 217
  26384. }],
  26385. 172: [function(n, C, e) {
  26386. (function(e) {
  26387. "use strict";
  26388. function h(e, t, i, n, r) {
  26389. this.qualityManager = e,
  26390. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  26391. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  26392. this.baseSize = t,
  26393. this.standardSize = i,
  26394. this.highSize = n,
  26395. this.ultraHighSize = r,
  26396. this.priorityCriteria = new h.PriorityCriteria(null,new o.Vector3(0,0,0),new o.Vector3(0,0,-1),new o.Vector3(0,0,-1))
  26397. }
  26398. var c, s, l, d, r, u, p, f, o = n("three"), g = (n("../enum/Viewmode"),
  26399. n("../settings"),
  26400. n("../settings"),
  26401. n("../objects/Panorama")), t = n("../util/logger"), i = (n("../enum/Vectors"),
  26402. n("../enum/PanoSizeClass"),
  26403. n("../enum/ModelManagerEvents"),
  26404. n("../enum/GLCubeFaces"),
  26405. n("../enum/DownloadStatus")), m = (n("../util/browser"),
  26406. n("./TileUtils")), v = n("../util/math"), a = (n("events").EventEmitter,
  26407. new t(e),
  26408. Object.freeze({
  26409. None: 0,
  26410. DirectionalFOV: 1
  26411. }));
  26412. h.PriorityCriteria = function(e, t, i, n, r) {
  26413. this.pano = e,
  26414. this.cameraPosition = (new o.Vector3).copy(t),
  26415. this.cameraDir = (new o.Vector3).copy(i),
  26416. this.panoSpaceDir = (new o.Vector3).copy(n),
  26417. this.upcomingPanos = r,
  26418. this.copy = function(e) {
  26419. this.pano = e.pano,
  26420. this.cameraPosition.copy(e.cameraPosition),
  26421. this.cameraDir.copy(e.cameraDir),
  26422. this.panoSpaceDir.copy(e.panoSpaceDir),
  26423. this.upcomingPanos = r
  26424. }
  26425. ,
  26426. this.zoomingActive = !1
  26427. }
  26428. ,
  26429. h.DIRECTIONAL_FOV = 180,
  26430. h.DIRECTIONAL_FOV_NARROW = 120,
  26431. h.MAX_SCORED_PANOS_TOCONSIDER = 6,
  26432. h.MAX_SCORED_PANOS_TOADD = 2,
  26433. h.MAX_UPCOMING_PANOS_TOADD = 3,
  26434. h.DIRECTION_SCORE_STRICTNESS = .75,
  26435. h.appendQueue = function(e, t) {
  26436. if (e && t)
  26437. for (var i = 0; i < t.length; i++)
  26438. e.push(t[i])
  26439. }
  26440. ,
  26441. h.prototype.updateCriteria = function(e, t, i, n) {
  26442. this.priorityCriteria.pano = e,
  26443. this.priorityCriteria.cameraPosition.copy(t),
  26444. this.priorityCriteria.cameraDir.copy(i),
  26445. this.priorityCriteria.upcomingPanos = n,
  26446. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  26447. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  26448. }
  26449. ,
  26450. h.prototype.filterAndPrioritize = (u = [],
  26451. p = [],
  26452. f = [],
  26453. function(e, t, i) {
  26454. this.populateNeighborPanos(this.priorityCriteria.pano, t, u),
  26455. this.populateScoredPanos(this.priorityCriteria.pano, t, p, this.priorityCriteria.cameraDir, h.MAX_SCORED_PANOS_TOCONSIDER);
  26456. var n = this.baseSize
  26457. , r = this.standardSize
  26458. , o = this.highSize
  26459. , a = this.ultraHighSize;
  26460. this.queueTilesForPano(e, i, this.priorityCriteria.pano, n),
  26461. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(e, this.priorityCriteria.upcomingPanos, i, n, h.MAX_UPCOMING_PANOS_TOADD),
  26462. f.length = 0,
  26463. this.canDownloadSize(r) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, r, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV_NARROW),
  26464. h.sortPanoTiles(f, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  26465. h.appendQueue(e, f),
  26466. this.queueTilesForPanos(e, p, i, n, h.MAX_SCORED_PANOS_TOADD),
  26467. f.length = 0,
  26468. this.canDownloadSize(o) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, o, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV_NARROW),
  26469. this.canDownloadSize(a) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, a, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV_NARROW),
  26470. h.sortPanoTiles(f, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  26471. h.appendQueue(e, f),
  26472. f.length = 0,
  26473. this.canDownloadSize(r) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, r, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV),
  26474. this.canDownloadSize(o) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, o, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV),
  26475. this.canDownloadSize(a) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, a, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV),
  26476. h.sortPanoTiles(f, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  26477. h.appendQueue(e, f),
  26478. this.queueTilesForPanos(e, u, i, n)
  26479. }
  26480. ),
  26481. h.prototype.canDownloadSize = function(e) {
  26482. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  26483. }
  26484. ,
  26485. h.prototype.populateNeighborPanos = function(e, t, i) {
  26486. (i = i || []).length = 0;
  26487. var n = t.getNeighbours(e);
  26488. for (var r in n)
  26489. if (n.hasOwnProperty(r)) {
  26490. var o = t.get(r);
  26491. i.push(o)
  26492. }
  26493. return i
  26494. }
  26495. ,
  26496. h.prototype.populateScoredPanos = function(e, t, i, n, r) {
  26497. (i = i || []).length = 0;
  26498. var o = [g.filters.inPanoDirection(e.position, n, h.DIRECTION_SCORE_STRICTNESS), g.filters.not(e)]
  26499. , a = [g.scoreFunctions.distanceSquared(e), g.scoreFunctions.direction(e.position, n)]
  26500. , s = t.sortByScore(o, a);
  26501. if (s)
  26502. for (var l = 0; l < s.length && l < r; l++) {
  26503. var c = s[l].pano;
  26504. i.push(c)
  26505. }
  26506. return i
  26507. }
  26508. ,
  26509. h.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  26510. for (var o = 0, a = 0; a < t.length; a++) {
  26511. var s = t[a];
  26512. if (o += 0 < this.queueTilesForPano(e, i, s, n) ? 1 : 0,
  26513. r && r <= o)
  26514. break
  26515. }
  26516. return o
  26517. }
  26518. ,
  26519. h.prototype.queueTilesForPano = (r = {
  26520. filter: a.None
  26521. },
  26522. function(e, t, i, n) {
  26523. return this.filterAndQueueTileDownloadDescriptors(e, t, i, n, r)
  26524. }
  26525. ),
  26526. h.prototype.queueTilesForPanosInDirection = (d = new o.Vector3,
  26527. function(e, t, i, n, r, o, a, s) {
  26528. for (var l = 0, c = 0; c < i.length; c++) {
  26529. var h = i[c];
  26530. d.copy(h.position),
  26531. d.sub(r),
  26532. d.normalize();
  26533. var u = Math.max(Math.min(o.dot(d), 1), -1);
  26534. if (v.getFOVDotThreshold(a) <= u && (l += 0 < this.queueTilesInDirectionForPano(e, t, h, n, r, o, a) ? 1 : 0,
  26535. s && s <= l))
  26536. break
  26537. }
  26538. return l
  26539. }
  26540. ),
  26541. h.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  26542. for (var l = 0, c = 0; c < i.length; c++) {
  26543. var h = i[c];
  26544. if (l += 0 < this.queueTilesInDirectionForPano(e, t, h, n, o, a) ? 1 : 0,
  26545. s && s <= l)
  26546. break
  26547. }
  26548. return l
  26549. }
  26550. ,
  26551. h.prototype.queueTilesInDirectionForPano = (s = {
  26552. filter: a.DirectionalFOV,
  26553. direction: new o.Vector3,
  26554. fov: 60
  26555. },
  26556. l = new o.Vector3,
  26557. function(e, t, i, n, r, o, a) {
  26558. return l.copy(o),
  26559. m.getRelativeDirection(i.quaternion, l),
  26560. s.direction.copy(l),
  26561. s.fov = a,
  26562. this.filterAndQueueTileDownloadDescriptors(e, t, i, n, s)
  26563. }
  26564. ),
  26565. h.prototype.filterAndQueueTileDownloadDescriptors = (c = [],
  26566. function(e, t, i, n, r) {
  26567. var o = t.getTileDownloadDescriptors(i, n);
  26568. c.length = 0,
  26569. this.filterTileDownloadDescriptors(i, o, c, r);
  26570. for (var a = 0, s = 0; s < c.length; s++) {
  26571. var l = c[s];
  26572. l && (e.push(l),
  26573. a++)
  26574. }
  26575. return a
  26576. }
  26577. ),
  26578. h.prototype.filterTileDownloadDescriptors = (new o.Vector3,
  26579. function(e, t, i, n) {
  26580. var r, o;
  26581. switch (n.filter) {
  26582. case a.DirectionalFOV:
  26583. for (r = 0; r < t.length; r++)
  26584. o = t[r],
  26585. m.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  26586. break;
  26587. default:
  26588. for (r = 0; r < t.length; r++)
  26589. o = t[r],
  26590. i.push(o)
  26591. }
  26592. for (r = 0; r < i.length; r++)
  26593. o = i[r],
  26594. this.canIncludeDescriptor(o) || (i[r] = null)
  26595. }
  26596. ),
  26597. h.prototype.canIncludeDescriptor = function(e) {
  26598. return e.status !== i.Downloading && e.status !== i.Downloaded
  26599. }
  26600. ,
  26601. h.prototype.canIncludePano = function(e, t) {
  26602. return !e.isLoaded(t)
  26603. }
  26604. ,
  26605. h.getFOVDotThreshold = function(e) {
  26606. return Math.cos(o.Math.degToRad(e / 2))
  26607. }
  26608. ;
  26609. var y = (A._panoSpaceDir = new o.Vector3,
  26610. A._fovThreshold = -1,
  26611. A._fovThresholdNarrow = -1,
  26612. A);
  26613. function A(e, t) {
  26614. var i = A._panoSpaceDir
  26615. , n = A._fovThreshold
  26616. , r = A._fovThresholdNarrow
  26617. , o = Math.max(Math.min(i.dot(e.direction), 1), -1)
  26618. , a = Math.max(Math.min(i.dot(t.direction), 1), -1);
  26619. return e._dot = o,
  26620. t._dot = a,
  26621. n <= o && a < n ? -1 : o < n && n <= a ? 1 : r <= o && a < r ? -1 : o < r && r <= a ? 1 : e.panoSize > t.panoSize ? 1 : t.panoSize > e.panoSize ? -1 : -(o - a)
  26622. }
  26623. h.sortPanoTiles = function(e, t, i) {
  26624. y._panoSpaceDir.copy(i),
  26625. m.getRelativeDirection(t.quaternion, y._panoSpaceDir),
  26626. y._fovThresholdNarrow = v.getFOVDotThreshold(h.DIRECTIONAL_FOV_NARROW),
  26627. y._fovThreshold = v.getFOVDotThreshold(h.DIRECTIONAL_FOV),
  26628. e.sort(y)
  26629. }
  26630. ,
  26631. h.insertSortedPanoTile = function(e, t, i, n) {
  26632. y._panoSpaceDir.copy(n),
  26633. m.getRelativeDirection(i.quaternion, y._panoSpaceDir),
  26634. y._fovThresholdNarrow = v.getFOVDotThreshold(h.DIRECTIONAL_FOV_NARROW),
  26635. y._fovThreshold = v.getFOVDotThreshold(h.DIRECTIONAL_FOV);
  26636. for (var r = -1, o = 0; o < e.length; o++) {
  26637. if (y(t, e[o]) <= 0) {
  26638. r = o;
  26639. break
  26640. }
  26641. }
  26642. if (-1 === r)
  26643. e[e.length] = t;
  26644. else {
  26645. for (var a = e.length; r < a; a--)
  26646. e[a] = e[a - 1];
  26647. e[r] = t
  26648. }
  26649. }
  26650. ,
  26651. h.prototype.setZoomingActive = function(e) {
  26652. e !== this.zoomingActive && (this.zoomingActive = e)
  26653. }
  26654. ,
  26655. C.exports = h
  26656. }
  26657. ).call(this, "/js/tile/TilePrioritizer.js")
  26658. }
  26659. , {
  26660. "../enum/DownloadStatus": 24,
  26661. "../enum/GLCubeFaces": 25,
  26662. "../enum/ModelManagerEvents": 33,
  26663. "../enum/PanoSizeClass": 36,
  26664. "../enum/Vectors": 50,
  26665. "../enum/Viewmode": 51,
  26666. "../objects/Panorama": 148,
  26667. "../settings": 166,
  26668. "../util/browser": 182,
  26669. "../util/logger": 189,
  26670. "../util/math": 190,
  26671. "./TileUtils": 174,
  26672. events: 202,
  26673. three: 217
  26674. }],
  26675. 173: [function(e, t, i) {
  26676. "use strict";
  26677. function f(e, t) {
  26678. this.levels = t,
  26679. this.tileSize = e,
  26680. this.root = null,
  26681. this.allNodes = [],
  26682. function(e) {
  26683. e.root = function e(t, i, n) {
  26684. if (n > t.levels)
  26685. return null;
  26686. var r = new a(t,i);
  26687. t.allNodes.push(r);
  26688. for (var o = 0; o < s; o++)
  26689. r.children[o] = e(t, r, n + 1);
  26690. return r
  26691. }(e, null, 0)
  26692. }(this)
  26693. }
  26694. function a(e, t) {
  26695. this.tree = e,
  26696. this.parent = t,
  26697. this.children = [],
  26698. this.id = ++n
  26699. }
  26700. var g = (e("three"),
  26701. e("./TileUtils"),
  26702. e("../objects/Panorama"),
  26703. e("../util/panorama"),
  26704. e("events").EventEmitter,
  26705. 2)
  26706. , s = g * g;
  26707. f.TraversalType = Object.freeze({
  26708. PreOrder: 0,
  26709. PostOrder: 1
  26710. });
  26711. var n = 0;
  26712. f.getLevelCountForSize = function(e, t) {
  26713. var i = 0;
  26714. for (t < e && (t = e); !((t /= g) < e); )
  26715. i++;
  26716. return i
  26717. }
  26718. ,
  26719. f.getSizeForLevel = function(e, t) {
  26720. return Math.pow(g, t) * e
  26721. }
  26722. ,
  26723. f.prototype.getSubNode = function(e, t, i) {
  26724. (!t || e < this.tileSize) && (t = 0),
  26725. (!i || e < this.tileSize) && (i = 0),
  26726. e < this.tileSize && (e = this.tileSize);
  26727. var n = f.getLevelCountForSize(this.tileSize, e);
  26728. return function e(t, i, n, r, o) {
  26729. if (!t)
  26730. return null;
  26731. if (0 === n)
  26732. return t;
  26733. if (!t.children || 0 === t.children.length)
  26734. return null;
  26735. var a = Math.pow(g, n) / g
  26736. , s = r % a
  26737. , l = o % a
  26738. , c = Math.floor(o / a)
  26739. , h = Math.floor(r / a)
  26740. , u = c * g + h;
  26741. return e(t.children[u], i + 1, n - 1, s, l)
  26742. }(this.root, 0, n, t, i)
  26743. }
  26744. ,
  26745. f.prototype.breadthFirst = function(e) {
  26746. var t = !!(e = e || {}).nullLevelEnd
  26747. , i = e.maxLevel
  26748. , n = e.minLevel
  26749. , r = e.callback
  26750. , o = e.saveVisited
  26751. , a = []
  26752. , s = {}
  26753. , l = 0;
  26754. for (a.push(this.root),
  26755. a.push(s); 0 < a.length && !(i && i < l); ) {
  26756. var c = a.shift();
  26757. if (c === s)
  26758. (!n || n <= l) && (r && t && r(null),
  26759. o && t && o.push(null)),
  26760. 0 < a.length && a.push(s),
  26761. l++,
  26762. 0;
  26763. else {
  26764. if (c.children)
  26765. for (var h = 0; h < c.children.length; h++) {
  26766. c.children[h] && a.push(c.children[h])
  26767. }
  26768. var u = this.getFaceIndexFromNode(c);
  26769. (!n || n <= l) && (r && r(c, l, u),
  26770. o && o.push(c)),
  26771. 0
  26772. }
  26773. }
  26774. }
  26775. ,
  26776. f.prototype.getFaceIndexFromNode = function(e) {
  26777. if (!e)
  26778. return -1;
  26779. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  26780. var o = i.parent;
  26781. if (!o)
  26782. break;
  26783. for (var a = -1, s = 0; s < o.children.length; s++)
  26784. o.children[s] === i && (a = s);
  26785. n = a % g * t + n,
  26786. r = Math.floor(a / g) * t + r,
  26787. t *= g,
  26788. i = o
  26789. }
  26790. return r * t + n
  26791. }
  26792. ,
  26793. f.prototype.depthFirst = function(e, t, i) {
  26794. !function e(t, i, n, r, o, a, s, l) {
  26795. if (t) {
  26796. s = s || f.TraversalType.PreOrder;
  26797. var c = r * g + n;
  26798. if (s === f.TraversalType.PreOrder && (o && o(t, i, c, n, r),
  26799. a && a.push(t)),
  26800. t.children && 0 !== t.children.length) {
  26801. for (var h = r * g, u = n * g, d = 0; d < g; d++)
  26802. for (var p = 0; p < g; p++)
  26803. e(t.children[p * g + d], i + 1, u + d, h + p, o, a, s, l);
  26804. s === f.TraversalType.PostOrder && (o && o(t, i, c, n, r),
  26805. a && a.push(t))
  26806. }
  26807. }
  26808. }(this.root, 0, 0, 0, e, t, i, this.tileSize)
  26809. }
  26810. ,
  26811. t.exports = f
  26812. }
  26813. , {
  26814. "../objects/Panorama": 148,
  26815. "../util/panorama": 191,
  26816. "./TileUtils": 174,
  26817. events: 202,
  26818. three: 217
  26819. }],
  26820. 174: [function(e, t, i) {
  26821. "use strict";
  26822. var n, a, s, p, f, g, E, l, c, h, u, d, r, o, m = e("../enum/GLCubeFaces"), _ = e("../util/MathLight"), b = {};
  26823. b.TILE_SIZE = 512,
  26824. b.FACES_PER_PANO = 6,
  26825. b.LocationOnTile = {
  26826. Center: 0,
  26827. UpperLeft: 1,
  26828. UpperRight: 2,
  26829. LowerRight: 3,
  26830. LowerLeft: 4
  26831. },
  26832. b.getTileVector = function(e, t, i, n, r, o, a, s) {
  26833. var l = e / t
  26834. , c = t / e * 2
  26835. , h = c / 2
  26836. , u = n / l * 2 - 1 + h
  26837. , d = (r = l - 1 - r) / l * 2 - 1 + h;
  26838. switch (o = o || b.LocationOnTile.Center) {
  26839. case b.LocationOnTile.UpperLeft:
  26840. u -= h,
  26841. d += h,
  26842. u += a * c;
  26843. break;
  26844. case b.LocationOnTile.UpperRight:
  26845. u += h,
  26846. d += h,
  26847. d -= a * c;
  26848. break;
  26849. case b.LocationOnTile.LowerRight:
  26850. u += h,
  26851. d -= h,
  26852. u -= a * c;
  26853. break;
  26854. case b.LocationOnTile.LowerLeft:
  26855. u -= h,
  26856. d -= h,
  26857. d += a * c;
  26858. break;
  26859. case b.LocationOnTile.Center:
  26860. }
  26861. switch (i) {
  26862. case m.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  26863. _.setVector(s, -1, d, -u);
  26864. break;
  26865. case m.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  26866. _.setVector(s, 1, d, u);
  26867. break;
  26868. case m.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  26869. _.setVector(s, -u, 1, -d);
  26870. break;
  26871. case m.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  26872. _.setVector(s, -u, -1, d);
  26873. break;
  26874. case m.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  26875. _.setVector(s, -u, d, 1);
  26876. break;
  26877. case m.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  26878. _.setVector(s, u, d, -1)
  26879. }
  26880. _.normalize(s)
  26881. }
  26882. ,
  26883. b.getFaceForTile = function(e, t) {
  26884. var i = b.TILE_SIZE;
  26885. e < b.TILE_SIZE && (i = e);
  26886. var n = Math.floor(e / i)
  26887. , r = n * n;
  26888. return Math.floor(t / r)
  26889. }
  26890. ,
  26891. b.getTileLocation = function(e, t, i) {
  26892. var n = b.TILE_SIZE;
  26893. e < b.TILE_SIZE && (n = e);
  26894. var r = b.getFaceForTile(e, t)
  26895. , o = Math.floor(e / n)
  26896. , a = t - r * (o * o);
  26897. i.tileX = a % o,
  26898. i.tileY = Math.floor(a / o),
  26899. i.face = r,
  26900. i.faceTileIndex = a
  26901. }
  26902. ,
  26903. b.getTileCountForSize = function(e) {
  26904. if (e <= b.TILE_SIZE)
  26905. return b.FACES_PER_PANO;
  26906. var t = Math.floor(e / b.TILE_SIZE);
  26907. return t * t * b.FACES_PER_PANO
  26908. }
  26909. ,
  26910. b.getRelativeDirection = (r = new _.Matrix4,
  26911. o = new _.Quaternion,
  26912. function(e, t) {
  26913. o.copy(e),
  26914. o.inverse(),
  26915. r.makeRotationFromQuaternion(o),
  26916. r.applyToVector3(t),
  26917. _.normalize(t)
  26918. }
  26919. ),
  26920. b.matchingTilesInDirection = (c = new _.Vector3,
  26921. h = new _.Vector3(0,0,-1),
  26922. u = new _.Quaternion,
  26923. l = {
  26924. face: -1,
  26925. faceTileIndex: -1,
  26926. tileX: -1,
  26927. tileY: -1
  26928. },
  26929. d = function(e, t, i) {
  26930. for (var n = b.getTileCountForSize(e), r = 0, o = 0; o < n; o++)
  26931. b.getTileLocation(e, o, l),
  26932. t && !t(l) || (r++,
  26933. i && (a = l,
  26934. i.push({
  26935. face: a.face,
  26936. faceTileIndex: a.faceTileIndex,
  26937. tileX: a.tileX,
  26938. tileY: a.tileY
  26939. })));
  26940. var a;
  26941. return r
  26942. }
  26943. ,
  26944. function(e, t, i, n, r, o) {
  26945. var a = t < b.TILE_SIZE ? t : b.TILE_SIZE;
  26946. if (b.getTileCountForSize(t),
  26947. !n && !r)
  26948. return d(t, null, o);
  26949. var s = !!r;
  26950. return r = r || n,
  26951. r = Math.max(0, Math.min(r, 360)),
  26952. n = Math.max(0, Math.min(n, 360)),
  26953. _.copyVector(i, c),
  26954. b.getRelativeDirection(e.quaternion, c),
  26955. s ? (u.setFromUnitVectors(c, h),
  26956. d(t, function(e) {
  26957. return b.isTileWithinFrustum(t, a, e.face, e.tileX, e.tileY, u, n, r)
  26958. }, o)) : d(t, function(e) {
  26959. return b.isTileWithinFOV(t, a, e.face, e.tileX, e.tileY, c, n)
  26960. }, o)
  26961. }
  26962. ),
  26963. b.isTileWithinFrustum = (E = new _.Vector3,
  26964. function(e, t, i, n, r, o, a, s) {
  26965. for (var l = Math.tan(.5 * s * _.RADIANS_PER_DEGREE), c = -l, h = Math.tan(.5 * a * _.RADIANS_PER_DEGREE), u = -h, d = b.mapFaceToCubemapFace(i), p = 0, f = 0, g = 0, m = 0, v = 0, y = b.LocationOnTile.Center; y <= b.LocationOnTile.LowerLeft; y++)
  26966. if (b.getTileVector(e, t, d, n, r, y, 0, E),
  26967. _.applyQuaternionToVector(o, E),
  26968. -1e-5 <= E.z)
  26969. ;
  26970. else {
  26971. var A = -1 / E.z
  26972. , C = E.x * A
  26973. , I = E.y * A;
  26974. l < I ? p++ : I < c && f++,
  26975. h < C ? g++ : C < u && m++,
  26976. v++
  26977. }
  26978. return f !== v && p !== v && g !== v && m !== v
  26979. }
  26980. ),
  26981. b.isTileWithinFOV = (p = new _.Vector3,
  26982. f = new _.Vector3(0,1,0),
  26983. g = new _.Vector3(1,0,0),
  26984. function(e, t, i, n, r, o, a) {
  26985. var s = b.mapFaceToCubemapFace(i);
  26986. if (_.cross(o, f, g),
  26987. b.getTileVector(e, t, s, n, r, b.LocationOnTile.Center, 0, p),
  26988. b.isWithinFOV(p, o, a, null))
  26989. return !0;
  26990. for (var l = a / 360, c = Math.floor(1 / l), h = 0, u = 0; u < c; u++) {
  26991. for (var d = b.LocationOnTile.UpperLeft; d <= b.LocationOnTile.LowerLeft; d++)
  26992. if (b.getTileVector(e, t, s, n, r, d, h, p),
  26993. b.isWithinFOV(p, o, a, null))
  26994. return !0;
  26995. h += l
  26996. }
  26997. return !1
  26998. }
  26999. ),
  27000. b.isWithinFOV = (a = new _.Vector3,
  27001. s = new _.Vector3,
  27002. function(e, t, i, n) {
  27003. if (_.copyVector(e, s),
  27004. n) {
  27005. _.copyVector(n, a),
  27006. _.normalize(a);
  27007. var r = _.dot(a, e);
  27008. a.x *= r,
  27009. a.y *= r,
  27010. a.z *= r,
  27011. _.subVector(s, a)
  27012. }
  27013. var o = i / 2 * _.RADIANS_PER_DEGREE;
  27014. return Math.cos(o) <= _.dot(s, t)
  27015. }
  27016. ),
  27017. b.mapFaceToCubemapFace = (n = {
  27018. 0: m.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  27019. 1: m.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  27020. 2: m.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  27021. 3: m.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  27022. 4: m.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  27023. 5: m.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  27024. },
  27025. function(e) {
  27026. return n[e]
  27027. }
  27028. ),
  27029. t.exports = b
  27030. }
  27031. , {
  27032. "../enum/GLCubeFaces": 25,
  27033. "../util/MathLight": 176
  27034. }],
  27035. 175: [function(i, n, e) {
  27036. (function(e) {
  27037. "use strict";
  27038. function t() {
  27039. this.list = [],
  27040. this.index = {},
  27041. Object.defineProperty(this, "length", {
  27042. get: function() {
  27043. return this.list.length
  27044. }
  27045. })
  27046. }
  27047. new (i("./common"),
  27048. i("./logger"))(e),
  27049. t.prototype.forEach = function(e) {
  27050. this.list.forEach(e)
  27051. }
  27052. ,
  27053. t.prototype.add = function(e) {
  27054. this.list.push(e),
  27055. this.index[this.getIndex(e)] = e
  27056. }
  27057. ,
  27058. t.prototype.getIndex = function(e) {
  27059. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  27060. }
  27061. ,
  27062. t.prototype.extend = function(e) {
  27063. for (var t = 0; t < e.length; t++)
  27064. this.add(e[t])
  27065. }
  27066. ,
  27067. t.prototype.get = function(e) {
  27068. return this.index[e]
  27069. }
  27070. ,
  27071. t.prototype.first = function() {
  27072. return this.list[0]
  27073. }
  27074. ,
  27075. t.prototype.last = function() {
  27076. return this.list[this.list.length - 1]
  27077. }
  27078. ,
  27079. t.prototype.reIndex = function() {
  27080. this.index = {};
  27081. var t = this;
  27082. this.forEach(function(e) {
  27083. t.index[t.getIndex(e)] = e
  27084. })
  27085. }
  27086. ,
  27087. t.prototype.filter = function(e) {
  27088. var t = this.list.filter(e);
  27089. return this.reIndex(),
  27090. t
  27091. }
  27092. ,
  27093. t.prototype.reduce = function(e, t) {
  27094. return this.list.reduce(e, t)
  27095. }
  27096. ,
  27097. t.prototype.sort = function(e) {
  27098. return this.list.sort(e)
  27099. }
  27100. ,
  27101. t.prototype.indexOf = function(e) {
  27102. for (var t = 0; t < this.list.length; ++t)
  27103. if (this.list[t] === e)
  27104. return t;
  27105. return -1
  27106. }
  27107. ,
  27108. n.exports = t
  27109. }
  27110. ).call(this, "/js/util/IndexedCollection.js")
  27111. }
  27112. , {
  27113. "./common": 185,
  27114. "./logger": 189
  27115. }],
  27116. 176: [function(e, t, i) {
  27117. "use strict";
  27118. e("../constants");
  27119. var n, r, o = {};
  27120. o.RADIANS_PER_DEGREE = Math.PI / 180,
  27121. o.DEGREES_PER_RADIAN = 180 / Math.PI,
  27122. o.Vector3 = function(e, t, i) {
  27123. this.x = e || 0,
  27124. this.y = t || 0,
  27125. this.z = i || 0
  27126. }
  27127. ,
  27128. o.Matrix4 = function() {
  27129. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  27130. 0 < arguments.length && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  27131. }
  27132. ,
  27133. o.Matrix4.prototype = {
  27134. identity: function() {
  27135. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  27136. this
  27137. },
  27138. copy: function(e) {
  27139. return this.elements.set(e.elements),
  27140. this
  27141. },
  27142. applyToVector3: function(e) {
  27143. var t = e.x
  27144. , i = e.y
  27145. , n = e.z
  27146. , r = this.elements;
  27147. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  27148. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  27149. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  27150. this
  27151. },
  27152. getInverse: function(e, t) {
  27153. var i = this.elements
  27154. , n = e.elements
  27155. , r = n[0]
  27156. , o = n[1]
  27157. , a = n[2]
  27158. , s = n[3]
  27159. , l = n[4]
  27160. , c = n[5]
  27161. , h = n[6]
  27162. , u = n[7]
  27163. , d = n[8]
  27164. , p = n[9]
  27165. , f = n[10]
  27166. , g = n[11]
  27167. , m = n[12]
  27168. , v = n[13]
  27169. , y = n[14]
  27170. , A = n[15]
  27171. , C = p * y * u - v * f * u + v * h * g - c * y * g - p * h * A + c * f * A
  27172. , I = m * f * u - d * y * u - m * h * g + l * y * g + d * h * A - l * f * A
  27173. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * A + l * p * A
  27174. , _ = m * p * h - d * v * h - m * c * f + l * v * f + d * c * y - l * p * y
  27175. , b = r * C + o * I + a * E + s * _;
  27176. if (0 == b) {
  27177. var w = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  27178. if (t)
  27179. throw new Error(w);
  27180. return console.warn(w),
  27181. this.identity()
  27182. }
  27183. var T = 1 / b;
  27184. return i[0] = C * T,
  27185. i[1] = (v * f * s - p * y * s - v * a * g + o * y * g + p * a * A - o * f * A) * T,
  27186. i[2] = (c * y * s - v * h * s + v * a * u - o * y * u - c * a * A + o * h * A) * T,
  27187. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  27188. i[4] = I * T,
  27189. i[5] = (d * y * s - m * f * s + m * a * g - r * y * g - d * a * A + r * f * A) * T,
  27190. i[6] = (m * h * s - l * y * s - m * a * u + r * y * u + l * a * A - r * h * A) * T,
  27191. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  27192. i[8] = E * T,
  27193. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * A - r * p * A) * T,
  27194. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * A + r * c * A) * T,
  27195. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  27196. i[12] = _ * T,
  27197. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * y + r * p * y) * T,
  27198. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * y - r * c * y) * T,
  27199. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  27200. this
  27201. },
  27202. makeRotationFromQuaternion: function(e) {
  27203. var t = this.elements
  27204. , i = e.x
  27205. , n = e.y
  27206. , r = e.z
  27207. , o = e.w
  27208. , a = i + i
  27209. , s = n + n
  27210. , l = r + r
  27211. , c = i * a
  27212. , h = i * s
  27213. , u = i * l
  27214. , d = n * s
  27215. , p = n * l
  27216. , f = r * l
  27217. , g = o * a
  27218. , m = o * s
  27219. , v = o * l;
  27220. return t[0] = 1 - (d + f),
  27221. t[4] = h - v,
  27222. t[8] = u + m,
  27223. t[1] = h + v,
  27224. t[5] = 1 - (c + f),
  27225. t[9] = p - g,
  27226. t[2] = u - m,
  27227. t[6] = p + g,
  27228. t[10] = 1 - (c + d),
  27229. t[3] = 0,
  27230. t[7] = 0,
  27231. t[11] = 0,
  27232. t[12] = 0,
  27233. t[13] = 0,
  27234. t[14] = 0,
  27235. t[15] = 1,
  27236. this
  27237. }
  27238. },
  27239. o.Quaternion = function(e, t, i, n) {
  27240. this._x = e || 0,
  27241. this._y = t || 0,
  27242. this._z = i || 0,
  27243. this._w = void 0 !== n ? n : 1
  27244. }
  27245. ,
  27246. o.Quaternion.prototype = {
  27247. get x() {
  27248. return this._x
  27249. },
  27250. set x(e) {
  27251. this._x = e
  27252. },
  27253. get y() {
  27254. return this._y
  27255. },
  27256. set y(e) {
  27257. this._y = e
  27258. },
  27259. get z() {
  27260. return this._z
  27261. },
  27262. set z(e) {
  27263. this._z = e
  27264. },
  27265. get w() {
  27266. return this._w
  27267. },
  27268. set w(e) {
  27269. this._w = e
  27270. },
  27271. copy: function(e) {
  27272. this._x = e.x,
  27273. this._y = e.y,
  27274. this._z = e.z,
  27275. this._w = e.w
  27276. },
  27277. inverse: function() {
  27278. return this.conjugate().normalize()
  27279. },
  27280. conjugate: function() {
  27281. return this._x *= -1,
  27282. this._y *= -1,
  27283. this._z *= -1,
  27284. this
  27285. },
  27286. length: function() {
  27287. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  27288. },
  27289. normalize: function() {
  27290. var e = this.length();
  27291. return 0 === e ? (this._x = 0,
  27292. this._y = 0,
  27293. this._z = 0,
  27294. this._w = 1) : (e = 1 / e,
  27295. this._x = this._x * e,
  27296. this._y = this._y * e,
  27297. this._z = this._z * e,
  27298. this._w = this._w * e),
  27299. this
  27300. },
  27301. setFromAxisAngle: function(e, t) {
  27302. var i = t / 2
  27303. , n = Math.sin(i);
  27304. return this._x = e.x * n,
  27305. this._y = e.y * n,
  27306. this._z = e.z * n,
  27307. this._w = Math.cos(i),
  27308. this
  27309. },
  27310. setFromUnitVectors: function(e, t) {
  27311. return void 0 === n && (n = new o.Vector3),
  27312. (r = o.dot(e, t) + 1) < 1e-6 ? (r = 0,
  27313. Math.abs(e.x) > Math.abs(e.z) ? o.setVector(n, -e.y, e.x, 0) : o.setVector(n, 0, -e.z, e.y)) : o.cross(e, t, n),
  27314. this._x = n.x,
  27315. this._y = n.y,
  27316. this._z = n.z,
  27317. this._w = r,
  27318. this.normalize()
  27319. },
  27320. multiply: function(e) {
  27321. return this.multiplyQuaternions(this, e)
  27322. },
  27323. premultiply: function(e) {
  27324. return this.multiplyQuaternions(e, this)
  27325. },
  27326. multiplyQuaternions: function(e, t) {
  27327. var i = e._x
  27328. , n = e._y
  27329. , r = e._z
  27330. , o = e._w
  27331. , a = t._x
  27332. , s = t._y
  27333. , l = t._z
  27334. , c = t._w;
  27335. return this._x = i * c + o * a + n * l - r * s,
  27336. this._y = n * c + o * s + r * a - i * l,
  27337. this._z = r * c + o * l + i * s - n * a,
  27338. this._w = o * c - i * a - n * s - r * l,
  27339. this
  27340. }
  27341. },
  27342. o.convertWorkshopVector = function(e) {
  27343. return new o.Vector3(-e.x,e.y,e.z)
  27344. }
  27345. ,
  27346. o.convertWorkshopQuaternion = function(e) {
  27347. return new o.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new o.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  27348. }
  27349. ,
  27350. o.convertWorkshopOrthoZoom = function(e) {
  27351. return -1 === e ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight
  27352. }
  27353. ,
  27354. o.convertWorkshopPanoramaQuaternion = function(e) {
  27355. return new o.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new o.Quaternion).setFromAxisAngle(new o.Vector3(0,1,0), 270 * o.RADIANS_PER_DEGREE))
  27356. }
  27357. ,
  27358. o.normalize = function(e) {
  27359. var t = e.x * e.x + e.y * e.y + e.z * e.z
  27360. , i = Math.sqrt(t);
  27361. e.x /= i,
  27362. e.y /= i,
  27363. e.z /= i
  27364. }
  27365. ,
  27366. o.dot = function(e, t) {
  27367. return e.x * t.x + e.y * t.y + e.z * t.z
  27368. }
  27369. ,
  27370. o.cross = function(e, t, i) {
  27371. var n = e.x
  27372. , r = e.y
  27373. , o = e.z;
  27374. i.x = r * t.z - o * t.y,
  27375. i.y = o * t.x - n * t.z,
  27376. i.z = n * t.y - r * t.x
  27377. }
  27378. ,
  27379. o.setVector = function(e, t, i, n) {
  27380. e.x = t,
  27381. e.y = i,
  27382. e.z = n
  27383. }
  27384. ,
  27385. o.copyVector = function(e, t) {
  27386. t.x = e.x,
  27387. t.y = e.y,
  27388. t.z = e.z
  27389. }
  27390. ,
  27391. o.addVector = function(e, t) {
  27392. e.x += t.x,
  27393. e.y += t.y,
  27394. e.z += t.z
  27395. }
  27396. ,
  27397. o.subVector = function(e, t) {
  27398. e.x -= t.x,
  27399. e.y -= t.y,
  27400. e.z -= t.z
  27401. }
  27402. ,
  27403. o.applyQuaternionToVector = function(e, t) {
  27404. var i = t.x
  27405. , n = t.y
  27406. , r = t.z
  27407. , o = e.x
  27408. , a = e.y
  27409. , s = e.z
  27410. , l = e.w
  27411. , c = l * i + a * r - s * n
  27412. , h = l * n + s * i - o * r
  27413. , u = l * r + o * n - a * i
  27414. , d = -o * i - a * n - s * r;
  27415. t.x = c * l + d * -o + h * -s - u * -a,
  27416. t.y = h * l + d * -a + u * -o - c * -s,
  27417. t.z = u * l + d * -s + c * -a - h * -o
  27418. }
  27419. ,
  27420. o.angleBetweenVectors = function(e, t) {
  27421. return Math.acos(o.dot(e, t))
  27422. }
  27423. ,
  27424. t.exports = o
  27425. }
  27426. , {
  27427. "../constants": 8
  27428. }],
  27429. 177: [function(c, h, e) {
  27430. (function(e) {
  27431. "use strict";
  27432. function t(e) {
  27433. this.cache = null,
  27434. this.expires = 0
  27435. }
  27436. function i() {
  27437. this.baseUrl = null,
  27438. this.cache = null,
  27439. this.expires = 0
  27440. }
  27441. function n() {
  27442. this.baseUrl = null,
  27443. this.expires = 0
  27444. }
  27445. function r(e) {
  27446. this.initialLoadingPromise = null,
  27447. this.endpoint = e + "?type=3",
  27448. this.urlContainer = null,
  27449. this.authorizationHeader = s.getAuthorizationHeader(),
  27450. this.containerClasses = [n, i, t]
  27451. }
  27452. c("./ajax");
  27453. var o = c("./logger")
  27454. , a = c("../constants")
  27455. , s = c("./showcase")
  27456. , l = (c("../ab"),
  27457. new o(e));
  27458. t.prototype = {
  27459. version: 1,
  27460. validate: function(e) {
  27461. return "catalog.json"in e && 0 < Object.keys(e).length
  27462. },
  27463. update: function(e) {
  27464. return this.cache = e,
  27465. this.expires = Date.now() + a.signedUrlDefaultExpireTime,
  27466. $.when()
  27467. },
  27468. get: function(e) {
  27469. return this.cache[e]
  27470. }
  27471. },
  27472. i.prototype = {
  27473. version: 2,
  27474. validate: function(e) {
  27475. return "catalog.json"in e && "base.url"in e && 1 < Object.keys(e).length
  27476. },
  27477. update: function(e) {
  27478. return this.baseUrl = e["base.url"],
  27479. this.cache = e,
  27480. this.expires = Date.now() + a.signedUrlDefaultExpireTime,
  27481. $.when()
  27482. },
  27483. get: function(e) {
  27484. var t = this.cache[e];
  27485. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  27486. }
  27487. },
  27488. n.prototype = {
  27489. version: 3,
  27490. validate: function(e) {
  27491. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  27492. },
  27493. update: function(e) {
  27494. return this.baseUrl = e.templates[0],
  27495. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + a.signedUrlDefaultExpireTime,
  27496. $.when()
  27497. },
  27498. get: function(e) {
  27499. return this.baseUrl.replace("{{filename}}", e)
  27500. }
  27501. },
  27502. r.prototype = {
  27503. init: function() {
  27504. return this.initialLoadingPromise || (setInterval(function() {
  27505. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  27506. Date.now() + a.signedUrlRefreshBuffer > e && (l.debug("Refreshing urls..."),
  27507. this.refresh().done(function() {
  27508. l.debug("Refreshed")
  27509. }).fail(function() {
  27510. l.error("Failed url refresh, urls might go stale soon")
  27511. }))
  27512. }
  27513. .bind(this), a.signedUrlCheckInterval),
  27514. this.initialLoadingPromise = this.refresh()),
  27515. this.initialLoadingPromise
  27516. },
  27517. refresh: function(e) {
  27518. return {},
  27519. $.Deferred().resolve()
  27520. },
  27521. get: function(e) {
  27522. return window.DATA.files.templates[0].replace("{{filename}}", e)
  27523. }
  27524. },
  27525. h.exports = r
  27526. }
  27527. ).call(this, "/js/util/ModelUrls.js")
  27528. }
  27529. , {
  27530. "../ab": 3,
  27531. "../constants": 8,
  27532. "./ajax": 181,
  27533. "./logger": 189,
  27534. "./showcase": 193
  27535. }],
  27536. 178: [function(l, c, e) {
  27537. (function(e) {
  27538. "use strict";
  27539. function t() {
  27540. i.call(this),
  27541. this.neighbourMap = {},
  27542. this.map = null
  27543. }
  27544. var f, g, m, v, y, A, C, I, E, _, b, w = l("three"), n = l("./common"), a = l("../settings"), r = l("../objects/Panorama"), o = (a = l("../settings"),
  27545. l("./aStar")), T = new (l("./logger"))(e), i = l("./IndexedCollection"), s = l("./transitions");
  27546. n.inherit(t, i),
  27547. t.prototype.getIndex = function(e) {
  27548. return e.id
  27549. }
  27550. ,
  27551. t.prototype.find = function(e, t) {
  27552. var i = n.filterAll(this.list, e);
  27553. return 0 === i.length ? null : (t && t.forEach(function(e) {
  27554. i = n.stableSort(i, e)
  27555. }),
  27556. i[0])
  27557. }
  27558. ,
  27559. t.prototype.sortByScore = function(e, t) {
  27560. var i = n.filterAll(this.list, e);
  27561. return 0 === i.length ? null : i = i.map(function(i) {
  27562. return {
  27563. pano: i,
  27564. score: t.reduce(function(e, t) {
  27565. return e + t(i)
  27566. }, 0)
  27567. }
  27568. }).sort(function(e, t) {
  27569. return t.score - e.score
  27570. })
  27571. }
  27572. ,
  27573. t.prototype.lowestByScore = function(e, t, i) {
  27574. return this.findRankedByScore(0, e, t, i)
  27575. }
  27576. ,
  27577. t.prototype.findRankedByScore = function(e, t, i, n) {
  27578. n && (n.candidates = null,
  27579. n.pano = null),
  27580. e = e || 0;
  27581. var r = this.sortByScore(t, i);
  27582. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  27583. n.pano = r[e].pano),
  27584. r[e].pano)
  27585. }
  27586. ,
  27587. t.prototype.showPanoScores = function(e) {
  27588. this.list.forEach(function(e) {
  27589. e.removeTextSprite()
  27590. });
  27591. var t = 6344768;
  27592. e.forEach(function(e) {
  27593. e.pano.addTextSprite(e.score.toFixed(2), t),
  27594. t = 16428055
  27595. })
  27596. }
  27597. ,
  27598. t.prototype.isNeighbour = function(e, t) {
  27599. return this.neighbourMap[e.id][t.id]
  27600. }
  27601. ,
  27602. t.prototype.getNeighbours = function(e) {
  27603. return this.neighbourMap[e.id]
  27604. }
  27605. ,
  27606. t.prototype.setNeighbour = function(e, t, i) {
  27607. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  27608. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  27609. this.neighbourMap[e.id][e.id] = !0,
  27610. this.neighbourMap[t.id][t.id] = !0,
  27611. this.neighbourMap[e.id][t.id] = i,
  27612. this.neighbourMap[t.id][e.id] = i,
  27613. this.neighbourMap[e.id]
  27614. }
  27615. ,
  27616. t.prototype.findClosest = function(e, t) {
  27617. var i = [r.filters.isPanoAligned()];
  27618. return t && i.push(r.filters.inDirection(e, t, .75)),
  27619. this.find(i, [r.sortFunctions.distanceToPoint(e)])
  27620. }
  27621. ,
  27622. t.prototype.dualNeighbors = function(e, t) {
  27623. var i, n = [];
  27624. for (i in this.neighbourMap[e.id])
  27625. this.neighbourMap[t.id][i] && n.push(i);
  27626. return n
  27627. }
  27628. ,
  27629. t.prototype.populate_path_graph = function() {
  27630. var e, t, i, n, r, o, a, s, l = Date.now(), c = {}, h = 0, u = new w.Vector3(0,0,0);
  27631. for (e = 0; e < this.list.length; e += 1) {
  27632. for (t in s = !(a = {}),
  27633. i = (r = this.list[e]).neighbourPanos || r.findNeighourPanos())
  27634. if (i[t]) {
  27635. o = this.index[t],
  27636. u.copy(r.floorPosition),
  27637. u.sub(o.floorPosition);
  27638. var d = Math.sqrt(u.x * u.x + u.z * u.z)
  27639. , p = (Math.abs(u.y),
  27640. Math.max(d, .01),
  27641. Math.max(0, Math.abs(u.y) - .2));
  27642. n = 0 < p ? (1,
  27643. p = Math.pow(4 * p, 2),
  27644. d = Math.pow(d, 2),
  27645. Math.sqrt(p * p + d * d)) : (1,
  27646. u.length()),
  27647. a[o.id] = n,
  27648. s = !0
  27649. }
  27650. s ? c[r.id] = a : h += 1
  27651. }
  27652. this.map = c,
  27653. T.info("graph ready in " + (Date.now() - l) + "ms, " + h + " had no neighbors")
  27654. }
  27655. ,
  27656. t.prototype.aStarSearch = function(e, t) {
  27657. var i = Date.now()
  27658. , n = new o({
  27659. start: e,
  27660. isEnd: function(e) {
  27661. return e === t
  27662. },
  27663. neighbor: function(e) {
  27664. var t = e.neighbourPanos || e.findNeighourPanos()
  27665. , i = [];
  27666. for (var n in t)
  27667. t[n] && i.push(this.index[n]); //add: t[n] &&
  27668. return i
  27669. }
  27670. .bind(this),
  27671. distance: function(e, t) {
  27672. return this.map[e.id][t.id]
  27673. }
  27674. .bind(this),
  27675. heuristic: function(e, t) {
  27676. return 1
  27677. }
  27678. .bind(this),
  27679. hash: function(e) {
  27680. return e.id
  27681. },
  27682. timeout: 5e3
  27683. });
  27684. if (T.debug("A* search in " + (Date.now() - i) + "ms"),
  27685. "success" !== n.status)
  27686. return T.debug("Did not find A* path from " + e + " to " + t),
  27687. null;
  27688. T.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  27689. var r = [];
  27690. return n.path.forEach(function(e) {
  27691. r.push(e.id)
  27692. }),
  27693. r
  27694. }
  27695. ,
  27696. t.prototype.includeNodesNearPath = (f = new w.Vector3,
  27697. g = new w.Vector3,
  27698. m = new w.Vector3,
  27699. v = new w.Vector3,
  27700. y = new w.Vector3,
  27701. A = new w.Vector3,
  27702. C = new w.Vector3,
  27703. I = new w.Vector3,
  27704. E = [],
  27705. _ = new w.Vector3,
  27706. b = new w.Vector3,
  27707. function(e, t) {
  27708. if (e)
  27709. for (var i = function(e, t, i) {
  27710. return y.copy(t).sub(e),
  27711. y.dot(i)
  27712. }, n = function(e, t) {
  27713. return i(_, e.position, m) - i(_, t.position, m)
  27714. }, r = 0; r < e.length - 1; ) {
  27715. var o = e[r]
  27716. , a = e[r + 1]
  27717. , s = this.index[o]
  27718. , l = this.index[a];
  27719. _.copy(s.position),
  27720. b.copy(l.position),
  27721. E.length = 0,
  27722. f.copy(b).sub(_),
  27723. m.copy(f).normalize();
  27724. for (var c = 0; c < this.list.length; c++) {
  27725. var h = this.list[c];
  27726. y.copy(h.position).sub(_);
  27727. var u = y.dot(m);
  27728. 0 < u && (C.copy(m),
  27729. C.multiplyScalar(u),
  27730. A.copy(y),
  27731. A.sub(C),
  27732. A.length() < t && (g.copy(f).negate(),
  27733. v.copy(g).normalize(),
  27734. I.copy(h.position).sub(b),
  27735. 0 < I.dot(v) && E.push(h)))
  27736. }
  27737. if (0 < E.length) {
  27738. E.sort(n);
  27739. for (var d = e.length + E.length - 1; d >= r + E.length; d--)
  27740. e[d] = e[d - E.length];
  27741. for (var p = 0; p < E.length; p++)
  27742. e[p + r + 1] = E[p].id
  27743. }
  27744. r += E.length + 1
  27745. }
  27746. }
  27747. ),
  27748. t.prototype.fadeMarkerOpacity = function(e, t) {
  27749. var i = void 0 === e ? a.panorama.markerOpacity : e
  27750. , n = this.list.findIndex(function(e) {
  27751. return e.marker
  27752. });
  27753. if (!(n < 0)) {
  27754. var r = this.list[n].marker.material.opacity;
  27755. if (r !== e) {
  27756. var o = i - r;
  27757. s.trigger({
  27758. func: function(e, t) {
  27759. var i = r + e * o;
  27760. this.forEach(function(e) {
  27761. e.marker && (e.marker.material.opacity = i)
  27762. })
  27763. }
  27764. .bind(this),
  27765. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  27766. name: "_fpm"
  27767. })
  27768. }
  27769. }
  27770. }
  27771. ,
  27772. c.exports = t
  27773. }
  27774. ).call(this, "/js/util/PanoramaCollection.js")
  27775. }
  27776. , {
  27777. "../objects/Panorama": 148,
  27778. "../settings": 166,
  27779. "./IndexedCollection": 175,
  27780. "./aStar": 180,
  27781. "./common": 185,
  27782. "./logger": 189,
  27783. "./transitions": 195,
  27784. three: 217
  27785. }],
  27786. 179: [function(e, t, i) {
  27787. "use strict";
  27788. function n() {
  27789. this.actionSequence = [],
  27790. this.actionSequenceInProgress = !1
  27791. }
  27792. function r(e, t, i, n) {
  27793. c.trackAlways("zoom_" + e, {
  27794. from: t,
  27795. to: i,
  27796. pano: n
  27797. })
  27798. }
  27799. var o, a, s, l, c = e("../analytics");
  27800. n.prototype.reset = function(e) {
  27801. this.actionSequenceInProgress = !1,
  27802. this.actionSequence.length = 0
  27803. }
  27804. ,
  27805. n.prototype.addZoomAction = (a = o = null,
  27806. s = !1,
  27807. l = function() {
  27808. if (o = null,
  27809. 0 < this.actionSequence.length) {
  27810. var e = this.actionSequence[0].start
  27811. , t = this.actionSequence[this.actionSequence.length - 1].end;
  27812. 1 === e ? function(e, t) {
  27813. r("initial", 1, e, t)
  27814. }(t, a) : function(e, t, i) {
  27815. r("followup", e, t, i)
  27816. }(e, t, a)
  27817. }
  27818. this.reset()
  27819. }
  27820. ,
  27821. function(e, t, i) {
  27822. if (e !== t) {
  27823. s || (l = l.bind(this),
  27824. s = !0),
  27825. o && (window.clearTimeout(o),
  27826. o = null),
  27827. i === a && this.actionSequenceInProgress || (this.reset(),
  27828. a = i),
  27829. this.actionSequenceInProgress = !0;
  27830. var n = {
  27831. start: e,
  27832. end: t
  27833. };
  27834. this.actionSequence.push(n),
  27835. o = window.setTimeout(l, 150)
  27836. }
  27837. }
  27838. ),
  27839. t.exports = n
  27840. }
  27841. , {
  27842. "../analytics": 4
  27843. }],
  27844. 180: [function(e, t, i) {
  27845. "use strict";
  27846. function g(e) {
  27847. if (void 0 === e.parent)
  27848. return [e.data];
  27849. var t = g(e.parent);
  27850. return t.push(e.data),
  27851. t
  27852. }
  27853. function m(e) {
  27854. return e.toString()
  27855. }
  27856. function v(e, t) {
  27857. return e.f - t.f
  27858. }
  27859. var y = e("Set")
  27860. , A = e("heap")
  27861. , C = e("dict");
  27862. t.exports = function(e) {
  27863. void 0 === e.timeout && (e.timeout = 1 / 0);
  27864. var t = e.hash || m
  27865. , i = {
  27866. data: e.start,
  27867. g: 0,
  27868. h: e.heuristic(e.start)
  27869. }
  27870. , n = i;
  27871. i.f = i.h;
  27872. var r = new y
  27873. , o = new A(v)
  27874. , a = C();
  27875. o.push(i),
  27876. a.set(t(i.data), i);
  27877. for (var s = new Date; o.size(); ) {
  27878. if (new Date - s > e.timeout)
  27879. return {
  27880. status: "timeout",
  27881. cost: n.g,
  27882. path: g(n)
  27883. };
  27884. var l = o.pop();
  27885. if (a.delete(t(l.data)),
  27886. e.isEnd(l.data))
  27887. return {
  27888. status: "success",
  27889. cost: l.g,
  27890. path: g(l)
  27891. };
  27892. r.add(t(l.data));
  27893. for (var c = e.neighbor(l.data), h = 0; h < c.length; h++) {
  27894. var u = c[h];
  27895. if (!r.contains(t(u))) {
  27896. var d = l.g + e.distance(l.data, u)
  27897. , p = a.get(t(u))
  27898. , f = !1;
  27899. if (void 0 === p)
  27900. p = {
  27901. data: u
  27902. },
  27903. a.set(t(u), p);
  27904. else {
  27905. if (p.g < d)
  27906. continue;
  27907. f = !0
  27908. }
  27909. p.parent = l,
  27910. p.g = d,
  27911. p.h = e.heuristic(u),
  27912. p.f = d + p.h,
  27913. p.h < n.h && (n = p),
  27914. f ? o.heapify() : o.push(p)
  27915. }
  27916. }
  27917. }
  27918. return {
  27919. status: "noPath",
  27920. cost: n.g,
  27921. path: g(n)
  27922. }
  27923. }
  27924. }
  27925. , {
  27926. Set: 196,
  27927. dict: 210,
  27928. heap: 211
  27929. }],
  27930. 181: [function(i, n, e) {
  27931. (function(e) {
  27932. "use strict";
  27933. function s(e, t, i) {
  27934. function n() {
  27935. l.warn("Retrying ", t),
  27936. s(e, t, i).done(a.resolve.bind(a)).progress(a.notify.bind(a)).fail(a.reject.bind(a))
  27937. }
  27938. var r = function(e, t, i) {
  27939. var n = new XMLHttpRequest;
  27940. if (i && "withCredentials"in n)
  27941. n.open(e, t, i);
  27942. else if ("undefined" != typeof XDomainRequest)
  27943. (n = new XDomainRequest).open(e, t);
  27944. else {
  27945. if (i)
  27946. throw "Browser does not support CORS!";
  27947. n.open(e, t)
  27948. }
  27949. return n
  27950. }(e, t, !1);
  27951. if ((i = i || {}).retries = void 0 !== i.retries ? i.retries : 0,
  27952. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  27953. i.responseType)
  27954. if (-1 < ["arraybuffer", "text", "json"].indexOf(i.responseType))
  27955. r.responseType = i.responseType;
  27956. else {
  27957. if ("image/jpeg" !== i.responseType)
  27958. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  27959. r.responseType = "arraybuffer"
  27960. }
  27961. if ("json" === i.responseType && r.setRequestHeader("Accept", "application/json"),
  27962. i.auth && r.setRequestHeader("Authorization", i.auth),
  27963. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  27964. r.setRequestHeader("Content-Type", "application/json")),
  27965. "object" == typeof i.headers)
  27966. for (var o in i.headers)
  27967. r.setRequestHeader(o, i.headers[o]);
  27968. var a = $.Deferred();
  27969. return r.onreadystatechange = function(e) {
  27970. if (4 === this.readyState)
  27971. if (500 <= this.status && this.status <= 600 && i.retry && i.retries < 3)
  27972. i.retries++,
  27973. setTimeout(n, 1e3);
  27974. else if (200 === this.status) {
  27975. var t = function(e, t) {
  27976. var i = e.response;
  27977. if ("json" === t && "object" != typeof i)
  27978. try {
  27979. i = JSON.parse(e.responseText)
  27980. } catch (e) {
  27981. return void a.reject({
  27982. error: "Failed parsing JSON"
  27983. })
  27984. }
  27985. else if ("image/jpeg" === t) {
  27986. var n = new Uint8Array(e.response)
  27987. , r = new Blob([n],{
  27988. type: "image/jpeg"
  27989. })
  27990. , o = URL.createObjectURL(r);
  27991. (i = new Image).src = o,
  27992. i.crossOrigin = "Anonymous",
  27993. i.onload = function() {
  27994. URL.revokeObjectURL(o)
  27995. }
  27996. }
  27997. return i
  27998. }(this, i.responseType);
  27999. a.resolve(t)
  28000. } else
  28001. a.reject(this)
  28002. }
  28003. ,
  28004. r.onprogress = function(e) {
  28005. a.notify(e)
  28006. }
  28007. ,
  28008. r.send(i.data),
  28009. a.promise()
  28010. }
  28011. function o(e, t) {
  28012. var i = e + "__" + (t.responseType || null) + "__" + (t.auth || null) + "__" + (t.prefetchFrom || null);
  28013. return t.headers && function(t) {
  28014. return Object.keys(t).sort().map(function(e) {
  28015. return {
  28016. key: e,
  28017. value: t[e]
  28018. }
  28019. })
  28020. }(t.headers).forEach(function(e) {
  28021. i += "__" + e.key + ":" + e.value
  28022. }),
  28023. i
  28024. }
  28025. var t = i("./logger")
  28026. , a = i("../ab")
  28027. , l = new t(e);
  28028. window.URL = window.URL || window.webkitURL,
  28029. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  28030. window.DATA = window.DATA || {},
  28031. n.exports = {
  28032. get: function(e, t) {
  28033. var i, n = void 0 === (t = t || {}).cache || t.cache;
  28034. if (n) {
  28035. var r = function(e, t) {
  28036. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[o(e, t)] : null
  28037. }(e, t);
  28038. if (r)
  28039. return r
  28040. }
  28041. return i = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : s("GET", e, t),
  28042. n && function(e, t, i) {
  28043. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[o(e, t)] = i)
  28044. }(e, t, i),
  28045. i
  28046. },
  28047. post: function(e, t) {
  28048. return s("POST", e, t)
  28049. },
  28050. patch: function(e, t) {
  28051. return s("PATCH", e, t)
  28052. },
  28053. getImage: function(e, t) {
  28054. function i() {
  28055. l.warn("Retrying ", e),
  28056. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  28057. }
  28058. var n = $.Deferred()
  28059. , r = new Image
  28060. , o = this;
  28061. return e = a.changeIfImageOptimzing(e),
  28062. null != t || (t = 3),
  28063. r.onerror = function() {
  28064. 0 < t ? setTimeout(i, 1e3) : n.reject()
  28065. }
  28066. ,
  28067. r.onload = function() {
  28068. n.resolve(r)
  28069. }
  28070. ,
  28071. r.crossOrigin = "anonymous",
  28072. r.src = e,
  28073. n
  28074. }
  28075. }
  28076. }
  28077. ).call(this, "/js/util/ajax.js")
  28078. }
  28079. , {
  28080. "../ab": 3,
  28081. "./logger": 189
  28082. }],
  28083. 182: [function(e, t, i) {
  28084. "use strict";
  28085. function n(e, t) {
  28086. var i = window.navigator.userAgent.match(e);
  28087. return i = i ? i[1].split(t) : [],
  28088. {
  28089. major: parseInt(i[0]) || 0,
  28090. minor: parseInt(i[1]) || 0,
  28091. patch: parseInt(i[2]) || 0
  28092. }
  28093. }
  28094. var r = e("../exception/DeviceMismatchException");
  28095. window.browser = t.exports = {
  28096. isFullscreen: function() {
  28097. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  28098. },
  28099. supportsFullscreen: function() {
  28100. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  28101. },
  28102. isPointerLocked: function() {
  28103. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  28104. },
  28105. requestFullscreen: function(e, t) {
  28106. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  28107. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  28108. },
  28109. requestPointerLock: function() {
  28110. var e;
  28111. if (document.fullscreenElement)
  28112. e = document.fullscreenElement();
  28113. else if (document.mozFullscreenElement)
  28114. e = document.mozFullscreenElement();
  28115. else if (document.mozFullScreenElement)
  28116. e = document.mozFullScreenElement();
  28117. else {
  28118. if (!document.webkitFullscreenElement)
  28119. return;
  28120. e = document.webkitFullscreenElement()
  28121. }
  28122. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  28123. e.requestPointerLock(),
  28124. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  28125. },
  28126. exitPointerLock: function() {
  28127. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  28128. document.exitPointerLock()
  28129. },
  28130. exitFullscreen: function() {
  28131. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  28132. },
  28133. details: function() {
  28134. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  28135. return e ? {
  28136. name: e[1],
  28137. version: parseInt(e[2]),
  28138. platform: navigator.platform
  28139. } : {}
  28140. },
  28141. is: function(e) {
  28142. return this.details() && this.details().name === e
  28143. },
  28144. inIframe: function() {
  28145. return window.parent !== window
  28146. },
  28147. aspectRatio: function() {
  28148. var e = $("#player").width() / $("#player").height();
  28149. return isFinite(e) ? e : 0
  28150. },
  28151. userAgent: function() {
  28152. return window.navigator.userAgent
  28153. },
  28154. isMobile: function() {
  28155. var e = navigator.userAgent || navigator.vendor || window.opera;
  28156. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  28157. },
  28158. isLandscape: function() {
  28159. return this.isMobile && 1 < this.aspectRatio()
  28160. },
  28161. isSmallScreen: function() {
  28162. return screen.width / window.devicePixelRatio < 240
  28163. },
  28164. detectIE: function() {
  28165. return -1 !== window.navigator.userAgent.indexOf("MSIE ") || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  28166. },
  28167. detectSafari: function() {
  28168. return -1 !== window.navigator.userAgent.indexOf("Safari") && !this.detectChrome()
  28169. },
  28170. detectFirefox: function() {
  28171. return -1 !== window.navigator.userAgent.indexOf("Firefox")
  28172. },
  28173. detectChrome: function() {
  28174. return -1 !== window.navigator.userAgent.indexOf("Chrome") && !this.detectOpera()
  28175. },
  28176. detectOpera: function() {
  28177. return -1 !== window.navigator.userAgent.indexOf("OPR")
  28178. },
  28179. detectIOS: function() {
  28180. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  28181. },
  28182. detectIPad: function() {
  28183. var e = window.navigator.userAgent;
  28184. return /iPad/.test(e)
  28185. },
  28186. detectIPod: function() {
  28187. var e = window.navigator.userAgent;
  28188. return /iPod/.test(e)
  28189. },
  28190. detectIPhone: function() {
  28191. var e = window.navigator.userAgent;
  28192. return /iPhone/.test(e)
  28193. },
  28194. detectAndroid: function() {
  28195. return -1 !== window.navigator.userAgent.indexOf("Android")
  28196. },
  28197. detectAndroidMobile: function() {
  28198. var e = window.navigator.userAgent;
  28199. return this.detectAndroid() && -1 !== e.indexOf("Mobile")
  28200. },
  28201. detectSamsungNative: function() {
  28202. var e = window.navigator.userAgent;
  28203. return -1 !== e.indexOf("SM-G900H") || -1 !== e.indexOf("GT-I9500") || -1 !== e.indexOf("SM-N900")
  28204. },
  28205. detectSamsungS6: function() {
  28206. return -1 !== window.navigator.userAgent.indexOf("SM-G92")
  28207. },
  28208. detectHUAWEI5X: function() {
  28209. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  28210. },
  28211. detectWebVR: function() {
  28212. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  28213. },
  28214. getVRDisplay: function() {
  28215. var t = $.Deferred();
  28216. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(e) {
  28217. 1 <= e.length && t.resolve(e[0]),
  28218. t.reject(null)
  28219. }),
  28220. t) : t.reject(null)
  28221. },
  28222. iosVersion: function() {
  28223. if (!this.detectIOS())
  28224. throw new r("Did not detect an iDevice");
  28225. return n(/((?:\d+\_?){1,3}) like Mac OS/, "_")
  28226. },
  28227. androidVersion: function() {
  28228. if (!this.detectAndroid())
  28229. throw new r("Did not detect an Android based device");
  28230. return n(/Android ((?:\d+\.?){1,3})/, ".")
  28231. },
  28232. valueFromCookie: function(e, t) {
  28233. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  28234. if (!i)
  28235. return t;
  28236. var n = i[1];
  28237. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  28238. },
  28239. valueFromHash: function(e, t) {
  28240. var i = new RegExp("[#&?]" + e + "=([^#&?]*)").exec(window.location.href);
  28241. if (!i)
  28242. return t;
  28243. var n = i[1];
  28244. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : window.decodeURIComponent(n)
  28245. }
  28246. }
  28247. }
  28248. , {
  28249. "../exception/DeviceMismatchException": 56
  28250. }],
  28251. 183: [function(i, n, e) {
  28252. (function(e) {
  28253. "use strict";
  28254. var o = i("../controls/serializer")
  28255. , a = i("../util/math")
  28256. , s = i("./browser")
  28257. , l = i("../enum/Viewmode")
  28258. , t = i("../util/logger")
  28259. , c = i("three")
  28260. , h = new t(e);
  28261. n.exports = {
  28262. getStartCameraOptions: function(e, t) {
  28263. var i = function(e) {
  28264. var t = s.valueFromHash("start", "")
  28265. , i = {};
  28266. if ("" !== t) {
  28267. h.debug("Start override found in parameters, trying to parse..."),
  28268. i = function(e) {
  28269. return o.deserialize(e)
  28270. }(t) || {};
  28271. var n = s.valueFromHash("tag", null);
  28272. n && (i.tag = n),
  28273. i.panoId && (i.pano = e.get(i.panoId))
  28274. }
  28275. return i
  28276. }(t);
  28277. if (0 < Object.keys(i).length)
  28278. return i;
  28279. if (e.heroImage)
  28280. i = function(e, t) {
  28281. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  28282. return {};
  28283. var i = {}
  28284. , n = e.heroImage.metadata;
  28285. h.debug("Using start position from thumbnail image"),
  28286. i.position = n.camera_position,
  28287. i.quaternion = n.camera_quaternion;
  28288. try {
  28289. i.mode = l.convertWorkshopModeInt(n.camera_mode),
  28290. i.mode === l.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  28291. } catch (e) {
  28292. h.debug(e.message)
  28293. }
  28294. return i
  28295. }(e, t);
  28296. else if (window.DATA.camera_start) {
  28297. var n = window.DATA.camera_start;
  28298. try {
  28299. 0 < Object.keys(n).length && !a.isEmptyQuaternion(n.camera.quaternion) && (i.mode = l.convertWorkshopModeInt(n.mode),
  28300. i.position = (new c.Vector3).fromArray(n.camera.position),
  28301. i.quaternion = (new c.Quaternion).fromArray(n.camera.quaternion),
  28302. i.zoom = a.convertWorkshopOrthoZoom(n.camera.zoom),
  28303. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  28304. h.debug("Using camera_start"),
  28305. h.debug("Modeldata pano: ", i.pano.quaternion),
  28306. h.debug("Camera start pano: ", n.pano.quaternion)),
  28307. i.mode !== l.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility));
  28308. } catch (e) {
  28309. h.warn(e.message)
  28310. if(i.mode == "panorama" && !i.pano){
  28311. i.pano = t.list[0]
  28312. }
  28313. }
  28314. }
  28315. if (e.outsideAllowed() || i.mode === l.PANORAMA || (i = {}),
  28316. i.mode === l.MESH && i.position && (i.mode = l.PANORAMA,
  28317. i.pano = t.findClosest(i.position) ,
  28318. i.quaternion = i.pano.quaternion),
  28319. 0 === Object.keys(i).length) {
  28320. var r = t.list[0];
  28321. r && (i.mode = l.PANORAMA,
  28322. i.pano = r,
  28323. i.position = r.position,
  28324. i.quaternion = r.quaternion,
  28325. h.info("Starting at 1st pano " + r.id))
  28326. }
  28327. return i.mode = i.mode || l.DOLLHOUSE,
  28328. i
  28329. }
  28330. }
  28331. }
  28332. ).call(this, "/js/util/camera.js")
  28333. }
  28334. , {
  28335. "../controls/serializer": 14,
  28336. "../enum/Viewmode": 51,
  28337. "../util/logger": 189,
  28338. "../util/math": 190,
  28339. "./browser": 182,
  28340. three: 217
  28341. }],
  28342. 184: [function(e, t, i) {
  28343. "use strict";
  28344. function r(e, t, i) {
  28345. var n = t
  28346. , r = i;
  28347. return 2 * Math.atan(Math.tan(e * a.RADIANS_PER_DEGREE / 2) * (n / r)) * a.DEGREES_PER_RADIAN
  28348. }
  28349. function o(e, t, i) {
  28350. var n = t
  28351. , r = i;
  28352. return 2 * Math.atan(Math.tan(e * a.RADIANS_PER_DEGREE / 2) * (r / n)) * a.DEGREES_PER_RADIAN
  28353. }
  28354. var a = e("./MathLight");
  28355. t.exports = {
  28356. clampVFOV: function(e, t, i, n) {
  28357. return t < r(e, i, n) ? o(t, i, n) : e
  28358. },
  28359. getHFOVForCamera: function(e, t, i) {
  28360. return r(e.fov, t, i)
  28361. },
  28362. getHFOVFromVFOV: r,
  28363. getVFOVFromHFOV: o
  28364. }
  28365. window.MathLight = t.exports
  28366. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  28367. var prec = Math.pow(10, - (precision || 4));
  28368. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  28369. if(e1.w){
  28370. return s1 && Math.abs(e1.w - e2.w) < prec
  28371. }else return s1
  28372. }
  28373. }
  28374. , {
  28375. "./MathLight": 176
  28376. }],
  28377. 185: [function(e, t, i) {
  28378. "use strict";
  28379. var a = e("three");
  28380. t.exports = {
  28381. delayOneFrame: function(e) {
  28382. window.setTimeout(e, 1)
  28383. },
  28384. normalizeUrl: function(e) {
  28385. return e.replace("https://", "http://")
  28386. },
  28387. domainFromUrl: function(e) {
  28388. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  28389. return t ? t[3] : e
  28390. },
  28391. average: function(e, t) {
  28392. if (0 === e.length)
  28393. return null;
  28394. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  28395. i += t ? e[r][t] : e[r],
  28396. n++
  28397. }
  28398. return i / n
  28399. },
  28400. countUnique: function(e) {
  28401. for (var t = {}, i = 0; i < e.length; i++)
  28402. t[e[i]] = 1 + (t[e[i]] || 0);
  28403. return Object.keys(t).length
  28404. },
  28405. averageVectors: function(e, t) {
  28406. var i = new a.Vector3;
  28407. if (0 === e.length)
  28408. return i;
  28409. for (var n = 0, r = 0; r < e.length; r++) {
  28410. var o = t ? e[r][t] : e[r];
  28411. i.add(o),
  28412. n++
  28413. }
  28414. return i.divideScalar(n)
  28415. },
  28416. equalLists: function(e, t) {
  28417. if (e.length !== t.length)
  28418. return !1;
  28419. for (var i = 0; i < e.length; i++)
  28420. if (e[i] !== t[i])
  28421. return !1;
  28422. return !0
  28423. },
  28424. lowerMedian: function(e, t) {
  28425. return 0 === e.length ? null : (t = t || 2,
  28426. e.sort(function(e, t) {
  28427. return e - t
  28428. }),
  28429. e[Math.floor(e.length / t)])
  28430. },
  28431. stableSort: function(e, n) {
  28432. return e.map(function(e, t) {
  28433. return {
  28434. value: e,
  28435. index: t
  28436. }
  28437. }).sort(function(e, t) {
  28438. var i = n(e.value, t.value);
  28439. return 0 !== i ? i : e.index - t.index
  28440. }).map(function(e) {
  28441. return e.value
  28442. })
  28443. },
  28444. filterAll: function(e, i) {
  28445. return e.filter(function(t) {
  28446. return i.every(function(e) {
  28447. return e(t)
  28448. })
  28449. })
  28450. },
  28451. formatDate: function(e) {
  28452. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  28453. },
  28454. formatDatetime: function(e) {
  28455. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  28456. },
  28457. randomString: function(e) {
  28458. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  28459. t += i.charAt(Math.floor(Math.random() * i.length));
  28460. return t
  28461. },
  28462. uint8ToBase64: function(e, t) {
  28463. t && "number" == typeof t || (t = 8192);
  28464. for (var i = [], n = 0; n < e.length; n += t)
  28465. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  28466. return btoa(i.join(""))
  28467. },
  28468. uuid4: function e(t) {
  28469. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  28470. },
  28471. nth: function(e) {
  28472. return 1 === (e %= 10) ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  28473. },
  28474. extendObject: function(t, i) {
  28475. return Object.keys(i).forEach(function(e) {
  28476. t[e] = i[e]
  28477. }),
  28478. t
  28479. },
  28480. deepExtend: function e(t) {
  28481. t = t || {};
  28482. for (var i = 1; i < arguments.length; i++) {
  28483. var n = arguments[i];
  28484. if (n)
  28485. for (var r in n)
  28486. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  28487. }
  28488. return t
  28489. },
  28490. inherit: function(e, t) {
  28491. e.prototype = Object.create(t.prototype),
  28492. e.prototype.constructor = e
  28493. },
  28494. extend: function(e, t) {
  28495. for (var i in t.prototype)
  28496. e.prototype[i] = t.prototype[i]
  28497. },
  28498. getVisiblePano : function(positions = [], panos, options={}){//add
  28499. var visiblePanos = [];
  28500. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  28501. panos.forEach((pano)=>{
  28502. if(!pano.isAligned())return;
  28503. var A = pano.position.clone();
  28504. var posB = options.posAtPanos[pano.id] || positions;
  28505. var posLength = posB.length
  28506. for(let i=0;i<posLength;i++){
  28507. var B = posB[i];
  28508. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  28509. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  28510. if (!o || !o.length){ //只要有一点可见,就算整体可见
  28511. visiblePanos.push(pano.id);
  28512. break;
  28513. }
  28514. }
  28515. })
  28516. return visiblePanos
  28517. }
  28518. ,
  28519. sortByScore : function(list, request, rank) {
  28520. var i = this.filterAll(list, request);
  28521. return 0 === i.length ? null : i = i.map(function(e) {
  28522. return {
  28523. item: e,
  28524. score: rank.reduce(function(t, i) {
  28525. return t + i(e);
  28526. }, 0)
  28527. };
  28528. }).sort(function(e, t) {
  28529. return t.score - e.score;
  28530. });
  28531. }
  28532. ,
  28533. getFileNameFromUrl:function(url){
  28534. return url.split('/').pop();
  28535. }
  28536. },
  28537. Math.sign = function(e) {
  28538. return e < 0 ? -1 : 1
  28539. }
  28540. window.common = t.exports
  28541. }
  28542. , {
  28543. three: 217
  28544. }],
  28545. 186: [function(e, t, i) {
  28546. "use strict";
  28547. var r = {
  28548. linearTween: function(e, t, i, n) {
  28549. return i * e / n + t
  28550. },
  28551. easeInQuad: function(e, t, i, n) {
  28552. return i * (e /= n) * e + t
  28553. },
  28554. easeOutQuad: function(e, t, i, n) {
  28555. return -i * (e /= n) * (e - 2) + t
  28556. },
  28557. easeInOutQuad: function(e, t, i, n) {
  28558. return (e /= n / 2) < 1 ? i / 2 * e * e + t : -i / 2 * (--e * (e - 2) - 1) + t
  28559. },
  28560. easeInCubic: function(e, t, i, n) {
  28561. return i * (e /= n) * e * e + t
  28562. },
  28563. easeOutCubic: function(e, t, i, n) {
  28564. return e /= n,
  28565. i * (--e * e * e + 1) + t
  28566. },
  28567. easeInOutCubic: function(e, t, i, n) {
  28568. return (e /= n / 2) < 1 ? i / 2 * e * e * e + t : i / 2 * ((e -= 2) * e * e + 2) + t
  28569. },
  28570. easeInQuart: function(e, t, i, n) {
  28571. return i * (e /= n) * e * e * e + t
  28572. },
  28573. easeOutQuart: function(e, t, i, n) {
  28574. return e /= n,
  28575. -i * (--e * e * e * e - 1) + t
  28576. },
  28577. easeInOutQuart: function(e, t, i, n) {
  28578. return (e /= n / 2) < 1 ? i / 2 * e * e * e * e + t : -i / 2 * ((e -= 2) * e * e * e - 2) + t
  28579. },
  28580. easeInQuint: function(e, t, i, n) {
  28581. return i * (e /= n) * e * e * e * e + t
  28582. },
  28583. easeOutQuint: function(e, t, i, n) {
  28584. return e /= n,
  28585. i * (--e * e * e * e * e + 1) + t
  28586. },
  28587. easeInOutQuint: function(e, t, i, n) {
  28588. return (e /= n / 2) < 1 ? i / 2 * e * e * e * e * e + t : i / 2 * ((e -= 2) * e * e * e * e + 2) + t
  28589. },
  28590. easeInSine: function(e, t, i, n) {
  28591. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  28592. },
  28593. easeOutSine: function(e, t, i, n) {
  28594. return i * Math.sin(e / n * (Math.PI / 2)) + t
  28595. },
  28596. easeInOutSine: function(e, t, i, n) {
  28597. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  28598. },
  28599. easeInExpo: function(e, t, i, n) {
  28600. return i * Math.pow(2, 10 * (e / n - 1)) + t
  28601. },
  28602. easeOutExpo: function(e, t, i, n) {
  28603. return i * (1 - Math.pow(2, -10 * e / n)) + t
  28604. },
  28605. easeInOutExpo: function(e, t, i, n) {
  28606. return (e /= n / 2) < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  28607. i / 2 * (2 - Math.pow(2, -10 * e)) + t)
  28608. },
  28609. easeInCirc: function(e, t, i, n) {
  28610. return e /= n,
  28611. -i * (Math.sqrt(1 - e * e) - 1) + t
  28612. },
  28613. easeOutCirc: function(e, t, i, n) {
  28614. return e /= n,
  28615. e--,
  28616. i * Math.sqrt(1 - e * e) + t
  28617. },
  28618. easeInOutCirc: function(e, t, i, n) {
  28619. return (e /= n / 2) < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  28620. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  28621. },
  28622. easeInElastic: function(e, t, i, n) {
  28623. var r = 1.70158
  28624. , o = 0
  28625. , a = i;
  28626. return 0 === e ? t : 1 == (e /= n) ? t + i : (o = o || .3 * n,
  28627. r = a < Math.abs(i) ? (a = i,
  28628. o / 4) : o / (2 * Math.PI) * Math.asin(i / a),
  28629. -a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) + t)
  28630. },
  28631. easeOutElastic: function(e, t, i, n) {
  28632. var r = 1.70158
  28633. , o = 0
  28634. , a = i;
  28635. return 0 === e ? t : 1 == (e /= n) ? t + i : (o = o || .3 * n,
  28636. r = a < Math.abs(i) ? (a = i,
  28637. o / 4) : o / (2 * Math.PI) * Math.asin(i / a),
  28638. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  28639. },
  28640. easeInOutElastic: function(e, t, i, n) {
  28641. var r = 1.70158
  28642. , o = 0
  28643. , a = i;
  28644. return 0 === e ? t : 2 == (e /= n / 2) ? t + i : (o = o || n * (.3 * 1.5),
  28645. r = a < Math.abs(i) ? (a = i,
  28646. o / 4) : o / (2 * Math.PI) * Math.asin(i / a),
  28647. e < 1 ? a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * -.5 + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  28648. },
  28649. easeInBack: function(e, t, i, n, r) {
  28650. return void 0 === r && (r = 1.70158),
  28651. i * (e /= n) * e * ((r + 1) * e - r) + t
  28652. },
  28653. easeOutBack: function(e, t, i, n, r) {
  28654. return void 0 === r && (r = 1.70158),
  28655. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  28656. },
  28657. easeInOutBack: function(e, t, i, n, r) {
  28658. return void 0 === r && (r = 1.70158),
  28659. (e /= n / 2) < 1 ? i / 2 * (e * e * ((1 + (r *= 1.525)) * e - r)) + t : i / 2 * ((e -= 2) * e * ((1 + (r *= 1.525)) * e + r) + 2) + t
  28660. },
  28661. easeOutBounce: function(e, t, i, n) {
  28662. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  28663. },
  28664. easeInBounce: function(e, t, i, n) {
  28665. return i - r.easeOutBounce(n - e, 0, i, n) + t
  28666. },
  28667. easeInOutBounce: function(e, t, i, n) {
  28668. return e < n / 2 ? .5 * r.easeInBounce(2 * e, 0, i, n) + t : .5 * r.easeOutBounce(x, 2 * e - n, 0, i, n) + .5 * i + t
  28669. }
  28670. };
  28671. window.easing = t.exports = r
  28672. }
  28673. , {}],
  28674. 187: [function(e, t, i) {
  28675. "use strict";
  28676. function n() {
  28677. this.events = [],
  28678. this.valid = !1
  28679. }
  28680. var r = e("../enum/Joystick");
  28681. n.prototype.push = function(e, t) {
  28682. this.events.push({
  28683. direction: e,
  28684. pano: t
  28685. }),
  28686. this.valid = !0
  28687. }
  28688. ,
  28689. n.prototype.pop = function(e) {
  28690. var t = this.events.pop();
  28691. return this.events.length < 1 && (this.valid = !1),
  28692. t
  28693. }
  28694. ,
  28695. n.prototype.peek = function() {
  28696. return this.events.length ? this.events[this.events.length - 1] : {
  28697. direction: null,
  28698. pano: null
  28699. }
  28700. }
  28701. ,
  28702. n.prototype.invalidate = function() {
  28703. this.events = [],
  28704. this.valid = !1
  28705. }
  28706. ,
  28707. n.prototype.reversePano = function(e) {
  28708. if (!this.valid)
  28709. return null;
  28710. var t = this.peek();
  28711. return r.opposite(e) === t.direction ? (this.pop(),
  28712. t.pano) : null
  28713. }
  28714. ,
  28715. t.exports = n
  28716. }
  28717. , {
  28718. "../enum/Joystick": 29
  28719. }],
  28720. 188: [function(e, t, i) {
  28721. "use strict";
  28722. t.exports = {
  28723. vector: function(t, i) {
  28724. var n = t.clone();
  28725. return i = i.clone(),
  28726. function(e) {
  28727. t.set(n.x * (1 - e) + i.x * e, n.y * (1 - e) + i.y * e, n.z * (1 - e) + i.z * e)
  28728. }
  28729. },
  28730. quaternion: function(t, i) {
  28731. var n = t.clone();
  28732. return function(e) {
  28733. t.copy(n).slerp(i, e)
  28734. }
  28735. },
  28736. property: function(t, i, n, r) {
  28737. var o = t[i];
  28738. return function(e) {
  28739. t[i] = o * (1 - e) + n * e,
  28740. r && r(t[i])
  28741. }
  28742. },
  28743. uniform: function(t, i, n) {
  28744. var r = t.material.uniforms[i].value;
  28745. return function(e) {
  28746. t.material.uniforms[i] && (t.material.uniforms[i].value = r * (1 - e) + n * e)
  28747. }
  28748. },
  28749. matrix4: function(o, a) {
  28750. var s = o.clone();
  28751. return function(e) {
  28752. for (var t = o.elements, i = s.elements, n = a.elements, r = 0; r < 16; r++)
  28753. t[r] = i[r] * (1 - e) + n[r] * e
  28754. }
  28755. },
  28756. allUniforms: function(e, t, i) {
  28757. var n = e.map(function(e) {
  28758. return this.uniform(e, t, i)
  28759. }
  28760. .bind(this));
  28761. return function(t) {
  28762. n.forEach(function(e) {
  28763. e(t)
  28764. })
  28765. }
  28766. }
  28767. }
  28768. }
  28769. , {}],
  28770. 189: [function(e, t, i) {
  28771. "use strict";
  28772. function h(n) {
  28773. var e, t, i, r, o = n.split("/"), a = "[" + o[o.length - 1].replace(".js", "") + "]", s = {};
  28774. if (h.consoleEnabled) {
  28775. var l = function(e) {
  28776. $("#debug-console").append("<p>" + e + "</p>"),
  28777. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  28778. };
  28779. e = function(e) {
  28780. l(Array.prototype.slice.call(arguments).join(" "))
  28781. }
  28782. ,
  28783. t = function(e) {
  28784. l(Array.prototype.slice.call(arguments).join(" "))
  28785. }
  28786. ,
  28787. i = function(e) {
  28788. l("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  28789. }
  28790. ,
  28791. r = function(e) {
  28792. l("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  28793. }
  28794. } else
  28795. console.log ? (e = console.log,
  28796. t = console.info ? console.info : console.log,
  28797. i = console.warn ? console.warn : console.log,
  28798. r = console.error ? console.error : console.log) : e = t = i = r = function() {}
  28799. ;
  28800. function c(e) {
  28801. return [a, h.timestamp()].concat(Array.prototype.slice.call(e))
  28802. }
  28803. return {
  28804. debug: function() {
  28805. h.level >= h.levels.debug && e.apply(console, c(arguments))
  28806. },
  28807. info: function() {
  28808. h.level >= h.levels.info && t.apply(console, c(arguments))
  28809. },
  28810. warn: function() {
  28811. (function(e, t) {
  28812. if (u) {
  28813. var i = Array.prototype.slice.call(e).join(" ");
  28814. u.captureMessage(i, {
  28815. level: t,
  28816. path: n,
  28817. timestamp: h.timestamp()
  28818. })
  28819. }
  28820. }
  28821. )(arguments, "warn"),
  28822. h.level >= h.levels.warn && i.apply(console, c(arguments))
  28823. },
  28824. error: function() {
  28825. (function(e, t) {
  28826. if (u) {
  28827. var i = Array.prototype.slice.call(e).join(" ");
  28828. u.captureException(new Error(i), {
  28829. level: t,
  28830. path: n,
  28831. timestamp: h.timestamp()
  28832. })
  28833. }
  28834. }
  28835. )(arguments, "error"),
  28836. h.level >= h.levels.error && r.apply(console, c(arguments))
  28837. },
  28838. v3str: function(e, t) {
  28839. var i = void 0 === t ? 2 : t;
  28840. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  28841. },
  28842. eulstr: function(e, t) {
  28843. var i = void 0 === t ? 2 : t;
  28844. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  28845. },
  28846. time: function(e) {
  28847. h.level >= h.levels.debug && (s[e] = Date.now())
  28848. },
  28849. timeEnd: function(e) {
  28850. if (h.level >= h.levels.debug) {
  28851. var t = s[e];
  28852. if (!t)
  28853. return;
  28854. var i = (Date.now() - t) / 1e3;
  28855. this.debug(e, i + "s")
  28856. }
  28857. }
  28858. }
  28859. }
  28860. var u = window.Raven;
  28861. h.timestamp = function() {
  28862. return (Date.now() - window.navigationStart) / 1e3 + "s"
  28863. }
  28864. ,
  28865. h.level = (h.levels = {
  28866. debug: 3,
  28867. info: 2,
  28868. warn: 1,
  28869. error: 0
  28870. }).info,
  28871. t.exports = h
  28872. }
  28873. , {}],
  28874. 190: [function(e, t, i) {
  28875. "use strict";
  28876. var o = e("three")
  28877. , r = e("../enum/GLCubeFaces");
  28878. e("../constants");
  28879. t.exports = {
  28880. convertVisionVector: function(e) {
  28881. return new o.Vector3(e.x,e.z,-e.y)
  28882. },
  28883. convertVisionQuaternion: function(e) {
  28884. return new o.Quaternion(e.x,e.z,-e.y,e.w).multiply((new o.Quaternion).setFromAxisAngle(new o.Vector3(0,1,0), o.Math.degToRad(90)))
  28885. },
  28886. convertWorkshopVector: function(e) {
  28887. return new o.Vector3(-e.x,e.y,e.z)
  28888. },
  28889. convertWorkshopQuaternion: function(e) {
  28890. return new o.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new o.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  28891. },
  28892. convertWorkshopPanoramaQuaternion: function(e) {
  28893. return new o.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new o.Quaternion).setFromAxisAngle(new o.Vector3(0,1,0), o.Math.degToRad(270)))
  28894. },
  28895. convertWorkshopOrthoZoom: function(e) {
  28896. return -1 === e ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight
  28897. },
  28898. toPrecision: function(e, t) {
  28899. function i(e, t) {
  28900. var i = Math.pow(10, t);
  28901. return Math.round(e * i) / i
  28902. }
  28903. if (e instanceof Array) {
  28904. for (var n = 0; n < e.length; n++)
  28905. e[n] = i(e[n], t);
  28906. return e
  28907. }
  28908. return i(e, t)
  28909. },
  28910. isEmptyQuaternion: function(e) {
  28911. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  28912. },
  28913. projectPositionToCanvas: function(e, t, i) {
  28914. (i = i || new o.Vector3).copy(e);
  28915. var n = .5 * $("#player").width()
  28916. , r = .5 * $("#player").height();
  28917. return i.project(t),
  28918. i.x = i.x * n + n,
  28919. i.y = -i.y * r + r,
  28920. i
  28921. },
  28922. convertScreenPositionToNDC: function(e, t, i) {
  28923. return (i = i || new o.Vector2).x = e / $("#player").width() * 2 - 1,
  28924. i.y = -t / $("#player").height() * 2 + 1,
  28925. i
  28926. },
  28927. constrainedTurn: function(e) {
  28928. var t = e % (2 * Math.PI);
  28929. return t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  28930. },
  28931. getFOVDotThreshold: function(e) {
  28932. return Math.cos(o.Math.degToRad(e / 2))
  28933. },
  28934. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  28935. switch (e) {
  28936. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28937. i.set(1, t.y, t.x);
  28938. break;
  28939. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28940. i.set(-1, t.y, -t.x);
  28941. break;
  28942. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28943. i.set(-t.x, 1, -t.y);
  28944. break;
  28945. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28946. i.set(-t.x, -1, t.y);
  28947. break;
  28948. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28949. i.set(-t.x, t.y, 1);
  28950. break;
  28951. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28952. i.set(t.x, t.y, -1)
  28953. }
  28954. n && i.normalize()
  28955. },
  28956. //add:
  28957. getPos2d : function(point, camera, dom){
  28958. var camera = camera ;
  28959. var dom = dom;
  28960. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  28961. var x,y;
  28962. x = (pos.x + 1) / 2 * dom.clientWidth;
  28963. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  28964. var inSight = x <= dom.clientWidth && x >= 0
  28965. && y <= dom.clientHeight && y >= 0
  28966. return {
  28967. pos: new THREE.Vector2(x,y),
  28968. vector: pos,
  28969. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  28970. inSight : inSight //在屏幕范围内可见
  28971. };
  28972. },
  28973. getDirByLonLat: function(lon, lat) {
  28974. var dir = new THREE.Vector3();
  28975. var phi = THREE.Math.degToRad(90 - lat);
  28976. var theta = THREE.Math.degToRad(lon);
  28977. dir.x = Math.sin(phi) * Math.cos(theta);
  28978. dir.y = Math.cos(phi);
  28979. dir.z = Math.sin(phi) * Math.sin(theta);
  28980. return dir.negate();
  28981. }
  28982. }
  28983. window.math = t.exports
  28984. }
  28985. , {
  28986. "../constants": 8,
  28987. "../enum/GLCubeFaces": 25,
  28988. three: 217
  28989. }],
  28990. 191: [function(e, t, i) {
  28991. "use strict";
  28992. function o(e) {
  28993. return r[e]
  28994. }
  28995. var n = e("../enum/GLCubeFaces")
  28996. , a = [0, 1, 2, 3, 4, 5]
  28997. , r = {
  28998. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28999. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29000. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29001. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29002. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29003. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29004. };
  29005. t.exports = {
  29006. mapFaceToCubemapFace: o,
  29007. getCubemapUrls: function(i, n, r) {
  29008. return a.map(function(e, t) {
  29009. return i.get("pan/" + r + "/" + n + "_skybox" + o(e) + ".jpg")
  29010. }
  29011. .bind(this))
  29012. }
  29013. }
  29014. }
  29015. , {
  29016. "../enum/GLCubeFaces": 25
  29017. }],
  29018. 192: [function(e, t, i) {
  29019. "use strict";
  29020. t.exports = {
  29021. captureErrors: function(e, t, i) {
  29022. if ("Raven"in window) {
  29023. Raven.config(e, t).install(),
  29024. i && Raven.setTagsContext(i);
  29025. var n = console.warn
  29026. , r = console.error;
  29027. console.warn = function() {
  29028. var e = Array.prototype.slice.call(arguments);
  29029. Raven.captureMessage(e.join(" "), {
  29030. level: "warning"
  29031. }),
  29032. n.apply(console, e)
  29033. }
  29034. ,
  29035. console.error = function() {
  29036. var e = Array.prototype.slice.call(arguments);
  29037. Raven.captureException(new Error(e.join(" ")), {
  29038. level: "error"
  29039. }),
  29040. r.apply(console, e)
  29041. }
  29042. } else
  29043. console.error("Raven not found, not capturing errors.")
  29044. }
  29045. }
  29046. }
  29047. , {}],
  29048. 193: [function(c, h, e) {
  29049. (function(e) {
  29050. "use strict";
  29051. var i, n = c("./browser"), r = c("../constants"), o = c("url"), t = c("./logger"), a = c("three"), s = new t(e), l = {
  29052. getAuthorizationHeader: function() {
  29053. var e = n.valueFromHash("auth");
  29054. if (e)
  29055. return e.replace(",", " ");
  29056. var t = n.valueFromCookie("token");
  29057. return t ? "Token " + t : null
  29058. },
  29059. parseSidUrl: function(e) {
  29060. var t, i;
  29061. if (t = g_Prefix,
  29062. (e = e || "").match(/^https?/)) {
  29063. o.parse(e);
  29064. t = g_Prefix,
  29065. i = e
  29066. } else
  29067. i = (t = g_Prefix) + "data/" + e;
  29068. return {
  29069. urlBase: t,
  29070. urlModel: i,
  29071. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  29072. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  29073. }
  29074. },
  29075. getModelIDFromQueryString: function() {
  29076. return n.valueFromHash("model") || n.valueFromHash("m")
  29077. },
  29078. /* normalizeModeldata: function(e, i) {
  29079. e = JSON.parse(JSON.stringify(e));
  29080. var n = null;
  29081. if (e.images.forEach(function(t) {
  29082. if (t.metadata) {
  29083. if ("string" == typeof t.metadata)
  29084. try {
  29085. t.metadata = JSON.parse(t.metadata)
  29086. } catch (e) {
  29087. s.warn("Unable to parse image metadata"),
  29088. t.metadata = null
  29089. }
  29090. else
  29091. "object" == typeof t.metadata && s.debug("image.metadata already a JSON object");
  29092. t.metadata.camera_position instanceof Array ? (t.metadata.camera_position = (new a.Vector3).fromArray(t.metadata.camera_position),
  29093. t.metadata.camera_quaternion = (new a.Quaternion).fromArray(t.metadata.camera_quaternion)) : (t.metadata.camera_quaternion && (t.metadata.camera_quaternion = i.convertWorkshopQuaternion(t.metadata.camera_quaternion)),
  29094. t.metadata.camera_position && (t.metadata.camera_position = i.convertWorkshopVector(t.metadata.camera_position)),
  29095. t.metadata.zoom = t.metadata.zoom || 1),
  29096. !n && e.icon && e.icon === t.sid && (n = t.metadata)
  29097. }
  29098. }),
  29099. n && n.camera_quaternion && n.camera_position && n.scan_position && n.scan_quaternion) {
  29100. var t = {};
  29101. t.pano = {
  29102. quaternion: i.convertWorkshopPanoramaQuaternion(n.scan_quaternion),
  29103. position: i.convertWorkshopVector(n.scan_position),
  29104. uuid: n.scan_id
  29105. },
  29106. t.camera = {
  29107. quaternion: n.camera_quaternion,
  29108. position: n.camera_position
  29109. },
  29110. e.startPano = t
  29111. }
  29112. return e
  29113. }, */
  29114. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  29115. e = JSON.parse(JSON.stringify(e));
  29116. var i = null;
  29117. var deal = function(n) {
  29118. if(!n.metadata) return;
  29119. if ("string" == typeof n.metadata)
  29120. try {
  29121. n.metadata = JSON.parse(n.metadata)
  29122. } catch (e) {
  29123. s.warn("Unable to parse image metadata"),
  29124. n.metadata = null
  29125. }
  29126. else{
  29127. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  29128. }
  29129. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  29130. n.metadata.camera_position = new a.Vector3().fromArray(n.metadata.camera_position);
  29131. n.metadata.camera_quaternion = new a.Quaternion().fromArray(n.metadata.camera_quaternion);
  29132. }else{
  29133. n.metadata.camera_position = new a.Vector3().copy(n.metadata.camera_position)
  29134. n.metadata.camera_quaternion = new a.Quaternion().copy(n.metadata.camera_quaternion)
  29135. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  29136. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  29137. }
  29138. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  29139. }
  29140. //改
  29141. e.images.forEach(info=>{
  29142. if(info.locations){
  29143. info.locations.forEach(a=>deal(a))
  29144. }else{
  29145. deal(info)
  29146. }
  29147. })
  29148. //icon初始视角的:
  29149. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  29150. var n = {};
  29151. n.pano = {
  29152. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  29153. position: t.convertWorkshopVector(i.scan_position),
  29154. uuid: i.scan_id
  29155. },
  29156. n.camera = {
  29157. quaternion: i.camera_quaternion,
  29158. position: i.camera_position
  29159. },
  29160. e.startPano = n
  29161. }
  29162. return e
  29163. },
  29164. visionVersionToInt: (i = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join("")),
  29165. function(e) {
  29166. if (!e)
  29167. throw new Error("Vision version is required");
  29168. var t = i.exec(e);
  29169. if (null === t)
  29170. throw new Error("String is not a vision version: " + e);
  29171. return parseInt(t[1])
  29172. }
  29173. ),
  29174. modelDataPromisesTiles: function(e) {
  29175. var t = e.vision_version || window.DATA.vision_version;
  29176. if (t)
  29177. try {
  29178. return l.visionVersionToInt(t) >= l.visionVersionToInt(r.visionTilingStartVersion)
  29179. } catch (e) {
  29180. s.warn("Invalid vision version: " + t)
  29181. }
  29182. return !1
  29183. }
  29184. };
  29185. h.exports = l
  29186. }
  29187. ).call(this, "/js/util/showcase.js")
  29188. }
  29189. , {
  29190. "../constants": 8,
  29191. "./browser": 182,
  29192. "./logger": 189,
  29193. three: 217,
  29194. url: 208
  29195. }],
  29196. 194: [function(e, t, i) {
  29197. "use strict";
  29198. var r = e("../util/ajax")
  29199. , o = e("three")
  29200. , a = e("../settings")
  29201. , s = {};
  29202. t.exports = {
  29203. load: function(e, t, i) {
  29204. var n = s[e];
  29205. return n ? t && setTimeout(function() {
  29206. t(n)
  29207. }, 1) : (n = new o.Texture,
  29208. a.minimalMemoryMode && (n.minFilter = o.LinearFilter,
  29209. n.magFilter = o.LinearFilter,
  29210. n.generateMipmaps = !1),
  29211. n.sourceFile = e,
  29212. s[e] = n,
  29213. r.getImage(e).then(function(e) {
  29214. n.image = e,
  29215. n.needsUpdate = !0,
  29216. t && t(n)
  29217. }).fail(i)),
  29218. n
  29219. },
  29220. loadBase64: function(e, t) {
  29221. t = t || "png";
  29222. var i = new o.Texture;
  29223. return i.image = document.createElement("img"),
  29224. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  29225. a.minimalMemoryMode && (i.minFilter = o.LinearFilter,
  29226. i.magFilter = o.LinearFilter,
  29227. i.generateMipmaps = !1),
  29228. i.needsUpdate = !0,
  29229. i
  29230. },
  29231. isLoaded: function(e) {
  29232. return !!s[e]
  29233. }
  29234. }
  29235. window.Texture = t.exports
  29236. }
  29237. , {
  29238. "../settings": 166,
  29239. "../util/ajax": 181,
  29240. three: 217
  29241. }],
  29242. 195: [function(e, t, i) {
  29243. "use strict";
  29244. var l = e("./easing");
  29245. window.transitions = t.exports = {
  29246. globalDone: null,
  29247. funcs: [],
  29248. counter: 0,
  29249. uniqueID: 0,
  29250. start: function(e, t, i, n, r, o, a) {
  29251. return n = n || 0,
  29252. this.funcs.push({
  29253. func: e,
  29254. current: -n * Math.abs(t),
  29255. duration: (1 - Math.max(n, 0)) * Math.abs(t),
  29256. done: i,
  29257. easing: r || l.linearTween,
  29258. cycling: t < 0,
  29259. running: !0,
  29260. debug: n < 0,
  29261. name: o || "T" + this.counter,
  29262. id: void 0 === a ? this.counter : a,
  29263. paused: !1
  29264. }),
  29265. e(0, 16),
  29266. this.counter += 1,
  29267. e
  29268. },
  29269. trigger: function(e) {
  29270. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  29271. , i = e.func || function() {}
  29272. , n = void 0 === e.duration ? 0 : e.duration;
  29273. void 0 !== e.cycling && e.cycling && (n = -Math.abs(n));
  29274. var r = e.done || null
  29275. , o = e.easing || l.linearTween
  29276. , a = e.name || "R" + this.counter
  29277. , s = void 0 === e.id ? this.counter : e.id;
  29278. return this.start(i, n, r, t, o, a, s)
  29279. },
  29280. setTimeout: function(e, t, i) {
  29281. var n = void 0 === i ? this.counter : i;
  29282. return this.trigger({
  29283. done: e,
  29284. duration: void 0 === t ? 0 : t,
  29285. name: "O" + this.counter,
  29286. id: n
  29287. })
  29288. },
  29289. pause: function() {
  29290. this.paused = !0
  29291. },
  29292. resume: function() {
  29293. this.paused = !1
  29294. },
  29295. update: function(n) {
  29296. this.funcs.forEach(function(e) {
  29297. if (!(e.paused || (e.current += 1e3 * n,
  29298. e.current < 0)))
  29299. if (e.current >= e.duration && !e.cycling) {
  29300. var t = e.easing(1, 0, 1, 1);
  29301. e.func(t, 1e3 * n),
  29302. e.done && e.done(),
  29303. e.running = !1
  29304. } else {
  29305. var i = e.easing(e.current % e.duration / e.duration, 0, 1, 1);
  29306. (e.func(i, 1e3 * n) || !1) && (e.done && e.done(),
  29307. e.running = !1)
  29308. }
  29309. });
  29310. var e = this.funcs.length;
  29311. this.funcs = this.funcs.filter(function(e) {
  29312. return e.running
  29313. });
  29314. var t = this.funcs.length;
  29315. if (0 < e && 0 === t && this.globalDone) {
  29316. var i = this.globalDone;
  29317. this.globalDone = null,
  29318. i()
  29319. }
  29320. },
  29321. adjustSpeed: function(e, t) {
  29322. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  29323. var r = i[n];
  29324. r.duration /= t,
  29325. r.current /= t
  29326. }
  29327. },
  29328. getById: function(t) {
  29329. return this.funcs.filter(function(e) {
  29330. return t === e.id
  29331. })
  29332. },
  29333. get: function(e) {
  29334. for (var t = 0; t < this.funcs.length; t += 1)
  29335. if (this.funcs[t].func === e)
  29336. return this.funcs[t];
  29337. return null
  29338. },
  29339. isRunning: function(e) {
  29340. var t = this.get(e);
  29341. return null !== t && t.running
  29342. },
  29343. countActive: function() {
  29344. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  29345. e += this.funcs[t].running;
  29346. return e
  29347. },
  29348. listActive: function() {
  29349. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  29350. this.funcs[t].running && e.push(this.funcs[t].name);
  29351. return e
  29352. },
  29353. done: function(e) {
  29354. this.globalDone = e
  29355. },
  29356. cancelById: function(e) {
  29357. var t = void 0 === e ? 0 : e;
  29358. this.funcs = this.funcs.filter(function(e) {
  29359. return e.id !== t
  29360. })
  29361. },
  29362. cancel: function(t) {
  29363. this.funcs = this.funcs.filter(function(e) {
  29364. return e.func !== t
  29365. })
  29366. },
  29367. getUniqueId: function() {
  29368. return this.uniqueID -= 1,
  29369. this.uniqueID
  29370. }
  29371. }
  29372. }
  29373. , {
  29374. "./easing": 186
  29375. }],
  29376. 196: [function(e, t, i) {
  29377. function n(e) {
  29378. if (this.set = {},
  29379. this.infContains = function() {
  29380. return !0
  29381. }
  29382. ,
  29383. "object" == typeof e)
  29384. if (e instanceof Array)
  29385. for (var t = 0; t < e.length; t++)
  29386. this.set[e[t]] = !0;
  29387. else
  29388. this.set = e;
  29389. else if ("function" == typeof e)
  29390. this.infContains = e;
  29391. else if (void 0 !== e)
  29392. throw new Error("set must be either an array or an object.")
  29393. }
  29394. (t.exports = n).prototype.has = n.prototype.contains = function(e) {
  29395. return !!this.set[e]
  29396. }
  29397. ,
  29398. n.prototype.add = function(e) {
  29399. if (1 == arguments.length)
  29400. this.set[e] = !0;
  29401. else
  29402. for (var t = 0; t < arguments.length; t++)
  29403. this.set[arguments[t]] = !0
  29404. }
  29405. ,
  29406. n.prototype.addAll = function(e) {
  29407. if ("object" != typeof e && !(e instanceof Array))
  29408. throw new Error("arr must be an array.");
  29409. for (var t = 0; t < e.length; t++)
  29410. this.add(e[t])
  29411. }
  29412. ,
  29413. n.prototype.delete = n.prototype.remove = function(e) {
  29414. if (1 == arguments.length)
  29415. delete this.set[e];
  29416. else
  29417. for (var t = 0; t < arguments.length; t++)
  29418. delete this.set[arguments[t]]
  29419. }
  29420. ,
  29421. n.prototype.clear = function() {
  29422. this.set = {}
  29423. }
  29424. ,
  29425. n.prototype.size = function() {
  29426. return Object.keys(this.set).length
  29427. }
  29428. ,
  29429. n.prototype.toString = function() {
  29430. return "{" + Object.keys(this.set).toString() + "}"
  29431. }
  29432. ,
  29433. n.prototype["*values"] = n.prototype.toArray = function() {
  29434. return void 0 === this.set ? [] : Object.keys(this.set)
  29435. }
  29436. }
  29437. , {}],
  29438. 197: [function(e, t, i) {}
  29439. , {}],
  29440. 198: [function(N, e, F) {
  29441. (function(e) {
  29442. "use strict";
  29443. function i() {
  29444. return u.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  29445. }
  29446. function o(e, t) {
  29447. if (i() < t)
  29448. throw new RangeError("Invalid typed array length");
  29449. return u.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t)).__proto__ = u.prototype : (null === e && (e = new u(t)),
  29450. e.length = t),
  29451. e
  29452. }
  29453. function u(e, t, i) {
  29454. if (!(u.TYPED_ARRAY_SUPPORT || this instanceof u))
  29455. return new u(e,t,i);
  29456. if ("number" != typeof e)
  29457. return n(this, e, t, i);
  29458. if ("string" == typeof t)
  29459. throw new Error("If encoding is specified then the first argument must be a string");
  29460. return a(this, e)
  29461. }
  29462. function n(e, t, i, n) {
  29463. if ("number" == typeof t)
  29464. throw new TypeError('"value" argument must not be a number');
  29465. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? function(e, t, i, n) {
  29466. if (t.byteLength,
  29467. i < 0 || t.byteLength < i)
  29468. throw new RangeError("'offset' is out of bounds");
  29469. if (t.byteLength < i + (n || 0))
  29470. throw new RangeError("'length' is out of bounds");
  29471. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  29472. u.TYPED_ARRAY_SUPPORT ? (e = t).__proto__ = u.prototype : e = s(e, t),
  29473. e
  29474. }(e, t, i, n) : "string" == typeof t ? function(e, t, i) {
  29475. if ("string" == typeof i && "" !== i || (i = "utf8"),
  29476. !u.isEncoding(i))
  29477. throw new TypeError('"encoding" must be a valid string encoding');
  29478. var n = 0 | c(t, i)
  29479. , r = (e = o(e, n)).write(t, i);
  29480. return r !== n && (e = e.slice(0, r)),
  29481. e
  29482. }(e, t, i) : function(e, t) {
  29483. if (u.isBuffer(t)) {
  29484. var i = 0 | l(t.length);
  29485. return 0 === (e = o(e, i)).length || t.copy(e, 0, 0, i),
  29486. e
  29487. }
  29488. if (t) {
  29489. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  29490. return "number" != typeof t.length || function(e) {
  29491. return e != e
  29492. }(t.length) ? o(e, 0) : s(e, t);
  29493. if ("Buffer" === t.type && L(t.data))
  29494. return s(e, t.data)
  29495. }
  29496. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  29497. }(e, t)
  29498. }
  29499. function r(e) {
  29500. if ("number" != typeof e)
  29501. throw new TypeError('"size" argument must be a number');
  29502. if (e < 0)
  29503. throw new RangeError('"size" argument must not be negative')
  29504. }
  29505. function a(e, t) {
  29506. if (r(t),
  29507. e = o(e, t < 0 ? 0 : 0 | l(t)),
  29508. !u.TYPED_ARRAY_SUPPORT)
  29509. for (var i = 0; i < t; ++i)
  29510. e[i] = 0;
  29511. return e
  29512. }
  29513. function s(e, t) {
  29514. var i = t.length < 0 ? 0 : 0 | l(t.length);
  29515. e = o(e, i);
  29516. for (var n = 0; n < i; n += 1)
  29517. e[n] = 255 & t[n];
  29518. return e
  29519. }
  29520. function l(e) {
  29521. if (e >= i())
  29522. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + i().toString(16) + " bytes");
  29523. return 0 | e
  29524. }
  29525. function c(e, t) {
  29526. if (u.isBuffer(e))
  29527. return e.length;
  29528. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  29529. return e.byteLength;
  29530. "string" != typeof e && (e = "" + e);
  29531. var i = e.length;
  29532. if (0 === i)
  29533. return 0;
  29534. for (var n = !1; ; )
  29535. switch (t) {
  29536. case "ascii":
  29537. case "latin1":
  29538. case "binary":
  29539. return i;
  29540. case "utf8":
  29541. case "utf-8":
  29542. case void 0:
  29543. return S(e).length;
  29544. case "ucs2":
  29545. case "ucs-2":
  29546. case "utf16le":
  29547. case "utf-16le":
  29548. return 2 * i;
  29549. case "hex":
  29550. return i >>> 1;
  29551. case "base64":
  29552. return M(e).length;
  29553. default:
  29554. if (n)
  29555. return S(e).length;
  29556. t = ("" + t).toLowerCase(),
  29557. n = !0
  29558. }
  29559. }
  29560. function h(e, t, i) {
  29561. var n = e[t];
  29562. e[t] = e[i],
  29563. e[i] = n
  29564. }
  29565. function d(e, t, i, n, r) {
  29566. if (0 === e.length)
  29567. return -1;
  29568. if ("string" == typeof i ? (n = i,
  29569. i = 0) : 2147483647 < i ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  29570. i = +i,
  29571. isNaN(i) && (i = r ? 0 : e.length - 1),
  29572. i < 0 && (i = e.length + i),
  29573. i >= e.length) {
  29574. if (r)
  29575. return -1;
  29576. i = e.length - 1
  29577. } else if (i < 0) {
  29578. if (!r)
  29579. return -1;
  29580. i = 0
  29581. }
  29582. if ("string" == typeof t && (t = u.from(t, n)),
  29583. u.isBuffer(t))
  29584. return 0 === t.length ? -1 : p(e, t, i, n, r);
  29585. if ("number" == typeof t)
  29586. return t &= 255,
  29587. u.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : p(e, [t], i, n, r);
  29588. throw new TypeError("val must be string, number or Buffer")
  29589. }
  29590. function p(e, t, i, n, r) {
  29591. function o(e, t) {
  29592. return 1 === s ? e[t] : e.readUInt16BE(t * s)
  29593. }
  29594. var a, s = 1, l = e.length, c = t.length;
  29595. if (void 0 !== n && ("ucs2" === (n = String(n).toLowerCase()) || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  29596. if (e.length < 2 || t.length < 2)
  29597. return -1;
  29598. l /= s = 2,
  29599. c /= 2,
  29600. i /= 2
  29601. }
  29602. if (r) {
  29603. var h = -1;
  29604. for (a = i; a < l; a++)
  29605. if (o(e, a) === o(t, -1 === h ? 0 : a - h)) {
  29606. if (-1 === h && (h = a),
  29607. a - h + 1 === c)
  29608. return h * s
  29609. } else
  29610. -1 !== h && (a -= a - h),
  29611. h = -1
  29612. } else
  29613. for (l < i + c && (i = l - c),
  29614. a = i; 0 <= a; a--) {
  29615. for (var u = !0, d = 0; d < c; d++)
  29616. if (o(e, a + d) !== o(t, d)) {
  29617. u = !1;
  29618. break
  29619. }
  29620. if (u)
  29621. return a
  29622. }
  29623. return -1
  29624. }
  29625. function g(e, t, i, n) {
  29626. i = Number(i) || 0;
  29627. var r = e.length - i;
  29628. n ? r < (n = Number(n)) && (n = r) : n = r;
  29629. var o = t.length;
  29630. if (o % 2 != 0)
  29631. throw new TypeError("Invalid hex string");
  29632. o / 2 < n && (n = o / 2);
  29633. for (var a = 0; a < n; ++a) {
  29634. var s = parseInt(t.substr(2 * a, 2), 16);
  29635. if (isNaN(s))
  29636. return a;
  29637. e[i + a] = s
  29638. }
  29639. return a
  29640. }
  29641. function m(e, t, i, n) {
  29642. return R(function(e) {
  29643. for (var t = [], i = 0; i < e.length; ++i)
  29644. t.push(255 & e.charCodeAt(i));
  29645. return t
  29646. }(t), e, i, n)
  29647. }
  29648. function f(e, t, i) {
  29649. i = Math.min(e.length, i);
  29650. for (var n = [], r = t; r < i; ) {
  29651. var o, a, s, l, c = e[r], h = null, u = 239 < c ? 4 : 223 < c ? 3 : 191 < c ? 2 : 1;
  29652. if (r + u <= i)
  29653. switch (u) {
  29654. case 1:
  29655. c < 128 && (h = c);
  29656. break;
  29657. case 2:
  29658. 128 == (192 & (o = e[r + 1])) && (127 < (l = (31 & c) << 6 | 63 & o) && (h = l));
  29659. break;
  29660. case 3:
  29661. o = e[r + 1],
  29662. a = e[r + 2],
  29663. 128 == (192 & o) && 128 == (192 & a) && (2047 < (l = (15 & c) << 12 | (63 & o) << 6 | 63 & a) && (l < 55296 || 57343 < l) && (h = l));
  29664. break;
  29665. case 4:
  29666. o = e[r + 1],
  29667. a = e[r + 2],
  29668. s = e[r + 3],
  29669. 128 == (192 & o) && 128 == (192 & a) && 128 == (192 & s) && (65535 < (l = (15 & c) << 18 | (63 & o) << 12 | (63 & a) << 6 | 63 & s) && l < 1114112 && (h = l))
  29670. }
  29671. null === h ? (h = 65533,
  29672. u = 1) : 65535 < h && (h -= 65536,
  29673. n.push(h >>> 10 & 1023 | 55296),
  29674. h = 56320 | 1023 & h),
  29675. n.push(h),
  29676. r += u
  29677. }
  29678. return function(e) {
  29679. var t = e.length;
  29680. if (t <= D)
  29681. return String.fromCharCode.apply(String, e);
  29682. for (var i = "", n = 0; n < t; )
  29683. i += String.fromCharCode.apply(String, e.slice(n, n += D));
  29684. return i
  29685. }(n)
  29686. }
  29687. function v(e, t, i) {
  29688. var n = "";
  29689. i = Math.min(e.length, i);
  29690. for (var r = t; r < i; ++r)
  29691. n += String.fromCharCode(127 & e[r]);
  29692. return n
  29693. }
  29694. function y(e, t, i) {
  29695. var n = "";
  29696. i = Math.min(e.length, i);
  29697. for (var r = t; r < i; ++r)
  29698. n += String.fromCharCode(e[r]);
  29699. return n
  29700. }
  29701. function A(e, t, i) {
  29702. var n, r = e.length;
  29703. (!t || t < 0) && (t = 0),
  29704. (!i || i < 0 || r < i) && (i = r);
  29705. for (var o = "", a = t; a < i; ++a)
  29706. o += (n = e[a]) < 16 ? "0" + n.toString(16) : n.toString(16);
  29707. return o
  29708. }
  29709. function C(e, t, i) {
  29710. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  29711. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  29712. return r
  29713. }
  29714. function I(e, t, i) {
  29715. if (e % 1 != 0 || e < 0)
  29716. throw new RangeError("offset is not uint");
  29717. if (i < e + t)
  29718. throw new RangeError("Trying to access beyond buffer length")
  29719. }
  29720. function E(e, t, i, n, r, o) {
  29721. if (!u.isBuffer(e))
  29722. throw new TypeError('"buffer" argument must be a Buffer instance');
  29723. if (r < t || t < o)
  29724. throw new RangeError('"value" argument is out of bounds');
  29725. if (i + n > e.length)
  29726. throw new RangeError("Index out of range")
  29727. }
  29728. function _(e, t, i, n) {
  29729. t < 0 && (t = 65535 + t + 1);
  29730. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  29731. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  29732. }
  29733. function b(e, t, i, n) {
  29734. t < 0 && (t = 4294967295 + t + 1);
  29735. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  29736. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  29737. }
  29738. function w(e, t, i, n) {
  29739. if (i + n > e.length)
  29740. throw new RangeError("Index out of range");
  29741. if (i < 0)
  29742. throw new RangeError("Index out of range")
  29743. }
  29744. function T(e, t, i, n, r) {
  29745. return r || w(e, 0, i, 4),
  29746. O.write(e, t, i, n, 23, 4),
  29747. i + 4
  29748. }
  29749. function x(e, t, i, n, r) {
  29750. return r || w(e, 0, i, 8),
  29751. O.write(e, t, i, n, 52, 8),
  29752. i + 8
  29753. }
  29754. function S(e, t) {
  29755. t = t || 1 / 0;
  29756. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  29757. if (55295 < (i = e.charCodeAt(a)) && i < 57344) {
  29758. if (!r) {
  29759. if (56319 < i) {
  29760. -1 < (t -= 3) && o.push(239, 191, 189);
  29761. continue
  29762. }
  29763. if (a + 1 === n) {
  29764. -1 < (t -= 3) && o.push(239, 191, 189);
  29765. continue
  29766. }
  29767. r = i;
  29768. continue
  29769. }
  29770. if (i < 56320) {
  29771. -1 < (t -= 3) && o.push(239, 191, 189),
  29772. r = i;
  29773. continue
  29774. }
  29775. i = 65536 + (r - 55296 << 10 | i - 56320)
  29776. } else
  29777. r && -1 < (t -= 3) && o.push(239, 191, 189);
  29778. if (r = null,
  29779. i < 128) {
  29780. if ((t -= 1) < 0)
  29781. break;
  29782. o.push(i)
  29783. } else if (i < 2048) {
  29784. if ((t -= 2) < 0)
  29785. break;
  29786. o.push(i >> 6 | 192, 63 & i | 128)
  29787. } else if (i < 65536) {
  29788. if ((t -= 3) < 0)
  29789. break;
  29790. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  29791. } else {
  29792. if (!(i < 1114112))
  29793. throw new Error("Invalid code point");
  29794. if ((t -= 4) < 0)
  29795. break;
  29796. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  29797. }
  29798. }
  29799. return o
  29800. }
  29801. function M(e) {
  29802. return P.toByteArray(function(e) {
  29803. if ((e = function(e) {
  29804. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  29805. }(e).replace(t, "")).length < 2)
  29806. return "";
  29807. for (; e.length % 4 != 0; )
  29808. e += "=";
  29809. return e
  29810. }(e))
  29811. }
  29812. function R(e, t, i, n) {
  29813. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  29814. t[r + i] = e[r];
  29815. return r
  29816. }
  29817. var P = N("base64-js")
  29818. , O = N("ieee754")
  29819. , L = N("isarray");
  29820. F.Buffer = u,
  29821. F.SlowBuffer = function(e) {
  29822. return +e != e && (e = 0),
  29823. u.alloc(+e)
  29824. }
  29825. ,
  29826. F.INSPECT_MAX_BYTES = 50,
  29827. u.TYPED_ARRAY_SUPPORT = void 0 !== e.TYPED_ARRAY_SUPPORT ? e.TYPED_ARRAY_SUPPORT : function() {
  29828. try {
  29829. var e = new Uint8Array(1);
  29830. return e.__proto__ = {
  29831. __proto__: Uint8Array.prototype,
  29832. foo: function() {
  29833. return 42
  29834. }
  29835. },
  29836. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  29837. } catch (e) {
  29838. return !1
  29839. }
  29840. }(),
  29841. F.kMaxLength = i(),
  29842. u.poolSize = 8192,
  29843. u._augment = function(e) {
  29844. return e.__proto__ = u.prototype,
  29845. e
  29846. }
  29847. ,
  29848. u.from = function(e, t, i) {
  29849. return n(null, e, t, i)
  29850. }
  29851. ,
  29852. u.TYPED_ARRAY_SUPPORT && (u.prototype.__proto__ = Uint8Array.prototype,
  29853. u.__proto__ = Uint8Array,
  29854. "undefined" != typeof Symbol && Symbol.species && u[Symbol.species] === u && Object.defineProperty(u, Symbol.species, {
  29855. value: null,
  29856. configurable: !0
  29857. })),
  29858. u.alloc = function(e, t, i) {
  29859. return function(e, t, i, n) {
  29860. return r(t),
  29861. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  29862. }(null, e, t, i)
  29863. }
  29864. ,
  29865. u.allocUnsafe = function(e) {
  29866. return a(null, e)
  29867. }
  29868. ,
  29869. u.allocUnsafeSlow = function(e) {
  29870. return a(null, e)
  29871. }
  29872. ,
  29873. u.isBuffer = function(e) {
  29874. return !(null == e || !e._isBuffer)
  29875. }
  29876. ,
  29877. u.compare = function(e, t) {
  29878. if (!u.isBuffer(e) || !u.isBuffer(t))
  29879. throw new TypeError("Arguments must be Buffers");
  29880. if (e === t)
  29881. return 0;
  29882. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  29883. if (e[r] !== t[r]) {
  29884. i = e[r],
  29885. n = t[r];
  29886. break
  29887. }
  29888. return i < n ? -1 : n < i ? 1 : 0
  29889. }
  29890. ,
  29891. u.isEncoding = function(e) {
  29892. switch (String(e).toLowerCase()) {
  29893. case "hex":
  29894. case "utf8":
  29895. case "utf-8":
  29896. case "ascii":
  29897. case "latin1":
  29898. case "binary":
  29899. case "base64":
  29900. case "ucs2":
  29901. case "ucs-2":
  29902. case "utf16le":
  29903. case "utf-16le":
  29904. return !0;
  29905. default:
  29906. return !1
  29907. }
  29908. }
  29909. ,
  29910. u.concat = function(e, t) {
  29911. if (!L(e))
  29912. throw new TypeError('"list" argument must be an Array of Buffers');
  29913. if (0 === e.length)
  29914. return u.alloc(0);
  29915. var i;
  29916. if (void 0 === t)
  29917. for (i = t = 0; i < e.length; ++i)
  29918. t += e[i].length;
  29919. var n = u.allocUnsafe(t)
  29920. , r = 0;
  29921. for (i = 0; i < e.length; ++i) {
  29922. var o = e[i];
  29923. if (!u.isBuffer(o))
  29924. throw new TypeError('"list" argument must be an Array of Buffers');
  29925. o.copy(n, r),
  29926. r += o.length
  29927. }
  29928. return n
  29929. }
  29930. ,
  29931. u.byteLength = c,
  29932. u.prototype._isBuffer = !0,
  29933. u.prototype.swap16 = function() {
  29934. var e = this.length;
  29935. if (e % 2 != 0)
  29936. throw new RangeError("Buffer size must be a multiple of 16-bits");
  29937. for (var t = 0; t < e; t += 2)
  29938. h(this, t, t + 1);
  29939. return this
  29940. }
  29941. ,
  29942. u.prototype.swap32 = function() {
  29943. var e = this.length;
  29944. if (e % 4 != 0)
  29945. throw new RangeError("Buffer size must be a multiple of 32-bits");
  29946. for (var t = 0; t < e; t += 4)
  29947. h(this, t, t + 3),
  29948. h(this, t + 1, t + 2);
  29949. return this
  29950. }
  29951. ,
  29952. u.prototype.swap64 = function() {
  29953. var e = this.length;
  29954. if (e % 8 != 0)
  29955. throw new RangeError("Buffer size must be a multiple of 64-bits");
  29956. for (var t = 0; t < e; t += 8)
  29957. h(this, t, t + 7),
  29958. h(this, t + 1, t + 6),
  29959. h(this, t + 2, t + 5),
  29960. h(this, t + 3, t + 4);
  29961. return this
  29962. }
  29963. ,
  29964. u.prototype.toString = function() {
  29965. var e = 0 | this.length;
  29966. return 0 == e ? "" : 0 === arguments.length ? f(this, 0, e) : function(e, t, i) {
  29967. var n, r, o, a = !1;
  29968. if ((void 0 === t || t < 0) && (t = 0),
  29969. t > this.length)
  29970. return "";
  29971. if ((void 0 === i || i > this.length) && (i = this.length),
  29972. i <= 0)
  29973. return "";
  29974. if ((i >>>= 0) <= (t >>>= 0))
  29975. return "";
  29976. for (e = e || "utf8"; ; )
  29977. switch (e) {
  29978. case "hex":
  29979. return A(this, t, i);
  29980. case "utf8":
  29981. case "utf-8":
  29982. return f(this, t, i);
  29983. case "ascii":
  29984. return v(this, t, i);
  29985. case "latin1":
  29986. case "binary":
  29987. return y(this, t, i);
  29988. case "base64":
  29989. return n = this,
  29990. o = i,
  29991. 0 === (r = t) && o === n.length ? P.fromByteArray(n) : P.fromByteArray(n.slice(r, o));
  29992. case "ucs2":
  29993. case "ucs-2":
  29994. case "utf16le":
  29995. case "utf-16le":
  29996. return C(this, t, i);
  29997. default:
  29998. if (a)
  29999. throw new TypeError("Unknown encoding: " + e);
  30000. e = (e + "").toLowerCase(),
  30001. a = !0
  30002. }
  30003. }
  30004. .apply(this, arguments)
  30005. }
  30006. ,
  30007. u.prototype.equals = function(e) {
  30008. if (!u.isBuffer(e))
  30009. throw new TypeError("Argument must be a Buffer");
  30010. return this === e || 0 === u.compare(this, e)
  30011. }
  30012. ,
  30013. u.prototype.inspect = function() {
  30014. var e = ""
  30015. , t = F.INSPECT_MAX_BYTES;
  30016. return 0 < this.length && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  30017. this.length > t && (e += " ... ")),
  30018. "<Buffer " + e + ">"
  30019. }
  30020. ,
  30021. u.prototype.compare = function(e, t, i, n, r) {
  30022. if (!u.isBuffer(e))
  30023. throw new TypeError("Argument must be a Buffer");
  30024. if (void 0 === t && (t = 0),
  30025. void 0 === i && (i = e ? e.length : 0),
  30026. void 0 === n && (n = 0),
  30027. void 0 === r && (r = this.length),
  30028. t < 0 || i > e.length || n < 0 || r > this.length)
  30029. throw new RangeError("out of range index");
  30030. if (r <= n && i <= t)
  30031. return 0;
  30032. if (r <= n)
  30033. return -1;
  30034. if (i <= t)
  30035. return 1;
  30036. if (this === e)
  30037. return 0;
  30038. for (var o = (r >>>= 0) - (n >>>= 0), a = (i >>>= 0) - (t >>>= 0), s = Math.min(o, a), l = this.slice(n, r), c = e.slice(t, i), h = 0; h < s; ++h)
  30039. if (l[h] !== c[h]) {
  30040. o = l[h],
  30041. a = c[h];
  30042. break
  30043. }
  30044. return o < a ? -1 : a < o ? 1 : 0
  30045. }
  30046. ,
  30047. u.prototype.includes = function(e, t, i) {
  30048. return -1 !== this.indexOf(e, t, i)
  30049. }
  30050. ,
  30051. u.prototype.indexOf = function(e, t, i) {
  30052. return d(this, e, t, i, !0)
  30053. }
  30054. ,
  30055. u.prototype.lastIndexOf = function(e, t, i) {
  30056. return d(this, e, t, i, !1)
  30057. }
  30058. ,
  30059. u.prototype.write = function(e, t, i, n) {
  30060. if (void 0 === t)
  30061. n = "utf8",
  30062. i = this.length,
  30063. t = 0;
  30064. else if (void 0 === i && "string" == typeof t)
  30065. n = t,
  30066. i = this.length,
  30067. t = 0;
  30068. else {
  30069. if (!isFinite(t))
  30070. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  30071. t |= 0,
  30072. isFinite(i) ? (i |= 0,
  30073. void 0 === n && (n = "utf8")) : (n = i,
  30074. i = void 0)
  30075. }
  30076. var r, o, a, s, l, c, h, u, d, p = this.length - t;
  30077. if ((void 0 === i || p < i) && (i = p),
  30078. 0 < e.length && (i < 0 || t < 0) || t > this.length)
  30079. throw new RangeError("Attempt to write outside buffer bounds");
  30080. n = n || "utf8";
  30081. for (var f = !1; ; )
  30082. switch (n) {
  30083. case "hex":
  30084. return g(this, e, t, i);
  30085. case "utf8":
  30086. case "utf-8":
  30087. return u = t,
  30088. d = i,
  30089. R(S(e, (h = this).length - u), h, u, d);
  30090. case "ascii":
  30091. return m(this, e, t, i);
  30092. case "latin1":
  30093. case "binary":
  30094. return m(this, e, t, i);
  30095. case "base64":
  30096. return s = this,
  30097. l = t,
  30098. c = i,
  30099. R(M(e), s, l, c);
  30100. case "ucs2":
  30101. case "ucs-2":
  30102. case "utf16le":
  30103. case "utf-16le":
  30104. return o = t,
  30105. a = i,
  30106. R(function(e, t) {
  30107. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  30108. i = e.charCodeAt(a),
  30109. n = i >> 8,
  30110. r = i % 256,
  30111. o.push(r),
  30112. o.push(n);
  30113. return o
  30114. }(e, (r = this).length - o), r, o, a);
  30115. default:
  30116. if (f)
  30117. throw new TypeError("Unknown encoding: " + n);
  30118. n = ("" + n).toLowerCase(),
  30119. f = !0
  30120. }
  30121. }
  30122. ,
  30123. u.prototype.toJSON = function() {
  30124. return {
  30125. type: "Buffer",
  30126. data: Array.prototype.slice.call(this._arr || this, 0)
  30127. }
  30128. }
  30129. ;
  30130. var D = 4096;
  30131. u.prototype.slice = function(e, t) {
  30132. var i, n = this.length;
  30133. if ((e = ~~e) < 0 ? (e += n) < 0 && (e = 0) : n < e && (e = n),
  30134. (t = void 0 === t ? n : ~~t) < 0 ? (t += n) < 0 && (t = 0) : n < t && (t = n),
  30135. t < e && (t = e),
  30136. u.TYPED_ARRAY_SUPPORT)
  30137. (i = this.subarray(e, t)).__proto__ = u.prototype;
  30138. else {
  30139. var r = t - e;
  30140. i = new u(r,void 0);
  30141. for (var o = 0; o < r; ++o)
  30142. i[o] = this[o + e]
  30143. }
  30144. return i
  30145. }
  30146. ,
  30147. u.prototype.readUIntLE = function(e, t, i) {
  30148. e |= 0,
  30149. t |= 0,
  30150. i || I(e, t, this.length);
  30151. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  30152. n += this[e + o] * r;
  30153. return n
  30154. }
  30155. ,
  30156. u.prototype.readUIntBE = function(e, t, i) {
  30157. e |= 0,
  30158. t |= 0,
  30159. i || I(e, t, this.length);
  30160. for (var n = this[e + --t], r = 1; 0 < t && (r *= 256); )
  30161. n += this[e + --t] * r;
  30162. return n
  30163. }
  30164. ,
  30165. u.prototype.readUInt8 = function(e, t) {
  30166. return t || I(e, 1, this.length),
  30167. this[e]
  30168. }
  30169. ,
  30170. u.prototype.readUInt16LE = function(e, t) {
  30171. return t || I(e, 2, this.length),
  30172. this[e] | this[e + 1] << 8
  30173. }
  30174. ,
  30175. u.prototype.readUInt16BE = function(e, t) {
  30176. return t || I(e, 2, this.length),
  30177. this[e] << 8 | this[e + 1]
  30178. }
  30179. ,
  30180. u.prototype.readUInt32LE = function(e, t) {
  30181. return t || I(e, 4, this.length),
  30182. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  30183. }
  30184. ,
  30185. u.prototype.readUInt32BE = function(e, t) {
  30186. return t || I(e, 4, this.length),
  30187. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  30188. }
  30189. ,
  30190. u.prototype.readIntLE = function(e, t, i) {
  30191. e |= 0,
  30192. t |= 0,
  30193. i || I(e, t, this.length);
  30194. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  30195. n += this[e + o] * r;
  30196. return (r *= 128) <= n && (n -= Math.pow(2, 8 * t)),
  30197. n
  30198. }
  30199. ,
  30200. u.prototype.readIntBE = function(e, t, i) {
  30201. e |= 0,
  30202. t |= 0,
  30203. i || I(e, t, this.length);
  30204. for (var n = t, r = 1, o = this[e + --n]; 0 < n && (r *= 256); )
  30205. o += this[e + --n] * r;
  30206. return (r *= 128) <= o && (o -= Math.pow(2, 8 * t)),
  30207. o
  30208. }
  30209. ,
  30210. u.prototype.readInt8 = function(e, t) {
  30211. return t || I(e, 1, this.length),
  30212. 128 & this[e] ? -1 * (255 - this[e] + 1) : this[e]
  30213. }
  30214. ,
  30215. u.prototype.readInt16LE = function(e, t) {
  30216. t || I(e, 2, this.length);
  30217. var i = this[e] | this[e + 1] << 8;
  30218. return 32768 & i ? 4294901760 | i : i
  30219. }
  30220. ,
  30221. u.prototype.readInt16BE = function(e, t) {
  30222. t || I(e, 2, this.length);
  30223. var i = this[e + 1] | this[e] << 8;
  30224. return 32768 & i ? 4294901760 | i : i
  30225. }
  30226. ,
  30227. u.prototype.readInt32LE = function(e, t) {
  30228. return t || I(e, 4, this.length),
  30229. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  30230. }
  30231. ,
  30232. u.prototype.readInt32BE = function(e, t) {
  30233. return t || I(e, 4, this.length),
  30234. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  30235. }
  30236. ,
  30237. u.prototype.readFloatLE = function(e, t) {
  30238. return t || I(e, 4, this.length),
  30239. O.read(this, e, !0, 23, 4)
  30240. }
  30241. ,
  30242. u.prototype.readFloatBE = function(e, t) {
  30243. return t || I(e, 4, this.length),
  30244. O.read(this, e, !1, 23, 4)
  30245. }
  30246. ,
  30247. u.prototype.readDoubleLE = function(e, t) {
  30248. return t || I(e, 8, this.length),
  30249. O.read(this, e, !0, 52, 8)
  30250. }
  30251. ,
  30252. u.prototype.readDoubleBE = function(e, t) {
  30253. return t || I(e, 8, this.length),
  30254. O.read(this, e, !1, 52, 8)
  30255. }
  30256. ,
  30257. u.prototype.writeUIntLE = function(e, t, i, n) {
  30258. e = +e,
  30259. t |= 0,
  30260. i |= 0,
  30261. n || E(this, e, t, i, Math.pow(2, 8 * i) - 1, 0);
  30262. var r = 1
  30263. , o = 0;
  30264. for (this[t] = 255 & e; ++o < i && (r *= 256); )
  30265. this[t + o] = e / r & 255;
  30266. return t + i
  30267. }
  30268. ,
  30269. u.prototype.writeUIntBE = function(e, t, i, n) {
  30270. e = +e,
  30271. t |= 0,
  30272. i |= 0,
  30273. n || E(this, e, t, i, Math.pow(2, 8 * i) - 1, 0);
  30274. var r = i - 1
  30275. , o = 1;
  30276. for (this[t + r] = 255 & e; 0 <= --r && (o *= 256); )
  30277. this[t + r] = e / o & 255;
  30278. return t + i
  30279. }
  30280. ,
  30281. u.prototype.writeUInt8 = function(e, t, i) {
  30282. return e = +e,
  30283. t |= 0,
  30284. i || E(this, e, t, 1, 255, 0),
  30285. u.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  30286. this[t] = 255 & e,
  30287. t + 1
  30288. }
  30289. ,
  30290. u.prototype.writeUInt16LE = function(e, t, i) {
  30291. return e = +e,
  30292. t |= 0,
  30293. i || E(this, e, t, 2, 65535, 0),
  30294. u.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  30295. this[t + 1] = e >>> 8) : _(this, e, t, !0),
  30296. t + 2
  30297. }
  30298. ,
  30299. u.prototype.writeUInt16BE = function(e, t, i) {
  30300. return e = +e,
  30301. t |= 0,
  30302. i || E(this, e, t, 2, 65535, 0),
  30303. u.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  30304. this[t + 1] = 255 & e) : _(this, e, t, !1),
  30305. t + 2
  30306. }
  30307. ,
  30308. u.prototype.writeUInt32LE = function(e, t, i) {
  30309. return e = +e,
  30310. t |= 0,
  30311. i || E(this, e, t, 4, 4294967295, 0),
  30312. u.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  30313. this[t + 2] = e >>> 16,
  30314. this[t + 1] = e >>> 8,
  30315. this[t] = 255 & e) : b(this, e, t, !0),
  30316. t + 4
  30317. }
  30318. ,
  30319. u.prototype.writeUInt32BE = function(e, t, i) {
  30320. return e = +e,
  30321. t |= 0,
  30322. i || E(this, e, t, 4, 4294967295, 0),
  30323. u.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  30324. this[t + 1] = e >>> 16,
  30325. this[t + 2] = e >>> 8,
  30326. this[t + 3] = 255 & e) : b(this, e, t, !1),
  30327. t + 4
  30328. }
  30329. ,
  30330. u.prototype.writeIntLE = function(e, t, i, n) {
  30331. if (e = +e,
  30332. t |= 0,
  30333. !n) {
  30334. var r = Math.pow(2, 8 * i - 1);
  30335. E(this, e, t, i, r - 1, -r)
  30336. }
  30337. var o = 0
  30338. , a = 1
  30339. , s = 0;
  30340. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  30341. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  30342. this[t + o] = (e / a >> 0) - s & 255;
  30343. return t + i
  30344. }
  30345. ,
  30346. u.prototype.writeIntBE = function(e, t, i, n) {
  30347. if (e = +e,
  30348. t |= 0,
  30349. !n) {
  30350. var r = Math.pow(2, 8 * i - 1);
  30351. E(this, e, t, i, r - 1, -r)
  30352. }
  30353. var o = i - 1
  30354. , a = 1
  30355. , s = 0;
  30356. for (this[t + o] = 255 & e; 0 <= --o && (a *= 256); )
  30357. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  30358. this[t + o] = (e / a >> 0) - s & 255;
  30359. return t + i
  30360. }
  30361. ,
  30362. u.prototype.writeInt8 = function(e, t, i) {
  30363. return e = +e,
  30364. t |= 0,
  30365. i || E(this, e, t, 1, 127, -128),
  30366. u.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  30367. e < 0 && (e = 255 + e + 1),
  30368. this[t] = 255 & e,
  30369. t + 1
  30370. }
  30371. ,
  30372. u.prototype.writeInt16LE = function(e, t, i) {
  30373. return e = +e,
  30374. t |= 0,
  30375. i || E(this, e, t, 2, 32767, -32768),
  30376. u.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  30377. this[t + 1] = e >>> 8) : _(this, e, t, !0),
  30378. t + 2
  30379. }
  30380. ,
  30381. u.prototype.writeInt16BE = function(e, t, i) {
  30382. return e = +e,
  30383. t |= 0,
  30384. i || E(this, e, t, 2, 32767, -32768),
  30385. u.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  30386. this[t + 1] = 255 & e) : _(this, e, t, !1),
  30387. t + 2
  30388. }
  30389. ,
  30390. u.prototype.writeInt32LE = function(e, t, i) {
  30391. return e = +e,
  30392. t |= 0,
  30393. i || E(this, e, t, 4, 2147483647, -2147483648),
  30394. u.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  30395. this[t + 1] = e >>> 8,
  30396. this[t + 2] = e >>> 16,
  30397. this[t + 3] = e >>> 24) : b(this, e, t, !0),
  30398. t + 4
  30399. }
  30400. ,
  30401. u.prototype.writeInt32BE = function(e, t, i) {
  30402. return e = +e,
  30403. t |= 0,
  30404. i || E(this, e, t, 4, 2147483647, -2147483648),
  30405. e < 0 && (e = 4294967295 + e + 1),
  30406. u.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  30407. this[t + 1] = e >>> 16,
  30408. this[t + 2] = e >>> 8,
  30409. this[t + 3] = 255 & e) : b(this, e, t, !1),
  30410. t + 4
  30411. }
  30412. ,
  30413. u.prototype.writeFloatLE = function(e, t, i) {
  30414. return T(this, e, t, !0, i)
  30415. }
  30416. ,
  30417. u.prototype.writeFloatBE = function(e, t, i) {
  30418. return T(this, e, t, !1, i)
  30419. }
  30420. ,
  30421. u.prototype.writeDoubleLE = function(e, t, i) {
  30422. return x(this, e, t, !0, i)
  30423. }
  30424. ,
  30425. u.prototype.writeDoubleBE = function(e, t, i) {
  30426. return x(this, e, t, !1, i)
  30427. }
  30428. ,
  30429. u.prototype.copy = function(e, t, i, n) {
  30430. if (i = i || 0,
  30431. n || 0 === n || (n = this.length),
  30432. t >= e.length && (t = e.length),
  30433. t = t || 0,
  30434. 0 < n && n < i && (n = i),
  30435. n === i)
  30436. return 0;
  30437. if (0 === e.length || 0 === this.length)
  30438. return 0;
  30439. if (t < 0)
  30440. throw new RangeError("targetStart out of bounds");
  30441. if (i < 0 || i >= this.length)
  30442. throw new RangeError("sourceStart out of bounds");
  30443. if (n < 0)
  30444. throw new RangeError("sourceEnd out of bounds");
  30445. n > this.length && (n = this.length),
  30446. e.length - t < n - i && (n = e.length - t + i);
  30447. var r, o = n - i;
  30448. if (this === e && i < t && t < n)
  30449. for (r = o - 1; 0 <= r; --r)
  30450. e[r + t] = this[r + i];
  30451. else if (o < 1e3 || !u.TYPED_ARRAY_SUPPORT)
  30452. for (r = 0; r < o; ++r)
  30453. e[r + t] = this[r + i];
  30454. else
  30455. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  30456. return o
  30457. }
  30458. ,
  30459. u.prototype.fill = function(e, t, i, n) {
  30460. if ("string" == typeof e) {
  30461. if ("string" == typeof t ? (n = t,
  30462. t = 0,
  30463. i = this.length) : "string" == typeof i && (n = i,
  30464. i = this.length),
  30465. 1 === e.length) {
  30466. var r = e.charCodeAt(0);
  30467. r < 256 && (e = r)
  30468. }
  30469. if (void 0 !== n && "string" != typeof n)
  30470. throw new TypeError("encoding must be a string");
  30471. if ("string" == typeof n && !u.isEncoding(n))
  30472. throw new TypeError("Unknown encoding: " + n)
  30473. } else
  30474. "number" == typeof e && (e &= 255);
  30475. if (t < 0 || this.length < t || this.length < i)
  30476. throw new RangeError("Out of range index");
  30477. if (i <= t)
  30478. return this;
  30479. var o;
  30480. if (t >>>= 0,
  30481. i = void 0 === i ? this.length : i >>> 0,
  30482. "number" == typeof (e = e || 0))
  30483. for (o = t; o < i; ++o)
  30484. this[o] = e;
  30485. else {
  30486. var a = u.isBuffer(e) ? e : S(new u(e,n).toString())
  30487. , s = a.length;
  30488. for (o = 0; o < i - t; ++o)
  30489. this[o + t] = a[o % s]
  30490. }
  30491. return this
  30492. }
  30493. ;
  30494. var t = /[^+\/0-9A-Za-z-_]/g
  30495. }
  30496. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  30497. }
  30498. , {
  30499. "base64-js": 199,
  30500. ieee754: 200,
  30501. isarray: 201
  30502. }],
  30503. 199: [function(e, t, i) {
  30504. "use strict";
  30505. function l(e) {
  30506. var t = e.length;
  30507. if (0 < t % 4)
  30508. throw new Error("Invalid string. Length must be a multiple of 4");
  30509. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  30510. }
  30511. function c(e, t, i) {
  30512. for (var n, r = [], o = t; o < i; o += 3)
  30513. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  30514. r.push(h[(a = n) >> 18 & 63] + h[a >> 12 & 63] + h[a >> 6 & 63] + h[63 & a]);
  30515. var a;
  30516. return r.join("")
  30517. }
  30518. i.byteLength = function(e) {
  30519. return 3 * e.length / 4 - l(e)
  30520. }
  30521. ,
  30522. i.toByteArray = function(e) {
  30523. var t, i, n, r, o, a = e.length;
  30524. r = l(e),
  30525. o = new d(3 * a / 4 - r),
  30526. i = 0 < r ? a - 4 : a;
  30527. var s = 0;
  30528. for (t = 0; t < i; t += 4,
  30529. 3)
  30530. n = u[e.charCodeAt(t)] << 18 | u[e.charCodeAt(t + 1)] << 12 | u[e.charCodeAt(t + 2)] << 6 | u[e.charCodeAt(t + 3)],
  30531. o[s++] = n >> 16 & 255,
  30532. o[s++] = n >> 8 & 255,
  30533. o[s++] = 255 & n;
  30534. return 2 === r ? (n = u[e.charCodeAt(t)] << 2 | u[e.charCodeAt(t + 1)] >> 4,
  30535. o[s++] = 255 & n) : 1 === r && (n = u[e.charCodeAt(t)] << 10 | u[e.charCodeAt(t + 1)] << 4 | u[e.charCodeAt(t + 2)] >> 2,
  30536. o[s++] = n >> 8 & 255,
  30537. o[s++] = 255 & n),
  30538. o
  30539. }
  30540. ,
  30541. i.fromByteArray = function(e) {
  30542. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 0, s = i - n; a < s; a += 16383)
  30543. o.push(c(e, a, s < a + 16383 ? s : a + 16383));
  30544. return 1 == n ? (t = e[i - 1],
  30545. r += h[t >> 2],
  30546. r += h[t << 4 & 63],
  30547. r += "==") : 2 == n && (t = (e[i - 2] << 8) + e[i - 1],
  30548. r += h[t >> 10],
  30549. r += h[t >> 4 & 63],
  30550. r += h[t << 2 & 63],
  30551. r += "="),
  30552. o.push(r),
  30553. o.join("")
  30554. }
  30555. ;
  30556. for (var h = [], u = [], d = "undefined" != typeof Uint8Array ? Uint8Array : Array, n = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", r = 0, o = n.length; r < o; ++r)
  30557. h[r] = n[r],
  30558. u[n.charCodeAt(r)] = r;
  30559. u["-".charCodeAt(0)] = 62,
  30560. u["_".charCodeAt(0)] = 63
  30561. }
  30562. , {}],
  30563. 200: [function(e, t, i) {
  30564. i.read = function(e, t, i, n, r) {
  30565. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  30566. for (u += d,
  30567. o = p & (1 << -h) - 1,
  30568. p >>= -h,
  30569. h += s; 0 < h; o = 256 * o + e[t + u],
  30570. u += d,
  30571. h -= 8)
  30572. ;
  30573. for (a = o & (1 << -h) - 1,
  30574. o >>= -h,
  30575. h += n; 0 < h; a = 256 * a + e[t + u],
  30576. u += d,
  30577. h -= 8)
  30578. ;
  30579. if (0 === o)
  30580. o = 1 - c;
  30581. else {
  30582. if (o === l)
  30583. return a ? NaN : 1 / 0 * (p ? -1 : 1);
  30584. a += Math.pow(2, n),
  30585. o -= c
  30586. }
  30587. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  30588. }
  30589. ,
  30590. i.write = function(e, t, i, n, r, o) {
  30591. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  30592. for (t = Math.abs(t),
  30593. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  30594. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  30595. t * (l = Math.pow(2, -a)) < 1 && (a--,
  30596. l *= 2),
  30597. 2 <= (t += 1 <= a + u ? d / l : d * Math.pow(2, 1 - u)) * l && (a++,
  30598. l /= 2),
  30599. h <= a + u ? (s = 0,
  30600. a = h) : 1 <= a + u ? (s = (t * l - 1) * Math.pow(2, r),
  30601. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  30602. a = 0)); 8 <= r; e[i + p] = 255 & s,
  30603. p += f,
  30604. s /= 256,
  30605. r -= 8)
  30606. ;
  30607. for (a = a << r | s,
  30608. c += r; 0 < c; e[i + p] = 255 & a,
  30609. p += f,
  30610. a /= 256,
  30611. c -= 8)
  30612. ;
  30613. e[i + p - f] |= 128 * g
  30614. }
  30615. }
  30616. , {}],
  30617. 201: [function(e, t, i) {
  30618. var n = {}.toString;
  30619. t.exports = Array.isArray || function(e) {
  30620. return "[object Array]" == n.call(e)
  30621. }
  30622. }
  30623. , {}],
  30624. 202: [function(e, t, i) {
  30625. function n() {
  30626. this._events = this._events || {},
  30627. this._maxListeners = this._maxListeners || void 0
  30628. }
  30629. function l(e) {
  30630. return "function" == typeof e
  30631. }
  30632. function c(e) {
  30633. return "object" == typeof e && null !== e
  30634. }
  30635. function h(e) {
  30636. return void 0 === e
  30637. }
  30638. ((t.exports = n).EventEmitter = n).prototype._events = void 0,
  30639. n.prototype._maxListeners = void 0,
  30640. n.defaultMaxListeners = 10,
  30641. n.prototype.setMaxListeners = function(e) {
  30642. if (!function(e) {
  30643. return "number" == typeof e
  30644. }(e) || e < 0 || isNaN(e))
  30645. throw TypeError("n must be a positive number");
  30646. return this._maxListeners = e,
  30647. this
  30648. }
  30649. ,
  30650. n.prototype.emit = function(e) {
  30651. var t, i, n, r, o, a;
  30652. if (this._events || (this._events = {}),
  30653. "error" === e && (!this._events.error || c(this._events.error) && !this._events.error.length)) {
  30654. if ((t = arguments[1])instanceof Error)
  30655. throw t;
  30656. var s = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  30657. throw s.context = t,
  30658. s
  30659. }
  30660. if (h(i = this._events[e]))
  30661. return !1;
  30662. if (l(i))
  30663. switch (arguments.length) {
  30664. case 1:
  30665. i.call(this);
  30666. break;
  30667. case 2:
  30668. i.call(this, arguments[1]);
  30669. break;
  30670. case 3:
  30671. i.call(this, arguments[1], arguments[2]);
  30672. break;
  30673. default:
  30674. r = Array.prototype.slice.call(arguments, 1),
  30675. i.apply(this, r)
  30676. }
  30677. else if (c(i))
  30678. for (r = Array.prototype.slice.call(arguments, 1),
  30679. n = (a = i.slice()).length,
  30680. o = 0; o < n; o++)
  30681. a[o].apply(this, r);
  30682. return !0
  30683. }
  30684. ,
  30685. n.prototype.on = n.prototype.addListener = function(e, t) {
  30686. var i;
  30687. if (!l(t))
  30688. throw TypeError("listener must be a function");
  30689. return this._events || (this._events = {}),
  30690. this._events.newListener && this.emit("newListener", e, l(t.listener) ? t.listener : t),
  30691. this._events[e] ? c(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  30692. c(this._events[e]) && !this._events[e].warned && ((i = h(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners) && 0 < i && this._events[e].length > i && (this._events[e].warned = !0,
  30693. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  30694. "function" == typeof console.trace && console.trace())),
  30695. this
  30696. }
  30697. ,
  30698. n.prototype.once = function(e, t) {
  30699. function i() {
  30700. this.removeListener(e, i),
  30701. n || (n = !0,
  30702. t.apply(this, arguments))
  30703. }
  30704. if (!l(t))
  30705. throw TypeError("listener must be a function");
  30706. var n = !1;
  30707. return i.listener = t,
  30708. this.on(e, i),
  30709. this
  30710. }
  30711. ,
  30712. n.prototype.removeListener = function(e, t) {
  30713. var i, n, r, o;
  30714. if (!l(t))
  30715. throw TypeError("listener must be a function");
  30716. if (!this._events || !this._events[e])
  30717. return this;
  30718. if (r = (i = this._events[e]).length,
  30719. n = -1,
  30720. i === t || l(i.listener) && i.listener === t)
  30721. delete this._events[e],
  30722. this._events.removeListener && this.emit("removeListener", e, t);
  30723. else if (c(i)) {
  30724. for (o = r; 0 < o--; )
  30725. if (i[o] === t || i[o].listener && i[o].listener === t) {
  30726. n = o;
  30727. break
  30728. }
  30729. if (n < 0)
  30730. return this;
  30731. 1 === i.length ? (i.length = 0,
  30732. delete this._events[e]) : i.splice(n, 1),
  30733. this._events.removeListener && this.emit("removeListener", e, t)
  30734. }
  30735. return this
  30736. }
  30737. ,
  30738. n.prototype.removeAllListeners = function(e) {
  30739. var t, i;
  30740. if (!this._events)
  30741. return this;
  30742. if (!this._events.removeListener)
  30743. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  30744. this;
  30745. if (0 === arguments.length) {
  30746. for (t in this._events)
  30747. "removeListener" !== t && this.removeAllListeners(t);
  30748. return this.removeAllListeners("removeListener"),
  30749. this._events = {},
  30750. this
  30751. }
  30752. if (l(i = this._events[e]))
  30753. this.removeListener(e, i);
  30754. else if (i)
  30755. for (; i.length; )
  30756. this.removeListener(e, i[i.length - 1]);
  30757. return delete this._events[e],
  30758. this
  30759. }
  30760. ,
  30761. n.prototype.listeners = function(e) {
  30762. return this._events && this._events[e] ? l(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  30763. }
  30764. ,
  30765. n.prototype.listenerCount = function(e) {
  30766. if (this._events) {
  30767. var t = this._events[e];
  30768. if (l(t))
  30769. return 1;
  30770. if (t)
  30771. return t.length
  30772. }
  30773. return 0
  30774. }
  30775. ,
  30776. n.listenerCount = function(e, t) {
  30777. return e.listenerCount(t)
  30778. }
  30779. }
  30780. , {}],
  30781. 203: [function(e, t, i) {
  30782. function n() {
  30783. throw new Error("setTimeout has not been defined")
  30784. }
  30785. function r() {
  30786. throw new Error("clearTimeout has not been defined")
  30787. }
  30788. function o(t) {
  30789. if (h === setTimeout)
  30790. return setTimeout(t, 0);
  30791. if ((h === n || !h) && setTimeout)
  30792. return h = setTimeout,
  30793. setTimeout(t, 0);
  30794. try {
  30795. return h(t, 0)
  30796. } catch (e) {
  30797. try {
  30798. return h.call(null, t, 0)
  30799. } catch (e) {
  30800. return h.call(this, t, 0)
  30801. }
  30802. }
  30803. }
  30804. function a() {
  30805. g && p && (g = !1,
  30806. p.length ? f = p.concat(f) : m = -1,
  30807. f.length && s())
  30808. }
  30809. function s() {
  30810. if (!g) {
  30811. var e = o(a);
  30812. g = !0;
  30813. for (var t = f.length; t; ) {
  30814. for (p = f,
  30815. f = []; ++m < t; )
  30816. p && p[m].run();
  30817. m = -1,
  30818. t = f.length
  30819. }
  30820. p = null,
  30821. g = !1,
  30822. function(t) {
  30823. if (u === clearTimeout)
  30824. return clearTimeout(t);
  30825. if ((u === r || !u) && clearTimeout)
  30826. return u = clearTimeout,
  30827. clearTimeout(t);
  30828. try {
  30829. u(t)
  30830. } catch (e) {
  30831. try {
  30832. return u.call(null, t)
  30833. } catch (e) {
  30834. return u.call(this, t)
  30835. }
  30836. }
  30837. }(e)
  30838. }
  30839. }
  30840. function l(e, t) {
  30841. this.fun = e,
  30842. this.array = t
  30843. }
  30844. function c() {}
  30845. var h, u, d = t.exports = {};
  30846. !function() {
  30847. try {
  30848. h = "function" == typeof setTimeout ? setTimeout : n
  30849. } catch (e) {
  30850. h = n
  30851. }
  30852. try {
  30853. u = "function" == typeof clearTimeout ? clearTimeout : r
  30854. } catch (e) {
  30855. u = r
  30856. }
  30857. }();
  30858. var p, f = [], g = !1, m = -1;
  30859. d.nextTick = function(e) {
  30860. var t = new Array(arguments.length - 1);
  30861. if (1 < arguments.length)
  30862. for (var i = 1; i < arguments.length; i++)
  30863. t[i - 1] = arguments[i];
  30864. f.push(new l(e,t)),
  30865. 1 !== f.length || g || o(s)
  30866. }
  30867. ,
  30868. l.prototype.run = function() {
  30869. this.fun.apply(null, this.array)
  30870. }
  30871. ,
  30872. d.title = "browser",
  30873. d.browser = !0,
  30874. d.env = {},
  30875. d.argv = [],
  30876. d.version = "",
  30877. d.versions = {},
  30878. d.on = c,
  30879. d.addListener = c,
  30880. d.once = c,
  30881. d.off = c,
  30882. d.removeListener = c,
  30883. d.removeAllListeners = c,
  30884. d.emit = c,
  30885. d.binding = function(e) {
  30886. throw new Error("process.binding is not supported")
  30887. }
  30888. ,
  30889. d.cwd = function() {
  30890. return "/"
  30891. }
  30892. ,
  30893. d.chdir = function(e) {
  30894. throw new Error("process.chdir is not supported")
  30895. }
  30896. ,
  30897. d.umask = function() {
  30898. return 0
  30899. }
  30900. }
  30901. , {}],
  30902. 204: [function(e, O, L) {
  30903. (function(P) {
  30904. !function(e) {
  30905. function v(e) {
  30906. throw new RangeError(g[e])
  30907. }
  30908. function r(e, t) {
  30909. for (var i = e.length, n = []; i--; )
  30910. n[i] = t(e[i]);
  30911. return n
  30912. }
  30913. function t(e, t) {
  30914. var i = e.split("@")
  30915. , n = "";
  30916. return 1 < i.length && (n = i[0] + "@",
  30917. e = i[1]),
  30918. n + r((e = e.replace(f, ".")).split("."), t).join(".")
