main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. window.common = null;
  5. window.MathLight = null;
  6. window.math = null
  7. window.easing = null
  8. window.lerp = null
  9. window.transitions = null
  10. window.browser = null
  11. window.momentTourBlackNewType = 0//= number == 'TEST'//true
  12. var dealMap = (map)=>{//使不resize when image is not power of two
  13. map.wrapS = map.wrapT = THREE.ClampToEdgeWrapping;
  14. map.minFilter = THREE.LinearFilter;
  15. map.magFilter = THREE.LinearFilter;
  16. map.generateMipmaps = true;
  17. }
  18. var dom = {//许钟文add
  19. getOffset: function(type, element, parent) {
  20. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  21. if (!parent) parent = $("body")[0];
  22. while (element = element.offsetParent) {
  23. if (element == parent) break;
  24. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  25. }
  26. return left;
  27. }
  28. };
  29. var getTransformSid = function(){
  30. var name
  31. if(player.mode == 'panorama'){
  32. name = player.currentPano ? player.currentPano.id : 'outside'
  33. }else{
  34. name = 'outside'
  35. }
  36. return name
  37. }
  38. /*
  39. var addMagnifier = function(){
  40. class Magnifier extends THREE.Object3D {
  41. constructor () {
  42. super()
  43. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  44. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  45. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  46. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  47. format: THREE.RGBAFormat ,
  48. //type: THREE.FloatType,
  49. //minFilter: THREE.NearestFilter,
  50. //magFilter: THREE.NearestFilter,
  51. } )
  52. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  53. side: THREE.DoubleSide ,
  54. map: this.renderTarget.texture ,
  55. transparent:true,
  56. depthTest: !1,
  57. depthWrite: !1,
  58. }))
  59. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  60. side: THREE.DoubleSide ,
  61. map: Texture.load('images/crosshair.png') ,
  62. transparent:true,
  63. depthTest: !1,
  64. depthWrite: !1,
  65. }))
  66. this.add(this.mesh)
  67. this.add(this.overlayMesh)
  68. player.model.add(this);
  69. player.magnifier = this;
  70. }
  71. update(aimPos){
  72. const magDistance_ = 0.3;
  73. var playerPos = player.position
  74. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  75. this.camera.position.copy(aimPos.clone().add(vec))
  76. this.camera.lookAt(aimPos)
  77. var playerCamera = player.camera
  78. this.quaternion.copy(playerCamera.quaternion);
  79. var pos2d = player.mouse.clone();
  80. var shift = 400;
  81. var clientHeight = player.domElement.clientHeight
  82. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  83. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  84. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  85. this.position.copy(newPos)
  86. var renderer = player.sceneRenderer.renderer
  87. var oldAutoClear = renderer.autoClear
  88. renderer.autoClear = false
  89. //renderer.clear( true, true, true );
  90. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  91. renderer.autoClear = oldAutoClear
  92. }
  93. }
  94. new Magnifier()
  95. }
  96. */
  97. var convertTool = {
  98. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  99. var camera = camera || player.camera;
  100. var dom = dom || player.domElement;
  101. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  102. var x,y;
  103. x = (pos.x + 1) / 2 * dom.clientWidth;
  104. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  105. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  106. && y <= dom.clientHeight && y >= 0
  107. return {
  108. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  109. vector: pos, //(范围 -1 ~ 1)
  110. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  111. inSight : inSight //在屏幕范围内可见
  112. };
  113. },
  114. ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
  115. var ori = player.position
  116. var dir = pos3d.clone().sub(ori).normalize()
  117. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  118. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  119. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  120. }else{ */
  121. var o = ray.intersectObjects(player.model.colliders);
  122. //}
  123. var len = pos3d.distanceTo(ori);
  124. if (o && o.length) {
  125. for(var i=0;i<o.length;i++){
  126. if(o[i].distance < len){ return true; }//有遮挡
  127. }
  128. }
  129. },
  130. /*
  131. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  132. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  133. */
  134. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  135. var A = pos;
  136. var player = player;
  137. var mouse = player.mouse;
  138. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  139. if(info.y != void 0){//地面线的
  140. var y = info.y;
  141. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  142. //intersectPlane和地面平行,无交点
  143. var x = pos.x, z = pos.z;
  144. }else{
  145. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  146. if(O.y == A.y){console.log('一样??');return;}
  147. if(A.y == y){console.log('一样2??');return;}
  148. var r = (O.y-y)/(A.y-y);
  149. var x = (r*A.x-O.x)/(r-1);
  150. var z = (r*A.z-O.z)/(r-1);
  151. }
  152. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  153. var N = info.normalVec;
  154. var P = info.pullPos;
  155. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  156. if(O.z==A.z){console.log('O.z==A.z?');return;}
  157. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  158. //console.log('N.z==0 && N.x == 0?');
  159. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  160. if(c == 0){console.log("分母为0?? return;");return;}
  161. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  162. var x = t * (A.x - O.x) + O.x;
  163. var y = t * (A.y - O.y) + O.y;
  164. var z = t * (A.z - O.z) + O.z;
  165. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  166. 求直线L与平面π的交点的坐标。
  167. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  168. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  169. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  170. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  171. 再代入参数方程即得交点的坐标(x,y,z). */
  172. }else if(N.x ==0 ){ //z与pullPos相等
  173. var z = P.z;
  174. if(O.y == A.y){console.log('一样??');return;}
  175. if(A.y == y){console.log('一样2??');return;}
  176. if(A.z == z){console.log('一样3??');return;}
  177. var r = (O.z-z)/(A.z-z);
  178. var x = (r*A.x-O.x)/(r-1);
  179. var y = (r*A.y-O.y)/(r-1);
  180. }else if(N.z == 0){//x与pullPos相等
  181. var x = P.x;
  182. if(O.y == A.y){console.log('一样??');return;}
  183. if(A.y == y){console.log('一样2??');return;}
  184. if(A.x == x){console.log('一样3??');return;}
  185. var r = (O.x-x)/(A.x-x);
  186. var y = (r*A.y-O.y)/(r-1);
  187. var z = (r*A.z-O.z)/(r-1);
  188. }
  189. }
  190. return new THREE.Vector3(x,y,z);
  191. },
  192. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  193. var raycaster = new THREE.Raycaster;
  194. camera.updateMatrixWorld();
  195. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  196. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  197. var dir = end.sub(origin).normalize()
  198. raycaster.set(origin, dir);
  199. var n = raycaster.intersectObjects(meshes);
  200. if (0 === n.length)
  201. return null;
  202. return n[0];
  203. },
  204. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  205. var dir = B.clone().sub(A).normalize();
  206. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  207. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  208. var o = ray.intersectObjects(options.model || player.model.colliders);
  209. if (o && o.length)return o;
  210. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  211. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  212. normal.multiplyScalar(options.throughWidth)
  213. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  214. var A2 = A.clone().add(normalVec3)
  215. ray.set(A2, dir);
  216. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  217. ray.set(A.clone().add(normalVec3.negate()), dir);
  218. if (o2 && o2.length)return o2;
  219. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  220. if (o3 && o3.length)return o3;
  221. }
  222. return null;
  223. },
  224. getPosAtSphere : function(pos3d, toPanoPos){
  225. var dir = pos3d.clone().sub(toPanoPos);
  226. dir.normalize();//然后计算在球中
  227. dir.multiplyScalar(Constants.skyRadius);
  228. dir.add(toPanoPos);
  229. return dir;
  230. }
  231. }
  232. !function() {
  233. "use strict";
  234. function t(t, i) {
  235. return typeof t === i
  236. }
  237. function i(t, i) {
  238. return t instanceof i
  239. }
  240. function n(t) {
  241. return t && t.nodeType
  242. }
  243. function e(t) {
  244. return n(t) ? t : i(t, g) ? t[0] : void 0
  245. }
  246. function o(t, i, n) {
  247. return g.each(t, function(t, e) {
  248. n = i.call(e, n, t, e)
  249. }),
  250. n
  251. }
  252. function r(t, i, n) {
  253. var e, o, r;
  254. if (t === i)
  255. return !0;
  256. if (!t || !i || t.constructor !== i.constructor)
  257. return !1;
  258. for (e = 0,
  259. o = n.length; o > e; e += 1) {
  260. if (r = n[e],
  261. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  262. return !1;
  263. if (t[r] !== i[r])
  264. return !1
  265. }
  266. return !0
  267. }
  268. function s(t, i, n, e) {
  269. this.left = E(t),
  270. this.top = E(i),
  271. this.width = E(n),
  272. this.height = E(e),
  273. this.right = this.left + this.width,
  274. this.bottom = this.top + this.height
  275. }
  276. function h(t, i, n, e) {
  277. this.visible = t || 0,
  278. this.viewport = i || 0,
  279. this.possible = n || 0,
  280. this.rects = e && T({}, e) || null
  281. }
  282. function l(t, i) {
  283. this.els = t,
  284. this.viewport = i
  285. }
  286. function c(t, i, n) {
  287. var e;
  288. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  289. e ? e[n] : 0
  290. }
  291. function u(t, i) {
  292. return t.val - i.val
  293. }
  294. function a(t, i) {
  295. return i.val - t.val
  296. }
  297. function f(t) {
  298. var i = s.ofContent(t, !0)
  299. , n = s.ofViewport(t, !0)
  300. , e = i.width - n.width
  301. , o = i.height - n.height;
  302. this.content = i,
  303. this.viewport = n,
  304. this.width = 0 >= e ? null : n.left / e,
  305. this.height = 0 >= o ? null : n.top / o,
  306. this.left = n.left,
  307. this.top = n.top,
  308. this.right = i.right - n.right,
  309. this.bottom = i.bottom - n.bottom
  310. }
  311. function p(t) {
  312. this.el = t || window
  313. }
  314. function d(t, i) {
  315. this.context = t,
  316. this.viewport = i,
  317. this.init()
  318. }
  319. function v(t, i, n, e) {
  320. this.context = new l(t,i),
  321. this.property = n,
  322. this.descending = e,
  323. this.init()
  324. }
  325. function w(t) {
  326. t && t !== window && t !== document ? (this.context = t,
  327. this.$autoTarget = g(t)) : this.context = window,
  328. this.init()
  329. }
  330. var g = jQuery
  331. , m = g(window)
  332. , b = g(document)
  333. , T = g.extend
  334. , y = g.isFunction
  335. , k = Math.max
  336. , V = Math.min
  337. , E = Math.round
  338. , x = function() {
  339. var t = {}
  340. , i = 1;
  341. return function(n) {
  342. return n ? (t[n] || (t[n] = i,
  343. i += 1),
  344. t[n]) : 0
  345. }
  346. }();
  347. T(s.prototype, {
  348. equals: function(t) {
  349. return r(this, t, ["left", "top", "width", "height"])
  350. },
  351. area: function() {
  352. return this.width * this.height
  353. },
  354. relativeTo: function(t) {
  355. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  356. },
  357. intersection: function(t) {
  358. if (!i(t, s))
  359. return null;
  360. var n = k(this.left, t.left)
  361. , e = V(this.right, t.right)
  362. , o = k(this.top, t.top)
  363. , r = V(this.bottom, t.bottom)
  364. , h = e - n
  365. , l = r - o;
  366. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  367. },
  368. envelope: function(t) {
  369. if (!i(t, s))
  370. return this;
  371. var n = V(this.left, t.left)
  372. , e = k(this.right, t.right)
  373. , o = V(this.top, t.top)
  374. , r = k(this.bottom, t.bottom)
  375. , h = e - n
  376. , l = r - o;
  377. return new s(n,o,h,l)
  378. }
  379. }),
  380. T(s, {
  381. ofContent: function(t, i) {
  382. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  383. },
  384. ofViewport: function(t, i) {
  385. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  386. },
  387. ofElement: function(t) {
  388. var i = g(t);
  389. if (!i.is(":visible"))
  390. return null;
  391. var n = i.offset();
  392. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  393. }
  394. }),
  395. T(h.prototype, {
  396. equals: function(t) {
  397. return this.fracsEqual(t) && this.rectsEqual(t)
  398. },
  399. fracsEqual: function(t) {
  400. return r(this, t, ["visible", "viewport", "possible"])
  401. },
  402. rectsEqual: function(t) {
  403. return r(this.rects, t.rects, ["document", "element", "viewport"])
  404. }
  405. }),
  406. T(h, {
  407. of: function(t, i) {
  408. var e, o, r;
  409. return t = n(t) && s.ofElement(t) || t,
  410. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  411. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  412. r = V(t.width, i.width) * V(t.height, i.height),
  413. new h(o / t.area(),o / i.area(),o / r,{
  414. document: e,
  415. element: e.relativeTo(t),
  416. viewport: e.relativeTo(i)
  417. })) : new h
  418. }
  419. });
  420. var q = ["width", "height", "left", "right", "top", "bottom"]
  421. , S = ["possible", "visible", "viewport"];
  422. T(l.prototype, {
  423. sorted: function(t, i) {
  424. var n = this.viewport;
  425. return g.map(this.els, function(i) {
  426. return {
  427. el: i,
  428. val: c(i, n, t)
  429. }
  430. }).sort(i ? a : u)
  431. },
  432. best: function(t, i) {
  433. return this.els.length ? this.sorted(t, i)[0] : null
  434. }
  435. }),
  436. T(f.prototype, {
  437. equals: function(t) {
  438. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  439. }
  440. }),
  441. T(p.prototype, {
  442. equals: function(t) {
  443. return r(this, t, ["el"])
  444. },
  445. scrollState: function() {
  446. return new f(this.el)
  447. },
  448. scrollTo: function(t, i, n) {
  449. var e = g(this.el === window ? "html,body" : this.el);
  450. t = t || 0,
  451. i = i || 0,
  452. n = isNaN(n) ? 1e3 : n,
  453. e.stop(!0).animate({
  454. scrollLeft: t,
  455. scrollTop: i
  456. }, n)
  457. },
  458. scroll: function(t, i, n) {
  459. var e = this.el === window ? m : g(this.el);
  460. t = t || 0,
  461. i = i || 0,
  462. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  463. },
  464. scrollToRect: function(t, i, n, e) {
  465. i = i || 0,
  466. n = n || 0,
  467. this.scrollTo(t.left - i, t.top - n, e)
  468. },
  469. scrollToElement: function(t, i, n, e) {
  470. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  471. this.scrollToRect(o, i, n, e)
  472. }
  473. });
  474. var C = {
  475. init: function() {
  476. this.callbacks = g.Callbacks("memory unique"),
  477. this.currVal = null,
  478. this.prevVal = null,
  479. this.checkProxy = g.proxy(this.check, this),
  480. this.autoCheck()
  481. },
  482. bind: function(t) {
  483. this.callbacks.add(t)
  484. },
  485. unbind: function(t) {
  486. t ? this.callbacks.remove(t) : this.callbacks.empty()
  487. },
  488. trigger: function() {
  489. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  490. },
  491. check: function(t) {
  492. var i = this.updatedValue(t);
  493. return void 0 !== i && (this.prevVal = this.currVal,
  494. this.currVal = i,
  495. this.trigger(),
  496. !0)
  497. },
  498. $autoTarget: m,
  499. autoEvents: "load resize scroll",
  500. autoCheck: function(t) {
  501. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  502. }
  503. };
  504. T(d.prototype, C, {
  505. updatedValue: function() {
  506. var t = h.of(this.context, this.viewport);
  507. return this.currVal && this.currVal.equals(t) ? void 0 : t
  508. }
  509. }),
  510. T(v.prototype, C, {
  511. updatedValue: function() {
  512. var t = this.context.best(this.property, this.descending);
  513. return t && (t = t.val > 0 ? t.el : null,
  514. this.currVal !== t) ? t : void 0
  515. }
  516. }),
  517. T(w.prototype, C, {
  518. updatedValue: function() {
  519. var t = new f(this.context);
  520. return this.currVal && this.currVal.equals(t) ? void 0 : t
  521. }
  522. });
  523. var L = function(t, i) {
  524. var n = [].slice
  525. , e = jQuery
  526. , o = e.extend
  527. , r = e.isFunction
  528. , s = o({}, i)
  529. , h = function(i, n, o, s) {
  530. return o = r(o) ? o.apply(i, n) : o,
  531. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  532. }
  533. , l = function() {
  534. return h(this, n.call(arguments), s.defaultStatic, l)
  535. }
  536. , c = function(t) {
  537. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  538. }
  539. , u = function(t) {
  540. t && (o(l, t.statics),
  541. o(c, t.methods)),
  542. l.modplug = u
  543. };
  544. u.prev = {
  545. statics: e[t],
  546. methods: e.fn[t]
  547. },
  548. u(i),
  549. e[t] = l,
  550. e.fn[t] = c
  551. }
  552. , M = "fracs";
  553. L(M, {
  554. statics: {
  555. version: "0.15.0",
  556. Rect: s,
  557. Fractions: h,
  558. Group: l,
  559. ScrollState: f,
  560. Viewport: p,
  561. FracsCallbacks: d,
  562. GroupCallbacks: v,
  563. ScrollStateCallbacks: w,
  564. fracs: function(t, i) {
  565. return h.of(t, i)
  566. }
  567. },
  568. methods: {
  569. content: function(t) {
  570. return this.length ? s.ofContent(this[0], t) : null
  571. },
  572. envelope: function() {
  573. return o(this, function(t) {
  574. var i = s.ofElement(this);
  575. return t ? t.envelope(i) : i
  576. })
  577. },
  578. fracs: function(i, n, o) {
  579. t(i, "string") || (o = n,
  580. n = i,
  581. i = null),
  582. y(n) || (o = n,
  583. n = null),
  584. o = e(o);
  585. var r = M + ".fracs." + x(o);
  586. return "unbind" === i ? this.each(function() {
  587. var t = g(this).data(r);
  588. t && t.unbind(n)
  589. }) : "check" === i ? this.each(function() {
  590. var t = g(this).data(r);
  591. t && t.check()
  592. }) : y(n) ? this.each(function() {
  593. var t = g(this)
  594. , i = t.data(r);
  595. i || (i = new d(this,o),
  596. t.data(r, i)),
  597. i.bind(n)
  598. }) : this.length ? h.of(this[0], o) : null
  599. },
  600. intersection: function() {
  601. return o(this, function(t) {
  602. var i = s.ofElement(this);
  603. return t ? t.intersection(i) : i
  604. })
  605. },
  606. max: function(t, i, n) {
  607. return y(i) || (n = i,
  608. i = null),
  609. n = e(n),
  610. i ? (new v(this,n,t,!0).bind(i),
  611. this) : this.pushStack(new l(this,n).best(t, !0).el)
  612. },
  613. min: function(t, i, n) {
  614. return y(i) || (n = i,
  615. i = null),
  616. n = e(n),
  617. i ? (new v(this,n,t).bind(i),
  618. this) : this.pushStack(new l(this,n).best(t).el)
  619. },
  620. rect: function() {
  621. return this.length ? s.ofElement(this[0]) : null
  622. },
  623. scrollState: function(i, n) {
  624. var e = M + ".scrollState";
  625. return t(i, "string") || (n = i,
  626. i = null),
  627. "unbind" === i ? this.each(function() {
  628. var t = g(this).data(e);
  629. t && t.unbind(n)
  630. }) : "check" === i ? this.each(function() {
  631. var t = g(this).data(e);
  632. t && t.check()
  633. }) : y(n) ? this.each(function() {
  634. var t = g(this)
  635. , i = t.data(e);
  636. i || (i = new w(this),
  637. t.data(e, i)),
  638. i.bind(n)
  639. }) : this.length ? new f(this[0]) : null
  640. },
  641. scroll: function(t, i, n) {
  642. return this.each(function() {
  643. new p(this).scroll(t, i, n)
  644. })
  645. },
  646. scrollTo: function(t, i, n, o) {
  647. return g.isNumeric(t) && (o = n,
  648. n = i,
  649. i = t,
  650. t = null),
  651. t = e(t),
  652. this.each(function() {
  653. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  654. })
  655. },
  656. scrollToThis: function(t, i, n, o) {
  657. return o = new p(e(o)),
  658. o.scrollToElement(this[0], t, i, n),
  659. this
  660. },
  661. softLink: function(t, i, n, o) {
  662. return o = new p(e(o)),
  663. this.filter("a[href^=#]").each(function() {
  664. var e = g(this);
  665. e.on("click", function() {
  666. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  667. })
  668. })
  669. },
  670. sort: function(i, n, o) {
  671. return t(n, "boolean") || (o = n,
  672. n = null),
  673. o = e(o),
  674. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  675. return t.el
  676. }))
  677. },
  678. viewport: function(t) {
  679. return this.length ? s.ofViewport(this[0], t) : null
  680. }
  681. },
  682. defaultStatic: "fracs",
  683. defaultMethod: "fracs"
  684. })
  685. }();
  686. if ("undefined" == typeof jQuery)
  687. throw new Error("Bootstrap's JavaScript requires jQuery");
  688. +function(t) {
  689. "use strict";
  690. function e(e) {
  691. return this.each(function() {
  692. var o = t(this)
  693. , s = o.data("bs.tooltip")
  694. , n = "object" == typeof e && e;
  695. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  696. "string" == typeof e && s[e]())
  697. })
  698. }
  699. var i = function(t, e) {
  700. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  701. this.init("tooltip", t, e)
  702. };
  703. i.VERSION = "3.2.0",
  704. i.DEFAULTS = {
  705. animation: !0,
  706. placement: "top",
  707. selector: !1,
  708. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  709. trigger: "hover focus",
  710. title: "",
  711. delay: 0,
  712. html: !1,
  713. container: !1,
  714. viewport: {
  715. selector: "body",
  716. padding: 0
  717. }
  718. },
  719. i.prototype.init = function(e, i, o) {
  720. this.enabled = !0,
  721. this.type = e,
  722. this.$element = t(i),
  723. this.options = this.getOptions(o),
  724. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  725. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  726. var r = s[n];
  727. if ("click" == r)
  728. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  729. else if ("manual" != r) {
  730. var a = "hover" == r ? "mouseenter" : "focusin"
  731. , l = "hover" == r ? "mouseleave" : "focusout";
  732. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  733. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  734. }
  735. }
  736. this.options.selector ? this._options = t.extend({}, this.options, {
  737. trigger: "manual",
  738. selector: ""
  739. }) : this.fixTitle()
  740. }
  741. ,
  742. i.prototype.getDefaults = function() {
  743. return i.DEFAULTS
  744. }
  745. ,
  746. i.prototype.getOptions = function(e) {
  747. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  748. e.delay && "number" == typeof e.delay && (e.delay = {
  749. show: e.delay,
  750. hide: e.delay
  751. }),
  752. e
  753. }
  754. ,
  755. i.prototype.getDelegateOptions = function() {
  756. var e = {}
  757. , i = this.getDefaults();
  758. return this._options && t.each(this._options, function(t, o) {
  759. i[t] != o && (e[t] = o)
  760. }),
  761. e
  762. }
  763. ,
  764. i.prototype.enter = function(e) {
  765. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  766. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  767. t(e.currentTarget).data("bs." + this.type, i)),
  768. clearTimeout(i.timeout),
  769. i.hoverState = "in",
  770. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  771. // "in" == i.hoverState && i.show()
  772. }, i.options.delay.show)) : i.show()
  773. }
  774. ,
  775. i.prototype.leave = function(e) {
  776. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  777. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  778. t(e.currentTarget).data("bs." + this.type, i)),
  779. clearTimeout(i.timeout),
  780. i.hoverState = "out",
  781. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  782. "out" == i.hoverState && i.hide()
  783. }, i.options.delay.hide)) : i.hide()
  784. }
  785. ,
  786. i.prototype.show = function() {
  787. var e = t.Event("show.bs." + this.type);
  788. if (this.hasContent() && this.enabled) {
  789. this.$element.trigger(e);
  790. var i = t.contains(document.documentElement, this.$element[0]);
  791. if (e.isDefaultPrevented() || !i)
  792. return;
  793. var o = this
  794. , s = this.tip()
  795. , n = this.getUID(this.type);
  796. this.setContent(),
  797. s.attr("id", n),
  798. this.$element.attr("aria-describedby", n),
  799. this.options.animation && s.addClass("fade");
  800. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  801. , a = /\s?auto?\s?/i
  802. , l = a.test(r);
  803. l && (r = r.replace(a, "") || "top"),
  804. s.detach().css({
  805. top: 0,
  806. left: 0,
  807. display: "block"
  808. }).addClass(r).data("bs." + this.type, this),
  809. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  810. var p = this.getPosition()
  811. , h = s[0].offsetWidth
  812. , f = s[0].offsetHeight;
  813. if (l) {
  814. var u = r
  815. , c = this.$element.parent()
  816. , d = this.getPosition(c);
  817. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  818. s.removeClass(u).addClass(r)
  819. }
  820. var g = this.getCalculatedOffset(r, p, h, f);
  821. this.applyPlacement(g, r);
  822. var y = function() {
  823. o.$element.trigger("shown.bs." + o.type),
  824. o.hoverState = null
  825. };
  826. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  827. }
  828. }
  829. ,
  830. i.prototype.applyPlacement = function(e, i) {
  831. var o = this.tip()
  832. , s = o[0].offsetWidth
  833. , n = o[0].offsetHeight
  834. , r = parseInt(o.css("margin-top"), 10)
  835. , a = parseInt(o.css("margin-left"), 10);
  836. isNaN(r) && (r = 0),
  837. isNaN(a) && (a = 0),
  838. e.top = e.top + r,
  839. e.left = e.left + a,
  840. t.offset.setOffset(o[0], t.extend({
  841. using: function(t) {
  842. o.css({
  843. top: Math.round(t.top),
  844. left: Math.round(t.left)
  845. })
  846. }
  847. }, e), 0),
  848. o.addClass("in");
  849. var l = o[0].offsetWidth
  850. , p = o[0].offsetHeight;
  851. "top" == i && p != n && (e.top = e.top + n - p);
  852. var h = this.getViewportAdjustedDelta(i, e, l, p);
  853. h.left ? e.left += h.left : e.top += h.top;
  854. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  855. , u = h.left ? "left" : "top"
  856. , c = h.left ? "offsetWidth" : "offsetHeight";
  857. o.offset(e),
  858. this.replaceArrow(f, o[0][c], u)
  859. }
  860. ,
  861. i.prototype.replaceArrow = function(t, e, i) {
  862. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  863. }
  864. ,
  865. i.prototype.setContent = function() {
  866. var t = this.tip()
  867. , e = this.getTitle();
  868. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  869. t.removeClass("fade in top bottom left right")
  870. }
  871. ,
  872. i.prototype.hide = function() {
  873. function e() {
  874. "in" != i.hoverState && o.detach(),
  875. i.$element.trigger("hidden.bs." + i.type)
  876. }
  877. var i = this
  878. , o = this.tip()
  879. , s = t.Event("hide.bs." + this.type);
  880. if (this.$element.removeAttr("aria-describedby"),
  881. this.$element.trigger(s),
  882. !s.isDefaultPrevented())
  883. return o.removeClass("in"),
  884. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  885. this.hoverState = null,
  886. this
  887. }
  888. ,
  889. i.prototype.fixTitle = function() {
  890. var t = this.$element;
  891. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  892. }
  893. ,
  894. i.prototype.hasContent = function() {
  895. return this.getTitle()
  896. }
  897. ,
  898. i.prototype.getPosition = function(e) {
  899. e = e || this.$element;
  900. var i = e[0]
  901. , o = "BODY" == i.tagName;
  902. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  903. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  904. width: o ? t(window).width() : e.outerWidth(),
  905. height: o ? t(window).height() : e.outerHeight()
  906. }, o ? {
  907. top: 0,
  908. left: 0
  909. } : e.offset())
  910. }
  911. ,
  912. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  913. return "bottom" == t ? {
  914. top: e.top + e.height,
  915. left: e.left + e.width / 2 - i / 2
  916. } : "top" == t ? {
  917. top: e.top - o,
  918. left: e.left + e.width / 2 - i / 2
  919. } : "left" == t ? {
  920. top: e.top + e.height / 2 - o / 2,
  921. left: e.left - i
  922. } : {
  923. top: e.top + e.height / 2 - o / 2,
  924. left: e.left + e.width
  925. }
  926. }
  927. ,
  928. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  929. var s = {
  930. top: 0,
  931. left: 0
  932. };
  933. if (!this.$viewport)
  934. return s;
  935. var n = this.options.viewport && this.options.viewport.padding || 0
  936. , r = this.getPosition(this.$viewport);
  937. if (/right|left/.test(t)) {
  938. var a = e.top - n - r.scroll
  939. , l = e.top + n - r.scroll + o;
  940. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  941. } else {
  942. var p = e.left - n
  943. , h = e.left + n + i;
  944. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  945. }
  946. return s
  947. }
  948. ,
  949. i.prototype.getTitle = function() {
  950. var t, e = this.$element, i = this.options;
  951. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  952. }
  953. ,
  954. i.prototype.getUID = function(t) {
  955. do
  956. t += ~~(1e6 * Math.random());
  957. while (document.getElementById(t));return t
  958. }
  959. ,
  960. i.prototype.tip = function() {
  961. return this.$tip = this.$tip || t(this.options.template)
  962. }
  963. ,
  964. i.prototype.arrow = function() {
  965. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  966. }
  967. ,
  968. i.prototype.validate = function() {
  969. this.$element[0].parentNode || (this.hide(),
  970. this.$element = null,
  971. this.options = null)
  972. }
  973. ,
  974. i.prototype.enable = function() {
  975. this.enabled = !0
  976. }
  977. ,
  978. i.prototype.disable = function() {
  979. this.enabled = !1
  980. }
  981. ,
  982. i.prototype.toggleEnabled = function() {
  983. this.enabled = !this.enabled
  984. }
  985. ,
  986. i.prototype.toggle = function(e) {
  987. var i = this;
  988. e && (i = t(e.currentTarget).data("bs." + this.type),
  989. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  990. t(e.currentTarget).data("bs." + this.type, i))),
  991. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  992. }
  993. ,
  994. i.prototype.destroy = function() {
  995. clearTimeout(this.timeout),
  996. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  997. }
  998. ;
  999. var o = t.fn.tooltip;
  1000. t.fn.tooltip = e,
  1001. t.fn.tooltip.Constructor = i,
  1002. t.fn.tooltip.noConflict = function() {
  1003. return t.fn.tooltip = o,
  1004. this
  1005. }
  1006. }(jQuery);
  1007. !function(e, t, n) {
  1008. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1009. }("Keen", this, function() {
  1010. "use strict";
  1011. function Keen() {
  1012. return _init.apply(this, arguments)
  1013. }
  1014. function _init(e) {
  1015. if (_isUndefined(e))
  1016. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1017. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1018. throw new Error("Please provide a projectId");
  1019. this.configure(e)
  1020. }
  1021. function _extend(e) {
  1022. for (var t = 1; t < arguments.length; t++)
  1023. for (var n in arguments[t])
  1024. e[n] = arguments[t][n];
  1025. return e
  1026. }
  1027. function _isUndefined(e) {
  1028. return void 0 === e
  1029. }
  1030. function _type(e) {
  1031. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1032. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1033. }
  1034. function _each(e, t, n) {
  1035. var r;
  1036. if (!e)
  1037. return 0;
  1038. if (n = n ? n : e,
  1039. "array" === _type(e)) {
  1040. for (r = 0; r < e.length; r++)
  1041. if (t.call(n, e[r], r, e) === !1)
  1042. return 0
  1043. } else
  1044. for (r in e)
  1045. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1046. return 0;
  1047. return 1
  1048. }
  1049. function _parse_params(e) {
  1050. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1051. return decodeURIComponent(e.replace(r, " "))
  1052. }, a = e.split("?")[1]; t = i.exec(a); )
  1053. n[o(t[1])] = o(t[2]);
  1054. return n
  1055. }
  1056. function _set_protocol(e) {
  1057. switch (e) {
  1058. case "http":
  1059. return "http";
  1060. case "auto":
  1061. return location.protocol.replace(/:/g, "");
  1062. case "https":
  1063. case void 0:
  1064. default:
  1065. return "https"
  1066. }
  1067. }
  1068. function _set_request_type(e) {
  1069. var t = e || "jsonp"
  1070. , n = !1;
  1071. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1072. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1073. }
  1074. function _build_url(e) {
  1075. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1076. }
  1077. function _uploadEvent(e, t, n, r, i) {
  1078. var o = _build_url.apply(this, ["/events/" + e])
  1079. , a = {};
  1080. n = n !== !1,
  1081. this.client.globalProperties && (a = this.client.globalProperties(e));
  1082. for (var c in t)
  1083. t.hasOwnProperty(c) && (a[c] = t[c]);
  1084. switch (this.client.requestType) {
  1085. case "xhr":
  1086. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1087. break;
  1088. case "jsonp":
  1089. var s = JSON.stringify(a)
  1090. , l = Keen.Base64.encode(s);
  1091. o = o + "?api_key=" + this.client.writeKey,
  1092. o = o + "&data=" + l,
  1093. o = o + "&modified=" + (new Date).getTime(),
  1094. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1095. break;
  1096. case "beacon":
  1097. var s = JSON.stringify(a)
  1098. , l = Keen.Base64.encode(s);
  1099. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1100. o = o + "&data=" + encodeURIComponent(l),
  1101. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1102. o += "&c=clv1",
  1103. _request.beacon.apply(this, [o, null, r, i])
  1104. }
  1105. }
  1106. Keen.prototype.configure = function(e) {
  1107. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1108. e.protocol = _set_protocol(e.protocol),
  1109. e.requestType = _set_request_type(e.requestType),
  1110. this.client = {
  1111. projectId: e.projectId,
  1112. writeKey: e.writeKey,
  1113. readKey: e.readKey,
  1114. globalProperties: null,
  1115. endpoint: e.protocol + "://" + e.host,
  1116. requestType: e.requestType
  1117. },
  1118. Keen.trigger("client", this, e),
  1119. this.trigger("ready"),
  1120. this
  1121. }
  1122. ;
  1123. var _request = {
  1124. xhr: function(e, t, n, r, i, o, a, c) {
  1125. if (!i)
  1126. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1127. var s = new XMLHttpRequest;
  1128. if (s.onreadystatechange = function() {
  1129. if (4 == s.readyState)
  1130. if (s.status >= 200 && s.status < 300) {
  1131. var e;
  1132. try {
  1133. e = JSON.parse(s.responseText)
  1134. } catch (e) {
  1135. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1136. c && c(s, e)
  1137. }
  1138. a && e && a(e)
  1139. } else
  1140. Keen.log("HTTP request failed."),
  1141. c && c(s, null)
  1142. }
  1143. ,
  1144. s.open(e, t, o),
  1145. i && s.setRequestHeader("Authorization", i),
  1146. r && s.setRequestHeader("Content-Type", "application/json"),
  1147. n)
  1148. for (var l in n)
  1149. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1150. var u = r ? JSON.stringify(r) : null;
  1151. s.send(u)
  1152. },
  1153. jsonp: function(e, t, n, r) {
  1154. if (!t)
  1155. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1156. if (t && e.indexOf("api_key") < 0) {
  1157. var i = e.indexOf("?") > 0 ? "&" : "?";
  1158. e = e + i + "api_key=" + t
  1159. }
  1160. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1161. o += "a";
  1162. var a = !1;
  1163. window[o] = function(e) {
  1164. a = !0,
  1165. n && e && n(e),
  1166. window[o] = void 0
  1167. }
  1168. ,
  1169. e = e + "&jsonp=" + o;
  1170. var c = document.createElement("script");
  1171. c.id = "keen-jsonp",
  1172. c.src = e,
  1173. document.getElementsByTagName("head")[0].appendChild(c),
  1174. c.onreadystatechange = function() {
  1175. a === !1 && "loaded" === this.readyState && (a = !0,
  1176. r && r())
  1177. }
  1178. ,
  1179. c.onerror = function() {
  1180. a === !1 && (a = !0,
  1181. r && r())
  1182. }
  1183. },
  1184. beacon: function(e, t, n, r) {
  1185. if (t && e.indexOf("api_key") < 0) {
  1186. var i = e.indexOf("?") > 0 ? "&" : "?";
  1187. e = e + i + "api_key=" + t
  1188. }
  1189. var o = !1
  1190. , a = document.createElement("img");
  1191. a.onload = function() {
  1192. if (o = !0,
  1193. "naturalHeight"in this) {
  1194. if (this.naturalHeight + this.naturalWidth === 0)
  1195. return void this.onerror()
  1196. } else if (this.width + this.height === 0)
  1197. return void this.onerror();
  1198. n && n({
  1199. created: !0
  1200. })
  1201. }
  1202. ,
  1203. a.onerror = function() {
  1204. o = !0,
  1205. r && r()
  1206. }
  1207. ,
  1208. a.src = e
  1209. }
  1210. }
  1211. , Events = Keen.Events = {
  1212. on: function(e, t) {
  1213. this.listeners || (this.listeners = {});
  1214. var n = this.listeners[e] || (this.listeners[e] = []);
  1215. return n.push({
  1216. callback: t
  1217. }),
  1218. this
  1219. },
  1220. off: function(e, t) {
  1221. if (!e && !t)
  1222. return this.listeners = void 0,
  1223. delete this.listeners,
  1224. this;
  1225. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1226. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1227. t && 0 != n.length || (this.listeners[e] = void 0,
  1228. delete this.listeners[e]);
  1229. return this
  1230. },
  1231. trigger: function(e) {
  1232. if (!this.listeners)
  1233. return this;
  1234. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1235. n[r].callback.apply(this, t);
  1236. return this
  1237. }
  1238. };
  1239. _extend(Keen.prototype, Events),
  1240. _extend(Keen, Events),
  1241. Keen.loaded = !0,
  1242. Keen.utils = {
  1243. each: _each,
  1244. extend: _extend,
  1245. parseParams: _parse_params
  1246. },
  1247. Keen.ready = function(e) {
  1248. Keen.loaded ? e() : Keen.on("ready", e)
  1249. }
  1250. ,
  1251. Keen.log = function(e) {
  1252. "object" == typeof console && console.log("[Keen IO]", e)
  1253. }
  1254. ;
  1255. var Plugins = Keen.Plugins = {};
  1256. Keen.prototype.addEvent = function() {
  1257. _uploadEvent.apply(this, arguments)
  1258. }
  1259. ,
  1260. Keen.prototype.addEventSync = function(e, t, n, r) {
  1261. _uploadEvent.apply(this, [e, t, !1, n, r])
  1262. }
  1263. ,
  1264. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1265. var o = e
  1266. , a = o.metaKey
  1267. , c = o.target
  1268. , s = !1
  1269. , l = function() {};
  1270. return void 0 === r && (r = 500),
  1271. "A" === c.nodeName ? l = function() {
  1272. a || s || (s = !0,
  1273. window.location = c.href)
  1274. }
  1275. : "FORM" === c.nodeName && (l = function() {
  1276. s || (s = !0,
  1277. c.submit())
  1278. }
  1279. ),
  1280. i && (l = function() {
  1281. s || (s = !0,
  1282. i())
  1283. }
  1284. ),
  1285. _uploadEvent.call(this, t, n, l, l),
  1286. setTimeout(function() {
  1287. l()
  1288. }, r),
  1289. !!a && void 0
  1290. }
  1291. ,
  1292. Keen.prototype.setGlobalProperties = function(e) {
  1293. if (!this.client)
  1294. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1295. if (!e || "function" != typeof e)
  1296. throw new Error("Invalid value for global properties: " + e);
  1297. this.client.globalProperties = e
  1298. }
  1299. ,
  1300. Keen.Base64 = {
  1301. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1302. encode: function(e) {
  1303. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1304. for (e = this.utf8.encode(e); l < e.length; )
  1305. t = e.charCodeAt(l++),
  1306. n = e.charCodeAt(l++),
  1307. r = e.charCodeAt(l++),
  1308. i = t >> 2,
  1309. o = (3 & t) << 4 | n >> 4,
  1310. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1311. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1312. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1313. return s
  1314. },
  1315. decode: function(e) {
  1316. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1317. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1318. t = u.indexOf(e.charAt(l++)),
  1319. n = u.indexOf(e.charAt(l++)),
  1320. r = u.indexOf(e.charAt(l++)),
  1321. i = u.indexOf(e.charAt(l++)),
  1322. o = t << 2 | n >> 4,
  1323. a = (15 & n) << 4 | r >> 2,
  1324. c = (3 & r) << 6 | i,
  1325. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1326. return this.utf8.decode(s)
  1327. },
  1328. utf8: {
  1329. encode: function(e) {
  1330. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1331. t = e.charCodeAt(r++),
  1332. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1333. return n
  1334. },
  1335. decode: function(e) {
  1336. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1337. n = e.charCodeAt(i),
  1338. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1339. return r
  1340. }
  1341. }
  1342. },
  1343. "object" != typeof JSON && (JSON = {}),
  1344. function() {
  1345. function f(e) {
  1346. return 10 > e ? "0" + e : e
  1347. }
  1348. function quote(e) {
  1349. return escapable.lastIndex = 0,
  1350. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1351. var t = meta[e];
  1352. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1353. }) + '"' : '"' + e + '"'
  1354. }
  1355. function str(e, t) {
  1356. var n, r, i, o, a, c = gap, s = t[e];
  1357. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1358. "function" == typeof rep && (s = rep.call(t, e, s)),
  1359. typeof s) {
  1360. case "string":
  1361. return quote(s);
  1362. case "number":
  1363. return isFinite(s) ? String(s) : "null";
  1364. case "boolean":
  1365. case "null":
  1366. return String(s);
  1367. case "object":
  1368. if (!s)
  1369. return "null";
  1370. if (gap += indent,
  1371. a = [],
  1372. "[object Array]" === Object.prototype.toString.apply(s)) {
  1373. for (o = s.length,
  1374. n = 0; o > n; n += 1)
  1375. a[n] = str(n, s) || "null";
  1376. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1377. gap = c,
  1378. i
  1379. }
  1380. if (rep && "object" == typeof rep)
  1381. for (o = rep.length,
  1382. n = 0; o > n; n += 1)
  1383. "string" == typeof rep[n] && (r = rep[n],
  1384. i = str(r, s),
  1385. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1386. else
  1387. for (r in s)
  1388. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1389. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1390. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1391. gap = c,
  1392. i
  1393. }
  1394. }
  1395. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1396. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1397. }
  1398. ,
  1399. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1400. return this.valueOf()
  1401. }
  1402. );
  1403. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1404. "\b": "\\b",
  1405. "\t": "\\t",
  1406. "\n": "\\n",
  1407. "\f": "\\f",
  1408. "\r": "\\r",
  1409. '"': '\\"',
  1410. "\\": "\\\\"
  1411. }, rep;
  1412. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1413. var r;
  1414. if (gap = "",
  1415. indent = "",
  1416. "number" == typeof n)
  1417. for (r = 0; n > r; r += 1)
  1418. indent += " ";
  1419. else
  1420. "string" == typeof n && (indent = n);
  1421. if (rep = t,
  1422. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1423. throw new Error("JSON.stringify");
  1424. return str("", {
  1425. "": e
  1426. })
  1427. }
  1428. ),
  1429. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1430. function walk(e, t) {
  1431. var n, r, i = e[t];
  1432. if (i && "object" == typeof i)
  1433. for (n in i)
  1434. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1435. void 0 !== r ? i[n] = r : delete i[n]);
  1436. return reviver.call(e, t, i)
  1437. }
  1438. var j;
  1439. if (text = String(text),
  1440. cx.lastIndex = 0,
  1441. cx.test(text) && (text = text.replace(cx, function(e) {
  1442. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1443. })),
  1444. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1445. return j = eval("(" + text + ")"),
  1446. "function" == typeof reviver ? walk({
  1447. "": j
  1448. }, "") : j;
  1449. throw new SyntaxError("JSON.parse")
  1450. }
  1451. )
  1452. }(),
  1453. !function(e, t, n) {
  1454. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1455. }("domready", Keen.utils, function(e) {
  1456. function t(e) {
  1457. for (d = 1; e = r.shift(); )
  1458. e()
  1459. }
  1460. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1461. return o[l] && o[l](s, n = function() {
  1462. o.removeEventListener(s, n, i),
  1463. t()
  1464. }
  1465. , i),
  1466. c && o.attachEvent(u, n = function() {
  1467. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1468. t())
  1469. }
  1470. ),
  1471. e = c ? function(t) {
  1472. self != top ? d ? t() : r.push(t) : function() {
  1473. try {
  1474. a.doScroll("left")
  1475. } catch (n) {
  1476. return setTimeout(function() {
  1477. e(t)
  1478. }, 50)
  1479. }
  1480. t()
  1481. }()
  1482. }
  1483. : function(e) {
  1484. d ? e() : r.push(e)
  1485. }
  1486. });
  1487. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1488. if (loaded && cached) {
  1489. clients = cached.clients || {},
  1490. ready = cached.ready || [];
  1491. for (var instance in clients)
  1492. if (clients.hasOwnProperty(instance)) {
  1493. var client = clients[instance];
  1494. for (var method in Keen.prototype)
  1495. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1496. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1497. ,
  1498. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1499. ,
  1500. client._config && (client.configure.call(client, client._config),
  1501. delete client._config),
  1502. client._setGlobalProperties) {
  1503. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1504. client.setGlobalProperties.apply(client, globals[i]);
  1505. delete client._setGlobalProperties
  1506. }
  1507. if (client._addEvent) {
  1508. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1509. client.addEvent.apply(client, queue[i]);
  1510. delete client._addEvent
  1511. }
  1512. var callback = client._on || [];
  1513. if (client._on) {
  1514. for (var i = 0; i < callback.length; i++)
  1515. client.on.apply(client, callback[i]);
  1516. client.trigger("ready"),
  1517. delete client._on
  1518. }
  1519. }
  1520. for (var i = 0; i < ready.length; i++) {
  1521. var callback = ready[i];
  1522. Keen.on("ready", function() {
  1523. callback()
  1524. })
  1525. }
  1526. }
  1527. return Keen.loaded && setTimeout(function() {
  1528. Keen.utils.domready(function() {
  1529. Keen.trigger("ready")
  1530. })
  1531. }, 0),
  1532. Keen
  1533. });
  1534. !function() {
  1535. var t = window.analytics = window.analytics || [];
  1536. if (!t.initialize) {
  1537. if (t.invoked)
  1538. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1539. t.invoked = !0,
  1540. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1541. t.factory = function(e) {
  1542. return function() {
  1543. var n = Array.prototype.slice.call(arguments);
  1544. return n.unshift(e),
  1545. t.push(n),
  1546. t
  1547. }
  1548. }
  1549. ;
  1550. for (var e = 0; e < t.methods.length; e++) {
  1551. var n = t.methods[e];
  1552. t[n] = t.factory(n)
  1553. }
  1554. t.load = function(t) {
  1555. var e = document.createElement("script");
  1556. e.type = "text/javascript",
  1557. e.async = !0,
  1558. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1559. var n = document.getElementsByTagName("script")[0];
  1560. n.parentNode.insertBefore(e, n)
  1561. }
  1562. ,
  1563. t.SNIPPET_VERSION = "4.0.0"
  1564. }
  1565. }();
  1566. !function(i, e) {
  1567. "use strict";
  1568. var s = ""
  1569. , r = "?"
  1570. , o = "function"
  1571. , a = "undefined"
  1572. , n = "object"
  1573. , t = "major"
  1574. , d = "model"
  1575. , w = "name"
  1576. , l = "type"
  1577. , p = "vendor"
  1578. , m = "version"
  1579. , c = "architecture"
  1580. , u = "console"
  1581. , g = "mobile"
  1582. , f = "tablet"
  1583. , h = "smarttv"
  1584. , b = {
  1585. has: function(i, e) {
  1586. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1587. },
  1588. lowerize: function(i) {
  1589. return i.toLowerCase()
  1590. }
  1591. }
  1592. , y = {
  1593. rgx: function() {
  1594. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1595. var c = m[p]
  1596. , u = m[p + 1];
  1597. if (typeof i === a) {
  1598. i = {};
  1599. for (t in u)
  1600. d = u[t],
  1601. typeof d === n ? i[d[0]] = e : i[d] = e
  1602. }
  1603. for (s = r = 0; s < c.length; s++)
  1604. if (w = c[s].exec(this.getUA())) {
  1605. for (t = 0; t < u.length; t++)
  1606. l = w[++r],
  1607. d = u[t],
  1608. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1609. break
  1610. }
  1611. if (w)
  1612. break
  1613. }
  1614. return i
  1615. },
  1616. str: function(i, s) {
  1617. for (var o in s)
  1618. if (typeof s[o] === n && s[o].length > 0) {
  1619. for (var a = 0; a < s[o].length; a++)
  1620. if (b.has(s[o][a], i))
  1621. return o === r ? e : o
  1622. } else if (b.has(s[o], i))
  1623. return o === r ? e : o;
  1624. return i
  1625. }
  1626. }
  1627. , v = {
  1628. browser: {
  1629. oldsafari: {
  1630. major: {
  1631. 1: ["/8", "/1", "/3"],
  1632. 2: "/4",
  1633. "?": "/"
  1634. },
  1635. version: {
  1636. "1.0": "/8",
  1637. 1.2: "/1",
  1638. 1.3: "/3",
  1639. "2.0": "/412",
  1640. "2.0.2": "/416",
  1641. "2.0.3": "/417",
  1642. "2.0.4": "/419",
  1643. "?": "/"
  1644. }
  1645. }
  1646. },
  1647. device: {
  1648. sprint: {
  1649. model: {
  1650. "Evo Shift 4G": "7373KT"
  1651. },
  1652. vendor: {
  1653. HTC: "APA",
  1654. Sprint: "Sprint"
  1655. }
  1656. }
  1657. },
  1658. os: {
  1659. windows: {
  1660. version: {
  1661. ME: "4.90",
  1662. "NT 3.11": "NT3.51",
  1663. "NT 4.0": "NT4.0",
  1664. 2e3: "NT 5.0",
  1665. XP: ["NT 5.1", "NT 5.2"],
  1666. Vista: "NT 6.0",
  1667. 7: "NT 6.1",
  1668. 8: "NT 6.2",
  1669. 8.1: "NT 6.3",
  1670. RT: "ARM"
  1671. }
  1672. }
  1673. }
  1674. }
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  1678. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1679. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1680. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1681. }
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  1686. }
  1687. ,
  1688. this.getCPU = function() {
  1689. return y.rgx.apply(this, k.cpu)
  1690. }
  1691. ,
  1692. this.getDevice = function() {
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  1694. }
  1695. ,
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  1697. return y.rgx.apply(this, k.engine)
  1698. }
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  1707. browser: this.getBrowser(),
  1708. engine: this.getEngine(),
  1709. os: this.getOS(),
  1710. device: this.getDevice(),
  1711. cpu: this.getCPU()
  1712. }
  1713. }
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  1716. return r
  1717. }
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  1727. typeof module !== a && module.exports && (exports = module.exports = x),
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  1731. return x
  1732. }),
  1733. typeof i.jQuery !== a) {
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  1736. A.ua = _.getResult(),
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  1739. }
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  1746. }
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  1777. }
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  1808. f._version = a,
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  1878. Ee.push(p),
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  1880. if (De[0] && i !== Ee.length) {
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  1893. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1894. var g = Ne[Oe.activeItem];
  1895. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1896. } else
  1897. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1898. pe("load")
  1899. }
  1900. function X(e, t, a) {
  1901. if (Re && at.released && !a) {
  1902. var n = $(e)
  1903. , i = e > Ce.start && e < Ce.end;
  1904. Le ? (i && (e = Ne[n.centerItem].center),
  1905. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1906. }
  1907. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1908. et.start = +new Date,
  1909. et.time = 0,
  1910. et.from = Ce.cur,
  1911. et.to = e,
  1912. et.delta = e - Ce.cur,
  1913. et.tweesing = at.tweese || at.init && !at.slidee,
  1914. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1915. at.tweese = 0,
  1916. e !== Ce.dest && (Ce.dest = e,
  1917. pe("change"),
  1918. it || Y()),
  1919. K(),
  1920. Q(),
  1921. Z(),
  1922. F()
  1923. }
  1924. function Y() {
  1925. if (ye.initialized) {
  1926. if (!it)
  1927. return it = w(Y),
  1928. void (at.released && pe("moveStart"));
  1929. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1930. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1931. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1932. et.to === Ce.cur ? (Ce.cur = et.to,
  1933. at.tweese = it = 0) : it = w(Y),
  1934. pe("move"),
  1935. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1936. !it && at.released && pe("moveEnd"),
  1937. j()
  1938. }
  1939. }
  1940. function j() {
  1941. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1942. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1943. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1944. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1945. }
  1946. function F() {
  1947. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1948. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1949. pe("activePage", _e.page))
  1950. }
  1951. function M() {
  1952. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1953. ot = at.init ? w(M) : 0,
  1954. tt.now = +new Date,
  1955. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1956. X(at.init ? tt.pos : E(tt.pos)),
  1957. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1958. tt.lastTime = tt.now
  1959. }
  1960. function L(e, t, n) {
  1961. if ("boolean" === i(t) && (n = t,
  1962. t = a),
  1963. t === a)
  1964. X(Ce[e], n);
  1965. else {
  1966. if (Le && "center" !== e)
  1967. return;
  1968. var r = ye.getPos(t);
  1969. r && X(r[e], n, !Le)
  1970. }
  1971. }
  1972. function R(e) {
  1973. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1974. }
  1975. function U(e) {
  1976. return R(l(e) && 0 > e ? e + Ne.length : e)
  1977. }
  1978. function W(e, t) {
  1979. var a = R(e);
  1980. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1981. qe.eq(a).addClass(ge.activeClass),
  1982. _e.active = Oe.activeItem = a,
  1983. Z(),
  1984. pe("active", a)),
  1985. a)
  1986. }
  1987. function $(e) {
  1988. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1989. var t = {}
  1990. , a = Me ? 0 : Ie / 2;
  1991. if (!we)
  1992. for (var n = 0, i = Ee.length; i > n; n++) {
  1993. if (e >= Ce.end || n === Ee.length - 1) {
  1994. t.activePage = Ee.length - 1;
  1995. break
  1996. }
  1997. if (e <= Ee[n] + a) {
  1998. t.activePage = n;
  1999. break
  2000. }
  2001. }
  2002. if (Re) {
  2003. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2004. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2005. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2006. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2007. s = c;
  2008. break
  2009. }
  2010. t.firstItem = l(r) ? r : 0,
  2011. t.centerItem = l(o) ? o : t.firstItem,
  2012. t.lastItem = l(s) ? s : t.centerItem
  2013. }
  2014. return t
  2015. }
  2016. function Q(t) {
  2017. e.extend(Oe, $(t))
  2018. }
  2019. function Z() {
  2020. var e = Ce.dest <= Ce.start
  2021. , t = Ce.dest >= Ce.end
  2022. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2023. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2024. Je.is("button,input") && Je.prop("disabled", e),
  2025. Ke.is("button,input") && Ke.prop("disabled", t),
  2026. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2027. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2028. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2029. Qe.is("button,input") && Qe.prop("disabled", e),
  2030. $e.is("button,input") && $e.prop("disabled", t)),
  2031. Re && null != Oe.activeItem) {
  2032. var n = 0 === Oe.activeItem
  2033. , i = Oe.activeItem >= Ne.length - 1
  2034. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2035. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2036. Ze.is("button,input") && Ze.prop("disabled", n),
  2037. Ge.is("button,input") && Ge.prop("disabled", i),
  2038. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2039. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2040. }
  2041. }
  2042. function G(e, t, a) {
  2043. if (e = U(e),
  2044. t = U(t),
  2045. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2046. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2047. var n = t > e ? e : a ? t : t - 1
  2048. , i = e > t ? e : a ? t + 1 : t
  2049. , r = e > t;
  2050. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2051. H()
  2052. }
  2053. }
  2054. function J(e, t) {
  2055. for (var a = 0, n = Ve[e].length; n > a; a++)
  2056. if (Ve[e][a] === t)
  2057. return a;
  2058. return -1
  2059. }
  2060. function K() {
  2061. at.released && !ye.isPaused && ye.resume()
  2062. }
  2063. function V(e) {
  2064. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2065. }
  2066. function _() {
  2067. at.history[0] = at.history[1],
  2068. at.history[1] = at.history[2],
  2069. at.history[2] = at.history[3],
  2070. at.history[3] = at.delta
  2071. }
  2072. function ee(e) {
  2073. at.released = 0,
  2074. at.source = e,
  2075. at.slidee = "slidee" === e
  2076. }
  2077. function te(t) {
  2078. var a = "touchstart" === t.type
  2079. , n = t.data.source
  2080. , i = "slidee" === n;
  2081. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2082. ee(n),
  2083. at.init = 0,
  2084. at.$source = e(t.target),
  2085. at.touch = a,
  2086. at.pointer = a ? t.originalEvent.touches[0] : t,
  2087. at.initX = at.pointer.pageX,
  2088. at.initY = at.pointer.pageY,
  2089. at.initPos = i ? Ce.cur : xe.cur,
  2090. at.start = +new Date,
  2091. at.time = 0,
  2092. at.path = 0,
  2093. at.delta = 0,
  2094. at.locked = 0,
  2095. at.history = [0, 0, 0, 0],
  2096. at.pathToLock = i ? a ? 30 : 10 : 0,
  2097. b.on(a ? z : I, ae),
  2098. ye.pause(1),
  2099. (i ? Pe : Se).addClass(ge.draggedClass),
  2100. pe("moveStart"),
  2101. i && (rt = setInterval(_, 10)))
  2102. }
  2103. function ae(e) {
  2104. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2105. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2106. at.pathX = at.pointer.pageX - at.initX,
  2107. at.pathY = at.pointer.pageY - at.initY,
  2108. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2109. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2110. at.released || !(at.path < 1)) {
  2111. if (!at.init) {
  2112. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2113. return ne();
  2114. at.init = 1
  2115. }
  2116. r(e),
  2117. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2118. at.$source.on(B, s)),
  2119. at.released && (ne(),
  2120. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2121. at.delta += at.swing,
  2122. at.tweese = x(at.swing) > 10)),
  2123. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2124. }
  2125. }
  2126. function ne() {
  2127. clearInterval(rt),
  2128. at.released = !0,
  2129. b.off(at.touch ? z : I, ae),
  2130. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2131. setTimeout(function() {
  2132. at.$source.off(B, s)
  2133. }),
  2134. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2135. ye.resume(1),
  2136. at.init = 0
  2137. }
  2138. function ie(t) {
  2139. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2140. }
  2141. function re() {
  2142. ye.stop(),
  2143. b.off("mouseup", re)
  2144. }
  2145. function se(e) {
  2146. switch (r(e),
  2147. this) {
  2148. case $e[0]:
  2149. case Qe[0]:
  2150. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2151. b.on("mouseup", re);
  2152. break;
  2153. case Ze[0]:
  2154. ye.prev();
  2155. break;
  2156. case Ge[0]:
  2157. ye.next();
  2158. break;
  2159. case Je[0]:
  2160. ye.prevPage();
  2161. break;
  2162. case Ke[0]:
  2163. ye.nextPage()
  2164. }
  2165. }
  2166. function oe(e) {
  2167. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2168. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2169. Re ? (p = +new Date,
  2170. nt.last < p - nt.resetTime && (nt.delta = 0),
  2171. nt.last = p,
  2172. nt.delta += nt.curDelta,
  2173. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2174. nt.delta %= 1),
  2175. nt.finalDelta) : nt.curDelta
  2176. }
  2177. function le(e) {
  2178. e.originalEvent[g] = ye;
  2179. var t = +new Date;
  2180. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2181. return void (O = t);
  2182. if (ge.scrollBy && Ce.start !== Ce.end) {
  2183. var a = oe(e.originalEvent);
  2184. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2185. ye.slideBy(ge.scrollBy * a)
  2186. }
  2187. }
  2188. function ce(e) {
  2189. ge.clickBar && e.target === Be[0] && (r(e),
  2190. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2191. }
  2192. function de(e) {
  2193. if (ge.keyboardNavBy)
  2194. switch (e.which) {
  2195. case ge.horizontal ? 37 : 38:
  2196. r(e),
  2197. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2198. break;
  2199. case ge.horizontal ? 39 : 40:
  2200. r(e),
  2201. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2202. }
  2203. }
  2204. function ue(e) {
  2205. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2206. }
  2207. function fe() {
  2208. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2209. }
  2210. function ve(e) {
  2211. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2212. }
  2213. function pe(e, t) {
  2214. if (Ve[e]) {
  2215. for (me = Ve[e].length,
  2216. T.length = 0,
  2217. he = 0; me > he; he++)
  2218. T.push(Ve[e][he]);
  2219. for (he = 0; me > he; he++)
  2220. T[he].call(ye, e, t)
  2221. }
  2222. }
  2223. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2224. start: 0,
  2225. center: 0,
  2226. end: 0,
  2227. cur: 0,
  2228. dest: 0
  2229. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2230. start: 0,
  2231. end: 0,
  2232. cur: 0
  2233. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2234. firstItem: 0,
  2235. lastItem: 0,
  2236. centerItem: 0,
  2237. activeItem: null,
  2238. activePage: 0
  2239. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2240. released: 1
  2241. }, nt = {
  2242. last: 0,
  2243. delta: 0,
  2244. resetTime: 200
  2245. }, it = 0, rt = 0, st = 0, ot = 0;
  2246. we || (t = be[0]),
  2247. ye.initialized = 0,
  2248. ye.frame = t,
  2249. ye.slidee = Pe[0],
  2250. ye.pos = Ce,
  2251. ye.rel = Oe,
  2252. ye.items = Ne,
  2253. ye.pages = Ee,
  2254. ye.isPaused = 0,
  2255. ye.options = ge,
  2256. ye.dragging = at,
  2257. ye.reload = function() {
  2258. H()
  2259. }
  2260. ,
  2261. ye.getPos = function(e) {
  2262. if (Re) {
  2263. var t = R(e);
  2264. return -1 !== t && Ne[t]
  2265. }
  2266. var a = Pe.find(e).eq(0);
  2267. if (a[0]) {
  2268. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2269. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2270. return {
  2271. start: n,
  2272. center: n - Ie / 2 + i / 2,
  2273. end: n - Ie + i,
  2274. size: i
  2275. }
  2276. }
  2277. return !1
  2278. }
  2279. ,
  2280. ye.moveBy = function(e) {
  2281. tt.speed = e,
  2282. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2283. tt.startPos = Ce.cur,
  2284. ee("button"),
  2285. at.init = 1,
  2286. pe("moveStart"),
  2287. y(ot),
  2288. M())
  2289. }
  2290. ,
  2291. ye.stop = function() {
  2292. "button" === at.source && (at.init = 0,
  2293. at.released = 1)
  2294. }
  2295. ,
  2296. ye.prev = function() {
  2297. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2298. }
  2299. ,
  2300. ye.next = function() {
  2301. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2302. }
  2303. ,
  2304. ye.prevPage = function() {
  2305. ye.activatePage(Oe.activePage - 1)
  2306. }
  2307. ,
  2308. ye.nextPage = function() {
  2309. ye.activatePage(Oe.activePage + 1)
  2310. }
  2311. ,
  2312. ye.slideBy = function(e, t) {
  2313. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2314. }
  2315. ,
  2316. ye.slideTo = function(e, t) {
  2317. X(e, t)
  2318. }
  2319. ,
  2320. ye.toStart = function(e, t) {
  2321. L("start", e, t)
  2322. }
  2323. ,
  2324. ye.toEnd = function(e, t) {
  2325. L("end", e, t)
  2326. }
  2327. ,
  2328. ye.toCenter = function(e, t) {
  2329. L("center", e, t)
  2330. }
  2331. ,
  2332. ye.getIndex = R,
  2333. ye.activate = function(e, t) {
  2334. var a = W(e);
  2335. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2336. }
  2337. ,
  2338. ye.activatePage = function(e, t) {
  2339. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2340. }
  2341. ,
  2342. ye.resume = function(e) {
  2343. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2344. st ? st = clearTimeout(st) : pe("resume"),
  2345. st = setTimeout(function() {
  2346. switch (pe("cycle"),
  2347. ge.cycleBy) {
  2348. case "items":
  2349. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2350. break;
  2351. case "pages":
  2352. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2353. }
  2354. }, ge.cycleInterval))
  2355. }
  2356. ,
  2357. ye.pause = function(e) {
  2358. e < ye.isPaused || (ye.isPaused = e || 100,
  2359. st && (st = clearTimeout(st),
  2360. pe("pause")))
  2361. }
  2362. ,
  2363. ye.toggle = function() {
  2364. ye[st ? "pause" : "resume"]()
  2365. }
  2366. ,
  2367. ye.set = function(t, a) {
  2368. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2369. }
  2370. ,
  2371. ye.add = function(t, a) {
  2372. var n = e(t);
  2373. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2374. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2375. H()
  2376. }
  2377. ,
  2378. ye.remove = function(t) {
  2379. if (Re) {
  2380. var a = U(t);
  2381. if (a > -1) {
  2382. qe.eq(a).remove();
  2383. var n = a === Oe.activeItem;
  2384. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2385. H(),
  2386. n && (_e.active = null,
  2387. ye.activate(Oe.activeItem))
  2388. }
  2389. } else
  2390. e(t).remove(),
  2391. H()
  2392. }
  2393. ,
  2394. ye.moveAfter = function(e, t) {
  2395. G(e, t, 1)
  2396. }
  2397. ,
  2398. ye.moveBefore = function(e, t) {
  2399. G(e, t)
  2400. }
  2401. ,
  2402. ye.on = function(e, t) {
  2403. if ("object" === i(e))
  2404. for (var a in e)
  2405. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2406. else if ("function" === i(t))
  2407. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2408. Ve[n[r]] = Ve[n[r]] || [],
  2409. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2410. else if ("array" === i(t))
  2411. for (var o = 0, l = t.length; l > o; o++)
  2412. ye.on(e, t[o])
  2413. }
  2414. ,
  2415. ye.one = function(e, t) {
  2416. function a() {
  2417. t.apply(ye, arguments),
  2418. ye.off(e, a)
  2419. }
  2420. ye.on(e, a)
  2421. }
  2422. ,
  2423. ye.off = function(e, t) {
  2424. if (t instanceof Array)
  2425. for (var a = 0, n = t.length; n > a; a++)
  2426. ye.off(e, t[a]);
  2427. else
  2428. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2429. if (Ve[i[r]] = Ve[i[r]] || [],
  2430. null == t)
  2431. Ve[i[r]].length = 0;
  2432. else {
  2433. var o = J(i[r], t);
  2434. -1 !== o && Ve[i[r]].splice(o, 1)
  2435. }
  2436. }
  2437. ,
  2438. ye.destroy = function() {
  2439. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2440. b.off("keydown", de),
  2441. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2442. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2443. De.empty(),
  2444. we || (be.off("." + g),
  2445. He.restore(),
  2446. Xe.restore(),
  2447. Ye.restore(),
  2448. je.restore(),
  2449. e.removeData(t, g)),
  2450. Ne.length = Ee.length = 0,
  2451. _e = {},
  2452. ye.initialized = 0,
  2453. ye
  2454. }
  2455. ,
  2456. ye.init = function() {
  2457. if (!ye.initialized) {
  2458. ye.on(m);
  2459. var e = ["overflow", "position"]
  2460. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2461. He.save.apply(He, e),
  2462. Ye.save.apply(Ye, e),
  2463. Xe.save.apply(Xe, t),
  2464. je.save.apply(je, t);
  2465. var a = Se;
  2466. return we || (a = a.add(Pe),
  2467. be.css("overflow", "hidden"),
  2468. f || "static" !== be.css("position") || be.css("position", "relative")),
  2469. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2470. a.css({
  2471. position: "absolute"
  2472. })),
  2473. ge.forward && $e.on(S, se),
  2474. ge.backward && Qe.on(S, se),
  2475. ge.prev && Ze.on(B, se),
  2476. ge.next && Ge.on(B, se),
  2477. ge.prevPage && Je.on(B, se),
  2478. ge.nextPage && Ke.on(B, se),
  2479. Ue.on(C, le),
  2480. Be[0] && Be.on(B, ce),
  2481. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2482. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2483. We.on(P, {
  2484. source: "slidee"
  2485. }, te),
  2486. Se && Se.on(P, {
  2487. source: "handle"
  2488. }, te),
  2489. b.on("keydown", de),
  2490. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2491. be.on("scroll." + g, o)),
  2492. ye.initialized = 1,
  2493. H(!0),
  2494. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2495. ye
  2496. }
  2497. }
  2498. }
  2499. function i(e) {
  2500. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2501. }
  2502. function r(e, t) {
  2503. e.preventDefault(),
  2504. t && e.stopPropagation()
  2505. }
  2506. function s(t) {
  2507. r(t, 1),
  2508. e(this).off(t.type, s)
  2509. }
  2510. function o() {
  2511. this.scrollLeft = 0,
  2512. this.scrollTop = 0
  2513. }
  2514. function l(e) {
  2515. return !isNaN(parseFloat(e)) && isFinite(e)
  2516. }
  2517. function c(e, t) {
  2518. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2519. }
  2520. function d(e, t, a) {
  2521. return t > e ? t : e > a ? a : e
  2522. }
  2523. function u(e) {
  2524. var t = {};
  2525. return t.style = {},
  2526. t.save = function() {
  2527. if (e && e.nodeType) {
  2528. for (var a = 0; a < arguments.length; a++)
  2529. t.style[arguments[a]] = e.style[arguments[a]];
  2530. return t
  2531. }
  2532. }
  2533. ,
  2534. t.restore = function() {
  2535. if (e && e.nodeType) {
  2536. for (var a in t.style)
  2537. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2538. return t
  2539. }
  2540. }
  2541. ,
  2542. t
  2543. }
  2544. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2545. b.on(C, function(e) {
  2546. var t = e.originalEvent[g]
  2547. , a = +new Date;
  2548. (!t || t.options.scrollHijack < a - O) && (O = a)
  2549. }),
  2550. function(e) {
  2551. function t(e) {
  2552. var t = (new Date).getTime()
  2553. , n = Math.max(0, 16 - (t - a))
  2554. , i = setTimeout(e, n);
  2555. return a = t,
  2556. i
  2557. }
  2558. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2559. var a = (new Date).getTime()
  2560. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2561. y = function(t) {
  2562. n.call(e, t)
  2563. }
  2564. }(window),
  2565. function() {
  2566. function e(e) {
  2567. for (var n = 0, i = t.length; i > n; n++) {
  2568. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2569. if (null != a.style[r])
  2570. return r
  2571. }
  2572. }
  2573. var t = ["", "webkit", "moz", "ms", "o"]
  2574. , a = document.createElement("div");
  2575. f = e("transform"),
  2576. v = e("perspective") ? "translateZ(0) " : ""
  2577. }(),
  2578. t[m] = n,
  2579. e.fn[h] = function(t, a) {
  2580. var r, s;
  2581. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2582. s = Array.prototype.slice.call(arguments, 1)),
  2583. t = {}),
  2584. this.each(function(i, o) {
  2585. var l = e.data(o, g);
  2586. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2587. })
  2588. }
  2589. ,
  2590. n.defaults = {
  2591. slidee: null,
  2592. horizontal: !1,
  2593. itemNav: null,
  2594. itemSelector: null,
  2595. smart: !1,
  2596. activateOn: null,
  2597. activateMiddle: !1,
  2598. scrollSource: null,
  2599. scrollBy: 0,
  2600. scrollHijack: 300,
  2601. scrollTrap: !1,
  2602. dragSource: null,
  2603. mouseDragging: !1,
  2604. touchDragging: !1,
  2605. releaseSwing: !1,
  2606. swingSpeed: .2,
  2607. elasticBounds: !1,
  2608. interactive: null,
  2609. scrollBar: null,
  2610. dragHandle: !1,
  2611. dynamicHandle: !1,
  2612. minHandleSize: 50,
  2613. clickBar: !1,
  2614. syncSpeed: .5,
  2615. pagesBar: null,
  2616. activatePageOn: null,
  2617. pageBuilder: function(e) {
  2618. return "<li>" + (e + 1) + "</li>"
  2619. },
  2620. forward: null,
  2621. backward: null,
  2622. prev: null,
  2623. next: null,
  2624. prevPage: null,
  2625. nextPage: null,
  2626. cycleBy: null,
  2627. cycleInterval: 5e3,
  2628. pauseOnHover: !1,
  2629. startPaused: !1,
  2630. moveBy: 300,
  2631. speed: 0,
  2632. easing: "swing",
  2633. startAt: null,
  2634. keyboardNavBy: null,
  2635. draggedClass: "dragged",
  2636. activeClass: "active",
  2637. disabledClass: "disabled"
  2638. }
  2639. }(jQuery, window);
  2640. !function e(t, i, n) {
  2641. function r(a, s) {
  2642. if (!i[a]) {
  2643. if (!t[a]) {
  2644. var l = "function" == typeof require && require;
  2645. if (!s && l)
  2646. return l(a, !0);
  2647. if (o)
  2648. return o(a, !0);
  2649. var c = new Error("Cannot find module '" + a + "'");
  2650. throw c.code = "MODULE_NOT_FOUND",
  2651. c
  2652. }
  2653. var h = i[a] = {
  2654. exports: {}
  2655. };
  2656. t[a][0].call(h.exports, function(e) {
  2657. var i = t[a][1][e];
  2658. return r(i ? i : e)
  2659. }, h, h.exports, e, t, i, n)
  2660. }
  2661. return i[a].exports
  2662. }
  2663. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2664. r(n[a]);
  2665. return r
  2666. }({
  2667. 1: [function(e, t, i) {
  2668. (function(i) {
  2669. "use strict";
  2670. function n(e) {
  2671. this.player = null,
  2672. this.director = null,
  2673. this.modelManager = null,
  2674. this.container = null,
  2675. this.tagManager = null,
  2676. this.fadeInSpeed = e,
  2677. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2678. }
  2679. var r = e("three")
  2680. , o = e("./util/logger")
  2681. , a = (e("./util/common"),
  2682. e("./enum/PlayerEvents"))
  2683. , s = e("./enum/DirectorEvents")
  2684. , l = e("./settings")
  2685. , c = e("./enum/Viewmode")
  2686. , h = (e("./enum/WarpStyle"),
  2687. e("./enum/BlackoutStyle"),
  2688. e("./enum/ModelManagerEvents"))
  2689. , u = e("./enum/tagEvents")
  2690. , d = e("./util/transitions")
  2691. , p = e("./util/lerp")
  2692. , f = new o(i);
  2693. //window.THREE = r;
  2694. n.prototype.init = function(e, t, i, n, r) {
  2695. window.app = this;
  2696. this.player = t,
  2697. this.director = e,
  2698. this.modelManager = i,
  2699. this.tagManager = n,
  2700. this.container = r,
  2701. this.updateModel(),
  2702. this.bindEvents()
  2703. }
  2704. ,
  2705. n.prototype.bindEvents = function() {
  2706. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2707. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2708. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2709. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2710. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2711. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2712. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2713. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2714. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2715. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2716. }
  2717. ,
  2718. n.prototype.updateModel = function() {
  2719. //模型this.model
  2720. this.model = this.modelManager.getActiveModel()
  2721. }
  2722. ,
  2723. n.prototype.handleWarpStarted = function() {
  2724. this.hidePlayerReticule()
  2725. }
  2726. ,
  2727. n.prototype.ontagActivated = function() {
  2728. this.hidePlayerReticule()
  2729. }
  2730. ,
  2731. n.prototype.onNavigationTotag = function() {
  2732. this.hidePlayerReticule()
  2733. }
  2734. ,
  2735. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2736. var n = this.modelManager.getActiveModel()
  2737. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2738. n.fadePanoMarkers(r),
  2739. n.setMode(t)
  2740. }
  2741. ,
  2742. n.prototype.handlePlayerModeChanged = function(e, t) {
  2743. var i = this.modelManager.getActiveModel()
  2744. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2745. i.setSide(n),
  2746. i.setMode(t)
  2747. }
  2748. ,
  2749. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2750. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2751. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2752. }
  2753. ,
  2754. n.prototype.handleActionInterruption = function() {}
  2755. ,
  2756. n.prototype.handleStartInside = function(e) {
  2757. var t = l[this.player.mode]
  2758. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2759. this.fadeIn(this.fadeInSpeed),
  2760. this.model.alpha = 0,
  2761. this.model.skybox.material.uniforms.opacity.value = 1,
  2762. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2763. var n = this.player.reticule;
  2764. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2765. }
  2766. ,
  2767. n.prototype.handleStartOutside = function(e) {
  2768. this.fadeIn(e)
  2769. }
  2770. ,
  2771. n.prototype.fadeIn = function(e) {
  2772. null !== e && void 0 !== e || (e = 2e3,
  2773. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2774. $(this.container).fadeIn(e)
  2775. }
  2776. ,
  2777. n.prototype.hidePlayerReticule = function() {
  2778. this.player.reticule.hide()
  2779. }
  2780. ,
  2781. t.exports = n
  2782. }
  2783. ).call(this, "/js/DisplayController.js")
  2784. }
  2785. , {
  2786. "./enum/BlackoutStyle": 18,
  2787. "./enum/DirectorEvents": 23,
  2788. "./enum/tagEvents": 32,
  2789. "./enum/ModelManagerEvents": 33,
  2790. "./enum/PlayerEvents": 40,
  2791. "./enum/Viewmode": 51,
  2792. "./enum/WarpStyle": 52,
  2793. "./settings": 166,
  2794. "./util/common": 185,
  2795. "./util/lerp": 188,
  2796. "./util/logger": 189,
  2797. "./util/transitions": 195,
  2798. three: 217
  2799. }],
  2800. 2: [function(e, t, i) {
  2801. "use strict";
  2802. function n() {
  2803. this.baseStartTime = performance.timing.navigationStart,
  2804. this.loadingStartTime = null,
  2805. this.waitingStartTime = null,
  2806. this.appReadyTime = null
  2807. }
  2808. n.prototype.setBaseStartTime = function(e) {
  2809. this.baseStartTime = e || Date.now()
  2810. }
  2811. ,
  2812. n.prototype.setWaitingStartTime = function(e) {
  2813. this.waitingStartTime = e || Date.now()
  2814. }
  2815. ,
  2816. n.prototype.setLoadingStartTime = function(e) {
  2817. this.loadingStartTime = e || Date.now()
  2818. }
  2819. ,
  2820. n.prototype.setAppReadyTime = function(e) {
  2821. this.appReadyTime = e || Date.now()
  2822. }
  2823. ,
  2824. n.prototype.calcFullLoadingTime = function() {
  2825. var e = this.appReadyTime - this.baseStartTime;
  2826. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2827. e
  2828. }
  2829. ,
  2830. t.exports = n
  2831. }
  2832. , {}],
  2833. 3: [function(e, t, i) {
  2834. (function(i) {
  2835. "use strict";
  2836. function n() {
  2837. return 100 * Math.random()
  2838. }
  2839. var r = e("./util/logger")
  2840. , o = e("./util/browser")
  2841. , a = new r(i)
  2842. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2843. initialized: !1,
  2844. init: function(e, t) {
  2845. if (t = t || {},
  2846. !this.initialized) {
  2847. this.initialized = !0,
  2848. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2849. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2850. for (var i in e) {
  2851. var r = i.match("^sc_tilegen_([0-9]+)$");
  2852. r && (s.tilegen = n() < parseInt(r[1]));
  2853. var l = i.match("^sc_imgopt_([0-9]+)$");
  2854. l && (s.imgopt = n() < parseInt(l[1]))
  2855. }
  2856. for (var c in t)
  2857. s[c] = t[c],
  2858. a.debug("A/B override:", c, s[c])
  2859. }
  2860. },
  2861. changeIfTileGenerating: function(e) {
  2862. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2863. e += ""),
  2864. e
  2865. },
  2866. changeIfImageOptimzing: function(e) {
  2867. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2868. e += ""),
  2869. e
  2870. },
  2871. tilegen: !1,
  2872. imgopt: !1
  2873. };
  2874. t.exports = s
  2875. }
  2876. ).call(this, "/js/ab.js")
  2877. }
  2878. , {
  2879. "./util/browser": 182,
  2880. "./util/logger": 189
  2881. }],
  2882. 4: [function(e, t, i) {
  2883. (function(i) {
  2884. "use strict";
  2885. function n() {
  2886. return {
  2887. addons: [{
  2888. name: "keen:ua_parser",
  2889. input: {
  2890. ua_string: "user_agent"
  2891. },
  2892. output: "parsed_user_agent"
  2893. }]
  2894. }
  2895. }
  2896. function r(e, t, i, n) {
  2897. function r(t) {
  2898. l[t.sid] = !0;
  2899. var i = t.billboard.media && t.billboard.media.type
  2900. , n = {
  2901. tag_id: t.sid,
  2902. tags_visited: Object.keys(l).length,
  2903. tag_count: Object.keys(e.tags).length,
  2904. tag_view_count: ++E,
  2905. has_media: !!i
  2906. };
  2907. i && (n.media_type = i),
  2908. u("tag_opened", n)
  2909. }
  2910. var l = {}
  2911. , h = Date.now() - N
  2912. , f = null;
  2913. n && (f = Date.now() - window.navigationStart);
  2914. var g;
  2915. try {
  2916. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2917. } catch (e) {
  2918. g = !1
  2919. }
  2920. var v, A = e.supportsVR;
  2921. A || (v = "VR disabled at the model/account level",
  2922. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2923. u("model_loaded", {
  2924. duration: h,
  2925. duration_from_navigation_start: f,
  2926. has_hlr: g,
  2927. has_vr: A,
  2928. vr_reason: v
  2929. });
  2930. var I = 0;
  2931. e.panos.forEach(function(e) {
  2932. e.on("enter", function() {
  2933. c("pano_viewed", {
  2934. pano_id: e.id,
  2935. pano_view_count: ++I,
  2936. alignment_type: e.alignmentType,
  2937. interaction_source: O,
  2938. navigation_source: p
  2939. })
  2940. })
  2941. });
  2942. var E = 0;
  2943. for (var T in e.tags)
  2944. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2945. t.on("tour_auto", function(e) {
  2946. p = "tour_" + e
  2947. }),
  2948. t.on("tour_manual", function(e) {
  2949. O = "gui-" + e,
  2950. p = "tour_manual"
  2951. }),
  2952. i.on(C.InteractionKey, function() {
  2953. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2954. }),
  2955. i.on(C.InteractionDirect, function() {
  2956. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2957. }),
  2958. o(t),
  2959. a(),
  2960. s()
  2961. }
  2962. function o(e) {
  2963. I.on(T.OPENED, function() {
  2964. c("showcase_share_intent", {
  2965. pano_id: e.currentPano && e.currentPano.id
  2966. })
  2967. }),
  2968. I.on(T.LINK_CLICKED, function(t) {
  2969. c("showcase_share_action", {
  2970. channel: t.channel,
  2971. pano_id: e.currentPano && e.currentPano.id
  2972. })
  2973. }),
  2974. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2975. c("showcase_share_origin_link_clicked")
  2976. })
  2977. }
  2978. function a() {}
  2979. function s() {
  2980. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2981. gui_action: "click_vr_button"
  2982. })),
  2983. b.on(S.LAUNCH, function(e) {
  2984. c("showcase_gui", {
  2985. gui_action: "launch_vr",
  2986. vr_platform: e.vr_platform,
  2987. vr_app: e.vr_app
  2988. })
  2989. }),
  2990. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2991. gui_action: "vr_modal_prev"
  2992. })),
  2993. b.on(S.NEXT, function(e) {
  2994. c("showcase_gui", {
  2995. gui_action: e.nextAction
  2996. })
  2997. }),
  2998. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2999. gui_action: "vr_modal_close"
  3000. })),
  3001. b.on(S.falseICECHOSEN, function(e) {
  3002. c("showcase_gui", {
  3003. gui_action: e.name + " "
  3004. })
  3005. }),
  3006. b.on(S.STORE, function(e) {
  3007. c("showcase_gui", {
  3008. gui_action: "launch_store",
  3009. store: e
  3010. })
  3011. })
  3012. }
  3013. function l(e, t) {
  3014. if (f)
  3015. try {
  3016. f.addEvent(e, v.extendObject({
  3017. host: window.location.host,
  3018. keen: n(),
  3019. user_agent: "${keen.user_agent}",
  3020. referrer: {
  3021. url: v.normalizeUrl(document.referrer),
  3022. domain: v.domainFromUrl(document.referrer),
  3023. url_original: document.referrer
  3024. },
  3025. embedded: m.inIframe(),
  3026. is_mobile: m.isMobile(),
  3027. version: "2.25.6-0-gd87e5b1"
  3028. }, t))
  3029. } catch (e) {
  3030. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3031. }
  3032. }
  3033. function c(e, t) {
  3034. if (t = t || {},
  3035. L)
  3036. try {
  3037. window.analytics.track(e, v.extendObject(t, B), {
  3038. context: {
  3039. app: {
  3040. name: "showcase",
  3041. version: "2.25.6-0-gd87e5b1"
  3042. },
  3043. screen: {
  3044. width: window.screen.width,
  3045. height: window.screen.height,
  3046. density: window.devicePixelRatio
  3047. }
  3048. }
  3049. })
  3050. } catch (t) {
  3051. console.warn("Failed to send data to segment for " + e)
  3052. }
  3053. }
  3054. function h(e, t) {
  3055. if (t = t || {},
  3056. navigator.sendBeacon && L)
  3057. try {
  3058. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3059. event: e,
  3060. anonymousId: window.analytics.user().anonymousId(),
  3061. properties: v.extendObject(t, B),
  3062. writeKey: L,
  3063. sentAt: Date.now(),
  3064. type: "track",
  3065. context: {
  3066. userAgent: m.userAgent(),
  3067. library: {
  3068. name: "showcase-beacon",
  3069. version: "2.25.6-0-gd87e5b1"
  3070. },
  3071. app: {
  3072. name: "showcase",
  3073. version: "2.25.6-0-gd87e5b1"
  3074. }
  3075. }
  3076. }))
  3077. } catch (e) {
  3078. console.warn("Failed to send async segment request")
  3079. }
  3080. }
  3081. function u(e, t) {
  3082. t = t || {},
  3083. c(e, t)
  3084. }
  3085. function d(e, t) {
  3086. O = e === C.InteractionGui ? "gui-" + t : e,
  3087. p = "self_guided"
  3088. }
  3089. var p, f, g = (e("three"),
  3090. e("./util/ajax"),
  3091. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3092. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3093. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3094. t.exports = {
  3095. report: function(e, t, i, n) {
  3096. l("Session starts", {
  3097. model: e,
  3098. status: t,
  3099. loadtime: Date.now() - (N || Date.now()),
  3100. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3101. autoplay: i,
  3102. quickstart: n,
  3103. ab_tilegen: g.tilegen,
  3104. ab_imgopt: g.imgopt
  3105. })
  3106. },
  3107. impression: function(e) {
  3108. e = e || {};
  3109. var t = void 0 === e.isVisible || e.isVisible
  3110. , i = (void 0 !== e.immediate && e.immediate,
  3111. window.location.search.substr(1).split("&"));
  3112. u("impression", {
  3113. visible: t,
  3114. url_params: i
  3115. })
  3116. },
  3117. initKeen: function(e) {
  3118. return e.token && e.appId ? void (f = new Keen({
  3119. projectId: e.appId,
  3120. writeKey: e.token,
  3121. readKey: "",
  3122. requestType: "xhr"
  3123. })) : void P.warn("no keen token/appId")
  3124. },
  3125. initSegment: function(e) {
  3126. return e.token ? (L = e.token,
  3127. window.analytics.load(e.token),
  3128. B = {
  3129. model_id: e.model,
  3130. start_source: e.startSource,
  3131. autoplay: e.autoplay,
  3132. quickstart: e.quickstart,
  3133. language_tag: A.languageTag,
  3134. is_mobile: m.isMobile(),
  3135. iframe: m.inIframe(),
  3136. aspect_ratio: m.aspectRatio(),
  3137. session_id: F,
  3138. window: {
  3139. width: $("#player").width(),
  3140. height: $("#player").height()
  3141. },
  3142. platform: {
  3143. browser: {
  3144. name: $.ua.browser.name,
  3145. major: $.ua.browser.major,
  3146. version: $.ua.browser.version
  3147. },
  3148. os: {
  3149. name: $.ua.os.name,
  3150. version: $.ua.os.version
  3151. },
  3152. device: {
  3153. vendor: $.ua.device.vendor,
  3154. model: $.ua.device.model,
  3155. type: $.ua.device.type
  3156. }
  3157. }
  3158. },
  3159. D = Math.random() < A.analytics.sessionTrackingRate,
  3160. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3161. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3162. },
  3163. sessionStart: function(e) {
  3164. P.debug("analytics user_session_start"),
  3165. c("session_started"),
  3166. N = Date.now(),
  3167. window.addEventListener("unload", function() {
  3168. h("session_ended", {
  3169. duration: Date.now() - N
  3170. })
  3171. })
  3172. },
  3173. modelLoaded: function(e, t, i, n) {
  3174. r(e, t, i, n)
  3175. },
  3176. loadComplete: function(e) {
  3177. var t = {
  3178. time_to_app_start: e
  3179. };
  3180. c("load_times", t)
  3181. },
  3182. track: function(e, t) {
  3183. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3184. c(e, t))
  3185. },
  3186. trackAlways: function(e, t) {
  3187. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3188. c(e, t)
  3189. },
  3190. getSessionId: function() {
  3191. return F
  3192. },
  3193. updateInteraction: d
  3194. }
  3195. }
  3196. ).call(this, "/js/analytics.js")
  3197. }
  3198. , {
  3199. "./ab": 3,
  3200. "./enum/ControlEvents": 21,
  3201. "./enum/PlayerEvents": 40,
  3202. "./enum/VROption": 47,
  3203. "./enum/VRPlatforms": 49,
  3204. "./enum/Viewmode": 51,
  3205. "./gui/sharing/ShareEvents": 76,
  3206. "./gui/sharing/modal": 77,
  3207. "./gui/title/TitleEvents": 80,
  3208. "./gui/title/titleBar": 82,
  3209. "./gui/vr/vrEvent": 85,
  3210. "./gui/vr/vrModal": 87,
  3211. "./localization/localize": 108,
  3212. "./tag/Billboard/BillboardEvent": 120,
  3213. "./settings": 166,
  3214. "./util/ajax": 181,
  3215. "./util/browser": 182,
  3216. "./util/common": 185,
  3217. "./util/logger": 189,
  3218. three: 217
  3219. }],
  3220. 5: [function(e, t, i) {
  3221. "use strict";
  3222. function n() {
  3223. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3224. this.controls = null
  3225. }
  3226. var r = e("three")
  3227. , o = e("../constants")
  3228. , a = e("../util/cameraLight");
  3229. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3230. n.prototype.updateAspect = function(e) {
  3231. this.aspect = e,
  3232. this.updateProjectionMatrix()
  3233. }
  3234. ,
  3235. t.exports = n
  3236. }
  3237. , {
  3238. "../constants": 8,
  3239. "../util/cameraLight": 184,
  3240. three: 217
  3241. }],
  3242. 6: [function(e, t, i) {
  3243. "use strict";
  3244. function n() {
  3245. var e = $("#player").width() / $("#player").height();
  3246. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3247. this.controls = null,
  3248. this.updateAspect(e)
  3249. }
  3250. var r = e("three")
  3251. , o = e("../constants");
  3252. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3253. n.prototype.updateAspect = function(e) {
  3254. this.aspect = e,
  3255. this.top = o.orthoBase / e,
  3256. this.bottom = -o.orthoBase / e,
  3257. this.updateProjectionMatrix()
  3258. }
  3259. ,
  3260. t.exports = n
  3261. }
  3262. , {
  3263. "../constants": 8,
  3264. three: 217
  3265. }],
  3266. 7: [function(e, t, i) {
  3267. "use strict";
  3268. function n() {
  3269. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3270. this.controls = null
  3271. }
  3272. var r = e("three")
  3273. , o = e("../settings")
  3274. , a = e("../util/cameraLight");
  3275. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3276. n.prototype.updateAspect = function(e) {
  3277. this.aspect = e,
  3278. this.updateProjectionMatrix()
  3279. }
  3280. ,
  3281. t.exports = n
  3282. }
  3283. , {
  3284. "../settings": 166,
  3285. "../util/cameraLight": 184,
  3286. three: 217
  3287. }],
  3288. 8: [function(e, t, i) {
  3289. "use strict";
  3290. t.exports = {
  3291. signedUrlDefaultExpireTime: 24e4,
  3292. signedUrlCheckInterval: 1e4,
  3293. signedUrlRefreshBuffer: 15e3,
  3294. dollhouseFOV: 70,
  3295. dollhouseNear: 1,
  3296. dollhouseFar: 5e3,
  3297. insideFOV: 70,
  3298. insideFOVMax: 120,
  3299. insideNear: .1,
  3300. insideFar: 5e3,
  3301. insideLookSpeed: .12,
  3302. insideLookLimitUp: 40,
  3303. insideLookLimitDown: -40,
  3304. orthoNear: 1,
  3305. orthoFar: 5e3,
  3306. orthoBase: 10,
  3307. narrowLandscapeHeight: 290,
  3308. reallyNarrowLandscapeHeight: 250,
  3309. visionTilingStartDate: new Date("8/26/2016"),
  3310. visionTilingStartVersion: "1.1.407.13667",
  3311. windowHeightHighQualityThreshold: 900,
  3312. tourStepDelayDefault: 3500,
  3313. tourStepDelaySlideShow: 5e3,
  3314. workshopApsect: 9 / 16,
  3315. highQualityMaxZoom: 2,
  3316. ultraHighQualityMaxZoom: 3
  3317. }
  3318. }
  3319. , {}],
  3320. 9: [function(e, t, i) {
  3321. "use strict";
  3322. function n() {
  3323. this.activeControl = null,
  3324. this.controls = {},
  3325. this.cameras = {}
  3326. }
  3327. var r = e("./PanoramaControls")
  3328. , o = e("./DollhouseControls")
  3329. , a = e("./FloorplanControls")
  3330. , s = e("../cameras/PanoramaCamera")
  3331. , l = e("../cameras/DollhouseCamera")
  3332. , c = e("../cameras/FloorplanCamera")
  3333. , h = e("events").EventEmitter
  3334. , u = e("../enum/ControlEvents")
  3335. , d = e("../enum/ModelManagerEvents")
  3336. , p = e("../enum/Viewmode")
  3337. , f = e("../settings");
  3338. n.prototype = Object.create(h.prototype),
  3339. n.prototype.init = function(e, t) {
  3340. this.setUpControls(),
  3341. this.bindEvents(e, t)
  3342. }
  3343. ,
  3344. n.prototype.activateControls = function(e) {
  3345. this.activeControl && (this.activeControl.reset(),
  3346. this.activeControl.enabled = !1),
  3347. this.controls[e] && (this.controls[e].enabled = !0),
  3348. this.activeControl = this.controls[e]
  3349. }
  3350. ,
  3351. n.prototype.setUpControls = function() {
  3352. var e = {}
  3353. , t = {}
  3354. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3355. , n = [s, l, c]
  3356. , h = [r, o, a];
  3357. i.forEach(function(i, r) {
  3358. e[i] = new n[r],
  3359. t[i] = new h[r](e[i]),
  3360. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3361. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3362. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3363. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3364. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3365. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3366. }
  3367. .bind(this)),
  3368. this.controls = t,
  3369. this.cameras = e
  3370. }
  3371. ,
  3372. n.prototype.bindEvents = function(e, t) {
  3373. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3374. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3375. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3376. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3377. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3378. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3379. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3380. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3381. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3382. e.addEventListener("contextmenu", function(e) {
  3383. e.preventDefault()
  3384. }),
  3385. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3386. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3387. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3388. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3389. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3390. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3391. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3392. t.on(d.ActiveModelChanged, function(e) {
  3393. this.setModelForControls(e.model)
  3394. }
  3395. .bind(this))
  3396. }
  3397. ,
  3398. n.prototype.setModelForControls = function(e) {
  3399. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3400. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3401. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3402. this.controls[e].setBounds(t)
  3403. }
  3404. .bind(this))
  3405. }
  3406. ,
  3407. n.prototype.onMouseDown = function(e) {
  3408. e.preventDefault(),
  3409. this.activeControl && this.activeControl.onMouseDown(e)
  3410. }
  3411. ,
  3412. n.prototype.onMouseMove = function(e) {
  3413. e.preventDefault(),
  3414. this.activeControl && this.activeControl.onMouseMove(e)
  3415. }
  3416. ,
  3417. n.prototype.onMouseUp = function(e) {
  3418. e.preventDefault(),
  3419. this.activeControl && this.activeControl.onMouseUp(e)
  3420. }
  3421. ,
  3422. n.prototype.onMouseOver = function(e) {
  3423. e.preventDefault(),
  3424. this.activeControl && this.activeControl.onMouseOver(e)
  3425. }
  3426. ,
  3427. n.prototype.onMouseWheel = function(e) {
  3428. e.preventDefault(),
  3429. this.activeControl && this.activeControl.onMouseWheel(e)
  3430. }
  3431. ,
  3432. n.prototype.onTouchStart = function(e) {
  3433. e.preventDefault(),
  3434. this.activeControl && this.activeControl.onTouchStart(e);
  3435. var hotList = $('#hotListWrap')[0];
  3436. hotList.classList.remove('hotListActive');
  3437. $('#hotListContent ul .active').removeClass('active');
  3438. $('#hotList')[0].classList.remove('active')
  3439. }
  3440. ,
  3441. n.prototype.onTouchMove = function(e) {
  3442. e.preventDefault(),
  3443. this.activeControl && this.activeControl.onTouchMove(e)
  3444. }
  3445. ,
  3446. n.prototype.onTouchEnd = function(e) {
  3447. e.preventDefault(),
  3448. this.activeControl && this.activeControl.onTouchEnd(e)
  3449. }
  3450. ,
  3451. n.prototype.onPointerDown = function(e) {
  3452. if (e.preventDefault(),
  3453. this.activeControl)
  3454. switch (e.pointerType) {
  3455. case "mouse":
  3456. this.activeControl.onMouseDown(e);
  3457. break;
  3458. default:
  3459. this.activeControl.onPointerDown(e)
  3460. }
  3461. }
  3462. ,
  3463. n.prototype.onPointerMove = function(e) {
  3464. if (e.preventDefault(),
  3465. this.activeControl)
  3466. switch (e.pointerType) {
  3467. case "mouse":
  3468. this.activeControl.onMouseMove(e);
  3469. break;
  3470. default:
  3471. this.activeControl.onPointerMove(e)
  3472. }
  3473. }
  3474. ,
  3475. n.prototype.onPointerUp = function(e) {
  3476. if (e.preventDefault(),
  3477. this.activeControl)
  3478. switch (e.pointerType) {
  3479. case "mouse":
  3480. this.activeControl.onMouseUp(e);
  3481. break;
  3482. default:
  3483. this.activeControl.onPointerUp(e)
  3484. }
  3485. }
  3486. ,
  3487. n.prototype.onPointerCancel = function(e) {
  3488. e.preventDefault(),
  3489. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3490. }
  3491. ,
  3492. n.prototype.onKeyDown = function(e) {
  3493. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3494. this.activeControl && this.activeControl.onKeyDown(e))
  3495. }
  3496. ,
  3497. n.prototype.onKeyUp = function(e) {
  3498. e.preventDefault(),
  3499. this.activeControl && this.activeControl.onKeyUp(e)
  3500. }
  3501. ,
  3502. t.exports = n
  3503. }
  3504. , {
  3505. "../cameras/DollhouseCamera": 5,
  3506. "../cameras/FloorplanCamera": 6,
  3507. "../cameras/PanoramaCamera": 7,
  3508. "../enum/ControlEvents": 21,
  3509. "../enum/ModelManagerEvents": 33,
  3510. "../enum/Viewmode": 51,
  3511. "../settings": 166,
  3512. "./DollhouseControls": 10,
  3513. "./FloorplanControls": 11,
  3514. "./PanoramaControls": 13,
  3515. events: 202
  3516. }],
  3517. 10: [function(e, t, i) {
  3518. "use strict";
  3519. function n(e) {
  3520. a.call(this, e),
  3521. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3522. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3523. this.minDistance = o.dollhouseDefault.minDistance,
  3524. this.maxDistance = o.dollhouseDefault.maxDistance,
  3525. this.adjustedMinDistance = this.minDistance,
  3526. this.adjustedMaxDistance = this.maxDistance
  3527. }
  3528. var r = e("three")
  3529. , o = e("../settings")
  3530. , a = e("./OutsideControls");
  3531. n.prototype = Object.create(a.prototype),
  3532. n.prototype.pan = function(e, t) {
  3533. this.camera.updateMatrix();
  3534. var i = this.camera.position.clone().sub(this.target).length();
  3535. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3536. this.panLeft(2 * e * i / $("#player").height()),
  3537. this.panUp(-2 * t * i / $("#player").height())
  3538. }
  3539. ,
  3540. n.prototype.updateZoom = function() {
  3541. var e = this.offset.length();
  3542. return e * this.scale
  3543. }
  3544. ,
  3545. n.prototype.setZoomBounds = function(e) {
  3546. var t = e.min.distanceTo(e.max);
  3547. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3548. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3549. this.minDistance = this.adjustedMinDistance,
  3550. this.maxDistance = this.adjustedMaxDistance
  3551. }
  3552. ,
  3553. n.prototype.resetRanges = function(e, t) {
  3554. e ? (this.minDistance = Math.min(e, this.minDistance),
  3555. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3556. this.maxDistance = this.adjustedMaxDistance),
  3557. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3558. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3559. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3560. }
  3561. ,
  3562. n.prototype.toJSON = function() {
  3563. return a.prototype.toJSON.call(this)
  3564. }
  3565. ,
  3566. t.exports = n
  3567. }
  3568. , {
  3569. "../settings": 166,
  3570. "./OutsideControls": 12,
  3571. three: 217
  3572. }],
  3573. 11: [function(e, t, i) {
  3574. "use strict";
  3575. function n(e) {
  3576. a.call(this, e),
  3577. this.minDistance = 15,
  3578. this.maxDistance = 50,
  3579. this.noRotateUpDown = !0,
  3580. this.minPolarAngle = 0,
  3581. this.maxPolarAngle = 0,
  3582. this.mouseActions[l.LEFT] = s.PAN,
  3583. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3584. this.mouseActions[l.RIGHT] = s.ROTATE,
  3585. this.touchActions[1] = s.PAN,
  3586. this.touchActions[2] = s.ROTATE_DOLLY,
  3587. this.absoluteScale = 1,
  3588. this.currentScale = 1
  3589. }
  3590. var r = e("three")
  3591. , o = e("../settings")
  3592. , a = e("./OutsideControls")
  3593. , s = e("../enum/ControlActions")
  3594. , l = e("../enum/MouseButton")
  3595. , c = e("../util/math")
  3596. , h = e("../util/browser");
  3597. n.prototype = Object.create(a.prototype),
  3598. n.prototype.zoomToContain = function(e) {
  3599. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3600. this.currentScale = this.absoluteScale
  3601. }
  3602. ,
  3603. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3604. var t = Math.max(modelSize.x, modelSize.z)
  3605. , i = Math.min(modelSize.x, modelSize.z)
  3606. , n = Math.max(t, i * this.camera.aspect)
  3607. , r = Math.max(i, t * this.camera.aspect);
  3608. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3609. return absoluteScale
  3610. },
  3611. n.prototype.rotateToView = function(e, t) {
  3612. var i = 0
  3613. , n = h.aspectRatio() < 1
  3614. , r = e.x < e.z;
  3615. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3616. this.rotateLeft(i),
  3617. this.update(0)
  3618. }
  3619. ,
  3620. n.prototype.pan = function(e, t) {
  3621. this.camera.updateMatrix(),
  3622. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3623. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3624. }
  3625. ,
  3626. n.prototype.updateZoom = function() {
  3627. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3628. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3629. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3630. this.camera.left = -o.orthoBase * this.currentScale,
  3631. this.camera.right = o.orthoBase * this.currentScale,
  3632. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3633. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3634. this.camera.updateProjectionMatrix(),
  3635. this.offset.length()
  3636. }
  3637. ,
  3638. n.prototype.toJSON = function() {
  3639. var e = new r.Quaternion
  3640. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3641. , i = new r.Quaternion;
  3642. return function() {
  3643. var n = a.prototype.toJSON.call(this);
  3644. return e.copy(n.camera_quaternion),
  3645. i.copy(t),
  3646. i.multiply(e),
  3647. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3648. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3649. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3650. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3651. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3652. n
  3653. }
  3654. }(),
  3655. t.exports = n
  3656. }
  3657. , {
  3658. "../enum/ControlActions": 20,
  3659. "../enum/MouseButton": 34,
  3660. "../settings": 166,
  3661. "../util/browser": 182,
  3662. "../util/math": 190,
  3663. "./OutsideControls": 12,
  3664. three: 217
  3665. }],
  3666. 12: [function(e, t, i) {
  3667. "use strict";
  3668. function n(e) {
  3669. this.camera = e,
  3670. this.camera.controls = this,
  3671. this.enabled = !1,
  3672. this.target = new r.Vector3,
  3673. this.targetBounds = new r.Box3,
  3674. this.zoomSpeed = 1,
  3675. this.minDistance = 0,
  3676. this.maxDistance = 1 / 0,
  3677. this.noRotateUpDown = !1,
  3678. this.rotateSpeed = 1,
  3679. this.keyboardZoomSpeed = 0,
  3680. this.keyPanSpeed = 7,
  3681. this.autoRotate = !1,
  3682. this.autoRotateSpeed = 2,
  3683. this.autoPan = !1,
  3684. this.autoPanPosition = new r.Vector3,
  3685. this.minPolarAngle = r.Math.degToRad(25),
  3686. this.maxPolarAngle = r.Math.degToRad(65),
  3687. this.rotationAcceleration = new r.Vector2,
  3688. this.rotationSpeed = new r.Vector2,
  3689. this.panAcceleration = new r.Vector2,
  3690. this.panSpeed = new r.Vector2,
  3691. this.rotateStart = new r.Vector2,
  3692. this.rotateEnd = new r.Vector2,
  3693. this.rotateDelta = new r.Vector2,
  3694. this.panStart = new r.Vector2,
  3695. this.panEnd = new r.Vector2,
  3696. this.panDelta = new r.Vector2,
  3697. this.panOffset = new r.Vector3,
  3698. this.offset = new r.Vector3,
  3699. this.dollyStart = new r.Vector2,
  3700. this.dollyEnd = new r.Vector2,
  3701. this.dollyDelta = new r.Vector2,
  3702. this.phiDelta = 0,
  3703. this.thetaDelta = 0,
  3704. this.scale = 1,
  3705. this.panVector = new r.Vector3,
  3706. this.lastPosition = new r.Vector3,
  3707. this.state = c.NONE,
  3708. this.mouseActions = {},
  3709. this.mouseActions[h.LEFT] = c.ROTATE,
  3710. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3711. this.mouseActions[h.RIGHT] = c.PAN,
  3712. this.touchActions = {},
  3713. this.touchActions[1] = c.ROTATE,
  3714. this.touchActions[2] = c.PAN_DOLLY,
  3715. this.lastMoveTime = 0,
  3716. this.pointersLimit = 2,
  3717. this.pointers = []
  3718. }
  3719. var r = e("three")
  3720. , o = e("../settings")
  3721. , a = e("../util/common")
  3722. , s = e("../util/math")
  3723. , l = e("../enum/Vectors")
  3724. , c = e("../enum/ControlActions")
  3725. , h = e("../enum/MouseButton")
  3726. , u = e("../enum/Keys")
  3727. , d = e("../enum/ControlEvents")
  3728. , p = e("events").EventEmitter
  3729. , f = 1e-6;
  3730. n.prototype = Object.create(p.prototype),
  3731. n.prototype.setBounds = function(e) {
  3732. this.targetBounds = e
  3733. }
  3734. ,
  3735. n.prototype.isEngaged = function() {
  3736. return this.state !== c.NONE
  3737. }
  3738. ,
  3739. n.prototype.rotateLeft = function(e) {
  3740. void 0 === e && (e = this.getAutoRotationAngle()),
  3741. this.thetaDelta -= e
  3742. }
  3743. ,
  3744. n.prototype.rotateUp = function(e) {
  3745. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3746. this.phiDelta -= e)
  3747. }
  3748. ,
  3749. n.prototype.panLeft = function(e) {
  3750. var t = this.camera.matrix.elements;
  3751. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3752. this.panOffset.multiplyScalar(-e),
  3753. this.panVector.add(this.panOffset)
  3754. }
  3755. ,
  3756. n.prototype.panUp = function(e) {
  3757. var t = this.camera.matrix.elements;
  3758. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3759. this.panOffset.multiplyScalar(-e),
  3760. this.panVector.add(this.panOffset)
  3761. }
  3762. ,
  3763. n.prototype.startRotating = function(e, t) {
  3764. e && this.navRotationAcc("x", e),
  3765. t && this.navRotationAcc("y", t)
  3766. }
  3767. ,
  3768. n.prototype.stopRotating = function(e) {
  3769. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3770. this.navRotationAcc("x", 0),
  3771. this.navRotationAcc("y", 0)
  3772. }
  3773. ,
  3774. n.prototype.setAutoPanPosition = function(e, t) {
  3775. var i = new r.Vector3
  3776. , n = new r.Vector3;
  3777. return function(e, t) {
  3778. i.copy(this.camera.position),
  3779. void 0 === e && null === e || i.setX(e),
  3780. void 0 === t && null === t || i.setZ(t);
  3781. var r = this.camera.position.distanceTo(this.target)
  3782. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3783. this.targetClamped = !1,
  3784. n.copy(i).addScaledVector(o, r),
  3785. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3786. i.copy(n).addScaledVector(o, -r),
  3787. this.targetClamped = !0),
  3788. this.autoPanPosition.x = i.x,
  3789. this.autoPanPosition.z = i.z,
  3790. this.autoPan && this.stopAutoPanning()
  3791. }
  3792. }(),
  3793. n.prototype.stopAutoPanning = function() {
  3794. var e = this.autoPan;
  3795. this.autoPan = !1,
  3796. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3797. }
  3798. ,
  3799. n.prototype.dollyIn = function(e) {
  3800. void 0 === e && (e = this.getZoomScale()),
  3801. this.scale /= e
  3802. }
  3803. ,
  3804. n.prototype.dollyOut = function(e) {
  3805. void 0 === e && (e = this.getZoomScale()),
  3806. this.scale *= e
  3807. }
  3808. ,
  3809. n.prototype.updatePan = function(e) {
  3810. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3811. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3812. this.autoPan) {
  3813. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3814. t.setY(0).clampLength(0, 50 * e),
  3815. this.target.add(t),
  3816. this.camera.position.add(t),
  3817. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3818. this.stopAutoPanning())
  3819. }
  3820. }
  3821. ,
  3822. n.prototype.update = function(e) {
  3823. e || (e = 1 / 60),
  3824. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3825. this.rotateLeft(-this.rotationSpeed.x),
  3826. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3827. this.updatePan(e);
  3828. var t = this.camera.position;
  3829. this.offset.copy(t).sub(this.target);
  3830. var i = Math.atan2(this.offset.x, this.offset.z)
  3831. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3832. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3833. i += this.thetaDelta,
  3834. n += this.phiDelta,
  3835. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3836. n = Math.max(f, Math.min(Math.PI - f, n));
  3837. var r = this.updateZoom();
  3838. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3839. this.target.add(this.panVector),
  3840. this.targetBounds.clampPoint(this.target, this.target),
  3841. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3842. this.offset.y = r * Math.cos(n),
  3843. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3844. t.copy(this.target).add(this.offset),
  3845. this.camera.lookAt(this.target),
  3846. this.thetaDelta = 0,
  3847. this.phiDelta = 0,
  3848. this.scale = 1,
  3849. this.panVector.set(0, 0, 0),
  3850. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3851. }
  3852. ,
  3853. n.prototype.getAutoRotationAngle = function() {
  3854. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3855. }
  3856. ,
  3857. n.prototype.getZoomScale = function() {
  3858. return Math.pow(.95, this.zoomSpeed)
  3859. }
  3860. ,
  3861. n.prototype.onMouseDown = function(e) {
  3862. if (this.enabled) {
  3863. switch (e.preventDefault(),
  3864. this.stopAutoPanning(),
  3865. this.mouseDown = !0,
  3866. this.state = this.mouseActions[e.button],
  3867. this.state) {
  3868. case c.ROTATE:
  3869. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3870. this.rotationSpeed.set(0, 0);
  3871. break;
  3872. case c.DOLLY:
  3873. this.dollyStart.set(e.clientX, e.clientY);
  3874. break;
  3875. case c.PAN:
  3876. this.panStart.set(e.clientX, e.clientY)
  3877. }
  3878. this.emit(d.InputStart, "mouse")
  3879. }
  3880. }
  3881. ,
  3882. n.prototype.onMouseMove = function(e) {
  3883. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3884. switch (e.preventDefault(),
  3885. this.state) {
  3886. case c.ROTATE:
  3887. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3888. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3889. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3890. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3891. this.rotateStart.copy(this.rotateEnd);
  3892. break;
  3893. case c.DOLLY:
  3894. this.dollyEnd.set(e.clientX, e.clientY),
  3895. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3896. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3897. t.call(this),
  3898. this.dollyStart.copy(this.dollyEnd);
  3899. break;
  3900. case c.PAN:
  3901. this.panEnd.set(e.clientX, e.clientY),
  3902. this.panDelta.subVectors(this.panEnd, this.panStart),
  3903. this.pan(this.panDelta.x, this.panDelta.y),
  3904. this.panStart.copy(this.panEnd)
  3905. }
  3906. this.emit(d.Move, "mouse"),
  3907. this.lastMoveTime = e.timeStamp,
  3908. this.update()
  3909. }
  3910. }
  3911. ,
  3912. n.prototype.onMouseUp = function(e) {
  3913. this.enabled && (this.mouseDown = !1,
  3914. this.state = c.NONE,
  3915. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3916. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3917. this.update(),
  3918. this.rotationAcceleration.set(0, 0),
  3919. this.rotateDelta.set(0, 0)))
  3920. }
  3921. ,
  3922. n.prototype.onMouseOver = function(e) {
  3923. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3924. }
  3925. ,
  3926. n.prototype.onMouseWheel = function(e) {
  3927. if (this.enabled && o.useWheel) {
  3928. this.emit(d.Move, "wheel");
  3929. var t = e.wheelDelta || -e.detail
  3930. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3931. i.call(this),
  3932. this.update()
  3933. }
  3934. }
  3935. ,
  3936. n.prototype.onKeyDown = function(e) {
  3937. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3938. this.handleKeyDown(e.which)))
  3939. }
  3940. ,
  3941. n.prototype.navRotationAcc = function(e, t) {
  3942. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3943. }
  3944. ,
  3945. n.prototype.navPanAcc = function(e, t) {
  3946. this.stopAutoPanning(),
  3947. this.panAcceleration[e] = t
  3948. }
  3949. ,
  3950. n.prototype.handleKeyDown = function(e) {
  3951. var t = !0;
  3952. switch (e) {
  3953. case u.UPARROW:
  3954. case u.I:
  3955. this.navRotationAcc("y", 1);
  3956. break;
  3957. case u.DOWNARROW:
  3958. case u.K:
  3959. this.navRotationAcc("y", -1);
  3960. break;
  3961. case u.LEFTARROW:
  3962. case u.J:
  3963. this.navRotationAcc("x", -1);
  3964. break;
  3965. case u.RIGHTARROW:
  3966. case u.L:
  3967. this.navRotationAcc("x", 1);
  3968. break;
  3969. case u.W:
  3970. this.navPanAcc("y", 1);
  3971. break;
  3972. case u.S:
  3973. this.navPanAcc("y", -1);
  3974. break;
  3975. case u.A:
  3976. this.navPanAcc("x", -1);
  3977. break;
  3978. case u.D:
  3979. this.navPanAcc("x", 1);
  3980. break;
  3981. default:
  3982. t = !1
  3983. }
  3984. t && this.emit(d.Move, "key")
  3985. }
  3986. ,
  3987. n.prototype.onKeyUp = function(e) {
  3988. this.enabled && (e.preventDefault(),
  3989. e.stopPropagation(),
  3990. this.handleKeyUp(e.which))
  3991. }
  3992. ,
  3993. n.prototype.handleKeyUp = function(e) {
  3994. switch (e) {
  3995. case u.I:
  3996. case u.K:
  3997. case u.UPARROW:
  3998. case u.DOWNARROW:
  3999. this.keyboardZoomSpeed = 0,
  4000. this.rotationAcceleration.y = 0;
  4001. break;
  4002. case u.J:
  4003. case u.L:
  4004. case u.LEFTARROW:
  4005. case u.RIGHTARROW:
  4006. this.rotationAcceleration.x = 0;
  4007. break;
  4008. case u.S:
  4009. case u.W:
  4010. this.panAcceleration.y = 0;
  4011. break;
  4012. case u.A:
  4013. case u.D:
  4014. this.panAcceleration.x = 0
  4015. }
  4016. }
  4017. ,
  4018. n.prototype.onTouchStart = function(e) {
  4019. if (this.enabled || this.state === c.NONE) {
  4020. e.preventDefault(),
  4021. e.stopPropagation(),
  4022. this.stopAutoPanning();
  4023. var t = function() {
  4024. if (2 === e.touches.length) {
  4025. var t = e.touches[0].pageX - e.touches[1].pageX
  4026. , i = e.touches[0].pageY - e.touches[1].pageY;
  4027. this.dollyStart.set(t, i)
  4028. }
  4029. }
  4030. .bind(this)
  4031. , i = function() {
  4032. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4033. }
  4034. .bind(this)
  4035. , n = function() {
  4036. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4037. }
  4038. .bind(this);
  4039. switch (this.state = this.touchActions[e.touches.length],
  4040. this.state) {
  4041. case c.PAN_DOLLY:
  4042. t();
  4043. case c.PAN:
  4044. i();
  4045. break;
  4046. case c.ROTATE_DOLLY:
  4047. t();
  4048. case c.ROTATE:
  4049. n()
  4050. }
  4051. this.rotationSpeed.set(0, 0),
  4052. this.emit(d.InputStart, "touch")
  4053. }
  4054. }
  4055. ,
  4056. n.prototype.onTouchMove = function(e) {
  4057. if (this.enabled && this.state !== c.NONE) {
  4058. e.preventDefault(),
  4059. e.stopPropagation();
  4060. var t = function() {
  4061. var t = e.touches[0].pageX - e.touches[1].pageX
  4062. , i = e.touches[0].pageY - e.touches[1].pageY;
  4063. this.dollyEnd.set(t, i);
  4064. var n = this.dollyStart.length() - this.dollyEnd.length();
  4065. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4066. this.dollyStart.copy(this.dollyEnd)
  4067. }
  4068. .bind(this)
  4069. , i = function() {
  4070. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4071. this.panDelta.subVectors(this.panEnd, this.panStart),
  4072. this.pan(this.panDelta.x, this.panDelta.y),
  4073. this.panStart.copy(this.panEnd),
  4074. this.rotateDelta.set(0, 0)
  4075. }
  4076. .bind(this)
  4077. , n = function() {
  4078. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4079. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4080. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4081. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4082. this.rotateStart.copy(this.rotateEnd)
  4083. }
  4084. .bind(this)
  4085. , r = function() {
  4086. if (2 === e.touches.length) {
  4087. var i = window.devicePixelRatio || 1
  4088. , r = e.touches[1].pageX - e.touches[0].pageX
  4089. , s = e.touches[1].pageY - e.touches[0].pageY
  4090. , l = Math.sqrt(r * r + s * s)
  4091. , h = Math.abs(this.dollyStart.length() - l);
  4092. if (h > o.input.touchMoveThreshold * i)
  4093. this.state = c.DOLLY,
  4094. t();
  4095. else {
  4096. var u = a.average(e.touches, "pageX")
  4097. , d = a.average(e.touches, "pageY")
  4098. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4099. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4100. this.rotateStart.set(u, d),
  4101. n())
  4102. }
  4103. }
  4104. }
  4105. .bind(this);
  4106. switch (this.state) {
  4107. case c.PAN_DOLLY:
  4108. t();
  4109. case c.PAN:
  4110. i();
  4111. break;
  4112. case c.ROTATE_DOLLY:
  4113. r();
  4114. break;
  4115. case c.DOLLY:
  4116. t();
  4117. break;
  4118. case c.ROTATE:
  4119. n();
  4120. break;
  4121. default:
  4122. this.state = c.NONE
  4123. }
  4124. this.lastMoveTime = e.timeStamp,
  4125. this.emit(d.Move, "touch")
  4126. }
  4127. }
  4128. ,
  4129. n.prototype.onTouchEnd = function(e) {
  4130. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4131. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4132. this.state = c.NONE,
  4133. this.update(),
  4134. this.rotationAcceleration.set(0, 0),
  4135. this.rotateDelta.set(0, 0))
  4136. }
  4137. ,
  4138. n.prototype.onPointerDown = function(e) {
  4139. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4140. id: e.pointerId,
  4141. pageX: e.pageX,
  4142. pageY: e.pageY
  4143. }),
  4144. e.touches = this.pointers,
  4145. this.onTouchStart(e)),
  4146. this.emit(d.InputStart, "pointer"))
  4147. }
  4148. ,
  4149. n.prototype.onPointerMove = function(e) {
  4150. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4151. e.pointerId === t.id && (t.pageX = e.pageX,
  4152. t.pageY = e.pageY)
  4153. }),
  4154. e.touches = this.pointers,
  4155. this.onTouchMove(e))
  4156. }
  4157. ,
  4158. n.prototype.onPointerUp = function(e) {
  4159. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4160. e.pointerId === t.id && this.pointers.splice(i, 1)
  4161. }
  4162. .bind(this)),
  4163. e.touches = this.pointers,
  4164. this.onTouchEnd(e))
  4165. }
  4166. ,
  4167. n.prototype.reset = function() {
  4168. this.state = c.NONE,
  4169. this.stopAutoPanning(),
  4170. this.rotationSpeed.set(0, 0),
  4171. this.rotationAcceleration.set(0, 0),
  4172. this.panSpeed.set(0, 0),
  4173. this.panAcceleration.set(0, 0)
  4174. }
  4175. ,
  4176. n.prototype.toJSON = function() {
  4177. var e = {
  4178. camera_position: {
  4179. x: s.toPrecision(this.camera.position.x, 4),
  4180. y: s.toPrecision(this.camera.position.y, 4),
  4181. z: s.toPrecision(this.camera.position.z, 4)
  4182. },
  4183. camera_quaternion: {
  4184. x: s.toPrecision(this.camera.quaternion.x, 4),
  4185. y: s.toPrecision(this.camera.quaternion.y, 4),
  4186. z: s.toPrecision(this.camera.quaternion.z, 4),
  4187. w: s.toPrecision(this.camera.quaternion.w, 4)
  4188. }
  4189. };
  4190. return e
  4191. }
  4192. ,
  4193. t.exports = n
  4194. }
  4195. , {
  4196. "../enum/ControlActions": 20,
  4197. "../enum/ControlEvents": 21,
  4198. "../enum/Keys": 30,
  4199. "../enum/MouseButton": 34,
  4200. "../enum/Vectors": 50,
  4201. "../settings": 166,
  4202. "../util/common": 185,
  4203. "../util/math": 190,
  4204. events: 202,
  4205. three: 217
  4206. }],
  4207. 13: [function(e, t, i) {
  4208. (function(i) {
  4209. "use strict";
  4210. function n(e) {
  4211. this.camera = e,
  4212. this.camera.controls = this,
  4213. this.target = new r.Vector3(0,0,0),
  4214. this.lookVector = new r.Vector3,
  4215. this.lookSpeed = .05,
  4216. this.rotationAcc = new r.Vector2,
  4217. this.rotationSpeed = new r.Vector2,
  4218. this.lat = 0,
  4219. this.lon = 0,
  4220. this.phi = 0,
  4221. this.theta = 0,
  4222. this.enabled = !1,
  4223. this.locked = !1,
  4224. this.pointer = new r.Vector2(0,0),
  4225. this.rotationHistory = [],
  4226. this.rotationDifference = new r.Vector2,
  4227. this.pointerDragOn = !1,
  4228. this.pointerDragStart = new r.Vector2(0,0),
  4229. this.pinchDistance = 0,
  4230. this.moveStart = new r.Vector2,
  4231. this.moveTolerance = .01,
  4232. this.pointersLimit = 2,
  4233. this.pointers = []
  4234. }
  4235. var r = e("three")
  4236. , o = e("../util/logger")
  4237. , a = e("../settings")
  4238. , s = e("../util/common")
  4239. , l = e("../util/math")
  4240. , c = (e("../enum/Vectors"),
  4241. e("../enum/MouseButton"))
  4242. , h = e("../enum/Keys")
  4243. , u = e("../enum/ControlEvents")
  4244. , d = e("events").EventEmitter;
  4245. new o(i);
  4246. n.prototype = Object.create(d.prototype),
  4247. n.prototype.usable = function() {
  4248. return this.enabled && !this.locked
  4249. }
  4250. ,
  4251. /* n.prototype.lookAt = function(e) {
  4252. var t = this.camera.position.clone().sub(e)
  4253. , i = Math.atan(t.z / t.x);
  4254. i += t.x < 0 ? Math.PI : 0,
  4255. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4256. this.lon = r.Math.radToDeg(i) + 180;
  4257. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4258. , o = Math.atan(t.y / n);
  4259. this.lat = -r.Math.radToDeg(o)
  4260. }
  4261. */
  4262. n.prototype.lookAt = function(aim, dir) {
  4263. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4264. var i = Math.atan(t.z / t.x);
  4265. i += t.x < 0 ? Math.PI : 0;
  4266. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4267. this.lon = r.Math.radToDeg(i) + 180;
  4268. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4269. o = Math.atan(t.y / n);
  4270. this.lat = -r.Math.radToDeg(o);
  4271. }
  4272. ,
  4273. n.prototype.startRotationFrom = function(e, t) {
  4274. l.convertScreenPositionToNDC(e, t, this.pointer),
  4275. this.pointerDragOn = !0,
  4276. this.pointerDragStart.copy(this.pointer),
  4277. this.moveStart.copy(this.pointer),
  4278. this.rotationHistory = [],
  4279. this.rotationSpeed.set(0, 0)
  4280. }
  4281. ,
  4282. n.prototype.onMouseOver = function(e) {
  4283. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4284. }
  4285. ,
  4286. n.prototype.onTouchStart = function(e) {
  4287. if (this.usable()) {
  4288. switch (e.preventDefault(),
  4289. e.stopPropagation(),
  4290. e.touches.length) {
  4291. case 1:
  4292. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4293. break;
  4294. case 2:
  4295. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4296. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4297. this.pinchDistance = Math.sqrt(t * t + i * i)
  4298. }
  4299. this.emit(u.InputStart, "touch")
  4300. }
  4301. }
  4302. ,
  4303. n.prototype.onPointerDown = function(e) {
  4304. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4305. id: e.pointerId,
  4306. clientX: e.clientX,
  4307. clientY: e.clientY
  4308. }),
  4309. e.touches = this.pointers,
  4310. this.onTouchStart(e),
  4311. this.emit(u.InputStart, "pointer"))
  4312. }
  4313. ,
  4314. n.prototype.onMouseDown = function(e) {
  4315. if (this.usable()) {
  4316. switch (e.preventDefault(),
  4317. e.stopPropagation(),
  4318. e.button) {
  4319. case c.LEFT:
  4320. this.startRotationFrom(e.clientX, e.clientY)
  4321. }
  4322. this.emit(u.InputStart, "mouse")
  4323. }
  4324. }
  4325. ,
  4326. n.prototype.updateRotation = function() {
  4327. if (this.usable() && this.pointerDragOn) {
  4328. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4329. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4330. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4331. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4332. , o = Math.atan2(e.y, i)
  4333. , a = Math.atan2(t.y, n);
  4334. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4335. e.y = 0,
  4336. t.y = 0;
  4337. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4338. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4339. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4340. this.pointerDragStart.copy(this.pointer)
  4341. }
  4342. }
  4343. ,
  4344. n.prototype.onMouseMove = function(e) {
  4345. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4346. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4347. }
  4348. ,
  4349. n.prototype.onTouchMove = function(e) {
  4350. if (this.usable())
  4351. switch (this.emit(u.Move, "touch"),
  4352. e.touches.length) {
  4353. case 1:
  4354. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4355. break;
  4356. case 2:
  4357. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4358. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4359. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4360. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4361. this.emit(u.Pinch, n),
  4362. this.pinchDistance -= n)
  4363. }
  4364. }
  4365. ,
  4366. n.prototype.onPointerMove = function(e) {
  4367. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4368. e.pointerId === t.id && (t.clientX = e.clientX,
  4369. t.clientY = e.clientY)
  4370. }),
  4371. e.touches = this.pointers,
  4372. this.onTouchMove(e))
  4373. }
  4374. ,
  4375. n.prototype.endRotation = function() {
  4376. this.pointerDragOn = !1;
  4377. var e = s.averageVectors(this.rotationHistory);
  4378. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4379. }
  4380. ,
  4381. n.prototype.onTouchEnd = function(e) {
  4382. this.usable() && (e.preventDefault(),
  4383. e.stopPropagation(),
  4384. this.endRotation())
  4385. }
  4386. ,
  4387. n.prototype.onMouseUp = function(e) {
  4388. this.usable() && (e.preventDefault(),
  4389. e.stopPropagation(),
  4390. this.endRotation())
  4391. }
  4392. ,
  4393. n.prototype.onPointerUp = function(e) {
  4394. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4395. e.pointerId === t.id && this.pointers.splice(i, 1)
  4396. }
  4397. .bind(this)),
  4398. e.touches = this.pointers,
  4399. this.onTouchEnd(e))
  4400. }
  4401. ,
  4402. n.prototype.update = function(e) {
  4403. this.lon,
  4404. this.lat;
  4405. for (this.updateRotation(),
  4406. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4407. this.rotationHistory.shift();
  4408. this.lon += this.rotationDifference.x,
  4409. this.lat += this.rotationDifference.y,
  4410. this.rotationDifference.set(0, 0),
  4411. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4412. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4413. this.lon += this.rotationSpeed.x * e,
  4414. this.lat += this.rotationSpeed.y * e
  4415. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4416. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4417. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4418. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4419. this.phi = r.Math.degToRad(90 - this.lat),
  4420. this.theta = r.Math.degToRad(this.lon),
  4421. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4422. this.lookVector.y = Math.cos(this.phi),
  4423. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4424. this.target.copy(this.lookVector).add(this.camera.position),
  4425. this.camera.lookAt(this.target)
  4426. }
  4427. ,
  4428. n.prototype.onMouseWheel = function(e) {
  4429. if (this.usable()) {
  4430. var t = e.wheelDelta || -e.detail;
  4431. this.emit(u.InteractionDirect),
  4432. this.emit(u.Scroll, t)
  4433. }
  4434. }
  4435. ,
  4436. n.prototype.onKeyDown = function(e) {
  4437. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4438. this.handleKeyDown(e.which)))
  4439. }
  4440. ,
  4441. n.prototype.handleKeyDown = function(e) {
  4442. var t = function(e, t) {
  4443. this.rotationAcc[e] = t
  4444. }
  4445. .bind(this);
  4446. this.emit(u.InteractionKey);
  4447. var i = !0;
  4448. switch (e) {
  4449. case h.LEFTARROW:
  4450. case h.J:
  4451. t("x", -1);
  4452. break;
  4453. case h.RIGHTARROW:
  4454. case h.L:
  4455. t("x", 1);
  4456. break;
  4457. case h.I:
  4458. t("y", 1);
  4459. break;
  4460. case h.K:
  4461. t("y", -1);
  4462. break;
  4463. default:
  4464. i = !1
  4465. }
  4466. i && this.emit(u.Move, "key")
  4467. }
  4468. ,
  4469. n.prototype.onKeyUp = function(e) {
  4470. this.usable() && (e.preventDefault(),
  4471. e.stopPropagation(),
  4472. this.handleKeyUp(e.which))
  4473. }
  4474. ,
  4475. n.prototype.handleKeyUp = function(e) {
  4476. switch (e) {
  4477. case h.LEFTARROW:
  4478. case h.J:
  4479. case h.RIGHTARROW:
  4480. case h.L:
  4481. this.rotationAcc.x = 0;
  4482. break;
  4483. case h.I:
  4484. case h.K:
  4485. this.rotationAcc.y = 0
  4486. }
  4487. }
  4488. ,
  4489. n.prototype.startRotating = function(e, t) {
  4490. e && (this.rotationAcc.x = e),
  4491. t && (this.rotationAcc.y = t)
  4492. }
  4493. ,
  4494. n.prototype.stopRotating = function(e) {
  4495. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4496. this.rotationAcc.set(0, 0)
  4497. }
  4498. ,
  4499. n.prototype.reset = function() {
  4500. this.pointerDragOn = !1,
  4501. this.rotationAcc.set(0, 0),
  4502. this.rotationSpeed.set(0, 0),
  4503. this.pointers = []
  4504. }
  4505. ,
  4506. n.prototype.toJSON = function() {
  4507. var e = {
  4508. camera_position: {
  4509. x: l.toPrecision(this.camera.position.x, 4),
  4510. y: l.toPrecision(this.camera.position.y, 4),
  4511. z: l.toPrecision(this.camera.position.z, 4)
  4512. },
  4513. camera_quaternion: {
  4514. x: l.toPrecision(this.camera.quaternion.x, 4),
  4515. y: l.toPrecision(this.camera.quaternion.y, 4),
  4516. z: l.toPrecision(this.camera.quaternion.z, 4),
  4517. w: l.toPrecision(this.camera.quaternion.w, 4)
  4518. }
  4519. };
  4520. return e
  4521. }
  4522. ,
  4523. n.prototype.setStateFromJSON = function(e) {
  4524. this.camera.position.copy(e.camera_position),
  4525. this.camera.quaternion.copy(e.camera_quaternion)
  4526. }
  4527. ,
  4528. t.exports = n
  4529. }
  4530. ).call(this, "/js/controls/PanoramaControls.js")
  4531. }
  4532. , {
  4533. "../enum/ControlEvents": 21,
  4534. "../enum/Keys": 30,
  4535. "../enum/MouseButton": 34,
  4536. "../enum/Vectors": 50,
  4537. "../settings": 166,
  4538. "../util/common": 185,
  4539. "../util/logger": 189,
  4540. "../util/math": 190,
  4541. events: 202,
  4542. three: 217
  4543. }],
  4544. 14: [function(e, t, i) {
  4545. (function(i) {
  4546. "use strict";
  4547. var n = e("three")
  4548. , r = e("../enum/Viewmode")
  4549. , o = e("../util/logger")
  4550. , a = new o(i);
  4551. t.exports = {
  4552. serialize: function(e) {
  4553. return encodeURI(JSON.stringify(e))
  4554. },
  4555. deserialize: function(e) {
  4556. function t(e) {
  4557. function t(e, t) {
  4558. return e && "number" == typeof t && !isNaN(t)
  4559. }
  4560. return e.reduce(t, !0)
  4561. }
  4562. try {
  4563. var i = JSON.parse(decodeURI(e))
  4564. , o = {
  4565. mode: r.fromInt(i.camera_mode),
  4566. panoId: i.scan_id,
  4567. position: (new n.Vector3).copy(i.camera_position),
  4568. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4569. zoom: i.ortho_zoom,
  4570. floorVisibility: i.floor_visibility
  4571. }
  4572. , s = o.position;
  4573. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4574. var l = o.quaternion;
  4575. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4576. o
  4577. } catch (i) {
  4578. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4579. try {
  4580. var c = e.split(",")
  4581. , h = {
  4582. x: parseFloat(c[2]),
  4583. y: parseFloat(c[3]),
  4584. z: parseFloat(c[4])
  4585. }
  4586. , u = {
  4587. x: parseFloat(c[5]),
  4588. y: parseFloat(c[6]),
  4589. z: parseFloat(c[7]),
  4590. w: parseFloat(c[8])
  4591. };
  4592. return t([h.x, h.y, h.z]) || (h.x = 0,
  4593. h.y = 0,
  4594. h.z = 0),
  4595. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4596. u.y = 0,
  4597. u.z = 0,
  4598. u.w = 1),
  4599. {
  4600. mode: r.fromInt(c[0]),
  4601. panoId: c[1],
  4602. position: (new n.Vector3).copy(h),
  4603. quaternion: (new n.Quaternion).copy(u)
  4604. }
  4605. } catch (t) {
  4606. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4607. }
  4608. }
  4609. return null
  4610. }
  4611. }
  4612. }
  4613. ).call(this, "/js/controls/serializer.js")
  4614. }
  4615. , {
  4616. "../enum/Viewmode": 51,
  4617. "../util/logger": 189,
  4618. three: 217
  4619. }],
  4620. 15: [function(e, t, i) {
  4621. (function(i) {
  4622. "use strict";
  4623. function n() {
  4624. this.endlessLoop = a.warp.loop,
  4625. this.clock = new r.Clock(!0),
  4626. this.model = null,
  4627. this.player = null,
  4628. this.currentItem = null,
  4629. this.destinationItem = null,
  4630. this.tourIsPlaying = !1,
  4631. this.transitionStage = y.None,
  4632. this.nextFunc = null,
  4633. this.onTheBus = !1,
  4634. this.tourInProgress = !1,
  4635. this.reachSource = null,
  4636. this.interrupted = !1,
  4637. this.nItems = 0,
  4638. this.walkingSectionPaused = !1
  4639. }
  4640. var r = e("three")
  4641. , o = e("./util/logger")
  4642. , a = e("./settings")
  4643. , s = e("./util/transitions")
  4644. , l = e("events").EventEmitter
  4645. , c = e("./enum/Viewmode")
  4646. , h = e("./analytics")
  4647. , u = e("./enum/WarpStyle")
  4648. , s = e("./util/transitions")
  4649. , d = (e("./model/ModelManager"),
  4650. e("./enum/ModelManagerEvents"))
  4651. , p = e("./enum/DirectorEvents")
  4652. , f = e("./enum/PlayerEvents")
  4653. , g = (e("./enum/ControlEvents"),
  4654. e("./enum/BlackoutStyle"))
  4655. , m = e("./enum/PathDiscardMode")
  4656. , v = e("./enum/PathDisplayMode")
  4657. , A = (e("./player"),
  4658. new o(i))
  4659. , y = Object.freeze({
  4660. None: 0,
  4661. Moving: 1,
  4662. Aiming: 2,
  4663. Interlude: 3
  4664. })
  4665. , C = Object.freeze({
  4666. Forward: 1,
  4667. NoChange: 0,
  4668. Backwards: -1
  4669. })
  4670. , I = s.getUniqueId();
  4671. n.prototype = Object.create(l.prototype),
  4672. n.prototype.init = function(e, t) {
  4673. this.player = e,
  4674. this.modelManager = t,
  4675. this.updateModel(),
  4676. this.resetAll(),
  4677. this.bindEvents()
  4678. }
  4679. ,
  4680. n.prototype.resetAll = function() {
  4681. if (this.currentItem = null,
  4682. this.destinationItem = null,
  4683. this.tourIsPlaying = !1,
  4684. //this.bgmReplay(),//xzw
  4685. this.transitionStage = y.None,
  4686. this.nextFunc = null,
  4687. this.onTheBus = !1,
  4688. this.reachSource = null,
  4689. this.interrupted = !1,
  4690. this.model) {
  4691. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4692. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4693. } else
  4694. this.defaultWarpStyle = u.BLACK,
  4695. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4696. this.resetSpecialTransition()
  4697. }
  4698. ,
  4699. n.prototype.updateModel = function() {
  4700. this.model = this.modelManager.getActiveModel(),
  4701. this.nItems = this.model.heroLocations.length
  4702. }
  4703. ,
  4704. n.prototype.bindEvents = function() {
  4705. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4706. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4707. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4708. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4709. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4710. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4711. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4712. this.player.once(f.Move, function() {
  4713. s.cancelById(I)
  4714. })
  4715. }
  4716. ,
  4717. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4718. return e === u.WALK && (this.interrupt(g.NONE),
  4719. this.pauseWalkingSection(),
  4720. this.player.fastForwardActivePanoFlight(),
  4721. !0)
  4722. }
  4723. ,
  4724. n.prototype.handlePlayerMove = function(e) {
  4725. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4726. this.emit("update.controls")
  4727. }
  4728. ,
  4729. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4730. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4731. this.emit("update.controls"))
  4732. }
  4733. ,
  4734. n.prototype.handlePlayerModeChanged = function(e, t) {
  4735. this.intermediateState() || e === t || (this.onTheBus = !1,
  4736. this.emit("update.controls"))
  4737. }
  4738. ,
  4739. n.prototype.handlePlayerInputStart = function(e) {
  4740. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4741. }
  4742. ,
  4743. n.prototype.handlePlayerFlyingStarted = function() {
  4744. this.clearWalkingSectionPaused()
  4745. }
  4746. ,
  4747. n.prototype.describe = function() {
  4748. return {
  4749. nItems: this.nItems,
  4750. currentItem: this.currentItem,
  4751. destinationItem: this.destinationItem,
  4752. tourIsPlaying: this.tourIsPlaying,
  4753. onTheBus: this.onTheBus,
  4754. endlessLoop: this.endlessLoop,
  4755. viewMode: this.player.mode,
  4756. inTransition: this._inTransition(),
  4757. transitionStage: this.transitionStage,
  4758. tourInProgress: this.tourInProgress
  4759. }
  4760. }
  4761. ,
  4762. n.prototype._inTransition = function() {
  4763. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4764. }
  4765. ,
  4766. n.prototype.bounceable = function() {
  4767. var e = this.clock.getDelta();
  4768. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4769. }
  4770. ,
  4771. n.prototype.itemCompare = function(item1, item2, type){//add
  4772. if(type == 'equal'){//==
  4773. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4774. }else if(type == 'less'){//<
  4775. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4776. }
  4777. }
  4778. n.prototype.currentMoveDirection = function() {
  4779. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4780. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4781. }
  4782. ,
  4783. n.prototype.clearPath = function() {
  4784. this._inTransition() || this.player.path.discardPathObject()
  4785. }
  4786. ,
  4787. n.prototype.allFloors = function() {
  4788. this.model.toggleAllFloors()
  4789. }
  4790. ,
  4791. n.prototype.actionComplete = function(e) {
  4792. if (this.interrupted = !1,
  4793. this.transitionStage = y.None,
  4794. this.resetSpecialTransition(),
  4795. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4796. this.tourIsPlaying || (this.player.disablePreRendering(),
  4797. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4798. this.emit("update.controls"),
  4799. this.nextFunc) {
  4800. var t = this.nextFunc;
  4801. this.nextFunc = null,
  4802. t()
  4803. }
  4804. }
  4805. ,
  4806. n.prototype.awaitCompletion = function(e, t) {
  4807. this.nextFunc = t,
  4808. e()
  4809. }
  4810. ,
  4811. n.prototype.updateSuccessFunction = function(e) {
  4812. this.nextFunc = e
  4813. }
  4814. ,
  4815. n.prototype.interrupt = function(e, t) {
  4816. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4817. this.tourIsPlaying = !1,
  4818. //this.bgmReplay(),//xzw
  4819. this.interrupted = !0,
  4820. this.nextFunc = null,
  4821. this.emit(p.ActionInterrupted),
  4822. null !== e && void 0 !== e || (e = g.BEGINNING),
  4823. this.player.interruptAndFastForward(e, t),
  4824. !0)
  4825. }
  4826. ,
  4827. n.prototype.wouldInterrupt = function() {
  4828. return this.transitionStage !== y.None
  4829. }
  4830. ,
  4831. n.prototype.intermediateState = function() {
  4832. return this.transitionStage !== y.None
  4833. }
  4834. ,
  4835. n.prototype.isInterrupted = function() {
  4836. return this.interrupted
  4837. }
  4838. ,
  4839. n.prototype.pauseWalkingSection = function() {
  4840. this.walkingSectionPaused = !0
  4841. }
  4842. ,
  4843. n.prototype.clearWalkingSectionPaused = function() {
  4844. this.walkingSectionPaused = !1
  4845. }
  4846. ,
  4847. n.prototype.autoTour = function() {
  4848. var e = Date.now();
  4849. this.model.auxDataPromise.then(function() {
  4850. e = Date.now() - e;
  4851. var t = a.warp.auto
  4852. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4853. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4854. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4855. done: function() {
  4856. this.playTour()
  4857. }
  4858. .bind(this),
  4859. name: "_atr",
  4860. id: I
  4861. })
  4862. }
  4863. .bind(this))
  4864. }
  4865. ,
  4866. n.prototype.atDestinationPano = function() {
  4867. if (!this.player.currentPano || null === this.destinationItem)
  4868. return !1;
  4869. var e = this.player.currentPano.id;
  4870. if (void 0 === e)
  4871. return !1;
  4872. var t = this.model.heroLocations;
  4873. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4874. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4875. return destination && destination.panoId == e
  4876. }
  4877. ,
  4878. n.prototype.redirectToItem = function(e, t) {
  4879. if (null === e || void 0 === e)
  4880. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4881. if (!this.wouldInterrupt())
  4882. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4883. if (this.player.mode === c.TRANSITIONING)
  4884. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4885. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4886. var i = function() {
  4887. s.setTimeout(function() {
  4888. this.setDestinationItem(e),
  4889. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4890. }
  4891. .bind(this), 0)
  4892. }
  4893. .bind(this);
  4894. this.interrupt(g.END, 0),
  4895. this.updateSuccessFunction(i)
  4896. }
  4897. ,
  4898. n.prototype.useSpecialTransition = function(e) {
  4899. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4900. this.nextWarpStyle = u.BLACK
  4901. }
  4902. ,
  4903. n.prototype.resetSpecialTransition = function() {
  4904. this.nextWarpStyle = this.defaultWarpStyle
  4905. }
  4906. ,
  4907. n.prototype.arrivedAtDestination = function(e) {
  4908. if (this.player.flying || this.player.isWarping())
  4909. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4910. else {
  4911. this.transitionStage = y.Aiming;
  4912. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4913. this.player.model.fadePanoMarkers(0),
  4914. this.awaitCompletion(function() {
  4915. this.resetSpecialTransition(),
  4916. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4917. }
  4918. .bind(this), t)
  4919. }
  4920. }
  4921. ,
  4922. n.prototype.goToDestination = function(e, t, i, n) {
  4923. //音频
  4924. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4925. if(musicInfo && musicInfo.music){
  4926. let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4927. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  4928. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  4929. let audioSrc2 = common.getFileNameFromUrl(src)
  4930. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4931. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4932. SoundManager.play('tour',null,0) // currentTime = 0;
  4933. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  4934. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  4935. }
  4936. }else{//很可能是该folder的起始
  4937. SoundManager.play('tour', manage.dealURL(src))
  4938. }
  4939. }
  4940. if (this.onTheBus = !0,
  4941. this.emit("update.controls"),
  4942. this.player.updateLastView(),
  4943. !n && this.atDestinationPano()){
  4944. /*
  4945. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4946. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4947. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4948. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4949. } */
  4950. return void this.arrivedAtDestination(!0);
  4951. }
  4952. if (this.player.flying || this.player.isWarping())
  4953. A.warn("Cannot go to new destination while player is flying or warping.");
  4954. else {
  4955. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4956. , o = null
  4957. , a1 = null;
  4958. if (r.isPano()) {
  4959. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4960. //var walk = window.DATA.black ? 'black' : 'walk';
  4961. var s = this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  4962. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4963. o = this.arrivedAtDestination.bind(this, !0)
  4964. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4965. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4966. }
  4967. } else{
  4968. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4969. o = this.arrivedAtDestination.bind(this, !1);
  4970. }
  4971. this.transitionStage = y.Moving,
  4972. this.model.fadePanoMarkers(0),
  4973. this.awaitCompletion(function() {
  4974. a1();
  4975. }
  4976. .bind(this), o),
  4977. this.emit("update.controls")
  4978. }
  4979. }
  4980. ,
  4981. n.prototype.tourInterlude = function() {
  4982. if (h.trackAlways("reach_highlight", {
  4983. reach_source: this.reachSource
  4984. }),
  4985. this.model.fadePanoMarkers(0),
  4986. this.emit("update.controls"),
  4987. this.tourIsPlaying)
  4988. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4989. this.stopTour(true),
  4990. this.emit(p.TourEnd),
  4991. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4992. this.transitionStage = y.Interlude,
  4993. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4994. }
  4995. .bind(this), this.goNext.bind(this))
  4996. }
  4997. ,
  4998. n.prototype.playTour = function() {
  4999. if (!this.bounceable())
  5000. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5001. this.tourInProgress = !0,
  5002. this.reachSource = "play",
  5003. this.tourIsPlaying = !0,
  5004. this.wasZoomEnabled = this.player.zoomEnabled,
  5005. this.player.zoomEnabled = !1,
  5006. this.resetSpecialTransition(),
  5007. this.emit("update.controls"),
  5008. this.emit(p.TourStart),
  5009. this.player.enablePreRendering(),
  5010. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5011. this.goToDestination()) : this.goNext()))
  5012. }
  5013. ,
  5014. /* n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  5015. } */
  5016. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5017. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5018. this.tourIsPlaying = !1,
  5019. this.interrupt(),
  5020. this.clearWalkingSectionPaused(),
  5021. this.resetSpecialTransition(),
  5022. this.emit("update.controls"))
  5023. }
  5024. ,
  5025. n.prototype.endTourProgress = function() {
  5026. this.tourInProgress = !1,
  5027. this.emit("update.controls"),
  5028. this.emit(p.TourEnd)
  5029. }
  5030. ,
  5031. n.prototype.goToHighlight = function(e) {
  5032. if (this.wouldInterrupt())
  5033. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5034. else {
  5035. if (A.debug("<tour.goto " + e + ">"),
  5036. this.isInterrupted())
  5037. return;
  5038. this.clearWalkingSectionPaused(),
  5039. this.setDestinationItem(e),
  5040. this.useSpecialTransition("Hilight"),
  5041. this.goToDestination(),
  5042. h.trackAlways("reach_highlight", {
  5043. reach_source: "thumb"
  5044. })
  5045. }
  5046. }
  5047. ,
  5048. n.prototype.prevHighlight = function() {
  5049. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5050. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5051. this.reachSource = "prev",
  5052. this.goPrev()))
  5053. }
  5054. ,
  5055. n.prototype.nextHighlight = function() {
  5056. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5057. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5058. this.reachSource = "next",
  5059. this.goNext()))
  5060. }
  5061. ,
  5062. n.prototype.changeMode = function(e) {
  5063. var t = $.Deferred()
  5064. , i = t.resolve.bind(t)
  5065. , n = t.reject.bind(t);
  5066. this.emit(p.StartModeChange);
  5067. var r = function() {
  5068. return this.clearWalkingSectionPaused(),
  5069. !!this.wouldInterrupt() && (this.interrupt(),
  5070. !0)
  5071. }
  5072. .bind(this);
  5073. if (!r()) {
  5074. switch (e) {
  5075. case c.PANORAMA:
  5076. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5077. break;
  5078. case c.DOLLHOUSE:
  5079. case c.FLOORPLAN:
  5080. this.player.flyToNewMode({
  5081. mode: e
  5082. }).done(i).fail(n);
  5083. break;
  5084. case c.OUTDOOR:
  5085. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5086. }
  5087. return t.promise()
  5088. }
  5089. }
  5090. ,
  5091. n.prototype.atEndOfTour = function() {
  5092. //return this.currentItem >= this.nItems - 1
  5093. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5094. if(end){
  5095. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5096. if(heroLocations){
  5097. end = this.currentItem[1] >= heroLocations.length - 1
  5098. }
  5099. }
  5100. return end;
  5101. }
  5102. ,
  5103. n.prototype.firstDestination = function() {
  5104. //return 0 < this.nItems ? 0 : null
  5105. return 0 < this.nItems ? [0,0]: null
  5106. }
  5107. ,
  5108. n.prototype.finalDestination = function() {
  5109. //return 0 < this.nItems ? this.nItems - 1 : null
  5110. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5111. }
  5112. ,
  5113. n.prototype.goPrev = function() {
  5114. this.tourAdvance(-1)
  5115. }
  5116. ,
  5117. n.prototype.goNext = function() {
  5118. this.tourAdvance(1)
  5119. }
  5120. ,
  5121. n.prototype.setDestinationItem = function(e) {
  5122. this.destinationItem = e,
  5123. this.emit("update.controls")
  5124. }
  5125. ,
  5126. n.prototype.setCurrentItem = function(e) {
  5127. this.currentItem = e,
  5128. this.emit("update.controls")
  5129. }
  5130. ,
  5131. n.prototype.nextItem = function(currentItem) {
  5132. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5133. if(currentItem == void 0)return this.firstDestination()
  5134. var currentLocation = this.model.heroLocations[currentItem[0]];
  5135. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5136. var item;
  5137. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5138. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5139. }else{
  5140. item = [currentItem[0] , currentItem[1]+1]
  5141. }
  5142. if(item[0] >= this.nItems ){
  5143. item = this.firstDestination()
  5144. }
  5145. return item;
  5146. //暂时不理会endlessLoop,默认为false
  5147. }
  5148. ,
  5149. n.prototype.prevItem = function(currentItem) {
  5150. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5151. if(currentItem == void 0)return this.firstDestination()
  5152. var item;
  5153. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5154. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5155. else{
  5156. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5157. if(this.currentItem[1] == 0){//子目录中第一个
  5158. return [currentItem[0] - 1, lastChildNum-1]
  5159. }else{
  5160. return [currentItem[0], currentItem[1]-1]
  5161. }
  5162. }
  5163. }
  5164. ,
  5165. n.prototype.tourAdvance = function(e) {//e是1或-1
  5166. A.debug("tourAdvance(" + e + ")")
  5167. if(null === this.currentItem || void 0 === this.currentItem){
  5168. this.setDestinationItem(this.firstDestination())
  5169. }else{
  5170. var item
  5171. if(e == 1){
  5172. item = this.nextItem(this.currentItem)
  5173. }else if(e == -1){
  5174. item = this.prevItem(this.currentItem)
  5175. }
  5176. this.setDestinationItem(item)
  5177. }
  5178. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5179. this.useSpecialTransition("reverse-looping to end")
  5180. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5181. this.useSpecialTransition("looping back to start")
  5182. }
  5183. /* var momentTour = this.getMomentTour(this.destinationItem);
  5184. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5185. var zoomLevel = this.player.zoomLevel;
  5186. this.player.zoomEnabled = true;
  5187. var zoom = function(e, d) {
  5188. this.player.zoomTo((1-e)*zoomLevel, true)
  5189. }.bind(this)
  5190. s.start(zoom, 1500, function(){
  5191. }, 0, d.easeOutQuad, "zoom")
  5192. } */
  5193. this.goToDestination()
  5194. }
  5195. ,
  5196. n.prototype.getMomentTour = function(destinationItem) {//add
  5197. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  5198. if(!destinationItem) return wholeMomentTour
  5199. else{
  5200. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5201. if(currentLocation.momentTour)return currentLocation.momentTour;
  5202. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5203. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5204. }
  5205. }
  5206. ,
  5207. t.exports = n
  5208. }
  5209. ).call(this, "/js/director.js")
  5210. }
  5211. , {
  5212. "./analytics": 4,
  5213. "./enum/BlackoutStyle": 18,
  5214. "./enum/ControlEvents": 21,
  5215. "./enum/DirectorEvents": 23,
  5216. "./enum/ModelManagerEvents": 33,
  5217. "./enum/PathDiscardMode": 38,
  5218. "./enum/PathDisplayMode": 39,
  5219. "./enum/PlayerEvents": 40,
  5220. "./enum/Viewmode": 51,
  5221. "./enum/WarpStyle": 52,
  5222. "./model/ModelManager": 140,
  5223. "./player": 155,
  5224. "./settings": 166,
  5225. "./util/logger": 189,
  5226. "./util/transitions": 195,
  5227. events: 202,
  5228. three: 217
  5229. }],
  5230. 16: [function(e, t, i) {
  5231. "use strict";
  5232. var n = e("three")
  5233. , r = e("./enum/Viewmode")
  5234. , o = (e("./settings"),
  5235. e("./util/transitions"))
  5236. , a = e("./enum/PlayerEvents")
  5237. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5238. , l = new n.ShaderPass(n.VerticalBlurShader);
  5239. l.renderToScreen = !0;
  5240. var c = $("#player").width() / $("#player").height();
  5241. isNaN(c) && (c = 1);
  5242. initTransitionPass(n)
  5243. var h = {
  5244. currentBlur: 0,
  5245. aspect: c,
  5246. blurStrength: 1,
  5247. hblurPass: s,
  5248. vblurPass: l,
  5249. transitionMaskPass : new n.TransitionPass()
  5250. ,
  5251. bindEvents: function(e) {
  5252. e.on(a.ModeChanged, function(e, t) {
  5253. e === r.PANORAMA && (o.cancel(h.blur),
  5254. o.cancel(h.addBlur),
  5255. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5256. })
  5257. },
  5258. blur: function(e) {
  5259. h.currentBlur = e;
  5260. var t = e * h.blurStrength;
  5261. l.uniforms.v.value = t / 512 * h.aspect,
  5262. s.uniforms.h.value = t / 512
  5263. },
  5264. addBlur: function(e) {
  5265. e = Math.max(e, h.currentBlur),
  5266. h.blur(e)
  5267. },
  5268. removeBlur: function(e) {
  5269. e = Math.min(1 - e, h.currentBlur),
  5270. h.blur(e)
  5271. }
  5272. };
  5273. h.blur(0),
  5274. t.exports = h
  5275. }
  5276. , {
  5277. "./enum/PlayerEvents": 40,
  5278. "./enum/Viewmode": 51,
  5279. "./settings": 166,
  5280. "./util/transitions": 195,
  5281. three: 217
  5282. }],
  5283. 17: [function(e, t, i) {
  5284. "use strict";
  5285. t.exports = {
  5286. UNKNOWN: 0,
  5287. ALIGNED: 1,
  5288. UNALIGNED: 2,
  5289. PLACED: 3
  5290. }
  5291. }
  5292. , {}],
  5293. 18: [function(e, t, i) {
  5294. "use strict";
  5295. t.exports = {
  5296. NONE: 0,
  5297. MIDDLE: 1,
  5298. END: 2,
  5299. BEGINNING: 3,
  5300. FADEIN: 4
  5301. }
  5302. }
  5303. , {}],
  5304. 19: [function(e, t, i) {
  5305. "use strict";
  5306. var n = e("three");
  5307. t.exports = {
  5308. newBlue: new n.Color(4967932),
  5309. altBlue: new n.Color(47355),
  5310. tagDefault: new n.Color(223357),
  5311. classicBlue: new n.Color(53759),
  5312. mpYellow: new n.Color(16502016),
  5313. mpOrange: new n.Color(16428055),
  5314. mpBlue: new n.Color(12096),
  5315. mpLtGrey: new n.Color(13751252),
  5316. mpDkGrey: new n.Color(10000019),
  5317. mpRed: new n.Color(12525854),
  5318. mpOrangeDesat: new n.Color(16764529),
  5319. mpBlueDesat: new n.Color(4034734),
  5320. mpRedDesat: new n.Color(14705505),
  5321. white: new n.Color(16777215),
  5322. black: new n.Color(0),
  5323. _desat: function(e, t) {
  5324. var i = t || .3
  5325. , r = (new n.Color).copy(e).getHSL();
  5326. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5327. },
  5328. _darken: function(e, t) {
  5329. var i = t || .2
  5330. , r = e.getHSL();
  5331. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5332. }
  5333. }
  5334. }
  5335. , {
  5336. three: 217
  5337. }],
  5338. 20: [function(e, t, i) {
  5339. "use strict";
  5340. t.exports = {
  5341. NONE: -1,
  5342. ROTATE: 0,
  5343. DOLLY: 1,
  5344. PAN: 2,
  5345. ROTATE_DOLLY: 3,
  5346. PAN_DOLLY: 4
  5347. }
  5348. }
  5349. , {}],
  5350. 21: [function(e, t, i) {
  5351. "use strict";
  5352. t.exports = {
  5353. Move: "move",
  5354. InteractionDirect: "interaction.direct",
  5355. InteractionKey: "interaction.key",
  5356. InteractionGui: "interaction.gui",
  5357. FlyInDirection: "fly.direction",
  5358. InputStart: "input.start",
  5359. Pinch: "input.pinch",
  5360. Scroll: "input.scroll",
  5361. AutoPanInterrupt: "autopan.interrupt",
  5362. AutoPanComplete: "autopan.complete",
  5363. AutoPanClamped: "autopan.clamped",
  5364. LongTap: "longtap"
  5365. }
  5366. }
  5367. , {}],
  5368. 22: [function(e, t, i) {
  5369. "use strict";
  5370. t.exports = Object.freeze({
  5371. FORWARD: "FORWARD",
  5372. LEFT: "LEFT",
  5373. RIGHT: "RIGHT",
  5374. BACK: "BACK",
  5375. UP: "UP",
  5376. DOWN: "DOWN"
  5377. })
  5378. }
  5379. , {}],
  5380. 23: [function(e, t, i) {
  5381. "use strict";
  5382. t.exports = {
  5383. ActionInterrupted: "action.interrupted",
  5384. TourStart: "tour.start",
  5385. TourEnd: "tour.end",
  5386. StartModeChange: "mode.startChange"
  5387. }
  5388. }
  5389. , {}],
  5390. 24: [function(e, t, i) {
  5391. "use strict";
  5392. t.exports = Object.freeze({
  5393. None: 0,
  5394. Queued: 1,
  5395. ForceQueued: 2,
  5396. Downloading: 3,
  5397. Downloaded: 4,
  5398. DownloadFailed: 5
  5399. })
  5400. }
  5401. , {}],
  5402. 25: [function(e, t, i) {
  5403. "use strict";
  5404. t.exports = {
  5405. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5406. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5407. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5408. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5409. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5410. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5411. }
  5412. }
  5413. , {}],
  5414. 26: [function(e, t, i) {
  5415. "use strict";
  5416. t.exports = {
  5417. Texture2D: 0,
  5418. TextureCube: 1
  5419. }
  5420. }
  5421. , {}],
  5422. 27: [function(e, t, i) {
  5423. "use strict";
  5424. t.exports = {
  5425. SMALL: "small",
  5426. LARGE: "large"
  5427. }
  5428. }
  5429. , {}],
  5430. 28: [function(e, t, i) {
  5431. "use strict";
  5432. var n = e("./Viewmode")
  5433. , r = {
  5434. LANDING: {},
  5435. NAVIGATION: "navigation",
  5436. MORE_HELP: "moreHelp",
  5437. TOUR_INTERACTION: {}
  5438. };
  5439. r.LANDING[n.PANORAMA] = "panorama.landing",
  5440. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5441. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5442. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5443. r.TOUR_INTERACTION.standard = "standard.tour",
  5444. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5445. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5446. t.exports = r
  5447. }
  5448. , {
  5449. "./Viewmode": 51
  5450. }],
  5451. 29: [function(e, t, i) {
  5452. "use strict";
  5453. var n = {
  5454. UP: 1,
  5455. DOWN: -1,
  5456. LEFT: "L",
  5457. RIGHT: "R",
  5458. FORWARD: "F",
  5459. BACK: "B",
  5460. reverse: {},
  5461. opposite: function(e) {
  5462. return this.reverse[e.toString()]
  5463. }
  5464. };
  5465. !function() {
  5466. n.reverse[n.UP] = n.DOWN,
  5467. n.reverse[n.DOWN] = n.UP,
  5468. n.reverse[n.LEFT] = n.RIGHT,
  5469. n.reverse[n.RIGHT] = n.LEFT,
  5470. n.reverse[n.FORWARD] = n.BACK,
  5471. n.reverse[n.BACK] = n.FORWARD
  5472. }(),
  5473. t.exports = n
  5474. }
  5475. , {}],
  5476. 30: [function(e, t, i) {
  5477. "use strict";
  5478. var n = e("../util/browser")
  5479. , r = {
  5480. ZERO: 48,
  5481. ONE: 49,
  5482. TWO: 50,
  5483. THREE: 51,
  5484. FOUR: 52,
  5485. FIVE: 53,
  5486. SIX: 54,
  5487. SEVEN: 55,
  5488. EIGHT: 56,
  5489. NINE: 57,
  5490. LEFTARROW: 37,
  5491. UPARROW: 38,
  5492. RIGHTARROW: 39,
  5493. DOWNARROW: 40,
  5494. A: 65,
  5495. B: 66,
  5496. C: 67,
  5497. D: 68,
  5498. E: 69,
  5499. F: 70,
  5500. G: 71,
  5501. H: 72,
  5502. I: 73,
  5503. J: 74,
  5504. K: 75,
  5505. L: 76,
  5506. M: 77,
  5507. N: 78,
  5508. O: 79,
  5509. P: 80,
  5510. Q: 81,
  5511. R: 82,
  5512. S: 83,
  5513. T: 84,
  5514. U: 85,
  5515. V: 86,
  5516. W: 87,
  5517. X: 88,
  5518. Y: 89,
  5519. Z: 90,
  5520. SPACE: 32,
  5521. RETURN: 13,
  5522. SEMICOLON: 186,
  5523. PLUSEQUALS: 187,
  5524. DASHUNDERSCORE: 189,
  5525. OPENBRACKET: 219
  5526. };
  5527. n.detectFirefox() && (r.SEMICOLON = 59,
  5528. r.PLUSEQUALS = 61,
  5529. r.DASHUNDERSCORE = 173),
  5530. t.exports = r
  5531. }
  5532. , {
  5533. "../util/browser": 182
  5534. }],
  5535. 31: [function(e, t, i) {
  5536. "use strict";
  5537. t.exports = {
  5538. EN_US: "en-US",
  5539. ES_MX: "es-MX",
  5540. FR_FR: "fr-FR",
  5541. DE_DE: "de-DE",
  5542. RU_RU: "ru-RU",
  5543. CN_CN: "cn-CN",
  5544. JP_JP: "jp-JP"
  5545. }
  5546. }
  5547. , {}],
  5548. 32: [function(e, t, i) {
  5549. "use strict";
  5550. t.exports = {
  5551. TagActivated: "tag.activated",
  5552. TagDismissed: "tag.dismissed",
  5553. TagNavigation: "tag.navigation"
  5554. }
  5555. }
  5556. , {}],
  5557. 33: [function(e, t, i) {
  5558. "use strict";
  5559. t.exports = {
  5560. ModelAdded: "model-added",
  5561. ActiveModelChanged: "active-model-changed"
  5562. }
  5563. }
  5564. , {}],
  5565. 34: [function(e, t, i) {
  5566. "use strict";
  5567. t.exports = {
  5568. LEFT: 0,
  5569. MIDDLE: 1,
  5570. RIGHT: 2
  5571. }
  5572. }
  5573. , {}],
  5574. 35: [function(e, t, i) {
  5575. "use strict";
  5576. t.exports = {
  5577. PanoRenderComplete: "panorama.render.complete",
  5578. TileRenderFailure: "panorama.tile.render.failed",
  5579. TileRenderSuccess: "panorama.tile.render.success",
  5580. TileUploadAttempted: "panorama.tile.upload.attempted",
  5581. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5582. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5583. }
  5584. }
  5585. , {}],
  5586. 36: [function(e, t, i) {
  5587. "use strict";
  5588. t.exports = {
  5589. BASE: 1,
  5590. STANDARD: 2,
  5591. HIGH: 3,
  5592. ULTRAHIGH: 4
  5593. }
  5594. }
  5595. , {}],
  5596. 37: [function(e, t, i) {
  5597. "use strict";
  5598. t.exports = {
  5599. LoadComplete: "panorama.load.complete",
  5600. LoadFailed: "panorama.load.failed",
  5601. TileLoaded: "panorama.tile.loaded"
  5602. }
  5603. }
  5604. , {}],
  5605. 38: [function(e, t, i) {
  5606. "use strict";
  5607. t.exports = Object.freeze({
  5608. Standard: 0,
  5609. Slow: 1,
  5610. Retain: 2
  5611. })
  5612. }
  5613. , {}],
  5614. 39: [function(e, t, i) {
  5615. "use strict";
  5616. t.exports = Object.freeze({
  5617. Show: 0,
  5618. Hide: 1,
  5619. Retain: 2
  5620. })
  5621. }
  5622. , {}],
  5623. 40: [function(e, t, i) {
  5624. "use strict";
  5625. t.exports = {
  5626. Move: "move",
  5627. MoveComplete: "move.complete",
  5628. ModeChanged: "mode.changed",
  5629. ModeChanging: "mode.changing",
  5630. PanoChosen: "pano.chosen",
  5631. ClosestPanoChanging: "closest.pano.changing",
  5632. WarpStarted: "warp.started",
  5633. WarpInterrupted: "warp.interrupted",
  5634. WarpEnded: "warp.ended",
  5635. FlyinFinished: "flyin.finished",
  5636. FlyingStarted: "flying.started",
  5637. FlyingInterrupted: "flying.interrupted",
  5638. FlyingEnded: "flying.ended",
  5639. Ready: "ready",
  5640. StartInside: "start.inside",
  5641. StartOutside: "start.outside",
  5642. ViewChanged: "view.changed",
  5643. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5644. InputStart: "input.start"
  5645. }
  5646. }
  5647. , {}],
  5648. 41: [function(e, t, i) {
  5649. "use strict";
  5650. t.exports = Object.freeze({
  5651. DEFAULT: 0,
  5652. PANOMARKERS: 1,
  5653. RETICULE: 2,
  5654. TAG: 3
  5655. })
  5656. }
  5657. , {}],
  5658. 42: [function(e, t, i) {
  5659. "use strict";
  5660. t.exports = {
  5661. visibleFloor: 1,
  5662. ghostFloor: 3,
  5663. boundingSkybox: 1,
  5664. panoMarker: 2,
  5665. reticule: 3,
  5666. tagStem: 4,
  5667. tagDisc: 5,
  5668. ribbon: 100
  5669. }
  5670. }
  5671. , {}],
  5672. 43: [function(e, t, i) {
  5673. "use strict";
  5674. t.exports = {
  5675. ContextCreated: "scene-renderer-context-created",
  5676. AfterRender: "after-render",
  5677. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5678. }
  5679. }
  5680. , {}],
  5681. 44: [function(e, t, i) {
  5682. "use strict";
  5683. t.exports = {
  5684. IDLE: "idle",
  5685. BROWSE: "browse",
  5686. EXAMINE: "examine"
  5687. }
  5688. }
  5689. , {}],
  5690. 45: [function(e, t, i) {
  5691. "use strict";
  5692. t.exports = {
  5693. TileDownloadSuccess: "tiledownloader.download.success",
  5694. TileDownloadFailure: "tiledownloader.download.failure",
  5695. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5696. }
  5697. }
  5698. , {}],
  5699. 46: [function(e, t, i) {
  5700. "use strict";
  5701. t.exports = {
  5702. CardboardAndroid: "googlevr",
  5703. GearVR: "gearvr",
  5704. CardboardIOS: "googlevrios",
  5705. Cardboard: "googlevr"
  5706. }
  5707. }
  5708. , {}],
  5709. 47: [function(e, t, i) {
  5710. "use strict";
  5711. t.exports = {
  5712. NONE: 0,
  5713. CONTEXTUAL: 1,
  5714. ANDROID: 2
  5715. }
  5716. }
  5717. , {}],
  5718. 48: [function(e, t, i) {
  5719. "use strict";
  5720. var n = {
  5721. Title: 0,
  5722. Cardboard: 1
  5723. }
  5724. , r = {
  5725. Title: 0,
  5726. Cardboard: 1,
  5727. Gear: 2
  5728. };
  5729. !function() {
  5730. [n, r].forEach(function(e) {
  5731. e.pageCount = Object.keys(e).length
  5732. })
  5733. }(),
  5734. t.exports.ios = n,
  5735. t.exports.standard = r
  5736. }
  5737. , {}],
  5738. 49: [function(e, t, i) {
  5739. "use strict";
  5740. t.exports = {
  5741. Android: "android",
  5742. IOS: "ios",
  5743. Desktop: "desktop",
  5744. UnsupportedAndroid: "android-unsupported"
  5745. }
  5746. }
  5747. , {}],
  5748. 50: [function(e, t, i) {
  5749. "use strict";
  5750. var n = e("three");
  5751. t.exports = {
  5752. UP: new n.Vector3(0,1,0),
  5753. DOWN: new n.Vector3(0,-1,0),
  5754. LEFT: new n.Vector3(-1,0,0),
  5755. RIGHT: new n.Vector3(1,0,0),
  5756. FORWARD: new n.Vector3(0,0,-1),
  5757. BACK: new n.Vector3(0,0,1)
  5758. }
  5759. }
  5760. , {
  5761. three: 217
  5762. }],
  5763. 51: [function(e, t, i) {
  5764. "use strict";
  5765. var n = e("../exception/ViewmodeConvertException")
  5766. , r = e("./coreViewmodes")
  5767. , o = e("../util/common")
  5768. , a = {
  5769. MESH: "mesh",
  5770. OUTDOOR: "outdoor",
  5771. TRANSITIONING: "transitioning",
  5772. toInt: function(e) {
  5773. switch (e) {
  5774. case this.PANORAMA:
  5775. return 1;
  5776. case this.DOLLHOUSE:
  5777. return 2;
  5778. case this.FLOORPLAN:
  5779. return 3;
  5780. case this.OUTDOOR:
  5781. return 4;
  5782. case this.TRANSITIONING:
  5783. return -1
  5784. }
  5785. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5786. },
  5787. fromInt: function(e) {
  5788. switch (e) {
  5789. case "1":
  5790. case 1:
  5791. return this.PANORAMA;
  5792. case "2":
  5793. case 2:
  5794. return this.DOLLHOUSE;
  5795. case "3":
  5796. case 3:
  5797. return this.FLOORPLAN;
  5798. case "4":
  5799. case 4:
  5800. return this.OUTDOOR
  5801. }
  5802. throw new n("No known conversion for int to viewmode for int: " + e)
  5803. },
  5804. convertWorkshopModeInt: function(e) {
  5805. switch (e) {
  5806. case "0":
  5807. case 0:
  5808. case undefined: //xzw add
  5809. return this.PANORAMA;
  5810. case "1":
  5811. case 1:
  5812. return this.FLOORPLAN;
  5813. case "2":
  5814. case 2:
  5815. return this.DOLLHOUSE;
  5816. case "3":
  5817. case 3:
  5818. return this.MESH
  5819. }
  5820. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5821. }
  5822. };
  5823. o.extendObject(a, r),
  5824. t.exports = a
  5825. }
  5826. , {
  5827. "../exception/ViewmodeConvertException": 58,
  5828. "../util/common": 185,
  5829. "./coreViewmodes": 54
  5830. }],
  5831. 52: [function(e, t, i) {
  5832. "use strict";
  5833. t.exports = {
  5834. BLACK: "black",
  5835. STD: "std",
  5836. WALK: "walk"
  5837. }
  5838. }
  5839. , {}],
  5840. 53: [function(e, t, i) {
  5841. "use strict";
  5842. t.exports = {
  5843. ZoomIn: "zoom.in",
  5844. ZoomOut: "zoom.out",
  5845. ZoomMax: "zoom.max",
  5846. ZoomMin: "zoom.min"
  5847. }
  5848. }
  5849. , {}],
  5850. 54: [function(e, t, i) {
  5851. "use strict";
  5852. t.exports = {
  5853. PANORAMA: "panorama",
  5854. DOLLHOUSE: "dollhouse",
  5855. FLOORPLAN: "floorplan"
  5856. }
  5857. }
  5858. , {}],
  5859. 55: [function(e, t, i) {
  5860. "use strict";
  5861. function n(e) {
  5862. this.message = e
  5863. }
  5864. t.exports = n
  5865. }
  5866. , {}],
  5867. 56: [function(e, t, i) {
  5868. "use strict";
  5869. function n(e) {
  5870. r.call(this, e)
  5871. }
  5872. var r = e("./BasicException");
  5873. n.prototype = Object.create(r.prototype),
  5874. t.exports = n
  5875. }
  5876. , {
  5877. "./BasicException": 55
  5878. }],
  5879. 57: [function(e, t, i) {
  5880. "use strict";
  5881. function n(e) {
  5882. r.call(this, e)
  5883. }
  5884. var r = e("./BasicException");
  5885. n.prototype = Object.create(r.prototype),
  5886. t.exports = n
  5887. }
  5888. , {
  5889. "./BasicException": 55
  5890. }],
  5891. 58: [function(e, t, i) {
  5892. "use strict";
  5893. function n(e) {
  5894. r.call(this, e)
  5895. }
  5896. var r = e("./BasicException");
  5897. n.prototype = Object.create(r.prototype),
  5898. t.exports = n
  5899. }
  5900. , {
  5901. "./BasicException": 55
  5902. }],
  5903. 59: [function(e, t, i) {
  5904. (function(i) {
  5905. "use strict";
  5906. function n(e) {
  5907. var t = {};
  5908. if (e) {
  5909. var i = e.flags;
  5910. if (i)
  5911. for (var n in i)
  5912. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5913. return t
  5914. }
  5915. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5916. null
  5917. }
  5918. var r = e("./util/ajax")
  5919. , o = e("./util/showcase")
  5920. , a = e("./util/logger")
  5921. , s = ""
  5922. , l = new a(i)
  5923. , c = {};
  5924. t.exports = {
  5925. loadFeatureFlags: function(e) {
  5926. var t = $.Deferred();
  5927. return r.get(e.urlBase + s, {
  5928. responseType: "json",
  5929. prefetchFrom: "user",
  5930. auth: o.getAuthorizationHeader()
  5931. }).done(function(e) {
  5932. c = n(e),
  5933. c ? t.resolve(c) : t.reject("loading-failed")
  5934. }).fail(function() {
  5935. l.debug("Retrieval of feature flags failed."),
  5936. t.reject("loading-failed")
  5937. }),
  5938. t.promise()
  5939. },
  5940. getFlags: function() {
  5941. return c
  5942. },
  5943. updateDependentSettings: function(e, t) {
  5944. e = e || c,
  5945. e.labels && (t.labels.enabled = !0),
  5946. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5947. e.showcase_sdk && (t.sdkInit = !0),
  5948. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5949. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5950. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5951. e.hide_sc_sharing && (t.share.enabled = !1)
  5952. }
  5953. }
  5954. }
  5955. ).call(this, "/js/featureflags.js")
  5956. }
  5957. , {
  5958. "./util/ajax": 181,
  5959. "./util/logger": 189,
  5960. "./util/showcase": 193
  5961. }],
  5962. 60: [function(e, t, i) {
  5963. "use strict";
  5964. var n = (e("../util/common"),
  5965. {
  5966. status: 0,
  5967. set: function(e) {
  5968. if (isNaN(e))
  5969. return !1;
  5970. var t = $('.progressbar');
  5971. 0 > e && (e = 0);
  5972. e > 100 && (e = 100);
  5973. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5974. var barperc = e*width;
  5975. var perc = Math.round(e);
  5976. var labelpos = (parseInt(barperc)-15);
  5977. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5978. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5979. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5980. this.status = e
  5981. },
  5982. done: function(e) {
  5983. return e || this.status ? (this.status = null,
  5984. this.set(100)) : this
  5985. }
  5986. });
  5987. t.exports.circleLoader = n
  5988. }
  5989. , {
  5990. "../util/common": 185
  5991. }],
  5992. 61: [function(e, t, i) {
  5993. "use strict";
  5994. t.exports = Object.freeze({
  5995. CLOSE: "modal.closer.close"
  5996. })
  5997. }
  5998. , {}],
  5999. 62: [function(e, t, i) {
  6000. "use strict";
  6001. function n(e, t) {
  6002. t && (t.stopPropagation(),
  6003. t.preventDefault()),
  6004. e && this.emit(l.CLOSE, e),
  6005. g.reset()
  6006. }
  6007. function r(e, t) {
  6008. function i() {
  6009. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6010. t !== f && (f = t,
  6011. t ? (e.classList.add("closeByFooter"),
  6012. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6013. h.classList.remove("closeByFooter")))
  6014. }
  6015. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6016. }
  6017. var o = e("../../settings")
  6018. , a = (e("../../tag/Media/MediaEvent"),
  6019. e("../../util/browser"))
  6020. , s = e("../../util/common")
  6021. , l = e("./ModalCloserEvent")
  6022. , c = e("events").EventEmitter
  6023. , h = document.getElementsByClassName("footer")[0]
  6024. , u = h.querySelectorAll(".close")[0]
  6025. , d = null
  6026. , p = null
  6027. , f = null
  6028. , g = (a.isMobile(),
  6029. {
  6030. open: function(e) {
  6031. e && (r(e),
  6032. d && u.removeEventListener("click", d, !0),
  6033. d = n.bind(this, e.id),
  6034. u.addEventListener("click", d, !0),
  6035. p && window.removeEventListener("resize", p, !0),
  6036. p = r.bind(this, e),
  6037. window.addEventListener("resize", p, !0))
  6038. },
  6039. reset: function() {
  6040. h.classList.remove("closeByFooter"),
  6041. u.removeEventListener("click", d, !0),
  6042. window.removeEventListener("resize", p, !0),
  6043. d = p = f = null
  6044. }
  6045. });
  6046. s.extendObject(g, c.prototype),
  6047. t.exports = g
  6048. }
  6049. , {
  6050. "../../tag/Media/MediaEvent": 131,
  6051. "../../settings": 166,
  6052. "../../util/browser": 182,
  6053. "../../util/common": 185,
  6054. "./ModalCloserEvent": 61,
  6055. events: 202
  6056. }],
  6057. 63: [function(e, t, i) {
  6058. "use strict";
  6059. function n(e, t, i) {
  6060. var n = new r.GUI({
  6061. width: 400
  6062. })
  6063. , u = n.addFolder("Flydown from Dollhouse");
  6064. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6065. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6066. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6067. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6068. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6069. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6070. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6071. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6072. var d = n.addFolder("Transition between panos");
  6073. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6074. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6075. h.transition.flyTime = 0,
  6076. d.__controllers.forEach(function(e) {
  6077. e.updateDisplay()
  6078. })
  6079. }),
  6080. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6081. h.transition.flySpeed = 0,
  6082. d.__controllers.forEach(function(e) {
  6083. e.updateDisplay()
  6084. })
  6085. }),
  6086. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6087. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6088. d.add(h.transition, "movementEasing", Object.keys(a));
  6089. var p = n.addFolder("Path Display");
  6090. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6091. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6092. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6093. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6094. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6095. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6096. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6097. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6098. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6099. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6100. h.path.color = l[h.path.color],
  6101. h.path.colorUp = l._desat(h.path.color),
  6102. h.path.colorDown = l.darken(h.path.color)
  6103. }),
  6104. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6105. h.reticuleColor = l[h.reticuleColor]
  6106. });
  6107. var f = n.addFolder("Warping")
  6108. , g = f.addFolder("Warp/Teleport");
  6109. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6110. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6111. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6112. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6113. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6114. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6115. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6116. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6117. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6118. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6119. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6120. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6121. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6122. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6123. h.path.typ = c[h.path.typ]
  6124. }),
  6125. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6126. t.endlessLoop = h.warp.loop
  6127. }),
  6128. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6129. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6130. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6131. var m = f.addFolder("Long Warp Only");
  6132. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6133. h.warp.flySpeed = 0,
  6134. m.__controllers.forEach(function(e) {
  6135. e.updateDisplay()
  6136. })
  6137. }),
  6138. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6139. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6140. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6141. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6142. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6143. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6144. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6145. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6146. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6147. var v = n.addFolder("Warp Esoterica");
  6148. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6149. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6150. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6151. h.warp.minWarpTime = 0,
  6152. v.__controllers.forEach(function(e) {
  6153. e.updateDisplay()
  6154. })
  6155. }),
  6156. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6157. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6158. v.add(h.warp, "movementEasing", Object.keys(a));
  6159. var A = n.addFolder("Misc");
  6160. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6161. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6162. }),
  6163. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6164. i.cameras[s.PANORAMA].fov = h.insideFOV
  6165. }),
  6166. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6167. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6168. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6169. var y = n.addFolder("Navigation");
  6170. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6171. h.navigation.panoScores || e.panos.forEach(function(e) {
  6172. e.floor.remove(e.text3d),
  6173. e.text3d = null
  6174. })
  6175. }),
  6176. y.add(h.navigation, "mouseDirection"),
  6177. y.add(h.navigation, "filterStrictness", 0, 1),
  6178. y.add(h.navigation, "angleFactor", -60, 0),
  6179. y.add(h.navigation, "directionFactor", 1, 20),
  6180. y.add(h.navigation, "distanceFactor", -5, 5),
  6181. y.add(h.navigation, "optionalityFactor", .1, 10);
  6182. var C = n.addFolder("tags")
  6183. , I = C.addFolder("Tag Creation");
  6184. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6185. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6186. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6187. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6188. var E = C.addFolder("Visibility");
  6189. E.add(h.tags.visibility, "anyDistance"),
  6190. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6191. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6192. E.add(h.tags.visibility, "hideViaFloor"),
  6193. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6194. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6195. var b = C.addFolder("Disc Parameters");
  6196. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6197. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6198. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6199. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6200. }),
  6201. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6202. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6203. }),
  6204. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6205. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6206. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6207. var w = C.addFolder("Navigate");
  6208. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6209. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6210. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6211. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6212. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6213. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6214. var _ = n.addFolder("Debug");
  6215. _.add(h, "wireframe").onFinishChange(function() {
  6216. e.chunks.forEach(function(t) {
  6217. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6218. t.wireframeTwin.material.depthWrite = !1,
  6219. t.wireframeTwin.material.depthTest = !1,
  6220. t.wireframeTwin.material.opacity = .5,
  6221. t.wireframeTwin.material.transparent = !0),
  6222. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6223. })
  6224. }),
  6225. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6226. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6227. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6228. e.skybox.wireframe = null)
  6229. }),
  6230. _.add(h, "showSweeps").onFinishChange(function() {
  6231. e.setSweepVisibility(h.showSweeps)
  6232. }),
  6233. _.add(h, "showMesh").onFinishChange(function() {
  6234. e.chunks.forEach(function(e) {
  6235. e.visible = h.showMesh
  6236. })
  6237. }),
  6238. _.add(h, "showFloors").onFinishChange(function() {
  6239. e.floors.forEach(function(e) {
  6240. e.collider.children.forEach(function(e) {
  6241. e.material.visible = h.showFloors
  6242. })
  6243. })
  6244. }),
  6245. _.add(h, "showSkyboxes").onFinishChange(function() {
  6246. e.panos.forEach(function(e) {
  6247. e.skyboxMesh.visible = h.showSkyboxes
  6248. })
  6249. }),
  6250. _.add(h, "showNeighbors").onChange(function() {}),
  6251. _.add(e, "alpha", 0, 1)
  6252. }
  6253. var r = e("../lib/dat.gui")
  6254. , o = e("three")
  6255. , a = e("../util/easing")
  6256. , s = e("../enum/Viewmode")
  6257. , l = e("../enum/Colors")
  6258. , c = e("../enum/WarpStyle")
  6259. , h = e("../settings");
  6260. e("../tag/tag");
  6261. r.GUI.prototype.removeFolder = function(e) {
  6262. var t = this.__folders[e];
  6263. t && (t.close(),
  6264. this.__ul.removeChild(t.domElement.parentNode),
  6265. delete this.__folders[e],
  6266. this.onResize())
  6267. }
  6268. ,
  6269. t.exports.toggle = n
  6270. }
  6271. , {
  6272. "../enum/Colors": 19,
  6273. "../enum/Viewmode": 51,
  6274. "../enum/WarpStyle": 52,
  6275. "../lib/dat.gui": 93,
  6276. "../tag/tag": 123,
  6277. "../settings": 166,
  6278. "../util/easing": 186,
  6279. three: 217
  6280. }],
  6281. 64: [function(e, t, i) {
  6282. (function(i) {
  6283. "use strict";
  6284. function n(e, t, i, n) {
  6285. $(".gui-error .error-problem-text").text(e),
  6286. $(".gui-error .error-solution-text").text(t),
  6287. $(".gui-error .error-explanation").text(i),
  6288. $(".gui-error .error-actions").html(n),
  6289. $(window).resize(),
  6290. $(".gui-error").fadeIn(),
  6291. $("#bottom-logo").fadeIn()
  6292. }
  6293. function r(e) {
  6294. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6295. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6296. s.isMobile() || $("[rel=tiletip]").tooltip({
  6297. placement: "bottom",
  6298. delay: {
  6299. show: 50,
  6300. hide: 0
  6301. },
  6302. trigger: "hover",
  6303. viewport: {
  6304. selector: "body",
  6305. padding: 10
  6306. }
  6307. })
  6308. }
  6309. function o() {
  6310. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6311. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6312. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6313. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6314. e.preventDefault(),
  6315. e.stopPropagation(),
  6316. r(" ")
  6317. })
  6318. }
  6319. function a(e) {
  6320. if ($("head title").text(c.pageTitle),
  6321. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6322. $("#gui-loading").fadeOut(250),
  6323. $("#quick-blackout").hide(),
  6324. l.track("showcase_error", {
  6325. error_key: e
  6326. }),
  6327. h.locale || h.init(),
  6328. "webgl-unsupported" === e)
  6329. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6330. else if ("webgl-ios" === e)
  6331. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6332. else if ("webgl-safari" === e)
  6333. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6334. else if ("webgl-generic" === e)
  6335. o();
  6336. else if ("missing-urls" === e)
  6337. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6338. else if ("loading-failed" === e)
  6339. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6340. else {
  6341. if ("loading-failed-maintenance" !== e)
  6342. return void d.error("Unhandled error: " + e);
  6343. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6344. }
  6345. }
  6346. var s = e("./../util/browser")
  6347. , l = e("./../analytics")
  6348. , c = e("./../settings")
  6349. , h = e("../localization/localize")
  6350. , u = e("./../util/logger")
  6351. , d = new u(i)
  6352. , p = '"https://support.port.com/hc/articles/208220058"';
  6353. t.exports.error = a
  6354. }
  6355. ).call(this, "/js/gui/error.js")
  6356. }
  6357. , {
  6358. "../localization/localize": 108,
  6359. "./../analytics": 4,
  6360. "./../settings": 166,
  6361. "./../util/browser": 182,
  6362. "./../util/logger": 189
  6363. }],
  6364. 65: [function(e, t, i) {
  6365. (function(i) {
  6366. "use strict";
  6367. function n() {
  6368. Ue = [],
  6369. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6370. Ue.push(".hideTarget", ".pinTop.right")
  6371. }
  6372. function r() {
  6373. for (var e in je)
  6374. if (je.hasOwnProperty(e)) {
  6375. var t = je[e];
  6376. if (!t.visible)
  6377. for (var i = 0; i < t.elements.length; i++)
  6378. $(t.elements[i]).hide()
  6379. }
  6380. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6381. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6382. n()
  6383. }
  6384. function o(e, t) {
  6385. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6386. $("#gui-zoomin").toggle(i),
  6387. $("#gui-zoomout").toggle(i)
  6388. }
  6389. function a() {
  6390. c(),
  6391. $(".pinBottom").toggleClass("open"),
  6392. $("#drawer").toggleClass("open"),
  6393. $(".footer").toggleClass("open"),
  6394. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6395. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6396. ie.resetDrawer()),
  6397. setTimeout(function() {
  6398. $("#pullTab").toggleClass("opened");
  6399. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6400. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6401. }
  6402. function s(e) {
  6403. var t;
  6404. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6405. t = e.position().top + e.outerHeight(),
  6406. e.attr("style", "display: none"));
  6407. var i = $("#player").outerHeight()
  6408. , n = i - 130;
  6409. return n < t + 25
  6410. }
  6411. function l(e) {
  6412. "touchstart" === e.type && e.preventDefault(),
  6413. e.stopPropagation()
  6414. }
  6415. function c() {
  6416. W && (W.reload(),
  6417. W.init())
  6418. }
  6419. function h(e) {
  6420. ne.show(e),
  6421. r()
  6422. }
  6423. function u(e) {
  6424. ne.progress(e)
  6425. }
  6426. function d(e, t, i) {
  6427. var n = t.player;
  6428. $("#gui-thumb").fadeOut(2500),
  6429. ne.hide(function() {
  6430. Ge = !1
  6431. }),
  6432. me.init(e, i),
  6433. de.finishSetup(Object.keys(e.tags).length),
  6434. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6435. var s = function() {
  6436. i.dismissExaminedTag(),
  6437. i.disableHovering()
  6438. };
  6439. Ae.on(ye.OPENED, s),
  6440. Ce.on(Me.OPENED, s),
  6441. he.on(ue.OPENED, s),
  6442. fe.on(ge.OPENED, s);
  6443. var l = i.enableHovering.bind(i);
  6444. if (Ae.on(ye.CLOSED, l),
  6445. Ce.on(Me.CLOSED, l),
  6446. he.on(ue.CLOSED, l),
  6447. fe.on(ge.CLOSED, l),
  6448. Q.labels.enabled && Object.keys(e.labels).length,
  6449. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6450. C(e.currentFloor, n.mode)),
  6451. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6452. r(),
  6453. o(t, t.player),
  6454. $("#gui").fadeIn(1500),
  6455. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6456. a(),
  6457. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6458. }, 2e3),
  6459. !K.isMobile())
  6460. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6461. $(c[h]).addClass("hasHover");
  6462. O(e),
  6463. de.setupToggling();
  6464. //xzw:
  6465. window.editHotPanel && editHotPanel();
  6466. //czj
  6467. navBorderRadius(e);
  6468. //czj 编辑界面
  6469. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6470. window.EditTools && new EditTools(n.sceneRenderer);
  6471. }
  6472. function navBorderRadius(e){
  6473. var pullTab = $("#pullTab"),
  6474. mobileRadius = {
  6475. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6476. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6477. },
  6478. topRadius = {
  6479. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6480. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6481. };
  6482. function BorderRadius(bottom,top){
  6483. $("#gui-modes-map > div:visible:last").css(bottom);
  6484. if(pullTab.is(':visible')){
  6485. $(".viewContainer > div:visible:first").css(top);
  6486. }else{
  6487. $("#gui-modes-map > div:visible:first").css(top);
  6488. }
  6489. }
  6490. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6491. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6492. }else{
  6493. BorderRadius(topRadius.bottom,topRadius.top);
  6494. }
  6495. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6496. if(window.DATA.model.special || window.DATA.special){
  6497. window.specialScene && specialScene.special().afterImplement();
  6498. }
  6499. }
  6500. function p(e) {
  6501. e || (e = 0),
  6502. We = !1,
  6503. window.setTimeout(function() {
  6504. We || (ze = !0,
  6505. $("#gui-spinner").stop(!0, !0).show())
  6506. }
  6507. .bind(this), e)
  6508. }
  6509. function f() {
  6510. $("#gui-spinner").stop(!0, !0),
  6511. $("#gui-spinner").fadeOut(1e3),
  6512. We = !0,
  6513. ze = !1
  6514. }
  6515. function g(e, t) {
  6516. var i = e.mode
  6517. , n = t || e.currentPano;
  6518. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6519. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6520. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6521. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6522. Q.show360Views.enabled && !n.isAligned() ? (
  6523. $(".gui-floor").addClass("hidden"),
  6524. $("#gui-modes-outside").addClass("desktop-only")) : (
  6525. $(".gui-floor").removeClass("hidden"),
  6526. $("#gui-modes-outside").removeClass("desktop-only")),
  6527. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6528. Be = i,
  6529. $("#gui-modes-outside").addClass("hidden"),
  6530. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6531. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6532. }
  6533. function m(e, t) {
  6534. var i = t.player;
  6535. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6536. l(e),
  6537. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6538. J.track("USER", {
  6539. event_type: "showcase_gui",
  6540. gui_action: "click_inside_mode_button"
  6541. }),
  6542. t.changeMode(_e.PANORAMA);
  6543. }),
  6544. $("#gui-modes-outside").find("a").on("click", function(e) {
  6545. l(e),
  6546. J.track("showcase_gui", {
  6547. gui_action: "click_outside_mode_button"
  6548. }),
  6549. t.changeMode(Be)
  6550. }),
  6551. $("#gui-modes-floorplan").on("click", function(e) {
  6552. l(e),
  6553. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6554. gui_action: "click_floorplan_mode_button"
  6555. }),
  6556. t.changeMode(_e.FLOORPLAN));
  6557. }),
  6558. $("#gui-modes-dollhouse").on("click", function(e) {
  6559. l(e),
  6560. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6561. gui_action: "click_dollhouse_mode_button"
  6562. }),
  6563. t.changeMode(_e.DOLLHOUSE));
  6564. })
  6565. }
  6566. function v(e, t) {
  6567. function i() {
  6568. document.getElementById("vr").classList.remove("hidden"),
  6569. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6570. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6571. $(".improper-embed").toggleClass("hidden", !1),
  6572. r())
  6573. }, function(e) {
  6574. r()
  6575. }) : r()
  6576. }
  6577. function n(i) {
  6578. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6579. Ie.init(e.data, t, i, q),
  6580. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6581. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6582. }
  6583. function r() {
  6584. De.info("WebVR support not found, VR button activates native app VR modal"),
  6585. Ae.init(e.data, q),
  6586. Ae.on(ye.OPENED, function() {
  6587. var e = document.getElementById("vr-modal");
  6588. return function() {
  6589. Ze("vr"),
  6590. le.open(e)
  6591. }
  6592. }()),
  6593. Ae.on(ye.CLOSED, le.reset)
  6594. }
  6595. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6596. /*********************** 方奕卓 VR功能事件监听 ********************/
  6597. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6598. switch (Q.vr.option) {
  6599. case Pe.CONTEXTUAL:
  6600. i();
  6601. break;
  6602. case Pe.ANDROID:
  6603. K.detectAndroid() && i();
  6604. break;
  6605. case Pe.NONE:
  6606. }
  6607. }
  6608. }
  6609. function A(e, t) {
  6610. $("#play").on("mousedown touchstart", function(e) {
  6611. l(e);
  6612. Ze("tour");
  6613. ve.play();
  6614. J.trackAlways("showcase_gui", {
  6615. gui_action: "play_highlights"
  6616. })
  6617. }),
  6618. window.startAndPlay = function(e) {
  6619. // l(e);
  6620. Ze("tour");
  6621. ve.play();
  6622. J.trackAlways("showcase_gui", {
  6623. gui_action: "play_highlights"
  6624. })
  6625. };
  6626. $("#pause").on("mousedown touchstart", function(e) {
  6627. l(e),
  6628. ve.pause(),
  6629. J.trackAlways("showcase_gui", {
  6630. gui_action: "pause_highlights"
  6631. })
  6632. }),
  6633. $("#gui-zoomin").find("a").on("click", function(e) {
  6634. l(e),
  6635. t.player.zoomInIncrementally()
  6636. }),
  6637. $("#gui-zoomout").find("a").on("click", function(e) {
  6638. l(e),
  6639. t.player.zoomOutIncrementally()
  6640. })
  6641. }
  6642. function y(e, t) {
  6643. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6644. if(getQueryVariable('m') === '372') continue;
  6645. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6646. $(".gui-floor").find(".container").prepend(r)
  6647. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6648. }
  6649. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6650. i.on("click", function(e) {
  6651. l(e),
  6652. Ze("floor"),
  6653. i.toggleClass("open")
  6654. }),
  6655. $(".floorChoice").on("click", function(e) {
  6656. l(e);
  6657. var n = $(this).data("index");
  6658. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6659. t.player.gotoFloor(n),
  6660. J.track("showcase_gui", {
  6661. gui_action: "click_floor_select_button",
  6662. interaction_source: "gui"
  6663. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6664. Ze("move"),
  6665. t.allFloors(),
  6666. J.track("showcase_gui", {
  6667. gui_action: "click_toggle_all_floors_button",
  6668. interaction_source: "gui"
  6669. })),
  6670. i.removeClass("open")
  6671. })
  6672. }
  6673. function C(e, t) {
  6674. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6675. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6676. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6677. $(".floorChoice").removeClass("active"),
  6678. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6679. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6680. $(".floorChoice").removeClass("active"),
  6681. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6682. }
  6683. function I(e) {
  6684. return e.describe().inTransition
  6685. }
  6686. function b(e, t, i) {
  6687. Fe = e.heroLocations.length;
  6688. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6689. , r = 100 / Fe + "%"
  6690. , o = $("#thumb-container")
  6691. , a = $("#progressBar");
  6692. $("#status").find(".totalSteps").text(Fe);
  6693. for (var s = 0; s < Fe; s++) {
  6694. var c = e.heroLocations[s]
  6695. , h = $(n);
  6696. var thumbUrl
  6697. if(c.heroLocations){//有子项,选第一张截图
  6698. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6699. }else{
  6700. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6701. }
  6702. h.attr("data-index", s)
  6703. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6704. if (c.name) {
  6705. var u = $('<div class="overlay"></div>').text(c.name);
  6706. h.prepend(u)
  6707. }
  6708. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6709. var d = e.panos.get(c.panoId)
  6710. , p = d && !d.isAligned()
  6711. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6712. h.prepend(f)
  6713. }
  6714. o.append(h),
  6715. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6716. }
  6717. j = 144 * Fe,
  6718. Y = 111 * Fe,
  6719. $(".thumbImg").on("mouseover", function() {
  6720. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6721. }),
  6722. $(".thumbImg").on("mouseout", function() {
  6723. t.clearPath()
  6724. }),
  6725. $(".thumbImg").on("click", function(e) {
  6726. l(e);
  6727. var i = $(this);
  6728. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6729. J.trackAlways("showcase_gui", {
  6730. gui_action: "click_highlight"
  6731. }),
  6732. t.goToHighlight([i.data("index"),0])//改
  6733. }),
  6734. $(".previous").find("a").on("click", function(e) {
  6735. l(e),
  6736. J.trackAlways("showcase_gui", {
  6737. gui_action: "prev_highlight"
  6738. }),
  6739. t.prevHighlight()
  6740. }),
  6741. $(".next").find("a").on("click", function(e) {
  6742. l(e),
  6743. J.trackAlways("showcase_gui", {
  6744. gui_action: "next_highlight"
  6745. }),
  6746. t.nextHighlight()
  6747. }),
  6748. $("#drawer").on("mouseleave", function(e) {
  6749. l(e);
  6750. var t;
  6751. try {
  6752. t = new MouseEvent("mouseup",{
  6753. clientX: e.clientX,
  6754. clientY: e.clientY,
  6755. screenX: e.screenX,
  6756. screenY: e.screenY
  6757. })
  6758. } catch (i) {
  6759. t = document.createEvent("MouseEvents"),
  6760. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6761. }
  6762. document.dispatchEvent(t)
  6763. }),
  6764. W = new Sly($("#scrollFrame"),{
  6765. horizontal: !0,
  6766. itemNav: "centered",
  6767. smart: !0,
  6768. scrollTrap: !0,
  6769. scrollBy: 1,
  6770. mouseDragging: !0,
  6771. touchDragging: !0,
  6772. speed: 300,
  6773. dragHandle: !0,
  6774. dynamicHandle: !0,
  6775. clickBar: !0,
  6776. scrollBar: $("#scroller"),
  6777. activateOn: null
  6778. }).init(),
  6779. W.on("active", function(e, t) {
  6780. Ve = t,
  6781. Ze("tour"),
  6782. $(".step").removeClass("active"),
  6783. $("#status").find(".curIdx").text(t + 1);
  6784. for (var i = 0; i <= t; i++)
  6785. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6786. }),
  6787. w()
  6788. }
  6789. function w() {
  6790. var e = $("#player").width() - 20
  6791. , t = $("#scroller")
  6792. , i = $("#drawer")
  6793. , n = $(".pinBottom");
  6794. if ($("#player").width() < 488 || $("#player").height() < 488)
  6795. t.addClass("hidden"),
  6796. i.addClass("noScroll"),
  6797. n.addClass("noScroll");
  6798. else {
  6799. var r = j > e
  6800. , o = !i.hasClass("noScroll")
  6801. , a = r !== o;
  6802. a && (t.toggleClass("hidden"),
  6803. i.toggleClass("noScroll"),
  6804. n.toggleClass("noScroll"))
  6805. }
  6806. }
  6807. function _(e) {
  6808. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6809. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6810. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6811. }
  6812. function T(e) {
  6813. function t(t, i) {
  6814. return !!e.player_options[t] && e[i || t]
  6815. }
  6816. $(".model-title").text(e.name);
  6817. var i = Q.pageTitle;
  6818. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6819. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6820. document.title = i ,
  6821. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6822. delay: {
  6823. show: 50,
  6824. hide: 0
  6825. },
  6826. trigger: "hover",
  6827. html: !1,
  6828. viewport: {
  6829. selector: "body",
  6830. padding: 10
  6831. }
  6832. }),
  6833. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6834. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6835. de.populate({
  6836. name: t("model_name", "name"),
  6837. coBrand: t("presented_by"),
  6838. description: t("model_summary", "summary") || "暂无内容",
  6839. contactName: t("contact_name"),
  6840. address: t("address"),
  6841. phone: t("contact_phone"),
  6842. formattedPhone: e.formatted_contact_phone,
  6843. email: t("contact_email"),
  6844. url: t("external_url"),
  6845. socialSharing: e.enable_social_sharing && e.is_public
  6846. })
  6847. }
  6848. function x(e, t, i, n, r, o) {
  6849. function a() {
  6850. o.setLoadingStartTime(),
  6851. H(),
  6852. r ? (re.showMessage(t, i, je.coBrand.visible),
  6853. l()) : h(l)
  6854. }
  6855. var s = $.Deferred()
  6856. , l = s.resolve.bind(s);
  6857. return Ge = !0,
  6858. O(e),
  6859. e.data.player_options && _(e.data.player_options),
  6860. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6861. Re.localizeGUI(),
  6862. T(e.data),
  6863. r || $(".quick").addClass("hidden"),
  6864. //e.data.image && !r && E(e.data.image),
  6865. n ? (J.impression(),
  6866. a()) : (o.setWaitingStartTime(),
  6867. oe.show(r, a)),
  6868. s
  6869. }
  6870. function S(e, t, i, n, r, a, s) {
  6871. q = s,
  6872. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6873. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6874. ae.init(),
  6875. re.init(e, a),
  6876. Oe.init(e, t, n),
  6877. $(".icon").on("mouseover", function() {
  6878. t.player && t.player.reticule.hide()
  6879. }),
  6880. m(e, t),
  6881. A(e, t),
  6882. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  6883. Ce.on(Me.OPENED, function() {
  6884. var e = document.getElementById("share-modal");
  6885. return function() {
  6886. Ze("share"),
  6887. le.open(e)
  6888. }
  6889. }()),
  6890. Ce.on(Me.CLOSED, le.reset)),
  6891. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6892. je.tourControls.visible = !1),
  6893. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6894. z(),
  6895. g(i),
  6896. v(e, r),
  6897. e.on("floor.changed", C),
  6898. e.on("waiting", R.bind(this, e)),
  6899. e.on("waiting-done", P.bind(this, e)),
  6900. i.on(xe.ModeChanged, function(e, n) {
  6901. g(i),
  6902. o(t, i),
  6903. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6904. he.updateMode(n)
  6905. }),
  6906. n.on(Se.Move, Ze.bind(this, "move")),
  6907. i.on(xe.Ready, function() {
  6908. ie.init(n, i, i.tagManager, t),
  6909. i.on(xe.ModeChanged, function(e, t) {
  6910. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6911. })
  6912. }),
  6913. i.on(xe.PanoChosen, function(e, t) {
  6914. g(i, t),
  6915. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6916. }),
  6917. le.on(ce.CLOSE, function(e) {
  6918. switch (e) {
  6919. case "vr-modal":
  6920. Ae.dismiss();
  6921. break;
  6922. case "share-modal":
  6923. Ce.hide();
  6924. break;
  6925. case "terms-modal":
  6926. fe.hide()
  6927. }
  6928. });
  6929. var l = $("#play").eq(0)
  6930. , c = $("#pause").eq(0)
  6931. , h = $(".pinBottom").toArray()
  6932. , u = $("#drawer").eq(0)
  6933. , d = $("#playHead").eq(0)
  6934. , p = $("#progressBar").eq(0)
  6935. , f = $("#thumb-container").eq(0)
  6936. , y = f.children()
  6937. , I = p.children();
  6938. t.on("update.controls", function() {
  6939. var n = t.describe();
  6940. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6941. c.show()),
  6942. n.tourInProgress && (h.forEach(function(e) {
  6943. e.classList.add("playing")
  6944. }),
  6945. u.addClass("playing"),
  6946. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6947. c.hide()),
  6948. n.tourInProgress || (ve.stopTour(),
  6949. h.forEach(function(e) {
  6950. e.classList.remove("playing")
  6951. }),
  6952. u.removeClass("playing"),
  6953. d.removeClass("playing")));
  6954. var r, a, s;
  6955. if (null !== n.currentItem) {
  6956. var p, f;
  6957. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6958. n.onTheBus ? (p = "active",
  6959. f = "recent") : (f = "active",
  6960. p = "recent");
  6961. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6962. for (r = 0; r < e.heroLocations.length; r += 1)
  6963. s = y.eq(r),
  6964. a = I.eq(r),
  6965. s.removeClass(f),
  6966. a.removeClass(f),
  6967. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6968. a.addClass(p),
  6969. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6970. a.addClass(p)) : (s.removeClass(p),
  6971. a.removeClass(p))
  6972. } else
  6973. for (r = 0; r < e.heroLocations.length; r += 1)
  6974. s = y.eq(r),
  6975. a = I.eq(r),
  6976. s.removeClass("active recent"),
  6977. a.removeClass("active recent");
  6978. o(t, i)
  6979. }),
  6980. document.addEventListener("keydown", function(n) {
  6981. switch (J.updateInteraction(Se.InteractionKey),
  6982. n.which) {
  6983. case we.ZERO:
  6984. Q.debug && e.toggleAlpha();
  6985. break;
  6986. case we.NINE:
  6987. Q.debug && se.toggle();
  6988. break;
  6989. case we.ONE:
  6990. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6991. break;
  6992. case we.TWO:
  6993. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6994. break;
  6995. case we.THREE:
  6996. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6997. break;
  6998. case we.FOUR:
  6999. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7000. break;
  7001. case we.SPACE:
  7002. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7003. break;
  7004. case we.RETURN:
  7005. Q.debug && e.toggleExplodeUp();
  7006. break;
  7007. case we.P:
  7008. k();
  7009. break;
  7010. case we.U:
  7011. B();
  7012. break;
  7013. case we.X:
  7014. Q.debug && e.toggleExplode();
  7015. break;
  7016. case we.PLUSEQUALS:
  7017. t.player.activatePersistentZooming(!0),
  7018. ie.hideUi();
  7019. break;
  7020. case we.DASHUNDERSCORE:
  7021. t.player.activatePersistentZooming(!1),
  7022. ie.hideUi();
  7023. break;
  7024. case we.SEVEN:
  7025. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7026. break;
  7027. case we.EIGHT:
  7028. t.player.decreaseZoomSpeed();
  7029. break;
  7030. case we.NINE:
  7031. t.player.increaseZoomSpeed()
  7032. }
  7033. return i && i.reticule.hide(),
  7034. !0
  7035. }
  7036. .bind(this)),
  7037. document.addEventListener("keyup", function(e) {
  7038. switch (e.which) {
  7039. case we.PLUSEQUALS:
  7040. t.player.deactivatePersistentZooming();
  7041. break;
  7042. case we.DASHUNDERSCORE:
  7043. t.player.deactivatePersistentZooming()
  7044. }
  7045. }
  7046. .bind(this)),
  7047. F(e),
  7048. L(e, t.player),
  7049. M(i),
  7050. te.setAutoPlay(e.heroCount()),
  7051. he.init(i, a.mode),
  7052. he.on(ue.OPENED, Ze.bind(this, "help")),
  7053. fe.init(),
  7054. fe.on(ge.OPENED, function() {
  7055. var e = document.getElementById("terms-modal");
  7056. return function() {
  7057. Ze("terms"),
  7058. le.open(e)
  7059. }
  7060. }()),
  7061. fe.on(ge.CLOSED, le.reset),
  7062. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7063. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7064. Q.profiling.enabled && se.show(),
  7065. ve.init(t)
  7066. }
  7067. function M(e) {
  7068. var t = function(e, t) {
  7069. $(e).find("a").each(function(e, i) {
  7070. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7071. i.style.pointerEvents = t ? "auto" : "none"
  7072. })
  7073. }
  7074. , i = function() {
  7075. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7076. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7077. };
  7078. e.on(Ne.ZoomMax, function() {
  7079. t("#gui-zoomin", !1),
  7080. t("#gui-zoomout", !0)
  7081. }),
  7082. e.on(Ne.ZoomMin, function() {
  7083. t("#gui-zoomin", !0),
  7084. t("#gui-zoomout", !1)
  7085. }),
  7086. e.on(Ne.ZoomIn, function() {
  7087. t("#gui-zoomout", !0)
  7088. }),
  7089. e.on(Ne.ZoomOut, function() {
  7090. t("#gui-zoomin", !0)
  7091. }),
  7092. i()
  7093. }
  7094. function R(e) {
  7095. O(e)
  7096. }
  7097. function P(e) {
  7098. O(e)
  7099. }
  7100. function O(e) {
  7101. var t = e.waitQueue.length;
  7102. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7103. }
  7104. function L(e, t) {
  7105. He = {
  7106. gui: null,
  7107. visible: !1,
  7108. model: e,
  7109. player: t
  7110. }
  7111. }
  7112. function D(e, t) {
  7113. function i() {
  7114. var i = t.toJSON();
  7115. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7116. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7117. }
  7118. var n = {}
  7119. , r = new Le.GUI({
  7120. autoPlace: !0,
  7121. width: "60%"
  7122. });
  7123. i(),
  7124. t.on(xe.ViewChanged, i),
  7125. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7126. r.domElement.id = "datLinks";
  7127. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7128. return o.forEach(function(e) {
  7129. if (!K.detectSafari()) {
  7130. var t = document.createElement("button");
  7131. t.classList.add("btn-deep-link"),
  7132. t.innerText = Re.MENU_COPY,
  7133. e.nextSibling.appendChild(t);
  7134. var i = function() {
  7135. alert(Re.LINK_ALERT_COPY),
  7136. t.hide()
  7137. };
  7138. t.addEventListener("click", function(e) {
  7139. try {
  7140. var t = e.target.parentNode.childNodes[0];
  7141. t.select();
  7142. var n = document.execCommand("copy");
  7143. t.blur(),
  7144. n || i()
  7145. } catch (e) {
  7146. i()
  7147. }
  7148. })
  7149. }
  7150. }),
  7151. $(r.__closeButton).hide(),
  7152. r
  7153. }
  7154. function N(e) {
  7155. He.gui || (He.gui = D(He.model, He.player)),
  7156. He.visible = e,
  7157. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7158. }
  7159. function B() {
  7160. N(!He.visible)
  7161. }
  7162. function F(e) {
  7163. ke = {
  7164. gui: null,
  7165. visible: !1,
  7166. model: e
  7167. }
  7168. }
  7169. function V(e) {
  7170. var t = new Le.GUI;
  7171. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7172. e.setSweepVisibility(Q.showSweeps)
  7173. }),
  7174. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7175. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7176. Q.transition.flySpeed = 0,
  7177. t.__controllers.forEach(function(e) {
  7178. e.updateDisplay()
  7179. })
  7180. }),
  7181. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7182. $(t.__closeButton).hide(),
  7183. t
  7184. }
  7185. function U(e) {
  7186. ke.gui || (ke.gui = V(ke.model)),
  7187. ke.visible = e,
  7188. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7189. }
  7190. function k() {
  7191. U(!ke.visible)
  7192. }
  7193. function H() {
  7194. function e(e) {
  7195. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7196. }
  7197. $("body").css("touch-action", "none"),
  7198. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7199. // e.preventDefault()
  7200. });
  7201. var t = document.getElementById("terms-text")
  7202. , i = document.getElementById("more-help-wrapper")
  7203. , n = (document.getElementById("navigation-help-wrapper"),
  7204. document.getElementById("help-dialog"),
  7205. document.getElementById("tag-billboards"));
  7206. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7207. document.body.addEventListener("DOMMouseScroll", e)),
  7208. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7209. e.stopPropagation()
  7210. })
  7211. }
  7212. function G(e, t) {
  7213. for (var i = []; e; )
  7214. i.push(e),
  7215. e = e.parentNode;
  7216. for (; t && i.indexOf(t) === -1; )
  7217. t = t.parentNode;
  7218. return t
  7219. }
  7220. function z() {
  7221. var e, t = function(t) {
  7222. e = 0 === t.button || 1 === t.which ? t.target : null
  7223. }, i = function(t) {
  7224. e !== t.target && (e = G(e, t.target));
  7225. var i = document.getElementById("gui-parent");
  7226. if (G(i, e) !== i && (e = null),
  7227. e) {
  7228. var n;
  7229. try {
  7230. n = new MouseEvent("click",t)
  7231. } catch (e) {
  7232. n = document.createEvent("MouseEvents"),
  7233. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7234. }
  7235. n.syntheticClick = !0,
  7236. e.dispatchEvent(n),
  7237. e = null
  7238. }
  7239. };
  7240. document.body.addEventListener("mousedown", t, !0),
  7241. document.body.addEventListener("mouseup", i, !0),
  7242. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7243. e.syntheticClick || (e.stopPropagation(),
  7244. "A" === e.target.nodeName && e.preventDefault())
  7245. }, !0)
  7246. }
  7247. var W, j, Y, X, Z, q, K = (e("three"),
  7248. e("../util/ajax"),
  7249. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7250. e("../util/camera"),
  7251. e("../util/logger")), te = (e("../objects/Snapshot"),
  7252. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7253. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7254. e("../enum/PathDisplayMode"),
  7255. e("../enum/DirectorEvents"),
  7256. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7257. e("../enum/WarpStyle"),
  7258. e("../enum/AlignmentType"),
  7259. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7260. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7261. coBrand: {
  7262. visible: !0,
  7263. elements: [".co-brand", "#loaderCoBrand"]
  7264. },
  7265. help: {
  7266. visible: !0,
  7267. elements: [".nav-help", "#nav-help"]
  7268. },
  7269. tourControls: {
  7270. visible: !0,
  7271. elements: [".next", ".previous", "#play"]
  7272. },
  7273. highlight: {
  7274. visible: !0,
  7275. elements: ["#drawer", "#pullTab"]
  7276. },
  7277. share: {
  7278. visible: !0,
  7279. elements: [".socialButton", "#share"]
  7280. },
  7281. fullScreen: {
  7282. visible: !0,
  7283. elements: ["#gui-fullscreen"]
  7284. },
  7285. floors: {
  7286. visible: !0,
  7287. elements: [".gui-floor"]
  7288. }
  7289. }, Ye = function() {
  7290. var e = document.getElementById("drawer");
  7291. return function() {
  7292. $("#player").height() < 400 && e.classList.contains("open") && a()
  7293. }
  7294. }(), Xe = function() {
  7295. var e = document.getElementById("meta-info");
  7296. return function() {
  7297. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7298. }
  7299. }(), Ze = function(e) {
  7300. function t() {
  7301. u.classList.contains("expand") && de.toggleMeta(!0)
  7302. }
  7303. function i() {
  7304. fe.hide()
  7305. }
  7306. function n() {
  7307. he.close()
  7308. }
  7309. function r() {
  7310. Ae.dismiss()
  7311. }
  7312. function o() {
  7313. p.hasClass("open") && a(!0)
  7314. }
  7315. function l() {
  7316. Ce.hide()
  7317. }
  7318. function c() {
  7319. f.hasClass("open") && f.removeClass("open")
  7320. }
  7321. function h() {
  7322. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7323. }
  7324. var u = document.getElementById("meta-info")
  7325. , d = document.getElementById("interaction-modal")
  7326. , p = $("#drawer").eq(0)
  7327. , f = $(".gui-floor").eq(0)
  7328. , g = $(".vr-popup").eq(0);
  7329. return function(e) {
  7330. switch (e) {
  7331. case "info":
  7332. i(),
  7333. n(),
  7334. Ye(),
  7335. l(),
  7336. c(),
  7337. r(),
  7338. h();
  7339. break;
  7340. case "terms":
  7341. t(),
  7342. n(),
  7343. o(),
  7344. l(),
  7345. c(),
  7346. r(),
  7347. h();
  7348. break;
  7349. case "help":
  7350. t(),
  7351. i(),
  7352. l(),
  7353. c(),
  7354. r(),
  7355. h();
  7356. break;
  7357. case "vr":
  7358. t(),
  7359. i(),
  7360. l(),
  7361. c(),
  7362. n(),
  7363. h(),
  7364. s(g) && o();
  7365. break;
  7366. case "highlights":
  7367. Xe(),
  7368. i(),
  7369. l(),
  7370. c();
  7371. break;
  7372. case "share":
  7373. t(),
  7374. i(),
  7375. n(),
  7376. c(),
  7377. r(),
  7378. h();
  7379. break;
  7380. case "floor":
  7381. i(),
  7382. l(),
  7383. r();
  7384. break;
  7385. case "view":
  7386. c(),
  7387. l(),
  7388. i(),
  7389. r();
  7390. break;
  7391. case "tour":
  7392. i(),
  7393. l(),
  7394. c(),
  7395. r();
  7396. break;
  7397. case "move":
  7398. i(),
  7399. l(),
  7400. c(),
  7401. r();
  7402. break;
  7403. case "resize":
  7404. t(),
  7405. Ye(),
  7406. c();
  7407. break;
  7408. case "tag":
  7409. i(),
  7410. n(),
  7411. l(),
  7412. c(),
  7413. r()
  7414. }
  7415. }
  7416. }();
  7417. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7418. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7419. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7420. setTimeout(function() {
  7421. $(".icon:visible").hide().show(0)
  7422. }, 100)
  7423. }),
  7424. $("#gui-fullscreen").find("a").on("click", function(e) {
  7425. l(e),
  7426. K.requestFullscreen($("body")[0]),
  7427. J.track("showcase_gui", {
  7428. gui_action: "click_enter_fullscreen",
  7429. interaction_source: "gui"
  7430. })
  7431. //czj
  7432. //W.reload()
  7433. }),
  7434. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7435. l(e),
  7436. K.exitFullscreen(),
  7437. J.track("showcase_gui", {
  7438. gui_action: "click_exit_fullscreen",
  7439. interaction_source: "gui"
  7440. })
  7441. })
  7442. $(window).on("resize", function(e) {
  7443. var t = e.target.innerHeight
  7444. , i = e.target.innerWidth;
  7445. t === X && i === Z || (je.highlight.visible && w(),
  7446. Ze("resize"),
  7447. $(".pinTop.right").removeClass("hideUnderMeta"),
  7448. c(),
  7449. X = t,
  7450. Z = i)
  7451. }).resize(),
  7452. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7453. $("#pullTab").on("click", function(e) {
  7454. l(e),
  7455. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7456. gui_action: "hide_highlight_reel"
  7457. }),
  7458. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7459. gui_action: "show_highlight_reel"
  7460. }),
  7461. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7462. a()
  7463. });
  7464. /***********************方奕卓 热点列表事件监听 ************************/
  7465. if(window.DATA.showHotListSta) {
  7466. $('#hotList').css('display', '');
  7467. $('#hotList').on('click',function(e){
  7468. l(e);
  7469. var hotList = $('#hotListWrap')[0];
  7470. var isActive = hotList.classList.contains('hotListActive');
  7471. if(isActive){
  7472. hotList.classList.remove('hotListActive');
  7473. this.classList.remove('active')
  7474. }else{
  7475. hotList.classList.add('hotListActive');
  7476. this.classList.add('active')
  7477. }
  7478. }),
  7479. $('#hotListContent ul').on('mouseover', function(e){
  7480. l(e);
  7481. var target = e.target;
  7482. var hotList = document.getElementById('hotListWrap');
  7483. if(target.tagName === 'SPAN'){
  7484. var targetParent = target.parentElement.parentElement;
  7485. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7486. hotList.style.width = target.offsetWidth + 116 + 'px';
  7487. }else{
  7488. hotList.style.width = '';
  7489. }
  7490. }else if(target.tagName === 'LI'){
  7491. var targetParent = target.parentElement;
  7492. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7493. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7494. }else{
  7495. hotList.style.width = ''
  7496. }
  7497. }else {
  7498. hotList.style.width = '';
  7499. }
  7500. });
  7501. $('#hotListContent ul').on('click', function(e){
  7502. l(e);
  7503. this.preElem && this.preElem.classList.remove('active');
  7504. if(e.target.tagName === 'SPAN'){
  7505. e.target.parentElement.classList.add('active');
  7506. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7507. this.preElem = e.target.parentElement;
  7508. }else{
  7509. e.target.classList.add('active');
  7510. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7511. this.preElem = e.target;
  7512. }
  7513. })
  7514. $('#hotListClose').on('click', function(e){
  7515. l(e);
  7516. var hotList = $('#hotListWrap')[0];
  7517. hotList.classList.remove('hotListActive');
  7518. $('#hotListContent ul .active').removeClass('active');
  7519. $('#hotList')[0].classList.remove('active')
  7520. })
  7521. }
  7522. /*****************************************************************/
  7523. $("#more-menu-button").on("click", function(e) {
  7524. l(e);
  7525. var t = $("#more-menu");
  7526. t.toggleClass("open")
  7527. }),
  7528. t.exports.init = S,
  7529. t.exports.startLoading = x,
  7530. t.exports.endLoading = d,
  7531. t.exports.onProgress = u
  7532. }
  7533. ).call(this, "/js/gui/gui.js")
  7534. }
  7535. , {
  7536. "../analytics": 4,
  7537. "../controls/serializer": 14,
  7538. "../enum/AlignmentType": 17,
  7539. "../enum/BlackoutStyle": 18,
  7540. "../enum/ControlEvents": 21,
  7541. "../enum/DirectorEvents": 23,
  7542. "../enum/Keys": 30,
  7543. "../enum/PathDiscardMode": 38,
  7544. "../enum/PathDisplayMode": 39,
  7545. "../enum/PlayerEvents": 40,
  7546. "../enum/VROption": 47,
  7547. "../enum/Vectors": 50,
  7548. "../enum/Viewmode": 51,
  7549. "../enum/WarpStyle": 52,
  7550. "../enum/ZoomEvents": 53,
  7551. "../lib/dat.gui": 93,
  7552. "../localization/localize": 108,
  7553. "../tag/Media/MediaEvent": 131,
  7554. "../objects/Snapshot": 153,
  7555. "../settings": 166,
  7556. "../util/ajax": 181,
  7557. "../util/browser": 182,
  7558. "../util/camera": 183,
  7559. "../util/logger": 189,
  7560. "../util/showcase": 193,
  7561. "../util/transitions": 195,
  7562. "./closer/ModalCloserEvent": 61,
  7563. "./closer/modalCloser": 62,
  7564. "./help/HelpEvent": 66,
  7565. "./help/help": 67,
  7566. "./helpManager": 68,
  7567. "./immersiveMode": 69,
  7568. "./konami": 70,
  7569. "./landingScreen": 71,
  7570. "./loadingScreen": 72,
  7571. "./memoryUsage": 73,
  7572. "./playButton": 74,
  7573. "./populateModal": 75,
  7574. "./sharing/ShareEvents": 76,
  7575. "./sharing/modal": 77,
  7576. "./terms/TermsEvent": 78,
  7577. "./terms/terms": 79,
  7578. "./title/TitleEvents": 80,
  7579. "./title/tagToggle": 81,
  7580. "./title/titleBar": 82,
  7581. "./tourInteraction": 84,
  7582. "./vr/vrEvent": 85,
  7583. "./vr/vrModal": 87,
  7584. "./webvr/WebVrEvent": 88,
  7585. "./webvr/webVRgui": 89,
  7586. three: 217
  7587. }],
  7588. 66: [function(e, t, i) {
  7589. "use strict";
  7590. t.exports = Object.freeze({
  7591. OPENED: "help.opened",
  7592. CLOSED: "help.closed"
  7593. })
  7594. }
  7595. , {}],
  7596. 67: [function(e, t, i) {
  7597. "use strict";
  7598. function n() {
  7599. g.on("click", function(e) {
  7600. if (S && S !== l.TRANSITIONING) {
  7601. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7602. t && !M ? R.close() : r()
  7603. }
  7604. }),
  7605. w.on("click", function(e) {
  7606. R.close()
  7607. }),
  7608. E.on("click", function(e) {
  7609. S && S !== l.TRANSITIONING && (s(),
  7610. o())
  7611. }),
  7612. b.on("click", function(e) {
  7613. s(),
  7614. a()
  7615. })
  7616. }
  7617. function r() {
  7618. S && S !== l.TRANSITIONING && (M = !0,
  7619. setTimeout(function() {
  7620. M = !1
  7621. }, d.help.modalStayDuration),
  7622. R.emit(h.OPENED),
  7623. m.addClass("open " + S),
  7624. g.addClass("open"),
  7625. s(),
  7626. o(),
  7627. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7628. y.classList.add("fadeIn"))
  7629. }
  7630. function o() {
  7631. E.addClass("underline-tab"),
  7632. u.fill(_, c.NAVIGATION, S),
  7633. m.addClass(S)
  7634. }
  7635. function a() {
  7636. b.addClass("underline-tab"),
  7637. u.fill(T, c.MORE_HELP),
  7638. m.addClass("more-help")
  7639. }
  7640. function s(e, t) {
  7641. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7642. I.forEach(function(e) {
  7643. e.classList.remove("underline-tab")
  7644. })
  7645. }
  7646. var l = e("../../enum/Viewmode")
  7647. , c = e("../../enum/HelpModalType")
  7648. , h = e("./HelpEvent")
  7649. , u = (e("../helpManager"),
  7650. e("./../populateModal"))
  7651. , d = e("../../settings")
  7652. , p = e("../../util/common")
  7653. , f = e("events").EventEmitter
  7654. , g = $(".footer-help").eq(0)
  7655. , m = $("#help-dialog").eq(0)
  7656. , v = document.querySelector("#quick-logo")
  7657. , A = document.querySelector("#loaderCoBrand")
  7658. , y = document.querySelector("#help-dialog")
  7659. , C = document.querySelector(".footer")
  7660. , I = $(".help-tabs").children().toArray()
  7661. , E = $(".navigation-tab").eq(0)
  7662. , b = $(".more-help-tab").eq(0)
  7663. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7664. m.find(".close").eq(0))
  7665. , _ = m.find(".interactions").toArray()
  7666. , T = m.find(".ui-instructions").toArray()
  7667. , x = l.PANORAMA
  7668. , S = l.PANORAMA
  7669. , M = !1
  7670. , R = {
  7671. init: function(e, t) {
  7672. S = t,
  7673. x = t,
  7674. [y, A, v, C].forEach(function(e) {
  7675. e.classList.add(u.deviceType)
  7676. }),
  7677. n()
  7678. },
  7679. close: function() {
  7680. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7681. g.removeClass("open"),
  7682. m.removeClass("open"),
  7683. y.classList.contains("fadeIn"))) {
  7684. y.classList.remove("fadeIn");
  7685. var e = S === l.TRANSITIONING ? x : S;
  7686. u.clear(_, c.NAVIGATION, e)
  7687. }
  7688. },
  7689. updateMode: function(e) {
  7690. x = S,
  7691. S = e
  7692. }
  7693. };
  7694. p.extendObject(R, f.prototype),
  7695. t.exports = R
  7696. }
  7697. , {
  7698. "../../enum/HelpModalType": 28,
  7699. "../../enum/Viewmode": 51,
  7700. "../../settings": 166,
  7701. "../../util/common": 185,
  7702. "../helpManager": 68,
  7703. "./../populateModal": 75,
  7704. "./HelpEvent": 66,
  7705. events: 202
  7706. }],
  7707. 68: [function(e, t, i) {
  7708. (function(i) {
  7709. "use strict";
  7710. var n = e("../util/browser")
  7711. , r = e("./../util/logger")
  7712. , o = e("./../settings")
  7713. , a = new r(i)
  7714. , s = function() {
  7715. var e;
  7716. try {
  7717. return e = window.localStorage.getItem("visitCount") || "0",
  7718. e = (parseFloat(e) + 1).toString(),
  7719. window.localStorage.setItem("visitCount", e),
  7720. a.debug("visitCount = " + e),
  7721. e
  7722. } catch (t) {
  7723. e = "1",
  7724. a.debug("couldn't set local storage")
  7725. }
  7726. }()
  7727. , l = !1;
  7728. t.exports = {
  7729. isHelpDisabled: function() {
  7730. return "0" === n.valueFromHash("help", null) || l
  7731. },
  7732. isLargeHelpEnabled: function() {
  7733. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7734. },
  7735. isSmallHelpEnabled: function() {
  7736. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7737. },
  7738. isHelpEnabled: function() {
  7739. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7740. },
  7741. setAutoPlay: function(e) {
  7742. l = o.warp.auto >= 0 && e > 1
  7743. }
  7744. }
  7745. }
  7746. ).call(this, "/js/gui/helpManager.js")
  7747. }
  7748. , {
  7749. "../util/browser": 182,
  7750. "./../settings": 166,
  7751. "./../util/logger": 189
  7752. }],
  7753. 69: [function(e, t, i) {
  7754. "use strict";
  7755. function n(e, t, i, n) {
  7756. F = n,
  7757. r(e, t, i, F),
  7758. o(),
  7759. N = t.mode
  7760. }
  7761. function r(e, t, i, n) {
  7762. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7763. e.controls[t].on(v.Move, a),
  7764. e.controls[t].on(v.LongTap, c)
  7765. }),
  7766. M.on("mousewheel DOMMouseScroll", a),
  7767. i.on(m.TagActivated, a),
  7768. i.on(m.TagNavigation, a),
  7769. t.on(A.FlyingEnded, s),
  7770. t.on(A.ModeChanging, function(e, t) {
  7771. B = t !== C.PANORAMA && e !== C.PANORAMA
  7772. }),
  7773. t.on(A.ModeChanged, function(e, i) {
  7774. N = t.mode,
  7775. i !== C.TRANSITIONING ? l() : a("modeChange")
  7776. }),
  7777. n.on(y.TourStart, function() {
  7778. L = !0,
  7779. a()
  7780. }),
  7781. n.on(y.TourEnd, function() {
  7782. L = !1,
  7783. l()
  7784. }),
  7785. n.on(y.ActionInterrupted, function() {
  7786. L = !1
  7787. }),
  7788. R.addEventListener("touchend", function() {
  7789. $("#pullTab").hasClass("opened") && !L && l()
  7790. }, !0)
  7791. }
  7792. function o() {
  7793. p.isMobile() ? (b.forEach(function(e) {
  7794. e.classList.add("mobile")
  7795. }),
  7796. w.click(l)) : (b.forEach(function(e) {
  7797. e.addEventListener("mouseleave", function() {
  7798. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7799. }, !0)
