main_2020_edit.js 2.5 MB

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  1. window.common = null;
  2. window.MathLight = null;
  3. window.math = null
  4. var dealMap = (map)=>{//使不resize when image is not power of two
  5. map.wrapS = map.wrapT = THREE.ClampToEdgeWrapping;
  6. map.minFilter = THREE.LinearFilter;
  7. map.magFilter = THREE.LinearFilter;
  8. map.generateMipmaps = true;
  9. }
  10. /* var sortByScore = function(list,g_tourAudio request, rank) {
  11. var i = common.filterAll(list, request);
  12. return 0 === i.length ? null : i = i.map(function(e) {
  13. return {
  14. item: e,
  15. score: rank.reduce(function(t, i) {
  16. return t + i(e);
  17. }, 0)
  18. };
  19. }).sort(function(e, t) {
  20. return t.score - e.score;
  21. });
  22. };
  23. */
  24. var getTransformSid = function(){
  25. var name
  26. if(player.mode == 'panorama'){
  27. name = player.currentPano ? player.currentPano.id : 'outside'
  28. }else{
  29. name = 'outside'
  30. }
  31. return name
  32. }
  33. var convertTool = {
  34. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  35. var camera = camera || player.camera;
  36. var dom = dom || player.domElement;
  37. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  38. var x,y;
  39. x = (pos.x + 1) / 2 * dom.clientWidth;
  40. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  41. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  42. && y <= dom.clientHeight && y >= 0
  43. return {
  44. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  45. vector: pos, //(范围 -1 ~ 1)
  46. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  47. inSight : inSight //在屏幕范围内可见
  48. };
  49. },
  50. ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
  51. var ori = player.position
  52. var dir = pos3d.clone().sub(ori).normalize()
  53. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  54. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  55. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  56. }else{ */
  57. var o = ray.intersectObjects(player.model.colliders);
  58. //}
  59. var len = pos3d.distanceTo(ori);
  60. if (o && o.length) {
  61. for(var i=0;i<o.length;i++){
  62. if(o[i].distance < len){ return true; }//有遮挡
  63. }
  64. }
  65. },
  66. /*
  67. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  68. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  69. */
  70. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  71. var A = pos;
  72. var player = player;
  73. var mouse = player.mouse;
  74. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  75. if(info.y != void 0){//地面线的
  76. var y = info.y;
  77. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  78. //intersectPlane和地面平行,无交点
  79. var x = pos.x, z = pos.z;
  80. }else{
  81. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  82. if(O.y == A.y){console.log('一样??');return;}
  83. if(A.y == y){console.log('一样2??');return;}
  84. var r = (O.y-y)/(A.y-y);
  85. var x = (r*A.x-O.x)/(r-1);
  86. var z = (r*A.z-O.z)/(r-1);
  87. }
  88. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  89. var N = info.normalVec;
  90. var P = info.pullPos;
  91. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  92. if(O.z==A.z){console.log('O.z==A.z?');return;}
  93. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  94. //console.log('N.z==0 && N.x == 0?');
  95. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  96. if(c == 0){console.log("分母为0?? return;");return;}
  97. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  98. var x = t * (A.x - O.x) + O.x;
  99. var y = t * (A.y - O.y) + O.y;
  100. var z = t * (A.z - O.z) + O.z;
  101. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  102. 求直线L与平面π的交点的坐标。
  103. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  104. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  105. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  106. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  107. 再代入参数方程即得交点的坐标(x,y,z). */
  108. }else if(N.x ==0 ){ //z与pullPos相等
  109. var z = P.z;
  110. if(O.y == A.y){console.log('一样??');return;}
  111. if(A.y == y){console.log('一样2??');return;}
  112. if(A.z == z){console.log('一样3??');return;}
  113. var r = (O.z-z)/(A.z-z);
  114. var x = (r*A.x-O.x)/(r-1);
  115. var y = (r*A.y-O.y)/(r-1);
  116. }else if(N.z == 0){//x与pullPos相等
  117. var x = P.x;
  118. if(O.y == A.y){console.log('一样??');return;}
  119. if(A.y == y){console.log('一样2??');return;}
  120. if(A.x == x){console.log('一样3??');return;}
  121. var r = (O.x-x)/(A.x-x);
  122. var y = (r*A.y-O.y)/(r-1);
  123. var z = (r*A.z-O.z)/(r-1);
  124. }
  125. }