  30919. }
  30920. function y(e) {
  30921. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  30922. 55296 <= (t = e.charCodeAt(r++)) && t <= 56319 && r < o ? 56320 == (64512 & (i = e.charCodeAt(r++))) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  30923. r--) : n.push(t);
  30924. return n
  30925. }
  30926. function A(e) {
  30927. return r(e, function(e) {
  30928. var t = "";
  30929. return 65535 < e && (t += R((e -= 65536) >>> 10 & 1023 | 55296),
  30930. e = 56320 | 1023 & e),
  30931. t + R(e)
  30932. }).join("")
  30933. }
  30934. function C(e, t) {
  30935. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  30936. }
  30937. function I(e, t, i) {
  30938. var n = 0;
  30939. for (e = i ? M(e / u) : e >> 1,
  30940. e += M(e / t); m * w >> 1 < e; n += _)
  30941. e = M(e / m);
  30942. return M(n + (m + 1) * e / (e + h))
  30943. }
  30944. function i(e) {
  30945. var t, i, n, r, o, a, s, l, c, h, u, d = [], p = e.length, f = 0, g = x, m = T;
  30946. for ((i = e.lastIndexOf(S)) < 0 && (i = 0),
  30947. n = 0; n < i; ++n)
  30948. 128 <= e.charCodeAt(n) && v("not-basic"),
  30949. d.push(e.charCodeAt(n));
  30950. for (r = 0 < i ? i + 1 : 0; r < p; ) {
  30951. for (o = f,
  30952. a = 1,
  30953. s = _; p <= r && v("invalid-input"),
  30954. u = e.charCodeAt(r++),
  30955. (_ <= (l = u - 48 < 10 ? u - 22 : u - 65 < 26 ? u - 65 : u - 97 < 26 ? u - 97 : _) || l > M((E - f) / a)) && v("overflow"),
  30956. f += l * a,
  30957. !(l < (c = s <= m ? b : m + w <= s ? w : s - m)); s += _)
  30958. a > M(E / (h = _ - c)) && v("overflow"),
  30959. a *= h;
  30960. m = I(f - o, t = d.length + 1, 0 == o),
  30961. M(f / t) > E - g && v("overflow"),
  30962. g += M(f / t),
  30963. f %= t,
  30964. d.splice(f++, 0, g)
  30965. }
  30966. return A(d)
  30967. }
  30968. function n(e) {
  30969. var t, i, n, r, o, a, s, l, c, h, u, d, p, f, g, m = [];
  30970. for (d = (e = y(e)).length,
  30971. t = x,
  30972. o = T,
  30973. a = i = 0; a < d; ++a)
  30974. (u = e[a]) < 128 && m.push(R(u));
  30975. for (n = r = m.length,
  30976. r && m.push(S); n < d; ) {
  30977. for (s = E,
  30978. a = 0; a < d; ++a)
  30979. t <= (u = e[a]) && u < s && (s = u);
  30980. for (s - t > M((E - i) / (p = n + 1)) && v("overflow"),
  30981. i += (s - t) * p,
  30982. t = s,
  30983. a = 0; a < d; ++a)
  30984. if ((u = e[a]) < t && ++i > E && v("overflow"),
  30985. u == t) {
  30986. for (l = i,
  30987. c = _; !(l < (h = c <= o ? b : o + w <= c ? w : c - o)); c += _)
  30988. g = l - h,
  30989. f = _ - h,
  30990. m.push(R(C(h + g % f, 0))),
  30991. l = M(g / f);
  30992. m.push(R(C(l, 0))),
  30993. o = I(i, p, n == r),
  30994. i = 0,
  30995. ++n
  30996. }
  30997. ++i,
  30998. ++t
  30999. }
  31000. return m.join("")
  31001. }
  31002. var o = "object" == typeof L && L && !L.nodeType && L
  31003. , a = "object" == typeof O && O && !O.nodeType && O
  31004. , s = "object" == typeof P && P;
  31005. s.global !== s && s.window !== s && s.self !== s || (e = s);
  31006. var l, c, E = 2147483647, _ = 36, b = 1, w = 26, h = 38, u = 700, T = 72, x = 128, S = "-", d = /^xn--/, p = /[^\x20-\x7E]/, f = /[\x2E\u3002\uFF0E\uFF61]/g, g = {
  31007. overflow: "Overflow: input needs wider integers to process",
  31008. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  31009. "invalid-input": "Invalid input"
  31010. }, m = _ - b, M = Math.floor, R = String.fromCharCode;
  31011. if (l = {
  31012. version: "1.4.1",
  31013. ucs2: {
  31014. decode: y,
  31015. encode: A
  31016. },
  31017. decode: i,
  31018. encode: n,
  31019. toASCII: function(e) {
  31020. return t(e, function(e) {
  31021. return p.test(e) ? "xn--" + n(e) : e
  31022. })
  31023. },
  31024. toUnicode: function(e) {
  31025. return t(e, function(e) {
  31026. return d.test(e) ? i(e.slice(4).toLowerCase()) : e
  31027. })
  31028. }
  31029. },
  31030. "function" == typeof define && "object" == typeof define.amd && define.amd)
  31031. define("punycode", function() {
  31032. return l
  31033. });
  31034. else if (o && a)
  31035. if (O.exports == o)
  31036. a.exports = l;
  31037. else
  31038. for (c in l)
  31039. l.hasOwnProperty(c) && (o[c] = l[c]);
  31040. else
  31041. e.punycode = l
  31042. }(this)
  31043. }
  31044. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  31045. }
  31046. , {}],
  31047. 205: [function(e, t, i) {
  31048. "use strict";
  31049. t.exports = function(e, t, i, n) {
  31050. t = t || "&",
  31051. i = i || "=";
  31052. var r = {};
  31053. if ("string" != typeof e || 0 === e.length)
  31054. return r;
  31055. var o = /\+/g;
  31056. e = e.split(t);
  31057. var a = 1e3;
  31058. n && "number" == typeof n.maxKeys && (a = n.maxKeys);
  31059. var s, l, c = e.length;
  31060. 0 < a && a < c && (c = a);
  31061. for (var h = 0; h < c; ++h) {
  31062. var u, d, p, f, g = e[h].replace(o, "%20"), m = g.indexOf(i);
  31063. d = 0 <= m ? (u = g.substr(0, m),
  31064. g.substr(m + 1)) : (u = g,
  31065. ""),
  31066. p = decodeURIComponent(u),
  31067. f = decodeURIComponent(d),
  31068. s = r,
  31069. l = p,
  31070. Object.prototype.hasOwnProperty.call(s, l) ? v(r[p]) ? r[p].push(f) : r[p] = [r[p], f] : r[p] = f
  31071. }
  31072. return r
  31073. }
  31074. ;
  31075. var v = Array.isArray || function(e) {
  31076. return "[object Array]" === Object.prototype.toString.call(e)
  31077. }
  31078. }
  31079. , {}],
  31080. 206: [function(e, t, i) {
  31081. "use strict";
  31082. function o(e, t) {
  31083. if (e.map)
  31084. return e.map(t);
  31085. for (var i = [], n = 0; n < e.length; n++)
  31086. i.push(t(e[n], n));
  31087. return i
  31088. }
  31089. function a(e) {
  31090. switch (typeof e) {
  31091. case "string":
  31092. return e;
  31093. case "boolean":
  31094. return e ? "true" : "false";
  31095. case "number":
  31096. return isFinite(e) ? e : "";
  31097. default:
  31098. return ""
  31099. }
  31100. }
  31101. t.exports = function(i, n, r, e) {
  31102. return n = n || "&",
  31103. r = r || "=",
  31104. null === i && (i = void 0),
  31105. "object" == typeof i ? o(l(i), function(e) {
  31106. var t = encodeURIComponent(a(e)) + r;
  31107. return s(i[e]) ? o(i[e], function(e) {
  31108. return t + encodeURIComponent(a(e))
  31109. }).join(n) : t + encodeURIComponent(a(i[e]))
  31110. }).join(n) : e ? encodeURIComponent(a(e)) + r + encodeURIComponent(a(i)) : ""
  31111. }
  31112. ;
  31113. var s = Array.isArray || function(e) {
  31114. return "[object Array]" === Object.prototype.toString.call(e)
  31115. }
  31116. , l = Object.keys || function(e) {
  31117. var t = [];
  31118. for (var i in e)
  31119. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  31120. return t
  31121. }
  31122. }
  31123. , {}],
  31124. 207: [function(e, t, i) {
  31125. "use strict";
  31126. i.decode = i.parse = e("./decode"),
  31127. i.encode = i.stringify = e("./encode")
  31128. }
  31129. , {
  31130. "./decode": 205,
  31131. "./encode": 206
  31132. }],
  31133. 208: [function(e, t, i) {
  31134. "use strict";
  31135. function x() {
  31136. this.protocol = null,
  31137. this.slashes = null,
  31138. this.auth = null,
  31139. this.host = null,
  31140. this.port = null,
  31141. this.hostname = null,
  31142. this.hash = null,
  31143. this.search = null,
  31144. this.query = null,
  31145. this.pathname = null,
  31146. this.path = null,
  31147. this.href = null
  31148. }
  31149. function n(e, t, i) {
  31150. if (e && D.isObject(e) && e instanceof x)
  31151. return e;
  31152. var n = new x;
  31153. return n.parse(e, t, i),
  31154. n
  31155. }
  31156. var L = e("punycode")
  31157. , D = e("./util");
  31158. i.parse = n,
  31159. i.resolve = function(e, t) {
  31160. return n(e, !1, !0).resolve(t)
  31161. }
  31162. ,
  31163. i.resolveObject = function(e, t) {
  31164. return e ? n(e, !1, !0).resolveObject(t) : t
  31165. }
  31166. ,
  31167. i.format = function(e) {
  31168. return D.isString(e) && (e = n(e)),
  31169. e instanceof x ? e.format() : x.prototype.format.call(e)
  31170. }
  31171. ,
  31172. i.Url = x;
  31173. var N = /^([a-z0-9.+-]+:)/i
  31174. , r = /:[0-9]*$/
  31175. , F = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  31176. , o = ["{", "}", "|", "\\", "^", "`"].concat(["<", ">", '"', "`", " ", "\r", "\n", "\t"])
  31177. , B = ["'"].concat(o)
  31178. , V = ["%", "/", "?", ";", "#"].concat(B)
  31179. , k = ["/", "?", "#"]
  31180. , U = /^[+a-z0-9A-Z_-]{0,63}$/
  31181. , H = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  31182. , z = {
  31183. javascript: !0,
  31184. "javascript:": !0
  31185. }
  31186. , G = {
  31187. javascript: !0,
  31188. "javascript:": !0
  31189. }
  31190. , W = {
  31191. http: !0,
  31192. https: !0,
  31193. ftp: !0,
  31194. gopher: !0,
  31195. file: !0,
  31196. "http:": !0,
  31197. "https:": !0,
  31198. "ftp:": !0,
  31199. "gopher:": !0,
  31200. "file:": !0
  31201. }
  31202. , j = e("querystring");
  31203. x.prototype.parse = function(e, t, i) {
  31204. if (!D.isString(e))
  31205. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  31206. var n = e.indexOf("?")
  31207. , r = -1 !== n && n < e.indexOf("#") ? "?" : "#"
  31208. , o = e.split(r);
  31209. o[0] = o[0].replace(/\\/g, "/");
  31210. var a = e = o.join(r);
  31211. if (a = a.trim(),
  31212. !i && 1 === e.split("#").length) {
  31213. var s = F.exec(a);
  31214. if (s)
  31215. return this.path = a,
  31216. this.href = a,
  31217. this.pathname = s[1],
  31218. s[2] ? (this.search = s[2],
  31219. this.query = t ? j.parse(this.search.substr(1)) : this.search.substr(1)) : t && (this.search = "",
  31220. this.query = {}),
  31221. this
  31222. }
  31223. var l = N.exec(a);
  31224. if (l) {
  31225. var c = (l = l[0]).toLowerCase();
  31226. this.protocol = c,
  31227. a = a.substr(l.length)
  31228. }
  31229. if (i || l || a.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  31230. var h = "//" === a.substr(0, 2);
  31231. !h || l && G[l] || (a = a.substr(2),
  31232. this.slashes = !0)
  31233. }
  31234. if (!G[l] && (h || l && !W[l])) {
  31235. for (var u = -1, d = 0; d < k.length; d++) {
  31236. -1 !== (g = a.indexOf(k[d])) && (-1 === u || g < u) && (u = g)
  31237. }
  31238. var p, f;
  31239. -1 !== (f = -1 === u ? a.lastIndexOf("@") : a.lastIndexOf("@", u)) && (p = a.slice(0, f),
  31240. a = a.slice(f + 1),
  31241. this.auth = decodeURIComponent(p)),
  31242. u = -1;
  31243. for (d = 0; d < V.length; d++) {
  31244. var g;
  31245. -1 !== (g = a.indexOf(V[d])) && (-1 === u || g < u) && (u = g)
  31246. }
  31247. -1 === u && (u = a.length),
  31248. this.host = a.slice(0, u),
  31249. a = a.slice(u),
  31250. this.parseHost(),
  31251. this.hostname = this.hostname || "";
  31252. var m = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  31253. if (!m)
  31254. for (var v = this.hostname.split(/\./), y = (d = 0,
  31255. v.length); d < y; d++) {
  31256. var A = v[d];
  31257. if (A && !A.match(U)) {
  31258. for (var C = "", I = 0, E = A.length; I < E; I++)
  31259. C += 127 < A.charCodeAt(I) ? "x" : A[I];
  31260. if (!C.match(U)) {
  31261. var _ = v.slice(0, d)
  31262. , b = v.slice(d + 1)
  31263. , w = A.match(H);
  31264. w && (_.push(w[1]),
  31265. b.unshift(w[2])),
  31266. b.length && (a = "/" + b.join(".") + a),
  31267. this.hostname = _.join(".");
  31268. break
  31269. }
  31270. }
  31271. }
  31272. 255 < this.hostname.length ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  31273. m || (this.hostname = L.toASCII(this.hostname));
  31274. var T = this.port ? ":" + this.port : ""
  31275. , x = this.hostname || "";
  31276. this.host = x + T,
  31277. this.href += this.host,
  31278. m && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  31279. "/" !== a[0] && (a = "/" + a))
  31280. }
  31281. if (!z[c])
  31282. for (d = 0,
  31283. y = B.length; d < y; d++) {
  31284. var S = B[d];
  31285. if (-1 !== a.indexOf(S)) {
  31286. var M = encodeURIComponent(S);
  31287. M === S && (M = escape(S)),
  31288. a = a.split(S).join(M)
  31289. }
  31290. }
  31291. var R = a.indexOf("#");
  31292. -1 !== R && (this.hash = a.substr(R),
  31293. a = a.slice(0, R));
  31294. var P = a.indexOf("?");
  31295. if (-1 !== P ? (this.search = a.substr(P),
  31296. this.query = a.substr(P + 1),
  31297. t && (this.query = j.parse(this.query)),
  31298. a = a.slice(0, P)) : t && (this.search = "",
  31299. this.query = {}),
  31300. a && (this.pathname = a),
  31301. W[c] && this.hostname && !this.pathname && (this.pathname = "/"),
  31302. this.pathname || this.search) {
  31303. T = this.pathname || "";
  31304. var O = this.search || "";
  31305. this.path = T + O
  31306. }
  31307. return this.href = this.format(),
  31308. this
  31309. }
  31310. ,
  31311. x.prototype.format = function() {
  31312. var e = this.auth || "";
  31313. e && (e = (e = encodeURIComponent(e)).replace(/%3A/i, ":"),
  31314. e += "@");
  31315. var t = this.protocol || ""
  31316. , i = this.pathname || ""
  31317. , n = this.hash || ""
  31318. , r = !1
  31319. , o = "";
  31320. this.host ? r = e + this.host : this.hostname && (r = e + (-1 === this.hostname.indexOf(":") ? this.hostname : "[" + this.hostname + "]"),
  31321. this.port && (r += ":" + this.port)),
  31322. this.query && D.isObject(this.query) && Object.keys(this.query).length && (o = j.stringify(this.query));
  31323. var a = this.search || o && "?" + o || "";
  31324. return t && ":" !== t.substr(-1) && (t += ":"),
  31325. this.slashes || (!t || W[t]) && !1 !== r ? (r = "//" + (r || ""),
  31326. i && "/" !== i.charAt(0) && (i = "/" + i)) : r = r || "",
  31327. n && "#" !== n.charAt(0) && (n = "#" + n),
  31328. a && "?" !== a.charAt(0) && (a = "?" + a),
  31329. t + r + (i = i.replace(/[?#]/g, function(e) {
  31330. return encodeURIComponent(e)
  31331. })) + (a = a.replace("#", "%23")) + n
  31332. }
  31333. ,
  31334. x.prototype.resolve = function(e) {
  31335. return this.resolveObject(n(e, !1, !0)).format()
  31336. }
  31337. ,
  31338. x.prototype.resolveObject = function(e) {
  31339. if (D.isString(e)) {
  31340. var t = new x;
  31341. t.parse(e, !1, !0),
  31342. e = t
  31343. }
  31344. for (var i = new x, n = Object.keys(this), r = 0; r < n.length; r++) {
  31345. var o = n[r];
  31346. i[o] = this[o]
  31347. }
  31348. if (i.hash = e.hash,
  31349. "" === e.href)
  31350. return i.href = i.format(),
  31351. i;
  31352. if (e.slashes && !e.protocol) {
  31353. for (var a = Object.keys(e), s = 0; s < a.length; s++) {
  31354. var l = a[s];
  31355. "protocol" !== l && (i[l] = e[l])
  31356. }
  31357. return W[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  31358. i.href = i.format(),
  31359. i
  31360. }
  31361. if (e.protocol && e.protocol !== i.protocol) {
  31362. if (!W[e.protocol]) {
  31363. for (var c = Object.keys(e), h = 0; h < c.length; h++) {
  31364. var u = c[h];
  31365. i[u] = e[u]
  31366. }
  31367. return i.href = i.format(),
  31368. i
  31369. }
  31370. if (i.protocol = e.protocol,
  31371. e.host || G[e.protocol])
  31372. i.pathname = e.pathname;
  31373. else {
  31374. for (var d = (e.pathname || "").split("/"); d.length && !(e.host = d.shift()); )
  31375. ;
  31376. e.host || (e.host = ""),
  31377. e.hostname || (e.hostname = ""),
  31378. "" !== d[0] && d.unshift(""),
  31379. d.length < 2 && d.unshift(""),
  31380. i.pathname = d.join("/")
  31381. }
  31382. if (i.search = e.search,
  31383. i.query = e.query,
  31384. i.host = e.host || "",
  31385. i.auth = e.auth,
  31386. i.hostname = e.hostname || e.host,
  31387. i.port = e.port,
  31388. i.pathname || i.search) {
  31389. var p = i.pathname || ""
  31390. , f = i.search || "";
  31391. i.path = p + f
  31392. }
  31393. return i.slashes = i.slashes || e.slashes,
  31394. i.href = i.format(),
  31395. i
  31396. }
  31397. var g = i.pathname && "/" === i.pathname.charAt(0)
  31398. , m = e.host || e.pathname && "/" === e.pathname.charAt(0)
  31399. , v = m || g || i.host && e.pathname
  31400. , y = v
  31401. , A = i.pathname && i.pathname.split("/") || []
  31402. , C = (d = e.pathname && e.pathname.split("/") || [],
  31403. i.protocol && !W[i.protocol]);
  31404. if (C && (i.hostname = "",
  31405. i.port = null,
  31406. i.host && ("" === A[0] ? A[0] = i.host : A.unshift(i.host)),
  31407. i.host = "",
  31408. e.protocol && (e.hostname = null,
  31409. e.port = null,
  31410. e.host && ("" === d[0] ? d[0] = e.host : d.unshift(e.host)),
  31411. e.host = null),
  31412. v = v && ("" === d[0] || "" === A[0])),
  31413. m)
  31414. i.host = e.host || "" === e.host ? e.host : i.host,
  31415. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  31416. i.search = e.search,
  31417. i.query = e.query,
  31418. A = d;
  31419. else if (d.length)
  31420. (A = A || []).pop(),
  31421. A = A.concat(d),
  31422. i.search = e.search,
  31423. i.query = e.query;
  31424. else if (!D.isNullOrUndefined(e.search)) {
  31425. if (C)
  31426. i.hostname = i.host = A.shift(),
  31427. (w = !!(i.host && 0 < i.host.indexOf("@")) && i.host.split("@")) && (i.auth = w.shift(),
  31428. i.host = i.hostname = w.shift());
  31429. return i.search = e.search,
  31430. i.query = e.query,
  31431. D.isNull(i.pathname) && D.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  31432. i.href = i.format(),
  31433. i
  31434. }
  31435. if (!A.length)
  31436. return i.pathname = null,
  31437. i.search ? i.path = "/" + i.search : i.path = null,
  31438. i.href = i.format(),
  31439. i;
  31440. for (var I = A.slice(-1)[0], E = (i.host || e.host || 1 < A.length) && ("." === I || ".." === I) || "" === I, _ = 0, b = A.length; 0 <= b; b--)
  31441. "." === (I = A[b]) ? A.splice(b, 1) : ".." === I ? (A.splice(b, 1),
  31442. _++) : _ && (A.splice(b, 1),
  31443. _--);
  31444. if (!v && !y)
  31445. for (; _--; )
  31446. A.unshift("..");
  31447. !v || "" === A[0] || A[0] && "/" === A[0].charAt(0) || A.unshift(""),
  31448. E && "/" !== A.join("/").substr(-1) && A.push("");
  31449. var w, T = "" === A[0] || A[0] && "/" === A[0].charAt(0);
  31450. C && (i.hostname = i.host = T ? "" : A.length ? A.shift() : "",
  31451. (w = !!(i.host && 0 < i.host.indexOf("@")) && i.host.split("@")) && (i.auth = w.shift(),
  31452. i.host = i.hostname = w.shift()));
  31453. return (v = v || i.host && A.length) && !T && A.unshift(""),
  31454. A.length ? i.pathname = A.join("/") : (i.pathname = null,
  31455. i.path = null),
  31456. D.isNull(i.pathname) && D.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  31457. i.auth = e.auth || i.auth,
  31458. i.slashes = i.slashes || e.slashes,
  31459. i.href = i.format(),
  31460. i
  31461. }
  31462. ,
  31463. x.prototype.parseHost = function() {
  31464. var e = this.host
  31465. , t = r.exec(e);
  31466. t && (":" !== (t = t[0]) && (this.port = t.substr(1)),
  31467. e = e.substr(0, e.length - t.length)),
  31468. e && (this.hostname = e)
  31469. }
  31470. }
  31471. , {
  31472. "./util": 209,
  31473. punycode: 204,
  31474. querystring: 207
  31475. }],
  31476. 209: [function(e, t, i) {
  31477. "use strict";
  31478. t.exports = {
  31479. isString: function(e) {
  31480. return "string" == typeof e
  31481. },
  31482. isObject: function(e) {
  31483. return "object" == typeof e && null !== e
  31484. },
  31485. isNull: function(e) {
  31486. return null === e
  31487. },
  31488. isNullOrUndefined: function(e) {
  31489. return null == e
  31490. }
  31491. }
  31492. }
  31493. , {}],
  31494. 210: [function(e, t, i) {
  31495. "use strict";
  31496. function r(e) {
  31497. return c + e
  31498. }
  31499. function s(e) {
  31500. if ("string" != typeof e)
  31501. throw new TypeError("key must be a string.")
  31502. }
  31503. var l = Object.prototype.hasOwnProperty
  31504. , c = "~";
  31505. t.exports = function(t) {
  31506. var o = Object.create(null)
  31507. , n = 0
  31508. , a = {};
  31509. return function(e, t) {
  31510. for (var i in t)
  31511. Object.defineProperty(e, i, {
  31512. value: t[i],
  31513. configurable: !0,
  31514. writable: !0
  31515. })
  31516. }(a, {
  31517. get: function(e, t) {
  31518. s(e);
  31519. var i = r(e);
  31520. return i in o ? o[i] : t
  31521. },
  31522. set: function(e, t) {
  31523. s(e);
  31524. var i = r(e);
  31525. return i in o || ++n,
  31526. o[i] = t
  31527. },
  31528. has: function(e) {
  31529. return s(e),
  31530. r(e)in o
  31531. },
  31532. delete: function(e) {
  31533. s(e);
  31534. var t = r(e);
  31535. return t in o && (--n,
  31536. delete o[t],
  31537. !0)
  31538. },
  31539. clear: function() {
  31540. o = Object.create(null),
  31541. n = 0
  31542. },
  31543. forEach: function(e, t) {
  31544. if ("function" != typeof e)
  31545. throw new TypeError("`callback` must be a function");
  31546. for (var i in o)
  31547. if (l.call(o, i)) {
  31548. var n = i.substring(c.length)
  31549. , r = o[i];
  31550. e.call(t, r, n, a)
  31551. }
  31552. }
  31553. }),
  31554. Object.defineProperty(a, "size", {
  31555. get: function() {
  31556. return n
  31557. },
  31558. configurable: !0
  31559. }),
  31560. "object" == typeof t && null !== t && Object.keys(t).forEach(function(e) {
  31561. a.set(e, t[e])
  31562. }),
  31563. a
  31564. }
  31565. }
  31566. , {}],
  31567. 211: [function(e, t, i) {
  31568. t.exports = e("./lib/heap")
  31569. }
  31570. , {
  31571. "./lib/heap": 212
  31572. }],
  31573. 212: [function(e, y, A) {
  31574. (function() {
  31575. var e, d, l, p, f, t, c, i, g, m, n, r, o, h, u, a, s;
  31576. function v(e) {
  31577. this.cmp = null != e ? e : d,
  31578. this.nodes = []
  31579. }
  31580. l = Math.floor,
  31581. m = Math.min,
  31582. d = function(e, t) {
  31583. return e < t ? -1 : t < e ? 1 : 0
  31584. }
  31585. ,
  31586. g = function(e, t, i, n, r) {
  31587. var o;
  31588. if (null == i && (i = 0),
  31589. null == r && (r = d),
  31590. i < 0)
  31591. throw new Error("lo must be non-negative");
  31592. for (null == n && (n = e.length); i < n; )
  31593. r(t, e[o = l((i + n) / 2)]) < 0 ? n = o : i = o + 1;
  31594. return [].splice.apply(e, [i, i - i].concat(t)),
  31595. t
  31596. }
  31597. ,
  31598. t = function(e, t, i) {
  31599. return null == i && (i = d),
  31600. e.push(t),
  31601. h(e, 0, e.length - 1, i)
  31602. }
  31603. ,
  31604. f = function(e, t) {
  31605. var i, n;
  31606. return null == t && (t = d),
  31607. i = e.pop(),
  31608. e.length ? (n = e[0],
  31609. e[0] = i,
  31610. u(e, 0, t)) : n = i,
  31611. n
  31612. }
  31613. ,
  31614. i = function(e, t, i) {
  31615. var n;
  31616. return null == i && (i = d),
  31617. n = e[0],
  31618. e[0] = t,
  31619. u(e, 0, i),
  31620. n
  31621. }
  31622. ,
  31623. c = function(e, t, i) {
  31624. var n;
  31625. return null == i && (i = d),
  31626. e.length && i(e[0], t) < 0 && (t = (n = [e[0], t])[0],
  31627. e[0] = n[1],
  31628. u(e, 0, i)),
  31629. t
  31630. }
  31631. ,
  31632. p = function(i, e) {
  31633. var t, n, r, o, a, s;
  31634. for (null == e && (e = d),
  31635. a = [],
  31636. n = 0,
  31637. r = (o = function() {
  31638. s = [];
  31639. for (var e = 0, t = l(i.length / 2); 0 <= t ? e < t : t < e; 0 <= t ? e++ : e--)
  31640. s.push(e);
  31641. return s
  31642. }
  31643. .apply(this).reverse()).length; n < r; n++)
  31644. t = o[n],
  31645. a.push(u(i, t, e));
  31646. return a
  31647. }
  31648. ,
  31649. o = function(e, t, i) {
  31650. var n;
  31651. if (null == i && (i = d),
  31652. -1 !== (n = e.indexOf(t)))
  31653. return h(e, 0, n, i),
  31654. u(e, n, i)
  31655. }
  31656. ,
  31657. n = function(e, t, i) {
  31658. var n, r, o, a, s;
  31659. if (null == i && (i = d),
  31660. !(r = e.slice(0, t)).length)
  31661. return r;
  31662. for (p(r, i),
  31663. o = 0,
  31664. a = (s = e.slice(t)).length; o < a; o++)
  31665. n = s[o],
  31666. c(r, n, i);
  31667. return r.sort(i).reverse()
  31668. }
  31669. ,
  31670. r = function(e, t, i) {
  31671. var n, r, o, a, s, l, c, h, u;
  31672. if (null == i && (i = d),
  31673. 10 * t <= e.length) {
  31674. if (!(o = e.slice(0, t).sort(i)).length)
  31675. return o;
  31676. for (r = o[o.length - 1],
  31677. a = 0,
  31678. l = (c = e.slice(t)).length; a < l; a++)
  31679. i(n = c[a], r) < 0 && (g(o, n, 0, null, i),
  31680. o.pop(),
  31681. r = o[o.length - 1]);
  31682. return o
  31683. }
  31684. for (p(e, i),
  31685. u = [],
  31686. s = 0,
  31687. h = m(t, e.length); 0 <= h ? s < h : h < s; 0 <= h ? ++s : --s)
  31688. u.push(f(e, i));
  31689. return u
  31690. }
  31691. ,
  31692. h = function(e, t, i, n) {
  31693. var r, o, a;
  31694. for (null == n && (n = d),
  31695. r = e[i]; t < i && n(r, o = e[a = i - 1 >> 1]) < 0; )
  31696. e[i] = o,
  31697. i = a;
  31698. return e[i] = r
  31699. }
  31700. ,
  31701. u = function(e, t, i) {
  31702. var n, r, o, a, s;
  31703. for (null == i && (i = d),
  31704. r = e.length,
  31705. o = e[s = t],
  31706. n = 2 * t + 1; n < r; )
  31707. (a = n + 1) < r && !(i(e[n], e[a]) < 0) && (n = a),
  31708. e[t] = e[n],
  31709. n = 2 * (t = n) + 1;
  31710. return e[t] = o,
  31711. h(e, s, t, i)
  31712. }
  31713. ,
  31714. v.push = t,
  31715. v.pop = f,
  31716. v.replace = i,
  31717. v.pushpop = c,
  31718. v.heapify = p,
  31719. v.updateItem = o,
  31720. v.nlargest = n,
  31721. v.nsmallest = r,
  31722. v.prototype.push = function(e) {
  31723. return t(this.nodes, e, this.cmp)
  31724. }
  31725. ,
  31726. v.prototype.pop = function() {
  31727. return f(this.nodes, this.cmp)
  31728. }
  31729. ,
  31730. v.prototype.peek = function() {
  31731. return this.nodes[0]
  31732. }
  31733. ,
  31734. v.prototype.contains = function(e) {
  31735. return -1 !== this.nodes.indexOf(e)
  31736. }
  31737. ,
  31738. v.prototype.replace = function(e) {
  31739. return i(this.nodes, e, this.cmp)
  31740. }
  31741. ,
  31742. v.prototype.pushpop = function(e) {
  31743. return c(this.nodes, e, this.cmp)
  31744. }
  31745. ,
  31746. v.prototype.heapify = function() {
  31747. return p(this.nodes, this.cmp)
  31748. }
  31749. ,
  31750. v.prototype.updateItem = function(e) {
  31751. return o(this.nodes, e, this.cmp)
  31752. }
  31753. ,
  31754. v.prototype.clear = function() {
  31755. return this.nodes = []
  31756. }
  31757. ,
  31758. v.prototype.empty = function() {
  31759. return 0 === this.nodes.length
  31760. }
  31761. ,
  31762. v.prototype.size = function() {
  31763. return this.nodes.length
  31764. }
  31765. ,
  31766. v.prototype.clone = function() {
  31767. var e;
  31768. return (e = new v).nodes = this.nodes.slice(0),
  31769. e
  31770. }
  31771. ,
  31772. v.prototype.toArray = function() {
  31773. return this.nodes.slice(0)
  31774. }
  31775. ,
  31776. v.prototype.insert = v.prototype.push,
  31777. v.prototype.top = v.prototype.peek,
  31778. v.prototype.front = v.prototype.peek,
  31779. v.prototype.has = v.prototype.contains,
  31780. v.prototype.copy = v.prototype.clone,
  31781. e = v,
  31782. a = this,
  31783. s = function() {
  31784. return e
  31785. }
  31786. ,
  31787. "function" == typeof define && define.amd ? define([], s) : "object" == typeof A ? y.exports = s() : a.Heap = s()
  31788. }
  31789. ).call(this)
  31790. }
  31791. , {}],
  31792. 213: [function(e, t, i) {
  31793. function n() {}
  31794. function o(e) {
  31795. if ("object" != typeof this)
  31796. throw new TypeError("Promises must be constructed via new");
  31797. if ("function" != typeof e)
  31798. throw new TypeError("not a function");
  31799. this._state = 0,
  31800. this._handled = !1,
  31801. this._value = void 0,
  31802. this._deferreds = [],
  31803. h(e, this)
  31804. }
  31805. function r(i, n) {
  31806. for (; 3 === i._state; )
  31807. i = i._value;
  31808. return 0 === i._state ? void i._deferreds.push(n) : (i._handled = !0,
  31809. void o._immediateFn(function() {
  31810. var e = 1 === i._state ? n.onFulfilled : n.onRejected;
  31811. if (null !== e) {
  31812. var t;
  31813. try {
  31814. t = e(i._value)
  31815. } catch (e) {
  31816. return void s(n.promise, e)
  31817. }
  31818. a(n.promise, t)
  31819. } else
  31820. (1 === i._state ? a : s)(n.promise, i._value)
  31821. }))
  31822. }
  31823. function a(e, t) {
  31824. try {
  31825. if (t === e)
  31826. throw new TypeError("A promise cannot be resolved with itself.");
  31827. if (t && ("object" == typeof t || "function" == typeof t)) {
  31828. var i = t.then;
  31829. if (t instanceof o)
  31830. return e._state = 3,
  31831. e._value = t,
  31832. void l(e);
  31833. if ("function" == typeof i)
  31834. return void h(function(e, t) {
  31835. return function() {
  31836. e.apply(t, arguments)
  31837. }
  31838. }(i, t), e)
  31839. }
  31840. e._state = 1,
  31841. e._value = t,
  31842. l(e)
  31843. } catch (t) {
  31844. s(e, t)
  31845. }
  31846. }
  31847. function s(e, t) {
  31848. e._state = 2,
  31849. e._value = t,
  31850. l(e)
  31851. }
  31852. function l(e) {
  31853. 2 === e._state && 0 === e._deferreds.length && o._immediateFn(function() {
  31854. e._handled || o._unhandledRejectionFn(e._value)
  31855. });
  31856. for (var t = 0, i = e._deferreds.length; t < i; t++)
  31857. r(e, e._deferreds[t]);
  31858. e._deferreds = null
  31859. }
  31860. function c(e, t, i) {
  31861. this.onFulfilled = "function" == typeof e ? e : null,
  31862. this.onRejected = "function" == typeof t ? t : null,
  31863. this.promise = i
  31864. }
  31865. function h(e, t) {
  31866. var i = !1;
  31867. try {
  31868. e(function(e) {
  31869. i || (i = !0,
  31870. a(t, e))
  31871. }, function(e) {
  31872. i || (i = !0,
  31873. s(t, e))
  31874. })
  31875. } catch (e) {
  31876. if (i)
  31877. return;
  31878. i = !0,
  31879. s(t, e)
  31880. }
  31881. }
  31882. var u, d;
  31883. u = this,
  31884. d = setTimeout,
  31885. o.prototype.catch = function(e) {
  31886. return this.then(null, e)
  31887. }
  31888. ,
  31889. o.prototype.then = function(e, t) {
  31890. var i = new this.constructor(n);
  31891. return r(this, new c(e,t,i)),
  31892. i
  31893. }
  31894. ,
  31895. o.all = function(e) {
  31896. var s = Array.prototype.slice.call(e);
  31897. return new o(function(n, r) {
  31898. function o(t, e) {
  31899. try {
  31900. if (e && ("object" == typeof e || "function" == typeof e)) {
  31901. var i = e.then;
  31902. if ("function" == typeof i)
  31903. return void i.call(e, function(e) {
  31904. o(t, e)
  31905. }, r)
  31906. }
  31907. s[t] = e,
  31908. 0 == --a && n(s)
  31909. } catch (e) {
  31910. r(e)
  31911. }
  31912. }
  31913. if (0 === s.length)
  31914. return n([]);
  31915. for (var a = s.length, e = 0; e < s.length; e++)
  31916. o(e, s[e])
  31917. }
  31918. )
  31919. }
  31920. ,
  31921. o.resolve = function(t) {
  31922. return t && "object" == typeof t && t.constructor === o ? t : new o(function(e) {
  31923. e(t)
  31924. }
  31925. )
  31926. }
  31927. ,
  31928. o.reject = function(i) {
  31929. return new o(function(e, t) {
  31930. t(i)
  31931. }
  31932. )
  31933. }
  31934. ,
  31935. o.race = function(r) {
  31936. return new o(function(e, t) {
  31937. for (var i = 0, n = r.length; i < n; i++)
  31938. r[i].then(e, t)
  31939. }
  31940. )
  31941. }
  31942. ,
  31943. o._immediateFn = "function" == typeof setImmediate && function(e) {
  31944. setImmediate(e)
  31945. }
  31946. || function(e) {
  31947. d(e, 0)
  31948. }
  31949. ,
  31950. o._unhandledRejectionFn = function(e) {
  31951. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  31952. }
  31953. ,
  31954. o._setImmediateFn = function(e) {
  31955. o._immediateFn = e
  31956. }
  31957. ,
  31958. o._setUnhandledRejectionFn = function(e) {
  31959. o._unhandledRejectionFn = e
  31960. }
  31961. ,
  31962. void 0 !== t && t.exports ? t.exports = o : u.Promise || (u.Promise = o)
  31963. }
  31964. , {}],
  31965. 214: [function(p, i, e) {
  31966. (function(d) {
  31967. var e, t;
  31968. e = this,
  31969. t = function(I, e) {
  31970. "use strict";
  31971. var a, t, u, i, s, n, r, o = {};
  31972. return o.ByteBuffer = I,
  31973. o.Long = I.Long || null,
  31974. o.VERSION = "5.0.1",
  31975. o.WIRE_TYPES = {},
  31976. o.WIRE_TYPES.VARINT = 0,
  31977. o.WIRE_TYPES.BITS64 = 1,
  31978. o.WIRE_TYPES.LDELIM = 2,
  31979. o.WIRE_TYPES.STARTGROUP = 3,
  31980. o.WIRE_TYPES.ENDGROUP = 4,
  31981. o.WIRE_TYPES.BITS32 = 5,
  31982. o.PACKABLE_WIRE_TYPES = [o.WIRE_TYPES.VARINT, o.WIRE_TYPES.BITS64, o.WIRE_TYPES.BITS32],
  31983. o.TYPES = {
  31984. int32: {
  31985. name: "int32",
  31986. wireType: o.WIRE_TYPES.VARINT,
  31987. defaultValue: 0
  31988. },
  31989. uint32: {
  31990. name: "uint32",
  31991. wireType: o.WIRE_TYPES.VARINT,
  31992. defaultValue: 0
  31993. },
  31994. sint32: {
  31995. name: "sint32",
  31996. wireType: o.WIRE_TYPES.VARINT,
  31997. defaultValue: 0
  31998. },
  31999. int64: {
  32000. name: "int64",
  32001. wireType: o.WIRE_TYPES.VARINT,
  32002. defaultValue: o.Long ? o.Long.ZERO : void 0
  32003. },
  32004. uint64: {
  32005. name: "uint64",
  32006. wireType: o.WIRE_TYPES.VARINT,
  32007. defaultValue: o.Long ? o.Long.UZERO : void 0
  32008. },
  32009. sint64: {
  32010. name: "sint64",
  32011. wireType: o.WIRE_TYPES.VARINT,
  32012. defaultValue: o.Long ? o.Long.ZERO : void 0
  32013. },
  32014. bool: {
  32015. name: "bool",
  32016. wireType: o.WIRE_TYPES.VARINT,
  32017. defaultValue: !1
  32018. },
  32019. double: {
  32020. name: "double",
  32021. wireType: o.WIRE_TYPES.BITS64,
  32022. defaultValue: 0
  32023. },
  32024. string: {
  32025. name: "string",
  32026. wireType: o.WIRE_TYPES.LDELIM,
  32027. defaultValue: ""
  32028. },
  32029. bytes: {
  32030. name: "bytes",
  32031. wireType: o.WIRE_TYPES.LDELIM,
  32032. defaultValue: null
  32033. },
  32034. fixed32: {
  32035. name: "fixed32",
  32036. wireType: o.WIRE_TYPES.BITS32,
  32037. defaultValue: 0
  32038. },
  32039. sfixed32: {
  32040. name: "sfixed32",
  32041. wireType: o.WIRE_TYPES.BITS32,
  32042. defaultValue: 0
  32043. },
  32044. fixed64: {
  32045. name: "fixed64",
  32046. wireType: o.WIRE_TYPES.BITS64,
  32047. defaultValue: o.Long ? o.Long.UZERO : void 0
  32048. },
  32049. sfixed64: {
  32050. name: "sfixed64",
  32051. wireType: o.WIRE_TYPES.BITS64,
  32052. defaultValue: o.Long ? o.Long.ZERO : void 0
  32053. },
  32054. float: {
  32055. name: "float",
  32056. wireType: o.WIRE_TYPES.BITS32,
  32057. defaultValue: 0
  32058. },
  32059. enum: {
  32060. name: "enum",
  32061. wireType: o.WIRE_TYPES.VARINT,
  32062. defaultValue: 0
  32063. },
  32064. message: {
  32065. name: "message",
  32066. wireType: o.WIRE_TYPES.LDELIM,
  32067. defaultValue: null
  32068. },
  32069. group: {
  32070. name: "group",
  32071. wireType: o.WIRE_TYPES.STARTGROUP,
  32072. defaultValue: null
  32073. }
  32074. },
  32075. o.MAP_KEY_TYPES = [o.TYPES.int32, o.TYPES.sint32, o.TYPES.sfixed32, o.TYPES.uint32, o.TYPES.fixed32, o.TYPES.int64, o.TYPES.sint64, o.TYPES.sfixed64, o.TYPES.uint64, o.TYPES.fixed64, o.TYPES.bool, o.TYPES.string, o.TYPES.bytes],
  32076. o.ID_MIN = 1,
  32077. o.ID_MAX = 536870911,
  32078. o.convertFieldsToCamelCase = !1,
  32079. o.populateAccessors = !0,
  32080. o.populateDefaults = !0,
  32081. o.Util = ((r = {}).IS_NODE = !("object" != typeof d || d + "" != "[object process]" || d.browser),
  32082. r.XHR = function() {
  32083. for (var e = [function() {
  32084. return new XMLHttpRequest
  32085. }
  32086. , function() {
  32087. return new ActiveXObject("Msxml2.XMLHTTP")
  32088. }
  32089. , function() {
  32090. return new ActiveXObject("Msxml3.XMLHTTP")
  32091. }
  32092. , function() {
  32093. return new ActiveXObject("Microsoft.XMLHTTP")
  32094. }
  32095. ], t = null, i = 0; i < e.length; i++) {
  32096. try {
  32097. t = e[i]()
  32098. } catch (e) {
  32099. continue
  32100. }
  32101. break
  32102. }
  32103. if (!t)
  32104. throw Error("XMLHttpRequest is not supported");
  32105. return t
  32106. }
  32107. ,
  32108. r.fetch = function(e, i) {
  32109. if (i && "function" != typeof i && (i = null),
  32110. r.IS_NODE) {
  32111. var t = p("fs");
  32112. if (i)
  32113. t.readFile(e, function(e, t) {
  32114. i(e ? null : "" + t)
  32115. });
  32116. else
  32117. try {
  32118. return t.readFileSync(e)
  32119. } catch (e) {
  32120. return null
  32121. }
  32122. } else {
  32123. var n = r.XHR();
  32124. if (n.open("GET", e, !!i),
  32125. n.setRequestHeader("Accept", "text/plain"),
  32126. "function" == typeof n.overrideMimeType && n.overrideMimeType("text/plain"),
  32127. !i)
  32128. return n.send(null),
  32129. 200 == n.status || 0 == n.status && "string" == typeof n.responseText ? n.responseText : null;
  32130. if (n.onreadystatechange = function() {
  32131. 4 == n.readyState && i(200 == n.status || 0 == n.status && "string" == typeof n.responseText ? n.responseText : null)
  32132. }
  32133. ,
  32134. 4 == n.readyState)
  32135. return;
  32136. n.send(null)
  32137. }
  32138. }
  32139. ,
  32140. r.toCamelCase = function(e) {
  32141. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  32142. return t.toUpperCase()
  32143. })
  32144. }
  32145. ,
  32146. r),
  32147. o.Lang = {
  32148. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  32149. RULE: /^(?:required|optional|repeated|map)$/,
  32150. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  32151. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  32152. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  32153. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  32154. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  32155. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  32156. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  32157. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  32158. NUMBER_OCT: /^0[0-7]+$/,
  32159. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  32160. BOOL: /^(?:true|false)$/i,
  32161. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  32162. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  32163. WHITESPACE: /\s/,
  32164. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  32165. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  32166. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  32167. },
  32168. o.DotProto = function(r, a) {
  32169. function s(e, t) {
  32170. var i = -1
  32171. , n = 1;
  32172. if ("-" == e.charAt(0) && (n = -1,
  32173. e = e.substring(1)),
  32174. a.NUMBER_DEC.test(e))
  32175. i = parseInt(e);
  32176. else if (a.NUMBER_HEX.test(e))
  32177. i = parseInt(e.substring(2), 16);
  32178. else {
  32179. if (!a.NUMBER_OCT.test(e))
  32180. throw Error("illegal id value: " + (n < 0 ? "-" : "") + e);
  32181. i = parseInt(e.substring(1), 8)
  32182. }
  32183. if (i = n * i | 0,
  32184. !t && i < 0)
  32185. throw Error("illegal id value: " + (n < 0 ? "-" : "") + e);
  32186. return i
  32187. }
  32188. function o(e) {
  32189. var t = 1;
  32190. if ("-" == e.charAt(0) && (t = -1,
  32191. e = e.substring(1)),
  32192. a.NUMBER_DEC.test(e))
  32193. return t * parseInt(e, 10);
  32194. if (a.NUMBER_HEX.test(e))
  32195. return t * parseInt(e.substring(2), 16);
  32196. if (a.NUMBER_OCT.test(e))
  32197. return t * parseInt(e.substring(1), 8);
  32198. if ("inf" === e)
  32199. return t * (1 / 0);
  32200. if ("nan" === e)
  32201. return NaN;
  32202. if (a.NUMBER_FLT.test(e))
  32203. return t * parseFloat(e);
  32204. throw Error("illegal number value: " + (t < 0 ? "-" : "") + e)
  32205. }
  32206. function n(e, t, i) {
  32207. void 0 === e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  32208. e[t].push(i))
  32209. }
  32210. function t(e) {
  32211. this.source = e + "",
  32212. this.index = 0,
  32213. this.line = 1,
  32214. this.stack = [],
  32215. this._stringOpen = null
  32216. }
  32217. var e = {}
  32218. , i = t.prototype;
  32219. i._readString = function() {
  32220. var e = '"' === this._stringOpen ? a.STRING_DQ : a.STRING_SQ;
  32221. e.lastIndex = this.index - 1;
  32222. var t = e.exec(this.source);
  32223. if (!t)
  32224. throw Error("unterminated string");
  32225. return this.index = e.lastIndex,
  32226. this.stack.push(this._stringOpen),
  32227. this._stringOpen = null,
  32228. t[1]
  32229. }
  32230. ,
  32231. i.next = function() {
  32232. if (0 < this.stack.length)
  32233. return this.stack.shift();
  32234. if (this.index >= this.source.length)
  32235. return null;
  32236. if (null !== this._stringOpen)
  32237. return this._readString();
  32238. var e, t, i;
  32239. do {
  32240. for (e = !1; a.WHITESPACE.test(i = this.source.charAt(this.index)); )
  32241. if ("\n" === i && ++this.line,
  32242. ++this.index === this.source.length)
  32243. return null;
  32244. if ("/" === this.source.charAt(this.index))
  32245. if (++this.index,
  32246. "/" === this.source.charAt(this.index)) {
  32247. for (; "\n" !== this.source.charAt(++this.index); )
  32248. if (this.index == this.source.length)
  32249. return null;
  32250. ++this.index,
  32251. ++this.line,
  32252. e = !0
  32253. } else {
  32254. if ("*" !== (i = this.source.charAt(this.index)))
  32255. return "/";
  32256. do {
  32257. if ("\n" === i && ++this.line,
  32258. ++this.index === this.source.length)
  32259. return null;
  32260. t = i,
  32261. i = this.source.charAt(this.index)
  32262. } while ("*" !== t || "/" !== i);++this.index,
  32263. e = !0
  32264. }
  32265. } while (e);if (this.index === this.source.length)
  32266. return null;
  32267. var n = this.index;
  32268. if (a.DELIM.lastIndex = 0,
  32269. !a.DELIM.test(this.source.charAt(n++)))
  32270. for (; n < this.source.length && !a.DELIM.test(this.source.charAt(n)); )
  32271. ++n;
  32272. var r = this.source.substring(this.index, this.index = n);
  32273. return '"' !== r && "'" !== r || (this._stringOpen = r),
  32274. r
  32275. }
  32276. ,
  32277. i.peek = function() {
  32278. if (0 === this.stack.length) {
  32279. var e = this.next();
  32280. if (null === e)
  32281. return null;
  32282. this.stack.push(e)
  32283. }
  32284. return this.stack[0]
  32285. }
  32286. ,
  32287. i.skip = function(e) {
  32288. var t = this.next();
  32289. if (t !== e)
  32290. throw Error("illegal '" + t + "', '" + e + "' expected")
  32291. }
  32292. ,
  32293. i.omit = function(e) {
  32294. return this.peek() === e && (this.next(),
  32295. !0)
  32296. }
  32297. ,
  32298. i.toString = function() {
  32299. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  32300. }
  32301. ,
  32302. e.Tokenizer = t;
  32303. function l(e) {
  32304. this.tn = new t(e),
  32305. this.proto3 = !1
  32306. }
  32307. var c = l.prototype;
  32308. return c.parse = function() {
  32309. var e, t, i = {
  32310. name: "[ROOT]",
  32311. package: null,
  32312. messages: [],
  32313. enums: [],
  32314. imports: [],
  32315. options: {},
  32316. services: []
  32317. }, n = !0;
  32318. try {
  32319. for (; e = this.tn.next(); )
  32320. switch (e) {
  32321. case "package":
  32322. if (!n || null !== i.package)
  32323. throw Error("unexpected 'package'");
  32324. if (e = this.tn.next(),
  32325. !a.TYPEREF.test(e))
  32326. throw Error("illegal package name: " + e);
  32327. this.tn.skip(";"),
  32328. i.package = e;
  32329. break;
  32330. case "import":
  32331. if (!n)
  32332. throw Error("unexpected 'import'");
  32333. "public" !== (e = this.tn.peek()) && !(t = "weak" === e) || this.tn.next(),
  32334. e = this._readString(),
  32335. this.tn.skip(";"),
  32336. t || i.imports.push(e);
  32337. break;
  32338. case "syntax":
  32339. if (!n)
  32340. throw Error("unexpected 'syntax'");
  32341. this.tn.skip("="),
  32342. "proto3" === (i.syntax = this._readString()) && (this.proto3 = !0),
  32343. this.tn.skip(";");
  32344. break;
  32345. case "message":
  32346. this._parseMessage(i, null),
  32347. n = !1;
  32348. break;
  32349. case "enum":
  32350. this._parseEnum(i),
  32351. n = !1;
  32352. break;
  32353. case "option":
  32354. this._parseOption(i);
  32355. break;
  32356. case "service":
  32357. this._parseService(i);
  32358. break;
  32359. case "extend":
  32360. this._parseExtend(i);
  32361. break;
  32362. default:
  32363. throw Error("unexpected '" + e + "'")
  32364. }
  32365. } catch (e) {
  32366. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  32367. e
  32368. }
  32369. return delete i.name,
  32370. i
  32371. }
  32372. ,
  32373. l.parse = function(e) {
  32374. return new l(e).parse()
  32375. }
  32376. ,
  32377. c._readString = function() {
  32378. var e, t, i = "";
  32379. do {
  32380. if ("'" !== (t = this.tn.next()) && '"' !== t)
  32381. throw Error("illegal string delimiter: " + t);
  32382. i += this.tn.next(),
  32383. this.tn.skip(t),
  32384. e = this.tn.peek()
  32385. } while ('"' === e || '"' === e);return i
  32386. }
  32387. ,
  32388. c._readValue = function(e) {
  32389. var t = this.tn.peek();
  32390. if ('"' === t || "'" === t)
  32391. return this._readString();
  32392. if (this.tn.next(),
  32393. a.NUMBER.test(t))
  32394. return o(t);
  32395. if (a.BOOL.test(t))
  32396. return "true" === t.toLowerCase();
  32397. if (e && a.TYPEREF.test(t))
  32398. return t;
  32399. throw Error("illegal value: " + t)
  32400. }
  32401. ,
  32402. c._parseOption = function(e, t) {
  32403. var i = this.tn.next()
  32404. , n = !1;
  32405. if ("(" === i && (n = !0,
  32406. i = this.tn.next()),
  32407. !a.TYPEREF.test(i))
  32408. throw Error("illegal option name: " + i);
  32409. var r = i;
  32410. n && (this.tn.skip(")"),
  32411. r = "(" + r + ")",
  32412. i = this.tn.peek(),
  32413. a.FQTYPEREF.test(i) && (r += i,
  32414. this.tn.next())),
  32415. this.tn.skip("="),
  32416. this._parseOptionValue(e, r),
  32417. t || this.tn.skip(";")
  32418. }
  32419. ,
  32420. c._parseOptionValue = function(e, t) {
  32421. var i = this.tn.peek();
  32422. if ("{" !== i)
  32423. n(e.options, t, this._readValue(!0));
  32424. else
  32425. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); ) {
  32426. if (!a.NAME.test(i))
  32427. throw Error("illegal option name: " + t + "." + i);
  32428. this.tn.omit(":") ? n(e.options, t + "." + i, this._readValue(!0)) : this._parseOptionValue(e, t + "." + i)
  32429. }
  32430. }
  32431. ,
  32432. c._parseService = function(e) {
  32433. var t = this.tn.next();
  32434. if (!a.NAME.test(t))
  32435. throw Error("illegal service name at line " + this.tn.line + ": " + t);
  32436. var i = {
  32437. name: t,
  32438. rpc: {},
  32439. options: {}
  32440. };
  32441. for (this.tn.skip("{"); "}" !== (t = this.tn.next()); )
  32442. if ("option" === t)
  32443. this._parseOption(i);
  32444. else {
  32445. if ("rpc" !== t)
  32446. throw Error("illegal service token: " + t);
  32447. this._parseServiceRPC(i)
  32448. }
  32449. this.tn.omit(";"),
  32450. e.services.push(i)
  32451. }
  32452. ,
  32453. c._parseServiceRPC = function(e) {
  32454. var t = this.tn.next();
  32455. if (!a.NAME.test(t))
  32456. throw Error("illegal rpc service method name: " + t);
  32457. var i = t
  32458. , n = {
  32459. request: null,
  32460. response: null,
  32461. request_stream: !1,
  32462. response_stream: !1,
  32463. options: {}
  32464. };
  32465. if (this.tn.skip("("),
  32466. "stream" === (t = this.tn.next()).toLowerCase() && (n.request_stream = !0,
  32467. t = this.tn.next()),
  32468. !a.TYPEREF.test(t))
  32469. throw Error("illegal rpc service request type: " + t);
  32470. if (n.request = t,
  32471. this.tn.skip(")"),
  32472. "returns" !== (t = this.tn.next()).toLowerCase())
  32473. throw Error("illegal rpc service request type delimiter: " + t);
  32474. if (this.tn.skip("("),
  32475. "stream" === (t = this.tn.next()).toLowerCase() && (n.response_stream = !0,
  32476. t = this.tn.next()),
  32477. n.response = t,
  32478. this.tn.skip(")"),
  32479. "{" === (t = this.tn.peek())) {
  32480. for (this.tn.next(); "}" !== (t = this.tn.next()); ) {
  32481. if ("option" !== t)
  32482. throw Error("illegal rpc service token: " + t);
  32483. this._parseOption(n)
  32484. }
  32485. this.tn.omit(";")
  32486. } else
  32487. this.tn.skip(";");
  32488. void 0 === e.rpc && (e.rpc = {}),
  32489. e.rpc[i] = n
  32490. }
  32491. ,
  32492. c._parseMessage = function(e, t) {
  32493. var i = !!t
  32494. , n = this.tn.next()
  32495. , r = {
  32496. name: "",
  32497. fields: [],
  32498. enums: [],
  32499. messages: [],
  32500. options: {},
  32501. services: [],
  32502. oneofs: {}
  32503. };
  32504. if (!a.NAME.test(n))
  32505. throw Error("illegal " + (i ? "group" : "message") + " name: " + n);
  32506. for (r.name = n,
  32507. i && (this.tn.skip("="),
  32508. t.id = s(this.tn.next()),
  32509. r.isGroup = !0),
  32510. "[" === (n = this.tn.peek()) && t && this._parseFieldOptions(t),
  32511. this.tn.skip("{"); "}" !== (n = this.tn.next()); )
  32512. if (a.RULE.test(n))
  32513. this._parseMessageField(r, n);
  32514. else if ("oneof" === n)
  32515. this._parseMessageOneOf(r);
  32516. else if ("enum" === n)
  32517. this._parseEnum(r);
  32518. else if ("message" === n)
  32519. this._parseMessage(r);
  32520. else if ("option" === n)
  32521. this._parseOption(r);
  32522. else if ("service" === n)
  32523. this._parseService(r);
  32524. else if ("extensions" === n)
  32525. r.extensions = this._parseExtensionRanges();
  32526. else if ("reserved" === n)
  32527. this._parseIgnored();
  32528. else if ("extend" === n)
  32529. this._parseExtend(r);
  32530. else {
  32531. if (!a.TYPEREF.test(n))
  32532. throw Error("illegal message token: " + n);
  32533. if (!this.proto3)
  32534. throw Error("illegal field rule: " + n);
  32535. this._parseMessageField(r, "optional", n)
  32536. }
  32537. return this.tn.omit(";"),
  32538. e.messages.push(r),
  32539. r
  32540. }
  32541. ,
  32542. c._parseIgnored = function() {
  32543. for (; ";" !== this.tn.peek(); )
  32544. this.tn.next();
  32545. this.tn.skip(";")
  32546. }
  32547. ,
  32548. c._parseMessageField = function(e, t, i) {
  32549. if (!a.RULE.test(t))
  32550. throw Error("illegal message field rule: " + t);
  32551. var n, r = {
  32552. rule: t,
  32553. type: "",
  32554. name: "",
  32555. options: {},
  32556. id: 0
  32557. };
  32558. if ("map" === t) {
  32559. if (i)
  32560. throw Error("illegal type: " + i);
  32561. if (this.tn.skip("<"),
  32562. n = this.tn.next(),
  32563. !a.TYPE.test(n) && !a.TYPEREF.test(n))
  32564. throw Error("illegal message field type: " + n);
  32565. if (r.keytype = n,
  32566. this.tn.skip(","),
  32567. n = this.tn.next(),
  32568. !a.TYPE.test(n) && !a.TYPEREF.test(n))
  32569. throw Error("illegal message field: " + n);
  32570. if (r.type = n,
  32571. this.tn.skip(">"),
  32572. n = this.tn.next(),
  32573. !a.NAME.test(n))
  32574. throw Error("illegal message field name: " + n);
  32575. r.name = n,
  32576. this.tn.skip("="),
  32577. r.id = s(this.tn.next()),
  32578. "[" === (n = this.tn.peek()) && this._parseFieldOptions(r),
  32579. this.tn.skip(";")
  32580. } else if ("group" === (i = void 0 !== i ? i : this.tn.next())) {
  32581. var o = this._parseMessage(e, r);
  32582. if (!/^[A-Z]/.test(o.name))
  32583. throw Error("illegal group name: " + o.name);
  32584. r.type = o.name,
  32585. r.name = o.name.toLowerCase(),
  32586. this.tn.omit(";")
  32587. } else {
  32588. if (!a.TYPE.test(i) && !a.TYPEREF.test(i))
  32589. throw Error("illegal message field type: " + i);
  32590. if (r.type = i,
  32591. n = this.tn.next(),
  32592. !a.NAME.test(n))
  32593. throw Error("illegal message field name: " + n);
  32594. r.name = n,
  32595. this.tn.skip("="),
  32596. r.id = s(this.tn.next()),
  32597. "[" === (n = this.tn.peek()) && this._parseFieldOptions(r),
  32598. this.tn.skip(";")
  32599. }
  32600. return e.fields.push(r),
  32601. r
  32602. }
  32603. ,
  32604. c._parseMessageOneOf = function(e) {
  32605. var t = this.tn.next();
  32606. if (!a.NAME.test(t))
  32607. throw Error("illegal oneof name: " + t);
  32608. var i, n = t, r = [];
  32609. for (this.tn.skip("{"); "}" !== (t = this.tn.next()); )
  32610. (i = this._parseMessageField(e, "optional", t)).oneof = n,
  32611. r.push(i.id);
  32612. this.tn.omit(";"),
  32613. e.oneofs[n] = r
  32614. }
  32615. ,
  32616. c._parseFieldOptions = function(e) {
  32617. this.tn.skip("[");
  32618. for (var t = !0; "]" !== this.tn.peek(); )
  32619. t || this.tn.skip(","),
  32620. this._parseOption(e, !0),
  32621. t = !1;
  32622. this.tn.next()
  32623. }
  32624. ,
  32625. c._parseEnum = function(e) {
  32626. var t = {
  32627. name: "",
  32628. values: [],
  32629. options: {}
  32630. }
  32631. , i = this.tn.next();
  32632. if (!a.NAME.test(i))
  32633. throw Error("illegal name: " + i);
  32634. for (t.name = i,
  32635. this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  32636. if ("option" === i)
  32637. this._parseOption(t);
  32638. else {
  32639. if (!a.NAME.test(i))
  32640. throw Error("illegal name: " + i);
  32641. this.tn.skip("=");
  32642. var n = {
  32643. name: i,
  32644. id: s(this.tn.next(), !0)
  32645. };
  32646. "[" === (i = this.tn.peek()) && this._parseFieldOptions({
  32647. options: {}
  32648. }),
  32649. this.tn.skip(";"),
  32650. t.values.push(n)
  32651. }
  32652. this.tn.omit(";"),
  32653. e.enums.push(t)
  32654. }
  32655. ,
  32656. c._parseExtensionRanges = function() {
  32657. var e, t, i, n = [];
  32658. do {
  32659. for (t = []; ; ) {
  32660. switch (e = this.tn.next()) {
  32661. case "min":
  32662. i = r.ID_MIN;
  32663. break;
  32664. case "max":
  32665. i = r.ID_MAX;
  32666. break;
  32667. default:
  32668. i = o(e)
  32669. }
  32670. if (t.push(i),
  32671. 2 === t.length)
  32672. break;
  32673. if ("to" !== this.tn.peek()) {
  32674. t.push(i);
  32675. break
  32676. }
  32677. this.tn.next()
  32678. }
  32679. n.push(t)
  32680. } while (this.tn.omit(","));return this.tn.skip(";"),
  32681. n
  32682. }
  32683. ,
  32684. c._parseExtend = function(e) {
  32685. var t = this.tn.next();
  32686. if (!a.TYPEREF.test(t))
  32687. throw Error("illegal extend reference: " + t);
  32688. var i = {
  32689. ref: t,
  32690. fields: []
  32691. };
  32692. for (this.tn.skip("{"); "}" !== (t = this.tn.next()); )
  32693. if (a.RULE.test(t))
  32694. this._parseMessageField(i, t);
  32695. else {
  32696. if (!a.TYPEREF.test(t))
  32697. throw Error("illegal extend token: " + t);
  32698. if (!this.proto3)
  32699. throw Error("illegal field rule: " + t);
  32700. this._parseMessageField(i, "optional", t)
  32701. }
  32702. return this.tn.omit(";"),
  32703. e.messages.push(i),
  32704. i
  32705. }
  32706. ,
  32707. c.toString = function() {
  32708. return "Parser at line " + this.tn.line
  32709. }
  32710. ,
  32711. e.Parser = l,
  32712. e
  32713. }(o, o.Lang),
  32714. o.Reflect = function(g) {
  32715. function a(e, t) {
  32716. if (e && "number" == typeof e.low && "number" == typeof e.high && "boolean" == typeof e.unsigned && e.low == e.low && e.high == e.high)
  32717. return new g.Long(e.low,e.high,void 0 === t ? e.unsigned : t);
  32718. if ("string" == typeof e)
  32719. return g.Long.fromString(e, t || !1, 10);
  32720. if ("number" == typeof e)
  32721. return g.Long.fromNumber(e, t || !1);
  32722. throw Error("not convertible to Long")
  32723. }
  32724. function m(e, t) {
  32725. var i = t.readVarint32()
  32726. , n = 7 & i
  32727. , r = i >>> 3;
  32728. switch (n) {
  32729. case g.WIRE_TYPES.VARINT:
  32730. for (; 128 == (128 & (i = t.readUint8())); )
  32731. ;
  32732. break;
  32733. case g.WIRE_TYPES.BITS64:
  32734. t.offset += 8;
  32735. break;
  32736. case g.WIRE_TYPES.LDELIM:
  32737. i = t.readVarint32(),
  32738. t.offset += i;
  32739. break;
  32740. case g.WIRE_TYPES.STARTGROUP:
  32741. m(r, t);
  32742. break;
  32743. case g.WIRE_TYPES.ENDGROUP:
  32744. if (r === e)
  32745. return !1;
  32746. throw Error("Illegal GROUPEND after unknown group: " + r + " (" + e + " expected)");
  32747. case g.WIRE_TYPES.BITS32:
  32748. t.offset += 4;
  32749. break;
  32750. default:
  32751. throw Error("Illegal wire type in unknown group " + e + ": " + n)
  32752. }
  32753. return !0
  32754. }
  32755. function h(e, t, i) {
  32756. this.builder = e,
  32757. this.parent = t,
  32758. this.name = i,
  32759. this.className
  32760. }
  32761. var s = {}
  32762. , e = h.prototype;
  32763. e.fqn = function() {
  32764. for (var e = this.name, t = this; null != (t = t.parent); )
  32765. e = t.name + "." + e;
  32766. return e
  32767. }
  32768. ,
  32769. e.toString = function(e) {
  32770. return (e ? this.className + " " : "") + this.fqn()
  32771. }
  32772. ,
  32773. e.build = function() {
  32774. throw Error(this.toString(!0) + " cannot be built directly")
  32775. }
  32776. ,
  32777. s.T = h;
  32778. function l(e, t, i, n, r) {
  32779. h.call(this, e, t, i),
  32780. this.className = "Namespace",
  32781. this.children = [],
  32782. this.options = n || {},
  32783. this.syntax = r || "proto2"
  32784. }
  32785. var t = l.prototype = Object.create(h.prototype);
  32786. t.getChildren = function(e) {
  32787. if (null == (e = e || null))
  32788. return this.children.slice();
  32789. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  32790. this.children[i]instanceof e && t.push(this.children[i]);
  32791. return t
  32792. }
  32793. ,
  32794. t.addChild = function(e) {
  32795. var t;
  32796. if (t = this.getChild(e.name))
  32797. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  32798. t.name = t.originalName;
  32799. else {
  32800. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  32801. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  32802. e.name = e.originalName
  32803. }
  32804. this.children.push(e)
  32805. }
  32806. ,
  32807. t.getChild = function(e) {
  32808. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  32809. if (this.children[i][t] === e)
  32810. return this.children[i];
  32811. return null
  32812. }
  32813. ,
  32814. t.resolve = function(e, t) {
  32815. var i, n = "string" == typeof e ? e.split(".") : e, r = this, o = 0;
  32816. if ("" === n[o]) {
  32817. for (; null !== r.parent; )
  32818. r = r.parent;
  32819. o++
  32820. }
  32821. do {
  32822. do {
  32823. if (!(r instanceof s.Namespace)) {
  32824. r = null;
  32825. break
  32826. }
  32827. if (!(i = r.getChild(n[o])) || !(i instanceof s.T) || t && !(i instanceof s.Namespace)) {
  32828. r = null;
  32829. break
  32830. }
  32831. r = i,
  32832. o++
  32833. } while (o < n.length);if (null != r)
  32834. break;
  32835. if (null !== this.parent)
  32836. return this.parent.resolve(e, t)
  32837. } while (null != r);return r
  32838. }
  32839. ,
  32840. t.qn = function(e) {
  32841. for (var t = [], i = e; t.unshift(i.name),
  32842. null !== (i = i.parent); )
  32843. ;
  32844. for (var n = 1; n <= t.length; n++) {
  32845. var r = t.slice(t.length - n);
  32846. if (e === this.resolve(r, e instanceof s.Namespace))
  32847. return r.join(".")
  32848. }
  32849. return e.fqn()
  32850. }
  32851. ,
  32852. t.build = function() {
  32853. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  32854. (e = i[n])instanceof l && (t[e.name] = e.build());
  32855. return Object.defineProperty && Object.defineProperty(t, "$options", {
  32856. value: this.buildOpt()
  32857. }),
  32858. t
  32859. }
  32860. ,
  32861. t.buildOpt = function() {
  32862. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  32863. var r = t[i]
  32864. , o = this.options[t[i]];
  32865. e[r] = o
  32866. }
  32867. return e
  32868. }
  32869. ,
  32870. t.getOption = function(e) {
  32871. return void 0 === e ? this.options : void 0 !== this.options[e] ? this.options[e] : null
  32872. }
  32873. ,
  32874. s.Namespace = l;
  32875. function u(e, t, i, n) {
  32876. if (this.type = e,
  32877. this.resolvedType = t,
  32878. this.isMapKey = i,
  32879. this.syntax = n,
  32880. i && g.MAP_KEY_TYPES.indexOf(e) < 0)
  32881. throw Error("Invalid map key type: " + e.name)
  32882. }
  32883. var i = u.prototype;
  32884. u.defaultFieldValue = function(e) {
  32885. if ("string" == typeof e && (e = g.TYPES[e]),
  32886. void 0 === e.defaultValue)
  32887. throw Error("default value for type " + e.name + " is not supported");
  32888. return e == g.TYPES.bytes ? new I(0) : e.defaultValue
  32889. }
  32890. ,
  32891. i.verifyValue = function(t) {
  32892. function i(e, t) {
  32893. throw Error("Illegal value for " + n.toString(!0) + " of type " + n.type.name + ": " + e + " (" + t + ")")
  32894. }
  32895. var n = this;
  32896. switch (this.type) {
  32897. case g.TYPES.int32:
  32898. case g.TYPES.sint32:
  32899. case g.TYPES.sfixed32:
  32900. return ("number" != typeof t || t == t && t % 1 != 0) && i(typeof t, "not an integer"),
  32901. 4294967295 < t ? 0 | t : t;
  32902. case g.TYPES.uint32:
  32903. case g.TYPES.fixed32:
  32904. return ("number" != typeof t || t == t && t % 1 != 0) && i(typeof t, "not an integer"),
  32905. t < 0 ? t >>> 0 : t;
  32906. case g.TYPES.int64:
  32907. case g.TYPES.sint64:
  32908. case g.TYPES.sfixed64:
  32909. if (g.Long)
  32910. try {
  32911. return a(t, !1)
  32912. } catch (e) {
  32913. i(typeof t, e.message)
  32914. }
  32915. else
  32916. i(typeof t, "requires Long.js");
  32917. case g.TYPES.uint64:
  32918. case g.TYPES.fixed64:
  32919. if (g.Long)
  32920. try {
  32921. return a(t, !0)
  32922. } catch (e) {
  32923. i(typeof t, e.message)
  32924. }
  32925. else
  32926. i(typeof t, "requires Long.js");
  32927. case g.TYPES.bool:
  32928. return "boolean" != typeof t && i(typeof t, "not a boolean"),
  32929. t;
  32930. case g.TYPES.float:
  32931. case g.TYPES.double:
  32932. return "number" != typeof t && i(typeof t, "not a number"),
  32933. t;
  32934. case g.TYPES.string:
  32935. return "string" == typeof t || t && t instanceof String || i(typeof t, "not a string"),
  32936. "" + t;
  32937. case g.TYPES.bytes:
  32938. return I.isByteBuffer(t) ? t : I.wrap(t, "base64");
  32939. case g.TYPES.enum:
  32940. var e = this.resolvedType.getChildren(g.Reflect.Enum.Value);
  32941. for (o = 0; o < e.length; o++) {
  32942. if (e[o].name == t)
  32943. return e[o].id;
  32944. if (e[o].id == t)
  32945. return e[o].id
  32946. }
  32947. if ("proto3" === this.syntax)
  32948. return ("number" != typeof t || t == t && t % 1 != 0) && i(typeof t, "not an integer"),
  32949. (4294967295 < t || t < 0) && i(typeof t, "not in range for uint32"),
  32950. t;
  32951. i(t, "not a valid enum value");
  32952. case g.TYPES.group:
  32953. case g.TYPES.message:
  32954. if (t && "object" == typeof t || i(typeof t, "object expected"),
  32955. t instanceof this.resolvedType.clazz)
  32956. return t;
  32957. if (t instanceof g.Builder.Message) {
  32958. var r = {};
  32959. for (var o in t)
  32960. t.hasOwnProperty(o) && (r[o] = t[o]);
  32961. t = r
  32962. }
  32963. return new this.resolvedType.clazz(t)
  32964. }
  32965. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + t + " (undefined type " + this.type + ")")
  32966. }
  32967. ,
  32968. i.calculateLength = function(e, t) {
  32969. if (null === t)
  32970. return 0;
  32971. var i;
  32972. switch (this.type) {
  32973. case g.TYPES.int32:
  32974. return t < 0 ? I.calculateVarint64(t) : I.calculateVarint32(t);
  32975. case g.TYPES.uint32:
  32976. return I.calculateVarint32(t);
  32977. case g.TYPES.sint32:
  32978. return I.calculateVarint32(I.zigZagEncode32(t));
  32979. case g.TYPES.fixed32:
  32980. case g.TYPES.sfixed32:
  32981. case g.TYPES.float:
  32982. return 4;
  32983. case g.TYPES.int64:
  32984. case g.TYPES.uint64:
  32985. return I.calculateVarint64(t);
  32986. case g.TYPES.sint64:
  32987. return I.calculateVarint64(I.zigZagEncode64(t));
  32988. case g.TYPES.fixed64:
  32989. case g.TYPES.sfixed64:
  32990. return 8;
  32991. case g.TYPES.bool:
  32992. return 1;
  32993. case g.TYPES.enum:
  32994. return I.calculateVarint32(t);
  32995. case g.TYPES.double:
  32996. return 8;
  32997. case g.TYPES.string:
  32998. return i = I.calculateUTF8Bytes(t),
  32999. I.calculateVarint32(i) + i;
  33000. case g.TYPES.bytes:
  33001. if (t.remaining() < 0)
  33002. throw Error("Illegal value for " + this.toString(!0) + ": " + t.remaining() + " bytes remaining");
  33003. return I.calculateVarint32(t.remaining()) + t.remaining();
  33004. case g.TYPES.message:
  33005. return i = this.resolvedType.calculate(t),
  33006. I.calculateVarint32(i) + i;
  33007. case g.TYPES.group:
  33008. return (i = this.resolvedType.calculate(t)) + I.calculateVarint32(e << 3 | g.WIRE_TYPES.ENDGROUP)
  33009. }
  33010. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + t + " (unknown type)")
  33011. }
  33012. ,
  33013. i.encodeValue = function(e, t, i) {
  33014. if (null === t)
  33015. return i;
  33016. switch (this.type) {
  33017. case g.TYPES.int32:
  33018. t < 0 ? i.writeVarint64(t) : i.writeVarint32(t);
  33019. break;
  33020. case g.TYPES.uint32:
  33021. i.writeVarint32(t);
  33022. break;
  33023. case g.TYPES.sint32:
  33024. i.writeVarint32ZigZag(t);
  33025. break;
  33026. case g.TYPES.fixed32:
  33027. i.writeUint32(t);
  33028. break;
  33029. case g.TYPES.sfixed32:
  33030. i.writeInt32(t);
  33031. break;
  33032. case g.TYPES.int64:
  33033. case g.TYPES.uint64:
  33034. i.writeVarint64(t);
  33035. break;
  33036. case g.TYPES.sint64:
  33037. i.writeVarint64ZigZag(t);
  33038. break;
  33039. case g.TYPES.fixed64:
  33040. i.writeUint64(t);
  33041. break;
  33042. case g.TYPES.sfixed64:
  33043. i.writeInt64(t);
  33044. break;
  33045. case g.TYPES.bool:
  33046. "string" == typeof t ? i.writeVarint32("false" === t.toLowerCase() ? 0 : !!t) : i.writeVarint32(t ? 1 : 0);
  33047. break;
  33048. case g.TYPES.enum:
  33049. i.writeVarint32(t);
  33050. break;
  33051. case g.TYPES.float:
  33052. i.writeFloat32(t);
  33053. break;
  33054. case g.TYPES.double:
  33055. i.writeFloat64(t);
  33056. break;
  33057. case g.TYPES.string:
  33058. i.writeVString(t);
  33059. break;
  33060. case g.TYPES.bytes:
  33061. if (t.remaining() < 0)
  33062. throw Error("Illegal value for " + this.toString(!0) + ": " + t.remaining() + " bytes remaining");
  33063. var n = t.offset;
  33064. i.writeVarint32(t.remaining()),
  33065. i.append(t),
  33066. t.offset = n;
  33067. break;
  33068. case g.TYPES.message:
  33069. var r = (new I).LE();
  33070. this.resolvedType.encode(t, r),
  33071. i.writeVarint32(r.offset),
  33072. i.append(r.flip());
  33073. break;
  33074. case g.TYPES.group:
  33075. this.resolvedType.encode(t, i),
  33076. i.writeVarint32(e << 3 | g.WIRE_TYPES.ENDGROUP);
  33077. break;
  33078. default:
  33079. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + t + " (unknown type)")
  33080. }
  33081. return i
  33082. }
  33083. ,
  33084. i.decode = function(e, t, i) {
  33085. if (t != this.type.wireType)
  33086. throw Error("Unexpected wire type for element");
  33087. var n, r;
  33088. switch (this.type) {
  33089. case g.TYPES.int32:
  33090. return 0 | e.readVarint32();
  33091. case g.TYPES.uint32:
  33092. return e.readVarint32() >>> 0;
  33093. case g.TYPES.sint32:
  33094. return 0 | e.readVarint32ZigZag();
  33095. case g.TYPES.fixed32:
  33096. return e.readUint32() >>> 0;
  33097. case g.TYPES.sfixed32:
  33098. return 0 | e.readInt32();
  33099. case g.TYPES.int64:
  33100. return e.readVarint64();
  33101. case g.TYPES.uint64:
  33102. return e.readVarint64().toUnsigned();
  33103. case g.TYPES.sint64:
  33104. return e.readVarint64ZigZag();
  33105. case g.TYPES.fixed64:
  33106. return e.readUint64();
  33107. case g.TYPES.sfixed64:
  33108. return e.readInt64();
  33109. case g.TYPES.bool:
  33110. return !!e.readVarint32();
  33111. case g.TYPES.enum:
  33112. return e.readVarint32();
  33113. case g.TYPES.float:
  33114. return e.readFloat();
  33115. case g.TYPES.double:
  33116. return e.readDouble();
  33117. case g.TYPES.string:
  33118. return e.readVString();
  33119. case g.TYPES.bytes:
  33120. if (r = e.readVarint32(),
  33121. e.remaining() < r)
  33122. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + r + " required but got only " + e.remaining());
  33123. return (n = e.clone()).limit = n.offset + r,
  33124. e.offset += r,
  33125. n;
  33126. case g.TYPES.message:
  33127. return r = e.readVarint32(),
  33128. this.resolvedType.decode(e, r);
  33129. case g.TYPES.group:
  33130. return this.resolvedType.decode(e, -1, i)
  33131. }
  33132. throw Error("[INTERNAL] Illegal decode type")
  33133. }
  33134. ,
  33135. i.valueFromString = function(e) {
  33136. if (!this.isMapKey)
  33137. throw Error("valueFromString() called on non-map-key element");
  33138. switch (this.type) {
  33139. case g.TYPES.int32:
  33140. case g.TYPES.sint32:
  33141. case g.TYPES.sfixed32:
  33142. case g.TYPES.uint32:
  33143. case g.TYPES.fixed32:
  33144. return this.verifyValue(parseInt(e));
  33145. case g.TYPES.int64:
  33146. case g.TYPES.sint64:
  33147. case g.TYPES.sfixed64:
  33148. case g.TYPES.uint64:
  33149. case g.TYPES.fixed64:
  33150. return this.verifyValue(e);
  33151. case g.TYPES.bool:
  33152. return "true" === e;
  33153. case g.TYPES.string:
  33154. return this.verifyValue(e);
  33155. case g.TYPES.bytes:
  33156. return I.fromBinary(e)
  33157. }
  33158. }
  33159. ,
  33160. i.valueToString = function(e) {
  33161. if (!this.isMapKey)
  33162. throw Error("valueToString() called on non-map-key element");
  33163. return this.type === g.TYPES.bytes ? e.toString("binary") : e.toString()
  33164. }
  33165. ,
  33166. s.Element = u;
  33167. var d = function(e, t, i, n, r, o) {
  33168. l.call(this, e, t, i, n, o),
  33169. this.className = "Message",
  33170. this.extensions = void 0,
  33171. this.clazz = null,
  33172. this.isGroup = !!r,
  33173. this._fields = null,
  33174. this._fieldsById = null,
  33175. this._fieldsByName = null
  33176. }
  33177. , n = d.prototype = Object.create(l.prototype);
  33178. n.build = function(e) {
  33179. if (this.clazz && !e)
  33180. return this.clazz;
  33181. var t = function(u, a) {
  33182. function d(e, i, n, r) {
  33183. if (null === e || "object" != typeof e) {
  33184. if (r && r instanceof u.Reflect.Enum) {
  33185. var t = u.Reflect.Enum.getName(r.object, e);
  33186. if (null !== t)
  33187. return t
  33188. }
  33189. return e
  33190. }
  33191. if (I.isByteBuffer(e))
  33192. return i ? e.toBase64() : e.toBuffer();
  33193. if (u.Long.isLong(e))
  33194. return n ? e.toString() : u.Long.fromValue(e);
  33195. var o;
  33196. if (Array.isArray(e))
  33197. return o = [],
  33198. e.forEach(function(e, t) {
  33199. o[t] = d(e, i, n, r)
  33200. }),
  33201. o;
  33202. if (o = {},
  33203. e instanceof u.Map) {
  33204. for (var a = e.entries(), s = a.next(); !s.done; s = a.next())
  33205. o[e.keyElem.valueToString(s.value[0])] = d(s.value[1], i, n, e.valueElem.resolvedType);
  33206. return o
  33207. }
  33208. var l = e.$type
  33209. , c = void 0;
  33210. for (var h in e)
  33211. e.hasOwnProperty(h) && (l && (c = l.getChild(h)) ? o[h] = d(e[h], i, n, c.resolvedType) : o[h] = d(e[h], i, n));
  33212. return o
  33213. }
  33214. var s = a.getChildren(u.Reflect.Message.Field)
  33215. , l = a.getChildren(u.Reflect.Message.OneOf)
  33216. , c = function(e, t) {
  33217. u.Builder.Message.call(this);
  33218. for (var i = 0, n = l.length; i < n; ++i)
  33219. this[l[i].name] = null;
  33220. for (i = 0,
  33221. n = s.length; i < n; ++i) {
  33222. var r = s[i];
  33223. this[r.name] = r.repeated ? [] : r.map ? new u.Map(r) : null,
  33224. !r.required && "proto3" !== a.syntax || null === r.defaultValue || (this[r.name] = r.defaultValue)
  33225. }
  33226. var o;
  33227. if (0 < arguments.length)
  33228. if (1 !== arguments.length || null === e || "object" != typeof e || !("function" != typeof e.encode || e instanceof c) || Array.isArray(e) || e instanceof u.Map || I.isByteBuffer(e) || e instanceof ArrayBuffer || u.Long && e instanceof u.Long)
  33229. for (i = 0,
  33230. n = arguments.length; i < n; ++i)
  33231. void 0 !== (o = arguments[i]) && this.$set(s[i].name, o);
  33232. else
  33233. this.$set(e)
  33234. }
  33235. , o = c.prototype = Object.create(u.Builder.Message.prototype);
  33236. o.add = function(e, t, i) {
  33237. var n = a._fieldsByName[e];
  33238. if (!i) {
  33239. if (!n)
  33240. throw Error(this + "#" + e + " is undefined");
  33241. if (!(n instanceof u.Reflect.Message.Field))
  33242. throw Error(this + "#" + e + " is not a field: " + n.toString(!0));
  33243. if (!n.repeated)
  33244. throw Error(this + "#" + e + " is not a repeated field");
  33245. t = n.verifyValue(t, !0)
  33246. }
  33247. return null === this[e] && (this[e] = []),
  33248. this[e].push(t),
  33249. this
  33250. }
  33251. ,
  33252. o.$add = o.add,
  33253. o.set = function(e, t, i) {
  33254. if (e && "object" == typeof e) {
  33255. for (var n in i = t,
  33256. e)
  33257. e.hasOwnProperty(n) && void 0 !== (t = e[n]) && this.$set(n, t, i);
  33258. return this
  33259. }
  33260. var r = a._fieldsByName[e];
  33261. if (i)
  33262. this[e] = t;
  33263. else {
  33264. if (!r)
  33265. throw Error(this + "#" + e + " is not a field: undefined");
  33266. if (!(r instanceof u.Reflect.Message.Field))
  33267. throw Error(this + "#" + e + " is not a field: " + r.toString(!0));
  33268. this[r.name] = t = r.verifyValue(t)
  33269. }
  33270. if (r && r.oneof) {
  33271. var o = this[r.oneof.name];
  33272. null !== t ? (null !== o && o !== r.name && (this[o] = null),
  33273. this[r.oneof.name] = r.name) : o === e && (this[r.oneof.name] = null)
  33274. }
  33275. return this
  33276. }
  33277. ,
  33278. o.$set = o.set,
  33279. o.get = function(e, t) {
  33280. if (t)
  33281. return this[e];
  33282. var i = a._fieldsByName[e];
  33283. if (!(i && i instanceof u.Reflect.Message.Field))
  33284. throw Error(this + "#" + e + " is not a field: undefined");
  33285. if (!(i instanceof u.Reflect.Message.Field))
  33286. throw Error(this + "#" + e + " is not a field: " + i.toString(!0));
  33287. return this[i.name]
  33288. }
  33289. ,
  33290. o.$get = o.get;
  33291. for (var e = 0; e < s.length; e++) {
  33292. var t = s[e];
  33293. t instanceof u.Reflect.Message.ExtensionField || a.builder.options.populateAccessors && function(i) {
  33294. var e = i.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  33295. return e.toUpperCase().replace("_", "")
  33296. });
  33297. e = e.substring(0, 1).toUpperCase() + e.substring(1);
  33298. function t(e, t) {
  33299. return this[i.name] = t ? e : i.verifyValue(e),
  33300. this
  33301. }
  33302. function n() {
  33303. return this[i.name]
  33304. }
  33305. var r = i.originalName.replace(/([A-Z])/g, function(e) {
  33306. return "_" + e
  33307. });
  33308. null === a.getChild("set" + e) && (o["set" + e] = t),
  33309. null === a.getChild("set_" + r) && (o["set_" + r] = t),
  33310. null === a.getChild("get" + e) && (o["get" + e] = n),
  33311. null === a.getChild("get_" + r) && (o["get_" + r] = n)
  33312. }(t)
  33313. }
  33314. return o.encode = function(t, e) {
  33315. "boolean" == typeof t && (e = t,
  33316. t = void 0);
  33317. var i = !1;
  33318. t || (t = new I,
  33319. i = !0);
  33320. var n = t.littleEndian;
  33321. try {
  33322. return a.encode(this, t.LE(), e),
  33323. (i ? t.flip() : t).LE(n)
  33324. } catch (e) {
  33325. throw t.LE(n),
  33326. e
  33327. }
  33328. }
  33329. ,
  33330. c.encode = function(e, t, i) {
  33331. return new c(e).encode(t, i)
  33332. }
  33333. ,
  33334. o.calculate = function() {
  33335. return a.calculate(this)
  33336. }
  33337. ,
  33338. o.encodeDelimited = function(e, t) {
  33339. var i = !1;
  33340. e || (e = new I,
  33341. i = !0);
  33342. var n = (new I).LE();
  33343. return a.encode(this, n, t).flip(),
  33344. e.writeVarint32(n.remaining()),
  33345. e.append(n),
  33346. i ? e.flip() : e
  33347. }
  33348. ,
  33349. o.encodeAB = function() {
  33350. try {
  33351. return this.encode().toArrayBuffer()
  33352. } catch (e) {
  33353. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  33354. e
  33355. }
  33356. }
  33357. ,
  33358. o.toArrayBuffer = o.encodeAB,
  33359. o.encodeNB = function() {
  33360. try {
  33361. return this.encode().toBuffer()
  33362. } catch (e) {
  33363. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  33364. e
  33365. }
  33366. }
  33367. ,
  33368. o.toBuffer = o.encodeNB,
  33369. o.encode64 = function() {
  33370. try {
  33371. return this.encode().toBase64()
  33372. } catch (e) {
  33373. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  33374. e
  33375. }
  33376. }
  33377. ,
  33378. o.toBase64 = o.encode64,
  33379. o.encodeHex = function() {
  33380. try {
  33381. return this.encode().toHex()
  33382. } catch (e) {
  33383. throw e.encoded && (e.encoded = e.encoded.toHex()),
  33384. e
  33385. }
  33386. }
  33387. ,
  33388. o.toHex = o.encodeHex,
  33389. o.toRaw = function(e, t) {
  33390. return d(this, !!e, !!t, this.$type)
  33391. }
  33392. ,
  33393. o.encodeJSON = function() {
  33394. return JSON.stringify(d(this, !0, !0, this.$type))
  33395. }
  33396. ,
  33397. c.decode = function(t, e, i) {
  33398. "string" == typeof e && (i = e,
  33399. e = -1),
  33400. "string" == typeof t && (t = I.wrap(t, i || "base64"));
  33401. var n = (t = I.isByteBuffer(t) ? t : I.wrap(t)).littleEndian;
  33402. try {
  33403. var r = a.decode(t.LE());
  33404. return t.LE(n),
  33405. r
  33406. } catch (e) {
  33407. throw t.LE(n),
  33408. e
  33409. }
  33410. }
  33411. ,
  33412. c.decodeDelimited = function(t, e) {
  33413. if ("string" == typeof t && (t = I.wrap(t, e || "base64")),
  33414. (t = I.isByteBuffer(t) ? t : I.wrap(t)).remaining() < 1)
  33415. return null;
  33416. var i = t.offset
  33417. , n = t.readVarint32();
  33418. if (t.remaining() < n)
  33419. return t.offset = i,
  33420. null;
  33421. try {
  33422. var r = a.decode(t.slice(t.offset, t.offset + n).LE());
  33423. return t.offset += n,
  33424. r
  33425. } catch (e) {
  33426. throw t.offset += n,
  33427. e
  33428. }
  33429. }
  33430. ,
  33431. c.decode64 = function(e) {
  33432. return c.decode(e, "base64")
  33433. }
  33434. ,
  33435. c.decodeHex = function(e) {
  33436. return c.decode(e, "hex")
  33437. }
  33438. ,
  33439. c.decodeJSON = function(e) {
  33440. return new c(JSON.parse(e))
  33441. }
  33442. ,
  33443. o.toString = function() {
  33444. return a.toString()
  33445. }
  33446. ,
  33447. Object.defineProperty && (Object.defineProperty(c, "$options", {
  33448. value: a.buildOpt()
  33449. }),
  33450. Object.defineProperty(o, "$options", {
  33451. value: c.$options
  33452. }),
  33453. Object.defineProperty(c, "$type", {
  33454. value: a
  33455. }),
  33456. Object.defineProperty(o, "$type", {
  33457. value: a
  33458. })),
  33459. c
  33460. }(g, this);
  33461. this._fields = [],
  33462. this._fieldsById = {},
  33463. this._fieldsByName = {};
  33464. for (var i, n = 0, r = this.children.length; n < r; n++)
  33465. if ((i = this.children[n])instanceof p || i instanceof d || i instanceof y) {
  33466. if (t.hasOwnProperty(i.name))
  33467. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + i.toString(!0) + " cannot override static property '" + i.name + "'");
  33468. t[i.name] = i.build()
  33469. } else if (i instanceof d.Field)
  33470. i.build(),
  33471. this._fields.push(i),
  33472. this._fieldsById[i.id] = i,
  33473. this._fieldsByName[i.name] = i;
  33474. else if (!(i instanceof d.OneOf || i instanceof v))
  33475. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[n].toString(!0));
  33476. return this.clazz = t
  33477. }
  33478. ,
  33479. n.encode = function(e, t, i) {
  33480. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  33481. r = e[(n = this._fields[a]).name],
  33482. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  33483. if (null === o)
  33484. return t;
  33485. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  33486. throw l.encoded = t,
  33487. l
  33488. }
  33489. ,
  33490. n.calculate = function(e) {
  33491. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  33492. if (i = e[(t = this._fields[r]).name],
  33493. t.required && null === i)
  33494. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  33495. n += t.calculate(i, e)
  33496. }
  33497. return n
  33498. }
  33499. ,
  33500. n.decode = function(e, t, i) {
  33501. t = "number" == typeof t ? t : -1;
  33502. for (var n, r, o, a, s = e.offset, l = new this.clazz; e.offset < s + t || -1 === t && 0 < e.remaining(); ) {
  33503. if (o = (n = e.readVarint32()) >>> 3,
  33504. (r = 7 & n) === g.WIRE_TYPES.ENDGROUP) {
  33505. if (o !== i)
  33506. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + o + " (" + (i ? i + " expected" : "not a group") + ")");
  33507. break
  33508. }
  33509. if (a = this._fieldsById[o]) {
  33510. if (a.repeated && !a.options.packed)
  33511. l[a.name].push(a.decode(r, e));
  33512. else if (a.map) {
  33513. var c = a.decode(r, e);
  33514. l[a.name].set(c[0], c[1])
  33515. } else if (l[a.name] = a.decode(r, e),
  33516. a.oneof) {
  33517. var h = l[a.oneof.name];
  33518. null !== h && h !== a.name && (l[h] = null),
  33519. l[a.oneof.name] = a.name
  33520. }
  33521. } else
  33522. switch (r) {
  33523. case g.WIRE_TYPES.VARINT:
  33524. e.readVarint32();
  33525. break;
  33526. case g.WIRE_TYPES.BITS32:
  33527. e.offset += 4;
  33528. break;
  33529. case g.WIRE_TYPES.BITS64:
  33530. e.offset += 8;
  33531. break;
  33532. case g.WIRE_TYPES.LDELIM:
  33533. var u = e.readVarint32();
  33534. e.offset += u;
  33535. break;
  33536. case g.WIRE_TYPES.STARTGROUP:
  33537. for (; m(o, e); )
  33538. ;
  33539. break;
  33540. default:
  33541. throw Error("Illegal wire type for unknown field " + o + " in " + this.toString(!0) + "#decode: " + r)
  33542. }
  33543. }
  33544. for (var d = 0, p = this._fields.length; d < p; ++d)
  33545. if (null === l[(a = this._fields[d]).name])
  33546. if ("proto3" === this.syntax)
  33547. l[a.name] = a.defaultValue;
  33548. else {
  33549. if (a.required) {
  33550. var f = Error("Missing at least one required field for " + this.toString(!0) + ": " + a.name);
  33551. throw f.decoded = l,
  33552. f
  33553. }
  33554. g.populateDefaults && null !== a.defaultValue && (l[a.name] = a.defaultValue)
  33555. }
  33556. return l
  33557. }
  33558. ,
  33559. s.Message = d;
  33560. function c(e, t, i, n, r, o, a, s, l, c) {
  33561. h.call(this, e, t, o),
  33562. this.className = "Message.Field",
  33563. this.required = "required" === i,
  33564. this.repeated = "repeated" === i,
  33565. this.map = "map" === i,
  33566. this.keyType = n || null,
  33567. this.type = r,
  33568. this.resolvedType = null,
  33569. this.id = a,
  33570. this.options = s || {},
  33571. this.defaultValue = null,
  33572. this.oneof = l || null,
  33573. this.syntax = c || "proto2",
  33574. this.originalName = this.name,
  33575. this.element = null,
  33576. this.keyElement = null,
  33577. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = g.Util.toCamelCase(this.name))
  33578. }
  33579. var r = c.prototype = Object.create(h.prototype);
  33580. r.build = function() {
  33581. this.element = new u(this.type,this.resolvedType,!1,this.syntax),
  33582. this.map && (this.keyElement = new u(this.keyType,void 0,!0,this.syntax)),
  33583. "proto3" !== this.syntax || this.repeated || this.map ? void 0 !== this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = u.defaultFieldValue(this.type)
  33584. }
  33585. ,
  33586. r.verifyValue = function(e, t) {
  33587. function i(e, t) {
  33588. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  33589. }
  33590. t = t || !1;
  33591. var n, r = this;
  33592. if (null === e)
  33593. return this.required && i(typeof e, "required"),
  33594. "proto3" === this.syntax && this.type !== g.TYPES.message && i(typeof e, "proto3 field without field presence cannot be null"),
  33595. null;
  33596. if (!this.repeated || t)
  33597. return this.map && !t ? e instanceof g.Map ? e : (e instanceof Object || i(typeof e, "expected ProtoBuf.Map or raw object for map field"),
  33598. new g.Map(this,e)) : (!this.repeated && Array.isArray(e) && i(typeof e, "no array expected"),
  33599. this.element.verifyValue(e));
  33600. Array.isArray(e) || (e = [e]);
  33601. var o = [];
  33602. for (n = 0; n < e.length; n++)
  33603. o.push(this.element.verifyValue(e[n]));
  33604. return o
  33605. }
  33606. ,
  33607. r.hasWirePresence = function(e, t) {
  33608. if ("proto3" !== this.syntax)
  33609. return null !== e;
  33610. if (this.oneof && t[this.oneof.name] === this.name)
  33611. return !0;
  33612. switch (this.type) {
  33613. case g.TYPES.int32:
  33614. case g.TYPES.sint32:
  33615. case g.TYPES.sfixed32:
  33616. case g.TYPES.uint32:
  33617. case g.TYPES.fixed32:
  33618. return 0 !== e;
  33619. case g.TYPES.int64:
  33620. case g.TYPES.sint64:
  33621. case g.TYPES.sfixed64:
  33622. case g.TYPES.uint64:
  33623. case g.TYPES.fixed64:
  33624. return 0 !== e.low || 0 !== e.high;
  33625. case g.TYPES.bool:
  33626. return e;
  33627. case g.TYPES.float:
  33628. case g.TYPES.double:
  33629. return 0 !== e;
  33630. case g.TYPES.string:
  33631. return 0 < e.length;
  33632. case g.TYPES.bytes:
  33633. return 0 < e.remaining();
  33634. case g.TYPES.enum:
  33635. return 0 !== e;
  33636. case g.TYPES.message:
  33637. return null !== e;
  33638. default:
  33639. return !0
  33640. }
  33641. }
  33642. ,
  33643. r.encode = function(t, r, e) {
  33644. if (null === this.type || "object" != typeof this.type)
  33645. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  33646. if (null === t || this.repeated && 0 == t.length)
  33647. return r;
  33648. try {
  33649. var i;
  33650. if (this.repeated)
  33651. if (this.options.packed && 0 <= g.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType)) {
  33652. r.writeVarint32(this.id << 3 | g.WIRE_TYPES.LDELIM),
  33653. r.ensureCapacity(r.offset += 1);
  33654. var n = r.offset;
  33655. for (i = 0; i < t.length; i++)
  33656. this.element.encodeValue(this.id, t[i], r);
  33657. var o = r.offset - n
  33658. , a = I.calculateVarint32(o);
  33659. if (1 < a) {
  33660. var s = r.slice(n, r.offset);
  33661. n += a - 1,
  33662. r.offset = n,
  33663. r.append(s)
  33664. }
  33665. r.writeVarint32(o, n - a)
  33666. } else
  33667. for (i = 0; i < t.length; i++)
  33668. r.writeVarint32(this.id << 3 | this.type.wireType),
  33669. this.element.encodeValue(this.id, t[i], r);
  33670. else
  33671. this.map ? t.forEach(function(e, t, i) {
  33672. var n = I.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, t) + I.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, e);
  33673. r.writeVarint32(this.id << 3 | g.WIRE_TYPES.LDELIM),
  33674. r.writeVarint32(n),
  33675. r.writeVarint32(8 | this.keyType.wireType),
  33676. this.keyElement.encodeValue(1, t, r),
  33677. r.writeVarint32(16 | this.type.wireType),
  33678. this.element.encodeValue(2, e, r)
  33679. }, this) : this.hasWirePresence(t, e) && (r.writeVarint32(this.id << 3 | this.type.wireType),
  33680. this.element.encodeValue(this.id, t, r))
  33681. } catch (e) {
  33682. throw Error("Illegal value for " + this.toString(!0) + ": " + t + " (" + e + ")")
  33683. }
  33684. return r
  33685. }
  33686. ,
  33687. r.calculate = function(t, e) {
  33688. if (t = this.verifyValue(t),
  33689. null === this.type || "object" != typeof this.type)
  33690. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  33691. if (null === t || this.repeated && 0 == t.length)
  33692. return 0;
  33693. var r = 0;
  33694. try {
  33695. var i, n;
  33696. if (this.repeated)
  33697. if (this.options.packed && 0 <= g.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType)) {
  33698. for (r += I.calculateVarint32(this.id << 3 | g.WIRE_TYPES.LDELIM),
  33699. i = n = 0; i < t.length; i++)
  33700. n += this.element.calculateLength(this.id, t[i]);
  33701. r += I.calculateVarint32(n),
  33702. r += n
  33703. } else
  33704. for (i = 0; i < t.length; i++)
  33705. r += I.calculateVarint32(this.id << 3 | this.type.wireType),
  33706. r += this.element.calculateLength(this.id, t[i]);
  33707. else
  33708. this.map ? t.forEach(function(e, t, i) {
  33709. var n = I.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, t) + I.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, e);
  33710. r += I.calculateVarint32(this.id << 3 | g.WIRE_TYPES.LDELIM),
  33711. r += I.calculateVarint32(n),
  33712. r += n
  33713. }, this) : this.hasWirePresence(t, e) && (r += I.calculateVarint32(this.id << 3 | this.type.wireType),
  33714. r += this.element.calculateLength(this.id, t))
  33715. } catch (e) {
  33716. throw Error("Illegal value for " + this.toString(!0) + ": " + t + " (" + e + ")")
  33717. }
  33718. return r
  33719. }
  33720. ,
  33721. r.decode = function(e, t, i) {
  33722. var n, r;
  33723. if (!(!this.map && e == this.type.wireType || !i && this.repeated && this.options.packed && e == g.WIRE_TYPES.LDELIM || this.map && e == g.WIRE_TYPES.LDELIM))
  33724. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + e + " (" + this.type.wireType + " expected)");
  33725. if (e == g.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && 0 <= g.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) && !i) {
  33726. r = t.readVarint32(),
  33727. r = t.offset + r;
  33728. for (var o = []; t.offset < r; )
  33729. o.push(this.decode(this.type.wireType, t, !0));
  33730. return o
  33731. }
  33732. if (this.map) {
  33733. var a = u.defaultFieldValue(this.keyType);
  33734. if (n = u.defaultFieldValue(this.type),
  33735. r = t.readVarint32(),
  33736. t.remaining() < r)
  33737. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + r + " required but got only " + t.remaining());
  33738. var s = t.clone();
  33739. for (s.limit = s.offset + r,
  33740. t.offset += r; 0 < s.remaining(); ) {
  33741. var l = s.readVarint32();
  33742. e = 7 & l;
  33743. var c = l >>> 3;
  33744. if (1 == c)
  33745. a = this.keyElement.decode(s, e, c);
  33746. else {
  33747. if (2 != c)
  33748. throw Error("Unexpected tag in map field key/value submessage");
  33749. n = this.element.decode(s, e, c)
  33750. }
  33751. }
  33752. return [a, n]
  33753. }
  33754. return this.element.decode(t, e, this.id)
  33755. }
  33756. ,
  33757. s.Message.Field = c;
  33758. function o(e, t, i, n, r, o, a) {
  33759. c.call(this, e, t, i, null, n, r, o, a),
  33760. this.extension
  33761. }
  33762. o.prototype = Object.create(c.prototype),
  33763. s.Message.ExtensionField = o;
  33764. s.Message.OneOf = function(e, t, i) {
  33765. h.call(this, e, t, i),
  33766. this.fields = []
  33767. }
  33768. ;
  33769. var p = function(e, t, i, n, r) {
  33770. l.call(this, e, t, i, n, r),
  33771. this.className = "Enum",
  33772. this.object = null
  33773. };
  33774. p.getName = function(e, t) {
  33775. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  33776. if (e[i = n[r]] === t)
  33777. return i;
  33778. return null
  33779. }
  33780. ,
  33781. (p.prototype = Object.create(l.prototype)).build = function(e) {
  33782. if (this.object && !e)
  33783. return this.object;
  33784. for (var t = new g.Builder.Enum, i = this.getChildren(p.Value), n = 0, r = i.length; n < r; ++n)
  33785. t[i[n].name] = i[n].id;
  33786. return Object.defineProperty && Object.defineProperty(t, "$options", {
  33787. value: this.buildOpt(),
  33788. enumerable: !1
  33789. }),
  33790. this.object = t
  33791. }
  33792. ,
  33793. s.Enum = p;
  33794. function f(e, t, i, n) {
  33795. h.call(this, e, t, i),
  33796. this.className = "Enum.Value",
  33797. this.id = n
  33798. }
  33799. f.prototype = Object.create(h.prototype),
  33800. s.Enum.Value = f;
  33801. var v = function(e, t, i, n) {
  33802. h.call(this, e, t, i),
  33803. this.field = n
  33804. };
  33805. v.prototype = Object.create(h.prototype),
  33806. s.Extension = v;
  33807. var y = function(e, t, i, n) {
  33808. l.call(this, e, t, i, n),
  33809. this.className = "Service",
  33810. this.clazz = null
  33811. };
  33812. (y.prototype = Object.create(l.prototype)).build = function(e) {
  33813. return this.clazz && !e ? this.clazz : this.clazz = function(t, r) {
  33814. for (var o = function(e) {
  33815. t.Builder.Service.call(this),
  33816. this.rpcImpl = e || function(e, t, i) {
  33817. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  33818. }
  33819. }, e = o.prototype = Object.create(t.Builder.Service.prototype), i = r.getChildren(t.Reflect.Service.RPCMethod), n = 0; n < i.length; n++)
  33820. !function(n) {
  33821. e[n.name] = function(e, i) {
  33822. try {
  33823. try {
  33824. e = n.resolvedRequestType.clazz.decode(I.wrap(e))
  33825. } catch (e) {
  33826. if (!(e instanceof TypeError))
  33827. throw e
  33828. }
  33829. if (null === e || "object" != typeof e)
  33830. throw Error("Illegal arguments");
  33831. e instanceof n.resolvedRequestType.clazz || (e = new n.resolvedRequestType.clazz(e)),
  33832. this.rpcImpl(n.fqn(), e, function(e, t) {
  33833. if (!e) {
  33834. null === t && (t = "");
  33835. try {
  33836. t = n.resolvedResponseType.clazz.decode(t)
  33837. } catch (e) {}
  33838. return t && t instanceof n.resolvedResponseType.clazz ? void i(null, t) : void i(Error("Illegal response type received in service method " + r.name + "#" + n.name))
  33839. }
  33840. i(e)
  33841. })
  33842. } catch (e) {
  33843. setTimeout(i.bind(this, e), 0)
  33844. }
  33845. }
  33846. ,
  33847. o[n.name] = function(e, t, i) {
  33848. new o(e)[n.name](t, i)
  33849. }
  33850. ,
  33851. Object.defineProperty && (Object.defineProperty(o[n.name], "$options", {
  33852. value: n.buildOpt()
  33853. }),
  33854. Object.defineProperty(e[n.name], "$options", {
  33855. value: o[n.name].$options
  33856. }))
  33857. }(i[n]);
  33858. return Object.defineProperty && (Object.defineProperty(o, "$options", {
  33859. value: r.buildOpt()
  33860. }),
  33861. Object.defineProperty(e, "$options", {
  33862. value: o.$options
  33863. }),
  33864. Object.defineProperty(o, "$type", {
  33865. value: r
  33866. }),
  33867. Object.defineProperty(e, "$type", {
  33868. value: r
  33869. })),
  33870. o
  33871. }(g, this)
  33872. }
  33873. ,
  33874. s.Service = y;
  33875. function A(e, t, i, n) {
  33876. h.call(this, e, t, i),
  33877. this.className = "Service.Method",
  33878. this.options = n || {}
  33879. }
  33880. (A.prototype = Object.create(h.prototype)).buildOpt = t.buildOpt,
  33881. s.Service.Method = A;
  33882. function C(e, t, i, n, r, o, a, s) {
  33883. A.call(this, e, t, i, s),
  33884. this.className = "Service.RPCMethod",
  33885. this.requestName = n,
  33886. this.responseName = r,
  33887. this.requestStream = o,
  33888. this.responseStream = a,
  33889. this.resolvedRequestType = null,
  33890. this.resolvedResponseType = null
  33891. }
  33892. return C.prototype = Object.create(A.prototype),
  33893. s.Service.RPCMethod = C,
  33894. s
  33895. }(o),
  33896. o.Builder = (i = (u = o).Lang,
  33897. s = o.Reflect,
  33898. n = h.prototype,
  33899. h.isMessage = function(e) {
  33900. return "string" == typeof e.name && void 0 === e.values && void 0 === e.rpc
  33901. }
  33902. ,
  33903. h.isMessageField = function(e) {
  33904. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && void 0 !== e.id
  33905. }
  33906. ,
  33907. h.isEnum = function(e) {
  33908. return "string" == typeof e.name && !(void 0 === e.values || !Array.isArray(e.values) || 0 === e.values.length)
  33909. }
  33910. ,
  33911. h.isService = function(e) {
  33912. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  33913. }
  33914. ,
  33915. h.isExtend = function(e) {
  33916. return "string" == typeof e.ref
  33917. }
  33918. ,
  33919. n.reset = function() {
  33920. return this.ptr = this.ns,
  33921. this
  33922. }
  33923. ,
  33924. n.define = function(e) {
  33925. if ("string" != typeof e || !i.TYPEREF.test(e))
  33926. throw Error("illegal namespace: " + e);
  33927. return e.split(".").forEach(function(e) {
  33928. var t = this.ptr.getChild(e);
  33929. null === t && this.ptr.addChild(t = new s.Namespace(this,this.ptr,e)),
  33930. this.ptr = t
  33931. }, this),
  33932. this
  33933. }
  33934. ,
  33935. n.create = function(e) {
  33936. if (!e)
  33937. return this;
  33938. if (Array.isArray(e)) {
  33939. if (0 === e.length)
  33940. return this;
  33941. e = e.slice()
  33942. } else
  33943. e = [e];
  33944. for (var t = [e]; 0 < t.length; ) {
  33945. if (e = t.pop(),
  33946. !Array.isArray(e))
  33947. throw Error("not a valid namespace: " + JSON.stringify(e));
  33948. for (; 0 < e.length; ) {
  33949. var i = e.shift();
  33950. if (h.isMessage(i)) {
  33951. var o = new s.Message(this,this.ptr,i.name,i.options,i.isGroup,i.syntax)
  33952. , n = {};
  33953. i.oneofs && Object.keys(i.oneofs).forEach(function(e) {
  33954. o.addChild(n[e] = new s.Message.OneOf(this,o,e))
  33955. }, this),
  33956. i.fields && i.fields.forEach(function(e) {
  33957. if (null !== o.getChild(0 | e.id))
  33958. throw Error("duplicate or invalid field id in " + o.name + ": " + e.id);
  33959. if (e.options && "object" != typeof e.options)
  33960. throw Error("illegal field options in " + o.name + "#" + e.name);
  33961. var t = null;
  33962. if ("string" == typeof e.oneof && !(t = n[e.oneof]))
  33963. throw Error("illegal oneof in " + o.name + "#" + e.name + ": " + e.oneof);
  33964. e = new s.Message.Field(this,o,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,i.syntax),
  33965. t && t.fields.push(e),
  33966. o.addChild(e)
  33967. }, this);
  33968. var r = [];
  33969. if (i.enums && i.enums.forEach(function(e) {
  33970. r.push(e)
  33971. }),
  33972. i.messages && i.messages.forEach(function(e) {
  33973. r.push(e)
  33974. }),
  33975. i.services && i.services.forEach(function(e) {
  33976. r.push(e)
  33977. }),
  33978. i.extensions && ("number" == typeof i.extensions[0] ? o.extensions = [i.extensions] : o.extensions = i.extensions),
  33979. this.ptr.addChild(o),
  33980. 0 < r.length) {
  33981. t.push(e),
  33982. e = r,
  33983. r = null,
  33984. this.ptr = o,
  33985. o = null;
  33986. continue
  33987. }
  33988. r = null
  33989. } else if (h.isEnum(i))
  33990. o = new s.Enum(this,this.ptr,i.name,i.options,i.syntax),
  33991. i.values.forEach(function(e) {
  33992. o.addChild(new s.Enum.Value(this,o,e.name,e.id))
  33993. }, this),
  33994. this.ptr.addChild(o);
  33995. else if (h.isService(i))
  33996. o = new s.Service(this,this.ptr,i.name,i.options),
  33997. Object.keys(i.rpc).forEach(function(e) {
  33998. var t = i.rpc[e];
  33999. o.addChild(new s.Service.RPCMethod(this,o,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  34000. }, this),
  34001. this.ptr.addChild(o);
  34002. else {
  34003. if (!h.isExtend(i))
  34004. throw Error("not a valid definition: " + JSON.stringify(i));
  34005. if (o = this.ptr.resolve(i.ref, !0))
  34006. i.fields.forEach(function(t) {
  34007. if (null !== o.getChild(0 | t.id))
  34008. throw Error("duplicate extended field id in " + o.name + ": " + t.id);
  34009. if (o.extensions) {
  34010. var i = !1;
  34011. if (o.extensions.forEach(function(e) {
  34012. t.id >= e[0] && t.id <= e[1] && (i = !0)
  34013. }),
  34014. !i)
  34015. throw Error("illegal extended field id in " + o.name + ": " + t.id + " (not within valid ranges)")
  34016. }
  34017. var e = t.name;
  34018. this.options.convertFieldsToCamelCase && (e = u.Util.toCamelCase(e));
  34019. var n = new s.Message.ExtensionField(this,o,t.rule,t.type,this.ptr.fqn() + "." + e,t.id,t.options)
  34020. , r = new s.Extension(this,this.ptr,t.name,n);
  34021. n.extension = r,
  34022. this.ptr.addChild(r),
  34023. o.addChild(n)
  34024. }, this);
  34025. else if (!/\.?google\.protobuf\./.test(i.ref))
  34026. throw Error("extended message " + i.ref + " is not defined")
  34027. }
  34028. o = i = null
  34029. }
  34030. e = null,
  34031. this.ptr = this.ptr.parent
  34032. }
  34033. return this.resolved = !1,
  34034. this.result = null,
  34035. this
  34036. }
  34037. ,
  34038. n.import = function(t, e) {
  34039. var i = "/";
  34040. if ("string" == typeof e) {
  34041. if (u.Util.IS_NODE && (e = p("path").resolve(e)),
  34042. !0 === this.files[e])
  34043. return this.reset();
  34044. this.files[e] = !0
  34045. } else if ("object" == typeof e) {
  34046. var n = e.root;
  34047. u.Util.IS_NODE && (n = p("path").resolve(n)),
  34048. (0 <= n.indexOf("\\") || 0 <= e.file.indexOf("\\")) && (i = "\\");
  34049. var r = n + i + e.file;
  34050. if (!0 === this.files[r])
  34051. return this.reset();
  34052. this.files[r] = !0
  34053. }
  34054. if (t.imports && 0 < t.imports.length) {
  34055. var o, a = !1;
  34056. "object" == typeof e ? (this.importRoot = e.root,
  34057. a = !0,
  34058. o = this.importRoot,
  34059. e = e.file,
  34060. (0 <= o.indexOf("\\") || 0 <= e.indexOf("\\")) && (i = "\\")) : "string" == typeof e ? this.importRoot ? o = this.importRoot : 0 <= e.indexOf("/") ? "" === (o = e.replace(/\/[^\/]*$/, "")) && (o = "/") : 0 <= e.indexOf("\\") ? (o = e.replace(/\\[^\\]*$/, ""),
  34061. i = "\\") : o = "." : o = null;
  34062. for (var s = 0; s < t.imports.length; s++)
  34063. if ("string" == typeof t.imports[s]) {