  7800. }),
  7801. M.mouseleave(function() {
  7802. b[0].classList.contains("detectHover") && l()
  7803. }))
  7804. }
  7805. function a(e) {
  7806. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7807. P = !0,
  7808. g.close(),
  7809. h(e),
  7810. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7811. _.hasClass("playing") || (b.forEach(function(e) {
  7812. e.classList.add("detectHover")
  7813. }),
  7814. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7815. }
  7816. function s() {
  7817. _.hasClass("playing") || (clearTimeout(O),
  7818. O = setTimeout(l, f.immersive.timeToShowAgain))
  7819. }
  7820. function l() {
  7821. clearTimeout(O),
  7822. P = !1,
  7823. I.forEach(function(e) {
  7824. e.classList.remove("drawerOpen")
  7825. }),
  7826. L || E.forEach(function(e) {
  7827. e.classList.remove("duringTour")
  7828. }),
  7829. b.forEach(function(e) {
  7830. e.classList.remove("detectHover")
  7831. })
  7832. }
  7833. function c() {
  7834. P ? l() : a(),
  7835. D = !0,
  7836. setTimeout(function() {
  7837. D = !1
  7838. }, f.immersive.uiStayDuration)
  7839. }
  7840. function h(e) {
  7841. !d(e) && L ? E.forEach(function(e) {
  7842. e.classList.remove("drawerOpen"),
  7843. e.classList.add("duringTour")
  7844. }) : _.hasClass("open") ? E.forEach(function(e) {
  7845. e.classList.remove("duringTour"),
  7846. e.classList.add("drawerOpen")
  7847. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7848. e.classList.add("fadeOut")
  7849. })
  7850. }
  7851. function u() {
  7852. T.hasClass("duringTour") || (L = !1,
  7853. a("gui"),
  7854. l())
  7855. }
  7856. function d(e) {
  7857. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7858. }
  7859. var p = e("../util/browser")
  7860. , f = e("../settings")
  7861. , g = e("./help/help")
  7862. , m = e("../enum/tagEvents")
  7863. , v = e("../enum/ControlEvents")
  7864. , A = e("../enum/PlayerEvents")
  7865. , y = e("../enum/DirectorEvents")
  7866. , A = e("../enum/PlayerEvents")
  7867. , C = e("../enum/Viewmode")
  7868. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7869. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7870. , b = $("#hover-bottom, #hover-top").toArray()
  7871. , w = ($("#pullTab").eq(0),
  7872. $("#playHead").eq(0),
  7873. $(".pinBottom-container").eq(0))
  7874. , _ = $("#drawer").eq(0)
  7875. , T = $("#drawer-container").eq(0)
  7876. , x = $("#meta-info").eq(0)
  7877. , S = $(".pinTop.left").eq(0)
  7878. , M = $("#player").eq(0)
  7879. , R = document.getElementById("pullTab")
  7880. , P = !1
  7881. , O = null
  7882. , L = !1
  7883. , D = !1
  7884. , N = null
  7885. , B = !1
  7886. , F = null;
  7887. t.exports.init = n,
  7888. t.exports.hideUi = a,
  7889. t.exports.resetDrawer = u
  7890. }
  7891. , {
  7892. "../enum/ControlEvents": 21,
  7893. "../enum/DirectorEvents": 23,
  7894. "../enum/tagEvents": 32,
  7895. "../enum/PlayerEvents": 40,
  7896. "../enum/Viewmode": 51,
  7897. "../settings": 166,
  7898. "../util/browser": 182,
  7899. "./help/help": 67
  7900. }],
  7901. 70: [function(e, t, i) {
  7902. (function(i) {
  7903. "use strict";
  7904. function n(e, t, i) {
  7905. l.debug("konami has the modelInstance");
  7906. var n = [];
  7907. $(window).on("keydown", function(e) {
  7908. n.push(e.which),
  7909. n.length > o.secretPanelWord.length && n.shift(),
  7910. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7911. o.debug = !0)
  7912. }),
  7913. $(window).on("keydown", function n(r) {
  7914. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7915. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7916. })
  7917. }
  7918. var r = e("./../util/logger")
  7919. , o = e("./../settings")
  7920. , a = e("./debug")
  7921. , s = e("./../util/common")
  7922. , l = (e("./gui"),
  7923. new r(i));
  7924. o.console && $("body").append('<div id="debug-console"></div>'),
  7925. t.exports.init = n
  7926. }
  7927. ).call(this, "/js/gui/konami.js")
  7928. }
  7929. , {
  7930. "./../settings": 166,
  7931. "./../util/common": 185,
  7932. "./../util/logger": 189,
  7933. "./debug": 63,
  7934. "./gui": 65
  7935. }],
  7936. 71: [function(e, t, i) {
  7937. "use strict";
  7938. function n(e, t) {
  7939. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7940. }
  7941. function r(e) {
  7942. var t = $.Deferred();
  7943. e || t.resolve();
  7944. var i = c.startupFlyinDelay;
  7945. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7946. setTimeout(t.resolve.bind(t), i),
  7947. t
  7948. }
  7949. function o(e, t, i) {
  7950. var n = 0;
  7951. c.quickstart.enabled && (a(i),
  7952. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7953. var r = function() {
  7954. e.once(g.Move, l),
  7955. t.once(f.TourStart, l)
  7956. };
  7957. s(n, r)
  7958. }
  7959. function a(e) {
  7960. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7961. v.before(y),
  7962. A = $(".quick-brand").toArray()),*/
  7963. m.addClass("fadeOut"),
  7964. setTimeout(function() {
  7965. A.forEach(function(e) {
  7966. e.classList.add("fadeIn")
  7967. })
  7968. }, c.quickstart.showTextDelay),
  7969. setTimeout(function() {
  7970. A.forEach(function(e) {
  7971. e.classList.add("fadeOut")
  7972. })
  7973. }, c.quickstart.fadeOutDelay),
  7974. !0
  7975. }
  7976. function s(e, t) {
  7977. setTimeout(function() {
  7978. if (h.isHelpEnabled()) {
  7979. if (t(),
  7980. u.init(),
  7981. C.addClass("fadeIn landing " + u.deviceType),
  7982. h.isSmallHelpEnabled())
  7983. return void C.addClass("small");
  7984. u.fill(I, d.LANDING[E]),
  7985. C.addClass(E)
  7986. }
  7987. }, e)
  7988. //csz 用户引导界面
  7989. var helpData = {
  7990. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  7991. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  7992. }
  7993. var navIcon = $(".nav-icon .icon");
  7994. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7995. function paging(id){
  7996. id.on("click",function(){
  7997. var navPage = null;
  7998. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7999. if(navPage > helpData.length || navPage < 1) return false
  8000. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8001. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8002. }else{
  8003. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8004. }
  8005. })
  8006. };
  8007. paging($(".next-button"));
  8008. paging($(".prev-button"));
  8009. }
  8010. function l() {
  8011. u.clear(I, d.LANDING[E]),
  8012. C.removeClass("fadeIn")
  8013. }
  8014. var c = e("../settings")
  8015. , h = (e("./help/help"),
  8016. e("./helpManager"))
  8017. , u = e("./populateModal")
  8018. , d = e("../enum/HelpModalType")
  8019. , p = e("../enum/Viewmode")
  8020. , f = e("../enum/DirectorEvents")
  8021. , g = e("../enum/PlayerEvents")
  8022. , m = $("#quick-blackout").eq(0)
  8023. , v = $("#quick-logo").eq(0)
  8024. , A = $(".quick-brand").toArray()
  8025. , y = $("#loaderCoBrand").eq(0)
  8026. , C = $("#interaction-modal").eq(0)
  8027. , I = C.find(".interaction").toArray()
  8028. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8029. "");
  8030. t.exports.delayLanding = r,
  8031. t.exports.showMessage = o,
  8032. t.exports.init = n,
  8033. t.exports.dismissModal = l
  8034. }
  8035. , {
  8036. "../enum/DirectorEvents": 23,
  8037. "../enum/HelpModalType": 28,
  8038. "../enum/PlayerEvents": 40,
  8039. "../enum/Viewmode": 51,
  8040. "../settings": 166,
  8041. "./help/help": 67,
  8042. "./helpManager": 68,
  8043. "./populateModal": 75
  8044. }],
  8045. 72: [function(e, t, i) {
  8046. "use strict";
  8047. var n = e("./circleLoader").circleLoader;
  8048. t.exports = {
  8049. element: $("#gui-loading"),
  8050. hide: function(e) {
  8051. n.done(),
  8052. this.element.fadeOut(1500, e)
  8053. },
  8054. show: function(e) {
  8055. this.element.fadeIn(500, function() {
  8056. this.element.css("display", "table"),
  8057. e && e()
  8058. }
  8059. .bind(this))
  8060. },
  8061. progress: function(e) {
  8062. n.set(e)
  8063. }
  8064. }
  8065. }
  8066. , {
  8067. "./circleLoader": 60
  8068. }],
  8069. 73: [function(e, t, i) {
  8070. "use strict";
  8071. var n = e("../settings")
  8072. , r = $("#memory-info")
  8073. , o = r.find("#memory-gpu")
  8074. , a = !1;
  8075. t.exports = {
  8076. show: function() {
  8077. n.profiling.enabled && (r.show(),
  8078. a = !0)
  8079. },
  8080. hide: function() {
  8081. r.hide(),
  8082. a = !1
  8083. },
  8084. toggle: function() {
  8085. a ? this.hide() : this.show()
  8086. },
  8087. update: function(e) {
  8088. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8089. }
  8090. }
  8091. }
  8092. , {
  8093. "../settings": 166
  8094. }],
  8095. 74: [function(e, t, i) {
  8096. "use strict";
  8097. var n = e("../util/browser")
  8098. , r = e("../analytics");
  8099. e("../settings");
  8100. t.exports = {
  8101. show: function(e, t) {
  8102. $("#gui-message").fadeOut(500, function() {
  8103. t()
  8104. })
  8105. }
  8106. }
  8107. }
  8108. , {
  8109. "../analytics": 4,
  8110. "../settings": 166,
  8111. "../util/browser": 182
  8112. }],
  8113. 75: [function(e, t, i) {
  8114. "use strict";
  8115. function n(e, t, i, n) {
  8116. function r(e) {
  8117. return e.classList.contains(a)
  8118. }
  8119. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8120. //for (var a in o) {
  8121. //var s = e.find(r);
  8122. //for (var l in o[a]) {
  8123. //var c = o[a][l];
  8124. //if ("top-info" === l || "bottom-info" === l) {
  8125. //var h = n ? c : "";
  8126. //czj 注释掉第一次打开的用户引导
  8127. //s.querySelector("." + l).textContent = h
  8128. //} else {
  8129. //var u = n ? c : "";
  8130. //, d = s.querySelector("." + l);
  8131. //d.src = u,
  8132. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8133. //}
  8134. //}
  8135. //}
  8136. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8137. // p.forEach(function(e) {
  8138. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8139. // })
  8140. }
  8141. var r = e("../util/browser")
  8142. , o = e("../localization/localize")
  8143. , a = e("../enum/HelpModalType")
  8144. , s = (e("../enum/HelpModalSize"),
  8145. e("../enum/Viewmode"));
  8146. t.exports = {
  8147. init: function() {
  8148. if (!this.hasInitialized) {
  8149. this.hasInitialized = !0,
  8150. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8151. this.assets = {},
  8152. this.assets[a.LANDING[s.PANORAMA]] = {
  8153. desktop: {
  8154. left: {
  8155. "top-info": o.ROTATE,
  8156. "big-image": "images/nav_help_mouse_drag_left.png",
  8157. keyboard: "images/nav_help_keyboard_left_right.png"
  8158. },
  8159. middle: {
  8160. "top-info": o.MOVE,
  8161. "big-image": "images/nav_help_mouse_click.png",
  8162. keyboard: "images/nav_help_keyboard_up_down.png"
  8163. },
  8164. right: {
  8165. "top-info": o.ZOOM,
  8166. "big-image": "images/nav_help_mouse_zoom.png",
  8167. keyboard: "images/nav_help_zoom_keys.png"
  8168. }
  8169. },
  8170. mobile: {
  8171. left: {
  8172. "top-info": o.ROTATE,
  8173. "big-image": "images/nav_help_gesture_drag.png"
  8174. },
  8175. middle: {
  8176. "top-info": o.MOVE,
  8177. "big-image": "images/nav_help_gesture_tap.png"
  8178. },
  8179. right: {
  8180. "top-info": o.ZOOM,
  8181. "big-image": "images/nav_help_gesture_pinch.png"
  8182. }
  8183. }
  8184. },
  8185. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8186. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8187. desktop: {
  8188. left: {
  8189. "top-info": o.ROTATE,
  8190. "big-image": "images/nav_help_mouse_drag_left.png",
  8191. keyboard: "images/nav_help_keyboard_left_right.png"
  8192. },
  8193. middle: {
  8194. "top-info": o.MOVE,
  8195. "big-image": "images/nav_help_mouse_position_right.png"
  8196. }
  8197. },
  8198. mobile: {
  8199. left: {
  8200. "top-info": o.ROTATE,
  8201. "big-image": "images/nav_help_gesture_drag.png"
  8202. },
  8203. middle: {
  8204. "top-info": o.MOVE,
  8205. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8206. }
  8207. }
  8208. },
  8209. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8210. desktop: {
  8211. left: {
  8212. "top-info": o.MOVE,
  8213. "big-image": "images/nav_help_mouse_position_left.png"
  8214. },
  8215. middle: {
  8216. "top-info": o.ROTATE,
  8217. "big-image": "images/nav_help_mouse_drag_right.png",
  8218. keyboard: "images/nav_help_keyboard_left_right.png"
  8219. }
  8220. },
  8221. mobile: {
  8222. left: {
  8223. "top-info": o.MOVE,
  8224. "big-image": "images/nav_help_gesture_position.png"
  8225. },
  8226. middle: {
  8227. "top-info": o.ROTATE,
  8228. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8229. }
  8230. }
  8231. };
  8232. var e = {
  8233. "top-info": o.INSIDE,
  8234. "big-image": "images/nav_help_click_inside.png",
  8235. keyboard: "images/nav_help_inside_key.png"
  8236. };
  8237. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8238. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8239. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8240. var t = {
  8241. "top-info": o.INSIDE,
  8242. "big-image": "images/nav_help_tap_inside.png"
  8243. };
  8244. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8245. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8246. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8247. this.assets[a.NAVIGATION] = {},
  8248. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8249. desktop: {
  8250. left: {
  8251. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8252. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8253. "big-image": "images/nav_help_mouse_drag_left.png",
  8254. keyboard: "images/nav_help_keyboard_left_right.png"
  8255. },
  8256. middle: {
  8257. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8258. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8259. "big-image": "images/nav_help_mouse_click.png",
  8260. keyboard: "images/nav_help_keyboard_up_down.png"
  8261. },
  8262. right: {
  8263. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8264. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8265. "big-image": "images/nav_help_mouse_zoom.png",
  8266. keyboard: "images/nav_help_zoom_keys.png"
  8267. }
  8268. },
  8269. mobile: {
  8270. left: {
  8271. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8272. "big-image": "images/nav_help_gesture_drag.png"
  8273. },
  8274. middle: {
  8275. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8276. "big-image": "images/nav_help_gesture_tap.png"
  8277. },
  8278. right: {
  8279. "top-info": o.HELP_MOBILE_3,
  8280. "big-image": "images/nav_help_gesture_pinch.png"
  8281. }
  8282. }
  8283. },
  8284. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8285. desktop: {
  8286. left: {
  8287. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8288. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8289. "big-image": "images/nav_help_mouse_drag_left.png",
  8290. keyboard: "images/nav_help_keyboard_all.png"
  8291. },
  8292. middle: {
  8293. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8294. "big-image": "images/nav_help_mouse_position_right.png"
  8295. },
  8296. right: {
  8297. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8298. "big-image": "images/nav_help_mouse_zoom.png"
  8299. }
  8300. },
  8301. mobile: {
  8302. left: {
  8303. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8304. "big-image": "images/nav_help_gesture_drag.png"
  8305. },
  8306. middle: {
  8307. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8308. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8309. },
  8310. right: {
  8311. "top-info": o.HELP_MOBILE_3,
  8312. "big-image": "images/nav_help_gesture_pinch.png"
  8313. }
  8314. }
  8315. },
  8316. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8317. desktop: {
  8318. left: {
  8319. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8320. "big-image": "images/nav_help_mouse_position_left.png"
  8321. },
  8322. middle: {
  8323. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8324. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8325. "big-image": "images/nav_help_mouse_drag_right.png",
  8326. keyboard: "images/nav_help_keyboard_left_right.png"
  8327. },
  8328. right: {
  8329. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8330. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8331. "big-image": "images/nav_help_mouse_zoom.png",
  8332. keyboard: "images/nav_help_keyboard_up_down.png"
  8333. }
  8334. },
  8335. mobile: {
  8336. left: {
  8337. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8338. "big-image": "images/nav_help_gesture_position.png"
  8339. },
  8340. middle: {
  8341. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8342. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8343. },
  8344. right: {
  8345. "top-info": o.HELP_MOBILE_3,
  8346. "big-image": "images/nav_help_gesture_pinch.png"
  8347. }
  8348. }
  8349. },
  8350. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8351. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8352. "top-info": o.HELP_DESKTOP_360_2A,
  8353. "bottom-info": o.HELP_DESKTOP_360_2B,
  8354. "big-image": "images/nav_help_click_inside.png",
  8355. keyboard: "images/nav_help_inside_key.png"
  8356. },
  8357. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8358. "top-info": o.HELP_MOBILE_360_2,
  8359. "big-image": "images/nav_help_tap_inside.png"
  8360. },
  8361. this.assets[a.MORE_HELP] = {
  8362. desktop: {
  8363. "more-help-hlr": {
  8364. "top-info": o.HELP_MORE_HLR_A,
  8365. "big-image": "images/nav_help_expand.svg",
  8366. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8367. },
  8368. "more-help-dollhouse": {
  8369. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8370. "big-image": "images/nav_help_dollhouse.svg",
  8371. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8372. },
  8373. "more-help-floors": {
  8374. "top-info": o.HELP_MORE_FLOORS_A,
  8375. "big-image": "images/nav_help_floor picker.svg",
  8376. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8377. },
  8378. "more-help-tag": {
  8379. "top-info": o.HELP_MORE_TAG_A,
  8380. "big-image": "images/nav_help_tag.svg",
  8381. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8382. },
  8383. "more-help-zoom": {
  8384. "top-info": o.HELP_MORE_ZOOM_A,
  8385. "big-image": "images/nav_help_zoom.svg",
  8386. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8387. },
  8388. "more-help-tour": {
  8389. "top-info": o.HELP_MORE_TOUR_A,
  8390. "big-image": "images/nav_help_play.png",
  8391. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8392. },
  8393. "more-help-inside": {
  8394. "top-info": o.HELP_MORE_INSIDE_A,
  8395. "big-image": "images/nav_help_inside.svg",
  8396. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8397. },
  8398. "more-help-vr": {
  8399. "top-info": o.HELP_MORE_VR_A,
  8400. "big-image": "images/nav_help_vr.svg",
  8401. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8402. },
  8403. "more-help-360": {
  8404. "top-info": o.HELP_MORE_360_A,
  8405. "big-image": "images/nav_help_360.svg",
  8406. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8407. },
  8408. "more-help-fullscreen": {
  8409. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8410. "big-image": "images/nav_help_fullscreen.svg",
  8411. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8412. }
  8413. },
  8414. mobile: {
  8415. "more-help-hlr": {
  8416. "top-info": o.HELP_MORE_HLR_A,
  8417. "big-image": "images/nav_help_expand.svg",
  8418. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8419. },
  8420. "more-help-dollhouse": {
  8421. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8422. "big-image": "images/nav_help_dollhouse.svg",
  8423. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8424. },
  8425. "more-help-floors": {
  8426. "top-info": o.HELP_MORE_FLOORS_A,
  8427. "big-image": "images/nav_help_floor picker.svg",
  8428. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8429. },
  8430. "more-help-tag": {
  8431. "top-info": o.HELP_MORE_TAG_A,
  8432. "big-image": "images/nav_help_tag.svg",
  8433. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8434. },
  8435. "more-help-tour": {
  8436. "top-info": o.HELP_MORE_TOUR_A,
  8437. "big-image": "images/nav_help_play.png",
  8438. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8439. },
  8440. "more-help-inside": {
  8441. "top-info": o.HELP_MORE_INSIDE_A,
  8442. "big-image": "images/nav_help_inside.svg",
  8443. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8444. },
  8445. "more-help-vr": {
  8446. "top-info": o.HELP_MORE_VR_A,
  8447. "big-image": "images/webvr.svg",
  8448. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8449. },
  8450. "more-help-360": {
  8451. "top-info": o.HELP_MORE_360_A,
  8452. "big-image": "images/nav_help_360.svg",
  8453. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8454. }
  8455. }
  8456. },
  8457. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8458. desktop: {
  8459. left: {
  8460. "top-info": o.ROTATE,
  8461. "big-image": "images/nav_help_mouse_drag_left.png",
  8462. keyboard: "images/nav_help_keyboard_left_right.png"
  8463. },
  8464. middle: {
  8465. "top-info": o.MOVE,
  8466. "big-image": "images/nav_help_mouse_click.png",
  8467. keyboard: "images/nav_help_keyboard_up_down.png"
  8468. },
  8469. right: {
  8470. "top-info": o.PLAY,
  8471. "big-image": "images/Desktop-help-play-button.svg",
  8472. keyboard: "images/Desktop-help-spacebar-2.svg"
  8473. }
  8474. },
  8475. mobile: {
  8476. left: {
  8477. "top-info": o.ROTATE,
  8478. "big-image": "images/nav_help_gesture_drag.png"
  8479. },
  8480. middle: {
  8481. "top-info": o.MOVE,
  8482. "big-image": "images/nav_help_gesture_tap.png"
  8483. },
  8484. right: {
  8485. "top-info": o.PLAY,
  8486. "big-image": "images/mobile-help-play-button.svg"
  8487. }
  8488. }
  8489. },
  8490. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8491. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8492. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8493. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8494. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8495. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8496. }
  8497. },
  8498. fill: function(e, t, i) {
  8499. n.call(this, e, t, i, !0)
  8500. },
  8501. clear: function(e, t, i) {
  8502. n.call(this, e, t, i, !1)
  8503. }
  8504. }
  8505. }
  8506. , {
  8507. "../enum/HelpModalSize": 27,
  8508. "../enum/HelpModalType": 28,
  8509. "../enum/Viewmode": 51,
  8510. "../localization/localize": 108,
  8511. "../util/browser": 182
  8512. }],
  8513. 76: [function(e, t, i) {
  8514. "use strict";
  8515. t.exports = Object.freeze({
  8516. OPENED: "share.open",
  8517. CLOSED: "share.closed",
  8518. LINK_CLICKED: "share.linked"
  8519. })
  8520. }
  8521. , {}],
  8522. 77: [function(e, t, i) {
  8523. "use strict";
  8524. function n(e) {
  8525. function t(t, i) {
  8526. var n = window.screenY + ($("#player").height() - i) / 2
  8527. , r = window.screenX + ($("#player").width() - t) / 2
  8528. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8529. I.emit(l.LINK_CLICKED, {
  8530. channel: e
  8531. }),
  8532. window.open(C[e], "shareWindow", o)
  8533. }
  8534. switch (e) {
  8535. case y.FACEBOOK:
  8536. t(580, 420);
  8537. break;
  8538. case y.TWITTER:
  8539. t(550, 440);
  8540. break;
  8541. case y.MAIL:
  8542. I.emit(l.LINK_CLICKED, {
  8543. channel: "email"
  8544. }),
  8545. window.open(C[e], "_blank");
  8546. break;
  8547. case y.LINKEDIN:
  8548. }
  8549. }
  8550. function r(e) {
  8551. I.emit(l.LINK_CLICKED, {
  8552. channel: "copylink"
  8553. });
  8554. var t = document.createRange();
  8555. t.selectNodeContents(v);
  8556. var i = window.getSelection();
  8557. i.removeAllRanges(),
  8558. i.addRange(t),
  8559. document.execCommand("copy"),
  8560. A.classList.remove("hidden"),
  8561. v.classList.add("highlighted")
  8562. }
  8563. function o(e) {
  8564. e && (e.stopPropagation(),
  8565. e.target === v) || (window.getSelection().removeAllRanges(),
  8566. v.classList.remove("highlighted"),
  8567. A.classList.add("hidden"))
  8568. }
  8569. var a = e("../../util/browser")
  8570. , s = e("../../localization/localize")
  8571. , l = e("./ShareEvents")
  8572. , c = e("../../util/common")
  8573. , h = e("events").EventEmitter
  8574. , u = document.getElementById("sharing")
  8575. , d = document.getElementById("share-modal")
  8576. , p = document.getElementById("share-close")
  8577. , f = document.getElementById("facebook-share")
  8578. , g = document.getElementById("twitter-share")
  8579. , m = document.getElementById("mail-share")
  8580. , v = document.getElementById("share-url-text")
  8581. , A = document.getElementById("copy-success")
  8582. , y = Object.freeze({
  8583. FACEBOOK: "facebook",
  8584. TWITTER: "twitter",
  8585. MAIL: "mail",
  8586. LINKEDIN: "linkedin"
  8587. })
  8588. , C = {};
  8589. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8590. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8591. C[y.MAIL] = "mailto:?subject=";
  8592. var I = {
  8593. init: function(e) {
  8594. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8595. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8596. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8597. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8598. u.addEventListener("click", this.toggle.bind(this)),
  8599. p.addEventListener("click", this.hide.bind(this)),
  8600. v.addEventListener("click", r),
  8601. d.addEventListener("click", o),
  8602. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8603. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8604. m.addEventListener("click", n.bind(this, y.MAIL)),
  8605. v.textContent = window.location.href + "&utm_source=4",
  8606. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8607. u.classList.remove("hidden")
  8608. },
  8609. show: function() {
  8610. this.emit(l.OPENED),
  8611. d.classList.add("fadeIn")
  8612. },
  8613. hide: function() {
  8614. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8615. document.selection && document.selection.empty(),
  8616. window.getSelection().removeAllRanges(),
  8617. o(),
  8618. d.classList.remove("fadeIn"))
  8619. },
  8620. toggle: function() {
  8621. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8622. }
  8623. };
  8624. c.extendObject(I, h.prototype),
  8625. t.exports = I
  8626. }
  8627. , {
  8628. "../../localization/localize": 108,
  8629. "../../util/browser": 182,
  8630. "../../util/common": 185,
  8631. "./ShareEvents": 76,
  8632. events: 202
  8633. }],
  8634. 78: [function(e, t, i) {
  8635. "use strict";
  8636. t.exports = Object.freeze({
  8637. OPENED: "terms.opened",
  8638. CLOSED: "terms.closed"
  8639. })
  8640. }
  8641. , {}],
  8642. 79: [function(e, t, i) {
  8643. "use strict";
  8644. var n = e("./TermsEvent")
  8645. , r = e("../../localization/localize")
  8646. , o = e("../../analytics")
  8647. , a = e("../../util/ajax")
  8648. , s = e("../../util/common")
  8649. , l = e("events").EventEmitter
  8650. , c = document.getElementById("terms-modal")
  8651. , h = {
  8652. init: function() {
  8653. $(".footer-terms").on("click", function(e) {
  8654. e.preventDefault(),
  8655. this.show()
  8656. }
  8657. .bind(this)),
  8658. $("#terms-modal .close").on("click", this.hide.bind(this))
  8659. },
  8660. show: function() {
  8661. this.emit(n.OPENED),
  8662. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8663. var t = $("#terms-text").html(e);
  8664. o.track("showcase_gui", {
  8665. gui_action: "click_terms_button",
  8666. interaction_source: "gui"
  8667. }),
  8668. t.find("a").attr("target", "_blank")
  8669. }).fail(function() {
  8670. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8671. }),
  8672. c.classList.add("fadeIn")
  8673. },
  8674. hide: function(e) {
  8675. e && e.preventDefault(),
  8676. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8677. c.classList.remove("fadeIn")
  8678. }
  8679. };
  8680. s.extendObject(h, l.prototype),
  8681. t.exports = h
  8682. }
  8683. , {
  8684. "../../analytics": 4,
  8685. "../../localization/localize": 108,
  8686. "../../util/ajax": 181,
  8687. "../../util/common": 185,
  8688. "./TermsEvent": 78,
  8689. events: 202
  8690. }],
  8691. 80: [function(e, t, i) {
  8692. "use strict";
  8693. t.exports = Object.freeze({
  8694. OPEN_INFO: "title.open.info",
  8695. CLOSE_INFO: "title.close.info",
  8696. SHOW_INFO: "title.show.info",
  8697. HIDE_INFO: "title.hide.info",
  8698. LINK_CLICKED: "title.link.click",
  8699. CONTACT_LINK_CLICKED: "title.contact.click",
  8700. ORIGIN_LINK_CLICKED: "title.origin.click"
  8701. })
  8702. }
  8703. , {}],
  8704. 81: [function(e, t, i) {
  8705. "use strict";
  8706. function n(e, t) {
  8707. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8708. }
  8709. function r(e, t) {
  8710. function i(i) {
  8711. e.shouldShowtags = "show" === this.value,
  8712. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8713. }
  8714. document.getElementById("tag-toggles").classList.remove("hidden"),
  8715. document.getElementById("radio-tag-show").checked = !0;
  8716. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8717. n[r].addEventListener("change", i)
  8718. }
  8719. var o = e("../../settings");
  8720. t.exports.init = n
  8721. }
  8722. , {
  8723. "../../settings": 166
  8724. }],
  8725. 82: [function(e, t, i) {
  8726. (function(i) {
  8727. "use strict";
  8728. function n(e, t) {
  8729. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8730. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8731. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8732. document.getElementById("gui-name").classList.add("noCoBrand"),
  8733. document.getElementById("cobrandTitle").classList.add("hidden")),
  8734. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8735. !1)
  8736. }
  8737. function r(e) {
  8738. return e ? (L = !0,
  8739. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8740. }
  8741. function o(e, t, i, n) {
  8742. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8743. return void T.classList.add("hidden");
  8744. L = !0;
  8745. var r = []
  8746. , o = c(r, "<br>");
  8747. if (e && o('<span id="contactName">' + e + "</span>"),
  8748. t) {
  8749. var a = n || t
  8750. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8751. o(s)
  8752. }
  8753. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8754. r[0] = "",
  8755. x.innerHTML = r.join("")
  8756. }
  8757. function a(e) {
  8758. if ("string" == typeof e)
  8759. try {
  8760. e = JSON.parse(e)
  8761. } catch (e) {
  8762. return y.warn("Unable to parse address data"),
  8763. void S.parentElement.classList.add("hidden")
  8764. }
  8765. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8766. return void S.parentElement.classList.add("hidden");
  8767. L = !0;
  8768. var t = []
  8769. , i = c(t, " ");
  8770. e.address_1 && i(e.address_1),
  8771. e.address_2 && i(e.address_2),
  8772. e.city && i(e.city, ", "),
  8773. e.state && i(e.state, ", "),
  8774. e.zip && i(e.zip, e.state ? " " : ", "),
  8775. t[0] = "",
  8776. S.innerText = t.join("")
  8777. }
  8778. function s(e) {
  8779. var t = document.createElement("a");
  8780. return t.id = "url",
  8781. t.target = "_blank",
  8782. t.href = e,
  8783. t.innerText = e,
  8784. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8785. t
  8786. }
  8787. function l(e) {
  8788. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8789. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8790. P.appendChild(s(e)),
  8791. O.forEach(function(e) {
  8792. e.classList.add("share-link")
  8793. }),
  8794. !0)
  8795. }
  8796. function c(e, t) {
  8797. var i = e
  8798. , n = t;
  8799. return function(e, t) {
  8800. i.push(t || n, e)
  8801. }
  8802. }
  8803. function h() {
  8804. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8805. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8806. var e = [].slice.call(_.querySelectorAll("a"));
  8807. e.forEach(function(e) {
  8808. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8809. });
  8810. var t = [].slice.call(T.querySelectorAll("a"));
  8811. t.forEach(function(e) {
  8812. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8813. contact_type: e.getAttribute("id")
  8814. }))
  8815. })
  8816. }
  8817. var u = e("../../util/browser")
  8818. , d = e("../../util/common")
  8819. , p = e("../../util/logger")
  8820. , f = e("../../localization/localize")
  8821. , g = e("./titleBarSettings")
  8822. , m = e("../../settings")
  8823. , v = e("./TitleEvents")
  8824. , A = e("events").EventEmitter
  8825. , y = new p(i)
  8826. , C = document.querySelector(".pinTop.left")
  8827. , I = document.getElementsByClassName("title-container")[0]
  8828. , E = document.getElementById("title-toggle").querySelector("i")
  8829. , b = document.getElementById("meta-info-wrapper")
  8830. , w = document.getElementById("meta-info")
  8831. , _ = document.getElementById("meta-description")
  8832. , T = document.getElementsByClassName("contact-info")[0]
  8833. , x = document.getElementById("contact-data")
  8834. , S = document.getElementById("addressTxt")
  8835. , M = document.getElementById("tag-toggles")
  8836. , R = document.getElementById("share-origin")
  8837. , P = document.getElementById("share-link-wrapper")
  8838. , O = [w, b, I]
  8839. , L = !1
  8840. , D = !1
  8841. , N = {
  8842. populate: function(e) {
  8843. if (n(window.DATA.name, e.coBrand)) {
  8844. if (r(e.description),
  8845. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8846. a(e.address),
  8847. L) {
  8848. var t = document.createElement("br");
  8849. M.insertBefore(t, M.firstElementChild)
  8850. }
  8851. e.socialSharing && m.share.enabled && (D = l(e.url))
  8852. }
  8853. },
  8854. finishSetup: function(e) {
  8855. L = L || !!e,
  8856. h(),
  8857. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8858. },
  8859. toggleMeta: function(e, t) {
  8860. var title = document.getElementById("model-title");
  8861. t && t.preventDefault();
  8862. var i = w.classList.contains("expand");
  8863. e && !i || (i ? (O.forEach(function(e) {
  8864. e.classList.remove("expand")
  8865. }),
  8866. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8867. e.classList.add("expand");
  8868. }),
  8869. title.classList.add("expand"),
  8870. this.emit(v.OPEN_INFO)))
  8871. },
  8872. setupToggling: function() {
  8873. b.style.height = w.offsetHeight + "px",
  8874. w.addEventListener("transitionend", function() {
  8875. b.style.height = w.offsetHeight + "px"
  8876. })
  8877. },
  8878. toggleTitle: function(e) {
  8879. e && e.preventDefault(),
  8880. C.classList.contains("closed") ? (C.classList.add("open"),
  8881. E.classList.remove("icon-dpad-right"),
  8882. E.classList.add("icon-dpad-left"),
  8883. this.emit(v.SHOW_INFO),
  8884. setTimeout(function() {
  8885. C.classList.remove("closed"),
  8886. C.classList.remove("open")
  8887. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8888. E.classList.remove("icon-dpad-left"),
  8889. E.classList.add("icon-dpad-right"),
  8890. this.emit(v.HIDE_INFO))
  8891. }
  8892. };
  8893. d.extendObject(N, A.prototype),
  8894. t.exports = N
  8895. }
  8896. ).call(this, "/js/gui/title/titleBar.js")
  8897. }
  8898. , {
  8899. "../../localization/localize": 108,
  8900. "../../settings": 166,
  8901. "../../util/browser": 182,
  8902. "../../util/common": 185,
  8903. "../../util/logger": 189,
  8904. "./TitleEvents": 80,
  8905. "./titleBarSettings": 83,
  8906. events: 202
  8907. }],
  8908. 83: [function(e, t, i) {
  8909. "use strict";
  8910. t.exports = Object.freeze({
  8911. minTooltipCharacters: 19,
  8912. removeAnimationClasses: 500
  8913. })
  8914. }
  8915. , {}],
  8916. 84: [function(e, t, i) {
  8917. "use strict";
  8918. function n(e) {
  8919. C = e,
  8920. P.forEach(function(e) {
  8921. b.addEventListener(e, u.bind(this, !1), !0),
  8922. w.addEventListener(e, u.bind(this, !0), !0),
  8923. E.addEventListener(e, o, !0)
  8924. S.forEach(function(t) {//会触发导览停止
  8925. t.addEventListener(e, a, !0)
  8926. })
  8927. $("#drawer img").on(e, a)
  8928. })
  8929. document.addEventListener("keydown", u.bind(this, !1), !0)
  8930. C.on(v.TourStart, function() {
  8931. E.classList.add("playing")
  8932. })
  8933. }
  8934. function r() {
  8935. C.playTour(),
  8936. I && clearTimeout(I),
  8937. d(),
  8938. _.removeClass("fadeIn")
  8939. }
  8940. function o() {
  8941. E.classList.contains("playing") && (C.stopTour(),
  8942. _.addClass("fadeIn"),
  8943. setTimeout(function() {
  8944. _.removeClass("fadeIn")
  8945. }, p.tourInteraction.showPauseButton),
  8946. O || (clearTimeout(I),
  8947. I = setTimeout(h, p.tourInteraction.showModal)),
  8948. setTimeout(function() {
  8949. E.classList.remove("playing")
  8950. }, p.tourInteraction.allowNextClick))
  8951. }
  8952. function a() {
  8953. C.tourInProgress && (C.stopTour(),
  8954. C.endTourProgress(),
  8955. E.classList.remove("playing"))
  8956. }
  8957. function s() {
  8958. T.is(":visible") ? r() : o()
  8959. }
  8960. function l() {
  8961. x.hasClass("playing") && (clearTimeout(I),
  8962. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8963. }
  8964. function c() {
  8965. E.classList.remove("playing"),
  8966. h()
  8967. }
  8968. function h() {//去掉导览结束时的提示
  8969. /* if (!p.tourInteraction.disabled) {
  8970. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8971. M.addClass("fadeIn tour " + m.deviceType);
  8972. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8973. if (!p.tourInteraction.smallModal) {
  8974. var t;
  8975. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8976. m.fill(R, A.TOUR_INTERACTION[t]),
  8977. M.addClass(t)
  8978. }
  8979. M.addClass(e)
  8980. } */
  8981. }
  8982. function u(e, t) {
  8983. if (t) {
  8984. var i = "keydown" === t.type
  8985. , n = t.which === f.SPACE || C.tourIsPlaying;
  8986. i && n || e || (O = !0),
  8987. C.atEndOfTour() && d(),
  8988. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8989. d(),
  8990. t.which !== f.SPACE && a()),
  8991. i && n && s()
  8992. }
  8993. }
  8994. function d() {
  8995. M.removeClass("fadeIn")
  8996. }
  8997. var p = (e("../util/browser"),
  8998. e("../settings"))
  8999. , f = e("../enum/Keys")
  9000. , g = e("../enum/Viewmode")
  9001. , m = (e("./helpManager"),
  9002. e("./populateModal"))
  9003. , v = e("../enum/DirectorEvents")
  9004. , A = e("../enum/HelpModalType")
  9005. , y = e("../enum/HelpModalSize")
  9006. , C = null
  9007. , I = null
  9008. , E = document.getElementById("pause-overlay")
  9009. , b = document.getElementById("player")
  9010. , w = document.getElementById("gui")
  9011. , _ = $("#pause-icon").eq(0)
  9012. , T = $("#play").eq(0)
  9013. , x = $("#playHead").eq(0)
  9014. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9015. , M = $("#interaction-modal").eq(0)
  9016. , R = $("#interaction-modal .interaction").toArray()
  9017. , P = ["touchstart", "mousedown", "pointerdown"]
  9018. , O = !1;
  9019. t.exports.init = n,
  9020. t.exports.play = r,
  9021. t.exports.pause = o,
  9022. t.exports.pauseWithoutCTA = a,
  9023. t.exports.togglePlay = s,
  9024. t.exports.stopTour = l,
  9025. t.exports.dismissModal = d
  9026. }
  9027. , {
  9028. "../enum/DirectorEvents": 23,
  9029. "../enum/HelpModalSize": 27,
  9030. "../enum/HelpModalType": 28,
  9031. "../enum/Keys": 30,
  9032. "../enum/Viewmode": 51,
  9033. "../settings": 166,
  9034. "../util/browser": 182,
  9035. "./helpManager": 68,
  9036. "./populateModal": 75
  9037. }],
  9038. 85: [function(e, t, i) {
  9039. "use strict";
  9040. t.exports = Object.freeze({
  9041. OPENED: "vr.modal.opened",
  9042. LAUNCH: "vr.modal.launch",
  9043. CLOSED: "vr.modal.closed",
  9044. NEXT: "vr.modal.next",
  9045. PREV: "vr.modal.prev",
  9046. STORE: "vr.modal.store",
  9047. falseICECHOSEN: "vr.modal.device"
  9048. })
  9049. }
  9050. , {}],
  9051. 86: [function(e, t, i) {
  9052. "use strict";
  9053. function n(e, t, i) {
  9054. function n(e, t, n, r) {
  9055. function o() {
  9056. return p + "&m=" + t + "&display=" + e
  9057. }
  9058. function s() {
  9059. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9060. , t = "&utm_source=" + u
  9061. , n = "&utm_showcase_session_id=" + i;
  9062. return e + t + n
  9063. }
  9064. function l() {
  9065. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9066. }
  9067. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9068. }
  9069. function r(e, t, i, r) {
  9070. var o = "https://api.branch.io/v1/url"
  9071. , a = n(e, t, i, r)
  9072. , s = {
  9073. responseType: "json",
  9074. data: {
  9075. branch_key: h.appConfig.branch_key,
  9076. data: {
  9077. m: t,
  9078. full_url: a,
  9079. $desktop_url: m,
  9080. $og_app_id: "331853976762864119",
  9081. $og_title: i,
  9082. $og_description: r,
  9083. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9084. $canonical_url: window.location.href
  9085. }
  9086. }
  9087. };
  9088. c.post(o, s).done(function(t) {
  9089. f[e] = t.url
  9090. }).fail(function(t) {
  9091. f[e] = t
  9092. }
  9093. .bind(this, a))
  9094. }
  9095. function o(e, t, i) {
  9096. for (var r in s) {
  9097. var o = s[r]
  9098. , a = n(o, e, t, i);
  9099. f[o] = a
  9100. }
  9101. }
  9102. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9103. , d = g + "/vr/dlist/?ret=" + u
  9104. , p = g + "/vr/show/?ret=" + u
  9105. , m = "";
  9106. switch (e) {
  9107. case l.IOS:
  9108. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9109. break;
  9110. default:
  9111. o(t.sid, t.name, t.summary)
  9112. }
  9113. }
  9114. function r(e) {
  9115. var t = f[e];
  9116. window.open(t, "_blank")
  9117. }
  9118. function o(e) {
  9119. var t = u[e];
  9120. window.open(t, "_blank")
  9121. }
  9122. var a = e("../../util/browser")
  9123. , s = e("../../enum/VRApps")
  9124. , l = e("../../enum/VRPlatforms")
  9125. , c = e("../../util/ajax")
  9126. , h = e("../../settings")
  9127. , u = {};
  9128. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9129. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9130. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9131. for (var d in s) {
  9132. var p = s[d];
  9133. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9134. }
  9135. var f = {}
  9136. , g = function() {
  9137. var e = window.location.host;
  9138. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9139. "https://" + e
  9140. }();
  9141. t.exports.init = n,
  9142. t.exports.launch = r,
  9143. t.exports.launchStore = o
  9144. }
  9145. , {
  9146. "../../enum/VRApps": 46,
  9147. "../../enum/VRPlatforms": 49,
  9148. "../../settings": 166,
  9149. "../../util/ajax": 181,
  9150. "../../util/browser": 182
  9151. }],
  9152. 87: [function(e, t, i) {
  9153. "use strict";
  9154. function n(e) {
  9155. var t;
  9156. switch (e) {
  9157. case m.IOS:
  9158. return t = p.iosVersion(),
  9159. t.major > 9 || 9 === t.major && t.minor >= 1;
  9160. case m.Android:
  9161. return t = p.androidVersion(),
  9162. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9163. }
  9164. return !1
  9165. }
  9166. function r(e, t) {
  9167. function i(e) {
  9168. K.emit(A.STORE, {
  9169. type: e
  9170. }),
  9171. f.launchStore(e)
  9172. }
  9173. function r(e) {
  9174. switch (e !== _.pageCount && (a(e),
  9175. N.text(e + 1 + " / " + _.pageCount)),
  9176. e) {
  9177. case _.Title:
  9178. O.css("display", "none"),
  9179. L.text(u[e]),
  9180. o(s);
  9181. break;
  9182. case _.Cardboard:
  9183. O.css("display", "block"),
  9184. L.text(u[e]),
  9185. M.filter(".cardboard").off(),
  9186. M.filter(".gearvr").off(),
  9187. c(e, s),
  9188. h(H, X, Z);
  9189. break;
  9190. case _.Gear:
  9191. L.text(u[e]),
  9192. c(e, s),
  9193. T.addClass("lastPage"),
  9194. h(G, X, Z);
  9195. break;
  9196. case _.pageCount:
  9197. T.removeClass("fadeIn"),
  9198. K.emit(A.CLOSED)
  9199. }
  9200. B.filter("[src='']").hide()
  9201. }
  9202. var s = function() {
  9203. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9204. w = ".show-supported",
  9205. m.Android) : (T.addClass("unsupported"),
  9206. w = ".show-unsupported",
  9207. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9208. w = ".show-ios",
  9209. _ = v.ios,
  9210. m.IOS) : (T.addClass("desktop"),
  9211. w = ".show-desktop",
  9212. m.Desktop)
  9213. }();
  9214. f.init(s, e, t),
  9215. s !== m.Desktop && T.addClass("mobile");
  9216. var l = function(e) {
  9217. K.emit(A.LAUNCH, {
  9218. vr_platform: s,
  9219. vr_app: e
  9220. }),
  9221. f.launch(e)
  9222. };
  9223. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9224. q.gear = l.bind(this, g.GearVR),
  9225. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9226. d(),
  9227. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9228. $(w).show();
  9229. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9230. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9231. s === m.IOS && (u.splice(1, 1),
  9232. y.splice(1, 1)),
  9233. $("#vr").on("click", function(e) {
  9234. e.preventDefault();
  9235. player.FlyToMode("panorama", ()=>{
  9236. if(!window.vrEnabled) { // 开启VR
  9237. window.vrEnabled = true;
  9238. this.classList.add('active');
  9239. $('#gui div').not('#vrOff').addClass('vrHide');
  9240. $('#vrOffImg').css({'display':'inline-block'});
  9241. }else{
  9242. }
  9243. })
  9244. });
  9245. $('#vrOff').on('click', function(){
  9246. window.vrEnabled = false;
  9247. $('#gui div').not('#vrOff').removeClass('vrHide');
  9248. $('#vrOffImg').css({'display':'none'});
  9249. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9250. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9251. })
  9252. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9253. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9254. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9255. $("span.modelLink").text(I),
  9256. O.on("click", function(e) {
  9257. K.emit(A.PREV),
  9258. b--,
  9259. r(b)
  9260. }),
  9261. L.on("click", function(e) {
  9262. L.text();
  9263. K.emit(A.NEXT, {
  9264. nextAction: y[b]
  9265. }),
  9266. b++,
  9267. r(b)
  9268. }),
  9269. T.find(".close").on("click", K.dismiss)
  9270. }
  9271. function o(e) {
  9272. switch (e) {
  9273. case m.Android:
  9274. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9275. M.filter(".gearvr").off().on("click", q.gear),
  9276. s(H, G, "logo-button", "same-line");
  9277. break;
  9278. case m.UnsupportedAndroid:
  9279. s("", z, "", "");
  9280. break;
  9281. case m.IOS:
  9282. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9283. s(H, "", "logo-button", "");
  9284. break;
  9285. case m.Desktop:
  9286. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9287. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9288. s(H, G, "logo-button", "same-line"),
  9289. Q.cardboard()
  9290. }
  9291. }
  9292. function a(e) {
  9293. $(".p1, .p2, .p3").hide(),
  9294. x.insertAfter(S),
  9295. T.removeClass("front-page"),
  9296. T.removeClass("details-page"),
  9297. T.removeClass("lastPage"),
  9298. M.removeClass("logo-button"),
  9299. M.removeClass("same-line"),
  9300. S.removeClass("headsetOptions"),
  9301. R.attr("src", ""),
  9302. R.filter(".second").removeClass("gear"),
  9303. R.css("display", "inline-block"),
  9304. R.off(),
  9305. P.filter(".second").css("display", ""),
  9306. D.css("display", "none"),
  9307. $(".p" + (e + 1) + w).show(),
  9308. R.filter(".third").insertBefore(P.filter(".third"))
  9309. }
  9310. function s(e, t, i, n) {
  9311. T.addClass("front-page"),
  9312. R.filter(".first").attr("src", e),
  9313. R.filter(".second").attr("src", t),
  9314. M.filter(".first").addClass(i),
  9315. M.filter(".second").addClass(i),
  9316. M.addClass(n),
  9317. ".show-desktop" === w && S.insertAfter(x)
  9318. }
  9319. function l(e, t, i) {
  9320. S.addClass("headsetOptions"),
  9321. M.off(),
  9322. R.filter(".second").attr("src", t),
  9323. D.css("display", "block"),
  9324. P.filter(".second").css("display", "none"),
  9325. D.on("click", function() {
  9326. a(_.Title),
  9327. o(m.Desktop)
  9328. }),
  9329. e && (K.emit(A.falseICECHOSEN, {
  9330. name: g.GearVR
  9331. }),
  9332. R.filter(".first").attr("src", e),
  9333. R.filter(".second").addClass("gear"),
  9334. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9335. Q.gearvr()),
  9336. i && (K.emit(A.falseICECHOSEN, {
  9337. name: g.Cardboard
  9338. }),
  9339. R.filter(".third").attr("src", i),
  9340. R.filter(".third").show(),
  9341. R.filter(".third").insertAfter(R.filter(".second")),
  9342. R.filter(".third").addClass("link"),
  9343. R.filter(".second").addClass("link"),
  9344. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9345. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9346. Q.cardboard())
  9347. }
  9348. function c(e, t) {
  9349. switch (t) {
  9350. case m.IOS:
  9351. X = Y,
  9352. Z = j;
  9353. break;
  9354. case m.Desktop:
  9355. e === _.Cardboard ? (X = F,
  9356. Z = U,
  9357. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9358. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9359. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9360. Z = "");
  9361. break;
  9362. default:
  9363. e === _.Cardboard ? (X = z,
  9364. Z = j) : (X = k,
  9365. Z = W)
  9366. }
  9367. }
  9368. function h(e, t, i) {
  9369. T.find(".inner").addClass("details-page"),
  9370. T.addClass("details-page"),
  9371. R.filter(".first").attr("src", e),
  9372. R.filter(".second").attr("src", t),
  9373. R.filter(".third").attr("src", i)
  9374. }
  9375. function u() {
  9376. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9377. K.emit(A.CLOSED))
  9378. }
  9379. function d() {
  9380. var e = p.aspectRatio() > 1 && p.isMobile();
  9381. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9382. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9383. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9384. }
  9385. var p = e("../../util/browser")
  9386. , f = e("./vrLink")
  9387. , g = e("../../enum/VRApps")
  9388. , m = e("../../enum/VRPlatforms")
  9389. , v = e("../../enum/VRPages")
  9390. , A = e("./vrEvent")
  9391. , y = (e("../../settings"),
  9392. e("../../constants"))
  9393. , C = e("../../localization/localize")
  9394. , I = e("../../util/common")
  9395. , E = e("events").EventEmitter
  9396. , b = 0
  9397. , w = null
  9398. , _ = v.standard
  9399. , T = $(".vr-popup")
  9400. , x = T.find(".vr-popup-body")
  9401. , S = T.find(".vr-images")
  9402. , M = T.find(".img-container")
  9403. , R = T.find(".vr-sm-image")
  9404. , P = M.find(".vr-img-caption")
  9405. , O = $(".vr-buttons").find(".prev-button")
  9406. , L = $(".vr-buttons").find(".next-button")
  9407. , D = S.find(".front-close")
  9408. , N = $(".vr-page")
  9409. , B = T.find("img")
  9410. , F = "images/apple-store.png"
  9411. , V = "images/badge-oculus.png"
  9412. , U = "images/badge-cardboard.png"
  9413. , k = "images/logo-samsung.png"
  9414. , H = "images/headset-cardboard.png"
  9415. , G = "images/headset-gearvr.png"
  9416. , z = "images/ico-android-robot.png"
  9417. , W = "images/ico-gearvr.png"
  9418. , j = "images/ico-vr.png"
  9419. , Y = "images/apple-logo-white.svg"
  9420. , X = null
  9421. , Z = null
  9422. , q = {}
  9423. , K = {
  9424. init: r,
  9425. dismiss: u,
  9426. isDeviceSupported: n
  9427. };
  9428. I.extendObject(K, E.prototype),
  9429. $(window).resize(d);
  9430. var Q = function() {
  9431. var e = P.filter(".first").find(".cardboard")
  9432. , t = P.filter(".first").find(".gearvr");
  9433. return {
  9434. cardboard: function() {
  9435. t.addClass("hidden"),
  9436. e.removeClass("hidden")
  9437. },
  9438. gearvr: function() {
  9439. e.addClass("hidden"),
  9440. t.removeClass("hidden")
  9441. }
  9442. }
  9443. }();
  9444. t.exports = K
  9445. }
  9446. , {
  9447. "../../constants": 8,
  9448. "../../enum/VRApps": 46,
  9449. "../../enum/VRPages": 48,
  9450. "../../enum/VRPlatforms": 49,
  9451. "../../localization/localize": 108,
  9452. "../../settings": 166,
  9453. "../../util/browser": 182,
  9454. "../../util/common": 185,
  9455. "./vrEvent": 85,
  9456. "./vrLink": 86,
  9457. events: 202
  9458. }],
  9459. 88: [function(e, t, i) {
  9460. "use strict";
  9461. t.exports = Object.freeze({
  9462. OPENED: "webvr.modal.opened",
  9463. SHOW_TERMS: "webvr.footer.show.terms"
  9464. })
  9465. }
  9466. , {}],
  9467. 89: [function(e, t, i) {
  9468. (function(i) {
  9469. "use strict";
  9470. function n(e, t, i, n) {
  9471. function r(e) {
  9472. e.preventDefault(),
  9473. a(e.currentTarget.id)
  9474. }
  9475. function a(e) {
  9476. ne[e](),
  9477. Object.keys(ne).map(function(t, i) {
  9478. $("#" + t).toggleClass("tabs-underlined", t === e)
  9479. })
  9480. }
  9481. y = i,
  9482. v = t,
  9483. w.init(E.Android, e, n),
  9484. m();
  9485. var l = new RegExp("daydream","i")
  9486. , c = l.test(y.displayName);
  9487. c ? (a("tabdaydream"),
  9488. B.filter(".device-headset-side").attr("src", H),
  9489. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9490. B.filter(".device-headset-side").attr("src", Y),
  9491. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9492. $("#vr").on("click", function(e) {
  9493. e.preventDefault(),
  9494. g("click_webvr_button"),
  9495. L.is(":hidden") && (ie.emit(_.OPENED),
  9496. o())
  9497. }),
  9498. $(".webvr-popup .close").on("click", function(e) {
  9499. e.preventDefault(),
  9500. D.hasClass("hidden") ? (g("webvr_help_close"),
  9501. p()) : s()
  9502. }),
  9503. $("#tabcardboard").on("click", r),
  9504. $("#tabdaydream").on("click", r),
  9505. $("#tabnative").on("click", r),
  9506. $(".webvr-popup .open-with-app").on("click", function(e) {
  9507. e.preventDefault(),
  9508. g("webvr_learn_more"),
  9509. a("tabnative"),
  9510. p()
  9511. }),
  9512. $(".webvr-popup .help").on("click", function(e) {
  9513. e.preventDefault(),
  9514. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9515. p()
  9516. }),
  9517. $(".webvr-popup .terms").on("click", function(e) {
  9518. e.preventDefault(),
  9519. g("webvr_click_terms"),
  9520. s(),
  9521. ie.emit(_.SHOW_TERMS)
  9522. }),
  9523. F.on("click", function(e) {
  9524. e.preventDefault(),
  9525. g(ee),
  9526. window.open(J, "_blank")
  9527. }),
  9528. V.on("click", function(e) {
  9529. e.preventDefault(),
  9530. g("webvr_phone_link"),
  9531. window.open(te, "_blank")
  9532. }),
  9533. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9534. e.preventDefault(),
  9535. g("webvr_cardboard_link"),
  9536. w.launch(b.CardboardAndroid)
  9537. }),
  9538. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9539. e.preventDefault(),
  9540. g("webvr_oculus_link"),
  9541. w.launch(b.GearVR)
  9542. })
  9543. }
  9544. function r() {
  9545. function e() {
  9546. y.isPresenting || (f(),
  9547. window.removeEventListener("vrdisplaypresentchange", e))
  9548. }
  9549. R.info("Headset mounted"),
  9550. v.suspend();
  9551. var t = document.createElement("canvas");
  9552. for (t.getContext("webgl"),
  9553. t.className = "webvr-canvas",
  9554. document.bgColor = "#000",
  9555. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9556. document.body.removeChild(document.body.firstChild);
  9557. document.body.appendChild(t),
  9558. g("webvr_enter_app"),
  9559. y.requestPresent([{
  9560. source: t,
  9561. predistorted: !0
  9562. }]).catch(function(t) {
  9563. R.error("Failed to present: " + t),
  9564. g("webvr_exit_calibrate"),
  9565. e()
  9566. }),
  9567. A.then(function() {
  9568. window.dispatchEvent(new Event("vrapp-start"))
  9569. }),
  9570. window.addEventListener("vrdisplaypresentchange", e)
  9571. }
  9572. function o() {
  9573. O.fadeOut(I.guiAnimationSpeed),
  9574. L.fadeIn(I.guiAnimationSpeed),
  9575. a()
  9576. }
  9577. function a() {
  9578. if (!A) {
  9579. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9580. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9581. A = new Promise(function(e, i) {
  9582. var n = document.createElement("script");
  9583. n.type = "text/javascript",
  9584. n.src = t,
  9585. n.onload = e,
  9586. document.head.appendChild(n)
  9587. }
  9588. )
  9589. }
  9590. D.find(".enter-button").on("click", r)
  9591. }
  9592. function s() {
  9593. g("webvr_modal_close"),
  9594. D.find(".enter-button").off("click", r),
  9595. L.fadeOut(I.guiAnimationSpeed, function() {
  9596. D.toggleClass("hidden", !1),
  9597. N.toggleClass("hidden", !0),
  9598. C.exitFullscreen()
  9599. }),
  9600. O.fadeIn(I.guiAnimationSpeed)
  9601. }
  9602. function l() {
  9603. k.toggleClass("hidden", !1),
  9604. U.toggleClass("hidden", !0)
  9605. }
  9606. function c() {
  9607. k.toggleClass("hidden", !0),
  9608. U.toggleClass("hidden", !1)
  9609. }
  9610. function h() {
  9611. B.filter(".device-headset").attr("src", G),
  9612. B.filter(".device-phone").attr("src", z),
  9613. J = Z,
  9614. ee = K,
  9615. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9616. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9617. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9618. c()
  9619. }
  9620. function u() {
  9621. B.filter(".badge-cardboard").attr("src", j),
  9622. B.filter(".badge-oculus").attr("src", X),
  9623. l()
  9624. }
  9625. function d() {
  9626. B.filter(".device-headset").attr("src", Y),
  9627. B.filter(".device-phone").attr("src", W),
  9628. J = q,
  9629. ee = Q,
  9630. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9631. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9632. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9633. c()
  9634. }
  9635. function p() {
  9636. D.toggleClass("hidden"),
  9637. N.toggleClass("hidden")
  9638. }
  9639. function f() {
  9640. R.info("exiting webVR"),
  9641. g("webvr_exit_app"),
  9642. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9643. }
  9644. function g(e) {
  9645. var t = C.isLandscape() ? "landscape" : "portrait";
  9646. T.trackAlways("showcase_gui", {
  9647. gui_action: e,
  9648. orientation: t
  9649. })
  9650. }
  9651. function m() {
  9652. var e = C.isLandscape();
  9653. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9654. }
  9655. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9656. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9657. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9658. init: n
  9659. }, ne = {
  9660. tabcardboard: d,
  9661. tabdaydream: h,
  9662. tabnative: u
  9663. };
  9664. S.extendObject(ie, P.prototype),
  9665. $(window).resize(m),
  9666. t.exports = ie
  9667. }
  9668. ).call(this, "/js/gui/webvr/webVRgui.js")
  9669. }
  9670. , {
  9671. "../../analytics": 4,
  9672. "../../constants": 8,
  9673. "../../enum/VRApps": 46,
  9674. "../../enum/VRPlatforms": 49,
  9675. "../../localization/localize": 108,
  9676. "../../settings": 166,
  9677. "../../util/browser": 182,
  9678. "../../util/common": 185,
  9679. "../../util/logger": 189,
  9680. "./../gui": 65,
  9681. "./../vr/vrLink": 86,
  9682. "./WebVrEvent": 88,
  9683. events: 202
  9684. }],
  9685. 90: [function(e, t, i) {
  9686. "use strict";
  9687. function n(e, t, i, n, o) {
  9688. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9689. this.roomId = o || "",
  9690. this.labelId = e,
  9691. this.position = (new r.Vector3).copy(t),
  9692. this.text = i
  9693. }
  9694. var r = e("three")
  9695. , o = e("../util/browser");
  9696. n.prototype.build = function() {
  9697. var e = window.document.createElement("div");
  9698. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9699. var t = window.document.createElement("div");
  9700. t.setAttribute("class", "gui-floorplan-label-text");
  9701. var i = window.document.createTextNode(this.text);
  9702. t.appendChild(i),
  9703. e.appendChild(t),
  9704. window.document.body.appendChild(e),
  9705. this.labelGui = e,
  9706. this.textBlock = t,
  9707. $(this.labelGui).hide();
  9708. var n = window.getComputedStyle(this.labelGui);
  9709. this.initialTransform = n.transform || n.webkitTransform
  9710. }
  9711. ,
  9712. t.exports = n
  9713. }
  9714. , {
  9715. "../util/browser": 182,
  9716. three: 217
  9717. }],
  9718. 91: [function(e, t, i) {
  9719. "use strict";
  9720. function n() {
  9721. this.player = null,
  9722. this.modelManager = null,
  9723. this.container = null
  9724. }
  9725. var r = e("three")
  9726. , o = (e("../util/common"),
  9727. e("../enum/PlayerEvents"))
  9728. , a = (e("../enum/DirectorEvents"),
  9729. e("../enum/ModelManagerEvents"))
  9730. , s = e("../settings")
  9731. , l = e("../enum/Viewmode")
  9732. , c = (e("../enum/WarpStyle"),
  9733. e("../util/transitions"),
  9734. e("../util/lerp"),
  9735. e("../util/browser"));
  9736. //场景初始化
  9737. n.prototype.init = function(e, t, i) {
  9738. this.player = e,
  9739. this.modelManager = t,
  9740. this.container = i,
  9741. this.updateModel(),
  9742. this.bindEvents()
  9743. }
  9744. ,
  9745. n.prototype.bindEvents = function() {
  9746. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9747. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9748. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9749. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9750. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9751. }
  9752. ,
  9753. n.prototype.updateModel = function() {
  9754. this.model = this.modelManager.getActiveModel()
  9755. }
  9756. ,
  9757. n.prototype.handlePlayerViewChanged = function() {
  9758. this.updateLabelVisibility(),
  9759. this.updateLabelDisplay()
  9760. }
  9761. ,
  9762. n.prototype.getLabelsForFloor = function(e, t) {
  9763. return t = t || [],
  9764. t.length = 0,
  9765. this.model.labels.forEach(function(i) {
  9766. this.labelVisibleForFloor(i, e) && t.push(i)
  9767. }
  9768. .bind(this)),
  9769. t
  9770. }
  9771. ,
  9772. n.prototype.getLabelsForCurrentFloor = function(e) {
  9773. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9774. }
  9775. ,
  9776. n.prototype.labelVisibleForFloor = function(e, t) {
  9777. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9778. if (!this.model.showingLabels || !e.labelGui || !i)
  9779. return !1;
  9780. var n = e.floorId === this.model.floors.size() - 1;
  9781. return this.model.allFloorsVisible ? n : e.floorId === t
  9782. }
  9783. ,
  9784. n.prototype.updateLabelVisibility = function(e) {
  9785. this.model.labels.forEach(function(e) {
  9786. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9787. }
  9788. .bind(this))
  9789. }
  9790. ,
  9791. n.prototype.showAllLabels = function(e, t) {
  9792. this.model.labels.forEach(function(i) {
  9793. this.showLabel(i, e, t)
  9794. }
  9795. .bind(this))
  9796. }
  9797. ,
  9798. n.prototype.hideAllLabels = function(e, t) {
  9799. this.model.labels.forEach(function(i) {
  9800. this.hideLabel(i, e, t)
  9801. }
  9802. .bind(this))
  9803. }
  9804. ,
  9805. n.prototype.showLabel = function(e, t, i) {
  9806. this.model.showingLabels && (e.visible || (e.visible = !0,
  9807. e.labelGui.style.display = "block",
  9808. e.labelGui.style.opacity = 0,
  9809. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9810. }
  9811. ,
  9812. n.prototype.hideLabel = function(e, t, i) {
  9813. e.visible && (e.visible = !1,
  9814. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9815. }
  9816. ,
  9817. n.prototype.supportedMode = function() {
  9818. return this.player.mode === l.FLOORPLAN
  9819. }
  9820. ,
  9821. n.prototype.updateLabelDisplay = function() {
  9822. var e = (new r.Vector3,
  9823. new r.Vector3,
  9824. []);
  9825. return function() {
  9826. var t = this.player.getLabelScaleFactor()
  9827. , i = .6
  9828. , n = 1.2
  9829. , r = (1 - t) * n + i
  9830. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9831. this.getLabelsForCurrentFloor(e);
  9832. for (var a = 0; a < e.length; a++) {
  9833. var l = e[a];
  9834. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9835. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9836. }
  9837. }
  9838. }(),
  9839. n.prototype.updateProjectedGuiElement = function() {
  9840. var e = new r.Vector3;
  9841. new r.Vector3;
  9842. return function(t, i, n, r, o) {
  9843. i.style.fontSize = 100 * o + "%";
  9844. var a = $("#player").width()
  9845. , s = $("#player").height()
  9846. , l = .5 * a
  9847. , c = .5 * s;
  9848. e.copy(n),
  9849. e.project(this.player.camera);
  9850. var h = e.x * l + l
  9851. , u = -(e.y * c) + c;
  9852. h -= t.offsetWidth / 2,
  9853. u -= t.offsetHeight / 2,
  9854. t.style.left = h + "px",
  9855. t.style.top = u + "px"
  9856. }
  9857. }(),
  9858. n.prototype.handleStartInside = function(e) {
  9859. this.updateLabelVisibility()
  9860. }
  9861. ,
  9862. n.prototype.handleStartOutside = function() {
  9863. this.updateLabelVisibility()
  9864. }
  9865. ,
  9866. t.exports = n
  9867. }
  9868. , {
  9869. "../enum/DirectorEvents": 23,
  9870. "../enum/ModelManagerEvents": 33,
  9871. "../enum/PlayerEvents": 40,
  9872. "../enum/Viewmode": 51,
  9873. "../enum/WarpStyle": 52,
  9874. "../settings": 166,
  9875. "../util/browser": 182,
  9876. "../util/common": 185,
  9877. "../util/lerp": 188,
  9878. "../util/transitions": 195,
  9879. three: 217
  9880. }],
  9881. 92: [function(e, t, i) {
  9882. "use strict";
  9883. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9884. if (null == this)
  9885. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9886. if ("function" != typeof e)
  9887. throw new TypeError("predicate must be a function");
  9888. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9889. if (t = i[o],
  9890. e.call(r, t, o, i))
  9891. return o;
  9892. return -1
  9893. }
  9894. ),
  9895. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9896. value: function(e) {
  9897. if (null == this)
  9898. throw new TypeError('"this" is null or not defined');
  9899. var t = Object(this)
  9900. , i = t.length >>> 0;
  9901. if ("function" != typeof e)
  9902. throw new TypeError("predicate must be a function");
  9903. for (var n = arguments[1], r = 0; r < i; ) {
  9904. var o = t[r];
  9905. if (e.call(n, o, r, t))
  9906. return o;
  9907. r++
  9908. }
  9909. }
  9910. })
  9911. }
  9912. , {}],
  9913. 93: [function(e, t, i) {
  9914. "use strict";
  9915. var n = n || {};
  9916. t.exports = n,
  9917. n.gui = n.gui || {},
  9918. n.utils = n.utils || {},
  9919. n.controllers = n.controllers || {},
  9920. n.dom = n.dom || {},
  9921. n.color = n.color || {},
  9922. n.utils.css = function() {
  9923. return {
  9924. load: function(e, t) {
  9925. t = t || document;
  9926. var i = t.createElement("link");
  9927. i.type = "text/css",
  9928. i.rel = "stylesheet",
  9929. i.href = e,
  9930. t.getElementsByTagName("head")[0].appendChild(i)
  9931. },
  9932. inject: function(e, t) {
  9933. t = t || document;
  9934. var i = document.createElement("style");
  9935. i.type = "text/css",
  9936. i.innerHTML = e,
  9937. t.getElementsByTagName("head")[0].appendChild(i)
  9938. }
  9939. }
  9940. }(),
  9941. n.utils.common = function() {
  9942. var e = Array.prototype.forEach
  9943. , t = Array.prototype.slice;
  9944. return {
  9945. BREAK: {},
  9946. extend: function(e) {
  9947. return this.each(t.call(arguments, 1), function(t) {
  9948. for (var i in t)
  9949. this.isUndefined(t[i]) || (e[i] = t[i])
  9950. }, this),
  9951. e
  9952. },
  9953. defaults: function(e) {
  9954. return this.each(t.call(arguments, 1), function(t) {
  9955. for (var i in t)
  9956. this.isUndefined(e[i]) && (e[i] = t[i])
  9957. }, this),
  9958. e
  9959. },
  9960. compose: function() {
  9961. var e = t.call(arguments);
  9962. return function() {
  9963. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9964. i = [e[n].apply(this, i)];
  9965. return i[0]
  9966. }
  9967. },
  9968. each: function(t, i, n) {
  9969. if (t)
  9970. if (e && t.forEach && t.forEach === e)
  9971. t.forEach(i, n);
  9972. else if (t.length === t.length + 0) {
  9973. for (var r = 0, o = t.length; r < o; r++)
  9974. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9975. return
  9976. } else
  9977. for (var r in t)
  9978. if (i.call(n, t[r], r) === this.BREAK)
  9979. return
  9980. },
  9981. defer: function(e) {
  9982. setTimeout(e, 0)
  9983. },
  9984. toArray: function(e) {
  9985. return e.toArray ? e.toArray() : t.call(e)
  9986. },
  9987. isUndefined: function(e) {
  9988. return void 0 === e
  9989. },
  9990. isNull: function(e) {
  9991. return null === e
  9992. },
  9993. isNaN: function(e) {
  9994. return e !== e
  9995. },
  9996. isArray: Array.isArray || function(e) {
  9997. return e.constructor === Array
  9998. }
  9999. ,
  10000. isObject: function(e) {
  10001. return e === Object(e)
  10002. },
  10003. isNumber: function(e) {
  10004. return e === e + 0
  10005. },
  10006. isString: function(e) {
  10007. return e === e + ""
  10008. },
  10009. isBoolean: function(e) {
  10010. return e === !1 || e === !0
  10011. },
  10012. isFunction: function(e) {
  10013. return "[object Function]" === Object.prototype.toString.call(e)
  10014. }
  10015. }
  10016. }(),
  10017. n.controllers.Controller = function(e) {
  10018. var t = function(e, t) {
  10019. this.initialValue = e[t],
  10020. this.domElement = document.createElement("div"),
  10021. this.object = e,
  10022. this.property = t,
  10023. this.__onChange = void 0,
  10024. this.__onFinishChange = void 0
  10025. };
  10026. return e.extend(t.prototype, {
  10027. onChange: function(e) {
  10028. return this.__onChange = e,
  10029. this
  10030. },
  10031. onFinishChange: function(e) {
  10032. return this.__onFinishChange = e,
  10033. this
  10034. },
  10035. setValue: function(e) {
  10036. return this.object[this.property] = e,
  10037. this.__onChange && this.__onChange.call(this, e),
  10038. this.updateDisplay(),
  10039. this
  10040. },
  10041. getValue: function() {
  10042. return this.object[this.property]
  10043. },
  10044. updateDisplay: function() {
  10045. return this
  10046. },
  10047. isModified: function() {
  10048. return this.initialValue !== this.getValue()
  10049. }
  10050. }),
  10051. t
  10052. }(n.utils.common),
  10053. n.dom.dom = function(e) {
  10054. function t(t) {
  10055. if ("0" === t || e.isUndefined(t))
  10056. return 0;
  10057. var i = t.match(r);
  10058. return e.isNull(i) ? 0 : parseFloat(i[1])
  10059. }
  10060. var i = {
  10061. HTMLEvents: ["change"],
  10062. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10063. KeyboardEvents: ["keydown"]
  10064. }
  10065. , n = {};
  10066. e.each(i, function(t, i) {
  10067. e.each(t, function(e) {
  10068. n[e] = i
  10069. })
  10070. });
  10071. var r = /(\d+(\.\d+)?)px/
  10072. , o = {
  10073. makeSelectable: function(e, t) {
  10074. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10075. return !1
  10076. }
  10077. : function() {}
  10078. ,
  10079. e.style.MozUserSelect = t ? "auto" : "none",
  10080. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10081. e.unselectable = t ? "on" : "off")
  10082. },
  10083. makeFullscreen: function(t, i, n) {
  10084. e.isUndefined(i) && (i = !0),
  10085. e.isUndefined(n) && (n = !0),
  10086. t.style.position = "absolute",
  10087. i && (t.style.left = 0,
  10088. t.style.right = 0),
  10089. n && (t.style.top = 0,
  10090. t.style.bottom = 0)
  10091. },
  10092. fakeEvent: function(t, i, r, o) {
  10093. r = r || {};
  10094. var a = n[i];
  10095. if (!a)
  10096. throw new Error("Event type " + i + " not supported.");
  10097. var s = document.createEvent(a);
  10098. switch (a) {
  10099. case "MouseEvents":
  10100. var l = r.x || r.clientX || 0
  10101. , c = r.y || r.clientY || 0;
  10102. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10103. break;
  10104. case "KeyboardEvents":
  10105. var h = s.initKeyboardEvent || s.initKeyEvent;
  10106. e.defaults(r, {
  10107. cancelable: !0,
  10108. ctrlKey: !1,
  10109. altKey: !1,
  10110. shiftKey: !1,
  10111. metaKey: !1,
  10112. keyCode: void 0,
  10113. charCode: void 0
  10114. }),
  10115. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10116. break;
  10117. default:
  10118. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10119. }
  10120. e.defaults(s, o),
  10121. t.dispatchEvent(s)
  10122. },
  10123. bind: function(e, t, i, n) {
  10124. return n = n || !1,
  10125. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10126. o
  10127. },
  10128. unbind: function(e, t, i, n) {
  10129. return n = n || !1,
  10130. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10131. o
  10132. },
  10133. addClass: function(e, t) {
  10134. if (void 0 === e.className)
  10135. e.className = t;
  10136. else if (e.className !== t) {
  10137. var i = e.className.split(/ +/);
  10138. i.indexOf(t) == -1 && (i.push(t),
  10139. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10140. }
  10141. return o
  10142. },
  10143. removeClass: function(e, t) {
  10144. if (t)
  10145. if (void 0 === e.className)
  10146. ;
  10147. else if (e.className === t)
  10148. e.removeAttribute("class");
  10149. else {
  10150. var i = e.className.split(/ +/)
  10151. , n = i.indexOf(t);
  10152. n != -1 && (i.splice(n, 1),
  10153. e.className = i.join(" "))
  10154. }
  10155. else
  10156. e.className = void 0;
  10157. return o
  10158. },
  10159. hasClass: function(e, t) {
  10160. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10161. },
  10162. getWidth: function(e) {
  10163. var i = getComputedStyle(e);
  10164. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10165. },
  10166. getHeight: function(e) {
  10167. var i = getComputedStyle(e);
  10168. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10169. },
  10170. getOffset: function(e) {
  10171. var t = {
  10172. left: 0,
  10173. top: 0
  10174. };
  10175. if (e.offsetParent)
  10176. do
  10177. t.left += e.offsetLeft,
  10178. t.top += e.offsetTop;
  10179. while (e = e.offsetParent);return t
  10180. },
  10181. isActive: function(e) {
  10182. return e === document.activeElement && (e.type || e.href)
  10183. }
  10184. };
  10185. return o
  10186. }(n.utils.common),
  10187. n.controllers.OptionController = function(e, t, i) {
  10188. var n = function(e, r, o) {
  10189. n.superclass.call(this, e, r);
  10190. var a = this;
  10191. if (this.__select = document.createElement("select"),
  10192. i.isArray(o)) {
  10193. var s = {};
  10194. i.each(o, function(e) {
  10195. s[e] = e
  10196. }),
  10197. o = s
  10198. }
  10199. i.each(o, function(e, t) {
  10200. var i = document.createElement("option");
  10201. i.innerHTML = t,
  10202. i.setAttribute("value", e),
  10203. a.__select.appendChild(i)
  10204. }),
  10205. this.updateDisplay(),
  10206. t.bind(this.__select, "change", function() {
  10207. var e = this.options[this.selectedIndex].value;
  10208. a.setValue(e)
  10209. }),
  10210. this.domElement.appendChild(this.__select)
  10211. };
  10212. return n.superclass = e,
  10213. i.extend(n.prototype, e.prototype, {
  10214. setValue: function(e) {
  10215. var t = n.superclass.prototype.setValue.call(this, e);
  10216. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10217. t
  10218. },
  10219. updateDisplay: function() {
  10220. return this.__select.value = this.getValue(),
  10221. n.superclass.prototype.updateDisplay.call(this)
  10222. }
  10223. }),
  10224. n
  10225. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10226. n.controllers.NumberController = function(e, t) {
  10227. function i(e) {
  10228. return e = e.toString(),
  10229. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10230. }
  10231. var n = function(e, r, o) {
  10232. n.superclass.call(this, e, r),
  10233. o = o || {},
  10234. this.__min = o.min,
  10235. this.__max = o.max,
  10236. this.__step = o.step,
  10237. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10238. this.__precision = i(this.__impliedStep)
  10239. };
  10240. return n.superclass = e,
  10241. t.extend(n.prototype, e.prototype, {
  10242. setValue: function(e) {
  10243. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10244. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10245. n.superclass.prototype.setValue.call(this, e)
  10246. },
  10247. min: function(e) {
  10248. return this.__min = e,
  10249. this
  10250. },
  10251. max: function(e) {
  10252. return this.__max = e,
  10253. this
  10254. },
  10255. step: function(e) {
  10256. return this.__step = e,
  10257. this.__impliedStep = e,
  10258. this.__precision = i(e),
  10259. this
  10260. }
  10261. }),
  10262. n
  10263. }(n.controllers.Controller, n.utils.common),
  10264. n.controllers.NumberControllerBox = function(e, t, i) {
  10265. function n(e, t) {
  10266. var i = Math.pow(10, t);
  10267. return Math.round(e * i) / i
  10268. }
  10269. var r = function(e, n, o) {
  10270. function a() {
  10271. var e = parseFloat(d.__input.value);
  10272. i.isNaN(e) || d.setValue(e)
  10273. }
  10274. function s() {
  10275. a(),
  10276. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10277. }
  10278. function l(e) {
  10279. t.bind(window, "mousemove", c),
  10280. t.bind(window, "mouseup", h),
  10281. u = e.clientY
  10282. }
  10283. function c(e) {
  10284. var t = u - e.clientY;
  10285. d.setValue(d.getValue() + t * d.__impliedStep),
  10286. u = e.clientY
  10287. }
  10288. function h() {
  10289. t.unbind(window, "mousemove", c),
  10290. t.unbind(window, "mouseup", h)
  10291. }
  10292. this.__truncationSuspended = !1,
  10293. r.superclass.call(this, e, n, o);
  10294. var u, d = this;
  10295. this.__input = document.createElement("input"),
  10296. this.__input.setAttribute("type", "text"),
  10297. t.bind(this.__input, "change", a),
  10298. t.bind(this.__input, "blur", s),
  10299. t.bind(this.__input, "mousedown", l),
  10300. t.bind(this.__input, "keydown", function(e) {
  10301. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10302. this.blur(),
  10303. d.__truncationSuspended = !1)
  10304. }),
  10305. this.updateDisplay(),
  10306. this.domElement.appendChild(this.__input)
  10307. };
  10308. return r.superclass = e,
  10309. i.extend(r.prototype, e.prototype, {
  10310. updateDisplay: function() {
  10311. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10312. r.superclass.prototype.updateDisplay.call(this)
  10313. }
  10314. }),
  10315. r
  10316. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10317. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10318. function o(e, t, i, n, r) {
  10319. return n + (r - n) * ((e - t) / (i - t))
  10320. }
  10321. var a = function(e, i, n, r, s) {
  10322. function l(e) {
  10323. t.bind(window, "mousemove", c),
  10324. t.bind(window, "mouseup", h),
  10325. c(e)
  10326. }
  10327. function c(e) {
  10328. e.preventDefault();
  10329. var i = t.getOffset(u.__background)
  10330. , n = t.getWidth(u.__background);
  10331. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10332. !1
  10333. }
  10334. function h() {
  10335. t.unbind(window, "mousemove", c),
  10336. t.unbind(window, "mouseup", h),
  10337. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10338. }
  10339. a.superclass.call(this, e, i, {
  10340. min: n,
  10341. max: r,
  10342. step: s
  10343. });
  10344. var u = this;
  10345. this.__background = document.createElement("div"),
  10346. this.__foreground = document.createElement("div"),
  10347. t.bind(this.__background, "mousedown", l),
  10348. t.addClass(this.__background, "slider"),
  10349. t.addClass(this.__foreground, "slider-fg"),
  10350. this.updateDisplay(),
  10351. this.__background.appendChild(this.__foreground),
  10352. this.domElement.appendChild(this.__background)
  10353. };
  10354. return a.superclass = e,
  10355. a.useDefaultStyles = function() {
  10356. i.inject(r)
  10357. }
  10358. ,
  10359. n.extend(a.prototype, e.prototype, {
  10360. updateDisplay: function() {
  10361. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10362. return this.__foreground.style.width = 100 * e + "%",
  10363. a.superclass.prototype.updateDisplay.call(this)
  10364. }
  10365. }),
  10366. a
  10367. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10368. n.controllers.FunctionController = function(e, t, i) {
  10369. var n = function(e, i, r) {
  10370. n.superclass.call(this, e, i);
  10371. var o = this;
  10372. this.__button = document.createElement("div"),
  10373. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10374. t.bind(this.__button, "click", function(e) {
  10375. return e.preventDefault(),
  10376. o.fire(),
  10377. !1
  10378. }),
  10379. t.addClass(this.__button, "button"),
  10380. this.domElement.appendChild(this.__button)
  10381. };
  10382. return n.superclass = e,
  10383. i.extend(n.prototype, e.prototype, {
  10384. fire: function() {
  10385. this.__onChange && this.__onChange.call(this),
  10386. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10387. this.getValue().call(this.object)
  10388. }
  10389. }),
  10390. n
  10391. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10392. n.controllers.BooleanController = function(e, t, i) {
  10393. var n = function(e, i) {
  10394. function r() {
  10395. o.setValue(!o.__prev)
  10396. }
  10397. n.superclass.call(this, e, i);
  10398. var o = this;
  10399. this.__prev = this.getValue(),
  10400. this.__checkbox = document.createElement("input"),
  10401. this.__checkbox.setAttribute("type", "checkbox"),
  10402. t.bind(this.__checkbox, "change", r, !1),
  10403. this.domElement.appendChild(this.__checkbox),
  10404. this.updateDisplay()
  10405. };
  10406. return n.superclass = e,
  10407. i.extend(n.prototype, e.prototype, {
  10408. setValue: function(e) {
  10409. var t = n.superclass.prototype.setValue.call(this, e);
  10410. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10411. this.__prev = this.getValue(),
  10412. t
  10413. },
  10414. updateDisplay: function() {
  10415. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10416. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10417. n.superclass.prototype.updateDisplay.call(this)
  10418. }
  10419. }),
  10420. n
  10421. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10422. n.color.toString = function(e) {
  10423. return function(t) {
  10424. if (1 == t.a || e.isUndefined(t.a)) {
  10425. for (var i = t.hex.toString(16); i.length < 6; )
  10426. i = "0" + i;
  10427. return "#" + i
  10428. }
  10429. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10430. }
  10431. }(n.utils.common),
  10432. n.color.interpret = function(e, t) {
  10433. var i, n, r = function() {
  10434. n = !1;
  10435. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10436. return t.each(o, function(r) {
  10437. if (r.litmus(e))
  10438. return t.each(r.conversions, function(r, o) {
  10439. if (i = r.read(e),
  10440. n === !1 && i !== !1)
  10441. return n = i,
  10442. i.conversionName = o,
  10443. i.conversion = r,
  10444. t.BREAK
  10445. }),
  10446. t.BREAK
  10447. }),
  10448. n
  10449. }, o = [{
  10450. litmus: t.isString,
  10451. conversions: {
  10452. THREE_CHAR_HEX: {
  10453. read: function(e) {
  10454. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10455. return null !== t && {
  10456. space: "HEX",
  10457. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10458. }
  10459. },
  10460. write: e
  10461. },
  10462. SIX_CHAR_HEX: {
  10463. read: function(e) {
  10464. var t = e.match(/^#([A-F0-9]{6})$/i);
  10465. return null !== t && {
  10466. space: "HEX",
  10467. hex: parseInt("0x" + t[1].toString())
  10468. }
  10469. },
  10470. write: e
  10471. },
  10472. CSS_RGB: {
  10473. read: function(e) {
  10474. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10475. return null !== t && {
  10476. space: "RGB",
  10477. r: parseFloat(t[1]),
  10478. g: parseFloat(t[2]),
  10479. b: parseFloat(t[3])
  10480. }
  10481. },
  10482. write: e
  10483. },
  10484. CSS_RGBA: {
  10485. read: function(e) {
  10486. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10487. return null !== t && {
  10488. space: "RGB",
  10489. r: parseFloat(t[1]),
  10490. g: parseFloat(t[2]),
  10491. b: parseFloat(t[3]),
  10492. a: parseFloat(t[4])
  10493. }
  10494. },
  10495. write: e
  10496. }
  10497. }
  10498. }, {
  10499. litmus: t.isNumber,
  10500. conversions: {
  10501. HEX: {
  10502. read: function(e) {
  10503. return {
  10504. space: "HEX",
  10505. hex: e,
  10506. conversionName: "HEX"
  10507. }
  10508. },
  10509. write: function(e) {
  10510. return e.hex
  10511. }
  10512. }
  10513. }
  10514. }, {
  10515. litmus: t.isArray,
  10516. conversions: {
  10517. RGB_ARRAY: {
  10518. read: function(e) {
  10519. return 3 == e.length && {
  10520. space: "RGB",
  10521. r: e[0],
  10522. g: e[1],
  10523. b: e[2]
  10524. }
  10525. },
  10526. write: function(e) {
  10527. return [e.r, e.g, e.b]
  10528. }
  10529. },
  10530. RGBA_ARRAY: {
  10531. read: function(e) {
  10532. return 4 == e.length && {
  10533. space: "RGB",
  10534. r: e[0],
  10535. g: e[1],
  10536. b: e[2],
  10537. a: e[3]
  10538. }
  10539. },
  10540. write: function(e) {
  10541. return [e.r, e.g, e.b, e.a]
  10542. }
  10543. }
  10544. }
  10545. }, {
  10546. litmus: t.isObject,
  10547. conversions: {
  10548. RGBA_OBJ: {
  10549. read: function(e) {
  10550. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10551. space: "RGB",
  10552. r: e.r,
  10553. g: e.g,
  10554. b: e.b,
  10555. a: e.a
  10556. }
  10557. },
  10558. write: function(e) {
  10559. return {
  10560. r: e.r,
  10561. g: e.g,
  10562. b: e.b,
  10563. a: e.a
  10564. }
  10565. }
  10566. },
  10567. RGB_OBJ: {
  10568. read: function(e) {
  10569. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10570. space: "RGB",
  10571. r: e.r,
  10572. g: e.g,
  10573. b: e.b
  10574. }
  10575. },
  10576. write: function(e) {
  10577. return {
  10578. r: e.r,
  10579. g: e.g,
  10580. b: e.b
  10581. }
  10582. }
  10583. },
  10584. HSVA_OBJ: {
  10585. read: function(e) {
  10586. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10587. space: "HSV",
  10588. h: e.h,
  10589. s: e.s,
  10590. v: e.v,
  10591. a: e.a
  10592. }
  10593. },
  10594. write: function(e) {
  10595. return {
  10596. h: e.h,
  10597. s: e.s,
  10598. v: e.v,
  10599. a: e.a
  10600. }
  10601. }
  10602. },
  10603. HSV_OBJ: {
  10604. read: function(e) {
  10605. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10606. space: "HSV",
  10607. h: e.h,
  10608. s: e.s,
  10609. v: e.v
  10610. }
  10611. },
  10612. write: function(e) {
  10613. return {
  10614. h: e.h,
  10615. s: e.s,
  10616. v: e.v
  10617. }
  10618. }
  10619. }
  10620. }
  10621. }];
  10622. return r
  10623. }(n.color.toString, n.utils.common),
  10624. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10625. function g(e, t, i, o) {
  10626. if (void 0 === t[i])
  10627. throw new Error("Object " + t + ' has no property "' + i + '"');
  10628. var a;
  10629. if (o.color)
  10630. a = new h(t,i);
  10631. else {
  10632. var s = [t, i].concat(o.factoryArgs);
  10633. a = n.apply(e, s)
  10634. }
  10635. o.before instanceof r && (o.before = o.before.__li),
  10636. A(e, a),
  10637. p.addClass(a.domElement, "c");
  10638. var l = document.createElement("span");
  10639. p.addClass(l, "property-name"),
  10640. l.innerHTML = a.property;
  10641. var c = document.createElement("div");
  10642. c.appendChild(l),
  10643. c.appendChild(a.domElement);
  10644. var u = m(e, c, o.before);
  10645. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10646. p.addClass(u, typeof a.getValue()),
  10647. v(e, u, a),
  10648. e.__controllers.push(a),
  10649. a
  10650. }
  10651. function m(e, t, i) {
  10652. var n = document.createElement("li");
  10653. return t && n.appendChild(t),
  10654. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10655. e.onResize(),
  10656. n
  10657. }
  10658. function v(e, t, i) {
  10659. if (i.__li = t,
  10660. i.__gui = e,
  10661. f.extend(i, {
  10662. options: function(t) {
  10663. return arguments.length > 1 ? (i.remove(),
  10664. g(e, i.object, i.property, {
  10665. before: i.__li.nextElementSibling,
  10666. factoryArgs: [f.toArray(arguments)]
  10667. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10668. g(e, i.object, i.property, {
  10669. before: i.__li.nextElementSibling,
  10670. factoryArgs: [t]
  10671. })) : void 0
  10672. },
  10673. name: function(e) {
  10674. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10675. i
  10676. },
  10677. listen: function() {
  10678. return i.__gui.listen(i),
  10679. i
  10680. },
  10681. remove: function() {
  10682. return i.__gui.remove(i),
  10683. i
  10684. }
  10685. }),
  10686. i instanceof l) {
  10687. var n = new s(i.object,i.property,{
  10688. min: i.__min,
  10689. max: i.__max,
  10690. step: i.__step
  10691. });
  10692. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10693. var t = i[e]
  10694. , r = n[e];
  10695. i[e] = n[e] = function() {
  10696. var e = Array.prototype.slice.call(arguments);
  10697. return t.apply(i, e),
  10698. r.apply(n, e)
  10699. }
  10700. }),
  10701. p.addClass(t, "has-slider"),
  10702. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10703. } else if (i instanceof s) {
  10704. var r = function(t) {
  10705. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10706. g(e, i.object, i.property, {
  10707. before: i.__li.nextElementSibling,
  10708. factoryArgs: [i.__min, i.__max, i.__step]
  10709. })) : t
  10710. };
  10711. i.min = f.compose(r, i.min),
  10712. i.max = f.compose(r, i.max)
  10713. } else
  10714. i instanceof o ? (p.bind(t, "click", function() {
  10715. p.fakeEvent(i.__checkbox, "click")
  10716. }),
  10717. p.bind(i.__checkbox, "click", function(e) {
  10718. e.stopPropagation()
  10719. })) : i instanceof a ? (p.bind(t, "click", function() {
  10720. p.fakeEvent(i.__button, "click")
  10721. }),
  10722. p.bind(t, "mouseover", function() {
  10723. p.addClass(i.__button, "hover")
  10724. }),
  10725. p.bind(t, "mouseout", function() {
  10726. p.removeClass(i.__button, "hover")
  10727. })) : i instanceof h && (p.addClass(t, "color"),
  10728. i.updateDisplay = f.compose(function(e) {
  10729. return t.style.borderLeftColor = i.__color.toString(),
  10730. e
  10731. }, i.updateDisplay),
  10732. i.updateDisplay());
  10733. i.setValue = f.compose(function(t) {
  10734. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10735. t
  10736. }, i.setValue)
  10737. }
  10738. function A(e, t) {
  10739. var i = e.getRoot()
  10740. , n = i.__rememberedObjects.indexOf(t.object);
  10741. if (n != -1) {
  10742. var r = i.__rememberedObjectIndecesToControllers[n];
  10743. if (void 0 === r && (r = {},
  10744. i.__rememberedObjectIndecesToControllers[n] = r),
  10745. r[t.property] = t,
  10746. i.load && i.load.remembered) {
  10747. var o, a = i.load.remembered;
  10748. if (a[e.preset])
  10749. o = a[e.preset];
  10750. else {
  10751. if (!a[L])
  10752. return;
  10753. o = a[L]
  10754. }
  10755. if (o[n] && void 0 !== o[n][t.property]) {
  10756. var s = o[n][t.property];
  10757. t.initialValue = s,
  10758. t.setValue(s)
  10759. }
  10760. }
  10761. }
  10762. }
  10763. function y(e, t) {
  10764. return document.location.href + "." + t
  10765. }
  10766. function C(e) {
  10767. var t = e.__save_row = document.createElement("li");
  10768. p.addClass(e.domElement, "has-save"),
  10769. e.__ul.insertBefore(t, e.__ul.firstChild),
  10770. p.addClass(t, "save-row");
  10771. var i = document.createElement("span");
  10772. i.innerHTML = "&nbsp;",
  10773. p.addClass(i, "button gears");
  10774. var n = document.createElement("span");
  10775. n.innerHTML = "Save",
  10776. p.addClass(n, "button"),
  10777. p.addClass(n, "save");
  10778. var r = document.createElement("span");
  10779. r.innerHTML = "New",
  10780. p.addClass(r, "button"),
  10781. p.addClass(r, "save-as");
  10782. var o = document.createElement("span");
  10783. o.innerHTML = "Revert",
  10784. p.addClass(o, "button"),
  10785. p.addClass(o, "revert");
  10786. var a = e.__preset_select = document.createElement("select");
  10787. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10788. w(e, i, i == e.preset)
  10789. }) : w(e, L, !1),
  10790. p.bind(a, "change", function() {
  10791. for (var t = 0; t < e.__preset_select.length; t++)
  10792. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10793. e.preset = this.value
  10794. }),
  10795. t.appendChild(a),
  10796. t.appendChild(i),
  10797. t.appendChild(n),
  10798. t.appendChild(r),
  10799. t.appendChild(o),
  10800. D) {
  10801. var s = document.getElementById("dg-save-locally")
  10802. , l = document.getElementById("dg-local-explain");
  10803. s.style.display = "block";
  10804. var c = document.getElementById("dg-local-storage");
  10805. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10806. var h = function() {
  10807. l.style.display = e.useLocalStorage ? "block" : "none"
  10808. };
  10809. h(),
  10810. p.bind(c, "change", function() {
  10811. e.useLocalStorage = !e.useLocalStorage,
  10812. h()
  10813. })
  10814. }
  10815. var u = document.getElementById("dg-new-constructor");
  10816. p.bind(u, "keydown", function(e) {
  10817. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10818. }),
  10819. p.bind(i, "click", function() {
  10820. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10821. S.show(),
  10822. u.focus(),
  10823. u.select()
  10824. }),
  10825. p.bind(n, "click", function() {
  10826. e.save()
  10827. }),
  10828. p.bind(r, "click", function() {
  10829. var t = prompt("Enter a new preset name.");
  10830. t && e.saveAs(t)
  10831. }),
  10832. p.bind(o, "click", function() {
  10833. e.revert()
  10834. })
  10835. }
  10836. function I(e) {
  10837. function t(t) {
  10838. return t.preventDefault(),
  10839. r = t.clientX,
  10840. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10841. p.bind(window, "mousemove", i),
  10842. p.bind(window, "mouseup", n),
  10843. !1
  10844. }
  10845. function i(t) {
  10846. return t.preventDefault(),
  10847. e.width += r - t.clientX,
  10848. e.onResize(),
  10849. r = t.clientX,
  10850. !1
  10851. }
  10852. function n() {
  10853. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10854. p.unbind(window, "mousemove", i),
  10855. p.unbind(window, "mouseup", n)
  10856. }
  10857. e.__resize_handle = document.createElement("div"),
  10858. f.extend(e.__resize_handle.style, {
  10859. width: "6px",
  10860. marginLeft: "-3px",
  10861. height: "200px",
  10862. cursor: "ew-resize",
  10863. position: "absolute"
  10864. });
  10865. var r;
  10866. p.bind(e.__resize_handle, "mousedown", t),
  10867. p.bind(e.__closeButton, "mousedown", t),
  10868. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10869. }
  10870. function E(e, t) {
  10871. e.domElement.style.width = t + "px",
  10872. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10873. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10874. }
  10875. function b(e, t) {
  10876. var i = {};
  10877. return f.each(e.__rememberedObjects, function(n, r) {
  10878. var o = {}
  10879. , a = e.__rememberedObjectIndecesToControllers[r];
  10880. f.each(a, function(e, i) {
  10881. o[i] = t ? e.initialValue : e.getValue()
  10882. }),
  10883. i[r] = o
  10884. }),
  10885. i
  10886. }
  10887. function w(e, t, i) {
  10888. var n = document.createElement("option");
  10889. n.innerHTML = t,
  10890. n.value = t,
  10891. e.__preset_select.appendChild(n),
  10892. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10893. }
  10894. function _(e) {
  10895. for (var t = 0; t < e.__preset_select.length; t++)
  10896. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10897. }
  10898. function T(e, t) {
  10899. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10900. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10901. }
  10902. function x(e) {
  10903. 0 != e.length && u(function() {
  10904. x(e)
  10905. }),
  10906. f.each(e, function(e) {
  10907. e.updateDisplay()
  10908. })
  10909. }
  10910. e.inject(i);
  10911. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10912. try {
  10913. return "localStorage"in window && null !== window.localStorage
  10914. } catch (e) {
  10915. return !1
  10916. }
  10917. }(), N = !0, B = !1, F = [], V = function(e) {
  10918. function t() {
  10919. var e = i.getRoot();
  10920. e.width += 1,
  10921. f.defer(function() {
  10922. e.width -= 1
  10923. })
  10924. }
  10925. var i = this;
  10926. this.domElement = document.createElement("div"),
  10927. this.__ul = document.createElement("ul"),
  10928. this.domElement.appendChild(this.__ul),
  10929. p.addClass(this.domElement, R),
  10930. this.__folders = {},
  10931. this.__controllers = [],
  10932. this.__rememberedObjects = [],
  10933. this.__rememberedObjectIndecesToControllers = [],
  10934. this.__listening = [],
  10935. e = e || {},
  10936. e = f.defaults(e, {
  10937. autoPlace: !0,
  10938. width: V.DEFAULT_WIDTH
  10939. }),
  10940. e = f.defaults(e, {
  10941. resizable: e.autoPlace,
  10942. hideable: e.autoPlace
  10943. }),
  10944. f.isUndefined(e.load) ? e.load = {
  10945. preset: L
  10946. } : e.preset && (e.load.preset = e.preset),
  10947. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10948. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10949. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10950. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10951. if (Object.defineProperties(this, {
  10952. parent: {
  10953. get: function() {
  10954. return e.parent
  10955. }
  10956. },
  10957. scrollable: {
  10958. get: function() {
  10959. return e.scrollable
  10960. }
  10961. },
  10962. autoPlace: {
  10963. get: function() {
  10964. return e.autoPlace
  10965. }
  10966. },
  10967. preset: {
  10968. get: function() {
  10969. return i.parent ? i.getRoot().preset : e.load.preset
  10970. },
  10971. set: function(t) {
  10972. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10973. _(this),
  10974. i.revert()
  10975. }
  10976. },
  10977. width: {
  10978. get: function() {
  10979. return e.width
  10980. },
  10981. set: function(t) {
  10982. e.width = t,
  10983. E(i, t)
  10984. }
  10985. },
  10986. name: {
  10987. get: function() {
  10988. return e.name
  10989. },
  10990. set: function(t) {
  10991. e.name = t,
  10992. a && (a.innerHTML = e.name)
  10993. }
  10994. },
  10995. closed: {
  10996. get: function() {
  10997. return e.closed
  10998. },
  10999. set: function(t) {
  11000. e.closed = t,
  11001. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11002. this.onResize(),
  11003. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11004. }
  11005. },
  11006. load: {
  11007. get: function() {
  11008. return e.load
  11009. }
  11010. },
  11011. useLocalStorage: {
  11012. get: function() {
  11013. return r
  11014. },
  11015. set: function(e) {
  11016. D && (r = e,
  11017. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11018. localStorage.setItem(y(i, "isLocal"), e))
  11019. }
  11020. }
  11021. }),
  11022. f.isUndefined(e.parent)) {
  11023. if (e.closed = !1,
  11024. p.addClass(this.domElement, V.CLASS_MAIN),
  11025. p.makeSelectable(this.domElement, !1),
  11026. D && r) {
  11027. i.useLocalStorage = !0;
  11028. var o = localStorage.getItem(y(this, "gui"));
  11029. o && (e.load = JSON.parse(o))
  11030. }
  11031. this.__closeButton = document.createElement("div"),
  11032. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11033. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11034. this.domElement.appendChild(this.__closeButton),
  11035. p.bind(this.__closeButton, "click", function() {
  11036. i.closed = !i.closed
  11037. })
  11038. } else {
  11039. void 0 === e.closed && (e.closed = !0);
  11040. var a = document.createTextNode(e.name);
  11041. p.addClass(a, "controller-name");
  11042. var s = m(i, a)
  11043. , l = function(e) {
  11044. return e.preventDefault(),
  11045. i.closed = !i.closed,
  11046. !1
  11047. };
  11048. p.addClass(this.__ul, V.CLASS_CLOSED),
  11049. p.addClass(s, "title"),
  11050. p.bind(s, "click", l),
  11051. e.closed || (this.closed = !1)
  11052. }
  11053. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11054. p.addClass(M, R),
  11055. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11056. document.body.appendChild(M),
  11057. N = !1),
  11058. M.appendChild(this.domElement),
  11059. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11060. this.parent || E(i, e.width)),
  11061. p.bind(window, "resize", function() {
  11062. i.onResize()
  11063. }),
  11064. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11065. i.onResize()
  11066. }),
  11067. p.bind(this.__ul, "transitionend", function() {
  11068. i.onResize()
  11069. }),
  11070. p.bind(this.__ul, "oTransitionEnd", function() {
  11071. i.onResize()
  11072. }),
  11073. this.onResize(),
  11074. e.resizable && I(this),
  11075. n = function() {
  11076. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11077. }
  11078. ,
  11079. this.saveToLocalStorageIfPossible = n;
  11080. i.getRoot();
  11081. e.parent || t()
  11082. };
  11083. return V.toggleHide = function() {
  11084. B = !B,
  11085. f.each(F, function(e) {
  11086. e.domElement.style.zIndex = B ? -999 : 999,
  11087. e.domElement.style.opacity = B ? 0 : 1
  11088. })
  11089. }
  11090. ,
  11091. V.CLASS_AUTO_PLACE = "a",
  11092. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11093. V.CLASS_MAIN = "main",
  11094. V.CLASS_CONTROLLER_ROW = "cr",
  11095. V.CLASS_TOO_TALL = "taller-than-window",
  11096. V.CLASS_CLOSED = "closed",
  11097. V.CLASS_CLOSE_BUTTON = "close-button",
  11098. V.CLASS_DRAG = "drag",
  11099. V.DEFAULT_WIDTH = 245,
  11100. V.TEXT_CLOSED = "Close Controls",
  11101. V.TEXT_OPEN = "Open Controls",
  11102. p.bind(window, "keydown", function(e) {
  11103. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11104. }, !1),
  11105. f.extend(V.prototype, {
  11106. add: function(e, t) {
  11107. return g(this, e, t, {
  11108. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11109. })
  11110. },
  11111. addColor: function(e, t) {
  11112. return g(this, e, t, {
  11113. color: !0
  11114. })
  11115. },
  11116. remove: function(e) {
  11117. this.__ul.removeChild(e.__li),
  11118. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11119. var t = this;
  11120. f.defer(function() {
  11121. t.onResize()
  11122. })
  11123. },
  11124. destroy: function() {
  11125. this.autoPlace && M.removeChild(this.domElement)
  11126. },
  11127. addFolder: function(e) {
  11128. if (void 0 !== this.__folders[e])
  11129. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11130. var t = {
  11131. name: e,
  11132. parent: this
  11133. };
  11134. t.autoPlace = this.autoPlace,
  11135. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11136. t.load = this.load.folders[e]);
  11137. var i = new V(t);
  11138. this.__folders[e] = i;
  11139. var n = m(this, i.domElement);
  11140. return p.addClass(n, "folder"),
  11141. i
  11142. },
  11143. open: function() {
  11144. this.closed = !1
  11145. },
  11146. close: function() {
  11147. this.closed = !0
  11148. },
  11149. onResize: function() {
  11150. var e = this.getRoot();
  11151. if (e.scrollable) {
  11152. var t = p.getOffset(e.__ul).top
  11153. , i = 0;
  11154. f.each(e.__ul.childNodes, function(t) {
  11155. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11156. }),
  11157. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11158. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11159. e.__ul.style.height = "auto")
  11160. }
  11161. e.__resize_handle && f.defer(function() {
  11162. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11163. }),
  11164. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11165. },
  11166. remember: function() {
  11167. if (f.isUndefined(S) && (S = new d,
  11168. S.domElement.innerHTML = t),
  11169. this.parent)
  11170. throw new Error("You can only call remember on a top level GUI.");
  11171. var e = this;
  11172. f.each(Array.prototype.slice.call(arguments), function(t) {
  11173. 0 == e.__rememberedObjects.length && C(e),
  11174. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11175. }),
  11176. this.autoPlace && E(this, this.width)
  11177. },
  11178. getRoot: function() {
  11179. for (var e = this; e.parent; )
  11180. e = e.parent;
  11181. return e
  11182. },
  11183. getSaveObject: function() {
  11184. var e = this.load;
  11185. return e.closed = this.closed,
  11186. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11187. e.remembered || (e.remembered = {}),
  11188. e.remembered[this.preset] = b(this)),
  11189. e.folders = {},
  11190. f.each(this.__folders, function(t, i) {
  11191. e.folders[i] = t.getSaveObject()
  11192. }),
  11193. e
  11194. },
  11195. save: function() {
  11196. this.load.remembered || (this.load.remembered = {}),
  11197. this.load.remembered[this.preset] = b(this),
  11198. T(this, !1),
  11199. this.saveToLocalStorageIfPossible()
  11200. },
  11201. saveAs: function(e) {
  11202. this.load.remembered || (this.load.remembered = {},
  11203. this.load.remembered[L] = b(this, !0)),
  11204. this.load.remembered[e] = b(this),
  11205. this.preset = e,
  11206. w(this, e, !0),
  11207. this.saveToLocalStorageIfPossible()
  11208. },
  11209. revert: function(e) {
  11210. f.each(this.__controllers, function(t) {
  11211. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11212. }, this),
  11213. f.each(this.__folders, function(e) {
  11214. e.revert(e)
  11215. }),
  11216. e || T(this.getRoot(), !1)
  11217. },
  11218. listen: function(e) {
  11219. var t = 0 == this.__listening.length;
  11220. this.__listening.push(e),
  11221. t && x(this.__listening)
  11222. }
  11223. }),
  11224. V
  11225. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11226. return function(s, l) {
  11227. var c = s[l];
  11228. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11229. min: arguments[2],
  11230. max: arguments[3]
  11231. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11232. }
  11233. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11234. var n = function(e, i) {
  11235. function r() {
  11236. a.setValue(a.__input.value)
  11237. }
  11238. function o() {
  11239. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11240. }
  11241. n.superclass.call(this, e, i);
  11242. var a = this;
  11243. this.__input = document.createElement("input"),
  11244. this.__input.setAttribute("type", "text"),
  11245. t.bind(this.__input, "keyup", r),
  11246. t.bind(this.__input, "change", r),
  11247. t.bind(this.__input, "blur", o),
  11248. t.bind(this.__input, "keydown", function(e) {
  11249. 13 === e.keyCode && this.blur()
  11250. }),
  11251. this.updateDisplay(),
  11252. this.domElement.appendChild(this.__input)
  11253. };
  11254. return n.superclass = e,
  11255. i.extend(n.prototype, e.prototype, {
  11256. updateDisplay: function() {
  11257. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11258. n.superclass.prototype.updateDisplay.call(this)
  11259. }
  11260. }),
  11261. n
  11262. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11263. function o(e, t, i, n) {
  11264. e.style.background = "",
  11265. r.each(l, function(r) {
  11266. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11267. })
  11268. }
  11269. function a(e) {
  11270. e.style.background = "",
  11271. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11272. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11273. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11274. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11275. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11276. }
  11277. var s = function(e, l) {
  11278. function c(e) {
  11279. p(e),
  11280. t.bind(window, "mousemove", p),
  11281. t.bind(window, "mouseup", h)
  11282. }
  11283. function h() {
  11284. t.unbind(window, "mousemove", p),
  11285. t.unbind(window, "mouseup", h)
  11286. }
  11287. function u() {
  11288. var e = n(this.value);
  11289. e !== !1 ? (g.__color.__state = e,
  11290. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11291. }
  11292. function d() {
  11293. t.unbind(window, "mousemove", f),
  11294. t.unbind(window, "mouseup", d)
  11295. }
  11296. function p(e) {
  11297. e.preventDefault();
  11298. var i = t.getWidth(g.__saturation_field)
  11299. , n = t.getOffset(g.__saturation_field)
  11300. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11301. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11302. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11303. r > 1 ? r = 1 : r < 0 && (r = 0),
  11304. g.__color.v = o,
  11305. g.__color.s = r,
  11306. g.setValue(g.__color.toOriginal()),
  11307. !1
  11308. }
  11309. function f(e) {
  11310. e.preventDefault();
  11311. var i = t.getHeight(g.__hue_field)
  11312. , n = t.getOffset(g.__hue_field)
  11313. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11314. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11315. g.__color.h = 360 * r,
  11316. g.setValue(g.__color.toOriginal()),
  11317. !1
  11318. }
  11319. s.superclass.call(this, e, l),
  11320. this.__color = new i(this.getValue()),
  11321. this.__temp = new i(0);
  11322. var g = this;
  11323. this.domElement = document.createElement("div"),
  11324. t.makeSelectable(this.domElement, !1),
  11325. this.__selector = document.createElement("div"),
  11326. this.__selector.className = "selector",
  11327. this.__saturation_field = document.createElement("div"),
  11328. this.__saturation_field.className = "saturation-field",
  11329. this.__field_knob = document.createElement("div"),
  11330. this.__field_knob.className = "field-knob",
  11331. this.__field_knob_border = "2px solid ",
  11332. this.__hue_knob = document.createElement("div"),
  11333. this.__hue_knob.className = "hue-knob",
  11334. this.__hue_field = document.createElement("div"),
  11335. this.__hue_field.className = "hue-field",
  11336. this.__input = document.createElement("input"),
  11337. this.__input.type = "text",
  11338. this.__input_textShadow = "0 1px 1px ",
  11339. t.bind(this.__input, "keydown", function(e) {
  11340. 13 === e.keyCode && u.call(this)
  11341. }),
  11342. t.bind(this.__input, "blur", u),
  11343. t.bind(this.__selector, "mousedown", function(e) {
  11344. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11345. t.removeClass(g.__selector, "drag")
  11346. })
  11347. });
  11348. var m = document.createElement("div");
  11349. r.extend(this.__selector.style, {
  11350. width: "122px",
  11351. height: "102px",
  11352. padding: "3px",
  11353. backgroundColor: "#222",
  11354. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11355. }),
  11356. r.extend(this.__field_knob.style, {
  11357. position: "absolute",
  11358. width: "12px",
  11359. height: "12px",
  11360. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11361. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11362. borderRadius: "12px",
  11363. zIndex: 1
  11364. }),
  11365. r.extend(this.__hue_knob.style, {
  11366. position: "absolute",
  11367. width: "15px",
  11368. height: "2px",
  11369. borderRight: "4px solid #fff",
  11370. zIndex: 1
  11371. }),
  11372. r.extend(this.__saturation_field.style, {
  11373. width: "100px",
  11374. height: "100px",
  11375. border: "1px solid #555",
  11376. marginRight: "3px",
  11377. display: "inline-block",
  11378. cursor: "pointer"
  11379. }),
  11380. r.extend(m.style, {
  11381. width: "100%",
  11382. height: "100%",
  11383. background: "none"
  11384. }),
  11385. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11386. r.extend(this.__hue_field.style, {
  11387. width: "15px",
  11388. height: "100px",
  11389. display: "inline-block",
  11390. border: "1px solid #555",
  11391. cursor: "ns-resize"
  11392. }),
  11393. a(this.__hue_field),
  11394. r.extend(this.__input.style, {
  11395. outline: "none",
  11396. textAlign: "center",
  11397. color: "#fff",
  11398. border: 0,
  11399. fontWeight: "bold",
  11400. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11401. }),
  11402. t.bind(this.__saturation_field, "mousedown", c),
  11403. t.bind(this.__field_knob, "mousedown", c),
  11404. t.bind(this.__hue_field, "mousedown", function(e) {
  11405. f(e),
  11406. t.bind(window, "mousemove", f),
  11407. t.bind(window, "mouseup", d)
  11408. }),
  11409. this.__saturation_field.appendChild(m),
  11410. this.__selector.appendChild(this.__field_knob),
  11411. this.__selector.appendChild(this.__saturation_field),
  11412. this.__selector.appendChild(this.__hue_field),
  11413. this.__hue_field.appendChild(this.__hue_knob),
  11414. this.domElement.appendChild(this.__input),
  11415. this.domElement.appendChild(this.__selector),
  11416. this.updateDisplay()
  11417. };
  11418. s.superclass = e,
  11419. r.extend(s.prototype, e.prototype, {
  11420. updateDisplay: function() {
  11421. var e = n(this.getValue());
  11422. if (e !== !1) {
  11423. var t = !1;
  11424. r.each(i.COMPONENTS, function(i) {
  11425. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11426. return t = !0,
  11427. {}
  11428. }, this),
  11429. t && r.extend(this.__color.__state, e)
  11430. }
  11431. r.extend(this.__temp.__state, this.__color.__state),
  11432. this.__temp.a = 1;
  11433. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11434. , s = 255 - a;
  11435. r.extend(this.__field_knob.style, {
  11436. marginLeft: 100 * this.__color.s - 7 + "px",
  11437. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11438. backgroundColor: this.__temp.toString(),
  11439. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11440. }),
  11441. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11442. this.__temp.s = 1,
  11443. this.__temp.v = 1,
  11444. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11445. r.extend(this.__input.style, {
  11446. backgroundColor: this.__input.value = this.__color.toString(),
  11447. color: "rgb(" + a + "," + a + "," + a + ")",
  11448. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11449. })
  11450. }
  11451. });
  11452. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11453. return s
  11454. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11455. function r(e, t, i) {
  11456. Object.defineProperty(e, t, {
  11457. get: function() {
  11458. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11459. this.__state[t])
  11460. },
  11461. set: function(e) {
  11462. "RGB" !== this.__state.space && (a(this, t, i),
  11463. this.__state.space = "RGB"),
  11464. this.__state[t] = e
  11465. }
  11466. })
  11467. }
  11468. function o(e, t) {
  11469. Object.defineProperty(e, t, {
  11470. get: function() {
  11471. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11472. this.__state[t])
  11473. },
  11474. set: function(e) {
  11475. "HSV" !== this.__state.space && (s(this),
  11476. this.__state.space = "HSV"),
  11477. this.__state[t] = e
  11478. }
  11479. })
  11480. }
  11481. function a(e, i, r) {
  11482. if ("HEX" === e.__state.space)
  11483. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11484. else {
  11485. if ("HSV" !== e.__state.space)
  11486. throw "Corrupted color state";
  11487. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11488. }
  11489. }
  11490. function s(e) {
  11491. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11492. n.extend(e.__state, {
  11493. s: i.s,
  11494. v: i.v
  11495. }),
  11496. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11497. }
  11498. var l = function() {
  11499. if (this.__state = e.apply(this, arguments),
  11500. this.__state === !1)
  11501. throw "Failed to interpret color arguments";
  11502. this.__state.a = this.__state.a || 1
  11503. };
  11504. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11505. n.extend(l.prototype, {
  11506. toString: function() {
  11507. return i(this)
  11508. },
  11509. toOriginal: function() {
  11510. return this.__state.conversion.write(this)
  11511. }
  11512. }),
  11513. r(l.prototype, "r", 2),
  11514. r(l.prototype, "g", 1),
  11515. r(l.prototype, "b", 0),
  11516. o(l.prototype, "h"),
  11517. o(l.prototype, "s"),
  11518. o(l.prototype, "v"),
  11519. Object.defineProperty(l.prototype, "a", {
  11520. get: function() {
  11521. return this.__state.a
  11522. },
  11523. set: function(e) {
  11524. this.__state.a = e
  11525. }
  11526. }),
  11527. Object.defineProperty(l.prototype, "hex", {
  11528. get: function() {
  11529. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11530. this.__state.hex
  11531. },
  11532. set: function(e) {
  11533. this.__state.space = "HEX",
  11534. this.__state.hex = e
  11535. }
  11536. }),
  11537. l
  11538. }(n.color.interpret, n.color.math = function() {
  11539. var e;
  11540. return {
  11541. hsv_to_rgb: function(e, t, i) {
  11542. var n = Math.floor(e / 60) % 6
  11543. , r = e / 60 - Math.floor(e / 60)
  11544. , o = i * (1 - t)
  11545. , a = i * (1 - r * t)
  11546. , s = i * (1 - (1 - r) * t)
  11547. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11548. return {
  11549. r: 255 * l[0],
  11550. g: 255 * l[1],
  11551. b: 255 * l[2]
  11552. }
  11553. },
  11554. rgb_to_hsv: function(e, t, i) {
  11555. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11556. return 0 == a ? {
  11557. h: NaN,
  11558. s: 0,
  11559. v: 0
  11560. } : (r = s / a,
  11561. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11562. n /= 6,
  11563. n < 0 && (n += 1),
  11564. {
  11565. h: 360 * n,
  11566. s: r,
  11567. v: a / 255
  11568. })
  11569. },
  11570. rgb_to_hex: function(e, t, i) {
  11571. var n = this.hex_with_component(0, 2, e);
  11572. return n = this.hex_with_component(n, 1, t),
  11573. n = this.hex_with_component(n, 0, i)
  11574. },
  11575. component_from_hex: function(e, t) {
  11576. return e >> 8 * t & 255
  11577. },
  11578. hex_with_component: function(t, i, n) {
  11579. return n << (e = 8 * i) | t & ~(255 << e)
  11580. }
  11581. }
  11582. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11583. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11584. window.setTimeout(e, 1e3 / 60)
  11585. }
  11586. }(), n.dom.CenteredDiv = function(e, t) {
  11587. var i = function() {
  11588. this.backgroundElement = document.createElement("div"),
  11589. t.extend(this.backgroundElement.style, {
  11590. backgroundColor: "rgba(0,0,0,0.8)",
  11591. top: 0,
  11592. left: 0,
  11593. display: "none",
  11594. zIndex: "1000",
  11595. opacity: 0,
  11596. WebkitTransition: "opacity 0.2s linear"
  11597. }),
  11598. e.makeFullscreen(this.backgroundElement),
  11599. this.backgroundElement.style.position = "fixed",
  11600. this.domElement = document.createElement("div"),
  11601. t.extend(this.domElement.style, {
  11602. position: "fixed",
  11603. display: "none",
  11604. zIndex: "1001",
  11605. opacity: 0,
  11606. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11607. }),
  11608. document.body.appendChild(this.backgroundElement),
  11609. document.body.appendChild(this.domElement);
  11610. var i = this;
  11611. e.bind(this.backgroundElement, "click", function() {
  11612. i.hide()
  11613. })
  11614. };
  11615. return i.prototype.show = function() {
  11616. var e = this;
  11617. this.backgroundElement.style.display = "block",
  11618. this.domElement.style.display = "block",
  11619. this.domElement.style.opacity = 0,
  11620. this.domElement.style.webkitTransform = "scale(1.1)",
  11621. this.layout(),
  11622. t.defer(function() {
  11623. e.backgroundElement.style.opacity = 1,
  11624. e.domElement.style.opacity = 1,
  11625. e.domElement.style.webkitTransform = "scale(1)"
  11626. })
  11627. }
  11628. ,
  11629. i.prototype.hide = function() {
  11630. var t = this
  11631. , i = function() {
  11632. t.domElement.style.display = "none",
  11633. t.backgroundElement.style.display = "none",
  11634. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11635. e.unbind(t.domElement, "transitionend", i),
  11636. e.unbind(t.domElement, "oTransitionEnd", i)
  11637. };
  11638. e.bind(this.domElement, "webkitTransitionEnd", i),
  11639. e.bind(this.domElement, "transitionend", i),
  11640. e.bind(this.domElement, "oTransitionEnd", i),
  11641. this.backgroundElement.style.opacity = 0,
  11642. this.domElement.style.opacity = 0,
  11643. this.domElement.style.webkitTransform = "scale(1.1)"
  11644. }
  11645. ,
  11646. i.prototype.layout = function() {
  11647. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11648. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11649. }
  11650. ,
  11651. i
  11652. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11653. }
  11654. , {}],
  11655. 94: [function(e, t, i) {
  11656. (function(e) {
  11657. "use strict";
  11658. function i(t) {
  11659. function i(e) {
  11660. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11661. var n = _((t[i] * e + 50) / 100);
  11662. n < 1 ? n = 1 : n > 255 && (n = 255),
  11663. T[G[i]] = n
  11664. }
  11665. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11666. var a = _((r[o] * e + 50) / 100);
  11667. a < 1 ? a = 1 : a > 255 && (a = 255),
  11668. x[G[o]] = a
  11669. }
  11670. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11671. for (var h = 0; h < 8; h++)
  11672. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11673. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11674. l++
  11675. }
  11676. function n(e, t) {
  11677. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11678. for (var a = 1; a <= e[o]; a++)
  11679. r[t[n]] = [],
  11680. r[t[n]][0] = i,
  11681. r[t[n]][1] = o,
  11682. n++,
  11683. i++;
  11684. i *= 2
  11685. }
  11686. return r
  11687. }
  11688. function r() {
  11689. C = n(z, W),
  11690. I = n(X, Z),
  11691. E = n(j, Y),
  11692. b = n(q, K)
  11693. }
  11694. function o() {
  11695. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11696. for (var n = e; n < t; n++)
  11697. P[32767 + n] = i,
  11698. R[32767 + n] = [],
  11699. R[32767 + n][1] = i,
  11700. R[32767 + n][0] = n;
  11701. for (var r = -(t - 1); r <= -e; r++)
  11702. P[32767 + r] = i,
  11703. R[32767 + r] = [],
  11704. R[32767 + r][1] = i,
  11705. R[32767 + r][0] = t - 1 + r;
  11706. e <<= 1,
  11707. t <<= 1
  11708. }
  11709. }
  11710. function a() {
  11711. for (var e = 0; e < 256; e++)
  11712. H[e] = 19595 * e,
  11713. H[e + 256 >> 0] = 38470 * e,
  11714. H[e + 512 >> 0] = 7471 * e + 32768,
  11715. H[e + 768 >> 0] = -11059 * e,
  11716. H[e + 1024 >> 0] = -21709 * e,
  11717. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11718. H[e + 1536 >> 0] = -27439 * e,
  11719. H[e + 1792 >> 0] = -5329 * e
  11720. }
  11721. function s(e) {
  11722. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11723. t & 1 << i && (N |= 1 << B),
  11724. i--,
  11725. B--,
  11726. B < 0 && (255 == N ? (l(255),
  11727. l(0)) : l(N),
  11728. B = 7,
  11729. N = 0)
  11730. }
  11731. function l(e) {
  11732. D.push(e)
  11733. }
  11734. function c(e) {
  11735. l(e >> 8 & 255),
  11736. l(255 & e)
  11737. }
  11738. function h(e, t) {
  11739. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11740. for (h = 0; h < d; ++h) {
  11741. i = e[u],
  11742. n = e[u + 1],
  11743. r = e[u + 2],
  11744. o = e[u + 3],
  11745. a = e[u + 4],
  11746. s = e[u + 5],
  11747. l = e[u + 6],
  11748. c = e[u + 7];
  11749. var f = i + c
  11750. , g = i - c
  11751. , m = n + l
  11752. , v = n - l
  11753. , A = r + s
  11754. , y = r - s
  11755. , C = o + a
  11756. , I = o - a
  11757. , E = f + C
  11758. , b = f - C
  11759. , w = m + A
  11760. , _ = m - A;
  11761. e[u] = E + w,
  11762. e[u + 4] = E - w;
  11763. var T = .707106781 * (_ + b);
  11764. e[u + 2] = b + T,
  11765. e[u + 6] = b - T,
  11766. E = I + y,
  11767. w = y + v,
  11768. _ = v + g;
  11769. var x = .382683433 * (E - _)
  11770. , S = .5411961 * E + x
  11771. , M = 1.306562965 * _ + x
  11772. , R = .707106781 * w
  11773. , P = g + R
  11774. , L = g - R;
  11775. e[u + 5] = L + S,
  11776. e[u + 3] = L - S,
  11777. e[u + 1] = P + M,
  11778. e[u + 7] = P - M,
  11779. u += 8
  11780. }
  11781. for (u = 0,
  11782. h = 0; h < d; ++h) {
  11783. i = e[u],
  11784. n = e[u + 8],
  11785. r = e[u + 16],
  11786. o = e[u + 24],
  11787. a = e[u + 32],
  11788. s = e[u + 40],
  11789. l = e[u + 48],
  11790. c = e[u + 56];
  11791. var D = i + c
  11792. , N = i - c
  11793. , B = n + l
  11794. , F = n - l
  11795. , V = r + s
  11796. , U = r - s
  11797. , k = o + a
  11798. , H = o - a
  11799. , G = D + k
  11800. , z = D - k
  11801. , W = B + V
  11802. , j = B - V;
  11803. e[u] = G + W,
  11804. e[u + 32] = G - W;
  11805. var Y = .707106781 * (j + z);
  11806. e[u + 16] = z + Y,
  11807. e[u + 48] = z - Y,
  11808. G = H + U,
  11809. W = U + F,
  11810. j = F + N;
  11811. var X = .382683433 * (G - j)
  11812. , Z = .5411961 * G + X
  11813. , q = 1.306562965 * j + X
  11814. , K = .707106781 * W
  11815. , Q = N + K
  11816. , J = N - K;
  11817. e[u + 40] = J + Z,
  11818. e[u + 24] = J - Z,
  11819. e[u + 8] = Q + q,
  11820. e[u + 56] = Q - q,
  11821. u++
  11822. }
  11823. var $;
  11824. for (h = 0; h < p; ++h)
  11825. $ = e[h] * t[h],
  11826. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11827. return O
  11828. }
  11829. function u() {
  11830. c(65504),
  11831. c(16),
  11832. l(74),
  11833. l(70),
  11834. l(73),
  11835. l(70),
  11836. l(0),
  11837. l(1),
  11838. l(1),
  11839. l(0),
  11840. c(1),
  11841. c(1),
  11842. l(0),
  11843. l(0)
  11844. }
  11845. function d(e, t) {
  11846. c(65472),
  11847. c(17),
  11848. l(8),
  11849. c(t),
  11850. c(e),
  11851. l(3),
  11852. l(1),
  11853. l(17),
  11854. l(0),
  11855. l(2),
  11856. l(17),
  11857. l(1),
  11858. l(3),
  11859. l(17),
  11860. l(1)
  11861. }
  11862. function p() {
  11863. c(65499),
  11864. c(132),
  11865. l(0);
  11866. for (var e = 0; e < 64; e++)
  11867. l(T[e]);
  11868. l(1);
  11869. for (var t = 0; t < 64; t++)
  11870. l(x[t])
  11871. }
  11872. function f() {
  11873. c(65476),
  11874. c(418),
  11875. l(0);
  11876. for (var e = 0; e < 16; e++)
  11877. l(z[e + 1]);
  11878. for (var t = 0; t <= 11; t++)
  11879. l(W[t]);
  11880. l(16);
  11881. for (var i = 0; i < 16; i++)
  11882. l(j[i + 1]);
  11883. for (var n = 0; n <= 161; n++)
  11884. l(Y[n]);
  11885. l(1);
  11886. for (var r = 0; r < 16; r++)
  11887. l(X[r + 1]);
  11888. for (var o = 0; o <= 11; o++)
  11889. l(Z[o]);
  11890. l(17);
  11891. for (var a = 0; a < 16; a++)
  11892. l(q[a + 1]);
  11893. for (var s = 0; s <= 161; s++)
  11894. l(K[s])
  11895. }
  11896. function g() {
  11897. c(65498),
  11898. c(12),
  11899. l(3),
  11900. l(1),
  11901. l(0),
  11902. l(2),
  11903. l(17),
  11904. l(3),
  11905. l(17),
  11906. l(0),
  11907. l(63),
  11908. l(0)
  11909. }
  11910. function m(e, t, i, n, r) {
  11911. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11912. L[G[f]] = p[f];
  11913. var g = L[0] - i;
  11914. i = L[0],
  11915. 0 == g ? s(n[0]) : (o = 32767 + g,
  11916. s(n[P[o]]),
  11917. s(R[o]));
  11918. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11919. ;
  11920. if (0 == m)
  11921. return s(a),
  11922. i;
  11923. for (var v, A = 1; A <= m; ) {
  11924. for (var y = A; 0 == L[A] && A <= m; ++A)
  11925. ;
  11926. var C = A - y;
  11927. if (C >= c) {
  11928. v = C >> 4;
  11929. for (var I = 1; I <= v; ++I)
  11930. s(l);
  11931. C &= 15
  11932. }
  11933. o = 32767 + L[A],
  11934. s(r[(C << 4) + P[o]]),
  11935. s(R[o]),
  11936. A++
  11937. }
  11938. return m != u && s(a),
  11939. i
  11940. }
  11941. function v() {
  11942. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11943. k[t] = e(t)
  11944. }
  11945. function A(e) {
  11946. if (e <= 0 && (e = 1),
  11947. e > 100 && (e = 100),
  11948. w != e) {
  11949. var t = 0;
  11950. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11951. i(t),
  11952. w = e
  11953. }
  11954. }
  11955. function y() {
  11956. var e = (new Date).getTime();
  11957. t || (t = 50),
  11958. v(),
  11959. r(),
  11960. o(),
  11961. a(),
  11962. A(t);
  11963. (new Date).getTime() - e
  11964. }
  11965. var C, I, E, b, w, _ = (Math.round,
  11966. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11967. this.encode = function(t, i) {
  11968. var n = ((new Date).getTime(),
  11969. i.quality);
  11970. n && A(n),
  11971. D = new Array,
  11972. N = 0,
  11973. B = 7,
  11974. c(65496),
  11975. u(),
  11976. p(),
  11977. d(t.width, t.height),
  11978. f(),
  11979. g();
  11980. var r = 0
  11981. , o = 0
  11982. , a = 0;
  11983. N = 0,
  11984. B = 7,
  11985. this.encode.displayName = "_encode_";
  11986. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11987. for (l = 0; l < G; ) {
  11988. for (w = G * z + l,
  11989. _ = w,
  11990. T = -1,
  11991. x = 0,
  11992. R = 0; R < 64; R++)
  11993. x = (k ? 63 - R : R) >> 3,
  11994. T = 4 * (7 & R),
  11995. _ = w + x * G + T,
  11996. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11997. l + T >= G && (_ -= l + T - G + 4),
  11998. h = P[_++],
  11999. v = P[_++],
  12000. y = P[_++],
  12001. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12002. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12003. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12004. r = m(F, S, r, C, E),
  12005. o = m(V, M, o, I, b),
  12006. a = m(U, M, a, I, b),
  12007. l += 32
  12008. }
  12009. z += W
  12010. }
  12011. if (B >= 0) {
  12012. var j = [];
  12013. j[1] = B + 1,
  12014. j[0] = (1 << B + 1) - 1,
  12015. s(j)
  12016. }
  12017. return c(65497),
  12018. new e(D)
  12019. }
  12020. ,
  12021. y()
  12022. }
  12023. function n(e, t) {
  12024. t = t || {},
  12025. t.quality = t.quality || 50;
  12026. var n = t.quality
  12027. , r = new i(n)
  12028. , o = r.encode(e, t);
  12029. return {
  12030. data: o,
  12031. width: e.width,
  12032. height: e.height
  12033. }
  12034. }
  12035. t.exports.encode = n
  12036. }
  12037. ).call(this, e("buffer").Buffer)
  12038. }
  12039. , {
  12040. buffer: 198
  12041. }],
  12042. 95: [function(e, t, i) {
  12043. "use strict";
  12044. !function() {
  12045. if ("performance"in window == !1 && (window.performance = {}),
  12046. Date.now = Date.now || function() {
  12047. return (new Date).getTime()
  12048. }
  12049. ,
  12050. "now"in window.performance == !1) {
  12051. var e = Date.now();
  12052. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12053. window.performance.now = function() {
  12054. return Date.now() - e
  12055. }
  12056. }
  12057. }()
  12058. }
  12059. , {}],
  12060. 96: [function(e, t, i) {
  12061. "use strict";
  12062. var n = e("three");
  12063. n.EffectComposer = function(e, t) {
  12064. if (this.renderer = e,
  12065. void 0 === t) {
  12066. var i = {
  12067. minFilter: n.LinearFilter,
  12068. magFilter: n.LinearFilter,
  12069. format: n.RGBAFormat,
  12070. stencilBuffer: !1
  12071. }
  12072. , r = e.getSize();
  12073. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12074. }
  12075. this.renderTarget1 = t,
  12076. this.renderTarget2 = t.clone(),
  12077. this.writeBuffer = this.renderTarget1,
  12078. this.readBuffer = this.renderTarget2,
  12079. this.passes = [],
  12080. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12081. this.copyPass = new n.ShaderPass(n.CopyShader)
  12082. }
  12083. ,
  12084. n.EffectComposer.prototype = {
  12085. swapBuffers: function() {
  12086. var e = this.readBuffer;
  12087. this.readBuffer = this.writeBuffer,
  12088. this.writeBuffer = e
  12089. },
  12090. addPass: function(e) {
  12091. this.passes.push(e)
  12092. },
  12093. insertPass: function(e, t) {
  12094. this.passes.splice(t, 0, e)
  12095. },
  12096. render: function(e) {
  12097. this.writeBuffer = this.renderTarget1,
  12098. this.readBuffer = this.renderTarget2;
  12099. var t, i, r = !1, o = this.passes.length;
  12100. for (i = 0; i < o; i++)
  12101. if (t = this.passes[i],
  12102. t.enabled) {
  12103. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12104. t.needsSwap) {
  12105. if (r) {
  12106. var a = this.renderer.context;
  12107. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12108. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12109. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12110. }
  12111. this.swapBuffers()
  12112. }
  12113. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12114. }
  12115. },
  12116. reset: function(e) {
  12117. if (void 0 === e) {
  12118. var t = this.renderer.getSize();
  12119. e = this.renderTarget1.clone(),
  12120. e.setSize(t.width, t.height)
  12121. }
  12122. this.renderTarget1.dispose(),
  12123. this.renderTarget2.dispose(),
  12124. this.renderTarget1 = e,
  12125. this.renderTarget2 = e.clone(),
  12126. this.writeBuffer = this.renderTarget1,
  12127. this.readBuffer = this.renderTarget2
  12128. },
  12129. setSize: function(e, t) {
  12130. this.renderTarget1.setSize(e, t),
  12131. this.renderTarget2.setSize(e, t)
  12132. this.passes.forEach(a=>{//add
  12133. a.setSize && a.setSize(e, t)
  12134. })
  12135. }
  12136. }
  12137. }
  12138. , {
  12139. three: 217
  12140. }],
  12141. 97: [function(e, t, i) {
  12142. "use strict";
  12143. var n = e("three");
  12144. n.MaskPass = function(e, t) {
  12145. this.scene = e,
  12146. this.camera = t,
  12147. this.enabled = !0,
  12148. this.clear = !0,
  12149. this.needsSwap = !1,
  12150. this.inverse = !1
  12151. }
  12152. ,
  12153. n.MaskPass.prototype = {
  12154. render: function(e, t, i, n) {
  12155. var r = e.context;
  12156. r.colorMask(!1, !1, !1, !1),
  12157. r.depthMask(!1);
  12158. var o, a;
  12159. this.inverse ? (o = 0,
  12160. a = 1) : (o = 1,
  12161. a = 0),
  12162. r.enable(r.STENCIL_TEST),
  12163. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12164. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12165. r.clearStencil(a),
  12166. e.render(this.scene, this.camera, i, this.clear),
  12167. e.render(this.scene, this.camera, t, this.clear),
  12168. r.colorMask(!0, !0, !0, !0),
  12169. r.depthMask(!0),
  12170. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12171. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12172. }
  12173. },
  12174. n.ClearMaskPass = function() {
  12175. this.enabled = !0
  12176. }
  12177. ,
  12178. n.ClearMaskPass.prototype = {
  12179. render: function(e, t, i, n) {
  12180. var r = e.context;
  12181. r.disable(r.STENCIL_TEST)
  12182. }
  12183. }
  12184. }
  12185. , {
  12186. three: 217
  12187. }],
  12188. 98: [function(e, t, i) {
  12189. "use strict";
  12190. var n = e("three");
  12191. n.RenderPass = function(e, t, i, r, o) {
  12192. this.scene = e,
  12193. this.camera = t,
  12194. this.overrideMaterial = i,
  12195. this.clearColor = r,
  12196. this.clearAlpha = void 0 !== o ? o : 1,
  12197. this.oldClearColor = new n.Color,
  12198. this.oldClearAlpha = 1,
  12199. this.enabled = !0,
  12200. this.clear = !0,
  12201. this.needsSwap = !1
  12202. }
  12203. ,
  12204. n.RenderPass.prototype = {
  12205. render: function(e, t, i, n) {
  12206. this.scene.overrideMaterial = this.overrideMaterial,
  12207. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12208. this.oldClearAlpha = e.getClearAlpha(),
  12209. e.setClearColor(this.clearColor, this.clearAlpha)),
  12210. e.render(this.scene, this.camera, i, this.clear),
  12211. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12212. this.scene.overrideMaterial = null
  12213. }
  12214. }
  12215. }
  12216. , {
  12217. three: 217
  12218. }],
  12219. 99: [function(e, t, i) {
  12220. "use strict";
  12221. var n = e("three");
  12222. n.ShaderPass = function(e, t) {
  12223. this.textureID = void 0 !== t ? t : "tDiffuse",
  12224. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12225. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12226. this.material = new n.ShaderMaterial({
  12227. defines: e.defines || {},
  12228. uniforms: this.uniforms,
  12229. vertexShader: e.vertexShader,
  12230. fragmentShader: e.fragmentShader
  12231. })),
  12232. this.renderToScreen = !1,
  12233. this.enabled = !0,
  12234. this.needsSwap = !0,
  12235. this.clear = !1,
  12236. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12237. this.scene = new n.Scene,
  12238. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12239. this.scene.add(this.quad)
  12240. }
  12241. ,
  12242. n.ShaderPass.prototype = {
  12243. render: function(e, t, i, n) {
  12244. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12245. this.quad.material = this.material,
  12246. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12247. }
  12248. }
  12249. }
  12250. , {
  12251. three: 217
  12252. }],
  12253. 100: [function(e, t, i) {
  12254. "use strict";
  12255. var n = e("three");
  12256. n.CopyShader = {
  12257. uniforms: {
  12258. tDiffuse: {
  12259. type: "t",
  12260. value: null
  12261. },
  12262. opacity: {
  12263. type: "f",
  12264. value: 1
  12265. }
  12266. },
  12267. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12268. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12269. }
  12270. }
  12271. , {
  12272. three: 217
  12273. }],
  12274. 101: [function(e, t, i) {
  12275. "use strict";
  12276. var n = e("three");
  12277. n.HorizontalBlurShader = {
  12278. uniforms: {
  12279. tDiffuse: {
  12280. type: "t",
  12281. value: null
  12282. },
  12283. h: {
  12284. type: "f",
  12285. value: 1 / 512
  12286. }
  12287. },
  12288. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12289. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12290. }
  12291. }
  12292. , {
  12293. three: 217
  12294. }],
  12295. 102: [function(e, t, i) {
  12296. "use strict";
  12297. var n = e("three");
  12298. n.VerticalBlurShader = {
  12299. uniforms: {
  12300. tDiffuse: {
  12301. type: "t",
  12302. value: null
  12303. },
  12304. v: {
  12305. type: "f",
  12306. value: 1 / 512
  12307. }
  12308. },
  12309. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12310. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12311. }
  12312. }
  12313. , {
  12314. three: 217
  12315. }],
  12316. 103: [function(e, t, i) {
  12317. "use strict";
  12318. var n = e("three");
  12319. !function() {
  12320. if ("performance"in window == 0 && (window.performance = {}),
  12321. "now"in window.performance == 0) {
  12322. var e = Date.now();
  12323. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12324. window.performance.now = function() {
  12325. return Date.now() - e
  12326. }
  12327. }
  12328. }(),
  12329. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12330. var t, i = this.extensions, r = this.context;
  12331. if (e === n.RepeatWrapping)
  12332. return r.REPEAT;
  12333. if (e === n.ClampToEdgeWrapping)
  12334. return r.CLAMP_TO_EDGE;
  12335. if (e === n.MirroredRepeatWrapping)
  12336. return r.MIRRORED_REPEAT;
  12337. if (e === n.NearestFilter)
  12338. return r.NEAREST;
  12339. if (e === n.NearestMipMapNearestFilter)
  12340. return r.NEAREST_MIPMAP_NEAREST;
  12341. if (e === n.NearestMipMapLinearFilter)
  12342. return r.NEAREST_MIPMAP_LINEAR;
  12343. if (e === n.LinearFilter)
  12344. return r.LINEAR;
  12345. if (e === n.LinearMipMapNearestFilter)
  12346. return r.LINEAR_MIPMAP_NEAREST;
  12347. if (e === n.LinearMipMapLinearFilter)
  12348. return r.LINEAR_MIPMAP_LINEAR;
  12349. if (e === n.UnsignedByteType)
  12350. return r.UNSIGNED_BYTE;
  12351. if (e === n.UnsignedShort4444Type)
  12352. return r.UNSIGNED_SHORT_4_4_4_4;
  12353. if (e === n.UnsignedShort5551Type)
  12354. return r.UNSIGNED_SHORT_5_5_5_1;
  12355. if (e === n.UnsignedShort565Type)
  12356. return r.UNSIGNED_SHORT_5_6_5;
  12357. if (e === n.ByteType)
  12358. return r.BYTE;
  12359. if (e === n.ShortType)
  12360. return r.SHORT;
  12361. if (e === n.UnsignedShortType)
  12362. return r.UNSIGNED_SHORT;
  12363. if (e === n.IntType)
  12364. return r.INT;
  12365. if (e === n.UnsignedIntType)
  12366. return r.UNSIGNED_INT;
  12367. if (e === n.FloatType)
  12368. return r.FLOAT;
  12369. if (t = i.get("OES_texture_half_float"),
  12370. null !== t && e === n.HalfFloatType)
  12371. return t.HALF_FLOAT_OES;
  12372. if (e === n.AlphaFormat)
  12373. return r.ALPHA;
  12374. if (e === n.RGBFormat)
  12375. return r.RGB;
  12376. if (e === n.RGBAFormat)
  12377. return r.RGBA;
  12378. if (e === n.LuminanceFormat)
  12379. return r.LUMINANCE;
  12380. if (e === n.LuminanceAlphaFormat)
  12381. return r.LUMINANCE_ALPHA;
  12382. if (e === n.AddEquation)
  12383. return r.FUNC_ADD;
  12384. if (e === n.SubtractEquation)
  12385. return r.FUNC_SUBTRACT;
  12386. if (e === n.ReverseSubtractEquation)
  12387. return r.FUNC_REVERSE_SUBTRACT;
  12388. if (e === n.ZeroFactor)
  12389. return r.ZERO;
  12390. if (e === n.OneFactor)
  12391. return r.ONE;
  12392. if (e === n.SrcColorFactor)
  12393. return r.SRC_COLOR;
  12394. if (e === n.OneMinusSrcColorFactor)
  12395. return r.ONE_MINUS_SRC_COLOR;
  12396. if (e === n.SrcAlphaFactor)
  12397. return r.SRC_ALPHA;
  12398. if (e === n.OneMinusSrcAlphaFactor)
  12399. return r.ONE_MINUS_SRC_ALPHA;
  12400. if (e === n.DstAlphaFactor)
  12401. return r.DST_ALPHA;
  12402. if (e === n.OneMinusDstAlphaFactor)
  12403. return r.ONE_MINUS_DST_ALPHA;
  12404. if (e === n.DstColorFactor)
  12405. return r.DST_COLOR;
  12406. if (e === n.OneMinusDstColorFactor)
  12407. return r.ONE_MINUS_DST_COLOR;
  12408. if (e === n.SrcAlphaSaturateFactor)
  12409. return r.SRC_ALPHA_SATURATE;
  12410. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12411. null !== t) {
  12412. if (e === n.RGB_S3TC_DXT1_Format)
  12413. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12414. if (e === n.RGBA_S3TC_DXT1_Format)
  12415. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12416. if (e === n.RGBA_S3TC_DXT3_Format)
  12417. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12418. if (e === n.RGBA_S3TC_DXT5_Format)
  12419. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12420. }
  12421. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12422. null !== t) {
  12423. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12424. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12425. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12426. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12427. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12428. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12429. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12430. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12431. }
  12432. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12433. null !== t && e === n.RGB_ETC1_Format)
  12434. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12435. if (t = i.get("EXT_blend_minmax"),
  12436. null !== t) {
  12437. if (e === n.MinEquation)
  12438. return t.MIN_EXT;
  12439. if (e === n.MaxEquation)
  12440. return t.MAX_EXT
  12441. }
  12442. return 0
  12443. }
  12444. ,
  12445. n.WebGLState = function(e, t, i) {
  12446. var r = this
  12447. , o = new n.Vector4
  12448. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12449. , s = new Uint8Array(a)
  12450. , l = new Uint8Array(a)
  12451. , c = new Uint8Array(a)
  12452. , h = {}
  12453. , u = null
  12454. , d = null
  12455. , p = null
  12456. , f = null
  12457. , g = null
  12458. , m = null
  12459. , v = null
  12460. , A = null
  12461. , y = !1
  12462. , C = null
  12463. , I = null
  12464. , E = null
  12465. , b = null
  12466. , w = null
  12467. , _ = null
  12468. , T = null
  12469. , x = null
  12470. , S = null
  12471. , M = null
  12472. , R = null
  12473. , P = null
  12474. , O = null
  12475. , L = null
  12476. , D = null
  12477. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12478. , B = void 0
  12479. , F = {}
  12480. , V = new n.Vector4
  12481. , U = null
  12482. , k = null
  12483. , H = new n.Vector4
  12484. , G = new n.Vector4;
  12485. this.init = function() {
  12486. this.clearColor(0, 0, 0, 1),
  12487. this.clearDepth(1),
  12488. this.clearStencil(0),
  12489. this.enable(e.DEPTH_TEST),
  12490. e.depthFunc(e.LEQUAL),
  12491. e.frontFace(e.CCW),
  12492. e.cullFace(e.BACK),
  12493. this.enable(e.CULL_FACE),
  12494. this.enable(e.BLEND),
  12495. e.blendEquation(e.FUNC_ADD),
  12496. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12497. }
  12498. ,
  12499. this.initAttributes = function() {
  12500. for (var e = 0, t = s.length; e < t; e++)
  12501. s[e] = 0
  12502. }
  12503. ,
  12504. this.enableAttribute = function(i) {
  12505. if (s[i] = 1,
  12506. 0 === l[i] && (e.enableVertexAttribArray(i),
  12507. l[i] = 1),
  12508. 0 !== c[i]) {
  12509. var n = t.get("ANGLE_instanced_arrays");
  12510. n.vertexAttribDivisorANGLE(i, 0),
  12511. c[i] = 0
  12512. }
  12513. }
  12514. ,
  12515. this.enableAttributeAndDivisor = function(t, i, n) {
  12516. s[t] = 1,
  12517. 0 === l[t] && (e.enableVertexAttribArray(t),
  12518. l[t] = 1),
  12519. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12520. c[t] = i)
  12521. }
  12522. ,
  12523. this.disableUnusedAttributes = function() {
  12524. for (var t = 0, i = l.length; t < i; t++)
  12525. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12526. l[t] = 0)
  12527. }
  12528. ,
  12529. this.enable = function(t) {
  12530. h[t] !== !0 && (e.enable(t),
  12531. h[t] = !0)
  12532. }
  12533. ,
  12534. this.disable = function(t) {
  12535. h[t] !== !1 && (e.disable(t),
  12536. h[t] = !1)
  12537. }
  12538. ,
  12539. this.getCompressedTextureFormats = function() {
  12540. if (null === u && (u = [],
  12541. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12542. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12543. u.push(i[n]);
  12544. return u
  12545. }
  12546. ,
  12547. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12548. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12549. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12550. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12551. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12552. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12553. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12554. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12555. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12556. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12557. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12558. d = t,
  12559. y = h),
  12560. t === n.CustomBlending ? (s = s || r,
  12561. l = l || o,
  12562. c = c || a,
  12563. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12564. p = r,
  12565. m = s),
  12566. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12567. f = o,
  12568. g = a,
  12569. v = l,
  12570. A = c)) : (p = null,
  12571. f = null,
  12572. g = null,
  12573. m = null,
  12574. v = null,
  12575. A = null)
  12576. }
  12577. ,
  12578. this.setDepthFunc = function(t) {
  12579. if (C !== t) {
  12580. if (t)
  12581. switch (t) {
  12582. case n.NeverDepth:
  12583. e.depthFunc(e.NEVER);
  12584. break;
  12585. case n.AlwaysDepth:
  12586. e.depthFunc(e.ALWAYS);
  12587. break;
  12588. case n.LessDepth:
  12589. e.depthFunc(e.LESS);
  12590. break;
  12591. case n.LessEqualDepth:
  12592. e.depthFunc(e.LEQUAL);
  12593. break;
  12594. case n.EqualDepth:
  12595. e.depthFunc(e.EQUAL);
  12596. break;
  12597. case n.GreaterEqualDepth:
  12598. e.depthFunc(e.GEQUAL);
  12599. break;
  12600. case n.GreaterDepth:
  12601. e.depthFunc(e.GREATER);
  12602. break;
  12603. case n.NotEqualDepth:
  12604. e.depthFunc(e.NOTEQUAL);
  12605. break;
  12606. default:
  12607. e.depthFunc(e.LEQUAL)
  12608. }
  12609. else
  12610. e.depthFunc(e.LEQUAL);
  12611. C = t
  12612. }
  12613. }
  12614. ,
  12615. this.setDepthTest = function(t) {
  12616. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12617. }
  12618. ,
  12619. this.setDepthWrite = function(t) {
  12620. I !== t && (e.depthMask(t),
  12621. I = t)
  12622. }
  12623. ,
  12624. this.setColorWrite = function(t) {
  12625. E !== t && (e.colorMask(t, t, t, t),
  12626. E = t)
  12627. }
  12628. ,
  12629. this.setStencilFunc = function(t, i, n) {
  12630. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12631. w = t,
  12632. _ = i,
  12633. T = n)
  12634. }
  12635. ,
  12636. this.setStencilOp = function(t, i, n) {
  12637. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12638. x = t,
  12639. S = i,
  12640. M = n)
  12641. }
  12642. ,
  12643. this.setStencilTest = function(t) {
  12644. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12645. }
  12646. ,
  12647. this.setStencilWrite = function(t) {
  12648. b !== t && (e.stencilMask(t),
  12649. b = t)
  12650. }
  12651. ,
  12652. this.setFlipSided = function(t) {
  12653. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12654. R = t)
  12655. }
  12656. ,
  12657. this.setLineWidth = function(t) {
  12658. t !== P && (e.lineWidth(t),
  12659. P = t)
  12660. }
  12661. ,
  12662. this.setPolygonOffset = function(t, i, n) {
  12663. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12664. !t || O === i && L === n || (e.polygonOffset(i, n),
  12665. O = i,
  12666. L = n)
  12667. }
  12668. ,
  12669. this.getScissorTest = function() {
  12670. return D
  12671. }
  12672. ,
  12673. this.setScissorTest = function(t) {
  12674. D = t,
  12675. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12676. }
  12677. ,
  12678. this.activeTexture = function(t) {
  12679. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12680. B !== t && (e.activeTexture(t),
  12681. B = t)
  12682. }
  12683. ,
  12684. this.bindTexture = function(t, i) {
  12685. void 0 === B && r.activeTexture();
  12686. var n = F[B];
  12687. void 0 === n && (n = {
  12688. type: void 0,
  12689. texture: void 0
  12690. },
  12691. F[B] = n),
  12692. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12693. n.type = t,
  12694. n.texture = i)
  12695. }
  12696. ,
  12697. this.compressedTexImage2D = function() {
  12698. try {
  12699. e.compressedTexImage2D.apply(e, arguments)
  12700. } catch (e) {
  12701. console.error(e)
  12702. }
  12703. }
  12704. ,
  12705. this.texImage2D = function() {
  12706. try {
  12707. e.texImage2D.apply(e, arguments)
  12708. } catch (e) {
  12709. console.error(e)
  12710. }
  12711. }
  12712. ,
  12713. this.clearColor = function(t, i, n, r) {
  12714. o.set(t, i, n, r),
  12715. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12716. V.copy(o))
  12717. }
  12718. ,
  12719. this.clearDepth = function(t) {
  12720. U !== t && (e.clearDepth(t),
  12721. U = t)
  12722. }
  12723. ,
  12724. this.clearStencil = function(t) {
  12725. k !== t && (e.clearStencil(t),
  12726. k = t)
  12727. }
  12728. ,
  12729. this.scissor = function(t) {
  12730. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12731. H.copy(t))
  12732. }
  12733. ,
  12734. this.viewport = function(t) {
  12735. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12736. G.copy(t))
  12737. }
  12738. ,
  12739. this.reset = function() {
  12740. for (var t = 0; t < l.length; t++)
  12741. 1 === l[t] && (e.disableVertexAttribArray(t),
  12742. l[t] = 0);
  12743. h = {},
  12744. u = null,
  12745. B = void 0,
  12746. F = {},
  12747. d = null,
  12748. E = null,
  12749. I = null,
  12750. b = null,
  12751. R = null
  12752. }
  12753. }
  12754. }
  12755. , {
  12756. three: 217
  12757. }],
  12758. 104: [function(e, t, i) {
  12759. (function(i, n) {
  12760. "use strict";
  12761. function r(e) {
  12762. this.urls = e;
  12763. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12764. this.builder = a.loadProto(t),
  12765. this.decoder = this.builder.build("binary_mesh")
  12766. }
  12767. var o = e("three")
  12768. , a = e("protobufjs")
  12769. , s = e("../util/logger")
  12770. , l = (e("../util/common"),
  12771. e("../util/ajax"))
  12772. , c = e("../objects/Chunk")
  12773. , h = new s(n);
  12774. r.prototype = {
  12775. constructor: r,
  12776. load: function(e, t, i, n) {
  12777. return h.time("download"),
  12778. l.get(e, {
  12779. responseType: "arraybuffer"
  12780. }).done(function(r) {
  12781. h.timeEnd("download"),
  12782. this.parse(r, e, t, i, n)
  12783. }
  12784. .bind(this)).fail(n)
  12785. },
  12786. parse: function(e, t, i, n, r) {
  12787. var o = this.readProtobuf(e);
  12788. if (!o)
  12789. return r();
  12790. try {
  12791. h.time("convert to webgl"),
  12792. this.convertProtobufToSceneObject(o, t, i, n, r),
  12793. h.timeEnd("convert to webgl")
  12794. } catch (e) {
  12795. return h.error("failed parsing .dam"),
  12796. h.error(e.message),
  12797. r()
  12798. }
  12799. },
  12800. readProtobuf: function(e) {
  12801. var t;
  12802. try {
  12803. h.time("parse proto"),
  12804. t = this.decoder.decode(e),
  12805. h.timeEnd("parse proto")
  12806. } catch (e) {
  12807. return h.error("failed parsing proto for .dam"),
  12808. h.error(e.message),
  12809. null
  12810. }
  12811. return t
  12812. },
  12813. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12814. function a(e) {
  12815. var i = new o.BufferGeometry;
  12816. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12817. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12818. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12819. i.applyMatrix(s),
  12820. i.computeBoundingBox(),
  12821. new c({
  12822. geometry: i,
  12823. textureName: e.material_name,
  12824. name: e.chunk_name,
  12825. meshUrl: t
  12826. })
  12827. }
  12828. if (0 === e.chunk.length)
  12829. return h.warn("No chunks in damfile..."),
  12830. i([]);
  12831. var s = new o.Matrix4;
  12832. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12833. var l = e.chunk.map(a);
  12834. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12835. r())
  12836. }
  12837. },
  12838. t.exports = r
  12839. }
  12840. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12841. }
  12842. , {
  12843. "../objects/Chunk": 144,
  12844. "../util/ajax": 181,
  12845. "../util/common": 185,
  12846. "../util/logger": 189,
  12847. buffer: 198,
  12848. protobufjs: 214,
  12849. three: 217
  12850. }],
  12851. 105: [function(e, t, i) {
  12852. (function(i) {
  12853. "use strict";
  12854. var n = (e("three"),
  12855. e("../settings"),
  12856. e("../util/browser"),
  12857. e("./DamLoader"))
  12858. , r = e("../util/logger")
  12859. , o = (e("../ab"),
  12860. new r(i));
  12861. t.exports = {
  12862. getLoaders: function() {
  12863. return [["_50k", ".dam", n], ["", ".dam", n]]
  12864. },
  12865. load: function(e, t, i, n, r, a) {
  12866. var s = this.getLoaders();
  12867. a = a || 0;
  12868. var l = s[a];
  12869. if (!l)
  12870. return void (r && r("No suitable model file found..."));
  12871. var c = l[0]
  12872. , h = l[1]
  12873. , u = new l[2](t)
  12874. , d = t.get(e + c + h);
  12875. d ? (o.debug("Trying " + c + h),
  12876. u.load(d, i, n, function() {
  12877. this.load(e, t, i, n, r, ++a)
  12878. }
  12879. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12880. this.load(e, t, i, n, r, ++a))
  12881. }
  12882. }
  12883. }
  12884. ).call(this, "/js/loaders/ModelLoader.js")
  12885. }
  12886. , {
  12887. "../ab": 3,
  12888. "../settings": 166,
  12889. "../util/browser": 182,
  12890. "../util/logger": 189,
  12891. "./DamLoader": 104,
  12892. three: 217
  12893. }],
  12894. 106: [function(e, t, i) {
  12895. (function(i) {
  12896. "use strict";
  12897. var n = e("../util/common")
  12898. , r = e("../util/texture")
  12899. , o = e("../util/browser")
  12900. , a = e("../util/logger")
  12901. , s = e("../settings")
  12902. , l = new a(i);
  12903. t.exports = {
  12904. load: function(e, t) {
  12905. function i(e, i) {
  12906. e || (t.push(i),
  12907. p++,
  12908. d.notify(p, a),
  12909. p === a && d.resolve())
  12910. }
  12911. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12912. return $.when();
  12913. var a = n.countUnique(e.chunks.map(function(e) {
  12914. return e.textureName
  12915. }))
  12916. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12917. , h = "_50k" === c ? "high" : "low";
  12918. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12919. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12920. h = "low"));
  12921. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12922. , d = $.Deferred()
  12923. , p = 0;
  12924. return e.chunks.forEach(function(t) {
  12925. if (!t.material.map && t.textureName) {
  12926. var n = e.urls.get(u + t.textureName);
  12927. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12928. }
  12929. }),
  12930. d.promise()
  12931. }
  12932. }
  12933. }
  12934. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12935. }
  12936. , {
  12937. "../settings": 166,
  12938. "../util/browser": 182,
  12939. "../util/common": 185,
  12940. "../util/logger": 189,
  12941. "../util/texture": 194
  12942. }],
  12943. 107: [function(e, t, i) {
  12944. (function(i, n) {
  12945. "use strict";
  12946. function r(e) {
  12947. this.model = e,
  12948. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12949. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12950. var t = i("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", "base64")
  12951. , n = o.loadProto(t);
  12952. this.decoder = n.build("VisionModeldata")
  12953. }
  12954. var o = e("protobufjs")
  12955. , a = e("../util/ajax")
  12956. , s = (e("../util/common"),
  12957. e("../util/math"))
  12958. , l = e("../util/logger")
  12959. , c = new l(n);
  12960. r.prototype.load = function() {
  12961. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12962. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12963. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12964. $.when([]))
  12965. }
  12966. ,
  12967. r.prototype.loadVisionModelData = function() {
  12968. return a.get(this.modelDataPath, {
  12969. responseType: "arraybuffer"
  12970. }).then(function(e) {
  12971. var t;
  12972. try {
  12973. t = this.decoder.decode(e)
  12974. } catch (e) {
  12975. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12976. this.loadSweepLocationsCSV()
  12977. }
  12978. var i = t.sweepLocations.map(function(e) {
  12979. return {
  12980. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12981. position: {
  12982. x: e.pose.translation.x,
  12983. y: e.pose.translation.y,
  12984. z: e.pose.translation.z
  12985. },
  12986. quaternion: {
  12987. x: e.pose.rotation.x,
  12988. y: e.pose.rotation.y,
  12989. z: e.pose.rotation.z,
  12990. w: e.pose.rotation.w
  12991. },
  12992. puck: {
  12993. x: e.puck.x,
  12994. y: e.puck.y,
  12995. z: e.puck.z
  12996. },
  12997. floor: e.group,
  12998. neighbours: e.visibles,
  12999. alignmentType: e.alignment_type
  13000. }
  13001. }).map(function(e) {
  13002. return e.position = s.convertVisionVector(e.position),
  13003. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13004. e.puck = s.convertVisionVector(e.puck),
  13005. e
  13006. });
  13007. return i.forEach(function(e) {
  13008. e.neighbours = e.neighbours.map(function(e) {
  13009. return i[e].uuid
  13010. })
  13011. }),
  13012. i
  13013. }
  13014. .bind(this), function() {
  13015. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13016. this.loadSweepLocationsCSV()
  13017. }
  13018. .bind(this))
  13019. }
  13020. ,
  13021. r.prototype.loadSweepLocationsCSV = function() {
  13022. return a.get(this.sweepLocationsPath).then(function(e) {
  13023. var t = e.split("\n").map(function(e) {
  13024. return e.split(", ")
  13025. }).filter(function(e) {
  13026. return e.length > 1
  13027. }).map(function(e) {
  13028. return {
  13029. uuid: e[0],
  13030. position: {
  13031. x: parseFloat(e[1]),
  13032. y: parseFloat(e[2]),
  13033. z: parseFloat(e[3])
  13034. },
  13035. quaternion: {
  13036. x: parseFloat(e[4]),
  13037. y: parseFloat(e[5]),
  13038. z: parseFloat(e[6]),
  13039. w: parseFloat(e[7])
  13040. }
  13041. }
  13042. }).map(function(e) {
  13043. return e.position = s.convertVisionVector(e.position),
  13044. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13045. e
  13046. });
  13047. return t
  13048. }).fail(function() {
  13049. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13050. })
  13051. }
  13052. ,
  13053. t.exports = r
  13054. }
  13055. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13056. }
  13057. , {
  13058. "../util/ajax": 181,
  13059. "../util/common": 185,
  13060. "../util/logger": 189,
  13061. "../util/math": 190,
  13062. buffer: 198,
  13063. protobufjs: 214
  13064. }],
  13065. 108: [function(e, t, i) {
  13066. (function(i) {
  13067. "use strict";
  13068. function n() {
  13069. this.locale = null
  13070. }
  13071. var r = e("../settings")
  13072. , o = e("../util/common")
  13073. , a = e("../util/logger")
  13074. , s = e("../enum/Locale")
  13075. , l = new a(i);
  13076. n.prototype.init = function() {
  13077. var t;
  13078. switch (r.languageTag) {
  13079. case null:
  13080. case "en":
  13081. case s.EN_US:
  13082. this.locale = s.EN_US,
  13083. t = e("./strings-en-US");
  13084. break;
  13085. case "es":
  13086. case s.ES_MX:
  13087. this.locale = s.ES_MX,
  13088. t = e("./strings-es-MX");
  13089. break;
  13090. case "fr":
  13091. case s.FR_FR:
  13092. this.locale = s.FR_FR,
  13093. t = e("./strings-fr-FR");
  13094. break;
  13095. case "de":
  13096. case s.DE_DE:
  13097. this.locale = s.DE_DE,
  13098. t = e("./strings-de-DE");
  13099. break;
  13100. case "ru":
  13101. case s.RU_RU:
  13102. this.locale = s.RU_RU,
  13103. t = e("./strings-ru-RU");
  13104. break;
  13105. case "cn":
  13106. case s.CN_CN:
  13107. this.locale = s.CN_CN,
  13108. t = e("./strings-cn-CN");
  13109. break;
  13110. case "jp":
  13111. case s.JP_JP:
  13112. this.locale = s.JP_JP,
  13113. t = e("./strings-jp-JP");
  13114. break;
  13115. default:
  13116. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13117. this.locale = s.EN_US,
  13118. t = e("./strings-en-US")
  13119. }
  13120. l.info("Using locale '" + this.locale + "'"),
  13121. o.extendObject(this, t)
  13122. }
  13123. ,
  13124. n.prototype.localizeGUI = function() {
  13125. var e = document.querySelector("#gui-parent");
  13126. this.localizeTree(e),
  13127. this.localizeLoadingText()
  13128. }
  13129. ,
  13130. n.prototype.localizeLoadingText = function() {
  13131. // var e = document.querySelector("#loader-cont")
  13132. // , t = e.getAttribute("title");
  13133. // e.removeAttribute("title"),
  13134. // e.setAttribute("data-status", t),
  13135. // e.classList.add(this.locale),
  13136. document.querySelector("#help-dialog").classList.add(this.locale),
  13137. document.querySelector("#interaction-modal").classList.add(this.locale),
  13138. document.querySelector("#gui").classList.add(this.locale);
  13139. }
  13140. ,
  13141. n.prototype.localizeTree = function(e) {
  13142. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13143. if (e.nodeType === Node.TEXT_NODE)
  13144. t = e.data.match(n),
  13145. t && (i = t[1],
  13146. e.data = this.localizeText(i) || i);
  13147. else if (e.nodeType === Node.ELEMENT_NODE) {
  13148. var r = e.getAttribute("title");
  13149. r && (t = r.match(n),
  13150. t && (i = t[1],
  13151. e.setAttribute("title", this.localizeText(i) || i)))
  13152. }
  13153. for (e = e.firstChild; e; )
  13154. this.localizeTree(e),
  13155. e = e.nextSibling
  13156. }
  13157. ,
  13158. n.prototype.localizeText = function(t) {
  13159. var i = this[t];
  13160. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13161. i = e("./strings-en-US")[t]),
  13162. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13163. i
  13164. }
  13165. ,
  13166. t.exports = new n
  13167. }
  13168. ).call(this, "/js/localization/localize.js")
  13169. }
  13170. , {
  13171. "../enum/Locale": 31,
  13172. "../settings": 166,
  13173. "../util/common": 185,
  13174. "../util/logger": 189,
  13175. "./strings-cn-CN": 109,
  13176. "./strings-de-DE": 110,
  13177. "./strings-en-US": 111,
  13178. "./strings-es-MX": 112,
  13179. "./strings-fr-FR": 113,
  13180. "./strings-jp-JP": 114,
  13181. "./strings-ru-RU": 115
  13182. }],
  13183. 109: [function(e, t, i) {
  13184. "use strict";
  13185. t.exports = {
  13186. PAGE_TITLE: "",
  13187. LOADING: "正在加载",
  13188. PRESENTED_BY_CAPS: "呈现者:",
  13189. POWERED_BY: "技术支持:",
  13190. POWERED_BY_CAPS: "技术支持:",
  13191. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13192. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13193. PRESENTED_BY: "呈现者:",
  13194. MORE: "更多 ",
  13195. LESS: "更少 ",
  13196. TAG_CONTENT: "tag™ 内容",
  13197. SHOW: "显示",
  13198. HIDE: "隐藏",
  13199. DOLLHOUSE: "场景屋",
  13200. FLOOR_PLAN: "楼层平面图",
  13201. OPEN_HIGHLIGHTS: "打开精彩片段",
  13202. CLOSE_HIGHLIGHTS: "关闭",
  13203. PREVIOUS: "上一个",
  13204. PLAY: "播放",
  13205. PAUSE: "暂停",
  13206. NEXT: "下一个",
  13207. EXPLORE_3D_SPACE: "探索 3D 空间",
  13208. VIEW_DOLLHOUSE: "观看场景屋",
  13209. SOCIAL_SHARING: "分享这个空间",
  13210. VIEW_IN_VR: "以 VR 观看",
  13211. VIEW_FULLSCREEN: "全屏观看",
  13212. EXIT_FULLSCREEN: " 退出全屏",
  13213. ZOOM_IN: "放大",
  13214. ZOOM_OUT: "缩小",
  13215. FLOOR_NAME: "楼层",
  13216. FLOOR_ALL: "ALL",
  13217. FLOOR_Lang: ["Floor",""],
  13218. TERMS: "条款",
  13219. PORT_TERMS: "port 条款",
  13220. TERMS_OF_USE: "使用条款",
  13221. CLOSE_TERMS: "关闭",
  13222. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13223. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13224. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13225. WEBVR_ENTER_WEBVR: "进入 VR",
  13226. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13227. WEBVR_LEARN_MORE: "了解更多",
  13228. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13229. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13230. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13231. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13232. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13233. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13234. VR_LEARN_MORE_CAPS: "了解更多",
  13235. VR_PREVIOUS_CAPS: "上一个’,",
  13236. VR_NEXT_CAPS: "下一个",
  13237. VR_GOT_IT_CAPS: "明白了",
  13238. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13239. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13240. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13241. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13242. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13243. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13244. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13245. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13246. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13247. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13248. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13249. VR_APP: "port VR 应用程序",
  13250. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13251. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13252. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13253. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13254. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13255. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13256. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13257. VR_ANDROID_DVICES: "Android 设备",
  13258. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13259. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13260. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13261. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13262. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13263. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13264. VR_DOWNLOAD_HERE: "在此下载",
  13265. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13266. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13267. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13268. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13269. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13270. SHARE_TO: "分享到",
  13271. SHARE_LINK: "直接链接",
  13272. SHARE_EXPLORE: "探索",
  13273. SHARE_AT: "在",
  13274. SHARE_WITH: "使用",
  13275. SHARE_3D: "以 3D",
  13276. SHARE_COPIED: "已复制!",
  13277. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13278. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13279. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13280. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13281. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13282. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13283. ERROR_GENERIC_ACTIONS_3: " 或",
  13284. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13285. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13286. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13287. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13288. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13289. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13290. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13291. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13292. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13293. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13294. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13295. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13296. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13297. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13298. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13299. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13300. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13301. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13302. LINK_TO_LOCATION: "地点链接",
  13303. MENU_COPY: "复制",
  13304. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13305. ROTATE: "旋转",
  13306. MOVE: "移动",
  13307. INSIDE: "内部",
  13308. ZOOM: "缩放",
  13309. HELP: "小帮手",
  13310. HELP_NAVIGATION_TAB: "导航",
  13311. HELP_MORE_HELP_TAB: "更多帮助",
  13312. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13313. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13314. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13315. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13316. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13317. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13318. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13319. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13320. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13321. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13322. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13323. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13324. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13325. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13326. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13327. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13328. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13329. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13330. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13331. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13332. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13333. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13334. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13335. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13336. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13337. HELP_MORE_HLR_A: "精彩片段集锦",
  13338. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13339. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13340. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13341. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13342. HELP_MORE_FLOORS_A: "楼层选择器",
  13343. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13344. HELP_MORE_TAG_A: "tag™ 贴文",
  13345. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13346. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13347. HELP_MORE_ZOOM_A: "缩放控件",
  13348. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13349. HELP_MORE_TOUR_A: "导览控件",
  13350. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13351. HELP_MORE_INSIDE_A: "内部视图",
  13352. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13353. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13354. HELP_MORE_VR_A: "VR 模式",
  13355. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13356. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13357. HELP_MORE_360_A: "360° 视图",
  13358. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13359. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13360. HELP_MORE_FULLSCREEN_A: "全屏",
  13361. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13362. CLOSE: "关闭"
  13363. }
  13364. }
  13365. , {}],
  13366. 110: [function(e, t, i) {
  13367. "use strict";
  13368. t.exports = {
  13369. PAGE_TITLE: "",
  13370. LOADING: "Lädt",
  13371. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13372. POWERED_BY: "Angetrieben von",
  13373. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13374. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13375. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13376. PRESENTED_BY: "Präsentiert von ",
  13377. MORE: "Mehr ",
  13378. LESS: "Weniger ",
  13379. TAG_CONTENT: "tag™ Inhalt",
  13380. SHOW: "Anzeigen",
  13381. HIDE: "Verbergen",
  13382. DOLLHOUSE: "Puppenhaus",
  13383. FLOOR_PLAN: "Grundriss",
  13384. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13385. CLOSE_HIGHLIGHTS: "Schließen",
  13386. PREVIOUS: "Vorheriges",
  13387. PLAY: "Abspielen",
  13388. PAUSE: "Pausieren",
  13389. NEXT: "Nächstes",
  13390. EXPLORE_3D_SPACE: "Innenraum betreten",
  13391. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13392. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13393. VIEW_IN_VR: "In VR ansehen",
  13394. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13395. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13396. ZOOM_IN: "Vergrößern",
  13397. ZOOM_OUT: "Verkleinern",
  13398. FLOOR_NAME: "Etage ",
  13399. FLOOR_ALL: "Alle",
  13400. TERMS: "Bedingungen",
  13401. PORT_TERMS: "port Bedingungen",
  13402. TERMS_OF_USE: "Nutzungsbedingungen",
  13403. TERMS_TEXT_FILE: "terms-de-DE.html",
  13404. CLOSE_TERMS: "Schließen",
  13405. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13406. HELP: "Hilfe",
  13407. HELP_NAVIGATION_TAB: "Navigation",
  13408. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13409. CLOSE: "Schließen",
  13410. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13411. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13412. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13413. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13414. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13415. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13416. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13417. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13418. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13419. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13420. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13421. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13422. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13423. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13424. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13425. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13426. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13427. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13428. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13429. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13430. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13431. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13432. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13433. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13434. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13435. HELP_MORE_HLR_A: "Liste das Highlight",
  13436. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13437. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13438. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13439. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13440. HELP_MORE_FLOORS_A: "Etage auswählen",
  13441. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13442. HELP_MORE_TAG_A: "tag™ Posts",
  13443. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13444. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13445. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13446. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13447. HELP_MORE_TOUR_A: "Tour Steuerung",
  13448. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13449. HELP_MORE_INSIDE_A: "Innenansicht",
  13450. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13451. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13452. HELP_MORE_VR_A: "VR Modus",
  13453. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13454. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13455. HELP_MORE_360_A: "360° Views Ansicht ",
  13456. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13457. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13458. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13459. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13460. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13461. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13462. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13463. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13464. WEBVR_LEARN_MORE: "Mehr Infos",
  13465. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13466. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13467. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13468. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13469. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13470. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13471. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13472. VR_APP: "port VR App",
  13473. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13474. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13475. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13476. VR_APP_FOR_ANDROID: "port VR app für Android",
  13477. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13478. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13479. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13480. VR_PREVIOUS_CAPS: "ZURÜCK",
  13481. VR_NEXT_CAPS: "WEITER",
  13482. VR_GOT_IT_CAPS: "VERSTANDEN",
  13483. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13484. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13485. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13486. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13487. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13488. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13489. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13490. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13491. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13492. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13493. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13494. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13495. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13496. VR_ANDROID_DVICES: "Android Geräte",
  13497. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13498. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13499. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13500. VR_DOWNLOAD_HERE: "Hier runterladen",
  13501. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13502. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13503. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13504. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13505. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13506. SHARE_TO: "Teilen auf",
  13507. SHARE_LINK: "Direkter Link",
  13508. SHARE_EXPLORE: "Umsehen",
  13509. SHARE_AT: "auf",
  13510. SHARE_WITH: "mit",
  13511. SHARE_3D: "in 3D",
  13512. SHARE_COPIED: "Kopiert!",
  13513. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13514. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13515. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13516. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13517. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13518. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13519. ERROR_GENERIC_ACTIONS_3: " oder ",
  13520. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13521. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13522. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13523. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13524. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13525. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13526. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13527. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13528. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13529. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13530. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13531. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13532. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13533. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13534. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13535. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13536. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13537. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13538. LINK_TO_LOCATION: "Link zu",
  13539. MENU_COPY: "Kopieren",
  13540. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13541. ROTATE: "Drehen",
  13542. INSIDE: "Drinnen",
  13543. MOVE: "Bewegen",
  13544. ZOOM: "Vergrößern"
  13545. }
  13546. }
  13547. , {}],
  13548. 111: [function(e, t, i) {
  13549. "use strict";
  13550. t.exports = {
  13551. PAGE_TITLE: "",
  13552. LOADING: "Loading",
  13553. PRESENTED_BY_CAPS: "PRESENTED BY",
  13554. POWERED_BY: "powered by ",
  13555. POWERED_BY_CAPS: "POWERED BY",
  13556. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13557. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13558. PRESENTED_BY: "Presented by ",
  13559. MORE: "More ",
  13560. LESS: "Less ",
  13561. TAG_CONTENT: "tag™ Content",
  13562. SHOW: "Show",
  13563. HIDE: "Hide",
  13564. DOLLHOUSE: "Dollhouse",
  13565. FLOOR_PLAN: "Floor plan",
  13566. OPEN_HIGHLIGHTS: "Open Highlights",
  13567. CLOSE_HIGHLIGHTS: "Close",
  13568. PREVIOUS: "Previous",
  13569. PLAY: "Play",
  13570. PAUSE: "Pause",
  13571. NEXT: "Next",
  13572. EXPLORE_3D_SPACE: "Explore 3D Space",
  13573. VIEW_DOLLHOUSE: "View dollhouse",
  13574. SOCIAL_SHARING: "Share this Space",
  13575. VIEW_IN_VR: "View in VR",
  13576. VIEW_FULLSCREEN: "全屏",
  13577. EXIT_FULLSCREEN: "退出全屏",
  13578. ZOOM_IN: "Zoom in",
  13579. ZOOM_OUT: "Zoom out",
  13580. FLOOR_NAME: "Floor ",
  13581. FLOOR_ALL: "全部",
  13582. TERMS: "Terms",
  13583. PORT_TERMS: "port terms",
  13584. TERMS_OF_USE: "Terms of Use",
  13585. TERMS_TEXT_FILE: "terms-en-US.html",
  13586. CLOSE_TERMS: "Close",
  13587. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13588. HELP: "Help",
  13589. HELP_NAVIGATION_TAB: "Navigation",
  13590. HELP_MORE_HELP_TAB: "More Help",
  13591. CLOSE: "Close",
  13592. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13593. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13594. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13595. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13596. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13597. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13598. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13599. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13600. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13601. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13602. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13603. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13604. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13605. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13606. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13607. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13608. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13609. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13610. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13611. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13612. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13613. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13614. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13615. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13616. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13617. HELP_MORE_HLR_A: "Highlight Reel",
  13618. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13619. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13620. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13621. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13622. HELP_MORE_FLOORS_A: "Floor Selector",
  13623. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13624. HELP_MORE_TAG_A: "tag™ Posts",
  13625. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13626. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13627. HELP_MORE_ZOOM_A: "Zoom Controls",
  13628. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13629. HELP_MORE_TOUR_A: "Tour Controls",
  13630. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13631. HELP_MORE_INSIDE_A: "Inside View",
  13632. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13633. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13634. HELP_MORE_VR_A: "VR Mode",
  13635. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13636. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13637. HELP_MORE_360_A: "360° Views",
  13638. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13639. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13640. HELP_MORE_FULLSCREEN_A: "Full screen",
  13641. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13642. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13643. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13644. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13645. WEBVR_ENTER_WEBVR: "ENTER VR",
  13646. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13647. WEBVR_LEARN_MORE: "Learn more",
  13648. WEBVR_VIEW_SPACE: "View Space in VR",
  13649. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13650. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13651. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13652. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13653. VR_PREVIOUS_CAPS: "PREVIOUS",
  13654. VR_NEXT_CAPS: "NEXT",
  13655. VR_GOT_IT_CAPS: "GOT IT",
  13656. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13657. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13658. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13659. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13660. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13661. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13662. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13663. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13664. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13665. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13666. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13667. VR_APP: "port VR App",
  13668. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13669. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13670. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13671. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13672. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13673. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13674. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13675. VR_ANDROID_DVICES: "Android Devices",
  13676. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13677. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13678. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13679. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13680. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13681. VR_APP_OPEN: "Open with the port VR app instead",
  13682. VR_DOWNLOAD_HERE: "Download here",
  13683. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13684. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13685. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13686. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13687. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13688. SHARE_TO: "Share to",
  13689. SHARE_LINK: "Direct Link",
  13690. SHARE_EXPLORE: "Explore ",
  13691. SHARE_AT: "at",
  13692. SHARE_WITH: "with",
  13693. SHARE_3D: " in 3D",
  13694. SHARE_COPIED: "Copied!",
  13695. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13696. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13697. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13698. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13699. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13700. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13701. ERROR_GENERIC_ACTIONS_3: " or ",
  13702. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13703. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13704. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13705. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13706. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13707. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13708. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13709. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13710. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13711. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13712. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13713. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13714. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13715. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13716. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13717. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13718. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13719. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13720. LINK_TO_LOCATION: "Link to location",
  13721. MENU_COPY: "Copy",
  13722. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13723. ROTATE: "Rotate",
  13724. INSIDE: "Inside",
  13725. MOVE: "Move",
  13726. ZOOM: "Zoom"
  13727. }
  13728. }
  13729. , {}],
  13730. 112: [function(e, t, i) {
  13731. "use strict";
  13732. t.exports = {
  13733. PAGE_TITLE: "",
  13734. LOADING: "Cargando",
  13735. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13736. POWERED_BY: "potenciando por ",
  13737. POWERED_BY_CAPS: "POTENCIADO POR ",
  13738. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13739. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13740. PRESENTED_BY: "Presentado por ",
  13741. MORE: "Más ",
  13742. LESS: "Menos ",
  13743. TAG_CONTENT: "Contenido de tag™",
  13744. SHOW: "Mostrar",
  13745. HIDE: "Ocultar",
  13746. DOLLHOUSE: "Dollhouse",
  13747. FLOOR_PLAN: "Planos",
  13748. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13749. CLOSE_HIGHLIGHTS: "Cerrar",
  13750. PREVIOUS: "Anterior",
  13751. PLAY: "Play",
  13752. PAUSE: "Pausa",
  13753. NEXT: "Siguiente",
  13754. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13755. VIEW_DOLLHOUSE: "Ver dollhouse",
  13756. SOCIAL_SHARING: "Compartir este espacio",
  13757. VIEW_IN_VR: "Ver en realidad virtual",
  13758. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13759. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13760. ZOOM_IN: "Acercar",
  13761. ZOOM_OUT: "Alejar",
  13762. FLOOR_NAME: "Piso ",
  13763. FLOOR_ALL: "Todas",
  13764. TERMS: "Condiciones",
  13765. PORT_TERMS: "port términos de uso",
  13766. TERMS_OF_USE: "Términos de uso",
  13767. TERMS_TEXT_FILE: "terms-es-MX.html",
  13768. CLOSE_TERMS: "Cerrar",
  13769. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13770. HELP: "Ayuda",
  13771. HELP_NAVIGATION_TAB: "Navegación",
  13772. HELP_MORE_HELP_TAB: "Más Ayuda",
  13773. CLOSE: "Cerrar",
  13774. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13775. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13776. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13777. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13778. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13779. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13780. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13781. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13782. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13783. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13784. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13785. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13786. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13787. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13788. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13789. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13790. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13791. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13792. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13793. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13794. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13795. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13796. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13797. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13798. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13799. HELP_MORE_HLR_A: "Galería destacada",
  13800. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13801. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13802. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13803. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13804. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13805. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13806. HELP_MORE_TAG_A: "tag™ Posts",
  13807. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13808. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13809. HELP_MORE_ZOOM_A: "Controles de zoom",
  13810. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13811. HELP_MORE_TOUR_A: "Controles de recorrido",
  13812. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13813. HELP_MORE_INSIDE_A: "Vista interior",
  13814. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13815. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13816. HELP_MORE_VR_A: "Modo de realidad virtual",
  13817. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13818. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13819. HELP_MORE_360_A: "360° Views",
  13820. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13821. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13822. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13823. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13824. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13825. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13826. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13827. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13828. WEBVR_LEARN_MORE: "Más información",
  13829. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13830. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13831. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13832. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13833. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13834. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13835. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13836. VR_APP: "port VR App",
  13837. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13838. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13839. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13840. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13841. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13842. VR_PREVIOUS_CAPS: "ANTERIOR",
  13843. VR_NEXT_CAPS: "SIGUIENTE",
  13844. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13845. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13846. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13847. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13848. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13849. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13850. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13851. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13852. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13853. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13854. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13855. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13856. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13857. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13858. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13859. VR_ANDROID_DVICES: "Dispositivos Android",
  13860. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13861. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13862. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13863. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13864. VR_DOWNLOAD_HERE: "Descargar aquí",
  13865. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13866. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13867. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13868. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13869. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13870. SHARE_TO: "Compartir en",
  13871. SHARE_LINK: "Enlace directo",
  13872. SHARE_EXPLORE: "Explorar ",
  13873. SHARE_AT: "en",
  13874. SHARE_WITH: "con",
  13875. SHARE_3D: " en 3D",
  13876. SHARE_COPIED: "¡Copiado!",
  13877. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13878. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13879. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13880. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13881. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13882. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13883. ERROR_GENERIC_ACTIONS_3: " o ",
  13884. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13885. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13886. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13887. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13888. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13889. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13890. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13891. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13892. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13893. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13894. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13895. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13896. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13897. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13898. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13899. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13900. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13901. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13902. LINK_TO_LOCATION: "Enlace a la ubicación",
  13903. MENU_COPY: "Copiar",
  13904. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13905. ROTATE: "Girar",
  13906. INSIDE: "Interior",
  13907. MOVE: "Moverse",
  13908. ZOOM: "Acercar o alejar"
  13909. }
  13910. }
  13911. , {}],
  13912. 113: [function(e, t, i) {
  13913. "use strict";
  13914. t.exports = {
  13915. PAGE_TITLE: "",
  13916. LOADING: "Chargement",
  13917. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13918. POWERED_BY: "alimenté par ",
  13919. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13920. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13921. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13922. PRESENTED_BY: "Présenté par ",
  13923. MORE: "Plus ",
  13924. LESS: "Moins ",
  13925. TAG_CONTENT: "Contenu tag™",
  13926. SHOW: "Montrer",
  13927. HIDE: "Cacher",
  13928. DOLLHOUSE: "Dollhouse",
  13929. FLOOR_PLAN: "Plan de sol",
  13930. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13931. CLOSE_HIGHLIGHTS: "Fermer",
  13932. PREVIOUS: "Précédent",
  13933. PLAY: "Lecture",
  13934. PAUSE: "Pause",
  13935. NEXT: "Suivant",
  13936. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13937. VIEW_DOLLHOUSE: "Voir dollhouse",
  13938. SOCIAL_SHARING: "Partager cet espace",
  13939. VIEW_IN_VR: "Voir en VR",
  13940. VIEW_FULLSCREEN: "Plein écran",
  13941. EXIT_FULLSCREEN: "Fermer plein écran",
  13942. ZOOM_IN: "Zoom avant",
  13943. ZOOM_OUT: "Zoom arrière",
  13944. FLOOR_NAME: "Étage ",
  13945. FLOOR_ALL: "Tous",
  13946. TERMS: "Mentions légales",
  13947. PORT_TERMS: "port mentions légales",
  13948. TERMS_OF_USE: "Conditions d'utilisation",
  13949. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13950. CLOSE_TERMS: "Fermer",
  13951. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13952. HELP: "Aide",
  13953. HELP_NAVIGATION_TAB: "Navigation",
  13954. HELP_MORE_HELP_TAB: "Aide",
  13955. CLOSE: "Fermer",
  13956. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13957. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13958. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13959. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13960. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13961. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13962. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13963. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13964. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13965. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13966. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13967. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13968. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13969. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13970. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13971. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13972. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13973. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13974. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13975. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13976. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13977. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13978. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13979. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13980. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13981. HELP_MORE_HLR_A: "Carrousel",
  13982. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13983. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13984. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13985. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13986. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13987. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13988. HELP_MORE_TAG_A: "tag™ Posts",
  13989. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13990. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13991. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13992. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13993. HELP_MORE_TOUR_A: "Commandes de la visite",
  13994. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13995. HELP_MORE_INSIDE_A: "Vue intérieure",
  13996. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13997. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13998. HELP_MORE_VR_A: "Mode RV",
  13999. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14000. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14001. HELP_MORE_360_A: "Vues 360°",
  14002. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14003. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14004. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14005. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14006. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14007. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14008. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14009. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14010. WEBVR_LEARN_MORE: "En savoir plus",
  14011. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14012. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14013. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14014. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14015. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14016. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14017. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14018. VR_NEXT_CAPS: "SUIVANT",
  14019. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14020. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14021. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14022. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14023. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14024. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14025. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14026. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14027. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14028. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14029. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14030. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14031. VR_APP: "port VR App",
  14032. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14033. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14034. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14035. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14036. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14037. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14038. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14039. VR_ANDROID_DVICES: "Appareils Android",
  14040. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14041. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14042. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14043. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14044. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14045. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14046. VR_DOWNLOAD_HERE: "Télécharger ici",
  14047. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14048. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14049. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14050. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14051. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14052. SHARE_TO: "Partager sur",
  14053. SHARE_LINK: "Lien direct",
  14054. SHARE_EXPLORE: "Explorer ",
  14055. SHARE_AT: "à",
  14056. SHARE_WITH: "avec",
  14057. SHARE_3D: " en 3D",
  14058. SHARE_COPIED: "Copié!",
  14059. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14060. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14061. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14062. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14063. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14064. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14065. ERROR_GENERIC_ACTIONS_3: " ou ",
  14066. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14067. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14068. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14069. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14070. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14071. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14072. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14073. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14074. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14075. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14076. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14077. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14078. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14079. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14080. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14081. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14082. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14083. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14084. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14085. MENU_COPY: "Copie",
  14086. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14087. ROTATE: "Faire pivoter",
  14088. INSIDE: "Intérieure",
  14089. MOVE: "Se déplacer",
  14090. ZOOM: "Zoom"
  14091. }
  14092. }
  14093. , {}],
  14094. 114: [function(e, t, i) {
  14095. "use strict";
  14096. t.exports = {
  14097. PAGE_TITLE: "",
  14098. LOADING: "読み込み中",
  14099. PRESENTED_BY_CAPS: "PRESENTED BY",
  14100. POWERED_BY: "powered by",
  14101. POWERED_BY_CAPS: "POWERED BY",
  14102. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14103. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14104. PRESENTED_BY: "Presented by ",
  14105. MORE: "全て表示 ",
  14106. LESS: "閉じる ",
  14107. TAG_CONTENT: "tag™コンテンツ ",
  14108. SHOW: "表示",
  14109. HIDE: "非表示",
  14110. DOLLHOUSE: "ドールハウス",
  14111. FLOOR_PLAN: "フロアプラン",
  14112. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14113. CLOSE_HIGHLIGHTS: "閉じる",
  14114. PREVIOUS: "前へ",
  14115. PLAY: "再生",
  14116. PAUSE: "一時停止",
  14117. NEXT: "次へ",
  14118. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14119. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14120. SOCIAL_SHARING: "このSpaceを共有する",
  14121. VIEW_IN_VR: "VRで表示",
  14122. VIEW_FULLSCREEN: "フルスクリーン表示",
  14123. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14124. ZOOM_IN: "ズームイン",
  14125. ZOOM_OUT: "ズームアウト",
  14126. FLOOR_NAME: "フロア ",
  14127. FLOOR_ALL: "すべて",
  14128. TERMS: "規約",
  14129. PORT_TERMS: "port規約",
  14130. TERMS_OF_USE: "利用規約",
  14131. CLOSE_TERMS: "閉じる",
  14132. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14133. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14134. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14135. WEBVR_ENTER_WEBVR: "VRに入る",
  14136. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14137. WEBVR_LEARN_MORE: "もっと詳しく",
  14138. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14139. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14140. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14141. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14142. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14143. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14144. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14145. VR_PREVIOUS_CAPS: "前へ",
  14146. VR_NEXT_CAPS: "次へ",
  14147. VR_GOT_IT_CAPS: "了解",
  14148. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14149. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14150. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14151. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14152. VR_WHAT_YOU_NEED: "必要なもの",
  14153. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14154. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14155. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14156. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14157. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14158. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14159. VR_APP: "port VRアプリ",
  14160. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14161. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14162. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14163. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14164. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14165. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14166. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14167. VR_ANDROID_DVICES: "Androidデバイス",
  14168. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14169. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14170. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14171. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14172. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14173. VR_APP_OPEN: "port VRアプリで開く",
  14174. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14175. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14176. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14177. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14178. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14179. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14180. SHARE_TO: "共有先",
  14181. SHARE_LINK: "ダイレクトリンク",
  14182. SHARE_EXPLORE: "探索",
  14183. SHARE_AT: "場所",
  14184. SHARE_WITH: "使用アプリ",
  14185. SHARE_3D: "3Dで",
  14186. SHARE_COPIED: "コピーされました!",
  14187. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14188. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14189. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14190. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14191. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14192. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14193. ERROR_GENERIC_ACTIONS_3: "または",
  14194. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14195. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14196. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14197. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14198. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14199. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14200. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14201. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14202. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14203. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14204. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14205. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14206. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14207. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14208. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14209. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14210. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14211. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14212. LINK_TO_LOCATION: "ロケーションへのリンク",
  14213. MENU_COPY: "コピー",
  14214. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14215. ROTATE: "回転",
  14216. MOVE: "移動",
  14217. INSIDE: "内側",
  14218. ZOOM: "ズーム",
  14219. HELP: "ヘルプ",
  14220. HELP_NAVIGATION_TAB: "ナビゲーション",
  14221. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14222. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14223. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14224. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14225. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14226. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14227. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14228. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14229. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14230. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14231. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14232. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14233. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14234. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14235. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14236. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14237. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14238. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14239. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14240. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14241. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14242. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14243. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14244. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14245. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14246. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14247. HELP_MORE_HLR_A: "ハイライト",
  14248. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14249. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14250. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14251. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14252. HELP_MORE_FLOORS_A: "フロアセレクター",
  14253. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14254. HELP_MORE_TAG_A: "tag™ Posts",
  14255. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14256. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14257. HELP_MORE_ZOOM_A: "ズームコントロール",
  14258. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14259. HELP_MORE_TOUR_A: "ツアーコントロール",
  14260. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14261. HELP_MORE_INSIDE_A: "内側ビュー",
  14262. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14263. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14264. HELP_MORE_VR_A: "VRモード",
  14265. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14266. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14267. HELP_MORE_360_A: "360° Views",
  14268. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14269. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14270. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14271. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14272. CLOSE: "閉じる"
  14273. }
  14274. }
  14275. , {}],
  14276. 115: [function(e, t, i) {
  14277. "use strict";
  14278. t.exports = {
  14279. PAGE_TITLE: "",
  14280. LOADING: "Загрузка",
  14281. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14282. POWERED_BY: "разработано на платформе ",
  14283. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14284. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14285. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14286. PRESENTED_BY: "Представлено ",
  14287. MORE: "Больше ",
  14288. LESS: "Меньше ",
  14289. TAG_CONTENT: "tag™ Контент",
  14290. SHOW: "Показать",
  14291. HIDE: "Скрыть",
  14292. DOLLHOUSE: "Dollhouse",
  14293. FLOOR_PLAN: "Планировка",
  14294. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14295. CLOSE_HIGHLIGHTS: "Закрыть",
  14296. PREVIOUS: "Предыдущий",
  14297. PLAY: "Воспроизвести",
  14298. PAUSE: "Пауза",
  14299. NEXT: "Следующий",
  14300. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14301. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14302. SOCIAL_SHARING: "Поделиться этой моделью",
  14303. VIEW_IN_VR: "Посмотреть в VR",
  14304. VIEW_FULLSCREEN: "Полный экран",
  14305. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14306. ZOOM_IN: "Увеличить",
  14307. ZOOM_OUT: "Уменьшить",
  14308. FLOOR_NAME: "Этаж ",
  14309. FLOOR_ALL: "Все",
  14310. TERMS: "Условия",
  14311. PORT_TERMS: "Правила пользования",
  14312. TERMS_OF_USE: "Условия использования",
  14313. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14314. CLOSE_TERMS: "Закрыть",
  14315. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14316. HELP: "Помощь",
  14317. HELP_NAVIGATION_TAB: "Навигация",
  14318. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14319. CLOSE: "Закрыть",
  14320. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14321. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14322. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14323. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14324. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14325. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14326. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14327. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14328. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14329. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14330. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14331. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14332. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14333. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14334. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14335. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14336. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14337. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14338. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14339. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14340. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14341. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14342. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14343. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14344. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14345. HELP_MORE_HLR_A: "Фотоколлаж",
  14346. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14347. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14348. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14349. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14350. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14351. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14352. HELP_MORE_TAG_A: "tag™ Posts",
  14353. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14354. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14355. HELP_MORE_ZOOM_A: "Масштаб",
  14356. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14357. HELP_MORE_TOUR_A: "Управление Туром",
  14358. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14359. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14360. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14361. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14362. HELP_MORE_VR_A: "Режим VR",
  14363. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14364. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14365. HELP_MORE_360_A: "360° Views",
  14366. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14367. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14368. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14369. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14370. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14371. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14372. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14373. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14374. WEBVR_LEARN_MORE: "Узнать больше",
  14375. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14376. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14377. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14378. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14379. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14380. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14381. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14382. VR_APP: "port VR App",
  14383. VR_APP_OPEN: "Или открыть через приложение port VR",
  14384. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14385. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14386. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14387. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14388. VR_VIEW_SPACE: "Запустить модель в VR",
  14389. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14390. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14391. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14392. VR_GOT_IT_CAPS: "ЯСНО",
  14393. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14394. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14395. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14396. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14397. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14398. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14399. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14400. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14401. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14402. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14403. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14404. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14405. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14406. VR_ANDROID_DVICES: "Android устройства",
  14407. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14408. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14409. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14410. VR_DOWNLOAD_HERE: "Скачать здесь",
  14411. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14412. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14413. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14414. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14415. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14416. SHARE_TO: "Поделиться",
  14417. SHARE_LINK: "Прямая ссылка",
  14418. SHARE_EXPLORE: "просмотреть",
  14419. SHARE_AT: "на",
  14420. SHARE_WITH: "с",
  14421. SHARE_3D: "в 3D",
  14422. SHARE_COPIED: "Скопировано!",
  14423. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14424. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14425. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14426. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14427. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14428. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14429. ERROR_GENERIC_ACTIONS_3: " или ",
  14430. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14431. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14432. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14433. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14434. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14435. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14436. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14437. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14438. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14439. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14440. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14441. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14442. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14443. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14444. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14445. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14446. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14447. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14448. LINK_TO_LOCATION: "Ссылка на местоположение",
  14449. MENU_COPY: "Копировать",
  14450. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14451. ROTATE: "Вращать",
  14452. MOVE: "Передвигаться",
  14453. INSIDE: "Вид изнутри",
  14454. ZOOM: "Масштаб"
  14455. }
  14456. }
  14457. , {}],
  14458. 116: [function(e, t, i) {//main.js
  14459. (function(t) {
  14460. "use strict";
  14461. var modelProgressBase = 0.4;
  14462. var progressUpdate = function(e){ // 0 <= e <= 1
  14463. console.log('e1:'+e)
  14464. e = Math.round(modelProgressBase * e * 100);
  14465. console.log('e2:'+e)
  14466. var t = $('.progressbar');
  14467. t.find('.bar').css('width',e+'%');
  14468. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14469. t.find('.perc').text(e +'%'); //具体数字的百分比
  14470. }
  14471. $('#gui-loading').fadeIn(200);
  14472. progressUpdate(0.1)
  14473. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14474. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14475. var data = matcher(e);
  14476. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14477. data.user = {
  14478. "is_authenticated": false,
  14479. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14480. }
  14481. try{//处理一下导览数据
  14482. data.model.images = data.model.images.filter(e=>{
  14483. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14484. if(e.locations && e.locations.length == 0)return;
  14485. return e
  14486. })
  14487. }catch(e){console.log(e) }
  14488. window.DATA = data;
  14489. data.model.summary = data.summary
  14490. data.model.name = data.name
  14491. for(let i in data){
  14492. data[i] == "false" && (data[i] = false)
  14493. }
  14494. progressUpdate(0.7);
  14495. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14496. if(data.weixinDesc){
  14497. g_weixinObj.desc = data.weixinDesc;
  14498. }
  14499. if(data.shareImgUrl){
  14500. g_weixinObj.imgUrl = data.shareImgUrl
  14501. }
  14502. window.wx && manage.weixinShare();
  14503. //初始画面
  14504. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14505. function E(e) {
  14506. $("<img/>").attr("src", e).on("load", function() {
  14507. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14508. $(this).remove()
  14509. })
  14510. }
  14511. //背景
  14512. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14513. settings.bgImg = settings.bgImg || data.bgImg || null
  14514. if(settings.bgImg){
  14515. $("#player").css({'background-image': "url("+settings.bgImg+")",
  14516. "background-position": "center center"
  14517. })
  14518. }
  14519. }).fail(e=>{
  14520. alert("缺少someData文件,请检查场景码是否正确。")
  14521. })
  14522. function StartLoad(){//当加载完data后
  14523. function i() {
  14524. var e = window.number//Y.getModelIDFromQueryString();
  14525. if (!e)
  14526. return b(null, "loading-failed");
  14527. var t = Y.parseSidUrl(e)
  14528. , i = l()
  14529. , a = c()
  14530. , s = o()
  14531. , u = V.quickstart.enabled
  14532. , g = null
  14533. , m = null
  14534. , v = null
  14535. , w = null
  14536. , T = null
  14537. , x = null
  14538. , S = null
  14539. , M = null
  14540. , R = null
  14541. , P = null
  14542. , O = null
  14543. , L = null
  14544. , N = new ue;
  14545. r(s);
  14546. h({ //MP开头写法
  14547. urlBase: t.urlBase
  14548. }).then(function() {
  14549. return re.init(),
  14550. d(t, e) //getModel and load
  14551. }).then(function(e) {
  14552. progressUpdate(0.9)
  14553. return P = e,
  14554. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14555. startSource: i,
  14556. autoplay: V.autoplay,
  14557. quickstart: u
  14558. }),
  14559. P.urls.init()
  14560. }).then(function() {
  14561. return P.loadPanos()
  14562. }).then(function() {
  14563. m = X.getStartCameraOptions(P, P.panos),
  14564. S = A(P),
  14565. O = y(u, m.mode),
  14566. v = O.controls,
  14567. w = O.player,
  14568. T = O.director,
  14569. x = O.tagManager,
  14570. M = O.tileDownloader,
  14571. R = O.qualityManager,
  14572. L = O.panoRenderer,
  14573. C(P, S, O, s),
  14574. w.director = T,//xzw add
  14575. P.supportsTiles && M.start(),
  14576. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14577. u = !1);
  14578. var e = null;
  14579. if (u) {
  14580. de.warn("Quickstart engaged. Hold on to your knickers.");
  14581. var t = v.controls[D.PANORAMA];
  14582. g = new ie(R,S.scene,S.camera,t,s),
  14583. _(S, s, P),
  14584. e = g.load(m).then(function() {
  14585. S.addComponent(g),
  14586. S.once(le.AfterRender, function() {
  14587. de.warn("First render after quickstart load finished.")
  14588. })
  14589. })
  14590. }
  14591. window.flyToFirst = function(){//xzw add
  14592. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14593. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14594. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14595. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14596. };
  14597. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14598. }).then(function() {
  14599. return f(P, U.onProgress, i, !u, a)
  14600. }).then(function() {
  14601. if (m.quickstart = u,
  14602. I(P, S, O, s),
  14603. S.started || _(S, s, P),
  14604. H.modelLoaded(P, w, v, V.autoplay),
  14605. E(w, P, m, V.autoplay).done(function() {
  14606. T.autoTour()
  14607. }),
  14608. !P.supportsTiles) {
  14609. var e = new Z(P,w);
  14610. e.start()
  14611. }
  14612. u && (S.removeComponent(g),
  14613. g.destroy(),
  14614. m.pano.enter()),
  14615. U.init(P, T, w, v, S, m, H.getSessionId()),
  14616. U.endLoading(P, T, x),
  14617. S.once(le.AfterRender, function() {
  14618. N.setAppReadyTime();
  14619. var e = N.calcFullLoadingTime();
  14620. de.warn("Total load time: " + e / 1e3),
  14621. H.loadComplete(e),
  14622. de.warn("First render after model load finished.")