  126. return new THREE.Vector3(x,y,z);
  127. },
  128. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  129. var raycaster = new THREE.Raycaster;
  130. camera.updateMatrixWorld();
  131. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  132. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  133. var dir = end.sub(origin).normalize()
  134. raycaster.set(origin, dir);
  135. var n = raycaster.intersectObjects(meshes);
  136. if (0 === n.length)
  137. return null;
  138. return n[0];
  139. },
  140. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  141. var dir = B.clone().sub(A).normalize();
  142. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  143. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  144. var o = ray.intersectObjects(options.model || player.model.colliders);
  145. if (o && o.length)return o;
  146. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  147. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  148. normal.multiplyScalar(options.throughWidth)
  149. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  150. var A2 = A.clone().add(normalVec3)
  151. ray.set(A2, dir);
  152. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  153. ray.set(A.clone().add(normalVec3.negate()), dir);
  154. if (o2 && o2.length)return o2;
  155. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  156. if (o3 && o3.length)return o3;
  157. }
  158. return null;
  159. },
  160. getPosAtSphere : function(pos3d, toPanoPos){
  161. var dir = pos3d.clone().sub(toPanoPos);
  162. dir.normalize();//然后计算在球中
  163. dir.multiplyScalar(Constants.skyRadius);
  164. dir.add(toPanoPos);
  165. return dir;
  166. }
  167. }
  168. var dom = {
  169. getOffset: function(e, t, i) {
  170. for (left = "left" == e ? t.offsetLeft : t.offsetTop,
  171. i = i || $("body")[0]; (t = t.offsetParent) && t != i; )
  172. left += "left" == e ? t.offsetLeft : t.offsetTop;
  173. return left
  174. }
  175. };
  176. if (function() {
  177. "use strict";
  178. function o(e, t) {
  179. return typeof e === t
  180. }
  181. function a(e, t) {
  182. return e instanceof t
  183. }
  184. function s(e) {
  185. return e && e.nodeType
  186. }
  187. function l(e) {
  188. return s(e) ? e : a(e, y) ? e[0] : void 0
  189. }
  190. function e(e, i, n) {
  191. return y.each(e, function(e, t) {
  192. n = i.call(t, n, e, t)
  193. }),
  194. n
  195. }
  196. function t(e, t, i) {
  197. var n, r, o;
  198. if (e === t)
  199. return !0;
  200. if (!e || !t || e.constructor !== t.constructor)
  201. return !1;
  202. for (n = 0,
  203. r = i.length; n < r; n += 1) {
  204. if (e[o = i[n]] && E(e[o].equals) && !e[o].equals(t[o]))
  205. return !1;
  206. if (e[o] !== t[o])
  207. return !1
  208. }
  209. return !0
  210. }
  211. function c(e, t, i, n) {
  212. this.left = w(e),
  213. this.top = w(t),
  214. this.width = w(i),
  215. this.height = w(n),
  216. this.right = this.left + this.width,
  217. this.bottom = this.top + this.height
  218. }
  219. function h(e, t, i, n) {
  220. this.visible = e || 0,
  221. this.viewport = t || 0,
  222. this.possible = i || 0,
  223. this.rects = n && I({}, n) || null
  224. }
  225. function r(e, t) {
  226. this.els = e,
  227. this.viewport = t
  228. }
  229. function n(e, t) {
  230. return e.val - t.val
  231. }
  232. function u(e, t) {
  233. return t.val - e.val
  234. }
  235. function d(e) {
  236. var t = c.ofContent(e, !0)
  237. , i = c.ofViewport(e, !0)
  238. , n = t.width - i.width
  239. , r = t.height - i.height;
  240. this.content = t,
  241. this.viewport = i,
  242. this.width = n <= 0 ? null : i.left / n,
  243. this.height = r <= 0 ? null : i.top / r,
  244. this.left = i.left,
  245. this.top = i.top,
  246. this.right = t.right - i.right,
  247. this.bottom = t.bottom - i.bottom
  248. }
  249. function p(e) {
  250. this.el = e || window
  251. }
  252. function f(e, t) {
  253. this.context = e,
  254. this.viewport = t,
  255. this.init()
  256. }
  257. function g(e, t, i, n) {
  258. this.context = new r(e,t),
  259. this.property = i,
  260. this.descending = n,
  261. this.init()
  262. }
  263. function m(e) {
  264. e && e !== window && e !== document ? (this.context = e,
  265. this.$autoTarget = y(e)) : this.context = window,
  266. this.init()
  267. }
  268. var i, v, y = jQuery, A = y(window), C = y(document), I = y.extend, E = y.isFunction, _ = Math.max, b = Math.min, w = Math.round, T = (i = {},
  269. v = 1,
  270. function(e) {
  271. return e ? (i[e] || (i[e] = v,
  272. v += 1),
  273. i[e]) : 0
  274. }
  275. );
  276. I(c.prototype, {
  277. equals: function(e) {