  34064. if (!o)
  34065. throw Error("cannot determine import root");
  34066. var l = t.imports[s];
  34067. if ("google/protobuf/descriptor.proto" === l)
  34068. continue;
  34069. if (l = o + i + l,
  34070. !0 === this.files[l])
  34071. continue;
  34072. /\.proto$/i.test(l) && !u.DotProto && (l = l.replace(/\.proto$/, ".json"));
  34073. var c = u.Util.fetch(l);
  34074. if (null === c)
  34075. throw Error("failed to import '" + l + "' in '" + e + "': file not found");
  34076. /\.json$/i.test(l) ? this.import(JSON.parse(c + ""), l) : this.import(u.DotProto.Parser.parse(c), l)
  34077. } else
  34078. e ? /\.(\w+)$/.test(e) ? this.import(t.imports[s], e.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  34079. return t + "_import" + s + "." + i
  34080. })) : this.import(t.imports[s], e + "_import" + s) : this.import(t.imports[s]);
  34081. a && (this.importRoot = null)
  34082. }
  34083. t.package && this.define(t.package),
  34084. t.syntax && function t(i) {
  34085. i.messages && i.messages.forEach(function(e) {
  34086. e.syntax = i.syntax,
  34087. t(e)
  34088. }),
  34089. i.enums && i.enums.forEach(function(e) {
  34090. e.syntax = i.syntax
  34091. })
  34092. }(t);
  34093. var h = this.ptr;
  34094. return t.options && Object.keys(t.options).forEach(function(e) {
  34095. h.options[e] = t.options[e]
  34096. }),
  34097. t.messages && (this.create(t.messages),
  34098. this.ptr = h),
  34099. t.enums && (this.create(t.enums),
  34100. this.ptr = h),
  34101. t.services && (this.create(t.services),
  34102. this.ptr = h),
  34103. t.extends && this.create(t.extends),
  34104. this.reset()
  34105. }
  34106. ,
  34107. n.resolveAll = function() {
  34108. var e;
  34109. if (null == this.ptr || "object" == typeof this.ptr.type)
  34110. return this;
  34111. if (this.ptr instanceof s.Namespace)
  34112. this.ptr.children.forEach(function(e) {
  34113. this.ptr = e,
  34114. this.resolveAll()
  34115. }, this);
  34116. else if (this.ptr instanceof s.Message.Field) {
  34117. if (i.TYPE.test(this.ptr.type))
  34118. this.ptr.type = u.TYPES[this.ptr.type];
  34119. else {
  34120. if (!i.TYPEREF.test(this.ptr.type))
  34121. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  34122. if (!(e = (this.ptr instanceof s.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0)))
  34123. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  34124. if ((this.ptr.resolvedType = e)instanceof s.Enum) {
  34125. if (this.ptr.type = u.TYPES.enum,
  34126. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  34127. throw Error("proto3 message cannot reference proto2 enum")
  34128. } else {
  34129. if (!(e instanceof s.Message))
  34130. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  34131. this.ptr.type = e.isGroup ? u.TYPES.group : u.TYPES.message
  34132. }
  34133. }
  34134. if (this.ptr.map) {
  34135. if (!i.TYPE.test(this.ptr.keyType))
  34136. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  34137. this.ptr.keyType = u.TYPES[this.ptr.keyType]
  34138. }
  34139. } else if (this.ptr instanceof u.Reflect.Service.Method) {
  34140. if (!(this.ptr instanceof u.Reflect.Service.RPCMethod))
  34141. throw Error("illegal service type in " + this.ptr.toString(!0));
  34142. if (!((e = this.ptr.parent.resolve(this.ptr.requestName, !0)) && e instanceof u.Reflect.Message))
  34143. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  34144. if (this.ptr.resolvedRequestType = e,
  34145. !((e = this.ptr.parent.resolve(this.ptr.responseName, !0)) && e instanceof u.Reflect.Message))
  34146. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  34147. this.ptr.resolvedResponseType = e
  34148. } else if (!(this.ptr instanceof u.Reflect.Message.OneOf || this.ptr instanceof u.Reflect.Extension || this.ptr instanceof u.Reflect.Enum.Value))
  34149. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  34150. return this.reset()
  34151. }
  34152. ,
  34153. n.build = function(e) {
  34154. if (this.reset(),
  34155. this.resolved || (this.resolveAll(),
  34156. this.resolved = !0,
  34157. this.result = null),
  34158. null === this.result && (this.result = this.ns.build()),
  34159. !e)
  34160. return this.result;
  34161. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  34162. if (!i[t[n]]) {
  34163. i = null;
  34164. break
  34165. }
  34166. i = i[t[n]]
  34167. }
  34168. return i
  34169. }
  34170. ,
  34171. n.lookup = function(e, t) {
  34172. return e ? this.ns.resolve(e, t) : this.ns
  34173. }
  34174. ,
  34175. n.toString = function() {
  34176. return "Builder"
  34177. }
  34178. ,
  34179. h.Message = function() {}
  34180. ,
  34181. h.Enum = function() {}
  34182. ,
  34183. h.Service = function() {}
  34184. ,
  34185. h),
  34186. o.Map = (a = o.Reflect,
  34187. (t = c.prototype).clear = function() {
  34188. this.map = {}
  34189. }
  34190. ,
  34191. t.delete = function(e) {
  34192. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  34193. , i = t in this.map;
  34194. return delete this.map[t],
  34195. i
  34196. }
  34197. ,
  34198. t.entries = function() {
  34199. for (var e, t = [], i = Object.keys(this.map), n = 0; n < i.length; n++)
  34200. t.push([(e = this.map[i[n]]).key, e.value]);
  34201. return l(t)
  34202. }
  34203. ,
  34204. t.keys = function() {
  34205. for (var e = [], t = Object.keys(this.map), i = 0; i < t.length; i++)
  34206. e.push(this.map[t[i]].key);
  34207. return l(e)
  34208. }
  34209. ,
  34210. t.values = function() {
  34211. for (var e = [], t = Object.keys(this.map), i = 0; i < t.length; i++)
  34212. e.push(this.map[t[i]].value);
  34213. return l(e)
  34214. }
  34215. ,
  34216. t.forEach = function(e, t) {
  34217. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  34218. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  34219. }
  34220. ,
  34221. t.set = function(e, t) {
  34222. var i = this.keyElem.verifyValue(e)
  34223. , n = this.valueElem.verifyValue(t);
  34224. return this.map[this.keyElem.valueToString(i)] = {
  34225. key: i,
  34226. value: n
  34227. },
  34228. this
  34229. }
  34230. ,
  34231. t.get = function(e) {
  34232. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  34233. if (t in this.map)
  34234. return this.map[t].value
  34235. }
  34236. ,
  34237. t.has = function(e) {
  34238. return this.keyElem.valueToString(this.keyElem.verifyValue(e))in this.map
  34239. }
  34240. ,
  34241. c),
  34242. o.loadProto = function(e, t, i) {
  34243. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  34244. t = void 0),
  34245. o.loadJson(o.DotProto.Parser.parse(e), t, i)
  34246. }
  34247. ,
  34248. o.protoFromString = o.loadProto,
  34249. o.loadProtoFile = function(t, i, n) {
  34250. if (i && "object" == typeof i ? (n = i,
  34251. i = null) : i && "function" == typeof i || (i = null),
  34252. i)
  34253. return o.Util.fetch("string" == typeof t ? t : t.root + "/" + t.file, function(e) {
  34254. if (null !== e)
  34255. try {
  34256. i(null, o.loadProto(e, n, t))
  34257. } catch (e) {
  34258. i(e)
  34259. }
  34260. else
  34261. i(Error("Failed to fetch file"))
  34262. });
  34263. var e = o.Util.fetch("object" == typeof t ? t.root + "/" + t.file : t);
  34264. return null === e ? null : o.loadProto(e, n, t)
  34265. }
  34266. ,
  34267. o.protoFromFile = o.loadProtoFile,
  34268. o.newBuilder = function(e) {
  34269. return void 0 === (e = e || {}).convertFieldsToCamelCase && (e.convertFieldsToCamelCase = o.convertFieldsToCamelCase),
  34270. void 0 === e.populateAccessors && (e.populateAccessors = o.populateAccessors),
  34271. new o.Builder(e)
  34272. }
  34273. ,
  34274. o.loadJson = function(e, t, i) {
  34275. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  34276. t = null),
  34277. t && "object" == typeof t || (t = o.newBuilder()),
  34278. "string" == typeof e && (e = JSON.parse(e)),
  34279. t.import(e, i),
  34280. t.resolveAll(),
  34281. t
  34282. }
  34283. ,
  34284. o.loadJsonFile = function(t, i, n) {
  34285. if (i && "object" == typeof i ? (n = i,
  34286. i = null) : i && "function" == typeof i || (i = null),
  34287. i)
  34288. return o.Util.fetch("string" == typeof t ? t : t.root + "/" + t.file, function(e) {
  34289. if (null !== e)
  34290. try {
  34291. i(null, o.loadJson(JSON.parse(e), n, t))
  34292. } catch (e) {
  34293. i(e)
  34294. }
  34295. else
  34296. i(Error("Failed to fetch file"))
  34297. });
  34298. var e = o.Util.fetch("object" == typeof t ? t.root + "/" + t.file : t);
  34299. return null === e ? null : o.loadJson(JSON.parse(e), n, t)
  34300. }
  34301. ,
  34302. o;
  34303. function l(e) {
  34304. var t = 0;
  34305. return {
  34306. next: function() {
  34307. return t < e.length ? {
  34308. done: !1,
  34309. value: e[t++]
  34310. } : {
  34311. done: !0
  34312. }
  34313. }
  34314. }
  34315. }
  34316. function c(e, t) {
  34317. if (!e.map)
  34318. throw Error("field is not a map");
  34319. if (this.field = e,
  34320. this.keyElem = new a.Element(e.keyType,null,!0,e.syntax),
  34321. this.valueElem = new a.Element(e.type,e.resolvedType,!1,e.syntax),
  34322. this.map = {},
  34323. Object.defineProperty(this, "size", {
  34324. get: function() {
  34325. return Object.keys(this.map).length
  34326. }
  34327. }),
  34328. t)
  34329. for (var i = Object.keys(t), n = 0; n < i.length; n++) {
  34330. var r = this.keyElem.valueFromString(i[n])
  34331. , o = this.valueElem.verifyValue(t[i[n]]);
  34332. this.map[this.keyElem.valueToString(r)] = {
  34333. key: r,
  34334. value: o
  34335. }
  34336. }
  34337. }
  34338. function h(e) {
  34339. this.ns = new s.Namespace(this,null,""),
  34340. this.ptr = this.ns,
  34341. this.resolved = !1,
  34342. this.result = null,
  34343. this.files = {},
  34344. this.importRoot = null,
  34345. this.options = e || {}
  34346. }
  34347. }
  34348. ,
  34349. "function" == typeof define && define.amd ? define(["bytebuffer"], t) : "function" == typeof p && "object" == typeof i && i && i.exports ? i.exports = t(p("bytebuffer")) : (e.dcodeIO = e.dcodeIO || {}).ProtoBuf = t(e.dcodeIO.ByteBuffer)
  34350. }
  34351. ).call(this, p("_process"))
  34352. }
  34353. , {
  34354. _process: 203,
  34355. bytebuffer: 215,
  34356. fs: 197,
  34357. path: 197
  34358. }],
  34359. 215: [function(t, e, i) {
  34360. var n, r;
  34361. n = this,
  34362. r = function(l) {
  34363. "use strict";
  34364. function s(e) {
  34365. var t = 0;
  34366. return function() {
  34367. return t < e.length ? e.charCodeAt(t++) : null
  34368. }
  34369. }
  34370. function c() {
  34371. var e = []
  34372. , t = [];
  34373. return function() {
  34374. return 0 === arguments.length ? t.join("") + i.apply(String, e) : (1024 < e.length + arguments.length && (t.push(i.apply(String, e)),
  34375. e.length = 0),
  34376. void Array.prototype.push.apply(e, arguments))
  34377. }
  34378. }
  34379. function n(e, t, i, n, r) {
  34380. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  34381. for (u += d,
  34382. o = p & (1 << -h) - 1,
  34383. p >>= -h,
  34384. h += s; 0 < h; o = 256 * o + e[t + u],
  34385. u += d,
  34386. h -= 8)
  34387. ;
  34388. for (a = o & (1 << -h) - 1,
  34389. o >>= -h,
  34390. h += n; 0 < h; a = 256 * a + e[t + u],
  34391. u += d,
  34392. h -= 8)
  34393. ;
  34394. if (0 === o)
  34395. o = 1 - c;
  34396. else {
  34397. if (o === l)
  34398. return a ? NaN : 1 / 0 * (p ? -1 : 1);
  34399. a += Math.pow(2, n),
  34400. o -= c
  34401. }
  34402. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  34403. }
  34404. function r(e, t, i, n, r, o) {
  34405. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  34406. for (t = Math.abs(t),
  34407. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  34408. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  34409. t * (l = Math.pow(2, -a)) < 1 && (a--,
  34410. l *= 2),
  34411. 2 <= (t += 1 <= a + u ? d / l : d * Math.pow(2, 1 - u)) * l && (a++,
  34412. l /= 2),
  34413. h <= a + u ? (s = 0,
  34414. a = h) : 1 <= a + u ? (s = (t * l - 1) * Math.pow(2, r),
  34415. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  34416. a = 0)); 8 <= r; e[i + p] = 255 & s,
  34417. p += f,
  34418. s /= 256,
  34419. r -= 8)
  34420. ;
  34421. for (a = a << r | s,
  34422. c += r; 0 < c; e[i + p] = 255 & a,
  34423. p += f,
  34424. a /= 256,
  34425. c -= 8)
  34426. ;
  34427. e[i + p - f] |= 128 * g
  34428. }
  34429. var f = function(e, t, i) {
  34430. if (void 0 === e && (e = f.DEFAULT_CAPACITY),
  34431. void 0 === t && (t = f.DEFAULT_ENDIAN),
  34432. void 0 === i && (i = f.DEFAULT_NOASSERT),
  34433. !i) {
  34434. if ((e |= 0) < 0)
  34435. throw RangeError("Illegal capacity");
  34436. t = !!t,
  34437. i = !!i
  34438. }
  34439. this.buffer = 0 === e ? o : new ArrayBuffer(e),
  34440. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  34441. this.offset = 0,
  34442. this.markedOffset = -1,
  34443. this.limit = e,
  34444. this.littleEndian = t,
  34445. this.noAssert = i
  34446. };
  34447. f.VERSION = "5.0.1",
  34448. f.LITTLE_ENDIAN = !0,
  34449. f.BIG_ENDIAN = !1,
  34450. f.DEFAULT_CAPACITY = 16,
  34451. f.DEFAULT_ENDIAN = f.BIG_ENDIAN,
  34452. f.DEFAULT_NOASSERT = !1,
  34453. f.Long = l || null;
  34454. var a = f.prototype;
  34455. a.__isByteBuffer__,
  34456. Object.defineProperty(a, "__isByteBuffer__", {
  34457. value: !0,
  34458. enumerable: !1,
  34459. configurable: !1
  34460. });
  34461. var o = new ArrayBuffer(0)
  34462. , i = String.fromCharCode;
  34463. f.accessor = function() {
  34464. return Uint8Array
  34465. }
  34466. ,
  34467. f.allocate = function(e, t, i) {
  34468. return new f(e,t,i)
  34469. }
  34470. ,
  34471. f.concat = function(e, t, i, n) {
  34472. "boolean" != typeof t && "string" == typeof t || (n = i,
  34473. i = t,
  34474. t = void 0);
  34475. for (var r, o = 0, a = 0, s = e.length; a < s; ++a)
  34476. f.isByteBuffer(e[a]) || (e[a] = f.wrap(e[a], t)),
  34477. 0 < (r = e[a].limit - e[a].offset) && (o += r);
  34478. if (0 === o)
  34479. return new f(0,i,n);
  34480. var l, c = new f(o,i,n);
  34481. for (a = 0; a < s; )
  34482. (r = (l = e[a++]).limit - l.offset) <= 0 || (c.view.set(l.view.subarray(l.offset, l.limit), c.offset),
  34483. c.offset += r);
  34484. return c.limit = c.offset,
  34485. c.offset = 0,
  34486. c
  34487. }
  34488. ,
  34489. f.isByteBuffer = function(e) {
  34490. return !0 === (e && e.__isByteBuffer__)
  34491. }
  34492. ,
  34493. f.type = function() {
  34494. return ArrayBuffer
  34495. }
  34496. ,
  34497. f.wrap = function(e, t, i, n) {
  34498. if ("string" != typeof t && (n = i,
  34499. i = t,
  34500. t = void 0),
  34501. "string" == typeof e)
  34502. switch (void 0 === t && (t = "utf8"),
  34503. t) {
  34504. case "base64":
  34505. return f.fromBase64(e, i);
  34506. case "hex":
  34507. return f.fromHex(e, i);
  34508. case "binary":
  34509. return f.fromBinary(e, i);
  34510. case "utf8":
  34511. return f.fromUTF8(e, i);
  34512. case "debug":
  34513. return f.fromDebug(e, i);
  34514. default:
  34515. throw Error("Unsupported encoding: " + t)
  34516. }
  34517. if (null === e || "object" != typeof e)
  34518. throw TypeError("Illegal buffer");
  34519. var r;
  34520. if (f.isByteBuffer(e))
  34521. return (r = a.clone.call(e)).markedOffset = -1,
  34522. r;
  34523. if (e instanceof Uint8Array)
  34524. r = new f(0,i,n),
  34525. 0 < e.length && (r.buffer = e.buffer,
  34526. r.offset = e.byteOffset,
  34527. r.limit = e.byteOffset + e.byteLength,
  34528. r.view = new Uint8Array(e.buffer));
  34529. else if (e instanceof ArrayBuffer)
  34530. r = new f(0,i,n),
  34531. 0 < e.byteLength && (r.buffer = e,
  34532. r.offset = 0,
  34533. r.limit = e.byteLength,
  34534. r.view = 0 < e.byteLength ? new Uint8Array(e) : null);
  34535. else {
  34536. if ("[object Array]" !== Object.prototype.toString.call(e))
  34537. throw TypeError("Illegal buffer");
  34538. (r = new f(e.length,i,n)).limit = e.length;
  34539. for (var o = 0; o < e.length; ++o)
  34540. r.view[o] = e[o]
  34541. }
  34542. return r
  34543. }
  34544. ,
  34545. a.writeBitSet = function(e, t) {
  34546. var i = void 0 === t;
  34547. if (i && (t = this.offset),
  34548. !this.noAssert) {
  34549. if (!(e instanceof Array))
  34550. throw TypeError("Illegal BitSet: Not an array");
  34551. if ("number" != typeof t || t % 1 != 0)
  34552. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34553. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34554. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34555. }
  34556. var n, r = t, o = e.length, a = o >> 3, s = 0;
  34557. for (t += this.writeVarint32(o, t); a--; )
  34558. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  34559. this.writeByte(n, t++);
  34560. if (s < o) {
  34561. var l = 0;
  34562. for (n = 0; s < o; )
  34563. n |= (1 & !!e[s++]) << l++;
  34564. this.writeByte(n, t++)
  34565. }
  34566. return i ? (this.offset = t,
  34567. this) : t - r
  34568. }
  34569. ,
  34570. a.readBitSet = function(e) {
  34571. var t = void 0 === e;
  34572. t && (e = this.offset);
  34573. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  34574. for (e += n.length; o--; )
  34575. i = this.readByte(e++),
  34576. s[a++] = !!(1 & i),
  34577. s[a++] = !!(2 & i),
  34578. s[a++] = !!(4 & i),
  34579. s[a++] = !!(8 & i),
  34580. s[a++] = !!(16 & i),
  34581. s[a++] = !!(32 & i),
  34582. s[a++] = !!(64 & i),
  34583. s[a++] = !!(128 & i);
  34584. if (a < r) {
  34585. var l = 0;
  34586. for (i = this.readByte(e++); a < r; )
  34587. s[a++] = !!(i >> l++ & 1)
  34588. }
  34589. return t && (this.offset = e),
  34590. s
  34591. }
  34592. ,
  34593. a.readBytes = function(e, t) {
  34594. var i = void 0 === t;
  34595. if (i && (t = this.offset),
  34596. !this.noAssert) {
  34597. if ("number" != typeof t || t % 1 != 0)
  34598. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34599. if ((t >>>= 0) < 0 || t + e > this.buffer.byteLength)
  34600. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  34601. }
  34602. var n = this.slice(t, t + e);
  34603. return i && (this.offset += e),
  34604. n
  34605. }
  34606. ,
  34607. a.writeBytes = a.append,
  34608. a.writeInt8 = function(e, t) {
  34609. var i = void 0 === t;
  34610. if (i && (t = this.offset),
  34611. !this.noAssert) {
  34612. if ("number" != typeof e || e % 1 != 0)
  34613. throw TypeError("Illegal value: " + e + " (not an integer)");
  34614. if (e |= 0,
  34615. "number" != typeof t || t % 1 != 0)
  34616. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34617. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34618. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34619. }
  34620. t += 1;
  34621. var n = this.buffer.byteLength;
  34622. return n < t && this.resize((n *= 2) > t ? n : t),
  34623. t -= 1,
  34624. this.view[t] = e,
  34625. i && (this.offset += 1),
  34626. this
  34627. }
  34628. ,
  34629. a.writeByte = a.writeInt8,
  34630. a.readInt8 = function(e) {
  34631. var t = void 0 === e;
  34632. if (t && (e = this.offset),
  34633. !this.noAssert) {
  34634. if ("number" != typeof e || e % 1 != 0)
  34635. throw TypeError("Illegal offset: " + e + " (not an integer)");
  34636. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  34637. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  34638. }
  34639. var i = this.view[e];
  34640. return 128 == (128 & i) && (i = -(255 - i + 1)),
  34641. t && (this.offset += 1),
  34642. i
  34643. }
  34644. ,
  34645. a.readByte = a.readInt8,
  34646. a.writeUint8 = function(e, t) {
  34647. var i = void 0 === t;
  34648. if (i && (t = this.offset),
  34649. !this.noAssert) {
  34650. if ("number" != typeof e || e % 1 != 0)
  34651. throw TypeError("Illegal value: " + e + " (not an integer)");
  34652. if (e >>>= 0,
  34653. "number" != typeof t || t % 1 != 0)
  34654. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34655. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34656. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34657. }
  34658. t += 1;
  34659. var n = this.buffer.byteLength;
  34660. return n < t && this.resize((n *= 2) > t ? n : t),
  34661. t -= 1,
  34662. this.view[t] = e,
  34663. i && (this.offset += 1),
  34664. this
  34665. }
  34666. ,
  34667. a.writeUInt8 = a.writeUint8,
  34668. a.readUint8 = function(e) {
  34669. var t = void 0 === e;
  34670. if (t && (e = this.offset),
  34671. !this.noAssert) {
  34672. if ("number" != typeof e || e % 1 != 0)
  34673. throw TypeError("Illegal offset: " + e + " (not an integer)");
  34674. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  34675. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  34676. }
  34677. var i = this.view[e];
  34678. return t && (this.offset += 1),
  34679. i
  34680. }
  34681. ,
  34682. a.readUInt8 = a.readUint8,
  34683. a.writeInt16 = function(e, t) {
  34684. var i = void 0 === t;
  34685. if (i && (t = this.offset),
  34686. !this.noAssert) {
  34687. if ("number" != typeof e || e % 1 != 0)
  34688. throw TypeError("Illegal value: " + e + " (not an integer)");
  34689. if (e |= 0,
  34690. "number" != typeof t || t % 1 != 0)
  34691. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34692. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34693. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34694. }
  34695. t += 2;
  34696. var n = this.buffer.byteLength;
  34697. return n < t && this.resize((n *= 2) > t ? n : t),
  34698. t -= 2,
  34699. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  34700. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  34701. this.view[t + 1] = 255 & e),
  34702. i && (this.offset += 2),
  34703. this
  34704. }
  34705. ,
  34706. a.writeShort = a.writeInt16,
  34707. a.readInt16 = function(e) {
  34708. var t = void 0 === e;
  34709. if (t && (e = this.offset),
  34710. !this.noAssert) {
  34711. if ("number" != typeof e || e % 1 != 0)
  34712. throw TypeError("Illegal offset: " + e + " (not an integer)");
  34713. if ((e >>>= 0) < 0 || e + 2 > this.buffer.byteLength)
  34714. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  34715. }
  34716. var i = 0;
  34717. return this.littleEndian ? (i = this.view[e],
  34718. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  34719. i |= this.view[e + 1]),
  34720. 32768 == (32768 & i) && (i = -(65535 - i + 1)),
  34721. t && (this.offset += 2),
  34722. i
  34723. }
  34724. ,
  34725. a.readShort = a.readInt16,
  34726. a.writeUint16 = function(e, t) {
  34727. var i = void 0 === t;
  34728. if (i && (t = this.offset),
  34729. !this.noAssert) {
  34730. if ("number" != typeof e || e % 1 != 0)
  34731. throw TypeError("Illegal value: " + e + " (not an integer)");
  34732. if (e >>>= 0,
  34733. "number" != typeof t || t % 1 != 0)
  34734. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34735. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34736. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34737. }
  34738. t += 2;
  34739. var n = this.buffer.byteLength;
  34740. return n < t && this.resize((n *= 2) > t ? n : t),
  34741. t -= 2,
  34742. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  34743. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  34744. this.view[t + 1] = 255 & e),
  34745. i && (this.offset += 2),
  34746. this
  34747. }
  34748. ,
  34749. a.writeUInt16 = a.writeUint16,
  34750. a.readUint16 = function(e) {
  34751. var t = void 0 === e;
  34752. if (t && (e = this.offset),
  34753. !this.noAssert) {
  34754. if ("number" != typeof e || e % 1 != 0)
  34755. throw TypeError("Illegal offset: " + e + " (not an integer)");
  34756. if ((e >>>= 0) < 0 || e + 2 > this.buffer.byteLength)
  34757. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  34758. }
  34759. var i = 0;
  34760. return this.littleEndian ? (i = this.view[e],
  34761. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  34762. i |= this.view[e + 1]),
  34763. t && (this.offset += 2),
  34764. i
  34765. }
  34766. ,
  34767. a.readUInt16 = a.readUint16,
  34768. a.writeInt32 = function(e, t) {
  34769. var i = void 0 === t;
  34770. if (i && (t = this.offset),
  34771. !this.noAssert) {
  34772. if ("number" != typeof e || e % 1 != 0)
  34773. throw TypeError("Illegal value: " + e + " (not an integer)");
  34774. if (e |= 0,
  34775. "number" != typeof t || t % 1 != 0)
  34776. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34777. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34778. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34779. }
  34780. t += 4;
  34781. var n = this.buffer.byteLength;
  34782. return n < t && this.resize((n *= 2) > t ? n : t),
  34783. t -= 4,
  34784. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  34785. this.view[t + 2] = e >>> 16 & 255,
  34786. this.view[t + 1] = e >>> 8 & 255,
  34787. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  34788. this.view[t + 1] = e >>> 16 & 255,
  34789. this.view[t + 2] = e >>> 8 & 255,
  34790. this.view[t + 3] = 255 & e),
  34791. i && (this.offset += 4),
  34792. this
  34793. }
  34794. ,
  34795. a.writeInt = a.writeInt32,
  34796. a.readInt32 = function(e) {
  34797. var t = void 0 === e;
  34798. if (t && (e = this.offset),
  34799. !this.noAssert) {
  34800. if ("number" != typeof e || e % 1 != 0)
  34801. throw TypeError("Illegal offset: " + e + " (not an integer)");
  34802. if ((e >>>= 0) < 0 || e + 4 > this.buffer.byteLength)
  34803. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  34804. }
  34805. var i = 0;
  34806. return this.littleEndian ? (i = this.view[e + 2] << 16,
  34807. i |= this.view[e + 1] << 8,
  34808. i |= this.view[e],
  34809. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  34810. i |= this.view[e + 2] << 8,
  34811. i |= this.view[e + 3],
  34812. i += this.view[e] << 24 >>> 0),
  34813. i |= 0,
  34814. t && (this.offset += 4),
  34815. i
  34816. }
  34817. ,
  34818. a.readInt = a.readInt32,
  34819. a.writeUint32 = function(e, t) {
  34820. var i = void 0 === t;
  34821. if (i && (t = this.offset),
  34822. !this.noAssert) {
  34823. if ("number" != typeof e || e % 1 != 0)
  34824. throw TypeError("Illegal value: " + e + " (not an integer)");
  34825. if (e >>>= 0,
  34826. "number" != typeof t || t % 1 != 0)
  34827. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34828. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34829. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34830. }
  34831. t += 4;
  34832. var n = this.buffer.byteLength;
  34833. return n < t && this.resize((n *= 2) > t ? n : t),
  34834. t -= 4,
  34835. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  34836. this.view[t + 2] = e >>> 16 & 255,
  34837. this.view[t + 1] = e >>> 8 & 255,
  34838. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  34839. this.view[t + 1] = e >>> 16 & 255,
  34840. this.view[t + 2] = e >>> 8 & 255,
  34841. this.view[t + 3] = 255 & e),
  34842. i && (this.offset += 4),
  34843. this
  34844. }
  34845. ,
  34846. a.writeUInt32 = a.writeUint32,
  34847. a.readUint32 = function(e) {
  34848. var t = void 0 === e;
  34849. if (t && (e = this.offset),
  34850. !this.noAssert) {
  34851. if ("number" != typeof e || e % 1 != 0)
  34852. throw TypeError("Illegal offset: " + e + " (not an integer)");
  34853. if ((e >>>= 0) < 0 || e + 4 > this.buffer.byteLength)
  34854. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  34855. }
  34856. var i = 0;
  34857. return this.littleEndian ? (i = this.view[e + 2] << 16,
  34858. i |= this.view[e + 1] << 8,
  34859. i |= this.view[e],
  34860. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  34861. i |= this.view[e + 2] << 8,
  34862. i |= this.view[e + 3],
  34863. i += this.view[e] << 24 >>> 0),
  34864. t && (this.offset += 4),
  34865. i
  34866. }
  34867. ,
  34868. a.readUInt32 = a.readUint32,
  34869. l && (a.writeInt64 = function(e, t) {
  34870. var i = void 0 === t;
  34871. if (i && (t = this.offset),
  34872. !this.noAssert) {
  34873. if ("number" == typeof e)
  34874. e = l.fromNumber(e);
  34875. else if ("string" == typeof e)
  34876. e = l.fromString(e);
  34877. else if (!(e && e instanceof l))
  34878. throw TypeError("Illegal value: " + e + " (not an integer or Long)");
  34879. if ("number" != typeof t || t % 1 != 0)
  34880. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34881. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34882. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34883. }
  34884. "number" == typeof e ? e = l.fromNumber(e) : "string" == typeof e && (e = l.fromString(e)),
  34885. t += 8;
  34886. var n = this.buffer.byteLength;
  34887. n < t && this.resize((n *= 2) > t ? n : t),
  34888. t -= 8;
  34889. var r = e.low
  34890. , o = e.high;
  34891. return this.littleEndian ? (this.view[t + 3] = r >>> 24 & 255,
  34892. this.view[t + 2] = r >>> 16 & 255,
  34893. this.view[t + 1] = r >>> 8 & 255,
  34894. this.view[t] = 255 & r,
  34895. t += 4,
  34896. this.view[t + 3] = o >>> 24 & 255,
  34897. this.view[t + 2] = o >>> 16 & 255,
  34898. this.view[t + 1] = o >>> 8 & 255,
  34899. this.view[t] = 255 & o) : (this.view[t] = o >>> 24 & 255,
  34900. this.view[t + 1] = o >>> 16 & 255,
  34901. this.view[t + 2] = o >>> 8 & 255,
  34902. this.view[t + 3] = 255 & o,
  34903. t += 4,
  34904. this.view[t] = r >>> 24 & 255,
  34905. this.view[t + 1] = r >>> 16 & 255,
  34906. this.view[t + 2] = r >>> 8 & 255,
  34907. this.view[t + 3] = 255 & r),
  34908. i && (this.offset += 8),
  34909. this
  34910. }
  34911. ,
  34912. a.writeLong = a.writeInt64,
  34913. a.readInt64 = function(e) {
  34914. var t = void 0 === e;
  34915. if (t && (e = this.offset),
  34916. !this.noAssert) {
  34917. if ("number" != typeof e || e % 1 != 0)
  34918. throw TypeError("Illegal offset: " + e + " (not an integer)");
  34919. if ((e >>>= 0) < 0 || e + 8 > this.buffer.byteLength)
  34920. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  34921. }
  34922. var i = 0
  34923. , n = 0;
  34924. this.littleEndian ? (i = this.view[e + 2] << 16,
  34925. i |= this.view[e + 1] << 8,
  34926. i |= this.view[e],
  34927. i += this.view[e + 3] << 24 >>> 0,
  34928. e += 4,
  34929. n = this.view[e + 2] << 16,
  34930. n |= this.view[e + 1] << 8,
  34931. n |= this.view[e],
  34932. n += this.view[e + 3] << 24 >>> 0) : (n = this.view[e + 1] << 16,
  34933. n |= this.view[e + 2] << 8,
  34934. n |= this.view[e + 3],
  34935. n += this.view[e] << 24 >>> 0,
  34936. e += 4,
  34937. i = this.view[e + 1] << 16,
  34938. i |= this.view[e + 2] << 8,
  34939. i |= this.view[e + 3],
  34940. i += this.view[e] << 24 >>> 0);
  34941. var r = new l(i,n,!1);
  34942. return t && (this.offset += 8),
  34943. r
  34944. }
  34945. ,
  34946. a.readLong = a.readInt64,
  34947. a.writeUint64 = function(e, t) {
  34948. var i = void 0 === t;
  34949. if (i && (t = this.offset),
  34950. !this.noAssert) {
  34951. if ("number" == typeof e)
  34952. e = l.fromNumber(e);
  34953. else if ("string" == typeof e)
  34954. e = l.fromString(e);
  34955. else if (!(e && e instanceof l))
  34956. throw TypeError("Illegal value: " + e + " (not an integer or Long)");
  34957. if ("number" != typeof t || t % 1 != 0)
  34958. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34959. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34960. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34961. }
  34962. "number" == typeof e ? e = l.fromNumber(e) : "string" == typeof e && (e = l.fromString(e)),
  34963. t += 8;
  34964. var n = this.buffer.byteLength;
  34965. n < t && this.resize((n *= 2) > t ? n : t),
  34966. t -= 8;
  34967. var r = e.low
  34968. , o = e.high;
  34969. return this.littleEndian ? (this.view[t + 3] = r >>> 24 & 255,
  34970. this.view[t + 2] = r >>> 16 & 255,
  34971. this.view[t + 1] = r >>> 8 & 255,
  34972. this.view[t] = 255 & r,
  34973. t += 4,
  34974. this.view[t + 3] = o >>> 24 & 255,
  34975. this.view[t + 2] = o >>> 16 & 255,
  34976. this.view[t + 1] = o >>> 8 & 255,
  34977. this.view[t] = 255 & o) : (this.view[t] = o >>> 24 & 255,
  34978. this.view[t + 1] = o >>> 16 & 255,
  34979. this.view[t + 2] = o >>> 8 & 255,
  34980. this.view[t + 3] = 255 & o,
  34981. t += 4,
  34982. this.view[t] = r >>> 24 & 255,
  34983. this.view[t + 1] = r >>> 16 & 255,
  34984. this.view[t + 2] = r >>> 8 & 255,
  34985. this.view[t + 3] = 255 & r),
  34986. i && (this.offset += 8),
  34987. this
  34988. }
  34989. ,
  34990. a.writeUInt64 = a.writeUint64,
  34991. a.readUint64 = function(e) {
  34992. var t = void 0 === e;
  34993. if (t && (e = this.offset),
  34994. !this.noAssert) {
  34995. if ("number" != typeof e || e % 1 != 0)
  34996. throw TypeError("Illegal offset: " + e + " (not an integer)");
  34997. if ((e >>>= 0) < 0 || e + 8 > this.buffer.byteLength)
  34998. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  34999. }
  35000. var i = 0
  35001. , n = 0;
  35002. this.littleEndian ? (i = this.view[e + 2] << 16,
  35003. i |= this.view[e + 1] << 8,
  35004. i |= this.view[e],
  35005. i += this.view[e + 3] << 24 >>> 0,
  35006. e += 4,
  35007. n = this.view[e + 2] << 16,
  35008. n |= this.view[e + 1] << 8,
  35009. n |= this.view[e],
  35010. n += this.view[e + 3] << 24 >>> 0) : (n = this.view[e + 1] << 16,
  35011. n |= this.view[e + 2] << 8,
  35012. n |= this.view[e + 3],
  35013. n += this.view[e] << 24 >>> 0,
  35014. e += 4,
  35015. i = this.view[e + 1] << 16,
  35016. i |= this.view[e + 2] << 8,
  35017. i |= this.view[e + 3],
  35018. i += this.view[e] << 24 >>> 0);
  35019. var r = new l(i,n,!0);
  35020. return t && (this.offset += 8),
  35021. r
  35022. }
  35023. ,
  35024. a.readUInt64 = a.readUint64),
  35025. a.writeFloat32 = function(e, t) {
  35026. var i = void 0 === t;
  35027. if (i && (t = this.offset),
  35028. !this.noAssert) {
  35029. if ("number" != typeof e)
  35030. throw TypeError("Illegal value: " + e + " (not a number)");
  35031. if ("number" != typeof t || t % 1 != 0)
  35032. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35033. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35034. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35035. }
  35036. t += 4;
  35037. var n = this.buffer.byteLength;
  35038. return n < t && this.resize((n *= 2) > t ? n : t),
  35039. t -= 4,
  35040. r(this.view, e, t, this.littleEndian, 23, 4),
  35041. i && (this.offset += 4),
  35042. this
  35043. }
  35044. ,
  35045. a.writeFloat = a.writeFloat32,
  35046. a.readFloat32 = function(e) {
  35047. var t = void 0 === e;
  35048. if (t && (e = this.offset),
  35049. !this.noAssert) {
  35050. if ("number" != typeof e || e % 1 != 0)
  35051. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35052. if ((e >>>= 0) < 0 || e + 4 > this.buffer.byteLength)
  35053. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  35054. }
  35055. var i = n(this.view, e, this.littleEndian, 23, 4);
  35056. return t && (this.offset += 4),
  35057. i
  35058. }
  35059. ,
  35060. a.readFloat = a.readFloat32,
  35061. a.writeFloat64 = function(e, t) {
  35062. var i = void 0 === t;
  35063. if (i && (t = this.offset),
  35064. !this.noAssert) {
  35065. if ("number" != typeof e)
  35066. throw TypeError("Illegal value: " + e + " (not a number)");
  35067. if ("number" != typeof t || t % 1 != 0)
  35068. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35069. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35070. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35071. }
  35072. t += 8;
  35073. var n = this.buffer.byteLength;
  35074. return n < t && this.resize((n *= 2) > t ? n : t),
  35075. t -= 8,
  35076. r(this.view, e, t, this.littleEndian, 52, 8),
  35077. i && (this.offset += 8),
  35078. this
  35079. }
  35080. ,
  35081. a.writeDouble = a.writeFloat64,
  35082. a.readFloat64 = function(e) {
  35083. var t = void 0 === e;
  35084. if (t && (e = this.offset),
  35085. !this.noAssert) {
  35086. if ("number" != typeof e || e % 1 != 0)
  35087. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35088. if ((e >>>= 0) < 0 || e + 8 > this.buffer.byteLength)
  35089. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  35090. }
  35091. var i = n(this.view, e, this.littleEndian, 52, 8);
  35092. return t && (this.offset += 8),
  35093. i
  35094. }
  35095. ,
  35096. a.readDouble = a.readFloat64,
  35097. f.MAX_VARINT32_BYTES = 5,
  35098. f.calculateVarint32 = function(e) {
  35099. return (e >>>= 0) < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  35100. }
  35101. ,
  35102. f.zigZagEncode32 = function(e) {
  35103. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  35104. }
  35105. ,
  35106. f.zigZagDecode32 = function(e) {
  35107. return e >>> 1 ^ -(1 & e) | 0
  35108. }
  35109. ,
  35110. a.writeVarint32 = function(e, t) {
  35111. var i = void 0 === t;
  35112. if (i && (t = this.offset),
  35113. !this.noAssert) {
  35114. if ("number" != typeof e || e % 1 != 0)
  35115. throw TypeError("Illegal value: " + e + " (not an integer)");
  35116. if (e |= 0,
  35117. "number" != typeof t || t % 1 != 0)
  35118. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35119. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35120. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35121. }
  35122. var n, r = f.calculateVarint32(e);
  35123. t += r;
  35124. var o = this.buffer.byteLength;
  35125. for (o < t && this.resize((o *= 2) > t ? o : t),
  35126. t -= r,
  35127. e >>>= 0; 128 <= e; )
  35128. n = 127 & e | 128,
  35129. this.view[t++] = n,
  35130. e >>>= 7;
  35131. return this.view[t++] = e,
  35132. i ? (this.offset = t,
  35133. this) : r
  35134. }
  35135. ,
  35136. a.writeVarint32ZigZag = function(e, t) {
  35137. return this.writeVarint32(f.zigZagEncode32(e), t)
  35138. }
  35139. ,
  35140. a.readVarint32 = function(e) {
  35141. var t = void 0 === e;
  35142. if (t && (e = this.offset),
  35143. !this.noAssert) {
  35144. if ("number" != typeof e || e % 1 != 0)
  35145. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35146. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  35147. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  35148. }
  35149. var i, n = 0, r = 0;
  35150. do {
  35151. if (!this.noAssert && e > this.limit) {
  35152. var o = Error("Truncated");
  35153. throw o.truncated = !0,
  35154. o
  35155. }
  35156. i = this.view[e++],
  35157. n < 5 && (r |= (127 & i) << 7 * n),
  35158. ++n
  35159. } while (0 != (128 & i));return r |= 0,
  35160. t ? (this.offset = e,
  35161. r) : {
  35162. value: r,
  35163. length: n
  35164. }
  35165. }
  35166. ,
  35167. a.readVarint32ZigZag = function(e) {
  35168. var t = this.readVarint32(e);
  35169. return "object" == typeof t ? t.value = f.zigZagDecode32(t.value) : t = f.zigZagDecode32(t),
  35170. t
  35171. }
  35172. ,
  35173. l && (f.MAX_VARINT64_BYTES = 10,
  35174. f.calculateVarint64 = function(e) {
  35175. "number" == typeof e ? e = l.fromNumber(e) : "string" == typeof e && (e = l.fromString(e));
  35176. var t = e.toInt() >>> 0
  35177. , i = e.shiftRightUnsigned(28).toInt() >>> 0
  35178. , n = e.shiftRightUnsigned(56).toInt() >>> 0;
  35179. return 0 == n ? 0 == i ? t < 16384 ? t < 128 ? 1 : 2 : t < 1 << 21 ? 3 : 4 : i < 16384 ? i < 128 ? 5 : 6 : i < 1 << 21 ? 7 : 8 : n < 128 ? 9 : 10
  35180. }
  35181. ,
  35182. f.zigZagEncode64 = function(e) {
  35183. return "number" == typeof e ? e = l.fromNumber(e, !1) : "string" == typeof e ? e = l.fromString(e, !1) : !1 !== e.unsigned && (e = e.toSigned()),
  35184. e.shiftLeft(1).xor(e.shiftRight(63)).toUnsigned()
  35185. }
  35186. ,
  35187. f.zigZagDecode64 = function(e) {
  35188. return "number" == typeof e ? e = l.fromNumber(e, !1) : "string" == typeof e ? e = l.fromString(e, !1) : !1 !== e.unsigned && (e = e.toSigned()),
  35189. e.shiftRightUnsigned(1).xor(e.and(l.ONE).toSigned().negate()).toSigned()
  35190. }
  35191. ,
  35192. a.writeVarint64 = function(e, t) {
  35193. var i = void 0 === t;
  35194. if (i && (t = this.offset),
  35195. !this.noAssert) {
  35196. if ("number" == typeof e)
  35197. e = l.fromNumber(e);
  35198. else if ("string" == typeof e)
  35199. e = l.fromString(e);
  35200. else if (!(e && e instanceof l))
  35201. throw TypeError("Illegal value: " + e + " (not an integer or Long)");
  35202. if ("number" != typeof t || t % 1 != 0)
  35203. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35204. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35205. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35206. }
  35207. "number" == typeof e ? e = l.fromNumber(e, !1) : "string" == typeof e ? e = l.fromString(e, !1) : !1 !== e.unsigned && (e = e.toSigned());
  35208. var n = f.calculateVarint64(e)
  35209. , r = e.toInt() >>> 0
  35210. , o = e.shiftRightUnsigned(28).toInt() >>> 0
  35211. , a = e.shiftRightUnsigned(56).toInt() >>> 0;
  35212. t += n;
  35213. var s = this.buffer.byteLength;
  35214. switch (s < t && this.resize((s *= 2) > t ? s : t),
  35215. t -= n,
  35216. n) {
  35217. case 10:
  35218. this.view[t + 9] = a >>> 7 & 1;
  35219. case 9:
  35220. this.view[t + 8] = 9 !== n ? 128 | a : 127 & a;
  35221. case 8:
  35222. this.view[t + 7] = 8 !== n ? o >>> 21 | 128 : o >>> 21 & 127;
  35223. case 7:
  35224. this.view[t + 6] = 7 !== n ? o >>> 14 | 128 : o >>> 14 & 127;
  35225. case 6:
  35226. this.view[t + 5] = 6 !== n ? o >>> 7 | 128 : o >>> 7 & 127;
  35227. case 5:
  35228. this.view[t + 4] = 5 !== n ? 128 | o : 127 & o;
  35229. case 4:
  35230. this.view[t + 3] = 4 !== n ? r >>> 21 | 128 : r >>> 21 & 127;
  35231. case 3:
  35232. this.view[t + 2] = 3 !== n ? r >>> 14 | 128 : r >>> 14 & 127;
  35233. case 2:
  35234. this.view[t + 1] = 2 !== n ? r >>> 7 | 128 : r >>> 7 & 127;
  35235. case 1:
  35236. this.view[t] = 1 !== n ? 128 | r : 127 & r
  35237. }
  35238. return i ? (this.offset += n,
  35239. this) : n
  35240. }
  35241. ,
  35242. a.writeVarint64ZigZag = function(e, t) {
  35243. return this.writeVarint64(f.zigZagEncode64(e), t)
  35244. }
  35245. ,
  35246. a.readVarint64 = function(e) {
  35247. var t = void 0 === e;
  35248. if (t && (e = this.offset),
  35249. !this.noAssert) {
  35250. if ("number" != typeof e || e % 1 != 0)
  35251. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35252. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  35253. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  35254. }
  35255. var i = e
  35256. , n = 0
  35257. , r = 0
  35258. , o = 0
  35259. , a = 0;
  35260. if (n = 127 & (a = this.view[e++]),
  35261. 128 & a && (n |= (127 & (a = this.view[e++])) << 7,
  35262. (128 & a || this.noAssert && void 0 === a) && (n |= (127 & (a = this.view[e++])) << 14,
  35263. (128 & a || this.noAssert && void 0 === a) && (n |= (127 & (a = this.view[e++])) << 21,
  35264. (128 & a || this.noAssert && void 0 === a) && (r = 127 & (a = this.view[e++]),
  35265. (128 & a || this.noAssert && void 0 === a) && (r |= (127 & (a = this.view[e++])) << 7,
  35266. (128 & a || this.noAssert && void 0 === a) && (r |= (127 & (a = this.view[e++])) << 14,
  35267. (128 & a || this.noAssert && void 0 === a) && (r |= (127 & (a = this.view[e++])) << 21,
  35268. (128 & a || this.noAssert && void 0 === a) && (o = 127 & (a = this.view[e++]),
  35269. (128 & a || this.noAssert && void 0 === a) && (o |= (127 & (a = this.view[e++])) << 7,
  35270. 128 & a || this.noAssert && void 0 === a))))))))))
  35271. throw Error("Buffer overrun");
  35272. var s = l.fromBits(n | r << 28, r >>> 4 | o << 24, !1);
  35273. return t ? (this.offset = e,
  35274. s) : {
  35275. value: s,
  35276. length: e - i
  35277. }
  35278. }
  35279. ,
  35280. a.readVarint64ZigZag = function(e) {
  35281. var t = this.readVarint64(e);
  35282. return t && t.value instanceof l ? t.value = f.zigZagDecode64(t.value) : t = f.zigZagDecode64(t),
  35283. t
  35284. }
  35285. ),
  35286. a.writeCString = function(e, t) {
  35287. var i = void 0 === t;
  35288. i && (t = this.offset);
  35289. var n, r = e.length;
  35290. if (!this.noAssert) {
  35291. if ("string" != typeof e)
  35292. throw TypeError("Illegal str: Not a string");
  35293. for (n = 0; n < r; ++n)
  35294. if (0 === e.charCodeAt(n))
  35295. throw RangeError("Illegal str: Contains NULL-characters");
  35296. if ("number" != typeof t || t % 1 != 0)
  35297. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35298. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35299. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35300. }
  35301. r = d.calculateUTF16asUTF8(s(e))[1],
  35302. t += r + 1;
  35303. var o = this.buffer.byteLength;
  35304. return o < t && this.resize((o *= 2) > t ? o : t),
  35305. t -= r + 1,
  35306. d.encodeUTF16toUTF8(s(e), function(e) {
  35307. this.view[t++] = e
  35308. }
  35309. .bind(this)),
  35310. this.view[t++] = 0,
  35311. i ? (this.offset = t,
  35312. this) : r
  35313. }
  35314. ,
  35315. a.readCString = function(e) {
  35316. var t = void 0 === e;
  35317. if (t && (e = this.offset),
  35318. !this.noAssert) {
  35319. if ("number" != typeof e || e % 1 != 0)
  35320. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35321. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  35322. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  35323. }
  35324. var i, n = e, r = -1;
  35325. return d.decodeUTF8toUTF16(function() {
  35326. if (0 === r)
  35327. return null;
  35328. if (e >= this.limit)
  35329. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  35330. return 0 === (r = this.view[e++]) ? null : r
  35331. }
  35332. .bind(this), i = c(), !0),
  35333. t ? (this.offset = e,
  35334. i()) : {
  35335. string: i(),
  35336. length: e - n
  35337. }
  35338. }
  35339. ,
  35340. a.writeIString = function(e, t) {
  35341. var i = void 0 === t;
  35342. if (i && (t = this.offset),
  35343. !this.noAssert) {
  35344. if ("string" != typeof e)
  35345. throw TypeError("Illegal str: Not a string");
  35346. if ("number" != typeof t || t % 1 != 0)
  35347. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35348. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35349. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35350. }
  35351. var n, r = t;
  35352. n = d.calculateUTF16asUTF8(s(e), this.noAssert)[1],
  35353. t += 4 + n;
  35354. var o = this.buffer.byteLength;
  35355. if (o < t && this.resize((o *= 2) > t ? o : t),
  35356. t -= 4 + n,
  35357. this.littleEndian ? (this.view[t + 3] = n >>> 24 & 255,
  35358. this.view[t + 2] = n >>> 16 & 255,
  35359. this.view[t + 1] = n >>> 8 & 255,
  35360. this.view[t] = 255 & n) : (this.view[t] = n >>> 24 & 255,
  35361. this.view[t + 1] = n >>> 16 & 255,
  35362. this.view[t + 2] = n >>> 8 & 255,
  35363. this.view[t + 3] = 255 & n),
  35364. t += 4,
  35365. d.encodeUTF16toUTF8(s(e), function(e) {
  35366. this.view[t++] = e
  35367. }
  35368. .bind(this)),
  35369. t !== r + 4 + n)
  35370. throw RangeError("Illegal range: Truncated data, " + t + " == " + (t + 4 + n));
  35371. return i ? (this.offset = t,
  35372. this) : t - r
  35373. }
  35374. ,
  35375. a.readIString = function(e) {
  35376. var t = void 0 === e;
  35377. if (t && (e = this.offset),
  35378. !this.noAssert) {
  35379. if ("number" != typeof e || e % 1 != 0)
  35380. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35381. if ((e >>>= 0) < 0 || e + 4 > this.buffer.byteLength)
  35382. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  35383. }
  35384. var i = e
  35385. , n = this.readUint32(e)
  35386. , r = this.readUTF8String(n, f.METRICS_BYTES, e += 4);
  35387. return e += r.length,
  35388. t ? (this.offset = e,
  35389. r.string) : {
  35390. string: r.string,
  35391. length: e - i
  35392. }
  35393. }
  35394. ,
  35395. f.METRICS_CHARS = "c",
  35396. f.METRICS_BYTES = "b",
  35397. a.writeUTF8String = function(e, t) {
  35398. var i = void 0 === t;
  35399. if (i && (t = this.offset),
  35400. !this.noAssert) {
  35401. if ("number" != typeof t || t % 1 != 0)
  35402. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35403. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35404. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35405. }
  35406. var n, r = t;
  35407. n = d.calculateUTF16asUTF8(s(e))[1],
  35408. t += n;
  35409. var o = this.buffer.byteLength;
  35410. return o < t && this.resize((o *= 2) > t ? o : t),
  35411. t -= n,
  35412. d.encodeUTF16toUTF8(s(e), function(e) {
  35413. this.view[t++] = e
  35414. }
  35415. .bind(this)),
  35416. i ? (this.offset = t,
  35417. this) : t - r
  35418. }
  35419. ,
  35420. a.writeString = a.writeUTF8String,
  35421. f.calculateUTF8Chars = function(e) {
  35422. return d.calculateUTF16asUTF8(s(e))[0]
  35423. }
  35424. ,
  35425. f.calculateUTF8Bytes = function(e) {
  35426. return d.calculateUTF16asUTF8(s(e))[1]
  35427. }
  35428. ,
  35429. f.calculateString = f.calculateUTF8Bytes,
  35430. a.readUTF8String = function(e, t, i) {
  35431. "number" == typeof t && (i = t,
  35432. t = void 0);
  35433. var n = void 0 === i;
  35434. if (n && (i = this.offset),
  35435. void 0 === t && (t = f.METRICS_CHARS),
  35436. !this.noAssert) {
  35437. if ("number" != typeof e || e % 1 != 0)
  35438. throw TypeError("Illegal length: " + e + " (not an integer)");
  35439. if (e |= 0,
  35440. "number" != typeof i || i % 1 != 0)
  35441. throw TypeError("Illegal offset: " + i + " (not an integer)");
  35442. if ((i >>>= 0) < 0 || i + 0 > this.buffer.byteLength)
  35443. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  35444. }
  35445. var r, o = 0, a = i;
  35446. if (t === f.METRICS_CHARS) {
  35447. if (r = c(),
  35448. d.decodeUTF8(function() {
  35449. return o < e && i < this.limit ? this.view[i++] : null
  35450. }
  35451. .bind(this), function(e) {
  35452. ++o,
  35453. d.UTF8toUTF16(e, r)
  35454. }),
  35455. o !== e)
  35456. throw RangeError("Illegal range: Truncated data, " + o + " == " + e);
  35457. return n ? (this.offset = i,
  35458. r()) : {
  35459. string: r(),
  35460. length: i - a
  35461. }
  35462. }
  35463. if (t !== f.METRICS_BYTES)
  35464. throw TypeError("Unsupported metrics: " + t);
  35465. if (!this.noAssert) {
  35466. if ("number" != typeof i || i % 1 != 0)
  35467. throw TypeError("Illegal offset: " + i + " (not an integer)");
  35468. if ((i >>>= 0) < 0 || i + e > this.buffer.byteLength)
  35469. throw RangeError("Illegal offset: 0 <= " + i + " (+" + e + ") <= " + this.buffer.byteLength)
  35470. }
  35471. var s = i + e;
  35472. if (d.decodeUTF8toUTF16(function() {
  35473. return i < s ? this.view[i++] : null
  35474. }
  35475. .bind(this), r = c(), this.noAssert),
  35476. i !== s)
  35477. throw RangeError("Illegal range: Truncated data, " + i + " == " + s);
  35478. return n ? (this.offset = i,
  35479. r()) : {
  35480. string: r(),
  35481. length: i - a
  35482. }
  35483. }
  35484. ,
  35485. a.readString = a.readUTF8String,
  35486. a.writeVString = function(e, t) {
  35487. var i = void 0 === t;
  35488. if (i && (t = this.offset),
  35489. !this.noAssert) {
  35490. if ("string" != typeof e)
  35491. throw TypeError("Illegal str: Not a string");
  35492. if ("number" != typeof t || t % 1 != 0)
  35493. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35494. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35495. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35496. }
  35497. var n, r, o = t;
  35498. n = d.calculateUTF16asUTF8(s(e), this.noAssert)[1],
  35499. r = f.calculateVarint32(n),
  35500. t += r + n;
  35501. var a = this.buffer.byteLength;
  35502. if (a < t && this.resize((a *= 2) > t ? a : t),
  35503. t -= r + n,
  35504. t += this.writeVarint32(n, t),
  35505. d.encodeUTF16toUTF8(s(e), function(e) {
  35506. this.view[t++] = e
  35507. }
  35508. .bind(this)),
  35509. t !== o + n + r)
  35510. throw RangeError("Illegal range: Truncated data, " + t + " == " + (t + n + r));
  35511. return i ? (this.offset = t,
  35512. this) : t - o
  35513. }
  35514. ,
  35515. a.readVString = function(e) {
  35516. var t = void 0 === e;
  35517. if (t && (e = this.offset),
  35518. !this.noAssert) {
  35519. if ("number" != typeof e || e % 1 != 0)
  35520. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35521. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  35522. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  35523. }
  35524. var i = e
  35525. , n = this.readVarint32(e)
  35526. , r = this.readUTF8String(n.value, f.METRICS_BYTES, e += n.length);
  35527. return e += r.length,
  35528. t ? (this.offset = e,
  35529. r.string) : {
  35530. string: r.string,
  35531. length: e - i
  35532. }
  35533. }
  35534. ,
  35535. a.append = function(e, t, i) {
  35536. "number" != typeof t && "string" == typeof t || (i = t,
  35537. t = void 0);
  35538. var n = void 0 === i;
  35539. if (n && (i = this.offset),
  35540. !this.noAssert) {
  35541. if ("number" != typeof i || i % 1 != 0)
  35542. throw TypeError("Illegal offset: " + i + " (not an integer)");
  35543. if ((i >>>= 0) < 0 || i + 0 > this.buffer.byteLength)
  35544. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  35545. }
  35546. e instanceof f || (e = f.wrap(e, t));
  35547. var r = e.limit - e.offset;
  35548. if (r <= 0)
  35549. return this;
  35550. i += r;
  35551. var o = this.buffer.byteLength;
  35552. return o < i && this.resize((o *= 2) > i ? o : i),
  35553. i -= r,
  35554. this.view.set(e.view.subarray(e.offset, e.limit), i),
  35555. e.offset += r,
  35556. n && (this.offset += r),
  35557. this
  35558. }
  35559. ,
  35560. a.appendTo = function(e, t) {
  35561. return e.append(this, t),
  35562. this
  35563. }
  35564. ,
  35565. a.assert = function(e) {
  35566. return this.noAssert = !e,
  35567. this
  35568. }
  35569. ,
  35570. a.capacity = function() {
  35571. return this.buffer.byteLength
  35572. }
  35573. ,
  35574. a.clear = function() {
  35575. return this.offset = 0,
  35576. this.limit = this.buffer.byteLength,
  35577. this.markedOffset = -1,
  35578. this
  35579. }
  35580. ,
  35581. a.clone = function(e) {
  35582. var t = new f(0,this.littleEndian,this.noAssert);
  35583. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  35584. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  35585. t.view = this.view),
  35586. t.offset = this.offset,
  35587. t.markedOffset = this.markedOffset,
  35588. t.limit = this.limit,
  35589. t
  35590. }
  35591. ,
  35592. a.compact = function(e, t) {
  35593. if (void 0 === e && (e = this.offset),
  35594. void 0 === t && (t = this.limit),
  35595. !this.noAssert) {
  35596. if ("number" != typeof e || e % 1 != 0)
  35597. throw TypeError("Illegal begin: Not an integer");
  35598. if (e >>>= 0,
  35599. "number" != typeof t || t % 1 != 0)
  35600. throw TypeError("Illegal end: Not an integer");
  35601. if (t >>>= 0,
  35602. e < 0 || t < e || t > this.buffer.byteLength)
  35603. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  35604. }
  35605. if (0 === e && t === this.buffer.byteLength)
  35606. return this;
  35607. var i = t - e;
  35608. if (0 == i)
  35609. return this.buffer = o,
  35610. this.view = null,
  35611. 0 <= this.markedOffset && (this.markedOffset -= e),
  35612. this.offset = 0,
  35613. this.limit = 0,
  35614. this;
  35615. var n = new ArrayBuffer(i)
  35616. , r = new Uint8Array(n);
  35617. return r.set(this.view.subarray(e, t)),
  35618. this.buffer = n,
  35619. this.view = r,
  35620. 0 <= this.markedOffset && (this.markedOffset -= e),
  35621. this.offset = 0,
  35622. this.limit = i,
  35623. this
  35624. }
  35625. ,
  35626. a.copy = function(e, t) {
  35627. if (void 0 === e && (e = this.offset),
  35628. void 0 === t && (t = this.limit),
  35629. !this.noAssert) {
  35630. if ("number" != typeof e || e % 1 != 0)
  35631. throw TypeError("Illegal begin: Not an integer");
  35632. if (e >>>= 0,
  35633. "number" != typeof t || t % 1 != 0)
  35634. throw TypeError("Illegal end: Not an integer");
  35635. if (t >>>= 0,
  35636. e < 0 || t < e || t > this.buffer.byteLength)
  35637. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  35638. }
  35639. if (e === t)
  35640. return new f(0,this.littleEndian,this.noAssert);
  35641. var i = t - e
  35642. , n = new f(i,this.littleEndian,this.noAssert);
  35643. return n.offset = 0,
  35644. n.limit = i,
  35645. 0 <= n.markedOffset && (n.markedOffset -= e),
  35646. this.copyTo(n, 0, e, t),
  35647. n
  35648. }
  35649. ,
  35650. a.copyTo = function(e, t, i, n) {
  35651. var r, o;
  35652. if (!this.noAssert && !f.isByteBuffer(e))
  35653. throw TypeError("Illegal target: Not a ByteBuffer");
  35654. if (t = (o = void 0 === t) ? e.offset : 0 | t,
  35655. i = (r = void 0 === i) ? this.offset : 0 | i,
  35656. n = void 0 === n ? this.limit : 0 | n,
  35657. t < 0 || t > e.buffer.byteLength)
  35658. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  35659. if (i < 0 || n > this.buffer.byteLength)
  35660. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  35661. var a = n - i;
  35662. return 0 == a ? e : (e.ensureCapacity(t + a),
  35663. e.view.set(this.view.subarray(i, n), t),
  35664. r && (this.offset += a),
  35665. o && (e.offset += a),
  35666. this)
  35667. }
  35668. ,
  35669. a.ensureCapacity = function(e) {
  35670. var t = this.buffer.byteLength;
  35671. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  35672. }
  35673. ,
  35674. a.fill = function(e, t, i) {
  35675. var n = void 0 === t;
  35676. if (n && (t = this.offset),
  35677. "string" == typeof e && 0 < e.length && (e = e.charCodeAt(0)),
  35678. void 0 === t && (t = this.offset),
  35679. void 0 === i && (i = this.limit),
  35680. !this.noAssert) {
  35681. if ("number" != typeof e || e % 1 != 0)
  35682. throw TypeError("Illegal value: " + e + " (not an integer)");
  35683. if (e |= 0,
  35684. "number" != typeof t || t % 1 != 0)
  35685. throw TypeError("Illegal begin: Not an integer");
  35686. if (t >>>= 0,
  35687. "number" != typeof i || i % 1 != 0)
  35688. throw TypeError("Illegal end: Not an integer");
  35689. if (i >>>= 0,
  35690. t < 0 || i < t || i > this.buffer.byteLength)
  35691. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  35692. }
  35693. if (i <= t)
  35694. return this;
  35695. for (; t < i; )
  35696. this.view[t++] = e;
  35697. return n && (this.offset = t),
  35698. this
  35699. }
  35700. ,
  35701. a.flip = function() {
  35702. return this.limit = this.offset,
  35703. this.offset = 0,
  35704. this
  35705. }
  35706. ,
  35707. a.mark = function(e) {
  35708. if (e = void 0 === e ? this.offset : e,
  35709. !this.noAssert) {
  35710. if ("number" != typeof e || e % 1 != 0)
  35711. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35712. if ((e >>>= 0) < 0 || e + 0 > this.buffer.byteLength)
  35713. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  35714. }
  35715. return this.markedOffset = e,
  35716. this
  35717. }
  35718. ,
  35719. a.order = function(e) {
  35720. if (!this.noAssert && "boolean" != typeof e)
  35721. throw TypeError("Illegal littleEndian: Not a boolean");
  35722. return this.littleEndian = !!e,
  35723. this
  35724. }
  35725. ,
  35726. a.LE = function(e) {
  35727. return this.littleEndian = void 0 === e || !!e,
  35728. this
  35729. }
  35730. ,
  35731. a.BE = function(e) {
  35732. return this.littleEndian = void 0 !== e && !e,
  35733. this
  35734. }
  35735. ,
  35736. a.prepend = function(e, t, i) {
  35737. "number" != typeof t && "string" == typeof t || (i = t,
  35738. t = void 0);
  35739. var n = void 0 === i;
  35740. if (n && (i = this.offset),
  35741. !this.noAssert) {
  35742. if ("number" != typeof i || i % 1 != 0)
  35743. throw TypeError("Illegal offset: " + i + " (not an integer)");
  35744. if ((i >>>= 0) < 0 || i + 0 > this.buffer.byteLength)
  35745. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  35746. }
  35747. e instanceof f || (e = f.wrap(e, t));
  35748. var r = e.limit - e.offset;
  35749. if (r <= 0)
  35750. return this;
  35751. var o = r - i;
  35752. if (0 < o) {
  35753. var a = new ArrayBuffer(this.buffer.byteLength + o)
  35754. , s = new Uint8Array(a);
  35755. s.set(this.view.subarray(i, this.buffer.byteLength), r),
  35756. this.buffer = a,
  35757. this.view = s,
  35758. this.offset += o,
  35759. 0 <= this.markedOffset && (this.markedOffset += o),
  35760. this.limit += o,
  35761. i += o
  35762. } else
  35763. new Uint8Array(this.buffer);
  35764. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  35765. e.offset = e.limit,
  35766. n && (this.offset -= r),
  35767. this
  35768. }
  35769. ,
  35770. a.prependTo = function(e, t) {
  35771. return e.prepend(this, t),
  35772. this
  35773. }
  35774. ,
  35775. a.printDebug = function(e) {
  35776. "function" != typeof e && (e = console.log.bind(console)),
  35777. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  35778. }
  35779. ,
  35780. a.remaining = function() {
  35781. return this.limit - this.offset
  35782. }
  35783. ,
  35784. a.reset = function() {
  35785. return 0 <= this.markedOffset ? (this.offset = this.markedOffset,
  35786. this.markedOffset = -1) : this.offset = 0,
  35787. this
  35788. }
  35789. ,
  35790. a.resize = function(e) {
  35791. if (!this.noAssert) {
  35792. if ("number" != typeof e || e % 1 != 0)
  35793. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  35794. if ((e |= 0) < 0)
  35795. throw RangeError("Illegal capacity: 0 <= " + e)
  35796. }
  35797. if (this.buffer.byteLength < e) {
  35798. var t = new ArrayBuffer(e)
  35799. , i = new Uint8Array(t);
  35800. i.set(this.view),
  35801. this.buffer = t,
  35802. this.view = i
  35803. }
  35804. return this
  35805. }
  35806. ,
  35807. a.reverse = function(e, t) {
  35808. if (void 0 === e && (e = this.offset),
  35809. void 0 === t && (t = this.limit),
  35810. !this.noAssert) {
  35811. if ("number" != typeof e || e % 1 != 0)
  35812. throw TypeError("Illegal begin: Not an integer");
  35813. if (e >>>= 0,
  35814. "number" != typeof t || t % 1 != 0)
  35815. throw TypeError("Illegal end: Not an integer");
  35816. if (t >>>= 0,
  35817. e < 0 || t < e || t > this.buffer.byteLength)
  35818. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  35819. }
  35820. return e === t || Array.prototype.reverse.call(this.view.subarray(e, t)),
  35821. this
  35822. }
  35823. ,
  35824. a.skip = function(e) {
  35825. if (!this.noAssert) {
  35826. if ("number" != typeof e || e % 1 != 0)
  35827. throw TypeError("Illegal length: " + e + " (not an integer)");
  35828. e |= 0
  35829. }
  35830. var t = this.offset + e;
  35831. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  35832. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  35833. return this.offset = t,
  35834. this
  35835. }
  35836. ,
  35837. a.slice = function(e, t) {
  35838. if (void 0 === e && (e = this.offset),
  35839. void 0 === t && (t = this.limit),
  35840. !this.noAssert) {
  35841. if ("number" != typeof e || e % 1 != 0)
  35842. throw TypeError("Illegal begin: Not an integer");
  35843. if (e >>>= 0,
  35844. "number" != typeof t || t % 1 != 0)
  35845. throw TypeError("Illegal end: Not an integer");
  35846. if (t >>>= 0,
  35847. e < 0 || t < e || t > this.buffer.byteLength)
  35848. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  35849. }
  35850. var i = this.clone();
  35851. return i.offset = e,
  35852. i.limit = t,
  35853. i
  35854. }
  35855. ,
  35856. a.toBuffer = function(e) {
  35857. var t = this.offset
  35858. , i = this.limit;
  35859. if (!this.noAssert) {
  35860. if ("number" != typeof t || t % 1 != 0)
  35861. throw TypeError("Illegal offset: Not an integer");
  35862. if (t >>>= 0,
  35863. "number" != typeof i || i % 1 != 0)
  35864. throw TypeError("Illegal limit: Not an integer");
  35865. if (i >>>= 0,
  35866. t < 0 || i < t || i > this.buffer.byteLength)
  35867. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  35868. }
  35869. if (!e && 0 === t && i === this.buffer.byteLength)
  35870. return this.buffer;
  35871. if (t === i)
  35872. return o;
  35873. var n = new ArrayBuffer(i - t);
  35874. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  35875. n
  35876. }
  35877. ,
  35878. a.toArrayBuffer = a.toBuffer,
  35879. a.toString = function(e, t, i) {
  35880. if (void 0 === e)
  35881. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  35882. switch ("number" == typeof e && (i = t = e = "utf8"),
  35883. e) {
  35884. case "utf8":
  35885. return this.toUTF8(t, i);
  35886. case "base64":
  35887. return this.toBase64(t, i);
  35888. case "hex":
  35889. return this.toHex(t, i);
  35890. case "binary":
  35891. return this.toBinary(t, i);
  35892. case "debug":
  35893. return this.toDebug();
  35894. case "columns":
  35895. return this.toColumns();
  35896. default:
  35897. throw Error("Unsupported encoding: " + e)
  35898. }
  35899. }
  35900. ;
  35901. var h = function() {
  35902. for (var e = {}, r = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], a = [], t = 0, i = r.length; t < i; ++t)
  35903. a[r[t]] = t;
  35904. return e.encode = function(e, t) {
  35905. for (var i, n; null !== (i = e()); )
  35906. t(r[i >> 2 & 63]),
  35907. n = (3 & i) << 4,
  35908. null !== (i = e()) ? (t(r[63 & ((n |= i >> 4 & 15) | i >> 4 & 15)]),
  35909. n = (15 & i) << 2,
  35910. null !== (i = e()) ? (t(r[63 & (n | i >> 6 & 3)]),
  35911. t(r[63 & i])) : (t(r[63 & n]),
  35912. t(61))) : (t(r[63 & n]),
  35913. t(61),
  35914. t(61))
  35915. }
  35916. ,
  35917. e.decode = function(e, t) {
  35918. function i(e) {
  35919. throw Error("Illegal character code: " + e)
  35920. }
  35921. for (var n, r, o; null !== (n = e()); )
  35922. if (void 0 === (r = a[n]) && i(n),
  35923. null !== (n = e()) && (void 0 === (o = a[n]) && i(n),
  35924. t(r << 2 >>> 0 | (48 & o) >> 4),
  35925. null !== (n = e()))) {
  35926. if (void 0 === (r = a[n])) {
  35927. if (61 === n)
  35928. break;
  35929. i(n)
  35930. }
  35931. if (t((15 & o) << 4 >>> 0 | (60 & r) >> 2),
  35932. null !== (n = e())) {
  35933. if (void 0 === (o = a[n])) {
  35934. if (61 === n)
  35935. break;
  35936. i(n)
  35937. }
  35938. t((3 & r) << 6 >>> 0 | o)
  35939. }
  35940. }
  35941. }
  35942. ,
  35943. e.test = function(e) {
  35944. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  35945. }
  35946. ,
  35947. e
  35948. }();
  35949. a.toBase64 = function(e, t) {
  35950. if (void 0 === e && (e = this.offset),
  35951. void 0 === t && (t = this.limit),
  35952. t |= 0,
  35953. (e |= 0) < 0 || t > this.capacity || t < e)
  35954. throw RangeError("begin, end");
  35955. var i;
  35956. return h.encode(function() {
  35957. return e < t ? this.view[e++] : null
  35958. }
  35959. .bind(this), i = c()),
  35960. i()
  35961. }
  35962. ,
  35963. f.fromBase64 = function(e, t) {
  35964. if ("string" != typeof e)
  35965. throw TypeError("str");
  35966. var i = new f(e.length / 4 * 3,t)
  35967. , n = 0;
  35968. return h.decode(s(e), function(e) {
  35969. i.view[n++] = e
  35970. }),
  35971. i.limit = n,
  35972. i
  35973. }
  35974. ,
  35975. f.btoa = function(e) {
  35976. return f.fromBinary(e).toBase64()
  35977. }
  35978. ,
  35979. f.atob = function(e) {
  35980. return f.fromBase64(e).toBinary()
  35981. }
  35982. ,
  35983. a.toBinary = function(e, t) {
  35984. if (void 0 === e && (e = this.offset),
  35985. void 0 === t && (t = this.limit),
  35986. t |= 0,
  35987. (e |= 0) < 0 || t > this.capacity() || t < e)
  35988. throw RangeError("begin, end");
  35989. if (e === t)
  35990. return "";
  35991. for (var i = [], n = []; e < t; )
  35992. i.push(this.view[e++]),
  35993. 1024 <= i.length && (n.push(String.fromCharCode.apply(String, i)),
  35994. i = []);
  35995. return n.join("") + String.fromCharCode.apply(String, i)
  35996. }
  35997. ,
  35998. f.fromBinary = function(e, t) {
  35999. if ("string" != typeof e)
  36000. throw TypeError("str");
  36001. for (var i, n = 0, r = e.length, o = new f(r,t); n < r; ) {
  36002. if (255 < (i = e.charCodeAt(n)))
  36003. throw RangeError("illegal char code: " + i);
  36004. o.view[n++] = i
  36005. }
  36006. return o.limit = r,
  36007. o
  36008. }
  36009. ,
  36010. a.toDebug = function(e) {
  36011. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  36012. if (-1 !== i && (r += (t = this.view[i]) < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  36013. e && (o += 32 < t && t < 127 ? String.fromCharCode(t) : ".")),
  36014. ++i,
  36015. e && 0 < i && i % 16 == 0 && i !== n) {
  36016. for (; r.length < 51; )
  36017. r += " ";
  36018. a += r + o + "\n",
  36019. r = o = ""
  36020. }
  36021. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  36022. }
  36023. if (e && " " !== r) {
  36024. for (; r.length < 51; )
  36025. r += " ";
  36026. a += r + o + "\n"
  36027. }
  36028. return e ? a : r
  36029. }
  36030. ,
  36031. f.fromDebug = function(e, t, i) {
  36032. for (var n, r, o = e.length, a = new f((o + 1) / 3 | 0,t,i), s = 0, l = 0, c = !1, h = !1, u = !1, d = !1, p = !1; s < o; ) {
  36033. switch (n = e.charAt(s++)) {
  36034. case "!":
  36035. if (!i) {
  36036. if (h || u || d) {
  36037. p = !0;
  36038. break
  36039. }
  36040. h = u = d = !0
  36041. }
  36042. a.offset = a.markedOffset = a.limit = l,
  36043. c = !1;
  36044. break;
  36045. case "|":
  36046. if (!i) {
  36047. if (h || d) {
  36048. p = !0;
  36049. break
  36050. }
  36051. h = d = !0
  36052. }
  36053. a.offset = a.limit = l,
  36054. c = !1;
  36055. break;
  36056. case "[":
  36057. if (!i) {
  36058. if (h || u) {
  36059. p = !0;
  36060. break
  36061. }
  36062. h = u = !0
  36063. }
  36064. a.offset = a.markedOffset = l,
  36065. c = !1;
  36066. break;
  36067. case "<":
  36068. if (!i) {
  36069. if (h) {
  36070. p = !0;
  36071. break
  36072. }
  36073. h = !0
  36074. }
  36075. a.offset = l,
  36076. c = !1;
  36077. break;
  36078. case "]":
  36079. if (!i) {
  36080. if (d || u) {
  36081. p = !0;
  36082. break
  36083. }
  36084. d = u = !0
  36085. }
  36086. a.limit = a.markedOffset = l,
  36087. c = !1;
  36088. break;
  36089. case ">":
  36090. if (!i) {
  36091. if (d) {
  36092. p = !0;
  36093. break
  36094. }
  36095. d = !0
  36096. }
  36097. a.limit = l,
  36098. c = !1;
  36099. break;
  36100. case "'":
  36101. if (!i) {
  36102. if (u) {
  36103. p = !0;
  36104. break
  36105. }
  36106. u = !0
  36107. }
  36108. a.markedOffset = l,
  36109. c = !1;
  36110. break;
  36111. case " ":
  36112. c = !1;
  36113. break;
  36114. default:
  36115. if (!i && c) {
  36116. p = !0;
  36117. break
  36118. }
  36119. if (r = parseInt(n + e.charAt(s++), 16),
  36120. !i && (isNaN(r) || r < 0 || 255 < r))
  36121. throw TypeError("Illegal str: Not a debug encoded string");
  36122. a.view[l++] = r,
  36123. c = !0
  36124. }
  36125. if (p)
  36126. throw TypeError("Illegal str: Invalid symbol at " + s)
  36127. }
  36128. if (!i) {
  36129. if (!h || !d)
  36130. throw TypeError("Illegal str: Missing offset or limit");
  36131. if (l < a.buffer.byteLength)
  36132. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + l + " < " + o)
  36133. }
  36134. return a
  36135. }
  36136. ,
  36137. a.toHex = function(e, t) {
  36138. if (e = void 0 === e ? this.offset : e,
  36139. t = void 0 === t ? this.limit : t,
  36140. !this.noAssert) {
  36141. if ("number" != typeof e || e % 1 != 0)
  36142. throw TypeError("Illegal begin: Not an integer");
  36143. if (e >>>= 0,
  36144. "number" != typeof t || t % 1 != 0)
  36145. throw TypeError("Illegal end: Not an integer");
  36146. if (t >>>= 0,
  36147. e < 0 || t < e || t > this.buffer.byteLength)
  36148. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  36149. }
  36150. for (var i, n = new Array(t - e); e < t; )
  36151. (i = this.view[e++]) < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  36152. return n.join("")
  36153. }
  36154. ,
  36155. f.fromHex = function(e, t, i) {
  36156. if (!i) {
  36157. if ("string" != typeof e)
  36158. throw TypeError("Illegal str: Not a string");
  36159. if (e.length % 2 != 0)
  36160. throw TypeError("Illegal str: Length not a multiple of 2")
  36161. }
  36162. for (var n, r = e.length, o = new f(r / 2 | 0,t), a = 0, s = 0; a < r; a += 2) {
  36163. if (n = parseInt(e.substring(a, a + 2), 16),
  36164. !i && (!isFinite(n) || n < 0 || 255 < n))
  36165. throw TypeError("Illegal str: Contains non-hex characters");
  36166. o.view[s++] = n
  36167. }
  36168. return o.limit = s,
  36169. o
  36170. }
  36171. ;
  36172. var u, d = u = {
  36173. MAX_CODEPOINT: 1114111,
  36174. encodeUTF8: function(e, t) {
  36175. var i = null;
  36176. for ("number" == typeof e && (i = e,
  36177. e = function() {
  36178. return null
  36179. }
  36180. ); null !== i || null !== (i = e()); )
  36181. i < 128 ? t(127 & i) : (i < 2048 ? t(i >> 6 & 31 | 192) : (i < 65536 ? t(i >> 12 & 15 | 224) : (t(i >> 18 & 7 | 240),
  36182. t(i >> 12 & 63 | 128)),
  36183. t(i >> 6 & 63 | 128)),
  36184. t(63 & i | 128)),
  36185. i = null
  36186. },
  36187. decodeUTF8: function(e, t) {
  36188. for (var i, n, r, o, a = function(e) {
  36189. e = e.slice(0, e.indexOf(null));
  36190. var t = Error(e.toString());
  36191. throw t.name = "TruncatedError",
  36192. t.bytes = e,
  36193. t
  36194. }; null !== (i = e()); )
  36195. if (0 == (128 & i))
  36196. t(i);
  36197. else if (192 == (224 & i))
  36198. null === (n = e()) && a([i, n]),
  36199. t((31 & i) << 6 | 63 & n);
  36200. else if (224 == (240 & i))
  36201. null !== (n = e()) && null !== (r = e()) || a([i, n, r]),
  36202. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  36203. else {
  36204. if (240 != (248 & i))
  36205. throw RangeError("Illegal starting byte: " + i);
  36206. null !== (n = e()) && null !== (r = e()) && null !== (o = e()) || a([i, n, r, o]),
  36207. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  36208. }
  36209. },
  36210. UTF16toUTF8: function(e, t) {
  36211. for (var i, n = null; null !== (i = null !== n ? n : e()); )
  36212. 55296 <= i && i <= 57343 && null !== (n = e()) && 56320 <= n && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  36213. n = null) : t(i);
  36214. null !== n && t(n)
  36215. },
  36216. UTF8toUTF16: function(e, t) {
  36217. var i = null;
  36218. for ("number" == typeof e && (i = e,
  36219. e = function() {
  36220. return null
  36221. }
  36222. ); null !== i || null !== (i = e()); )
  36223. i <= 65535 ? t(i) : (t(55296 + ((i -= 65536) >> 10)),
  36224. t(i % 1024 + 56320)),
  36225. i = null
  36226. },
  36227. encodeUTF16toUTF8: function(e, t) {
  36228. u.UTF16toUTF8(e, function(e) {
  36229. u.encodeUTF8(e, t)
  36230. })
  36231. },
  36232. decodeUTF8toUTF16: function(e, t) {
  36233. u.decodeUTF8(e, function(e) {
  36234. u.UTF8toUTF16(e, t)
  36235. })
  36236. },
  36237. calculateCodePoint: function(e) {
  36238. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  36239. },
  36240. calculateUTF8: function(e) {
  36241. for (var t, i = 0; null !== (t = e()); )
  36242. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  36243. return i
  36244. },
  36245. calculateUTF16asUTF8: function(e) {
  36246. var t = 0
  36247. , i = 0;
  36248. return u.UTF16toUTF8(e, function(e) {
  36249. ++t,
  36250. i += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  36251. }),
  36252. [t, i]
  36253. }
  36254. };
  36255. return a.toUTF8 = function(t, i) {
  36256. if (void 0 === t && (t = this.offset),
  36257. void 0 === i && (i = this.limit),
  36258. !this.noAssert) {
  36259. if ("number" != typeof t || t % 1 != 0)
  36260. throw TypeError("Illegal begin: Not an integer");
  36261. if (t >>>= 0,
  36262. "number" != typeof i || i % 1 != 0)
  36263. throw TypeError("Illegal end: Not an integer");
  36264. if (i >>>= 0,
  36265. t < 0 || i < t || i > this.buffer.byteLength)
  36266. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  36267. }
  36268. var e;
  36269. try {
  36270. d.decodeUTF8toUTF16(function() {
  36271. return t < i ? this.view[t++] : null
  36272. }
  36273. .bind(this), e = c())
  36274. } catch (e) {
  36275. if (t !== i)
  36276. throw RangeError("Illegal range: Truncated data, " + t + " != " + i)
  36277. }
  36278. return e()
  36279. }
  36280. ,
  36281. f.fromUTF8 = function(e, t, i) {
  36282. if (!i && "string" != typeof e)
  36283. throw TypeError("Illegal str: Not a string");
  36284. var n = new f(d.calculateUTF16asUTF8(s(e), !0)[1],t,i)
  36285. , r = 0;
  36286. return d.encodeUTF16toUTF8(s(e), function(e) {
  36287. n.view[r++] = e
  36288. }),
  36289. n.limit = r,
  36290. n
  36291. }
  36292. ,
  36293. f
  36294. }
  36295. ,
  36296. "function" == typeof define && define.amd ? define(["long"], r) : "function" == typeof t && "object" == typeof e && e && e.exports ? e.exports = function() {
  36297. var e;
  36298. try {
  36299. e = t("long")
  36300. } catch (e) {}
  36301. return r(e)
  36302. }() : (n.dcodeIO = n.dcodeIO || {}).ByteBuffer = r(n.dcodeIO.Long)
  36303. }
  36304. , {
  36305. long: 216
  36306. }],
  36307. 216: [function(e, t, i) {
  36308. var n, r;
  36309. n = this,
  36310. r = function() {
  36311. "use strict";
  36312. function n(e, t, i) {
  36313. this.low = 0 | e,
  36314. this.high = 0 | t,
  36315. this.unsigned = !!i
  36316. }
  36317. function p(e) {
  36318. return !0 === (e && e.__isLong__)
  36319. }
  36320. function e(e, t) {
  36321. var i, n, r;
  36322. return t ? (r = 0 <= (e >>>= 0) && e < 256) && (n = a[e]) ? n : (i = g(e, (0 | e) < 0 ? -1 : 0, !0),
  36323. r && (a[e] = i),
  36324. i) : (r = -128 <= (e |= 0) && e < 128) && (n = o[e]) ? n : (i = g(e, e < 0 ? -1 : 0, !1),
  36325. r && (o[e] = i),
  36326. i)
  36327. }
  36328. function f(e, t) {
  36329. if (isNaN(e) || !isFinite(e))
  36330. return t ? l : y;
  36331. if (t) {
  36332. if (e < 0)
  36333. return l;
  36334. if (r <= e)
  36335. return I
  36336. } else {
  36337. if (e <= -s)
  36338. return E;
  36339. if (s <= e + 1)
  36340. return C
  36341. }
  36342. return e < 0 ? f(-e, t).neg() : g(e % i | 0, e / i | 0, t)
  36343. }
  36344. function g(e, t, i) {
  36345. return new n(e,t,i)
  36346. }
  36347. function h(e, t, i) {
  36348. if (0 === e.length)
  36349. throw Error("empty string");
  36350. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  36351. return y;
  36352. if (t = "number" == typeof t ? (i = t,
  36353. !1) : !!t,
  36354. (i = i || 10) < 2 || 36 < i)
  36355. throw RangeError("radix");
  36356. var n;
  36357. if (0 < (n = e.indexOf("-")))
  36358. throw Error("interior hyphen");
  36359. if (0 === n)
  36360. return h(e.substring(1), t, i).neg();
  36361. for (var r = f(u(i, 8)), o = y, a = 0; a < e.length; a += 8) {
  36362. var s = Math.min(8, e.length - a)
  36363. , l = parseInt(e.substring(a, a + s), i);
  36364. if (s < 8) {
  36365. var c = f(u(i, s));
  36366. o = o.mul(c).add(f(l))
  36367. } else
  36368. o = (o = o.mul(r)).add(f(l))
  36369. }
  36370. return o.unsigned = t,
  36371. o
  36372. }
  36373. function m(e) {
  36374. return e instanceof n ? e : "number" == typeof e ? f(e) : "string" == typeof e ? h(e) : g(e.low, e.high, e.unsigned)
  36375. }
  36376. Object.defineProperty(n.prototype, "__isLong__", {
  36377. value: !0,
  36378. enumerable: !1,
  36379. configurable: !1
  36380. }),
  36381. n.isLong = p;
  36382. var o = {}
  36383. , a = {};
  36384. n.fromInt = e,
  36385. n.fromNumber = f,
  36386. n.fromBits = g;
  36387. var u = Math.pow;
  36388. n.fromString = h,
  36389. n.fromValue = m;
  36390. var i = 4294967296
  36391. , r = 0x10000000000000000
  36392. , s = r / 2
  36393. , v = e(1 << 24)
  36394. , y = e(0);
  36395. n.ZERO = y;
  36396. var l = e(0, !0);
  36397. n.UZERO = l;
  36398. var c = e(1);
  36399. n.ONE = c;
  36400. var d = e(1, !0);
  36401. n.UONE = d;
  36402. var A = e(-1);
  36403. n.NEG_ONE = A;
  36404. var C = g(-1, 2147483647, !1);
  36405. n.MAX_VALUE = C;
  36406. var I = g(-1, -1, !0);
  36407. n.MAX_UNSIGNED_VALUE = I;
  36408. var E = g(0, -2147483648, !1);
  36409. n.MIN_VALUE = E;
  36410. var t = n.prototype;
  36411. return t.toInt = function() {
  36412. return this.unsigned ? this.low >>> 0 : this.low
  36413. }
  36414. ,
  36415. t.toNumber = function() {
  36416. return this.unsigned ? (this.high >>> 0) * i + (this.low >>> 0) : this.high * i + (this.low >>> 0)
  36417. }
  36418. ,
  36419. t.toString = function(e) {
  36420. if ((e = e || 10) < 2 || 36 < e)
  36421. throw RangeError("radix");
  36422. if (this.isZero())
  36423. return "0";
  36424. if (this.isNegative()) {
  36425. if (this.eq(E)) {
  36426. var t = f(e)
  36427. , i = this.div(t)
  36428. , n = i.mul(t).sub(this);
  36429. return i.toString(e) + n.toInt().toString(e)
  36430. }
  36431. return "-" + this.neg().toString(e)
  36432. }
  36433. for (var r = f(u(e, 6), this.unsigned), o = this, a = ""; ; ) {
  36434. var s = o.div(r)
  36435. , l = (o.sub(s.mul(r)).toInt() >>> 0).toString(e);
  36436. if ((o = s).isZero())
  36437. return l + a;
  36438. for (; l.length < 6; )
  36439. l = "0" + l;
  36440. a = "" + l + a
  36441. }
  36442. }
  36443. ,
  36444. t.getHighBits = function() {
  36445. return this.high
  36446. }
  36447. ,
  36448. t.getHighBitsUnsigned = function() {
  36449. return this.high >>> 0
  36450. }
  36451. ,
  36452. t.getLowBits = function() {
  36453. return this.low
  36454. }
  36455. ,
  36456. t.getLowBitsUnsigned = function() {
  36457. return this.low >>> 0
  36458. }
  36459. ,
  36460. t.getNumBitsAbs = function() {
  36461. if (this.isNegative())
  36462. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  36463. for (var e = 0 != this.high ? this.high : this.low, t = 31; 0 < t && 0 == (e & 1 << t); t--)
  36464. ;
  36465. return 0 != this.high ? t + 33 : t + 1
  36466. }
  36467. ,
  36468. t.isZero = function() {
  36469. return 0 === this.high && 0 === this.low
  36470. }
  36471. ,
  36472. t.isNegative = function() {
  36473. return !this.unsigned && this.high < 0
  36474. }
  36475. ,
  36476. t.isPositive = function() {
  36477. return this.unsigned || 0 <= this.high
  36478. }
  36479. ,
  36480. t.isOdd = function() {
  36481. return 1 == (1 & this.low)
  36482. }
  36483. ,
  36484. t.isEven = function() {
  36485. return 0 == (1 & this.low)
  36486. }
  36487. ,
  36488. t.equals = function(e) {
  36489. return p(e) || (e = m(e)),
  36490. (this.unsigned === e.unsigned || this.high >>> 31 != 1 || e.high >>> 31 != 1) && this.high === e.high && this.low === e.low
  36491. }
  36492. ,
  36493. t.eq = t.equals,
  36494. t.notEquals = function(e) {
  36495. return !this.eq(e)
  36496. }
  36497. ,
  36498. t.neq = t.notEquals,
  36499. t.lessThan = function(e) {
  36500. return this.comp(e) < 0
  36501. }
  36502. ,
  36503. t.lt = t.lessThan,
  36504. t.lessThanOrEqual = function(e) {
  36505. return this.comp(e) <= 0
  36506. }
  36507. ,
  36508. t.lte = t.lessThanOrEqual,
  36509. t.greaterThan = function(e) {
  36510. return 0 < this.comp(e)
  36511. }
  36512. ,
  36513. t.gt = t.greaterThan,
  36514. t.greaterThanOrEqual = function(e) {
  36515. return 0 <= this.comp(e)
  36516. }
  36517. ,
  36518. t.gte = t.greaterThanOrEqual,
  36519. t.compare = function(e) {
  36520. if (p(e) || (e = m(e)),
  36521. this.eq(e))
  36522. return 0;
  36523. var t = this.isNegative()
  36524. , i = e.isNegative();
  36525. return t && !i ? -1 : !t && i ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  36526. }
  36527. ,
  36528. t.comp = t.compare,
  36529. t.negate = function() {
  36530. return !this.unsigned && this.eq(E) ? E : this.not().add(c)
  36531. }
  36532. ,
  36533. t.neg = t.negate,
  36534. t.add = function(e) {
  36535. p(e) || (e = m(e));
  36536. var t = this.high >>> 16
  36537. , i = 65535 & this.high
  36538. , n = this.low >>> 16
  36539. , r = 65535 & this.low
  36540. , o = e.high >>> 16
  36541. , a = 65535 & e.high
  36542. , s = e.low >>> 16
  36543. , l = 0
  36544. , c = 0
  36545. , h = 0
  36546. , u = 0;
  36547. return h += (u += r + (65535 & e.low)) >>> 16,
  36548. c += (h += n + s) >>> 16,
  36549. l += (c += i + a) >>> 16,
  36550. l += t + o,
  36551. g((h &= 65535) << 16 | (u &= 65535), (l &= 65535) << 16 | (c &= 65535), this.unsigned)
  36552. }
  36553. ,
  36554. t.subtract = function(e) {
  36555. return p(e) || (e = m(e)),
  36556. this.add(e.neg())
  36557. }
  36558. ,
  36559. t.sub = t.subtract,
  36560. t.multiply = function(e) {
  36561. if (this.isZero())
  36562. return y;
  36563. if (p(e) || (e = m(e)),
  36564. e.isZero())
  36565. return y;
  36566. if (this.eq(E))
  36567. return e.isOdd() ? E : y;
  36568. if (e.eq(E))
  36569. return this.isOdd() ? E : y;
  36570. if (this.isNegative())
  36571. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  36572. if (e.isNegative())
  36573. return this.mul(e.neg()).neg();
  36574. if (this.lt(v) && e.lt(v))
  36575. return f(this.toNumber() * e.toNumber(), this.unsigned);
  36576. var t = this.high >>> 16
  36577. , i = 65535 & this.high
  36578. , n = this.low >>> 16
  36579. , r = 65535 & this.low
  36580. , o = e.high >>> 16
  36581. , a = 65535 & e.high
  36582. , s = e.low >>> 16
  36583. , l = 65535 & e.low
  36584. , c = 0
  36585. , h = 0
  36586. , u = 0
  36587. , d = 0;
  36588. return u += (d += r * l) >>> 16,
  36589. h += (u += n * l) >>> 16,
  36590. u &= 65535,
  36591. h += (u += r * s) >>> 16,
  36592. c += (h += i * l) >>> 16,
  36593. h &= 65535,
  36594. c += (h += n * s) >>> 16,
  36595. h &= 65535,
  36596. c += (h += r * a) >>> 16,
  36597. c += t * l + i * s + n * a + r * o,
  36598. g((u &= 65535) << 16 | (d &= 65535), (c &= 65535) << 16 | (h &= 65535), this.unsigned)
  36599. }
  36600. ,
  36601. t.mul = t.multiply,
  36602. t.divide = function(e) {
  36603. if (p(e) || (e = m(e)),
  36604. e.isZero())
  36605. throw Error("division by zero");
  36606. if (this.isZero())
  36607. return this.unsigned ? l : y;
  36608. var t, i, n;
  36609. if (this.unsigned) {
  36610. if (e.unsigned || (e = e.toUnsigned()),
  36611. e.gt(this))
  36612. return l;
  36613. if (e.gt(this.shru(1)))
  36614. return d;
  36615. n = l
  36616. } else {
  36617. if (this.eq(E))
  36618. return e.eq(c) || e.eq(A) ? E : e.eq(E) ? c : (t = this.shr(1).div(e).shl(1)).eq(y) ? e.isNegative() ? c : A : (i = this.sub(e.mul(t)),
  36619. n = t.add(i.div(e)));
  36620. if (e.eq(E))
  36621. return this.unsigned ? l : y;
  36622. if (this.isNegative())
  36623. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  36624. if (e.isNegative())
  36625. return this.div(e.neg()).neg();
  36626. n = y
  36627. }
  36628. for (i = this; i.gte(e); ) {
  36629. t = Math.max(1, Math.floor(i.toNumber() / e.toNumber()));
  36630. for (var r = Math.ceil(Math.log(t) / Math.LN2), o = r <= 48 ? 1 : u(2, r - 48), a = f(t), s = a.mul(e); s.isNegative() || s.gt(i); )
  36631. s = (a = f(t -= o, this.unsigned)).mul(e);
  36632. a.isZero() && (a = c),
  36633. n = n.add(a),
  36634. i = i.sub(s)
  36635. }
  36636. return n
  36637. }
  36638. ,
  36639. t.div = t.divide,
  36640. t.modulo = function(e) {
  36641. return p(e) || (e = m(e)),
  36642. this.sub(this.div(e).mul(e))
  36643. }
  36644. ,
  36645. t.mod = t.modulo,
  36646. t.not = function() {
  36647. return g(~this.low, ~this.high, this.unsigned)
  36648. }
  36649. ,
  36650. t.and = function(e) {
  36651. return p(e) || (e = m(e)),
  36652. g(this.low & e.low, this.high & e.high, this.unsigned)
  36653. }
  36654. ,
  36655. t.or = function(e) {
  36656. return p(e) || (e = m(e)),
  36657. g(this.low | e.low, this.high | e.high, this.unsigned)
  36658. }
  36659. ,
  36660. t.xor = function(e) {
  36661. return p(e) || (e = m(e)),
  36662. g(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  36663. }
  36664. ,
  36665. t.shiftLeft = function(e) {
  36666. return p(e) && (e = e.toInt()),
  36667. 0 == (e &= 63) ? this : e < 32 ? g(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : g(0, this.low << e - 32, this.unsigned)
  36668. }
  36669. ,
  36670. t.shl = t.shiftLeft,
  36671. t.shiftRight = function(e) {
  36672. return p(e) && (e = e.toInt()),
  36673. 0 == (e &= 63) ? this : e < 32 ? g(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : g(this.high >> e - 32, 0 <= this.high ? 0 : -1, this.unsigned)
  36674. }
  36675. ,
  36676. t.shr = t.shiftRight,
  36677. t.shiftRightUnsigned = function(e) {
  36678. if (p(e) && (e = e.toInt()),
  36679. 0 === (e &= 63))
  36680. return this;
  36681. var t = this.high;
  36682. return e < 32 ? g(this.low >>> e | t << 32 - e, t >>> e, this.unsigned) : g(32 === e ? t : t >>> e - 32, 0, this.unsigned)
  36683. }
  36684. ,
  36685. t.shru = t.shiftRightUnsigned,
  36686. t.toSigned = function() {
  36687. return this.unsigned ? g(this.low, this.high, !1) : this
  36688. }
  36689. ,
  36690. t.toUnsigned = function() {
  36691. return this.unsigned ? this : g(this.low, this.high, !0)
  36692. }
  36693. ,
  36694. t.toBytes = function(e) {
  36695. return e ? this.toBytesLE() : this.toBytesBE()
  36696. }
  36697. ,
  36698. t.toBytesLE = function() {
  36699. var e = this.high
  36700. , t = this.low;
  36701. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  36702. }
  36703. ,
  36704. t.toBytesBE = function() {
  36705. var e = this.high
  36706. , t = this.low;
  36707. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  36708. }
  36709. ,
  36710. n
  36711. }
  36712. ,
  36713. "function" == typeof define && define.amd ? define([], r) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = r() : (n.dcodeIO = n.dcodeIO || {}).Long = r()
  36714. }
  36715. , {}],
  36716. 217: [function(e, t, i) {
  36717. var n, r, o, a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E, _, b, w, T, x, S, M, R, P, O, L, D, N, F, B, V, k, U, H, z, G, W, j, Y, q, X, Z, K, Q, J, $, ee, te, ie, ne, re, oe, ae, se, le, ce, he, ue, de, pe, fe, ge, me, ve, ye, Ae, Ce, Ie, Ee, _e, be, we, Te, xe, Se, Me, Re, Pe, Oe, Le, De, Ne, Fe, Be, Ve, ke, Ue, He, ze, Ge, We, je, Ye, qe, Xe, Ze, Ke, Qe, Je, $e, et, tt, it, nt, rt, ot, at, st, lt, ct, ht, ut, dt, pt, ft, gt, mt, vt, yt, At, Ct, It, Et, _t, bt, wt, Tt, xt, St, Mt, Rt, Pt, Ot, Lt, Dt, Nt, Ft, Bt, Vt, kt, Ut, Ht, zt, Gt, Wt, jt, Yt, qt, Xt, Zt, Kt, Qt, Jt, $t, ei, ti, ii, ni, ri, oi, ai, si, li, ci, hi, ui, di, pi, fi, gi, mi, vi, yi, Ai, Ci = {
  36718. REVISION: "75"
  36719. };
  36720. function Ii(e, t) {
  36721. return e.distance - t.distance
  36722. }
  36723. function Ei(e, t, i, n) {
  36724. if (!1 !== e.visible && (e.raycast(t, i),
  36725. !0 === n))
  36726. for (var r = e.children, o = 0, a = r.length; o < a; o++)
  36727. Ei(r[o], t, i, !0)
  36728. }
  36729. function _i(e, t, i) {
  36730. return i < 0 && (i += 1),
  36731. 1 < i && (i -= 1),
  36732. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  36733. }
  36734. function bi(e, t, i, n, r, o, a) {
  36735. return Ci.Triangle.barycoordFromPoint(e, t, i, n, Vt),
  36736. r.multiplyScalar(Vt.x),
  36737. o.multiplyScalar(Vt.y),
  36738. a.multiplyScalar(Vt.z),
  36739. r.add(o).add(a),
  36740. r.clone()
  36741. }
  36742. function wi(e, t, i, n, r, o, a) {
  36743. var s = e.material;
  36744. if (null === (s.side === Ci.BackSide ? i.intersectTriangle(o, r, n, !0, a) : i.intersectTriangle(n, r, o, s.side !== Ci.DoubleSide, a)))
  36745. return null;
  36746. Ut.copy(a),
  36747. Ut.applyMatrix4(e.matrixWorld);
  36748. var l = t.ray.origin.distanceTo(Ut);
  36749. return l < t.near || l > t.far ? null : {
  36750. distance: l,
  36751. point: Ut.clone(),
  36752. object: e
  36753. }
  36754. }
  36755. function Ti(e, t, i, n, r, o, a, s) {
  36756. Mt.fromArray(n, 3 * o),
  36757. Rt.fromArray(n, 3 * a),
  36758. Pt.fromArray(n, 3 * s);
  36759. var l = wi(e, t, i, Mt, Rt, Pt, kt);
  36760. return l && (r && (Nt.fromArray(r, 2 * o),
  36761. Ft.fromArray(r, 2 * a),
  36762. Bt.fromArray(r, 2 * s),
  36763. l.uv = bi(kt, Mt, Rt, Pt, Nt, Ft, Bt)),
  36764. l.face = new Ci.Face3(o,a,s,Ci.Triangle.normal(Mt, Rt, Pt)),
  36765. l.faceIndex = o),
  36766. l
  36767. }
  36768. function xi() {}
  36769. function Si(e, t, i, n, r, o) {
  36770. var a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E;
  36771. if (s = e[o[t]].x,
  36772. l = e[o[t]].y,
  36773. c = e[o[i]].x,
  36774. h = e[o[i]].y,
  36775. u = e[o[n]].x,
  36776. d = e[o[n]].y,
  36777. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  36778. return !1;
  36779. for (g = u - c,
  36780. m = d - h,
  36781. v = s - u,
  36782. y = l - d,
  36783. A = c - s,
  36784. C = h - l,
  36785. a = 0; a < r; a++)
  36786. if (p = e[o[a]].x,
  36787. f = e[o[a]].y,
  36788. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = A * (f - l) - C * (p - s),
  36789. E = v * (f - d) - y * (p - u),
  36790. g * (f - h) - m * (p - c) >= -Number.EPSILON && E >= -Number.EPSILON && I >= -Number.EPSILON))
  36791. return !1;
  36792. return !0
  36793. }
  36794. function Mi(e) {
  36795. switch (e) {
  36796. case Ci.LinearEncoding:
  36797. return ["Linear", "( value )"];
  36798. case Ci.sRGBEncoding:
  36799. return ["sRGB", "( value )"];
  36800. case Ci.RGBEEncoding:
  36801. return ["RGBE", "( value )"];
  36802. case Ci.RGBM7Encoding:
  36803. return ["RGBM", "( value, 7.0 )"];
  36804. case Ci.RGBM16Encoding:
  36805. return ["RGBM", "( value, 16.0 )"];
  36806. case Ci.RGBDEncoding:
  36807. return ["RGBD", "( value, 256.0 )"];
  36808. case Ci.GammaEncoding:
  36809. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  36810. default:
  36811. throw new Error("unsupported encoding: " + e)
  36812. }
  36813. }
  36814. function Ri(e, t) {
  36815. var i = Mi(t);
  36816. return "vec4 " + e + "( vec4 value ) { return " + i[0] + "ToLinear" + i[1] + "; }"
  36817. }
  36818. function Pi(e) {
  36819. return "" !== e
  36820. }
  36821. function Oi(e, t) {
  36822. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  36823. }
  36824. function Li(e) {
  36825. return e.replace(/#include +<([\w\d.]+)>/g, function(e, t) {
  36826. var i = Ci.ShaderChunk[t];
  36827. if (void 0 === i)
  36828. throw new Error("Can not resolve #include <" + t + ">");
  36829. return Li(i)
  36830. })
  36831. }
  36832. function Di(e) {
  36833. return e.replace(/for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g, function(e, t, i, n) {
  36834. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  36835. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  36836. return r
  36837. })
  36838. }
  36839. function Ni(e, t, i, n) {
  36840. gi.set(t, i, n).unproject(mi);
  36841. var r = fi[e];
  36842. if (void 0 !== r)
  36843. for (var o = 0, a = r.length; o < a; o++)
  36844. pi.vertices[r[o]].copy(gi)
  36845. }
  36846. "function" == typeof define && define.amd ? define("three", Ci) : void 0 !== i && void 0 !== t && (t.exports = Ci),
  36847. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  36848. void 0 === Math.sign && (Math.sign = function(e) {
  36849. return e < 0 ? -1 : 0 < e ? 1 : +e
  36850. }
  36851. ),
  36852. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  36853. get: function() {
  36854. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  36855. }
  36856. }),
  36857. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  36858. writable: !0,
  36859. configurable: !0,
  36860. value: function(e) {
  36861. "use strict";
  36862. if (null == e)
  36863. throw new TypeError("Cannot convert first argument to object");
  36864. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  36865. var r = arguments[i];
  36866. if (null != r) {
  36867. r = Object(r);
  36868. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  36869. var l = o[a]
  36870. , c = Object.getOwnPropertyDescriptor(r, l);
  36871. void 0 !== c && c.enumerable && (t[l] = r[l])
  36872. }
  36873. }
  36874. }
  36875. return t
  36876. }
  36877. }),
  36878. Ci.MOUSE = {
  36879. LEFT: 0,
  36880. MIDDLE: 1,
  36881. RIGHT: 2
  36882. },
  36883. Ci.CullFaceNone = 0,
  36884. Ci.CullFaceBack = 1,
  36885. Ci.CullFaceFront = 2,
  36886. Ci.CullFaceFrontBack = 3,
  36887. Ci.FrontFaceDirectionCW = 0,
  36888. Ci.FrontFaceDirectionCCW = 1,
  36889. Ci.BasicShadowMap = 0,
  36890. Ci.PCFShadowMap = 1,
  36891. Ci.PCFSoftShadowMap = 2,
  36892. Ci.FrontSide = 0,
  36893. Ci.BackSide = 1,
  36894. Ci.DoubleSide = 2,
  36895. Ci.FlatShading = 1,
  36896. Ci.SmoothShading = 2,
  36897. Ci.NoColors = 0,
  36898. Ci.FaceColors = 1,
  36899. Ci.VertexColors = 2,
  36900. Ci.NoBlending = 0,
  36901. Ci.NormalBlending = 1,
  36902. Ci.AdditiveBlending = 2,
  36903. Ci.SubtractiveBlending = 3,
  36904. Ci.MultiplyBlending = 4,
  36905. Ci.CustomBlending = 5,
  36906. Ci.AddEquation = 100,
  36907. Ci.SubtractEquation = 101,
  36908. Ci.ReverseSubtractEquation = 102,
  36909. Ci.MinEquation = 103,
  36910. Ci.MaxEquation = 104,
  36911. Ci.ZeroFactor = 200,
  36912. Ci.OneFactor = 201,
  36913. Ci.SrcColorFactor = 202,
  36914. Ci.OneMinusSrcColorFactor = 203,
  36915. Ci.SrcAlphaFactor = 204,
  36916. Ci.OneMinusSrcAlphaFactor = 205,
  36917. Ci.DstAlphaFactor = 206,
  36918. Ci.OneMinusDstAlphaFactor = 207,
  36919. Ci.DstColorFactor = 208,
  36920. Ci.OneMinusDstColorFactor = 209,
  36921. Ci.SrcAlphaSaturateFactor = 210,
  36922. Ci.NeverDepth = 0,
  36923. Ci.AlwaysDepth = 1,
  36924. Ci.LessDepth = 2,
  36925. Ci.LessEqualDepth = 3,
  36926. Ci.EqualDepth = 4,
  36927. Ci.GreaterEqualDepth = 5,
  36928. Ci.GreaterDepth = 6,
  36929. Ci.NotEqualDepth = 7,
  36930. Ci.MultiplyOperation = 0,
  36931. Ci.MixOperation = 1,
  36932. Ci.AddOperation = 2,
  36933. Ci.NoToneMapping = 0,
  36934. Ci.LinearToneMapping = 1,
  36935. Ci.ReinhardToneMapping = 2,
  36936. Ci.Uncharted2ToneMapping = 3,
  36937. Ci.CineonToneMapping = 4,
  36938. Ci.UVMapping = 300,
  36939. Ci.CubeReflectionMapping = 301,
  36940. Ci.CubeRefractionMapping = 302,
  36941. Ci.EquirectangularReflectionMapping = 303,
  36942. Ci.EquirectangularRefractionMapping = 304,
  36943. Ci.SphericalReflectionMapping = 305,
  36944. Ci.CubeUVReflectionMapping = 306,
  36945. Ci.CubeUVRefractionMapping = 307,
  36946. Ci.RepeatWrapping = 1e3,
  36947. Ci.ClampToEdgeWrapping = 1001,
  36948. Ci.MirroredRepeatWrapping = 1002,
  36949. Ci.NearestFilter = 1003,
  36950. Ci.NearestMipMapNearestFilter = 1004,
  36951. Ci.NearestMipMapLinearFilter = 1005,
  36952. Ci.LinearFilter = 1006,
  36953. Ci.LinearMipMapNearestFilter = 1007,
  36954. Ci.LinearMipMapLinearFilter = 1008,
  36955. Ci.UnsignedByteType = 1009,
  36956. Ci.ByteType = 1010,
  36957. Ci.ShortType = 1011,
  36958. Ci.UnsignedShortType = 1012,
  36959. Ci.IntType = 1013,
  36960. Ci.UnsignedIntType = 1014,
  36961. Ci.FloatType = 1015,
  36962. Ci.HalfFloatType = 1025,
  36963. Ci.UnsignedShort4444Type = 1016,
  36964. Ci.UnsignedShort5551Type = 1017,
  36965. Ci.UnsignedShort565Type = 1018,
  36966. Ci.AlphaFormat = 1019,
  36967. Ci.RGBFormat = 1020,
  36968. Ci.RGBAFormat = 1021,
  36969. Ci.LuminanceFormat = 1022,
  36970. Ci.LuminanceAlphaFormat = 1023,
  36971. Ci.RGBEFormat = Ci.RGBAFormat,
  36972. Ci.RGB_S3TC_DXT1_Format = 2001,
  36973. Ci.RGBA_S3TC_DXT1_Format = 2002,
  36974. Ci.RGBA_S3TC_DXT3_Format = 2003,
  36975. Ci.RGBA_S3TC_DXT5_Format = 2004,
  36976. Ci.RGB_PVRTC_4BPPV1_Format = 2100,
  36977. Ci.RGB_PVRTC_2BPPV1_Format = 2101,
  36978. Ci.RGBA_PVRTC_4BPPV1_Format = 2102,
  36979. Ci.RGBA_PVRTC_2BPPV1_Format = 2103,
  36980. Ci.RGB_ETC1_Format = 2151,
  36981. Ci.LoopOnce = 2200,
  36982. Ci.LoopRepeat = 2201,
  36983. Ci.LoopPingPong = 2202,
  36984. Ci.InterpolateDiscrete = 2300,
  36985. Ci.InterpolateLinear = 2301,
  36986. Ci.InterpolateSmooth = 2302,
  36987. Ci.ZeroCurvatureEnding = 2400,
  36988. Ci.ZeroSlopeEnding = 2401,
  36989. Ci.WrapAroundEnding = 2402,
  36990. Ci.TrianglesDrawMode = 0,
  36991. Ci.TriangleStripDrawMode = 1,
  36992. Ci.TriangleFanDrawMode = 2,
  36993. Ci.LinearEncoding = 3e3,
  36994. Ci.sRGBEncoding = 3001,
  36995. Ci.GammaEncoding = 3007,
  36996. Ci.RGBEEncoding = 3002,
  36997. Ci.LogLuvEncoding = 3003,
  36998. Ci.RGBM7Encoding = 3004,
  36999. Ci.RGBM16Encoding = 3005,
  37000. Ci.RGBDEncoding = 3006,
  37001. Ci.Color = function(e) {
  37002. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  37003. }
  37004. ,
  37005. Ci.Color.prototype = {
  37006. constructor: Ci.Color,
  37007. r: 1,
  37008. g: 1,
  37009. b: 1,
  37010. set: function(e) {
  37011. return e instanceof Ci.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  37012. this
  37013. },
  37014. setScalar: function(e) {
  37015. this.r = e,
  37016. this.g = e,
  37017. this.b = e
  37018. },
  37019. setHex: function(e) {
  37020. return e = Math.floor(e),
  37021. this.r = (e >> 16 & 255) / 255,
  37022. this.g = (e >> 8 & 255) / 255,
  37023. this.b = (255 & e) / 255,
  37024. this
  37025. },
  37026. setRGB: function(e, t, i) {
  37027. return this.r = e,
  37028. this.g = t,
  37029. this.b = i,
  37030. this
  37031. },
  37032. setHSL: function(e, t, i) {
  37033. if (e = Ci.Math.euclideanModulo(e, 1),
  37034. t = Ci.Math.clamp(t, 0, 1),
  37035. i = Ci.Math.clamp(i, 0, 1),
  37036. 0 === t)
  37037. this.r = this.g = this.b = i;
  37038. else {
  37039. var n = i <= .5 ? i * (1 + t) : i + t - i * t
  37040. , r = 2 * i - n;
  37041. this.r = _i(r, n, e + 1 / 3),
  37042. this.g = _i(r, n, e),
  37043. this.b = _i(r, n, e - 1 / 3)
  37044. }
  37045. return this
  37046. },
  37047. setStyle: function(t) {
  37048. function e(e) {
  37049. void 0 !== e && parseFloat(e) < 1 && console.warn("THREE.Color: Alpha component of " + t + " will be ignored.")