  14623. }),
  14624. S.on(le.MemoryUsageUpdated, n)
  14625. }).fail(b.bind(this, e))
  14626. }
  14627. function n(e) {
  14628. ce.update(e)
  14629. }
  14630. function r(e) {
  14631. de.info("Version", "2.25.6-0-gd87e5b1"),
  14632. q.defaultMaxListeners = 1e3,
  14633. a(e),
  14634. s()
  14635. }
  14636. function o() {
  14637. return document.getElementById("player")
  14638. }
  14639. function a(e) {
  14640. e.addEventListener("dragenter", T, !1),
  14641. e.addEventListener("dragover", T, !1)
  14642. }
  14643. function s() {
  14644. F.valueFromHash("title", !0) || $(document).ready(function() {
  14645. var e = $(".model-title");
  14646. e.hide()
  14647. })
  14648. }
  14649. function l() {
  14650. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14651. }
  14652. function c() {
  14653. return {
  14654. panoElementsToLoad: 6,
  14655. modelElementsToLoad: 0,
  14656. totalElementsLoaded: 0,
  14657. totalElementsToLoad: 0,
  14658. totalPercentageLoaded: 0,
  14659. progressCallback: null
  14660. }
  14661. }
  14662. function h(e) {
  14663. return K.loadFeatureFlags(e).done(function(e) {
  14664. K.updateDependentSettings(e, V)
  14665. })
  14666. }
  14667. // function u(e) {
  14668. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14669. // responseType: "json",
  14670. // prefetchFrom: "config"
  14671. // }).then(function(e) {
  14672. // return e ? void j.extendObject(V.appConfig, e) : {}
  14673. // }, function(e) {
  14674. // return de.warn("Failed loading runtime config, using defaults."),
  14675. // $.when({})
  14676. // })
  14677. // }
  14678. function d(e, t) {
  14679. var i = B.getModel({
  14680. url: t,
  14681. floors: F.valueFromHash("f", !0),
  14682. autoload: !1
  14683. })
  14684. ;
  14685. return $.when(i, n).then(null, function(e) {
  14686. return this
  14687. })
  14688. }
  14689. function p(e, t, i, n, r) {
  14690. de.info("Model data loaded"),
  14691. de.debug("UUID: " + e.data.job.uuid),
  14692. J.init(K.getFlags()),
  14693. i && H.initKeen({
  14694. token: i,
  14695. appId: n
  14696. }),
  14697. H.initSegment({
  14698. model: e.sid,
  14699. version: "2.25.6-0-gd87e5b1",
  14700. startSource: r.startSource,
  14701. token: t,
  14702. autoplay: r.autoplay,
  14703. quickstart: r.quickstart
  14704. })
  14705. }
  14706. function f(e, t, i, n, r) {
  14707. return r.progressCallback = t,
  14708. H.sessionStart(),
  14709. e.load(n).progress(g.bind(this, r))
  14710. }
  14711. function g(e, t) {
  14712. e.modelElementsToLoad = t[1],
  14713. v(e),
  14714. m(e)
  14715. }
  14716. function m(e) {
  14717. e.totalElementsLoaded++,
  14718. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14719. //----许钟文-----------------模型进度条向后调整
  14720. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14721. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14722. console.log('pro:'+e.totalPercentageLoaded)
  14723. //---------------------------
  14724. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14725. }
  14726. function v(e) {
  14727. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14728. }
  14729. function A(e) {
  14730. var t = new x.PerspectiveCamera;
  14731. t.layers.enable(he.PANOMARKERS),
  14732. t.layers.enable(he.RETICULE),
  14733. t.layers.enable(he.TAG);
  14734. var i = new x.Scene
  14735. , n = new x.AmbientLight(16777215);
  14736. i.add(n),
  14737. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14738. side: x.DoubleSide
  14739. })),
  14740. i.plane.position.y = 0,
  14741. i.plane.rotateX(-Math.PI / 2),
  14742. i.plane.material.visible = !1,
  14743. i.add(i.plane),
  14744. i.updateMatrixWorld(),
  14745. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14746. if (e.metadata && e.metadata.camera_position) {
  14747. var t = e.metadata.camera_position
  14748. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14749. n.position = t.clone(),
  14750. i.add(n);
  14751. var r = e.metadata.camera_quaternion
  14752. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14753. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14754. }
  14755. }),
  14756. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14757. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14758. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14759. //背景
  14760. if(!settings.transparentBg && !settings.bgImg){
  14761. i.skybox = new W
  14762. i.add(i.skybox)
  14763. }
  14764. var r = new te(i,t,z);
  14765. return r
  14766. }
  14767. function y(e, t) {
  14768. var i = e ? 1 : 1e3
  14769. , n = J.tilegen || J.imgopt ? 6 : 2;
  14770. n = F.valueFromHash("tileconc", n);
  14771. var r = new ne
  14772. , o = new ae({
  14773. concurrentDownloads: n
  14774. })
  14775. , a = new se
  14776. , s = new P
  14777. , l = new M
  14778. , c = new S(t)
  14779. , h = new R
  14780. , u = new O(i)
  14781. , d = new L
  14782. , p = new oe;
  14783. return {
  14784. qualityManager: r,
  14785. panoRenderer: a,
  14786. tileDownloader: o,
  14787. player: c,
  14788. director: l,
  14789. modelManager: s,
  14790. tagManager: p,
  14791. displayController: u,
  14792. labelDisplayController: d,
  14793. controls: h
  14794. }
  14795. }
  14796. function C(e, t, i, n) {
  14797. var r = i.controls
  14798. , o = i.qualityManager
  14799. , a = i.panoRenderer
  14800. , s = i.tileDownloader
  14801. , l = i.modelManager;
  14802. r.init(n, l),
  14803. ee.init(i.director, r, i.player, l, t),
  14804. o.init(l),
  14805. s.init(o),
  14806. a.init(t, s, o),
  14807. l.init(s, a, o),
  14808. l.addModel(e),
  14809. t.addComponent(G)
  14810. }
  14811. function I(e, t, i, n) {
  14812. var r = i.qualityManager
  14813. , o = i.panoRenderer
  14814. , a = i.tileDownloader
  14815. , s = i.modelManager
  14816. , l = i.player
  14817. , c = i.director
  14818. , h = i.tagManager
  14819. , u = i.displayController
  14820. , d = i.labelDisplayController
  14821. , p = i.controls;
  14822. t.scene.add(e),
  14823. t.qualityManager = r;
  14824. var f = {
  14825. camera: t.camera,
  14826. director: c,
  14827. modelManager: s,
  14828. tileDownloader: a,
  14829. panoRenderer: o,
  14830. qualityManager: r,
  14831. tagManager: h,
  14832. container: n,
  14833. controls: p
  14834. };
  14835. l.init(f),
  14836. l.setScene(t.scene),
  14837. h.init(s, l),
  14838. c.init(l, s),
  14839. u.init(c, l, s, h, n),
  14840. d.init(l, s, n),
  14841. z.bindEvents(l),
  14842. t.addComponent(h),
  14843. t.addComponent(l),
  14844. t.addComponent(o),
  14845. l.sceneRenderer = t; //xzw add 方便resize
  14846. }
  14847. function E(e, t, i, n) {
  14848. return de.info("Starting player in " + i.mode),
  14849. H.report(t.sid, "started-playing", n, i.quickstart),
  14850. e.start(i)
  14851. }
  14852. function b(e, t) {
  14853. de.error(t),
  14854. k.error(t),
  14855. H.report(e, "error-" + t)
  14856. }
  14857. function w(e) {
  14858. var t = F.details();
  14859. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14860. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14861. H.report(e, "error-webgl-generic"))
  14862. }
  14863. function _(e, t, i) {
  14864. try {
  14865. e.start(t)
  14866. } catch (e) {
  14867. throw de.warn(e.message),
  14868. w(i.sid),
  14869. e
  14870. }
  14871. }
  14872. function T(e) {
  14873. e.stopPropagation(),
  14874. e.preventDefault()
  14875. }
  14876. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14877. if (window.DATA.hoticon){
  14878. g_HotImage = {
  14879. point: window.DATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14880. point2: window.DATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14881. } ;
  14882. }
  14883. //czj 判断someData 有没有backgroundMusic 添加音乐
  14884. if (window.DATA.backgroundMusic) {
  14885. if(window.isLocal){
  14886. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  14887. }else{
  14888. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  14889. }
  14890. $("#volume").show();
  14891. }else if (g_version === "one"){
  14892. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  14893. $("#volume").show();
  14894. }
  14895. //隐藏公司logo
  14896. if(window.DATA.loadlogo){
  14897. showLogo();
  14898. }
  14899. e("./lib/three75-shim"),
  14900. e("./lib/array-polyfill"),
  14901. e("./lib/performance-polyfill"),
  14902. e("./lib/shaders/CopyShader.js"),
  14903. e("./lib/shaders/HorizontalBlurShader.js"),
  14904. e("./lib/shaders/VerticalBlurShader.js"),
  14905. e("./lib/postprocessing/EffectComposer.js"),
  14906. e("./lib/postprocessing/RenderPass.js"),
  14907. e("./lib/postprocessing/MaskPass.js"),
  14908. e("./lib/postprocessing/ShaderPass.js"),
  14909. window.Promise || (window.Promise = e("promise-polyfill"));
  14910. var x = e("three")
  14911. , _x = e("three")
  14912. , S = (e("./util/sentry"),
  14913. e("./player"))
  14914. , M = e("./director")
  14915. , R = e("./controls/CameraControls")
  14916. , P = e("./model/ModelManager")
  14917. , O = e("./DisplayController")
  14918. , L = e("./label/LabelDisplayController")
  14919. , D = e("./enum/Viewmode")
  14920. , N = e("./util/logger")
  14921. , B = e("./showcase")
  14922. , F = e("./util/browser")
  14923. , V = e("./settings")
  14924. , U = e("./gui/gui")
  14925. , k = e("./gui/error")
  14926. , H = e("./analytics")
  14927. , G = e("./util/transitions")
  14928. , z = e("./effects")
  14929. , W = e("./objects/Skybox")
  14930. , j = e("./util/common")
  14931. , Y = (e("./util/PanoramaCollection"),
  14932. e("./util/math"),
  14933. e("./util/showcase"))
  14934. , X = e("./util/camera")
  14935. , Z = (e("./objects/Panorama"),
  14936. e("./cameras/PanoramaCamera"),
  14937. e("./preloaders"))
  14938. , q = e("events").EventEmitter
  14939. , K = e("./featureflags")
  14940. , Q = (e("./util/lerp"),
  14941. e("./util/ajax"))
  14942. , J = e("./ab")
  14943. , ee = e("./sdk/automation.js")
  14944. , te = e("./scene/SceneRenderer")
  14945. , ie = e("./scene/QuickstartManager")
  14946. , ne = e("./tile/QualityManager.js")
  14947. , re = e("./localization/localize")
  14948. , oe = e("./tag/tagManager")
  14949. , ae = e("./tile/TileDownloader")
  14950. , se = e("./tile/PanoRenderer")
  14951. , le = (e("./enum/PanoSizeClass"),
  14952. e("./enum/PanoramaEvents"),
  14953. e("./enum/SceneRendererEvents"))
  14954. , ce = e("./gui/memoryUsage")
  14955. , he = e("./enum/RenderLayers")
  14956. , ue = e("./TimingData")
  14957. , de = new N(t);
  14958. N.level = V.logLevel,
  14959. N.consoleEnabled = V.console,
  14960. i()
  14961. }
  14962. }
  14963. ).call(this, "/js/main.js")
  14964. }
  14965. , {
  14966. "./DisplayController": 1,
  14967. "./TimingData": 2,
  14968. "./ab": 3,
  14969. "./analytics": 4,
  14970. "./cameras/PanoramaCamera": 7,
  14971. "./controls/CameraControls": 9,
  14972. "./director": 15,
  14973. "./effects": 16,
  14974. "./enum/PanoSizeClass": 36,
  14975. "./enum/PanoramaEvents": 37,
  14976. "./enum/RenderLayers": 41,
  14977. "./enum/SceneRendererEvents": 43,
  14978. "./enum/Viewmode": 51,
  14979. "./featureflags": 59,
  14980. "./gui/error": 64,
  14981. "./gui/gui": 65,
  14982. "./gui/memoryUsage": 73,
  14983. "./label/LabelDisplayController": 91,
  14984. "./lib/array-polyfill": 92,
  14985. "./lib/performance-polyfill": 95,
  14986. "./lib/postprocessing/EffectComposer.js": 96,
  14987. "./lib/postprocessing/MaskPass.js": 97,
  14988. "./lib/postprocessing/RenderPass.js": 98,
  14989. "./lib/postprocessing/ShaderPass.js": 99,
  14990. "./lib/shaders/CopyShader.js": 100,
  14991. "./lib/shaders/HorizontalBlurShader.js": 101,
  14992. "./lib/shaders/VerticalBlurShader.js": 102,
  14993. "./lib/three75-shim": 103,
  14994. "./localization/localize": 108,
  14995. "./tag/tagManager": 124,
  14996. "./model/ModelManager": 140,
  14997. "./objects/Panorama": 148,
  14998. "./objects/Skybox": 152,
  14999. "./player": 155,
  15000. "./preloaders": 156,
  15001. "./scene/QuickstartManager": 157,
  15002. "./scene/SceneRenderer": 158,
  15003. "./sdk/automation.js": 164,
  15004. "./settings": 166,
  15005. "./showcase": 168,
  15006. "./tile/PanoRenderer": 169,
  15007. "./tile/QualityManager.js": 170,
  15008. "./tile/TileDownloader": 171,
  15009. "./util/PanoramaCollection": 178,
  15010. "./util/ajax": 181,
  15011. "./util/browser": 182,
  15012. "./util/camera": 183,
  15013. "./util/common": 185,
  15014. "./util/lerp": 188,
  15015. "./util/logger": 189,
  15016. "./util/math": 190,
  15017. "./util/sentry": 192,
  15018. "./util/showcase": 193,
  15019. "./util/transitions": 195,
  15020. events: 202,
  15021. "promise-polyfill": 213,
  15022. three: 217
  15023. }],
  15024. 117: [function(e, t, i) {
  15025. "use strict";
  15026. function n(e) {
  15027. e = e || {}
  15028. r.RawShaderMaterial.call(this, a.extendObject({
  15029. fragmentShader: o.cube.fragmentShader,
  15030. vertexShader: o.cube.vertexShader,
  15031. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15032. name: "CubemapMaterial",
  15033. }, e))
  15034. }
  15035. var r = e("three")
  15036. , o = e("../shaders")
  15037. , a = e("../util/common");
  15038. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15039. n.prototype.constructor = n,
  15040. t.exports = n
  15041. }
  15042. , {
  15043. "../shaders": 167,
  15044. "../util/common": 185,
  15045. three: 217
  15046. }],
  15047. 118: [function(e, t, i) {
  15048. "use strict";
  15049. function n(e) {
  15050. e = e || {}
  15051. r.RawShaderMaterial.call(this, a.extendObject({
  15052. fragmentShader: o.model.fragmentShader,
  15053. vertexShader: o.model.vertexShader,
  15054. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15055. name: "ModelTextureMaterial",
  15056. }, e))
  15057. }
  15058. var r = e("three")
  15059. , o = e("../shaders")
  15060. , a = e("../util/common");
  15061. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15062. n.prototype.constructor = n,
  15063. n.prototype.setProjectedPanos = function(e, t, i) {
  15064. i && (this.uniforms.progress.value = 0),
  15065. e.ensureSkyboxReadyForRender(),
  15066. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15067. this.uniforms.pano0Position.value.copy(e.position),
  15068. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15069. t.ensureSkyboxReadyForRender(),
  15070. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15071. this.uniforms.pano1Position.value.copy(t.position),
  15072. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15073. }
  15074. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15075. this.uniforms.eyeDir.value.copy(dir)
  15076. this.uniforms.eyePos.value.copy(pos)
  15077. }
  15078. n.prototype.setBendCameraQua = function(matrix) {//加
  15079. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15080. } */
  15081. ,
  15082. t.exports = n
  15083. }
  15084. , {
  15085. "../shaders": 167,
  15086. "../util/common": 185,
  15087. three: 217
  15088. }],
  15089. 119: [function(e, t, i) {
  15090. (function(i) {
  15091. "use strict";
  15092. function n(e, t, i, n) {
  15093. this.div = null,
  15094. this.body = null,
  15095. this.label = e,
  15096. this.description = t,
  15097. this.parsedDescription = [],
  15098. this.media = i || {
  15099. type: null
  15100. },
  15101. this.loadingSpinner = null,
  15102. this.parser = new r({
  15103. supportLinks: !u.valueFromHash("mls"),
  15104. keepLinkLabels: !0
  15105. }),
  15106. this.state = I.CLOSED,
  15107. this.orientation = "",
  15108. this.initialTransform = "",
  15109. this.hovering = !1,
  15110. this.openTransition = null,
  15111. this.closeTransition = null,
  15112. this.openPromise = null,
  15113. this.closePromise = null,
  15114. this.animationTransition = null,
  15115. this.animationScale = 0
  15116. }
  15117. var r = e("../Parser/DescriptionParser")
  15118. , o = e("../Media/Link")
  15119. , a = e("../Media/Image")
  15120. , s = e("../Media/EmbedlyPlayer")
  15121. , l = e("../Media/EmbedlyEmbed")
  15122. , c = e("../../util/transitions")
  15123. , h = e("../../util/lerp")
  15124. , u = e("../../util/browser")
  15125. , d = e("./BillboardEvent")
  15126. , p = e("../Media/MediaEvent")
  15127. , f = e("../Parser/DescriptionChunkType")
  15128. , g = e("events").EventEmitter
  15129. , m = e("./billboardSettings")
  15130. , v = e("./overlaySettings")
  15131. , A = e("../../util/logger")
  15132. , y = new A(i)
  15133. , C = document.getElementById("tag-billboards");
  15134. C.addEventListener("touchend", function(e) {
  15135. C.style.pointerEvents = "none"
  15136. }),
  15137. C.addEventListener("touchcancel", function(e) {
  15138. C.style.pointerEvents = "none"
  15139. });
  15140. var I = {
  15141. CLOSED: "closed",
  15142. OPENING: "opening",
  15143. OPEN: "open",
  15144. CLOSING: "closing",
  15145. ACTIVE: "active"
  15146. };
  15147. n.prototype = Object.create(g.prototype),
  15148. n.prototype.build = function(e) {
  15149. this.parsedDescription = this.parser.parse(this.description);
  15150. var t = document.createElement("div");
  15151. t.className = "tag-container has-hotzone",
  15152. this.div = t,
  15153. this.body = document.createElement("div"),
  15154. this.body.className = "tag-body";
  15155. var i = document.createElement("div");
  15156. i.classList.add("tag-content");
  15157. var n = document.createElement("div");
  15158. n.classList.add("tag-text-content");
  15159. var r = document.createElement("div");
  15160. r.className = "tag-label",
  15161. r.textContent = this.label,
  15162. n.appendChild(r);
  15163. var o = document.createElement("div");
  15164. o.className = "tag-desc",
  15165. n.appendChild(o),
  15166. i.appendChild(n),
  15167. this.body.appendChild(i),
  15168. this.appendDescriptionElements(this.parsedDescription, o),
  15169. this.appendMedia(),
  15170. t.appendChild(this.body),
  15171. C.appendChild(t),
  15172. this.bindEvents(t, this.body)
  15173. }
  15174. ,
  15175. n.prototype.bindEvents = function(e, t) {
  15176. var i = function(e) {
  15177. return function(t) {
  15178. if (!this.div.classList.contains("overlay")) {
  15179. var i, n = document.getElementById("player");
  15180. try {
  15181. i = new MouseEvent(e,t)
  15182. } catch (n) {
  15183. i = document.createEvent("MouseEvents"),
  15184. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15185. }
  15186. n.dispatchEvent(i)
  15187. }
  15188. }
  15189. };
  15190. t.addEventListener("mousedown", function(e) {
  15191. e.stopPropagation()
  15192. }),
  15193. t.addEventListener("mouseup", function(e) {
  15194. e.stopPropagation()
  15195. }),
  15196. e.addEventListener("touchstart", function(e) {
  15197. C.style.pointerEvents = "auto"
  15198. }),
  15199. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15200. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15201. t.addEventListener("mouseover", function(t) {
  15202. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15203. }
  15204. .bind(this)),
  15205. e.addEventListener("mouseenter", function(e) {
  15206. this.state !== I.CLOSING && (this.hovering = !0,
  15207. this.emit(d.ENTER))
  15208. }
  15209. .bind(this)),
  15210. e.addEventListener("mouseleave", function(e) {
  15211. this.hovering = !1,
  15212. this.emit(d.LEAVE)
  15213. }
  15214. .bind(this)),
  15215. e.addEventListener("gesturestart", function(e) {
  15216. e.preventDefault()
  15217. });
  15218. var n = e.querySelector(".tag-text-content")
  15219. , r = 0;
  15220. n.addEventListener("touchstart", function(e) {
  15221. r = e.changedTouches[0].clientY
  15222. }),
  15223. n.addEventListener("touchmove", function(t) {
  15224. function i(e) {
  15225. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15226. }
  15227. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15228. }),
  15229. e.addEventListener("touchmove", function(e) {
  15230. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15231. })
  15232. }
  15233. ,
  15234. n.prototype.appendDescriptionElements = function(e, t) {
  15235. e.length > 0 && this.div.classList.add("has-text"),
  15236. e.forEach(function(e, i) {
  15237. switch (e.type) {
  15238. case f.TEXT:
  15239. t.appendChild(this.createTextElement(e.text));
  15240. break;
  15241. case f.LINK:
  15242. t.appendChild(this.createLinkElement(e.link))
  15243. }
  15244. }
  15245. .bind(this))
  15246. }
  15247. ,
  15248. n.prototype.appendLoadingSpinner = function() {
  15249. this.loadingSpinner = document.createElement("div"),
  15250. this.loadingSpinner.classList.add("loading-spinner");
  15251. var e = document.createElement("div");
  15252. e.classList.add("gui-spinner-icon"),
  15253. this.loadingSpinner.appendChild(e),
  15254. this.body.appendChild(this.loadingSpinner)
  15255. }
  15256. ,
  15257. n.prototype.onMediaLoadFinished = function() {
  15258. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15259. this.applyOrientation(this.orientation),
  15260. this.loadingSpinner = null)
  15261. }
  15262. ,
  15263. n.prototype.appendMedia = function() {
  15264. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15265. this.appendLoadingSpinner();
  15266. var e = document.createElement("div");
  15267. e.classList.add("tag-media-content");
  15268. var t = document.createElement("i");
  15269. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15270. t.classList.add(e)
  15271. }),
  15272. this.body.appendChild(t),
  15273. this.body.appendChild(e),
  15274. this.media.type) {
  15275. case f.IMAGE:
  15276. e.appendChild(this.createImageElement(this.media, this.body));
  15277. break;
  15278. case f.VIDEO:
  15279. e.appendChild(this.createVideoElement(this.media, this.body));
  15280. break;
  15281. case f.RICH:
  15282. e.appendChild(this.createEmbedElement(this.media, this.body))
  15283. }
  15284. }
  15285. }
  15286. ,
  15287. n.prototype.createTextElement = function(e) {
  15288. var t = document.createElement("span");
  15289. return t.textContent = e,
  15290. t
  15291. }
  15292. ;
  15293. n.prototype.createLinkElement = function(e) {
  15294. var t = new o(e);
  15295. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15296. t.createDomElement()
  15297. }
  15298. ,
  15299. n.prototype.createImageElement = function(e, t) {
  15300. function i() {
  15301. function e() {
  15302. m || (r.classList.remove("view-image"),
  15303. c.classList.add("overlay"),
  15304. i(),
  15305. window.addEventListener("resize", b),
  15306. c.addEventListener("click", a),
  15307. g.addEventListener("click", l),
  15308. f.addEventListener("click", s),
  15309. m = !0,
  15310. o.emit(p.IMAGE_OPENED))
  15311. }
  15312. function i() {
  15313. t.classList.add("show-info"),
  15314. h.classList.remove("collapsible"),
  15315. h.style.height = "";
  15316. var e = parseFloat(getComputedStyle(I).lineHeight)
  15317. , i = y + e
  15318. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15319. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15320. , s = a
  15321. , l = s * n.aspect;
  15322. l > r && (l = r,
  15323. s = l / n.aspect),
  15324. s > a && (s = a,
  15325. l = s * n.aspect),
  15326. l += C,
  15327. s += C + i,
  15328. t.style.width = l + "px",
  15329. t.style.height = s + "px",
  15330. u.style.paddingTop = e + C + "px",
  15331. o.description.length > 0 && (h.classList.add("collapsible"),
  15332. h.style.height = h.clientHeight + 12 + "px",
  15333. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15334. }
  15335. function a(e) {
  15336. e.target === c && s()
  15337. }
  15338. function s() {
  15339. m && (m = !1,
  15340. r.classList.add("view-image"),
  15341. c.classList.remove("overlay"),
  15342. h.style.height = "",
  15343. u.style.paddingTop = "",
  15344. t.style.width = "",
  15345. t.style.height = "",
  15346. window.removeEventListener("resize", b),
  15347. c.removeEventListener("click", a),
  15348. g.removeEventListener("click", l),
  15349. f.removeEventListener("click", s),
  15350. o.emit(p.IMAGE_CLOSED),
  15351. o.close(!0))
  15352. }
  15353. function l(e) {
  15354. t.classList.toggle("show-info")
  15355. }
  15356. var c = o.div
  15357. , h = c.getElementsByClassName("tag-content")[0]
  15358. , u = c.getElementsByClassName("tag-media-content")[0]
  15359. , f = t.getElementsByClassName("close")[0]
  15360. , g = h.getElementsByClassName("tag-label")[0];
  15361. c.classList.add("has-image"),
  15362. r.classList.add("view-image"),
  15363. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15364. o.applyOrientation(o.orientation);
  15365. var m = !1
  15366. , A = getComputedStyle(h)
  15367. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15368. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15369. , I = h.querySelector(".tag-label")
  15370. , E = h.querySelector(".tag-desc")
  15371. , b = function() {
  15372. var e, t, n = 0;
  15373. return function() {
  15374. clearInterval(e),
  15375. clearTimeout(t),
  15376. e = setInterval(function() {
  15377. var e = c.clientHeight;
  15378. n !== e && (i(),
  15379. n = e)
  15380. }, 100),
  15381. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15382. }
  15383. }();
  15384. n.on(p.IMAGE_OPENING, e),
  15385. o.on(d.ACTIVATE, e),
  15386. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15387. o.on(d.CLOSING, s)
  15388. }
  15389. var n = new a
  15390. , r = n.createDomElement();
  15391. this.once(d.OPENED, function() {
  15392. n.load(e.src).then(i).catch(function(t) {
  15393. y.warn("Failed to load image:", e.src),
  15394. y.warn("with error:", t)
  15395. }).then(this.onMediaLoadFinished.bind(this))
  15396. });
  15397. var o = this;
  15398. return r
  15399. }
  15400. ,
  15401. n.prototype.createVideoElement = function(e, t) {
  15402. var i = new s({
  15403. autoPlay: !0,
  15404. autoResume: !0,
  15405. startMuted: !1,
  15406. loop: !1
  15407. })
  15408. , n = i.createDomElement();
  15409. return this.once(d.OPENED, function() {
  15410. i.load(e.src).then(function() {
  15411. this.div.classList.add("has-video"),
  15412. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15413. i.play()),
  15414. this.on(d.OPENING, i.show.bind(i)),
  15415. this.on(d.OPENED, i.play.bind(i)),
  15416. this.on(d.CLOSING, i.pause.bind(i)),
  15417. this.on(d.CLOSED, i.hide.bind(i))
  15418. }
  15419. .bind(this)).catch(function(t) {
  15420. y.warn("Failed to embed video:", e.src),
  15421. y.warn("with error:", t)
  15422. }).then(this.onMediaLoadFinished.bind(this))
  15423. }
  15424. .bind(this)),
  15425. n
  15426. }
  15427. ,
  15428. n.prototype.createEmbedElement = function(e, t) {
  15429. var i = new l
  15430. , n = i.createDomElement();
  15431. return this.once(d.OPENED, function() {
  15432. i.load(e.src).then(function() {
  15433. this.div.classList.add("has-embed"),
  15434. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15435. this.applyOrientation(this.orientation),
  15436. this.on(d.OPENING, i.show.bind(i)),
  15437. this.on(d.CLOSED, i.hide.bind(i))
  15438. }
  15439. .bind(this)).catch(function(t) {
  15440. y.warn("Failed to embed:", e.src),
  15441. y.warn("with error:", t)
  15442. }).then(this.onMediaLoadFinished.bind(this))
  15443. }
  15444. .bind(this)),
  15445. n
  15446. }
  15447. ,
  15448. n.prototype.open = function(e) {
  15449. return this.openPromise = $.Deferred(),
  15450. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15451. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15452. this.state !== I.OPEN && (this.emit(d.OPENING),
  15453. e && this.emit(d.ACTIVATING),
  15454. this.state = I.OPENING,
  15455. this.animateOpen(function() {
  15456. e && this.setActiveState(),
  15457. this.openPromise.resolve()
  15458. }
  15459. .bind(this)))
  15460. }
  15461. .bind(this), m.animation.openDelay),
  15462. c.cancel(this.closeTransition),
  15463. this.closePromise && this.closePromise.reject(),
  15464. this.closeTransition = void 0,
  15465. this.openPromise.promise())
  15466. }
  15467. ,
  15468. n.prototype.close = function(e) {
  15469. return this.closePromise = $.Deferred(),
  15470. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15471. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15472. this.state = I.CLOSING,
  15473. this.animateClose())
  15474. }
  15475. .bind(this), m.animation.closeDelay)),
  15476. c.cancel(this.openTransition),
  15477. this.openPromise && this.openPromise.reject(),
  15478. this.openTransition = void 0,
  15479. this.closePromise.resolve(),
  15480. this.closePromise.promise())
  15481. }
  15482. ,
  15483. n.prototype.setActiveState = function() {
  15484. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15485. this.emit(d.ACTIVATE),
  15486. this.div.classList.remove("has-hotzone"))
  15487. }
  15488. ,
  15489. n.prototype.animateOpen = function(e) {
  15490. if (this.state === I.OPENING) {
  15491. if (c.cancel(this.animationTransition),
  15492. u.detectSamsungNative())
  15493. return this.boardOrientation = null,
  15494. this.div.style.visibility = "visible",
  15495. this.emit(d.OPENED),
  15496. this.state = I.OPEN,
  15497. void (e && e());
  15498. this.div.style.webkitTransform = "scale(0)",
  15499. this.div.style.transform = "scale(0)",
  15500. this.div.style.visibility = "visible",
  15501. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15502. this.emit(d.OPENED),
  15503. this.state = I.OPEN,
  15504. e && e()
  15505. }
  15506. .bind(this))
  15507. }
  15508. }
  15509. ,
  15510. n.prototype.animateClose = function(e) {
  15511. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15512. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15513. this.emit(d.CLOSED),
  15514. this.state = I.CLOSED,
  15515. this.div.style.visibility = "hidden",
  15516. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15517. e && e()
  15518. }
  15519. .bind(this)))
  15520. }
  15521. ,
  15522. n.prototype.needsUpdate = function() {
  15523. return this.state !== I.CLOSED
  15524. }
  15525. ,
  15526. n.prototype.update = function(e, t) {
  15527. if (this.needsUpdate()) {
  15528. var i = (this.updateOrientation(e),
  15529. this.calcScale(t))
  15530. , n = {
  15531. x: (e.x + 1) * $("#player").width() / 2,
  15532. y: (e.y + 1) * $("#player").height() / 2
  15533. };
  15534. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15535. this.div.style.webkitTransform = this.div.screenTransform,
  15536. this.div.style.transform = this.div.screenTransform
  15537. }
  15538. }
  15539. ,
  15540. n.prototype.getDimensions = function() {
  15541. return this.div.getBoundingClientRect()
  15542. }
  15543. ,
  15544. n.prototype.calcScale = function(e) {
  15545. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15546. }
  15547. ,
  15548. n.prototype.updateOrientation = function(e) {
  15549. if (this.state !== I.ACTIVE) {
  15550. var t = 1 / 3
  15551. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15552. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15553. , r = "";
  15554. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15555. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15556. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15557. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15558. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15559. }
  15560. }
  15561. ,
  15562. n.prototype.applyOrientation = function(e) {
  15563. this.div.style.transform = this.div.style.webkitTransform = "",
  15564. this.div.classList.remove("tag-container-" + this.orientation),
  15565. this.div.classList.add("tag-container-" + e);
  15566. var t = window.getComputedStyle(this.div);
  15567. this.initialTransform = t.transform || t.webkitTransform,
  15568. "none" === this.initialTransform && (this.initialTransform = "");
  15569. var i = t.transform.slice(7, -1).split(",")
  15570. , n = -i[4]
  15571. , r = -i[5];
  15572. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15573. this.div.style.transformOrigin = n + "px " + r + "px",
  15574. this.orientation = e
  15575. }
  15576. ,
  15577. t.exports = n
  15578. }
  15579. ).call(this, "/js/tag/Billboard/Billboard.js")
  15580. }
  15581. , {
  15582. "../../util/browser": 182,
  15583. "../../util/lerp": 188,
  15584. "../../util/logger": 189,
  15585. "../../util/transitions": 195,
  15586. "../Media/EmbedlyEmbed": 125,
  15587. "../Media/EmbedlyPlayer": 126,
  15588. "../Media/Image": 128,
  15589. "../Media/Link": 129,
  15590. "../Media/MediaEvent": 131,
  15591. "../Parser/DescriptionChunkType": 133,
  15592. "../Parser/DescriptionParser": 134,
  15593. "./BillboardEvent": 120,
  15594. "./billboardSettings": 121,
  15595. "./overlaySettings": 122,
  15596. events: 202
  15597. }],
  15598. 120: [function(e, t, i) {
  15599. "use strict";
  15600. t.exports = Object.freeze({
  15601. ENTER: "billboard.enter",
  15602. LEAVE: "billboard.leave",
  15603. OPENING: "billboard.opening",
  15604. OPENED: "billboard.open",
  15605. CLOSING: "billboard.closing",
  15606. CLOSED: "billboard.closed",
  15607. ACTIVATING: "billboard.activating",
  15608. ACTIVATE: "billboard.activate"
  15609. })
  15610. }
  15611. , {}],
  15612. 121: [function(e, t, i) {
  15613. "use strict";
  15614. t.exports = Object.freeze({
  15615. animation: Object.freeze({
  15616. hoverOnClosing: !1,
  15617. openDelay: 100,
  15618. closeDelay: 50,
  15619. openDuration: 200,
  15620. closeDuration: 100
  15621. }),
  15622. boardToDiscRatio: 1.2
  15623. })
  15624. }
  15625. , {}],
  15626. 122: [function(e, t, i) {
  15627. "use strict";
  15628. t.exports = Object.freeze({
  15629. boundaryWidth: 30,
  15630. boundaryHeight: 0
  15631. })
  15632. }
  15633. , {}],
  15634. 123: [function(e, t, i) {//tag
  15635. (function(i) {
  15636. "use strict";
  15637. function n(e, t, i) {
  15638. var n = i.version || "0";
  15639. "0" !== n && I.info("tag defined using version " + n),
  15640. this.model = e,
  15641. this.sid = t,
  15642. this.color = (new r.Color).set(i.color || l.tagDefault),
  15643. this.hoverColor = l._darken(this.color, .2),
  15644. this.floor = null,
  15645. this.floorIndex = i.floor,
  15646. this.mode = s.PANORAMA,
  15647. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15648. this.obj3d = null,
  15649. this.disc = null,
  15650. this.materials = {
  15651. disc: null,
  15652. pole: null
  15653. },
  15654. this.position = (new r.Vector3).copy(i.position),
  15655. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15656. this.discWorldPosition = null,
  15657. this.discScale = .05,
  15658. this.poleEnabled = i.stem.enabled,
  15659. this.billboard = new o(i.label,i.description,i.media,this),
  15660. this.visibleTransition = null,
  15661. this.hoveringDisc = !1
  15662. }
  15663. var r = e("three")
  15664. , o = e("./Billboard/Billboard")
  15665. , a = e("../settings")
  15666. , s = e("../enum/Viewmode")
  15667. , l = e("../enum/Colors")
  15668. , c = e("../enum/RenderLayers")
  15669. , h = e("../enum/RenderOrder")
  15670. , u = (e("../util/common"),
  15671. e("../util/math"))
  15672. , d = e("../util/texture")
  15673. , p = e("../objects/Panorama")
  15674. , f = e("../shaders")
  15675. , g = e("../util/transitions")
  15676. , m = e("../util/lerp")
  15677. , v = e("../util/easing")
  15678. , A = e("./Billboard/BillboardEvent")
  15679. , y = e("events").EventEmitter
  15680. , C = e("../util/logger")
  15681. , I = new C(i)
  15682. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15683. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15684. , w = new r.PlaneBufferGeometry(1,1);
  15685. n.prototype = Object.create(y.prototype),
  15686. n.raycaster = new r.Raycaster,
  15687. n.prototype.bindEvents = function() {
  15688. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15689. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15690. }
  15691. ,
  15692. n.prototype.build = function() {
  15693. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15694. this.floor && (this.billboard.build(this.model.sid),
  15695. this.obj3d = this.buildObject3D(),
  15696. this.floor.add(this.obj3d)),
  15697. this
  15698. }
  15699. ,
  15700. n.prototype.buildObject3D = function() {
  15701. var e = new r.Object3D;
  15702. e.position.copy(this.position);
  15703. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15704. t.bg.value = b,
  15705. t.mask.value = E,
  15706. t.color.value.copy(this.color),
  15707. this.materials.disc = new r.RawShaderMaterial({
  15708. transparent: !0,
  15709. vertexShader: f.tagDisc.vertexShader,
  15710. fragmentShader: f.tagDisc.fragmentShader,
  15711. uniforms: t
  15712. }),
  15713. this.disc = new r.Mesh(w,this.materials.disc),
  15714. this.disc.layers.set(c.TAG),
  15715. this.disc.position.copy(this.discPosition),
  15716. this.disc.renderOrder = h.tagDisc,
  15717. this.disc.tag = this;
  15718. var i = this.buildPole();
  15719. return i.layers.set(c.TAG),
  15720. i.renderOrder = h.tagStem,
  15721. e.add(i),
  15722. e.layers.set(c.TAG),
  15723. e.add(this.disc)
  15724. }
  15725. ,
  15726. n.prototype.buildPole = function() {
  15727. var e = new r.BufferGeometry
  15728. , t = new Float32Array(6);
  15729. return t[0] = t[1] = t[2] = 0,
  15730. t[3] = this.discPosition.x,
  15731. t[4] = this.discPosition.y,
  15732. t[5] = this.discPosition.z,
  15733. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15734. this.materials.pole = new r.LineBasicMaterial({
  15735. linewidth: a.tags.pole.width,
  15736. color: a.tags.pole.color,
  15737. opacity: 0,
  15738. visible: this.poleEnabled,
  15739. transparent: !0,
  15740. depthWrite: !1
  15741. }),
  15742. new r.Line(e,this.materials.pole)
  15743. }
  15744. ,
  15745. n.prototype.setFreeState = function(e) {
  15746. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15747. this.materials.disc.uniforms.color.value = this.color
  15748. }
  15749. .bind(this))
  15750. }
  15751. ,
  15752. n.prototype.setHoverState = function(e) {
  15753. this.billboard.open(e),
  15754. this.materials.disc.uniforms.color.value = this.hoverColor
  15755. }
  15756. ,
  15757. n.prototype.hide = function(e, t) {
  15758. var i = $.Deferred();
  15759. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15760. return i.resolve().promise();
  15761. e = e || 0,
  15762. t = t || 0,
  15763. g.cancel(this.visibleTransition);
  15764. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15765. , r = t + e
  15766. , o = t / r;
  15767. return this.visibleTransition = g.start(function(e) {
  15768. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15769. , i = m.property(e.materials.pole, "opacity", 0);
  15770. return function(n) {
  15771. t(n),
  15772. e.materials.pole && i(n)
  15773. }
  15774. }(this), r * n, function() {
  15775. i.resolve()
  15776. }, o, v[a.warp.blendEasing]),
  15777. i.promise()
  15778. }
  15779. ,
  15780. n.prototype.show = function(e, t) {
  15781. var i = $.Deferred();
  15782. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15783. return i.resolve().promise();
  15784. e = e || 0,
  15785. t = t || 0,
  15786. g.cancel(this.visibleTransition);
  15787. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15788. , r = t + e
  15789. , o = t / r;
  15790. return this.visibleTransition = g.start(function(e) {
  15791. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15792. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15793. return function(n) {
  15794. t(n),
  15795. e.materials.pole && i(n)
  15796. }
  15797. }(this), r * n, function() {
  15798. i.resolve()
  15799. }, o, v[a.warp.blendEasing]),
  15800. i.promise()
  15801. }
  15802. ,
  15803. n.prototype.closestPanoTowardTag = function(e, t) {
  15804. var i = []
  15805. , o = []
  15806. , l = this.disc.getWorldPosition();
  15807. if (e === s.PANORAMA) {
  15808. var c = .5
  15809. , h = t.position.clone().sub(l).normalize();
  15810. i.push(p.filters.isPanoAligned()),
  15811. i.push(p.filters.inPanoDirection(l, h, c)),
  15812. i.push(p.filters.isNeighbourPanoTo(t)),
  15813. o.push(p.scoreFunctions.direction(l, h))
  15814. }
  15815. var u = new r.Vector3
  15816. , d = function(e) {
  15817. u.copy(l).sub(e.position);
  15818. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15819. , i = a.tags.navigate.tiltTolerance;
  15820. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15821. }
  15822. , f = function(e) {
  15823. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15824. };
  15825. i.push(f, d),
  15826. o.push(p.scoreFunctions.distanceSquared(this, -2));
  15827. var g = this.model.panos.sortByScore(i, o);
  15828. if (a.tags.navigate.lineOfSight) {
  15829. for (var m = 0; m < g.length; m++) {
  15830. var v = g[m].pano
  15831. , A = v.position.distanceTo(l);
  15832. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15833. return null;
  15834. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15835. var y = n.raycaster.intersectObjects(this.model.colliders);
  15836. if (0 === y.length || y[0].distance > A)
  15837. return v
  15838. }
  15839. return null
  15840. }
  15841. return g.length > 0 && g[0].pano
  15842. }
  15843. ,
  15844. n.prototype.examine = function(e) {
  15845. var t = e.mode
  15846. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15847. , n = this.disc.getWorldPosition();
  15848. this.billboard.setActiveState();
  15849. var o = function() {
  15850. var t = this.billboard.getDimensions()
  15851. , n = new r.Vector3;
  15852. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15853. n.unproject(e.camera),
  15854. e.flyToPano({
  15855. pano: i,
  15856. lookAtPoint: n
  15857. })
  15858. }
  15859. .bind(this);
  15860. if (t === s.PANORAMA)
  15861. if (i !== e.currentPano) {
  15862. var l = {
  15863. pano: i,
  15864. lookAtPoint: n,
  15865. duration: null,
  15866. maxDistanceOverride: null,
  15867. skipWarpingCheck: !1
  15868. };
  15869. e.flyToPano(l, o)
  15870. } else
  15871. setTimeout(function() {
  15872. this.billboard.open().then(function() {
  15873. o()
  15874. })
  15875. }
  15876. .bind(this), 0);
  15877. else {
  15878. var c = {
  15879. pano: i
  15880. };
  15881. if (n) {
  15882. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15883. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15884. }
  15885. c.callback = o,
  15886. c.duration = 1500,
  15887. c.mode = s.PANORAMA,
  15888. e.flyToNewMode(c)
  15889. }
  15890. }
  15891. ,
  15892. n.prototype.update = function(e, t) {
  15893. var i = new r.Vector3;
  15894. return function(e, t) {
  15895. this.discWorldPosition = this.disc.getWorldPosition(),
  15896. this.updateDisc(e, t),
  15897. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  15898. i.z < 1 && (i.y *= -1,
  15899. this.billboard.update(i, this.getDiscRadius(i, t))))
  15900. }
  15901. }(),
  15902. n.prototype.updateDisc = function(e, t) {
  15903. var i = new r.Vector3
  15904. , o = new r.Vector3
  15905. , l = new r.Vector3
  15906. , c = new r.Vector3
  15907. , h = new r.Vector3;
  15908. return function(e, t) {
  15909. var u = a.tags.visibility
  15910. , d = a.tags.disc.scale
  15911. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15912. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15913. this.obj3d.visible) {
  15914. this.disc.quaternion.copy(t.quaternion);
  15915. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15916. i.copy(this.discWorldPosition).project(t),
  15917. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15918. l.set(f / 2, 0, 0).add(o),
  15919. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15920. h.copy(c).unproject(t);
  15921. var g = h.distanceTo(this.discWorldPosition)
  15922. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  15923. this.discScale = g * m,
  15924. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15925. }
  15926. }
  15927. }(),
  15928. n.prototype.getDiscRadius = function(e, t) {
  15929. var i = new r.Vector3;
  15930. return function(e, t) {
  15931. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15932. Math.abs(e.x - i.x) * $("#player").width()
  15933. }
  15934. }(),
  15935. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  15936. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  15937. }
  15938. ,
  15939. n.prototype.offScreen = function(e, t) {
  15940. var i = e.getWorldPosition().project(t);
  15941. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  15942. }
  15943. ,
  15944. n.viewportScale = function() {
  15945. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  15946. n.viewportHeight = $("#player").height(),
  15947. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  15948. n.currentViewportScale
  15949. }
  15950. ,
  15951. t.exports = n
  15952. }
  15953. ).call(this, "/js/tag/tag.js")
  15954. }
  15955. , {
  15956. "../enum/Colors": 19,
  15957. "../enum/RenderLayers": 41,
  15958. "../enum/RenderOrder": 42,
  15959. "../enum/Viewmode": 51,
  15960. "../objects/Panorama": 148,
  15961. "../settings": 166,
  15962. "../shaders": 167,
  15963. "../util/common": 185,
  15964. "../util/easing": 186,
  15965. "../util/lerp": 188,
  15966. "../util/logger": 189,
  15967. "../util/math": 190,
  15968. "../util/texture": 194,
  15969. "../util/transitions": 195,
  15970. "./Billboard/Billboard": 119,
  15971. "./Billboard/BillboardEvent": 120,
  15972. events: 202,
  15973. three: 217
  15974. }],
  15975. 124: [function(e, t, i) {
  15976. (function(i) {
  15977. "use strict";
  15978. function n() {
  15979. this.tagState = y.IDLE,
  15980. this.intersectTag = null,
  15981. this.hoveredTag = null,
  15982. this.activeTag = null,
  15983. this.tagDiscs = [],
  15984. this.raycaster = new r.Raycaster,
  15985. this.modelManager = null,
  15986. this.player = null,
  15987. this.totaltags = 0,
  15988. this.navigatingViaTag = !1,
  15989. this.enabled = !1
  15990. }
  15991. var r = e("three")
  15992. , o = e("../util/logger")
  15993. , a = e("../util/common")
  15994. , s = e("../controls/serializer")
  15995. , l = e("../objects/Snapshot")
  15996. , c = e("../settings")
  15997. , h = e("./Billboard/BillboardEvent")
  15998. , u = e("./Media/MediaEvent")
  15999. , d = e("./Media/LinkType")
  16000. , p = e("../enum/Viewmode")
  16001. , f = e("../enum/WarpStyle")
  16002. , g = e("../enum/BlackoutStyle")
  16003. , m = e("../enum/ModelManagerEvents")
  16004. , v = e("../enum/tagEvents")
  16005. , A = e("../enum/PlayerEvents")
  16006. , y = (e("../util/lerp"),
  16007. e("../enum/TagStates"))
  16008. , C = e("events").EventEmitter
  16009. , I = new o(i);
  16010. a.extend(n, C),
  16011. n.prototype.init = function(e, t) {
  16012. this.modelManager = e,
  16013. this.player = t,
  16014. this.updateModel(),
  16015. this.bindEvents()
  16016. }
  16017. ,
  16018. n.prototype.update = function(e) {
  16019. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16020. }
  16021. ,
  16022. n.prototype.updateTags = function(e, t, i, n) {
  16023. for (var r in this.model.tags)
  16024. this.model.tags[r].update(e, t, i, n)
  16025. }
  16026. ,
  16027. n.prototype.updateModel = function() {
  16028. this.model = this.modelManager.getActiveModel(),
  16029. this.gettagsFromModel(),
  16030. this.totaltags = Object.keys(this.model.tags).length
  16031. }
  16032. ,
  16033. n.prototype.gettagsFromModel = function() {
  16034. this.tagDiscs = [];
  16035. for (var e in this.model.tags) {
  16036. var t = this.model.tags[e].disc;
  16037. t && this.tagDiscs.push(t)
  16038. }
  16039. }
  16040. ,
  16041. n.prototype.bindEvents = function() {
  16042. function e() {
  16043. Object.keys(this.model.tags).forEach(function(e) {
  16044. var t = this.model.tags[e];
  16045. t.bindEvents(),
  16046. t.billboard.on(u.LINK_CLICK, function(e) {
  16047. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16048. }
  16049. .bind(this)),
  16050. t.billboard.on(u.IMAGE_OPENED, function() {
  16051. this.tagState = y.EXAMINE,
  16052. this.emit(u.IMAGE_OPENED)
  16053. }
  16054. .bind(this)),
  16055. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16056. }
  16057. .bind(this))
  16058. }
  16059. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16060. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16061. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16062. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16063. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16064. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16065. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16066. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16067. e.call(this)
  16068. }
  16069. ,
  16070. n.prototype.navigateViaLink = function(e) {
  16071. var t = s.deserialize(e);
  16072. if (t)
  16073. if (t.mode === p.PANORAMA) {
  16074. try {
  16075. this.player.model.panos.get(t.panoId)
  16076. } catch (e) {
  16077. return void I.warn("Unable to find panorama location", t.panoId)
  16078. }
  16079. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16080. } else {
  16081. var i = {
  16082. cameraMode: t.mode,
  16083. position: t.position,
  16084. quaternion: t.quaternion,
  16085. scanId: t.panoId,
  16086. orthoZoom: t.zoom,
  16087. floorVisibility: t.floorVisibility,
  16088. thumbUrl: null,
  16089. name: null
  16090. };
  16091. this.player.flyToNewMode({
  16092. mode: t.mode,
  16093. duration: c.warp.outsideTime,
  16094. warpDest: new l(i),
  16095. force: !0
  16096. })
  16097. }
  16098. }
  16099. ,
  16100. n.prototype.handleWarpStart = function(e, t, i, n) {
  16101. this.dismissExaminedTag(),
  16102. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16103. e && (i = g.END),
  16104. this.hideShowTagsForBlackoutStyle(i, n))
  16105. }
  16106. ,
  16107. n.prototype.handleWarpInterruption = function(e, t, i) {
  16108. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16109. this.hideShowTagsForBlackoutStyle(t, i)
  16110. }
  16111. ,
  16112. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16113. var i = 0
  16114. , n = 0
  16115. , r = t / 2;
  16116. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16117. e) {
  16118. case g.END:
  16119. this.hideAlltags(r);
  16120. break;
  16121. case g.BEGINNING:
  16122. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16123. break;
  16124. case g.NONE:
  16125. break;
  16126. case g.MIDDLE:
  16127. i = r,
  16128. n = r,
  16129. this.hideAlltags(n),
  16130. setTimeout(function() {
  16131. this.showAlltags(i)
  16132. }
  16133. .bind(this), n);
  16134. break;
  16135. case g.FADEIN:
  16136. setTimeout(function() {
  16137. this.showAlltags(r)
  16138. }
  16139. .bind(this), r)
  16140. }
  16141. }
  16142. ,
  16143. n.prototype.onPlayerModeChanging = function(e, t) {
  16144. t !== p.PANORAMA && this.dismissExaminedTag(),
  16145. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16146. var i = t !== p.OUTDOOR;
  16147. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16148. }
  16149. ,
  16150. n.prototype.onPanoChange = function(e, t) {
  16151. var i = this.navigatingViaTag;
  16152. if (this.navigatingViaTag = !1,
  16153. !i) {
  16154. this.dismissExaminedTag();
  16155. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16156. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16157. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16158. }
  16159. }
  16160. ,
  16161. n.prototype.onPlayerReady = function(e, t, i) {
  16162. this.startAlltags(e, t ? i : null)
  16163. }
  16164. ,
  16165. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16166. this.updateClosestTags(e)
  16167. }
  16168. ,
  16169. n.prototype.dismissExaminedTag = function() {
  16170. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16171. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16172. this.hoveredTag = null)
  16173. }
  16174. ,
  16175. n.prototype.startAlltags = function(e, t) {
  16176. this.model.shouldShowtags = c.tags.enabled,
  16177. this.enabled = !0,
  16178. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16179. t && setTimeout(function() {
  16180. this.activateTag(this.model.getTagBySid(t))
  16181. }
  16182. .bind(this), c.tags.startup.fadeInDuration / 2))
  16183. }
  16184. ,
  16185. n.prototype.showAlltags = function(e, t, i) {
  16186. function n() {
  16187. o++,
  16188. o === this.totaltags && (this.model.tagsShown = !0,
  16189. r.resolve())
  16190. }
  16191. var r = $.Deferred();
  16192. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16193. return r.resolve().promise();
  16194. var o = 0;
  16195. for (var a in this.model.tags) {
  16196. var s = this.model.tags[a];
  16197. s.show(e, t).done(n.bind(this))
  16198. }
  16199. return r.promise()
  16200. }
  16201. ,
  16202. n.prototype.hideAlltags = function(e, t) {
  16203. function i() {
  16204. r++,
  16205. r === this.totaltags && (this.model.tagsShown = !1,
  16206. n.resolve())
  16207. }
  16208. var n = $.Deferred()
  16209. , r = 0;
  16210. for (var o in this.model.tags) {
  16211. var a = this.model.tags[o];
  16212. a.hide(e, t).done(i.bind(this)),
  16213. a === this.activeTag && this.dismissActiveTag()
  16214. }
  16215. return n.promise()
  16216. }
  16217. ,
  16218. n.prototype.enableHovering = function() {
  16219. this.enabled = !0
  16220. }
  16221. ,
  16222. n.prototype.disableHovering = function() {
  16223. this.enabled = !1
  16224. }
  16225. ,
  16226. n.prototype.activateTag = function(e, t) {
  16227. t = t || y.EXAMINE,
  16228. this.activeTag = e,
  16229. this.activeTag.hoveringDisc = !0,
  16230. this.activeTag.setHoverState(t === y.EXAMINE),
  16231. this.tagState = t,
  16232. this.emit(v.TagActivated, e)
  16233. }
  16234. ,
  16235. n.prototype.dismissActiveTag = function() {
  16236. this.activeTag.hoveringDisc = !1,
  16237. this.activeTag.setFreeState(!0);
  16238. var e = this.activeTag;
  16239. this.activeTag = null,
  16240. this.tagState = y.IDLE,
  16241. this.emit(v.TagDismissed, e)
  16242. }
  16243. ,
  16244. n.prototype.clickedOnTag = function(e) {
  16245. var t = function() {
  16246. this.navigatingViaTag = !0,
  16247. this.activeTag.examine(this.player),
  16248. this.emit(v.TagNavigation, this.activeTag)
  16249. }
  16250. .bind(this);
  16251. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16252. this.activeTag = this.intersectTag,
  16253. t(),
  16254. !0) : (this.dismissActiveTag(),
  16255. !1)
  16256. }
  16257. ,
  16258. n.prototype.intersecttag = function() {
  16259. var e = new r.Vector3
  16260. , t = new r.Vector3
  16261. , i = new r.Vector3;
  16262. return function(n, r, o) {
  16263. if (!this.enabled)
  16264. return null;
  16265. var a = null
  16266. , s = this.tagDiscs.filter(function(e) {
  16267. return e.parent.visible
  16268. });
  16269. if (s.length > 0) {
  16270. var l = this.model.floors.reduce(function(e, t) {
  16271. return t.hidden ? e : e.concat(t.collider.children)
  16272. }, s);
  16273. e.set(n.x, n.y, -1).unproject(o),
  16274. t.set(n.x, n.y, 1).unproject(o),
  16275. i.copy(t).sub(e).normalize(),
  16276. this.raycaster.set(e, i);
  16277. var c = this.raycaster.intersectObjects(l);
  16278. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16279. }
  16280. return this.intersectTag = a,
  16281. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16282. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16283. this.hoveredTag = a
  16284. }
  16285. .bind(this)),
  16286. a.billboard.on(h.LEAVE, function() {
  16287. this.hoveredTag = null
  16288. }
  16289. .bind(this))),
  16290. this.activateTag(a, y.BROWSE))),
  16291. a
  16292. }
  16293. }(),
  16294. n.prototype.rankedtagInDirection = function() {
  16295. var e = []
  16296. , t = []
  16297. , i = new r.Vector3
  16298. , n = new r.Vector3
  16299. , o = new r.Vector3;
  16300. return function(r, a, s, l) {
  16301. var c = 0;
  16302. t.length = 0;
  16303. for (var h = 0; h < this.closesttags.length; h++) {
  16304. var u = this.closesttags[h];
  16305. n.copy(u.position),
  16306. n.add(u.discPosition),
  16307. i.copy(a),
  16308. i.sub(n).negate(),
  16309. i.normalize();
  16310. var d = i.dot(l);
  16311. if (d >= 0) {
  16312. o.copy(n),
  16313. o.project(s);
  16314. var p = this.intersecttag(o, !1, s);
  16315. if (p) {
  16316. if (c >= e.length)
  16317. for (var f = 0; f < 64; f++)
  16318. e.push({
  16319. tag: u,
  16320. dot: d
  16321. });
  16322. var g = e[c];
  16323. g.tag = u,
  16324. g.dot = d,
  16325. g.position = math.projectPositionToCanvas(n, s),
  16326. t.push(g),
  16327. c++
  16328. }
  16329. }
  16330. }
  16331. return t.sort(function(e, t) {
  16332. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16333. }),
  16334. r < t.length ? t[r].tag : null
  16335. }
  16336. }(),
  16337. n.prototype.updateClosestTags = function() {
  16338. var e = new r.Vector3
  16339. , t = 30;
  16340. return function(i) {
  16341. this.closesttags || (this.closesttags = []),
  16342. this.closesttags.length = 0;
  16343. var n = this.model.tags;
  16344. if (n)
  16345. for (var r in n)
  16346. if (n.hasOwnProperty(r)) {
  16347. var o = n[r]
  16348. , a = o.position;
  16349. e.copy(i),
  16350. e.sub(a).negate();
  16351. var s = e.lengthSq();
  16352. s < t && this.closesttags.push(o)
  16353. }
  16354. }
  16355. }(),
  16356. t.exports = n
  16357. }
  16358. ).call(this, "/js/tag/tagManager.js")
  16359. }
  16360. , {
  16361. "../controls/serializer": 14,
  16362. "../enum/BlackoutStyle": 18,
  16363. "../enum/tagEvents": 32,
  16364. "../enum/ModelManagerEvents": 33,
  16365. "../enum/PlayerEvents": 40,
  16366. "../enum/TagStates": 44,
  16367. "../enum/Viewmode": 51,
  16368. "../enum/WarpStyle": 52,
  16369. "../objects/Snapshot": 153,
  16370. "../settings": 166,
  16371. "../util/common": 185,
  16372. "../util/lerp": 188,
  16373. "../util/logger": 189,
  16374. "./Billboard/BillboardEvent": 120,
  16375. "./Media/LinkType": 130,
  16376. "./Media/MediaEvent": 131,
  16377. events: 202,
  16378. three: 217
  16379. }],
  16380. 125: [function(e, t, i) {
  16381. (function(i) {
  16382. "use strict";
  16383. function n() {
  16384. this.embedWrapper = null,
  16385. this.embedElement = null
  16386. }
  16387. var r = e("../../util/ajax")
  16388. , o = e("./mediaSettings")
  16389. , a = e("../../settings")
  16390. , s = e("../../util/logger")
  16391. , l = new s(i);
  16392. n.prototype.createDomElement = function() {
  16393. return this.embedWrapper = document.createElement("div"),
  16394. this.embedWrapper.classList.add("tag-embed"),
  16395. this.embedWrapper.classList.add("hidden"),
  16396. this.embedWrapper
  16397. }
  16398. ,
  16399. n.prototype.load = function(e) {
  16400. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16401. return new Promise(function(e, i) {
  16402. r.get(t).then(function(t) {
  16403. if (t = JSON.parse(t),
  16404. t.html && t.html.indexOf("<script") === -1) {
  16405. this.embedWrapper.innerHTML = t.html;
  16406. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16407. if (this.embedWrapper.style.width = n + "px",
  16408. t.height) {
  16409. var r = t.height / t.width;
  16410. this.embedWrapper.style.height = n * r + "px"
  16411. }
  16412. this.embedElement = this.embedWrapper.firstChild;
  16413. var a = [];
  16414. try {
  16415. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16416. } catch (e) {
  16417. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16418. }
  16419. a.forEach(function(e) {
  16420. e.setAttribute("target", "_blank")
  16421. }),
  16422. this.embedElement.classList.add("hidden"),
  16423. this.embedWrapper.classList.remove("hidden"),
  16424. e()
  16425. } else
  16426. i("Not a valid embed")
  16427. }
  16428. .bind(this), function(e) {
  16429. i(e.response)
  16430. })
  16431. }
  16432. .bind(this))
  16433. }
  16434. ,
  16435. n.prototype.show = function() {
  16436. this.embedElement && this.embedElement.classList.remove("hidden")
  16437. }
  16438. ,
  16439. n.prototype.hide = function() {
  16440. this.embedElement && this.embedElement.classList.add("hidden")
  16441. }
  16442. ,
  16443. t.exports = n
  16444. }
  16445. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16446. }
  16447. , {
  16448. "../../settings": 166,
  16449. "../../util/ajax": 181,
  16450. "../../util/logger": 189,
  16451. "./mediaSettings": 132
  16452. }],
  16453. 126: [function(e, t, i) {
  16454. (function(i) {
  16455. "use strict";
  16456. function n(e) {
  16457. o.call(this),
  16458. this.options = e,
  16459. this.playerControls = null,
  16460. this.state = s.NOT_READY
  16461. }
  16462. var r = e("../../util/browser")
  16463. , o = e("./EmbedlyEmbed")
  16464. , a = e("../../util/logger")
  16465. , s = (new a(i),
  16466. Object.freeze({
  16467. NOT_READY: "player.not.ready",
  16468. CUED: "player.cued",
  16469. PLAYING: "player.playing",
  16470. PAUSED: "player.paused"
  16471. }));
  16472. n.prototype = Object.create(o.prototype),
  16473. n.prototype.createDomElement = function() {
  16474. return this.embedWrapper = document.createElement("div"),
  16475. this.embedWrapper.classList.add("tag-video"),
  16476. this.embedWrapper.classList.add("hidden"),
  16477. this.embedWrapper
  16478. }
  16479. ,
  16480. n.prototype.load = function(e) {
  16481. var t = function() {
  16482. function e(e) {
  16483. this.playerState = s.CUED,
  16484. this.options.startMuted && this.playerControls.mute()
  16485. }
  16486. function t(e) {
  16487. this.playerState = e
  16488. }
  16489. function i(e) {
  16490. this.playerControls.setCurrentTime(0),
  16491. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16492. }
  16493. this.playerControls = new playerjs.Player(this.embedElement),
  16494. this.playerControls.on("ready", e.bind(this)),
  16495. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16496. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16497. this.playerControls.on("ended", i.bind(this))
  16498. }
  16499. .bind(this);
  16500. return o.prototype.load.call(this, e).then(t.bind(this))
  16501. }
  16502. ,
  16503. n.prototype.play = function() {
  16504. var e = r.isMobile();
  16505. return function() {
  16506. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16507. }
  16508. }(),
  16509. n.prototype.pause = function() {
  16510. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16511. }
  16512. ,
  16513. t.exports = n
  16514. }
  16515. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16516. }
  16517. , {
  16518. "../../util/browser": 182,
  16519. "../../util/logger": 189,
  16520. "./EmbedlyEmbed": 125
  16521. }],
  16522. 127: [function(e, t, i) {
  16523. (function(i) {
  16524. "use strict";
  16525. function n(e) {
  16526. function t() {
  16527. return a.debug("requesting file from embedly:", e.href),
  16528. r.get(e.href, {
  16529. responseType: e.responseType
  16530. }).then(function(t) {
  16531. return a.debug("requesting file finished:", e.href),
  16532. t
  16533. })
  16534. }
  16535. function i() {}
  16536. return s = new Promise(function(e, n) {
  16537. s.catch(i).then(function() {
  16538. t().then(e, n)
  16539. })
  16540. }
  16541. )
  16542. }
  16543. var r = e("../../util/ajax")
  16544. , o = (e("./mediaSettings"),
  16545. e("../../util/logger"))
  16546. , a = new o(i)
  16547. , s = Promise.resolve();
  16548. t.exports.enqueue = n
  16549. }
  16550. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16551. }
  16552. , {
  16553. "../../util/ajax": 181,
  16554. "../../util/logger": 189,
  16555. "./mediaSettings": 132
  16556. }],
  16557. 128: [function(e, t, i) {
  16558. (function(i) {
  16559. "use strict";
  16560. function n() {
  16561. this.imageWrapper = null,
  16562. this.width = 0,
  16563. this.height = 0,
  16564. this.aspect = 1
  16565. }
  16566. var r = e("./MediaEvent")
  16567. , o = e("./EmbedlyQueue")
  16568. , a = e("events").EventEmitter
  16569. , s = e("../../util/logger")
  16570. , l = e("../../settings");
  16571. new s(i);
  16572. n.prototype = Object.create(a.prototype),
  16573. n.prototype.createDomElement = function() {
  16574. return this.imageWrapper = document.createElement("div"),
  16575. this.imageWrapper.classList.add("tag-image"),
  16576. this.imageWrapper.classList.add("hidden"),
  16577. this.imageWrapper.addEventListener("click", function(e) {
  16578. e.stopPropagation(),
  16579. this.emit(r.IMAGE_OPENING),
  16580. this.imageWrapper.style.pointerEvents = "none"
  16581. }
  16582. .bind(this)),
  16583. this.imageWrapper
  16584. }
  16585. ,
  16586. n.prototype.onClosed = function() {
  16587. this.imageWrapper.style.pointerEvents = "auto"
  16588. }
  16589. ,
  16590. n.prototype.load = function(e) {
  16591. var t = Math.max(window.screen.height, window.screen.width)
  16592. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16593. return new Promise(function(e, t) {
  16594. function n(t) {
  16595. var i = t.target;
  16596. this.width = i.naturalWidth,
  16597. this.height = i.naturalHeight,
  16598. this.aspect = this.width / this.height;
  16599. var n = t.target.src;
  16600. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16601. this.imageWrapper.style.width = this.width + "px",
  16602. this.imageWrapper.style.height = this.height + "px",
  16603. this.imageWrapper.classList.remove("hidden"),
  16604. e()
  16605. }
  16606. o.enqueue({
  16607. href: i,
  16608. responseType: "arraybuffer"
  16609. }).then(function(e) {
  16610. var t = new Uint8Array(e)
  16611. , i = new Blob([t])
  16612. , r = new window.Image;
  16613. r.addEventListener("load", n.bind(this));
  16614. var o = URL.createObjectURL(i);
  16615. r.src = o
  16616. }
  16617. .bind(this), t)
  16618. }
  16619. .bind(this))
  16620. }
  16621. ,
  16622. t.exports = n
  16623. }
  16624. ).call(this, "/js/tag/Media/Image.js")
  16625. }
  16626. , {
  16627. "../../settings": 166,
  16628. "../../util/logger": 189,
  16629. "./EmbedlyQueue": 127,
  16630. "./MediaEvent": 131,
  16631. events: 202
  16632. }],
  16633. 129: [function(e, t, i) {
  16634. "use strict";
  16635. function n(e) {
  16636. this.label = e.label,
  16637. this.href = e.url,
  16638. this.type = this.updateLinkForType(),
  16639. this.domElement = null,
  16640. this.id = c++
  16641. }
  16642. var r = e("./LinkType")
  16643. , o = e("./MediaEvent")
  16644. , a = e("../../util/browser")
  16645. , s = e("../../analytics")
  16646. , l = e("events").EventEmitter
  16647. , c = 0;
  16648. n.prototype = Object.create(l.prototype),
  16649. n.prototype.updateLinkForType = function() {
  16650. function e(e) {
  16651. var t = new RegExp("[#&?]start=([^#&?]*)")
  16652. , i = t.exec(e);
  16653. return i[1]
  16654. }
  16655. function t(e) {
  16656. return e + "&play=1"
  16657. }
  16658. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16659. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16660. r.NAVIGATION) : (this.href = t(this.href),
  16661. r.MODEL) : r.EXT_LINK
  16662. }
  16663. ;
  16664. var h = {};
  16665. n.prototype.createDomElement = function() {
  16666. function e(e) {
  16667. switch (e.stopPropagation(),
  16668. h[this.id] = !0,
  16669. s.trackAlways("click_tag_link", {
  16670. link_type: this.type,
  16671. link_count: c,
  16672. links_clicked: Object.keys(h).length
  16673. }),
  16674. this.type) {
  16675. case r.MODEL:
  16676. window.location.replace(this.href);
  16677. break;
  16678. case r.EXT_LINK:
  16679. window.open(this.href, "_blank")
  16680. }
  16681. this.emit(o.LINK_CLICK, {
  16682. type: this.type,
  16683. url: this.href
  16684. })
  16685. }
  16686. if (this.domElement = document.createElement("a"),
  16687. this.domElement.classList.add("tag-link"),
  16688. this.domElement.textContent = this.label,
  16689. this.type === r.EXT_LINK) {
  16690. this.domElement.textContent += " ";
  16691. var t = document.createElement("i");
  16692. t.classList.add("icon-ext-link"),
  16693. t.title = "Link to external web site",
  16694. this.domElement.appendChild(t)
  16695. }
  16696. return this.domElement.addEventListener("click", e.bind(this)),
  16697. this.domElement
  16698. }
  16699. ,
  16700. t.exports = n
  16701. }
  16702. , {
  16703. "../../analytics": 4,
  16704. "../../util/browser": 182,
  16705. "./LinkType": 130,
  16706. "./MediaEvent": 131,
  16707. events: 202
  16708. }],
  16709. 130: [function(e, t, i) {
  16710. "use strict";
  16711. t.exports = {
  16712. NAVIGATION: "navigation",
  16713. MODEL: "model",
  16714. EXT_LINK: "ext-link"
  16715. }
  16716. }
  16717. , {}],
  16718. 131: [function(e, t, i) {
  16719. "use strict";
  16720. t.exports = Object.freeze({
  16721. LINK_CLICK: "mtmedia.link",
  16722. IMAGE_LOADED: "mtmedia.image.loaded",
  16723. IMAGE_OPENING: "mtmedia.image.opening",
  16724. IMAGE_OPENED: "mtmedia.image.opened",
  16725. IMAGE_CLOSING: "mtmedia.image.closing",
  16726. IMAGE_CLOSED: "mtmedia.image.closed",
  16727. VIDEO_START: "mtmedia.video.start",
  16728. VIDEO_PAUSE: "mtmedia.video.pause",
  16729. VIDEO_ENDED: "mtmedia.video.end"
  16730. })
  16731. }
  16732. , {}],
  16733. 132: [function(e, t, i) {
  16734. "use strict";
  16735. t.exports = Object.freeze({
  16736. maxEmbedWidth: 350,
  16737. defaultAspectRatio: .75
  16738. })
  16739. }
  16740. , {}],
  16741. 133: [function(e, t, i) {
  16742. "use strict";
  16743. t.exports = Object.freeze({
  16744. TEXT: "text",
  16745. LINK: "link",
  16746. IMAGE: "photo",
  16747. VIDEO: "video",
  16748. RICH: "rich"
  16749. })
  16750. }
  16751. , {}],
  16752. 134: [function(e, t, i) {
  16753. "use strict";
  16754. function n(e) {
  16755. this.capabilities = {
  16756. links: {
  16757. enable: e.supportLinks,
  16758. keepLabels: e.keepLinkLabels
  16759. }
  16760. }
  16761. }
  16762. var r = e("./DescriptionChunkType");
  16763. n.prototype.parse = function(e, t) {
  16764. var i = []
  16765. , n = e.split("[").map(function(e, t) {
  16766. return 0 === t ? e : "[" + e
  16767. });
  16768. return n.forEach(function(e) {
  16769. var n = this.findMarkdown(e);
  16770. if (n) {
  16771. if (n.url.indexOf("javascript:") !== -1)
  16772. return;
  16773. this.addLinkChunk(i, n, t),
  16774. this.addTextChunk(i, e.slice(n.markdown.length))
  16775. } else
  16776. this.addTextChunk(i, e)
  16777. }
  16778. .bind(this)),
  16779. i
  16780. }
  16781. ,
  16782. n.prototype.findMarkdown = function(e) {
  16783. var t = /\[([^\]]*)\]\((.*)\)/
  16784. , i = e.match(t);
  16785. if (i) {
  16786. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16787. 0 !== r); )
  16788. o++;
  16789. var a = n.length - o;
  16790. return {
  16791. markdown: i[0].substring(0, i[0].length - a),
  16792. label: i[1],
  16793. url: i[2].substring(0, o)
  16794. }
  16795. }
  16796. }
  16797. ,
  16798. n.prototype.addTextChunk = function(e, t) {
  16799. 0 !== t.length && e.push({
  16800. type: r.TEXT,
  16801. text: t
  16802. })
  16803. }
  16804. ,
  16805. n.prototype.addLinkChunk = function(e, t) {
  16806. if (!this.capabilities.links.enable)
  16807. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  16808. var i = {
  16809. label: t.label,
  16810. url: t.url
  16811. };
  16812. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16813. e.push({
  16814. type: r.LINK,
  16815. link: i
  16816. })
  16817. }
  16818. ,
  16819. t.exports = n
  16820. }
  16821. , {
  16822. "./DescriptionChunkType": 133
  16823. }],
  16824. 135: [function(e, t, i) {
  16825. (function(i) {
  16826. "use strict";
  16827. var n = e("../util/logger")
  16828. , r = new n(i)
  16829. , o = {
  16830. parseIdsFromChunkName: function(e, t) {
  16831. t.floorId = o.parseFloor(e),
  16832. t.roomId = o.parseRoom(e)
  16833. },
  16834. parseFloor: function(e) {
  16835. var t = e.match(/_group([0-9]+)/);
  16836. if (!t)
  16837. return 0;
  16838. try {
  16839. return parseInt(t[1], 10)
  16840. } catch (e) {
  16841. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16842. 0
  16843. }
  16844. },
  16845. parseRoom: function(e) {
  16846. var t = e.match(/_sub([0-9]+)/);
  16847. if (!t)
  16848. return -1;
  16849. try {
  16850. return parseInt(t[1], 10)
  16851. } catch (e) {
  16852. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16853. 0
  16854. }
  16855. }
  16856. };
  16857. t.exports = o
  16858. }
  16859. ).call(this, "/js/model/Chunks.js")
  16860. }
  16861. , {
  16862. "../util/logger": 189
  16863. }],
  16864. 136: [function(e, t, i) {
  16865. (function(i) {
  16866. "use strict";
  16867. function n(e) {
  16868. s.call(this),
  16869. this.model = e,
  16870. this.exploded = !1
  16871. }
  16872. var r = e("../objects/Floor")
  16873. , o = (e("../settings"),
  16874. e("../util/logger"))
  16875. , a = e("../util/transitions")
  16876. , s = e("../util/IndexedCollection")
  16877. , l = e("../util/common")
  16878. , c = e("../util/easing");
  16879. new o(i);
  16880. l.inherit(n, s),
  16881. n.prototype.add = function(e) {
  16882. s.prototype.add.call(this, e),
  16883. this.model.add(e)
  16884. }
  16885. ,
  16886. n.prototype.getIndex = function(e) {
  16887. return e.floorIndex
  16888. }
  16889. ,
  16890. n.prototype.build = function() {
  16891. this.list.forEach(function(e) {
  16892. e.build()
  16893. })
  16894. }
  16895. ,
  16896. n.prototype.size = function() {
  16897. return this.length
  16898. }
  16899. ,
  16900. n.prototype.sort = function() {
  16901. s.prototype.sort.call(this, function(e, t) {
  16902. return e.floorIndex - t.floorIndex
  16903. })
  16904. }
  16905. ,
  16906. n.prototype.nextFloor = function(e, t) {
  16907. return this.index[e.floorIndex + t] || null
  16908. }
  16909. ,
  16910. n.prototype.getFloorAtPoint = function(e) {
  16911. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16912. var r = this.list[n]
  16913. , o = r.distanceToPoint(e);
  16914. (!t || i > o) && (i = o,
  16915. t = r)
  16916. }
  16917. return t
  16918. }
  16919. ,
  16920. n.prototype.getOrMakeFloor = function(e) {
  16921. var t = this.index[e];
  16922. return t || (t = new r(this.model,e),
  16923. this.add(t)),
  16924. t
  16925. }
  16926. ,
  16927. n.prototype.hide = function() {
  16928. this.list.forEach(function(e) {
  16929. e.hide()
  16930. })
  16931. }
  16932. ,
  16933. n.prototype.show = function() {
  16934. this.list.forEach(function(e) {
  16935. e.show()
  16936. })
  16937. }
  16938. ,
  16939. n.prototype.names = function() {
  16940. return this.list.reduce(function(e, t) {
  16941. return e.concat(t.name)
  16942. }, [])
  16943. }
  16944. ,
  16945. n.prototype.toggleExplodeHorizontal = function() {
  16946. function e(e, t) {
  16947. r.copy(e.position),
  16948. e.position.x = i[e.floorIndex] * t,
  16949. e.position.y = 1 * e.floorIndex * t,
  16950. r.sub(e.position).multiplyScalar(-1),
  16951. e.panos.forEach(function(e) {
  16952. e.translate(r)
  16953. })
  16954. }
  16955. var t, i = [], n = 0;
  16956. this.list.forEach(function(e, r, o) {
  16957. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  16958. n += t,
  16959. i[r] = n
  16960. }),
  16961. i = i.map(function(e) {
  16962. return e - n / 2
  16963. });
  16964. var r = this.list[0].position.clone();
  16965. this.exploded ? this.list.forEach(function(t) {
  16966. a.start(function(i) {
  16967. e(t, 1 - i)
  16968. }, 1500, null, 0, c.easeOutExpo)
  16969. }) : this.list.forEach(function(t) {
  16970. a.start(function(i) {
  16971. e(t, i)
  16972. }, 1500, null, 0, c.easeOutExpo)
  16973. }),
  16974. this.exploded = !this.exploded
  16975. }
  16976. ,
  16977. n.prototype.toggleExplodeVertical = function() {
  16978. function e(e, i) {
  16979. var n = n.copy(e.position);
  16980. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  16981. n.sub(e.position).multiplyScalar(-1),
  16982. e.panos.forEach(function(e) {
  16983. e.translate(n)
  16984. })
  16985. }
  16986. var t = this.model.size;
  16987. this.list[0].position.clone();
  16988. this.exploded ? this.list.forEach(function(t) {
  16989. a.start(function(i) {
  16990. e(t, 1 - i)
  16991. }, 1500, null, 0, c.easeOutExpo)
  16992. }) : this.list.forEach(function(t) {
  16993. a.start(function(i) {
  16994. e(t, i)
  16995. }, 1500, null, 0, c.easeOutExpo)
  16996. }),
  16997. this.exploded = !this.exploded
  16998. }
  16999. ,
  17000. t.exports = n
  17001. }
  17002. ).call(this, "/js/model/FloorCollection.js")
  17003. }
  17004. , {
  17005. "../objects/Floor": 146,
  17006. "../settings": 166,
  17007. "../util/IndexedCollection": 175,
  17008. "../util/common": 185,
  17009. "../util/easing": 186,
  17010. "../util/logger": 189,
  17011. "../util/transitions": 195
  17012. }],
  17013. 137: [function(e, t, i) {
  17014. (function(i) {
  17015. "use strict";
  17016. function n() {
  17017. c.call(this)
  17018. }
  17019. var r = e("../settings")
  17020. , o = e("../util/logger")
  17021. , a = e("../enum/Viewmode")
  17022. , s = e("../objects/Snapshot")
  17023. , l = (e("../util/math"),
  17024. e("../util/common"))
  17025. , c = e("../util/IndexedCollection")
  17026. , h = new o(i);
  17027. l.inherit(n, c),
  17028. n.prototype.getImage = function(e) {
  17029. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17030. }
  17031. ,
  17032. n.prototype.filterByModesAndReel = function(e, t) {
  17033. for (var i = [], n = 0; n < t.length; n += 1) {
  17034. var r = t[n]
  17035. , o = this.index[r.sid];
  17036. o && i.push(o)
  17037. }
  17038. var s = e[a.DOLLHOUSE]
  17039. , l = e[a.FLOORPLAN];
  17040. i = i.filter(function(e) {
  17041. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17042. return !0;
  17043. var t;
  17044. try {
  17045. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17046. } catch (e) {
  17047. return h.debug(e.message),
  17048. !1
  17049. }
  17050. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17051. }),
  17052. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17053. this.list = i,
  17054. this.reIndex()
  17055. }
  17056. ,
  17057. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17058. if (0 === this.list.length)
  17059. return [];
  17060. var locations = [];
  17061. var deal = (info, container)=>{
  17062. var src = info.thumbnail_signed_src,
  17063. o = info.name || "";
  17064. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17065. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17066. let a = panos.get(info.metadata.scan_id);
  17067. if (a && !a.isAligned()) return
  17068. }
  17069. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17070. if (cameraMode === a.MESH) return
  17071. if(window.isLocal)src = manage.dealURL(src)
  17072. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17073. var l = {
  17074. cameraMode: cameraMode,
  17075. position: info.metadata.camera_position,
  17076. quaternion: info.metadata.camera_quaternion,
  17077. zoom: info.metadata.zoom,
  17078. panoId: info.metadata.scan_id,
  17079. orthoZoom: info.metadata.ortho_zoom,
  17080. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17081. thumbUrl: src,
  17082. name: n.filterImageName(o),
  17083. sid: info.sid
  17084. }
  17085. var item = new s(l);
  17086. item.momentTour = info.momentTour
  17087. container.push(item)
  17088. return item
  17089. }
  17090. }
  17091. this.list.forEach(image=>{
  17092. if(image.images){
  17093. var folder = $.extend({}, image )
  17094. folder.heroLocations = [];
  17095. image.images.list.forEach(child=>{
  17096. deal(child, folder.heroLocations);
  17097. })
  17098. folder.musicInfo = folder.musicInfo || {}
  17099. locations.push(folder)
  17100. delete folder.images;
  17101. delete folder.locations;
  17102. }else{
  17103. var item = deal(image, locations);
  17104. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17105. }
  17106. })
  17107. return locations
  17108. }
  17109. ,
  17110. n.prototype.getIndex = function(e) {
  17111. return e.sid
  17112. }
  17113. ,
  17114. n.filterImageName = function(e) {
  17115. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17116. }
  17117. ,
  17118. t.exports = n
  17119. }
  17120. ).call(this, "/js/model/ImageCollection.js")
  17121. }
  17122. , {
  17123. "../enum/Viewmode": 51,
  17124. "../objects/Snapshot": 153,
  17125. "../settings": 166,
  17126. "../util/IndexedCollection": 175,
  17127. "../util/common": 185,
  17128. "../util/logger": 189,
  17129. "../util/math": 190
  17130. }],
  17131. 138: [function(e, t, i) {
  17132. (function(i) {
  17133. "use strict";
  17134. function n() {
  17135. u.call(this)
  17136. }
  17137. var r = e("../label/Label")
  17138. , o = e("../settings")
  17139. , a = e("../util/logger")
  17140. , s = e("../util/math")
  17141. , l = e("../util/ajax")
  17142. , c = e("./RoomCollection")
  17143. , h = e("../util/common")
  17144. , u = e("../util/IndexedCollection");
  17145. new a(i);
  17146. h.inherit(n, u),
  17147. n.prototype.getIndex = function(e) {
  17148. return e.labelId
  17149. }
  17150. ,
  17151. n.prototype.associateWithRooms = function(e) {
  17152. this.forEach(function(t) {
  17153. e.forEach(function(e) {
  17154. e.roomId === t.roomId && (t.room = e)
  17155. })
  17156. })
  17157. }
  17158. ,
  17159. n.prototype.createFromLabelData = function(e) {
  17160. e.forEach(function(e) {
  17161. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17162. t = c.generateRoomId(e.floorId, t);
  17163. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17164. i.position = s.convertWorkshopVector(i.position),
  17165. this.add(i),
  17166. i.build()
  17167. }
  17168. .bind(this))
  17169. }
  17170. ,
  17171. n.prototype.load = function(e, t) {
  17172. return l.get(e, {
  17173. responseType: "json",
  17174. auth: t ? o.authorizationHeader : null
  17175. }).done(function(e) {
  17176. var t = [];
  17177. for (var i in e) {
  17178. var n = e[i];
  17179. t.push(n)
  17180. }
  17181. this.createFromLabelData(t)
  17182. }
  17183. .bind(this))
  17184. }
  17185. ,
  17186. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17187. var t = -1;
  17188. if (e) {
  17189. if(typeof e == 'number'){//add
  17190. t = parseInt(e)
  17191. }else{
  17192. var i = e.split("_");
  17193. t = parseInt(i[0])
  17194. }
  17195. }
  17196. return t
  17197. },
  17198. t.exports = n
  17199. }
  17200. ).call(this, "/js/model/LabelCollection.js")
  17201. }
  17202. , {
  17203. "../label/Label": 90,
  17204. "../settings": 166,
  17205. "../util/IndexedCollection": 175,
  17206. "../util/ajax": 181,
  17207. "../util/common": 185,
  17208. "../util/logger": 189,
  17209. "../util/math": 190,
  17210. "./RoomCollection": 141
  17211. }],
  17212. 139: [function(e, t, i) {
  17213. (function(i) {
  17214. "use strict";
  17215. function n(e, t) {
  17216. o.Object3D.call(this)
  17217. this.sid = window.number;//t.sid,
  17218. this.data = t,
  17219. this.options = e,
  17220. this.urls = new s(e.urlFiles),
  17221. this.isPublic = void 0 !== t.is_public && t.is_public,
  17222. //创建heroLocations
  17223. this.images = new _(this),
  17224. this.images.extend(t.images),
  17225. this.images.forEach((info)=>{
  17226. if(info.locations){
  17227. info.images = new _(this);
  17228. info.images.extend(info.locations)
  17229. }
  17230. })
  17231. this.heroLocations = []
  17232. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17233. this.outdoorPanoLocations = [],
  17234. this.floors = new d(this),
  17235. this.floorsEnabled = void 0 === e.floors || e.floors,
  17236. this.changingFloor = !1,
  17237. this.chunks = [],
  17238. this.panos = new A,
  17239. this.colliders = [],
  17240. this.loadPanosPromise = null,
  17241. this.loadMeshTexturesPromise = null,
  17242. this.auxDataPromise = null,
  17243. this.meshTexturesLoaded = !1,
  17244. this.meshTextures = [],
  17245. this.tags = {},
  17246. this.tagsShown = !1,
  17247. this.shouldShowtags = !1,
  17248. this.has360Views = !1,
  17249. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17250. this.supportedModes = {},
  17251. this.supportedModes[c.PANORAMA] = !0,
  17252. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17253. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17254. this.supportedModes[c.TRANSITIONING] = !0,
  17255. this.supportsTiles = this.configureTiling(),
  17256. // this.supportsVR = t.is_vr,
  17257. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17258. this.mode = c.DOLLHOUSE,
  17259. this.size = null,
  17260. this.center = null,
  17261. this.boundingBox = new o.Box3,
  17262. this.currentFloor = null,
  17263. this.allFloorsVisible = !0,
  17264. this.projectedPano0 = null,
  17265. this.projectedPano1 = null,
  17266. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17267. this.addFloor(new u(this,t,e.trim()))
  17268. }
  17269. .bind(this)),
  17270. this.waitQueue = [],
  17271. this.on("load", function(e) {
  17272. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17273. return !e.isLoadedCallback()
  17274. }),
  17275. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17276. }
  17277. .bind(this)),
  17278. this.setupCustomProperties()
  17279. this.hots = {};
  17280. }
  17281. function r() {
  17282. try {
  17283. var e = document.createElement("canvas")
  17284. , t = e.getContext("webgl");
  17285. t || (t = e.getContext("experimental-webgl"));
  17286. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17287. return i
  17288. } catch (e) {
  17289. return 0
  17290. }
  17291. }
  17292. var o = e("three")
  17293. , a = e("../util/ajax")
  17294. , s = e("../util/ModelUrls")
  17295. , l = e("../objects/BoundingTextureSkybox")
  17296. , c = e("../enum/Viewmode")
  17297. , h = e("../enum/RenderOrder")
  17298. , u = (e("../enum/AlignmentType"),
  17299. e("../objects/Floor"))
  17300. , d = e("./FloorCollection")
  17301. , p = e("../objects/Chunk")
  17302. , f = (e("../objects/Room"),
  17303. e("../objects/Snapshot"),
  17304. e("../label/Label"),
  17305. e("../util/math"),
  17306. e("../settings"))
  17307. ,ss = e("../shaders")
  17308. , g = e("../util/logger")
  17309. , m = e("../tag/tag")
  17310. , v = (e("../tag/tagManager"),
  17311. e("../objects/Panorama"))
  17312. , A = e("../util/PanoramaCollection")
  17313. , y = e("../loaders/ModelLoader")
  17314. , C = e("../loaders/ModelTextureLoader")
  17315. , I = e("../loaders/SweepDataLoader")
  17316. , E = e("../util/transitions")
  17317. , b = e("../util/common")
  17318. , es = e("../util/easing")
  17319. ,lerp = e("../util/lerp")
  17320. ,tex = e("../util/texture")
  17321. , w = e("./../util/browser")
  17322. , _ = e("./ImageCollection")
  17323. , T = e("./RoomCollection")
  17324. , x = e("./LabelCollection")
  17325. , S = e("./Chunks")
  17326. , M = e("./../util/showcase")
  17327. , R = e("../exception/BasicException")
  17328. , P = (e("../constants")
  17329. ,e("events").EventEmitter)
  17330. //,Hot = e("hot")
  17331. , O = new g(i);
  17332. n.prototype = Object.create(o.Object3D.prototype),
  17333. b.extend(n, P),
  17334. n.prototype.setupCustomProperties = function() {
  17335. var e = f.modelAlpha;
  17336. Object.defineProperty(this, "alpha", {
  17337. get: function() {
  17338. return e
  17339. },
  17340. set: function(t) {
  17341. e = t,
  17342. this.chunks.forEach(function(t) {
  17343. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17344. })
  17345. }
  17346. })
  17347. }
  17348. ,
  17349. n.prototype.configureTiling = function() {
  17350. var e = r();
  17351. if (e < 2048)
  17352. return !1;
  17353. O.warn("Max cube texture size: " + e);
  17354. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17355. var i = f.tiling.tilingFlagNames[t];
  17356. if ("1" === w.valueFromHash(i, null))
  17357. return !0;
  17358. if ("0" === w.valueFromHash(i, null))
  17359. return !1
  17360. }
  17361. //--------------------------------------------许钟文-------------------------------------------
  17362. //return true;
  17363. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17364. //--------------------------------------------e n d -------------------------------------------
  17365. }
  17366. ,
  17367. n.prototype.toggleAlpha = function() {
  17368. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17369. }
  17370. ,
  17371. n.prototype.load = function(e) {
  17372. var t = function() {
  17373. return $.when(this.loadPanos(), this.loadMesh())
  17374. }
  17375. , i = this.urls.init().then(t.bind(this));
  17376. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17377. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17378. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17379. }
  17380. ,
  17381. n.prototype.loadMesh = function() {
  17382. function e(e) {
  17383. O.error(e),
  17384. n.reject("loading-failed")
  17385. }
  17386. function t(e, t) {
  17387. n.notify(e, t)
  17388. }
  17389. function i(e, t) {
  17390. if (0 === e.length) {
  17391. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17392. r.supportedModes[c.DOLLHOUSE] = !1,
  17393. r.supportedModes[c.FLOORPLAN] = !1;
  17394. var i = new p({
  17395. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17396. });
  17397. i.material.visible = !1,
  17398. i.rotateX(-Math.PI / 2),
  17399. i.geometry.computeBoundingBox(),
  17400. e = [i]
  17401. }
  17402. e.forEach(function(e) {
  17403. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17404. r.addChunk(t, e)
  17405. }),
  17406. r.floors.sort(),
  17407. n.resolve(r)
  17408. }
  17409. var n = $.Deferred()
  17410. , r = this;
  17411. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17412. n.promise()
  17413. }
  17414. ,
  17415. n.prototype.loadMeshTextures = function() {
  17416. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17417. this.meshTexturesLoaded = !0
  17418. }
  17419. .bind(this)),
  17420. this.loadTexturesPromise)
  17421. }
  17422. ,
  17423. /* n.prototype.loadtags = function() {//xzw改
  17424. var e = $.Deferred();
  17425. if (!f.tags.enabled)
  17426. return e.resolve();
  17427. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17428. t = "data/" + this.sid + "/tags.json"
  17429. return a.get(t, {
  17430. responseType: "json",
  17431. auth: this.isPublic ? null : f.authorizationHeader
  17432. }).done(function(t) {
  17433. var i = 0
  17434. , n = 0;
  17435. for (var r in t) {
  17436. var o = t[r];
  17437. o.enabled && (n++,
  17438. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17439. i++))
  17440. }
  17441. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17442. e.resolve()
  17443. }
  17444. .bind(this)).fail(function() {
  17445. O.warn("Getting tags failed, not displaying tags."),
  17446. e.resolve()
  17447. }),
  17448. e
  17449. } */
  17450. n.prototype.shineHots = function(){ //xzw
  17451. E.trigger({
  17452. func: function(e) {
  17453. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17454. for(var i in this.hots){
  17455. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17456. }
  17457. }.bind(this),
  17458. cycling: true,
  17459. duration: 3000,
  17460. //easing: "easeInOutQuad",
  17461. name: "hotShine"
  17462. })
  17463. },
  17464. n.prototype.createHotItem = function() {
  17465. var docFragment = document.createDocumentFragment();
  17466. this.hotGroup.children.forEach(hot=>{
  17467. if(hot.info.actionType.openHot){/* hot.texType == 'shine' */
  17468. var li = document.createElement('li');
  17469. var span = document.createElement('span');
  17470. span.innerHTML = hot.info.title || '热点';
  17471. // console.log(span.innerHTML);
  17472. li.hot = hot; // 列表每一项对应一个热点
  17473. li.appendChild(span);
  17474. docFragment.appendChild(li);
  17475. }
  17476. })
  17477. var ul = document.querySelector('#hotListContent ul');
  17478. ul.appendChild(docFragment);
  17479. }
  17480. /* n.prototype.loadOverlays = function(overlays){
  17481. var overlays = window.data2 && window.data2.overlays
  17482. overlays && overlays.forEach((info)=>{
  17483. new Overlay(info)
  17484. })
  17485. Overlay.load()
  17486. }
  17487. */
  17488. n.prototype.loadhots = function() {//xzw
  17489. initHot(this)
  17490. var r = $.Deferred();
  17491. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17492. return a.get(t, {
  17493. responseType: "json",
  17494. auth: this.isPublic ? null : f.authorizationHeader
  17495. }).done(function(e) {
  17496. window.data2 = e;
  17497. if(!e){
  17498. console.error("data2 is null")
  17499. }else{
  17500. g_data2 = hotMatcher(e);
  17501. this.hotsCount = 0;
  17502. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17503. if(e.hots){
  17504. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17505. sids.forEach((sid)=>{
  17506. e.hots[sid].sid = sid
  17507. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17508. })
  17509. }
  17510. if(e.overlays){
  17511. e.overlays.forEach((info)=>{
  17512. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17513. new Hot(info, 'byOverlay')
  17514. })
  17515. }
  17516. this.createHotItem( );
  17517. Hot.startLoad()
  17518. g_index = w.valueFromHash("m");
  17519. }
  17520. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17521. /* var dataJsPromise = $.Deferred();
  17522. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17523. a.get(dataJsUrl,{
  17524. responseType: "json",
  17525. auth: this.isPublic ? null : f.authorizationHeader
  17526. }).done(function(data) {
  17527. window.hotData = data;
  17528. this.createHotItem(data, this.hots);
  17529. for(let i in this.hots){//add
  17530. data[i] && this.hots[i].initStyleImg(data[i]);
  17531. }
  17532. dataJsPromise.resolve();
  17533. }.bind(this)).fail(function(){
  17534. console.log('Data.js is empty');
  17535. dataJsPromise.resolve();
  17536. }) */
  17537. r.resolve();
  17538. }.bind(this)).fail(function() {
  17539. console.log('没有热点');
  17540. r.resolve()
  17541. }),
  17542. r
  17543. }
  17544. ,
  17545. n.prototype.loadPanos = function() {
  17546. if (this.loadPanosPromise)
  17547. return this.loadPanosPromise;
  17548. var e = new I(this);
  17549. return this.loadPanosPromise = e.load().then(function(e) {
  17550. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17551. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17552. else console.log(e.uuid)
  17553. }
  17554. .bind(this))),
  17555. this.panos.extend(e.map(function(e) {
  17556. return new v(this,e.uuid,e,this.supportsTiles)
  17557. }
  17558. .bind(this))),
  17559. this.panos.forEach(function(e) {
  17560. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17561. var i = this.panos.get(t);
  17562. i && this.panos.setNeighbour(e, i, !0)
  17563. }
  17564. .bind(this)),
  17565. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17566. }
  17567. .bind(this)),
  17568. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17569. this.supportedModes[c.PANORAMA] = !1),
  17570. $.when(this)
  17571. }
  17572. .bind(this)),
  17573. this.loadPanosPromise
  17574. }
  17575. ,
  17576. n.prototype.loadHighlightReel = function() {//xzw
  17577. var e = $.Deferred()
  17578. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17579. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17580. return a.get(t, {
  17581. responseType: "json",
  17582. auth: this.isPublic ? null : f.authorizationHeader
  17583. }).done(function(t) {
  17584. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17585. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17586. e.resolve()
  17587. }
  17588. .bind(this)).fail(function() {
  17589. O.warn("Getting highlight reel failed, no highlights available"),
  17590. e.resolve()
  17591. }),
  17592. e
  17593. }
  17594. ,
  17595. n.prototype.waitForLoad = function(e, t) {
  17596. t() || (this.waitQueue.push({
  17597. object: e,
  17598. isLoadedCallback: t
  17599. }),
  17600. 1 === this.waitQueue.length && this.emit("waiting"))
  17601. }
  17602. ,
  17603. n.prototype.hide = function() {
  17604. this.floors.hide()
  17605. }
  17606. ,
  17607. n.prototype.show = function() {
  17608. this.floors.show()
  17609. }
  17610. ,
  17611. n.prototype.floorNames = function() {
  17612. return this.floors.names()
  17613. }
  17614. ,
  17615. n.prototype.warpDestFloors = function(e, t) {
  17616. if (!e || this.floors.length !== e.length)
  17617. return void this.toggleAllFloors(!0);
  17618. var i = e.findIndex(function(e) {
  17619. return e
  17620. }
  17621. .bind(this));
  17622. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17623. }
  17624. ,
  17625. n.prototype.setFloor = function(e, t, i) {
  17626. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17627. this.allFloorsVisible = !1,
  17628. this._setFloor(e, t, i)
  17629. }
  17630. ,
  17631. n.prototype.toggleAllFloors = function(e) {
  17632. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17633. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17634. this._setFloor(this.currentFloor)
  17635. }
  17636. ,
  17637. n.prototype._setFloor = function(e, t, i) {
  17638. t = t || this.mode,
  17639. this.emit("floor.changed", e, t, this.currentFloor),
  17640. this.currentFloor = e;
  17641. var n;
  17642. if (t === c.PANORAMA) {
  17643. if (this.show(),
  17644. this.shouldShowtags && this.tagsShown)
  17645. for (n in this.tags)
  17646. this.tags[n].show(f.showFloorDuration)
  17647. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17648. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17649. }
  17650. .bind(this)),
  17651. this.shouldShowtags && this.tagsShown))
  17652. for (n in this.tags) {
  17653. var r = this.tags[n];
  17654. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17655. }
  17656. var o = this
  17657. , a = e;
  17658. E.start(function() {}, f.showFloorDelay, function() {
  17659. o.floors.forEach(function(e) {
  17660. e.chunks.forEach(function(t) {
  17661. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17662. })
  17663. })
  17664. }
  17665. .bind(this))
  17666. }
  17667. ,
  17668. n.prototype.toggleExplode = function() {
  17669. this.floors.toggleExplodeHorizontal()
  17670. }
  17671. ,
  17672. n.prototype.toggleExplodeUp = function() {
  17673. this.floors.toggleExplodeVertical()
  17674. }
  17675. ,
  17676. n.prototype.nextFloor = function(e) {
  17677. return this.floors.nextFloor(this.currentFloor, e)
  17678. }
  17679. ,
  17680. n.prototype.addFloor = function(e) {
  17681. this.floors.add(e)
  17682. }
  17683. ,
  17684. n.prototype.getFloorAtPoint = function(e) {
  17685. return this.floors.getFloorAtPoint(e)
  17686. }
  17687. ,
  17688. n.prototype.getTagBySid = function(e) {
  17689. return this.tags[e]
  17690. }
  17691. ,
  17692. n.prototype.addChunk = function(e, t) {
  17693. this.floors.getOrMakeFloor(e).addChunk(t),
  17694. this.chunks.push(t)
  17695. }
  17696. ,
  17697. n.prototype.setMode = function(e) {
  17698. if (!this.supportedModes[e])
  17699. throw new R("Mode not supported for this model: " + e);
  17700. this.mode = e;
  17701. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17702. this.chunks.forEach(function(t) {
  17703. t.setMode(e)
  17704. })
  17705. }
  17706. ,
  17707. n.prototype.build = function() {
  17708. this.heroLocations = this.images.getHeroLocations(this.panos);
  17709. var e = function() {
  17710. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17711. }
  17712. .bind(this)();
  17713. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17714. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17715. }
  17716. .bind(this)) || e,
  17717. null === this.heroImage && O.warn("No hero image defined."),
  17718. this.currentFloor = this.floors.last(),
  17719. this.floors.build(),
  17720. this.colliders = this.floors.reduce(function(e, t) {
  17721. return e.concat(t.collider.children)
  17722. }, []),
  17723. this.panos.forEach(function(e) {
  17724. e.build1(),
  17725. e.on("enter", function() {
  17726. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17727. }
  17728. .bind(this))
  17729. }
  17730. .bind(this)),
  17731. this.panos.forEach(function(e) {
  17732. e.build2()
  17733. }),
  17734. this.floors.forEach(function(e) {
  17735. this.boundingBox.union(e.boundingBox)
  17736. }
  17737. .bind(this)),
  17738. this.size = this.boundingBox.size(),
  17739. this.center = this.boundingBox.center(),
  17740. this.floors.forEach(function(e) {
  17741. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17742. }
  17743. .bind(this)),
  17744. this.panos.populate_path_graph(),
  17745. this.skybox = new l(this.boundingBox),
  17746. this.skybox.matrixWorldNeedsUpdate = !0,
  17747. this.add(this.skybox);
  17748. setTimeout(function() {
  17749. //this.hotsCount && this.shineHots()
  17750. Hot.beginShineHot()
  17751. }
  17752. .bind(this), 1300)
  17753. //add-----
  17754. {
  17755. let maxCount = browser.isMobile() ? 200000 : 400000
  17756. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  17757. let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  17758. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  17759. if(c > maxCount){ //防止加载时间过长,分批计算
  17760. console.log('hot分批setVisiblePanos')
  17761. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  17762. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  17763. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  17764. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  17765. if(noVisiHots.length){
  17766. let i = 0
  17767. let hotVisiInterval = setInterval(()=>{
  17768. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  17769. i++;
  17770. if(i>=noVisiHots.length){
  17771. clearInterval(hotVisiInterval)
  17772. }
  17773. }, dur)
  17774. }
  17775. }
  17776. }
  17777. //---------
  17778. this.createFloorLogo()
  17779. return O.debug("Done building model"),
  17780. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17781. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17782. this.buildRooms(),
  17783. this.labels.associateWithRooms(this.rooms),
  17784. $.when(this)
  17785. }
  17786. ,
  17787. n.prototype.createFloorLogo = function(){
  17788. console.log('createFloorLogo')
  17789. if(this.floorLogos || !settings.floorlogoURL)return;
  17790. var url = settings.floorlogoURL
  17791. var map = tex.load(url);//可以追加done
  17792. this.floorLogos = [];
  17793. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17794. var material = new o.MeshBasicMaterial({
  17795. opacity:0,
  17796. map:map,
  17797. side: o.DoubleSide,
  17798. transparent: !0,
  17799. depthWrite: !1,
  17800. depthTest:false//改 在chunk\skybox外也可看到
  17801. });
  17802. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17803. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17804. //logo.scale.set(s,s,s);
  17805. logo.position.set(0,-1.5,0);
  17806. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  17807. logo.renderOrder = 100;//cover the videoSkybox
  17808. //logo.layers.set(0)
  17809. this.add(logo);
  17810. this.floorLogos.push(logo);
  17811. }
  17812. this.floorLogos[1].visible = false;
  17813. }
  17814. n.prototype.adjustfloorLogoHeight = function(o){
  17815. var h = player.currentPano.floorPosition.y + 0.01;
  17816. this.floorLogos[1].position.setY(h);
  17817. this.floorLogos[0].position.setY(h);
  17818. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17819. },
  17820. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  17821. if(!this.floorLogos) return;
  17822. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  17823. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  17824. if(!o.dur){//立刻
  17825. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17826. this.floorLogos[o.index].material.opacity = o.opa;
  17827. }else{
  17828. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17829. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17830. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  17831. }
  17832. },
  17833. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  17834. var lastQ, lastP;
  17835. var equals = function(v1, v2, min){
  17836. return Math.abs(v1-v2) < min
  17837. }
  17838. var isSame = function(now, last, k){//如果和上次相同就不改变
  17839. if(!last)return false;
  17840. var R = k.sceneRenderer;
  17841. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17842. //暂时:
  17843. var min = 0.0008
  17844. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  17845. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  17846. return same;
  17847. }
  17848. return function(Q, k){
  17849. if(!Q)return;
  17850. /* if(Config.ifFish && window.lowFPS){
  17851. this.fLCompute++;
  17852. if(R.AFPS < 38){
  17853. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17854. else if(k.flying && k.fLCompute%2 !=1) return;
  17855. k.fLCompute %= 4;
  17856. }else if(R.AFPS < 45){
  17857. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17858. else if(k.flying && k.fLCompute%2 !=1) return;
  17859. k.fLCompute %= 6;
  17860. }else{
  17861. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17862. //else if(k.flying && k.fLCompute%2 !=1) return;
  17863. k.fLCompute %= 2;
  17864. }
  17865. } */
  17866. var sameQ, sameP, quaternion, visible;
  17867. for(var i=0;i<2;i++){
  17868. var logo = this.floorLogos[i];
  17869. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  17870. visible = true;
  17871. }
  17872. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  17873. var c = k.cameraControls.activeControl;
  17874. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  17875. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  17876. for(var i=0;i<2;i++){
  17877. var logo = this.floorLogos[i];
  17878. if(!sameQ){
  17879. if(!quaternion){
  17880. var a = new THREE.Vector3(0,0,-1);
  17881. a.applyQuaternion(Q);
  17882. a.setY(0);
  17883. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  17884. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  17885. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  17886. quaternion.multiply(a);
  17887. }
  17888. logo.quaternion.copy(quaternion);
  17889. }
  17890. }
  17891. }
  17892. }()
  17893. n.prototype.loadLabels = function() {//xzw
  17894. this.labels = new x(this);
  17895. var e = $.Deferred();
  17896. //加载俯视图的标签 注释这个备注就会加载
  17897. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  17898. window.DATA.showingLabels ? this.showingLabels = true : '';
  17899. if (!this.showingLabels)
  17900. return e.resolve();
  17901. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  17902. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  17903. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  17904. O.warn("Getting labels failed, not displaying labels."),
  17905. e.resolve()
  17906. }),
  17907. e
  17908. }
  17909. ,
  17910. n.prototype.buildRooms = function() {
  17911. this.rooms = new T(this),
  17912. this.rooms.createFromChunks(this.chunks),
  17913. this.rooms.calcRoomBoundaries()
  17914. }
  17915. ,
  17916. n.prototype.updateProjectedPanos = function() {
  17917. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  17918. }
  17919. ,
  17920. n.prototype.setProjectedPanos = function(e, t, i) {
  17921. void 0 !== i && null !== i || (i = !0),
  17922. i = !!i,
  17923. this.projectedPano0 = e,
  17924. this.projectedPano1 = t,
  17925. this.skybox.material.setProjectedPanos(e, t, i),
  17926. this.chunks.forEach(function(n) {
  17927. n.materialInside.setProjectedPanos(e, t, i)
  17928. })
  17929. }
  17930. ,
  17931. n.prototype.setSide = function(e) {
  17932. this.floors.forEach(function(t) {
  17933. t.collider.material.side = e
  17934. })
  17935. }
  17936. ,
  17937. n.prototype.heroCount = function() {
  17938. return this.heroLocations ? this.heroLocations.length : 0
  17939. }
  17940. ,
  17941. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  17942. if (e[0] < 0)
  17943. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  17944. null;
  17945. if (this.heroCount() < 1)
  17946. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  17947. null;
  17948. var t = this.heroLocations[e[0]];
  17949. if(t.heroLocations && e[1]!=void 0){
  17950. t = t.heroLocations[e[1]];
  17951. }
  17952. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  17953. null) : t
  17954. }
  17955. ,
  17956. n.prototype.findPanoramicHero = function() {
  17957. for (var e in this.heroLocations)
  17958. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  17959. return this.heroLocations[e];
  17960. return null
  17961. }
  17962. ,
  17963. n.prototype.listImagePanos = function() {
  17964. var e = []
  17965. , t = this;
  17966. return this.images.forEach(function(i) {
  17967. if (i.metadata && i.metadata.scan_id) {
  17968. var n = t.panos.get(i.metadata.scan_id);
  17969. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  17970. }
  17971. }),
  17972. e
  17973. }
  17974. ,
  17975. n.prototype.fadePanoMarkers = function(e, t) {
  17976. this.panos.fadeMarkerOpacity(e, t)
  17977. }
  17978. ,
  17979. n.prototype.setSweepVisibility = function(e) {
  17980. this.panos.forEach(function(t) {
  17981. t.marker && (t.marker.visible = e)
  17982. })
  17983. }
  17984. ,
  17985. n.prototype.outsideAllowed = function() {
  17986. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  17987. }
  17988. ,
  17989. t.exports = n
  17990. }
  17991. ).call(this, "/js/model/Model.js")
  17992. }
  17993. , {
  17994. "../constants": 8,
  17995. "../enum/AlignmentType": 17,
  17996. "../enum/RenderOrder": 42,
  17997. "../enum/Viewmode": 51,
  17998. "../exception/BasicException": 55,
  17999. "../label/Label": 90,
  18000. "../loaders/ModelLoader": 105,
  18001. "../loaders/ModelTextureLoader": 106,
  18002. "../loaders/SweepDataLoader": 107,
  18003. "../tag/tag": 123,
  18004. "../tag/tagManager": 124,
  18005. "../objects/BoundingTextureSkybox": 143,
  18006. "../objects/Chunk": 144,
  18007. "../objects/Floor": 146,
  18008. "../objects/Panorama": 148,
  18009. "../objects/Room": 150,
  18010. "../objects/Snapshot": 153,
  18011. "../settings": 166,
  18012. "../shaders": 167,
  18013. "../util/ModelUrls": 177,
  18014. "../util/PanoramaCollection": 178,
  18015. "../util/ajax": 181,
  18016. "../util/common": 185,
  18017. "../util/easing": 186,
  18018. "../util/lerp": 188,
  18019. "../util/logger": 189,
  18020. "../util/math": 190,
  18021. "../util/texture": 194,
  18022. "../util/transitions": 195,
  18023. "./../util/browser": 182,
  18024. "./../util/showcase": 193,
  18025. "./Chunks": 135,
  18026. "./FloorCollection": 136,
  18027. "./ImageCollection": 137,
  18028. "./LabelCollection": 138,
  18029. "./RoomCollection": 141,
  18030. events: 202,
  18031. three: 217,
  18032. "hot": "hot"
  18033. }],
  18034. 140: [function(e, t, i) {
  18035. "use strict";
  18036. function n() {
  18037. this.modelMap = {},
  18038. this.activeModel = null,
  18039. this.modelCount = 0,
  18040. this.tileDownloader = null,
  18041. this.panoRenderer = null
  18042. }
  18043. var r = (e("three"),
  18044. e("../util/common"))
  18045. , o = e("../exception/BasicException")
  18046. , a = e("../enum/ModelManagerEvents")
  18047. , s = e("../enum/PanoRendererEvents")
  18048. , l = e("events").EventEmitter;
  18049. n.prototype.init = function(e, t, i) {
  18050. this.tileDownloader = e,
  18051. this.panoRenderer = t,
  18052. this.qualityManager = i,
  18053. this.bindEvents()
  18054. }
  18055. ,
  18056. n.prototype.bindEvents = function() {
  18057. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18058. }
  18059. ,
  18060. n.prototype.onTileRendered = function(e, t, i, n) {}
  18061. ,
  18062. n.prototype.addModel = function(e) {
  18063. this.modelMap[e.sid] = e,
  18064. 0 === this.modelCount && this.activateModel(e.sid),
  18065. this.modelCount++,
  18066. this.emit(a.ModelAdded)
  18067. }
  18068. ,
  18069. n.prototype.getModel = function(e) {
  18070. return this.modelMap[e]
  18071. }
  18072. ,
  18073. n.prototype.activateModel = function(e) {
  18074. var t = this.modelMap[e];
  18075. if (!t)
  18076. throw new o("Tried to activate invalid model!");
  18077. var i = this.activeModel;
  18078. this.activeModel = t,
  18079. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18080. this.tileDownloader.setUrls(t.urls),
  18081. t.panos.forEach(function(e) {
  18082. e.attachToPanoRenderer(this.panoRenderer),
  18083. e.tileDownloader = this.tileDownloader,
  18084. e.qualityManager = this.qualityManager
  18085. }
  18086. .bind(this)),
  18087. this.emit(a.ActiveModelChanged, {
  18088. oldModel: i,
  18089. model: t
  18090. })
  18091. }
  18092. ,
  18093. n.prototype.getActiveModel = function() {
  18094. return this.activeModel
  18095. }
  18096. ,
  18097. r.extend(n, l),
  18098. t.exports = n
  18099. }
  18100. , {
  18101. "../enum/ModelManagerEvents": 33,
  18102. "../enum/PanoRendererEvents": 35,
  18103. "../exception/BasicException": 55,
  18104. "../util/common": 185,
  18105. events: 202,
  18106. three: 217
  18107. }],
  18108. 141: [function(e, t, i) {
  18109. (function(i) {
  18110. "use strict";
  18111. function n() {
  18112. s.call(this)
  18113. }
  18114. var r = e("../objects/Room")
  18115. , o = (e("../settings"),
  18116. e("../util/logger"))
  18117. , a = (e("../util/transitions"),
  18118. e("../util/easing"),
  18119. e("../util/common"))
  18120. , s = e("../util/IndexedCollection")
  18121. , l = e("./Chunks");
  18122. new o(i);
  18123. a.inherit(n, s),
  18124. n.prototype.getIndex = function(e) {
  18125. return e.roomId
  18126. }
  18127. ,
  18128. n.prototype.calcRoomBoundaries = function() {
  18129. this.forEach(function(e) {
  18130. e.calcBoundaries()
  18131. })
  18132. }
  18133. ,
  18134. n.prototype.createFromChunks = function(e) {
  18135. var t = {
  18136. floorId: -1,
  18137. roomId: -1
  18138. }
  18139. , i = {};
  18140. e.forEach(function(e) {
  18141. l.parseIdsFromChunkName(e.name, t);
  18142. var o = i[t.roomId];
  18143. if (!o) {
  18144. var a = n.generateRoomId(t.floorId, t.roomId);
  18145. o = new r(t.floorId,a),
  18146. this.add(o),
  18147. i[t.roomId] = o
  18148. }
  18149. o.addChunk(e)
  18150. }
  18151. .bind(this)),
  18152. this.calcRoomBoundaries()
  18153. }
  18154. ,
  18155. n.generateRoomId = function(e, t) {
  18156. return e + "_" + t
  18157. }
  18158. ,
  18159. t.exports = n
  18160. }
  18161. ).call(this, "/js/model/RoomCollection.js")
  18162. }
  18163. , {
  18164. "../objects/Room": 150,
  18165. "../settings": 166,
  18166. "../util/IndexedCollection": 175,
  18167. "../util/common": 185,
  18168. "../util/easing": 186,
  18169. "../util/logger": 189,
  18170. "../util/transitions": 195,
  18171. "./Chunks": 135
  18172. }],
  18173. 142: [function(e, t, i) {
  18174. "use strict";
  18175. function n(e, t, i) {
  18176. e = e.clone().expandByScalar(0.01);//改
  18177. var n = e.size()
  18178. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18179. o.boundingBox = e,
  18180. r.Mesh.call(this, o, t),
  18181. this.position.copy(e.center()),
  18182. this.frustumCulled = !1,
  18183. i && this.add(new r.WireframeHelper(this))
  18184. }
  18185. var r = e("three");
  18186. n.prototype = Object.create(r.Mesh.prototype),
  18187. n.prototype.constructor = n,
  18188. t.exports = n
  18189. }
  18190. , {
  18191. three: 217
  18192. }],
  18193. 143: [function(e, t, i) {
  18194. (function(i) {
  18195. "use strict";
  18196. function n(e) {
  18197. h.time("Computing a nice bounding cubemap");
  18198. var t = new a({
  18199. side: r.BackSide,
  18200. transparent: !0
  18201. });
  18202. t.uniforms.modelAlpha.value = 0,
  18203. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18204. this.renderOrder = l.boundingSkybox,
  18205. o.call(this, e, t),
  18206. h.timeEnd("Computing a nice bounding cubemap")
  18207. }
  18208. var r = e("three")
  18209. , o = (e("../enum/Viewmode"),
  18210. e("../shaders"),
  18211. e("./BoundingMesh"))
  18212. , a = e("../materials/ModelTextureMaterial")
  18213. , s = e("../settings")
  18214. , l = e("../enum/RenderOrder")
  18215. , c = e("../util/logger")
  18216. , h = new c(i);
  18217. n.prototype = Object.create(o.prototype),
  18218. n.prototype.constructor = n,
  18219. t.exports = n
  18220. }
  18221. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18222. }
  18223. , {
  18224. "../enum/RenderOrder": 42,
  18225. "../enum/Viewmode": 51,
  18226. "../materials/ModelTextureMaterial": 118,
  18227. "../settings": 166,
  18228. "../shaders": 167,
  18229. "../util/logger": 189,
  18230. "./BoundingMesh": 142,
  18231. three: 217
  18232. }],
  18233. 144: [function(e, t, i) {
  18234. "use strict";
  18235. function n(e) {
  18236. this.materialInside = new s({
  18237. side: r.DoubleSide
  18238. });
  18239. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18240. this.materialOutside = new r.RawShaderMaterial({
  18241. fragmentShader: o.modelOutside.fragmentShader,
  18242. vertexShader: o.modelOutside.vertexShader,
  18243. uniforms: t,
  18244. side: r.FrontSide,
  18245. name: "chunkOut"
  18246. }),
  18247. r.Mesh.call(this, e.geometry, this.materialInside),
  18248. this.name = e.name || "",
  18249. this.textureName = e.textureName,
  18250. this.meshUrl = e.meshUrl
  18251. }
  18252. var r = e("three")
  18253. , o = e("../shaders")
  18254. , a = e("../enum/Viewmode")
  18255. , s = e("../materials/ModelTextureMaterial");
  18256. n.prototype = Object.create(r.Mesh.prototype),
  18257. n.prototype.setTextureMap = function(e) {
  18258. this.materialInside.uniforms.map.value = e,
  18259. this.materialOutside.uniforms.map.value = e
  18260. }
  18261. ,
  18262. n.prototype.setMode = function(e) {
  18263. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18264. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18265. t.transparent = this.material.transparent,
  18266. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18267. this.material = t
  18268. }
  18269. ,
  18270. t.exports = n
  18271. }
  18272. , {
  18273. "../enum/Viewmode": 51,
  18274. "../materials/ModelTextureMaterial": 118,
  18275. "../shaders": 167,
  18276. three: 217
  18277. }],
  18278. 145: [function(e, t, i) {
  18279. "use strict";
  18280. function n(e) {
  18281. this.chunksize = e || 10,
  18282. this.chunks = {},
  18283. this.boundingBoxes = {},
  18284. this.children = [],
  18285. this.offset = new r.Vector3(0,.5,0),
  18286. this.material = new r.MeshBasicMaterial({
  18287. color: 16777215 * Math.random(),
  18288. side: r.DoubleSide
  18289. })
  18290. }
  18291. var r = e("three");
  18292. e("../enum/Viewmode");
  18293. n.prototype.add = function(e) {
  18294. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18295. m ? (t = m.position.array,
  18296. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18297. n = e.faces);
  18298. var v = new r.Vector3;
  18299. if (i)
  18300. for (o = 0,
  18301. a = i.length; o < a; o += 3) {
  18302. var A = 3 * i[o]
  18303. , y = 3 * i[o + 1]
  18304. , C = 3 * i[o + 2];
  18305. s = (t[A] + t[y] + t[C]) / 3,
  18306. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18307. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18308. h = Math.floor(s / this.chunksize),
  18309. u = Math.floor(l / this.chunksize),
  18310. d = Math.floor(c / this.chunksize),
  18311. p = h + "." + u + "." + d,
  18312. p in this.chunks ? (g = this.chunks[p],
  18313. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18314. f = this.boundingBoxes[p] = new r.Box3),
  18315. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18316. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18317. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18318. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18319. }
  18320. else
  18321. for (o = 0,
  18322. a = t.length; o < a; o += 9)
  18323. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18324. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18325. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18326. h = Math.floor(s / this.chunksize),
  18327. u = Math.floor(l / this.chunksize),
  18328. d = Math.floor(c / this.chunksize),
  18329. p = h + "." + u + "." + d,
  18330. p in this.chunks ? (g = this.chunks[p],
  18331. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18332. f = this.boundingBoxes[p] = new r.Box3),
  18333. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18334. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18335. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18336. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18337. }
  18338. ,
  18339. n.prototype.build = function() {
  18340. var e = new r.Object3D;
  18341. e.material = this.material;
  18342. for (var t in this.chunks) {
  18343. var i = this.chunks[t]
  18344. , n = new r.BufferGeometry;
  18345. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18346. n.boundingBox = this.boundingBoxes[t];
  18347. var o = new r.Mesh(n,this.material);
  18348. o.material.visible = !1,
  18349. e.add(o),
  18350. this.chunks[t] = []
  18351. }
  18352. return e
  18353. }
  18354. ,
  18355. t.exports = n
  18356. }
  18357. , {
  18358. "../enum/Viewmode": 51,
  18359. three: 217
  18360. }],
  18361. 146: [function(e, t, i) {
  18362. "use strict";
  18363. var r = e("three")
  18364. , o = e("../settings")
  18365. , a = e("../util/common")
  18366. , s = e("../util/lerp")
  18367. , l = e("./ChunkedCollider")
  18368. , c = e("../util/transitions")
  18369. , h = e("../util/easing")
  18370. , u = (e("../objects/Panorama"),
  18371. e("../enum/RenderOrder"))
  18372. , d = e("../localization/localize");
  18373. function n(e, t, i) {
  18374. r.Object3D.call(this),
  18375. this.model = e,
  18376. this.floorIndex = t,
  18377. this.lang = o.languageTag,
  18378. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18379. this.panos = [],
  18380. this.chunks = [],
  18381. this.colliderBuilder = new l(3),
  18382. this.collider = null,
  18383. this.center = null,
  18384. this.boundingBox = new r.Box3,
  18385. this.size = null,
  18386. this.hidden = !1,
  18387. this.conservativeBoundingBox = new r.Box3,
  18388. this.debugColor = 16777215 * Math.random(),
  18389. this.transition = null
  18390. }
  18391. n.prototype = Object.create(r.Object3D.prototype),
  18392. n.prototype.enter = function(e) {
  18393. this.model.setFloor(this, e)
  18394. }
  18395. ,
  18396. n.prototype.hide = function(e) {
  18397. if (!this.hidden || this.transition) {
  18398. this.chunks.forEach(function(e) {
  18399. e.material.transparent = !0
  18400. }),
  18401. c.cancel(this.transition);
  18402. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18403. , i = e ? 0 : o.hideFloorDelay / t;
  18404. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18405. this.hidden = !0
  18406. }
  18407. .bind(this), i, h.easeInOutQuad)
  18408. }
  18409. }
  18410. ,
  18411. n.prototype.show = function(e) {
  18412. if (this.hidden || this.transition) {
  18413. this.hidden = !1,
  18414. c.cancel(this.transition);
  18415. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18416. , i = e ? 0 : o.showFloorDelay / t;
  18417. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18418. this.hidden || this.chunks.forEach(function(e) {
  18419. e.material.transparent = !1
  18420. })
  18421. }
  18422. .bind(this), i, h.easeInOutQuad)
  18423. }
  18424. }
  18425. ,
  18426. n.prototype.toggle = function(e, t) {
  18427. e = void 0 === e ? this.hidden : e,
  18428. e ? this.show(t) : this.hide(t)
  18429. }
  18430. ,
  18431. n.prototype.containsPoint = function(e) {
  18432. return this.collider.children.some(function(t) {
  18433. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18434. t.geometry.boundingBox.containsPoint(e)
  18435. })
  18436. }
  18437. ,
  18438. n.prototype.distanceToPoint = function(e) {
  18439. var t = null
  18440. , i = 1 / 0;
  18441. return this.collider.children.forEach(function(n) {
  18442. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18443. var r = n.geometry.boundingBox.distanceToPoint(e);
  18444. (!t || i > r) && (i = r,
  18445. t = n)
  18446. }),
  18447. i
  18448. }
  18449. ,
  18450. n.prototype.addChunk = function(e) {
  18451. e.renderOrder = u.ghostFloor,
  18452. this.add(e),
  18453. this.chunks.push(e),
  18454. this.boundingBox.union(e.geometry.boundingBox),
  18455. this.size = this.boundingBox.size(),
  18456. this.colliderBuilder.add(e.geometry)
  18457. }
  18458. ,
  18459. n.prototype.addPano = function(e) {
  18460. this.panos.push(e),
  18461. this.add(e.skyboxMesh),
  18462. e.marker && this.add(e.marker);
  18463. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18464. var t = new r.Vector3(1,1,1)
  18465. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18466. this.boundingBox.union(i)
  18467. }
  18468. }
  18469. ,
  18470. n.prototype.build = function() {
  18471. this.collider = this.colliderBuilder.build(!0),
  18472. this.add(this.collider),
  18473. this.center = this.boundingBox.center(),
  18474. this.conservativeBoundingBox.copy(this.boundingBox),
  18475. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18476. return e.geometry.boundingBox.min.y
  18477. }), 5),
  18478. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18479. return e.geometry.boundingBox.max.y
  18480. }), 5),
  18481. this.colliderBuilder = null
  18482. }
  18483. ,
  18484. n.prototype.toShortString = function() {
  18485. return a.nth(this.floorIndex + 1)
  18486. }
  18487. ,
  18488. n.prototype.toString = function() {
  18489. return this.name
  18490. }
  18491. ,
  18492. t.exports = n
  18493. }
  18494. , {
  18495. "../enum/RenderOrder": 42,
  18496. "../localization/localize": 108,
  18497. "./strings-cn-CN": 109,
  18498. "../objects/Panorama": 148,
  18499. "../settings": 166,
  18500. "../util/common": 185,
  18501. "../util/easing": 186,
  18502. "../util/lerp": 188,
  18503. "../util/transitions": 195,
  18504. "./ChunkedCollider": 145,
  18505. three: 217
  18506. }],
  18507. 147: [function(e, t, i) {
  18508. "use strict";
  18509. function n(e) {
  18510. this.player = e,
  18511. this.obj3d = null,
  18512. this.UP = new r.Vector3(0,1,0)
  18513. }
  18514. var r = e("three")
  18515. , o = e("../settings");
  18516. n.prototype.prefs = {
  18517. linewidth: 3,
  18518. height: .07,
  18519. opacity: .45,
  18520. endScale: .05
  18521. },
  18522. n.prototype.discard = function() {
  18523. if (this.obj3d) {
  18524. var e = this.obj3d.parent;
  18525. e && e.remove(this.obj3d)
  18526. }
  18527. this.obj3d = null
  18528. }
  18529. ,
  18530. n.prototype.draw = function() {
  18531. if (this.discard(),
  18532. o.showNeighbors) {
  18533. var e = this.player.currentPano.floor;
  18534. this.obj3d = new r.Object3D;
  18535. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18536. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18537. i.y += this.prefs.height;
  18538. var n = .1525
  18539. , a = .127
  18540. , s = .0127
  18541. , l = .1
  18542. , c = .19
  18543. , h = .2032
  18544. , u = .2286
  18545. , d = .255
  18546. , p = new r.Matrix4;
  18547. for (var f in t)
  18548. if (t[f]) {
  18549. var g = this.player.model.panos.get(f)
  18550. , m = (g.position.clone().sub(this.player.model.position),
  18551. g.position.clone().sub(g.floorPosition))
  18552. , v = g.floorPosition.clone().sub(this.player.model.position);
  18553. v.y += this.prefs.height;
  18554. var A = new r.Geometry;
  18555. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18556. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18557. p.identity().setPosition(m),
  18558. A.applyMatrix(p),
  18559. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18560. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18561. p.lookAt(v, i, this.UP).setPosition(v),
  18562. A.applyMatrix(p),
  18563. A.vertices.push(v, i);
  18564. var y = new r.Line(A,new r.LineBasicMaterial({
  18565. color: g.debugColor.getHex(),
  18566. transparent: !0,
  18567. opacity: this.prefs.opacity,
  18568. depthWrite: !1,
  18569. name: "sLine" + f,
  18570. linewidth: this.prefs.linewidth
  18571. }));
  18572. this.obj3d.add(y)
  18573. }
  18574. e.add(this.obj3d)
  18575. }
  18576. }
  18577. ,
  18578. n.prototype.update = function() {
  18579. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18580. }
  18581. ,
  18582. t.exports = n
  18583. }
  18584. , {
  18585. "../settings": 166,
  18586. three: 217
  18587. }],
  18588. 148: [function(e, t, i) {
  18589. (function(i) {
  18590. "use strict";
  18591. function n(e, t, i, n) {
  18592. this.model = e,
  18593. this.id = t,
  18594. this.alignmentType = i.alignmentType || l.ALIGNED,
  18595. this.neighbourUUIDs = i.neighbours || null,
  18596. this.neighbourPanos = null,
  18597. this.floor = null,
  18598. this.floorIndex = i.floor,
  18599. this.failedLoadingAt = 0,
  18600. this.maxLoadRetries = 4,
  18601. this.origin = i.position.clone(),
  18602. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18603. this.quaternion = i.quaternion.clone(),
  18604. this.skyboxMesh = new r.Mesh(E),
  18605. this.skyboxMesh.position.copy(this.position),
  18606. this.skyboxMesh.quaternion.copy(this.quaternion),
  18607. this.skyboxMesh.name = "skybox",
  18608. this.skyboxMesh.visible = !1,
  18609. this.skyboxMesh.updateMatrix(),
  18610. this.skyboxMesh.updateMatrixWorld(),
  18611. this.marker = null,
  18612. this.showFloorMarker = !window.DATA.hideFloorMarker;
  18613. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18614. map: w,
  18615. side: r.DoubleSide,
  18616. opacity: 0,
  18617. transparent: !0,
  18618. depthWrite: !1
  18619. })),
  18620. this.marker.visible = this.showFloorMarker,
  18621. this.marker.renderOrder = s.panoMarker,
  18622. this.marker.name = "marker",
  18623. this.marker.pano = this,
  18624. this.marker.layers.set(v.PANOMARKERS),
  18625. this.marker.updateMatrixWorld(),
  18626. a.colorMarkerOnLoad && this.on("load", function() {
  18627. this.marker.material.color.set(65280)
  18628. })),
  18629. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18630. this.floorPosition = i.puck ? i.puck.clone() : null,
  18631. this.tiled = n,
  18632. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18633. this.solidSkybox.flipY = !1,
  18634. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18635. this.solidSkybox.magFilter = r.LinearFilter,
  18636. this.solidSkybox.generateMipmaps = !1)),
  18637. this.zoomed = !1,
  18638. this.panoRenderer = null,
  18639. this.qualityManager = null,
  18640. this.tileDownloader = null,
  18641. this.tiledPanoRenderTarget = null,
  18642. this.minimumTiledPanoLoaded = !1,
  18643. this.highestPartialTileRenderOpCompleted = 0,
  18644. this.highestFullTileRenderOpCompleted = 0,
  18645. this.shouldRedrawOnBaseLoaded = !1,
  18646. this.lockUntilRenderingComplete = !1,
  18647. a.colorMarkerOnLoad && this.on("load", function() {
  18648. this.marker.material.color.set(65280)
  18649. });
  18650. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18651. var e = new r.TextureLoader;
  18652. e.setCrossOrigin(!0);
  18653. var g = e.load("images/texture.jpg");
  18654. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18655. color: 16777215,
  18656. transparent: !0,
  18657. opacity: .75,
  18658. map: g
  18659. })),
  18660. this.vrMarker.boluoType = "vr",
  18661. this.vrMarker.position.z = 1,
  18662. this.vrMarker.enabled = !0,
  18663. this.vrMarker.visible = !1,
  18664. window.vrMarkers = window.vrMarkers || [],
  18665. window.vrMarkers.push(this.vrMarker),
  18666. this.marker && this.marker.add(this.vrMarker),
  18667. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18668. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18669. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18670. this.adjustAngleEnable) {
  18671. var i = new r.Quaternion;
  18672. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18673. this.skyboxMesh.quaternion.multiply(i);
  18674. var m = new r.Quaternion;
  18675. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18676. this.skyboxMesh.quaternion.multiply(m);
  18677. var n = new r.Quaternion;
  18678. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18679. this.skyboxMesh.quaternion.multiply(n),
  18680. this.skyboxMesh.updateMatrix(),
  18681. this.skyboxMesh.updateMatrixWorld(),
  18682. this.model.updateProjectedPanos()
  18683. }
  18684. /**************************************************************************************************************************************/
  18685. }
  18686. var r = e("three")
  18687. , o = e("../util/logger")
  18688. , a = e("../settings")
  18689. , s = (e("../enum/Viewmode"),
  18690. e("../enum/RenderOrder"))
  18691. , l = e("../enum/AlignmentType")
  18692. , c = (e("../util/common"),
  18693. e("../util/transitions"))
  18694. , h = e("../util/lerp")
  18695. , u = e("../util/ajax")
  18696. , d = e("../util/texture")
  18697. , p = e("../util/panorama")
  18698. , f = (e("../enum/TileDownloaderEvents"),
  18699. e("../enum/PanoramaEvents"))
  18700. , g = e("../enum/PanoRendererEvents")
  18701. , m = e("../enum/PanoSizeClass")
  18702. , v = e("../enum/RenderLayers")
  18703. , A = (e("../scene/SceneRenderer"),
  18704. e("../enum/GLCubeFaces"),
  18705. e("../exception/BasicException"))
  18706. , y = e("../tile/TileUtils")
  18707. , C = e("events").EventEmitter
  18708. , I = new o(i)
  18709. , E = new r.SphereBufferGeometry(.1)
  18710. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18711. , w = d.load("images/marker-256x256.png");
  18712. n.prototype = Object.create(C.prototype),
  18713. n.prototype.enter = function() {
  18714. var e = null;
  18715. return function() {
  18716. this.setZoomed(!1),
  18717. this.emit("enter", {
  18718. oldPano: e,
  18719. newPano: this
  18720. }),
  18721. e = this
  18722. }
  18723. }(),
  18724. n.prototype.exit = function() {
  18725. this.tiled ? (this.clearWaitDeferreds(),
  18726. this.minimumTiledPanoLoaded = !1,
  18727. this.tiledPanoRenderTarget = null,
  18728. this.setZoomed(!1),
  18729. this.panoRenderer.deactivateTiledPano(this),
  18730. this.highestPartialTileRenderOpCompleted = 0,
  18731. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18732. this.solidSkybox.loaded = !1,
  18733. this.solidSkybox.version = 0),
  18734. this.emit("exit")
  18735. }
  18736. ,
  18737. n.prototype.hoverOn = function(e) {
  18738. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18739. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18740. }
  18741. ,
  18742. n.prototype.hoverOff = function(e) {
  18743. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18744. }
  18745. ,
  18746. n.prototype.build1 = function() {
  18747. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  18748. this.floor.addPano(this),
  18749. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18750. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18751. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18752. }
  18753. ,
  18754. n.prototype.build2 = function() {
  18755. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18756. this.height = this.position.distanceTo(this.floorPosition),
  18757. this.placeMarker()
  18758. }
  18759. ,
  18760. n.prototype.interpolateFloorPosition = function() {
  18761. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18762. return !!e.floorPosition
  18763. }).sort(function(e, t) {
  18764. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18765. }
  18766. .bind(this))
  18767. , t = this.position.clone();
  18768. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18769. t
  18770. }
  18771. ,
  18772. n.prototype.raycastFloorPosition = function() {
  18773. I.warn("Performance warning: Raycasting to find floor position");
  18774. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  18775. , t = e.intersectObjects(this.model.colliders);
  18776. return t.length ? t[0].point : null
  18777. }
  18778. ,
  18779. n.prototype.raycastToFindFloor = function() {
  18780. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  18781. return function() {
  18782. I.warn("Performance warning: Raycasting to find floor index");
  18783. for (var t = 0; t < e.length; t++) {
  18784. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  18785. , n = i.intersectObjects(this.model.colliders);
  18786. if (n.length)
  18787. return n[0].object.parent.parent
  18788. }
  18789. return null
  18790. }
  18791. }(),
  18792. n.prototype.placeMarker = function() {
  18793. this.marker && (this.marker.position.copy(this.floorPosition),
  18794. this.marker.position.y += .05,
  18795. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  18796. }
  18797. ,
  18798. n.prototype.translate = function(e) {
  18799. this.position.add(e),
  18800. this.floorPosition.add(e)
  18801. }
  18802. ,
  18803. n.prototype.findClosestMidtpointPanoTo = function(e) {
  18804. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  18805. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  18806. }
  18807. ,
  18808. n.prototype.attachToPanoRenderer = function(e) {
  18809. this.panoRenderer = e,
  18810. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  18811. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  18812. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  18813. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  18814. }
  18815. ;
  18816. var _ = {};
  18817. n.prototype.getWaitDeferred = function(e) {
  18818. var t = _[this.id];
  18819. t || (t = {},
  18820. _[this.id] = t);
  18821. var i = t[e];
  18822. return i || (i = {
  18823. deferred: $.Deferred(),
  18824. active: !1
  18825. },
  18826. t[e] = i),
  18827. i
  18828. }
  18829. ,
  18830. n.prototype.resetWaitDeferred = function(e) {
  18831. var t = this.getWaitDeferred(e);
  18832. t.active = !1,
  18833. t.deferred = $.Deferred()
  18834. }
  18835. ,
  18836. n.prototype.clearWaitDeferreds = function() {
  18837. var e = _[this.id];
  18838. e || (e = {},
  18839. _[this.id] = e);
  18840. for (var t in e)
  18841. if (e.hasOwnProperty(t)) {
  18842. var i = e[t];
  18843. i.active = !1,
  18844. i.deferred = $.Deferred()
  18845. }
  18846. }
  18847. ,
  18848. n.prototype.loadTiledPano = function() {
  18849. var e = (new r.Vector3,
  18850. [])
  18851. , t = [];
  18852. return function(i, n, r, o, a, s) {
  18853. null !== o && void 0 !== o || (o = !0),
  18854. null !== a && void 0 !== a || (a = !0);
  18855. var l = this.getWaitDeferred(i)
  18856. , c = l.deferred
  18857. , h = null
  18858. , u = null;
  18859. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  18860. u = r.vFov)),
  18861. !this.isLoaded(i)) {
  18862. if (!l.active) {
  18863. if (l.active = !0,
  18864. r) {
  18865. var d = y.matchingTilesInDirection(this, i, n, h, u);
  18866. e[this.id + ":" + i] = {
  18867. tileCount: 0,
  18868. targetTileCount: d
  18869. },
  18870. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  18871. }
  18872. t[this.id] || (t[this.id] = !0,
  18873. this.on(f.LoadComplete, function(e, t) {
  18874. var i = this.getWaitDeferred(e).deferred;
  18875. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  18876. this.resetWaitDeferred(e))
  18877. }
  18878. .bind(this)),
  18879. this.on(f.LoadFailed, function(e) {
  18880. var t = this.getWaitDeferred(e).deferred;
  18881. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  18882. this.resetWaitDeferred(e))
  18883. }
  18884. .bind(this)),
  18885. this.on(f.TileLoaded, function(t, i, n) {
  18886. var r = this.getWaitDeferred(t).deferred;
  18887. if (r && "pending" === r.state()) {
  18888. r.notify(t, i, n);
  18889. var o = e[this.id + ":" + t];
  18890. o && (o.tileCount++,
  18891. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  18892. r.resolve(t, n),
  18893. this.resetWaitDeferred(t)))
  18894. }
  18895. }
  18896. .bind(this)))
  18897. }
  18898. this.tileDownloader.clearForceQueue(),
  18899. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  18900. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  18901. this.panoRenderer.renderPanoTiles(this.id, n, a)
  18902. }
  18903. return c.promise()
  18904. }
  18905. }(),
  18906. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  18907. if (e === this.id) {
  18908. var n = this.qualityManager.getPanoSize(m.BASE);
  18909. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  18910. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  18911. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  18912. }
  18913. }
  18914. ,
  18915. n.prototype.onTileRendered = function(e, t, i, n) {
  18916. e === this.id && this.emit(f.TileLoaded, t, i, n)
  18917. }
  18918. ,
  18919. n.prototype.onPanoRendered = function(e, t, i, n) {
  18920. e === this.id && (this.minimumTiledPanoLoaded = !0,
  18921. this.updateSkyboxForZoomLevel(),
  18922. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  18923. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  18924. this.emit("load", t),
  18925. this.model.emit("load", this),
  18926. this.emit(f.LoadComplete, t, i))
  18927. }
  18928. ,
  18929. n.prototype.setZoomed = function(e) {
  18930. this.zoomed = e,
  18931. this.updateSkyboxForZoomLevel()
  18932. }
  18933. ,
  18934. n.prototype.ensureSkyboxReadyForRender = function() {
  18935. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  18936. this.solidSkybox.loaded = !0)
  18937. }
  18938. ,
  18939. n.prototype.updateSkyboxForZoomLevel = function() {
  18940. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  18941. }
  18942. ,
  18943. n.prototype.getSkyboxTexture = function() {
  18944. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  18945. }
  18946. ,
  18947. n.prototype.onTileRenderFail = function(e, t, i) {
  18948. e === this.id && this.emit(f.LoadFailed, t)
  18949. }
  18950. ,
  18951. n.prototype.isLoaded = function(e) {
  18952. if (this.tiled) {
  18953. if (e && "string" == typeof e)
  18954. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  18955. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  18956. }
  18957. if (e && "number" == typeof e)
  18958. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  18959. return !!this.solidSkybox.high || e in this.solidSkybox
  18960. }
  18961. ,
  18962. n.prototype.loadCube = function(e) {
  18963. if (this.isLoaded(e))
  18964. return I.info("Skipping load of pano, already loaded"),
  18965. $.when();
  18966. this.emit("loading", e),
  18967. this.model.emit("loading", this);
  18968. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  18969. , i = t.filter(function(e) {
  18970. return !e
  18971. });
  18972. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  18973. e = "high",
  18974. t = p.getCubemapUrls(this.model.urls, this.id, e));
  18975. var n = 0
  18976. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  18977. return u.getImage(t[i])
  18978. }
  18979. .bind(this));
  18980. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  18981. return this.solidSkybox[e] = [t, i, n, r, o, a],
  18982. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  18983. this.solidSkybox.low = null),
  18984. this.solidSkybox.needsUpdate = !0,
  18985. this.emit("load", e),
  18986. this.model.emit("load", this),
  18987. this
  18988. }
  18989. .bind(this), function() {
  18990. I.error("Downloading cubemap for pano", this.id, "failed"),
  18991. this.failedLoadingAt = Date.now()
  18992. }
  18993. .bind(this), function() {
  18994. return $.when(++n, 6)
  18995. })
  18996. }
  18997. ,
  18998. n.raycastsSkipped = 0,
  18999. n.raycastsDone = 0,
  19000. n.prototype.findNeighourPanos = function() {
  19001. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19002. this.model.panos.forEach(function(e) {
  19003. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19004. var t = this.position.distanceTo(e.position);
  19005. if (t > a.panoramaNeighbourMaxDistance)
  19006. return this.model.panos.setNeighbour(this, e, !1),
  19007. void n.raycastsSkipped++;
  19008. var i = e.position.clone().sub(this.position).normalize()
  19009. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19010. , s = o.intersectObjects(this.model.colliders);
  19011. n.raycastsDone++,
  19012. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19013. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19014. }
  19015. }
  19016. .bind(this)),
  19017. this.model.panos.neighbourMap[this.id]
  19018. }
  19019. ,
  19020. n.prototype.worldPosition = function() {
  19021. return this.position
  19022. }
  19023. ,
  19024. n.prototype.addTextSprite = function(e, t) {
  19025. this.removeTextSprite();
  19026. var i = document.createElement("canvas")
  19027. , n = i.getContext("2d");
  19028. i.width = 256,
  19029. i.height = 256;
  19030. var o = "Arial"
  19031. , a = 60;
  19032. n.font = "bold " + a + "px " + o,
  19033. n.fillStyle = "white";
  19034. var s = n.measureText(e).width;
  19035. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19036. var l = new r.Texture(i);
  19037. l.needsUpdate = !0;
  19038. var c = new r.SpriteMaterial({
  19039. map: l,
  19040. color: t || 16428055
  19041. });
  19042. this.text3d = new r.Sprite(c),
  19043. this.text3d.position.copy(this.skyboxMesh.position),
  19044. this.floor.add(this.text3d)
  19045. }
  19046. ,
  19047. n.prototype.removeTextSprite = function() {
  19048. this.text3d && (this.floor.remove(this.text3d),
  19049. this.text3d = null)
  19050. }
  19051. ,
  19052. n.prototype.isAligned = function() {
  19053. return this.alignmentType === l.ALIGNED
  19054. }
  19055. ,
  19056. n.filters = {
  19057. inDirection: function(e, t, i) {
  19058. return function(n) {
  19059. var r = n.position.clone().sub(e).normalize();
  19060. return r.dot(t) > i
  19061. }
  19062. },
  19063. inFloorDirection: function(e, t, i) {
  19064. return function(n) {
  19065. var r = n.floorPosition.clone().sub(e).normalize();
  19066. return r.dot(t) > i
  19067. }
  19068. },
  19069. inPanoDirection: function(e, t, i) {
  19070. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19071. function(n) {
  19072. var r = n.floorPosition.clone().sub(e).normalize()
  19073. , o = n.position.clone().sub(e).normalize();
  19074. return r.dot(t) > i || o.dot(t) > i
  19075. }
  19076. },
  19077. atFloor: function(e) {
  19078. return function(t) {
  19079. return !e || t.floor === e
  19080. }
  19081. },
  19082. not: function(e) {
  19083. return function(t) {
  19084. return t !== e
  19085. }
  19086. },
  19087. notIn: function(e) {
  19088. return function(t) {
  19089. return e.indexOf(t) === -1
  19090. }
  19091. },
  19092. isLoaded: function() {
  19093. return function(e) {
  19094. return e.isLoaded()
  19095. }
  19096. },
  19097. isNotLoaded: function() {
  19098. return function(e) {
  19099. return !e.isLoaded()
  19100. }
  19101. },
  19102. isCloseEnoughTo: function(e, t) {
  19103. return function(i) {
  19104. return e.distanceTo(i.floorPosition) < t
  19105. }
  19106. },
  19107. hasMinimumHeightDifferenceTo: function(e, t) {
  19108. return function(i) {
  19109. return Math.abs(i.position.y - e.y) > t
  19110. }
  19111. },
  19112. isNotBehindNormal: function(e, t) {
  19113. var i = new r.Vector3;
  19114. return t = t.clone(),
  19115. function(n) {
  19116. var r = i.copy(n.position).sub(e).normalize();
  19117. return r.dot(t) > 0
  19118. }
  19119. },
  19120. isNeighbourPanoTo: function(e) {
  19121. return function(t) {
  19122. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19123. }
  19124. },
  19125. isNeighbourOfNeighbourTo: function(e) {
  19126. return function(t) {
  19127. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19128. var n = e.model.panos.get(i);
  19129. return !!n && n.neighbourPanos[t.id]
  19130. })
  19131. }
  19132. },
  19133. isNotRecentlyFailed: function(e) {
  19134. return function(t) {
  19135. return Date.now() - t.failedLoadingAt > e
  19136. }
  19137. },
  19138. isOnVisibleFloor: function() {
  19139. return function(e) {
  19140. return !e.floor.hidden
  19141. }
  19142. },
  19143. isPanoAligned: function() {
  19144. return function(e) {
  19145. return e.isAligned()
  19146. }
  19147. }
  19148. },
  19149. n.sortFunctions = {
  19150. distanceToPoint: function(e) {
  19151. return function(t, i) {
  19152. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19153. }
  19154. },
  19155. floorDistanceToPoint: function(e) {
  19156. return function(t, i) {
  19157. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19158. }
  19159. },
  19160. choose: function(e) {
  19161. return function(t, i) {
  19162. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19163. }
  19164. }
  19165. },
  19166. n.scoreFunctions = {
  19167. distance: function(e, t) {
  19168. return t = t || a.navigation.distanceFactor,
  19169. function(i) {
  19170. return e ? e.position.distanceTo(i.position) * t : 0
  19171. }
  19172. },
  19173. distanceSquared: function(e, t) {
  19174. return t = t || a.navigation.distanceFactor,
  19175. function(i) {
  19176. return e ? e.position.distanceToSquared(i.position) * t : 0
  19177. }
  19178. },
  19179. direction: function(e, t) {
  19180. return function(i) {
  19181. var n = i.position.clone().sub(e).normalize();
  19182. return n.dot(t) * a.navigation.directionFactor
  19183. }
  19184. },
  19185. angle: function(e, t) {
  19186. return function(i) {
  19187. var n = i.position.clone().sub(e).normalize();
  19188. return n.angleTo(t) * a.navigation.angleFactor
  19189. }
  19190. },
  19191. inFieldOfView: function(e, t) {
  19192. return function(i) {
  19193. var n = i.position.clone().sub(e).normalize();
  19194. return n.dot(t) > .75 ? 10 : -1
  19195. }
  19196. },
  19197. optionality: function(e) {
  19198. return function(t) {
  19199. var i = t.neighbourUUIDs.filter(function(t) {
  19200. return !(t in e.neighbourUUIDs) && t !== e.id
  19201. });
  19202. return i.length * a.navigation.optionalityFactor
  19203. }
  19204. },
  19205. penalizeHeightDifferenceUnder: function(e, t) {
  19206. return function(i) {
  19207. return e.y - i.position.y < t ? -20 : 0
  19208. }
  19209. }
  19210. },
  19211. t.exports = n
  19212. }
  19213. ).call(this, "/js/objects/Panorama.js")
  19214. }
  19215. , {
  19216. "../enum/AlignmentType": 17,
  19217. "../enum/GLCubeFaces": 25,
  19218. "../enum/PanoRendererEvents": 35,
  19219. "../enum/PanoSizeClass": 36,
  19220. "../enum/PanoramaEvents": 37,
  19221. "../enum/RenderLayers": 41,
  19222. "../enum/RenderOrder": 42,
  19223. "../enum/TileDownloaderEvents": 45,
  19224. "../enum/Viewmode": 51,
  19225. "../exception/BasicException": 55,
  19226. "../scene/SceneRenderer": 158,
  19227. "../settings": 166,
  19228. "../tile/TileUtils": 174,
  19229. "../util/ajax": 181,
  19230. "../util/common": 185,
  19231. "../util/lerp": 188,
  19232. "../util/logger": 189,
  19233. "../util/panorama": 191,
  19234. "../util/texture": 194,
  19235. "../util/transitions": 195,
  19236. events: 202,
  19237. three: 217
  19238. }],
  19239. 149: [function(e, t, i) {
  19240. "use strict";
  19241. function n(e) {
  19242. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19243. t.map.value = d,
  19244. t.opacity.value = 0,
  19245. t.color.value.set(o.reticuleColor),
  19246. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19247. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19248. side: r.DoubleSide,
  19249. depthWrite: !1,
  19250. depthTest: !1,
  19251. transparent: !0,
  19252. vertexShader: c.waypoint.vertexShader,
  19253. fragmentShader: c.waypoint.fragmentShader,
  19254. uniforms: t,
  19255. name: "waypoint",
  19256. opacity: 0,
  19257. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19258. })),
  19259. this.layers.set(h.RETICULE),
  19260. this.renderOrder = u.reticule,
  19261. this.player = e,
  19262. this.direction = new r.Vector3,
  19263. this.hidden = !0,
  19264. this.mouseLastMoveTime = Date.now()
  19265. }
  19266. var r = e("three")
  19267. , o = e("../settings")
  19268. , a = e("../util/transitions")
  19269. , s = e("../util/texture")
  19270. , l = e("../util/lerp")
  19271. , c = e("../shaders")
  19272. , h = e("../enum/RenderLayers")
  19273. , u = e("../enum/RenderOrder")
  19274. , d = s.load("images/reticule-256x256.png");
  19275. n.prototype = Object.create(r.Mesh.prototype),
  19276. n.prototype.move = function(e, t, i) {
  19277. this.hidden = i,
  19278. this.mouseLastMoveTime = Date.now()
  19279. }
  19280. ,
  19281. n.prototype.hide = function() {
  19282. this.hidden || (this.hidden = !0,
  19283. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19284. }
  19285. ,
  19286. n.prototype.show = function() {
  19287. this.hidden = !1,
  19288. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19289. }
  19290. ,
  19291. n.prototype.update = function() {
  19292. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19293. }
  19294. ,
  19295. n.prototype.updatePosition = function(e, t) {
  19296. if (!this.hidden) {
  19297. if (!t)
  19298. return this.hide();
  19299. var i = t.point
  19300. , n = e.distanceTo(i)
  19301. , r = 1 + .01 * n;
  19302. n < 1 && (r -= 1 - n),
  19303. this.show(),
  19304. this.scale.set(r, r, r),
  19305. this.direction = this.direction.multiplyScalar(.8),
  19306. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19307. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19308. this.lookAt(this.position.clone().add(this.direction))
  19309. }
  19310. }
  19311. ,
  19312. n.prototype.writeAstag = function() {
  19313. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19314. , t = new Date;
  19315. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19316. var i = {
  19317. enabled: !0,
  19318. version: "0",
  19319. created: t.toISOString(),
  19320. created_by: "APITest",
  19321. position: this.position.clone(),
  19322. stem: {
  19323. enabled: o.tags.pole.enabled,
  19324. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19325. },
  19326. label: "tag " + this.tagCount,
  19327. description: "Description " + e,
  19328. floor: function(e) {
  19329. if (e.currentFloor) {
  19330. var t = e.floors.indexOf(e.currentFloor);
  19331. return t > -1 ? t : void 0
  19332. }
  19333. }(this.player.model),
  19334. type: "info",
  19335. metadata: {
  19336. preferred_camera: {
  19337. mode: this.player.mode
  19338. }
  19339. }
  19340. };
  19341. console.log("--------------------------"),
  19342. console.log(JSON.stringify(i));
  19343. var n = this.player.model.addtag(e, i).build();
  19344. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19345. n.visible || n.show(o.tags.startup.fadeInDuration))
  19346. }
  19347. ,
  19348. t.exports = n
  19349. }
  19350. , {
  19351. "../enum/RenderLayers": 41,
  19352. "../enum/RenderOrder": 42,
  19353. "../settings": 166,
  19354. "../shaders": 167,
  19355. "../util/lerp": 188,
  19356. "../util/texture": 194,
  19357. "../util/transitions": 195,
  19358. three: 217
  19359. }],
  19360. 150: [function(e, t, i) {
  19361. "use strict";
  19362. function n(e, t) {
  19363. this.chunks = [],
  19364. this.floorId = e,
  19365. this.roomId = t,
  19366. this.position = new r.Vector3
  19367. }
  19368. var r = e("three");
  19369. n.prototype.addChunk = function(e) {
  19370. this.chunks.push(e)
  19371. }
  19372. ,
  19373. n.prototype.calcBoundaries = function() {
  19374. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19375. var s = this.chunks[a]
  19376. , l = s.geometry.attributes.position;
  19377. if (l)
  19378. for (var c = 0; c < l.array.length; c += 3)
  19379. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19380. t.add(e),
  19381. 0 === c ? (i.copy(e),
  19382. n.copy(e)) : (i.max(e),
  19383. n.min(e)),
  19384. o++
  19385. }
  19386. o > 0 ? (t.multiplyScalar(1 / o),
  19387. this.average = t) : this.average = null,
  19388. this.boundsMax = i,
  19389. this.boundsMin = n,
  19390. this.center = new r.Vector3,
  19391. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19392. }
  19393. ,
  19394. t.exports = n
  19395. }
  19396. , {
  19397. three: 217
  19398. }],
  19399. 151: [function(e, t, i) {
  19400. (function(i) {
  19401. "use strict";
  19402. function n(e, t, i) {
  19403. this.obj3d = null,
  19404. this.nodes = [],
  19405. this.colorHull = [],
  19406. this.shortPaths = {},
  19407. this.floorHull = null,
  19408. this.cameraHull = null,
  19409. this.floorPathDistance = 0,
  19410. this.floorCurvePoints = null,
  19411. this.floorCurveColors = null,
  19412. this.camCurvePoints = null,
  19413. this.warpDestHeroLoc = null,
  19414. this.warpDestPano = null,
  19415. this.warpPathPoints = null,
  19416. this.warpPathLengths = [0],
  19417. this.warpLength = 0,
  19418. this.closeWarpDistance = 4,
  19419. this.UP = A.UP.clone(),
  19420. this.longestStep = 0,
  19421. this.upcomingTransType = null,
  19422. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19423. this.prevNextDist = 0,
  19424. this.nextI = 0,
  19425. this.activeTransType = null,
  19426. this.lastTransType = null,
  19427. this.bunnyObj = null,
  19428. this.director = e,
  19429. this.player = t,
  19430. this.playerControls = i,
  19431. this.modelManager = t.modelManager,
  19432. this.updateModel(),
  19433. this.updateDefaultsFromModelData(),
  19434. this.bindEvents(),
  19435. this.warping = !1,
  19436. this.waitingToWarp = !1,
  19437. this.warpInterrupted = !1,
  19438. this.warpInterruptionBlackoutStyle = null,
  19439. this.warpInterruptionTravelTime = null
  19440. }
  19441. var r = e("three")
  19442. , o = e("../util/logger")
  19443. , a = e("../enum/Viewmode")
  19444. , s = e("../enum/RenderOrder")
  19445. , l = e("../enum/WarpStyle")
  19446. , c = e("../settings")
  19447. , h = e("../util/math")
  19448. , u = e("../util/lerp")
  19449. , d = e("../util/easing")
  19450. , p = e("../util/transitions")
  19451. , f = e("../objects/Snapshot")
  19452. , g = e("../effects")
  19453. , m = e("../shaders")
  19454. , v = (e("../gui/gui"),
  19455. e("../util/texture"))
  19456. , A = e("../enum/Vectors")
  19457. , y = (e("../model/ModelManager"),
  19458. new o(i))
  19459. , C = e("../enum/PlayerEvents")
  19460. , I = e("../enum/BlackoutStyle")
  19461. , E = e("../enum/ModelManagerEvents")
  19462. , b = e("../constants")
  19463. , w = {
  19464. path: 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  19466. pathStart: 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")
  19467. };
  19468. n.prototype.setScene = function(e) {
  19469. this.createCpm(e),
  19470. this.createBunnyObj(e)
  19471. }
  19472. ,
  19473. n.prototype.updateModel = function() {
  19474. this.model = this.modelManager.getActiveModel()
  19475. }
  19476. ,
  19477. n.prototype.bindEvents = function() {
  19478. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19479. }
  19480. ,
  19481. n.prototype.updateDefaultsFromModelData = function() {
  19482. this.model.data
  19483. }
  19484. ,
  19485. n.prototype.pointPathDistance = function(e) {
  19486. for (var t = 0, i = 1; i < e.length; i += 1)
  19487. t += e[i - 1].distanceTo(e[i]);
  19488. return t
  19489. }
  19490. ,
  19491. n.prototype.pointPathLengths = function(e) {
  19492. for (var t = [0], i = 1; i < e.length; i += 1)
  19493. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19494. return t
  19495. }
  19496. ,
  19497. n.prototype.interpAlongPath = function(e, t, i) {
  19498. var n, o = new r.Vector3, a = t[t.length - 1];
  19499. if (i < 1) {
  19500. n = i * a;
  19501. for (var s = 1; s < t.length; s += 1)
  19502. if (t[s] > n) {
  19503. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19504. return o.copy(e[s]),
  19505. o.sub(e[s - 1]),
  19506. o.multiplyScalar(l),
  19507. o.add(e[s - 1]),
  19508. o
  19509. }
  19510. } else
  19511. o.copy(e[e.length - 1]);
  19512. return o
  19513. }
  19514. ,
  19515. n.prototype.pathHeight = function() {
  19516. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19517. }
  19518. ,
  19519. n.prototype.createBunnyObj = function(e) {
  19520. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19521. this.bunnyObj.visible = c.warp.showBunny),
  19522. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19523. e.add(this.bunnyObj)
  19524. }
  19525. ,
  19526. n.prototype.createCpm = function(e) {
  19527. if (!this.currentPanoMarker) {
  19528. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19529. t.material.uniforms.opacity.value = 0,
  19530. this.currentPanoMarker = {
  19531. mesh: t,
  19532. placed: !1
  19533. }
  19534. }
  19535. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19536. this.placeCpm(),
  19537. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19538. }
  19539. ,
  19540. n.prototype.placeCpm = function() {
  19541. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19542. var e = this.player.currentPano.floor;
  19543. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19544. e.add(this.currentPanoMarker.mesh)),
  19545. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19546. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19547. this.currentPanoMarker.placed = !0
  19548. } else
  19549. this.popOutCpm()
  19550. }
  19551. ,
  19552. n.prototype.fadeInCpm = function(e) {
  19553. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19554. }
  19555. ,
  19556. n.prototype.fadeOutCpm = function(e) {
  19557. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19558. }
  19559. ,
  19560. n.prototype.popInCpm = function() {
  19561. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19562. }
  19563. ,
  19564. n.prototype.popOutCpm = function() {
  19565. this.fadeOutCpm(2)
  19566. }
  19567. ,
  19568. n.prototype.brushPrefs = {
  19569. linewidth: 7,
  19570. strokeWidth: 15,
  19571. cvSegments: 48,
  19572. paveStep: .1,
  19573. paveWidth: .2,
  19574. lookBlendDist: 3,
  19575. maxTurn: r.Math.degToRad(2)
  19576. },
  19577. n.prototype.panoPathDistance = function(e) {
  19578. var t = this.model.panos;
  19579. if (!e || e.length < 2)
  19580. return 0;
  19581. for (var i = [], n = 0; n < e.length; n += 1)
  19582. i.push(t.get(e[n]).floorPosition);
  19583. return this.pointPathDistance(i)
  19584. }
  19585. ,
  19586. n.prototype.loadTileTexture = function(e) {
  19587. var t = v.load(e, function(t) {
  19588. t.wrapS = r.RepeatWrapping,
  19589. t.wrapT = r.RepeatWrapping,
  19590. t.needsUpdate = !0,
  19591. y.debug('path texture "' + e + '" is ready')
  19592. }, function() {
  19593. y.error('path texture "' + e + '" failed')
  19594. });
  19595. return t.mapping = r.UVMapping,
  19596. t
  19597. }
  19598. ,
  19599. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19600. var a = {
  19601. cameraMode: n,
  19602. position: e,
  19603. quaternion: t,
  19604. panoId: i,
  19605. orthoZoom: o,
  19606. floorVisibility: r,
  19607. thumbUrl: null,
  19608. name: null
  19609. };
  19610. return new f(a)
  19611. }
  19612. ,
  19613. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19614. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19615. }
  19616. ,
  19617. n.prototype.setWarpDestination = function(e) {
  19618. this.warpDestHeroLoc = e
  19619. }
  19620. ,
  19621. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19622. var t = this.getHeroDescriptorByHeroIndex(e);
  19623. return null !== t && (this.setWarpDestination(t),
  19624. !0)
  19625. }
  19626. ,
  19627. n.prototype.setWarpDestinationByPano = function(e, t) {
  19628. var i = this.model.panos.get(e.id);
  19629. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19630. }
  19631. ,
  19632. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19633. var i = this.model.panos.get(e);
  19634. if (i) {
  19635. t = t || new r.Quaternion;
  19636. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19637. return this.setWarpDestination(n),
  19638. !0
  19639. }
  19640. return !1
  19641. }
  19642. ,
  19643. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19644. var t = this.model.heroCount();
  19645. /* if (null !== this.warpDestHeroLoc && t < 2)
  19646. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19647. this.model.getHeroDescriptorByIndex(0); */
  19648. var i = this.model.getHeroDescriptorByIndex(e);
  19649. if (i) {
  19650. var n = i.isPano() ? i.panoId : i.cameraMode;
  19651. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19652. }
  19653. return i
  19654. }
  19655. ,
  19656. n.prototype.getHeroDescriptorByPano = function(e) {
  19657. var t = this.model.panos.get(e.id);
  19658. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19659. }
  19660. ,
  19661. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19662. var t = this.getHeroIndexFromPanoId(e);
  19663. return this.getHeroDescriptorByHeroIndex(t)
  19664. }
  19665. ,
  19666. n.prototype.getHeroIndexFromPanoId = function(e) {
  19667. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19668. var i = this.model.heroLocations[t]
  19669. , n = this.getHeroId(i);
  19670. if (n && n === e)
  19671. return t
  19672. }
  19673. return -1
  19674. }
  19675. ,
  19676. n.prototype.getHeroPano = function(e) {
  19677. if (null === e)
  19678. return y.warn("getHeroPano(): no destination"),
  19679. null;
  19680. var t = this.getHeroId(e)
  19681. , i = this.model.panos.get(t);
  19682. return void 0 === i && (i = null,
  19683. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19684. i
  19685. }
  19686. ,
  19687. n.prototype.getHeroId = function(e) {
  19688. return e.panoId
  19689. }
  19690. ,
  19691. n.prototype.setWarpDestPano = function() {
  19692. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19693. this.warpDestPano
  19694. }
  19695. ,
  19696. n.prototype.brushToWarpPano = function(e, t) {
  19697. if (this.discardPathObject(),
  19698. !this.setWarpDestPano())
  19699. return !1;
  19700. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19701. !this.warpDestPano)
  19702. return y.info("No brush"),
  19703. !1;
  19704. if (!this.player.currentPano)
  19705. return y.debug("No current pano, visibility undefined"),
  19706. !1;
  19707. if (!this.warpDestPano)
  19708. return y.info("No wPano, visibility undefined"),
  19709. !1;
  19710. if (!this.warpDestPano.isAligned())
  19711. return y.debug("Cannot brush to unaligned pano"),
  19712. !1;
  19713. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19714. , n = !0;
  19715. if (this.player.currentPano.id === this.warpDestPano.id)
  19716. y.debug("Already at destination pano");
  19717. else {
  19718. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19719. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19720. this.obj3d = new r.Object3D,
  19721. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19722. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19723. e = t) : (this.setPathHulls(this.nodes),
  19724. this.setFloorCurves(),
  19725. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19726. this.player.currentPano.floor.add(this.obj3d);
  19727. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19728. , s = e === l.STD;
  19729. if (!n && (i || s)) {
  19730. if (o) {
  19731. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19732. this.obj3d.add(h)
  19733. }
  19734. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19735. this.obj3d.add(u)
  19736. }
  19737. this.appearSlow()
  19738. }
  19739. return this.upcomingTransType = e,
  19740. !n
  19741. }
  19742. ,
  19743. n.prototype.findShortestPath = function(e, t) {
  19744. if (!e || !t)
  19745. return null;
  19746. var i = c.warp.walkExtraPanosDistance
  19747. , n = e.id + ":" + t.id + ":" + i;
  19748. if (this.shortPaths.hasOwnProperty(n))
  19749. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19750. var r = t.id + ":" + e.id + ":" + i;
  19751. if (this.shortPaths.hasOwnProperty(r))
  19752. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19753. var o = this.model.panos.aStarSearch(e, t);
  19754. return this.model.panos.includeNodesNearPath(o, i),
  19755. this.shortPaths[n] = o ? o.slice() : null,
  19756. o
  19757. }
  19758. ,
  19759. n.prototype.makePathHulls = function(e) {
  19760. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  19761. t = u.get(e[0]),
  19762. r = t.floor.floorIndex;
  19763. for (var d = 0; d < e.length; d += 1)
  19764. t = u.get(e[d]),
  19765. i = t.floorPosition.clone().sub(this.model.position),
  19766. i.y += this.pathHeight(),
  19767. s.push(i),
  19768. l.push(t.position.clone()),
  19769. n = t.floor.floorIndex,
  19770. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  19771. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  19772. o > a && (a = o));
  19773. return a > this.longestStep && (this.longestStep = a,
  19774. y.debug("path contains " + a + " meter segment")),
  19775. {
  19776. floor: s,
  19777. camera: l,
  19778. color: h
  19779. }
  19780. }
  19781. ,
  19782. n.prototype.makeFloorCurves = function(e, t, i) {
  19783. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19784. , o = this.pointPathDistance(e) - 2 * n
  19785. , s = e.slice(0)
  19786. , l = s[1].clone().sub(s[0]);
  19787. l.y = 0,
  19788. l.normalize().multiplyScalar(n),
  19789. s[0] = (new r.Vector3).copy(s[0]).add(l),
  19790. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  19791. l.y = 0,
  19792. l.normalize().multiplyScalar(n),
  19793. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  19794. var h = new r.CatmullRomCurve3(s)
  19795. , u = Math.floor(o / i);
  19796. u = 4 * Math.floor(u / 4),
  19797. u = Math.max(4, u);
  19798. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  19799. f = 0,
  19800. d = g[A].distanceTo(e[0]);
  19801. for (var y = 1; y < e.length; y += 1)
  19802. v.copy(g[A]).sub(e[y]),
  19803. v.y *= 4,
  19804. p = v.length(),
  19805. p < d && (f = y);
  19806. m.push(t[f])
  19807. }
  19808. return {
  19809. distance: o,
  19810. points: g,
  19811. colors: m
  19812. }
  19813. }
  19814. ,
  19815. n.prototype.makeCameraCurvePoints = function(e, t) {
  19816. var i = this.pointPathDistance(e)
  19817. , n = new r.CatmullRomCurve3(e);
  19818. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  19819. }
  19820. ,
  19821. n.prototype.makeCameraCurveTangents = function(e, t) {
  19822. var i = this.pointPathDistance(e)
  19823. , n = new r.CatmullRomCurve3(e)
  19824. , o = Math.max(2, Math.floor(i / t));
  19825. o || (o = 5);
  19826. for (var a = [], s = 0; s <= o; s++)
  19827. a.push(n.getTangentAt(s / o));
  19828. return a
  19829. }
  19830. ,
  19831. n.prototype.setPathHulls = function(e) {
  19832. var t = this.makePathHulls(e);
  19833. this.floorHull = t.floor,
  19834. this.cameraHull = t.camera,
  19835. this.colorHull = t.color
  19836. }
  19837. ,
  19838. n.prototype.setFloorCurves = function() {
  19839. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  19840. this.floorPathDistance = e.distance,
  19841. this.floorCurvePoints = e.points,
  19842. this.floorCurveColors = e.colors
  19843. }
  19844. ,
  19845. n.prototype.setCameraCurvePoints = function() {
  19846. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  19847. }
  19848. ,
  19849. n.prototype.chooseWarpPath = function(e) {
  19850. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  19851. if (this.player.currentPano === this.warpDestPano || !e)
  19852. return this.warpPathPoints = null,
  19853. this.warpLength = 0,
  19854. !1;
  19855. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19856. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  19857. t = this.warpDestPano.position.clone().sub(o.position),
  19858. i = t.clone().negate(),
  19859. t.multiplyScalar(.15).add(o.position),
  19860. i.multiplyScalar(.15).add(this.warpDestPano.position),
  19861. t.y = o.position.y,
  19862. i.y = this.warpDestPano.position.y,
  19863. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  19864. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  19865. this.setCameraCurvePoints(),
  19866. this.warpPathPoints = this.camCurvePoints.slice(0)),
  19867. this.warpLength = 0,
  19868. this.warpPathLengths = [0];
  19869. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  19870. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  19871. var p = s.length();
  19872. s.y *= c.warp.climbEffort;
  19873. var f = s.length() / p;
  19874. if (d > 1) {
  19875. s.setY(0).normalize(),
  19876. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  19877. var g = Math.min(1, s.dot(l))
  19878. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  19879. f = Math.max(m, f)
  19880. }
  19881. this.warpLength += p * f,
  19882. this.warpPathLengths[d] = this.warpLength
  19883. }
  19884. return !0
  19885. }
  19886. ,
  19887. n.prototype.drawPathRibbon = function(e, t) {
  19888. this.bunnyObj.visible = c.warp.showBunny;
  19889. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  19890. h.copy(e[u]),
  19891. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  19892. h.normalize(),
  19893. n.crossVectors(h, A.UP),
  19894. n.multiplyScalar(i);
  19895. var d = (new r.Vector3).copy(e[u]).add(o);
  19896. d.sub(n),
  19897. l.vertices.push(d),
  19898. d = (new r.Vector3).copy(e[u]).add(o),
  19899. d.add(n),
  19900. l.vertices.push(d)
  19901. }
  19902. var p, f = 0;
  19903. for (u = 0; u < e.length - 1; u += 1) {
  19904. var g = 2 * u
  19905. , v = f;
  19906. f += e[u + 1].distanceTo(e[u]);
  19907. var y = f
  19908. , C = t[u]
  19909. , I = t[u + 1];
  19910. p = new r.Face3(g,g + 1,g + 2),
  19911. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  19912. l.faces.push(p),
  19913. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  19914. p = new r.Face3(g + 2,g + 1,g + 3),
  19915. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  19916. l.faces.push(p),
  19917. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  19918. }
  19919. l.computeFaceNormals(),
  19920. l.computeVertexNormals();
  19921. var E, b;
  19922. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  19923. b.map.value = w.path,
  19924. b.opacity.value = 0,
  19925. b.color.value.set(c.path.color),
  19926. E = new r.RawShaderMaterial({
  19927. side: r.DoubleSide,
  19928. depthWrite: !1,
  19929. transparent: !0,
  19930. vertexShader: m.ribbon.vertexShader,
  19931. fragmentShader: m.ribbon.fragmentShader,
  19932. uniforms: b,
  19933. name: "ribbonT",
  19934. opacity: 0
  19935. })) : E = new r.MeshBasicMaterial({
  19936. color: 16777215,
  19937. side: r.DoubleSide,
  19938. name: "ribbonOut",
  19939. vertexColors: r.VertexColors
  19940. });
  19941. var _ = new r.Mesh(l,E);
  19942. return _.name = "ribbon",
  19943. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  19944. _
  19945. }
  19946. ,
  19947. n.prototype.drawPathPavement = function(e) {
  19948. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  19949. s.copy(e[l]),
  19950. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  19951. s.normalize(),
  19952. n.crossVectors(s, A.UP),
  19953. n.multiplyScalar(this.brushPrefs.paveWidth),
  19954. t = (new r.Vector3).copy(e[l]),
  19955. t.sub(n),
  19956. o.vertices.push(t),
  19957. o.vertices.push((new r.Vector3).copy(e[l])),
  19958. t = (new r.Vector3).copy(e[l]),
  19959. t.add(n),
  19960. o.vertices.push(t);
  19961. var h, u, d;
  19962. for (l = 0; l < e.length - 1; l += 1)
  19963. h = 3 * l + 1,
  19964. u = l * i,
  19965. d = u + i,
  19966. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  19967. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  19968. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  19969. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  19970. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  19971. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  19972. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  19973. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  19974. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  19975. color: c.path.color,
  19976. side: r.DoubleSide,
  19977. transparent: !0,
  19978. depthWrite: !1,
  19979. opacity: 0,
  19980. name: "paveT",
  19981. map: w.path
  19982. }) : new r.MeshBasicMaterial({
  19983. color: c.path.color,
  19984. side: r.DoubleSide,
  19985. transparent: !0,
  19986. depthWrite: !1,
  19987. opacity: 1,
  19988. name: "paveO",
  19989. map: w.path
  19990. });
  19991. return new r.Mesh(o,p)
  19992. }
  19993. ,
  19994. n.prototype.hintPrefs = {
  19995. rad: .18,
  19996. width: .0125,
  19997. depth: .0625,
  19998. setBack: -.04,
  19999. markRad: .25,
  20000. markInnerRad: .16
  20001. },
  20002. n.prototype.makeWaypointObj = function(e, t) {
  20003. var i = new r.Geometry
  20004. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20005. , o = this.pathHeight();
  20006. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20007. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20008. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20009. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20010. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20011. s.map.value = e,
  20012. s.opacity.value = 0,
  20013. s.color.value.set(c.path.color);
  20014. var l = {
  20015. side: r.DoubleSide,
  20016. depthWrite: !1,
  20017. transparent: !0,
  20018. vertexShader: m.waypoint.vertexShader,
  20019. fragmentShader: m.waypoint.fragmentShader,
  20020. uniforms: s,
  20021. name: "waypoint",
  20022. opacity: 0
  20023. };
  20024. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20025. l.name = "wayPtOut");
  20026. var h = new r.RawShaderMaterial(l)
  20027. , u = new r.Mesh(i,h);
  20028. return u.name = t,
  20029. u
  20030. }
  20031. ,
  20032. n.prototype.makeStartMarker = function(e, t) {
  20033. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20034. i.y = 0,
  20035. i.normalize();
  20036. var n = Math.acos(i.x)
  20037. , o = this.makeWaypointObj(w.pathStart, "Start");
  20038. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20039. o.position.copy(e),
  20040. o
  20041. }
  20042. ,
  20043. n.prototype.makeEndMarker = function(e) {
  20044. var t = this.makeWaypointObj(w.pathEnd, "End")
  20045. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20046. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20047. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20048. t.position.copy(e),
  20049. t
  20050. }
  20051. ,
  20052. n.prototype.pathClean = function(e) {
  20053. if (e) {
  20054. for (var t in e.children)
  20055. this.pathClean(e.children[t]);
  20056. e.geometry && e.geometry.dispose(),
  20057. e.material && e.material.dispose()
  20058. }
  20059. }
  20060. ,
  20061. n.prototype.discardPathObject = function() {
  20062. if (this.obj3d) {
  20063. var e = this.obj3d.parent;
  20064. e && e.remove(this.obj3d),
  20065. this.pathClean(this.obj3d)
  20066. }
  20067. this.obj3d = null,
  20068. this.popInCpm()
  20069. }
  20070. ,
  20071. n.prototype.discardSlow = function() {
  20072. if (this.obj3d) {
  20073. if (this.player.mode !== a.PANORAMA)
  20074. return void this.discardPathObject();
  20075. for (var e, t = this, i = 0, n = function() {
  20076. this.discardPathObject()
  20077. }
  20078. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20079. e = t.obj3d.children[r],
  20080. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20081. i += 1,
  20082. n = null);
  20083. 0 === i && this.discardPathObject(),
  20084. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20085. }
  20086. }
  20087. ,
  20088. n.prototype.appearSlow = function() {
  20089. var e, t = this;
  20090. this.fadeOutCpm(c.path.fadeInTime);
  20091. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20092. e = t.obj3d.children[n],
  20093. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20094. }
  20095. ,
  20096. n.prototype.update = function() {
  20097. this.obj3d && this.obj3d.updateMatrixWorld()
  20098. }
  20099. ,
  20100. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20101. var t = r.Math.degToRad(c.warp.burnsAngle);
  20102. if (this.player.mode === a.PANORAMA) {
  20103. var i = this.burnsDir * t;
  20104. if (this.upcomingTransType === l.BLACK)
  20105. return i;
  20106. var n = e;
  20107. if (null === n)
  20108. return y.warn("Transition request for non-highlight"),
  20109. i;
  20110. var o = this.getHeroDescriptorByHeroIndex(n);
  20111. if (null === o)
  20112. return i;
  20113. if (!o.isPano())
  20114. return i;
  20115. var s = this.getHeroPano(o)
  20116. , h = this.playerControls.cameras[a.PANORAMA]
  20117. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20118. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20119. , p = function(e) {
  20120. var i = Math.acos(Math.min(1, e.dot(u)))
  20121. , n = (new r.Vector3).crossVectors(u, e);
  20122. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20123. };
  20124. if (s === this.player.currentPano)
  20125. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20126. var f = this.findShortestPath(this.player.currentPano, s);
  20127. if (void 0 === f || null === f || f.length < 1)
  20128. return y.debug("Empty path ahead..."),
  20129. i;
  20130. var g = this.makePathHulls(f)
  20131. , m = new r.CatmullRomCurve3(g.camera)
  20132. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20133. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20134. }
  20135. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20136. }
  20137. ,
  20138. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20139. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20140. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20141. var n = new r.Euler
  20142. , o = new r.Vector3;
  20143. y.debug("Starting wait: " + (void 0 !== t));
  20144. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  20145. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20146. , h = function() {
  20147. this.endWarpState(),
  20148. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20149. t && t()
  20150. }
  20151. .bind(this)
  20152. , u = function(e, t) {
  20153. if (this.warpInterrupted)
  20154. return h(),
  20155. !0;
  20156. var r = t || 1e3 / 60;
  20157. if (c.warp.doBurns && !currentLocation.dontRot )
  20158. if (this.player.mode === a.PANORAMA) {
  20159. var l = this.playerControls.cameras[a.PANORAMA];
  20160. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20161. var u = i == 0 ? s : r * s / i;
  20162. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20163. n.y += u,
  20164. o.set(0, 0, -1),
  20165. o.applyEuler(n),
  20166. o.add(l.position),
  20167. l.controls.lookAt(o),
  20168. l.controls.lookVector.copy(o)
  20169. ,l.lookAt(o)
  20170. } else
  20171. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20172. }
  20173. .bind(this);
  20174. this.startWarpState(),
  20175. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20176. }
  20177. ,
  20178. n.prototype.warpToNonPano = function(e) {
  20179. if (this.discardPathObject(),
  20180. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20181. var t = function() {
  20182. e && e()
  20183. }
  20184. .bind(this);
  20185. this.player.flyToNewMode({
  20186. mode: this.warpDestHeroLoc.cameraMode,
  20187. duration: c.warp.outsideTime,
  20188. warpDest: this.warpDestHeroLoc,
  20189. callback: t,
  20190. force: !0
  20191. })
  20192. } else
  20193. y.warn("no warp destination!!!"),
  20194. e && e()
  20195. }
  20196. ,
  20197. n.prototype._resetWarpShaderParams = function(e) {//
  20198. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20199. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20200. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20201. delete e.material.defines.newBlack;
  20202. e.material.needsUpdate = true
  20203. } */
  20204. }
  20205. ,
  20206. n.prototype._clearWarpShading = function() {
  20207. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20208. this._resetWarpShaderParams(e[t]),
  20209. e[t].visible = !0;
  20210. this._resetWarpShaderParams(this.model.skybox)
  20211. }
  20212. ,
  20213. n.prototype._warpStopFlying = function() {
  20214. this.activeTransType = null,
  20215. this.placeCpm()
  20216. }
  20217. ,
  20218. n.prototype._wrapupTravelOnlyBits = function() {
  20219. this._warpStopFlying(),
  20220. this.warpPathPoints && (this.player.currentPano.exit(),
  20221. this.warpDestPano.enter(),
  20222. this.player.currentPano = this.warpDestPano),
  20223. this.player.spider.draw(),
  20224. this.placeCpm()
  20225. }
  20226. ,
  20227. n.prototype._wrapupTravel = function(e) {
  20228. this._wrapupTravelOnlyBits(),
  20229. this.warpCameraAim(e)
  20230. }
  20231. ,
  20232. n.prototype._wrapupWarpShading = function(e) {
  20233. this._clearWarpShading(),
  20234. this._wrapupTravel(e)
  20235. }
  20236. ,
  20237. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20238. t !== I.END && this._clearWarpShading(),
  20239. this._wrapupTravelOnlyBits(),
  20240. this.upcomingTransType = null,
  20241. e && e()
  20242. }
  20243. ,
  20244. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20245. var i = this.warpDestHeroLoc.quaternion
  20246. , n = this.playerControls.cameras[a.PANORAMA]
  20247. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20248. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20249. , l = s.dot(o)
  20250. , u = r.Math.radToDeg(Math.acos(l))
  20251. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20252. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20253. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20254. m.y = h.constrainedTurn(m.y),
  20255. this.burnsDir = Math.sign(m.y);
  20256. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20257. , A = new r.Vector3
  20258. , C = function(e, t) {
  20259. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20260. v.y = g.y + e * m.y,
  20261. v.z = g.z + e * m.z,
  20262. A.set(0, 0, -1),
  20263. A.applyEuler(v),
  20264. A.add(n.position),
  20265. n.controls.lookAt(A),
  20266. n.controls.lookVector.copy(A),
  20267. void n.lookAt(A))
  20268. }
  20269. .bind(this);
  20270. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20271. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20272. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20273. ):
  20274. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20275. ,void (t && t())
  20276. ) */
  20277. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20278. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20279. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20280. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20281. ,void (t && t())
  20282. )
  20283. }
  20284. ,
  20285. n.prototype._warpBendAim = function(e, t, i, n) {
  20286. var o = n || 0
  20287. , s = this.playerControls.cameras[a.PANORAMA]
  20288. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20289. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20290. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20291. f.y = h.constrainedTurn(f.y);
  20292. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20293. f.x = g * Math.sign(f.x),
  20294. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20295. this.burnsDir = Math.sign(f.y),
  20296. g *= Math.sign(f.y),
  20297. f.y = g;
  20298. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20299. , v = new r.Vector3
  20300. , A = function(e, t) {
  20301. if (e < .5)
  20302. m.x = u.x + e * f.x,
  20303. m.y = u.y + e * f.y,
  20304. m.z = u.z + e * f.z;
  20305. else {
  20306. var i = (1 - e) * c.warp.softBendEnd;
  20307. m.x = l.x - i * f.x,
  20308. m.y = l.y - i * f.y,
  20309. m.z = l.z - i * f.z
  20310. }
  20311. v.set(0, 0, -1),
  20312. v.applyEuler(m),
  20313. v.add(s.position);
  20314. s.controls.lookAt(v),
  20315. s.controls.lookVector.copy(v),
  20316. s.lookAt(v);
  20317. }
  20318. .bind(this);
  20319. if(momentTourBlackNewType){
  20320. A(1)
  20321. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20322. }
  20323. ,
  20324. n.prototype._warpStepCameraAim = function(e, t, i) {
  20325. var n = this.playerControls.cameras[a.PANORAMA]
  20326. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20327. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20328. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20329. l.y = h.constrainedTurn(l.y),
  20330. this.burnsDir = Math.sign(l.y);
  20331. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20332. , f = new r.Vector3
  20333. , g = function(e, t) {
  20334. e < .5 ? u.copy(s) : u.copy(o),
  20335. f.set(0, 0, -1),
  20336. f.applyEuler(u),
  20337. f.add(n.position),
  20338. n.controls.lookAt(f),
  20339. n.controls.lookVector.copy(f),
  20340. n.lookAt(f)
  20341. }
  20342. .bind(this);
  20343. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20344. }
  20345. ,
  20346. n.prototype.setBurnsDir = function() {
  20347. var e = this.playerControls.cameras[a.PANORAMA]
  20348. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20349. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20350. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20351. n.y = h.constrainedTurn(n.y),
  20352. this.burnsDir = Math.sign(n.y)
  20353. }
  20354. ,
  20355. n.prototype.stepWarpPath = function(firstPos, e ) {
  20356. var i = this.playerControls.cameras[a.PANORAMA];
  20357. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20358. if (!n){
  20359. return i.position.copy(this.warpDestPano.position),
  20360. !0;
  20361. }
  20362. /* if (!this.warpPathPoints)
  20363. return i.position.copy(this.warpDestPano.position),
  20364. !0;
  20365. var n = this.warpPathPoints[0] */
  20366. var o = this.warpDestPano.position;
  20367. /* console.log(firstPos)
  20368. console.log(o) */
  20369. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20370. var s = new r.Vector3;
  20371. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20372. i.position.copy(s)
  20373. } else
  20374. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20375. }
  20376. ,
  20377. n.prototype.interruptAndFastForward = function(e, t) {
  20378. this.warping && (this.warpInterrupted = !0,
  20379. this.warpInterruptionBlackoutStyle = e,
  20380. this.warpInterruptionTravelTime = t,
  20381. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20382. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20383. }
  20384. ,
  20385. n.prototype.warpCameraAim = function(e) {
  20386. var t = c.warp.minWarpTime;
  20387. if (this.upcomingTransType === l.BLACK)
  20388. t = c.warp.teleportTime;
  20389. else {
  20390. var i = this.playerControls.cameras[a.PANORAMA]
  20391. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20392. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20393. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20394. s.y = h.constrainedTurn(s.y);
  20395. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20396. t = Math.max(t, u)
  20397. }
  20398. var d = function() {
  20399. this._warpStopFlying(),
  20400. this.discardSlow(),
  20401. e && e()
  20402. }
  20403. .bind(this);
  20404. this._warpCameraAim(t, d)
  20405. }
  20406. ,
  20407. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20408. this.model.skybox.material.uniforms.blackout.value = n;
  20409. var r = u.uniform(this.model.skybox, "progress", 1)
  20410. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20411. , a = !1
  20412. , s = function() {
  20413. if (this.warpInterrupted)
  20414. return a = !0,
  20415. !0
  20416. }
  20417. .bind(this)
  20418. , l = function(e, t) {
  20419. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20420. !0) : void r(e, t)
  20421. }
  20422. .bind(this)
  20423. , h = function(e, t) {
  20424. return i && a ? (o(0),
  20425. !0) : void o(e, t)
  20426. }
  20427. .bind(this);
  20428. p.start(s, e, null, t, null, "safeHaltWatch"),
  20429. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20430. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20431. }
  20432. ,
  20433. n.prototype.warpTravel_STD = function(e) {
  20434. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20435. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20436. w += this.warpLength * c.warp.timePerMeter,
  20437. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20438. var _ = !1
  20439. , T = this.warpDestHeroLoc.quaternion
  20440. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20441. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20442. , M = S.dot(x)
  20443. , R = r.Math.radToDeg(Math.acos(M))
  20444. , P = function(e) {
  20445. var t = o
  20446. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20447. return i
  20448. }
  20449. , O = function() {
  20450. return E.lookAt(C, t, A.UP),
  20451. s.setFromRotationMatrix(E, c.warp.eOrder),
  20452. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20453. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20454. h.constrainedTurn(b.y)
  20455. }
  20456. .bind(this)
  20457. , L = function(e, t) {
  20458. if (this.warpInterrupted)
  20459. return _ = !0,
  20460. !0
  20461. }
  20462. .bind(this)
  20463. , D = function(e, t) {
  20464. return _ || !this.warpPathPoints ? (g.blur(0),
  20465. !0) : void g.blur(e)
  20466. }
  20467. .bind(this)
  20468. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20469. , B = function(e, t) {
  20470. return _ || !this.warpPathPoints ? (N(0),
  20471. !0) : void N(e, t)
  20472. }
  20473. .bind(this)
  20474. , F = function(e, t) {
  20475. if (!this.warpPathPoints)
  20476. return n.position.copy(this.warpDestPano.position),
  20477. !0;
  20478. if (_)
  20479. return !0;
  20480. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20481. n.position.copy(i),
  20482. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20483. }
  20484. .bind(this)
  20485. , V = function(e, n) {
  20486. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20487. !0)
  20488. }
  20489. .bind(this)
  20490. , U = function(e, o) {
  20491. if (_)
  20492. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20493. !0;
  20494. if (!this.warpPathPoints)
  20495. return !0;
  20496. var a = this.warpLength * e
  20497. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20498. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20499. c.warp.matchCam && (l *= 1 - u),
  20500. E.lookAt(C, t, A.UP),
  20501. s.setFromRotationMatrix(E, c.warp.eOrder),
  20502. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20503. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20504. b.y = h.constrainedTurn(b.y),
  20505. s.x = m.x + l * b.x,
  20506. s.y = m.y + l * b.y,
  20507. s.z = m.z + l * b.z,
  20508. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20509. b.y = h.constrainedTurn(b.y);
  20510. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20511. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20512. v.x = v.x + b.x * c.warp.turnFriction,
  20513. v.y = v.y + b.y * c.warp.turnFriction,
  20514. v.z = v.z + b.z * c.warp.turnFriction,
  20515. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20516. var p = t.clone().sub(C).normalize();
  20517. if (R < c.warp.maxAimRotation && u > 0) {
  20518. var g = 1 - u;
  20519. p.x = p.x * g + u * S.x,
  20520. p.y = p.y * g + u * S.y,
  20521. p.z = p.z * g + u * S.z,
  20522. p.normalize()
  20523. }
  20524. this.bunnyObj.position.copy(n.position).add(p),
  20525. f.set(0, 0, -1).applyEuler(v).normalize(),
  20526. f.multiplyScalar(8),
  20527. f.add(n.position),
  20528. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20529. n.controls.lookVector.copy(f),
  20530. n.lookAt(f))
  20531. }
  20532. .bind(this)
  20533. , k = function() {
  20534. _ ? (this.discardSlow(),
  20535. this.upcomingTransType = l.BLACK,
  20536. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20537. }
  20538. .bind(this);
  20539. V(0);
  20540. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20541. w += H;
  20542. var G = H / w;
  20543. this.warpCommonParameters(w, G, !0, I.NONE),
  20544. p.start(L, w, null, 0, null, "_haltWatcher"),
  20545. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20546. p.start(D, w, null, G, P, "blurring")),
  20547. p.start(B, w, null, G, P, "modelAlpha"),
  20548. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20549. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20550. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20551. }
  20552. ,
  20553. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20554. var r = e || 0;
  20555. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20556. //add
  20557. var done = ()=>{
  20558. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  20559. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  20560. }
  20561. if(momentTourBlackNewType){
  20562. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20563. var camera = this.playerControls.cameras[a.PANORAMA];
  20564. var end = this.warpDestHeroLoc.position
  20565. camera.position.copy(end)
  20566. setTimeout(()=>{
  20567. player.sceneRenderer.effects.transitionMaskPass.stop()
  20568. this.wrapupWarpShadingOnly(n, i);
  20569. done()
  20570. },t)
  20571. }else{
  20572. var o = function() {
  20573. this.wrapupWarpShadingOnly(n, i);
  20574. done()
  20575. }
  20576. .bind(this);
  20577. var firstPos = this.player.position.clone()//add
  20578. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20579. }
  20580. this.warpCommonParameters(t, r, !1, i)
  20581. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20582. if(window.momentTourBlackNewType){
  20583. e.material.uniforms.blackout.value = 5//i 改
  20584. //e.material.defines.newBlack = ''
  20585. //e.material.needsUpdate = true
  20586. }else{
  20587. e.material.uniforms.blackout.value = i
  20588. }
  20589. }),
  20590. this._warpBendAim(null, t, null, r);
  20591. }
  20592. ,
  20593. n.prototype.flightStepWalk = function(e, t, i) {
  20594. var n = .001
  20595. , o = 1
  20596. , a = 1.2
  20597. , s = new r.Vector3
  20598. , h = new r.Vector3
  20599. , u = function(e, t) {
  20600. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20601. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20602. h.copy(A.FORWARD),
  20603. this.player.getDirection(h),
  20604. s.copy(t).sub(e.position).normalize();
  20605. var l = s.dot(h)
  20606. , u = Math.acos(l)
  20607. , d = u / r;
  20608. return d > n && (r *= d / n,
  20609. u < o && (r *= a)),
  20610. r
  20611. };
  20612. return function(e, t, i) {
  20613. if (this.warpInterrupted)
  20614. i && i();
  20615. else if (this.activeTransType !== l.WALK)
  20616. this._clearWarpShading(),
  20617. this._warpStopFlying(),
  20618. this.player.spider.draw(),
  20619. this.placeCpm(),
  20620. i && i();
  20621. else if (this.player.currentPano !== e) {
  20622. var n = {
  20623. pano: e,
  20624. lookAtPoint: t,
  20625. duration: null,
  20626. maxDistanceOverride: c.warp.walkMaxDist,
  20627. skipWarpingCheck: !1,
  20628. constantMoveSpeed: !0
  20629. };
  20630. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20631. n.zoomLevel = this.warpDestHeroLoc.zoom
  20632. }
  20633. n.duration = u.call(this, e, t),
  20634. this.player.nonInterruptingFlyToPano(n, i)
  20635. } else
  20636. i && i()
  20637. }
  20638. }(),
  20639. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20640. return this.flightStepWalk.bind(this, e, t, i)
  20641. }
  20642. ,
  20643. n.prototype.warpTravel_WALK = function() {
  20644. var e = [];
  20645. return function(t) {
  20646. var i = this.player.model.panos;
  20647. e.length = 0;
  20648. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20649. var s = this.nodes[a]
  20650. , l = i.get(s);
  20651. a === this.nodes.length - 1;
  20652. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20653. n && o || (e.push(s),
  20654. n = l)
  20655. }
  20656. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20657. var h = e.length
  20658. , u = i.get(e[h - 1])
  20659. , d = new Array(h + 1);
  20660. d[d.length - 1] = function() {
  20661. t && t()
  20662. }
  20663. .bind(this);
  20664. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20665. var g = e[p];
  20666. u = i.get(g);
  20667. var m = new r.Vector3;
  20668. this.getLookAtForWalkingTourNode(e, p, m),
  20669. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20670. p--
  20671. }
  20672. d[0]()
  20673. }
  20674. }(),
  20675. n.prototype.getLookAtForWalkingTourNode = function() {
  20676. var e = new r.Vector3
  20677. , t = new r.Vector3
  20678. , i = new r.Vector3
  20679. , n = new r.Vector3
  20680. , o = new r.Vector3
  20681. , a = .65
  20682. , s = .75
  20683. , l = .2
  20684. , c = .4
  20685. , h = .2
  20686. , u = 3;
  20687. return function(r, d, p) {
  20688. var f = r.length;
  20689. if (d >= f)
  20690. return !1;
  20691. var g = 1
  20692. , m = 1;
  20693. t.set(0, 0, 0),
  20694. o.set(0, 0, 0);
  20695. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20696. if (v = this.player.model.panos.get(r[A]),
  20697. this.getOrientationForWalkingTourNode(r, A, i),
  20698. A === d && e.copy(i),
  20699. n.copy(i),
  20700. A > d) {
  20701. var y = n.dot(e) < a;
  20702. g *= y ? l : s,
  20703. m *= y ? h : c
  20704. }
  20705. i.multiplyScalar(g),
  20706. t.add(i),
  20707. o.lerp(v.position, m)
  20708. }
  20709. return t.normalize(),
  20710. p.copy(o),
  20711. p.add(t),
  20712. !0
  20713. }
  20714. }(),
  20715. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20716. var n = e.length;
  20717. if (t >= n)
  20718. return !1;
  20719. if (t === n - 1)
  20720. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20721. else {
  20722. var r = this.player.model.panos.get(e[t])
  20723. , o = this.player.model.panos.get(e[t + 1]);
  20724. i.copy(o.position).sub(r.position)
  20725. }
  20726. return i.normalize(),
  20727. !0
  20728. }
  20729. ,
  20730. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20731. if (this.activeTransType = this.upcomingTransType,
  20732. this.lastTransType = this.activeTransType,
  20733. this.upcomingTransType = null,
  20734. !e) {
  20735. var r = function() {
  20736. this._wrapupTravel(n)
  20737. }
  20738. .bind(this)
  20739. , o = {
  20740. pano: this.warpDestPano,
  20741. lookAtPoint: null,
  20742. duration: null,
  20743. maxDistanceOverride: null,
  20744. skipWarpingCheck: !1
  20745. };
  20746. return void this.player.flyToPano(o, r)
  20747. }
  20748. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20749. this._clearWarpShading(),
  20750. this._warpStopFlying(),
  20751. this.player.spider.draw(),
  20752. this.placeCpm(),
  20753. n && n()
  20754. }
  20755. .bind(this)) : this.warpTravel_STD(n)
  20756. }
  20757. ,
  20758. n.prototype.startWarpState = function() {
  20759. this.warping = !0,
  20760. this.warpInterrupted = !1,
  20761. this.warpInterruptionBlackoutStyle = null,
  20762. this.warpInterruptionTravelTime = null
  20763. }
  20764. ,
  20765. n.prototype.endWarpState = function() {
  20766. this.warping = !1
  20767. }
  20768. ,
  20769. n.prototype.warpToPano = function(e, t, i, n) {
  20770. if (this.warping)
  20771. return void y.warn("Cannot warp when already warping");
  20772. if (this.upcomingTransType = e,
  20773. this.activeTransType = null,
  20774. !this.setWarpDestPano())
  20775. return this.upcomingTransType = null,
  20776. void this.warpToNonPano(n);
  20777. if (this.player.mode !== a.PANORAMA)
  20778. return this.upcomingTransType = null,
  20779. this.discardSlow(),
  20780. void this.player.flyToNewMode({
  20781. mode: a.PANORAMA,
  20782. pano: this.warpDestPano,
  20783. duration: c.warp.outsideTime,
  20784. warpDest: this.warpDestHeroLoc,
  20785. callback: n,
  20786. force: !0
  20787. });
  20788. if (!this.warpDestPano)
  20789. return y.warn("no warp destination, callback dropped"),
  20790. void (this.upcomingTransType = null);
  20791. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  20792. , o = this.chooseWarpPath(r);
  20793. if (o && this.upcomingTransType !== l.WALK) {
  20794. var s = function() {
  20795. this.waitingToWarp = !1,
  20796. this.warpToPano(e, t, i, n)
  20797. }
  20798. .bind(this);
  20799. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  20800. return void (this.waitingToWarp = !0)
  20801. }
  20802. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  20803. this.player.currentPano = this.warpDestPano,
  20804. this.placeCpm(),
  20805. this.fadeOutCpm(c.path.fadeOutTime),
  20806. this.player.spider.draw()),
  20807. y.debug("Warping to pano ", this.warpDestPano.position),
  20808. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  20809. this.startWarpState();
  20810. var h = function() {
  20811. this.endWarpState(),
  20812. n && n()
  20813. }
  20814. .bind(this);
  20815. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  20816. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  20817. }
  20818. ,
  20819. t.exports = n
  20820. }
  20821. ).call(this, "/js/objects/ShowPath.js")
  20822. }
  20823. , {
  20824. "../constants": 8,
  20825. "../effects": 16,
  20826. "../enum/BlackoutStyle": 18,
  20827. "../enum/ModelManagerEvents": 33,
  20828. "../enum/PlayerEvents": 40,
  20829. "../enum/RenderOrder": 42,
  20830. "../enum/Vectors": 50,
  20831. "../enum/Viewmode": 51,
  20832. "../enum/WarpStyle": 52,
  20833. "../gui/gui": 65,
  20834. "../model/ModelManager": 140,
  20835. "../objects/Snapshot": 153,
  20836. "../settings": 166,
  20837. "../shaders": 167,
  20838. "../util/easing": 186,
  20839. "../util/lerp": 188,
  20840. "../util/logger": 189,
  20841. "../util/math": 190,
  20842. "../util/texture": 194,
  20843. "../util/transitions": 195,
  20844. three: 217
  20845. }],
  20846. 152: [function(e, t, i) {
  20847. "use strict";
  20848. function n() {
  20849. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  20850. , t = new r.RawShaderMaterial({
  20851. fragmentShader: o.skysphere.fragmentShader,
  20852. vertexShader: o.skysphere.vertexShader,
  20853. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  20854. side: r.BackSide,
  20855. name: "skysphere"
  20856. });
  20857. t.uniforms.radius.value = e.parameters.radius,
  20858. r.Mesh.call(this, e, t)
  20859. }
  20860. var r = e("three")
  20861. , o = e("../shaders")
  20862. , a = e("../settings");
  20863. n.prototype = Object.create(r.Mesh.prototype),
  20864. n.prototype.constructor = n,
  20865. t.exports = n
  20866. }
  20867. , {
  20868. "../settings": 166,
  20869. "../shaders": 167,
  20870. three: 217
  20871. }],
  20872. 153: [function(e, t, i) {
  20873. (function(i) {
  20874. "use strict";
  20875. function n(e) {
  20876. o.call(this, e),
  20877. this.sid = e.sid,//xzw add
  20878. this.panoId = e.panoId,
  20879. this.orthoZoom = e.orthoZoom,
  20880. this.floorVisibility = e.floorVisibility,
  20881. this.thumbUrl = e.thumbUrl,
  20882. this.name = e.name,
  20883. this.zoom = e.zoom
  20884. }
  20885. var r = (e("three"),
  20886. e("../util/logger"))
  20887. , o = (e("../settings"),
  20888. e("../enum/Viewmode"),
  20889. e("../util/common"),
  20890. e("../util/transitions"),
  20891. e("../util/lerp"),
  20892. e("../util/ajax"),
  20893. e("../util/texture"),
  20894. e("./View"));
  20895. e("events").EventEmitter,
  20896. new r(i);
  20897. n.prototype = Object.create(o.prototype),
  20898. n.prototype.isPano = function() {
  20899. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  20900. }
  20901. ,
  20902. t.exports = n
  20903. }
  20904. ).call(this, "/js/objects/Snapshot.js")
  20905. }
  20906. , {
  20907. "../enum/Viewmode": 51,
  20908. "../settings": 166,
  20909. "../util/ajax": 181,
  20910. "../util/common": 185,
  20911. "../util/lerp": 188,
  20912. "../util/logger": 189,
  20913. "../util/texture": 194,
  20914. "../util/transitions": 195,
  20915. "./View": 154,
  20916. events: 202,
  20917. three: 217
  20918. }],
  20919. 154: [function(e, t, i) {
  20920. (function(i) {
  20921. "use strict";
  20922. function n(e) {
  20923. e = e || {},
  20924. this.position = new r.Vector3,
  20925. this.quaternion = new r.Quaternion,
  20926. this.update(e)
  20927. }
  20928. var r = e("three")
  20929. , o = e("../util/logger")
  20930. , a = (e("../settings"),
  20931. e("../enum/Viewmode"),
  20932. e("../util/common"),
  20933. e("../util/transitions"),
  20934. e("../util/lerp"),
  20935. e("../util/ajax"),
  20936. e("../util/texture"),
  20937. e("events").EventEmitter);
  20938. new o(i);
  20939. n.prototype = Object.create(a.prototype),
  20940. n.prototype.isValid = function() {
  20941. return !!this.cameraMode
  20942. }
  20943. ,
  20944. n.prototype.update = function(e) {
  20945. return this.cameraMode = e.cameraMode || this.cameraMode,
  20946. this.pano = e.pano || this.pano,
  20947. e.position && this.position.copy(e.position),
  20948. e.quaternion && this.quaternion.copy(e.quaternion),
  20949. this
  20950. }
  20951. ,
  20952. t.exports = n
  20953. }
  20954. ).call(this, "/js/objects/View.js")
  20955. }
  20956. , {
  20957. "../enum/Viewmode": 51,
  20958. "../settings": 166,
  20959. "../util/ajax": 181,
  20960. "../util/common": 185,
  20961. "../util/lerp": 188,
  20962. "../util/logger": 189,
  20963. "../util/texture": 194,
  20964. "../util/transitions": 195,
  20965. events: 202,
  20966. three: 217
  20967. }],
  20968. 155: [function(e, t, i) {//player.js
  20969. (function(i) {
  20970. "use strict";
  20971. function n(e) {
  20972. this.currentPano = null,
  20973. this.nextPano = null,
  20974. this.camera = null,
  20975. this.paused = !1,
  20976. this.flying = !1,
  20977. this.sceneIntersectionPlane = null,
  20978. this.target = new r.Vector3,
  20979. this.mouse = new r.Vector3(1.1,1.1,.5),
  20980. this.mouseAtMouseDown = new r.Vector2,
  20981. this.mouseCouldBeClickToMove = !1,
  20982. this.mouseLastMoveTime = Date.now(),
  20983. this.mouseDown = !1,
  20984. this.mouseDownTimer = null,
  20985. this.couldBeLongTap = !1,
  20986. this.containsMouse = !1, //
  20987. this.isTouchEvent = !1,
  20988. this.isPanoHover = !1,
  20989. this.reticule = new a(this),
  20990. this.panoMarkers = [],
  20991. this.spider = new h(this),
  20992. this.quaternion = new r.Quaternion,
  20993. this.position = new r.Vector3(15,10,15),
  20994. this.previousState = null,
  20995. this.lastInsideView = new c,
  20996. this.last360View = new c,
  20997. this.raycaster = new r.Raycaster,
  20998. this.intersect = null,
  20999. this.lastChangeTime = Date.now(),
  21000. this.history = new I,
  21001. this.cameraControls = null,
  21002. this.path = null,
  21003. this.model = null,
  21004. this.domElement = null,
  21005. this.cachedPanoCandidates = null,
  21006. this.basePanoSize = 0,
  21007. this.standardPanoSize = 0,
  21008. this.highPanoSize = 0,
  21009. this.ultraHighPanoSize = 0,
  21010. this.zoomLevel = 1,
  21011. this.zooming = 0,
  21012. this.zoomSpeed = .5,
  21013. this.scrollZoomSpeed = .06,
  21014. this.zoomSpeedAdjust = .05,
  21015. this.defaultZoomIncrement = .2,
  21016. this.baseFov = f.insideFOV,
  21017. this.zoomFov = this.baseFov,
  21018. this.zoomEnabled = !0,
  21019. this.preRenderingEnabled = !1,
  21020. this.setupCustomProperties(e),
  21021. this.zoomStats = new L
  21022. }
  21023. var r = e("three")
  21024. , o = e("./util/logger")
  21025. , a = e("./objects/Reticule")
  21026. , s = e("./objects/Panorama")
  21027. , l = e("./objects/ShowPath")
  21028. , c = e("./objects/View")
  21029. , h = (e("./objects/Snapshot"),
  21030. e("./objects/NSpider"))
  21031. , u = e("./enum/Viewmode")
  21032. , d = (e("./enum/TagStates"),
  21033. e("./enum/Vectors"))
  21034. , p = e("./enum/Keys")
  21035. , f = (e("./enum/AlignmentType"),
  21036. e("./settings"))
  21037. , g = e("./util/common")
  21038. , m = (e("./util/browser"),
  21039. e("./util/math"))
  21040. , v = e("./util/lerp")
  21041. , A = e("./util/easing")
  21042. , y = e("./util/transitions")
  21043. , C = e("events").EventEmitter
  21044. , I = (e("./shaders"),
  21045. e("./util/history"))
  21046. , E = (e("./util/camera"),
  21047. e("./model/ModelManager"),
  21048. e("./enum/PathDiscardMode"))
  21049. , b = e("./enum/PathDisplayMode")
  21050. , w = e("./enum/PlayerEvents")
  21051. , _ = e("./enum/ControlEvents")
  21052. , T = e("./enum/ModelManagerEvents")
  21053. , x = e("./enum/WarpStyle")
  21054. , S = e("./enum/BlackoutStyle")
  21055. , M = e("./exception/BasicException")
  21056. , R = e("./enum/PanoSizeClass")
  21057. , P = (e("./tile/TileDownloader"),
  21058. e("./tile/TilePrioritizer"))
  21059. , O = (e("./enum/PanoramaEvents"),
  21060. e("./enum/ZoomEvents"))
  21061. , L = e("./util/ZoomStats")
  21062. , D = e("./constants")
  21063. , N = e("./util/common")
  21064. , B = e("./util/cameraLight")
  21065. //, Hot = e('hot')
  21066. , F = new o(i)
  21067. , V = Object.freeze({
  21068. FlyToPano: y.getUniqueId(),
  21069. FlyToNewMode: y.getUniqueId(),
  21070. FlyToSameMode: y.getUniqueId(),
  21071. FlyToViewFloor: y.getUniqueId(),
  21072. LookTransition: y.getUniqueId(),
  21073. ZoomTransition: y.getUniqueId()
  21074. });
  21075. n.prototype = Object.create(C.prototype),
  21076. n.prototype.init = function(e) {
  21077. window.player = this
  21078. this.modelManager = e.modelManager,
  21079. this.tileDownloader = e.tileDownloader,
  21080. this.panoRenderer = e.panoRenderer,
  21081. this.qualityManager = e.qualityManager,
  21082. this.domElement = e.container,
  21083. this.camera = e.camera,
  21084. this.tagManager = e.tagManager,
  21085. this.cameraControls = e.controls,
  21086. this.path = new l(e.director,this,e.controls),
  21087. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21088. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21089. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21090. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21091. this.tileDownloader.processPriorityQueue = !1,
  21092. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21093. this.bindEvents(e.container),
  21094. this.updateModel()
  21095. this.modeTran = ''
  21096. }
  21097. //xzw add: 截图
  21098. function dataURLtoBlob(dataurl) {
  21099. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21100. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21101. while(n--){
  21102. u8arr[n] = bstr.charCodeAt(n);
  21103. };
  21104. return new Blob([u8arr], {type:mime});
  21105. }
  21106. n.prototype.screenShot = function(o){
  21107. if(this.flying || this.flyingToTag) return;
  21108. var R = this.sceneRenderer;
  21109. R.updateScreenSize(o);
  21110. for(var i in this.model.panos.index){
  21111. if(!this.model.panos.index[i].marker) continue;
  21112. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21113. this.model.panos.index[i].marker.visible = false;
  21114. }
  21115. for(var i in this.model.hots){
  21116. this.model.hots[i].mesh.visible = false;
  21117. }
  21118. this.reticule.visible = false;
  21119. this.reticule.forceUnvisible = true;
  21120. this.path.currentPanoMarker.mesh.visible = false;
  21121. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21122. R.renderer.clear(true,true,true);
  21123. R.renderer.render(R.scene, R.camera);
  21124. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21125. o.f && o.f(imgData)
  21126. R.updateScreenSize({resize:true});
  21127. this.reticule.visible = true;
  21128. for(var i in this.model.hots){
  21129. this.model.hots[i].mesh.visible = true;
  21130. }
  21131. for(var i in this.model.panos.index){
  21132. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21133. }
  21134. this.path.currentPanoMarker.mesh.visible = true;
  21135. R.renderer.render(R.scene, R.camera);
  21136. }.bind(this),30) //这个数字不能太小
  21137. }
  21138. var scaleImg = e("scaleImg");
  21139. var ResizeImg = function(img, option){
  21140. var img2; //不能直接改img 否则可能触发第二次img.onload
  21141. var compress = function(ratio,type){
  21142. var image = img2 || img;
  21143. var c = document.createElement('canvas');
  21144. c.width = image.width; c.height = image.height;
  21145. var ctx = c.getContext('2d');
  21146. ctx.drawImage(image,0,0,image.width,image.height);
  21147. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21148. }
  21149. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21150. var image = img2 || img;
  21151. var blob = dataURLtoBlob(image.src);
  21152. if(option.maxWeight && blob.size > option.maxWeight){
  21153. compress(option.maxWeight/blob.size, "jpeg")
  21154. blob = dataURLtoBlob(image.src);
  21155. }
  21156. if(!img2){
  21157. img2 = new Image();
  21158. }
  21159. img2.base64Src = image.src;
  21160. img2.src = window.URL.createObjectURL(blob);
  21161. }
  21162. var oldSize = Math.max(img.width, img.height);
  21163. if(option.toType != "png"){//不是非要png的话
  21164. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21165. if(oldSize > option.maxSize){
  21166. compress(option.maxSize/oldSize, "jpeg");
  21167. }
  21168. reCom();
  21169. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21170. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21171. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21172. reCom();
  21173. }
  21174. }
  21175. }else{
  21176. //?貌似png会越压缩越大?