  37050. }
  37051. var i;
  37052. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(t)) {
  37053. var n, r = i[1], o = i[2];
  37054. switch (r) {
  37055. case "rgb":
  37056. case "rgba":
  37057. if (n = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(o))
  37058. return this.r = Math.min(255, parseInt(n[1], 10)) / 255,
  37059. this.g = Math.min(255, parseInt(n[2], 10)) / 255,
  37060. this.b = Math.min(255, parseInt(n[3], 10)) / 255,
  37061. e(n[5]),
  37062. this;
  37063. if (n = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(o))
  37064. return this.r = Math.min(100, parseInt(n[1], 10)) / 100,
  37065. this.g = Math.min(100, parseInt(n[2], 10)) / 100,
  37066. this.b = Math.min(100, parseInt(n[3], 10)) / 100,
  37067. e(n[5]),
  37068. this;
  37069. break;
  37070. case "hsl":
  37071. case "hsla":
  37072. if (n = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(o)) {
  37073. var a = parseFloat(n[1]) / 360
  37074. , s = parseInt(n[2], 10) / 100
  37075. , l = parseInt(n[3], 10) / 100;
  37076. return e(n[5]),
  37077. this.setHSL(a, s, l)
  37078. }
  37079. }
  37080. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(t)) {
  37081. var c, h = (c = i[1]).length;
  37082. if (3 === h)
  37083. return this.r = parseInt(c.charAt(0) + c.charAt(0), 16) / 255,
  37084. this.g = parseInt(c.charAt(1) + c.charAt(1), 16) / 255,
  37085. this.b = parseInt(c.charAt(2) + c.charAt(2), 16) / 255,
  37086. this;
  37087. if (6 === h)
  37088. return this.r = parseInt(c.charAt(0) + c.charAt(1), 16) / 255,
  37089. this.g = parseInt(c.charAt(2) + c.charAt(3), 16) / 255,
  37090. this.b = parseInt(c.charAt(4) + c.charAt(5), 16) / 255,
  37091. this
  37092. }
  37093. t && 0 < t.length && (void 0 !== (c = Ci.ColorKeywords[t]) ? this.setHex(c) : console.warn("THREE.Color: Unknown color " + t));
  37094. return this
  37095. },
  37096. clone: function() {
  37097. return new this.constructor(this.r,this.g,this.b)
  37098. },
  37099. copy: function(e) {
  37100. return this.r = e.r,
  37101. this.g = e.g,
  37102. this.b = e.b,
  37103. this
  37104. },
  37105. copyGammaToLinear: function(e, t) {
  37106. return void 0 === t && (t = 2),
  37107. this.r = Math.pow(e.r, t),
  37108. this.g = Math.pow(e.g, t),
  37109. this.b = Math.pow(e.b, t),
  37110. this
  37111. },
  37112. copyLinearToGamma: function(e, t) {
  37113. void 0 === t && (t = 2);
  37114. var i = 0 < t ? 1 / t : 1;
  37115. return this.r = Math.pow(e.r, i),
  37116. this.g = Math.pow(e.g, i),
  37117. this.b = Math.pow(e.b, i),
  37118. this
  37119. },
  37120. convertGammaToLinear: function() {
  37121. var e = this.r
  37122. , t = this.g
  37123. , i = this.b;
  37124. return this.r = e * e,
  37125. this.g = t * t,
  37126. this.b = i * i,
  37127. this
  37128. },
  37129. convertLinearToGamma: function() {
  37130. return this.r = Math.sqrt(this.r),
  37131. this.g = Math.sqrt(this.g),
  37132. this.b = Math.sqrt(this.b),
  37133. this
  37134. },
  37135. getHex: function() {
  37136. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  37137. },
  37138. getHexString: function() {
  37139. return ("000000" + this.getHex().toString(16)).slice(-6)
  37140. },
  37141. getHSL: function(e) {
  37142. var t, i, n = e || {
  37143. h: 0,
  37144. s: 0,
  37145. l: 0
  37146. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  37147. if (l === s)
  37148. i = t = 0;
  37149. else {
  37150. var h = s - l;
  37151. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  37152. s) {
  37153. case r:
  37154. t = (o - a) / h + (o < a ? 6 : 0);
  37155. break;
  37156. case o:
  37157. t = (a - r) / h + 2;
  37158. break;
  37159. case a:
  37160. t = (r - o) / h + 4
  37161. }
  37162. t /= 6
  37163. }
  37164. return n.h = t,
  37165. n.s = i,
  37166. n.l = c,
  37167. n
  37168. },
  37169. getStyle: function() {
  37170. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  37171. },
  37172. offsetHSL: function(e, t, i) {
  37173. var n = this.getHSL();
  37174. return n.h += e,
  37175. n.s += t,
  37176. n.l += i,
  37177. this.setHSL(n.h, n.s, n.l),
  37178. this
  37179. },
  37180. add: function(e) {
  37181. return this.r += e.r,
  37182. this.g += e.g,
  37183. this.b += e.b,
  37184. this
  37185. },
  37186. addColors: function(e, t) {
  37187. return this.r = e.r + t.r,
  37188. this.g = e.g + t.g,
  37189. this.b = e.b + t.b,
  37190. this
  37191. },
  37192. addScalar: function(e) {
  37193. return this.r += e,
  37194. this.g += e,
  37195. this.b += e,
  37196. this
  37197. },
  37198. multiply: function(e) {
  37199. return this.r *= e.r,
  37200. this.g *= e.g,
  37201. this.b *= e.b,
  37202. this
  37203. },
  37204. multiplyScalar: function(e) {
  37205. return this.r *= e,
  37206. this.g *= e,
  37207. this.b *= e,
  37208. this
  37209. },
  37210. lerp: function(e, t) {
  37211. return this.r += (e.r - this.r) * t,
  37212. this.g += (e.g - this.g) * t,
  37213. this.b += (e.b - this.b) * t,
  37214. this
  37215. },
  37216. equals: function(e) {
  37217. return e.r === this.r && e.g === this.g && e.b === this.b
  37218. },
  37219. fromArray: function(e, t) {
  37220. return void 0 === t && (t = 0),
  37221. this.r = e[t],
  37222. this.g = e[t + 1],
  37223. this.b = e[t + 2],
  37224. this
  37225. },
  37226. toArray: function(e, t) {
  37227. return void 0 === e && (e = []),
  37228. void 0 === t && (t = 0),
  37229. e[t] = this.r,
  37230. e[t + 1] = this.g,
  37231. e[t + 2] = this.b,
  37232. e
  37233. }
  37234. },
  37235. Ci.ColorKeywords = {
  37236. aliceblue: 15792383,
  37237. antiquewhite: 16444375,
  37238. aqua: 65535,
  37239. aquamarine: 8388564,
  37240. azure: 15794175,
  37241. beige: 16119260,
  37242. bisque: 16770244,
  37243. black: 0,
  37244. blanchedalmond: 16772045,
  37245. blue: 255,
  37246. blueviolet: 9055202,
  37247. brown: 10824234,
  37248. burlywood: 14596231,
  37249. cadetblue: 6266528,
  37250. chartreuse: 8388352,
  37251. chocolate: 13789470,
  37252. coral: 16744272,
  37253. cornflowerblue: 6591981,
  37254. cornsilk: 16775388,
  37255. crimson: 14423100,
  37256. cyan: 65535,
  37257. darkblue: 139,
  37258. darkcyan: 35723,
  37259. darkgoldenrod: 12092939,
  37260. darkgray: 11119017,
  37261. darkgreen: 25600,
  37262. darkgrey: 11119017,
  37263. darkkhaki: 12433259,
  37264. darkmagenta: 9109643,
  37265. darkolivegreen: 5597999,
  37266. darkorange: 16747520,
  37267. darkorchid: 10040012,
  37268. darkred: 9109504,
  37269. darksalmon: 15308410,
  37270. darkseagreen: 9419919,
  37271. darkslateblue: 4734347,
  37272. darkslategray: 3100495,
  37273. darkslategrey: 3100495,
  37274. darkturquoise: 52945,
  37275. darkviolet: 9699539,
  37276. deeppink: 16716947,
  37277. deepskyblue: 49151,
  37278. dimgray: 6908265,
  37279. dimgrey: 6908265,
  37280. dodgerblue: 2003199,
  37281. firebrick: 11674146,
  37282. floralwhite: 16775920,
  37283. forestgreen: 2263842,
  37284. fuchsia: 16711935,
  37285. gainsboro: 14474460,
  37286. ghostwhite: 16316671,
  37287. gold: 16766720,
  37288. goldenrod: 14329120,
  37289. gray: 8421504,
  37290. green: 32768,
  37291. greenyellow: 11403055,
  37292. grey: 8421504,
  37293. honeydew: 15794160,
  37294. hotpink: 16738740,
  37295. indianred: 13458524,
  37296. indigo: 4915330,
  37297. ivory: 16777200,
  37298. khaki: 15787660,
  37299. lavender: 15132410,
  37300. lavenderblush: 16773365,
  37301. lawngreen: 8190976,
  37302. lemonchiffon: 16775885,
  37303. lightblue: 11393254,
  37304. lightcoral: 15761536,
  37305. lightcyan: 14745599,
  37306. lightgoldenrodyellow: 16448210,
  37307. lightgray: 13882323,
  37308. lightgreen: 9498256,
  37309. lightgrey: 13882323,
  37310. lightpink: 16758465,
  37311. lightsalmon: 16752762,
  37312. lightseagreen: 2142890,
  37313. lightskyblue: 8900346,
  37314. lightslategray: 7833753,
  37315. lightslategrey: 7833753,
  37316. lightsteelblue: 11584734,
  37317. lightyellow: 16777184,
  37318. lime: 65280,
  37319. limegreen: 3329330,
  37320. linen: 16445670,
  37321. magenta: 16711935,
  37322. maroon: 8388608,
  37323. mediumaquamarine: 6737322,
  37324. mediumblue: 205,
  37325. mediumorchid: 12211667,
  37326. mediumpurple: 9662683,
  37327. mediumseagreen: 3978097,
  37328. mediumslateblue: 8087790,
  37329. mediumspringgreen: 64154,
  37330. mediumturquoise: 4772300,
  37331. mediumvioletred: 13047173,
  37332. midnightblue: 1644912,
  37333. mintcream: 16121850,
  37334. mistyrose: 16770273,
  37335. moccasin: 16770229,
  37336. navajowhite: 16768685,
  37337. navy: 128,
  37338. oldlace: 16643558,
  37339. olive: 8421376,
  37340. olivedrab: 7048739,
  37341. orange: 16753920,
  37342. orangered: 16729344,
  37343. orchid: 14315734,
  37344. palegoldenrod: 15657130,
  37345. palegreen: 10025880,
  37346. paleturquoise: 11529966,
  37347. palevioletred: 14381203,
  37348. papayawhip: 16773077,
  37349. peachpuff: 16767673,
  37350. peru: 13468991,
  37351. pink: 16761035,
  37352. plum: 14524637,
  37353. powderblue: 11591910,
  37354. purple: 8388736,
  37355. red: 16711680,
  37356. rosybrown: 12357519,
  37357. royalblue: 4286945,
  37358. saddlebrown: 9127187,
  37359. salmon: 16416882,
  37360. sandybrown: 16032864,
  37361. seagreen: 3050327,
  37362. seashell: 16774638,
  37363. sienna: 10506797,
  37364. silver: 12632256,
  37365. skyblue: 8900331,
  37366. slateblue: 6970061,
  37367. slategray: 7372944,
  37368. slategrey: 7372944,
  37369. snow: 16775930,
  37370. springgreen: 65407,
  37371. steelblue: 4620980,
  37372. tan: 13808780,
  37373. teal: 32896,
  37374. thistle: 14204888,
  37375. tomato: 16737095,
  37376. turquoise: 4251856,
  37377. violet: 15631086,
  37378. wheat: 16113331,
  37379. white: 16777215,
  37380. whitesmoke: 16119285,
  37381. yellow: 16776960,
  37382. yellowgreen: 10145074
  37383. },
  37384. Ci.Quaternion = function(e, t, i, n) {
  37385. this._x = e || 0,
  37386. this._y = t || 0,
  37387. this._z = i || 0,
  37388. this._w = void 0 !== n ? n : 1
  37389. }
  37390. ,
  37391. Ci.Quaternion.prototype = {
  37392. constructor: Ci.Quaternion,
  37393. get x() {
  37394. return this._x
  37395. },
  37396. set x(e) {
  37397. this._x = e,
  37398. this.onChangeCallback()
  37399. },
  37400. get y() {
  37401. return this._y
  37402. },
  37403. set y(e) {
  37404. this._y = e,
  37405. this.onChangeCallback()
  37406. },
  37407. get z() {
  37408. return this._z
  37409. },
  37410. set z(e) {
  37411. this._z = e,
  37412. this.onChangeCallback()
  37413. },
  37414. get w() {
  37415. return this._w
  37416. },
  37417. set w(e) {
  37418. this._w = e,
  37419. this.onChangeCallback()
  37420. },
  37421. set: function(e, t, i, n) {
  37422. return this._x = e,
  37423. this._y = t,
  37424. this._z = i,
  37425. this._w = n,
  37426. this.onChangeCallback(),
  37427. this
  37428. },
  37429. clone: function() {
  37430. return new this.constructor(this._x,this._y,this._z,this._w)
  37431. },
  37432. toObject:function(){//add
  37433. return {x:this.x, y:this.y,z:this.z, w:this.w};
  37434. },
  37435. copy: function(e) {
  37436. return this._x = e.x,
  37437. this._y = e.y,
  37438. this._z = e.z,
  37439. this._w = e.w,
  37440. this.onChangeCallback(),
  37441. this
  37442. },
  37443. setFromEuler: function(e, t) {
  37444. if (e instanceof Ci.Euler == 0)
  37445. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  37446. var i = Math.cos(e._x / 2)
  37447. , n = Math.cos(e._y / 2)
  37448. , r = Math.cos(e._z / 2)
  37449. , o = Math.sin(e._x / 2)
  37450. , a = Math.sin(e._y / 2)
  37451. , s = Math.sin(e._z / 2)
  37452. , l = e.order;
  37453. return "XYZ" === l ? (this._x = o * n * r + i * a * s,
  37454. this._y = i * a * r - o * n * s,
  37455. this._z = i * n * s + o * a * r,
  37456. this._w = i * n * r - o * a * s) : "YXZ" === l ? (this._x = o * n * r + i * a * s,
  37457. this._y = i * a * r - o * n * s,
  37458. this._z = i * n * s - o * a * r,
  37459. this._w = i * n * r + o * a * s) : "ZXY" === l ? (this._x = o * n * r - i * a * s,
  37460. this._y = i * a * r + o * n * s,
  37461. this._z = i * n * s + o * a * r,
  37462. this._w = i * n * r - o * a * s) : "ZYX" === l ? (this._x = o * n * r - i * a * s,
  37463. this._y = i * a * r + o * n * s,
  37464. this._z = i * n * s - o * a * r,
  37465. this._w = i * n * r + o * a * s) : "YZX" === l ? (this._x = o * n * r + i * a * s,
  37466. this._y = i * a * r + o * n * s,
  37467. this._z = i * n * s - o * a * r,
  37468. this._w = i * n * r - o * a * s) : "XZY" === l && (this._x = o * n * r - i * a * s,
  37469. this._y = i * a * r - o * n * s,
  37470. this._z = i * n * s + o * a * r,
  37471. this._w = i * n * r + o * a * s),
  37472. !1 !== t && this.onChangeCallback(),
  37473. this
  37474. },
  37475. setFromAxisAngle: function(e, t) {
  37476. var i = t / 2
  37477. , n = Math.sin(i);
  37478. return this._x = e.x * n,
  37479. this._y = e.y * n,
  37480. this._z = e.z * n,
  37481. this._w = Math.cos(i),
  37482. this.onChangeCallback(),
  37483. this
  37484. },
  37485. setFromRotationMatrix: function(e) {
  37486. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  37487. return 0 < d ? (t = .5 / Math.sqrt(d + 1),
  37488. this._w = .25 / t,
  37489. this._x = (h - l) * t,
  37490. this._y = (o - c) * t,
  37491. this._z = (a - r) * t) : s < n && u < n ? (t = 2 * Math.sqrt(1 + n - s - u),
  37492. this._w = (h - l) / t,
  37493. this._x = .25 * t,
  37494. this._y = (r + a) / t,
  37495. this._z = (o + c) / t) : u < s ? (t = 2 * Math.sqrt(1 + s - n - u),
  37496. this._w = (o - c) / t,
  37497. this._x = (r + a) / t,
  37498. this._y = .25 * t,
  37499. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  37500. this._w = (a - r) / t,
  37501. this._x = (o + c) / t,
  37502. this._y = (l + h) / t,
  37503. this._z = .25 * t),
  37504. this.onChangeCallback(),
  37505. this
  37506. },
  37507. setFromUnitVectors: function(e, t) {
  37508. return void 0 === Be && (Be = new Ci.Vector3),
  37509. (Ve = e.dot(t) + 1) < 1e-6 ? (Ve = 0,
  37510. Math.abs(e.x) > Math.abs(e.z) ? Be.set(-e.y, e.x, 0) : Be.set(0, -e.z, e.y)) : Be.crossVectors(e, t),
  37511. this._x = Be.x,
  37512. this._y = Be.y,
  37513. this._z = Be.z,
  37514. this._w = Ve,
  37515. this.normalize(),
  37516. this
  37517. },
  37518. inverse: function() {
  37519. return this.conjugate().normalize(),
  37520. this
  37521. },
  37522. conjugate: function() {
  37523. return this._x *= -1,
  37524. this._y *= -1,
  37525. this._z *= -1,
  37526. this.onChangeCallback(),
  37527. this
  37528. },
  37529. dot: function(e) {
  37530. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  37531. },
  37532. lengthSq: function() {
  37533. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  37534. },
  37535. length: function() {
  37536. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  37537. },
  37538. normalize: function() {
  37539. var e = this.length();
  37540. return 0 === e ? (this._x = 0,
  37541. this._y = 0,
  37542. this._z = 0,
  37543. this._w = 1) : (e = 1 / e,
  37544. this._x = this._x * e,
  37545. this._y = this._y * e,
  37546. this._z = this._z * e,
  37547. this._w = this._w * e),
  37548. this.onChangeCallback(),
  37549. this
  37550. },
  37551. multiply: function(e, t) {
  37552. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  37553. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  37554. },
  37555. multiplyQuaternions: function(e, t) {
  37556. var i = e._x
  37557. , n = e._y
  37558. , r = e._z
  37559. , o = e._w
  37560. , a = t._x
  37561. , s = t._y
  37562. , l = t._z
  37563. , c = t._w;
  37564. return this._x = i * c + o * a + n * l - r * s,
  37565. this._y = n * c + o * s + r * a - i * l,
  37566. this._z = r * c + o * l + i * s - n * a,
  37567. this._w = o * c - i * a - n * s - r * l,
  37568. this.onChangeCallback(),
  37569. this
  37570. },
  37571. slerp: function(e, t) {
  37572. if (0 === t)
  37573. return this;
  37574. if (1 === t)
  37575. return this.copy(e);
  37576. var i = this._x
  37577. , n = this._y
  37578. , r = this._z
  37579. , o = this._w
  37580. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  37581. if (a < 0 ? (this._w = -e._w,
  37582. this._x = -e._x,
  37583. this._y = -e._y,
  37584. this._z = -e._z,
  37585. a = -a) : this.copy(e),
  37586. 1 <= a)
  37587. return this._w = o,
  37588. this._x = i,
  37589. this._y = n,
  37590. this._z = r,
  37591. this;
  37592. var s = Math.sqrt(1 - a * a);
  37593. if (Math.abs(s) < .001)
  37594. return this._w = .5 * (o + this._w),
  37595. this._x = .5 * (i + this._x),
  37596. this._y = .5 * (n + this._y),
  37597. this._z = .5 * (r + this._z),
  37598. this;
  37599. var l = Math.atan2(s, a)
  37600. , c = Math.sin((1 - t) * l) / s
  37601. , h = Math.sin(t * l) / s;
  37602. return this._w = o * c + this._w * h,
  37603. this._x = i * c + this._x * h,
  37604. this._y = n * c + this._y * h,
  37605. this._z = r * c + this._z * h,
  37606. this.onChangeCallback(),
  37607. this
  37608. },
  37609. equals: function(e) {
  37610. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  37611. },
  37612. fromArray: function(e, t) {
  37613. return void 0 === t && (t = 0),
  37614. this._x = e[t],
  37615. this._y = e[t + 1],
  37616. this._z = e[t + 2],
  37617. this._w = e[t + 3],
  37618. this.onChangeCallback(),
  37619. this
  37620. },
  37621. toArray: function(e, t) {
  37622. return void 0 === e && (e = []),
  37623. void 0 === t && (t = 0),
  37624. e[t] = this._x,
  37625. e[t + 1] = this._y,
  37626. e[t + 2] = this._z,
  37627. e[t + 3] = this._w,
  37628. e
  37629. },
  37630. onChange: function(e) {
  37631. return this.onChangeCallback = e,
  37632. this
  37633. },
  37634. onChangeCallback: function() {}
  37635. },
  37636. Object.assign(Ci.Quaternion, {
  37637. slerp: function(e, t, i, n) {
  37638. return i.copy(e).slerp(t, n)
  37639. },
  37640. slerpFlat: function(e, t, i, n, r, o, a) {
  37641. var s = i[n + 0]
  37642. , l = i[n + 1]
  37643. , c = i[n + 2]
  37644. , h = i[n + 3]
  37645. , u = r[o + 0]
  37646. , d = r[o + 1]
  37647. , p = r[o + 2]
  37648. , f = r[o + 3];
  37649. if (h !== f || s !== u || l !== d || c !== p) {
  37650. var g = 1 - a
  37651. , m = s * u + l * d + c * p + h * f
  37652. , v = 0 <= m ? 1 : -1
  37653. , y = 1 - m * m;
  37654. if (y > Number.EPSILON) {
  37655. var A = Math.sqrt(y)
  37656. , C = Math.atan2(A, m * v);
  37657. g = Math.sin(g * C) / A,
  37658. a = Math.sin(a * C) / A
  37659. }
  37660. var I = a * v;
  37661. if (s = s * g + u * I,
  37662. l = l * g + d * I,
  37663. c = c * g + p * I,
  37664. h = h * g + f * I,
  37665. g === 1 - a) {
  37666. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  37667. s *= E,
  37668. l *= E,
  37669. c *= E,
  37670. h *= E
  37671. }
  37672. }
  37673. e[t] = s,
  37674. e[t + 1] = l,
  37675. e[t + 2] = c,
  37676. e[t + 3] = h
  37677. }
  37678. }),
  37679. Ci.Vector2 = function(e, t) {
  37680. this.x = e || 0,
  37681. this.y = t || 0
  37682. }
  37683. ,
  37684. Ci.Vector2.prototype = {
  37685. constructor: Ci.Vector2,
  37686. get width() {
  37687. return this.x
  37688. },
  37689. set width(e) {
  37690. this.x = e
  37691. },
  37692. get height() {
  37693. return this.y
  37694. },
  37695. set height(e) {
  37696. this.y = e
  37697. },
  37698. set: function(e, t) {
  37699. return this.x = e,
  37700. this.y = t,
  37701. this
  37702. },
  37703. setScalar: function(e) {
  37704. return this.x = e,
  37705. this.y = e,
  37706. this
  37707. },
  37708. setX: function(e) {
  37709. return this.x = e,
  37710. this
  37711. },
  37712. setY: function(e) {
  37713. return this.y = e,
  37714. this
  37715. },
  37716. setComponent: function(e, t) {
  37717. switch (e) {
  37718. case 0:
  37719. this.x = t;
  37720. break;
  37721. case 1:
  37722. this.y = t;
  37723. break;
  37724. default:
  37725. throw new Error("index is out of range: " + e)
  37726. }
  37727. },
  37728. getComponent: function(e) {
  37729. switch (e) {
  37730. case 0:
  37731. return this.x;
  37732. case 1:
  37733. return this.y;
  37734. default:
  37735. throw new Error("index is out of range: " + e)
  37736. }
  37737. },
  37738. clone: function() {
  37739. return new this.constructor(this.x,this.y)
  37740. },
  37741. copy: function(e) {
  37742. return this.x = e.x,
  37743. this.y = e.y,
  37744. this
  37745. },
  37746. add: function(e, t) {
  37747. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  37748. this.addVectors(e, t)) : (this.x += e.x,
  37749. this.y += e.y,
  37750. this)
  37751. },
  37752. addScalar: function(e) {
  37753. return this.x += e,
  37754. this.y += e,
  37755. this
  37756. },
  37757. addVectors: function(e, t) {
  37758. return this.x = e.x + t.x,
  37759. this.y = e.y + t.y,
  37760. this
  37761. },
  37762. addScaledVector: function(e, t) {
  37763. return this.x += e.x * t,
  37764. this.y += e.y * t,
  37765. this
  37766. },
  37767. sub: function(e, t) {
  37768. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  37769. this.subVectors(e, t)) : (this.x -= e.x,
  37770. this.y -= e.y,
  37771. this)
  37772. },
  37773. subScalar: function(e) {
  37774. return this.x -= e,
  37775. this.y -= e,
  37776. this
  37777. },
  37778. subVectors: function(e, t) {
  37779. return this.x = e.x - t.x,
  37780. this.y = e.y - t.y,
  37781. this
  37782. },
  37783. multiply: function(e) {
  37784. return this.x *= e.x,
  37785. this.y *= e.y,
  37786. this
  37787. },
  37788. multiplyScalar: function(e) {
  37789. return isFinite(e) ? (this.x *= e,
  37790. this.y *= e) : (this.x = 0,
  37791. this.y = 0),
  37792. this
  37793. },
  37794. divide: function(e) {
  37795. return this.x /= e.x,
  37796. this.y /= e.y,
  37797. this
  37798. },
  37799. divideScalar: function(e) {
  37800. return this.multiplyScalar(1 / e)
  37801. },
  37802. min: function(e) {
  37803. return this.x = Math.min(this.x, e.x),
  37804. this.y = Math.min(this.y, e.y),
  37805. this
  37806. },
  37807. max: function(e) {
  37808. return this.x = Math.max(this.x, e.x),
  37809. this.y = Math.max(this.y, e.y),
  37810. this
  37811. },
  37812. clamp: function(e, t) {
  37813. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  37814. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  37815. this
  37816. },
  37817. clampScalar: function(e, t) {
  37818. return void 0 === Ne && (Ne = new Ci.Vector2,
  37819. Fe = new Ci.Vector2),
  37820. Ne.set(e, e),
  37821. Fe.set(t, t),
  37822. this.clamp(Ne, Fe)
  37823. },
  37824. clampLength: function(e, t) {
  37825. var i = this.length();
  37826. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  37827. this
  37828. },
  37829. floor: function() {
  37830. return this.x = Math.floor(this.x),
  37831. this.y = Math.floor(this.y),
  37832. this
  37833. },
  37834. ceil: function() {
  37835. return this.x = Math.ceil(this.x),
  37836. this.y = Math.ceil(this.y),
  37837. this
  37838. },
  37839. round: function() {
  37840. return this.x = Math.round(this.x),
  37841. this.y = Math.round(this.y),
  37842. this
  37843. },
  37844. roundToZero: function() {
  37845. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  37846. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  37847. this
  37848. },
  37849. negate: function() {
  37850. return this.x = -this.x,
  37851. this.y = -this.y,
  37852. this
  37853. },
  37854. dot: function(e) {
  37855. return this.x * e.x + this.y * e.y
  37856. },
  37857. lengthSq: function() {
  37858. return this.x * this.x + this.y * this.y
  37859. },
  37860. length: function() {
  37861. return Math.sqrt(this.x * this.x + this.y * this.y)
  37862. },
  37863. lengthManhattan: function() {
  37864. return Math.abs(this.x) + Math.abs(this.y)
  37865. },
  37866. normalize: function() {
  37867. return this.divideScalar(this.length())
  37868. },
  37869. angle: function() {
  37870. var e = Math.atan2(this.y, this.x);
  37871. return e < 0 && (e += 2 * Math.PI),
  37872. e
  37873. },
  37874. distanceTo: function(e) {
  37875. return Math.sqrt(this.distanceToSquared(e))
  37876. },
  37877. distanceToSquared: function(e) {
  37878. var t = this.x - e.x
  37879. , i = this.y - e.y;
  37880. return t * t + i * i
  37881. },
  37882. setLength: function(e) {
  37883. return this.multiplyScalar(e / this.length())
  37884. },
  37885. lerp: function(e, t) {
  37886. return this.x += (e.x - this.x) * t,
  37887. this.y += (e.y - this.y) * t,
  37888. this
  37889. },
  37890. lerpVectors: function(e, t, i) {
  37891. return this.subVectors(t, e).multiplyScalar(i).add(e),
  37892. this
  37893. },
  37894. equals: function(e) {
  37895. return e.x === this.x && e.y === this.y
  37896. },
  37897. fromArray: function(e, t) {
  37898. return void 0 === t && (t = 0),
  37899. this.x = e[t],
  37900. this.y = e[t + 1],
  37901. this
  37902. },
  37903. toArray: function(e, t) {
  37904. return void 0 === e && (e = []),
  37905. void 0 === t && (t = 0),
  37906. e[t] = this.x,
  37907. e[t + 1] = this.y,
  37908. e
  37909. },
  37910. fromAttribute: function(e, t, i) {
  37911. return void 0 === i && (i = 0),
  37912. t = t * e.itemSize + i,
  37913. this.x = e.array[t],
  37914. this.y = e.array[t + 1],
  37915. this
  37916. },
  37917. rotateAround: function(e, t) {
  37918. var i = Math.cos(t)
  37919. , n = Math.sin(t)
  37920. , r = this.x - e.x
  37921. , o = this.y - e.y;
  37922. return this.x = r * i - o * n + e.x,
  37923. this.y = r * n + o * i + e.y,
  37924. this
  37925. }
  37926. },
  37927. Ci.Vector3 = function(e, t, i) {
  37928. this.x = e || 0,
  37929. this.y = t || 0,
  37930. this.z = i || 0
  37931. }
  37932. ,
  37933. Ci.Vector3.prototype = {
  37934. constructor: Ci.Vector3,
  37935. set: function(e, t, i) {
  37936. return this.x = e,
  37937. this.y = t,
  37938. this.z = i,
  37939. this
  37940. },
  37941. setScalar: function(e) {
  37942. return this.x = e,
  37943. this.y = e,
  37944. this.z = e,
  37945. this
  37946. },
  37947. setX: function(e) {
  37948. return this.x = e,
  37949. this
  37950. },
  37951. setY: function(e) {
  37952. return this.y = e,
  37953. this
  37954. },
  37955. setZ: function(e) {
  37956. return this.z = e,
  37957. this
  37958. },
  37959. setComponent: function(e, t) {
  37960. switch (e) {
  37961. case 0:
  37962. this.x = t;
  37963. break;
  37964. case 1:
  37965. this.y = t;
  37966. break;
  37967. case 2:
  37968. this.z = t;
  37969. break;
  37970. default:
  37971. throw new Error("index is out of range: " + e)
  37972. }
  37973. },
  37974. getComponent: function(e) {
  37975. switch (e) {
  37976. case 0:
  37977. return this.x;
  37978. case 1:
  37979. return this.y;
  37980. case 2:
  37981. return this.z;
  37982. default:
  37983. throw new Error("index is out of range: " + e)
  37984. }
  37985. },
  37986. clone: function() {
  37987. return new this.constructor(this.x,this.y,this.z)
  37988. },
  37989. copy: function(e) {
  37990. return this.x = e.x,
  37991. this.y = e.y,
  37992. this.z = e.z,
  37993. this
  37994. },
  37995. add: function(e, t) {
  37996. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  37997. this.addVectors(e, t)) : (this.x += e.x,
  37998. this.y += e.y,
  37999. this.z += e.z,
  38000. this)
  38001. },
  38002. addScalar: function(e) {
  38003. return this.x += e,
  38004. this.y += e,
  38005. this.z += e,
  38006. this
  38007. },
  38008. addVectors: function(e, t) {
  38009. return this.x = e.x + t.x,
  38010. this.y = e.y + t.y,
  38011. this.z = e.z + t.z,
  38012. this
  38013. },
  38014. addScaledVector: function(e, t) {
  38015. return this.x += e.x * t,
  38016. this.y += e.y * t,
  38017. this.z += e.z * t,
  38018. this
  38019. },
  38020. sub: function(e, t) {
  38021. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  38022. this.subVectors(e, t)) : (this.x -= e.x,
  38023. this.y -= e.y,
  38024. this.z -= e.z,
  38025. this)
  38026. },
  38027. subScalar: function(e) {
  38028. return this.x -= e,
  38029. this.y -= e,
  38030. this.z -= e,
  38031. this
  38032. },
  38033. subVectors: function(e, t) {
  38034. return this.x = e.x - t.x,
  38035. this.y = e.y - t.y,
  38036. this.z = e.z - t.z,
  38037. this
  38038. },
  38039. multiply: function(e, t) {
  38040. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  38041. this.multiplyVectors(e, t)) : (this.x *= e.x,
  38042. this.y *= e.y,
  38043. this.z *= e.z,
  38044. this)
  38045. },
  38046. multiplyScalar: function(e) {
  38047. return isFinite(e) ? (this.x *= e,
  38048. this.y *= e,
  38049. this.z *= e) : (this.x = 0,
  38050. this.y = 0,
  38051. this.z = 0),
  38052. this
  38053. },
  38054. multiplyVectors: function(e, t) {
  38055. return this.x = e.x * t.x,
  38056. this.y = e.y * t.y,
  38057. this.z = e.z * t.z,
  38058. this
  38059. },
  38060. applyEuler: function(e) {
  38061. return e instanceof Ci.Euler == 0 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  38062. void 0 === De && (De = new Ci.Quaternion),
  38063. this.applyQuaternion(De.setFromEuler(e)),
  38064. this
  38065. },
  38066. applyAxisAngle: function(e, t) {
  38067. return void 0 === Le && (Le = new Ci.Quaternion),
  38068. this.applyQuaternion(Le.setFromAxisAngle(e, t)),
  38069. this
  38070. },
  38071. applyMatrix3: function(e) {
  38072. var t = this.x
  38073. , i = this.y
  38074. , n = this.z
  38075. , r = e.elements;
  38076. return this.x = r[0] * t + r[3] * i + r[6] * n,
  38077. this.y = r[1] * t + r[4] * i + r[7] * n,
  38078. this.z = r[2] * t + r[5] * i + r[8] * n,
  38079. this
  38080. },
  38081. applyMatrix4: function(e) {
  38082. var t = this.x
  38083. , i = this.y
  38084. , n = this.z
  38085. , r = e.elements;
  38086. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  38087. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  38088. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  38089. this
  38090. },
  38091. applyProjection: function(e) {
  38092. var t = this.x
  38093. , i = this.y
  38094. , n = this.z
  38095. , r = e.elements
  38096. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  38097. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  38098. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  38099. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  38100. this
  38101. },
  38102. applyQuaternion: function(e) {
  38103. var t = this.x
  38104. , i = this.y
  38105. , n = this.z
  38106. , r = e.x
  38107. , o = e.y
  38108. , a = e.z
  38109. , s = e.w
  38110. , l = s * t + o * n - a * i
  38111. , c = s * i + a * t - r * n
  38112. , h = s * n + r * i - o * t
  38113. , u = -r * t - o * i - a * n;
  38114. return this.x = l * s + u * -r + c * -a - h * -o,
  38115. this.y = c * s + u * -o + h * -r - l * -a,
  38116. this.z = h * s + u * -a + l * -o - c * -r,
  38117. this
  38118. },
  38119. project: function(e) {
  38120. return void 0 === Oe && (Oe = new Ci.Matrix4),
  38121. Oe.multiplyMatrices(e.projectionMatrix, Oe.getInverse(e.matrixWorld)),
  38122. this.applyProjection(Oe)
  38123. },
  38124. unproject: function(e) {
  38125. return void 0 === Pe && (Pe = new Ci.Matrix4),
  38126. Pe.multiplyMatrices(e.matrixWorld, Pe.getInverse(e.projectionMatrix)),
  38127. this.applyProjection(Pe)
  38128. },
  38129. transformDirection: function(e) {
  38130. var t = this.x
  38131. , i = this.y
  38132. , n = this.z
  38133. , r = e.elements;
  38134. return this.x = r[0] * t + r[4] * i + r[8] * n,
  38135. this.y = r[1] * t + r[5] * i + r[9] * n,
  38136. this.z = r[2] * t + r[6] * i + r[10] * n,
  38137. this.normalize(),
  38138. this
  38139. },
  38140. divide: function(e) {
  38141. return this.x /= e.x,
  38142. this.y /= e.y,
  38143. this.z /= e.z,
  38144. this
  38145. },
  38146. divideScalar: function(e) {
  38147. return this.multiplyScalar(1 / e)
  38148. },
  38149. min: function(e) {
  38150. return this.x = Math.min(this.x, e.x),
  38151. this.y = Math.min(this.y, e.y),
  38152. this.z = Math.min(this.z, e.z),
  38153. this
  38154. },
  38155. max: function(e) {
  38156. return this.x = Math.max(this.x, e.x),
  38157. this.y = Math.max(this.y, e.y),
  38158. this.z = Math.max(this.z, e.z),
  38159. this
  38160. },
  38161. clamp: function(e, t) {
  38162. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  38163. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  38164. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  38165. this
  38166. },
  38167. clampScalar: function(e, t) {
  38168. return void 0 === Me && (Me = new Ci.Vector3,
  38169. Re = new Ci.Vector3),
  38170. Me.set(e, e, e),
  38171. Re.set(t, t, t),
  38172. this.clamp(Me, Re)
  38173. },
  38174. clampLength: function(e, t) {
  38175. var i = this.length();
  38176. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  38177. this
  38178. },
  38179. floor: function() {
  38180. return this.x = Math.floor(this.x),
  38181. this.y = Math.floor(this.y),
  38182. this.z = Math.floor(this.z),
  38183. this
  38184. },
  38185. ceil: function() {
  38186. return this.x = Math.ceil(this.x),
  38187. this.y = Math.ceil(this.y),
  38188. this.z = Math.ceil(this.z),
  38189. this
  38190. },
  38191. round: function() {
  38192. return this.x = Math.round(this.x),
  38193. this.y = Math.round(this.y),
  38194. this.z = Math.round(this.z),
  38195. this
  38196. },
  38197. roundToZero: function() {
  38198. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  38199. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  38200. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  38201. this
  38202. },
  38203. negate: function() {
  38204. return this.x = -this.x,
  38205. this.y = -this.y,
  38206. this.z = -this.z,
  38207. this
  38208. },
  38209. dot: function(e) {
  38210. return this.x * e.x + this.y * e.y + this.z * e.z
  38211. },
  38212. lengthSq: function() {
  38213. return this.x * this.x + this.y * this.y + this.z * this.z
  38214. },
  38215. length: function() {
  38216. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  38217. },
  38218. lengthManhattan: function() {
  38219. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  38220. },
  38221. normalize: function() {
  38222. return this.divideScalar(this.length())
  38223. },
  38224. setLength: function(e) {
  38225. return this.multiplyScalar(e / this.length())
  38226. },
  38227. lerp: function(e, t) {
  38228. return this.x += (e.x - this.x) * t,
  38229. this.y += (e.y - this.y) * t,
  38230. this.z += (e.z - this.z) * t,
  38231. this
  38232. },
  38233. lerpVectors: function(e, t, i) {
  38234. return this.subVectors(t, e).multiplyScalar(i).add(e),
  38235. this
  38236. },
  38237. cross: function(e, t) {
  38238. if (void 0 !== t)
  38239. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  38240. this.crossVectors(e, t);
  38241. var i = this.x
  38242. , n = this.y
  38243. , r = this.z;
  38244. return this.x = n * e.z - r * e.y,
  38245. this.y = r * e.x - i * e.z,
  38246. this.z = i * e.y - n * e.x,
  38247. this
  38248. },
  38249. crossVectors: function(e, t) {
  38250. var i = e.x
  38251. , n = e.y
  38252. , r = e.z
  38253. , o = t.x
  38254. , a = t.y
  38255. , s = t.z;
  38256. return this.x = n * s - r * a,
  38257. this.y = r * o - i * s,
  38258. this.z = i * a - n * o,
  38259. this
  38260. },
  38261. projectOnVector: function(e) {
  38262. return void 0 === xe && (xe = new Ci.Vector3),
  38263. xe.copy(e).normalize(),
  38264. Se = this.dot(xe),
  38265. this.copy(xe).multiplyScalar(Se)
  38266. },
  38267. projectOnPlane: function(e) {
  38268. return void 0 === Te && (Te = new Ci.Vector3),
  38269. Te.copy(this).projectOnVector(e),
  38270. this.sub(Te)
  38271. },
  38272. reflect: function(e) {
  38273. return void 0 === we && (we = new Ci.Vector3),
  38274. this.sub(we.copy(e).multiplyScalar(2 * this.dot(e)))
  38275. },
  38276. angleTo: function(e) {
  38277. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  38278. return Math.acos(Ci.Math.clamp(t, -1, 1))
  38279. },
  38280. distanceTo: function(e) {
  38281. return Math.sqrt(this.distanceToSquared(e))
  38282. },
  38283. distanceToSquared: function(e) {
  38284. var t = this.x - e.x
  38285. , i = this.y - e.y
  38286. , n = this.z - e.z;
  38287. return t * t + i * i + n * n
  38288. },
  38289. setFromSpherical: function(e) {
  38290. var t = Math.sin(e.phi) * e.radius;
  38291. return this.x = t * Math.sin(e.theta),
  38292. this.y = Math.cos(e.phi) * e.radius,
  38293. this.z = t * Math.cos(e.theta),
  38294. this
  38295. },
  38296. setFromMatrixPosition: function(e) {
  38297. return this.setFromMatrixColumn(e, 3)
  38298. },
  38299. setFromMatrixScale: function(e) {
  38300. var t = this.setFromMatrixColumn(e, 0).length()
  38301. , i = this.setFromMatrixColumn(e, 1).length()
  38302. , n = this.setFromMatrixColumn(e, 2).length();
  38303. return this.x = t,
  38304. this.y = i,
  38305. this.z = n,
  38306. this
  38307. },
  38308. setFromMatrixColumn: function(e, t) {
  38309. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  38310. t = e = t),
  38311. this.fromArray(e.elements, 4 * t)
  38312. },
  38313. equals: function(e) {
  38314. return e.x === this.x && e.y === this.y && e.z === this.z
  38315. },
  38316. fromArray: function(e, t) {
  38317. return void 0 === t && (t = 0),
  38318. this.x = e[t],
  38319. this.y = e[t + 1],
  38320. this.z = e[t + 2],
  38321. this
  38322. },
  38323. toArray: function(e, t) {
  38324. return void 0 === e && (e = []),
  38325. void 0 === t && (t = 0),
  38326. e[t] = this.x,
  38327. e[t + 1] = this.y,
  38328. e[t + 2] = this.z,
  38329. e
  38330. },
  38331. fromAttribute: function(e, t, i) {
  38332. return void 0 === i && (i = 0),
  38333. t = t * e.itemSize + i,
  38334. this.x = e.array[t],
  38335. this.y = e.array[t + 1],
  38336. this.z = e.array[t + 2],
  38337. this
  38338. }
  38339. },
  38340. Ci.Vector4 = function(e, t, i, n) {
  38341. this.x = e || 0,
  38342. this.y = t || 0,
  38343. this.z = i || 0,
  38344. this.w = void 0 !== n ? n : 1
  38345. }
  38346. ,
  38347. Ci.Vector4.prototype = {
  38348. constructor: Ci.Vector4,
  38349. set: function(e, t, i, n) {
  38350. return this.x = e,
  38351. this.y = t,
  38352. this.z = i,
  38353. this.w = n,
  38354. this
  38355. },
  38356. setScalar: function(e) {
  38357. return this.x = e,
  38358. this.y = e,
  38359. this.z = e,
  38360. this.w = e,
  38361. this
  38362. },
  38363. setX: function(e) {
  38364. return this.x = e,
  38365. this
  38366. },
  38367. setY: function(e) {
  38368. return this.y = e,
  38369. this
  38370. },
  38371. setZ: function(e) {
  38372. return this.z = e,
  38373. this
  38374. },
  38375. setW: function(e) {
  38376. return this.w = e,
  38377. this
  38378. },
  38379. setComponent: function(e, t) {
  38380. switch (e) {
  38381. case 0:
  38382. this.x = t;
  38383. break;
  38384. case 1:
  38385. this.y = t;
  38386. break;
  38387. case 2:
  38388. this.z = t;
  38389. break;
  38390. case 3:
  38391. this.w = t;
  38392. break;
  38393. default:
  38394. throw new Error("index is out of range: " + e)
  38395. }
  38396. },
  38397. getComponent: function(e) {
  38398. switch (e) {
  38399. case 0:
  38400. return this.x;
  38401. case 1:
  38402. return this.y;
  38403. case 2:
  38404. return this.z;
  38405. case 3:
  38406. return this.w;
  38407. default:
  38408. throw new Error("index is out of range: " + e)
  38409. }
  38410. },
  38411. clone: function() {
  38412. return new this.constructor(this.x,this.y,this.z,this.w)
  38413. },
  38414. copy: function(e) {
  38415. return this.x = e.x,
  38416. this.y = e.y,
  38417. this.z = e.z,
  38418. this.w = void 0 !== e.w ? e.w : 1,
  38419. this
  38420. },
  38421. add: function(e, t) {
  38422. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  38423. this.addVectors(e, t)) : (this.x += e.x,
  38424. this.y += e.y,
  38425. this.z += e.z,
  38426. this.w += e.w,
  38427. this)
  38428. },
  38429. addScalar: function(e) {
  38430. return this.x += e,
  38431. this.y += e,
  38432. this.z += e,
  38433. this.w += e,
  38434. this
  38435. },
  38436. addVectors: function(e, t) {
  38437. return this.x = e.x + t.x,
  38438. this.y = e.y + t.y,
  38439. this.z = e.z + t.z,
  38440. this.w = e.w + t.w,
  38441. this
  38442. },
  38443. addScaledVector: function(e, t) {
  38444. return this.x += e.x * t,
  38445. this.y += e.y * t,
  38446. this.z += e.z * t,
  38447. this.w += e.w * t,
  38448. this
  38449. },
  38450. sub: function(e, t) {
  38451. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  38452. this.subVectors(e, t)) : (this.x -= e.x,
  38453. this.y -= e.y,
  38454. this.z -= e.z,
  38455. this.w -= e.w,
  38456. this)
  38457. },
  38458. subScalar: function(e) {
  38459. return this.x -= e,
  38460. this.y -= e,
  38461. this.z -= e,
  38462. this.w -= e,
  38463. this
  38464. },
  38465. subVectors: function(e, t) {
  38466. return this.x = e.x - t.x,
  38467. this.y = e.y - t.y,
  38468. this.z = e.z - t.z,
  38469. this.w = e.w - t.w,
  38470. this
  38471. },
  38472. multiplyScalar: function(e) {
  38473. return isFinite(e) ? (this.x *= e,
  38474. this.y *= e,
  38475. this.z *= e,
  38476. this.w *= e) : (this.x = 0,
  38477. this.y = 0,
  38478. this.z = 0,
  38479. this.w = 0),
  38480. this
  38481. },
  38482. applyMatrix4: function(e) {
  38483. var t = this.x
  38484. , i = this.y
  38485. , n = this.z
  38486. , r = this.w
  38487. , o = e.elements;
  38488. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  38489. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  38490. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  38491. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  38492. this
  38493. },
  38494. divideScalar: function(e) {
  38495. return this.multiplyScalar(1 / e)
  38496. },
  38497. setAxisAngleFromQuaternion: function(e) {
  38498. this.w = 2 * Math.acos(e.w);
  38499. var t = Math.sqrt(1 - e.w * e.w);
  38500. return t < 1e-4 ? (this.x = 1,
  38501. this.y = 0,
  38502. this.z = 0) : (this.x = e.x / t,
  38503. this.y = e.y / t,
  38504. this.z = e.z / t),
  38505. this
  38506. },
  38507. setAxisAngleFromRotationMatrix: function(e) {
  38508. var t, i, n, r, o = e.elements, a = o[0], s = o[4], l = o[8], c = o[1], h = o[5], u = o[9], d = o[2], p = o[6], f = o[10];
  38509. if (Math.abs(s - c) < .01 && Math.abs(l - d) < .01 && Math.abs(u - p) < .01) {
  38510. if (Math.abs(s + c) < .1 && Math.abs(l + d) < .1 && Math.abs(u + p) < .1 && Math.abs(a + h + f - 3) < .1)
  38511. return this.set(1, 0, 0, 0),
  38512. this;
  38513. t = Math.PI;
  38514. var g = (a + 1) / 2
  38515. , m = (h + 1) / 2
  38516. , v = (f + 1) / 2
  38517. , y = (s + c) / 4
  38518. , A = (l + d) / 4
  38519. , C = (u + p) / 4;
  38520. return m < g && v < g ? r = g < .01 ? (i = 0,
  38521. n = .707106781) : (n = y / (i = Math.sqrt(g)),
  38522. A / i) : v < m ? r = m < .01 ? (n = 0,
  38523. i = .707106781) : (i = y / (n = Math.sqrt(m)),
  38524. C / n) : v < .01 ? (n = i = .707106781,
  38525. r = 0) : (i = A / (r = Math.sqrt(v)),
  38526. n = C / r),
  38527. this.set(i, n, r, t),
  38528. this
  38529. }
  38530. var I = Math.sqrt((p - u) * (p - u) + (l - d) * (l - d) + (c - s) * (c - s));
  38531. return Math.abs(I) < .001 && (I = 1),
  38532. this.x = (p - u) / I,
  38533. this.y = (l - d) / I,
  38534. this.z = (c - s) / I,
  38535. this.w = Math.acos((a + h + f - 1) / 2),
  38536. this
  38537. },
  38538. min: function(e) {
  38539. return this.x = Math.min(this.x, e.x),
  38540. this.y = Math.min(this.y, e.y),
  38541. this.z = Math.min(this.z, e.z),
  38542. this.w = Math.min(this.w, e.w),
  38543. this
  38544. },
  38545. max: function(e) {
  38546. return this.x = Math.max(this.x, e.x),
  38547. this.y = Math.max(this.y, e.y),
  38548. this.z = Math.max(this.z, e.z),
  38549. this.w = Math.max(this.w, e.w),
  38550. this
  38551. },
  38552. clamp: function(e, t) {
  38553. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  38554. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  38555. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  38556. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  38557. this
  38558. },
  38559. clampScalar: function(e, t) {
  38560. return void 0 === _e && (_e = new Ci.Vector4,
  38561. be = new Ci.Vector4),
  38562. _e.set(e, e, e, e),
  38563. be.set(t, t, t, t),
  38564. this.clamp(_e, be)
  38565. },
  38566. floor: function() {
  38567. return this.x = Math.floor(this.x),
  38568. this.y = Math.floor(this.y),
  38569. this.z = Math.floor(this.z),
  38570. this.w = Math.floor(this.w),
  38571. this
  38572. },
  38573. ceil: function() {
  38574. return this.x = Math.ceil(this.x),
  38575. this.y = Math.ceil(this.y),
  38576. this.z = Math.ceil(this.z),
  38577. this.w = Math.ceil(this.w),
  38578. this
  38579. },
  38580. round: function() {
  38581. return this.x = Math.round(this.x),
  38582. this.y = Math.round(this.y),
  38583. this.z = Math.round(this.z),
  38584. this.w = Math.round(this.w),
  38585. this
  38586. },
  38587. roundToZero: function() {
  38588. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  38589. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  38590. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  38591. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  38592. this
  38593. },
  38594. negate: function() {
  38595. return this.x = -this.x,
  38596. this.y = -this.y,
  38597. this.z = -this.z,
  38598. this.w = -this.w,
  38599. this
  38600. },
  38601. dot: function(e) {
  38602. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  38603. },
  38604. lengthSq: function() {
  38605. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  38606. },
  38607. length: function() {
  38608. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  38609. },
  38610. lengthManhattan: function() {
  38611. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  38612. },
  38613. normalize: function() {
  38614. return this.divideScalar(this.length())
  38615. },
  38616. setLength: function(e) {
  38617. return this.multiplyScalar(e / this.length())
  38618. },
  38619. lerp: function(e, t) {
  38620. return this.x += (e.x - this.x) * t,
  38621. this.y += (e.y - this.y) * t,
  38622. this.z += (e.z - this.z) * t,
  38623. this.w += (e.w - this.w) * t,
  38624. this
  38625. },
  38626. lerpVectors: function(e, t, i) {
  38627. return this.subVectors(t, e).multiplyScalar(i).add(e),
  38628. this
  38629. },
  38630. equals: function(e) {
  38631. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  38632. },
  38633. fromArray: function(e, t) {
  38634. return void 0 === t && (t = 0),
  38635. this.x = e[t],
  38636. this.y = e[t + 1],
  38637. this.z = e[t + 2],
  38638. this.w = e[t + 3],
  38639. this
  38640. },
  38641. toArray: function(e, t) {
  38642. return void 0 === e && (e = []),
  38643. void 0 === t && (t = 0),
  38644. e[t] = this.x,
  38645. e[t + 1] = this.y,
  38646. e[t + 2] = this.z,
  38647. e[t + 3] = this.w,
  38648. e
  38649. },
  38650. fromAttribute: function(e, t, i) {
  38651. return void 0 === i && (i = 0),
  38652. t = t * e.itemSize + i,
  38653. this.x = e.array[t],
  38654. this.y = e.array[t + 1],
  38655. this.z = e.array[t + 2],
  38656. this.w = e.array[t + 3],
  38657. this
  38658. }
  38659. },
  38660. Ci.Euler = function(e, t, i, n) {
  38661. this._x = e || 0,
  38662. this._y = t || 0,
  38663. this._z = i || 0,
  38664. this._order = n || Ci.Euler.DefaultOrder
  38665. }
  38666. ,
  38667. Ci.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  38668. Ci.Euler.DefaultOrder = "XYZ",
  38669. Ci.Euler.prototype = {
  38670. constructor: Ci.Euler,
  38671. get x() {
  38672. return this._x
  38673. },
  38674. set x(e) {
  38675. this._x = e,
  38676. this.onChangeCallback()
  38677. },
  38678. get y() {
  38679. return this._y
  38680. },
  38681. set y(e) {
  38682. this._y = e,
  38683. this.onChangeCallback()
  38684. },
  38685. get z() {
  38686. return this._z
  38687. },
  38688. set z(e) {
  38689. this._z = e,
  38690. this.onChangeCallback()
  38691. },
  38692. get order() {
  38693. return this._order
  38694. },
  38695. set order(e) {
  38696. this._order = e,
  38697. this.onChangeCallback()
  38698. },
  38699. set: function(e, t, i, n) {
  38700. return this._x = e,
  38701. this._y = t,
  38702. this._z = i,
  38703. this._order = n || this._order,
  38704. this.onChangeCallback(),
  38705. this
  38706. },
  38707. clone: function() {
  38708. return new this.constructor(this._x,this._y,this._z,this._order)
  38709. },
  38710. copy: function(e) {
  38711. return this._x = e._x,
  38712. this._y = e._y,
  38713. this._z = e._z,
  38714. this._order = e._order,
  38715. this.onChangeCallback(),
  38716. this
  38717. },
  38718. toObject: function() {//xzw
  38719. return {x:this.x,y:this.y,z:this.z}
  38720. },
  38721. setFromRotationMatrix: function(e, t, i) {
  38722. var n = Ci.Math.clamp
  38723. , r = e.elements
  38724. , o = r[0]
  38725. , a = r[4]
  38726. , s = r[8]
  38727. , l = r[1]
  38728. , c = r[5]
  38729. , h = r[9]
  38730. , u = r[2]
  38731. , d = r[6]
  38732. , p = r[10];
  38733. return "XYZ" === (t = t || this._order) ? (this._y = Math.asin(n(s, -1, 1)),
  38734. Math.abs(s) < .99999 ? (this._x = Math.atan2(-h, p),
  38735. this._z = Math.atan2(-a, o)) : (this._x = Math.atan2(d, c),
  38736. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-n(h, -1, 1)),
  38737. Math.abs(h) < .99999 ? (this._y = Math.atan2(s, p),
  38738. this._z = Math.atan2(l, c)) : (this._y = Math.atan2(-u, o),
  38739. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(n(d, -1, 1)),
  38740. Math.abs(d) < .99999 ? (this._y = Math.atan2(-u, p),
  38741. this._z = Math.atan2(-a, c)) : (this._y = 0,
  38742. this._z = Math.atan2(l, o))) : "ZYX" === t ? (this._y = Math.asin(-n(u, -1, 1)),
  38743. Math.abs(u) < .99999 ? (this._x = Math.atan2(d, p),
  38744. this._z = Math.atan2(l, o)) : (this._x = 0,
  38745. this._z = Math.atan2(-a, c))) : "YZX" === t ? (this._z = Math.asin(n(l, -1, 1)),
  38746. Math.abs(l) < .99999 ? (this._x = Math.atan2(-h, c),
  38747. this._y = Math.atan2(-u, o)) : (this._x = 0,
  38748. this._y = Math.atan2(s, p))) : "XZY" === t ? (this._z = Math.asin(-n(a, -1, 1)),
  38749. Math.abs(a) < .99999 ? (this._x = Math.atan2(d, c),
  38750. this._y = Math.atan2(s, o)) : (this._x = Math.atan2(-h, p),
  38751. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  38752. this._order = t,
  38753. !1 !== i && this.onChangeCallback(),
  38754. this
  38755. },
  38756. setFromQuaternion: function(e, t, i) {
  38757. return void 0 === Ee && (Ee = new Ci.Matrix4),
  38758. Ee.makeRotationFromQuaternion(e),
  38759. this.setFromRotationMatrix(Ee, t, i),
  38760. this
  38761. },
  38762. setFromVector3: function(e, t) {
  38763. return this.set(e.x, e.y, e.z, t || this._order)
  38764. },
  38765. reorder: (Ie = new Ci.Quaternion,
  38766. function(e) {
  38767. Ie.setFromEuler(this),
  38768. this.setFromQuaternion(Ie, e)
  38769. }
  38770. ),
  38771. equals: function(e) {
  38772. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  38773. },
  38774. fromArray: function(e) {
  38775. return this._x = e[0],
  38776. this._y = e[1],
  38777. this._z = e[2],
  38778. void 0 !== e[3] && (this._order = e[3]),
  38779. this.onChangeCallback(),
  38780. this
  38781. },
  38782. toArray: function(e, t) {
  38783. return void 0 === e && (e = []),
  38784. void 0 === t && (t = 0),
  38785. e[t] = this._x,
  38786. e[t + 1] = this._y,
  38787. e[t + 2] = this._z,
  38788. e[t + 3] = this._order,
  38789. e
  38790. },
  38791. toVector3: function(e) {
  38792. return e ? e.set(this._x, this._y, this._z) : new Ci.Vector3(this._x,this._y,this._z)
  38793. },
  38794. onChange: function(e) {
  38795. return this.onChangeCallback = e,
  38796. this
  38797. },
  38798. onChangeCallback: function() {}
  38799. },
  38800. Ci.Line3 = function(e, t) {
  38801. this.start = void 0 !== e ? e : new Ci.Vector3,
  38802. this.end = void 0 !== t ? t : new Ci.Vector3
  38803. }
  38804. ,
  38805. Ci.Line3.prototype = {
  38806. constructor: Ci.Line3,
  38807. set: function(e, t) {
  38808. return this.start.copy(e),
  38809. this.end.copy(t),
  38810. this
  38811. },
  38812. clone: function() {
  38813. return (new this.constructor).copy(this)
  38814. },
  38815. copy: function(e) {
  38816. return this.start.copy(e.start),
  38817. this.end.copy(e.end),
  38818. this
  38819. },
  38820. center: function(e) {
  38821. return (e || new Ci.Vector3).addVectors(this.start, this.end).multiplyScalar(.5)
  38822. },
  38823. delta: function(e) {
  38824. return (e || new Ci.Vector3).subVectors(this.end, this.start)
  38825. },
  38826. distanceSq: function() {
  38827. return this.start.distanceToSquared(this.end)
  38828. },
  38829. distance: function() {
  38830. return this.start.distanceTo(this.end)
  38831. },
  38832. at: function(e, t) {
  38833. var i = t || new Ci.Vector3;
  38834. return this.delta(i).multiplyScalar(e).add(this.start)
  38835. },
  38836. closestPointToPointParameter: (Ae = new Ci.Vector3,
  38837. Ce = new Ci.Vector3,
  38838. function(e, t) {
  38839. Ae.subVectors(e, this.start),
  38840. Ce.subVectors(this.end, this.start);
  38841. var i = Ce.dot(Ce)
  38842. , n = Ce.dot(Ae) / i;
  38843. return t && (n = Ci.Math.clamp(n, 0, 1)),
  38844. n
  38845. }
  38846. ),
  38847. closestPointToPoint: function(e, t, i) {
  38848. var n = this.closestPointToPointParameter(e, t)
  38849. , r = i || new Ci.Vector3;
  38850. return this.delta(r).multiplyScalar(n).add(this.start)
  38851. },
  38852. applyMatrix4: function(e) {
  38853. return this.start.applyMatrix4(e),
  38854. this.end.applyMatrix4(e),
  38855. this
  38856. },
  38857. equals: function(e) {
  38858. return e.start.equals(this.start) && e.end.equals(this.end)
  38859. }
  38860. },
  38861. Ci.Box2 = function(e, t) {
  38862. this.min = void 0 !== e ? e : new Ci.Vector2(1 / 0,1 / 0),
  38863. this.max = void 0 !== t ? t : new Ci.Vector2(-1 / 0,-1 / 0)
  38864. }
  38865. ,
  38866. Ci.Box2.prototype = {
  38867. constructor: Ci.Box2,
  38868. set: function(e, t) {
  38869. return this.min.copy(e),
  38870. this.max.copy(t),
  38871. this
  38872. },
  38873. setFromPoints: function(e) {
  38874. this.makeEmpty();
  38875. for (var t = 0, i = e.length; t < i; t++)
  38876. this.expandByPoint(e[t]);
  38877. return this
  38878. },
  38879. setFromCenterAndSize: (ye = new Ci.Vector2,
  38880. function(e, t) {
  38881. var i = ye.copy(t).multiplyScalar(.5);
  38882. return this.min.copy(e).sub(i),
  38883. this.max.copy(e).add(i),
  38884. this
  38885. }
  38886. ),
  38887. clone: function() {
  38888. return (new this.constructor).copy(this)
  38889. },
  38890. copy: function(e) {
  38891. return this.min.copy(e.min),
  38892. this.max.copy(e.max),
  38893. this
  38894. },
  38895. makeEmpty: function() {
  38896. return this.min.x = this.min.y = 1 / 0,
  38897. this.max.x = this.max.y = -1 / 0,
  38898. this
  38899. },
  38900. isEmpty: function() {
  38901. return this.max.x < this.min.x || this.max.y < this.min.y
  38902. },
  38903. center: function(e) {
  38904. return (e || new Ci.Vector2).addVectors(this.min, this.max).multiplyScalar(.5)
  38905. },
  38906. size: function(e) {
  38907. return (e || new Ci.Vector2).subVectors(this.max, this.min)
  38908. },
  38909. expandByPoint: function(e) {
  38910. return this.min.min(e),
  38911. this.max.max(e),
  38912. this
  38913. },
  38914. expandByVector: function(e) {
  38915. return this.min.sub(e),
  38916. this.max.add(e),
  38917. this
  38918. },
  38919. expandByScalar: function(e) {
  38920. return this.min.addScalar(-e),
  38921. this.max.addScalar(e),
  38922. this
  38923. },
  38924. containsPoint: function(e) {
  38925. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  38926. },
  38927. containsBox: function(e) {
  38928. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  38929. },
  38930. getParameter: function(e, t) {
  38931. return (t || new Ci.Vector2).set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  38932. },
  38933. intersectsBox: function(e) {
  38934. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  38935. },
  38936. clampPoint: function(e, t) {
  38937. return (t || new Ci.Vector2).copy(e).clamp(this.min, this.max)
  38938. },
  38939. distanceToPoint: (ve = new Ci.Vector2,
  38940. function(e) {
  38941. return ve.copy(e).clamp(this.min, this.max).sub(e).length()
  38942. }
  38943. ),
  38944. intersect: function(e) {
  38945. return this.min.max(e.min),
  38946. this.max.min(e.max),
  38947. this
  38948. },
  38949. union: function(e) {
  38950. return this.min.min(e.min),
  38951. this.max.max(e.max),
  38952. this
  38953. },
  38954. translate: function(e) {
  38955. return this.min.add(e),
  38956. this.max.add(e),
  38957. this
  38958. },
  38959. equals: function(e) {
  38960. return e.min.equals(this.min) && e.max.equals(this.max)
  38961. }
  38962. },
  38963. Ci.Box3 = function(e, t) {
  38964. this.min = void 0 !== e ? e : new Ci.Vector3(1 / 0,1 / 0,1 / 0),
  38965. this.max = void 0 !== t ? t : new Ci.Vector3(-1 / 0,-1 / 0,-1 / 0)
  38966. }
  38967. ,
  38968. Ci.Box3.prototype = {
  38969. constructor: Ci.Box3,
  38970. set: function(e, t) {
  38971. return this.min.copy(e),
  38972. this.max.copy(t),
  38973. this
  38974. },
  38975. setFromArray: function(e) {
  38976. this.makeEmpty();
  38977. for (var t = 1 / 0, i = 1 / 0, n = 1 / 0, r = -1 / 0, o = -1 / 0, a = -1 / 0, s = 0, l = e.length; s < l; s += 3) {
  38978. var c = e[s]
  38979. , h = e[s + 1]
  38980. , u = e[s + 2];
  38981. c < t && (t = c),
  38982. h < i && (i = h),
  38983. u < n && (n = u),
  38984. r < c && (r = c),
  38985. o < h && (o = h),
  38986. a < u && (a = u)
  38987. }
  38988. this.min.set(t, i, n),
  38989. this.max.set(r, o, a)
  38990. },
  38991. setFromPoints: function(e) {
  38992. this.makeEmpty();
  38993. for (var t = 0, i = e.length; t < i; t++)
  38994. this.expandByPoint(e[t]);
  38995. return this
  38996. },
  38997. setFromCenterAndSize: (me = new Ci.Vector3,
  38998. function(e, t) {
  38999. var i = me.copy(t).multiplyScalar(.5);
  39000. return this.min.copy(e).sub(i),
  39001. this.max.copy(e).add(i),
  39002. this
  39003. }
  39004. ),
  39005. setFromObject: function(e) {
  39006. void 0 === ge && (ge = new Ci.Box3);
  39007. var i = this;
  39008. return this.makeEmpty(),
  39009. e.updateMatrixWorld(!0),
  39010. e.traverse(function(e) {
  39011. var t = e.geometry;
  39012. void 0 !== t && (null === t.boundingBox && t.computeBoundingBox(),
  39013. !1 === t.boundingBox.isEmpty() && (ge.copy(t.boundingBox),
  39014. ge.applyMatrix4(e.matrixWorld),
  39015. i.union(ge)))
  39016. }),
  39017. this
  39018. },
  39019. clone: function() {
  39020. return (new this.constructor).copy(this)
  39021. },
  39022. copy: function(e) {
  39023. return this.min.copy(e.min),
  39024. this.max.copy(e.max),
  39025. this
  39026. },
  39027. makeEmpty: function() {
  39028. return this.min.x = this.min.y = this.min.z = 1 / 0,
  39029. this.max.x = this.max.y = this.max.z = -1 / 0,
  39030. this
  39031. },
  39032. isEmpty: function() {
  39033. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  39034. },
  39035. center: function(e) {
  39036. return (e || new Ci.Vector3).addVectors(this.min, this.max).multiplyScalar(.5)
  39037. },
  39038. size: function(e) {
  39039. return (e || new Ci.Vector3).subVectors(this.max, this.min)
  39040. },
  39041. expandByPoint: function(e) {
  39042. return this.min.min(e),
  39043. this.max.max(e),
  39044. this
  39045. },
  39046. expandByVector: function(e) {
  39047. return this.min.sub(e),
  39048. this.max.add(e),
  39049. this
  39050. },
  39051. expandByScalar: function(e) {
  39052. return this.min.addScalar(-e),
  39053. this.max.addScalar(e),
  39054. this
  39055. },
  39056. containsPoint: function(e) {
  39057. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  39058. },
  39059. containsBox: function(e) {
  39060. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  39061. },
  39062. getParameter: function(e, t) {
  39063. return (t || new Ci.Vector3).set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  39064. },
  39065. intersectsBox: function(e) {
  39066. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  39067. },
  39068. intersectsSphere: function(e) {
  39069. return void 0 === fe && (fe = new Ci.Vector3),
  39070. this.clampPoint(e.center, fe),
  39071. fe.distanceToSquared(e.center) <= e.radius * e.radius
  39072. },
  39073. intersectsPlane: function(e) {
  39074. var t, i;
  39075. return i = 0 < e.normal.x ? (t = e.normal.x * this.min.x,
  39076. e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  39077. e.normal.x * this.min.x),
  39078. 0 < e.normal.y ? (t += e.normal.y * this.min.y,
  39079. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  39080. i += e.normal.y * this.min.y),
  39081. 0 < e.normal.z ? (t += e.normal.z * this.min.z,
  39082. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  39083. i += e.normal.z * this.min.z),
  39084. t <= e.constant && i >= e.constant
  39085. },
  39086. clampPoint: function(e, t) {
  39087. return (t || new Ci.Vector3).copy(e).clamp(this.min, this.max)
  39088. },
  39089. distanceToPoint: (pe = new Ci.Vector3,
  39090. function(e) {
  39091. return pe.copy(e).clamp(this.min, this.max).sub(e).length()
  39092. }
  39093. ),
  39094. getBoundingSphere: (de = new Ci.Vector3,
  39095. function(e) {
  39096. var t = e || new Ci.Sphere;
  39097. return t.center = this.center(),
  39098. t.radius = .5 * this.size(de).length(),
  39099. t
  39100. }
  39101. ),
  39102. intersect: function(e) {
  39103. return this.min.max(e.min),
  39104. this.max.min(e.max),
  39105. this
  39106. },
  39107. union: function(e) {
  39108. return this.min.min(e.min),
  39109. this.max.max(e.max),
  39110. this
  39111. },
  39112. applyMatrix4: (ue = [new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3],
  39113. function(e) {
  39114. return ue[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(e),
  39115. ue[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(e),
  39116. ue[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(e),
  39117. ue[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(e),
  39118. ue[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(e),
  39119. ue[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(e),
  39120. ue[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(e),
  39121. ue[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(e),
  39122. this.makeEmpty(),
  39123. this.setFromPoints(ue),
  39124. this
  39125. }
  39126. ),
  39127. translate: function(e) {
  39128. return this.min.add(e),
  39129. this.max.add(e),
  39130. this
  39131. },
  39132. equals: function(e) {
  39133. return e.min.equals(this.min) && e.max.equals(this.max)
  39134. }
  39135. },
  39136. Ci.Matrix3 = function() {
  39137. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  39138. 0 < arguments.length && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  39139. }
  39140. ,
  39141. Ci.Matrix3.prototype = {
  39142. constructor: Ci.Matrix3,
  39143. set: function(e, t, i, n, r, o, a, s, l) {
  39144. var c = this.elements;
  39145. return c[0] = e,
  39146. c[1] = n,
  39147. c[2] = a,
  39148. c[3] = t,
  39149. c[4] = r,
  39150. c[5] = s,
  39151. c[6] = i,
  39152. c[7] = o,
  39153. c[8] = l,
  39154. this
  39155. },
  39156. identity: function() {
  39157. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  39158. this
  39159. },
  39160. clone: function() {
  39161. return (new this.constructor).fromArray(this.elements)
  39162. },
  39163. copy: function(e) {
  39164. var t = e.elements;
  39165. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  39166. this
  39167. },
  39168. setFromMatrix4: function(e) {
  39169. var t = e.elements;
  39170. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  39171. this
  39172. },
  39173. applyToVector3Array: function(e, t, i) {
  39174. void 0 === he && (he = new Ci.Vector3),
  39175. void 0 === t && (t = 0),
  39176. void 0 === i && (i = e.length);
  39177. for (var n = 0, r = t; n < i; n += 3,
  39178. r += 3)
  39179. he.fromArray(e, r),
  39180. he.applyMatrix3(this),
  39181. he.toArray(e, r);
  39182. return e
  39183. },
  39184. applyToBuffer: function(e, t, i) {
  39185. void 0 === ce && (ce = new Ci.Vector3),
  39186. void 0 === t && (t = 0),
  39187. void 0 === i && (i = e.length / e.itemSize);
  39188. for (var n = 0, r = t; n < i; n++,
  39189. r++)
  39190. ce.x = e.getX(r),
  39191. ce.y = e.getY(r),
  39192. ce.z = e.getZ(r),
  39193. ce.applyMatrix3(this),
  39194. e.setXYZ(ce.x, ce.y, ce.z);
  39195. return e
  39196. },
  39197. multiplyScalar: function(e) {
  39198. var t = this.elements;
  39199. return t[0] *= e,
  39200. t[3] *= e,
  39201. t[6] *= e,
  39202. t[1] *= e,
  39203. t[4] *= e,
  39204. t[7] *= e,
  39205. t[2] *= e,
  39206. t[5] *= e,
  39207. t[8] *= e,
  39208. this
  39209. },
  39210. determinant: function() {
  39211. var e = this.elements
  39212. , t = e[0]
  39213. , i = e[1]
  39214. , n = e[2]
  39215. , r = e[3]
  39216. , o = e[4]
  39217. , a = e[5]
  39218. , s = e[6]
  39219. , l = e[7]
  39220. , c = e[8];
  39221. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  39222. },
  39223. getInverse: function(e, t) {
  39224. e instanceof Ci.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  39225. var i = e.elements
  39226. , n = this.elements
  39227. , r = i[0]
  39228. , o = i[1]
  39229. , a = i[2]
  39230. , s = i[3]
  39231. , l = i[4]
  39232. , c = i[5]
  39233. , h = i[6]
  39234. , u = i[7]
  39235. , d = i[8]
  39236. , p = d * l - c * u
  39237. , f = c * h - d * s
  39238. , g = u * s - l * h
  39239. , m = r * p + o * f + a * g;
  39240. if (0 != m)
  39241. return n[0] = p,
  39242. n[1] = a * u - d * o,
  39243. n[2] = c * o - a * l,
  39244. n[3] = f,
  39245. n[4] = d * r - a * h,
  39246. n[5] = a * s - c * r,
  39247. n[6] = g,
  39248. n[7] = o * h - u * r,
  39249. n[8] = l * r - o * s,
  39250. this.multiplyScalar(1 / m);
  39251. var v = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  39252. if (t)
  39253. throw new Error(v);
  39254. return this.identity()/* console.warn(v), *///许钟文删 boxHelper报的
  39255. },
  39256. transpose: function() {
  39257. var e, t = this.elements;
  39258. return e = t[1],
  39259. t[1] = t[3],
  39260. t[3] = e,
  39261. e = t[2],
  39262. t[2] = t[6],
  39263. t[6] = e,
  39264. e = t[5],
  39265. t[5] = t[7],
  39266. t[7] = e,
  39267. this
  39268. },
  39269. flattenToArrayOffset: function(e, t) {
  39270. var i = this.elements;
  39271. return e[t] = i[0],
  39272. e[t + 1] = i[1],
  39273. e[t + 2] = i[2],
  39274. e[t + 3] = i[3],
  39275. e[t + 4] = i[4],
  39276. e[t + 5] = i[5],
  39277. e[t + 6] = i[6],
  39278. e[t + 7] = i[7],
  39279. e[t + 8] = i[8],
  39280. e
  39281. },
  39282. getNormalMatrix: function(e) {
  39283. return this.setFromMatrix4(e).getInverse(this).transpose()
  39284. },
  39285. transposeIntoArray: function(e) {
  39286. var t = this.elements;
  39287. return e[0] = t[0],
  39288. e[1] = t[3],
  39289. e[2] = t[6],
  39290. e[3] = t[1],
  39291. e[4] = t[4],
  39292. e[5] = t[7],
  39293. e[6] = t[2],
  39294. e[7] = t[5],
  39295. e[8] = t[8],
  39296. this
  39297. },
  39298. fromArray: function(e) {
  39299. return this.elements.set(e),
  39300. this
  39301. },
  39302. toArray: function() {
  39303. var e = this.elements;
  39304. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  39305. }
  39306. },
  39307. Ci.Matrix4 = function() {
  39308. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  39309. 0 < arguments.length && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  39310. }
  39311. ,
  39312. Ci.Matrix4.prototype = {
  39313. constructor: Ci.Matrix4,
  39314. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  39315. var m = this.elements;
  39316. return m[0] = e,
  39317. m[4] = t,
  39318. m[8] = i,
  39319. m[12] = n,
  39320. m[1] = r,
  39321. m[5] = o,
  39322. m[9] = a,
  39323. m[13] = s,
  39324. m[2] = l,
  39325. m[6] = c,
  39326. m[10] = h,
  39327. m[14] = u,
  39328. m[3] = d,
  39329. m[7] = p,
  39330. m[11] = f,
  39331. m[15] = g,
  39332. this
  39333. },
  39334. identity: function() {
  39335. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  39336. this
  39337. },
  39338. clone: function() {
  39339. return (new Ci.Matrix4).fromArray(this.elements)
  39340. },
  39341. copy: function(e) {
  39342. return this.elements.set(e.elements),
  39343. this
  39344. },
  39345. copyPosition: function(e) {
  39346. var t = this.elements
  39347. , i = e.elements;
  39348. return t[12] = i[12],
  39349. t[13] = i[13],
  39350. t[14] = i[14],
  39351. this
  39352. },
  39353. extractBasis: function(e, t, i) {
  39354. return e.setFromMatrixColumn(this, 0),
  39355. t.setFromMatrixColumn(this, 1),
  39356. i.setFromMatrixColumn(this, 2),
  39357. this
  39358. },
  39359. makeBasis: function(e, t, i) {
  39360. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  39361. this
  39362. },
  39363. extractRotation: function(e) {
  39364. void 0 === le && (le = new Ci.Vector3);
  39365. var t = this.elements
  39366. , i = e.elements
  39367. , n = 1 / le.setFromMatrixColumn(e, 0).length()
  39368. , r = 1 / le.setFromMatrixColumn(e, 1).length()
  39369. , o = 1 / le.setFromMatrixColumn(e, 2).length();
  39370. return t[0] = i[0] * n,
  39371. t[1] = i[1] * n,
  39372. t[2] = i[2] * n,
  39373. t[4] = i[4] * r,
  39374. t[5] = i[5] * r,
  39375. t[6] = i[6] * r,
  39376. t[8] = i[8] * o,
  39377. t[9] = i[9] * o,
  39378. t[10] = i[10] * o,
  39379. this
  39380. },
  39381. makeRotationFromEuler: function(e) {
  39382. e instanceof Ci.Euler == 0 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39383. var t = this.elements
  39384. , i = e.x
  39385. , n = e.y
  39386. , r = e.z
  39387. , o = Math.cos(i)
  39388. , a = Math.sin(i)
  39389. , s = Math.cos(n)
  39390. , l = Math.sin(n)
  39391. , c = Math.cos(r)
  39392. , h = Math.sin(r);
  39393. if ("XYZ" === e.order) {
  39394. var u = o * c
  39395. , d = o * h
  39396. , p = a * c
  39397. , f = a * h;
  39398. t[0] = s * c,
  39399. t[4] = -s * h,
  39400. t[8] = l,
  39401. t[1] = d + p * l,
  39402. t[5] = u - f * l,
  39403. t[9] = -a * s,
  39404. t[2] = f - u * l,
  39405. t[6] = p + d * l,
  39406. t[10] = o * s
  39407. } else if ("YXZ" === e.order) {
  39408. var g = s * c
  39409. , m = s * h
  39410. , v = l * c
  39411. , y = l * h;
  39412. t[0] = g + y * a,
  39413. t[4] = v * a - m,
  39414. t[8] = o * l,
  39415. t[1] = o * h,
  39416. t[5] = o * c,
  39417. t[9] = -a,
  39418. t[2] = m * a - v,
  39419. t[6] = y + g * a,
  39420. t[10] = o * s
  39421. } else if ("ZXY" === e.order) {
  39422. g = s * c,
  39423. m = s * h,
  39424. v = l * c,
  39425. y = l * h;
  39426. t[0] = g - y * a,
  39427. t[4] = -o * h,
  39428. t[8] = v + m * a,
  39429. t[1] = m + v * a,
  39430. t[5] = o * c,
  39431. t[9] = y - g * a,
  39432. t[2] = -o * l,
  39433. t[6] = a,
  39434. t[10] = o * s
  39435. } else if ("ZYX" === e.order) {
  39436. u = o * c,
  39437. d = o * h,
  39438. p = a * c,
  39439. f = a * h;
  39440. t[0] = s * c,
  39441. t[4] = p * l - d,
  39442. t[8] = u * l + f,
  39443. t[1] = s * h,
  39444. t[5] = f * l + u,
  39445. t[9] = d * l - p,
  39446. t[2] = -l,
  39447. t[6] = a * s,
  39448. t[10] = o * s
  39449. } else if ("YZX" === e.order) {
  39450. var A = o * s
  39451. , C = o * l
  39452. , I = a * s
  39453. , E = a * l;
  39454. t[0] = s * c,
  39455. t[4] = E - A * h,
  39456. t[8] = I * h + C,
  39457. t[1] = h,
  39458. t[5] = o * c,
  39459. t[9] = -a * c,
  39460. t[2] = -l * c,
  39461. t[6] = C * h + I,
  39462. t[10] = A - E * h
  39463. } else if ("XZY" === e.order) {
  39464. A = o * s,
  39465. C = o * l,
  39466. I = a * s,
  39467. E = a * l;
  39468. t[0] = s * c,
  39469. t[4] = -h,
  39470. t[8] = l * c,
  39471. t[1] = A * h + E,
  39472. t[5] = o * c,
  39473. t[9] = C * h - I,
  39474. t[2] = I * h - C,
  39475. t[6] = a * c,
  39476. t[10] = E * h + A
  39477. }
  39478. return t[3] = 0,
  39479. t[7] = 0,
  39480. t[11] = 0,
  39481. t[12] = 0,
  39482. t[13] = 0,
  39483. t[14] = 0,
  39484. t[15] = 1,
  39485. this
  39486. },
  39487. makeRotationFromQuaternion: function(e) {
  39488. var t = this.elements
  39489. , i = e.x
  39490. , n = e.y
  39491. , r = e.z
  39492. , o = e.w
  39493. , a = i + i
  39494. , s = n + n
  39495. , l = r + r
  39496. , c = i * a
  39497. , h = i * s
  39498. , u = i * l
  39499. , d = n * s
  39500. , p = n * l
  39501. , f = r * l
  39502. , g = o * a
  39503. , m = o * s
  39504. , v = o * l;
  39505. return t[0] = 1 - (d + f),
  39506. t[4] = h - v,
  39507. t[8] = u + m,
  39508. t[1] = h + v,
  39509. t[5] = 1 - (c + f),
  39510. t[9] = p - g,
  39511. t[2] = u - m,
  39512. t[6] = p + g,
  39513. t[10] = 1 - (c + d),
  39514. t[3] = 0,
  39515. t[7] = 0,
  39516. t[11] = 0,
  39517. t[12] = 0,
  39518. t[13] = 0,
  39519. t[14] = 0,
  39520. t[15] = 1,
  39521. this
  39522. },
  39523. lookAt: function(e, t, i) {
  39524. void 0 === oe && (oe = new Ci.Vector3),
  39525. void 0 === ae && (ae = new Ci.Vector3),
  39526. void 0 === se && (se = new Ci.Vector3);
  39527. var n = this.elements;
  39528. return se.subVectors(e, t).normalize(),
  39529. 0 === se.lengthSq() && (se.z = 1),
  39530. oe.crossVectors(i, se).normalize(),
  39531. 0 === oe.lengthSq() && (se.x += 1e-4,
  39532. oe.crossVectors(i, se).normalize()),
  39533. ae.crossVectors(se, oe),
  39534. n[0] = oe.x,
  39535. n[4] = ae.x,
  39536. n[8] = se.x,
  39537. n[1] = oe.y,
  39538. n[5] = ae.y,
  39539. n[9] = se.y,
  39540. n[2] = oe.z,
  39541. n[6] = ae.z,
  39542. n[10] = se.z,
  39543. this
  39544. },
  39545. multiply: function(e, t) {
  39546. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  39547. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  39548. },
  39549. multiplyMatrices: function(e, t) {
  39550. var i = e.elements
  39551. , n = t.elements
  39552. , r = this.elements
  39553. , o = i[0]
  39554. , a = i[4]
  39555. , s = i[8]
  39556. , l = i[12]
  39557. , c = i[1]
  39558. , h = i[5]
  39559. , u = i[9]
  39560. , d = i[13]
  39561. , p = i[2]
  39562. , f = i[6]
  39563. , g = i[10]
  39564. , m = i[14]
  39565. , v = i[3]
  39566. , y = i[7]
  39567. , A = i[11]
  39568. , C = i[15]
  39569. , I = n[0]
  39570. , E = n[4]
  39571. , _ = n[8]
  39572. , b = n[12]
  39573. , w = n[1]
  39574. , T = n[5]
  39575. , x = n[9]
  39576. , S = n[13]
  39577. , M = n[2]
  39578. , R = n[6]
  39579. , P = n[10]
  39580. , O = n[14]
  39581. , L = n[3]
  39582. , D = n[7]
  39583. , N = n[11]
  39584. , F = n[15];
  39585. return r[0] = o * I + a * w + s * M + l * L,
  39586. r[4] = o * E + a * T + s * R + l * D,
  39587. r[8] = o * _ + a * x + s * P + l * N,
  39588. r[12] = o * b + a * S + s * O + l * F,
  39589. r[1] = c * I + h * w + u * M + d * L,
  39590. r[5] = c * E + h * T + u * R + d * D,
  39591. r[9] = c * _ + h * x + u * P + d * N,
  39592. r[13] = c * b + h * S + u * O + d * F,
  39593. r[2] = p * I + f * w + g * M + m * L,
  39594. r[6] = p * E + f * T + g * R + m * D,
  39595. r[10] = p * _ + f * x + g * P + m * N,
  39596. r[14] = p * b + f * S + g * O + m * F,
  39597. r[3] = v * I + y * w + A * M + C * L,
  39598. r[7] = v * E + y * T + A * R + C * D,
  39599. r[11] = v * _ + y * x + A * P + C * N,
  39600. r[15] = v * b + y * S + A * O + C * F,
  39601. this
  39602. },
  39603. multiplyToArray: function(e, t, i) {
  39604. var n = this.elements;
  39605. return this.multiplyMatrices(e, t),
  39606. i[0] = n[0],
  39607. i[1] = n[1],
  39608. i[2] = n[2],
  39609. i[3] = n[3],
  39610. i[4] = n[4],
  39611. i[5] = n[5],
  39612. i[6] = n[6],
  39613. i[7] = n[7],
  39614. i[8] = n[8],
  39615. i[9] = n[9],
  39616. i[10] = n[10],
  39617. i[11] = n[11],
  39618. i[12] = n[12],
  39619. i[13] = n[13],
  39620. i[14] = n[14],
  39621. i[15] = n[15],
  39622. this
  39623. },
  39624. multiplyScalar: function(e) {
  39625. var t = this.elements;
  39626. return t[0] *= e,
  39627. t[4] *= e,
  39628. t[8] *= e,
  39629. t[12] *= e,
  39630. t[1] *= e,
  39631. t[5] *= e,
  39632. t[9] *= e,
  39633. t[13] *= e,
  39634. t[2] *= e,
  39635. t[6] *= e,
  39636. t[10] *= e,
  39637. t[14] *= e,
  39638. t[3] *= e,
  39639. t[7] *= e,
  39640. t[11] *= e,
  39641. t[15] *= e,
  39642. this
  39643. },
  39644. applyToVector3Array: function(e, t, i) {
  39645. void 0 === re && (re = new Ci.Vector3),
  39646. void 0 === t && (t = 0),
  39647. void 0 === i && (i = e.length);
  39648. for (var n = 0, r = t; n < i; n += 3,
  39649. r += 3)
  39650. re.fromArray(e, r),
  39651. re.applyMatrix4(this),
  39652. re.toArray(e, r);
  39653. return e
  39654. },
  39655. applyToBuffer: function(e, t, i) {
  39656. void 0 === ne && (ne = new Ci.Vector3),
  39657. void 0 === t && (t = 0),
  39658. void 0 === i && (i = e.length / e.itemSize);
  39659. for (var n = 0, r = t; n < i; n++,
  39660. r++)
  39661. ne.x = e.getX(r),
  39662. ne.y = e.getY(r),
  39663. ne.z = e.getZ(r),
  39664. ne.applyMatrix4(this),
  39665. e.setXYZ(ne.x, ne.y, ne.z);
  39666. return e
  39667. },
  39668. determinant: function() {
  39669. var e = this.elements
  39670. , t = e[0]
  39671. , i = e[4]
  39672. , n = e[8]
  39673. , r = e[12]
  39674. , o = e[1]
  39675. , a = e[5]
  39676. , s = e[9]
  39677. , l = e[13]
  39678. , c = e[2]
  39679. , h = e[6]
  39680. , u = e[10]
  39681. , d = e[14];
  39682. return e[3] * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + e[7] * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + e[11] * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + e[15] * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  39683. },
  39684. transpose: function() {
  39685. var e, t = this.elements;
  39686. return e = t[1],
  39687. t[1] = t[4],
  39688. t[4] = e,
  39689. e = t[2],
  39690. t[2] = t[8],
  39691. t[8] = e,
  39692. e = t[6],
  39693. t[6] = t[9],
  39694. t[9] = e,
  39695. e = t[3],
  39696. t[3] = t[12],
  39697. t[12] = e,
  39698. e = t[7],
  39699. t[7] = t[13],
  39700. t[13] = e,
  39701. e = t[11],
  39702. t[11] = t[14],
  39703. t[14] = e,
  39704. this
  39705. },
  39706. flattenToArrayOffset: function(e, t) {
  39707. var i = this.elements;
  39708. return e[t] = i[0],
  39709. e[t + 1] = i[1],
  39710. e[t + 2] = i[2],
  39711. e[t + 3] = i[3],
  39712. e[t + 4] = i[4],
  39713. e[t + 5] = i[5],
  39714. e[t + 6] = i[6],
  39715. e[t + 7] = i[7],
  39716. e[t + 8] = i[8],
  39717. e[t + 9] = i[9],
  39718. e[t + 10] = i[10],
  39719. e[t + 11] = i[11],
  39720. e[t + 12] = i[12],
  39721. e[t + 13] = i[13],
  39722. e[t + 14] = i[14],
  39723. e[t + 15] = i[15],
  39724. e
  39725. },
  39726. getPosition: function() {
  39727. return void 0 === ie && (ie = new Ci.Vector3),
  39728. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  39729. ie.setFromMatrixColumn(this, 3)
  39730. },
  39731. setPosition: function(e) {
  39732. var t = this.elements;
  39733. return t[12] = e.x,
  39734. t[13] = e.y,
  39735. t[14] = e.z,
  39736. this
  39737. },
  39738. getInverse: function(e, t) {
  39739. var i = this.elements
  39740. , n = e.elements
  39741. , r = n[0]
  39742. , o = n[1]
  39743. , a = n[2]
  39744. , s = n[3]
  39745. , l = n[4]
  39746. , c = n[5]
  39747. , h = n[6]
  39748. , u = n[7]
  39749. , d = n[8]
  39750. , p = n[9]
  39751. , f = n[10]
  39752. , g = n[11]
  39753. , m = n[12]
  39754. , v = n[13]
  39755. , y = n[14]
  39756. , A = n[15]
  39757. , C = p * y * u - v * f * u + v * h * g - c * y * g - p * h * A + c * f * A
  39758. , I = m * f * u - d * y * u - m * h * g + l * y * g + d * h * A - l * f * A
  39759. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * A + l * p * A
  39760. , _ = m * p * h - d * v * h - m * c * f + l * v * f + d * c * y - l * p * y
  39761. , b = r * C + o * I + a * E + s * _;
  39762. if (0 != b)
  39763. return i[0] = C,
  39764. i[1] = v * f * s - p * y * s - v * a * g + o * y * g + p * a * A - o * f * A,
  39765. i[2] = c * y * s - v * h * s + v * a * u - o * y * u - c * a * A + o * h * A,
  39766. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  39767. i[4] = I,
  39768. i[5] = d * y * s - m * f * s + m * a * g - r * y * g - d * a * A + r * f * A,
  39769. i[6] = m * h * s - l * y * s - m * a * u + r * y * u + l * a * A - r * h * A,
  39770. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  39771. i[8] = E,
  39772. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * A - r * p * A,
  39773. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * A + r * c * A,
  39774. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  39775. i[12] = _,
  39776. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * y + r * p * y,
  39777. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * y - r * c * y,
  39778. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  39779. this.multiplyScalar(1 / b);
  39780. var w = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  39781. if (t)
  39782. throw new Error(w);
  39783. return console.warn(w),
  39784. this.identity()
  39785. },
  39786. scale: function(e) {
  39787. var t = this.elements
  39788. , i = e.x
  39789. , n = e.y
  39790. , r = e.z;
  39791. return t[0] *= i,
  39792. t[4] *= n,
  39793. t[8] *= r,
  39794. t[1] *= i,
  39795. t[5] *= n,
  39796. t[9] *= r,
  39797. t[2] *= i,
  39798. t[6] *= n,
  39799. t[10] *= r,
  39800. t[3] *= i,
  39801. t[7] *= n,
  39802. t[11] *= r,
  39803. this
  39804. },
  39805. getMaxScaleOnAxis: function() {
  39806. var e = this.elements
  39807. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  39808. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  39809. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  39810. return Math.sqrt(Math.max(t, i, n))
  39811. },
  39812. makeTranslation: function(e, t, i) {
  39813. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  39814. this
  39815. },
  39816. makeRotationX: function(e) {
  39817. var t = Math.cos(e)
  39818. , i = Math.sin(e);
  39819. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  39820. this
  39821. },
  39822. makeRotationY: function(e) {
  39823. var t = Math.cos(e)
  39824. , i = Math.sin(e);
  39825. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  39826. this
  39827. },
  39828. makeRotationZ: function(e) {
  39829. var t = Math.cos(e)
  39830. , i = Math.sin(e);
  39831. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  39832. this
  39833. },
  39834. makeRotationAxis: function(e, t) {
  39835. var i = Math.cos(t)
  39836. , n = Math.sin(t)
  39837. , r = 1 - i
  39838. , o = e.x
  39839. , a = e.y
  39840. , s = e.z
  39841. , l = r * o
  39842. , c = r * a;
  39843. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  39844. this
  39845. },
  39846. makeScale: function(e, t, i) {
  39847. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  39848. this
  39849. },
  39850. compose: function(e, t, i) {
  39851. return this.makeRotationFromQuaternion(t),
  39852. this.scale(i),
  39853. this.setPosition(e),
  39854. this
  39855. },
  39856. decompose: function(e, t, i) {
  39857. void 0 === ee && (ee = new Ci.Vector3),
  39858. void 0 === te && (te = new Ci.Matrix4);
  39859. var n = this.elements
  39860. , r = ee.set(n[0], n[1], n[2]).length()
  39861. , o = ee.set(n[4], n[5], n[6]).length()
  39862. , a = ee.set(n[8], n[9], n[10]).length();
  39863. this.determinant() < 0 && (r = -r),
  39864. e.x = n[12],
  39865. e.y = n[13],
  39866. e.z = n[14],
  39867. te.elements.set(this.elements);
  39868. var s = 1 / r
  39869. , l = 1 / o
  39870. , c = 1 / a;
  39871. return te.elements[0] *= s,
  39872. te.elements[1] *= s,
  39873. te.elements[2] *= s,
  39874. te.elements[4] *= l,
  39875. te.elements[5] *= l,
  39876. te.elements[6] *= l,
  39877. te.elements[8] *= c,
  39878. te.elements[9] *= c,
  39879. te.elements[10] *= c,
  39880. t.setFromRotationMatrix(te),
  39881. i.x = r,
  39882. i.y = o,
  39883. i.z = a,
  39884. this
  39885. },
  39886. makeFrustum: function(e, t, i, n, r, o) {
  39887. var a = this.elements
  39888. , s = 2 * r / (t - e)
  39889. , l = 2 * r / (n - i)
  39890. , c = (t + e) / (t - e)
  39891. , h = (n + i) / (n - i)
  39892. , u = -(o + r) / (o - r)
  39893. , d = -2 * o * r / (o - r);
  39894. return a[0] = s,
  39895. a[4] = 0,
  39896. a[8] = c,
  39897. a[12] = 0,
  39898. a[1] = 0,
  39899. a[5] = l,
  39900. a[9] = h,
  39901. a[13] = 0,
  39902. a[2] = 0,
  39903. a[6] = 0,
  39904. a[10] = u,
  39905. a[14] = d,
  39906. a[3] = 0,
  39907. a[7] = 0,
  39908. a[11] = -1,
  39909. a[15] = 0,
  39910. this
  39911. },
  39912. makePerspective: function(e, t, i, n) {
  39913. var r = i * Math.tan(Ci.Math.degToRad(.5 * e))
  39914. , o = -r
  39915. , a = o * t
  39916. , s = r * t;
  39917. return this.makeFrustum(a, s, o, r, i, n)
  39918. },
  39919. makeOrthographic: function(e, t, i, n, r, o) {
  39920. var a = this.elements
  39921. , s = 1 / (t - e)
  39922. , l = 1 / (i - n)
  39923. , c = 1 / (o - r)
  39924. , h = (t + e) * s
  39925. , u = (i + n) * l
  39926. , d = (o + r) * c;
  39927. return a[0] = 2 * s,
  39928. a[4] = 0,
  39929. a[8] = 0,
  39930. a[12] = -h,
  39931. a[1] = 0,
  39932. a[5] = 2 * l,
  39933. a[9] = 0,
  39934. a[13] = -u,
  39935. a[2] = 0,
  39936. a[6] = 0,
  39937. a[10] = -2 * c,
  39938. a[14] = -d,
  39939. a[3] = 0,
  39940. a[7] = 0,
  39941. a[11] = 0,
  39942. a[15] = 1,
  39943. this
  39944. },
  39945. equals: function(e) {
  39946. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  39947. if (t[n] !== i[n])
  39948. return !1;
  39949. return !0
  39950. },
  39951. fromArray: function(e) {
  39952. return this.elements.set(e),
  39953. this
  39954. },
  39955. toArray: function() {
  39956. var e = this.elements;
  39957. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  39958. }
  39959. },
  39960. Ci.Ray = function(e, t) {
  39961. this.origin = void 0 !== e ? e : new Ci.Vector3,
  39962. this.direction = void 0 !== t ? t : new Ci.Vector3
  39963. }
  39964. ,
  39965. Ci.Ray.prototype = {
  39966. constructor: Ci.Ray,
  39967. set: function(e, t) {
  39968. return this.origin.copy(e),
  39969. this.direction.copy(t),
  39970. this
  39971. },
  39972. clone: function() {
  39973. return (new this.constructor).copy(this)
  39974. },
  39975. copy: function(e) {
  39976. return this.origin.copy(e.origin),
  39977. this.direction.copy(e.direction),
  39978. this
  39979. },
  39980. at: function(e, t) {
  39981. return (t || new Ci.Vector3).copy(this.direction).multiplyScalar(e).add(this.origin)
  39982. },
  39983. lookAt: function(e) {
  39984. this.direction.copy(e).sub(this.origin).normalize()
  39985. },
  39986. recast: ($ = new Ci.Vector3,
  39987. function(e) {
  39988. return this.origin.copy(this.at(e, $)),
  39989. this
  39990. }
  39991. ),
  39992. closestPointToPoint: function(e, t) {
  39993. var i = t || new Ci.Vector3;
  39994. i.subVectors(e, this.origin);
  39995. var n = i.dot(this.direction);
  39996. return n < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(n).add(this.origin)
  39997. },
  39998. distanceToPoint: function(e) {
  39999. return Math.sqrt(this.distanceSqToPoint(e))
  40000. },
  40001. distanceSqToPoint: (J = new Ci.Vector3,
  40002. function(e) {
  40003. var t = J.subVectors(e, this.origin).dot(this.direction);
  40004. return t < 0 ? this.origin.distanceToSquared(e) : (J.copy(this.direction).multiplyScalar(t).add(this.origin),
  40005. J.distanceToSquared(e))
  40006. }
  40007. ),
  40008. distanceSqToSegment: (Z = new Ci.Vector3,
  40009. K = new Ci.Vector3,
  40010. Q = new Ci.Vector3,
  40011. function(e, t, i, n) {
  40012. Z.copy(e).add(t).multiplyScalar(.5),
  40013. K.copy(t).sub(e).normalize(),
  40014. Q.copy(this.origin).sub(Z);
  40015. var r, o, a, s, l = .5 * e.distanceTo(t), c = -this.direction.dot(K), h = Q.dot(this.direction), u = -Q.dot(K), d = Q.lengthSq(), p = Math.abs(1 - c * c);
  40016. if (0 < p)
  40017. if (o = c * h - u,
  40018. s = l * p,
  40019. 0 <= (r = c * u - h))
  40020. if (-s <= o)
  40021. if (o <= s) {
  40022. var f = 1 / p;
  40023. a = (r *= f) * (r + c * (o *= f) + 2 * h) + o * (c * r + o + 2 * u) + d
  40024. } else
  40025. o = l,
  40026. a = -(r = Math.max(0, -(c * o + h))) * r + o * (o + 2 * u) + d;
  40027. else
  40028. o = -l,
  40029. a = -(r = Math.max(0, -(c * o + h))) * r + o * (o + 2 * u) + d;
  40030. else
  40031. a = o <= -s ? -(r = Math.max(0, -(-c * l + h))) * r + (o = 0 < r ? -l : Math.min(Math.max(-l, -u), l)) * (o + 2 * u) + d : o <= s ? (r = 0,
  40032. (o = Math.min(Math.max(-l, -u), l)) * (o + 2 * u) + d) : -(r = Math.max(0, -(c * l + h))) * r + (o = 0 < r ? l : Math.min(Math.max(-l, -u), l)) * (o + 2 * u) + d;
  40033. else
  40034. o = 0 < c ? -l : l,
  40035. a = -(r = Math.max(0, -(c * o + h))) * r + o * (o + 2 * u) + d;
  40036. return i && i.copy(this.direction).multiplyScalar(r).add(this.origin),
  40037. n && n.copy(K).multiplyScalar(o).add(Z),
  40038. a
  40039. }
  40040. ),
  40041. intersectSphere: (X = new Ci.Vector3,
  40042. function(e, t) {
  40043. X.subVectors(e.center, this.origin);
  40044. var i = X.dot(this.direction)
  40045. , n = X.dot(X) - i * i
  40046. , r = e.radius * e.radius;
  40047. if (r < n)
  40048. return null;
  40049. var o = Math.sqrt(r - n)
  40050. , a = i - o
  40051. , s = i + o;
  40052. return a < 0 && s < 0 ? null : a < 0 ? this.at(s, t) : this.at(a, t)
  40053. }
  40054. ),
  40055. intersectsSphere: function(e) {
  40056. return this.distanceToPoint(e.center) <= e.radius
  40057. },
  40058. distanceToPlane: function(e) {
  40059. var t = e.normal.dot(this.direction);
  40060. if (0 === t)
  40061. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  40062. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  40063. return 0 <= i ? i : null
  40064. },
  40065. intersectPlane: function(e, t) {
  40066. var i = this.distanceToPlane(e);
  40067. return null === i ? null : this.at(i, t)
  40068. },
  40069. intersectsPlane: function(e) {
  40070. var t = e.distanceToPoint(this.origin);
  40071. return 0 === t || e.normal.dot(this.direction) * t < 0
  40072. },
  40073. intersectBox: function(e, t) {
  40074. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  40075. return n = 0 <= l ? (i = (e.min.x - u.x) * l,
  40076. (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  40077. (e.min.x - u.x) * l),
  40078. (o = 0 <= c ? (r = (e.min.y - u.y) * c,
  40079. (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  40080. (e.min.y - u.y) * c)) < i || n < r ? null : ((i < r || i != i) && (i = r),
  40081. (o < n || n != n) && (n = o),
  40082. (s = 0 <= h ? (a = (e.min.z - u.z) * h,
  40083. (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  40084. (e.min.z - u.z) * h)) < i || n < a ? null : ((i < a || i != i) && (i = a),
  40085. (s < n || n != n) && (n = s),
  40086. n < 0 ? null : this.at(0 <= i ? i : n, t)))
  40087. },
  40088. intersectsBox: (q = new Ci.Vector3,
  40089. function(e) {
  40090. return null !== this.intersectBox(e, q)
  40091. }
  40092. ),
  40093. intersectTriangle: (G = new Ci.Vector3,
  40094. W = new Ci.Vector3,
  40095. j = new Ci.Vector3,
  40096. Y = new Ci.Vector3,
  40097. function(e, t, i, n, r) {
  40098. W.subVectors(t, e),
  40099. j.subVectors(i, e),
  40100. Y.crossVectors(W, j);
  40101. var o, a = this.direction.dot(Y);
  40102. if (0 < a) {
  40103. if (n)
  40104. return null;
  40105. o = 1
  40106. } else {
  40107. if (!(a < 0))
  40108. return null;
  40109. o = -1,
  40110. a = -a
  40111. }
  40112. G.subVectors(this.origin, e);
  40113. var s = o * this.direction.dot(j.crossVectors(G, j));
  40114. if (s < 0)
  40115. return null;
  40116. var l = o * this.direction.dot(W.cross(G));
  40117. if (l < 0)
  40118. return null;
  40119. if (a < s + l)
  40120. return null;
  40121. var c = -o * G.dot(Y);
  40122. return c < 0 ? null : this.at(c / a, r)
  40123. }
  40124. ),
  40125. applyMatrix4: function(e) {
  40126. return this.direction.add(this.origin).applyMatrix4(e),
  40127. this.origin.applyMatrix4(e),
  40128. this.direction.sub(this.origin),
  40129. this.direction.normalize(),
  40130. this
  40131. },
  40132. equals: function(e) {
  40133. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  40134. }
  40135. },
  40136. Ci.Sphere = function(e, t) {
  40137. this.center = void 0 !== e ? e : new Ci.Vector3,
  40138. this.radius = void 0 !== t ? t : 0
  40139. }
  40140. ,
  40141. Ci.Sphere.prototype = {
  40142. constructor: Ci.Sphere,
  40143. set: function(e, t) {
  40144. return this.center.copy(e),
  40145. this.radius = t,
  40146. this
  40147. },
  40148. setFromPoints: (z = new Ci.Box3,
  40149. function(e, t) {
  40150. var i = this.center;
  40151. void 0 !== t ? i.copy(t) : z.setFromPoints(e).center(i);
  40152. for (var n = 0, r = 0, o = e.length; r < o; r++)
  40153. n = Math.max(n, i.distanceToSquared(e[r]));
  40154. return this.radius = Math.sqrt(n),
  40155. this
  40156. }
  40157. ),
  40158. clone: function() {
  40159. return (new this.constructor).copy(this)
  40160. },
  40161. copy: function(e) {
  40162. return this.center.copy(e.center),
  40163. this.radius = e.radius,
  40164. this
  40165. },
  40166. empty: function() {
  40167. return this.radius <= 0
  40168. },
  40169. containsPoint: function(e) {
  40170. return e.distanceToSquared(this.center) <= this.radius * this.radius
  40171. },
  40172. distanceToPoint: function(e) {
  40173. return e.distanceTo(this.center) - this.radius
  40174. },
  40175. intersectsSphere: function(e) {
  40176. var t = this.radius + e.radius;
  40177. return e.center.distanceToSquared(this.center) <= t * t
  40178. },
  40179. intersectsBox: function(e) {
  40180. return e.intersectsSphere(this)
  40181. },
  40182. intersectsPlane: function(e) {
  40183. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  40184. },
  40185. clampPoint: function(e, t) {
  40186. var i = this.center.distanceToSquared(e)
  40187. , n = t || new Ci.Vector3;
  40188. return n.copy(e),
  40189. i > this.radius * this.radius && (n.sub(this.center).normalize(),
  40190. n.multiplyScalar(this.radius).add(this.center)),
  40191. n
  40192. },
  40193. getBoundingBox: function(e) {
  40194. var t = e || new Ci.Box3;
  40195. return t.set(this.center, this.center),
  40196. t.expandByScalar(this.radius),
  40197. t
  40198. },
  40199. applyMatrix4: function(e) {
  40200. return this.center.applyMatrix4(e),
  40201. this.radius = this.radius * e.getMaxScaleOnAxis(),
  40202. this
  40203. },
  40204. translate: function(e) {
  40205. return this.center.add(e),
  40206. this
  40207. },
  40208. equals: function(e) {
  40209. return e.center.equals(this.center) && e.radius === this.radius
  40210. }
  40211. },
  40212. Ci.Frustum = function(e, t, i, n, r, o) {
  40213. this.planes = [void 0 !== e ? e : new Ci.Plane, void 0 !== t ? t : new Ci.Plane, void 0 !== i ? i : new Ci.Plane, void 0 !== n ? n : new Ci.Plane, void 0 !== r ? r : new Ci.Plane, void 0 !== o ? o : new Ci.Plane]
  40214. }
  40215. ,
  40216. Ci.Frustum.prototype = {
  40217. constructor: Ci.Frustum,
  40218. set: function(e, t, i, n, r, o) {
  40219. var a = this.planes;
  40220. return a[0].copy(e),
  40221. a[1].copy(t),
  40222. a[2].copy(i),
  40223. a[3].copy(n),
  40224. a[4].copy(r),
  40225. a[5].copy(o),
  40226. this
  40227. },
  40228. clone: function() {
  40229. return (new this.constructor).copy(this)
  40230. },
  40231. copy: function(e) {
  40232. for (var t = this.planes, i = 0; i < 6; i++)
  40233. t[i].copy(e.planes[i]);
  40234. return this
  40235. },
  40236. setFromMatrix: function(e) {
  40237. var t = this.planes
  40238. , i = e.elements
  40239. , n = i[0]
  40240. , r = i[1]
  40241. , o = i[2]
  40242. , a = i[3]
  40243. , s = i[4]
  40244. , l = i[5]
  40245. , c = i[6]
  40246. , h = i[7]
  40247. , u = i[8]
  40248. , d = i[9]
  40249. , p = i[10]
  40250. , f = i[11]
  40251. , g = i[12]
  40252. , m = i[13]
  40253. , v = i[14]
  40254. , y = i[15];
  40255. return t[0].setComponents(a - n, h - s, f - u, y - g).normalize(),
  40256. t[1].setComponents(a + n, h + s, f + u, y + g).normalize(),
  40257. t[2].setComponents(a + r, h + l, f + d, y + m).normalize(),
  40258. t[3].setComponents(a - r, h - l, f - d, y - m).normalize(),
  40259. t[4].setComponents(a - o, h - c, f - p, y - v).normalize(),
  40260. t[5].setComponents(a + o, h + c, f + p, y + v).normalize(),
  40261. this
  40262. },
  40263. intersectsObject: (H = new Ci.Sphere,
  40264. function(e) {
  40265. var t = e.geometry;
  40266. return null === t.boundingSphere && t.computeBoundingSphere(),
  40267. H.copy(t.boundingSphere),
  40268. H.applyMatrix4(e.matrixWorld),
  40269. this.intersectsSphere(H)
  40270. }
  40271. ),
  40272. intersectsSphere: function(e) {
  40273. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  40274. if (t[r].distanceToPoint(i) < n)
  40275. return !1
  40276. }
  40277. return !0
  40278. },
  40279. intersectsBox: (k = new Ci.Vector3,
  40280. U = new Ci.Vector3,
  40281. function(e) {
  40282. for (var t = this.planes, i = 0; i < 6; i++) {
  40283. var n = t[i];
  40284. k.x = 0 < n.normal.x ? e.min.x : e.max.x,
  40285. U.x = 0 < n.normal.x ? e.max.x : e.min.x,
  40286. k.y = 0 < n.normal.y ? e.min.y : e.max.y,
  40287. U.y = 0 < n.normal.y ? e.max.y : e.min.y,
  40288. k.z = 0 < n.normal.z ? e.min.z : e.max.z,
  40289. U.z = 0 < n.normal.z ? e.max.z : e.min.z;
  40290. var r = n.distanceToPoint(k)
  40291. , o = n.distanceToPoint(U);
  40292. if (r < 0 && o < 0)
  40293. return !1
  40294. }
  40295. return !0
  40296. }
  40297. ),
  40298. containsPoint: function(e) {
  40299. for (var t = this.planes, i = 0; i < 6; i++)
  40300. if (t[i].distanceToPoint(e) < 0)
  40301. return !1;
  40302. return !0
  40303. }
  40304. },
  40305. Ci.Plane = function(e, t) {
  40306. this.normal = void 0 !== e ? e : new Ci.Vector3(1,0,0),
  40307. this.constant = void 0 !== t ? t : 0
  40308. }
  40309. ,
  40310. Ci.Plane.prototype = {
  40311. constructor: Ci.Plane,
  40312. set: function(e, t) {
  40313. return this.normal.copy(e),
  40314. this.constant = t,
  40315. this
  40316. },
  40317. setComponents: function(e, t, i, n) {
  40318. return this.normal.set(e, t, i),
  40319. this.constant = n,
  40320. this
  40321. },
  40322. setFromNormalAndCoplanarPoint: function(e, t) {
  40323. return this.normal.copy(e),
  40324. this.constant = -t.dot(this.normal),
  40325. this
  40326. },
  40327. setFromCoplanarPoints: (B = new Ci.Vector3,
  40328. V = new Ci.Vector3,
  40329. function(e, t, i) {
  40330. var n = B.subVectors(i, t).cross(V.subVectors(e, t)).normalize();
  40331. return this.setFromNormalAndCoplanarPoint(n, e),
  40332. this
  40333. }
  40334. ),
  40335. clone: function() {
  40336. return (new this.constructor).copy(this)
  40337. },
  40338. copy: function(e) {
  40339. return this.normal.copy(e.normal),
  40340. this.constant = e.constant,
  40341. this
  40342. },
  40343. normalize: function() {
  40344. var e = 1 / this.normal.length();
  40345. return this.normal.multiplyScalar(e),
  40346. this.constant *= e,
  40347. this
  40348. },
  40349. negate: function() {
  40350. return this.constant *= -1,
  40351. this.normal.negate(),
  40352. this
  40353. },
  40354. distanceToPoint: function(e) {
  40355. return this.normal.dot(e) + this.constant
  40356. },
  40357. distanceToSphere: function(e) {
  40358. return this.distanceToPoint(e.center) - e.radius
  40359. },
  40360. projectPoint: function(e, t) {
  40361. return this.orthoPoint(e, t).sub(e).negate()
  40362. },
  40363. orthoPoint: function(e, t) {
  40364. var i = this.distanceToPoint(e);
  40365. return (t || new Ci.Vector3).copy(this.normal).multiplyScalar(i)
  40366. },
  40367. intersectLine: (F = new Ci.Vector3,
  40368. function(e, t) {
  40369. var i = t || new Ci.Vector3
  40370. , n = e.delta(F)
  40371. , r = this.normal.dot(n);
  40372. if (0 !== r) {
  40373. var o = -(e.start.dot(this.normal) + this.constant) / r;
  40374. if (!(o < 0 || 1 < o))
  40375. return i.copy(n).multiplyScalar(o).add(e.start)
  40376. } else if (0 === this.distanceToPoint(e.start))
  40377. return i.copy(e.start)
  40378. }
  40379. ),
  40380. intersectsLine: function(e) {
  40381. var t = this.distanceToPoint(e.start)
  40382. , i = this.distanceToPoint(e.end);
  40383. return t < 0 && 0 < i || i < 0 && 0 < t
  40384. },
  40385. intersectsBox: function(e) {
  40386. return e.intersectsPlane(this)
  40387. },
  40388. intersectsSphere: function(e) {
  40389. return e.intersectsPlane(this)
  40390. },
  40391. coplanarPoint: function(e) {
  40392. return (e || new Ci.Vector3).copy(this.normal).multiplyScalar(-this.constant)
  40393. },
  40394. applyMatrix4: (L = new Ci.Vector3,
  40395. D = new Ci.Vector3,
  40396. N = new Ci.Matrix3,
  40397. function(e, t) {
  40398. var i = t || N.getNormalMatrix(e)
  40399. , n = L.copy(this.normal).applyMatrix3(i)
  40400. , r = this.coplanarPoint(D);
  40401. return r.applyMatrix4(e),
  40402. this.setFromNormalAndCoplanarPoint(n, r),
  40403. this
  40404. }
  40405. ),
  40406. translate: function(e) {
  40407. return this.constant = this.constant - e.dot(this.normal),
  40408. this
  40409. },
  40410. equals: function(e) {
  40411. return e.normal.equals(this.normal) && e.constant === this.constant
  40412. }
  40413. },
  40414. Ci.Spherical = function(e, t, i) {
  40415. return this.radius = void 0 !== e ? e : 1,
  40416. this.phi = void 0 !== t ? t : 0,
  40417. this.theta = void 0 !== i ? i : 0,
  40418. this
  40419. }
  40420. ,
  40421. Ci.Spherical.prototype = {
  40422. constructor: Ci.Spherical,
  40423. set: function(e, t, i) {
  40424. this.radius = e,
  40425. this.phi = t,
  40426. this.theta = i
  40427. },
  40428. clone: function() {
  40429. return (new this.constructor).copy(this)
  40430. },
  40431. copy: function(e) {
  40432. return this.radius.copy(e.radius),
  40433. this.phi.copy(e.phi),
  40434. this.theta.copy(e.theta),
  40435. this
  40436. },
  40437. makeSafe: function() {
  40438. this.phi = Math.max(1e-6, Math.min(Math.PI - 1e-6, this.phi))
  40439. },
  40440. setFromVector3: function(e) {
  40441. return this.radius = e.length(),
  40442. 0 === this.radius ? (this.theta = 0,
  40443. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  40444. this.phi = Math.acos(Ci.Math.clamp(e.y / this.radius, -1, 1))),
  40445. this
  40446. }
  40447. },
  40448. Ci.Math = {
  40449. generateUUID: (R = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""),
  40450. P = new Array(36),
  40451. O = 0,
  40452. function() {
  40453. for (var e = 0; e < 36; e++)
  40454. 8 === e || 13 === e || 18 === e || 23 === e ? P[e] = "-" : 14 === e ? P[e] = "4" : (O <= 2 && (O = 33554432 + 16777216 * Math.random() | 0),
  40455. M = 15 & O,
  40456. O >>= 4,
  40457. P[e] = R[19 === e ? 3 & M | 8 : M]);
  40458. return P.join("")
  40459. }
  40460. ),
  40461. clamp: function(e, t, i) {
  40462. return Math.max(t, Math.min(i, e))
  40463. },
  40464. euclideanModulo: function(e, t) {
  40465. return (e % t + t) % t
  40466. },
  40467. mapLinear: function(e, t, i, n, r) {
  40468. return n + (e - t) * (r - n) / (i - t)
  40469. },
  40470. smoothstep: function(e, t, i) {
  40471. return e <= t ? 0 : i <= e ? 1 : (e = (e - t) / (i - t)) * e * (3 - 2 * e)
  40472. },
  40473. smootherstep: function(e, t, i) {
  40474. return e <= t ? 0 : i <= e ? 1 : (e = (e - t) / (i - t)) * e * e * (e * (6 * e - 15) + 10)
  40475. },
  40476. random16: function() {
  40477. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  40478. Math.random()
  40479. },
  40480. randInt: function(e, t) {
  40481. return e + Math.floor(Math.random() * (t - e + 1))
  40482. },
  40483. randFloat: function(e, t) {
  40484. return e + Math.random() * (t - e)
  40485. },
  40486. randFloatSpread: function(e) {
  40487. return e * (.5 - Math.random())
  40488. },
  40489. degToRad: (S = Math.PI / 180,
  40490. function(e) {
  40491. return e * S
  40492. }
  40493. ),
  40494. radToDeg: (x = 180 / Math.PI,
  40495. function(e) {
  40496. return e * x
  40497. }
  40498. ),
  40499. isPowerOfTwo: function(e) {
  40500. return 0 == (e & e - 1) && 0 !== e
  40501. },
  40502. nearestPowerOfTwo: function(e) {
  40503. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  40504. },
  40505. nextPowerOfTwo: function(e) {
  40506. return e--,
  40507. e |= e >> 1,
  40508. e |= e >> 2,
  40509. e |= e >> 4,
  40510. e |= e >> 8,
  40511. e |= e >> 16,
  40512. ++e
  40513. }
  40514. },
  40515. Ci.Spline = function(e) {
  40516. function t(e, t, i, n, r, o, a) {
  40517. var s = .5 * (i - e)
  40518. , l = .5 * (n - t);
  40519. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  40520. }
  40521. this.points = e;
  40522. var i, n, r, o, a, s, l, c, h, u = [], d = {
  40523. x: 0,
  40524. y: 0,
  40525. z: 0
  40526. };
  40527. this.initFromArray = function(e) {
  40528. this.points = [];
  40529. for (var t = 0; t < e.length; t++)
  40530. this.points[t] = {
  40531. x: e[t][0],
  40532. y: e[t][1],
  40533. z: e[t][2]
  40534. }
  40535. }
  40536. ,
  40537. this.getPoint = function(e) {
  40538. return i = (this.points.length - 1) * e,
  40539. n = Math.floor(i),
  40540. r = i - n,
  40541. u[0] = 0 === n ? n : n - 1,
  40542. u[1] = n,
  40543. u[2] = n > this.points.length - 2 ? this.points.length - 1 : n + 1,
  40544. u[3] = n > this.points.length - 3 ? this.points.length - 1 : n + 2,
  40545. s = this.points[u[0]],
  40546. l = this.points[u[1]],
  40547. c = this.points[u[2]],
  40548. h = this.points[u[3]],
  40549. a = r * (o = r * r),
  40550. d.x = t(s.x, l.x, c.x, h.x, r, o, a),
  40551. d.y = t(s.y, l.y, c.y, h.y, r, o, a),
  40552. d.z = t(s.z, l.z, c.z, h.z, r, o, a),
  40553. d
  40554. }
  40555. ,
  40556. this.getControlPointsArray = function() {
  40557. var e, t, i = this.points.length, n = [];
  40558. for (e = 0; e < i; e++)
  40559. t = this.points[e],
  40560. n[e] = [t.x, t.y, t.z];
  40561. return n
  40562. }
  40563. ,
  40564. this.getLength = function(e) {
  40565. var t, i, n, r, o = 0, a = 0, s = 0, l = new Ci.Vector3, c = new Ci.Vector3, h = [], u = 0;
  40566. for (h[0] = 0,
  40567. e = e || 100,
  40568. n = this.points.length * e,
  40569. l.copy(this.points[0]),
  40570. t = 1; t < n; t++)
  40571. i = t / n,
  40572. r = this.getPoint(i),
  40573. c.copy(r),
  40574. u += c.distanceTo(l),
  40575. l.copy(r),
  40576. o = (this.points.length - 1) * i,
  40577. (a = Math.floor(o)) !== s && (h[a] = u,
  40578. s = a);
  40579. return h[h.length] = u,
  40580. {
  40581. chunks: h,
  40582. total: u
  40583. }
  40584. }
  40585. ,
  40586. this.reparametrizeByArcLength = function(e) {
  40587. var t, i, n, r, o, a, s, l, c = [], h = new Ci.Vector3, u = this.getLength();
  40588. for (c.push(h.copy(this.points[0]).clone()),
  40589. t = 1; t < this.points.length; t++) {
  40590. for (a = u.chunks[t] - u.chunks[t - 1],
  40591. s = Math.ceil(e * a / u.total),
  40592. r = (t - 1) / (this.points.length - 1),
  40593. o = t / (this.points.length - 1),
  40594. i = 1; i < s - 1; i++)
  40595. n = r + i * (1 / s) * (o - r),
  40596. l = this.getPoint(n),
  40597. c.push(h.copy(l).clone());
  40598. c.push(h.copy(this.points[t]).clone())
  40599. }
  40600. this.points = c
  40601. }
  40602. }
  40603. ,
  40604. Ci.Triangle = function(e, t, i) {
  40605. this.a = void 0 !== e ? e : new Ci.Vector3,
  40606. this.b = void 0 !== t ? t : new Ci.Vector3,
  40607. this.c = void 0 !== i ? i : new Ci.Vector3
  40608. }
  40609. ,
  40610. Ci.Triangle.normal = (T = new Ci.Vector3,
  40611. function(e, t, i, n) {
  40612. var r = n || new Ci.Vector3;
  40613. r.subVectors(i, t),
  40614. T.subVectors(e, t),
  40615. r.cross(T);
  40616. var o = r.lengthSq();
  40617. return 0 < o ? r.multiplyScalar(1 / Math.sqrt(o)) : r.set(0, 0, 0)
  40618. }
  40619. ),
  40620. Ci.Triangle.barycoordFromPoint = (_ = new Ci.Vector3,
  40621. b = new Ci.Vector3,
  40622. w = new Ci.Vector3,
  40623. function(e, t, i, n, r) {
  40624. _.subVectors(n, t),
  40625. b.subVectors(i, t),
  40626. w.subVectors(e, t);
  40627. var o = _.dot(_)
  40628. , a = _.dot(b)
  40629. , s = _.dot(w)
  40630. , l = b.dot(b)
  40631. , c = b.dot(w)
  40632. , h = o * l - a * a
  40633. , u = r || new Ci.Vector3;
  40634. if (0 == h)
  40635. return u.set(-2, -1, -1);
  40636. var d = 1 / h
  40637. , p = (l * s - a * c) * d
  40638. , f = (o * c - a * s) * d;
  40639. return u.set(1 - p - f, f, p)
  40640. }
  40641. ),
  40642. Ci.Triangle.containsPoint = (E = new Ci.Vector3,
  40643. function(e, t, i, n) {
  40644. var r = Ci.Triangle.barycoordFromPoint(e, t, i, n, E);
  40645. return 0 <= r.x && 0 <= r.y && r.x + r.y <= 1
  40646. }
  40647. ),
  40648. Ci.Triangle.prototype = {
  40649. constructor: Ci.Triangle,
  40650. set: function(e, t, i) {
  40651. return this.a.copy(e),
  40652. this.b.copy(t),
  40653. this.c.copy(i),
  40654. this
  40655. },
  40656. setFromPointsAndIndices: function(e, t, i, n) {
  40657. return this.a.copy(e[t]),
  40658. this.b.copy(e[i]),
  40659. this.c.copy(e[n]),
  40660. this
  40661. },
  40662. clone: function() {
  40663. return (new this.constructor).copy(this)
  40664. },
  40665. copy: function(e) {
  40666. return this.a.copy(e.a),
  40667. this.b.copy(e.b),
  40668. this.c.copy(e.c),
  40669. this
  40670. },
  40671. area: (C = new Ci.Vector3,
  40672. I = new Ci.Vector3,
  40673. function() {
  40674. return C.subVectors(this.c, this.b),
  40675. I.subVectors(this.a, this.b),
  40676. .5 * C.cross(I).length()
  40677. }
  40678. ),
  40679. midpoint: function(e) {
  40680. return (e || new Ci.Vector3).addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  40681. },
  40682. normal: function(e) {
  40683. return Ci.Triangle.normal(this.a, this.b, this.c, e)
  40684. },
  40685. plane: function(e) {
  40686. return (e || new Ci.Plane).setFromCoplanarPoints(this.a, this.b, this.c)
  40687. },
  40688. barycoordFromPoint: function(e, t) {
  40689. return Ci.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  40690. },
  40691. containsPoint: function(e) {
  40692. return Ci.Triangle.containsPoint(e, this.a, this.b, this.c)
  40693. },
  40694. equals: function(e) {
  40695. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  40696. }
  40697. },
  40698. Ci.Interpolant = function(e, t, i, n) {
  40699. this.parameterPositions = e,
  40700. this._cachedIndex = 0,
  40701. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  40702. this.sampleValues = t,
  40703. this.valueSize = i
  40704. }
  40705. ,
  40706. Ci.Interpolant.prototype = {
  40707. constructor: Ci.Interpolant,
  40708. evaluate: function(e) {
  40709. var t = this.parameterPositions
  40710. , i = this._cachedIndex
  40711. , n = t[i]
  40712. , r = t[i - 1];
  40713. e: {
  40714. t: {
  40715. var o;
  40716. i: {
  40717. n: if (!(e < n)) {
  40718. for (var a = i + 2; ; ) {
  40719. if (void 0 === n) {
  40720. if (e < r)
  40721. break n;
  40722. return i = t.length,
  40723. this._cachedIndex = i,
  40724. this.afterEnd_(i - 1, e, r)
  40725. }
  40726. if (i === a)
  40727. break;
  40728. if (r = n,
  40729. e < (n = t[++i]))
  40730. break t
  40731. }
  40732. o = t.length;
  40733. break i
  40734. }
  40735. if (r <= e)
  40736. break e;
  40737. var s = t[1];
  40738. e < s && (i = 2,
  40739. r = s);
  40740. for (a = i - 2; ; ) {
  40741. if (void 0 === r)
  40742. return this._cachedIndex = 0,
  40743. this.beforeStart_(0, e, n);
  40744. if (i === a)
  40745. break;
  40746. if (n = r,
  40747. (r = t[--i - 1]) <= e)
  40748. break t
  40749. }
  40750. o = i,
  40751. i = 0
  40752. }
  40753. for (; i < o; ) {
  40754. var l = i + o >>> 1;
  40755. e < t[l] ? o = l : i = 1 + l
  40756. }
  40757. if (n = t[i],
  40758. void 0 === (r = t[i - 1]))
  40759. return this._cachedIndex = 0,
  40760. this.beforeStart_(0, e, n);
  40761. if (void 0 === n)
  40762. return i = t.length,
  40763. this._cachedIndex = i,
  40764. this.afterEnd_(i - 1, r, e)
  40765. }
  40766. this._cachedIndex = i,
  40767. this.intervalChanged_(i, r, n)
  40768. }
  40769. return this.interpolate_(i, r, e, n)
  40770. },
  40771. settings: null,
  40772. DefaultSettings_: {},
  40773. getSettings_: function() {
  40774. return this.settings || this.DefaultSettings_
  40775. },
  40776. copySampleValue_: function(e) {
  40777. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  40778. t[o] = i[r + o];
  40779. return t
  40780. },
  40781. interpolate_: function(e, t, i, n) {
  40782. throw new Error("call to abstract method")
  40783. },
  40784. intervalChanged_: function(e, t, i) {}
  40785. },
  40786. Object.assign(Ci.Interpolant.prototype, {
  40787. beforeStart_: Ci.Interpolant.prototype.copySampleValue_,
  40788. afterEnd_: Ci.Interpolant.prototype.copySampleValue_
  40789. }),
  40790. Ci.CubicInterpolant = function(e, t, i, n) {
  40791. Ci.Interpolant.call(this, e, t, i, n),
  40792. this._weightPrev = -0,
  40793. this._offsetPrev = -0,
  40794. this._weightNext = -0,
  40795. this._offsetNext = -0
  40796. }
  40797. ,
  40798. Ci.CubicInterpolant.prototype = Object.assign(Object.create(Ci.Interpolant.prototype), {
  40799. constructor: Ci.CubicInterpolant,
  40800. DefaultSettings_: {
  40801. endingStart: Ci.ZeroCurvatureEnding,
  40802. endingEnd: Ci.ZeroCurvatureEnding
  40803. },
  40804. intervalChanged_: function(e, t, i) {
  40805. var n = this.parameterPositions
  40806. , r = e - 2
  40807. , o = e + 1
  40808. , a = n[r]
  40809. , s = n[o];
  40810. if (void 0 === a)
  40811. switch (this.getSettings_().endingStart) {
  40812. case Ci.ZeroSlopeEnding:
  40813. r = e,
  40814. a = 2 * t - i;
  40815. break;
  40816. case Ci.WrapAroundEnding:
  40817. a = t + n[r = n.length - 2] - n[r + 1];
  40818. break;
  40819. default:
  40820. r = e,
  40821. a = i
  40822. }
  40823. if (void 0 === s)
  40824. switch (this.getSettings_().endingEnd) {
  40825. case Ci.ZeroSlopeEnding:
  40826. o = e,
  40827. s = 2 * i - t;
  40828. break;
  40829. case Ci.WrapAroundEnding:
  40830. s = i + n[o = 1] - n[0];
  40831. break;
  40832. default:
  40833. o = e - 1,
  40834. s = t
  40835. }
  40836. var l = .5 * (i - t)
  40837. , c = this.valueSize;
  40838. this._weightPrev = l / (t - a),
  40839. this._weightNext = l / (s - i),
  40840. this._offsetPrev = r * c,
  40841. this._offsetNext = o * c
  40842. },
  40843. interpolate_: function(e, t, i, n) {
  40844. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, y = (-1 - d) * g + (1.5 + d) * f + .5 * p, A = d * g - d * f, C = 0; C !== a; ++C)
  40845. r[C] = m * o[c + C] + v * o[l + C] + y * o[s + C] + A * o[h + C];
  40846. return r
  40847. }
  40848. }),
  40849. Ci.DiscreteInterpolant = function(e, t, i, n) {
  40850. Ci.Interpolant.call(this, e, t, i, n)
  40851. }
  40852. ,
  40853. Ci.DiscreteInterpolant.prototype = Object.assign(Object.create(Ci.Interpolant.prototype), {
  40854. constructor: Ci.DiscreteInterpolant,
  40855. interpolate_: function(e, t, i, n) {
  40856. return this.copySampleValue_(e - 1)
  40857. }
  40858. }),
  40859. Ci.LinearInterpolant = function(e, t, i, n) {
  40860. Ci.Interpolant.call(this, e, t, i, n)
  40861. }
  40862. ,
  40863. Ci.LinearInterpolant.prototype = Object.assign(Object.create(Ci.Interpolant.prototype), {
  40864. constructor: Ci.LinearInterpolant,
  40865. interpolate_: function(e, t, i, n) {
  40866. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  40867. r[u] = o[l + u] * h + o[s + u] * c;
  40868. return r
  40869. }
  40870. }),
  40871. Ci.QuaternionLinearInterpolant = function(e, t, i, n) {
  40872. Ci.Interpolant.call(this, e, t, i, n)
  40873. }
  40874. ,
  40875. Ci.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(Ci.Interpolant.prototype), {
  40876. constructor: Ci.QuaternionLinearInterpolant,
  40877. interpolate_: function(e, t, i, n) {
  40878. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = (i - t) / (n - t), c = s + a; s !== c; s += 4)
  40879. Ci.Quaternion.slerpFlat(r, 0, o, s - a, o, s, l);
  40880. return r
  40881. }
  40882. }),
  40883. Ci.Clock = function(e) {
  40884. this.autoStart = void 0 === e || e,
  40885. this.startTime = 0,
  40886. this.oldTime = 0,
  40887. this.elapsedTime = 0,
  40888. this.running = !1
  40889. }
  40890. ,
  40891. Ci.Clock.prototype = {
  40892. constructor: Ci.Clock,
  40893. start: function() {
  40894. this.startTime = performance.now(),
  40895. this.oldTime = this.startTime,
  40896. this.running = !0
  40897. },
  40898. stop: function() {
  40899. this.getElapsedTime(),
  40900. this.running = !1
  40901. },
  40902. getElapsedTime: function() {
  40903. return this.getDelta(),
  40904. this.elapsedTime
  40905. },
  40906. getDelta: function() {
  40907. var e = 0;
  40908. if (this.autoStart && !this.running && this.start(),
  40909. this.running) {
  40910. var t = performance.now();
  40911. e = .001 * (t - this.oldTime),
  40912. this.oldTime = t,
  40913. this.elapsedTime += e
  40914. }
  40915. return e
  40916. }
  40917. },
  40918. Ci.EventDispatcher = function() {}
  40919. ,
  40920. Ci.EventDispatcher.prototype = {
  40921. constructor: Ci.EventDispatcher,
  40922. apply: function(e) {
  40923. e.addEventListener = Ci.EventDispatcher.prototype.addEventListener,
  40924. e.hasEventListener = Ci.EventDispatcher.prototype.hasEventListener,
  40925. e.removeEventListener = Ci.EventDispatcher.prototype.removeEventListener,
  40926. e.dispatchEvent = Ci.EventDispatcher.prototype.dispatchEvent
  40927. },
  40928. addEventListener: function(e, t) {
  40929. void 0 === this._listeners && (this._listeners = {});
  40930. var i = this._listeners;
  40931. void 0 === i[e] && (i[e] = []),
  40932. -1 === i[e].indexOf(t) && i[e].push(t)
  40933. },
  40934. hasEventListener: function(e, t) {
  40935. if (void 0 === this._listeners)
  40936. return !1;
  40937. var i = this._listeners;
  40938. return void 0 !== i[e] && -1 !== i[e].indexOf(t)
  40939. },
  40940. removeEventListener: function(e, t) {
  40941. if (void 0 !== this._listeners) {
  40942. var i = this._listeners[e];
  40943. if (void 0 !== i) {
  40944. var n = i.indexOf(t);
  40945. -1 !== n && i.splice(n, 1)
  40946. }
  40947. }
  40948. },
  40949. dispatchEvent: function(e) {
  40950. if (void 0 !== this._listeners) {
  40951. var t = this._listeners[e.type];
  40952. if (void 0 !== t) {
  40953. e.target = this;
  40954. for (var i = [], n = t.length, r = 0; r < n; r++)
  40955. i[r] = t[r];
  40956. for (r = 0; r < n; r++)
  40957. i[r].call(this, e)
  40958. }
  40959. }
  40960. }
  40961. },
  40962. Ci.Layers = function() {
  40963. this.mask = 1
  40964. }
  40965. ,
  40966. Ci.Layers.prototype = {
  40967. constructor: Ci.Layers,
  40968. set: function(e) {
  40969. this.mask = 1 << e
  40970. },
  40971. enable: function(e) {
  40972. this.mask |= 1 << e
  40973. },
  40974. toggle: function(e) {
  40975. this.mask ^= 1 << e
  40976. },
  40977. disable: function(e) {
  40978. this.mask &= ~(1 << e)
  40979. },
  40980. test: function(e) {
  40981. return 0 != (this.mask & e.mask)
  40982. }
  40983. },
  40984. (A = Ci).Raycaster = function(e, t, i, n) {
  40985. this.ray = new A.Ray(e,t),
  40986. this.near = i || 0,
  40987. this.far = n || 1 / 0,
  40988. this.params = {
  40989. Mesh: {},
  40990. Line: {},
  40991. LOD: {},
  40992. Points: {
  40993. threshold: 1
  40994. },
  40995. Sprite: {}
  40996. },
  40997. Object.defineProperties(this.params, {
  40998. PointCloud: {
  40999. get: function() {
  41000. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  41001. this.Points
  41002. }
  41003. }
  41004. })
  41005. }
  41006. ,
  41007. A.Raycaster.prototype = {
  41008. constructor: A.Raycaster,
  41009. linePrecision: 1,
  41010. set: function(e, t) {
  41011. this.ray.set(e, t)
  41012. },
  41013. setFromCamera: function(e, t) {
  41014. t instanceof A.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(t.matrixWorld),
  41015. this.ray.direction.set(e.x, e.y, .5).unproject(t).sub(this.ray.origin).normalize()) : t instanceof A.OrthographicCamera ? (this.ray.origin.set(e.x, e.y, -1).unproject(t),
  41016. this.ray.direction.set(0, 0, -1).transformDirection(t.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  41017. },
  41018. intersectObject: function(e, t) {
  41019. var i = [];
  41020. return Ei(e, this, i, t),
  41021. i.sort(Ii),
  41022. i
  41023. },
  41024. intersectObjects: function(e, t) {
  41025. var i = [];
  41026. if (!1 === Array.isArray(e))
  41027. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  41028. i;
  41029. for (var n = 0, r = e.length; n < r; n++)
  41030. Ei(e[n], this, i, t);
  41031. return i.sort(Ii),
  41032. i
  41033. }
  41034. },
  41035. Ci.Object3D = function() {
  41036. Object.defineProperty(this, "id", {
  41037. value: Ci.Object3DIdCount++
  41038. }),
  41039. this.uuid = Ci.Math.generateUUID(),
  41040. this.name = "",
  41041. this.type = "Object3D",
  41042. this.parent = null,
  41043. this.children = [],
  41044. this.up = Ci.Object3D.DefaultUp.clone();
  41045. var e = new Ci.Vector3
  41046. , t = new Ci.Euler
  41047. , i = new Ci.Quaternion
  41048. , n = new Ci.Vector3(1,1,1);
  41049. t.onChange(function() {
  41050. i.setFromEuler(t, !1)
  41051. }),
  41052. i.onChange(function() {
  41053. t.setFromQuaternion(i, void 0, !1)
  41054. }),
  41055. Object.defineProperties(this, {
  41056. position: {
  41057. enumerable: !0,
  41058. value: e
  41059. },
  41060. rotation: {
  41061. enumerable: !0,
  41062. value: t
  41063. },
  41064. quaternion: {
  41065. enumerable: !0,
  41066. value: i
  41067. },
  41068. scale: {
  41069. enumerable: !0,
  41070. value: n
  41071. },
  41072. modelViewMatrix: {
  41073. value: new Ci.Matrix4
  41074. },
  41075. normalMatrix: {
  41076. value: new Ci.Matrix3
  41077. }
  41078. }),
  41079. this.rotationAutoUpdate = !0,
  41080. this.matrix = new Ci.Matrix4,
  41081. this.matrixWorld = new Ci.Matrix4,
  41082. this.matrixAutoUpdate = Ci.Object3D.DefaultMatrixAutoUpdate,
  41083. this.matrixWorldNeedsUpdate = !1,
  41084. this.layers = new Ci.Layers,
  41085. this.visible = !0,
  41086. this.castShadow = !1,
  41087. this.receiveShadow = !1,
  41088. this.frustumCulled = !0,
  41089. this.renderOrder = 0,
  41090. this.userData = {}
  41091. }
  41092. ,
  41093. Ci.Object3D.DefaultUp = new Ci.Vector3(0,1,0),
  41094. Ci.Object3D.DefaultMatrixAutoUpdate = !0,
  41095. Ci.Object3D.prototype = {
  41096. constructor: Ci.Object3D,
  41097. applyMatrix: function(e) {
  41098. this.matrix.multiplyMatrices(e, this.matrix),
  41099. this.matrix.decompose(this.position, this.quaternion, this.scale)
  41100. },
  41101. setRotationFromAxisAngle: function(e, t) {
  41102. this.quaternion.setFromAxisAngle(e, t)
  41103. },
  41104. setRotationFromEuler: function(e) {
  41105. this.quaternion.setFromEuler(e, !0)
  41106. },
  41107. setRotationFromMatrix: function(e) {
  41108. this.quaternion.setFromRotationMatrix(e)
  41109. },
  41110. setRotationFromQuaternion: function(e) {
  41111. this.quaternion.copy(e)
  41112. },
  41113. rotateOnAxis: (y = new Ci.Quaternion,
  41114. function(e, t) {
  41115. return y.setFromAxisAngle(e, t),
  41116. this.quaternion.multiply(y),
  41117. this
  41118. }
  41119. ),
  41120. rotateX: (v = new Ci.Vector3(1,0,0),
  41121. function(e) {
  41122. return this.rotateOnAxis(v, e)
  41123. }
  41124. ),
  41125. rotateY: (m = new Ci.Vector3(0,1,0),
  41126. function(e) {
  41127. return this.rotateOnAxis(m, e)
  41128. }
  41129. ),
  41130. rotateZ: (g = new Ci.Vector3(0,0,1),
  41131. function(e) {
  41132. return this.rotateOnAxis(g, e)
  41133. }
  41134. ),
  41135. translateOnAxis: (f = new Ci.Vector3,
  41136. function(e, t) {
  41137. return f.copy(e).applyQuaternion(this.quaternion),
  41138. this.position.add(f.multiplyScalar(t)),
  41139. this
  41140. }
  41141. ),
  41142. translateX: (p = new Ci.Vector3(1,0,0),
  41143. function(e) {
  41144. return this.translateOnAxis(p, e)
  41145. }
  41146. ),
  41147. translateY: (d = new Ci.Vector3(0,1,0),
  41148. function(e) {
  41149. return this.translateOnAxis(d, e)
  41150. }
  41151. ),
  41152. translateZ: (u = new Ci.Vector3(0,0,1),
  41153. function(e) {
  41154. return this.translateOnAxis(u, e)
  41155. }
  41156. ),
  41157. localToWorld: function(e) {
  41158. return e.applyMatrix4(this.matrixWorld)
  41159. },
  41160. worldToLocal: (h = new Ci.Matrix4,
  41161. function(e) {
  41162. return e.applyMatrix4(h.getInverse(this.matrixWorld))
  41163. }
  41164. ),
  41165. lookAt: (c = new Ci.Matrix4,
  41166. function(e) {
  41167. c.lookAt(e, this.position, this.up),
  41168. this.quaternion.setFromRotationMatrix(c)
  41169. }
  41170. ),
  41171. add: function(e) {
  41172. if (1 < arguments.length) {
  41173. for (var t = 0; t < arguments.length; t++)
  41174. this.add(arguments[t]);
  41175. return this
  41176. }
  41177. return e === this ? console.error("THREE.Object3D.add: object can't be added as a child of itself.", e) : e instanceof Ci.Object3D ? (null !== e.parent && e.parent.remove(e),
  41178. e.parent = this,
  41179. e.dispatchEvent({
  41180. type: "added"
  41181. }),
  41182. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  41183. this
  41184. },
  41185. remove: function(e) {
  41186. if (1 < arguments.length)
  41187. for (var t = 0; t < arguments.length; t++)
  41188. this.remove(arguments[t]);
  41189. var i = this.children.indexOf(e);
  41190. -1 !== i && (e.parent = null,
  41191. e.dispatchEvent({
  41192. type: "removed"
  41193. }),
  41194. this.children.splice(i, 1))
  41195. },
  41196. getObjectById: function(e) {
  41197. return this.getObjectByProperty("id", e)
  41198. },
  41199. getObjectByName: function(e) {
  41200. return this.getObjectByProperty("name", e)
  41201. },
  41202. getObjectByProperty: function(e, t) {
  41203. if (this[e] === t)
  41204. return this;
  41205. for (var i = 0, n = this.children.length; i < n; i++) {
  41206. var r = this.children[i].getObjectByProperty(e, t);
  41207. if (void 0 !== r)
  41208. return r
  41209. }
  41210. },
  41211. getWorldPosition: function(e) {
  41212. var t = e || new Ci.Vector3;
  41213. return this.updateMatrixWorld(!0),
  41214. t.setFromMatrixPosition(this.matrixWorld)
  41215. },
  41216. getWorldQuaternion: (s = new Ci.Vector3,
  41217. l = new Ci.Vector3,
  41218. function(e) {
  41219. var t = e || new Ci.Quaternion;
  41220. return this.updateMatrixWorld(!0),
  41221. this.matrixWorld.decompose(s, t, l),
  41222. t
  41223. }
  41224. ),
  41225. getWorldRotation: (a = new Ci.Quaternion,
  41226. function(e) {
  41227. var t = e || new Ci.Euler;
  41228. return this.getWorldQuaternion(a),
  41229. t.setFromQuaternion(a, this.rotation.order, !1)
  41230. }
  41231. ),
  41232. getWorldScale: (r = new Ci.Vector3,
  41233. o = new Ci.Quaternion,
  41234. function(e) {
  41235. var t = e || new Ci.Vector3;
  41236. return this.updateMatrixWorld(!0),
  41237. this.matrixWorld.decompose(r, o, t),
  41238. t
  41239. }
  41240. ),
  41241. getWorldDirection: (n = new Ci.Quaternion,
  41242. function(e) {
  41243. var t = e || new Ci.Vector3;
  41244. return this.getWorldQuaternion(n),
  41245. t.set(0, 0, 1).applyQuaternion(n)
  41246. }
  41247. ),
  41248. raycast: function() {},
  41249. traverse: function(e) {
  41250. e(this);
  41251. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  41252. t[i].traverse(e)
  41253. },
  41254. traverseVisible: function(e) {
  41255. if (!1 !== this.visible) {
  41256. e(this);
  41257. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  41258. t[i].traverseVisible(e)
  41259. }
  41260. },
  41261. traverseAncestors: function(e) {
  41262. var t = this.parent;
  41263. null !== t && (e(t),
  41264. t.traverseAncestors(e))
  41265. },
  41266. updateMatrix: function() {
  41267. this.matrix.compose(this.position, this.quaternion, this.scale),
  41268. this.matrixWorldNeedsUpdate = !0
  41269. },
  41270. updateMatrixWorld: function(e) {
  41271. !0 === this.matrixAutoUpdate && this.updateMatrix(),
  41272. !0 !== this.matrixWorldNeedsUpdate && !0 !== e || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  41273. e = !(this.matrixWorldNeedsUpdate = !1));
  41274. for (var t = 0, i = this.children.length; t < i; t++)
  41275. this.children[t].updateMatrixWorld(e)
  41276. },
  41277. toJSON: function(e) {
  41278. function t(e) {
  41279. var t = [];
  41280. for (var i in e) {
  41281. var n = e[i];
  41282. delete n.metadata,
  41283. t.push(n)
  41284. }
  41285. return t
  41286. }
  41287. var i = void 0 === e
  41288. , n = {};
  41289. i && (e = {
  41290. geometries: {},
  41291. materials: {},
  41292. textures: {},
  41293. images: {}
  41294. },
  41295. n.metadata = {
  41296. version: 4.4,
  41297. type: "Object",
  41298. generator: "Object3D.toJSON"
  41299. });
  41300. var r = {};
  41301. if (r.uuid = this.uuid,
  41302. r.type = this.type,
  41303. "" !== this.name && (r.name = this.name),
  41304. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  41305. !0 === this.castShadow && (r.castShadow = !0),
  41306. !0 === this.receiveShadow && (r.receiveShadow = !0),
  41307. !1 === this.visible && (r.visible = !1),
  41308. r.matrix = this.matrix.toArray(),
  41309. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  41310. r.geometry = this.geometry.uuid),
  41311. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  41312. r.material = this.material.uuid),
  41313. 0 < this.children.length) {
  41314. r.children = [];
  41315. for (var o = 0; o < this.children.length; o++)
  41316. r.children.push(this.children[o].toJSON(e).object)
  41317. }
  41318. if (i) {
  41319. var a = t(e.geometries)
  41320. , s = t(e.materials)
  41321. , l = t(e.textures)
  41322. , c = t(e.images);
  41323. 0 < a.length && (n.geometries = a),
  41324. 0 < s.length && (n.materials = s),
  41325. 0 < l.length && (n.textures = l),
  41326. 0 < c.length && (n.images = c)
  41327. }
  41328. return n.object = r,
  41329. n
  41330. },
  41331. clone: function(e) {
  41332. return (new this.constructor).copy(this, e)
  41333. },
  41334. copy: function(e, t) {
  41335. if (void 0 === t && (t = !0),
  41336. this.name = e.name,
  41337. this.up.copy(e.up),
  41338. this.position.copy(e.position),
  41339. this.quaternion.copy(e.quaternion),
  41340. this.scale.copy(e.scale),
  41341. this.rotationAutoUpdate = e.rotationAutoUpdate,
  41342. this.matrix.copy(e.matrix),
  41343. this.matrixWorld.copy(e.matrixWorld),
  41344. this.matrixAutoUpdate = e.matrixAutoUpdate,
  41345. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  41346. this.visible = e.visible,
  41347. this.castShadow = e.castShadow,
  41348. this.receiveShadow = e.receiveShadow,
  41349. this.frustumCulled = e.frustumCulled,
  41350. this.renderOrder = e.renderOrder,
  41351. this.userData = JSON.parse(JSON.stringify(e.userData)),
  41352. !0 === t)
  41353. for (var i = 0; i < e.children.length; i++) {
  41354. var n = e.children[i];
  41355. this.add(n.clone())
  41356. }
  41357. return this
  41358. }
  41359. },
  41360. Ci.EventDispatcher.prototype.apply(Ci.Object3D.prototype),
  41361. Ci.Object3DIdCount = 0,
  41362. Ci.Face3 = function(e, t, i, n, r, o) {
  41363. this.a = e,
  41364. this.b = t,
  41365. this.c = i,
  41366. this.normal = n instanceof Ci.Vector3 ? n : new Ci.Vector3,
  41367. this.vertexNormals = Array.isArray(n) ? n : [],
  41368. this.color = r instanceof Ci.Color ? r : new Ci.Color,
  41369. this.vertexColors = Array.isArray(r) ? r : [],
  41370. this.materialIndex = void 0 !== o ? o : 0
  41371. }
  41372. ,
  41373. Ci.Face3.prototype = {
  41374. constructor: Ci.Face3,
  41375. clone: function() {
  41376. return (new this.constructor).copy(this)
  41377. },
  41378. copy: function(e) {
  41379. this.a = e.a,
  41380. this.b = e.b,
  41381. this.c = e.c,
  41382. this.normal.copy(e.normal),
  41383. this.color.copy(e.color),
  41384. this.materialIndex = e.materialIndex;
  41385. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  41386. this.vertexNormals[t] = e.vertexNormals[t].clone();
  41387. for (t = 0,
  41388. i = e.vertexColors.length; t < i; t++)
  41389. this.vertexColors[t] = e.vertexColors[t].clone();
  41390. return this
  41391. }
  41392. },
  41393. Ci.BufferAttribute = function(e, t) {
  41394. this.uuid = Ci.Math.generateUUID(),
  41395. this.array = e,
  41396. this.itemSize = t,
  41397. this.dynamic = !1,
  41398. this.updateRange = {
  41399. offset: 0,
  41400. count: -1
  41401. },
  41402. this.version = 0
  41403. }
  41404. ,
  41405. Ci.BufferAttribute.prototype = {
  41406. constructor: Ci.BufferAttribute,
  41407. get count() {
  41408. return this.array.length / this.itemSize
  41409. },
  41410. set needsUpdate(e) {
  41411. !0 === e && this.version++
  41412. },
  41413. setDynamic: function(e) {
  41414. return this.dynamic = e,
  41415. this
  41416. },
  41417. copy: function(e) {
  41418. return this.array = new e.array.constructor(e.array),
  41419. this.itemSize = e.itemSize,
  41420. this.dynamic = e.dynamic,
  41421. this
  41422. },
  41423. copyAt: function(e, t, i) {
  41424. e *= this.itemSize,
  41425. i *= t.itemSize;
  41426. for (var n = 0, r = this.itemSize; n < r; n++)
  41427. this.array[e + n] = t.array[i + n];
  41428. return this
  41429. },
  41430. copyArray: function(e) {
  41431. return this.array.set(e),
  41432. this
  41433. },
  41434. copyColorsArray: function(e) {
  41435. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  41436. var o = e[n];
  41437. void 0 === o && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", n),
  41438. o = new Ci.Color),
  41439. t[i++] = o.r,
  41440. t[i++] = o.g,
  41441. t[i++] = o.b
  41442. }
  41443. return this
  41444. },
  41445. copyIndicesArray: function(e) {
  41446. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  41447. var o = e[n];
  41448. t[i++] = o.a,
  41449. t[i++] = o.b,
  41450. t[i++] = o.c
  41451. }
  41452. return this
  41453. },
  41454. copyVector2sArray: function(e) {
  41455. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  41456. var o = e[n];
  41457. void 0 === o && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", n),
  41458. o = new Ci.Vector2),
  41459. t[i++] = o.x,
  41460. t[i++] = o.y
  41461. }
  41462. return this
  41463. },
  41464. copyVector3sArray: function(e) {
  41465. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  41466. var o = e[n];
  41467. void 0 === o && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", n),
  41468. o = new Ci.Vector3),
  41469. t[i++] = o.x,
  41470. t[i++] = o.y,
  41471. t[i++] = o.z
  41472. }
  41473. return this
  41474. },
  41475. copyVector4sArray: function(e) {
  41476. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  41477. var o = e[n];
  41478. void 0 === o && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", n),
  41479. o = new Ci.Vector4),
  41480. t[i++] = o.x,
  41481. t[i++] = o.y,
  41482. t[i++] = o.z,
  41483. t[i++] = o.w
  41484. }
  41485. return this
  41486. },
  41487. set: function(e, t) {
  41488. return void 0 === t && (t = 0),
  41489. this.array.set(e, t),
  41490. this
  41491. },
  41492. getX: function(e) {
  41493. return this.array[e * this.itemSize]
  41494. },
  41495. setX: function(e, t) {
  41496. return this.array[e * this.itemSize] = t,
  41497. this
  41498. },
  41499. getY: function(e) {
  41500. return this.array[e * this.itemSize + 1]
  41501. },
  41502. setY: function(e, t) {
  41503. return this.array[e * this.itemSize + 1] = t,
  41504. this
  41505. },
  41506. getZ: function(e) {
  41507. return this.array[e * this.itemSize + 2]
  41508. },
  41509. setZ: function(e, t) {
  41510. return this.array[e * this.itemSize + 2] = t,
  41511. this
  41512. },
  41513. getW: function(e) {
  41514. return this.array[e * this.itemSize + 3]
  41515. },
  41516. setW: function(e, t) {
  41517. return this.array[e * this.itemSize + 3] = t,
  41518. this
  41519. },
  41520. setXY: function(e, t, i) {
  41521. return e *= this.itemSize,
  41522. this.array[e + 0] = t,
  41523. this.array[e + 1] = i,
  41524. this
  41525. },
  41526. setXYZ: function(e, t, i, n) {
  41527. return e *= this.itemSize,
  41528. this.array[e + 0] = t,
  41529. this.array[e + 1] = i,
  41530. this.array[e + 2] = n,
  41531. this
  41532. },
  41533. setXYZW: function(e, t, i, n, r) {
  41534. return e *= this.itemSize,
  41535. this.array[e + 0] = t,
  41536. this.array[e + 1] = i,
  41537. this.array[e + 2] = n,
  41538. this.array[e + 3] = r,
  41539. this
  41540. },
  41541. clone: function() {
  41542. return (new this.constructor).copy(this)
  41543. }
  41544. },
  41545. Ci.Int8Attribute = function(e, t) {
  41546. return new Ci.BufferAttribute(new Int8Array(e),t)
  41547. }
  41548. ,
  41549. Ci.Uint8Attribute = function(e, t) {
  41550. return new Ci.BufferAttribute(new Uint8Array(e),t)
  41551. }
  41552. ,
  41553. Ci.Uint8ClampedAttribute = function(e, t) {
  41554. return new Ci.BufferAttribute(new Uint8ClampedArray(e),t)
  41555. }
  41556. ,
  41557. Ci.Int16Attribute = function(e, t) {
  41558. return new Ci.BufferAttribute(new Int16Array(e),t)
  41559. }
  41560. ,
  41561. Ci.Uint16Attribute = function(e, t) {
  41562. return new Ci.BufferAttribute(new Uint16Array(e),t)
  41563. }
  41564. ,
  41565. Ci.Int32Attribute = function(e, t) {
  41566. return new Ci.BufferAttribute(new Int32Array(e),t)
  41567. }
  41568. ,
  41569. Ci.Uint32Attribute = function(e, t) {
  41570. return new Ci.BufferAttribute(new Uint32Array(e),t)
  41571. }
  41572. ,
  41573. Ci.Float32Attribute = function(e, t) {
  41574. return new Ci.BufferAttribute(new Float32Array(e),t)
  41575. }
  41576. ,
  41577. Ci.Float64Attribute = function(e, t) {
  41578. return new Ci.BufferAttribute(new Float64Array(e),t)
  41579. }
  41580. ,
  41581. Ci.DynamicBufferAttribute = function(e, t) {
  41582. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  41583. new Ci.BufferAttribute(e,t).setDynamic(!0)
  41584. }
  41585. ,
  41586. Ci.InstancedBufferAttribute = function(e, t, i) {
  41587. Ci.BufferAttribute.call(this, e, t),
  41588. this.meshPerAttribute = i || 1
  41589. }
  41590. ,
  41591. Ci.InstancedBufferAttribute.prototype = Object.create(Ci.BufferAttribute.prototype),
  41592. Ci.InstancedBufferAttribute.prototype.constructor = Ci.InstancedBufferAttribute,
  41593. Ci.InstancedBufferAttribute.prototype.copy = function(e) {
  41594. return Ci.BufferAttribute.prototype.copy.call(this, e),
  41595. this.meshPerAttribute = e.meshPerAttribute,
  41596. this
  41597. }
  41598. ,
  41599. Ci.InterleavedBuffer = function(e, t) {
  41600. this.uuid = Ci.Math.generateUUID(),
  41601. this.array = e,
  41602. this.stride = t,
  41603. this.dynamic = !1,
  41604. this.updateRange = {
  41605. offset: 0,
  41606. count: -1
  41607. },
  41608. this.version = 0
  41609. }
  41610. ,
  41611. Ci.InterleavedBuffer.prototype = {
  41612. constructor: Ci.InterleavedBuffer,
  41613. get length() {
  41614. return this.array.length
  41615. },
  41616. get count() {
  41617. return this.array.length / this.stride
  41618. },
  41619. set needsUpdate(e) {
  41620. !0 === e && this.version++
  41621. },
  41622. setDynamic: function(e) {
  41623. return this.dynamic = e,
  41624. this
  41625. },
  41626. copy: function(e) {
  41627. return this.array = new e.array.constructor(e.array),
  41628. this.stride = e.stride,
  41629. this.dynamic = e.dynamic,
  41630. this
  41631. },
  41632. copyAt: function(e, t, i) {
  41633. e *= this.stride,
  41634. i *= t.stride;
  41635. for (var n = 0, r = this.stride; n < r; n++)
  41636. this.array[e + n] = t.array[i + n];
  41637. return this
  41638. },
  41639. set: function(e, t) {
  41640. return void 0 === t && (t = 0),
  41641. this.array.set(e, t),
  41642. this
  41643. },
  41644. clone: function() {
  41645. return (new this.constructor).copy(this)
  41646. }
  41647. },
  41648. Ci.InstancedInterleavedBuffer = function(e, t, i) {
  41649. Ci.InterleavedBuffer.call(this, e, t),
  41650. this.meshPerAttribute = i || 1
  41651. }
  41652. ,
  41653. Ci.InstancedInterleavedBuffer.prototype = Object.create(Ci.InterleavedBuffer.prototype),
  41654. Ci.InstancedInterleavedBuffer.prototype.constructor = Ci.InstancedInterleavedBuffer,
  41655. Ci.InstancedInterleavedBuffer.prototype.copy = function(e) {
  41656. return Ci.InterleavedBuffer.prototype.copy.call(this, e),
  41657. this.meshPerAttribute = e.meshPerAttribute,
  41658. this
  41659. }
  41660. ,
  41661. Ci.InterleavedBufferAttribute = function(e, t, i) {
  41662. this.uuid = Ci.Math.generateUUID(),
  41663. this.data = e,
  41664. this.itemSize = t,
  41665. this.offset = i
  41666. }
  41667. ,
  41668. Ci.InterleavedBufferAttribute.prototype = {
  41669. constructor: Ci.InterleavedBufferAttribute,
  41670. get length() {
  41671. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  41672. this.array.length
  41673. },
  41674. get count() {
  41675. return this.data.count
  41676. },
  41677. setX: function(e, t) {
  41678. return this.data.array[e * this.data.stride + this.offset] = t,
  41679. this
  41680. },
  41681. setY: function(e, t) {
  41682. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  41683. this
  41684. },
  41685. setZ: function(e, t) {
  41686. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  41687. this
  41688. },
  41689. setW: function(e, t) {
  41690. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  41691. this
  41692. },
  41693. getX: function(e) {
  41694. return this.data.array[e * this.data.stride + this.offset]
  41695. },
  41696. getY: function(e) {
  41697. return this.data.array[e * this.data.stride + this.offset + 1]
  41698. },
  41699. getZ: function(e) {
  41700. return this.data.array[e * this.data.stride + this.offset + 2]
  41701. },
  41702. getW: function(e) {
  41703. return this.data.array[e * this.data.stride + this.offset + 3]
  41704. },
  41705. setXY: function(e, t, i) {
  41706. return e = e * this.data.stride + this.offset,
  41707. this.data.array[e + 0] = t,
  41708. this.data.array[e + 1] = i,
  41709. this
  41710. },
  41711. setXYZ: function(e, t, i, n) {
  41712. return e = e * this.data.stride + this.offset,
  41713. this.data.array[e + 0] = t,
  41714. this.data.array[e + 1] = i,
  41715. this.data.array[e + 2] = n,
  41716. this
  41717. },
  41718. setXYZW: function(e, t, i, n, r) {
  41719. return e = e * this.data.stride + this.offset,
  41720. this.data.array[e + 0] = t,
  41721. this.data.array[e + 1] = i,
  41722. this.data.array[e + 2] = n,
  41723. this.data.array[e + 3] = r,
  41724. this
  41725. }
  41726. },
  41727. Ci.Geometry = function() {
  41728. Object.defineProperty(this, "id", {
  41729. value: Ci.GeometryIdCount++
  41730. }),
  41731. this.uuid = Ci.Math.generateUUID(),
  41732. this.name = "",
  41733. this.type = "Geometry",
  41734. this.vertices = [],
  41735. this.colors = [],
  41736. this.faces = [],
  41737. this.faceVertexUvs = [[]],
  41738. this.morphTargets = [],
  41739. this.morphNormals = [],
  41740. this.skinWeights = [],
  41741. this.skinIndices = [],
  41742. this.lineDistances = [],
  41743. this.boundingBox = null,
  41744. this.boundingSphere = null,
  41745. this.verticesNeedUpdate = !1,
  41746. this.elementsNeedUpdate = !1,
  41747. this.uvsNeedUpdate = !1,
  41748. this.normalsNeedUpdate = !1,
  41749. this.colorsNeedUpdate = !1,
  41750. this.lineDistancesNeedUpdate = !1,
  41751. this.groupsNeedUpdate = !1
  41752. }
  41753. ,
  41754. Ci.Geometry.prototype = {
  41755. constructor: Ci.Geometry,
  41756. applyMatrix: function(e) {
  41757. for (var t = (new Ci.Matrix3).getNormalMatrix(e), i = 0, n = this.vertices.length; i < n; i++) {
  41758. this.vertices[i].applyMatrix4(e)
  41759. }
  41760. for (i = 0,
  41761. n = this.faces.length; i < n; i++) {
  41762. var r = this.faces[i];
  41763. r.normal.applyMatrix3(t).normalize();
  41764. for (var o = 0, a = r.vertexNormals.length; o < a; o++)
  41765. r.vertexNormals[o].applyMatrix3(t).normalize()
  41766. }
  41767. return null !== this.boundingBox && this.computeBoundingBox(),
  41768. null !== this.boundingSphere && this.computeBoundingSphere(),
  41769. this.verticesNeedUpdate = !0,
  41770. this.normalsNeedUpdate = !0,
  41771. this
  41772. },
  41773. rotateX: function(e) {
  41774. return void 0 === mt && (mt = new Ci.Matrix4),
  41775. mt.makeRotationX(e),
  41776. this.applyMatrix(mt),
  41777. this
  41778. },
  41779. rotateY: function(e) {
  41780. return void 0 === gt && (gt = new Ci.Matrix4),
  41781. gt.makeRotationY(e),
  41782. this.applyMatrix(gt),
  41783. this
  41784. },
  41785. rotateZ: function(e) {
  41786. return void 0 === ft && (ft = new Ci.Matrix4),
  41787. ft.makeRotationZ(e),
  41788. this.applyMatrix(ft),
  41789. this
  41790. },
  41791. translate: function(e, t, i) {
  41792. return void 0 === pt && (pt = new Ci.Matrix4),
  41793. pt.makeTranslation(e, t, i),
  41794. this.applyMatrix(pt),
  41795. this
  41796. },
  41797. scale: function(e, t, i) {
  41798. return void 0 === dt && (dt = new Ci.Matrix4),
  41799. dt.makeScale(e, t, i),
  41800. this.applyMatrix(dt),
  41801. this
  41802. },
  41803. lookAt: function(e) {
  41804. void 0 === ut && (ut = new Ci.Object3D),
  41805. ut.lookAt(e),
  41806. ut.updateMatrix(),
  41807. this.applyMatrix(ut.matrix)
  41808. },
  41809. fromBufferGeometry: function(e) {
  41810. function t(e, t, i, n) {
  41811. var r = void 0 !== l ? [d[e].clone(), d[t].clone(), d[i].clone()] : []
  41812. , o = void 0 !== c ? [s.colors[e].clone(), s.colors[t].clone(), s.colors[i].clone()] : []
  41813. , a = new Ci.Face3(e,t,i,r,o,n);
  41814. s.faces.push(a),
  41815. void 0 !== h && s.faceVertexUvs[0].push([p[e].clone(), p[t].clone(), p[i].clone()]),
  41816. void 0 !== u && s.faceVertexUvs[1].push([f[e].clone(), f[t].clone(), f[i].clone()])
  41817. }
  41818. var s = this
  41819. , i = null !== e.index ? e.index.array : void 0
  41820. , n = e.attributes
  41821. , r = n.position.array
  41822. , l = void 0 !== n.normal ? n.normal.array : void 0
  41823. , c = void 0 !== n.color ? n.color.array : void 0
  41824. , h = void 0 !== n.uv ? n.uv.array : void 0
  41825. , u = void 0 !== n.uv2 ? n.uv2.array : void 0;
  41826. void 0 !== u && (this.faceVertexUvs[1] = []);
  41827. for (var d = [], p = [], f = [], o = 0, a = 0; o < r.length; o += 3,
  41828. a += 2)
  41829. s.vertices.push(new Ci.Vector3(r[o],r[o + 1],r[o + 2])),
  41830. void 0 !== l && d.push(new Ci.Vector3(l[o],l[o + 1],l[o + 2])),
  41831. void 0 !== c && s.colors.push(new Ci.Color(c[o],c[o + 1],c[o + 2])),
  41832. void 0 !== h && p.push(new Ci.Vector2(h[a],h[a + 1])),
  41833. void 0 !== u && f.push(new Ci.Vector2(u[a],u[a + 1]));
  41834. if (void 0 !== i) {
  41835. var g = e.groups;
  41836. if (0 < g.length)
  41837. for (o = 0; o < g.length; o++)
  41838. for (var m = g[o], v = m.start, y = (a = v,
  41839. v + m.count); a < y; a += 3)
  41840. t(i[a], i[a + 1], i[a + 2], m.materialIndex);
  41841. else
  41842. for (o = 0; o < i.length; o += 3)
  41843. t(i[o], i[o + 1], i[o + 2])
  41844. } else
  41845. for (o = 0; o < r.length / 3; o += 3)
  41846. t(o, o + 1, o + 2);
  41847. return this.computeFaceNormals(),
  41848. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  41849. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  41850. this
  41851. },
  41852. center: function() {
  41853. this.computeBoundingBox();
  41854. var e = this.boundingBox.center().negate();
  41855. return this.translate(e.x, e.y, e.z),
  41856. e
  41857. },
  41858. normalize: function() {
  41859. this.computeBoundingSphere();
  41860. var e = this.boundingSphere.center
  41861. , t = this.boundingSphere.radius
  41862. , i = 0 === t ? 1 : 1 / t
  41863. , n = new Ci.Matrix4;
  41864. return n.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  41865. this.applyMatrix(n),
  41866. this
  41867. },
  41868. computeFaceNormals: function() {
  41869. for (var e = new Ci.Vector3, t = new Ci.Vector3, i = 0, n = this.faces.length; i < n; i++) {
  41870. var r = this.faces[i]
  41871. , o = this.vertices[r.a]
  41872. , a = this.vertices[r.b]
  41873. , s = this.vertices[r.c];
  41874. e.subVectors(s, a),
  41875. t.subVectors(o, a),
  41876. e.cross(t),
  41877. e.normalize(),
  41878. r.normal.copy(e)
  41879. }
  41880. },
  41881. computeVertexNormals: function(e) {
  41882. var t, i, n, r, o, a;
  41883. for (void 0 === e && (e = !0),
  41884. a = new Array(this.vertices.length),
  41885. t = 0,
  41886. i = this.vertices.length; t < i; t++)
  41887. a[t] = new Ci.Vector3;
  41888. if (e) {
  41889. var s, l, c, h = new Ci.Vector3, u = new Ci.Vector3;
  41890. for (n = 0,
  41891. r = this.faces.length; n < r; n++)
  41892. o = this.faces[n],
  41893. s = this.vertices[o.a],
  41894. l = this.vertices[o.b],
  41895. c = this.vertices[o.c],
  41896. h.subVectors(c, l),
  41897. u.subVectors(s, l),
  41898. h.cross(u),
  41899. a[o.a].add(h),
  41900. a[o.b].add(h),
  41901. a[o.c].add(h)
  41902. } else
  41903. for (n = 0,
  41904. r = this.faces.length; n < r; n++)
  41905. a[(o = this.faces[n]).a].add(o.normal),
  41906. a[o.b].add(o.normal),
  41907. a[o.c].add(o.normal);
  41908. for (t = 0,
  41909. i = this.vertices.length; t < i; t++)
  41910. a[t].normalize();
  41911. for (n = 0,
  41912. r = this.faces.length; n < r; n++) {
  41913. var d = (o = this.faces[n]).vertexNormals;
  41914. 3 === d.length ? (d[0].copy(a[o.a]),
  41915. d[1].copy(a[o.b]),
  41916. d[2].copy(a[o.c])) : (d[0] = a[o.a].clone(),
  41917. d[1] = a[o.b].clone(),
  41918. d[2] = a[o.c].clone())
  41919. }
  41920. 0 < this.faces.length && (this.normalsNeedUpdate = !0)
  41921. },
  41922. computeMorphNormals: function() {
  41923. var e, t, i, n, r;
  41924. for (i = 0,
  41925. n = this.faces.length; i < n; i++)
  41926. for ((r = this.faces[i]).__originalFaceNormal ? r.__originalFaceNormal.copy(r.normal) : r.__originalFaceNormal = r.normal.clone(),
  41927. r.__originalVertexNormals || (r.__originalVertexNormals = []),
  41928. e = 0,
  41929. t = r.vertexNormals.length; e < t; e++)
  41930. r.__originalVertexNormals[e] ? r.__originalVertexNormals[e].copy(r.vertexNormals[e]) : r.__originalVertexNormals[e] = r.vertexNormals[e].clone();
  41931. var o = new Ci.Geometry;
  41932. for (o.faces = this.faces,
  41933. e = 0,
  41934. t = this.morphTargets.length; e < t; e++) {
  41935. if (!this.morphNormals[e]) {
  41936. this.morphNormals[e] = {},
  41937. this.morphNormals[e].faceNormals = [],
  41938. this.morphNormals[e].vertexNormals = [];
  41939. var a = this.morphNormals[e].faceNormals
  41940. , s = this.morphNormals[e].vertexNormals;
  41941. for (i = 0,
  41942. n = this.faces.length; i < n; i++)
  41943. l = new Ci.Vector3,
  41944. c = {
  41945. a: new Ci.Vector3,
  41946. b: new Ci.Vector3,
  41947. c: new Ci.Vector3
  41948. },
  41949. a.push(l),
  41950. s.push(c)
  41951. }
  41952. var l, c, h = this.morphNormals[e];
  41953. for (o.vertices = this.morphTargets[e].vertices,
  41954. o.computeFaceNormals(),
  41955. o.computeVertexNormals(),
  41956. i = 0,
  41957. n = this.faces.length; i < n; i++)
  41958. r = this.faces[i],
  41959. l = h.faceNormals[i],
  41960. c = h.vertexNormals[i],
  41961. l.copy(r.normal),
  41962. c.a.copy(r.vertexNormals[0]),
  41963. c.b.copy(r.vertexNormals[1]),
  41964. c.c.copy(r.vertexNormals[2])
  41965. }
  41966. for (i = 0,
  41967. n = this.faces.length; i < n; i++)
  41968. (r = this.faces[i]).normal = r.__originalFaceNormal,
  41969. r.vertexNormals = r.__originalVertexNormals
  41970. },
  41971. computeTangents: function() {
  41972. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  41973. },
  41974. computeLineDistances: function() {
  41975. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  41976. 0 < i && (e += t[i].distanceTo(t[i - 1])),
  41977. this.lineDistances[i] = e
  41978. },
  41979. computeBoundingBox: function() {
  41980. null === this.boundingBox && (this.boundingBox = new Ci.Box3),
  41981. this.boundingBox.setFromPoints(this.vertices)
  41982. },
  41983. computeBoundingSphere: function() {
  41984. null === this.boundingSphere && (this.boundingSphere = new Ci.Sphere),
  41985. this.boundingSphere.setFromPoints(this.vertices)
  41986. },
  41987. merge: function(e, t, i) {
  41988. if (e instanceof Ci.Geometry != 0) {
  41989. var n, r = this.vertices.length, o = this.vertices, a = e.vertices, s = this.faces, l = e.faces, c = this.faceVertexUvs[0], h = e.faceVertexUvs[0];
  41990. void 0 === i && (i = 0),
  41991. void 0 !== t && (n = (new Ci.Matrix3).getNormalMatrix(t));
  41992. for (var u = 0, d = a.length; u < d; u++) {
  41993. var p = a[u].clone();
  41994. void 0 !== t && p.applyMatrix4(t),
  41995. o.push(p)
  41996. }
  41997. for (u = 0,
  41998. d = l.length; u < d; u++) {
  41999. var f, g, m, v = l[u], y = v.vertexNormals, A = v.vertexColors;
  42000. (f = new Ci.Face3(v.a + r,v.b + r,v.c + r)).normal.copy(v.normal),
  42001. void 0 !== n && f.normal.applyMatrix3(n).normalize();
  42002. for (var C = 0, I = y.length; C < I; C++)
  42003. g = y[C].clone(),
  42004. void 0 !== n && g.applyMatrix3(n).normalize(),
  42005. f.vertexNormals.push(g);
  42006. f.color.copy(v.color);
  42007. for (C = 0,
  42008. I = A.length; C < I; C++)
  42009. m = A[C],
  42010. f.vertexColors.push(m.clone());
  42011. f.materialIndex = v.materialIndex + i,
  42012. s.push(f)
  42013. }
  42014. for (u = 0,
  42015. d = h.length; u < d; u++) {
  42016. var E = h[u]
  42017. , _ = [];
  42018. if (void 0 !== E) {
  42019. for (C = 0,
  42020. I = E.length; C < I; C++)
  42021. _.push(E[C].clone());
  42022. c.push(_)
  42023. }
  42024. }
  42025. } else
  42026. console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e)
  42027. },
  42028. mergeMesh: function(e) {
  42029. return e instanceof Ci.Mesh == 0 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  42030. void this.merge(e.geometry, e.matrix))
  42031. },
  42032. mergeVertices: function() {
  42033. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = Math.pow(10, 4);
  42034. for (i = 0,
  42035. n = this.vertices.length; i < n; i++)
  42036. e = this.vertices[i],
  42037. void 0 === l[t = Math.round(e.x * u) + "_" + Math.round(e.y * u) + "_" + Math.round(e.z * u)] ? (l[t] = i,
  42038. c.push(this.vertices[i]),
  42039. h[i] = c.length - 1) : h[i] = h[l[t]];
  42040. var d = [];
  42041. for (i = 0,
  42042. n = this.faces.length; i < n; i++) {
  42043. (r = this.faces[i]).a = h[r.a],
  42044. r.b = h[r.b],
  42045. r.c = h[r.c],
  42046. o = [r.a, r.b, r.c];
  42047. for (var p = 0; p < 3; p++)
  42048. if (o[p] === o[(p + 1) % 3]) {
  42049. p,
  42050. d.push(i);
  42051. break
  42052. }
  42053. }
  42054. for (i = d.length - 1; 0 <= i; i--) {
  42055. var f = d[i];
  42056. for (this.faces.splice(f, 1),
  42057. a = 0,
  42058. s = this.faceVertexUvs.length; a < s; a++)
  42059. this.faceVertexUvs[a].splice(f, 1)
  42060. }
  42061. var g = this.vertices.length - c.length;
  42062. return this.vertices = c,
  42063. g
  42064. },
  42065. sortFacesByMaterialIndex: function() {
  42066. for (var e = this.faces, t = e.length, i = 0; i < t; i++)
  42067. e[i]._id = i;
  42068. e.sort(function(e, t) {
  42069. return e.materialIndex - t.materialIndex
  42070. });
  42071. var n, r, o = this.faceVertexUvs[0], a = this.faceVertexUvs[1];
  42072. o && o.length === t && (n = []),
  42073. a && a.length === t && (r = []);
  42074. for (i = 0; i < t; i++) {
  42075. var s = e[i]._id;
  42076. n && n.push(o[s]),
  42077. r && r.push(a[s])
  42078. }
  42079. n && (this.faceVertexUvs[0] = n),
  42080. r && (this.faceVertexUvs[1] = r)
  42081. },
  42082. toJSON: function() {
  42083. function e(e, t, i) {
  42084. return i ? e | 1 << t : e & ~(1 << t)
  42085. }
  42086. function t(e) {
  42087. var t = e.x.toString() + e.y.toString() + e.z.toString();
  42088. return void 0 !== d[t] || (d[t] = u.length / 3,
  42089. u.push(e.x, e.y, e.z)),
  42090. d[t]
  42091. }
  42092. function i(e) {
  42093. var t = e.r.toString() + e.g.toString() + e.b.toString();
  42094. return void 0 !== f[t] || (f[t] = p.length,
  42095. p.push(e.getHex())),
  42096. f[t]
  42097. }
  42098. function n(e) {
  42099. var t = e.x.toString() + e.y.toString();
  42100. return void 0 !== m[t] || (m[t] = g.length / 2,
  42101. g.push(e.x, e.y)),
  42102. m[t]
  42103. }
  42104. var r = {
  42105. metadata: {
  42106. version: 4.4,
  42107. type: "Geometry",
  42108. generator: "Geometry.toJSON"
  42109. }
  42110. };
  42111. if (r.uuid = this.uuid,
  42112. r.type = this.type,
  42113. "" !== this.name && (r.name = this.name),
  42114. void 0 !== this.parameters) {
  42115. var o = this.parameters;
  42116. for (var a in o)
  42117. void 0 !== o[a] && (r[a] = o[a]);
  42118. return r
  42119. }
  42120. for (var s = [], l = 0; l < this.vertices.length; l++) {
  42121. var c = this.vertices[l];
  42122. s.push(c.x, c.y, c.z)
  42123. }
  42124. var h = []
  42125. , u = []
  42126. , d = {}
  42127. , p = []
  42128. , f = {}
  42129. , g = []
  42130. , m = {};
  42131. for (l = 0; l < this.faces.length; l++) {
  42132. var v = this.faces[l]
  42133. , y = void 0 !== this.faceVertexUvs[0][l]
  42134. , A = 0 < v.normal.length()
  42135. , C = 0 < v.vertexNormals.length
  42136. , I = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  42137. , E = 0 < v.vertexColors.length
  42138. , _ = 0;
  42139. if (_ = e(_ = e(_ = e(_ = e(_ = e(_ = e(_ = e(_ = e(_, 0, 0), 1, !0), 2, !1), 3, y), 4, A), 5, C), 6, I), 7, E),
  42140. h.push(_),
  42141. h.push(v.a, v.b, v.c),
  42142. h.push(v.materialIndex),
  42143. y) {
  42144. var b = this.faceVertexUvs[0][l];
  42145. h.push(n(b[0]), n(b[1]), n(b[2]))
  42146. }
  42147. if (A && h.push(t(v.normal)),
  42148. C) {
  42149. var w = v.vertexNormals;
  42150. h.push(t(w[0]), t(w[1]), t(w[2]))
  42151. }
  42152. if (I && h.push(i(v.color)),
  42153. E) {
  42154. var T = v.vertexColors;
  42155. h.push(i(T[0]), i(T[1]), i(T[2]))
  42156. }
  42157. }
  42158. return r.data = {},
  42159. r.data.vertices = s,
  42160. r.data.normals = u,
  42161. 0 < p.length && (r.data.colors = p),
  42162. 0 < g.length && (r.data.uvs = [g]),
  42163. r.data.faces = h,
  42164. r
  42165. },
  42166. clone: function() {
  42167. return (new Ci.Geometry).copy(this)
  42168. },
  42169. copy: function(e) {
  42170. this.vertices = [],
  42171. this.faces = [],
  42172. this.faceVertexUvs = [[]];
  42173. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  42174. this.vertices.push(t[i].clone());
  42175. var r = e.faces;
  42176. for (i = 0,
  42177. n = r.length; i < n; i++)
  42178. this.faces.push(r[i].clone());
  42179. for (i = 0,
  42180. n = e.faceVertexUvs.length; i < n; i++) {
  42181. var o = e.faceVertexUvs[i];
  42182. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  42183. for (var a = 0, s = o.length; a < s; a++) {
  42184. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  42185. var d = l[h];
  42186. c.push(d.clone())
  42187. }
  42188. this.faceVertexUvs[i].push(c)
  42189. }
  42190. }
  42191. return this
  42192. },
  42193. dispose: function() {
  42194. this.dispatchEvent({
  42195. type: "dispose"
  42196. })
  42197. }
  42198. },
  42199. Ci.EventDispatcher.prototype.apply(Ci.Geometry.prototype),
  42200. Ci.GeometryIdCount = 0,
  42201. Ci.DirectGeometry = function() {
  42202. Object.defineProperty(this, "id", {
  42203. value: Ci.GeometryIdCount++
  42204. }),
  42205. this.uuid = Ci.Math.generateUUID(),
  42206. this.name = "",
  42207. this.type = "DirectGeometry",
  42208. this.indices = [],
  42209. this.vertices = [],
  42210. this.normals = [],
  42211. this.colors = [],
  42212. this.uvs = [],
  42213. this.uvs2 = [],
  42214. this.groups = [],
  42215. this.morphTargets = {},
  42216. this.skinWeights = [],
  42217. this.skinIndices = [],
  42218. this.boundingBox = null,
  42219. this.boundingSphere = null,
  42220. this.verticesNeedUpdate = !1,
  42221. this.normalsNeedUpdate = !1,
  42222. this.colorsNeedUpdate = !1,
  42223. this.uvsNeedUpdate = !1,
  42224. this.groupsNeedUpdate = !1
  42225. }
  42226. ,
  42227. Ci.DirectGeometry.prototype = {
  42228. constructor: Ci.DirectGeometry,
  42229. computeBoundingBox: Ci.Geometry.prototype.computeBoundingBox,
  42230. computeBoundingSphere: Ci.Geometry.prototype.computeBoundingSphere,
  42231. computeFaceNormals: function() {
  42232. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  42233. },
  42234. computeVertexNormals: function() {
  42235. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  42236. },
  42237. computeGroups: function(e) {
  42238. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  42239. var a = r[o];
  42240. a.materialIndex !== i && (i = a.materialIndex,
  42241. void 0 !== t && (t.count = 3 * o - t.start,
  42242. n.push(t)),
  42243. t = {
  42244. start: 3 * o,
  42245. materialIndex: i
  42246. })
  42247. }
  42248. void 0 !== t && (t.count = 3 * o - t.start,
  42249. n.push(t)),
  42250. this.groups = n
  42251. },
  42252. fromGeometry: function(e) {
  42253. var t, i = e.faces, n = e.vertices, r = e.faceVertexUvs, o = r[0] && 0 < r[0].length, a = r[1] && 0 < r[1].length, s = e.morphTargets, l = s.length;
  42254. if (0 < l) {
  42255. t = [];
  42256. for (var c = 0; c < l; c++)
  42257. t[c] = [];
  42258. this.morphTargets.position = t
  42259. }
  42260. var h, u = e.morphNormals, d = u.length;
  42261. if (0 < d) {
  42262. h = [];
  42263. for (c = 0; c < d; c++)
  42264. h[c] = [];
  42265. this.morphTargets.normal = h
  42266. }
  42267. var p = e.skinIndices
  42268. , f = e.skinWeights
  42269. , g = p.length === n.length
  42270. , m = f.length === n.length;
  42271. for (c = 0; c < i.length; c++) {
  42272. var v = i[c];
  42273. this.vertices.push(n[v.a], n[v.b], n[v.c]);
  42274. var y = v.vertexNormals;
  42275. if (3 === y.length)
  42276. this.normals.push(y[0], y[1], y[2]);
  42277. else {
  42278. var A = v.normal;
  42279. this.normals.push(A, A, A)
  42280. }
  42281. var C, I = v.vertexColors;
  42282. if (3 === I.length)
  42283. this.colors.push(I[0], I[1], I[2]);
  42284. else {
  42285. var E = v.color;
  42286. this.colors.push(E, E, E)
  42287. }
  42288. if (!0 === o)
  42289. void 0 !== (C = r[0][c]) ? this.uvs.push(C[0], C[1], C[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", c),
  42290. this.uvs.push(new Ci.Vector2, new Ci.Vector2, new Ci.Vector2));
  42291. if (!0 === a)
  42292. void 0 !== (C = r[1][c]) ? this.uvs2.push(C[0], C[1], C[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", c),
  42293. this.uvs2.push(new Ci.Vector2, new Ci.Vector2, new Ci.Vector2));
  42294. for (var _ = 0; _ < l; _++) {
  42295. var b = s[_].vertices;
  42296. t[_].push(b[v.a], b[v.b], b[v.c])
  42297. }
  42298. for (_ = 0; _ < d; _++) {
  42299. var w = u[_].vertexNormals[c];
  42300. h[_].push(w.a, w.b, w.c)
  42301. }
  42302. g && this.skinIndices.push(p[v.a], p[v.b], p[v.c]),
  42303. m && this.skinWeights.push(f[v.a], f[v.b], f[v.c])
  42304. }
  42305. return this.computeGroups(e),
  42306. this.verticesNeedUpdate = e.verticesNeedUpdate,
  42307. this.normalsNeedUpdate = e.normalsNeedUpdate,
  42308. this.colorsNeedUpdate = e.colorsNeedUpdate,
  42309. this.uvsNeedUpdate = e.uvsNeedUpdate,
  42310. this.groupsNeedUpdate = e.groupsNeedUpdate,
  42311. this
  42312. },
  42313. dispose: function() {
  42314. this.dispatchEvent({
  42315. type: "dispose"
  42316. })
  42317. }
  42318. },
  42319. Ci.EventDispatcher.prototype.apply(Ci.DirectGeometry.prototype),
  42320. Ci.BufferGeometry = function() {
  42321. Object.defineProperty(this, "id", {
  42322. value: Ci.GeometryIdCount++
  42323. }),
  42324. this.uuid = Ci.Math.generateUUID(),
  42325. this.name = "",
  42326. this.type = "BufferGeometry",
  42327. this.index = null,
  42328. this.attributes = {},
  42329. this.morphAttributes = {},
  42330. this.groups = [],
  42331. this.boundingBox = null,
  42332. this.boundingSphere = null,
  42333. this.drawRange = {
  42334. start: 0,
  42335. count: 1 / 0
  42336. }
  42337. }
  42338. ,
  42339. Ci.BufferGeometry.prototype = {
  42340. constructor: Ci.BufferGeometry,
  42341. getIndex: function() {
  42342. return this.index
  42343. },
  42344. setIndex: function(e) {
  42345. this.index = e
  42346. },
  42347. addAttribute: function(e, t) {
  42348. return t instanceof Ci.BufferAttribute == 0 && t instanceof Ci.InterleavedBufferAttribute == 0 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  42349. void this.addAttribute(e, new Ci.BufferAttribute(t,arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  42350. void this.setIndex(t)) : (this.attributes[e] = t,
  42351. this)
  42352. },
  42353. getAttribute: function(e) {
  42354. return this.attributes[e]
  42355. },
  42356. removeAttribute: function(e) {
  42357. return delete this.attributes[e],
  42358. this
  42359. },
  42360. addGroup: function(e, t, i) {
  42361. this.groups.push({
  42362. start: e,
  42363. count: t,
  42364. materialIndex: void 0 !== i ? i : 0
  42365. })
  42366. },
  42367. clearGroups: function() {
  42368. this.groups = []
  42369. },
  42370. setDrawRange: function(e, t) {
  42371. this.drawRange.start = e,
  42372. this.drawRange.count = t
  42373. },
  42374. applyMatrix: function(e) {
  42375. var t = this.attributes.position;
  42376. void 0 !== t && (e.applyToVector3Array(t.array),
  42377. t.needsUpdate = !0);
  42378. var i = this.attributes.normal;
  42379. void 0 !== i && ((new Ci.Matrix3).getNormalMatrix(e).applyToVector3Array(i.array),
  42380. i.needsUpdate = !0);
  42381. return null !== this.boundingBox && this.computeBoundingBox(),
  42382. null !== this.boundingSphere && this.computeBoundingSphere(),
  42383. this
  42384. },
  42385. rotateX: function(e) {
  42386. return void 0 === ht && (ht = new Ci.Matrix4),
  42387. ht.makeRotationX(e),
  42388. this.applyMatrix(ht),
  42389. this
  42390. },
  42391. rotateY: function(e) {
  42392. return void 0 === ct && (ct = new Ci.Matrix4),
  42393. ct.makeRotationY(e),
  42394. this.applyMatrix(ct),
  42395. this
  42396. },
  42397. rotateZ: function(e) {
  42398. return void 0 === lt && (lt = new Ci.Matrix4),
  42399. lt.makeRotationZ(e),
  42400. this.applyMatrix(lt),
  42401. this
  42402. },
  42403. translate: function(e, t, i) {
  42404. return void 0 === st && (st = new Ci.Matrix4),
  42405. st.makeTranslation(e, t, i),
  42406. this.applyMatrix(st),
  42407. this
  42408. },
  42409. scale: function(e, t, i) {
  42410. return void 0 === at && (at = new Ci.Matrix4),
  42411. at.makeScale(e, t, i),
  42412. this.applyMatrix(at),
  42413. this
  42414. },
  42415. lookAt: function(e) {
  42416. void 0 === ot && (ot = new Ci.Object3D),
  42417. ot.lookAt(e),
  42418. ot.updateMatrix(),
  42419. this.applyMatrix(ot.matrix)
  42420. },
  42421. center: function() {
  42422. this.computeBoundingBox();
  42423. var e = this.boundingBox.center().negate();
  42424. return this.translate(e.x, e.y, e.z),
  42425. e
  42426. },
  42427. setFromObject: function(e) {
  42428. var t = e.geometry;
  42429. if (e instanceof Ci.Points || e instanceof Ci.Line) {
  42430. var i = new Ci.Float32Attribute(3 * t.vertices.length,3)
  42431. , n = new Ci.Float32Attribute(3 * t.colors.length,3);
  42432. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  42433. this.addAttribute("color", n.copyColorsArray(t.colors)),
  42434. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  42435. var r = new Ci.Float32Attribute(t.lineDistances.length,1);
  42436. this.addAttribute("lineDistance", r.copyArray(t.lineDistances))
  42437. }
  42438. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  42439. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  42440. } else
  42441. e instanceof Ci.Mesh && t instanceof Ci.Geometry && this.fromGeometry(t);
  42442. return this
  42443. },
  42444. updateFromObject: function(e) {
  42445. var t, i = e.geometry;
  42446. if (e instanceof Ci.Mesh) {
  42447. var n = i.__directGeometry;
  42448. if (void 0 === n)
  42449. return this.fromGeometry(i);
  42450. n.verticesNeedUpdate = i.verticesNeedUpdate,
  42451. n.normalsNeedUpdate = i.normalsNeedUpdate,
  42452. n.colorsNeedUpdate = i.colorsNeedUpdate,
  42453. n.uvsNeedUpdate = i.uvsNeedUpdate,
  42454. n.groupsNeedUpdate = i.groupsNeedUpdate,
  42455. i.verticesNeedUpdate = !1,
  42456. i.normalsNeedUpdate = !1,
  42457. i.colorsNeedUpdate = !1,
  42458. i.uvsNeedUpdate = !1,
  42459. i.groupsNeedUpdate = !1,
  42460. i = n
  42461. }
  42462. !0 === i.verticesNeedUpdate && (void 0 !== (t = this.attributes.position) && (t.copyVector3sArray(i.vertices),
  42463. t.needsUpdate = !0),
  42464. i.verticesNeedUpdate = !1);
  42465. !0 === i.normalsNeedUpdate && (void 0 !== (t = this.attributes.normal) && (t.copyVector3sArray(i.normals),
  42466. t.needsUpdate = !0),
  42467. i.normalsNeedUpdate = !1);
  42468. !0 === i.colorsNeedUpdate && (void 0 !== (t = this.attributes.color) && (t.copyColorsArray(i.colors),
  42469. t.needsUpdate = !0),
  42470. i.colorsNeedUpdate = !1);
  42471. i.uvsNeedUpdate && (void 0 !== (t = this.attributes.uv) && (t.copyVector2sArray(i.uvs),
  42472. t.needsUpdate = !0),
  42473. i.uvsNeedUpdate = !1);
  42474. i.lineDistancesNeedUpdate && (void 0 !== (t = this.attributes.lineDistance) && (t.copyArray(i.lineDistances),
  42475. t.needsUpdate = !0),
  42476. i.lineDistancesNeedUpdate = !1);
  42477. return i.groupsNeedUpdate && (i.computeGroups(e.geometry),
  42478. this.groups = i.groups,
  42479. i.groupsNeedUpdate = !1),
  42480. this
  42481. },
  42482. fromGeometry: function(e) {
  42483. return e.__directGeometry = (new Ci.DirectGeometry).fromGeometry(e),
  42484. this.fromDirectGeometry(e.__directGeometry)
  42485. },
  42486. fromDirectGeometry: function(e) {
  42487. var t = new Float32Array(3 * e.vertices.length);
  42488. if (this.addAttribute("position", new Ci.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  42489. 0 < e.normals.length) {
  42490. var i = new Float32Array(3 * e.normals.length);
  42491. this.addAttribute("normal", new Ci.BufferAttribute(i,3).copyVector3sArray(e.normals))
  42492. }
  42493. if (0 < e.colors.length) {
  42494. var n = new Float32Array(3 * e.colors.length);
  42495. this.addAttribute("color", new Ci.BufferAttribute(n,3).copyColorsArray(e.colors))
  42496. }
  42497. if (0 < e.uvs.length) {
  42498. var r = new Float32Array(2 * e.uvs.length);
  42499. this.addAttribute("uv", new Ci.BufferAttribute(r,2).copyVector2sArray(e.uvs))
  42500. }
  42501. if (0 < e.uvs2.length) {
  42502. var o = new Float32Array(2 * e.uvs2.length);
  42503. this.addAttribute("uv2", new Ci.BufferAttribute(o,2).copyVector2sArray(e.uvs2))
  42504. }
  42505. if (0 < e.indices.length) {
  42506. var a = new (65535 < e.vertices.length ? Uint32Array : Uint16Array)(3 * e.indices.length);
  42507. this.setIndex(new Ci.BufferAttribute(a,1).copyIndicesArray(e.indices))
  42508. }
  42509. for (var s in this.groups = e.groups,
  42510. e.morphTargets) {
  42511. for (var l = [], c = e.morphTargets[s], h = 0, u = c.length; h < u; h++) {
  42512. var d = c[h]
  42513. , p = new Ci.Float32Attribute(3 * d.length,3);
  42514. l.push(p.copyVector3sArray(d))
  42515. }
  42516. this.morphAttributes[s] = l
  42517. }
  42518. if (0 < e.skinIndices.length) {
  42519. var f = new Ci.Float32Attribute(4 * e.skinIndices.length,4);
  42520. this.addAttribute("skinIndex", f.copyVector4sArray(e.skinIndices))
  42521. }
  42522. if (0 < e.skinWeights.length) {
  42523. var g = new Ci.Float32Attribute(4 * e.skinWeights.length,4);
  42524. this.addAttribute("skinWeight", g.copyVector4sArray(e.skinWeights))
  42525. }
  42526. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  42527. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  42528. this
  42529. },
  42530. computeBoundingBox: (new Ci.Vector3,
  42531. function() {
  42532. null === this.boundingBox && (this.boundingBox = new Ci.Box3);
  42533. var e = this.attributes.position.array;
  42534. e && this.boundingBox.setFromArray(e),
  42535. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  42536. this.boundingBox.max.set(0, 0, 0)),
  42537. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  42538. }
  42539. ),
  42540. computeBoundingSphere: (nt = new Ci.Box3,
  42541. rt = new Ci.Vector3,
  42542. function() {
  42543. null === this.boundingSphere && (this.boundingSphere = new Ci.Sphere);
  42544. var e = this.attributes.position.array;
  42545. if (e) {
  42546. var t = this.boundingSphere.center;
  42547. nt.setFromArray(e),
  42548. nt.center(t);
  42549. for (var i = 0, n = 0, r = e.length; n < r; n += 3)
  42550. rt.fromArray(e, n),
  42551. i = Math.max(i, t.distanceToSquared(rt));
  42552. this.boundingSphere.radius = Math.sqrt(i),
  42553. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  42554. }
  42555. }
  42556. ),
  42557. computeFaceNormals: function() {},
  42558. computeVertexNormals: function() {
  42559. var e = this.index
  42560. , t = this.attributes
  42561. , i = this.groups;
  42562. if (t.position) {
  42563. var n = t.position.array;
  42564. if (void 0 === t.normal)
  42565. this.addAttribute("normal", new Ci.BufferAttribute(new Float32Array(n.length),3));
  42566. else
  42567. for (var r = t.normal.array, o = 0, a = r.length; o < a; o++)
  42568. r[o] = 0;
  42569. var s, l, c, h = t.normal.array, u = new Ci.Vector3, d = new Ci.Vector3, p = new Ci.Vector3, f = new Ci.Vector3, g = new Ci.Vector3;
  42570. if (e) {
  42571. var m = e.array;
  42572. 0 === i.length && this.addGroup(0, m.length);
  42573. for (var v = 0, y = i.length; v < y; ++v) {
  42574. var A = i[v]
  42575. , C = A.start;
  42576. for (o = C,
  42577. a = C + A.count; o < a; o += 3)
  42578. s = 3 * m[o + 0],
  42579. l = 3 * m[o + 1],
  42580. c = 3 * m[o + 2],
  42581. u.fromArray(n, s),
  42582. d.fromArray(n, l),
  42583. p.fromArray(n, c),
  42584. f.subVectors(p, d),
  42585. g.subVectors(u, d),
  42586. f.cross(g),
  42587. h[s] += f.x,
  42588. h[1 + s] += f.y,
  42589. h[2 + s] += f.z,
  42590. h[l] += f.x,
  42591. h[1 + l] += f.y,
  42592. h[2 + l] += f.z,
  42593. h[c] += f.x,
  42594. h[1 + c] += f.y,
  42595. h[2 + c] += f.z
  42596. }
  42597. } else
  42598. for (o = 0,
  42599. a = n.length; o < a; o += 9)
  42600. u.fromArray(n, o),
  42601. d.fromArray(n, o + 3),
  42602. p.fromArray(n, o + 6),
  42603. f.subVectors(p, d),
  42604. g.subVectors(u, d),
  42605. f.cross(g),
  42606. h[o] = f.x,
  42607. h[o + 1] = f.y,
  42608. h[o + 2] = f.z,
  42609. h[o + 3] = f.x,
  42610. h[o + 4] = f.y,
  42611. h[o + 5] = f.z,
  42612. h[o + 6] = f.x,
  42613. h[o + 7] = f.y,
  42614. h[o + 8] = f.z;
  42615. this.normalizeNormals(),
  42616. t.normal.needsUpdate = !0
  42617. }
  42618. },
  42619. merge: function(e, t) {
  42620. if (e instanceof Ci.BufferGeometry != 0) {
  42621. void 0 === t && (t = 0);
  42622. var i = this.attributes;
  42623. for (var n in i)
  42624. if (void 0 !== e.attributes[n])
  42625. for (var r = i[n].array, o = e.attributes[n], a = o.array, s = 0, l = o.itemSize * t; s < a.length; s++,
  42626. l++)
  42627. r[l] = a[s];
  42628. return this
  42629. }
  42630. console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e)
  42631. },
  42632. normalizeNormals: function() {
  42633. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  42634. e = r[o],
  42635. t = r[o + 1],
  42636. i = r[o + 2],
  42637. n = 1 / Math.sqrt(e * e + t * t + i * i),
  42638. r[o] *= n,
  42639. r[o + 1] *= n,
  42640. r[o + 2] *= n
  42641. },
  42642. toNonIndexed: function() {
  42643. if (null === this.index)
  42644. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  42645. this;
  42646. var e = new Ci.BufferGeometry
  42647. , t = this.index.array
  42648. , i = this.attributes;
  42649. for (var n in i) {
  42650. for (var r = i[n], o = r.array, a = r.itemSize, s = new o.constructor(t.length * a), l = 0, c = 0, h = 0, u = t.length; h < u; h++) {
  42651. l = t[h] * a;
  42652. for (var d = 0; d < a; d++)
  42653. s[c++] = o[l++]
  42654. }
  42655. e.addAttribute(n, new Ci.BufferAttribute(s,a))
  42656. }
  42657. return e
  42658. },
  42659. toJSON: function() {
  42660. var e = {
  42661. metadata: {
  42662. version: 4.4,
  42663. type: "BufferGeometry",
  42664. generator: "BufferGeometry.toJSON"
  42665. }
  42666. };
  42667. if (e.uuid = this.uuid,
  42668. e.type = this.type,
  42669. "" !== this.name && (e.name = this.name),
  42670. void 0 !== this.parameters) {
  42671. var t = this.parameters;
  42672. for (var i in t)
  42673. void 0 !== t[i] && (e[i] = t[i]);
  42674. return e
  42675. }
  42676. e.data = {
  42677. attributes: {}
  42678. };
  42679. var n = this.index;
  42680. if (null !== n) {
  42681. var r = Array.prototype.slice.call(n.array);
  42682. e.data.index = {
  42683. type: n.array.constructor.name,
  42684. array: r
  42685. }
  42686. }
  42687. var o = this.attributes;
  42688. for (var i in o) {
  42689. var a = o[i];
  42690. r = Array.prototype.slice.call(a.array);
  42691. e.data.attributes[i] = {
  42692. itemSize: a.itemSize,
  42693. type: a.array.constructor.name,
  42694. array: r
  42695. }
  42696. }
  42697. var s = this.groups;
  42698. 0 < s.length && (e.data.groups = JSON.parse(JSON.stringify(s)));
  42699. var l = this.boundingSphere;
  42700. return null !== l && (e.data.boundingSphere = {
  42701. center: l.center.toArray(),
  42702. radius: l.radius
  42703. }),
  42704. e
  42705. },
  42706. clone: function() {
  42707. return (new Ci.BufferGeometry).copy(this)
  42708. },
  42709. copy: function(e) {
  42710. var t = e.index;
  42711. null !== t && this.setIndex(t.clone());
  42712. var i = e.attributes;
  42713. for (var n in i) {
  42714. var r = i[n];
  42715. this.addAttribute(n, r.clone())
  42716. }
  42717. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  42718. var l = o[a];
  42719. this.addGroup(l.start, l.count)
  42720. }
  42721. return this
  42722. },
  42723. dispose: function() {
  42724. this.dispatchEvent({
  42725. type: "dispose"
  42726. })
  42727. }
  42728. },
  42729. Ci.EventDispatcher.prototype.apply(Ci.BufferGeometry.prototype),
  42730. Ci.BufferGeometry.MaxIndex = 65535,
  42731. Ci.InstancedBufferGeometry = function() {
  42732. Ci.BufferGeometry.call(this),
  42733. this.type = "InstancedBufferGeometry",
  42734. this.maxInstancedCount = void 0
  42735. }
  42736. ,
  42737. Ci.InstancedBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  42738. Ci.InstancedBufferGeometry.prototype.constructor = Ci.InstancedBufferGeometry,
  42739. Ci.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  42740. this.groups.push({
  42741. start: e,
  42742. count: t,
  42743. instances: i
  42744. })
  42745. }
  42746. ,
  42747. Ci.InstancedBufferGeometry.prototype.copy = function(e) {
  42748. var t = e.index;
  42749. null !== t && this.setIndex(t.clone());
  42750. var i = e.attributes;
  42751. for (var n in i) {
  42752. var r = i[n];
  42753. this.addAttribute(n, r.clone())
  42754. }
  42755. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  42756. var l = o[a];
  42757. this.addGroup(l.start, l.count, l.instances)
  42758. }
  42759. return this
  42760. }
  42761. ,
  42762. Ci.EventDispatcher.prototype.apply(Ci.InstancedBufferGeometry.prototype),
  42763. Ci.Uniform = function(e, t) {
  42764. this.type = e,
  42765. this.value = t,
  42766. this.dynamic = !1
  42767. }
  42768. ,
  42769. Ci.Uniform.prototype = {
  42770. constructor: Ci.Uniform,
  42771. onUpdate: function(e) {
  42772. return this.dynamic = !0,
  42773. this.onUpdateCallback = e,
  42774. this
  42775. }
  42776. },
  42777. Ci.AnimationClip = function(e, t, i) {
  42778. this.name = e || Ci.Math.generateUUID(),
  42779. this.tracks = i,
  42780. this.duration = void 0 !== t ? t : -1,
  42781. this.duration < 0 && this.resetDuration(),
  42782. this.trim(),
  42783. this.optimize()
  42784. }
  42785. ,
  42786. Ci.AnimationClip.prototype = {
  42787. constructor: Ci.AnimationClip,
  42788. resetDuration: function() {
  42789. for (var e = 0, t = 0, i = this.tracks.length; t !== i; ++t) {
  42790. var n = this.tracks[t];
  42791. e = Math.max(e, n.times[n.times.length - 1])
  42792. }
  42793. this.duration = e
  42794. },
  42795. trim: function() {
  42796. for (var e = 0; e < this.tracks.length; e++)
  42797. this.tracks[e].trim(0, this.duration);
  42798. return this
  42799. },
  42800. optimize: function() {
  42801. for (var e = 0; e < this.tracks.length; e++)
  42802. this.tracks[e].optimize();
  42803. return this
  42804. }
  42805. },
  42806. Object.assign(Ci.AnimationClip, {
  42807. parse: function(e) {
  42808. for (var t = [], i = e.tracks, n = 1 / (e.fps || 1), r = 0, o = i.length; r !== o; ++r)
  42809. t.push(Ci.KeyframeTrack.parse(i[r]).scale(n));
  42810. return new Ci.AnimationClip(e.name,e.duration,t)
  42811. },
  42812. toJSON: function(e) {
  42813. for (var t = [], i = e.tracks, n = {
  42814. name: e.name,
  42815. duration: e.duration,
  42816. tracks: t
  42817. }, r = 0, o = i.length; r !== o; ++r)
  42818. t.push(Ci.KeyframeTrack.toJSON(i[r]));
  42819. return n
  42820. },
  42821. CreateFromMorphTargetSequence: function(e, t, i) {
  42822. for (var n = t.length, r = [], o = 0; o < n; o++) {
  42823. var a = []
  42824. , s = [];
  42825. a.push((o + n - 1) % n, o, (o + 1) % n),
  42826. s.push(0, 1, 0);
  42827. var l = Ci.AnimationUtils.getKeyframeOrder(a);
  42828. a = Ci.AnimationUtils.sortedArray(a, 1, l),
  42829. s = Ci.AnimationUtils.sortedArray(s, 1, l),
  42830. 0 === a[0] && (a.push(n),
  42831. s.push(s[0])),
  42832. r.push(new Ci.NumberKeyframeTrack(".morphTargetInfluences[" + t[o].name + "]",a,s).scale(1 / i))
  42833. }
  42834. return new Ci.AnimationClip(e,-1,r)
  42835. },
  42836. findByName: function(e, t) {
  42837. for (var i = 0; i < e.length; i++)
  42838. if (e[i].name === t)
  42839. return e[i];
  42840. return null
  42841. },
  42842. CreateClipsFromMorphTargetSequences: function(e, t) {
  42843. for (var i = {}, n = /^([\w-]*?)([\d]+)$/, r = 0, o = e.length; r < o; r++) {
  42844. var a = e[r]
  42845. , s = a.name.match(n);
  42846. if (s && 1 < s.length) {
  42847. var l = i[h = s[1]];
  42848. l || (i[h] = l = []),
  42849. l.push(a)
  42850. }
  42851. }
  42852. var c = [];
  42853. for (var h in i)
  42854. c.push(Ci.AnimationClip.CreateFromMorphTargetSequence(h, i[h], t));
  42855. return c
  42856. },
  42857. parseAnimation: function(e, t, i) {
  42858. if (!e)
  42859. return console.error(" no animation in JSONLoader data"),
  42860. null;
  42861. function n(e, t, i, n, r) {
  42862. if (0 !== i.length) {
  42863. var o = []
  42864. , a = [];
  42865. Ci.AnimationUtils.flattenJSON(i, o, a, n),
  42866. 0 !== o.length && r.push(new e(t,o,a))
  42867. }
  42868. }
  42869. for (var r = [], o = e.name || "default", a = e.length || -1, s = e.fps || 30, l = e.hierarchy || [], c = 0; c < l.length; c++) {
  42870. var h = l[c].keys;
  42871. if (h && 0 != h.length)
  42872. if (h[0].morphTargets) {
  42873. for (var u = {}, d = 0; d < h.length; d++)
  42874. if (h[d].morphTargets)
  42875. for (var p = 0; p < h[d].morphTargets.length; p++)
  42876. u[h[d].morphTargets[p]] = -1;
  42877. for (var f in u) {
  42878. var g = []
  42879. , m = [];
  42880. for (p = 0; p !== h[d].morphTargets.length; ++p) {
  42881. var v = h[d];
  42882. g.push(v.time),
  42883. m.push(v.morphTarget === f ? 1 : 0)
  42884. }
  42885. r.push(new Ci.NumberKeyframeTrack(".morphTargetInfluence[" + f + "]",g,m))
  42886. }
  42887. a = u.length * (s || 1)
  42888. } else {
  42889. var y = ".bones[" + t[c].name + "]";
  42890. n(Ci.VectorKeyframeTrack, y + ".position", h, "pos", r),
  42891. n(Ci.QuaternionKeyframeTrack, y + ".quaternion", h, "rot", r),
  42892. n(Ci.VectorKeyframeTrack, y + ".scale", h, "scl", r)
  42893. }
  42894. }
  42895. return 0 === r.length ? null : new Ci.AnimationClip(o,a,r)
  42896. }
  42897. }),
  42898. Ci.AnimationMixer = function(e) {
  42899. this._root = e,
  42900. this._initMemoryManager(),
  42901. this._accuIndex = 0,
  42902. this.time = 0,
  42903. this.timeScale = 1
  42904. }
  42905. ,
  42906. Ci.AnimationMixer.prototype = {
  42907. constructor: Ci.AnimationMixer,
  42908. clipAction: function(e, t) {
  42909. var i, n = (t || this._root).uuid, r = "string" == typeof e ? e : e.name, o = e !== r ? e : null, a = this._actionsByClip[r];
  42910. if (void 0 !== a) {
  42911. var s = a.actionByRoot[n];
  42912. if (void 0 !== s)
  42913. return s;
  42914. if (o = (i = a.knownActions[0])._clip,
  42915. e !== r && e !== o)
  42916. throw new Error("Different clips with the same name detected!")
  42917. }
  42918. if (null === o)
  42919. return null;
  42920. var l = new Ci.AnimationMixer._Action(this,o,t);
  42921. return this._bindAction(l, i),
  42922. this._addInactiveAction(l, r, n),
  42923. l
  42924. },
  42925. existingAction: function(e, t) {
  42926. var i = (t || this._root).uuid
  42927. , n = "string" == typeof e ? e : e.name
  42928. , r = this._actionsByClip[n];
  42929. return void 0 !== r && r.actionByRoot[i] || null
  42930. },
  42931. stopAllAction: function() {
  42932. var e = this._actions
  42933. , t = this._nActiveActions
  42934. , i = this._bindings
  42935. , n = this._nActiveBindings;
  42936. this._nActiveActions = 0;
  42937. for (var r = this._nActiveBindings = 0; r !== t; ++r)
  42938. e[r].reset();
  42939. for (r = 0; r !== n; ++r)
  42940. i[r].useCount = 0;
  42941. return this
  42942. },
  42943. update: function(e) {
  42944. e *= this.timeScale;
  42945. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  42946. var s = t[a];
  42947. s.enabled && s._update(n, e, r, o)
  42948. }
  42949. var l = this._bindings
  42950. , c = this._nActiveBindings;
  42951. for (a = 0; a !== c; ++a)
  42952. l[a].apply(o);
  42953. return this
  42954. },
  42955. getRoot: function() {
  42956. return this._root
  42957. },
  42958. uncacheClip: function(e) {
  42959. var t = this._actions
  42960. , i = e.name
  42961. , n = this._actionsByClip
  42962. , r = n[i];
  42963. if (void 0 !== r) {
  42964. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  42965. var l = o[a];
  42966. this._deactivateAction(l);
  42967. var c = l._cacheIndex
  42968. , h = t[t.length - 1];
  42969. l._cacheIndex = null,
  42970. l._byClipCacheIndex = null,
  42971. t[h._cacheIndex = c] = h,
  42972. t.pop(),
  42973. this._removeInactiveBindingsForAction(l)
  42974. }
  42975. delete n[i]
  42976. }
  42977. },
  42978. uncacheRoot: function(e) {
  42979. var t = e.uuid
  42980. , i = this._actionsByClip;
  42981. for (var n in i) {
  42982. var r = i[n].actionByRoot[t];
  42983. void 0 !== r && (this._deactivateAction(r),
  42984. this._removeInactiveAction(r))
  42985. }
  42986. var o = this._bindingsByRootAndName[t];
  42987. if (void 0 !== o)
  42988. for (var a in o) {
  42989. var s = o[a];
  42990. s.restoreOriginalState(),
  42991. this._removeInactiveBinding(s)
  42992. }
  42993. },
  42994. uncacheAction: function(e, t) {
  42995. var i = this.existingAction(e, t);
  42996. null !== i && (this._deactivateAction(i),
  42997. this._removeInactiveAction(i))
  42998. }
  42999. },
  43000. Ci.EventDispatcher.prototype.apply(Ci.AnimationMixer.prototype),
  43001. Ci.AnimationMixer._Action = function(e, t, i) {
  43002. this._mixer = e,
  43003. this._clip = t,
  43004. this._localRoot = i || null;
  43005. for (var n = t.tracks, r = n.length, o = new Array(r), a = {
  43006. endingStart: Ci.ZeroCurvatureEnding,
  43007. endingEnd: Ci.ZeroCurvatureEnding
  43008. }, s = 0; s !== r; ++s) {
  43009. var l = n[s].createInterpolant(null);
  43010. (o[s] = l).settings = a
  43011. }
  43012. this._interpolantSettings = a,
  43013. this._interpolants = o,
  43014. this._propertyBindings = new Array(r),
  43015. this._cacheIndex = null,
  43016. this._byClipCacheIndex = null,
  43017. this._timeScaleInterpolant = null,
  43018. this._weightInterpolant = null,
  43019. this.loop = Ci.LoopRepeat,
  43020. this._loopCount = -1,
  43021. this._startTime = null,
  43022. this.time = 0,
  43023. this.timeScale = 1,
  43024. this._effectiveTimeScale = 1,
  43025. this.weight = 1,
  43026. this._effectiveWeight = 1,
  43027. this.repetitions = 1 / 0,
  43028. this.paused = !1,
  43029. this.enabled = !0,
  43030. this.clampWhenFinished = !1,
  43031. this.zeroSlopeAtStart = !0,
  43032. this.zeroSlopeAtEnd = !0
  43033. }
  43034. ,
  43035. Ci.AnimationMixer._Action.prototype = {
  43036. constructor: Ci.AnimationMixer._Action,
  43037. play: function() {
  43038. return this._mixer._activateAction(this),
  43039. this
  43040. },
  43041. stop: function() {
  43042. return this._mixer._deactivateAction(this),
  43043. this.reset()
  43044. },
  43045. reset: function() {
  43046. return this.paused = !1,
  43047. this.enabled = !0,
  43048. this.time = 0,
  43049. this._loopCount = -1,
  43050. this._startTime = null,
  43051. this.stopFading().stopWarping()
  43052. },
  43053. isRunning: function() {
  43054. return this._startTime,
  43055. this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  43056. },
  43057. isScheduled: function() {
  43058. return this._mixer._isActiveAction(this)
  43059. },
  43060. startAt: function(e) {
  43061. return this._startTime = e,
  43062. this
  43063. },
  43064. setLoop: function(e, t) {
  43065. return this.loop = e,
  43066. this.repetitions = t,
  43067. this
  43068. },
  43069. setEffectiveWeight: function(e) {
  43070. return this.weight = e,
  43071. this._effectiveWeight = this.enabled ? e : 0,
  43072. this.stopFading()
  43073. },
  43074. getEffectiveWeight: function() {
  43075. return this._effectiveWeight
  43076. },
  43077. fadeIn: function(e) {
  43078. return this._scheduleFading(e, 0, 1)
  43079. },
  43080. fadeOut: function(e) {
  43081. return this._scheduleFading(e, 1, 0)
  43082. },
  43083. crossFadeFrom: function(e, t, i) {
  43084. if (this._mixer,
  43085. e.fadeOut(t),
  43086. this.fadeIn(t),
  43087. i) {
  43088. var n = this._clip.duration
  43089. , r = e._clip.duration
  43090. , o = r / n
  43091. , a = n / r;
  43092. e.warp(1, o, t),
  43093. this.warp(a, 1, t)
  43094. }
  43095. return this
  43096. },
  43097. crossFadeTo: function(e, t, i) {
  43098. return e.crossFadeFrom(this, t, i)
  43099. },
  43100. stopFading: function() {
  43101. var e = this._weightInterpolant;
  43102. return null !== e && (this._weightInterpolant = null,
  43103. this._mixer._takeBackControlInterpolant(e)),
  43104. this
  43105. },
  43106. setEffectiveTimeScale: function(e) {
  43107. return this.timeScale = e,
  43108. this._effectiveTimeScale = this.paused ? 0 : e,
  43109. this.stopWarping()
  43110. },
  43111. getEffectiveTimeScale: function() {
  43112. return this._effectiveTimeScale
  43113. },
  43114. setDuration: function(e) {
  43115. return this.timeScale = this._clip.duration / e,
  43116. this.stopWarping()
  43117. },
  43118. syncWith: function(e) {
  43119. return this.time = e.time,
  43120. this.timeScale = e.timeScale,
  43121. this.stopWarping()
  43122. },
  43123. halt: function(e) {
  43124. return this.warp(this._currentTimeScale, 0, e)
  43125. },
  43126. warp: function(e, t, i) {
  43127. var n = this._mixer
  43128. , r = n.time
  43129. , o = this._timeScaleInterpolant
  43130. , a = this.timeScale;
  43131. null === o && (o = n._lendControlInterpolant(),
  43132. this._timeScaleInterpolant = o);
  43133. var s = o.parameterPositions
  43134. , l = o.sampleValues;
  43135. return s[0] = r,
  43136. s[1] = r + i,
  43137. l[0] = e / a,
  43138. l[1] = t / a,
  43139. this
  43140. },
  43141. stopWarping: function() {
  43142. var e = this._timeScaleInterpolant;
  43143. return null !== e && (this._timeScaleInterpolant = null,
  43144. this._mixer._takeBackControlInterpolant(e)),
  43145. this
  43146. },
  43147. getMixer: function() {
  43148. return this._mixer
  43149. },
  43150. getClip: function() {
  43151. return this._clip
  43152. },
  43153. getRoot: function() {
  43154. return this._localRoot || this._mixer._root
  43155. },
  43156. _update: function(e, t, i, n) {
  43157. var r = this._startTime;
  43158. if (null !== r) {
  43159. var o = (e - r) * i;
  43160. if (o < 0 || 0 === i)
  43161. return;
  43162. this._startTime = null,
  43163. t = i * o
  43164. }
  43165. t *= this._updateTimeScale(e);
  43166. var a = this._updateTime(t)
  43167. , s = this._updateWeight(e);
  43168. if (0 < s)
  43169. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  43170. l[h].evaluate(a),
  43171. c[h].accumulate(n, s)
  43172. },
  43173. _updateWeight: function(e) {
  43174. var t = 0;
  43175. if (this.enabled) {
  43176. t = this.weight;
  43177. var i = this._weightInterpolant;
  43178. if (null !== i) {
  43179. var n = i.evaluate(e)[0];
  43180. t *= n,
  43181. e > i.parameterPositions[1] && (this.stopFading(),
  43182. 0 === n && (this.enabled = !1))
  43183. }
  43184. }
  43185. return this._effectiveWeight = t
  43186. },
  43187. _updateTimeScale: function(e) {
  43188. var t = 0;
  43189. if (!this.paused) {
  43190. t = this.timeScale;
  43191. var i = this._timeScaleInterpolant;
  43192. if (null !== i)
  43193. t *= i.evaluate(e)[0],
  43194. e > i.parameterPositions[1] && (this.stopWarping(),
  43195. 0 === t ? this.pause = !0 : this.timeScale = t)
  43196. }
  43197. return this._effectiveTimeScale = t
  43198. },
  43199. _updateTime: function(e) {
  43200. var t = this.time + e;
  43201. if (0 === e)
  43202. return t;
  43203. var i = this._clip.duration
  43204. , n = this.loop
  43205. , r = this._loopCount
  43206. , o = !1;
  43207. switch (n) {
  43208. case Ci.LoopOnce:
  43209. if (-1 === r && (this.loopCount = 0,
  43210. this._setEndings(!0, !0, !1)),
  43211. i <= t)
  43212. t = i;
  43213. else {
  43214. if (!(t < 0))
  43215. break;
  43216. t = 0
  43217. }
  43218. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  43219. this._mixer.dispatchEvent({
  43220. type: "finished",
  43221. action: this,
  43222. direction: e < 0 ? -1 : 1
  43223. });
  43224. break;
  43225. case Ci.LoopPingPong:
  43226. o = !0;
  43227. case Ci.LoopRepeat:
  43228. if (-1 === r && (0 < e ? (r = 0,
  43229. this._setEndings(!0, 0 === this.repetitions, o)) : this._setEndings(0 === this.repetitions, !0, o)),
  43230. i <= t || t < 0) {
  43231. var a = Math.floor(t / i);
  43232. t -= i * a,
  43233. r += Math.abs(a);
  43234. var s = this.repetitions - r;
  43235. if (s < 0) {
  43236. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  43237. t = 0 < e ? i : 0,
  43238. this._mixer.dispatchEvent({
  43239. type: "finished",
  43240. action: this,
  43241. direction: 0 < e ? 1 : -1
  43242. });
  43243. break
  43244. }
  43245. if (0 == s) {
  43246. var l = e < 0;
  43247. this._setEndings(l, !l, o)
  43248. } else
  43249. this._setEndings(!1, !1, o);
  43250. this._loopCount = r,
  43251. this._mixer.dispatchEvent({
  43252. type: "loop",
  43253. action: this,
  43254. loopDelta: a
  43255. })
  43256. }
  43257. if (n === Ci.LoopPingPong && 1 == (1 & r))
  43258. return i - (this.time = t)
  43259. }
  43260. return this.time = t
  43261. },
  43262. _setEndings: function(e, t, i) {
  43263. var n = this._interpolantSettings;
  43264. i ? (n.endingStart = Ci.ZeroSlopeEnding,
  43265. n.endingEnd = Ci.ZeroSlopeEnding) : (n.endingStart = e ? this.zeroSlopeAtStart ? Ci.ZeroSlopeEnding : Ci.ZeroCurvatureEnding : Ci.WrapAroundEnding,
  43266. n.endingEnd = t ? this.zeroSlopeAtEnd ? Ci.ZeroSlopeEnding : Ci.ZeroCurvatureEnding : Ci.WrapAroundEnding)
  43267. },
  43268. _scheduleFading: function(e, t, i) {
  43269. var n = this._mixer
  43270. , r = n.time
  43271. , o = this._weightInterpolant;
  43272. null === o && (o = n._lendControlInterpolant(),
  43273. this._weightInterpolant = o);
  43274. var a = o.parameterPositions
  43275. , s = o.sampleValues;
  43276. return a[0] = r,
  43277. s[0] = t,
  43278. a[1] = r + e,
  43279. s[1] = i,
  43280. this
  43281. }
  43282. },
  43283. Object.assign(Ci.AnimationMixer.prototype, {
  43284. _bindAction: function(e, t) {
  43285. var i = e._localRoot || this._root
  43286. , n = e._clip.tracks
  43287. , r = n.length
  43288. , o = e._propertyBindings
  43289. , a = e._interpolants
  43290. , s = i.uuid
  43291. , l = this._bindingsByRootAndName
  43292. , c = l[s];
  43293. void 0 === c && (c = {},
  43294. l[s] = c);
  43295. for (var h = 0; h !== r; ++h) {
  43296. var u = n[h]
  43297. , d = u.name
  43298. , p = c[d];
  43299. if (void 0 !== p)
  43300. o[h] = p;
  43301. else {
  43302. if (void 0 !== (p = o[h])) {
  43303. null === p._cacheIndex && (++p.referenceCount,
  43304. this._addInactiveBinding(p, s, d));
  43305. continue
  43306. }
  43307. var f = t && t._propertyBindings[h].binding.parsedPath;
  43308. ++(p = new Ci.PropertyMixer(Ci.PropertyBinding.create(i, d, f),u.ValueTypeName,u.getValueSize())).referenceCount,
  43309. this._addInactiveBinding(p, s, d),
  43310. o[h] = p
  43311. }
  43312. a[h].resultBuffer = p.buffer
  43313. }
  43314. },
  43315. _activateAction: function(e) {
  43316. if (!this._isActiveAction(e)) {
  43317. if (null === e._cacheIndex) {
  43318. var t = (e._localRoot || this._root).uuid
  43319. , i = e._clip.name
  43320. , n = this._actionsByClip[i];
  43321. this._bindAction(e, n && n.knownActions[0]),
  43322. this._addInactiveAction(e, i, t)
  43323. }
  43324. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  43325. var s = r[o];
  43326. 0 == s.useCount++ && (this._lendBinding(s),
  43327. s.saveOriginalState())
  43328. }
  43329. this._lendAction(e)
  43330. }
  43331. },
  43332. _deactivateAction: function(e) {
  43333. if (this._isActiveAction(e)) {
  43334. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  43335. var r = t[i];
  43336. 0 == --r.useCount && (r.restoreOriginalState(),
  43337. this._takeBackBinding(r))
  43338. }
  43339. this._takeBackAction(e)
  43340. }
  43341. },
  43342. _initMemoryManager: function() {
  43343. this._actions = [],
  43344. this._nActiveActions = 0,
  43345. this._actionsByClip = {},
  43346. this._bindings = [],
  43347. this._nActiveBindings = 0,
  43348. this._bindingsByRootAndName = {},
  43349. this._controlInterpolants = [],
  43350. this._nActiveControlInterpolants = 0;
  43351. var e = this;
  43352. this.stats = {
  43353. actions: {
  43354. get total() {
  43355. return e._actions.length
  43356. },
  43357. get inUse() {
  43358. return e._nActiveActions
  43359. }
  43360. },
  43361. bindings: {
  43362. get total() {
  43363. return e._bindings.length
  43364. },
  43365. get inUse() {
  43366. return e._nActiveBindings
  43367. }
  43368. },
  43369. controlInterpolants: {
  43370. get total() {
  43371. return e._controlInterpolants.length
  43372. },
  43373. get inUse() {
  43374. return e._nActiveControlInterpolants
  43375. }
  43376. }
  43377. }
  43378. },
  43379. _isActiveAction: function(e) {
  43380. var t = e._cacheIndex;
  43381. return null !== t && t < this._nActiveActions
  43382. },
  43383. _addInactiveAction: function(e, t, i) {
  43384. var n = this._actions
  43385. , r = this._actionsByClip
  43386. , o = r[t];
  43387. if (void 0 === o)
  43388. o = {
  43389. knownActions: [e],
  43390. actionByRoot: {}
  43391. },
  43392. e._byClipCacheIndex = 0,
  43393. r[t] = o;
  43394. else {
  43395. var a = o.knownActions;
  43396. e._byClipCacheIndex = a.length,
  43397. a.push(e)
  43398. }
  43399. e._cacheIndex = n.length,
  43400. n.push(e),
  43401. o.actionByRoot[i] = e
  43402. },
  43403. _removeInactiveAction: function(e) {
  43404. var t = this._actions
  43405. , i = t[t.length - 1]
  43406. , n = e._cacheIndex;
  43407. t[i._cacheIndex = n] = i,
  43408. t.pop(),
  43409. e._cacheIndex = null;
  43410. var r = e._clip.name
  43411. , o = this._actionsByClip
  43412. , a = o[r]
  43413. , s = a.knownActions
  43414. , l = s[s.length - 1]
  43415. , c = e._byClipCacheIndex;
  43416. s[l._byClipCacheIndex = c] = l,
  43417. s.pop(),
  43418. e._byClipCacheIndex = null,
  43419. delete a.actionByRoot[(t._localRoot || this._root).uuid],
  43420. 0 === s.length && delete o[r],
  43421. this._removeInactiveBindingsForAction(e)
  43422. },
  43423. _removeInactiveBindingsForAction: function(e) {
  43424. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  43425. var r = t[i];
  43426. 0 == --r.referenceCount && this._removeInactiveBinding(r)
  43427. }
  43428. },
  43429. _lendAction: function(e) {
  43430. var t = this._actions
  43431. , i = e._cacheIndex
  43432. , n = this._nActiveActions++
  43433. , r = t[n];
  43434. t[e._cacheIndex = n] = e,
  43435. t[r._cacheIndex = i] = r
  43436. },
  43437. _takeBackAction: function(e) {
  43438. var t = this._actions
  43439. , i = e._cacheIndex
  43440. , n = --this._nActiveActions
  43441. , r = t[n];
  43442. t[e._cacheIndex = n] = e,
  43443. t[r._cacheIndex = i] = r
  43444. },
  43445. _addInactiveBinding: function(e, t, i) {
  43446. var n = this._bindingsByRootAndName
  43447. , r = n[t]
  43448. , o = this._bindings;
  43449. void 0 === r && (r = {},
  43450. n[t] = r),
  43451. (r[i] = e)._cacheIndex = o.length,
  43452. o.push(e)
  43453. },
  43454. _removeInactiveBinding: function(e) {
  43455. var t = this._bindings
  43456. , i = e.binding
  43457. , n = i.rootNode.uuid
  43458. , r = i.path
  43459. , o = this._bindingsByRootAndName
  43460. , a = o[n]
  43461. , s = t[t.length - 1]
  43462. , l = e._cacheIndex;
  43463. t[s._cacheIndex = l] = s,
  43464. t.pop(),
  43465. delete a[r];
  43466. e: {
  43467. for (var c in a)
  43468. break e;
  43469. delete o[n]
  43470. }
  43471. },
  43472. _lendBinding: function(e) {
  43473. var t = this._bindings
  43474. , i = e._cacheIndex
  43475. , n = this._nActiveBindings++
  43476. , r = t[n];
  43477. t[e._cacheIndex = n] = e,
  43478. t[r._cacheIndex = i] = r
  43479. },
  43480. _takeBackBinding: function(e) {
  43481. var t = this._bindings
  43482. , i = e._cacheIndex
  43483. , n = --this._nActiveBindings
  43484. , r = t[n];
  43485. t[e._cacheIndex = n] = e,
  43486. t[r._cacheIndex = i] = r
  43487. },
  43488. _lendControlInterpolant: function() {
  43489. var e = this._controlInterpolants
  43490. , t = this._nActiveControlInterpolants++
  43491. , i = e[t];
  43492. return void 0 === i && (e[(i = new Ci.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer)).__cacheIndex = t] = i),
  43493. i
  43494. },
  43495. _takeBackControlInterpolant: function(e) {
  43496. var t = this._controlInterpolants
  43497. , i = e.__cacheIndex
  43498. , n = --this._nActiveControlInterpolants
  43499. , r = t[n];
  43500. t[e.__cacheIndex = n] = e,
  43501. t[r.__cacheIndex = i] = r
  43502. },
  43503. _controlInterpolantsResultBuffer: new Float32Array(1)
  43504. }),
  43505. Ci.AnimationObjectGroup = function(e) {
  43506. this.uuid = Ci.Math.generateUUID(),
  43507. this._objects = Array.prototype.slice.call(arguments),
  43508. this.nCachedObjects_ = 0;
  43509. var t = {};
  43510. this._indicesByUUID = t;
  43511. for (var i = 0, n = arguments.length; i !== n; ++i)
  43512. t[arguments[i].uuid] = i;
  43513. this._paths = [],
  43514. this._parsedPaths = [],
  43515. this._bindings = [],
  43516. this._bindingsIndicesByPath = {};
  43517. var r = this;
  43518. this.stats = {
  43519. objects: {
  43520. get total() {
  43521. return r._objects.length
  43522. },
  43523. get inUse() {
  43524. return this.total - r.nCachedObjects_
  43525. }
  43526. },
  43527. get bindingsPerObject() {
  43528. return r._bindings.length
  43529. }
  43530. }
  43531. }
  43532. ,
  43533. Ci.AnimationObjectGroup.prototype = {
  43534. constructor: Ci.AnimationObjectGroup,
  43535. add: function(e) {
  43536. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._paths, a = this._parsedPaths, s = this._bindings, l = s.length, c = 0, h = arguments.length; c !== h; ++c) {
  43537. var u = arguments[c]
  43538. , d = u.uuid
  43539. , p = r[d];
  43540. if (void 0 === p) {
  43541. p = i++,
  43542. r[d] = p,
  43543. t.push(u);
  43544. for (var f = 0, g = l; f !== g; ++f)
  43545. s[f].push(new Ci.PropertyBinding(u,o[f],a[f]))
  43546. } else if (p < n) {
  43547. var m = t[p]
  43548. , v = --n
  43549. , y = t[v];
  43550. t[r[y.uuid] = p] = y,
  43551. t[r[d] = v] = u;
  43552. for (f = 0,
  43553. g = l; f !== g; ++f) {
  43554. var A = s[f]
  43555. , C = A[v]
  43556. , I = A[p];
  43557. A[p] = C,
  43558. void 0 === I && (I = new Ci.PropertyBinding(u,o[f],a[f])),
  43559. A[v] = I
  43560. }
  43561. } else
  43562. t[p] !== m && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  43563. }
  43564. this.nCachedObjects_ = n
  43565. },
  43566. remove: function(e) {
  43567. for (var t = this._objects, i = (t.length,
  43568. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  43569. var l = arguments[a]
  43570. , c = l.uuid
  43571. , h = n[c];
  43572. if (void 0 !== h && i <= h) {
  43573. var u = i++
  43574. , d = t[u];
  43575. t[n[d.uuid] = h] = d,
  43576. t[n[c] = u] = l;
  43577. for (var p = 0, f = o; p !== f; ++p) {
  43578. var g = r[p]
  43579. , m = g[u]
  43580. , v = g[h];
  43581. g[h] = m,
  43582. g[u] = v
  43583. }
  43584. }
  43585. }
  43586. this.nCachedObjects_ = i
  43587. },
  43588. uncache: function(e) {
  43589. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  43590. var c = arguments[s].uuid
  43591. , h = r[c];
  43592. if (void 0 !== h)
  43593. if (delete r[c],
  43594. h < n) {
  43595. var u = --n
  43596. , d = t[u]
  43597. , p = t[y = --i];
  43598. t[r[d.uuid] = h] = d,
  43599. t[r[p.uuid] = u] = p,
  43600. t.pop();
  43601. for (var f = 0, g = a; f !== g; ++f) {
  43602. var m = (A = o[f])[u]
  43603. , v = A[y];
  43604. A[h] = m,
  43605. A[u] = v,
  43606. A.pop()
  43607. }
  43608. } else {
  43609. var y;
  43610. t[r[(p = t[y = --i]).uuid] = h] = p,
  43611. t.pop();
  43612. for (f = 0,
  43613. g = a; f !== g; ++f) {
  43614. var A;
  43615. (A = o[f])[h] = A[y],
  43616. A.pop()
  43617. }
  43618. }
  43619. }
  43620. this.nCachedObjects_ = n
  43621. },
  43622. subscribe_: function(e, t) {
  43623. var i = this._bindingsIndicesByPath
  43624. , n = i[e]
  43625. , r = this._bindings;
  43626. if (void 0 !== n)
  43627. return r[n];
  43628. var o = this._paths
  43629. , a = this._parsedPaths
  43630. , s = this._objects
  43631. , l = s.length
  43632. , c = this.nCachedObjects_
  43633. , h = new Array(l);
  43634. n = r.length,
  43635. i[e] = n,
  43636. o.push(e),
  43637. a.push(t),
  43638. r.push(h);
  43639. for (var u = c, d = s.length; u !== d; ++u) {
  43640. var p = s[u];
  43641. h[u] = new Ci.PropertyBinding(p,e,t)
  43642. }
  43643. return h
  43644. },
  43645. unsubscribe_: function(e) {
  43646. var t = this._bindingsIndicesByPath
  43647. , i = t[e];
  43648. if (void 0 !== i) {
  43649. var n = this._paths
  43650. , r = this._parsedPaths
  43651. , o = this._bindings
  43652. , a = o.length - 1
  43653. , s = o[a];
  43654. o[t[e[a]] = i] = s,
  43655. o.pop(),
  43656. r[i] = r[a],
  43657. r.pop(),
  43658. n[i] = n[a],
  43659. n.pop()
  43660. }
  43661. }
  43662. },
  43663. Ci.AnimationUtils = {
  43664. arraySlice: function(e, t, i) {
  43665. return Ci.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  43666. },
  43667. convertArray: function(e, t, i) {
  43668. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  43669. },
  43670. isTypedArray: function(e) {
  43671. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  43672. },
  43673. getKeyframeOrder: function(i) {
  43674. for (var e = i.length, t = new Array(e), n = 0; n !== e; ++n)
  43675. t[n] = n;
  43676. return t.sort(function(e, t) {
  43677. return i[e] - i[t]
  43678. }),
  43679. t
  43680. },
  43681. sortedArray: function(e, t, i) {
  43682. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  43683. for (var s = i[o] * t, l = 0; l !== t; ++l)
  43684. r[a++] = e[s + l];
  43685. return r
  43686. },
  43687. flattenJSON: function(e, t, i, n) {
  43688. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  43689. o = e[r++];
  43690. if (void 0 !== o) {
  43691. var a = o[n];
  43692. if (void 0 !== a)
  43693. if (Array.isArray(a))
  43694. for (; void 0 !== (a = o[n]) && (t.push(o.time),
  43695. i.push.apply(i, a)),
  43696. void 0 !== (o = e[r++]); )
  43697. ;
  43698. else if (void 0 !== a.toArray)
  43699. for (; void 0 !== (a = o[n]) && (t.push(o.time),
  43700. a.toArray(i, i.length)),
  43701. void 0 !== (o = e[r++]); )
  43702. ;
  43703. else
  43704. for (; void 0 !== (a = o[n]) && (t.push(o.time),
  43705. i.push(a)),
  43706. void 0 !== (o = e[r++]); )
  43707. ;
  43708. }
  43709. }
  43710. },
  43711. Ci.KeyframeTrack = function(e, t, i, n) {
  43712. if (void 0 === e)
  43713. throw new Error("track name is undefined");
  43714. if (void 0 === t || 0 === t.length)
  43715. throw new Error("no keyframes in track named " + e);
  43716. this.name = e,
  43717. this.times = Ci.AnimationUtils.convertArray(t, this.TimeBufferType),
  43718. this.values = Ci.AnimationUtils.convertArray(i, this.ValueBufferType),
  43719. this.setInterpolation(n || this.DefaultInterpolation),
  43720. this.validate(),
  43721. this.optimize()
  43722. }
  43723. ,
  43724. Ci.KeyframeTrack.prototype = {
  43725. constructor: Ci.KeyframeTrack,
  43726. TimeBufferType: Float32Array,
  43727. ValueBufferType: Float32Array,
  43728. DefaultInterpolation: Ci.InterpolateLinear,
  43729. InterpolantFactoryMethodDiscrete: function(e) {
  43730. return new Ci.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  43731. },
  43732. InterpolantFactoryMethodLinear: function(e) {
  43733. return new Ci.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  43734. },
  43735. InterpolantFactoryMethodSmooth: function(e) {
  43736. return new Ci.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  43737. },
  43738. setInterpolation: function(e) {
  43739. var t = void 0;
  43740. switch (e) {
  43741. case Ci.InterpolateDiscrete:
  43742. t = this.InterpolantFactoryMethodDiscrete;
  43743. break;
  43744. case Ci.InterpolateLinear:
  43745. t = this.InterpolantFactoryMethodLinear;
  43746. break;
  43747. case Ci.InterpolateSmooth:
  43748. t = this.InterpolantFactoryMethodSmooth
  43749. }
  43750. if (void 0 !== t)
  43751. this.createInterpolant = t;
  43752. else {
  43753. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  43754. if (void 0 === this.createInterpolant) {
  43755. if (e === this.DefaultInterpolation)
  43756. throw new Error(i);
  43757. this.setInterpolation(this.DefaultInterpolation)
  43758. }
  43759. console.warn(i)
  43760. }
  43761. },
  43762. getInterpolation: function() {
  43763. switch (this.createInterpolant) {
  43764. case this.InterpolantFactoryMethodDiscrete:
  43765. return Ci.InterpolateDiscrete;
  43766. case this.InterpolantFactoryMethodLinear:
  43767. return Ci.InterpolateLinear;
  43768. case this.InterpolantFactoryMethodSmooth:
  43769. return Ci.InterpolateSmooth
  43770. }
  43771. },
  43772. getValueSize: function() {
  43773. return this.values.length / this.times.length
  43774. },
  43775. shift: function(e) {
  43776. if (0 !== e)
  43777. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  43778. t[i] += e;
  43779. return this
  43780. },
  43781. scale: function(e) {
  43782. if (1 !== e)
  43783. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  43784. t[i] *= e;
  43785. return this
  43786. },
  43787. trim: function(e, t) {
  43788. for (var i = this.times, n = i.length, r = 0, o = n - 1; r !== n && i[r] < e; )
  43789. ++r;
  43790. for (; -1 !== o && i[o] > t; )
  43791. --o;
  43792. if (++o,
  43793. 0 !== r || o !== n) {
  43794. o <= r && (r = (o = Math.max(o, 1)) - 1);
  43795. var a = this.getValueSize();
  43796. this.times = Ci.AnimationUtils.arraySlice(i, r, o),
  43797. this.values = Ci.AnimationUtils.arraySlice(this.values, r * a, o * a)
  43798. }
  43799. return this
  43800. },
  43801. validate: function() {
  43802. var e = !0
  43803. , t = this.getValueSize();
  43804. t - Math.floor(t) != 0 && (console.error("invalid value size in track", this),
  43805. e = !1);
  43806. var i = this.times
  43807. , n = this.values
  43808. , r = i.length;
  43809. 0 === r && (console.error("track is empty", this),
  43810. e = !1);
  43811. for (var o = null, a = 0; a !== r; a++) {
  43812. var s = i[a];
  43813. if ("number" == typeof s && isNaN(s)) {
  43814. console.error("time is not a valid number", this, a, s),
  43815. e = !1;
  43816. break
  43817. }
  43818. if (null !== o && s < o) {
  43819. console.error("out of order keys", this, a, s, o),
  43820. e = !1;
  43821. break
  43822. }
  43823. o = s
  43824. }
  43825. if (void 0 !== n && Ci.AnimationUtils.isTypedArray(n)) {
  43826. a = 0;
  43827. for (var l = n.length; a !== l; ++a) {
  43828. var c = n[a];
  43829. if (isNaN(c)) {
  43830. console.error("value is not a valid number", this, a, c),
  43831. e = !1;
  43832. break
  43833. }
  43834. }
  43835. }
  43836. return e
  43837. },
  43838. optimize: function() {
  43839. for (var e = this.times, t = this.values, i = this.getValueSize(), n = 1, r = 1, o = e.length - 1; r <= o; ++r) {
  43840. var a = !1
  43841. , s = e[r];
  43842. if (s !== e[r + 1] && (1 !== r || s !== s[0]))
  43843. for (var l = r * i, c = l - i, h = l + i, u = 0; u !== i; ++u) {
  43844. var d = t[l + u];
  43845. if (d !== t[c + u] || d !== t[h + u]) {
  43846. a = !0;
  43847. break
  43848. }
  43849. }
  43850. if (a) {
  43851. if (r !== n) {
  43852. e[n] = e[r];
  43853. var p = r * i
  43854. , f = n * i;
  43855. for (u = 0; u !== i; ++u)
  43856. t[f + u] = t[p + u]
  43857. }
  43858. ++n
  43859. }
  43860. }
  43861. return n !== e.length && (this.times = Ci.AnimationUtils.arraySlice(e, 0, n),
  43862. this.values = Ci.AnimationUtils.arraySlice(t, 0, n * i)),
  43863. this
  43864. }
  43865. },
  43866. Object.assign(Ci.KeyframeTrack, {
  43867. parse: function(e) {
  43868. if (void 0 === e.type)
  43869. throw new Error("track type undefined, can not parse");
  43870. var t = Ci.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  43871. if (void 0 === e.times) {
  43872. console.warn("legacy JSON format detected, converting");
  43873. var i = []
  43874. , n = [];
  43875. Ci.AnimationUtils.flattenJSON(e.keys, i, n, "value"),
  43876. e.times = i,
  43877. e.values = n
  43878. }
  43879. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  43880. },
  43881. toJSON: function(e) {
  43882. var t, i = e.constructor;
  43883. if (void 0 !== i.toJSON)
  43884. t = i.toJSON(e);
  43885. else {
  43886. t = {
  43887. name: e.name,
  43888. times: Ci.AnimationUtils.convertArray(e.times, Array),
  43889. values: Ci.AnimationUtils.convertArray(e.values, Array)
  43890. };
  43891. var n = e.getInterpolation();
  43892. n !== e.DefaultInterpolation && (t.interpolation = n)
  43893. }
  43894. return t.type = e.ValueTypeName,
  43895. t
  43896. },
  43897. _getTrackTypeForValueTypeName: function(e) {
  43898. switch (e.toLowerCase()) {
  43899. case "scalar":
  43900. case "double":
  43901. case "float":
  43902. case "number":
  43903. case "integer":
  43904. return Ci.NumberKeyframeTrack;
  43905. case "vector":
  43906. case "vector2":
  43907. case "vector3":
  43908. case "vector4":
  43909. return Ci.VectorKeyframeTrack;
  43910. case "color":
  43911. return Ci.ColorKeyframeTrack;
  43912. case "quaternion":
  43913. return Ci.QuaternionKeyframeTrack;
  43914. case "bool":
  43915. case "boolean":
  43916. return Ci.BooleanKeyframeTrack;
  43917. case "string":
  43918. return Ci.StringKeyframeTrack
  43919. }
  43920. throw new Error("Unsupported typeName: " + e)
  43921. }
  43922. }),
  43923. Ci.PropertyBinding = function(e, t, i) {
  43924. this.path = t,
  43925. this.parsedPath = i || Ci.PropertyBinding.parseTrackName(t),
  43926. this.node = Ci.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  43927. this.rootNode = e
  43928. }
  43929. ,
  43930. Ci.PropertyBinding.prototype = {
  43931. constructor: Ci.PropertyBinding,
  43932. getValue: function(e, t) {
  43933. this.bind(),
  43934. this.getValue(e, t)
  43935. },
  43936. setValue: function(e, t) {
  43937. this.bind(),
  43938. this.setValue(e, t)
  43939. },
  43940. bind: function() {
  43941. var e = this.node
  43942. , t = this.parsedPath
  43943. , i = t.objectName
  43944. , n = t.propertyName
  43945. , r = t.propertyIndex;
  43946. if (e || (e = Ci.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  43947. this.node = e),
  43948. this.getValue = this._getValue_unavailable,
  43949. this.setValue = this._setValue_unavailable,
  43950. e) {
  43951. if (i) {
  43952. var o = t.objectIndex;
  43953. switch (i) {
  43954. case "materials":
  43955. if (!e.material)
  43956. return void console.error(" can not bind to material as node does not have a material", this);
  43957. if (!e.material.materials)
  43958. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  43959. e = e.material.materials;
  43960. break;
  43961. case "bones":
  43962. if (!e.skeleton)
  43963. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  43964. e = e.skeleton.bones;
  43965. for (var a = 0; a < e.length; a++)
  43966. if (e[a].name === o) {
  43967. o = a;
  43968. break
  43969. }
  43970. break;
  43971. default:
  43972. if (void 0 === e[i])
  43973. return void console.error(" can not bind to objectName of node, undefined", this);
  43974. e = e[i]
  43975. }
  43976. if (void 0 !== o) {
  43977. if (void 0 === e[o])
  43978. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  43979. e = e[o]
  43980. }
  43981. }
  43982. var s = e[n];
  43983. if (s) {
  43984. var l = this.Versioning.None;
  43985. void 0 !== e.needsUpdate ? (l = this.Versioning.NeedsUpdate,
  43986. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (l = this.Versioning.MatrixWorldNeedsUpdate,
  43987. this.targetObject = e);
  43988. var c = this.BindingType.Direct;
  43989. if (void 0 !== r) {
  43990. if ("morphTargetInfluences" === n) {
  43991. if (!e.geometry)
  43992. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  43993. if (!e.geometry.morphTargets)
  43994. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  43995. for (a = 0; a < this.node.geometry.morphTargets.length; a++)
  43996. if (e.geometry.morphTargets[a].name === r) {
  43997. r = a;
  43998. break
  43999. }
  44000. }
  44001. c = this.BindingType.ArrayElement,
  44002. this.resolvedProperty = s,
  44003. this.propertyIndex = r
  44004. } else
  44005. void 0 !== s.fromArray && void 0 !== s.toArray ? (c = this.BindingType.HasFromToArray,
  44006. this.resolvedProperty = s) : void 0 !== s.length ? (c = this.BindingType.EntireArray,
  44007. this.resolvedProperty = s) : this.propertyName = n;
  44008. this.getValue = this.GetterByBindingType[c],
  44009. this.setValue = this.SetterByBindingTypeAndVersioning[c][l]
  44010. } else {
  44011. var h = t.nodeName;
  44012. console.error(" trying to update property for track: " + h + "." + n + " but it wasn't found.", e)
  44013. }
  44014. } else
  44015. console.error(" trying to update node for track: " + this.path + " but it wasn't found.")
  44016. },
  44017. unbind: function() {
  44018. this.node = null,
  44019. this.getValue = this._getValue_unbound,
  44020. this.setValue = this._setValue_unbound
  44021. }
  44022. },
  44023. Object.assign(Ci.PropertyBinding.prototype, {
  44024. _getValue_unavailable: function() {},
  44025. _setValue_unavailable: function() {},
  44026. _getValue_unbound: Ci.PropertyBinding.prototype.getValue,
  44027. _setValue_unbound: Ci.PropertyBinding.prototype.setValue,
  44028. BindingType: {
  44029. Direct: 0,
  44030. EntireArray: 1,
  44031. ArrayElement: 2,
  44032. HasFromToArray: 3
  44033. },
  44034. Versioning: {
  44035. None: 0,
  44036. NeedsUpdate: 1,
  44037. MatrixWorldNeedsUpdate: 2
  44038. },
  44039. GetterByBindingType: [function(e, t) {
  44040. e[t] = this.node[this.propertyName]
  44041. }
  44042. , function(e, t) {
  44043. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  44044. e[t++] = i[n]
  44045. }
  44046. , function(e, t) {
  44047. e[t] = this.resolvedProperty[this.propertyIndex]
  44048. }
  44049. , function(e, t) {
  44050. this.resolvedProperty.toArray(e, t)
  44051. }
  44052. ],
  44053. SetterByBindingTypeAndVersioning: [[function(e, t) {
  44054. this.node[this.propertyName] = e[t]
  44055. }
  44056. , function(e, t) {
  44057. this.node[this.propertyName] = e[t],
  44058. this.targetObject.needsUpdate = !0
  44059. }
  44060. , function(e, t) {
  44061. this.node[this.propertyName] = e[t],
  44062. this.targetObject.matrixWorldNeedsUpdate = !0
  44063. }
  44064. ], [function(e, t) {
  44065. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  44066. i[n] = e[t++]
  44067. }
  44068. , function(e, t) {
  44069. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  44070. i[n] = e[t++];
  44071. this.targetObject.needsUpdate = !0
  44072. }
  44073. , function(e, t) {
  44074. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  44075. i[n] = e[t++];
  44076. this.targetObject.matrixWorldNeedsUpdate = !0
  44077. }
  44078. ], [function(e, t) {
  44079. this.resolvedProperty[this.propertyIndex] = e[t]
  44080. }
  44081. , function(e, t) {
  44082. this.resolvedProperty[this.propertyIndex] = e[t],
  44083. this.targetObject.needsUpdate = !0
  44084. }
  44085. , function(e, t) {
  44086. this.resolvedProperty[this.propertyIndex] = e[t],
  44087. this.targetObject.matrixWorldNeedsUpdate = !0
  44088. }
  44089. ], [function(e, t) {
  44090. this.resolvedProperty.fromArray(e, t)
  44091. }
  44092. , function(e, t) {
  44093. this.resolvedProperty.fromArray(e, t),
  44094. this.targetObject.needsUpdate = !0
  44095. }
  44096. , function(e, t) {
  44097. this.resolvedProperty.fromArray(e, t),
  44098. this.targetObject.matrixWorldNeedsUpdate = !0
  44099. }
  44100. ]]
  44101. }),
  44102. Ci.PropertyBinding.Composite = function(e, t, i) {
  44103. var n = i || Ci.PropertyBinding.parseTrackName(t);
  44104. this._targetGroup = e,
  44105. this._bindings = e.subscribe_(t, n)
  44106. }
  44107. ,
  44108. Ci.PropertyBinding.Composite.prototype = {
  44109. constructor: Ci.PropertyBinding.Composite,
  44110. getValue: function(e, t) {
  44111. this.bind();
  44112. var i = this._targetGroup.nCachedObjects_
  44113. , n = this._bindings[i];
  44114. void 0 !== n && n.getValue(e, t)
  44115. },
  44116. setValue: function(e, t) {
  44117. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  44118. i[n].setValue(e, t)
  44119. },
  44120. bind: function() {
  44121. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  44122. e[t].bind()
  44123. },
  44124. unbind: function() {
  44125. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  44126. e[t].unbind()
  44127. }
  44128. },
  44129. Ci.PropertyBinding.create = function(e, t, i) {
  44130. return e instanceof Ci.AnimationObjectGroup ? new Ci.PropertyBinding.Composite(e,t,i) : new Ci.PropertyBinding(e,t,i)
  44131. }
  44132. ,
  44133. Ci.PropertyBinding.parseTrackName = function(e) {
  44134. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  44135. , i = t.exec(e);
  44136. if (!i)
  44137. throw new Error("cannot parse trackName at all: " + e);
  44138. i.index === t.lastIndex && t.lastIndex++;
  44139. var n = {
  44140. nodeName: i[3],
  44141. objectName: i[5],
  44142. objectIndex: i[7],
  44143. propertyName: i[9],
  44144. propertyIndex: i[11]
  44145. };
  44146. if (null === n.propertyName || 0 === n.propertyName.length)
  44147. throw new Error("can not parse propertyName from trackName: " + e);
  44148. return n
  44149. }
  44150. ,
  44151. Ci.PropertyBinding.findNode = function(e, r) {
  44152. if (!r || "" === r || "root" === r || "." === r || -1 === r || r === e.name || r === e.uuid)
  44153. return e;
  44154. if (e.skeleton) {
  44155. var t = function(e) {
  44156. for (var t = 0; t < e.bones.length; t++) {
  44157. var i = e.bones[t];
  44158. if (i.name === r)
  44159. return i
  44160. }
  44161. return null
  44162. }(e.skeleton);
  44163. if (t)
  44164. return t
  44165. }
  44166. if (e.children) {
  44167. var o = function(e) {
  44168. for (var t = 0; t < e.length; t++) {
  44169. var i = e[t];
  44170. if (i.name === r || i.uuid === r)
  44171. return i;
  44172. var n = o(i.children);
  44173. if (n)
  44174. return n
  44175. }
  44176. return null
  44177. }
  44178. , i = o(e.children);
  44179. if (i)
  44180. return i
  44181. }
  44182. return null
  44183. }
  44184. ,
  44185. Ci.PropertyMixer = function(e, t, i) {
  44186. this.binding = e,
  44187. this.valueSize = i;
  44188. var n, r = Float64Array;
  44189. switch (t) {
  44190. case "quaternion":
  44191. n = this._slerp;
  44192. break;
  44193. case "string":
  44194. case "bool":
  44195. r = Array,
  44196. n = this._select;
  44197. break;
  44198. default:
  44199. n = this._lerp
  44200. }
  44201. this.buffer = new r(4 * i),
  44202. this._mixBufferRegion = n,
  44203. this.cumulativeWeight = 0,
  44204. this.useCount = 0,
  44205. this.referenceCount = 0
  44206. }
  44207. ,
  44208. Ci.PropertyMixer.prototype = {
  44209. constructor: Ci.PropertyMixer,
  44210. accumulate: function(e, t) {
  44211. var i = this.buffer
  44212. , n = this.valueSize
  44213. , r = e * n + n
  44214. , o = this.cumulativeWeight;
  44215. if (0 === o) {
  44216. for (var a = 0; a !== n; ++a)
  44217. i[r + a] = i[a];
  44218. o = t
  44219. } else {
  44220. var s = t / (o += t);
  44221. this._mixBufferRegion(i, r, 0, s, n)
  44222. }
  44223. this.cumulativeWeight = o
  44224. },
  44225. apply: function(e) {
  44226. var t = this.valueSize
  44227. , i = this.buffer
  44228. , n = e * t + t
  44229. , r = this.cumulativeWeight
  44230. , o = this.binding;
  44231. if (this.cumulativeWeight = 0,
  44232. r < 1) {
  44233. var a = 3 * t;
  44234. this._mixBufferRegion(i, n, a, 1 - r, t)
  44235. }
  44236. for (var s = t, l = t + t; s !== l; ++s)
  44237. if (i[s] !== i[s + t]) {
  44238. o.setValue(i, n);
  44239. break
  44240. }
  44241. },
  44242. saveOriginalState: function() {
  44243. var e = this.binding
  44244. , t = this.buffer
  44245. , i = this.valueSize
  44246. , n = 3 * i;
  44247. e.getValue(t, n);
  44248. for (var r = i, o = n; r !== o; ++r)
  44249. t[r] = t[n + r % i];
  44250. this.cumulativeWeight = 0
  44251. },
  44252. restoreOriginalState: function() {
  44253. var e = 3 * this.valueSize;
  44254. this.binding.setValue(this.buffer, e)
  44255. },
  44256. _select: function(e, t, i, n, r) {
  44257. if (.5 <= n)
  44258. for (var o = 0; o !== r; ++o)
  44259. e[t + o] = e[i + o]
  44260. },
  44261. _slerp: function(e, t, i, n, r) {
  44262. Ci.Quaternion.slerpFlat(e, t, e, t, e, i, n)
  44263. },
  44264. _lerp: function(e, t, i, n, r) {
  44265. for (var o = 1 - n, a = 0; a !== r; ++a) {
  44266. var s = t + a;
  44267. e[s] = e[s] * o + e[i + a] * n
  44268. }
  44269. }
  44270. },
  44271. Ci.BooleanKeyframeTrack = function(e, t, i) {
  44272. Ci.KeyframeTrack.call(this, e, t, i)
  44273. }
  44274. ,
  44275. Ci.BooleanKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), {
  44276. constructor: Ci.BooleanKeyframeTrack,
  44277. ValueTypeName: "bool",
  44278. ValueBufferType: Array,
  44279. DefaultInterpolation: Ci.IntepolateDiscrete,
  44280. InterpolantFactoryMethodLinear: void 0,
  44281. InterpolantFactoryMethodSmooth: void 0
  44282. }),
  44283. Ci.NumberKeyframeTrack = function(e, t, i, n) {
  44284. Ci.KeyframeTrack.call(this, e, t, i, n)
  44285. }
  44286. ,
  44287. Ci.NumberKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), {
  44288. constructor: Ci.NumberKeyframeTrack,
  44289. ValueTypeName: "number"
  44290. }),
  44291. Ci.QuaternionKeyframeTrack = function(e, t, i, n) {
  44292. Ci.KeyframeTrack.call(this, e, t, i, n)
  44293. }
  44294. ,
  44295. Ci.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), {
  44296. constructor: Ci.QuaternionKeyframeTrack,
  44297. ValueTypeName: "quaternion",
  44298. DefaultInterpolation: Ci.InterpolateLinear,
  44299. InterpolantFactoryMethodLinear: function(e) {
  44300. return new Ci.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  44301. },
  44302. InterpolantFactoryMethodSmooth: void 0
  44303. }),
  44304. Ci.StringKeyframeTrack = function(e, t, i, n) {
  44305. Ci.KeyframeTrack.call(this, e, t, i, n)
  44306. }
  44307. ,
  44308. Ci.StringKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), {
  44309. constructor: Ci.StringKeyframeTrack,
  44310. ValueTypeName: "string",
  44311. ValueBufferType: Array,
  44312. DefaultInterpolation: Ci.IntepolateDiscrete,
  44313. InterpolantFactoryMethodLinear: void 0,
  44314. InterpolantFactoryMethodSmooth: void 0
  44315. }),
  44316. Ci.VectorKeyframeTrack = function(e, t, i, n) {
  44317. Ci.KeyframeTrack.call(this, e, t, i, n)
  44318. }
  44319. ,
  44320. Ci.VectorKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), {
  44321. constructor: Ci.VectorKeyframeTrack,
  44322. ValueTypeName: "vector"
  44323. }),
  44324. Ci.Audio = function(e) {
  44325. Ci.Object3D.call(this),
  44326. this.type = "Audio",
  44327. this.context = e.context,
  44328. this.source = this.context.createBufferSource(),
  44329. this.source.onended = this.onEnded.bind(this),
  44330. this.gain = this.context.createGain(),
  44331. this.gain.connect(e.getInput()),
  44332. this.autoplay = !1,
  44333. this.startTime = 0,
  44334. this.playbackRate = 1,
  44335. this.isPlaying = !1,
  44336. this.hasPlaybackControl = !0,
  44337. this.sourceType = "empty",
  44338. this.filter = null
  44339. }
  44340. ,
  44341. Ci.Audio.prototype = Object.create(Ci.Object3D.prototype),
  44342. Ci.Audio.prototype.constructor = Ci.Audio,
  44343. Ci.Audio.prototype.getOutput = function() {
  44344. return this.gain
  44345. }
  44346. ,
  44347. Ci.Audio.prototype.load = function(e) {
  44348. var t = new Ci.AudioBuffer(this.context);
  44349. return t.load(e),
  44350. this.setBuffer(t),
  44351. this
  44352. }
  44353. ,
  44354. Ci.Audio.prototype.setNodeSource = function(e) {
  44355. return this.hasPlaybackControl = !1,
  44356. this.sourceType = "audioNode",
  44357. this.source = e,
  44358. this.connect(),
  44359. this
  44360. }
  44361. ,
  44362. Ci.Audio.prototype.setBuffer = function(e) {
  44363. var t = this;
  44364. return e.onReady(function(e) {
  44365. t.source.buffer = e,
  44366. t.sourceType = "buffer",
  44367. t.autoplay && t.play()
  44368. }),
  44369. this
  44370. }
  44371. ,
  44372. Ci.Audio.prototype.play = function() {
  44373. if (!0 !== this.isPlaying)
  44374. if (!1 !== this.hasPlaybackControl) {
  44375. var e = this.context.createBufferSource();
  44376. e.buffer = this.source.buffer,
  44377. e.loop = this.source.loop,
  44378. e.onended = this.source.onended,
  44379. e.start(0, this.startTime),
  44380. e.playbackRate.value = this.playbackRate,
  44381. this.isPlaying = !0,
  44382. this.source = e,
  44383. this.connect()
  44384. } else
  44385. console.warn("THREE.Audio: this Audio has no playback control.");
  44386. else
  44387. console.warn("THREE.Audio: Audio is already playing.")
  44388. }
  44389. ,
  44390. Ci.Audio.prototype.pause = function() {
  44391. return !1 === this.hasPlaybackControl ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  44392. void (this.startTime = this.context.currentTime))
  44393. }
  44394. ,
  44395. Ci.Audio.prototype.stop = function() {
  44396. return !1 === this.hasPlaybackControl ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  44397. void (this.startTime = 0))
  44398. }
  44399. ,
  44400. Ci.Audio.prototype.connect = function() {
  44401. null !== this.filter ? (this.source.connect(this.filter),
  44402. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  44403. }
  44404. ,
  44405. Ci.Audio.prototype.disconnect = function() {
  44406. null !== this.filter ? (this.source.disconnect(this.filter),
  44407. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  44408. }
  44409. ,
  44410. Ci.Audio.prototype.getFilter = function() {
  44411. return this.filter
  44412. }
  44413. ,
  44414. Ci.Audio.prototype.setFilter = function(e) {
  44415. void 0 === e && (e = null),
  44416. !0 === this.isPlaying ? (this.disconnect(),
  44417. this.filter = e,
  44418. this.connect()) : this.filter = e
  44419. }
  44420. ,
  44421. Ci.Audio.prototype.setPlaybackRate = function(e) {
  44422. return !1 === this.hasPlaybackControl ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  44423. void (!0 === this.isPlaying && (this.source.playbackRate.value = this.playbackRate)))
  44424. }
  44425. ,
  44426. Ci.Audio.prototype.getPlaybackRate = function() {
  44427. return this.playbackRate
  44428. }
  44429. ,
  44430. Ci.Audio.prototype.onEnded = function() {
  44431. this.isPlaying = !1
  44432. }
  44433. ,
  44434. Ci.Audio.prototype.setLoop = function(e) {
  44435. return !1 === this.hasPlaybackControl ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  44436. }
  44437. ,
  44438. Ci.Audio.prototype.getLoop = function() {
  44439. return !1 === this.hasPlaybackControl ? (console.warn("THREE.Audio: this Audio has no playback control."),
  44440. !1) : this.source.loop
  44441. }
  44442. ,
  44443. Ci.Audio.prototype.setVolume = function(e) {
  44444. this.gain.gain.value = e
  44445. }
  44446. ,
  44447. Ci.Audio.prototype.getVolume = function() {
  44448. return this.gain.gain.value
  44449. }
  44450. ,
  44451. Ci.AudioAnalyser = function(e, t) {
  44452. this.analyser = e.context.createAnalyser(),
  44453. this.analyser.fftSize = void 0 !== t ? t : 2048,
  44454. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  44455. e.getOutput().connect(this.analyser)
  44456. }
  44457. ,
  44458. Ci.AudioAnalyser.prototype = {
  44459. constructor: Ci.AudioAnalyser,
  44460. getData: function() {
  44461. return this.analyser.getByteFrequencyData(this.data),
  44462. this.data
  44463. }
  44464. },
  44465. Ci.AudioBuffer = function(e) {
  44466. this.context = e,
  44467. this.ready = !1,
  44468. this.readyCallbacks = []
  44469. }
  44470. ,
  44471. Ci.AudioBuffer.prototype.load = function(e) {
  44472. var i = this
  44473. , t = new XMLHttpRequest;
  44474. return t.open("GET", e, !0),
  44475. t.responseType = "arraybuffer",
  44476. t.onload = function(e) {
  44477. i.context.decodeAudioData(this.response, function(e) {
  44478. i.buffer = e,
  44479. i.ready = !0;
  44480. for (var t = 0; t < i.readyCallbacks.length; t++)
  44481. i.readyCallbacks[t](i.buffer);
  44482. i.readyCallbacks = []
  44483. })
  44484. }
  44485. ,
  44486. t.send(),
  44487. this
  44488. }
  44489. ,
  44490. Ci.AudioBuffer.prototype.onReady = function(e) {
  44491. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  44492. }
  44493. ,
  44494. Ci.PositionalAudio = function(e) {
  44495. Ci.Audio.call(this, e),
  44496. this.panner = this.context.createPanner(),
  44497. this.panner.connect(this.gain)
  44498. }
  44499. ,
  44500. Ci.PositionalAudio.prototype = Object.create(Ci.Audio.prototype),
  44501. Ci.PositionalAudio.prototype.constructor = Ci.PositionalAudio,
  44502. Ci.PositionalAudio.prototype.getOutput = function() {
  44503. return this.panner
  44504. }
  44505. ,
  44506. Ci.PositionalAudio.prototype.setRefDistance = function(e) {
  44507. this.panner.refDistance = e
  44508. }
  44509. ,
  44510. Ci.PositionalAudio.prototype.getRefDistance = function() {
  44511. return this.panner.refDistance
  44512. }
  44513. ,
  44514. Ci.PositionalAudio.prototype.setRolloffFactor = function(e) {
  44515. this.panner.rolloffFactor = e
  44516. }
  44517. ,
  44518. Ci.PositionalAudio.prototype.getRolloffFactor = function() {
  44519. return this.panner.rolloffFactor
  44520. }
  44521. ,
  44522. Ci.PositionalAudio.prototype.setDistanceModel = function(e) {
  44523. this.panner.distanceModel = e
  44524. }
  44525. ,
  44526. Ci.PositionalAudio.prototype.getDistanceModel = function() {
  44527. return this.panner.distanceModel
  44528. }
  44529. ,
  44530. Ci.PositionalAudio.prototype.setMaxDistance = function(e) {
  44531. this.panner.maxDistance = e
  44532. }
  44533. ,
  44534. Ci.PositionalAudio.prototype.getMaxDistance = function() {
  44535. return this.panner.maxDistance
  44536. }
  44537. ,
  44538. Ci.PositionalAudio.prototype.updateMatrixWorld = (it = new Ci.Vector3,
  44539. function(e) {
  44540. Ci.Object3D.prototype.updateMatrixWorld.call(this, e),
  44541. it.setFromMatrixPosition(this.matrixWorld),
  44542. this.panner.setPosition(it.x, it.y, it.z)
  44543. }
  44544. ),
  44545. Ci.AudioListener = function() {
  44546. Ci.Object3D.call(this),
  44547. this.type = "AudioListener",
  44548. this.context = new (window.AudioContext || window.webkitAudioContext),
  44549. this.gain = this.context.createGain(),
  44550. this.gain.connect(this.context.destination),
  44551. this.filter = null
  44552. }
  44553. ,
  44554. Ci.AudioListener.prototype = Object.create(Ci.Object3D.prototype),
  44555. Ci.AudioListener.prototype.constructor = Ci.AudioListener,
  44556. Ci.AudioListener.prototype.getInput = function() {
  44557. return this.gain
  44558. }
  44559. ,
  44560. Ci.AudioListener.prototype.removeFilter = function() {
  44561. null !== this.filter && (this.gain.disconnect(this.filter),
  44562. this.filter.disconnect(this.context.destination),
  44563. this.gain.connect(this.context.destination),
  44564. this.filter = null)
  44565. }
  44566. ,
  44567. Ci.AudioListener.prototype.setFilter = function(e) {
  44568. null !== this.filter ? (this.gain.disconnect(this.filter),
  44569. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  44570. this.filter = e,
  44571. this.gain.connect(this.filter),
  44572. this.filter.connect(this.context.destination)
  44573. }
  44574. ,
  44575. Ci.AudioListener.prototype.getFilter = function() {
  44576. return this.filter
  44577. }
  44578. ,
  44579. Ci.AudioListener.prototype.setMasterVolume = function(e) {
  44580. this.gain.gain.value = e
  44581. }
  44582. ,
  44583. Ci.AudioListener.prototype.getMasterVolume = function() {
  44584. return this.gain.gain.value
  44585. }
  44586. ,
  44587. Ci.AudioListener.prototype.updateMatrixWorld = (Je = new Ci.Vector3,
  44588. $e = new Ci.Quaternion,
  44589. et = new Ci.Vector3,
  44590. tt = new Ci.Vector3,
  44591. function(e) {
  44592. Ci.Object3D.prototype.updateMatrixWorld.call(this, e);
  44593. var t = this.context.listener
  44594. , i = this.up;
  44595. this.matrixWorld.decompose(Je, $e, et),
  44596. tt.set(0, 0, -1).applyQuaternion($e),
  44597. t.setPosition(Je.x, Je.y, Je.z),
  44598. t.setOrientation(tt.x, tt.y, tt.z, i.x, i.y, i.z)
  44599. }
  44600. ),
  44601. Ci.Camera = function() {
  44602. Ci.Object3D.call(this),
  44603. this.type = "Camera",
  44604. this.matrixWorldInverse = new Ci.Matrix4,
  44605. this.projectionMatrix = new Ci.Matrix4
  44606. }
  44607. ,
  44608. Ci.Camera.prototype = Object.create(Ci.Object3D.prototype),
  44609. Ci.Camera.prototype.constructor = Ci.Camera,
  44610. Ci.Camera.prototype.getWorldDirection = (Qe = new Ci.Quaternion,
  44611. function(e) {
  44612. var t = e || new Ci.Vector3;
  44613. return this.getWorldQuaternion(Qe),
  44614. t.set(0, 0, -1).applyQuaternion(Qe)
  44615. }
  44616. ),
  44617. Ci.Camera.prototype.lookAt = (Ke = new Ci.Matrix4,
  44618. function(e) {
  44619. Ke.lookAt(this.position, e, this.up),
  44620. this.quaternion.setFromRotationMatrix(Ke)
  44621. }
  44622. ),
  44623. Ci.Camera.prototype.clone = function() {
  44624. return (new this.constructor).copy(this)
  44625. }
  44626. ,
  44627. Ci.Camera.prototype.copy = function(e) {
  44628. return Ci.Object3D.prototype.copy.call(this, e),
  44629. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  44630. this.projectionMatrix.copy(e.projectionMatrix),
  44631. this
  44632. }
  44633. ,
  44634. Ci.CubeCamera = function(e, t, i) {
  44635. Ci.Object3D.call(this),
  44636. this.type = "CubeCamera";
  44637. var r = new Ci.PerspectiveCamera(90,1,e,t);
  44638. r.up.set(0, -1, 0),
  44639. r.lookAt(new Ci.Vector3(1,0,0)),
  44640. this.add(r);
  44641. var o = new Ci.PerspectiveCamera(90,1,e,t);
  44642. o.up.set(0, -1, 0),
  44643. o.lookAt(new Ci.Vector3(-1,0,0)),
  44644. this.add(o);
  44645. var a = new Ci.PerspectiveCamera(90,1,e,t);
  44646. a.up.set(0, 0, 1),
  44647. a.lookAt(new Ci.Vector3(0,1,0)),
  44648. this.add(a);
  44649. var s = new Ci.PerspectiveCamera(90,1,e,t);
  44650. s.up.set(0, 0, -1),
  44651. s.lookAt(new Ci.Vector3(0,-1,0)),
  44652. this.add(s);
  44653. var l = new Ci.PerspectiveCamera(90,1,e,t);
  44654. l.up.set(0, -1, 0),
  44655. l.lookAt(new Ci.Vector3(0,0,1)),
  44656. this.add(l);
  44657. var c = new Ci.PerspectiveCamera(90,1,e,t);
  44658. c.up.set(0, -1, 0),
  44659. c.lookAt(new Ci.Vector3(0,0,-1)),
  44660. this.add(c);
  44661. var n = {
  44662. format: Ci.RGBFormat,
  44663. magFilter: Ci.LinearFilter,
  44664. minFilter: Ci.LinearFilter
  44665. };
  44666. this.renderTarget = new Ci.WebGLRenderTargetCube(i,i,n),
  44667. this.updateCubeMap = function(e, t) {
  44668. null === this.parent && this.updateMatrixWorld();
  44669. var i = this.renderTarget
  44670. , n = i.texture.generateMipmaps;
  44671. i.texture.generateMipmaps = !1,
  44672. i.activeCubeFace = 0,
  44673. e.render(t, r, i),
  44674. i.activeCubeFace = 1,
  44675. e.render(t, o, i),
  44676. i.activeCubeFace = 2,
  44677. e.render(t, a, i),
  44678. i.activeCubeFace = 3,
  44679. e.render(t, s, i),
  44680. i.activeCubeFace = 4,
  44681. e.render(t, l, i),
  44682. i.texture.generateMipmaps = n,
  44683. i.activeCubeFace = 5,
  44684. e.render(t, c, i),
  44685. e.setRenderTarget(null)
  44686. }
  44687. }
  44688. ,
  44689. Ci.CubeCamera.prototype = Object.create(Ci.Object3D.prototype),
  44690. Ci.CubeCamera.prototype.constructor = Ci.CubeCamera,
  44691. Ci.OrthographicCamera = function(e, t, i, n, r, o) {
  44692. Ci.Camera.call(this),
  44693. this.type = "OrthographicCamera",
  44694. this.zoom = 1,
  44695. this.left = e,
  44696. this.right = t,
  44697. this.top = i,
  44698. this.bottom = n,
  44699. this.near = void 0 !== r ? r : .1,
  44700. this.far = void 0 !== o ? o : 2e3,
  44701. this.updateProjectionMatrix()
  44702. }
  44703. ,
  44704. Ci.OrthographicCamera.prototype = Object.create(Ci.Camera.prototype),
  44705. Ci.OrthographicCamera.prototype.constructor = Ci.OrthographicCamera,
  44706. Ci.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  44707. var e = (this.right - this.left) / (2 * this.zoom)
  44708. , t = (this.top - this.bottom) / (2 * this.zoom)
  44709. , i = (this.right + this.left) / 2
  44710. , n = (this.top + this.bottom) / 2;
  44711. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  44712. }
  44713. ,
  44714. Ci.OrthographicCamera.prototype.copy = function(e) {
  44715. return Ci.Camera.prototype.copy.call(this, e),
  44716. this.left = e.left,
  44717. this.right = e.right,
  44718. this.top = e.top,
  44719. this.bottom = e.bottom,
  44720. this.near = e.near,
  44721. this.far = e.far,
  44722. this.zoom = e.zoom,
  44723. this
  44724. }
  44725. ,
  44726. Ci.OrthographicCamera.prototype.toJSON = function(e) {
  44727. var t = Ci.Object3D.prototype.toJSON.call(this, e);
  44728. return t.object.zoom = this.zoom,
  44729. t.object.left = this.left,
  44730. t.object.right = this.right,
  44731. t.object.top = this.top,
  44732. t.object.bottom = this.bottom,
  44733. t.object.near = this.near,
  44734. t.object.far = this.far,
  44735. t
  44736. }
  44737. ,
  44738. Ci.PerspectiveCamera = function(e, t, i, n) {
  44739. Ci.Camera.call(this),
  44740. this.type = "PerspectiveCamera",
  44741. this.focalLength = 10,
  44742. this.zoom = 1,
  44743. this.fov = void 0 !== e ? e : 50,
  44744. this.aspect = void 0 !== t ? t : 1,
  44745. this.near = void 0 !== i ? i : .1,
  44746. this.far = void 0 !== n ? n : 2e3,
  44747. this.updateProjectionMatrix()
  44748. }
  44749. ,
  44750. Ci.PerspectiveCamera.prototype = Object.create(Ci.Camera.prototype),
  44751. Ci.PerspectiveCamera.prototype.constructor = Ci.PerspectiveCamera,
  44752. Ci.PerspectiveCamera.prototype.setLens = function(e, t) {
  44753. void 0 === t && (t = 24),
  44754. this.fov = 2 * Ci.Math.radToDeg(Math.atan(t / (2 * e))),
  44755. this.updateProjectionMatrix()
  44756. }
  44757. ,
  44758. Ci.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  44759. this.fullWidth = e,
  44760. this.fullHeight = t,
  44761. this.x = i,
  44762. this.y = n,
  44763. this.width = r,
  44764. this.height = o,
  44765. this.updateProjectionMatrix()
  44766. }
  44767. ,
  44768. Ci.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  44769. var e = Ci.Math.radToDeg(2 * Math.atan(Math.tan(.5 * Ci.Math.degToRad(this.fov)) / this.zoom));
  44770. if (this.fullWidth) {
  44771. var t = this.fullWidth / this.fullHeight
  44772. , i = Math.tan(Ci.Math.degToRad(.5 * e)) * this.near
  44773. , n = -i
  44774. , r = t * n
  44775. , o = t * i
  44776. , a = Math.abs(o - r)
  44777. , s = Math.abs(i - n);
  44778. this.projectionMatrix.makeFrustum(r + this.x * a / this.fullWidth, r + (this.x + this.width) * a / this.fullWidth, i - (this.y + this.height) * s / this.fullHeight, i - this.y * s / this.fullHeight, this.near, this.far)
  44779. } else
  44780. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  44781. }
  44782. ,
  44783. Ci.PerspectiveCamera.prototype.copy = function(e) {
  44784. return Ci.Camera.prototype.copy.call(this, e),
  44785. this.focalLength = e.focalLength,
  44786. this.zoom = e.zoom,
  44787. this.fov = e.fov,
  44788. this.aspect = e.aspect,
  44789. this.near = e.near,
  44790. this.far = e.far,
  44791. this
  44792. }
  44793. ,
  44794. Ci.PerspectiveCamera.prototype.toJSON = function(e) {
  44795. var t = Ci.Object3D.prototype.toJSON.call(this, e);
  44796. return t.object.focalLength = this.focalLength,
  44797. t.object.zoom = this.zoom,
  44798. t.object.fov = this.fov,
  44799. t.object.aspect = this.aspect,
  44800. t.object.near = this.near,
  44801. t.object.far = this.far,
  44802. t
  44803. }
  44804. ,
  44805. Ci.StereoCamera = function() {
  44806. this.type = "StereoCamera",
  44807. this.aspect = 1,
  44808. this.cameraL = new Ci.PerspectiveCamera,
  44809. this.cameraL.layers.enable(1),
  44810. this.cameraL.matrixAutoUpdate = !1,
  44811. this.cameraR = new Ci.PerspectiveCamera,
  44812. this.cameraR.layers.enable(2),
  44813. this.cameraR.matrixAutoUpdate = !1
  44814. }
  44815. ,
  44816. Ci.StereoCamera.prototype = {
  44817. constructor: Ci.StereoCamera,
  44818. update: (Xe = new Ci.Matrix4,
  44819. Ze = new Ci.Matrix4,
  44820. function(e) {
  44821. if (Ge !== e.focalLength || We !== e.fov || je !== e.aspect * this.aspect || Ye !== e.near || qe !== e.far) {
  44822. Ge = e.focalLength,
  44823. We = e.fov,
  44824. je = e.aspect * this.aspect,
  44825. Ye = e.near,
  44826. qe = e.far;
  44827. var t, i, n = e.projectionMatrix.clone(), r = .032 * Ye / Ge, o = Ye * Math.tan(Ci.Math.degToRad(.5 * We));
  44828. Ze.elements[12] = -.032,
  44829. Xe.elements[12] = .032,
  44830. t = -o * je + r,
  44831. i = o * je + r,
  44832. n.elements[0] = 2 * Ye / (i - t),
  44833. n.elements[8] = (i + t) / (i - t),
  44834. this.cameraL.projectionMatrix.copy(n),
  44835. t = -o * je - r,
  44836. i = o * je - r,
  44837. n.elements[0] = 2 * Ye / (i - t),
  44838. n.elements[8] = (i + t) / (i - t),
  44839. this.cameraR.projectionMatrix.copy(n)
  44840. }
  44841. this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(Ze),
  44842. this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(Xe)
  44843. }
  44844. )
  44845. },
  44846. Ci.Light = function(e, t) {
  44847. Ci.Object3D.call(this),
  44848. this.type = "Light",
  44849. this.color = new Ci.Color(e),
  44850. this.intensity = void 0 !== t ? t : 1,
  44851. this.receiveShadow = void 0
  44852. }
  44853. ,
  44854. Ci.Light.prototype = Object.create(Ci.Object3D.prototype),
  44855. Ci.Light.prototype.constructor = Ci.Light,
  44856. Ci.Light.prototype.copy = function(e) {
  44857. return Ci.Object3D.prototype.copy.call(this, e),
  44858. this.color.copy(e.color),
  44859. this.intensity = e.intensity,
  44860. this
  44861. }
  44862. ,
  44863. Ci.Light.prototype.toJSON = function(e) {
  44864. var t = Ci.Object3D.prototype.toJSON.call(this, e);
  44865. return t.object.color = this.color.getHex(),
  44866. t.object.intensity = this.intensity,
  44867. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  44868. void 0 !== this.distance && (t.object.distance = this.distance),
  44869. void 0 !== this.angle && (t.object.angle = this.angle),
  44870. void 0 !== this.decay && (t.object.decay = this.decay),
  44871. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  44872. t
  44873. }
  44874. ,
  44875. Ci.LightShadow = function(e) {
  44876. this.camera = e,
  44877. this.bias = 0,
  44878. this.radius = 1,
  44879. this.mapSize = new Ci.Vector2(512,512),
  44880. this.map = null,
  44881. this.matrix = new Ci.Matrix4
  44882. }
  44883. ,
  44884. Ci.LightShadow.prototype = {
  44885. constructor: Ci.LightShadow,
  44886. copy: function(e) {
  44887. return this.camera = e.camera.clone(),
  44888. this.bias = e.bias,
  44889. this.radius = e.radius,
  44890. this.mapSize.copy(e.mapSize),
  44891. this
  44892. },
  44893. clone: function() {
  44894. return (new this.constructor).copy(this)
  44895. }
  44896. },
  44897. Ci.AmbientLight = function(e, t) {
  44898. Ci.Light.call(this, e, t),
  44899. this.type = "AmbientLight",
  44900. this.castShadow = void 0
  44901. }
  44902. ,
  44903. Ci.AmbientLight.prototype = Object.create(Ci.Light.prototype),
  44904. Ci.AmbientLight.prototype.constructor = Ci.AmbientLight,
  44905. Ci.DirectionalLight = function(e, t) {
  44906. Ci.Light.call(this, e, t),
  44907. this.type = "DirectionalLight",
  44908. this.position.set(0, 1, 0),
  44909. this.updateMatrix(),
  44910. this.target = new Ci.Object3D,
  44911. this.shadow = new Ci.LightShadow(new Ci.OrthographicCamera(-5,5,5,-5,.5,500))
  44912. }
  44913. ,
  44914. Ci.DirectionalLight.prototype = Object.create(Ci.Light.prototype),
  44915. Ci.DirectionalLight.prototype.constructor = Ci.DirectionalLight,
  44916. Ci.DirectionalLight.prototype.copy = function(e) {
  44917. return Ci.Light.prototype.copy.call(this, e),
  44918. this.target = e.target.clone(),
  44919. this.shadow = e.shadow.clone(),
  44920. this
  44921. }
  44922. ,
  44923. Ci.HemisphereLight = function(e, t, i) {
  44924. Ci.Light.call(this, e, i),
  44925. this.type = "HemisphereLight",
  44926. this.castShadow = void 0,
  44927. this.position.set(0, 1, 0),
  44928. this.updateMatrix(),
  44929. this.groundColor = new Ci.Color(t)
  44930. }
  44931. ,
  44932. Ci.HemisphereLight.prototype = Object.create(Ci.Light.prototype),
  44933. Ci.HemisphereLight.prototype.constructor = Ci.HemisphereLight,
  44934. Ci.HemisphereLight.prototype.copy = function(e) {
  44935. return Ci.Light.prototype.copy.call(this, e),
  44936. this.groundColor.copy(e.groundColor),
  44937. this
  44938. }
  44939. ,
  44940. Ci.PointLight = function(e, t, i, n) {
  44941. Ci.Light.call(this, e, t),
  44942. this.type = "PointLight",
  44943. this.distance = void 0 !== i ? i : 0,
  44944. this.decay = void 0 !== n ? n : 1,
  44945. this.shadow = new Ci.LightShadow(new Ci.PerspectiveCamera(90,1,.5,500))
  44946. }
  44947. ,
  44948. Ci.PointLight.prototype = Object.create(Ci.Light.prototype),
  44949. Ci.PointLight.prototype.constructor = Ci.PointLight,
  44950. Object.defineProperty(Ci.PointLight.prototype, "power", {
  44951. get: function() {
  44952. return 4 * this.intensity * Math.PI
  44953. },
  44954. set: function(e) {
  44955. this.intensity = e / (4 * Math.PI)
  44956. }
  44957. }),
  44958. Ci.PointLight.prototype.copy = function(e) {
  44959. return Ci.Light.prototype.copy.call(this, e),
  44960. this.distance = e.distance,
  44961. this.decay = e.decay,
  44962. this.shadow = e.shadow.clone(),
  44963. this
  44964. }
  44965. ,
  44966. Ci.SpotLight = function(e, t, i, n, r, o) {
  44967. Ci.Light.call(this, e, t),
  44968. this.type = "SpotLight",
  44969. this.position.set(0, 1, 0),
  44970. this.updateMatrix(),
  44971. this.target = new Ci.Object3D,
  44972. this.distance = void 0 !== i ? i : 0,
  44973. this.angle = void 0 !== n ? n : Math.PI / 3,
  44974. this.penumbra = void 0 !== r ? r : 0,
  44975. this.decay = void 0 !== o ? o : 1,
  44976. this.shadow = new Ci.LightShadow(new Ci.PerspectiveCamera(50,1,.5,500))
  44977. }
  44978. ,
  44979. Ci.SpotLight.prototype = Object.create(Ci.Light.prototype),
  44980. Ci.SpotLight.prototype.constructor = Ci.SpotLight,
  44981. Object.defineProperty(Ci.SpotLight.prototype, "power", {
  44982. get: function() {
  44983. return this.intensity * Math.PI
  44984. },
  44985. set: function(e) {
  44986. this.intensity = e / Math.PI
  44987. }
  44988. }),
  44989. Ci.SpotLight.prototype.copy = function(e) {
  44990. return Ci.Light.prototype.copy.call(this, e),
  44991. this.distance = e.distance,
  44992. this.angle = e.angle,
  44993. this.penumbra = e.penumbra,
  44994. this.decay = e.decay,
  44995. this.target = e.target.clone(),
  44996. this.shadow = e.shadow.clone(),
  44997. this
  44998. }
  44999. ,
  45000. Ci.Cache = {
  45001. enabled: !1,
  45002. files: {},
  45003. add: function(e, t) {
  45004. !1 !== this.enabled && (this.files[e] = t)
  45005. },
  45006. get: function(e) {
  45007. if (!1 !== this.enabled)
  45008. return this.files[e]
  45009. },
  45010. remove: function(e) {
  45011. delete this.files[e]
  45012. },
  45013. clear: function() {
  45014. this.files = {}
  45015. }
  45016. },
  45017. Ci.Loader = function() {
  45018. this.onLoadStart = function() {}
  45019. ,
  45020. this.onLoadProgress = function() {}
  45021. ,
  45022. this.onLoadComplete = function() {}
  45023. }
  45024. ,
  45025. Ci.Loader.prototype = {
  45026. constructor: Ci.Loader,
  45027. crossOrigin: void 0,
  45028. extractUrlBase: function(e) {
  45029. var t = e.split("/");
  45030. return 1 === t.length ? "./" : (t.pop(),
  45031. t.join("/") + "/")
  45032. },
  45033. initMaterials: function(e, t, i) {
  45034. for (var n = [], r = 0; r < e.length; ++r)
  45035. n[r] = this.createMaterial(e[r], t, i);
  45036. return n
  45037. },
  45038. createMaterial: function(e, c, h) {
  45039. function t(e, t, i, n, r) {
  45040. var o, a = c + e, s = Ci.Loader.Handlers.get(a);
  45041. o = null !== s ? s.load(a) : (He.setCrossOrigin(h),
  45042. He.load(a)),
  45043. void 0 !== t && (o.repeat.fromArray(t),
  45044. 1 !== t[0] && (o.wrapS = Ci.RepeatWrapping),
  45045. 1 !== t[1] && (o.wrapT = Ci.RepeatWrapping)),
  45046. void 0 !== i && o.offset.fromArray(i),
  45047. void 0 !== n && ("repeat" === n[0] && (o.wrapS = Ci.RepeatWrapping),
  45048. "mirror" === n[0] && (o.wrapS = Ci.MirroredRepeatWrapping),
  45049. "repeat" === n[1] && (o.wrapT = Ci.RepeatWrapping),
  45050. "mirror" === n[1] && (o.wrapT = Ci.MirroredRepeatWrapping)),
  45051. void 0 !== r && (o.anisotropy = r);
  45052. var l = Ci.Math.generateUUID();
  45053. return u[l] = o,
  45054. l
  45055. }
  45056. void 0 === Ue && (Ue = new Ci.Color),
  45057. void 0 === He && (He = new Ci.TextureLoader),
  45058. void 0 === ze && (ze = new Ci.MaterialLoader);
  45059. var u = {}
  45060. , i = {
  45061. uuid: Ci.Math.generateUUID(),
  45062. type: "MeshLambertMaterial"
  45063. };
  45064. for (var n in e) {
  45065. var r = e[n];
  45066. switch (n) {
  45067. case "DbgColor":
  45068. case "DbgIndex":
  45069. case "opticalDensity":
  45070. case "illumination":
  45071. break;
  45072. case "DbgName":
  45073. i.name = r;
  45074. break;
  45075. case "blending":
  45076. i.blending = Ci[r];
  45077. break;
  45078. case "colorAmbient":
  45079. case "mapAmbient":
  45080. console.warn("THREE.Loader.createMaterial:", n, "is no longer supported.");
  45081. break;
  45082. case "colorDiffuse":
  45083. i.color = Ue.fromArray(r).getHex();
  45084. break;
  45085. case "colorSpecular":
  45086. i.specular = Ue.fromArray(r).getHex();
  45087. break;
  45088. case "colorEmissive":
  45089. i.emissive = Ue.fromArray(r).getHex();
  45090. break;
  45091. case "specularCoef":
  45092. i.shininess = r;
  45093. break;
  45094. case "shading":
  45095. "basic" === r.toLowerCase() && (i.type = "MeshBasicMaterial"),
  45096. "phong" === r.toLowerCase() && (i.type = "MeshPhongMaterial");
  45097. break;
  45098. case "mapDiffuse":
  45099. i.map = t(r, e.mapDiffuseRepeat, e.mapDiffuseOffset, e.mapDiffuseWrap, e.mapDiffuseAnisotropy);
  45100. break;
  45101. case "mapDiffuseRepeat":
  45102. case "mapDiffuseOffset":
  45103. case "mapDiffuseWrap":
  45104. case "mapDiffuseAnisotropy":
  45105. break;
  45106. case "mapLight":
  45107. i.lightMap = t(r, e.mapLightRepeat, e.mapLightOffset, e.mapLightWrap, e.mapLightAnisotropy);
  45108. break;
  45109. case "mapLightRepeat":
  45110. case "mapLightOffset":
  45111. case "mapLightWrap":
  45112. case "mapLightAnisotropy":
  45113. break;
  45114. case "mapAO":
  45115. i.aoMap = t(r, e.mapAORepeat, e.mapAOOffset, e.mapAOWrap, e.mapAOAnisotropy);
  45116. break;
  45117. case "mapAORepeat":
  45118. case "mapAOOffset":
  45119. case "mapAOWrap":
  45120. case "mapAOAnisotropy":
  45121. break;
  45122. case "mapBump":
  45123. i.bumpMap = t(r, e.mapBumpRepeat, e.mapBumpOffset, e.mapBumpWrap, e.mapBumpAnisotropy);
  45124. break;
  45125. case "mapBumpScale":
  45126. i.bumpScale = r;
  45127. break;
  45128. case "mapBumpRepeat":
  45129. case "mapBumpOffset":
  45130. case "mapBumpWrap":
  45131. case "mapBumpAnisotropy":
  45132. break;
  45133. case "mapNormal":
  45134. i.normalMap = t(r, e.mapNormalRepeat, e.mapNormalOffset, e.mapNormalWrap, e.mapNormalAnisotropy);
  45135. break;
  45136. case "mapNormalFactor":
  45137. i.normalScale = [r, r];
  45138. break;
  45139. case "mapNormalRepeat":
  45140. case "mapNormalOffset":
  45141. case "mapNormalWrap":
  45142. case "mapNormalAnisotropy":
  45143. break;
  45144. case "mapSpecular":
  45145. i.specularMap = t(r, e.mapSpecularRepeat, e.mapSpecularOffset, e.mapSpecularWrap, e.mapSpecularAnisotropy);
  45146. break;
  45147. case "mapSpecularRepeat":
  45148. case "mapSpecularOffset":
  45149. case "mapSpecularWrap":
  45150. case "mapSpecularAnisotropy":
  45151. break;
  45152. case "mapAlpha":
  45153. i.alphaMap = t(r, e.mapAlphaRepeat, e.mapAlphaOffset, e.mapAlphaWrap, e.mapAlphaAnisotropy);
  45154. break;
  45155. case "mapAlphaRepeat":
  45156. case "mapAlphaOffset":
  45157. case "mapAlphaWrap":
  45158. case "mapAlphaAnisotropy":
  45159. break;
  45160. case "flipSided":
  45161. i.side = Ci.BackSide;
  45162. break;
  45163. case "doubleSided":
  45164. i.side = Ci.DoubleSide;
  45165. break;
  45166. case "transparency":
  45167. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  45168. i.opacity = r;
  45169. break;
  45170. case "depthTest":
  45171. case "depthWrite":
  45172. case "colorWrite":
  45173. case "opacity":
  45174. case "reflectivity":
  45175. case "transparent":
  45176. case "visible":
  45177. case "wireframe":
  45178. i[n] = r;
  45179. break;
  45180. case "vertexColors":
  45181. !0 === r && (i.vertexColors = Ci.VertexColors),
  45182. "face" === r && (i.vertexColors = Ci.FaceColors);
  45183. break;
  45184. default:
  45185. console.error("THREE.Loader.createMaterial: Unsupported", n, r)
  45186. }
  45187. }
  45188. return "MeshBasicMaterial" === i.type && delete i.emissive,
  45189. "MeshPhongMaterial" !== i.type && delete i.specular,
  45190. i.opacity < 1 && (i.transparent = !0),
  45191. ze.setTextures(u),
  45192. ze.parse(i)
  45193. }
  45194. },
  45195. Ci.Loader.Handlers = {
  45196. handlers: [],
  45197. add: function(e, t) {
  45198. this.handlers.push(e, t)
  45199. },
  45200. get: function(e) {
  45201. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  45202. var r = t[i]
  45203. , o = t[i + 1];
  45204. if (r.test(e))
  45205. return o
  45206. }
  45207. return null
  45208. }
  45209. },
  45210. Ci.XHRLoader = function(e) {
  45211. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  45212. }
  45213. ,
  45214. Ci.XHRLoader.prototype = {
  45215. constructor: Ci.XHRLoader,
  45216. load: function(i, n, t, r) {
  45217. void 0 !== this.path && (i = this.path + i);
  45218. var o = this
  45219. , e = Ci.Cache.get(i);
  45220. if (void 0 !== e)
  45221. return n && setTimeout(function() {
  45222. n(e)
  45223. }, 0),
  45224. e;
  45225. var a = new XMLHttpRequest;
  45226. return a.overrideMimeType("text/plain"),
  45227. a.open("GET", i, !0),
  45228. a.addEventListener("load", function(e) {
  45229. var t = e.target.response;
  45230. Ci.Cache.add(i, t),
  45231. 200 === this.status ? (n && n(t),
  45232. o.manager.itemEnd(i)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  45233. n && n(t),
  45234. o.manager.itemEnd(i)) : (r && r(e),
  45235. o.manager.itemError(i))
  45236. }, !1),
  45237. void 0 !== t && a.addEventListener("progress", function(e) {
  45238. t(e)
  45239. }, !1),
  45240. a.addEventListener("error", function(e) {
  45241. r && r(e),
  45242. o.manager.itemError(i)
  45243. }, !1),
  45244. void 0 !== this.responseType && (a.responseType = this.responseType),
  45245. void 0 !== this.withCredentials && (a.withCredentials = this.withCredentials),
  45246. a.send(null),
  45247. o.manager.itemStart(i),
  45248. a
  45249. },
  45250. setPath: function(e) {
  45251. this.path = e
  45252. },
  45253. setResponseType: function(e) {
  45254. this.responseType = e
  45255. },
  45256. setWithCredentials: function(e) {
  45257. this.withCredentials = e
  45258. }
  45259. },
  45260. Ci.FontLoader = function(e) {
  45261. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  45262. }
  45263. ,
  45264. Ci.FontLoader.prototype = {
  45265. constructor: Ci.FontLoader,
  45266. load: function(e, t, i, n) {
  45267. new Ci.XHRLoader(this.manager).load(e, function(e) {
  45268. t(new Ci.Font(JSON.parse(e.substring(65, e.length - 2))))
  45269. }, i, n)
  45270. }
  45271. },
  45272. Ci.ImageLoader = function(e) {
  45273. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  45274. }
  45275. ,
  45276. Ci.ImageLoader.prototype = {
  45277. constructor: Ci.ImageLoader,
  45278. load: function(t, i, n, r) {
  45279. void 0 !== this.path && (t = this.path + t);
  45280. var o = this
  45281. , e = Ci.Cache.get(t);
  45282. if (void 0 !== e)
  45283. return o.manager.itemStart(t),
  45284. i ? setTimeout(function() {
  45285. i(e),
  45286. o.manager.itemEnd(t)
  45287. }, 0) : o.manager.itemEnd(t),
  45288. e;
  45289. var a = document.createElement("img");
  45290. return a.addEventListener("load", function(e) {
  45291. Ci.Cache.add(t, this),
  45292. i && i(this),
  45293. o.manager.itemEnd(t)
  45294. }, !1),
  45295. void 0 !== n && a.addEventListener("progress", function(e) {
  45296. n(e)
  45297. }, !1),
  45298. a.addEventListener("error", function(e) {
  45299. r && r(e),
  45300. o.manager.itemError(t)
  45301. }, !1),
  45302. void 0 !== this.crossOrigin && (a.crossOrigin = this.crossOrigin),
  45303. o.manager.itemStart(t),
  45304. a.src = t,
  45305. a
  45306. },
  45307. setCrossOrigin: function(e) {
  45308. this.crossOrigin = e
  45309. },
  45310. setPath: function(e) {
  45311. this.path = e
  45312. }
  45313. },
  45314. Ci.JSONLoader = function(e) {
  45315. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  45316. e = void 0),
  45317. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager,
  45318. this.withCredentials = !1
  45319. }
  45320. ,
  45321. Ci.JSONLoader.prototype = {
  45322. constructor: Ci.JSONLoader,
  45323. get statusDomElement() {
  45324. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  45325. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  45326. this._statusDomElement
  45327. },
  45328. load: function(o, a, e, t) {
  45329. var s = this
  45330. , l = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : Ci.Loader.prototype.extractUrlBase(o)
  45331. , i = new Ci.XHRLoader(this.manager);
  45332. i.setWithCredentials(this.withCredentials),
  45333. i.load(o, function(e) {
  45334. var t = JSON.parse(e)
  45335. , i = t.metadata;
  45336. if (void 0 !== i) {
  45337. var n = i.type;
  45338. if (void 0 !== n) {
  45339. if ("object" === n.toLowerCase())
  45340. return void console.error("THREE.JSONLoader: " + o + " should be loaded with THREE.ObjectLoader instead.");
  45341. if ("scene" === n.toLowerCase())
  45342. return void console.error("THREE.JSONLoader: " + o + " should be loaded with THREE.SceneLoader instead.")