  21177. }
  21178. return img2 || img;
  21179. }
  21180. var _fixType=function(type) {
  21181. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21182. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21183. return 'image/' + r;
  21184. };
  21185. var saveFile=function(data, filename){
  21186. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21187. save_link.href = data;
  21188. save_link.download = filename;
  21189. var event = document.createEvent('MouseEvents');
  21190. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21191. save_link.dispatchEvent(event);
  21192. };
  21193. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21194. var info = this.getSnapAngleInfo();
  21195. var str = ',{\r\t' + info;
  21196. var arg = arguments[0];
  21197. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21198. if (arg && arg.__callback) {
  21199. return arg.__callback(imgData, info)
  21200. }
  21201. var img = new Image();
  21202. img.src = imgData;
  21203. img.onload = function(){
  21204. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21205. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21206. var filename = "snap" + (new Date()).getTime();
  21207. saveFile(img2.src,filename + ".jpg");
  21208. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21209. str +=('\r\t"sid":"'+filename+'",');
  21210. str +=('\r\t"name":"'+filename+'"\r}');
  21211. logData(str)
  21212. }
  21213. }});
  21214. }
  21215. ,
  21216. n.prototype.getSnapAngleInfo = function(){
  21217. var info = {};
  21218. var str = '"metadata":{';
  21219. var q = this.camera.quaternion.clone();
  21220. switch (this.mode) {
  21221. case "panorama":
  21222. info.scan_id = this.currentPano.id;
  21223. str += ('"scan_id":"'+this.currentPano.id+'",');
  21224. break;
  21225. case "floorplan":
  21226. info.camera_mode = 1;
  21227. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21228. q.multiply(this.camera.quaternion);
  21229. str += ('"camera_mode":1,');
  21230. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21231. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21232. break;
  21233. case "dollhouse":
  21234. info.camera_mode = 2;
  21235. str += ('"camera_mode":2,');
  21236. break;
  21237. }
  21238. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21239. console.log(info.camera_position)
  21240. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21241. /**fyz 对相机截屏的角度进行校对 */
  21242. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21243. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21244. out.x *= -1;
  21245. out.w *= -1;
  21246. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21247. }else{
  21248. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21249. }
  21250. info.zoom = this.zoomLevel;
  21251. console.log(info.camera_quaternion)
  21252. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21253. // fyz 扩展编辑页面, 加上导览点缩放值
  21254. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21255. return str;
  21256. }
  21257. //------end
  21258. n.prototype.setupCustomProperties = function(e) {
  21259. var t = e || u.PANORAMA;
  21260. Object.defineProperty(this, "mode", {
  21261. get: function() {
  21262. return t
  21263. },
  21264. set: function(e) {
  21265. var i = t;
  21266. t = e,
  21267. this.onModeUpdated(i, t)
  21268. }
  21269. })
  21270. }
  21271. ,
  21272. n.prototype.isInMode = function() {
  21273. for (var e = 0; e < arguments.length; e++)
  21274. if (this.mode === arguments[e])
  21275. return !0;
  21276. return !1
  21277. }
  21278. ,
  21279. n.prototype.isOutsideMode = function(e) {
  21280. return e = e || this.mode,
  21281. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21282. }
  21283. ,
  21284. n.prototype.is360View = function(e, t) {
  21285. return e === u.PANORAMA && t && !t.isAligned()
  21286. }
  21287. ,
  21288. n.prototype.setScene = function(e) {
  21289. this.sceneIntersectionPlane = e.plane,
  21290. this.path.setScene(e),
  21291. this.moveReticuleToScene(e)
  21292. }
  21293. ,
  21294. n.prototype.moveReticuleToScene = function(e) {
  21295. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21296. e.add(this.reticule)
  21297. }
  21298. ,
  21299. n.prototype.updateModel = function() {
  21300. function e(e, t, n) {
  21301. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21302. }
  21303. function t(e, t) {
  21304. if (this.mode === u.DOLLHOUSE) {
  21305. var n = e ? this.model.center.y : n = t.center.y;
  21306. i.call(this, n)
  21307. }
  21308. }
  21309. function i(e) {
  21310. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21311. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21312. , n = t.position.y + (e - i.target.y)
  21313. , r = f.showFloorDuration + f.showFloorDelay;
  21314. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21315. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21316. }
  21317. this.model = this.modelManager.getActiveModel(),
  21318. this.model.on("floor.changed", e.bind(this)),
  21319. this.model.on("allfloors.toggled", t.bind(this)),
  21320. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21321. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21322. var e2 = this;
  21323. this.model.panos.list.forEach(function(a) {
  21324. a.vrMarker.addEventListener("click", function() {
  21325. e2.flyToPano({
  21326. pano: a
  21327. })
  21328. })
  21329. })
  21330. /********************************************************************************************************************************************/
  21331. }
  21332. ,
  21333. n.prototype.updateModelDependentData = function() {
  21334. this.cameraControls.setModelForControls(this.model),
  21335. this.getPanoMarkersFromModel(this.model)
  21336. }
  21337. ,
  21338. n.prototype.onModelChanged = function() {
  21339. this.updateModel(),
  21340. this.updateModelDependentData()
  21341. }
  21342. ,
  21343. n.prototype.getPanoMarkersFromModel = function(e) {
  21344. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21345. return t.marker ? e.concat(t.marker) : e
  21346. }, [])
  21347. }
  21348. ,
  21349. n.prototype.handleControlMove = function(e) {
  21350. this.emit(w.Move, e)
  21351. }
  21352. ,
  21353. n.prototype.handleControlInputStart = function(e) {
  21354. this.emit(w.InputStart, e)
  21355. }
  21356. ,
  21357. n.prototype.onModeUpdated = function(e, t) {
  21358. this.cameraControls.activateControls(t),
  21359. this.emit(w.ModeChanged, e, t)
  21360. }
  21361. ,
  21362. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21363. return this.path.warping
  21364. }
  21365. ,
  21366. n.prototype.isWaitingToWarp = function() {
  21367. return this.path.waitingToWarp
  21368. }
  21369. ,
  21370. n.prototype.getLabelScaleFactor = function() {
  21371. if (this.isOutsideMode()) {
  21372. var e = 10
  21373. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21374. return t
  21375. }
  21376. return .5
  21377. }
  21378. ,
  21379. /* n.prototype.changeMusic = function() {//xzw add
  21380. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21381. } */
  21382. n.prototype.bindEvents = function(e) {
  21383. e !== document && e.setAttribute("tabindex", -1),
  21384. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21385. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21386. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21387. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21388. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21389. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21390. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21391. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21392. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21393. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21394. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21395. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21396. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21397. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21398. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21399. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21400. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21401. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21402. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21403. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21404. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21405. // lzb
  21406. window.getSeft && getSeft(this);
  21407. }
  21408. ,
  21409. n.prototype.onMouseDown = function(e) {
  21410. e.currentTarget !== document && e.currentTarget.focus(),
  21411. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21412. this.updateIntersect())
  21413. }
  21414. ,
  21415. n.prototype.onMouseMove = function(e) {
  21416. this.isTouchEvent = !1,
  21417. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21418. }
  21419. ,
  21420. n.prototype.onMouseOver = function(e) {
  21421. this.containsMouse = !0,
  21422. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21423. }
  21424. ,
  21425. n.prototype.onMouseOut = function(e) {
  21426. this.containsMouse = !1
  21427. }
  21428. ,
  21429. n.prototype.onMouseUp = function(e) {
  21430. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21431. }
  21432. ,
  21433. n.prototype.onTouchStart = function(e) {
  21434. if (e.currentTarget !== document && e.currentTarget.focus(),
  21435. !this.mouseDown) {
  21436. this.couldBeLongTap = !0;
  21437. var t = g.average(e.changedTouches, "clientX")
  21438. , i = g.average(e.changedTouches, "clientY");
  21439. this.handleInputStart.call(this, t, i, !0),
  21440. this.mouseDownTimer = setTimeout(function() {
  21441. this.updateIntersect(),
  21442. this.handleInputEnd.call(this, t, i, !0)
  21443. }
  21444. .bind(this), f.input.longTapThreshold)
  21445. }
  21446. }
  21447. ,
  21448. n.prototype.onTouchMove = function(e) {
  21449. var t = g.average(e.changedTouches, "clientX")
  21450. , i = g.average(e.changedTouches, "clientY");
  21451. this.handleInputMove.call(this, t, i, !0)
  21452. }
  21453. ,
  21454. n.prototype.onTouchEnd = function(e) {
  21455. if (clearTimeout(this.mouseDownTimer),
  21456. this.mouseDown) {
  21457. this.couldBeLongTap = !1,
  21458. this.updateIntersect();
  21459. var t = g.average(e.changedTouches, "clientX")
  21460. , i = g.average(e.changedTouches, "clientY");
  21461. this.handleInputEnd.call(this, t, i, !0)
  21462. }
  21463. }
  21464. ,
  21465. n.prototype.onPointerDown = function(e) {
  21466. return e.currentTarget !== document && e.currentTarget.focus(),
  21467. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21468. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21469. void (this.mouseDownTimer = setTimeout(function() {
  21470. this.updateIntersect(),
  21471. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21472. }
  21473. .bind(this), f.input.longTapThreshold)))
  21474. }
  21475. ,
  21476. n.prototype.onPointerMove = function(e) {
  21477. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21478. }
  21479. ,
  21480. n.prototype.onPointerUp = function(e) {
  21481. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21482. this.couldBeLongTap = !1,
  21483. this.updateIntersect(),
  21484. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21485. }
  21486. ,
  21487. n.prototype.onPointerOut = function(e) {
  21488. this.mouseDown = !1
  21489. }
  21490. ,
  21491. n.prototype.onPointerCancel = function(e) {
  21492. this.mouseDown = !1
  21493. }
  21494. ,
  21495. n.prototype.onKeyDown = function(e) {
  21496. var t = function() {
  21497. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21498. }
  21499. .bind(this)
  21500. , i = e.which;
  21501. switch (i) {
  21502. case p.F:
  21503. t(),
  21504. this.changeFloor(-1);
  21505. break;
  21506. case p.R:
  21507. t(),
  21508. this.changeFloor(1)
  21509. }
  21510. if (this.mode === u.PANORAMA)
  21511. switch (i) {
  21512. case p.UPARROW:
  21513. case p.W:
  21514. this.flyLocalDirection(d.FORWARD.clone());
  21515. break;
  21516. case p.DOWNARROW:
  21517. case p.S:
  21518. this.flyLocalDirection(d.BACK.clone());
  21519. break;
  21520. case p.A:
  21521. this.flyLocalDirection(d.LEFT.clone());
  21522. break;
  21523. case p.D:
  21524. this.flyLocalDirection(d.RIGHT.clone())
  21525. }
  21526. }
  21527. ,
  21528. n.prototype.handleScrollPinchZoom = function() {
  21529. return function(e) {
  21530. var t = e
  21531. , i = this.zoomLevel;
  21532. this.zoomBy(t),
  21533. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21534. }
  21535. }(),
  21536. n.prototype.handleControlPinch = function(e) {
  21537. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21538. }
  21539. ,
  21540. n.prototype.handleControlScroll = function(e) {
  21541. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21542. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21543. }
  21544. ,
  21545. n.prototype.handleInputStart = function(e, t, i) {
  21546. //许钟文加
  21547. var pad = this.handelPadding(e, t);
  21548. e = pad.x;
  21549. t = pad.y;
  21550. this.isTouchEvent = i,
  21551. m.convertScreenPositionToNDC(e, t, this.mouse),
  21552. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21553. this.mouseCouldBeClickToMove = !0,
  21554. this.mouseDown = !0;
  21555. }
  21556. ,
  21557. n.prototype.handelPadding = function(x, y) {
  21558. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21559. if (!this.pad)
  21560. this.pad = {
  21561. x: dom.getOffset("left", $("#player")[0]),
  21562. y: dom.getOffset("top", $("#player")[0])
  21563. }
  21564. return {
  21565. x: x - this.pad.x,
  21566. y: y - this.pad.y
  21567. }
  21568. }
  21569. n.prototype.handleInputMove = function(e, t, i) {
  21570. //许钟文加
  21571. var pad = this.handelPadding(e, t);
  21572. e = pad.x;
  21573. t = pad.y;
  21574. this.isTouchEvent = i,
  21575. m.convertScreenPositionToNDC(e, t, this.mouse),
  21576. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21577. this.couldBeLongTap = !1,
  21578. clearTimeout(this.mouseDownTimer)),
  21579. this.mouseLastMoveTime = Date.now(),
  21580. this.reticule.move(e, t, i)
  21581. }
  21582. ,
  21583. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21584. if (this.isTouchEvent = i,
  21585. this.mouseDown = !1,
  21586. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21587. !i && this.couldBeLongTap)
  21588. return !0;
  21589. if (this.handleLongTap())
  21590. return !0;
  21591. if (this.mouseCouldBeClickToMove) {
  21592. if (this.flying)
  21593. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21594. !0;
  21595. //add----
  21596. if(this.checkHotClick())//add
  21597. return !0;
  21598. if(this.hoveringPlane){
  21599. this.clickOverlay(this.hoveringPlane)
  21600. return;
  21601. }
  21602. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21603. this.history.invalidate(),
  21604. this.intersect)
  21605. return this.flyToPanoClosestToMouse();
  21606. if (this.mode === u.PANORAMA) {
  21607. var n = this.closestPanoInDirection(this.getMouseDirection());
  21608. return n ? this.flyToPano({
  21609. pano: n
  21610. }) : this.bump(this.getMouseDirection())
  21611. }
  21612. }
  21613. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21614. }
  21615. ,
  21616. n.prototype.handleLongTap = function() {
  21617. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21618. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21619. !0
  21620. }
  21621. ,
  21622. n.prototype.checktagClick = function() {
  21623. if (this.tagManager.intersectTag) {
  21624. var e = this.isTouchEvent
  21625. , t = this.tagManager.clickedOnTag(e, this);
  21626. return e || t || y.cancelById(V.LookTransition),
  21627. !0
  21628. }
  21629. if (this.tagManager.activeTag)
  21630. return this.tagManager.dismissActiveTag(),
  21631. !1
  21632. }
  21633. ,
  21634. n.prototype.rankedtagInDirection = function(e, t) {
  21635. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21636. }
  21637. ,
  21638. n.prototype.start = function(e) {
  21639. //-------------------
  21640. //-------------------
  21641. var t = e.mode
  21642. , i = e.pano
  21643. , n = e.position
  21644. , rr = e.quaternion
  21645. , o = e.tag
  21646. , a = e.quickstart
  21647. , s = $.Deferred();
  21648. this.updateModelDependentData(),
  21649. this.updateFromControls(),
  21650. this.findDefaultViews();
  21651. var l = this.is360View(t, i);
  21652. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21653. s.done(function(e) {
  21654. this.emit(w.Ready, l, e, o)
  21655. }
  21656. .bind(this)),
  21657. s.promise()
  21658. }
  21659. ,
  21660. n.prototype.startOutside = function(e, t) {
  21661. var i = e.mode
  21662. , n = e.pano
  21663. , r = e.position
  21664. , o = e.quaternion
  21665. , a = e.zoom
  21666. , s = e.floorVisibility
  21667. , l = e.tag;
  21668. this.emit(w.StartOutside, f[i].transitionTime),
  21669. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21670. y.cancelById(V.FlyToViewFloor),
  21671. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21672. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21673. }
  21674. ,
  21675. n.prototype.startInside = function(e, t, i, n, r) {
  21676. r = r || $.Deferred(),
  21677. this.currentPano = e;
  21678. var o = e && !e.isAligned();
  21679. if (t = o ? e.position : t || e.position,
  21680. i = i || e.quaternion,
  21681. e) {
  21682. var a = this.startInside.bind(this, e, t, i, n, r);
  21683. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21684. return
  21685. }
  21686. //add
  21687. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21688. this.updateHotVisible()
  21689. Hot.updateVisibles([this.currentPano])
  21690. this.modeTran = "panorama-panorama"
  21691. return this.mode = u.PANORAMA,
  21692. e.floor.enter(this.mode),
  21693. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21694. this.switchCameraMode(this.mode, i),
  21695. this.emit(w.StartInside, o),
  21696. r.resolve(!0),
  21697. r
  21698. }
  21699. ,
  21700. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21701. if (r = r || $.Deferred(),
  21702. this.dollhouseMode(),
  21703. !e)
  21704. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21705. r.resolve(!1),
  21706. r;
  21707. t = t || e.position;
  21708. var o = i || this.cameraControls.activeControl.camera.quaternion
  21709. , a = e.position;
  21710. return this.fitDollhouse(a, t, o),
  21711. setTimeout(function(t) {
  21712. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21713. var n = {
  21714. mode: u.PANORAMA,
  21715. pano: e,
  21716. quaternion: i,
  21717. callback: function() {
  21718. this.emit(w.FlyinFinished),
  21719. r.resolve(!0)
  21720. }
  21721. .bind(this)
  21722. };
  21723. this.flyToNewMode(n)
  21724. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21725. r
  21726. }
  21727. ,
  21728. n.prototype.checkAndWaitForPanoLoad = function() {
  21729. var e = {}
  21730. , t = {}
  21731. , i = 5e3
  21732. , n = function() {
  21733. for (var n in e)
  21734. if (e.hasOwnProperty(n) && e[n]) {
  21735. var r = performance.now() - t[n];
  21736. if (r < i)
  21737. return !0
  21738. }
  21739. return !1
  21740. };
  21741. return function(r, o, a, s, l, c, h, u, d, p) {
  21742. if (n())
  21743. return !0;
  21744. var f = function(t, i, n) {
  21745. N.delayOneFrame(function() {
  21746. e[t] = !1,
  21747. l && l(i, n)
  21748. }
  21749. .bind(this))
  21750. }
  21751. .bind(this, r.id)
  21752. , g = function(t, i) {
  21753. N.delayOneFrame(function() {
  21754. e[t] = !1,
  21755. c && c(i)
  21756. }
  21757. .bind(this))
  21758. }
  21759. .bind(this, r.id);
  21760. try {
  21761. return null !== u && void 0 !== u || (u = !0),
  21762. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  21763. e[r.id] && (t[r.id] = performance.now()),
  21764. e[r.id]
  21765. } catch (n) {
  21766. throw e[r.id] = !1,
  21767. t[r.id] = performance.now() - i,
  21768. n
  21769. }
  21770. }
  21771. }(),
  21772. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  21773. if (!e)
  21774. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  21775. return r && this.model.waitForLoad(e, function() {
  21776. return e.isLoaded(i)
  21777. }),
  21778. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21779. !0)
  21780. }
  21781. ,
  21782. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  21783. var e = new r.Vector3;
  21784. return function(t, i, n, r, o, a, s, l) {
  21785. if (!t)
  21786. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  21787. return e.copy(d.FORWARD),
  21788. this.getDirection(e),
  21789. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  21790. return t.isLoaded(i)
  21791. }),
  21792. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  21793. n && n(e, t)
  21794. }
  21795. .bind(this)).fail(function(e) {
  21796. r && r(e)
  21797. }
  21798. .bind(this)).progress(function(e, t, i) {
  21799. o && o(e, t, i)
  21800. }
  21801. .bind(this)),
  21802. !0)
  21803. }
  21804. }(),
  21805. n.prototype.switchCameraMode = function(e, t) {
  21806. var i = this.cameraControls.controls[e]
  21807. , n = i.camera;
  21808. switch (e) {
  21809. case u.PANORAMA:
  21810. n.position.copy(this.currentPano.position);
  21811. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  21812. i.lookAt(o.add(n.position));
  21813. break;
  21814. case u.DOLLHOUSE:
  21815. /* var a = this.position.clone();
  21816. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  21817. n.position.copy(a),
  21818. i.target.copy(this.target.clone().setY(this.model.center.y));
  21819. break; */
  21820. //for多楼层 且 让模型刚好适应屏幕
  21821. var box = this.model.boundingBox.clone();
  21822. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  21823. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  21824. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  21825. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  21826. console.log(boxSize.x,distance, boxSize.length() / 2)
  21827. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  21828. if(this.mode === u.PANORAMA){
  21829. i.target.copy(this.model.center);
  21830. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  21831. }else{
  21832. i.target.copy(this.target.clone().setY(this.model.center.y))
  21833. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  21834. }
  21835. vec.multiplyScalar(distance )
  21836. n.position.copy(i.target.clone().add(vec))
  21837. break
  21838. case u.FLOORPLAN:
  21839. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  21840. i.target.copy(this.model.center).setY(0),
  21841. i.zoomToContain(this.model.size),
  21842. i.rotateToView(this.model.size, this.getDirection())
  21843. }
  21844. i.update(0)
  21845. }
  21846. ,
  21847. n.prototype.update = function() {
  21848. var e = (new r.Vector3,
  21849. {})
  21850. , t = [];
  21851. return function(i) {
  21852. this.updatePersistentZooming(i),
  21853. this.updateFromControls(i),
  21854. this.getCurrentNodePanos(t)
  21855. if(this.hasChanged(e) ) {
  21856. this.lastChangeTime = Date.now(),
  21857. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  21858. this.emit(w.ViewChanged),
  21859. this.intersectHot && this.intersectHot.showTitle()
  21860. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  21861. }
  21862. if(e.cameraChanged){
  21863. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  21864. }
  21865. if(e.cameraChanged2){ //变化要更大些
  21866. for(var i in this.model.hots){
  21867. this.model.hots[i].update(this)
  21868. }
  21869. }
  21870. this.model.supportsTiles && (this.updateTileDownloader(t),
  21871. this.updatePanoRenderer(t)),
  21872. this.updatePreRendering(t),
  21873. this.reticule.update(),
  21874. this.path.update(),
  21875. this.spider.update(),
  21876. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  21877. this.updateControlLocks(),
  21878. this.model.supportsTiles && this.updateZoomPano()
  21879. }
  21880. }(),
  21881. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  21882. var lastMode, lastPano;
  21883. return function(){
  21884. var mode = this.mode;
  21885. var pano = mode == "panorama" ? this.currentPano : "";
  21886. if(mode != "panorama" || pano != lastPano){
  21887. overlay.noBlock = null
  21888. }
  21889. this.overlayGroup.children.forEach((overlay)=>{
  21890. if(overlay.overlayType == "video" ){
  21891. var matrix = overlay.plane.matrixWorld;
  21892. var inSight = false;
  21893. var cameraDir = this.getDirection();
  21894. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  21895. var vertexes = []
  21896. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  21897. for(let i=0; i<4; i++){
  21898. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  21899. vertexes.push(vertex)
  21900. if(overlay.noBlock == null){
  21901. if(!m.ifShelter(vertex)){
  21902. overlay.noBlock = true
  21903. }
  21904. inSight = true; break;
  21905. }else{
  21906. overlay.noBlock = true
  21907. }
  21908. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  21909. inSight = true; break;
  21910. }
  21911. }
  21912. }
  21913. overlay.inSight = inSight
  21914. if(!inSight)overlay.plane.material.map.image.pause()
  21915. else overlay.plane.material.map.image.play()//maybe fail
  21916. }
  21917. })
  21918. lastMode = mode, lastPano = pano
  21919. }
  21920. }() */
  21921. n.prototype.updatePersistentZooming = function(e) {
  21922. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  21923. }
  21924. ,
  21925. n.prototype.updateControlLocks = function() {
  21926. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  21927. }
  21928. ,
  21929. n.prototype.updatePanoRenderer = function() {
  21930. var e = new r.Vector3;
  21931. return function(t) {
  21932. var i = this.nextPano || this.currentPano;
  21933. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  21934. this.getDirection(e),
  21935. this.panoRenderer.updateDirection(e))
  21936. }
  21937. }(),
  21938. n.prototype.cleanupInactivePanos = function() {
  21939. var e = []
  21940. , t = [];
  21941. return function() {
  21942. e.length = 0,
  21943. e.push(this.currentPano),
  21944. this.nextPano && e.push(this.nextPano),
  21945. t.length = 0;
  21946. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  21947. t.push(this.panoRenderer.activePanos[i]);
  21948. for (var n = 0; n < t.length; n++) {
  21949. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  21950. r.id === e[a].id && (o = !1);
  21951. o && r.exit()
  21952. }
  21953. }
  21954. }(),
  21955. n.prototype.updatePreRendering = function() {
  21956. var e = {};
  21957. return function(t) {
  21958. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  21959. var i = this.nextPano || this.currentPano;
  21960. if (i && t && t.length > 1) {
  21961. var n = t.findIndex(function(e) {
  21962. if (e.id === i.id)
  21963. return !0
  21964. });
  21965. if (n >= 0 && n + 1 < t.length) {
  21966. var r = t[n + 1];
  21967. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  21968. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  21969. window.setTimeout(function(t) {
  21970. e[t.id] = !1
  21971. }
  21972. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  21973. }
  21974. .bind(this, r), f.tiling.panoPreRenderDelay),
  21975. e[r.id] = !0)
  21976. }
  21977. }
  21978. }
  21979. }
  21980. }(),
  21981. n.prototype.enablePreRendering = function() {
  21982. this.preRenderingEnabled = !0
  21983. }
  21984. ,
  21985. n.prototype.disablePreRendering = function() {
  21986. this.preRenderingEnabled = !1,
  21987. this.cleanupInactivePanos()
  21988. }
  21989. ,
  21990. n.prototype.updateTileDownloader = function() {
  21991. var e = new r.Vector3;
  21992. return function(t) {
  21993. var i = this.nextPano || this.currentPano;
  21994. i && (e.copy(d.FORWARD),
  21995. this.getDirection(e),
  21996. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  21997. this.tileDownloader.processPriorityQueue = !0)
  21998. }
  21999. }(),
  22000. n.prototype.updateFromControls = function(e) {
  22001. null !== e && void 0 !== e || (e = 0),
  22002. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22003. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22004. this.position.copy(this.cameraControls.activeControl.camera.position),
  22005. this.target.copy(this.cameraControls.activeControl.target),
  22006. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22007. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22008. this.camera.position.copy(this.position),
  22009. this.camera.quaternion.copy(this.quaternion),
  22010. this.camera.updateMatrix(),
  22011. this.camera.updateMatrixWorld()
  22012. }
  22013. ,
  22014. n.prototype.hasChanged = function(e) {
  22015. /* if (!this.previousState)
  22016. return this.previousState = {
  22017. allFloorsVisible: this.model.allFloorsVisible,
  22018. position: this.position.clone(),
  22019. quaternion: this.quaternion.clone(),
  22020. mouse: this.mouse.clone(),
  22021. labelScaleFactor: this.getLabelScaleFactor(),
  22022. currentFloor: this.model.currentFloor,
  22023. projectionMatrix: this.camera.projectionMatrix.clone(),
  22024. worldMatrix: this.camera.matrixWorld.clone(),
  22025. mode: this.mode,
  22026. modelPosition: this.model.position.clone(),
  22027. modelCenter: this.model.center.clone(),
  22028. zoomLevel: this.zoomLevel
  22029. },
  22030. !0;
  22031. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22032. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22033. e.moved = !this.position.equals(this.previousState.position),
  22034. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22035. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22036. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22037. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22038. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22039. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22040. e.modeChanged = this.mode !== this.previousState.mode,
  22041. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22042. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22043. e.nextPanoActive = null !== this.nextPano,
  22044. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22045. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22046. this.previousState.position.copy(this.position),
  22047. this.previousState.quaternion.copy(this.quaternion),
  22048. this.previousState.mouse.copy(this.mouse),
  22049. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22050. this.previousState.currentFloor = this.model.currentFloor,
  22051. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22052. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22053. this.previousState.mode = this.mode,
  22054. this.previousState.modelPosition.copy(this.model.position),
  22055. this.previousState.modelCenter.copy(this.model.center),
  22056. this.previousState.zoomLevel = this.zoomLevel,
  22057. !t */
  22058. if (!this.previousState)
  22059. {
  22060. this.previousState = {
  22061. allFloorsVisible: this.model.allFloorsVisible,
  22062. position: this.position.clone(),
  22063. quaternion: this.quaternion.clone(),
  22064. mouse: this.mouse.clone(),
  22065. //labelScaleFactor: this.getLabelScaleFactor(),
  22066. currentFloor: this.model.currentFloor,
  22067. projectionMatrix: this.camera.projectionMatrix.clone(),
  22068. worldMatrix: this.camera.matrixWorld.clone(),
  22069. mode: this.mode,
  22070. modelPosition: this.model.position.clone(),
  22071. modelCenter: this.model.center.clone(),
  22072. zoomLevel: this.zoomLevel
  22073. };
  22074. return !0;
  22075. }
  22076. //许钟文改 分成相机是否改变cameraChanged 和其他
  22077. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22078. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22079. e.cameraChanged = !a;
  22080. if(e.cameraChanged){//
  22081. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22082. }else e.cameraChanged2 = false
  22083. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22084. e.moved = !this.position.equals(this.previousState.position),
  22085. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22086. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22087. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22088. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22089. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22090. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22091. e.modeChanged = this.mode !== this.previousState.mode,
  22092. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22093. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22094. e.nextPanoActive = null !== this.nextPano,
  22095. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22096. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22097. this.previousState.position.copy(this.position),
  22098. this.previousState.quaternion.copy(this.quaternion),
  22099. this.previousState.mouse.copy(this.mouse),
  22100. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22101. this.previousState.currentFloor = this.model.currentFloor,
  22102. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22103. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22104. this.previousState.mode = this.mode,
  22105. this.previousState.modelPosition.copy(this.model.position),
  22106. this.previousState.modelCenter.copy(this.model.center),
  22107. this.previousState.zoomLevel = this.zoomLevel;
  22108. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22109. return !t
  22110. }
  22111. ,
  22112. n.prototype.updateIntersect = function() {
  22113. var e = this.flying || this.isWarping()
  22114. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22115. , i = y.getById(V.LookTransition)
  22116. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22117. {//clear:
  22118. if(this.intersectHot) this.intersectHot.hideTitle()
  22119. this.intersectHot = null
  22120. $("#player").css("cursor", "")
  22121. }
  22122. var deal = ()=>{
  22123. if(this.intersect && this.intersect.object.visible ){
  22124. if("hotSprite" == this.intersect.object.type){
  22125. this.intersectHot = this.intersect.object
  22126. while(!(this.intersectHot instanceof Hot)){
  22127. this.intersectHot = this.intersectHot.parent
  22128. }
  22129. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  22130. this.intersectHot.showTitle()
  22131. }
  22132. }
  22133. }
  22134. if(this.model.hotGroup){
  22135. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22136. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  22137. if(this.intersect){
  22138. deal()
  22139. this.intersectHot && $("#player").css("cursor", "pointer");
  22140. }
  22141. }
  22142. this.intersect = this.getMouseIntersect(),
  22143. this.intersect && this.updateClosestPano(this.intersect),
  22144. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22145. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22146. }
  22147. ,
  22148. n.prototype.checkHotClick = function() {
  22149. if(this.intersectHot){
  22150. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  22151. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22152. }
  22153. this.intersectHot.examine(this)
  22154. return true;
  22155. }
  22156. },
  22157. n.prototype.getMouseDirection = function(e) {
  22158. e = e || this.mouse;
  22159. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22160. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22161. return i.sub(t).normalize()
  22162. }
  22163. ,
  22164. n.prototype.hoverOverlay = function(mesh){
  22165. if(!mesh){
  22166. this.hoveringPlane = null;
  22167. $("#player").css("cursor",this.currentCursor || "" );
  22168. }else{
  22169. var overlay = mesh.parent;
  22170. $("#player").css("cursor","pointer");
  22171. this.hoveringPlane = overlay;
  22172. return true;
  22173. }
  22174. },
  22175. n.prototype.clickOverlay = function(overlay){
  22176. if(this.openOverlay && !overlay)return;
  22177. var plane = overlay.plane;
  22178. /* if(overlay.overlayType == "video"){
  22179. if(plane.material.map.image.paused) plane.material.map.image.play()
  22180. else plane.material.map.image.pause()
  22181. } */
  22182. if(overlay.overlayType == "video"){
  22183. overlay.switchPlay(!!overlay.pausedByUser)
  22184. }
  22185. /* if(window.EditOverlay &&EditOverlay.editing){
  22186. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22187. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22188. EditOverlay.endAddPlane();
  22189. EditOverlay.updateOverlayPanel(overlay)
  22190. EditOverlay.controlSelectOverlay(overlay)
  22191. return;
  22192. } */
  22193. },
  22194. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22195. e = e || this.mouse.clone(),
  22196. t = t || this.model.floors.reduce(function(e, t) {
  22197. return t.hidden ? e : e.concat(t.collider.children)
  22198. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22199. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22200. this.raycaster.set(i, this.getMouseDirection(e));
  22201. var n = this.raycaster.intersectObjects(t, true);//add true
  22202. var o = n[0];
  22203. if(o){
  22204. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22205. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22206. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22207. o.horizontal = .8 < o.normal.y);
  22208. return o
  22209. }
  22210. }
  22211. ,
  22212. n.prototype.updateClosestPano = function(e) {
  22213. var t = [s.filters.isPanoAligned()];
  22214. if (this.mode === u.PANORAMA) {
  22215. if (!this.currentPano)
  22216. return;
  22217. t.push(s.filters.not(this.currentPano)),
  22218. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22219. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22220. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22221. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22222. } else{
  22223. t.push((pano)=>{ // add
  22224. return this.checkHasNeighbor(pano)
  22225. })
  22226. t.push(s.filters.isOnVisibleFloor()),
  22227. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22228. }
  22229. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22230. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22231. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22232. this.closestPano = i) : this.isPanoHover = !1
  22233. }
  22234. ,
  22235. n.prototype.dollhouseMode = function(e, t) {
  22236. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22237. this.mode = u.DOLLHOUSE,
  22238. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22239. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22240. , n = new r.Vector3(15,10,15);
  22241. if (e && t) {
  22242. var o = d.FORWARD.clone().applyQuaternion(t)
  22243. , a = this.model.center.clone().sub(e)
  22244. , s = a.dot(o);
  22245. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22246. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22247. }
  22248. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22249. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22250. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22251. this.updateFromControls(),
  22252. this.model.alpha = 1,
  22253. this.model.skybox.material.uniforms.opacity.value = 0
  22254. }
  22255. ,
  22256. n.prototype.insideMode = function(e, t) {
  22257. var i = $.Deferred()
  22258. , n = t || null;
  22259. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22260. var r = [s.filters.isPanoAligned()];
  22261. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22262. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22263. this.flyToNewMode({
  22264. mode: u.PANORAMA,
  22265. pano: e,
  22266. callback: n
  22267. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22268. } else {
  22269. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22270. i.reject(o)
  22271. }
  22272. return i.promise()
  22273. }
  22274. ,
  22275. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22276. //if(urlHasValue('oldEntry')){
  22277. //搬自一代。
  22278. var maxY = this.model.boundingBox.max.y;
  22279. var n = d.FORWARD.clone().applyQuaternion(i)
  22280. , i = n.clone().add(e);
  22281. this.cameraControls.activeControl.target.copy(i),
  22282. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22283. //return;
  22284. /* //this.camera.position.copy(this.model.center);
  22285. //this.camera.updateMatrixWorld()
  22286. this.switchCameraMode("dollhouse", i) */
  22287. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22288. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22289. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22290. this.cameraControls.activeControl.target.copy(n).add(e);
  22291. var o = d.RIGHT.clone().applyQuaternion(i)
  22292. , a = d.UP.clone()
  22293. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22294. , l = this.model.boundingBox.max.clone()
  22295. , c = this.model.boundingBox.min.clone()
  22296. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22297. , u = 0
  22298. , p = 0
  22299. , g = 0;
  22300. h.forEach(function(e, t, i) {
  22301. var n = Math.abs(e.dot(o))
  22302. , r = e.dot(s);
  22303. n > u && (u = n,
  22304. p = r),
  22305. r > g && (g = r)
  22306. });
  22307. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22308. , v = s.clone().multiplyScalar(p).add(t)
  22309. , A = s.clone().multiplyScalar(g).add(t);
  22310. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22311. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22312. p = Math.max(p, 10),
  22313. g = Math.max(g, 10);
  22314. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22315. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22316. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22317. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22318. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22319. */
  22320. }
  22321. ,
  22322. n.prototype.floorplanMode = function(e, t, i) {
  22323. this.mode = u.FLOORPLAN;
  22324. var n = this.cameraControls.controls[u.FLOORPLAN];
  22325. n.reset();
  22326. var r = e ? e : this.model.center;
  22327. if (n.target.copy(r).setY(0),
  22328. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22329. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22330. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22331. t) {
  22332. var o = d.LEFT.clone().applyQuaternion(t);
  22333. n.rotateLeft(-Math.atan2(o.x, o.z))
  22334. } else
  22335. n.rotateToView(this.model.size, this.getDirection());
  22336. n.update(0)
  22337. }
  22338. ,
  22339. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22340. return e.skipWarpingCheck = !0,
  22341. this.flyToPano(e, t)
  22342. }
  22343. ,
  22344. n.prototype.updateMarkerVisi = function() {//加
  22345. if(this.mode != "panorama")return;
  22346. this.model.panos.list.forEach((pano)=>{
  22347. if(!pano.marker)return;
  22348. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22349. })
  22350. }
  22351. ,
  22352. n.prototype.updateHotVisible = function(pano){
  22353. var hots = this.model.hots;
  22354. pano = pano || this.currentPano;
  22355. for (var index in hots){
  22356. var visible;
  22357. if(this.mode != "panorama"){
  22358. visible = true;
  22359. }else{
  22360. //hots[index].mesh.material.depthTest = false;
  22361. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22362. }
  22363. hots[index].mesh.visible = visible;
  22364. }
  22365. }
  22366. n.prototype.flyToPano = function(e, t) {
  22367. var i = e.pano
  22368. , aim = e.lookAtPoint
  22369. , aimQua = e.quaternion //ADD
  22370. , o = e.duration
  22371. , a = e.aimDuration
  22372. , s = e.maxDistanceOverride
  22373. , l = e.skipWarpingCheck
  22374. , c = e.constantMoveSpeed
  22375. , h = null
  22376. , p = null
  22377. if (aim){
  22378. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22379. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22380. }
  22381. else aimQua = aimQua
  22382. var zoomLevel = e.zoomLevel || 1 //add
  22383. if(this.flying) return t && t(e)
  22384. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22385. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22386. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22387. t && t(),
  22388. !1;
  22389. if (this.updateLastView(),
  22390. this.mode !== u.PANORAMA) {
  22391. var m;
  22392. void this.flyToNewMode({
  22393. mode: u.PANORAMA,
  22394. pano: i,
  22395. duration: o,
  22396. quaternion: aimQua ,
  22397. callback: t
  22398. })
  22399. }
  22400. if (!i || (h = g.deepExtend(e),
  22401. p = function() {
  22402. N.delayOneFrame(function() {
  22403. this.flyToPano(h, t)
  22404. }
  22405. .bind(this))
  22406. }
  22407. .bind(this),
  22408. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22409. var C = function(e) {
  22410. t && t(e)
  22411. }
  22412. .bind(this);
  22413. this.currentPano || (this.currentPano = i,
  22414. this.path.placeCpm(),
  22415. this.path.fadeOutCpm(f.path.fadeOutTime),
  22416. this.spider.draw());
  22417. var I = o;
  22418. if ("number" != typeof o) {
  22419. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22420. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22421. }
  22422. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22423. zoomLevel !== this.zoomLevel)
  22424. switch (f.zoom.transitionStyle) {
  22425. case 1:
  22426. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22427. break;
  22428. case 2:
  22429. return h = g.deepExtend(e),
  22430. p = this.flyToPano.bind(this, h, t),
  22431. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22432. }
  22433. if (aimQua) {
  22434. y.cancelById(V.LookTransition),
  22435. I *= f.transition.aimSlowFactor;
  22436. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22437. , S = b.clone()
  22438. , M = new r.Vector3;
  22439. if (i === this.currentPano) {
  22440. var R = d.FORWARD.clone().applyQuaternion(b)
  22441. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22442. , O = R.angleTo(P);
  22443. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22444. void y.start(function(e) {
  22445. S.copy(b),
  22446. v.quaternion(S, aimQua)(e),
  22447. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22448. this.cameraControls.activeControl.lookAt(M)
  22449. }
  22450. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22451. }
  22452. }
  22453. if (i === this.currentPano )
  22454. return void C();
  22455. this.flying = !0;
  22456. var L = this.position.clone()
  22457. , D = this.currentPano;
  22458. F.debug("Flying to pano ", i.position),
  22459. this.emit(w.PanoChosen, this.currentPano, i),
  22460. this.emit(w.FlyingStarted, i.position, L, i, D)
  22461. //---------before fly--------------- add
  22462. this.updateHotVisible(i); //更新热点显示
  22463. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22464. Hot.updateVisibles([this.currentPano, i])
  22465. //地标变化
  22466. if(this.model.floorLogos){
  22467. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22468. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22469. //this.model.adjustfloorLogoHeight();
  22470. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22471. this.model.floorLogos[1].visible = true;
  22472. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22473. }
  22474. //=======================================
  22475. aimQua && y.start(function(e) {
  22476. S.copy(b),
  22477. v.quaternion(S, aimQua)(e),
  22478. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22479. this.cameraControls.activeControl.lookAt(M)
  22480. }
  22481. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22482. var B = c ? null : A[f.transition.movementEasing];
  22483. this.nextPano = i,
  22484. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22485. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22486. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22487. this.flying = !1,
  22488. this.currentPano !== i && this.currentPano.exit(),
  22489. i.enter(),
  22490. this.currentPano = i,
  22491. this.nextPano = null,
  22492. this.path.placeCpm(),
  22493. this.path.fadeOutCpm(f.path.fadeOutTime),
  22494. this.spider.draw(),
  22495. this.emit(w.FlyingEnded, i.position, L, i, D),
  22496. this.updateMarkerVisi(),//add
  22497. C(e)
  22498. //add:
  22499. if(this.mode == "panorama" ){
  22500. if(this.model.floorLogos){
  22501. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22502. //this.model.adjustfloorLogoHeight()
  22503. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22504. this.model.floorLogos[1].visible = false;
  22505. }
  22506. Hot.updateVisibles([this.currentPano])//add
  22507. }
  22508. }
  22509. .bind(this), 0, B, "camFly", V.FlyToPano)
  22510. }
  22511. }
  22512. ,
  22513. n.prototype.warpToPano = function(o={}) {
  22514. }
  22515. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  22516. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  22517. if(this.flying || this.isWarping() )return;
  22518. let oldPos = this.position.clone();
  22519. let oldPano = this.currentPano
  22520. let pano = o.pano || this.model.panos.index[o.panoId]
  22521. this.path.warpDestPano = pano
  22522. var retry = ()=>{
  22523. this.waitingToWarp = !1,
  22524. this.blackToPano(o)
  22525. }
  22526. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  22527. return void (this.waitingToWarp = !0)
  22528. this.emit("pano.chosen", oldPano, pano)
  22529. /* if(window.momentTourBlackNewType == 1) { */
  22530. this.flying = true
  22531. this.path.warpDestHeroLoc = {
  22532. panoId : o.panoId,
  22533. position: pano.position,
  22534. quaternion: o.quaternion || this.quaternion.clone()
  22535. }
  22536. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  22537. pano != this.currentPano && this.currentPano.exit()
  22538. pano.enter()
  22539. this.currentPano = pano
  22540. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  22541. this.flying = false
  22542. } )
  22543. }
  22544. window._transitionPosId = 9999
  22545. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22546. y.cancelById(_transitionPosId)
  22547. var begin = function(object, pos, qua, scale){
  22548. if(pos){
  22549. if(!same(object.position, pos, 0.01)){
  22550. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22551. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22552. }
  22553. if(qua && !same(object.quaternion, qua, 1e-6)){
  22554. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22555. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22556. }
  22557. if(scale && !same(object.scale, scale, 0.001)){
  22558. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22559. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22560. }
  22561. }
  22562. }
  22563. var same = function(vec1, vec2, diff){
  22564. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22565. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22566. return s
  22567. }
  22568. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22569. for(let i in this.model.hots){//是否判断visible?
  22570. var hot = this.model.hots[i];
  22571. var panoData = hot.info.transformAtPanos[sid];
  22572. var useCustom = !panoData
  22573. //if(hot.usingTransformData || !useCustom){
  22574. var pos = useCustom ? hot.info.position : panoData.pos;
  22575. begin(hot, pos/* , qua */ )
  22576. //}
  22577. }
  22578. }
  22579. window._tranOutsideFocus = 4399
  22580. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22581. console.log("focusPoint")
  22582. if(this.mode == "floorplan"){
  22583. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22584. var control = this.cameraControls.controls.floorplan;
  22585. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22586. var currentScale = control.absoluteScale;
  22587. var currentTarget = control.target.clone()
  22588. y.cancelById(window._tranOutsideFocus, true);
  22589. y.start(function(progress){
  22590. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22591. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22592. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22593. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22594. }else if(player.mode == "dollhouse"){
  22595. var control = player.cameraControls.controls.dollhouse;
  22596. var radius = o.radius || 8;
  22597. var currentTarget = control.target.clone()
  22598. var dir = control.offset.clone().normalize()
  22599. var currentRadius = control.offset.length();
  22600. y.cancelById(window._tranOutsideFocus, true);
  22601. y.start(function(progress){
  22602. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22603. let radius_ = radius*progress+currentRadius*(1-progress)
  22604. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22605. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22606. }else if(this.mode == 'panorama'){
  22607. this.flyToPano({
  22608. lookAtPoint: o.aim.clone() ,
  22609. pano: this.currentPano,
  22610. aimDuration: o.dur || 600
  22611. })
  22612. }
  22613. }
  22614. /*
  22615. 切换到某个模式后再执行函数
  22616. */
  22617. n.prototype.FlyToMode = function(mode, f1, duration){
  22618. var f2;
  22619. if (this.mode == mode) {
  22620. f1 && f1()
  22621. } else {
  22622. f2 = f1;
  22623. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  22624. this.afterCModeFuc = function() {
  22625. /* objects.gui.modeChange[mode](null, {
  22626. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  22627. }); */
  22628. this.afterCModeFuc = f2
  22629. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  22630. //callback : f2
  22631. });
  22632. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  22633. }.bind(this)
  22634. } else {
  22635. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  22636. this.afterCModeFuc = f2;//飞入后执行
  22637. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  22638. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  22639. }catch(e){
  22640. console.log('FlyToMode遇到问题?')
  22641. }
  22642. }
  22643. }
  22644. }
  22645. n.prototype.fastForwardActivePanoFlight = function(e) {
  22646. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  22647. y.adjustSpeed(V.FlyToPano, e),
  22648. y.adjustSpeed(V.LookTransition, e)
  22649. }
  22650. ,
  22651. n.prototype.flyToPanoClosestToMouse = function() {
  22652. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22653. this.intersect && this.updateClosestPano(this.intersect)),
  22654. this.closestPano)
  22655. return this.flyToPano({
  22656. pano: this.closestPano
  22657. });
  22658. var e = this.getMouseDirection();
  22659. this.flyDirection(e) || this.flyToPano({
  22660. pano: this.currentPano
  22661. })
  22662. }
  22663. ,
  22664. n.prototype.flyLocalDirection = function(e) {
  22665. var t = this.getDirection(e)
  22666. , i = 1 === e.z ? .4 : .75
  22667. , n = 1 === Math.abs(e.x);
  22668. return this.flyDirection(t, i, n)
  22669. }
  22670. ,
  22671. n.prototype.flyDirection = function(e, t, i) {
  22672. Hot.closePopup();//xzw add
  22673. var n = $.Deferred();
  22674. this.history.invalidate();
  22675. var r = this.closestPanoInDirection(e, t, i);
  22676. return r ? this.flyToPano({
  22677. pano: r
  22678. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22679. n.resolve(!1)),
  22680. n.promise()
  22681. }
  22682. ,
  22683. n.prototype.closestPanoInDirection = function(e, t, i) {
  22684. return this.rankedPanoInDirection(0, e, t, i)
  22685. }
  22686. ,
  22687. n.prototype.rankedPanoInDirection = function() {
  22688. var e = {
  22689. pano: null,
  22690. candidates: []
  22691. };
  22692. return function(t, i, n, r) {
  22693. t || (t = 0),
  22694. n = void 0 !== n ? n : .75;
  22695. var o = r ? "angle" : "direction";
  22696. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22697. this.cachedPanoCandidates = e.candidates,
  22698. e.pano
  22699. }
  22700. }(),
  22701. n.prototype.bump = function(e) {
  22702. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22703. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22704. if (s)
  22705. t = function() {
  22706. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22707. }
  22708. .bind(this),
  22709. i = function() {
  22710. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22711. }
  22712. .bind(this);
  22713. else {
  22714. var l = this.camera.position.clone()
  22715. , c = e.clone();
  22716. this.raycaster.set(l, c);
  22717. var h = this.model.floors.reduce(function(e, t) {
  22718. return e.concat(t.collider.children)
  22719. }, [])
  22720. , d = this.raycaster.intersectObjects(h)
  22721. , p = d.length > 0 ? d[0].distance / 25 : .04
  22722. , g = l.clone().add(c.multiplyScalar(p));
  22723. t = function() {
  22724. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22725. }
  22726. .bind(this),
  22727. i = function() {
  22728. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22729. }
  22730. .bind(this)
  22731. }
  22732. n = function() {
  22733. this.flying = !1
  22734. }
  22735. .bind(this),
  22736. this.flying = !0,
  22737. t()
  22738. }
  22739. }
  22740. ,
  22741. n.prototype.changeFloor = function(e) {
  22742. if (!this.is360View(this.mode, this.currentPano))
  22743. if (this.mode === u.PANORAMA) {
  22744. var t = this.history.reversePano(e);
  22745. t && t.isAligned() ? this.flyToPano({
  22746. pano: t
  22747. }) : this.changeFloorByScore(e)
  22748. } else
  22749. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22750. }
  22751. ,
  22752. n.prototype.changeFloorByScore = function() {
  22753. var e = {
  22754. pano: null,
  22755. candidates: []
  22756. };
  22757. return function(t) {
  22758. var i = this.model.nextFloor(t);
  22759. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22760. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22761. this.history.push(t, this.currentPano),
  22762. this.flyToPano({
  22763. pano: e.pano
  22764. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22765. }
  22766. }(),
  22767. n.prototype.gotoFloor = function(e) {
  22768. var t = e - this.model.currentFloor.floorIndex;
  22769. this.changeFloor(t)
  22770. }
  22771. ,
  22772. n.prototype.getDirection = function(e) {
  22773. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  22774. e.applyQuaternion(this.camera.quaternion)
  22775. }
  22776. ,
  22777. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  22778. if (o = o || $.Deferred(),
  22779. this.mode === u.TRANSITIONING)
  22780. return F.warn("should not be transitioning here"),
  22781. n && n(!1),
  22782. o.reject().promise();
  22783. var a = i || !1
  22784. , s = i ? i.position : this.position
  22785. , l = this.position.clone()
  22786. , c = this.currentPano;
  22787. if (F.debug("New pose in mode " + this.mode),
  22788. !e || (retryCallback = function() {
  22789. N.delayOneFrame(function() {
  22790. this.flyToSameMode(e, t, i, n, o)
  22791. }
  22792. .bind(this))
  22793. }
  22794. .bind(this),
  22795. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  22796. var h = function() {
  22797. this.emit(w.FlyingEnded, s, l, e, c),
  22798. n && n(!0)
  22799. }
  22800. .bind(this)
  22801. , d = f[this.mode]
  22802. , p = void 0 !== t ? t : d.transitionTime
  22803. , g = new r.Vector3
  22804. , C = new r.Vector3;
  22805. if (this.emit(w.FlyingStarted, s, l, e, c),
  22806. this.mode === u.PANORAMA)
  22807. F.warn("we should not be here for panorama views");
  22808. else if (this.mode === u.DOLLHOUSE)
  22809. if (a) {
  22810. var I = new r.Vector3(0,1,0);
  22811. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22812. this.model.warpDestFloors(i.floorVisibility),
  22813. C.copy(i.position);
  22814. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  22815. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  22816. , _ = b.intersectObjects(this.model.colliders)
  22817. , T = 3;
  22818. _.length ? (g.copy(_[0].point),
  22819. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  22820. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  22821. var x = (new r.Matrix4).lookAt(C, g, I)
  22822. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  22823. , M = g.distanceTo(C)
  22824. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  22825. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  22826. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  22827. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  22828. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  22829. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  22830. this.path.burnsDir = Math.sign(L.y);
  22831. var D = new r.Euler(0,0,0,f.warp.eOrder)
  22832. , B = new r.Vector3;
  22833. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22834. y.start(function(e, t) {
  22835. D.x = P.x + e * L.x,
  22836. D.y = P.y + e * L.y,
  22837. D.z = P.z + e * L.z;
  22838. var i = O + e * (M - O);
  22839. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  22840. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  22841. }
  22842. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22843. y.start(function(e, t) {
  22844. this.cameraControls.controls[u.DOLLHOUSE].update(),
  22845. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  22846. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  22847. }
  22848. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22849. } else
  22850. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  22851. else if (this.path.placeCpm(),
  22852. this.path.fadeInCpm(f.path.fadeInTime),
  22853. i) {
  22854. this.model.warpDestFloors(i.floorVisibility);
  22855. var U = this.cameraControls.cameras[u.FLOORPLAN]
  22856. , k = this.cameraControls.controls[u.FLOORPLAN]
  22857. , H = k.target.clone()
  22858. , G = i.position.clone().sub(H)
  22859. , z = U.position.clone().sub(k.target)
  22860. , W = z.length()
  22861. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  22862. , Y = Math.atan2(k.offset.x, k.offset.z)
  22863. , X = Math.atan2(j.x, j.z)
  22864. , Z = k.absoluteScale
  22865. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  22866. y.start(function(e, t) {
  22867. k.target.copy(G).multiplyScalar(e).add(H);
  22868. var i = Y + (X - Y) * e;
  22869. k.offset.x = W * Math.sin(i),
  22870. k.offset.z = W * Math.cos(i),
  22871. U.position.copy(k.target).add(k.offset),
  22872. k.absoluteScale = Z + e * (q - Z),
  22873. k.update(),
  22874. this.quaternion.copy(U.quaternion),
  22875. this.position.copy(U.position),
  22876. this.target.copy(k.target),
  22877. this.camera.projectionMatrix.copy(U.projectionMatrix)
  22878. }
  22879. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22880. } else
  22881. F.info("flyToSameMode() funny floorplan view? skipping");
  22882. return y.setTimeout(function(e) {
  22883. this.mode = e,
  22884. h(),
  22885. o.resolve(!0)
  22886. }
  22887. .bind(this, this.mode), p, V.FlyToSameMode),
  22888. this.mode = u.TRANSITIONING,
  22889. o.promise()
  22890. }
  22891. }
  22892. ,
  22893. n.prototype.flyToNewMode = function(e, t) {
  22894. Hot.closePopup();//xzw add
  22895. e = e || {};
  22896. var i = e.mode
  22897. , n = e.pano
  22898. , o = e.duration
  22899. , a = e.warpDest
  22900. , s = e.callback
  22901. , l = e.force
  22902. , c = e.quaternion;
  22903. if (t = t || $.Deferred(),
  22904. this.isWarping())
  22905. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  22906. s && s(!1),
  22907. t.reject("Cannot change mode during tour transition").promise();
  22908. if (this.mode === u.TRANSITIONING)
  22909. return s && s(!1),
  22910. t.reject("Cannot change mode during mode transition").promise();
  22911. if (i === this.mode)
  22912. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  22913. t.promise()) : (s && s(!1),
  22914. t.reject("Already in " + i + " mode").promise());
  22915. var h = a || !1;
  22916. F.debug("Switching mode to " + i);
  22917. var d = function() {
  22918. N.delayOneFrame(function() {
  22919. this.flyToNewMode(e, t)
  22920. }
  22921. .bind(this))
  22922. }
  22923. .bind(this);
  22924. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  22925. return t.promise();
  22926. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  22927. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  22928. this.model.waitForLoad(this.model, function() {
  22929. return this.model.meshTexturesLoaded;
  22930. }
  22931. .bind(this)),
  22932. this.model.loadMeshTextures().done(d),
  22933. t.promise();
  22934. this.history.invalidate(),
  22935. this.updateLastView();
  22936. var p = this.mode
  22937. , C = this.cameraControls.cameras[i];
  22938. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  22939. var I = void 0 !== o ? o : e.transitionTime;
  22940. this.emit(w.ModeChanging, p, i, n),
  22941. n && (this.currentPano = n),
  22942. this.switchCameraMode(i, c),
  22943. y.cancelById(V.LookTransition);
  22944. //before fly---------------------
  22945. this.modeTran = p + "-" + i; //add
  22946. if(this.mode == "panorama"){
  22947. if(this.model.floorLogos){
  22948. this.model.floorLogos[0].visible = false;
  22949. this.model.floorLogos[1].visible = false;
  22950. }
  22951. }
  22952. if(i == "panorama"){
  22953. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  22954. }else{
  22955. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  22956. }
  22957. //------------------------------------
  22958. var _ = (new r.Vector3).copy(this.position);
  22959. if (i === u.PANORAMA){
  22960. this.emit(w.PanoChosen, n, n),
  22961. setTimeout(function() {
  22962. n.floor.enter(i)
  22963. }
  22964. .bind(this), I / 2),
  22965. this.path.fadeOutCpm(f.path.fadeOutTime);
  22966. if(this.model.floorLogos){
  22967. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  22968. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  22969. }
  22970. }else if (i === u.DOLLHOUSE) {
  22971. if (h && (this.model.stayPut = !0),
  22972. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22973. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  22974. this.path.placeCpm(),
  22975. this.path.fadeInCpm(f.path.fadeInTime),
  22976. h) {
  22977. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  22978. _.set(15, 10, 15);
  22979. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  22980. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  22981. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  22982. P.length ? (T.copy(P[0].point),
  22983. _.copy(a.position),
  22984. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  22985. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  22986. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  22987. _.add(this.model.position),
  22988. C.position.copy(_),
  22989. this.cameraControls.controls[u.DOLLHOUSE].update()
  22990. }
  22991. } else if (this.path.placeCpm(),
  22992. this.path.fadeInCpm(f.path.fadeInTime),
  22993. a) {
  22994. this.model.warpDestFloors(a.floorVisibility);
  22995. var O = this.cameraControls.cameras[u.FLOORPLAN]
  22996. , L = this.cameraControls.controls[u.FLOORPLAN]
  22997. , D = O.position.clone().sub(L.target)
  22998. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  22999. , U = Math.atan2(B.x, B.z);
  23000. L.target.copy(a.position);
  23001. var k = D.length();
  23002. L.offset.x = k * Math.sin(U),
  23003. L.offset.y = 0,
  23004. L.offset.z = k * Math.cos(U),
  23005. O.position.copy(L.target).add(L.offset);
  23006. L.target.clone().sub(C.position);
  23007. C.quaternion.copy(a.quaternion),
  23008. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23009. L.absoluteScale = L.currentScale,
  23010. L.update()
  23011. } else
  23012. this.model.currentFloor.enter(i);
  23013. var H = this.currentPano
  23014. , G = this.position.clone();
  23015. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23016. this.flying = !0,
  23017. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23018. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23019. C.controls.update()),
  23020. e.blackoutStyle = S.FADEIN,
  23021. I = f.show360Views.transitionTime,
  23022. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23023. this.mode = i,
  23024. this.path && this.path.popOutCpm(),
  23025. e.blackoutStyle = S.END,
  23026. I = f.show360Views.transitionTime,
  23027. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23028. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23029. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23030. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23031. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23032. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23033. y.setTimeout(function() {
  23034. this.flying = !1,
  23035. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23036. this.currentPano.enter(),
  23037. this.path.placeCpm(),
  23038. this.path.fadeOutCpm(f.path.fadeOutTime),
  23039. this.spider.draw()),
  23040. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23041. this.mode = i,
  23042. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23043. //add:
  23044. this.updateMarkerVisi() ;
  23045. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  23046. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23047. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23048. this.model.floorLogos[0].visible = true
  23049. )
  23050. if (this.afterCModeFuc) {
  23051. //手动加的函数
  23052. var cf = this.afterCModeFuc;
  23053. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  23054. cf();
  23055. }
  23056. if(this.mode == u.PANORAMA){
  23057. Hot.updateVisibles([this.currentPano])
  23058. }else{
  23059. Hot.updateVisibles(true)
  23060. this.model.hotGroup.children.forEach(overlay=>{
  23061. if(overlay.animateInfo){
  23062. GifTexDeal.start(overlay.animation)
  23063. }
  23064. })
  23065. }
  23066. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23067. t.resolve())
  23068. }
  23069. .bind(this), I, V.FlyToNewMode),
  23070. this.mode = u.TRANSITIONING,
  23071. p == "panorama" && this.updateHotVisible(),
  23072. t.promise()
  23073. }
  23074. ,
  23075. n.prototype.fade360View = function(e, t, i) {
  23076. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23077. $(this.domElement).fadeOut(.5 * e, function() {
  23078. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23079. this.model.alpha = i.modelAlpha,
  23080. this.position.copy(t.position),
  23081. this.quaternion.copy(t.quaternion),
  23082. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23083. $(this.domElement).fadeIn(.5 * e)
  23084. }
  23085. .bind(this))
  23086. }
  23087. ,
  23088. n.prototype.findDefaultViews = function() {
  23089. this.findDefaultView(this.lastInsideView, !0),
  23090. this.findDefaultView(this.last360View, !1)
  23091. }
  23092. ,
  23093. n.prototype.findDefaultView = function(e, t) {
  23094. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23095. if (e.cameraMode !== u.PANORAMA)
  23096. return !1;
  23097. var i = r.get(e.panoId);
  23098. return i && i.isAligned() === t
  23099. });
  23100. o >= 0 ? (i = r.get(n[o].panoId),
  23101. e.update({
  23102. cameraMode: u.PANORAMA,
  23103. pano: i,
  23104. position: n[o].position,
  23105. quaternion: n[o].quaternion
  23106. })) : (o = r.list.findIndex(function(e) {
  23107. return e.isAligned() === t
  23108. }),
  23109. o >= 0 ? (i = r.list[o],
  23110. e.update({
  23111. cameraMode: u.PANORAMA,
  23112. pano: i,
  23113. position: i.position
  23114. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23115. }
  23116. ,
  23117. n.prototype.updateLastView = function() {
  23118. if (this.mode === u.PANORAMA) {
  23119. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23120. e.update({
  23121. pano: this.currentPano,
  23122. position: this.position,
  23123. quaternion: this.quaternion
  23124. })
  23125. }
  23126. }
  23127. ,
  23128. n.prototype.goToLastView = function(e, t) {
  23129. var i = $.Deferred()
  23130. , n = i.resolve.bind(i)
  23131. , r = i.reject.bind(i)
  23132. , o = e ? this.lastInsideView : this.last360View;
  23133. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23134. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23135. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23136. mode: o.cameraMode,
  23137. pano: o.pano,
  23138. quaternion: o.quaternion,
  23139. callback: t
  23140. }).done(n).fail(r),
  23141. i.promise()
  23142. }
  23143. ,
  23144. n.prototype.fadeToView = function(e, t, i, n) {
  23145. var r = $.Deferred()
  23146. , o = r.resolve.bind(r)
  23147. , a = r.reject.bind(r);
  23148. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23149. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23150. a("Cannot go to illegal view"),
  23151. r.promise();
  23152. var s = (f[t.cameraMode],
  23153. function() {
  23154. $(this.domElement).fadeIn(.5 * i),
  23155. n && n(),
  23156. o()
  23157. }
  23158. .bind(this))
  23159. , l = e ? S.FADEIN : S.END;
  23160. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23161. $(this.domElement).fadeOut(.5 * i, function() {
  23162. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23163. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23164. pano: t.pano,
  23165. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23166. duration: 0
  23167. }, s) : this.flyToNewMode({
  23168. mode: t.cameraMode,
  23169. quaternion: t.quaternion,
  23170. duration: 0,
  23171. callback: s
  23172. })
  23173. }
  23174. .bind(this)),
  23175. r.promise()
  23176. }
  23177. ,
  23178. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23179. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23180. this.flying)
  23181. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23182. o && o(),
  23183. !1;
  23184. null !== e && void 0 !== e || (e = b.Show),
  23185. this.history.invalidate()
  23186. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23187. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23188. return this.emit(w.WarpStarted, a, i, n, r),
  23189. n = n || S.MIDDLE,
  23190. this.path.warpToPano(i, n, r, function() {
  23191. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23192. this.emit(w.WarpEnded, i),
  23193. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23194. o && o()
  23195. }
  23196. .bind(this)),
  23197. e === b.Hide && this.path.discardPathObject(),
  23198. !0
  23199. }
  23200. ,
  23201. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23202. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23203. s && s(),
  23204. !1)
  23205. }
  23206. ,
  23207. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23208. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23209. a && a(),
  23210. !1)
  23211. }
  23212. ,
  23213. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23214. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23215. }
  23216. ,
  23217. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23218. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23219. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23220. t && t(),
  23221. !1)
  23222. }
  23223. ,
  23224. n.prototype.aimTourCamera = function(e, t, i, n) {
  23225. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23226. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23227. }
  23228. ,
  23229. n.prototype.showPathToHeroLocation = function(e) {
  23230. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23231. }
  23232. ,
  23233. n.prototype.tourInterlude = function(e, t) {
  23234. this.history.invalidate();
  23235. this.path.discardSlow();
  23236. //xzw:
  23237. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23238. var rotTime
  23239. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23240. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23241. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  23242. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23243. rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23244. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23245. var timeEachItem = 2000;//假设每个item飞的时间
  23246. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23247. }
  23248. rotTime = Math.max(0, rotTime)
  23249. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23250. }else{
  23251. rotTime = currentLocation.rotTime * 1000
  23252. console.log("rotTime "+rotTime +" at item "+this.director.currentItem)
  23253. }
  23254. this.path.waitNextStep(e, function() {
  23255. t && t()
  23256. }.bind(this), rotTime)
  23257. }
  23258. ,
  23259. n.prototype.stopInterlude = function() {
  23260. this.interruptAndFastForward(null, 0)
  23261. }
  23262. ,
  23263. n.prototype.interruptAndFastForward = function(e, t) {
  23264. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23265. this.flying && this.emit(w.FlyingInterrupted),
  23266. this.path.interruptAndFastForward(e, t)
  23267. }
  23268. ,
  23269. n.prototype.setSize = function(e, t) {
  23270. var i = e / t;
  23271. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23272. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23273. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23274. for (var r in this.cameraControls.cameras) {
  23275. var o = this.cameraControls.cameras[r];
  23276. o.fov = this.baseFov * (1 / this.zoomLevel),
  23277. o.updateAspect(i)
  23278. }
  23279. }
  23280. ,
  23281. n.prototype.toJSON = function() {
  23282. var e = {};
  23283. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23284. e.camera_mode = u.toInt(this.mode),
  23285. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23286. return e.hidden ? 0 : 1
  23287. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23288. e) : e
  23289. }
  23290. ,
  23291. n.prototype.getCurrentNodePanos = function(e) {
  23292. this.model.panos.map;
  23293. if (e.length = 0, this.path.nodes){
  23294. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23295. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23296. if(this.path.nodes.length){
  23297. e.push(this.model.panos.get(this.path.nodes[0]))
  23298. }
  23299. if(this.path.nodes.length>1){
  23300. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23301. }
  23302. }else{
  23303. for (var t = 0; t < this.path.nodes.length; t++) {
  23304. var i = this.path.nodes[t];
  23305. e.push(this.model.panos.get(i))
  23306. }
  23307. }
  23308. }
  23309. }
  23310. ,
  23311. n.prototype.zoomIncrementally = function(e) {
  23312. var t = this.zoomLevel;
  23313. this.zoomTo(this.zoomLevel + e),
  23314. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23315. }
  23316. ,
  23317. n.prototype.zoomInIncrementally = function(e) {
  23318. e = e || this.defaultZoomIncrement,
  23319. this.zoomIncrementally(e)
  23320. }
  23321. ,
  23322. n.prototype.zoomOutIncrementally = function(e) {
  23323. e = e || -this.defaultZoomIncrement,
  23324. this.zoomIncrementally(e)
  23325. }
  23326. ,
  23327. n.prototype.zoomBy = function(e) {
  23328. this.zoomTo(this.zoomLevel * e)
  23329. }
  23330. ,
  23331. n.prototype.zoomIn = function() {
  23332. this.zoomBy(1 + this.zoomSpeed)
  23333. }
  23334. ,
  23335. n.prototype.zoomOut = function() {
  23336. this.zoomBy(1 - this.zoomSpeed)
  23337. }
  23338. ,
  23339. n.prototype.zoomTo = function(e, t) {
  23340. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23341. if (e < f.zoom.min && (e = f.zoom.min),
  23342. e > f.zoom.max && (e = f.zoom.max),
  23343. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23344. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23345. e === f.zoom.min && this.emit(O.ZoomMin)),
  23346. this.cameraControls.activeControl) {
  23347. var i = this.cameraControls.activeControl.camera;
  23348. this.zoomLevel = e,
  23349. i.fov = this.baseFov * (1 / this.zoomLevel),
  23350. i.updateProjectionMatrix(),
  23351. this.zoomFov = i.fov
  23352. }
  23353. }
  23354. }
  23355. ,
  23356. n.prototype.increaseZoomSpeed = function() {
  23357. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23358. }
  23359. ,
  23360. n.prototype.decreaseZoomSpeed = function() {
  23361. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23362. }
  23363. ,
  23364. n.prototype.clampZoomSpeed = function(e) {
  23365. return e < 0 ? 0 : e
  23366. }
  23367. ,
  23368. n.prototype.activatePersistentZooming = function(e) {
  23369. this.zooming = e ? 1 : -1
  23370. }
  23371. ,
  23372. n.prototype.deactivatePersistentZooming = function() {
  23373. this.zooming = 0
  23374. }
  23375. ,
  23376. n.prototype.zoomDefault = function() {
  23377. this.zoomTo(1, !0)
  23378. }
  23379. ,
  23380. window.fovTranId = 333;//add
  23381. n.prototype.smoothZoomToDefault = function(e, t) {
  23382. y.cancelById(window.fovTranId)
  23383. var i, n = this.zoomLevel,
  23384. r = function(e) {
  23385. e > 1 && (e = 1),
  23386. i = n * (1 - e) + e,
  23387. this.zoomTo(i, !0)
  23388. }.bind(this),
  23389. o = function() {
  23390. this.zoomDefault(),
  23391. t && window.setTimeout(t, 50)
  23392. }.bind(this);
  23393. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23394. }
  23395. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23396. y.cancelById(window.fovTranId)
  23397. console.log("smoothZoomFovTo "+zoomLevel)
  23398. var i,
  23399. n = this.zoomLevel,
  23400. aimLevel = zoomLevel || this.baseFov / fov
  23401. if (n == aimLevel) return
  23402. var fun = function (e) {
  23403. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23404. this.zoomTo(i, !0)
  23405. }.bind(this)
  23406. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23407. }
  23408. ,
  23409. n.prototype.updateZoomPano = function() {
  23410. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23411. var e = this.currentPano;
  23412. if (e) {
  23413. var t = this.zoomLevel > f.zoom.activationThreshold
  23414. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23415. , n = !i && !this.isWarping()
  23416. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23417. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23418. this.panoRenderer.setZoomingActive(r, e, !0);
  23419. var o = function(e, t) {
  23420. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23421. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23422. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23423. e.setZoomed(t)
  23424. }
  23425. .bind(this);
  23426. r && !e.zoomed ? (o(e, !0),
  23427. this.panoRenderer.enableUltraHighQualityMode(function() {
  23428. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23429. r && o(e, !0)
  23430. }
  23431. .bind(this))) : !t && e.zoomed && o(e, !1)
  23432. }
  23433. }
  23434. },
  23435. n.prototype.checkHasNeighbor = function(pano){//add
  23436. for(var i in pano.neighbourPanos ){
  23437. if(i == pano.id)continue;
  23438. if(pano.neighbourPanos[i]){
  23439. return true;
  23440. }
  23441. }
  23442. }
  23443. ,
  23444. t.exports = n
  23445. }
  23446. ).call(this, "/js/player.js")
  23447. }
  23448. , {
  23449. "./constants": 8,
  23450. "./enum/AlignmentType": 17,
  23451. "./enum/BlackoutStyle": 18,
  23452. "./enum/ControlEvents": 21,
  23453. "./enum/Keys": 30,
  23454. "./enum/ModelManagerEvents": 33,
  23455. "./enum/PanoSizeClass": 36,
  23456. "./enum/PanoramaEvents": 37,
  23457. "./enum/PathDiscardMode": 38,
  23458. "./enum/PathDisplayMode": 39,
  23459. "./enum/PlayerEvents": 40,
  23460. "./enum/TagStates": 44,
  23461. "./enum/Vectors": 50,
  23462. "./enum/Viewmode": 51,
  23463. "./enum/WarpStyle": 52,
  23464. "./enum/ZoomEvents": 53,
  23465. "./exception/BasicException": 55,
  23466. "./model/ModelManager": 140,
  23467. "./objects/NSpider": 147,
  23468. "./objects/Panorama": 148,
  23469. "./objects/Reticule": 149,
  23470. "./objects/ShowPath": 151,
  23471. "./objects/Snapshot": 153,
  23472. "./objects/View": 154,
  23473. "./settings": 166,
  23474. "./shaders": 167,
  23475. "./tile/TileDownloader": 171,
  23476. "./tile/TilePrioritizer": 172,
  23477. "./util/ZoomStats": 179,
  23478. "./util/browser": 182,
  23479. "./util/camera": 183,
  23480. "./util/cameraLight": 184,
  23481. "./util/common": 185,
  23482. "./util/easing": 186,
  23483. "./util/history": 187,
  23484. "./util/lerp": 188,
  23485. "./util/logger": 189,
  23486. "./util/math": 190,
  23487. "./util/transitions": 195,
  23488. "hot":"hot",
  23489. "scaleImg":"scaleImg",
  23490. events: 202,
  23491. three: 217
  23492. }],
  23493. "scaleImg":[function(t, e){// xzw
  23494. var OUTPUT = e;
  23495. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23496. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23497. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23498. return G.getImageData(0,0,s,f)}
  23499. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23500. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23501. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23502. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23503. else
  23504. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23505. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23506. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23507. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23508. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23509. W=new Float32Array(at);else
  23510. for(W=[],et=0;at>et;++et)
  23511. W[et]=0;for(b=0;w>b;b++)
  23512. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23513. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23514. delete p,h(),J=n(W)}
  23515. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23516. if("png-src"===i||"jpeg-src"===i)
  23517. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23518. return B}
  23519. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23520. OUTPUT.exports = c;
  23521. }, {}
  23522. ],
  23523. 156: [function(e, t, i) {
  23524. (function(i) {
  23525. "use strict";
  23526. function n(e, t) {
  23527. this.model = e,
  23528. this.panos = e.panos,
  23529. this.player = t,
  23530. this.imagePanos = this.listImagePanos(),
  23531. this.retryMinimumTime = 1e4
  23532. }
  23533. var r = (e("three"),
  23534. e("./enum/Viewmode"))
  23535. , o = (e("./settings"),
  23536. e("./objects/Panorama"))
  23537. , a = e("./util/logger")
  23538. , s = new a(i);
  23539. n.prototype.start = function() {
  23540. this.loadNextPano(function(e) {
  23541. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23542. setTimeout(function() {
  23543. this.start()
  23544. }
  23545. .bind(this), 1e3))
  23546. }
  23547. .bind(this))
  23548. }
  23549. ,
  23550. n.prototype.validLoadTarget = function(e) {
  23551. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23552. }
  23553. ,
  23554. n.prototype.listImagePanos = function() {
  23555. var e = []
  23556. , t = this;
  23557. return this.model.images.forEach(function(i) {
  23558. if (i.metadata && i.metadata.scan_id) {
  23559. var n = t.model.panos.get(i.metadata.scan_id);
  23560. n && !n.isLoaded("high") && e.push(n)
  23561. }
  23562. }),
  23563. e
  23564. }
  23565. ,
  23566. n.prototype.nextNotLoadedImage = function() {
  23567. for (; this.imagePanos.length > 0; ) {
  23568. var e = this.imagePanos[0];
  23569. if (!e.isLoaded("high"))
  23570. return e;
  23571. this.imagePanos.shift()
  23572. }
  23573. return null
  23574. }
  23575. ,
  23576. n.prototype.loadNextPano = function(e) {
  23577. var t, i, n = this.model.waitQueue.filter(function(e) {
  23578. return e.object instanceof o
  23579. });
  23580. n.length > 0 ? (t = n[0].object,
  23581. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23582. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23583. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23584. t = this.imagePanos[0],
  23585. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23586. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23587. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23588. s.debug("Preloading " + i + "-res pano " + t.id),
  23589. t.loadCube(i).done(e).fail(function() {
  23590. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23591. e()
  23592. })) : e && e(null)
  23593. }
  23594. ,
  23595. t.exports = n
  23596. }
  23597. ).call(this, "/js/preloaders.js")
  23598. }
  23599. , {
  23600. "./enum/Viewmode": 51,
  23601. "./objects/Panorama": 148,
  23602. "./settings": 166,
  23603. "./util/logger": 189,
  23604. three: 217
  23605. }],
  23606. 157: [function(e, t, i) {
  23607. (function(i) {
  23608. "use strict";
  23609. function n(e, t, i, n, r) {
  23610. this.qualityManager = e,
  23611. this.scene = t,
  23612. this.camera = i,
  23613. this.container = r,
  23614. this.controls = n,
  23615. this.controls.enabled = !0,
  23616. this.controls.locked = !0,
  23617. this.quickstartCamera = n.camera,
  23618. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23619. this.skybox = null
  23620. }
  23621. var r = e("three")
  23622. , o = e("../util/logger")
  23623. , a = e("../constants")
  23624. , s = (e("../util/transitions"),
  23625. e("../util/lerp"),
  23626. e("../util/easing"),
  23627. e("../enum/Vectors"))
  23628. , l = e("../enum/PanoSizeClass")
  23629. , c = (e("../materials/ModelTextureMaterial"),
  23630. e("../materials/CubemapMaterial"))
  23631. , h = (e("../cameras/PanoramaCamera"),
  23632. e("../controls/PanoramaControls"),
  23633. e("../tile/TileUtils"),
  23634. e("../util/camera"),
  23635. e("../util/cameraLight"))
  23636. , u = (e("../util/browser"),
  23637. e("../settings"),
  23638. e("../gui/helpManager"),
  23639. new o(i));
  23640. n.prototype.load = function(e) {
  23641. e.pano.shouldRedrawOnBaseLoaded = !0;
  23642. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23643. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23644. var a = this.qualityManager.getPanoSize(l.BASE)
  23645. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23646. if (e.pano.tiled) {
  23647. u.warn("Loading startPano, TILED", e.pano.id);
  23648. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23649. , p = this.quickstartCamera.fov;
  23650. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23651. t = e.pano.loadTiledPano(c, r, {
  23652. hFov: d,
  23653. vFov: p
  23654. }, !1, !1, !0),
  23655. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23656. } else
  23657. u.warn("Loading startPano", e.pano.id),
  23658. t = e.pano.loadCube("high");
  23659. return $.when(t).then(function() {
  23660. n.init(e.pano, e.quaternion),
  23661. e.pano.tiled ? i.done(function() {
  23662. e.pano.lockUntilRenderingComplete = !1,
  23663. this.controls.locked = !1
  23664. }
  23665. .bind(this)) : this.controls.locked = !1
  23666. }
  23667. .bind(this))
  23668. }
  23669. ,
  23670. n.prototype.init = function(e, t) {
  23671. u.info("Quickstart done loading, adding scene objects"),
  23672. e.lockUntilRenderingComplete = !0,
  23673. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23674. side: r.BackSide
  23675. })),
  23676. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23677. this.skybox.quaternion.copy(e.quaternion),
  23678. this.scene.add(this.skybox),
  23679. $(this.container).show()
  23680. }
  23681. ,
  23682. n.prototype.update = function(e) {
  23683. this.controls.update(e),
  23684. this.camera.copy(this.quickstartCamera)
  23685. }
  23686. ,
  23687. n.prototype.setSize = function(e, t) {
  23688. this.quickstartCamera.updateAspect(e / t)
  23689. }
  23690. ,
  23691. n.prototype.destroy = function() {
  23692. this.scene.remove(this.skybox)
  23693. }
  23694. ,
  23695. t.exports = n
  23696. }
  23697. ).call(this, "/js/scene/QuickstartManager.js")
  23698. }
  23699. , {
  23700. "../cameras/PanoramaCamera": 7,
  23701. "../constants": 8,
  23702. "../controls/PanoramaControls": 13,
  23703. "../enum/PanoSizeClass": 36,
  23704. "../enum/Vectors": 50,
  23705. "../gui/helpManager": 68,
  23706. "../materials/CubemapMaterial": 117,
  23707. "../materials/ModelTextureMaterial": 118,
  23708. "../settings": 166,
  23709. "../tile/TileUtils": 174,
  23710. "../util/browser": 182,
  23711. "../util/camera": 183,
  23712. "../util/cameraLight": 184,
  23713. "../util/easing": 186,
  23714. "../util/lerp": 188,
  23715. "../util/logger": 189,
  23716. "../util/transitions": 195,
  23717. three: 217
  23718. }],
  23719. 158: [function(e, t, i) {
  23720. "use strict";
  23721. function n(e, t, i) {
  23722. this.scene = e,
  23723. this.camera = t,
  23724. this.renderer = null,
  23725. this.effects = i,
  23726. this.animateCallback = null,
  23727. this.composer = null,
  23728. this.qualityManager = null,
  23729. e.renderWidth = 0,
  23730. e.renderHeight = 0,
  23731. this.updateClock = new r.Clock,
  23732. this.components = [],
  23733. this.updateListeners = [],
  23734. this.resizeListeners = [],
  23735. this.forceUpdateSize = !1,
  23736. this.started = !1,
  23737. this.textures = {},
  23738. this.suspendedObjects = []
  23739. }
  23740. var r = e("three")
  23741. , o = e("../shaders")
  23742. , a = e("../enum/SceneRendererEvents")
  23743. , s = e("../enum/GLTextureType")
  23744. , l = e("../enum/GLCubeFaces")
  23745. , c = e("../exception/BasicException")
  23746. , h = e("../exception/RendererCreationException")
  23747. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23748. , m = e("../util/browser")
  23749. /**************************************************************************************************************************************************/
  23750. , u = e("../settings")
  23751. , d = e("events").EventEmitter;
  23752. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23753. n.prototype = Object.create(d.prototype),
  23754. n.prototype.addComponent = function(e) {
  23755. this.components.push(e),
  23756. e.update && this.updateListeners.push(e),
  23757. e.setSize && (this.resizeListeners.push(e),
  23758. this.forceUpdateSize = !0)
  23759. }
  23760. ,
  23761. n.prototype.removeComponent = function(e) {
  23762. var t = function(t) {
  23763. return t !== e
  23764. };
  23765. this.components = this.components.filter(t),
  23766. this.updateListeners = this.updateListeners.filter(t),
  23767. this.resizeListeners = this.resizeListeners.filter(t)
  23768. }
  23769. ,
  23770. n.prototype.start = function(e) {
  23771. if (this.started)
  23772. throw new c("Can't start SceneRenderer, already started");
  23773. this.createContext(e),
  23774. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23775. m.isMobile() && this.boluoVrInit(),
  23776. /*******************************************************************************************************************************/
  23777. this.initComposer(),
  23778. this.started = !0,
  23779. (p = p.bind(this))()
  23780. }
  23781. ,
  23782. n.prototype.createContext = function(e) {
  23783. var transparent = !!(settings.transparentBg || settings.bgImg)
  23784. try {
  23785. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  23786. this.renderer.autoClear = !0,
  23787. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23788. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23789. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  23790. this.emit(a.ContextCreated)
  23791. } catch (e) {
  23792. throw new h("Unable to create a WebGL rendering context")
  23793. }
  23794. u.profiling.enabled && this.overrideTextures(),
  23795. e.appendChild(this.renderer.domElement)
  23796. /* window.stats = new Stats();
  23797. e.appendChild( stats.dom ); */
  23798. }
  23799. ,
  23800. n.prototype.overrideTextures = function() {
  23801. var e = this.renderer.context
  23802. , t = 0
  23803. , i = e.createTexture;
  23804. e.createTexture = function() {
  23805. var n = i.call(e);
  23806. return n.id = t++,
  23807. this.textures[n.id] = n,
  23808. n
  23809. }
  23810. .bind(this);
  23811. var n = e.texImage2D;
  23812. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  23813. var d, p = this.getTextureTypeFromTarget(e, t);
  23814. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  23815. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  23816. h = a,
  23817. u = l,
  23818. o = u.naturalWidth,
  23819. a = u.naturalHeight,
  23820. n.call(e, t, i, r, c, h, u));
  23821. var f = this.textures[d.id];
  23822. f.width = p === s.TextureCube ? 6 * o : o,
  23823. f.height = a
  23824. }
  23825. .bind(this);
  23826. var r = e.deleteTexture;
  23827. e.deleteTexture = function(t) {
  23828. delete this.textures[t.id],
  23829. r.call(e, t)
  23830. }
  23831. .bind(this)
  23832. }
  23833. ,
  23834. n.prototype.updateTextureMemory = function() {
  23835. var e = null;
  23836. return function() {
  23837. var t = 0;
  23838. for (var i in this.textures) {
  23839. var n = this.textures[i];
  23840. n.width && n.height && (t += n.width * n.height * 4)
  23841. }
  23842. t !== e && this.emit(a.MemoryUsageUpdated, t),
  23843. e = t
  23844. }
  23845. }(),
  23846. n.prototype.getTextureTypeFromTarget = function(e, t) {
  23847. switch (t) {
  23848. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  23849. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  23850. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  23851. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23852. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  23853. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23854. return s.TextureCube;
  23855. case e.TEXTURE_2D:
  23856. return s.Texture2D;
  23857. default:
  23858. return null
  23859. }
  23860. }
  23861. ,
  23862. n.prototype.initComposer = function() {
  23863. this.composer = new r.EffectComposer(this.renderer),
  23864. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  23865. //this.composer.addPass(this.effects.hblurPass),
  23866. //this.composer.addPass(this.effects.vblurPass)
  23867. this.composer.addPass(this.effects.transitionMaskPass)//add
  23868. }
  23869. ,
  23870. n.prototype.setSize = function(e, t, devicePixelRatio) {
  23871. this.renderWidth = e,
  23872. this.renderHeight = t,
  23873. this.effects.aspect = e / t,
  23874. /* this.renderer.setSize(e, t), -----MP */
  23875. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  23876. this.composer.setSize(e, t);
  23877. for (var i = 0; i < this.resizeListeners.length; i++)
  23878. this.resizeListeners[i].setSize(e, t)
  23879. }
  23880. ,
  23881. n.prototype.render = function() {
  23882. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23883. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23884. }
  23885. /******************************************************************************************************徐世廷**********************************************************************/
  23886. var vrPermission = {};
  23887. var vrPermissionCallBack = function(info1,info2){
  23888. if(info1 == "reset"){
  23889. vrPermission = {};
  23890. }else{
  23891. vrPermission[info1] = info2
  23892. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  23893. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  23894. }
  23895. }
  23896. }
  23897. n.prototype.boluoVrInit = function() {
  23898. console.log("boluoVrInit")
  23899. this.isHuawei5X = m.detectHUAWEI5X(),
  23900. this.oldRenderer = this.renderer,
  23901. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  23902. window.panoCamera = this.camera;
  23903. var a = this;
  23904. window._vrEnabled = !1,
  23905. Object.defineProperty(window, "vrEnabled", {
  23906. get: function() {
  23907. return window._vrEnabled
  23908. },
  23909. set: function(b) {
  23910. b = !!b,
  23911. b ? (a.renderer = a.newRenderer,
  23912. window.vrMarkers.forEach(function(a) {
  23913. a.visible = !0
  23914. })) : (a.renderer = a.oldRenderer,
  23915. window.vrMarkers.forEach(function(a) {
  23916. a.visible = !1
  23917. })),
  23918. a.cursor.visible = b,
  23919. a.setSize(window.innerWidth, window.innerHeight),
  23920. window._vrEnabled = b
  23921. if(b){
  23922. setTimeout(function(){
  23923. console.log("orientEnable"+window.orientEnable)
  23924. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  23925. if(m.detectIOS()/* && m.detectSafari() */){
  23926. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  23927. console.log("开始获取权限 major"+b.major)
  23928. if(b.major == 12 && b.minor>=2){
  23929. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  23930. else{//app??
  23931. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23932. }
  23933. }else if(b.major >= 13){
  23934. if(!window.location.href.includes("https://")){
  23935. console.log("需要https");
  23936. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  23937. return;
  23938. }
  23939. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  23940. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  23941. if(!window.vrEnabled || window.orientEnable)return;
  23942. vrPermissionCallBack("reset")
  23943. console.log(window.DeviceMotionEvent)
  23944. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  23945. console.log("开始获取权限1")
  23946. ///注意:需要https 本地服务器permissionState会得到denied
  23947. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  23948. console.log("permissionState1: "+permissionState)
  23949. vrPermissionCallBack("deviceMotion", permissionState)
  23950. }).catch(function(e){
  23951. vrPermissionCallBack("deviceMotion", false)
  23952. console.log(e)
  23953. })
  23954. }else{
  23955. console.log("window.DeviceMotionEvent undefined")
  23956. vrPermissionCallBack("deviceMotion", false)
  23957. }
  23958. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  23959. console.log("开始获取权限2")
  23960. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  23961. console.log("permissionState2: "+permissionState)
  23962. vrPermissionCallBack("deviceOrientation", permissionState)
  23963. }).catch(function(e){
  23964. vrPermissionCallBack("deviceOrientation", false)
  23965. console.log(e)
  23966. })
  23967. }else{
  23968. console.log("window.DeviceOrientationEvent undefined")
  23969. vrPermissionCallBack("deviceOrientation", false)
  23970. }
  23971. },hasFailed ? 0 : 150)
  23972. /* /* setTimeout(function(){
  23973. if(settings.vrEnabled && !window.orientEnable){
  23974. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  23975. }
  23976. },4000) */
  23977. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  23978. }else{
  23979. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23980. }
  23981. }else{
  23982. //已经触发了
  23983. }
  23984. },200);
  23985. }
  23986. }
  23987. }),
  23988. this.createCursor(.5, !1, 1, 16777215, 0);
  23989. var b = {
  23990. setSize: function(b, c) {
  23991. a.camera.aspect = b / c
  23992. }
  23993. };
  23994. this.resizeListeners.push(b),
  23995. this.vrLoadingInit()
  23996. }
  23997. ,
  23998. n.prototype.vrLoadingInit = function() {
  23999. var a = function(camera) {
  24000. var a = this
  24001. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24002. , c = new r.MeshBasicMaterial({
  24003. color: 4967932,
  24004. side: r.DoubleSide
  24005. })
  24006. , d = new r.Mesh(b,c);
  24007. this.mesh = d,
  24008. d.position.z = -2,
  24009. d.scale.set(.08, .08, .08),
  24010. d.visible = !1,
  24011. camera.add(d),
  24012. //window.player.camera.add(d),
  24013. a.enabled = !1,
  24014. this.update = function(b) {
  24015. 1 == a.enabled && (d.rotation.z += 15 * b)
  24016. }
  24017. }
  24018. , a = new a(this.camera);
  24019. window.Loading = a,
  24020. this.updateListeners.push(a)
  24021. }
  24022. ,
  24023. n.prototype.createCursor = function(a, b, c, d, e) {
  24024. var g, h = new r.SpriteMaterial({
  24025. opacity: c,
  24026. color: d,
  24027. transparent: b,
  24028. map: this.boluoGetTexture("images/cursor.png"),
  24029. needsUpdate: !0,
  24030. side: r.DoubleSide
  24031. });
  24032. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24033. h.map.repeat = new r.Vector2(1 / 17,1),
  24034. h.depthTest = !1,
  24035. h.blending = r.AdditiveBlending,
  24036. g = new r.Sprite(h),
  24037. // g.scale.set(a, a, a),
  24038. g.scale.set(.3,.3,.3)
  24039. g.position.z = -2,
  24040. g.visible = !1,
  24041. g.name = "cursor",
  24042. this.camera.add(g),
  24043. this.scene.add(this.camera),
  24044. this.cursor = g;
  24045. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24046. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24047. this.updateListeners.push(i)
  24048. }
  24049. ,
  24050. window.orientEnable = 0; //是否能触发deviceorientation
  24051. n.prototype.CursorAnimation = function(a, b, c) {
  24052. function d() {
  24053. g.orient = r.Math.degToRad(window.orientation || 0)
  24054. }
  24055. function e(a) {
  24056. if(!window.vrEnabled && window.orientEnable) return;
  24057. window.orientEnable || (window.orientEnable = 1);
  24058. var b = r.Math.degToRad(a.alpha)
  24059. , c = r.Math.degToRad(a.beta)
  24060. , d = r.Math.degToRad(a.gamma);
  24061. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24062. -1e3 === g.beta && (g.beta = c),
  24063. -1e3 === g.gamma && (g.gamma = d),
  24064. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24065. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24066. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24067. g.beta = c,
  24068. g.gamma = d),
  24069. n.vrDebug) {
  24070. $("#info-device-orientation").css("display", "block");
  24071. var e = "";
  24072. e += "alpha=(" + g.alpha + ")<BR/>",
  24073. e += "beta=(" + g.beta + ")<BR/>",
  24074. e += "gamma=" + g.gamma + "<BR/>",
  24075. document.getElementById("info-device-orientation").innerHTML = e
  24076. }
  24077. }
  24078. this.cursor = b,
  24079. this.raycaster = new r.Raycaster,
  24080. this.targetEventObj = {},
  24081. this.type = 1,
  24082. this.tweenFlag = !0;
  24083. var g = this;
  24084. this.target = c,
  24085. console.log(c.uuid),
  24086. this.euler = new r.Euler,
  24087. this.q0 = new r.Quaternion,
  24088. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24089. this.zee = new r.Vector3(0,0,1),
  24090. this.alpha = -1e3,
  24091. this.beta = -1e3,
  24092. this.gamma = -1e3,
  24093. this.orient = r.Math.degToRad(window.orientation || 0),
  24094. window.addEventListener("orientationchange", d),
  24095. window.addEventListener("deviceorientation", e),
  24096. this.setObjectQuaternion = function(a, b, d, e, f) {
  24097. g.euler.set(d, b, -e, "YXZ"),
  24098. a.setFromEuler(g.euler),
  24099. a.multiply(g.q1),
  24100. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24101. c.updateMatrixWorld()
  24102. }
  24103. ,
  24104. parent !== window && window.addEventListener("message", function(a) {
  24105. var b = JSON.parse(a.data)
  24106. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24107. b && b.alpha && b.beta && b.gamma && function(a) {
  24108. var c = r.Math.degToRad(b.alpha)
  24109. , d = r.Math.degToRad(b.beta)
  24110. , e = r.Math.degToRad(b.gamma);
  24111. a ? (-1e3 === g.alpha && (g.alpha = c),
  24112. -1e3 === g.beta && (g.beta = d),
  24113. -1e3 === g.gamma && (g.gamma = e),
  24114. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24115. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24116. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24117. g.beta = d,
  24118. g.gamma = e)
  24119. }(c)
  24120. }),
  24121. this.update = function(a) {
  24122. TWEEN.update();
  24123. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24124. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24125. this.triggerTargetEvent())
  24126. }
  24127. ,
  24128. this.triggerTargetEvent = function() {
  24129. var a = this.choseObj()
  24130. , b = a ? a.object : void 0;
  24131. this.targetEventObj.currentObj = b,
  24132. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24133. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24134. b && b.enabled && this.startAnimate(function() {
  24135. this.clickCallback(b)
  24136. }
  24137. .bind(this))) : this.type,
  24138. this.targetEventObj.lastObj = b)
  24139. }
  24140. ,
  24141. this.choseObj = function() {
  24142. this.raycaster.setFromCamera({
  24143. x: 0,
  24144. y: 0
  24145. }, c);
  24146. var a = (this.raycaster.ray,
  24147. window.vrMarkers)
  24148. , b = this.raycaster.intersectObjects(a);
  24149. if (b.length > 0)
  24150. return b[0]
  24151. }
  24152. ,
  24153. this.clickCallback = function(a) {
  24154. this.runTHREEAction(a, "onclick")
  24155. }
  24156. ,
  24157. this.runTHREEAction = function(a, b) {
  24158. switch (b) {
  24159. case "onclick":
  24160. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24161. a()
  24162. });
  24163. break;
  24164. case "onhover":
  24165. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24166. a()
  24167. });
  24168. break;
  24169. case "onout":
  24170. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24171. a()
  24172. })
  24173. }
  24174. }
  24175. ,
  24176. this.startAnimate = function(a) {
  24177. this.tweenFlag && this.initAnimation(a)
  24178. }
  24179. ,
  24180. this.initAnimation = function(a) {
  24181. var b = this
  24182. , c = this.cursor.material.map.offset
  24183. , d = function(a) {
  24184. return Math.floor(17 * a) / 17
  24185. };
  24186. b.tweenFlag = !1,
  24187. this.cursorAnimate = new TWEEN.Tween(c).to({
  24188. x: 1
  24189. }, 1e3).onStart(function() {
  24190. b.tweenFlag = !1
  24191. }).onStop(function() {
  24192. b.tweenFlag = !0,
  24193. this.x = 0,
  24194. c.x = 0
  24195. }).onUpdate(function() {}).onComplete(function() {
  24196. a(),
  24197. c.x = 0,
  24198. setTimeout(function() {
  24199. b.tweenFlag = !0
  24200. }, 1500)
  24201. }),
  24202. this.cursorAnimate.easing(d),
  24203. this.cursorAnimate.start()
  24204. }
  24205. ,
  24206. this.autoCursorPosition = function(a) {
  24207. // var b = Math.abs(a.distance - 10);
  24208. // this.cursor.position.z = -b,
  24209. // b /= 10;
  24210. // alert(b);
  24211. // this.cursor.scale.set(b, b, b)
  24212. this.cursor.scale.set(.3,.3,.3)
  24213. }
  24214. }
  24215. ,
  24216. n.prototype.vrRenderer = function(a, b, c) {
  24217. var d = new b.vrCamera(c);
  24218. d.bananaAspect = .8,
  24219. this.width,
  24220. this.height;
  24221. var b = this;
  24222. this.setSize = function(c, d) {
  24223. a.setSize.call(this, c, d),
  24224. b.width = c,
  24225. b.height = d
  24226. }
  24227. ,
  24228. this.render = function(b, c, e, f) {
  24229. window.cameraQua = c.quaternion.clone();
  24230. var g, h;
  24231. if (c.__RESS__SKIP__STEREO__)
  24232. return a.render(b, c, e, f);
  24233. if ("PerspectiveCamera" === c.type)
  24234. g = d.cameraL,
  24235. h = d.cameraR,
  24236. b.updateMatrixWorld(),
  24237. null === c.parent && c.updateMatrixWorld(),
  24238. d.vrCameraUpdate(c);
  24239. else {
  24240. if ("OrthographicCamera" !== c.type)
  24241. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24242. g = h = c
  24243. }
  24244. a.setScissorTest(!0),
  24245. a.setScissor(0, 0, this.width / 2, this.height),
  24246. a.setViewport(0, 0, this.width / 2, this.height),
  24247. a.render.call(this, b, g, e, f),
  24248. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24249. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24250. a.render.call(this, b, h, e, f),
  24251. a.setScissorTest(!1)
  24252. }
  24253. ,
  24254. this.__proto__ = {
  24255. __proto__: a
  24256. }
  24257. }
  24258. ,
  24259. n.prototype.vrCamera = function(a) {
  24260. this.type = "StereoCamera",
  24261. this._aspect = 1,
  24262. this._overlap = .064,
  24263. this.cameraL = new r.PerspectiveCamera,
  24264. this.cameraL.layers.enable(1),
  24265. this.cameraL.near = 0.01,//xzw add
  24266. this.cameraL.matrixAutoUpdate = !1,
  24267. this.cameraR = new r.PerspectiveCamera,
  24268. this.cameraR.layers.enable(2),
  24269. this.cameraR.near = 0.01,//xzw add
  24270. this.cameraR.matrixAutoUpdate = !1,
  24271. this.eyeRight = new r.Matrix4,
  24272. this.eyeLeft = new r.Matrix4,
  24273. this.vrCameraNeedsUpdate = !0,
  24274. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24275. Object.defineProperty(this, "bananaAspect", {
  24276. get: function() {
  24277. return this._aspect
  24278. },
  24279. set: function(a) {
  24280. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24281. this._aspect = a
  24282. }
  24283. }),
  24284. Object.defineProperty(this, "overlap", {
  24285. get: function() {
  24286. return this._overlap
  24287. },
  24288. set: function(a) {
  24289. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24290. this._overlap = a
  24291. }
  24292. }),
  24293. this.vrCameraUpdate = function(a) {
  24294. this.vrCameraNeedsUpdate = true;
  24295. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24296. this.vrCameraNeedsUpdate) {
  24297. this.vrCameraNeedsUpdate = !1,
  24298. //console.debug("vrCameraUpdate"),
  24299. this.bananaFocus = a.focus,
  24300. this.bananaFov = a.fov,
  24301. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24302. this.bananaNear = a.near,
  24303. this.bananaFar = a.far,
  24304. //console.debug(a.aspect),
  24305. this.bananaFocus = 10;
  24306. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24307. this.eyeLeft.elements[12] = -e,
  24308. this.eyeRight.elements[12] = e,
  24309. b = -g * this.bananaReal_aspect + f,
  24310. c = g * this.bananaReal_aspect + f,
  24311. d.elements[0] = 2 * this.bananaNear / (c - b),
  24312. d.elements[8] = (c + b) / (c - b),
  24313. this.cameraL.projectionMatrix.copy(d),
  24314. b = -g * this.bananaReal_aspect - f,
  24315. c = g * this.bananaReal_aspect - f,
  24316. d.elements[0] = 2 * this.bananaNear / (c - b),
  24317. d.elements[8] = (c + b) / (c - b),
  24318. this.cameraR.projectionMatrix.copy(d)
  24319. }
  24320. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24321. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24322. }
  24323. }
  24324. ,
  24325. n.prototype.boluoGetTexture = function(a) {
  24326. var b = new r.TextureLoader;
  24327. return b.crossOrigin = "anonymous",
  24328. b.load(a)
  24329. }
  24330. ,
  24331. /***********************************************************************************************************************************************************************************/
  24332. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24333. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24334. return function(o){
  24335. var render = false;
  24336. var ratio;
  24337. var w, h; //记录应当render的大小
  24338. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24339. w = o.width, h = o.height, render = true, ratio=1;
  24340. }else{
  24341. w = $('#player').width();
  24342. h = $('#player').height();
  24343. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24344. (w !== W || h !== H || this.forceUpdateSize) &&
  24345. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24346. }
  24347. if(render){
  24348. this.setSize(w, h, ratio);
  24349. this.forceUpdateSize = !1
  24350. }
  24351. }
  24352. }()
  24353. ,
  24354. n.prototype.updateComponents = function() {
  24355. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24356. this.updateListeners[t].update(e)
  24357. }
  24358. ,
  24359. n.prototype.suspend = function() {
  24360. this.started = !1,
  24361. this.suspendedObjects = this.scene.children.map(function(e) {
  24362. return this.scene.remove(e),
  24363. e
  24364. }
  24365. .bind(this)),
  24366. this.render()
  24367. }
  24368. ,
  24369. n.prototype.resume = function() {
  24370. this.suspendedObjects.forEach(function(e) {
  24371. this.scene.add(e)
  24372. }
  24373. .bind(this)),
  24374. this.suspendedObjects = [],
  24375. this.started = !0,
  24376. p()
  24377. }
  24378. ;
  24379. var p = function() {
  24380. this.started && (window.requestAnimationFrame(p),
  24381. this.updateScreenSize(), // fyz resize
  24382. this.updateComponents(),
  24383. this.updateTextureMemory(),
  24384. this.render(),
  24385. window.stats && (window.fps = stats.update()),
  24386. this.emit(a.AfterRender))
  24387. };
  24388. n.prototype.getImageData = function() {
  24389. var e = document.createElement("canvas")
  24390. , t = e.getContext("2d");
  24391. return function(i, n, r) {
  24392. return e.width === n && e.height === r || (e.width = n,
  24393. e.height = r),
  24394. t.drawImage(i, 0, 0, n, r),
  24395. t.getImageData(0, 0, n, r)
  24396. }
  24397. }(),
  24398. n.prototype.initSizedTexture2D = function(e, t, i) {
  24399. var n = this.renderer
  24400. , o = n.context
  24401. , a = n.state
  24402. , s = new r.Texture(null);
  24403. s.flipY = !1,
  24404. i !== !0 && (i = !1),
  24405. s.generateMipmaps = i;
  24406. var l = n.paramThreeToGL(s.format)
  24407. , c = n.paramThreeToGL(s.type)
  24408. , h = n.properties.get(s)
  24409. , u = o.createTexture();
  24410. a.bindTexture(o.TEXTURE_2D, u),
  24411. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24412. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24413. s.wrapS = t,
  24414. s.wrapT = t;
  24415. var d = n.paramThreeToGL(t);
  24416. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24417. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24418. i ? (s.magFilter = r.LinearFilter,
  24419. s.minFilter = r.LinearMipMapLinearFilter,
  24420. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24421. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24422. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24423. s.minFilter = r.LinearFilter,
  24424. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24425. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24426. a.bindTexture(o.TEXTURE_2D, null),
  24427. h.__webglTexture = u,
  24428. s
  24429. }
  24430. ,
  24431. n.prototype.initSizedCubeMap = function(e, t) {
  24432. var i = this.renderer
  24433. , n = i.context
  24434. , o = i.state
  24435. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24436. a.flipY = !1,
  24437. a.generateMipmaps = t;
  24438. var s = i.paramThreeToGL(a.format)
  24439. , l = i.paramThreeToGL(a.type)
  24440. , c = i.properties.get(a)
  24441. , h = n.createTexture();
  24442. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24443. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24444. for (var u = 0; u < 6; u++)
  24445. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24446. return t ? (a.magFilter = r.LinearFilter,
  24447. a.minFilter = r.LinearMipMapLinearFilter,
  24448. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24449. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24450. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24451. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24452. a.minFilter = r.LinearFilter,
  24453. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24454. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24455. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24456. c.__image__webglTextureCube = h,
  24457. a
  24458. }
  24459. ,
  24460. n.prototype.deallocateCubeTexture = function(e) {
  24461. var t = this.renderer
  24462. , i = t.context
  24463. , n = t.properties.get(e);
  24464. i.deleteTexture(n.__image__webglTextureCube)
  24465. }
  24466. ,
  24467. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24468. var a = this.renderer
  24469. , s = a.context
  24470. , l = a.state
  24471. , c = a.properties.get(t);
  24472. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24473. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24474. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24475. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24476. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24477. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24478. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24479. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24480. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24481. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24482. l.bindTexture(s.TEXTURE_2D, null)
  24483. }
  24484. ,
  24485. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24486. var s = this.renderer
  24487. , l = s.context
  24488. , c = s.state
  24489. , h = s.properties.get(t);
  24490. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24491. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24492. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24493. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24494. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24495. }
  24496. ,
  24497. n.prototype.rebuildMipMaps2D = function(e) {
  24498. var t = this.renderer
  24499. , i = t.context
  24500. , n = t.state;
  24501. t.properties.get(e);
  24502. i.generateMipmap(i.TEXTURE_2D),
  24503. n.bindTexture(i.TEXTURE_2D, null)
  24504. }
  24505. ,
  24506. n.prototype.rebuildMipMaps3D = function(e) {
  24507. var t = this.renderer
  24508. , i = t.context
  24509. , n = t.state
  24510. , r = t.properties.get(e);
  24511. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24512. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24513. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24514. }
  24515. ,
  24516. n.prototype.renderToCubeMap = function() {
  24517. var e = !1
  24518. , t = null
  24519. , i = null
  24520. , n = null
  24521. , a = null
  24522. , s = null
  24523. , l = 1;
  24524. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24525. var _ = this.renderer;
  24526. _.context;
  24527. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24528. i.position.z = 150,
  24529. t = new r.Scene,
  24530. t.add(i),
  24531. n = new r.ShaderMaterial({
  24532. uniforms: {
  24533. tDiffuse: {
  24534. type: "t",
  24535. value: null
  24536. },
  24537. alpha: {
  24538. type: "f",
  24539. value: 1
  24540. }
  24541. },
  24542. vertexShader: o.basicTextured.vertexShader,
  24543. fragmentShader: o.basicTextured.fragmentShader,
  24544. depthWrite: !1,
  24545. depthTest: !1,
  24546. side: r.DoubleSide
  24547. }),
  24548. a = new r.PlaneBufferGeometry(l,l),
  24549. s = new r.Mesh(a,n),
  24550. s.position.z = 0,
  24551. t.add(s),
  24552. e = !0);
  24553. var T = a.getAttribute("uv");
  24554. T.setDynamic(!0),
  24555. T.needsUpdate = !0;
  24556. var x = T.array
  24557. , S = p / u
  24558. , M = f / d
  24559. , R = g / u
  24560. , P = m / d;
  24561. x[0] = S,
  24562. x[1] = M + P,
  24563. x[2] = S + R,
  24564. x[3] = M + P,
  24565. x[4] = S,
  24566. x[5] = M,
  24567. x[6] = S + R,
  24568. x[7] = M;
  24569. var O = a.getAttribute("position");
  24570. O.setDynamic(!0),
  24571. O.needsUpdate = !0;
  24572. var L = O.array
  24573. , D = v / h.width - l / 2
  24574. , N = A / h.height - l / 2
  24575. , B = y / h.width
  24576. , F = C / h.height;
  24577. L[0] = D,
  24578. L[1] = N + F,
  24579. L[3] = D + B,
  24580. L[4] = N + F,
  24581. L[6] = D,
  24582. L[7] = N,
  24583. L[9] = D + B,
  24584. L[10] = N;
  24585. this.renderer.properties.get(c);
  24586. n.uniforms.tDiffuse.value = c,
  24587. n.blending = E || r.NoBlending,
  24588. n.transparent = !!b,
  24589. void 0 !== w && null !== w || (w = 1),
  24590. n.uniforms.alpha.value = w,
  24591. n.needUpdate = !0,
  24592. h.activeCubeFace = I,
  24593. h.viewport.set(0, 0, h.width, h.height);
  24594. var V = this.renderer.autoClear;
  24595. this.renderer.autoClear = !1,
  24596. this.renderer.render(t, i, h, !1),
  24597. this.renderer.autoClear = V
  24598. }
  24599. }(),
  24600. n.prototype.copyCubeMap = function() {
  24601. var e = !1
  24602. , t = null
  24603. , i = null
  24604. , a = null
  24605. , s = null
  24606. , l = null
  24607. , c = new r.Euler;
  24608. new r.Vector3;
  24609. return function(h, u, d, p, f, g, m, v, A) {
  24610. this.renderer;
  24611. if (!e) {
  24612. var y = 2;
  24613. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24614. i.position.set(0, 0, 0),
  24615. t = new r.Scene,
  24616. t.add(i),
  24617. a = new r.ShaderMaterial({
  24618. uniforms: {
  24619. tDiffuse: {
  24620. type: "t",
  24621. value: null
  24622. },
  24623. alpha: {
  24624. type: "f",
  24625. value: 1
  24626. }
  24627. },
  24628. vertexShader: o.copyCubeMap.vertexShader,
  24629. fragmentShader: o.copyCubeMap.fragmentShader,
  24630. depthWrite: !1,
  24631. depthTest: !1,
  24632. side: r.DoubleSide
  24633. }),
  24634. s = new r.BoxGeometry(y,y,y),
  24635. l = new r.Mesh(s,a),
  24636. t.add(l),
  24637. e = !0
  24638. }
  24639. for (var C = 0; C < 6; C++)
  24640. n.getCubeOrientationForCubeFace(C, c),
  24641. l.rotation.copy(c),
  24642. l.matrixWorldNeedsUpdate = !0,
  24643. l.updateMatrixWorld(),
  24644. a.uniforms.tDiffuse.value = h,
  24645. a.blending = m || r.NoBlending,
  24646. a.transparent = !!v,
  24647. void 0 !== A && null !== A || (A = 1),
  24648. a.uniforms.alpha.value = A,
  24649. a.needUpdate = !0,
  24650. u.activeCubeFace = C,
  24651. u.viewport.set(0, 0, f, g),
  24652. this.renderer.render(t, i, u, !1)
  24653. }
  24654. }(),
  24655. n.getLookAtForCubeFace = function(e, t) {
  24656. switch (e) {
  24657. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24658. t.set(1, 0, 0);
  24659. break;
  24660. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24661. t.set(-1, 0, 0);
  24662. break;
  24663. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24664. t.set(0, 1, 0);
  24665. break;
  24666. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24667. t.set(0, -1, 0);
  24668. break;
  24669. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24670. t.set(0, 0, 1);
  24671. break;
  24672. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24673. t.set(0, 0, -1)
  24674. }
  24675. }
  24676. ,
  24677. n.getCubeOrientationForCubeFace = function(e, t) {
  24678. switch (e) {
  24679. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24680. t.set(0, -Math.PI / 2, 0);
  24681. break;
  24682. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24683. t.set(0, Math.PI / 2, 0);
  24684. break;
  24685. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24686. t.set(Math.PI / 2, Math.PI, 0);
  24687. break;
  24688. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24689. t.set(-Math.PI / 2, Math.PI, 0);
  24690. break;
  24691. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24692. t.set(0, -Math.PI, 0);
  24693. break;
  24694. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24695. t.set(0, 0, 0)
  24696. }
  24697. }
  24698. ,
  24699. t.exports = n
  24700. }
  24701. , {
  24702. "../enum/GLCubeFaces": 25,
  24703. "../enum/GLTextureType": 26,
  24704. "../enum/SceneRendererEvents": 43,
  24705. "../exception/BasicException": 55,
  24706. "../exception/RendererCreationException": 57,
  24707. "../settings": 166,
  24708. "../shaders": 167,
  24709. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24710. "../util/browser": 182,
  24711. /************************************************************************************************************************************************/
  24712. events: 202,
  24713. three: 217
  24714. }],
  24715. 159: [function(e, t, i) {
  24716. "use strict";
  24717. function n(e) {
  24718. this.messenger = new a(e),
  24719. this.clientKey = null
  24720. }
  24721. var r = e("../util/ajax")
  24722. , o = e("./PostMessageType")
  24723. , a = e("./postmessage")
  24724. , s = e("./VersionInfo")
  24725. , l = e("events").EventEmitter
  24726. , c = window.location.origin + "/api/v1/user/";
  24727. n.prototype = Object.create(l.prototype),
  24728. n.prototype.bindEvents = function() {
  24729. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24730. }
  24731. ,
  24732. n.prototype.waitForConnection = function() {
  24733. var e = new Promise(function(e, t) {
  24734. this.messenger.on(o.CONNECT, function(i) {
  24735. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24736. }
  24737. .bind(this))
  24738. }
  24739. .bind(this));
  24740. return e
  24741. }
  24742. ,
  24743. n.prototype.onConnectionReceived = function(e) {
  24744. return this.messenger.setTarget(e.source, e.origin),
  24745. this.verifyConnection(e).then(function(t, i) {
  24746. this.messenger.send({
  24747. type: o.ACCEPT,
  24748. toId: e.fromId,
  24749. warning: i
  24750. }),
  24751. this.clientKey = t,
  24752. this.messenger.removeAllListeners(o.CONNECT),
  24753. this.bindEvents()
  24754. }
  24755. .bind(this), function(t) {
  24756. this.messenger.send({
  24757. type: o.REJECT,
  24758. toId: e.fromId,
  24759. reason: t
  24760. }),
  24761. this.messenger.setTarget()
  24762. }
  24763. .bind(this))
  24764. }
  24765. ,
  24766. n.prototype.verifyConnection = function(e) {
  24767. return new Promise(function(t, i) {
  24768. var n;
  24769. if (s.isDeprecated(e.sdkVersion))
  24770. n = "这个版本正在被弃用";
  24771. else if (!s.isSupported(e.sdkVersion))
  24772. return i("不支持此版本的SDK");
  24773. var o = {
  24774. cache: !1,
  24775. headers: {
  24776. "X-port-Application-Key": e.applicationKey,
  24777. "X-port-Referrer": e.origin
  24778. }
  24779. };
  24780. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24781. }
  24782. )
  24783. }
  24784. ,
  24785. n.prototype.onMessageReceived = function(e) {
  24786. if (this.validateClientApplicationKey(e.applicationKey)) {
  24787. var t = this;
  24788. e.onDone = function(i) {
  24789. i.toId = e.fromId,
  24790. i.uid = e.uid,
  24791. i.type = o.RESPONSE,
  24792. t.messenger.send(i)
  24793. }
  24794. ,
  24795. this.emit(o.ACTION, e)
  24796. }
  24797. }
  24798. ,
  24799. n.prototype.validateClientApplicationKey = function(e) {
  24800. return this.clientKey === e
  24801. }
  24802. ,
  24803. n.prototype.sendEvent = function(e, t) {
  24804. this.messenger.send({
  24805. type: o.EVENT,
  24806. eventType: e,
  24807. eventData: t
  24808. })
  24809. }
  24810. ,
  24811. t.exports = n
  24812. }
  24813. , {
  24814. "../util/ajax": 181,
  24815. "./PostMessageType": 160,
  24816. "./VersionInfo": 163,
  24817. "./postmessage": 165,
  24818. events: 202
  24819. }],
  24820. 160: [function(e, t, i) {
  24821. "use strict";
  24822. t.exports = Object.freeze({
  24823. CONNECT: "postmessage.connect",
  24824. ACCEPT: "postmessage.accept",
  24825. REJECT: "postmessage.reject",
  24826. ACTION: "postmessage.action",
  24827. RESPONSE: "postmessage.response",
  24828. EVENT: "postmessage.event"
  24829. })
  24830. }
  24831. , {}],
  24832. 161: [function(e, t, i) {
  24833. "use strict";
  24834. t.exports = Object.freeze({
  24835. MOVE: "sdk.move",
  24836. ENTER_PANO: "sdk.enterpano",
  24837. MODEL_LOADED: "sdk.modelloaded"
  24838. })
  24839. }
  24840. , {}],
  24841. 162: [function(e, t, i) {
  24842. "use strict";
  24843. t.exports = Object.freeze({
  24844. FLY: "transition.fly",
  24845. FADEOUT: "transition.fade",
  24846. INSTANT: "transition.instant"
  24847. })
  24848. }
  24849. , {}],
  24850. 163: [function(e, t, i) {
  24851. "use strict";
  24852. t.exports = {
  24853. current: "1.0",
  24854. supported: ["1.0"],
  24855. deprecated: [],
  24856. isSupported: function(e) {
  24857. return this.supported.indexOf(e) !== -1
  24858. },
  24859. isDeprecated: function(e) {
  24860. return this.deprecated.indexOf(e) !== -1
  24861. },
  24862. isValid: function(e) {
  24863. return this.isSupported(e) || this.isDeprecated(e)
  24864. }
  24865. }
  24866. }
  24867. , {}],
  24868. 164: [function(e, t, i) {
  24869. (function(i) {
  24870. "use strict";
  24871. function n(e, t, i) {
  24872. e && (e = e.toLowerCase().trim());
  24873. var n = new I.UP.clone
  24874. , r = Math.PI / 3
  24875. , o = Math.PI / 2;
  24876. switch (e) {
  24877. case "left":
  24878. i.copy(t),
  24879. i.applyAxisAngle(n, o);
  24880. break;
  24881. case "right":
  24882. i.copy(t),
  24883. i.applyAxisAngle(n, -o);
  24884. break;
  24885. case "forwardleft":
  24886. i.copy(t),
  24887. i.applyAxisAngle(n, r);
  24888. break;
  24889. case "forwardright":
  24890. i.copy(t),
  24891. i.applyAxisAngle(n, -r);
  24892. break;
  24893. case "forward":
  24894. default:
  24895. i.copy(t)
  24896. }
  24897. return i
  24898. }
  24899. function r(e, t) {
  24900. if (e) {
  24901. var i = {
  24902. pano: e,
  24903. lookAtPoint: null,
  24904. duration: null,
  24905. maxDistanceOverride: null,
  24906. skipWarpingCheck: !1
  24907. };
  24908. this.player.flyToPano(i, function() {
  24909. t && t({
  24910. success: !0,
  24911. message: "Transition complete."
  24912. })
  24913. })
  24914. } else
  24915. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  24916. t && t({
  24917. success: !1,
  24918. error: "Unable to find pano."
  24919. })
  24920. }
  24921. function o(e, t) {
  24922. var i = this.findRankedPano(e, t);
  24923. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24924. null)
  24925. }
  24926. function a(e, t) {
  24927. var i = this.findRankedtag(e, t);
  24928. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24929. null)
  24930. }
  24931. function s(e, t) {
  24932. t.copy(I.FORWARD),
  24933. e.getDirection(t)
  24934. }
  24935. function l(e) {
  24936. function t(e) {
  24937. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  24938. return {
  24939. x: c.Math.radToDeg(t._x),
  24940. y: c.Math.radToDeg(t._y),
  24941. z: c.Math.radToDeg(t._z)
  24942. }
  24943. }
  24944. var i = function(e) {
  24945. return e.alignmentType !== m.ALIGNED ? null : {
  24946. x: e.position.x,
  24947. y: e.position.y,
  24948. z: e.position.z
  24949. }
  24950. };
  24951. return {
  24952. panos: e.panos.list.map(function(n) {
  24953. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  24954. return {
  24955. uuid: n.id,
  24956. aligned: n.alignmentType === m.ALIGNED,
  24957. neighbourUUIDs: n.neighbourUUIDs.slice(),
  24958. position: i(n),
  24959. rotation: t(n),
  24960. thumbnail: r
  24961. }
  24962. })
  24963. }
  24964. }
  24965. var c = e("three")
  24966. , h = e("./ApiHost")
  24967. , u = e("../util/logger")
  24968. , d = e("../util/common")
  24969. , p = e("../util/math")
  24970. , f = e("../enum/ModelManagerEvents")
  24971. , g = e("./PostMessageType")
  24972. , m = e("../enum/AlignmentType")
  24973. , v = e("../enum/Direction")
  24974. , A = e("./TransitionStyles")
  24975. , y = e("../util/panorama")
  24976. , C = e("../enum/GLCubeFaces")
  24977. , I = e("../enum/Vectors")
  24978. , E = e("../enum/Viewmode")
  24979. , b = e("../enum/WarpStyle")
  24980. , w = (e("../enum/Keys"),
  24981. e("../enum/PlayerEvents"))
  24982. , _ = e("../sdk/SdkEvents")
  24983. , I = e("../enum/Vectors")
  24984. , T = e("../enum/ControlEvents")
  24985. , x = e("../enum/RenderLayers")
  24986. , S = (e("../constants"),
  24987. e("../settings"))
  24988. , M = e("../lib/jpeg_encoder")
  24989. , R = new u(i)
  24990. , P = function() {
  24991. var e = function e() {
  24992. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24993. e.player.getDirection(e.playerDirection),
  24994. e.projectVectors();
  24995. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  24996. if (e.angleTravelled += Math.abs(t),
  24997. e.angleTravelled >= Math.abs(e.angle)) {
  24998. if (e.active = !1,
  24999. e.onDone) {
  25000. var i = e.onDone;
  25001. i()
  25002. }
  25003. } else
  25004. e.lastFacingDirection.copy(e.playerDirection),
  25005. window.setTimeout(e, 4)
  25006. };
  25007. return e.active = !1,
  25008. e.angle = 0,
  25009. e.angleTravelled = 0,
  25010. e.playerDirection = new c.Vector3,
  25011. e.lastFacingDirection = new c.Vector3,
  25012. e.onDone = null,
  25013. e.player = null,
  25014. e.start = function(t, i, n, r) {
  25015. e.active = !0,
  25016. t && i && (i = 0),
  25017. e.angle = t || i,
  25018. e.xAngle = t,
  25019. e.yAngle = i,
  25020. e.angleTravelled = 0,
  25021. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25022. n.getDirection(e.playerDirection),
  25023. e.lastFacingDirection.copy(e.playerDirection),
  25024. e.projectVectors(),
  25025. e.onDone = r,
  25026. e.player = n,
  25027. e()
  25028. }
  25029. ,
  25030. e.projectVectors = function() {
  25031. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25032. e.lastFacingDirection.projectOnPlane(I.UP))
  25033. }
  25034. ,
  25035. e
  25036. }()
  25037. , O = function() {
  25038. var e = new c.Vector3;
  25039. return function(t) {
  25040. t ? (e.copy(t.position),
  25041. e.add(t.discPosition),
  25042. p.projectPositionToCanvas(e, this.player.camera, e),
  25043. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25044. }
  25045. }()
  25046. , L = function() {
  25047. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25048. }
  25049. , D = function() {
  25050. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25051. }
  25052. , N = function(e) {
  25053. var t = new c.Vector3;
  25054. return function(e) {
  25055. var i = this.player.getDirection();
  25056. t.copy(i);
  25057. var n = t.y;
  25058. t.y = 0,
  25059. t.normalize();
  25060. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25061. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25062. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25063. 0;
  25064. this.player.mode === E.DOLLHOUSE && (r = -r);
  25065. var o = L.call(this) - .1
  25066. , a = D.call(this) + .1
  25067. , s = r + e;
  25068. s > o ? s = o : s < a && (s = a);
  25069. var l = s - r;
  25070. return e > 0 && l < .01 && (l = 0),
  25071. e < 0 && l > -.01 && (l = 0),
  25072. l
  25073. }
  25074. }()
  25075. , B = function() {
  25076. var e = new c.Euler;
  25077. return function(t) {
  25078. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25079. {
  25080. position: {
  25081. x: t.position.x,
  25082. y: t.position.y,
  25083. z: t.position.z
  25084. },
  25085. rotation: {
  25086. x: c.Math.radToDeg(e.x),
  25087. y: c.Math.radToDeg(e.y),
  25088. z: 0
  25089. },
  25090. pano: t.currentPano ? t.currentPano.id : null,
  25091. mode: t.mode
  25092. }
  25093. }
  25094. }()
  25095. , F = null;
  25096. t.exports = {
  25097. init: function(e, t, i, n, r) {
  25098. V.init(e, t, i, r),
  25099. F = new Promise(function(e, t) {
  25100. i.on(w.Ready, function() {
  25101. e()
  25102. })
  25103. }
  25104. .bind(this));
  25105. var o = new h(window)
  25106. , a = o.waitForConnection();
  25107. a.then(function(e) {
  25108. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25109. });
  25110. var s = function() {
  25111. var e = Date.now();
  25112. return function() {
  25113. if (!(Date.now() - e < 100)) {
  25114. var t = B(i);
  25115. o.sendEvent(_.MOVE, {
  25116. state: t
  25117. }),
  25118. e = Date.now()
  25119. }
  25120. }
  25121. }();
  25122. i.on(w.Move, s),
  25123. i.on(w.ViewChanged, s),
  25124. n.on(f.ActiveModelChanged, function(e) {
  25125. function t(e) {
  25126. var t, i = e.newPano.id;
  25127. e.oldPano && (t = e.oldPano.id),
  25128. i !== t && o.sendEvent(_.ENTER_PANO, {
  25129. oldPano: t,
  25130. newPano: i
  25131. })
  25132. }
  25133. var i = e.model
  25134. , n = e.oldModel;
  25135. V.model = i,
  25136. a.then(function() {
  25137. o.sendEvent(_.MODEL_LOADED, {
  25138. metadata: l(i)
  25139. })
  25140. }),
  25141. n && n.panos.forEach(function(e) {
  25142. e.removeEventListener("enter", t)
  25143. }),
  25144. i.panos.forEach(function(e) {
  25145. e.on("enter", t)
  25146. })
  25147. })
  25148. }
  25149. };
  25150. var V = {
  25151. director: null,
  25152. player: null,
  25153. controls: null,
  25154. sceneRenderer: null,
  25155. model: null,
  25156. init: function(e, t, i, n) {
  25157. this.director = e,
  25158. this.player = i,
  25159. this.controls = t,
  25160. this.sceneRenderer = n
  25161. },
  25162. handleToObject: {},
  25163. objectToHandle: {},
  25164. handleCount: 0,
  25165. onMessageReceive: function(e) {
  25166. if (e) {
  25167. var t = e.targetFunction
  25168. , i = e.params
  25169. , n = e.onDone;
  25170. t && this[t] && this[t](i, n)
  25171. }
  25172. },
  25173. waitForInit: function(e, t) {
  25174. F.then(t.bind({
  25175. success: !0,
  25176. message: "Init complete."
  25177. }))
  25178. },
  25179. moveToPano: function(e, t) {
  25180. var i = new c.Euler(0,0,0,"YXZ")
  25181. , n = new c.Quaternion;
  25182. return function(e, t) {
  25183. var r = e.pano
  25184. , o = e.rotation
  25185. , a = e.transition;
  25186. if (!this.model)
  25187. return t({
  25188. success: !1,
  25189. error: "The model has not been loaded yet"
  25190. });
  25191. var s = this.model.panos.get(r);
  25192. if (!s)
  25193. return t({
  25194. success: !1,
  25195. error: r + " does not exist in this model"
  25196. });
  25197. if (!o)
  25198. return t({
  25199. sucess: !1,
  25200. erorr: o + " is not a valid rotation"
  25201. });
  25202. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25203. console.log(o.z);
  25204. var l = {
  25205. success: !0,
  25206. message: r
  25207. };
  25208. if (a === A.FADEOUT)
  25209. n.setFromEuler(i),
  25210. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25211. else {
  25212. var h, u;
  25213. a === A.INSTANT && (h = 0,
  25214. u = 0);
  25215. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25216. this.player.flyToPano({
  25217. pano: s,
  25218. lookAtPoint: d,
  25219. duration: h,
  25220. aimDuration: u
  25221. }, t.bind(this, l))
  25222. }
  25223. }
  25224. }(),
  25225. moveInDirection: function(e, t) {
  25226. var i = e.direction;
  25227. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25228. void (t && t({
  25229. success: !1,
  25230. error: "Invalid direction."
  25231. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25232. t(e ? {
  25233. success: !0,
  25234. message: "moved " + i
  25235. } : {
  25236. success: !1,
  25237. error: "Cannot move in direction: " + i
  25238. })
  25239. })
  25240. },
  25241. getPose: function(e, t) {
  25242. this.player.camera.position,
  25243. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25244. return t({
  25245. success: !0,
  25246. message: B(this.player)
  25247. })
  25248. },
  25249. takeScreenShot: function() {
  25250. var e = new c.PerspectiveCamera
  25251. , t = new c.WebGLRenderTarget;
  25252. return function(i, n) {
  25253. if (!i.resolution)
  25254. return n({
  25255. success: !1,
  25256. error: "An invalid resolution was specified"
  25257. });
  25258. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25259. var r = this.sceneRenderer.renderer.getSize();
  25260. i.resolution.width = r.width,
  25261. i.resolution.height = r.height
  25262. }
  25263. e.layers.set(x.DEFAULT),
  25264. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25265. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25266. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25267. var o = i.resolution.width
  25268. , a = i.resolution.height
  25269. , s = o / a;
  25270. e.position.copy(this.sceneRenderer.camera.position),
  25271. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25272. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25273. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25274. t.setSize(o, a),
  25275. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25276. var l = new Uint8Array(o * a * 4);
  25277. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25278. var c = M.encode({
  25279. data: l,
  25280. width: o,
  25281. height: a,
  25282. heading: 180,
  25283. pitch: 0
  25284. }, {
  25285. quality: 75,
  25286. flipY: !0
  25287. })
  25288. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25289. n({
  25290. success: !0,
  25291. message: h
  25292. })
  25293. }
  25294. }(),
  25295. findRankedPano: function(e, t) {
  25296. var i = new c.Vector3
  25297. , r = new c.Vector3;
  25298. return function(e, t) {
  25299. s(this.player, r),
  25300. n(t, r, i);
  25301. var o = this.player.rankedPanoInDirection(e, i);
  25302. if (o) {
  25303. var a = this.objectToHandle[o.id];
  25304. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25305. this.handleToObject[a] = o),
  25306. a
  25307. }
  25308. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25309. -1
  25310. }
  25311. }(),
  25312. findRankedtag: function(e, t) {
  25313. var i = new c.Vector3
  25314. , r = new c.Vector3;
  25315. return function(e, t) {
  25316. s(this.player, r),
  25317. n(t, r, i);
  25318. var o = this.player.rankedtagInDirection(e, i);
  25319. if (o) {
  25320. var a = this.objectToHandle[o.sid];
  25321. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25322. this.handleToObject[a] = o),
  25323. a
  25324. }
  25325. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25326. -1
  25327. }
  25328. }(),
  25329. clickNearesttag: function(e) {
  25330. this.clickRankedtag(0, e)
  25331. },
  25332. clickRankedtag: function(e, t) {
  25333. var i = a.call(this, e, t);
  25334. i && O.call(this, i)
  25335. },
  25336. clickNearestPano: function(e, t) {
  25337. this.clickRankedPano(0, e, t)
  25338. },
  25339. clickRankedPano: function(e, t, i) {
  25340. var n = o.call(this, e, t);
  25341. n ? r.call(this, n, i) : i(null)
  25342. },
  25343. clickPano: function(e, t) {
  25344. var i = this.handleTable[e];
  25345. i ? r.call(this, i, t) : t(null)
  25346. },
  25347. rotateDirection: function() {
  25348. return function(e, t) {
  25349. var i = e.direction
  25350. , n = e.angle;
  25351. if (!P.active) {
  25352. var r = 0
  25353. , o = 0
  25354. , a = 0
  25355. , s = 0;
  25356. if (!n || isNaN(n))
  25357. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25358. void (t && t({
  25359. success: !1,
  25360. error: "Invalid rotation angle."
  25361. }));
  25362. if (this.player.mode === E.TRANSITIONING)
  25363. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25364. void (t && t({
  25365. success: !1,
  25366. error: "Cannot rotate while transitioning"
  25367. }));
  25368. if (i === v.RIGHT || i === v.LEFT)
  25369. i === v.RIGHT && (n = -n),
  25370. r = n > 0 ? -1 : 1,
  25371. a = n;
  25372. else {
  25373. if (i !== v.UP && i !== v.DOWN)
  25374. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25375. void (t && t({
  25376. success: !1,
  25377. error: "Invalid direction for rotation."
  25378. }));
  25379. if (this.player.mode === E.FLOORPLAN)
  25380. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25381. void (t && t({
  25382. success: !1,
  25383. error: "Cannot rotate " + i + " in floorplan mode"
  25384. }));
  25385. if (i === v.DOWN && (n = -n),
  25386. n = N.call(this, n),
  25387. 0 === n)
  25388. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25389. void (t && t({
  25390. success: !1,
  25391. error: "Already at maximum rotation in direction: " + i
  25392. }));
  25393. o = n > 0 ? 1 : -1,
  25394. s = n
  25395. }
  25396. var l = n;
  25397. n = c.Math.degToRad(n),
  25398. a = c.Math.degToRad(a),
  25399. s = c.Math.degToRad(s);
  25400. var h = this.controls.activeControl
  25401. , u = function() {
  25402. h.stopRotating(!0),
  25403. t && t({
  25404. success: !0,
  25405. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25406. })
  25407. };
  25408. h.startRotating(r, o),
  25409. P.start(a, s, this.player, u)
  25410. }
  25411. }
  25412. }(),
  25413. rotate: function() {
  25414. var e = new c.Vector3
  25415. , t = new c.Vector3;
  25416. return function(i, n) {
  25417. var r = i.xAngle
  25418. , o = i.yAngle;
  25419. if (!P.active) {
  25420. if (r = r || 0,
  25421. o = o || 0,
  25422. isNaN(r) || isNaN(o))
  25423. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25424. void (n && n({
  25425. success: !1,
  25426. error: "Invalid rotation angle."
  25427. }));
  25428. if (this.player.mode === E.TRANSITIONING)
  25429. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25430. void (n && n({
  25431. success: !1,
  25432. error: "Cannot rotate while transitioning"
  25433. }));
  25434. Math.abs(r) < .01 && (r = 0),
  25435. Math.abs(o) < .01 && (o = 0);
  25436. var a = o;
  25437. o = N.call(this, o),
  25438. r = -r;
  25439. var s = a > 0 ? "UP" : "DOWN";
  25440. if (!r && a && !o)
  25441. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25442. void (n && n({
  25443. success: !1,
  25444. error: "Already at maximum rotation in direction: " + s
  25445. }));
  25446. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25447. var l = o;
  25448. o = c.Math.degToRad(o),
  25449. r = c.Math.degToRad(r),
  25450. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25451. this.player.getDirection(e),
  25452. t.copy(e).applyAxisAngle(I.UP, r),
  25453. t.applyAxisAngle(I.RIGHT, o);
  25454. var h = (e.angleTo(t),
  25455. r > 0 ? -1 : r < 0 ? 1 : 0)
  25456. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25457. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25458. var d = this.controls.activeControl
  25459. , p = function() {
  25460. d.stopRotating(!0),
  25461. n && n({
  25462. success: !0,
  25463. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25464. })
  25465. };
  25466. d.startRotating(h, u),
  25467. P.start(r, o, this.player, p)
  25468. }
  25469. }
  25470. }(),
  25471. panCamera: function(e, t) {
  25472. function i(e) {
  25473. switch (r.removeAllListeners(T.AutoPanComplete),
  25474. r.removeAllListeners(T.AutoPanInterrupt),
  25475. r.removeAllListeners(T.AutoPanClamped),
  25476. e) {
  25477. case T.AutoPanInterrupt:
  25478. t({
  25479. success: !0,
  25480. message: "Camera panning interrupted."
  25481. });
  25482. break;
  25483. case T.AutoPanClamped:
  25484. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25485. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25486. return void t({
  25487. success: !1,
  25488. error: "Already at edge of current model bounds."
  25489. });
  25490. var i = "The view point is outside the bounds for the current model. ";
  25491. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25492. console.warn(i)
  25493. }
  25494. case T.AutoPanComplete:
  25495. t({
  25496. success: !0,
  25497. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25498. })
  25499. }
  25500. }
  25501. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25502. return t({
  25503. success: !1,
  25504. error: "Camera panning is not available in the current mode: " + this.player.mode
  25505. });
  25506. var n = e.position
  25507. , r = this.player.control;
  25508. r.setAutoPanPosition(n.x, n.z),
  25509. r.autoPan = !0;
  25510. var o = function(e, t) {
  25511. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25512. };
  25513. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25514. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25515. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25516. },
  25517. click: function(e, t) {
  25518. var i = e.x
  25519. , n = e.y
  25520. , r = e.percentage;
  25521. r === !0 && (i = i / 100 * $("#player").width(),
  25522. n = n / 100 * $("#player").height()),
  25523. this.player.handleInputStart(i, n),
  25524. this.player.updateIntersect(),
  25525. this.player.handleInputEnd(i, n)
  25526. },
  25527. mouseOver: function(e, t) {
  25528. var i = e.x
  25529. , n = e.y
  25530. , r = e.percentage;
  25531. r === !0 && (i = i / 100 * $("#player").width(),
  25532. n = n / 100 * $("#player").height()),
  25533. this.player.handleInputMove(i, n),
  25534. this.player.updateIntersect()
  25535. },
  25536. moveToMode: function(e, t) {
  25537. function i(e) {
  25538. t(e ? {
  25539. success: !1,
  25540. error: "Failed to load new mode: " + e
  25541. } : {
  25542. success: !0,
  25543. message: "Moved to new mode: " + n
  25544. })
  25545. }
  25546. var n = e.mode;
  25547. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25548. i()
  25549. }, function(e) {
  25550. i(e)
  25551. }) : t({
  25552. success: !1,
  25553. error: "Invalid mode selection"
  25554. })
  25555. }
  25556. }
  25557. }
  25558. ).call(this, "/js/sdk/automation.js")
  25559. }
  25560. , {
  25561. "../constants": 8,
  25562. "../enum/AlignmentType": 17,
  25563. "../enum/ControlEvents": 21,
  25564. "../enum/Direction": 22,
  25565. "../enum/GLCubeFaces": 25,
  25566. "../enum/Keys": 30,
  25567. "../enum/ModelManagerEvents": 33,
  25568. "../enum/PlayerEvents": 40,
  25569. "../enum/RenderLayers": 41,
  25570. "../enum/Vectors": 50,
  25571. "../enum/Viewmode": 51,
  25572. "../enum/WarpStyle": 52,
  25573. "../lib/jpeg_encoder": 94,
  25574. "../sdk/SdkEvents": 161,
  25575. "../settings": 166,
  25576. "../util/common": 185,
  25577. "../util/logger": 189,
  25578. "../util/math": 190,
  25579. "../util/panorama": 191,
  25580. "./ApiHost": 159,
  25581. "./PostMessageType": 160,
  25582. "./TransitionStyles": 162,
  25583. three: 217
  25584. }],
  25585. 165: [function(e, t, i) {
  25586. "use strict";
  25587. function n(e) {
  25588. this.sourceWindow = e,
  25589. this.targetWindow = null,
  25590. this.targetOrigin = null,
  25591. this.id = Math.floor(1e5 * Math.random()),
  25592. this.bindEvents()
  25593. }
  25594. var r = e("./PostMessageType")
  25595. , o = e("events").EventEmitter;
  25596. n.prototype = Object.create(o.prototype),
  25597. n.prototype.bindEvents = function() {
  25598. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25599. }
  25600. ,
  25601. n.prototype.setTarget = function(e, t) {
  25602. this.targetWindow = e,
  25603. this.targetOrigin = t
  25604. }
  25605. ,
  25606. n.prototype.onPostmessageReceived = function(e) {
  25607. var t = e.origin || e.originalEvent.origin
  25608. , i = e.source;
  25609. switch (e.data.type) {
  25610. case r.CONNECT:
  25611. break;
  25612. case r.RESPONSE:
  25613. if (this.id !== e.data.toId)
  25614. return;
  25615. default:
  25616. if (!this.validateMessageOrigin(t))
  25617. return
  25618. }
  25619. var n = e.data;
  25620. n.source = i,
  25621. n.origin = t,
  25622. n.timestamp = Date.now(),
  25623. this.emit(e.data.type, n)
  25624. }
  25625. ,
  25626. n.prototype.validateMessageOrigin = function(e) {
  25627. return "*" === this.targetOrigin || e === this.targetOrigin
  25628. }
  25629. ,
  25630. n.prototype.send = function(e) {
  25631. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25632. this.targetWindow.postMessage(e, this.targetOrigin))
  25633. }
  25634. ,
  25635. t.exports = n
  25636. }
  25637. , {
  25638. "./PostMessageType": 160,
  25639. events: 202
  25640. }],
  25641. 166: [function(e, t, i) {
  25642. "use strict";
  25643. var n = e("three")
  25644. , r = e("./util/browser")
  25645. , o = e("./enum/Viewmode")
  25646. , a = e("./enum/VROption")
  25647. , s = e("./enum/Colors")
  25648. , l = e("./enum/WarpStyle")
  25649. , c = e("./util/easing")
  25650. , h = e("./util/common")
  25651. , u = e("./util/showcase")
  25652. , d = e("./constants")
  25653. , p = {
  25654. debug: !1,
  25655. version: "2.25.6-0-gd87e5b1",
  25656. languageTag: r.valueFromHash("lang", null),
  25657. pageTitle: "四维虚拟漫游",
  25658. authorizationHeader: u.getAuthorizationHeader(),
  25659. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25660. logLevel: r.valueFromHash("log", 2),
  25661. skyboxRadius: 2500,
  25662. modelBoundsPadding: 5,
  25663. showNeighbors: !1,
  25664. brand: r.valueFromHash("brand", !0),
  25665. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25666. startHighlights: r.valueFromHash("hl", -1),
  25667. specialEdition: r.valueFromHash("bn", 0),
  25668. useWheel: r.valueFromHash("wh", !0),
  25669. crossOrigin: "anonymous",
  25670. fancierTransition: !1,
  25671. wireframe: !1,
  25672. skyboxWireframe: !1,
  25673. modelAlpha: 1,
  25674. highlightPanoSelection: !1,
  25675. showSweeps: !0,
  25676. showSkyboxes: !1,
  25677. showMesh: !0,
  25678. showFloors: !1,
  25679. showFloorDuration: 300,
  25680. showFloorDelay: 300,
  25681. hideFloorDuration: 300,
  25682. hideFloorDelay: 0,
  25683. reticuleOpacityTransitionTime: 250,
  25684. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25685. markerOpacityTransitionTime: 500,
  25686. guiAnimationSpeed: 250,
  25687. highlightAnimationDuration: 500,
  25688. modelComponentLoadSpinnerDelay: 150,
  25689. captureErrors: !1,
  25690. maxMobileTextures: 6,
  25691. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25692. startupFlyinDelay: 3e3,
  25693. dollhouseDefault: {
  25694. minDistance: 15,
  25695. maxDistance: 50,
  25696. minPolarAngle: n.Math.degToRad(10),
  25697. maxPolarAngle: n.Math.degToRad(90)
  25698. },
  25699. hideReticuleTimeout: 1e3,
  25700. analytics: {
  25701. inactivityThreshold: 30,
  25702. sessionTrackingRate: .15,
  25703. maxTrackedErrors: 20,
  25704. sessionDurationPingFrequency: 10,
  25705. sessionDurationTimeout: 15
  25706. },
  25707. flydown: {
  25708. movementEasing: "easeInOutQuad",
  25709. movementDelay: .001,
  25710. rotationEasing: "easeInOutQuad",
  25711. rotationDelay: .5,
  25712. modelTextureDelay: .75,
  25713. skyboxDelay: .75
  25714. },
  25715. transition: {
  25716. flySpeed: .001,
  25717. flyTime: 750,
  25718. flytimeMaxDistanceThreshold: 5,
  25719. flytimeDistanceMultiplier: 150,
  25720. aimTime: 1500,
  25721. aimSlowFactor: 1.5,
  25722. blur: 0.8,
  25723. movementEasing: "easeInOutQuad",
  25724. blendEasing: "easeInOutQuad",
  25725. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  25726. },
  25727. show360Views: {
  25728. enabled: !0,
  25729. transitionTime: 1e3
  25730. },
  25731. quickstart: {
  25732. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  25733. animation: 1400,
  25734. showTextDelay: 500,
  25735. fadeOutDelay: 3e3,
  25736. fovChange: 10
  25737. },
  25738. appConfig: {
  25739. webvr_version: null,
  25740. segment_key: null,
  25741. embedly_key: null,
  25742. branch_key: null,
  25743. keen_write_key: null,
  25744. keen_project_id: null
  25745. },
  25746. vr: {
  25747. enabled: !0,
  25748. allowWebVR: !1,
  25749. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25750. },
  25751. share: {
  25752. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25753. },
  25754. input: {
  25755. longTapThreshold: 200,
  25756. moveToleranceNDC: .08,
  25757. touchMoveThreshold: 25
  25758. },
  25759. help: {
  25760. modalStayDuration: 600
  25761. },
  25762. immersive: {
  25763. timeToShowAgain: 1250,
  25764. uiStayDuration: 600
  25765. },
  25766. tourInteraction: {
  25767. disabled: "0" === r.valueFromHash("tourcta", null),
  25768. showPauseButton: 1e3,
  25769. showModal: 1500,
  25770. allowNextClick: 200,
  25771. largeModal: "1" === r.valueFromHash("tourcta", null),
  25772. smallModal: "2" === r.valueFromHash("tourcta", null)
  25773. },
  25774. labels: {
  25775. enabled: !1,
  25776. hideUntilStart: !0,
  25777. fadeInDuration: 250,
  25778. fadeInDelay: 250,
  25779. fadeOutDuration: 250,
  25780. fadeOutDelay: 0,
  25781. zoomHideThreshhold: {
  25782. mobile: r.isSmallScreen() ? .45 : .6,
  25783. desktop: 2
  25784. },
  25785. zoomTruncateThreshhold: {
  25786. mobile: r.isSmallScreen() ? .35 : .45,
  25787. desktop: .85
  25788. },
  25789. minLengthForTruncate: 16,
  25790. truncateLength: 12,
  25791. truncateSuffix: "..."
  25792. },
  25793. tags: {
  25794. enabled: r.valueFromHash("mt", 1),
  25795. startup: {
  25796. hideUntilStart: !0,
  25797. fadeInDuration: 500,
  25798. fadeInDelay: 100
  25799. },
  25800. visibility: {
  25801. anyDistance: !0,
  25802. visibleDistance: 8,
  25803. cameraClearance: .1,
  25804. alphaTestLevel: .05,
  25805. hideViaFloor: !0,
  25806. hideOffScreenDisc: !1,
  25807. hideOffScreenObject: !1
  25808. },
  25809. disc: {
  25810. opacity: 1,
  25811. disabledOpacity: .5,
  25812. scale: {
  25813. nearBound: 1.5,
  25814. farBound: 4.8,
  25815. linkFarBound: !1,
  25816. linkPercent: 40,
  25817. maxSize: 80,
  25818. minSize: 40,
  25819. baseViewportSize: 800,
  25820. responsiveness: 100
  25821. }
  25822. },
  25823. pole: {
  25824. enabled: !0,
  25825. height: .5,
  25826. width: 2,
  25827. opacity: .5,
  25828. color: "white"
  25829. },
  25830. navigate: {
  25831. nearestPano: !0,
  25832. lineOfSight: !0,
  25833. reactivate: !0,
  25834. aimAt: "disc",
  25835. tiltTolerance: 25,
  25836. rotateSpeedFactor: .6
  25837. }
  25838. },
  25839. path: {
  25840. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  25841. colorUp: s._desat(s.newBlue, .5),
  25842. colorDown: s._darken(s.newBlue, .35),
  25843. opacity: .5,
  25844. style: "ribbon",
  25845. height: .025,
  25846. ribbonWidth: .24,
  25847. outsideHeight: .5,
  25848. waypointRadius: .5,
  25849. waypointIndoorRadius: .24,
  25850. waypointPulse: 1e3,
  25851. typ: l.BLACK,
  25852. meshFree: r.valueFromHash("mf", 1),
  25853. mapGuides: r.valueFromHash("guides", !0),
  25854. fadeInTime: 400,
  25855. fadeOutTime: 300
  25856. },
  25857. warp: {
  25858. nearPanoDist: .1,
  25859. matchCam: !1,
  25860. blur: .33,
  25861. fastTime: 1500,
  25862. teleportTime: 1500,//瞬间过渡的时间
  25863. outsideTime: 2e3,
  25864. lookAheadMax: .3,
  25865. lookAheadDist: 2.5,
  25866. softPushDist: .37,
  25867. softPushEnd: .3,
  25868. softBendAngle: 8,
  25869. softBendTilt: 4,
  25870. softBendEnd: .3,
  25871. doBurns: true, //r.valueFromHash("kb", !0),
  25872. burnsAngle: 8, //导览在每个点停留时的旋转角度
  25873. minBurnsAngle: 35,
  25874. minDownAngle: -35,
  25875. maxTurnPerSec: 280,
  25876. maxAimPerSec: 35,
  25877. minRotation: 12,
  25878. maxAimRotation: 33.2,
  25879. turnFriction: .2,
  25880. flySpeed: .01,
  25881. minWarpTime: 1200,
  25882. warpInterruptionRedirectTime: 500,
  25883. tourStepDelay: r.valueFromHash("st", 0),
  25884. walkDelay: 0,
  25885. walkMaxDist: 50,
  25886. walkMinDist: .8,
  25887. walkSlideShowThreshhold: 3000,
  25888. walkExtraPanosDistance: .4,
  25889. timePerMeter: 1200,
  25890. motionLeadTime: 5000,
  25891. movementEasing: "easeInOutQuad",
  25892. blendEasing: "easeInOutQuad",
  25893. showBunny: !1,
  25894. loop: r.valueFromHash("lp", !1),
  25895. auto: r.valueFromHash("ts", -1),
  25896. eOrder: 'YXZ', //"YXZ",
  25897. stepFactor: .25,
  25898. brakeStrength: 2,
  25899. minBrakeAngle: .1,
  25900. maxBrakeAngle: 1.8,
  25901. climbEffort: 4
  25902. },
  25903. rotationFriction: .05,
  25904. rotationAccelerationInside: 4.5,
  25905. rotationAccelerationOutside: .15,
  25906. rotationAfterMoveMultiplier: 40,
  25907. rotationAfterMoveHistoryCount: 5,
  25908. panFriction: .09,
  25909. panAccelerationOutside: 60,
  25910. onload: r.valueFromHash("onload", o.PANORAMA),
  25911. zoomNearLimit: .1,
  25912. zoomFarLimit: 50,
  25913. navigation: {
  25914. panoScores: !1,
  25915. mouseDirection: !0,
  25916. filterStrictness: .75,
  25917. angleFactor: -30,
  25918. directionFactor: 10,
  25919. distanceFactor: -1,
  25920. optionalityFactor: 3
  25921. },
  25922. sdkInit: !1,
  25923. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  25924. console: r.valueFromHash("console", !1),
  25925. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  25926. panoramaNeighbourMaxDistance: 5,
  25927. panoFloorClickRadius: .35,
  25928. showScreenshotLocations: !1,
  25929. showAxis: !1,
  25930. showNeighbourRaycasts: !1,
  25931. colorMarkerOnLoad: !1,
  25932. colorMarkerByFloor: !1,
  25933. tiling: {
  25934. panoPreRenderRepeatDelay: 2500,
  25935. panoPreRenderDelay: 500,
  25936. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  25937. tilingFlagNames: ["usetiles", "tiles"],
  25938. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  25939. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  25940. overlayStyle: r.valueFromHash("tileoverlay", 0),
  25941. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  25942. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  25943. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  25944. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  25945. customCompression: r.valueFromHash("tilecustcomp", 0),
  25946. // mobileHighQualityOverride: !1,
  25947. mobileHighQualityOverride: 1,
  25948. allowUltraHighResolution: true
  25949. },
  25950. zoom: {
  25951. enabled: true,
  25952. forceOff: r.valueFromHash("nozoom", 0),
  25953. overridemax: r.valueFromHash("maxzoom", null),
  25954. overridemin: r.valueFromHash("minzoom", null),
  25955. max: d.highQualityMaxZoom,
  25956. min: 1,
  25957. transitionStyle: r.valueFromHash("zoomtrans", 1),
  25958. activationThreshold: 1.1,
  25959. restoreTime: 500
  25960. },
  25961. profiling: {
  25962. enabled: r.valueFromHash("mem", !1)
  25963. }
  25964. };
  25965. p = h.deepExtend(p, d, {
  25966. insideFOV: r.valueFromHash("fov", d.insideFOV),
  25967. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  25968. panorama: {
  25969. transitionTime: 1e3,
  25970. modelAlpha: 0,
  25971. modelAlphaDelay: p.flydown.modelTextureDelay,
  25972. modelAlphaLength: 1,
  25973. skyboxOpacity: 1,
  25974. skyboxOpacityDelay: p.flydown.skyboxDelay,
  25975. skyboxOpacityLength: .9,
  25976. fovLength: 1,
  25977. fovDelay: 0,
  25978. cameraMatrixDuration: .8,
  25979. cameraMatrixDelay: 0,
  25980. cameraMatrixEase: c.easeInCubic,
  25981. reticuleOpacity: 1,
  25982. markerOpacity: .3,
  25983. markerOpacityOnHover: 1
  25984. },
  25985. dollhouse: {
  25986. transitionTime: 1e3,
  25987. modelAlpha: 1,
  25988. modelAlphaDelay: 0,
  25989. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25990. skyboxOpacity: 0,
  25991. skyboxOpacityDelay: 0,
  25992. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25993. fovLength: 1,
  25994. fovDelay: 0,
  25995. cameraMatrixDuration: .8,
  25996. cameraMatrixDelay: .3,
  25997. cameraMatrixEase: c.easeInCubic,
  25998. reticuleOpacity: 1,
  25999. markerOpacity: 0,
  26000. markerOpacityOnHover: 0
  26001. },
  26002. floorplan: {
  26003. transitionTime: 1e3,
  26004. modelAlpha: 1,
  26005. modelAlphaDelay: 0,
  26006. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26007. skyboxOpacity: 0,
  26008. skyboxOpacityDelay: 0,
  26009. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26010. fovLength: 1,
  26011. fovDelay: 0,
  26012. cameraMatrixDuration: .5,
  26013. cameraMatrixDelay: 0,
  26014. cameraMatrixEase: c.easeOutCubic,
  26015. reticuleOpacity: 1,
  26016. markerOpacity: 0,
  26017. markerOpacityOnHover: 0,
  26018. cameraHeight: 50
  26019. },
  26020. transitioning: {
  26021. reticuleOpacity: 0,
  26022. markerOpacity: .3,
  26023. markerOpacityOnHover: 1
  26024. },
  26025. "floorplan-dollhouse": {
  26026. rotationDelay: 0,
  26027. rotationDuration: 1
  26028. },
  26029. "floorplan-panorama": {
  26030. rotationDelay: .5,
  26031. rotationDuration: 1
  26032. },
  26033. "dollhouse-panorama": {
  26034. rotationDelay: .5,
  26035. rotationDuration: 1
  26036. },
  26037. "dollhouse-floorplan": {
  26038. rotationDelay: 0,
  26039. rotationDuration: 1,
  26040. cameraMatrixDuration: 1.05,
  26041. cameraMatrixDelay: .5
  26042. },
  26043. "panorama-dollhouse": {
  26044. rotationDelay: 0,
  26045. rotationDuration: .5
  26046. },
  26047. "panorama-floorplan": {
  26048. transitionTime: 1500,
  26049. rotationDelay: 0,
  26050. rotationDuration: .5
  26051. }
  26052. }),
  26053. p.path.meshFree && (p.path.typ = l.WALK),
  26054. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26055. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26056. window._settings = t.exports = p
  26057. }
  26058. , {
  26059. "./constants": 8,
  26060. "./enum/Colors": 19,
  26061. "./enum/VROption": 47,
  26062. "./enum/Viewmode": 51,
  26063. "./enum/WarpStyle": 52,
  26064. "./util/browser": 182,
  26065. "./util/common": 185,
  26066. "./util/easing": 186,
  26067. "./util/showcase": 193,
  26068. three: 217
  26069. }],
  26070. 167: [function(e, t, i) {
  26071. "use strict";
  26072. var n = e("three")
  26073. , r = e("./settings")
  26074. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26075. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26076. t.exports = {
  26077. basicTextured: {
  26078. uniforms: {
  26079. tDiffuse: {
  26080. type: "t",
  26081. value: null
  26082. },
  26083. alpha: {
  26084. type: "f",
  26085. value: 1
  26086. }
  26087. },
  26088. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26089. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26090. },
  26091. copyCubeMap: {
  26092. uniforms: {
  26093. tDiffuse: {
  26094. type: "t",
  26095. value: null
  26096. },
  26097. alpha: {
  26098. type: "f",
  26099. value: 1
  26100. }
  26101. },
  26102. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26103. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26104. },
  26105. cube: {
  26106. uniforms: {
  26107. map: {
  26108. type: "t",
  26109. value: null
  26110. },
  26111. opacity: {
  26112. type: "f",
  26113. value: 1
  26114. }
  26115. },
  26116. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26117. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26118. },
  26119. model: {
  26120. uniforms: {
  26121. map: {
  26122. type: "t",
  26123. value: null
  26124. },
  26125. modelAlpha: {
  26126. type: "f",
  26127. value: r.modelAlpha
  26128. },
  26129. opacity: {
  26130. type: "f",
  26131. value: 1
  26132. },
  26133. progress: {
  26134. type: "f",
  26135. value: 0
  26136. },
  26137. blackout: {
  26138. type: "i",
  26139. value: 0
  26140. },
  26141. pano0Map: {
  26142. type: "t",
  26143. value: null
  26144. },
  26145. pano0Position: {
  26146. type: "v3",
  26147. value: new n.Vector3
  26148. },
  26149. pano0Matrix: {
  26150. type: "m4",
  26151. value: new n.Matrix4
  26152. },
  26153. pano1Map: {
  26154. type: "t",
  26155. value: null
  26156. },
  26157. pano1Position: {
  26158. type: "v3",
  26159. value: new n.Vector3
  26160. },
  26161. pano1Matrix: {
  26162. type: "m4",
  26163. value: new n.Matrix4
  26164. }
  26165. },
  26166. vertexShader: o + `uniform vec3 pano0Position;
  26167. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26168. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26169. varying vec3 vWorldPosition0;
  26170. varying vec3 vWorldPosition1;
  26171. uniform int blackout;
  26172. void main() {
  26173. vUv = uv;
  26174. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26175. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26176. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26177. vWorldPosition0.x *= -1.0;
  26178. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26179. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26180. vWorldPosition1.x *= -1.0;
  26181. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26182. }`,
  26183. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26184. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26185. void main() {
  26186. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26187. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26188. vec4 colorFromPanos;
  26189. if (blackout == 5){
  26190. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26191. }else{
  26192. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26193. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26194. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26195. else if (blackout == 1) {
  26196. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26197. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26198. }
  26199. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26200. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26201. }
  26202. vec4 colorFromTexture = texture2D( map, vUv );
  26203. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26204. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26205. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26206. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26207. }`
  26208. },
  26209. hot:{
  26210. uniforms:{
  26211. color:{
  26212. type: "c",
  26213. value: new n.Color( 0xff2200 )
  26214. },
  26215. opac:{
  26216. type: "f",
  26217. value: 0
  26218. },
  26219. texture1:{
  26220. type: "t",
  26221. value: null
  26222. },
  26223. texture2:{
  26224. type: "t",
  26225. value: null
  26226. }
  26227. },
  26228. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26229. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26230. },
  26231. modelOutside: {
  26232. uniforms: {
  26233. map: {
  26234. type: "t",
  26235. value: null
  26236. },
  26237. opacity: {
  26238. type: "f",
  26239. value: 1
  26240. }
  26241. },
  26242. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26243. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26244. },
  26245. ribbon: {
  26246. uniforms: {
  26247. map: {
  26248. type: "t",
  26249. value: null
  26250. },
  26251. opacity: {
  26252. type: "f",
  26253. value: 1
  26254. },
  26255. color: {
  26256. type: "c",
  26257. value: new n.Color(r.path.color)
  26258. }
  26259. },
  26260. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26261. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26262. },
  26263. waypoint: {
  26264. uniforms: {
  26265. map: {
  26266. type: "t",
  26267. value: null
  26268. },
  26269. opacity: {
  26270. type: "f",
  26271. value: 1
  26272. },
  26273. pulse: {
  26274. type: "f",
  26275. value: 1
  26276. },
  26277. nearFade: {
  26278. type: "v2",
  26279. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26280. },
  26281. color: {
  26282. type: "c",
  26283. value: new n.Color(r.reticuleColor)
  26284. }
  26285. },
  26286. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26287. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26288. },
  26289. modelDebug: {
  26290. uniforms: {
  26291. map: {
  26292. type: "t",
  26293. value: null
  26294. },
  26295. modelAlpha: {
  26296. type: "f",
  26297. value: r.modelAlpha
  26298. },
  26299. depthmapRatio: {
  26300. type: "f",
  26301. value: 0
  26302. },
  26303. opacity: {
  26304. type: "f",
  26305. value: 1
  26306. },
  26307. progress: {
  26308. type: "f",
  26309. value: 0
  26310. },
  26311. considerOcclusion: {
  26312. type: "i",
  26313. value: r.fancierTransition
  26314. },
  26315. highlightPanoSelection: {
  26316. type: "i",
  26317. value: 0
  26318. },
  26319. useThirdPano: {
  26320. type: "i",
  26321. value: r.useThirdPano
  26322. },
  26323. pano0Map: {
  26324. type: "t",
  26325. value: null
  26326. },
  26327. pano0Depth: {
  26328. type: "t",
  26329. value: null
  26330. },
  26331. pano0Position: {
  26332. type: "v3",
  26333. value: new n.Vector3
  26334. },
  26335. pano0Matrix: {
  26336. type: "m4",
  26337. value: new n.Matrix4
  26338. },
  26339. pano0Weight: {
  26340. type: "f",
  26341. value: r.transition.pano0Weight
  26342. },
  26343. pano1Map: {
  26344. type: "t",
  26345. value: null
  26346. },
  26347. pano1Depth: {
  26348. type: "t",
  26349. value: null
  26350. },
  26351. pano1Position: {
  26352. type: "v3",
  26353. value: new n.Vector3
  26354. },
  26355. pano1Matrix: {
  26356. type: "m4",
  26357. value: new n.Matrix4
  26358. },
  26359. pano1Weight: {
  26360. type: "f",
  26361. value: r.transition.pano1Weight
  26362. },
  26363. pano2Map: {
  26364. type: "t",
  26365. value: null
  26366. },
  26367. pano2Depth: {
  26368. type: "t",
  26369. value: null
  26370. },
  26371. pano2Position: {
  26372. type: "v3",
  26373. value: new n.Vector3
  26374. },
  26375. pano2Matrix: {
  26376. type: "m4",
  26377. value: new n.Matrix4
  26378. },
  26379. pano2Weight: {
  26380. type: "f",
  26381. value: r.transition.pano2Weight
  26382. }
  26383. },
  26384. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26385. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26386. },
  26387. customDepth: {
  26388. uniforms: {
  26389. panoPosition: {
  26390. type: "v3",
  26391. value: new n.Vector3
  26392. }
  26393. },
  26394. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26395. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26396. },
  26397. skysphere: {
  26398. uniforms: {
  26399. radius: {
  26400. type: "f",
  26401. value: 0
  26402. }
  26403. },
  26404. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26405. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26406. },
  26407. tagDisc: {
  26408. uniforms: {
  26409. opacity: {
  26410. type: "f",
  26411. value: 0
  26412. },
  26413. color: {
  26414. type: "c",
  26415. value: new n.Color
  26416. },
  26417. bg: {
  26418. type: "t",
  26419. value: null
  26420. },
  26421. mask: {
  26422. type: "t",
  26423. value: null
  26424. }
  26425. },
  26426. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26427. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26428. }
  26429. }
  26430. }
  26431. , {
  26432. "./settings": 166,
  26433. three: 217
  26434. }],
  26435. 168: [function(e, t, i) {
  26436. (function(i) {
  26437. "use strict";
  26438. var n = e("three")
  26439. , r = (e("url"),
  26440. e("./util/ajax"))
  26441. , o = e("./settings")
  26442. , a = e("./util/logger")
  26443. , s = e("./util/math")
  26444. , l = e("./util/showcase")
  26445. , c = e("./objects/Panorama")
  26446. , h = new a(i)
  26447. , u = e("./model/Model")
  26448. , d = e("./shaders")
  26449. , p = e("./util/transitions")
  26450. , f = e("./objects/Chunk")
  26451. , g = e("./objects/Reticule")
  26452. , m = e("./objects/Skybox")
  26453. , v = e("./objects/Floor")
  26454. , A = e("./cameras/DollhouseCamera")
  26455. , y = e("./cameras/FloorplanCamera")
  26456. , C = e("./cameras/PanoramaCamera")
  26457. , I = e("./controls/DollhouseControls")
  26458. , E = e("./controls/FloorplanControls")
  26459. , b = e("./controls/PanoramaControls");
  26460. n.ImageUtils.crossOrigin = o.crossOrigin,
  26461. t.exports = {
  26462. shaders: d,
  26463. transitions: p,
  26464. Model: u,
  26465. Chunk: f,
  26466. Floor: v,
  26467. Skybox: m,
  26468. Reticule: g,
  26469. Panorama: c,
  26470. DollhouseCamera: A,
  26471. FloorplanCamera: y,
  26472. PanoramaCamera: C,
  26473. DollhouseControls: I,
  26474. FloorplanControls: E,
  26475. PanoramaControls: b,
  26476. getModel: function(e) {
  26477. if (!e.url)
  26478. throw 'getModel(): missing parameter "url"';
  26479. e.autoload = void 0 === e.autoload || e.autoload;
  26480. var t = l.parseSidUrl(e.url);
  26481. e.urlBase = t.urlBase,
  26482. e.urlModel = t.urlModel,
  26483. e.urlFiles = t.urlFiles;
  26484. var i = this._getPlatformError();
  26485. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26486. this._loadModel().then(this._buildModel.bind(this)))
  26487. },
  26488. _getPlatformError: function() {
  26489. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26490. },
  26491. _loadModel: function() {
  26492. return r.get(this.options.urlModel, {
  26493. responseType: "json",
  26494. prefetchFrom: "model",
  26495. auth: l.getAuthorizationHeader()
  26496. }).then(null, function() {
  26497. return h.warn("Model loading failed at initial metadata load"),
  26498. "loading-failed"
  26499. })
  26500. },
  26501. _buildModel: function(e) {
  26502. e = l.normalizeModeldata(e, s);
  26503. var t = new u(this.options,e);
  26504. return this.options.autoload ? t.load(!0) : $.when(t)
  26505. }
  26506. }
  26507. }
  26508. ).call(this, "/js/showcase.js")
  26509. }
  26510. , {
  26511. "./cameras/DollhouseCamera": 5,
  26512. "./cameras/FloorplanCamera": 6,
  26513. "./cameras/PanoramaCamera": 7,
  26514. "./controls/DollhouseControls": 10,
  26515. "./controls/FloorplanControls": 11,
  26516. "./controls/PanoramaControls": 13,
  26517. "./model/Model": 139,
  26518. "./objects/Chunk": 144,
  26519. "./objects/Floor": 146,
  26520. "./objects/Panorama": 148,
  26521. "./objects/Reticule": 149,
  26522. "./objects/Skybox": 152,
  26523. "./settings": 166,
  26524. "./shaders": 167,
  26525. "./util/ajax": 181,
  26526. "./util/logger": 189,
  26527. "./util/math": 190,
  26528. "./util/showcase": 193,
  26529. "./util/transitions": 195,
  26530. three: 217,
  26531. url: 208
  26532. }],
  26533. 169: [function(e, t, i) {
  26534. "use strict";
  26535. function n() {
  26536. var e = {
  26537. renderTarget: null,
  26538. inUse: !1,
  26539. size: -1,
  26540. pano: null
  26541. };
  26542. return e
  26543. }
  26544. function r(e) {
  26545. M.push(e)
  26546. }
  26547. function o(e) {
  26548. var t = n();
  26549. return t.inUse = !0,
  26550. t.size = e,
  26551. r(t),
  26552. t
  26553. }
  26554. function a(e) {
  26555. for (var t = 0; t < M.length; t++) {
  26556. var i = M[t];
  26557. if (!i.inUse && i.size === e)
  26558. return i.inUse = !0,
  26559. i
  26560. }
  26561. return null
  26562. }
  26563. function s(e) {
  26564. for (var t = 0; t < M.length; t++) {
  26565. var i = M[t];
  26566. if (i.renderTarget === e)
  26567. return i.inUse = !1,
  26568. !0
  26569. }
  26570. return !1
  26571. }
  26572. function l() {
  26573. this.tileDirectory = {},
  26574. this.activeRenderTargetDescriptors = {},
  26575. this.activePanos = [],
  26576. this.panoLODDescriptors = {},
  26577. this.panoDescriptors = {},
  26578. this.tileTrees = {},
  26579. this.sceneRenderer = null,
  26580. this.tileDownloader = null,
  26581. this.forceQueue = [],
  26582. this.uploadQueues = {},
  26583. this.uploadInterval = null,
  26584. this.uploadIntervalCancelled = !1,
  26585. this.usingTileOverlay = !1,
  26586. this.overlayTilesLoaded = !1,
  26587. this.overlayTileBase = null,
  26588. this.overlayTilesBasic = {},
  26589. this.overlayTilesEnhanced = {},
  26590. this.zoomRenderTarget = null,
  26591. this.zoomPano = null,
  26592. this.zoomingActive = !1,
  26593. this.zoomPanoId = null,
  26594. this.zoomPanoRenderingDisabled = !1,
  26595. this.direction = new h.Vector3,
  26596. this.initTime = -1,
  26597. this.maxBaseUploadsPerFrame = x,
  26598. this.maxNonBaseUploadsPerFrame = T
  26599. }
  26600. function c() {
  26601. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26602. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26603. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26604. }
  26605. var h = e("three")
  26606. , u = e("../exception/BasicException")
  26607. , d = e("../settings")
  26608. , p = e("../enum/PanoSizeClass")
  26609. , f = (e("../objects/Panorama"),
  26610. e("../enum/PanoRendererEvents"))
  26611. , g = e("../enum/SceneRendererEvents")
  26612. , m = e("../enum/TileDownloaderEvents")
  26613. , v = e("../enum/Vectors")
  26614. , A = (e("../enum/GLCubeFaces"),
  26615. e("../objects/Panorama"),
  26616. e("./TileTree"))
  26617. , y = (e("./TileDownloader"),
  26618. e("./TilePrioritizer"))
  26619. , C = e("./TileUtils")
  26620. , p = e("../enum/PanoSizeClass")
  26621. , I = (e("../util/browser"),
  26622. e("../util/panorama"))
  26623. , E = e("events").EventEmitter
  26624. , b = !1
  26625. , w = d.tiling.uploadIntervalDelay
  26626. , _ = d.tiling.initialIntervalDelay
  26627. , T = d.tiling.maxNonBaseUploadsPerFrame
  26628. , x = d.tiling.maxBaseUploadsPerFrame
  26629. , S = {
  26630. Base: 0,
  26631. Remaining: 1
  26632. }
  26633. , M = [];
  26634. l.prototype = Object.create(E.prototype),
  26635. l.prototype.init = function(e, t, i) {
  26636. this.sceneRenderer = e,
  26637. this.tileDownloader = t,
  26638. this.qualityManager = i,
  26639. this.bindEvents(),
  26640. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26641. this.initTime = performance.now()
  26642. }
  26643. ,
  26644. l.prototype.getActivePanoTextures = function(e) {
  26645. e = e || [];
  26646. for (var t = 0; t < M.length; t++) {
  26647. var i = M[t];
  26648. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26649. }
  26650. }
  26651. ,
  26652. l.prototype.hasQueuedTiles = function() {
  26653. var e = this.peekNextFromUploadQueue();
  26654. return null !== e && void 0 !== e
  26655. }
  26656. ,
  26657. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26658. return this.activeRenderTargetDescriptors[e]
  26659. }
  26660. ,
  26661. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26662. this.activeRenderTargetDescriptors[e] = t
  26663. }
  26664. ,
  26665. l.prototype.loadOverlayTiles = function() {
  26666. if (0 !== d.tiling.overlayStyle) {
  26667. var e = 0
  26668. , t = function(t, n, r) {
  26669. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26670. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26671. e++,
  26672. e === i.length && (this.overlayTilesLoaded = !0)
  26673. }
  26674. .bind(this)
  26675. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26676. i.forEach(function(e) {
  26677. this.tileDownloader.loadImage(e[0], 0, e[1])
  26678. }
  26679. .bind(this)),
  26680. this.usingTileOverlay = !0
  26681. } else
  26682. this.usingTileOverlay = !1
  26683. }
  26684. ,
  26685. l.prototype.bindEvents = function() {
  26686. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26687. }
  26688. ,
  26689. l.prototype.setupZoomRenderTarget = function() {
  26690. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26691. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26692. return;
  26693. var e = this.zoomRenderTarget;
  26694. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26695. e) {
  26696. var t = e.width
  26697. , i = this.zoomRenderTarget.width;
  26698. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26699. e.texture.dispose(),
  26700. e.texture.loaded = !1,
  26701. e.texture.version = 0,
  26702. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26703. e.texture = null
  26704. }
  26705. this.zoomPanoRenderingDisabled = !1
  26706. } else
  26707. this.zoomPanoRenderingDisabled = !0
  26708. }
  26709. ,
  26710. l.prototype.enableUltraHighQualityMode = function(e) {
  26711. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26712. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26713. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26714. t && (this.qualityManager.enableUltraHighQualityMode(),
  26715. this.setupZoomRenderTarget(),
  26716. e())
  26717. }
  26718. .bind(this))
  26719. }
  26720. }
  26721. ,
  26722. l.prototype.activateTiledPano = function(e, t, i) {
  26723. i && this.clearAllQueuedUploads();
  26724. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26725. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26726. this.linkAllTilesAndNodes(e);
  26727. var r = this.getActiveRenderTargetDescriptor(e.id)
  26728. , l = t;
  26729. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26730. !r || l !== r.size) {
  26731. if (r && s(r.renderTarget),
  26732. r = a(l),
  26733. !r) {
  26734. var c = this.initTiledPano(l, !1);
  26735. r = o(c.width),
  26736. r.renderTarget = c
  26737. }
  26738. r.pano = e,
  26739. this.resetPanoDescriptor(e.id),
  26740. this.resetPanoLODDescriptors(e.id),
  26741. this.resetRenderStatus(e.id, !0, !0)
  26742. }
  26743. this.setActiveRenderTargetDescriptor(e.id, r);
  26744. var h = i ? 0 : 1;
  26745. return this.updateActivePanos(e, h),
  26746. r.renderTarget
  26747. }
  26748. ,
  26749. l.prototype.deactivateTiledPano = function(e) {
  26750. var t = this.getActiveRenderTargetDescriptor(e.id);
  26751. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26752. this.setActiveRenderTargetDescriptor(e.id, null);
  26753. var i = this.getUploadQueueForPano(e.id);
  26754. this.clearUploadQueue(i),
  26755. this.updateActivePanos()
  26756. }
  26757. ,
  26758. l.prototype.updateActivePanos = function() {
  26759. var e = [];
  26760. return function(t, i) {
  26761. e.length = 0;
  26762. for (var n = 0; n < this.activePanos.length; n++) {
  26763. t && e.length === i && e.push(t);
  26764. var r = this.activePanos[n]
  26765. , o = this.getActiveRenderTargetDescriptor(r.id);
  26766. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26767. }
  26768. t && i >= e.length && e.push(t),
  26769. this.activePanos.length = 0,
  26770. this.activePanos.push.apply(this.activePanos, e)
  26771. }
  26772. }(),
  26773. l.prototype.getActivePanoCount = function() {
  26774. return this.activePanos.length
  26775. }
  26776. ,
  26777. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26778. var r = null;
  26779. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26780. for (var o = function(e, n, r, o) {
  26781. i && (n.tile.zoomUploaded = !1),
  26782. t && (n.tile.uploaded = !1)
  26783. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26784. var s = this.getTileTree(e, a);
  26785. s.breadthFirst({
  26786. callback: o.bind(this, a),
  26787. minLevel: r
  26788. })
  26789. }
  26790. }
  26791. ,
  26792. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26793. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26794. t.tile.zoomUploaded = t.tile.uploaded,
  26795. t.zoomCovered = t.covered
  26796. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26797. var r = this.getTileTree(e, n);
  26798. r.breadthFirst({
  26799. callback: i.bind(this, n),
  26800. maxLevel: t
  26801. })
  26802. }
  26803. }
  26804. ,
  26805. l.prototype.renderPanoTiles = function() {
  26806. var e = [];
  26807. return function(t, i, n, r) {
  26808. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  26809. i = i || this.direction || v.FORWARD;
  26810. var o = this.getActiveRenderTargetDescriptor(t);
  26811. if (!this.isRenderTargetDescriptorValid(o))
  26812. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  26813. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  26814. var s = this.getTileTree(t, a);
  26815. e.length = 0,
  26816. s.breadthFirst({
  26817. saveVisited: e
  26818. });
  26819. for (var l = 0; l < e.length; l++) {
  26820. var c = e[l];
  26821. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  26822. }
  26823. }
  26824. this.updateDirection(i)
  26825. }
  26826. }(),
  26827. l.prototype.isRenderTargetDescriptorValid = function(e) {
  26828. return e && e.renderTarget
  26829. }
  26830. ,
  26831. l.prototype.isPanoActive = function(e) {
  26832. var t = this.getActiveRenderTargetDescriptor(e);
  26833. return this.isRenderTargetDescriptorValid(t)
  26834. }
  26835. ,
  26836. l.prototype.isPanoZoomed = function(e) {
  26837. return this.zoomingActive && this.zoomPanoId === e
  26838. }
  26839. ,
  26840. l.prototype.initTileTree = function(e, t, i) {
  26841. var n = this.tileTrees[e];
  26842. n || (n = [],
  26843. this.tileTrees[e] = n);
  26844. var r = n[t];
  26845. if (!r) {
  26846. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  26847. r = new A(C.TILE_SIZE,o),
  26848. n[t] = r
  26849. }
  26850. }
  26851. ,
  26852. l.prototype.getTileTree = function(e, t) {
  26853. var i = this.tileTrees[e];
  26854. if (!i)
  26855. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  26856. var n = i[t];
  26857. if (!n)
  26858. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  26859. return n
  26860. }
  26861. ,
  26862. l.prototype.initTiledPano = function(e, t) {
  26863. var i = this.sceneRenderer.renderer
  26864. , n = (i.context,
  26865. new h.WebGLRenderTargetCube(e,e,{
  26866. stencilBuffer: !1
  26867. }))
  26868. , r = new h.CubeTexture([]);
  26869. n.texture = r,
  26870. r.image = [null, null, null, null, null, null],
  26871. r.flipY = !0,
  26872. t ? (r.generateMipmaps = !0,
  26873. r.magFilter = h.LinearFilter,
  26874. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  26875. r.magFilter = h.LinearFilter,
  26876. r.minFilter = h.LinearFilter),
  26877. r.format = h.RGBAFormat,
  26878. i.setRenderTarget(n),
  26879. i.setRenderTarget(null);
  26880. var o = i.properties.get(r);
  26881. return o.__image__webglTextureCube = o.__webglTexture,
  26882. n
  26883. }
  26884. ,
  26885. l.prototype.getUploadQueueForPano = function(e) {
  26886. var t = this.uploadQueues[e];
  26887. return t || (t = [],
  26888. this.uploadQueues[e] = t),
  26889. t
  26890. }
  26891. ,
  26892. l.prototype.isTileUploaded = function(e) {
  26893. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  26894. }
  26895. ,
  26896. l.prototype.setUploaded = function(e, t) {
  26897. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  26898. }
  26899. ,
  26900. l.prototype.queueTileUpload = function(e, t, i) {
  26901. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  26902. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  26903. var r = this.getUploadQueueForPano(e.panoId);
  26904. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  26905. e.uploadQueued = !0,
  26906. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  26907. }
  26908. }
  26909. ,
  26910. l.prototype.shoulPushToFrontOfQueue = function(e) {
  26911. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  26912. }
  26913. ,
  26914. l.prototype.getTopUploadQueue = function() {
  26915. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  26916. for (var n = 0; n < this.activePanos.length; n++)
  26917. if (e = this.activePanos[n],
  26918. t = this.getUploadQueueForPano(e.id),
  26919. t.length > 0)
  26920. switch (i) {
  26921. case S.Base:
  26922. if (0 === t[0].level)
  26923. return t;
  26924. break;
  26925. case S.Remaining:
  26926. return t
  26927. }
  26928. return null
  26929. }
  26930. ,
  26931. l.prototype.getNextFromUploadQueue = function() {
  26932. var e = function(e) {
  26933. var t = e.shift();
  26934. return t.uploadQueued = !1,
  26935. t
  26936. };
  26937. return function() {
  26938. if (this.forceQueue.length > 0)
  26939. return e(this.forceQueue);
  26940. var t = this.getTopUploadQueue();
  26941. return t && t.length > 0 ? e(t) : null
  26942. }
  26943. }(),
  26944. l.prototype.peekNextFromUploadQueue = function() {
  26945. if (this.forceQueue.length > 0)
  26946. return this.forceQueue[0];
  26947. var e = this.getTopUploadQueue();
  26948. return e && e.length > 0 ? e[0] : null
  26949. }
  26950. ,
  26951. l.prototype.clearAllQueuedUploads = function() {
  26952. this.clearAllUploadQueues(null, 0)
  26953. }
  26954. ,
  26955. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  26956. this.clearAllUploadQueues(e, 0)
  26957. }
  26958. ,
  26959. l.prototype.clearAllUploadQueues = function(e, t) {
  26960. if (e)
  26961. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  26962. this.clearUploadQueue(this.forceQueue, t, e);
  26963. else {
  26964. for (var i = 0; i < this.activePanos.length; i++) {
  26965. var n = this.activePanos[i];
  26966. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  26967. }
  26968. this.clearUploadQueue(this.forceQueue, t)
  26969. }
  26970. }
  26971. ,
  26972. l.prototype.clearUploadQueue = function(e, t, i) {
  26973. void 0 !== t && null !== t || (t = 0);
  26974. for (var n = 0; n < e.length; ) {
  26975. var r = e[n];
  26976. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  26977. e.splice(n, 1)) : n++
  26978. }
  26979. }
  26980. ,
  26981. l.prototype.refreshUploadInterval = function() {
  26982. var e = null;
  26983. return function(t) {
  26984. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  26985. null !== t && void 0 !== t || (t = w),
  26986. b || (t = _),
  26987. this.uploadInterval = window.setTimeout(e, t),
  26988. this.uploadIntervalDelay = t)
  26989. }
  26990. }(),
  26991. l.prototype.update = function() {
  26992. var e = performance.now()
  26993. , t = 0;
  26994. return function() {
  26995. this.uploadIntervalCancelled = !0,
  26996. window.clearTimeout(this.uploadInterval),
  26997. this.uploadInterval = null;
  26998. var i = performance.now() - e;
  26999. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27000. e = performance.now()),
  27001. t++
  27002. }
  27003. }(),
  27004. l.prototype.updateUploadQueue = function(e, t) {
  27005. e || (e = 1);
  27006. for (var i = 0, n = 0; ; ) {
  27007. if (n >= t || i >= e)
  27008. break;
  27009. var r = this.getNextFromUploadQueue();
  27010. if (!r)
  27011. break;
  27012. if (0 !== r.level ? i++ : n++,
  27013. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27014. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27015. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27016. }
  27017. }
  27018. }
  27019. ,
  27020. l.prototype.updateDirection = function(e) {
  27021. if (e = e || this.direction) {
  27022. this.direction = e;
  27023. for (var t = 0; t < this.activePanos.length; t++) {
  27024. var i = this.activePanos[t]
  27025. , n = this.getUploadQueueForPano(i.id);
  27026. y.sortPanoTiles(n, i, this.direction)
  27027. }
  27028. }
  27029. }
  27030. ,
  27031. l.prototype.uploadTile = function() {
  27032. var e = {}
  27033. , t = (new h.Vector4,
  27034. d.tiling.overlayStyle);
  27035. return function(i, n) {
  27036. var r = i.panoId
  27037. , o = i.image
  27038. , a = i.tileSize
  27039. , s = i.panoSize
  27040. , l = i.tileIndex
  27041. , c = (i.faceTileIndex,
  27042. i.totalTiles)
  27043. , u = (i.face,
  27044. i.tileX)
  27045. , d = i.tileY
  27046. , p = !0
  27047. , g = !1
  27048. , m = (this.getPanoDescriptor(r),
  27049. this.getPanoLODDescriptor(r, s))
  27050. , v = this.getActiveRenderTargetDescriptor(r)
  27051. , A = v.renderTarget
  27052. , y = v.size;
  27053. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27054. y = this.qualityManager.getMaxZoomPanoSize()),
  27055. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27056. g = !1),
  27057. n || (this.anyUploaded(i.node) && (p = !1,
  27058. g = !0),
  27059. this.isTileUploaded(i) && (p = !1,
  27060. g = !1)),
  27061. p) {
  27062. var C = u * a
  27063. , I = d * a
  27064. , E = a / s * y
  27065. , b = C / s * y
  27066. , w = I / s * y;
  27067. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27068. var _ = e[a];
  27069. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27070. 1 === t || 2 === t) {
  27071. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27072. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27073. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27074. } else
  27075. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27076. m.uploadCount++,
  27077. this.emit(f.TileRenderSuccess, r, s, l, c),
  27078. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27079. this.setUploaded(i, !0),
  27080. this.addCoverageForNode(i.node)
  27081. } else
  27082. this.setUploaded(i, !1);
  27083. return i.uploadAttempted || (m.uploadAttempts++,
  27084. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27085. i.uploadAttempted = !0,
  27086. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27087. g
  27088. }
  27089. }(),
  27090. l.prototype.linkTileAndNode = function(e, t) {
  27091. t.tile = e,
  27092. e.node = t
  27093. }
  27094. ,
  27095. l.prototype.linkAllTilesAndNodes = function(e) {
  27096. for (var t = function(t, i, n, r, o) {
  27097. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27098. this.linkTileAndNode(a, n)
  27099. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27100. var n = this.getTileTree(e.id, i);
  27101. n.breadthFirst({
  27102. callback: t.bind(this, n, i)
  27103. })
  27104. }
  27105. }
  27106. ,
  27107. l.prototype.anyUploaded = function(e) {
  27108. if (!e)
  27109. return !1;
  27110. if (e.tile && this.isTileUploaded(e.tile))
  27111. return !0;
  27112. if (e.children)
  27113. for (var t = 0; t < e.children.length; t++) {
  27114. var i = e.children[t];
  27115. if (this.anyUploaded(i))
  27116. return !0
  27117. }
  27118. return !1
  27119. }
  27120. ,
  27121. l.prototype.setNodeCovered = function(e, t) {
  27122. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27123. }
  27124. ,
  27125. l.prototype.isNodeCovered = function(e) {
  27126. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27127. }
  27128. ,
  27129. l.prototype.addCoverageForNode = function(e) {
  27130. if (this.setNodeCovered(e, !0),
  27131. e.parent && e.covered) {
  27132. var t = e.parent;
  27133. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27134. }
  27135. }
  27136. ,
  27137. l.prototype.calcFullCoverage = function(e) {
  27138. var t = !1;
  27139. if (e.children)
  27140. for (var i = 0; i < e.children.length; i++) {
  27141. var n = e.children[i];
  27142. t = t || this.calcFullCoverage(n)
  27143. }
  27144. e.covered = e.tile.uploaded || t
  27145. }
  27146. ,
  27147. l.prototype.nodeSubcovered = function(e) {
  27148. if (!e.children)
  27149. return !1;
  27150. for (var t = 0; t < e.children.length; t++)
  27151. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27152. return !1;
  27153. return !0
  27154. }
  27155. ,
  27156. l.prototype.resetPanoDescriptor = function(e) {
  27157. this.getPanoDescriptor(e)
  27158. }
  27159. ,
  27160. l.prototype.getPanoDescriptor = function(e) {
  27161. var t = this.panoDescriptors[e];
  27162. return t || (t = {},
  27163. this.panoDescriptors[e] = t),
  27164. t
  27165. }
  27166. ,
  27167. l.prototype.resetPanoLODDescriptors = function(e) {
  27168. var t = this.getPanoLODDescriptors(e);
  27169. for (var i in t)
  27170. if (t.hasOwnProperty(i)) {
  27171. var n = t[i];
  27172. n.uploadCount = 0,
  27173. n.uploadAttempts = 0
  27174. }
  27175. }
  27176. ,
  27177. l.prototype.getPanoLODDescriptor = function(e, t) {
  27178. var i = this.getPanoLODDescriptors(e)
  27179. , n = i[t];
  27180. return n || (n = {
  27181. uploadCount: 0,
  27182. uploadAttempts: 0
  27183. },
  27184. i[t] = n),
  27185. n
  27186. }
  27187. ,
  27188. l.prototype.getPanoLODDescriptors = function(e) {
  27189. var t = this.panoLODDescriptors[e];
  27190. return t || (t = {},
  27191. this.panoLODDescriptors[e] = t),
  27192. t
  27193. }
  27194. ,
  27195. l.prototype.onTileDownloaded = function(e) {
  27196. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27197. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27198. if (i.downloaded = !0,
  27199. i.image = e.image,
  27200. i.panoSize = e.panoSize,
  27201. i.tileX = e.tileX,
  27202. i.tileY = e.tileY,
  27203. i.totalTiles = e.totalTiles,
  27204. i.tileIndex = e.tileIndex,
  27205. i.faceTileIndex = e.faceTileIndex,
  27206. i.face = e.face,
  27207. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27208. i.panoId = e.panoId,
  27209. i.tileSize = e.tileSize,
  27210. i.direction = (new h.Vector3).copy(e.direction),
  27211. i.node = null,
  27212. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27213. this.isPanoActive(i.panoId)) {
  27214. var n = this.getTileTree(i.panoId, i.face)
  27215. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27216. this.linkTileAndNode(i, r),
  27217. this.queueTileUpload(i, !0)
  27218. }
  27219. }
  27220. ,
  27221. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27222. var r = this.tileDirectory[e];
  27223. r || (r = {},
  27224. this.tileDirectory[e] = r);
  27225. var o = 16384 * t + 1024 * i + n
  27226. , a = r[o];
  27227. return a || (a = {
  27228. downloaded: !1,
  27229. uploaded: !1,
  27230. zoomUploaded: !1
  27231. },
  27232. r[o] = a),
  27233. a._key = e + ":" + t + ":" + i + ":" + n,
  27234. a._tileKey = o,
  27235. a
  27236. }
  27237. ,
  27238. l.prototype.setZoomingActive = function(e, t, i) {
  27239. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27240. this.zoomPanoId = t.id,
  27241. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27242. }
  27243. ,
  27244. l.prototype.updateZoomedPanoFromBase = function(e) {
  27245. if (!this.zoomPanoRenderingDisabled) {
  27246. var t = this.getActiveRenderTargetDescriptor(e.id);
  27247. if (t && t.renderTarget) {
  27248. var i = this.qualityManager.getMaxZoomPanoSize()
  27249. , n = t.renderTarget
  27250. , r = t.size;
  27251. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27252. this.copyBaseRenderStatusToZoomed(e.id)
  27253. }
  27254. }
  27255. }
  27256. ,
  27257. t.exports = l
  27258. }
  27259. , {
  27260. "../enum/GLCubeFaces": 25,
  27261. "../enum/PanoRendererEvents": 35,
  27262. "../enum/PanoSizeClass": 36,
  27263. "../enum/SceneRendererEvents": 43,
  27264. "../enum/TileDownloaderEvents": 45,
  27265. "../enum/Vectors": 50,
  27266. "../exception/BasicException": 55,
  27267. "../objects/Panorama": 148,
  27268. "../settings": 166,
  27269. "../util/browser": 182,
  27270. "../util/panorama": 191,
  27271. "./TileDownloader": 171,
  27272. "./TilePrioritizer": 172,
  27273. "./TileTree": 173,
  27274. "./TileUtils": 174,
  27275. events: 202,
  27276. three: 217
  27277. }],
  27278. 170: [function(e, t, i) {
  27279. "use strict";
  27280. function n(e, t, i) {
  27281. this.maxNavPanoSize = -1,
  27282. this.maxZoomPanoSize = -1,
  27283. this.devicePixelDensity = e,
  27284. this.deviceScreenSize = t,
  27285. this.clientBandwidth = i,
  27286. this.panoSizeClassMap = {},
  27287. this.useHighResolutionPanos = !0,
  27288. this.useUltraHighResolutionPanos = !1,
  27289. this.modelHasUltraHighPanos = !1
  27290. }
  27291. var r = e("../enum/PanoSizeClass")
  27292. , o = e("../settings")
  27293. , a = e("../util/browser")
  27294. , s = e("../constants")
  27295. , l = e("../util/showcase")
  27296. , c = e("../enum/ModelManagerEvents");
  27297. n.prototype.init = function(e) {
  27298. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27299. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27300. this.highSize = this.getPanoSize(r.HIGH),
  27301. this.standardSize = this.getPanoSize(r.STANDARD),
  27302. this.baseSize = this.getPanoSize(r.BASE),
  27303. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27304. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27305. this.updateMaximums(),
  27306. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27307. }
  27308. ,
  27309. n.prototype.updateFromModel = function(e) {
  27310. this.updateHighResolutionSettings(e),
  27311. this.updateUltraHighResolutionSettings(e)
  27312. }
  27313. ,
  27314. n.prototype.updateHighResolutionSettings = function(e) {
  27315. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27316. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27317. //this.useHighResolutionPanos = !0;
  27318. //----------------------e n d -----------------------------------------------------------------
  27319. this.updateMaximums()
  27320. }
  27321. ,
  27322. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27323. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27324. this.updateMaximums()
  27325. }
  27326. ,
  27327. n.prototype.enableUltraHighQualityMode = function() {
  27328. this.modelHasUltraHighPanos = !0,
  27329. this.updateUltraHighResolutionSettings(null)
  27330. }
  27331. ,
  27332. n.prototype.ultraHighQualityModeEnabled = function() {
  27333. return this.modelHasUltraHighPanos
  27334. }
  27335. ,
  27336. n.prototype.onModelChanged = function(e) {
  27337. this.updateFromModel(e.model),
  27338. this.updateMaximums()
  27339. }
  27340. ,
  27341. n.prototype.updateMaximums = function() {
  27342. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27343. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27344. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27345. }
  27346. ,
  27347. n.prototype.buildPanoSizeClassMap = function() {
  27348. this.panoSizeClassMap[r.BASE] = 512,
  27349. this.panoSizeClassMap[r.STANDARD] = 1024,
  27350. this.panoSizeClassMap[r.HIGH] = 2048,
  27351. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27352. }
  27353. ,
  27354. n.prototype.getPanoSize = function(e) {
  27355. return this.panoSizeClassMap[e]
  27356. }
  27357. ,
  27358. n.prototype.getMaxPossiblePanoSize = function() {
  27359. return this.getPanoSize(r.ULTRAHIGH)
  27360. }
  27361. ,
  27362. n.prototype.getMaxPanoSize = function() {
  27363. return this.maxZoomPanoSize
  27364. }
  27365. ,
  27366. n.prototype.getMaxNavPanoSize = function() {
  27367. return this.maxNavPanoSize
  27368. }
  27369. ,
  27370. n.prototype.getMaxZoomPanoSize = function() {
  27371. return this.maxZoomPanoSize
  27372. }
  27373. ,
  27374. n.prototype.detectMaxNavPanoSizeClass = function() {
  27375. if(settings.mobileNavHigh)return r.HIGH //改
  27376. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27377. }
  27378. ,
  27379. n.prototype.detectMaxNavPanoSize = function() {
  27380. var e = this.detectMaxNavPanoSizeClass();
  27381. return this.getPanoSize(e)
  27382. }
  27383. ,
  27384. n.prototype.detectMaxZoomPanoSize = function() {
  27385. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27386. }
  27387. ,
  27388. t.exports = n
  27389. }
  27390. , {
  27391. "../constants": 8,
  27392. "../enum/ModelManagerEvents": 33,
  27393. "../enum/PanoSizeClass": 36,
  27394. "../settings": 166,
  27395. "../util/browser": 182,
  27396. "../util/showcase": 193
  27397. }],
  27398. 171: [function(e, t, i) {
  27399. (function(i) {
  27400. "use strict";
  27401. function n(e) {
  27402. this.panos = null,
  27403. this.retryMinimumTime = 1e4,
  27404. this.urls = null,
  27405. this.panoLoadCallbacks = {},
  27406. this.downloadDescriptors = {},
  27407. this.priorityQueue = [],
  27408. this.forceQueue = [],
  27409. this.activeDownloads = [],
  27410. this.qualityManager = null,
  27411. this.tilePrioritizer = null,
  27412. this.refreshInterval = null,
  27413. this.processPriorityQueue = !1,
  27414. this.concurrentDownloads = e.concurrentDownloads || 1,
  27415. this.downloadTestResults = {}
  27416. }
  27417. var r = e("three")
  27418. , o = (e("../enum/Viewmode"),
  27419. e("../settings"))
  27420. , a = (e("../objects/Panorama"),
  27421. e("../util/logger"))
  27422. , s = (e("../enum/Vectors"),
  27423. e("../enum/PanoSizeClass"),
  27424. e("../enum/TileDownloaderEvents"))
  27425. , l = e("./TilePrioritizer")
  27426. , c = e("./TileUtils")
  27427. , h = (e("../enum/GLCubeFaces"),
  27428. e("../enum/DownloadStatus"))
  27429. , u = e("../util/panorama")
  27430. , d = e("../util/ajax")
  27431. , p = e("../ab")
  27432. , f = e("events").EventEmitter
  27433. , g = (new a(i),
  27434. Object.freeze({
  27435. Testing: 1,
  27436. Success: 2,
  27437. Fail: 3
  27438. }));
  27439. n.prototype = Object.create(f.prototype),
  27440. n.IDLE_REFRESH_DELAY = 500,
  27441. n.ACTIVE_REFRESH_DELAY = 16,
  27442. n.DOWNLOAD_RETRIES = 4,
  27443. n.prototype.init = function(e) {
  27444. this.qualityManager = e
  27445. }
  27446. ,
  27447. n.prototype.setUrls = function(e) {
  27448. this.urls = e
  27449. }
  27450. ,
  27451. n.prototype.setPanoData = function(e, t, i) {
  27452. this.panos = e,
  27453. this.imagePanos = t,
  27454. this.panoGroupId = i
  27455. }
  27456. ,
  27457. n.prototype.start = function() {
  27458. this.refreshUpdateInterval(0)
  27459. }
  27460. ,
  27461. n.prototype.stop = function() {
  27462. window.cancel(this.refreshInterval)
  27463. }
  27464. ,
  27465. n.prototype.refreshUpdateInterval = function(e) {
  27466. e || (e = 0),
  27467. this.refreshInterval = window.setTimeout(function() {
  27468. var e = this.update();
  27469. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27470. }
  27471. .bind(this), e)
  27472. }
  27473. ,
  27474. n.prototype.update = function() {
  27475. var e = this.forceQueue.length > 0;
  27476. return this.processQueueForDownloading(this.forceQueue),
  27477. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27478. this.priorityQueue.length > 0 && (e = !0),
  27479. this.processQueueForDownloading(this.priorityQueue)),
  27480. e
  27481. }
  27482. ,
  27483. n.prototype.forceQueueTilesForPano = function() {
  27484. var e = []
  27485. , t = [];
  27486. return function(i, n, r, o, a, s) {
  27487. e.length = 0;
  27488. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27489. var p = u[d];
  27490. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27491. }
  27492. if (r && e.length > 0) {
  27493. l.sortPanoTiles(e, i, r),
  27494. t.length = 0,
  27495. c.matchingTilesInDirection(i, n, r, o, a, t);
  27496. for (var f = 0, g = function(e) {
  27497. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27498. }; f < e.length; ) {
  27499. var m = e[f]
  27500. , v = t.findIndex(g);
  27501. v < 0 ? e.splice(f, 1) : f++
  27502. }
  27503. }
  27504. for (var A = 0; A < e.length; A++)
  27505. this.forceQueue.push(e[A]);
  27506. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27507. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27508. s && this.processQueueForDownloading(this.forceQueue, !0)
  27509. }
  27510. }(),
  27511. n.prototype.clearForceQueue = function() {
  27512. this.clearQueue(this.forceQueue)
  27513. }
  27514. ,
  27515. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27516. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27517. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27518. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27519. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27520. }
  27521. ,
  27522. n.prototype.clearQueue = function(e) {
  27523. this.setStatusForAllDescriptors(e, h.None),
  27524. e.length = 0
  27525. }
  27526. ,
  27527. n.prototype.clearFromQueue = function(e, t, i) {
  27528. for (var n = 0; n < e.length; n++) {
  27529. var r = e[n];
  27530. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27531. }
  27532. }
  27533. ,
  27534. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27535. for (var i = 0; i < e.length; i++) {
  27536. var n = e[i];
  27537. n && (n.status = t)
  27538. }
  27539. }
  27540. ,
  27541. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27542. for (var i = 0; i < e.length; i++) {
  27543. var n = e[i];
  27544. n && (n.status !== t ? n.status = t : e[i] = null)
  27545. }
  27546. }
  27547. ,
  27548. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27549. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27550. , n = i[t];
  27551. return n || (n = this.buildDownloadDescriptorArray(t),
  27552. i[t] = n,
  27553. this.initTileDownloadDescriptors(n, e, t)),
  27554. n
  27555. }
  27556. ,
  27557. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27558. var t = this.downloadDescriptors[e.id];
  27559. return t || (t = {},
  27560. this.downloadDescriptors[e.id] = t),
  27561. t
  27562. }
  27563. ,
  27564. n.prototype.processQueueForDownloading = function(e, t) {
  27565. if (this.cleanupActiveDownloads(),
  27566. this.activeDownloads.length < this.concurrentDownloads || t)
  27567. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27568. var o = e.shift();
  27569. o && (this.startDownload(o),
  27570. n++)
  27571. }
  27572. }
  27573. ,
  27574. n.prototype.testDownload = function(e, t, i) {
  27575. var n = this.downloadTestResults[e];
  27576. if (n)
  27577. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27578. this.downloadTestResults[e] = g.Testing;
  27579. var r = this.panos.list[0]
  27580. , o = this.getTileUrl(r.id, e, t, 0)
  27581. , a = function(t) {
  27582. this.downloadTestResults[e] = g.Success,
  27583. i(!0)
  27584. }
  27585. .bind(this)
  27586. , s = function() {
  27587. this.downloadTestResults[e] = g.Fail,
  27588. i(!1)
  27589. }
  27590. .bind(this);
  27591. this.loadImage(o, 0, a, s)
  27592. }
  27593. ,
  27594. n.prototype.startDownload = function(e) {
  27595. e.status = h.Downloading;
  27596. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27597. this.activeDownloads.push(e),
  27598. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27599. }
  27600. ,
  27601. n.prototype.downloadFailed = function(e, t) {}
  27602. ,
  27603. n.prototype.downloadComplete = function(e, t) {
  27604. if (e.panoGroupId === this.panoGroupId) {
  27605. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27606. e.status = h.Downloaded,
  27607. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27608. var n = {
  27609. panoId: e.pano.id,
  27610. image: t,
  27611. tileSize: e.tileSize,
  27612. panoSize: e.panoSize,
  27613. tileIndex: e.tileIndex,
  27614. faceTileIndex: e.faceTileIndex,
  27615. totalTiles: e.totalTiles,
  27616. face: e.face,
  27617. tileX: e.tileX,
  27618. tileY: e.tileY,
  27619. direction: e.direction
  27620. };
  27621. e.image = t,
  27622. this.emit(s.TileDownloadSuccess, n),
  27623. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27624. panoId: e.pano.id,
  27625. tileSize: e.tileSize,
  27626. panoSize: e.panoSize
  27627. },
  27628. this.emit(s.PanoDownloadComplete, n),
  27629. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27630. }
  27631. }
  27632. ,
  27633. n.prototype.cleanupActiveDownloads = function() {
  27634. var e = [];
  27635. return function() {
  27636. e.length = 0;
  27637. for (var t = 0; t < this.activeDownloads.length; t++) {
  27638. var i = this.activeDownloads[t];
  27639. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27640. }
  27641. this.activeDownloads.length = 0,
  27642. this.activeDownloads.push.apply(this.activeDownloads, e)
  27643. }
  27644. }(),
  27645. n.prototype.isPanoDownloaded = function(e, t) {
  27646. var i = this.getTileDownloadDescriptors(e, t);
  27647. if (i.length <= 0)
  27648. return !1;
  27649. for (var n = 0; n < i.length; n++) {
  27650. var r = i[n];
  27651. if (r.status !== h.Downloaded)
  27652. return !1
  27653. }
  27654. return !0
  27655. }
  27656. ,
  27657. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27658. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27659. this.panoLoadCallbacks[o] = {
  27660. onLoad: i,
  27661. onFail: n,
  27662. onProgress: r
  27663. }
  27664. }
  27665. ,
  27666. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27667. var i = e.id + ":" + t;
  27668. return this.panoLoadCallbacks[i]
  27669. }
  27670. ,
  27671. n.prototype.buildDownloadDescriptorArray = function(e) {
  27672. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27673. var r = this.buildDownloadDescriptor();
  27674. i.push(r)
  27675. }
  27676. return i
  27677. }
  27678. ,
  27679. n.prototype.buildDownloadDescriptor = function() {
  27680. var e = {
  27681. panoGroupId: null,
  27682. pano: null,
  27683. panoSize: -1,
  27684. tileSize: -1,
  27685. tileIndex: -1,
  27686. totalTiles: -1,
  27687. faceTileIndex: -1,
  27688. status: h.None,
  27689. url: null,
  27690. image: null,
  27691. direction: new r.Vector3,
  27692. face: -1,
  27693. cubeFace: -1,
  27694. tileX: -1,
  27695. tileY: -1
  27696. };
  27697. return e
  27698. }
  27699. ,
  27700. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27701. for (var n = 0; n < e.length; n++) {
  27702. var r = e[n];
  27703. this.initTileDownloadDescriptor(r, t, i, n)
  27704. }
  27705. }
  27706. ,
  27707. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27708. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27709. e.face = c.getFaceForTile(i, n),
  27710. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27711. e.panoGroupId = this.panoGroupId,
  27712. e.pano = t,
  27713. e.panoSize = i,
  27714. e.tileSize = r,
  27715. e.tileIndex = n,
  27716. e.totalTiles = c.getTileCountForSize(i),
  27717. e.status = h.None,
  27718. e.image = null,
  27719. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27720. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27721. }
  27722. ,
  27723. n.prototype.getTileUrl = function() {
  27724. var e = {
  27725. 256: "256",
  27726. 512: "512",
  27727. 1024: "1k",
  27728. 2048: "2k",
  27729. 4096: "4k"
  27730. }
  27731. , t = {
  27732. face: -1,
  27733. faceTileIndex: -1,
  27734. tileX: -1,
  27735. tileY: -1
  27736. };
  27737. return function(i, n, r, a) {
  27738. c.getTileLocation(n, a, t);
  27739. var s = Math.floor(n / r)
  27740. , l = s * s
  27741. , h = Math.floor(a / l)
  27742. , u = "";
  27743. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27744. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27745. return d = p.changeIfTileGenerating(d)
  27746. }
  27747. }(),
  27748. n.prototype.loadImage = function(e, t, i, n) {
  27749. d.getImage(e, t).then(function(e) {
  27750. i(e)
  27751. }).fail(n)
  27752. }
  27753. ,
  27754. t.exports = n
  27755. }
  27756. ).call(this, "/js/tile/TileDownloader.js")
  27757. }
  27758. , {
  27759. "../ab": 3,
  27760. "../enum/DownloadStatus": 24,
  27761. "../enum/GLCubeFaces": 25,
  27762. "../enum/PanoSizeClass": 36,
  27763. "../enum/TileDownloaderEvents": 45,
  27764. "../enum/Vectors": 50,
  27765. "../enum/Viewmode": 51,
  27766. "../objects/Panorama": 148,
  27767. "../settings": 166,
  27768. "../util/ajax": 181,
  27769. "../util/logger": 189,
  27770. "../util/panorama": 191,
  27771. "./TilePrioritizer": 172,
  27772. "./TileUtils": 174,
  27773. events: 202,
  27774. three: 217
  27775. }],
  27776. 172: [function(e, t, i) {
  27777. (function(i) {
  27778. "use strict";
  27779. function n(e, t, i, o, a) {
  27780. this.qualityManager = e,
  27781. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27782. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27783. this.baseSize = t,
  27784. this.standardSize = i,
  27785. this.highSize = o,
  27786. this.ultraHighSize = a,
  27787. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27788. }
  27789. var r = e("three")
  27790. , o = (e("../enum/Viewmode"),
  27791. e("../settings"),
  27792. e("../settings"),
  27793. e("../objects/Panorama"))
  27794. , a = e("../util/logger")
  27795. , s = (e("../enum/Vectors"),
  27796. e("../enum/PanoSizeClass"),
  27797. e("../enum/ModelManagerEvents"),
  27798. e("../enum/GLCubeFaces"),
  27799. e("../enum/DownloadStatus"))
  27800. , l = (e("../util/browser"),
  27801. e("./TileUtils"))
  27802. , c = e("../util/math")
  27803. , h = (e("events").EventEmitter,
  27804. new a(i),
  27805. Object.freeze({
  27806. None: 0,
  27807. DirectionalFOV: 1
  27808. }));
  27809. n.PriorityCriteria = function(e, t, i, n, o) {
  27810. this.pano = e,
  27811. this.cameraPosition = (new r.Vector3).copy(t),
  27812. this.cameraDir = (new r.Vector3).copy(i),
  27813. this.panoSpaceDir = (new r.Vector3).copy(n),
  27814. this.upcomingPanos = o,
  27815. this.copy = function(e) {
  27816. this.pano = e.pano,
  27817. this.cameraPosition.copy(e.cameraPosition),
  27818. this.cameraDir.copy(e.cameraDir),
  27819. this.panoSpaceDir.copy(e.panoSpaceDir),
  27820. this.upcomingPanos = o
  27821. }
  27822. ,
  27823. this.zoomingActive = !1
  27824. }
  27825. ,
  27826. n.DIRECTIONAL_FOV = 180,
  27827. n.DIRECTIONAL_FOV_NARROW = 120,
  27828. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  27829. n.MAX_SCORED_PANOS_TOADD = 2,
  27830. n.MAX_UPCOMING_PANOS_TOADD = 3,
  27831. n.DIRECTION_SCORE_STRICTNESS = .75,
  27832. n.appendQueue = function(e, t) {
  27833. if (e && t)
  27834. for (var i = 0; i < t.length; i++)
  27835. e.push(t[i])
  27836. }
  27837. ,
  27838. n.prototype.updateCriteria = function(e, t, i, n) {
  27839. this.priorityCriteria.pano = e,
  27840. this.priorityCriteria.cameraPosition.copy(t),
  27841. this.priorityCriteria.cameraDir.copy(i),
  27842. this.priorityCriteria.upcomingPanos = n,
  27843. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27844. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  27845. }
  27846. ,
  27847. n.prototype.filterAndPrioritize = function() {
  27848. var e = []
  27849. , t = []
  27850. , i = [];
  27851. return function(r, o, a) {
  27852. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  27853. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  27854. var s = this.baseSize
  27855. , l = this.standardSize
  27856. , c = this.highSize
  27857. , h = this.ultraHighSize;
  27858. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  27859. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  27860. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  27861. i.length = 0,
  27862. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27863. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27864. n.appendQueue(r, i),
  27865. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  27866. i.length = 0,
  27867. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27868. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27869. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27870. n.appendQueue(r, i),
  27871. i.length = 0,
  27872. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27873. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27874. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27875. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27876. n.appendQueue(r, i),
  27877. this.queueTilesForPanos(r, e, a, s)
  27878. }
  27879. }(),
  27880. n.prototype.canDownloadSize = function(e) {
  27881. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  27882. }
  27883. ,
  27884. n.prototype.populateNeighborPanos = function(e, t, i) {
  27885. i = i || [],
  27886. i.length = 0;
  27887. var n = t.getNeighbours(e);
  27888. for (var r in n)
  27889. if (n.hasOwnProperty(r)) {
  27890. var o = t.get(r);
  27891. i.push(o)
  27892. }
  27893. return i
  27894. }
  27895. ,
  27896. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  27897. i = i || [],
  27898. i.length = 0;
  27899. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  27900. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  27901. , c = t.sortByScore(s, l);
  27902. if (c)
  27903. for (var h = 0; h < c.length && h < a; h++) {
  27904. var u = c[h].pano;
  27905. i.push(u)
  27906. }
  27907. return i
  27908. }
  27909. ,
  27910. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  27911. for (var o = 0, a = 0; a < t.length; a++) {
  27912. var s = t[a]
  27913. , l = this.queueTilesForPano(e, i, s, n);
  27914. if (o += l > 0 ? 1 : 0,
  27915. r && o >= r)
  27916. break
  27917. }
  27918. return o
  27919. }
  27920. ,
  27921. n.prototype.queueTilesForPano = function() {
  27922. var e = {
  27923. filter: h.None
  27924. };
  27925. return function(t, i, n, r) {
  27926. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  27927. }
  27928. }(),
  27929. n.prototype.queueTilesForPanosInDirection = function() {
  27930. var e = new r.Vector3;
  27931. return function(t, i, n, r, o, a, s, l) {
  27932. for (var h = 0, u = 0; u < n.length; u++) {
  27933. var d = n[u];
  27934. e.copy(d.position),
  27935. e.sub(o),
  27936. e.normalize();
  27937. var p = Math.max(Math.min(a.dot(e), 1), -1)
  27938. , f = c.getFOVDotThreshold(s);
  27939. if (p >= f) {
  27940. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  27941. if (h += g > 0 ? 1 : 0,
  27942. l && h >= l)
  27943. break
  27944. }
  27945. }
  27946. return h
  27947. }
  27948. }(),
  27949. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  27950. for (var l = 0, c = 0; c < i.length; c++) {
  27951. var h = i[c]
  27952. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  27953. if (l += u > 0 ? 1 : 0,
  27954. s && l >= s)
  27955. break
  27956. }
  27957. return l
  27958. }
  27959. ,
  27960. n.prototype.queueTilesInDirectionForPano = function() {
  27961. var e = {
  27962. filter: h.DirectionalFOV,
  27963. direction: new r.Vector3,
  27964. fov: 60
  27965. }
  27966. , t = new r.Vector3;
  27967. return function(i, n, r, o, a, s, c) {
  27968. return t.copy(s),
  27969. l.getRelativeDirection(r.quaternion, t),
  27970. e.direction.copy(t),
  27971. e.fov = c,
  27972. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  27973. }
  27974. }(),
  27975. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  27976. var e = [];
  27977. return function(t, i, n, r, o) {
  27978. var a = i.getTileDownloadDescriptors(n, r);
  27979. e.length = 0,
  27980. this.filterTileDownloadDescriptors(n, a, e, o);
  27981. for (var s = 0, l = 0; l < e.length; l++) {
  27982. var c = e[l];
  27983. c && (t.push(c),
  27984. s++)
  27985. }
  27986. return s
  27987. }
  27988. }(),
  27989. n.prototype.filterTileDownloadDescriptors = function() {
  27990. new r.Vector3;
  27991. return function(e, t, i, n) {
  27992. var r, o;
  27993. switch (n.filter) {
  27994. case h.DirectionalFOV:
  27995. for (r = 0; r < t.length; r++)
  27996. o = t[r],
  27997. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  27998. break;
  27999. default:
  28000. for (r = 0; r < t.length; r++)
  28001. o = t[r],
  28002. i.push(o)
  28003. }
  28004. for (r = 0; r < i.length; r++)
  28005. o = i[r],
  28006. this.canIncludeDescriptor(o) || (i[r] = null)
  28007. }
  28008. }(),
  28009. n.prototype.canIncludeDescriptor = function(e) {
  28010. return e.status !== s.Downloading && e.status !== s.Downloaded
  28011. }
  28012. ,
  28013. n.prototype.canIncludePano = function(e, t) {
  28014. return !e.isLoaded(t)
  28015. }
  28016. ,
  28017. n.getFOVDotThreshold = function(e) {
  28018. return Math.cos(r.Math.degToRad(e / 2))
  28019. }
  28020. ;
  28021. var u = function() {
  28022. var e = function e(t, i) {
  28023. var n = e._panoSpaceDir
  28024. , r = e._fovThreshold
  28025. , o = e._fovThresholdNarrow
  28026. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28027. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28028. return t._dot = a,
  28029. i._dot = s,
  28030. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28031. };
  28032. return e._panoSpaceDir = new r.Vector3,
  28033. e._fovThreshold = -1,
  28034. e._fovThresholdNarrow = -1,
  28035. e
  28036. }();
  28037. n.sortPanoTiles = function(e, t, i) {
  28038. u._panoSpaceDir.copy(i),
  28039. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28040. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28041. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28042. e.sort(u)
  28043. }
  28044. ,
  28045. n.insertSortedPanoTile = function(e, t, i, r) {
  28046. u._panoSpaceDir.copy(r),
  28047. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28048. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28049. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28050. for (var o = -1, a = 0; a < e.length; a++) {
  28051. var s = u(t, e[a]);
  28052. if (s <= 0) {
  28053. o = a;
  28054. break
  28055. }
  28056. }
  28057. if (o === -1)
  28058. e[e.length] = t;
  28059. else {
  28060. for (var h = e.length; h > o; h--)
  28061. e[h] = e[h - 1];
  28062. e[o] = t
  28063. }
  28064. }
  28065. ,
  28066. n.prototype.setZoomingActive = function(e) {
  28067. e !== this.zoomingActive && (this.zoomingActive = e)
  28068. }
  28069. ,
  28070. t.exports = n
  28071. }
  28072. ).call(this, "/js/tile/TilePrioritizer.js")
  28073. }
  28074. , {
  28075. "../enum/DownloadStatus": 24,
  28076. "../enum/GLCubeFaces": 25,
  28077. "../enum/ModelManagerEvents": 33,
  28078. "../enum/PanoSizeClass": 36,
  28079. "../enum/Vectors": 50,
  28080. "../enum/Viewmode": 51,
  28081. "../objects/Panorama": 148,
  28082. "../settings": 166,
  28083. "../util/browser": 182,
  28084. "../util/logger": 189,
  28085. "../util/math": 190,
  28086. "./TileUtils": 174,
  28087. events: 202,
  28088. three: 217
  28089. }],
  28090. 173: [function(e, t, i) {
  28091. "use strict";
  28092. function n(e, t) {
  28093. this.levels = t,
  28094. this.tileSize = e,
  28095. this.root = null,
  28096. this.allNodes = [],
  28097. a(this)
  28098. }
  28099. function r(e, t) {
  28100. this.tree = e,
  28101. this.parent = t,
  28102. this.children = [],
  28103. this.id = ++u
  28104. }
  28105. function o(e, t, i, r, a, s, l, h) {
  28106. if (e) {
  28107. l = l || n.TraversalType.PreOrder;
  28108. var u = r * c + i;
  28109. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28110. s && s.push(e)),
  28111. e.children && 0 !== e.children.length) {
  28112. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28113. for (var g = 0; g < c; g++)
  28114. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28115. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28116. s && s.push(e))
  28117. }
  28118. }
  28119. }
  28120. function a(e) {
  28121. e.root = s(e, null, 0)
  28122. }
  28123. function s(e, t, i) {
  28124. if (i > e.levels)
  28125. return null;
  28126. var n = new r(e,t);
  28127. e.allNodes.push(n);
  28128. for (var o = 0; o < h; o++)
  28129. n.children[o] = s(e, n, i + 1);
  28130. return n
  28131. }
  28132. function l(e, t, i, n, r) {
  28133. if (!e)
  28134. return null;
  28135. if (0 === i)
  28136. return e;
  28137. if (!e.children || 0 === e.children.length)
  28138. return null;
  28139. var o = Math.pow(c, i)
  28140. , a = o / c
  28141. , s = n % a
  28142. , h = r % a
  28143. , u = Math.floor(r / a)
  28144. , d = Math.floor(n / a)
  28145. , p = u * c + d
  28146. , f = e.children[p];
  28147. return l(f, t + 1, i - 1, s, h)
  28148. }
  28149. var c = (e("three"),
  28150. e("./TileUtils"),
  28151. e("../objects/Panorama"),
  28152. e("../util/panorama"),
  28153. e("events").EventEmitter,
  28154. 2)
  28155. , h = c * c;
  28156. n.TraversalType = Object.freeze({
  28157. PreOrder: 0,
  28158. PostOrder: 1
  28159. });
  28160. var u = 0;
  28161. n.getLevelCountForSize = function(e, t) {
  28162. var i = 0;
  28163. for (t < e && (t = e); ; ) {
  28164. if (t /= c,
  28165. t < e)
  28166. break;
  28167. i++
  28168. }
  28169. return i
  28170. }
  28171. ,
  28172. n.getSizeForLevel = function(e, t) {
  28173. return Math.pow(c, t) * e
  28174. }
  28175. ,
  28176. n.prototype.getSubNode = function(e, t, i) {
  28177. (!t || e < this.tileSize) && (t = 0),
  28178. (!i || e < this.tileSize) && (i = 0),
  28179. e < this.tileSize && (e = this.tileSize);
  28180. var r = n.getLevelCountForSize(this.tileSize, e)
  28181. , o = l(this.root, 0, r, t, i);
  28182. return o
  28183. }
  28184. ,
  28185. n.prototype.breadthFirst = function(e) {
  28186. e = e || {};
  28187. var t = !!e.nullLevelEnd
  28188. , i = e.maxLevel
  28189. , n = e.minLevel
  28190. , r = e.callback
  28191. , o = e.saveVisited
  28192. , a = []
  28193. , s = {}
  28194. , l = 0
  28195. , c = 0;
  28196. for (a.push(this.root),
  28197. a.push(s); a.length > 0 && !(i && l > i); ) {
  28198. var h = a.shift();
  28199. if (h === s)
  28200. (!n || l >= n) && (r && t && r(null),
  28201. o && t && o.push(null)),
  28202. a.length > 0 && a.push(s),
  28203. l++,
  28204. c = 0;
  28205. else {
  28206. if (h.children)
  28207. for (var u = 0; u < h.children.length; u++) {
  28208. var d = h.children[u];
  28209. d && a.push(h.children[u])
  28210. }
  28211. var p = this.getFaceIndexFromNode(h);
  28212. (!n || l >= n) && (r && r(h, l, p),
  28213. o && o.push(h)),
  28214. c++
  28215. }
  28216. }
  28217. }
  28218. ,
  28219. n.prototype.getFaceIndexFromNode = function(e) {
  28220. if (!e)
  28221. return -1;
  28222. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28223. var o = i.parent;
  28224. if (!o)
  28225. break;
  28226. for (var a = -1, s = 0; s < o.children.length; s++)
  28227. o.children[s] === i && (a = s);
  28228. var l = a % c
  28229. , h = Math.floor(a / c);
  28230. n = l * t + n,
  28231. r = h * t + r,
  28232. t *= c,
  28233. i = o
  28234. }
  28235. return r * t + n
  28236. }
  28237. ,
  28238. n.prototype.depthFirst = function(e, t, i) {
  28239. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28240. }
  28241. ,
  28242. t.exports = n
  28243. }
  28244. , {
  28245. "../objects/Panorama": 148,
  28246. "../util/panorama": 191,
  28247. "./TileUtils": 174,
  28248. events: 202,
  28249. three: 217
  28250. }],
  28251. 174: [function(e, t, i) {
  28252. "use strict";
  28253. var n = e("../enum/GLCubeFaces")
  28254. , r = e("../util/MathLight")
  28255. , o = {};
  28256. o.TILE_SIZE = 512,
  28257. o.FACES_PER_PANO = 6,
  28258. o.LocationOnTile = {
  28259. Center: 0,
  28260. UpperLeft: 1,
  28261. UpperRight: 2,
  28262. LowerRight: 3,
  28263. LowerLeft: 4
  28264. },
  28265. o.getTileVector = function() {
  28266. return function(e, t, i, a, s, l, c, h) {
  28267. l = l || o.LocationOnTile.Center;
  28268. var u = e / t
  28269. , d = a / u;
  28270. s = -s + (u - 1);
  28271. var p = s / u
  28272. , f = t / e
  28273. , g = 2 * f
  28274. , m = g / 2
  28275. , v = 2 * d - 1 + m
  28276. , A = 2 * p - 1 + m;
  28277. switch (l) {
  28278. case o.LocationOnTile.UpperLeft:
  28279. v -= m,
  28280. A += m,
  28281. v += c * g;
  28282. break;
  28283. case o.LocationOnTile.UpperRight:
  28284. v += m,
  28285. A += m,
  28286. A -= c * g;
  28287. break;
  28288. case o.LocationOnTile.LowerRight:
  28289. v += m,
  28290. A -= m,
  28291. v -= c * g;
  28292. break;
  28293. case o.LocationOnTile.LowerLeft:
  28294. v -= m,
  28295. A -= m,
  28296. A += c * g;
  28297. break;
  28298. case o.LocationOnTile.Center:
  28299. }
  28300. switch (i) {
  28301. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28302. r.setVector(h, -1, A, -v);
  28303. break;
  28304. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28305. r.setVector(h, 1, A, v);
  28306. break;
  28307. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28308. r.setVector(h, -v, 1, -A);
  28309. break;
  28310. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28311. r.setVector(h, -v, -1, A);
  28312. break;
  28313. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28314. r.setVector(h, -v, A, 1);
  28315. break;
  28316. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28317. r.setVector(h, v, A, -1)
  28318. }
  28319. r.normalize(h)
  28320. }
  28321. }(),
  28322. o.getFaceForTile = function(e, t) {
  28323. var i = o.TILE_SIZE;
  28324. e < o.TILE_SIZE && (i = e);
  28325. var n = Math.floor(e / i)
  28326. , r = n * n;
  28327. return Math.floor(t / r)
  28328. }
  28329. ,
  28330. o.getTileLocation = function(e, t, i) {
  28331. var n = o.TILE_SIZE;
  28332. e < o.TILE_SIZE && (n = e);
  28333. var r = o.getFaceForTile(e, t)
  28334. , a = Math.floor(e / n)
  28335. , s = a * a
  28336. , l = t - r * s;
  28337. i.tileX = l % a,
  28338. i.tileY = Math.floor(l / a),
  28339. i.face = r,
  28340. i.faceTileIndex = l
  28341. }
  28342. ,
  28343. o.getTileCountForSize = function(e) {
  28344. if (e <= o.TILE_SIZE)
  28345. return o.FACES_PER_PANO;
  28346. var t = Math.floor(e / o.TILE_SIZE)
  28347. , i = t * t
  28348. , n = i * o.FACES_PER_PANO;
  28349. return n
  28350. }
  28351. ,
  28352. o.getRelativeDirection = function() {
  28353. var e = new r.Matrix4
  28354. , t = new r.Quaternion;
  28355. return function(i, n) {
  28356. t.copy(i),
  28357. t.inverse(),
  28358. e.makeRotationFromQuaternion(t),
  28359. e.applyToVector3(n),
  28360. r.normalize(n)
  28361. }
  28362. }(),
  28363. o.matchingTilesInDirection = function() {
  28364. var e = new r.Vector3
  28365. , t = new r.Vector3(0,0,-1)
  28366. , i = new r.Quaternion
  28367. , n = function(e, t) {
  28368. e.push({
  28369. face: t.face,
  28370. faceTileIndex: t.faceTileIndex,
  28371. tileX: t.tileX,
  28372. tileY: t.tileY
  28373. })
  28374. }
  28375. , a = function() {
  28376. var e = {
  28377. face: -1,
  28378. faceTileIndex: -1,
  28379. tileX: -1,
  28380. tileY: -1
  28381. };
  28382. return function(t, i, r) {
  28383. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28384. o.getTileLocation(t, l, e),
  28385. i && !i(e) || (s++,
  28386. r && n(r, e));
  28387. return s
  28388. }
  28389. }();
  28390. return function(n, s, l, c, h, u) {
  28391. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28392. o.getTileCountForSize(s);
  28393. if (!c && !h)
  28394. return a(s, null, u);
  28395. var p = !!h;
  28396. if (h = h || c,
  28397. h = Math.max(0, Math.min(h, 360)),
  28398. c = Math.max(0, Math.min(c, 360)),
  28399. r.copyVector(l, e),
  28400. o.getRelativeDirection(n.quaternion, e),
  28401. p) {
  28402. i.setFromUnitVectors(e, t);
  28403. var f = function(e) {
  28404. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28405. };
  28406. return a(s, f, u)
  28407. }
  28408. var g = function(t) {
  28409. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28410. };
  28411. return a(s, g, u)
  28412. }
  28413. }(),
  28414. o.isTileWithinFrustum = function() {
  28415. var e = new r.Vector3
  28416. , t = 1e-5;
  28417. return function(i, n, a, s, l, c, h, u) {
  28418. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28419. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28420. r.applyQuaternionToVector(c, e),
  28421. e.z >= -t)
  28422. I++;
  28423. else {
  28424. var w = -1 / e.z
  28425. , _ = e.x * w
  28426. , T = e.y * w;
  28427. T > d ? v++ : T < p && A++,
  28428. _ > f ? y++ : _ < g && C++,
  28429. E++
  28430. }
  28431. return A !== E && v !== E && y !== E && C !== E
  28432. }
  28433. }(),
  28434. o.isTileWithinFOV = function() {
  28435. var e = new r.Vector3
  28436. , t = new r.Vector3(0,1,0)
  28437. , i = new r.Vector3(1,0,0);
  28438. return function(n, a, s, l, c, h, u) {
  28439. var d = o.mapFaceToCubemapFace(s);
  28440. if (r.cross(h, t, i),
  28441. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28442. o.isWithinFOV(e, h, u, null))
  28443. return !0;
  28444. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28445. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28446. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28447. o.isWithinFOV(e, h, u, null))
  28448. return !0;
  28449. g += p
  28450. }
  28451. return !1
  28452. }
  28453. }(),
  28454. o.isWithinFOV = function() {
  28455. var e = new r.Vector3
  28456. , t = new r.Vector3;
  28457. return function(i, n, o, a) {
  28458. if (r.copyVector(i, t),
  28459. a) {
  28460. r.copyVector(a, e),
  28461. r.normalize(e);
  28462. var s = r.dot(e, i);
  28463. e.x *= s,
  28464. e.y *= s,
  28465. e.z *= s,
  28466. r.subVector(t, e)
  28467. }
  28468. var l = o / 2 * r.RADIANS_PER_DEGREE
  28469. , c = Math.cos(l)
  28470. , h = r.dot(t, n);
  28471. return h >= c
  28472. }
  28473. }(),
  28474. o.mapFaceToCubemapFace = function() {
  28475. var e = {
  28476. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28477. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28478. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28479. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28480. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28481. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28482. };
  28483. return function(t) {
  28484. return e[t]
  28485. }
  28486. }(),
  28487. t.exports = o
  28488. }
  28489. , {
  28490. "../enum/GLCubeFaces": 25,
  28491. "../util/MathLight": 176
  28492. }],
  28493. 175: [function(e, t, i) {
  28494. (function(i) {
  28495. "use strict";
  28496. function n() {
  28497. this.list = [],
  28498. this.index = {},
  28499. Object.defineProperty(this, "length", {
  28500. get: function() {
  28501. return this.list.length
  28502. }
  28503. })
  28504. }
  28505. var r = (e("./common"),
  28506. e("./logger"));
  28507. new r(i);
  28508. n.prototype.forEach = function(e) {
  28509. this.list.forEach(e)
  28510. }
  28511. ,
  28512. n.prototype.add = function(e) {
  28513. this.list.push(e),
  28514. this.index[this.getIndex(e)] = e
  28515. }
  28516. ,
  28517. n.prototype.getIndex = function(e) {
  28518. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28519. }
  28520. ,
  28521. n.prototype.extend = function(e) {
  28522. for (var t = 0; t < e.length; t++)
  28523. this.add(e[t])
  28524. }
  28525. ,
  28526. n.prototype.get = function(e) {
  28527. return this.index[e]
  28528. }
  28529. ,
  28530. n.prototype.first = function() {
  28531. return this.list[0]
  28532. }
  28533. ,
  28534. n.prototype.last = function() {
  28535. return this.list[this.list.length - 1]
  28536. }
  28537. ,
  28538. n.prototype.reIndex = function() {
  28539. this.index = {};
  28540. var e = this;
  28541. this.forEach(function(t) {
  28542. e.index[e.getIndex(t)] = t
  28543. })
  28544. }
  28545. ,
  28546. n.prototype.filter = function(e) {
  28547. var t = this.list.filter(e);
  28548. return this.reIndex(),
  28549. t
  28550. }
  28551. ,
  28552. n.prototype.reduce = function(e, t) {
  28553. return this.list.reduce(e, t)
  28554. }
  28555. ,
  28556. n.prototype.sort = function(e) {
  28557. return this.list.sort(e)
  28558. }
  28559. ,
  28560. n.prototype.indexOf = function(e) {
  28561. for (var t = 0; t < this.list.length; ++t)
  28562. if (this.list[t] === e)
  28563. return t;
  28564. return -1
  28565. }
  28566. ,
  28567. t.exports = n
  28568. }
  28569. ).call(this, "/js/util/IndexedCollection.js")
  28570. }
  28571. , {
  28572. "./common": 185,
  28573. "./logger": 189
  28574. }],
  28575. 176: [function(e, t, i) {
  28576. "use strict";
  28577. var n = e("../constants")
  28578. , r = {};
  28579. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28580. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28581. r.Vector3 = function(e, t, i) {
  28582. this.x = e || 0,
  28583. this.y = t || 0,
  28584. this.z = i || 0
  28585. }
  28586. ,
  28587. r.Matrix4 = function() {
  28588. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28589. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28590. }
  28591. ,
  28592. r.Matrix4.prototype = {
  28593. identity: function() {
  28594. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28595. this
  28596. },
  28597. copy: function(e) {
  28598. return this.elements.set(e.elements),
  28599. this
  28600. },
  28601. applyToVector3: function(e) {
  28602. var t = e.x
  28603. , i = e.y
  28604. , n = e.z
  28605. , r = this.elements;
  28606. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28607. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28608. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28609. this
  28610. },
  28611. getInverse: function(e, t) {
  28612. var i = this.elements
  28613. , n = e.elements
  28614. , r = n[0]
  28615. , o = n[1]
  28616. , a = n[2]
  28617. , s = n[3]
  28618. , l = n[4]
  28619. , c = n[5]
  28620. , h = n[6]
  28621. , u = n[7]
  28622. , d = n[8]
  28623. , p = n[9]
  28624. , f = n[10]
  28625. , g = n[11]
  28626. , m = n[12]
  28627. , v = n[13]
  28628. , A = n[14]
  28629. , y = n[15]
  28630. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28631. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28632. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28633. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28634. , w = r * C + o * I + a * E + s * b;
  28635. if (0 === w) {
  28636. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28637. if (t)
  28638. throw new Error(_);
  28639. return console.warn(_),
  28640. this.identity()
  28641. }
  28642. var T = 1 / w;
  28643. return i[0] = C * T,
  28644. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28645. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28646. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28647. i[4] = I * T,
  28648. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28649. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28650. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28651. i[8] = E * T,
  28652. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28653. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28654. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28655. i[12] = b * T,
  28656. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28657. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28658. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28659. this
  28660. },
  28661. makeRotationFromQuaternion: function(e) {
  28662. var t = this.elements
  28663. , i = e.x
  28664. , n = e.y
  28665. , r = e.z
  28666. , o = e.w
  28667. , a = i + i
  28668. , s = n + n
  28669. , l = r + r
  28670. , c = i * a
  28671. , h = i * s
  28672. , u = i * l
  28673. , d = n * s
  28674. , p = n * l
  28675. , f = r * l
  28676. , g = o * a
  28677. , m = o * s
  28678. , v = o * l;
  28679. return t[0] = 1 - (d + f),
  28680. t[4] = h - v,
  28681. t[8] = u + m,
  28682. t[1] = h + v,
  28683. t[5] = 1 - (c + f),
  28684. t[9] = p - g,
  28685. t[2] = u - m,
  28686. t[6] = p + g,
  28687. t[10] = 1 - (c + d),
  28688. t[3] = 0,
  28689. t[7] = 0,
  28690. t[11] = 0,
  28691. t[12] = 0,
  28692. t[13] = 0,
  28693. t[14] = 0,
  28694. t[15] = 1,
  28695. this
  28696. }
  28697. },
  28698. r.Quaternion = function(e, t, i, n) {
  28699. this._x = e || 0,
  28700. this._y = t || 0,
  28701. this._z = i || 0,
  28702. this._w = void 0 !== n ? n : 1
  28703. }
  28704. ,
  28705. r.Quaternion.prototype = {
  28706. get x() {
  28707. return this._x
  28708. },
  28709. set x(e) {
  28710. this._x = e
  28711. },
  28712. get y() {
  28713. return this._y
  28714. },
  28715. set y(e) {
  28716. this._y = e
  28717. },
  28718. get z() {
  28719. return this._z
  28720. },
  28721. set z(e) {
  28722. this._z = e
  28723. },
  28724. get w() {
  28725. return this._w
  28726. },
  28727. set w(e) {
  28728. this._w = e
  28729. },
  28730. copy: function(e) {
  28731. this._x = e.x,
  28732. this._y = e.y,
  28733. this._z = e.z,
  28734. this._w = e.w
  28735. },
  28736. inverse: function() {
  28737. return this.conjugate().normalize()
  28738. },
  28739. conjugate: function() {
  28740. return this._x *= -1,
  28741. this._y *= -1,
  28742. this._z *= -1,
  28743. this
  28744. },
  28745. length: function() {
  28746. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28747. },
  28748. normalize: function() {
  28749. var e = this.length();
  28750. return 0 === e ? (this._x = 0,
  28751. this._y = 0,
  28752. this._z = 0,
  28753. this._w = 1) : (e = 1 / e,
  28754. this._x = this._x * e,
  28755. this._y = this._y * e,
  28756. this._z = this._z * e,
  28757. this._w = this._w * e),
  28758. this
  28759. },
  28760. setFromAxisAngle: function(e, t) {
  28761. var i = t / 2
  28762. , n = Math.sin(i);
  28763. return this._x = e.x * n,
  28764. this._y = e.y * n,
  28765. this._z = e.z * n,
  28766. this._w = Math.cos(i),
  28767. this
  28768. },
  28769. setFromUnitVectors: function() {
  28770. var e, t, i = 1e-6;
  28771. return function(n, o) {
  28772. return void 0 === e && (e = new r.Vector3),
  28773. t = r.dot(n, o) + 1,
  28774. t < i ? (t = 0,
  28775. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28776. this._x = e.x,
  28777. this._y = e.y,
  28778. this._z = e.z,
  28779. this._w = t,
  28780. this.normalize()
  28781. }
  28782. }(),
  28783. multiply: function(e) {
  28784. return this.multiplyQuaternions(this, e)
  28785. },
  28786. premultiply: function(e) {
  28787. return this.multiplyQuaternions(e, this)
  28788. },
  28789. multiplyQuaternions: function(e, t) {
  28790. var i = e._x
  28791. , n = e._y
  28792. , r = e._z
  28793. , o = e._w
  28794. , a = t._x
  28795. , s = t._y
  28796. , l = t._z
  28797. , c = t._w;
  28798. return this._x = i * c + o * a + n * l - r * s,
  28799. this._y = n * c + o * s + r * a - i * l,
  28800. this._z = r * c + o * l + i * s - n * a,
  28801. this._w = o * c - i * a - n * s - r * l,
  28802. this
  28803. }
  28804. },
  28805. r.convertWorkshopVector = function(e) {
  28806. return new r.Vector3(-e.x,e.y,e.z)
  28807. }
  28808. ,
  28809. r.convertWorkshopQuaternion = function(e) {
  28810. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  28811. }
  28812. ;
  28813. r.convertWorkshopOrthoZoom = function(e) {//xzw
  28814. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  28815. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  28816. }
  28817. ,
  28818. r.convertWorkshopPanoramaQuaternion = function(e) {
  28819. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  28820. }
  28821. ,
  28822. r.normalize = function(e) {
  28823. var t = e.x * e.x + e.y * e.y + e.z * e.z
  28824. , i = Math.sqrt(t);
  28825. e.x /= i,
  28826. e.y /= i,
  28827. e.z /= i
  28828. }
  28829. ,
  28830. r.dot = function(e, t) {
  28831. return e.x * t.x + e.y * t.y + e.z * t.z
  28832. }
  28833. ,
  28834. r.cross = function(e, t, i) {
  28835. var n = e.x
  28836. , r = e.y
  28837. , o = e.z;
  28838. i.x = r * t.z - o * t.y,
  28839. i.y = o * t.x - n * t.z,
  28840. i.z = n * t.y - r * t.x
  28841. }
  28842. ,
  28843. r.setVector = function(e, t, i, n) {
  28844. e.x = t,
  28845. e.y = i,
  28846. e.z = n
  28847. }
  28848. ,
  28849. r.copyVector = function(e, t) {
  28850. t.x = e.x,
  28851. t.y = e.y,
  28852. t.z = e.z
  28853. }
  28854. ,
  28855. r.addVector = function(e, t) {
  28856. e.x += t.x,
  28857. e.y += t.y,
  28858. e.z += t.z
  28859. }
  28860. ,
  28861. r.subVector = function(e, t) {
  28862. e.x -= t.x,
  28863. e.y -= t.y,
  28864. e.z -= t.z
  28865. }
  28866. ,
  28867. r.applyQuaternionToVector = function(e, t) {
  28868. var i = t.x
  28869. , n = t.y
  28870. , r = t.z
  28871. , o = e.x
  28872. , a = e.y
  28873. , s = e.z
  28874. , l = e.w
  28875. , c = l * i + a * r - s * n
  28876. , h = l * n + s * i - o * r
  28877. , u = l * r + o * n - a * i
  28878. , d = -o * i - a * n - s * r;
  28879. t.x = c * l + d * -o + h * -s - u * -a,
  28880. t.y = h * l + d * -a + u * -o - c * -s,
  28881. t.z = u * l + d * -s + c * -a - h * -o
  28882. }
  28883. ,
  28884. r.angleBetweenVectors = function(e, t) {
  28885. return Math.acos(r.dot(e, t))
  28886. }
  28887. ,
  28888. t.exports = r
  28889. }
  28890. , {
  28891. "../constants": 8
  28892. }],
  28893. 177: [function(e, t, i) {
  28894. (function(i) {
  28895. "use strict";
  28896. function n(e) {
  28897. this.cache = null,
  28898. this.expires = 0
  28899. }
  28900. function r() {
  28901. this.baseUrl = null,
  28902. this.cache = null,
  28903. this.expires = 0
  28904. }
  28905. function o() {
  28906. this.baseUrl = null,
  28907. this.expires = 0
  28908. }
  28909. function a(e) {
  28910. this.initialLoadingPromise = null,
  28911. this.endpoint = e + "?type=3",
  28912. this.urlContainer = null,
  28913. this.authorizationHeader = h.getAuthorizationHeader(),
  28914. this.containerClasses = [o, r, n]
  28915. }
  28916. var s = e("./ajax")
  28917. , l = e("./logger")
  28918. , c = e("../constants")
  28919. , h = e("./showcase")
  28920. , u = (e("../ab"),
  28921. new l(i));
  28922. n.prototype = {
  28923. version: 1,
  28924. validate: function(e) {
  28925. return "catalog.json"in e && Object.keys(e).length > 0
  28926. },
  28927. update: function(e) {
  28928. return this.cache = e,
  28929. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28930. $.when()
  28931. },
  28932. get: function(e) {
  28933. return this.cache[e]
  28934. }
  28935. },
  28936. r.prototype = {
  28937. version: 2,
  28938. validate: function(e) {
  28939. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  28940. },
  28941. update: function(e) {
  28942. return this.baseUrl = e["base.url"],
  28943. this.cache = e,
  28944. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28945. $.when()
  28946. },
  28947. get: function(e) {
  28948. var t = this.cache[e];
  28949. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  28950. }
  28951. },
  28952. o.prototype = {
  28953. version: 3,
  28954. validate: function(e) {
  28955. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  28956. },
  28957. update: function(e) {
  28958. return this.baseUrl = e.templates[0],
  28959. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28960. $.when()
  28961. },
  28962. get: function(e) {
  28963. return this.baseUrl.replace("{{filename}}", e)
  28964. }
  28965. },
  28966. a.prototype = {
  28967. init: function() {
  28968. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  28969. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  28970. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  28971. this.refresh().done(function() {
  28972. u.debug("Refreshed")
  28973. }).fail(function() {
  28974. u.error("Failed url refresh, urls might go stale soon")
  28975. }))
  28976. }
  28977. .bind(this), c.signedUrlCheckInterval),
  28978. this.initialLoadingPromise = this.refresh(),
  28979. this.initialLoadingPromise)
  28980. },
  28981. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  28982. e = e || {};
  28983. /*var t = void 0 === e.cache || e.cache;
  28984. return s.get( this.endpoint , { //file
  28985. responseType: "json",
  28986. prefetchFrom: t ? "files" : null,
  28987. cache: t,
  28988. auth: this.authorizationHeader
  28989. }).then(function(e) {
  28990. if (this.urlContainer && this.urlContainer.validate(e))
  28991. return this.urlContainer.update(e);
  28992. for (var i = 0; i < this.containerClasses.length; i++) {
  28993. var n = this.containerClasses[i]
  28994. , r = new n;
  28995. if (r.validate(e))
  28996. return u.info("Using urls version " + r.version),
  28997. this.urlContainer = r,
  28998. this.urlContainer.update(e)
  28999. }
  29000. return t ? this.refresh({
  29001. cache: !1
  29002. }) : $.Deferred().reject("missing-urls")
  29003. }
  29004. .bind(this), function(e) {
  29005. return "loading-failed"
  29006. }) */
  29007. return $.Deferred().resolve();
  29008. },
  29009. get: function(e) {
  29010. //return this.urlContainer.get(e)
  29011. return window.DATA.files.templates[0].replace("{{filename}}", e)
  29012. }
  29013. },
  29014. t.exports = a
  29015. }
  29016. ).call(this, "/js/util/ModelUrls.js")
  29017. }
  29018. , {
  29019. "../ab": 3,
  29020. "../constants": 8,
  29021. "./ajax": 181,
  29022. "./logger": 189,
  29023. "./showcase": 193
  29024. }],
  29025. 178: [function(e, t, i) {
  29026. (function(i) {
  29027. "use strict";
  29028. function n() {
  29029. u.call(this),
  29030. this.neighbourMap = {},
  29031. this.map = null
  29032. }
  29033. var r = e("three")
  29034. , o = e("./common")
  29035. , a = e("../settings")
  29036. , s = e("../objects/Panorama")
  29037. , a = e("../settings")
  29038. , l = e("./aStar")
  29039. , c = e("./logger")
  29040. , h = new c(i)
  29041. , u = e("./IndexedCollection")
  29042. , d = e("./transitions");
  29043. o.inherit(n, u),
  29044. n.prototype.getIndex = function(e) {
  29045. return e.id
  29046. }
  29047. ,
  29048. n.prototype.find = function(e, t) {
  29049. var i = o.filterAll(this.list, e);
  29050. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29051. i = o.stableSort(i, e)
  29052. }),
  29053. i[0])
  29054. }
  29055. ,
  29056. n.prototype.sortByScore = function(e, t) {
  29057. var i = o.filterAll(this.list, e);
  29058. return 0 === i.length ? null : i = i.map(function(e) {
  29059. return {
  29060. pano: e,
  29061. score: t.reduce(function(t, i) {
  29062. return t + i(e)
  29063. }, 0)
  29064. }
  29065. }).sort(function(e, t) {
  29066. return t.score - e.score;
  29067. })
  29068. }
  29069. ,
  29070. n.prototype.lowestByScore = function(e, t, i) {
  29071. return this.findRankedByScore(0, e, t, i)
  29072. }
  29073. ,
  29074. n.prototype.findRankedByScore = function(e, t, i, n) {
  29075. n && (n.candidates = null,
  29076. n.pano = null),
  29077. e || (e = 0);
  29078. var r = this.sortByScore(t, i);
  29079. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29080. n.pano = r[e].pano),
  29081. r[e].pano)
  29082. }
  29083. ,
  29084. n.prototype.showPanoScores = function(e) {
  29085. this.list.forEach(function(e) {
  29086. e.removeTextSprite()
  29087. });
  29088. var t = 6344768;
  29089. e.forEach(function(e) {
  29090. e.pano.addTextSprite(e.score.toFixed(2), t),
  29091. t = 16428055
  29092. })
  29093. }
  29094. ,
  29095. n.prototype.isNeighbour = function(e, t) {
  29096. return this.neighbourMap[e.id][t.id]
  29097. }
  29098. ,
  29099. n.prototype.getNeighbours = function(e) {
  29100. return this.neighbourMap[e.id]
  29101. }
  29102. ,
  29103. n.prototype.setNeighbour = function(e, t, i) {
  29104. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29105. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29106. this.neighbourMap[e.id][e.id] = !0,
  29107. this.neighbourMap[t.id][t.id] = !0,
  29108. this.neighbourMap[e.id][t.id] = i,
  29109. this.neighbourMap[t.id][e.id] = i,
  29110. this.neighbourMap[e.id]
  29111. }
  29112. ,
  29113. n.prototype.findClosest = function(e, t) {
  29114. var i = [s.filters.isPanoAligned()];
  29115. return t && i.push(s.filters.inDirection(e, t, .75)),
  29116. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29117. }
  29118. ,
  29119. n.prototype.dualNeighbors = function(e, t) {
  29120. var i, n = [];
  29121. for (i in this.neighbourMap[e.id])
  29122. this.neighbourMap[t.id][i] && n.push(i);
  29123. return n
  29124. }
  29125. ,
  29126. n.prototype.populate_path_graph = function() {
  29127. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29128. for (e = 0; e < this.list.length; e += 1) {
  29129. o = this.list[e],
  29130. s = {},
  29131. l = !1,
  29132. i = o.neighbourPanos || o.findNeighourPanos();
  29133. for (t in i)
  29134. if (i[t]) {
  29135. a = this.index[t],
  29136. p.copy(o.floorPosition),
  29137. p.sub(a.floorPosition);
  29138. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29139. , v = (Math.abs(p.y) / Math.max(m, .01),
  29140. Math.max(0, Math.abs(p.y) - .2));
  29141. v > 0 ? (f += 1,
  29142. v = Math.pow(4 * v, 2),
  29143. m = Math.pow(m, 2),
  29144. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29145. n = p.length()),
  29146. s[a.id] = n,
  29147. l = !0
  29148. }
  29149. l ? u[o.id] = s : d += 1
  29150. }
  29151. this.map = u,
  29152. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29153. }
  29154. ,
  29155. n.prototype.aStarSearch = function(e, t) {
  29156. var i = Date.now()
  29157. , n = new l({
  29158. start: e,
  29159. isEnd: function(e) {
  29160. return e === t
  29161. },
  29162. neighbor: function(e) {
  29163. var t = e.neighbourPanos || e.findNeighourPanos()
  29164. , i = [];
  29165. for (var n in t)
  29166. t[n] && i.push(this.index[n]); //add: t[n] &&
  29167. return i
  29168. }
  29169. .bind(this),
  29170. distance: function(e, t) {
  29171. var i = this.map[e.id]
  29172. , n = i[t.id];
  29173. return n
  29174. }
  29175. .bind(this),
  29176. heuristic: function(e, t) {
  29177. return 1
  29178. }
  29179. .bind(this),
  29180. hash: function(e) {
  29181. return e.id
  29182. },
  29183. timeout: 5e3
  29184. });
  29185. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29186. "success" !== n.status)
  29187. return h.debug("Did not find A* path from " + e + " to " + t),
  29188. null;
  29189. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29190. var r = [];
  29191. return n.path.forEach(function(e) {
  29192. r.push(e.id)
  29193. }),
  29194. r
  29195. }
  29196. ,
  29197. n.prototype.includeNodesNearPath = function() {
  29198. var e = new r.Vector3
  29199. , t = new r.Vector3
  29200. , i = new r.Vector3
  29201. , n = new r.Vector3
  29202. , o = new r.Vector3
  29203. , a = new r.Vector3
  29204. , s = new r.Vector3
  29205. , l = new r.Vector3
  29206. , c = []
  29207. , h = new r.Vector3
  29208. , u = new r.Vector3;
  29209. return function(r, d) {
  29210. if (r)
  29211. for (var p = function(e, t, i) {
  29212. return o.copy(t).sub(e),
  29213. o.dot(i)
  29214. }, f = function(e, t) {
  29215. return p(h, e.position, i) - p(h, t.position, i)
  29216. }, g = 0; g < r.length - 1; ) {
  29217. var m = r[g]
  29218. , v = r[g + 1]
  29219. , A = this.index[m]
  29220. , y = this.index[v];
  29221. h.copy(A.position),
  29222. u.copy(y.position),
  29223. c.length = 0,
  29224. e.copy(u).sub(h),
  29225. i.copy(e).normalize();
  29226. for (var C = 0; C < this.list.length; C++) {
  29227. var I = this.list[C];
  29228. o.copy(I.position).sub(h);
  29229. var E = o.dot(i);
  29230. if (E > 0) {
  29231. s.copy(i),
  29232. s.multiplyScalar(E),
  29233. a.copy(o),
  29234. a.sub(s);
  29235. var b = a.length();
  29236. if (b < d) {
  29237. t.copy(e).negate(),
  29238. n.copy(t).normalize(),
  29239. l.copy(I.position).sub(u);
  29240. var w = l.dot(n);
  29241. w > 0 && c.push(I)
  29242. }
  29243. }
  29244. }
  29245. if (c.length > 0) {
  29246. c.sort(f);
  29247. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29248. r[_] = r[_ - c.length];
  29249. for (var T = 0; T < c.length; T++)
  29250. r[T + g + 1] = c[T].id
  29251. }
  29252. g += c.length + 1
  29253. }
  29254. }
  29255. }(),
  29256. n.prototype.fadeMarkerOpacity = function(e, t) {
  29257. var i = void 0 === e ? a.panorama.markerOpacity : e
  29258. , n = this.list.findIndex(function(e) {
  29259. return e.marker
  29260. });
  29261. if (!(n < 0)) {
  29262. var r = this.list[n].marker.material.opacity;
  29263. if (r !== e) {
  29264. var o = i - r;
  29265. d.trigger({
  29266. func: function(e, t) {
  29267. var i = r + e * o;
  29268. this.forEach(function(e) {
  29269. e.marker && (e.marker.material.opacity = i)
  29270. })
  29271. }
  29272. .bind(this),
  29273. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29274. name: "_fpm"
  29275. })
  29276. }
  29277. }
  29278. }
  29279. ,
  29280. t.exports = n
  29281. }
  29282. ).call(this, "/js/util/PanoramaCollection.js")
  29283. }
  29284. , {
  29285. "../objects/Panorama": 148,
  29286. "../settings": 166,
  29287. "./IndexedCollection": 175,
  29288. "./aStar": 180,
  29289. "./common": 185,
  29290. "./logger": 189,
  29291. "./transitions": 195,
  29292. three: 217
  29293. }],
  29294. 179: [function(e, t, i) {
  29295. "use strict";
  29296. function n() {
  29297. this.actionSequence = [],
  29298. this.actionSequenceInProgress = !1
  29299. }
  29300. function r(e, t, i, n) {
  29301. s.trackAlways("zoom_" + e, {
  29302. from: t,
  29303. to: i,
  29304. pano: n
  29305. })
  29306. }
  29307. function o(e, t) {
  29308. r("initial", 1, e, t)
  29309. }
  29310. function a(e, t, i) {
  29311. r("followup", e, t, i)
  29312. }
  29313. var s = e("../analytics");
  29314. n.prototype.reset = function(e) {
  29315. this.actionSequenceInProgress = !1,
  29316. this.actionSequence.length = 0
  29317. }
  29318. ,
  29319. n.prototype.addZoomAction = function() {
  29320. var e = null
  29321. , t = null
  29322. , i = !1
  29323. , n = function() {
  29324. if (e = null,
  29325. this.actionSequence.length > 0) {
  29326. var i = this.actionSequence[0].start
  29327. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29328. 1 === i ? o(n, t) : a(i, n, t)
  29329. }
  29330. this.reset()
  29331. };
  29332. return function(r, o, a) {
  29333. if (r !== o) {
  29334. i || (n = n.bind(this),
  29335. i = !0),
  29336. e && (window.clearTimeout(e),
  29337. e = null),
  29338. a === t && this.actionSequenceInProgress || (this.reset(),
  29339. t = a),
  29340. this.actionSequenceInProgress = !0;
  29341. var s = {
  29342. start: r,
  29343. end: o
  29344. };
  29345. this.actionSequence.push(s),
  29346. e = window.setTimeout(n, 150)
  29347. }
  29348. }
  29349. }(),
  29350. t.exports = n
  29351. }
  29352. , {
  29353. "../analytics": 4
  29354. }],
  29355. 180: [function(e, t, i) {
  29356. "use strict";
  29357. function n(e) {
  29358. void 0 === e.timeout && (e.timeout = 1 / 0);
  29359. var t = e.hash || o
  29360. , i = {
  29361. data: e.start,
  29362. g: 0,
  29363. h: e.heuristic(e.start)
  29364. }
  29365. , n = i;
  29366. i.f = i.h;
  29367. var h = new s
  29368. , u = new l(a)
  29369. , d = c();
  29370. u.push(i),
  29371. d.set(t(i.data), i);
  29372. for (var p = new Date; u.size(); ) {
  29373. if (new Date - p > e.timeout)
  29374. return {
  29375. status: "timeout",
  29376. cost: n.g,
  29377. path: r(n)
  29378. };
  29379. var f = u.pop();
  29380. if (d.delete(t(f.data)),
  29381. e.isEnd(f.data))
  29382. return {
  29383. status: "success",
  29384. cost: f.g,
  29385. path: r(f)
  29386. };
  29387. h.add(t(f.data));
  29388. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29389. var v = g[m];
  29390. if (!h.contains(t(v))) {
  29391. var A = f.g + e.distance(f.data, v)
  29392. , y = d.get(t(v))
  29393. , C = !1;
  29394. if (void 0 === y)
  29395. y = {
  29396. data: v
  29397. },
  29398. d.set(t(v), y);
  29399. else {
  29400. if (y.g < A)
  29401. continue;
  29402. C = !0
  29403. }
  29404. y.parent = f,
  29405. y.g = A,
  29406. y.h = e.heuristic(v),
  29407. y.f = A + y.h,
  29408. y.h < n.h && (n = y),
  29409. C ? u.heapify() : u.push(y)
  29410. }
  29411. }
  29412. }
  29413. return {
  29414. status: "noPath",
  29415. cost: n.g,
  29416. path: r(n)
  29417. }
  29418. }
  29419. function r(e) {
  29420. if (void 0 !== e.parent) {
  29421. var t = r(e.parent);
  29422. return t.push(e.data),
  29423. t
  29424. }
  29425. return [e.data]
  29426. }
  29427. function o(e) {
  29428. return e.toString()
  29429. }
  29430. function a(e, t) {
  29431. return e.f - t.f
  29432. }
  29433. var s = e("Set")
  29434. , l = e("heap")
  29435. , c = e("dict");
  29436. t.exports = n
  29437. }
  29438. , {
  29439. Set: 196,
  29440. dict: 210,
  29441. heap: 211
  29442. }],
  29443. 181: [function(e, t, i) {
  29444. (function(i) {
  29445. "use strict";
  29446. function n(e, t, i) {
  29447. var n = new XMLHttpRequest;
  29448. if (i && "withCredentials"in n)
  29449. n.open(e, t, i);
  29450. else if ("undefined" != typeof XDomainRequest)
  29451. n = new XDomainRequest,
  29452. n.open(e, t);
  29453. else {
  29454. if (i)
  29455. throw "Browser does not support CORS!";
  29456. n.open(e, t)
  29457. }
  29458. return n
  29459. }
  29460. function r(e, t, i) {
  29461. function o() {
  29462. u.warn("Retrying ", t),
  29463. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29464. }
  29465. function a(e, t) {
  29466. var i = e.response;
  29467. if ("json" === t && "object" != typeof i)
  29468. try {
  29469. i = JSON.parse(e.responseText)
  29470. } catch (e) {
  29471. return void c.reject({
  29472. error: "Failed parsing JSON"
  29473. })
  29474. }
  29475. else if ("image/jpeg" === t) {
  29476. var n = new Uint8Array(e.response)
  29477. , r = new Blob([n],{
  29478. type: "image/jpeg"
  29479. })
  29480. , o = URL.createObjectURL(r);
  29481. i = new Image,
  29482. i.src = o,
  29483. i.crossOrigin = "Anonymous",
  29484. i.onload = function() {
  29485. URL.revokeObjectURL(o)
  29486. }
  29487. }
  29488. return i
  29489. }
  29490. var s = n(e, t, !1);
  29491. if (i = i || {},
  29492. i.retries = void 0 !== i.retries ? i.retries : 0,
  29493. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29494. i.responseType)
  29495. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29496. s.responseType = i.responseType;
  29497. else {
  29498. if ("image/jpeg" !== i.responseType)
  29499. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29500. s.responseType = "arraybuffer"
  29501. }
  29502. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29503. i.auth && s.setRequestHeader("Authorization", i.auth),
  29504. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29505. s.setRequestHeader("Content-Type", "application/json")),
  29506. "object" == typeof i.headers)
  29507. for (var l in i.headers)
  29508. s.setRequestHeader(l, i.headers[l]);
  29509. var c = $.Deferred();
  29510. return s.onreadystatechange = function(e) {
  29511. if (4 === this.readyState)
  29512. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29513. i.retries++,
  29514. setTimeout(o, 1e3);
  29515. else if (200 === this.status) {
  29516. var t = a(this, i.responseType);
  29517. c.resolve(t)
  29518. } else
  29519. c.reject(this)
  29520. }
  29521. ,
  29522. s.onprogress = function(e) {
  29523. c.notify(e)
  29524. }
  29525. ,
  29526. s.send(i.data),
  29527. c.promise()
  29528. }
  29529. function o(e) {
  29530. return Object.keys(e).sort().map(function(t) {
  29531. return {
  29532. key: t,
  29533. value: e[t]
  29534. }
  29535. })
  29536. }
  29537. function a(e, t) {
  29538. var i = t.responseType || null
  29539. , n = t.auth || null
  29540. , r = t.prefetchFrom || null
  29541. , a = e + "__" + i + "__" + n + "__" + r;
  29542. return t.headers && o(t.headers).forEach(function(e) {
  29543. a += "__" + e.key + ":" + e.value
  29544. }),
  29545. a
  29546. }
  29547. function s(e, t) {
  29548. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29549. }
  29550. function l(e, t, i) {
  29551. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29552. }
  29553. var c = e("./logger")
  29554. , h = e("../ab")
  29555. , u = new c(i);
  29556. window.URL = window.URL || window.webkitURL,
  29557. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29558. window.DATA = window.DATA || {}
  29559. /* setTimeout(function() {//MP-- xzw delete
  29560. window.MP_REQUEST_CACHE = null,
  29561. window.DATA = {}
  29562. }, 6e4),
  29563. window.onpageshow = function(e) {
  29564. e.persisted && (window.MP_REQUEST_CACHE = null,
  29565. window.DATA = {})
  29566. } */
  29567. ,
  29568. t.exports = {
  29569. get: function(e, t) {
  29570. t = t || {};
  29571. var i = void 0 === t.cache || t.cache;
  29572. if (i) {
  29573. var n = s(e, t);
  29574. if (n)
  29575. return n
  29576. }
  29577. var o;
  29578. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  29579. i && l(e, t, o),
  29580. o
  29581. },
  29582. post: function(e, t) {
  29583. return r("POST", e, t)
  29584. },
  29585. patch: function(e, t) {
  29586. return r("PATCH", e, t)
  29587. },
  29588. getImage: function(e, t) {
  29589. function i() {
  29590. u.warn("Retrying ", e),
  29591. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29592. }
  29593. var n = $.Deferred()
  29594. , r = new Image
  29595. , o = this;
  29596. return e = h.changeIfImageOptimzing(e),
  29597. null !== t && void 0 !== t || (t = 3),
  29598. r.onerror = function() {
  29599. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29600. }
  29601. ,
  29602. r.onload = function() {
  29603. n.resolve(r)
  29604. }
  29605. ,
  29606. r.crossOrigin = "anonymous",
  29607. r.src = e,
  29608. n
  29609. }
  29610. }
  29611. }
  29612. ).call(this, "/js/util/ajax.js")
  29613. }
  29614. , {
  29615. "../ab": 3,
  29616. "./logger": 189
  29617. }],
  29618. 182: [function(e, t, i) {
  29619. "use strict";
  29620. function n(e, t) {
  29621. var i = window.navigator.userAgent
  29622. , n = i.match(e);
  29623. return n = n ? n[1].split(t) : [],
  29624. {
  29625. major: parseInt(n[0]) || 0,
  29626. minor: parseInt(n[1]) || 0,
  29627. patch: parseInt(n[2]) || 0
  29628. }
  29629. }
  29630. var r = e("../exception/DeviceMismatchException");
  29631. window.browser = t.exports = {
  29632. isFullscreen: function() {
  29633. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29634. },
  29635. supportsFullscreen: function() {
  29636. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29637. },
  29638. isPointerLocked: function() {
  29639. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29640. },
  29641. requestFullscreen: function(e, t) {
  29642. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29643. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29644. },
  29645. requestPointerLock: function() {
  29646. var e;
  29647. if (document.fullscreenElement)
  29648. e = document.fullscreenElement();
  29649. else if (document.mozFullscreenElement)
  29650. e = document.mozFullscreenElement();
  29651. else if (document.mozFullScreenElement)
  29652. e = document.mozFullScreenElement();
  29653. else {
  29654. if (!document.webkitFullscreenElement)
  29655. return;
  29656. e = document.webkitFullscreenElement()
  29657. }
  29658. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29659. e.requestPointerLock(),
  29660. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29661. },
  29662. exitPointerLock: function() {
  29663. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29664. document.exitPointerLock()
  29665. },
  29666. exitFullscreen: function() {
  29667. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29668. },
  29669. details: function() {
  29670. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29671. return e ? {
  29672. name: e[1],
  29673. version: parseInt(e[2]),
  29674. platform: navigator.platform
  29675. } : {}
  29676. },
  29677. is: function(e) {
  29678. return this.details() && this.details().name === e
  29679. },
  29680. inIframe: function() {
  29681. return window.parent !== window
  29682. },
  29683. aspectRatio: function() {
  29684. var e = $("#player").width() / $("#player").height();
  29685. return isFinite(e) ? e : 0
  29686. },
  29687. userAgent: function() {
  29688. return window.navigator.userAgent
  29689. },
  29690. isMobile: function() {
  29691. var e = navigator.userAgent || navigator.vendor || window.opera;
  29692. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29693. },
  29694. isLandscape: function() {
  29695. return this.isMobile && this.aspectRatio() > 1
  29696. },
  29697. isSmallScreen: function() {
  29698. var e = screen.width / window.devicePixelRatio;
  29699. return e < 240
  29700. },
  29701. detectIE: function() {
  29702. var e = window.navigator.userAgent
  29703. , t = e.indexOf("MSIE ");
  29704. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29705. },
  29706. detectSafari: function() {
  29707. var e = window.navigator.userAgent
  29708. , t = e.indexOf("Safari");
  29709. return t !== -1 && !this.detectChrome()
  29710. },
  29711. detectFirefox: function() {
  29712. var e = window.navigator.userAgent;
  29713. return e.indexOf("Firefox") !== -1
  29714. },
  29715. detectChrome: function() {
  29716. var e = window.navigator.userAgent;
  29717. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29718. },
  29719. detectOpera: function() {
  29720. var e = window.navigator.userAgent;
  29721. return e.indexOf("OPR") !== -1
  29722. },
  29723. detectIOS: function() {
  29724. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29725. },
  29726. detectIPad: function() {
  29727. var e = window.navigator.userAgent
  29728. , t = /iPad/;
  29729. return t.test(e)
  29730. },
  29731. detectIPod: function() {
  29732. var e = window.navigator.userAgent
  29733. , t = /iPod/;
  29734. return t.test(e)
  29735. },
  29736. detectIPhone: function() {
  29737. var e = window.navigator.userAgent
  29738. , t = /iPhone/;
  29739. return t.test(e)
  29740. },
  29741. detectAndroid: function() {
  29742. var e = window.navigator.userAgent;
  29743. return e.indexOf("Android") !== -1
  29744. },
  29745. detectAndroidMobile: function() {
  29746. var e = window.navigator.userAgent;
  29747. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29748. },
  29749. detectSamsungNative: function() {
  29750. var e = window.navigator.userAgent;
  29751. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29752. },
  29753. detectSamsungS6: function() {
  29754. var e = window.navigator.userAgent;
  29755. return e.indexOf("SM-G92") !== -1
  29756. },
  29757. /************************************************************fyz改from徐世廷*************************************************************/
  29758. detectHUAWEI5X: function() {
  29759. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29760. },
  29761. /*******************************************************************************************************************************/
  29762. detectWebVR: function() {
  29763. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29764. },
  29765. getVRDisplay: function() {
  29766. var e = $.Deferred();
  29767. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29768. t.length >= 1 && e.resolve(t[0]),
  29769. e.reject(null)
  29770. }),
  29771. e) : e.reject(null)
  29772. },
  29773. iosVersion: function() {
  29774. if (!this.detectIOS())
  29775. throw new r("Did not detect an iDevice");
  29776. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29777. , t = "_";
  29778. return n(e, t)
  29779. },
  29780. androidVersion: function() {
  29781. if (!this.detectAndroid())
  29782. throw new r("Did not detect an Android based device");
  29783. var e = /Android ((?:\d+\.?){1,3})/
  29784. , t = ".";
  29785. return n(e, t)
  29786. },
  29787. valueFromCookie: function(e, t) {
  29788. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29789. if (!i)
  29790. return t;
  29791. var n = i[1];
  29792. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29793. },
  29794. valueFromHash: function(e, t) {
  29795. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29796. , n = i.exec(window.location.href);
  29797. if (!n)
  29798. return t;
  29799. var r = n[1];
  29800. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29801. }
  29802. }
  29803. changeLog()
  29804. }
  29805. , {
  29806. "../exception/DeviceMismatchException": 56
  29807. }],
  29808. 183: [function(e, t, i) {
  29809. (function(i) {
  29810. "use strict";
  29811. function n(e, t) {
  29812. var i = r(t);
  29813. var replaceAll = function (str, f, e) {
  29814. //f全部替换成e
  29815. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  29816. return str.replace(reg, e);
  29817. };
  29818. var urlFirstView = c.valueFromHash('firstView');
  29819. if(urlFirstView){
  29820. try{
  29821. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  29822. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  29823. urlFirstView = "{"+urlFirstView+"]}"
  29824. let info = JSON.parse(urlFirstView);
  29825. i.pano = t.index[info.pano] //panos.get(info.pano)
  29826. if(!i.pano){
  29827. urlFirstView = false
  29828. console.error('检测到firstView但是 找不到该pano')
  29829. }else{
  29830. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  29831. i.zoom = -1;
  29832. i.mode = "panorama"
  29833. i.setByUrl = true
  29834. }
  29835. }catch(e){
  29836. urlFirstView = false
  29837. console.error('检测到firstView但是解析出错'+e)
  29838. }
  29839. }
  29840. if (Object.keys(i).length > 0)
  29841. return i;
  29842. if (e.heroImage)
  29843. i = o(e, t);
  29844. else if (window.DATA.camera_start) {
  29845. var n = window.DATA.camera_start;
  29846. try {
  29847. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  29848. i.position = n.camera.position,
  29849. //i.quaternion = n.camera.quaternion,
  29850. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  29851. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  29852. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  29853. d.debug("Using camera_start"),
  29854. d.debug("Modeldata pano: ", i.pano.quaternion),
  29855. d.debug("Camera start pano: ", n.pano.quaternion)),
  29856. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  29857. } catch (e) {
  29858. d.warn(e.message)
  29859. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  29860. }
  29861. }
  29862. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  29863. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  29864. i.pano = t.findClosest(i.position),
  29865. i.quaternion = i.pano.quaternion),
  29866. 0 === Object.keys(i).length) {
  29867. var a = t.list[0];
  29868. a && (i.mode = h.PANORAMA,
  29869. i.pano = a,
  29870. i.position = a.position,
  29871. i.quaternion = a.quaternion,
  29872. d.info("Starting at 1st pano " + a.id))
  29873. }
  29874. return i.mode = i.mode || h.DOLLHOUSE,
  29875. i
  29876. }
  29877. function r(e) {
  29878. var t = c.valueFromHash("start", "")
  29879. , i = {};
  29880. if ("" !== t) {
  29881. d.debug("Start override found in parameters, trying to parse..."),
  29882. i = a(t) || {};
  29883. var n = c.valueFromHash("tag", null);
  29884. n && (i.tag = n),
  29885. i.panoId && (i.pano = e.get(i.panoId))
  29886. }
  29887. return i
  29888. }
  29889. function o(e, t) {
  29890. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  29891. return {};
  29892. var i = {}
  29893. , n = e.heroImage.metadata;
  29894. d.debug("Using start position from thumbnail image"),
  29895. i.position = n.camera_position,
  29896. i.quaternion = n.camera_quaternion;
  29897. try {
  29898. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  29899. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  29900. } catch (e) {
  29901. d.debug(e.message)
  29902. }
  29903. return i
  29904. }
  29905. function a(e) {
  29906. return s.deserialize(e)
  29907. }
  29908. var s = e("../controls/serializer")
  29909. , l = e("../util/math")
  29910. , c = e("./browser")
  29911. , h = e("../enum/Viewmode")
  29912. , u = e("../util/logger")
  29913. , th = e("three")//xzw
  29914. , d = new u(i);
  29915. t.exports = {
  29916. getStartCameraOptions: n
  29917. }
  29918. }
  29919. ).call(this, "/js/util/camera.js")
  29920. }
  29921. , {
  29922. "../controls/serializer": 14,
  29923. "../enum/Viewmode": 51,
  29924. "../util/logger": 189,
  29925. "../util/math": 190,
  29926. "./browser": 182,
  29927. "three": 217
  29928. }],
  29929. 184: [function(e, t, i) {
  29930. "use strict";
  29931. function n(e, t, i) {
  29932. return o(e.fov, t, i)
  29933. }
  29934. var r = e("./MathLight")
  29935. , o = function(e, t, i) {
  29936. var n = t
  29937. , o = i
  29938. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  29939. return a
  29940. }
  29941. , a = function(e, t, i) {
  29942. var n = t
  29943. , o = i
  29944. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  29945. return a
  29946. }
  29947. , s = function(e, t, i, n) {
  29948. var r = o(e, i, n);
  29949. return r > t ? a(t, i, n) : e
  29950. };
  29951. t.exports = {
  29952. clampVFOV: s,
  29953. getHFOVForCamera: n,
  29954. getHFOVFromVFOV: o,
  29955. getVFOVFromHFOV: a
  29956. }
  29957. window.MathLight = t.exports
  29958. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  29959. var prec = Math.pow(10, - (precision || 4));
  29960. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  29961. if(e1.w){
  29962. return s1 && Math.abs(e1.w - e2.w) < prec
  29963. }else return s1
  29964. }
  29965. }
  29966. , {
  29967. "./MathLight": 176
  29968. }],
  29969. 185: [function(e, t, i) {
  29970. "use strict";
  29971. var n = e("three");
  29972. t.exports = {
  29973. delayOneFrame: function(e) {
  29974. window.setTimeout(e, 1)
  29975. },
  29976. normalizeUrl: function(e) {
  29977. return e.replace("https://", "http://")
  29978. },
  29979. domainFromUrl: function(e) {
  29980. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  29981. return t ? t[3] : e
  29982. },
  29983. average: function(e, t) {
  29984. if (0 === e.length)
  29985. return null;
  29986. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  29987. var o = t ? e[r][t] : e[r];
  29988. i += o,
  29989. n++
  29990. }
  29991. return i / n
  29992. },
  29993. countUnique: function(e) {
  29994. for (var t = {}, i = 0; i < e.length; i++)
  29995. t[e[i]] = 1 + (t[e[i]] || 0);
  29996. return Object.keys(t).length
  29997. },
  29998. averageVectors: function(e, t) {
  29999. var i = new n.Vector3;
  30000. if (0 === e.length)
  30001. return i;
  30002. for (var r = 0, o = 0; o < e.length; o++) {
  30003. var a = t ? e[o][t] : e[o];
  30004. i.add(a),
  30005. r++
  30006. }
  30007. return i.divideScalar(r)
  30008. },
  30009. equalLists: function(e, t) {
  30010. if (e.length !== t.length)
  30011. return !1;
  30012. for (var i = 0; i < e.length; i++)
  30013. if (e[i] !== t[i])
  30014. return !1;
  30015. return !0
  30016. },
  30017. lowerMedian: function(e, t) {
  30018. if (0 === e.length)
  30019. return null;
  30020. t = t || 2,
  30021. e.sort(function(e, t) {
  30022. return e - t
  30023. });
  30024. var i = Math.floor(e.length / t);
  30025. return e[i]
  30026. },
  30027. stableSort: function(e, t) {
  30028. return e.map(function(e, t) {
  30029. return {
  30030. value: e,
  30031. index: t
  30032. }
  30033. }).sort(function(e, i) {
  30034. var n = t(e.value, i.value);
  30035. return 0 !== n ? n : e.index - i.index
  30036. }).map(function(e) {
  30037. return e.value
  30038. })
  30039. },
  30040. filterAll: function(e, t) {
  30041. return e.filter(function(e) {
  30042. return t.every(function(t) {
  30043. return t(e)
  30044. })
  30045. })
  30046. },
  30047. formatDate: function(e) {
  30048. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30049. },
  30050. formatDatetime: function(e) {
  30051. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30052. },
  30053. randomString: function(e) {
  30054. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30055. t += i.charAt(Math.floor(Math.random() * i.length));
  30056. return t
  30057. },
  30058. uint8ToBase64: function(e, t) {
  30059. t && "number" == typeof t || (t = 8192);
  30060. for (var i = [], n = 0; n < e.length; n += t)
  30061. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30062. return btoa(i.join(""))
  30063. },
  30064. uuid4: function e(t) {
  30065. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30066. },
  30067. nth: function(e) {
  30068. return e %= 10,
  30069. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30070. },
  30071. extendObject: function(e, t) {
  30072. return Object.keys(t).forEach(function(i) {
  30073. e[i] = t[i]
  30074. }),
  30075. e
  30076. },
  30077. deepExtend: function e(t) {
  30078. t = t || {};
  30079. for (var i = 1; i < arguments.length; i++) {
  30080. var n = arguments[i];
  30081. if (n)
  30082. for (var r in n)
  30083. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30084. }
  30085. return t
  30086. },
  30087. inherit: function(e, t) {
  30088. e.prototype = Object.create(t.prototype),
  30089. e.prototype.constructor = e
  30090. },
  30091. extend: function(e, t) {
  30092. for (var i in t.prototype)
  30093. e.prototype[i] = t.prototype[i]
  30094. }
  30095. ,
  30096. getVisiblePano : function(positions = [], panos, options={}){//add
  30097. var visiblePanos = [];
  30098. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30099. panos.forEach((pano)=>{
  30100. if(!pano.isAligned())return;
  30101. var A = pano.position.clone();
  30102. var posB = options.posAtPanos[pano.id] || positions;
  30103. var posLength = posB.length
  30104. for(let i=0;i<posLength;i++){
  30105. var B = posB[i];
  30106. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30107. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30108. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30109. visiblePanos.push(pano.id);
  30110. break;
  30111. }
  30112. }
  30113. })
  30114. return visiblePanos
  30115. }
  30116. ,
  30117. sortByScore : function(list, request, rank) {
  30118. var i = this.filterAll(list, request);
  30119. return 0 === i.length ? null : i = i.map(function(e) {
  30120. return {
  30121. item: e,
  30122. score: rank.reduce(function(t, i) {
  30123. return t + i(e);
  30124. }, 0)
  30125. };
  30126. }).sort(function(e, t) {
  30127. return t.score - e.score;
  30128. });
  30129. },
  30130. getFileNameFromUrl:function(url){
  30131. return url.split('/').pop();
  30132. }
  30133. },
  30134. Math.sign = function(e) {
  30135. return e < 0 ? -1 : 1
  30136. }
  30137. window.common = t.exports
  30138. }
  30139. , {
  30140. three: 217
  30141. }],
  30142. 186: [function(e, t, i) {
  30143. "use strict";
  30144. var n = {};
  30145. n.linearTween = function(e, t, i, n) {
  30146. return i * e / n + t
  30147. }
  30148. ,
  30149. n.easeInQuad = function(e, t, i, n) {
  30150. return e /= n,
  30151. i * e * e + t
  30152. }
  30153. ,
  30154. n.easeOutQuad = function(e, t, i, n) {
  30155. return e /= n,
  30156. -i * e * (e - 2) + t
  30157. }
  30158. ,
  30159. n.easeInOutQuad = function(e, t, i, n) {
  30160. return e /= n / 2,
  30161. e < 1 ? i / 2 * e * e + t : (e--,
  30162. -i / 2 * (e * (e - 2) - 1) + t)
  30163. }
  30164. ,
  30165. n.easeInCubic = function(e, t, i, n) {
  30166. return e /= n,
  30167. i * e * e * e + t
  30168. }
  30169. ,
  30170. n.easeOutCubic = function(e, t, i, n) {
  30171. return e /= n,
  30172. e--,
  30173. i * (e * e * e + 1) + t
  30174. }
  30175. ,
  30176. n.easeInOutCubic = function(e, t, i, n) {
  30177. return e /= n / 2,
  30178. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30179. i / 2 * (e * e * e + 2) + t)
  30180. }
  30181. ,
  30182. n.easeInQuart = function(e, t, i, n) {
  30183. return e /= n,
  30184. i * e * e * e * e + t
  30185. }
  30186. ,
  30187. n.easeOutQuart = function(e, t, i, n) {
  30188. return e /= n,
  30189. e--,
  30190. -i * (e * e * e * e - 1) + t
  30191. }
  30192. ,
  30193. n.easeInOutQuart = function(e, t, i, n) {
  30194. return e /= n / 2,
  30195. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30196. -i / 2 * (e * e * e * e - 2) + t)
  30197. }
  30198. ,
  30199. n.easeInQuint = function(e, t, i, n) {
  30200. return e /= n,
  30201. i * e * e * e * e * e + t
  30202. }
  30203. ,
  30204. n.easeOutQuint = function(e, t, i, n) {
  30205. return e /= n,
  30206. e--,
  30207. i * (e * e * e * e * e + 1) + t
  30208. }
  30209. ,
  30210. n.easeInOutQuint = function(e, t, i, n) {
  30211. return e /= n / 2,
  30212. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30213. i / 2 * (e * e * e * e * e + 2) + t)
  30214. }
  30215. ,
  30216. n.easeInSine = function(e, t, i, n) {
  30217. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30218. }
  30219. ,
  30220. n.easeOutSine = function(e, t, i, n) {
  30221. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30222. }
  30223. ,
  30224. n.easeInOutSine = function(e, t, i, n) {
  30225. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30226. }
  30227. ,
  30228. n.easeInExpo = function(e, t, i, n) {
  30229. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30230. }
  30231. ,
  30232. n.easeOutExpo = function(e, t, i, n) {
  30233. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30234. }
  30235. ,
  30236. n.easeInOutExpo = function(e, t, i, n) {
  30237. return e /= n / 2,
  30238. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30239. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30240. }
  30241. ,
  30242. n.easeInCirc = function(e, t, i, n) {
  30243. return e /= n,
  30244. -i * (Math.sqrt(1 - e * e) - 1) + t
  30245. }
  30246. ,
  30247. n.easeOutCirc = function(e, t, i, n) {
  30248. return e /= n,
  30249. e--,
  30250. i * Math.sqrt(1 - e * e) + t
  30251. }
  30252. ,
  30253. n.easeInOutCirc = function(e, t, i, n) {
  30254. return e /= n / 2,
  30255. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30256. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30257. }
  30258. ,
  30259. n.easeInElastic = function(e, t, i, n) {
  30260. var r = 1.70158
  30261. , o = 0
  30262. , a = i;
  30263. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30264. a < Math.abs(i) ? (a = i,
  30265. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30266. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30267. }
  30268. ,
  30269. n.easeOutElastic = function(e, t, i, n) {
  30270. var r = 1.70158
  30271. , o = 0
  30272. , a = i;
  30273. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30274. a < Math.abs(i) ? (a = i,
  30275. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30276. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30277. }
  30278. ,
  30279. n.easeInOutElastic = function(e, t, i, n) {
  30280. var r = 1.70158
  30281. , o = 0
  30282. , a = i;
  30283. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30284. a < Math.abs(i) ? (a = i,
  30285. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30286. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30287. }
  30288. ,
  30289. n.easeInBack = function(e, t, i, n, r) {
  30290. return void 0 === r && (r = 1.70158),
  30291. i * (e /= n) * e * ((r + 1) * e - r) + t
  30292. }
  30293. ,
  30294. n.easeOutBack = function(e, t, i, n, r) {
  30295. return void 0 === r && (r = 1.70158),
  30296. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30297. }
  30298. ,
  30299. n.easeInOutBack = function(e, t, i, n, r) {
  30300. return void 0 === r && (r = 1.70158),
  30301. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30302. }
  30303. ,
  30304. n.easeOutBounce = function(e, t, i, n) {
  30305. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30306. }
  30307. ,
  30308. n.easeInBounce = function(e, t, i, r) {
  30309. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30310. }
  30311. ,
  30312. n.easeInOutBounce = function(e, t, i, r) {
  30313. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30314. }
  30315. ,
  30316. t.exports = n
  30317. window.easing = n
  30318. }
  30319. , {}],
  30320. 187: [function(e, t, i) {
  30321. "use strict";
  30322. function n() {
  30323. this.events = [],
  30324. this.valid = !1
  30325. }
  30326. var r = e("../enum/Joystick");
  30327. n.prototype.push = function(e, t) {
  30328. this.events.push({
  30329. direction: e,
  30330. pano: t
  30331. }),
  30332. this.valid = !0
  30333. }
  30334. ,
  30335. n.prototype.pop = function(e) {
  30336. var t = this.events.pop();
  30337. return this.events.length < 1 && (this.valid = !1),
  30338. t
  30339. }
  30340. ,
  30341. n.prototype.peek = function() {
  30342. return this.events.length ? this.events[this.events.length - 1] : {
  30343. direction: null,
  30344. pano: null
  30345. }
  30346. }
  30347. ,
  30348. n.prototype.invalidate = function() {
  30349. this.events = [],
  30350. this.valid = !1
  30351. }
  30352. ,
  30353. n.prototype.reversePano = function(e) {
  30354. if (!this.valid)
  30355. return null;
  30356. var t = this.peek();
  30357. return r.opposite(e) === t.direction ? (this.pop(),
  30358. t.pano) : null
  30359. }
  30360. ,
  30361. t.exports = n
  30362. }
  30363. , {
  30364. "../enum/Joystick": 29
  30365. }],
  30366. 188: [function(e, t, i) {
  30367. "use strict";
  30368. window.lerp = t.exports = {
  30369. vector: function(e, t) {
  30370. var i = e.clone();
  30371. return t = t.clone(),
  30372. function(n) {
  30373. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30374. }
  30375. },
  30376. quaternion: function(e, t) {
  30377. var i = e.clone();
  30378. return function(n) {
  30379. e.copy(i).slerp(t, n)
  30380. }
  30381. },
  30382. property: function(e, t, i, n) {
  30383. var r = e[t];
  30384. return function(o) {
  30385. e[t] = r * (1 - o) + i * o,
  30386. n && n(e[t])
  30387. }
  30388. },
  30389. uniform: function(e, t, i) {
  30390. var n = e.material.uniforms[t].value;
  30391. return function(r) {
  30392. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30393. }
  30394. },
  30395. matrix4: function(e, t) {
  30396. var i = e.clone();
  30397. return function(n) {
  30398. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30399. r[s] = o[s] * (1 - n) + a[s] * n
  30400. }
  30401. },
  30402. allUniforms: function(e, t, i) {
  30403. var n = e.map(function(e) {
  30404. return this.uniform(e, t, i)
  30405. }
  30406. .bind(this));
  30407. return function(e) {
  30408. n.forEach(function(t) {
  30409. t(e)
  30410. })
  30411. }
  30412. }
  30413. }
  30414. }
  30415. , {}],
  30416. 189: [function(e, t, i) {
  30417. "use strict";
  30418. function n(e) {
  30419. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30420. if (n.consoleEnabled) {
  30421. var h = function(e) {
  30422. $("#debug-console").append("<p>" + e + "</p>"),
  30423. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30424. };
  30425. t = function(e) {
  30426. h(Array.prototype.slice.call(arguments).join(" "))
  30427. }
  30428. ,
  30429. i = function(e) {
  30430. h(Array.prototype.slice.call(arguments).join(" "))
  30431. }
  30432. ,
  30433. o = function(e) {
  30434. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30435. }
  30436. ,
  30437. a = function(e) {
  30438. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30439. }
  30440. } else
  30441. console.log ? (t = console.log,
  30442. i = console.info ? console.info : console.log,
  30443. o = console.warn ? console.warn : console.log,
  30444. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30445. ;
  30446. var u = function(e) {
  30447. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30448. }
  30449. , d = function(t, i) {
  30450. if (r) {
  30451. var o = Array.prototype.slice.call(t).join(" ");
  30452. r.captureMessage(o, {
  30453. level: i,
  30454. path: e,
  30455. timestamp: n.timestamp()
  30456. })
  30457. }
  30458. }
  30459. , p = function(t, i) {
  30460. if (r) {
  30461. var o = Array.prototype.slice.call(t).join(" ");
  30462. r.captureException(new Error(o), {
  30463. level: i,
  30464. path: e,
  30465. timestamp: n.timestamp()
  30466. })
  30467. }
  30468. };
  30469. return {
  30470. debug: function() {
  30471. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30472. },
  30473. info: function() {
  30474. n.level >= n.levels.info && i.apply(console, u(arguments))
  30475. },
  30476. warn: function() {
  30477. d(arguments, "warn"),
  30478. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30479. },
  30480. error: function() {
  30481. p(arguments, "error"),
  30482. n.level >= n.levels.error && a.apply(console, u(arguments))
  30483. },
  30484. v3str: function(e, t) {
  30485. var i = void 0 === t ? 2 : t;
  30486. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30487. },
  30488. eulstr: function(e, t) {
  30489. var i = void 0 === t ? 2 : t;
  30490. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30491. },
  30492. time: function(e) {
  30493. n.level >= n.levels.debug && (c[e] = Date.now())
  30494. },
  30495. timeEnd: function(e) {
  30496. if (n.level >= n.levels.debug) {
  30497. var t = c[e];
  30498. if (!t)
  30499. return;
  30500. var i = (Date.now() - t) / 1e3;
  30501. this.debug(e, i + "s")
  30502. }
  30503. }
  30504. }
  30505. }
  30506. var r = window.Raven;
  30507. n.timestamp = function() {
  30508. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30509. }
  30510. ,
  30511. n.levels = {
  30512. debug: 3,
  30513. info: 2,
  30514. warn: 1,
  30515. error: 0
  30516. },
  30517. n.level = n.levels.info,
  30518. t.exports = n
  30519. }
  30520. , {}],
  30521. 190: [function(e, t, i) {
  30522. "use strict";
  30523. var n = e("three")
  30524. , r = e("../enum/GLCubeFaces")
  30525. , o = e("../constants");
  30526. t.exports = {
  30527. convertVisionVector: function(e) {
  30528. return new n.Vector3(e.x,e.z,-e.y)
  30529. },
  30530. convertVisionQuaternion: function(e) {
  30531. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30532. },
  30533. convertWorkshopVector: function(e) {
  30534. return new n.Vector3(-e.x,e.y,e.z)
  30535. },
  30536. convertWorkshopQuaternion: function(e) {
  30537. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30538. },
  30539. convertWorkshopPanoramaQuaternion: function(e) {
  30540. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30541. },
  30542. convertWorkshopOrthoZoom: function(e) {// xzw
  30543. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30544. //return e;
  30545. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30546. },
  30547. toPrecision: function(e, t) {//xzw change
  30548. var f = function(e, t){
  30549. var i = Math.pow(10, t);
  30550. return Math.round(e * i) / i
  30551. }
  30552. if(e instanceof Array){
  30553. for(var s=0; s<e.length; s++){
  30554. e[s] = f(e[s],t);
  30555. }
  30556. return e;
  30557. }
  30558. else return f(e,t)
  30559. },
  30560. isEmptyQuaternion: function(e) {
  30561. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30562. },
  30563. projectPositionToCanvas: function(e, t, i) {
  30564. i = i || new n.Vector3,
  30565. i.copy(e);
  30566. var r = .5 * $("#player").width()
  30567. , o = .5 * $("#player").height();
  30568. return i.project(t),
  30569. i.x = i.x * r + r,
  30570. i.y = -(i.y * o) + o,
  30571. i
  30572. },
  30573. convertScreenPositionToNDC: function(e, t, i) {
  30574. return i = i || new n.Vector2,
  30575. i.x = e / $("#player").width() * 2 - 1,
  30576. i.y = 2 * -(t / $("#player").height()) + 1,
  30577. i
  30578. },
  30579. constrainedTurn: function(e) {
  30580. var t = e % (2 * Math.PI);
  30581. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30582. },
  30583. getFOVDotThreshold: function(e) {
  30584. return Math.cos(n.Math.degToRad(e / 2))
  30585. },
  30586. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30587. switch (e) {
  30588. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30589. i.set(1, t.y, t.x);
  30590. break;
  30591. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30592. i.set(-1, t.y, -t.x);
  30593. break;
  30594. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30595. i.set(-t.x, 1, -t.y);
  30596. break;
  30597. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30598. i.set(-t.x, -1, t.y);
  30599. break;
  30600. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30601. i.set(-t.x, t.y, 1);
  30602. break;
  30603. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30604. i.set(t.x, t.y, -1)
  30605. }
  30606. n && i.normalize()
  30607. },
  30608. //add:
  30609. getPos2d : function(point, camera, dom){
  30610. var camera = camera ;
  30611. var dom = dom;
  30612. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30613. var x,y;
  30614. x = (pos.x + 1) / 2 * dom.clientWidth;
  30615. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30616. var inSight = x <= dom.clientWidth && x >= 0
  30617. && y <= dom.clientHeight && y >= 0
  30618. return {
  30619. pos: new THREE.Vector2(x,y),
  30620. vector: pos,
  30621. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30622. inSight : inSight //在屏幕范围内可见
  30623. };
  30624. },
  30625. getDirByLonLat: function(lon, lat) {
  30626. var dir = new THREE.Vector3();
  30627. var phi = THREE.Math.degToRad(90 - lat);
  30628. var theta = THREE.Math.degToRad(lon);
  30629. dir.x = Math.sin(phi) * Math.cos(theta);
  30630. dir.y = Math.cos(phi);
  30631. dir.z = Math.sin(phi) * Math.sin(theta);
  30632. return dir.negate();
  30633. }
  30634. }
  30635. window.math = t.exports
  30636. }
  30637. , {
  30638. "../constants": 8,
  30639. "../enum/GLCubeFaces": 25,
  30640. three: 217
  30641. }],
  30642. 191: [function(e, t, i) {
  30643. "use strict";
  30644. function n(e, t, i) {
  30645. return a.map(function(n, o) {
  30646. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30647. }
  30648. .bind(this))
  30649. }
  30650. function r(e) {
  30651. return s[e]
  30652. }
  30653. var o = e("../enum/GLCubeFaces")
  30654. , a = [0, 1, 2, 3, 4, 5]
  30655. , s = {
  30656. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30657. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30658. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30659. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30660. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30661. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30662. };
  30663. t.exports = {
  30664. mapFaceToCubemapFace: r,
  30665. getCubemapUrls: n
  30666. }
  30667. }
  30668. , {
  30669. "../enum/GLCubeFaces": 25
  30670. }],
  30671. 192: [function(e, t, i) {
  30672. "use strict";
  30673. t.exports = {
  30674. captureErrors: function(e, t, i) {
  30675. if ("Raven"in window) {
  30676. Raven.config(e, t).install(),
  30677. i && Raven.setTagsContext(i);
  30678. var n = console.warn
  30679. , r = console.error;
  30680. console.warn = function() {
  30681. var e = Array.prototype.slice.call(arguments);
  30682. Raven.captureMessage(e.join(" "), {
  30683. level: "warning"
  30684. }),
  30685. n.apply(console, e)
  30686. }
  30687. ,
  30688. console.error = function() {
  30689. var e = Array.prototype.slice.call(arguments);
  30690. Raven.captureException(new Error(e.join(" ")), {
  30691. level: "error"
  30692. }),
  30693. r.apply(console, e)
  30694. }
  30695. } else
  30696. console.error("Raven not found, not capturing errors.")