  45343. }
  45344. }
  45345. var r = s.parse(t, l);
  45346. a(r.geometry, r.materials)
  45347. }, e, t)
  45348. },
  45349. setTexturePath: function(e) {
  45350. this.texturePath = e
  45351. },
  45352. parse: function(D, e) {
  45353. var N = new Ci.Geometry
  45354. , t = void 0 !== D.scale ? 1 / D.scale : 1;
  45355. if (function(e) {
  45356. function t(e, t) {
  45357. return e & 1 << t
  45358. }
  45359. var i, n, r, o, a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E, _, b, w, T, x, S, M = D.faces, R = D.vertices, P = D.normals, O = D.colors, L = 0;
  45360. if (void 0 !== D.uvs) {
  45361. for (i = 0; i < D.uvs.length; i++)
  45362. D.uvs[i].length && L++;
  45363. for (i = 0; i < L; i++)
  45364. N.faceVertexUvs[i] = []
  45365. }
  45366. for (o = 0,
  45367. a = R.length; o < a; )
  45368. (A = new Ci.Vector3).x = R[o++] * e,
  45369. A.y = R[o++] * e,
  45370. A.z = R[o++] * e,
  45371. N.vertices.push(A);
  45372. for (o = 0,
  45373. a = M.length; o < a; )
  45374. if (d = t(u = M[o++], 0),
  45375. p = t(u, 1),
  45376. f = t(u, 3),
  45377. g = t(u, 4),
  45378. m = t(u, 5),
  45379. v = t(u, 6),
  45380. y = t(u, 7),
  45381. d) {
  45382. if ((I = new Ci.Face3).a = M[o],
  45383. I.b = M[o + 1],
  45384. I.c = M[o + 3],
  45385. (E = new Ci.Face3).a = M[o + 1],
  45386. E.b = M[o + 2],
  45387. E.c = M[o + 3],
  45388. o += 4,
  45389. p && (h = M[o++],
  45390. I.materialIndex = h,
  45391. E.materialIndex = h),
  45392. r = N.faces.length,
  45393. f)
  45394. for (i = 0; i < L; i++)
  45395. for (w = D.uvs[i],
  45396. N.faceVertexUvs[i][r] = [],
  45397. N.faceVertexUvs[i][r + 1] = [],
  45398. n = 0; n < 4; n++)
  45399. x = w[2 * (c = M[o++])],
  45400. S = w[2 * c + 1],
  45401. T = new Ci.Vector2(x,S),
  45402. 2 !== n && N.faceVertexUvs[i][r].push(T),
  45403. 0 !== n && N.faceVertexUvs[i][r + 1].push(T);
  45404. if (g && (l = 3 * M[o++],
  45405. I.normal.set(P[l++], P[l++], P[l]),
  45406. E.normal.copy(I.normal)),
  45407. m)
  45408. for (i = 0; i < 4; i++)
  45409. l = 3 * M[o++],
  45410. b = new Ci.Vector3(P[l++],P[l++],P[l]),
  45411. 2 !== i && I.vertexNormals.push(b),
  45412. 0 !== i && E.vertexNormals.push(b);
  45413. if (v && (_ = O[s = M[o++]],
  45414. I.color.setHex(_),
  45415. E.color.setHex(_)),
  45416. y)
  45417. for (i = 0; i < 4; i++)
  45418. _ = O[s = M[o++]],
  45419. 2 !== i && I.vertexColors.push(new Ci.Color(_)),
  45420. 0 !== i && E.vertexColors.push(new Ci.Color(_));
  45421. N.faces.push(I),
  45422. N.faces.push(E)
  45423. } else {
  45424. if ((C = new Ci.Face3).a = M[o++],
  45425. C.b = M[o++],
  45426. C.c = M[o++],
  45427. p && (h = M[o++],
  45428. C.materialIndex = h),
  45429. r = N.faces.length,
  45430. f)
  45431. for (i = 0; i < L; i++)
  45432. for (w = D.uvs[i],
  45433. N.faceVertexUvs[i][r] = [],
  45434. n = 0; n < 3; n++)
  45435. x = w[2 * (c = M[o++])],
  45436. S = w[2 * c + 1],
  45437. T = new Ci.Vector2(x,S),
  45438. N.faceVertexUvs[i][r].push(T);
  45439. if (g && (l = 3 * M[o++],
  45440. C.normal.set(P[l++], P[l++], P[l])),
  45441. m)
  45442. for (i = 0; i < 3; i++)
  45443. l = 3 * M[o++],
  45444. b = new Ci.Vector3(P[l++],P[l++],P[l]),
  45445. C.vertexNormals.push(b);
  45446. if (v && (s = M[o++],
  45447. C.color.setHex(O[s])),
  45448. y)
  45449. for (i = 0; i < 3; i++)
  45450. s = M[o++],
  45451. C.vertexColors.push(new Ci.Color(O[s]));
  45452. N.faces.push(C)
  45453. }
  45454. }(t),
  45455. function() {
  45456. var e = void 0 !== D.influencesPerVertex ? D.influencesPerVertex : 2;
  45457. if (D.skinWeights)
  45458. for (var t = 0, i = D.skinWeights.length; t < i; t += e) {
  45459. var n = D.skinWeights[t]
  45460. , r = 1 < e ? D.skinWeights[t + 1] : 0
  45461. , o = 2 < e ? D.skinWeights[t + 2] : 0
  45462. , a = 3 < e ? D.skinWeights[t + 3] : 0;
  45463. N.skinWeights.push(new Ci.Vector4(n,r,o,a))
  45464. }
  45465. if (D.skinIndices)
  45466. for (t = 0,
  45467. i = D.skinIndices.length; t < i; t += e) {
  45468. var s = D.skinIndices[t]
  45469. , l = 1 < e ? D.skinIndices[t + 1] : 0
  45470. , c = 2 < e ? D.skinIndices[t + 2] : 0
  45471. , h = 3 < e ? D.skinIndices[t + 3] : 0;
  45472. N.skinIndices.push(new Ci.Vector4(s,l,c,h))
  45473. }
  45474. N.bones = D.bones,
  45475. N.bones && 0 < N.bones.length && (N.skinWeights.length !== N.skinIndices.length || N.skinIndices.length !== N.vertices.length) && console.warn("When skinning, number of vertices (" + N.vertices.length + "), skinIndices (" + N.skinIndices.length + "), and skinWeights (" + N.skinWeights.length + ") should match.")
  45476. }(),
  45477. function(e) {
  45478. if (void 0 !== D.morphTargets)
  45479. for (var t = 0, i = D.morphTargets.length; t < i; t++) {
  45480. N.morphTargets[t] = {},
  45481. N.morphTargets[t].name = D.morphTargets[t].name,
  45482. N.morphTargets[t].vertices = [];
  45483. for (var n = N.morphTargets[t].vertices, r = D.morphTargets[t].vertices, o = 0, a = r.length; o < a; o += 3) {
  45484. var s = new Ci.Vector3;
  45485. s.x = r[o] * e,
  45486. s.y = r[o + 1] * e,
  45487. s.z = r[o + 2] * e,
  45488. n.push(s)
  45489. }
  45490. }
  45491. if (void 0 !== D.morphColors && 0 < D.morphColors.length) {
  45492. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  45493. var l = N.faces
  45494. , c = D.morphColors[0].colors;
  45495. for (t = 0,
  45496. i = l.length; t < i; t++)
  45497. l[t].color.fromArray(c, 3 * t)
  45498. }
  45499. }(t),
  45500. function() {
  45501. var e = []
  45502. , t = [];
  45503. void 0 !== D.animation && t.push(D.animation),
  45504. void 0 !== D.animations && (D.animations.length ? t = t.concat(D.animations) : t.push(D.animations));
  45505. for (var i = 0; i < t.length; i++) {
  45506. var n = Ci.AnimationClip.parseAnimation(t[i], N.bones);
  45507. n && e.push(n)
  45508. }
  45509. if (N.morphTargets) {
  45510. var r = Ci.AnimationClip.CreateClipsFromMorphTargetSequences(N.morphTargets, 10);
  45511. e = e.concat(r)
  45512. }
  45513. 0 < e.length && (N.animations = e)
  45514. }(),
  45515. N.computeFaceNormals(),
  45516. N.computeBoundingSphere(),
  45517. void 0 === D.materials || 0 === D.materials.length)
  45518. return {
  45519. geometry: N
  45520. };
  45521. var i = Ci.Loader.prototype.initMaterials(D.materials, e, this.crossOrigin);
  45522. return {
  45523. geometry: N,
  45524. materials: i
  45525. }
  45526. }
  45527. },
  45528. Ci.LoadingManager = function(e, t, i) {
  45529. var n = this
  45530. , r = !1
  45531. , o = 0
  45532. , a = 0;
  45533. this.onStart = void 0,
  45534. this.onLoad = e,
  45535. this.onProgress = t,
  45536. this.onError = i,
  45537. this.itemStart = function(e) {
  45538. a++,
  45539. !1 === r && void 0 !== n.onStart && n.onStart(e, o, a),
  45540. r = !0
  45541. }
  45542. ,
  45543. this.itemEnd = function(e) {
  45544. o++,
  45545. void 0 !== n.onProgress && n.onProgress(e, o, a),
  45546. o === a && (r = !1,
  45547. void 0 !== n.onLoad && n.onLoad())
  45548. }
  45549. ,
  45550. this.itemError = function(e) {
  45551. void 0 !== n.onError && n.onError(e)
  45552. }
  45553. }
  45554. ,
  45555. Ci.DefaultLoadingManager = new Ci.LoadingManager,
  45556. Ci.BufferGeometryLoader = function(e) {
  45557. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  45558. }
  45559. ,
  45560. Ci.BufferGeometryLoader.prototype = {
  45561. constructor: Ci.BufferGeometryLoader,
  45562. load: function(e, t, i, n) {
  45563. var r = this;
  45564. new Ci.XHRLoader(r.manager).load(e, function(e) {
  45565. t(r.parse(JSON.parse(e)))
  45566. }, i, n)
  45567. },
  45568. parse: function(e) {
  45569. var t = new Ci.BufferGeometry
  45570. , i = e.data.index
  45571. , n = {
  45572. Int8Array: Int8Array,
  45573. Uint8Array: Uint8Array,
  45574. Uint8ClampedArray: Uint8ClampedArray,
  45575. Int16Array: Int16Array,
  45576. Uint16Array: Uint16Array,
  45577. Int32Array: Int32Array,
  45578. Uint32Array: Uint32Array,
  45579. Float32Array: Float32Array,
  45580. Float64Array: Float64Array
  45581. };
  45582. if (void 0 !== i) {
  45583. var r = new n[i.type](i.array);
  45584. t.setIndex(new Ci.BufferAttribute(r,1))
  45585. }
  45586. var o = e.data.attributes;
  45587. for (var a in o) {
  45588. var s = o[a];
  45589. r = new n[s.type](s.array);
  45590. t.addAttribute(a, new Ci.BufferAttribute(r,s.itemSize))
  45591. }
  45592. var l = e.data.groups || e.data.drawcalls || e.data.offsets;
  45593. if (void 0 !== l)
  45594. for (var c = 0, h = l.length; c !== h; ++c) {
  45595. var u = l[c];
  45596. t.addGroup(u.start, u.count, u.materialIndex)
  45597. }
  45598. var d = e.data.boundingSphere;
  45599. if (void 0 !== d) {
  45600. var p = new Ci.Vector3;
  45601. void 0 !== d.center && p.fromArray(d.center),
  45602. t.boundingSphere = new Ci.Sphere(p,d.radius)
  45603. }
  45604. return t
  45605. }
  45606. },
  45607. Ci.MaterialLoader = function(e) {
  45608. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager,
  45609. this.textures = {}
  45610. }
  45611. ,
  45612. Ci.MaterialLoader.prototype = {
  45613. constructor: Ci.MaterialLoader,
  45614. load: function(e, t, i, n) {
  45615. var r = this;
  45616. new Ci.XHRLoader(r.manager).load(e, function(e) {
  45617. t(r.parse(JSON.parse(e)))
  45618. }, i, n)
  45619. },
  45620. setTextures: function(e) {
  45621. this.textures = e
  45622. },
  45623. getTexture: function(e) {
  45624. var t = this.textures;
  45625. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  45626. t[e]
  45627. },
  45628. parse: function(e) {
  45629. var t = new Ci[e.type];
  45630. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  45631. void 0 !== e.name && (t.name = e.name),
  45632. void 0 !== e.color && t.color.setHex(e.color),
  45633. void 0 !== e.roughness && (t.roughness = e.roughness),
  45634. void 0 !== e.metalness && (t.metalness = e.metalness),
  45635. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  45636. void 0 !== e.specular && t.specular.setHex(e.specular),
  45637. void 0 !== e.shininess && (t.shininess = e.shininess),
  45638. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  45639. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  45640. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  45641. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  45642. void 0 !== e.shading && (t.shading = e.shading),
  45643. void 0 !== e.blending && (t.blending = e.blending),
  45644. void 0 !== e.side && (t.side = e.side),
  45645. void 0 !== e.opacity && (t.opacity = e.opacity),
  45646. void 0 !== e.transparent && (t.transparent = e.transparent),
  45647. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  45648. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  45649. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  45650. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  45651. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  45652. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  45653. void 0 !== e.size && (t.size = e.size),
  45654. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  45655. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  45656. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  45657. t.transparent = !0),
  45658. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  45659. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  45660. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  45661. void 0 !== e.normalScale) {
  45662. var i = e.normalScale;
  45663. !1 === Array.isArray(i) && (i = [i, i]),
  45664. t.normalScale = (new Ci.Vector2).fromArray(i)
  45665. }
  45666. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  45667. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  45668. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  45669. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  45670. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  45671. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  45672. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  45673. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  45674. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  45675. t.combine = Ci.MultiplyOperation),
  45676. e.reflectivity && (t.reflectivity = e.reflectivity),
  45677. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  45678. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  45679. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  45680. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  45681. void 0 !== e.materials)
  45682. for (var n = 0, r = e.materials.length; n < r; n++)
  45683. t.materials.push(this.parse(e.materials[n]));
  45684. return t
  45685. }
  45686. },
  45687. Ci.ObjectLoader = function(e) {
  45688. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager,
  45689. this.texturePath = ""
  45690. }
  45691. ,
  45692. Ci.ObjectLoader.prototype = {
  45693. constructor: Ci.ObjectLoader,
  45694. load: function(e, t, i, n) {
  45695. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  45696. var r = this;
  45697. new Ci.XHRLoader(r.manager).load(e, function(e) {
  45698. r.parse(JSON.parse(e), t)
  45699. }, i, n)
  45700. },
  45701. setTexturePath: function(e) {
  45702. this.texturePath = e
  45703. },
  45704. setCrossOrigin: function(e) {
  45705. this.crossOrigin = e
  45706. },
  45707. parse: function(e, t) {
  45708. var i = this.parseGeometries(e.geometries)
  45709. , n = this.parseImages(e.images, function() {
  45710. void 0 !== t && t(a)
  45711. })
  45712. , r = this.parseTextures(e.textures, n)
  45713. , o = this.parseMaterials(e.materials, r)
  45714. , a = this.parseObject(e.object, i, o);
  45715. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  45716. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  45717. a
  45718. },
  45719. parseGeometries: function(e) {
  45720. var t = {};
  45721. if (void 0 !== e)
  45722. for (var i = new Ci.JSONLoader, n = new Ci.BufferGeometryLoader, r = 0, o = e.length; r < o; r++) {
  45723. var a, s = e[r];
  45724. switch (s.type) {
  45725. case "PlaneGeometry":
  45726. case "PlaneBufferGeometry":
  45727. a = new Ci[s.type](s.width,s.height,s.widthSegments,s.heightSegments);
  45728. break;
  45729. case "BoxGeometry":
  45730. case "BoxBufferGeometry":
  45731. case "CubeGeometry":
  45732. a = new Ci[s.type](s.width,s.height,s.depth,s.widthSegments,s.heightSegments,s.depthSegments);
  45733. break;
  45734. case "CircleGeometry":
  45735. case "CircleBufferGeometry":
  45736. a = new Ci[s.type](s.radius,s.segments,s.thetaStart,s.thetaLength);
  45737. break;
  45738. case "CylinderGeometry":
  45739. case "CylinderBufferGeometry":
  45740. a = new Ci[s.type](s.radiusTop,s.radiusBottom,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength);
  45741. break;
  45742. case "SphereGeometry":
  45743. case "SphereBufferGeometry":
  45744. a = new Ci[s.type](s.radius,s.widthSegments,s.heightSegments,s.phiStart,s.phiLength,s.thetaStart,s.thetaLength);
  45745. break;
  45746. case "DodecahedronGeometry":
  45747. a = new Ci.DodecahedronGeometry(s.radius,s.detail);
  45748. break;
  45749. case "IcosahedronGeometry":
  45750. a = new Ci.IcosahedronGeometry(s.radius,s.detail);
  45751. break;
  45752. case "OctahedronGeometry":
  45753. a = new Ci.OctahedronGeometry(s.radius,s.detail);
  45754. break;
  45755. case "TetrahedronGeometry":
  45756. a = new Ci.TetrahedronGeometry(s.radius,s.detail);
  45757. break;
  45758. case "RingGeometry":
  45759. case "RingBufferGeometry":
  45760. a = new Ci[s.type](s.innerRadius,s.outerRadius,s.thetaSegments,s.phiSegments,s.thetaStart,s.thetaLength);
  45761. break;
  45762. case "TorusGeometry":
  45763. case "TorusBufferGeometry":
  45764. a = new Ci[s.type](s.radius,s.tube,s.radialSegments,s.tubularSegments,s.arc);
  45765. break;
  45766. case "TorusKnotGeometry":
  45767. case "TorusKnotBufferGeometry":
  45768. a = new Ci[s.type](s.radius,s.tube,s.tubularSegments,s.radialSegments,s.p,s.q);
  45769. break;
  45770. case "LatheGeometry":
  45771. a = new Ci.LatheGeometry(s.points,s.segments,s.phiStart,s.phiLength);
  45772. break;
  45773. case "BufferGeometry":
  45774. a = n.parse(s);
  45775. break;
  45776. case "Geometry":
  45777. a = i.parse(s.data, this.texturePath).geometry;
  45778. break;
  45779. default:
  45780. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + s.type + '"');
  45781. continue
  45782. }
  45783. a.uuid = s.uuid,
  45784. void 0 !== s.name && (a.name = s.name),
  45785. t[s.uuid] = a
  45786. }
  45787. return t
  45788. },
  45789. parseMaterials: function(e, t) {
  45790. var i = {};
  45791. if (void 0 !== e) {
  45792. var n = new Ci.MaterialLoader;
  45793. n.setTextures(t);
  45794. for (var r = 0, o = e.length; r < o; r++) {
  45795. var a = n.parse(e[r]);
  45796. i[a.uuid] = a
  45797. }
  45798. }
  45799. return i
  45800. },
  45801. parseAnimations: function(e) {
  45802. for (var t = [], i = 0; i < e.length; i++) {
  45803. var n = Ci.AnimationClip.parse(e[i]);
  45804. t.push(n)
  45805. }
  45806. return t
  45807. },
  45808. parseImages: function(e, t) {
  45809. function i(e) {
  45810. return n.manager.itemStart(e),
  45811. a.load(e, function() {
  45812. n.manager.itemEnd(e)
  45813. })
  45814. }
  45815. var n = this
  45816. , r = {};
  45817. if (void 0 !== e && 0 < e.length) {
  45818. var o = new Ci.LoadingManager(t)
  45819. , a = new Ci.ImageLoader(o);
  45820. a.setCrossOrigin(this.crossOrigin);
  45821. for (var s = 0, l = e.length; s < l; s++) {
  45822. var c = e[s]
  45823. , h = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(c.url) ? c.url : n.texturePath + c.url;
  45824. r[c.uuid] = i(h)
  45825. }
  45826. }
  45827. return r
  45828. },
  45829. parseTextures: function(e, t) {
  45830. function i(e) {
  45831. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  45832. Ci[e])
  45833. }
  45834. var n = {};
  45835. if (void 0 !== e)
  45836. for (var r = 0, o = e.length; r < o; r++) {
  45837. var a = e[r];
  45838. void 0 === a.image && console.warn('THREE.ObjectLoader: No "image" specified for', a.uuid),
  45839. void 0 === t[a.image] && console.warn("THREE.ObjectLoader: Undefined image", a.image);
  45840. var s = new Ci.Texture(t[a.image]);
  45841. s.needsUpdate = !0,
  45842. s.uuid = a.uuid,
  45843. void 0 !== a.name && (s.name = a.name),
  45844. void 0 !== a.mapping && (s.mapping = i(a.mapping)),
  45845. void 0 !== a.offset && (s.offset = new Ci.Vector2(a.offset[0],a.offset[1])),
  45846. void 0 !== a.repeat && (s.repeat = new Ci.Vector2(a.repeat[0],a.repeat[1])),
  45847. void 0 !== a.minFilter && (s.minFilter = i(a.minFilter)),
  45848. void 0 !== a.magFilter && (s.magFilter = i(a.magFilter)),
  45849. void 0 !== a.anisotropy && (s.anisotropy = a.anisotropy),
  45850. Array.isArray(a.wrap) && (s.wrapS = i(a.wrap[0]),
  45851. s.wrapT = i(a.wrap[1])),
  45852. n[a.uuid] = s
  45853. }
  45854. return n
  45855. },
  45856. parseObject: (ke = new Ci.Matrix4,
  45857. function(e, t, i) {
  45858. function n(e) {
  45859. return void 0 === t[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  45860. t[e]
  45861. }
  45862. function r(e) {
  45863. if (void 0 !== e)
  45864. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  45865. i[e]
  45866. }
  45867. var o;
  45868. switch (e.type) {
  45869. case "Scene":
  45870. o = new Ci.Scene;
  45871. break;
  45872. case "PerspectiveCamera":
  45873. o = new Ci.PerspectiveCamera(e.fov,e.aspect,e.near,e.far);
  45874. break;
  45875. case "OrthographicCamera":
  45876. o = new Ci.OrthographicCamera(e.left,e.right,e.top,e.bottom,e.near,e.far);
  45877. break;
  45878. case "AmbientLight":
  45879. o = new Ci.AmbientLight(e.color,e.intensity);
  45880. break;
  45881. case "DirectionalLight":
  45882. o = new Ci.DirectionalLight(e.color,e.intensity);
  45883. break;
  45884. case "PointLight":
  45885. o = new Ci.PointLight(e.color,e.intensity,e.distance,e.decay);
  45886. break;
  45887. case "SpotLight":
  45888. o = new Ci.SpotLight(e.color,e.intensity,e.distance,e.angle,e.penumbra,e.decay);
  45889. break;
  45890. case "HemisphereLight":
  45891. o = new Ci.HemisphereLight(e.color,e.groundColor,e.intensity);
  45892. break;
  45893. case "Mesh":
  45894. var a = n(e.geometry)
  45895. , s = r(e.material);
  45896. o = a.bones && 0 < a.bones.length ? new Ci.SkinnedMesh(a,s) : new Ci.Mesh(a,s);
  45897. break;
  45898. case "LOD":
  45899. o = new Ci.LOD;
  45900. break;
  45901. case "Line":
  45902. o = new Ci.Line(n(e.geometry),r(e.material),e.mode);
  45903. break;
  45904. case "PointCloud":
  45905. case "Points":
  45906. o = new Ci.Points(n(e.geometry),r(e.material));
  45907. break;
  45908. case "Sprite":
  45909. o = new Ci.Sprite(r(e.material));
  45910. break;
  45911. case "Group":
  45912. o = new Ci.Group;
  45913. break;
  45914. default:
  45915. o = new Ci.Object3D
  45916. }
  45917. if (o.uuid = e.uuid,
  45918. void 0 !== e.name && (o.name = e.name),
  45919. void 0 !== e.matrix ? (ke.fromArray(e.matrix),
  45920. ke.decompose(o.position, o.quaternion, o.scale)) : (void 0 !== e.position && o.position.fromArray(e.position),
  45921. void 0 !== e.rotation && o.rotation.fromArray(e.rotation),
  45922. void 0 !== e.scale && o.scale.fromArray(e.scale)),
  45923. void 0 !== e.castShadow && (o.castShadow = e.castShadow),
  45924. void 0 !== e.receiveShadow && (o.receiveShadow = e.receiveShadow),
  45925. void 0 !== e.visible && (o.visible = e.visible),
  45926. void 0 !== e.userData && (o.userData = e.userData),
  45927. void 0 !== e.children)
  45928. for (var l in e.children)
  45929. o.add(this.parseObject(e.children[l], t, i));
  45930. if ("LOD" === e.type)
  45931. for (var c = e.levels, h = 0; h < c.length; h++) {
  45932. var u = c[h];
  45933. void 0 !== (l = o.getObjectByProperty("uuid", u.object)) && o.addLevel(l, u.distance)
  45934. }
  45935. return o
  45936. }
  45937. )
  45938. },
  45939. Ci.TextureLoader = function(e) {
  45940. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  45941. }
  45942. ,
  45943. Ci.TextureLoader.prototype = {
  45944. constructor: Ci.TextureLoader,
  45945. load: function(e, t, i, n) {
  45946. var r = new Ci.Texture
  45947. , o = new Ci.ImageLoader(this.manager);
  45948. return o.setCrossOrigin(this.crossOrigin),
  45949. o.setPath(this.path),
  45950. o.load(e, function(e) {
  45951. r.image = e,
  45952. r.needsUpdate = !0,
  45953. void 0 !== t && t(r)
  45954. }, i, n),
  45955. r
  45956. },
  45957. setCrossOrigin: function(e) {
  45958. this.crossOrigin = e
  45959. },
  45960. setPath: function(e) {
  45961. this.path = e
  45962. }
  45963. },
  45964. Ci.CubeTextureLoader = function(e) {
  45965. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  45966. }
  45967. ,
  45968. Ci.CubeTextureLoader.prototype = {
  45969. constructor: Ci.CubeTextureLoader,
  45970. load: function(e, i, t, n) {
  45971. function r(t) {
  45972. a.load(e[t], function(e) {
  45973. o.images[t] = e,
  45974. 6 === ++s && (o.needsUpdate = !0,
  45975. i && i(o))
  45976. }, void 0, n)
  45977. }
  45978. var o = new Ci.CubeTexture
  45979. , a = new Ci.ImageLoader(this.manager);
  45980. a.setCrossOrigin(this.crossOrigin),
  45981. a.setPath(this.path);
  45982. for (var s = 0, l = 0; l < e.length; ++l)
  45983. r(l);
  45984. return o
  45985. },
  45986. setCrossOrigin: function(e) {
  45987. this.crossOrigin = e
  45988. },
  45989. setPath: function(e) {
  45990. this.path = e
  45991. }
  45992. },
  45993. Ci.DataTextureLoader = Ci.BinaryTextureLoader = function(e) {
  45994. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager,
  45995. this._parser = null
  45996. }
  45997. ,
  45998. Ci.BinaryTextureLoader.prototype = {
  45999. constructor: Ci.BinaryTextureLoader,
  46000. load: function(e, i, t, n) {
  46001. var r = this
  46002. , o = new Ci.DataTexture
  46003. , a = new Ci.XHRLoader(this.manager);
  46004. return a.setResponseType("arraybuffer"),
  46005. a.load(e, function(e) {
  46006. var t = r._parser(e);
  46007. t && (void 0 !== t.image ? o.image = t.image : void 0 !== t.data && (o.image.width = t.width,
  46008. o.image.height = t.height,
  46009. o.image.data = t.data),
  46010. o.wrapS = void 0 !== t.wrapS ? t.wrapS : Ci.ClampToEdgeWrapping,
  46011. o.wrapT = void 0 !== t.wrapT ? t.wrapT : Ci.ClampToEdgeWrapping,
  46012. o.magFilter = void 0 !== t.magFilter ? t.magFilter : Ci.LinearFilter,
  46013. o.minFilter = void 0 !== t.minFilter ? t.minFilter : Ci.LinearMipMapLinearFilter,
  46014. o.anisotropy = void 0 !== t.anisotropy ? t.anisotropy : 1,
  46015. void 0 !== t.format && (o.format = t.format),
  46016. void 0 !== t.type && (o.type = t.type),
  46017. void 0 !== t.mipmaps && (o.mipmaps = t.mipmaps),
  46018. 1 === t.mipmapCount && (o.minFilter = Ci.LinearFilter),
  46019. o.needsUpdate = !0,
  46020. i && i(o, t))
  46021. }, t, n),
  46022. o
  46023. }
  46024. },
  46025. Ci.CompressedTextureLoader = function(e) {
  46026. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager,
  46027. this._parser = null
  46028. }
  46029. ,
  46030. Ci.CompressedTextureLoader.prototype = {
  46031. constructor: Ci.CompressedTextureLoader,
  46032. load: function(e, o, t, n) {
  46033. function i(i) {
  46034. r.load(e[i], function(e) {
  46035. var t = a._parser(e, !0);
  46036. s[i] = {
  46037. width: t.width,
  46038. height: t.height,
  46039. format: t.format,
  46040. mipmaps: t.mipmaps
  46041. },
  46042. 6 === (c += 1) && (1 === t.mipmapCount && (l.minFilter = Ci.LinearFilter),
  46043. l.format = t.format,
  46044. l.needsUpdate = !0,
  46045. o && o(l))
  46046. }, t, n)
  46047. }
  46048. var a = this
  46049. , s = []
  46050. , l = new Ci.CompressedTexture;
  46051. l.image = s;
  46052. var r = new Ci.XHRLoader(this.manager);
  46053. if (r.setPath(this.path),
  46054. r.setResponseType("arraybuffer"),
  46055. Array.isArray(e))
  46056. for (var c = 0, h = 0, u = e.length; h < u; ++h)
  46057. i(h);
  46058. else
  46059. r.load(e, function(e) {
  46060. var t = a._parser(e, !0);
  46061. if (t.isCubemap)
  46062. for (var i = t.mipmaps.length / t.mipmapCount, n = 0; n < i; n++) {
  46063. s[n] = {
  46064. mipmaps: []
  46065. };
  46066. for (var r = 0; r < t.mipmapCount; r++)
  46067. s[n].mipmaps.push(t.mipmaps[n * t.mipmapCount + r]),
  46068. s[n].format = t.format,
  46069. s[n].width = t.width,
  46070. s[n].height = t.height
  46071. }
  46072. else
  46073. l.image.width = t.width,
  46074. l.image.height = t.height,
  46075. l.mipmaps = t.mipmaps;
  46076. 1 === t.mipmapCount && (l.minFilter = Ci.LinearFilter),
  46077. l.format = t.format,
  46078. l.needsUpdate = !0,
  46079. o && o(l)
  46080. }, t, n);
  46081. return l
  46082. },
  46083. setPath: function(e) {
  46084. this.path = e
  46085. }
  46086. },
  46087. Ci.Material = function() {
  46088. Object.defineProperty(this, "id", {
  46089. value: Ci.MaterialIdCount++
  46090. }),
  46091. this.uuid = Ci.Math.generateUUID(),
  46092. this.name = "",
  46093. this.type = "Material",
  46094. this.side = Ci.FrontSide,
  46095. this.opacity = 1,
  46096. this.transparent = !1,
  46097. this.blending = Ci.NormalBlending,
  46098. this.blendSrc = Ci.SrcAlphaFactor,
  46099. this.blendDst = Ci.OneMinusSrcAlphaFactor,
  46100. this.blendEquation = Ci.AddEquation,
  46101. this.blendSrcAlpha = null,
  46102. this.blendDstAlpha = null,
  46103. this.blendEquationAlpha = null,
  46104. this.depthFunc = Ci.LessEqualDepth,
  46105. this.depthTest = !0,
  46106. this.depthWrite = !0,
  46107. this.colorWrite = !0,
  46108. this.precision = null,
  46109. this.polygonOffset = !1,
  46110. this.polygonOffsetFactor = 0,
  46111. this.polygonOffsetUnits = 0,
  46112. this.alphaTest = 0,
  46113. this.premultipliedAlpha = !1,
  46114. this.overdraw = 0,
  46115. this.visible = !0,
  46116. this._needsUpdate = !0
  46117. }
  46118. ,
  46119. Ci.Material.prototype = {
  46120. constructor: Ci.Material,
  46121. get needsUpdate() {
  46122. return this._needsUpdate
  46123. },
  46124. set needsUpdate(e) {
  46125. !0 === e && this.update(),
  46126. this._needsUpdate = e
  46127. },
  46128. setValues: function(e) {
  46129. if (void 0 !== e)
  46130. for (var t in e) {
  46131. var i = e[t];
  46132. if (void 0 !== i) {
  46133. var n = this[t];
  46134. void 0 !== n ? n instanceof Ci.Color ? n.set(i) : n instanceof Ci.Vector3 && i instanceof Ci.Vector3 ? n.copy(i) : this[t] = "overdraw" === t ? Number(i) : i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  46135. } else
  46136. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  46137. }
  46138. },
  46139. toJSON: function(e) {
  46140. function t(e) {
  46141. var t = [];
  46142. for (var i in e) {
  46143. var n = e[i];
  46144. delete n.metadata,
  46145. t.push(n)
  46146. }
  46147. return t
  46148. }
  46149. var i = void 0 === e;
  46150. i && (e = {
  46151. textures: {},
  46152. images: {}
  46153. });
  46154. var n = {
  46155. metadata: {
  46156. version: 4.4,
  46157. type: "Material",
  46158. generator: "Material.toJSON"
  46159. }
  46160. };
  46161. if (n.uuid = this.uuid,
  46162. n.type = this.type,
  46163. "" !== this.name && (n.name = this.name),
  46164. this.color instanceof Ci.Color && (n.color = this.color.getHex()),
  46165. .5 !== this.roughness && (n.roughness = this.roughness),
  46166. .5 !== this.metalness && (n.metalness = this.metalness),
  46167. this.emissive instanceof Ci.Color && (n.emissive = this.emissive.getHex()),
  46168. this.specular instanceof Ci.Color && (n.specular = this.specular.getHex()),
  46169. void 0 !== this.shininess && (n.shininess = this.shininess),
  46170. this.map instanceof Ci.Texture && (n.map = this.map.toJSON(e).uuid),
  46171. this.alphaMap instanceof Ci.Texture && (n.alphaMap = this.alphaMap.toJSON(e).uuid),
  46172. this.lightMap instanceof Ci.Texture && (n.lightMap = this.lightMap.toJSON(e).uuid),
  46173. this.bumpMap instanceof Ci.Texture && (n.bumpMap = this.bumpMap.toJSON(e).uuid,
  46174. n.bumpScale = this.bumpScale),
  46175. this.normalMap instanceof Ci.Texture && (n.normalMap = this.normalMap.toJSON(e).uuid,
  46176. n.normalScale = this.normalScale.toArray()),
  46177. this.displacementMap instanceof Ci.Texture && (n.displacementMap = this.displacementMap.toJSON(e).uuid,
  46178. n.displacementScale = this.displacementScale,
  46179. n.displacementBias = this.displacementBias),
  46180. this.roughnessMap instanceof Ci.Texture && (n.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  46181. this.metalnessMap instanceof Ci.Texture && (n.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  46182. this.emissiveMap instanceof Ci.Texture && (n.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  46183. this.specularMap instanceof Ci.Texture && (n.specularMap = this.specularMap.toJSON(e).uuid),
  46184. this.envMap instanceof Ci.Texture && (n.envMap = this.envMap.toJSON(e).uuid,
  46185. n.reflectivity = this.reflectivity),
  46186. void 0 !== this.size && (n.size = this.size),
  46187. void 0 !== this.sizeAttenuation && (n.sizeAttenuation = this.sizeAttenuation),
  46188. void 0 !== this.vertexColors && this.vertexColors !== Ci.NoColors && (n.vertexColors = this.vertexColors),
  46189. void 0 !== this.shading && this.shading !== Ci.SmoothShading && (n.shading = this.shading),
  46190. void 0 !== this.blending && this.blending !== Ci.NormalBlending && (n.blending = this.blending),
  46191. void 0 !== this.side && this.side !== Ci.FrontSide && (n.side = this.side),
  46192. this.opacity < 1 && (n.opacity = this.opacity),
  46193. !0 === this.transparent && (n.transparent = this.transparent),
  46194. 0 < this.alphaTest && (n.alphaTest = this.alphaTest),
  46195. !0 === this.premultipliedAlpha && (n.premultipliedAlpha = this.premultipliedAlpha),
  46196. !0 === this.wireframe && (n.wireframe = this.wireframe),
  46197. 1 < this.wireframeLinewidth && (n.wireframeLinewidth = this.wireframeLinewidth),
  46198. i) {
  46199. var r = t(e.textures)
  46200. , o = t(e.images);
  46201. 0 < r.length && (n.textures = r),
  46202. 0 < o.length && (n.images = o)
  46203. }
  46204. return n
  46205. },
  46206. clone: function() {
  46207. return (new this.constructor).copy(this)
  46208. },
  46209. copy: function(e) {
  46210. return this.name = e.name,
  46211. this.side = e.side,
  46212. this.opacity = e.opacity,
  46213. this.transparent = e.transparent,
  46214. this.blending = e.blending,
  46215. this.blendSrc = e.blendSrc,
  46216. this.blendDst = e.blendDst,
  46217. this.blendEquation = e.blendEquation,
  46218. this.blendSrcAlpha = e.blendSrcAlpha,
  46219. this.blendDstAlpha = e.blendDstAlpha,
  46220. this.blendEquationAlpha = e.blendEquationAlpha,
  46221. this.depthFunc = e.depthFunc,
  46222. this.depthTest = e.depthTest,
  46223. this.depthWrite = e.depthWrite,
  46224. this.colorWrite = e.colorWrite,
  46225. this.precision = e.precision,
  46226. this.polygonOffset = e.polygonOffset,
  46227. this.polygonOffsetFactor = e.polygonOffsetFactor,
  46228. this.polygonOffsetUnits = e.polygonOffsetUnits,
  46229. this.alphaTest = e.alphaTest,
  46230. this.premultipliedAlpha = e.premultipliedAlpha,
  46231. this.overdraw = e.overdraw,
  46232. this.visible = e.visible,
  46233. this
  46234. },
  46235. update: function() {
  46236. this.dispatchEvent({
  46237. type: "update"
  46238. })
  46239. },
  46240. dispose: function() {
  46241. this.dispatchEvent({
  46242. type: "dispose"
  46243. })
  46244. }
  46245. },
  46246. Ci.EventDispatcher.prototype.apply(Ci.Material.prototype),
  46247. Ci.MaterialIdCount = 0,
  46248. Ci.LineBasicMaterial = function(e) {
  46249. Ci.Material.call(this),
  46250. this.type = "LineBasicMaterial",
  46251. this.color = new Ci.Color(16777215),
  46252. this.linewidth = 1,
  46253. this.linecap = "round",
  46254. this.linejoin = "round",
  46255. this.blending = Ci.NormalBlending,
  46256. this.vertexColors = Ci.NoColors,
  46257. this.fog = !0,
  46258. this.setValues(e)
  46259. }
  46260. ,
  46261. Ci.LineBasicMaterial.prototype = Object.create(Ci.Material.prototype),
  46262. Ci.LineBasicMaterial.prototype.constructor = Ci.LineBasicMaterial,
  46263. Ci.LineBasicMaterial.prototype.copy = function(e) {
  46264. return Ci.Material.prototype.copy.call(this, e),
  46265. this.color.copy(e.color),
  46266. this.linewidth = e.linewidth,
  46267. this.linecap = e.linecap,
  46268. this.linejoin = e.linejoin,
  46269. this.vertexColors = e.vertexColors,
  46270. this.fog = e.fog,
  46271. this
  46272. }
  46273. ,
  46274. Ci.LineDashedMaterial = function(e) {
  46275. Ci.Material.call(this),
  46276. this.type = "LineDashedMaterial",
  46277. this.color = new Ci.Color(16777215),
  46278. this.linewidth = 1,
  46279. this.scale = 1,
  46280. this.dashSize = 3,
  46281. this.gapSize = 1,
  46282. this.blending = Ci.NormalBlending,
  46283. this.vertexColors = Ci.NoColors,
  46284. this.fog = !0,
  46285. this.setValues(e)
  46286. }
  46287. ,
  46288. Ci.LineDashedMaterial.prototype = Object.create(Ci.Material.prototype),
  46289. Ci.LineDashedMaterial.prototype.constructor = Ci.LineDashedMaterial,
  46290. Ci.LineDashedMaterial.prototype.copy = function(e) {
  46291. return Ci.Material.prototype.copy.call(this, e),
  46292. this.color.copy(e.color),
  46293. this.linewidth = e.linewidth,
  46294. this.scale = e.scale,
  46295. this.dashSize = e.dashSize,
  46296. this.gapSize = e.gapSize,
  46297. this.vertexColors = e.vertexColors,
  46298. this.fog = e.fog,
  46299. this
  46300. }
  46301. ,
  46302. Ci.MeshBasicMaterial = function(e) {
  46303. Ci.Material.call(this),
  46304. this.type = "MeshBasicMaterial",
  46305. this.color = new Ci.Color(16777215),
  46306. this.map = null,
  46307. this.aoMap = null,
  46308. this.aoMapIntensity = 1,
  46309. this.specularMap = null,
  46310. this.alphaMap = null,
  46311. this.envMap = null,
  46312. this.combine = Ci.MultiplyOperation,
  46313. this.reflectivity = 1,
  46314. this.refractionRatio = .98,
  46315. this.fog = !0,
  46316. this.shading = Ci.SmoothShading,
  46317. this.blending = Ci.NormalBlending,
  46318. this.wireframe = !1,
  46319. this.wireframeLinewidth = 1,
  46320. this.wireframeLinecap = "round",
  46321. this.wireframeLinejoin = "round",
  46322. this.vertexColors = Ci.NoColors,
  46323. this.skinning = !1,
  46324. this.morphTargets = !1,
  46325. this.setValues(e)
  46326. }
  46327. ,
  46328. Ci.MeshBasicMaterial.prototype = Object.create(Ci.Material.prototype),
  46329. Ci.MeshBasicMaterial.prototype.constructor = Ci.MeshBasicMaterial,
  46330. Ci.MeshBasicMaterial.prototype.copy = function(e) {
  46331. return Ci.Material.prototype.copy.call(this, e),
  46332. this.color.copy(e.color),
  46333. this.map = e.map,
  46334. this.aoMap = e.aoMap,
  46335. this.aoMapIntensity = e.aoMapIntensity,
  46336. this.specularMap = e.specularMap,
  46337. this.alphaMap = e.alphaMap,
  46338. this.envMap = e.envMap,
  46339. this.combine = e.combine,
  46340. this.reflectivity = e.reflectivity,
  46341. this.refractionRatio = e.refractionRatio,
  46342. this.fog = e.fog,
  46343. this.shading = e.shading,
  46344. this.wireframe = e.wireframe,
  46345. this.wireframeLinewidth = e.wireframeLinewidth,
  46346. this.wireframeLinecap = e.wireframeLinecap,
  46347. this.wireframeLinejoin = e.wireframeLinejoin,
  46348. this.vertexColors = e.vertexColors,
  46349. this.skinning = e.skinning,
  46350. this.morphTargets = e.morphTargets,
  46351. this
  46352. }
  46353. ,
  46354. Ci.MeshLambertMaterial = function(e) {
  46355. Ci.Material.call(this),
  46356. this.type = "MeshLambertMaterial",
  46357. this.color = new Ci.Color(16777215),
  46358. this.map = null,
  46359. this.lightMap = null,
  46360. this.lightMapIntensity = 1,
  46361. this.aoMap = null,
  46362. this.aoMapIntensity = 1,
  46363. this.emissive = new Ci.Color(0),
  46364. this.emissiveIntensity = 1,
  46365. this.emissiveMap = null,
  46366. this.specularMap = null,
  46367. this.alphaMap = null,
  46368. this.envMap = null,
  46369. this.combine = Ci.MultiplyOperation,
  46370. this.reflectivity = 1,
  46371. this.refractionRatio = .98,
  46372. this.fog = !0,
  46373. this.blending = Ci.NormalBlending,
  46374. this.wireframe = !1,
  46375. this.wireframeLinewidth = 1,
  46376. this.wireframeLinecap = "round",
  46377. this.wireframeLinejoin = "round",
  46378. this.vertexColors = Ci.NoColors,
  46379. this.skinning = !1,
  46380. this.morphTargets = !1,
  46381. this.morphNormals = !1,
  46382. this.setValues(e)
  46383. }
  46384. ,
  46385. Ci.MeshLambertMaterial.prototype = Object.create(Ci.Material.prototype),
  46386. Ci.MeshLambertMaterial.prototype.constructor = Ci.MeshLambertMaterial,
  46387. Ci.MeshLambertMaterial.prototype.copy = function(e) {
  46388. return Ci.Material.prototype.copy.call(this, e),
  46389. this.color.copy(e.color),
  46390. this.map = e.map,
  46391. this.lightMap = e.lightMap,
  46392. this.lightMapIntensity = e.lightMapIntensity,
  46393. this.aoMap = e.aoMap,
  46394. this.aoMapIntensity = e.aoMapIntensity,
  46395. this.emissive.copy(e.emissive),
  46396. this.emissiveMap = e.emissiveMap,
  46397. this.emissiveIntensity = e.emissiveIntensity,
  46398. this.specularMap = e.specularMap,
  46399. this.alphaMap = e.alphaMap,
  46400. this.envMap = e.envMap,
  46401. this.combine = e.combine,
  46402. this.reflectivity = e.reflectivity,
  46403. this.refractionRatio = e.refractionRatio,
  46404. this.fog = e.fog,
  46405. this.wireframe = e.wireframe,
  46406. this.wireframeLinewidth = e.wireframeLinewidth,
  46407. this.wireframeLinecap = e.wireframeLinecap,
  46408. this.wireframeLinejoin = e.wireframeLinejoin,
  46409. this.vertexColors = e.vertexColors,
  46410. this.skinning = e.skinning,
  46411. this.morphTargets = e.morphTargets,
  46412. this.morphNormals = e.morphNormals,
  46413. this
  46414. }
  46415. ,
  46416. Ci.MeshPhongMaterial = function(e) {
  46417. Ci.Material.call(this),
  46418. this.type = "MeshPhongMaterial",
  46419. this.color = new Ci.Color(16777215),
  46420. this.specular = new Ci.Color(1118481),
  46421. this.shininess = 30,
  46422. this.map = null,
  46423. this.lightMap = null,
  46424. this.lightMapIntensity = 1,
  46425. this.aoMap = null,
  46426. this.aoMapIntensity = 1,
  46427. this.emissive = new Ci.Color(0),
  46428. this.emissiveIntensity = 1,
  46429. this.emissiveMap = null,
  46430. this.bumpMap = null,
  46431. this.bumpScale = 1,
  46432. this.normalMap = null,
  46433. this.normalScale = new Ci.Vector2(1,1),
  46434. this.displacementMap = null,
  46435. this.displacementScale = 1,
  46436. this.displacementBias = 0,
  46437. this.specularMap = null,
  46438. this.alphaMap = null,
  46439. this.envMap = null,
  46440. this.combine = Ci.MultiplyOperation,
  46441. this.reflectivity = 1,
  46442. this.refractionRatio = .98,
  46443. this.fog = !0,
  46444. this.shading = Ci.SmoothShading,
  46445. this.blending = Ci.NormalBlending,
  46446. this.wireframe = !1,
  46447. this.wireframeLinewidth = 1,
  46448. this.wireframeLinecap = "round",
  46449. this.wireframeLinejoin = "round",
  46450. this.vertexColors = Ci.NoColors,
  46451. this.skinning = !1,
  46452. this.morphTargets = !1,
  46453. this.morphNormals = !1,
  46454. this.setValues(e)
  46455. }
  46456. ,
  46457. Ci.MeshPhongMaterial.prototype = Object.create(Ci.Material.prototype),
  46458. Ci.MeshPhongMaterial.prototype.constructor = Ci.MeshPhongMaterial,
  46459. Ci.MeshPhongMaterial.prototype.copy = function(e) {
  46460. return Ci.Material.prototype.copy.call(this, e),
  46461. this.color.copy(e.color),
  46462. this.specular.copy(e.specular),
  46463. this.shininess = e.shininess,
  46464. this.map = e.map,
  46465. this.lightMap = e.lightMap,
  46466. this.lightMapIntensity = e.lightMapIntensity,
  46467. this.aoMap = e.aoMap,
  46468. this.aoMapIntensity = e.aoMapIntensity,
  46469. this.emissive.copy(e.emissive),
  46470. this.emissiveMap = e.emissiveMap,
  46471. this.emissiveIntensity = e.emissiveIntensity,
  46472. this.bumpMap = e.bumpMap,
  46473. this.bumpScale = e.bumpScale,
  46474. this.normalMap = e.normalMap,
  46475. this.normalScale.copy(e.normalScale),
  46476. this.displacementMap = e.displacementMap,
  46477. this.displacementScale = e.displacementScale,
  46478. this.displacementBias = e.displacementBias,
  46479. this.specularMap = e.specularMap,
  46480. this.alphaMap = e.alphaMap,
  46481. this.envMap = e.envMap,
  46482. this.combine = e.combine,
  46483. this.reflectivity = e.reflectivity,
  46484. this.refractionRatio = e.refractionRatio,
  46485. this.fog = e.fog,
  46486. this.shading = e.shading,
  46487. this.wireframe = e.wireframe,
  46488. this.wireframeLinewidth = e.wireframeLinewidth,
  46489. this.wireframeLinecap = e.wireframeLinecap,
  46490. this.wireframeLinejoin = e.wireframeLinejoin,
  46491. this.vertexColors = e.vertexColors,
  46492. this.skinning = e.skinning,
  46493. this.morphTargets = e.morphTargets,
  46494. this.morphNormals = e.morphNormals,
  46495. this
  46496. }
  46497. ,
  46498. Ci.MeshStandardMaterial = function(e) {
  46499. Ci.Material.call(this),
  46500. this.type = "MeshStandardMaterial",
  46501. this.color = new Ci.Color(16777215),
  46502. this.roughness = .5,
  46503. this.metalness = .5,
  46504. this.map = null,
  46505. this.lightMap = null,
  46506. this.lightMapIntensity = 1,
  46507. this.aoMap = null,
  46508. this.aoMapIntensity = 1,
  46509. this.emissive = new Ci.Color(0),
  46510. this.emissiveIntensity = 1,
  46511. this.emissiveMap = null,
  46512. this.bumpMap = null,
  46513. this.bumpScale = 1,
  46514. this.normalMap = null,
  46515. this.normalScale = new Ci.Vector2(1,1),
  46516. this.displacementMap = null,
  46517. this.displacementScale = 1,
  46518. this.displacementBias = 0,
  46519. this.roughnessMap = null,
  46520. this.metalnessMap = null,
  46521. this.alphaMap = null,
  46522. this.envMap = null,
  46523. this.envMapIntensity = 1,
  46524. this.refractionRatio = .98,
  46525. this.fog = !0,
  46526. this.shading = Ci.SmoothShading,
  46527. this.blending = Ci.NormalBlending,
  46528. this.wireframe = !1,
  46529. this.wireframeLinewidth = 1,
  46530. this.wireframeLinecap = "round",
  46531. this.wireframeLinejoin = "round",
  46532. this.vertexColors = Ci.NoColors,
  46533. this.skinning = !1,
  46534. this.morphTargets = !1,
  46535. this.morphNormals = !1,
  46536. this.setValues(e)
  46537. }
  46538. ,
  46539. Ci.MeshStandardMaterial.prototype = Object.create(Ci.Material.prototype),
  46540. Ci.MeshStandardMaterial.prototype.constructor = Ci.MeshStandardMaterial,
  46541. Ci.MeshStandardMaterial.prototype.copy = function(e) {
  46542. return Ci.Material.prototype.copy.call(this, e),
  46543. this.color.copy(e.color),
  46544. this.roughness = e.roughness,
  46545. this.metalness = e.metalness,
  46546. this.map = e.map,
  46547. this.lightMap = e.lightMap,
  46548. this.lightMapIntensity = e.lightMapIntensity,
  46549. this.aoMap = e.aoMap,
  46550. this.aoMapIntensity = e.aoMapIntensity,
  46551. this.emissive.copy(e.emissive),
  46552. this.emissiveMap = e.emissiveMap,
  46553. this.emissiveIntensity = e.emissiveIntensity,
  46554. this.bumpMap = e.bumpMap,
  46555. this.bumpScale = e.bumpScale,
  46556. this.normalMap = e.normalMap,
  46557. this.normalScale.copy(e.normalScale),
  46558. this.displacementMap = e.displacementMap,
  46559. this.displacementScale = e.displacementScale,
  46560. this.displacementBias = e.displacementBias,
  46561. this.roughnessMap = e.roughnessMap,
  46562. this.metalnessMap = e.metalnessMap,
  46563. this.alphaMap = e.alphaMap,
  46564. this.envMap = e.envMap,
  46565. this.envMapIntensity = e.envMapIntensity,
  46566. this.refractionRatio = e.refractionRatio,
  46567. this.fog = e.fog,
  46568. this.shading = e.shading,
  46569. this.wireframe = e.wireframe,
  46570. this.wireframeLinewidth = e.wireframeLinewidth,
  46571. this.wireframeLinecap = e.wireframeLinecap,
  46572. this.wireframeLinejoin = e.wireframeLinejoin,
  46573. this.vertexColors = e.vertexColors,
  46574. this.skinning = e.skinning,
  46575. this.morphTargets = e.morphTargets,
  46576. this.morphNormals = e.morphNormals,
  46577. this
  46578. }
  46579. ,
  46580. Ci.MeshDepthMaterial = function(e) {
  46581. Ci.Material.call(this),
  46582. this.type = "MeshDepthMaterial",
  46583. this.morphTargets = !1,
  46584. this.wireframe = !1,
  46585. this.wireframeLinewidth = 1,
  46586. this.setValues(e)
  46587. }
  46588. ,
  46589. Ci.MeshDepthMaterial.prototype = Object.create(Ci.Material.prototype),
  46590. Ci.MeshDepthMaterial.prototype.constructor = Ci.MeshDepthMaterial,
  46591. Ci.MeshDepthMaterial.prototype.copy = function(e) {
  46592. return Ci.Material.prototype.copy.call(this, e),
  46593. this.wireframe = e.wireframe,
  46594. this.wireframeLinewidth = e.wireframeLinewidth,
  46595. this
  46596. }
  46597. ,
  46598. Ci.MeshNormalMaterial = function(e) {
  46599. Ci.Material.call(this, e),
  46600. this.type = "MeshNormalMaterial",
  46601. this.wireframe = !1,
  46602. this.wireframeLinewidth = 1,
  46603. this.morphTargets = !1,
  46604. this.setValues(e)
  46605. }
  46606. ,
  46607. Ci.MeshNormalMaterial.prototype = Object.create(Ci.Material.prototype),
  46608. Ci.MeshNormalMaterial.prototype.constructor = Ci.MeshNormalMaterial,
  46609. Ci.MeshNormalMaterial.prototype.copy = function(e) {
  46610. return Ci.Material.prototype.copy.call(this, e),
  46611. this.wireframe = e.wireframe,
  46612. this.wireframeLinewidth = e.wireframeLinewidth,
  46613. this
  46614. }
  46615. ,
  46616. Ci.MultiMaterial = function(e) {
  46617. this.uuid = Ci.Math.generateUUID(),
  46618. this.type = "MultiMaterial",
  46619. this.materials = e instanceof Array ? e : [],
  46620. this.visible = !0
  46621. }
  46622. ,
  46623. Ci.MultiMaterial.prototype = {
  46624. constructor: Ci.MultiMaterial,
  46625. toJSON: function(e) {
  46626. for (var t = {
  46627. metadata: {
  46628. version: 4.2,
  46629. type: "material",
  46630. generator: "MaterialExporter"
  46631. },
  46632. uuid: this.uuid,
  46633. type: this.type,
  46634. materials: []
  46635. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  46636. var o = i[n].toJSON(e);
  46637. delete o.metadata,
  46638. t.materials.push(o)
  46639. }
  46640. return t.visible = this.visible,
  46641. t
  46642. },
  46643. clone: function() {
  46644. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  46645. e.materials.push(this.materials[t].clone());
  46646. return e.visible = this.visible,
  46647. e
  46648. }
  46649. },
  46650. Ci.PointsMaterial = function(e) {
  46651. Ci.Material.call(this),
  46652. this.type = "PointsMaterial",
  46653. this.color = new Ci.Color(16777215),
  46654. this.map = null,
  46655. this.size = 1,
  46656. this.sizeAttenuation = !0,
  46657. this.blending = Ci.NormalBlending,
  46658. this.vertexColors = Ci.NoColors,
  46659. this.fog = !0,
  46660. this.setValues(e)
  46661. }
  46662. ,
  46663. Ci.PointsMaterial.prototype = Object.create(Ci.Material.prototype),
  46664. Ci.PointsMaterial.prototype.constructor = Ci.PointsMaterial,
  46665. Ci.PointsMaterial.prototype.copy = function(e) {
  46666. return Ci.Material.prototype.copy.call(this, e),
  46667. this.color.copy(e.color),
  46668. this.map = e.map,
  46669. this.size = e.size,
  46670. this.sizeAttenuation = e.sizeAttenuation,
  46671. this.vertexColors = e.vertexColors,
  46672. this.fog = e.fog,
  46673. this
  46674. }
  46675. ,
  46676. Ci.ShaderMaterial = function(e) {
  46677. Ci.Material.call(this),
  46678. this.type = "ShaderMaterial",
  46679. this.defines = {},
  46680. this.uniforms = {},
  46681. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  46682. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  46683. this.shading = Ci.SmoothShading,
  46684. this.linewidth = 1,
  46685. this.wireframe = !1,
  46686. this.wireframeLinewidth = 1,
  46687. this.fog = !1,
  46688. this.lights = !1,
  46689. this.vertexColors = Ci.NoColors,
  46690. this.skinning = !1,
  46691. this.morphTargets = !1,
  46692. this.morphNormals = !1,
  46693. this.extensions = {
  46694. derivatives: !1,
  46695. fragDepth: !1,
  46696. drawBuffers: !1,
  46697. shaderTextureLOD: !1
  46698. },
  46699. this.defaultAttributeValues = {
  46700. color: [1, 1, 1],
  46701. uv: [0, 0],
  46702. uv2: [0, 0]
  46703. },
  46704. (this.index0AttributeName = void 0) !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  46705. this.setValues(e))
  46706. }
  46707. ,
  46708. Ci.ShaderMaterial.prototype = Object.create(Ci.Material.prototype),
  46709. Ci.ShaderMaterial.prototype.constructor = Ci.ShaderMaterial,
  46710. Ci.ShaderMaterial.prototype.copy = function(e) {
  46711. return Ci.Material.prototype.copy.call(this, e),
  46712. this.fragmentShader = e.fragmentShader,
  46713. this.vertexShader = e.vertexShader,
  46714. this.uniforms = Ci.UniformsUtils.clone(e.uniforms),
  46715. this.defines = e.defines,
  46716. this.shading = e.shading,
  46717. this.wireframe = e.wireframe,
  46718. this.wireframeLinewidth = e.wireframeLinewidth,
  46719. this.fog = e.fog,
  46720. this.lights = e.lights,
  46721. this.vertexColors = e.vertexColors,
  46722. this.skinning = e.skinning,
  46723. this.morphTargets = e.morphTargets,
  46724. this.morphNormals = e.morphNormals,
  46725. this.extensions = e.extensions,
  46726. this
  46727. }
  46728. ,
  46729. Ci.ShaderMaterial.prototype.toJSON = function(e) {
  46730. var t = Ci.Material.prototype.toJSON.call(this, e);
  46731. return t.uniforms = this.uniforms,
  46732. t.vertexShader = this.vertexShader,
  46733. t.fragmentShader = this.fragmentShader,
  46734. t
  46735. }
  46736. ,
  46737. Ci.RawShaderMaterial = function(e) {
  46738. Ci.ShaderMaterial.call(this, e),
  46739. this.type = "RawShaderMaterial"
  46740. }
  46741. ,
  46742. Ci.RawShaderMaterial.prototype = Object.create(Ci.ShaderMaterial.prototype),
  46743. Ci.RawShaderMaterial.prototype.constructor = Ci.RawShaderMaterial,
  46744. Ci.SpriteMaterial = function(e) {
  46745. Ci.Material.call(this),
  46746. this.type = "SpriteMaterial",
  46747. this.color = new Ci.Color(16777215),
  46748. this.map = null,
  46749. this.rotation = 0,
  46750. this.fog = !1,
  46751. this.setValues(e)
  46752. }
  46753. ,
  46754. Ci.SpriteMaterial.prototype = Object.create(Ci.Material.prototype),
  46755. Ci.SpriteMaterial.prototype.constructor = Ci.SpriteMaterial,
  46756. Ci.SpriteMaterial.prototype.copy = function(e) {
  46757. return Ci.Material.prototype.copy.call(this, e),
  46758. this.color.copy(e.color),
  46759. this.map = e.map,
  46760. this.rotation = e.rotation,
  46761. this.fog = e.fog,
  46762. this
  46763. }
  46764. ,
  46765. Ci.Texture = function(e, t, i, n, r, o, a, s, l) {
  46766. Object.defineProperty(this, "id", {
  46767. value: Ci.TextureIdCount++
  46768. }),
  46769. this.uuid = Ci.Math.generateUUID(),
  46770. this.name = "",
  46771. this.sourceFile = "",
  46772. this.image = void 0 !== e ? e : Ci.Texture.DEFAULT_IMAGE,
  46773. this.mipmaps = [],
  46774. this.mapping = void 0 !== t ? t : Ci.Texture.DEFAULT_MAPPING,
  46775. this.wrapS = void 0 !== i ? i : Ci.ClampToEdgeWrapping,
  46776. this.wrapT = void 0 !== n ? n : Ci.ClampToEdgeWrapping,
  46777. this.magFilter = void 0 !== r ? r : Ci.LinearFilter,
  46778. this.minFilter = void 0 !== o ? o : Ci.LinearMipMapLinearFilter,
  46779. this.anisotropy = void 0 !== l ? l : 1,
  46780. this.format = void 0 !== a ? a : Ci.RGBAFormat,
  46781. this.type = void 0 !== s ? s : Ci.UnsignedByteType,
  46782. this.offset = new Ci.Vector2(0,0),
  46783. this.repeat = new Ci.Vector2(1,1),
  46784. this.generateMipmaps = !0,
  46785. this.premultiplyAlpha = !1,
  46786. this.flipY = !0,
  46787. this.unpackAlignment = 4,
  46788. this.encoding = Ci.LinearEncoding,
  46789. this.version = 0,
  46790. this.onUpdate = null
  46791. }
  46792. ,
  46793. Ci.Texture.DEFAULT_IMAGE = void 0,
  46794. Ci.Texture.DEFAULT_MAPPING = Ci.UVMapping,
  46795. Ci.Texture.prototype = {
  46796. constructor: Ci.Texture,
  46797. set needsUpdate(e) {
  46798. !0 === e && this.version++
  46799. },
  46800. clone: function() {
  46801. return (new this.constructor).copy(this)
  46802. },
  46803. copy: function(e) {
  46804. return this.image = e.image,
  46805. this.mipmaps = e.mipmaps.slice(0),
  46806. this.mapping = e.mapping,
  46807. this.wrapS = e.wrapS,
  46808. this.wrapT = e.wrapT,
  46809. this.magFilter = e.magFilter,
  46810. this.minFilter = e.minFilter,
  46811. this.anisotropy = e.anisotropy,
  46812. this.format = e.format,
  46813. this.type = e.type,
  46814. this.offset.copy(e.offset),
  46815. this.repeat.copy(e.repeat),
  46816. this.generateMipmaps = e.generateMipmaps,
  46817. this.premultiplyAlpha = e.premultiplyAlpha,
  46818. this.flipY = e.flipY,
  46819. this.unpackAlignment = e.unpackAlignment,
  46820. this.encoding = e.encoding,
  46821. this
  46822. },
  46823. toJSON: function(e) {
  46824. if (void 0 !== e.textures[this.uuid])
  46825. return e.textures[this.uuid];
  46826. var t, i, n = {
  46827. metadata: {
  46828. version: 4.4,
  46829. type: "Texture",
  46830. generator: "Texture.toJSON"
  46831. },
  46832. uuid: this.uuid,
  46833. name: this.name,
  46834. mapping: this.mapping,
  46835. repeat: [this.repeat.x, this.repeat.y],
  46836. offset: [this.offset.x, this.offset.y],
  46837. wrap: [this.wrapS, this.wrapT],
  46838. minFilter: this.minFilter,
  46839. magFilter: this.magFilter,
  46840. anisotropy: this.anisotropy
  46841. };
  46842. if (void 0 !== this.image) {
  46843. var r = this.image;
  46844. void 0 === r.uuid && (r.uuid = Ci.Math.generateUUID()),
  46845. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  46846. uuid: r.uuid,
  46847. url: (t = r,
  46848. void 0 !== t.toDataURL ? i = t : ((i = document.createElement("canvas")).width = t.width,
  46849. i.height = t.height,
  46850. i.getContext("2d").drawImage(t, 0, 0, t.width, t.height)),
  46851. 2048 < i.width || 2048 < i.height ? i.toDataURL("image/jpeg", .6) : i.toDataURL("image/png"))
  46852. }),
  46853. n.image = r.uuid
  46854. }
  46855. return e.textures[this.uuid] = n
  46856. },
  46857. dispose: function() {
  46858. this.dispatchEvent({
  46859. type: "dispose"
  46860. })
  46861. },
  46862. transformUv: function(e) {
  46863. if (this.mapping === Ci.UVMapping) {
  46864. if (e.multiply(this.repeat),
  46865. e.add(this.offset),
  46866. e.x < 0 || 1 < e.x)
  46867. switch (this.wrapS) {
  46868. case Ci.RepeatWrapping:
  46869. e.x = e.x - Math.floor(e.x);
  46870. break;
  46871. case Ci.ClampToEdgeWrapping:
  46872. e.x = e.x < 0 ? 0 : 1;
  46873. break;
  46874. case Ci.MirroredRepeatWrapping:
  46875. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  46876. }
  46877. if (e.y < 0 || 1 < e.y)
  46878. switch (this.wrapT) {
  46879. case Ci.RepeatWrapping:
  46880. e.y = e.y - Math.floor(e.y);
  46881. break;
  46882. case Ci.ClampToEdgeWrapping:
  46883. e.y = e.y < 0 ? 0 : 1;
  46884. break;
  46885. case Ci.MirroredRepeatWrapping:
  46886. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  46887. }
  46888. this.flipY && (e.y = 1 - e.y)
  46889. }
  46890. }
  46891. },
  46892. Ci.EventDispatcher.prototype.apply(Ci.Texture.prototype),
  46893. Ci.TextureIdCount = 0,
  46894. Ci.CanvasTexture = function(e, t, i, n, r, o, a, s, l) {
  46895. Ci.Texture.call(this, e, t, i, n, r, o, a, s, l),
  46896. this.needsUpdate = !0
  46897. }
  46898. ,
  46899. Ci.CanvasTexture.prototype = Object.create(Ci.Texture.prototype),
  46900. Ci.CanvasTexture.prototype.constructor = Ci.CanvasTexture,
  46901. Ci.CubeTexture = function(e, t, i, n, r, o, a, s, l) {
  46902. e = void 0 !== e ? e : [],
  46903. t = void 0 !== t ? t : Ci.CubeReflectionMapping,
  46904. Ci.Texture.call(this, e, t, i, n, r, o, a, s, l),
  46905. this.flipY = !1
  46906. }
  46907. ,
  46908. Ci.CubeTexture.prototype = Object.create(Ci.Texture.prototype),
  46909. Ci.CubeTexture.prototype.constructor = Ci.CubeTexture,
  46910. Object.defineProperty(Ci.CubeTexture.prototype, "images", {
  46911. get: function() {
  46912. return this.image
  46913. },
  46914. set: function(e) {
  46915. this.image = e
  46916. }
  46917. }),
  46918. Ci.CompressedTexture = function(e, t, i, n, r, o, a, s, l, c, h) {
  46919. Ci.Texture.call(this, null, o, a, s, l, c, n, r, h),
  46920. this.image = {
  46921. width: t,
  46922. height: i
  46923. },
  46924. this.mipmaps = e,
  46925. this.flipY = !1,
  46926. this.generateMipmaps = !1
  46927. }
  46928. ,
  46929. Ci.CompressedTexture.prototype = Object.create(Ci.Texture.prototype),
  46930. Ci.CompressedTexture.prototype.constructor = Ci.CompressedTexture,
  46931. Ci.DataTexture = function(e, t, i, n, r, o, a, s, l, c, h) {
  46932. Ci.Texture.call(this, null, o, a, s, l, c, n, r, h),
  46933. this.image = {
  46934. data: e,
  46935. width: t,
  46936. height: i
  46937. },
  46938. this.magFilter = void 0 !== l ? l : Ci.NearestFilter,
  46939. this.minFilter = void 0 !== c ? c : Ci.NearestFilter,
  46940. this.flipY = !1,
  46941. this.generateMipmaps = !1
  46942. }
  46943. ,
  46944. Ci.DataTexture.prototype = Object.create(Ci.Texture.prototype),
  46945. Ci.DataTexture.prototype.constructor = Ci.DataTexture,
  46946. Ci.VideoTexture = function(t, e, i, n, r, o, a, s, l) {
  46947. Ci.Texture.call(this, t, e, i, n, r, o, a, s, l),
  46948. this.generateMipmaps = !1;
  46949. var c = this;
  46950. !function e() {
  46951. requestAnimationFrame(e),
  46952. !t.paused && t.readyState === t.HAVE_ENOUGH_DATA && (c.needsUpdate = !0)
  46953. }()
  46954. }
  46955. ,
  46956. Ci.VideoTexture.prototype = Object.create(Ci.Texture.prototype),
  46957. Ci.VideoTexture.prototype.constructor = Ci.VideoTexture,
  46958. Ci.Group = function() {
  46959. Ci.Object3D.call(this),
  46960. this.type = "Group"
  46961. }
  46962. ,
  46963. Ci.Group.prototype = Object.create(Ci.Object3D.prototype),
  46964. Ci.Group.prototype.constructor = Ci.Group,
  46965. Ci.Points = function(e, t) {
  46966. Ci.Object3D.call(this),
  46967. this.type = "Points",
  46968. this.geometry = void 0 !== e ? e : new Ci.Geometry,
  46969. this.material = void 0 !== t ? t : new Ci.PointsMaterial({
  46970. color: 16777215 * Math.random()
  46971. })
  46972. }
  46973. ,
  46974. Ci.Points.prototype = Object.create(Ci.Object3D.prototype),
  46975. Ci.Points.prototype.constructor = Ci.Points,
  46976. Ci.Points.prototype.raycast = (Wt = new Ci.Matrix4,
  46977. jt = new Ci.Ray,
  46978. Yt = new Ci.Sphere,
  46979. function(o, a) {
  46980. function e(e, t) {
  46981. var i = jt.distanceSqToPoint(e);
  46982. if (i < c) {
  46983. var n = jt.closestPointToPoint(e);
  46984. n.applyMatrix4(l);
  46985. var r = o.ray.origin.distanceTo(n);
  46986. if (r < o.near || r > o.far)
  46987. return;
  46988. a.push({
  46989. distance: r,
  46990. distanceToRay: Math.sqrt(i),
  46991. point: n.clone(),
  46992. index: t,
  46993. face: null,
  46994. object: s
  46995. })
  46996. }
  46997. }
  46998. var s = this
  46999. , t = this.geometry
  47000. , l = this.matrixWorld
  47001. , i = o.params.Points.threshold;
  47002. if (null === t.boundingSphere && t.computeBoundingSphere(),
  47003. Yt.copy(t.boundingSphere),
  47004. Yt.applyMatrix4(l),
  47005. !1 !== o.ray.intersectsSphere(Yt)) {
  47006. Wt.getInverse(l),
  47007. jt.copy(o.ray).applyMatrix4(Wt);
  47008. var n = i / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  47009. , c = n * n
  47010. , r = new Ci.Vector3;
  47011. if (t instanceof Ci.BufferGeometry) {
  47012. var h = t.index
  47013. , u = t.attributes.position.array;
  47014. if (null !== h)
  47015. for (var d = h.array, p = 0, f = d.length; p < f; p++) {
  47016. var g = d[p];
  47017. r.fromArray(u, 3 * g),
  47018. e(r, g)
  47019. }
  47020. else {
  47021. p = 0;
  47022. for (var m = u.length / 3; p < m; p++)
  47023. r.fromArray(u, 3 * p),
  47024. e(r, p)
  47025. }
  47026. } else {
  47027. var v = t.vertices;
  47028. for (p = 0,
  47029. m = v.length; p < m; p++)
  47030. e(v[p], p)
  47031. }
  47032. }
  47033. }
  47034. ),
  47035. Ci.Points.prototype.clone = function() {
  47036. return new this.constructor(this.geometry,this.material).copy(this)
  47037. }
  47038. ,
  47039. Ci.Line = function(e, t, i) {
  47040. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  47041. new Ci.LineSegments(e,t)) : (Ci.Object3D.call(this),
  47042. this.type = "Line",
  47043. this.geometry = void 0 !== e ? e : new Ci.Geometry,
  47044. void (this.material = void 0 !== t ? t : new Ci.LineBasicMaterial({
  47045. color: 16777215 * Math.random()
  47046. })))
  47047. }
  47048. ,
  47049. Ci.Line.prototype = Object.create(Ci.Object3D.prototype),
  47050. Ci.Line.prototype.constructor = Ci.Line,
  47051. Ci.Line.prototype.raycast = (Ht = new Ci.Matrix4,
  47052. zt = new Ci.Ray,
  47053. Gt = new Ci.Sphere,
  47054. function(e, t) {
  47055. var i = e.linePrecision
  47056. , n = i * i
  47057. , r = this.geometry
  47058. , o = this.matrixWorld;
  47059. if (null === r.boundingSphere && r.computeBoundingSphere(),
  47060. Gt.copy(r.boundingSphere),
  47061. Gt.applyMatrix4(o),
  47062. !1 !== e.ray.intersectsSphere(Gt)) {
  47063. Ht.getInverse(o),
  47064. zt.copy(e.ray).applyMatrix4(Ht);
  47065. var a = new Ci.Vector3
  47066. , s = new Ci.Vector3
  47067. , l = new Ci.Vector3
  47068. , c = new Ci.Vector3
  47069. , h = this instanceof Ci.LineSegments ? 2 : 1;
  47070. if (r instanceof Ci.BufferGeometry) {
  47071. var u = r.index
  47072. , d = r.attributes.position.array;
  47073. if (null !== u)
  47074. for (var p = u.array, f = 0, g = p.length - 1; f < g; f += h) {
  47075. var m = p[f]
  47076. , v = p[f + 1];
  47077. a.fromArray(d, 3 * m),
  47078. s.fromArray(d, 3 * v),
  47079. n < zt.distanceSqToSegment(a, s, c, l) || (c.applyMatrix4(this.matrixWorld),
  47080. (C = e.ray.origin.distanceTo(c)) < e.near || C > e.far || t.push({
  47081. distance: C,
  47082. point: l.clone().applyMatrix4(this.matrixWorld),
  47083. index: f,
  47084. face: null,
  47085. faceIndex: null,
  47086. object: this
  47087. }))
  47088. }
  47089. else
  47090. for (f = 0,
  47091. g = d.length / 3 - 1; f < g; f += h)
  47092. a.fromArray(d, 3 * f),
  47093. s.fromArray(d, 3 * f + 3),
  47094. n < zt.distanceSqToSegment(a, s, c, l) || (c.applyMatrix4(this.matrixWorld),
  47095. (C = e.ray.origin.distanceTo(c)) < e.near || C > e.far || t.push({
  47096. distance: C,
  47097. point: l.clone().applyMatrix4(this.matrixWorld),
  47098. index: f,
  47099. face: null,
  47100. faceIndex: null,
  47101. object: this
  47102. }))
  47103. } else if (r instanceof Ci.Geometry) {
  47104. var y = r.vertices
  47105. , A = y.length;
  47106. for (f = 0; f < A - 1; f += h) {
  47107. var C;
  47108. n < zt.distanceSqToSegment(y[f], y[f + 1], c, l) || (c.applyMatrix4(this.matrixWorld),
  47109. (C = e.ray.origin.distanceTo(c)) < e.near || C > e.far || t.push({
  47110. distance: C,
  47111. point: l.clone().applyMatrix4(this.matrixWorld),
  47112. index: f,
  47113. face: null,
  47114. faceIndex: null,
  47115. object: this
  47116. }))
  47117. }
  47118. }
  47119. }
  47120. }
  47121. ),
  47122. Ci.Line.prototype.clone = function() {
  47123. return new this.constructor(this.geometry,this.material).copy(this)
  47124. }
  47125. ,
  47126. Ci.LineStrip = 0,
  47127. Ci.LinePieces = 1,
  47128. Ci.LineSegments = function(e, t) {
  47129. Ci.Line.call(this, e, t),
  47130. this.type = "LineSegments"
  47131. }
  47132. ,
  47133. Ci.LineSegments.prototype = Object.create(Ci.Line.prototype),
  47134. Ci.LineSegments.prototype.constructor = Ci.LineSegments,
  47135. Ci.Mesh = function(e, t) {
  47136. Ci.Object3D.call(this),
  47137. this.type = "Mesh",
  47138. this.geometry = void 0 !== e ? e : new Ci.Geometry,
  47139. this.material = void 0 !== t ? t : new Ci.MeshBasicMaterial({
  47140. color: 16777215 * Math.random()
  47141. }),
  47142. this.drawMode = Ci.TrianglesDrawMode,
  47143. this.updateMorphTargets()
  47144. }
  47145. ,
  47146. Ci.Mesh.prototype = Object.create(Ci.Object3D.prototype),
  47147. Ci.Mesh.prototype.constructor = Ci.Mesh,
  47148. Ci.Mesh.prototype.setDrawMode = function(e) {
  47149. this.drawMode = e
  47150. }
  47151. ,
  47152. Ci.Mesh.prototype.updateMorphTargets = function() {
  47153. if (void 0 !== this.geometry.morphTargets && 0 < this.geometry.morphTargets.length) {
  47154. this.morphTargetBase = -1,
  47155. this.morphTargetInfluences = [],
  47156. this.morphTargetDictionary = {};
  47157. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  47158. this.morphTargetInfluences.push(0),
  47159. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  47160. }
  47161. }
  47162. ,
  47163. Ci.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  47164. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  47165. 0)
  47166. }
  47167. ,
  47168. Ci.Mesh.prototype.raycast = (Tt = new Ci.Matrix4,
  47169. xt = new Ci.Ray,
  47170. St = new Ci.Sphere,
  47171. Mt = new Ci.Vector3,
  47172. Rt = new Ci.Vector3,
  47173. Pt = new Ci.Vector3,
  47174. Ot = new Ci.Vector3,
  47175. Lt = new Ci.Vector3,
  47176. Dt = new Ci.Vector3,
  47177. Nt = new Ci.Vector2,
  47178. Ft = new Ci.Vector2,
  47179. Bt = new Ci.Vector2,
  47180. Vt = new Ci.Vector3,
  47181. kt = new Ci.Vector3,
  47182. Ut = new Ci.Vector3,
  47183. function(e, t) {
  47184. var i, n, r = this.geometry, o = this.material, a = this.matrixWorld;
  47185. if (void 0 !== o && (null === r.boundingSphere && r.computeBoundingSphere(),
  47186. St.copy(r.boundingSphere),
  47187. St.applyMatrix4(a),
  47188. !1 !== e.ray.intersectsSphere(St) && (Tt.getInverse(a),
  47189. xt.copy(e.ray).applyMatrix4(Tt),
  47190. null === r.boundingBox || !1 !== xt.intersectsBox(r.boundingBox))))
  47191. if (r instanceof Ci.BufferGeometry) {
  47192. var s, l, c, h = r.index, u = r.attributes, d = u.position.array;
  47193. if (void 0 !== u.uv && (i = u.uv.array),
  47194. null !== h)
  47195. for (var p = h.array, f = 0, g = p.length; f < g; f += 3)
  47196. s = p[f],
  47197. l = p[f + 1],
  47198. c = p[f + 2],
  47199. (n = Ti(this, e, xt, d, i, s, l, c)) && (n.faceIndex = Math.floor(f / 3),
  47200. t.push(n));
  47201. else
  47202. for (f = 0,
  47203. g = d.length; f < g; f += 9)
  47204. (n = Ti(this, e, xt, d, i, s = f / 3, l = s + 1, c = s + 2)) && (n.index = s,
  47205. t.push(n))
  47206. } else if (r instanceof Ci.Geometry) {
  47207. var m, v, y, A = o instanceof Ci.MultiMaterial, C = 1 == A ? o.materials : null, I = r.vertices, E = r.faces, _ = r.faceVertexUvs[0];
  47208. 0 < _.length && (i = _);
  47209. for (var b = 0, w = E.length; b < w; b++) {
  47210. var T = E[b]
  47211. , x = 1 == A ? C[T.materialIndex] : o;
  47212. if (void 0 !== x) {
  47213. if (m = I[T.a],
  47214. v = I[T.b],
  47215. y = I[T.c],
  47216. !0 === x.morphTargets) {
  47217. var S = r.morphTargets
  47218. , M = this.morphTargetInfluences;
  47219. Mt.set(0, 0, 0),
  47220. Rt.set(0, 0, 0),
  47221. Pt.set(0, 0, 0);
  47222. for (var R = 0, P = S.length; R < P; R++) {
  47223. var O = M[R];
  47224. if (0 !== O) {
  47225. var L = S[R].vertices;
  47226. Mt.addScaledVector(Ot.subVectors(L[T.a], m), O),
  47227. Rt.addScaledVector(Lt.subVectors(L[T.b], v), O),
  47228. Pt.addScaledVector(Dt.subVectors(L[T.c], y), O)
  47229. }
  47230. }
  47231. Mt.add(m),
  47232. Rt.add(v),
  47233. Pt.add(y),
  47234. m = Mt,
  47235. v = Rt,
  47236. y = Pt
  47237. }
  47238. if (n = wi(this, e, xt, m, v, y, kt)) {
  47239. if (i) {
  47240. var D = i[b];
  47241. Nt.copy(D[0]),
  47242. Ft.copy(D[1]),
  47243. Bt.copy(D[2]),
  47244. n.uv = bi(kt, m, v, y, Nt, Ft, Bt)
  47245. }
  47246. n.face = T,
  47247. n.faceIndex = b,
  47248. t.push(n)
  47249. }
  47250. }
  47251. }
  47252. }
  47253. }
  47254. ),
  47255. Ci.Mesh.prototype.clone = function() {
  47256. return new this.constructor(this.geometry,this.material).copy(this)
  47257. }
  47258. ,
  47259. Ci.Bone = function(e) {
  47260. Ci.Object3D.call(this),
  47261. this.type = "Bone",
  47262. this.skin = e
  47263. }
  47264. ,
  47265. Ci.Bone.prototype = Object.create(Ci.Object3D.prototype),
  47266. Ci.Bone.prototype.constructor = Ci.Bone,
  47267. Ci.Bone.prototype.copy = function(e) {
  47268. return Ci.Object3D.prototype.copy.call(this, e),
  47269. this.skin = e.skin,
  47270. this
  47271. }
  47272. ,
  47273. Ci.Skeleton = function(e, t, i) {
  47274. if (this.useVertexTexture = void 0 === i || i,
  47275. this.identityMatrix = new Ci.Matrix4,
  47276. e = e || [],
  47277. this.bones = e.slice(0),
  47278. this.useVertexTexture) {
  47279. var n = Math.sqrt(4 * this.bones.length);
  47280. n = Ci.Math.nextPowerOfTwo(Math.ceil(n)),
  47281. n = Math.max(n, 4),
  47282. this.boneTextureWidth = n,
  47283. this.boneTextureHeight = n,
  47284. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  47285. this.boneTexture = new Ci.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,Ci.RGBAFormat,Ci.FloatType)
  47286. } else
  47287. this.boneMatrices = new Float32Array(16 * this.bones.length);
  47288. if (void 0 === t)
  47289. this.calculateInverses();
  47290. else if (this.bones.length === t.length)
  47291. this.boneInverses = t.slice(0);
  47292. else {
  47293. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  47294. this.boneInverses = [];
  47295. for (var r = 0, o = this.bones.length; r < o; r++)
  47296. this.boneInverses.push(new Ci.Matrix4)
  47297. }
  47298. }
  47299. ,
  47300. Ci.Skeleton.prototype.calculateInverses = function() {
  47301. this.boneInverses = [];
  47302. for (var e = 0, t = this.bones.length; e < t; e++) {
  47303. var i = new Ci.Matrix4;
  47304. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  47305. this.boneInverses.push(i)
  47306. }
  47307. }
  47308. ,
  47309. Ci.Skeleton.prototype.pose = function() {
  47310. for (var e, t = 0, i = this.bones.length; t < i; t++)
  47311. (e = this.bones[t]) && e.matrixWorld.getInverse(this.boneInverses[t]);
  47312. for (t = 0,
  47313. i = this.bones.length; t < i; t++)
  47314. (e = this.bones[t]) && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  47315. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  47316. e.matrix.decompose(e.position, e.quaternion, e.scale))
  47317. }
  47318. ,
  47319. Ci.Skeleton.prototype.update = (wt = new Ci.Matrix4,
  47320. function() {
  47321. for (var e = 0, t = this.bones.length; e < t; e++) {
  47322. var i = this.bones[e] ? this.bones[e].matrixWorld : this.identityMatrix;
  47323. wt.multiplyMatrices(i, this.boneInverses[e]),
  47324. wt.flattenToArrayOffset(this.boneMatrices, 16 * e)
  47325. }
  47326. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  47327. }
  47328. ),
  47329. Ci.Skeleton.prototype.clone = function() {
  47330. return new Ci.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  47331. }
  47332. ,
  47333. Ci.SkinnedMesh = function(e, t, i) {
  47334. Ci.Mesh.call(this, e, t),
  47335. this.type = "SkinnedMesh",
  47336. this.bindMode = "attached",
  47337. this.bindMatrix = new Ci.Matrix4,
  47338. this.bindMatrixInverse = new Ci.Matrix4;
  47339. var n = [];
  47340. if (this.geometry && void 0 !== this.geometry.bones) {
  47341. for (var r, o, a = 0, s = this.geometry.bones.length; a < s; ++a)
  47342. o = this.geometry.bones[a],
  47343. r = new Ci.Bone(this),
  47344. n.push(r),
  47345. r.name = o.name,
  47346. r.position.fromArray(o.pos),
  47347. r.quaternion.fromArray(o.rotq),
  47348. void 0 !== o.scl && r.scale.fromArray(o.scl);
  47349. for (a = 0,
  47350. s = this.geometry.bones.length; a < s; ++a)
  47351. -1 !== (o = this.geometry.bones[a]).parent && null !== o.parent ? n[o.parent].add(n[a]) : this.add(n[a])
  47352. }
  47353. this.normalizeSkinWeights(),
  47354. this.updateMatrixWorld(!0),
  47355. this.bind(new Ci.Skeleton(n,void 0,i), this.matrixWorld)
  47356. }
  47357. ,
  47358. Ci.SkinnedMesh.prototype = Object.create(Ci.Mesh.prototype),
  47359. Ci.SkinnedMesh.prototype.constructor = Ci.SkinnedMesh,
  47360. Ci.SkinnedMesh.prototype.bind = function(e, t) {
  47361. this.skeleton = e,
  47362. void 0 === t && (this.updateMatrixWorld(!0),
  47363. this.skeleton.calculateInverses(),
  47364. t = this.matrixWorld),
  47365. this.bindMatrix.copy(t),
  47366. this.bindMatrixInverse.getInverse(t)
  47367. }
  47368. ,
  47369. Ci.SkinnedMesh.prototype.pose = function() {
  47370. this.skeleton.pose()
  47371. }
  47372. ,
  47373. Ci.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  47374. if (this.geometry instanceof Ci.Geometry)
  47375. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  47376. var t = this.geometry.skinWeights[e];
  47377. (r = 1 / t.lengthManhattan()) !== 1 / 0 ? t.multiplyScalar(r) : t.set(1, 0, 0, 0)
  47378. }
  47379. else if (this.geometry instanceof Ci.BufferGeometry) {
  47380. var i = new Ci.Vector4
  47381. , n = this.geometry.attributes.skinWeight;
  47382. for (e = 0; e < n.count; e++) {
  47383. var r;
  47384. i.x = n.getX(e),
  47385. i.y = n.getY(e),
  47386. i.z = n.getZ(e),
  47387. i.w = n.getW(e),
  47388. (r = 1 / i.lengthManhattan()) !== 1 / 0 ? i.multiplyScalar(r) : i.set(1, 0, 0, 0),
  47389. n.setXYZW(e, i.x, i.y, i.z, i.w)
  47390. }
  47391. }
  47392. }
  47393. ,
  47394. Ci.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  47395. Ci.Mesh.prototype.updateMatrixWorld.call(this, !0),
  47396. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  47397. }
  47398. ,
  47399. Ci.SkinnedMesh.prototype.clone = function() {
  47400. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  47401. }
  47402. ,
  47403. Ci.LOD = function() {
  47404. Ci.Object3D.call(this),
  47405. this.type = "LOD",
  47406. Object.defineProperties(this, {
  47407. levels: {
  47408. enumerable: !0,
  47409. value: []
  47410. },
  47411. objects: {
  47412. get: function() {
  47413. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  47414. this.levels
  47415. }
  47416. }
  47417. })
  47418. }
  47419. ,
  47420. Ci.LOD.prototype = Object.create(Ci.Object3D.prototype),
  47421. Ci.LOD.prototype.constructor = Ci.LOD,
  47422. Ci.LOD.prototype.addLevel = function(e, t) {
  47423. void 0 === t && (t = 0),
  47424. t = Math.abs(t);
  47425. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  47426. ;
  47427. i.splice(n, 0, {
  47428. distance: t,
  47429. object: e
  47430. }),
  47431. this.add(e)
  47432. }
  47433. ,
  47434. Ci.LOD.prototype.getObjectForDistance = function(e) {
  47435. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  47436. ;
  47437. return t[i - 1].object
  47438. }
  47439. ,
  47440. Ci.LOD.prototype.raycast = (bt = new Ci.Vector3,
  47441. function(e, t) {
  47442. bt.setFromMatrixPosition(this.matrixWorld);
  47443. var i = e.ray.origin.distanceTo(bt);
  47444. this.getObjectForDistance(i).raycast(e, t)
  47445. }
  47446. ),
  47447. Ci.LOD.prototype.update = (Et = new Ci.Vector3,
  47448. _t = new Ci.Vector3,
  47449. function(e) {
  47450. var t = this.levels;
  47451. if (1 < t.length) {
  47452. Et.setFromMatrixPosition(e.matrixWorld),
  47453. _t.setFromMatrixPosition(this.matrixWorld);
  47454. var i = Et.distanceTo(_t);
  47455. t[0].object.visible = !0;
  47456. for (var n = 1, r = t.length; n < r && i >= t[n].distance; n++)
  47457. t[n - 1].object.visible = !1,
  47458. t[n].object.visible = !0;
  47459. for (; n < r; n++)
  47460. t[n].object.visible = !1
  47461. }
  47462. }
  47463. ),
  47464. Ci.LOD.prototype.copy = function(e) {
  47465. Ci.Object3D.prototype.copy.call(this, e, !1);
  47466. for (var t = e.levels, i = 0, n = t.length; i < n; i++) {
  47467. var r = t[i];
  47468. this.addLevel(r.object.clone(), r.distance)
  47469. }
  47470. return this
  47471. }
  47472. ,
  47473. Ci.LOD.prototype.toJSON = function(e) {
  47474. var t = Ci.Object3D.prototype.toJSON.call(this, e);
  47475. t.object.levels = [];
  47476. for (var i = this.levels, n = 0, r = i.length; n < r; n++) {
  47477. var o = i[n];
  47478. t.object.levels.push({
  47479. object: o.object.uuid,
  47480. distance: o.distance
  47481. })
  47482. }
  47483. return t
  47484. }
  47485. ,
  47486. Ci.Sprite = (yt = new Uint16Array([0, 1, 2, 0, 2, 3]),
  47487. At = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0]),
  47488. Ct = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1]),
  47489. (It = new Ci.BufferGeometry).setIndex(new Ci.BufferAttribute(yt,1)),
  47490. It.addAttribute("position", new Ci.BufferAttribute(At,3)),
  47491. It.addAttribute("uv", new Ci.BufferAttribute(Ct,2)),
  47492. function(e) {
  47493. Ci.Object3D.call(this),
  47494. this.type = "Sprite",
  47495. this.geometry = It,
  47496. this.material = void 0 !== e ? e : new Ci.SpriteMaterial
  47497. }
  47498. ),
  47499. Ci.Sprite.prototype = Object.create(Ci.Object3D.prototype),
  47500. Ci.Sprite.prototype.constructor = Ci.Sprite,
  47501. Ci.Sprite.prototype.raycast = (vt = new Ci.Vector3,
  47502. function(e, t) {
  47503. vt.setFromMatrixPosition(this.matrixWorld);
  47504. var i = e.ray.distanceSqToPoint(vt);
  47505. this.scale.x * this.scale.y < i || t.push({
  47506. distance: Math.sqrt(i),
  47507. point: this.position,
  47508. face: null,
  47509. object: this
  47510. })
  47511. }
  47512. ),
  47513. Ci.Sprite.prototype.clone = function() {
  47514. return new this.constructor(this.material).copy(this)
  47515. }
  47516. ,
  47517. Ci.Particle = Ci.Sprite,
  47518. Ci.LensFlare = function(e, t, i, n, r) {
  47519. Ci.Object3D.call(this),
  47520. this.lensFlares = [],
  47521. this.positionScreen = new Ci.Vector3,
  47522. (this.customUpdateCallback = void 0) !== e && this.add(e, t, i, n, r)
  47523. }
  47524. ,
  47525. Ci.LensFlare.prototype = Object.create(Ci.Object3D.prototype),
  47526. Ci.LensFlare.prototype.constructor = Ci.LensFlare,
  47527. Ci.LensFlare.prototype.add = function(e, t, i, n, r, o) {
  47528. void 0 === t && (t = -1),
  47529. void 0 === i && (i = 0),
  47530. void 0 === o && (o = 1),
  47531. void 0 === r && (r = new Ci.Color(16777215)),
  47532. void 0 === n && (n = Ci.NormalBlending),
  47533. i = Math.min(i, Math.max(0, i)),
  47534. this.lensFlares.push({
  47535. texture: e,
  47536. size: t,
  47537. distance: i,
  47538. x: 0,
  47539. y: 0,
  47540. z: 0,
  47541. scale: 1,
  47542. rotation: 0,
  47543. opacity: o,
  47544. color: r,
  47545. blending: n
  47546. })
  47547. }
  47548. ,
  47549. Ci.LensFlare.prototype.updateLensFlares = function() {
  47550. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  47551. for (e = 0; e < i; e++)
  47552. (t = this.lensFlares[e]).x = this.positionScreen.x + n * t.distance,
  47553. t.y = this.positionScreen.y + r * t.distance,
  47554. t.wantedRotation = t.x * Math.PI * .25,
  47555. t.rotation += .25 * (t.wantedRotation - t.rotation)
  47556. }
  47557. ,
  47558. Ci.LensFlare.prototype.copy = function(e) {
  47559. Ci.Object3D.prototype.copy.call(this, e),
  47560. this.positionScreen.copy(e.positionScreen),
  47561. this.customUpdateCallback = e.customUpdateCallback;
  47562. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  47563. this.lensFlares.push(e.lensFlares[t]);
  47564. return this
  47565. }
  47566. ,
  47567. Ci.Scene = function() {
  47568. Ci.Object3D.call(this),
  47569. this.type = "Scene",
  47570. this.fog = null,
  47571. this.overrideMaterial = null,
  47572. this.autoUpdate = !0
  47573. }
  47574. ,
  47575. Ci.Scene.prototype = Object.create(Ci.Object3D.prototype),
  47576. Ci.Scene.prototype.constructor = Ci.Scene,
  47577. Ci.Scene.prototype.copy = function(e, t) {
  47578. return Ci.Object3D.prototype.copy.call(this, e, t),
  47579. null !== e.fog && (this.fog = e.fog.clone()),
  47580. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  47581. this.autoUpdate = e.autoUpdate,
  47582. this.matrixAutoUpdate = e.matrixAutoUpdate,
  47583. this
  47584. }
  47585. ,
  47586. Ci.Fog = function(e, t, i) {
  47587. this.name = "",
  47588. this.color = new Ci.Color(e),
  47589. this.near = void 0 !== t ? t : 1,
  47590. this.far = void 0 !== i ? i : 1e3
  47591. }
  47592. ,
  47593. Ci.Fog.prototype.clone = function() {
  47594. return new Ci.Fog(this.color.getHex(),this.near,this.far)
  47595. }
  47596. ,
  47597. Ci.FogExp2 = function(e, t) {
  47598. this.name = "",
  47599. this.color = new Ci.Color(e),
  47600. this.density = void 0 !== t ? t : 25e-5
  47601. }
  47602. ,
  47603. Ci.FogExp2.prototype.clone = function() {
  47604. return new Ci.FogExp2(this.color.getHex(),this.density)
  47605. }
  47606. ,
  47607. Ci.ShaderChunk = {},
  47608. Ci.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  47609. Ci.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  47610. Ci.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  47611. Ci.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  47612. Ci.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  47613. Ci.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  47614. Ci.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  47615. Ci.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  47616. Ci.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  47617. Ci.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  47618. Ci.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  47619. Ci.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  47620. Ci.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  47621. Ci.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  47622. Ci.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  47623. Ci.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  47624. Ci.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  47625. Ci.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  47626. Ci.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  47627. Ci.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  47628. Ci.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  47629. Ci.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  47630. Ci.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  47631. Ci.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  47632. Ci.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  47633. Ci.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  47634. Ci.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  47635. Ci.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  47636. Ci.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  47637. Ci.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  47638. Ci.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  47639. Ci.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  47640. Ci.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  47641. Ci.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  47642. Ci.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  47643. Ci.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  47644. Ci.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  47645. Ci.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  47646. Ci.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  47647. Ci.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  47648. Ci.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  47649. Ci.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  47650. Ci.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  47651. Ci.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  47652. Ci.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  47653. Ci.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  47654. Ci.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  47655. Ci.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  47656. Ci.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  47657. Ci.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  47658. Ci.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",
  47659. Ci.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n",
  47660. Ci.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  47661. Ci.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  47662. Ci.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  47663. Ci.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  47664. Ci.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  47665. Ci.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  47666. Ci.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  47667. Ci.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  47668. Ci.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  47669. Ci.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  47670. Ci.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  47671. Ci.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  47672. Ci.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  47673. Ci.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  47674. Ci.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  47675. Ci.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  47676. Ci.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  47677. Ci.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  47678. Ci.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  47679. Ci.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  47680. Ci.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  47681. Ci.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  47682. Ci.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  47683. Ci.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  47684. Ci.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  47685. Ci.UniformsUtils = {
  47686. merge: function(e) {
  47687. for (var t = {}, i = 0; i < e.length; i++) {
  47688. var n = this.clone(e[i]);
  47689. for (var r in n)
  47690. t[r] = n[r]
  47691. }
  47692. return t
  47693. },
  47694. clone: function(e) {
  47695. var t = {};
  47696. for (var i in e)
  47697. for (var n in t[i] = {},
  47698. e[i]) {
  47699. var r = e[i][n];
  47700. r instanceof Ci.Color || r instanceof Ci.Vector2 || r instanceof Ci.Vector3 || r instanceof Ci.Vector4 || r instanceof Ci.Matrix3 || r instanceof Ci.Matrix4 || r instanceof Ci.Texture ? t[i][n] = r.clone() : Array.isArray(r) ? t[i][n] = r.slice() : t[i][n] = r
  47701. }
  47702. return t
  47703. }
  47704. },
  47705. Ci.UniformsLib = {
  47706. common: {
  47707. diffuse: {
  47708. type: "c",
  47709. value: new Ci.Color(15658734)
  47710. },
  47711. opacity: {
  47712. type: "f",
  47713. value: 1
  47714. },
  47715. map: {
  47716. type: "t",
  47717. value: null
  47718. },
  47719. offsetRepeat: {
  47720. type: "v4",
  47721. value: new Ci.Vector4(0,0,1,1)
  47722. },
  47723. specularMap: {
  47724. type: "t",
  47725. value: null
  47726. },
  47727. alphaMap: {
  47728. type: "t",
  47729. value: null
  47730. },
  47731. envMap: {
  47732. type: "t",
  47733. value: null
  47734. },
  47735. flipEnvMap: {
  47736. type: "f",
  47737. value: -1
  47738. },
  47739. reflectivity: {
  47740. type: "f",
  47741. value: 1
  47742. },
  47743. refractionRatio: {
  47744. type: "f",
  47745. value: .98
  47746. }
  47747. },
  47748. aomap: {
  47749. aoMap: {
  47750. type: "t",
  47751. value: null
  47752. },
  47753. aoMapIntensity: {
  47754. type: "f",
  47755. value: 1
  47756. }
  47757. },
  47758. lightmap: {
  47759. lightMap: {
  47760. type: "t",
  47761. value: null
  47762. },
  47763. lightMapIntensity: {
  47764. type: "f",
  47765. value: 1
  47766. }
  47767. },
  47768. emissivemap: {
  47769. emissiveMap: {
  47770. type: "t",
  47771. value: null
  47772. }
  47773. },
  47774. bumpmap: {
  47775. bumpMap: {
  47776. type: "t",
  47777. value: null
  47778. },
  47779. bumpScale: {
  47780. type: "f",
  47781. value: 1
  47782. }
  47783. },
  47784. normalmap: {
  47785. normalMap: {
  47786. type: "t",
  47787. value: null
  47788. },
  47789. normalScale: {
  47790. type: "v2",
  47791. value: new Ci.Vector2(1,1)
  47792. }
  47793. },
  47794. displacementmap: {
  47795. displacementMap: {
  47796. type: "t",
  47797. value: null
  47798. },
  47799. displacementScale: {
  47800. type: "f",
  47801. value: 1
  47802. },
  47803. displacementBias: {
  47804. type: "f",
  47805. value: 0
  47806. }
  47807. },
  47808. roughnessmap: {
  47809. roughnessMap: {
  47810. type: "t",
  47811. value: null
  47812. }
  47813. },
  47814. metalnessmap: {
  47815. metalnessMap: {
  47816. type: "t",
  47817. value: null
  47818. }
  47819. },
  47820. fog: {
  47821. fogDensity: {
  47822. type: "f",
  47823. value: 25e-5
  47824. },
  47825. fogNear: {
  47826. type: "f",
  47827. value: 1
  47828. },
  47829. fogFar: {
  47830. type: "f",
  47831. value: 2e3
  47832. },
  47833. fogColor: {
  47834. type: "c",
  47835. value: new Ci.Color(16777215)
  47836. }
  47837. },
  47838. lights: {
  47839. ambientLightColor: {
  47840. type: "fv",
  47841. value: []
  47842. },
  47843. directionalLights: {
  47844. type: "sa",
  47845. value: [],
  47846. properties: {
  47847. direction: {
  47848. type: "v3"
  47849. },
  47850. color: {
  47851. type: "c"
  47852. },
  47853. shadow: {
  47854. type: "i"
  47855. },
  47856. shadowBias: {
  47857. type: "f"
  47858. },
  47859. shadowRadius: {
  47860. type: "f"
  47861. },
  47862. shadowMapSize: {
  47863. type: "v2"
  47864. }
  47865. }
  47866. },
  47867. directionalShadowMap: {
  47868. type: "tv",
  47869. value: []
  47870. },
  47871. directionalShadowMatrix: {
  47872. type: "m4v",
  47873. value: []
  47874. },
  47875. spotLights: {
  47876. type: "sa",
  47877. value: [],
  47878. properties: {
  47879. color: {
  47880. type: "c"
  47881. },
  47882. position: {
  47883. type: "v3"
  47884. },
  47885. direction: {
  47886. type: "v3"
  47887. },
  47888. distance: {
  47889. type: "f"
  47890. },
  47891. coneCos: {
  47892. type: "f"
  47893. },
  47894. penumbraCos: {
  47895. type: "f"
  47896. },
  47897. decay: {
  47898. type: "f"
  47899. },
  47900. shadow: {
  47901. type: "i"
  47902. },
  47903. shadowBias: {
  47904. type: "f"
  47905. },
  47906. shadowRadius: {
  47907. type: "f"
  47908. },
  47909. shadowMapSize: {
  47910. type: "v2"
  47911. }
  47912. }
  47913. },
  47914. spotShadowMap: {
  47915. type: "tv",
  47916. value: []
  47917. },
  47918. spotShadowMatrix: {
  47919. type: "m4v",
  47920. value: []
  47921. },
  47922. pointLights: {
  47923. type: "sa",
  47924. value: [],
  47925. properties: {
  47926. color: {
  47927. type: "c"
  47928. },
  47929. position: {
  47930. type: "v3"
  47931. },
  47932. decay: {
  47933. type: "f"
  47934. },
  47935. distance: {
  47936. type: "f"
  47937. },
  47938. shadow: {
  47939. type: "i"
  47940. },
  47941. shadowBias: {
  47942. type: "f"
  47943. },
  47944. shadowRadius: {
  47945. type: "f"
  47946. },
  47947. shadowMapSize: {
  47948. type: "v2"
  47949. }
  47950. }
  47951. },
  47952. pointShadowMap: {
  47953. type: "tv",
  47954. value: []
  47955. },
  47956. pointShadowMatrix: {
  47957. type: "m4v",
  47958. value: []
  47959. },
  47960. hemisphereLights: {
  47961. type: "sa",
  47962. value: [],
  47963. properties: {
  47964. direction: {
  47965. type: "v3"
  47966. },
  47967. skyColor: {
  47968. type: "c"
  47969. },
  47970. groundColor: {
  47971. type: "c"
  47972. }
  47973. }
  47974. }
  47975. },
  47976. points: {
  47977. diffuse: {
  47978. type: "c",
  47979. value: new Ci.Color(15658734)
  47980. },
  47981. opacity: {
  47982. type: "f",
  47983. value: 1
  47984. },
  47985. size: {
  47986. type: "f",
  47987. value: 1
  47988. },
  47989. scale: {
  47990. type: "f",
  47991. value: 1
  47992. },
  47993. map: {
  47994. type: "t",
  47995. value: null
  47996. },
  47997. offsetRepeat: {
  47998. type: "v4",
  47999. value: new Ci.Vector4(0,0,1,1)
  48000. }
  48001. }
  48002. },
  48003. Ci.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  48004. Ci.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  48005. Ci.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  48006. Ci.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  48007. Ci.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  48008. Ci.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  48009. Ci.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  48010. Ci.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  48011. Ci.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  48012. Ci.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  48013. Ci.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48014. Ci.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  48015. Ci.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48016. Ci.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  48017. Ci.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48018. Ci.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  48019. Ci.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48020. Ci.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  48021. Ci.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48022. Ci.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  48023. Ci.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  48024. Ci.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  48025. Ci.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48026. Ci.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  48027. Ci.ShaderLib = {
  48028. basic: {
  48029. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.aomap, Ci.UniformsLib.fog]),
  48030. vertexShader: Ci.ShaderChunk.meshbasic_vert,
  48031. fragmentShader: Ci.ShaderChunk.meshbasic_frag
  48032. },
  48033. lambert: {
  48034. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.aomap, Ci.UniformsLib.lightmap, Ci.UniformsLib.emissivemap, Ci.UniformsLib.fog, Ci.UniformsLib.lights, {
  48035. emissive: {
  48036. type: "c",
  48037. value: new Ci.Color(0)
  48038. }
  48039. }]),
  48040. vertexShader: Ci.ShaderChunk.meshlambert_vert,
  48041. fragmentShader: Ci.ShaderChunk.meshlambert_frag
  48042. },
  48043. phong: {
  48044. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.aomap, Ci.UniformsLib.lightmap, Ci.UniformsLib.emissivemap, Ci.UniformsLib.bumpmap, Ci.UniformsLib.normalmap, Ci.UniformsLib.displacementmap, Ci.UniformsLib.fog, Ci.UniformsLib.lights, {
  48045. emissive: {
  48046. type: "c",
  48047. value: new Ci.Color(0)
  48048. },
  48049. specular: {
  48050. type: "c",
  48051. value: new Ci.Color(1118481)
  48052. },
  48053. shininess: {
  48054. type: "f",
  48055. value: 30
  48056. }
  48057. }]),
  48058. vertexShader: Ci.ShaderChunk.meshphong_vert,
  48059. fragmentShader: Ci.ShaderChunk.meshphong_frag
  48060. },
  48061. standard: {
  48062. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.aomap, Ci.UniformsLib.lightmap, Ci.UniformsLib.emissivemap, Ci.UniformsLib.bumpmap, Ci.UniformsLib.normalmap, Ci.UniformsLib.displacementmap, Ci.UniformsLib.roughnessmap, Ci.UniformsLib.metalnessmap, Ci.UniformsLib.fog, Ci.UniformsLib.lights, {
  48063. emissive: {
  48064. type: "c",
  48065. value: new Ci.Color(0)
  48066. },
  48067. roughness: {
  48068. type: "f",
  48069. value: .5
  48070. },
  48071. metalness: {
  48072. type: "f",
  48073. value: 0
  48074. },
  48075. envMapIntensity: {
  48076. type: "f",
  48077. value: 1
  48078. }
  48079. }]),
  48080. vertexShader: Ci.ShaderChunk.meshstandard_vert,
  48081. fragmentShader: Ci.ShaderChunk.meshstandard_frag
  48082. },
  48083. points: {
  48084. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.points, Ci.UniformsLib.fog]),
  48085. vertexShader: Ci.ShaderChunk.points_vert,
  48086. fragmentShader: Ci.ShaderChunk.points_frag
  48087. },
  48088. dashed: {
  48089. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.fog, {
  48090. scale: {
  48091. type: "f",
  48092. value: 1
  48093. },
  48094. dashSize: {
  48095. type: "f",
  48096. value: 1
  48097. },
  48098. totalSize: {
  48099. type: "f",
  48100. value: 2
  48101. }
  48102. }]),
  48103. vertexShader: Ci.ShaderChunk.linedashed_vert,
  48104. fragmentShader: Ci.ShaderChunk.linedashed_frag
  48105. },
  48106. depth: {
  48107. uniforms: {
  48108. mNear: {
  48109. type: "f",
  48110. value: 1
  48111. },
  48112. mFar: {
  48113. type: "f",
  48114. value: 2e3
  48115. },
  48116. opacity: {
  48117. type: "f",
  48118. value: 1
  48119. }
  48120. },
  48121. vertexShader: Ci.ShaderChunk.depth_vert,
  48122. fragmentShader: Ci.ShaderChunk.depth_frag
  48123. },
  48124. normal: {
  48125. uniforms: {
  48126. opacity: {
  48127. type: "f",
  48128. value: 1
  48129. }
  48130. },
  48131. vertexShader: Ci.ShaderChunk.normal_vert,
  48132. fragmentShader: Ci.ShaderChunk.normal_frag
  48133. },
  48134. cube: {
  48135. uniforms: {
  48136. tCube: {
  48137. type: "t",
  48138. value: null
  48139. },
  48140. tFlip: {
  48141. type: "f",
  48142. value: -1
  48143. }
  48144. },
  48145. vertexShader: Ci.ShaderChunk.cube_vert,
  48146. fragmentShader: Ci.ShaderChunk.cube_frag
  48147. },
  48148. equirect: {
  48149. uniforms: {
  48150. tEquirect: {
  48151. type: "t",
  48152. value: null
  48153. },
  48154. tFlip: {
  48155. type: "f",
  48156. value: -1
  48157. }
  48158. },
  48159. vertexShader: Ci.ShaderChunk.equirect_vert,
  48160. fragmentShader: Ci.ShaderChunk.equirect_frag
  48161. },
  48162. depthRGBA: {
  48163. uniforms: {},
  48164. vertexShader: Ci.ShaderChunk.depthRGBA_vert,
  48165. fragmentShader: Ci.ShaderChunk.depthRGBA_frag
  48166. },
  48167. distanceRGBA: {
  48168. uniforms: {
  48169. lightPos: {
  48170. type: "v3",
  48171. value: new Ci.Vector3(0,0,0)
  48172. }
  48173. },
  48174. vertexShader: Ci.ShaderChunk.distanceRGBA_vert,
  48175. fragmentShader: Ci.ShaderChunk.distanceRGBA_frag
  48176. }
  48177. },
  48178. Ci.WebGLRenderer = function(e) {
  48179. function S() {
  48180. return null === Q ? he : 1
  48181. }
  48182. function i(e, t, i, n) {
  48183. !0 === V && (e *= n,
  48184. t *= n,
  48185. i *= n),
  48186. _e.clearColor(e, t, i, n)
  48187. }
  48188. function t() {
  48189. _e.init(),
  48190. _e.scissor(ie.copy(ue).multiplyScalar(he)),
  48191. _e.viewport(re.copy(pe).multiplyScalar(he)),
  48192. i(ae.r, ae.g, ae.b, se)
  48193. }
  48194. function n() {
  48195. te = K = null,
  48196. ee = "",
  48197. $ = -1,
  48198. _e.reset()
  48199. }
  48200. function r(e) {
  48201. e.preventDefault(),
  48202. n(),
  48203. t(),
  48204. be.clear()
  48205. }
  48206. function f(e) {
  48207. var t = e.target;
  48208. t.removeEventListener("dispose", f),
  48209. function(e) {
  48210. var t = be.get(e);
  48211. if (e.image && t.__image__webglTextureCube)
  48212. X.deleteTexture(t.__image__webglTextureCube);
  48213. else {
  48214. if (void 0 === t.__webglInit)
  48215. return;
  48216. X.deleteTexture(t.__webglTexture)
  48217. }
  48218. be.delete(e)
  48219. }(t),
  48220. ye.textures--
  48221. }
  48222. function a(e) {
  48223. var t = e.target;
  48224. t.removeEventListener("dispose", a),
  48225. function(e) {
  48226. var t = be.get(e)
  48227. , i = be.get(e.texture);
  48228. if (e && void 0 !== i.__webglTexture) {
  48229. if (X.deleteTexture(i.__webglTexture),
  48230. e instanceof Ci.WebGLRenderTargetCube)
  48231. for (var n = 0; n < 6; n++)
  48232. X.deleteFramebuffer(t.__webglFramebuffer[n]),
  48233. X.deleteRenderbuffer(t.__webglDepthbuffer[n]);
  48234. else
  48235. X.deleteFramebuffer(t.__webglFramebuffer),
  48236. X.deleteRenderbuffer(t.__webglDepthbuffer);
  48237. be.delete(e.texture),
  48238. be.delete(e)
  48239. }
  48240. }(t),
  48241. ye.textures--
  48242. }
  48243. function v(e) {
  48244. var t = e.target;
  48245. t.removeEventListener("dispose", v),
  48246. function(e) {
  48247. y(e),
  48248. be.delete(e)
  48249. }(t)
  48250. }
  48251. function y(e) {
  48252. var t = be.get(e).program;
  48253. (e.program = void 0) !== t && Te.releaseProgram(t)
  48254. }
  48255. function M(e, t) {
  48256. return Math.abs(t[0]) - Math.abs(e[0])
  48257. }
  48258. function s(e, t) {
  48259. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  48260. }
  48261. function l(e, t) {
  48262. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  48263. }
  48264. function d(e, t, i, n, r) {
  48265. var o, a;
  48266. a = i.transparent ? (o = G,
  48267. ++W) : (o = H,
  48268. ++z);
  48269. var s = o[a];
  48270. void 0 !== s ? (s.id = e.id,
  48271. s.object = e,
  48272. s.geometry = t,
  48273. s.material = i,
  48274. s.z = me.z,
  48275. s.group = r) : (s = {
  48276. id: e.id,
  48277. object: e,
  48278. geometry: t,
  48279. material: i,
  48280. z: me.z,
  48281. group: r
  48282. },
  48283. o.push(s))
  48284. }
  48285. function c(e, t, i, n) {
  48286. for (var r = 0, o = e.length; r < o; r++) {
  48287. var a = e[r]
  48288. , s = a.object
  48289. , l = a.geometry
  48290. , c = void 0 === n ? a.material : n
  48291. , h = a.group;
  48292. if (s.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, s.matrixWorld),
  48293. s.normalMatrix.getNormalMatrix(s.modelViewMatrix),
  48294. s instanceof Ci.ImmediateRenderObject) {
  48295. R(c);
  48296. var u = P(t, i, c, s);
  48297. ee = "",
  48298. s.render(function(e) {
  48299. Z.renderBufferImmediate(e, u, c)
  48300. })
  48301. } else
  48302. Z.renderBufferDirect(t, i, l, c, s, h)
  48303. }
  48304. }
  48305. function R(e) {
  48306. (function(e) {
  48307. e.side !== Ci.DoubleSide ? _e.enable(X.CULL_FACE) : _e.disable(X.CULL_FACE),
  48308. _e.setFlipSided(e.side === Ci.BackSide)
  48309. }
  48310. )(e),
  48311. !0 === e.transparent ? _e.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : _e.setBlending(Ci.NoBlending),
  48312. _e.setDepthFunc(e.depthFunc),
  48313. _e.setDepthTest(e.depthTest),
  48314. _e.setDepthWrite(e.depthWrite),
  48315. _e.setColorWrite(e.colorWrite),
  48316. _e.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  48317. }
  48318. function P(e, t, i, n) {
  48319. oe = 0;
  48320. var r = be.get(i);
  48321. void 0 === r.program && (i.needsUpdate = !0),
  48322. void 0 !== r.lightsHash && r.lightsHash !== ve.hash && (i.needsUpdate = !0),
  48323. i.needsUpdate && (function(e, t, i) {
  48324. var n = be.get(e)
  48325. , r = Te.getParameters(e, ve, t, i)
  48326. , o = Te.getProgramCode(e, r)
  48327. , a = n.program
  48328. , s = !0;
  48329. if (void 0 === a)
  48330. e.addEventListener("dispose", v);
  48331. else if (a.code !== o)
  48332. y(e);
  48333. else {
  48334. if (void 0 !== r.shaderID)
  48335. return;
  48336. s = !1
  48337. }
  48338. if (s) {
  48339. if (r.shaderID) {
  48340. var l = Ci.ShaderLib[r.shaderID];
  48341. n.__webglShader = {
  48342. name: e.type,
  48343. uniforms: Ci.UniformsUtils.clone(l.uniforms),
  48344. vertexShader: l.vertexShader,
  48345. fragmentShader: l.fragmentShader
  48346. }
  48347. } else
  48348. n.__webglShader = {
  48349. name: e.type,
  48350. uniforms: e.uniforms,
  48351. vertexShader: e.vertexShader,
  48352. fragmentShader: e.fragmentShader
  48353. };
  48354. e.__webglShader = n.__webglShader,
  48355. a = Te.acquireProgram(e, r, o),
  48356. n.program = a,
  48357. e.program = a
  48358. }
  48359. var c = a.getAttributes();
  48360. if (e.morphTargets)
  48361. for (var h = e.numSupportedMorphTargets = 0; h < Z.maxMorphTargets; h++)
  48362. 0 <= c["morphTarget" + h] && e.numSupportedMorphTargets++;
  48363. if (e.morphNormals)
  48364. for (h = e.numSupportedMorphNormals = 0; h < Z.maxMorphNormals; h++)
  48365. 0 <= c["morphNormal" + h] && e.numSupportedMorphNormals++;
  48366. n.uniformsList = [];
  48367. var u = n.__webglShader.uniforms
  48368. , d = n.program.getUniforms();
  48369. for (var p in u) {
  48370. var f = d[p];
  48371. f && n.uniformsList.push([n.__webglShader.uniforms[p], f])
  48372. }
  48373. (e instanceof Ci.MeshPhongMaterial || e instanceof Ci.MeshLambertMaterial || e instanceof Ci.MeshStandardMaterial || e.lights) && (n.lightsHash = ve.hash,
  48374. u.ambientLightColor.value = ve.ambient,
  48375. u.directionalLights.value = ve.directional,
  48376. u.spotLights.value = ve.spot,
  48377. u.pointLights.value = ve.point,
  48378. u.hemisphereLights.value = ve.hemi,
  48379. u.directionalShadowMap.value = ve.directionalShadowMap,
  48380. u.directionalShadowMatrix.value = ve.directionalShadowMatrix,
  48381. u.spotShadowMap.value = ve.spotShadowMap,
  48382. u.spotShadowMatrix.value = ve.spotShadowMatrix,
  48383. u.pointShadowMap.value = ve.pointShadowMap,
  48384. u.pointShadowMatrix.value = ve.pointShadowMatrix),
  48385. n.hasDynamicUniforms = !1;
  48386. for (var g = 0, m = n.uniformsList.length; g < m; g++) {
  48387. if (!0 === n.uniformsList[g][0].dynamic) {
  48388. n.hasDynamicUniforms = !0;
  48389. break
  48390. }
  48391. }
  48392. }(i, t, n),
  48393. i.needsUpdate = !1);
  48394. var o = !1
  48395. , a = !1
  48396. , s = !1
  48397. , l = r.program
  48398. , c = l.getUniforms()
  48399. , h = r.__webglShader.uniforms;
  48400. if (l.id !== K && (X.useProgram(l.program),
  48401. K = l.id,
  48402. s = a = o = !0),
  48403. i.id !== $ && ($ = i.id,
  48404. a = !0),
  48405. !o && e === te || (X.uniformMatrix4fv(c.projectionMatrix, !1, e.projectionMatrix.elements),
  48406. Ee.logarithmicDepthBuffer && X.uniform1f(c.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  48407. e !== te && (te = e,
  48408. s = a = !0),
  48409. (i instanceof Ci.ShaderMaterial || i instanceof Ci.MeshPhongMaterial || i instanceof Ci.MeshStandardMaterial || i.envMap) && void 0 !== c.cameraPosition && (me.setFromMatrixPosition(e.matrixWorld),
  48410. X.uniform3f(c.cameraPosition, me.x, me.y, me.z)),
  48411. (i instanceof Ci.MeshPhongMaterial || i instanceof Ci.MeshLambertMaterial || i instanceof Ci.MeshBasicMaterial || i instanceof Ci.MeshStandardMaterial || i instanceof Ci.ShaderMaterial || i.skinning) && void 0 !== c.viewMatrix && X.uniformMatrix4fv(c.viewMatrix, !1, e.matrixWorldInverse.elements),
  48412. void 0 !== c.toneMappingExposure && X.uniform1f(c.toneMappingExposure, Z.toneMappingExposure),
  48413. void 0 !== c.toneMappingWhitePoint && X.uniform1f(c.toneMappingWhitePoint, Z.toneMappingWhitePoint)),
  48414. i.skinning)
  48415. if (n.bindMatrix && void 0 !== c.bindMatrix && X.uniformMatrix4fv(c.bindMatrix, !1, n.bindMatrix.elements),
  48416. n.bindMatrixInverse && void 0 !== c.bindMatrixInverse && X.uniformMatrix4fv(c.bindMatrixInverse, !1, n.bindMatrixInverse.elements),
  48417. Ee.floatVertexTextures && n.skeleton && n.skeleton.useVertexTexture) {
  48418. if (void 0 !== c.boneTexture) {
  48419. var u = A();
  48420. X.uniform1i(c.boneTexture, u),
  48421. Z.setTexture(n.skeleton.boneTexture, u)
  48422. }
  48423. void 0 !== c.boneTextureWidth && X.uniform1i(c.boneTextureWidth, n.skeleton.boneTextureWidth),
  48424. void 0 !== c.boneTextureHeight && X.uniform1i(c.boneTextureHeight, n.skeleton.boneTextureHeight)
  48425. } else
  48426. n.skeleton && n.skeleton.boneMatrices && void 0 !== c.boneGlobalMatrices && X.uniformMatrix4fv(c.boneGlobalMatrices, !1, n.skeleton.boneMatrices);
  48427. return a && ((i instanceof Ci.MeshPhongMaterial || i instanceof Ci.MeshLambertMaterial || i instanceof Ci.MeshStandardMaterial || i.lights) && function(e, t) {
  48428. e.ambientLightColor.needsUpdate = t,
  48429. e.directionalLights.needsUpdate = t,
  48430. e.pointLights.needsUpdate = t,
  48431. e.spotLights.needsUpdate = t,
  48432. e.hemisphereLights.needsUpdate = t
  48433. }(h, s),
  48434. t && i.fog && function(e, t) {
  48435. e.fogColor.value = t.color,
  48436. t instanceof Ci.Fog ? (e.fogNear.value = t.near,
  48437. e.fogFar.value = t.far) : t instanceof Ci.FogExp2 && (e.fogDensity.value = t.density)
  48438. }(h, t),
  48439. (i instanceof Ci.MeshBasicMaterial || i instanceof Ci.MeshLambertMaterial || i instanceof Ci.MeshPhongMaterial || i instanceof Ci.MeshStandardMaterial) && function(e, t) {
  48440. var i;
  48441. if (e.opacity.value = t.opacity,
  48442. e.diffuse.value = t.color,
  48443. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  48444. e.map.value = t.map,
  48445. e.specularMap.value = t.specularMap,
  48446. e.alphaMap.value = t.alphaMap,
  48447. t.aoMap && (e.aoMap.value = t.aoMap,
  48448. e.aoMapIntensity.value = t.aoMapIntensity),
  48449. t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  48450. void 0 !== i) {
  48451. i instanceof Ci.WebGLRenderTarget && (i = i.texture);
  48452. var n = i.offset
  48453. , r = i.repeat;
  48454. e.offsetRepeat.value.set(n.x, n.y, r.x, r.y)
  48455. }
  48456. e.envMap.value = t.envMap,
  48457. e.flipEnvMap.value = t.envMap instanceof Ci.WebGLRenderTargetCube ? 1 : -1,
  48458. e.reflectivity.value = t.reflectivity,
  48459. e.refractionRatio.value = t.refractionRatio
  48460. }(h, i),
  48461. i instanceof Ci.LineBasicMaterial ? p(h, i) : i instanceof Ci.LineDashedMaterial ? (p(h, i),
  48462. function(e, t) {
  48463. e.dashSize.value = t.dashSize,
  48464. e.totalSize.value = t.dashSize + t.gapSize,
  48465. e.scale.value = t.scale
  48466. }(h, i)) : i instanceof Ci.PointsMaterial ? function(e, t) {
  48467. if (e.diffuse.value = t.color,
  48468. e.opacity.value = t.opacity,
  48469. e.size.value = t.size * he,
  48470. e.scale.value = O.clientHeight / 2,
  48471. e.map.value = t.map,
  48472. null !== t.map) {
  48473. var i = t.map.offset
  48474. , n = t.map.repeat;
  48475. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  48476. }
  48477. }(h, i) : i instanceof Ci.MeshLambertMaterial ? function(e, t) {
  48478. t.lightMap && (e.lightMap.value = t.lightMap,
  48479. e.lightMapIntensity.value = t.lightMapIntensity),
  48480. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  48481. }(h, i) : i instanceof Ci.MeshPhongMaterial ? function(e, t) {
  48482. e.specular.value = t.specular,
  48483. e.shininess.value = Math.max(t.shininess, 1e-4),
  48484. t.lightMap && (e.lightMap.value = t.lightMap,
  48485. e.lightMapIntensity.value = t.lightMapIntensity),
  48486. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  48487. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  48488. e.bumpScale.value = t.bumpScale),
  48489. t.normalMap && (e.normalMap.value = t.normalMap,
  48490. e.normalScale.value.copy(t.normalScale)),
  48491. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  48492. e.displacementScale.value = t.displacementScale,
  48493. e.displacementBias.value = t.displacementBias)
  48494. }(h, i) : i instanceof Ci.MeshStandardMaterial ? function(e, t) {
  48495. e.roughness.value = t.roughness,
  48496. e.metalness.value = t.metalness,
  48497. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  48498. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  48499. t.lightMap && (e.lightMap.value = t.lightMap,
  48500. e.lightMapIntensity.value = t.lightMapIntensity),
  48501. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  48502. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  48503. e.bumpScale.value = t.bumpScale),
  48504. t.normalMap && (e.normalMap.value = t.normalMap,
  48505. e.normalScale.value.copy(t.normalScale)),
  48506. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  48507. e.displacementScale.value = t.displacementScale,
  48508. e.displacementBias.value = t.displacementBias),
  48509. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  48510. }(h, i) : i instanceof Ci.MeshDepthMaterial ? (h.mNear.value = e.near,
  48511. h.mFar.value = e.far,
  48512. h.opacity.value = i.opacity) : i instanceof Ci.MeshNormalMaterial && (h.opacity.value = i.opacity),
  48513. g(r.uniformsList)),
  48514. function(e, t) {
  48515. X.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  48516. e.normalMatrix && X.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  48517. }(c, n),
  48518. void 0 !== c.modelMatrix && X.uniformMatrix4fv(c.modelMatrix, !1, n.matrixWorld.elements),
  48519. !0 === r.hasDynamicUniforms && function(e, t, i) {
  48520. for (var n = [], r = 0, o = e.length; r < o; r++) {
  48521. var a = e[r][0]
  48522. , s = a.onUpdateCallback;
  48523. void 0 !== s && (s.bind(a)(t, i),
  48524. n.push(e[r]))
  48525. }
  48526. g(n)
  48527. }(r.uniformsList, n, e),
  48528. l
  48529. }
  48530. function p(e, t) {
  48531. e.diffuse.value = t.color,
  48532. e.opacity.value = t.opacity
  48533. }
  48534. function A() {
  48535. var e = oe;
  48536. return e >= Ee.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + Ee.maxTextures),
  48537. oe += 1,
  48538. e
  48539. }
  48540. function C(e, t, i, n) {
  48541. var r, o;
  48542. if ("1i" === t)
  48543. X.uniform1i(i, n);
  48544. else if ("1f" === t)
  48545. X.uniform1f(i, n);
  48546. else if ("2f" === t)
  48547. X.uniform2f(i, n[0], n[1]);
  48548. else if ("3f" === t)
  48549. X.uniform3f(i, n[0], n[1], n[2]);
  48550. else if ("4f" === t)
  48551. X.uniform4f(i, n[0], n[1], n[2], n[3]);
  48552. else if ("1iv" === t)
  48553. X.uniform1iv(i, n);
  48554. else if ("3iv" === t)
  48555. X.uniform3iv(i, n);
  48556. else if ("1fv" === t)
  48557. X.uniform1fv(i, n);
  48558. else if ("2fv" === t)
  48559. X.uniform2fv(i, n);
  48560. else if ("3fv" === t)
  48561. X.uniform3fv(i, n);
  48562. else if ("4fv" === t)
  48563. X.uniform4fv(i, n);
  48564. else if ("Matrix2fv" === t)
  48565. X.uniformMatrix2fv(i, !1, n);
  48566. else if ("Matrix3fv" === t)
  48567. X.uniformMatrix3fv(i, !1, n);
  48568. else if ("Matrix4fv" === t)
  48569. X.uniformMatrix4fv(i, !1, n);
  48570. else if ("i" === t)
  48571. X.uniform1i(i, n);
  48572. else if ("f" === t)
  48573. X.uniform1f(i, n);
  48574. else if ("v2" === t)
  48575. X.uniform2f(i, n.x, n.y);
  48576. else if ("v3" === t)
  48577. X.uniform3f(i, n.x, n.y, n.z);
  48578. else if ("v4" === t)
  48579. X.uniform4f(i, n.x, n.y, n.z, n.w);
  48580. else if ("c" === t)
  48581. X.uniform3f(i, n.r, n.g, n.b);
  48582. else if ("s" === t) {
  48583. var a = e.properties;
  48584. for (var s in a) {
  48585. var l = a[s]
  48586. , c = i[s]
  48587. , h = n[s];
  48588. C(l, l.type, c, h)
  48589. }
  48590. } else if ("sa" === t) {
  48591. a = e.properties;
  48592. for (var u = 0, d = n.length; u < d; u++)
  48593. for (var s in a) {
  48594. l = a[s],
  48595. c = i[u][s],
  48596. h = n[u][s];
  48597. C(l, l.type, c, h)
  48598. }
  48599. } else if ("iv1" === t)
  48600. X.uniform1iv(i, n);
  48601. else if ("iv" === t)
  48602. X.uniform3iv(i, n);
  48603. else if ("fv1" === t)
  48604. X.uniform1fv(i, n);
  48605. else if ("fv" === t)
  48606. X.uniform3fv(i, n);
  48607. else if ("v2v" === t) {
  48608. void 0 === e._array && (e._array = new Float32Array(2 * n.length));
  48609. u = 0;
  48610. for (var p = 0, f = n.length; u < f; u++,
  48611. p += 2)
  48612. e._array[p + 0] = n[u].x,
  48613. e._array[p + 1] = n[u].y;
  48614. X.uniform2fv(i, e._array)
  48615. } else if ("v3v" === t) {
  48616. void 0 === e._array && (e._array = new Float32Array(3 * n.length));
  48617. u = 0;
  48618. var g = 0;
  48619. for (f = n.length; u < f; u++,
  48620. g += 3)
  48621. e._array[g + 0] = n[u].x,
  48622. e._array[g + 1] = n[u].y,
  48623. e._array[g + 2] = n[u].z;
  48624. X.uniform3fv(i, e._array)
  48625. } else if ("v4v" === t) {
  48626. void 0 === e._array && (e._array = new Float32Array(4 * n.length));
  48627. u = 0;
  48628. var m = 0;
  48629. for (f = n.length; u < f; u++,
  48630. m += 4)
  48631. e._array[m + 0] = n[u].x,
  48632. e._array[m + 1] = n[u].y,
  48633. e._array[m + 2] = n[u].z,
  48634. e._array[m + 3] = n[u].w;
  48635. X.uniform4fv(i, e._array)
  48636. } else if ("m2" === t)
  48637. X.uniformMatrix2fv(i, !1, n.elements);
  48638. else if ("m3" === t)
  48639. X.uniformMatrix3fv(i, !1, n.elements);
  48640. else if ("m3v" === t) {
  48641. void 0 === e._array && (e._array = new Float32Array(9 * n.length));
  48642. for (u = 0,
  48643. f = n.length; u < f; u++)
  48644. n[u].flattenToArrayOffset(e._array, 9 * u);
  48645. X.uniformMatrix3fv(i, !1, e._array)
  48646. } else if ("m4" === t)
  48647. X.uniformMatrix4fv(i, !1, n.elements);
  48648. else if ("m4v" === t) {
  48649. void 0 === e._array && (e._array = new Float32Array(16 * n.length));
  48650. for (u = 0,
  48651. f = n.length; u < f; u++)
  48652. n[u].flattenToArrayOffset(e._array, 16 * u);
  48653. X.uniformMatrix4fv(i, !1, e._array)
  48654. } else if ("t" === t) {
  48655. if (r = n,
  48656. o = A(),
  48657. X.uniform1i(i, o),
  48658. !r)
  48659. return;
  48660. r instanceof Ci.CubeTexture || Array.isArray(r.image) && 6 === r.image.length ? _(r, o) : r instanceof Ci.WebGLRenderTargetCube ? b(r.texture, o) : r instanceof Ci.WebGLRenderTarget ? Z.setTexture(r.texture, o) : Z.setTexture(r, o)
  48661. } else if ("tv" === t) {
  48662. void 0 === e._array && (e._array = []);
  48663. for (u = 0,
  48664. f = e.value.length; u < f; u++)
  48665. e._array[u] = A();
  48666. X.uniform1iv(i, e._array);
  48667. for (u = 0,
  48668. f = e.value.length; u < f; u++)
  48669. r = e.value[u],
  48670. o = e._array[u],
  48671. r && (r instanceof Ci.CubeTexture || r.image instanceof Array && 6 === r.image.length ? _(r, o) : r instanceof Ci.WebGLRenderTarget ? Z.setTexture(r.texture, o) : r instanceof Ci.WebGLRenderTargetCube ? b(r.texture, o) : Z.setTexture(r, o))
  48672. } else
  48673. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  48674. }
  48675. function g(e) {
  48676. for (var t = 0, i = e.length; t < i; t++) {
  48677. var n = e[t][0];
  48678. if (!1 !== n.needsUpdate)
  48679. C(n, n.type, e[t][1], n.value)
  48680. }
  48681. }
  48682. function m(e, t, i) {
  48683. var n;
  48684. if (i ? (X.texParameteri(e, X.TEXTURE_WRAP_S, x(t.wrapS)),
  48685. X.texParameteri(e, X.TEXTURE_WRAP_T, x(t.wrapT)),
  48686. X.texParameteri(e, X.TEXTURE_MAG_FILTER, x(t.magFilter)),
  48687. X.texParameteri(e, X.TEXTURE_MIN_FILTER, x(t.minFilter))) : (X.texParameteri(e, X.TEXTURE_WRAP_S, X.CLAMP_TO_EDGE),
  48688. X.texParameteri(e, X.TEXTURE_WRAP_T, X.CLAMP_TO_EDGE),
  48689. t.wrapS === Ci.ClampToEdgeWrapping && t.wrapT === Ci.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  48690. X.texParameteri(e, X.TEXTURE_MAG_FILTER, T(t.magFilter)),
  48691. X.texParameteri(e, X.TEXTURE_MIN_FILTER, T(t.minFilter)),
  48692. t.minFilter !== Ci.NearestFilter && t.minFilter !== Ci.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  48693. n = Ie.get("EXT_texture_filter_anisotropic")) {
  48694. if (t.type === Ci.FloatType && null === Ie.get("OES_texture_float_linear"))
  48695. return;
  48696. if (t.type === Ci.HalfFloatType && null === Ie.get("OES_texture_half_float_linear"))
  48697. return;
  48698. (1 < t.anisotropy || be.get(t).__currentAnisotropy) && (X.texParameterf(e, n.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, Z.getMaxAnisotropy())),
  48699. be.get(t).__currentAnisotropy = t.anisotropy)
  48700. }
  48701. }
  48702. function o(e, t, i) {
  48703. void 0 === e.__webglInit && (e.__webglInit = !0,
  48704. t.addEventListener("dispose", f),
  48705. e.__webglTexture = X.createTexture(),
  48706. ye.textures++),
  48707. _e.activeTexture(X.TEXTURE0 + i),
  48708. _e.bindTexture(X.TEXTURE_2D, e.__webglTexture),
  48709. X.pixelStorei(X.UNPACK_FLIP_Y_WEBGL, t.flipY),
  48710. X.pixelStorei(X.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  48711. X.pixelStorei(X.UNPACK_ALIGNMENT, t.unpackAlignment);
  48712. var n = I(t.image, Ee.maxTextureSize);
  48713. !function(e) {
  48714. return e.wrapS !== Ci.ClampToEdgeWrapping || e.wrapT !== Ci.ClampToEdgeWrapping || e.minFilter !== Ci.NearestFilter && e.minFilter !== Ci.LinearFilter
  48715. }(t) || !1 !== E(n) || (n = function(e) {
  48716. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  48717. var t = document.createElement("canvas");
  48718. return t.width = Ci.Math.nearestPowerOfTwo(e.width),
  48719. t.height = Ci.Math.nearestPowerOfTwo(e.height),
  48720. t.getContext("2d").drawImage(e, 0, 0, t.width, t.height),
  48721. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  48722. t
  48723. }
  48724. return e
  48725. }(n));
  48726. var r = E(n)
  48727. , o = x(t.format)
  48728. , a = x(t.type);
  48729. m(X.TEXTURE_2D, t, r);
  48730. var s, l = t.mipmaps;
  48731. if (t instanceof Ci.DataTexture)
  48732. if (0 < l.length && r) {
  48733. for (var c = 0, h = l.length; c < h; c++)
  48734. s = l[c],
  48735. _e.texImage2D(X.TEXTURE_2D, c, o, s.width, s.height, 0, o, a, s.data);
  48736. t.generateMipmaps = !1
  48737. } else
  48738. _e.texImage2D(X.TEXTURE_2D, 0, o, n.width, n.height, 0, o, a, n.data);
  48739. else if (t instanceof Ci.CompressedTexture)
  48740. for (c = 0,
  48741. h = l.length; c < h; c++)
  48742. s = l[c],
  48743. t.format !== Ci.RGBAFormat && t.format !== Ci.RGBFormat ? -1 < _e.getCompressedTextureFormats().indexOf(o) ? _e.compressedTexImage2D(X.TEXTURE_2D, c, o, s.width, s.height, 0, s.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : _e.texImage2D(X.TEXTURE_2D, c, o, s.width, s.height, 0, o, a, s.data);
  48744. else if (0 < l.length && r) {
  48745. for (c = 0,
  48746. h = l.length; c < h; c++)
  48747. s = l[c],
  48748. _e.texImage2D(X.TEXTURE_2D, c, o, o, a, s);
  48749. t.generateMipmaps = !1
  48750. } else
  48751. _e.texImage2D(X.TEXTURE_2D, 0, o, o, a, n);
  48752. t.generateMipmaps && r && X.generateMipmap(X.TEXTURE_2D),
  48753. e.__version = t.version,
  48754. t.onUpdate && t.onUpdate(t)
  48755. }
  48756. function I(e, t) {
  48757. if (e.width > t || e.height > t) {
  48758. var i = t / Math.max(e.width, e.height)
  48759. , n = document.createElement("canvas");
  48760. return n.width = Math.floor(e.width * i),
  48761. n.height = Math.floor(e.height * i),
  48762. n.getContext("2d").drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  48763. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  48764. n
  48765. }
  48766. return e
  48767. }
  48768. function E(e) {
  48769. return Ci.Math.isPowerOfTwo(e.width) && Ci.Math.isPowerOfTwo(e.height)
  48770. }
  48771. function _(e, t) {
  48772. var i = be.get(e);
  48773. if (6 === e.image.length)
  48774. if (0 < e.version && i.__version !== e.version) {
  48775. i.__image__webglTextureCube || (e.addEventListener("dispose", f),
  48776. i.__image__webglTextureCube = X.createTexture(),
  48777. ye.textures++),
  48778. _e.activeTexture(X.TEXTURE0 + t),
  48779. _e.bindTexture(X.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  48780. X.pixelStorei(X.UNPACK_FLIP_Y_WEBGL, e.flipY);
  48781. for (var n = e instanceof Ci.CompressedTexture, r = e.image[0]instanceof Ci.DataTexture, o = [], a = 0; a < 6; a++)
  48782. !Z.autoScaleCubemaps || n || r ? o[a] = r ? e.image[a].image : e.image[a] : o[a] = I(e.image[a], Ee.maxCubemapSize);
  48783. var s = E(o[0])
  48784. , l = x(e.format)
  48785. , c = x(e.type);
  48786. m(X.TEXTURE_CUBE_MAP, e, s);
  48787. for (a = 0; a < 6; a++)
  48788. if (n)
  48789. for (var h, u = o[a].mipmaps, d = 0, p = u.length; d < p; d++)
  48790. h = u[d],
  48791. e.format !== Ci.RGBAFormat && e.format !== Ci.RGBFormat ? -1 < _e.getCompressedTextureFormats().indexOf(l) ? _e.compressedTexImage2D(X.TEXTURE_CUBE_MAP_POSITIVE_X + a, d, l, h.width, h.height, 0, h.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : _e.texImage2D(X.TEXTURE_CUBE_MAP_POSITIVE_X + a, d, l, h.width, h.height, 0, l, c, h.data);
  48792. else
  48793. r ? _e.texImage2D(X.TEXTURE_CUBE_MAP_POSITIVE_X + a, 0, l, o[a].width, o[a].height, 0, l, c, o[a].data) : _e.texImage2D(X.TEXTURE_CUBE_MAP_POSITIVE_X + a, 0, l, l, c, o[a]);
  48794. e.generateMipmaps && s && X.generateMipmap(X.TEXTURE_CUBE_MAP),
  48795. i.__version = e.version,
  48796. e.onUpdate && e.onUpdate(e)
  48797. } else
  48798. _e.activeTexture(X.TEXTURE0 + t),
  48799. _e.bindTexture(X.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  48800. }
  48801. function b(e, t) {
  48802. _e.activeTexture(X.TEXTURE0 + t),
  48803. _e.bindTexture(X.TEXTURE_CUBE_MAP, be.get(e).__webglTexture)
  48804. }
  48805. function h(e, t, i, n) {
  48806. var r = x(t.texture.format)
  48807. , o = x(t.texture.type);
  48808. _e.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  48809. X.bindFramebuffer(X.FRAMEBUFFER, e),
  48810. X.framebufferTexture2D(X.FRAMEBUFFER, i, n, be.get(t.texture).__webglTexture, 0),
  48811. X.bindFramebuffer(X.FRAMEBUFFER, null)
  48812. }
  48813. function u(e, t) {
  48814. X.bindRenderbuffer(X.RENDERBUFFER, e),
  48815. t.depthBuffer && !t.stencilBuffer ? (X.renderbufferStorage(X.RENDERBUFFER, X.DEPTH_COMPONENT16, t.width, t.height),
  48816. X.framebufferRenderbuffer(X.FRAMEBUFFER, X.DEPTH_ATTACHMENT, X.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (X.renderbufferStorage(X.RENDERBUFFER, X.DEPTH_STENCIL, t.width, t.height),
  48817. X.framebufferRenderbuffer(X.FRAMEBUFFER, X.DEPTH_STENCIL_ATTACHMENT, X.RENDERBUFFER, e)) : X.renderbufferStorage(X.RENDERBUFFER, X.RGBA4, t.width, t.height),
  48818. X.bindRenderbuffer(X.RENDERBUFFER, null)
  48819. }
  48820. function w(e) {
  48821. var t = be.get(e)
  48822. , i = be.get(e.texture);
  48823. e.addEventListener("dispose", a),
  48824. i.__webglTexture = X.createTexture(),
  48825. ye.textures++;
  48826. var n = e instanceof Ci.WebGLRenderTargetCube
  48827. , r = Ci.Math.isPowerOfTwo(e.width) && Ci.Math.isPowerOfTwo(e.height);
  48828. if (n) {
  48829. t.__webglFramebuffer = [];
  48830. for (var o = 0; o < 6; o++)
  48831. t.__webglFramebuffer[o] = X.createFramebuffer()
  48832. } else
  48833. t.__webglFramebuffer = X.createFramebuffer();
  48834. if (n) {
  48835. _e.bindTexture(X.TEXTURE_CUBE_MAP, i.__webglTexture),
  48836. m(X.TEXTURE_CUBE_MAP, e.texture, r);
  48837. for (o = 0; o < 6; o++)
  48838. h(t.__webglFramebuffer[o], e, X.COLOR_ATTACHMENT0, X.TEXTURE_CUBE_MAP_POSITIVE_X + o);
  48839. e.texture.generateMipmaps && r && X.generateMipmap(X.TEXTURE_CUBE_MAP),
  48840. _e.bindTexture(X.TEXTURE_CUBE_MAP, null)
  48841. } else
  48842. _e.bindTexture(X.TEXTURE_2D, i.__webglTexture),
  48843. m(X.TEXTURE_2D, e.texture, r),
  48844. h(t.__webglFramebuffer, e, X.COLOR_ATTACHMENT0, X.TEXTURE_2D),
  48845. e.texture.generateMipmaps && r && X.generateMipmap(X.TEXTURE_2D),
  48846. _e.bindTexture(X.TEXTURE_2D, null);
  48847. e.depthBuffer && function(e) {
  48848. var t = be.get(e);
  48849. if (e instanceof Ci.WebGLRenderTargetCube) {
  48850. t.__webglDepthbuffer = [];
  48851. for (var i = 0; i < 6; i++)
  48852. X.bindFramebuffer(X.FRAMEBUFFER, t.__webglFramebuffer[i]),
  48853. t.__webglDepthbuffer[i] = X.createRenderbuffer(),
  48854. u(t.__webglDepthbuffer[i], e)
  48855. } else
  48856. X.bindFramebuffer(X.FRAMEBUFFER, t.__webglFramebuffer),
  48857. t.__webglDepthbuffer = X.createRenderbuffer(),
  48858. u(t.__webglDepthbuffer, e);
  48859. X.bindFramebuffer(X.FRAMEBUFFER, null)
  48860. }(e)
  48861. }
  48862. function T(e) {
  48863. return e === Ci.NearestFilter || e === Ci.NearestMipMapNearestFilter || e === Ci.NearestMipMapLinearFilter ? X.NEAREST : X.LINEAR
  48864. }
  48865. function x(e) {
  48866. var t;
  48867. if (e === Ci.RepeatWrapping)
  48868. return X.REPEAT;
  48869. if (e === Ci.ClampToEdgeWrapping)
  48870. return X.CLAMP_TO_EDGE;
  48871. if (e === Ci.MirroredRepeatWrapping)
  48872. return X.MIRRORED_REPEAT;
  48873. if (e === Ci.NearestFilter)
  48874. return X.NEAREST;
  48875. if (e === Ci.NearestMipMapNearestFilter)
  48876. return X.NEAREST_MIPMAP_NEAREST;
  48877. if (e === Ci.NearestMipMapLinearFilter)
  48878. return X.NEAREST_MIPMAP_LINEAR;
  48879. if (e === Ci.LinearFilter)
  48880. return X.LINEAR;
  48881. if (e === Ci.LinearMipMapNearestFilter)
  48882. return X.LINEAR_MIPMAP_NEAREST;
  48883. if (e === Ci.LinearMipMapLinearFilter)
  48884. return X.LINEAR_MIPMAP_LINEAR;
  48885. if (e === Ci.UnsignedByteType)
  48886. return X.UNSIGNED_BYTE;
  48887. if (e === Ci.UnsignedShort4444Type)
  48888. return X.UNSIGNED_SHORT_4_4_4_4;
  48889. if (e === Ci.UnsignedShort5551Type)
  48890. return X.UNSIGNED_SHORT_5_5_5_1;
  48891. if (e === Ci.UnsignedShort565Type)
  48892. return X.UNSIGNED_SHORT_5_6_5;
  48893. if (e === Ci.ByteType)
  48894. return X.BYTE;
  48895. if (e === Ci.ShortType)
  48896. return X.SHORT;
  48897. if (e === Ci.UnsignedShortType)
  48898. return X.UNSIGNED_SHORT;
  48899. if (e === Ci.IntType)
  48900. return X.INT;
  48901. if (e === Ci.UnsignedIntType)
  48902. return X.UNSIGNED_INT;
  48903. if (e === Ci.FloatType)
  48904. return X.FLOAT;
  48905. if (null !== (t = Ie.get("OES_texture_half_float")) && e === Ci.HalfFloatType)
  48906. return t.HALF_FLOAT_OES;
  48907. if (e === Ci.AlphaFormat)
  48908. return X.ALPHA;
  48909. if (e === Ci.RGBFormat)
  48910. return X.RGB;
  48911. if (e === Ci.RGBAFormat)
  48912. return X.RGBA;
  48913. if (e === Ci.LuminanceFormat)
  48914. return X.LUMINANCE;
  48915. if (e === Ci.LuminanceAlphaFormat)
  48916. return X.LUMINANCE_ALPHA;
  48917. if (e === Ci.AddEquation)
  48918. return X.FUNC_ADD;
  48919. if (e === Ci.SubtractEquation)
  48920. return X.FUNC_SUBTRACT;
  48921. if (e === Ci.ReverseSubtractEquation)
  48922. return X.FUNC_REVERSE_SUBTRACT;
  48923. if (e === Ci.ZeroFactor)
  48924. return X.ZERO;
  48925. if (e === Ci.OneFactor)
  48926. return X.ONE;
  48927. if (e === Ci.SrcColorFactor)
  48928. return X.SRC_COLOR;
  48929. if (e === Ci.OneMinusSrcColorFactor)
  48930. return X.ONE_MINUS_SRC_COLOR;
  48931. if (e === Ci.SrcAlphaFactor)
  48932. return X.SRC_ALPHA;
  48933. if (e === Ci.OneMinusSrcAlphaFactor)
  48934. return X.ONE_MINUS_SRC_ALPHA;
  48935. if (e === Ci.DstAlphaFactor)
  48936. return X.DST_ALPHA;
  48937. if (e === Ci.OneMinusDstAlphaFactor)
  48938. return X.ONE_MINUS_DST_ALPHA;
  48939. if (e === Ci.DstColorFactor)
  48940. return X.DST_COLOR;
  48941. if (e === Ci.OneMinusDstColorFactor)
  48942. return X.ONE_MINUS_DST_COLOR;
  48943. if (e === Ci.SrcAlphaSaturateFactor)
  48944. return X.SRC_ALPHA_SATURATE;
  48945. if (null !== (t = Ie.get("WEBGL_compressed_texture_s3tc"))) {
  48946. if (e === Ci.RGB_S3TC_DXT1_Format)
  48947. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  48948. if (e === Ci.RGBA_S3TC_DXT1_Format)
  48949. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  48950. if (e === Ci.RGBA_S3TC_DXT3_Format)
  48951. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  48952. if (e === Ci.RGBA_S3TC_DXT5_Format)
  48953. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  48954. }
  48955. if (null !== (t = Ie.get("WEBGL_compressed_texture_pvrtc"))) {
  48956. if (e === Ci.RGB_PVRTC_4BPPV1_Format)
  48957. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  48958. if (e === Ci.RGB_PVRTC_2BPPV1_Format)
  48959. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  48960. if (e === Ci.RGBA_PVRTC_4BPPV1_Format)
  48961. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  48962. if (e === Ci.RGBA_PVRTC_2BPPV1_Format)
  48963. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  48964. }
  48965. if (null !== (t = Ie.get("WEBGL_compressed_texture_etc1")) && e === Ci.RGB_ETC1_Format)
  48966. return t.COMPRESSED_RGB_ETC1_WEBGL;
  48967. if (null !== (t = Ie.get("EXT_blend_minmax"))) {
  48968. if (e === Ci.MinEquation)
  48969. return t.MIN_EXT;
  48970. if (e === Ci.MaxEquation)
  48971. return t.MAX_EXT
  48972. }
  48973. return 0
  48974. }
  48975. console.log("THREE.WebGLRenderer", Ci.REVISION);
  48976. var O = void 0 !== (e = e || {}).canvas ? e.canvas : document.createElement("canvas")
  48977. , L = void 0 !== e.context ? e.context : null
  48978. , D = void 0 !== e.alpha && e.alpha
  48979. , N = void 0 === e.depth || e.depth
  48980. , F = void 0 === e.stencil || e.stencil
  48981. , B = void 0 !== e.antialias && e.antialias
  48982. , V = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  48983. , k = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  48984. , U = []
  48985. , H = []
  48986. , z = -1
  48987. , G = []
  48988. , W = -1
  48989. , j = new Float32Array(8)
  48990. , Y = []
  48991. , q = [];
  48992. this.domElement = O,
  48993. this.context = null,
  48994. this.autoClear = !0,
  48995. this.autoClearColor = !0,
  48996. this.autoClearDepth = !0,
  48997. this.autoClearStencil = !0,
  48998. this.sortObjects = !0,
  48999. this.gammaFactor = 2,
  49000. this.gammaInput = !1,
  49001. this.gammaOutput = !1,
  49002. this.physicallyCorrectLights = !1,
  49003. this.toneMapping = Ci.LinearToneMapping,
  49004. this.toneMappingExposure = 1,
  49005. this.toneMappingWhitePoint = 1,
  49006. this.maxMorphTargets = 8,
  49007. this.maxMorphNormals = 4,
  49008. this.autoScaleCubemaps = !0;
  49009. var X, Z = this, K = null, Q = null, J = null, $ = -1, ee = "", te = null, ie = new Ci.Vector4, ne = null, re = new Ci.Vector4, oe = 0, ae = new Ci.Color(0), se = 0, le = O.width, ce = O.height, he = 1, ue = new Ci.Vector4(0,0,le,ce), de = !1, pe = new Ci.Vector4(0,0,le,ce), fe = new Ci.Frustum, ge = new Ci.Matrix4, me = new Ci.Vector3, ve = {
  49010. hash: "",
  49011. ambient: [0, 0, 0],
  49012. directional: [],
  49013. directionalShadowMap: [],
  49014. directionalShadowMatrix: [],
  49015. spot: [],
  49016. spotShadowMap: [],
  49017. spotShadowMatrix: [],
  49018. point: [],
  49019. pointShadowMap: [],
  49020. pointShadowMatrix: [],
  49021. hemi: [],
  49022. shadows: [],
  49023. shadowsPointLight: 0
  49024. }, ye = {
  49025. geometries: 0,
  49026. textures: 0
  49027. }, Ae = {
  49028. calls: 0,
  49029. vertices: 0,
  49030. faces: 0,
  49031. points: 0
  49032. };
  49033. this.info = {
  49034. render: Ae,
  49035. memory: ye,
  49036. programs: null
  49037. };
  49038. try {
  49039. var Ce = {
  49040. alpha: D,
  49041. depth: N,
  49042. stencil: F,
  49043. antialias: B,
  49044. premultipliedAlpha: V,
  49045. preserveDrawingBuffer: k
  49046. };
  49047. if (null === (X = L || O.getContext("webgl", Ce) || O.getContext("experimental-webgl", Ce)))
  49048. throw null !== O.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  49049. void 0 === X.getShaderPrecisionFormat && (X.getShaderPrecisionFormat = function() {
  49050. return {
  49051. rangeMin: 1,
  49052. rangeMax: 1,
  49053. precision: 1
  49054. }
  49055. }
  49056. ),
  49057. O.addEventListener("webglcontextlost", r, !1)
  49058. } catch (e) {
  49059. console.error("THREE.WebGLRenderer: " + e)
  49060. }
  49061. var Ie = new Ci.WebGLExtensions(X);
  49062. Ie.get("OES_texture_float"),
  49063. Ie.get("OES_texture_float_linear"),
  49064. Ie.get("OES_texture_half_float"),
  49065. Ie.get("OES_texture_half_float_linear"),
  49066. Ie.get("OES_standard_derivatives"),
  49067. Ie.get("ANGLE_instanced_arrays"),
  49068. Ie.get("OES_element_index_uint") && (Ci.BufferGeometry.MaxIndex = 4294967296);
  49069. var Ee = new Ci.WebGLCapabilities(X,Ie,e)
  49070. , _e = new Ci.WebGLState(X,Ie,x)
  49071. , be = new Ci.WebGLProperties
  49072. , we = new Ci.WebGLObjects(X,be,this.info)
  49073. , Te = new Ci.WebGLPrograms(this,Ee)
  49074. , xe = new Ci.WebGLLights;
  49075. this.info.programs = Te.programs;
  49076. var Se = new Ci.WebGLBufferRenderer(X,Ie,Ae)
  49077. , Me = new Ci.WebGLIndexedBufferRenderer(X,Ie,Ae);
  49078. t(),
  49079. this.context = X,
  49080. this.capabilities = Ee,
  49081. this.extensions = Ie,
  49082. this.properties = be,
  49083. this.state = _e;
  49084. var Re = new Ci.WebGLShadowMap(this,ve,we);
  49085. this.shadowMap = Re;
  49086. var Pe, Oe = new Ci.SpritePlugin(this,Y), Le = new Ci.LensFlarePlugin(this,q);
  49087. this.getContext = function() {
  49088. return X
  49089. }
  49090. ,
  49091. this.getContextAttributes = function() {
  49092. return X.getContextAttributes()
  49093. }
  49094. ,
  49095. this.forceContextLoss = function() {
  49096. Ie.get("WEBGL_lose_context").loseContext()
  49097. }
  49098. ,
  49099. this.getMaxAnisotropy = function() {
  49100. if (void 0 !== Pe)
  49101. return Pe;
  49102. var e = Ie.get("EXT_texture_filter_anisotropic");
  49103. return Pe = null !== e ? X.getParameter(e.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  49104. }
  49105. ,
  49106. this.getPrecision = function() {
  49107. return Ee.precision
  49108. }
  49109. ,
  49110. this.getPixelRatio = function() {
  49111. return he
  49112. }
  49113. ,
  49114. this.setPixelRatio = function(e) {
  49115. void 0 !== e && (he = e,
  49116. this.setSize(pe.z, pe.w, !1))
  49117. }
  49118. ,
  49119. this.getSize = function() {
  49120. return {
  49121. width: le,
  49122. height: ce
  49123. }
  49124. }
  49125. ,
  49126. this.setSize = function(e, t, i, n) {
  49127. null != n && (he = n),
  49128. le = e,
  49129. ce = t,
  49130. O.width = e * he,
  49131. O.height = t * he,
  49132. !1 !== i && (O.style.width = e + "px",
  49133. O.style.height = t + "px"),
  49134. this.setViewport(0, 0, e, t)
  49135. }
  49136. ,
  49137. this.setViewport = function(e, t, i, n) {
  49138. _e.viewport(pe.set(e, t, i, n))
  49139. }
  49140. ,
  49141. this.setScissor = function(e, t, i, n) {
  49142. _e.scissor(ue.set(e, t, i, n))
  49143. }
  49144. ,
  49145. this.setScissorTest = function(e) {
  49146. _e.setScissorTest(de = e)
  49147. }
  49148. ,
  49149. this.getClearColor = function() {
  49150. return ae
  49151. }
  49152. ,
  49153. this.setClearColor = function(e, t) {
  49154. ae.set(e),
  49155. se = void 0 !== t ? t : 1,
  49156. i(ae.r, ae.g, ae.b, se)
  49157. }
  49158. ,
  49159. this.getClearAlpha = function() {
  49160. return se
  49161. }
  49162. ,
  49163. this.setClearAlpha = function(e) {
  49164. se = e,
  49165. i(ae.r, ae.g, ae.b, se)
  49166. }
  49167. ,
  49168. this.clear = function(e, t, i) {
  49169. var n = 0;
  49170. void 0 !== e && !e || (n |= X.COLOR_BUFFER_BIT),
  49171. void 0 !== t && !t || (n |= X.DEPTH_BUFFER_BIT),
  49172. void 0 !== i && !i || (n |= X.STENCIL_BUFFER_BIT),
  49173. X.clear(n)
  49174. }
  49175. ,
  49176. this.clearColor = function() {
  49177. this.clear(!0, !1, !1)
  49178. }
  49179. ,
  49180. this.clearDepth = function() {
  49181. this.clear(!1, !0, !1)
  49182. }
  49183. ,
  49184. this.clearStencil = function() {
  49185. this.clear(!1, !1, !0)
  49186. }
  49187. ,
  49188. this.clearTarget = function(e, t, i, n) {
  49189. this.setRenderTarget(e),
  49190. this.clear(t, i, n)
  49191. }
  49192. ,
  49193. this.resetGLState = n,
  49194. this.dispose = function() {
  49195. O.removeEventListener("webglcontextlost", r, !1)
  49196. }
  49197. ,
  49198. this.renderBufferImmediate = function(e, t, i) {
  49199. _e.initAttributes();
  49200. var n = be.get(e);
  49201. e.hasPositions && !n.position && (n.position = X.createBuffer()),
  49202. e.hasNormals && !n.normal && (n.normal = X.createBuffer()),
  49203. e.hasUvs && !n.uv && (n.uv = X.createBuffer()),
  49204. e.hasColors && !n.color && (n.color = X.createBuffer());
  49205. var r = t.getAttributes();
  49206. if (e.hasPositions && (X.bindBuffer(X.ARRAY_BUFFER, n.position),
  49207. X.bufferData(X.ARRAY_BUFFER, e.positionArray, X.DYNAMIC_DRAW),
  49208. _e.enableAttribute(r.position),
  49209. X.vertexAttribPointer(r.position, 3, X.FLOAT, !1, 0, 0)),
  49210. e.hasNormals) {
  49211. if (X.bindBuffer(X.ARRAY_BUFFER, n.normal),
  49212. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === Ci.FlatShading)
  49213. for (var o = 0, a = 3 * e.count; o < a; o += 9) {
  49214. var s = e.normalArray
  49215. , l = (s[o + 0] + s[o + 3] + s[o + 6]) / 3
  49216. , c = (s[o + 1] + s[o + 4] + s[o + 7]) / 3
  49217. , h = (s[o + 2] + s[o + 5] + s[o + 8]) / 3;
  49218. s[o + 0] = l,
  49219. s[o + 1] = c,
  49220. s[o + 2] = h,
  49221. s[o + 3] = l,
  49222. s[o + 4] = c,
  49223. s[o + 5] = h,
  49224. s[o + 6] = l,
  49225. s[o + 7] = c,
  49226. s[o + 8] = h
  49227. }
  49228. X.bufferData(X.ARRAY_BUFFER, e.normalArray, X.DYNAMIC_DRAW),
  49229. _e.enableAttribute(r.normal),
  49230. X.vertexAttribPointer(r.normal, 3, X.FLOAT, !1, 0, 0)
  49231. }
  49232. e.hasUvs && i.map && (X.bindBuffer(X.ARRAY_BUFFER, n.uv),
  49233. X.bufferData(X.ARRAY_BUFFER, e.uvArray, X.DYNAMIC_DRAW),
  49234. _e.enableAttribute(r.uv),
  49235. X.vertexAttribPointer(r.uv, 2, X.FLOAT, !1, 0, 0)),
  49236. e.hasColors && i.vertexColors !== Ci.NoColors && (X.bindBuffer(X.ARRAY_BUFFER, n.color),
  49237. X.bufferData(X.ARRAY_BUFFER, e.colorArray, X.DYNAMIC_DRAW),
  49238. _e.enableAttribute(r.color),
  49239. X.vertexAttribPointer(r.color, 3, X.FLOAT, !1, 0, 0)),
  49240. _e.disableUnusedAttributes(),
  49241. X.drawArrays(X.TRIANGLES, 0, e.count),
  49242. e.count = 0
  49243. }
  49244. ,
  49245. this.renderBufferDirect = function(e, t, i, n, r, o) {
  49246. R(n);
  49247. var a = P(e, t, n, r)
  49248. , s = !1
  49249. , l = i.id + "_" + a.id + "_" + n.wireframe;
  49250. l !== ee && (ee = l,
  49251. s = !0);
  49252. var c = r.morphTargetInfluences;
  49253. if (void 0 !== c) {
  49254. for (var h = [], u = 0, d = c.length; u < d; u++) {
  49255. var p = c[u];
  49256. h.push([p, u])
  49257. }
  49258. h.sort(M),
  49259. 8 < h.length && (h.length = 8);
  49260. var f = i.morphAttributes;
  49261. for (u = 0,
  49262. d = h.length; u < d; u++) {
  49263. p = h[u];
  49264. if (j[u] = p[0],
  49265. 0 !== p[0]) {
  49266. var g = p[1];
  49267. !0 === n.morphTargets && f.position && i.addAttribute("morphTarget" + u, f.position[g]),
  49268. !0 === n.morphNormals && f.normal && i.addAttribute("morphNormal" + u, f.normal[g])
  49269. } else
  49270. !0 === n.morphTargets && i.removeAttribute("morphTarget" + u),
  49271. !0 === n.morphNormals && i.removeAttribute("morphNormal" + u)
  49272. }
  49273. var m = a.getUniforms();
  49274. null !== m.morphTargetInfluences && X.uniform1fv(m.morphTargetInfluences, j),
  49275. s = !0
  49276. }
  49277. g = i.index;
  49278. var v, y = i.attributes.position;
  49279. !0 === n.wireframe && (g = we.getWireframeAttribute(i)),
  49280. null !== g ? (v = Me).setIndex(g) : v = Se,
  49281. s && (function(e, t, i, n) {
  49282. var r;
  49283. if (i instanceof Ci.InstancedBufferGeometry && null === (r = Ie.get("ANGLE_instanced_arrays")))
  49284. console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  49285. else {
  49286. void 0 === n && (n = 0),
  49287. _e.initAttributes();
  49288. var o = i.attributes
  49289. , a = t.getAttributes()
  49290. , s = e.defaultAttributeValues;
  49291. for (var l in a) {
  49292. var c = a[l];
  49293. if (0 <= c) {
  49294. var h = o[l];
  49295. if (void 0 !== h) {
  49296. var u = h.itemSize
  49297. , d = we.getAttributeBuffer(h);
  49298. if (h instanceof Ci.InterleavedBufferAttribute) {
  49299. var p = h.data
  49300. , f = p.stride
  49301. , g = h.offset;
  49302. p instanceof Ci.InstancedInterleavedBuffer ? (_e.enableAttributeAndDivisor(c, p.meshPerAttribute, r),
  49303. void 0 === i.maxInstancedCount && (i.maxInstancedCount = p.meshPerAttribute * p.count)) : _e.enableAttribute(c),
  49304. X.bindBuffer(X.ARRAY_BUFFER, d),
  49305. X.vertexAttribPointer(c, u, X.FLOAT, !1, f * p.array.BYTES_PER_ELEMENT, (n * f + g) * p.array.BYTES_PER_ELEMENT)
  49306. } else
  49307. h instanceof Ci.InstancedBufferAttribute ? (_e.enableAttributeAndDivisor(c, h.meshPerAttribute, r),
  49308. void 0 === i.maxInstancedCount && (i.maxInstancedCount = h.meshPerAttribute * h.count)) : _e.enableAttribute(c),
  49309. X.bindBuffer(X.ARRAY_BUFFER, d),
  49310. X.vertexAttribPointer(c, u, X.FLOAT, !1, 0, n * u * 4)
  49311. } else if (void 0 !== s) {
  49312. var m = s[l];
  49313. if (void 0 !== m)
  49314. switch (m.length) {
  49315. case 2:
  49316. X.vertexAttrib2fv(c, m);
  49317. break;
  49318. case 3:
  49319. X.vertexAttrib3fv(c, m);
  49320. break;
  49321. case 4:
  49322. X.vertexAttrib4fv(c, m);
  49323. break;
  49324. default:
  49325. X.vertexAttrib1fv(c, m)
  49326. }
  49327. }
  49328. }
  49329. }
  49330. _e.disableUnusedAttributes()
  49331. }
  49332. }(n, a, i),
  49333. null !== g && X.bindBuffer(X.ELEMENT_ARRAY_BUFFER, we.getAttributeBuffer(g)));
  49334. var A = 1 / 0;
  49335. null !== g ? A = g.count : void 0 !== y && (A = y.count);
  49336. var C = i.drawRange.start
  49337. , I = i.drawRange.count
  49338. , E = null !== o ? o.start : 0
  49339. , _ = null !== o ? o.count : 1 / 0
  49340. , b = Math.max(0, C, E)
  49341. , w = Math.min(0 + A, C + I, E + _) - 1
  49342. , T = Math.max(0, w - b + 1);
  49343. if (r instanceof Ci.Mesh)
  49344. if (!0 === n.wireframe)
  49345. _e.setLineWidth(n.wireframeLinewidth * S()),
  49346. v.setMode(X.LINES);
  49347. else
  49348. switch (r.drawMode) {
  49349. case Ci.TrianglesDrawMode:
  49350. v.setMode(X.TRIANGLES);
  49351. break;
  49352. case Ci.TriangleStripDrawMode:
  49353. v.setMode(X.TRIANGLE_STRIP);
  49354. break;
  49355. case Ci.TriangleFanDrawMode:
  49356. v.setMode(X.TRIANGLE_FAN)
  49357. }
  49358. else if (r instanceof Ci.Line) {
  49359. var x = n.linewidth;
  49360. void 0 === x && (x = 1),
  49361. _e.setLineWidth(x * S()),
  49362. r instanceof Ci.LineSegments ? v.setMode(X.LINES) : v.setMode(X.LINE_STRIP)
  49363. } else
  49364. r instanceof Ci.Points && v.setMode(X.POINTS);
  49365. i instanceof Ci.InstancedBufferGeometry ? 0 < i.maxInstancedCount && v.renderInstances(i, b, T) : v.render(b, T)
  49366. }
  49367. ,
  49368. this.render = function(e, t, i, n) {
  49369. if (t instanceof Ci.Camera != 0) {
  49370. var r = e.fog;
  49371. if (ee = "",
  49372. $ = -1,
  49373. !(te = null) === e.autoUpdate && e.updateMatrixWorld(),
  49374. null === t.parent && t.updateMatrixWorld(),
  49375. t.matrixWorldInverse.getInverse(t.matrixWorld),
  49376. ge.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  49377. fe.setFromMatrix(ge),
  49378. U.length = 0,
  49379. W = z = -1,
  49380. Y.length = 0,
  49381. q.length = 0,
  49382. function e(t, i) {
  49383. if (!1 !== t.visible) {
  49384. if (t.layers.test(i.layers))
  49385. if (t instanceof Ci.Light)
  49386. U.push(t);
  49387. else if (t instanceof Ci.Sprite)
  49388. !1 !== t.frustumCulled && !0 !== fe.intersectsObject(t) || Y.push(t);
  49389. else if (t instanceof Ci.LensFlare)
  49390. q.push(t);
  49391. else if (t instanceof Ci.ImmediateRenderObject)
  49392. !0 === Z.sortObjects && (me.setFromMatrixPosition(t.matrixWorld),
  49393. me.applyProjection(ge)),
  49394. d(t, null, t.material, me.z, null);
  49395. else if ((t instanceof Ci.Mesh || t instanceof Ci.Line || t instanceof Ci.Points) && (t instanceof Ci.SkinnedMesh && t.skeleton.update(),
  49396. !1 === t.frustumCulled || !0 === fe.intersectsObject(t))) {
  49397. var n = t.material;
  49398. if (!0 === n.visible) {
  49399. !0 === Z.sortObjects && (me.setFromMatrixPosition(t.matrixWorld),
  49400. me.applyProjection(ge));
  49401. var r = we.update(t);
  49402. if (n instanceof Ci.MultiMaterial)
  49403. for (var o = r.groups, a = n.materials, s = 0, l = o.length; s < l; s++) {
  49404. var c = o[s]
  49405. , h = a[c.materialIndex];
  49406. !0 === h.visible && d(t, r, h, me.z, c)
  49407. }
  49408. else
  49409. d(t, r, n, me.z, null)
  49410. }
  49411. }
  49412. var u = t.children;
  49413. for (s = 0,
  49414. l = u.length; s < l; s++)
  49415. e(u[s], i)
  49416. }
  49417. }(e, t),
  49418. H.length = z + 1,
  49419. G.length = W + 1,
  49420. !0 === Z.sortObjects && (H.sort(s),
  49421. G.sort(l)),
  49422. function(e, t) {
  49423. var i, n, r, o, a, s, l = 0, c = 0, h = 0, u = t.matrixWorldInverse, d = 0, p = 0, f = 0, g = 0, m = 0;
  49424. for (i = ve.shadowsPointLight = 0,
  49425. n = e.length; i < n; i++)
  49426. if (o = (r = e[i]).color,
  49427. a = r.intensity,
  49428. s = r.distance,
  49429. r instanceof Ci.AmbientLight)
  49430. l += o.r * a,
  49431. c += o.g * a,
  49432. h += o.b * a;
  49433. else if (r instanceof Ci.DirectionalLight) {
  49434. (v = xe.get(r)).color.copy(r.color).multiplyScalar(r.intensity),
  49435. v.direction.setFromMatrixPosition(r.matrixWorld),
  49436. me.setFromMatrixPosition(r.target.matrixWorld),
  49437. v.direction.sub(me),
  49438. v.direction.transformDirection(u),
  49439. v.shadow = r.castShadow,
  49440. r.castShadow && (v.shadowBias = r.shadow.bias,
  49441. v.shadowRadius = r.shadow.radius,
  49442. v.shadowMapSize = r.shadow.mapSize,
  49443. ve.shadows[m++] = r),
  49444. ve.directionalShadowMap[d] = r.shadow.map,
  49445. ve.directionalShadowMatrix[d] = r.shadow.matrix,
  49446. ve.directional[d++] = v
  49447. } else if (r instanceof Ci.SpotLight) {
  49448. (v = xe.get(r)).position.setFromMatrixPosition(r.matrixWorld),
  49449. v.position.applyMatrix4(u),
  49450. v.color.copy(o).multiplyScalar(a),
  49451. v.distance = s,
  49452. v.direction.setFromMatrixPosition(r.matrixWorld),
  49453. me.setFromMatrixPosition(r.target.matrixWorld),
  49454. v.direction.sub(me),
  49455. v.direction.transformDirection(u),
  49456. v.coneCos = Math.cos(r.angle),
  49457. v.penumbraCos = Math.cos(r.angle * (1 - r.penumbra)),
  49458. v.decay = 0 === r.distance ? 0 : r.decay,
  49459. v.shadow = r.castShadow,
  49460. r.castShadow && (v.shadowBias = r.shadow.bias,
  49461. v.shadowRadius = r.shadow.radius,
  49462. v.shadowMapSize = r.shadow.mapSize,
  49463. ve.shadows[m++] = r),
  49464. ve.spotShadowMap[f] = r.shadow.map,
  49465. ve.spotShadowMatrix[f] = r.shadow.matrix,
  49466. ve.spot[f++] = v
  49467. } else if (r instanceof Ci.PointLight) {
  49468. (v = xe.get(r)).position.setFromMatrixPosition(r.matrixWorld),
  49469. v.position.applyMatrix4(u),
  49470. v.color.copy(r.color).multiplyScalar(r.intensity),
  49471. v.distance = r.distance,
  49472. v.decay = 0 === r.distance ? 0 : r.decay,
  49473. v.shadow = r.castShadow,
  49474. r.castShadow && (v.shadowBias = r.shadow.bias,
  49475. v.shadowRadius = r.shadow.radius,
  49476. v.shadowMapSize = r.shadow.mapSize,
  49477. ve.shadows[m++] = r),
  49478. ve.pointShadowMap[p] = r.shadow.map,
  49479. void 0 === ve.pointShadowMatrix[p] && (ve.pointShadowMatrix[p] = new Ci.Matrix4),
  49480. me.setFromMatrixPosition(r.matrixWorld).negate(),
  49481. ve.pointShadowMatrix[p].identity().setPosition(me),
  49482. ve.point[p++] = v
  49483. } else if (r instanceof Ci.HemisphereLight) {
  49484. var v;
  49485. (v = xe.get(r)).direction.setFromMatrixPosition(r.matrixWorld),
  49486. v.direction.transformDirection(u),
  49487. v.direction.normalize(),
  49488. v.skyColor.copy(r.color).multiplyScalar(a),
  49489. v.groundColor.copy(r.groundColor).multiplyScalar(a),
  49490. ve.hemi[g++] = v
  49491. }
  49492. ve.ambient[0] = l,
  49493. ve.ambient[1] = c,
  49494. ve.ambient[2] = h,
  49495. ve.directional.length = d,
  49496. ve.spot.length = f,
  49497. ve.point.length = p,
  49498. ve.hemi.length = g,
  49499. ve.shadows.length = m,
  49500. ve.hash = d + "," + p + "," + f + "," + g + "," + m
  49501. }(U, t),
  49502. Re.render(e, t),
  49503. Ae.calls = 0,
  49504. Ae.vertices = 0,
  49505. Ae.faces = 0,
  49506. void (Ae.points = 0) === i && (i = null),
  49507. this.setRenderTarget(i),
  49508. (this.autoClear || n) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  49509. e.overrideMaterial) {
  49510. var o = e.overrideMaterial;
  49511. c(H, t, r, o),
  49512. c(G, t, r, o)
  49513. } else
  49514. _e.setBlending(Ci.NoBlending),
  49515. c(H, t, r),
  49516. c(G, t, r);
  49517. if (Oe.render(e, t),
  49518. Le.render(e, t, re),
  49519. i) {
  49520. var a = i.texture;
  49521. a.generateMipmaps && E(i) && a.minFilter !== Ci.NearestFilter && a.minFilter !== Ci.LinearFilter && function(e) {
  49522. var t = e instanceof Ci.WebGLRenderTargetCube ? X.TEXTURE_CUBE_MAP : X.TEXTURE_2D
  49523. , i = be.get(e.texture).__webglTexture;
  49524. _e.bindTexture(t, i),
  49525. X.generateMipmap(t),
  49526. _e.bindTexture(t, null)
  49527. }(i)
  49528. }
  49529. _e.setDepthTest(!0),
  49530. _e.setDepthWrite(!0),
  49531. _e.setColorWrite(!0)
  49532. } else
  49533. console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.")
  49534. }
  49535. ,
  49536. this.setFaceCulling = function(e, t) {
  49537. e === Ci.CullFaceNone ? _e.disable(X.CULL_FACE) : (t === Ci.FrontFaceDirectionCW ? X.frontFace(X.CW) : X.frontFace(X.CCW),
  49538. e === Ci.CullFaceBack ? X.cullFace(X.BACK) : e === Ci.CullFaceFront ? X.cullFace(X.FRONT) : X.cullFace(X.FRONT_AND_BACK),
  49539. _e.enable(X.CULL_FACE))
  49540. }
  49541. ,
  49542. this.setTexture = function(e, t) {
  49543. var i = be.get(e);
  49544. if (0 < e.version && i.__version !== e.version) {
  49545. var n = e.image;
  49546. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : !1 === n.complete ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void o(i, e, t)
  49547. }
  49548. _e.activeTexture(X.TEXTURE0 + t),
  49549. _e.bindTexture(X.TEXTURE_2D, i.__webglTexture)
  49550. }
  49551. ,
  49552. this.getCurrentRenderTarget = function() {
  49553. return Q
  49554. }
  49555. ,
  49556. this.setRenderTarget = function(e) {
  49557. (Q = e) && void 0 === be.get(e).__webglFramebuffer && w(e);
  49558. var t, i = e instanceof Ci.WebGLRenderTargetCube;
  49559. if (e) {
  49560. var n = be.get(e);
  49561. t = i ? n.__webglFramebuffer[e.activeCubeFace] : n.__webglFramebuffer,
  49562. ie.copy(e.scissor),
  49563. ne = e.scissorTest,
  49564. re.copy(e.viewport)
  49565. } else
  49566. t = null,
  49567. ie.copy(ue).multiplyScalar(he),
  49568. ne = de,
  49569. re.copy(pe).multiplyScalar(he);
  49570. if (J !== t && (X.bindFramebuffer(X.FRAMEBUFFER, t),
  49571. J = t),
  49572. _e.scissor(ie),
  49573. _e.setScissorTest(ne),
  49574. _e.viewport(re),
  49575. i) {
  49576. var r = be.get(e.texture);
  49577. X.framebufferTexture2D(X.FRAMEBUFFER, X.COLOR_ATTACHMENT0, X.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, r.__webglTexture, e.activeMipMapLevel)
  49578. }
  49579. }
  49580. ,
  49581. this.readRenderTargetPixels = function(e, t, i, n, r, o) {
  49582. if (e instanceof Ci.WebGLRenderTarget != 0) {
  49583. var a = be.get(e).__webglFramebuffer;
  49584. if (a) {
  49585. var s = !1;
  49586. a !== J && (X.bindFramebuffer(X.FRAMEBUFFER, a),
  49587. s = !0);
  49588. try {
  49589. var l = e.texture;
  49590. if (l.format !== Ci.RGBAFormat && x(l.format) !== X.getParameter(X.IMPLEMENTATION_COLOR_READ_FORMAT))
  49591. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  49592. if (!(l.type === Ci.UnsignedByteType || x(l.type) === X.getParameter(X.IMPLEMENTATION_COLOR_READ_TYPE) || l.type === Ci.FloatType && Ie.get("WEBGL_color_buffer_float") || l.type === Ci.HalfFloatType && Ie.get("EXT_color_buffer_half_float")))
  49593. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  49594. X.checkFramebufferStatus(X.FRAMEBUFFER) === X.FRAMEBUFFER_COMPLETE ? X.readPixels(t, i, n, r, x(l.format), x(l.type), o) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  49595. } finally {
  49596. s && X.bindFramebuffer(X.FRAMEBUFFER, J)
  49597. }
  49598. }
  49599. } else
  49600. console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.")
  49601. }
  49602. }
  49603. ,
  49604. Ci.WebGLRenderTarget = function(e, t, i) {
  49605. this.uuid = Ci.Math.generateUUID(),
  49606. this.width = e,
  49607. this.height = t,
  49608. this.scissor = new Ci.Vector4(0,0,e,t),
  49609. this.scissorTest = !1,
  49610. this.viewport = new Ci.Vector4(0,0,e,t),
  49611. void 0 === (i = i || {}).minFilter && (i.minFilter = Ci.LinearFilter),
  49612. this.texture = new Ci.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  49613. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  49614. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  49615. }
  49616. ,
  49617. Ci.WebGLRenderTarget.prototype = {
  49618. constructor: Ci.WebGLRenderTarget,
  49619. setSize: function(e, t) {
  49620. this.width === e && this.height === t || (this.width = e,
  49621. this.height = t,
  49622. this.dispose()),
  49623. this.viewport.set(0, 0, e, t),
  49624. this.scissor.set(0, 0, e, t)
  49625. },
  49626. clone: function() {
  49627. return (new this.constructor).copy(this)
  49628. },
  49629. copy: function(e) {
  49630. return this.width = e.width,
  49631. this.height = e.height,
  49632. this.viewport.copy(e.viewport),
  49633. this.texture = e.texture.clone(),
  49634. this.depthBuffer = e.depthBuffer,
  49635. this.stencilBuffer = e.stencilBuffer,
  49636. this
  49637. },
  49638. dispose: function() {
  49639. this.dispatchEvent({
  49640. type: "dispose"
  49641. })
  49642. }
  49643. },
  49644. Ci.EventDispatcher.prototype.apply(Ci.WebGLRenderTarget.prototype),
  49645. Ci.WebGLRenderTargetCube = function(e, t, i) {
  49646. Ci.WebGLRenderTarget.call(this, e, t, i),
  49647. this.activeCubeFace = 0,
  49648. this.activeMipMapLevel = 0
  49649. }
  49650. ,
  49651. Ci.WebGLRenderTargetCube.prototype = Object.create(Ci.WebGLRenderTarget.prototype),
  49652. Ci.WebGLRenderTargetCube.prototype.constructor = Ci.WebGLRenderTargetCube,
  49653. Ci.WebGLBufferRenderer = function(r, o, a) {
  49654. var s;
  49655. this.setMode = function(e) {
  49656. s = e
  49657. }
  49658. ,
  49659. this.render = function(e, t) {
  49660. r.drawArrays(s, e, t),
  49661. a.calls++,
  49662. a.vertices += t,
  49663. s === r.TRIANGLES && (a.faces += t / 3)
  49664. }
  49665. ,
  49666. this.renderInstances = function(e) {
  49667. var t = o.get("ANGLE_instanced_arrays");
  49668. if (null !== t) {
  49669. var i = e.attributes.position
  49670. , n = 0;
  49671. n = i instanceof Ci.InterleavedBufferAttribute ? i.data.count : i.count,
  49672. t.drawArraysInstancedANGLE(s, 0, n, e.maxInstancedCount),
  49673. a.calls++,
  49674. a.vertices += n * e.maxInstancedCount,
  49675. s === r.TRIANGLES && (a.faces += e.maxInstancedCount * n / 3)
  49676. } else
  49677. console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.")
  49678. }
  49679. }
  49680. ,
  49681. Ci.WebGLIndexedBufferRenderer = function(r, o, a) {
  49682. var s, l, c;
  49683. this.setMode = function(e) {
  49684. s = e
  49685. }
  49686. ,
  49687. this.setIndex = function(e) {
  49688. c = e.array instanceof Uint32Array && o.get("OES_element_index_uint") ? (l = r.UNSIGNED_INT,
  49689. 4) : (l = r.UNSIGNED_SHORT,
  49690. 2)
  49691. }
  49692. ,
  49693. this.render = function(e, t) {
  49694. r.drawElements(s, t, l, e * c),
  49695. a.calls++,
  49696. a.vertices += t,
  49697. s === r.TRIANGLES && (a.faces += t / 3)
  49698. }
  49699. ,
  49700. this.renderInstances = function(e, t, i) {
  49701. var n = o.get("ANGLE_instanced_arrays");
  49702. return null === n ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (n.drawElementsInstancedANGLE(s, i, l, t * c, e.maxInstancedCount),
  49703. a.calls++,
  49704. a.vertices += i * e.maxInstancedCount,
  49705. void (s === r.TRIANGLES && (a.faces += e.maxInstancedCount * i / 3)))
  49706. }
  49707. }
  49708. ,
  49709. Ci.WebGLExtensions = function(i) {
  49710. var n = {};
  49711. this.get = function(e) {
  49712. if (void 0 !== n[e])
  49713. return n[e];
  49714. var t;
  49715. switch (e) {
  49716. case "EXT_texture_filter_anisotropic":
  49717. t = i.getExtension("EXT_texture_filter_anisotropic") || i.getExtension("MOZ_EXT_texture_filter_anisotropic") || i.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  49718. break;
  49719. case "WEBGL_compressed_texture_s3tc":
  49720. t = i.getExtension("WEBGL_compressed_texture_s3tc") || i.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || i.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  49721. break;
  49722. case "WEBGL_compressed_texture_pvrtc":
  49723. t = i.getExtension("WEBGL_compressed_texture_pvrtc") || i.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  49724. break;
  49725. case "WEBGL_compressed_texture_etc1":
  49726. t = i.getExtension("WEBGL_compressed_texture_etc1");
  49727. break;
  49728. default:
  49729. t = i.getExtension(e)
  49730. }
  49731. return null === t && console.warn("THREE.WebGLRenderer: " + e + " extension not supported."),
  49732. n[e] = t
  49733. }
  49734. }
  49735. ,
  49736. Ci.WebGLCapabilities = function(t, e, i) {
  49737. function n(e) {
  49738. if ("highp" === e) {
  49739. if (0 < t.getShaderPrecisionFormat(t.VERTEX_SHADER, t.HIGH_FLOAT).precision && 0 < t.getShaderPrecisionFormat(t.FRAGMENT_SHADER, t.HIGH_FLOAT).precision)
  49740. return "highp";
  49741. e = "mediump"
  49742. }
  49743. return "mediump" === e && 0 < t.getShaderPrecisionFormat(t.VERTEX_SHADER, t.MEDIUM_FLOAT).precision && 0 < t.getShaderPrecisionFormat(t.FRAGMENT_SHADER, t.MEDIUM_FLOAT).precision ? "mediump" : "lowp"
  49744. }
  49745. this.getMaxPrecision = n,
  49746. this.precision = void 0 !== i.precision ? i.precision : "highp",
  49747. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  49748. this.maxTextures = t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS),
  49749. this.maxVertexTextures = t.getParameter(t.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  49750. this.maxTextureSize = t.getParameter(t.MAX_TEXTURE_SIZE),
  49751. this.maxCubemapSize = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE),
  49752. this.maxAttributes = t.getParameter(t.MAX_VERTEX_ATTRIBS),
  49753. this.maxVertexUniforms = t.getParameter(t.MAX_VERTEX_UNIFORM_VECTORS),
  49754. this.maxVaryings = t.getParameter(t.MAX_VARYING_VECTORS),
  49755. this.maxFragmentUniforms = t.getParameter(t.MAX_FRAGMENT_UNIFORM_VECTORS),
  49756. this.vertexTextures = 0 < this.maxVertexTextures,
  49757. this.floatFragmentTextures = !!e.get("OES_texture_float"),
  49758. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  49759. var r = n(this.precision);
  49760. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  49761. this.precision = r),
  49762. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!e.get("EXT_frag_depth"))
  49763. }
  49764. ,
  49765. Ci.WebGLGeometries = function(i, o, a) {
  49766. function s(e) {
  49767. var t = e.target
  49768. , i = c[t.id];
  49769. null !== i.index && l(i.index),
  49770. function(e) {
  49771. for (var t in e)
  49772. l(e[t])
  49773. }(i.attributes),
  49774. t.removeEventListener("dispose", s),
  49775. delete c[t.id];
  49776. var n = o.get(t);
  49777. n.wireframe && l(n.wireframe),
  49778. o.delete(t);
  49779. var r = o.get(i);
  49780. r.wireframe && l(r.wireframe),
  49781. o.delete(i),
  49782. a.memory.geometries--
  49783. }
  49784. function l(e) {
  49785. var t = function(e) {
  49786. return e instanceof Ci.InterleavedBufferAttribute ? o.get(e.data).__webglBuffer : o.get(e).__webglBuffer
  49787. }(e);
  49788. void 0 !== t && (i.deleteBuffer(t),
  49789. function(e) {
  49790. e instanceof Ci.InterleavedBufferAttribute ? o.delete(e.data) : o.delete(e)
  49791. }(e))
  49792. }
  49793. var c = {};
  49794. this.get = function(e) {
  49795. var t, i = e.geometry;
  49796. return void 0 !== c[i.id] ? c[i.id] : (i.addEventListener("dispose", s),
  49797. i instanceof Ci.BufferGeometry ? t = i : i instanceof Ci.Geometry && (void 0 === i._bufferGeometry && (i._bufferGeometry = (new Ci.BufferGeometry).setFromObject(e)),
  49798. t = i._bufferGeometry),
  49799. c[i.id] = t,
  49800. a.memory.geometries++,
  49801. t)
  49802. }
  49803. }
  49804. ,
  49805. Ci.WebGLLights = function() {
  49806. var i = {};
  49807. this.get = function(e) {
  49808. if (void 0 !== i[e.id])
  49809. return i[e.id];
  49810. var t;
  49811. switch (e.type) {
  49812. case "DirectionalLight":
  49813. t = {
  49814. direction: new Ci.Vector3,
  49815. color: new Ci.Color,
  49816. shadow: !1,
  49817. shadowBias: 0,
  49818. shadowRadius: 1,
  49819. shadowMapSize: new Ci.Vector2
  49820. };
  49821. break;
  49822. case "SpotLight":
  49823. t = {
  49824. position: new Ci.Vector3,
  49825. direction: new Ci.Vector3,
  49826. color: new Ci.Color,
  49827. distance: 0,
  49828. coneCos: 0,
  49829. penumbraCos: 0,
  49830. decay: 0,
  49831. shadow: !1,
  49832. shadowBias: 0,
  49833. shadowRadius: 1,
  49834. shadowMapSize: new Ci.Vector2
  49835. };
  49836. break;
  49837. case "PointLight":
  49838. t = {
  49839. position: new Ci.Vector3,
  49840. color: new Ci.Color,
  49841. distance: 0,
  49842. decay: 0,
  49843. shadow: !1,
  49844. shadowBias: 0,
  49845. shadowRadius: 1,
  49846. shadowMapSize: new Ci.Vector2
  49847. };
  49848. break;
  49849. case "HemisphereLight":
  49850. t = {
  49851. direction: new Ci.Vector3,
  49852. skyColor: new Ci.Color,
  49853. groundColor: new Ci.Color
  49854. }
  49855. }
  49856. return i[e.id] = t
  49857. }
  49858. }
  49859. ,
  49860. Ci.WebGLObjects = function(g, m, e) {
  49861. function v(e, t) {
  49862. var i = e instanceof Ci.InterleavedBufferAttribute ? e.data : e
  49863. , n = m.get(i);
  49864. void 0 === n.__webglBuffer ? function(e, t, i) {
  49865. e.__webglBuffer = g.createBuffer(),
  49866. g.bindBuffer(i, e.__webglBuffer);
  49867. var n = t.dynamic ? g.DYNAMIC_DRAW : g.STATIC_DRAW;
  49868. g.bufferData(i, t.array, n),
  49869. e.version = t.version
  49870. }(n, i, t) : n.version !== i.version && function(e, t, i) {
  49871. g.bindBuffer(i, e.__webglBuffer),
  49872. !1 === t.dynamic || -1 === t.updateRange.count ? g.bufferSubData(i, 0, t.array) : 0 === t.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (g.bufferSubData(i, t.updateRange.offset * t.array.BYTES_PER_ELEMENT, t.array.subarray(t.updateRange.offset, t.updateRange.offset + t.updateRange.count)),
  49873. t.updateRange.count = 0),
  49874. e.version = t.version
  49875. }(n, i, t)
  49876. }
  49877. function y(e, t, i) {
  49878. if (i < t) {
  49879. var n = t;
  49880. t = i,
  49881. i = n
  49882. }
  49883. var r = e[t];
  49884. return void 0 === r ? (e[t] = [i],
  49885. !0) : -1 === r.indexOf(i) && (r.push(i),
  49886. !0)
  49887. }
  49888. var c = new Ci.WebGLGeometries(g,m,e);
  49889. this.getAttributeBuffer = function(e) {
  49890. return e instanceof Ci.InterleavedBufferAttribute ? m.get(e.data).__webglBuffer : m.get(e).__webglBuffer
  49891. }
  49892. ,
  49893. this.getWireframeAttribute = function(e) {
  49894. var t = m.get(e);
  49895. if (void 0 !== t.wireframe)
  49896. return t.wireframe;
  49897. var i, n = [], r = e.index, o = e.attributes, a = o.position;
  49898. if (null !== r)
  49899. for (var s = {}, l = 0, c = (i = r.array).length; l < c; l += 3) {
  49900. var h = i[l + 0]
  49901. , u = i[l + 1]
  49902. , d = i[l + 2];
  49903. y(s, h, u) && n.push(h, u),
  49904. y(s, u, d) && n.push(u, d),
  49905. y(s, d, h) && n.push(d, h)
  49906. }
  49907. else
  49908. for (l = 0,
  49909. c = (i = o.position.array).length / 3 - 1; l < c; l += 3) {
  49910. h = l + 0,
  49911. u = l + 1,
  49912. d = l + 2;
  49913. n.push(h, u, u, d, d, h)
  49914. }
  49915. var p = 65535 < a.count ? Uint32Array : Uint16Array
  49916. , f = new Ci.BufferAttribute(new p(n),1);
  49917. return v(f, g.ELEMENT_ARRAY_BUFFER),
  49918. t.wireframe = f
  49919. }
  49920. ,
  49921. this.update = function(e) {
  49922. var t = c.get(e);
  49923. e.geometry instanceof Ci.Geometry && t.updateFromObject(e);
  49924. var i = t.index
  49925. , n = t.attributes;
  49926. for (var r in null !== i && v(i, g.ELEMENT_ARRAY_BUFFER),
  49927. n)
  49928. v(n[r], g.ARRAY_BUFFER);
  49929. var o = t.morphAttributes;
  49930. for (var r in o)
  49931. for (var a = o[r], s = 0, l = a.length; s < l; s++)
  49932. v(a[s], g.ARRAY_BUFFER);
  49933. return t
  49934. }
  49935. }
  49936. ,
  49937. Ci.WebGLProgram = (Qt = 0,
  49938. Jt = /^([\w\d_]+)\.([\w\d_]+)$/,
  49939. $t = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/,
  49940. ei = /^([\w\d_]+)\[0\]$/,
  49941. function(e, t, i, n) {
  49942. var r = e.context
  49943. , o = i.extensions
  49944. , a = i.defines
  49945. , s = i.__webglShader.vertexShader
  49946. , l = i.__webglShader.fragmentShader
  49947. , c = "SHADOWMAP_TYPE_BASIC";
  49948. n.shadowMapType === Ci.PCFShadowMap ? c = "SHADOWMAP_TYPE_PCF" : n.shadowMapType === Ci.PCFSoftShadowMap && (c = "SHADOWMAP_TYPE_PCF_SOFT");
  49949. var h = "ENVMAP_TYPE_CUBE"
  49950. , u = "ENVMAP_MODE_REFLECTION"
  49951. , d = "ENVMAP_BLENDING_MULTIPLY";
  49952. if (n.envMap) {
  49953. switch (i.envMap.mapping) {
  49954. case Ci.CubeReflectionMapping:
  49955. case Ci.CubeRefractionMapping:
  49956. h = "ENVMAP_TYPE_CUBE";
  49957. break;
  49958. case Ci.CubeUVReflectionMapping:
  49959. case Ci.CubeUVRefractionMapping:
  49960. h = "ENVMAP_TYPE_CUBE_UV";
  49961. break;
  49962. case Ci.EquirectangularReflectionMapping:
  49963. case Ci.EquirectangularRefractionMapping:
  49964. h = "ENVMAP_TYPE_EQUIREC";
  49965. break;
  49966. case Ci.SphericalReflectionMapping:
  49967. h = "ENVMAP_TYPE_SPHERE"
  49968. }
  49969. switch (i.envMap.mapping) {
  49970. case Ci.CubeRefractionMapping:
  49971. case Ci.EquirectangularRefractionMapping:
  49972. u = "ENVMAP_MODE_REFRACTION"
  49973. }
  49974. switch (i.combine) {
  49975. case Ci.MultiplyOperation:
  49976. d = "ENVMAP_BLENDING_MULTIPLY";
  49977. break;
  49978. case Ci.MixOperation:
  49979. d = "ENVMAP_BLENDING_MIX";
  49980. break;
  49981. case Ci.AddOperation:
  49982. d = "ENVMAP_BLENDING_ADD"
  49983. }
  49984. }
  49985. var p, f, g = 0 < e.gammaFactor ? e.gammaFactor : 1, m = function(e, t, i) {
  49986. return [(e = e || {}).derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""].filter(Pi).join("\n")
  49987. }(o, n, e.extensions), v = function(e) {
  49988. var t = [];
  49989. for (var i in e) {
  49990. var n = e[i];
  49991. !1 !== n && t.push("#define " + i + " " + n)
  49992. }
  49993. return t.join("\n")
  49994. }(a), y = r.createProgram();
  49995. f = i instanceof Ci.RawShaderMaterial ? p = "" : (p = ["precision " + n.precision + " float;", "precision " + n.precision + " int;", "#define SHADER_NAME " + i.__webglShader.name, v, n.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + g, "#define MAX_BONES " + n.maxBones, n.map ? "#define USE_MAP" : "", n.envMap ? "#define USE_ENVMAP" : "", n.envMap ? "#define " + u : "", n.lightMap ? "#define USE_LIGHTMAP" : "", n.aoMap ? "#define USE_AOMAP" : "", n.emissiveMap ? "#define USE_EMISSIVEMAP" : "", n.bumpMap ? "#define USE_BUMPMAP" : "", n.normalMap ? "#define USE_NORMALMAP" : "", n.displacementMap && n.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", n.specularMap ? "#define USE_SPECULARMAP" : "", n.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", n.metalnessMap ? "#define USE_METALNESSMAP" : "", n.alphaMap ? "#define USE_ALPHAMAP" : "", n.vertexColors ? "#define USE_COLOR" : "", n.flatShading ? "#define FLAT_SHADED" : "", n.skinning ? "#define USE_SKINNING" : "", n.useVertexTexture ? "#define BONE_TEXTURE" : "", n.morphTargets ? "#define USE_MORPHTARGETS" : "", n.morphNormals && !1 === n.flatShading ? "#define USE_MORPHNORMALS" : "", n.doubleSided ? "#define DOUBLE_SIDED" : "", n.flipSided ? "#define FLIP_SIDED" : "", n.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", n.shadowMapEnabled ? "#define " + c : "", 0 < n.pointLightShadows ? "#define POINT_LIGHT_SHADOWS" : "", n.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", n.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", n.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(Pi).join("\n"),
  49996. [m, "precision " + n.precision + " float;", "precision " + n.precision + " int;", "#define SHADER_NAME " + i.__webglShader.name, v, n.alphaTest ? "#define ALPHATEST " + n.alphaTest : "", "#define GAMMA_FACTOR " + g, n.useFog && n.fog ? "#define USE_FOG" : "", n.useFog && n.fogExp ? "#define FOG_EXP2" : "", n.map ? "#define USE_MAP" : "", n.envMap ? "#define USE_ENVMAP" : "", n.envMap ? "#define " + h : "", n.envMap ? "#define " + u : "", n.envMap ? "#define " + d : "", n.lightMap ? "#define USE_LIGHTMAP" : "", n.aoMap ? "#define USE_AOMAP" : "", n.emissiveMap ? "#define USE_EMISSIVEMAP" : "", n.bumpMap ? "#define USE_BUMPMAP" : "", n.normalMap ? "#define USE_NORMALMAP" : "", n.specularMap ? "#define USE_SPECULARMAP" : "", n.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", n.metalnessMap ? "#define USE_METALNESSMAP" : "", n.alphaMap ? "#define USE_ALPHAMAP" : "", n.vertexColors ? "#define USE_COLOR" : "", n.flatShading ? "#define FLAT_SHADED" : "", n.doubleSided ? "#define DOUBLE_SIDED" : "", n.flipSided ? "#define FLIP_SIDED" : "", n.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", n.shadowMapEnabled ? "#define " + c : "", 0 < n.pointLightShadows ? "#define POINT_LIGHT_SHADOWS" : "", n.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", n.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", n.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", n.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", n.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", n.toneMapping !== Ci.NoToneMapping ? "#define TONE_MAPPING" : "", n.toneMapping !== Ci.NoToneMapping ? Ci.ShaderChunk.tonemapping_pars_fragment : "", n.toneMapping !== Ci.NoToneMapping ? function(e, t) {
  49997. var i;
  49998. switch (t) {
  49999. case Ci.LinearToneMapping:
  50000. i = "Linear";
  50001. break;
  50002. case Ci.ReinhardToneMapping:
  50003. i = "Reinhard";
  50004. break;
  50005. case Ci.Uncharted2ToneMapping:
  50006. i = "Uncharted2";
  50007. break;
  50008. case Ci.CineonToneMapping:
  50009. i = "OptimizedCineon";
  50010. break;
  50011. default:
  50012. throw new Error("unsupported toneMapping: " + t)
  50013. }
  50014. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  50015. }("toneMapping", n.toneMapping) : "", n.outputEncoding || n.mapEncoding || n.envMapEncoding || n.emissiveMapEncoding ? Ci.ShaderChunk.encodings_pars_fragment : "", n.mapEncoding ? Ri("mapTexelToLinear", n.mapEncoding) : "", n.envMapEncoding ? Ri("envMapTexelToLinear", n.envMapEncoding) : "", n.emissiveMapEncoding ? Ri("emissiveMapTexelToLinear", n.emissiveMapEncoding) : "", n.outputEncoding ? function(e, t) {
  50016. var i = Mi(t);
  50017. return "vec4 " + e + "( vec4 value ) { return LinearTo" + i[0] + i[1] + "; }"
  50018. }("linearToOutputTexel", n.outputEncoding) : "", "\n"].filter(Pi).join("\n")),
  50019. s = Oi(s = Li(s), n),
  50020. l = Oi(l = Li(l), n),
  50021. i instanceof Ci.ShaderMaterial == 0 && (s = Di(s),
  50022. l = Di(l));
  50023. var A = p + s
  50024. , C = f + l
  50025. , I = Ci.WebGLShader(r, r.VERTEX_SHADER, A)
  50026. , E = Ci.WebGLShader(r, r.FRAGMENT_SHADER, C);
  50027. r.attachShader(y, I),
  50028. r.attachShader(y, E),
  50029. void 0 !== i.index0AttributeName ? r.bindAttribLocation(y, 0, i.index0AttributeName) : !0 === n.morphTargets && r.bindAttribLocation(y, 0, "position"),
  50030. r.linkProgram(y);
  50031. var _, b, w = r.getProgramInfoLog(y), T = r.getShaderInfoLog(I), x = r.getShaderInfoLog(E), S = !0, M = !0;
  50032. return !1 === r.getProgramParameter(y, r.LINK_STATUS) ? (S = !1,
  50033. console.error("THREE.WebGLProgram: shader error: ", r.getError(), "gl.VALIDATE_STATUS", r.getProgramParameter(y, r.VALIDATE_STATUS), "gl.getProgramInfoLog", w, T, x)) : "" !== w ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", w) : "" !== T && "" !== x || (M = !1),
  50034. M && (this.diagnostics = {
  50035. runnable: S,
  50036. material: i,
  50037. programLog: w,
  50038. vertexShader: {
  50039. log: T,
  50040. prefix: p
  50041. },
  50042. fragmentShader: {
  50043. log: x,
  50044. prefix: f
  50045. }
  50046. }),
  50047. r.deleteShader(I),
  50048. r.deleteShader(E),
  50049. this.getUniforms = function() {
  50050. return void 0 === _ && (_ = function(e, t) {
  50051. for (var i = {}, n = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), r = 0; r < n; r++) {
  50052. var o = e.getActiveUniform(t, r).name
  50053. , a = e.getUniformLocation(t, o)
  50054. , s = Jt.exec(o);
  50055. if (s) {
  50056. var l = s[1]
  50057. , c = s[2]
  50058. , h = i[l];
  50059. (h = h || (i[l] = {}))[c] = a
  50060. } else if (s = $t.exec(o)) {
  50061. var u = s[1]
  50062. , d = s[2]
  50063. , p = s[3]
  50064. , f = i[u]
  50065. , g = (f = f || (i[u] = []))[d];
  50066. (g = g || (f[d] = {}))[p] = a
  50067. } else
  50068. (s = ei.exec(o)) ? i[u = s[1]] = a : i[o] = a
  50069. }
  50070. return i
  50071. }(r, y)),
  50072. _
  50073. }
  50074. ,
  50075. this.getAttributes = function() {
  50076. return void 0 === b && (b = function(e, t) {
  50077. for (var i = {}, n = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), r = 0; r < n; r++) {
  50078. var o = e.getActiveAttrib(t, r).name;
  50079. i[o] = e.getAttribLocation(t, o)
  50080. }
  50081. return i
  50082. }(r, y)),
  50083. b
  50084. }
  50085. ,
  50086. this.destroy = function() {
  50087. r.deleteProgram(y),
  50088. this.program = void 0
  50089. }
  50090. ,
  50091. Object.defineProperties(this, {
  50092. uniforms: {
  50093. get: function() {
  50094. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  50095. this.getUniforms()
  50096. }
  50097. },
  50098. attributes: {
  50099. get: function() {
  50100. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  50101. this.getAttributes()
  50102. }
  50103. }
  50104. }),
  50105. this.id = Qt++,
  50106. this.code = t,
  50107. this.usedTimes = 1,
  50108. this.program = y,
  50109. this.vertexShader = I,
  50110. this.fragmentShader = E,
  50111. this
  50112. }
  50113. ),
  50114. Ci.WebGLPrograms = function(s, l) {
  50115. function c(e, t) {
  50116. var i;
  50117. return e ? e instanceof Ci.Texture ? i = e.encoding : e instanceof Ci.WebGLRenderTarget && (i = e.texture.encoding) : i = Ci.LinearEncoding,
  50118. i === Ci.LinearEncoding && t && (i = Ci.GammaEncoding),
  50119. i
  50120. }
  50121. var h = []
  50122. , u = {
  50123. MeshDepthMaterial: "depth",
  50124. MeshNormalMaterial: "normal",
  50125. MeshBasicMaterial: "basic",
  50126. MeshLambertMaterial: "lambert",
  50127. MeshPhongMaterial: "phong",
  50128. MeshStandardMaterial: "standard",
  50129. LineBasicMaterial: "basic",
  50130. LineDashedMaterial: "dashed",
  50131. PointsMaterial: "points"
  50132. }
  50133. , a = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  50134. this.getParameters = function(e, t, i, n) {
  50135. var r = u[e.type]
  50136. , o = function(e) {
  50137. if (l.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  50138. return 1024;
  50139. var t = l.maxVertexUniforms
  50140. , i = Math.floor((t - 20) / 4);
  50141. return void 0 !== e && e instanceof Ci.SkinnedMesh && ((i = Math.min(e.skeleton.bones.length, i)) < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + i + " (try OpenGL instead of ANGLE)")),
  50142. i
  50143. }(n)
  50144. , a = s.getPrecision();
  50145. return null === e.precision || (a = l.getMaxPrecision(e.precision)) !== e.precision && console.warn("THREE.WebGLProgram.getParameters:", e.precision, "not supported, using", a, "instead."),
  50146. {
  50147. shaderID: r,
  50148. precision: a,
  50149. supportsVertexTextures: l.vertexTextures,
  50150. outputEncoding: c(s.getCurrentRenderTarget(), s.gammaOutput),
  50151. map: !!e.map,
  50152. mapEncoding: c(e.map, s.gammaInput),
  50153. envMap: !!e.envMap,
  50154. envMapMode: e.envMap && e.envMap.mapping,
  50155. envMapEncoding: c(e.envMap, s.gammaInput),
  50156. envMapCubeUV: !!e.envMap && (e.envMap.mapping === Ci.CubeUVReflectionMapping || e.envMap.mapping === Ci.CubeUVRefractionMapping),
  50157. lightMap: !!e.lightMap,
  50158. aoMap: !!e.aoMap,
  50159. emissiveMap: !!e.emissiveMap,
  50160. emissiveMapEncoding: c(e.emissiveMap, s.gammaInput),
  50161. bumpMap: !!e.bumpMap,
  50162. normalMap: !!e.normalMap,
  50163. displacementMap: !!e.displacementMap,
  50164. roughnessMap: !!e.roughnessMap,
  50165. metalnessMap: !!e.metalnessMap,
  50166. specularMap: !!e.specularMap,
  50167. alphaMap: !!e.alphaMap,
  50168. combine: e.combine,
  50169. vertexColors: e.vertexColors,
  50170. fog: i,
  50171. useFog: e.fog,
  50172. fogExp: i instanceof Ci.FogExp2,
  50173. flatShading: e.shading === Ci.FlatShading,
  50174. sizeAttenuation: e.sizeAttenuation,
  50175. logarithmicDepthBuffer: l.logarithmicDepthBuffer,
  50176. skinning: e.skinning,
  50177. maxBones: o,
  50178. useVertexTexture: l.floatVertexTextures && n && n.skeleton && n.skeleton.useVertexTexture,
  50179. morphTargets: e.morphTargets,
  50180. morphNormals: e.morphNormals,
  50181. maxMorphTargets: s.maxMorphTargets,
  50182. maxMorphNormals: s.maxMorphNormals,
  50183. numDirLights: t.directional.length,
  50184. numPointLights: t.point.length,
  50185. numSpotLights: t.spot.length,
  50186. numHemiLights: t.hemi.length,
  50187. pointLightShadows: t.shadowsPointLight,
  50188. shadowMapEnabled: s.shadowMap.enabled && n.receiveShadow && 0 < t.shadows.length,
  50189. shadowMapType: s.shadowMap.type,
  50190. toneMapping: s.toneMapping,
  50191. physicallyCorrectLights: s.physicallyCorrectLights,
  50192. premultipliedAlpha: e.premultipliedAlpha,
  50193. alphaTest: e.alphaTest,
  50194. doubleSided: e.side === Ci.DoubleSide,
  50195. flipSided: e.side === Ci.BackSide
  50196. }
  50197. }
  50198. ,
  50199. this.getProgramCode = function(e, t) {
  50200. var i = [];
  50201. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  50202. i.push(e.vertexShader)),
  50203. void 0 !== e.defines)
  50204. for (var n in e.defines)
  50205. i.push(n),
  50206. i.push(e.defines[n]);
  50207. for (var r = 0; r < a.length; r++) {
  50208. var o = a[r];
  50209. i.push(o),
  50210. i.push(t[o])
  50211. }
  50212. return i.join()
  50213. }
  50214. ,
  50215. this.acquireProgram = function(e, t, i) {
  50216. for (var n, r = 0, o = h.length; r < o; r++) {
  50217. var a = h[r];
  50218. if (a.code === i) {
  50219. ++(n = a).usedTimes;
  50220. break
  50221. }
  50222. }
  50223. return void 0 === n && (n = new Ci.WebGLProgram(s,i,e,t),
  50224. h.push(n)),
  50225. n
  50226. }
  50227. ,
  50228. this.releaseProgram = function(e) {
  50229. if (0 == --e.usedTimes) {
  50230. var t = h.indexOf(e);
  50231. h[t] = h[h.length - 1],
  50232. h.pop(),
  50233. e.destroy()
  50234. }
  50235. }
  50236. ,
  50237. this.programs = h
  50238. }
  50239. ,
  50240. Ci.WebGLProperties = function() {
  50241. var n = {};
  50242. this.get = function(e) {
  50243. var t = e.uuid
  50244. , i = n[t];
  50245. return void 0 === i && (i = {},
  50246. n[t] = i),
  50247. i
  50248. }
  50249. ,
  50250. this.delete = function(e) {
  50251. delete n[e.uuid]
  50252. }
  50253. ,
  50254. this.clear = function() {
  50255. n = {}
  50256. }
  50257. }
  50258. ,
  50259. Ci.WebGLShader = function(e, t, i) {
  50260. var n = e.createShader(t);
  50261. return e.shaderSource(n, i),
  50262. e.compileShader(n),
  50263. !1 === e.getShaderParameter(n, e.COMPILE_STATUS) && console.error("THREE.WebGLShader: Shader couldn't compile."),
  50264. "" !== e.getShaderInfoLog(n) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", t === e.VERTEX_SHADER ? "vertex" : "fragment", e.getShaderInfoLog(n), function(e) {
  50265. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  50266. t[i] = i + 1 + ": " + t[i];
  50267. return t.join("\n")
  50268. }(i)),
  50269. n
  50270. }
  50271. ,
  50272. Ci.WebGLShadowMap = function(P, O, L) {
  50273. function D(e, t, i, n) {
  50274. var r = e.geometry
  50275. , o = null
  50276. , a = p
  50277. , s = e.customDepthMaterial;
  50278. if (i && (a = f,
  50279. s = e.customDistanceMaterial),
  50280. s)
  50281. o = s;
  50282. else {
  50283. var l = void 0 !== r.morphTargets && 0 < r.morphTargets.length && t.morphTargets
  50284. , c = e instanceof Ci.SkinnedMesh && t.skinning
  50285. , h = 0;
  50286. l && (h |= u),
  50287. c && (h |= d),
  50288. o = a[h]
  50289. }
  50290. return o.visible = t.visible,
  50291. o.wireframe = t.wireframe,
  50292. o.wireframeLinewidth = t.wireframeLinewidth,
  50293. i && void 0 !== o.uniforms.lightPos && o.uniforms.lightPos.value.copy(n),
  50294. o
  50295. }
  50296. function N(e, t, i) {
  50297. if (!1 !== e.visible) {
  50298. if (e.layers.test(t.layers) && (e instanceof Ci.Mesh || e instanceof Ci.Line || e instanceof Ci.Points) && e.castShadow && (!1 === e.frustumCulled || !0 === V.intersectsObject(e)))
  50299. !0 === e.material.visible && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  50300. G.push(e));
  50301. for (var n = e.children, r = 0, o = n.length; r < o; r++)
  50302. N(n[r], t, i)
  50303. }
  50304. }
  50305. for (var F = P.context, B = P.state, V = new Ci.Frustum, k = new Ci.Matrix4, U = new Ci.Vector2, H = new Ci.Vector3, z = new Ci.Vector3, G = [], u = 1, d = 2, e = 1 + (u | d), p = new Array(e), f = new Array(e), W = [new Ci.Vector3(1,0,0), new Ci.Vector3(-1,0,0), new Ci.Vector3(0,0,1), new Ci.Vector3(0,0,-1), new Ci.Vector3(0,1,0), new Ci.Vector3(0,-1,0)], j = [new Ci.Vector3(0,1,0), new Ci.Vector3(0,1,0), new Ci.Vector3(0,1,0), new Ci.Vector3(0,1,0), new Ci.Vector3(0,0,1), new Ci.Vector3(0,0,-1)], Y = [new Ci.Vector4, new Ci.Vector4, new Ci.Vector4, new Ci.Vector4, new Ci.Vector4, new Ci.Vector4], t = Ci.ShaderLib.depthRGBA, i = Ci.UniformsUtils.clone(t.uniforms), n = Ci.ShaderLib.distanceRGBA, r = Ci.UniformsUtils.clone(n.uniforms), o = 0; o !== e; ++o) {
  50306. var a = 0 != (o & u)
  50307. , s = 0 != (o & d)
  50308. , l = new Ci.ShaderMaterial({
  50309. uniforms: i,
  50310. vertexShader: t.vertexShader,
  50311. fragmentShader: t.fragmentShader,
  50312. morphTargets: a,
  50313. skinning: s
  50314. });
  50315. p[o] = l;
  50316. var c = new Ci.ShaderMaterial({
  50317. defines: {
  50318. USE_SHADOWMAP: ""
  50319. },
  50320. uniforms: r,
  50321. vertexShader: n.vertexShader,
  50322. fragmentShader: n.fragmentShader,
  50323. morphTargets: a,
  50324. skinning: s
  50325. });
  50326. f[o] = c
  50327. }
  50328. var q = this;
  50329. this.enabled = !1,
  50330. this.autoUpdate = !0,
  50331. this.needsUpdate = !1,
  50332. this.type = Ci.PCFShadowMap,
  50333. this.cullFace = Ci.CullFaceFront,
  50334. this.render = function(e, t) {
  50335. var i, n, r = O.shadows;
  50336. if (0 !== r.length && !1 !== q.enabled && (!1 !== q.autoUpdate || !1 !== q.needsUpdate)) {
  50337. B.clearColor(1, 1, 1, 1),
  50338. B.disable(F.BLEND),
  50339. B.enable(F.CULL_FACE),
  50340. F.frontFace(F.CCW),
  50341. F.cullFace(q.cullFace === Ci.CullFaceFront ? F.FRONT : F.BACK),
  50342. B.setDepthTest(!0),
  50343. B.setScissorTest(!1);
  50344. for (var o = 0, a = r.length; o < a; o++) {
  50345. var s = r[o]
  50346. , l = s.shadow
  50347. , c = l.camera;
  50348. if (U.copy(l.mapSize),
  50349. s instanceof Ci.PointLight) {
  50350. i = 6,
  50351. n = !0;
  50352. var h = U.x
  50353. , u = U.y;
  50354. Y[0].set(2 * h, u, h, u),
  50355. Y[1].set(0, u, h, u),
  50356. Y[2].set(3 * h, u, h, u),
  50357. Y[3].set(h, u, h, u),
  50358. Y[4].set(3 * h, 0, h, u),
  50359. Y[5].set(h, 0, h, u),
  50360. U.x *= 4,
  50361. U.y *= 2
  50362. } else
  50363. n = !(i = 1);
  50364. if (null === l.map) {
  50365. var d = {
  50366. minFilter: Ci.NearestFilter,
  50367. magFilter: Ci.NearestFilter,
  50368. format: Ci.RGBAFormat
  50369. };
  50370. l.map = new Ci.WebGLRenderTarget(U.x,U.y,d),
  50371. s instanceof Ci.SpotLight && (c.aspect = U.x / U.y),
  50372. c.updateProjectionMatrix()
  50373. }
  50374. var p = l.map
  50375. , f = l.matrix;
  50376. z.setFromMatrixPosition(s.matrixWorld),
  50377. c.position.copy(z),
  50378. P.setRenderTarget(p),
  50379. P.clear();
  50380. for (var g = 0; g < i; g++) {
  50381. if (n) {
  50382. H.copy(c.position),
  50383. H.add(W[g]),
  50384. c.up.copy(j[g]),
  50385. c.lookAt(H);
  50386. var m = Y[g];
  50387. B.viewport(m)
  50388. } else
  50389. H.setFromMatrixPosition(s.target.matrixWorld),
  50390. c.lookAt(H);
  50391. c.updateMatrixWorld(),
  50392. c.matrixWorldInverse.getInverse(c.matrixWorld),
  50393. f.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  50394. f.multiply(c.projectionMatrix),
  50395. f.multiply(c.matrixWorldInverse),
  50396. k.multiplyMatrices(c.projectionMatrix, c.matrixWorldInverse),
  50397. V.setFromMatrix(k),
  50398. G.length = 0,
  50399. N(e, t, c);
  50400. for (var v = 0, y = G.length; v < y; v++) {
  50401. var A = G[v]
  50402. , C = L.update(A)
  50403. , I = A.material;
  50404. if (I instanceof Ci.MultiMaterial)
  50405. for (var E = C.groups, _ = I.materials, b = 0, w = E.length; b < w; b++) {
  50406. var T = E[b]
  50407. , x = _[T.materialIndex];
  50408. if (!0 === x.visible) {
  50409. var S = D(A, x, n, z);
  50410. P.renderBufferDirect(c, null, C, S, A, T)
  50411. }
  50412. }
  50413. else {
  50414. S = D(A, I, n, z);
  50415. P.renderBufferDirect(c, null, C, S, A, null)
  50416. }
  50417. }
  50418. }
  50419. }
  50420. var M = P.getClearColor()
  50421. , R = P.getClearAlpha();
  50422. P.setClearColor(M, R),
  50423. B.enable(F.BLEND),
  50424. q.cullFace === Ci.CullFaceFront && F.cullFace(F.BACK),
  50425. q.needsUpdate = !1
  50426. }
  50427. }
  50428. }
  50429. ,
  50430. Ci.WebGLState = function(l, i, c) {
  50431. var n = this
  50432. , r = new Ci.Vector4
  50433. , o = new Uint8Array(16)
  50434. , a = new Uint8Array(16)
  50435. , s = new Uint8Array(16)
  50436. , t = {}
  50437. , h = null
  50438. , u = null
  50439. , d = null
  50440. , p = null
  50441. , f = null
  50442. , g = null
  50443. , m = null
  50444. , v = null
  50445. , y = !1
  50446. , A = null
  50447. , C = null
  50448. , I = null
  50449. , E = null
  50450. , _ = null
  50451. , b = null
  50452. , w = null
  50453. , T = null
  50454. , x = null
  50455. , S = null
  50456. , M = null
  50457. , R = null
  50458. , P = null
  50459. , O = null
  50460. , L = null
  50461. , D = l.getParameter(l.MAX_TEXTURE_IMAGE_UNITS)
  50462. , N = void 0
  50463. , F = {}
  50464. , B = new Ci.Vector4
  50465. , V = null
  50466. , k = null
  50467. , U = new Ci.Vector4
  50468. , H = new Ci.Vector4
  50469. , z = l.createTexture();
  50470. l.bindTexture(l.TEXTURE_2D, z),
  50471. l.texParameteri(l.TEXTURE_2D, l.TEXTURE_MIN_FILTER, l.LINEAR),
  50472. l.texImage2D(l.TEXTURE_2D, 0, l.RGB, 1, 1, 0, l.RGB, l.UNSIGNED_BYTE, new Uint8Array(3)),
  50473. this.init = function() {
  50474. this.clearColor(0, 0, 0, 1),
  50475. this.clearDepth(1),
  50476. this.clearStencil(0),
  50477. this.enable(l.DEPTH_TEST),
  50478. l.depthFunc(l.LEQUAL),
  50479. l.frontFace(l.CCW),
  50480. l.cullFace(l.BACK),
  50481. this.enable(l.CULL_FACE),
  50482. this.enable(l.BLEND),
  50483. l.blendEquation(l.FUNC_ADD),
  50484. l.blendFunc(l.SRC_ALPHA, l.ONE_MINUS_SRC_ALPHA)
  50485. }
  50486. ,
  50487. this.initAttributes = function() {
  50488. for (var e = 0, t = o.length; e < t; e++)
  50489. o[e] = 0
  50490. }
  50491. ,
  50492. this.enableAttribute = function(e) {
  50493. o[e] = 1,
  50494. 0 === a[e] && (l.enableVertexAttribArray(e),
  50495. a[e] = 1),
  50496. 0 !== s[e] && (i.get("ANGLE_instanced_arrays").vertexAttribDivisorANGLE(e, 0),
  50497. s[e] = 0)
  50498. }
  50499. ,
  50500. this.enableAttributeAndDivisor = function(e, t, i) {
  50501. o[e] = 1,
  50502. 0 === a[e] && (l.enableVertexAttribArray(e),
  50503. a[e] = 1),
  50504. s[e] !== t && (i.vertexAttribDivisorANGLE(e, t),
  50505. s[e] = t)
  50506. }
  50507. ,
  50508. this.disableUnusedAttributes = function() {
  50509. for (var e = 0, t = a.length; e < t; e++)
  50510. a[e] !== o[e] && (l.disableVertexAttribArray(e),
  50511. a[e] = 0)
  50512. }
  50513. ,
  50514. this.enable = function(e) {
  50515. !0 !== t[e] && (l.enable(e),
  50516. t[e] = !0)
  50517. }
  50518. ,
  50519. this.disable = function(e) {
  50520. !1 !== t[e] && (l.disable(e),
  50521. t[e] = !1)
  50522. }
  50523. ,
  50524. this.getCompressedTextureFormats = function() {
  50525. if (null === h && (h = [],
  50526. i.get("WEBGL_compressed_texture_pvrtc") || i.get("WEBGL_compressed_texture_s3tc") || i.get("WEBGL_compressed_texture_etc1")))
  50527. for (var e = l.getParameter(l.COMPRESSED_TEXTURE_FORMATS), t = 0; t < e.length; t++)
  50528. h.push(e[t]);
  50529. return h
  50530. }
  50531. ,
  50532. this.setBlending = function(e, t, i, n, r, o, a, s) {
  50533. e === Ci.NoBlending ? this.disable(l.BLEND) : this.enable(l.BLEND),
  50534. e === u && s === y || (e === Ci.AdditiveBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  50535. l.blendFuncSeparate(l.ONE, l.ONE, l.ONE, l.ONE)) : (l.blendEquation(l.FUNC_ADD),
  50536. l.blendFunc(l.SRC_ALPHA, l.ONE)) : e === Ci.SubtractiveBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  50537. l.blendFuncSeparate(l.ZERO, l.ZERO, l.ONE_MINUS_SRC_COLOR, l.ONE_MINUS_SRC_ALPHA)) : (l.blendEquation(l.FUNC_ADD),
  50538. l.blendFunc(l.ZERO, l.ONE_MINUS_SRC_COLOR)) : e === Ci.MultiplyBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  50539. l.blendFuncSeparate(l.ZERO, l.ZERO, l.SRC_COLOR, l.SRC_ALPHA)) : (l.blendEquation(l.FUNC_ADD),
  50540. l.blendFunc(l.ZERO, l.SRC_COLOR)) : s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  50541. l.blendFuncSeparate(l.ONE, l.ONE_MINUS_SRC_ALPHA, l.ONE, l.ONE_MINUS_SRC_ALPHA)) : (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  50542. l.blendFuncSeparate(l.SRC_ALPHA, l.ONE_MINUS_SRC_ALPHA, l.ONE, l.ONE_MINUS_SRC_ALPHA)),
  50543. u = e,
  50544. y = s),
  50545. e === Ci.CustomBlending ? (r = r || t,
  50546. o = o || i,
  50547. a = a || n,
  50548. t === d && r === g || (l.blendEquationSeparate(c(t), c(r)),
  50549. d = t,
  50550. g = r),
  50551. i === p && n === f && o === m && a === v || (l.blendFuncSeparate(c(i), c(n), c(o), c(a)),
  50552. p = i,
  50553. f = n,
  50554. m = o,
  50555. v = a)) : v = m = g = f = p = d = null
  50556. }
  50557. ,
  50558. this.setDepthFunc = function(e) {
  50559. if (A !== e) {
  50560. if (e)
  50561. switch (e) {
  50562. case Ci.NeverDepth:
  50563. l.depthFunc(l.NEVER);
  50564. break;
  50565. case Ci.AlwaysDepth:
  50566. l.depthFunc(l.ALWAYS);
  50567. break;
  50568. case Ci.LessDepth:
  50569. l.depthFunc(l.LESS);
  50570. break;
  50571. case Ci.LessEqualDepth:
  50572. l.depthFunc(l.LEQUAL);
  50573. break;
  50574. case Ci.EqualDepth:
  50575. l.depthFunc(l.EQUAL);
  50576. break;
  50577. case Ci.GreaterEqualDepth:
  50578. l.depthFunc(l.GEQUAL);
  50579. break;
  50580. case Ci.GreaterDepth:
  50581. l.depthFunc(l.GREATER);
  50582. break;
  50583. case Ci.NotEqualDepth:
  50584. l.depthFunc(l.NOTEQUAL);
  50585. break;
  50586. default:
  50587. l.depthFunc(l.LEQUAL)
  50588. }
  50589. else
  50590. l.depthFunc(l.LEQUAL);
  50591. A = e
  50592. }
  50593. }
  50594. ,
  50595. this.setDepthTest = function(e) {
  50596. e ? this.enable(l.DEPTH_TEST) : this.disable(l.DEPTH_TEST)
  50597. }
  50598. ,
  50599. this.setDepthWrite = function(e) {
  50600. C !== e && (l.depthMask(e),
  50601. C = e)
  50602. }
  50603. ,
  50604. this.setColorWrite = function(e) {
  50605. I !== e && (l.colorMask(e, e, e, e),
  50606. I = e)
  50607. }
  50608. ,
  50609. this.setStencilFunc = function(e, t, i) {
  50610. _ === e && b === t && w === i || (l.stencilFunc(e, t, i),
  50611. _ = e,
  50612. b = t,
  50613. w = i)
  50614. }
  50615. ,
  50616. this.setStencilOp = function(e, t, i) {
  50617. T === e && x === t && S === i || (l.stencilOp(e, t, i),
  50618. T = e,
  50619. x = t,
  50620. S = i)
  50621. }
  50622. ,
  50623. this.setStencilTest = function(e) {
  50624. e ? this.enable(l.STENCIL_TEST) : this.disable(l.STENCIL_TEST)
  50625. }
  50626. ,
  50627. this.setStencilWrite = function(e) {
  50628. E !== e && (l.stencilMask(e),
  50629. E = e)
  50630. }
  50631. ,
  50632. this.setFlipSided = function(e) {
  50633. M !== e && (e ? l.frontFace(l.CW) : l.frontFace(l.CCW),
  50634. M = e)
  50635. }
  50636. ,
  50637. this.setLineWidth = function(e) {
  50638. e !== R && (l.lineWidth(e),
  50639. R = e)
  50640. }
  50641. ,
  50642. this.setPolygonOffset = function(e, t, i) {
  50643. e ? this.enable(l.POLYGON_OFFSET_FILL) : this.disable(l.POLYGON_OFFSET_FILL),
  50644. !e || P === t && O === i || (l.polygonOffset(t, i),
  50645. P = t,
  50646. O = i)
  50647. }
  50648. ,
  50649. this.getScissorTest = function() {
  50650. return L
  50651. }
  50652. ,
  50653. this.setScissorTest = function(e) {
  50654. (L = e) ? this.enable(l.SCISSOR_TEST) : this.disable(l.SCISSOR_TEST)
  50655. }
  50656. ,
  50657. this.activeTexture = function(e) {
  50658. void 0 === e && (e = l.TEXTURE0 + D - 1),
  50659. N !== e && (l.activeTexture(e),
  50660. N = e)
  50661. }
  50662. ,
  50663. this.bindTexture = function(e, t) {
  50664. void 0 === N && n.activeTexture();
  50665. var i = F[N];
  50666. void 0 === i && (i = {
  50667. type: void 0,
  50668. texture: void 0
  50669. },
  50670. F[N] = i),
  50671. i.type === e && i.texture === t || (l.bindTexture(e, t || z),
  50672. i.type = e,
  50673. i.texture = t)
  50674. }
  50675. ,
  50676. this.compressedTexImage2D = function() {
  50677. try {
  50678. l.compressedTexImage2D.apply(l, arguments)
  50679. } catch (e) {
  50680. console.error(e)
  50681. }
  50682. }
  50683. ,
  50684. this.texImage2D = function() {
  50685. try {
  50686. l.texImage2D.apply(l, arguments)
  50687. } catch (e) {
  50688. console.error(e)
  50689. }
  50690. }
  50691. ,
  50692. this.clearColor = function(e, t, i, n) {
  50693. r.set(e, t, i, n),
  50694. !1 === B.equals(r) && (l.clearColor(e, t, i, n),
  50695. B.copy(r))
  50696. }
  50697. ,
  50698. this.clearDepth = function(e) {
  50699. V !== e && (l.clearDepth(e),
  50700. V = e)
  50701. }
  50702. ,
  50703. this.clearStencil = function(e) {
  50704. k !== e && (l.clearStencil(e),
  50705. k = e)
  50706. }
  50707. ,
  50708. this.scissor = function(e) {
  50709. !1 === U.equals(e) && (l.scissor(e.x, e.y, e.z, e.w),
  50710. U.copy(e))
  50711. }
  50712. ,
  50713. this.viewport = function(e) {
  50714. !1 === H.equals(e) && (l.viewport(e.x, e.y, e.z, e.w),
  50715. H.copy(e))
  50716. }
  50717. ,
  50718. this.reset = function() {
  50719. for (var e = 0; e < a.length; e++)
  50720. 1 === a[e] && (l.disableVertexAttribArray(e),
  50721. a[e] = 0);
  50722. t = {},
  50723. N = void 0,
  50724. F = {},
  50725. M = E = C = I = u = h = null
  50726. }
  50727. }
  50728. ,
  50729. Ci.LensFlarePlugin = function(v, y) {
  50730. function A() {
  50731. var e, t = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1]), i = new Uint16Array([0, 1, 2, 0, 2, 3]);
  50732. C = S.createBuffer(),
  50733. I = S.createBuffer(),
  50734. S.bindBuffer(S.ARRAY_BUFFER, C),
  50735. S.bufferData(S.ARRAY_BUFFER, t, S.STATIC_DRAW),
  50736. S.bindBuffer(S.ELEMENT_ARRAY_BUFFER, I),
  50737. S.bufferData(S.ELEMENT_ARRAY_BUFFER, i, S.STATIC_DRAW),
  50738. T = S.createTexture(),
  50739. x = S.createTexture(),
  50740. M.bindTexture(S.TEXTURE_2D, T),
  50741. S.texImage2D(S.TEXTURE_2D, 0, S.RGB, 16, 16, 0, S.RGB, S.UNSIGNED_BYTE, null),
  50742. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_WRAP_S, S.CLAMP_TO_EDGE),
  50743. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_WRAP_T, S.CLAMP_TO_EDGE),
  50744. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_MAG_FILTER, S.NEAREST),
  50745. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_MIN_FILTER, S.NEAREST),
  50746. M.bindTexture(S.TEXTURE_2D, x),
  50747. S.texImage2D(S.TEXTURE_2D, 0, S.RGBA, 16, 16, 0, S.RGBA, S.UNSIGNED_BYTE, null),
  50748. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_WRAP_S, S.CLAMP_TO_EDGE),
  50749. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_WRAP_T, S.CLAMP_TO_EDGE),
  50750. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_MAG_FILTER, S.NEAREST),
  50751. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_MIN_FILTER, S.NEAREST),
  50752. e = (w = 0 < S.getParameter(S.MAX_VERTEX_TEXTURE_IMAGE_UNITS)) ? {
  50753. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  50754. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  50755. } : {
  50756. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  50757. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  50758. },
  50759. E = function(e) {
  50760. var t = S.createProgram()
  50761. , i = S.createShader(S.FRAGMENT_SHADER)
  50762. , n = S.createShader(S.VERTEX_SHADER)
  50763. , r = "precision " + v.getPrecision() + " float;\n";
  50764. return S.shaderSource(i, r + e.fragmentShader),
  50765. S.shaderSource(n, r + e.vertexShader),
  50766. S.compileShader(i),
  50767. S.compileShader(n),
  50768. S.attachShader(t, i),
  50769. S.attachShader(t, n),
  50770. S.linkProgram(t),
  50771. t
  50772. }(e),
  50773. _ = {
  50774. vertex: S.getAttribLocation(E, "position"),
  50775. uv: S.getAttribLocation(E, "uv")
  50776. },
  50777. b = {
  50778. renderType: S.getUniformLocation(E, "renderType"),
  50779. map: S.getUniformLocation(E, "map"),
  50780. occlusionMap: S.getUniformLocation(E, "occlusionMap"),
  50781. opacity: S.getUniformLocation(E, "opacity"),
  50782. color: S.getUniformLocation(E, "color"),
  50783. scale: S.getUniformLocation(E, "scale"),
  50784. rotation: S.getUniformLocation(E, "rotation"),
  50785. screenPosition: S.getUniformLocation(E, "screenPosition")
  50786. }
  50787. }
  50788. var C, I, E, _, b, w, T, x, S = v.context, M = v.state;
  50789. this.render = function(e, t, i) {
  50790. if (0 !== y.length) {
  50791. var n = new Ci.Vector3
  50792. , r = i.w / i.z
  50793. , o = .5 * i.z
  50794. , a = .5 * i.w
  50795. , s = 16 / i.w
  50796. , l = new Ci.Vector2(s * r,s)
  50797. , c = new Ci.Vector3(1,1,0)
  50798. , h = new Ci.Vector2(1,1);
  50799. void 0 === E && A(),
  50800. S.useProgram(E),
  50801. M.initAttributes(),
  50802. M.enableAttribute(_.vertex),
  50803. M.enableAttribute(_.uv),
  50804. M.disableUnusedAttributes(),
  50805. S.uniform1i(b.occlusionMap, 0),
  50806. S.uniform1i(b.map, 1),
  50807. S.bindBuffer(S.ARRAY_BUFFER, C),
  50808. S.vertexAttribPointer(_.vertex, 2, S.FLOAT, !1, 16, 0),
  50809. S.vertexAttribPointer(_.uv, 2, S.FLOAT, !1, 16, 8),
  50810. S.bindBuffer(S.ELEMENT_ARRAY_BUFFER, I),
  50811. M.disable(S.CULL_FACE),
  50812. M.setDepthWrite(!1);
  50813. for (var u = 0, d = y.length; u < d; u++) {
  50814. s = 16 / i.w,
  50815. l.set(s * r, s);
  50816. var p = y[u];
  50817. if (n.set(p.matrixWorld.elements[12], p.matrixWorld.elements[13], p.matrixWorld.elements[14]),
  50818. n.applyMatrix4(t.matrixWorldInverse),
  50819. n.applyProjection(t.projectionMatrix),
  50820. c.copy(n),
  50821. h.x = c.x * o + o,
  50822. h.y = c.y * a + a,
  50823. w || 0 < h.x && h.x < i.z && 0 < h.y && h.y < i.w) {
  50824. M.activeTexture(S.TEXTURE0),
  50825. M.bindTexture(S.TEXTURE_2D, null),
  50826. M.activeTexture(S.TEXTURE1),
  50827. M.bindTexture(S.TEXTURE_2D, T),
  50828. S.copyTexImage2D(S.TEXTURE_2D, 0, S.RGB, i.x + h.x - 8, i.y + h.y - 8, 16, 16, 0),
  50829. S.uniform1i(b.renderType, 0),
  50830. S.uniform2f(b.scale, l.x, l.y),
  50831. S.uniform3f(b.screenPosition, c.x, c.y, c.z),
  50832. M.disable(S.BLEND),
  50833. M.enable(S.DEPTH_TEST),
  50834. S.drawElements(S.TRIANGLES, 6, S.UNSIGNED_SHORT, 0),
  50835. M.activeTexture(S.TEXTURE0),
  50836. M.bindTexture(S.TEXTURE_2D, x),
  50837. S.copyTexImage2D(S.TEXTURE_2D, 0, S.RGBA, i.x + h.x - 8, i.y + h.y - 8, 16, 16, 0),
  50838. S.uniform1i(b.renderType, 1),
  50839. M.disable(S.DEPTH_TEST),
  50840. M.activeTexture(S.TEXTURE1),
  50841. M.bindTexture(S.TEXTURE_2D, T),
  50842. S.drawElements(S.TRIANGLES, 6, S.UNSIGNED_SHORT, 0),
  50843. p.positionScreen.copy(c),
  50844. p.customUpdateCallback ? p.customUpdateCallback(p) : p.updateLensFlares(),
  50845. S.uniform1i(b.renderType, 2),
  50846. M.enable(S.BLEND);
  50847. for (var f = 0, g = p.lensFlares.length; f < g; f++) {
  50848. var m = p.lensFlares[f];
  50849. .001 < m.opacity && .001 < m.scale && (c.x = m.x,
  50850. c.y = m.y,
  50851. c.z = m.z,
  50852. s = m.size * m.scale / i.w,
  50853. l.x = s * r,
  50854. l.y = s,
  50855. S.uniform3f(b.screenPosition, c.x, c.y, c.z),
  50856. S.uniform2f(b.scale, l.x, l.y),
  50857. S.uniform1f(b.rotation, m.rotation),
  50858. S.uniform1f(b.opacity, m.opacity),
  50859. S.uniform3f(b.color, m.color.r, m.color.g, m.color.b),
  50860. M.setBlending(m.blending, m.blendEquation, m.blendSrc, m.blendDst),
  50861. v.setTexture(m.texture, 1),
  50862. S.drawElements(S.TRIANGLES, 6, S.UNSIGNED_SHORT, 0))
  50863. }
  50864. }
  50865. }
  50866. M.enable(S.CULL_FACE),
  50867. M.enable(S.DEPTH_TEST),
  50868. M.setDepthWrite(!0),
  50869. v.resetGLState()
  50870. }
  50871. }
  50872. }
  50873. ,
  50874. Ci.SpritePlugin = function(u, d) {
  50875. function p() {
  50876. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  50877. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  50878. g = I.createBuffer(),
  50879. m = I.createBuffer(),
  50880. I.bindBuffer(I.ARRAY_BUFFER, g),
  50881. I.bufferData(I.ARRAY_BUFFER, e, I.STATIC_DRAW),
  50882. I.bindBuffer(I.ELEMENT_ARRAY_BUFFER, m),
  50883. I.bufferData(I.ELEMENT_ARRAY_BUFFER, t, I.STATIC_DRAW),
  50884. v = function() {
  50885. var e = I.createProgram()
  50886. , t = I.createShader(I.VERTEX_SHADER)
  50887. , i = I.createShader(I.FRAGMENT_SHADER);
  50888. return I.shaderSource(t, ["precision " + u.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  50889. I.shaderSource(i, ["precision " + u.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  50890. I.compileShader(t),
  50891. I.compileShader(i),
  50892. I.attachShader(e, t),
  50893. I.attachShader(e, i),
  50894. I.linkProgram(e),
  50895. e
  50896. }(),
  50897. y = {
  50898. position: I.getAttribLocation(v, "position"),
  50899. uv: I.getAttribLocation(v, "uv")
  50900. },
  50901. A = {
  50902. uvOffset: I.getUniformLocation(v, "uvOffset"),
  50903. uvScale: I.getUniformLocation(v, "uvScale"),
  50904. rotation: I.getUniformLocation(v, "rotation"),
  50905. scale: I.getUniformLocation(v, "scale"),
  50906. color: I.getUniformLocation(v, "color"),
  50907. map: I.getUniformLocation(v, "map"),
  50908. opacity: I.getUniformLocation(v, "opacity"),
  50909. modelViewMatrix: I.getUniformLocation(v, "modelViewMatrix"),
  50910. projectionMatrix: I.getUniformLocation(v, "projectionMatrix"),
  50911. fogType: I.getUniformLocation(v, "fogType"),
  50912. fogDensity: I.getUniformLocation(v, "fogDensity"),
  50913. fogNear: I.getUniformLocation(v, "fogNear"),
  50914. fogFar: I.getUniformLocation(v, "fogFar"),
  50915. fogColor: I.getUniformLocation(v, "fogColor"),
  50916. alphaTest: I.getUniformLocation(v, "alphaTest")
  50917. };
  50918. var i = document.createElement("canvas");
  50919. i.width = 8,
  50920. i.height = 8;
  50921. var n = i.getContext("2d");
  50922. n.fillStyle = "white",
  50923. n.fillRect(0, 0, 8, 8),
  50924. (C = new Ci.Texture(i)).needsUpdate = !0
  50925. }
  50926. function f(e, t) {
  50927. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  50928. }
  50929. var g, m, v, y, A, C, I = u.context, E = u.state, _ = new Ci.Vector3, b = new Ci.Quaternion, w = new Ci.Vector3;
  50930. this.render = function(e, t) {
  50931. if (0 !== d.length) {
  50932. void 0 === v && p(),
  50933. I.useProgram(v),
  50934. E.initAttributes(),
  50935. E.enableAttribute(y.position),
  50936. E.enableAttribute(y.uv),
  50937. E.disableUnusedAttributes(),
  50938. E.disable(I.CULL_FACE),
  50939. E.enable(I.BLEND),
  50940. I.bindBuffer(I.ARRAY_BUFFER, g),
  50941. I.vertexAttribPointer(y.position, 2, I.FLOAT, !1, 16, 0),
  50942. I.vertexAttribPointer(y.uv, 2, I.FLOAT, !1, 16, 8),
  50943. I.bindBuffer(I.ELEMENT_ARRAY_BUFFER, m),
  50944. I.uniformMatrix4fv(A.projectionMatrix, !1, t.projectionMatrix.elements),
  50945. E.activeTexture(I.TEXTURE0),
  50946. I.uniform1i(A.map, 0);
  50947. var i = 0
  50948. , n = 0
  50949. , r = e.fog;
  50950. r ? (I.uniform3f(A.fogColor, r.color.r, r.color.g, r.color.b),
  50951. r instanceof Ci.Fog ? (I.uniform1f(A.fogNear, r.near),
  50952. I.uniform1f(A.fogFar, r.far),
  50953. I.uniform1i(A.fogType, 1),
  50954. n = i = 1) : r instanceof Ci.FogExp2 && (I.uniform1f(A.fogDensity, r.density),
  50955. I.uniform1i(A.fogType, 2),
  50956. n = i = 2)) : (I.uniform1i(A.fogType, 0),
  50957. n = i = 0);
  50958. for (var o = 0, a = d.length; o < a; o++) {
  50959. (l = d[o]).modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50960. l.z = -l.modelViewMatrix.elements[14]
  50961. }
  50962. d.sort(f);
  50963. var s = [];
  50964. for (o = 0,
  50965. a = d.length; o < a; o++) {
  50966. var l, c = (l = d[o]).material;
  50967. I.uniform1f(A.alphaTest, c.alphaTest),
  50968. I.uniformMatrix4fv(A.modelViewMatrix, !1, l.modelViewMatrix.elements),
  50969. l.matrixWorld.decompose(_, b, w),
  50970. s[0] = w.x,
  50971. s[1] = w.y;
  50972. var h = 0;
  50973. e.fog && c.fog && (h = n),
  50974. i !== h && (I.uniform1i(A.fogType, h),
  50975. i = h),
  50976. null !== c.map ? (I.uniform2f(A.uvOffset, c.map.offset.x, c.map.offset.y),
  50977. I.uniform2f(A.uvScale, c.map.repeat.x, c.map.repeat.y)) : (I.uniform2f(A.uvOffset, 0, 0),
  50978. I.uniform2f(A.uvScale, 1, 1)),
  50979. I.uniform1f(A.opacity, c.opacity),
  50980. I.uniform3f(A.color, c.color.r, c.color.g, c.color.b),
  50981. I.uniform1f(A.rotation, c.rotation),
  50982. I.uniform2fv(A.scale, s),
  50983. E.setBlending(c.blending, c.blendEquation, c.blendSrc, c.blendDst),
  50984. E.setDepthTest(c.depthTest),
  50985. E.setDepthWrite(c.depthWrite),
  50986. c.map && c.map.image && c.map.image.width ? u.setTexture(c.map, 0) : u.setTexture(C, 0),
  50987. I.drawElements(I.TRIANGLES, 6, I.UNSIGNED_SHORT, 0)
  50988. }
  50989. E.enable(I.CULL_FACE),
  50990. u.resetGLState()
  50991. }
  50992. }
  50993. }
  50994. ,
  50995. Object.defineProperties(Ci.Box2.prototype, {
  50996. empty: {
  50997. value: function() {
  50998. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  50999. this.isEmpty()
  51000. }
  51001. },
  51002. isIntersectionBox: {
  51003. value: function(e) {
  51004. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  51005. this.intersectsBox(e)
  51006. }
  51007. }
  51008. }),
  51009. Object.defineProperties(Ci.Box3.prototype, {
  51010. empty: {
  51011. value: function() {
  51012. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  51013. this.isEmpty()
  51014. }
  51015. },
  51016. isIntersectionBox: {
  51017. value: function(e) {
  51018. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  51019. this.intersectsBox(e)
  51020. }
  51021. },
  51022. isIntersectionSphere: {
  51023. value: function(e) {
  51024. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  51025. this.intersectsSphere(e)
  51026. }
  51027. }
  51028. }),
  51029. Object.defineProperties(Ci.Matrix3.prototype, {
  51030. multiplyVector3: {
  51031. value: function(e) {
  51032. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  51033. e.applyMatrix3(this)
  51034. }
  51035. },
  51036. multiplyVector3Array: {
  51037. value: function(e) {
  51038. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  51039. this.applyToVector3Array(e)
  51040. }
  51041. }
  51042. }),
  51043. Object.defineProperties(Ci.Matrix4.prototype, {
  51044. extractPosition: {
  51045. value: function(e) {
  51046. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  51047. this.copyPosition(e)
  51048. }
  51049. },
  51050. setRotationFromQuaternion: {
  51051. value: function(e) {
  51052. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  51053. this.makeRotationFromQuaternion(e)
  51054. }
  51055. },
  51056. multiplyVector3: {
  51057. value: function(e) {
  51058. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  51059. e.applyProjection(this)
  51060. }
  51061. },
  51062. multiplyVector4: {
  51063. value: function(e) {
  51064. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  51065. e.applyMatrix4(this)
  51066. }
  51067. },
  51068. multiplyVector3Array: {
  51069. value: function(e) {
  51070. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  51071. this.applyToVector3Array(e)
  51072. }
  51073. },
  51074. rotateAxis: {
  51075. value: function(e) {
  51076. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  51077. e.transformDirection(this)
  51078. }
  51079. },
  51080. crossVector: {
  51081. value: function(e) {
  51082. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  51083. e.applyMatrix4(this)
  51084. }
  51085. },
  51086. translate: {
  51087. value: function(e) {
  51088. console.error("THREE.Matrix4: .translate() has been removed.")
  51089. }
  51090. },
  51091. rotateX: {
  51092. value: function(e) {
  51093. console.error("THREE.Matrix4: .rotateX() has been removed.")
  51094. }
  51095. },
  51096. rotateY: {
  51097. value: function(e) {
  51098. console.error("THREE.Matrix4: .rotateY() has been removed.")
  51099. }
  51100. },
  51101. rotateZ: {
  51102. value: function(e) {
  51103. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  51104. }
  51105. },
  51106. rotateByAxis: {
  51107. value: function(e, t) {
  51108. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  51109. }
  51110. }
  51111. }),
  51112. Object.defineProperties(Ci.Plane.prototype, {
  51113. isIntersectionLine: {
  51114. value: function(e) {
  51115. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  51116. this.intersectsLine(e)
  51117. }
  51118. }
  51119. }),
  51120. Object.defineProperties(Ci.Quaternion.prototype, {
  51121. multiplyVector3: {
  51122. value: function(e) {
  51123. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  51124. e.applyQuaternion(this)
  51125. }
  51126. }
  51127. }),
  51128. Object.defineProperties(Ci.Ray.prototype, {
  51129. isIntersectionBox: {
  51130. value: function(e) {
  51131. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  51132. this.intersectsBox(e)
  51133. }
  51134. },
  51135. isIntersectionPlane: {
  51136. value: function(e) {
  51137. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  51138. this.intersectsPlane(e)
  51139. }
  51140. },
  51141. isIntersectionSphere: {
  51142. value: function(e) {
  51143. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  51144. this.intersectsSphere(e)
  51145. }
  51146. }
  51147. }),
  51148. Object.defineProperties(Ci.Vector3.prototype, {
  51149. setEulerFromRotationMatrix: {
  51150. value: function() {
  51151. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  51152. }
  51153. },
  51154. setEulerFromQuaternion: {
  51155. value: function() {
  51156. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  51157. }
  51158. },
  51159. getPositionFromMatrix: {
  51160. value: function(e) {
  51161. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  51162. this.setFromMatrixPosition(e)
  51163. }
  51164. },
  51165. getScaleFromMatrix: {
  51166. value: function(e) {
  51167. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  51168. this.setFromMatrixScale(e)
  51169. }
  51170. },
  51171. getColumnFromMatrix: {
  51172. value: function(e, t) {
  51173. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  51174. this.setFromMatrixColumn(e, t)
  51175. }
  51176. }
  51177. }),
  51178. Ci.Face4 = function(e, t, i, n, r, o, a) {
  51179. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  51180. new Ci.Face3(e,t,i,r,o,a)
  51181. }
  51182. ,
  51183. Ci.Vertex = function(e, t, i) {
  51184. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  51185. new Ci.Vector3(e,t,i)
  51186. }
  51187. ,
  51188. Object.defineProperties(Ci.Object3D.prototype, {
  51189. eulerOrder: {
  51190. get: function() {
  51191. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  51192. this.rotation.order
  51193. },
  51194. set: function(e) {
  51195. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  51196. this.rotation.order = e
  51197. }
  51198. },
  51199. getChildByName: {
  51200. value: function(e) {
  51201. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  51202. this.getObjectByName(e)
  51203. }
  51204. },
  51205. renderDepth: {
  51206. set: function(e) {
  51207. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  51208. }
  51209. },
  51210. translate: {
  51211. value: function(e, t) {
  51212. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  51213. this.translateOnAxis(t, e)
  51214. }
  51215. },
  51216. useQuaternion: {
  51217. get: function() {
  51218. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  51219. },
  51220. set: function(e) {
  51221. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  51222. }
  51223. }
  51224. }),
  51225. Object.defineProperties(Ci, {
  51226. PointCloud: {
  51227. value: function(e, t) {
  51228. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  51229. new Ci.Points(e,t)
  51230. }
  51231. },
  51232. ParticleSystem: {
  51233. value: function(e, t) {
  51234. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  51235. new Ci.Points(e,t)
  51236. }
  51237. }
  51238. }),
  51239. Object.defineProperties(Ci.Light.prototype, {
  51240. onlyShadow: {
  51241. set: function(e) {
  51242. console.warn("THREE.Light: .onlyShadow has been removed.")
  51243. }
  51244. },
  51245. shadowCameraFov: {
  51246. set: function(e) {
  51247. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  51248. this.shadow.camera.fov = e
  51249. }
  51250. },
  51251. shadowCameraLeft: {
  51252. set: function(e) {
  51253. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  51254. this.shadow.camera.left = e
  51255. }
  51256. },
  51257. shadowCameraRight: {
  51258. set: function(e) {
  51259. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  51260. this.shadow.camera.right = e
  51261. }
  51262. },
  51263. shadowCameraTop: {
  51264. set: function(e) {
  51265. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  51266. this.shadow.camera.top = e
  51267. }
  51268. },
  51269. shadowCameraBottom: {
  51270. set: function(e) {
  51271. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  51272. this.shadow.camera.bottom = e
  51273. }
  51274. },
  51275. shadowCameraNear: {
  51276. set: function(e) {
  51277. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  51278. this.shadow.camera.near = e
  51279. }
  51280. },
  51281. shadowCameraFar: {
  51282. set: function(e) {
  51283. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  51284. this.shadow.camera.far = e
  51285. }
  51286. },
  51287. shadowCameraVisible: {
  51288. set: function(e) {
  51289. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  51290. }
  51291. },
  51292. shadowBias: {
  51293. set: function(e) {
  51294. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  51295. this.shadow.bias = e
  51296. }
  51297. },
  51298. shadowDarkness: {
  51299. set: function(e) {
  51300. console.warn("THREE.Light: .shadowDarkness has been removed.")