  30697. }
  30698. }
  30699. }
  30700. , {}],
  30701. 193: [function(e, t, i) {
  30702. (function(i) {
  30703. "use strict";
  30704. var n = e("./browser")
  30705. , r = e("../constants")
  30706. , o = e("url")
  30707. , a = e("./logger")
  30708. , ss = e('three')
  30709. , s = new a(i)
  30710. , l = {
  30711. getAuthorizationHeader: function() {
  30712. var e = n.valueFromHash("auth");
  30713. if (e)
  30714. return e.replace(",", " ");
  30715. var t = n.valueFromCookie("token");
  30716. return t ? "Token " + t : null
  30717. },
  30718. parseSidUrl: function(e) {
  30719. var t, i;
  30720. t=g_Prefix;
  30721. if (e = e || "",
  30722. e.match(/^https?/)) {
  30723. var n = o.parse(e);
  30724. t = g_Prefix,
  30725. i = e
  30726. } else{
  30727. //xzw 原先的不能用
  30728. //t = window.location.protocol + "//" + window.location.host, //MP
  30729. t = g_Prefix
  30730. //i = t + "/api/player/models/" + e; //MP
  30731. i = t + "data/" + e;
  30732. }
  30733. return {
  30734. urlBase: t,
  30735. urlModel: i,
  30736. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30737. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30738. }
  30739. },
  30740. getModelIDFromQueryString: function() {
  30741. return n.valueFromHash("model") || n.valueFromHash("m")
  30742. },
  30743. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30744. e = JSON.parse(JSON.stringify(e));
  30745. var i = null;
  30746. if (e.images.forEach(function(n) {
  30747. if(!n.metadata) return;
  30748. if ("string" == typeof n.metadata)
  30749. try {
  30750. n.metadata = JSON.parse(n.metadata)
  30751. } catch (e) {
  30752. s.warn("Unable to parse image metadata"),
  30753. n.metadata = null
  30754. }
  30755. else{
  30756. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30757. }
  30758. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30759. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30760. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30761. }else{
  30762. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30763. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30764. n.metadata.zoom = n.metadata.zoom || 1;
  30765. }
  30766. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30767. }),
  30768. //icon初始视角的:
  30769. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30770. var n = {};
  30771. n.pano = {
  30772. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30773. position: t.convertWorkshopVector(i.scan_position),
  30774. uuid: i.scan_id
  30775. },
  30776. n.camera = {
  30777. quaternion: i.camera_quaternion,
  30778. position: i.camera_position
  30779. },
  30780. e.startPano = n
  30781. }
  30782. return e
  30783. },
  30784. */
  30785. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30786. e = JSON.parse(JSON.stringify(e));
  30787. var i = null;
  30788. var deal = function(n) {
  30789. if(!n.metadata) return;
  30790. if ("string" == typeof n.metadata)
  30791. try {
  30792. n.metadata = JSON.parse(n.metadata)
  30793. } catch (e) {
  30794. s.warn("Unable to parse image metadata"),
  30795. n.metadata = null
  30796. }
  30797. else{
  30798. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30799. }
  30800. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30801. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30802. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30803. }else{
  30804. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30805. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30806. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30807. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  30808. }
  30809. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30810. }
  30811. //改
  30812. e.images.forEach(info=>{
  30813. if(info.locations){
  30814. info.locations.forEach(a=>deal(a))
  30815. }else{
  30816. deal(info)
  30817. }
  30818. })
  30819. //icon初始视角的:
  30820. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30821. var n = {};
  30822. n.pano = {
  30823. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30824. position: t.convertWorkshopVector(i.scan_position),
  30825. uuid: i.scan_id
  30826. },
  30827. n.camera = {
  30828. quaternion: i.camera_quaternion,
  30829. position: i.camera_position
  30830. },
  30831. e.startPano = n
  30832. }
  30833. return e
  30834. },
  30835. visionVersionToInt: function() {
  30836. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30837. return function(t) {
  30838. if (!t)
  30839. throw new Error("Vision version is required");
  30840. var i = e.exec(t);
  30841. if (null === i)
  30842. throw new Error("String is not a vision version: " + t);
  30843. return parseInt(i[1])
  30844. }
  30845. }(),
  30846. modelDataPromisesTiles: function(e) {
  30847. var vision_version = e.vision_version || window.DATA.vision_version
  30848. if (vision_version)
  30849. try {
  30850. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30851. } catch (t) {
  30852. s.warn("Invalid vision version: " + vision_version)
  30853. }
  30854. // var t = e.created ? new Date(e.created) : null;
  30855. // return t && t >= r.visionTilingStartDate
  30856. return false
  30857. }
  30858. };
  30859. t.exports = l
  30860. }
  30861. ).call(this, "/js/util/showcase.js")
  30862. }
  30863. , {
  30864. "../constants": 8,
  30865. "./browser": 182,
  30866. "./logger": 189,
  30867. three:217,
  30868. url: 208
  30869. }],
  30870. 194: [function(e, t, i) {
  30871. "use strict";
  30872. var n = e("../util/ajax")
  30873. , r = e("three")
  30874. , o = e("../settings")
  30875. , a = {};
  30876. t.exports = {
  30877. load: function(e, t, i) {
  30878. var s = a[e];
  30879. return s ? (t && setTimeout(function() {
  30880. t(s)
  30881. }, 1),
  30882. s) : (s = new r.Texture,
  30883. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  30884. s.magFilter = r.LinearFilter,
  30885. s.generateMipmaps = !1),
  30886. s.sourceFile = e,
  30887. a[e] = s,
  30888. n.getImage(e).then(function(e) {
  30889. s.image = e,
  30890. s.needsUpdate = !0,
  30891. t && t(s)
  30892. }).fail(i),
  30893. s)
  30894. },
  30895. loadBase64: function(e, t) {
  30896. t = t || "png";
  30897. var i = new r.Texture;
  30898. return i.image = document.createElement("img"),
  30899. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  30900. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  30901. i.magFilter = r.LinearFilter,
  30902. i.generateMipmaps = !1),
  30903. i.needsUpdate = !0,
  30904. i
  30905. },
  30906. isLoaded: function(e) {
  30907. return !!a[e]
  30908. }
  30909. }
  30910. window.Texture = t.exports
  30911. }
  30912. , {
  30913. "../settings": 166,
  30914. "../util/ajax": 181,
  30915. three: 217
  30916. }],
  30917. 195: [function(e, t, i) {
  30918. "use strict";
  30919. var n = e("./easing");
  30920. window.transitions = t.exports = {
  30921. globalDone: null,
  30922. funcs: [],
  30923. counter: 0,
  30924. uniqueID: 0,
  30925. start: function(e, t, i, r, o, a, s) {
  30926. return r = r || 0,
  30927. this.funcs.push({
  30928. func: e,
  30929. current: -r * Math.abs(t),
  30930. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  30931. done: i,
  30932. easing: o || n.linearTween,
  30933. cycling: t < 0,
  30934. running: !0,
  30935. debug: r < 0,
  30936. name: a || "T" + this.counter,
  30937. id: void 0 === s ? this.counter : s,
  30938. paused: !1
  30939. }),
  30940. e(0, 16),
  30941. this.counter += 1,
  30942. e
  30943. },
  30944. trigger: function(e) {
  30945. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  30946. , i = e.func || function() {}
  30947. , r = void 0 === e.duration ? 0 : e.duration;
  30948. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  30949. var o = e.done || null
  30950. , a = e.easing || n.linearTween
  30951. , s = e.name || "R" + this.counter
  30952. , l = void 0 === e.id ? this.counter : e.id;
  30953. return this.start(i, r, o, t, a, s, l)
  30954. },
  30955. setTimeout: function(e, t, i) {
  30956. var n = void 0 === i ? this.counter : i;
  30957. return this.trigger({
  30958. done: e,
  30959. duration: void 0 === t ? 0 : t,
  30960. name: "O" + this.counter,
  30961. id: n
  30962. })
  30963. },
  30964. pause: function() {
  30965. this.paused = !0
  30966. },
  30967. resume: function() {
  30968. this.paused = !1
  30969. },
  30970. update: function(e) {
  30971. this.funcs.forEach(function(t) {
  30972. if (!(t.paused || (t.current += 1e3 * e,
  30973. t.current < 0)))
  30974. if (t.current >= t.duration && !t.cycling) {
  30975. var i = t.easing(1, 0, 1, 1);
  30976. t.func(i, 1e3 * e),
  30977. t.done && t.done(),
  30978. t.running = !1
  30979. } else {
  30980. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  30981. , r = t.func(n, 1e3 * e) || !1;
  30982. r && (t.done && t.done(),
  30983. t.running = !1)
  30984. }
  30985. });
  30986. var t = this.funcs.length;
  30987. this.funcs = this.funcs.filter(function(e) {
  30988. return e.running
  30989. });
  30990. var i = this.funcs.length;
  30991. if (t > 0 && 0 === i && this.globalDone) {
  30992. var n = this.globalDone;
  30993. this.globalDone = null,
  30994. n()
  30995. }
  30996. },
  30997. adjustSpeed: function(e, t) {
  30998. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  30999. var r = i[n];
  31000. r.duration /= t,
  31001. r.current /= t
  31002. }
  31003. },
  31004. getById: function(e) {
  31005. return this.funcs.filter(function(t) {
  31006. return e === t.id
  31007. })
  31008. },
  31009. get: function(e) {
  31010. for (var t = 0; t < this.funcs.length; t += 1)
  31011. if (this.funcs[t].func === e)
  31012. return this.funcs[t];
  31013. return null
  31014. },
  31015. isRunning: function(e) {
  31016. var t = this.get(e);
  31017. return null !== t && t.running
  31018. },
  31019. countActive: function() {
  31020. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31021. e += this.funcs[t].running;
  31022. return e
  31023. },
  31024. listActive: function() {
  31025. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31026. this.funcs[t].running && e.push(this.funcs[t].name);
  31027. return e
  31028. },
  31029. done: function(e) {
  31030. this.globalDone = e
  31031. },
  31032. cancelById: function(e) {
  31033. var t = void 0 === e ? 0 : e;
  31034. this.funcs = this.funcs.filter(function(e) {
  31035. return e.id !== t
  31036. })
  31037. },
  31038. cancel: function(e) {
  31039. this.funcs = this.funcs.filter(function(t) {
  31040. return t.func !== e
  31041. })
  31042. },
  31043. getUniqueId: function() {
  31044. return this.uniqueID -= 1,
  31045. this.uniqueID
  31046. }
  31047. }
  31048. }
  31049. , {
  31050. "./easing": 186
  31051. }],
  31052. 196: [function(e, t, i) {
  31053. function n(e) {
  31054. if (this.set = {},
  31055. this.infContains = function() {
  31056. return !0
  31057. }
  31058. ,
  31059. "object" == typeof e)
  31060. if (e instanceof Array)
  31061. for (var t = 0; t < e.length; t++)
  31062. this.set[e[t]] = !0;
  31063. else
  31064. this.set = e;
  31065. else if ("function" == typeof e)
  31066. this.infContains = e;
  31067. else if ("undefined" != typeof e)
  31068. throw new Error("set must be either an array or an object.")
  31069. }
  31070. t.exports = n,
  31071. n.prototype.contains = function(e) {
  31072. return !!this.set[e]
  31073. }
  31074. ,
  31075. n.prototype.has = n.prototype.contains,
  31076. n.prototype.add = function(e) {
  31077. if (1 == arguments.length)
  31078. this.set[e] = !0;
  31079. else
  31080. for (var t = 0; t < arguments.length; t++)
  31081. this.set[arguments[t]] = !0
  31082. }
  31083. ,
  31084. n.prototype.addAll = function(e) {
  31085. if ("object" != typeof e && !(e instanceof Array))
  31086. throw new Error("arr must be an array.");
  31087. for (var t = 0; t < e.length; t++)
  31088. this.add(e[t])
  31089. }
  31090. ,
  31091. n.prototype.remove = function(e) {
  31092. if (1 == arguments.length)
  31093. delete this.set[e];
  31094. else
  31095. for (var t = 0; t < arguments.length; t++)
  31096. delete this.set[arguments[t]]
  31097. }
  31098. ,
  31099. n.prototype.delete = n.prototype.remove,
  31100. n.prototype.clear = function() {
  31101. this.set = {}
  31102. }
  31103. ,
  31104. n.prototype.size = function() {
  31105. return Object.keys(this.set).length
  31106. }
  31107. ,
  31108. n.prototype.toString = function() {
  31109. return "{" + Object.keys(this.set).toString() + "}"
  31110. }
  31111. ,
  31112. n.prototype.toArray = function() {
  31113. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31114. }
  31115. ,
  31116. n.prototype["*values"] = n.prototype.toArray
  31117. }
  31118. , {}],
  31119. 197: [function(e, t, i) {}
  31120. , {}],
  31121. 198: [function(e, t, i) {
  31122. (function(t) {
  31123. "use strict";
  31124. function n() {
  31125. try {
  31126. var e = new Uint8Array(1);
  31127. return e.__proto__ = {
  31128. __proto__: Uint8Array.prototype,
  31129. foo: function() {
  31130. return 42
  31131. }
  31132. },
  31133. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31134. } catch (e) {
  31135. return !1
  31136. }
  31137. }
  31138. function r() {
  31139. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31140. }
  31141. function o(e, t) {
  31142. if (r() < t)
  31143. throw new RangeError("Invalid typed array length");
  31144. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31145. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31146. e.length = t),
  31147. e
  31148. }
  31149. function a(e, t, i) {
  31150. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31151. return new a(e,t,i);
  31152. if ("number" == typeof e) {
  31153. if ("string" == typeof t)
  31154. throw new Error("If encoding is specified then the first argument must be a string");
  31155. return h(this, e)
  31156. }
  31157. return s(this, e, t, i)
  31158. }
  31159. function s(e, t, i, n) {
  31160. if ("number" == typeof t)
  31161. throw new TypeError('"value" argument must not be a number');
  31162. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31163. }
  31164. function l(e) {
  31165. if ("number" != typeof e)
  31166. throw new TypeError('"size" argument must be a number');
  31167. if (e < 0)
  31168. throw new RangeError('"size" argument must not be negative')
  31169. }
  31170. function c(e, t, i, n) {
  31171. return l(t),
  31172. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31173. }
  31174. function h(e, t) {
  31175. if (l(t),
  31176. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31177. !a.TYPED_ARRAY_SUPPORT)
  31178. for (var i = 0; i < t; ++i)
  31179. e[i] = 0;
  31180. return e
  31181. }
  31182. function u(e, t, i) {
  31183. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31184. !a.isEncoding(i))
  31185. throw new TypeError('"encoding" must be a valid string encoding');
  31186. var n = 0 | v(t, i);
  31187. e = o(e, n);
  31188. var r = e.write(t, i);
  31189. return r !== n && (e = e.slice(0, r)),
  31190. e
  31191. }
  31192. function d(e, t) {
  31193. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31194. e = o(e, i);
  31195. for (var n = 0; n < i; n += 1)
  31196. e[n] = 255 & t[n];
  31197. return e
  31198. }
  31199. function p(e, t, i, n) {
  31200. if (t.byteLength,
  31201. i < 0 || t.byteLength < i)
  31202. throw new RangeError("'offset' is out of bounds");
  31203. if (t.byteLength < i + (n || 0))
  31204. throw new RangeError("'length' is out of bounds");
  31205. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31206. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31207. e.__proto__ = a.prototype) : e = d(e, t),
  31208. e
  31209. }
  31210. function f(e, t) {
  31211. if (a.isBuffer(t)) {
  31212. var i = 0 | g(t.length);
  31213. return e = o(e, i),
  31214. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31215. e)
  31216. }
  31217. if (t) {
  31218. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31219. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31220. if ("Buffer" === t.type && $(t.data))
  31221. return d(e, t.data)
  31222. }
  31223. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31224. }
  31225. function g(e) {
  31226. if (e >= r())
  31227. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31228. return 0 | e
  31229. }
  31230. function m(e) {
  31231. return +e != e && (e = 0),
  31232. a.alloc(+e)
  31233. }
  31234. function v(e, t) {
  31235. if (a.isBuffer(e))
  31236. return e.length;
  31237. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31238. return e.byteLength;
  31239. "string" != typeof e && (e = "" + e);
  31240. var i = e.length;
  31241. if (0 === i)
  31242. return 0;
  31243. for (var n = !1; ; )
  31244. switch (t) {
  31245. case "ascii":
  31246. case "latin1":
  31247. case "binary":
  31248. return i;
  31249. case "utf8":
  31250. case "utf-8":
  31251. case void 0:
  31252. return j(e).length;
  31253. case "ucs2":
  31254. case "ucs-2":
  31255. case "utf16le":
  31256. case "utf-16le":
  31257. return 2 * i;
  31258. case "hex":
  31259. return i >>> 1;
  31260. case "base64":
  31261. return Z(e).length;
  31262. default:
  31263. if (n)
  31264. return j(e).length;
  31265. t = ("" + t).toLowerCase(),
  31266. n = !0
  31267. }
  31268. }
  31269. function A(e, t, i) {
  31270. var n = !1;
  31271. if ((void 0 === t || t < 0) && (t = 0),
  31272. t > this.length)
  31273. return "";
  31274. if ((void 0 === i || i > this.length) && (i = this.length),
  31275. i <= 0)
  31276. return "";
  31277. if (i >>>= 0,
  31278. t >>>= 0,
  31279. i <= t)
  31280. return "";
  31281. for (e || (e = "utf8"); ; )
  31282. switch (e) {
  31283. case "hex":
  31284. return L(this, t, i);
  31285. case "utf8":
  31286. case "utf-8":
  31287. return M(this, t, i);
  31288. case "ascii":
  31289. return P(this, t, i);
  31290. case "latin1":
  31291. case "binary":
  31292. return O(this, t, i);
  31293. case "base64":
  31294. return S(this, t, i);
  31295. case "ucs2":
  31296. case "ucs-2":
  31297. case "utf16le":
  31298. case "utf-16le":
  31299. return D(this, t, i);
  31300. default:
  31301. if (n)
  31302. throw new TypeError("Unknown encoding: " + e);
  31303. e = (e + "").toLowerCase(),
  31304. n = !0
  31305. }
  31306. }
  31307. function y(e, t, i) {
  31308. var n = e[t];
  31309. e[t] = e[i],
  31310. e[i] = n
  31311. }
  31312. function C(e, t, i, n, r) {
  31313. if (0 === e.length)
  31314. return -1;
  31315. if ("string" == typeof i ? (n = i,
  31316. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31317. i = +i,
  31318. isNaN(i) && (i = r ? 0 : e.length - 1),
  31319. i < 0 && (i = e.length + i),
  31320. i >= e.length) {
  31321. if (r)
  31322. return -1;
  31323. i = e.length - 1
  31324. } else if (i < 0) {
  31325. if (!r)
  31326. return -1;
  31327. i = 0
  31328. }
  31329. if ("string" == typeof t && (t = a.from(t, n)),
  31330. a.isBuffer(t))
  31331. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31332. if ("number" == typeof t)
  31333. return t &= 255,
  31334. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31335. throw new TypeError("val must be string, number or Buffer")
  31336. }
  31337. function I(e, t, i, n, r) {
  31338. function o(e, t) {
  31339. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31340. }
  31341. var a = 1
  31342. , s = e.length
  31343. , l = t.length;
  31344. if (void 0 !== n && (n = String(n).toLowerCase(),
  31345. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31346. if (e.length < 2 || t.length < 2)
  31347. return -1;
  31348. a = 2,
  31349. s /= 2,
  31350. l /= 2,
  31351. i /= 2
  31352. }
  31353. var c;
  31354. if (r) {
  31355. var h = -1;
  31356. for (c = i; c < s; c++)
  31357. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31358. if (h === -1 && (h = c),
  31359. c - h + 1 === l)
  31360. return h * a
  31361. } else
  31362. h !== -1 && (c -= c - h),
  31363. h = -1
  31364. } else
  31365. for (i + l > s && (i = s - l),
  31366. c = i; c >= 0; c--) {
  31367. for (var u = !0, d = 0; d < l; d++)
  31368. if (o(e, c + d) !== o(t, d)) {
  31369. u = !1;
  31370. break
  31371. }
  31372. if (u)
  31373. return c
  31374. }
  31375. return -1
  31376. }
  31377. function E(e, t, i, n) {
  31378. i = Number(i) || 0;
  31379. var r = e.length - i;
  31380. n ? (n = Number(n),
  31381. n > r && (n = r)) : n = r;
  31382. var o = t.length;
  31383. if (o % 2 !== 0)
  31384. throw new TypeError("Invalid hex string");
  31385. n > o / 2 && (n = o / 2);
  31386. for (var a = 0; a < n; ++a) {
  31387. var s = parseInt(t.substr(2 * a, 2), 16);
  31388. if (isNaN(s))
  31389. return a;
  31390. e[i + a] = s
  31391. }
  31392. return a
  31393. }
  31394. function b(e, t, i, n) {
  31395. return q(j(t, e.length - i), e, i, n)
  31396. }
  31397. function w(e, t, i, n) {
  31398. return q(Y(t), e, i, n)
  31399. }
  31400. function _(e, t, i, n) {
  31401. return w(e, t, i, n)
  31402. }
  31403. function T(e, t, i, n) {
  31404. return q(Z(t), e, i, n)
  31405. }
  31406. function x(e, t, i, n) {
  31407. return q(X(t, e.length - i), e, i, n)
  31408. }
  31409. function S(e, t, i) {
  31410. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31411. }
  31412. function M(e, t, i) {
  31413. i = Math.min(e.length, i);
  31414. for (var n = [], r = t; r < i; ) {
  31415. var o = e[r]
  31416. , a = null
  31417. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31418. if (r + s <= i) {
  31419. var l, c, h, u;
  31420. switch (s) {
  31421. case 1:
  31422. o < 128 && (a = o);
  31423. break;
  31424. case 2:
  31425. l = e[r + 1],
  31426. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31427. u > 127 && (a = u));
  31428. break;
  31429. case 3:
  31430. l = e[r + 1],
  31431. c = e[r + 2],
  31432. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31433. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31434. break;
  31435. case 4:
  31436. l = e[r + 1],
  31437. c = e[r + 2],
  31438. h = e[r + 3],
  31439. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31440. u > 65535 && u < 1114112 && (a = u))
  31441. }
  31442. }
  31443. null === a ? (a = 65533,
  31444. s = 1) : a > 65535 && (a -= 65536,
  31445. n.push(a >>> 10 & 1023 | 55296),
  31446. a = 56320 | 1023 & a),
  31447. n.push(a),
  31448. r += s
  31449. }
  31450. return R(n)
  31451. }
  31452. function R(e) {
  31453. var t = e.length;
  31454. if (t <= ee)
  31455. return String.fromCharCode.apply(String, e);
  31456. for (var i = "", n = 0; n < t; )
  31457. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31458. return i
  31459. }
  31460. function P(e, t, i) {
  31461. var n = "";
  31462. i = Math.min(e.length, i);
  31463. for (var r = t; r < i; ++r)
  31464. n += String.fromCharCode(127 & e[r]);
  31465. return n
  31466. }
  31467. function O(e, t, i) {
  31468. var n = "";
  31469. i = Math.min(e.length, i);
  31470. for (var r = t; r < i; ++r)
  31471. n += String.fromCharCode(e[r]);
  31472. return n
  31473. }
  31474. function L(e, t, i) {
  31475. var n = e.length;
  31476. (!t || t < 0) && (t = 0),
  31477. (!i || i < 0 || i > n) && (i = n);
  31478. for (var r = "", o = t; o < i; ++o)
  31479. r += W(e[o]);
  31480. return r
  31481. }
  31482. function D(e, t, i) {
  31483. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31484. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31485. return r
  31486. }
  31487. function N(e, t, i) {
  31488. if (e % 1 !== 0 || e < 0)
  31489. throw new RangeError("offset is not uint");
  31490. if (e + t > i)
  31491. throw new RangeError("Trying to access beyond buffer length")
  31492. }
  31493. function B(e, t, i, n, r, o) {
  31494. if (!a.isBuffer(e))
  31495. throw new TypeError('"buffer" argument must be a Buffer instance');
  31496. if (t > r || t < o)
  31497. throw new RangeError('"value" argument is out of bounds');
  31498. if (i + n > e.length)
  31499. throw new RangeError("Index out of range")
  31500. }
  31501. function F(e, t, i, n) {
  31502. t < 0 && (t = 65535 + t + 1);
  31503. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31504. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31505. }
  31506. function V(e, t, i, n) {
  31507. t < 0 && (t = 4294967295 + t + 1);
  31508. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31509. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31510. }
  31511. function U(e, t, i, n, r, o) {
  31512. if (i + n > e.length)
  31513. throw new RangeError("Index out of range");
  31514. if (i < 0)
  31515. throw new RangeError("Index out of range")
  31516. }
  31517. function k(e, t, i, n, r) {
  31518. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31519. J.write(e, t, i, n, 23, 4),
  31520. i + 4
  31521. }
  31522. function H(e, t, i, n, r) {
  31523. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31524. J.write(e, t, i, n, 52, 8),
  31525. i + 8
  31526. }
  31527. function G(e) {
  31528. if (e = z(e).replace(te, ""),
  31529. e.length < 2)
  31530. return "";
  31531. for (; e.length % 4 !== 0; )
  31532. e += "=";
  31533. return e
  31534. }
  31535. function z(e) {
  31536. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31537. }
  31538. function W(e) {
  31539. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31540. }
  31541. function j(e, t) {
  31542. t = t || 1 / 0;
  31543. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31544. if (i = e.charCodeAt(a),
  31545. i > 55295 && i < 57344) {
  31546. if (!r) {
  31547. if (i > 56319) {
  31548. (t -= 3) > -1 && o.push(239, 191, 189);
  31549. continue
  31550. }
  31551. if (a + 1 === n) {
  31552. (t -= 3) > -1 && o.push(239, 191, 189);
  31553. continue
  31554. }
  31555. r = i;
  31556. continue
  31557. }
  31558. if (i < 56320) {
  31559. (t -= 3) > -1 && o.push(239, 191, 189),
  31560. r = i;
  31561. continue
  31562. }
  31563. i = (r - 55296 << 10 | i - 56320) + 65536
  31564. } else
  31565. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31566. if (r = null,
  31567. i < 128) {
  31568. if ((t -= 1) < 0)
  31569. break;
  31570. o.push(i)
  31571. } else if (i < 2048) {
  31572. if ((t -= 2) < 0)
  31573. break;
  31574. o.push(i >> 6 | 192, 63 & i | 128)
  31575. } else if (i < 65536) {
  31576. if ((t -= 3) < 0)
  31577. break;
  31578. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31579. } else {
  31580. if (!(i < 1114112))
  31581. throw new Error("Invalid code point");
  31582. if ((t -= 4) < 0)
  31583. break;
  31584. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31585. }
  31586. }
  31587. return o
  31588. }
  31589. function Y(e) {
  31590. for (var t = [], i = 0; i < e.length; ++i)
  31591. t.push(255 & e.charCodeAt(i));
  31592. return t
  31593. }
  31594. function X(e, t) {
  31595. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31596. i = e.charCodeAt(a),
  31597. n = i >> 8,
  31598. r = i % 256,
  31599. o.push(r),
  31600. o.push(n);
  31601. return o
  31602. }
  31603. function Z(e) {
  31604. return Q.toByteArray(G(e))
  31605. }
  31606. function q(e, t, i, n) {
  31607. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31608. t[r + i] = e[r];
  31609. return r
  31610. }
  31611. function K(e) {
  31612. return e !== e
  31613. }
  31614. var Q = e("base64-js")
  31615. , J = e("ieee754")
  31616. , $ = e("isarray");
  31617. i.Buffer = a,
  31618. i.SlowBuffer = m,
  31619. i.INSPECT_MAX_BYTES = 50,
  31620. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31621. i.kMaxLength = r(),
  31622. a.poolSize = 8192,
  31623. a._augment = function(e) {
  31624. return e.__proto__ = a.prototype,
  31625. e
  31626. }
  31627. ,
  31628. a.from = function(e, t, i) {
  31629. return s(null, e, t, i)
  31630. }
  31631. ,
  31632. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31633. a.__proto__ = Uint8Array,
  31634. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31635. value: null,
  31636. configurable: !0
  31637. })),
  31638. a.alloc = function(e, t, i) {
  31639. return c(null, e, t, i)
  31640. }
  31641. ,
  31642. a.allocUnsafe = function(e) {
  31643. return h(null, e)
  31644. }
  31645. ,
  31646. a.allocUnsafeSlow = function(e) {
  31647. return h(null, e)
  31648. }
  31649. ,
  31650. a.isBuffer = function(e) {
  31651. return !(null == e || !e._isBuffer)
  31652. }
  31653. ,
  31654. a.compare = function(e, t) {
  31655. if (!a.isBuffer(e) || !a.isBuffer(t))
  31656. throw new TypeError("Arguments must be Buffers");
  31657. if (e === t)
  31658. return 0;
  31659. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31660. if (e[r] !== t[r]) {
  31661. i = e[r],
  31662. n = t[r];
  31663. break
  31664. }
  31665. return i < n ? -1 : n < i ? 1 : 0
  31666. }
  31667. ,
  31668. a.isEncoding = function(e) {
  31669. switch (String(e).toLowerCase()) {
  31670. case "hex":
  31671. case "utf8":
  31672. case "utf-8":
  31673. case "ascii":
  31674. case "latin1":
  31675. case "binary":
  31676. case "base64":
  31677. case "ucs2":
  31678. case "ucs-2":
  31679. case "utf16le":
  31680. case "utf-16le":
  31681. return !0;
  31682. default:
  31683. return !1
  31684. }
  31685. }
  31686. ,
  31687. a.concat = function(e, t) {
  31688. if (!$(e))
  31689. throw new TypeError('"list" argument must be an Array of Buffers');
  31690. if (0 === e.length)
  31691. return a.alloc(0);
  31692. var i;
  31693. if (void 0 === t)
  31694. for (t = 0,
  31695. i = 0; i < e.length; ++i)
  31696. t += e[i].length;
  31697. var n = a.allocUnsafe(t)
  31698. , r = 0;
  31699. for (i = 0; i < e.length; ++i) {
  31700. var o = e[i];
  31701. if (!a.isBuffer(o))
  31702. throw new TypeError('"list" argument must be an Array of Buffers');
  31703. o.copy(n, r),
  31704. r += o.length
  31705. }
  31706. return n
  31707. }
  31708. ,
  31709. a.byteLength = v,
  31710. a.prototype._isBuffer = !0,
  31711. a.prototype.swap16 = function() {
  31712. var e = this.length;
  31713. if (e % 2 !== 0)
  31714. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31715. for (var t = 0; t < e; t += 2)
  31716. y(this, t, t + 1);
  31717. return this
  31718. }
  31719. ,
  31720. a.prototype.swap32 = function() {
  31721. var e = this.length;
  31722. if (e % 4 !== 0)
  31723. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31724. for (var t = 0; t < e; t += 4)
  31725. y(this, t, t + 3),
  31726. y(this, t + 1, t + 2);
  31727. return this
  31728. }
  31729. ,
  31730. a.prototype.swap64 = function() {
  31731. var e = this.length;
  31732. if (e % 8 !== 0)
  31733. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31734. for (var t = 0; t < e; t += 8)
  31735. y(this, t, t + 7),
  31736. y(this, t + 1, t + 6),
  31737. y(this, t + 2, t + 5),
  31738. y(this, t + 3, t + 4);
  31739. return this
  31740. }
  31741. ,
  31742. a.prototype.toString = function() {
  31743. var e = 0 | this.length;
  31744. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31745. }
  31746. ,
  31747. a.prototype.equals = function(e) {
  31748. if (!a.isBuffer(e))
  31749. throw new TypeError("Argument must be a Buffer");
  31750. return this === e || 0 === a.compare(this, e)
  31751. }
  31752. ,
  31753. a.prototype.inspect = function() {
  31754. var e = ""
  31755. , t = i.INSPECT_MAX_BYTES;
  31756. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31757. this.length > t && (e += " ... ")),
  31758. "<Buffer " + e + ">"
  31759. }
  31760. ,
  31761. a.prototype.compare = function(e, t, i, n, r) {
  31762. if (!a.isBuffer(e))
  31763. throw new TypeError("Argument must be a Buffer");
  31764. if (void 0 === t && (t = 0),
  31765. void 0 === i && (i = e ? e.length : 0),
  31766. void 0 === n && (n = 0),
  31767. void 0 === r && (r = this.length),
  31768. t < 0 || i > e.length || n < 0 || r > this.length)
  31769. throw new RangeError("out of range index");
  31770. if (n >= r && t >= i)
  31771. return 0;
  31772. if (n >= r)
  31773. return -1;
  31774. if (t >= i)
  31775. return 1;
  31776. if (t >>>= 0,
  31777. i >>>= 0,
  31778. n >>>= 0,
  31779. r >>>= 0,
  31780. this === e)
  31781. return 0;
  31782. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31783. if (c[u] !== h[u]) {
  31784. o = c[u],
  31785. s = h[u];
  31786. break
  31787. }
  31788. return o < s ? -1 : s < o ? 1 : 0
  31789. }
  31790. ,
  31791. a.prototype.includes = function(e, t, i) {
  31792. return this.indexOf(e, t, i) !== -1
  31793. }
  31794. ,
  31795. a.prototype.indexOf = function(e, t, i) {
  31796. return C(this, e, t, i, !0)
  31797. }
  31798. ,
  31799. a.prototype.lastIndexOf = function(e, t, i) {
  31800. return C(this, e, t, i, !1)
  31801. }
  31802. ,
  31803. a.prototype.write = function(e, t, i, n) {
  31804. if (void 0 === t)
  31805. n = "utf8",
  31806. i = this.length,
  31807. t = 0;
  31808. else if (void 0 === i && "string" == typeof t)
  31809. n = t,
  31810. i = this.length,
  31811. t = 0;
  31812. else {
  31813. if (!isFinite(t))
  31814. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31815. t |= 0,
  31816. isFinite(i) ? (i |= 0,
  31817. void 0 === n && (n = "utf8")) : (n = i,
  31818. i = void 0)
  31819. }
  31820. var r = this.length - t;
  31821. if ((void 0 === i || i > r) && (i = r),
  31822. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31823. throw new RangeError("Attempt to write outside buffer bounds");
  31824. n || (n = "utf8");
  31825. for (var o = !1; ; )
  31826. switch (n) {
  31827. case "hex":
  31828. return E(this, e, t, i);
  31829. case "utf8":
  31830. case "utf-8":
  31831. return b(this, e, t, i);
  31832. case "ascii":
  31833. return w(this, e, t, i);
  31834. case "latin1":
  31835. case "binary":
  31836. return _(this, e, t, i);
  31837. case "base64":
  31838. return T(this, e, t, i);
  31839. case "ucs2":
  31840. case "ucs-2":
  31841. case "utf16le":
  31842. case "utf-16le":
  31843. return x(this, e, t, i);
  31844. default:
  31845. if (o)
  31846. throw new TypeError("Unknown encoding: " + n);
  31847. n = ("" + n).toLowerCase(),
  31848. o = !0
  31849. }
  31850. }
  31851. ,
  31852. a.prototype.toJSON = function() {
  31853. return {
  31854. type: "Buffer",
  31855. data: Array.prototype.slice.call(this._arr || this, 0)
  31856. }
  31857. }
  31858. ;
  31859. var ee = 4096;
  31860. a.prototype.slice = function(e, t) {
  31861. var i = this.length;
  31862. e = ~~e,
  31863. t = void 0 === t ? i : ~~t,
  31864. e < 0 ? (e += i,
  31865. e < 0 && (e = 0)) : e > i && (e = i),
  31866. t < 0 ? (t += i,
  31867. t < 0 && (t = 0)) : t > i && (t = i),
  31868. t < e && (t = e);
  31869. var n;
  31870. if (a.TYPED_ARRAY_SUPPORT)
  31871. n = this.subarray(e, t),
  31872. n.__proto__ = a.prototype;
  31873. else {
  31874. var r = t - e;
  31875. n = new a(r,void 0);
  31876. for (var o = 0; o < r; ++o)
  31877. n[o] = this[o + e]
  31878. }
  31879. return n
  31880. }
  31881. ,
  31882. a.prototype.readUIntLE = function(e, t, i) {
  31883. e |= 0,
  31884. t |= 0,
  31885. i || N(e, t, this.length);
  31886. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31887. n += this[e + o] * r;
  31888. return n
  31889. }
  31890. ,
  31891. a.prototype.readUIntBE = function(e, t, i) {
  31892. e |= 0,
  31893. t |= 0,
  31894. i || N(e, t, this.length);
  31895. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  31896. n += this[e + --t] * r;
  31897. return n
  31898. }
  31899. ,
  31900. a.prototype.readUInt8 = function(e, t) {
  31901. return t || N(e, 1, this.length),
  31902. this[e]
  31903. }
  31904. ,
  31905. a.prototype.readUInt16LE = function(e, t) {
  31906. return t || N(e, 2, this.length),
  31907. this[e] | this[e + 1] << 8
  31908. }
  31909. ,
  31910. a.prototype.readUInt16BE = function(e, t) {
  31911. return t || N(e, 2, this.length),
  31912. this[e] << 8 | this[e + 1]
  31913. }
  31914. ,
  31915. a.prototype.readUInt32LE = function(e, t) {
  31916. return t || N(e, 4, this.length),
  31917. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  31918. }
  31919. ,
  31920. a.prototype.readUInt32BE = function(e, t) {
  31921. return t || N(e, 4, this.length),
  31922. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  31923. }
  31924. ,
  31925. a.prototype.readIntLE = function(e, t, i) {
  31926. e |= 0,
  31927. t |= 0,
  31928. i || N(e, t, this.length);
  31929. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31930. n += this[e + o] * r;
  31931. return r *= 128,
  31932. n >= r && (n -= Math.pow(2, 8 * t)),
  31933. n
  31934. }
  31935. ,
  31936. a.prototype.readIntBE = function(e, t, i) {
  31937. e |= 0,
  31938. t |= 0,
  31939. i || N(e, t, this.length);
  31940. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  31941. o += this[e + --n] * r;
  31942. return r *= 128,
  31943. o >= r && (o -= Math.pow(2, 8 * t)),
  31944. o
  31945. }
  31946. ,
  31947. a.prototype.readInt8 = function(e, t) {
  31948. return t || N(e, 1, this.length),
  31949. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  31950. }
  31951. ,
  31952. a.prototype.readInt16LE = function(e, t) {
  31953. t || N(e, 2, this.length);
  31954. var i = this[e] | this[e + 1] << 8;
  31955. return 32768 & i ? 4294901760 | i : i
  31956. }
  31957. ,
  31958. a.prototype.readInt16BE = function(e, t) {
  31959. t || N(e, 2, this.length);
  31960. var i = this[e + 1] | this[e] << 8;
  31961. return 32768 & i ? 4294901760 | i : i
  31962. }
  31963. ,
  31964. a.prototype.readInt32LE = function(e, t) {
  31965. return t || N(e, 4, this.length),
  31966. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  31967. }
  31968. ,
  31969. a.prototype.readInt32BE = function(e, t) {
  31970. return t || N(e, 4, this.length),
  31971. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  31972. }
  31973. ,
  31974. a.prototype.readFloatLE = function(e, t) {
  31975. return t || N(e, 4, this.length),
  31976. J.read(this, e, !0, 23, 4)
  31977. }
  31978. ,
  31979. a.prototype.readFloatBE = function(e, t) {
  31980. return t || N(e, 4, this.length),
  31981. J.read(this, e, !1, 23, 4)
  31982. }
  31983. ,
  31984. a.prototype.readDoubleLE = function(e, t) {
  31985. return t || N(e, 8, this.length),
  31986. J.read(this, e, !0, 52, 8)
  31987. }
  31988. ,
  31989. a.prototype.readDoubleBE = function(e, t) {
  31990. return t || N(e, 8, this.length),
  31991. J.read(this, e, !1, 52, 8)
  31992. }
  31993. ,
  31994. a.prototype.writeUIntLE = function(e, t, i, n) {
  31995. if (e = +e,
  31996. t |= 0,
  31997. i |= 0,
  31998. !n) {
  31999. var r = Math.pow(2, 8 * i) - 1;
  32000. B(this, e, t, i, r, 0)
  32001. }
  32002. var o = 1
  32003. , a = 0;
  32004. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32005. this[t + a] = e / o & 255;
  32006. return t + i
  32007. }
  32008. ,
  32009. a.prototype.writeUIntBE = function(e, t, i, n) {
  32010. if (e = +e,
  32011. t |= 0,
  32012. i |= 0,
  32013. !n) {
  32014. var r = Math.pow(2, 8 * i) - 1;
  32015. B(this, e, t, i, r, 0)
  32016. }
  32017. var o = i - 1
  32018. , a = 1;
  32019. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32020. this[t + o] = e / a & 255;
  32021. return t + i
  32022. }
  32023. ,
  32024. a.prototype.writeUInt8 = function(e, t, i) {
  32025. return e = +e,
  32026. t |= 0,
  32027. i || B(this, e, t, 1, 255, 0),
  32028. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32029. this[t] = 255 & e,
  32030. t + 1
  32031. }
  32032. ,
  32033. a.prototype.writeUInt16LE = function(e, t, i) {
  32034. return e = +e,
  32035. t |= 0,
  32036. i || B(this, e, t, 2, 65535, 0),
  32037. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32038. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32039. t + 2
  32040. }
  32041. ,
  32042. a.prototype.writeUInt16BE = function(e, t, i) {
  32043. return e = +e,
  32044. t |= 0,
  32045. i || B(this, e, t, 2, 65535, 0),
  32046. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32047. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32048. t + 2
  32049. }
  32050. ,
  32051. a.prototype.writeUInt32LE = function(e, t, i) {
  32052. return e = +e,
  32053. t |= 0,
  32054. i || B(this, e, t, 4, 4294967295, 0),
  32055. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32056. this[t + 2] = e >>> 16,
  32057. this[t + 1] = e >>> 8,
  32058. this[t] = 255 & e) : V(this, e, t, !0),
  32059. t + 4
  32060. }
  32061. ,
  32062. a.prototype.writeUInt32BE = function(e, t, i) {
  32063. return e = +e,
  32064. t |= 0,
  32065. i || B(this, e, t, 4, 4294967295, 0),
  32066. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32067. this[t + 1] = e >>> 16,
  32068. this[t + 2] = e >>> 8,
  32069. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32070. t + 4
  32071. }
  32072. ,
  32073. a.prototype.writeIntLE = function(e, t, i, n) {
  32074. if (e = +e,
  32075. t |= 0,
  32076. !n) {
  32077. var r = Math.pow(2, 8 * i - 1);
  32078. B(this, e, t, i, r - 1, -r)
  32079. }
  32080. var o = 0
  32081. , a = 1
  32082. , s = 0;
  32083. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32084. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32085. this[t + o] = (e / a >> 0) - s & 255;
  32086. return t + i
  32087. }
  32088. ,
  32089. a.prototype.writeIntBE = function(e, t, i, n) {
  32090. if (e = +e,
  32091. t |= 0,
  32092. !n) {
  32093. var r = Math.pow(2, 8 * i - 1);
  32094. B(this, e, t, i, r - 1, -r)
  32095. }
  32096. var o = i - 1
  32097. , a = 1
  32098. , s = 0;
  32099. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32100. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32101. this[t + o] = (e / a >> 0) - s & 255;
  32102. return t + i
  32103. }
  32104. ,
  32105. a.prototype.writeInt8 = function(e, t, i) {
  32106. return e = +e,
  32107. t |= 0,
  32108. i || B(this, e, t, 1, 127, -128),
  32109. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32110. e < 0 && (e = 255 + e + 1),
  32111. this[t] = 255 & e,
  32112. t + 1
  32113. }
  32114. ,
  32115. a.prototype.writeInt16LE = function(e, t, i) {
  32116. return e = +e,
  32117. t |= 0,
  32118. i || B(this, e, t, 2, 32767, -32768),
  32119. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32120. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32121. t + 2
  32122. }
  32123. ,
  32124. a.prototype.writeInt16BE = function(e, t, i) {
  32125. return e = +e,
  32126. t |= 0,
  32127. i || B(this, e, t, 2, 32767, -32768),
  32128. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32129. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32130. t + 2
  32131. }
  32132. ,
  32133. a.prototype.writeInt32LE = function(e, t, i) {
  32134. return e = +e,
  32135. t |= 0,
  32136. i || B(this, e, t, 4, 2147483647, -2147483648),
  32137. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32138. this[t + 1] = e >>> 8,
  32139. this[t + 2] = e >>> 16,
  32140. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32141. t + 4
  32142. }
  32143. ,
  32144. a.prototype.writeInt32BE = function(e, t, i) {
  32145. return e = +e,
  32146. t |= 0,
  32147. i || B(this, e, t, 4, 2147483647, -2147483648),
  32148. e < 0 && (e = 4294967295 + e + 1),
  32149. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32150. this[t + 1] = e >>> 16,
  32151. this[t + 2] = e >>> 8,
  32152. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32153. t + 4
  32154. }
  32155. ,
  32156. a.prototype.writeFloatLE = function(e, t, i) {
  32157. return k(this, e, t, !0, i)
  32158. }
  32159. ,
  32160. a.prototype.writeFloatBE = function(e, t, i) {
  32161. return k(this, e, t, !1, i)
  32162. }
  32163. ,
  32164. a.prototype.writeDoubleLE = function(e, t, i) {
  32165. return H(this, e, t, !0, i)
  32166. }
  32167. ,
  32168. a.prototype.writeDoubleBE = function(e, t, i) {
  32169. return H(this, e, t, !1, i)
  32170. }
  32171. ,
  32172. a.prototype.copy = function(e, t, i, n) {
  32173. if (i || (i = 0),
  32174. n || 0 === n || (n = this.length),
  32175. t >= e.length && (t = e.length),
  32176. t || (t = 0),
  32177. n > 0 && n < i && (n = i),
  32178. n === i)
  32179. return 0;
  32180. if (0 === e.length || 0 === this.length)
  32181. return 0;
  32182. if (t < 0)
  32183. throw new RangeError("targetStart out of bounds");
  32184. if (i < 0 || i >= this.length)
  32185. throw new RangeError("sourceStart out of bounds");
  32186. if (n < 0)
  32187. throw new RangeError("sourceEnd out of bounds");
  32188. n > this.length && (n = this.length),
  32189. e.length - t < n - i && (n = e.length - t + i);
  32190. var r, o = n - i;
  32191. if (this === e && i < t && t < n)
  32192. for (r = o - 1; r >= 0; --r)
  32193. e[r + t] = this[r + i];
  32194. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32195. for (r = 0; r < o; ++r)
  32196. e[r + t] = this[r + i];
  32197. else
  32198. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32199. return o
  32200. }
  32201. ,
  32202. a.prototype.fill = function(e, t, i, n) {
  32203. if ("string" == typeof e) {
  32204. if ("string" == typeof t ? (n = t,
  32205. t = 0,
  32206. i = this.length) : "string" == typeof i && (n = i,
  32207. i = this.length),
  32208. 1 === e.length) {
  32209. var r = e.charCodeAt(0);
  32210. r < 256 && (e = r)
  32211. }
  32212. if (void 0 !== n && "string" != typeof n)
  32213. throw new TypeError("encoding must be a string");
  32214. if ("string" == typeof n && !a.isEncoding(n))
  32215. throw new TypeError("Unknown encoding: " + n)
  32216. } else
  32217. "number" == typeof e && (e &= 255);
  32218. if (t < 0 || this.length < t || this.length < i)
  32219. throw new RangeError("Out of range index");
  32220. if (i <= t)
  32221. return this;
  32222. t >>>= 0,
  32223. i = void 0 === i ? this.length : i >>> 0,
  32224. e || (e = 0);
  32225. var o;
  32226. if ("number" == typeof e)
  32227. for (o = t; o < i; ++o)
  32228. this[o] = e;
  32229. else {
  32230. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32231. , l = s.length;
  32232. for (o = 0; o < i - t; ++o)
  32233. this[o + t] = s[o % l]
  32234. }
  32235. return this
  32236. }
  32237. ;
  32238. var te = /[^+\/0-9A-Za-z-_]/g
  32239. }
  32240. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32241. }
  32242. , {
  32243. "base64-js": 199,
  32244. ieee754: 200,
  32245. isarray: 201
  32246. }],
  32247. 199: [function(e, t, i) {
  32248. "use strict";
  32249. function n(e) {
  32250. var t = e.length;
  32251. if (t % 4 > 0)
  32252. throw new Error("Invalid string. Length must be a multiple of 4");
  32253. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32254. }
  32255. function r(e) {
  32256. return 3 * e.length / 4 - n(e)
  32257. }
  32258. function o(e) {
  32259. var t, i, r, o, a, s, l = e.length;
  32260. a = n(e),
  32261. s = new u(3 * l / 4 - a),
  32262. r = a > 0 ? l - 4 : l;
  32263. var c = 0;
  32264. for (t = 0,
  32265. i = 0; t < r; t += 4,
  32266. i += 3)
  32267. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32268. s[c++] = o >> 16 & 255,
  32269. s[c++] = o >> 8 & 255,
  32270. s[c++] = 255 & o;
  32271. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32272. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32273. s[c++] = o >> 8 & 255,
  32274. s[c++] = 255 & o),
  32275. s
  32276. }
  32277. function a(e) {
  32278. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32279. }
  32280. function s(e, t, i) {
  32281. for (var n, r = [], o = t; o < i; o += 3)
  32282. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32283. r.push(a(n));
  32284. return r.join("")
  32285. }
  32286. function l(e) {
  32287. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32288. o.push(s(e, l, l + a > h ? h : l + a));
  32289. return 1 === n ? (t = e[i - 1],
  32290. r += c[t >> 2],
  32291. r += c[t << 4 & 63],
  32292. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32293. r += c[t >> 10],
  32294. r += c[t >> 4 & 63],
  32295. r += c[t << 2 & 63],
  32296. r += "="),
  32297. o.push(r),
  32298. o.join("")
  32299. }
  32300. i.byteLength = r,
  32301. i.toByteArray = o,
  32302. i.fromByteArray = l;
  32303. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32304. c[p] = d[p],
  32305. h[d.charCodeAt(p)] = p;
  32306. h["-".charCodeAt(0)] = 62,
  32307. h["_".charCodeAt(0)] = 63
  32308. }
  32309. , {}],
  32310. 200: [function(e, t, i) {
  32311. i.read = function(e, t, i, n, r) {
  32312. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32313. for (u += d,
  32314. o = p & (1 << -h) - 1,
  32315. p >>= -h,
  32316. h += s; h > 0; o = 256 * o + e[t + u],
  32317. u += d,
  32318. h -= 8)
  32319. ;
  32320. for (a = o & (1 << -h) - 1,
  32321. o >>= -h,
  32322. h += n; h > 0; a = 256 * a + e[t + u],
  32323. u += d,
  32324. h -= 8)
  32325. ;
  32326. if (0 === o)
  32327. o = 1 - c;
  32328. else {
  32329. if (o === l)
  32330. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32331. a += Math.pow(2, n),
  32332. o -= c
  32333. }
  32334. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32335. }
  32336. ,
  32337. i.write = function(e, t, i, n, r, o) {
  32338. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32339. for (t = Math.abs(t),
  32340. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32341. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32342. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32343. l *= 2),
  32344. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32345. t * l >= 2 && (a++,
  32346. l /= 2),
  32347. a + u >= h ? (s = 0,
  32348. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32349. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32350. a = 0)); r >= 8; e[i + p] = 255 & s,
  32351. p += f,
  32352. s /= 256,
  32353. r -= 8)
  32354. ;
  32355. for (a = a << r | s,
  32356. c += r; c > 0; e[i + p] = 255 & a,
  32357. p += f,
  32358. a /= 256,
  32359. c -= 8)
  32360. ;
  32361. e[i + p - f] |= 128 * g
  32362. }
  32363. }
  32364. , {}],
  32365. 201: [function(e, t, i) {
  32366. var n = {}.toString;
  32367. t.exports = Array.isArray || function(e) {
  32368. return "[object Array]" == n.call(e)
  32369. }
  32370. }
  32371. , {}],
  32372. 202: [function(e, t, i) {
  32373. function n() {
  32374. this._events = this._events || {},
  32375. this._maxListeners = this._maxListeners || void 0
  32376. }
  32377. function r(e) {
  32378. return "function" == typeof e
  32379. }
  32380. function o(e) {
  32381. return "number" == typeof e
  32382. }
  32383. function a(e) {
  32384. return "object" == typeof e && null !== e
  32385. }
  32386. function s(e) {
  32387. return void 0 === e
  32388. }
  32389. t.exports = n,
  32390. n.EventEmitter = n,
  32391. n.prototype._events = void 0,
  32392. n.prototype._maxListeners = void 0,
  32393. n.defaultMaxListeners = 10,
  32394. n.prototype.setMaxListeners = function(e) {
  32395. if (!o(e) || e < 0 || isNaN(e))
  32396. throw TypeError("n must be a positive number");
  32397. return this._maxListeners = e,
  32398. this
  32399. }
  32400. ,
  32401. n.prototype.emit = function(e) {
  32402. var t, i, n, o, l, c;
  32403. if (this._events || (this._events = {}),
  32404. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32405. if (t = arguments[1],
  32406. t instanceof Error)
  32407. throw t;
  32408. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32409. throw h.context = t,
  32410. h
  32411. }
  32412. if (i = this._events[e],
  32413. s(i))
  32414. return !1;
  32415. if (r(i))
  32416. switch (arguments.length) {
  32417. case 1:
  32418. i.call(this);
  32419. break;
  32420. case 2:
  32421. i.call(this, arguments[1]);
  32422. break;
  32423. case 3:
  32424. i.call(this, arguments[1], arguments[2]);
  32425. break;
  32426. default:
  32427. o = Array.prototype.slice.call(arguments, 1),
  32428. i.apply(this, o)
  32429. }
  32430. else if (a(i))
  32431. for (o = Array.prototype.slice.call(arguments, 1),
  32432. c = i.slice(),
  32433. n = c.length,
  32434. l = 0; l < n; l++)
  32435. c[l].apply(this, o);
  32436. return !0
  32437. }
  32438. ,
  32439. n.prototype.addListener = function(e, t) {
  32440. var i;
  32441. if (!r(t))
  32442. throw TypeError("listener must be a function");
  32443. return this._events || (this._events = {}),
  32444. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32445. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32446. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32447. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32448. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32449. "function" == typeof console.trace && console.trace())),
  32450. this
  32451. }
  32452. ,
  32453. n.prototype.on = n.prototype.addListener,
  32454. n.prototype.once = function(e, t) {
  32455. function i() {
  32456. this.removeListener(e, i),
  32457. n || (n = !0,
  32458. t.apply(this, arguments))
  32459. }
  32460. if (!r(t))
  32461. throw TypeError("listener must be a function");
  32462. var n = !1;
  32463. return i.listener = t,
  32464. this.on(e, i),
  32465. this
  32466. }
  32467. ,
  32468. n.prototype.removeListener = function(e, t) {
  32469. var i, n, o, s;
  32470. if (!r(t))
  32471. throw TypeError("listener must be a function");
  32472. if (!this._events || !this._events[e])
  32473. return this;
  32474. if (i = this._events[e],
  32475. o = i.length,
  32476. n = -1,
  32477. i === t || r(i.listener) && i.listener === t)
  32478. delete this._events[e],
  32479. this._events.removeListener && this.emit("removeListener", e, t);
  32480. else if (a(i)) {
  32481. for (s = o; s-- > 0; )
  32482. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32483. n = s;
  32484. break
  32485. }
  32486. if (n < 0)
  32487. return this;
  32488. 1 === i.length ? (i.length = 0,
  32489. delete this._events[e]) : i.splice(n, 1),
  32490. this._events.removeListener && this.emit("removeListener", e, t)
  32491. }
  32492. return this
  32493. }
  32494. ,
  32495. n.prototype.removeAllListeners = function(e) {
  32496. var t, i;
  32497. if (!this._events)
  32498. return this;
  32499. if (!this._events.removeListener)
  32500. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32501. this;
  32502. if (0 === arguments.length) {
  32503. for (t in this._events)
  32504. "removeListener" !== t && this.removeAllListeners(t);
  32505. return this.removeAllListeners("removeListener"),
  32506. this._events = {},
  32507. this
  32508. }
  32509. if (i = this._events[e],
  32510. r(i))
  32511. this.removeListener(e, i);
  32512. else if (i)
  32513. for (; i.length; )
  32514. this.removeListener(e, i[i.length - 1]);
  32515. return delete this._events[e],
  32516. this
  32517. }
  32518. ,
  32519. n.prototype.listeners = function(e) {
  32520. var t;
  32521. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32522. }
  32523. ,
  32524. n.prototype.listenerCount = function(e) {
  32525. if (this._events) {
  32526. var t = this._events[e];
  32527. if (r(t))
  32528. return 1;
  32529. if (t)
  32530. return t.length
  32531. }
  32532. return 0
  32533. }
  32534. ,
  32535. n.listenerCount = function(e, t) {
  32536. return e.listenerCount(t)
  32537. }
  32538. }
  32539. , {}],
  32540. 203: [function(e, t, i) {
  32541. function n() {
  32542. throw new Error("setTimeout has not been defined")
  32543. }
  32544. function r() {
  32545. throw new Error("clearTimeout has not been defined")
  32546. }
  32547. function o(e) {
  32548. if (u === setTimeout)
  32549. return setTimeout(e, 0);
  32550. if ((u === n || !u) && setTimeout)
  32551. return u = setTimeout,
  32552. setTimeout(e, 0);
  32553. try {
  32554. return u(e, 0)
  32555. } catch (t) {
  32556. try {
  32557. return u.call(null, e, 0)
  32558. } catch (t) {
  32559. return u.call(this, e, 0)
  32560. }
  32561. }
  32562. }
  32563. function a(e) {
  32564. if (d === clearTimeout)
  32565. return clearTimeout(e);
  32566. if ((d === r || !d) && clearTimeout)
  32567. return d = clearTimeout,
  32568. clearTimeout(e);
  32569. try {
  32570. return d(e)
  32571. } catch (t) {
  32572. try {
  32573. return d.call(null, e)
  32574. } catch (t) {
  32575. return d.call(this, e)
  32576. }
  32577. }
  32578. }
  32579. function s() {
  32580. m && f && (m = !1,
  32581. f.length ? g = f.concat(g) : v = -1,
  32582. g.length && l())
  32583. }
  32584. function l() {
  32585. if (!m) {
  32586. var e = o(s);
  32587. m = !0;
  32588. for (var t = g.length; t; ) {
  32589. for (f = g,
  32590. g = []; ++v < t; )
  32591. f && f[v].run();
  32592. v = -1,
  32593. t = g.length
  32594. }
  32595. f = null,
  32596. m = !1,
  32597. a(e)
  32598. }
  32599. }
  32600. function c(e, t) {
  32601. this.fun = e,
  32602. this.array = t
  32603. }
  32604. function h() {}
  32605. var u, d, p = t.exports = {};
  32606. !function() {
  32607. try {
  32608. u = "function" == typeof setTimeout ? setTimeout : n
  32609. } catch (e) {
  32610. u = n
  32611. }
  32612. try {
  32613. d = "function" == typeof clearTimeout ? clearTimeout : r
  32614. } catch (e) {
  32615. d = r
  32616. }
  32617. }();
  32618. var f, g = [], m = !1, v = -1;
  32619. p.nextTick = function(e) {
  32620. var t = new Array(arguments.length - 1);
  32621. if (arguments.length > 1)
  32622. for (var i = 1; i < arguments.length; i++)
  32623. t[i - 1] = arguments[i];
  32624. g.push(new c(e,t)),
  32625. 1 !== g.length || m || o(l)
  32626. }
  32627. ,
  32628. c.prototype.run = function() {
  32629. this.fun.apply(null, this.array)
  32630. }
  32631. ,
  32632. p.title = "browser",
  32633. p.browser = !0,
  32634. p.env = {},
  32635. p.argv = [],
  32636. p.version = "",
  32637. p.versions = {},
  32638. p.on = h,
  32639. p.addListener = h,
  32640. p.once = h,
  32641. p.off = h,
  32642. p.removeListener = h,
  32643. p.removeAllListeners = h,
  32644. p.emit = h,
  32645. p.binding = function(e) {
  32646. throw new Error("process.binding is not supported")
  32647. }
  32648. ,
  32649. p.cwd = function() {
  32650. return "/"
  32651. }
  32652. ,
  32653. p.chdir = function(e) {
  32654. throw new Error("process.chdir is not supported")
  32655. }
  32656. ,
  32657. p.umask = function() {
  32658. return 0
  32659. }
  32660. }
  32661. , {}],
  32662. 204: [function(e, t, i) {
  32663. (function(e) {
  32664. !function(n) {
  32665. function r(e) {
  32666. throw new RangeError(L[e])
  32667. }
  32668. function o(e, t) {
  32669. for (var i = e.length, n = []; i--; )
  32670. n[i] = t(e[i]);
  32671. return n
  32672. }
  32673. function a(e, t) {
  32674. var i = e.split("@")
  32675. , n = "";
  32676. i.length > 1 && (n = i[0] + "@",
  32677. e = i[1]),
  32678. e = e.replace(O, ".");
  32679. var r = e.split(".")
  32680. , a = o(r, t).join(".");
  32681. return n + a
  32682. }
  32683. function s(e) {
  32684. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32685. t = e.charCodeAt(r++),
  32686. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32687. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32688. r--)) : n.push(t);
  32689. return n
  32690. }
  32691. function l(e) {
  32692. return o(e, function(e) {
  32693. var t = "";
  32694. return e > 65535 && (e -= 65536,
  32695. t += B(e >>> 10 & 1023 | 55296),
  32696. e = 56320 | 1023 & e),
  32697. t += B(e)
  32698. }).join("")
  32699. }
  32700. function c(e) {
  32701. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32702. }
  32703. function h(e, t) {
  32704. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32705. }
  32706. function u(e, t, i) {
  32707. var n = 0;
  32708. for (e = i ? N(e / T) : e >> 1,
  32709. e += N(e / t); e > D * w >> 1; n += E)
  32710. e = N(e / D);
  32711. return N(n + (D + 1) * e / (e + _))
  32712. }
  32713. function d(e) {
  32714. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32715. for (i = e.lastIndexOf(M),
  32716. i < 0 && (i = 0),
  32717. n = 0; n < i; ++n)
  32718. e.charCodeAt(n) >= 128 && r("not-basic"),
  32719. g.push(e.charCodeAt(n));
  32720. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32721. for (a = v,
  32722. s = 1,
  32723. h = E; o >= m && r("invalid-input"),
  32724. d = c(e.charCodeAt(o++)),
  32725. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32726. v += d * s,
  32727. p = h <= y ? b : h >= y + w ? w : h - y,
  32728. !(d < p); h += E)
  32729. f = E - p,
  32730. s > N(I / f) && r("overflow"),
  32731. s *= f;
  32732. t = g.length + 1,
  32733. y = u(v - a, t, 0 == a),
  32734. N(v / t) > I - A && r("overflow"),
  32735. A += N(v / t),
  32736. v %= t,
  32737. g.splice(v++, 0, A)
  32738. }
  32739. return l(g)
  32740. }
  32741. function p(e) {
  32742. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32743. for (e = s(e),
  32744. m = e.length,
  32745. t = S,
  32746. i = 0,
  32747. a = x,
  32748. l = 0; l < m; ++l)
  32749. g = e[l],
  32750. g < 128 && C.push(B(g));
  32751. for (n = o = C.length,
  32752. o && C.push(M); n < m; ) {
  32753. for (c = I,
  32754. l = 0; l < m; ++l)
  32755. g = e[l],
  32756. g >= t && g < c && (c = g);
  32757. for (v = n + 1,
  32758. c - t > N((I - i) / v) && r("overflow"),
  32759. i += (c - t) * v,
  32760. t = c,
  32761. l = 0; l < m; ++l)
  32762. if (g = e[l],
  32763. g < t && ++i > I && r("overflow"),
  32764. g == t) {
  32765. for (d = i,
  32766. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32767. !(d < f); p += E)
  32768. y = d - f,
  32769. A = E - f,
  32770. C.push(B(h(f + y % A, 0))),
  32771. d = N(y / A);
  32772. C.push(B(h(d, 0))),
  32773. a = u(i, v, n == o),
  32774. i = 0,
  32775. ++n
  32776. }
  32777. ++i,
  32778. ++t
  32779. }
  32780. return C.join("")
  32781. }
  32782. function f(e) {
  32783. return a(e, function(e) {
  32784. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32785. })
  32786. }
  32787. function g(e) {
  32788. return a(e, function(e) {
  32789. return P.test(e) ? "xn--" + p(e) : e
  32790. })
  32791. }
  32792. var m = "object" == typeof i && i && !i.nodeType && i
  32793. , v = "object" == typeof t && t && !t.nodeType && t
  32794. , A = "object" == typeof e && e;
  32795. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32796. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32797. overflow: "Overflow: input needs wider integers to process",
  32798. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32799. "invalid-input": "Invalid input"
  32800. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32801. if (y = {
  32802. version: "1.4.1",
  32803. ucs2: {
  32804. decode: s,
  32805. encode: l
  32806. },
  32807. decode: d,
  32808. encode: p,
  32809. toASCII: g,
  32810. toUnicode: f
  32811. },
  32812. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32813. define("punycode", function() {
  32814. return y
  32815. });
  32816. else if (m && v)
  32817. if (t.exports == m)
  32818. v.exports = y;
  32819. else
  32820. for (C in y)
  32821. y.hasOwnProperty(C) && (m[C] = y[C]);
  32822. else
  32823. n.punycode = y
  32824. }(this)
  32825. }
  32826. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32827. }
  32828. , {}],
  32829. 205: [function(e, t, i) {
  32830. "use strict";
  32831. function n(e, t) {
  32832. return Object.prototype.hasOwnProperty.call(e, t)
  32833. }
  32834. t.exports = function(e, t, i, o) {
  32835. t = t || "&",
  32836. i = i || "=";
  32837. var a = {};
  32838. if ("string" != typeof e || 0 === e.length)
  32839. return a;
  32840. var s = /\+/g;
  32841. e = e.split(t);
  32842. var l = 1e3;
  32843. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32844. var c = e.length;
  32845. l > 0 && c > l && (c = l);
  32846. for (var h = 0; h < c; ++h) {
  32847. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  32848. m >= 0 ? (u = g.substr(0, m),
  32849. d = g.substr(m + 1)) : (u = g,
  32850. d = ""),
  32851. p = decodeURIComponent(u),
  32852. f = decodeURIComponent(d),
  32853. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32854. }
  32855. return a
  32856. }
  32857. ;
  32858. var r = Array.isArray || function(e) {
  32859. return "[object Array]" === Object.prototype.toString.call(e)
  32860. }
  32861. }
  32862. , {}],
  32863. 206: [function(e, t, i) {
  32864. "use strict";
  32865. function n(e, t) {
  32866. if (e.map)
  32867. return e.map(t);
  32868. for (var i = [], n = 0; n < e.length; n++)
  32869. i.push(t(e[n], n));
  32870. return i
  32871. }
  32872. var r = function(e) {
  32873. switch (typeof e) {
  32874. case "string":
  32875. return e;
  32876. case "boolean":
  32877. return e ? "true" : "false";
  32878. case "number":
  32879. return isFinite(e) ? e : "";
  32880. default:
  32881. return ""
  32882. }
  32883. };
  32884. t.exports = function(e, t, i, s) {
  32885. return t = t || "&",
  32886. i = i || "=",
  32887. null === e && (e = void 0),
  32888. "object" == typeof e ? n(a(e), function(a) {
  32889. var s = encodeURIComponent(r(a)) + i;
  32890. return o(e[a]) ? n(e[a], function(e) {
  32891. return s + encodeURIComponent(r(e))
  32892. }).join(t) : s + encodeURIComponent(r(e[a]))
  32893. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  32894. }
  32895. ;
  32896. var o = Array.isArray || function(e) {
  32897. return "[object Array]" === Object.prototype.toString.call(e)
  32898. }
  32899. , a = Object.keys || function(e) {
  32900. var t = [];
  32901. for (var i in e)
  32902. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  32903. return t
  32904. }
  32905. }
  32906. , {}],
  32907. 207: [function(e, t, i) {
  32908. "use strict";
  32909. i.decode = i.parse = e("./decode"),
  32910. i.encode = i.stringify = e("./encode")
  32911. }
  32912. , {
  32913. "./decode": 205,
  32914. "./encode": 206
  32915. }],
  32916. 208: [function(e, t, i) {
  32917. "use strict";
  32918. function n() {
  32919. this.protocol = null,
  32920. this.slashes = null,
  32921. this.auth = null,
  32922. this.host = null,
  32923. this.port = null,
  32924. this.hostname = null,
  32925. this.hash = null,
  32926. this.search = null,
  32927. this.query = null,
  32928. this.pathname = null,
  32929. this.path = null,
  32930. this.href = null
  32931. }
  32932. function r(e, t, i) {
  32933. if (e && c.isObject(e) && e instanceof n)
  32934. return e;
  32935. var r = new n;
  32936. return r.parse(e, t, i),
  32937. r
  32938. }
  32939. function o(e) {
  32940. return c.isString(e) && (e = r(e)),
  32941. e instanceof n ? e.format() : n.prototype.format.call(e)
  32942. }
  32943. function a(e, t) {
  32944. return r(e, !1, !0).resolve(t)
  32945. }
  32946. function s(e, t) {
  32947. return e ? r(e, !1, !0).resolveObject(t) : t
  32948. }
  32949. var l = e("punycode")
  32950. , c = e("./util");
  32951. i.parse = r,
  32952. i.resolve = a,
  32953. i.resolveObject = s,
  32954. i.format = o,
  32955. i.Url = n;
  32956. var h = /^([a-z0-9.+-]+:)/i
  32957. , u = /:[0-9]*$/
  32958. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  32959. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  32960. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  32961. , g = ["'"].concat(f)
  32962. , m = ["%", "/", "?", ";", "#"].concat(g)
  32963. , v = ["/", "?", "#"]
  32964. , A = 255
  32965. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  32966. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  32967. , I = {
  32968. javascript: !0,
  32969. "javascript:": !0
  32970. }
  32971. , E = {
  32972. javascript: !0,
  32973. "javascript:": !0
  32974. }
  32975. , b = {
  32976. http: !0,
  32977. https: !0,
  32978. ftp: !0,
  32979. gopher: !0,
  32980. file: !0,
  32981. "http:": !0,
  32982. "https:": !0,
  32983. "ftp:": !0,
  32984. "gopher:": !0,
  32985. "file:": !0
  32986. }
  32987. , w = e("querystring");
  32988. n.prototype.parse = function(e, t, i) {
  32989. if (!c.isString(e))
  32990. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  32991. var n = e.indexOf("?")
  32992. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  32993. , o = e.split(r)
  32994. , a = /\\/g;
  32995. o[0] = o[0].replace(a, "/"),
  32996. e = o.join(r);
  32997. var s = e;
  32998. if (s = s.trim(),
  32999. !i && 1 === e.split("#").length) {
  33000. var u = d.exec(s);
  33001. if (u)
  33002. return this.path = s,
  33003. this.href = s,
  33004. this.pathname = u[1],
  33005. u[2] ? (this.search = u[2],
  33006. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33007. this.query = {}),
  33008. this
  33009. }
  33010. var p = h.exec(s);
  33011. if (p) {
  33012. p = p[0];
  33013. var f = p.toLowerCase();
  33014. this.protocol = f,
  33015. s = s.substr(p.length)
  33016. }
  33017. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33018. var _ = "//" === s.substr(0, 2);
  33019. !_ || p && E[p] || (s = s.substr(2),
  33020. this.slashes = !0)
  33021. }
  33022. if (!E[p] && (_ || p && !b[p])) {
  33023. for (var T = -1, x = 0; x < v.length; x++) {
  33024. var S = s.indexOf(v[x]);
  33025. S !== -1 && (T === -1 || S < T) && (T = S)
  33026. }
  33027. var M, R;
  33028. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33029. R !== -1 && (M = s.slice(0, R),
  33030. s = s.slice(R + 1),
  33031. this.auth = decodeURIComponent(M)),
  33032. T = -1;
  33033. for (var x = 0; x < m.length; x++) {
  33034. var S = s.indexOf(m[x]);
  33035. S !== -1 && (T === -1 || S < T) && (T = S)
  33036. }
  33037. T === -1 && (T = s.length),
  33038. this.host = s.slice(0, T),
  33039. s = s.slice(T),
  33040. this.parseHost(),
  33041. this.hostname = this.hostname || "";
  33042. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33043. if (!P)
  33044. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33045. var D = O[x];
  33046. if (D && !D.match(y)) {
  33047. for (var N = "", B = 0, F = D.length; B < F; B++)
  33048. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33049. if (!N.match(y)) {
  33050. var V = O.slice(0, x)
  33051. , U = O.slice(x + 1)
  33052. , k = D.match(C);
  33053. k && (V.push(k[1]),
  33054. U.unshift(k[2])),
  33055. U.length && (s = "/" + U.join(".") + s),
  33056. this.hostname = V.join(".");
  33057. break
  33058. }
  33059. }
  33060. }
  33061. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33062. P || (this.hostname = l.toASCII(this.hostname));
  33063. var H = this.port ? ":" + this.port : ""
  33064. , G = this.hostname || "";
  33065. this.host = G + H,
  33066. this.href += this.host,
  33067. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33068. "/" !== s[0] && (s = "/" + s))
  33069. }
  33070. if (!I[f])
  33071. for (var x = 0, L = g.length; x < L; x++) {
  33072. var z = g[x];
  33073. if (s.indexOf(z) !== -1) {
  33074. var W = encodeURIComponent(z);
  33075. W === z && (W = escape(z)),
  33076. s = s.split(z).join(W)
  33077. }
  33078. }
  33079. var j = s.indexOf("#");
  33080. j !== -1 && (this.hash = s.substr(j),
  33081. s = s.slice(0, j));
  33082. var Y = s.indexOf("?");
  33083. if (Y !== -1 ? (this.search = s.substr(Y),
  33084. this.query = s.substr(Y + 1),
  33085. t && (this.query = w.parse(this.query)),
  33086. s = s.slice(0, Y)) : t && (this.search = "",
  33087. this.query = {}),
  33088. s && (this.pathname = s),
  33089. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33090. this.pathname || this.search) {
  33091. var H = this.pathname || ""
  33092. , X = this.search || "";
  33093. this.path = H + X
  33094. }
  33095. return this.href = this.format(),
  33096. this
  33097. }
  33098. ,
  33099. n.prototype.format = function() {
  33100. var e = this.auth || "";
  33101. e && (e = encodeURIComponent(e),
  33102. e = e.replace(/%3A/i, ":"),
  33103. e += "@");
  33104. var t = this.protocol || ""
  33105. , i = this.pathname || ""
  33106. , n = this.hash || ""
  33107. , r = !1
  33108. , o = "";
  33109. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33110. this.port && (r += ":" + this.port)),
  33111. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33112. var a = this.search || o && "?" + o || "";
  33113. return t && ":" !== t.substr(-1) && (t += ":"),
  33114. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33115. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33116. n && "#" !== n.charAt(0) && (n = "#" + n),
  33117. a && "?" !== a.charAt(0) && (a = "?" + a),
  33118. i = i.replace(/[?#]/g, function(e) {
  33119. return encodeURIComponent(e)
  33120. }),
  33121. a = a.replace("#", "%23"),
  33122. t + r + i + a + n
  33123. }
  33124. ,
  33125. n.prototype.resolve = function(e) {
  33126. return this.resolveObject(r(e, !1, !0)).format()
  33127. }
  33128. ,
  33129. n.prototype.resolveObject = function(e) {
  33130. if (c.isString(e)) {
  33131. var t = new n;
  33132. t.parse(e, !1, !0),
  33133. e = t
  33134. }
  33135. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33136. var a = r[o];
  33137. i[a] = this[a]
  33138. }
  33139. if (i.hash = e.hash,
  33140. "" === e.href)
  33141. return i.href = i.format(),
  33142. i;
  33143. if (e.slashes && !e.protocol) {
  33144. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33145. var h = s[l];
  33146. "protocol" !== h && (i[h] = e[h])
  33147. }
  33148. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33149. i.href = i.format(),
  33150. i
  33151. }
  33152. if (e.protocol && e.protocol !== i.protocol) {
  33153. if (!b[e.protocol]) {
  33154. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33155. var p = u[d];
  33156. i[p] = e[p]
  33157. }
  33158. return i.href = i.format(),
  33159. i
  33160. }
  33161. if (i.protocol = e.protocol,
  33162. e.host || E[e.protocol])
  33163. i.pathname = e.pathname;
  33164. else {
  33165. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33166. ;
  33167. e.host || (e.host = ""),
  33168. e.hostname || (e.hostname = ""),
  33169. "" !== f[0] && f.unshift(""),
  33170. f.length < 2 && f.unshift(""),
  33171. i.pathname = f.join("/")
  33172. }
  33173. if (i.search = e.search,
  33174. i.query = e.query,
  33175. i.host = e.host || "",
  33176. i.auth = e.auth,
  33177. i.hostname = e.hostname || e.host,
  33178. i.port = e.port,
  33179. i.pathname || i.search) {
  33180. var g = i.pathname || ""
  33181. , m = i.search || "";
  33182. i.path = g + m
  33183. }
  33184. return i.slashes = i.slashes || e.slashes,
  33185. i.href = i.format(),
  33186. i
  33187. }
  33188. var v = i.pathname && "/" === i.pathname.charAt(0)
  33189. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33190. , y = A || v || i.host && e.pathname
  33191. , C = y
  33192. , I = i.pathname && i.pathname.split("/") || []
  33193. , f = e.pathname && e.pathname.split("/") || []
  33194. , w = i.protocol && !b[i.protocol];
  33195. if (w && (i.hostname = "",
  33196. i.port = null,
  33197. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33198. i.host = "",
  33199. e.protocol && (e.hostname = null,
  33200. e.port = null,
  33201. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33202. e.host = null),
  33203. y = y && ("" === f[0] || "" === I[0])),
  33204. A)
  33205. i.host = e.host || "" === e.host ? e.host : i.host,
  33206. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33207. i.search = e.search,
  33208. i.query = e.query,
  33209. I = f;
  33210. else if (f.length)
  33211. I || (I = []),
  33212. I.pop(),
  33213. I = I.concat(f),
  33214. i.search = e.search,
  33215. i.query = e.query;
  33216. else if (!c.isNullOrUndefined(e.search)) {
  33217. if (w) {
  33218. i.hostname = i.host = I.shift();
  33219. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33220. _ && (i.auth = _.shift(),
  33221. i.host = i.hostname = _.shift())
  33222. }
  33223. return i.search = e.search,
  33224. i.query = e.query,
  33225. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33226. i.href = i.format(),
  33227. i
  33228. }
  33229. if (!I.length)
  33230. return i.pathname = null,
  33231. i.search ? i.path = "/" + i.search : i.path = null,
  33232. i.href = i.format(),
  33233. i;
  33234. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33235. T = I[M],
  33236. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33237. S++) : S && (I.splice(M, 1),
  33238. S--);
  33239. if (!y && !C)
  33240. for (; S--; S)
  33241. I.unshift("..");
  33242. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33243. x && "/" !== I.join("/").substr(-1) && I.push("");
  33244. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33245. if (w) {
  33246. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33247. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33248. _ && (i.auth = _.shift(),
  33249. i.host = i.hostname = _.shift())
  33250. }
  33251. return y = y || i.host && I.length,
  33252. y && !R && I.unshift(""),
  33253. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33254. i.path = null),
  33255. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33256. i.auth = e.auth || i.auth,
  33257. i.slashes = i.slashes || e.slashes,
  33258. i.href = i.format(),
  33259. i
  33260. }
  33261. ,
  33262. n.prototype.parseHost = function() {
  33263. var e = this.host
  33264. , t = u.exec(e);
  33265. t && (t = t[0],
  33266. ":" !== t && (this.port = t.substr(1)),
  33267. e = e.substr(0, e.length - t.length)),
  33268. e && (this.hostname = e)
  33269. }
  33270. }
  33271. , {
  33272. "./util": 209,
  33273. punycode: 204,
  33274. querystring: 207
  33275. }],
  33276. 209: [function(e, t, i) {
  33277. "use strict";
  33278. t.exports = {
  33279. isString: function(e) {
  33280. return "string" == typeof e
  33281. },
  33282. isObject: function(e) {
  33283. return "object" == typeof e && null !== e
  33284. },
  33285. isNull: function(e) {
  33286. return null === e
  33287. },
  33288. isNullOrUndefined: function(e) {
  33289. return null == e
  33290. }
  33291. }
  33292. }
  33293. , {}],
  33294. 210: [function(e, t, i) {
  33295. "use strict";
  33296. function n(e) {
  33297. return l + e
  33298. }
  33299. function r(e) {
  33300. return e.substring(l.length)
  33301. }
  33302. function o(e, t) {
  33303. for (var i in t)
  33304. Object.defineProperty(e, i, {
  33305. value: t[i],
  33306. configurable: !0,
  33307. writable: !0
  33308. })
  33309. }
  33310. function a(e) {
  33311. if ("string" != typeof e)
  33312. throw new TypeError("key must be a string.")
  33313. }
  33314. var s = Object.prototype.hasOwnProperty
  33315. , l = "~";
  33316. t.exports = function(e) {
  33317. var t = Object.create(null)
  33318. , i = 0
  33319. , l = {};
  33320. return o(l, {
  33321. get: function(e, i) {
  33322. a(e);
  33323. var r = n(e);
  33324. return r in t ? t[r] : i
  33325. },
  33326. set: function(e, r) {
  33327. a(e);
  33328. var o = n(e);
  33329. return o in t || ++i,
  33330. t[o] = r
  33331. },
  33332. has: function(e) {
  33333. return a(e),
  33334. n(e)in t
  33335. },
  33336. delete: function(e) {
  33337. a(e);
  33338. var r = n(e);
  33339. return r in t && (--i,
  33340. delete t[r],
  33341. !0)
  33342. },
  33343. clear: function() {
  33344. t = Object.create(null),
  33345. i = 0
  33346. },
  33347. forEach: function(e, i) {
  33348. if ("function" != typeof e)
  33349. throw new TypeError("`callback` must be a function");
  33350. for (var n in t)
  33351. if (s.call(t, n)) {
  33352. var o = r(n)
  33353. , a = t[n];
  33354. e.call(i, a, o, l)
  33355. }
  33356. }
  33357. }),
  33358. Object.defineProperty(l, "size", {
  33359. get: function() {
  33360. return i
  33361. },
  33362. configurable: !0
  33363. }),
  33364. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33365. l.set(t, e[t])
  33366. }),
  33367. l
  33368. }
  33369. }
  33370. , {}],
  33371. 211: [function(e, t, i) {
  33372. t.exports = e("./lib/heap")
  33373. }
  33374. , {
  33375. "./lib/heap": 212
  33376. }],
  33377. 212: [function(e, t, i) {
  33378. (function() {
  33379. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33380. r = Math.floor,
  33381. u = Math.min,
  33382. n = function(e, t) {
  33383. return e < t ? -1 : e > t ? 1 : 0
  33384. }
  33385. ,
  33386. h = function(e, t, i, o, a) {
  33387. var s;
  33388. if (null == i && (i = 0),
  33389. null == a && (a = n),
  33390. i < 0)
  33391. throw new Error("lo must be non-negative");
  33392. for (null == o && (o = e.length); i < o; )
  33393. s = r((i + o) / 2),
  33394. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33395. return [].splice.apply(e, [i, i - i].concat(t)),
  33396. t
  33397. }
  33398. ,
  33399. s = function(e, t, i) {
  33400. return null == i && (i = n),
  33401. e.push(t),
  33402. g(e, 0, e.length - 1, i)
  33403. }
  33404. ,
  33405. a = function(e, t) {
  33406. var i, r;
  33407. return null == t && (t = n),
  33408. i = e.pop(),
  33409. e.length ? (r = e[0],
  33410. e[0] = i,
  33411. m(e, 0, t)) : r = i,
  33412. r
  33413. }
  33414. ,
  33415. c = function(e, t, i) {
  33416. var r;
  33417. return null == i && (i = n),
  33418. r = e[0],
  33419. e[0] = t,
  33420. m(e, 0, i),
  33421. r
  33422. }
  33423. ,
  33424. l = function(e, t, i) {
  33425. var r;
  33426. return null == i && (i = n),
  33427. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33428. t = r[0],
  33429. e[0] = r[1],
  33430. m(e, 0, i)),
  33431. t
  33432. }
  33433. ,
  33434. o = function(e, t) {
  33435. var i, o, a, s, l, c;
  33436. for (null == t && (t = n),
  33437. s = function() {
  33438. c = [];
  33439. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33440. c.push(t);
  33441. return c
  33442. }
  33443. .apply(this).reverse(),
  33444. l = [],
  33445. o = 0,
  33446. a = s.length; o < a; o++)
  33447. i = s[o],
  33448. l.push(m(e, i, t));
  33449. return l
  33450. }
  33451. ,
  33452. f = function(e, t, i) {
  33453. var r;
  33454. if (null == i && (i = n),
  33455. r = e.indexOf(t),
  33456. r !== -1)
  33457. return g(e, 0, r, i),
  33458. m(e, r, i)
  33459. }
  33460. ,
  33461. d = function(e, t, i) {
  33462. var r, a, s, c, h;
  33463. if (null == i && (i = n),
  33464. a = e.slice(0, t),
  33465. !a.length)
  33466. return a;
  33467. for (o(a, i),
  33468. h = e.slice(t),
  33469. s = 0,
  33470. c = h.length; s < c; s++)
  33471. r = h[s],
  33472. l(a, r, i);
  33473. return a.sort(i).reverse()
  33474. }
  33475. ,
  33476. p = function(e, t, i) {
  33477. var r, s, l, c, d, p, f, g, m, v;
  33478. if (null == i && (i = n),
  33479. 10 * t <= e.length) {
  33480. if (c = e.slice(0, t).sort(i),
  33481. !c.length)
  33482. return c;
  33483. for (l = c[c.length - 1],
  33484. g = e.slice(t),
  33485. d = 0,
  33486. f = g.length; d < f; d++)
  33487. r = g[d],
  33488. i(r, l) < 0 && (h(c, r, 0, null, i),
  33489. c.pop(),
  33490. l = c[c.length - 1]);
  33491. return c
  33492. }
  33493. for (o(e, i),
  33494. v = [],
  33495. s = p = 0,
  33496. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33497. v.push(a(e, i));
  33498. return v
  33499. }
  33500. ,
  33501. g = function(e, t, i, r) {
  33502. var o, a, s;
  33503. for (null == r && (r = n),
  33504. o = e[i]; i > t && (s = i - 1 >> 1,
  33505. a = e[s],
  33506. r(o, a) < 0); )
  33507. e[i] = a,
  33508. i = s;
  33509. return e[i] = o
  33510. }
  33511. ,
  33512. m = function(e, t, i) {
  33513. var r, o, a, s, l;
  33514. for (null == i && (i = n),
  33515. o = e.length,
  33516. l = t,
  33517. a = e[t],
  33518. r = 2 * t + 1; r < o; )
  33519. s = r + 1,
  33520. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33521. e[t] = e[r],
  33522. t = r,
  33523. r = 2 * t + 1;
  33524. return e[t] = a,
  33525. g(e, l, t, i)
  33526. }
  33527. ,
  33528. e = function() {
  33529. function e(e) {
  33530. this.cmp = null != e ? e : n,
  33531. this.nodes = []
  33532. }
  33533. return e.push = s,
  33534. e.pop = a,
  33535. e.replace = c,
  33536. e.pushpop = l,
  33537. e.heapify = o,
  33538. e.updateItem = f,
  33539. e.nlargest = d,
  33540. e.nsmallest = p,
  33541. e.prototype.push = function(e) {
  33542. return s(this.nodes, e, this.cmp)
  33543. }
  33544. ,
  33545. e.prototype.pop = function() {
  33546. return a(this.nodes, this.cmp)
  33547. }
  33548. ,
  33549. e.prototype.peek = function() {
  33550. return this.nodes[0]
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  33552. ,
  33553. e.prototype.contains = function(e) {
  33554. return this.nodes.indexOf(e) !== -1
  33555. }
  33556. ,
  33557. e.prototype.replace = function(e) {
  33558. return c(this.nodes, e, this.cmp)
  33559. }
  33560. ,
  33561. e.prototype.pushpop = function(e) {
  33562. return l(this.nodes, e, this.cmp)
  33563. }
  33564. ,
  33565. e.prototype.heapify = function() {
  33566. return o(this.nodes, this.cmp)
  33567. }
  33568. ,
  33569. e.prototype.updateItem = function(e) {
  33570. return f(this.nodes, e, this.cmp)
  33571. }
  33572. ,
  33573. e.prototype.clear = function() {
  33574. return this.nodes = []
  33575. }
  33576. ,
  33577. e.prototype.empty = function() {
  33578. return 0 === this.nodes.length
  33579. }
  33580. ,
  33581. e.prototype.size = function() {
  33582. return this.nodes.length
  33583. }
  33584. ,
  33585. e.prototype.clone = function() {
  33586. var t;
  33587. return t = new e,
  33588. t.nodes = this.nodes.slice(0),
  33589. t
  33590. }
  33591. ,
  33592. e.prototype.toArray = function() {
  33593. return this.nodes.slice(0)
  33594. }
  33595. ,
  33596. e.prototype.insert = e.prototype.push,
  33597. e.prototype.top = e.prototype.peek,
  33598. e.prototype.front = e.prototype.peek,
  33599. e.prototype.has = e.prototype.contains,
  33600. e.prototype.copy = e.prototype.clone,
  33601. e
  33602. }(),
  33603. function(e, n) {
  33604. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33605. }(this, function() {
  33606. return e
  33607. })
  33608. }
  33609. ).call(this)
  33610. }
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  33616. return function() {
  33617. e.apply(t, arguments)
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  33620. function r(e) {
  33621. if ("object" != typeof this)
  33622. throw new TypeError("Promises must be constructed via new");
  33623. if ("function" != typeof e)
  33624. throw new TypeError("not a function");
  33625. this._state = 0,
  33626. this._handled = !1,
  33627. this._value = void 0,
  33628. this._deferreds = [],
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  33630. }
  33631. function o(e, t) {
  33632. for (; 3 === e._state; )
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  33634. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33635. void r._immediateFn(function() {
  33636. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33637. if (null === i)
  33638. return void (1 === e._state ? a : s)(t.promise, e._value);
  33639. var n;
  33640. try {
  33641. n = i(e._value)
  33642. } catch (e) {
  33643. return void s(t.promise, e)
  33644. }
  33645. a(t.promise, n)
  33646. }))
  33647. }
  33648. function a(e, t) {
  33649. try {
  33650. if (t === e)
  33651. throw new TypeError("A promise cannot be resolved with itself.");
  33652. if (t && ("object" == typeof t || "function" == typeof t)) {
  33653. var i = t.then;
  33654. if (t instanceof r)
  33655. return e._state = 3,
  33656. e._value = t,
  33657. void l(e);
  33658. if ("function" == typeof i)
  33659. return void h(n(i, t), e)
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  33661. e._state = 1,
  33662. e._value = t,
  33663. l(e)
  33664. } catch (t) {
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  33668. function s(e, t) {
  33669. e._state = 2,
  33670. e._value = t,
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  33673. function l(e) {
  33674. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33675. e._handled || r._unhandledRejectionFn(e._value)
  33676. });
  33677. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33678. o(e, e._deferreds[t]);
  33679. e._deferreds = null
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  33681. function c(e, t, i) {
  33682. this.onFulfilled = "function" == typeof e ? e : null,
  33683. this.onRejected = "function" == typeof t ? t : null,
  33684. this.promise = i
  33685. }
  33686. function h(e, t) {
  33687. var i = !1;
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  33689. e(function(e) {
  33690. i || (i = !0,
  33691. a(t, e))
  33692. }, function(e) {
  33693. i || (i = !0,
  33694. s(t, e))
  33695. })
  33696. } catch (e) {
  33697. if (i)
  33698. return;
  33699. i = !0,
  33700. s(t, e)
  33701. }
  33702. }
  33703. var u = setTimeout;
  33704. r.prototype.catch = function(e) {
  33705. return this.then(null, e)
  33706. }
  33707. ,
  33708. r.prototype.then = function(e, t) {
  33709. var n = new this.constructor(i);
  33710. return o(this, new c(e,t,n)),
  33711. n
  33712. }
  33713. ,
  33714. r.all = function(e) {
  33715. var t = Array.prototype.slice.call(e);
  33716. return new r(function(e, i) {
  33717. function n(o, a) {
  33718. try {
  33719. if (a && ("object" == typeof a || "function" == typeof a)) {
  33720. var s = a.then;
  33721. if ("function" == typeof s)
  33722. return void s.call(a, function(e) {
  33723. n(o, e)
  33724. }, i)
  33725. }
  33726. t[o] = a,
  33727. 0 === --r && e(t)
  33728. } catch (e) {
  33729. i(e)
  33730. }
  33731. }
  33732. if (0 === t.length)
  33733. return e([]);
  33734. for (var r = t.length, o = 0; o < t.length; o++)
  33735. n(o, t[o])
  33736. }
  33737. )
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  33739. ,
  33740. r.resolve = function(e) {
  33741. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33742. t(e)
  33743. }
  33744. )
  33745. }
  33746. ,
  33747. r.reject = function(e) {
  33748. return new r(function(t, i) {
  33749. i(e)
  33750. }
  33751. )
  33752. }
  33753. ,
  33754. r.race = function(e) {
  33755. return new r(function(t, i) {
  33756. for (var n = 0, r = e.length; n < r; n++)
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  33758. }
  33759. )
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  33763. setImmediate(e)
  33764. }
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  33766. u(e, 0)
  33767. }
  33768. ,
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  33770. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33771. }
  33772. ,
  33773. r._setImmediateFn = function(e) {
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  33775. }
  33776. ,
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  33779. }
  33780. ,
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  33782. }(this)
  33783. }
  33784. , {}],
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  33786. (function(i) {
  33787. !function(i, n) {
  33788. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33789. }(this, function(t, n) {
  33790. "use strict";
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  33792. return r.ByteBuffer = t,
  33793. r.Long = t.Long || null,
  33794. r.VERSION = "5.0.1",
  33795. r.WIRE_TYPES = {},
  33796. r.WIRE_TYPES.VARINT = 0,
  33797. r.WIRE_TYPES.BITS64 = 1,
  33798. r.WIRE_TYPES.LDELIM = 2,
  33799. r.WIRE_TYPES.STARTGROUP = 3,
  33800. r.WIRE_TYPES.ENDGROUP = 4,
  33801. r.WIRE_TYPES.BITS32 = 5,
  33802. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
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  33804. int32: {
  33805. name: "int32",
  33806. wireType: r.WIRE_TYPES.VARINT,
  33807. defaultValue: 0
  33808. },
  33809. uint32: {
  33810. name: "uint32",
  33811. wireType: r.WIRE_TYPES.VARINT,
  33812. defaultValue: 0
  33813. },
  33814. sint32: {
  33815. name: "sint32",
  33816. wireType: r.WIRE_TYPES.VARINT,
  33817. defaultValue: 0
  33818. },
  33819. int64: {
  33820. name: "int64",
  33821. wireType: r.WIRE_TYPES.VARINT,
  33822. defaultValue: r.Long ? r.Long.ZERO : void 0
  33823. },
  33824. uint64: {
  33825. name: "uint64",
  33826. wireType: r.WIRE_TYPES.VARINT,
  33827. defaultValue: r.Long ? r.Long.UZERO : void 0
  33828. },
  33829. sint64: {
  33830. name: "sint64",
  33831. wireType: r.WIRE_TYPES.VARINT,
  33832. defaultValue: r.Long ? r.Long.ZERO : void 0
  33833. },
  33834. bool: {
  33835. name: "bool",
  33836. wireType: r.WIRE_TYPES.VARINT,
  33837. defaultValue: !1
  33838. },
  33839. double: {
  33840. name: "double",
  33841. wireType: r.WIRE_TYPES.BITS64,
  33842. defaultValue: 0
  33843. },
  33844. string: {
  33845. name: "string",
  33846. wireType: r.WIRE_TYPES.LDELIM,
  33847. defaultValue: ""
  33848. },
  33849. bytes: {
  33850. name: "bytes",
  33851. wireType: r.WIRE_TYPES.LDELIM,
  33852. defaultValue: null
  33853. },
  33854. fixed32: {
  33855. name: "fixed32",
  33856. wireType: r.WIRE_TYPES.BITS32,
  33857. defaultValue: 0
  33858. },
  33859. sfixed32: {
  33860. name: "sfixed32",
  33861. wireType: r.WIRE_TYPES.BITS32,
  33862. defaultValue: 0
  33863. },
  33864. fixed64: {
  33865. name: "fixed64",
  33866. wireType: r.WIRE_TYPES.BITS64,
  33867. defaultValue: r.Long ? r.Long.UZERO : void 0
  33868. },
  33869. sfixed64: {
  33870. name: "sfixed64",
  33871. wireType: r.WIRE_TYPES.BITS64,
  33872. defaultValue: r.Long ? r.Long.ZERO : void 0
  33873. },
  33874. float: {
  33875. name: "float",
  33876. wireType: r.WIRE_TYPES.BITS32,
  33877. defaultValue: 0
  33878. },
  33879. enum: {
  33880. name: "enum",
  33881. wireType: r.WIRE_TYPES.VARINT,
  33882. defaultValue: 0
  33883. },
  33884. message: {
  33885. name: "message",
  33886. wireType: r.WIRE_TYPES.LDELIM,
  33887. defaultValue: null
  33888. },
  33889. group: {
  33890. name: "group",
  33891. wireType: r.WIRE_TYPES.STARTGROUP,
  33892. defaultValue: null
  33893. }
  33894. },
  33895. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  33896. r.ID_MIN = 1,
  33897. r.ID_MAX = 536870911,
  33898. r.convertFieldsToCamelCase = !1,
  33899. r.populateAccessors = !0,
  33900. r.populateDefaults = !0,
  33901. r.Util = function() {
  33902. var t = {};
  33903. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  33904. t.XHR = function() {
  33905. for (var e = [function() {
  33906. return new XMLHttpRequest
  33907. }
  33908. , function() {
  33909. return new ActiveXObject("Msxml2.XMLHTTP")
  33910. }
  33911. , function() {
  33912. return new ActiveXObject("Msxml3.XMLHTTP")
  33913. }
  33914. , function() {
  33915. return new ActiveXObject("Microsoft.XMLHTTP")
  33916. }
  33917. ], t = null, i = 0; i < e.length; i++) {
  33918. try {
  33919. t = e[i]()
  33920. } catch (e) {
  33921. continue
  33922. }
  33923. break
  33924. }
  33925. if (!t)
  33926. throw Error("XMLHttpRequest is not supported");
  33927. return t
  33928. }
  33929. ,
  33930. t.fetch = function(i, n) {
  33931. if (n && "function" != typeof n && (n = null),
  33932. t.IS_NODE) {
  33933. var r = e("fs");
  33934. if (n)
  33935. r.readFile(i, function(e, t) {
  33936. n(e ? null : "" + t)
  33937. });
  33938. else
  33939. try {
  33940. return r.readFileSync(i)
  33941. } catch (e) {
  33942. return null
  33943. }
  33944. } else {
  33945. var o = t.XHR();
  33946. if (o.open("GET", i, !!n),
  33947. o.setRequestHeader("Accept", "text/plain"),
  33948. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  33949. !n)
  33950. return o.send(null),
  33951. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  33952. if (o.onreadystatechange = function() {
  33953. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  33954. }
  33955. ,
  33956. 4 == o.readyState)
  33957. return;
  33958. o.send(null)
  33959. }
  33960. }
  33961. ,
  33962. t.toCamelCase = function(e) {
  33963. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  33964. return t.toUpperCase()
  33965. })
  33966. }
  33967. ,
  33968. t
  33969. }(),
  33970. r.Lang = {
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  33972. RULE: /^(?:required|optional|repeated|map)$/,
  33973. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  33974. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  33975. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  33976. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  33977. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  33978. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  33979. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  33980. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  33981. NUMBER_OCT: /^0[0-7]+$/,
  33982. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  33983. BOOL: /^(?:true|false)$/i,
  33984. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33985. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33986. WHITESPACE: /\s/,
  33987. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  33988. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  33989. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  33990. },
  33991. r.DotProto = function(e, t) {
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  33993. var n = -1
  33994. , r = 1;
  33995. if ("-" == e.charAt(0) && (r = -1,
  33996. e = e.substring(1)),
  33997. t.NUMBER_DEC.test(e))
  33998. n = parseInt(e);
  33999. else if (t.NUMBER_HEX.test(e))
  34000. n = parseInt(e.substring(2), 16);
  34001. else {
  34002. if (!t.NUMBER_OCT.test(e))
  34003. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34004. n = parseInt(e.substring(1), 8)
  34005. }
  34006. if (n = r * n | 0,
  34007. !i && n < 0)
  34008. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
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  34010. }
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  34012. var i = 1;
  34013. if ("-" == e.charAt(0) && (i = -1,
  34014. e = e.substring(1)),
  34015. t.NUMBER_DEC.test(e))
  34016. return i * parseInt(e, 10);
  34017. if (t.NUMBER_HEX.test(e))
  34018. return i * parseInt(e.substring(2), 16);
  34019. if (t.NUMBER_OCT.test(e))
  34020. return i * parseInt(e.substring(1), 8);
  34021. if ("inf" === e)
  34022. return i * (1 / 0);
  34023. if ("nan" === e)
  34024. return NaN;
  34025. if (t.NUMBER_FLT.test(e))
  34026. return i * parseFloat(e);
  34027. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34028. }
  34029. function r(e, t, i) {
  34030. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34031. e[t].push(i))
  34032. }
  34033. var o = {}
  34034. , a = function(e) {
  34035. this.source = e + "",
  34036. this.index = 0,
  34037. this.line = 1,
  34038. this.stack = [],
  34039. this._stringOpen = null
  34040. }
  34041. , s = a.prototype;
  34042. s._readString = function() {
  34043. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34044. e.lastIndex = this.index - 1;
  34045. var i = e.exec(this.source);
  34046. if (!i)
  34047. throw Error("unterminated string");
  34048. return this.index = e.lastIndex,
  34049. this.stack.push(this._stringOpen),
  34050. this._stringOpen = null,
  34051. i[1]
  34052. }
  34053. ,
  34054. s.next = function() {
  34055. if (this.stack.length > 0)
  34056. return this.stack.shift();
  34057. if (this.index >= this.source.length)
  34058. return null;
  34059. if (null !== this._stringOpen)
  34060. return this._readString();
  34061. var e, i, n;
  34062. do {
  34063. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34064. if ("\n" === n && ++this.line,
  34065. ++this.index === this.source.length)
  34066. return null;
  34067. if ("/" === this.source.charAt(this.index))
  34068. if (++this.index,
  34069. "/" === this.source.charAt(this.index)) {
  34070. for (; "\n" !== this.source.charAt(++this.index); )
  34071. if (this.index == this.source.length)
  34072. return null;
  34073. ++this.index,
  34074. ++this.line,
  34075. e = !0
  34076. } else {
  34077. if ("*" !== (n = this.source.charAt(this.index)))
  34078. return "/";
  34079. do {
  34080. if ("\n" === n && ++this.line,
  34081. ++this.index === this.source.length)
  34082. return null;
  34083. i = n,
  34084. n = this.source.charAt(this.index)
  34085. } while ("*" !== i || "/" !== n);++this.index,
  34086. e = !0
  34087. }
  34088. } while (e);if (this.index === this.source.length)
  34089. return null;
  34090. var r = this.index;
  34091. t.DELIM.lastIndex = 0;
  34092. var o = t.DELIM.test(this.source.charAt(r++));
  34093. if (!o)
  34094. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34095. ++r;
  34096. var a = this.source.substring(this.index, this.index = r);
  34097. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34098. a
  34099. }
  34100. ,
  34101. s.peek = function() {
  34102. if (0 === this.stack.length) {
  34103. var e = this.next();
  34104. if (null === e)
  34105. return null;
  34106. this.stack.push(e)
  34107. }
  34108. return this.stack[0]
  34109. }
  34110. ,
  34111. s.skip = function(e) {
  34112. var t = this.next();
  34113. if (t !== e)
  34114. throw Error("illegal '" + t + "', '" + e + "' expected")
  34115. }
  34116. ,
  34117. s.omit = function(e) {
  34118. return this.peek() === e && (this.next(),
  34119. !0)
  34120. }
  34121. ,
  34122. s.toString = function() {
  34123. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34124. }
  34125. ,
  34126. o.Tokenizer = a;
  34127. var l = function(e) {
  34128. this.tn = new a(e),
  34129. this.proto3 = !1
  34130. }
  34131. , c = l.prototype;
  34132. return c.parse = function() {
  34133. var e, i, n = {
  34134. name: "[ROOT]",
  34135. package: null,
  34136. messages: [],
  34137. enums: [],
  34138. imports: [],
  34139. options: {},
  34140. services: []
  34141. }, r = !0;
  34142. try {
  34143. for (; e = this.tn.next(); )
  34144. switch (e) {
  34145. case "package":
  34146. if (!r || null !== n.package)
  34147. throw Error("unexpected 'package'");
  34148. if (e = this.tn.next(),
  34149. !t.TYPEREF.test(e))
  34150. throw Error("illegal package name: " + e);
  34151. this.tn.skip(";"),
  34152. n.package = e;
  34153. break;
  34154. case "import":
  34155. if (!r)
  34156. throw Error("unexpected 'import'");
  34157. e = this.tn.peek(),
  34158. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34159. e = this._readString(),
  34160. this.tn.skip(";"),
  34161. i || n.imports.push(e);
  34162. break;
  34163. case "syntax":
  34164. if (!r)
  34165. throw Error("unexpected 'syntax'");
  34166. this.tn.skip("="),
  34167. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34168. this.tn.skip(";");
  34169. break;
  34170. case "message":
  34171. this._parseMessage(n, null),
  34172. r = !1;
  34173. break;
  34174. case "enum":
  34175. this._parseEnum(n),
  34176. r = !1;
  34177. break;
  34178. case "option":
  34179. this._parseOption(n);
  34180. break;
  34181. case "service":
  34182. this._parseService(n);
  34183. break;
  34184. case "extend":
  34185. this._parseExtend(n);
  34186. break;
  34187. default:
  34188. throw Error("unexpected '" + e + "'")
  34189. }
  34190. } catch (e) {
  34191. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34192. e
  34193. }
  34194. return delete n.name,
  34195. n
  34196. }
  34197. ,
  34198. l.parse = function(e) {
  34199. return new l(e).parse()
  34200. }
  34201. ,
  34202. c._readString = function() {
  34203. var e, t, i = "";
  34204. do {
  34205. if (t = this.tn.next(),
  34206. "'" !== t && '"' !== t)
  34207. throw Error("illegal string delimiter: " + t);
  34208. i += this.tn.next(),
  34209. this.tn.skip(t),
  34210. e = this.tn.peek()
  34211. } while ('"' === e || '"' === e);return i
  34212. }
  34213. ,
  34214. c._readValue = function(e) {
  34215. var i = this.tn.peek();
  34216. if ('"' === i || "'" === i)
  34217. return this._readString();
  34218. if (this.tn.next(),
  34219. t.NUMBER.test(i))
  34220. return n(i);
  34221. if (t.BOOL.test(i))
  34222. return "true" === i.toLowerCase();
  34223. if (e && t.TYPEREF.test(i))
  34224. return i;
  34225. throw Error("illegal value: " + i)
  34226. }
  34227. ,
  34228. c._parseOption = function(e, i) {
  34229. var n = this.tn.next()
  34230. , r = !1;
  34231. if ("(" === n && (r = !0,
  34232. n = this.tn.next()),
  34233. !t.TYPEREF.test(n))
  34234. throw Error("illegal option name: " + n);
  34235. var o = n;
  34236. r && (this.tn.skip(")"),
  34237. o = "(" + o + ")",
  34238. n = this.tn.peek(),
  34239. t.FQTYPEREF.test(n) && (o += n,
  34240. this.tn.next())),
  34241. this.tn.skip("="),
  34242. this._parseOptionValue(e, o),
  34243. i || this.tn.skip(";")
  34244. }
  34245. ,
  34246. c._parseOptionValue = function(e, i) {
  34247. var n = this.tn.peek();
  34248. if ("{" !== n)
  34249. r(e.options, i, this._readValue(!0));
  34250. else
  34251. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34252. if (!t.NAME.test(n))
  34253. throw Error("illegal option name: " + i + "." + n);
  34254. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34255. }
  34256. }
  34257. ,
  34258. c._parseService = function(e) {
  34259. var i = this.tn.next();
  34260. if (!t.NAME.test(i))
  34261. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34262. var n = i
  34263. , r = {
  34264. name: n,
  34265. rpc: {},
  34266. options: {}
  34267. };
  34268. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34269. if ("option" === i)
  34270. this._parseOption(r);
  34271. else {
  34272. if ("rpc" !== i)
  34273. throw Error("illegal service token: " + i);
  34274. this._parseServiceRPC(r)
  34275. }
  34276. this.tn.omit(";"),
  34277. e.services.push(r)
  34278. }
  34279. ,
  34280. c._parseServiceRPC = function(e) {
  34281. var i = "rpc"
  34282. , n = this.tn.next();
  34283. if (!t.NAME.test(n))
  34284. throw Error("illegal rpc service method name: " + n);
  34285. var r = n
  34286. , o = {
  34287. request: null,
  34288. response: null,
  34289. request_stream: !1,
  34290. response_stream: !1,
  34291. options: {}
  34292. };
  34293. if (this.tn.skip("("),
  34294. n = this.tn.next(),
  34295. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34296. n = this.tn.next()),
  34297. !t.TYPEREF.test(n))
  34298. throw Error("illegal rpc service request type: " + n);
  34299. if (o.request = n,
  34300. this.tn.skip(")"),
  34301. n = this.tn.next(),
  34302. "returns" !== n.toLowerCase())
  34303. throw Error("illegal rpc service request type delimiter: " + n);
  34304. if (this.tn.skip("("),
  34305. n = this.tn.next(),
  34306. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34307. n = this.tn.next()),
  34308. o.response = n,
  34309. this.tn.skip(")"),
  34310. n = this.tn.peek(),
  34311. "{" === n) {
  34312. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34313. if ("option" !== n)
  34314. throw Error("illegal rpc service token: " + n);
  34315. this._parseOption(o)
  34316. }
  34317. this.tn.omit(";")
  34318. } else
  34319. this.tn.skip(";");
  34320. "undefined" == typeof e[i] && (e[i] = {}),
  34321. e[i][r] = o
  34322. }
  34323. ,
  34324. c._parseMessage = function(e, n) {
  34325. var r = !!n
  34326. , o = this.tn.next()
  34327. , a = {
  34328. name: "",
  34329. fields: [],
  34330. enums: [],
  34331. messages: [],
  34332. options: {},
  34333. services: [],
  34334. oneofs: {}
  34335. };
  34336. if (!t.NAME.test(o))
  34337. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34338. for (a.name = o,
  34339. r && (this.tn.skip("="),
  34340. n.id = i(this.tn.next()),
  34341. a.isGroup = !0),
  34342. o = this.tn.peek(),
  34343. "[" === o && n && this._parseFieldOptions(n),
  34344. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34345. if (t.RULE.test(o))
  34346. this._parseMessageField(a, o);
  34347. else if ("oneof" === o)
  34348. this._parseMessageOneOf(a);
  34349. else if ("enum" === o)
  34350. this._parseEnum(a);
  34351. else if ("message" === o)
  34352. this._parseMessage(a);
  34353. else if ("option" === o)
  34354. this._parseOption(a);
  34355. else if ("service" === o)
  34356. this._parseService(a);
  34357. else if ("extensions" === o)
  34358. a.extensions = this._parseExtensionRanges();
  34359. else if ("reserved" === o)
  34360. this._parseIgnored();
  34361. else if ("extend" === o)
  34362. this._parseExtend(a);
  34363. else {
  34364. if (!t.TYPEREF.test(o))
  34365. throw Error("illegal message token: " + o);
  34366. if (!this.proto3)
  34367. throw Error("illegal field rule: " + o);
  34368. this._parseMessageField(a, "optional", o)
  34369. }
  34370. return this.tn.omit(";"),
  34371. e.messages.push(a),
  34372. a
  34373. }
  34374. ,
  34375. c._parseIgnored = function() {
  34376. for (; ";" !== this.tn.peek(); )
  34377. this.tn.next();
  34378. this.tn.skip(";")
  34379. }
  34380. ,
  34381. c._parseMessageField = function(e, n, r) {
  34382. if (!t.RULE.test(n))
  34383. throw Error("illegal message field rule: " + n);
  34384. var o, a = {
  34385. rule: n,
  34386. type: "",
  34387. name: "",
  34388. options: {},
  34389. id: 0
  34390. };
  34391. if ("map" === n) {
  34392. if (r)
  34393. throw Error("illegal type: " + r);
  34394. if (this.tn.skip("<"),
  34395. o = this.tn.next(),
  34396. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34397. throw Error("illegal message field type: " + o);
  34398. if (a.keytype = o,
  34399. this.tn.skip(","),
  34400. o = this.tn.next(),
  34401. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34402. throw Error("illegal message field: " + o);
  34403. if (a.type = o,
  34404. this.tn.skip(">"),
  34405. o = this.tn.next(),
  34406. !t.NAME.test(o))
  34407. throw Error("illegal message field name: " + o);
  34408. a.name = o,
  34409. this.tn.skip("="),
  34410. a.id = i(this.tn.next()),
  34411. o = this.tn.peek(),
  34412. "[" === o && this._parseFieldOptions(a),
  34413. this.tn.skip(";")
  34414. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34415. "group" === r) {
  34416. var s = this._parseMessage(e, a);
  34417. if (!/^[A-Z]/.test(s.name))
  34418. throw Error("illegal group name: " + s.name);
  34419. a.type = s.name,
  34420. a.name = s.name.toLowerCase(),
  34421. this.tn.omit(";")
  34422. } else {
  34423. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34424. throw Error("illegal message field type: " + r);
  34425. if (a.type = r,
  34426. o = this.tn.next(),
  34427. !t.NAME.test(o))
  34428. throw Error("illegal message field name: " + o);
  34429. a.name = o,
  34430. this.tn.skip("="),
  34431. a.id = i(this.tn.next()),
  34432. o = this.tn.peek(),
  34433. "[" === o && this._parseFieldOptions(a),
  34434. this.tn.skip(";")
  34435. }
  34436. return e.fields.push(a),
  34437. a
  34438. }
  34439. ,
  34440. c._parseMessageOneOf = function(e) {
  34441. var i = this.tn.next();
  34442. if (!t.NAME.test(i))
  34443. throw Error("illegal oneof name: " + i);
  34444. var n, r = i, o = [];
  34445. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34446. n = this._parseMessageField(e, "optional", i),
  34447. n.oneof = r,
  34448. o.push(n.id);
  34449. this.tn.omit(";"),
  34450. e.oneofs[r] = o
  34451. }
  34452. ,
  34453. c._parseFieldOptions = function(e) {
  34454. this.tn.skip("[");
  34455. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34456. i || this.tn.skip(","),
  34457. this._parseOption(e, !0),
  34458. i = !1;
  34459. this.tn.next()
  34460. }
  34461. ,
  34462. c._parseEnum = function(e) {
  34463. var n = {
  34464. name: "",
  34465. values: [],
  34466. options: {}
  34467. }
  34468. , r = this.tn.next();
  34469. if (!t.NAME.test(r))
  34470. throw Error("illegal name: " + r);
  34471. for (n.name = r,
  34472. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34473. if ("option" === r)
  34474. this._parseOption(n);
  34475. else {
  34476. if (!t.NAME.test(r))
  34477. throw Error("illegal name: " + r);
  34478. this.tn.skip("=");
  34479. var o = {
  34480. name: r,
  34481. id: i(this.tn.next(), !0)
  34482. };
  34483. r = this.tn.peek(),
  34484. "[" === r && this._parseFieldOptions({
  34485. options: {}
  34486. }),
  34487. this.tn.skip(";"),
  34488. n.values.push(o)
  34489. }
  34490. this.tn.omit(";"),
  34491. e.enums.push(n)
  34492. }
  34493. ,
  34494. c._parseExtensionRanges = function() {
  34495. var t, i, r, o = [];
  34496. do {
  34497. for (i = []; ; ) {
  34498. switch (t = this.tn.next()) {
  34499. case "min":
  34500. r = e.ID_MIN;
  34501. break;
  34502. case "max":
  34503. r = e.ID_MAX;
  34504. break;
  34505. default:
  34506. r = n(t)
  34507. }
  34508. if (i.push(r),
  34509. 2 === i.length)
  34510. break;
  34511. if ("to" !== this.tn.peek()) {
  34512. i.push(r);
  34513. break
  34514. }
  34515. this.tn.next()
  34516. }
  34517. o.push(i)
  34518. } while (this.tn.omit(","));return this.tn.skip(";"),
  34519. o
  34520. }
  34521. ,
  34522. c._parseExtend = function(e) {
  34523. var i = this.tn.next();
  34524. if (!t.TYPEREF.test(i))
  34525. throw Error("illegal extend reference: " + i);
  34526. var n = {
  34527. ref: i,
  34528. fields: []
  34529. };
  34530. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34531. if (t.RULE.test(i))
  34532. this._parseMessageField(n, i);
  34533. else {
  34534. if (!t.TYPEREF.test(i))
  34535. throw Error("illegal extend token: " + i);
  34536. if (!this.proto3)
  34537. throw Error("illegal field rule: " + i);
  34538. this._parseMessageField(n, "optional", i)
  34539. }
  34540. return this.tn.omit(";"),
  34541. e.messages.push(n),
  34542. n
  34543. }
  34544. ,
  34545. c.toString = function() {
  34546. return "Parser at line " + this.tn.line
  34547. }
  34548. ,
  34549. o.Parser = l,
  34550. o
  34551. }(r, r.Lang),
  34552. r.Reflect = function(e) {
  34553. function i(i) {
  34554. if ("string" == typeof i && (i = e.TYPES[i]),
  34555. "undefined" == typeof i.defaultValue)
  34556. throw Error("default value for type " + i.name + " is not supported");
  34557. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34558. }
  34559. function n(t, i) {
  34560. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34561. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34562. if ("string" == typeof t)
  34563. return e.Long.fromString(t, i || !1, 10);
  34564. if ("number" == typeof t)
  34565. return e.Long.fromNumber(t, i || !1);
  34566. throw Error("not convertible to Long")
  34567. }
  34568. function r(t, i) {
  34569. var n = i.readVarint32()
  34570. , o = 7 & n
  34571. , a = n >>> 3;
  34572. switch (o) {
  34573. case e.WIRE_TYPES.VARINT:
  34574. do
  34575. n = i.readUint8();
  34576. while (128 === (128 & n));break;
  34577. case e.WIRE_TYPES.BITS64:
  34578. i.offset += 8;
  34579. break;
  34580. case e.WIRE_TYPES.LDELIM:
  34581. n = i.readVarint32(),
  34582. i.offset += n;
  34583. break;
  34584. case e.WIRE_TYPES.STARTGROUP:
  34585. r(a, i);
  34586. break;
  34587. case e.WIRE_TYPES.ENDGROUP:
  34588. if (a === t)
  34589. return !1;
  34590. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34591. case e.WIRE_TYPES.BITS32:
  34592. i.offset += 4;
  34593. break;
  34594. default:
  34595. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34596. }
  34597. return !0
  34598. }
  34599. var o = {}
  34600. , a = function(e, t, i) {
  34601. this.builder = e,
  34602. this.parent = t,
  34603. this.name = i,
  34604. this.className
  34605. }
  34606. , s = a.prototype;
  34607. s.fqn = function() {
  34608. for (var e = this.name, t = this; ; ) {
  34609. if (t = t.parent,
  34610. null == t)
  34611. break;
  34612. e = t.name + "." + e
  34613. }
  34614. return e
  34615. }
  34616. ,
  34617. s.toString = function(e) {
  34618. return (e ? this.className + " " : "") + this.fqn()
  34619. }
  34620. ,
  34621. s.build = function() {
  34622. throw Error(this.toString(!0) + " cannot be built directly")
  34623. }
  34624. ,
  34625. o.T = a;
  34626. var l = function(e, t, i, n, r) {
  34627. a.call(this, e, t, i),
  34628. this.className = "Namespace",
  34629. this.children = [],
  34630. this.options = n || {},
  34631. this.syntax = r || "proto2"
  34632. }
  34633. , c = l.prototype = Object.create(a.prototype);
  34634. c.getChildren = function(e) {
  34635. if (e = e || null,
  34636. null == e)
  34637. return this.children.slice();
  34638. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34639. this.children[i]instanceof e && t.push(this.children[i]);
  34640. return t
  34641. }
  34642. ,
  34643. c.addChild = function(e) {
  34644. var t;
  34645. if (t = this.getChild(e.name))
  34646. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34647. t.name = t.originalName;
  34648. else {
  34649. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34650. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34651. e.name = e.originalName
  34652. }
  34653. this.children.push(e)
  34654. }
  34655. ,
  34656. c.getChild = function(e) {
  34657. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34658. if (this.children[i][t] === e)
  34659. return this.children[i];
  34660. return null
  34661. }
  34662. ,
  34663. c.resolve = function(e, t) {
  34664. var i = "string" == typeof e ? e.split(".") : e
  34665. , n = this
  34666. , r = 0;
  34667. if ("" === i[r]) {
  34668. for (; null !== n.parent; )
  34669. n = n.parent;
  34670. r++
  34671. }
  34672. var a;
  34673. do {
  34674. do {
  34675. if (!(n instanceof o.Namespace)) {
  34676. n = null;
  34677. break
  34678. }
  34679. if (a = n.getChild(i[r]),
  34680. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34681. n = null;
  34682. break
  34683. }
  34684. n = a,
  34685. r++
  34686. } while (r < i.length);if (null != n)
  34687. break;
  34688. if (null !== this.parent)
  34689. return this.parent.resolve(e, t)
  34690. } while (null != n);return n
  34691. }
  34692. ,
  34693. c.qn = function(e) {
  34694. var t = []
  34695. , i = e;
  34696. do
  34697. t.unshift(i.name),
  34698. i = i.parent;
  34699. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34700. var r = t.slice(t.length - n);
  34701. if (e === this.resolve(r, e instanceof o.Namespace))
  34702. return r.join(".")