  51301. }
  51302. },
  51303. shadowMapWidth: {
  51304. set: function(e) {
  51305. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  51306. this.shadow.mapSize.width = e
  51307. }
  51308. },
  51309. shadowMapHeight: {
  51310. set: function(e) {
  51311. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  51312. this.shadow.mapSize.height = e
  51313. }
  51314. }
  51315. }),
  51316. Object.defineProperties(Ci.BufferAttribute.prototype, {
  51317. length: {
  51318. get: function() {
  51319. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  51320. this.array.length
  51321. }
  51322. }
  51323. }),
  51324. Object.defineProperties(Ci.BufferGeometry.prototype, {
  51325. drawcalls: {
  51326. get: function() {
  51327. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  51328. this.groups
  51329. }
  51330. },
  51331. offsets: {
  51332. get: function() {
  51333. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  51334. this.groups
  51335. }
  51336. },
  51337. addIndex: {
  51338. value: function(e) {
  51339. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  51340. this.setIndex(e)
  51341. }
  51342. },
  51343. addDrawCall: {
  51344. value: function(e, t, i) {
  51345. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  51346. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  51347. this.addGroup(e, t)
  51348. }
  51349. },
  51350. clearDrawCalls: {
  51351. value: function() {
  51352. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  51353. this.clearGroups()
  51354. }
  51355. },
  51356. computeTangents: {
  51357. value: function() {
  51358. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  51359. }
  51360. },
  51361. computeOffsets: {
  51362. value: function() {
  51363. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  51364. }
  51365. }
  51366. }),
  51367. Object.defineProperties(Ci.Material.prototype, {
  51368. wrapAround: {
  51369. get: function() {
  51370. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  51371. },
  51372. set: function(e) {
  51373. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  51374. }
  51375. },
  51376. wrapRGB: {
  51377. get: function() {
  51378. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  51379. new Ci.Color
  51380. }
  51381. }
  51382. }),
  51383. Object.defineProperties(Ci, {
  51384. PointCloudMaterial: {
  51385. value: function(e) {
  51386. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  51387. new Ci.PointsMaterial(e)
  51388. }
  51389. },
  51390. ParticleBasicMaterial: {
  51391. value: function(e) {
  51392. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  51393. new Ci.PointsMaterial(e)
  51394. }
  51395. },
  51396. ParticleSystemMaterial: {
  51397. value: function(e) {
  51398. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  51399. new Ci.PointsMaterial(e)
  51400. }
  51401. }
  51402. }),
  51403. Object.defineProperties(Ci.MeshPhongMaterial.prototype, {
  51404. metal: {
  51405. get: function() {
  51406. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  51407. !1
  51408. },
  51409. set: function(e) {
  51410. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  51411. }
  51412. }
  51413. }),
  51414. Object.defineProperties(Ci.ShaderMaterial.prototype, {
  51415. derivatives: {
  51416. get: function() {
  51417. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  51418. this.extensions.derivatives
  51419. },
  51420. set: function(e) {
  51421. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  51422. this.extensions.derivatives = e
  51423. }
  51424. }
  51425. }),
  51426. Object.defineProperties(Ci.WebGLRenderer.prototype, {
  51427. supportsFloatTextures: {
  51428. value: function() {
  51429. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  51430. this.extensions.get("OES_texture_float")
  51431. }
  51432. },
  51433. supportsHalfFloatTextures: {
  51434. value: function() {
  51435. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  51436. this.extensions.get("OES_texture_half_float")
  51437. }
  51438. },
  51439. supportsStandardDerivatives: {
  51440. value: function() {
  51441. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  51442. this.extensions.get("OES_standard_derivatives")
  51443. }
  51444. },
  51445. supportsCompressedTextureS3TC: {
  51446. value: function() {
  51447. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  51448. this.extensions.get("WEBGL_compressed_texture_s3tc")
  51449. }
  51450. },
  51451. supportsCompressedTexturePVRTC: {
  51452. value: function() {
  51453. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  51454. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  51455. }
  51456. },
  51457. supportsBlendMinMax: {
  51458. value: function() {
  51459. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  51460. this.extensions.get("EXT_blend_minmax")
  51461. }
  51462. },
  51463. supportsVertexTextures: {
  51464. value: function() {
  51465. return this.capabilities.vertexTextures
  51466. }
  51467. },
  51468. supportsInstancedArrays: {
  51469. value: function() {
  51470. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  51471. this.extensions.get("ANGLE_instanced_arrays")
  51472. }
  51473. },
  51474. enableScissorTest: {
  51475. value: function(e) {
  51476. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  51477. this.setScissorTest(e)
  51478. }
  51479. },
  51480. initMaterial: {
  51481. value: function() {
  51482. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  51483. }
  51484. },
  51485. addPrePlugin: {
  51486. value: function() {
  51487. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  51488. }
  51489. },
  51490. addPostPlugin: {
  51491. value: function() {
  51492. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  51493. }
  51494. },
  51495. updateShadowMap: {
  51496. value: function() {
  51497. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  51498. }
  51499. },
  51500. shadowMapEnabled: {
  51501. get: function() {
  51502. return this.shadowMap.enabled
  51503. },
  51504. set: function(e) {
  51505. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  51506. this.shadowMap.enabled = e
  51507. }
  51508. },
  51509. shadowMapType: {
  51510. get: function() {
  51511. return this.shadowMap.type
  51512. },
  51513. set: function(e) {
  51514. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  51515. this.shadowMap.type = e
  51516. }
  51517. },
  51518. shadowMapCullFace: {
  51519. get: function() {
  51520. return this.shadowMap.cullFace
  51521. },
  51522. set: function(e) {
  51523. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  51524. this.shadowMap.cullFace = e
  51525. }
  51526. }
  51527. }),
  51528. Object.defineProperties(Ci.WebGLRenderTarget.prototype, {
  51529. wrapS: {
  51530. get: function() {
  51531. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  51532. this.texture.wrapS
  51533. },
  51534. set: function(e) {
  51535. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  51536. this.texture.wrapS = e
  51537. }
  51538. },
  51539. wrapT: {
  51540. get: function() {
  51541. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  51542. this.texture.wrapT
  51543. },
  51544. set: function(e) {
  51545. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  51546. this.texture.wrapT = e
  51547. }
  51548. },
  51549. magFilter: {
  51550. get: function() {
  51551. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  51552. this.texture.magFilter
  51553. },
  51554. set: function(e) {
  51555. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  51556. this.texture.magFilter = e
  51557. }
  51558. },
  51559. minFilter: {
  51560. get: function() {
  51561. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  51562. this.texture.minFilter
  51563. },
  51564. set: function(e) {
  51565. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  51566. this.texture.minFilter = e
  51567. }
  51568. },
  51569. anisotropy: {
  51570. get: function() {
  51571. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  51572. this.texture.anisotropy
  51573. },
  51574. set: function(e) {
  51575. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  51576. this.texture.anisotropy = e
  51577. }
  51578. },
  51579. offset: {
  51580. get: function() {
  51581. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  51582. this.texture.offset
  51583. },
  51584. set: function(e) {
  51585. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  51586. this.texture.offset = e
  51587. }
  51588. },
  51589. repeat: {
  51590. get: function() {
  51591. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  51592. this.texture.repeat
  51593. },
  51594. set: function(e) {
  51595. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  51596. this.texture.repeat = e
  51597. }
  51598. },
  51599. format: {
  51600. get: function() {
  51601. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  51602. this.texture.format
  51603. },
  51604. set: function(e) {
  51605. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  51606. this.texture.format = e
  51607. }
  51608. },
  51609. type: {
  51610. get: function() {
  51611. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  51612. this.texture.type
  51613. },
  51614. set: function(e) {
  51615. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  51616. this.texture.type = e
  51617. }
  51618. },
  51619. generateMipmaps: {
  51620. get: function() {
  51621. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  51622. this.texture.generateMipmaps
  51623. },
  51624. set: function(e) {
  51625. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  51626. this.texture.generateMipmaps = e
  51627. }
  51628. }
  51629. }),
  51630. Ci.GeometryUtils = {
  51631. merge: function(e, t, i) {
  51632. var n;
  51633. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead."),
  51634. t instanceof Ci.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  51635. n = t.matrix,
  51636. t = t.geometry),
  51637. e.merge(t, n, i)
  51638. },
  51639. center: function(e) {
  51640. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  51641. e.center()
  51642. }
  51643. },
  51644. Ci.ImageUtils = {
  51645. crossOrigin: void 0,
  51646. loadTexture: function(e, t, i, n) {
  51647. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  51648. var r = new Ci.TextureLoader;
  51649. r.setCrossOrigin(this.crossOrigin);
  51650. var o = r.load(e, i, void 0, n);
  51651. return t && (o.mapping = t),
  51652. o
  51653. },
  51654. loadTextureCube: function(e, t, i, n) {
  51655. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  51656. var r = new Ci.CubeTextureLoader;
  51657. r.setCrossOrigin(this.crossOrigin);
  51658. var o = r.load(e, i, void 0, n);
  51659. return t && (o.mapping = t),
  51660. o
  51661. },
  51662. loadCompressedTexture: function() {
  51663. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  51664. },
  51665. loadCompressedTextureCube: function() {
  51666. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  51667. }
  51668. },
  51669. Ci.Projector = function() {
  51670. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  51671. this.projectVector = function(e, t) {
  51672. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  51673. e.project(t)
  51674. }
  51675. ,
  51676. this.unprojectVector = function(e, t) {
  51677. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  51678. e.unproject(t)
  51679. }
  51680. ,
  51681. this.pickingRay = function(e, t) {
  51682. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  51683. }
  51684. }
  51685. ,
  51686. Ci.CanvasRenderer = function() {
  51687. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  51688. this.domElement = document.createElement("canvas"),
  51689. this.clear = function() {}
  51690. ,
  51691. this.render = function() {}
  51692. ,
  51693. this.setClearColor = function() {}
  51694. ,
  51695. this.setSize = function() {}
  51696. }
  51697. ,
  51698. Ci.MeshFaceMaterial = Ci.MultiMaterial,
  51699. Ci.CurveUtils = {
  51700. tangentQuadraticBezier: function(e, t, i, n) {
  51701. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  51702. },
  51703. tangentCubicBezier: function(e, t, i, n, r) {
  51704. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  51705. },
  51706. tangentSpline: function(e, t, i, n, r) {
  51707. return 6 * e * e - 6 * e + (3 * e * e - 4 * e + 1) + (-6 * e * e + 6 * e) + (3 * e * e - 2 * e)
  51708. },
  51709. interpolate: function(e, t, i, n, r) {
  51710. var o = .5 * (i - e)
  51711. , a = .5 * (n - t)
  51712. , s = r * r;
  51713. return (2 * t - 2 * i + o + a) * (r * s) + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  51714. }
  51715. },
  51716. Ci.SceneUtils = {
  51717. createMultiMaterialObject: function(e, t) {
  51718. for (var i = new Ci.Group, n = 0, r = t.length; n < r; n++)
  51719. i.add(new Ci.Mesh(e,t[n]));
  51720. return i
  51721. },
  51722. detach: function(e, t, i) {
  51723. e.applyMatrix(t.matrixWorld),
  51724. t.remove(e),
  51725. i.add(e)
  51726. },
  51727. attach: function(e, t, i) {
  51728. var n = new Ci.Matrix4;
  51729. n.getInverse(i.matrixWorld),
  51730. e.applyMatrix(n),
  51731. t.remove(e),
  51732. i.add(e)
  51733. }
  51734. },
  51735. Ci.ShapeUtils = {
  51736. area: function(e) {
  51737. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  51738. i += e[n].x * e[r].y - e[r].x * e[n].y;
  51739. return .5 * i
  51740. },
  51741. triangulate: function(e, t) {
  51742. var i = e.length;
  51743. if (i < 3)
  51744. return null;
  51745. var n, r, o, a = [], s = [], l = [];
  51746. if (0 < Ci.ShapeUtils.area(e))
  51747. for (r = 0; r < i; r++)
  51748. s[r] = r;
  51749. else
  51750. for (r = 0; r < i; r++)
  51751. s[r] = i - 1 - r;
  51752. var c = i
  51753. , h = 2 * c;
  51754. for (r = c - 1; 2 < c; ) {
  51755. if (h-- <= 0)
  51756. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  51757. t ? l : a;
  51758. if (c <= (n = r) && (n = 0),
  51759. c <= (r = n + 1) && (r = 0),
  51760. c <= (o = r + 1) && (o = 0),
  51761. Si(e, n, r, o, c, s)) {
  51762. var u, d, p, f, g;
  51763. for (u = s[n],
  51764. d = s[r],
  51765. p = s[o],
  51766. a.push([e[u], e[d], e[p]]),
  51767. l.push([s[n], s[r], s[o]]),
  51768. g = (f = r) + 1; g < c; f++,
  51769. g++)
  51770. s[f] = s[g];
  51771. h = 2 * --c
  51772. }
  51773. }
  51774. return t ? l : a
  51775. },
  51776. triangulateShape: function(e, t) {
  51777. function w(e, t, i) {
  51778. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  51779. }
  51780. function b(e, t, i, n, r) {
  51781. var o = t.x - e.x
  51782. , a = t.y - e.y
  51783. , s = n.x - i.x
  51784. , l = n.y - i.y
  51785. , c = e.x - i.x
  51786. , h = e.y - i.y
  51787. , u = a * s - o * l
  51788. , d = a * c - o * h;
  51789. if (Math.abs(u) > Number.EPSILON) {
  51790. var p;
  51791. if (0 < u) {
  51792. if (d < 0 || u < d)
  51793. return [];
  51794. if ((p = l * c - s * h) < 0 || u < p)
  51795. return []
  51796. } else {
  51797. if (0 < d || d < u)
  51798. return [];
  51799. if (0 < (p = l * c - s * h) || p < u)
  51800. return []
  51801. }
  51802. if (0 === p)
  51803. return !r || 0 != d && d != u ? [e] : [];
  51804. if (p === u)
  51805. return !r || 0 != d && d != u ? [t] : [];
  51806. if (0 == d)
  51807. return [i];
  51808. if (d == u)
  51809. return [n];
  51810. var f = p / u;
  51811. return [{
  51812. x: e.x + f * o,
  51813. y: e.y + f * a
  51814. }]
  51815. }
  51816. if (0 != d || l * c != s * h)
  51817. return [];
  51818. var g, m, v, y, A, C, I, E, _ = 0 == o && 0 == a, b = 0 == s && 0 == l;
  51819. return _ && b ? e.x !== i.x || e.y !== i.y ? [] : [e] : _ ? w(i, n, e) ? [e] : [] : b ? w(e, t, i) ? [i] : [] : (E = 0 != o ? (y = e.x < t.x ? (v = (g = e).x,
  51820. (m = t).x) : (v = (g = t).x,
  51821. (m = e).x),
  51822. i.x < n.x ? (I = (A = i).x,
  51823. (C = n).x) : (I = (A = n).x,
  51824. (C = i).x)) : (y = e.y < t.y ? (v = (g = e).y,
  51825. (m = t).y) : (v = (g = t).y,
  51826. (m = e).y),
  51827. i.y < n.y ? (I = (A = i).y,
  51828. (C = n).y) : (I = (A = n).y,
  51829. (C = i).y)),
  51830. v <= I ? y < I ? [] : y === I ? r ? [] : [A] : y <= E ? [A, m] : [A, C] : E < v ? [] : v === E ? r ? [] : [g] : y <= E ? [g, m] : [g, C])
  51831. }
  51832. function T(e, t, i, n) {
  51833. var r = t.x - e.x
  51834. , o = t.y - e.y
  51835. , a = i.x - e.x
  51836. , s = i.y - e.y
  51837. , l = n.x - e.x
  51838. , c = n.y - e.y
  51839. , h = r * s - o * a
  51840. , u = r * c - o * l;
  51841. if (Math.abs(h) > Number.EPSILON) {
  51842. var d = l * s - c * a;
  51843. return 0 < h ? 0 <= u && 0 <= d : 0 <= u || 0 <= d
  51844. }
  51845. return 0 < u
  51846. }
  51847. for (var i, n, r, o, a, s, l = {}, c = e.concat(), h = 0, u = t.length; h < u; h++)
  51848. Array.prototype.push.apply(c, t[h]);
  51849. for (i = 0,
  51850. n = c.length; i < n; i++)
  51851. void 0 !== l[a = c[i].x + ":" + c[i].y] && console.warn("THREE.Shape: Duplicate point", a),
  51852. l[a] = i;
  51853. var d = function(e, a) {
  51854. function t(e, t) {
  51855. var i = m.length - 1
  51856. , n = e - 1;
  51857. n < 0 && (n = i);
  51858. var r = e + 1;
  51859. i < r && (r = 0);
  51860. var o = T(m[e], m[n], m[r], c[t]);
  51861. if (!o)
  51862. return !1;
  51863. var a = c.length - 1
  51864. , s = t - 1;
  51865. s < 0 && (s = a);
  51866. var l = t + 1;
  51867. return a < l && (l = 0),
  51868. !!(o = T(c[t], c[s], c[l], m[e]))
  51869. }
  51870. function i(e, t) {
  51871. var i, n;
  51872. for (i = 0; i < m.length; i++)
  51873. if (n = i + 1,
  51874. n %= m.length,
  51875. 0 < b(e, t, m[i], m[n], !0).length)
  51876. return !0;
  51877. return !1
  51878. }
  51879. function n(e, t) {
  51880. var i, n, r, o;
  51881. for (i = 0; i < v.length; i++)
  51882. for (n = a[v[i]],
  51883. r = 0; r < n.length; r++)
  51884. if (o = r + 1,
  51885. o %= n.length,
  51886. 0 < b(e, t, n[r], n[o], !0).length)
  51887. return !0;
  51888. return !1
  51889. }
  51890. for (var c, r, o, s, l, h, u, d, p, f, g, m = e.concat(), v = [], y = [], A = 0, C = a.length; A < C; A++)
  51891. v.push(A);
  51892. for (var I = 0, E = 2 * v.length; 0 < v.length; ) {
  51893. if (--E < 0) {
  51894. console.log("Infinite Loop! Holes left:" + v.length + ", Probably Hole outside Shape!");
  51895. break
  51896. }
  51897. for (o = I; o < m.length; o++) {
  51898. s = m[o],
  51899. r = -1;
  51900. for (A = 0; A < v.length; A++)
  51901. if (h = v[A],
  51902. void 0 === y[u = s.x + ":" + s.y + ":" + h]) {
  51903. c = a[h];
  51904. for (var _ = 0; _ < c.length; _++)
  51905. if (l = c[_],
  51906. t(o, _) && !i(s, l) && !n(s, l)) {
  51907. r = _,
  51908. v.splice(A, 1),
  51909. d = m.slice(0, o + 1),
  51910. p = m.slice(o),
  51911. f = c.slice(r),
  51912. g = c.slice(0, r + 1),
  51913. m = d.concat(f).concat(g).concat(p),
  51914. I = o;
  51915. break
  51916. }
  51917. if (0 <= r)
  51918. break;
  51919. y[u] = !0
  51920. }
  51921. if (0 <= r)
  51922. break
  51923. }
  51924. }
  51925. return m
  51926. }(e, t)
  51927. , p = Ci.ShapeUtils.triangulate(d, !1);
  51928. for (i = 0,
  51929. n = p.length; i < n; i++)
  51930. for (o = p[i],
  51931. r = 0; r < 3; r++)
  51932. void 0 !== (s = l[a = o[r].x + ":" + o[r].y]) && (o[r] = s);
  51933. return p.concat()
  51934. },
  51935. isClockWise: function(e) {
  51936. return Ci.ShapeUtils.area(e) < 0
  51937. },
  51938. b2: function(e, t, i, n) {
  51939. return function(e, t) {
  51940. var i = 1 - e;
  51941. return i * i * t
  51942. }(e, t) + function(e, t) {
  51943. return 2 * (1 - e) * e * t
  51944. }(e, i) + function(e, t) {
  51945. return e * e * t
  51946. }(e, n)
  51947. },
  51948. b3: function(e, t, i, n, r) {
  51949. return function(e, t) {
  51950. var i = 1 - e;
  51951. return i * i * i * t
  51952. }(e, t) + function(e, t) {
  51953. var i = 1 - e;
  51954. return 3 * i * i * e * t
  51955. }(e, i) + function(e, t) {
  51956. return 3 * (1 - e) * e * e * t
  51957. }(e, n) + function(e, t) {
  51958. return e * e * e * t
  51959. }(e, r)
  51960. }
  51961. },
  51962. Ci.Curve = function() {}
  51963. ,
  51964. Ci.Curve.prototype = {
  51965. constructor: Ci.Curve,
  51966. getPoint: function(e) {
  51967. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  51968. null
  51969. },
  51970. getPointAt: function(e) {
  51971. var t = this.getUtoTmapping(e);
  51972. return this.getPoint(t)
  51973. },
  51974. getPoints: function(e) {
  51975. e = e || 5;
  51976. var t, i = [];
  51977. for (t = 0; t <= e; t++)
  51978. i.push(this.getPoint(t / e));
  51979. return i
  51980. },
  51981. getSpacedPoints: function(e) {
  51982. e = e || 5;
  51983. var t, i = [];
  51984. for (t = 0; t <= e; t++)
  51985. i.push(this.getPointAt(t / e));
  51986. return i
  51987. },
  51988. getLength: function() {
  51989. var e = this.getLengths();
  51990. return e[e.length - 1]
  51991. },
  51992. getLengths: function(e) {
  51993. if (e = e || (this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  51994. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  51995. return this.cacheArcLengths;
  51996. this.needsUpdate = !1;
  51997. var t, i, n = [], r = this.getPoint(0), o = 0;
  51998. for (n.push(0),
  51999. i = 1; i <= e; i++)
  52000. o += (t = this.getPoint(i / e)).distanceTo(r),
  52001. n.push(o),
  52002. r = t;
  52003. return this.cacheArcLengths = n
  52004. },
  52005. updateArcLengths: function() {
  52006. this.needsUpdate = !0,
  52007. this.getLengths()
  52008. },
  52009. getUtoTmapping: function(e, t) {
  52010. var i, n = this.getLengths(), r = 0, o = n.length;
  52011. i = t || e * n[o - 1];
  52012. for (var a, s = 0, l = o - 1; s <= l; )
  52013. if ((a = n[r = Math.floor(s + (l - s) / 2)] - i) < 0)
  52014. s = r + 1;
  52015. else {
  52016. if (!(0 < a)) {
  52017. l = r;
  52018. break
  52019. }
  52020. l = r - 1
  52021. }
  52022. if (n[r = l] === i)
  52023. return r / (o - 1);
  52024. var c = n[r];
  52025. return (r + (i - c) / (n[r + 1] - c)) / (o - 1)
  52026. },
  52027. getTangent: function(e) {
  52028. var t = e - 1e-4
  52029. , i = e + 1e-4;
  52030. t < 0 && (t = 0),
  52031. 1 < i && (i = 1);
  52032. var n = this.getPoint(t);
  52033. return this.getPoint(i).clone().sub(n).normalize()
  52034. },
  52035. getTangentAt: function(e) {
  52036. var t = this.getUtoTmapping(e);
  52037. return this.getTangent(t)
  52038. }
  52039. },
  52040. Ci.Curve.create = function(e, t) {
  52041. return e.prototype = Object.create(Ci.Curve.prototype),
  52042. (e.prototype.constructor = e).prototype.getPoint = t,
  52043. e
  52044. }
  52045. ,
  52046. Ci.CurvePath = function() {
  52047. this.curves = [],
  52048. this.autoClose = !1
  52049. }
  52050. ,
  52051. Ci.CurvePath.prototype = Object.create(Ci.Curve.prototype),
  52052. Ci.CurvePath.prototype.constructor = Ci.CurvePath,
  52053. Ci.CurvePath.prototype.add = function(e) {
  52054. this.curves.push(e)
  52055. }
  52056. ,
  52057. Ci.CurvePath.prototype.closePath = function() {
  52058. var e = this.curves[0].getPoint(0)
  52059. , t = this.curves[this.curves.length - 1].getPoint(1);
  52060. e.equals(t) || this.curves.push(new Ci.LineCurve(t,e))
  52061. }
  52062. ,
  52063. Ci.CurvePath.prototype.getPoint = function(e) {
  52064. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  52065. if (i[n] >= t) {
  52066. var r = i[n] - t
  52067. , o = this.curves[n]
  52068. , a = 1 - r / o.getLength();
  52069. return o.getPointAt(a)
  52070. }
  52071. n++
  52072. }
  52073. return null
  52074. }
  52075. ,
  52076. Ci.CurvePath.prototype.getLength = function() {
  52077. var e = this.getCurveLengths();
  52078. return e[e.length - 1]
  52079. }
  52080. ,
  52081. Ci.CurvePath.prototype.getCurveLengths = function() {
  52082. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  52083. return this.cacheLengths;
  52084. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  52085. t += this.curves[i].getLength(),
  52086. e.push(t);
  52087. return this.cacheLengths = e
  52088. }
  52089. ,
  52090. Ci.CurvePath.prototype.createPointsGeometry = function(e) {
  52091. var t = this.getPoints(e);
  52092. return this.createGeometry(t)
  52093. }
  52094. ,
  52095. Ci.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  52096. var t = this.getSpacedPoints(e);
  52097. return this.createGeometry(t)
  52098. }
  52099. ,
  52100. Ci.CurvePath.prototype.createGeometry = function(e) {
  52101. for (var t = new Ci.Geometry, i = 0, n = e.length; i < n; i++) {
  52102. var r = e[i];
  52103. t.vertices.push(new Ci.Vector3(r.x,r.y,r.z || 0))
  52104. }
  52105. return t
  52106. }
  52107. ,
  52108. Ci.Font = function(e) {
  52109. this.data = e
  52110. }
  52111. ,
  52112. Ci.Font.prototype = {
  52113. constructor: Ci.Font,
  52114. generateShapes: function(e, s, b) {
  52115. function l(e, t, i) {
  52116. var n = w.glyphs[e] || w.glyphs["?"];
  52117. if (n) {
  52118. var r, o, a, s, l, c, h, u, d, p, f, g = new Ci.Path, m = [], v = Ci.ShapeUtils.b2, y = Ci.ShapeUtils.b3;
  52119. if (n.o)
  52120. for (var A = n._cachedOutline || (n._cachedOutline = n.o.split(" ")), C = 0, I = A.length; C < I; ) {
  52121. switch (A[C++]) {
  52122. case "m":
  52123. r = A[C++] * t + i,
  52124. o = A[C++] * t,
  52125. g.moveTo(r, o);
  52126. break;
  52127. case "l":
  52128. r = A[C++] * t + i,
  52129. o = A[C++] * t,
  52130. g.lineTo(r, o);
  52131. break;
  52132. case "q":
  52133. if (a = A[C++] * t + i,
  52134. s = A[C++] * t,
  52135. h = A[C++] * t + i,
  52136. u = A[C++] * t,
  52137. g.quadraticCurveTo(h, u, a, s),
  52138. f = m[m.length - 1]) {
  52139. l = f.x,
  52140. c = f.y;
  52141. for (var E = 1; E <= b; E++) {
  52142. v(_ = E / b, l, h, a),
  52143. v(_, c, u, s)
  52144. }
  52145. }
  52146. break;
  52147. case "b":
  52148. if (a = A[C++] * t + i,
  52149. s = A[C++] * t,
  52150. h = A[C++] * t + i,
  52151. u = A[C++] * t,
  52152. d = A[C++] * t + i,
  52153. p = A[C++] * t,
  52154. g.bezierCurveTo(h, u, d, p, a, s),
  52155. f = m[m.length - 1]) {
  52156. l = f.x,
  52157. c = f.y;
  52158. for (E = 1; E <= b; E++) {
  52159. var _;
  52160. y(_ = E / b, l, h, d, a),
  52161. y(_, c, u, p, s)
  52162. }
  52163. }
  52164. }
  52165. }
  52166. return {
  52167. offset: n.ha * t,
  52168. path: g
  52169. }
  52170. }
  52171. }
  52172. void 0 === s && (s = 100),
  52173. void 0 === b && (b = 4);
  52174. for (var w = this.data, t = function(e) {
  52175. for (var t = String(e).split(""), i = s / w.resolution, n = 0, r = [], o = 0; o < t.length; o++) {
  52176. var a = l(t[o], i, n);
  52177. n += a.offset,
  52178. r.push(a.path)
  52179. }
  52180. return r
  52181. }(e), i = [], n = 0, r = t.length; n < r; n++)
  52182. Array.prototype.push.apply(i, t[n].toShapes());
  52183. return i
  52184. }
  52185. },
  52186. Ci.Path = function(e) {
  52187. Ci.CurvePath.call(this),
  52188. this.actions = [],
  52189. e && this.fromPoints(e)
  52190. }
  52191. ,
  52192. Ci.Path.prototype = Object.create(Ci.CurvePath.prototype),
  52193. Ci.Path.prototype.constructor = Ci.Path,
  52194. Ci.Path.prototype.fromPoints = function(e) {
  52195. this.moveTo(e[0].x, e[0].y);
  52196. for (var t = 1, i = e.length; t < i; t++)
  52197. this.lineTo(e[t].x, e[t].y)
  52198. }
  52199. ,
  52200. Ci.Path.prototype.moveTo = function(e, t) {
  52201. this.actions.push({
  52202. action: "moveTo",
  52203. args: [e, t]
  52204. })
  52205. }
  52206. ,
  52207. Ci.Path.prototype.lineTo = function(e, t) {
  52208. var i = this.actions[this.actions.length - 1].args
  52209. , n = i[i.length - 2]
  52210. , r = i[i.length - 1]
  52211. , o = new Ci.LineCurve(new Ci.Vector2(n,r),new Ci.Vector2(e,t));
  52212. this.curves.push(o),
  52213. this.actions.push({
  52214. action: "lineTo",
  52215. args: [e, t]
  52216. })
  52217. }
  52218. ,
  52219. Ci.Path.prototype.quadraticCurveTo = function(e, t, i, n) {
  52220. var r = this.actions[this.actions.length - 1].args
  52221. , o = r[r.length - 2]
  52222. , a = r[r.length - 1]
  52223. , s = new Ci.QuadraticBezierCurve(new Ci.Vector2(o,a),new Ci.Vector2(e,t),new Ci.Vector2(i,n));
  52224. this.curves.push(s),
  52225. this.actions.push({
  52226. action: "quadraticCurveTo",
  52227. args: [e, t, i, n]
  52228. })
  52229. }
  52230. ,
  52231. Ci.Path.prototype.bezierCurveTo = function(e, t, i, n, r, o) {
  52232. var a = this.actions[this.actions.length - 1].args
  52233. , s = a[a.length - 2]
  52234. , l = a[a.length - 1]
  52235. , c = new Ci.CubicBezierCurve(new Ci.Vector2(s,l),new Ci.Vector2(e,t),new Ci.Vector2(i,n),new Ci.Vector2(r,o));
  52236. this.curves.push(c),
  52237. this.actions.push({
  52238. action: "bezierCurveTo",
  52239. args: [e, t, i, n, r, o]
  52240. })
  52241. }
  52242. ,
  52243. Ci.Path.prototype.splineThru = function(e) {
  52244. var t = Array.prototype.slice.call(arguments)
  52245. , i = this.actions[this.actions.length - 1].args
  52246. , n = i[i.length - 2]
  52247. , r = i[i.length - 1]
  52248. , o = [new Ci.Vector2(n,r)];
  52249. Array.prototype.push.apply(o, e);
  52250. var a = new Ci.SplineCurve(o);
  52251. this.curves.push(a),
  52252. this.actions.push({
  52253. action: "splineThru",
  52254. args: t
  52255. })
  52256. }
  52257. ,
  52258. Ci.Path.prototype.arc = function(e, t, i, n, r, o) {
  52259. var a = this.actions[this.actions.length - 1].args
  52260. , s = a[a.length - 2]
  52261. , l = a[a.length - 1];
  52262. this.absarc(e + s, t + l, i, n, r, o)
  52263. }
  52264. ,
  52265. Ci.Path.prototype.absarc = function(e, t, i, n, r, o) {
  52266. this.absellipse(e, t, i, i, n, r, o)
  52267. }
  52268. ,
  52269. Ci.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  52270. var l = this.actions[this.actions.length - 1].args
  52271. , c = l[l.length - 2]
  52272. , h = l[l.length - 1];
  52273. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  52274. }
  52275. ,
  52276. Ci.Path.prototype.absellipse = function(e, t, i, n, r, o, a, s) {
  52277. var l = [e, t, i, n, r, o, a, s || 0]
  52278. , c = new Ci.EllipseCurve(e,t,i,n,r,o,a,s);
  52279. this.curves.push(c);
  52280. var h = c.getPoint(1);
  52281. l.push(h.x),
  52282. l.push(h.y),
  52283. this.actions.push({
  52284. action: "ellipse",
  52285. args: l
  52286. })
  52287. }
  52288. ,
  52289. Ci.Path.prototype.getSpacedPoints = function(e) {
  52290. e = e || 40;
  52291. for (var t = [], i = 0; i < e; i++)
  52292. t.push(this.getPoint(i / e));
  52293. return this.autoClose && t.push(t[0]),
  52294. t
  52295. }
  52296. ,
  52297. Ci.Path.prototype.getPoints = function(e) {
  52298. e = e || 12;
  52299. for (var t, i, n, r, o, a, s, l, c, h, u, d = Ci.ShapeUtils.b2, p = Ci.ShapeUtils.b3, f = [], g = 0, m = this.actions.length; g < m; g++) {
  52300. var v = this.actions[g]
  52301. , y = v.action
  52302. , A = v.args;
  52303. switch (y) {
  52304. case "moveTo":
  52305. case "lineTo":
  52306. f.push(new Ci.Vector2(A[0],A[1]));
  52307. break;
  52308. case "quadraticCurveTo":
  52309. t = A[2],
  52310. i = A[3],
  52311. o = A[0],
  52312. a = A[1],
  52313. l = 0 < f.length ? (s = (c = f[f.length - 1]).x,
  52314. c.y) : (s = (c = this.actions[g - 1].args)[c.length - 2],
  52315. c[c.length - 1]);
  52316. for (var C = 1; C <= e; C++) {
  52317. h = d(O = C / e, s, o, t),
  52318. u = d(O, l, a, i),
  52319. f.push(new Ci.Vector2(h,u))
  52320. }
  52321. break;
  52322. case "bezierCurveTo":
  52323. t = A[4],
  52324. i = A[5],
  52325. o = A[0],
  52326. a = A[1],
  52327. n = A[2],
  52328. r = A[3],
  52329. l = 0 < f.length ? (s = (c = f[f.length - 1]).x,
  52330. c.y) : (s = (c = this.actions[g - 1].args)[c.length - 2],
  52331. c[c.length - 1]);
  52332. for (C = 1; C <= e; C++) {
  52333. h = p(O = C / e, s, o, n, t),
  52334. u = p(O, l, a, r, i),
  52335. f.push(new Ci.Vector2(h,u))
  52336. }
  52337. break;
  52338. case "splineThru":
  52339. c = this.actions[g - 1].args;
  52340. var I = [new Ci.Vector2(c[c.length - 2],c[c.length - 1])]
  52341. , E = e * A[0].length;
  52342. I = I.concat(A[0]);
  52343. var _ = new Ci.SplineCurve(I);
  52344. for (C = 1; C <= E; C++)
  52345. f.push(_.getPointAt(C / E));
  52346. break;
  52347. case "arc":
  52348. var b = A[0]
  52349. , w = A[1]
  52350. , T = A[2]
  52351. , x = A[3]
  52352. , S = A[4]
  52353. , M = !!A[5]
  52354. , R = S - x
  52355. , P = 2 * e;
  52356. for (C = 1; C <= P; C++) {
  52357. var O = C / P;
  52358. M || (O = 1 - O),
  52359. L = x + O * R,
  52360. h = b + T * Math.cos(L),
  52361. u = w + T * Math.sin(L),
  52362. f.push(new Ci.Vector2(h,u))
  52363. }
  52364. break;
  52365. case "ellipse":
  52366. b = A[0],
  52367. w = A[1];
  52368. var L, D, N, F = A[2], B = A[3], V = (x = A[4],
  52369. S = A[5],
  52370. M = !!A[6],
  52371. A[7]);
  52372. R = S - x,
  52373. P = 2 * e;
  52374. 0 !== V && (D = Math.cos(V),
  52375. N = Math.sin(V));
  52376. for (C = 1; C <= P; C++) {
  52377. O = C / P;
  52378. if (M || (O = 1 - O),
  52379. L = x + O * R,
  52380. h = b + F * Math.cos(L),
  52381. u = w + B * Math.sin(L),
  52382. 0 !== V) {
  52383. var k = h;
  52384. h = (k - b) * D - (u - w) * N + b,
  52385. u = (k - b) * N + (u - w) * D + w
  52386. }
  52387. f.push(new Ci.Vector2(h,u))
  52388. }
  52389. }
  52390. }
  52391. var U = f[f.length - 1];
  52392. return Math.abs(U.x - f[0].x) < Number.EPSILON && Math.abs(U.y - f[0].y) < Number.EPSILON && f.splice(f.length - 1, 1),
  52393. this.autoClose && f.push(f[0]),
  52394. f
  52395. }
  52396. ,
  52397. Ci.Path.prototype.toShapes = function(e, t) {
  52398. function i(e) {
  52399. for (var t = [], i = 0, n = e.length; i < n; i++) {
  52400. var r = e[i]
  52401. , o = new Ci.Shape;
  52402. o.actions = r.actions,
  52403. o.curves = r.curves,
  52404. t.push(o)
  52405. }
  52406. return t
  52407. }
  52408. function n(e, t) {
  52409. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  52410. var a = t[r]
  52411. , s = t[o]
  52412. , l = s.x - a.x
  52413. , c = s.y - a.y;
  52414. if (Math.abs(c) > Number.EPSILON) {
  52415. if (c < 0 && (a = t[o],
  52416. l = -l,
  52417. s = t[r],
  52418. c = -c),
  52419. e.y < a.y || e.y > s.y)
  52420. continue;
  52421. if (e.y === a.y) {
  52422. if (e.x === a.x)
  52423. return !0
  52424. } else {
  52425. var h = c * (e.x - a.x) - l * (e.y - a.y);
  52426. if (0 == h)
  52427. return !0;
  52428. if (h < 0)
  52429. continue;
  52430. n = !n
  52431. }
  52432. } else {
  52433. if (e.y !== a.y)
  52434. continue;
  52435. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  52436. return !0
  52437. }
  52438. }
  52439. return n
  52440. }
  52441. var r = Ci.ShapeUtils.isClockWise
  52442. , o = function(e) {
  52443. for (var t = [], i = new Ci.Path, n = 0, r = e.length; n < r; n++) {
  52444. var o = e[n]
  52445. , a = o.args
  52446. , s = o.action;
  52447. "moveTo" === s && 0 !== i.actions.length && (t.push(i),
  52448. i = new Ci.Path),
  52449. i[s].apply(i, a)
  52450. }
  52451. return 0 !== i.actions.length && t.push(i),
  52452. t
  52453. }(this.actions);
  52454. if (0 === o.length)
  52455. return [];
  52456. if (!0 === t)
  52457. return i(o);
  52458. var a, s, l, c = [];
  52459. if (1 === o.length)
  52460. return s = o[0],
  52461. (l = new Ci.Shape).actions = s.actions,
  52462. l.curves = s.curves,
  52463. c.push(l),
  52464. c;
  52465. var h = !r(o[0].getPoints());
  52466. h = e ? !h : h;
  52467. var u, d = [], p = [], f = [], g = 0;
  52468. p[g] = void 0,
  52469. f[g] = [];
  52470. for (var m = 0, v = o.length; m < v; m++)
  52471. a = r(u = (s = o[m]).getPoints()),
  52472. (a = e ? !a : a) ? (!h && p[g] && g++,
  52473. p[g] = {
  52474. s: new Ci.Shape,
  52475. p: u
  52476. },
  52477. p[g].s.actions = s.actions,
  52478. p[g].s.curves = s.curves,
  52479. h && g++,
  52480. f[g] = []) : f[g].push({
  52481. h: s,
  52482. p: u[0]
  52483. });
  52484. if (!p[0])
  52485. return i(o);
  52486. if (1 < p.length) {
  52487. for (var y = !1, A = [], C = 0, I = p.length; C < I; C++)
  52488. d[C] = [];
  52489. for (C = 0,
  52490. I = p.length; C < I; C++)
  52491. for (var E = f[C], _ = 0; _ < E.length; _++) {
  52492. for (var b = E[_], w = !0, T = 0; T < p.length; T++)
  52493. n(b.p, p[T].p) && (C !== T && A.push({
  52494. froms: C,
  52495. tos: T,
  52496. hole: _
  52497. }),
  52498. w ? (w = !1,
  52499. d[T].push(b)) : y = !0);
  52500. w && d[C].push(b)
  52501. }
  52502. 0 < A.length && (y || (f = d))
  52503. }
  52504. m = 0;
  52505. for (var x, S = p.length; m < S; m++) {
  52506. l = p[m].s,
  52507. c.push(l);
  52508. for (var M = 0, R = (x = f[m]).length; M < R; M++)
  52509. l.holes.push(x[M].h)
  52510. }
  52511. return c
  52512. }
  52513. ,
  52514. Ci.Shape = function() {
  52515. Ci.Path.apply(this, arguments),
  52516. this.holes = []
  52517. }
  52518. ,
  52519. Ci.Shape.prototype = Object.create(Ci.Path.prototype),
  52520. Ci.Shape.prototype.constructor = Ci.Shape,
  52521. Ci.Shape.prototype.extrude = function(e) {
  52522. return new Ci.ExtrudeGeometry(this,e)
  52523. }
  52524. ,
  52525. Ci.Shape.prototype.makeGeometry = function(e) {
  52526. return new Ci.ShapeGeometry(this,e)
  52527. }
  52528. ,
  52529. Ci.Shape.prototype.getPointsHoles = function(e) {
  52530. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  52531. t[i] = this.holes[i].getPoints(e);
  52532. return t
  52533. }
  52534. ,
  52535. Ci.Shape.prototype.extractAllPoints = function(e) {
  52536. return {
  52537. shape: this.getPoints(e),
  52538. holes: this.getPointsHoles(e)
  52539. }
  52540. }
  52541. ,
  52542. Ci.Shape.prototype.extractPoints = function(e) {
  52543. return this.extractAllPoints(e)
  52544. }
  52545. ,
  52546. Ci.LineCurve = function(e, t) {
  52547. this.v1 = e,
  52548. this.v2 = t
  52549. }
  52550. ,
  52551. Ci.LineCurve.prototype = Object.create(Ci.Curve.prototype),
  52552. Ci.LineCurve.prototype.constructor = Ci.LineCurve,
  52553. Ci.LineCurve.prototype.getPoint = function(e) {
  52554. var t = this.v2.clone().sub(this.v1);
  52555. return t.multiplyScalar(e).add(this.v1),
  52556. t
  52557. }
  52558. ,
  52559. Ci.LineCurve.prototype.getPointAt = function(e) {
  52560. return this.getPoint(e)
  52561. }
  52562. ,
  52563. Ci.LineCurve.prototype.getTangent = function(e) {
  52564. return this.v2.clone().sub(this.v1).normalize()
  52565. }
  52566. ,
  52567. Ci.QuadraticBezierCurve = function(e, t, i) {
  52568. this.v0 = e,
  52569. this.v1 = t,
  52570. this.v2 = i
  52571. }
  52572. ,
  52573. Ci.QuadraticBezierCurve.prototype = Object.create(Ci.Curve.prototype),
  52574. Ci.QuadraticBezierCurve.prototype.constructor = Ci.QuadraticBezierCurve,
  52575. Ci.QuadraticBezierCurve.prototype.getPoint = function(e) {
  52576. var t = Ci.ShapeUtils.b2;
  52577. return new Ci.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  52578. }
  52579. ,
  52580. Ci.QuadraticBezierCurve.prototype.getTangent = function(e) {
  52581. var t = Ci.CurveUtils.tangentQuadraticBezier;
  52582. return new Ci.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  52583. }
  52584. ,
  52585. Ci.CubicBezierCurve = function(e, t, i, n) {
  52586. this.v0 = e,
  52587. this.v1 = t,
  52588. this.v2 = i,
  52589. this.v3 = n
  52590. }
  52591. ,
  52592. Ci.CubicBezierCurve.prototype = Object.create(Ci.Curve.prototype),
  52593. Ci.CubicBezierCurve.prototype.constructor = Ci.CubicBezierCurve,
  52594. Ci.CubicBezierCurve.prototype.getPoint = function(e) {
  52595. var t = Ci.ShapeUtils.b3;
  52596. return new Ci.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  52597. }
  52598. ,
  52599. Ci.CubicBezierCurve.prototype.getTangent = function(e) {
  52600. var t = Ci.CurveUtils.tangentCubicBezier;
  52601. return new Ci.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  52602. }
  52603. ,
  52604. Ci.SplineCurve = function(e) {
  52605. this.points = null == e ? [] : e
  52606. }
  52607. ,
  52608. Ci.SplineCurve.prototype = Object.create(Ci.Curve.prototype),
  52609. Ci.SplineCurve.prototype.constructor = Ci.SplineCurve,
  52610. Ci.SplineCurve.prototype.getPoint = function(e) {
  52611. var t = this.points
  52612. , i = (t.length - 1) * e
  52613. , n = Math.floor(i)
  52614. , r = i - n
  52615. , o = t[0 === n ? n : n - 1]
  52616. , a = t[n]
  52617. , s = t[n > t.length - 2 ? t.length - 1 : n + 1]
  52618. , l = t[n > t.length - 3 ? t.length - 1 : n + 2]
  52619. , c = Ci.CurveUtils.interpolate;
  52620. return new Ci.Vector2(c(o.x, a.x, s.x, l.x, r),c(o.y, a.y, s.y, l.y, r))
  52621. }
  52622. ,
  52623. Ci.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  52624. this.aX = e,
  52625. this.aY = t,
  52626. this.xRadius = i,
  52627. this.yRadius = n,
  52628. this.aStartAngle = r,
  52629. this.aEndAngle = o,
  52630. this.aClockwise = a,
  52631. this.aRotation = s || 0
  52632. }
  52633. ,
  52634. Ci.EllipseCurve.prototype = Object.create(Ci.Curve.prototype),
  52635. Ci.EllipseCurve.prototype.constructor = Ci.EllipseCurve,
  52636. Ci.EllipseCurve.prototype.getPoint = function(e) {
  52637. var t, i = this.aEndAngle - this.aStartAngle;
  52638. i < 0 && (i += 2 * Math.PI),
  52639. i > 2 * Math.PI && (i -= 2 * Math.PI),
  52640. t = !0 === this.aClockwise ? this.aEndAngle + (1 - e) * (2 * Math.PI - i) : this.aStartAngle + e * i;
  52641. var n = this.aX + this.xRadius * Math.cos(t)
  52642. , r = this.aY + this.yRadius * Math.sin(t);
  52643. if (0 !== this.aRotation) {
  52644. var o = Math.cos(this.aRotation)
  52645. , a = Math.sin(this.aRotation)
  52646. , s = n
  52647. , l = r;
  52648. n = (s - this.aX) * o - (l - this.aY) * a + this.aX,
  52649. r = (s - this.aX) * a + (l - this.aY) * o + this.aY
  52650. }
  52651. return new Ci.Vector2(n,r)
  52652. }
  52653. ,
  52654. Ci.ArcCurve = function(e, t, i, n, r, o) {
  52655. Ci.EllipseCurve.call(this, e, t, i, i, n, r, o)
  52656. }
  52657. ,
  52658. Ci.ArcCurve.prototype = Object.create(Ci.EllipseCurve.prototype),
  52659. Ci.ArcCurve.prototype.constructor = Ci.ArcCurve,
  52660. Ci.LineCurve3 = Ci.Curve.create(function(e, t) {
  52661. this.v1 = e,
  52662. this.v2 = t
  52663. }, function(e) {
  52664. var t = new Ci.Vector3;
  52665. return t.subVectors(this.v2, this.v1),
  52666. t.multiplyScalar(e),
  52667. t.add(this.v1),
  52668. t
  52669. }),
  52670. Ci.QuadraticBezierCurve3 = Ci.Curve.create(function(e, t, i) {
  52671. this.v0 = e,
  52672. this.v1 = t,
  52673. this.v2 = i
  52674. }, function(e) {
  52675. var t = Ci.ShapeUtils.b2;
  52676. return new Ci.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  52677. }),
  52678. Ci.CubicBezierCurve3 = Ci.Curve.create(function(e, t, i, n) {
  52679. this.v0 = e,
  52680. this.v1 = t,
  52681. this.v2 = i,
  52682. this.v3 = n
  52683. }, function(e) {
  52684. var t = Ci.ShapeUtils.b3;
  52685. return new Ci.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  52686. }),
  52687. Ci.SplineCurve3 = Ci.Curve.create(function(e) {
  52688. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  52689. this.points = null == e ? [] : e
  52690. }, function(e) {
  52691. var t = this.points
  52692. , i = (t.length - 1) * e
  52693. , n = Math.floor(i)
  52694. , r = i - n
  52695. , o = t[0 == n ? n : n - 1]
  52696. , a = t[n]
  52697. , s = t[n > t.length - 2 ? t.length - 1 : n + 1]
  52698. , l = t[n > t.length - 3 ? t.length - 1 : n + 2]
  52699. , c = Ci.CurveUtils.interpolate;
  52700. return new Ci.Vector3(c(o.x, a.x, s.x, l.x, r),c(o.y, a.y, s.y, l.y, r),c(o.z, a.z, s.z, l.z, r))
  52701. }),
  52702. Ci.CatmullRomCurve3 = (qt = new Ci.Vector3,
  52703. Xt = new xi,
  52704. Zt = new xi,
  52705. Kt = new xi,
  52706. xi.prototype.init = function(e, t, i, n) {
  52707. this.c0 = e,
  52708. this.c1 = i,
  52709. this.c2 = -3 * e + 3 * t - 2 * i - n,
  52710. this.c3 = 2 * e - 2 * t + i + n
  52711. }
  52712. ,
  52713. xi.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  52714. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  52715. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  52716. s *= o,
  52717. l *= o,
  52718. this.init(t, i, s, l)
  52719. }
  52720. ,
  52721. xi.prototype.initCatmullRom = function(e, t, i, n, r) {
  52722. this.init(t, i, r * (i - e), r * (n - t))
  52723. }
  52724. ,
  52725. xi.prototype.calc = function(e) {
  52726. var t = e * e
  52727. , i = t * e;
  52728. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  52729. }
  52730. ,
  52731. Ci.Curve.create(function(e) {
  52732. this.points = e || [],
  52733. this.closed = !1
  52734. }, function(e) {
  52735. var t, i, n, r, o, a, s, l, c = this.points;
  52736. if ((r = c.length) < 2 && console.log("duh, you need at least 2 points"),
  52737. n = (t = (r - (this.closed ? 0 : 1)) * e) - (i = Math.floor(t)),
  52738. this.closed ? i += 0 < i ? 0 : (Math.floor(Math.abs(i) / c.length) + 1) * c.length : 0 === n && i === r - 1 && (i = r - 2,
  52739. n = 1),
  52740. o = this.closed || 0 < i ? c[(i - 1) % r] : (qt.subVectors(c[0], c[1]).add(c[0]),
  52741. qt),
  52742. a = c[i % r],
  52743. s = c[(i + 1) % r],
  52744. l = this.closed || i + 2 < r ? c[(i + 2) % r] : (qt.subVectors(c[r - 1], c[r - 2]).add(c[r - 1]),
  52745. qt),
  52746. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  52747. var h = "chordal" === this.type ? .5 : .25
  52748. , u = Math.pow(o.distanceToSquared(a), h)
  52749. , d = Math.pow(a.distanceToSquared(s), h)
  52750. , p = Math.pow(s.distanceToSquared(l), h);
  52751. d < 1e-4 && (d = 1),
  52752. u < 1e-4 && (u = d),
  52753. p < 1e-4 && (p = d),
  52754. Xt.initNonuniformCatmullRom(o.x, a.x, s.x, l.x, u, d, p),
  52755. Zt.initNonuniformCatmullRom(o.y, a.y, s.y, l.y, u, d, p),
  52756. Kt.initNonuniformCatmullRom(o.z, a.z, s.z, l.z, u, d, p)
  52757. } else if ("catmullrom" === this.type) {
  52758. var f = void 0 !== this.tension ? this.tension : .5;
  52759. Xt.initCatmullRom(o.x, a.x, s.x, l.x, f),
  52760. Zt.initCatmullRom(o.y, a.y, s.y, l.y, f),
  52761. Kt.initCatmullRom(o.z, a.z, s.z, l.z, f)
  52762. }
  52763. return new Ci.Vector3(Xt.calc(n),Zt.calc(n),Kt.calc(n))
  52764. })),
  52765. Ci.ClosedSplineCurve3 = function(e) {
  52766. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  52767. Ci.CatmullRomCurve3.call(this, e),
  52768. this.type = "catmullrom",
  52769. this.closed = !0
  52770. }
  52771. ,
  52772. Ci.ClosedSplineCurve3.prototype = Object.create(Ci.CatmullRomCurve3.prototype),
  52773. Ci.BoxGeometry = function(e, t, i, n, r, o) {
  52774. Ci.Geometry.call(this),
  52775. this.type = "BoxGeometry",
  52776. this.parameters = {
  52777. width: e,
  52778. height: t,
  52779. depth: i,
  52780. widthSegments: n,
  52781. heightSegments: r,
  52782. depthSegments: o
  52783. },
  52784. this.fromBufferGeometry(new Ci.BoxBufferGeometry(e,t,i,n,r,o)),
  52785. this.mergeVertices()
  52786. }
  52787. ,
  52788. Ci.BoxGeometry.prototype = Object.create(Ci.Geometry.prototype),
  52789. Ci.BoxGeometry.prototype.constructor = Ci.BoxGeometry,
  52790. Ci.CubeGeometry = Ci.BoxGeometry,
  52791. Ci.BoxBufferGeometry = function(e, t, i, n, r, o) {
  52792. function a(e, t, i, n, r, o, a, s, l, c, h) {
  52793. for (var u = o / l, d = a / c, p = o / 2, f = a / 2, g = s / 2, m = l + 1, v = c + 1, y = 0, A = 0, C = new Ci.Vector3, I = 0; I < v; I++)
  52794. for (var E = I * d - f, _ = 0; _ < m; _++) {
  52795. var b = _ * u - p;
  52796. C[e] = b * n,
  52797. C[t] = E * r,
  52798. C[i] = g,
  52799. P[D] = C.x,
  52800. P[D + 1] = C.y,
  52801. P[D + 2] = C.z,
  52802. C[e] = 0,
  52803. C[t] = 0,
  52804. C[i] = 0 < s ? 1 : -1,
  52805. O[D] = C.x,
  52806. O[D + 1] = C.y,
  52807. O[D + 2] = C.z,
  52808. L[N] = _ / l,
  52809. L[N + 1] = 1 - I / c,
  52810. D += 3,
  52811. N += 2,
  52812. y += 1
  52813. }
  52814. for (I = 0; I < c; I++)
  52815. for (_ = 0; _ < l; _++) {
  52816. var w = B + _ + m * I
  52817. , T = B + _ + m * (I + 1)
  52818. , x = B + (_ + 1) + m * (I + 1)
  52819. , S = B + (_ + 1) + m * I;
  52820. R[F] = w,
  52821. R[F + 1] = T,
  52822. R[F + 2] = S,
  52823. R[F + 3] = T,
  52824. R[F + 4] = x,
  52825. R[F + 5] = S,
  52826. F += 6,
  52827. A += 6
  52828. }
  52829. M.addGroup(V, A, h),
  52830. V += A,
  52831. B += y
  52832. }
  52833. Ci.BufferGeometry.call(this),
  52834. this.type = "BoxBufferGeometry",
  52835. this.parameters = {
  52836. width: e,
  52837. height: t,
  52838. depth: i,
  52839. widthSegments: n,
  52840. heightSegments: r,
  52841. depthSegments: o
  52842. };
  52843. var M = this;
  52844. n = Math.floor(n) || 1,
  52845. r = Math.floor(r) || 1,
  52846. o = Math.floor(o) || 1;
  52847. var s, l, c, h, u = (h = 0,
  52848. h += (s = n) * (l = r) * 2,
  52849. h += s * (c = o) * 2,
  52850. 4 * (h += c * l * 2)), d = u / 4 * 6, R = new (65535 < d ? Uint32Array : Uint16Array)(d), P = new Float32Array(3 * u), O = new Float32Array(3 * u), L = new Float32Array(2 * u), D = 0, N = 0, F = 0, B = 0, V = 0;
  52851. a("z", "y", "x", -1, -1, i, t, e, o, r, 0),
  52852. a("z", "y", "x", 1, -1, i, t, -e, o, r, 1),
  52853. a("x", "z", "y", 1, 1, e, i, t, n, o, 2),
  52854. a("x", "z", "y", 1, -1, e, i, -t, n, o, 3),
  52855. a("x", "y", "z", 1, -1, e, t, i, n, r, 4),
  52856. a("x", "y", "z", -1, -1, e, t, -i, n, r, 5),
  52857. this.setIndex(new Ci.BufferAttribute(R,1)),
  52858. this.addAttribute("position", new Ci.BufferAttribute(P,3)),
  52859. this.addAttribute("normal", new Ci.BufferAttribute(O,3)),
  52860. this.addAttribute("uv", new Ci.BufferAttribute(L,2))
  52861. }
  52862. ,
  52863. Ci.BoxBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  52864. Ci.BoxBufferGeometry.prototype.constructor = Ci.BoxBufferGeometry,
  52865. Ci.CircleGeometry = function(e, t, i, n) {
  52866. Ci.Geometry.call(this),
  52867. this.type = "CircleGeometry",
  52868. this.parameters = {
  52869. radius: e,
  52870. segments: t,
  52871. thetaStart: i,
  52872. thetaLength: n
  52873. },
  52874. this.fromBufferGeometry(new Ci.CircleBufferGeometry(e,t,i,n))
  52875. }
  52876. ,
  52877. Ci.CircleGeometry.prototype = Object.create(Ci.Geometry.prototype),
  52878. Ci.CircleGeometry.prototype.constructor = Ci.CircleGeometry,
  52879. Ci.CircleBufferGeometry = function(e, t, i, n) {
  52880. Ci.BufferGeometry.call(this),
  52881. this.type = "CircleBufferGeometry",
  52882. this.parameters = {
  52883. radius: e,
  52884. segments: t,
  52885. thetaStart: i,
  52886. thetaLength: n
  52887. },
  52888. e = e || 50,
  52889. t = void 0 !== t ? Math.max(3, t) : 8,
  52890. i = void 0 !== i ? i : 0,
  52891. n = void 0 !== n ? n : 2 * Math.PI;
  52892. var r = t + 2
  52893. , o = new Float32Array(3 * r)
  52894. , a = new Float32Array(3 * r)
  52895. , s = new Float32Array(2 * r);
  52896. a[2] = 1,
  52897. s[0] = .5,
  52898. s[1] = .5;
  52899. for (var l = 0, c = 3, h = 2; l <= t; l++,
  52900. c += 3,
  52901. h += 2) {
  52902. var u = i + l / t * n;
  52903. o[c] = e * Math.cos(u),
  52904. o[c + 1] = e * Math.sin(u),
  52905. a[c + 2] = 1,
  52906. s[h] = (o[c] / e + 1) / 2,
  52907. s[h + 1] = (o[c + 1] / e + 1) / 2
  52908. }
  52909. var d = [];
  52910. for (c = 1; c <= t; c++)
  52911. d.push(c, c + 1, 0);
  52912. this.setIndex(new Ci.BufferAttribute(new Uint16Array(d),1)),
  52913. this.addAttribute("position", new Ci.BufferAttribute(o,3)),
  52914. this.addAttribute("normal", new Ci.BufferAttribute(a,3)),
  52915. this.addAttribute("uv", new Ci.BufferAttribute(s,2)),
  52916. this.boundingSphere = new Ci.Sphere(new Ci.Vector3,e)
  52917. }
  52918. ,
  52919. Ci.CircleBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  52920. Ci.CircleBufferGeometry.prototype.constructor = Ci.CircleBufferGeometry,
  52921. Ci.CylinderBufferGeometry = function(p, f, g, m, v, e, y, A) {
  52922. function t(e) {
  52923. var t, i, n, r = new Ci.Vector2, o = new Ci.Vector3, a = !0 === e ? p : f, s = !0 === e ? 1 : -1;
  52924. for (i = b,
  52925. t = 1; t <= m; t++)
  52926. I.setXYZ(b, 0, x * s, 0),
  52927. E.setXYZ(b, 0, s, 0),
  52928. !0 === e ? (r.x = t / m,
  52929. r.y = 0) : (r.x = (t - 1) / m,
  52930. r.y = 1),
  52931. _.setXY(b, r.x, r.y),
  52932. b++;
  52933. for (n = b,
  52934. t = 0; t <= m; t++) {
  52935. var l = t / m;
  52936. o.x = a * Math.sin(l * A + y),
  52937. o.y = x * s,
  52938. o.z = a * Math.cos(l * A + y),
  52939. I.setXYZ(b, o.x, o.y, o.z),
  52940. E.setXYZ(b, 0, s, 0),
  52941. _.setXY(b, l, !0 === e ? 1 : 0),
  52942. b++
  52943. }
  52944. for (t = 0; t < m; t++) {
  52945. var c = i + t
  52946. , h = n + t;
  52947. !0 === e ? (C.setX(w, h),
  52948. w++,
  52949. C.setX(w, h + 1)) : (C.setX(w, h + 1),
  52950. w++,
  52951. C.setX(w, h)),
  52952. w++,
  52953. C.setX(w, c),
  52954. w++
  52955. }
  52956. }
  52957. Ci.BufferGeometry.call(this),
  52958. this.type = "CylinderBufferGeometry",
  52959. this.parameters = {
  52960. radiusTop: p,
  52961. radiusBottom: f,
  52962. height: g,
  52963. radialSegments: m,
  52964. heightSegments: v,
  52965. openEnded: e,
  52966. thetaStart: y,
  52967. thetaLength: A
  52968. },
  52969. p = void 0 !== p ? p : 20,
  52970. f = void 0 !== f ? f : 20,
  52971. g = void 0 !== g ? g : 100,
  52972. m = Math.floor(m) || 8,
  52973. v = Math.floor(v) || 1,
  52974. e = void 0 !== e && e,
  52975. y = void 0 !== y ? y : 0,
  52976. A = void 0 !== A ? A : 2 * Math.PI;
  52977. var i, n, r = (n = (m + 1) * (v + 1),
  52978. !1 === e && (n += 2 * (m + 1) + 2 * m),
  52979. n), o = (i = m * v * 2 * 3,
  52980. !1 === e && (i += 2 * m * 3),
  52981. i), C = new Ci.BufferAttribute(new (65535 < o ? Uint32Array : Uint16Array)(o),1), I = new Ci.BufferAttribute(new Float32Array(3 * r),3), E = new Ci.BufferAttribute(new Float32Array(3 * r),3), _ = new Ci.BufferAttribute(new Float32Array(2 * r),2), b = 0, w = 0, T = [], x = g / 2;
  52982. (function() {
  52983. var e, t, i = new Ci.Vector3, n = new Ci.Vector3, r = (f - p) / g;
  52984. for (t = 0; t <= v; t++) {
  52985. var o = []
  52986. , a = t / v
  52987. , s = a * (f - p) + p;
  52988. for (e = 0; e <= m; e++) {
  52989. var l = e / m;
  52990. n.x = s * Math.sin(l * A + y),
  52991. n.y = -a * g + x,
  52992. n.z = s * Math.cos(l * A + y),
  52993. I.setXYZ(b, n.x, n.y, n.z),
  52994. i.copy(n),
  52995. (0 === p && 0 === t || 0 === f && t === v) && (i.x = Math.sin(l * A + y),
  52996. i.z = Math.cos(l * A + y)),
  52997. i.setY(Math.sqrt(i.x * i.x + i.z * i.z) * r).normalize(),
  52998. E.setXYZ(b, i.x, i.y, i.z),
  52999. _.setXY(b, l, 1 - a),
  53000. o.push(b),
  53001. b++
  53002. }
  53003. T.push(o)
  53004. }
  53005. for (e = 0; e < m; e++)
  53006. for (t = 0; t < v; t++) {
  53007. var c = T[t][e]
  53008. , h = T[t + 1][e]
  53009. , u = T[t + 1][e + 1]
  53010. , d = T[t][e + 1];
  53011. C.setX(w, c),
  53012. w++,
  53013. C.setX(w, h),
  53014. w++,
  53015. C.setX(w, d),
  53016. w++,
  53017. C.setX(w, h),
  53018. w++,
  53019. C.setX(w, u),
  53020. w++,
  53021. C.setX(w, d),
  53022. w++
  53023. }
  53024. }
  53025. )(),
  53026. !1 === e && (0 < p && t(!0),
  53027. 0 < f && t(!1)),
  53028. this.setIndex(C),
  53029. this.addAttribute("position", I),
  53030. this.addAttribute("normal", E),
  53031. this.addAttribute("uv", _)
  53032. }
  53033. ,
  53034. Ci.CylinderBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53035. Ci.CylinderBufferGeometry.prototype.constructor = Ci.CylinderBufferGeometry,
  53036. Ci.CylinderGeometry = function(e, t, i, n, r, o, a, s) {
  53037. Ci.Geometry.call(this),
  53038. this.type = "CylinderGeometry",
  53039. this.parameters = {
  53040. radiusTop: e,
  53041. radiusBottom: t,
  53042. height: i,
  53043. radialSegments: n,
  53044. heightSegments: r,
  53045. openEnded: o,
  53046. thetaStart: a,
  53047. thetaLength: s
  53048. },
  53049. this.fromBufferGeometry(new Ci.CylinderBufferGeometry(e,t,i,n,r,o,a,s)),
  53050. this.mergeVertices()
  53051. }
  53052. ,
  53053. Ci.CylinderGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53054. Ci.CylinderGeometry.prototype.constructor = Ci.CylinderGeometry,
  53055. Ci.EdgesGeometry = function(e, t) {
  53056. function i(e, t) {
  53057. return e - t
  53058. }
  53059. Ci.BufferGeometry.call(this),
  53060. t = void 0 !== t ? t : 1;
  53061. var n, r = Math.cos(Ci.Math.degToRad(t)), o = [0, 0], a = {}, s = ["a", "b", "c"];
  53062. e instanceof Ci.BufferGeometry ? (n = new Ci.Geometry).fromBufferGeometry(e) : n = e.clone(),
  53063. n.mergeVertices(),
  53064. n.computeFaceNormals();
  53065. for (var l = n.vertices, c = n.faces, h = 0, u = c.length; h < u; h++)
  53066. for (var d = c[h], p = 0; p < 3; p++) {
  53067. o[0] = d[s[p]],
  53068. o[1] = d[s[(p + 1) % 3]],
  53069. o.sort(i),
  53070. void 0 === a[g = o.toString()] ? a[g] = {
  53071. vert1: o[0],
  53072. vert2: o[1],
  53073. face1: h,
  53074. face2: void 0
  53075. } : a[g].face2 = h
  53076. }
  53077. var f = [];
  53078. for (var g in a) {
  53079. var m = a[g];
  53080. if (void 0 === m.face2 || c[m.face1].normal.dot(c[m.face2].normal) <= r) {
  53081. var v = l[m.vert1];
  53082. f.push(v.x),
  53083. f.push(v.y),
  53084. f.push(v.z),
  53085. v = l[m.vert2],
  53086. f.push(v.x),
  53087. f.push(v.y),
  53088. f.push(v.z)
  53089. }
  53090. }
  53091. this.addAttribute("position", new Ci.BufferAttribute(new Float32Array(f),3))
  53092. }
  53093. ,
  53094. Ci.EdgesGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53095. Ci.EdgesGeometry.prototype.constructor = Ci.EdgesGeometry,
  53096. Ci.ExtrudeGeometry = function(e, t) {
  53097. return void 0 === e ? void (e = []) : (Ci.Geometry.call(this),
  53098. this.type = "ExtrudeGeometry",
  53099. e = Array.isArray(e) ? e : [e],
  53100. this.addShapeList(e, t),
  53101. void this.computeFaceNormals())
  53102. }
  53103. ;
  53104. Ci.ExtrudeGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53105. Ci.ExtrudeGeometry.prototype.constructor = Ci.ExtrudeGeometry,
  53106. Ci.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  53107. for (var i = e.length, n = 0; n < i; n++) {
  53108. var r = e[n];
  53109. this.addShape(r, t)
  53110. }
  53111. }
  53112. ,
  53113. Ci.ExtrudeGeometry.prototype.addShape = function(e, t) {
  53114. function i(e, t, i) {
  53115. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  53116. t.clone().multiplyScalar(i).add(e)
  53117. }
  53118. function n(e, t, i) {
  53119. var n, r, o = 1, a = e.x - t.x, s = e.y - t.y, l = i.x - e.x, c = i.y - e.y, h = a * a + s * s, u = a * c - s * l;
  53120. if (Math.abs(u) > Number.EPSILON) {
  53121. var d = Math.sqrt(h)
  53122. , p = Math.sqrt(l * l + c * c)
  53123. , f = t.x - s / d
  53124. , g = t.y + a / d
  53125. , m = ((i.x - c / p - f) * c - (i.y + l / p - g) * l) / (a * c - s * l)
  53126. , v = (n = f + a * m - e.x) * n + (r = g + s * m - e.y) * r;
  53127. if (v <= 2)
  53128. return new Ci.Vector2(n,r);
  53129. o = Math.sqrt(v / 2)
  53130. } else {
  53131. var y = !1;
  53132. a > Number.EPSILON ? l > Number.EPSILON && (y = !0) : a < -Number.EPSILON ? l < -Number.EPSILON && (y = !0) : Math.sign(s) === Math.sign(c) && (y = !0),
  53133. o = y ? (n = -s,
  53134. r = a,
  53135. Math.sqrt(h)) : (n = a,
  53136. r = s,
  53137. Math.sqrt(h / 2))
  53138. }
  53139. return new Ci.Vector2(n / o,r / o)
  53140. }
  53141. function r(e, t) {
  53142. var i, n;
  53143. for (G = e.length; 0 <= --G; ) {
  53144. (n = (i = G) - 1) < 0 && (n = e.length - 1);
  53145. var r = 0
  53146. , o = A + 2 * m;
  53147. for (r = 0; r < o; r++) {
  53148. var a = U * r
  53149. , s = U * (r + 1);
  53150. l(t + i + a, t + n + a, t + n + s, t + i + s, e, r, o, i, n)
  53151. }
  53152. }
  53153. }
  53154. function o(e, t, i) {
  53155. T.vertices.push(new Ci.Vector3(e,t,i))
  53156. }
  53157. function a(e, t, i) {
  53158. e += x,
  53159. t += x,
  53160. i += x,
  53161. T.faces.push(new Ci.Face3(e,t,i,null,null,0));
  53162. var n = E.generateTopUV(T, e, t, i);
  53163. T.faceVertexUvs[0].push(n)
  53164. }
  53165. function l(e, t, i, n) {
  53166. e += x,
  53167. t += x,
  53168. i += x,
  53169. n += x,
  53170. T.faces.push(new Ci.Face3(e,t,n,null,null,1)),
  53171. T.faces.push(new Ci.Face3(t,i,n,null,null,1));
  53172. var r = E.generateSideWallUV(T, e, t, i, n);
  53173. T.faceVertexUvs[0].push([r[0], r[1], r[3]]),
  53174. T.faceVertexUvs[0].push([r[1], r[2], r[3]])
  53175. }
  53176. var s, c, h, u, d, p = void 0 !== t.amount ? t.amount : 100, f = void 0 !== t.bevelThickness ? t.bevelThickness : 6, g = void 0 !== t.bevelSize ? t.bevelSize : f - 2, m = void 0 !== t.bevelSegments ? t.bevelSegments : 3, v = void 0 === t.bevelEnabled || t.bevelEnabled, y = void 0 !== t.curveSegments ? t.curveSegments : 12, A = void 0 !== t.steps ? t.steps : 1, C = t.extrudePath, I = !1, E = void 0 !== t.UVGenerator ? t.UVGenerator : Ci.ExtrudeGeometry.WorldUVGenerator;
  53177. C && (s = C.getSpacedPoints(A),
  53178. v = !(I = !0),
  53179. c = void 0 !== t.frames ? t.frames : new Ci.TubeGeometry.FrenetFrames(C,A,!1),
  53180. h = new Ci.Vector3,
  53181. u = new Ci.Vector3,
  53182. d = new Ci.Vector3),
  53183. v || (g = f = m = 0);
  53184. var _, b, w, T = this, x = this.vertices.length, S = e.extractPoints(y), M = S.shape, R = S.holes, P = !Ci.ShapeUtils.isClockWise(M);
  53185. if (P) {
  53186. for (M = M.reverse(),
  53187. b = 0,
  53188. w = R.length; b < w; b++)
  53189. _ = R[b],
  53190. Ci.ShapeUtils.isClockWise(_) && (R[b] = _.reverse());
  53191. P = !1
  53192. }
  53193. var O = Ci.ShapeUtils.triangulateShape(M, R)
  53194. , L = M;
  53195. for (b = 0,
  53196. w = R.length; b < w; b++)
  53197. _ = R[b],
  53198. M = M.concat(_);
  53199. for (var D, N, F, B, V, k, U = M.length, H = O.length, z = [], G = 0, W = L.length, j = W - 1, Y = G + 1; G < W; G++,
  53200. j++,
  53201. Y++)
  53202. j === W && (j = 0),
  53203. Y === W && (Y = 0),
  53204. z[G] = n(L[G], L[j], L[Y]);
  53205. var q, X, Z = [], K = z.concat();
  53206. for (b = 0,
  53207. w = R.length; b < w; b++) {
  53208. for (_ = R[b],
  53209. q = [],
  53210. G = 0,
  53211. j = (W = _.length) - 1,
  53212. Y = G + 1; G < W; G++,
  53213. j++,
  53214. Y++)
  53215. j === W && (j = 0),
  53216. Y === W && (Y = 0),
  53217. q[G] = n(_[G], _[j], _[Y]);
  53218. Z.push(q),
  53219. K = K.concat(q)
  53220. }
  53221. for (D = 0; D < m; D++) {
  53222. for (B = f * (1 - (F = D / m)),
  53223. N = g * Math.sin(F * Math.PI / 2),
  53224. G = 0,
  53225. W = L.length; G < W; G++)
  53226. o((V = i(L[G], z[G], N)).x, V.y, -B);
  53227. for (b = 0,
  53228. w = R.length; b < w; b++)
  53229. for (_ = R[b],
  53230. q = Z[b],
  53231. G = 0,
  53232. W = _.length; G < W; G++)
  53233. o((V = i(_[G], q[G], N)).x, V.y, -B)
  53234. }
  53235. for (N = g,
  53236. G = 0; G < U; G++)
  53237. V = v ? i(M[G], K[G], N) : M[G],
  53238. I ? (u.copy(c.normals[0]).multiplyScalar(V.x),
  53239. h.copy(c.binormals[0]).multiplyScalar(V.y),
  53240. d.copy(s[0]).add(u).add(h),
  53241. o(d.x, d.y, d.z)) : o(V.x, V.y, 0);
  53242. for (X = 1; X <= A; X++)
  53243. for (G = 0; G < U; G++)
  53244. V = v ? i(M[G], K[G], N) : M[G],
  53245. I ? (u.copy(c.normals[X]).multiplyScalar(V.x),
  53246. h.copy(c.binormals[X]).multiplyScalar(V.y),
  53247. d.copy(s[X]).add(u).add(h),
  53248. o(d.x, d.y, d.z)) : o(V.x, V.y, p / A * X);
  53249. for (D = m - 1; 0 <= D; D--) {
  53250. for (B = f * (1 - (F = D / m)),
  53251. N = g * Math.sin(F * Math.PI / 2),
  53252. G = 0,
  53253. W = L.length; G < W; G++)
  53254. o((V = i(L[G], z[G], N)).x, V.y, p + B);
  53255. for (b = 0,
  53256. w = R.length; b < w; b++)
  53257. for (_ = R[b],
  53258. q = Z[b],
  53259. G = 0,
  53260. W = _.length; G < W; G++)
  53261. V = i(_[G], q[G], N),
  53262. I ? o(V.x, V.y + s[A - 1].y, s[A - 1].x + B) : o(V.x, V.y, p + B)
  53263. }
  53264. (function() {
  53265. if (v) {
  53266. var e = 0
  53267. , t = U * e;
  53268. for (G = 0; G < H; G++)
  53269. a((k = O[G])[2] + t, k[1] + t, k[0] + t);
  53270. for (t = U * (e = A + 2 * m),
  53271. G = 0; G < H; G++)
  53272. a((k = O[G])[0] + t, k[1] + t, k[2] + t)
  53273. } else {
  53274. for (G = 0; G < H; G++)
  53275. a((k = O[G])[2], k[1], k[0]);
  53276. for (G = 0; G < H; G++)
  53277. a((k = O[G])[0] + U * A, k[1] + U * A, k[2] + U * A)
  53278. }
  53279. }
  53280. )(),
  53281. function() {
  53282. var e = 0;
  53283. for (r(L, e),
  53284. e += L.length,
  53285. b = 0,
  53286. w = R.length; b < w; b++)
  53287. r(_ = R[b], e),
  53288. e += _.length
  53289. }()
  53290. }
  53291. ,
  53292. Ci.ExtrudeGeometry.WorldUVGenerator = {
  53293. generateTopUV: function(e, t, i, n) {
  53294. var r = e.vertices
  53295. , o = r[t]
  53296. , a = r[i]
  53297. , s = r[n];
  53298. return [new Ci.Vector2(o.x,o.y), new Ci.Vector2(a.x,a.y), new Ci.Vector2(s.x,s.y)]
  53299. },
  53300. generateSideWallUV: function(e, t, i, n, r) {
  53301. var o = e.vertices
  53302. , a = o[t]
  53303. , s = o[i]
  53304. , l = o[n]
  53305. , c = o[r];
  53306. return Math.abs(a.y - s.y) < .01 ? [new Ci.Vector2(a.x,1 - a.z), new Ci.Vector2(s.x,1 - s.z), new Ci.Vector2(l.x,1 - l.z), new Ci.Vector2(c.x,1 - c.z)] : [new Ci.Vector2(a.y,1 - a.z), new Ci.Vector2(s.y,1 - s.z), new Ci.Vector2(l.y,1 - l.z), new Ci.Vector2(c.y,1 - c.z)]
  53307. }
  53308. },
  53309. Ci.ShapeGeometry = function(e, t) {
  53310. Ci.Geometry.call(this),
  53311. !(this.type = "ShapeGeometry") === Array.isArray(e) && (e = [e]),
  53312. this.addShapeList(e, t),
  53313. this.computeFaceNormals()
  53314. }
  53315. ,
  53316. Ci.ShapeGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53317. Ci.ShapeGeometry.prototype.constructor = Ci.ShapeGeometry,
  53318. Ci.ShapeGeometry.prototype.addShapeList = function(e, t) {
  53319. for (var i = 0, n = e.length; i < n; i++)
  53320. this.addShape(e[i], t);
  53321. return this
  53322. }
  53323. ,
  53324. Ci.ShapeGeometry.prototype.addShape = function(e, t) {
  53325. void 0 === t && (t = {});
  53326. var i, n, r, o = void 0 !== t.curveSegments ? t.curveSegments : 12, a = t.material, s = void 0 === t.UVGenerator ? Ci.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, l = this.vertices.length, c = e.extractPoints(o), h = c.shape, u = c.holes, d = !Ci.ShapeUtils.isClockWise(h);
  53327. if (d) {
  53328. for (h = h.reverse(),
  53329. i = 0,
  53330. n = u.length; i < n; i++)
  53331. r = u[i],
  53332. Ci.ShapeUtils.isClockWise(r) && (u[i] = r.reverse());
  53333. d = !1
  53334. }
  53335. var p = Ci.ShapeUtils.triangulateShape(h, u);
  53336. for (i = 0,
  53337. n = u.length; i < n; i++)
  53338. r = u[i],
  53339. h = h.concat(r);
  53340. var f, g, m = h.length, v = p.length;
  53341. for (i = 0; i < m; i++)
  53342. f = h[i],
  53343. this.vertices.push(new Ci.Vector3(f.x,f.y,0));
  53344. for (i = 0; i < v; i++) {
  53345. var y = (g = p[i])[0] + l
  53346. , A = g[1] + l
  53347. , C = g[2] + l;
  53348. this.faces.push(new Ci.Face3(y,A,C,null,null,a)),
  53349. this.faceVertexUvs[0].push(s.generateTopUV(this, y, A, C))
  53350. }
  53351. }
  53352. ,
  53353. Ci.LatheBufferGeometry = function(e, t, i, n) {
  53354. Ci.BufferGeometry.call(this),
  53355. this.type = "LatheBufferGeometry",
  53356. this.parameters = {
  53357. points: e,
  53358. segments: t,
  53359. phiStart: i,
  53360. phiLength: n
  53361. },
  53362. t = Math.floor(t) || 12,
  53363. i = i || 0,
  53364. n = n || 2 * Math.PI,
  53365. n = Ci.Math.clamp(n, 0, 2 * Math.PI);
  53366. var r, o, a, s = (t + 1) * e.length, l = t * e.length * 2 * 3, c = new Ci.BufferAttribute(new (65535 < l ? Uint32Array : Uint16Array)(l),1), h = new Ci.BufferAttribute(new Float32Array(3 * s),3), u = new Ci.BufferAttribute(new Float32Array(2 * s),2), d = 0, p = 0, f = (e.length,
  53367. 1 / t), g = new Ci.Vector3, m = new Ci.Vector2;
  53368. for (o = 0; o <= t; o++) {
  53369. var v = i + o * f * n
  53370. , y = Math.sin(v)
  53371. , A = Math.cos(v);
  53372. for (a = 0; a <= e.length - 1; a++)
  53373. g.x = e[a].x * y,
  53374. g.y = e[a].y,
  53375. g.z = e[a].x * A,
  53376. h.setXYZ(d, g.x, g.y, g.z),
  53377. m.x = o / t,
  53378. m.y = a / (e.length - 1),
  53379. u.setXY(d, m.x, m.y),
  53380. d++
  53381. }
  53382. for (o = 0; o < t; o++)
  53383. for (a = 0; a < e.length - 1; a++) {
  53384. var C = r = a + o * e.length
  53385. , I = r + e.length
  53386. , E = r + e.length + 1
  53387. , _ = r + 1;
  53388. c.setX(p, C),
  53389. p++,
  53390. c.setX(p, I),
  53391. p++,
  53392. c.setX(p, _),
  53393. p++,
  53394. c.setX(p, I),
  53395. p++,
  53396. c.setX(p, E),
  53397. p++,
  53398. c.setX(p, _),
  53399. p++
  53400. }
  53401. if (this.setIndex(c),
  53402. this.addAttribute("position", h),
  53403. this.addAttribute("uv", u),
  53404. this.computeVertexNormals(),
  53405. n === 2 * Math.PI) {
  53406. var b = this.attributes.normal.array
  53407. , w = new Ci.Vector3
  53408. , T = new Ci.Vector3
  53409. , x = new Ci.Vector3;
  53410. for (r = t * e.length * 3,
  53411. a = o = 0; o < e.length; o++,
  53412. a += 3)
  53413. w.x = b[a + 0],
  53414. w.y = b[a + 1],
  53415. w.z = b[a + 2],
  53416. T.x = b[r + a + 0],
  53417. T.y = b[r + a + 1],
  53418. T.z = b[r + a + 2],
  53419. x.addVectors(w, T).normalize(),
  53420. b[a + 0] = b[r + a + 0] = x.x,
  53421. b[a + 1] = b[r + a + 1] = x.y,
  53422. b[a + 2] = b[r + a + 2] = x.z
  53423. }
  53424. }
  53425. ,
  53426. Ci.LatheBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53427. Ci.LatheBufferGeometry.prototype.constructor = Ci.LatheBufferGeometry,
  53428. Ci.LatheGeometry = function(e, t, i, n) {
  53429. Ci.Geometry.call(this),
  53430. this.type = "LatheGeometry",
  53431. this.parameters = {
  53432. points: e,
  53433. segments: t,
  53434. phiStart: i,
  53435. phiLength: n
  53436. },
  53437. this.fromBufferGeometry(new Ci.LatheBufferGeometry(e,t,i,n)),
  53438. this.mergeVertices()
  53439. }
  53440. ,
  53441. Ci.LatheGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53442. Ci.LatheGeometry.prototype.constructor = Ci.LatheGeometry,
  53443. Ci.PlaneGeometry = function(e, t, i, n) {
  53444. Ci.Geometry.call(this),
  53445. this.type = "PlaneGeometry",
  53446. this.parameters = {
  53447. width: e,
  53448. height: t,
  53449. widthSegments: i,
  53450. heightSegments: n
  53451. },
  53452. this.fromBufferGeometry(new Ci.PlaneBufferGeometry(e,t,i,n))
  53453. }
  53454. ,
  53455. Ci.PlaneGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53456. Ci.PlaneGeometry.prototype.constructor = Ci.PlaneGeometry,
  53457. Ci.PlaneBufferGeometry = function(e, t, i, n) {
  53458. Ci.BufferGeometry.call(this),
  53459. this.type = "PlaneBufferGeometry",
  53460. this.parameters = {
  53461. width: e,
  53462. height: t,
  53463. widthSegments: i,
  53464. heightSegments: n
  53465. };
  53466. for (var r = e / 2, o = t / 2, a = Math.floor(i) || 1, s = Math.floor(n) || 1, l = a + 1, c = s + 1, h = e / a, u = t / s, d = new Float32Array(l * c * 3), p = new Float32Array(l * c * 3), f = new Float32Array(l * c * 2), g = 0, m = 0, v = 0; v < c; v++)
  53467. for (var y = v * u - o, A = 0; A < l; A++) {
  53468. var C = A * h - r;
  53469. d[g] = C,
  53470. d[g + 1] = -y,
  53471. p[g + 2] = 1,
  53472. f[m] = A / a,
  53473. f[m + 1] = 1 - v / s,
  53474. g += 3,
  53475. m += 2
  53476. }
  53477. g = 0;
  53478. var I = new (65535 < d.length / 3 ? Uint32Array : Uint16Array)(a * s * 6);
  53479. for (v = 0; v < s; v++)
  53480. for (A = 0; A < a; A++) {
  53481. var E = A + l * v
  53482. , _ = A + l * (v + 1)
  53483. , b = A + 1 + l * (v + 1)
  53484. , w = A + 1 + l * v;
  53485. I[g] = E,
  53486. I[g + 1] = _,
  53487. I[g + 2] = w,
  53488. I[g + 3] = _,
  53489. I[g + 4] = b,
  53490. I[g + 5] = w,
  53491. g += 6
  53492. }
  53493. this.setIndex(new Ci.BufferAttribute(I,1)),
  53494. this.addAttribute("position", new Ci.BufferAttribute(d,3)),
  53495. this.addAttribute("normal", new Ci.BufferAttribute(p,3)),
  53496. this.addAttribute("uv", new Ci.BufferAttribute(f,2))
  53497. }
  53498. ,
  53499. Ci.PlaneBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53500. Ci.PlaneBufferGeometry.prototype.constructor = Ci.PlaneBufferGeometry,
  53501. Ci.RingBufferGeometry = function(e, t, i, n, r, o) {
  53502. Ci.BufferGeometry.call(this),
  53503. this.type = "RingBufferGeometry",
  53504. this.parameters = {
  53505. innerRadius: e,
  53506. outerRadius: t,
  53507. thetaSegments: i,
  53508. phiSegments: n,
  53509. thetaStart: r,
  53510. thetaLength: o
  53511. },
  53512. e = e || 20,
  53513. t = t || 50,
  53514. r = void 0 !== r ? r : 0,
  53515. o = void 0 !== o ? o : 2 * Math.PI;
  53516. var a, s, l, c = ((i = void 0 !== i ? Math.max(3, i) : 8) + 1) * ((n = void 0 !== n ? Math.max(1, n) : 1) + 1), h = i * n * 2 * 3, u = new Ci.BufferAttribute(new (65535 < h ? Uint32Array : Uint16Array)(h),1), d = new Ci.BufferAttribute(new Float32Array(3 * c),3), p = new Ci.BufferAttribute(new Float32Array(3 * c),3), f = new Ci.BufferAttribute(new Float32Array(2 * c),2), g = 0, m = 0, v = e, y = (t - e) / n, A = new Ci.Vector3, C = new Ci.Vector2;
  53517. for (s = 0; s <= n; s++) {
  53518. for (l = 0; l <= i; l++)
  53519. a = r + l / i * o,
  53520. A.x = v * Math.cos(a),
  53521. A.y = v * Math.sin(a),
  53522. d.setXYZ(g, A.x, A.y, A.z),
  53523. p.setXYZ(g, 0, 0, 1),
  53524. C.x = (A.x / t + 1) / 2,
  53525. C.y = (A.y / t + 1) / 2,
  53526. f.setXY(g, C.x, C.y),
  53527. g++;
  53528. v += y
  53529. }
  53530. for (s = 0; s < n; s++) {
  53531. var I = s * (i + 1);
  53532. for (l = 0; l < i; l++) {
  53533. var E = a = l + I
  53534. , _ = a + i + 1
  53535. , b = a + i + 2
  53536. , w = a + 1;
  53537. u.setX(m, E),
  53538. m++,
  53539. u.setX(m, _),
  53540. m++,
  53541. u.setX(m, b),
  53542. m++,
  53543. u.setX(m, E),
  53544. m++,
  53545. u.setX(m, b),
  53546. m++,
  53547. u.setX(m, w),
  53548. m++
  53549. }
  53550. }
  53551. this.setIndex(u),
  53552. this.addAttribute("position", d),
  53553. this.addAttribute("normal", p),
  53554. this.addAttribute("uv", f)
  53555. }
  53556. ,
  53557. Ci.RingBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53558. Ci.RingBufferGeometry.prototype.constructor = Ci.RingBufferGeometry,
  53559. Ci.RingGeometry = function(e, t, i, n, r, o) {
  53560. Ci.Geometry.call(this),
  53561. this.type = "RingGeometry",
  53562. this.parameters = {
  53563. innerRadius: e,
  53564. outerRadius: t,
  53565. thetaSegments: i,
  53566. phiSegments: n,
  53567. thetaStart: r,
  53568. thetaLength: o
  53569. },
  53570. this.fromBufferGeometry(new Ci.RingBufferGeometry(e,t,i,n,r,o))
  53571. }
  53572. ,
  53573. Ci.RingGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53574. Ci.RingGeometry.prototype.constructor = Ci.RingGeometry,
  53575. Ci.SphereGeometry = function(e, t, i, n, r, o, a) {
  53576. Ci.Geometry.call(this),
  53577. this.type = "SphereGeometry",
  53578. this.parameters = {
  53579. radius: e,
  53580. widthSegments: t,
  53581. heightSegments: i,
  53582. phiStart: n,
  53583. phiLength: r,
  53584. thetaStart: o,
  53585. thetaLength: a
  53586. },
  53587. this.fromBufferGeometry(new Ci.SphereBufferGeometry(e,t,i,n,r,o,a))
  53588. }
  53589. ,
  53590. Ci.SphereGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53591. Ci.SphereGeometry.prototype.constructor = Ci.SphereGeometry,
  53592. Ci.SphereBufferGeometry = function(e, t, i, n, r, o, a) {
  53593. Ci.BufferGeometry.call(this),
  53594. this.type = "SphereBufferGeometry",
  53595. this.parameters = {
  53596. radius: e,
  53597. widthSegments: t,
  53598. heightSegments: i,
  53599. phiStart: n,
  53600. phiLength: r,
  53601. thetaStart: o,
  53602. thetaLength: a
  53603. },
  53604. e = e || 50,
  53605. t = Math.max(3, Math.floor(t) || 8),
  53606. i = Math.max(2, Math.floor(i) || 6),
  53607. n = void 0 !== n ? n : 0,
  53608. r = void 0 !== r ? r : 2 * Math.PI;
  53609. for (var s = (o = void 0 !== o ? o : 0) + (a = void 0 !== a ? a : Math.PI), l = (t + 1) * (i + 1), c = new Ci.BufferAttribute(new Float32Array(3 * l),3), h = new Ci.BufferAttribute(new Float32Array(3 * l),3), u = new Ci.BufferAttribute(new Float32Array(2 * l),2), d = 0, p = [], f = new Ci.Vector3, g = 0; g <= i; g++) {
  53610. for (var m = [], v = g / i, y = 0; y <= t; y++) {
  53611. var A = y / t
  53612. , C = -e * Math.cos(n + A * r) * Math.sin(o + v * a)
  53613. , I = e * Math.cos(o + v * a)
  53614. , E = e * Math.sin(n + A * r) * Math.sin(o + v * a);
  53615. f.set(C, I, E).normalize(),
  53616. c.setXYZ(d, C, I, E),
  53617. h.setXYZ(d, f.x, f.y, f.z),
  53618. u.setXY(d, A, 1 - v),
  53619. m.push(d),
  53620. d++
  53621. }
  53622. p.push(m)
  53623. }
  53624. var _ = [];
  53625. for (g = 0; g < i; g++)
  53626. for (y = 0; y < t; y++) {
  53627. var b = p[g][y + 1]
  53628. , w = p[g][y]
  53629. , T = p[g + 1][y]
  53630. , x = p[g + 1][y + 1];
  53631. (0 !== g || 0 < o) && _.push(b, w, x),
  53632. (g !== i - 1 || s < Math.PI) && _.push(w, T, x)
  53633. }
  53634. this.setIndex(new (65535 < c.count ? Ci.Uint32Attribute : Ci.Uint16Attribute)(_,1)),
  53635. this.addAttribute("position", c),
  53636. this.addAttribute("normal", h),
  53637. this.addAttribute("uv", u),
  53638. this.boundingSphere = new Ci.Sphere(new Ci.Vector3,e)
  53639. }
  53640. ,
  53641. Ci.SphereBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53642. Ci.SphereBufferGeometry.prototype.constructor = Ci.SphereBufferGeometry,
  53643. Ci.TextGeometry = function(e, t) {
  53644. var i = (t = t || {}).font;
  53645. if (i instanceof Ci.Font == 0)
  53646. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  53647. new Ci.Geometry;
  53648. var n = i.generateShapes(e, t.size, t.curveSegments);
  53649. t.amount = void 0 !== t.height ? t.height : 50,
  53650. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  53651. void 0 === t.bevelSize && (t.bevelSize = 8),
  53652. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  53653. Ci.ExtrudeGeometry.call(this, n, t),
  53654. this.type = "TextGeometry"
  53655. }
  53656. ,
  53657. Ci.TextGeometry.prototype = Object.create(Ci.ExtrudeGeometry.prototype),
  53658. Ci.TextGeometry.prototype.constructor = Ci.TextGeometry,
  53659. Ci.TorusBufferGeometry = function(e, t, i, n, r) {
  53660. Ci.BufferGeometry.call(this),
  53661. this.type = "TorusBufferGeometry",
  53662. this.parameters = {
  53663. radius: e,
  53664. tube: t,
  53665. radialSegments: i,
  53666. tubularSegments: n,
  53667. arc: r
  53668. },
  53669. e = e || 100,
  53670. t = t || 40,
  53671. i = Math.floor(i) || 8,
  53672. n = Math.floor(n) || 6,
  53673. r = r || 2 * Math.PI;
  53674. var o, a, s = (i + 1) * (n + 1), l = i * n * 2 * 3, c = new (65535 < l ? Uint32Array : Uint16Array)(l), h = new Float32Array(3 * s), u = new Float32Array(3 * s), d = new Float32Array(2 * s), p = 0, f = 0, g = 0, m = new Ci.Vector3, v = new Ci.Vector3, y = new Ci.Vector3;
  53675. for (o = 0; o <= i; o++)
  53676. for (a = 0; a <= n; a++) {
  53677. var A = a / n * r
  53678. , C = o / i * Math.PI * 2;
  53679. v.x = (e + t * Math.cos(C)) * Math.cos(A),
  53680. v.y = (e + t * Math.cos(C)) * Math.sin(A),
  53681. v.z = t * Math.sin(C),
  53682. h[p] = v.x,
  53683. h[p + 1] = v.y,
  53684. h[p + 2] = v.z,
  53685. m.x = e * Math.cos(A),
  53686. m.y = e * Math.sin(A),
  53687. y.subVectors(v, m).normalize(),
  53688. u[p] = y.x,
  53689. u[p + 1] = y.y,
  53690. u[p + 2] = y.z,
  53691. d[f] = a / n,
  53692. d[f + 1] = o / i,
  53693. p += 3,
  53694. f += 2
  53695. }
  53696. for (o = 1; o <= i; o++)
  53697. for (a = 1; a <= n; a++) {
  53698. var I = (n + 1) * o + a - 1
  53699. , E = (n + 1) * (o - 1) + a - 1
  53700. , _ = (n + 1) * (o - 1) + a
  53701. , b = (n + 1) * o + a;
  53702. c[g] = I,
  53703. c[g + 1] = E,
  53704. c[g + 2] = b,
  53705. c[g + 3] = E,
  53706. c[g + 4] = _,
  53707. c[g + 5] = b,
  53708. g += 6
  53709. }
  53710. this.setIndex(new Ci.BufferAttribute(c,1)),
  53711. this.addAttribute("position", new Ci.BufferAttribute(h,3)),
  53712. this.addAttribute("normal", new Ci.BufferAttribute(u,3)),
  53713. this.addAttribute("uv", new Ci.BufferAttribute(d,2))
  53714. }
  53715. ,
  53716. Ci.TorusBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53717. Ci.TorusBufferGeometry.prototype.constructor = Ci.TorusBufferGeometry,
  53718. Ci.TorusGeometry = function(e, t, i, n, r) {
  53719. Ci.Geometry.call(this),
  53720. this.type = "TorusGeometry",
  53721. this.parameters = {
  53722. radius: e,
  53723. tube: t,
  53724. radialSegments: i,
  53725. tubularSegments: n,
  53726. arc: r
  53727. },
  53728. this.fromBufferGeometry(new Ci.TorusBufferGeometry(e,t,i,n,r))
  53729. }
  53730. ,
  53731. Ci.TorusGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53732. Ci.TorusGeometry.prototype.constructor = Ci.TorusGeometry,
  53733. Ci.TorusKnotBufferGeometry = function(e, t, i, n, r, o) {
  53734. function a(e, t, i, n, r) {
  53735. var o = Math.cos(e)
  53736. , a = Math.sin(e)
  53737. , s = i / t * e
  53738. , l = Math.cos(s);
  53739. r.x = n * (2 + l) * .5 * o,
  53740. r.y = n * (2 + l) * a * .5,
  53741. r.z = n * Math.sin(s) * .5
  53742. }
  53743. Ci.BufferGeometry.call(this),
  53744. this.type = "TorusKnotBufferGeometry",
  53745. this.parameters = {
  53746. radius: e,
  53747. tube: t,
  53748. tubularSegments: i,
  53749. radialSegments: n,
  53750. p: r,
  53751. q: o
  53752. },
  53753. e = e || 100,
  53754. t = t || 40,
  53755. i = Math.floor(i) || 64,
  53756. r = r || 2,
  53757. o = o || 3;
  53758. var s, l, c = ((n = Math.floor(n) || 8) + 1) * (i + 1), h = n * i * 2 * 3, u = new Ci.BufferAttribute(new (65535 < h ? Uint32Array : Uint16Array)(h),1), d = new Ci.BufferAttribute(new Float32Array(3 * c),3), p = new Ci.BufferAttribute(new Float32Array(3 * c),3), f = new Ci.BufferAttribute(new Float32Array(2 * c),2), g = 0, m = 0, v = new Ci.Vector3, y = new Ci.Vector3, A = new Ci.Vector2, C = new Ci.Vector3, I = new Ci.Vector3, E = new Ci.Vector3, _ = new Ci.Vector3, b = new Ci.Vector3;
  53759. for (s = 0; s <= i; ++s) {
  53760. var w = s / i * r * Math.PI * 2;
  53761. for (a(w, r, o, e, C),
  53762. a(.01 + w, r, o, e, I),
  53763. _.subVectors(I, C),
  53764. b.addVectors(I, C),
  53765. E.crossVectors(_, b),
  53766. b.crossVectors(E, _),
  53767. E.normalize(),
  53768. b.normalize(),
  53769. l = 0; l <= n; ++l) {
  53770. var T = l / n * Math.PI * 2
  53771. , x = -t * Math.cos(T)
  53772. , S = t * Math.sin(T);
  53773. v.x = C.x + (x * b.x + S * E.x),
  53774. v.y = C.y + (x * b.y + S * E.y),
  53775. v.z = C.z + (x * b.z + S * E.z),
  53776. d.setXYZ(g, v.x, v.y, v.z),
  53777. y.subVectors(v, C).normalize(),
  53778. p.setXYZ(g, y.x, y.y, y.z),
  53779. A.x = s / i,
  53780. A.y = l / n,
  53781. f.setXY(g, A.x, A.y),
  53782. g++
  53783. }
  53784. }
  53785. for (l = 1; l <= i; l++)
  53786. for (s = 1; s <= n; s++) {
  53787. var M = (n + 1) * (l - 1) + (s - 1)
  53788. , R = (n + 1) * l + (s - 1)
  53789. , P = (n + 1) * l + s
  53790. , O = (n + 1) * (l - 1) + s;
  53791. u.setX(m, M),
  53792. m++,
  53793. u.setX(m, R),
  53794. m++,
  53795. u.setX(m, O),
  53796. m++,
  53797. u.setX(m, R),
  53798. m++,
  53799. u.setX(m, P),
  53800. m++,
  53801. u.setX(m, O),
  53802. m++
  53803. }
  53804. this.setIndex(u),
  53805. this.addAttribute("position", d),
  53806. this.addAttribute("normal", p),
  53807. this.addAttribute("uv", f)
  53808. }
  53809. ,
  53810. Ci.TorusKnotBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53811. Ci.TorusKnotBufferGeometry.prototype.constructor = Ci.TorusKnotBufferGeometry,
  53812. Ci.TorusKnotGeometry = function(e, t, i, n, r, o, a) {
  53813. Ci.Geometry.call(this),
  53814. this.type = "TorusKnotGeometry",
  53815. this.parameters = {
  53816. radius: e,
  53817. tube: t,
  53818. tubularSegments: i,
  53819. radialSegments: n,
  53820. p: r,
  53821. q: o
  53822. },
  53823. void 0 !== a && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  53824. this.fromBufferGeometry(new Ci.TorusKnotBufferGeometry(e,t,i,n,r,o)),
  53825. this.mergeVertices()
  53826. }
  53827. ,
  53828. Ci.TorusKnotGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53829. Ci.TorusKnotGeometry.prototype.constructor = Ci.TorusKnotGeometry,
  53830. Ci.TubeGeometry = function(e, t, i, n, r, o) {
  53831. Ci.Geometry.call(this),
  53832. this.type = "TubeGeometry",
  53833. this.parameters = {
  53834. path: e,
  53835. segments: t,
  53836. radius: i,
  53837. radialSegments: n,
  53838. closed: r,
  53839. taper: o
  53840. },
  53841. t = t || 64,
  53842. i = i || 1,
  53843. n = n || 8,
  53844. r = r || !1,
  53845. o = o || Ci.TubeGeometry.NoTaper;
  53846. var a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E, _, b, w, T, x, S, M = [], R = this, P = t + 1, O = new Ci.Vector3, L = new Ci.TubeGeometry.FrenetFrames(e,t,r), D = L.tangents, N = L.normals, F = L.binormals;
  53847. for (this.tangents = D,
  53848. this.normals = N,
  53849. this.binormals = F,
  53850. f = 0; f < P; f++)
  53851. for (M[f] = [],
  53852. l = f / (P - 1),
  53853. p = e.getPointAt(l),
  53854. D[f],
  53855. a = N[f],
  53856. s = F[f],
  53857. h = i * o(l),
  53858. g = 0; g < n; g++)
  53859. c = g / n * 2 * Math.PI,
  53860. u = -h * Math.cos(c),
  53861. d = h * Math.sin(c),
  53862. O.copy(p),
  53863. O.x += u * a.x + d * s.x,
  53864. O.y += u * a.y + d * s.y,
  53865. O.z += u * a.z + d * s.z,
  53866. M[f][g] = (T = O.x,
  53867. x = O.y,
  53868. S = O.z,
  53869. R.vertices.push(new Ci.Vector3(T,x,S)) - 1);
  53870. for (f = 0; f < t; f++)
  53871. for (g = 0; g < n; g++)
  53872. m = r ? (f + 1) % t : f + 1,
  53873. v = (g + 1) % n,
  53874. y = M[f][g],
  53875. A = M[m][g],
  53876. C = M[m][v],
  53877. I = M[f][v],
  53878. E = new Ci.Vector2(f / t,g / n),
  53879. _ = new Ci.Vector2((f + 1) / t,g / n),
  53880. b = new Ci.Vector2((f + 1) / t,(g + 1) / n),
  53881. w = new Ci.Vector2(f / t,(g + 1) / n),
  53882. this.faces.push(new Ci.Face3(y,A,I)),
  53883. this.faceVertexUvs[0].push([E, _, w]),
  53884. this.faces.push(new Ci.Face3(A,C,I)),
  53885. this.faceVertexUvs[0].push([_.clone(), b, w.clone()]);
  53886. this.computeFaceNormals(),
  53887. this.computeVertexNormals()
  53888. }
  53889. ,
  53890. Ci.TubeGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53891. Ci.TubeGeometry.prototype.constructor = Ci.TubeGeometry,
  53892. Ci.TubeGeometry.NoTaper = function(e) {
  53893. return 1
  53894. }
  53895. ,
  53896. Ci.TubeGeometry.SinusoidalTaper = function(e) {
  53897. return Math.sin(Math.PI * e)
  53898. }
  53899. ,
  53900. Ci.TubeGeometry.FrenetFrames = function(e, t, i) {
  53901. var n, r, o, a, s, l, c, h = new Ci.Vector3, u = [], d = [], p = [], f = new Ci.Vector3, g = new Ci.Matrix4, m = t + 1;
  53902. for (this.tangents = u,
  53903. this.normals = d,
  53904. this.binormals = p,
  53905. l = 0; l < m; l++)
  53906. c = l / (m - 1),
  53907. u[l] = e.getTangentAt(c),
  53908. u[l].normalize();
  53909. for (d[0] = new Ci.Vector3,
  53910. p[0] = new Ci.Vector3,
  53911. r = Number.MAX_VALUE,
  53912. o = Math.abs(u[0].x),
  53913. a = Math.abs(u[0].y),
  53914. s = Math.abs(u[0].z),
  53915. o <= r && (r = o,
  53916. h.set(1, 0, 0)),
  53917. a <= r && (r = a,
  53918. h.set(0, 1, 0)),
  53919. s <= r && h.set(0, 0, 1),
  53920. f.crossVectors(u[0], h).normalize(),
  53921. d[0].crossVectors(u[0], f),
  53922. p[0].crossVectors(u[0], d[0]),
  53923. l = 1; l < m; l++)
  53924. d[l] = d[l - 1].clone(),
  53925. p[l] = p[l - 1].clone(),
  53926. f.crossVectors(u[l - 1], u[l]),
  53927. f.length() > Number.EPSILON && (f.normalize(),
  53928. n = Math.acos(Ci.Math.clamp(u[l - 1].dot(u[l]), -1, 1)),
  53929. d[l].applyMatrix4(g.makeRotationAxis(f, n))),
  53930. p[l].crossVectors(u[l], d[l]);
  53931. if (i)
  53932. for (n = Math.acos(Ci.Math.clamp(d[0].dot(d[m - 1]), -1, 1)),
  53933. n /= m - 1,
  53934. 0 < u[0].dot(f.crossVectors(d[0], d[m - 1])) && (n = -n),
  53935. l = 1; l < m; l++)
  53936. d[l].applyMatrix4(g.makeRotationAxis(u[l], n * l)),
  53937. p[l].crossVectors(u[l], d[l])
  53938. }
  53939. ,
  53940. Ci.PolyhedronGeometry = function(e, t, i, n) {
  53941. function f(e) {
  53942. var t = e.normalize().clone();
  53943. t.index = m.vertices.push(t) - 1;
  53944. var i = a(e) / 2 / Math.PI + .5
  53945. , n = function(e) {
  53946. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  53947. }(e) / Math.PI + .5;
  53948. return t.uv = new Ci.Vector2(i,1 - n),
  53949. t
  53950. }
  53951. function g(e, t, i, n) {
  53952. var r = new Ci.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,n);
  53953. m.faces.push(r),
  53954. y.copy(e).add(t).add(i).divideScalar(3);
  53955. var o = a(y);
  53956. m.faceVertexUvs[0].push([s(e.uv, e, o), s(t.uv, t, o), s(i.uv, i, o)])
  53957. }
  53958. function r(e, t) {
  53959. for (var i = Math.pow(2, t), n = f(m.vertices[e.a]), r = f(m.vertices[e.b]), o = f(m.vertices[e.c]), a = [], s = e.materialIndex, l = 0; l <= i; l++) {
  53960. a[l] = [];
  53961. for (var c = f(n.clone().lerp(o, l / i)), h = f(r.clone().lerp(o, l / i)), u = i - l, d = 0; d <= u; d++)
  53962. a[l][d] = 0 === d && l === i ? c : f(c.clone().lerp(h, d / u))
  53963. }
  53964. for (l = 0; l < i; l++)
  53965. for (d = 0; d < 2 * (i - l) - 1; d++) {
  53966. var p = Math.floor(d / 2);
  53967. d % 2 == 0 ? g(a[l][p + 1], a[l + 1][p], a[l][p], s) : g(a[l][p + 1], a[l + 1][p + 1], a[l + 1][p], s)
  53968. }
  53969. }
  53970. function a(e) {
  53971. return Math.atan2(e.z, -e.x)
  53972. }
  53973. function s(e, t, i) {
  53974. return i < 0 && 1 === e.x && (e = new Ci.Vector2(e.x - 1,e.y)),
  53975. 0 === t.x && 0 === t.z && (e = new Ci.Vector2(i / 2 / Math.PI + .5,e.y)),
  53976. e.clone()
  53977. }
  53978. Ci.Geometry.call(this),
  53979. this.type = "PolyhedronGeometry",
  53980. this.parameters = {
  53981. vertices: e,
  53982. indices: t,
  53983. radius: i,
  53984. detail: n
  53985. },
  53986. i = i || 1,
  53987. n = n || 0;
  53988. for (var m = this, o = 0, l = e.length; o < l; o += 3)
  53989. f(new Ci.Vector3(e[o],e[o + 1],e[o + 2]));
  53990. var c = this.vertices
  53991. , h = []
  53992. , u = (o = 0,
  53993. 0);
  53994. for (l = t.length; o < l; o += 3,
  53995. u++) {
  53996. var d = c[t[o]]
  53997. , p = c[t[o + 1]]
  53998. , v = c[t[o + 2]];
  53999. h[u] = new Ci.Face3(d.index,p.index,v.index,[d.clone(), p.clone(), v.clone()],void 0,u)
  54000. }
  54001. var y = new Ci.Vector3;
  54002. for (o = 0,
  54003. l = h.length; o < l; o++)
  54004. r(h[o], n);
  54005. for (o = 0,
  54006. l = this.faceVertexUvs[0].length; o < l; o++) {
  54007. var A = this.faceVertexUvs[0][o]
  54008. , C = A[0].x
  54009. , I = A[1].x
  54010. , E = A[2].x
  54011. , _ = Math.max(C, I, E)
  54012. , b = Math.min(C, I, E);
  54013. .9 < _ && b < .1 && (C < .2 && (A[0].x += 1),
  54014. I < .2 && (A[1].x += 1),
  54015. E < .2 && (A[2].x += 1))
  54016. }
  54017. for (o = 0,
  54018. l = this.vertices.length; o < l; o++)
  54019. this.vertices[o].multiplyScalar(i);
  54020. this.mergeVertices(),
  54021. this.computeFaceNormals(),
  54022. this.boundingSphere = new Ci.Sphere(new Ci.Vector3,i)
  54023. }
  54024. ,
  54025. Ci.PolyhedronGeometry.prototype = Object.create(Ci.Geometry.prototype),
  54026. Ci.PolyhedronGeometry.prototype.constructor = Ci.PolyhedronGeometry,
  54027. Ci.DodecahedronGeometry = function(e, t) {
  54028. var i = (1 + Math.sqrt(5)) / 2
  54029. , n = 1 / i
  54030. , r = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -n, -i, 0, -n, i, 0, n, -i, 0, n, i, -n, -i, 0, -n, i, 0, n, -i, 0, n, i, 0, -i, 0, -n, i, 0, -n, -i, 0, n, i, 0, n];
  54031. Ci.PolyhedronGeometry.call(this, r, [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9], e, t),
  54032. this.type = "DodecahedronGeometry",
  54033. this.parameters = {
  54034. radius: e,
  54035. detail: t
  54036. }
  54037. }
  54038. ,
  54039. Ci.DodecahedronGeometry.prototype = Object.create(Ci.PolyhedronGeometry.prototype),
  54040. Ci.DodecahedronGeometry.prototype.constructor = Ci.DodecahedronGeometry,
  54041. Ci.IcosahedronGeometry = function(e, t) {
  54042. var i = (1 + Math.sqrt(5)) / 2
  54043. , n = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1];
  54044. Ci.PolyhedronGeometry.call(this, n, [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1], e, t),
  54045. this.type = "IcosahedronGeometry",
  54046. this.parameters = {
  54047. radius: e,
  54048. detail: t
  54049. }
  54050. }
  54051. ,
  54052. Ci.IcosahedronGeometry.prototype = Object.create(Ci.PolyhedronGeometry.prototype),
  54053. Ci.IcosahedronGeometry.prototype.constructor = Ci.IcosahedronGeometry,
  54054. Ci.OctahedronGeometry = function(e, t) {
  54055. Ci.PolyhedronGeometry.call(this, [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1], [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2], e, t),
  54056. this.type = "OctahedronGeometry",
  54057. this.parameters = {
  54058. radius: e,
  54059. detail: t
  54060. }
  54061. }
  54062. ,
  54063. Ci.OctahedronGeometry.prototype = Object.create(Ci.PolyhedronGeometry.prototype),
  54064. Ci.OctahedronGeometry.prototype.constructor = Ci.OctahedronGeometry,
  54065. Ci.TetrahedronGeometry = function(e, t) {
  54066. Ci.PolyhedronGeometry.call(this, [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1], [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1], e, t),
  54067. this.type = "TetrahedronGeometry",
  54068. this.parameters = {
  54069. radius: e,
  54070. detail: t
  54071. }
  54072. }
  54073. ,
  54074. Ci.TetrahedronGeometry.prototype = Object.create(Ci.PolyhedronGeometry.prototype),
  54075. Ci.TetrahedronGeometry.prototype.constructor = Ci.TetrahedronGeometry,
  54076. Ci.ParametricGeometry = function(e, t, i) {
  54077. Ci.Geometry.call(this),
  54078. this.type = "ParametricGeometry",
  54079. this.parameters = {
  54080. func: e,
  54081. slices: t,
  54082. stacks: i
  54083. };
  54084. var n, r, o, a, s, l, c, h, u, d, p, f, g = this.vertices, m = this.faces, v = this.faceVertexUvs[0], y = t + 1;
  54085. for (n = 0; n <= i; n++)
  54086. for (a = n / i,
  54087. r = 0; r <= t; r++)
  54088. o = e(r / t, a),
  54089. g.push(o);
  54090. for (n = 0; n < i; n++)
  54091. for (r = 0; r < t; r++)
  54092. l = (s = n * y + r) + 1,
  54093. c = (n + 1) * y + r + 1,
  54094. h = (n + 1) * y + r,
  54095. u = new Ci.Vector2(r / t,n / i),
  54096. d = new Ci.Vector2((r + 1) / t,n / i),
  54097. p = new Ci.Vector2((r + 1) / t,(n + 1) / i),
  54098. f = new Ci.Vector2(r / t,(n + 1) / i),
  54099. m.push(new Ci.Face3(s,l,h)),
  54100. v.push([u, d, f]),
  54101. m.push(new Ci.Face3(l,c,h)),
  54102. v.push([d.clone(), p, f.clone()]);
  54103. this.computeFaceNormals(),
  54104. this.computeVertexNormals()
  54105. }
  54106. ,
  54107. Ci.ParametricGeometry.prototype = Object.create(Ci.Geometry.prototype),
  54108. Ci.ParametricGeometry.prototype.constructor = Ci.ParametricGeometry,
  54109. Ci.WireframeGeometry = function(e) {
  54110. function t(e, t) {
  54111. return e - t
  54112. }
  54113. Ci.BufferGeometry.call(this);
  54114. var i = [0, 0]
  54115. , n = {}
  54116. , r = ["a", "b", "c"];
  54117. if (e instanceof Ci.Geometry) {
  54118. for (var o = e.vertices, a = e.faces, s = 0, l = new Uint32Array(6 * a.length), c = 0, h = a.length; c < h; c++)
  54119. for (var u = a[c], d = 0; d < 3; d++) {
  54120. i[0] = u[r[d]],
  54121. i[1] = u[r[(d + 1) % 3]],
  54122. i.sort(t),
  54123. void 0 === n[E = i.toString()] && (l[2 * s] = i[0],
  54124. l[2 * s + 1] = i[1],
  54125. n[E] = !0,
  54126. s++)
  54127. }
  54128. var p = new Float32Array(2 * s * 3);
  54129. for (c = 0,
  54130. h = s; c < h; c++)
  54131. for (d = 0; d < 2; d++) {
  54132. var f = o[l[2 * c + d]];
  54133. p[(_ = 6 * c + 3 * d) + 0] = f.x,
  54134. p[_ + 1] = f.y,
  54135. p[_ + 2] = f.z
  54136. }
  54137. this.addAttribute("position", new Ci.BufferAttribute(p,3))
  54138. } else if (e instanceof Ci.BufferGeometry)
  54139. if (null !== e.index) {
  54140. var g = e.index.array
  54141. , m = (o = e.attributes.position,
  54142. e.groups);
  54143. s = 0;
  54144. 0 === m.length && e.addGroup(0, g.length);
  54145. l = new Uint32Array(2 * g.length);
  54146. for (var v = 0, y = m.length; v < y; ++v)
  54147. for (var A = m[v], C = A.start, I = (c = C,
  54148. C + A.count); c < I; c += 3)
  54149. for (d = 0; d < 3; d++) {
  54150. var E;
  54151. i[0] = g[c + d],
  54152. i[1] = g[c + (d + 1) % 3],
  54153. i.sort(t),
  54154. void 0 === n[E = i.toString()] && (l[2 * s] = i[0],
  54155. l[2 * s + 1] = i[1],
  54156. n[E] = !0,
  54157. s++)
  54158. }
  54159. for (p = new Float32Array(2 * s * 3),
  54160. c = 0,
  54161. h = s; c < h; c++)
  54162. for (d = 0; d < 2; d++) {
  54163. var _ = 6 * c + 3 * d
  54164. , b = l[2 * c + d];
  54165. p[_ + 0] = o.getX(b),
  54166. p[_ + 1] = o.getY(b),
  54167. p[_ + 2] = o.getZ(b)
  54168. }
  54169. this.addAttribute("position", new Ci.BufferAttribute(p,3))
  54170. } else {
  54171. var w = (s = (o = e.attributes.position.array).length / 3) / 3;
  54172. for (p = new Float32Array(2 * s * 3),
  54173. c = 0,
  54174. h = w; c < h; c++)
  54175. for (d = 0; d < 3; d++) {
  54176. var T = 9 * c + 3 * d;
  54177. p[(_ = 18 * c + 6 * d) + 0] = o[T],
  54178. p[_ + 1] = o[1 + T],
  54179. p[_ + 2] = o[2 + T];
  54180. b = 9 * c + (d + 1) % 3 * 3;
  54181. p[_ + 3] = o[b],
  54182. p[_ + 4] = o[b + 1],
  54183. p[_ + 5] = o[b + 2]
  54184. }
  54185. this.addAttribute("position", new Ci.BufferAttribute(p,3))
  54186. }
  54187. }
  54188. ,
  54189. Ci.WireframeGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  54190. Ci.WireframeGeometry.prototype.constructor = Ci.WireframeGeometry,
  54191. Ci.AxisHelper = function(e) {
  54192. e = e || 1;
  54193. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  54194. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  54195. , n = new Ci.BufferGeometry;
  54196. n.addAttribute("position", new Ci.BufferAttribute(t,3)),
  54197. n.addAttribute("color", new Ci.BufferAttribute(i,3));
  54198. var r = new Ci.LineBasicMaterial({
  54199. vertexColors: Ci.VertexColors
  54200. });
  54201. Ci.LineSegments.call(this, n, r)
  54202. }
  54203. ,
  54204. Ci.AxisHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54205. Ci.AxisHelper.prototype.constructor = Ci.AxisHelper,
  54206. Ci.ArrowHelper = function() {
  54207. var a = new Ci.Geometry;
  54208. a.vertices.push(new Ci.Vector3(0,0,0), new Ci.Vector3(0,1,0));
  54209. var s = new Ci.CylinderGeometry(0,.5,1,5,1);
  54210. return s.translate(0, -.5, 0),
  54211. function(e, t, i, n, r, o) {
  54212. Ci.Object3D.call(this),
  54213. void 0 === n && (n = 16776960),
  54214. void 0 === i && (i = 1),
  54215. void 0 === r && (r = .2 * i),
  54216. void 0 === o && (o = .2 * r),
  54217. this.position.copy(t),
  54218. this.line = new Ci.Line(a,new Ci.LineBasicMaterial({
  54219. color: n
  54220. })),
  54221. this.line.matrixAutoUpdate = !1,
  54222. this.add(this.line),
  54223. this.cone = new Ci.Mesh(s,new Ci.MeshBasicMaterial({
  54224. color: n
  54225. })),
  54226. this.cone.matrixAutoUpdate = !1,
  54227. this.add(this.cone),
  54228. this.setDirection(e),
  54229. this.setLength(i, r, o)
  54230. }
  54231. }(),
  54232. Ci.ArrowHelper.prototype = Object.create(Ci.Object3D.prototype),
  54233. Ci.ArrowHelper.prototype.constructor = Ci.ArrowHelper,
  54234. Ci.ArrowHelper.prototype.setDirection = (Ai = new Ci.Vector3,
  54235. function(e) {
  54236. .99999 < e.y ? this.quaternion.set(0, 0, 0, 1) : e.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (Ai.set(e.z, 0, -e.x).normalize(),
  54237. yi = Math.acos(e.y),
  54238. this.quaternion.setFromAxisAngle(Ai, yi))
  54239. }
  54240. ),
  54241. Ci.ArrowHelper.prototype.setLength = function(e, t, i) {
  54242. void 0 === t && (t = .2 * e),
  54243. void 0 === i && (i = .2 * t),
  54244. this.line.scale.set(1, Math.max(0, e - t), 1),
  54245. this.line.updateMatrix(),
  54246. this.cone.scale.set(i, t, i),
  54247. this.cone.position.y = e,
  54248. this.cone.updateMatrix()
  54249. }
  54250. ,
  54251. Ci.ArrowHelper.prototype.setColor = function(e) {
  54252. this.line.material.color.set(e),
  54253. this.cone.material.color.set(e)
  54254. }
  54255. ,
  54256. Ci.BoxHelper = function(e) {
  54257. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  54258. , i = new Float32Array(24)
  54259. , n = new Ci.BufferGeometry;
  54260. n.setIndex(new Ci.BufferAttribute(t,1)),
  54261. n.addAttribute("position", new Ci.BufferAttribute(i,3)),
  54262. Ci.LineSegments.call(this, n, new Ci.LineBasicMaterial({
  54263. color: 16776960
  54264. })),
  54265. void 0 !== e && this.update(e)
  54266. }
  54267. ,
  54268. Ci.BoxHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54269. Ci.BoxHelper.prototype.constructor = Ci.BoxHelper,
  54270. Ci.BoxHelper.prototype.update = (vi = new Ci.Box3,
  54271. function(e) {
  54272. if (vi.setFromObject(e),
  54273. !vi.isEmpty()) {
  54274. var t = vi.min
  54275. , i = vi.max
  54276. , n = this.geometry.attributes.position
  54277. , r = n.array;
  54278. r[0] = i.x,
  54279. r[1] = i.y,
  54280. r[2] = i.z,
  54281. r[3] = t.x,
  54282. r[4] = i.y,
  54283. r[5] = i.z,
  54284. r[6] = t.x,
  54285. r[7] = t.y,
  54286. r[8] = i.z,
  54287. r[9] = i.x,
  54288. r[10] = t.y,
  54289. r[11] = i.z,
  54290. r[12] = i.x,
  54291. r[13] = i.y,
  54292. r[14] = t.z,
  54293. r[15] = t.x,
  54294. r[16] = i.y,
  54295. r[17] = t.z,
  54296. r[18] = t.x,
  54297. r[19] = t.y,
  54298. r[20] = t.z,
  54299. r[21] = i.x,
  54300. r[22] = t.y,
  54301. r[23] = t.z,
  54302. n.needsUpdate = !0,
  54303. this.geometry.computeBoundingSphere()
  54304. }
  54305. }
  54306. ),
  54307. Ci.BoundingBoxHelper = function(e, t) {
  54308. var i = void 0 !== t ? t : 8947848;
  54309. this.object = e,
  54310. this.box = new Ci.Box3,
  54311. Ci.Mesh.call(this, new Ci.BoxGeometry(1,1,1), new Ci.MeshBasicMaterial({
  54312. color: i,
  54313. wireframe: !0
  54314. }))
  54315. }
  54316. ,
  54317. Ci.BoundingBoxHelper.prototype = Object.create(Ci.Mesh.prototype),
  54318. Ci.BoundingBoxHelper.prototype.constructor = Ci.BoundingBoxHelper,
  54319. Ci.BoundingBoxHelper.prototype.update = function() {
  54320. this.box.setFromObject(this.object),
  54321. this.box.size(this.scale),
  54322. this.box.center(this.position)
  54323. }
  54324. ,
  54325. Ci.CameraHelper = function(e) {
  54326. function t(e, t, i) {
  54327. n(e, i),
  54328. n(t, i)
  54329. }
  54330. function n(e, t) {
  54331. i.vertices.push(new Ci.Vector3),
  54332. i.colors.push(new Ci.Color(t)),
  54333. void 0 === o[e] && (o[e] = []),
  54334. o[e].push(i.vertices.length - 1)
  54335. }
  54336. var i = new Ci.Geometry
  54337. , r = new Ci.LineBasicMaterial({
  54338. color: 16777215,
  54339. vertexColors: Ci.FaceColors
  54340. })
  54341. , o = {}
  54342. , a = 16755200
  54343. , s = 16711680
  54344. , l = 3355443;
  54345. t("n1", "n2", a),
  54346. t("n2", "n4", a),
  54347. t("n4", "n3", a),
  54348. t("n3", "n1", a),
  54349. t("f1", "f2", a),
  54350. t("f2", "f4", a),
  54351. t("f4", "f3", a),
  54352. t("f3", "f1", a),
  54353. t("n1", "f1", a),
  54354. t("n2", "f2", a),
  54355. t("n3", "f3", a),
  54356. t("n4", "f4", a),
  54357. t("p", "n1", s),
  54358. t("p", "n2", s),
  54359. t("p", "n3", s),
  54360. t("p", "n4", s),
  54361. t("u1", "u2", 43775),
  54362. t("u2", "u3", 43775),
  54363. t("u3", "u1", 43775),
  54364. t("c", "t", 16777215),
  54365. t("p", "c", l),
  54366. t("cn1", "cn2", l),
  54367. t("cn3", "cn4", l),
  54368. t("cf1", "cf2", l),
  54369. t("cf3", "cf4", l),
  54370. Ci.LineSegments.call(this, i, r),
  54371. this.camera = e,
  54372. this.camera.updateProjectionMatrix(),
  54373. this.matrix = e.matrixWorld,
  54374. this.matrixAutoUpdate = !1,
  54375. this.pointMap = o,
  54376. this.update()
  54377. }
  54378. ,
  54379. Ci.CameraHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54380. Ci.CameraHelper.prototype.constructor = Ci.CameraHelper,
  54381. Ci.CameraHelper.prototype.update = (gi = new Ci.Vector3,
  54382. mi = new Ci.Camera,
  54383. function() {
  54384. pi = this.geometry,
  54385. fi = this.pointMap,
  54386. mi.projectionMatrix.copy(this.camera.projectionMatrix),
  54387. Ni("c", 0, 0, -1),
  54388. Ni("t", 0, 0, 1),
  54389. Ni("n1", -1, -1, -1),
  54390. Ni("n2", 1, -1, -1),
  54391. Ni("n3", -1, 1, -1),
  54392. Ni("n4", 1, 1, -1),
  54393. Ni("f1", -1, -1, 1),
  54394. Ni("f2", 1, -1, 1),
  54395. Ni("f3", -1, 1, 1),
  54396. Ni("f4", 1, 1, 1),
  54397. Ni("u1", .7, 1.1, -1),
  54398. Ni("u2", -.7, 1.1, -1),
  54399. Ni("u3", 0, 2, -1),
  54400. Ni("cf1", -1, 0, 1),
  54401. Ni("cf2", 1, 0, 1),
  54402. Ni("cf3", 0, -1, 1),
  54403. Ni("cf4", 0, 1, 1),
  54404. Ni("cn1", -1, 0, -1),
  54405. Ni("cn2", 1, 0, -1),
  54406. Ni("cn3", 0, -1, -1),
  54407. Ni("cn4", 0, 1, -1),
  54408. pi.verticesNeedUpdate = !0
  54409. }
  54410. ),
  54411. Ci.DirectionalLightHelper = function(e, t) {
  54412. Ci.Object3D.call(this),
  54413. this.light = e,
  54414. this.light.updateMatrixWorld(),
  54415. this.matrix = e.matrixWorld,
  54416. this.matrixAutoUpdate = !1,
  54417. t = t || 1;
  54418. var i = new Ci.Geometry;
  54419. i.vertices.push(new Ci.Vector3(-t,t,0), new Ci.Vector3(t,t,0), new Ci.Vector3(t,-t,0), new Ci.Vector3(-t,-t,0), new Ci.Vector3(-t,t,0));
  54420. var n = new Ci.LineBasicMaterial({
  54421. fog: !1
  54422. });
  54423. n.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  54424. this.lightPlane = new Ci.Line(i,n),
  54425. this.add(this.lightPlane),
  54426. (i = new Ci.Geometry).vertices.push(new Ci.Vector3, new Ci.Vector3),
  54427. (n = new Ci.LineBasicMaterial({
  54428. fog: !1
  54429. })).color.copy(this.light.color).multiplyScalar(this.light.intensity),
  54430. this.targetLine = new Ci.Line(i,n),
  54431. this.add(this.targetLine),
  54432. this.update()
  54433. }
  54434. ,
  54435. Ci.DirectionalLightHelper.prototype = Object.create(Ci.Object3D.prototype),
  54436. Ci.DirectionalLightHelper.prototype.constructor = Ci.DirectionalLightHelper,
  54437. Ci.DirectionalLightHelper.prototype.dispose = function() {
  54438. this.lightPlane.geometry.dispose(),
  54439. this.lightPlane.material.dispose(),
  54440. this.targetLine.geometry.dispose(),
  54441. this.targetLine.material.dispose()
  54442. }
  54443. ,
  54444. Ci.DirectionalLightHelper.prototype.update = (hi = new Ci.Vector3,
  54445. ui = new Ci.Vector3,
  54446. di = new Ci.Vector3,
  54447. function() {
  54448. hi.setFromMatrixPosition(this.light.matrixWorld),
  54449. ui.setFromMatrixPosition(this.light.target.matrixWorld),
  54450. di.subVectors(ui, hi),
  54451. this.lightPlane.lookAt(di),
  54452. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  54453. this.targetLine.geometry.vertices[1].copy(di),
  54454. this.targetLine.geometry.verticesNeedUpdate = !0,
  54455. this.targetLine.material.color.copy(this.lightPlane.material.color)
  54456. }
  54457. ),
  54458. Ci.EdgesHelper = function(e, t, i) {
  54459. var n = void 0 !== t ? t : 16777215;
  54460. Ci.LineSegments.call(this, new Ci.EdgesGeometry(e.geometry,i), new Ci.LineBasicMaterial({
  54461. color: n
  54462. })),
  54463. this.matrix = e.matrixWorld,
  54464. this.matrixAutoUpdate = !1
  54465. }
  54466. ,
  54467. Ci.EdgesHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54468. Ci.EdgesHelper.prototype.constructor = Ci.EdgesHelper,
  54469. Ci.FaceNormalsHelper = function(e, t, i, n) {
  54470. this.object = e,
  54471. this.size = void 0 !== t ? t : 1;
  54472. var r = void 0 !== i ? i : 16776960
  54473. , o = void 0 !== n ? n : 1
  54474. , a = 0
  54475. , s = this.object.geometry;
  54476. s instanceof Ci.Geometry ? a = s.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  54477. var l = new Ci.BufferGeometry
  54478. , c = new Ci.Float32Attribute(2 * a * 3,3);
  54479. l.addAttribute("position", c),
  54480. Ci.LineSegments.call(this, l, new Ci.LineBasicMaterial({
  54481. color: r,
  54482. linewidth: o
  54483. })),
  54484. this.matrixAutoUpdate = !1,
  54485. this.update()
  54486. }
  54487. ,
  54488. Ci.FaceNormalsHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54489. Ci.FaceNormalsHelper.prototype.constructor = Ci.FaceNormalsHelper,
  54490. Ci.FaceNormalsHelper.prototype.update = (si = new Ci.Vector3,
  54491. li = new Ci.Vector3,
  54492. ci = new Ci.Matrix3,
  54493. function() {
  54494. this.object.updateMatrixWorld(!0),
  54495. ci.getNormalMatrix(this.object.matrixWorld);
  54496. for (var e = this.object.matrixWorld, t = this.geometry.attributes.position, i = this.object.geometry, n = i.vertices, r = i.faces, o = 0, a = 0, s = r.length; a < s; a++) {
  54497. var l = r[a]
  54498. , c = l.normal;
  54499. si.copy(n[l.a]).add(n[l.b]).add(n[l.c]).divideScalar(3).applyMatrix4(e),
  54500. li.copy(c).applyMatrix3(ci).normalize().multiplyScalar(this.size).add(si),
  54501. t.setXYZ(o, si.x, si.y, si.z),
  54502. o += 1,
  54503. t.setXYZ(o, li.x, li.y, li.z),
  54504. o += 1
  54505. }
  54506. return t.needsUpdate = !0,
  54507. this
  54508. }
  54509. ),
  54510. Ci.GridHelper = function(e, t) {
  54511. var i = new Ci.Geometry
  54512. , n = new Ci.LineBasicMaterial({
  54513. vertexColors: Ci.VertexColors
  54514. });
  54515. this.color1 = new Ci.Color(4473924),
  54516. this.color2 = new Ci.Color(8947848);
  54517. for (var r = -e; r <= e; r += t) {
  54518. i.vertices.push(new Ci.Vector3(-e,0,r), new Ci.Vector3(e,0,r), new Ci.Vector3(r,0,-e), new Ci.Vector3(r,0,e));
  54519. var o = 0 === r ? this.color1 : this.color2;
  54520. i.colors.push(o, o, o, o)
  54521. }
  54522. Ci.LineSegments.call(this, i, n)
  54523. }
  54524. ,
  54525. Ci.GridHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54526. Ci.GridHelper.prototype.constructor = Ci.GridHelper,
  54527. Ci.GridHelper.prototype.setColors = function(e, t) {
  54528. this.color1.set(e),
  54529. this.color2.set(t),
  54530. this.geometry.colorsNeedUpdate = !0
  54531. }
  54532. ,
  54533. Ci.HemisphereLightHelper = function(e, t) {
  54534. Ci.Object3D.call(this),
  54535. this.light = e,
  54536. this.light.updateMatrixWorld(),
  54537. this.matrix = e.matrixWorld,
  54538. this.matrixAutoUpdate = !1,
  54539. this.colors = [new Ci.Color, new Ci.Color];
  54540. var i = new Ci.SphereGeometry(t,4,2);
  54541. i.rotateX(-Math.PI / 2);
  54542. for (var n = 0; n < 8; n++)
  54543. i.faces[n].color = this.colors[n < 4 ? 0 : 1];
  54544. var r = new Ci.MeshBasicMaterial({
  54545. vertexColors: Ci.FaceColors,
  54546. wireframe: !0
  54547. });
  54548. this.lightSphere = new Ci.Mesh(i,r),
  54549. this.add(this.lightSphere),
  54550. this.update()
  54551. }
  54552. ,
  54553. Ci.HemisphereLightHelper.prototype = Object.create(Ci.Object3D.prototype),
  54554. Ci.HemisphereLightHelper.prototype.constructor = Ci.HemisphereLightHelper,
  54555. Ci.HemisphereLightHelper.prototype.dispose = function() {
  54556. this.lightSphere.geometry.dispose(),
  54557. this.lightSphere.material.dispose()
  54558. }
  54559. ,
  54560. Ci.HemisphereLightHelper.prototype.update = (ai = new Ci.Vector3,
  54561. function() {
  54562. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  54563. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  54564. this.lightSphere.lookAt(ai.setFromMatrixPosition(this.light.matrixWorld).negate()),
  54565. this.lightSphere.geometry.colorsNeedUpdate = !0
  54566. }
  54567. ),
  54568. Ci.PointLightHelper = function(e, t) {
  54569. this.light = e,
  54570. this.light.updateMatrixWorld();
  54571. var i = new Ci.SphereGeometry(t,4,2)
  54572. , n = new Ci.MeshBasicMaterial({
  54573. wireframe: !0,
  54574. fog: !1
  54575. });
  54576. n.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  54577. Ci.Mesh.call(this, i, n),
  54578. this.matrix = this.light.matrixWorld,
  54579. this.matrixAutoUpdate = !1
  54580. }
  54581. ,
  54582. Ci.PointLightHelper.prototype = Object.create(Ci.Mesh.prototype),
  54583. Ci.PointLightHelper.prototype.constructor = Ci.PointLightHelper,
  54584. Ci.PointLightHelper.prototype.dispose = function() {
  54585. this.geometry.dispose(),
  54586. this.material.dispose()
  54587. }
  54588. ,
  54589. Ci.PointLightHelper.prototype.update = function() {
  54590. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  54591. }
  54592. ,
  54593. Ci.SkeletonHelper = function(e) {
  54594. this.bones = this.getBoneList(e);
  54595. for (var t = new Ci.Geometry, i = 0; i < this.bones.length; i++) {
  54596. this.bones[i].parent instanceof Ci.Bone && (t.vertices.push(new Ci.Vector3),
  54597. t.vertices.push(new Ci.Vector3),
  54598. t.colors.push(new Ci.Color(0,0,1)),
  54599. t.colors.push(new Ci.Color(0,1,0)))
  54600. }
  54601. t.dynamic = !0;
  54602. var n = new Ci.LineBasicMaterial({
  54603. vertexColors: Ci.VertexColors,
  54604. depthTest: !1,
  54605. depthWrite: !1,
  54606. transparent: !0
  54607. });
  54608. Ci.LineSegments.call(this, t, n),
  54609. this.root = e,
  54610. this.matrix = e.matrixWorld,
  54611. this.matrixAutoUpdate = !1,
  54612. this.update()
  54613. }
  54614. ,
  54615. Ci.SkeletonHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54616. Ci.SkeletonHelper.prototype.constructor = Ci.SkeletonHelper,
  54617. Ci.SkeletonHelper.prototype.getBoneList = function(e) {
  54618. var t = [];
  54619. e instanceof Ci.Bone && t.push(e);
  54620. for (var i = 0; i < e.children.length; i++)
  54621. t.push.apply(t, this.getBoneList(e.children[i]));
  54622. return t
  54623. }
  54624. ,
  54625. Ci.SkeletonHelper.prototype.update = function() {
  54626. for (var e = this.geometry, t = (new Ci.Matrix4).getInverse(this.root.matrixWorld), i = new Ci.Matrix4, n = 0, r = 0; r < this.bones.length; r++) {
  54627. var o = this.bones[r];
  54628. o.parent instanceof Ci.Bone && (i.multiplyMatrices(t, o.matrixWorld),
  54629. e.vertices[n].setFromMatrixPosition(i),
  54630. i.multiplyMatrices(t, o.parent.matrixWorld),
  54631. e.vertices[n + 1].setFromMatrixPosition(i),
  54632. n += 2)
  54633. }
  54634. e.verticesNeedUpdate = !0,
  54635. e.computeBoundingSphere()
  54636. }
  54637. ,
  54638. Ci.SpotLightHelper = function(e) {
  54639. Ci.Object3D.call(this),
  54640. this.light = e,
  54641. this.light.updateMatrixWorld(),
  54642. this.matrix = e.matrixWorld,
  54643. this.matrixAutoUpdate = !1;
  54644. var t = new Ci.CylinderGeometry(0,1,1,8,1,!0);
  54645. t.translate(0, -.5, 0),
  54646. t.rotateX(-Math.PI / 2);
  54647. var i = new Ci.MeshBasicMaterial({
  54648. wireframe: !0,
  54649. fog: !1
  54650. });
  54651. this.cone = new Ci.Mesh(t,i),
  54652. this.add(this.cone),
  54653. this.update()
  54654. }
  54655. ,
  54656. Ci.SpotLightHelper.prototype = Object.create(Ci.Object3D.prototype),
  54657. Ci.SpotLightHelper.prototype.constructor = Ci.SpotLightHelper,
  54658. Ci.SpotLightHelper.prototype.dispose = function() {
  54659. this.cone.geometry.dispose(),
  54660. this.cone.material.dispose()
  54661. }
  54662. ,
  54663. Ci.SpotLightHelper.prototype.update = (ri = new Ci.Vector3,
  54664. oi = new Ci.Vector3,
  54665. function() {
  54666. var e = this.light.distance ? this.light.distance : 1e4
  54667. , t = e * Math.tan(this.light.angle);
  54668. this.cone.scale.set(t, t, e),
  54669. ri.setFromMatrixPosition(this.light.matrixWorld),
  54670. oi.setFromMatrixPosition(this.light.target.matrixWorld),
  54671. this.cone.lookAt(oi.sub(ri)),
  54672. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  54673. }
  54674. ),
  54675. Ci.VertexNormalsHelper = function(e, t, i, n) {
  54676. this.object = e,
  54677. this.size = void 0 !== t ? t : 1;
  54678. var r = void 0 !== i ? i : 16711680
  54679. , o = void 0 !== n ? n : 1
  54680. , a = 0
  54681. , s = this.object.geometry;
  54682. s instanceof Ci.Geometry ? a = 3 * s.faces.length : s instanceof Ci.BufferGeometry && (a = s.attributes.normal.count);
  54683. var l = new Ci.BufferGeometry
  54684. , c = new Ci.Float32Attribute(2 * a * 3,3);
  54685. l.addAttribute("position", c),
  54686. Ci.LineSegments.call(this, l, new Ci.LineBasicMaterial({
  54687. color: r,
  54688. linewidth: o
  54689. })),
  54690. this.matrixAutoUpdate = !1,
  54691. this.update()
  54692. }
  54693. ,
  54694. Ci.VertexNormalsHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54695. Ci.VertexNormalsHelper.prototype.constructor = Ci.VertexNormalsHelper,
  54696. Ci.VertexNormalsHelper.prototype.update = (ti = new Ci.Vector3,
  54697. ii = new Ci.Vector3,
  54698. ni = new Ci.Matrix3,
  54699. function() {
  54700. var e = ["a", "b", "c"];
  54701. this.object.updateMatrixWorld(!0),
  54702. ni.getNormalMatrix(this.object.matrixWorld);
  54703. var t = this.object.matrixWorld
  54704. , i = this.geometry.attributes.position
  54705. , n = this.object.geometry;
  54706. if (n instanceof Ci.Geometry)
  54707. for (var r = n.vertices, o = n.faces, a = 0, s = 0, l = o.length; s < l; s++)
  54708. for (var c = o[s], h = 0, u = c.vertexNormals.length; h < u; h++) {
  54709. var d = r[c[e[h]]]
  54710. , p = c.vertexNormals[h];
  54711. ti.copy(d).applyMatrix4(t),
  54712. ii.copy(p).applyMatrix3(ni).normalize().multiplyScalar(this.size).add(ti),
  54713. i.setXYZ(a, ti.x, ti.y, ti.z),
  54714. a += 1,
  54715. i.setXYZ(a, ii.x, ii.y, ii.z),
  54716. a += 1
  54717. }
  54718. else if (n instanceof Ci.BufferGeometry) {
  54719. var f = n.attributes.position
  54720. , g = n.attributes.normal;
  54721. for (h = a = 0,
  54722. u = f.count; h < u; h++)
  54723. ti.set(f.getX(h), f.getY(h), f.getZ(h)).applyMatrix4(t),
  54724. ii.set(g.getX(h), g.getY(h), g.getZ(h)),
  54725. ii.applyMatrix3(ni).normalize().multiplyScalar(this.size).add(ti),
  54726. i.setXYZ(a, ti.x, ti.y, ti.z),
  54727. a += 1,
  54728. i.setXYZ(a, ii.x, ii.y, ii.z),
  54729. a += 1
  54730. }
  54731. return i.needsUpdate = !0,
  54732. this
  54733. }
  54734. ),
  54735. Ci.WireframeHelper = function(e, t) {
  54736. var i = void 0 !== t ? t : 16777215;
  54737. Ci.LineSegments.call(this, new Ci.WireframeGeometry(e.geometry), new Ci.LineBasicMaterial({
  54738. color: i
  54739. })),
  54740. this.matrix = e.matrixWorld,
  54741. this.matrixAutoUpdate = !1
  54742. }
  54743. ,
  54744. Ci.WireframeHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54745. Ci.WireframeHelper.prototype.constructor = Ci.WireframeHelper,
  54746. Ci.ImmediateRenderObject = function(e) {
  54747. Ci.Object3D.call(this),
  54748. this.material = e,
  54749. this.render = function(e) {}
  54750. }
  54751. ,
  54752. Ci.ImmediateRenderObject.prototype = Object.create(Ci.Object3D.prototype),
  54753. Ci.ImmediateRenderObject.prototype.constructor = Ci.ImmediateRenderObject,
  54754. Ci.MorphBlendMesh = function(e, t) {
  54755. Ci.Mesh.call(this, e, t),
  54756. this.animationsMap = {},
  54757. this.animationsList = [];
  54758. var i = this.geometry.morphTargets.length
  54759. , n = i - 1
  54760. , r = i / 1;
  54761. this.createAnimation("__default", 0, n, r),
  54762. this.setAnimationWeight("__default", 1)
  54763. }
  54764. ,
  54765. Ci.MorphBlendMesh.prototype = Object.create(Ci.Mesh.prototype),
  54766. Ci.MorphBlendMesh.prototype.constructor = Ci.MorphBlendMesh,
  54767. Ci.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  54768. var r = {
  54769. start: t,
  54770. end: i,
  54771. length: i - t + 1,
  54772. fps: n,
  54773. duration: (i - t) / n,
  54774. lastFrame: 0,
  54775. currentFrame: 0,
  54776. active: !1,
  54777. time: 0,
  54778. direction: 1,
  54779. weight: 1,
  54780. directionBackwards: !1,
  54781. mirroredLoop: !1
  54782. };
  54783. this.animationsMap[e] = r,
  54784. this.animationsList.push(r)
  54785. }
  54786. ,
  54787. Ci.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  54788. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  54789. var s = r.morphTargets[o].name.match(i);
  54790. if (s && 1 < s.length)
  54791. n[l = s[1]] || (n[l] = {
  54792. start: 1 / 0,
  54793. end: -1 / 0
  54794. }),
  54795. o < (c = n[l]).start && (c.start = o),
  54796. o > c.end && (c.end = o),
  54797. t = t || l
  54798. }
  54799. for (var l in n) {
  54800. var c = n[l];
  54801. this.createAnimation(l, c.start, c.end, e)
  54802. }
  54803. this.firstAnimation = t
  54804. }
  54805. ,
  54806. Ci.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  54807. var t = this.animationsMap[e];
  54808. t && (t.direction = 1,
  54809. t.directionBackwards = !1)
  54810. }
  54811. ,
  54812. Ci.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  54813. var t = this.animationsMap[e];
  54814. t && (t.direction = -1,
  54815. t.directionBackwards = !0)
  54816. }
  54817. ,
  54818. Ci.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  54819. var i = this.animationsMap[e];
  54820. i && (i.fps = t,
  54821. i.duration = (i.end - i.start) / i.fps)
  54822. }
  54823. ,
  54824. Ci.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  54825. var i = this.animationsMap[e];
  54826. i && (i.duration = t,
  54827. i.fps = (i.end - i.start) / i.duration)
  54828. }
  54829. ,
  54830. Ci.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  54831. var i = this.animationsMap[e];
  54832. i && (i.weight = t)
  54833. }
  54834. ,
  54835. Ci.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  54836. var i = this.animationsMap[e];
  54837. i && (i.time = t)
  54838. }
  54839. ,
  54840. Ci.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  54841. var t = 0
  54842. , i = this.animationsMap[e];
  54843. return i && (t = i.time),
  54844. t
  54845. }
  54846. ,
  54847. Ci.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  54848. var t = -1
  54849. , i = this.animationsMap[e];
  54850. return i && (t = i.duration),
  54851. t
  54852. }
  54853. ,
  54854. Ci.MorphBlendMesh.prototype.playAnimation = function(e) {
  54855. var t = this.animationsMap[e];
  54856. t ? (t.time = 0,
  54857. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  54858. }
  54859. ,
  54860. Ci.MorphBlendMesh.prototype.stopAnimation = function(e) {
  54861. var t = this.animationsMap[e];
  54862. t && (t.active = !1)
  54863. }
  54864. ,
  54865. Ci.MorphBlendMesh.prototype.update = function(e) {
  54866. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  54867. var n = this.animationsList[t];
  54868. if (n.active) {
  54869. var r = n.duration / n.length;
  54870. n.time += n.direction * e,
  54871. n.mirroredLoop ? (n.time > n.duration || n.time < 0) && (n.direction *= -1,
  54872. n.time > n.duration && (n.time = n.duration,
  54873. n.directionBackwards = !0),
  54874. n.time < 0 && (n.time = 0,
  54875. n.directionBackwards = !1)) : (n.time = n.time % n.duration,
  54876. n.time < 0 && (n.time += n.duration));
  54877. var o = n.start + Ci.Math.clamp(Math.floor(n.time / r), 0, n.length - 1)
  54878. , a = n.weight;
  54879. o !== n.currentFrame && (this.morphTargetInfluences[n.lastFrame] = 0,
  54880. this.morphTargetInfluences[n.currentFrame] = 1 * a,
  54881. this.morphTargetInfluences[o] = 0,
  54882. n.lastFrame = n.currentFrame,
  54883. n.currentFrame = o);
  54884. var s = n.time % r / r;
  54885. n.directionBackwards && (s = 1 - s),
  54886. n.currentFrame !== n.lastFrame ? (this.morphTargetInfluences[n.currentFrame] = s * a,
  54887. this.morphTargetInfluences[n.lastFrame] = (1 - s) * a) : this.morphTargetInfluences[n.currentFrame] = a
  54888. }
  54889. }
  54890. }
  54891. ,
  54892. void 0 !== i ? (void 0 !== t && t.exports && (i = t.exports = Ci),
  54893. i.THREE = Ci) : this.THREE = Ci
  54894. window.THREE = Ci
  54895. getObjLoader()
  54896. }
  54897. , {}]
  54898. }, {}, [116]);