  34703. }
  34704. return e.fqn()
  34705. }
  34706. ,
  34707. c.build = function() {
  34708. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34709. e = i[n],
  34710. e instanceof l && (t[e.name] = e.build());
  34711. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34712. value: this.buildOpt()
  34713. }),
  34714. t
  34715. }
  34716. ,
  34717. c.buildOpt = function() {
  34718. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34719. var r = t[i]
  34720. , o = this.options[t[i]];
  34721. e[r] = o
  34722. }
  34723. return e
  34724. }
  34725. ,
  34726. c.getOption = function(e) {
  34727. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34728. }
  34729. ,
  34730. o.Namespace = l;
  34731. var h = function(t, i, n, r) {
  34732. if (this.type = t,
  34733. this.resolvedType = i,
  34734. this.isMapKey = n,
  34735. this.syntax = r,
  34736. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34737. throw Error("Invalid map key type: " + t.name)
  34738. }
  34739. , u = h.prototype;
  34740. h.defaultFieldValue = i,
  34741. u.verifyValue = function(i) {
  34742. function r(e, t) {
  34743. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34744. }
  34745. var o = this;
  34746. switch (this.type) {
  34747. case e.TYPES.int32:
  34748. case e.TYPES.sint32:
  34749. case e.TYPES.sfixed32:
  34750. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34751. i > 4294967295 ? 0 | i : i;
  34752. case e.TYPES.uint32:
  34753. case e.TYPES.fixed32:
  34754. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34755. i < 0 ? i >>> 0 : i;
  34756. case e.TYPES.int64:
  34757. case e.TYPES.sint64:
  34758. case e.TYPES.sfixed64:
  34759. if (e.Long)
  34760. try {
  34761. return n(i, !1)
  34762. } catch (e) {
  34763. r(typeof i, e.message)
  34764. }
  34765. else
  34766. r(typeof i, "requires Long.js");
  34767. case e.TYPES.uint64:
  34768. case e.TYPES.fixed64:
  34769. if (e.Long)
  34770. try {
  34771. return n(i, !0)
  34772. } catch (e) {
  34773. r(typeof i, e.message)
  34774. }
  34775. else
  34776. r(typeof i, "requires Long.js");
  34777. case e.TYPES.bool:
  34778. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34779. i;
  34780. case e.TYPES.float:
  34781. case e.TYPES.double:
  34782. return "number" != typeof i && r(typeof i, "not a number"),
  34783. i;
  34784. case e.TYPES.string:
  34785. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34786. "" + i;
  34787. case e.TYPES.bytes:
  34788. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34789. case e.TYPES.enum:
  34790. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34791. for (l = 0; l < a.length; l++) {
  34792. if (a[l].name == i)
  34793. return a[l].id;
  34794. if (a[l].id == i)
  34795. return a[l].id
  34796. }
  34797. if ("proto3" === this.syntax)
  34798. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34799. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34800. i;
  34801. r(i, "not a valid enum value");
  34802. case e.TYPES.group:
  34803. case e.TYPES.message:
  34804. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34805. i instanceof this.resolvedType.clazz)
  34806. return i;
  34807. if (i instanceof e.Builder.Message) {
  34808. var s = {};
  34809. for (var l in i)
  34810. i.hasOwnProperty(l) && (s[l] = i[l]);
  34811. i = s
  34812. }
  34813. return new this.resolvedType.clazz(i)
  34814. }
  34815. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34816. }
  34817. ,
  34818. u.calculateLength = function(i, n) {
  34819. if (null === n)
  34820. return 0;
  34821. var r;
  34822. switch (this.type) {
  34823. case e.TYPES.int32:
  34824. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34825. case e.TYPES.uint32:
  34826. return t.calculateVarint32(n);
  34827. case e.TYPES.sint32:
  34828. return t.calculateVarint32(t.zigZagEncode32(n));
  34829. case e.TYPES.fixed32:
  34830. case e.TYPES.sfixed32:
  34831. case e.TYPES.float:
  34832. return 4;
  34833. case e.TYPES.int64:
  34834. case e.TYPES.uint64:
  34835. return t.calculateVarint64(n);
  34836. case e.TYPES.sint64:
  34837. return t.calculateVarint64(t.zigZagEncode64(n));
  34838. case e.TYPES.fixed64:
  34839. case e.TYPES.sfixed64:
  34840. return 8;
  34841. case e.TYPES.bool:
  34842. return 1;
  34843. case e.TYPES.enum:
  34844. return t.calculateVarint32(n);
  34845. case e.TYPES.double:
  34846. return 8;
  34847. case e.TYPES.string:
  34848. return r = t.calculateUTF8Bytes(n),
  34849. t.calculateVarint32(r) + r;
  34850. case e.TYPES.bytes:
  34851. if (n.remaining() < 0)
  34852. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34853. return t.calculateVarint32(n.remaining()) + n.remaining();
  34854. case e.TYPES.message:
  34855. return r = this.resolvedType.calculate(n),
  34856. t.calculateVarint32(r) + r;
  34857. case e.TYPES.group:
  34858. return r = this.resolvedType.calculate(n),
  34859. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34860. }
  34861. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34862. }
  34863. ,
  34864. u.encodeValue = function(i, n, r) {
  34865. if (null === n)
  34866. return r;
  34867. switch (this.type) {
  34868. case e.TYPES.int32:
  34869. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  34870. break;
  34871. case e.TYPES.uint32:
  34872. r.writeVarint32(n);
  34873. break;
  34874. case e.TYPES.sint32:
  34875. r.writeVarint32ZigZag(n);
  34876. break;
  34877. case e.TYPES.fixed32:
  34878. r.writeUint32(n);
  34879. break;
  34880. case e.TYPES.sfixed32:
  34881. r.writeInt32(n);
  34882. break;
  34883. case e.TYPES.int64:
  34884. case e.TYPES.uint64:
  34885. r.writeVarint64(n);
  34886. break;
  34887. case e.TYPES.sint64:
  34888. r.writeVarint64ZigZag(n);
  34889. break;
  34890. case e.TYPES.fixed64:
  34891. r.writeUint64(n);
  34892. break;
  34893. case e.TYPES.sfixed64:
  34894. r.writeInt64(n);
  34895. break;
  34896. case e.TYPES.bool:
  34897. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  34898. break;
  34899. case e.TYPES.enum:
  34900. r.writeVarint32(n);
  34901. break;
  34902. case e.TYPES.float:
  34903. r.writeFloat32(n);
  34904. break;
  34905. case e.TYPES.double:
  34906. r.writeFloat64(n);
  34907. break;
  34908. case e.TYPES.string:
  34909. r.writeVString(n);
  34910. break;
  34911. case e.TYPES.bytes:
  34912. if (n.remaining() < 0)
  34913. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34914. var o = n.offset;
  34915. r.writeVarint32(n.remaining()),
  34916. r.append(n),
  34917. n.offset = o;
  34918. break;
  34919. case e.TYPES.message:
  34920. var a = (new t).LE();
  34921. this.resolvedType.encode(n, a),
  34922. r.writeVarint32(a.offset),
  34923. r.append(a.flip());
  34924. break;
  34925. case e.TYPES.group:
  34926. this.resolvedType.encode(n, r),
  34927. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  34928. break;
  34929. default:
  34930. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34931. }
  34932. return r
  34933. }
  34934. ,
  34935. u.decode = function(t, i, n) {
  34936. if (i != this.type.wireType)
  34937. throw Error("Unexpected wire type for element");
  34938. var r, o;
  34939. switch (this.type) {
  34940. case e.TYPES.int32:
  34941. return 0 | t.readVarint32();
  34942. case e.TYPES.uint32:
  34943. return t.readVarint32() >>> 0;
  34944. case e.TYPES.sint32:
  34945. return 0 | t.readVarint32ZigZag();
  34946. case e.TYPES.fixed32:
  34947. return t.readUint32() >>> 0;
  34948. case e.TYPES.sfixed32:
  34949. return 0 | t.readInt32();
  34950. case e.TYPES.int64:
  34951. return t.readVarint64();
  34952. case e.TYPES.uint64:
  34953. return t.readVarint64().toUnsigned();
  34954. case e.TYPES.sint64:
  34955. return t.readVarint64ZigZag();
  34956. case e.TYPES.fixed64:
  34957. return t.readUint64();
  34958. case e.TYPES.sfixed64:
  34959. return t.readInt64();
  34960. case e.TYPES.bool:
  34961. return !!t.readVarint32();
  34962. case e.TYPES.enum:
  34963. return t.readVarint32();
  34964. case e.TYPES.float:
  34965. return t.readFloat();
  34966. case e.TYPES.double:
  34967. return t.readDouble();
  34968. case e.TYPES.string:
  34969. return t.readVString();
  34970. case e.TYPES.bytes:
  34971. if (o = t.readVarint32(),
  34972. t.remaining() < o)
  34973. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  34974. return r = t.clone(),
  34975. r.limit = r.offset + o,
  34976. t.offset += o,
  34977. r;
  34978. case e.TYPES.message:
  34979. return o = t.readVarint32(),
  34980. this.resolvedType.decode(t, o);
  34981. case e.TYPES.group:
  34982. return this.resolvedType.decode(t, -1, n)
  34983. }
  34984. throw Error("[INTERNAL] Illegal decode type")
  34985. }
  34986. ,
  34987. u.valueFromString = function(i) {
  34988. if (!this.isMapKey)
  34989. throw Error("valueFromString() called on non-map-key element");
  34990. switch (this.type) {
  34991. case e.TYPES.int32:
  34992. case e.TYPES.sint32:
  34993. case e.TYPES.sfixed32:
  34994. case e.TYPES.uint32:
  34995. case e.TYPES.fixed32:
  34996. return this.verifyValue(parseInt(i));
  34997. case e.TYPES.int64:
  34998. case e.TYPES.sint64:
  34999. case e.TYPES.sfixed64:
  35000. case e.TYPES.uint64:
  35001. case e.TYPES.fixed64:
  35002. return this.verifyValue(i);
  35003. case e.TYPES.bool:
  35004. return "true" === i;
  35005. case e.TYPES.string:
  35006. return this.verifyValue(i);
  35007. case e.TYPES.bytes:
  35008. return t.fromBinary(i)
  35009. }
  35010. }
  35011. ,
  35012. u.valueToString = function(t) {
  35013. if (!this.isMapKey)
  35014. throw Error("valueToString() called on non-map-key element");
  35015. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35016. }
  35017. ,
  35018. o.Element = h;
  35019. var d = function(e, t, i, n, r, o) {
  35020. l.call(this, e, t, i, n, o),
  35021. this.className = "Message",
  35022. this.extensions = void 0,
  35023. this.clazz = null,
  35024. this.isGroup = !!r,
  35025. this._fields = null,
  35026. this._fieldsById = null,
  35027. this._fieldsByName = null
  35028. }
  35029. , p = d.prototype = Object.create(l.prototype);
  35030. p.build = function(i) {
  35031. if (this.clazz && !i)
  35032. return this.clazz;
  35033. var n = function(e, i) {
  35034. function n(i, r, o, a) {
  35035. if (null === i || "object" != typeof i) {
  35036. if (a && a instanceof e.Reflect.Enum) {
  35037. var s = e.Reflect.Enum.getName(a.object, i);
  35038. if (null !== s)
  35039. return s
  35040. }
  35041. return i
  35042. }
  35043. if (t.isByteBuffer(i))
  35044. return r ? i.toBase64() : i.toBuffer();
  35045. if (e.Long.isLong(i))
  35046. return o ? i.toString() : e.Long.fromValue(i);
  35047. var l;
  35048. if (Array.isArray(i))
  35049. return l = [],
  35050. i.forEach(function(e, t) {
  35051. l[t] = n(e, r, o, a)
  35052. }),
  35053. l;
  35054. if (l = {},
  35055. i instanceof e.Map) {
  35056. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35057. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35058. return l
  35059. }
  35060. var u = i.$type
  35061. , d = void 0;
  35062. for (var p in i)
  35063. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35064. return l
  35065. }
  35066. var r = i.getChildren(e.Reflect.Message.Field)
  35067. , o = i.getChildren(e.Reflect.Message.OneOf)
  35068. , a = function(n, s) {
  35069. e.Builder.Message.call(this);
  35070. for (var l = 0, c = o.length; l < c; ++l)
  35071. this[o[l].name] = null;
  35072. for (l = 0,
  35073. c = r.length; l < c; ++l) {
  35074. var h = r[l];
  35075. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35076. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35077. }
  35078. if (arguments.length > 0) {
  35079. var u;
  35080. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35081. for (l = 0,
  35082. c = arguments.length; l < c; ++l)
  35083. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35084. else
  35085. this.$set(n)
  35086. }
  35087. }
  35088. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35089. s.add = function(t, n, r) {
  35090. var o = i._fieldsByName[t];
  35091. if (!r) {
  35092. if (!o)
  35093. throw Error(this + "#" + t + " is undefined");
  35094. if (!(o instanceof e.Reflect.Message.Field))
  35095. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35096. if (!o.repeated)
  35097. throw Error(this + "#" + t + " is not a repeated field");
  35098. n = o.verifyValue(n, !0)
  35099. }
  35100. return null === this[t] && (this[t] = []),
  35101. this[t].push(n),
  35102. this
  35103. }
  35104. ,
  35105. s.$add = s.add,
  35106. s.set = function(t, n, r) {
  35107. if (t && "object" == typeof t) {
  35108. r = n;
  35109. for (var o in t)
  35110. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35111. return this
  35112. }
  35113. var a = i._fieldsByName[t];
  35114. if (r)
  35115. this[t] = n;
  35116. else {
  35117. if (!a)
  35118. throw Error(this + "#" + t + " is not a field: undefined");
  35119. if (!(a instanceof e.Reflect.Message.Field))
  35120. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35121. this[a.name] = n = a.verifyValue(n)
  35122. }
  35123. if (a && a.oneof) {
  35124. var s = this[a.oneof.name];
  35125. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35126. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35127. }
  35128. return this
  35129. }
  35130. ,
  35131. s.$set = s.set,
  35132. s.get = function(t, n) {
  35133. if (n)
  35134. return this[t];
  35135. var r = i._fieldsByName[t];
  35136. if (!(r && r instanceof e.Reflect.Message.Field))
  35137. throw Error(this + "#" + t + " is not a field: undefined");
  35138. if (!(r instanceof e.Reflect.Message.Field))
  35139. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35140. return this[r.name]
  35141. }
  35142. ,
  35143. s.$get = s.get;
  35144. for (var l = 0; l < r.length; l++) {
  35145. var c = r[l];
  35146. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35147. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35148. return e.toUpperCase().replace("_", "")
  35149. });
  35150. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35151. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35152. return "_" + e
  35153. })
  35154. , r = function(t, i) {
  35155. return this[e.name] = i ? t : e.verifyValue(t),
  35156. this
  35157. }
  35158. , o = function() {
  35159. return this[e.name]
  35160. };
  35161. null === i.getChild("set" + t) && (s["set" + t] = r),
  35162. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35163. null === i.getChild("get" + t) && (s["get" + t] = o),
  35164. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35165. }(c)
  35166. }
  35167. s.encode = function(e, n) {
  35168. "boolean" == typeof e && (n = e,
  35169. e = void 0);
  35170. var r = !1;
  35171. e || (e = new t,
  35172. r = !0);
  35173. var o = e.littleEndian;
  35174. try {
  35175. return i.encode(this, e.LE(), n),
  35176. (r ? e.flip() : e).LE(o)
  35177. } catch (t) {
  35178. throw e.LE(o),
  35179. t
  35180. }
  35181. }
  35182. ,
  35183. a.encode = function(e, t, i) {
  35184. return new a(e).encode(t, i)
  35185. }
  35186. ,
  35187. s.calculate = function() {
  35188. return i.calculate(this)
  35189. }
  35190. ,
  35191. s.encodeDelimited = function(e, n) {
  35192. var r = !1;
  35193. e || (e = new t,
  35194. r = !0);
  35195. var o = (new t).LE();
  35196. return i.encode(this, o, n).flip(),
  35197. e.writeVarint32(o.remaining()),
  35198. e.append(o),
  35199. r ? e.flip() : e
  35200. }
  35201. ,
  35202. s.encodeAB = function() {
  35203. try {
  35204. return this.encode().toArrayBuffer()
  35205. } catch (e) {
  35206. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35207. e
  35208. }
  35209. }
  35210. ,
  35211. s.toArrayBuffer = s.encodeAB,
  35212. s.encodeNB = function() {
  35213. try {
  35214. return this.encode().toBuffer()
  35215. } catch (e) {
  35216. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35217. e
  35218. }
  35219. }
  35220. ,
  35221. s.toBuffer = s.encodeNB,
  35222. s.encode64 = function() {
  35223. try {
  35224. return this.encode().toBase64()
  35225. } catch (e) {
  35226. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35227. e
  35228. }
  35229. }
  35230. ,
  35231. s.toBase64 = s.encode64,
  35232. s.encodeHex = function() {
  35233. try {
  35234. return this.encode().toHex()
  35235. } catch (e) {
  35236. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35237. e
  35238. }
  35239. }
  35240. ,
  35241. s.toHex = s.encodeHex,
  35242. s.toRaw = function(e, t) {
  35243. return n(this, !!e, !!t, this.$type)
  35244. }
  35245. ,
  35246. s.encodeJSON = function() {
  35247. return JSON.stringify(n(this, !0, !0, this.$type))
  35248. }
  35249. ,
  35250. a.decode = function(e, n, r) {
  35251. "string" == typeof n && (r = n,
  35252. n = -1),
  35253. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35254. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35255. var o = e.littleEndian;
  35256. try {
  35257. var a = i.decode(e.LE());
  35258. return e.LE(o),
  35259. a
  35260. } catch (t) {
  35261. throw e.LE(o),
  35262. t
  35263. }
  35264. }
  35265. ,
  35266. a.decodeDelimited = function(e, n) {
  35267. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35268. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35269. e.remaining() < 1)
  35270. return null;
  35271. var r = e.offset
  35272. , o = e.readVarint32();
  35273. if (e.remaining() < o)
  35274. return e.offset = r,
  35275. null;
  35276. try {
  35277. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35278. return e.offset += o,
  35279. a
  35280. } catch (t) {
  35281. throw e.offset += o,
  35282. t
  35283. }
  35284. }
  35285. ,
  35286. a.decode64 = function(e) {
  35287. return a.decode(e, "base64")
  35288. }
  35289. ,
  35290. a.decodeHex = function(e) {
  35291. return a.decode(e, "hex")
  35292. }
  35293. ,
  35294. a.decodeJSON = function(e) {
  35295. return new a(JSON.parse(e))
  35296. }
  35297. ,
  35298. s.toString = function() {
  35299. return i.toString()
  35300. }
  35301. ;
  35302. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35303. value: i.buildOpt()
  35304. }),
  35305. Object.defineProperty(s, "$options", {
  35306. value: a.$options
  35307. }),
  35308. Object.defineProperty(a, "$type", {
  35309. value: i
  35310. }),
  35311. Object.defineProperty(s, "$type", {
  35312. value: i
  35313. })),
  35314. a
  35315. }(e, this);
  35316. this._fields = [],
  35317. this._fieldsById = {},
  35318. this._fieldsByName = {};
  35319. for (var r, o = 0, a = this.children.length; o < a; o++)
  35320. if (r = this.children[o],
  35321. r instanceof A || r instanceof d || r instanceof E) {
  35322. if (n.hasOwnProperty(r.name))
  35323. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35324. n[r.name] = r.build()
  35325. } else if (r instanceof d.Field)
  35326. r.build(),
  35327. this._fields.push(r),
  35328. this._fieldsById[r.id] = r,
  35329. this._fieldsByName[r.name] = r;
  35330. else if (!(r instanceof d.OneOf || r instanceof I))
  35331. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35332. return this.clazz = n
  35333. }
  35334. ,
  35335. p.encode = function(e, t, i) {
  35336. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35337. n = this._fields[a],
  35338. r = e[n.name],
  35339. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35340. if (null !== o) {
  35341. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35342. throw l.encoded = t,
  35343. l
  35344. }
  35345. return t
  35346. }
  35347. ,
  35348. p.calculate = function(e) {
  35349. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35350. if (t = this._fields[r],
  35351. i = e[t.name],
  35352. t.required && null === i)
  35353. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35354. n += t.calculate(i, e)
  35355. }
  35356. return n
  35357. }
  35358. ,
  35359. p.decode = function(t, i, n) {
  35360. i = "number" == typeof i ? i : -1;
  35361. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35362. if (o = t.readVarint32(),
  35363. a = 7 & o,
  35364. s = o >>> 3,
  35365. a === e.WIRE_TYPES.ENDGROUP) {
  35366. if (s !== n)
  35367. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35368. break
  35369. }
  35370. if (l = this._fieldsById[s]) {
  35371. if (l.repeated && !l.options.packed)
  35372. h[l.name].push(l.decode(a, t));
  35373. else if (l.map) {
  35374. var u = l.decode(a, t);
  35375. h[l.name].set(u[0], u[1])
  35376. } else if (h[l.name] = l.decode(a, t),
  35377. l.oneof) {
  35378. var d = h[l.oneof.name];
  35379. null !== d && d !== l.name && (h[d] = null),
  35380. h[l.oneof.name] = l.name
  35381. }
  35382. } else
  35383. switch (a) {
  35384. case e.WIRE_TYPES.VARINT:
  35385. t.readVarint32();
  35386. break;
  35387. case e.WIRE_TYPES.BITS32:
  35388. t.offset += 4;
  35389. break;
  35390. case e.WIRE_TYPES.BITS64:
  35391. t.offset += 8;
  35392. break;
  35393. case e.WIRE_TYPES.LDELIM:
  35394. var p = t.readVarint32();
  35395. t.offset += p;
  35396. break;
  35397. case e.WIRE_TYPES.STARTGROUP:
  35398. for (; r(s, t); )
  35399. ;
  35400. break;
  35401. default:
  35402. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35403. }
  35404. }
  35405. for (var f = 0, g = this._fields.length; f < g; ++f)
  35406. if (l = this._fields[f],
  35407. null === h[l.name])
  35408. if ("proto3" === this.syntax)
  35409. h[l.name] = l.defaultValue;
  35410. else {
  35411. if (l.required) {
  35412. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35413. throw m.decoded = h,
  35414. m
  35415. }
  35416. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35417. }
  35418. return h
  35419. }
  35420. ,
  35421. o.Message = d;
  35422. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35423. a.call(this, t, i, s),
  35424. this.className = "Message.Field",
  35425. this.required = "required" === n,
  35426. this.repeated = "repeated" === n,
  35427. this.map = "map" === n,
  35428. this.keyType = r || null,
  35429. this.type = o,
  35430. this.resolvedType = null,
  35431. this.id = l,
  35432. this.options = c || {},
  35433. this.defaultValue = null,
  35434. this.oneof = h || null,
  35435. this.syntax = u || "proto2",
  35436. this.originalName = this.name,
  35437. this.element = null,
  35438. this.keyElement = null,
  35439. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35440. }
  35441. , g = f.prototype = Object.create(a.prototype);
  35442. g.build = function() {
  35443. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35444. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35445. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35446. }
  35447. ,
  35448. g.verifyValue = function(t, i) {
  35449. function n(e, t) {
  35450. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35451. }
  35452. i = i || !1;
  35453. var r = this;
  35454. if (null === t)
  35455. return this.required && n(typeof t, "required"),
  35456. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35457. null;
  35458. var o;
  35459. if (this.repeated && !i) {
  35460. Array.isArray(t) || (t = [t]);
  35461. var a = [];
  35462. for (o = 0; o < t.length; o++)
  35463. a.push(this.element.verifyValue(t[o]));
  35464. return a
  35465. }
  35466. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35467. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35468. this.element.verifyValue(t))
  35469. }
  35470. ,
  35471. g.hasWirePresence = function(t, i) {
  35472. if ("proto3" !== this.syntax)
  35473. return null !== t;
  35474. if (this.oneof && i[this.oneof.name] === this.name)
  35475. return !0;
  35476. switch (this.type) {
  35477. case e.TYPES.int32:
  35478. case e.TYPES.sint32:
  35479. case e.TYPES.sfixed32:
  35480. case e.TYPES.uint32:
  35481. case e.TYPES.fixed32:
  35482. return 0 !== t;
  35483. case e.TYPES.int64:
  35484. case e.TYPES.sint64:
  35485. case e.TYPES.sfixed64:
  35486. case e.TYPES.uint64:
  35487. case e.TYPES.fixed64:
  35488. return 0 !== t.low || 0 !== t.high;
  35489. case e.TYPES.bool:
  35490. return t;
  35491. case e.TYPES.float:
  35492. case e.TYPES.double:
  35493. return 0 !== t;
  35494. case e.TYPES.string:
  35495. return t.length > 0;
  35496. case e.TYPES.bytes:
  35497. return t.remaining() > 0;
  35498. case e.TYPES.enum:
  35499. return 0 !== t;
  35500. case e.TYPES.message:
  35501. return null !== t;
  35502. default:
  35503. return !0
  35504. }
  35505. }
  35506. ,
  35507. g.encode = function(i, n, r) {
  35508. if (null === this.type || "object" != typeof this.type)
  35509. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35510. if (null === i || this.repeated && 0 == i.length)
  35511. return n;
  35512. try {
  35513. if (this.repeated) {
  35514. var o;
  35515. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35516. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35517. n.ensureCapacity(n.offset += 1);
  35518. var a = n.offset;
  35519. for (o = 0; o < i.length; o++)
  35520. this.element.encodeValue(this.id, i[o], n);
  35521. var s = n.offset - a
  35522. , l = t.calculateVarint32(s);
  35523. if (l > 1) {
  35524. var c = n.slice(a, n.offset);
  35525. a += l - 1,
  35526. n.offset = a,
  35527. n.append(c)
  35528. }
  35529. n.writeVarint32(s, a - l)
  35530. } else
  35531. for (o = 0; o < i.length; o++)
  35532. n.writeVarint32(this.id << 3 | this.type.wireType),
  35533. this.element.encodeValue(this.id, i[o], n)
  35534. } else
  35535. this.map ? i.forEach(function(i, r, o) {
  35536. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35537. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35538. n.writeVarint32(a),
  35539. n.writeVarint32(8 | this.keyType.wireType),
  35540. this.keyElement.encodeValue(1, r, n),
  35541. n.writeVarint32(16 | this.type.wireType),
  35542. this.element.encodeValue(2, i, n)
  35543. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35544. this.element.encodeValue(this.id, i, n))
  35545. } catch (e) {
  35546. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35547. }
  35548. return n
  35549. }
  35550. ,
  35551. g.calculate = function(i, n) {
  35552. if (i = this.verifyValue(i),
  35553. null === this.type || "object" != typeof this.type)
  35554. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35555. if (null === i || this.repeated && 0 == i.length)
  35556. return 0;
  35557. var r = 0;
  35558. try {
  35559. if (this.repeated) {
  35560. var o, a;
  35561. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35562. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35563. a = 0,
  35564. o = 0; o < i.length; o++)
  35565. a += this.element.calculateLength(this.id, i[o]);
  35566. r += t.calculateVarint32(a),
  35567. r += a
  35568. } else
  35569. for (o = 0; o < i.length; o++)
  35570. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35571. r += this.element.calculateLength(this.id, i[o])
  35572. } else
  35573. this.map ? i.forEach(function(i, n, o) {
  35574. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35575. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35576. r += t.calculateVarint32(a),
  35577. r += a
  35578. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35579. r += this.element.calculateLength(this.id, i))
  35580. } catch (e) {
  35581. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35582. }
  35583. return r
  35584. }
  35585. ,
  35586. g.decode = function(t, i, n) {
  35587. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35588. if (!a)
  35589. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35590. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35591. o = i.readVarint32(),
  35592. o = i.offset + o;
  35593. for (var s = []; i.offset < o; )
  35594. s.push(this.decode(this.type.wireType, i, !0));
  35595. return s
  35596. }
  35597. if (this.map) {
  35598. var l = h.defaultFieldValue(this.keyType);
  35599. if (r = h.defaultFieldValue(this.type),
  35600. o = i.readVarint32(),
  35601. i.remaining() < o)
  35602. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35603. var c = i.clone();
  35604. for (c.limit = c.offset + o,
  35605. i.offset += o; c.remaining() > 0; ) {
  35606. var u = c.readVarint32();
  35607. t = 7 & u;
  35608. var d = u >>> 3;
  35609. if (1 === d)
  35610. l = this.keyElement.decode(c, t, d);
  35611. else {
  35612. if (2 !== d)
  35613. throw Error("Unexpected tag in map field key/value submessage");
  35614. r = this.element.decode(c, t, d)
  35615. }
  35616. }
  35617. return [l, r]
  35618. }
  35619. return this.element.decode(i, t, this.id)
  35620. }
  35621. ,
  35622. o.Message.Field = f;
  35623. var m = function(e, t, i, n, r, o, a) {
  35624. f.call(this, e, t, i, null, n, r, o, a),
  35625. this.extension
  35626. };
  35627. m.prototype = Object.create(f.prototype),
  35628. o.Message.ExtensionField = m;
  35629. var v = function(e, t, i) {
  35630. a.call(this, e, t, i),
  35631. this.fields = []
  35632. };
  35633. o.Message.OneOf = v;
  35634. var A = function(e, t, i, n, r) {
  35635. l.call(this, e, t, i, n, r),
  35636. this.className = "Enum",
  35637. this.object = null
  35638. };
  35639. A.getName = function(e, t) {
  35640. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35641. if (e[i = n[r]] === t)
  35642. return i;
  35643. return null
  35644. }
  35645. ;
  35646. var y = A.prototype = Object.create(l.prototype);
  35647. y.build = function(t) {
  35648. if (this.object && !t)
  35649. return this.object;
  35650. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35651. i[n[r].name] = n[r].id;
  35652. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35653. value: this.buildOpt(),
  35654. enumerable: !1
  35655. }),
  35656. this.object = i
  35657. }
  35658. ,
  35659. o.Enum = A;
  35660. var C = function(e, t, i, n) {
  35661. a.call(this, e, t, i),
  35662. this.className = "Enum.Value",
  35663. this.id = n
  35664. };
  35665. C.prototype = Object.create(a.prototype),
  35666. o.Enum.Value = C;
  35667. var I = function(e, t, i, n) {
  35668. a.call(this, e, t, i),
  35669. this.field = n
  35670. };
  35671. I.prototype = Object.create(a.prototype),
  35672. o.Extension = I;
  35673. var E = function(e, t, i, n) {
  35674. l.call(this, e, t, i, n),
  35675. this.className = "Service",
  35676. this.clazz = null
  35677. }
  35678. , b = E.prototype = Object.create(l.prototype);
  35679. b.build = function(i) {
  35680. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35681. for (var n = function(t) {
  35682. e.Builder.Service.call(this),
  35683. this.rpcImpl = t || function(e, t, i) {
  35684. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35685. }
  35686. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35687. !function(e) {
  35688. r[e.name] = function(n, r) {
  35689. try {
  35690. try {
  35691. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35692. } catch (e) {
  35693. if (!(e instanceof TypeError))
  35694. throw e
  35695. }
  35696. if (null === n || "object" != typeof n)
  35697. throw Error("Illegal arguments");
  35698. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35699. this.rpcImpl(e.fqn(), n, function(t, n) {
  35700. if (t)
  35701. return void r(t);
  35702. null === n && (n = "");
  35703. try {
  35704. n = e.resolvedResponseType.clazz.decode(n)
  35705. } catch (e) {}
  35706. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35707. })
  35708. } catch (e) {
  35709. setTimeout(r.bind(this, e), 0)
  35710. }
  35711. }
  35712. ,
  35713. n[e.name] = function(t, i, r) {
  35714. new n(t)[e.name](i, r)
  35715. }
  35716. ,
  35717. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35718. value: e.buildOpt()
  35719. }),
  35720. Object.defineProperty(r[e.name], "$options", {
  35721. value: n[e.name].$options
  35722. }))
  35723. }(o[a]);
  35724. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35725. value: i.buildOpt()
  35726. }),
  35727. Object.defineProperty(r, "$options", {
  35728. value: n.$options
  35729. }),
  35730. Object.defineProperty(n, "$type", {
  35731. value: i
  35732. }),
  35733. Object.defineProperty(r, "$type", {
  35734. value: i
  35735. })),
  35736. n
  35737. }(e, this)
  35738. }
  35739. ,
  35740. o.Service = E;
  35741. var w = function(e, t, i, n) {
  35742. a.call(this, e, t, i),
  35743. this.className = "Service.Method",
  35744. this.options = n || {}
  35745. }
  35746. , _ = w.prototype = Object.create(a.prototype);
  35747. _.buildOpt = c.buildOpt,
  35748. o.Service.Method = w;
  35749. var T = function(e, t, i, n, r, o, a, s) {
  35750. w.call(this, e, t, i, s),
  35751. this.className = "Service.RPCMethod",
  35752. this.requestName = n,
  35753. this.responseName = r,
  35754. this.requestStream = o,
  35755. this.responseStream = a,
  35756. this.resolvedRequestType = null,
  35757. this.resolvedResponseType = null
  35758. };
  35759. return T.prototype = Object.create(w.prototype),
  35760. o.Service.RPCMethod = T,
  35761. o
  35762. }(r),
  35763. r.Builder = function(t, i, n) {
  35764. function r(e) {
  35765. e.messages && e.messages.forEach(function(t) {
  35766. t.syntax = e.syntax,
  35767. r(t)
  35768. }),
  35769. e.enums && e.enums.forEach(function(t) {
  35770. t.syntax = e.syntax
  35771. })
  35772. }
  35773. var o = function(e) {
  35774. this.ns = new n.Namespace(this,null,""),
  35775. this.ptr = this.ns,
  35776. this.resolved = !1,
  35777. this.result = null,
  35778. this.files = {},
  35779. this.importRoot = null,
  35780. this.options = e || {}
  35781. }
  35782. , a = o.prototype;
  35783. return o.isMessage = function(e) {
  35784. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35785. }
  35786. ,
  35787. o.isMessageField = function(e) {
  35788. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35789. }
  35790. ,
  35791. o.isEnum = function(e) {
  35792. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35793. }
  35794. ,
  35795. o.isService = function(e) {
  35796. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35797. }
  35798. ,
  35799. o.isExtend = function(e) {
  35800. return "string" == typeof e.ref
  35801. }
  35802. ,
  35803. a.reset = function() {
  35804. return this.ptr = this.ns,
  35805. this
  35806. }
  35807. ,
  35808. a.define = function(e) {
  35809. if ("string" != typeof e || !i.TYPEREF.test(e))
  35810. throw Error("illegal namespace: " + e);
  35811. return e.split(".").forEach(function(e) {
  35812. var t = this.ptr.getChild(e);
  35813. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35814. this.ptr = t
  35815. }, this),
  35816. this
  35817. }
  35818. ,
  35819. a.create = function(e) {
  35820. if (!e)
  35821. return this;
  35822. if (Array.isArray(e)) {
  35823. if (0 === e.length)
  35824. return this;
  35825. e = e.slice()
  35826. } else
  35827. e = [e];
  35828. for (var i = [e]; i.length > 0; ) {
  35829. if (e = i.pop(),
  35830. !Array.isArray(e))
  35831. throw Error("not a valid namespace: " + JSON.stringify(e));
  35832. for (; e.length > 0; ) {
  35833. var r = e.shift();
  35834. if (o.isMessage(r)) {
  35835. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35836. , s = {};
  35837. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35838. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35839. }, this),
  35840. r.fields && r.fields.forEach(function(e) {
  35841. if (null !== a.getChild(0 | e.id))
  35842. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35843. if (e.options && "object" != typeof e.options)
  35844. throw Error("illegal field options in " + a.name + "#" + e.name);
  35845. var t = null;
  35846. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35847. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  35848. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  35849. t && t.fields.push(e),
  35850. a.addChild(e)
  35851. }, this);
  35852. var l = [];
  35853. if (r.enums && r.enums.forEach(function(e) {
  35854. l.push(e)
  35855. }),
  35856. r.messages && r.messages.forEach(function(e) {
  35857. l.push(e)
  35858. }),
  35859. r.services && r.services.forEach(function(e) {
  35860. l.push(e)
  35861. }),
  35862. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35863. this.ptr.addChild(a),
  35864. l.length > 0) {
  35865. i.push(e),
  35866. e = l,
  35867. l = null,
  35868. this.ptr = a,
  35869. a = null;
  35870. continue
  35871. }
  35872. l = null
  35873. } else if (o.isEnum(r))
  35874. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  35875. r.values.forEach(function(e) {
  35876. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  35877. }, this),
  35878. this.ptr.addChild(a);
  35879. else if (o.isService(r))
  35880. a = new n.Service(this,this.ptr,r.name,r.options),
  35881. Object.keys(r.rpc).forEach(function(e) {
  35882. var t = r.rpc[e];
  35883. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  35884. }, this),
  35885. this.ptr.addChild(a);
  35886. else {
  35887. if (!o.isExtend(r))
  35888. throw Error("not a valid definition: " + JSON.stringify(r));
  35889. if (a = this.ptr.resolve(r.ref, !0))
  35890. r.fields.forEach(function(e) {
  35891. if (null !== a.getChild(0 | e.id))
  35892. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  35893. if (a.extensions) {
  35894. var i = !1;
  35895. if (a.extensions.forEach(function(t) {
  35896. e.id >= t[0] && e.id <= t[1] && (i = !0)
  35897. }),
  35898. !i)
  35899. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  35900. }
  35901. var r = e.name;
  35902. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  35903. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  35904. , s = new n.Extension(this,this.ptr,e.name,o);
  35905. o.extension = s,
  35906. this.ptr.addChild(s),
  35907. a.addChild(o)
  35908. }, this);
  35909. else if (!/\.?google\.protobuf\./.test(r.ref))
  35910. throw Error("extended message " + r.ref + " is not defined")
  35911. }
  35912. r = null,
  35913. a = null
  35914. }
  35915. e = null,
  35916. this.ptr = this.ptr.parent
  35917. }
  35918. return this.resolved = !1,
  35919. this.result = null,
  35920. this
  35921. }
  35922. ,
  35923. a.import = function(i, n) {
  35924. var o = "/";
  35925. if ("string" == typeof n) {
  35926. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  35927. this.files[n] === !0)
  35928. return this.reset();
  35929. this.files[n] = !0
  35930. } else if ("object" == typeof n) {
  35931. var a = n.root;
  35932. t.Util.IS_NODE && (a = e("path").resolve(a)),
  35933. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  35934. var s = a + o + n.file;
  35935. if (this.files[s] === !0)
  35936. return this.reset();
  35937. this.files[s] = !0
  35938. }
  35939. if (i.imports && i.imports.length > 0) {
  35940. var l, c = !1;
  35941. "object" == typeof n ? (this.importRoot = n.root,
  35942. c = !0,
  35943. l = this.importRoot,
  35944. n = n.file,
  35945. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  35946. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  35947. o = "\\") : l = "." : l = null;
  35948. for (var h = 0; h < i.imports.length; h++)
  35949. if ("string" == typeof i.imports[h]) {
  35950. if (!l)
  35951. throw Error("cannot determine import root");
  35952. var u = i.imports[h];
  35953. if ("google/protobuf/descriptor.proto" === u)
  35954. continue;
  35955. if (u = l + o + u,
  35956. this.files[u] === !0)
  35957. continue;
  35958. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  35959. var d = t.Util.fetch(u);
  35960. if (null === d)
  35961. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  35962. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  35963. } else
  35964. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  35965. return t + "_import" + h + "." + i
  35966. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  35967. c && (this.importRoot = null)
  35968. }
  35969. i.package && this.define(i.package),
  35970. i.syntax && r(i);
  35971. var p = this.ptr;
  35972. return i.options && Object.keys(i.options).forEach(function(e) {
  35973. p.options[e] = i.options[e]
  35974. }),
  35975. i.messages && (this.create(i.messages),
  35976. this.ptr = p),
  35977. i.enums && (this.create(i.enums),
  35978. this.ptr = p),
  35979. i.services && (this.create(i.services),
  35980. this.ptr = p),
  35981. i.extends && this.create(i.extends),
  35982. this.reset()
  35983. }
  35984. ,
  35985. a.resolveAll = function() {
  35986. var e;
  35987. if (null == this.ptr || "object" == typeof this.ptr.type)
  35988. return this;
  35989. if (this.ptr instanceof n.Namespace)
  35990. this.ptr.children.forEach(function(e) {
  35991. this.ptr = e,
  35992. this.resolveAll()
  35993. }, this);
  35994. else if (this.ptr instanceof n.Message.Field) {
  35995. if (i.TYPE.test(this.ptr.type))
  35996. this.ptr.type = t.TYPES[this.ptr.type];
  35997. else {
  35998. if (!i.TYPEREF.test(this.ptr.type))
  35999. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36000. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36001. !e)
  36002. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36003. if (this.ptr.resolvedType = e,
  36004. e instanceof n.Enum) {
  36005. if (this.ptr.type = t.TYPES.enum,
  36006. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36007. throw Error("proto3 message cannot reference proto2 enum")
  36008. } else {
  36009. if (!(e instanceof n.Message))
  36010. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36011. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36012. }
  36013. }
  36014. if (this.ptr.map) {
  36015. if (!i.TYPE.test(this.ptr.keyType))
  36016. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36017. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36018. }
  36019. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36020. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36021. throw Error("illegal service type in " + this.ptr.toString(!0));
  36022. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36023. !(e && e instanceof t.Reflect.Message))
  36024. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36025. if (this.ptr.resolvedRequestType = e,
  36026. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36027. !(e && e instanceof t.Reflect.Message))
  36028. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36029. this.ptr.resolvedResponseType = e
  36030. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36031. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36032. return this.reset()
  36033. }
  36034. ,
  36035. a.build = function(e) {
  36036. if (this.reset(),
  36037. this.resolved || (this.resolveAll(),
  36038. this.resolved = !0,
  36039. this.result = null),
  36040. null === this.result && (this.result = this.ns.build()),
  36041. !e)
  36042. return this.result;
  36043. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36044. if (!i[t[n]]) {
  36045. i = null;
  36046. break
  36047. }
  36048. i = i[t[n]]
  36049. }
  36050. return i
  36051. }
  36052. ,
  36053. a.lookup = function(e, t) {
  36054. return e ? this.ns.resolve(e, t) : this.ns
  36055. }
  36056. ,
  36057. a.toString = function() {
  36058. return "Builder"
  36059. }
  36060. ,
  36061. o.Message = function() {}
  36062. ,
  36063. o.Enum = function() {}
  36064. ,
  36065. o.Service = function() {}
  36066. ,
  36067. o
  36068. }(r, r.Lang, r.Reflect),
  36069. r.Map = function(e, t) {
  36070. function i(e) {
  36071. var t = 0;
  36072. return {
  36073. next: function() {
  36074. return t < e.length ? {
  36075. done: !1,
  36076. value: e[t++]
  36077. } : {
  36078. done: !0
  36079. }
  36080. }
  36081. }
  36082. }
  36083. var n = function(e, i) {
  36084. if (!e.map)
  36085. throw Error("field is not a map");
  36086. if (this.field = e,
  36087. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36088. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36089. this.map = {},
  36090. Object.defineProperty(this, "size", {
  36091. get: function() {
  36092. return Object.keys(this.map).length
  36093. }
  36094. }),
  36095. i)
  36096. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36097. var o = this.keyElem.valueFromString(n[r])
  36098. , a = this.valueElem.verifyValue(i[n[r]]);
  36099. this.map[this.keyElem.valueToString(o)] = {
  36100. key: o,
  36101. value: a
  36102. }
  36103. }
  36104. }
  36105. , r = n.prototype;
  36106. return r.clear = function() {
  36107. this.map = {}
  36108. }
  36109. ,
  36110. r.delete = function(e) {
  36111. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36112. , i = t in this.map;
  36113. return delete this.map[t],
  36114. i
  36115. }
  36116. ,
  36117. r.entries = function() {
  36118. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36119. t.push([(e = this.map[n[r]]).key, e.value]);
  36120. return i(t)
  36121. }
  36122. ,
  36123. r.keys = function() {
  36124. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36125. e.push(this.map[t[n]].key);
  36126. return i(e)
  36127. }
  36128. ,
  36129. r.values = function() {
  36130. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36131. e.push(this.map[t[n]].value);
  36132. return i(e)
  36133. }
  36134. ,
  36135. r.forEach = function(e, t) {
  36136. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36137. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36138. }
  36139. ,
  36140. r.set = function(e, t) {
  36141. var i = this.keyElem.verifyValue(e)
  36142. , n = this.valueElem.verifyValue(t);
  36143. return this.map[this.keyElem.valueToString(i)] = {
  36144. key: i,
  36145. value: n
  36146. },
  36147. this
  36148. }
  36149. ,
  36150. r.get = function(e) {
  36151. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36152. if (t in this.map)
  36153. return this.map[t].value
  36154. }
  36155. ,
  36156. r.has = function(e) {
  36157. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36158. return t in this.map
  36159. }
  36160. ,
  36161. n
  36162. }(r, r.Reflect),
  36163. r.loadProto = function(e, t, i) {
  36164. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36165. t = void 0),
  36166. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36167. }
  36168. ,
  36169. r.protoFromString = r.loadProto,
  36170. r.loadProtoFile = function(e, t, i) {
  36171. if (t && "object" == typeof t ? (i = t,
  36172. t = null) : t && "function" == typeof t || (t = null),
  36173. t)
  36174. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36175. if (null === n)
  36176. return void t(Error("Failed to fetch file"));
  36177. try {
  36178. t(null, r.loadProto(n, i, e))
  36179. } catch (e) {
  36180. t(e)
  36181. }
  36182. });
  36183. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36184. return null === n ? null : r.loadProto(n, i, e)
  36185. }
  36186. ,
  36187. r.protoFromFile = r.loadProtoFile,
  36188. r.newBuilder = function(e) {
  36189. return e = e || {},
  36190. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36191. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36192. new r.Builder(e)
  36193. }
  36194. ,
  36195. r.loadJson = function(e, t, i) {
  36196. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36197. t = null),
  36198. t && "object" == typeof t || (t = r.newBuilder()),
  36199. "string" == typeof e && (e = JSON.parse(e)),
  36200. t.import(e, i),
  36201. t.resolveAll(),
  36202. t
  36203. }
  36204. ,
  36205. r.loadJsonFile = function(e, t, i) {
  36206. if (t && "object" == typeof t ? (i = t,
  36207. t = null) : t && "function" == typeof t || (t = null),
  36208. t)
  36209. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36210. if (null === n)
  36211. return void t(Error("Failed to fetch file"));
  36212. try {
  36213. t(null, r.loadJson(JSON.parse(n), i, e))
  36214. } catch (e) {
  36215. t(e)
  36216. }
  36217. });
  36218. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36219. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36220. }
  36221. ,
  36222. r
  36223. })
  36224. }
  36225. ).call(this, e("_process"))
  36226. }
  36227. , {
  36228. _process: 203,
  36229. bytebuffer: 215,
  36230. fs: 197,
  36231. path: 197
  36232. }],
  36233. 215: [function(e, t, i) {
  36234. !function(i, n) {
  36235. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36236. var t;
  36237. try {
  36238. t = e("long")
  36239. } catch (e) {}
  36240. return n(t)
  36241. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36242. }(this, function(e) {
  36243. "use strict";
  36244. function t(e) {
  36245. var t = 0;
  36246. return function() {
  36247. return t < e.length ? e.charCodeAt(t++) : null
  36248. }
  36249. }
  36250. function i() {
  36251. var e = []
  36252. , t = [];
  36253. return function() {
  36254. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36255. e.length = 0),
  36256. void Array.prototype.push.apply(e, arguments))
  36257. }
  36258. }
  36259. function n(e, t, i, n, r) {
  36260. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36261. for (u += d,
  36262. o = p & (1 << -h) - 1,
  36263. p >>= -h,
  36264. h += s; h > 0; o = 256 * o + e[t + u],
  36265. u += d,
  36266. h -= 8)
  36267. ;
  36268. for (a = o & (1 << -h) - 1,
  36269. o >>= -h,
  36270. h += n; h > 0; a = 256 * a + e[t + u],
  36271. u += d,
  36272. h -= 8)
  36273. ;
  36274. if (0 === o)
  36275. o = 1 - c;
  36276. else {
  36277. if (o === l)
  36278. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36279. a += Math.pow(2, n),
  36280. o -= c
  36281. }
  36282. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36283. }
  36284. function r(e, t, i, n, r, o) {
  36285. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36286. for (t = Math.abs(t),
  36287. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36288. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36289. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36290. l *= 2),
  36291. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36292. t * l >= 2 && (a++,
  36293. l /= 2),
  36294. a + u >= h ? (s = 0,
  36295. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36296. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36297. a = 0)); r >= 8; e[i + p] = 255 & s,
  36298. p += f,
  36299. s /= 256,
  36300. r -= 8)
  36301. ;
  36302. for (a = a << r | s,
  36303. c += r; c > 0; e[i + p] = 255 & a,
  36304. p += f,
  36305. a /= 256,
  36306. c -= 8)
  36307. ;
  36308. e[i + p - f] |= 128 * g
  36309. }
  36310. var o = function(e, t, i) {
  36311. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36312. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36313. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36314. !i) {
  36315. if (e |= 0,
  36316. e < 0)
  36317. throw RangeError("Illegal capacity");
  36318. t = !!t,
  36319. i = !!i
  36320. }
  36321. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36322. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36323. this.offset = 0,
  36324. this.markedOffset = -1,
  36325. this.limit = e,
  36326. this.littleEndian = t,
  36327. this.noAssert = i
  36328. };
  36329. o.VERSION = "5.0.1",
  36330. o.LITTLE_ENDIAN = !0,
  36331. o.BIG_ENDIAN = !1,
  36332. o.DEFAULT_CAPACITY = 16,
  36333. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36334. o.DEFAULT_NOASSERT = !1,
  36335. o.Long = e || null;
  36336. var a = o.prototype;
  36337. a.__isByteBuffer__,
  36338. Object.defineProperty(a, "__isByteBuffer__", {
  36339. value: !0,
  36340. enumerable: !1,
  36341. configurable: !1
  36342. });
  36343. var s = new ArrayBuffer(0)
  36344. , l = String.fromCharCode;
  36345. o.accessor = function() {
  36346. return Uint8Array
  36347. }
  36348. ,
  36349. o.allocate = function(e, t, i) {
  36350. return new o(e,t,i)
  36351. }
  36352. ,
  36353. o.concat = function(e, t, i, n) {
  36354. "boolean" != typeof t && "string" == typeof t || (n = i,
  36355. i = t,
  36356. t = void 0);
  36357. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36358. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36359. r = e[s].limit - e[s].offset,
  36360. r > 0 && (a += r);
  36361. if (0 === a)
  36362. return new o(0,i,n);
  36363. var c, h = new o(a,i,n);
  36364. for (s = 0; s < l; )
  36365. c = e[s++],
  36366. r = c.limit - c.offset,
  36367. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36368. h.offset += r);
  36369. return h.limit = h.offset,
  36370. h.offset = 0,
  36371. h
  36372. }
  36373. ,
  36374. o.isByteBuffer = function(e) {
  36375. return (e && e.__isByteBuffer__) === !0
  36376. }
  36377. ,
  36378. o.type = function() {
  36379. return ArrayBuffer
  36380. }
  36381. ,
  36382. o.wrap = function(e, t, i, n) {
  36383. if ("string" != typeof t && (n = i,
  36384. i = t,
  36385. t = void 0),
  36386. "string" == typeof e)
  36387. switch ("undefined" == typeof t && (t = "utf8"),
  36388. t) {
  36389. case "base64":
  36390. return o.fromBase64(e, i);
  36391. case "hex":
  36392. return o.fromHex(e, i);
  36393. case "binary":
  36394. return o.fromBinary(e, i);
  36395. case "utf8":
  36396. return o.fromUTF8(e, i);
  36397. case "debug":
  36398. return o.fromDebug(e, i);
  36399. default:
  36400. throw Error("Unsupported encoding: " + t)
  36401. }
  36402. if (null === e || "object" != typeof e)
  36403. throw TypeError("Illegal buffer");
  36404. var r;
  36405. if (o.isByteBuffer(e))
  36406. return r = a.clone.call(e),
  36407. r.markedOffset = -1,
  36408. r;
  36409. if (e instanceof Uint8Array)
  36410. r = new o(0,i,n),
  36411. e.length > 0 && (r.buffer = e.buffer,
  36412. r.offset = e.byteOffset,
  36413. r.limit = e.byteOffset + e.byteLength,
  36414. r.view = new Uint8Array(e.buffer));
  36415. else if (e instanceof ArrayBuffer)
  36416. r = new o(0,i,n),
  36417. e.byteLength > 0 && (r.buffer = e,
  36418. r.offset = 0,
  36419. r.limit = e.byteLength,
  36420. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36421. else {
  36422. if ("[object Array]" !== Object.prototype.toString.call(e))
  36423. throw TypeError("Illegal buffer");
  36424. r = new o(e.length,i,n),
  36425. r.limit = e.length;
  36426. for (var s = 0; s < e.length; ++s)
  36427. r.view[s] = e[s]
  36428. }
  36429. return r
  36430. }
  36431. ,
  36432. a.writeBitSet = function(e, t) {
  36433. var i = "undefined" == typeof t;
  36434. if (i && (t = this.offset),
  36435. !this.noAssert) {
  36436. if (!(e instanceof Array))
  36437. throw TypeError("Illegal BitSet: Not an array");
  36438. if ("number" != typeof t || t % 1 !== 0)
  36439. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36440. if (t >>>= 0,
  36441. t < 0 || t + 0 > this.buffer.byteLength)
  36442. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36443. }
  36444. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36445. for (t += this.writeVarint32(o, t); a--; )
  36446. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36447. this.writeByte(n, t++);
  36448. if (s < o) {
  36449. var l = 0;
  36450. for (n = 0; s < o; )
  36451. n |= (1 & !!e[s++]) << l++;
  36452. this.writeByte(n, t++)
  36453. }
  36454. return i ? (this.offset = t,
  36455. this) : t - r
  36456. }
  36457. ,
  36458. a.readBitSet = function(e) {
  36459. var t = "undefined" == typeof e;
  36460. t && (e = this.offset);
  36461. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36462. for (e += n.length; o--; )
  36463. i = this.readByte(e++),
  36464. s[a++] = !!(1 & i),
  36465. s[a++] = !!(2 & i),
  36466. s[a++] = !!(4 & i),
  36467. s[a++] = !!(8 & i),
  36468. s[a++] = !!(16 & i),
  36469. s[a++] = !!(32 & i),
  36470. s[a++] = !!(64 & i),
  36471. s[a++] = !!(128 & i);
  36472. if (a < r) {
  36473. var l = 0;
  36474. for (i = this.readByte(e++); a < r; )
  36475. s[a++] = !!(i >> l++ & 1)
  36476. }
  36477. return t && (this.offset = e),
  36478. s
  36479. }
  36480. ,
  36481. a.readBytes = function(e, t) {
  36482. var i = "undefined" == typeof t;
  36483. if (i && (t = this.offset),
  36484. !this.noAssert) {
  36485. if ("number" != typeof t || t % 1 !== 0)
  36486. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36487. if (t >>>= 0,
  36488. t < 0 || t + e > this.buffer.byteLength)
  36489. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36490. }
  36491. var n = this.slice(t, t + e);
  36492. return i && (this.offset += e),
  36493. n
  36494. }
  36495. ,
  36496. a.writeBytes = a.append,
  36497. a.writeInt8 = function(e, t) {
  36498. var i = "undefined" == typeof t;
  36499. if (i && (t = this.offset),
  36500. !this.noAssert) {
  36501. if ("number" != typeof e || e % 1 !== 0)
  36502. throw TypeError("Illegal value: " + e + " (not an integer)");
  36503. if (e |= 0,
  36504. "number" != typeof t || t % 1 !== 0)
  36505. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36506. if (t >>>= 0,
  36507. t < 0 || t + 0 > this.buffer.byteLength)
  36508. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36509. }
  36510. t += 1;
  36511. var n = this.buffer.byteLength;
  36512. return t > n && this.resize((n *= 2) > t ? n : t),
  36513. t -= 1,
  36514. this.view[t] = e,
  36515. i && (this.offset += 1),
  36516. this
  36517. }
  36518. ,
  36519. a.writeByte = a.writeInt8,
  36520. a.readInt8 = function(e) {
  36521. var t = "undefined" == typeof e;
  36522. if (t && (e = this.offset),
  36523. !this.noAssert) {
  36524. if ("number" != typeof e || e % 1 !== 0)
  36525. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36526. if (e >>>= 0,
  36527. e < 0 || e + 1 > this.buffer.byteLength)
  36528. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36529. }
  36530. var i = this.view[e];
  36531. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36532. t && (this.offset += 1),
  36533. i
  36534. }
  36535. ,
  36536. a.readByte = a.readInt8,
  36537. a.writeUint8 = function(e, t) {
  36538. var i = "undefined" == typeof t;
  36539. if (i && (t = this.offset),
  36540. !this.noAssert) {
  36541. if ("number" != typeof e || e % 1 !== 0)
  36542. throw TypeError("Illegal value: " + e + " (not an integer)");
  36543. if (e >>>= 0,
  36544. "number" != typeof t || t % 1 !== 0)
  36545. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36546. if (t >>>= 0,
  36547. t < 0 || t + 0 > this.buffer.byteLength)
  36548. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36549. }
  36550. t += 1;
  36551. var n = this.buffer.byteLength;
  36552. return t > n && this.resize((n *= 2) > t ? n : t),
  36553. t -= 1,
  36554. this.view[t] = e,
  36555. i && (this.offset += 1),
  36556. this
  36557. }
  36558. ,
  36559. a.writeUInt8 = a.writeUint8,
  36560. a.readUint8 = function(e) {
  36561. var t = "undefined" == typeof e;
  36562. if (t && (e = this.offset),
  36563. !this.noAssert) {
  36564. if ("number" != typeof e || e % 1 !== 0)
  36565. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36566. if (e >>>= 0,
  36567. e < 0 || e + 1 > this.buffer.byteLength)
  36568. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36569. }
  36570. var i = this.view[e];
  36571. return t && (this.offset += 1),
  36572. i
  36573. }
  36574. ,
  36575. a.readUInt8 = a.readUint8,
  36576. a.writeInt16 = function(e, t) {
  36577. var i = "undefined" == typeof t;
  36578. if (i && (t = this.offset),
  36579. !this.noAssert) {
  36580. if ("number" != typeof e || e % 1 !== 0)
  36581. throw TypeError("Illegal value: " + e + " (not an integer)");
  36582. if (e |= 0,
  36583. "number" != typeof t || t % 1 !== 0)
  36584. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36585. if (t >>>= 0,
  36586. t < 0 || t + 0 > this.buffer.byteLength)
  36587. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36588. }
  36589. t += 2;
  36590. var n = this.buffer.byteLength;
  36591. return t > n && this.resize((n *= 2) > t ? n : t),
  36592. t -= 2,
  36593. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36594. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36595. this.view[t + 1] = 255 & e),
  36596. i && (this.offset += 2),
  36597. this
  36598. }
  36599. ,
  36600. a.writeShort = a.writeInt16,
  36601. a.readInt16 = function(e) {
  36602. var t = "undefined" == typeof e;
  36603. if (t && (e = this.offset),
  36604. !this.noAssert) {
  36605. if ("number" != typeof e || e % 1 !== 0)
  36606. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36607. if (e >>>= 0,
  36608. e < 0 || e + 2 > this.buffer.byteLength)
  36609. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36610. }
  36611. var i = 0;
  36612. return this.littleEndian ? (i = this.view[e],
  36613. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36614. i |= this.view[e + 1]),
  36615. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36616. t && (this.offset += 2),
  36617. i
  36618. }
  36619. ,
  36620. a.readShort = a.readInt16,
  36621. a.writeUint16 = function(e, t) {
  36622. var i = "undefined" == typeof t;
  36623. if (i && (t = this.offset),
  36624. !this.noAssert) {
  36625. if ("number" != typeof e || e % 1 !== 0)
  36626. throw TypeError("Illegal value: " + e + " (not an integer)");
  36627. if (e >>>= 0,
  36628. "number" != typeof t || t % 1 !== 0)
  36629. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36630. if (t >>>= 0,
  36631. t < 0 || t + 0 > this.buffer.byteLength)
  36632. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36633. }
  36634. t += 2;
  36635. var n = this.buffer.byteLength;
  36636. return t > n && this.resize((n *= 2) > t ? n : t),
  36637. t -= 2,
  36638. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36639. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36640. this.view[t + 1] = 255 & e),
  36641. i && (this.offset += 2),
  36642. this
  36643. }
  36644. ,
  36645. a.writeUInt16 = a.writeUint16,
  36646. a.readUint16 = function(e) {
  36647. var t = "undefined" == typeof e;
  36648. if (t && (e = this.offset),
  36649. !this.noAssert) {
  36650. if ("number" != typeof e || e % 1 !== 0)
  36651. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36652. if (e >>>= 0,
  36653. e < 0 || e + 2 > this.buffer.byteLength)
  36654. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36655. }
  36656. var i = 0;
  36657. return this.littleEndian ? (i = this.view[e],
  36658. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36659. i |= this.view[e + 1]),
  36660. t && (this.offset += 2),
  36661. i
  36662. }
  36663. ,
  36664. a.readUInt16 = a.readUint16,
  36665. a.writeInt32 = function(e, t) {
  36666. var i = "undefined" == typeof t;
  36667. if (i && (t = this.offset),
  36668. !this.noAssert) {
  36669. if ("number" != typeof e || e % 1 !== 0)
  36670. throw TypeError("Illegal value: " + e + " (not an integer)");
  36671. if (e |= 0,
  36672. "number" != typeof t || t % 1 !== 0)
  36673. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36674. if (t >>>= 0,
  36675. t < 0 || t + 0 > this.buffer.byteLength)
  36676. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36677. }
  36678. t += 4;
  36679. var n = this.buffer.byteLength;
  36680. return t > n && this.resize((n *= 2) > t ? n : t),
  36681. t -= 4,
  36682. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36683. this.view[t + 2] = e >>> 16 & 255,
  36684. this.view[t + 1] = e >>> 8 & 255,
  36685. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36686. this.view[t + 1] = e >>> 16 & 255,
  36687. this.view[t + 2] = e >>> 8 & 255,
  36688. this.view[t + 3] = 255 & e),
  36689. i && (this.offset += 4),
  36690. this
  36691. }
  36692. ,
  36693. a.writeInt = a.writeInt32,
  36694. a.readInt32 = function(e) {
  36695. var t = "undefined" == typeof e;
  36696. if (t && (e = this.offset),
  36697. !this.noAssert) {
  36698. if ("number" != typeof e || e % 1 !== 0)
  36699. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36700. if (e >>>= 0,
  36701. e < 0 || e + 4 > this.buffer.byteLength)
  36702. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36703. }
  36704. var i = 0;
  36705. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36706. i |= this.view[e + 1] << 8,
  36707. i |= this.view[e],
  36708. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36709. i |= this.view[e + 2] << 8,
  36710. i |= this.view[e + 3],
  36711. i += this.view[e] << 24 >>> 0),
  36712. i |= 0,
  36713. t && (this.offset += 4),
  36714. i
  36715. }
  36716. ,
  36717. a.readInt = a.readInt32,
  36718. a.writeUint32 = function(e, t) {
  36719. var i = "undefined" == typeof t;
  36720. if (i && (t = this.offset),
  36721. !this.noAssert) {
  36722. if ("number" != typeof e || e % 1 !== 0)
  36723. throw TypeError("Illegal value: " + e + " (not an integer)");
  36724. if (e >>>= 0,
  36725. "number" != typeof t || t % 1 !== 0)
  36726. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36727. if (t >>>= 0,
  36728. t < 0 || t + 0 > this.buffer.byteLength)
  36729. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36730. }
  36731. t += 4;
  36732. var n = this.buffer.byteLength;
  36733. return t > n && this.resize((n *= 2) > t ? n : t),
  36734. t -= 4,
  36735. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36736. this.view[t + 2] = e >>> 16 & 255,
  36737. this.view[t + 1] = e >>> 8 & 255,
  36738. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36739. this.view[t + 1] = e >>> 16 & 255,
  36740. this.view[t + 2] = e >>> 8 & 255,
  36741. this.view[t + 3] = 255 & e),
  36742. i && (this.offset += 4),
  36743. this
  36744. }
  36745. ,
  36746. a.writeUInt32 = a.writeUint32,
  36747. a.readUint32 = function(e) {
  36748. var t = "undefined" == typeof e;
  36749. if (t && (e = this.offset),
  36750. !this.noAssert) {
  36751. if ("number" != typeof e || e % 1 !== 0)
  36752. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36753. if (e >>>= 0,
  36754. e < 0 || e + 4 > this.buffer.byteLength)
  36755. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36756. }
  36757. var i = 0;
  36758. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36759. i |= this.view[e + 1] << 8,
  36760. i |= this.view[e],
  36761. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36762. i |= this.view[e + 2] << 8,
  36763. i |= this.view[e + 3],
  36764. i += this.view[e] << 24 >>> 0),
  36765. t && (this.offset += 4),
  36766. i
  36767. }
  36768. ,
  36769. a.readUInt32 = a.readUint32,
  36770. e && (a.writeInt64 = function(t, i) {
  36771. var n = "undefined" == typeof i;
  36772. if (n && (i = this.offset),
  36773. !this.noAssert) {
  36774. if ("number" == typeof t)
  36775. t = e.fromNumber(t);
  36776. else if ("string" == typeof t)
  36777. t = e.fromString(t);
  36778. else if (!(t && t instanceof e))
  36779. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36780. if ("number" != typeof i || i % 1 !== 0)
  36781. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36782. if (i >>>= 0,
  36783. i < 0 || i + 0 > this.buffer.byteLength)
  36784. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36785. }
  36786. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36787. i += 8;
  36788. var r = this.buffer.byteLength;
  36789. i > r && this.resize((r *= 2) > i ? r : i),
  36790. i -= 8;
  36791. var o = t.low
  36792. , a = t.high;
  36793. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36794. this.view[i + 2] = o >>> 16 & 255,
  36795. this.view[i + 1] = o >>> 8 & 255,
  36796. this.view[i] = 255 & o,
  36797. i += 4,
  36798. this.view[i + 3] = a >>> 24 & 255,
  36799. this.view[i + 2] = a >>> 16 & 255,
  36800. this.view[i + 1] = a >>> 8 & 255,
  36801. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36802. this.view[i + 1] = a >>> 16 & 255,
  36803. this.view[i + 2] = a >>> 8 & 255,
  36804. this.view[i + 3] = 255 & a,
  36805. i += 4,
  36806. this.view[i] = o >>> 24 & 255,
  36807. this.view[i + 1] = o >>> 16 & 255,
  36808. this.view[i + 2] = o >>> 8 & 255,
  36809. this.view[i + 3] = 255 & o),
  36810. n && (this.offset += 8),
  36811. this
  36812. }
  36813. ,
  36814. a.writeLong = a.writeInt64,
  36815. a.readInt64 = function(t) {
  36816. var i = "undefined" == typeof t;
  36817. if (i && (t = this.offset),
  36818. !this.noAssert) {
  36819. if ("number" != typeof t || t % 1 !== 0)
  36820. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36821. if (t >>>= 0,
  36822. t < 0 || t + 8 > this.buffer.byteLength)
  36823. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36824. }
  36825. var n = 0
  36826. , r = 0;
  36827. this.littleEndian ? (n = this.view[t + 2] << 16,
  36828. n |= this.view[t + 1] << 8,
  36829. n |= this.view[t],
  36830. n += this.view[t + 3] << 24 >>> 0,
  36831. t += 4,
  36832. r = this.view[t + 2] << 16,
  36833. r |= this.view[t + 1] << 8,
  36834. r |= this.view[t],
  36835. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36836. r |= this.view[t + 2] << 8,
  36837. r |= this.view[t + 3],
  36838. r += this.view[t] << 24 >>> 0,
  36839. t += 4,
  36840. n = this.view[t + 1] << 16,
  36841. n |= this.view[t + 2] << 8,
  36842. n |= this.view[t + 3],
  36843. n += this.view[t] << 24 >>> 0);
  36844. var o = new e(n,r,!1);
  36845. return i && (this.offset += 8),
  36846. o
  36847. }
  36848. ,
  36849. a.readLong = a.readInt64,
  36850. a.writeUint64 = function(t, i) {
  36851. var n = "undefined" == typeof i;
  36852. if (n && (i = this.offset),
  36853. !this.noAssert) {
  36854. if ("number" == typeof t)
  36855. t = e.fromNumber(t);
  36856. else if ("string" == typeof t)
  36857. t = e.fromString(t);
  36858. else if (!(t && t instanceof e))
  36859. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36860. if ("number" != typeof i || i % 1 !== 0)
  36861. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36862. if (i >>>= 0,
  36863. i < 0 || i + 0 > this.buffer.byteLength)
  36864. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36865. }
  36866. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36867. i += 8;
  36868. var r = this.buffer.byteLength;
  36869. i > r && this.resize((r *= 2) > i ? r : i),
  36870. i -= 8;
  36871. var o = t.low
  36872. , a = t.high;
  36873. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36874. this.view[i + 2] = o >>> 16 & 255,
  36875. this.view[i + 1] = o >>> 8 & 255,
  36876. this.view[i] = 255 & o,
  36877. i += 4,
  36878. this.view[i + 3] = a >>> 24 & 255,
  36879. this.view[i + 2] = a >>> 16 & 255,
  36880. this.view[i + 1] = a >>> 8 & 255,
  36881. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36882. this.view[i + 1] = a >>> 16 & 255,
  36883. this.view[i + 2] = a >>> 8 & 255,
  36884. this.view[i + 3] = 255 & a,
  36885. i += 4,
  36886. this.view[i] = o >>> 24 & 255,
  36887. this.view[i + 1] = o >>> 16 & 255,
  36888. this.view[i + 2] = o >>> 8 & 255,
  36889. this.view[i + 3] = 255 & o),
  36890. n && (this.offset += 8),
  36891. this
  36892. }
  36893. ,
  36894. a.writeUInt64 = a.writeUint64,
  36895. a.readUint64 = function(t) {
  36896. var i = "undefined" == typeof t;
  36897. if (i && (t = this.offset),
  36898. !this.noAssert) {
  36899. if ("number" != typeof t || t % 1 !== 0)
  36900. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36901. if (t >>>= 0,
  36902. t < 0 || t + 8 > this.buffer.byteLength)
  36903. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36904. }
  36905. var n = 0
  36906. , r = 0;
  36907. this.littleEndian ? (n = this.view[t + 2] << 16,
  36908. n |= this.view[t + 1] << 8,
  36909. n |= this.view[t],
  36910. n += this.view[t + 3] << 24 >>> 0,
  36911. t += 4,
  36912. r = this.view[t + 2] << 16,
  36913. r |= this.view[t + 1] << 8,
  36914. r |= this.view[t],
  36915. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36916. r |= this.view[t + 2] << 8,
  36917. r |= this.view[t + 3],
  36918. r += this.view[t] << 24 >>> 0,
  36919. t += 4,
  36920. n = this.view[t + 1] << 16,
  36921. n |= this.view[t + 2] << 8,
  36922. n |= this.view[t + 3],
  36923. n += this.view[t] << 24 >>> 0);
  36924. var o = new e(n,r,!0);
  36925. return i && (this.offset += 8),
  36926. o
  36927. }
  36928. ,
  36929. a.readUInt64 = a.readUint64),
  36930. a.writeFloat32 = function(e, t) {
  36931. var i = "undefined" == typeof t;
  36932. if (i && (t = this.offset),
  36933. !this.noAssert) {
  36934. if ("number" != typeof e)
  36935. throw TypeError("Illegal value: " + e + " (not a number)");
  36936. if ("number" != typeof t || t % 1 !== 0)
  36937. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36938. if (t >>>= 0,
  36939. t < 0 || t + 0 > this.buffer.byteLength)
  36940. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36941. }
  36942. t += 4;
  36943. var n = this.buffer.byteLength;
  36944. return t > n && this.resize((n *= 2) > t ? n : t),
  36945. t -= 4,
  36946. r(this.view, e, t, this.littleEndian, 23, 4),
  36947. i && (this.offset += 4),
  36948. this
  36949. }
  36950. ,
  36951. a.writeFloat = a.writeFloat32,
  36952. a.readFloat32 = function(e) {
  36953. var t = "undefined" == typeof e;
  36954. if (t && (e = this.offset),
  36955. !this.noAssert) {
  36956. if ("number" != typeof e || e % 1 !== 0)
  36957. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36958. if (e >>>= 0,
  36959. e < 0 || e + 4 > this.buffer.byteLength)
  36960. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36961. }
  36962. var i = n(this.view, e, this.littleEndian, 23, 4);
  36963. return t && (this.offset += 4),
  36964. i
  36965. }
  36966. ,
  36967. a.readFloat = a.readFloat32,
  36968. a.writeFloat64 = function(e, t) {
  36969. var i = "undefined" == typeof t;
  36970. if (i && (t = this.offset),
  36971. !this.noAssert) {
  36972. if ("number" != typeof e)
  36973. throw TypeError("Illegal value: " + e + " (not a number)");
  36974. if ("number" != typeof t || t % 1 !== 0)
  36975. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36976. if (t >>>= 0,
  36977. t < 0 || t + 0 > this.buffer.byteLength)
  36978. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36979. }
  36980. t += 8;
  36981. var n = this.buffer.byteLength;
  36982. return t > n && this.resize((n *= 2) > t ? n : t),
  36983. t -= 8,
  36984. r(this.view, e, t, this.littleEndian, 52, 8),
  36985. i && (this.offset += 8),
  36986. this
  36987. }
  36988. ,
  36989. a.writeDouble = a.writeFloat64,
  36990. a.readFloat64 = function(e) {
  36991. var t = "undefined" == typeof e;
  36992. if (t && (e = this.offset),
  36993. !this.noAssert) {
  36994. if ("number" != typeof e || e % 1 !== 0)
  36995. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36996. if (e >>>= 0,
  36997. e < 0 || e + 8 > this.buffer.byteLength)
  36998. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  36999. }
  37000. var i = n(this.view, e, this.littleEndian, 52, 8);
  37001. return t && (this.offset += 8),
  37002. i
  37003. }
  37004. ,
  37005. a.readDouble = a.readFloat64,
  37006. o.MAX_VARINT32_BYTES = 5,
  37007. o.calculateVarint32 = function(e) {
  37008. return e >>>= 0,
  37009. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37010. }
  37011. ,
  37012. o.zigZagEncode32 = function(e) {
  37013. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37014. }
  37015. ,
  37016. o.zigZagDecode32 = function(e) {
  37017. return e >>> 1 ^ -(1 & e) | 0
  37018. }
  37019. ,
  37020. a.writeVarint32 = function(e, t) {
  37021. var i = "undefined" == typeof t;
  37022. if (i && (t = this.offset),
  37023. !this.noAssert) {
  37024. if ("number" != typeof e || e % 1 !== 0)
  37025. throw TypeError("Illegal value: " + e + " (not an integer)");
  37026. if (e |= 0,
  37027. "number" != typeof t || t % 1 !== 0)
  37028. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37029. if (t >>>= 0,
  37030. t < 0 || t + 0 > this.buffer.byteLength)
  37031. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37032. }
  37033. var n, r = o.calculateVarint32(e);
  37034. t += r;
  37035. var a = this.buffer.byteLength;
  37036. for (t > a && this.resize((a *= 2) > t ? a : t),
  37037. t -= r,
  37038. e >>>= 0; e >= 128; )
  37039. n = 127 & e | 128,
  37040. this.view[t++] = n,
  37041. e >>>= 7;
  37042. return this.view[t++] = e,
  37043. i ? (this.offset = t,
  37044. this) : r
  37045. }
  37046. ,
  37047. a.writeVarint32ZigZag = function(e, t) {
  37048. return this.writeVarint32(o.zigZagEncode32(e), t)
  37049. }
  37050. ,
  37051. a.readVarint32 = function(e) {
  37052. var t = "undefined" == typeof e;
  37053. if (t && (e = this.offset),
  37054. !this.noAssert) {
  37055. if ("number" != typeof e || e % 1 !== 0)
  37056. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37057. if (e >>>= 0,
  37058. e < 0 || e + 1 > this.buffer.byteLength)
  37059. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37060. }
  37061. var i, n = 0, r = 0;
  37062. do {
  37063. if (!this.noAssert && e > this.limit) {
  37064. var o = Error("Truncated");
  37065. throw o.truncated = !0,
  37066. o
  37067. }
  37068. i = this.view[e++],
  37069. n < 5 && (r |= (127 & i) << 7 * n),
  37070. ++n
  37071. } while (0 !== (128 & i));return r |= 0,
  37072. t ? (this.offset = e,
  37073. r) : {
  37074. value: r,
  37075. length: n
  37076. }
  37077. }
  37078. ,
  37079. a.readVarint32ZigZag = function(e) {
  37080. var t = this.readVarint32(e);
  37081. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37082. t
  37083. }
  37084. ,
  37085. e && (o.MAX_VARINT64_BYTES = 10,
  37086. o.calculateVarint64 = function(t) {
  37087. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37088. var i = t.toInt() >>> 0
  37089. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37090. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37091. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37092. }
  37093. ,
  37094. o.zigZagEncode64 = function(t) {
  37095. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37096. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37097. }
  37098. ,
  37099. o.zigZagDecode64 = function(t) {
  37100. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37101. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37102. }
  37103. ,
  37104. a.writeVarint64 = function(t, i) {
  37105. var n = "undefined" == typeof i;
  37106. if (n && (i = this.offset),
  37107. !this.noAssert) {
  37108. if ("number" == typeof t)
  37109. t = e.fromNumber(t);
  37110. else if ("string" == typeof t)
  37111. t = e.fromString(t);
  37112. else if (!(t && t instanceof e))
  37113. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37114. if ("number" != typeof i || i % 1 !== 0)
  37115. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37116. if (i >>>= 0,
  37117. i < 0 || i + 0 > this.buffer.byteLength)
  37118. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37119. }
  37120. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37121. var r = o.calculateVarint64(t)
  37122. , a = t.toInt() >>> 0
  37123. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37124. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37125. i += r;
  37126. var c = this.buffer.byteLength;
  37127. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37128. i -= r,
  37129. r) {
  37130. case 10:
  37131. this.view[i + 9] = l >>> 7 & 1;
  37132. case 9:
  37133. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37134. case 8:
  37135. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37136. case 7:
  37137. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37138. case 6:
  37139. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37140. case 5:
  37141. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37142. case 4:
  37143. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37144. case 3:
  37145. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37146. case 2:
  37147. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37148. case 1:
  37149. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37150. }
  37151. return n ? (this.offset += r,
  37152. this) : r
  37153. }
  37154. ,
  37155. a.writeVarint64ZigZag = function(e, t) {
  37156. return this.writeVarint64(o.zigZagEncode64(e), t)
  37157. }
  37158. ,
  37159. a.readVarint64 = function(t) {
  37160. var i = "undefined" == typeof t;
  37161. if (i && (t = this.offset),
  37162. !this.noAssert) {
  37163. if ("number" != typeof t || t % 1 !== 0)
  37164. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37165. if (t >>>= 0,
  37166. t < 0 || t + 1 > this.buffer.byteLength)
  37167. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37168. }
  37169. var n = t
  37170. , r = 0
  37171. , o = 0
  37172. , a = 0
  37173. , s = 0;
  37174. if (s = this.view[t++],
  37175. r = 127 & s,
  37176. 128 & s && (s = this.view[t++],
  37177. r |= (127 & s) << 7,
  37178. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37179. r |= (127 & s) << 14,
  37180. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37181. r |= (127 & s) << 21,
  37182. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37183. o = 127 & s,
  37184. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37185. o |= (127 & s) << 7,
  37186. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37187. o |= (127 & s) << 14,
  37188. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37189. o |= (127 & s) << 21,
  37190. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37191. a = 127 & s,
  37192. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37193. a |= (127 & s) << 7,
  37194. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37195. throw Error("Buffer overrun");
  37196. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37197. return i ? (this.offset = t,
  37198. l) : {
  37199. value: l,
  37200. length: t - n
  37201. }
  37202. }
  37203. ,
  37204. a.readVarint64ZigZag = function(t) {
  37205. var i = this.readVarint64(t);
  37206. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37207. i
  37208. }
  37209. ),
  37210. a.writeCString = function(e, i) {
  37211. var n = "undefined" == typeof i;
  37212. n && (i = this.offset);
  37213. var r, o = e.length;
  37214. if (!this.noAssert) {
  37215. if ("string" != typeof e)
  37216. throw TypeError("Illegal str: Not a string");
  37217. for (r = 0; r < o; ++r)
  37218. if (0 === e.charCodeAt(r))
  37219. throw RangeError("Illegal str: Contains NULL-characters");
  37220. if ("number" != typeof i || i % 1 !== 0)
  37221. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37222. if (i >>>= 0,
  37223. i < 0 || i + 0 > this.buffer.byteLength)
  37224. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37225. }
  37226. o = h.calculateUTF16asUTF8(t(e))[1],
  37227. i += o + 1;
  37228. var a = this.buffer.byteLength;
  37229. return i > a && this.resize((a *= 2) > i ? a : i),
  37230. i -= o + 1,
  37231. h.encodeUTF16toUTF8(t(e), function(e) {
  37232. this.view[i++] = e
  37233. }
  37234. .bind(this)),
  37235. this.view[i++] = 0,
  37236. n ? (this.offset = i,
  37237. this) : o
  37238. }
  37239. ,
  37240. a.readCString = function(e) {
  37241. var t = "undefined" == typeof e;
  37242. if (t && (e = this.offset),
  37243. !this.noAssert) {
  37244. if ("number" != typeof e || e % 1 !== 0)
  37245. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37246. if (e >>>= 0,
  37247. e < 0 || e + 1 > this.buffer.byteLength)
  37248. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37249. }
  37250. var n, r = e, o = -1;
  37251. return h.decodeUTF8toUTF16(function() {
  37252. if (0 === o)
  37253. return null;
  37254. if (e >= this.limit)
  37255. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37256. return o = this.view[e++],
  37257. 0 === o ? null : o
  37258. }
  37259. .bind(this), n = i(), !0),
  37260. t ? (this.offset = e,
  37261. n()) : {
  37262. string: n(),
  37263. length: e - r
  37264. }
  37265. }
  37266. ,
  37267. a.writeIString = function(e, i) {
  37268. var n = "undefined" == typeof i;
  37269. if (n && (i = this.offset),
  37270. !this.noAssert) {
  37271. if ("string" != typeof e)
  37272. throw TypeError("Illegal str: Not a string");
  37273. if ("number" != typeof i || i % 1 !== 0)
  37274. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37275. if (i >>>= 0,
  37276. i < 0 || i + 0 > this.buffer.byteLength)
  37277. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37278. }
  37279. var r, o = i;
  37280. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37281. i += 4 + r;
  37282. var a = this.buffer.byteLength;
  37283. if (i > a && this.resize((a *= 2) > i ? a : i),
  37284. i -= 4 + r,
  37285. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37286. this.view[i + 2] = r >>> 16 & 255,
  37287. this.view[i + 1] = r >>> 8 & 255,
  37288. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37289. this.view[i + 1] = r >>> 16 & 255,
  37290. this.view[i + 2] = r >>> 8 & 255,
  37291. this.view[i + 3] = 255 & r),
  37292. i += 4,
  37293. h.encodeUTF16toUTF8(t(e), function(e) {
  37294. this.view[i++] = e
  37295. }
  37296. .bind(this)),
  37297. i !== o + 4 + r)
  37298. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37299. return n ? (this.offset = i,
  37300. this) : i - o
  37301. }
  37302. ,
  37303. a.readIString = function(e) {
  37304. var t = "undefined" == typeof e;
  37305. if (t && (e = this.offset),
  37306. !this.noAssert) {
  37307. if ("number" != typeof e || e % 1 !== 0)
  37308. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37309. if (e >>>= 0,
  37310. e < 0 || e + 4 > this.buffer.byteLength)
  37311. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37312. }
  37313. var i = e
  37314. , n = this.readUint32(e)
  37315. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37316. return e += r.length,
  37317. t ? (this.offset = e,
  37318. r.string) : {
  37319. string: r.string,
  37320. length: e - i
  37321. }
  37322. }
  37323. ,
  37324. o.METRICS_CHARS = "c",
  37325. o.METRICS_BYTES = "b",
  37326. a.writeUTF8String = function(e, i) {
  37327. var n = "undefined" == typeof i;
  37328. if (n && (i = this.offset),
  37329. !this.noAssert) {
  37330. if ("number" != typeof i || i % 1 !== 0)
  37331. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37332. if (i >>>= 0,
  37333. i < 0 || i + 0 > this.buffer.byteLength)
  37334. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37335. }
  37336. var r, o = i;
  37337. r = h.calculateUTF16asUTF8(t(e))[1],
  37338. i += r;
  37339. var a = this.buffer.byteLength;
  37340. return i > a && this.resize((a *= 2) > i ? a : i),
  37341. i -= r,
  37342. h.encodeUTF16toUTF8(t(e), function(e) {
  37343. this.view[i++] = e
  37344. }
  37345. .bind(this)),
  37346. n ? (this.offset = i,
  37347. this) : i - o
  37348. }
  37349. ,
  37350. a.writeString = a.writeUTF8String,
  37351. o.calculateUTF8Chars = function(e) {
  37352. return h.calculateUTF16asUTF8(t(e))[0]
  37353. }
  37354. ,
  37355. o.calculateUTF8Bytes = function(e) {
  37356. return h.calculateUTF16asUTF8(t(e))[1]
  37357. }
  37358. ,
  37359. o.calculateString = o.calculateUTF8Bytes,
  37360. a.readUTF8String = function(e, t, n) {
  37361. "number" == typeof t && (n = t,
  37362. t = void 0);
  37363. var r = "undefined" == typeof n;
  37364. if (r && (n = this.offset),
  37365. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37366. !this.noAssert) {
  37367. if ("number" != typeof e || e % 1 !== 0)
  37368. throw TypeError("Illegal length: " + e + " (not an integer)");
  37369. if (e |= 0,
  37370. "number" != typeof n || n % 1 !== 0)
  37371. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37372. if (n >>>= 0,
  37373. n < 0 || n + 0 > this.buffer.byteLength)
  37374. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37375. }
  37376. var a, s = 0, l = n;
  37377. if (t === o.METRICS_CHARS) {
  37378. if (a = i(),
  37379. h.decodeUTF8(function() {
  37380. return s < e && n < this.limit ? this.view[n++] : null
  37381. }
  37382. .bind(this), function(e) {
  37383. ++s,
  37384. h.UTF8toUTF16(e, a)
  37385. }),
  37386. s !== e)
  37387. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37388. return r ? (this.offset = n,
  37389. a()) : {
  37390. string: a(),
  37391. length: n - l
  37392. }
  37393. }
  37394. if (t === o.METRICS_BYTES) {
  37395. if (!this.noAssert) {
  37396. if ("number" != typeof n || n % 1 !== 0)
  37397. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37398. if (n >>>= 0,
  37399. n < 0 || n + e > this.buffer.byteLength)
  37400. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37401. }
  37402. var c = n + e;
  37403. if (h.decodeUTF8toUTF16(function() {
  37404. return n < c ? this.view[n++] : null
  37405. }
  37406. .bind(this), a = i(), this.noAssert),
  37407. n !== c)
  37408. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37409. return r ? (this.offset = n,
  37410. a()) : {
  37411. string: a(),
  37412. length: n - l
  37413. }
  37414. }
  37415. throw TypeError("Unsupported metrics: " + t)
  37416. }
  37417. ,
  37418. a.readString = a.readUTF8String,
  37419. a.writeVString = function(e, i) {
  37420. var n = "undefined" == typeof i;
  37421. if (n && (i = this.offset),
  37422. !this.noAssert) {
  37423. if ("string" != typeof e)
  37424. throw TypeError("Illegal str: Not a string");
  37425. if ("number" != typeof i || i % 1 !== 0)
  37426. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37427. if (i >>>= 0,
  37428. i < 0 || i + 0 > this.buffer.byteLength)
  37429. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37430. }
  37431. var r, a, s = i;
  37432. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37433. a = o.calculateVarint32(r),
  37434. i += a + r;
  37435. var l = this.buffer.byteLength;
  37436. if (i > l && this.resize((l *= 2) > i ? l : i),
  37437. i -= a + r,
  37438. i += this.writeVarint32(r, i),
  37439. h.encodeUTF16toUTF8(t(e), function(e) {
  37440. this.view[i++] = e
  37441. }
  37442. .bind(this)),
  37443. i !== s + r + a)
  37444. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37445. return n ? (this.offset = i,
  37446. this) : i - s
  37447. }
  37448. ,
  37449. a.readVString = function(e) {
  37450. var t = "undefined" == typeof e;
  37451. if (t && (e = this.offset),
  37452. !this.noAssert) {
  37453. if ("number" != typeof e || e % 1 !== 0)
  37454. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37455. if (e >>>= 0,
  37456. e < 0 || e + 1 > this.buffer.byteLength)
  37457. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37458. }
  37459. var i = e
  37460. , n = this.readVarint32(e)
  37461. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37462. return e += r.length,
  37463. t ? (this.offset = e,
  37464. r.string) : {
  37465. string: r.string,
  37466. length: e - i
  37467. }
  37468. }
  37469. ,
  37470. a.append = function(e, t, i) {
  37471. "number" != typeof t && "string" == typeof t || (i = t,
  37472. t = void 0);
  37473. var n = "undefined" == typeof i;
  37474. if (n && (i = this.offset),
  37475. !this.noAssert) {
  37476. if ("number" != typeof i || i % 1 !== 0)
  37477. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37478. if (i >>>= 0,
  37479. i < 0 || i + 0 > this.buffer.byteLength)
  37480. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37481. }
  37482. e instanceof o || (e = o.wrap(e, t));
  37483. var r = e.limit - e.offset;
  37484. if (r <= 0)
  37485. return this;
  37486. i += r;
  37487. var a = this.buffer.byteLength;
  37488. return i > a && this.resize((a *= 2) > i ? a : i),
  37489. i -= r,
  37490. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37491. e.offset += r,
  37492. n && (this.offset += r),
  37493. this
  37494. }
  37495. ,
  37496. a.appendTo = function(e, t) {
  37497. return e.append(this, t),
  37498. this
  37499. }
  37500. ,
  37501. a.assert = function(e) {
  37502. return this.noAssert = !e,
  37503. this
  37504. }
  37505. ,
  37506. a.capacity = function() {
  37507. return this.buffer.byteLength
  37508. }
  37509. ,
  37510. a.clear = function() {
  37511. return this.offset = 0,
  37512. this.limit = this.buffer.byteLength,
  37513. this.markedOffset = -1,
  37514. this
  37515. }
  37516. ,
  37517. a.clone = function(e) {
  37518. var t = new o(0,this.littleEndian,this.noAssert);
  37519. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37520. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37521. t.view = this.view),
  37522. t.offset = this.offset,
  37523. t.markedOffset = this.markedOffset,
  37524. t.limit = this.limit,
  37525. t
  37526. }
  37527. ,
  37528. a.compact = function(e, t) {
  37529. if ("undefined" == typeof e && (e = this.offset),
  37530. "undefined" == typeof t && (t = this.limit),
  37531. !this.noAssert) {
  37532. if ("number" != typeof e || e % 1 !== 0)
  37533. throw TypeError("Illegal begin: Not an integer");
  37534. if (e >>>= 0,
  37535. "number" != typeof t || t % 1 !== 0)
  37536. throw TypeError("Illegal end: Not an integer");
  37537. if (t >>>= 0,
  37538. e < 0 || e > t || t > this.buffer.byteLength)
  37539. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37540. }
  37541. if (0 === e && t === this.buffer.byteLength)
  37542. return this;
  37543. var i = t - e;
  37544. if (0 === i)
  37545. return this.buffer = s,
  37546. this.view = null,
  37547. this.markedOffset >= 0 && (this.markedOffset -= e),
  37548. this.offset = 0,
  37549. this.limit = 0,
  37550. this;
  37551. var n = new ArrayBuffer(i)
  37552. , r = new Uint8Array(n);
  37553. return r.set(this.view.subarray(e, t)),
  37554. this.buffer = n,
  37555. this.view = r,
  37556. this.markedOffset >= 0 && (this.markedOffset -= e),
  37557. this.offset = 0,
  37558. this.limit = i,
  37559. this
  37560. }
  37561. ,
  37562. a.copy = function(e, t) {
  37563. if ("undefined" == typeof e && (e = this.offset),
  37564. "undefined" == typeof t && (t = this.limit),
  37565. !this.noAssert) {
  37566. if ("number" != typeof e || e % 1 !== 0)
  37567. throw TypeError("Illegal begin: Not an integer");
  37568. if (e >>>= 0,
  37569. "number" != typeof t || t % 1 !== 0)
  37570. throw TypeError("Illegal end: Not an integer");
  37571. if (t >>>= 0,
  37572. e < 0 || e > t || t > this.buffer.byteLength)
  37573. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37574. }
  37575. if (e === t)
  37576. return new o(0,this.littleEndian,this.noAssert);
  37577. var i = t - e
  37578. , n = new o(i,this.littleEndian,this.noAssert);
  37579. return n.offset = 0,
  37580. n.limit = i,
  37581. n.markedOffset >= 0 && (n.markedOffset -= e),
  37582. this.copyTo(n, 0, e, t),
  37583. n
  37584. }
  37585. ,
  37586. a.copyTo = function(e, t, i, n) {
  37587. var r, a;
  37588. if (!this.noAssert && !o.isByteBuffer(e))
  37589. throw TypeError("Illegal target: Not a ByteBuffer");
  37590. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37591. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37592. n = "undefined" == typeof n ? this.limit : 0 | n,
  37593. t < 0 || t > e.buffer.byteLength)
  37594. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37595. if (i < 0 || n > this.buffer.byteLength)
  37596. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37597. var s = n - i;
  37598. return 0 === s ? e : (e.ensureCapacity(t + s),
  37599. e.view.set(this.view.subarray(i, n), t),
  37600. r && (this.offset += s),
  37601. a && (e.offset += s),
  37602. this)
  37603. }
  37604. ,
  37605. a.ensureCapacity = function(e) {
  37606. var t = this.buffer.byteLength;
  37607. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37608. }
  37609. ,
  37610. a.fill = function(e, t, i) {
  37611. var n = "undefined" == typeof t;
  37612. if (n && (t = this.offset),
  37613. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37614. "undefined" == typeof t && (t = this.offset),
  37615. "undefined" == typeof i && (i = this.limit),
  37616. !this.noAssert) {
  37617. if ("number" != typeof e || e % 1 !== 0)
  37618. throw TypeError("Illegal value: " + e + " (not an integer)");
  37619. if (e |= 0,
  37620. "number" != typeof t || t % 1 !== 0)
  37621. throw TypeError("Illegal begin: Not an integer");
  37622. if (t >>>= 0,
  37623. "number" != typeof i || i % 1 !== 0)
  37624. throw TypeError("Illegal end: Not an integer");
  37625. if (i >>>= 0,
  37626. t < 0 || t > i || i > this.buffer.byteLength)
  37627. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37628. }
  37629. if (t >= i)
  37630. return this;
  37631. for (; t < i; )
  37632. this.view[t++] = e;
  37633. return n && (this.offset = t),
  37634. this
  37635. }
  37636. ,
  37637. a.flip = function() {
  37638. return this.limit = this.offset,
  37639. this.offset = 0,
  37640. this
  37641. }
  37642. ,
  37643. a.mark = function(e) {
  37644. if (e = "undefined" == typeof e ? this.offset : e,
  37645. !this.noAssert) {
  37646. if ("number" != typeof e || e % 1 !== 0)
  37647. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37648. if (e >>>= 0,
  37649. e < 0 || e + 0 > this.buffer.byteLength)
  37650. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37651. }
  37652. return this.markedOffset = e,
  37653. this
  37654. }
  37655. ,
  37656. a.order = function(e) {
  37657. if (!this.noAssert && "boolean" != typeof e)
  37658. throw TypeError("Illegal littleEndian: Not a boolean");
  37659. return this.littleEndian = !!e,
  37660. this
  37661. }
  37662. ,
  37663. a.LE = function(e) {
  37664. return this.littleEndian = "undefined" == typeof e || !!e,
  37665. this
  37666. }
  37667. ,
  37668. a.BE = function(e) {
  37669. return this.littleEndian = "undefined" != typeof e && !e,
  37670. this
  37671. }
  37672. ,
  37673. a.prepend = function(e, t, i) {
  37674. "number" != typeof t && "string" == typeof t || (i = t,
  37675. t = void 0);
  37676. var n = "undefined" == typeof i;
  37677. if (n && (i = this.offset),
  37678. !this.noAssert) {
  37679. if ("number" != typeof i || i % 1 !== 0)
  37680. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37681. if (i >>>= 0,
  37682. i < 0 || i + 0 > this.buffer.byteLength)
  37683. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37684. }
  37685. e instanceof o || (e = o.wrap(e, t));
  37686. var r = e.limit - e.offset;
  37687. if (r <= 0)
  37688. return this;
  37689. var a = r - i;
  37690. if (a > 0) {
  37691. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37692. , l = new Uint8Array(s);
  37693. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37694. this.buffer = s,
  37695. this.view = l,
  37696. this.offset += a,
  37697. this.markedOffset >= 0 && (this.markedOffset += a),
  37698. this.limit += a,
  37699. i += a
  37700. } else {
  37701. new Uint8Array(this.buffer)
  37702. }
  37703. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37704. e.offset = e.limit,
  37705. n && (this.offset -= r),
  37706. this
  37707. }
  37708. ,
  37709. a.prependTo = function(e, t) {
  37710. return e.prepend(this, t),
  37711. this
  37712. }
  37713. ,
  37714. a.printDebug = function(e) {
  37715. "function" != typeof e && (e = console.log.bind(console)),
  37716. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37717. }
  37718. ,
  37719. a.remaining = function() {
  37720. return this.limit - this.offset
  37721. }
  37722. ,
  37723. a.reset = function() {
  37724. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37725. this.markedOffset = -1) : this.offset = 0,
  37726. this
  37727. }
  37728. ,
  37729. a.resize = function(e) {
  37730. if (!this.noAssert) {
  37731. if ("number" != typeof e || e % 1 !== 0)
  37732. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37733. if (e |= 0,
  37734. e < 0)
  37735. throw RangeError("Illegal capacity: 0 <= " + e)
  37736. }
  37737. if (this.buffer.byteLength < e) {
  37738. var t = new ArrayBuffer(e)
  37739. , i = new Uint8Array(t);
  37740. i.set(this.view),
  37741. this.buffer = t,
  37742. this.view = i
  37743. }
  37744. return this
  37745. }
  37746. ,
  37747. a.reverse = function(e, t) {
  37748. if ("undefined" == typeof e && (e = this.offset),
  37749. "undefined" == typeof t && (t = this.limit),
  37750. !this.noAssert) {
  37751. if ("number" != typeof e || e % 1 !== 0)
  37752. throw TypeError("Illegal begin: Not an integer");
  37753. if (e >>>= 0,
  37754. "number" != typeof t || t % 1 !== 0)
  37755. throw TypeError("Illegal end: Not an integer");
  37756. if (t >>>= 0,
  37757. e < 0 || e > t || t > this.buffer.byteLength)
  37758. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37759. }
  37760. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37761. this)
  37762. }
  37763. ,
  37764. a.skip = function(e) {
  37765. if (!this.noAssert) {
  37766. if ("number" != typeof e || e % 1 !== 0)
  37767. throw TypeError("Illegal length: " + e + " (not an integer)");
  37768. e |= 0
  37769. }
  37770. var t = this.offset + e;
  37771. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37772. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37773. return this.offset = t,
  37774. this
  37775. }
  37776. ,
  37777. a.slice = function(e, t) {
  37778. if ("undefined" == typeof e && (e = this.offset),
  37779. "undefined" == typeof t && (t = this.limit),
  37780. !this.noAssert) {
  37781. if ("number" != typeof e || e % 1 !== 0)
  37782. throw TypeError("Illegal begin: Not an integer");
  37783. if (e >>>= 0,
  37784. "number" != typeof t || t % 1 !== 0)
  37785. throw TypeError("Illegal end: Not an integer");
  37786. if (t >>>= 0,
  37787. e < 0 || e > t || t > this.buffer.byteLength)
  37788. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37789. }
  37790. var i = this.clone();
  37791. return i.offset = e,
  37792. i.limit = t,
  37793. i
  37794. }
  37795. ,
  37796. a.toBuffer = function(e) {
  37797. var t = this.offset
  37798. , i = this.limit;
  37799. if (!this.noAssert) {
  37800. if ("number" != typeof t || t % 1 !== 0)
  37801. throw TypeError("Illegal offset: Not an integer");
  37802. if (t >>>= 0,
  37803. "number" != typeof i || i % 1 !== 0)
  37804. throw TypeError("Illegal limit: Not an integer");
  37805. if (i >>>= 0,
  37806. t < 0 || t > i || i > this.buffer.byteLength)
  37807. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37808. }
  37809. if (!e && 0 === t && i === this.buffer.byteLength)
  37810. return this.buffer;
  37811. if (t === i)
  37812. return s;
  37813. var n = new ArrayBuffer(i - t);
  37814. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37815. n
  37816. }
  37817. ,
  37818. a.toArrayBuffer = a.toBuffer,
  37819. a.toString = function(e, t, i) {
  37820. if ("undefined" == typeof e)
  37821. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37822. switch ("number" == typeof e && (e = "utf8",
  37823. t = e,
  37824. i = t),
  37825. e) {
  37826. case "utf8":
  37827. return this.toUTF8(t, i);
  37828. case "base64":
  37829. return this.toBase64(t, i);
  37830. case "hex":
  37831. return this.toHex(t, i);
  37832. case "binary":
  37833. return this.toBinary(t, i);
  37834. case "debug":
  37835. return this.toDebug();
  37836. case "columns":
  37837. return this.toColumns();
  37838. default:
  37839. throw Error("Unsupported encoding: " + e)
  37840. }
  37841. }
  37842. ;
  37843. var c = function() {
  37844. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37845. i[t[n]] = n;
  37846. return e.encode = function(e, i) {
  37847. for (var n, r; null !== (n = e()); )
  37848. i(t[n >> 2 & 63]),
  37849. r = (3 & n) << 4,
  37850. null !== (n = e()) ? (r |= n >> 4 & 15,
  37851. i(t[63 & (r | n >> 4 & 15)]),
  37852. r = (15 & n) << 2,
  37853. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37854. i(t[63 & n])) : (i(t[63 & r]),
  37855. i(61))) : (i(t[63 & r]),
  37856. i(61),
  37857. i(61))
  37858. }
  37859. ,
  37860. e.decode = function(e, t) {
  37861. function n(e) {
  37862. throw Error("Illegal character code: " + e)
  37863. }
  37864. for (var r, o, a; null !== (r = e()); )
  37865. if (o = i[r],
  37866. "undefined" == typeof o && n(r),
  37867. null !== (r = e()) && (a = i[r],
  37868. "undefined" == typeof a && n(r),
  37869. t(o << 2 >>> 0 | (48 & a) >> 4),
  37870. null !== (r = e()))) {
  37871. if (o = i[r],
  37872. "undefined" == typeof o) {
  37873. if (61 === r)
  37874. break;
  37875. n(r)
  37876. }
  37877. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  37878. null !== (r = e())) {
  37879. if (a = i[r],
  37880. "undefined" == typeof a) {
  37881. if (61 === r)
  37882. break;
  37883. n(r)
  37884. }
  37885. t((3 & o) << 6 >>> 0 | a)
  37886. }
  37887. }
  37888. }
  37889. ,
  37890. e.test = function(e) {
  37891. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  37892. }
  37893. ,
  37894. e
  37895. }();
  37896. a.toBase64 = function(e, t) {
  37897. if ("undefined" == typeof e && (e = this.offset),
  37898. "undefined" == typeof t && (t = this.limit),
  37899. e |= 0,
  37900. t |= 0,
  37901. e < 0 || t > this.capacity || e > t)
  37902. throw RangeError("begin, end");
  37903. var n;
  37904. return c.encode(function() {
  37905. return e < t ? this.view[e++] : null
  37906. }
  37907. .bind(this), n = i()),
  37908. n()
  37909. }
  37910. ,
  37911. o.fromBase64 = function(e, i) {
  37912. if ("string" != typeof e)
  37913. throw TypeError("str");
  37914. var n = new o(e.length / 4 * 3,i)
  37915. , r = 0;
  37916. return c.decode(t(e), function(e) {
  37917. n.view[r++] = e
  37918. }),
  37919. n.limit = r,
  37920. n
  37921. }
  37922. ,
  37923. o.btoa = function(e) {
  37924. return o.fromBinary(e).toBase64()
  37925. }
  37926. ,
  37927. o.atob = function(e) {
  37928. return o.fromBase64(e).toBinary()
  37929. }
  37930. ,
  37931. a.toBinary = function(e, t) {
  37932. if ("undefined" == typeof e && (e = this.offset),
  37933. "undefined" == typeof t && (t = this.limit),
  37934. e |= 0,
  37935. t |= 0,
  37936. e < 0 || t > this.capacity() || e > t)
  37937. throw RangeError("begin, end");
  37938. if (e === t)
  37939. return "";
  37940. for (var i = [], n = []; e < t; )
  37941. i.push(this.view[e++]),
  37942. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  37943. i = []);
  37944. return n.join("") + String.fromCharCode.apply(String, i)
  37945. }
  37946. ,
  37947. o.fromBinary = function(e, t) {
  37948. if ("string" != typeof e)
  37949. throw TypeError("str");
  37950. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  37951. if (i = e.charCodeAt(n),
  37952. i > 255)
  37953. throw RangeError("illegal char code: " + i);
  37954. a.view[n++] = i
  37955. }
  37956. return a.limit = r,
  37957. a
  37958. }
  37959. ,
  37960. a.toDebug = function(e) {
  37961. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  37962. if (i !== -1 && (t = this.view[i],
  37963. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  37964. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  37965. ++i,
  37966. e && i > 0 && i % 16 === 0 && i !== n) {
  37967. for (; r.length < 51; )
  37968. r += " ";
  37969. a += r + o + "\n",
  37970. r = o = ""
  37971. }
  37972. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  37973. }
  37974. if (e && " " !== r) {
  37975. for (; r.length < 51; )
  37976. r += " ";
  37977. a += r + o + "\n"
  37978. }
  37979. return e ? a : r
  37980. }
  37981. ,
  37982. o.fromDebug = function(e, t, i) {
  37983. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  37984. switch (n = e.charAt(l++)) {
  37985. case "!":
  37986. if (!i) {
  37987. if (u || d || p) {
  37988. f = !0;
  37989. break
  37990. }
  37991. u = d = p = !0
  37992. }
  37993. s.offset = s.markedOffset = s.limit = c,
  37994. h = !1;
  37995. break;
  37996. case "|":
  37997. if (!i) {
  37998. if (u || p) {
  37999. f = !0;
  38000. break
  38001. }
  38002. u = p = !0
  38003. }
  38004. s.offset = s.limit = c,
  38005. h = !1;
  38006. break;
  38007. case "[":
  38008. if (!i) {
  38009. if (u || d) {
  38010. f = !0;
  38011. break
  38012. }
  38013. u = d = !0
  38014. }
  38015. s.offset = s.markedOffset = c,
  38016. h = !1;
  38017. break;
  38018. case "<":
  38019. if (!i) {
  38020. if (u) {
  38021. f = !0;
  38022. break
  38023. }
  38024. u = !0
  38025. }
  38026. s.offset = c,
  38027. h = !1;
  38028. break;
  38029. case "]":
  38030. if (!i) {
  38031. if (p || d) {
  38032. f = !0;
  38033. break
  38034. }
  38035. p = d = !0
  38036. }
  38037. s.limit = s.markedOffset = c,
  38038. h = !1;
  38039. break;
  38040. case ">":
  38041. if (!i) {
  38042. if (p) {
  38043. f = !0;
  38044. break
  38045. }
  38046. p = !0
  38047. }
  38048. s.limit = c,
  38049. h = !1;
  38050. break;
  38051. case "'":
  38052. if (!i) {
  38053. if (d) {
  38054. f = !0;
  38055. break
  38056. }
  38057. d = !0
  38058. }
  38059. s.markedOffset = c,
  38060. h = !1;
  38061. break;
  38062. case " ":
  38063. h = !1;
  38064. break;
  38065. default:
  38066. if (!i && h) {
  38067. f = !0;
  38068. break
  38069. }
  38070. if (r = parseInt(n + e.charAt(l++), 16),
  38071. !i && (isNaN(r) || r < 0 || r > 255))
  38072. throw TypeError("Illegal str: Not a debug encoded string");
  38073. s.view[c++] = r,
  38074. h = !0
  38075. }
  38076. if (f)
  38077. throw TypeError("Illegal str: Invalid symbol at " + l)
  38078. }
  38079. if (!i) {
  38080. if (!u || !p)
  38081. throw TypeError("Illegal str: Missing offset or limit");
  38082. if (c < s.buffer.byteLength)
  38083. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38084. }
  38085. return s
  38086. }
  38087. ,
  38088. a.toHex = function(e, t) {
  38089. if (e = "undefined" == typeof e ? this.offset : e,
  38090. t = "undefined" == typeof t ? this.limit : t,
  38091. !this.noAssert) {
  38092. if ("number" != typeof e || e % 1 !== 0)
  38093. throw TypeError("Illegal begin: Not an integer");
  38094. if (e >>>= 0,
  38095. "number" != typeof t || t % 1 !== 0)
  38096. throw TypeError("Illegal end: Not an integer");
  38097. if (t >>>= 0,
  38098. e < 0 || e > t || t > this.buffer.byteLength)
  38099. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38100. }
  38101. for (var i, n = new Array(t - e); e < t; )
  38102. i = this.view[e++],
  38103. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38104. return n.join("")
  38105. }
  38106. ,
  38107. o.fromHex = function(e, t, i) {
  38108. if (!i) {
  38109. if ("string" != typeof e)
  38110. throw TypeError("Illegal str: Not a string");
  38111. if (e.length % 2 !== 0)
  38112. throw TypeError("Illegal str: Length not a multiple of 2")
  38113. }
  38114. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38115. if (n = parseInt(e.substring(s, s + 2), 16),
  38116. !i && (!isFinite(n) || n < 0 || n > 255))
  38117. throw TypeError("Illegal str: Contains non-hex characters");
  38118. a.view[l++] = n
  38119. }
  38120. return a.limit = l,
  38121. a
  38122. }
  38123. ;
  38124. var h = function() {
  38125. var e = {};
  38126. return e.MAX_CODEPOINT = 1114111,
  38127. e.encodeUTF8 = function(e, t) {
  38128. var i = null;
  38129. for ("number" == typeof e && (i = e,
  38130. e = function() {
  38131. return null
  38132. }
  38133. ); null !== i || null !== (i = e()); )
  38134. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38135. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38136. t(i >> 6 & 63 | 128),
  38137. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38138. t(i >> 12 & 63 | 128),
  38139. t(i >> 6 & 63 | 128),
  38140. t(63 & i | 128)),
  38141. i = null
  38142. }
  38143. ,
  38144. e.decodeUTF8 = function(e, t) {
  38145. for (var i, n, r, o, a = function(e) {
  38146. e = e.slice(0, e.indexOf(null));
  38147. var t = Error(e.toString());
  38148. throw t.name = "TruncatedError",
  38149. t.bytes = e,
  38150. t
  38151. }; null !== (i = e()); )
  38152. if (0 === (128 & i))
  38153. t(i);
  38154. else if (192 === (224 & i))
  38155. null === (n = e()) && a([i, n]),
  38156. t((31 & i) << 6 | 63 & n);
  38157. else if (224 === (240 & i))
  38158. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38159. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38160. else {
  38161. if (240 !== (248 & i))
  38162. throw RangeError("Illegal starting byte: " + i);
  38163. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38164. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38165. }
  38166. }
  38167. ,
  38168. e.UTF16toUTF8 = function(e, t) {
  38169. for (var i, n = null; ; ) {
  38170. if (null === (i = null !== n ? n : e()))
  38171. break;
  38172. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38173. n = null) : t(i)
  38174. }
  38175. null !== n && t(n)
  38176. }
  38177. ,
  38178. e.UTF8toUTF16 = function(e, t) {
  38179. var i = null;
  38180. for ("number" == typeof e && (i = e,
  38181. e = function() {
  38182. return null
  38183. }
  38184. ); null !== i || null !== (i = e()); )
  38185. i <= 65535 ? t(i) : (i -= 65536,
  38186. t((i >> 10) + 55296),
  38187. t(i % 1024 + 56320)),
  38188. i = null
  38189. }
  38190. ,
  38191. e.encodeUTF16toUTF8 = function(t, i) {
  38192. e.UTF16toUTF8(t, function(t) {
  38193. e.encodeUTF8(t, i)
  38194. })
  38195. }
  38196. ,
  38197. e.decodeUTF8toUTF16 = function(t, i) {
  38198. e.decodeUTF8(t, function(t) {
  38199. e.UTF8toUTF16(t, i)
  38200. })
  38201. }
  38202. ,
  38203. e.calculateCodePoint = function(e) {
  38204. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38205. }
  38206. ,
  38207. e.calculateUTF8 = function(e) {
  38208. for (var t, i = 0; null !== (t = e()); )
  38209. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38210. return i
  38211. }
  38212. ,
  38213. e.calculateUTF16asUTF8 = function(t) {
  38214. var i = 0
  38215. , n = 0;
  38216. return e.UTF16toUTF8(t, function(e) {
  38217. ++i,
  38218. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38219. }),
  38220. [i, n]
  38221. }
  38222. ,
  38223. e
  38224. }();
  38225. return a.toUTF8 = function(e, t) {
  38226. if ("undefined" == typeof e && (e = this.offset),
  38227. "undefined" == typeof t && (t = this.limit),
  38228. !this.noAssert) {
  38229. if ("number" != typeof e || e % 1 !== 0)
  38230. throw TypeError("Illegal begin: Not an integer");
  38231. if (e >>>= 0,
  38232. "number" != typeof t || t % 1 !== 0)
  38233. throw TypeError("Illegal end: Not an integer");
  38234. if (t >>>= 0,
  38235. e < 0 || e > t || t > this.buffer.byteLength)
  38236. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38237. }
  38238. var n;
  38239. try {
  38240. h.decodeUTF8toUTF16(function() {
  38241. return e < t ? this.view[e++] : null
  38242. }
  38243. .bind(this), n = i())
  38244. } catch (i) {
  38245. if (e !== t)
  38246. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38247. }
  38248. return n()
  38249. }
  38250. ,
  38251. o.fromUTF8 = function(e, i, n) {
  38252. if (!n && "string" != typeof e)
  38253. throw TypeError("Illegal str: Not a string");
  38254. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38255. , a = 0;
  38256. return h.encodeUTF16toUTF8(t(e), function(e) {
  38257. r.view[a++] = e
  38258. }),
  38259. r.limit = a,
  38260. r
  38261. }
  38262. ,
  38263. o
  38264. })
  38265. }
  38266. , {
  38267. long: 216
  38268. }],
  38269. 216: [function(e, t, i) {
  38270. !function(i, n) {
  38271. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38272. }(this, function() {
  38273. "use strict";
  38274. function e(e, t, i) {
  38275. this.low = 0 | e,
  38276. this.high = 0 | t,
  38277. this.unsigned = !!i
  38278. }
  38279. function t(e) {
  38280. return (e && e.__isLong__) === !0
  38281. }
  38282. function i(e, t) {
  38283. var i, n, o;
  38284. return t ? (e >>>= 0,
  38285. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38286. o && (l[e] = i),
  38287. i)) : (e |= 0,
  38288. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38289. o && (s[e] = i),
  38290. i))
  38291. }
  38292. function n(e, t) {
  38293. if (isNaN(e) || !isFinite(e))
  38294. return t ? m : g;
  38295. if (t) {
  38296. if (e < 0)
  38297. return m;
  38298. if (e >= d)
  38299. return I
  38300. } else {
  38301. if (e <= -p)
  38302. return E;
  38303. if (e + 1 >= p)
  38304. return C
  38305. }
  38306. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38307. }
  38308. function r(t, i, n) {
  38309. return new e(t,i,n)
  38310. }
  38311. function o(e, t, i) {
  38312. if (0 === e.length)
  38313. throw Error("empty string");
  38314. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38315. return g;
  38316. if ("number" == typeof t ? (i = t,
  38317. t = !1) : t = !!t,
  38318. i = i || 10,
  38319. i < 2 || 36 < i)
  38320. throw RangeError("radix");
  38321. var r;
  38322. if ((r = e.indexOf("-")) > 0)
  38323. throw Error("interior hyphen");
  38324. if (0 === r)
  38325. return o(e.substring(1), t, i).neg();
  38326. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38327. var h = Math.min(8, e.length - l)
  38328. , u = parseInt(e.substring(l, l + h), i);
  38329. if (h < 8) {
  38330. var d = n(c(i, h));
  38331. s = s.mul(d).add(n(u))
  38332. } else
  38333. s = s.mul(a),
  38334. s = s.add(n(u))
  38335. }
  38336. return s.unsigned = t,
  38337. s
  38338. }
  38339. function a(t) {
  38340. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38341. }
  38342. e.prototype.__isLong__,
  38343. Object.defineProperty(e.prototype, "__isLong__", {
  38344. value: !0,
  38345. enumerable: !1,
  38346. configurable: !1
  38347. }),
  38348. e.isLong = t;
  38349. var s = {}
  38350. , l = {};
  38351. e.fromInt = i,
  38352. e.fromNumber = n,
  38353. e.fromBits = r;
  38354. var c = Math.pow;
  38355. e.fromString = o,
  38356. e.fromValue = a;
  38357. var h = 1 << 24
  38358. , u = 4294967296
  38359. , d = 0x10000000000000000
  38360. , p = d / 2
  38361. , f = i(h)
  38362. , g = i(0);
  38363. e.ZERO = g;
  38364. var m = i(0, !0);
  38365. e.UZERO = m;
  38366. var v = i(1);
  38367. e.ONE = v;
  38368. var A = i(1, !0);
  38369. e.UONE = A;
  38370. var y = i(-1);
  38371. e.NEG_ONE = y;
  38372. var C = r(-1, 2147483647, !1);
  38373. e.MAX_VALUE = C;
  38374. var I = r(-1, -1, !0);
  38375. e.MAX_UNSIGNED_VALUE = I;
  38376. var E = r(0, -2147483648, !1);
  38377. e.MIN_VALUE = E;
  38378. var b = e.prototype;
  38379. return b.toInt = function() {
  38380. return this.unsigned ? this.low >>> 0 : this.low
  38381. }
  38382. ,
  38383. b.toNumber = function() {
  38384. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38385. }
  38386. ,
  38387. b.toString = function(e) {
  38388. if (e = e || 10,
  38389. e < 2 || 36 < e)
  38390. throw RangeError("radix");
  38391. if (this.isZero())
  38392. return "0";
  38393. if (this.isNegative()) {
  38394. if (this.eq(E)) {
  38395. var t = n(e)
  38396. , i = this.div(t)
  38397. , r = i.mul(t).sub(this);
  38398. return i.toString(e) + r.toInt().toString(e)
  38399. }
  38400. return "-" + this.neg().toString(e)
  38401. }
  38402. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38403. var l = a.div(o)
  38404. , h = a.sub(l.mul(o)).toInt() >>> 0
  38405. , u = h.toString(e);
  38406. if (a = l,
  38407. a.isZero())
  38408. return u + s;
  38409. for (; u.length < 6; )
  38410. u = "0" + u;
  38411. s = "" + u + s
  38412. }
  38413. }
  38414. ,
  38415. b.getHighBits = function() {
  38416. return this.high
  38417. }
  38418. ,
  38419. b.getHighBitsUnsigned = function() {
  38420. return this.high >>> 0
  38421. }
  38422. ,
  38423. b.getLowBits = function() {
  38424. return this.low
  38425. }
  38426. ,
  38427. b.getLowBitsUnsigned = function() {
  38428. return this.low >>> 0
  38429. }
  38430. ,
  38431. b.getNumBitsAbs = function() {
  38432. if (this.isNegative())
  38433. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38434. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38435. ;
  38436. return 0 != this.high ? t + 33 : t + 1
  38437. }
  38438. ,
  38439. b.isZero = function() {
  38440. return 0 === this.high && 0 === this.low
  38441. }
  38442. ,
  38443. b.isNegative = function() {
  38444. return !this.unsigned && this.high < 0
  38445. }
  38446. ,
  38447. b.isPositive = function() {
  38448. return this.unsigned || this.high >= 0
  38449. }
  38450. ,
  38451. b.isOdd = function() {
  38452. return 1 === (1 & this.low)
  38453. }
  38454. ,
  38455. b.isEven = function() {
  38456. return 0 === (1 & this.low)
  38457. }
  38458. ,
  38459. b.equals = function(e) {
  38460. return t(e) || (e = a(e)),
  38461. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38462. }
  38463. ,
  38464. b.eq = b.equals,
  38465. b.notEquals = function(e) {
  38466. return !this.eq(e)
  38467. }
  38468. ,
  38469. b.neq = b.notEquals,
  38470. b.lessThan = function(e) {
  38471. return this.comp(e) < 0
  38472. }
  38473. ,
  38474. b.lt = b.lessThan,
  38475. b.lessThanOrEqual = function(e) {
  38476. return this.comp(e) <= 0
  38477. }
  38478. ,
  38479. b.lte = b.lessThanOrEqual,
  38480. b.greaterThan = function(e) {
  38481. return this.comp(e) > 0
  38482. }
  38483. ,
  38484. b.gt = b.greaterThan,
  38485. b.greaterThanOrEqual = function(e) {
  38486. return this.comp(e) >= 0
  38487. }
  38488. ,
  38489. b.gte = b.greaterThanOrEqual,
  38490. b.compare = function(e) {
  38491. if (t(e) || (e = a(e)),
  38492. this.eq(e))
  38493. return 0;
  38494. var i = this.isNegative()
  38495. , n = e.isNegative();
  38496. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38497. }
  38498. ,
  38499. b.comp = b.compare,
  38500. b.negate = function() {
  38501. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38502. }
  38503. ,
  38504. b.neg = b.negate,
  38505. b.add = function(e) {
  38506. t(e) || (e = a(e));
  38507. var i = this.high >>> 16
  38508. , n = 65535 & this.high
  38509. , o = this.low >>> 16
  38510. , s = 65535 & this.low
  38511. , l = e.high >>> 16
  38512. , c = 65535 & e.high
  38513. , h = e.low >>> 16
  38514. , u = 65535 & e.low
  38515. , d = 0
  38516. , p = 0
  38517. , f = 0
  38518. , g = 0;
  38519. return g += s + u,
  38520. f += g >>> 16,
  38521. g &= 65535,
  38522. f += o + h,
  38523. p += f >>> 16,
  38524. f &= 65535,
  38525. p += n + c,
  38526. d += p >>> 16,
  38527. p &= 65535,
  38528. d += i + l,
  38529. d &= 65535,
  38530. r(f << 16 | g, d << 16 | p, this.unsigned)
  38531. }
  38532. ,
  38533. b.subtract = function(e) {
  38534. return t(e) || (e = a(e)),
  38535. this.add(e.neg())
  38536. }
  38537. ,
  38538. b.sub = b.subtract,
  38539. b.multiply = function(e) {
  38540. if (this.isZero())
  38541. return g;
  38542. if (t(e) || (e = a(e)),
  38543. e.isZero())
  38544. return g;
  38545. if (this.eq(E))
  38546. return e.isOdd() ? E : g;
  38547. if (e.eq(E))
  38548. return this.isOdd() ? E : g;
  38549. if (this.isNegative())
  38550. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38551. if (e.isNegative())
  38552. return this.mul(e.neg()).neg();
  38553. if (this.lt(f) && e.lt(f))
  38554. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38555. var i = this.high >>> 16
  38556. , o = 65535 & this.high
  38557. , s = this.low >>> 16
  38558. , l = 65535 & this.low
  38559. , c = e.high >>> 16
  38560. , h = 65535 & e.high
  38561. , u = e.low >>> 16
  38562. , d = 65535 & e.low
  38563. , p = 0
  38564. , m = 0
  38565. , v = 0
  38566. , A = 0;
  38567. return A += l * d,
  38568. v += A >>> 16,
  38569. A &= 65535,
  38570. v += s * d,
  38571. m += v >>> 16,
  38572. v &= 65535,
  38573. v += l * u,
  38574. m += v >>> 16,
  38575. v &= 65535,
  38576. m += o * d,
  38577. p += m >>> 16,
  38578. m &= 65535,
  38579. m += s * u,
  38580. p += m >>> 16,
  38581. m &= 65535,
  38582. m += l * h,
  38583. p += m >>> 16,
  38584. m &= 65535,
  38585. p += i * d + o * u + s * h + l * c,
  38586. p &= 65535,
  38587. r(v << 16 | A, p << 16 | m, this.unsigned)
  38588. }
  38589. ,
  38590. b.mul = b.multiply,
  38591. b.divide = function(e) {
  38592. if (t(e) || (e = a(e)),
  38593. e.isZero())
  38594. throw Error("division by zero");
  38595. if (this.isZero())
  38596. return this.unsigned ? m : g;
  38597. var i, r, o;
  38598. if (this.unsigned) {
  38599. if (e.unsigned || (e = e.toUnsigned()),
  38600. e.gt(this))
  38601. return m;
  38602. if (e.gt(this.shru(1)))
  38603. return A;
  38604. o = m
  38605. } else {
  38606. if (this.eq(E)) {
  38607. if (e.eq(v) || e.eq(y))
  38608. return E;
  38609. if (e.eq(E))
  38610. return v;
  38611. var s = this.shr(1);
  38612. return i = s.div(e).shl(1),
  38613. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38614. o = i.add(r.div(e)))
  38615. }
  38616. if (e.eq(E))
  38617. return this.unsigned ? m : g;
  38618. if (this.isNegative())
  38619. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38620. if (e.isNegative())
  38621. return this.div(e.neg()).neg();
  38622. o = g
  38623. }
  38624. for (r = this; r.gte(e); ) {
  38625. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38626. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38627. i -= h,
  38628. u = n(i, this.unsigned),
  38629. d = u.mul(e);
  38630. u.isZero() && (u = v),
  38631. o = o.add(u),
  38632. r = r.sub(d)
  38633. }
  38634. return o
  38635. }
  38636. ,
  38637. b.div = b.divide,
  38638. b.modulo = function(e) {
  38639. return t(e) || (e = a(e)),
  38640. this.sub(this.div(e).mul(e))
  38641. }
  38642. ,
  38643. b.mod = b.modulo,
  38644. b.not = function() {
  38645. return r(~this.low, ~this.high, this.unsigned)
  38646. }
  38647. ,
  38648. b.and = function(e) {
  38649. return t(e) || (e = a(e)),
  38650. r(this.low & e.low, this.high & e.high, this.unsigned)
  38651. }
  38652. ,
  38653. b.or = function(e) {
  38654. return t(e) || (e = a(e)),
  38655. r(this.low | e.low, this.high | e.high, this.unsigned)
  38656. }
  38657. ,
  38658. b.xor = function(e) {
  38659. return t(e) || (e = a(e)),
  38660. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38661. }
  38662. ,
  38663. b.shiftLeft = function(e) {
  38664. return t(e) && (e = e.toInt()),
  38665. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38666. }
  38667. ,
  38668. b.shl = b.shiftLeft,
  38669. b.shiftRight = function(e) {
  38670. return t(e) && (e = e.toInt()),
  38671. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38672. }
  38673. ,
  38674. b.shr = b.shiftRight,
  38675. b.shiftRightUnsigned = function(e) {
  38676. if (t(e) && (e = e.toInt()),
  38677. e &= 63,
  38678. 0 === e)
  38679. return this;
  38680. var i = this.high;
  38681. if (e < 32) {
  38682. var n = this.low;
  38683. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38684. }
  38685. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38686. }
  38687. ,
  38688. b.shru = b.shiftRightUnsigned,
  38689. b.toSigned = function() {
  38690. return this.unsigned ? r(this.low, this.high, !1) : this
  38691. }
  38692. ,
  38693. b.toUnsigned = function() {
  38694. return this.unsigned ? this : r(this.low, this.high, !0)
  38695. }
  38696. ,
  38697. b.toBytes = function(e) {
  38698. return e ? this.toBytesLE() : this.toBytesBE()
  38699. }
  38700. ,
  38701. b.toBytesLE = function() {
  38702. var e = this.high
  38703. , t = this.low;
  38704. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38705. }
  38706. ,
  38707. b.toBytesBE = function() {
  38708. var e = this.high
  38709. , t = this.low;
  38710. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38711. }
  38712. ,
  38713. e
  38714. })
  38715. }
  38716. , {}],
  38717. 217: [function(e, t, i) {
  38718. var n = {
  38719. REVISION: "75"
  38720. };
  38721. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38722. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38723. void 0 === Math.sign && (Math.sign = function(e) {
  38724. return e < 0 ? -1 : e > 0 ? 1 : +e
  38725. }
  38726. ),
  38727. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38728. get: function() {
  38729. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38730. }
  38731. }),
  38732. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38733. writable: !0,
  38734. configurable: !0,
  38735. value: function(e) {
  38736. "use strict";
  38737. if (void 0 === e || null === e)
  38738. throw new TypeError("Cannot convert first argument to object");
  38739. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38740. var r = arguments[i];
  38741. if (void 0 !== r && null !== r) {
  38742. r = Object(r);
  38743. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38744. var l = o[a]
  38745. , c = Object.getOwnPropertyDescriptor(r, l);
  38746. void 0 !== c && c.enumerable && (t[l] = r[l])
  38747. }
  38748. }
  38749. }
  38750. return t
  38751. }
  38752. }),
  38753. n.MOUSE = {
  38754. LEFT: 0,
  38755. MIDDLE: 1,
  38756. RIGHT: 2
  38757. },
  38758. n.CullFaceNone = 0,
  38759. n.CullFaceBack = 1,
  38760. n.CullFaceFront = 2,
  38761. n.CullFaceFrontBack = 3,
  38762. n.FrontFaceDirectionCW = 0,
  38763. n.FrontFaceDirectionCCW = 1,
  38764. n.BasicShadowMap = 0,
  38765. n.PCFShadowMap = 1,
  38766. n.PCFSoftShadowMap = 2,
  38767. n.FrontSide = 0,
  38768. n.BackSide = 1,
  38769. n.DoubleSide = 2,
  38770. n.FlatShading = 1,
  38771. n.SmoothShading = 2,
  38772. n.NoColors = 0,
  38773. n.FaceColors = 1,
  38774. n.VertexColors = 2,
  38775. n.NoBlending = 0,
  38776. n.NormalBlending = 1,
  38777. n.AdditiveBlending = 2,
  38778. n.SubtractiveBlending = 3,
  38779. n.MultiplyBlending = 4,
  38780. n.CustomBlending = 5,
  38781. n.AddEquation = 100,
  38782. n.SubtractEquation = 101,
  38783. n.ReverseSubtractEquation = 102,
  38784. n.MinEquation = 103,
  38785. n.MaxEquation = 104,
  38786. n.ZeroFactor = 200,
  38787. n.OneFactor = 201,
  38788. n.SrcColorFactor = 202,
  38789. n.OneMinusSrcColorFactor = 203,
  38790. n.SrcAlphaFactor = 204,
  38791. n.OneMinusSrcAlphaFactor = 205,
  38792. n.DstAlphaFactor = 206,
  38793. n.OneMinusDstAlphaFactor = 207,
  38794. n.DstColorFactor = 208,
  38795. n.OneMinusDstColorFactor = 209,
  38796. n.SrcAlphaSaturateFactor = 210,
  38797. n.NeverDepth = 0,
  38798. n.AlwaysDepth = 1,
  38799. n.LessDepth = 2,
  38800. n.LessEqualDepth = 3,
  38801. n.EqualDepth = 4,
  38802. n.GreaterEqualDepth = 5,
  38803. n.GreaterDepth = 6,
  38804. n.NotEqualDepth = 7,
  38805. n.MultiplyOperation = 0,
  38806. n.MixOperation = 1,
  38807. n.AddOperation = 2,
  38808. n.NoToneMapping = 0,
  38809. n.LinearToneMapping = 1,
  38810. n.ReinhardToneMapping = 2,
  38811. n.Uncharted2ToneMapping = 3,
  38812. n.CineonToneMapping = 4,
  38813. n.UVMapping = 300,
  38814. n.CubeReflectionMapping = 301,
  38815. n.CubeRefractionMapping = 302,
  38816. n.EquirectangularReflectionMapping = 303,
  38817. n.EquirectangularRefractionMapping = 304,
  38818. n.SphericalReflectionMapping = 305,
  38819. n.CubeUVReflectionMapping = 306,
  38820. n.CubeUVRefractionMapping = 307,
  38821. n.RepeatWrapping = 1e3,
  38822. n.ClampToEdgeWrapping = 1001,
  38823. n.MirroredRepeatWrapping = 1002,
  38824. n.NearestFilter = 1003,
  38825. n.NearestMipMapNearestFilter = 1004,
  38826. n.NearestMipMapLinearFilter = 1005,
  38827. n.LinearFilter = 1006,
  38828. n.LinearMipMapNearestFilter = 1007,
  38829. n.LinearMipMapLinearFilter = 1008,
  38830. n.UnsignedByteType = 1009,
  38831. n.ByteType = 1010,
  38832. n.ShortType = 1011,
  38833. n.UnsignedShortType = 1012,
  38834. n.IntType = 1013,
  38835. n.UnsignedIntType = 1014,
  38836. n.FloatType = 1015,
  38837. n.HalfFloatType = 1025,
  38838. n.UnsignedShort4444Type = 1016,
  38839. n.UnsignedShort5551Type = 1017,
  38840. n.UnsignedShort565Type = 1018,
  38841. n.AlphaFormat = 1019,
  38842. n.RGBFormat = 1020,
  38843. n.RGBAFormat = 1021,
  38844. n.LuminanceFormat = 1022,
  38845. n.LuminanceAlphaFormat = 1023,
  38846. n.RGBEFormat = n.RGBAFormat,
  38847. n.RGB_S3TC_DXT1_Format = 2001,
  38848. n.RGBA_S3TC_DXT1_Format = 2002,
  38849. n.RGBA_S3TC_DXT3_Format = 2003,
  38850. n.RGBA_S3TC_DXT5_Format = 2004,
  38851. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38852. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38853. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38854. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38855. n.RGB_ETC1_Format = 2151,
  38856. n.LoopOnce = 2200,
  38857. n.LoopRepeat = 2201,
  38858. n.LoopPingPong = 2202,
  38859. n.InterpolateDiscrete = 2300,
  38860. n.InterpolateLinear = 2301,
  38861. n.InterpolateSmooth = 2302,
  38862. n.ZeroCurvatureEnding = 2400,
  38863. n.ZeroSlopeEnding = 2401,
  38864. n.WrapAroundEnding = 2402,
  38865. n.TrianglesDrawMode = 0,
  38866. n.TriangleStripDrawMode = 1,
  38867. n.TriangleFanDrawMode = 2,
  38868. n.LinearEncoding = 3e3,
  38869. n.sRGBEncoding = 3001,
  38870. n.GammaEncoding = 3007,
  38871. n.RGBEEncoding = 3002,
  38872. n.LogLuvEncoding = 3003,
  38873. n.RGBM7Encoding = 3004,
  38874. n.RGBM16Encoding = 3005,
  38875. n.RGBDEncoding = 3006,
  38876. n.Color = function(e) {
  38877. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  38878. }
  38879. ,
  38880. n.Color.prototype = {
  38881. constructor: n.Color,
  38882. r: 1,
  38883. g: 1,
  38884. b: 1,
  38885. set: function(e) {
  38886. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  38887. this
  38888. },
  38889. setScalar: function(e) {
  38890. this.r = e,
  38891. this.g = e,
  38892. this.b = e
  38893. },
  38894. setHex: function(e) {
  38895. return e = Math.floor(e),
  38896. this.r = (e >> 16 & 255) / 255,
  38897. this.g = (e >> 8 & 255) / 255,
  38898. this.b = (255 & e) / 255,
  38899. this
  38900. },
  38901. setRGB: function(e, t, i) {
  38902. return this.r = e,
  38903. this.g = t,
  38904. this.b = i,
  38905. this
  38906. },
  38907. setHSL: function() {
  38908. function e(e, t, i) {
  38909. return i < 0 && (i += 1),
  38910. i > 1 && (i -= 1),
  38911. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  38912. }
  38913. return function(t, i, r) {
  38914. if (t = n.Math.euclideanModulo(t, 1),
  38915. i = n.Math.clamp(i, 0, 1),
  38916. r = n.Math.clamp(r, 0, 1),
  38917. 0 === i)
  38918. this.r = this.g = this.b = r;
  38919. else {
  38920. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  38921. , a = 2 * r - o;
  38922. this.r = e(a, o, t + 1 / 3),
  38923. this.g = e(a, o, t),
  38924. this.b = e(a, o, t - 1 / 3)
  38925. }
  38926. return this
  38927. }
  38928. }(),
  38929. setStyle: function(e) {
  38930. function t(t) {
  38931. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  38932. }
  38933. var i;
  38934. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  38935. var r, o = i[1], a = i[2];
  38936. switch (o) {
  38937. case "rgb":
  38938. case "rgba":
  38939. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38940. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  38941. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  38942. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  38943. t(r[5]),
  38944. this;
  38945. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38946. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  38947. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  38948. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  38949. t(r[5]),
  38950. this;
  38951. break;
  38952. case "hsl":
  38953. case "hsla":
  38954. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  38955. var s = parseFloat(r[1]) / 360
  38956. , l = parseInt(r[2], 10) / 100
  38957. , c = parseInt(r[3], 10) / 100;
  38958. return t(r[5]),
  38959. this.setHSL(s, l, c)
  38960. }
  38961. }
  38962. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  38963. var h = i[1]
  38964. , u = h.length;
  38965. if (3 === u)
  38966. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  38967. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  38968. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  38969. this;
  38970. if (6 === u)
  38971. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  38972. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  38973. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  38974. this
  38975. }
  38976. if (e && e.length > 0) {
  38977. var h = n.ColorKeywords[e];
  38978. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  38979. }
  38980. return this
  38981. },
  38982. clone: function() {
  38983. return new this.constructor(this.r,this.g,this.b)
  38984. },
  38985. copy: function(e) {
  38986. return this.r = e.r,
  38987. this.g = e.g,
  38988. this.b = e.b,
  38989. this
  38990. },
  38991. copyGammaToLinear: function(e, t) {
  38992. return void 0 === t && (t = 2),
  38993. this.r = Math.pow(e.r, t),
  38994. this.g = Math.pow(e.g, t),
  38995. this.b = Math.pow(e.b, t),
  38996. this
  38997. },
  38998. copyLinearToGamma: function(e, t) {
  38999. void 0 === t && (t = 2);
  39000. var i = t > 0 ? 1 / t : 1;
  39001. return this.r = Math.pow(e.r, i),
  39002. this.g = Math.pow(e.g, i),
  39003. this.b = Math.pow(e.b, i),
  39004. this
  39005. },
  39006. convertGammaToLinear: function() {
  39007. var e = this.r
  39008. , t = this.g
  39009. , i = this.b;
  39010. return this.r = e * e,
  39011. this.g = t * t,
  39012. this.b = i * i,
  39013. this
  39014. },
  39015. convertLinearToGamma: function() {
  39016. return this.r = Math.sqrt(this.r),
  39017. this.g = Math.sqrt(this.g),
  39018. this.b = Math.sqrt(this.b),
  39019. this
  39020. },
  39021. getHex: function() {
  39022. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39023. },
  39024. getHexString: function() {
  39025. return ("000000" + this.getHex().toString(16)).slice(-6)
  39026. },
  39027. getHSL: function(e) {
  39028. var t, i, n = e || {
  39029. h: 0,
  39030. s: 0,
  39031. l: 0
  39032. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39033. if (l === s)
  39034. t = 0,
  39035. i = 0;
  39036. else {
  39037. var h = s - l;
  39038. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39039. s) {
  39040. case r:
  39041. t = (o - a) / h + (o < a ? 6 : 0);
  39042. break;
  39043. case o:
  39044. t = (a - r) / h + 2;
  39045. break;
  39046. case a:
  39047. t = (r - o) / h + 4
  39048. }
  39049. t /= 6
  39050. }
  39051. return n.h = t,
  39052. n.s = i,
  39053. n.l = c,
  39054. n
  39055. },
  39056. getStyle: function() {
  39057. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39058. },
  39059. offsetHSL: function(e, t, i) {
  39060. var n = this.getHSL();
  39061. return n.h += e,
  39062. n.s += t,
  39063. n.l += i,
  39064. this.setHSL(n.h, n.s, n.l),
  39065. this
  39066. },
  39067. add: function(e) {
  39068. return this.r += e.r,
  39069. this.g += e.g,
  39070. this.b += e.b,
  39071. this
  39072. },
  39073. addColors: function(e, t) {
  39074. return this.r = e.r + t.r,
  39075. this.g = e.g + t.g,
  39076. this.b = e.b + t.b,
  39077. this
  39078. },
  39079. addScalar: function(e) {
  39080. return this.r += e,
  39081. this.g += e,
  39082. this.b += e,
  39083. this
  39084. },
  39085. multiply: function(e) {
  39086. return this.r *= e.r,
  39087. this.g *= e.g,
  39088. this.b *= e.b,
  39089. this
  39090. },
  39091. multiplyScalar: function(e) {
  39092. return this.r *= e,
  39093. this.g *= e,
  39094. this.b *= e,
  39095. this
  39096. },
  39097. lerp: function(e, t) {
  39098. return this.r += (e.r - this.r) * t,
  39099. this.g += (e.g - this.g) * t,
  39100. this.b += (e.b - this.b) * t,
  39101. this
  39102. },
  39103. equals: function(e) {
  39104. return e.r === this.r && e.g === this.g && e.b === this.b
  39105. },
  39106. fromArray: function(e, t) {
  39107. return void 0 === t && (t = 0),
  39108. this.r = e[t],
  39109. this.g = e[t + 1],
  39110. this.b = e[t + 2],
  39111. this
  39112. },
  39113. toArray: function(e, t) {
  39114. return void 0 === e && (e = []),
  39115. void 0 === t && (t = 0),
  39116. e[t] = this.r,
  39117. e[t + 1] = this.g,
  39118. e[t + 2] = this.b,
  39119. e
  39120. }
  39121. },
  39122. n.ColorKeywords = {
  39123. aliceblue: 15792383,
  39124. antiquewhite: 16444375,
  39125. aqua: 65535,
  39126. aquamarine: 8388564,
  39127. azure: 15794175,
  39128. beige: 16119260,
  39129. bisque: 16770244,
  39130. black: 0,
  39131. blanchedalmond: 16772045,
  39132. blue: 255,
  39133. blueviolet: 9055202,
  39134. brown: 10824234,
  39135. burlywood: 14596231,
  39136. cadetblue: 6266528,
  39137. chartreuse: 8388352,
  39138. chocolate: 13789470,
  39139. coral: 16744272,
  39140. cornflowerblue: 6591981,
  39141. cornsilk: 16775388,
  39142. crimson: 14423100,
  39143. cyan: 65535,
  39144. darkblue: 139,
  39145. darkcyan: 35723,
  39146. darkgoldenrod: 12092939,
  39147. darkgray: 11119017,
  39148. darkgreen: 25600,
  39149. darkgrey: 11119017,
  39150. darkkhaki: 12433259,
  39151. darkmagenta: 9109643,
  39152. darkolivegreen: 5597999,
  39153. darkorange: 16747520,
  39154. darkorchid: 10040012,
  39155. darkred: 9109504,
  39156. darksalmon: 15308410,
  39157. darkseagreen: 9419919,
  39158. darkslateblue: 4734347,
  39159. darkslategray: 3100495,
  39160. darkslategrey: 3100495,
  39161. darkturquoise: 52945,
  39162. darkviolet: 9699539,
  39163. deeppink: 16716947,
  39164. deepskyblue: 49151,
  39165. dimgray: 6908265,
  39166. dimgrey: 6908265,
  39167. dodgerblue: 2003199,
  39168. firebrick: 11674146,
  39169. floralwhite: 16775920,
  39170. forestgreen: 2263842,
  39171. fuchsia: 16711935,
  39172. gainsboro: 14474460,
  39173. ghostwhite: 16316671,
  39174. gold: 16766720,
  39175. goldenrod: 14329120,
  39176. gray: 8421504,
  39177. green: 32768,
  39178. greenyellow: 11403055,
  39179. grey: 8421504,
  39180. honeydew: 15794160,
  39181. hotpink: 16738740,
  39182. indianred: 13458524,
  39183. indigo: 4915330,
  39184. ivory: 16777200,
  39185. khaki: 15787660,
  39186. lavender: 15132410,
  39187. lavenderblush: 16773365,
  39188. lawngreen: 8190976,
  39189. lemonchiffon: 16775885,
  39190. lightblue: 11393254,
  39191. lightcoral: 15761536,
  39192. lightcyan: 14745599,
  39193. lightgoldenrodyellow: 16448210,
  39194. lightgray: 13882323,
  39195. lightgreen: 9498256,
  39196. lightgrey: 13882323,
  39197. lightpink: 16758465,
  39198. lightsalmon: 16752762,
  39199. lightseagreen: 2142890,
  39200. lightskyblue: 8900346,
  39201. lightslategray: 7833753,
  39202. lightslategrey: 7833753,
  39203. lightsteelblue: 11584734,
  39204. lightyellow: 16777184,
  39205. lime: 65280,
  39206. limegreen: 3329330,
  39207. linen: 16445670,
  39208. magenta: 16711935,
  39209. maroon: 8388608,
  39210. mediumaquamarine: 6737322,
  39211. mediumblue: 205,
  39212. mediumorchid: 12211667,
  39213. mediumpurple: 9662683,
  39214. mediumseagreen: 3978097,
  39215. mediumslateblue: 8087790,
  39216. mediumspringgreen: 64154,
  39217. mediumturquoise: 4772300,
  39218. mediumvioletred: 13047173,
  39219. midnightblue: 1644912,
  39220. mintcream: 16121850,
  39221. mistyrose: 16770273,
  39222. moccasin: 16770229,
  39223. navajowhite: 16768685,
  39224. navy: 128,
  39225. oldlace: 16643558,
  39226. olive: 8421376,
  39227. olivedrab: 7048739,
  39228. orange: 16753920,
  39229. orangered: 16729344,
  39230. orchid: 14315734,
  39231. palegoldenrod: 15657130,
  39232. palegreen: 10025880,
  39233. paleturquoise: 11529966,
  39234. palevioletred: 14381203,
  39235. papayawhip: 16773077,
  39236. peachpuff: 16767673,
  39237. peru: 13468991,
  39238. pink: 16761035,
  39239. plum: 14524637,
  39240. powderblue: 11591910,
  39241. purple: 8388736,
  39242. red: 16711680,
  39243. rosybrown: 12357519,
  39244. royalblue: 4286945,
  39245. saddlebrown: 9127187,
  39246. salmon: 16416882,
  39247. sandybrown: 16032864,
  39248. seagreen: 3050327,
  39249. seashell: 16774638,
  39250. sienna: 10506797,
  39251. silver: 12632256,
  39252. skyblue: 8900331,
  39253. slateblue: 6970061,
  39254. slategray: 7372944,
  39255. slategrey: 7372944,
  39256. snow: 16775930,
  39257. springgreen: 65407,
  39258. steelblue: 4620980,
  39259. tan: 13808780,
  39260. teal: 32896,
  39261. thistle: 14204888,
  39262. tomato: 16737095,
  39263. turquoise: 4251856,
  39264. violet: 15631086,
  39265. wheat: 16113331,
  39266. white: 16777215,
  39267. whitesmoke: 16119285,
  39268. yellow: 16776960,
  39269. yellowgreen: 10145074
  39270. },
  39271. n.Quaternion = function(e, t, i, n) {
  39272. this._x = e || 0,
  39273. this._y = t || 0,
  39274. this._z = i || 0,
  39275. this._w = void 0 !== n ? n : 1
  39276. }
  39277. ,
  39278. n.Quaternion.prototype = {
  39279. constructor: n.Quaternion,
  39280. get x() {
  39281. return this._x
  39282. },
  39283. set x(e) {
  39284. this._x = e,
  39285. this.onChangeCallback()
  39286. },
  39287. get y() {
  39288. return this._y
  39289. },
  39290. set y(e) {
  39291. this._y = e,
  39292. this.onChangeCallback()
  39293. },
  39294. get z() {
  39295. return this._z
  39296. },
  39297. set z(e) {
  39298. this._z = e,
  39299. this.onChangeCallback()
  39300. },
  39301. get w() {
  39302. return this._w
  39303. },
  39304. set w(e) {
  39305. this._w = e,
  39306. this.onChangeCallback()
  39307. },
  39308. set: function(e, t, i, n) {
  39309. return this._x = e,
  39310. this._y = t,
  39311. this._z = i,
  39312. this._w = n,
  39313. this.onChangeCallback(),
  39314. this
  39315. },
  39316. clone: function() {
  39317. return new this.constructor(this._x,this._y,this._z,this._w)
  39318. },
  39319. copy: function(e) {
  39320. return this._x = e.x,
  39321. this._y = e.y,
  39322. this._z = e.z,
  39323. this._w = e.w,
  39324. this.onChangeCallback(),
  39325. this
  39326. },
  39327. setFromEuler: function(e, t) {
  39328. if (e instanceof n.Euler == !1)
  39329. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39330. var i = Math.cos(e._x / 2)
  39331. , r = Math.cos(e._y / 2)
  39332. , o = Math.cos(e._z / 2)
  39333. , a = Math.sin(e._x / 2)
  39334. , s = Math.sin(e._y / 2)
  39335. , l = Math.sin(e._z / 2)
  39336. , c = e.order;
  39337. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39338. this._y = i * s * o - a * r * l,
  39339. this._z = i * r * l + a * s * o,
  39340. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39341. this._y = i * s * o - a * r * l,
  39342. this._z = i * r * l - a * s * o,
  39343. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39344. this._y = i * s * o + a * r * l,
  39345. this._z = i * r * l + a * s * o,
  39346. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39347. this._y = i * s * o + a * r * l,
  39348. this._z = i * r * l - a * s * o,
  39349. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39350. this._y = i * s * o + a * r * l,
  39351. this._z = i * r * l - a * s * o,
  39352. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39353. this._y = i * s * o - a * r * l,
  39354. this._z = i * r * l + a * s * o,
  39355. this._w = i * r * o + a * s * l),
  39356. t !== !1 && this.onChangeCallback(),
  39357. this
  39358. },
  39359. setFromAxisAngle: function(e, t) {
  39360. var i = t / 2
  39361. , n = Math.sin(i);
  39362. return this._x = e.x * n,
  39363. this._y = e.y * n,
  39364. this._z = e.z * n,
  39365. this._w = Math.cos(i),
  39366. this.onChangeCallback(),
  39367. this
  39368. },
  39369. setFromRotationMatrix: function(e) {
  39370. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39371. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39372. this._w = .25 / t,
  39373. this._x = (h - l) * t,
  39374. this._y = (o - c) * t,
  39375. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39376. this._w = (h - l) / t,
  39377. this._x = .25 * t,
  39378. this._y = (r + a) / t,
  39379. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39380. this._w = (o - c) / t,
  39381. this._x = (r + a) / t,
  39382. this._y = .25 * t,
  39383. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39384. this._w = (a - r) / t,
  39385. this._x = (o + c) / t,
  39386. this._y = (l + h) / t,
  39387. this._z = .25 * t),
  39388. this.onChangeCallback(),
  39389. this
  39390. },
  39391. setFromUnitVectors: function() {
  39392. var e, t, i = 1e-6;
  39393. return function(r, o) {
  39394. return void 0 === e && (e = new n.Vector3),
  39395. t = r.dot(o) + 1,
  39396. t < i ? (t = 0,
  39397. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39398. this._x = e.x,
  39399. this._y = e.y,
  39400. this._z = e.z,
  39401. this._w = t,
  39402. this.normalize(),
  39403. this
  39404. }
  39405. }(),
  39406. inverse: function() {
  39407. return this.conjugate().normalize(),
  39408. this
  39409. },
  39410. conjugate: function() {
  39411. return this._x *= -1,
  39412. this._y *= -1,
  39413. this._z *= -1,
  39414. this.onChangeCallback(),
  39415. this
  39416. },
  39417. dot: function(e) {
  39418. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39419. },
  39420. lengthSq: function() {
  39421. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39422. },
  39423. length: function() {
  39424. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39425. },
  39426. normalize: function() {
  39427. var e = this.length();
  39428. return 0 === e ? (this._x = 0,
  39429. this._y = 0,
  39430. this._z = 0,
  39431. this._w = 1) : (e = 1 / e,
  39432. this._x = this._x * e,
  39433. this._y = this._y * e,
  39434. this._z = this._z * e,
  39435. this._w = this._w * e),
  39436. this.onChangeCallback(),
  39437. this
  39438. },
  39439. multiply: function(e, t) {
  39440. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39441. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39442. },
  39443. multiplyQuaternions: function(e, t) {
  39444. var i = e._x
  39445. , n = e._y
  39446. , r = e._z
  39447. , o = e._w
  39448. , a = t._x
  39449. , s = t._y
  39450. , l = t._z
  39451. , c = t._w;
  39452. return this._x = i * c + o * a + n * l - r * s,
  39453. this._y = n * c + o * s + r * a - i * l,
  39454. this._z = r * c + o * l + i * s - n * a,
  39455. this._w = o * c - i * a - n * s - r * l,
  39456. this.onChangeCallback(),
  39457. this
  39458. },
  39459. slerp: function(e, t) {
  39460. if (0 === t)
  39461. return this;
  39462. if (1 === t)
  39463. return this.copy(e);
  39464. var i = this._x
  39465. , n = this._y
  39466. , r = this._z
  39467. , o = this._w
  39468. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39469. if (a < 0 ? (this._w = -e._w,
  39470. this._x = -e._x,
  39471. this._y = -e._y,
  39472. this._z = -e._z,
  39473. a = -a) : this.copy(e),
  39474. a >= 1)
  39475. return this._w = o,
  39476. this._x = i,
  39477. this._y = n,
  39478. this._z = r,
  39479. this;
  39480. var s = Math.sqrt(1 - a * a);
  39481. if (Math.abs(s) < .001)
  39482. return this._w = .5 * (o + this._w),
  39483. this._x = .5 * (i + this._x),
  39484. this._y = .5 * (n + this._y),
  39485. this._z = .5 * (r + this._z),
  39486. this;
  39487. var l = Math.atan2(s, a)
  39488. , c = Math.sin((1 - t) * l) / s
  39489. , h = Math.sin(t * l) / s;
  39490. return this._w = o * c + this._w * h,
  39491. this._x = i * c + this._x * h,
  39492. this._y = n * c + this._y * h,
  39493. this._z = r * c + this._z * h,
  39494. this.onChangeCallback(),
  39495. this
  39496. },
  39497. equals: function(e) {
  39498. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39499. },
  39500. fromArray: function(e, t) {
  39501. return void 0 === t && (t = 0),
  39502. this._x = e[t],
  39503. this._y = e[t + 1],
  39504. this._z = e[t + 2],
  39505. this._w = e[t + 3],
  39506. this.onChangeCallback(),
  39507. this
  39508. },
  39509. toArray: function(e, t) {
  39510. return void 0 === e && (e = []),
  39511. void 0 === t && (t = 0),
  39512. e[t] = this._x,
  39513. e[t + 1] = this._y,
  39514. e[t + 2] = this._z,
  39515. e[t + 3] = this._w,
  39516. e
  39517. },
  39518. onChange: function(e) {
  39519. return this.onChangeCallback = e,
  39520. this
  39521. },
  39522. onChangeCallback: function() {}
  39523. },
  39524. Object.assign(n.Quaternion, {
  39525. slerp: function(e, t, i, n) {
  39526. return i.copy(e).slerp(t, n)
  39527. },
  39528. slerpFlat: function(e, t, i, n, r, o, a) {
  39529. var s = i[n + 0]
  39530. , l = i[n + 1]
  39531. , c = i[n + 2]
  39532. , h = i[n + 3]
  39533. , u = r[o + 0]
  39534. , d = r[o + 1]
  39535. , p = r[o + 2]
  39536. , f = r[o + 3];
  39537. if (h !== f || s !== u || l !== d || c !== p) {
  39538. var g = 1 - a
  39539. , m = s * u + l * d + c * p + h * f
  39540. , v = m >= 0 ? 1 : -1
  39541. , A = 1 - m * m;
  39542. if (A > Number.EPSILON) {
  39543. var y = Math.sqrt(A)
  39544. , C = Math.atan2(y, m * v);
  39545. g = Math.sin(g * C) / y,
  39546. a = Math.sin(a * C) / y
  39547. }
  39548. var I = a * v;
  39549. if (s = s * g + u * I,
  39550. l = l * g + d * I,
  39551. c = c * g + p * I,
  39552. h = h * g + f * I,
  39553. g === 1 - a) {
  39554. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39555. s *= E,
  39556. l *= E,
  39557. c *= E,
  39558. h *= E
  39559. }
  39560. }
  39561. e[t] = s,
  39562. e[t + 1] = l,
  39563. e[t + 2] = c,
  39564. e[t + 3] = h
  39565. }
  39566. }),
  39567. n.Vector2 = function(e, t) {
  39568. this.x = e || 0,
  39569. this.y = t || 0
  39570. }
  39571. ,
  39572. n.Vector2.prototype = {
  39573. constructor: n.Vector2,
  39574. get width() {
  39575. return this.x
  39576. },
  39577. set width(e) {
  39578. this.x = e
  39579. },
  39580. get height() {
  39581. return this.y
  39582. },
  39583. set height(e) {
  39584. this.y = e
  39585. },
  39586. set: function(e, t) {
  39587. return this.x = e,
  39588. this.y = t,
  39589. this
  39590. },
  39591. setScalar: function(e) {
  39592. return this.x = e,
  39593. this.y = e,
  39594. this
  39595. },
  39596. setX: function(e) {
  39597. return this.x = e,
  39598. this
  39599. },
  39600. setY: function(e) {
  39601. return this.y = e,
  39602. this
  39603. },
  39604. setComponent: function(e, t) {
  39605. switch (e) {
  39606. case 0:
  39607. this.x = t;
  39608. break;
  39609. case 1:
  39610. this.y = t;
  39611. break;
  39612. default:
  39613. throw new Error("index is out of range: " + e)
  39614. }
  39615. },
  39616. getComponent: function(e) {
  39617. switch (e) {
  39618. case 0:
  39619. return this.x;
  39620. case 1:
  39621. return this.y;
  39622. default:
  39623. throw new Error("index is out of range: " + e)
  39624. }
  39625. },
  39626. clone: function() {
  39627. return new this.constructor(this.x,this.y)
  39628. },
  39629. copy: function(e) {
  39630. return this.x = e.x,
  39631. this.y = e.y,
  39632. this
  39633. },
  39634. add: function(e, t) {
  39635. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39636. this.addVectors(e, t)) : (this.x += e.x,
  39637. this.y += e.y,
  39638. this)
  39639. },
  39640. addScalar: function(e) {
  39641. return this.x += e,
  39642. this.y += e,
  39643. this
  39644. },
  39645. addVectors: function(e, t) {
  39646. return this.x = e.x + t.x,
  39647. this.y = e.y + t.y,
  39648. this
  39649. },
  39650. addScaledVector: function(e, t) {
  39651. return this.x += e.x * t,
  39652. this.y += e.y * t,
  39653. this
  39654. },
  39655. sub: function(e, t) {
  39656. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39657. this.subVectors(e, t)) : (this.x -= e.x,
  39658. this.y -= e.y,
  39659. this)
  39660. },
  39661. subScalar: function(e) {
  39662. return this.x -= e,
  39663. this.y -= e,
  39664. this
  39665. },
  39666. subVectors: function(e, t) {
  39667. return this.x = e.x - t.x,
  39668. this.y = e.y - t.y,
  39669. this
  39670. },
  39671. multiply: function(e) {
  39672. return this.x *= e.x,
  39673. this.y *= e.y,
  39674. this
  39675. },
  39676. multiplyScalar: function(e) {
  39677. return isFinite(e) ? (this.x *= e,
  39678. this.y *= e) : (this.x = 0,
  39679. this.y = 0),
  39680. this
  39681. },
  39682. divide: function(e) {
  39683. return this.x /= e.x,
  39684. this.y /= e.y,
  39685. this
  39686. },
  39687. divideScalar: function(e) {
  39688. return this.multiplyScalar(1 / e)
  39689. },
  39690. min: function(e) {
  39691. return this.x = Math.min(this.x, e.x),
  39692. this.y = Math.min(this.y, e.y),
  39693. this
  39694. },
  39695. max: function(e) {
  39696. return this.x = Math.max(this.x, e.x),
  39697. this.y = Math.max(this.y, e.y),
  39698. this
  39699. },
  39700. clamp: function(e, t) {
  39701. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39702. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39703. this
  39704. },
  39705. clampScalar: function() {
  39706. var e, t;
  39707. return function(i, r) {
  39708. return void 0 === e && (e = new n.Vector2,
  39709. t = new n.Vector2),
  39710. e.set(i, i),
  39711. t.set(r, r),
  39712. this.clamp(e, t)
  39713. }
  39714. }(),
  39715. clampLength: function(e, t) {
  39716. var i = this.length();
  39717. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39718. this
  39719. },
  39720. floor: function() {
  39721. return this.x = Math.floor(this.x),
  39722. this.y = Math.floor(this.y),
  39723. this
  39724. },
  39725. ceil: function() {
  39726. return this.x = Math.ceil(this.x),
  39727. this.y = Math.ceil(this.y),
  39728. this
  39729. },
  39730. round: function() {
  39731. return this.x = Math.round(this.x),
  39732. this.y = Math.round(this.y),
  39733. this
  39734. },
  39735. roundToZero: function() {
  39736. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39737. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39738. this
  39739. },
  39740. negate: function() {
  39741. return this.x = -this.x,
  39742. this.y = -this.y,
  39743. this
  39744. },
  39745. dot: function(e) {
  39746. return this.x * e.x + this.y * e.y
  39747. },
  39748. lengthSq: function() {
  39749. return this.x * this.x + this.y * this.y
  39750. },
  39751. length: function() {
  39752. return Math.sqrt(this.x * this.x + this.y * this.y)
  39753. },
  39754. lengthManhattan: function() {
  39755. return Math.abs(this.x) + Math.abs(this.y)
  39756. },
  39757. normalize: function() {
  39758. return this.divideScalar(this.length())
  39759. },
  39760. angle: function() {
  39761. var e = Math.atan2(this.y, this.x);
  39762. return e < 0 && (e += 2 * Math.PI),
  39763. e
  39764. },
  39765. distanceTo: function(e) {
  39766. return Math.sqrt(this.distanceToSquared(e))
  39767. },
  39768. distanceToSquared: function(e) {
  39769. var t = this.x - e.x
  39770. , i = this.y - e.y;
  39771. return t * t + i * i
  39772. },
  39773. setLength: function(e) {
  39774. return this.multiplyScalar(e / this.length())
  39775. },
  39776. lerp: function(e, t) {
  39777. return this.x += (e.x - this.x) * t,
  39778. this.y += (e.y - this.y) * t,
  39779. this
  39780. },
  39781. lerpVectors: function(e, t, i) {
  39782. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39783. this
  39784. },
  39785. equals: function(e) {
  39786. return e.x === this.x && e.y === this.y
  39787. },
  39788. fromArray: function(e, t) {
  39789. return void 0 === t && (t = 0),
  39790. this.x = e[t],
  39791. this.y = e[t + 1],
  39792. this
  39793. },
  39794. toArray: function(e, t) {
  39795. return void 0 === e && (e = []),
  39796. void 0 === t && (t = 0),
  39797. e[t] = this.x,
  39798. e[t + 1] = this.y,
  39799. e
  39800. },
  39801. fromAttribute: function(e, t, i) {
  39802. return void 0 === i && (i = 0),
  39803. t = t * e.itemSize + i,
  39804. this.x = e.array[t],
  39805. this.y = e.array[t + 1],
  39806. this
  39807. },
  39808. rotateAround: function(e, t) {
  39809. var i = Math.cos(t)
  39810. , n = Math.sin(t)
  39811. , r = this.x - e.x
  39812. , o = this.y - e.y;
  39813. return this.x = r * i - o * n + e.x,
  39814. this.y = r * n + o * i + e.y,
  39815. this
  39816. }
  39817. },
  39818. n.Vector3 = function(e, t, i) {
  39819. this.x = e || 0,
  39820. this.y = t || 0,
  39821. this.z = i || 0
  39822. }
  39823. ,
  39824. n.Vector3.prototype = {
  39825. constructor: n.Vector3,
  39826. set: function(e, t, i) {
  39827. return this.x = e,
  39828. this.y = t,
  39829. this.z = i,
  39830. this
  39831. },
  39832. setScalar: function(e) {
  39833. return this.x = e,
  39834. this.y = e,
  39835. this.z = e,
  39836. this
  39837. },
  39838. setX: function(e) {
  39839. return this.x = e,
  39840. this
  39841. },
  39842. setY: function(e) {
  39843. return this.y = e,
  39844. this
  39845. },
  39846. setZ: function(e) {
  39847. return this.z = e,
  39848. this
  39849. },
  39850. setComponent: function(e, t) {
  39851. switch (e) {
  39852. case 0:
  39853. this.x = t;
  39854. break;
  39855. case 1:
  39856. this.y = t;
  39857. break;
  39858. case 2:
  39859. this.z = t;
  39860. break;
  39861. default:
  39862. throw new Error("index is out of range: " + e)
  39863. }
  39864. },
  39865. getComponent: function(e) {
  39866. switch (e) {
  39867. case 0:
  39868. return this.x;
  39869. case 1:
  39870. return this.y;
  39871. case 2:
  39872. return this.z;
  39873. default:
  39874. throw new Error("index is out of range: " + e)
  39875. }
  39876. },
  39877. clone: function() {
  39878. return new this.constructor(this.x,this.y,this.z)
  39879. },
  39880. copy: function(e) {
  39881. return this.x = e.x,
  39882. this.y = e.y,
  39883. this.z = e.z,
  39884. this
  39885. },
  39886. add: function(e, t) {
  39887. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39888. this.addVectors(e, t)) : (this.x += e.x,
  39889. this.y += e.y,
  39890. this.z += e.z,
  39891. this)
  39892. },
  39893. addScalar: function(e) {
  39894. return this.x += e,
  39895. this.y += e,
  39896. this.z += e,
  39897. this
  39898. },
  39899. addVectors: function(e, t) {
  39900. return this.x = e.x + t.x,
  39901. this.y = e.y + t.y,
  39902. this.z = e.z + t.z,
  39903. this
  39904. },
  39905. addScaledVector: function(e, t) {
  39906. return this.x += e.x * t,
  39907. this.y += e.y * t,
  39908. this.z += e.z * t,
  39909. this
  39910. },
  39911. sub: function(e, t) {
  39912. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39913. this.subVectors(e, t)) : (this.x -= e.x,
  39914. this.y -= e.y,
  39915. this.z -= e.z,
  39916. this)
  39917. },
  39918. subScalar: function(e) {
  39919. return this.x -= e,
  39920. this.y -= e,
  39921. this.z -= e,
  39922. this
  39923. },
  39924. subVectors: function(e, t) {
  39925. return this.x = e.x - t.x,
  39926. this.y = e.y - t.y,
  39927. this.z = e.z - t.z,
  39928. this
  39929. },
  39930. multiply: function(e, t) {
  39931. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  39932. this.multiplyVectors(e, t)) : (this.x *= e.x,
  39933. this.y *= e.y,
  39934. this.z *= e.z,
  39935. this)
  39936. },
  39937. multiplyScalar: function(e) {
  39938. return isFinite(e) ? (this.x *= e,
  39939. this.y *= e,
  39940. this.z *= e) : (this.x = 0,
  39941. this.y = 0,
  39942. this.z = 0),
  39943. this
  39944. },
  39945. multiplyVectors: function(e, t) {
  39946. return this.x = e.x * t.x,
  39947. this.y = e.y * t.y,
  39948. this.z = e.z * t.z,
  39949. this
  39950. },
  39951. applyEuler: function() {
  39952. var e;
  39953. return function(t) {
  39954. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  39955. void 0 === e && (e = new n.Quaternion),
  39956. this.applyQuaternion(e.setFromEuler(t)),
  39957. this
  39958. }
  39959. }(),
  39960. applyAxisAngle: function() {
  39961. var e;
  39962. return function(t, i) {
  39963. return void 0 === e && (e = new n.Quaternion),
  39964. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  39965. this
  39966. }
  39967. }(),
  39968. applyMatrix3: function(e) {
  39969. var t = this.x
  39970. , i = this.y
  39971. , n = this.z
  39972. , r = e.elements;
  39973. return this.x = r[0] * t + r[3] * i + r[6] * n,
  39974. this.y = r[1] * t + r[4] * i + r[7] * n,
  39975. this.z = r[2] * t + r[5] * i + r[8] * n,
  39976. this
  39977. },
  39978. applyMatrix4: function(e) {
  39979. var t = this.x
  39980. , i = this.y
  39981. , n = this.z
  39982. , r = e.elements;
  39983. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  39984. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  39985. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  39986. this
  39987. },
  39988. applyProjection: function(e) {
  39989. var t = this.x
  39990. , i = this.y
  39991. , n = this.z
  39992. , r = e.elements
  39993. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  39994. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  39995. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  39996. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  39997. this
  39998. },
  39999. applyQuaternion: function(e) {
  40000. var t = this.x
  40001. , i = this.y
  40002. , n = this.z
  40003. , r = e.x
  40004. , o = e.y
  40005. , a = e.z
  40006. , s = e.w
  40007. , l = s * t + o * n - a * i
  40008. , c = s * i + a * t - r * n
  40009. , h = s * n + r * i - o * t
  40010. , u = -r * t - o * i - a * n;
  40011. return this.x = l * s + u * -r + c * -a - h * -o,
  40012. this.y = c * s + u * -o + h * -r - l * -a,
  40013. this.z = h * s + u * -a + l * -o - c * -r,
  40014. this
  40015. },
  40016. project: function() {
  40017. var e;
  40018. return function(t) {
  40019. return void 0 === e && (e = new n.Matrix4),
  40020. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40021. this.applyProjection(e)
  40022. }
  40023. }(),
  40024. unproject: function() {
  40025. var e;
  40026. return function(t) {
  40027. return void 0 === e && (e = new n.Matrix4),
  40028. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40029. this.applyProjection(e)
  40030. }
  40031. }(),
  40032. transformDirection: function(e) {
  40033. var t = this.x
  40034. , i = this.y
  40035. , n = this.z
  40036. , r = e.elements;
  40037. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40038. this.y = r[1] * t + r[5] * i + r[9] * n,
  40039. this.z = r[2] * t + r[6] * i + r[10] * n,
  40040. this.normalize(),
  40041. this
  40042. },
  40043. divide: function(e) {
  40044. return this.x /= e.x,
  40045. this.y /= e.y,
  40046. this.z /= e.z,
  40047. this
  40048. },
  40049. divideScalar: function(e) {
  40050. return this.multiplyScalar(1 / e)
  40051. },
  40052. min: function(e) {
  40053. return this.x = Math.min(this.x, e.x),
  40054. this.y = Math.min(this.y, e.y),
  40055. this.z = Math.min(this.z, e.z),
  40056. this
  40057. },
  40058. max: function(e) {
  40059. return this.x = Math.max(this.x, e.x),
  40060. this.y = Math.max(this.y, e.y),
  40061. this.z = Math.max(this.z, e.z),
  40062. this
  40063. },
  40064. clamp: function(e, t) {
  40065. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40066. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40067. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40068. this
  40069. },
  40070. clampScalar: function() {
  40071. var e, t;
  40072. return function(i, r) {
  40073. return void 0 === e && (e = new n.Vector3,
  40074. t = new n.Vector3),
  40075. e.set(i, i, i),
  40076. t.set(r, r, r),
  40077. this.clamp(e, t)
  40078. }
  40079. }(),
  40080. clampLength: function(e, t) {
  40081. var i = this.length();
  40082. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40083. this
  40084. },
  40085. floor: function() {
  40086. return this.x = Math.floor(this.x),
  40087. this.y = Math.floor(this.y),
  40088. this.z = Math.floor(this.z),
  40089. this
  40090. },
  40091. ceil: function() {
  40092. return this.x = Math.ceil(this.x),
  40093. this.y = Math.ceil(this.y),
  40094. this.z = Math.ceil(this.z),
  40095. this
  40096. },
  40097. round: function() {
  40098. return this.x = Math.round(this.x),
  40099. this.y = Math.round(this.y),
  40100. this.z = Math.round(this.z),
  40101. this
  40102. },
  40103. roundToZero: function() {
  40104. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40105. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40106. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40107. this
  40108. },
  40109. negate: function() {
  40110. return this.x = -this.x,
  40111. this.y = -this.y,
  40112. this.z = -this.z,
  40113. this
  40114. },
  40115. dot: function(e) {
  40116. return this.x * e.x + this.y * e.y + this.z * e.z
  40117. },
  40118. lengthSq: function() {
  40119. return this.x * this.x + this.y * this.y + this.z * this.z
  40120. },
  40121. length: function() {
  40122. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40123. },
  40124. lengthManhattan: function() {
  40125. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40126. },
  40127. normalize: function() {
  40128. return this.divideScalar(this.length())
  40129. },
  40130. setLength: function(e) {
  40131. return this.multiplyScalar(e / this.length())
  40132. },
  40133. lerp: function(e, t) {
  40134. return this.x += (e.x - this.x) * t,
  40135. this.y += (e.y - this.y) * t,
  40136. this.z += (e.z - this.z) * t,
  40137. this
  40138. },
  40139. lerpVectors: function(e, t, i) {
  40140. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40141. this
  40142. },
  40143. cross: function(e, t) {
  40144. if (void 0 !== t)
  40145. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40146. this.crossVectors(e, t);
  40147. var i = this.x
  40148. , n = this.y
  40149. , r = this.z;
  40150. return this.x = n * e.z - r * e.y,
  40151. this.y = r * e.x - i * e.z,
  40152. this.z = i * e.y - n * e.x,
  40153. this
  40154. },
  40155. crossVectors: function(e, t) {
  40156. var i = e.x
  40157. , n = e.y
  40158. , r = e.z
  40159. , o = t.x
  40160. , a = t.y
  40161. , s = t.z;
  40162. return this.x = n * s - r * a,
  40163. this.y = r * o - i * s,
  40164. this.z = i * a - n * o,
  40165. this
  40166. },
  40167. projectOnVector: function() {
  40168. var e, t;
  40169. return function(i) {
  40170. return void 0 === e && (e = new n.Vector3),
  40171. e.copy(i).normalize(),
  40172. t = this.dot(e),
  40173. this.copy(e).multiplyScalar(t)
  40174. }
  40175. }(),
  40176. projectOnPlane: function() {
  40177. var e;
  40178. return function(t) {
  40179. return void 0 === e && (e = new n.Vector3),
  40180. e.copy(this).projectOnVector(t),
  40181. this.sub(e)
  40182. }
  40183. }(),
  40184. reflect: function() {
  40185. var e;
  40186. return function(t) {
  40187. return void 0 === e && (e = new n.Vector3),
  40188. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40189. }
  40190. }(),
  40191. angleTo: function(e) {
  40192. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40193. return Math.acos(n.Math.clamp(t, -1, 1))
  40194. },
  40195. distanceTo: function(e) {
  40196. return Math.sqrt(this.distanceToSquared(e))
  40197. },
  40198. distanceToSquared: function(e) {
  40199. var t = this.x - e.x
  40200. , i = this.y - e.y
  40201. , n = this.z - e.z;
  40202. return t * t + i * i + n * n
  40203. },
  40204. setFromSpherical: function(e) {
  40205. var t = Math.sin(e.phi) * e.radius;
  40206. return this.x = t * Math.sin(e.theta),
  40207. this.y = Math.cos(e.phi) * e.radius,
  40208. this.z = t * Math.cos(e.theta),
  40209. this
  40210. },
  40211. setFromMatrixPosition: function(e) {
  40212. return this.setFromMatrixColumn(e, 3)
  40213. },
  40214. setFromMatrixScale: function(e) {
  40215. var t = this.setFromMatrixColumn(e, 0).length()
  40216. , i = this.setFromMatrixColumn(e, 1).length()
  40217. , n = this.setFromMatrixColumn(e, 2).length();
  40218. return this.x = t,
  40219. this.y = i,
  40220. this.z = n,
  40221. this
  40222. },
  40223. setFromMatrixColumn: function(e, t) {
  40224. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40225. e = arguments[1],
  40226. t = arguments[0]),
  40227. this.fromArray(e.elements, 4 * t)
  40228. },
  40229. equals: function(e) {
  40230. return e.x === this.x && e.y === this.y && e.z === this.z
  40231. },
  40232. fromArray: function(e, t) {
  40233. return void 0 === t && (t = 0),
  40234. this.x = e[t],
  40235. this.y = e[t + 1],
  40236. this.z = e[t + 2],
  40237. this
  40238. },
  40239. toArray: function(e, t) {
  40240. return void 0 === e && (e = []),
  40241. void 0 === t && (t = 0),
  40242. e[t] = this.x,
  40243. e[t + 1] = this.y,
  40244. e[t + 2] = this.z,
  40245. e
  40246. },
  40247. fromAttribute: function(e, t, i) {
  40248. return void 0 === i && (i = 0),
  40249. t = t * e.itemSize + i,
  40250. this.x = e.array[t],
  40251. this.y = e.array[t + 1],
  40252. this.z = e.array[t + 2],
  40253. this
  40254. }
  40255. },
  40256. n.Vector4 = function(e, t, i, n) {
  40257. this.x = e || 0,
  40258. this.y = t || 0,
  40259. this.z = i || 0,
  40260. this.w = void 0 !== n ? n : 1
  40261. }
  40262. ,
  40263. n.Vector4.prototype = {
  40264. constructor: n.Vector4,
  40265. set: function(e, t, i, n) {
  40266. return this.x = e,
  40267. this.y = t,
  40268. this.z = i,
  40269. this.w = n,
  40270. this
  40271. },
  40272. setScalar: function(e) {
  40273. return this.x = e,
  40274. this.y = e,
  40275. this.z = e,
  40276. this.w = e,
  40277. this
  40278. },
  40279. setX: function(e) {
  40280. return this.x = e,
  40281. this
  40282. },
  40283. setY: function(e) {
  40284. return this.y = e,
  40285. this
  40286. },
  40287. setZ: function(e) {
  40288. return this.z = e,
  40289. this
  40290. },
  40291. setW: function(e) {
  40292. return this.w = e,
  40293. this
  40294. },
  40295. setComponent: function(e, t) {
  40296. switch (e) {
  40297. case 0:
  40298. this.x = t;
  40299. break;
  40300. case 1:
  40301. this.y = t;
  40302. break;
  40303. case 2:
  40304. this.z = t;
  40305. break;
  40306. case 3:
  40307. this.w = t;
  40308. break;
  40309. default:
  40310. throw new Error("index is out of range: " + e)
  40311. }
  40312. },
  40313. getComponent: function(e) {
  40314. switch (e) {
  40315. case 0:
  40316. return this.x;
  40317. case 1:
  40318. return this.y;
  40319. case 2:
  40320. return this.z;
  40321. case 3:
  40322. return this.w;
  40323. default:
  40324. throw new Error("index is out of range: " + e)
  40325. }
  40326. },
  40327. clone: function() {
  40328. return new this.constructor(this.x,this.y,this.z,this.w)
  40329. },
  40330. copy: function(e) {
  40331. return this.x = e.x,
  40332. this.y = e.y,
  40333. this.z = e.z,
  40334. this.w = void 0 !== e.w ? e.w : 1,
  40335. this
  40336. },
  40337. add: function(e, t) {
  40338. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40339. this.addVectors(e, t)) : (this.x += e.x,
  40340. this.y += e.y,
  40341. this.z += e.z,
  40342. this.w += e.w,
  40343. this)
  40344. },
  40345. addScalar: function(e) {
  40346. return this.x += e,
  40347. this.y += e,
  40348. this.z += e,
  40349. this.w += e,
  40350. this
  40351. },
  40352. addVectors: function(e, t) {
  40353. return this.x = e.x + t.x,
  40354. this.y = e.y + t.y,
  40355. this.z = e.z + t.z,
  40356. this.w = e.w + t.w,
  40357. this
  40358. },
  40359. addScaledVector: function(e, t) {
  40360. return this.x += e.x * t,
  40361. this.y += e.y * t,
  40362. this.z += e.z * t,
  40363. this.w += e.w * t,
  40364. this
  40365. },
  40366. sub: function(e, t) {
  40367. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40368. this.subVectors(e, t)) : (this.x -= e.x,
  40369. this.y -= e.y,
  40370. this.z -= e.z,
  40371. this.w -= e.w,
  40372. this)
  40373. },
  40374. subScalar: function(e) {
  40375. return this.x -= e,
  40376. this.y -= e,
  40377. this.z -= e,
  40378. this.w -= e,
  40379. this
  40380. },
  40381. subVectors: function(e, t) {
  40382. return this.x = e.x - t.x,
  40383. this.y = e.y - t.y,
  40384. this.z = e.z - t.z,
  40385. this.w = e.w - t.w,
  40386. this
  40387. },
  40388. multiplyScalar: function(e) {
  40389. return isFinite(e) ? (this.x *= e,
  40390. this.y *= e,
  40391. this.z *= e,
  40392. this.w *= e) : (this.x = 0,
  40393. this.y = 0,
  40394. this.z = 0,
  40395. this.w = 0),
  40396. this
  40397. },
  40398. applyMatrix4: function(e) {
  40399. var t = this.x
  40400. , i = this.y
  40401. , n = this.z
  40402. , r = this.w
  40403. , o = e.elements;
  40404. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40405. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40406. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40407. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40408. this
  40409. },
  40410. divideScalar: function(e) {
  40411. return this.multiplyScalar(1 / e)
  40412. },
  40413. setAxisAngleFromQuaternion: function(e) {
  40414. this.w = 2 * Math.acos(e.w);
  40415. var t = Math.sqrt(1 - e.w * e.w);
  40416. return t < 1e-4 ? (this.x = 1,
  40417. this.y = 0,
  40418. this.z = 0) : (this.x = e.x / t,
  40419. this.y = e.y / t,
  40420. this.z = e.z / t),
  40421. this
  40422. },
  40423. setAxisAngleFromRotationMatrix: function(e) {
  40424. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40425. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40426. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40427. return this.set(1, 0, 0, 0),
  40428. this;
  40429. t = Math.PI;
  40430. var v = (l + 1) / 2
  40431. , A = (d + 1) / 2
  40432. , y = (m + 1) / 2
  40433. , C = (c + u) / 4
  40434. , I = (h + f) / 4
  40435. , E = (p + g) / 4;
  40436. return v > A && v > y ? v < o ? (i = 0,
  40437. n = .707106781,
  40438. r = .707106781) : (i = Math.sqrt(v),
  40439. n = C / i,
  40440. r = I / i) : A > y ? A < o ? (i = .707106781,
  40441. n = 0,
  40442. r = .707106781) : (n = Math.sqrt(A),
  40443. i = C / n,
  40444. r = E / n) : y < o ? (i = .707106781,
  40445. n = .707106781,
  40446. r = 0) : (r = Math.sqrt(y),
  40447. i = I / r,
  40448. n = E / r),
  40449. this.set(i, n, r, t),
  40450. this
  40451. }
  40452. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40453. return Math.abs(b) < .001 && (b = 1),
  40454. this.x = (g - p) / b,
  40455. this.y = (h - f) / b,
  40456. this.z = (u - c) / b,
  40457. this.w = Math.acos((l + d + m - 1) / 2),
  40458. this
  40459. },
  40460. min: function(e) {
  40461. return this.x = Math.min(this.x, e.x),
  40462. this.y = Math.min(this.y, e.y),
  40463. this.z = Math.min(this.z, e.z),
  40464. this.w = Math.min(this.w, e.w),
  40465. this
  40466. },
  40467. max: function(e) {
  40468. return this.x = Math.max(this.x, e.x),
  40469. this.y = Math.max(this.y, e.y),
  40470. this.z = Math.max(this.z, e.z),
  40471. this.w = Math.max(this.w, e.w),
  40472. this
  40473. },
  40474. clamp: function(e, t) {
  40475. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40476. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40477. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40478. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40479. this
  40480. },
  40481. clampScalar: function() {
  40482. var e, t;
  40483. return function(i, r) {
  40484. return void 0 === e && (e = new n.Vector4,
  40485. t = new n.Vector4),
  40486. e.set(i, i, i, i),
  40487. t.set(r, r, r, r),
  40488. this.clamp(e, t)
  40489. }
  40490. }(),
  40491. floor: function() {
  40492. return this.x = Math.floor(this.x),
  40493. this.y = Math.floor(this.y),
  40494. this.z = Math.floor(this.z),
  40495. this.w = Math.floor(this.w),
  40496. this
  40497. },
  40498. ceil: function() {
  40499. return this.x = Math.ceil(this.x),
  40500. this.y = Math.ceil(this.y),
  40501. this.z = Math.ceil(this.z),
  40502. this.w = Math.ceil(this.w),
  40503. this
  40504. },
  40505. round: function() {
  40506. return this.x = Math.round(this.x),
  40507. this.y = Math.round(this.y),
  40508. this.z = Math.round(this.z),
  40509. this.w = Math.round(this.w),
  40510. this
  40511. },
  40512. roundToZero: function() {
  40513. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40514. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40515. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40516. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40517. this
  40518. },
  40519. negate: function() {
  40520. return this.x = -this.x,
  40521. this.y = -this.y,
  40522. this.z = -this.z,
  40523. this.w = -this.w,
  40524. this
  40525. },
  40526. dot: function(e) {
  40527. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40528. },
  40529. lengthSq: function() {
  40530. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40531. },
  40532. length: function() {
  40533. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40534. },
  40535. lengthManhattan: function() {
  40536. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40537. },
  40538. normalize: function() {
  40539. return this.divideScalar(this.length())
  40540. },
  40541. setLength: function(e) {
  40542. return this.multiplyScalar(e / this.length())
  40543. },
  40544. lerp: function(e, t) {
  40545. return this.x += (e.x - this.x) * t,
  40546. this.y += (e.y - this.y) * t,
  40547. this.z += (e.z - this.z) * t,
  40548. this.w += (e.w - this.w) * t,
  40549. this
  40550. },
  40551. lerpVectors: function(e, t, i) {
  40552. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40553. this
  40554. },
  40555. equals: function(e) {
  40556. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40557. },
  40558. fromArray: function(e, t) {
  40559. return void 0 === t && (t = 0),
  40560. this.x = e[t],
  40561. this.y = e[t + 1],
  40562. this.z = e[t + 2],
  40563. this.w = e[t + 3],
  40564. this
  40565. },
  40566. toArray: function(e, t) {
  40567. return void 0 === e && (e = []),
  40568. void 0 === t && (t = 0),
  40569. e[t] = this.x,
  40570. e[t + 1] = this.y,
  40571. e[t + 2] = this.z,
  40572. e[t + 3] = this.w,
  40573. e
  40574. },
  40575. fromAttribute: function(e, t, i) {
  40576. return void 0 === i && (i = 0),
  40577. t = t * e.itemSize + i,
  40578. this.x = e.array[t],
  40579. this.y = e.array[t + 1],
  40580. this.z = e.array[t + 2],
  40581. this.w = e.array[t + 3],
  40582. this
  40583. }
  40584. },
  40585. n.Euler = function(e, t, i, r) {
  40586. this._x = e || 0,
  40587. this._y = t || 0,
  40588. this._z = i || 0,
  40589. this._order = r || n.Euler.DefaultOrder
  40590. }
  40591. ,
  40592. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40593. n.Euler.DefaultOrder = "XYZ",
  40594. n.Euler.prototype = {
  40595. constructor: n.Euler,
  40596. get x() {
  40597. return this._x
  40598. },
  40599. set x(e) {
  40600. this._x = e,
  40601. this.onChangeCallback()
  40602. },
  40603. get y() {
  40604. return this._y
  40605. },
  40606. set y(e) {
  40607. this._y = e,
  40608. this.onChangeCallback()
  40609. },
  40610. get z() {
  40611. return this._z
  40612. },
  40613. set z(e) {
  40614. this._z = e,
  40615. this.onChangeCallback()
  40616. },
  40617. get order() {
  40618. return this._order
  40619. },
  40620. set order(e) {
  40621. this._order = e,
  40622. this.onChangeCallback()
  40623. },
  40624. set: function(e, t, i, n) {
  40625. return this._x = e,
  40626. this._y = t,
  40627. this._z = i,
  40628. this._order = n || this._order,
  40629. this.onChangeCallback(),
  40630. this
  40631. },
  40632. clone: function() {
  40633. return new this.constructor(this._x,this._y,this._z,this._order)
  40634. },
  40635. copy: function(e) {
  40636. return this._x = e._x,
  40637. this._y = e._y,
  40638. this._z = e._z,
  40639. this._order = e._order,
  40640. this.onChangeCallback(),
  40641. this
  40642. },
  40643. setFromRotationMatrix: function(e, t, i) {
  40644. var r = n.Math.clamp
  40645. , o = e.elements
  40646. , a = o[0]
  40647. , s = o[4]
  40648. , l = o[8]
  40649. , c = o[1]
  40650. , h = o[5]
  40651. , u = o[9]
  40652. , d = o[2]
  40653. , p = o[6]
  40654. , f = o[10];
  40655. return t = t || this._order,
  40656. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40657. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40658. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40659. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40660. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40661. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40662. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40663. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40664. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40665. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40666. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40667. this._z = Math.atan2(c, a)) : (this._x = 0,
  40668. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40669. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40670. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40671. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40672. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40673. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40674. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40675. this._order = t,
  40676. i !== !1 && this.onChangeCallback(),
  40677. this
  40678. },
  40679. setFromQuaternion: function() {
  40680. var e;
  40681. return function(t, i, r) {
  40682. return void 0 === e && (e = new n.Matrix4),
  40683. e.makeRotationFromQuaternion(t),
  40684. this.setFromRotationMatrix(e, i, r),
  40685. this
  40686. }
  40687. }(),
  40688. setFromVector3: function(e, t) {
  40689. return this.set(e.x, e.y, e.z, t || this._order)
  40690. },
  40691. reorder: function() {
  40692. var e = new n.Quaternion;
  40693. return function(t) {
  40694. e.setFromEuler(this),
  40695. this.setFromQuaternion(e, t)
  40696. }
  40697. }(),
  40698. equals: function(e) {
  40699. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40700. },
  40701. fromArray: function(e) {
  40702. return this._x = e[0],
  40703. this._y = e[1],
  40704. this._z = e[2],
  40705. void 0 !== e[3] && (this._order = e[3]),
  40706. this.onChangeCallback(),
  40707. this
  40708. },
  40709. toArray: function(e, t) {
  40710. return void 0 === e && (e = []),
  40711. void 0 === t && (t = 0),
  40712. e[t] = this._x,
  40713. e[t + 1] = this._y,
  40714. e[t + 2] = this._z,
  40715. e[t + 3] = this._order,
  40716. e
  40717. },
  40718. toVector3: function(e) {
  40719. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40720. },
  40721. onChange: function(e) {
  40722. return this.onChangeCallback = e,
  40723. this
  40724. },
  40725. onChangeCallback: function() {}
  40726. },
  40727. n.Line3 = function(e, t) {
  40728. this.start = void 0 !== e ? e : new n.Vector3,
  40729. this.end = void 0 !== t ? t : new n.Vector3
  40730. }
  40731. ,
  40732. n.Line3.prototype = {
  40733. constructor: n.Line3,
  40734. set: function(e, t) {
  40735. return this.start.copy(e),
  40736. this.end.copy(t),
  40737. this
  40738. },
  40739. clone: function() {
  40740. return (new this.constructor).copy(this)
  40741. },
  40742. copy: function(e) {
  40743. return this.start.copy(e.start),
  40744. this.end.copy(e.end),
  40745. this
  40746. },
  40747. center: function(e) {
  40748. var t = e || new n.Vector3;
  40749. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40750. },
  40751. delta: function(e) {
  40752. var t = e || new n.Vector3;
  40753. return t.subVectors(this.end, this.start)
  40754. },
  40755. distanceSq: function() {
  40756. return this.start.distanceToSquared(this.end)
  40757. },
  40758. distance: function() {
  40759. return this.start.distanceTo(this.end)
  40760. },
  40761. at: function(e, t) {
  40762. var i = t || new n.Vector3;
  40763. return this.delta(i).multiplyScalar(e).add(this.start)
  40764. },
  40765. closestPointToPointParameter: function() {
  40766. var e = new n.Vector3
  40767. , t = new n.Vector3;
  40768. return function(i, r) {
  40769. e.subVectors(i, this.start),
  40770. t.subVectors(this.end, this.start);
  40771. var o = t.dot(t)
  40772. , a = t.dot(e)
  40773. , s = a / o;
  40774. return r && (s = n.Math.clamp(s, 0, 1)),
  40775. s
  40776. }
  40777. }(),
  40778. closestPointToPoint: function(e, t, i) {
  40779. var r = this.closestPointToPointParameter(e, t)
  40780. , o = i || new n.Vector3;
  40781. return this.delta(o).multiplyScalar(r).add(this.start)
  40782. },
  40783. applyMatrix4: function(e) {
  40784. return this.start.applyMatrix4(e),
  40785. this.end.applyMatrix4(e),
  40786. this
  40787. },
  40788. equals: function(e) {
  40789. return e.start.equals(this.start) && e.end.equals(this.end)
  40790. }
  40791. },
  40792. n.Box2 = function(e, t) {
  40793. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40794. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40795. }
  40796. ,
  40797. n.Box2.prototype = {
  40798. constructor: n.Box2,
  40799. set: function(e, t) {
  40800. return this.min.copy(e),
  40801. this.max.copy(t),
  40802. this
  40803. },
  40804. setFromPoints: function(e) {
  40805. this.makeEmpty();
  40806. for (var t = 0, i = e.length; t < i; t++)
  40807. this.expandByPoint(e[t]);
  40808. return this
  40809. },
  40810. setFromCenterAndSize: function() {
  40811. var e = new n.Vector2;
  40812. return function(t, i) {
  40813. var n = e.copy(i).multiplyScalar(.5);
  40814. return this.min.copy(t).sub(n),
  40815. this.max.copy(t).add(n),
  40816. this
  40817. }
  40818. }(),
  40819. clone: function() {
  40820. return (new this.constructor).copy(this)
  40821. },
  40822. copy: function(e) {
  40823. return this.min.copy(e.min),
  40824. this.max.copy(e.max),
  40825. this
  40826. },
  40827. makeEmpty: function() {
  40828. return this.min.x = this.min.y = +(1 / 0),
  40829. this.max.x = this.max.y = -(1 / 0),
  40830. this
  40831. },
  40832. isEmpty: function() {
  40833. return this.max.x < this.min.x || this.max.y < this.min.y
  40834. },
  40835. center: function(e) {
  40836. var t = e || new n.Vector2;
  40837. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40838. },
  40839. size: function(e) {
  40840. var t = e || new n.Vector2;
  40841. return t.subVectors(this.max, this.min)
  40842. },
  40843. expandByPoint: function(e) {
  40844. return this.min.min(e),
  40845. this.max.max(e),
  40846. this
  40847. },
  40848. expandByVector: function(e) {
  40849. return this.min.sub(e),
  40850. this.max.add(e),
  40851. this
  40852. },
  40853. expandByScalar: function(e) {
  40854. return this.min.addScalar(-e),
  40855. this.max.addScalar(e),
  40856. this
  40857. },
  40858. containsPoint: function(e) {
  40859. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40860. },
  40861. containsBox: function(e) {
  40862. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40863. },
  40864. getParameter: function(e, t) {
  40865. var i = t || new n.Vector2;
  40866. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40867. },
  40868. intersectsBox: function(e) {
  40869. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  40870. },
  40871. clampPoint: function(e, t) {
  40872. var i = t || new n.Vector2;
  40873. return i.copy(e).clamp(this.min, this.max)
  40874. },
  40875. distanceToPoint: function() {
  40876. var e = new n.Vector2;
  40877. return function(t) {
  40878. var i = e.copy(t).clamp(this.min, this.max);
  40879. return i.sub(t).length()
  40880. }
  40881. }(),
  40882. intersect: function(e) {
  40883. return this.min.max(e.min),
  40884. this.max.min(e.max),
  40885. this
  40886. },
  40887. union: function(e) {
  40888. return this.min.min(e.min),
  40889. this.max.max(e.max),
  40890. this
  40891. },
  40892. translate: function(e) {
  40893. return this.min.add(e),
  40894. this.max.add(e),
  40895. this
  40896. },
  40897. equals: function(e) {
  40898. return e.min.equals(this.min) && e.max.equals(this.max)
  40899. }
  40900. },
  40901. n.Box3 = function(e, t) {
  40902. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  40903. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  40904. }
  40905. ,
  40906. n.Box3.prototype = {
  40907. constructor: n.Box3,
  40908. set: function(e, t) {
  40909. return this.min.copy(e),
  40910. this.max.copy(t),
  40911. this
  40912. },
  40913. setFromArray: function(e) {
  40914. this.makeEmpty();
  40915. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  40916. var c = e[s]
  40917. , h = e[s + 1]
  40918. , u = e[s + 2];
  40919. c < t && (t = c),
  40920. h < i && (i = h),
  40921. u < n && (n = u),
  40922. c > r && (r = c),
  40923. h > o && (o = h),
  40924. u > a && (a = u)
  40925. }
  40926. this.min.set(t, i, n),
  40927. this.max.set(r, o, a)
  40928. },
  40929. setFromPoints: function(e) {
  40930. this.makeEmpty();
  40931. for (var t = 0, i = e.length; t < i; t++)
  40932. this.expandByPoint(e[t]);
  40933. return this
  40934. },
  40935. setFromCenterAndSize: function() {
  40936. var e = new n.Vector3;
  40937. return function(t, i) {
  40938. var n = e.copy(i).multiplyScalar(.5);
  40939. return this.min.copy(t).sub(n),
  40940. this.max.copy(t).add(n),
  40941. this
  40942. }
  40943. }(),
  40944. setFromObject: function() {
  40945. var e;
  40946. return function(t) {
  40947. void 0 === e && (e = new n.Box3);
  40948. var i = this;
  40949. return this.makeEmpty(),
  40950. t.updateMatrixWorld(!0),
  40951. t.traverse(function(t) {
  40952. var n = t.geometry;
  40953. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  40954. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  40955. e.applyMatrix4(t.matrixWorld),
  40956. i.union(e)))
  40957. }),
  40958. this
  40959. }
  40960. }(),
  40961. clone: function() {
  40962. return (new this.constructor).copy(this)
  40963. },
  40964. copy: function(e) {
  40965. return this.min.copy(e.min),
  40966. this.max.copy(e.max),
  40967. this
  40968. },
  40969. makeEmpty: function() {
  40970. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  40971. this.max.x = this.max.y = this.max.z = -(1 / 0),
  40972. this
  40973. },
  40974. isEmpty: function() {
  40975. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  40976. },
  40977. center: function(e) {
  40978. var t = e || new n.Vector3;
  40979. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40980. },
  40981. size: function(e) {
  40982. var t = e || new n.Vector3;
  40983. return t.subVectors(this.max, this.min)
  40984. },
  40985. expandByPoint: function(e) {
  40986. return this.min.min(e),
  40987. this.max.max(e),
  40988. this
  40989. },
  40990. expandByVector: function(e) {
  40991. return this.min.sub(e),
  40992. this.max.add(e),
  40993. this
  40994. },
  40995. expandByScalar: function(e) {
  40996. return this.min.addScalar(-e),
  40997. this.max.addScalar(e),
  40998. this
  40999. },
  41000. containsPoint: function(e) {
  41001. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41002. },
  41003. containsBox: function(e) {
  41004. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41005. },
  41006. getParameter: function(e, t) {
  41007. var i = t || new n.Vector3;
  41008. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41009. },
  41010. intersectsBox: function(e) {
  41011. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41012. },
  41013. intersectsSphere: function() {
  41014. var e;
  41015. return function(t) {
  41016. return void 0 === e && (e = new n.Vector3),
  41017. this.clampPoint(t.center, e),
  41018. e.distanceToSquared(t.center) <= t.radius * t.radius
  41019. }
  41020. }(),
  41021. intersectsPlane: function(e) {
  41022. var t, i;
  41023. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41024. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41025. i = e.normal.x * this.min.x),
  41026. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41027. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41028. i += e.normal.y * this.min.y),
  41029. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41030. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41031. i += e.normal.z * this.min.z),
  41032. t <= e.constant && i >= e.constant
  41033. },
  41034. clampPoint: function(e, t) {
  41035. var i = t || new n.Vector3;
  41036. return i.copy(e).clamp(this.min, this.max)
  41037. },
  41038. distanceToPoint: function() {
  41039. var e = new n.Vector3;
  41040. return function(t) {
  41041. var i = e.copy(t).clamp(this.min, this.max);
  41042. return i.sub(t).length()
  41043. }
  41044. }(),
  41045. getBoundingSphere: function() {
  41046. var e = new n.Vector3;
  41047. return function(t) {
  41048. var i = t || new n.Sphere;
  41049. return i.center = this.center(),
  41050. i.radius = .5 * this.size(e).length(),
  41051. i
  41052. }
  41053. }(),
  41054. intersect: function(e) {
  41055. return this.min.max(e.min),
  41056. this.max.min(e.max),
  41057. this
  41058. },
  41059. union: function(e) {
  41060. return this.min.min(e.min),
  41061. this.max.max(e.max),
  41062. this
  41063. },
  41064. applyMatrix4: function() {
  41065. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41066. return function(t) {
  41067. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41068. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41069. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41070. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41071. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41072. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41073. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41074. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41075. this.makeEmpty(),
  41076. this.setFromPoints(e),
  41077. this
  41078. }
  41079. }(),
  41080. translate: function(e) {
  41081. return this.min.add(e),
  41082. this.max.add(e),
  41083. this
  41084. },
  41085. equals: function(e) {
  41086. return e.min.equals(this.min) && e.max.equals(this.max)
  41087. }
  41088. },
  41089. n.Matrix3 = function() {
  41090. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41091. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41092. }
  41093. ,
  41094. n.Matrix3.prototype = {
  41095. constructor: n.Matrix3,
  41096. set: function(e, t, i, n, r, o, a, s, l) {
  41097. var c = this.elements;
  41098. return c[0] = e,
  41099. c[1] = n,
  41100. c[2] = a,
  41101. c[3] = t,
  41102. c[4] = r,
  41103. c[5] = s,
  41104. c[6] = i,
  41105. c[7] = o,
  41106. c[8] = l,
  41107. this
  41108. },
  41109. identity: function() {
  41110. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41111. this
  41112. },
  41113. clone: function() {
  41114. return (new this.constructor).fromArray(this.elements)
  41115. },
  41116. copy: function(e) {
  41117. var t = e.elements;
  41118. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41119. this
  41120. },
  41121. setFromMatrix4: function(e) {
  41122. var t = e.elements;
  41123. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41124. this
  41125. },
  41126. applyToVector3Array: function() {
  41127. var e;
  41128. return function(t, i, r) {
  41129. void 0 === e && (e = new n.Vector3),
  41130. void 0 === i && (i = 0),
  41131. void 0 === r && (r = t.length);
  41132. for (var o = 0, a = i; o < r; o += 3,
  41133. a += 3)
  41134. e.fromArray(t, a),
  41135. e.applyMatrix3(this),
  41136. e.toArray(t, a);
  41137. return t
  41138. }
  41139. }(),
  41140. applyToBuffer: function() {
  41141. var e;
  41142. return function(t, i, r) {
  41143. void 0 === e && (e = new n.Vector3),
  41144. void 0 === i && (i = 0),
  41145. void 0 === r && (r = t.length / t.itemSize);
  41146. for (var o = 0, a = i; o < r; o++,
  41147. a++)
  41148. e.x = t.getX(a),
  41149. e.y = t.getY(a),
  41150. e.z = t.getZ(a),
  41151. e.applyMatrix3(this),
  41152. t.setXYZ(e.x, e.y, e.z);
  41153. return t
  41154. }
  41155. }(),
  41156. multiplyScalar: function(e) {
  41157. var t = this.elements;
  41158. return t[0] *= e,
  41159. t[3] *= e,
  41160. t[6] *= e,
  41161. t[1] *= e,
  41162. t[4] *= e,
  41163. t[7] *= e,
  41164. t[2] *= e,
  41165. t[5] *= e,
  41166. t[8] *= e,
  41167. this
  41168. },
  41169. determinant: function() {
  41170. var e = this.elements
  41171. , t = e[0]
  41172. , i = e[1]
  41173. , n = e[2]
  41174. , r = e[3]
  41175. , o = e[4]
  41176. , a = e[5]
  41177. , s = e[6]
  41178. , l = e[7]
  41179. , c = e[8];
  41180. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41181. },
  41182. getInverse: function(e, t) {
  41183. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41184. var i = e.elements
  41185. , r = this.elements
  41186. , o = i[0]
  41187. , a = i[1]
  41188. , s = i[2]
  41189. , l = i[3]
  41190. , c = i[4]
  41191. , h = i[5]
  41192. , u = i[6]
  41193. , d = i[7]
  41194. , p = i[8]
  41195. , f = p * c - h * d
  41196. , g = h * u - p * l
  41197. , m = d * l - c * u
  41198. , v = o * f + a * g + s * m;
  41199. if (0 === v) {
  41200. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41201. if (t)
  41202. throw new Error(A);
  41203. return console.warn(A),
  41204. this.identity()
  41205. }
  41206. return r[0] = f,
  41207. r[1] = s * d - p * a,
  41208. r[2] = h * a - s * c,
  41209. r[3] = g,
  41210. r[4] = p * o - s * u,
  41211. r[5] = s * l - h * o,
  41212. r[6] = m,
  41213. r[7] = a * u - d * o,
  41214. r[8] = c * o - a * l,
  41215. this.multiplyScalar(1 / v)
  41216. },
  41217. transpose: function() {
  41218. var e, t = this.elements;
  41219. return e = t[1],
  41220. t[1] = t[3],
  41221. t[3] = e,
  41222. e = t[2],
  41223. t[2] = t[6],
  41224. t[6] = e,
  41225. e = t[5],
  41226. t[5] = t[7],
  41227. t[7] = e,
  41228. this
  41229. },
  41230. flattenToArrayOffset: function(e, t) {
  41231. var i = this.elements;
  41232. return e[t] = i[0],
  41233. e[t + 1] = i[1],
  41234. e[t + 2] = i[2],
  41235. e[t + 3] = i[3],
  41236. e[t + 4] = i[4],
  41237. e[t + 5] = i[5],
  41238. e[t + 6] = i[6],
  41239. e[t + 7] = i[7],
  41240. e[t + 8] = i[8],
  41241. e
  41242. },
  41243. getNormalMatrix: function(e) {
  41244. return this.setFromMatrix4(e).getInverse(this).transpose()
  41245. },
  41246. transposeIntoArray: function(e) {
  41247. var t = this.elements;
  41248. return e[0] = t[0],
  41249. e[1] = t[3],
  41250. e[2] = t[6],
  41251. e[3] = t[1],
  41252. e[4] = t[4],
  41253. e[5] = t[7],
  41254. e[6] = t[2],
  41255. e[7] = t[5],
  41256. e[8] = t[8],
  41257. this
  41258. },
  41259. fromArray: function(e) {
  41260. return this.elements.set(e),
  41261. this
  41262. },
  41263. toArray: function() {
  41264. var e = this.elements;
  41265. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41266. }
  41267. },
  41268. n.Matrix4 = function() {
  41269. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41270. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41271. }
  41272. ,
  41273. n.Matrix4.prototype = {
  41274. constructor: n.Matrix4,
  41275. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41276. var m = this.elements;
  41277. return m[0] = e,
  41278. m[4] = t,
  41279. m[8] = i,
  41280. m[12] = n,
  41281. m[1] = r,
  41282. m[5] = o,
  41283. m[9] = a,
  41284. m[13] = s,
  41285. m[2] = l,
  41286. m[6] = c,
  41287. m[10] = h,
  41288. m[14] = u,
  41289. m[3] = d,
  41290. m[7] = p,
  41291. m[11] = f,
  41292. m[15] = g,
  41293. this
  41294. },
  41295. identity: function() {
  41296. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41297. this
  41298. },
  41299. clone: function() {
  41300. return (new n.Matrix4).fromArray(this.elements)
  41301. },
  41302. copy: function(e) {
  41303. return this.elements.set(e.elements),
  41304. this
  41305. },
  41306. copyPosition: function(e) {
  41307. var t = this.elements
  41308. , i = e.elements;
  41309. return t[12] = i[12],
  41310. t[13] = i[13],
  41311. t[14] = i[14],
  41312. this
  41313. },
  41314. extractBasis: function(e, t, i) {
  41315. return e.setFromMatrixColumn(this, 0),
  41316. t.setFromMatrixColumn(this, 1),
  41317. i.setFromMatrixColumn(this, 2),
  41318. this
  41319. },
  41320. makeBasis: function(e, t, i) {
  41321. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41322. this
  41323. },
  41324. extractRotation: function() {
  41325. var e;
  41326. return function(t) {
  41327. void 0 === e && (e = new n.Vector3);
  41328. var i = this.elements
  41329. , r = t.elements
  41330. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41331. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41332. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41333. return i[0] = r[0] * o,
  41334. i[1] = r[1] * o,
  41335. i[2] = r[2] * o,
  41336. i[4] = r[4] * a,
  41337. i[5] = r[5] * a,
  41338. i[6] = r[6] * a,
  41339. i[8] = r[8] * s,
  41340. i[9] = r[9] * s,
  41341. i[10] = r[10] * s,
  41342. this
  41343. }
  41344. }(),
  41345. makeRotationFromEuler: function(e) {
  41346. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41347. var t = this.elements
  41348. , i = e.x
  41349. , r = e.y
  41350. , o = e.z
  41351. , a = Math.cos(i)
  41352. , s = Math.sin(i)
  41353. , l = Math.cos(r)
  41354. , c = Math.sin(r)
  41355. , h = Math.cos(o)
  41356. , u = Math.sin(o);
  41357. if ("XYZ" === e.order) {
  41358. var d = a * h
  41359. , p = a * u
  41360. , f = s * h
  41361. , g = s * u;
  41362. t[0] = l * h,
  41363. t[4] = -l * u,
  41364. t[8] = c,
  41365. t[1] = p + f * c,
  41366. t[5] = d - g * c,
  41367. t[9] = -s * l,
  41368. t[2] = g - d * c,
  41369. t[6] = f + p * c,
  41370. t[10] = a * l
  41371. } else if ("YXZ" === e.order) {
  41372. var m = l * h
  41373. , v = l * u
  41374. , A = c * h
  41375. , y = c * u;
  41376. t[0] = m + y * s,
  41377. t[4] = A * s - v,
  41378. t[8] = a * c,
  41379. t[1] = a * u,
  41380. t[5] = a * h,
  41381. t[9] = -s,
  41382. t[2] = v * s - A,
  41383. t[6] = y + m * s,
  41384. t[10] = a * l
  41385. } else if ("ZXY" === e.order) {
  41386. var m = l * h
  41387. , v = l * u
  41388. , A = c * h
  41389. , y = c * u;
  41390. t[0] = m - y * s,
  41391. t[4] = -a * u,
  41392. t[8] = A + v * s,
  41393. t[1] = v + A * s,
  41394. t[5] = a * h,
  41395. t[9] = y - m * s,
  41396. t[2] = -a * c,
  41397. t[6] = s,
  41398. t[10] = a * l
  41399. } else if ("ZYX" === e.order) {
  41400. var d = a * h
  41401. , p = a * u
  41402. , f = s * h
  41403. , g = s * u;
  41404. t[0] = l * h,
  41405. t[4] = f * c - p,
  41406. t[8] = d * c + g,
  41407. t[1] = l * u,
  41408. t[5] = g * c + d,
  41409. t[9] = p * c - f,
  41410. t[2] = -c,
  41411. t[6] = s * l,
  41412. t[10] = a * l
  41413. } else if ("YZX" === e.order) {
  41414. var C = a * l
  41415. , I = a * c
  41416. , E = s * l
  41417. , b = s * c;
  41418. t[0] = l * h,
  41419. t[4] = b - C * u,
  41420. t[8] = E * u + I,
  41421. t[1] = u,
  41422. t[5] = a * h,
  41423. t[9] = -s * h,
  41424. t[2] = -c * h,
  41425. t[6] = I * u + E,
  41426. t[10] = C - b * u
  41427. } else if ("XZY" === e.order) {
  41428. var C = a * l
  41429. , I = a * c
  41430. , E = s * l
  41431. , b = s * c;
  41432. t[0] = l * h,
  41433. t[4] = -u,
  41434. t[8] = c * h,
  41435. t[1] = C * u + b,
  41436. t[5] = a * h,
  41437. t[9] = I * u - E,
  41438. t[2] = E * u - I,
  41439. t[6] = s * h,
  41440. t[10] = b * u + C
  41441. }
  41442. return t[3] = 0,
  41443. t[7] = 0,
  41444. t[11] = 0,
  41445. t[12] = 0,
  41446. t[13] = 0,
  41447. t[14] = 0,
  41448. t[15] = 1,
  41449. this
  41450. },
  41451. makeRotationFromQuaternion: function(e) {
  41452. var t = this.elements
  41453. , i = e.x
  41454. , n = e.y
  41455. , r = e.z
  41456. , o = e.w
  41457. , a = i + i
  41458. , s = n + n
  41459. , l = r + r
  41460. , c = i * a
  41461. , h = i * s
  41462. , u = i * l
  41463. , d = n * s
  41464. , p = n * l
  41465. , f = r * l
  41466. , g = o * a
  41467. , m = o * s
  41468. , v = o * l;
  41469. return t[0] = 1 - (d + f),
  41470. t[4] = h - v,
  41471. t[8] = u + m,
  41472. t[1] = h + v,
  41473. t[5] = 1 - (c + f),
  41474. t[9] = p - g,
  41475. t[2] = u - m,
  41476. t[6] = p + g,
  41477. t[10] = 1 - (c + d),
  41478. t[3] = 0,
  41479. t[7] = 0,
  41480. t[11] = 0,
  41481. t[12] = 0,
  41482. t[13] = 0,
  41483. t[14] = 0,
  41484. t[15] = 1,
  41485. this
  41486. },
  41487. lookAt: function() {
  41488. var e, t, i;
  41489. return function(r, o, a) {
  41490. void 0 === e && (e = new n.Vector3),
  41491. void 0 === t && (t = new n.Vector3),
  41492. void 0 === i && (i = new n.Vector3);
  41493. var s = this.elements;
  41494. return i.subVectors(r, o).normalize(),
  41495. 0 === i.lengthSq() && (i.z = 1),
  41496. e.crossVectors(a, i).normalize(),
  41497. 0 === e.lengthSq() && (i.x += 1e-4,
  41498. e.crossVectors(a, i).normalize()),
  41499. t.crossVectors(i, e),
  41500. s[0] = e.x,
  41501. s[4] = t.x,
  41502. s[8] = i.x,
  41503. s[1] = e.y,
  41504. s[5] = t.y,
  41505. s[9] = i.y,
  41506. s[2] = e.z,
  41507. s[6] = t.z,
  41508. s[10] = i.z,
  41509. this
  41510. }
  41511. }(),
  41512. multiply: function(e, t) {
  41513. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41514. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41515. },
  41516. multiplyMatrices: function(e, t) {
  41517. var i = e.elements
  41518. , n = t.elements
  41519. , r = this.elements
  41520. , o = i[0]
  41521. , a = i[4]
  41522. , s = i[8]
  41523. , l = i[12]
  41524. , c = i[1]
  41525. , h = i[5]
  41526. , u = i[9]
  41527. , d = i[13]
  41528. , p = i[2]
  41529. , f = i[6]
  41530. , g = i[10]
  41531. , m = i[14]
  41532. , v = i[3]
  41533. , A = i[7]
  41534. , y = i[11]
  41535. , C = i[15]
  41536. , I = n[0]
  41537. , E = n[4]
  41538. , b = n[8]
  41539. , w = n[12]
  41540. , _ = n[1]
  41541. , T = n[5]
  41542. , x = n[9]
  41543. , S = n[13]
  41544. , M = n[2]
  41545. , R = n[6]
  41546. , P = n[10]
  41547. , O = n[14]
  41548. , L = n[3]
  41549. , D = n[7]
  41550. , N = n[11]
  41551. , B = n[15];
  41552. return r[0] = o * I + a * _ + s * M + l * L,
  41553. r[4] = o * E + a * T + s * R + l * D,
  41554. r[8] = o * b + a * x + s * P + l * N,
  41555. r[12] = o * w + a * S + s * O + l * B,
  41556. r[1] = c * I + h * _ + u * M + d * L,
  41557. r[5] = c * E + h * T + u * R + d * D,
  41558. r[9] = c * b + h * x + u * P + d * N,
  41559. r[13] = c * w + h * S + u * O + d * B,
  41560. r[2] = p * I + f * _ + g * M + m * L,
  41561. r[6] = p * E + f * T + g * R + m * D,
  41562. r[10] = p * b + f * x + g * P + m * N,
  41563. r[14] = p * w + f * S + g * O + m * B,
  41564. r[3] = v * I + A * _ + y * M + C * L,
  41565. r[7] = v * E + A * T + y * R + C * D,
  41566. r[11] = v * b + A * x + y * P + C * N,
  41567. r[15] = v * w + A * S + y * O + C * B,
  41568. this
  41569. },
  41570. multiplyToArray: function(e, t, i) {
  41571. var n = this.elements;
  41572. return this.multiplyMatrices(e, t),
  41573. i[0] = n[0],
  41574. i[1] = n[1],
  41575. i[2] = n[2],
  41576. i[3] = n[3],
  41577. i[4] = n[4],
  41578. i[5] = n[5],
  41579. i[6] = n[6],
  41580. i[7] = n[7],
  41581. i[8] = n[8],
  41582. i[9] = n[9],
  41583. i[10] = n[10],
  41584. i[11] = n[11],
  41585. i[12] = n[12],
  41586. i[13] = n[13],
  41587. i[14] = n[14],
  41588. i[15] = n[15],
  41589. this
  41590. },
  41591. multiplyScalar: function(e) {
  41592. var t = this.elements;
  41593. return t[0] *= e,
  41594. t[4] *= e,
  41595. t[8] *= e,
  41596. t[12] *= e,
  41597. t[1] *= e,
  41598. t[5] *= e,
  41599. t[9] *= e,
  41600. t[13] *= e,
  41601. t[2] *= e,
  41602. t[6] *= e,
  41603. t[10] *= e,
  41604. t[14] *= e,
  41605. t[3] *= e,
  41606. t[7] *= e,
  41607. t[11] *= e,
  41608. t[15] *= e,
  41609. this
  41610. },
  41611. applyToVector3Array: function() {
  41612. var e;
  41613. return function(t, i, r) {
  41614. void 0 === e && (e = new n.Vector3),
  41615. void 0 === i && (i = 0),
  41616. void 0 === r && (r = t.length);
  41617. for (var o = 0, a = i; o < r; o += 3,
  41618. a += 3)
  41619. e.fromArray(t, a),
  41620. e.applyMatrix4(this),
  41621. e.toArray(t, a);
  41622. return t
  41623. }
  41624. }(),
  41625. applyToBuffer: function() {
  41626. var e;
  41627. return function(t, i, r) {
  41628. void 0 === e && (e = new n.Vector3),
  41629. void 0 === i && (i = 0),
  41630. void 0 === r && (r = t.length / t.itemSize);
  41631. for (var o = 0, a = i; o < r; o++,
  41632. a++)
  41633. e.x = t.getX(a),
  41634. e.y = t.getY(a),
  41635. e.z = t.getZ(a),
  41636. e.applyMatrix4(this),
  41637. t.setXYZ(e.x, e.y, e.z);
  41638. return t
  41639. }
  41640. }(),
  41641. determinant: function() {
  41642. var e = this.elements
  41643. , t = e[0]
  41644. , i = e[4]
  41645. , n = e[8]
  41646. , r = e[12]
  41647. , o = e[1]
  41648. , a = e[5]
  41649. , s = e[9]
  41650. , l = e[13]
  41651. , c = e[2]
  41652. , h = e[6]
  41653. , u = e[10]
  41654. , d = e[14]
  41655. , p = e[3]
  41656. , f = e[7]
  41657. , g = e[11]
  41658. , m = e[15];
  41659. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41660. },
  41661. transpose: function() {
  41662. var e, t = this.elements;
  41663. return e = t[1],
  41664. t[1] = t[4],
  41665. t[4] = e,
  41666. e = t[2],
  41667. t[2] = t[8],
  41668. t[8] = e,
  41669. e = t[6],
  41670. t[6] = t[9],
  41671. t[9] = e,
  41672. e = t[3],
  41673. t[3] = t[12],
  41674. t[12] = e,
  41675. e = t[7],
  41676. t[7] = t[13],
  41677. t[13] = e,
  41678. e = t[11],
  41679. t[11] = t[14],
  41680. t[14] = e,
  41681. this
  41682. },
  41683. flattenToArrayOffset: function(e, t) {
  41684. var i = this.elements;
  41685. return e[t] = i[0],
  41686. e[t + 1] = i[1],
  41687. e[t + 2] = i[2],
  41688. e[t + 3] = i[3],
  41689. e[t + 4] = i[4],
  41690. e[t + 5] = i[5],
  41691. e[t + 6] = i[6],
  41692. e[t + 7] = i[7],
  41693. e[t + 8] = i[8],
  41694. e[t + 9] = i[9],
  41695. e[t + 10] = i[10],
  41696. e[t + 11] = i[11],
  41697. e[t + 12] = i[12],
  41698. e[t + 13] = i[13],
  41699. e[t + 14] = i[14],
  41700. e[t + 15] = i[15],
  41701. e
  41702. },
  41703. getPosition: function() {
  41704. var e;
  41705. return function() {
  41706. return void 0 === e && (e = new n.Vector3),
  41707. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41708. e.setFromMatrixColumn(this, 3)
  41709. }
  41710. }(),
  41711. setPosition: function(e) {
  41712. var t = this.elements;
  41713. return t[12] = e.x,
  41714. t[13] = e.y,
  41715. t[14] = e.z,
  41716. this
  41717. },
  41718. getInverse: function(e, t) {
  41719. var i = this.elements
  41720. , n = e.elements
  41721. , r = n[0]
  41722. , o = n[1]
  41723. , a = n[2]
  41724. , s = n[3]
  41725. , l = n[4]
  41726. , c = n[5]
  41727. , h = n[6]
  41728. , u = n[7]
  41729. , d = n[8]
  41730. , p = n[9]
  41731. , f = n[10]
  41732. , g = n[11]
  41733. , m = n[12]
  41734. , v = n[13]
  41735. , A = n[14]
  41736. , y = n[15]
  41737. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41738. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41739. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41740. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41741. , w = r * C + o * I + a * E + s * b;
  41742. if (0 === w) {
  41743. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41744. if (t)
  41745. throw new Error(_);
  41746. return console.warn(_),
  41747. this.identity()
  41748. }
  41749. return i[0] = C,
  41750. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41751. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41752. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41753. i[4] = I,
  41754. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41755. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41756. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41757. i[8] = E,
  41758. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41759. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41760. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41761. i[12] = b,
  41762. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41763. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41764. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41765. this.multiplyScalar(1 / w)
  41766. },
  41767. scale: function(e) {
  41768. var t = this.elements
  41769. , i = e.x
  41770. , n = e.y
  41771. , r = e.z;
  41772. return t[0] *= i,
  41773. t[4] *= n,
  41774. t[8] *= r,
  41775. t[1] *= i,
  41776. t[5] *= n,
  41777. t[9] *= r,
  41778. t[2] *= i,
  41779. t[6] *= n,
  41780. t[10] *= r,
  41781. t[3] *= i,
  41782. t[7] *= n,
  41783. t[11] *= r,
  41784. this
  41785. },
  41786. getMaxScaleOnAxis: function() {
  41787. var e = this.elements
  41788. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41789. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41790. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41791. return Math.sqrt(Math.max(t, i, n))
  41792. },
  41793. makeTranslation: function(e, t, i) {
  41794. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41795. this
  41796. },
  41797. makeRotationX: function(e) {
  41798. var t = Math.cos(e)
  41799. , i = Math.sin(e);
  41800. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41801. this
  41802. },
  41803. makeRotationY: function(e) {
  41804. var t = Math.cos(e)
  41805. , i = Math.sin(e);
  41806. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41807. this
  41808. },
  41809. makeRotationZ: function(e) {
  41810. var t = Math.cos(e)
  41811. , i = Math.sin(e);
  41812. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41813. this
  41814. },
  41815. makeRotationAxis: function(e, t) {
  41816. var i = Math.cos(t)
  41817. , n = Math.sin(t)
  41818. , r = 1 - i
  41819. , o = e.x
  41820. , a = e.y
  41821. , s = e.z
  41822. , l = r * o
  41823. , c = r * a;
  41824. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41825. this
  41826. },
  41827. makeScale: function(e, t, i) {
  41828. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41829. this
  41830. },
  41831. compose: function(e, t, i) {
  41832. return this.makeRotationFromQuaternion(t),
  41833. this.scale(i),
  41834. this.setPosition(e),
  41835. this
  41836. },
  41837. decompose: function() {
  41838. var e, t;
  41839. return function(i, r, o) {
  41840. void 0 === e && (e = new n.Vector3),
  41841. void 0 === t && (t = new n.Matrix4);
  41842. var a = this.elements
  41843. , s = e.set(a[0], a[1], a[2]).length()
  41844. , l = e.set(a[4], a[5], a[6]).length()
  41845. , c = e.set(a[8], a[9], a[10]).length()
  41846. , h = this.determinant();
  41847. h < 0 && (s = -s),
  41848. i.x = a[12],
  41849. i.y = a[13],
  41850. i.z = a[14],
  41851. t.elements.set(this.elements);
  41852. var u = 1 / s
  41853. , d = 1 / l
  41854. , p = 1 / c;
  41855. return t.elements[0] *= u,
  41856. t.elements[1] *= u,
  41857. t.elements[2] *= u,
  41858. t.elements[4] *= d,
  41859. t.elements[5] *= d,
  41860. t.elements[6] *= d,
  41861. t.elements[8] *= p,
  41862. t.elements[9] *= p,
  41863. t.elements[10] *= p,
  41864. r.setFromRotationMatrix(t),
  41865. o.x = s,
  41866. o.y = l,
  41867. o.z = c,
  41868. this
  41869. }
  41870. }(),
  41871. makeFrustum: function(e, t, i, n, r, o) {
  41872. var a = this.elements
  41873. , s = 2 * r / (t - e)
  41874. , l = 2 * r / (n - i)
  41875. , c = (t + e) / (t - e)
  41876. , h = (n + i) / (n - i)
  41877. , u = -(o + r) / (o - r)
  41878. , d = -2 * o * r / (o - r);
  41879. return a[0] = s,
  41880. a[4] = 0,
  41881. a[8] = c,
  41882. a[12] = 0,
  41883. a[1] = 0,
  41884. a[5] = l,
  41885. a[9] = h,
  41886. a[13] = 0,
  41887. a[2] = 0,
  41888. a[6] = 0,
  41889. a[10] = u,
  41890. a[14] = d,
  41891. a[3] = 0,
  41892. a[7] = 0,
  41893. a[11] = -1,
  41894. a[15] = 0,
  41895. this
  41896. },
  41897. makePerspective: function(e, t, i, r) {
  41898. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  41899. , a = -o
  41900. , s = a * t
  41901. , l = o * t;
  41902. return this.makeFrustum(s, l, a, o, i, r)
  41903. },
  41904. makeOrthographic: function(e, t, i, n, r, o) {
  41905. var a = this.elements
  41906. , s = 1 / (t - e)
  41907. , l = 1 / (i - n)
  41908. , c = 1 / (o - r)
  41909. , h = (t + e) * s
  41910. , u = (i + n) * l
  41911. , d = (o + r) * c;
  41912. return a[0] = 2 * s,
  41913. a[4] = 0,
  41914. a[8] = 0,
  41915. a[12] = -h,
  41916. a[1] = 0,
  41917. a[5] = 2 * l,
  41918. a[9] = 0,
  41919. a[13] = -u,
  41920. a[2] = 0,
  41921. a[6] = 0,
  41922. a[10] = -2 * c,
  41923. a[14] = -d,
  41924. a[3] = 0,
  41925. a[7] = 0,
  41926. a[11] = 0,
  41927. a[15] = 1,
  41928. this
  41929. },
  41930. equals: function(e) {
  41931. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  41932. if (t[n] !== i[n])
  41933. return !1;
  41934. return !0
  41935. },
  41936. fromArray: function(e) {
  41937. return this.elements.set(e),
  41938. this
  41939. },
  41940. toArray: function() {
  41941. var e = this.elements;
  41942. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  41943. }
  41944. },
  41945. n.Ray = function(e, t) {
  41946. this.origin = void 0 !== e ? e : new n.Vector3,
  41947. this.direction = void 0 !== t ? t : new n.Vector3
  41948. }
  41949. ,
  41950. n.Ray.prototype = {
  41951. constructor: n.Ray,
  41952. set: function(e, t) {
  41953. return this.origin.copy(e),
  41954. this.direction.copy(t),
  41955. this
  41956. },
  41957. clone: function() {
  41958. return (new this.constructor).copy(this)
  41959. },
  41960. copy: function(e) {
  41961. return this.origin.copy(e.origin),
  41962. this.direction.copy(e.direction),
  41963. this
  41964. },
  41965. at: function(e, t) {
  41966. var i = t || new n.Vector3;
  41967. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  41968. },
  41969. lookAt: function(e) {
  41970. this.direction.copy(e).sub(this.origin).normalize()
  41971. },
  41972. recast: function() {
  41973. var e = new n.Vector3;
  41974. return function(t) {
  41975. return this.origin.copy(this.at(t, e)),
  41976. this
  41977. }
  41978. }(),
  41979. closestPointToPoint: function(e, t) {
  41980. var i = t || new n.Vector3;
  41981. i.subVectors(e, this.origin);
  41982. var r = i.dot(this.direction);
  41983. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  41984. },
  41985. distanceToPoint: function(e) {
  41986. return Math.sqrt(this.distanceSqToPoint(e))
  41987. },
  41988. distanceSqToPoint: function() {
  41989. var e = new n.Vector3;
  41990. return function(t) {
  41991. var i = e.subVectors(t, this.origin).dot(this.direction);
  41992. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  41993. e.distanceToSquared(t))
  41994. }
  41995. }(),
  41996. distanceSqToSegment: function() {
  41997. var e = new n.Vector3
  41998. , t = new n.Vector3
  41999. , i = new n.Vector3;
  42000. return function(n, r, o, a) {
  42001. e.copy(n).add(r).multiplyScalar(.5),
  42002. t.copy(r).sub(n).normalize(),
  42003. i.copy(this.origin).sub(e);
  42004. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42005. if (m > 0)
  42006. if (s = d * f - p,
  42007. l = d * p - f,
  42008. h = u * m,
  42009. s >= 0)
  42010. if (l >= -h)
  42011. if (l <= h) {
  42012. var v = 1 / m;
  42013. s *= v,
  42014. l *= v,
  42015. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42016. } else
  42017. l = u,
  42018. s = Math.max(0, -(d * l + p)),
  42019. c = -s * s + l * (l + 2 * f) + g;
  42020. else
  42021. l = -u,
  42022. s = Math.max(0, -(d * l + p)),
  42023. c = -s * s + l * (l + 2 * f) + g;
  42024. else
  42025. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42026. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42027. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42028. l = Math.min(Math.max(-u, -f), u),
  42029. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42030. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42031. c = -s * s + l * (l + 2 * f) + g);
  42032. else
  42033. l = d > 0 ? -u : u,
  42034. s = Math.max(0, -(d * l + p)),
  42035. c = -s * s + l * (l + 2 * f) + g;
  42036. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42037. a && a.copy(t).multiplyScalar(l).add(e),
  42038. c
  42039. }
  42040. }(),
  42041. intersectSphere: function() {
  42042. var e = new n.Vector3;
  42043. return function(t, i) {
  42044. e.subVectors(t.center, this.origin);
  42045. var n = e.dot(this.direction)
  42046. , r = e.dot(e) - n * n
  42047. , o = t.radius * t.radius;
  42048. if (r > o)
  42049. return null;
  42050. var a = Math.sqrt(o - r)
  42051. , s = n - a
  42052. , l = n + a;
  42053. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42054. }
  42055. }(),
  42056. intersectsSphere: function(e) {
  42057. return this.distanceToPoint(e.center) <= e.radius
  42058. },
  42059. distanceToPlane: function(e) {
  42060. var t = e.normal.dot(this.direction);
  42061. if (0 === t)
  42062. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42063. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42064. return i >= 0 ? i : null
  42065. },
  42066. intersectPlane: function(e, t) {
  42067. var i = this.distanceToPlane(e);
  42068. return null === i ? null : this.at(i, t)
  42069. },
  42070. intersectsPlane: function(e) {
  42071. var t = e.distanceToPoint(this.origin);
  42072. if (0 === t)
  42073. return !0;
  42074. var i = e.normal.dot(this.direction);
  42075. return i * t < 0
  42076. },
  42077. intersectBox: function(e, t) {
  42078. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42079. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42080. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42081. n = (e.min.x - u.x) * l),
  42082. c >= 0 ? (r = (e.min.y - u.y) * c,
  42083. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42084. o = (e.min.y - u.y) * c),
  42085. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42086. (o < n || n !== n) && (n = o),
  42087. h >= 0 ? (a = (e.min.z - u.z) * h,
  42088. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42089. s = (e.min.z - u.z) * h),
  42090. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42091. (s < n || n !== n) && (n = s),
  42092. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42093. },
  42094. intersectsBox: function() {
  42095. var e = new n.Vector3;
  42096. return function(t) {
  42097. return null !== this.intersectBox(t, e)
  42098. }
  42099. }(),
  42100. intersectTriangle: function() {
  42101. var e = new n.Vector3
  42102. , t = new n.Vector3
  42103. , i = new n.Vector3
  42104. , r = new n.Vector3;
  42105. return function(n, o, a, s, l) {
  42106. t.subVectors(o, n),
  42107. i.subVectors(a, n),
  42108. r.crossVectors(t, i);
  42109. var c, h = this.direction.dot(r);
  42110. if (h > 0) {
  42111. if (s)
  42112. return null;
  42113. c = 1
  42114. } else {
  42115. if (!(h < 0))
  42116. return null;
  42117. c = -1,
  42118. h = -h
  42119. }
  42120. e.subVectors(this.origin, n);
  42121. var u = c * this.direction.dot(i.crossVectors(e, i));
  42122. if (u < 0)
  42123. return null;
  42124. var d = c * this.direction.dot(t.cross(e));
  42125. if (d < 0)
  42126. return null;
  42127. if (u + d > h)
  42128. return null;
  42129. var p = -c * e.dot(r);
  42130. return p < 0 ? null : this.at(p / h, l)
  42131. }
  42132. }(),
  42133. applyMatrix4: function(e) {
  42134. return this.direction.add(this.origin).applyMatrix4(e),
  42135. this.origin.applyMatrix4(e),
  42136. this.direction.sub(this.origin),
  42137. this.direction.normalize(),
  42138. this
  42139. },
  42140. equals: function(e) {
  42141. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42142. }
  42143. },
  42144. n.Sphere = function(e, t) {
  42145. this.center = void 0 !== e ? e : new n.Vector3,
  42146. this.radius = void 0 !== t ? t : 0
  42147. }
  42148. ,
  42149. n.Sphere.prototype = {
  42150. constructor: n.Sphere,
  42151. set: function(e, t) {
  42152. return this.center.copy(e),
  42153. this.radius = t,
  42154. this
  42155. },
  42156. setFromPoints: function() {
  42157. var e = new n.Box3;
  42158. return function(t, i) {
  42159. var n = this.center;
  42160. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42161. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42162. r = Math.max(r, n.distanceToSquared(t[o]));
  42163. return this.radius = Math.sqrt(r),
  42164. this
  42165. }
  42166. }(),
  42167. clone: function() {
  42168. return (new this.constructor).copy(this)
  42169. },
  42170. copy: function(e) {
  42171. return this.center.copy(e.center),
  42172. this.radius = e.radius,
  42173. this
  42174. },
  42175. empty: function() {
  42176. return this.radius <= 0
  42177. },
  42178. containsPoint: function(e) {
  42179. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42180. },
  42181. distanceToPoint: function(e) {
  42182. return e.distanceTo(this.center) - this.radius
  42183. },
  42184. intersectsSphere: function(e) {
  42185. var t = this.radius + e.radius;
  42186. return e.center.distanceToSquared(this.center) <= t * t
  42187. },
  42188. intersectsBox: function(e) {
  42189. return e.intersectsSphere(this)
  42190. },
  42191. intersectsPlane: function(e) {
  42192. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42193. },
  42194. clampPoint: function(e, t) {
  42195. var i = this.center.distanceToSquared(e)
  42196. , r = t || new n.Vector3;
  42197. return r.copy(e),
  42198. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42199. r.multiplyScalar(this.radius).add(this.center)),
  42200. r
  42201. },
  42202. getBoundingBox: function(e) {
  42203. var t = e || new n.Box3;
  42204. return t.set(this.center, this.center),
  42205. t.expandByScalar(this.radius),
  42206. t
  42207. },
  42208. applyMatrix4: function(e) {
  42209. return this.center.applyMatrix4(e),
  42210. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42211. this
  42212. },
  42213. translate: function(e) {
  42214. return this.center.add(e),
  42215. this
  42216. },
  42217. equals: function(e) {
  42218. return e.center.equals(this.center) && e.radius === this.radius
  42219. }
  42220. },
  42221. n.Frustum = function(e, t, i, r, o, a) {
  42222. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42223. }
  42224. ,
  42225. n.Frustum.prototype = {
  42226. constructor: n.Frustum,
  42227. set: function(e, t, i, n, r, o) {
  42228. var a = this.planes;
  42229. return a[0].copy(e),
  42230. a[1].copy(t),
  42231. a[2].copy(i),
  42232. a[3].copy(n),
  42233. a[4].copy(r),
  42234. a[5].copy(o),
  42235. this
  42236. },
  42237. clone: function() {
  42238. return (new this.constructor).copy(this)
  42239. },
  42240. copy: function(e) {
  42241. for (var t = this.planes, i = 0; i < 6; i++)
  42242. t[i].copy(e.planes[i]);
  42243. return this
  42244. },
  42245. setFromMatrix: function(e) {
  42246. var t = this.planes
  42247. , i = e.elements
  42248. , n = i[0]
  42249. , r = i[1]
  42250. , o = i[2]
  42251. , a = i[3]
  42252. , s = i[4]
  42253. , l = i[5]
  42254. , c = i[6]
  42255. , h = i[7]
  42256. , u = i[8]
  42257. , d = i[9]
  42258. , p = i[10]
  42259. , f = i[11]
  42260. , g = i[12]
  42261. , m = i[13]
  42262. , v = i[14]
  42263. , A = i[15];
  42264. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42265. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42266. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42267. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42268. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42269. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42270. this
  42271. },
  42272. intersectsObject: function() {
  42273. var e = new n.Sphere;
  42274. return function(t) {
  42275. var i = t.geometry;
  42276. return null === i.boundingSphere && i.computeBoundingSphere(),
  42277. e.copy(i.boundingSphere),
  42278. e.applyMatrix4(t.matrixWorld),
  42279. this.intersectsSphere(e)
  42280. }
  42281. }(),
  42282. intersectsSphere: function(e) {
  42283. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42284. var o = t[r].distanceToPoint(i);
  42285. if (o < n)
  42286. return !1
  42287. }
  42288. return !0
  42289. },
  42290. intersectsBox: function() {
  42291. var e = new n.Vector3
  42292. , t = new n.Vector3;
  42293. return function(i) {
  42294. for (var n = this.planes, r = 0; r < 6; r++) {
  42295. var o = n[r];
  42296. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42297. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42298. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42299. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42300. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42301. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42302. var a = o.distanceToPoint(e)
  42303. , s = o.distanceToPoint(t);
  42304. if (a < 0 && s < 0)
  42305. return !1
  42306. }
  42307. return !0
  42308. }
  42309. }(),
  42310. containsPoint: function(e) {
  42311. for (var t = this.planes, i = 0; i < 6; i++)
  42312. if (t[i].distanceToPoint(e) < 0)
  42313. return !1;
  42314. return !0
  42315. }
  42316. },
  42317. n.Plane = function(e, t) {
  42318. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42319. this.constant = void 0 !== t ? t : 0
  42320. }
  42321. ,
  42322. n.Plane.prototype = {
  42323. constructor: n.Plane,
  42324. set: function(e, t) {
  42325. return this.normal.copy(e),
  42326. this.constant = t,
  42327. this
  42328. },
  42329. setComponents: function(e, t, i, n) {
  42330. return this.normal.set(e, t, i),
  42331. this.constant = n,
  42332. this
  42333. },
  42334. setFromNormalAndCoplanarPoint: function(e, t) {
  42335. return this.normal.copy(e),
  42336. this.constant = -t.dot(this.normal),
  42337. this
  42338. },
  42339. setFromCoplanarPoints: function() {
  42340. var e = new n.Vector3
  42341. , t = new n.Vector3;
  42342. return function(i, n, r) {
  42343. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42344. return this.setFromNormalAndCoplanarPoint(o, i),
  42345. this
  42346. }
  42347. }(),
  42348. clone: function() {
  42349. return (new this.constructor).copy(this)
  42350. },
  42351. copy: function(e) {
  42352. return this.normal.copy(e.normal),
  42353. this.constant = e.constant,
  42354. this
  42355. },
  42356. normalize: function() {
  42357. var e = 1 / this.normal.length();
  42358. return this.normal.multiplyScalar(e),
  42359. this.constant *= e,
  42360. this
  42361. },
  42362. negate: function() {
  42363. return this.constant *= -1,
  42364. this.normal.negate(),
  42365. this
  42366. },
  42367. distanceToPoint: function(e) {
  42368. return this.normal.dot(e) + this.constant
  42369. },
  42370. distanceToSphere: function(e) {
  42371. return this.distanceToPoint(e.center) - e.radius
  42372. },
  42373. projectPoint: function(e, t) {
  42374. return this.orthoPoint(e, t).sub(e).negate()
  42375. },
  42376. orthoPoint: function(e, t) {
  42377. var i = this.distanceToPoint(e)
  42378. , r = t || new n.Vector3;
  42379. return r.copy(this.normal).multiplyScalar(i)
  42380. },
  42381. intersectLine: function() {
  42382. var e = new n.Vector3;
  42383. return function(t, i) {
  42384. var r = i || new n.Vector3
  42385. , o = t.delta(e)
  42386. , a = this.normal.dot(o);
  42387. if (0 !== a) {
  42388. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42389. if (!(s < 0 || s > 1))
  42390. return r.copy(o).multiplyScalar(s).add(t.start)
  42391. } else if (0 === this.distanceToPoint(t.start))
  42392. return r.copy(t.start)
  42393. }
  42394. }(),
  42395. intersectsLine: function(e) {
  42396. var t = this.distanceToPoint(e.start)
  42397. , i = this.distanceToPoint(e.end);
  42398. return t < 0 && i > 0 || i < 0 && t > 0
  42399. },
  42400. intersectsBox: function(e) {
  42401. return e.intersectsPlane(this)
  42402. },
  42403. intersectsSphere: function(e) {
  42404. return e.intersectsPlane(this)
  42405. },
  42406. coplanarPoint: function(e) {
  42407. var t = e || new n.Vector3;
  42408. return t.copy(this.normal).multiplyScalar(-this.constant)
  42409. },
  42410. applyMatrix4: function() {
  42411. var e = new n.Vector3
  42412. , t = new n.Vector3
  42413. , i = new n.Matrix3;
  42414. return function(n, r) {
  42415. var o = r || i.getNormalMatrix(n)
  42416. , a = e.copy(this.normal).applyMatrix3(o)
  42417. , s = this.coplanarPoint(t);
  42418. return s.applyMatrix4(n),
  42419. this.setFromNormalAndCoplanarPoint(a, s),
  42420. this
  42421. }
  42422. }(),
  42423. translate: function(e) {
  42424. return this.constant = this.constant - e.dot(this.normal),
  42425. this
  42426. },
  42427. equals: function(e) {
  42428. return e.normal.equals(this.normal) && e.constant === this.constant
  42429. }
  42430. },
  42431. n.Spherical = function(e, t, i) {
  42432. return this.radius = void 0 !== e ? e : 1,
  42433. this.phi = void 0 !== t ? t : 0,
  42434. this.theta = void 0 !== i ? i : 0,
  42435. this
  42436. }
  42437. ,
  42438. n.Spherical.prototype = {
  42439. constructor: n.Spherical,
  42440. set: function(e, t, i) {
  42441. this.radius = e,
  42442. this.phi = t,
  42443. this.theta = i
  42444. },
  42445. clone: function() {
  42446. return (new this.constructor).copy(this)
  42447. },
  42448. copy: function(e) {
  42449. return this.radius.copy(e.radius),
  42450. this.phi.copy(e.phi),
  42451. this.theta.copy(e.theta),
  42452. this
  42453. },
  42454. makeSafe: function() {
  42455. var e = 1e-6;
  42456. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42457. },
  42458. setFromVector3: function(e) {
  42459. return this.radius = e.length(),
  42460. 0 === this.radius ? (this.theta = 0,
  42461. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42462. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42463. this
  42464. }
  42465. },
  42466. n.Math = {
  42467. generateUUID: function() {
  42468. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42469. return function() {
  42470. for (var r = 0; r < 36; r++)
  42471. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42472. e = 15 & n,
  42473. n >>= 4,
  42474. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42475. return i.join("")
  42476. }
  42477. }(),
  42478. clamp: function(e, t, i) {
  42479. return Math.max(t, Math.min(i, e))
  42480. },
  42481. euclideanModulo: function(e, t) {
  42482. return (e % t + t) % t
  42483. },
  42484. mapLinear: function(e, t, i, n, r) {
  42485. return n + (e - t) * (r - n) / (i - t)
  42486. },
  42487. smoothstep: function(e, t, i) {
  42488. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42489. e * e * (3 - 2 * e))
  42490. },
  42491. smootherstep: function(e, t, i) {
  42492. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42493. e * e * e * (e * (6 * e - 15) + 10))
  42494. },
  42495. random16: function() {
  42496. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42497. Math.random()
  42498. },
  42499. randInt: function(e, t) {
  42500. return e + Math.floor(Math.random() * (t - e + 1))
  42501. },
  42502. randFloat: function(e, t) {
  42503. return e + Math.random() * (t - e)
  42504. },
  42505. randFloatSpread: function(e) {
  42506. return e * (.5 - Math.random())
  42507. },
  42508. degToRad: function() {
  42509. var e = Math.PI / 180;
  42510. return function(t) {
  42511. return t * e
  42512. }
  42513. }(),
  42514. radToDeg: function() {
  42515. var e = 180 / Math.PI;
  42516. return function(t) {
  42517. return t * e
  42518. }
  42519. }(),
  42520. isPowerOfTwo: function(e) {
  42521. return 0 === (e & e - 1) && 0 !== e
  42522. },
  42523. nearestPowerOfTwo: function(e) {
  42524. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42525. },
  42526. nextPowerOfTwo: function(e) {
  42527. return e--,
  42528. e |= e >> 1,
  42529. e |= e >> 2,
  42530. e |= e >> 4,
  42531. e |= e >> 8,
  42532. e |= e >> 16,
  42533. e++,
  42534. e
  42535. }
  42536. },
  42537. n.Spline = function(e) {
  42538. function t(e, t, i, n, r, o, a) {
  42539. var s = .5 * (i - e)
  42540. , l = .5 * (n - t);
  42541. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42542. }
  42543. this.points = e;
  42544. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42545. x: 0,
  42546. y: 0,
  42547. z: 0
  42548. };
  42549. this.initFromArray = function(e) {
  42550. this.points = [];
  42551. for (var t = 0; t < e.length; t++)
  42552. this.points[t] = {
  42553. x: e[t][0],
  42554. y: e[t][1],
  42555. z: e[t][2]
  42556. }
  42557. }
  42558. ,
  42559. this.getPoint = function(e) {
  42560. return i = (this.points.length - 1) * e,
  42561. r = Math.floor(i),
  42562. o = i - r,
  42563. d[0] = 0 === r ? r : r - 1,
  42564. d[1] = r,
  42565. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42566. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42567. l = this.points[d[0]],
  42568. c = this.points[d[1]],
  42569. h = this.points[d[2]],
  42570. u = this.points[d[3]],
  42571. a = o * o,
  42572. s = o * a,
  42573. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42574. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42575. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42576. p
  42577. }
  42578. ,
  42579. this.getControlPointsArray = function() {
  42580. var e, t, i = this.points.length, n = [];
  42581. for (e = 0; e < i; e++)
  42582. t = this.points[e],
  42583. n[e] = [t.x, t.y, t.z];
  42584. return n
  42585. }
  42586. ,
  42587. this.getLength = function(e) {
  42588. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42589. for (u[0] = 0,
  42590. e || (e = 100),
  42591. r = this.points.length * e,
  42592. c.copy(this.points[0]),
  42593. t = 1; t < r; t++)
  42594. i = t / r,
  42595. o = this.getPoint(i),
  42596. h.copy(o),
  42597. d += h.distanceTo(c),
  42598. c.copy(o),
  42599. a = (this.points.length - 1) * i,
  42600. s = Math.floor(a),
  42601. s !== l && (u[s] = d,
  42602. l = s);
  42603. return u[u.length] = d,
  42604. {
  42605. chunks: u,
  42606. total: d
  42607. }
  42608. }
  42609. ,
  42610. this.reparametrizeByArcLength = function(e) {
  42611. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42612. for (h.push(u.copy(this.points[0]).clone()),
  42613. t = 1; t < this.points.length; t++) {
  42614. for (s = d.chunks[t] - d.chunks[t - 1],
  42615. l = Math.ceil(e * s / d.total),
  42616. o = (t - 1) / (this.points.length - 1),
  42617. a = t / (this.points.length - 1),
  42618. i = 1; i < l - 1; i++)
  42619. r = o + i * (1 / l) * (a - o),
  42620. c = this.getPoint(r),
  42621. h.push(u.copy(c).clone());
  42622. h.push(u.copy(this.points[t]).clone())
  42623. }
  42624. this.points = h
  42625. }
  42626. }
  42627. ,
  42628. n.Triangle = function(e, t, i) {
  42629. this.a = void 0 !== e ? e : new n.Vector3,
  42630. this.b = void 0 !== t ? t : new n.Vector3,
  42631. this.c = void 0 !== i ? i : new n.Vector3
  42632. }
  42633. ,
  42634. n.Triangle.normal = function() {
  42635. var e = new n.Vector3;
  42636. return function(t, i, r, o) {
  42637. var a = o || new n.Vector3;
  42638. a.subVectors(r, i),
  42639. e.subVectors(t, i),
  42640. a.cross(e);
  42641. var s = a.lengthSq();
  42642. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42643. }
  42644. }(),
  42645. n.Triangle.barycoordFromPoint = function() {
  42646. var e = new n.Vector3
  42647. , t = new n.Vector3
  42648. , i = new n.Vector3;
  42649. return function(r, o, a, s, l) {
  42650. e.subVectors(s, o),
  42651. t.subVectors(a, o),
  42652. i.subVectors(r, o);
  42653. var c = e.dot(e)
  42654. , h = e.dot(t)
  42655. , u = e.dot(i)
  42656. , d = t.dot(t)
  42657. , p = t.dot(i)
  42658. , f = c * d - h * h
  42659. , g = l || new n.Vector3;
  42660. if (0 === f)
  42661. return g.set(-2, -1, -1);
  42662. var m = 1 / f
  42663. , v = (d * u - h * p) * m
  42664. , A = (c * p - h * u) * m;
  42665. return g.set(1 - v - A, A, v)
  42666. }
  42667. }(),
  42668. n.Triangle.containsPoint = function() {
  42669. var e = new n.Vector3;
  42670. return function(t, i, r, o) {
  42671. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42672. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42673. }
  42674. }(),
  42675. n.Triangle.prototype = {
  42676. constructor: n.Triangle,
  42677. set: function(e, t, i) {
  42678. return this.a.copy(e),
  42679. this.b.copy(t),
  42680. this.c.copy(i),
  42681. this
  42682. },
  42683. setFromPointsAndIndices: function(e, t, i, n) {
  42684. return this.a.copy(e[t]),
  42685. this.b.copy(e[i]),
  42686. this.c.copy(e[n]),
  42687. this
  42688. },
  42689. clone: function() {
  42690. return (new this.constructor).copy(this)
  42691. },
  42692. copy: function(e) {
  42693. return this.a.copy(e.a),
  42694. this.b.copy(e.b),
  42695. this.c.copy(e.c),
  42696. this
  42697. },
  42698. area: function() {
  42699. var e = new n.Vector3
  42700. , t = new n.Vector3;
  42701. return function() {
  42702. return e.subVectors(this.c, this.b),
  42703. t.subVectors(this.a, this.b),
  42704. .5 * e.cross(t).length()
  42705. }
  42706. }(),
  42707. midpoint: function(e) {
  42708. var t = e || new n.Vector3;
  42709. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42710. },
  42711. normal: function(e) {
  42712. return n.Triangle.normal(this.a, this.b, this.c, e)
  42713. },
  42714. plane: function(e) {
  42715. var t = e || new n.Plane;
  42716. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42717. },
  42718. barycoordFromPoint: function(e, t) {
  42719. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42720. },
  42721. containsPoint: function(e) {
  42722. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42723. },
  42724. equals: function(e) {
  42725. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42726. }
  42727. },
  42728. n.Interpolant = function(e, t, i, n) {
  42729. this.parameterPositions = e,
  42730. this._cachedIndex = 0,
  42731. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42732. this.sampleValues = t,
  42733. this.valueSize = i
  42734. }
  42735. ,
  42736. n.Interpolant.prototype = {
  42737. constructor: n.Interpolant,
  42738. evaluate: function(e) {
  42739. var t = this.parameterPositions
  42740. , i = this._cachedIndex
  42741. , n = t[i]
  42742. , r = t[i - 1];
  42743. e: {
  42744. t: {
  42745. var o;
  42746. i: {
  42747. n: if (!(e < n)) {
  42748. for (var a = i + 2; ; ) {
  42749. if (void 0 === n) {
  42750. if (e < r)
  42751. break n;
  42752. return i = t.length,
  42753. this._cachedIndex = i,
  42754. this.afterEnd_(i - 1, e, r)
  42755. }
  42756. if (i === a)
  42757. break;
  42758. if (r = n,
  42759. n = t[++i],
  42760. e < n)
  42761. break t
  42762. }
  42763. o = t.length;
  42764. break i
  42765. }
  42766. {
  42767. if (e >= r)
  42768. break e;
  42769. var s = t[1];
  42770. e < s && (i = 2,
  42771. r = s);
  42772. for (var a = i - 2; ; ) {
  42773. if (void 0 === r)
  42774. return this._cachedIndex = 0,
  42775. this.beforeStart_(0, e, n);
  42776. if (i === a)
  42777. break;
  42778. if (n = r,
  42779. r = t[--i - 1],
  42780. e >= r)
  42781. break t
  42782. }
  42783. o = i,
  42784. i = 0
  42785. }
  42786. }
  42787. for (; i < o; ) {
  42788. var l = i + o >>> 1;
  42789. e < t[l] ? o = l : i = l + 1
  42790. }
  42791. if (n = t[i],
  42792. r = t[i - 1],
  42793. void 0 === r)
  42794. return this._cachedIndex = 0,
  42795. this.beforeStart_(0, e, n);
  42796. if (void 0 === n)
  42797. return i = t.length,
  42798. this._cachedIndex = i,
  42799. this.afterEnd_(i - 1, r, e)
  42800. }
  42801. this._cachedIndex = i,
  42802. this.intervalChanged_(i, r, n)
  42803. }
  42804. return this.interpolate_(i, r, e, n)
  42805. },
  42806. settings: null,
  42807. DefaultSettings_: {},
  42808. getSettings_: function() {
  42809. return this.settings || this.DefaultSettings_
  42810. },
  42811. copySampleValue_: function(e) {
  42812. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42813. t[o] = i[r + o];
  42814. return t
  42815. },
  42816. interpolate_: function(e, t, i, n) {
  42817. throw new Error("call to abstract method")
  42818. },
  42819. intervalChanged_: function(e, t, i) {}
  42820. },
  42821. Object.assign(n.Interpolant.prototype, {
  42822. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42823. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42824. }),
  42825. n.CubicInterpolant = function(e, t, i, r) {
  42826. n.Interpolant.call(this, e, t, i, r),
  42827. this._weightPrev = -0,
  42828. this._offsetPrev = -0,
  42829. this._weightNext = -0,
  42830. this._offsetNext = -0
  42831. }
  42832. ,
  42833. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42834. constructor: n.CubicInterpolant,
  42835. DefaultSettings_: {
  42836. endingStart: n.ZeroCurvatureEnding,
  42837. endingEnd: n.ZeroCurvatureEnding
  42838. },
  42839. intervalChanged_: function(e, t, i) {
  42840. var r = this.parameterPositions
  42841. , o = e - 2
  42842. , a = e + 1
  42843. , s = r[o]
  42844. , l = r[a];
  42845. if (void 0 === s)
  42846. switch (this.getSettings_().endingStart) {
  42847. case n.ZeroSlopeEnding:
  42848. o = e,
  42849. s = 2 * t - i;
  42850. break;
  42851. case n.WrapAroundEnding:
  42852. o = r.length - 2,
  42853. s = t + r[o] - r[o + 1];
  42854. break;
  42855. default:
  42856. o = e,
  42857. s = i
  42858. }
  42859. if (void 0 === l)
  42860. switch (this.getSettings_().endingEnd) {
  42861. case n.ZeroSlopeEnding:
  42862. a = e,
  42863. l = 2 * i - t;
  42864. break;
  42865. case n.WrapAroundEnding:
  42866. a = 1,
  42867. l = i + r[1] - r[0];
  42868. break;
  42869. default:
  42870. a = e - 1,
  42871. l = t
  42872. }
  42873. var c = .5 * (i - t)
  42874. , h = this.valueSize;
  42875. this._weightPrev = c / (t - s),
  42876. this._weightNext = c / (l - i),
  42877. this._offsetPrev = o * h,
  42878. this._offsetNext = a * h
  42879. },
  42880. interpolate_: function(e, t, i, n) {
  42881. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  42882. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  42883. return r
  42884. }
  42885. }),
  42886. n.DiscreteInterpolant = function(e, t, i, r) {
  42887. n.Interpolant.call(this, e, t, i, r)
  42888. }
  42889. ,
  42890. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42891. constructor: n.DiscreteInterpolant,
  42892. interpolate_: function(e, t, i, n) {
  42893. return this.copySampleValue_(e - 1)
  42894. }
  42895. }),
  42896. n.LinearInterpolant = function(e, t, i, r) {
  42897. n.Interpolant.call(this, e, t, i, r)
  42898. }
  42899. ,
  42900. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42901. constructor: n.LinearInterpolant,
  42902. interpolate_: function(e, t, i, n) {
  42903. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  42904. r[u] = o[l + u] * h + o[s + u] * c;
  42905. return r
  42906. }
  42907. }),
  42908. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  42909. n.Interpolant.call(this, e, t, i, r)
  42910. }
  42911. ,
  42912. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42913. constructor: n.QuaternionLinearInterpolant,
  42914. interpolate_: function(e, t, i, r) {
  42915. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  42916. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  42917. return o
  42918. }
  42919. }),
  42920. n.Clock = function(e) {
  42921. this.autoStart = void 0 === e || e,
  42922. this.startTime = 0,
  42923. this.oldTime = 0,
  42924. this.elapsedTime = 0,
  42925. this.running = !1
  42926. }
  42927. ,
  42928. n.Clock.prototype = {
  42929. constructor: n.Clock,
  42930. start: function() {
  42931. this.startTime = performance.now(),
  42932. this.oldTime = this.startTime,
  42933. this.running = !0
  42934. },
  42935. stop: function() {
  42936. this.getElapsedTime(),
  42937. this.running = !1
  42938. },
  42939. getElapsedTime: function() {
  42940. return this.getDelta(),
  42941. this.elapsedTime
  42942. },
  42943. getDelta: function() {
  42944. var e = 0;
  42945. if (this.autoStart && !this.running && this.start(),
  42946. this.running) {
  42947. var t = performance.now();
  42948. e = .001 * (t - this.oldTime),
  42949. this.oldTime = t,
  42950. this.elapsedTime += e
  42951. }
  42952. return e
  42953. }
  42954. },
  42955. n.EventDispatcher = function() {}
  42956. ,
  42957. n.EventDispatcher.prototype = {
  42958. constructor: n.EventDispatcher,
  42959. apply: function(e) {
  42960. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  42961. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  42962. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  42963. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  42964. },
  42965. addEventListener: function(e, t) {
  42966. void 0 === this._listeners && (this._listeners = {});
  42967. var i = this._listeners;
  42968. void 0 === i[e] && (i[e] = []),
  42969. i[e].indexOf(t) === -1 && i[e].push(t)
  42970. },
  42971. hasEventListener: function(e, t) {
  42972. if (void 0 === this._listeners)
  42973. return !1;
  42974. var i = this._listeners;
  42975. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  42976. },
  42977. removeEventListener: function(e, t) {
  42978. if (void 0 !== this._listeners) {
  42979. var i = this._listeners
  42980. , n = i[e];
  42981. if (void 0 !== n) {
  42982. var r = n.indexOf(t);
  42983. r !== -1 && n.splice(r, 1)
  42984. }
  42985. }
  42986. },
  42987. dispatchEvent: function(e) {
  42988. if (void 0 !== this._listeners) {
  42989. var t = this._listeners
  42990. , i = t[e.type];
  42991. if (void 0 !== i) {
  42992. e.target = this;
  42993. for (var n = [], r = i.length, o = 0; o < r; o++)
  42994. n[o] = i[o];
  42995. for (var o = 0; o < r; o++)
  42996. n[o].call(this, e)
  42997. }
  42998. }
  42999. }
  43000. },
  43001. n.Layers = function() {
  43002. this.mask = 1
  43003. }
  43004. ,
  43005. n.Layers.prototype = {
  43006. constructor: n.Layers,
  43007. set: function(e) {
  43008. this.mask = 1 << e
  43009. },
  43010. enable: function(e) {
  43011. this.mask |= 1 << e
  43012. },
  43013. toggle: function(e) {
  43014. this.mask ^= 1 << e
  43015. },
  43016. disable: function(e) {
  43017. this.mask &= ~(1 << e)
  43018. },
  43019. test: function(e) {
  43020. return 0 !== (this.mask & e.mask)
  43021. }
  43022. },
  43023. function(e) {
  43024. function t(e, t) {
  43025. return e.distance - t.distance
  43026. }
  43027. function i(e, t, n, r) {
  43028. if (e.visible !== !1 && (e.raycast(t, n),
  43029. r === !0))
  43030. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43031. i(o[a], t, n, !0)
  43032. }
  43033. e.Raycaster = function(t, i, n, r) {
  43034. this.ray = new e.Ray(t,i),
  43035. this.near = n || 0,
  43036. this.far = r || 1 / 0,
  43037. this.params = {
  43038. Mesh: {},
  43039. Line: {},
  43040. LOD: {},
  43041. Points: {
  43042. threshold: 1
  43043. },
  43044. Sprite: {}
  43045. },
  43046. Object.defineProperties(this.params, {
  43047. PointCloud: {
  43048. get: function() {
  43049. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43050. this.Points
  43051. }
  43052. }
  43053. })
  43054. }
  43055. ,
  43056. e.Raycaster.prototype = {
  43057. constructor: e.Raycaster,
  43058. linePrecision: 1,
  43059. set: function(e, t) {
  43060. this.ray.set(e, t)
  43061. },
  43062. setFromCamera: function(t, i) {
  43063. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43064. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43065. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43066. },
  43067. intersectObject: function(e, n) {
  43068. var r = [];
  43069. return i(e, this, r, n),
  43070. r.sort(t),
  43071. r
  43072. },
  43073. intersectObjects: function(e, n) {
  43074. var r = [];
  43075. if (Array.isArray(e) === !1)
  43076. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43077. r;
  43078. for (var o = 0, a = e.length; o < a; o++)
  43079. i(e[o], this, r, n);
  43080. return r.sort(t),
  43081. r
  43082. }
  43083. }
  43084. }(n),
  43085. n.Object3D = function() {
  43086. function e() {
  43087. o.setFromEuler(r, !1)
  43088. }
  43089. function t() {
  43090. r.setFromQuaternion(o, void 0, !1)
  43091. }
  43092. Object.defineProperty(this, "id", {
  43093. value: n.Object3DIdCount++
  43094. }),
  43095. this.uuid = n.Math.generateUUID(),
  43096. this.name = "",
  43097. this.type = "Object3D",
  43098. this.parent = null,
  43099. this.children = [],
  43100. this.up = n.Object3D.DefaultUp.clone();
  43101. var i = new n.Vector3
  43102. , r = new n.Euler
  43103. , o = new n.Quaternion
  43104. , a = new n.Vector3(1,1,1);
  43105. r.onChange(e),
  43106. o.onChange(t),
  43107. Object.defineProperties(this, {
  43108. position: {
  43109. enumerable: !0,
  43110. value: i
  43111. },
  43112. rotation: {
  43113. enumerable: !0,
  43114. value: r
  43115. },
  43116. quaternion: {
  43117. enumerable: !0,
  43118. value: o
  43119. },
  43120. scale: {
  43121. enumerable: !0,
  43122. value: a
  43123. },
  43124. modelViewMatrix: {
  43125. value: new n.Matrix4
  43126. },
  43127. normalMatrix: {
  43128. value: new n.Matrix3
  43129. }
  43130. }),
  43131. this.rotationAutoUpdate = !0,
  43132. this.matrix = new n.Matrix4,
  43133. this.matrixWorld = new n.Matrix4,
  43134. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43135. this.matrixWorldNeedsUpdate = !1,
  43136. this.layers = new n.Layers,
  43137. this.visible = !0,
  43138. this.castShadow = !1,
  43139. this.receiveShadow = !1,
  43140. this.frustumCulled = !0,
  43141. this.renderOrder = 0,
  43142. this.userData = {}
  43143. }
  43144. ,
  43145. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43146. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43147. n.Object3D.prototype = {
  43148. constructor: n.Object3D,
  43149. applyMatrix: function(e) {
  43150. this.matrix.multiplyMatrices(e, this.matrix),
  43151. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43152. },
  43153. setRotationFromAxisAngle: function(e, t) {
  43154. this.quaternion.setFromAxisAngle(e, t)
  43155. },
  43156. setRotationFromEuler: function(e) {
  43157. this.quaternion.setFromEuler(e, !0)
  43158. },
  43159. setRotationFromMatrix: function(e) {
  43160. this.quaternion.setFromRotationMatrix(e)
  43161. },
  43162. setRotationFromQuaternion: function(e) {
  43163. this.quaternion.copy(e)
  43164. },
  43165. rotateOnAxis: function() {
  43166. var e = new n.Quaternion;
  43167. return function(t, i) {
  43168. return e.setFromAxisAngle(t, i),
  43169. this.quaternion.multiply(e),
  43170. this
  43171. }
  43172. }(),
  43173. rotateX: function() {
  43174. var e = new n.Vector3(1,0,0);
  43175. return function(t) {
  43176. return this.rotateOnAxis(e, t)
  43177. }
  43178. }(),
  43179. rotateY: function() {
  43180. var e = new n.Vector3(0,1,0);
  43181. return function(t) {
  43182. return this.rotateOnAxis(e, t)
  43183. }
  43184. }(),
  43185. rotateZ: function() {
  43186. var e = new n.Vector3(0,0,1);
  43187. return function(t) {
  43188. return this.rotateOnAxis(e, t)
  43189. }
  43190. }(),
  43191. translateOnAxis: function() {
  43192. var e = new n.Vector3;
  43193. return function(t, i) {
  43194. return e.copy(t).applyQuaternion(this.quaternion),
  43195. this.position.add(e.multiplyScalar(i)),
  43196. this
  43197. }
  43198. }(),
  43199. translateX: function() {
  43200. var e = new n.Vector3(1,0,0);
  43201. return function(t) {
  43202. return this.translateOnAxis(e, t)
  43203. }
  43204. }(),
  43205. translateY: function() {
  43206. var e = new n.Vector3(0,1,0);
  43207. return function(t) {
  43208. return this.translateOnAxis(e, t)
  43209. }
  43210. }(),
  43211. translateZ: function() {
  43212. var e = new n.Vector3(0,0,1);
  43213. return function(t) {
  43214. return this.translateOnAxis(e, t)
  43215. }
  43216. }(),
  43217. localToWorld: function(e) {
  43218. return e.applyMatrix4(this.matrixWorld)
  43219. },
  43220. worldToLocal: function() {
  43221. var e = new n.Matrix4;
  43222. return function(t) {
  43223. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43224. }
  43225. }(),
  43226. lookAt: function() {
  43227. var e = new n.Matrix4;
  43228. return function(t) {
  43229. e.lookAt(t, this.position, this.up),
  43230. this.quaternion.setFromRotationMatrix(e)
  43231. }
  43232. }(),
  43233. add: function(e) {
  43234. if (arguments.length > 1) {
  43235. for (var t = 0; t < arguments.length; t++)
  43236. this.add(arguments[t]);
  43237. return this
  43238. }
  43239. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43240. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43241. e.parent = this,
  43242. e.dispatchEvent({
  43243. type: "added"
  43244. }),
  43245. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43246. this)
  43247. },
  43248. remove: function(e) {
  43249. if (arguments.length > 1)
  43250. for (var t = 0; t < arguments.length; t++)
  43251. this.remove(arguments[t]);
  43252. var i = this.children.indexOf(e);
  43253. i !== -1 && (e.parent = null,
  43254. e.dispatchEvent({
  43255. type: "removed"
  43256. }),
  43257. this.children.splice(i, 1))
  43258. },
  43259. getObjectById: function(e) {
  43260. return this.getObjectByProperty("id", e)
  43261. },
  43262. getObjectByName: function(e) {
  43263. return this.getObjectByProperty("name", e)
  43264. },
  43265. getObjectByProperty: function(e, t) {
  43266. if (this[e] === t)
  43267. return this;
  43268. for (var i = 0, n = this.children.length; i < n; i++) {
  43269. var r = this.children[i]
  43270. , o = r.getObjectByProperty(e, t);
  43271. if (void 0 !== o)
  43272. return o
  43273. }
  43274. },
  43275. getWorldPosition: function(e) {
  43276. var t = e || new n.Vector3;
  43277. return this.updateMatrixWorld(!0),
  43278. t.setFromMatrixPosition(this.matrixWorld)
  43279. },
  43280. getWorldQuaternion: function() {
  43281. var e = new n.Vector3
  43282. , t = new n.Vector3;
  43283. return function(i) {
  43284. var r = i || new n.Quaternion;
  43285. return this.updateMatrixWorld(!0),
  43286. this.matrixWorld.decompose(e, r, t),
  43287. r
  43288. }
  43289. }(),
  43290. getWorldRotation: function() {
  43291. var e = new n.Quaternion;
  43292. return function(t) {
  43293. var i = t || new n.Euler;
  43294. return this.getWorldQuaternion(e),
  43295. i.setFromQuaternion(e, this.rotation.order, !1)
  43296. }
  43297. }(),
  43298. getWorldScale: function() {
  43299. var e = new n.Vector3
  43300. , t = new n.Quaternion;
  43301. return function(i) {
  43302. var r = i || new n.Vector3;
  43303. return this.updateMatrixWorld(!0),
  43304. this.matrixWorld.decompose(e, t, r),
  43305. r
  43306. }
  43307. }(),
  43308. getWorldDirection: function() {
  43309. var e = new n.Quaternion;
  43310. return function(t) {
  43311. var i = t || new n.Vector3;
  43312. return this.getWorldQuaternion(e),
  43313. i.set(0, 0, 1).applyQuaternion(e)
  43314. }
  43315. }(),
  43316. raycast: function() {},
  43317. traverse: function(e) {
  43318. e(this);
  43319. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43320. t[i].traverse(e)
  43321. },
  43322. traverseVisible: function(e) {
  43323. if (this.visible !== !1) {
  43324. e(this);
  43325. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43326. t[i].traverseVisible(e)
  43327. }
  43328. },
  43329. traverseAncestors: function(e) {
  43330. var t = this.parent;
  43331. null !== t && (e(t),
  43332. t.traverseAncestors(e))
  43333. },
  43334. updateMatrix: function() {
  43335. this.matrix.compose(this.position, this.quaternion, this.scale),
  43336. this.matrixWorldNeedsUpdate = !0
  43337. },
  43338. updateMatrixWorld: function(e) {
  43339. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43340. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43341. this.matrixWorldNeedsUpdate = !1,
  43342. e = !0);
  43343. for (var t = 0, i = this.children.length; t < i; t++)
  43344. this.children[t].updateMatrixWorld(e)
  43345. },
  43346. toJSON: function(e) {
  43347. function t(e) {
  43348. var t = [];
  43349. for (var i in e) {
  43350. var n = e[i];
  43351. delete n.metadata,
  43352. t.push(n)
  43353. }
  43354. return t
  43355. }
  43356. var i = void 0 === e
  43357. , n = {};
  43358. i && (e = {
  43359. geometries: {},
  43360. materials: {},
  43361. textures: {},
  43362. images: {}
  43363. },
  43364. n.metadata = {
  43365. version: 4.4,
  43366. type: "Object",
  43367. generator: "Object3D.toJSON"
  43368. });
  43369. var r = {};
  43370. if (r.uuid = this.uuid,
  43371. r.type = this.type,
  43372. "" !== this.name && (r.name = this.name),
  43373. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43374. this.castShadow === !0 && (r.castShadow = !0),
  43375. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43376. this.visible === !1 && (r.visible = !1),
  43377. r.matrix = this.matrix.toArray(),
  43378. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43379. r.geometry = this.geometry.uuid),
  43380. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43381. r.material = this.material.uuid),
  43382. this.children.length > 0) {
  43383. r.children = [];
  43384. for (var o = 0; o < this.children.length; o++)
  43385. r.children.push(this.children[o].toJSON(e).object)
  43386. }
  43387. if (i) {
  43388. var a = t(e.geometries)
  43389. , s = t(e.materials)
  43390. , l = t(e.textures)
  43391. , c = t(e.images);
  43392. a.length > 0 && (n.geometries = a),
  43393. s.length > 0 && (n.materials = s),
  43394. l.length > 0 && (n.textures = l),
  43395. c.length > 0 && (n.images = c)
  43396. }
  43397. return n.object = r,
  43398. n
  43399. },
  43400. clone: function(e) {
  43401. return (new this.constructor).copy(this, e)
  43402. },
  43403. copy: function(e, t) {
  43404. if (void 0 === t && (t = !0),
  43405. this.name = e.name,
  43406. this.up.copy(e.up),
  43407. this.position.copy(e.position),
  43408. this.quaternion.copy(e.quaternion),
  43409. this.scale.copy(e.scale),
  43410. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43411. this.matrix.copy(e.matrix),
  43412. this.matrixWorld.copy(e.matrixWorld),
  43413. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43414. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43415. this.visible = e.visible,
  43416. this.castShadow = e.castShadow,
  43417. this.receiveShadow = e.receiveShadow,
  43418. this.frustumCulled = e.frustumCulled,
  43419. this.renderOrder = e.renderOrder,
  43420. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43421. t === !0)
  43422. for (var i = 0; i < e.children.length; i++) {
  43423. var n = e.children[i];
  43424. this.add(n.clone())
  43425. }
  43426. return this
  43427. }
  43428. },
  43429. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43430. n.Object3DIdCount = 0,
  43431. n.Face3 = function(e, t, i, r, o, a) {
  43432. this.a = e,
  43433. this.b = t,
  43434. this.c = i,
  43435. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43436. this.vertexNormals = Array.isArray(r) ? r : [],
  43437. this.color = o instanceof n.Color ? o : new n.Color,
  43438. this.vertexColors = Array.isArray(o) ? o : [],
  43439. this.materialIndex = void 0 !== a ? a : 0
  43440. }
  43441. ,
  43442. n.Face3.prototype = {
  43443. constructor: n.Face3,
  43444. clone: function() {
  43445. return (new this.constructor).copy(this)
  43446. },
  43447. copy: function(e) {
  43448. this.a = e.a,
  43449. this.b = e.b,
  43450. this.c = e.c,
  43451. this.normal.copy(e.normal),
  43452. this.color.copy(e.color),
  43453. this.materialIndex = e.materialIndex;
  43454. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43455. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43456. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43457. this.vertexColors[t] = e.vertexColors[t].clone();
  43458. return this
  43459. }
  43460. },
  43461. n.BufferAttribute = function(e, t) {
  43462. this.uuid = n.Math.generateUUID(),
  43463. this.array = e,
  43464. this.itemSize = t,
  43465. this.dynamic = !1,
  43466. this.updateRange = {
  43467. offset: 0,
  43468. count: -1
  43469. },
  43470. this.version = 0
  43471. }
  43472. ,
  43473. n.BufferAttribute.prototype = {
  43474. constructor: n.BufferAttribute,
  43475. get count() {
  43476. return this.array.length / this.itemSize
  43477. },
  43478. set needsUpdate(e) {
  43479. e === !0 && this.version++
  43480. },
  43481. setDynamic: function(e) {
  43482. return this.dynamic = e,
  43483. this
  43484. },
  43485. copy: function(e) {
  43486. return this.array = new e.array.constructor(e.array),
  43487. this.itemSize = e.itemSize,
  43488. this.dynamic = e.dynamic,
  43489. this
  43490. },
  43491. copyAt: function(e, t, i) {
  43492. e *= this.itemSize,
  43493. i *= t.itemSize;
  43494. for (var n = 0, r = this.itemSize; n < r; n++)
  43495. this.array[e + n] = t.array[i + n];
  43496. return this
  43497. },
  43498. copyArray: function(e) {
  43499. return this.array.set(e),
  43500. this
  43501. },
  43502. copyColorsArray: function(e) {
  43503. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43504. var a = e[r];
  43505. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43506. a = new n.Color),
  43507. t[i++] = a.r,
  43508. t[i++] = a.g,
  43509. t[i++] = a.b
  43510. }
  43511. return this
  43512. },
  43513. copyIndicesArray: function(e) {
  43514. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43515. var o = e[n];
  43516. t[i++] = o.a,
  43517. t[i++] = o.b,
  43518. t[i++] = o.c
  43519. }
  43520. return this
  43521. },
  43522. copyVector2sArray: function(e) {
  43523. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43524. var a = e[r];
  43525. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43526. a = new n.Vector2),
  43527. t[i++] = a.x,
  43528. t[i++] = a.y
  43529. }
  43530. return this
  43531. },
  43532. copyVector3sArray: function(e) {
  43533. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43534. var a = e[r];
  43535. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43536. a = new n.Vector3),
  43537. t[i++] = a.x,
  43538. t[i++] = a.y,
  43539. t[i++] = a.z
  43540. }
  43541. return this
  43542. },
  43543. copyVector4sArray: function(e) {
  43544. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43545. var a = e[r];
  43546. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43547. a = new n.Vector4),
  43548. t[i++] = a.x,
  43549. t[i++] = a.y,
  43550. t[i++] = a.z,
  43551. t[i++] = a.w
  43552. }
  43553. return this
  43554. },
  43555. set: function(e, t) {
  43556. return void 0 === t && (t = 0),
  43557. this.array.set(e, t),
  43558. this
  43559. },
  43560. getX: function(e) {
  43561. return this.array[e * this.itemSize]
  43562. },
  43563. setX: function(e, t) {
  43564. return this.array[e * this.itemSize] = t,
  43565. this
  43566. },
  43567. getY: function(e) {
  43568. return this.array[e * this.itemSize + 1]
  43569. },
  43570. setY: function(e, t) {
  43571. return this.array[e * this.itemSize + 1] = t,
  43572. this
  43573. },
  43574. getZ: function(e) {
  43575. return this.array[e * this.itemSize + 2]
  43576. },
  43577. setZ: function(e, t) {
  43578. return this.array[e * this.itemSize + 2] = t,
  43579. this
  43580. },
  43581. getW: function(e) {
  43582. return this.array[e * this.itemSize + 3]
  43583. },
  43584. setW: function(e, t) {
  43585. return this.array[e * this.itemSize + 3] = t,
  43586. this
  43587. },
  43588. setXY: function(e, t, i) {
  43589. return e *= this.itemSize,
  43590. this.array[e + 0] = t,
  43591. this.array[e + 1] = i,
  43592. this
  43593. },
  43594. setXYZ: function(e, t, i, n) {
  43595. return e *= this.itemSize,
  43596. this.array[e + 0] = t,
  43597. this.array[e + 1] = i,
  43598. this.array[e + 2] = n,
  43599. this
  43600. },
  43601. setXYZW: function(e, t, i, n, r) {
  43602. return e *= this.itemSize,
  43603. this.array[e + 0] = t,
  43604. this.array[e + 1] = i,
  43605. this.array[e + 2] = n,
  43606. this.array[e + 3] = r,
  43607. this
  43608. },
  43609. clone: function() {
  43610. return (new this.constructor).copy(this)
  43611. }
  43612. },
  43613. n.Int8Attribute = function(e, t) {
  43614. return new n.BufferAttribute(new Int8Array(e),t)
  43615. }
  43616. ,
  43617. n.Uint8Attribute = function(e, t) {
  43618. return new n.BufferAttribute(new Uint8Array(e),t)
  43619. }
  43620. ,
  43621. n.Uint8ClampedAttribute = function(e, t) {
  43622. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43623. }
  43624. ,
  43625. n.Int16Attribute = function(e, t) {
  43626. return new n.BufferAttribute(new Int16Array(e),t)
  43627. }
  43628. ,
  43629. n.Uint16Attribute = function(e, t) {
  43630. return new n.BufferAttribute(new Uint16Array(e),t)
  43631. }
  43632. ;
  43633. n.Int32Attribute = function(e, t) {
  43634. return new n.BufferAttribute(new Int32Array(e),t)
  43635. }
  43636. ;
  43637. n.Uint32Attribute = function(e, t) {
  43638. return new n.BufferAttribute(new Uint32Array(e),t)
  43639. }
  43640. ,
  43641. n.Float32Attribute = function(e, t) {
  43642. return new n.BufferAttribute(new Float32Array(e),t)
  43643. }
  43644. ,
  43645. n.Float64Attribute = function(e, t) {
  43646. return new n.BufferAttribute(new Float64Array(e),t)
  43647. }
  43648. ,
  43649. n.DynamicBufferAttribute = function(e, t) {
  43650. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43651. new n.BufferAttribute(e,t).setDynamic(!0)
  43652. }
  43653. ,
  43654. n.InstancedBufferAttribute = function(e, t, i) {
  43655. n.BufferAttribute.call(this, e, t),
  43656. this.meshPerAttribute = i || 1
  43657. }
  43658. ,
  43659. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43660. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43661. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43662. return n.BufferAttribute.prototype.copy.call(this, e),
  43663. this.meshPerAttribute = e.meshPerAttribute,
  43664. this
  43665. }
  43666. ,
  43667. n.InterleavedBuffer = function(e, t) {
  43668. this.uuid = n.Math.generateUUID(),
  43669. this.array = e,
  43670. this.stride = t,
  43671. this.dynamic = !1,
  43672. this.updateRange = {
  43673. offset: 0,
  43674. count: -1
  43675. },
  43676. this.version = 0
  43677. }
  43678. ,
  43679. n.InterleavedBuffer.prototype = {
  43680. constructor: n.InterleavedBuffer,
  43681. get length() {
  43682. return this.array.length
  43683. },
  43684. get count() {
  43685. return this.array.length / this.stride
  43686. },
  43687. set needsUpdate(e) {
  43688. e === !0 && this.version++
  43689. },
  43690. setDynamic: function(e) {
  43691. return this.dynamic = e,
  43692. this
  43693. },
  43694. copy: function(e) {
  43695. return this.array = new e.array.constructor(e.array),
  43696. this.stride = e.stride,
  43697. this.dynamic = e.dynamic,
  43698. this
  43699. },
  43700. copyAt: function(e, t, i) {
  43701. e *= this.stride,
  43702. i *= t.stride;
  43703. for (var n = 0, r = this.stride; n < r; n++)
  43704. this.array[e + n] = t.array[i + n];
  43705. return this
  43706. },
  43707. set: function(e, t) {
  43708. return void 0 === t && (t = 0),
  43709. this.array.set(e, t),
  43710. this
  43711. },
  43712. clone: function() {
  43713. return (new this.constructor).copy(this)
  43714. }
  43715. },
  43716. n.InstancedInterleavedBuffer = function(e, t, i) {
  43717. n.InterleavedBuffer.call(this, e, t),
  43718. this.meshPerAttribute = i || 1
  43719. }
  43720. ,
  43721. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43722. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43723. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43724. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43725. this.meshPerAttribute = e.meshPerAttribute,
  43726. this
  43727. }
  43728. ,
  43729. n.InterleavedBufferAttribute = function(e, t, i) {
  43730. this.uuid = n.Math.generateUUID(),
  43731. this.data = e,
  43732. this.itemSize = t,
  43733. this.offset = i
  43734. }
  43735. ,
  43736. n.InterleavedBufferAttribute.prototype = {
  43737. constructor: n.InterleavedBufferAttribute,
  43738. get length() {
  43739. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43740. this.array.length
  43741. },
  43742. get count() {
  43743. return this.data.count
  43744. },
  43745. setX: function(e, t) {
  43746. return this.data.array[e * this.data.stride + this.offset] = t,
  43747. this
  43748. },
  43749. setY: function(e, t) {
  43750. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43751. this
  43752. },
  43753. setZ: function(e, t) {
  43754. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43755. this
  43756. },
  43757. setW: function(e, t) {
  43758. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43759. this
  43760. },
  43761. getX: function(e) {
  43762. return this.data.array[e * this.data.stride + this.offset]
  43763. },
  43764. getY: function(e) {
  43765. return this.data.array[e * this.data.stride + this.offset + 1]
  43766. },
  43767. getZ: function(e) {
  43768. return this.data.array[e * this.data.stride + this.offset + 2]
  43769. },
  43770. getW: function(e) {
  43771. return this.data.array[e * this.data.stride + this.offset + 3]
  43772. },
  43773. setXY: function(e, t, i) {
  43774. return e = e * this.data.stride + this.offset,
  43775. this.data.array[e + 0] = t,
  43776. this.data.array[e + 1] = i,
  43777. this
  43778. },
  43779. setXYZ: function(e, t, i, n) {
  43780. return e = e * this.data.stride + this.offset,
  43781. this.data.array[e + 0] = t,
  43782. this.data.array[e + 1] = i,
  43783. this.data.array[e + 2] = n,
  43784. this
  43785. },
  43786. setXYZW: function(e, t, i, n, r) {
  43787. return e = e * this.data.stride + this.offset,
  43788. this.data.array[e + 0] = t,
  43789. this.data.array[e + 1] = i,
  43790. this.data.array[e + 2] = n,
  43791. this.data.array[e + 3] = r,
  43792. this
  43793. }
  43794. },
  43795. n.Geometry = function() {
  43796. Object.defineProperty(this, "id", {
  43797. value: n.GeometryIdCount++
  43798. }),
  43799. this.uuid = n.Math.generateUUID(),
  43800. this.name = "",
  43801. this.type = "Geometry",
  43802. this.vertices = [],
  43803. this.colors = [],
  43804. this.faces = [],
  43805. this.faceVertexUvs = [[]],
  43806. this.morphTargets = [],
  43807. this.morphNormals = [],
  43808. this.skinWeights = [],
  43809. this.skinIndices = [],
  43810. this.lineDistances = [],
  43811. this.boundingBox = null,
  43812. this.boundingSphere = null,
  43813. this.verticesNeedUpdate = !1,
  43814. this.elementsNeedUpdate = !1,
  43815. this.uvsNeedUpdate = !1,
  43816. this.normalsNeedUpdate = !1,
  43817. this.colorsNeedUpdate = !1,
  43818. this.lineDistancesNeedUpdate = !1,
  43819. this.groupsNeedUpdate = !1
  43820. }
  43821. ,
  43822. n.Geometry.prototype = {
  43823. constructor: n.Geometry,
  43824. applyMatrix: function(e) {
  43825. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43826. var o = this.vertices[i];
  43827. o.applyMatrix4(e)
  43828. }
  43829. for (var i = 0, r = this.faces.length; i < r; i++) {
  43830. var a = this.faces[i];
  43831. a.normal.applyMatrix3(t).normalize();
  43832. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43833. a.vertexNormals[s].applyMatrix3(t).normalize()
  43834. }
  43835. return null !== this.boundingBox && this.computeBoundingBox(),
  43836. null !== this.boundingSphere && this.computeBoundingSphere(),
  43837. this.verticesNeedUpdate = !0,
  43838. this.normalsNeedUpdate = !0,
  43839. this
  43840. },
  43841. rotateX: function() {
  43842. var e;
  43843. return function(t) {
  43844. return void 0 === e && (e = new n.Matrix4),
  43845. e.makeRotationX(t),
  43846. this.applyMatrix(e),
  43847. this
  43848. }
  43849. }(),
  43850. rotateY: function() {
  43851. var e;
  43852. return function(t) {
  43853. return void 0 === e && (e = new n.Matrix4),
  43854. e.makeRotationY(t),
  43855. this.applyMatrix(e),
  43856. this
  43857. }
  43858. }(),
  43859. rotateZ: function() {
  43860. var e;
  43861. return function(t) {
  43862. return void 0 === e && (e = new n.Matrix4),
  43863. e.makeRotationZ(t),
  43864. this.applyMatrix(e),
  43865. this
  43866. }
  43867. }(),
  43868. translate: function() {
  43869. var e;
  43870. return function(t, i, r) {
  43871. return void 0 === e && (e = new n.Matrix4),
  43872. e.makeTranslation(t, i, r),
  43873. this.applyMatrix(e),
  43874. this
  43875. }
  43876. }(),
  43877. scale: function() {
  43878. var e;
  43879. return function(t, i, r) {
  43880. return void 0 === e && (e = new n.Matrix4),
  43881. e.makeScale(t, i, r),
  43882. this.applyMatrix(e),
  43883. this
  43884. }
  43885. }(),
  43886. lookAt: function() {
  43887. var e;
  43888. return function(t) {
  43889. void 0 === e && (e = new n.Object3D),
  43890. e.lookAt(t),
  43891. e.updateMatrix(),
  43892. this.applyMatrix(e.matrix)
  43893. }
  43894. }(),
  43895. fromBufferGeometry: function(e) {
  43896. function t(e, t, r, o) {
  43897. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  43898. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  43899. , g = new n.Face3(e,t,r,a,f,o);
  43900. i.faces.push(g),
  43901. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  43902. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  43903. }
  43904. var i = this
  43905. , r = null !== e.index ? e.index.array : void 0
  43906. , o = e.attributes
  43907. , a = o.position.array
  43908. , s = void 0 !== o.normal ? o.normal.array : void 0
  43909. , l = void 0 !== o.color ? o.color.array : void 0
  43910. , c = void 0 !== o.uv ? o.uv.array : void 0
  43911. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  43912. void 0 !== h && (this.faceVertexUvs[1] = []);
  43913. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  43914. g += 2)
  43915. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  43916. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  43917. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  43918. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  43919. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  43920. if (void 0 !== r) {
  43921. var m = e.groups;
  43922. if (m.length > 0)
  43923. for (var f = 0; f < m.length; f++)
  43924. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  43925. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  43926. else
  43927. for (var f = 0; f < r.length; f += 3)
  43928. t(r[f], r[f + 1], r[f + 2])
  43929. } else
  43930. for (var f = 0; f < a.length / 3; f += 3)
  43931. t(f, f + 1, f + 2);
  43932. return this.computeFaceNormals(),
  43933. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  43934. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  43935. this
  43936. },
  43937. center: function() {
  43938. this.computeBoundingBox();
  43939. var e = this.boundingBox.center().negate();
  43940. return this.translate(e.x, e.y, e.z),
  43941. e
  43942. },
  43943. normalize: function() {
  43944. this.computeBoundingSphere();
  43945. var e = this.boundingSphere.center
  43946. , t = this.boundingSphere.radius
  43947. , i = 0 === t ? 1 : 1 / t
  43948. , r = new n.Matrix4;
  43949. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  43950. this.applyMatrix(r),
  43951. this
  43952. },
  43953. computeFaceNormals: function() {
  43954. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  43955. var o = this.faces[i]
  43956. , a = this.vertices[o.a]
  43957. , s = this.vertices[o.b]
  43958. , l = this.vertices[o.c];
  43959. e.subVectors(l, s),
  43960. t.subVectors(a, s),
  43961. e.cross(t),
  43962. e.normalize(),
  43963. o.normal.copy(e)
  43964. }
  43965. },
  43966. computeVertexNormals: function(e) {
  43967. void 0 === e && (e = !0);
  43968. var t, i, r, o, a, s;
  43969. for (s = new Array(this.vertices.length),
  43970. t = 0,
  43971. i = this.vertices.length; t < i; t++)
  43972. s[t] = new n.Vector3;
  43973. if (e) {
  43974. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  43975. for (r = 0,
  43976. o = this.faces.length; r < o; r++)
  43977. a = this.faces[r],
  43978. l = this.vertices[a.a],
  43979. c = this.vertices[a.b],
  43980. h = this.vertices[a.c],
  43981. u.subVectors(h, c),
  43982. d.subVectors(l, c),
  43983. u.cross(d),
  43984. s[a.a].add(u),
  43985. s[a.b].add(u),
  43986. s[a.c].add(u)
  43987. } else
  43988. for (r = 0,
  43989. o = this.faces.length; r < o; r++)
  43990. a = this.faces[r],
  43991. s[a.a].add(a.normal),
  43992. s[a.b].add(a.normal),
  43993. s[a.c].add(a.normal);
  43994. for (t = 0,
  43995. i = this.vertices.length; t < i; t++)
  43996. s[t].normalize();
  43997. for (r = 0,
  43998. o = this.faces.length; r < o; r++) {
  43999. a = this.faces[r];
  44000. var p = a.vertexNormals;
  44001. 3 === p.length ? (p[0].copy(s[a.a]),
  44002. p[1].copy(s[a.b]),
  44003. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44004. p[1] = s[a.b].clone(),
  44005. p[2] = s[a.c].clone())
  44006. }
  44007. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44008. },
  44009. computeMorphNormals: function() {
  44010. var e, t, i, r, o;
  44011. for (i = 0,
  44012. r = this.faces.length; i < r; i++)
  44013. for (o = this.faces[i],
  44014. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44015. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44016. e = 0,
  44017. t = o.vertexNormals.length; e < t; e++)
  44018. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44019. var a = new n.Geometry;
  44020. for (a.faces = this.faces,
  44021. e = 0,
  44022. t = this.morphTargets.length; e < t; e++) {
  44023. if (!this.morphNormals[e]) {
  44024. this.morphNormals[e] = {},
  44025. this.morphNormals[e].faceNormals = [],
  44026. this.morphNormals[e].vertexNormals = [];
  44027. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44028. for (i = 0,
  44029. r = this.faces.length; i < r; i++)
  44030. s = new n.Vector3,
  44031. l = {
  44032. a: new n.Vector3,
  44033. b: new n.Vector3,
  44034. c: new n.Vector3
  44035. },
  44036. c.push(s),
  44037. h.push(l)
  44038. }
  44039. var u = this.morphNormals[e];
  44040. a.vertices = this.morphTargets[e].vertices,
  44041. a.computeFaceNormals(),
  44042. a.computeVertexNormals();
  44043. var s, l;
  44044. for (i = 0,
  44045. r = this.faces.length; i < r; i++)
  44046. o = this.faces[i],
  44047. s = u.faceNormals[i],
  44048. l = u.vertexNormals[i],
  44049. s.copy(o.normal),
  44050. l.a.copy(o.vertexNormals[0]),
  44051. l.b.copy(o.vertexNormals[1]),
  44052. l.c.copy(o.vertexNormals[2])
  44053. }
  44054. for (i = 0,
  44055. r = this.faces.length; i < r; i++)
  44056. o = this.faces[i],
  44057. o.normal = o.__originalFaceNormal,
  44058. o.vertexNormals = o.__originalVertexNormals
  44059. },
  44060. computeTangents: function() {
  44061. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44062. },
  44063. computeLineDistances: function() {
  44064. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44065. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44066. this.lineDistances[i] = e
  44067. },
  44068. computeBoundingBox: function() {
  44069. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44070. this.boundingBox.setFromPoints(this.vertices)
  44071. },
  44072. computeBoundingSphere: function() {
  44073. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44074. this.boundingSphere.setFromPoints(this.vertices)
  44075. },
  44076. merge: function(e, t, i) {
  44077. if (e instanceof n.Geometry == !1)
  44078. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44079. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44080. void 0 === i && (i = 0),
  44081. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44082. for (var d = 0, p = s.length; d < p; d++) {
  44083. var f = s[d]
  44084. , g = f.clone();
  44085. void 0 !== t && g.applyMatrix4(t),
  44086. a.push(g)
  44087. }
  44088. for (d = 0,
  44089. p = c.length; d < p; d++) {
  44090. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44091. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44092. m.normal.copy(y.normal),
  44093. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44094. for (var E = 0, b = C.length; E < b; E++)
  44095. v = C[E].clone(),
  44096. void 0 !== r && v.applyMatrix3(r).normalize(),
  44097. m.vertexNormals.push(v);
  44098. m.color.copy(y.color);
  44099. for (var E = 0, b = I.length; E < b; E++)
  44100. A = I[E],
  44101. m.vertexColors.push(A.clone());
  44102. m.materialIndex = y.materialIndex + i,
  44103. l.push(m)
  44104. }
  44105. for (d = 0,
  44106. p = u.length; d < p; d++) {
  44107. var w = u[d]
  44108. , _ = [];
  44109. if (void 0 !== w) {
  44110. for (var E = 0, b = w.length; E < b; E++)
  44111. _.push(w[E].clone());
  44112. h.push(_)
  44113. }
  44114. }
  44115. },
  44116. mergeMesh: function(e) {
  44117. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44118. void this.merge(e.geometry, e.matrix))
  44119. },
  44120. mergeVertices: function() {
  44121. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44122. for (i = 0,
  44123. n = this.vertices.length; i < n; i++)
  44124. e = this.vertices[i],
  44125. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44126. void 0 === l[t] ? (l[t] = i,
  44127. c.push(this.vertices[i]),
  44128. h[i] = c.length - 1) : h[i] = h[l[t]];
  44129. var p = [];
  44130. for (i = 0,
  44131. n = this.faces.length; i < n; i++) {
  44132. r = this.faces[i],
  44133. r.a = h[r.a],
  44134. r.b = h[r.b],
  44135. r.c = h[r.c],
  44136. o = [r.a, r.b, r.c];
  44137. for (var f = -1, g = 0; g < 3; g++)
  44138. if (o[g] === o[(g + 1) % 3]) {
  44139. f = g,
  44140. p.push(i);
  44141. break
  44142. }
  44143. }
  44144. for (i = p.length - 1; i >= 0; i--) {
  44145. var m = p[i];
  44146. for (this.faces.splice(m, 1),
  44147. a = 0,
  44148. s = this.faceVertexUvs.length; a < s; a++)
  44149. this.faceVertexUvs[a].splice(m, 1)
  44150. }
  44151. var v = this.vertices.length - c.length;
  44152. return this.vertices = c,
  44153. v
  44154. },
  44155. sortFacesByMaterialIndex: function() {
  44156. function e(e, t) {
  44157. return e.materialIndex - t.materialIndex
  44158. }
  44159. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44160. t[n]._id = n;
  44161. t.sort(e);
  44162. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44163. a && a.length === i && (r = []),
  44164. s && s.length === i && (o = []);
  44165. for (var n = 0; n < i; n++) {
  44166. var l = t[n]._id;
  44167. r && r.push(a[l]),
  44168. o && o.push(s[l])
  44169. }
  44170. r && (this.faceVertexUvs[0] = r),
  44171. o && (this.faceVertexUvs[1] = o)
  44172. },
  44173. toJSON: function() {
  44174. function e(e, t, i) {
  44175. return i ? e | 1 << t : e & ~(1 << t)
  44176. }
  44177. function t(e) {
  44178. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44179. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44180. u.push(e.x, e.y, e.z),
  44181. d[t])
  44182. }
  44183. function i(e) {
  44184. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44185. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44186. p.push(e.getHex()),
  44187. f[t])
  44188. }
  44189. function n(e) {
  44190. var t = e.x.toString() + e.y.toString();
  44191. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44192. g.push(e.x, e.y),
  44193. m[t])
  44194. }
  44195. var r = {
  44196. metadata: {
  44197. version: 4.4,
  44198. type: "Geometry",
  44199. generator: "Geometry.toJSON"
  44200. }
  44201. };
  44202. if (r.uuid = this.uuid,
  44203. r.type = this.type,
  44204. "" !== this.name && (r.name = this.name),
  44205. void 0 !== this.parameters) {
  44206. var o = this.parameters;
  44207. for (var a in o)
  44208. void 0 !== o[a] && (r[a] = o[a]);
  44209. return r
  44210. }
  44211. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44212. var c = this.vertices[l];
  44213. s.push(c.x, c.y, c.z)
  44214. }
  44215. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44216. var v = this.faces[l]
  44217. , A = !0
  44218. , y = !1
  44219. , C = void 0 !== this.faceVertexUvs[0][l]
  44220. , I = v.normal.length() > 0
  44221. , E = v.vertexNormals.length > 0
  44222. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44223. , w = v.vertexColors.length > 0
  44224. , _ = 0;
  44225. if (_ = e(_, 0, 0),
  44226. _ = e(_, 1, A),
  44227. _ = e(_, 2, y),
  44228. _ = e(_, 3, C),
  44229. _ = e(_, 4, I),
  44230. _ = e(_, 5, E),
  44231. _ = e(_, 6, b),
  44232. _ = e(_, 7, w),
  44233. h.push(_),
  44234. h.push(v.a, v.b, v.c),
  44235. h.push(v.materialIndex),
  44236. C) {
  44237. var T = this.faceVertexUvs[0][l];
  44238. h.push(n(T[0]), n(T[1]), n(T[2]))
  44239. }
  44240. if (I && h.push(t(v.normal)),
  44241. E) {
  44242. var x = v.vertexNormals;
  44243. h.push(t(x[0]), t(x[1]), t(x[2]))
  44244. }
  44245. if (b && h.push(i(v.color)),
  44246. w) {
  44247. var S = v.vertexColors;
  44248. h.push(i(S[0]), i(S[1]), i(S[2]))
  44249. }
  44250. }
  44251. return r.data = {},
  44252. r.data.vertices = s,
  44253. r.data.normals = u,
  44254. p.length > 0 && (r.data.colors = p),
  44255. g.length > 0 && (r.data.uvs = [g]),
  44256. r.data.faces = h,
  44257. r
  44258. },
  44259. clone: function() {
  44260. return (new n.Geometry).copy(this)
  44261. },
  44262. copy: function(e) {
  44263. this.vertices = [],
  44264. this.faces = [],
  44265. this.faceVertexUvs = [[]];
  44266. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44267. this.vertices.push(t[i].clone());
  44268. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44269. this.faces.push(r[i].clone());
  44270. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44271. var o = e.faceVertexUvs[i];
  44272. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44273. for (var a = 0, s = o.length; a < s; a++) {
  44274. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44275. var d = l[h];
  44276. c.push(d.clone())
  44277. }
  44278. this.faceVertexUvs[i].push(c)
  44279. }
  44280. }
  44281. return this
  44282. },
  44283. dispose: function() {
  44284. this.dispatchEvent({
  44285. type: "dispose"
  44286. })
  44287. }
  44288. },
  44289. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44290. n.GeometryIdCount = 0,
  44291. n.DirectGeometry = function() {
  44292. Object.defineProperty(this, "id", {
  44293. value: n.GeometryIdCount++
  44294. }),
  44295. this.uuid = n.Math.generateUUID(),
  44296. this.name = "",
  44297. this.type = "DirectGeometry",
  44298. this.indices = [],
  44299. this.vertices = [],
  44300. this.normals = [],
  44301. this.colors = [],
  44302. this.uvs = [],
  44303. this.uvs2 = [],
  44304. this.groups = [],
  44305. this.morphTargets = {},
  44306. this.skinWeights = [],
  44307. this.skinIndices = [],
  44308. this.boundingBox = null,
  44309. this.boundingSphere = null,
  44310. this.verticesNeedUpdate = !1,
  44311. this.normalsNeedUpdate = !1,
  44312. this.colorsNeedUpdate = !1,
  44313. this.uvsNeedUpdate = !1,
  44314. this.groupsNeedUpdate = !1
  44315. }
  44316. ,
  44317. n.DirectGeometry.prototype = {
  44318. constructor: n.DirectGeometry,
  44319. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44320. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44321. computeFaceNormals: function() {
  44322. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44323. },
  44324. computeVertexNormals: function() {
  44325. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44326. },
  44327. computeGroups: function(e) {
  44328. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44329. var a = r[o];
  44330. a.materialIndex !== i && (i = a.materialIndex,
  44331. void 0 !== t && (t.count = 3 * o - t.start,
  44332. n.push(t)),
  44333. t = {
  44334. start: 3 * o,
  44335. materialIndex: i
  44336. })
  44337. }
  44338. void 0 !== t && (t.count = 3 * o - t.start,
  44339. n.push(t)),
  44340. this.groups = n
  44341. },
  44342. fromGeometry: function(e) {
  44343. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44344. if (c > 0) {
  44345. t = [];
  44346. for (var h = 0; h < c; h++)
  44347. t[h] = [];
  44348. this.morphTargets.position = t
  44349. }
  44350. var u, d = e.morphNormals, p = d.length;
  44351. if (p > 0) {
  44352. u = [];
  44353. for (var h = 0; h < p; h++)
  44354. u[h] = [];
  44355. this.morphTargets.normal = u
  44356. }
  44357. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44358. var A = i[h];
  44359. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44360. var y = A.vertexNormals;
  44361. if (3 === y.length)
  44362. this.normals.push(y[0], y[1], y[2]);
  44363. else {
  44364. var C = A.normal;
  44365. this.normals.push(C, C, C)
  44366. }
  44367. var I = A.vertexColors;
  44368. if (3 === I.length)
  44369. this.colors.push(I[0], I[1], I[2]);
  44370. else {
  44371. var E = A.color;
  44372. this.colors.push(E, E, E)
  44373. }
  44374. if (a === !0) {
  44375. var b = o[0][h];
  44376. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44377. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44378. }
  44379. if (s === !0) {
  44380. var b = o[1][h];
  44381. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44382. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44383. }
  44384. for (var w = 0; w < c; w++) {
  44385. var _ = l[w].vertices;
  44386. t[w].push(_[A.a], _[A.b], _[A.c])
  44387. }
  44388. for (var w = 0; w < p; w++) {
  44389. var T = d[w].vertexNormals[h];
  44390. u[w].push(T.a, T.b, T.c)
  44391. }
  44392. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44393. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44394. }
  44395. return this.computeGroups(e),
  44396. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44397. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44398. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44399. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44400. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44401. this
  44402. },
  44403. dispose: function() {
  44404. this.dispatchEvent({
  44405. type: "dispose"
  44406. })
  44407. }
  44408. },
  44409. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44410. n.BufferGeometry = function() {
  44411. Object.defineProperty(this, "id", {
  44412. value: n.GeometryIdCount++
  44413. }),
  44414. this.uuid = n.Math.generateUUID(),
  44415. this.name = "",
  44416. this.type = "BufferGeometry",
  44417. this.index = null,
  44418. this.attributes = {},
  44419. this.morphAttributes = {},
  44420. this.groups = [],
  44421. this.boundingBox = null,
  44422. this.boundingSphere = null,
  44423. this.drawRange = {
  44424. start: 0,
  44425. count: 1 / 0
  44426. }
  44427. }
  44428. ,
  44429. n.BufferGeometry.prototype = {
  44430. constructor: n.BufferGeometry,
  44431. getIndex: function() {
  44432. return this.index
  44433. },
  44434. setIndex: function(e) {
  44435. this.index = e
  44436. },
  44437. addAttribute: function(e, t) {
  44438. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44439. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44440. void this.setIndex(t)) : (this.attributes[e] = t,
  44441. this)
  44442. },
  44443. getAttribute: function(e) {
  44444. return this.attributes[e]
  44445. },
  44446. removeAttribute: function(e) {
  44447. return delete this.attributes[e],
  44448. this
  44449. },
  44450. addGroup: function(e, t, i) {
  44451. this.groups.push({
  44452. start: e,
  44453. count: t,
  44454. materialIndex: void 0 !== i ? i : 0
  44455. })
  44456. },
  44457. clearGroups: function() {
  44458. this.groups = []
  44459. },
  44460. setDrawRange: function(e, t) {
  44461. this.drawRange.start = e,
  44462. this.drawRange.count = t
  44463. },
  44464. applyMatrix: function(e) {
  44465. var t = this.attributes.position;
  44466. void 0 !== t && (e.applyToVector3Array(t.array),
  44467. t.needsUpdate = !0);
  44468. var i = this.attributes.normal;
  44469. if (void 0 !== i) {
  44470. var r = (new n.Matrix3).getNormalMatrix(e);
  44471. r.applyToVector3Array(i.array),
  44472. i.needsUpdate = !0
  44473. }
  44474. return null !== this.boundingBox && this.computeBoundingBox(),
  44475. null !== this.boundingSphere && this.computeBoundingSphere(),
  44476. this
  44477. },
  44478. rotateX: function() {
  44479. var e;
  44480. return function(t) {
  44481. return void 0 === e && (e = new n.Matrix4),
  44482. e.makeRotationX(t),
  44483. this.applyMatrix(e),
  44484. this
  44485. }
  44486. }(),
  44487. rotateY: function() {
  44488. var e;
  44489. return function(t) {
  44490. return void 0 === e && (e = new n.Matrix4),
  44491. e.makeRotationY(t),
  44492. this.applyMatrix(e),
  44493. this
  44494. }
  44495. }(),
  44496. rotateZ: function() {
  44497. var e;
  44498. return function(t) {
  44499. return void 0 === e && (e = new n.Matrix4),
  44500. e.makeRotationZ(t),
  44501. this.applyMatrix(e),
  44502. this
  44503. }
  44504. }(),
  44505. translate: function() {
  44506. var e;
  44507. return function(t, i, r) {
  44508. return void 0 === e && (e = new n.Matrix4),
  44509. e.makeTranslation(t, i, r),
  44510. this.applyMatrix(e),
  44511. this
  44512. }
  44513. }(),
  44514. scale: function() {
  44515. var e;
  44516. return function(t, i, r) {
  44517. return void 0 === e && (e = new n.Matrix4),
  44518. e.makeScale(t, i, r),
  44519. this.applyMatrix(e),
  44520. this
  44521. }
  44522. }(),
  44523. lookAt: function() {
  44524. var e;
  44525. return function(t) {
  44526. void 0 === e && (e = new n.Object3D),
  44527. e.lookAt(t),
  44528. e.updateMatrix(),
  44529. this.applyMatrix(e.matrix)
  44530. }
  44531. }(),
  44532. center: function() {
  44533. this.computeBoundingBox();
  44534. var e = this.boundingBox.center().negate();
  44535. return this.translate(e.x, e.y, e.z),
  44536. e
  44537. },
  44538. setFromObject: function(e) {
  44539. var t = e.geometry;
  44540. if (e instanceof n.Points || e instanceof n.Line) {
  44541. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44542. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44543. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44544. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44545. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44546. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44547. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44548. }
  44549. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44550. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44551. } else
  44552. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44553. return this
  44554. },
  44555. updateFromObject: function(e) {
  44556. var t = e.geometry;
  44557. if (e instanceof n.Mesh) {
  44558. var i = t.__directGeometry;
  44559. if (void 0 === i)
  44560. return this.fromGeometry(t);
  44561. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44562. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44563. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44564. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44565. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44566. t.verticesNeedUpdate = !1,
  44567. t.normalsNeedUpdate = !1,
  44568. t.colorsNeedUpdate = !1,
  44569. t.uvsNeedUpdate = !1,
  44570. t.groupsNeedUpdate = !1,
  44571. t = i
  44572. }
  44573. if (t.verticesNeedUpdate === !0) {
  44574. var r = this.attributes.position;
  44575. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44576. r.needsUpdate = !0),
  44577. t.verticesNeedUpdate = !1
  44578. }
  44579. if (t.normalsNeedUpdate === !0) {
  44580. var r = this.attributes.normal;
  44581. void 0 !== r && (r.copyVector3sArray(t.normals),
  44582. r.needsUpdate = !0),
  44583. t.normalsNeedUpdate = !1
  44584. }
  44585. if (t.colorsNeedUpdate === !0) {
  44586. var r = this.attributes.color;
  44587. void 0 !== r && (r.copyColorsArray(t.colors),
  44588. r.needsUpdate = !0),
  44589. t.colorsNeedUpdate = !1
  44590. }
  44591. if (t.uvsNeedUpdate) {
  44592. var r = this.attributes.uv;
  44593. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44594. r.needsUpdate = !0),
  44595. t.uvsNeedUpdate = !1
  44596. }
  44597. if (t.lineDistancesNeedUpdate) {
  44598. var r = this.attributes.lineDistance;
  44599. void 0 !== r && (r.copyArray(t.lineDistances),
  44600. r.needsUpdate = !0),
  44601. t.lineDistancesNeedUpdate = !1
  44602. }
  44603. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44604. this.groups = t.groups,
  44605. t.groupsNeedUpdate = !1),
  44606. this
  44607. },
  44608. fromGeometry: function(e) {
  44609. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44610. this.fromDirectGeometry(e.__directGeometry)
  44611. },
  44612. fromDirectGeometry: function(e) {
  44613. var t = new Float32Array(3 * e.vertices.length);
  44614. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44615. e.normals.length > 0) {
  44616. var i = new Float32Array(3 * e.normals.length);
  44617. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44618. }
  44619. if (e.colors.length > 0) {
  44620. var r = new Float32Array(3 * e.colors.length);
  44621. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44622. }
  44623. if (e.uvs.length > 0) {
  44624. var o = new Float32Array(2 * e.uvs.length);
  44625. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44626. }
  44627. if (e.uvs2.length > 0) {
  44628. var a = new Float32Array(2 * e.uvs2.length);
  44629. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44630. }
  44631. if (e.indices.length > 0) {
  44632. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44633. , l = new s(3 * e.indices.length);
  44634. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44635. }
  44636. this.groups = e.groups;
  44637. for (var c in e.morphTargets) {
  44638. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44639. var f = u[d]
  44640. , g = new n.Float32Attribute(3 * f.length,3);
  44641. h.push(g.copyVector3sArray(f))
  44642. }
  44643. this.morphAttributes[c] = h
  44644. }
  44645. if (e.skinIndices.length > 0) {
  44646. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44647. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44648. }
  44649. if (e.skinWeights.length > 0) {
  44650. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44651. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44652. }
  44653. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44654. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44655. this
  44656. },
  44657. computeBoundingBox: function() {
  44658. new n.Vector3;
  44659. return function() {
  44660. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44661. var e = this.attributes.position.array;
  44662. e && this.boundingBox.setFromArray(e),
  44663. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44664. this.boundingBox.max.set(0, 0, 0)),
  44665. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44666. }
  44667. }(),
  44668. computeBoundingSphere: function() {
  44669. var e = new n.Box3
  44670. , t = new n.Vector3;
  44671. return function() {
  44672. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44673. var i = this.attributes.position.array;
  44674. if (i) {
  44675. var r = this.boundingSphere.center;
  44676. e.setFromArray(i),
  44677. e.center(r);
  44678. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44679. t.fromArray(i, a),
  44680. o = Math.max(o, r.distanceToSquared(t));
  44681. this.boundingSphere.radius = Math.sqrt(o),
  44682. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44683. }
  44684. }
  44685. }(),
  44686. computeFaceNormals: function() {},
  44687. computeVertexNormals: function() {
  44688. var e = this.index
  44689. , t = this.attributes
  44690. , i = this.groups;
  44691. if (t.position) {
  44692. var r = t.position.array;
  44693. if (void 0 === t.normal)
  44694. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44695. else
  44696. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44697. o[a] = 0;
  44698. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44699. if (e) {
  44700. var v = e.array;
  44701. 0 === i.length && this.addGroup(0, v.length);
  44702. for (var A = 0, y = i.length; A < y; ++A)
  44703. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44704. l = 3 * v[a + 0],
  44705. c = 3 * v[a + 1],
  44706. h = 3 * v[a + 2],
  44707. d.fromArray(r, l),
  44708. p.fromArray(r, c),
  44709. f.fromArray(r, h),
  44710. g.subVectors(f, p),
  44711. m.subVectors(d, p),
  44712. g.cross(m),
  44713. u[l] += g.x,
  44714. u[l + 1] += g.y,
  44715. u[l + 2] += g.z,
  44716. u[c] += g.x,
  44717. u[c + 1] += g.y,
  44718. u[c + 2] += g.z,
  44719. u[h] += g.x,
  44720. u[h + 1] += g.y,
  44721. u[h + 2] += g.z
  44722. } else
  44723. for (var a = 0, s = r.length; a < s; a += 9)
  44724. d.fromArray(r, a),
  44725. p.fromArray(r, a + 3),
  44726. f.fromArray(r, a + 6),
  44727. g.subVectors(f, p),
  44728. m.subVectors(d, p),
  44729. g.cross(m),
  44730. u[a] = g.x,
  44731. u[a + 1] = g.y,
  44732. u[a + 2] = g.z,
  44733. u[a + 3] = g.x,
  44734. u[a + 4] = g.y,
  44735. u[a + 5] = g.z,
  44736. u[a + 6] = g.x,
  44737. u[a + 7] = g.y,
  44738. u[a + 8] = g.z;
  44739. this.normalizeNormals(),
  44740. t.normal.needsUpdate = !0
  44741. }
  44742. },
  44743. merge: function(e, t) {
  44744. if (e instanceof n.BufferGeometry == !1)
  44745. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44746. void 0 === t && (t = 0);
  44747. var i = this.attributes;
  44748. for (var r in i)
  44749. if (void 0 !== e.attributes[r])
  44750. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44751. u++)
  44752. a[u] = l[h];
  44753. return this
  44754. },
  44755. normalizeNormals: function() {
  44756. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44757. e = r[o],
  44758. t = r[o + 1],
  44759. i = r[o + 2],
  44760. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44761. r[o] *= n,
  44762. r[o + 1] *= n,
  44763. r[o + 2] *= n
  44764. },
  44765. toNonIndexed: function() {
  44766. if (null === this.index)
  44767. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44768. this;
  44769. var e = new n.BufferGeometry
  44770. , t = this.index.array
  44771. , i = this.attributes;
  44772. for (var r in i) {
  44773. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44774. c = t[u] * s;
  44775. for (var p = 0; p < s; p++)
  44776. l[h++] = a[c++]
  44777. }
  44778. e.addAttribute(r, new n.BufferAttribute(l,s))
  44779. }
  44780. return e
  44781. },
  44782. toJSON: function() {
  44783. var e = {
  44784. metadata: {
  44785. version: 4.4,
  44786. type: "BufferGeometry",
  44787. generator: "BufferGeometry.toJSON"
  44788. }
  44789. };
  44790. if (e.uuid = this.uuid,
  44791. e.type = this.type,
  44792. "" !== this.name && (e.name = this.name),
  44793. void 0 !== this.parameters) {
  44794. var t = this.parameters;
  44795. for (var i in t)
  44796. void 0 !== t[i] && (e[i] = t[i]);
  44797. return e
  44798. }
  44799. e.data = {
  44800. attributes: {}
  44801. };
  44802. var n = this.index;
  44803. if (null !== n) {
  44804. var r = Array.prototype.slice.call(n.array);
  44805. e.data.index = {
  44806. type: n.array.constructor.name,
  44807. array: r
  44808. }
  44809. }
  44810. var o = this.attributes;
  44811. for (var i in o) {
  44812. var a = o[i]
  44813. , r = Array.prototype.slice.call(a.array);
  44814. e.data.attributes[i] = {
  44815. itemSize: a.itemSize,
  44816. type: a.array.constructor.name,
  44817. array: r
  44818. }
  44819. }
  44820. var s = this.groups;
  44821. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44822. var l = this.boundingSphere;
  44823. return null !== l && (e.data.boundingSphere = {
  44824. center: l.center.toArray(),
  44825. radius: l.radius
  44826. }),
  44827. e
  44828. },
  44829. clone: function() {
  44830. return (new n.BufferGeometry).copy(this)
  44831. },
  44832. copy: function(e) {
  44833. var t = e.index;
  44834. null !== t && this.setIndex(t.clone());
  44835. var i = e.attributes;
  44836. for (var n in i) {
  44837. var r = i[n];
  44838. this.addAttribute(n, r.clone())
  44839. }
  44840. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44841. var l = o[a];
  44842. this.addGroup(l.start, l.count)
  44843. }
  44844. return this
  44845. },
  44846. dispose: function() {
  44847. this.dispatchEvent({
  44848. type: "dispose"
  44849. })
  44850. }
  44851. },
  44852. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44853. n.BufferGeometry.MaxIndex = 65535,
  44854. n.InstancedBufferGeometry = function() {
  44855. n.BufferGeometry.call(this),
  44856. this.type = "InstancedBufferGeometry",
  44857. this.maxInstancedCount = void 0
  44858. }
  44859. ,
  44860. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44861. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44862. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  44863. this.groups.push({
  44864. start: e,
  44865. count: t,
  44866. instances: i
  44867. })
  44868. }
  44869. ,
  44870. n.InstancedBufferGeometry.prototype.copy = function(e) {
  44871. var t = e.index;
  44872. null !== t && this.setIndex(t.clone());
  44873. var i = e.attributes;
  44874. for (var n in i) {
  44875. var r = i[n];
  44876. this.addAttribute(n, r.clone())
  44877. }
  44878. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44879. var l = o[a];
  44880. this.addGroup(l.start, l.count, l.instances)
  44881. }
  44882. return this
  44883. }
  44884. ,
  44885. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  44886. n.Uniform = function(e, t) {
  44887. this.type = e,
  44888. this.value = t,
  44889. this.dynamic = !1
  44890. }
  44891. ,
  44892. n.Uniform.prototype = {
  44893. constructor: n.Uniform,
  44894. onUpdate: function(e) {
  44895. return this.dynamic = !0,
  44896. this.onUpdateCallback = e,
  44897. this
  44898. }
  44899. },
  44900. n.AnimationClip = function(e, t, i) {
  44901. this.name = e || n.Math.generateUUID(),
  44902. this.tracks = i,
  44903. this.duration = void 0 !== t ? t : -1,
  44904. this.duration < 0 && this.resetDuration(),
  44905. this.trim(),
  44906. this.optimize()
  44907. }
  44908. ,
  44909. n.AnimationClip.prototype = {
  44910. constructor: n.AnimationClip,
  44911. resetDuration: function() {
  44912. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  44913. var r = this.tracks[i];
  44914. t = Math.max(t, r.times[r.times.length - 1])
  44915. }
  44916. this.duration = t
  44917. },
  44918. trim: function() {
  44919. for (var e = 0; e < this.tracks.length; e++)
  44920. this.tracks[e].trim(0, this.duration);
  44921. return this
  44922. },
  44923. optimize: function() {
  44924. for (var e = 0; e < this.tracks.length; e++)
  44925. this.tracks[e].optimize();
  44926. return this
  44927. }
  44928. },
  44929. Object.assign(n.AnimationClip, {
  44930. parse: function(e) {
  44931. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  44932. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  44933. return new n.AnimationClip(e.name,e.duration,t)
  44934. },
  44935. toJSON: function(e) {
  44936. for (var t = [], i = e.tracks, r = {
  44937. name: e.name,
  44938. duration: e.duration,
  44939. tracks: t
  44940. }, o = 0, a = i.length; o !== a; ++o)
  44941. t.push(n.KeyframeTrack.toJSON(i[o]));
  44942. return r
  44943. },
  44944. CreateFromMorphTargetSequence: function(e, t, i) {
  44945. for (var r = t.length, o = [], a = 0; a < r; a++) {
  44946. var s = []
  44947. , l = [];
  44948. s.push((a + r - 1) % r, a, (a + 1) % r),
  44949. l.push(0, 1, 0);
  44950. var c = n.AnimationUtils.getKeyframeOrder(s);
  44951. s = n.AnimationUtils.sortedArray(s, 1, c),
  44952. l = n.AnimationUtils.sortedArray(l, 1, c),
  44953. 0 === s[0] && (s.push(r),
  44954. l.push(l[0])),
  44955. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  44956. }
  44957. return new n.AnimationClip(e,-1,o)
  44958. },
  44959. findByName: function(e, t) {
  44960. for (var i = 0; i < e.length; i++)
  44961. if (e[i].name === t)
  44962. return e[i];
  44963. return null
  44964. },
  44965. CreateClipsFromMorphTargetSequences: function(e, t) {
  44966. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  44967. var s = e[o]
  44968. , l = s.name.match(r);
  44969. if (l && l.length > 1) {
  44970. var c = l[1]
  44971. , h = i[c];
  44972. h || (i[c] = h = []),
  44973. h.push(s)
  44974. }
  44975. }
  44976. var u = [];
  44977. for (var c in i)
  44978. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  44979. return u
  44980. },
  44981. parseAnimation: function(e, t, i) {
  44982. if (!e)
  44983. return console.error(" no animation in JSONLoader data"),
  44984. null;
  44985. for (var r = function(e, t, i, r, o) {
  44986. if (0 !== i.length) {
  44987. var a = []
  44988. , s = [];
  44989. n.AnimationUtils.flattenJSON(i, a, s, r),
  44990. 0 !== a.length && o.push(new e(t,a,s))
  44991. }
  44992. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  44993. var u = c[h].keys;
  44994. if (u && 0 != u.length)
  44995. if (u[0].morphTargets) {
  44996. for (var d = {}, p = 0; p < u.length; p++)
  44997. if (u[p].morphTargets)
  44998. for (var f = 0; f < u[p].morphTargets.length; f++)
  44999. d[u[p].morphTargets[f]] = -1;
  45000. for (var g in d) {
  45001. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45002. var A = u[p];
  45003. m.push(A.time),
  45004. v.push(A.morphTarget === g ? 1 : 0)
  45005. }
  45006. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45007. }
  45008. s = d.length * (l || 1)
  45009. } else {
  45010. var y = ".bones[" + t[h].name + "]";
  45011. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45012. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45013. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45014. }
  45015. }
  45016. if (0 === o.length)
  45017. return null;
  45018. var C = new n.AnimationClip(a,s,o);
  45019. return C
  45020. }
  45021. }),
  45022. n.AnimationMixer = function(e) {
  45023. this._root = e,
  45024. this._initMemoryManager(),
  45025. this._accuIndex = 0,
  45026. this.time = 0,
  45027. this.timeScale = 1
  45028. }
  45029. ,
  45030. n.AnimationMixer.prototype = {
  45031. constructor: n.AnimationMixer,
  45032. clipAction: function(e, t) {
  45033. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45034. if (void 0 !== l) {
  45035. var c = l.actionByRoot[o];
  45036. if (void 0 !== c)
  45037. return c;
  45038. if (i = l.knownActions[0],
  45039. s = i._clip,
  45040. e !== a && e !== s)
  45041. throw new Error("Different clips with the same name detected!")
  45042. }
  45043. if (null === s)
  45044. return null;
  45045. var h = new n.AnimationMixer._Action(this,s,t);
  45046. return this._bindAction(h, i),
  45047. this._addInactiveAction(h, a, o),
  45048. h
  45049. },
  45050. existingAction: function(e, t) {
  45051. var i = t || this._root
  45052. , n = i.uuid
  45053. , r = "string" == typeof e ? e : e.name
  45054. , o = this._actionsByClip[r];
  45055. return void 0 !== o ? o.actionByRoot[n] || null : null
  45056. },
  45057. stopAllAction: function() {
  45058. var e = this._actions
  45059. , t = this._nActiveActions
  45060. , i = this._bindings
  45061. , n = this._nActiveBindings;
  45062. this._nActiveActions = 0,
  45063. this._nActiveBindings = 0;
  45064. for (var r = 0; r !== t; ++r)
  45065. e[r].reset();
  45066. for (var r = 0; r !== n; ++r)
  45067. i[r].useCount = 0;
  45068. return this
  45069. },
  45070. update: function(e) {
  45071. e *= this.timeScale;
  45072. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45073. var s = t[a];
  45074. s.enabled && s._update(n, e, r, o)
  45075. }
  45076. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45077. l[a].apply(o);
  45078. return this
  45079. },
  45080. getRoot: function() {
  45081. return this._root
  45082. },
  45083. uncacheClip: function(e) {
  45084. var t = this._actions
  45085. , i = e.name
  45086. , n = this._actionsByClip
  45087. , r = n[i];
  45088. if (void 0 !== r) {
  45089. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45090. var l = o[a];
  45091. this._deactivateAction(l);
  45092. var c = l._cacheIndex
  45093. , h = t[t.length - 1];
  45094. l._cacheIndex = null,
  45095. l._byClipCacheIndex = null,
  45096. h._cacheIndex = c,
  45097. t[c] = h,
  45098. t.pop(),
  45099. this._removeInactiveBindingsForAction(l)
  45100. }
  45101. delete n[i]
  45102. }
  45103. },
  45104. uncacheRoot: function(e) {
  45105. var t = e.uuid
  45106. , i = this._actionsByClip;
  45107. for (var n in i) {
  45108. var r = i[n].actionByRoot
  45109. , o = r[t];
  45110. void 0 !== o && (this._deactivateAction(o),
  45111. this._removeInactiveAction(o))
  45112. }
  45113. var a = this._bindingsByRootAndName
  45114. , s = a[t];
  45115. if (void 0 !== s)
  45116. for (var l in s) {
  45117. var c = s[l];
  45118. c.restoreOriginalState(),
  45119. this._removeInactiveBinding(c)
  45120. }
  45121. },
  45122. uncacheAction: function(e, t) {
  45123. var i = this.existingAction(e, t);
  45124. null !== i && (this._deactivateAction(i),
  45125. this._removeInactiveAction(i))
  45126. }
  45127. },
  45128. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45129. n.AnimationMixer._Action = function(e, t, i) {
  45130. this._mixer = e,
  45131. this._clip = t,
  45132. this._localRoot = i || null;
  45133. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45134. endingStart: n.ZeroCurvatureEnding,
  45135. endingEnd: n.ZeroCurvatureEnding
  45136. }, l = 0; l !== o; ++l) {
  45137. var c = r[l].createInterpolant(null);
  45138. a[l] = c,
  45139. c.settings = s
  45140. }
  45141. this._interpolantSettings = s,
  45142. this._interpolants = a,
  45143. this._propertyBindings = new Array(o),
  45144. this._cacheIndex = null,
  45145. this._byClipCacheIndex = null,
  45146. this._timeScaleInterpolant = null,
  45147. this._weightInterpolant = null,
  45148. this.loop = n.LoopRepeat,
  45149. this._loopCount = -1,
  45150. this._startTime = null,
  45151. this.time = 0,
  45152. this.timeScale = 1,
  45153. this._effectiveTimeScale = 1,
  45154. this.weight = 1,
  45155. this._effectiveWeight = 1,
  45156. this.repetitions = 1 / 0,
  45157. this.paused = !1,
  45158. this.enabled = !0,
  45159. this.clampWhenFinished = !1,
  45160. this.zeroSlopeAtStart = !0,
  45161. this.zeroSlopeAtEnd = !0
  45162. }
  45163. ,
  45164. n.AnimationMixer._Action.prototype = {
  45165. constructor: n.AnimationMixer._Action,
  45166. play: function() {
  45167. return this._mixer._activateAction(this),
  45168. this
  45169. },
  45170. stop: function() {
  45171. return this._mixer._deactivateAction(this),
  45172. this.reset()
  45173. },
  45174. reset: function() {
  45175. return this.paused = !1,
  45176. this.enabled = !0,
  45177. this.time = 0,
  45178. this._loopCount = -1,
  45179. this._startTime = null,
  45180. this.stopFading().stopWarping()
  45181. },
  45182. isRunning: function() {
  45183. this._startTime;
  45184. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45185. },
  45186. isScheduled: function() {
  45187. return this._mixer._isActiveAction(this)
  45188. },
  45189. startAt: function(e) {
  45190. return this._startTime = e,
  45191. this
  45192. },
  45193. setLoop: function(e, t) {
  45194. return this.loop = e,
  45195. this.repetitions = t,
  45196. this
  45197. },
  45198. setEffectiveWeight: function(e) {
  45199. return this.weight = e,
  45200. this._effectiveWeight = this.enabled ? e : 0,
  45201. this.stopFading()
  45202. },
  45203. getEffectiveWeight: function() {
  45204. return this._effectiveWeight
  45205. },
  45206. fadeIn: function(e) {
  45207. return this._scheduleFading(e, 0, 1)
  45208. },
  45209. fadeOut: function(e) {
  45210. return this._scheduleFading(e, 1, 0)
  45211. },
  45212. crossFadeFrom: function(e, t, i) {
  45213. this._mixer;
  45214. if (e.fadeOut(t),
  45215. this.fadeIn(t),
  45216. i) {
  45217. var n = this._clip.duration
  45218. , r = e._clip.duration
  45219. , o = r / n
  45220. , a = n / r;
  45221. e.warp(1, o, t),
  45222. this.warp(a, 1, t)
  45223. }
  45224. return this
  45225. },
  45226. crossFadeTo: function(e, t, i) {
  45227. return e.crossFadeFrom(this, t, i)
  45228. },
  45229. stopFading: function() {
  45230. var e = this._weightInterpolant;
  45231. return null !== e && (this._weightInterpolant = null,
  45232. this._mixer._takeBackControlInterpolant(e)),
  45233. this
  45234. },
  45235. setEffectiveTimeScale: function(e) {
  45236. return this.timeScale = e,
  45237. this._effectiveTimeScale = this.paused ? 0 : e,
  45238. this.stopWarping()
  45239. },
  45240. getEffectiveTimeScale: function() {
  45241. return this._effectiveTimeScale
  45242. },
  45243. setDuration: function(e) {
  45244. return this.timeScale = this._clip.duration / e,
  45245. this.stopWarping()
  45246. },
  45247. syncWith: function(e) {
  45248. return this.time = e.time,
  45249. this.timeScale = e.timeScale,
  45250. this.stopWarping()
  45251. },
  45252. halt: function(e) {
  45253. return this.warp(this._currentTimeScale, 0, e)
  45254. },
  45255. warp: function(e, t, i) {
  45256. var n = this._mixer
  45257. , r = n.time
  45258. , o = this._timeScaleInterpolant
  45259. , a = this.timeScale;
  45260. null === o && (o = n._lendControlInterpolant(),
  45261. this._timeScaleInterpolant = o);
  45262. var s = o.parameterPositions
  45263. , l = o.sampleValues;
  45264. return s[0] = r,
  45265. s[1] = r + i,
  45266. l[0] = e / a,
  45267. l[1] = t / a,
  45268. this
  45269. },
  45270. stopWarping: function() {
  45271. var e = this._timeScaleInterpolant;
  45272. return null !== e && (this._timeScaleInterpolant = null,
  45273. this._mixer._takeBackControlInterpolant(e)),
  45274. this
  45275. },
  45276. getMixer: function() {
  45277. return this._mixer
  45278. },
  45279. getClip: function() {
  45280. return this._clip
  45281. },
  45282. getRoot: function() {
  45283. return this._localRoot || this._mixer._root
  45284. },
  45285. _update: function(e, t, i, n) {
  45286. var r = this._startTime;
  45287. if (null !== r) {
  45288. var o = (e - r) * i;
  45289. if (o < 0 || 0 === i)
  45290. return;
  45291. this._startTime = null,
  45292. t = i * o
  45293. }
  45294. t *= this._updateTimeScale(e);
  45295. var a = this._updateTime(t)
  45296. , s = this._updateWeight(e);
  45297. if (s > 0)
  45298. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45299. l[h].evaluate(a),
  45300. c[h].accumulate(n, s)
  45301. },
  45302. _updateWeight: function(e) {
  45303. var t = 0;
  45304. if (this.enabled) {
  45305. t = this.weight;
  45306. var i = this._weightInterpolant;
  45307. if (null !== i) {
  45308. var n = i.evaluate(e)[0];
  45309. t *= n,
  45310. e > i.parameterPositions[1] && (this.stopFading(),
  45311. 0 === n && (this.enabled = !1))
  45312. }
  45313. }
  45314. return this._effectiveWeight = t,
  45315. t
  45316. },
  45317. _updateTimeScale: function(e) {
  45318. var t = 0;
  45319. if (!this.paused) {
  45320. t = this.timeScale;
  45321. var i = this._timeScaleInterpolant;
  45322. if (null !== i) {
  45323. var n = i.evaluate(e)[0];
  45324. t *= n,
  45325. e > i.parameterPositions[1] && (this.stopWarping(),
  45326. 0 === t ? this.pause = !0 : this.timeScale = t)
  45327. }
  45328. }
  45329. return this._effectiveTimeScale = t,
  45330. t
  45331. },
  45332. _updateTime: function(e) {
  45333. var t = this.time + e;
  45334. if (0 === e)
  45335. return t;
  45336. var i = this._clip.duration
  45337. , r = this.loop
  45338. , o = this._loopCount
  45339. , a = !1;
  45340. switch (r) {
  45341. case n.LoopOnce:
  45342. if (o === -1 && (this.loopCount = 0,
  45343. this._setEndings(!0, !0, !1)),
  45344. t >= i)
  45345. t = i;
  45346. else {
  45347. if (!(t < 0))
  45348. break;
  45349. t = 0
  45350. }
  45351. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45352. this._mixer.dispatchEvent({
  45353. type: "finished",
  45354. action: this,
  45355. direction: e < 0 ? -1 : 1
  45356. });
  45357. break;
  45358. case n.LoopPingPong:
  45359. a = !0;
  45360. case n.LoopRepeat:
  45361. if (o === -1 && (e > 0 ? (o = 0,
  45362. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45363. t >= i || t < 0) {
  45364. var s = Math.floor(t / i);
  45365. t -= i * s,
  45366. o += Math.abs(s);
  45367. var l = this.repetitions - o;
  45368. if (l < 0) {
  45369. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45370. t = e > 0 ? i : 0,
  45371. this._mixer.dispatchEvent({
  45372. type: "finished",
  45373. action: this,
  45374. direction: e > 0 ? 1 : -1
  45375. });
  45376. break
  45377. }
  45378. if (0 === l) {
  45379. var c = e < 0;
  45380. this._setEndings(c, !c, a)
  45381. } else
  45382. this._setEndings(!1, !1, a);
  45383. this._loopCount = o,
  45384. this._mixer.dispatchEvent({
  45385. type: "loop",
  45386. action: this,
  45387. loopDelta: s
  45388. })
  45389. }
  45390. if (r === n.LoopPingPong && 1 === (1 & o))
  45391. return this.time = t,
  45392. i - t
  45393. }
  45394. return this.time = t,
  45395. t
  45396. },
  45397. _setEndings: function(e, t, i) {
  45398. var r = this._interpolantSettings;
  45399. i ? (r.endingStart = n.ZeroSlopeEnding,
  45400. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45401. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45402. },
  45403. _scheduleFading: function(e, t, i) {
  45404. var n = this._mixer
  45405. , r = n.time
  45406. , o = this._weightInterpolant;
  45407. null === o && (o = n._lendControlInterpolant(),
  45408. this._weightInterpolant = o);
  45409. var a = o.parameterPositions
  45410. , s = o.sampleValues;
  45411. return a[0] = r,
  45412. s[0] = t,
  45413. a[1] = r + e,
  45414. s[1] = i,
  45415. this
  45416. }
  45417. },
  45418. Object.assign(n.AnimationMixer.prototype, {
  45419. _bindAction: function(e, t) {
  45420. var i = e._localRoot || this._root
  45421. , r = e._clip.tracks
  45422. , o = r.length
  45423. , a = e._propertyBindings
  45424. , s = e._interpolants
  45425. , l = i.uuid
  45426. , c = this._bindingsByRootAndName
  45427. , h = c[l];
  45428. void 0 === h && (h = {},
  45429. c[l] = h);
  45430. for (var u = 0; u !== o; ++u) {
  45431. var d = r[u]
  45432. , p = d.name
  45433. , f = h[p];
  45434. if (void 0 !== f)
  45435. a[u] = f;
  45436. else {
  45437. if (f = a[u],
  45438. void 0 !== f) {
  45439. null === f._cacheIndex && (++f.referenceCount,
  45440. this._addInactiveBinding(f, l, p));
  45441. continue
  45442. }
  45443. var g = t && t._propertyBindings[u].binding.parsedPath;
  45444. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45445. ++f.referenceCount,
  45446. this._addInactiveBinding(f, l, p),
  45447. a[u] = f
  45448. }
  45449. s[u].resultBuffer = f.buffer
  45450. }
  45451. },
  45452. _activateAction: function(e) {
  45453. if (!this._isActiveAction(e)) {
  45454. if (null === e._cacheIndex) {
  45455. var t = (e._localRoot || this._root).uuid
  45456. , i = e._clip.name
  45457. , n = this._actionsByClip[i];
  45458. this._bindAction(e, n && n.knownActions[0]),
  45459. this._addInactiveAction(e, i, t)
  45460. }
  45461. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45462. var s = r[o];
  45463. 0 === s.useCount++ && (this._lendBinding(s),
  45464. s.saveOriginalState())
  45465. }
  45466. this._lendAction(e)
  45467. }
  45468. },
  45469. _deactivateAction: function(e) {
  45470. if (this._isActiveAction(e)) {
  45471. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45472. var r = t[i];
  45473. 0 === --r.useCount && (r.restoreOriginalState(),
  45474. this._takeBackBinding(r))
  45475. }
  45476. this._takeBackAction(e)
  45477. }
  45478. },
  45479. _initMemoryManager: function() {
  45480. this._actions = [],
  45481. this._nActiveActions = 0,
  45482. this._actionsByClip = {},
  45483. this._bindings = [],
  45484. this._nActiveBindings = 0,
  45485. this._bindingsByRootAndName = {},
  45486. this._controlInterpolants = [],
  45487. this._nActiveControlInterpolants = 0;
  45488. var e = this;
  45489. this.stats = {
  45490. actions: {
  45491. get total() {
  45492. return e._actions.length
  45493. },
  45494. get inUse() {
  45495. return e._nActiveActions
  45496. }
  45497. },
  45498. bindings: {
  45499. get total() {
  45500. return e._bindings.length
  45501. },
  45502. get inUse() {
  45503. return e._nActiveBindings
  45504. }
  45505. },
  45506. controlInterpolants: {
  45507. get total() {
  45508. return e._controlInterpolants.length
  45509. },
  45510. get inUse() {
  45511. return e._nActiveControlInterpolants
  45512. }
  45513. }
  45514. }
  45515. },
  45516. _isActiveAction: function(e) {
  45517. var t = e._cacheIndex;
  45518. return null !== t && t < this._nActiveActions
  45519. },
  45520. _addInactiveAction: function(e, t, i) {
  45521. var n = this._actions
  45522. , r = this._actionsByClip
  45523. , o = r[t];
  45524. if (void 0 === o)
  45525. o = {
  45526. knownActions: [e],
  45527. actionByRoot: {}
  45528. },
  45529. e._byClipCacheIndex = 0,
  45530. r[t] = o;
  45531. else {
  45532. var a = o.knownActions;
  45533. e._byClipCacheIndex = a.length,
  45534. a.push(e)
  45535. }
  45536. e._cacheIndex = n.length,
  45537. n.push(e),
  45538. o.actionByRoot[i] = e
  45539. },
  45540. _removeInactiveAction: function(e) {
  45541. var t = this._actions
  45542. , i = t[t.length - 1]
  45543. , n = e._cacheIndex;
  45544. i._cacheIndex = n,
  45545. t[n] = i,
  45546. t.pop(),
  45547. e._cacheIndex = null;
  45548. var r = e._clip.name
  45549. , o = this._actionsByClip
  45550. , a = o[r]
  45551. , s = a.knownActions
  45552. , l = s[s.length - 1]
  45553. , c = e._byClipCacheIndex;
  45554. l._byClipCacheIndex = c,
  45555. s[c] = l,
  45556. s.pop(),
  45557. e._byClipCacheIndex = null;
  45558. var h = a.actionByRoot
  45559. , u = (t._localRoot || this._root).uuid;
  45560. delete h[u],
  45561. 0 === s.length && delete o[r],
  45562. this._removeInactiveBindingsForAction(e)
  45563. },
  45564. _removeInactiveBindingsForAction: function(e) {
  45565. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45566. var r = t[i];
  45567. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45568. }
  45569. },
  45570. _lendAction: function(e) {
  45571. var t = this._actions
  45572. , i = e._cacheIndex
  45573. , n = this._nActiveActions++
  45574. , r = t[n];
  45575. e._cacheIndex = n,
  45576. t[n] = e,
  45577. r._cacheIndex = i,
  45578. t[i] = r
  45579. },
  45580. _takeBackAction: function(e) {
  45581. var t = this._actions
  45582. , i = e._cacheIndex
  45583. , n = --this._nActiveActions
  45584. , r = t[n];
  45585. e._cacheIndex = n,
  45586. t[n] = e,
  45587. r._cacheIndex = i,
  45588. t[i] = r
  45589. },
  45590. _addInactiveBinding: function(e, t, i) {
  45591. var n = this._bindingsByRootAndName
  45592. , r = n[t]
  45593. , o = this._bindings;
  45594. void 0 === r && (r = {},
  45595. n[t] = r),
  45596. r[i] = e,
  45597. e._cacheIndex = o.length,
  45598. o.push(e)
  45599. },
  45600. _removeInactiveBinding: function(e) {
  45601. var t = this._bindings
  45602. , i = e.binding
  45603. , n = i.rootNode.uuid
  45604. , r = i.path
  45605. , o = this._bindingsByRootAndName
  45606. , a = o[n]
  45607. , s = t[t.length - 1]
  45608. , l = e._cacheIndex;
  45609. s._cacheIndex = l,
  45610. t[l] = s,
  45611. t.pop(),
  45612. delete a[r];
  45613. e: {
  45614. for (var c in a)
  45615. break e;
  45616. delete o[n]
  45617. }
  45618. },
  45619. _lendBinding: function(e) {
  45620. var t = this._bindings
  45621. , i = e._cacheIndex
  45622. , n = this._nActiveBindings++
  45623. , r = t[n];
  45624. e._cacheIndex = n,
  45625. t[n] = e,
  45626. r._cacheIndex = i,
  45627. t[i] = r
  45628. },
  45629. _takeBackBinding: function(e) {
  45630. var t = this._bindings
  45631. , i = e._cacheIndex
  45632. , n = --this._nActiveBindings
  45633. , r = t[n];
  45634. e._cacheIndex = n,
  45635. t[n] = e,
  45636. r._cacheIndex = i,
  45637. t[i] = r
  45638. },
  45639. _lendControlInterpolant: function() {
  45640. var e = this._controlInterpolants
  45641. , t = this._nActiveControlInterpolants++
  45642. , i = e[t];
  45643. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45644. i.__cacheIndex = t,
  45645. e[t] = i),
  45646. i
  45647. },
  45648. _takeBackControlInterpolant: function(e) {
  45649. var t = this._controlInterpolants
  45650. , i = e.__cacheIndex
  45651. , n = --this._nActiveControlInterpolants
  45652. , r = t[n];
  45653. e.__cacheIndex = n,
  45654. t[n] = e,
  45655. r.__cacheIndex = i,
  45656. t[i] = r
  45657. },
  45658. _controlInterpolantsResultBuffer: new Float32Array(1)
  45659. }),
  45660. n.AnimationObjectGroup = function(e) {
  45661. this.uuid = n.Math.generateUUID(),
  45662. this._objects = Array.prototype.slice.call(arguments),
  45663. this.nCachedObjects_ = 0;
  45664. var t = {};
  45665. this._indicesByUUID = t;
  45666. for (var i = 0, r = arguments.length; i !== r; ++i)
  45667. t[arguments[i].uuid] = i;
  45668. this._paths = [],
  45669. this._parsedPaths = [],
  45670. this._bindings = [],
  45671. this._bindingsIndicesByPath = {};
  45672. var o = this;
  45673. this.stats = {
  45674. objects: {
  45675. get total() {
  45676. return o._objects.length
  45677. },
  45678. get inUse() {
  45679. return this.total - o.nCachedObjects_
  45680. }
  45681. },
  45682. get bindingsPerObject() {
  45683. return o._bindings.length
  45684. }
  45685. }
  45686. }
  45687. ,
  45688. n.AnimationObjectGroup.prototype = {
  45689. constructor: n.AnimationObjectGroup,
  45690. add: function(e) {
  45691. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45692. var d = arguments[h]
  45693. , p = d.uuid
  45694. , f = o[p];
  45695. if (void 0 === f) {
  45696. f = i++,
  45697. o[p] = f,
  45698. t.push(d);
  45699. for (var g = 0, m = c; g !== m; ++g)
  45700. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45701. } else if (f < r) {
  45702. var v = t[f]
  45703. , A = --r
  45704. , y = t[A];
  45705. o[y.uuid] = f,
  45706. t[f] = y,
  45707. o[p] = A,
  45708. t[A] = d;
  45709. for (var g = 0, m = c; g !== m; ++g) {
  45710. var C = l[g]
  45711. , I = C[A]
  45712. , E = C[f];
  45713. C[f] = I,
  45714. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45715. C[A] = E
  45716. }
  45717. } else
  45718. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45719. }
  45720. this.nCachedObjects_ = r
  45721. },
  45722. remove: function(e) {
  45723. for (var t = this._objects, i = (t.length,
  45724. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45725. var l = arguments[a]
  45726. , c = l.uuid
  45727. , h = n[c];
  45728. if (void 0 !== h && h >= i) {
  45729. var u = i++
  45730. , d = t[u];
  45731. n[d.uuid] = h,
  45732. t[h] = d,
  45733. n[c] = u,
  45734. t[u] = l;
  45735. for (var p = 0, f = o; p !== f; ++p) {
  45736. var g = r[p]
  45737. , m = g[u]
  45738. , v = g[h];
  45739. g[h] = m,
  45740. g[u] = v
  45741. }
  45742. }
  45743. }
  45744. this.nCachedObjects_ = i
  45745. },
  45746. uncache: function(e) {
  45747. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45748. var c = arguments[s]
  45749. , h = c.uuid
  45750. , u = r[h];
  45751. if (void 0 !== u)
  45752. if (delete r[h],
  45753. u < n) {
  45754. var d = --n
  45755. , p = t[d]
  45756. , f = --i
  45757. , g = t[f];
  45758. r[p.uuid] = u,
  45759. t[u] = p,
  45760. r[g.uuid] = d,
  45761. t[d] = g,
  45762. t.pop();
  45763. for (var m = 0, v = a; m !== v; ++m) {
  45764. var A = o[m]
  45765. , y = A[d]
  45766. , C = A[f];
  45767. A[u] = y,
  45768. A[d] = C,
  45769. A.pop()
  45770. }
  45771. } else {
  45772. var f = --i
  45773. , g = t[f];
  45774. r[g.uuid] = u,
  45775. t[u] = g,
  45776. t.pop();
  45777. for (var m = 0, v = a; m !== v; ++m) {
  45778. var A = o[m];
  45779. A[u] = A[f],
  45780. A.pop()
  45781. }
  45782. }
  45783. }
  45784. this.nCachedObjects_ = n
  45785. },
  45786. subscribe_: function(e, t) {
  45787. var i = this._bindingsIndicesByPath
  45788. , r = i[e]
  45789. , o = this._bindings;
  45790. if (void 0 !== r)
  45791. return o[r];
  45792. var a = this._paths
  45793. , s = this._parsedPaths
  45794. , l = this._objects
  45795. , c = l.length
  45796. , h = this.nCachedObjects_
  45797. , u = new Array(c);
  45798. r = o.length,
  45799. i[e] = r,
  45800. a.push(e),
  45801. s.push(t),
  45802. o.push(u);
  45803. for (var d = h, p = l.length; d !== p; ++d) {
  45804. var f = l[d];
  45805. u[d] = new n.PropertyBinding(f,e,t)
  45806. }
  45807. return u
  45808. },
  45809. unsubscribe_: function(e) {
  45810. var t = this._bindingsIndicesByPath
  45811. , i = t[e];
  45812. if (void 0 !== i) {
  45813. var n = this._paths
  45814. , r = this._parsedPaths
  45815. , o = this._bindings
  45816. , a = o.length - 1
  45817. , s = o[a]
  45818. , l = e[a];
  45819. t[l] = i,
  45820. o[i] = s,
  45821. o.pop(),
  45822. r[i] = r[a],
  45823. r.pop(),
  45824. n[i] = n[a],
  45825. n.pop()
  45826. }
  45827. }
  45828. },
  45829. n.AnimationUtils = {
  45830. arraySlice: function(e, t, i) {
  45831. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45832. },
  45833. convertArray: function(e, t, i) {
  45834. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45835. },
  45836. isTypedArray: function(e) {
  45837. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45838. },
  45839. getKeyframeOrder: function(e) {
  45840. function t(t, i) {
  45841. return e[t] - e[i]
  45842. }
  45843. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45844. n[r] = r;
  45845. return n.sort(t),
  45846. n
  45847. },
  45848. sortedArray: function(e, t, i) {
  45849. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45850. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45851. r[a++] = e[s + l];
  45852. return r
  45853. },
  45854. flattenJSON: function(e, t, i, n) {
  45855. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  45856. o = e[r++];
  45857. if (void 0 !== o) {
  45858. var a = o[n];
  45859. if (void 0 !== a)
  45860. if (Array.isArray(a)) {
  45861. do
  45862. a = o[n],
  45863. void 0 !== a && (t.push(o.time),
  45864. i.push.apply(i, a)),
  45865. o = e[r++];
  45866. while (void 0 !== o)
  45867. } else if (void 0 !== a.toArray) {
  45868. do
  45869. a = o[n],
  45870. void 0 !== a && (t.push(o.time),
  45871. a.toArray(i, i.length)),
  45872. o = e[r++];
  45873. while (void 0 !== o)
  45874. } else
  45875. do
  45876. a = o[n],
  45877. void 0 !== a && (t.push(o.time),
  45878. i.push(a)),
  45879. o = e[r++];
  45880. while (void 0 !== o)
  45881. }
  45882. }
  45883. },
  45884. n.KeyframeTrack = function(e, t, i, r) {
  45885. if (void 0 === e)
  45886. throw new Error("track name is undefined");
  45887. if (void 0 === t || 0 === t.length)
  45888. throw new Error("no keyframes in track named " + e);
  45889. this.name = e,
  45890. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  45891. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  45892. this.setInterpolation(r || this.DefaultInterpolation),
  45893. this.validate(),
  45894. this.optimize()
  45895. }
  45896. ,
  45897. n.KeyframeTrack.prototype = {
  45898. constructor: n.KeyframeTrack,
  45899. TimeBufferType: Float32Array,
  45900. ValueBufferType: Float32Array,
  45901. DefaultInterpolation: n.InterpolateLinear,
  45902. InterpolantFactoryMethodDiscrete: function(e) {
  45903. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  45904. },
  45905. InterpolantFactoryMethodLinear: function(e) {
  45906. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  45907. },
  45908. InterpolantFactoryMethodSmooth: function(e) {
  45909. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  45910. },
  45911. setInterpolation: function(e) {
  45912. var t = void 0;
  45913. switch (e) {
  45914. case n.InterpolateDiscrete:
  45915. t = this.InterpolantFactoryMethodDiscrete;
  45916. break;
  45917. case n.InterpolateLinear:
  45918. t = this.InterpolantFactoryMethodLinear;
  45919. break;
  45920. case n.InterpolateSmooth:
  45921. t = this.InterpolantFactoryMethodSmooth
  45922. }
  45923. if (void 0 === t) {
  45924. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  45925. if (void 0 === this.createInterpolant) {
  45926. if (e === this.DefaultInterpolation)
  45927. throw new Error(i);
  45928. this.setInterpolation(this.DefaultInterpolation)
  45929. }
  45930. return void console.warn(i)
  45931. }
  45932. this.createInterpolant = t
  45933. },
  45934. getInterpolation: function() {
  45935. switch (this.createInterpolant) {
  45936. case this.InterpolantFactoryMethodDiscrete:
  45937. return n.InterpolateDiscrete;
  45938. case this.InterpolantFactoryMethodLinear:
  45939. return n.InterpolateLinear;
  45940. case this.InterpolantFactoryMethodSmooth:
  45941. return n.InterpolateSmooth
  45942. }
  45943. },
  45944. getValueSize: function() {
  45945. return this.values.length / this.times.length
  45946. },
  45947. shift: function(e) {
  45948. if (0 !== e)
  45949. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45950. t[i] += e;
  45951. return this
  45952. },
  45953. scale: function(e) {
  45954. if (1 !== e)
  45955. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45956. t[i] *= e;
  45957. return this
  45958. },
  45959. trim: function(e, t) {
  45960. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  45961. ++o;
  45962. for (; a !== -1 && i[a] > t; )
  45963. --a;
  45964. if (++a,
  45965. 0 !== o || a !== r) {
  45966. o >= a && (a = Math.max(a, 1),
  45967. o = a - 1);
  45968. var s = this.getValueSize();
  45969. this.times = n.AnimationUtils.arraySlice(i, o, a),
  45970. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  45971. }
  45972. return this
  45973. },
  45974. validate: function() {
  45975. var e = !0
  45976. , t = this.getValueSize();
  45977. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  45978. e = !1);
  45979. var i = this.times
  45980. , r = this.values
  45981. , o = i.length;
  45982. 0 === o && (console.error("track is empty", this),
  45983. e = !1);
  45984. for (var a = null, s = 0; s !== o; s++) {
  45985. var l = i[s];
  45986. if ("number" == typeof l && isNaN(l)) {
  45987. console.error("time is not a valid number", this, s, l),
  45988. e = !1;
  45989. break
  45990. }
  45991. if (null !== a && a > l) {
  45992. console.error("out of order keys", this, s, l, a),
  45993. e = !1;
  45994. break
  45995. }
  45996. a = l
  45997. }
  45998. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  45999. for (var s = 0, c = r.length; s !== c; ++s) {
  46000. var h = r[s];
  46001. if (isNaN(h)) {
  46002. console.error("value is not a valid number", this, s, h),
  46003. e = !1;
  46004. break
  46005. }
  46006. }
  46007. return e
  46008. },
  46009. optimize: function() {
  46010. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46011. var s = !1
  46012. , l = e[o]
  46013. , c = e[o + 1];
  46014. if (l !== c && (1 !== o || l !== l[0]))
  46015. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46016. var f = t[h + p];
  46017. if (f !== t[u + p] || f !== t[d + p]) {
  46018. s = !0;
  46019. break
  46020. }
  46021. }
  46022. if (s) {
  46023. if (o !== r) {
  46024. e[r] = e[o];
  46025. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46026. t[m + p] = t[g + p]
  46027. }
  46028. ++r
  46029. }
  46030. }
  46031. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46032. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46033. this
  46034. }
  46035. },
  46036. Object.assign(n.KeyframeTrack, {
  46037. parse: function(e) {
  46038. if (void 0 === e.type)
  46039. throw new Error("track type undefined, can not parse");
  46040. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46041. if (void 0 === e.times) {
  46042. console.warn("legacy JSON format detected, converting");
  46043. var i = []
  46044. , r = [];
  46045. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46046. e.times = i,
  46047. e.values = r
  46048. }
  46049. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46050. },
  46051. toJSON: function(e) {
  46052. var t, i = e.constructor;
  46053. if (void 0 !== i.toJSON)
  46054. t = i.toJSON(e);
  46055. else {
  46056. t = {
  46057. name: e.name,
  46058. times: n.AnimationUtils.convertArray(e.times, Array),
  46059. values: n.AnimationUtils.convertArray(e.values, Array)
  46060. };
  46061. var r = e.getInterpolation();
  46062. r !== e.DefaultInterpolation && (t.interpolation = r)
  46063. }
  46064. return t.type = e.ValueTypeName,
  46065. t
  46066. },
  46067. _getTrackTypeForValueTypeName: function(e) {
  46068. switch (e.toLowerCase()) {
  46069. case "scalar":
  46070. case "double":
  46071. case "float":
  46072. case "number":
  46073. case "integer":
  46074. return n.NumberKeyframeTrack;
  46075. case "vector":
  46076. case "vector2":
  46077. case "vector3":
  46078. case "vector4":
  46079. return n.VectorKeyframeTrack;
  46080. case "color":
  46081. return n.ColorKeyframeTrack;
  46082. case "quaternion":
  46083. return n.QuaternionKeyframeTrack;
  46084. case "bool":
  46085. case "boolean":
  46086. return n.BooleanKeyframeTrack;
  46087. case "string":
  46088. return n.StringKeyframeTrack
  46089. }
  46090. throw new Error("Unsupported typeName: " + e)
  46091. }
  46092. }),
  46093. n.PropertyBinding = function(e, t, i) {
  46094. this.path = t,
  46095. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46096. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46097. this.rootNode = e
  46098. }
  46099. ,
  46100. n.PropertyBinding.prototype = {
  46101. constructor: n.PropertyBinding,
  46102. getValue: function(e, t) {
  46103. this.bind(),
  46104. this.getValue(e, t)
  46105. },
  46106. setValue: function(e, t) {
  46107. this.bind(),
  46108. this.setValue(e, t)
  46109. },
  46110. bind: function() {
  46111. var e = this.node
  46112. , t = this.parsedPath
  46113. , i = t.objectName
  46114. , r = t.propertyName
  46115. , o = t.propertyIndex;
  46116. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46117. this.node = e),
  46118. this.getValue = this._getValue_unavailable,
  46119. this.setValue = this._setValue_unavailable,
  46120. !e)
  46121. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46122. if (i) {
  46123. var a = t.objectIndex;
  46124. switch (i) {
  46125. case "materials":
  46126. if (!e.material)
  46127. return void console.error(" can not bind to material as node does not have a material", this);
  46128. if (!e.material.materials)
  46129. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46130. e = e.material.materials;
  46131. break;
  46132. case "bones":
  46133. if (!e.skeleton)
  46134. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46135. e = e.skeleton.bones;
  46136. for (var s = 0; s < e.length; s++)
  46137. if (e[s].name === a) {
  46138. a = s;
  46139. break
  46140. }
  46141. break;
  46142. default:
  46143. if (void 0 === e[i])
  46144. return void console.error(" can not bind to objectName of node, undefined", this);
  46145. e = e[i]
  46146. }
  46147. if (void 0 !== a) {
  46148. if (void 0 === e[a])
  46149. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46150. e = e[a]
  46151. }
  46152. }
  46153. var l = e[r];
  46154. if (!l) {
  46155. var c = t.nodeName;
  46156. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46157. }
  46158. var h = this.Versioning.None;
  46159. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46160. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46161. this.targetObject = e);
  46162. var u = this.BindingType.Direct;
  46163. if (void 0 !== o) {
  46164. if ("morphTargetInfluences" === r) {
  46165. if (!e.geometry)
  46166. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46167. if (!e.geometry.morphTargets)
  46168. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46169. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46170. if (e.geometry.morphTargets[s].name === o) {
  46171. o = s;
  46172. break
  46173. }
  46174. }
  46175. u = this.BindingType.ArrayElement,
  46176. this.resolvedProperty = l,
  46177. this.propertyIndex = o
  46178. } else
  46179. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46180. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46181. this.resolvedProperty = l) : this.propertyName = r;
  46182. this.getValue = this.GetterByBindingType[u],
  46183. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46184. },
  46185. unbind: function() {
  46186. this.node = null,
  46187. this.getValue = this._getValue_unbound,
  46188. this.setValue = this._setValue_unbound
  46189. }
  46190. },
  46191. Object.assign(n.PropertyBinding.prototype, {
  46192. _getValue_unavailable: function() {},
  46193. _setValue_unavailable: function() {},
  46194. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46195. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46196. BindingType: {
  46197. Direct: 0,
  46198. EntireArray: 1,
  46199. ArrayElement: 2,
  46200. HasFromToArray: 3
  46201. },
  46202. Versioning: {
  46203. None: 0,
  46204. NeedsUpdate: 1,
  46205. MatrixWorldNeedsUpdate: 2
  46206. },
  46207. GetterByBindingType: [function(e, t) {
  46208. e[t] = this.node[this.propertyName]
  46209. }
  46210. , function(e, t) {
  46211. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46212. e[t++] = i[n]
  46213. }
  46214. , function(e, t) {
  46215. e[t] = this.resolvedProperty[this.propertyIndex]
  46216. }
  46217. , function(e, t) {
  46218. this.resolvedProperty.toArray(e, t)
  46219. }
  46220. ],
  46221. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46222. this.node[this.propertyName] = e[t]
  46223. }
  46224. , function(e, t) {
  46225. this.node[this.propertyName] = e[t],
  46226. this.targetObject.needsUpdate = !0
  46227. }
  46228. , function(e, t) {
  46229. this.node[this.propertyName] = e[t],
  46230. this.targetObject.matrixWorldNeedsUpdate = !0
  46231. }
  46232. ], [function(e, t) {
  46233. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46234. i[n] = e[t++]
  46235. }
  46236. , function(e, t) {
  46237. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46238. i[n] = e[t++];
  46239. this.targetObject.needsUpdate = !0
  46240. }
  46241. , function(e, t) {
  46242. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46243. i[n] = e[t++];
  46244. this.targetObject.matrixWorldNeedsUpdate = !0
  46245. }
  46246. ], [function(e, t) {
  46247. this.resolvedProperty[this.propertyIndex] = e[t]
  46248. }
  46249. , function(e, t) {
  46250. this.resolvedProperty[this.propertyIndex] = e[t],
  46251. this.targetObject.needsUpdate = !0
  46252. }
  46253. , function(e, t) {
  46254. this.resolvedProperty[this.propertyIndex] = e[t],
  46255. this.targetObject.matrixWorldNeedsUpdate = !0
  46256. }
  46257. ], [function(e, t) {
  46258. this.resolvedProperty.fromArray(e, t)
  46259. }
  46260. , function(e, t) {
  46261. this.resolvedProperty.fromArray(e, t),
  46262. this.targetObject.needsUpdate = !0
  46263. }
  46264. , function(e, t) {
  46265. this.resolvedProperty.fromArray(e, t),
  46266. this.targetObject.matrixWorldNeedsUpdate = !0
  46267. }
  46268. ]]
  46269. }),
  46270. n.PropertyBinding.Composite = function(e, t, i) {
  46271. var r = i || n.PropertyBinding.parseTrackName(t);
  46272. this._targetGroup = e,
  46273. this._bindings = e.subscribe_(t, r)
  46274. }
  46275. ,
  46276. n.PropertyBinding.Composite.prototype = {
  46277. constructor: n.PropertyBinding.Composite,
  46278. getValue: function(e, t) {
  46279. this.bind();
  46280. var i = this._targetGroup.nCachedObjects_
  46281. , n = this._bindings[i];
  46282. void 0 !== n && n.getValue(e, t)
  46283. },
  46284. setValue: function(e, t) {
  46285. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46286. i[n].setValue(e, t)
  46287. },
  46288. bind: function() {
  46289. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46290. e[t].bind()
  46291. },
  46292. unbind: function() {
  46293. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46294. e[t].unbind()
  46295. }
  46296. },
  46297. n.PropertyBinding.create = function(e, t, i) {
  46298. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46299. }
  46300. ,
  46301. n.PropertyBinding.parseTrackName = function(e) {
  46302. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46303. , i = t.exec(e);
  46304. if (!i)
  46305. throw new Error("cannot parse trackName at all: " + e);
  46306. i.index === t.lastIndex && t.lastIndex++;
  46307. var n = {
  46308. nodeName: i[3],
  46309. objectName: i[5],
  46310. objectIndex: i[7],
  46311. propertyName: i[9],
  46312. propertyIndex: i[11]
  46313. };
  46314. if (null === n.propertyName || 0 === n.propertyName.length)
  46315. throw new Error("can not parse propertyName from trackName: " + e);
  46316. return n
  46317. }
  46318. ,
  46319. n.PropertyBinding.findNode = function(e, t) {
  46320. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46321. return e;
  46322. if (e.skeleton) {
  46323. var i = function(e) {
  46324. for (var i = 0; i < e.bones.length; i++) {
  46325. var n = e.bones[i];
  46326. if (n.name === t)
  46327. return n
  46328. }
  46329. return null
  46330. }
  46331. , n = i(e.skeleton);
  46332. if (n)
  46333. return n
  46334. }
  46335. if (e.children) {
  46336. var r = function(e) {
  46337. for (var i = 0; i < e.length; i++) {
  46338. var n = e[i];
  46339. if (n.name === t || n.uuid === t)
  46340. return n;
  46341. var o = r(n.children);
  46342. if (o)
  46343. return o
  46344. }
  46345. return null
  46346. }
  46347. , o = r(e.children);
  46348. if (o)
  46349. return o
  46350. }
  46351. return null
  46352. }
  46353. ,
  46354. n.PropertyMixer = function(e, t, i) {
  46355. this.binding = e,
  46356. this.valueSize = i;
  46357. var n, r = Float64Array;
  46358. switch (t) {
  46359. case "quaternion":
  46360. n = this._slerp;
  46361. break;
  46362. case "string":
  46363. case "bool":
  46364. r = Array,
  46365. n = this._select;
  46366. break;
  46367. default:
  46368. n = this._lerp
  46369. }
  46370. this.buffer = new r(4 * i),
  46371. this._mixBufferRegion = n,
  46372. this.cumulativeWeight = 0,
  46373. this.useCount = 0,
  46374. this.referenceCount = 0
  46375. }
  46376. ,
  46377. n.PropertyMixer.prototype = {
  46378. constructor: n.PropertyMixer,
  46379. accumulate: function(e, t) {
  46380. var i = this.buffer
  46381. , n = this.valueSize
  46382. , r = e * n + n
  46383. , o = this.cumulativeWeight;
  46384. if (0 === o) {
  46385. for (var a = 0; a !== n; ++a)
  46386. i[r + a] = i[a];
  46387. o = t
  46388. } else {
  46389. o += t;
  46390. var s = t / o;
  46391. this._mixBufferRegion(i, r, 0, s, n)
  46392. }
  46393. this.cumulativeWeight = o
  46394. },
  46395. apply: function(e) {
  46396. var t = this.valueSize
  46397. , i = this.buffer
  46398. , n = e * t + t
  46399. , r = this.cumulativeWeight
  46400. , o = this.binding;
  46401. if (this.cumulativeWeight = 0,
  46402. r < 1) {
  46403. var a = 3 * t;
  46404. this._mixBufferRegion(i, n, a, 1 - r, t)
  46405. }
  46406. for (var s = t, l = t + t; s !== l; ++s)
  46407. if (i[s] !== i[s + t]) {
  46408. o.setValue(i, n);
  46409. break
  46410. }
  46411. },
  46412. saveOriginalState: function() {
  46413. var e = this.binding
  46414. , t = this.buffer
  46415. , i = this.valueSize
  46416. , n = 3 * i;
  46417. e.getValue(t, n);
  46418. for (var r = i, o = n; r !== o; ++r)
  46419. t[r] = t[n + r % i];
  46420. this.cumulativeWeight = 0
  46421. },
  46422. restoreOriginalState: function() {
  46423. var e = 3 * this.valueSize;
  46424. this.binding.setValue(this.buffer, e)
  46425. },
  46426. _select: function(e, t, i, n, r) {
  46427. if (n >= .5)
  46428. for (var o = 0; o !== r; ++o)
  46429. e[t + o] = e[i + o]
  46430. },
  46431. _slerp: function(e, t, i, r, o) {
  46432. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46433. },
  46434. _lerp: function(e, t, i, n, r) {
  46435. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46436. var s = t + a;
  46437. e[s] = e[s] * o + e[i + a] * n
  46438. }
  46439. }
  46440. },
  46441. n.BooleanKeyframeTrack = function(e, t, i) {
  46442. n.KeyframeTrack.call(this, e, t, i)
  46443. }
  46444. ,
  46445. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46446. constructor: n.BooleanKeyframeTrack,
  46447. ValueTypeName: "bool",
  46448. ValueBufferType: Array,
  46449. DefaultInterpolation: n.IntepolateDiscrete,
  46450. InterpolantFactoryMethodLinear: void 0,
  46451. InterpolantFactoryMethodSmooth: void 0
  46452. }),
  46453. n.NumberKeyframeTrack = function(e, t, i, r) {
  46454. n.KeyframeTrack.call(this, e, t, i, r)
  46455. }
  46456. ,
  46457. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46458. constructor: n.NumberKeyframeTrack,
  46459. ValueTypeName: "number"
  46460. }),
  46461. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46462. n.KeyframeTrack.call(this, e, t, i, r)
  46463. }
  46464. ,
  46465. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46466. constructor: n.QuaternionKeyframeTrack,
  46467. ValueTypeName: "quaternion",
  46468. DefaultInterpolation: n.InterpolateLinear,
  46469. InterpolantFactoryMethodLinear: function(e) {
  46470. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46471. },
  46472. InterpolantFactoryMethodSmooth: void 0
  46473. }),
  46474. n.StringKeyframeTrack = function(e, t, i, r) {
  46475. n.KeyframeTrack.call(this, e, t, i, r)
  46476. }
  46477. ,
  46478. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46479. constructor: n.StringKeyframeTrack,
  46480. ValueTypeName: "string",
  46481. ValueBufferType: Array,
  46482. DefaultInterpolation: n.IntepolateDiscrete,
  46483. InterpolantFactoryMethodLinear: void 0,
  46484. InterpolantFactoryMethodSmooth: void 0
  46485. }),
  46486. n.VectorKeyframeTrack = function(e, t, i, r) {
  46487. n.KeyframeTrack.call(this, e, t, i, r)
  46488. }
  46489. ,
  46490. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46491. constructor: n.VectorKeyframeTrack,
  46492. ValueTypeName: "vector"
  46493. }),
  46494. n.Audio = function(e) {
  46495. n.Object3D.call(this),
  46496. this.type = "Audio",
  46497. this.context = e.context,
  46498. this.source = this.context.createBufferSource(),
  46499. this.source.onended = this.onEnded.bind(this),
  46500. this.gain = this.context.createGain(),
  46501. this.gain.connect(e.getInput()),
  46502. this.autoplay = !1,
  46503. this.startTime = 0,
  46504. this.playbackRate = 1,
  46505. this.isPlaying = !1,
  46506. this.hasPlaybackControl = !0,
  46507. this.sourceType = "empty",
  46508. this.filter = null
  46509. }
  46510. ,
  46511. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46512. n.Audio.prototype.constructor = n.Audio,
  46513. n.Audio.prototype.getOutput = function() {
  46514. return this.gain
  46515. }
  46516. ,
  46517. n.Audio.prototype.load = function(e) {
  46518. var t = new n.AudioBuffer(this.context);
  46519. return t.load(e),
  46520. this.setBuffer(t),
  46521. this
  46522. }
  46523. ,
  46524. n.Audio.prototype.setNodeSource = function(e) {
  46525. return this.hasPlaybackControl = !1,
  46526. this.sourceType = "audioNode",
  46527. this.source = e,
  46528. this.connect(),
  46529. this
  46530. }
  46531. ,
  46532. n.Audio.prototype.setBuffer = function(e) {
  46533. var t = this;
  46534. return e.onReady(function(e) {
  46535. t.source.buffer = e,
  46536. t.sourceType = "buffer",
  46537. t.autoplay && t.play()
  46538. }),
  46539. this
  46540. }
  46541. ,
  46542. n.Audio.prototype.play = function() {
  46543. if (this.isPlaying === !0)
  46544. return void console.warn("THREE.Audio: Audio is already playing.");
  46545. if (this.hasPlaybackControl === !1)
  46546. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46547. var e = this.context.createBufferSource();
  46548. e.buffer = this.source.buffer,
  46549. e.loop = this.source.loop,
  46550. e.onended = this.source.onended,
  46551. e.start(0, this.startTime),
  46552. e.playbackRate.value = this.playbackRate,
  46553. this.isPlaying = !0,
  46554. this.source = e,
  46555. this.connect()
  46556. }
  46557. ,
  46558. n.Audio.prototype.pause = function() {
  46559. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46560. void (this.startTime = this.context.currentTime))
  46561. }
  46562. ,
  46563. n.Audio.prototype.stop = function() {
  46564. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46565. void (this.startTime = 0))
  46566. }
  46567. ,
  46568. n.Audio.prototype.connect = function() {
  46569. null !== this.filter ? (this.source.connect(this.filter),
  46570. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46571. }
  46572. ,
  46573. n.Audio.prototype.disconnect = function() {
  46574. null !== this.filter ? (this.source.disconnect(this.filter),
  46575. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46576. }
  46577. ,
  46578. n.Audio.prototype.getFilter = function() {
  46579. return this.filter
  46580. }
  46581. ,
  46582. n.Audio.prototype.setFilter = function(e) {
  46583. void 0 === e && (e = null),
  46584. this.isPlaying === !0 ? (this.disconnect(),
  46585. this.filter = e,
  46586. this.connect()) : this.filter = e
  46587. }
  46588. ,
  46589. n.Audio.prototype.setPlaybackRate = function(e) {
  46590. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46591. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46592. }
  46593. ,
  46594. n.Audio.prototype.getPlaybackRate = function() {
  46595. return this.playbackRate
  46596. }
  46597. ,
  46598. n.Audio.prototype.onEnded = function() {
  46599. this.isPlaying = !1
  46600. }
  46601. ,
  46602. n.Audio.prototype.setLoop = function(e) {
  46603. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46604. }
  46605. ,
  46606. n.Audio.prototype.getLoop = function() {
  46607. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46608. !1) : this.source.loop
  46609. }
  46610. ,
  46611. n.Audio.prototype.setVolume = function(e) {
  46612. this.gain.gain.value = e
  46613. }
  46614. ,
  46615. n.Audio.prototype.getVolume = function() {
  46616. return this.gain.gain.value
  46617. }
  46618. ,
  46619. n.AudioAnalyser = function(e, t) {
  46620. this.analyser = e.context.createAnalyser(),
  46621. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46622. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46623. e.getOutput().connect(this.analyser)
  46624. }
  46625. ,
  46626. n.AudioAnalyser.prototype = {
  46627. constructor: n.AudioAnalyser,
  46628. getData: function() {
  46629. return this.analyser.getByteFrequencyData(this.data),
  46630. this.data
  46631. }
  46632. },
  46633. n.AudioBuffer = function(e) {
  46634. this.context = e,
  46635. this.ready = !1,
  46636. this.readyCallbacks = []
  46637. }
  46638. ,
  46639. n.AudioBuffer.prototype.load = function(e) {
  46640. var t = this
  46641. , i = new XMLHttpRequest;
  46642. return i.open("GET", e, !0),
  46643. i.responseType = "arraybuffer",
  46644. i.onload = function(e) {
  46645. t.context.decodeAudioData(this.response, function(e) {
  46646. t.buffer = e,
  46647. t.ready = !0;
  46648. for (var i = 0; i < t.readyCallbacks.length; i++)
  46649. t.readyCallbacks[i](t.buffer);
  46650. t.readyCallbacks = []
  46651. })
  46652. }
  46653. ,
  46654. i.send(),
  46655. this
  46656. }
  46657. ,
  46658. n.AudioBuffer.prototype.onReady = function(e) {
  46659. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46660. }
  46661. ,
  46662. n.PositionalAudio = function(e) {
  46663. n.Audio.call(this, e),
  46664. this.panner = this.context.createPanner(),
  46665. this.panner.connect(this.gain)
  46666. }
  46667. ,
  46668. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46669. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46670. n.PositionalAudio.prototype.getOutput = function() {
  46671. return this.panner
  46672. }
  46673. ,
  46674. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46675. this.panner.refDistance = e
  46676. }
  46677. ,
  46678. n.PositionalAudio.prototype.getRefDistance = function() {
  46679. return this.panner.refDistance
  46680. }
  46681. ,
  46682. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46683. this.panner.rolloffFactor = e
  46684. }
  46685. ,
  46686. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46687. return this.panner.rolloffFactor
  46688. }
  46689. ,
  46690. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46691. this.panner.distanceModel = e
  46692. }
  46693. ,
  46694. n.PositionalAudio.prototype.getDistanceModel = function() {
  46695. return this.panner.distanceModel
  46696. }
  46697. ,
  46698. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46699. this.panner.maxDistance = e
  46700. }
  46701. ,
  46702. n.PositionalAudio.prototype.getMaxDistance = function() {
  46703. return this.panner.maxDistance
  46704. }
  46705. ,
  46706. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46707. var e = new n.Vector3;
  46708. return function(t) {
  46709. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46710. e.setFromMatrixPosition(this.matrixWorld),
  46711. this.panner.setPosition(e.x, e.y, e.z)
  46712. }
  46713. }(),
  46714. n.AudioListener = function() {
  46715. n.Object3D.call(this),
  46716. this.type = "AudioListener",
  46717. this.context = new (window.AudioContext || window.webkitAudioContext),
  46718. this.gain = this.context.createGain(),
  46719. this.gain.connect(this.context.destination),
  46720. this.filter = null
  46721. }
  46722. ,
  46723. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46724. n.AudioListener.prototype.constructor = n.AudioListener,
  46725. n.AudioListener.prototype.getInput = function() {
  46726. return this.gain
  46727. }
  46728. ,
  46729. n.AudioListener.prototype.removeFilter = function() {
  46730. null !== this.filter && (this.gain.disconnect(this.filter),
  46731. this.filter.disconnect(this.context.destination),
  46732. this.gain.connect(this.context.destination),
  46733. this.filter = null)
  46734. }
  46735. ,
  46736. n.AudioListener.prototype.setFilter = function(e) {
  46737. null !== this.filter ? (this.gain.disconnect(this.filter),
  46738. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46739. this.filter = e,
  46740. this.gain.connect(this.filter),
  46741. this.filter.connect(this.context.destination)
  46742. }
  46743. ,
  46744. n.AudioListener.prototype.getFilter = function() {
  46745. return this.filter
  46746. }
  46747. ,
  46748. n.AudioListener.prototype.setMasterVolume = function(e) {
  46749. this.gain.gain.value = e
  46750. }
  46751. ,
  46752. n.AudioListener.prototype.getMasterVolume = function() {
  46753. return this.gain.gain.value
  46754. }
  46755. ,
  46756. n.AudioListener.prototype.updateMatrixWorld = function() {
  46757. var e = new n.Vector3
  46758. , t = new n.Quaternion
  46759. , i = new n.Vector3
  46760. , r = new n.Vector3;
  46761. return function(o) {
  46762. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46763. var a = this.context.listener
  46764. , s = this.up;
  46765. this.matrixWorld.decompose(e, t, i),
  46766. r.set(0, 0, -1).applyQuaternion(t),
  46767. a.setPosition(e.x, e.y, e.z),
  46768. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46769. }
  46770. }(),
  46771. n.Camera = function() {
  46772. n.Object3D.call(this),
  46773. this.type = "Camera",
  46774. this.matrixWorldInverse = new n.Matrix4,
  46775. this.projectionMatrix = new n.Matrix4
  46776. }
  46777. ,
  46778. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46779. n.Camera.prototype.constructor = n.Camera,
  46780. n.Camera.prototype.getWorldDirection = function() {
  46781. var e = new n.Quaternion;
  46782. return function(t) {
  46783. var i = t || new n.Vector3;
  46784. return this.getWorldQuaternion(e),
  46785. i.set(0, 0, -1).applyQuaternion(e)
  46786. }
  46787. }(),
  46788. n.Camera.prototype.lookAt = function() {
  46789. var e = new n.Matrix4;
  46790. return function(t) {
  46791. e.lookAt(this.position, t, this.up),
  46792. this.quaternion.setFromRotationMatrix(e)
  46793. }
  46794. }(),
  46795. n.Camera.prototype.clone = function() {
  46796. return (new this.constructor).copy(this)
  46797. }
  46798. ,
  46799. n.Camera.prototype.copy = function(e) {
  46800. return n.Object3D.prototype.copy.call(this, e),
  46801. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46802. this.projectionMatrix.copy(e.projectionMatrix),
  46803. this
  46804. }
  46805. ,
  46806. n.CubeCamera = function(e, t, i) {
  46807. n.Object3D.call(this),
  46808. this.type = "CubeCamera";
  46809. var r = 90
  46810. , o = 1
  46811. , a = new n.PerspectiveCamera(r,o,e,t);
  46812. a.up.set(0, -1, 0),
  46813. a.lookAt(new n.Vector3(1,0,0)),
  46814. this.add(a);
  46815. var s = new n.PerspectiveCamera(r,o,e,t);
  46816. s.up.set(0, -1, 0),
  46817. s.lookAt(new n.Vector3(-1,0,0)),
  46818. this.add(s);
  46819. var l = new n.PerspectiveCamera(r,o,e,t);
  46820. l.up.set(0, 0, 1),
  46821. l.lookAt(new n.Vector3(0,1,0)),
  46822. this.add(l);
  46823. var c = new n.PerspectiveCamera(r,o,e,t);
  46824. c.up.set(0, 0, -1),
  46825. c.lookAt(new n.Vector3(0,-1,0)),
  46826. this.add(c);
  46827. var h = new n.PerspectiveCamera(r,o,e,t);
  46828. h.up.set(0, -1, 0),
  46829. h.lookAt(new n.Vector3(0,0,1)),
  46830. this.add(h);
  46831. var u = new n.PerspectiveCamera(r,o,e,t);
  46832. u.up.set(0, -1, 0),
  46833. u.lookAt(new n.Vector3(0,0,-1)),
  46834. this.add(u);
  46835. var d = {
  46836. format: n.RGBFormat,
  46837. magFilter: n.LinearFilter,
  46838. minFilter: n.LinearFilter
  46839. };
  46840. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46841. this.updateCubeMap = function(e, t) {
  46842. null === this.parent && this.updateMatrixWorld();
  46843. var i = this.renderTarget
  46844. , n = i.texture.generateMipmaps;
  46845. i.texture.generateMipmaps = !1,
  46846. i.activeCubeFace = 0,
  46847. e.render(t, a, i),
  46848. i.activeCubeFace = 1,
  46849. e.render(t, s, i),
  46850. i.activeCubeFace = 2,
  46851. e.render(t, l, i),
  46852. i.activeCubeFace = 3,
  46853. e.render(t, c, i),
  46854. i.activeCubeFace = 4,
  46855. e.render(t, h, i),
  46856. i.texture.generateMipmaps = n,
  46857. i.activeCubeFace = 5,
  46858. e.render(t, u, i),
  46859. e.setRenderTarget(null)
  46860. }
  46861. }
  46862. ,
  46863. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46864. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46865. n.OrthographicCamera = function(e, t, i, r, o, a) {
  46866. n.Camera.call(this),
  46867. this.type = "OrthographicCamera",
  46868. this.zoom = 1,
  46869. this.left = e,
  46870. this.right = t,
  46871. this.top = i,
  46872. this.bottom = r,
  46873. this.near = void 0 !== o ? o : .1,
  46874. this.far = void 0 !== a ? a : 2e3,
  46875. this.updateProjectionMatrix()
  46876. }
  46877. ,
  46878. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  46879. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  46880. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  46881. var e = (this.right - this.left) / (2 * this.zoom)
  46882. , t = (this.top - this.bottom) / (2 * this.zoom)
  46883. , i = (this.right + this.left) / 2
  46884. , n = (this.top + this.bottom) / 2;
  46885. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  46886. }
  46887. ,
  46888. n.OrthographicCamera.prototype.copy = function(e) {
  46889. return n.Camera.prototype.copy.call(this, e),
  46890. this.left = e.left,
  46891. this.right = e.right,
  46892. this.top = e.top,
  46893. this.bottom = e.bottom,
  46894. this.near = e.near,
  46895. this.far = e.far,
  46896. this.zoom = e.zoom,
  46897. this
  46898. }
  46899. ,
  46900. n.OrthographicCamera.prototype.toJSON = function(e) {
  46901. var t = n.Object3D.prototype.toJSON.call(this, e);
  46902. return t.object.zoom = this.zoom,
  46903. t.object.left = this.left,
  46904. t.object.right = this.right,
  46905. t.object.top = this.top,
  46906. t.object.bottom = this.bottom,
  46907. t.object.near = this.near,
  46908. t.object.far = this.far,
  46909. t
  46910. }
  46911. ,
  46912. n.PerspectiveCamera = function(e, t, i, r) {
  46913. n.Camera.call(this),
  46914. this.type = "PerspectiveCamera",
  46915. this.focalLength = 10,
  46916. this.zoom = 1,
  46917. this.fov = void 0 !== e ? e : 50,
  46918. this.aspect = void 0 !== t ? t : 1,
  46919. this.near = void 0 !== i ? i : .1,
  46920. this.far = void 0 !== r ? r : 2e3,
  46921. this.updateProjectionMatrix()
  46922. }
  46923. ,
  46924. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  46925. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  46926. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  46927. void 0 === t && (t = 24),
  46928. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  46929. this.updateProjectionMatrix()
  46930. }
  46931. ,
  46932. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  46933. this.fullWidth = e,
  46934. this.fullHeight = t,
  46935. this.x = i,
  46936. this.y = n,
  46937. this.width = r,
  46938. this.height = o,
  46939. this.updateProjectionMatrix()
  46940. }
  46941. ,
  46942. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  46943. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  46944. if (this.fullWidth) {
  46945. var t = this.fullWidth / this.fullHeight
  46946. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  46947. , r = -i
  46948. , o = t * r
  46949. , a = t * i
  46950. , s = Math.abs(a - o)
  46951. , l = Math.abs(i - r);
  46952. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  46953. } else
  46954. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  46955. }
  46956. ,
  46957. n.PerspectiveCamera.prototype.copy = function(e) {
  46958. return n.Camera.prototype.copy.call(this, e),
  46959. this.focalLength = e.focalLength,
  46960. this.zoom = e.zoom,
  46961. this.fov = e.fov,
  46962. this.aspect = e.aspect,
  46963. this.near = e.near,
  46964. this.far = e.far,
  46965. this
  46966. }
  46967. ,
  46968. n.PerspectiveCamera.prototype.toJSON = function(e) {
  46969. var t = n.Object3D.prototype.toJSON.call(this, e);
  46970. return t.object.focalLength = this.focalLength,
  46971. t.object.zoom = this.zoom,
  46972. t.object.fov = this.fov,
  46973. t.object.aspect = this.aspect,
  46974. t.object.near = this.near,
  46975. t.object.far = this.far,
  46976. t
  46977. }
  46978. ,
  46979. n.StereoCamera = function() {
  46980. this.type = "StereoCamera",
  46981. this.aspect = 1,
  46982. this.cameraL = new n.PerspectiveCamera,
  46983. this.cameraL.layers.enable(1),
  46984. this.cameraL.matrixAutoUpdate = !1,
  46985. this.cameraR = new n.PerspectiveCamera,
  46986. this.cameraR.layers.enable(2),
  46987. this.cameraR.matrixAutoUpdate = !1
  46988. }
  46989. ,
  46990. n.StereoCamera.prototype = {
  46991. constructor: n.StereoCamera,
  46992. update: function() {
  46993. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  46994. return function(l) {
  46995. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  46996. if (c) {
  46997. e = l.focalLength,
  46998. t = l.fov,
  46999. i = l.aspect * this.aspect,
  47000. r = l.near,
  47001. o = l.far;
  47002. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47003. s.elements[12] = -p,
  47004. a.elements[12] = p,
  47005. h = -g * i + f,
  47006. u = g * i + f,
  47007. d.elements[0] = 2 * r / (u - h),
  47008. d.elements[8] = (u + h) / (u - h),
  47009. this.cameraL.projectionMatrix.copy(d),
  47010. h = -g * i - f,
  47011. u = g * i - f,
  47012. d.elements[0] = 2 * r / (u - h),
  47013. d.elements[8] = (u + h) / (u - h),
  47014. this.cameraR.projectionMatrix.copy(d)
  47015. }
  47016. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47017. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47018. }
  47019. }()
  47020. },
  47021. n.Light = function(e, t) {
  47022. n.Object3D.call(this),
  47023. this.type = "Light",
  47024. this.color = new n.Color(e),
  47025. this.intensity = void 0 !== t ? t : 1,
  47026. this.receiveShadow = void 0
  47027. }
  47028. ,
  47029. n.Light.prototype = Object.create(n.Object3D.prototype),
  47030. n.Light.prototype.constructor = n.Light,
  47031. n.Light.prototype.copy = function(e) {
  47032. return n.Object3D.prototype.copy.call(this, e),
  47033. this.color.copy(e.color),
  47034. this.intensity = e.intensity,
  47035. this
  47036. }
  47037. ,
  47038. n.Light.prototype.toJSON = function(e) {
  47039. var t = n.Object3D.prototype.toJSON.call(this, e);
  47040. return t.object.color = this.color.getHex(),
  47041. t.object.intensity = this.intensity,
  47042. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47043. void 0 !== this.distance && (t.object.distance = this.distance),
  47044. void 0 !== this.angle && (t.object.angle = this.angle),
  47045. void 0 !== this.decay && (t.object.decay = this.decay),
  47046. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47047. t
  47048. }
  47049. ,
  47050. n.LightShadow = function(e) {
  47051. this.camera = e,
  47052. this.bias = 0,
  47053. this.radius = 1,
  47054. this.mapSize = new n.Vector2(512,512),
  47055. this.map = null,
  47056. this.matrix = new n.Matrix4
  47057. }
  47058. ,
  47059. n.LightShadow.prototype = {
  47060. constructor: n.LightShadow,
  47061. copy: function(e) {
  47062. return this.camera = e.camera.clone(),
  47063. this.bias = e.bias,
  47064. this.radius = e.radius,
  47065. this.mapSize.copy(e.mapSize),
  47066. this
  47067. },
  47068. clone: function() {
  47069. return (new this.constructor).copy(this)
  47070. }
  47071. },
  47072. n.AmbientLight = function(e, t) {
  47073. n.Light.call(this, e, t),
  47074. this.type = "AmbientLight",
  47075. this.castShadow = void 0
  47076. }
  47077. ,
  47078. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47079. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47080. n.DirectionalLight = function(e, t) {
  47081. n.Light.call(this, e, t),
  47082. this.type = "DirectionalLight",
  47083. this.position.set(0, 1, 0),
  47084. this.updateMatrix(),
  47085. this.target = new n.Object3D,
  47086. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47087. }
  47088. ,
  47089. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47090. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47091. n.DirectionalLight.prototype.copy = function(e) {
  47092. return n.Light.prototype.copy.call(this, e),
  47093. this.target = e.target.clone(),
  47094. this.shadow = e.shadow.clone(),
  47095. this
  47096. }
  47097. ,
  47098. n.HemisphereLight = function(e, t, i) {
  47099. n.Light.call(this, e, i),
  47100. this.type = "HemisphereLight",
  47101. this.castShadow = void 0,
  47102. this.position.set(0, 1, 0),
  47103. this.updateMatrix(),
  47104. this.groundColor = new n.Color(t)
  47105. }
  47106. ,
  47107. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47108. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47109. n.HemisphereLight.prototype.copy = function(e) {
  47110. return n.Light.prototype.copy.call(this, e),
  47111. this.groundColor.copy(e.groundColor),
  47112. this
  47113. }
  47114. ,
  47115. n.PointLight = function(e, t, i, r) {
  47116. n.Light.call(this, e, t),
  47117. this.type = "PointLight",
  47118. this.distance = void 0 !== i ? i : 0,
  47119. this.decay = void 0 !== r ? r : 1,
  47120. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47121. }
  47122. ,
  47123. n.PointLight.prototype = Object.create(n.Light.prototype),
  47124. n.PointLight.prototype.constructor = n.PointLight,
  47125. Object.defineProperty(n.PointLight.prototype, "power", {
  47126. get: function() {
  47127. return 4 * this.intensity * Math.PI
  47128. },
  47129. set: function(e) {
  47130. this.intensity = e / (4 * Math.PI)
  47131. }
  47132. }),
  47133. n.PointLight.prototype.copy = function(e) {
  47134. return n.Light.prototype.copy.call(this, e),
  47135. this.distance = e.distance,
  47136. this.decay = e.decay,
  47137. this.shadow = e.shadow.clone(),
  47138. this
  47139. }
  47140. ,
  47141. n.SpotLight = function(e, t, i, r, o, a) {
  47142. n.Light.call(this, e, t),
  47143. this.type = "SpotLight",
  47144. this.position.set(0, 1, 0),
  47145. this.updateMatrix(),
  47146. this.target = new n.Object3D,
  47147. this.distance = void 0 !== i ? i : 0,
  47148. this.angle = void 0 !== r ? r : Math.PI / 3,
  47149. this.penumbra = void 0 !== o ? o : 0,
  47150. this.decay = void 0 !== a ? a : 1,
  47151. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47152. }
  47153. ,
  47154. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47155. n.SpotLight.prototype.constructor = n.SpotLight,
  47156. Object.defineProperty(n.SpotLight.prototype, "power", {
  47157. get: function() {
  47158. return this.intensity * Math.PI
  47159. },
  47160. set: function(e) {
  47161. this.intensity = e / Math.PI
  47162. }
  47163. }),
  47164. n.SpotLight.prototype.copy = function(e) {
  47165. return n.Light.prototype.copy.call(this, e),
  47166. this.distance = e.distance,
  47167. this.angle = e.angle,
  47168. this.penumbra = e.penumbra,
  47169. this.decay = e.decay,
  47170. this.target = e.target.clone(),
  47171. this.shadow = e.shadow.clone(),
  47172. this
  47173. }
  47174. ,
  47175. n.Cache = {
  47176. enabled: !1,
  47177. files: {},
  47178. add: function(e, t) {
  47179. this.enabled !== !1 && (this.files[e] = t)
  47180. },
  47181. get: function(e) {
  47182. if (this.enabled !== !1)
  47183. return this.files[e]
  47184. },
  47185. remove: function(e) {
  47186. delete this.files[e]
  47187. },
  47188. clear: function() {
  47189. this.files = {}
  47190. }
  47191. },
  47192. n.Loader = function() {
  47193. this.onLoadStart = function() {}
  47194. ,
  47195. this.onLoadProgress = function() {}
  47196. ,
  47197. this.onLoadComplete = function() {}
  47198. }
  47199. ,
  47200. n.Loader.prototype = {
  47201. constructor: n.Loader,
  47202. crossOrigin: void 0,
  47203. extractUrlBase: function(e) {
  47204. var t = e.split("/");
  47205. return 1 === t.length ? "./" : (t.pop(),
  47206. t.join("/") + "/")
  47207. },
  47208. initMaterials: function(e, t, i) {
  47209. for (var n = [], r = 0; r < e.length; ++r)
  47210. n[r] = this.createMaterial(e[r], t, i);
  47211. return n
  47212. },
  47213. createMaterial: function() {
  47214. var e, t, i;
  47215. return function(r, o, a) {
  47216. function s(e, i, r, s, c) {
  47217. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47218. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47219. h = t.load(u)),
  47220. void 0 !== i && (h.repeat.fromArray(i),
  47221. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47222. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47223. void 0 !== r && h.offset.fromArray(r),
  47224. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47225. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47226. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47227. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47228. void 0 !== c && (h.anisotropy = c);
  47229. var p = n.Math.generateUUID();
  47230. return l[p] = h,
  47231. p
  47232. }
  47233. void 0 === e && (e = new n.Color),
  47234. void 0 === t && (t = new n.TextureLoader),
  47235. void 0 === i && (i = new n.MaterialLoader);
  47236. var l = {}
  47237. , c = {
  47238. uuid: n.Math.generateUUID(),
  47239. type: "MeshLambertMaterial"
  47240. };
  47241. for (var h in r) {
  47242. var u = r[h];
  47243. switch (h) {
  47244. case "DbgColor":
  47245. case "DbgIndex":
  47246. case "opticalDensity":
  47247. case "illumination":
  47248. break;
  47249. case "DbgName":
  47250. c.name = u;
  47251. break;
  47252. case "blending":
  47253. c.blending = n[u];
  47254. break;
  47255. case "colorAmbient":
  47256. case "mapAmbient":
  47257. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47258. break;
  47259. case "colorDiffuse":
  47260. c.color = e.fromArray(u).getHex();
  47261. break;
  47262. case "colorSpecular":
  47263. c.specular = e.fromArray(u).getHex();
  47264. break;
  47265. case "colorEmissive":
  47266. c.emissive = e.fromArray(u).getHex();
  47267. break;
  47268. case "specularCoef":
  47269. c.shininess = u;
  47270. break;
  47271. case "shading":
  47272. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47273. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47274. break;
  47275. case "mapDiffuse":
  47276. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47277. break;
  47278. case "mapDiffuseRepeat":
  47279. case "mapDiffuseOffset":
  47280. case "mapDiffuseWrap":
  47281. case "mapDiffuseAnisotropy":
  47282. break;
  47283. case "mapLight":
  47284. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47285. break;
  47286. case "mapLightRepeat":
  47287. case "mapLightOffset":
  47288. case "mapLightWrap":
  47289. case "mapLightAnisotropy":
  47290. break;
  47291. case "mapAO":
  47292. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47293. break;
  47294. case "mapAORepeat":
  47295. case "mapAOOffset":
  47296. case "mapAOWrap":
  47297. case "mapAOAnisotropy":
  47298. break;
  47299. case "mapBump":
  47300. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47301. break;
  47302. case "mapBumpScale":
  47303. c.bumpScale = u;
  47304. break;
  47305. case "mapBumpRepeat":
  47306. case "mapBumpOffset":
  47307. case "mapBumpWrap":
  47308. case "mapBumpAnisotropy":
  47309. break;
  47310. case "mapNormal":
  47311. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47312. break;
  47313. case "mapNormalFactor":
  47314. c.normalScale = [u, u];
  47315. break;
  47316. case "mapNormalRepeat":
  47317. case "mapNormalOffset":
  47318. case "mapNormalWrap":
  47319. case "mapNormalAnisotropy":
  47320. break;
  47321. case "mapSpecular":
  47322. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47323. break;
  47324. case "mapSpecularRepeat":
  47325. case "mapSpecularOffset":
  47326. case "mapSpecularWrap":
  47327. case "mapSpecularAnisotropy":
  47328. break;
  47329. case "mapAlpha":
  47330. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47331. break;
  47332. case "mapAlphaRepeat":
  47333. case "mapAlphaOffset":
  47334. case "mapAlphaWrap":
  47335. case "mapAlphaAnisotropy":
  47336. break;
  47337. case "flipSided":
  47338. c.side = n.BackSide;
  47339. break;
  47340. case "doubleSided":
  47341. c.side = n.DoubleSide;
  47342. break;
  47343. case "transparency":
  47344. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47345. c.opacity = u;
  47346. break;
  47347. case "depthTest":
  47348. case "depthWrite":
  47349. case "colorWrite":
  47350. case "opacity":
  47351. case "reflectivity":
  47352. case "transparent":
  47353. case "visible":
  47354. case "wireframe":
  47355. c[h] = u;
  47356. break;
  47357. case "vertexColors":
  47358. u === !0 && (c.vertexColors = n.VertexColors),
  47359. "face" === u && (c.vertexColors = n.FaceColors);
  47360. break;
  47361. default:
  47362. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47363. }
  47364. }
  47365. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47366. "MeshPhongMaterial" !== c.type && delete c.specular,
  47367. c.opacity < 1 && (c.transparent = !0),
  47368. i.setTextures(l),
  47369. i.parse(c)
  47370. }
  47371. }()
  47372. },
  47373. n.Loader.Handlers = {
  47374. handlers: [],
  47375. add: function(e, t) {
  47376. this.handlers.push(e, t)
  47377. },
  47378. get: function(e) {
  47379. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47380. var r = t[i]
  47381. , o = t[i + 1];
  47382. if (r.test(e))
  47383. return o
  47384. }
  47385. return null
  47386. }
  47387. },
  47388. n.XHRLoader = function(e) {
  47389. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47390. }
  47391. ,
  47392. n.XHRLoader.prototype = {
  47393. constructor: n.XHRLoader,
  47394. load: function(e, t, i, r) {
  47395. void 0 !== this.path && (e = this.path + e);
  47396. var o = this
  47397. , a = n.Cache.get(e);
  47398. if (void 0 !== a)
  47399. return t && setTimeout(function() {
  47400. t(a)
  47401. }, 0),
  47402. a;
  47403. var s = new XMLHttpRequest;
  47404. return s.overrideMimeType("text/plain"),
  47405. s.open("GET", e, !0),
  47406. s.addEventListener("load", function(i) {
  47407. var a = i.target.response;
  47408. n.Cache.add(e, a),
  47409. 200 === this.status ? (t && t(a),
  47410. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47411. t && t(a),
  47412. o.manager.itemEnd(e)) : (r && r(i),
  47413. o.manager.itemError(e))
  47414. }, !1),
  47415. void 0 !== i && s.addEventListener("progress", function(e) {
  47416. i(e)
  47417. }, !1),
  47418. s.addEventListener("error", function(t) {
  47419. r && r(t),
  47420. o.manager.itemError(e)
  47421. }, !1),
  47422. void 0 !== this.responseType && (s.responseType = this.responseType),
  47423. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47424. s.send(null),
  47425. o.manager.itemStart(e),
  47426. s
  47427. },
  47428. setPath: function(e) {
  47429. this.path = e
  47430. },
  47431. setResponseType: function(e) {
  47432. this.responseType = e
  47433. },
  47434. setWithCredentials: function(e) {
  47435. this.withCredentials = e
  47436. }
  47437. },
  47438. n.FontLoader = function(e) {
  47439. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47440. }
  47441. ,
  47442. n.FontLoader.prototype = {
  47443. constructor: n.FontLoader,
  47444. load: function(e, t, i, r) {
  47445. var o = new n.XHRLoader(this.manager);
  47446. o.load(e, function(e) {
  47447. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47448. }, i, r)
  47449. }
  47450. },
  47451. n.ImageLoader = function(e) {
  47452. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47453. }
  47454. ,
  47455. n.ImageLoader.prototype = {
  47456. constructor: n.ImageLoader,
  47457. load: function(e, t, i, r) {
  47458. void 0 !== this.path && (e = this.path + e);
  47459. var o = this
  47460. , a = n.Cache.get(e);
  47461. if (void 0 !== a)
  47462. return o.manager.itemStart(e),
  47463. t ? setTimeout(function() {
  47464. t(a),
  47465. o.manager.itemEnd(e)
  47466. }, 0) : o.manager.itemEnd(e),
  47467. a;
  47468. var s = document.createElement("img");
  47469. return s.addEventListener("load", function(i) {
  47470. n.Cache.add(e, this),
  47471. t && t(this),
  47472. o.manager.itemEnd(e)
  47473. }, !1),
  47474. void 0 !== i && s.addEventListener("progress", function(e) {
  47475. i(e)
  47476. }, !1),
  47477. s.addEventListener("error", function(t) {
  47478. r && r(t),
  47479. o.manager.itemError(e)
  47480. }, !1),
  47481. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47482. o.manager.itemStart(e),
  47483. s.src = e,
  47484. s
  47485. },
  47486. setCrossOrigin: function(e) {
  47487. this.crossOrigin = e
  47488. },
  47489. setPath: function(e) {
  47490. this.path = e
  47491. }
  47492. },
  47493. n.JSONLoader = function(e) {
  47494. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47495. e = void 0),
  47496. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47497. this.withCredentials = !1
  47498. }
  47499. ,
  47500. n.JSONLoader.prototype = {
  47501. constructor: n.JSONLoader,
  47502. get statusDomElement() {
  47503. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47504. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47505. this._statusDomElement
  47506. },
  47507. load: function(e, t, i, r) {
  47508. var o = this
  47509. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47510. , s = new n.XHRLoader(this.manager);
  47511. s.setWithCredentials(this.withCredentials),
  47512. s.load(e, function(i) {
  47513. var n = JSON.parse(i)
  47514. , r = n.metadata;
  47515. if (void 0 !== r) {
  47516. var s = r.type;
  47517. if (void 0 !== s) {
  47518. if ("object" === s.toLowerCase())
  47519. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47520. if ("scene" === s.toLowerCase())
  47521. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47522. }
  47523. }
  47524. var l = o.parse(n, a);
  47525. t(l.geometry, l.materials)
  47526. }, i, r)
  47527. },
  47528. setTexturePath: function(e) {
  47529. this.texturePath = e
  47530. },
  47531. parse: function(e, t) {
  47532. function i(t) {
  47533. function i(e, t) {
  47534. return e & 1 << t
  47535. }
  47536. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47537. if (void 0 !== e.uvs) {
  47538. for (r = 0; r < e.uvs.length; r++)
  47539. e.uvs[r].length && B++;
  47540. for (r = 0; r < B; r++)
  47541. s.faceVertexUvs[r] = []
  47542. }
  47543. for (l = 0,
  47544. c = L.length; l < c; )
  47545. E = new n.Vector3,
  47546. E.x = L[l++] * t,
  47547. E.y = L[l++] * t,
  47548. E.z = L[l++] * t,
  47549. s.vertices.push(E);
  47550. for (l = 0,
  47551. c = O.length; l < c; )
  47552. if (f = O[l++],
  47553. g = i(f, 0),
  47554. m = i(f, 1),
  47555. v = i(f, 3),
  47556. A = i(f, 4),
  47557. y = i(f, 5),
  47558. C = i(f, 6),
  47559. I = i(f, 7),
  47560. g) {
  47561. if (w = new n.Face3,
  47562. w.a = O[l],
  47563. w.b = O[l + 1],
  47564. w.c = O[l + 3],
  47565. _ = new n.Face3,
  47566. _.a = O[l + 1],
  47567. _.b = O[l + 2],
  47568. _.c = O[l + 3],
  47569. l += 4,
  47570. m && (p = O[l++],
  47571. w.materialIndex = p,
  47572. _.materialIndex = p),
  47573. a = s.faces.length,
  47574. v)
  47575. for (r = 0; r < B; r++)
  47576. for (S = e.uvs[r],
  47577. s.faceVertexUvs[r][a] = [],
  47578. s.faceVertexUvs[r][a + 1] = [],
  47579. o = 0; o < 4; o++)
  47580. d = O[l++],
  47581. R = S[2 * d],
  47582. P = S[2 * d + 1],
  47583. M = new n.Vector2(R,P),
  47584. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47585. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47586. if (A && (u = 3 * O[l++],
  47587. w.normal.set(D[u++], D[u++], D[u]),
  47588. _.normal.copy(w.normal)),
  47589. y)
  47590. for (r = 0; r < 4; r++)
  47591. u = 3 * O[l++],
  47592. x = new n.Vector3(D[u++],D[u++],D[u]),
  47593. 2 !== r && w.vertexNormals.push(x),
  47594. 0 !== r && _.vertexNormals.push(x);
  47595. if (C && (h = O[l++],
  47596. T = N[h],
  47597. w.color.setHex(T),
  47598. _.color.setHex(T)),
  47599. I)
  47600. for (r = 0; r < 4; r++)
  47601. h = O[l++],
  47602. T = N[h],
  47603. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47604. 0 !== r && _.vertexColors.push(new n.Color(T));
  47605. s.faces.push(w),
  47606. s.faces.push(_)
  47607. } else {
  47608. if (b = new n.Face3,
  47609. b.a = O[l++],
  47610. b.b = O[l++],
  47611. b.c = O[l++],
  47612. m && (p = O[l++],
  47613. b.materialIndex = p),
  47614. a = s.faces.length,
  47615. v)
  47616. for (r = 0; r < B; r++)
  47617. for (S = e.uvs[r],
  47618. s.faceVertexUvs[r][a] = [],
  47619. o = 0; o < 3; o++)
  47620. d = O[l++],
  47621. R = S[2 * d],
  47622. P = S[2 * d + 1],
  47623. M = new n.Vector2(R,P),
  47624. s.faceVertexUvs[r][a].push(M);
  47625. if (A && (u = 3 * O[l++],
  47626. b.normal.set(D[u++], D[u++], D[u])),
  47627. y)
  47628. for (r = 0; r < 3; r++)
  47629. u = 3 * O[l++],
  47630. x = new n.Vector3(D[u++],D[u++],D[u]),
  47631. b.vertexNormals.push(x);
  47632. if (C && (h = O[l++],
  47633. b.color.setHex(N[h])),
  47634. I)
  47635. for (r = 0; r < 3; r++)
  47636. h = O[l++],
  47637. b.vertexColors.push(new n.Color(N[h]));
  47638. s.faces.push(b)
  47639. }
  47640. }
  47641. function r() {
  47642. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47643. if (e.skinWeights)
  47644. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47645. var o = e.skinWeights[i]
  47646. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47647. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47648. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47649. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47650. }
  47651. if (e.skinIndices)
  47652. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47653. var h = e.skinIndices[i]
  47654. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47655. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47656. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47657. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47658. }
  47659. s.bones = e.bones,
  47660. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47661. }
  47662. function o(t) {
  47663. if (void 0 !== e.morphTargets)
  47664. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47665. s.morphTargets[i] = {},
  47666. s.morphTargets[i].name = e.morphTargets[i].name,
  47667. s.morphTargets[i].vertices = [];
  47668. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47669. var h = new n.Vector3;
  47670. h.x = a[l] * t,
  47671. h.y = a[l + 1] * t,
  47672. h.z = a[l + 2] * t,
  47673. o.push(h)
  47674. }
  47675. }
  47676. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47677. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47678. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47679. u[i].color.fromArray(d, 3 * i)
  47680. }
  47681. }
  47682. function a() {
  47683. var t = []
  47684. , i = [];
  47685. void 0 !== e.animation && i.push(e.animation),
  47686. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47687. for (var r = 0; r < i.length; r++) {
  47688. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47689. o && t.push(o)
  47690. }
  47691. if (s.morphTargets) {
  47692. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47693. t = t.concat(a)
  47694. }
  47695. t.length > 0 && (s.animations = t)
  47696. }
  47697. var s = new n.Geometry
  47698. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47699. if (i(l),
  47700. r(),
  47701. o(l),
  47702. a(),
  47703. s.computeFaceNormals(),
  47704. s.computeBoundingSphere(),
  47705. void 0 === e.materials || 0 === e.materials.length)
  47706. return {
  47707. geometry: s
  47708. };
  47709. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47710. return {
  47711. geometry: s,
  47712. materials: c
  47713. }
  47714. }
  47715. },
  47716. n.LoadingManager = function(e, t, i) {
  47717. var n = this
  47718. , r = !1
  47719. , o = 0
  47720. , a = 0;
  47721. this.onStart = void 0,
  47722. this.onLoad = e,
  47723. this.onProgress = t,
  47724. this.onError = i,
  47725. this.itemStart = function(e) {
  47726. a++,
  47727. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47728. r = !0
  47729. }
  47730. ,
  47731. this.itemEnd = function(e) {
  47732. o++,
  47733. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47734. o === a && (r = !1,
  47735. void 0 !== n.onLoad && n.onLoad())
  47736. }
  47737. ,
  47738. this.itemError = function(e) {
  47739. void 0 !== n.onError && n.onError(e)
  47740. }
  47741. }
  47742. ,
  47743. n.DefaultLoadingManager = new n.LoadingManager,
  47744. n.BufferGeometryLoader = function(e) {
  47745. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47746. }
  47747. ,
  47748. n.BufferGeometryLoader.prototype = {
  47749. constructor: n.BufferGeometryLoader,
  47750. load: function(e, t, i, r) {
  47751. var o = this
  47752. , a = new n.XHRLoader(o.manager);
  47753. a.load(e, function(e) {
  47754. t(o.parse(JSON.parse(e)))
  47755. }, i, r)
  47756. },
  47757. parse: function(e) {
  47758. var t = new n.BufferGeometry
  47759. , i = e.data.index
  47760. , r = {
  47761. Int8Array: Int8Array,
  47762. Uint8Array: Uint8Array,
  47763. Uint8ClampedArray: Uint8ClampedArray,
  47764. Int16Array: Int16Array,
  47765. Uint16Array: Uint16Array,
  47766. Int32Array: Int32Array,
  47767. Uint32Array: Uint32Array,
  47768. Float32Array: Float32Array,
  47769. Float64Array: Float64Array
  47770. };
  47771. if (void 0 !== i) {
  47772. var o = new r[i.type](i.array);
  47773. t.setIndex(new n.BufferAttribute(o,1))
  47774. }
  47775. var a = e.data.attributes;
  47776. for (var s in a) {
  47777. var l = a[s]
  47778. , o = new r[l.type](l.array);
  47779. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47780. }
  47781. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47782. if (void 0 !== c)
  47783. for (var h = 0, u = c.length; h !== u; ++h) {
  47784. var d = c[h];
  47785. t.addGroup(d.start, d.count, d.materialIndex)
  47786. }
  47787. var p = e.data.boundingSphere;
  47788. if (void 0 !== p) {
  47789. var f = new n.Vector3;
  47790. void 0 !== p.center && f.fromArray(p.center),
  47791. t.boundingSphere = new n.Sphere(f,p.radius)
  47792. }
  47793. return t
  47794. }
  47795. },
  47796. n.MaterialLoader = function(e) {
  47797. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47798. this.textures = {}
  47799. }
  47800. ,
  47801. n.MaterialLoader.prototype = {
  47802. constructor: n.MaterialLoader,
  47803. load: function(e, t, i, r) {
  47804. var o = this
  47805. , a = new n.XHRLoader(o.manager);
  47806. a.load(e, function(e) {
  47807. t(o.parse(JSON.parse(e)))
  47808. }, i, r)
  47809. },
  47810. setTextures: function(e) {
  47811. this.textures = e
  47812. },
  47813. getTexture: function(e) {
  47814. var t = this.textures;
  47815. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47816. t[e]
  47817. },
  47818. parse: function(e) {
  47819. var t = new n[e.type];
  47820. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47821. void 0 !== e.name && (t.name = e.name),
  47822. void 0 !== e.color && t.color.setHex(e.color),
  47823. void 0 !== e.roughness && (t.roughness = e.roughness),
  47824. void 0 !== e.metalness && (t.metalness = e.metalness),
  47825. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47826. void 0 !== e.specular && t.specular.setHex(e.specular),
  47827. void 0 !== e.shininess && (t.shininess = e.shininess),
  47828. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47829. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47830. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47831. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47832. void 0 !== e.shading && (t.shading = e.shading),
  47833. void 0 !== e.blending && (t.blending = e.blending),
  47834. void 0 !== e.side && (t.side = e.side),
  47835. void 0 !== e.opacity && (t.opacity = e.opacity),
  47836. void 0 !== e.transparent && (t.transparent = e.transparent),
  47837. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47838. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47839. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47840. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47841. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47842. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47843. void 0 !== e.size && (t.size = e.size),
  47844. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47845. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47846. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47847. t.transparent = !0),
  47848. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47849. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47850. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47851. void 0 !== e.normalScale) {
  47852. var i = e.normalScale;
  47853. Array.isArray(i) === !1 && (i = [i, i]),
  47854. t.normalScale = (new n.Vector2).fromArray(i)
  47855. }
  47856. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47857. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47858. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47859. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47860. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47861. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47862. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47863. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47864. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47865. t.combine = n.MultiplyOperation),
  47866. e.reflectivity && (t.reflectivity = e.reflectivity),
  47867. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47868. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  47869. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  47870. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  47871. void 0 !== e.materials)
  47872. for (var r = 0, o = e.materials.length; r < o; r++)
  47873. t.materials.push(this.parse(e.materials[r]));
  47874. return t
  47875. }
  47876. },
  47877. n.ObjectLoader = function(e) {
  47878. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47879. this.texturePath = ""
  47880. }
  47881. ,
  47882. n.ObjectLoader.prototype = {
  47883. constructor: n.ObjectLoader,
  47884. load: function(e, t, i, r) {
  47885. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  47886. var o = this
  47887. , a = new n.XHRLoader(o.manager);
  47888. a.load(e, function(e) {
  47889. o.parse(JSON.parse(e), t)
  47890. }, i, r)
  47891. },
  47892. setTexturePath: function(e) {
  47893. this.texturePath = e
  47894. },
  47895. setCrossOrigin: function(e) {
  47896. this.crossOrigin = e
  47897. },
  47898. parse: function(e, t) {
  47899. var i = this.parseGeometries(e.geometries)
  47900. , n = this.parseImages(e.images, function() {
  47901. void 0 !== t && t(a)
  47902. })
  47903. , r = this.parseTextures(e.textures, n)
  47904. , o = this.parseMaterials(e.materials, r)
  47905. , a = this.parseObject(e.object, i, o);
  47906. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  47907. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  47908. a
  47909. },
  47910. parseGeometries: function(e) {
  47911. var t = {};
  47912. if (void 0 !== e)
  47913. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  47914. var s, l = e[o];
  47915. switch (l.type) {
  47916. case "PlaneGeometry":
  47917. case "PlaneBufferGeometry":
  47918. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  47919. break;
  47920. case "BoxGeometry":
  47921. case "BoxBufferGeometry":
  47922. case "CubeGeometry":
  47923. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  47924. break;
  47925. case "CircleGeometry":
  47926. case "CircleBufferGeometry":
  47927. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  47928. break;
  47929. case "CylinderGeometry":
  47930. case "CylinderBufferGeometry":
  47931. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  47932. break;
  47933. case "SphereGeometry":
  47934. case "SphereBufferGeometry":
  47935. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  47936. break;
  47937. case "DodecahedronGeometry":
  47938. s = new n.DodecahedronGeometry(l.radius,l.detail);
  47939. break;
  47940. case "IcosahedronGeometry":
  47941. s = new n.IcosahedronGeometry(l.radius,l.detail);
  47942. break;
  47943. case "OctahedronGeometry":
  47944. s = new n.OctahedronGeometry(l.radius,l.detail);
  47945. break;
  47946. case "TetrahedronGeometry":
  47947. s = new n.TetrahedronGeometry(l.radius,l.detail);
  47948. break;
  47949. case "RingGeometry":
  47950. case "RingBufferGeometry":
  47951. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  47952. break;
  47953. case "TorusGeometry":
  47954. case "TorusBufferGeometry":
  47955. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  47956. break;
  47957. case "TorusKnotGeometry":
  47958. case "TorusKnotBufferGeometry":
  47959. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  47960. break;
  47961. case "LatheGeometry":
  47962. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  47963. break;
  47964. case "BufferGeometry":
  47965. s = r.parse(l);
  47966. break;
  47967. case "Geometry":
  47968. s = i.parse(l.data, this.texturePath).geometry;
  47969. break;
  47970. default:
  47971. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  47972. continue
  47973. }
  47974. s.uuid = l.uuid,
  47975. void 0 !== l.name && (s.name = l.name),
  47976. t[l.uuid] = s
  47977. }
  47978. return t
  47979. },
  47980. parseMaterials: function(e, t) {
  47981. var i = {};
  47982. if (void 0 !== e) {
  47983. var r = new n.MaterialLoader;
  47984. r.setTextures(t);
  47985. for (var o = 0, a = e.length; o < a; o++) {
  47986. var s = r.parse(e[o]);
  47987. i[s.uuid] = s
  47988. }
  47989. }
  47990. return i
  47991. },
  47992. parseAnimations: function(e) {
  47993. for (var t = [], i = 0; i < e.length; i++) {
  47994. var r = n.AnimationClip.parse(e[i]);
  47995. t.push(r)
  47996. }
  47997. return t
  47998. },
  47999. parseImages: function(e, t) {
  48000. function i(e) {
  48001. return r.manager.itemStart(e),
  48002. s.load(e, function() {
  48003. r.manager.itemEnd(e)
  48004. })
  48005. }
  48006. var r = this
  48007. , o = {};
  48008. if (void 0 !== e && e.length > 0) {
  48009. var a = new n.LoadingManager(t)
  48010. , s = new n.ImageLoader(a);
  48011. s.setCrossOrigin(this.crossOrigin);
  48012. for (var l = 0, c = e.length; l < c; l++) {
  48013. var h = e[l]
  48014. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48015. o[h.uuid] = i(u)
  48016. }
  48017. }
  48018. return o
  48019. },
  48020. parseTextures: function(e, t) {
  48021. function i(e) {
  48022. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48023. n[e])
  48024. }
  48025. var r = {};
  48026. if (void 0 !== e)
  48027. for (var o = 0, a = e.length; o < a; o++) {
  48028. var s = e[o];
  48029. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48030. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48031. var l = new n.Texture(t[s.image]);
  48032. l.needsUpdate = !0,
  48033. l.uuid = s.uuid,
  48034. void 0 !== s.name && (l.name = s.name),
  48035. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48036. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48037. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48038. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48039. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48040. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48041. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48042. l.wrapT = i(s.wrap[1])),
  48043. r[s.uuid] = l
  48044. }
  48045. return r
  48046. },
  48047. parseObject: function() {
  48048. var e = new n.Matrix4;
  48049. return function(t, i, r) {
  48050. function o(e) {
  48051. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48052. i[e]
  48053. }
  48054. function a(e) {
  48055. if (void 0 !== e)
  48056. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48057. r[e]
  48058. }
  48059. var s;
  48060. switch (t.type) {
  48061. case "Scene":
  48062. s = new n.Scene;
  48063. break;
  48064. case "PerspectiveCamera":
  48065. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48066. break;
  48067. case "OrthographicCamera":
  48068. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48069. break;
  48070. case "AmbientLight":
  48071. s = new n.AmbientLight(t.color,t.intensity);
  48072. break;
  48073. case "DirectionalLight":
  48074. s = new n.DirectionalLight(t.color,t.intensity);
  48075. break;
  48076. case "PointLight":
  48077. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48078. break;
  48079. case "SpotLight":
  48080. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48081. break;
  48082. case "HemisphereLight":
  48083. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48084. break;
  48085. case "Mesh":
  48086. var l = o(t.geometry)
  48087. , c = a(t.material);
  48088. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48089. break;
  48090. case "LOD":
  48091. s = new n.LOD;
  48092. break;
  48093. case "Line":
  48094. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48095. break;
  48096. case "PointCloud":
  48097. case "Points":
  48098. s = new n.Points(o(t.geometry),a(t.material));
  48099. break;
  48100. case "Sprite":
  48101. s = new n.Sprite(a(t.material));
  48102. break;
  48103. case "Group":
  48104. s = new n.Group;
  48105. break;
  48106. default:
  48107. s = new n.Object3D
  48108. }
  48109. if (s.uuid = t.uuid,
  48110. void 0 !== t.name && (s.name = t.name),
  48111. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48112. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48113. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48114. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48115. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48116. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48117. void 0 !== t.visible && (s.visible = t.visible),
  48118. void 0 !== t.userData && (s.userData = t.userData),
  48119. void 0 !== t.children)
  48120. for (var h in t.children)
  48121. s.add(this.parseObject(t.children[h], i, r));
  48122. if ("LOD" === t.type)
  48123. for (var u = t.levels, d = 0; d < u.length; d++) {
  48124. var p = u[d]
  48125. , h = s.getObjectByProperty("uuid", p.object);
  48126. void 0 !== h && s.addLevel(h, p.distance)
  48127. }
  48128. return s
  48129. }
  48130. }()
  48131. },
  48132. n.TextureLoader = function(e) {
  48133. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48134. }
  48135. ,
  48136. n.TextureLoader.prototype = {
  48137. constructor: n.TextureLoader,
  48138. load: function(e, t, i, r) {
  48139. var o = new n.Texture
  48140. , a = new n.ImageLoader(this.manager);
  48141. return a.setCrossOrigin(this.crossOrigin),
  48142. a.setPath(this.path),
  48143. a.load(e, function(e) {
  48144. o.image = e,
  48145. o.needsUpdate = !0,
  48146. void 0 !== t && t(o)
  48147. }, i, r),
  48148. o
  48149. },
  48150. setCrossOrigin: function(e) {
  48151. this.crossOrigin = e
  48152. },
  48153. setPath: function(e) {
  48154. this.path = e
  48155. }
  48156. },
  48157. n.CubeTextureLoader = function(e) {
  48158. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48159. }
  48160. ,
  48161. n.CubeTextureLoader.prototype = {
  48162. constructor: n.CubeTextureLoader,
  48163. load: function(e, t, i, r) {
  48164. function o(i) {
  48165. s.load(e[i], function(e) {
  48166. a.images[i] = e,
  48167. l++,
  48168. 6 === l && (a.needsUpdate = !0,
  48169. t && t(a))
  48170. }, void 0, r)
  48171. }
  48172. var a = new n.CubeTexture
  48173. , s = new n.ImageLoader(this.manager);
  48174. s.setCrossOrigin(this.crossOrigin),
  48175. s.setPath(this.path);
  48176. for (var l = 0, c = 0; c < e.length; ++c)
  48177. o(c);
  48178. return a
  48179. },
  48180. setCrossOrigin: function(e) {
  48181. this.crossOrigin = e
  48182. },
  48183. setPath: function(e) {
  48184. this.path = e
  48185. }
  48186. },
  48187. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48188. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48189. this._parser = null
  48190. }
  48191. ,
  48192. n.BinaryTextureLoader.prototype = {
  48193. constructor: n.BinaryTextureLoader,
  48194. load: function(e, t, i, r) {
  48195. var o = this
  48196. , a = new n.DataTexture
  48197. , s = new n.XHRLoader(this.manager);
  48198. return s.setResponseType("arraybuffer"),
  48199. s.load(e, function(e) {
  48200. var i = o._parser(e);
  48201. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48202. a.image.height = i.height,
  48203. a.image.data = i.data),
  48204. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48205. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48206. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48207. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48208. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48209. void 0 !== i.format && (a.format = i.format),
  48210. void 0 !== i.type && (a.type = i.type),
  48211. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48212. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48213. a.needsUpdate = !0,
  48214. t && t(a, i))
  48215. }, i, r),
  48216. a
  48217. }
  48218. },
  48219. n.CompressedTextureLoader = function(e) {
  48220. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48221. this._parser = null
  48222. }
  48223. ;
  48224. n.CompressedTextureLoader.prototype = {
  48225. constructor: n.CompressedTextureLoader,
  48226. load: function(e, t, i, r) {
  48227. function o(o) {
  48228. c.load(e[o], function(e) {
  48229. var i = a._parser(e, !0);
  48230. s[o] = {
  48231. width: i.width,
  48232. height: i.height,
  48233. format: i.format,
  48234. mipmaps: i.mipmaps
  48235. },
  48236. h += 1,
  48237. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48238. l.format = i.format,
  48239. l.needsUpdate = !0,
  48240. t && t(l))
  48241. }, i, r)
  48242. }
  48243. var a = this
  48244. , s = []
  48245. , l = new n.CompressedTexture;
  48246. l.image = s;
  48247. var c = new n.XHRLoader(this.manager);
  48248. if (c.setPath(this.path),
  48249. c.setResponseType("arraybuffer"),
  48250. Array.isArray(e))
  48251. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48252. o(u);
  48253. else
  48254. c.load(e, function(e) {
  48255. var i = a._parser(e, !0);
  48256. if (i.isCubemap)
  48257. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48258. s[o] = {
  48259. mipmaps: []
  48260. };
  48261. for (var c = 0; c < i.mipmapCount; c++)
  48262. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48263. s[o].format = i.format,
  48264. s[o].width = i.width,
  48265. s[o].height = i.height
  48266. }
  48267. else
  48268. l.image.width = i.width,
  48269. l.image.height = i.height,
  48270. l.mipmaps = i.mipmaps;
  48271. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48272. l.format = i.format,
  48273. l.needsUpdate = !0,
  48274. t && t(l)
  48275. }, i, r);
  48276. return l
  48277. },
  48278. setPath: function(e) {
  48279. this.path = e
  48280. }
  48281. };
  48282. n.Material = function() {
  48283. Object.defineProperty(this, "id", {
  48284. value: n.MaterialIdCount++
  48285. }),
  48286. this.uuid = n.Math.generateUUID(),
  48287. this.name = "",
  48288. this.type = "Material",
  48289. this.side = n.FrontSide,
  48290. this.opacity = 1,
  48291. this.transparent = !1,
  48292. this.blending = n.NormalBlending,
  48293. this.blendSrc = n.SrcAlphaFactor,
  48294. this.blendDst = n.OneMinusSrcAlphaFactor,
  48295. this.blendEquation = n.AddEquation,
  48296. this.blendSrcAlpha = null,
  48297. this.blendDstAlpha = null,
  48298. this.blendEquationAlpha = null,
  48299. this.depthFunc = n.LessEqualDepth,
  48300. this.depthTest = !0,
  48301. this.depthWrite = !0,
  48302. this.colorWrite = !0,
  48303. this.precision = null,
  48304. this.polygonOffset = !1,
  48305. this.polygonOffsetFactor = 0,
  48306. this.polygonOffsetUnits = 0,
  48307. this.alphaTest = 0,
  48308. this.premultipliedAlpha = !1,
  48309. this.overdraw = 0,
  48310. this.visible = !0,
  48311. this._needsUpdate = !0
  48312. }
  48313. ,
  48314. n.Material.prototype = {
  48315. constructor: n.Material,
  48316. get needsUpdate() {
  48317. return this._needsUpdate
  48318. },
  48319. set needsUpdate(e) {
  48320. e === !0 && this.update(),
  48321. this._needsUpdate = e
  48322. },
  48323. setValues: function(e) {
  48324. if (void 0 !== e)
  48325. for (var t in e) {
  48326. var i = e[t];
  48327. if (void 0 !== i) {
  48328. var r = this[t];
  48329. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48330. } else
  48331. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48332. }
  48333. },
  48334. toJSON: function(e) {
  48335. function t(e) {
  48336. var t = [];
  48337. for (var i in e) {
  48338. var n = e[i];
  48339. delete n.metadata,
  48340. t.push(n)
  48341. }
  48342. return t
  48343. }
  48344. var i = void 0 === e;
  48345. i && (e = {
  48346. textures: {},
  48347. images: {}
  48348. });
  48349. var r = {
  48350. metadata: {
  48351. version: 4.4,
  48352. type: "Material",
  48353. generator: "Material.toJSON"
  48354. }
  48355. };
  48356. if (r.uuid = this.uuid,
  48357. r.type = this.type,
  48358. "" !== this.name && (r.name = this.name),
  48359. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48360. .5 !== this.roughness && (r.roughness = this.roughness),
  48361. .5 !== this.metalness && (r.metalness = this.metalness),
  48362. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48363. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48364. void 0 !== this.shininess && (r.shininess = this.shininess),
  48365. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48366. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48367. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48368. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48369. r.bumpScale = this.bumpScale),
  48370. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48371. r.normalScale = this.normalScale.toArray()),
  48372. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48373. r.displacementScale = this.displacementScale,
  48374. r.displacementBias = this.displacementBias),
  48375. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48376. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48377. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48378. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48379. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48380. r.reflectivity = this.reflectivity),
  48381. void 0 !== this.size && (r.size = this.size),
  48382. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48383. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48384. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48385. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48386. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48387. this.opacity < 1 && (r.opacity = this.opacity),
  48388. this.transparent === !0 && (r.transparent = this.transparent),
  48389. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48390. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48391. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48392. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48393. i) {
  48394. var o = t(e.textures)
  48395. , a = t(e.images);
  48396. o.length > 0 && (r.textures = o),
  48397. a.length > 0 && (r.images = a)
  48398. }
  48399. return r
  48400. },
  48401. clone: function() {
  48402. return (new this.constructor).copy(this)
  48403. },
  48404. copy: function(e) {
  48405. return this.name = e.name,
  48406. this.side = e.side,
  48407. this.opacity = e.opacity,
  48408. this.transparent = e.transparent,
  48409. this.blending = e.blending,
  48410. this.blendSrc = e.blendSrc,
  48411. this.blendDst = e.blendDst,
  48412. this.blendEquation = e.blendEquation,
  48413. this.blendSrcAlpha = e.blendSrcAlpha,
  48414. this.blendDstAlpha = e.blendDstAlpha,
  48415. this.blendEquationAlpha = e.blendEquationAlpha,
  48416. this.depthFunc = e.depthFunc,
  48417. this.depthTest = e.depthTest,
  48418. this.depthWrite = e.depthWrite,
  48419. this.colorWrite = e.colorWrite,
  48420. this.precision = e.precision,
  48421. this.polygonOffset = e.polygonOffset,
  48422. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48423. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48424. this.alphaTest = e.alphaTest,
  48425. this.premultipliedAlpha = e.premultipliedAlpha,
  48426. this.overdraw = e.overdraw,
  48427. this.visible = e.visible,
  48428. this
  48429. },
  48430. update: function() {
  48431. this.dispatchEvent({
  48432. type: "update"
  48433. })
  48434. },
  48435. dispose: function() {
  48436. this.dispatchEvent({
  48437. type: "dispose"
  48438. })
  48439. }
  48440. },
  48441. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48442. n.MaterialIdCount = 0,
  48443. n.LineBasicMaterial = function(e) {
  48444. n.Material.call(this),
  48445. this.type = "LineBasicMaterial",
  48446. this.color = new n.Color(16777215),
  48447. this.linewidth = 1,
  48448. this.linecap = "round",
  48449. this.linejoin = "round",
  48450. this.blending = n.NormalBlending,
  48451. this.vertexColors = n.NoColors,
  48452. this.fog = !0,
  48453. this.setValues(e)
  48454. }
  48455. ,
  48456. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48457. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48458. n.LineBasicMaterial.prototype.copy = function(e) {
  48459. return n.Material.prototype.copy.call(this, e),
  48460. this.color.copy(e.color),
  48461. this.linewidth = e.linewidth,
  48462. this.linecap = e.linecap,
  48463. this.linejoin = e.linejoin,
  48464. this.vertexColors = e.vertexColors,
  48465. this.fog = e.fog,
  48466. this
  48467. }
  48468. ,
  48469. n.LineDashedMaterial = function(e) {
  48470. n.Material.call(this),
  48471. this.type = "LineDashedMaterial",
  48472. this.color = new n.Color(16777215),
  48473. this.linewidth = 1,
  48474. this.scale = 1,
  48475. this.dashSize = 3,
  48476. this.gapSize = 1,
  48477. this.blending = n.NormalBlending,
  48478. this.vertexColors = n.NoColors,
  48479. this.fog = !0,
  48480. this.setValues(e)
  48481. }
  48482. ,
  48483. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48484. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48485. n.LineDashedMaterial.prototype.copy = function(e) {
  48486. return n.Material.prototype.copy.call(this, e),
  48487. this.color.copy(e.color),
  48488. this.linewidth = e.linewidth,
  48489. this.scale = e.scale,
  48490. this.dashSize = e.dashSize,
  48491. this.gapSize = e.gapSize,
  48492. this.vertexColors = e.vertexColors,
  48493. this.fog = e.fog,
  48494. this
  48495. }
  48496. ,
  48497. n.MeshBasicMaterial = function(e) {
  48498. n.Material.call(this),
  48499. this.type = "MeshBasicMaterial",
  48500. this.color = new n.Color(16777215),
  48501. this.map = null,
  48502. this.aoMap = null,
  48503. this.aoMapIntensity = 1,
  48504. this.specularMap = null,
  48505. this.alphaMap = null,
  48506. this.envMap = null,
  48507. this.combine = n.MultiplyOperation,
  48508. this.reflectivity = 1,
  48509. this.refractionRatio = .98,
  48510. this.fog = !0,
  48511. this.shading = n.SmoothShading,
  48512. this.blending = n.NormalBlending,
  48513. this.wireframe = !1,
  48514. this.wireframeLinewidth = 1,
  48515. this.wireframeLinecap = "round",
  48516. this.wireframeLinejoin = "round",
  48517. this.vertexColors = n.NoColors,
  48518. this.skinning = !1,
  48519. this.morphTargets = !1,
  48520. this.setValues(e)
  48521. }
  48522. ,
  48523. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48524. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48525. n.MeshBasicMaterial.prototype.copy = function(e) {
  48526. return n.Material.prototype.copy.call(this, e),
  48527. this.color.copy(e.color),
  48528. this.map = e.map,
  48529. this.aoMap = e.aoMap,
  48530. this.aoMapIntensity = e.aoMapIntensity,
  48531. this.specularMap = e.specularMap,
  48532. this.alphaMap = e.alphaMap,
  48533. this.envMap = e.envMap,
  48534. this.combine = e.combine,
  48535. this.reflectivity = e.reflectivity,
  48536. this.refractionRatio = e.refractionRatio,
  48537. this.fog = e.fog,
  48538. this.shading = e.shading,
  48539. this.wireframe = e.wireframe,
  48540. this.wireframeLinewidth = e.wireframeLinewidth,
  48541. this.wireframeLinecap = e.wireframeLinecap,
  48542. this.wireframeLinejoin = e.wireframeLinejoin,
  48543. this.vertexColors = e.vertexColors,
  48544. this.skinning = e.skinning,
  48545. this.morphTargets = e.morphTargets,
  48546. this
  48547. }
  48548. ,
  48549. n.MeshLambertMaterial = function(e) {
  48550. n.Material.call(this),
  48551. this.type = "MeshLambertMaterial",
  48552. this.color = new n.Color(16777215),
  48553. this.map = null,
  48554. this.lightMap = null,
  48555. this.lightMapIntensity = 1,
  48556. this.aoMap = null,
  48557. this.aoMapIntensity = 1,
  48558. this.emissive = new n.Color(0),
  48559. this.emissiveIntensity = 1,
  48560. this.emissiveMap = null,
  48561. this.specularMap = null,
  48562. this.alphaMap = null,
  48563. this.envMap = null,
  48564. this.combine = n.MultiplyOperation,
  48565. this.reflectivity = 1,
  48566. this.refractionRatio = .98,
  48567. this.fog = !0,
  48568. this.blending = n.NormalBlending,
  48569. this.wireframe = !1,
  48570. this.wireframeLinewidth = 1,
  48571. this.wireframeLinecap = "round",
  48572. this.wireframeLinejoin = "round",
  48573. this.vertexColors = n.NoColors,
  48574. this.skinning = !1,
  48575. this.morphTargets = !1,
  48576. this.morphNormals = !1,
  48577. this.setValues(e)
  48578. }
  48579. ,
  48580. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48581. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48582. n.MeshLambertMaterial.prototype.copy = function(e) {
  48583. return n.Material.prototype.copy.call(this, e),
  48584. this.color.copy(e.color),
  48585. this.map = e.map,
  48586. this.lightMap = e.lightMap,
  48587. this.lightMapIntensity = e.lightMapIntensity,
  48588. this.aoMap = e.aoMap,
  48589. this.aoMapIntensity = e.aoMapIntensity,
  48590. this.emissive.copy(e.emissive),
  48591. this.emissiveMap = e.emissiveMap,
  48592. this.emissiveIntensity = e.emissiveIntensity,
  48593. this.specularMap = e.specularMap,
  48594. this.alphaMap = e.alphaMap,
  48595. this.envMap = e.envMap,
  48596. this.combine = e.combine,
  48597. this.reflectivity = e.reflectivity,
  48598. this.refractionRatio = e.refractionRatio,
  48599. this.fog = e.fog,
  48600. this.wireframe = e.wireframe,
  48601. this.wireframeLinewidth = e.wireframeLinewidth,
  48602. this.wireframeLinecap = e.wireframeLinecap,
  48603. this.wireframeLinejoin = e.wireframeLinejoin,
  48604. this.vertexColors = e.vertexColors,
  48605. this.skinning = e.skinning,
  48606. this.morphTargets = e.morphTargets,
  48607. this.morphNormals = e.morphNormals,
  48608. this
  48609. }
  48610. ,
  48611. n.MeshPhongMaterial = function(e) {
  48612. n.Material.call(this),
  48613. this.type = "MeshPhongMaterial",
  48614. this.color = new n.Color(16777215),
  48615. this.specular = new n.Color(1118481),
  48616. this.shininess = 30,
  48617. this.map = null,
  48618. this.lightMap = null,
  48619. this.lightMapIntensity = 1,
  48620. this.aoMap = null,
  48621. this.aoMapIntensity = 1,
  48622. this.emissive = new n.Color(0),
  48623. this.emissiveIntensity = 1,
  48624. this.emissiveMap = null,
  48625. this.bumpMap = null,
  48626. this.bumpScale = 1,
  48627. this.normalMap = null,
  48628. this.normalScale = new n.Vector2(1,1),
  48629. this.displacementMap = null,
  48630. this.displacementScale = 1,
  48631. this.displacementBias = 0,
  48632. this.specularMap = null,
  48633. this.alphaMap = null,
  48634. this.envMap = null,
  48635. this.combine = n.MultiplyOperation,
  48636. this.reflectivity = 1,
  48637. this.refractionRatio = .98,
  48638. this.fog = !0,
  48639. this.shading = n.SmoothShading,
  48640. this.blending = n.NormalBlending,
  48641. this.wireframe = !1,
  48642. this.wireframeLinewidth = 1,
  48643. this.wireframeLinecap = "round",
  48644. this.wireframeLinejoin = "round",
  48645. this.vertexColors = n.NoColors,
  48646. this.skinning = !1,
  48647. this.morphTargets = !1,
  48648. this.morphNormals = !1,
  48649. this.setValues(e)
  48650. }
  48651. ,
  48652. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48653. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48654. n.MeshPhongMaterial.prototype.copy = function(e) {
  48655. return n.Material.prototype.copy.call(this, e),
  48656. this.color.copy(e.color),
  48657. this.specular.copy(e.specular),
  48658. this.shininess = e.shininess,
  48659. this.map = e.map,
  48660. this.lightMap = e.lightMap,
  48661. this.lightMapIntensity = e.lightMapIntensity,
  48662. this.aoMap = e.aoMap,
  48663. this.aoMapIntensity = e.aoMapIntensity,
  48664. this.emissive.copy(e.emissive),
  48665. this.emissiveMap = e.emissiveMap,
  48666. this.emissiveIntensity = e.emissiveIntensity,
  48667. this.bumpMap = e.bumpMap,
  48668. this.bumpScale = e.bumpScale,
  48669. this.normalMap = e.normalMap,
  48670. this.normalScale.copy(e.normalScale),
  48671. this.displacementMap = e.displacementMap,
  48672. this.displacementScale = e.displacementScale,
  48673. this.displacementBias = e.displacementBias,
  48674. this.specularMap = e.specularMap,
  48675. this.alphaMap = e.alphaMap,
  48676. this.envMap = e.envMap,
  48677. this.combine = e.combine,
  48678. this.reflectivity = e.reflectivity,
  48679. this.refractionRatio = e.refractionRatio,
  48680. this.fog = e.fog,
  48681. this.shading = e.shading,
  48682. this.wireframe = e.wireframe,
  48683. this.wireframeLinewidth = e.wireframeLinewidth,
  48684. this.wireframeLinecap = e.wireframeLinecap,
  48685. this.wireframeLinejoin = e.wireframeLinejoin,
  48686. this.vertexColors = e.vertexColors,
  48687. this.skinning = e.skinning,
  48688. this.morphTargets = e.morphTargets,
  48689. this.morphNormals = e.morphNormals,
  48690. this
  48691. }
  48692. ,
  48693. n.MeshStandardMaterial = function(e) {
  48694. n.Material.call(this),
  48695. this.type = "MeshStandardMaterial",
  48696. this.color = new n.Color(16777215),
  48697. this.roughness = .5,
  48698. this.metalness = .5,
  48699. this.map = null,
  48700. this.lightMap = null,
  48701. this.lightMapIntensity = 1,
  48702. this.aoMap = null,
  48703. this.aoMapIntensity = 1,
  48704. this.emissive = new n.Color(0),
  48705. this.emissiveIntensity = 1,
  48706. this.emissiveMap = null,
  48707. this.bumpMap = null,
  48708. this.bumpScale = 1,
  48709. this.normalMap = null,
  48710. this.normalScale = new n.Vector2(1,1),
  48711. this.displacementMap = null,
  48712. this.displacementScale = 1,
  48713. this.displacementBias = 0,
  48714. this.roughnessMap = null,
  48715. this.metalnessMap = null,
  48716. this.alphaMap = null,
  48717. this.envMap = null,
  48718. this.envMapIntensity = 1,
  48719. this.refractionRatio = .98,
  48720. this.fog = !0,
  48721. this.shading = n.SmoothShading,
  48722. this.blending = n.NormalBlending,
  48723. this.wireframe = !1,
  48724. this.wireframeLinewidth = 1,
  48725. this.wireframeLinecap = "round",
  48726. this.wireframeLinejoin = "round",
  48727. this.vertexColors = n.NoColors,
  48728. this.skinning = !1,
  48729. this.morphTargets = !1,
  48730. this.morphNormals = !1,
  48731. this.setValues(e)
  48732. }
  48733. ,
  48734. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48735. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48736. n.MeshStandardMaterial.prototype.copy = function(e) {
  48737. return n.Material.prototype.copy.call(this, e),
  48738. this.color.copy(e.color),
  48739. this.roughness = e.roughness,
  48740. this.metalness = e.metalness,
  48741. this.map = e.map,
  48742. this.lightMap = e.lightMap,
  48743. this.lightMapIntensity = e.lightMapIntensity,
  48744. this.aoMap = e.aoMap,
  48745. this.aoMapIntensity = e.aoMapIntensity,
  48746. this.emissive.copy(e.emissive),
  48747. this.emissiveMap = e.emissiveMap,
  48748. this.emissiveIntensity = e.emissiveIntensity,
  48749. this.bumpMap = e.bumpMap,
  48750. this.bumpScale = e.bumpScale,
  48751. this.normalMap = e.normalMap,
  48752. this.normalScale.copy(e.normalScale),
  48753. this.displacementMap = e.displacementMap,
  48754. this.displacementScale = e.displacementScale,
  48755. this.displacementBias = e.displacementBias,
  48756. this.roughnessMap = e.roughnessMap,
  48757. this.metalnessMap = e.metalnessMap,
  48758. this.alphaMap = e.alphaMap,
  48759. this.envMap = e.envMap,
  48760. this.envMapIntensity = e.envMapIntensity,
  48761. this.refractionRatio = e.refractionRatio,
  48762. this.fog = e.fog,
  48763. this.shading = e.shading,
  48764. this.wireframe = e.wireframe,
  48765. this.wireframeLinewidth = e.wireframeLinewidth,
  48766. this.wireframeLinecap = e.wireframeLinecap,
  48767. this.wireframeLinejoin = e.wireframeLinejoin,
  48768. this.vertexColors = e.vertexColors,
  48769. this.skinning = e.skinning,
  48770. this.morphTargets = e.morphTargets,
  48771. this.morphNormals = e.morphNormals,
  48772. this
  48773. }
  48774. ,
  48775. n.MeshDepthMaterial = function(e) {
  48776. n.Material.call(this),
  48777. this.type = "MeshDepthMaterial",
  48778. this.morphTargets = !1,
  48779. this.wireframe = !1,
  48780. this.wireframeLinewidth = 1,
  48781. this.setValues(e)
  48782. }
  48783. ,
  48784. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48785. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48786. n.MeshDepthMaterial.prototype.copy = function(e) {
  48787. return n.Material.prototype.copy.call(this, e),
  48788. this.wireframe = e.wireframe,
  48789. this.wireframeLinewidth = e.wireframeLinewidth,
  48790. this
  48791. }
  48792. ,
  48793. n.MeshNormalMaterial = function(e) {
  48794. n.Material.call(this, e),
  48795. this.type = "MeshNormalMaterial",
  48796. this.wireframe = !1,
  48797. this.wireframeLinewidth = 1,
  48798. this.morphTargets = !1,
  48799. this.setValues(e)
  48800. }
  48801. ,
  48802. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48803. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48804. n.MeshNormalMaterial.prototype.copy = function(e) {
  48805. return n.Material.prototype.copy.call(this, e),
  48806. this.wireframe = e.wireframe,
  48807. this.wireframeLinewidth = e.wireframeLinewidth,
  48808. this
  48809. }
  48810. ,
  48811. n.MultiMaterial = function(e) {
  48812. this.uuid = n.Math.generateUUID(),
  48813. this.type = "MultiMaterial",
  48814. this.materials = e instanceof Array ? e : [],
  48815. this.visible = !0
  48816. }
  48817. ,
  48818. n.MultiMaterial.prototype = {
  48819. constructor: n.MultiMaterial,
  48820. toJSON: function(e) {
  48821. for (var t = {
  48822. metadata: {
  48823. version: 4.2,
  48824. type: "material",
  48825. generator: "MaterialExporter"
  48826. },
  48827. uuid: this.uuid,
  48828. type: this.type,
  48829. materials: []
  48830. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48831. var o = i[n].toJSON(e);
  48832. delete o.metadata,
  48833. t.materials.push(o)
  48834. }
  48835. return t.visible = this.visible,
  48836. t
  48837. },
  48838. clone: function() {
  48839. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48840. e.materials.push(this.materials[t].clone());
  48841. return e.visible = this.visible,
  48842. e
  48843. }
  48844. },
  48845. n.PointsMaterial = function(e) {
  48846. n.Material.call(this),
  48847. this.type = "PointsMaterial",
  48848. this.color = new n.Color(16777215),
  48849. this.map = null,
  48850. this.size = 1,
  48851. this.sizeAttenuation = !0,
  48852. this.blending = n.NormalBlending,
  48853. this.vertexColors = n.NoColors,
  48854. this.fog = !0,
  48855. this.setValues(e)
  48856. }
  48857. ,
  48858. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48859. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48860. n.PointsMaterial.prototype.copy = function(e) {
  48861. return n.Material.prototype.copy.call(this, e),
  48862. this.color.copy(e.color),
  48863. this.map = e.map,
  48864. this.size = e.size,
  48865. this.sizeAttenuation = e.sizeAttenuation,
  48866. this.vertexColors = e.vertexColors,
  48867. this.fog = e.fog,
  48868. this
  48869. }
  48870. ,
  48871. n.ShaderMaterial = function(e) {
  48872. n.Material.call(this),
  48873. this.type = "ShaderMaterial",
  48874. this.defines = {},
  48875. this.uniforms = {},
  48876. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  48877. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  48878. this.shading = n.SmoothShading,
  48879. this.linewidth = 1,
  48880. this.wireframe = !1,
  48881. this.wireframeLinewidth = 1,
  48882. this.fog = !1,
  48883. this.lights = !1,
  48884. this.vertexColors = n.NoColors,
  48885. this.skinning = !1,
  48886. this.morphTargets = !1,
  48887. this.morphNormals = !1,
  48888. this.extensions = {
  48889. derivatives: !1,
  48890. fragDepth: !1,
  48891. drawBuffers: !1,
  48892. shaderTextureLOD: !1
  48893. },
  48894. this.defaultAttributeValues = {
  48895. color: [1, 1, 1],
  48896. uv: [0, 0],
  48897. uv2: [0, 0]
  48898. },
  48899. this.index0AttributeName = void 0,
  48900. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  48901. this.setValues(e))
  48902. }
  48903. ,
  48904. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  48905. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  48906. n.ShaderMaterial.prototype.copy = function(e) {
  48907. return n.Material.prototype.copy.call(this, e),
  48908. this.fragmentShader = e.fragmentShader,
  48909. this.vertexShader = e.vertexShader,
  48910. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  48911. this.defines = e.defines,
  48912. this.shading = e.shading,
  48913. this.wireframe = e.wireframe,
  48914. this.wireframeLinewidth = e.wireframeLinewidth,
  48915. this.fog = e.fog,
  48916. this.lights = e.lights,
  48917. this.vertexColors = e.vertexColors,
  48918. this.skinning = e.skinning,
  48919. this.morphTargets = e.morphTargets,
  48920. this.morphNormals = e.morphNormals,
  48921. this.extensions = e.extensions,
  48922. this
  48923. }
  48924. ,
  48925. n.ShaderMaterial.prototype.toJSON = function(e) {
  48926. var t = n.Material.prototype.toJSON.call(this, e);
  48927. return t.uniforms = this.uniforms,
  48928. t.vertexShader = this.vertexShader,
  48929. t.fragmentShader = this.fragmentShader,
  48930. t
  48931. }
  48932. ,
  48933. n.RawShaderMaterial = function(e) {
  48934. n.ShaderMaterial.call(this, e),
  48935. this.type = "RawShaderMaterial"
  48936. }
  48937. ,
  48938. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  48939. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  48940. n.SpriteMaterial = function(e) {
  48941. n.Material.call(this),
  48942. this.type = "SpriteMaterial",
  48943. this.color = new n.Color(16777215),
  48944. this.map = null,
  48945. this.rotation = 0,
  48946. this.fog = !1,
  48947. this.setValues(e)
  48948. }
  48949. ,
  48950. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  48951. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  48952. n.SpriteMaterial.prototype.copy = function(e) {
  48953. return n.Material.prototype.copy.call(this, e),
  48954. this.color.copy(e.color),
  48955. this.map = e.map,
  48956. this.rotation = e.rotation,
  48957. this.fog = e.fog,
  48958. this
  48959. }
  48960. ,
  48961. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  48962. Object.defineProperty(this, "id", {
  48963. value: n.TextureIdCount++
  48964. }),
  48965. this.uuid = n.Math.generateUUID(),
  48966. this.name = "",
  48967. this.sourceFile = "",
  48968. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  48969. this.mipmaps = [],
  48970. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  48971. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  48972. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  48973. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  48974. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  48975. this.anisotropy = void 0 !== c ? c : 1,
  48976. this.format = void 0 !== s ? s : n.RGBAFormat,
  48977. this.type = void 0 !== l ? l : n.UnsignedByteType,
  48978. this.offset = new n.Vector2(0,0),
  48979. this.repeat = new n.Vector2(1,1),
  48980. this.generateMipmaps = !0,
  48981. this.premultiplyAlpha = !1,
  48982. this.flipY = !0,
  48983. this.unpackAlignment = 4,
  48984. this.encoding = n.LinearEncoding,
  48985. this.version = 0,
  48986. this.onUpdate = null
  48987. }
  48988. ,
  48989. n.Texture.DEFAULT_IMAGE = void 0,
  48990. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  48991. n.Texture.prototype = {
  48992. constructor: n.Texture,
  48993. set needsUpdate(e) {
  48994. e === !0 && this.version++
  48995. },
  48996. clone: function() {
  48997. return (new this.constructor).copy(this)
  48998. },
  48999. copy: function(e) {
  49000. return this.image = e.image,
  49001. this.mipmaps = e.mipmaps.slice(0),
  49002. this.mapping = e.mapping,
  49003. this.wrapS = e.wrapS,
  49004. this.wrapT = e.wrapT,
  49005. this.magFilter = e.magFilter,
  49006. this.minFilter = e.minFilter,
  49007. this.anisotropy = e.anisotropy,
  49008. this.format = e.format,
  49009. this.type = e.type,
  49010. this.offset.copy(e.offset),
  49011. this.repeat.copy(e.repeat),
  49012. this.generateMipmaps = e.generateMipmaps,
  49013. this.premultiplyAlpha = e.premultiplyAlpha,
  49014. this.flipY = e.flipY,
  49015. this.unpackAlignment = e.unpackAlignment,
  49016. this.encoding = e.encoding,
  49017. this
  49018. },
  49019. toJSON: function(e) {
  49020. function t(e) {
  49021. var t;
  49022. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49023. t.width = e.width,
  49024. t.height = e.height,
  49025. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49026. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49027. }
  49028. if (void 0 !== e.textures[this.uuid])
  49029. return e.textures[this.uuid];
  49030. var i = {
  49031. metadata: {
  49032. version: 4.4,
  49033. type: "Texture",
  49034. generator: "Texture.toJSON"
  49035. },
  49036. uuid: this.uuid,
  49037. name: this.name,
  49038. mapping: this.mapping,
  49039. repeat: [this.repeat.x, this.repeat.y],
  49040. offset: [this.offset.x, this.offset.y],
  49041. wrap: [this.wrapS, this.wrapT],
  49042. minFilter: this.minFilter,
  49043. magFilter: this.magFilter,
  49044. anisotropy: this.anisotropy
  49045. };
  49046. if (void 0 !== this.image) {
  49047. var r = this.image;
  49048. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49049. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49050. uuid: r.uuid,
  49051. url: t(r)
  49052. }),
  49053. i.image = r.uuid
  49054. }
  49055. return e.textures[this.uuid] = i,
  49056. i
  49057. },
  49058. dispose: function() {
  49059. this.dispatchEvent({
  49060. type: "dispose"
  49061. })
  49062. },
  49063. transformUv: function(e) {
  49064. if (this.mapping === n.UVMapping) {
  49065. if (e.multiply(this.repeat),
  49066. e.add(this.offset),
  49067. e.x < 0 || e.x > 1)
  49068. switch (this.wrapS) {
  49069. case n.RepeatWrapping:
  49070. e.x = e.x - Math.floor(e.x);
  49071. break;
  49072. case n.ClampToEdgeWrapping:
  49073. e.x = e.x < 0 ? 0 : 1;
  49074. break;
  49075. case n.MirroredRepeatWrapping:
  49076. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49077. }
  49078. if (e.y < 0 || e.y > 1)
  49079. switch (this.wrapT) {
  49080. case n.RepeatWrapping:
  49081. e.y = e.y - Math.floor(e.y);
  49082. break;
  49083. case n.ClampToEdgeWrapping:
  49084. e.y = e.y < 0 ? 0 : 1;
  49085. break;
  49086. case n.MirroredRepeatWrapping:
  49087. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49088. }
  49089. this.flipY && (e.y = 1 - e.y)
  49090. }
  49091. }
  49092. },
  49093. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49094. n.TextureIdCount = 0,
  49095. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49096. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49097. this.needsUpdate = !0
  49098. }
  49099. ,
  49100. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49101. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49102. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49103. e = void 0 !== e ? e : [],
  49104. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49105. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49106. this.flipY = !1
  49107. }
  49108. ,
  49109. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49110. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49111. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49112. get: function() {
  49113. return this.image
  49114. },
  49115. set: function(e) {
  49116. this.image = e
  49117. }
  49118. }),
  49119. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49120. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49121. this.image = {
  49122. width: t,
  49123. height: i
  49124. },
  49125. this.mipmaps = e,
  49126. this.flipY = !1,
  49127. this.generateMipmaps = !1
  49128. }
  49129. ,
  49130. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49131. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49132. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49133. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49134. this.image = {
  49135. data: e,
  49136. width: t,
  49137. height: i
  49138. },
  49139. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49140. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49141. this.flipY = !1,
  49142. this.generateMipmaps = !1
  49143. }
  49144. ,
  49145. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49146. n.DataTexture.prototype.constructor = n.DataTexture,
  49147. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49148. function h() {
  49149. requestAnimationFrame(h)
  49150. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49151. u.needsUpdate = !0
  49152. }
  49153. }
  49154. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49155. this.generateMipmaps = !1;
  49156. var u = this;
  49157. h()
  49158. }
  49159. ,
  49160. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49161. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49162. n.Group = function() {
  49163. n.Object3D.call(this),
  49164. this.type = "Group"
  49165. }
  49166. ,
  49167. n.Group.prototype = Object.create(n.Object3D.prototype),
  49168. n.Group.prototype.constructor = n.Group,
  49169. n.Points = function(e, t) {
  49170. n.Object3D.call(this),
  49171. this.type = "Points",
  49172. this.geometry = void 0 !== e ? e : new n.Geometry,
  49173. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49174. color: 16777215 * Math.random()
  49175. })
  49176. }
  49177. ,
  49178. n.Points.prototype = Object.create(n.Object3D.prototype),
  49179. n.Points.prototype.constructor = n.Points,
  49180. n.Points.prototype.raycast = function() {
  49181. var e = new n.Matrix4
  49182. , t = new n.Ray
  49183. , i = new n.Sphere;
  49184. return function(r, o) {
  49185. function a(e, i) {
  49186. var n = t.distanceSqToPoint(e);
  49187. if (n < d) {
  49188. var a = t.closestPointToPoint(e);
  49189. a.applyMatrix4(c);
  49190. var l = r.ray.origin.distanceTo(a);
  49191. if (l < r.near || l > r.far)
  49192. return;
  49193. o.push({
  49194. distance: l,
  49195. distanceToRay: Math.sqrt(n),
  49196. point: a.clone(),
  49197. index: i,
  49198. face: null,
  49199. object: s
  49200. })
  49201. }
  49202. }
  49203. var s = this
  49204. , l = this.geometry
  49205. , c = this.matrixWorld
  49206. , h = r.params.Points.threshold;
  49207. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49208. i.copy(l.boundingSphere),
  49209. i.applyMatrix4(c),
  49210. r.ray.intersectsSphere(i) !== !1) {
  49211. e.getInverse(c),
  49212. t.copy(r.ray).applyMatrix4(e);
  49213. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49214. , d = u * u
  49215. , p = new n.Vector3;
  49216. if (l instanceof n.BufferGeometry) {
  49217. var f = l.index
  49218. , g = l.attributes
  49219. , m = g.position.array;
  49220. if (null !== f)
  49221. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49222. var C = v[A];
  49223. p.fromArray(m, 3 * C),
  49224. a(p, C)
  49225. }
  49226. else
  49227. for (var A = 0, I = m.length / 3; A < I; A++)
  49228. p.fromArray(m, 3 * A),
  49229. a(p, A)
  49230. } else
  49231. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49232. a(E[A], A)
  49233. }
  49234. }
  49235. }(),
  49236. n.Points.prototype.clone = function() {
  49237. return new this.constructor(this.geometry,this.material).copy(this)
  49238. }
  49239. ,
  49240. n.Line = function(e, t, i) {
  49241. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49242. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49243. this.type = "Line",
  49244. this.geometry = void 0 !== e ? e : new n.Geometry,
  49245. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49246. color: 16777215 * Math.random()
  49247. })))
  49248. }
  49249. ,
  49250. n.Line.prototype = Object.create(n.Object3D.prototype),
  49251. n.Line.prototype.constructor = n.Line,
  49252. n.Line.prototype.raycast = function() {
  49253. var e = new n.Matrix4
  49254. , t = new n.Ray
  49255. , i = new n.Sphere;
  49256. return function(r, o) {
  49257. var a = r.linePrecision
  49258. , s = a * a
  49259. , l = this.geometry
  49260. , c = this.matrixWorld;
  49261. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49262. i.copy(l.boundingSphere),
  49263. i.applyMatrix4(c),
  49264. r.ray.intersectsSphere(i) !== !1) {
  49265. e.getInverse(c),
  49266. t.copy(r.ray).applyMatrix4(e);
  49267. var h = new n.Vector3
  49268. , u = new n.Vector3
  49269. , d = new n.Vector3
  49270. , p = new n.Vector3
  49271. , f = this instanceof n.LineSegments ? 2 : 1;
  49272. if (l instanceof n.BufferGeometry) {
  49273. var g = l.index
  49274. , m = l.attributes
  49275. , v = m.position.array;
  49276. if (null !== g)
  49277. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49278. var I = A[y]
  49279. , E = A[y + 1];
  49280. h.fromArray(v, 3 * I),
  49281. u.fromArray(v, 3 * E);
  49282. var b = t.distanceSqToSegment(h, u, p, d);
  49283. if (!(b > s)) {
  49284. p.applyMatrix4(this.matrixWorld);
  49285. var w = r.ray.origin.distanceTo(p);
  49286. w < r.near || w > r.far || o.push({
  49287. distance: w,
  49288. point: d.clone().applyMatrix4(this.matrixWorld),
  49289. index: y,
  49290. face: null,
  49291. faceIndex: null,
  49292. object: this
  49293. })
  49294. }
  49295. }
  49296. else
  49297. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49298. h.fromArray(v, 3 * y),
  49299. u.fromArray(v, 3 * y + 3);
  49300. var b = t.distanceSqToSegment(h, u, p, d);
  49301. if (!(b > s)) {
  49302. p.applyMatrix4(this.matrixWorld);
  49303. var w = r.ray.origin.distanceTo(p);
  49304. w < r.near || w > r.far || o.push({
  49305. distance: w,
  49306. point: d.clone().applyMatrix4(this.matrixWorld),
  49307. index: y,
  49308. face: null,
  49309. faceIndex: null,
  49310. object: this
  49311. })
  49312. }
  49313. }
  49314. } else if (l instanceof n.Geometry)
  49315. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49316. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49317. if (!(b > s)) {
  49318. p.applyMatrix4(this.matrixWorld);
  49319. var w = r.ray.origin.distanceTo(p);
  49320. w < r.near || w > r.far || o.push({
  49321. distance: w,
  49322. point: d.clone().applyMatrix4(this.matrixWorld),
  49323. index: y,
  49324. face: null,
  49325. faceIndex: null,
  49326. object: this
  49327. })
  49328. }
  49329. }
  49330. }
  49331. }
  49332. }(),
  49333. n.Line.prototype.clone = function() {
  49334. return new this.constructor(this.geometry,this.material).copy(this)
  49335. }
  49336. ,
  49337. n.LineStrip = 0,
  49338. n.LinePieces = 1,
  49339. n.LineSegments = function(e, t) {
  49340. n.Line.call(this, e, t),
  49341. this.type = "LineSegments"
  49342. }
  49343. ,
  49344. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49345. n.LineSegments.prototype.constructor = n.LineSegments,
  49346. n.Mesh = function(e, t) {
  49347. n.Object3D.call(this),
  49348. this.type = "Mesh",
  49349. this.geometry = void 0 !== e ? e : new n.Geometry,
  49350. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49351. color: 16777215 * Math.random()
  49352. }),
  49353. this.drawMode = n.TrianglesDrawMode,
  49354. this.updateMorphTargets()
  49355. }
  49356. ,
  49357. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49358. n.Mesh.prototype.constructor = n.Mesh,
  49359. n.Mesh.prototype.setDrawMode = function(e) {
  49360. this.drawMode = e
  49361. }
  49362. ,
  49363. n.Mesh.prototype.updateMorphTargets = function() {
  49364. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49365. this.morphTargetBase = -1,
  49366. this.morphTargetInfluences = [],
  49367. this.morphTargetDictionary = {};
  49368. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49369. this.morphTargetInfluences.push(0),
  49370. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49371. }
  49372. }
  49373. ,
  49374. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49375. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49376. 0)
  49377. }
  49378. ,
  49379. n.Mesh.prototype.raycast = function() {
  49380. function e(e, t, i, r, o, a, s) {
  49381. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49382. o.multiplyScalar(m.x),
  49383. a.multiplyScalar(m.y),
  49384. s.multiplyScalar(m.z),
  49385. o.add(a).add(s),
  49386. o.clone()
  49387. }
  49388. function t(e, t, i, r, o, a, s) {
  49389. var l, c = e.material;
  49390. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49391. null === l)
  49392. return null;
  49393. A.copy(s),
  49394. A.applyMatrix4(e.matrixWorld);
  49395. var h = t.ray.origin.distanceTo(A);
  49396. return h < t.near || h > t.far ? null : {
  49397. distance: h,
  49398. point: A.clone(),
  49399. object: e
  49400. }
  49401. }
  49402. function i(i, r, o, a, h, u, d, m) {
  49403. s.fromArray(a, 3 * u),
  49404. l.fromArray(a, 3 * d),
  49405. c.fromArray(a, 3 * m);
  49406. var A = t(i, r, o, s, l, c, v);
  49407. return A && (h && (p.fromArray(h, 2 * u),
  49408. f.fromArray(h, 2 * d),
  49409. g.fromArray(h, 2 * m),
  49410. A.uv = e(v, s, l, c, p, f, g)),
  49411. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49412. A.faceIndex = u),
  49413. A
  49414. }
  49415. var r = new n.Matrix4
  49416. , o = new n.Ray
  49417. , a = new n.Sphere
  49418. , s = new n.Vector3
  49419. , l = new n.Vector3
  49420. , c = new n.Vector3
  49421. , h = new n.Vector3
  49422. , u = new n.Vector3
  49423. , d = new n.Vector3
  49424. , p = new n.Vector2
  49425. , f = new n.Vector2
  49426. , g = new n.Vector2
  49427. , m = new n.Vector3
  49428. , v = new n.Vector3
  49429. , A = new n.Vector3;
  49430. return function(m, A) {
  49431. var y = this.geometry
  49432. , C = this.material
  49433. , I = this.matrixWorld;
  49434. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49435. a.copy(y.boundingSphere),
  49436. a.applyMatrix4(I),
  49437. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49438. o.copy(m.ray).applyMatrix4(r),
  49439. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49440. var E, b;
  49441. if (y instanceof n.BufferGeometry) {
  49442. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49443. if (void 0 !== S.uv && (E = S.uv.array),
  49444. null !== x)
  49445. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49446. w = R[P],
  49447. _ = R[P + 1],
  49448. T = R[P + 2],
  49449. b = i(this, m, o, M, E, w, _, T),
  49450. b && (b.faceIndex = Math.floor(P / 3),
  49451. A.push(b));
  49452. else
  49453. for (var P = 0, O = M.length; P < O; P += 9)
  49454. w = P / 3,
  49455. _ = w + 1,
  49456. T = w + 2,
  49457. b = i(this, m, o, M, E, w, _, T),
  49458. b && (b.index = w,
  49459. A.push(b))
  49460. } else if (y instanceof n.Geometry) {
  49461. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49462. k.length > 0 && (E = k);
  49463. for (var H = 0, G = U.length; H < G; H++) {
  49464. var z = U[H]
  49465. , W = B === !0 ? F[z.materialIndex] : C;
  49466. if (void 0 !== W) {
  49467. if (L = V[z.a],
  49468. D = V[z.b],
  49469. N = V[z.c],
  49470. W.morphTargets === !0) {
  49471. var j = y.morphTargets
  49472. , Y = this.morphTargetInfluences;
  49473. s.set(0, 0, 0),
  49474. l.set(0, 0, 0),
  49475. c.set(0, 0, 0);
  49476. for (var X = 0, Z = j.length; X < Z; X++) {
  49477. var q = Y[X];
  49478. if (0 !== q) {
  49479. var K = j[X].vertices;
  49480. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49481. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49482. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49483. }
  49484. }
  49485. s.add(L),
  49486. l.add(D),
  49487. c.add(N),
  49488. L = s,
  49489. D = l,
  49490. N = c
  49491. }
  49492. if (b = t(this, m, o, L, D, N, v)) {
  49493. if (E) {
  49494. var Q = E[H];
  49495. p.copy(Q[0]),
  49496. f.copy(Q[1]),
  49497. g.copy(Q[2]),
  49498. b.uv = e(v, L, D, N, p, f, g)
  49499. }
  49500. b.face = z,
  49501. b.faceIndex = H,
  49502. A.push(b)
  49503. }
  49504. }
  49505. }
  49506. }
  49507. }
  49508. }
  49509. }(),
  49510. n.Mesh.prototype.clone = function() {
  49511. return new this.constructor(this.geometry,this.material).copy(this)
  49512. }
  49513. ,
  49514. n.Bone = function(e) {
  49515. n.Object3D.call(this),
  49516. this.type = "Bone",
  49517. this.skin = e
  49518. }
  49519. ,
  49520. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49521. n.Bone.prototype.constructor = n.Bone,
  49522. n.Bone.prototype.copy = function(e) {
  49523. return n.Object3D.prototype.copy.call(this, e),
  49524. this.skin = e.skin,
  49525. this
  49526. }
  49527. ,
  49528. n.Skeleton = function(e, t, i) {
  49529. if (this.useVertexTexture = void 0 === i || i,
  49530. this.identityMatrix = new n.Matrix4,
  49531. e = e || [],
  49532. this.bones = e.slice(0),
  49533. this.useVertexTexture) {
  49534. var r = Math.sqrt(4 * this.bones.length);
  49535. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49536. r = Math.max(r, 4),
  49537. this.boneTextureWidth = r,
  49538. this.boneTextureHeight = r,
  49539. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49540. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49541. } else
  49542. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49543. if (void 0 === t)
  49544. this.calculateInverses();
  49545. else if (this.bones.length === t.length)
  49546. this.boneInverses = t.slice(0);
  49547. else {
  49548. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49549. this.boneInverses = [];
  49550. for (var o = 0, a = this.bones.length; o < a; o++)
  49551. this.boneInverses.push(new n.Matrix4)
  49552. }
  49553. }
  49554. ,
  49555. n.Skeleton.prototype.calculateInverses = function() {
  49556. this.boneInverses = [];
  49557. for (var e = 0, t = this.bones.length; e < t; e++) {
  49558. var i = new n.Matrix4;
  49559. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49560. this.boneInverses.push(i)
  49561. }
  49562. }
  49563. ,
  49564. n.Skeleton.prototype.pose = function() {
  49565. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49566. e = this.bones[t],
  49567. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49568. for (var t = 0, i = this.bones.length; t < i; t++)
  49569. e = this.bones[t],
  49570. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49571. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49572. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49573. }
  49574. ,
  49575. n.Skeleton.prototype.update = function() {
  49576. var e = new n.Matrix4;
  49577. return function() {
  49578. for (var t = 0, i = this.bones.length; t < i; t++) {
  49579. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49580. e.multiplyMatrices(n, this.boneInverses[t]),
  49581. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49582. }
  49583. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49584. }
  49585. }(),
  49586. n.Skeleton.prototype.clone = function() {
  49587. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49588. }
  49589. ,
  49590. n.SkinnedMesh = function(e, t, i) {
  49591. n.Mesh.call(this, e, t),
  49592. this.type = "SkinnedMesh",
  49593. this.bindMode = "attached",
  49594. this.bindMatrix = new n.Matrix4,
  49595. this.bindMatrixInverse = new n.Matrix4;
  49596. var r = [];
  49597. if (this.geometry && void 0 !== this.geometry.bones) {
  49598. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49599. a = this.geometry.bones[s],
  49600. o = new n.Bone(this),
  49601. r.push(o),
  49602. o.name = a.name,
  49603. o.position.fromArray(a.pos),
  49604. o.quaternion.fromArray(a.rotq),
  49605. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49606. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49607. a = this.geometry.bones[s],
  49608. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49609. }
  49610. this.normalizeSkinWeights(),
  49611. this.updateMatrixWorld(!0),
  49612. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49613. }
  49614. ,
  49615. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49616. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49617. n.SkinnedMesh.prototype.bind = function(e, t) {
  49618. this.skeleton = e,
  49619. void 0 === t && (this.updateMatrixWorld(!0),
  49620. this.skeleton.calculateInverses(),
  49621. t = this.matrixWorld),
  49622. this.bindMatrix.copy(t),
  49623. this.bindMatrixInverse.getInverse(t)
  49624. }
  49625. ,
  49626. n.SkinnedMesh.prototype.pose = function() {
  49627. this.skeleton.pose()
  49628. }
  49629. ,
  49630. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49631. if (this.geometry instanceof n.Geometry)
  49632. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49633. var t = this.geometry.skinWeights[e]
  49634. , i = 1 / t.lengthManhattan();
  49635. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49636. }
  49637. else if (this.geometry instanceof n.BufferGeometry)
  49638. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49639. r.x = o.getX(e),
  49640. r.y = o.getY(e),
  49641. r.z = o.getZ(e),
  49642. r.w = o.getW(e);
  49643. var i = 1 / r.lengthManhattan();
  49644. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49645. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49646. }
  49647. }
  49648. ,
  49649. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49650. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49651. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49652. }
  49653. ,
  49654. n.SkinnedMesh.prototype.clone = function() {
  49655. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49656. }
  49657. ,
  49658. n.LOD = function() {
  49659. n.Object3D.call(this),
  49660. this.type = "LOD",
  49661. Object.defineProperties(this, {
  49662. levels: {
  49663. enumerable: !0,
  49664. value: []
  49665. },
  49666. objects: {
  49667. get: function() {
  49668. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49669. this.levels
  49670. }
  49671. }
  49672. })
  49673. }
  49674. ,
  49675. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49676. n.LOD.prototype.constructor = n.LOD,
  49677. n.LOD.prototype.addLevel = function(e, t) {
  49678. void 0 === t && (t = 0),
  49679. t = Math.abs(t);
  49680. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49681. ;
  49682. i.splice(n, 0, {
  49683. distance: t,
  49684. object: e
  49685. }),
  49686. this.add(e)
  49687. }
  49688. ,
  49689. n.LOD.prototype.getObjectForDistance = function(e) {
  49690. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49691. ;
  49692. return t[i - 1].object
  49693. }
  49694. ,
  49695. n.LOD.prototype.raycast = function() {
  49696. var e = new n.Vector3;
  49697. return function(t, i) {
  49698. e.setFromMatrixPosition(this.matrixWorld);
  49699. var n = t.ray.origin.distanceTo(e);
  49700. this.getObjectForDistance(n).raycast(t, i)
  49701. }
  49702. }(),
  49703. n.LOD.prototype.update = function() {
  49704. var e = new n.Vector3
  49705. , t = new n.Vector3;
  49706. return function(i) {
  49707. var n = this.levels;
  49708. if (n.length > 1) {
  49709. e.setFromMatrixPosition(i.matrixWorld),
  49710. t.setFromMatrixPosition(this.matrixWorld);
  49711. var r = e.distanceTo(t);
  49712. n[0].object.visible = !0;
  49713. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49714. n[o - 1].object.visible = !1,
  49715. n[o].object.visible = !0;
  49716. for (; o < a; o++)
  49717. n[o].object.visible = !1
  49718. }
  49719. }
  49720. }(),
  49721. n.LOD.prototype.copy = function(e) {
  49722. n.Object3D.prototype.copy.call(this, e, !1);
  49723. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49724. var o = t[i];
  49725. this.addLevel(o.object.clone(), o.distance)
  49726. }
  49727. return this
  49728. }
  49729. ,
  49730. n.LOD.prototype.toJSON = function(e) {
  49731. var t = n.Object3D.prototype.toJSON.call(this, e);
  49732. t.object.levels = [];
  49733. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49734. var a = i[r];
  49735. t.object.levels.push({
  49736. object: a.object.uuid,
  49737. distance: a.distance
  49738. })
  49739. }
  49740. return t
  49741. }
  49742. ,
  49743. n.Sprite = function() {
  49744. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49745. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49746. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49747. , r = new n.BufferGeometry;
  49748. return r.setIndex(new n.BufferAttribute(e,1)),
  49749. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49750. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49751. function(e) {
  49752. n.Object3D.call(this),
  49753. this.type = "Sprite",
  49754. this.geometry = r,
  49755. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49756. }
  49757. }(),
  49758. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49759. n.Sprite.prototype.constructor = n.Sprite,
  49760. n.Sprite.prototype.raycast = function() {
  49761. var e = new n.Vector3;
  49762. return function(t, i) {
  49763. e.setFromMatrixPosition(this.matrixWorld);
  49764. var n = t.ray.distanceSqToPoint(e)
  49765. , r = this.scale.x * this.scale.y;
  49766. n > r || i.push({
  49767. distance: Math.sqrt(n),
  49768. point: this.position,
  49769. face: null,
  49770. object: this
  49771. })
  49772. }
  49773. }(),
  49774. n.Sprite.prototype.clone = function() {
  49775. return new this.constructor(this.material).copy(this)
  49776. }
  49777. ,
  49778. n.Particle = n.Sprite,
  49779. n.LensFlare = function(e, t, i, r, o) {
  49780. n.Object3D.call(this),
  49781. this.lensFlares = [],
  49782. this.positionScreen = new n.Vector3,
  49783. this.customUpdateCallback = void 0,
  49784. void 0 !== e && this.add(e, t, i, r, o)
  49785. }
  49786. ,
  49787. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49788. n.LensFlare.prototype.constructor = n.LensFlare,
  49789. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49790. void 0 === t && (t = -1),
  49791. void 0 === i && (i = 0),
  49792. void 0 === a && (a = 1),
  49793. void 0 === o && (o = new n.Color(16777215)),
  49794. void 0 === r && (r = n.NormalBlending),
  49795. i = Math.min(i, Math.max(0, i)),
  49796. this.lensFlares.push({
  49797. texture: e,
  49798. size: t,
  49799. distance: i,
  49800. x: 0,
  49801. y: 0,
  49802. z: 0,
  49803. scale: 1,
  49804. rotation: 0,
  49805. opacity: a,
  49806. color: o,
  49807. blending: r
  49808. })
  49809. }
  49810. ,
  49811. n.LensFlare.prototype.updateLensFlares = function() {
  49812. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49813. for (e = 0; e < i; e++)
  49814. t = this.lensFlares[e],
  49815. t.x = this.positionScreen.x + n * t.distance,
  49816. t.y = this.positionScreen.y + r * t.distance,
  49817. t.wantedRotation = t.x * Math.PI * .25,
  49818. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49819. }
  49820. ,
  49821. n.LensFlare.prototype.copy = function(e) {
  49822. n.Object3D.prototype.copy.call(this, e),
  49823. this.positionScreen.copy(e.positionScreen),
  49824. this.customUpdateCallback = e.customUpdateCallback;
  49825. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49826. this.lensFlares.push(e.lensFlares[t]);
  49827. return this
  49828. }
  49829. ,
  49830. n.Scene = function() {
  49831. n.Object3D.call(this),
  49832. this.type = "Scene",
  49833. this.fog = null,
  49834. this.overrideMaterial = null,
  49835. this.autoUpdate = !0
  49836. }
  49837. ,
  49838. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49839. n.Scene.prototype.constructor = n.Scene,
  49840. n.Scene.prototype.copy = function(e, t) {
  49841. return n.Object3D.prototype.copy.call(this, e, t),
  49842. null !== e.fog && (this.fog = e.fog.clone()),
  49843. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49844. this.autoUpdate = e.autoUpdate,
  49845. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49846. this
  49847. }
  49848. ,
  49849. n.Fog = function(e, t, i) {
  49850. this.name = "",
  49851. this.color = new n.Color(e),
  49852. this.near = void 0 !== t ? t : 1,
  49853. this.far = void 0 !== i ? i : 1e3
  49854. }
  49855. ,
  49856. n.Fog.prototype.clone = function() {
  49857. return new n.Fog(this.color.getHex(),this.near,this.far)
  49858. }
  49859. ,
  49860. n.FogExp2 = function(e, t) {
  49861. this.name = "",
  49862. this.color = new n.Color(e),
  49863. this.density = void 0 !== t ? t : 25e-5
  49864. }
  49865. ,
  49866. n.FogExp2.prototype.clone = function() {
  49867. return new n.FogExp2(this.color.getHex(),this.density)
  49868. }
  49869. ,
  49870. n.ShaderChunk = {},
  49871. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  49872. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  49873. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  49874. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  49875. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  49876. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  49877. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  49878. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  49879. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  49880. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  49881. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  49882. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  49883. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  49884. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  49885. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  49886. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  49887. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  49888. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  49889. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  49890. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  49891. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  49892. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  49893. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  49894. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  49895. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  49896. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  49897. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  49898. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  49899. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  49900. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  49901. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  49902. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  49903. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  49904. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  49905. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  49906. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  49907. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  49908. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  49909. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  49910. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  49911. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  49912. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  49913. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  49914. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  49915. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  49916. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  49917. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  49918. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  49919. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  49920. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  49921. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  49922. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  49923. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  49924. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  49925. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  49926. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  49927. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  49928. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  49929. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  49930. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  49931. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  49932. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  49933. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  49934. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  49935. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  49936. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  49937. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  49938. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  49939. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  49940. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  49941. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  49942. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  49943. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  49944. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  49945. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  49946. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  49947. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  49948. n.UniformsUtils = {
  49949. merge: function(e) {
  49950. for (var t = {}, i = 0; i < e.length; i++) {
  49951. var n = this.clone(e[i]);
  49952. for (var r in n)
  49953. t[r] = n[r]
  49954. }
  49955. return t
  49956. },
  49957. clone: function(e) {
  49958. var t = {};
  49959. for (var i in e) {
  49960. t[i] = {};
  49961. for (var r in e[i]) {
  49962. var o = e[i][r];
  49963. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  49964. }
  49965. }
  49966. return t
  49967. }
  49968. },
  49969. n.UniformsLib = {
  49970. common: {
  49971. diffuse: {
  49972. type: "c",
  49973. value: new n.Color(15658734)
  49974. },
  49975. opacity: {
  49976. type: "f",
  49977. value: 1
  49978. },
  49979. map: {
  49980. type: "t",
  49981. value: null
  49982. },
  49983. offsetRepeat: {
  49984. type: "v4",
  49985. value: new n.Vector4(0,0,1,1)
  49986. },
  49987. specularMap: {
  49988. type: "t",
  49989. value: null
  49990. },
  49991. alphaMap: {
  49992. type: "t",
  49993. value: null
  49994. },
  49995. envMap: {
  49996. type: "t",
  49997. value: null
  49998. },
  49999. flipEnvMap: {
  50000. type: "f",
  50001. value: -1
  50002. },
  50003. reflectivity: {
  50004. type: "f",
  50005. value: 1
  50006. },
  50007. refractionRatio: {
  50008. type: "f",
  50009. value: .98
  50010. }
  50011. },
  50012. aomap: {
  50013. aoMap: {
  50014. type: "t",
  50015. value: null
  50016. },
  50017. aoMapIntensity: {
  50018. type: "f",
  50019. value: 1
  50020. }
  50021. },
  50022. lightmap: {
  50023. lightMap: {
  50024. type: "t",
  50025. value: null
  50026. },
  50027. lightMapIntensity: {
  50028. type: "f",
  50029. value: 1
  50030. }
  50031. },
  50032. emissivemap: {
  50033. emissiveMap: {
  50034. type: "t",
  50035. value: null
  50036. }
  50037. },
  50038. bumpmap: {
  50039. bumpMap: {
  50040. type: "t",
  50041. value: null
  50042. },
  50043. bumpScale: {
  50044. type: "f",
  50045. value: 1
  50046. }
  50047. },
  50048. normalmap: {
  50049. normalMap: {
  50050. type: "t",
  50051. value: null
  50052. },
  50053. normalScale: {
  50054. type: "v2",
  50055. value: new n.Vector2(1,1)
  50056. }
  50057. },
  50058. displacementmap: {
  50059. displacementMap: {
  50060. type: "t",
  50061. value: null
  50062. },
  50063. displacementScale: {
  50064. type: "f",
  50065. value: 1
  50066. },
  50067. displacementBias: {
  50068. type: "f",
  50069. value: 0
  50070. }
  50071. },
  50072. roughnessmap: {
  50073. roughnessMap: {
  50074. type: "t",
  50075. value: null
  50076. }
  50077. },
  50078. metalnessmap: {
  50079. metalnessMap: {
  50080. type: "t",
  50081. value: null
  50082. }
  50083. },
  50084. fog: {
  50085. fogDensity: {
  50086. type: "f",
  50087. value: 25e-5
  50088. },
  50089. fogNear: {
  50090. type: "f",
  50091. value: 1
  50092. },
  50093. fogFar: {
  50094. type: "f",
  50095. value: 2e3
  50096. },
  50097. fogColor: {
  50098. type: "c",
  50099. value: new n.Color(16777215)
  50100. }
  50101. },
  50102. lights: {
  50103. ambientLightColor: {
  50104. type: "fv",
  50105. value: []
  50106. },
  50107. directionalLights: {
  50108. type: "sa",
  50109. value: [],
  50110. properties: {
  50111. direction: {
  50112. type: "v3"
  50113. },
  50114. color: {
  50115. type: "c"
  50116. },
  50117. shadow: {
  50118. type: "i"
  50119. },
  50120. shadowBias: {
  50121. type: "f"
  50122. },
  50123. shadowRadius: {
  50124. type: "f"
  50125. },
  50126. shadowMapSize: {
  50127. type: "v2"
  50128. }
  50129. }
  50130. },
  50131. directionalShadowMap: {
  50132. type: "tv",
  50133. value: []
  50134. },
  50135. directionalShadowMatrix: {
  50136. type: "m4v",
  50137. value: []
  50138. },
  50139. spotLights: {
  50140. type: "sa",
  50141. value: [],
  50142. properties: {
  50143. color: {
  50144. type: "c"
  50145. },
  50146. position: {
  50147. type: "v3"
  50148. },
  50149. direction: {
  50150. type: "v3"
  50151. },
  50152. distance: {
  50153. type: "f"
  50154. },
  50155. coneCos: {
  50156. type: "f"
  50157. },
  50158. penumbraCos: {
  50159. type: "f"
  50160. },
  50161. decay: {
  50162. type: "f"
  50163. },
  50164. shadow: {
  50165. type: "i"
  50166. },
  50167. shadowBias: {
  50168. type: "f"
  50169. },
  50170. shadowRadius: {
  50171. type: "f"
  50172. },
  50173. shadowMapSize: {
  50174. type: "v2"
  50175. }
  50176. }
  50177. },
  50178. spotShadowMap: {
  50179. type: "tv",
  50180. value: []
  50181. },
  50182. spotShadowMatrix: {
  50183. type: "m4v",
  50184. value: []
  50185. },
  50186. pointLights: {
  50187. type: "sa",
  50188. value: [],
  50189. properties: {
  50190. color: {
  50191. type: "c"
  50192. },
  50193. position: {
  50194. type: "v3"
  50195. },
  50196. decay: {
  50197. type: "f"
  50198. },
  50199. distance: {
  50200. type: "f"
  50201. },
  50202. shadow: {
  50203. type: "i"
  50204. },
  50205. shadowBias: {
  50206. type: "f"
  50207. },
  50208. shadowRadius: {
  50209. type: "f"
  50210. },
  50211. shadowMapSize: {
  50212. type: "v2"
  50213. }
  50214. }
  50215. },
  50216. pointShadowMap: {
  50217. type: "tv",
  50218. value: []
  50219. },
  50220. pointShadowMatrix: {
  50221. type: "m4v",
  50222. value: []
  50223. },
  50224. hemisphereLights: {
  50225. type: "sa",
  50226. value: [],
  50227. properties: {
  50228. direction: {
  50229. type: "v3"
  50230. },
  50231. skyColor: {
  50232. type: "c"
  50233. },
  50234. groundColor: {
  50235. type: "c"
  50236. }
  50237. }
  50238. }
  50239. },
  50240. points: {
  50241. diffuse: {
  50242. type: "c",
  50243. value: new n.Color(15658734)
  50244. },
  50245. opacity: {
  50246. type: "f",
  50247. value: 1
  50248. },
  50249. size: {
  50250. type: "f",
  50251. value: 1
  50252. },
  50253. scale: {
  50254. type: "f",
  50255. value: 1
  50256. },
  50257. map: {
  50258. type: "t",
  50259. value: null
  50260. },
  50261. offsetRepeat: {
  50262. type: "v4",
  50263. value: new n.Vector4(0,0,1,1)
  50264. }
  50265. }
  50266. },
  50267. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50268. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50269. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50270. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50271. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50272. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50273. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50274. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50275. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50276. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50277. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50278. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50279. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50280. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50281. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50282. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50283. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50284. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50285. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50286. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50287. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50288. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50289. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50290. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50291. n.ShaderLib = {
  50292. basic: {
  50293. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50294. vertexShader: n.ShaderChunk.meshbasic_vert,
  50295. fragmentShader: n.ShaderChunk.meshbasic_frag
  50296. },
  50297. lambert: {
  50298. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50299. emissive: {
  50300. type: "c",
  50301. value: new n.Color(0)
  50302. }
  50303. }]),
  50304. vertexShader: n.ShaderChunk.meshlambert_vert,
  50305. fragmentShader: n.ShaderChunk.meshlambert_frag
  50306. },
  50307. phong: {
  50308. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50309. emissive: {
  50310. type: "c",
  50311. value: new n.Color(0)
  50312. },
  50313. specular: {
  50314. type: "c",
  50315. value: new n.Color(1118481)
  50316. },
  50317. shininess: {
  50318. type: "f",
  50319. value: 30
  50320. }
  50321. }]),
  50322. vertexShader: n.ShaderChunk.meshphong_vert,
  50323. fragmentShader: n.ShaderChunk.meshphong_frag
  50324. },
  50325. standard: {
  50326. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50327. emissive: {
  50328. type: "c",
  50329. value: new n.Color(0)
  50330. },
  50331. roughness: {
  50332. type: "f",
  50333. value: .5
  50334. },
  50335. metalness: {
  50336. type: "f",
  50337. value: 0
  50338. },
  50339. envMapIntensity: {
  50340. type: "f",
  50341. value: 1
  50342. }
  50343. }]),
  50344. vertexShader: n.ShaderChunk.meshstandard_vert,
  50345. fragmentShader: n.ShaderChunk.meshstandard_frag
  50346. },
  50347. points: {
  50348. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50349. vertexShader: n.ShaderChunk.points_vert,
  50350. fragmentShader: n.ShaderChunk.points_frag
  50351. },
  50352. dashed: {
  50353. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50354. scale: {
  50355. type: "f",
  50356. value: 1
  50357. },
  50358. dashSize: {
  50359. type: "f",
  50360. value: 1
  50361. },
  50362. totalSize: {
  50363. type: "f",
  50364. value: 2
  50365. }
  50366. }]),
  50367. vertexShader: n.ShaderChunk.linedashed_vert,
  50368. fragmentShader: n.ShaderChunk.linedashed_frag
  50369. },
  50370. depth: {
  50371. uniforms: {
  50372. mNear: {
  50373. type: "f",
  50374. value: 1
  50375. },
  50376. mFar: {
  50377. type: "f",
  50378. value: 2e3
  50379. },
  50380. opacity: {
  50381. type: "f",
  50382. value: 1
  50383. }
  50384. },
  50385. vertexShader: n.ShaderChunk.depth_vert,
  50386. fragmentShader: n.ShaderChunk.depth_frag
  50387. },
  50388. normal: {
  50389. uniforms: {
  50390. opacity: {
  50391. type: "f",
  50392. value: 1
  50393. }
  50394. },
  50395. vertexShader: n.ShaderChunk.normal_vert,
  50396. fragmentShader: n.ShaderChunk.normal_frag
  50397. },
  50398. cube: {
  50399. uniforms: {
  50400. tCube: {
  50401. type: "t",
  50402. value: null
  50403. },
  50404. tFlip: {
  50405. type: "f",
  50406. value: -1
  50407. }
  50408. },
  50409. vertexShader: n.ShaderChunk.cube_vert,
  50410. fragmentShader: n.ShaderChunk.cube_frag
  50411. },
  50412. equirect: {
  50413. uniforms: {
  50414. tEquirect: {
  50415. type: "t",
  50416. value: null
  50417. },
  50418. tFlip: {
  50419. type: "f",
  50420. value: -1
  50421. }
  50422. },
  50423. vertexShader: n.ShaderChunk.equirect_vert,
  50424. fragmentShader: n.ShaderChunk.equirect_frag
  50425. },
  50426. depthRGBA: {
  50427. uniforms: {},
  50428. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50429. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50430. },
  50431. distanceRGBA: {
  50432. uniforms: {
  50433. lightPos: {
  50434. type: "v3",
  50435. value: new n.Vector3(0,0,0)
  50436. }
  50437. },
  50438. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50439. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50440. }
  50441. },
  50442. n.WebGLRenderer = function(e) {
  50443. function t() {
  50444. return null === ye ? Oe : 1
  50445. }
  50446. function i(e, t, i, n) {
  50447. se === !0 && (e *= n,
  50448. t *= n,
  50449. i *= n),
  50450. Ye.clearColor(e, t, i, n)
  50451. }
  50452. function r() {
  50453. Ye.init(),
  50454. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50455. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50456. i(Se.r, Se.g, Se.b, Me)
  50457. }
  50458. function o() {
  50459. Ae = null,
  50460. be = null,
  50461. Ee = "",
  50462. Ie = -1,
  50463. Ye.reset()
  50464. }
  50465. function a(e) {
  50466. e.preventDefault(),
  50467. o(),
  50468. r(),
  50469. Xe.clear()
  50470. }
  50471. function s(e) {
  50472. var t = e.target;
  50473. t.removeEventListener("dispose", s),
  50474. h(t),
  50475. ke.textures--
  50476. }
  50477. function l(e) {
  50478. var t = e.target;
  50479. t.removeEventListener("dispose", l),
  50480. u(t),
  50481. ke.textures--
  50482. }
  50483. function c(e) {
  50484. var t = e.target;
  50485. t.removeEventListener("dispose", c),
  50486. d(t)
  50487. }
  50488. function h(e) {
  50489. var t = Xe.get(e);
  50490. if (e.image && t.__image__webglTextureCube)
  50491. Ge.deleteTexture(t.__image__webglTextureCube);
  50492. else {
  50493. if (void 0 === t.__webglInit)
  50494. return;
  50495. Ge.deleteTexture(t.__webglTexture)
  50496. }
  50497. Xe.delete(e)
  50498. }
  50499. function u(e) {
  50500. var t = Xe.get(e)
  50501. , i = Xe.get(e.texture);
  50502. if (e && void 0 !== i.__webglTexture) {
  50503. if (Ge.deleteTexture(i.__webglTexture),
  50504. e instanceof n.WebGLRenderTargetCube)
  50505. for (var r = 0; r < 6; r++)
  50506. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50507. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50508. else
  50509. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50510. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50511. Xe.delete(e.texture),
  50512. Xe.delete(e)
  50513. }
  50514. }
  50515. function d(e) {
  50516. p(e),
  50517. Xe.delete(e)
  50518. }
  50519. function p(e) {
  50520. var t = Xe.get(e).program;
  50521. e.program = void 0,
  50522. void 0 !== t && qe.releaseProgram(t)
  50523. }
  50524. function f(e, t, i, r) {
  50525. var o;
  50526. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50527. null === o))
  50528. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50529. void 0 === r && (r = 0),
  50530. Ye.initAttributes();
  50531. var a = i.attributes
  50532. , s = t.getAttributes()
  50533. , l = e.defaultAttributeValues;
  50534. for (var c in s) {
  50535. var h = s[c];
  50536. if (h >= 0) {
  50537. var u = a[c];
  50538. if (void 0 !== u) {
  50539. var d = u.itemSize
  50540. , p = Ze.getAttributeBuffer(u);
  50541. if (u instanceof n.InterleavedBufferAttribute) {
  50542. var f = u.data
  50543. , g = f.stride
  50544. , m = u.offset;
  50545. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50546. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50547. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50548. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50549. } else
  50550. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50551. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50552. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50553. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50554. } else if (void 0 !== l) {
  50555. var v = l[c];
  50556. if (void 0 !== v)
  50557. switch (v.length) {
  50558. case 2:
  50559. Ge.vertexAttrib2fv(h, v);
  50560. break;
  50561. case 3:
  50562. Ge.vertexAttrib3fv(h, v);
  50563. break;
  50564. case 4:
  50565. Ge.vertexAttrib4fv(h, v);
  50566. break;
  50567. default:
  50568. Ge.vertexAttrib1fv(h, v)
  50569. }
  50570. }
  50571. }
  50572. }
  50573. Ye.disableUnusedAttributes()
  50574. }
  50575. function g(e, t) {
  50576. return Math.abs(t[0]) - Math.abs(e[0])
  50577. }
  50578. function m(e, t) {
  50579. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50580. }
  50581. function v(e, t) {
  50582. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50583. }
  50584. function A(e, t, i, n, r) {
  50585. var o, a;
  50586. i.transparent ? (o = de,
  50587. a = ++pe) : (o = he,
  50588. a = ++ue);
  50589. var s = o[a];
  50590. void 0 !== s ? (s.id = e.id,
  50591. s.object = e,
  50592. s.geometry = t,
  50593. s.material = i,
  50594. s.z = Ve.z,
  50595. s.group = r) : (s = {
  50596. id: e.id,
  50597. object: e,
  50598. geometry: t,
  50599. material: i,
  50600. z: Ve.z,
  50601. group: r
  50602. },
  50603. o.push(s))
  50604. }
  50605. function y(e, t) {
  50606. if (e.visible !== !1) {
  50607. if (e.layers.test(t.layers))
  50608. if (e instanceof n.Light)
  50609. ce.push(e);
  50610. else if (e instanceof n.Sprite)
  50611. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50612. else if (e instanceof n.LensFlare)
  50613. me.push(e);
  50614. else if (e instanceof n.ImmediateRenderObject)
  50615. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50616. Ve.applyProjection(Fe)),
  50617. A(e, null, e.material, Ve.z, null);
  50618. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50619. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50620. var i = e.material;
  50621. if (i.visible === !0) {
  50622. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50623. Ve.applyProjection(Fe));
  50624. var r = Ze.update(e);
  50625. if (i instanceof n.MultiMaterial)
  50626. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50627. var c = o[s]
  50628. , h = a[c.materialIndex];
  50629. h.visible === !0 && A(e, r, h, Ve.z, c)
  50630. }
  50631. else
  50632. A(e, r, i, Ve.z, null)
  50633. }
  50634. }
  50635. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50636. y(u[s], t)
  50637. }
  50638. }
  50639. function C(e, t, i, r) {
  50640. for (var o = 0, a = e.length; o < a; o++) {
  50641. var s = e[o]
  50642. , l = s.object
  50643. , c = s.geometry
  50644. , h = void 0 === r ? s.material : r
  50645. , u = s.group;
  50646. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50647. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50648. l instanceof n.ImmediateRenderObject) {
  50649. E(h);
  50650. var d = w(t, i, h, l);
  50651. Ee = "",
  50652. l.render(function(e) {
  50653. ve.renderBufferImmediate(e, d, h)
  50654. })
  50655. } else
  50656. ve.renderBufferDirect(t, i, c, h, l, u)
  50657. }
  50658. }
  50659. function I(e, t, i) {
  50660. var r = Xe.get(e)
  50661. , o = qe.getParameters(e, Ue, t, i)
  50662. , a = qe.getProgramCode(e, o)
  50663. , s = r.program
  50664. , l = !0;
  50665. if (void 0 === s)
  50666. e.addEventListener("dispose", c);
  50667. else if (s.code !== a)
  50668. p(e);
  50669. else {
  50670. if (void 0 !== o.shaderID)
  50671. return;
  50672. l = !1
  50673. }
  50674. if (l) {
  50675. if (o.shaderID) {
  50676. var h = n.ShaderLib[o.shaderID];
  50677. r.__webglShader = {
  50678. name: e.type,
  50679. uniforms: n.UniformsUtils.clone(h.uniforms),
  50680. vertexShader: h.vertexShader,
  50681. fragmentShader: h.fragmentShader
  50682. }
  50683. } else
  50684. r.__webglShader = {
  50685. name: e.type,
  50686. uniforms: e.uniforms,
  50687. vertexShader: e.vertexShader,
  50688. fragmentShader: e.fragmentShader
  50689. };
  50690. e.__webglShader = r.__webglShader,
  50691. s = qe.acquireProgram(e, o, a),
  50692. r.program = s,
  50693. e.program = s
  50694. }
  50695. var u = s.getAttributes();
  50696. if (e.morphTargets) {
  50697. e.numSupportedMorphTargets = 0;
  50698. for (var d = 0; d < ve.maxMorphTargets; d++)
  50699. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50700. }
  50701. if (e.morphNormals) {
  50702. e.numSupportedMorphNormals = 0;
  50703. for (var d = 0; d < ve.maxMorphNormals; d++)
  50704. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50705. }
  50706. r.uniformsList = [];
  50707. var f = r.__webglShader.uniforms
  50708. , g = r.program.getUniforms();
  50709. for (var m in f) {
  50710. var v = g[m];
  50711. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50712. }
  50713. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50714. f.ambientLightColor.value = Ue.ambient,
  50715. f.directionalLights.value = Ue.directional,
  50716. f.spotLights.value = Ue.spot,
  50717. f.pointLights.value = Ue.point,
  50718. f.hemisphereLights.value = Ue.hemi,
  50719. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50720. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50721. f.spotShadowMap.value = Ue.spotShadowMap,
  50722. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50723. f.pointShadowMap.value = Ue.pointShadowMap,
  50724. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50725. r.hasDynamicUniforms = !1;
  50726. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50727. var C = r.uniformsList[A][0];
  50728. if (C.dynamic === !0) {
  50729. r.hasDynamicUniforms = !0;
  50730. break
  50731. }
  50732. }
  50733. }
  50734. function E(e) {
  50735. b(e),
  50736. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50737. Ye.setDepthFunc(e.depthFunc),
  50738. Ye.setDepthTest(e.depthTest),
  50739. Ye.setDepthWrite(e.depthWrite),
  50740. Ye.setColorWrite(e.colorWrite),
  50741. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50742. }
  50743. function b(e) {
  50744. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50745. Ye.setFlipSided(e.side === n.BackSide)
  50746. }
  50747. function w(e, t, i, r) {
  50748. xe = 0;
  50749. var o = Xe.get(i);
  50750. void 0 === o.program && (i.needsUpdate = !0),
  50751. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50752. i.needsUpdate && (I(i, t, r),
  50753. i.needsUpdate = !1);
  50754. var a = !1
  50755. , s = !1
  50756. , l = !1
  50757. , c = o.program
  50758. , h = c.getUniforms()
  50759. , u = o.__webglShader.uniforms;
  50760. if (c.id !== Ae && (Ge.useProgram(c.program),
  50761. Ae = c.id,
  50762. a = !0,
  50763. s = !0,
  50764. l = !0),
  50765. i.id !== Ie && (Ie = i.id,
  50766. s = !0),
  50767. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50768. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50769. e !== be && (be = e,
  50770. s = !0,
  50771. l = !0),
  50772. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50773. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50774. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50775. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50776. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50777. i.skinning)
  50778. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50779. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50780. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50781. if (void 0 !== h.boneTexture) {
  50782. var d = B();
  50783. Ge.uniform1i(h.boneTexture, d),
  50784. ve.setTexture(r.skeleton.boneTexture, d)
  50785. }
  50786. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50787. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50788. } else
  50789. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50790. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50791. t && i.fog && R(u, t),
  50792. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50793. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50794. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50795. u.mFar.value = e.far,
  50796. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50797. V(o.uniformsList)),
  50798. N(h, r),
  50799. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50800. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50801. c
  50802. }
  50803. function _(e, t, i) {
  50804. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50805. var a = e[r][0]
  50806. , s = a.onUpdateCallback;
  50807. void 0 !== s && (s.bind(a)(t, i),
  50808. n.push(e[r]))
  50809. }
  50810. V(n)
  50811. }
  50812. function T(e, t) {
  50813. e.opacity.value = t.opacity,
  50814. e.diffuse.value = t.color,
  50815. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50816. e.map.value = t.map,
  50817. e.specularMap.value = t.specularMap,
  50818. e.alphaMap.value = t.alphaMap,
  50819. t.aoMap && (e.aoMap.value = t.aoMap,
  50820. e.aoMapIntensity.value = t.aoMapIntensity);
  50821. var i;
  50822. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50823. void 0 !== i) {
  50824. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50825. var r = i.offset
  50826. , o = i.repeat;
  50827. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50828. }
  50829. e.envMap.value = t.envMap,
  50830. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50831. e.reflectivity.value = t.reflectivity,
  50832. e.refractionRatio.value = t.refractionRatio
  50833. }
  50834. function x(e, t) {
  50835. e.diffuse.value = t.color,
  50836. e.opacity.value = t.opacity
  50837. }
  50838. function S(e, t) {
  50839. e.dashSize.value = t.dashSize,
  50840. e.totalSize.value = t.dashSize + t.gapSize,
  50841. e.scale.value = t.scale
  50842. }
  50843. function M(e, t) {
  50844. if (e.diffuse.value = t.color,
  50845. e.opacity.value = t.opacity,
  50846. e.size.value = t.size * Oe,
  50847. e.scale.value = te.clientHeight / 2,
  50848. e.map.value = t.map,
  50849. null !== t.map) {
  50850. var i = t.map.offset
  50851. , n = t.map.repeat;
  50852. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50853. }
  50854. }
  50855. function R(e, t) {
  50856. e.fogColor.value = t.color,
  50857. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50858. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50859. }
  50860. function P(e, t) {
  50861. t.lightMap && (e.lightMap.value = t.lightMap,
  50862. e.lightMapIntensity.value = t.lightMapIntensity),
  50863. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50864. }
  50865. function O(e, t) {
  50866. e.specular.value = t.specular,
  50867. e.shininess.value = Math.max(t.shininess, 1e-4),
  50868. t.lightMap && (e.lightMap.value = t.lightMap,
  50869. e.lightMapIntensity.value = t.lightMapIntensity),
  50870. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50871. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50872. e.bumpScale.value = t.bumpScale),
  50873. t.normalMap && (e.normalMap.value = t.normalMap,
  50874. e.normalScale.value.copy(t.normalScale)),
  50875. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50876. e.displacementScale.value = t.displacementScale,
  50877. e.displacementBias.value = t.displacementBias)
  50878. }
  50879. function L(e, t) {
  50880. e.roughness.value = t.roughness,
  50881. e.metalness.value = t.metalness,
  50882. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  50883. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  50884. t.lightMap && (e.lightMap.value = t.lightMap,
  50885. e.lightMapIntensity.value = t.lightMapIntensity),
  50886. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50887. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50888. e.bumpScale.value = t.bumpScale),
  50889. t.normalMap && (e.normalMap.value = t.normalMap,
  50890. e.normalScale.value.copy(t.normalScale)),
  50891. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50892. e.displacementScale.value = t.displacementScale,
  50893. e.displacementBias.value = t.displacementBias),
  50894. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  50895. }
  50896. function D(e, t) {
  50897. e.ambientLightColor.needsUpdate = t,
  50898. e.directionalLights.needsUpdate = t,
  50899. e.pointLights.needsUpdate = t,
  50900. e.spotLights.needsUpdate = t,
  50901. e.hemisphereLights.needsUpdate = t
  50902. }
  50903. function N(e, t) {
  50904. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  50905. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  50906. }
  50907. function B() {
  50908. var e = xe;
  50909. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  50910. xe += 1,
  50911. e
  50912. }
  50913. function F(e, t, i, r) {
  50914. var o, a;
  50915. if ("1i" === t)
  50916. Ge.uniform1i(i, r);
  50917. else if ("1f" === t)
  50918. Ge.uniform1f(i, r);
  50919. else if ("2f" === t)
  50920. Ge.uniform2f(i, r[0], r[1]);
  50921. else if ("3f" === t)
  50922. Ge.uniform3f(i, r[0], r[1], r[2]);
  50923. else if ("4f" === t)
  50924. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  50925. else if ("1iv" === t)
  50926. Ge.uniform1iv(i, r);
  50927. else if ("3iv" === t)
  50928. Ge.uniform3iv(i, r);
  50929. else if ("1fv" === t)
  50930. Ge.uniform1fv(i, r);
  50931. else if ("2fv" === t)
  50932. Ge.uniform2fv(i, r);
  50933. else if ("3fv" === t)
  50934. Ge.uniform3fv(i, r);
  50935. else if ("4fv" === t)
  50936. Ge.uniform4fv(i, r);
  50937. else if ("Matrix2fv" === t)
  50938. Ge.uniformMatrix2fv(i, !1, r);
  50939. else if ("Matrix3fv" === t)
  50940. Ge.uniformMatrix3fv(i, !1, r);
  50941. else if ("Matrix4fv" === t)
  50942. Ge.uniformMatrix4fv(i, !1, r);
  50943. else if ("i" === t)
  50944. Ge.uniform1i(i, r);
  50945. else if ("f" === t)
  50946. Ge.uniform1f(i, r);
  50947. else if ("v2" === t)
  50948. Ge.uniform2f(i, r.x, r.y);
  50949. else if ("v3" === t)
  50950. Ge.uniform3f(i, r.x, r.y, r.z);
  50951. else if ("v4" === t)
  50952. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  50953. else if ("c" === t)
  50954. Ge.uniform3f(i, r.r, r.g, r.b);
  50955. else if ("s" === t) {
  50956. var s = e.properties;
  50957. for (var l in s) {
  50958. var c = s[l]
  50959. , h = i[l]
  50960. , u = r[l];
  50961. F(c, c.type, h, u)
  50962. }
  50963. } else if ("sa" === t)
  50964. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  50965. for (var l in s) {
  50966. var c = s[l]
  50967. , h = i[d][l]
  50968. , u = r[d][l];
  50969. F(c, c.type, h, u)
  50970. }
  50971. else if ("iv1" === t)
  50972. Ge.uniform1iv(i, r);
  50973. else if ("iv" === t)
  50974. Ge.uniform3iv(i, r);
  50975. else if ("fv1" === t)
  50976. Ge.uniform1fv(i, r);
  50977. else if ("fv" === t)
  50978. Ge.uniform3fv(i, r);
  50979. else if ("v2v" === t) {
  50980. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  50981. for (var d = 0, f = 0, g = r.length; d < g; d++,
  50982. f += 2)
  50983. e._array[f + 0] = r[d].x,
  50984. e._array[f + 1] = r[d].y;
  50985. Ge.uniform2fv(i, e._array)
  50986. } else if ("v3v" === t) {
  50987. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  50988. for (var d = 0, m = 0, g = r.length; d < g; d++,
  50989. m += 3)
  50990. e._array[m + 0] = r[d].x,
  50991. e._array[m + 1] = r[d].y,
  50992. e._array[m + 2] = r[d].z;
  50993. Ge.uniform3fv(i, e._array)
  50994. } else if ("v4v" === t) {
  50995. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  50996. for (var d = 0, v = 0, g = r.length; d < g; d++,
  50997. v += 4)
  50998. e._array[v + 0] = r[d].x,
  50999. e._array[v + 1] = r[d].y,
  51000. e._array[v + 2] = r[d].z,
  51001. e._array[v + 3] = r[d].w;
  51002. Ge.uniform4fv(i, e._array)
  51003. } else if ("m2" === t)
  51004. Ge.uniformMatrix2fv(i, !1, r.elements);
  51005. else if ("m3" === t)
  51006. Ge.uniformMatrix3fv(i, !1, r.elements);
  51007. else if ("m3v" === t) {
  51008. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51009. for (var d = 0, g = r.length; d < g; d++)
  51010. r[d].flattenToArrayOffset(e._array, 9 * d);
  51011. Ge.uniformMatrix3fv(i, !1, e._array)
  51012. } else if ("m4" === t)
  51013. Ge.uniformMatrix4fv(i, !1, r.elements);
  51014. else if ("m4v" === t) {
  51015. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51016. for (var d = 0, g = r.length; d < g; d++)
  51017. r[d].flattenToArrayOffset(e._array, 16 * d);
  51018. Ge.uniformMatrix4fv(i, !1, e._array)
  51019. } else if ("t" === t) {
  51020. if (o = r,
  51021. a = B(),
  51022. Ge.uniform1i(i, a),
  51023. !o)
  51024. return;
  51025. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51026. } else if ("tv" === t) {
  51027. void 0 === e._array && (e._array = []);
  51028. for (var d = 0, g = e.value.length; d < g; d++)
  51029. e._array[d] = B();
  51030. Ge.uniform1iv(i, e._array);
  51031. for (var d = 0, g = e.value.length; d < g; d++)
  51032. o = e.value[d],
  51033. a = e._array[d],
  51034. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51035. } else
  51036. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51037. }
  51038. function V(e) {
  51039. for (var t = 0, i = e.length; t < i; t++) {
  51040. var n = e[t][0];
  51041. if (n.needsUpdate !== !1) {
  51042. var r = n.type
  51043. , o = e[t][1]
  51044. , a = n.value;
  51045. F(n, r, o, a)
  51046. }
  51047. }
  51048. }
  51049. function U(e, t) {
  51050. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51051. for (Ue.shadowsPointLight = 0,
  51052. i = 0,
  51053. r = e.length; i < r; i++)
  51054. if (o = e[i],
  51055. a = o.color,
  51056. s = o.intensity,
  51057. l = o.distance,
  51058. o instanceof n.AmbientLight)
  51059. c += a.r * s,
  51060. h += a.g * s,
  51061. u += a.b * s;
  51062. else if (o instanceof n.DirectionalLight) {
  51063. var A = Ke.get(o);
  51064. A.color.copy(o.color).multiplyScalar(o.intensity),
  51065. A.direction.setFromMatrixPosition(o.matrixWorld),
  51066. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51067. A.direction.sub(Ve),
  51068. A.direction.transformDirection(d),
  51069. A.shadow = o.castShadow,
  51070. o.castShadow && (A.shadowBias = o.shadow.bias,
  51071. A.shadowRadius = o.shadow.radius,
  51072. A.shadowMapSize = o.shadow.mapSize,
  51073. Ue.shadows[v++] = o),
  51074. Ue.directionalShadowMap[p] = o.shadow.map,
  51075. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51076. Ue.directional[p++] = A
  51077. } else if (o instanceof n.SpotLight) {
  51078. var A = Ke.get(o);
  51079. A.position.setFromMatrixPosition(o.matrixWorld),
  51080. A.position.applyMatrix4(d),
  51081. A.color.copy(a).multiplyScalar(s),
  51082. A.distance = l,
  51083. A.direction.setFromMatrixPosition(o.matrixWorld),
  51084. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51085. A.direction.sub(Ve),
  51086. A.direction.transformDirection(d),
  51087. A.coneCos = Math.cos(o.angle),
  51088. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51089. A.decay = 0 === o.distance ? 0 : o.decay,
  51090. A.shadow = o.castShadow,
  51091. o.castShadow && (A.shadowBias = o.shadow.bias,
  51092. A.shadowRadius = o.shadow.radius,
  51093. A.shadowMapSize = o.shadow.mapSize,
  51094. Ue.shadows[v++] = o),
  51095. Ue.spotShadowMap[g] = o.shadow.map,
  51096. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51097. Ue.spot[g++] = A
  51098. } else if (o instanceof n.PointLight) {
  51099. var A = Ke.get(o);
  51100. A.position.setFromMatrixPosition(o.matrixWorld),
  51101. A.position.applyMatrix4(d),
  51102. A.color.copy(o.color).multiplyScalar(o.intensity),
  51103. A.distance = o.distance,
  51104. A.decay = 0 === o.distance ? 0 : o.decay,
  51105. A.shadow = o.castShadow,
  51106. o.castShadow && (A.shadowBias = o.shadow.bias,
  51107. A.shadowRadius = o.shadow.radius,
  51108. A.shadowMapSize = o.shadow.mapSize,
  51109. Ue.shadows[v++] = o),
  51110. Ue.pointShadowMap[f] = o.shadow.map,
  51111. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51112. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51113. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51114. Ue.point[f++] = A
  51115. } else if (o instanceof n.HemisphereLight) {
  51116. var A = Ke.get(o);
  51117. A.direction.setFromMatrixPosition(o.matrixWorld),
  51118. A.direction.transformDirection(d),
  51119. A.direction.normalize(),
  51120. A.skyColor.copy(o.color).multiplyScalar(s),
  51121. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51122. Ue.hemi[m++] = A
  51123. }
  51124. Ue.ambient[0] = c,
  51125. Ue.ambient[1] = h,
  51126. Ue.ambient[2] = u,
  51127. Ue.directional.length = p,
  51128. Ue.spot.length = g,
  51129. Ue.point.length = f,
  51130. Ue.hemi.length = m,
  51131. Ue.shadows.length = v,
  51132. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51133. }
  51134. function k(e, t, i) {
  51135. var r;
  51136. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51137. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51138. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51139. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51140. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51141. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51142. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51143. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51144. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51145. r = We.get("EXT_texture_filter_anisotropic")) {
  51146. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51147. return;
  51148. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51149. return;
  51150. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51151. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51152. }
  51153. }
  51154. function H(e, t, i) {
  51155. void 0 === e.__webglInit && (e.__webglInit = !0,
  51156. t.addEventListener("dispose", s),
  51157. e.__webglTexture = Ge.createTexture(),
  51158. ke.textures++),
  51159. Ye.activeTexture(Ge.TEXTURE0 + i),
  51160. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51161. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51162. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51163. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51164. var r = G(t.image, je.maxTextureSize);
  51165. W(t) && z(r) === !1 && (r = j(r));
  51166. var o = z(r)
  51167. , a = ee(t.format)
  51168. , l = ee(t.type);
  51169. k(Ge.TEXTURE_2D, t, o);
  51170. var c, h = t.mipmaps;
  51171. if (t instanceof n.DataTexture)
  51172. if (h.length > 0 && o) {
  51173. for (var u = 0, d = h.length; u < d; u++)
  51174. c = h[u],
  51175. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51176. t.generateMipmaps = !1
  51177. } else
  51178. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51179. else if (t instanceof n.CompressedTexture)
  51180. for (var u = 0, d = h.length; u < d; u++)
  51181. c = h[u],
  51182. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51183. else if (h.length > 0 && o) {
  51184. for (var u = 0, d = h.length; u < d; u++)
  51185. c = h[u],
  51186. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51187. t.generateMipmaps = !1
  51188. } else
  51189. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51190. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51191. e.__version = t.version,
  51192. t.onUpdate && t.onUpdate(t)
  51193. }
  51194. function G(e, t) {
  51195. if (e.width > t || e.height > t) {
  51196. var i = t / Math.max(e.width, e.height)
  51197. , n = document.createElement("canvas");
  51198. n.width = Math.floor(e.width * i),
  51199. n.height = Math.floor(e.height * i);
  51200. var r = n.getContext("2d");
  51201. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51202. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51203. n
  51204. }
  51205. return e
  51206. }
  51207. function z(e) {
  51208. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51209. }
  51210. function W(e) {
  51211. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51212. }
  51213. function j(e) {
  51214. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51215. var t = document.createElement("canvas");
  51216. t.width = n.Math.nearestPowerOfTwo(e.width),
  51217. t.height = n.Math.nearestPowerOfTwo(e.height);
  51218. var i = t.getContext("2d");
  51219. return i.drawImage(e, 0, 0, t.width, t.height),
  51220. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51221. t
  51222. }
  51223. return e
  51224. }
  51225. function Y(e, t) {
  51226. var i = Xe.get(e);
  51227. if (6 === e.image.length)
  51228. if (e.version > 0 && i.__version !== e.version) {
  51229. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51230. i.__image__webglTextureCube = Ge.createTexture(),
  51231. ke.textures++),
  51232. Ye.activeTexture(Ge.TEXTURE0 + t),
  51233. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51234. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51235. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51236. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51237. var c = a[0]
  51238. , h = z(c)
  51239. , u = ee(e.format)
  51240. , d = ee(e.type);
  51241. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51242. for (var l = 0; l < 6; l++)
  51243. if (r)
  51244. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51245. p = f[g],
  51246. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51247. else
  51248. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51249. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51250. i.__version = e.version,
  51251. e.onUpdate && e.onUpdate(e)
  51252. } else
  51253. Ye.activeTexture(Ge.TEXTURE0 + t),
  51254. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51255. }
  51256. function X(e, t) {
  51257. Ye.activeTexture(Ge.TEXTURE0 + t),
  51258. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51259. }
  51260. function Z(e, t, i, n) {
  51261. var r = ee(t.texture.format)
  51262. , o = ee(t.texture.type);
  51263. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51264. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51265. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51266. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51267. }
  51268. function q(e, t) {
  51269. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51270. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51271. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51272. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51273. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51274. }
  51275. function K(e) {
  51276. var t = Xe.get(e)
  51277. , i = e instanceof n.WebGLRenderTargetCube;
  51278. if (i) {
  51279. t.__webglDepthbuffer = [];
  51280. for (var r = 0; r < 6; r++)
  51281. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51282. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51283. q(t.__webglDepthbuffer[r], e)
  51284. } else
  51285. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51286. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51287. q(t.__webglDepthbuffer, e);
  51288. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51289. }
  51290. function Q(e) {
  51291. var t = Xe.get(e)
  51292. , i = Xe.get(e.texture);
  51293. e.addEventListener("dispose", l),
  51294. i.__webglTexture = Ge.createTexture(),
  51295. ke.textures++;
  51296. var r = e instanceof n.WebGLRenderTargetCube
  51297. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51298. if (r) {
  51299. t.__webglFramebuffer = [];
  51300. for (var a = 0; a < 6; a++)
  51301. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51302. } else
  51303. t.__webglFramebuffer = Ge.createFramebuffer();
  51304. if (r) {
  51305. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51306. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51307. for (var a = 0; a < 6; a++)
  51308. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51309. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51310. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51311. } else
  51312. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51313. k(Ge.TEXTURE_2D, e.texture, o),
  51314. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51315. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51316. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51317. e.depthBuffer && K(e)
  51318. }
  51319. function J(e) {
  51320. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51321. , i = Xe.get(e.texture).__webglTexture;
  51322. Ye.bindTexture(t, i),
  51323. Ge.generateMipmap(t),
  51324. Ye.bindTexture(t, null)
  51325. }
  51326. function $(e) {
  51327. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51328. }
  51329. function ee(e) {
  51330. var t;
  51331. if (e === n.RepeatWrapping)
  51332. return Ge.REPEAT;
  51333. if (e === n.ClampToEdgeWrapping)
  51334. return Ge.CLAMP_TO_EDGE;
  51335. if (e === n.MirroredRepeatWrapping)
  51336. return Ge.MIRRORED_REPEAT;
  51337. if (e === n.NearestFilter)
  51338. return Ge.NEAREST;
  51339. if (e === n.NearestMipMapNearestFilter)
  51340. return Ge.NEAREST_MIPMAP_NEAREST;
  51341. if (e === n.NearestMipMapLinearFilter)
  51342. return Ge.NEAREST_MIPMAP_LINEAR;
  51343. if (e === n.LinearFilter)
  51344. return Ge.LINEAR;
  51345. if (e === n.LinearMipMapNearestFilter)
  51346. return Ge.LINEAR_MIPMAP_NEAREST;
  51347. if (e === n.LinearMipMapLinearFilter)
  51348. return Ge.LINEAR_MIPMAP_LINEAR;
  51349. if (e === n.UnsignedByteType)
  51350. return Ge.UNSIGNED_BYTE;
  51351. if (e === n.UnsignedShort4444Type)
  51352. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51353. if (e === n.UnsignedShort5551Type)
  51354. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51355. if (e === n.UnsignedShort565Type)
  51356. return Ge.UNSIGNED_SHORT_5_6_5;
  51357. if (e === n.ByteType)
  51358. return Ge.BYTE;
  51359. if (e === n.ShortType)
  51360. return Ge.SHORT;
  51361. if (e === n.UnsignedShortType)
  51362. return Ge.UNSIGNED_SHORT;
  51363. if (e === n.IntType)
  51364. return Ge.INT;
  51365. if (e === n.UnsignedIntType)
  51366. return Ge.UNSIGNED_INT;
  51367. if (e === n.FloatType)
  51368. return Ge.FLOAT;
  51369. if (t = We.get("OES_texture_half_float"),
  51370. null !== t && e === n.HalfFloatType)
  51371. return t.HALF_FLOAT_OES;
  51372. if (e === n.AlphaFormat)
  51373. return Ge.ALPHA;
  51374. if (e === n.RGBFormat)
  51375. return Ge.RGB;
  51376. if (e === n.RGBAFormat)
  51377. return Ge.RGBA;
  51378. if (e === n.LuminanceFormat)
  51379. return Ge.LUMINANCE;
  51380. if (e === n.LuminanceAlphaFormat)
  51381. return Ge.LUMINANCE_ALPHA;
  51382. if (e === n.AddEquation)
  51383. return Ge.FUNC_ADD;
  51384. if (e === n.SubtractEquation)
  51385. return Ge.FUNC_SUBTRACT;
  51386. if (e === n.ReverseSubtractEquation)
  51387. return Ge.FUNC_REVERSE_SUBTRACT;
  51388. if (e === n.ZeroFactor)
  51389. return Ge.ZERO;
  51390. if (e === n.OneFactor)
  51391. return Ge.ONE;
  51392. if (e === n.SrcColorFactor)
  51393. return Ge.SRC_COLOR;
  51394. if (e === n.OneMinusSrcColorFactor)
  51395. return Ge.ONE_MINUS_SRC_COLOR;
  51396. if (e === n.SrcAlphaFactor)
  51397. return Ge.SRC_ALPHA;
  51398. if (e === n.OneMinusSrcAlphaFactor)
  51399. return Ge.ONE_MINUS_SRC_ALPHA;
  51400. if (e === n.DstAlphaFactor)
  51401. return Ge.DST_ALPHA;
  51402. if (e === n.OneMinusDstAlphaFactor)
  51403. return Ge.ONE_MINUS_DST_ALPHA;
  51404. if (e === n.DstColorFactor)
  51405. return Ge.DST_COLOR;
  51406. if (e === n.OneMinusDstColorFactor)
  51407. return Ge.ONE_MINUS_DST_COLOR;
  51408. if (e === n.SrcAlphaSaturateFactor)
  51409. return Ge.SRC_ALPHA_SATURATE;
  51410. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51411. null !== t) {
  51412. if (e === n.RGB_S3TC_DXT1_Format)
  51413. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51414. if (e === n.RGBA_S3TC_DXT1_Format)
  51415. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51416. if (e === n.RGBA_S3TC_DXT3_Format)
  51417. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51418. if (e === n.RGBA_S3TC_DXT5_Format)
  51419. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51420. }
  51421. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51422. null !== t) {
  51423. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51424. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51425. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51426. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51427. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51428. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51429. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51430. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51431. }
  51432. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51433. null !== t && e === n.RGB_ETC1_Format)
  51434. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51435. if (t = We.get("EXT_blend_minmax"),
  51436. null !== t) {
  51437. if (e === n.MinEquation)
  51438. return t.MIN_EXT;
  51439. if (e === n.MaxEquation)
  51440. return t.MAX_EXT
  51441. }
  51442. return 0
  51443. }
  51444. console.log("THREE.WebGLRenderer", n.REVISION),
  51445. e = e || {};
  51446. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51447. , ie = void 0 !== e.context ? e.context : null
  51448. , ne = void 0 !== e.alpha && e.alpha
  51449. , re = void 0 === e.depth || e.depth
  51450. , oe = void 0 === e.stencil || e.stencil
  51451. , ae = void 0 !== e.antialias && e.antialias
  51452. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51453. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51454. , ce = []
  51455. , he = []
  51456. , ue = -1
  51457. , de = []
  51458. , pe = -1
  51459. , fe = new Float32Array(8)
  51460. , ge = []
  51461. , me = [];
  51462. this.domElement = te,
  51463. this.context = null,
  51464. this.autoClear = !0,
  51465. this.autoClearColor = !0,
  51466. this.autoClearDepth = !0,
  51467. this.autoClearStencil = !0,
  51468. this.sortObjects = !0,
  51469. this.gammaFactor = 2,
  51470. this.gammaInput = !1,
  51471. this.gammaOutput = !1,
  51472. this.physicallyCorrectLights = !1,
  51473. this.toneMapping = n.LinearToneMapping,
  51474. this.toneMappingExposure = 1,
  51475. this.toneMappingWhitePoint = 1,
  51476. this.maxMorphTargets = 8,
  51477. this.maxMorphNormals = 4,
  51478. this.autoScaleCubemaps = !0;
  51479. var ve = this
  51480. , Ae = null
  51481. , ye = null
  51482. , Ce = null
  51483. , Ie = -1
  51484. , Ee = ""
  51485. , be = null
  51486. , we = new n.Vector4
  51487. , _e = null
  51488. , Te = new n.Vector4
  51489. , xe = 0
  51490. , Se = new n.Color(0)
  51491. , Me = 0
  51492. , Re = te.width
  51493. , Pe = te.height
  51494. , Oe = 1
  51495. , Le = new n.Vector4(0,0,Re,Pe)
  51496. , De = !1
  51497. , Ne = new n.Vector4(0,0,Re,Pe)
  51498. , Be = new n.Frustum
  51499. , Fe = new n.Matrix4
  51500. , Ve = new n.Vector3
  51501. , Ue = {
  51502. hash: "",
  51503. ambient: [0, 0, 0],
  51504. directional: [],
  51505. directionalShadowMap: [],
  51506. directionalShadowMatrix: [],
  51507. spot: [],
  51508. spotShadowMap: [],
  51509. spotShadowMatrix: [],
  51510. point: [],
  51511. pointShadowMap: [],
  51512. pointShadowMatrix: [],
  51513. hemi: [],
  51514. shadows: [],
  51515. shadowsPointLight: 0
  51516. }
  51517. , ke = {
  51518. geometries: 0,
  51519. textures: 0
  51520. }
  51521. , He = {
  51522. calls: 0,
  51523. vertices: 0,
  51524. faces: 0,
  51525. points: 0
  51526. };
  51527. this.info = {
  51528. render: He,
  51529. memory: ke,
  51530. programs: null
  51531. };
  51532. var Ge;
  51533. try {
  51534. var ze = {
  51535. alpha: ne,
  51536. depth: re,
  51537. stencil: oe,
  51538. antialias: ae,
  51539. premultipliedAlpha: se,
  51540. preserveDrawingBuffer: le
  51541. };
  51542. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51543. null === Ge)
  51544. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51545. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51546. return {
  51547. rangeMin: 1,
  51548. rangeMax: 1,
  51549. precision: 1
  51550. }
  51551. }
  51552. ),
  51553. te.addEventListener("webglcontextlost", a, !1)
  51554. } catch (e) {
  51555. console.error("THREE.WebGLRenderer: " + e)
  51556. }
  51557. var We = new n.WebGLExtensions(Ge);
  51558. We.get("OES_texture_float"),
  51559. We.get("OES_texture_float_linear"),
  51560. We.get("OES_texture_half_float"),
  51561. We.get("OES_texture_half_float_linear"),
  51562. We.get("OES_standard_derivatives"),
  51563. We.get("ANGLE_instanced_arrays"),
  51564. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51565. var je = new n.WebGLCapabilities(Ge,We,e)
  51566. , Ye = new n.WebGLState(Ge,We,ee)
  51567. , Xe = new n.WebGLProperties
  51568. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51569. , qe = new n.WebGLPrograms(this,je)
  51570. , Ke = new n.WebGLLights;
  51571. this.info.programs = qe.programs;
  51572. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51573. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51574. r(),
  51575. this.context = Ge,
  51576. this.capabilities = je,
  51577. this.extensions = We,
  51578. this.properties = Xe,
  51579. this.state = Ye;
  51580. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51581. this.shadowMap = $e;
  51582. var et = new n.SpritePlugin(this,ge)
  51583. , tt = new n.LensFlarePlugin(this,me);
  51584. this.getContext = function() {
  51585. return Ge
  51586. }
  51587. ,
  51588. this.getContextAttributes = function() {
  51589. return Ge.getContextAttributes()
  51590. }
  51591. ,
  51592. this.forceContextLoss = function() {
  51593. We.get("WEBGL_lose_context").loseContext()
  51594. }
  51595. ,
  51596. this.getMaxAnisotropy = function() {
  51597. var e;
  51598. return function() {
  51599. if (void 0 !== e)
  51600. return e;
  51601. var t = We.get("EXT_texture_filter_anisotropic");
  51602. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51603. }
  51604. }(),
  51605. this.getPrecision = function() {
  51606. return je.precision
  51607. }
  51608. ,
  51609. this.getPixelRatio = function() {
  51610. return Oe
  51611. }
  51612. ,
  51613. this.setPixelRatio = function(e) {
  51614. void 0 !== e && (Oe = e,
  51615. this.setSize(Ne.z, Ne.w, !1))
  51616. }
  51617. ,
  51618. this.getSize = function() {
  51619. return {
  51620. width: Re,
  51621. height: Pe
  51622. }
  51623. }
  51624. ,
  51625. this.setSize = function(e, t, i, devicePixelRatio) {
  51626. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51627. Re = e,
  51628. Pe = t,
  51629. te.width = e * Oe,
  51630. te.height = t * Oe,
  51631. i !== !1 && (te.style.width = e + "px",
  51632. te.style.height = t + "px"),
  51633. this.setViewport(0, 0, e, t)
  51634. }
  51635. ,
  51636. this.setViewport = function(e, t, i, n) {
  51637. Ye.viewport(Ne.set(e, t, i, n))
  51638. }
  51639. ,
  51640. this.setScissor = function(e, t, i, n) {
  51641. Ye.scissor(Le.set(e, t, i, n))
  51642. }
  51643. ,
  51644. this.setScissorTest = function(e) {
  51645. Ye.setScissorTest(De = e)
  51646. }
  51647. ,
  51648. this.getClearColor = function() {
  51649. return Se
  51650. }
  51651. ,
  51652. this.setClearColor = function(e, t) {
  51653. Se.set(e),
  51654. Me = void 0 !== t ? t : 1,
  51655. i(Se.r, Se.g, Se.b, Me)
  51656. }
  51657. ,
  51658. this.getClearAlpha = function() {
  51659. return Me
  51660. }
  51661. ,
  51662. this.setClearAlpha = function(e) {
  51663. Me = e,
  51664. i(Se.r, Se.g, Se.b, Me)
  51665. }
  51666. ,
  51667. this.clear = function(e, t, i) {
  51668. var n = 0;
  51669. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51670. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51671. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51672. Ge.clear(n)
  51673. }
  51674. ,
  51675. this.clearColor = function() {
  51676. this.clear(!0, !1, !1)
  51677. }
  51678. ,
  51679. this.clearDepth = function() {
  51680. this.clear(!1, !0, !1)
  51681. }
  51682. ,
  51683. this.clearStencil = function() {
  51684. this.clear(!1, !1, !0)
  51685. }
  51686. ,
  51687. this.clearTarget = function(e, t, i, n) {
  51688. this.setRenderTarget(e),
  51689. this.clear(t, i, n)
  51690. }
  51691. ,
  51692. this.resetGLState = o,
  51693. this.dispose = function() {
  51694. te.removeEventListener("webglcontextlost", a, !1)
  51695. }
  51696. ,
  51697. this.renderBufferImmediate = function(e, t, i) {
  51698. Ye.initAttributes();
  51699. var r = Xe.get(e);
  51700. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51701. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51702. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51703. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51704. var o = t.getAttributes();
  51705. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51706. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51707. Ye.enableAttribute(o.position),
  51708. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51709. e.hasNormals) {
  51710. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51711. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51712. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51713. var l = e.normalArray
  51714. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51715. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51716. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51717. l[a + 0] = c,
  51718. l[a + 1] = h,
  51719. l[a + 2] = u,
  51720. l[a + 3] = c,
  51721. l[a + 4] = h,
  51722. l[a + 5] = u,
  51723. l[a + 6] = c,
  51724. l[a + 7] = h,
  51725. l[a + 8] = u
  51726. }
  51727. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51728. Ye.enableAttribute(o.normal),
  51729. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51730. }
  51731. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51732. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51733. Ye.enableAttribute(o.uv),
  51734. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51735. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51736. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51737. Ye.enableAttribute(o.color),
  51738. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51739. Ye.disableUnusedAttributes(),
  51740. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51741. e.count = 0
  51742. }
  51743. ,
  51744. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51745. E(o);
  51746. var l = w(e, i, o, a)
  51747. , c = !1
  51748. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51749. h !== Ee && (Ee = h,
  51750. c = !0);
  51751. var u = a.morphTargetInfluences;
  51752. if (void 0 !== u) {
  51753. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51754. var v = u[p];
  51755. d.push([v, p])
  51756. }
  51757. d.sort(g),
  51758. d.length > 8 && (d.length = 8);
  51759. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51760. var v = d[p];
  51761. if (fe[p] = v[0],
  51762. 0 !== v[0]) {
  51763. var y = v[1];
  51764. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51765. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51766. } else
  51767. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51768. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51769. }
  51770. var C = l.getUniforms();
  51771. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51772. c = !0
  51773. }
  51774. var y = r.index
  51775. , I = r.attributes.position;
  51776. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51777. var b;
  51778. null !== y ? (b = Je,
  51779. b.setIndex(y)) : b = Qe,
  51780. c && (f(o, l, r),
  51781. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51782. var _ = 0
  51783. , T = 1 / 0;
  51784. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51785. var x = r.drawRange.start
  51786. , S = r.drawRange.count
  51787. , M = null !== s ? s.start : 0
  51788. , R = null !== s ? s.count : 1 / 0
  51789. , P = Math.max(_, x, M)
  51790. , O = Math.min(_ + T, x + S, M + R) - 1
  51791. , L = Math.max(0, O - P + 1);
  51792. if (a instanceof n.Mesh)
  51793. if (o.wireframe === !0)
  51794. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51795. b.setMode(Ge.LINES);
  51796. else
  51797. switch (a.drawMode) {
  51798. case n.TrianglesDrawMode:
  51799. b.setMode(Ge.TRIANGLES);
  51800. break;
  51801. case n.TriangleStripDrawMode:
  51802. b.setMode(Ge.TRIANGLE_STRIP);
  51803. break;
  51804. case n.TriangleFanDrawMode:
  51805. b.setMode(Ge.TRIANGLE_FAN)
  51806. }
  51807. else if (a instanceof n.Line) {
  51808. var D = o.linewidth;
  51809. void 0 === D && (D = 1),
  51810. Ye.setLineWidth(D * t()),
  51811. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51812. } else
  51813. a instanceof n.Points && b.setMode(Ge.POINTS);
  51814. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51815. }
  51816. ,
  51817. this.render = function(e, t, i, r) {
  51818. if (t instanceof n.Camera == !1)
  51819. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51820. var o = e.fog;
  51821. if (Ee = "",
  51822. Ie = -1,
  51823. be = null,
  51824. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51825. null === t.parent && t.updateMatrixWorld(),
  51826. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51827. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51828. Be.setFromMatrix(Fe),
  51829. ce.length = 0,
  51830. ue = -1,
  51831. pe = -1,
  51832. ge.length = 0,
  51833. me.length = 0,
  51834. y(e, t),
  51835. he.length = ue + 1,
  51836. de.length = pe + 1,
  51837. ve.sortObjects === !0 && (he.sort(m),
  51838. de.sort(v)),
  51839. U(ce, t),
  51840. $e.render(e, t),
  51841. He.calls = 0,
  51842. He.vertices = 0,
  51843. He.faces = 0,
  51844. He.points = 0,
  51845. void 0 === i && (i = null),
  51846. this.setRenderTarget(i),
  51847. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51848. e.overrideMaterial) {
  51849. var a = e.overrideMaterial;
  51850. C(he, t, o, a),
  51851. C(de, t, o, a)
  51852. } else
  51853. Ye.setBlending(n.NoBlending),
  51854. C(he, t, o),
  51855. C(de, t, o);
  51856. if (et.render(e, t),
  51857. tt.render(e, t, Te),
  51858. i) {
  51859. var s = i.texture;
  51860. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51861. }
  51862. Ye.setDepthTest(!0),
  51863. Ye.setDepthWrite(!0),
  51864. Ye.setColorWrite(!0)
  51865. }
  51866. ,
  51867. this.setFaceCulling = function(e, t) {
  51868. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51869. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51870. Ye.enable(Ge.CULL_FACE))
  51871. }
  51872. ,
  51873. this.setTexture = function(e, t) {
  51874. var i = Xe.get(e);
  51875. if (e.version > 0 && i.__version !== e.version) {
  51876. var n = e.image;
  51877. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  51878. }
  51879. Ye.activeTexture(Ge.TEXTURE0 + t),
  51880. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  51881. }
  51882. ,
  51883. this.getCurrentRenderTarget = function() {
  51884. return ye
  51885. }
  51886. ,
  51887. this.setRenderTarget = function(e) {
  51888. ye = e,
  51889. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  51890. var t, i = e instanceof n.WebGLRenderTargetCube;
  51891. if (e) {
  51892. var r = Xe.get(e);
  51893. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  51894. we.copy(e.scissor),
  51895. _e = e.scissorTest,
  51896. Te.copy(e.viewport)
  51897. } else
  51898. t = null,
  51899. we.copy(Le).multiplyScalar(Oe),
  51900. _e = De,
  51901. Te.copy(Ne).multiplyScalar(Oe);
  51902. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  51903. Ce = t),
  51904. Ye.scissor(we),
  51905. Ye.setScissorTest(_e),
  51906. Ye.viewport(Te),
  51907. i) {
  51908. var o = Xe.get(e.texture);
  51909. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  51910. }
  51911. }
  51912. ,
  51913. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  51914. if (e instanceof n.WebGLRenderTarget == !1)
  51915. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  51916. var s = Xe.get(e).__webglFramebuffer;
  51917. if (s) {
  51918. var l = !1;
  51919. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  51920. l = !0);
  51921. try {
  51922. var c = e.texture;
  51923. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  51924. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  51925. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  51926. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  51927. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  51928. } finally {
  51929. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  51930. }
  51931. }
  51932. }
  51933. }
  51934. ,
  51935. n.WebGLRenderTarget = function(e, t, i) {
  51936. this.uuid = n.Math.generateUUID(),
  51937. this.width = e,
  51938. this.height = t,
  51939. this.scissor = new n.Vector4(0,0,e,t),
  51940. this.scissorTest = !1,
  51941. this.viewport = new n.Vector4(0,0,e,t),
  51942. i = i || {},
  51943. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  51944. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  51945. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  51946. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  51947. }
  51948. ,
  51949. n.WebGLRenderTarget.prototype = {
  51950. constructor: n.WebGLRenderTarget,
  51951. setSize: function(e, t) {
  51952. this.width === e && this.height === t || (this.width = e,
  51953. this.height = t,
  51954. this.dispose()),
  51955. this.viewport.set(0, 0, e, t),
  51956. this.scissor.set(0, 0, e, t)
  51957. },
  51958. clone: function() {
  51959. return (new this.constructor).copy(this)
  51960. },
  51961. copy: function(e) {
  51962. return this.width = e.width,
  51963. this.height = e.height,
  51964. this.viewport.copy(e.viewport),
  51965. this.texture = e.texture.clone(),
  51966. this.depthBuffer = e.depthBuffer,
  51967. this.stencilBuffer = e.stencilBuffer,
  51968. this
  51969. },
  51970. dispose: function() {
  51971. this.dispatchEvent({
  51972. type: "dispose"
  51973. })
  51974. }
  51975. },
  51976. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  51977. n.WebGLRenderTargetCube = function(e, t, i) {
  51978. n.WebGLRenderTarget.call(this, e, t, i),
  51979. this.activeCubeFace = 0,
  51980. this.activeMipMapLevel = 0
  51981. }
  51982. ,
  51983. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  51984. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  51985. n.WebGLBufferRenderer = function(e, t, i) {
  51986. function r(e) {
  51987. s = e
  51988. }
  51989. function o(t, n) {
  51990. e.drawArrays(s, t, n),
  51991. i.calls++,
  51992. i.vertices += n,
  51993. s === e.TRIANGLES && (i.faces += n / 3)
  51994. }
  51995. function a(r) {
  51996. var o = t.get("ANGLE_instanced_arrays");
  51997. if (null === o)
  51998. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51999. var a = r.attributes.position
  52000. , l = 0;
  52001. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52002. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52003. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52004. i.calls++,
  52005. i.vertices += l * r.maxInstancedCount,
  52006. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52007. }
  52008. var s;
  52009. this.setMode = r,
  52010. this.render = o,
  52011. this.renderInstances = a
  52012. }
  52013. ,
  52014. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52015. function n(e) {
  52016. s = e
  52017. }
  52018. function r(i) {
  52019. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52020. c = 4) : (l = e.UNSIGNED_SHORT,
  52021. c = 2)
  52022. }
  52023. function o(t, n) {
  52024. e.drawElements(s, n, l, t * c),
  52025. i.calls++,
  52026. i.vertices += n,
  52027. s === e.TRIANGLES && (i.faces += n / 3)
  52028. }
  52029. function a(n, r, o) {
  52030. var a = t.get("ANGLE_instanced_arrays");
  52031. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52032. i.calls++,
  52033. i.vertices += o * n.maxInstancedCount,
  52034. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52035. }
  52036. var s, l, c;
  52037. this.setMode = n,
  52038. this.setIndex = r,
  52039. this.render = o,
  52040. this.renderInstances = a
  52041. }
  52042. ,
  52043. n.WebGLExtensions = function(e) {
  52044. var t = {};
  52045. this.get = function(i) {
  52046. if (void 0 !== t[i])
  52047. return t[i];
  52048. var n;
  52049. switch (i) {
  52050. case "EXT_texture_filter_anisotropic":
  52051. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52052. break;
  52053. case "WEBGL_compressed_texture_s3tc":
  52054. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52055. break;
  52056. case "WEBGL_compressed_texture_pvrtc":
  52057. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52058. break;
  52059. case "WEBGL_compressed_texture_etc1":
  52060. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52061. break;
  52062. default:
  52063. n = e.getExtension(i)
  52064. }
  52065. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52066. t[i] = n,
  52067. n
  52068. }
  52069. }
  52070. ,
  52071. n.WebGLCapabilities = function(e, t, i) {
  52072. function n(t) {
  52073. if ("highp" === t) {
  52074. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52075. return "highp";
  52076. t = "mediump"
  52077. }
  52078. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52079. }
  52080. this.getMaxPrecision = n,
  52081. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52082. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52083. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52084. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52085. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52086. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52087. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52088. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52089. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52090. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52091. this.vertexTextures = this.maxVertexTextures > 0,
  52092. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52093. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52094. var r = n(this.precision);
  52095. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52096. this.precision = r),
  52097. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52098. }
  52099. ,
  52100. n.WebGLGeometries = function(e, t, i) {
  52101. function r(e) {
  52102. var t = e.geometry;
  52103. if (void 0 !== h[t.id])
  52104. return h[t.id];
  52105. t.addEventListener("dispose", o);
  52106. var r;
  52107. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52108. r = t._bufferGeometry),
  52109. h[t.id] = r,
  52110. i.memory.geometries++,
  52111. r
  52112. }
  52113. function o(e) {
  52114. var n = e.target
  52115. , r = h[n.id];
  52116. null !== r.index && s(r.index),
  52117. l(r.attributes),
  52118. n.removeEventListener("dispose", o),
  52119. delete h[n.id];
  52120. var a = t.get(n);
  52121. a.wireframe && s(a.wireframe),
  52122. t.delete(n);
  52123. var c = t.get(r);
  52124. c.wireframe && s(c.wireframe),
  52125. t.delete(r),
  52126. i.memory.geometries--
  52127. }
  52128. function a(e) {
  52129. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52130. }
  52131. function s(t) {
  52132. var i = a(t);
  52133. void 0 !== i && (e.deleteBuffer(i),
  52134. c(t))
  52135. }
  52136. function l(e) {
  52137. for (var t in e)
  52138. s(e[t])
  52139. }
  52140. function c(e) {
  52141. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52142. }
  52143. var h = {};
  52144. this.get = r
  52145. }
  52146. ,
  52147. n.WebGLLights = function() {
  52148. var e = {};
  52149. this.get = function(t) {
  52150. if (void 0 !== e[t.id])
  52151. return e[t.id];
  52152. var i;
  52153. switch (t.type) {
  52154. case "DirectionalLight":
  52155. i = {
  52156. direction: new n.Vector3,
  52157. color: new n.Color,
  52158. shadow: !1,
  52159. shadowBias: 0,
  52160. shadowRadius: 1,
  52161. shadowMapSize: new n.Vector2
  52162. };
  52163. break;
  52164. case "SpotLight":
  52165. i = {
  52166. position: new n.Vector3,
  52167. direction: new n.Vector3,
  52168. color: new n.Color,
  52169. distance: 0,
  52170. coneCos: 0,
  52171. penumbraCos: 0,
  52172. decay: 0,
  52173. shadow: !1,
  52174. shadowBias: 0,
  52175. shadowRadius: 1,
  52176. shadowMapSize: new n.Vector2
  52177. };
  52178. break;
  52179. case "PointLight":
  52180. i = {
  52181. position: new n.Vector3,
  52182. color: new n.Color,
  52183. distance: 0,
  52184. decay: 0,
  52185. shadow: !1,
  52186. shadowBias: 0,
  52187. shadowRadius: 1,
  52188. shadowMapSize: new n.Vector2
  52189. };
  52190. break;
  52191. case "HemisphereLight":
  52192. i = {
  52193. direction: new n.Vector3,
  52194. skyColor: new n.Color,
  52195. groundColor: new n.Color
  52196. }
  52197. }
  52198. return e[t.id] = i,
  52199. i
  52200. }
  52201. }
  52202. ,
  52203. n.WebGLObjects = function(e, t, i) {
  52204. function r(t) {
  52205. var i = u.get(t);
  52206. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52207. var r = i.index
  52208. , a = i.attributes;
  52209. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52210. for (var s in a)
  52211. o(a[s], e.ARRAY_BUFFER);
  52212. var l = i.morphAttributes;
  52213. for (var s in l)
  52214. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52215. o(c[h], e.ARRAY_BUFFER);
  52216. return i
  52217. }
  52218. function o(e, i) {
  52219. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52220. , o = t.get(r);
  52221. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52222. }
  52223. function a(t, i, n) {
  52224. t.__webglBuffer = e.createBuffer(),
  52225. e.bindBuffer(n, t.__webglBuffer);
  52226. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52227. e.bufferData(n, i.array, r),
  52228. t.version = i.version
  52229. }
  52230. function s(t, i, n) {
  52231. e.bindBuffer(n, t.__webglBuffer),
  52232. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52233. i.updateRange.count = 0),
  52234. t.version = i.version
  52235. }
  52236. function l(e) {
  52237. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52238. }
  52239. function c(i) {
  52240. var r = t.get(i);
  52241. if (void 0 !== r.wireframe)
  52242. return r.wireframe;
  52243. var a = []
  52244. , s = i.index
  52245. , l = i.attributes
  52246. , c = l.position;
  52247. if (null !== s)
  52248. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52249. var g = d[p + 0]
  52250. , m = d[p + 1]
  52251. , v = d[p + 2];
  52252. h(u, g, m) && a.push(g, m),
  52253. h(u, m, v) && a.push(m, v),
  52254. h(u, v, g) && a.push(v, g)
  52255. }
  52256. else
  52257. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52258. var g = p + 0
  52259. , m = p + 1
  52260. , v = p + 2;
  52261. a.push(g, m, m, v, v, g)
  52262. }
  52263. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52264. , y = new n.BufferAttribute(new A(a),1);
  52265. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52266. r.wireframe = y,
  52267. y
  52268. }
  52269. function h(e, t, i) {
  52270. if (t > i) {
  52271. var n = t;
  52272. t = i,
  52273. i = n
  52274. }
  52275. var r = e[t];
  52276. return void 0 === r ? (e[t] = [i],
  52277. !0) : r.indexOf(i) === -1 && (r.push(i),
  52278. !0)
  52279. }
  52280. var u = new n.WebGLGeometries(e,t,i);
  52281. this.getAttributeBuffer = l,
  52282. this.getWireframeAttribute = c,
  52283. this.update = r
  52284. }
  52285. ,
  52286. n.WebGLProgram = function() {
  52287. function e(e) {
  52288. switch (e) {
  52289. case n.LinearEncoding:
  52290. return ["Linear", "( value )"];
  52291. case n.sRGBEncoding:
  52292. return ["sRGB", "( value )"];
  52293. case n.RGBEEncoding:
  52294. return ["RGBE", "( value )"];
  52295. case n.RGBM7Encoding:
  52296. return ["RGBM", "( value, 7.0 )"];
  52297. case n.RGBM16Encoding:
  52298. return ["RGBM", "( value, 16.0 )"];
  52299. case n.RGBDEncoding:
  52300. return ["RGBD", "( value, 256.0 )"];
  52301. case n.GammaEncoding:
  52302. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52303. default:
  52304. throw new Error("unsupported encoding: " + e)
  52305. }
  52306. }
  52307. function t(t, i) {
  52308. var n = e(i);
  52309. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52310. }
  52311. function i(t, i) {
  52312. var n = e(i);
  52313. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52314. }
  52315. function r(e, t) {
  52316. var i;
  52317. switch (t) {
  52318. case n.LinearToneMapping:
  52319. i = "Linear";
  52320. break;
  52321. case n.ReinhardToneMapping:
  52322. i = "Reinhard";
  52323. break;
  52324. case n.Uncharted2ToneMapping:
  52325. i = "Uncharted2";
  52326. break;
  52327. case n.CineonToneMapping:
  52328. i = "OptimizedCineon";
  52329. break;
  52330. default:
  52331. throw new Error("unsupported toneMapping: " + t)
  52332. }
  52333. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52334. }
  52335. function o(e, t, i) {
  52336. e = e || {};
  52337. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52338. return n.filter(c).join("\n")
  52339. }
  52340. function a(e) {
  52341. var t = [];
  52342. for (var i in e) {
  52343. var n = e[i];
  52344. n !== !1 && t.push("#define " + i + " " + n)
  52345. }
  52346. return t.join("\n")
  52347. }
  52348. function s(e, t, i) {
  52349. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52350. var a = e.getActiveUniform(t, o)
  52351. , s = a.name
  52352. , l = e.getUniformLocation(t, s)
  52353. , c = f.exec(s);
  52354. if (c) {
  52355. var h = c[1]
  52356. , u = c[2]
  52357. , d = n[h];
  52358. d || (d = n[h] = {}),
  52359. d[u] = l
  52360. } else if (c = g.exec(s)) {
  52361. var p = c[1]
  52362. , v = c[2]
  52363. , A = c[3]
  52364. , y = n[p];
  52365. y || (y = n[p] = []);
  52366. var C = y[v];
  52367. C || (C = y[v] = {}),
  52368. C[A] = l
  52369. } else if (c = m.exec(s)) {
  52370. var p = c[1];
  52371. n[p] = l
  52372. } else
  52373. n[s] = l
  52374. }
  52375. return n
  52376. }
  52377. function l(e, t, i) {
  52378. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52379. var a = e.getActiveAttrib(t, o)
  52380. , s = a.name;
  52381. n[s] = e.getAttribLocation(t, s)
  52382. }
  52383. return n
  52384. }
  52385. function c(e) {
  52386. return "" !== e
  52387. }
  52388. function h(e, t) {
  52389. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52390. }
  52391. function u(e) {
  52392. function t(e, t) {
  52393. var i = n.ShaderChunk[t];
  52394. if (void 0 === i)
  52395. throw new Error("Can not resolve #include <" + t + ">");
  52396. return u(i)
  52397. }
  52398. var i = /#include +<([\w\d.]+)>/g;
  52399. return e.replace(i, t)
  52400. }
  52401. function d(e) {
  52402. function t(e, t, i, n) {
  52403. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52404. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52405. return r
  52406. }
  52407. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52408. return e.replace(i, t)
  52409. }
  52410. var p = 0
  52411. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52412. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52413. , m = /^([\w\d_]+)\[0\]$/;
  52414. return function(e, f, g, m) {
  52415. var v = e.context
  52416. , A = g.extensions
  52417. , y = g.defines
  52418. , C = g.__webglShader.vertexShader
  52419. , I = g.__webglShader.fragmentShader
  52420. , E = "SHADOWMAP_TYPE_BASIC";
  52421. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52422. var b = "ENVMAP_TYPE_CUBE"
  52423. , w = "ENVMAP_MODE_REFLECTION"
  52424. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52425. if (m.envMap) {
  52426. switch (g.envMap.mapping) {
  52427. case n.CubeReflectionMapping:
  52428. case n.CubeRefractionMapping:
  52429. b = "ENVMAP_TYPE_CUBE";
  52430. break;
  52431. case n.CubeUVReflectionMapping:
  52432. case n.CubeUVRefractionMapping:
  52433. b = "ENVMAP_TYPE_CUBE_UV";
  52434. break;
  52435. case n.EquirectangularReflectionMapping:
  52436. case n.EquirectangularRefractionMapping:
  52437. b = "ENVMAP_TYPE_EQUIREC";
  52438. break;
  52439. case n.SphericalReflectionMapping:
  52440. b = "ENVMAP_TYPE_SPHERE"
  52441. }
  52442. switch (g.envMap.mapping) {
  52443. case n.CubeRefractionMapping:
  52444. case n.EquirectangularRefractionMapping:
  52445. w = "ENVMAP_MODE_REFRACTION"
  52446. }
  52447. switch (g.combine) {
  52448. case n.MultiplyOperation:
  52449. _ = "ENVMAP_BLENDING_MULTIPLY";
  52450. break;
  52451. case n.MixOperation:
  52452. _ = "ENVMAP_BLENDING_MIX";
  52453. break;
  52454. case n.AddOperation:
  52455. _ = "ENVMAP_BLENDING_ADD"
  52456. }
  52457. }
  52458. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52459. g instanceof n.RawShaderMaterial ? (T = "",
  52460. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52461. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52462. C = u(C, m),
  52463. C = h(C, m),
  52464. I = u(I, m),
  52465. I = h(I, m),
  52466. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52467. I = d(I));
  52468. var O = T + C
  52469. , L = x + I
  52470. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52471. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52472. v.attachShader(P, D),
  52473. v.attachShader(P, N),
  52474. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52475. v.linkProgram(P);
  52476. var B = v.getProgramInfoLog(P)
  52477. , F = v.getShaderInfoLog(D)
  52478. , V = v.getShaderInfoLog(N)
  52479. , U = !0
  52480. , k = !0;
  52481. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52482. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52483. k && (this.diagnostics = {
  52484. runnable: U,
  52485. material: g,
  52486. programLog: B,
  52487. vertexShader: {
  52488. log: F,
  52489. prefix: T
  52490. },
  52491. fragmentShader: {
  52492. log: V,
  52493. prefix: x
  52494. }
  52495. }),
  52496. v.deleteShader(D),
  52497. v.deleteShader(N);
  52498. var H;
  52499. this.getUniforms = function() {
  52500. return void 0 === H && (H = s(v, P)),
  52501. H
  52502. }
  52503. ;
  52504. var G;
  52505. return this.getAttributes = function() {
  52506. return void 0 === G && (G = l(v, P)),
  52507. G
  52508. }
  52509. ,
  52510. this.destroy = function() {
  52511. v.deleteProgram(P),
  52512. this.program = void 0
  52513. }
  52514. ,
  52515. Object.defineProperties(this, {
  52516. uniforms: {
  52517. get: function() {
  52518. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52519. this.getUniforms()
  52520. }
  52521. },
  52522. attributes: {
  52523. get: function() {
  52524. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52525. this.getAttributes()
  52526. }
  52527. }
  52528. }),
  52529. this.id = p++,
  52530. this.code = f,
  52531. this.usedTimes = 1,
  52532. this.program = P,
  52533. this.vertexShader = D,
  52534. this.fragmentShader = N,
  52535. this
  52536. }
  52537. }(),
  52538. n.WebGLPrograms = function(e, t) {
  52539. function i(e) {
  52540. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52541. return 1024;
  52542. var i = t.maxVertexUniforms
  52543. , r = Math.floor((i - 20) / 4)
  52544. , o = r;
  52545. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52546. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52547. o
  52548. }
  52549. function r(e, t) {
  52550. var i;
  52551. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52552. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52553. i
  52554. }
  52555. var o = []
  52556. , a = {
  52557. MeshDepthMaterial: "depth",
  52558. MeshNormalMaterial: "normal",
  52559. MeshBasicMaterial: "basic",
  52560. MeshLambertMaterial: "lambert",
  52561. MeshPhongMaterial: "phong",
  52562. MeshStandardMaterial: "standard",
  52563. LineBasicMaterial: "basic",
  52564. LineDashedMaterial: "dashed",
  52565. PointsMaterial: "points"
  52566. }
  52567. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52568. this.getParameters = function(o, s, l, c) {
  52569. var h = a[o.type]
  52570. , u = i(c)
  52571. , d = e.getPrecision();
  52572. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52573. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52574. var p = {
  52575. shaderID: h,
  52576. precision: d,
  52577. supportsVertexTextures: t.vertexTextures,
  52578. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52579. map: !!o.map,
  52580. mapEncoding: r(o.map, e.gammaInput),
  52581. envMap: !!o.envMap,
  52582. envMapMode: o.envMap && o.envMap.mapping,
  52583. envMapEncoding: r(o.envMap, e.gammaInput),
  52584. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52585. lightMap: !!o.lightMap,
  52586. aoMap: !!o.aoMap,
  52587. emissiveMap: !!o.emissiveMap,
  52588. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52589. bumpMap: !!o.bumpMap,
  52590. normalMap: !!o.normalMap,
  52591. displacementMap: !!o.displacementMap,
  52592. roughnessMap: !!o.roughnessMap,
  52593. metalnessMap: !!o.metalnessMap,
  52594. specularMap: !!o.specularMap,
  52595. alphaMap: !!o.alphaMap,
  52596. combine: o.combine,
  52597. vertexColors: o.vertexColors,
  52598. fog: l,
  52599. useFog: o.fog,
  52600. fogExp: l instanceof n.FogExp2,
  52601. flatShading: o.shading === n.FlatShading,
  52602. sizeAttenuation: o.sizeAttenuation,
  52603. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52604. skinning: o.skinning,
  52605. maxBones: u,
  52606. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52607. morphTargets: o.morphTargets,
  52608. morphNormals: o.morphNormals,
  52609. maxMorphTargets: e.maxMorphTargets,
  52610. maxMorphNormals: e.maxMorphNormals,
  52611. numDirLights: s.directional.length,
  52612. numPointLights: s.point.length,
  52613. numSpotLights: s.spot.length,
  52614. numHemiLights: s.hemi.length,
  52615. pointLightShadows: s.shadowsPointLight,
  52616. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52617. shadowMapType: e.shadowMap.type,
  52618. toneMapping: e.toneMapping,
  52619. physicallyCorrectLights: e.physicallyCorrectLights,
  52620. premultipliedAlpha: o.premultipliedAlpha,
  52621. alphaTest: o.alphaTest,
  52622. doubleSided: o.side === n.DoubleSide,
  52623. flipSided: o.side === n.BackSide
  52624. };
  52625. return p
  52626. }
  52627. ,
  52628. this.getProgramCode = function(e, t) {
  52629. var i = [];
  52630. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52631. i.push(e.vertexShader)),
  52632. void 0 !== e.defines)
  52633. for (var n in e.defines)
  52634. i.push(n),
  52635. i.push(e.defines[n]);
  52636. for (var r = 0; r < s.length; r++) {
  52637. var o = s[r];
  52638. i.push(o),
  52639. i.push(t[o])
  52640. }
  52641. return i.join()
  52642. }
  52643. ,
  52644. this.acquireProgram = function(t, i, r) {
  52645. for (var a, s = 0, l = o.length; s < l; s++) {
  52646. var c = o[s];
  52647. if (c.code === r) {
  52648. a = c,
  52649. ++a.usedTimes;
  52650. break
  52651. }
  52652. }
  52653. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52654. o.push(a)),
  52655. a
  52656. }
  52657. ,
  52658. this.releaseProgram = function(e) {
  52659. if (0 === --e.usedTimes) {
  52660. var t = o.indexOf(e);
  52661. o[t] = o[o.length - 1],
  52662. o.pop(),
  52663. e.destroy()
  52664. }
  52665. }
  52666. ,
  52667. this.programs = o
  52668. }
  52669. ,
  52670. n.WebGLProperties = function() {
  52671. var e = {};
  52672. this.get = function(t) {
  52673. var i = t.uuid
  52674. , n = e[i];
  52675. return void 0 === n && (n = {},
  52676. e[i] = n),
  52677. n
  52678. }
  52679. ,
  52680. this.delete = function(t) {
  52681. delete e[t.uuid]
  52682. }
  52683. ,
  52684. this.clear = function() {
  52685. e = {}
  52686. }
  52687. }
  52688. ,
  52689. n.WebGLShader = function() {
  52690. function e(e) {
  52691. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52692. t[i] = i + 1 + ": " + t[i];
  52693. return t.join("\n")
  52694. }
  52695. return function(t, i, n) {
  52696. var r = t.createShader(i);
  52697. return t.shaderSource(r, n),
  52698. t.compileShader(r),
  52699. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52700. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52701. r
  52702. }
  52703. }(),
  52704. n.WebGLShadowMap = function(e, t, i) {
  52705. function r(e, t, i, r) {
  52706. var o = e.geometry
  52707. , a = null
  52708. , s = v
  52709. , l = e.customDepthMaterial;
  52710. if (i && (s = A,
  52711. l = e.customDistanceMaterial),
  52712. l)
  52713. a = l;
  52714. else {
  52715. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52716. , h = e instanceof n.SkinnedMesh && t.skinning
  52717. , u = 0;
  52718. c && (u |= f),
  52719. h && (u |= g),
  52720. a = s[u]
  52721. }
  52722. return a.visible = t.visible,
  52723. a.wireframe = t.wireframe,
  52724. a.wireframeLinewidth = t.wireframeLinewidth,
  52725. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52726. a
  52727. }
  52728. function o(e, t, i) {
  52729. if (e.visible !== !1) {
  52730. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52731. var r = e.material;
  52732. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52733. p.push(e))
  52734. }
  52735. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52736. o(a[s], t, i)
  52737. }
  52738. }
  52739. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52740. var x = 0 !== (T & f)
  52741. , S = 0 !== (T & g)
  52742. , M = new n.ShaderMaterial({
  52743. uniforms: b,
  52744. vertexShader: E.vertexShader,
  52745. fragmentShader: E.fragmentShader,
  52746. morphTargets: x,
  52747. skinning: S
  52748. });
  52749. v[T] = M;
  52750. var R = new n.ShaderMaterial({
  52751. defines: {
  52752. USE_SHADOWMAP: ""
  52753. },
  52754. uniforms: _,
  52755. vertexShader: w.vertexShader,
  52756. fragmentShader: w.fragmentShader,
  52757. morphTargets: x,
  52758. skinning: S
  52759. });
  52760. A[T] = R
  52761. }
  52762. var P = this;
  52763. this.enabled = !1,
  52764. this.autoUpdate = !0,
  52765. this.needsUpdate = !1,
  52766. this.type = n.PCFShadowMap,
  52767. this.cullFace = n.CullFaceFront,
  52768. this.render = function(f, g) {
  52769. var m, v, A = t.shadows;
  52770. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52771. s.clearColor(1, 1, 1, 1),
  52772. s.disable(a.BLEND),
  52773. s.enable(a.CULL_FACE),
  52774. a.frontFace(a.CCW),
  52775. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52776. s.setDepthTest(!0),
  52777. s.setScissorTest(!1);
  52778. for (var E = 0, b = A.length; E < b; E++) {
  52779. var w = A[E]
  52780. , _ = w.shadow
  52781. , T = _.camera;
  52782. if (h.copy(_.mapSize),
  52783. w instanceof n.PointLight) {
  52784. m = 6,
  52785. v = !0;
  52786. var x = h.x
  52787. , S = h.y;
  52788. I[0].set(2 * x, S, x, S),
  52789. I[1].set(0, S, x, S),
  52790. I[2].set(3 * x, S, x, S),
  52791. I[3].set(x, S, x, S),
  52792. I[4].set(3 * x, 0, x, S),
  52793. I[5].set(x, 0, x, S),
  52794. h.x *= 4,
  52795. h.y *= 2
  52796. } else
  52797. m = 1,
  52798. v = !1;
  52799. if (null === _.map) {
  52800. var M = {
  52801. minFilter: n.NearestFilter,
  52802. magFilter: n.NearestFilter,
  52803. format: n.RGBAFormat
  52804. };
  52805. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52806. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52807. T.updateProjectionMatrix()
  52808. }
  52809. var R = _.map
  52810. , O = _.matrix;
  52811. d.setFromMatrixPosition(w.matrixWorld),
  52812. T.position.copy(d),
  52813. e.setRenderTarget(R),
  52814. e.clear();
  52815. for (var L = 0; L < m; L++) {
  52816. if (v) {
  52817. u.copy(T.position),
  52818. u.add(y[L]),
  52819. T.up.copy(C[L]),
  52820. T.lookAt(u);
  52821. var D = I[L];
  52822. s.viewport(D)
  52823. } else
  52824. u.setFromMatrixPosition(w.target.matrixWorld),
  52825. T.lookAt(u);
  52826. T.updateMatrixWorld(),
  52827. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52828. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52829. O.multiply(T.projectionMatrix),
  52830. O.multiply(T.matrixWorldInverse),
  52831. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52832. l.setFromMatrix(c),
  52833. p.length = 0,
  52834. o(f, g, T);
  52835. for (var N = 0, B = p.length; N < B; N++) {
  52836. var F = p[N]
  52837. , V = i.update(F)
  52838. , U = F.material;
  52839. if (U instanceof n.MultiMaterial)
  52840. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52841. var W = k[G]
  52842. , j = H[W.materialIndex];
  52843. if (j.visible === !0) {
  52844. var Y = r(F, j, v, d);
  52845. e.renderBufferDirect(T, null, V, Y, F, W)
  52846. }
  52847. }
  52848. else {
  52849. var Y = r(F, U, v, d);
  52850. e.renderBufferDirect(T, null, V, Y, F, null)
  52851. }
  52852. }
  52853. }
  52854. }
  52855. var X = e.getClearColor()
  52856. , Z = e.getClearAlpha();
  52857. e.setClearColor(X, Z),
  52858. s.enable(a.BLEND),
  52859. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52860. P.needsUpdate = !1
  52861. }
  52862. }
  52863. }
  52864. ,
  52865. n.WebGLState = function(e, t, i) {
  52866. var r = this
  52867. , o = new n.Vector4
  52868. , a = new Uint8Array(16)
  52869. , s = new Uint8Array(16)
  52870. , l = new Uint8Array(16)
  52871. , c = {}
  52872. , h = null
  52873. , u = null
  52874. , d = null
  52875. , p = null
  52876. , f = null
  52877. , g = null
  52878. , m = null
  52879. , v = null
  52880. , A = !1
  52881. , y = null
  52882. , C = null
  52883. , I = null
  52884. , E = null
  52885. , b = null
  52886. , w = null
  52887. , _ = null
  52888. , T = null
  52889. , x = null
  52890. , S = null
  52891. , M = null
  52892. , R = null
  52893. , P = null
  52894. , O = null
  52895. , L = null
  52896. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  52897. , N = void 0
  52898. , B = {}
  52899. , F = new n.Vector4
  52900. , V = null
  52901. , U = null
  52902. , k = new n.Vector4
  52903. , H = new n.Vector4
  52904. , G = e.createTexture();
  52905. e.bindTexture(e.TEXTURE_2D, G),
  52906. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  52907. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  52908. this.init = function() {
  52909. this.clearColor(0, 0, 0, 1),
  52910. this.clearDepth(1),
  52911. this.clearStencil(0),
  52912. this.enable(e.DEPTH_TEST),
  52913. e.depthFunc(e.LEQUAL),
  52914. e.frontFace(e.CCW),
  52915. e.cullFace(e.BACK),
  52916. this.enable(e.CULL_FACE),
  52917. this.enable(e.BLEND),
  52918. e.blendEquation(e.FUNC_ADD),
  52919. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  52920. }
  52921. ,
  52922. this.initAttributes = function() {
  52923. for (var e = 0, t = a.length; e < t; e++)
  52924. a[e] = 0
  52925. }
  52926. ,
  52927. this.enableAttribute = function(i) {
  52928. if (a[i] = 1,
  52929. 0 === s[i] && (e.enableVertexAttribArray(i),
  52930. s[i] = 1),
  52931. 0 !== l[i]) {
  52932. var n = t.get("ANGLE_instanced_arrays");
  52933. n.vertexAttribDivisorANGLE(i, 0),
  52934. l[i] = 0
  52935. }
  52936. }
  52937. ,
  52938. this.enableAttributeAndDivisor = function(t, i, n) {
  52939. a[t] = 1,
  52940. 0 === s[t] && (e.enableVertexAttribArray(t),
  52941. s[t] = 1),
  52942. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  52943. l[t] = i)
  52944. }
  52945. ,
  52946. this.disableUnusedAttributes = function() {
  52947. for (var t = 0, i = s.length; t < i; t++)
  52948. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  52949. s[t] = 0)
  52950. }
  52951. ,
  52952. this.enable = function(t) {
  52953. c[t] !== !0 && (e.enable(t),
  52954. c[t] = !0)
  52955. }
  52956. ,
  52957. this.disable = function(t) {
  52958. c[t] !== !1 && (e.disable(t),
  52959. c[t] = !1)
  52960. }
  52961. ,
  52962. this.getCompressedTextureFormats = function() {
  52963. if (null === h && (h = [],
  52964. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  52965. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  52966. h.push(i[n]);
  52967. return h
  52968. }
  52969. ,
  52970. this.setBlending = function(t, r, o, a, s, l, c, h) {
  52971. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  52972. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52973. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  52974. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52975. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52976. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52977. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52978. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52979. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52980. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  52981. u = t,
  52982. A = h),
  52983. t === n.CustomBlending ? (s = s || r,
  52984. l = l || o,
  52985. c = c || a,
  52986. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  52987. d = r,
  52988. g = s),
  52989. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  52990. p = o,
  52991. f = a,
  52992. m = l,
  52993. v = c)) : (d = null,
  52994. p = null,
  52995. f = null,
  52996. g = null,
  52997. m = null,
  52998. v = null)
  52999. }
  53000. ,
  53001. this.setDepthFunc = function(t) {
  53002. if (y !== t) {
  53003. if (t)
  53004. switch (t) {
  53005. case n.NeverDepth:
  53006. e.depthFunc(e.NEVER);
  53007. break;
  53008. case n.AlwaysDepth:
  53009. e.depthFunc(e.ALWAYS);
  53010. break;
  53011. case n.LessDepth:
  53012. e.depthFunc(e.LESS);
  53013. break;
  53014. case n.LessEqualDepth:
  53015. e.depthFunc(e.LEQUAL);
  53016. break;
  53017. case n.EqualDepth:
  53018. e.depthFunc(e.EQUAL);
  53019. break;
  53020. case n.GreaterEqualDepth:
  53021. e.depthFunc(e.GEQUAL);
  53022. break;
  53023. case n.GreaterDepth:
  53024. e.depthFunc(e.GREATER);
  53025. break;
  53026. case n.NotEqualDepth:
  53027. e.depthFunc(e.NOTEQUAL);
  53028. break;
  53029. default:
  53030. e.depthFunc(e.LEQUAL)
  53031. }
  53032. else
  53033. e.depthFunc(e.LEQUAL);
  53034. y = t
  53035. }
  53036. }
  53037. ,
  53038. this.setDepthTest = function(t) {
  53039. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53040. }
  53041. ,
  53042. this.setDepthWrite = function(t) {
  53043. C !== t && (e.depthMask(t),
  53044. C = t)
  53045. }
  53046. ,
  53047. this.setColorWrite = function(t) {
  53048. I !== t && (e.colorMask(t, t, t, t),
  53049. I = t)
  53050. }
  53051. ,
  53052. this.setStencilFunc = function(t, i, n) {
  53053. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53054. b = t,
  53055. w = i,
  53056. _ = n)
  53057. }
  53058. ,
  53059. this.setStencilOp = function(t, i, n) {
  53060. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53061. T = t,
  53062. x = i,
  53063. S = n)
  53064. }
  53065. ,
  53066. this.setStencilTest = function(t) {
  53067. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53068. }
  53069. ,
  53070. this.setStencilWrite = function(t) {
  53071. E !== t && (e.stencilMask(t),
  53072. E = t)
  53073. }
  53074. ,
  53075. this.setFlipSided = function(t) {
  53076. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53077. M = t)
  53078. }
  53079. ,
  53080. this.setLineWidth = function(t) {
  53081. t !== R && (e.lineWidth(t),
  53082. R = t)
  53083. }
  53084. ,
  53085. this.setPolygonOffset = function(t, i, n) {
  53086. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53087. !t || P === i && O === n || (e.polygonOffset(i, n),
  53088. P = i,
  53089. O = n)
  53090. }
  53091. ,
  53092. this.getScissorTest = function() {
  53093. return L
  53094. }
  53095. ,
  53096. this.setScissorTest = function(t) {
  53097. L = t,
  53098. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53099. }
  53100. ,
  53101. this.activeTexture = function(t) {
  53102. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53103. N !== t && (e.activeTexture(t),
  53104. N = t)
  53105. }
  53106. ,
  53107. this.bindTexture = function(t, i) {
  53108. void 0 === N && r.activeTexture();
  53109. var n = B[N];
  53110. void 0 === n && (n = {
  53111. type: void 0,
  53112. texture: void 0
  53113. },
  53114. B[N] = n),
  53115. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53116. n.type = t,
  53117. n.texture = i)
  53118. }
  53119. ,
  53120. this.compressedTexImage2D = function() {
  53121. try {
  53122. e.compressedTexImage2D.apply(e, arguments)
  53123. } catch (e) {
  53124. console.error(e)
  53125. }
  53126. }
  53127. ,
  53128. this.texImage2D = function() {
  53129. try {
  53130. e.texImage2D.apply(e, arguments)
  53131. } catch (e) {
  53132. console.error(e)
  53133. }
  53134. }
  53135. ,
  53136. this.clearColor = function(t, i, n, r) {
  53137. o.set(t, i, n, r),
  53138. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53139. F.copy(o))
  53140. }
  53141. ,
  53142. this.clearDepth = function(t) {
  53143. V !== t && (e.clearDepth(t),
  53144. V = t)
  53145. }
  53146. ,
  53147. this.clearStencil = function(t) {
  53148. U !== t && (e.clearStencil(t),
  53149. U = t)
  53150. }
  53151. ,
  53152. this.scissor = function(t) {
  53153. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53154. k.copy(t))
  53155. }
  53156. ,
  53157. this.viewport = function(t) {
  53158. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53159. H.copy(t))
  53160. }
  53161. ,
  53162. this.reset = function() {
  53163. for (var t = 0; t < s.length; t++)
  53164. 1 === s[t] && (e.disableVertexAttribArray(t),
  53165. s[t] = 0);
  53166. c = {},
  53167. h = null,
  53168. N = void 0,
  53169. B = {},
  53170. u = null,
  53171. I = null,
  53172. C = null,
  53173. E = null,
  53174. M = null
  53175. }
  53176. }
  53177. ,
  53178. n.LensFlarePlugin = function(e, t) {
  53179. function i() {
  53180. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53181. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53182. o = p.createBuffer(),
  53183. a = p.createBuffer(),
  53184. p.bindBuffer(p.ARRAY_BUFFER, o),
  53185. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53186. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53187. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53188. u = p.createTexture(),
  53189. d = p.createTexture(),
  53190. f.bindTexture(p.TEXTURE_2D, u),
  53191. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53192. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53193. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53194. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53195. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53196. f.bindTexture(p.TEXTURE_2D, d),
  53197. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53198. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53199. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53200. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53201. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53202. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53203. var i;
  53204. i = h ? {
  53205. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53206. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53207. } : {
  53208. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53209. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53210. },
  53211. s = r(i),
  53212. l = {
  53213. vertex: p.getAttribLocation(s, "position"),
  53214. uv: p.getAttribLocation(s, "uv")
  53215. },
  53216. c = {
  53217. renderType: p.getUniformLocation(s, "renderType"),
  53218. map: p.getUniformLocation(s, "map"),
  53219. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53220. opacity: p.getUniformLocation(s, "opacity"),
  53221. color: p.getUniformLocation(s, "color"),
  53222. scale: p.getUniformLocation(s, "scale"),
  53223. rotation: p.getUniformLocation(s, "rotation"),
  53224. screenPosition: p.getUniformLocation(s, "screenPosition")
  53225. }
  53226. }
  53227. function r(t) {
  53228. var i = p.createProgram()
  53229. , n = p.createShader(p.FRAGMENT_SHADER)
  53230. , r = p.createShader(p.VERTEX_SHADER)
  53231. , o = "precision " + e.getPrecision() + " float;\n";
  53232. return p.shaderSource(n, o + t.fragmentShader),
  53233. p.shaderSource(r, o + t.vertexShader),
  53234. p.compileShader(n),
  53235. p.compileShader(r),
  53236. p.attachShader(i, n),
  53237. p.attachShader(i, r),
  53238. p.linkProgram(i),
  53239. i
  53240. }
  53241. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53242. this.render = function(r, g, m) {
  53243. if (0 !== t.length) {
  53244. var v = new n.Vector3
  53245. , A = m.w / m.z
  53246. , y = .5 * m.z
  53247. , C = .5 * m.w
  53248. , I = 16 / m.w
  53249. , E = new n.Vector2(I * A,I)
  53250. , b = new n.Vector3(1,1,0)
  53251. , w = new n.Vector2(1,1);
  53252. void 0 === s && i(),
  53253. p.useProgram(s),
  53254. f.initAttributes(),
  53255. f.enableAttribute(l.vertex),
  53256. f.enableAttribute(l.uv),
  53257. f.disableUnusedAttributes(),
  53258. p.uniform1i(c.occlusionMap, 0),
  53259. p.uniform1i(c.map, 1),
  53260. p.bindBuffer(p.ARRAY_BUFFER, o),
  53261. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53262. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53263. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53264. f.disable(p.CULL_FACE),
  53265. f.setDepthWrite(!1);
  53266. for (var _ = 0, T = t.length; _ < T; _++) {
  53267. I = 16 / m.w,
  53268. E.set(I * A, I);
  53269. var x = t[_];
  53270. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53271. v.applyMatrix4(g.matrixWorldInverse),
  53272. v.applyProjection(g.projectionMatrix),
  53273. b.copy(v),
  53274. w.x = b.x * y + y,
  53275. w.y = b.y * C + C,
  53276. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53277. f.activeTexture(p.TEXTURE0),
  53278. f.bindTexture(p.TEXTURE_2D, null),
  53279. f.activeTexture(p.TEXTURE1),
  53280. f.bindTexture(p.TEXTURE_2D, u),
  53281. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53282. p.uniform1i(c.renderType, 0),
  53283. p.uniform2f(c.scale, E.x, E.y),
  53284. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53285. f.disable(p.BLEND),
  53286. f.enable(p.DEPTH_TEST),
  53287. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53288. f.activeTexture(p.TEXTURE0),
  53289. f.bindTexture(p.TEXTURE_2D, d),
  53290. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53291. p.uniform1i(c.renderType, 1),
  53292. f.disable(p.DEPTH_TEST),
  53293. f.activeTexture(p.TEXTURE1),
  53294. f.bindTexture(p.TEXTURE_2D, u),
  53295. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53296. x.positionScreen.copy(b),
  53297. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53298. p.uniform1i(c.renderType, 2),
  53299. f.enable(p.BLEND);
  53300. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53301. var R = x.lensFlares[S];
  53302. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53303. b.y = R.y,
  53304. b.z = R.z,
  53305. I = R.size * R.scale / m.w,
  53306. E.x = I * A,
  53307. E.y = I,
  53308. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53309. p.uniform2f(c.scale, E.x, E.y),
  53310. p.uniform1f(c.rotation, R.rotation),
  53311. p.uniform1f(c.opacity, R.opacity),
  53312. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53313. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53314. e.setTexture(R.texture, 1),
  53315. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53316. }
  53317. }
  53318. }
  53319. f.enable(p.CULL_FACE),
  53320. f.enable(p.DEPTH_TEST),
  53321. f.setDepthWrite(!0),
  53322. e.resetGLState()
  53323. }
  53324. }
  53325. }
  53326. ,
  53327. n.SpritePlugin = function(e, t) {
  53328. function i() {
  53329. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53330. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53331. a = d.createBuffer(),
  53332. s = d.createBuffer(),
  53333. d.bindBuffer(d.ARRAY_BUFFER, a),
  53334. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53335. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53336. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53337. l = r(),
  53338. c = {
  53339. position: d.getAttribLocation(l, "position"),
  53340. uv: d.getAttribLocation(l, "uv")
  53341. },
  53342. h = {
  53343. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53344. uvScale: d.getUniformLocation(l, "uvScale"),
  53345. rotation: d.getUniformLocation(l, "rotation"),
  53346. scale: d.getUniformLocation(l, "scale"),
  53347. color: d.getUniformLocation(l, "color"),
  53348. map: d.getUniformLocation(l, "map"),
  53349. opacity: d.getUniformLocation(l, "opacity"),
  53350. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53351. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53352. fogType: d.getUniformLocation(l, "fogType"),
  53353. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53354. fogNear: d.getUniformLocation(l, "fogNear"),
  53355. fogFar: d.getUniformLocation(l, "fogFar"),
  53356. fogColor: d.getUniformLocation(l, "fogColor"),
  53357. alphaTest: d.getUniformLocation(l, "alphaTest")
  53358. };
  53359. var i = document.createElement("canvas");
  53360. i.width = 8,
  53361. i.height = 8;
  53362. var o = i.getContext("2d");
  53363. o.fillStyle = "white",
  53364. o.fillRect(0, 0, 8, 8),
  53365. u = new n.Texture(i),
  53366. u.needsUpdate = !0
  53367. }
  53368. function r() {
  53369. var t = d.createProgram()
  53370. , i = d.createShader(d.VERTEX_SHADER)
  53371. , n = d.createShader(d.FRAGMENT_SHADER);
  53372. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53373. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53374. d.compileShader(i),
  53375. d.compileShader(n),
  53376. d.attachShader(t, i),
  53377. d.attachShader(t, n),
  53378. d.linkProgram(t),
  53379. t
  53380. }
  53381. function o(e, t) {
  53382. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53383. }
  53384. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53385. this.render = function(r, v) {
  53386. if (0 !== t.length) {
  53387. void 0 === l && i(),
  53388. d.useProgram(l),
  53389. p.initAttributes(),
  53390. p.enableAttribute(c.position),
  53391. p.enableAttribute(c.uv),
  53392. p.disableUnusedAttributes(),
  53393. p.disable(d.CULL_FACE),
  53394. p.enable(d.BLEND),
  53395. d.bindBuffer(d.ARRAY_BUFFER, a),
  53396. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53397. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53398. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53399. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53400. p.activeTexture(d.TEXTURE0),
  53401. d.uniform1i(h.map, 0);
  53402. var A = 0
  53403. , y = 0
  53404. , C = r.fog;
  53405. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53406. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53407. d.uniform1f(h.fogFar, C.far),
  53408. d.uniform1i(h.fogType, 1),
  53409. A = 1,
  53410. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53411. d.uniform1i(h.fogType, 2),
  53412. A = 2,
  53413. y = 2)) : (d.uniform1i(h.fogType, 0),
  53414. A = 0,
  53415. y = 0);
  53416. for (var I = 0, E = t.length; I < E; I++) {
  53417. var b = t[I];
  53418. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53419. b.z = -b.modelViewMatrix.elements[14]
  53420. }
  53421. t.sort(o);
  53422. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53423. var b = t[I]
  53424. , _ = b.material;
  53425. d.uniform1f(h.alphaTest, _.alphaTest),
  53426. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53427. b.matrixWorld.decompose(f, g, m),
  53428. w[0] = m.x,
  53429. w[1] = m.y;
  53430. var T = 0;
  53431. r.fog && _.fog && (T = y),
  53432. A !== T && (d.uniform1i(h.fogType, T),
  53433. A = T),
  53434. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53435. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53436. d.uniform2f(h.uvScale, 1, 1)),
  53437. d.uniform1f(h.opacity, _.opacity),
  53438. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53439. d.uniform1f(h.rotation, _.rotation),
  53440. d.uniform2fv(h.scale, w),
  53441. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53442. p.setDepthTest(_.depthTest),
  53443. p.setDepthWrite(_.depthWrite),
  53444. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53445. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53446. }
  53447. p.enable(d.CULL_FACE),
  53448. e.resetGLState()
  53449. }
  53450. }
  53451. }
  53452. ,
  53453. Object.defineProperties(n.Box2.prototype, {
  53454. empty: {
  53455. value: function() {
  53456. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53457. this.isEmpty()
  53458. }
  53459. },
  53460. isIntersectionBox: {
  53461. value: function(e) {
  53462. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53463. this.intersectsBox(e)
  53464. }
  53465. }
  53466. }),
  53467. Object.defineProperties(n.Box3.prototype, {
  53468. empty: {
  53469. value: function() {
  53470. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53471. this.isEmpty()
  53472. }
  53473. },
  53474. isIntersectionBox: {
  53475. value: function(e) {
  53476. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53477. this.intersectsBox(e)
  53478. }
  53479. },
  53480. isIntersectionSphere: {
  53481. value: function(e) {
  53482. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53483. this.intersectsSphere(e)
  53484. }
  53485. }
  53486. }),
  53487. Object.defineProperties(n.Matrix3.prototype, {
  53488. multiplyVector3: {
  53489. value: function(e) {
  53490. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53491. e.applyMatrix3(this)
  53492. }
  53493. },
  53494. multiplyVector3Array: {
  53495. value: function(e) {
  53496. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53497. this.applyToVector3Array(e)
  53498. }
  53499. }
  53500. }),
  53501. Object.defineProperties(n.Matrix4.prototype, {
  53502. extractPosition: {
  53503. value: function(e) {
  53504. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53505. this.copyPosition(e)
  53506. }
  53507. },
  53508. setRotationFromQuaternion: {
  53509. value: function(e) {
  53510. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53511. this.makeRotationFromQuaternion(e)
  53512. }
  53513. },
  53514. multiplyVector3: {
  53515. value: function(e) {
  53516. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53517. e.applyProjection(this)
  53518. }
  53519. },
  53520. multiplyVector4: {
  53521. value: function(e) {
  53522. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53523. e.applyMatrix4(this)
  53524. }
  53525. },
  53526. multiplyVector3Array: {
  53527. value: function(e) {
  53528. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53529. this.applyToVector3Array(e)
  53530. }
  53531. },
  53532. rotateAxis: {
  53533. value: function(e) {
  53534. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53535. e.transformDirection(this)
  53536. }
  53537. },
  53538. crossVector: {
  53539. value: function(e) {
  53540. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53541. e.applyMatrix4(this)
  53542. }
  53543. },
  53544. translate: {
  53545. value: function(e) {
  53546. console.error("THREE.Matrix4: .translate() has been removed.")
  53547. }
  53548. },
  53549. rotateX: {
  53550. value: function(e) {
  53551. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53552. }
  53553. },
  53554. rotateY: {
  53555. value: function(e) {
  53556. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53557. }
  53558. },
  53559. rotateZ: {
  53560. value: function(e) {
  53561. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53562. }
  53563. },
  53564. rotateByAxis: {
  53565. value: function(e, t) {
  53566. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53567. }
  53568. }
  53569. }),
  53570. Object.defineProperties(n.Plane.prototype, {
  53571. isIntersectionLine: {
  53572. value: function(e) {
  53573. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53574. this.intersectsLine(e)
  53575. }
  53576. }
  53577. }),
  53578. Object.defineProperties(n.Quaternion.prototype, {
  53579. multiplyVector3: {
  53580. value: function(e) {
  53581. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53582. e.applyQuaternion(this)
  53583. }
  53584. }
  53585. }),
  53586. Object.defineProperties(n.Ray.prototype, {
  53587. isIntersectionBox: {
  53588. value: function(e) {
  53589. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53590. this.intersectsBox(e)
  53591. }
  53592. },
  53593. isIntersectionPlane: {
  53594. value: function(e) {
  53595. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53596. this.intersectsPlane(e)
  53597. }
  53598. },
  53599. isIntersectionSphere: {
  53600. value: function(e) {
  53601. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53602. this.intersectsSphere(e)
  53603. }
  53604. }
  53605. }),
  53606. Object.defineProperties(n.Vector3.prototype, {
  53607. setEulerFromRotationMatrix: {
  53608. value: function() {
  53609. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53610. }
  53611. },
  53612. setEulerFromQuaternion: {
  53613. value: function() {
  53614. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53615. }
  53616. },
  53617. getPositionFromMatrix: {
  53618. value: function(e) {
  53619. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53620. this.setFromMatrixPosition(e)
  53621. }
  53622. },
  53623. getScaleFromMatrix: {
  53624. value: function(e) {
  53625. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53626. this.setFromMatrixScale(e)
  53627. }
  53628. },
  53629. getColumnFromMatrix: {
  53630. value: function(e, t) {
  53631. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53632. this.setFromMatrixColumn(e, t)
  53633. }
  53634. }
  53635. }),
  53636. n.Face4 = function(e, t, i, r, o, a, s) {
  53637. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53638. new n.Face3(e,t,i,o,a,s)
  53639. }
  53640. ,
  53641. n.Vertex = function(e, t, i) {
  53642. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53643. new n.Vector3(e,t,i)
  53644. }
  53645. ,
  53646. Object.defineProperties(n.Object3D.prototype, {
  53647. eulerOrder: {
  53648. get: function() {
  53649. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53650. this.rotation.order
  53651. },
  53652. set: function(e) {
  53653. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53654. this.rotation.order = e
  53655. }
  53656. },
  53657. getChildByName: {
  53658. value: function(e) {
  53659. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53660. this.getObjectByName(e)
  53661. }
  53662. },
  53663. renderDepth: {
  53664. set: function(e) {
  53665. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53666. }
  53667. },
  53668. translate: {
  53669. value: function(e, t) {
  53670. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53671. this.translateOnAxis(t, e)
  53672. }
  53673. },
  53674. useQuaternion: {
  53675. get: function() {
  53676. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53677. },
  53678. set: function(e) {
  53679. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53680. }
  53681. }
  53682. }),
  53683. Object.defineProperties(n, {
  53684. PointCloud: {
  53685. value: function(e, t) {
  53686. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53687. new n.Points(e,t)
  53688. }
  53689. },
  53690. ParticleSystem: {
  53691. value: function(e, t) {
  53692. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53693. new n.Points(e,t)
  53694. }
  53695. }
  53696. }),
  53697. Object.defineProperties(n.Light.prototype, {
  53698. onlyShadow: {
  53699. set: function(e) {
  53700. console.warn("THREE.Light: .onlyShadow has been removed.")
  53701. }
  53702. },
  53703. shadowCameraFov: {
  53704. set: function(e) {
  53705. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53706. this.shadow.camera.fov = e
  53707. }
  53708. },
  53709. shadowCameraLeft: {
  53710. set: function(e) {
  53711. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53712. this.shadow.camera.left = e
  53713. }
  53714. },
  53715. shadowCameraRight: {
  53716. set: function(e) {
  53717. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53718. this.shadow.camera.right = e
  53719. }
  53720. },
  53721. shadowCameraTop: {
  53722. set: function(e) {
  53723. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53724. this.shadow.camera.top = e
  53725. }
  53726. },
  53727. shadowCameraBottom: {
  53728. set: function(e) {
  53729. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53730. this.shadow.camera.bottom = e
  53731. }
  53732. },
  53733. shadowCameraNear: {
  53734. set: function(e) {
  53735. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53736. this.shadow.camera.near = e
  53737. }
  53738. },
  53739. shadowCameraFar: {
  53740. set: function(e) {
  53741. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53742. this.shadow.camera.far = e
  53743. }
  53744. },
  53745. shadowCameraVisible: {
  53746. set: function(e) {
  53747. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53748. }
  53749. },
  53750. shadowBias: {
  53751. set: function(e) {
  53752. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53753. this.shadow.bias = e
  53754. }
  53755. },
  53756. shadowDarkness: {
  53757. set: function(e) {
  53758. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53759. }
  53760. },
  53761. shadowMapWidth: {
  53762. set: function(e) {
  53763. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53764. this.shadow.mapSize.width = e
  53765. }
  53766. },
  53767. shadowMapHeight: {
  53768. set: function(e) {
  53769. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53770. this.shadow.mapSize.height = e
  53771. }
  53772. }
  53773. }),
  53774. Object.defineProperties(n.BufferAttribute.prototype, {
  53775. length: {
  53776. get: function() {
  53777. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53778. this.array.length
  53779. }
  53780. }
  53781. }),
  53782. Object.defineProperties(n.BufferGeometry.prototype, {
  53783. drawcalls: {
  53784. get: function() {
  53785. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53786. this.groups
  53787. }
  53788. },
  53789. offsets: {
  53790. get: function() {
  53791. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53792. this.groups
  53793. }
  53794. },
  53795. addIndex: {
  53796. value: function(e) {
  53797. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53798. this.setIndex(e)
  53799. }
  53800. },
  53801. addDrawCall: {
  53802. value: function(e, t, i) {
  53803. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53804. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53805. this.addGroup(e, t)
  53806. }
  53807. },
  53808. clearDrawCalls: {
  53809. value: function() {
  53810. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53811. this.clearGroups()
  53812. }
  53813. },
  53814. computeTangents: {
  53815. value: function() {
  53816. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53817. }
  53818. },
  53819. computeOffsets: {
  53820. value: function() {
  53821. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53822. }
  53823. }
  53824. }),
  53825. Object.defineProperties(n.Material.prototype, {
  53826. wrapAround: {
  53827. get: function() {
  53828. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53829. },
  53830. set: function(e) {
  53831. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53832. }
  53833. },
  53834. wrapRGB: {
  53835. get: function() {
  53836. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53837. new n.Color
  53838. }
  53839. }
  53840. }),
  53841. Object.defineProperties(n, {
  53842. PointCloudMaterial: {
  53843. value: function(e) {
  53844. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53845. new n.PointsMaterial(e)
  53846. }
  53847. },
  53848. ParticleBasicMaterial: {
  53849. value: function(e) {
  53850. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53851. new n.PointsMaterial(e)
  53852. }
  53853. },
  53854. ParticleSystemMaterial: {
  53855. value: function(e) {
  53856. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53857. new n.PointsMaterial(e)
  53858. }
  53859. }
  53860. }),
  53861. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53862. metal: {
  53863. get: function() {
  53864. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53865. !1
  53866. },
  53867. set: function(e) {
  53868. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53869. }
  53870. }
  53871. }),
  53872. Object.defineProperties(n.ShaderMaterial.prototype, {
  53873. derivatives: {
  53874. get: function() {
  53875. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53876. this.extensions.derivatives
  53877. },
  53878. set: function(e) {
  53879. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53880. this.extensions.derivatives = e
  53881. }
  53882. }
  53883. }),
  53884. Object.defineProperties(n.WebGLRenderer.prototype, {
  53885. supportsFloatTextures: {
  53886. value: function() {
  53887. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  53888. this.extensions.get("OES_texture_float")
  53889. }
  53890. },
  53891. supportsHalfFloatTextures: {
  53892. value: function() {
  53893. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  53894. this.extensions.get("OES_texture_half_float")
  53895. }
  53896. },
  53897. supportsStandardDerivatives: {
  53898. value: function() {
  53899. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  53900. this.extensions.get("OES_standard_derivatives")
  53901. }
  53902. },
  53903. supportsCompressedTextureS3TC: {
  53904. value: function() {
  53905. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  53906. this.extensions.get("WEBGL_compressed_texture_s3tc")
  53907. }
  53908. },
  53909. supportsCompressedTexturePVRTC: {
  53910. value: function() {
  53911. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  53912. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  53913. }
  53914. },
  53915. supportsBlendMinMax: {
  53916. value: function() {
  53917. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  53918. this.extensions.get("EXT_blend_minmax")
  53919. }
  53920. },
  53921. supportsVertexTextures: {
  53922. value: function() {
  53923. return this.capabilities.vertexTextures
  53924. }
  53925. },
  53926. supportsInstancedArrays: {
  53927. value: function() {
  53928. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  53929. this.extensions.get("ANGLE_instanced_arrays")
  53930. }
  53931. },
  53932. enableScissorTest: {
  53933. value: function(e) {
  53934. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  53935. this.setScissorTest(e)
  53936. }
  53937. },
  53938. initMaterial: {
  53939. value: function() {
  53940. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  53941. }
  53942. },
  53943. addPrePlugin: {
  53944. value: function() {
  53945. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  53946. }
  53947. },
  53948. addPostPlugin: {
  53949. value: function() {
  53950. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  53951. }
  53952. },
  53953. updateShadowMap: {
  53954. value: function() {
  53955. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  53956. }
  53957. },
  53958. shadowMapEnabled: {
  53959. get: function() {
  53960. return this.shadowMap.enabled
  53961. },
  53962. set: function(e) {
  53963. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  53964. this.shadowMap.enabled = e
  53965. }
  53966. },
  53967. shadowMapType: {
  53968. get: function() {
  53969. return this.shadowMap.type
  53970. },
  53971. set: function(e) {
  53972. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  53973. this.shadowMap.type = e
  53974. }
  53975. },
  53976. shadowMapCullFace: {
  53977. get: function() {
  53978. return this.shadowMap.cullFace
  53979. },
  53980. set: function(e) {
  53981. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  53982. this.shadowMap.cullFace = e
  53983. }
  53984. }
  53985. }),
  53986. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  53987. wrapS: {
  53988. get: function() {
  53989. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53990. this.texture.wrapS
  53991. },
  53992. set: function(e) {
  53993. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53994. this.texture.wrapS = e
  53995. }
  53996. },
  53997. wrapT: {
  53998. get: function() {
  53999. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54000. this.texture.wrapT
  54001. },
  54002. set: function(e) {
  54003. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54004. this.texture.wrapT = e
  54005. }
  54006. },
  54007. magFilter: {
  54008. get: function() {
  54009. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54010. this.texture.magFilter
  54011. },
  54012. set: function(e) {
  54013. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54014. this.texture.magFilter = e
  54015. }
  54016. },
  54017. minFilter: {
  54018. get: function() {
  54019. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54020. this.texture.minFilter
  54021. },
  54022. set: function(e) {
  54023. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54024. this.texture.minFilter = e
  54025. }
  54026. },
  54027. anisotropy: {
  54028. get: function() {
  54029. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54030. this.texture.anisotropy
  54031. },
  54032. set: function(e) {
  54033. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54034. this.texture.anisotropy = e
  54035. }
  54036. },
  54037. offset: {
  54038. get: function() {
  54039. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54040. this.texture.offset
  54041. },
  54042. set: function(e) {
  54043. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54044. this.texture.offset = e
  54045. }
  54046. },
  54047. repeat: {
  54048. get: function() {
  54049. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54050. this.texture.repeat
  54051. },
  54052. set: function(e) {
  54053. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54054. this.texture.repeat = e
  54055. }
  54056. },
  54057. format: {
  54058. get: function() {
  54059. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54060. this.texture.format
  54061. },
  54062. set: function(e) {
  54063. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54064. this.texture.format = e
  54065. }
  54066. },
  54067. type: {
  54068. get: function() {
  54069. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54070. this.texture.type
  54071. },
  54072. set: function(e) {
  54073. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54074. this.texture.type = e
  54075. }
  54076. },
  54077. generateMipmaps: {
  54078. get: function() {
  54079. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54080. this.texture.generateMipmaps
  54081. },
  54082. set: function(e) {
  54083. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54084. this.texture.generateMipmaps = e
  54085. }
  54086. }
  54087. }),
  54088. n.GeometryUtils = {
  54089. merge: function(e, t, i) {
  54090. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54091. var r;
  54092. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54093. r = t.matrix,
  54094. t = t.geometry),
  54095. e.merge(t, r, i)
  54096. },
  54097. center: function(e) {
  54098. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54099. e.center()
  54100. }
  54101. },
  54102. n.ImageUtils = {
  54103. crossOrigin: void 0,
  54104. loadTexture: function(e, t, i, r) {
  54105. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54106. var o = new n.TextureLoader;
  54107. o.setCrossOrigin(this.crossOrigin);
  54108. var a = o.load(e, i, void 0, r);
  54109. return t && (a.mapping = t),
  54110. a
  54111. },
  54112. loadTextureCube: function(e, t, i, r) {
  54113. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54114. var o = new n.CubeTextureLoader;
  54115. o.setCrossOrigin(this.crossOrigin);
  54116. var a = o.load(e, i, void 0, r);
  54117. return t && (a.mapping = t),
  54118. a
  54119. },
  54120. loadCompressedTexture: function() {
  54121. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54122. },
  54123. loadCompressedTextureCube: function() {
  54124. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54125. }
  54126. },
  54127. n.Projector = function() {
  54128. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54129. this.projectVector = function(e, t) {
  54130. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54131. e.project(t)
  54132. }
  54133. ,
  54134. this.unprojectVector = function(e, t) {
  54135. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54136. e.unproject(t)
  54137. }
  54138. ,
  54139. this.pickingRay = function(e, t) {
  54140. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54141. }
  54142. }
  54143. ,
  54144. n.CanvasRenderer = function() {
  54145. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54146. this.domElement = document.createElement("canvas"),
  54147. this.clear = function() {}
  54148. ,
  54149. this.render = function() {}
  54150. ,
  54151. this.setClearColor = function() {}
  54152. ,
  54153. this.setSize = function() {}
  54154. }
  54155. ,
  54156. n.MeshFaceMaterial = n.MultiMaterial,
  54157. n.CurveUtils = {
  54158. tangentQuadraticBezier: function(e, t, i, n) {
  54159. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54160. },
  54161. tangentCubicBezier: function(e, t, i, n, r) {
  54162. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54163. },
  54164. tangentSpline: function(e, t, i, n, r) {
  54165. var o = 6 * e * e - 6 * e
  54166. , a = 3 * e * e - 4 * e + 1
  54167. , s = -6 * e * e + 6 * e
  54168. , l = 3 * e * e - 2 * e;
  54169. return o + a + s + l
  54170. },
  54171. interpolate: function(e, t, i, n, r) {
  54172. var o = .5 * (i - e)
  54173. , a = .5 * (n - t)
  54174. , s = r * r
  54175. , l = r * s;
  54176. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54177. }
  54178. },
  54179. n.SceneUtils = {
  54180. createMultiMaterialObject: function(e, t) {
  54181. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54182. i.add(new n.Mesh(e,t[r]));
  54183. return i
  54184. },
  54185. detach: function(e, t, i) {
  54186. e.applyMatrix(t.matrixWorld),
  54187. t.remove(e),
  54188. i.add(e)
  54189. },
  54190. attach: function(e, t, i) {
  54191. var r = new n.Matrix4;
  54192. r.getInverse(i.matrixWorld),
  54193. e.applyMatrix(r),
  54194. t.remove(e),
  54195. i.add(e)
  54196. }
  54197. },
  54198. n.ShapeUtils = {
  54199. area: function(e) {
  54200. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54201. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54202. return .5 * i
  54203. },
  54204. triangulate: function() {
  54205. function e(e, t, i, n, r, o) {
  54206. var a, s, l, c, h, u, d, p, f;
  54207. if (s = e[o[t]].x,
  54208. l = e[o[t]].y,
  54209. c = e[o[i]].x,
  54210. h = e[o[i]].y,
  54211. u = e[o[n]].x,
  54212. d = e[o[n]].y,
  54213. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54214. return !1;
  54215. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54216. for (g = u - c,
  54217. m = d - h,
  54218. v = s - u,
  54219. A = l - d,
  54220. y = c - s,
  54221. C = h - l,
  54222. a = 0; a < r; a++)
  54223. if (p = e[o[a]].x,
  54224. f = e[o[a]].y,
  54225. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54226. E = f - l,
  54227. b = p - c,
  54228. w = f - h,
  54229. _ = p - u,
  54230. T = f - d,
  54231. M = g * w - m * b,
  54232. x = y * E - C * I,
  54233. S = v * T - A * _,
  54234. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54235. return !1;
  54236. return !0
  54237. }
  54238. return function(t, i) {
  54239. var r = t.length;
  54240. if (r < 3)
  54241. return null;
  54242. var o, a, s, l = [], c = [], h = [];
  54243. if (n.ShapeUtils.area(t) > 0)
  54244. for (a = 0; a < r; a++)
  54245. c[a] = a;
  54246. else
  54247. for (a = 0; a < r; a++)
  54248. c[a] = r - 1 - a;
  54249. var u = r
  54250. , d = 2 * u;
  54251. for (a = u - 1; u > 2; ) {
  54252. if (d-- <= 0)
  54253. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54254. i ? h : l;
  54255. if (o = a,
  54256. u <= o && (o = 0),
  54257. a = o + 1,
  54258. u <= a && (a = 0),
  54259. s = a + 1,
  54260. u <= s && (s = 0),
  54261. e(t, o, a, s, u, c)) {
  54262. var p, f, g, m, v;
  54263. for (p = c[o],
  54264. f = c[a],
  54265. g = c[s],
  54266. l.push([t[p], t[f], t[g]]),
  54267. h.push([c[o], c[a], c[s]]),
  54268. m = a,
  54269. v = a + 1; v < u; m++,
  54270. v++)
  54271. c[m] = c[v];
  54272. u--,
  54273. d = 2 * u
  54274. }
  54275. }
  54276. return i ? h : l
  54277. }
  54278. }(),
  54279. triangulateShape: function(e, t) {
  54280. function i(e, t, i) {
  54281. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54282. }
  54283. function r(e, t, n, r, o) {
  54284. var a = t.x - e.x
  54285. , s = t.y - e.y
  54286. , l = r.x - n.x
  54287. , c = r.y - n.y
  54288. , h = e.x - n.x
  54289. , u = e.y - n.y
  54290. , d = s * l - a * c
  54291. , p = s * h - a * u;
  54292. if (Math.abs(d) > Number.EPSILON) {
  54293. var f;
  54294. if (d > 0) {
  54295. if (p < 0 || p > d)
  54296. return [];
  54297. if (f = c * h - l * u,
  54298. f < 0 || f > d)
  54299. return []
  54300. } else {
  54301. if (p > 0 || p < d)
  54302. return [];
  54303. if (f = c * h - l * u,
  54304. f > 0 || f < d)
  54305. return []
  54306. }
  54307. if (0 === f)
  54308. return !o || 0 !== p && p !== d ? [e] : [];
  54309. if (f === d)
  54310. return !o || 0 !== p && p !== d ? [t] : [];
  54311. if (0 === p)
  54312. return [n];
  54313. if (p === d)
  54314. return [r];
  54315. var g = f / d;
  54316. return [{
  54317. x: e.x + g * a,
  54318. y: e.y + g * s
  54319. }]
  54320. }
  54321. if (0 !== p || c * h !== l * u)
  54322. return [];
  54323. var m = 0 === a && 0 === s
  54324. , v = 0 === l && 0 === c;
  54325. if (m && v)
  54326. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54327. if (m)
  54328. return i(n, r, e) ? [e] : [];
  54329. if (v)
  54330. return i(e, t, n) ? [n] : [];
  54331. var A, y, C, I, E, b, w, _;
  54332. return 0 !== a ? (e.x < t.x ? (A = e,
  54333. C = e.x,
  54334. y = t,
  54335. I = t.x) : (A = t,
  54336. C = t.x,
  54337. y = e,
  54338. I = e.x),
  54339. n.x < r.x ? (E = n,
  54340. w = n.x,
  54341. b = r,
  54342. _ = r.x) : (E = r,
  54343. w = r.x,
  54344. b = n,
  54345. _ = n.x)) : (e.y < t.y ? (A = e,
  54346. C = e.y,
  54347. y = t,
  54348. I = t.y) : (A = t,
  54349. C = t.y,
  54350. y = e,
  54351. I = e.y),
  54352. n.y < r.y ? (E = n,
  54353. w = n.y,
  54354. b = r,
  54355. _ = r.y) : (E = r,
  54356. w = r.y,
  54357. b = n,
  54358. _ = n.y)),
  54359. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54360. }
  54361. function o(e, t, i, n) {
  54362. var r = t.x - e.x
  54363. , o = t.y - e.y
  54364. , a = i.x - e.x
  54365. , s = i.y - e.y
  54366. , l = n.x - e.x
  54367. , c = n.y - e.y
  54368. , h = r * s - o * a
  54369. , u = r * c - o * l;
  54370. if (Math.abs(h) > Number.EPSILON) {
  54371. var d = l * s - c * a;
  54372. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54373. }
  54374. return u > 0
  54375. }
  54376. function a(e, t) {
  54377. function i(e, t) {
  54378. var i = A.length - 1
  54379. , n = e - 1;
  54380. n < 0 && (n = i);
  54381. var r = e + 1;
  54382. r > i && (r = 0);
  54383. var a = o(A[e], A[n], A[r], s[t]);
  54384. if (!a)
  54385. return !1;
  54386. var l = s.length - 1
  54387. , c = t - 1;
  54388. c < 0 && (c = l);
  54389. var h = t + 1;
  54390. return h > l && (h = 0),
  54391. a = o(s[t], s[c], s[h], A[e]),
  54392. !!a
  54393. }
  54394. function n(e, t) {
  54395. var i, n, o;
  54396. for (i = 0; i < A.length; i++)
  54397. if (n = i + 1,
  54398. n %= A.length,
  54399. o = r(e, t, A[i], A[n], !0),
  54400. o.length > 0)
  54401. return !0;
  54402. return !1
  54403. }
  54404. function a(e, i) {
  54405. var n, o, a, s, l;
  54406. for (n = 0; n < y.length; n++)
  54407. for (o = t[y[n]],
  54408. a = 0; a < o.length; a++)
  54409. if (s = a + 1,
  54410. s %= o.length,
  54411. l = r(e, i, o[a], o[s], !0),
  54412. l.length > 0)
  54413. return !0;
  54414. return !1
  54415. }
  54416. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54417. y.push(I);
  54418. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54419. if (w--,
  54420. w < 0) {
  54421. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54422. break
  54423. }
  54424. for (c = b; c < A.length; c++) {
  54425. h = A[c],
  54426. l = -1;
  54427. for (var I = 0; I < y.length; I++)
  54428. if (d = y[I],
  54429. p = h.x + ":" + h.y + ":" + d,
  54430. void 0 === C[p]) {
  54431. s = t[d];
  54432. for (var _ = 0; _ < s.length; _++)
  54433. if (u = s[_],
  54434. i(c, _) && !n(h, u) && !a(h, u)) {
  54435. l = _,
  54436. y.splice(I, 1),
  54437. f = A.slice(0, c + 1),
  54438. g = A.slice(c),
  54439. m = s.slice(l),
  54440. v = s.slice(0, l + 1),
  54441. A = f.concat(m).concat(v).concat(g),
  54442. b = c;
  54443. break
  54444. }
  54445. if (l >= 0)
  54446. break;
  54447. C[p] = !0
  54448. }
  54449. if (l >= 0)
  54450. break
  54451. }
  54452. }
  54453. return A
  54454. }
  54455. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54456. Array.prototype.push.apply(f, t[g]);
  54457. for (s = 0,
  54458. l = f.length; s < l; s++)
  54459. u = f[s].x + ":" + f[s].y,
  54460. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54461. p[u] = s;
  54462. var v = a(e, t)
  54463. , A = n.ShapeUtils.triangulate(v, !1);
  54464. for (s = 0,
  54465. l = A.length; s < l; s++)
  54466. for (h = A[s],
  54467. c = 0; c < 3; c++)
  54468. u = h[c].x + ":" + h[c].y,
  54469. d = p[u],
  54470. void 0 !== d && (h[c] = d);
  54471. return A.concat()
  54472. },
  54473. isClockWise: function(e) {
  54474. return n.ShapeUtils.area(e) < 0
  54475. },
  54476. b2: function() {
  54477. function e(e, t) {
  54478. var i = 1 - e;
  54479. return i * i * t
  54480. }
  54481. function t(e, t) {
  54482. return 2 * (1 - e) * e * t
  54483. }
  54484. function i(e, t) {
  54485. return e * e * t
  54486. }
  54487. return function(n, r, o, a) {
  54488. return e(n, r) + t(n, o) + i(n, a)
  54489. }
  54490. }(),
  54491. b3: function() {
  54492. function e(e, t) {
  54493. var i = 1 - e;
  54494. return i * i * i * t
  54495. }
  54496. function t(e, t) {
  54497. var i = 1 - e;
  54498. return 3 * i * i * e * t
  54499. }
  54500. function i(e, t) {
  54501. var i = 1 - e;
  54502. return 3 * i * e * e * t
  54503. }
  54504. function n(e, t) {
  54505. return e * e * e * t
  54506. }
  54507. return function(r, o, a, s, l) {
  54508. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54509. }
  54510. }()
  54511. },
  54512. n.Curve = function() {}
  54513. ,
  54514. n.Curve.prototype = {
  54515. constructor: n.Curve,
  54516. getPoint: function(e) {
  54517. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54518. null
  54519. },
  54520. getPointAt: function(e) {
  54521. var t = this.getUtoTmapping(e);
  54522. return this.getPoint(t)
  54523. },
  54524. getPoints: function(e) {
  54525. e || (e = 5);
  54526. var t, i = [];
  54527. for (t = 0; t <= e; t++)
  54528. i.push(this.getPoint(t / e));
  54529. return i
  54530. },
  54531. getSpacedPoints: function(e) {
  54532. e || (e = 5);
  54533. var t, i = [];
  54534. for (t = 0; t <= e; t++)
  54535. i.push(this.getPointAt(t / e));
  54536. return i
  54537. },
  54538. getLength: function() {
  54539. var e = this.getLengths();
  54540. return e[e.length - 1]
  54541. },
  54542. getLengths: function(e) {
  54543. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54544. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54545. return this.cacheArcLengths;
  54546. this.needsUpdate = !1;
  54547. var t, i, n = [], r = this.getPoint(0), o = 0;
  54548. for (n.push(0),
  54549. i = 1; i <= e; i++)
  54550. t = this.getPoint(i / e),
  54551. o += t.distanceTo(r),
  54552. n.push(o),
  54553. r = t;
  54554. return this.cacheArcLengths = n,
  54555. n
  54556. },
  54557. updateArcLengths: function() {
  54558. this.needsUpdate = !0,
  54559. this.getLengths()
  54560. },
  54561. getUtoTmapping: function(e, t) {
  54562. var i, n = this.getLengths(), r = 0, o = n.length;
  54563. i = t ? t : e * n[o - 1];
  54564. for (var a, s = 0, l = o - 1; s <= l; )
  54565. if (r = Math.floor(s + (l - s) / 2),
  54566. a = n[r] - i,
  54567. a < 0)
  54568. s = r + 1;
  54569. else {
  54570. if (!(a > 0)) {
  54571. l = r;
  54572. break
  54573. }
  54574. l = r - 1
  54575. }
  54576. if (r = l,
  54577. n[r] === i) {
  54578. var c = r / (o - 1);
  54579. return c
  54580. }
  54581. var h = n[r]
  54582. , u = n[r + 1]
  54583. , d = u - h
  54584. , p = (i - h) / d
  54585. , c = (r + p) / (o - 1);
  54586. return c
  54587. },
  54588. getTangent: function(e) {
  54589. var t = 1e-4
  54590. , i = e - t
  54591. , n = e + t;
  54592. i < 0 && (i = 0),
  54593. n > 1 && (n = 1);
  54594. var r = this.getPoint(i)
  54595. , o = this.getPoint(n)
  54596. , a = o.clone().sub(r);
  54597. return a.normalize()
  54598. },
  54599. getTangentAt: function(e) {
  54600. var t = this.getUtoTmapping(e);
  54601. return this.getTangent(t)
  54602. }
  54603. },
  54604. n.Curve.create = function(e, t) {
  54605. return e.prototype = Object.create(n.Curve.prototype),
  54606. e.prototype.constructor = e,
  54607. e.prototype.getPoint = t,
  54608. e
  54609. }
  54610. ,
  54611. n.CurvePath = function() {
  54612. this.curves = [],
  54613. this.autoClose = !1
  54614. }
  54615. ,
  54616. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54617. n.CurvePath.prototype.constructor = n.CurvePath,
  54618. n.CurvePath.prototype.add = function(e) {
  54619. this.curves.push(e)
  54620. }
  54621. ,
  54622. n.CurvePath.prototype.closePath = function() {
  54623. var e = this.curves[0].getPoint(0)
  54624. , t = this.curves[this.curves.length - 1].getPoint(1);
  54625. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54626. }
  54627. ,
  54628. n.CurvePath.prototype.getPoint = function(e) {
  54629. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54630. if (i[n] >= t) {
  54631. var r = i[n] - t
  54632. , o = this.curves[n]
  54633. , a = 1 - r / o.getLength();
  54634. return o.getPointAt(a)
  54635. }
  54636. n++
  54637. }
  54638. return null
  54639. }
  54640. ,
  54641. n.CurvePath.prototype.getLength = function() {
  54642. var e = this.getCurveLengths();
  54643. return e[e.length - 1]
  54644. }
  54645. ,
  54646. n.CurvePath.prototype.getCurveLengths = function() {
  54647. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54648. return this.cacheLengths;
  54649. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54650. t += this.curves[i].getLength(),
  54651. e.push(t);
  54652. return this.cacheLengths = e,
  54653. e
  54654. }
  54655. ,
  54656. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54657. var t = this.getPoints(e);
  54658. return this.createGeometry(t)
  54659. }
  54660. ,
  54661. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54662. var t = this.getSpacedPoints(e);
  54663. return this.createGeometry(t)
  54664. }
  54665. ,
  54666. n.CurvePath.prototype.createGeometry = function(e) {
  54667. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54668. var o = e[i];
  54669. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54670. }
  54671. return t
  54672. }
  54673. ,
  54674. n.Font = function(e) {
  54675. this.data = e
  54676. }
  54677. ,
  54678. n.Font.prototype = {
  54679. constructor: n.Font,
  54680. generateShapes: function(e, t, i) {
  54681. function r(e) {
  54682. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54683. var c = o(i[l], n, r);
  54684. r += c.offset,
  54685. s.push(c.path)
  54686. }
  54687. return s
  54688. }
  54689. function o(e, t, r) {
  54690. var o = a.glyphs[e] || a.glyphs["?"];
  54691. if (o) {
  54692. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54693. if (o.o)
  54694. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54695. var _ = E[b++];
  54696. switch (_) {
  54697. case "m":
  54698. s = E[b++] * t + r,
  54699. l = E[b++] * t,
  54700. A.moveTo(s, l);
  54701. break;
  54702. case "l":
  54703. s = E[b++] * t + r,
  54704. l = E[b++] * t,
  54705. A.lineTo(s, l);
  54706. break;
  54707. case "q":
  54708. if (c = E[b++] * t + r,
  54709. h = E[b++] * t,
  54710. p = E[b++] * t + r,
  54711. f = E[b++] * t,
  54712. A.quadraticCurveTo(p, f, c, h),
  54713. v = y[y.length - 1]) {
  54714. u = v.x,
  54715. d = v.y;
  54716. for (var T = 1; T <= i; T++) {
  54717. var x = T / i;
  54718. C(x, u, p, c),
  54719. C(x, d, f, h)
  54720. }
  54721. }
  54722. break;
  54723. case "b":
  54724. if (c = E[b++] * t + r,
  54725. h = E[b++] * t,
  54726. p = E[b++] * t + r,
  54727. f = E[b++] * t,
  54728. g = E[b++] * t + r,
  54729. m = E[b++] * t,
  54730. A.bezierCurveTo(p, f, g, m, c, h),
  54731. v = y[y.length - 1]) {
  54732. u = v.x,
  54733. d = v.y;
  54734. for (var T = 1; T <= i; T++) {
  54735. var x = T / i;
  54736. I(x, u, p, g, c),
  54737. I(x, d, f, m, h)
  54738. }
  54739. }
  54740. }
  54741. }
  54742. return {
  54743. offset: o.ha * t,
  54744. path: A
  54745. }
  54746. }
  54747. }
  54748. void 0 === t && (t = 100),
  54749. void 0 === i && (i = 4);
  54750. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54751. Array.prototype.push.apply(l, s[c].toShapes());
  54752. return l
  54753. }
  54754. },
  54755. n.Path = function(e) {
  54756. n.CurvePath.call(this),
  54757. this.actions = [],
  54758. e && this.fromPoints(e)
  54759. }
  54760. ,
  54761. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54762. n.Path.prototype.constructor = n.Path,
  54763. n.Path.prototype.fromPoints = function(e) {
  54764. this.moveTo(e[0].x, e[0].y);
  54765. for (var t = 1, i = e.length; t < i; t++)
  54766. this.lineTo(e[t].x, e[t].y)
  54767. }
  54768. ,
  54769. n.Path.prototype.moveTo = function(e, t) {
  54770. this.actions.push({
  54771. action: "moveTo",
  54772. args: [e, t]
  54773. })
  54774. }
  54775. ,
  54776. n.Path.prototype.lineTo = function(e, t) {
  54777. var i = this.actions[this.actions.length - 1].args
  54778. , r = i[i.length - 2]
  54779. , o = i[i.length - 1]
  54780. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54781. this.curves.push(a),
  54782. this.actions.push({
  54783. action: "lineTo",
  54784. args: [e, t]
  54785. })
  54786. }
  54787. ,
  54788. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54789. var o = this.actions[this.actions.length - 1].args
  54790. , a = o[o.length - 2]
  54791. , s = o[o.length - 1]
  54792. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54793. this.curves.push(l),
  54794. this.actions.push({
  54795. action: "quadraticCurveTo",
  54796. args: [e, t, i, r]
  54797. })
  54798. }
  54799. ,
  54800. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54801. var s = this.actions[this.actions.length - 1].args
  54802. , l = s[s.length - 2]
  54803. , c = s[s.length - 1]
  54804. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54805. this.curves.push(h),
  54806. this.actions.push({
  54807. action: "bezierCurveTo",
  54808. args: [e, t, i, r, o, a]
  54809. })
  54810. }
  54811. ,
  54812. n.Path.prototype.splineThru = function(e) {
  54813. var t = Array.prototype.slice.call(arguments)
  54814. , i = this.actions[this.actions.length - 1].args
  54815. , r = i[i.length - 2]
  54816. , o = i[i.length - 1]
  54817. , a = [new n.Vector2(r,o)];
  54818. Array.prototype.push.apply(a, e);
  54819. var s = new n.SplineCurve(a);
  54820. this.curves.push(s),
  54821. this.actions.push({
  54822. action: "splineThru",
  54823. args: t
  54824. })
  54825. }
  54826. ,
  54827. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54828. var a = this.actions[this.actions.length - 1].args
  54829. , s = a[a.length - 2]
  54830. , l = a[a.length - 1];
  54831. this.absarc(e + s, t + l, i, n, r, o)
  54832. }
  54833. ,
  54834. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54835. this.absellipse(e, t, i, i, n, r, o)
  54836. }
  54837. ,
  54838. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54839. var l = this.actions[this.actions.length - 1].args
  54840. , c = l[l.length - 2]
  54841. , h = l[l.length - 1];
  54842. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54843. }
  54844. ,
  54845. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54846. var c = [e, t, i, r, o, a, s, l || 0]
  54847. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54848. this.curves.push(h);
  54849. var u = h.getPoint(1);
  54850. c.push(u.x),
  54851. c.push(u.y),
  54852. this.actions.push({
  54853. action: "ellipse",
  54854. args: c
  54855. })
  54856. }
  54857. ,
  54858. n.Path.prototype.getSpacedPoints = function(e) {
  54859. e || (e = 40);
  54860. for (var t = [], i = 0; i < e; i++)
  54861. t.push(this.getPoint(i / e));
  54862. return this.autoClose && t.push(t[0]),
  54863. t
  54864. }
  54865. ,
  54866. n.Path.prototype.getPoints = function(e) {
  54867. e = e || 12;
  54868. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54869. var A = this.actions[m]
  54870. , y = A.action
  54871. , C = A.args;
  54872. switch (y) {
  54873. case "moveTo":
  54874. g.push(new n.Vector2(C[0],C[1]));
  54875. break;
  54876. case "lineTo":
  54877. g.push(new n.Vector2(C[0],C[1]));
  54878. break;
  54879. case "quadraticCurveTo":
  54880. t = C[2],
  54881. i = C[3],
  54882. a = C[0],
  54883. s = C[1],
  54884. g.length > 0 ? (h = g[g.length - 1],
  54885. l = h.x,
  54886. c = h.y) : (h = this.actions[m - 1].args,
  54887. l = h[h.length - 2],
  54888. c = h[h.length - 1]);
  54889. for (var I = 1; I <= e; I++) {
  54890. var E = I / e;
  54891. u = p(E, l, a, t),
  54892. d = p(E, c, s, i),
  54893. g.push(new n.Vector2(u,d))
  54894. }
  54895. break;
  54896. case "bezierCurveTo":
  54897. t = C[4],
  54898. i = C[5],
  54899. a = C[0],
  54900. s = C[1],
  54901. r = C[2],
  54902. o = C[3],
  54903. g.length > 0 ? (h = g[g.length - 1],
  54904. l = h.x,
  54905. c = h.y) : (h = this.actions[m - 1].args,
  54906. l = h[h.length - 2],
  54907. c = h[h.length - 1]);
  54908. for (var I = 1; I <= e; I++) {
  54909. var E = I / e;
  54910. u = f(E, l, a, r, t),
  54911. d = f(E, c, s, o, i),
  54912. g.push(new n.Vector2(u,d))
  54913. }
  54914. break;
  54915. case "splineThru":
  54916. h = this.actions[m - 1].args;
  54917. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  54918. , w = [b]
  54919. , _ = e * C[0].length;
  54920. w = w.concat(C[0]);
  54921. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  54922. g.push(T.getPointAt(I / _));
  54923. break;
  54924. case "arc":
  54925. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  54926. var E = I / N;
  54927. L || (E = 1 - E),
  54928. x = P + E * D,
  54929. u = S + R * Math.cos(x),
  54930. d = M + R * Math.sin(x),
  54931. g.push(new n.Vector2(u,d))
  54932. }
  54933. break;
  54934. case "ellipse":
  54935. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  54936. 0 !== k && (B = Math.cos(k),
  54937. F = Math.sin(k));
  54938. for (var I = 1; I <= N; I++) {
  54939. var E = I / N;
  54940. if (L || (E = 1 - E),
  54941. x = P + E * D,
  54942. u = S + V * Math.cos(x),
  54943. d = M + U * Math.sin(x),
  54944. 0 !== k) {
  54945. var H = u
  54946. , G = d;
  54947. u = (H - S) * B - (G - M) * F + S,
  54948. d = (H - S) * F + (G - M) * B + M
  54949. }
  54950. g.push(new n.Vector2(u,d))
  54951. }
  54952. }
  54953. }
  54954. var z = g[g.length - 1];
  54955. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  54956. this.autoClose && g.push(g[0]),
  54957. g
  54958. }
  54959. ,
  54960. n.Path.prototype.toShapes = function(e, t) {
  54961. function i(e) {
  54962. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  54963. var a = e[r]
  54964. , s = a.args
  54965. , l = a.action;
  54966. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  54967. i = new n.Path),
  54968. i[l].apply(i, s)
  54969. }
  54970. return 0 !== i.actions.length && t.push(i),
  54971. t
  54972. }
  54973. function r(e) {
  54974. for (var t = [], i = 0, r = e.length; i < r; i++) {
  54975. var o = e[i]
  54976. , a = new n.Shape;
  54977. a.actions = o.actions,
  54978. a.curves = o.curves,
  54979. t.push(a)
  54980. }
  54981. return t
  54982. }
  54983. function o(e, t) {
  54984. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  54985. var a = t[r]
  54986. , s = t[o]
  54987. , l = s.x - a.x
  54988. , c = s.y - a.y;
  54989. if (Math.abs(c) > Number.EPSILON) {
  54990. if (c < 0 && (a = t[o],
  54991. l = -l,
  54992. s = t[r],
  54993. c = -c),
  54994. e.y < a.y || e.y > s.y)
  54995. continue;
  54996. if (e.y === a.y) {
  54997. if (e.x === a.x)
  54998. return !0
  54999. } else {
  55000. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55001. if (0 === h)
  55002. return !0;
  55003. if (h < 0)
  55004. continue;
  55005. n = !n
  55006. }
  55007. } else {
  55008. if (e.y !== a.y)
  55009. continue;
  55010. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55011. return !0
  55012. }
  55013. }
  55014. return n
  55015. }
  55016. var a = n.ShapeUtils.isClockWise
  55017. , s = i(this.actions);
  55018. if (0 === s.length)
  55019. return [];
  55020. if (t === !0)
  55021. return r(s);
  55022. var l, c, h, u = [];
  55023. if (1 === s.length)
  55024. return c = s[0],
  55025. h = new n.Shape,
  55026. h.actions = c.actions,
  55027. h.curves = c.curves,
  55028. u.push(h),
  55029. u;
  55030. var d = !a(s[0].getPoints());
  55031. d = e ? !d : d;
  55032. var p, f = [], g = [], m = [], v = 0;
  55033. g[v] = void 0,
  55034. m[v] = [];
  55035. for (var A = 0, y = s.length; A < y; A++)
  55036. c = s[A],
  55037. p = c.getPoints(),
  55038. l = a(p),
  55039. l = e ? !l : l,
  55040. l ? (!d && g[v] && v++,
  55041. g[v] = {
  55042. s: new n.Shape,
  55043. p: p
  55044. },
  55045. g[v].s.actions = c.actions,
  55046. g[v].s.curves = c.curves,
  55047. d && v++,
  55048. m[v] = []) : m[v].push({
  55049. h: c,
  55050. p: p[0]
  55051. });
  55052. if (!g[0])
  55053. return r(s);
  55054. if (g.length > 1) {
  55055. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55056. f[E] = [];
  55057. for (var E = 0, b = g.length; E < b; E++)
  55058. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55059. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55060. o(T.p, g[S].p) && (E !== S && I.push({
  55061. froms: E,
  55062. tos: S,
  55063. hole: _
  55064. }),
  55065. x ? (x = !1,
  55066. f[S].push(T)) : C = !0);
  55067. x && f[E].push(T)
  55068. }
  55069. I.length > 0 && (C || (m = f))
  55070. }
  55071. for (var M, A = 0, R = g.length; A < R; A++) {
  55072. h = g[A].s,
  55073. u.push(h),
  55074. M = m[A];
  55075. for (var P = 0, O = M.length; P < O; P++)
  55076. h.holes.push(M[P].h)
  55077. }
  55078. return u
  55079. }
  55080. ,
  55081. n.Shape = function() {
  55082. n.Path.apply(this, arguments),
  55083. this.holes = []
  55084. }
  55085. ,
  55086. n.Shape.prototype = Object.create(n.Path.prototype),
  55087. n.Shape.prototype.constructor = n.Shape,
  55088. n.Shape.prototype.extrude = function(e) {
  55089. return new n.ExtrudeGeometry(this,e)
  55090. }
  55091. ,
  55092. n.Shape.prototype.makeGeometry = function(e) {
  55093. return new n.ShapeGeometry(this,e)
  55094. }
  55095. ,
  55096. n.Shape.prototype.getPointsHoles = function(e) {
  55097. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55098. t[i] = this.holes[i].getPoints(e);
  55099. return t
  55100. }
  55101. ,
  55102. n.Shape.prototype.extractAllPoints = function(e) {
  55103. return {
  55104. shape: this.getPoints(e),
  55105. holes: this.getPointsHoles(e)
  55106. }
  55107. }
  55108. ,
  55109. n.Shape.prototype.extractPoints = function(e) {
  55110. return this.extractAllPoints(e)
  55111. }
  55112. ,
  55113. n.LineCurve = function(e, t) {
  55114. this.v1 = e,
  55115. this.v2 = t
  55116. }
  55117. ,
  55118. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55119. n.LineCurve.prototype.constructor = n.LineCurve,
  55120. n.LineCurve.prototype.getPoint = function(e) {
  55121. var t = this.v2.clone().sub(this.v1);
  55122. return t.multiplyScalar(e).add(this.v1),
  55123. t
  55124. }
  55125. ,
  55126. n.LineCurve.prototype.getPointAt = function(e) {
  55127. return this.getPoint(e)
  55128. }
  55129. ,
  55130. n.LineCurve.prototype.getTangent = function(e) {
  55131. var t = this.v2.clone().sub(this.v1);
  55132. return t.normalize()
  55133. }
  55134. ,
  55135. n.QuadraticBezierCurve = function(e, t, i) {
  55136. this.v0 = e,
  55137. this.v1 = t,
  55138. this.v2 = i
  55139. }
  55140. ,
  55141. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55142. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55143. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55144. var t = n.ShapeUtils.b2;
  55145. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55146. }
  55147. ,
  55148. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55149. var t = n.CurveUtils.tangentQuadraticBezier;
  55150. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55151. }
  55152. ,
  55153. n.CubicBezierCurve = function(e, t, i, n) {
  55154. this.v0 = e,
  55155. this.v1 = t,
  55156. this.v2 = i,
  55157. this.v3 = n
  55158. }
  55159. ,
  55160. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55161. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55162. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55163. var t = n.ShapeUtils.b3;
  55164. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55165. }
  55166. ,
  55167. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55168. var t = n.CurveUtils.tangentCubicBezier;
  55169. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55170. }
  55171. ,
  55172. n.SplineCurve = function(e) {
  55173. this.points = void 0 == e ? [] : e
  55174. }
  55175. ,
  55176. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55177. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55178. n.SplineCurve.prototype.getPoint = function(e) {
  55179. var t = this.points
  55180. , i = (t.length - 1) * e
  55181. , r = Math.floor(i)
  55182. , o = i - r
  55183. , a = t[0 === r ? r : r - 1]
  55184. , s = t[r]
  55185. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55186. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55187. , h = n.CurveUtils.interpolate;
  55188. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55189. }
  55190. ,
  55191. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55192. this.aX = e,
  55193. this.aY = t,
  55194. this.xRadius = i,
  55195. this.yRadius = n,
  55196. this.aStartAngle = r,
  55197. this.aEndAngle = o,
  55198. this.aClockwise = a,
  55199. this.aRotation = s || 0
  55200. }
  55201. ,
  55202. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55203. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55204. n.EllipseCurve.prototype.getPoint = function(e) {
  55205. var t = this.aEndAngle - this.aStartAngle;
  55206. t < 0 && (t += 2 * Math.PI),
  55207. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55208. var i;
  55209. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55210. var r = this.aX + this.xRadius * Math.cos(i)
  55211. , o = this.aY + this.yRadius * Math.sin(i);
  55212. if (0 !== this.aRotation) {
  55213. var a = Math.cos(this.aRotation)
  55214. , s = Math.sin(this.aRotation)
  55215. , l = r
  55216. , c = o;
  55217. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55218. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55219. }
  55220. return new n.Vector2(r,o)
  55221. }
  55222. ,
  55223. n.ArcCurve = function(e, t, i, r, o, a) {
  55224. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55225. }
  55226. ,
  55227. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55228. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55229. n.LineCurve3 = n.Curve.create(function(e, t) {
  55230. this.v1 = e,
  55231. this.v2 = t
  55232. }, function(e) {
  55233. var t = new n.Vector3;
  55234. return t.subVectors(this.v2, this.v1),
  55235. t.multiplyScalar(e),
  55236. t.add(this.v1),
  55237. t
  55238. }),
  55239. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55240. this.v0 = e,
  55241. this.v1 = t,
  55242. this.v2 = i
  55243. }, function(e) {
  55244. var t = n.ShapeUtils.b2;
  55245. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55246. }),
  55247. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55248. this.v0 = e,
  55249. this.v1 = t,
  55250. this.v2 = i,
  55251. this.v3 = n
  55252. }, function(e) {
  55253. var t = n.ShapeUtils.b3;
  55254. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55255. }),
  55256. n.SplineCurve3 = n.Curve.create(function(e) {
  55257. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55258. this.points = void 0 == e ? [] : e
  55259. }, function(e) {
  55260. var t = this.points
  55261. , i = (t.length - 1) * e
  55262. , r = Math.floor(i)
  55263. , o = i - r
  55264. , a = t[0 == r ? r : r - 1]
  55265. , s = t[r]
  55266. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55267. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55268. , h = n.CurveUtils.interpolate;
  55269. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55270. }),
  55271. n.CatmullRomCurve3 = function() {
  55272. function e() {}
  55273. var t = new n.Vector3
  55274. , i = new e
  55275. , r = new e
  55276. , o = new e;
  55277. return e.prototype.init = function(e, t, i, n) {
  55278. this.c0 = e,
  55279. this.c1 = i,
  55280. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55281. this.c3 = 2 * e - 2 * t + i + n
  55282. }
  55283. ,
  55284. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55285. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55286. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55287. s *= o,
  55288. l *= o,
  55289. this.init(t, i, s, l)
  55290. }
  55291. ,
  55292. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55293. this.init(t, i, r * (i - e), r * (n - t))
  55294. }
  55295. ,
  55296. e.prototype.calc = function(e) {
  55297. var t = e * e
  55298. , i = t * e;
  55299. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55300. }
  55301. ,
  55302. n.Curve.create(function(e) {
  55303. this.points = e || [],
  55304. this.closed = !1
  55305. }, function(e) {
  55306. var a, s, l, c, h = this.points;
  55307. c = h.length,
  55308. c < 2 && console.log("duh, you need at least 2 points"),
  55309. a = (c - (this.closed ? 0 : 1)) * e,
  55310. s = Math.floor(a),
  55311. l = a - s,
  55312. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55313. l = 1);
  55314. var u, d, p, f;
  55315. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55316. u = t),
  55317. d = h[s % c],
  55318. p = h[(s + 1) % c],
  55319. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55320. f = t),
  55321. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55322. var g = "chordal" === this.type ? .5 : .25
  55323. , m = Math.pow(u.distanceToSquared(d), g)
  55324. , v = Math.pow(d.distanceToSquared(p), g)
  55325. , A = Math.pow(p.distanceToSquared(f), g);
  55326. v < 1e-4 && (v = 1),
  55327. m < 1e-4 && (m = v),
  55328. A < 1e-4 && (A = v),
  55329. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55330. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55331. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55332. } else if ("catmullrom" === this.type) {
  55333. var y = void 0 !== this.tension ? this.tension : .5;
  55334. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55335. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55336. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55337. }
  55338. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55339. return C
  55340. })
  55341. }(),
  55342. n.ClosedSplineCurve3 = function(e) {
  55343. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55344. n.CatmullRomCurve3.call(this, e),
  55345. this.type = "catmullrom",
  55346. this.closed = !0
  55347. }
  55348. ,
  55349. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55350. n.BoxGeometry = function(e, t, i, r, o, a) {
  55351. n.Geometry.call(this),
  55352. this.type = "BoxGeometry",
  55353. this.parameters = {
  55354. width: e,
  55355. height: t,
  55356. depth: i,
  55357. widthSegments: r,
  55358. heightSegments: o,
  55359. depthSegments: a
  55360. },
  55361. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55362. this.mergeVertices()
  55363. }
  55364. ,
  55365. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55366. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55367. n.CubeGeometry = n.BoxGeometry,
  55368. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55369. function s(e, t, i) {
  55370. var n = 0;
  55371. return n += e * t * 2,
  55372. n += e * i * 2,
  55373. n += i * t * 2,
  55374. 4 * n
  55375. }
  55376. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55377. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55378. for (var L = O * b - _, D = 0; D < x; D++) {
  55379. var N = D * E - w;
  55380. P[e] = N * r,
  55381. P[t] = L * o,
  55382. P[i] = T,
  55383. p[m] = P.x,
  55384. p[m + 1] = P.y,
  55385. p[m + 2] = P.z,
  55386. P[e] = 0,
  55387. P[t] = 0,
  55388. P[i] = l > 0 ? 1 : -1,
  55389. f[m] = P.x,
  55390. f[m + 1] = P.y,
  55391. f[m + 2] = P.z,
  55392. g[v] = D / h,
  55393. g[v + 1] = 1 - O / u,
  55394. m += 3,
  55395. v += 2,
  55396. M += 1
  55397. }
  55398. for (O = 0; O < u; O++)
  55399. for (D = 0; D < h; D++) {
  55400. var B = y + D + x * O
  55401. , F = y + D + x * (O + 1)
  55402. , V = y + (D + 1) + x * (O + 1)
  55403. , U = y + (D + 1) + x * O;
  55404. d[A] = B,
  55405. d[A + 1] = F,
  55406. d[A + 2] = U,
  55407. d[A + 3] = F,
  55408. d[A + 4] = V,
  55409. d[A + 5] = U,
  55410. A += 6,
  55411. R += 6
  55412. }
  55413. c.addGroup(C, R, I),
  55414. C += R,
  55415. y += M
  55416. }
  55417. n.BufferGeometry.call(this),
  55418. this.type = "BoxBufferGeometry",
  55419. this.parameters = {
  55420. width: e,
  55421. height: t,
  55422. depth: i,
  55423. widthSegments: r,
  55424. heightSegments: o,
  55425. depthSegments: a
  55426. };
  55427. var c = this;
  55428. r = Math.floor(r) || 1,
  55429. o = Math.floor(o) || 1,
  55430. a = Math.floor(a) || 1;
  55431. var h = s(r, o, a)
  55432. , u = h / 4 * 6
  55433. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55434. , p = new Float32Array(3 * h)
  55435. , f = new Float32Array(3 * h)
  55436. , g = new Float32Array(2 * h)
  55437. , m = 0
  55438. , v = 0
  55439. , A = 0
  55440. , y = 0
  55441. , C = 0;
  55442. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55443. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55444. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55445. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55446. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55447. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55448. this.setIndex(new n.BufferAttribute(d,1)),
  55449. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55450. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55451. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55452. }
  55453. ,
  55454. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55455. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55456. n.CircleGeometry = function(e, t, i, r) {
  55457. n.Geometry.call(this),
  55458. this.type = "CircleGeometry",
  55459. this.parameters = {
  55460. radius: e,
  55461. segments: t,
  55462. thetaStart: i,
  55463. thetaLength: r
  55464. },
  55465. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55466. }
  55467. ,
  55468. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55469. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55470. n.CircleBufferGeometry = function(e, t, i, r) {
  55471. n.BufferGeometry.call(this),
  55472. this.type = "CircleBufferGeometry",
  55473. this.parameters = {
  55474. radius: e,
  55475. segments: t,
  55476. thetaStart: i,
  55477. thetaLength: r
  55478. },
  55479. e = e || 50,
  55480. t = void 0 !== t ? Math.max(3, t) : 8,
  55481. i = void 0 !== i ? i : 0,
  55482. r = void 0 !== r ? r : 2 * Math.PI;
  55483. var o = t + 2
  55484. , a = new Float32Array(3 * o)
  55485. , s = new Float32Array(3 * o)
  55486. , l = new Float32Array(2 * o);
  55487. s[2] = 1,
  55488. l[0] = .5,
  55489. l[1] = .5;
  55490. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55491. h += 3,
  55492. u += 2) {
  55493. var d = i + c / t * r;
  55494. a[h] = e * Math.cos(d),
  55495. a[h + 1] = e * Math.sin(d),
  55496. s[h + 2] = 1,
  55497. l[u] = (a[h] / e + 1) / 2,
  55498. l[u + 1] = (a[h + 1] / e + 1) / 2
  55499. }
  55500. for (var p = [], h = 1; h <= t; h++)
  55501. p.push(h, h + 1, 0);
  55502. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55503. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55504. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55505. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55506. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55507. }
  55508. ,
  55509. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55510. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55511. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55512. function c() {
  55513. var e = (r + 1) * (o + 1);
  55514. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55515. e
  55516. }
  55517. function h() {
  55518. var e = r * o * 2 * 3;
  55519. return a === !1 && (e += 2 * r * 3),
  55520. e
  55521. }
  55522. function u() {
  55523. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55524. for (c = 0; c <= o; c++) {
  55525. var p = []
  55526. , f = c / o
  55527. , b = f * (t - e) + e;
  55528. for (a = 0; a <= r; a++) {
  55529. var w = a / r;
  55530. u.x = b * Math.sin(w * l + s),
  55531. u.y = -f * i + E,
  55532. u.z = b * Math.cos(w * l + s),
  55533. m.setXYZ(y, u.x, u.y, u.z),
  55534. h.copy(u),
  55535. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55536. h.z = Math.cos(w * l + s)),
  55537. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55538. v.setXYZ(y, h.x, h.y, h.z),
  55539. A.setXY(y, w, 1 - f),
  55540. p.push(y),
  55541. y++
  55542. }
  55543. I.push(p)
  55544. }
  55545. for (a = 0; a < r; a++)
  55546. for (c = 0; c < o; c++) {
  55547. var _ = I[c][a]
  55548. , T = I[c + 1][a]
  55549. , x = I[c + 1][a + 1]
  55550. , S = I[c][a + 1];
  55551. g.setX(C, _),
  55552. C++,
  55553. g.setX(C, T),
  55554. C++,
  55555. g.setX(C, S),
  55556. C++,
  55557. g.setX(C, T),
  55558. C++,
  55559. g.setX(C, x),
  55560. C++,
  55561. g.setX(C, S),
  55562. C++
  55563. }
  55564. }
  55565. function d(i) {
  55566. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55567. for (a = y,
  55568. o = 1; o <= r; o++)
  55569. m.setXYZ(y, 0, E * p, 0),
  55570. v.setXYZ(y, 0, p, 0),
  55571. i === !0 ? (h.x = o / r,
  55572. h.y = 0) : (h.x = (o - 1) / r,
  55573. h.y = 1),
  55574. A.setXY(y, h.x, h.y),
  55575. y++;
  55576. for (c = y,
  55577. o = 0; o <= r; o++) {
  55578. var f = o / r;
  55579. u.x = d * Math.sin(f * l + s),
  55580. u.y = E * p,
  55581. u.z = d * Math.cos(f * l + s),
  55582. m.setXYZ(y, u.x, u.y, u.z),
  55583. v.setXYZ(y, 0, p, 0),
  55584. A.setXY(y, f, i === !0 ? 1 : 0),
  55585. y++
  55586. }
  55587. for (o = 0; o < r; o++) {
  55588. var I = a + o
  55589. , b = c + o;
  55590. i === !0 ? (g.setX(C, b),
  55591. C++,
  55592. g.setX(C, b + 1),
  55593. C++,
  55594. g.setX(C, I),
  55595. C++) : (g.setX(C, b + 1),
  55596. C++,
  55597. g.setX(C, b),
  55598. C++,
  55599. g.setX(C, I),
  55600. C++)
  55601. }
  55602. }
  55603. n.BufferGeometry.call(this),
  55604. this.type = "CylinderBufferGeometry",
  55605. this.parameters = {
  55606. radiusTop: e,
  55607. radiusBottom: t,
  55608. height: i,
  55609. radialSegments: r,
  55610. heightSegments: o,
  55611. openEnded: a,
  55612. thetaStart: s,
  55613. thetaLength: l
  55614. },
  55615. e = void 0 !== e ? e : 20,
  55616. t = void 0 !== t ? t : 20,
  55617. i = void 0 !== i ? i : 100,
  55618. r = Math.floor(r) || 8,
  55619. o = Math.floor(o) || 1,
  55620. a = void 0 !== a && a,
  55621. s = void 0 !== s ? s : 0,
  55622. l = void 0 !== l ? l : 2 * Math.PI;
  55623. var p = c()
  55624. , f = h()
  55625. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55626. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55627. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55628. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55629. , y = 0
  55630. , C = 0
  55631. , I = []
  55632. , E = i / 2;
  55633. u(),
  55634. a === !1 && (e > 0 && d(!0),
  55635. t > 0 && d(!1)),
  55636. this.setIndex(g),
  55637. this.addAttribute("position", m),
  55638. this.addAttribute("normal", v),
  55639. this.addAttribute("uv", A)
  55640. }
  55641. ,
  55642. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55643. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55644. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55645. n.Geometry.call(this),
  55646. this.type = "CylinderGeometry",
  55647. this.parameters = {
  55648. radiusTop: e,
  55649. radiusBottom: t,
  55650. height: i,
  55651. radialSegments: r,
  55652. heightSegments: o,
  55653. openEnded: a,
  55654. thetaStart: s,
  55655. thetaLength: l
  55656. },
  55657. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55658. this.mergeVertices()
  55659. }
  55660. ,
  55661. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55662. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55663. n.EdgesGeometry = function(e, t) {
  55664. function i(e, t) {
  55665. return e - t
  55666. }
  55667. n.BufferGeometry.call(this),
  55668. t = void 0 !== t ? t : 1;
  55669. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55670. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55671. r.fromBufferGeometry(e)) : r = e.clone(),
  55672. r.mergeVertices(),
  55673. r.computeFaceNormals();
  55674. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55675. for (var p = h[u], f = 0; f < 3; f++) {
  55676. a[0] = p[l[f]],
  55677. a[1] = p[l[(f + 1) % 3]],
  55678. a.sort(i);
  55679. var g = a.toString();
  55680. void 0 === s[g] ? s[g] = {
  55681. vert1: a[0],
  55682. vert2: a[1],
  55683. face1: u,
  55684. face2: void 0
  55685. } : s[g].face2 = u
  55686. }
  55687. var m = [];
  55688. for (var g in s) {
  55689. var v = s[g];
  55690. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55691. var A = c[v.vert1];
  55692. m.push(A.x),
  55693. m.push(A.y),
  55694. m.push(A.z),
  55695. A = c[v.vert2],
  55696. m.push(A.x),
  55697. m.push(A.y),
  55698. m.push(A.z)
  55699. }
  55700. }
  55701. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55702. }
  55703. ,
  55704. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55705. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55706. n.ExtrudeGeometry = function(e, t) {
  55707. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55708. this.type = "ExtrudeGeometry",
  55709. e = Array.isArray(e) ? e : [e],
  55710. this.addShapeList(e, t),
  55711. void this.computeFaceNormals())
  55712. }
  55713. ;
  55714. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55715. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55716. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55717. for (var i = e.length, n = 0; n < i; n++) {
  55718. var r = e[n];
  55719. this.addShape(r, t)
  55720. }
  55721. }
  55722. ,
  55723. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55724. function i(e, t, i) {
  55725. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55726. t.clone().multiplyScalar(i).add(e)
  55727. }
  55728. function r(e, t, i) {
  55729. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55730. if (Math.abs(d) > Number.EPSILON) {
  55731. var p = Math.sqrt(u)
  55732. , f = Math.sqrt(c * c + h * h)
  55733. , g = t.x - l / p
  55734. , m = t.y + s / p
  55735. , v = i.x - h / f
  55736. , A = i.y + c / f
  55737. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55738. r = g + s * y - e.x,
  55739. o = m + l * y - e.y;
  55740. var C = r * r + o * o;
  55741. if (C <= 2)
  55742. return new n.Vector2(r,o);
  55743. a = Math.sqrt(C / 2)
  55744. } else {
  55745. var I = !1;
  55746. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55747. I ? (r = -l,
  55748. o = s,
  55749. a = Math.sqrt(u)) : (r = s,
  55750. o = l,
  55751. a = Math.sqrt(u / 2))
  55752. }
  55753. return new n.Vector2(r / a,o / a)
  55754. }
  55755. function o() {
  55756. if (C) {
  55757. var e = 0
  55758. , t = z * e;
  55759. for (Y = 0; Y < W; Y++)
  55760. G = N[Y],
  55761. c(G[2] + t, G[1] + t, G[0] + t);
  55762. for (e = E + 2 * y,
  55763. t = z * e,
  55764. Y = 0; Y < W; Y++)
  55765. G = N[Y],
  55766. c(G[0] + t, G[1] + t, G[2] + t)
  55767. } else {
  55768. for (Y = 0; Y < W; Y++)
  55769. G = N[Y],
  55770. c(G[2], G[1], G[0]);
  55771. for (Y = 0; Y < W; Y++)
  55772. G = N[Y],
  55773. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55774. }
  55775. }
  55776. function a() {
  55777. var e = 0;
  55778. for (s(B, e),
  55779. e += B.length,
  55780. x = 0,
  55781. S = L.length; x < S; x++)
  55782. T = L[x],
  55783. s(T, e),
  55784. e += T.length
  55785. }
  55786. function s(e, t) {
  55787. var i, n;
  55788. for (Y = e.length; --Y >= 0; ) {
  55789. i = Y,
  55790. n = Y - 1,
  55791. n < 0 && (n = e.length - 1);
  55792. var r = 0
  55793. , o = E + 2 * y;
  55794. for (r = 0; r < o; r++) {
  55795. var a = z * r
  55796. , s = z * (r + 1)
  55797. , l = t + i + a
  55798. , c = t + n + a
  55799. , u = t + n + s
  55800. , d = t + i + s;
  55801. h(l, c, u, d, e, r, o, i, n)
  55802. }
  55803. }
  55804. }
  55805. function l(e, t, i) {
  55806. M.vertices.push(new n.Vector3(e,t,i))
  55807. }
  55808. function c(e, t, i) {
  55809. e += R,
  55810. t += R,
  55811. i += R,
  55812. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55813. var r = _.generateTopUV(M, e, t, i);
  55814. M.faceVertexUvs[0].push(r)
  55815. }
  55816. function h(e, t, i, r, o, a, s, l, c) {
  55817. e += R,
  55818. t += R,
  55819. i += R,
  55820. r += R,
  55821. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55822. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55823. var h = _.generateSideWallUV(M, e, t, i, r);
  55824. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55825. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55826. }
  55827. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55828. b && (u = b.getSpacedPoints(E),
  55829. w = !0,
  55830. C = !1,
  55831. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55832. p = new n.Vector3,
  55833. f = new n.Vector3,
  55834. g = new n.Vector3),
  55835. C || (y = 0,
  55836. v = 0,
  55837. A = 0);
  55838. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55839. if (D) {
  55840. for (O = O.reverse(),
  55841. x = 0,
  55842. S = L.length; x < S; x++)
  55843. T = L[x],
  55844. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55845. D = !1
  55846. }
  55847. var N = n.ShapeUtils.triangulateShape(O, L)
  55848. , B = O;
  55849. for (x = 0,
  55850. S = L.length; x < S; x++)
  55851. T = L[x],
  55852. O = O.concat(T);
  55853. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55854. Z++,
  55855. q++)
  55856. Z === X && (Z = 0),
  55857. q === X && (q = 0),
  55858. j[Y] = r(B[Y], B[Z], B[q]);
  55859. var K, Q = [], J = j.concat();
  55860. for (x = 0,
  55861. S = L.length; x < S; x++) {
  55862. for (T = L[x],
  55863. K = [],
  55864. Y = 0,
  55865. X = T.length,
  55866. Z = X - 1,
  55867. q = Y + 1; Y < X; Y++,
  55868. Z++,
  55869. q++)
  55870. Z === X && (Z = 0),
  55871. q === X && (q = 0),
  55872. K[Y] = r(T[Y], T[Z], T[q]);
  55873. Q.push(K),
  55874. J = J.concat(K)
  55875. }
  55876. for (F = 0; F < y; F++) {
  55877. for (U = F / y,
  55878. k = v * (1 - U),
  55879. V = A * Math.sin(U * Math.PI / 2),
  55880. Y = 0,
  55881. X = B.length; Y < X; Y++)
  55882. H = i(B[Y], j[Y], V),
  55883. l(H.x, H.y, -k);
  55884. for (x = 0,
  55885. S = L.length; x < S; x++)
  55886. for (T = L[x],
  55887. K = Q[x],
  55888. Y = 0,
  55889. X = T.length; Y < X; Y++)
  55890. H = i(T[Y], K[Y], V),
  55891. l(H.x, H.y, -k)
  55892. }
  55893. for (V = A,
  55894. Y = 0; Y < z; Y++)
  55895. H = C ? i(O[Y], J[Y], V) : O[Y],
  55896. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  55897. p.copy(d.binormals[0]).multiplyScalar(H.y),
  55898. g.copy(u[0]).add(f).add(p),
  55899. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  55900. var $;
  55901. for ($ = 1; $ <= E; $++)
  55902. for (Y = 0; Y < z; Y++)
  55903. H = C ? i(O[Y], J[Y], V) : O[Y],
  55904. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  55905. p.copy(d.binormals[$]).multiplyScalar(H.y),
  55906. g.copy(u[$]).add(f).add(p),
  55907. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  55908. for (F = y - 1; F >= 0; F--) {
  55909. for (U = F / y,
  55910. k = v * (1 - U),
  55911. V = A * Math.sin(U * Math.PI / 2),
  55912. Y = 0,
  55913. X = B.length; Y < X; Y++)
  55914. H = i(B[Y], j[Y], V),
  55915. l(H.x, H.y, m + k);
  55916. for (x = 0,
  55917. S = L.length; x < S; x++)
  55918. for (T = L[x],
  55919. K = Q[x],
  55920. Y = 0,
  55921. X = T.length; Y < X; Y++)
  55922. H = i(T[Y], K[Y], V),
  55923. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  55924. }
  55925. o(),
  55926. a()
  55927. }
  55928. ,
  55929. n.ExtrudeGeometry.WorldUVGenerator = {
  55930. generateTopUV: function(e, t, i, r) {
  55931. var o = e.vertices
  55932. , a = o[t]
  55933. , s = o[i]
  55934. , l = o[r];
  55935. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  55936. },
  55937. generateSideWallUV: function(e, t, i, r, o) {
  55938. var a = e.vertices
  55939. , s = a[t]
  55940. , l = a[i]
  55941. , c = a[r]
  55942. , h = a[o];
  55943. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  55944. }
  55945. },
  55946. n.ShapeGeometry = function(e, t) {
  55947. n.Geometry.call(this),
  55948. this.type = "ShapeGeometry",
  55949. Array.isArray(e) === !1 && (e = [e]),
  55950. this.addShapeList(e, t),
  55951. this.computeFaceNormals()
  55952. }
  55953. ,
  55954. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  55955. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  55956. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  55957. for (var i = 0, n = e.length; i < n; i++)
  55958. this.addShape(e[i], t);
  55959. return this
  55960. }
  55961. ,
  55962. n.ShapeGeometry.prototype.addShape = function(e, t) {
  55963. void 0 === t && (t = {});
  55964. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  55965. if (p) {
  55966. for (u = u.reverse(),
  55967. i = 0,
  55968. r = d.length; i < r; i++)
  55969. o = d[i],
  55970. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  55971. p = !1
  55972. }
  55973. var f = n.ShapeUtils.triangulateShape(u, d);
  55974. for (i = 0,
  55975. r = d.length; i < r; i++)
  55976. o = d[i],
  55977. u = u.concat(o);
  55978. var g, m, v = u.length, A = f.length;
  55979. for (i = 0; i < v; i++)
  55980. g = u[i],
  55981. this.vertices.push(new n.Vector3(g.x,g.y,0));
  55982. for (i = 0; i < A; i++) {
  55983. m = f[i];
  55984. var y = m[0] + c
  55985. , C = m[1] + c
  55986. , I = m[2] + c;
  55987. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  55988. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  55989. }
  55990. }
  55991. ,
  55992. n.LatheBufferGeometry = function(e, t, i, r) {
  55993. n.BufferGeometry.call(this),
  55994. this.type = "LatheBufferGeometry",
  55995. this.parameters = {
  55996. points: e,
  55997. segments: t,
  55998. phiStart: i,
  55999. phiLength: r
  56000. },
  56001. t = Math.floor(t) || 12,
  56002. i = i || 0,
  56003. r = r || 2 * Math.PI,
  56004. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56005. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56006. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56007. for (a = 0; a <= t; a++) {
  56008. var A = i + a * g * r
  56009. , y = Math.sin(A)
  56010. , C = Math.cos(A);
  56011. for (s = 0; s <= e.length - 1; s++)
  56012. m.x = e[s].x * y,
  56013. m.y = e[s].y,
  56014. m.z = e[s].x * C,
  56015. u.setXYZ(p, m.x, m.y, m.z),
  56016. v.x = a / t,
  56017. v.y = s / (e.length - 1),
  56018. d.setXY(p, v.x, v.y),
  56019. p++
  56020. }
  56021. for (a = 0; a < t; a++)
  56022. for (s = 0; s < e.length - 1; s++) {
  56023. o = s + a * e.length;
  56024. var I = o
  56025. , E = o + e.length
  56026. , b = o + e.length + 1
  56027. , w = o + 1;
  56028. h.setX(f, I),
  56029. f++,
  56030. h.setX(f, E),
  56031. f++,
  56032. h.setX(f, w),
  56033. f++,
  56034. h.setX(f, E),
  56035. f++,
  56036. h.setX(f, b),
  56037. f++,
  56038. h.setX(f, w),
  56039. f++
  56040. }
  56041. if (this.setIndex(h),
  56042. this.addAttribute("position", u),
  56043. this.addAttribute("uv", d),
  56044. this.computeVertexNormals(),
  56045. r === 2 * Math.PI) {
  56046. var _ = this.attributes.normal.array
  56047. , T = new n.Vector3
  56048. , x = new n.Vector3
  56049. , S = new n.Vector3;
  56050. for (o = t * e.length * 3,
  56051. a = 0,
  56052. s = 0; a < e.length; a++,
  56053. s += 3)
  56054. T.x = _[s + 0],
  56055. T.y = _[s + 1],
  56056. T.z = _[s + 2],
  56057. x.x = _[o + s + 0],
  56058. x.y = _[o + s + 1],
  56059. x.z = _[o + s + 2],
  56060. S.addVectors(T, x).normalize(),
  56061. _[s + 0] = _[o + s + 0] = S.x,
  56062. _[s + 1] = _[o + s + 1] = S.y,
  56063. _[s + 2] = _[o + s + 2] = S.z
  56064. }
  56065. }
  56066. ,
  56067. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56068. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56069. n.LatheGeometry = function(e, t, i, r) {
  56070. n.Geometry.call(this),
  56071. this.type = "LatheGeometry",
  56072. this.parameters = {
  56073. points: e,
  56074. segments: t,
  56075. phiStart: i,
  56076. phiLength: r
  56077. },
  56078. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56079. this.mergeVertices()
  56080. }
  56081. ,
  56082. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56083. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56084. n.PlaneGeometry = function(e, t, i, r) {
  56085. n.Geometry.call(this),
  56086. this.type = "PlaneGeometry",
  56087. this.parameters = {
  56088. width: e,
  56089. height: t,
  56090. widthSegments: i,
  56091. heightSegments: r
  56092. },
  56093. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56094. }
  56095. ,
  56096. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56097. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56098. n.PlaneBufferGeometry = function(e, t, i, r) {
  56099. n.BufferGeometry.call(this),
  56100. this.type = "PlaneBufferGeometry",
  56101. this.parameters = {
  56102. width: e,
  56103. height: t,
  56104. widthSegments: i,
  56105. heightSegments: r
  56106. };
  56107. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56108. for (var y = A * d - a, C = 0; C < c; C++) {
  56109. var I = C * u - o;
  56110. p[m] = I,
  56111. p[m + 1] = -y,
  56112. f[m + 2] = 1,
  56113. g[v] = C / s,
  56114. g[v + 1] = 1 - A / l,
  56115. m += 3,
  56116. v += 2
  56117. }
  56118. m = 0;
  56119. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56120. for (var C = 0; C < s; C++) {
  56121. var b = C + c * A
  56122. , w = C + c * (A + 1)
  56123. , _ = C + 1 + c * (A + 1)
  56124. , T = C + 1 + c * A;
  56125. E[m] = b,
  56126. E[m + 1] = w,
  56127. E[m + 2] = T,
  56128. E[m + 3] = w,
  56129. E[m + 4] = _,
  56130. E[m + 5] = T,
  56131. m += 6
  56132. }
  56133. this.setIndex(new n.BufferAttribute(E,1)),
  56134. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56135. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56136. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56137. }
  56138. ,
  56139. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56140. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56141. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56142. n.BufferGeometry.call(this),
  56143. this.type = "RingBufferGeometry",
  56144. this.parameters = {
  56145. innerRadius: e,
  56146. outerRadius: t,
  56147. thetaSegments: i,
  56148. phiSegments: r,
  56149. thetaStart: o,
  56150. thetaLength: a
  56151. },
  56152. e = e || 20,
  56153. t = t || 50,
  56154. o = void 0 !== o ? o : 0,
  56155. a = void 0 !== a ? a : 2 * Math.PI,
  56156. i = void 0 !== i ? Math.max(3, i) : 8,
  56157. r = void 0 !== r ? Math.max(1, r) : 1;
  56158. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56159. for (l = 0; l <= r; l++) {
  56160. for (c = 0; c <= i; c++)
  56161. s = o + c / i * a,
  56162. C.x = A * Math.cos(s),
  56163. C.y = A * Math.sin(s),
  56164. p.setXYZ(m, C.x, C.y, C.z),
  56165. f.setXYZ(m, 0, 0, 1),
  56166. I.x = (C.x / t + 1) / 2,
  56167. I.y = (C.y / t + 1) / 2,
  56168. g.setXY(m, I.x, I.y),
  56169. m++;
  56170. A += y
  56171. }
  56172. for (l = 0; l < r; l++) {
  56173. var E = l * (i + 1);
  56174. for (c = 0; c < i; c++) {
  56175. s = c + E;
  56176. var b = s
  56177. , w = s + i + 1
  56178. , _ = s + i + 2
  56179. , T = s + 1;
  56180. d.setX(v, b),
  56181. v++,
  56182. d.setX(v, w),
  56183. v++,
  56184. d.setX(v, _),
  56185. v++,
  56186. d.setX(v, b),
  56187. v++,
  56188. d.setX(v, _),
  56189. v++,
  56190. d.setX(v, T),
  56191. v++
  56192. }
  56193. }
  56194. this.setIndex(d),
  56195. this.addAttribute("position", p),
  56196. this.addAttribute("normal", f),
  56197. this.addAttribute("uv", g)
  56198. }
  56199. ,
  56200. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56201. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56202. n.RingGeometry = function(e, t, i, r, o, a) {
  56203. n.Geometry.call(this),
  56204. this.type = "RingGeometry",
  56205. this.parameters = {
  56206. innerRadius: e,
  56207. outerRadius: t,
  56208. thetaSegments: i,
  56209. phiSegments: r,
  56210. thetaStart: o,
  56211. thetaLength: a
  56212. },
  56213. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56214. }
  56215. ,
  56216. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56217. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56218. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56219. n.Geometry.call(this),
  56220. this.type = "SphereGeometry",
  56221. this.parameters = {
  56222. radius: e,
  56223. widthSegments: t,
  56224. heightSegments: i,
  56225. phiStart: r,
  56226. phiLength: o,
  56227. thetaStart: a,
  56228. thetaLength: s
  56229. },
  56230. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56231. }
  56232. ,
  56233. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56234. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56235. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56236. n.BufferGeometry.call(this),
  56237. this.type = "SphereBufferGeometry",
  56238. this.parameters = {
  56239. radius: e,
  56240. widthSegments: t,
  56241. heightSegments: i,
  56242. phiStart: r,
  56243. phiLength: o,
  56244. thetaStart: a,
  56245. thetaLength: s
  56246. },
  56247. e = e || 50,
  56248. t = Math.max(3, Math.floor(t) || 8),
  56249. i = Math.max(2, Math.floor(i) || 6),
  56250. r = void 0 !== r ? r : 0,
  56251. o = void 0 !== o ? o : 2 * Math.PI,
  56252. a = void 0 !== a ? a : 0,
  56253. s = void 0 !== s ? s : Math.PI;
  56254. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56255. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56256. var C = y / t
  56257. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56258. , E = e * Math.cos(a + A * s)
  56259. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56260. g.set(I, E, b).normalize(),
  56261. h.setXYZ(p, I, E, b),
  56262. u.setXYZ(p, g.x, g.y, g.z),
  56263. d.setXY(p, C, 1 - A),
  56264. v.push(p),
  56265. p++
  56266. }
  56267. f.push(v)
  56268. }
  56269. for (var w = [], m = 0; m < i; m++)
  56270. for (var y = 0; y < t; y++) {
  56271. var _ = f[m][y + 1]
  56272. , T = f[m][y]
  56273. , x = f[m + 1][y]
  56274. , S = f[m + 1][y + 1];
  56275. (0 !== m || a > 0) && w.push(_, T, S),
  56276. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56277. }
  56278. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56279. this.addAttribute("position", h),
  56280. this.addAttribute("normal", u),
  56281. this.addAttribute("uv", d),
  56282. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56283. }
  56284. ,
  56285. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56286. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56287. n.TextGeometry = function(e, t) {
  56288. t = t || {};
  56289. var i = t.font;
  56290. if (i instanceof n.Font == !1)
  56291. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56292. new n.Geometry;
  56293. var r = i.generateShapes(e, t.size, t.curveSegments);
  56294. t.amount = void 0 !== t.height ? t.height : 50,
  56295. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56296. void 0 === t.bevelSize && (t.bevelSize = 8),
  56297. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56298. n.ExtrudeGeometry.call(this, r, t),
  56299. this.type = "TextGeometry"
  56300. }
  56301. ,
  56302. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56303. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56304. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56305. n.BufferGeometry.call(this),
  56306. this.type = "TorusBufferGeometry",
  56307. this.parameters = {
  56308. radius: e,
  56309. tube: t,
  56310. radialSegments: i,
  56311. tubularSegments: r,
  56312. arc: o
  56313. },
  56314. e = e || 100,
  56315. t = t || 40,
  56316. i = Math.floor(i) || 8,
  56317. r = Math.floor(r) || 6,
  56318. o = o || 2 * Math.PI;
  56319. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56320. for (a = 0; a <= i; a++)
  56321. for (s = 0; s <= r; s++) {
  56322. var C = s / r * o
  56323. , I = a / i * Math.PI * 2;
  56324. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56325. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56326. A.z = t * Math.sin(I),
  56327. u[f] = A.x,
  56328. u[f + 1] = A.y,
  56329. u[f + 2] = A.z,
  56330. v.x = e * Math.cos(C),
  56331. v.y = e * Math.sin(C),
  56332. y.subVectors(A, v).normalize(),
  56333. d[f] = y.x,
  56334. d[f + 1] = y.y,
  56335. d[f + 2] = y.z,
  56336. p[g] = s / r,
  56337. p[g + 1] = a / i,
  56338. f += 3,
  56339. g += 2
  56340. }
  56341. for (a = 1; a <= i; a++)
  56342. for (s = 1; s <= r; s++) {
  56343. var E = (r + 1) * a + s - 1
  56344. , b = (r + 1) * (a - 1) + s - 1
  56345. , w = (r + 1) * (a - 1) + s
  56346. , _ = (r + 1) * a + s;
  56347. h[m] = E,
  56348. h[m + 1] = b,
  56349. h[m + 2] = _,
  56350. h[m + 3] = b,
  56351. h[m + 4] = w,
  56352. h[m + 5] = _,
  56353. m += 6
  56354. }
  56355. this.setIndex(new n.BufferAttribute(h,1)),
  56356. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56357. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56358. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56359. }
  56360. ,
  56361. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56362. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56363. n.TorusGeometry = function(e, t, i, r, o) {
  56364. n.Geometry.call(this),
  56365. this.type = "TorusGeometry",
  56366. this.parameters = {
  56367. radius: e,
  56368. tube: t,
  56369. radialSegments: i,
  56370. tubularSegments: r,
  56371. arc: o
  56372. },
  56373. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56374. }
  56375. ,
  56376. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56377. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56378. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56379. function s(e, t, i, n, r) {
  56380. var o = Math.cos(e)
  56381. , a = Math.sin(e)
  56382. , s = i / t * e
  56383. , l = Math.cos(s);
  56384. r.x = n * (2 + l) * .5 * o,
  56385. r.y = n * (2 + l) * a * .5,
  56386. r.z = n * Math.sin(s) * .5
  56387. }
  56388. n.BufferGeometry.call(this),
  56389. this.type = "TorusKnotBufferGeometry",
  56390. this.parameters = {
  56391. radius: e,
  56392. tube: t,
  56393. tubularSegments: i,
  56394. radialSegments: r,
  56395. p: o,
  56396. q: a
  56397. },
  56398. e = e || 100,
  56399. t = t || 40,
  56400. i = Math.floor(i) || 64,
  56401. r = Math.floor(r) || 8,
  56402. o = o || 2,
  56403. a = a || 3;
  56404. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56405. for (l = 0; l <= i; ++l) {
  56406. var T = l / i * o * Math.PI * 2;
  56407. for (s(T, o, a, e, I),
  56408. s(T + .01, o, a, e, E),
  56409. w.subVectors(E, I),
  56410. _.addVectors(E, I),
  56411. b.crossVectors(w, _),
  56412. _.crossVectors(b, w),
  56413. b.normalize(),
  56414. _.normalize(),
  56415. c = 0; c <= r; ++c) {
  56416. var x = c / r * Math.PI * 2
  56417. , S = -t * Math.cos(x)
  56418. , M = t * Math.sin(x);
  56419. A.x = I.x + (S * _.x + M * b.x),
  56420. A.y = I.y + (S * _.y + M * b.y),
  56421. A.z = I.z + (S * _.z + M * b.z),
  56422. p.setXYZ(m, A.x, A.y, A.z),
  56423. y.subVectors(A, I).normalize(),
  56424. f.setXYZ(m, y.x, y.y, y.z),
  56425. C.x = l / i,
  56426. C.y = c / r,
  56427. g.setXY(m, C.x, C.y),
  56428. m++
  56429. }
  56430. }
  56431. for (c = 1; c <= i; c++)
  56432. for (l = 1; l <= r; l++) {
  56433. var R = (r + 1) * (c - 1) + (l - 1)
  56434. , P = (r + 1) * c + (l - 1)
  56435. , O = (r + 1) * c + l
  56436. , L = (r + 1) * (c - 1) + l;
  56437. d.setX(v, R),
  56438. v++,
  56439. d.setX(v, P),
  56440. v++,
  56441. d.setX(v, L),
  56442. v++,
  56443. d.setX(v, P),
  56444. v++,
  56445. d.setX(v, O),
  56446. v++,
  56447. d.setX(v, L),
  56448. v++
  56449. }
  56450. this.setIndex(d),
  56451. this.addAttribute("position", p),
  56452. this.addAttribute("normal", f),
  56453. this.addAttribute("uv", g)
  56454. }
  56455. ,
  56456. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56457. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56458. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56459. n.Geometry.call(this),
  56460. this.type = "TorusKnotGeometry",
  56461. this.parameters = {
  56462. radius: e,
  56463. tube: t,
  56464. tubularSegments: i,
  56465. radialSegments: r,
  56466. p: o,
  56467. q: a
  56468. },
  56469. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56470. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56471. this.mergeVertices()
  56472. }
  56473. ,
  56474. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56475. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56476. n.TubeGeometry = function(e, t, i, r, o, a) {
  56477. function s(e, t, i) {
  56478. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56479. }
  56480. n.Geometry.call(this),
  56481. this.type = "TubeGeometry",
  56482. this.parameters = {
  56483. path: e,
  56484. segments: t,
  56485. radius: i,
  56486. radialSegments: r,
  56487. closed: o,
  56488. taper: a
  56489. },
  56490. t = t || 64,
  56491. i = i || 1,
  56492. r = r || 8,
  56493. o = o || !1,
  56494. a = a || n.TubeGeometry.NoTaper;
  56495. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56496. for (this.tangents = D,
  56497. this.normals = N,
  56498. this.binormals = B,
  56499. v = 0; v < P; v++)
  56500. for (M[v] = [],
  56501. u = v / (P - 1),
  56502. m = e.getPointAt(u),
  56503. l = D[v],
  56504. c = N[v],
  56505. h = B[v],
  56506. p = i * a(u),
  56507. A = 0; A < r; A++)
  56508. d = A / r * 2 * Math.PI,
  56509. f = -p * Math.cos(d),
  56510. g = p * Math.sin(d),
  56511. O.copy(m),
  56512. O.x += f * c.x + g * h.x,
  56513. O.y += f * c.y + g * h.y,
  56514. O.z += f * c.z + g * h.z,
  56515. M[v][A] = s(O.x, O.y, O.z);
  56516. for (v = 0; v < t; v++)
  56517. for (A = 0; A < r; A++)
  56518. y = o ? (v + 1) % t : v + 1,
  56519. C = (A + 1) % r,
  56520. I = M[v][A],
  56521. E = M[y][A],
  56522. b = M[y][C],
  56523. w = M[v][C],
  56524. _ = new n.Vector2(v / t,A / r),
  56525. T = new n.Vector2((v + 1) / t,A / r),
  56526. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56527. S = new n.Vector2(v / t,(A + 1) / r),
  56528. this.faces.push(new n.Face3(I,E,w)),
  56529. this.faceVertexUvs[0].push([_, T, S]),
  56530. this.faces.push(new n.Face3(E,b,w)),
  56531. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56532. this.computeFaceNormals(),
  56533. this.computeVertexNormals()
  56534. }
  56535. ,
  56536. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56537. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56538. n.TubeGeometry.NoTaper = function(e) {
  56539. return 1
  56540. }
  56541. ,
  56542. n.TubeGeometry.SinusoidalTaper = function(e) {
  56543. return Math.sin(Math.PI * e)
  56544. }
  56545. ,
  56546. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56547. function r() {
  56548. f[0] = new n.Vector3,
  56549. g[0] = new n.Vector3,
  56550. a = Number.MAX_VALUE,
  56551. s = Math.abs(p[0].x),
  56552. l = Math.abs(p[0].y),
  56553. c = Math.abs(p[0].z),
  56554. s <= a && (a = s,
  56555. d.set(1, 0, 0)),
  56556. l <= a && (a = l,
  56557. d.set(0, 1, 0)),
  56558. c <= a && d.set(0, 0, 1),
  56559. m.crossVectors(p[0], d).normalize(),
  56560. f[0].crossVectors(p[0], m),
  56561. g[0].crossVectors(p[0], f[0])
  56562. }
  56563. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56564. for (this.tangents = p,
  56565. this.normals = f,
  56566. this.binormals = g,
  56567. h = 0; h < A; h++)
  56568. u = h / (A - 1),
  56569. p[h] = e.getTangentAt(u),
  56570. p[h].normalize();
  56571. for (r(),
  56572. h = 1; h < A; h++)
  56573. f[h] = f[h - 1].clone(),
  56574. g[h] = g[h - 1].clone(),
  56575. m.crossVectors(p[h - 1], p[h]),
  56576. m.length() > Number.EPSILON && (m.normalize(),
  56577. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56578. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56579. g[h].crossVectors(p[h], f[h]);
  56580. if (i)
  56581. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56582. o /= A - 1,
  56583. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56584. h = 1; h < A; h++)
  56585. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56586. g[h].crossVectors(p[h], f[h])
  56587. }
  56588. ,
  56589. n.PolyhedronGeometry = function(e, t, i, r) {
  56590. function o(e) {
  56591. var t = e.normalize().clone();
  56592. t.index = u.vertices.push(t) - 1;
  56593. var i = l(e) / 2 / Math.PI + .5
  56594. , r = c(e) / Math.PI + .5;
  56595. return t.uv = new n.Vector2(i,1 - r),
  56596. t
  56597. }
  56598. function a(e, t, i, r) {
  56599. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56600. u.faces.push(o),
  56601. C.copy(e).add(t).add(i).divideScalar(3);
  56602. var a = l(C);
  56603. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56604. }
  56605. function s(e, t) {
  56606. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56607. l[h] = [];
  56608. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56609. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56610. }
  56611. for (var h = 0; h < i; h++)
  56612. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56613. var m = Math.floor(g / 2);
  56614. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56615. }
  56616. }
  56617. function l(e) {
  56618. return Math.atan2(e.z, -e.x)
  56619. }
  56620. function c(e) {
  56621. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56622. }
  56623. function h(e, t, i) {
  56624. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56625. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56626. e.clone()
  56627. }
  56628. n.Geometry.call(this),
  56629. this.type = "PolyhedronGeometry",
  56630. this.parameters = {
  56631. vertices: e,
  56632. indices: t,
  56633. radius: i,
  56634. detail: r
  56635. },
  56636. i = i || 1,
  56637. r = r || 0;
  56638. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56639. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56640. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56641. m++) {
  56642. var v = f[t[d]]
  56643. , A = f[t[d + 1]]
  56644. , y = f[t[d + 2]];
  56645. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56646. }
  56647. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56648. s(g[d], r);
  56649. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56650. var I = this.faceVertexUvs[0][d]
  56651. , E = I[0].x
  56652. , b = I[1].x
  56653. , w = I[2].x
  56654. , _ = Math.max(E, b, w)
  56655. , T = Math.min(E, b, w);
  56656. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56657. b < .2 && (I[1].x += 1),
  56658. w < .2 && (I[2].x += 1))
  56659. }
  56660. for (var d = 0, p = this.vertices.length; d < p; d++)
  56661. this.vertices[d].multiplyScalar(i);
  56662. this.mergeVertices(),
  56663. this.computeFaceNormals(),
  56664. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56665. }
  56666. ,
  56667. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56668. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56669. n.DodecahedronGeometry = function(e, t) {
  56670. var i = (1 + Math.sqrt(5)) / 2
  56671. , r = 1 / i
  56672. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56673. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56674. n.PolyhedronGeometry.call(this, o, a, e, t),
  56675. this.type = "DodecahedronGeometry",
  56676. this.parameters = {
  56677. radius: e,
  56678. detail: t
  56679. }
  56680. }
  56681. ,
  56682. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56683. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56684. n.IcosahedronGeometry = function(e, t) {
  56685. var i = (1 + Math.sqrt(5)) / 2
  56686. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56687. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56688. n.PolyhedronGeometry.call(this, r, o, e, t),
  56689. this.type = "IcosahedronGeometry",
  56690. this.parameters = {
  56691. radius: e,
  56692. detail: t
  56693. }
  56694. }
  56695. ,
  56696. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56697. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56698. n.OctahedronGeometry = function(e, t) {
  56699. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56700. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56701. n.PolyhedronGeometry.call(this, i, r, e, t),
  56702. this.type = "OctahedronGeometry",
  56703. this.parameters = {
  56704. radius: e,
  56705. detail: t
  56706. }
  56707. }
  56708. ,
  56709. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56710. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56711. n.TetrahedronGeometry = function(e, t) {
  56712. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56713. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56714. n.PolyhedronGeometry.call(this, i, r, e, t),
  56715. this.type = "TetrahedronGeometry",
  56716. this.parameters = {
  56717. radius: e,
  56718. detail: t
  56719. }
  56720. }
  56721. ,
  56722. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56723. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56724. n.ParametricGeometry = function(e, t, i) {
  56725. n.Geometry.call(this),
  56726. this.type = "ParametricGeometry",
  56727. this.parameters = {
  56728. func: e,
  56729. slices: t,
  56730. stacks: i
  56731. };
  56732. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56733. for (r = 0; r <= i; r++)
  56734. for (l = r / i,
  56735. o = 0; o <= t; o++)
  56736. s = o / t,
  56737. a = e(s, l),
  56738. c.push(a);
  56739. var p, f, g, m, v, A, y, C;
  56740. for (r = 0; r < i; r++)
  56741. for (o = 0; o < t; o++)
  56742. p = r * d + o,
  56743. f = r * d + o + 1,
  56744. g = (r + 1) * d + o + 1,
  56745. m = (r + 1) * d + o,
  56746. v = new n.Vector2(o / t,r / i),
  56747. A = new n.Vector2((o + 1) / t,r / i),
  56748. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56749. C = new n.Vector2(o / t,(r + 1) / i),
  56750. h.push(new n.Face3(p,f,m)),
  56751. u.push([v, A, C]),
  56752. h.push(new n.Face3(f,g,m)),
  56753. u.push([A.clone(), y, C.clone()]);
  56754. this.computeFaceNormals(),
  56755. this.computeVertexNormals()
  56756. }
  56757. ,
  56758. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56759. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56760. n.WireframeGeometry = function(e) {
  56761. function t(e, t) {
  56762. return e - t
  56763. }
  56764. n.BufferGeometry.call(this);
  56765. var i = [0, 0]
  56766. , r = {}
  56767. , o = ["a", "b", "c"];
  56768. if (e instanceof n.Geometry) {
  56769. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56770. for (var d = s[h], p = 0; p < 3; p++) {
  56771. i[0] = d[o[p]],
  56772. i[1] = d[o[(p + 1) % 3]],
  56773. i.sort(t);
  56774. var f = i.toString();
  56775. void 0 === r[f] && (c[2 * l] = i[0],
  56776. c[2 * l + 1] = i[1],
  56777. r[f] = !0,
  56778. l++)
  56779. }
  56780. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56781. for (var p = 0; p < 2; p++) {
  56782. var m = a[c[2 * h + p]]
  56783. , v = 6 * h + 3 * p;
  56784. g[v + 0] = m.x,
  56785. g[v + 1] = m.y,
  56786. g[v + 2] = m.z
  56787. }
  56788. this.addAttribute("position", new n.BufferAttribute(g,3))
  56789. } else if (e instanceof n.BufferGeometry)
  56790. if (null !== e.index) {
  56791. var A = e.index.array
  56792. , a = e.attributes.position
  56793. , y = e.groups
  56794. , l = 0;
  56795. 0 === y.length && e.addGroup(0, A.length);
  56796. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56797. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56798. for (var p = 0; p < 3; p++) {
  56799. i[0] = A[h + p],
  56800. i[1] = A[h + (p + 1) % 3],
  56801. i.sort(t);
  56802. var f = i.toString();
  56803. void 0 === r[f] && (c[2 * l] = i[0],
  56804. c[2 * l + 1] = i[1],
  56805. r[f] = !0,
  56806. l++)
  56807. }
  56808. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56809. for (var p = 0; p < 2; p++) {
  56810. var v = 6 * h + 3 * p
  56811. , T = c[2 * h + p];
  56812. g[v + 0] = a.getX(T),
  56813. g[v + 1] = a.getY(T),
  56814. g[v + 2] = a.getZ(T)
  56815. }
  56816. this.addAttribute("position", new n.BufferAttribute(g,3))
  56817. } else {
  56818. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56819. for (var p = 0; p < 3; p++) {
  56820. var v = 18 * h + 6 * p
  56821. , S = 9 * h + 3 * p;
  56822. g[v + 0] = a[S],
  56823. g[v + 1] = a[S + 1],
  56824. g[v + 2] = a[S + 2];
  56825. var T = 9 * h + 3 * ((p + 1) % 3);
  56826. g[v + 3] = a[T],
  56827. g[v + 4] = a[T + 1],
  56828. g[v + 5] = a[T + 2]
  56829. }
  56830. this.addAttribute("position", new n.BufferAttribute(g,3))
  56831. }
  56832. }
  56833. ,
  56834. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56835. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56836. n.AxisHelper = function(e) {
  56837. e = e || 1;
  56838. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56839. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56840. , r = new n.BufferGeometry;
  56841. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56842. r.addAttribute("color", new n.BufferAttribute(i,3));
  56843. var o = new n.LineBasicMaterial({
  56844. vertexColors: n.VertexColors
  56845. });
  56846. n.LineSegments.call(this, r, o)
  56847. }
  56848. ,
  56849. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56850. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56851. n.ArrowHelper = function() {
  56852. var e = new n.Geometry;
  56853. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  56854. var t = new n.CylinderGeometry(0,.5,1,5,1);
  56855. return t.translate(0, -.5, 0),
  56856. function(i, r, o, a, s, l) {
  56857. n.Object3D.call(this),
  56858. void 0 === a && (a = 16776960),
  56859. void 0 === o && (o = 1),
  56860. void 0 === s && (s = .2 * o),
  56861. void 0 === l && (l = .2 * s),
  56862. this.position.copy(r),
  56863. this.line = new n.Line(e,new n.LineBasicMaterial({
  56864. color: a
  56865. })),
  56866. this.line.matrixAutoUpdate = !1,
  56867. this.add(this.line),
  56868. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  56869. color: a
  56870. })),
  56871. this.cone.matrixAutoUpdate = !1,
  56872. this.add(this.cone),
  56873. this.setDirection(i),
  56874. this.setLength(o, s, l)
  56875. }
  56876. }(),
  56877. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  56878. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  56879. n.ArrowHelper.prototype.setDirection = function() {
  56880. var e, t = new n.Vector3;
  56881. return function(i) {
  56882. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  56883. e = Math.acos(i.y),
  56884. this.quaternion.setFromAxisAngle(t, e))
  56885. }
  56886. }(),
  56887. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  56888. void 0 === t && (t = .2 * e),
  56889. void 0 === i && (i = .2 * t),
  56890. this.line.scale.set(1, Math.max(0, e - t), 1),
  56891. this.line.updateMatrix(),
  56892. this.cone.scale.set(i, t, i),
  56893. this.cone.position.y = e,
  56894. this.cone.updateMatrix()
  56895. }
  56896. ,
  56897. n.ArrowHelper.prototype.setColor = function(e) {
  56898. this.line.material.color.set(e),
  56899. this.cone.material.color.set(e)
  56900. }
  56901. ,
  56902. n.BoxHelper = function(e) {
  56903. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  56904. , i = new Float32Array(24)
  56905. , r = new n.BufferGeometry;
  56906. r.setIndex(new n.BufferAttribute(t,1)),
  56907. r.addAttribute("position", new n.BufferAttribute(i,3)),
  56908. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  56909. color: 16776960
  56910. })),
  56911. void 0 !== e && this.update(e)
  56912. }
  56913. ,
  56914. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  56915. n.BoxHelper.prototype.constructor = n.BoxHelper,
  56916. n.BoxHelper.prototype.update = function() {
  56917. var e = new n.Box3;
  56918. return function(t) {
  56919. if (e.setFromObject(t),
  56920. !e.isEmpty()) {
  56921. var i = e.min
  56922. , n = e.max
  56923. , r = this.geometry.attributes.position
  56924. , o = r.array;
  56925. o[0] = n.x,
  56926. o[1] = n.y,
  56927. o[2] = n.z,
  56928. o[3] = i.x,
  56929. o[4] = n.y,
  56930. o[5] = n.z,
  56931. o[6] = i.x,
  56932. o[7] = i.y,
  56933. o[8] = n.z,
  56934. o[9] = n.x,
  56935. o[10] = i.y,
  56936. o[11] = n.z,
  56937. o[12] = n.x,
  56938. o[13] = n.y,
  56939. o[14] = i.z,
  56940. o[15] = i.x,
  56941. o[16] = n.y,
  56942. o[17] = i.z,
  56943. o[18] = i.x,
  56944. o[19] = i.y,
  56945. o[20] = i.z,
  56946. o[21] = n.x,
  56947. o[22] = i.y,
  56948. o[23] = i.z,
  56949. r.needsUpdate = !0,
  56950. this.geometry.computeBoundingSphere()
  56951. }
  56952. }
  56953. }(),
  56954. n.BoundingBoxHelper = function(e, t) {
  56955. var i = void 0 !== t ? t : 8947848;
  56956. this.object = e,
  56957. this.box = new n.Box3,
  56958. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  56959. color: i,
  56960. wireframe: !0
  56961. }))
  56962. }
  56963. ,
  56964. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  56965. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  56966. n.BoundingBoxHelper.prototype.update = function() {
  56967. this.box.setFromObject(this.object),
  56968. this.box.size(this.scale),
  56969. this.box.center(this.position)
  56970. }
  56971. ,
  56972. n.CameraHelper = function(e) {
  56973. function t(e, t, n) {
  56974. i(e, n),
  56975. i(t, n)
  56976. }
  56977. function i(e, t) {
  56978. r.vertices.push(new n.Vector3),
  56979. r.colors.push(new n.Color(t)),
  56980. void 0 === a[e] && (a[e] = []),
  56981. a[e].push(r.vertices.length - 1)
  56982. }
  56983. var r = new n.Geometry
  56984. , o = new n.LineBasicMaterial({
  56985. color: 16777215,
  56986. vertexColors: n.FaceColors
  56987. })
  56988. , a = {}
  56989. , s = 16755200
  56990. , l = 16711680
  56991. , c = 43775
  56992. , h = 16777215
  56993. , u = 3355443;
  56994. t("n1", "n2", s),
  56995. t("n2", "n4", s),
  56996. t("n4", "n3", s),
  56997. t("n3", "n1", s),
  56998. t("f1", "f2", s),
  56999. t("f2", "f4", s),
  57000. t("f4", "f3", s),
  57001. t("f3", "f1", s),
  57002. t("n1", "f1", s),
  57003. t("n2", "f2", s),
  57004. t("n3", "f3", s),
  57005. t("n4", "f4", s),
  57006. t("p", "n1", l),
  57007. t("p", "n2", l),
  57008. t("p", "n3", l),
  57009. t("p", "n4", l),
  57010. t("u1", "u2", c),
  57011. t("u2", "u3", c),
  57012. t("u3", "u1", c),
  57013. t("c", "t", h),
  57014. t("p", "c", u),
  57015. t("cn1", "cn2", u),
  57016. t("cn3", "cn4", u),
  57017. t("cf1", "cf2", u),
  57018. t("cf3", "cf4", u),
  57019. n.LineSegments.call(this, r, o),
  57020. this.camera = e,
  57021. this.camera.updateProjectionMatrix(),
  57022. this.matrix = e.matrixWorld,
  57023. this.matrixAutoUpdate = !1,
  57024. this.pointMap = a,
  57025. this.update()
  57026. }
  57027. ,
  57028. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57029. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57030. n.CameraHelper.prototype.update = function() {
  57031. function e(e, n, a, s) {
  57032. r.set(n, a, s).unproject(o);
  57033. var l = i[e];
  57034. if (void 0 !== l)
  57035. for (var c = 0, h = l.length; c < h; c++)
  57036. t.vertices[l[c]].copy(r)
  57037. }
  57038. var t, i, r = new n.Vector3, o = new n.Camera;
  57039. return function() {
  57040. t = this.geometry,
  57041. i = this.pointMap;
  57042. var n = 1
  57043. , r = 1;
  57044. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57045. e("c", 0, 0, -1),
  57046. e("t", 0, 0, 1),
  57047. e("n1", -n, -r, -1),
  57048. e("n2", n, -r, -1),
  57049. e("n3", -n, r, -1),
  57050. e("n4", n, r, -1),
  57051. e("f1", -n, -r, 1),
  57052. e("f2", n, -r, 1),
  57053. e("f3", -n, r, 1),
  57054. e("f4", n, r, 1),
  57055. e("u1", .7 * n, 1.1 * r, -1),
  57056. e("u2", .7 * -n, 1.1 * r, -1),
  57057. e("u3", 0, 2 * r, -1),
  57058. e("cf1", -n, 0, 1),
  57059. e("cf2", n, 0, 1),
  57060. e("cf3", 0, -r, 1),
  57061. e("cf4", 0, r, 1),
  57062. e("cn1", -n, 0, -1),
  57063. e("cn2", n, 0, -1),
  57064. e("cn3", 0, -r, -1),
  57065. e("cn4", 0, r, -1),
  57066. t.verticesNeedUpdate = !0
  57067. }
  57068. }(),
  57069. n.DirectionalLightHelper = function(e, t) {
  57070. n.Object3D.call(this),
  57071. this.light = e,
  57072. this.light.updateMatrixWorld(),
  57073. this.matrix = e.matrixWorld,
  57074. this.matrixAutoUpdate = !1,
  57075. t = t || 1;
  57076. var i = new n.Geometry;
  57077. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57078. var r = new n.LineBasicMaterial({
  57079. fog: !1
  57080. });
  57081. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57082. this.lightPlane = new n.Line(i,r),
  57083. this.add(this.lightPlane),
  57084. i = new n.Geometry,
  57085. i.vertices.push(new n.Vector3, new n.Vector3),
  57086. r = new n.LineBasicMaterial({
  57087. fog: !1
  57088. }),
  57089. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57090. this.targetLine = new n.Line(i,r),
  57091. this.add(this.targetLine),
  57092. this.update()
  57093. }
  57094. ,
  57095. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57096. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57097. n.DirectionalLightHelper.prototype.dispose = function() {
  57098. this.lightPlane.geometry.dispose(),
  57099. this.lightPlane.material.dispose(),
  57100. this.targetLine.geometry.dispose(),
  57101. this.targetLine.material.dispose()
  57102. }
  57103. ,
  57104. n.DirectionalLightHelper.prototype.update = function() {
  57105. var e = new n.Vector3
  57106. , t = new n.Vector3
  57107. , i = new n.Vector3;
  57108. return function() {
  57109. e.setFromMatrixPosition(this.light.matrixWorld),
  57110. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57111. i.subVectors(t, e),
  57112. this.lightPlane.lookAt(i),
  57113. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57114. this.targetLine.geometry.vertices[1].copy(i),
  57115. this.targetLine.geometry.verticesNeedUpdate = !0,
  57116. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57117. }
  57118. }(),
  57119. n.EdgesHelper = function(e, t, i) {
  57120. var r = void 0 !== t ? t : 16777215;
  57121. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57122. color: r
  57123. })),
  57124. this.matrix = e.matrixWorld,
  57125. this.matrixAutoUpdate = !1
  57126. }
  57127. ,
  57128. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57129. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57130. n.FaceNormalsHelper = function(e, t, i, r) {
  57131. this.object = e,
  57132. this.size = void 0 !== t ? t : 1;
  57133. var o = void 0 !== i ? i : 16776960
  57134. , a = void 0 !== r ? r : 1
  57135. , s = 0
  57136. , l = this.object.geometry;
  57137. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57138. var c = new n.BufferGeometry
  57139. , h = new n.Float32Attribute(2 * s * 3,3);
  57140. c.addAttribute("position", h),
  57141. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57142. color: o,
  57143. linewidth: a
  57144. })),
  57145. this.matrixAutoUpdate = !1,
  57146. this.update()
  57147. }
  57148. ,
  57149. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57150. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57151. n.FaceNormalsHelper.prototype.update = function() {
  57152. var e = new n.Vector3
  57153. , t = new n.Vector3
  57154. , i = new n.Matrix3;
  57155. return function() {
  57156. this.object.updateMatrixWorld(!0),
  57157. i.getNormalMatrix(this.object.matrixWorld);
  57158. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57159. var u = s[c]
  57160. , d = u.normal;
  57161. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57162. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57163. r.setXYZ(l, e.x, e.y, e.z),
  57164. l += 1,
  57165. r.setXYZ(l, t.x, t.y, t.z),
  57166. l += 1
  57167. }
  57168. return r.needsUpdate = !0,
  57169. this
  57170. }
  57171. }(),
  57172. n.GridHelper = function(e, t) {
  57173. var i = new n.Geometry
  57174. , r = new n.LineBasicMaterial({
  57175. vertexColors: n.VertexColors
  57176. });
  57177. this.color1 = new n.Color(4473924),
  57178. this.color2 = new n.Color(8947848);
  57179. for (var o = -e; o <= e; o += t) {
  57180. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57181. var a = 0 === o ? this.color1 : this.color2;
  57182. i.colors.push(a, a, a, a)
  57183. }
  57184. n.LineSegments.call(this, i, r)
  57185. }
  57186. ,
  57187. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57188. n.GridHelper.prototype.constructor = n.GridHelper,
  57189. n.GridHelper.prototype.setColors = function(e, t) {
  57190. this.color1.set(e),
  57191. this.color2.set(t),
  57192. this.geometry.colorsNeedUpdate = !0
  57193. }
  57194. ,
  57195. n.HemisphereLightHelper = function(e, t) {
  57196. n.Object3D.call(this),
  57197. this.light = e,
  57198. this.light.updateMatrixWorld(),
  57199. this.matrix = e.matrixWorld,
  57200. this.matrixAutoUpdate = !1,
  57201. this.colors = [new n.Color, new n.Color];
  57202. var i = new n.SphereGeometry(t,4,2);
  57203. i.rotateX(-Math.PI / 2);
  57204. for (var r = 0, o = 8; r < o; r++)
  57205. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57206. var a = new n.MeshBasicMaterial({
  57207. vertexColors: n.FaceColors,
  57208. wireframe: !0
  57209. });
  57210. this.lightSphere = new n.Mesh(i,a),
  57211. this.add(this.lightSphere),
  57212. this.update()
  57213. }
  57214. ,
  57215. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57216. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57217. n.HemisphereLightHelper.prototype.dispose = function() {
  57218. this.lightSphere.geometry.dispose(),
  57219. this.lightSphere.material.dispose()
  57220. }
  57221. ,
  57222. n.HemisphereLightHelper.prototype.update = function() {
  57223. var e = new n.Vector3;
  57224. return function() {
  57225. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57226. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57227. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57228. this.lightSphere.geometry.colorsNeedUpdate = !0
  57229. }
  57230. }(),
  57231. n.PointLightHelper = function(e, t) {
  57232. this.light = e,
  57233. this.light.updateMatrixWorld();
  57234. var i = new n.SphereGeometry(t,4,2)
  57235. , r = new n.MeshBasicMaterial({
  57236. wireframe: !0,
  57237. fog: !1
  57238. });
  57239. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57240. n.Mesh.call(this, i, r),
  57241. this.matrix = this.light.matrixWorld,
  57242. this.matrixAutoUpdate = !1
  57243. }
  57244. ,
  57245. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57246. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57247. n.PointLightHelper.prototype.dispose = function() {
  57248. this.geometry.dispose(),
  57249. this.material.dispose()
  57250. }
  57251. ,
  57252. n.PointLightHelper.prototype.update = function() {
  57253. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57254. }
  57255. ,
  57256. n.SkeletonHelper = function(e) {
  57257. this.bones = this.getBoneList(e);
  57258. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57259. var r = this.bones[i];
  57260. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57261. t.vertices.push(new n.Vector3),
  57262. t.colors.push(new n.Color(0,0,1)),
  57263. t.colors.push(new n.Color(0,1,0)))
  57264. }
  57265. t.dynamic = !0;
  57266. var o = new n.LineBasicMaterial({
  57267. vertexColors: n.VertexColors,
  57268. depthTest: !1,
  57269. depthWrite: !1,
  57270. transparent: !0
  57271. });
  57272. n.LineSegments.call(this, t, o),
  57273. this.root = e,
  57274. this.matrix = e.matrixWorld,
  57275. this.matrixAutoUpdate = !1,
  57276. this.update()
  57277. }
  57278. ,
  57279. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57280. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57281. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57282. var t = [];
  57283. e instanceof n.Bone && t.push(e);
  57284. for (var i = 0; i < e.children.length; i++)
  57285. t.push.apply(t, this.getBoneList(e.children[i]));
  57286. return t
  57287. }
  57288. ,
  57289. n.SkeletonHelper.prototype.update = function() {
  57290. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57291. var a = this.bones[o];
  57292. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57293. e.vertices[r].setFromMatrixPosition(i),
  57294. i.multiplyMatrices(t, a.parent.matrixWorld),
  57295. e.vertices[r + 1].setFromMatrixPosition(i),
  57296. r += 2)
  57297. }
  57298. e.verticesNeedUpdate = !0,
  57299. e.computeBoundingSphere()
  57300. }
  57301. ,
  57302. n.SpotLightHelper = function(e) {
  57303. n.Object3D.call(this),
  57304. this.light = e,
  57305. this.light.updateMatrixWorld(),
  57306. this.matrix = e.matrixWorld,
  57307. this.matrixAutoUpdate = !1;
  57308. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57309. t.translate(0, -.5, 0),
  57310. t.rotateX(-Math.PI / 2);
  57311. var i = new n.MeshBasicMaterial({
  57312. wireframe: !0,
  57313. fog: !1
  57314. });
  57315. this.cone = new n.Mesh(t,i),
  57316. this.add(this.cone),
  57317. this.update()
  57318. }
  57319. ,
  57320. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57321. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57322. n.SpotLightHelper.prototype.dispose = function() {
  57323. this.cone.geometry.dispose(),
  57324. this.cone.material.dispose()
  57325. }
  57326. ,
  57327. n.SpotLightHelper.prototype.update = function() {
  57328. var e = new n.Vector3
  57329. , t = new n.Vector3;
  57330. return function() {
  57331. var i = this.light.distance ? this.light.distance : 1e4
  57332. , n = i * Math.tan(this.light.angle);
  57333. this.cone.scale.set(n, n, i),
  57334. e.setFromMatrixPosition(this.light.matrixWorld),
  57335. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57336. this.cone.lookAt(t.sub(e)),
  57337. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57338. }
  57339. }(),
  57340. n.VertexNormalsHelper = function(e, t, i, r) {
  57341. this.object = e,
  57342. this.size = void 0 !== t ? t : 1;
  57343. var o = void 0 !== i ? i : 16711680
  57344. , a = void 0 !== r ? r : 1
  57345. , s = 0
  57346. , l = this.object.geometry;
  57347. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57348. var c = new n.BufferGeometry
  57349. , h = new n.Float32Attribute(2 * s * 3,3);
  57350. c.addAttribute("position", h),
  57351. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57352. color: o,
  57353. linewidth: a
  57354. })),
  57355. this.matrixAutoUpdate = !1,
  57356. this.update()
  57357. }
  57358. ,
  57359. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57360. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57361. n.VertexNormalsHelper.prototype.update = function() {
  57362. var e = new n.Vector3
  57363. , t = new n.Vector3
  57364. , i = new n.Matrix3;
  57365. return function() {
  57366. var r = ["a", "b", "c"];
  57367. this.object.updateMatrixWorld(!0),
  57368. i.getNormalMatrix(this.object.matrixWorld);
  57369. var o = this.object.matrixWorld
  57370. , a = this.geometry.attributes.position
  57371. , s = this.object.geometry;
  57372. if (s instanceof n.Geometry)
  57373. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57374. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57375. var m = l[p[r[f]]]
  57376. , v = p.vertexNormals[f];
  57377. e.copy(m).applyMatrix4(o),
  57378. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57379. a.setXYZ(h, e.x, e.y, e.z),
  57380. h += 1,
  57381. a.setXYZ(h, t.x, t.y, t.z),
  57382. h += 1
  57383. }
  57384. else if (s instanceof n.BufferGeometry)
  57385. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57386. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57387. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57388. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57389. a.setXYZ(h, e.x, e.y, e.z),
  57390. h += 1,
  57391. a.setXYZ(h, t.x, t.y, t.z),
  57392. h += 1;
  57393. return a.needsUpdate = !0,
  57394. this
  57395. }
  57396. }(),
  57397. n.WireframeHelper = function(e, t) {
  57398. var i = void 0 !== t ? t : 16777215;
  57399. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57400. color: i
  57401. })),
  57402. this.matrix = e.matrixWorld,
  57403. this.matrixAutoUpdate = !1
  57404. }
  57405. ,
  57406. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57407. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57408. n.ImmediateRenderObject = function(e) {
  57409. n.Object3D.call(this),
  57410. this.material = e,
  57411. this.render = function(e) {}
  57412. }
  57413. ,
  57414. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57415. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57416. n.MorphBlendMesh = function(e, t) {
  57417. n.Mesh.call(this, e, t),
  57418. this.animationsMap = {},
  57419. this.animationsList = [];
  57420. var i = this.geometry.morphTargets.length
  57421. , r = "__default"
  57422. , o = 0
  57423. , a = i - 1
  57424. , s = i / 1;
  57425. this.createAnimation(r, o, a, s),
  57426. this.setAnimationWeight(r, 1)
  57427. }
  57428. ,
  57429. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57430. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57431. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57432. var r = {
  57433. start: t,
  57434. end: i,
  57435. length: i - t + 1,
  57436. fps: n,
  57437. duration: (i - t) / n,
  57438. lastFrame: 0,
  57439. currentFrame: 0,
  57440. active: !1,
  57441. time: 0,
  57442. direction: 1,
  57443. weight: 1,
  57444. directionBackwards: !1,
  57445. mirroredLoop: !1
  57446. };
  57447. this.animationsMap[e] = r,
  57448. this.animationsList.push(r)
  57449. }
  57450. ,
  57451. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57452. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57453. var s = r.morphTargets[o]
  57454. , l = s.name.match(i);
  57455. if (l && l.length > 1) {
  57456. var c = l[1];
  57457. n[c] || (n[c] = {
  57458. start: 1 / 0,
  57459. end: -(1 / 0)
  57460. });
  57461. var h = n[c];
  57462. o < h.start && (h.start = o),
  57463. o > h.end && (h.end = o),
  57464. t || (t = c)
  57465. }
  57466. }
  57467. for (var c in n) {
  57468. var h = n[c];
  57469. this.createAnimation(c, h.start, h.end, e)
  57470. }
  57471. this.firstAnimation = t
  57472. }
  57473. ,
  57474. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57475. var t = this.animationsMap[e];
  57476. t && (t.direction = 1,
  57477. t.directionBackwards = !1)
  57478. }
  57479. ,
  57480. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57481. var t = this.animationsMap[e];
  57482. t && (t.direction = -1,
  57483. t.directionBackwards = !0)
  57484. }
  57485. ,
  57486. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57487. var i = this.animationsMap[e];
  57488. i && (i.fps = t,
  57489. i.duration = (i.end - i.start) / i.fps)
  57490. }
  57491. ,
  57492. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57493. var i = this.animationsMap[e];
  57494. i && (i.duration = t,
  57495. i.fps = (i.end - i.start) / i.duration)
  57496. }
  57497. ,
  57498. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57499. var i = this.animationsMap[e];
  57500. i && (i.weight = t)
  57501. }
  57502. ,
  57503. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57504. var i = this.animationsMap[e];
  57505. i && (i.time = t)
  57506. }
  57507. ,
  57508. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57509. var t = 0
  57510. , i = this.animationsMap[e];
  57511. return i && (t = i.time),
  57512. t
  57513. }
  57514. ,
  57515. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57516. var t = -1
  57517. , i = this.animationsMap[e];
  57518. return i && (t = i.duration),
  57519. t
  57520. }
  57521. ,
  57522. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57523. var t = this.animationsMap[e];
  57524. t ? (t.time = 0,
  57525. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57526. }
  57527. ,
  57528. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57529. var t = this.animationsMap[e];
  57530. t && (t.active = !1)
  57531. }
  57532. ,
  57533. n.MorphBlendMesh.prototype.update = function(e) {
  57534. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57535. var r = this.animationsList[t];
  57536. if (r.active) {
  57537. var o = r.duration / r.length;
  57538. r.time += r.direction * e,
  57539. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57540. r.time > r.duration && (r.time = r.duration,
  57541. r.directionBackwards = !0),
  57542. r.time < 0 && (r.time = 0,
  57543. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57544. r.time < 0 && (r.time += r.duration));
  57545. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57546. , s = r.weight;
  57547. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57548. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57549. this.morphTargetInfluences[a] = 0,
  57550. r.lastFrame = r.currentFrame,
  57551. r.currentFrame = a);
  57552. var l = r.time % o / o;
  57553. r.directionBackwards && (l = 1 - l),
  57554. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57555. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57556. }
  57557. }
  57558. }
  57559. ,
  57560. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57561. i.THREE = n) : this.THREE = n
  57562. window.THREE = n
  57563. getObjLoader()
  57564. }
  57565. , {}]
  57566. }, {}, [116]);
  57567. function initTransitionPass(THREE){
  57568. THREE.TransitionPass = function ( scene, camera ) {
  57569. this.renderScene = scene;
  57570. this.renderCamera = camera;
  57571. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  57572. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57573. format: THREE.RGBAFormat
  57574. });
  57575. this.coverTex = this.coverRenderTarget.texture;
  57576. this.enabled = false;
  57577. this.oldClearColor = new THREE.Color();
  57578. this.oldClearAlpha = 1;
  57579. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  57580. this.scene = new THREE.Scene();
  57581. this.material = this.getMaskMaterial()
  57582. var copyShader = THREE.CopyShader;
  57583. this.materialCopy = new THREE.ShaderMaterial( {
  57584. uniforms: this.copyUniforms,
  57585. vertexShader: copyShader.vertexShader,
  57586. fragmentShader: copyShader.fragmentShader,
  57587. blending: THREE.NoBlending,
  57588. depthTest: false,
  57589. depthWrite: false,
  57590. transparent: true
  57591. } );
  57592. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  57593. this.quad.frustumCulled = false; // Avoid getting clipped
  57594. this.scene.add( this.quad );
  57595. }
  57596. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  57597. constructor: THREE.TransitionPass,
  57598. setSize: function ( width, height ) {
  57599. this.coverRenderTarget.setSize( width, height );
  57600. },
  57601. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  57602. var oldAutoClear = renderer.autoClear;
  57603. renderer.autoClear = false;
  57604. var uniforms = this.quad.material.uniforms
  57605. uniforms.bgTex.value = readBuffer.texture;
  57606. uniforms.coverTex.value = this.coverTex;
  57607. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  57608. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  57609. uniforms.screenRatio.value *= uniforms.screenRatio.value
  57610. renderer.render( this.scene, this.camera);
  57611. renderer.autoClear = oldAutoClear;
  57612. },
  57613. start:function(sceneRenderer){
  57614. this.enabled = true
  57615. //draw coverTex
  57616. this.quad.material.uniforms.progress.value = 1;
  57617. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  57618. },
  57619. stop:function(){
  57620. this.enabled = false
  57621. }
  57622. ,
  57623. getMaskMaterial :function(){
  57624. return new THREE.ShaderMaterial( {
  57625. uniforms: {
  57626. coverTex: {
  57627. type: "t",
  57628. value: null
  57629. },
  57630. bgTex: {
  57631. type: "t",
  57632. value: null
  57633. },
  57634. progress:{
  57635. type: "f",
  57636. value: 0
  57637. },
  57638. screenRatio:{
  57639. type: "f",
  57640. value: 1
  57641. }
  57642. },
  57643. vertexShader: `
  57644. varying vec2 vUv;
  57645. void main()
  57646. {
  57647. vUv = uv;
  57648. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  57649. }
  57650. `,
  57651. fragmentShader: `
  57652. uniform sampler2D coverTex;
  57653. uniform sampler2D bgTex;
  57654. uniform float progress;
  57655. uniform float screenRatio;
  57656. varying vec2 vUv;
  57657. void main() {
  57658. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  57659. const float minRadius = 0.0 ;
  57660. float radius = screenRatio>1.0 ? sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio) : sqrt((vUv.x - 0.5)*(vUv.x - 0.5)*screenRatio+ (vUv.y - 0.5)*(vUv.y - 0.5));
  57661. float diff = 0.292; //1.0-maxRadius;
  57662. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  57663. float radiusOut = radiusIn + diff;
  57664. if(radius < radiusIn) {
  57665. gl_FragColor = texture2D(bgTex, vUv);
  57666. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  57667. }else if(radius>radiusOut){
  57668. gl_FragColor = texture2D(coverTex, vUv) ;
  57669. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  57670. }else{
  57671. vec4 color1 = texture2D(bgTex, vUv);
  57672. vec4 color2 = texture2D(coverTex, vUv);
  57673. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  57674. gl_FragColor = mix(color1, color2, rotio);
  57675. }
  57676. }
  57677. `
  57678. } );
  57679. },
  57680. }
  57681. }
  57682. /*
  57683. 笔记:
  57684. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  57685. {
  57686. //到导览中某个点位(假设点位不重复)
  57687. var id = 73
  57688. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  57689. var i = player.model.heroLocations.indexOf(p)
  57690. var p1 = p.heroLocations.find(e=>e.panoId == id)
  57691. var j = p.heroLocations.indexOf(p1)
  57692. player.director.goToHighlight([i,j])
  57693. }
  57694. */