  278. return t(this, e, ["left", "top", "width", "height"])
  279. },
  280. area: function() {
  281. return this.width * this.height
  282. },
  283. relativeTo: function(e) {
  284. return new c(this.left - e.left,this.top - e.top,this.width,this.height)
  285. },
  286. intersection: function(e) {
  287. if (!a(e, c))
  288. return null;
  289. var t = _(this.left, e.left)
  290. , i = b(this.right, e.right)
  291. , n = _(this.top, e.top)
  292. , r = i - t
  293. , o = b(this.bottom, e.bottom) - n;
  294. return 0 <= r && 0 <= o ? new c(t,n,r,o) : null
  295. },
  296. envelope: function(e) {
  297. if (!a(e, c))
  298. return this;
  299. var t = b(this.left, e.left)
  300. , i = _(this.right, e.right)
  301. , n = b(this.top, e.top);
  302. return new c(t,n,i - t,_(this.bottom, e.bottom) - n)
  303. }
  304. }),
  305. I(c, {
  306. ofContent: function(e, t) {
  307. return e && e !== document && e !== window ? t ? new c(0,0,e.scrollWidth,e.scrollHeight) : new c(e.offsetLeft - e.scrollLeft,e.offsetTop - e.scrollTop,e.scrollWidth,e.scrollHeight) : new c(0,0,C.width(),C.height())
  308. },
  309. ofViewport: function(e, t) {
  310. return e && e !== document && e !== window ? t ? new c(e.scrollLeft,e.scrollTop,e.clientWidth,e.clientHeight) : new c(e.offsetLeft,e.offsetTop,e.clientWidth,e.clientHeight) : new c(A.scrollLeft(),A.scrollTop(),A.width(),A.height())
  311. },
  312. ofElement: function(e) {
  313. var t = y(e);
  314. if (!t.is(":visible"))
  315. return null;
  316. var i = t.offset();
  317. return new c(i.left,i.top,t.outerWidth(),t.outerHeight())
  318. }
  319. }),
  320. I(h.prototype, {
  321. equals: function(e) {
  322. return this.fracsEqual(e) && this.rectsEqual(e)
  323. },
  324. fracsEqual: function(e) {
  325. return t(this, e, ["visible", "viewport", "possible"])
  326. },
  327. rectsEqual: function(e) {
  328. return t(this.rects, e.rects, ["document", "element", "viewport"])
  329. }
  330. }),
  331. I(h, {
  332. of: function(e, t) {
  333. var i, n, r;
  334. return e = s(e) && c.ofElement(e) || e,
  335. t = s(t) && c.ofViewport(t) || t || c.ofViewport(),
  336. e instanceof c && (i = e.intersection(t)) ? (n = i.area(),
  337. r = b(e.width, t.width) * b(e.height, t.height),
  338. new h(n / e.area(),n / t.area(),n / r,{
  339. document: i,
  340. element: i.relativeTo(e),
  341. viewport: i.relativeTo(t)
  342. })) : new h
  343. }
  344. });
  345. var x = ["width", "height", "left", "right", "top", "bottom"]
  346. , S = ["possible", "visible", "viewport"];
  347. I(r.prototype, {
  348. sorted: function(t, e) {
  349. var i = this.viewport;
  350. return y.map(this.els, function(e) {
  351. return {
  352. el: e,
  353. val: function(e, t, i) {
  354. var n;
  355. return 0 <= y.inArray(i, x) ? n = c.ofElement(e) : 0 <= y.inArray(i, S) && (n = h.of(e, t)),
  356. n ? n[i] : 0
  357. }(e, i, t)
  358. }
  359. }).sort(e ? u : n)
  360. },
  361. best: function(e, t) {
  362. return this.els.length ? this.sorted(e, t)[0] : null
  363. }
  364. }),
  365. I(d.prototype, {
  366. equals: function(e) {
  367. return t(this, e, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  368. }
  369. }),
  370. I(p.prototype, {
  371. equals: function(e) {
  372. return t(this, e, ["el"])
  373. },
  374. scrollState: function() {
  375. return new d(this.el)
  376. },
  377. scrollTo: function(e, t, i) {
  378. var n = y(this.el === window ? "html,body" : this.el);
  379. e = e || 0,
  380. t = t || 0,
  381. i = isNaN(i) ? 1e3 : i,
  382. n.stop(!0).animate({
  383. scrollLeft: e,
  384. scrollTop: t
  385. }, i)
  386. },
  387. scroll: function(e, t, i) {
  388. var n = this.el === window ? A : y(this.el);
  389. e = e || 0,
  390. t = t || 0,
  391. this.scrollTo(n.scrollLeft() + e, n.scrollTop() + t, i)
  392. },
  393. scrollToRect: function(e, t, i, n) {
  394. t = t || 0,
  395. i = i || 0,
  396. this.scrollTo(e.left - t, e.top - i, n)
  397. },
  398. scrollToElement: function(e, t, i, n) {
  399. var r = c.ofElement(e).relativeTo(c.ofContent(this.el));
  400. this.scrollToRect(r, t, i, n)
  401. }
  402. });
  403. var M = {
  404. init: function() {
  405. this.callbacks = y.Callbacks("memory unique"),
  406. this.currVal = null,
  407. this.prevVal = null,
  408. this.checkProxy = y.proxy(this.check, this),
  409. this.autoCheck()
  410. },
  411. bind: function(e) {
  412. this.callbacks.add(e)
  413. },
  414. unbind: function(e) {
  415. e ? this.callbacks.remove(e) : this.callbacks.empty()
  416. },
  417. trigger: function() {
  418. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  419. },
  420. check: function(e) {
  421. var t = this.updatedValue(e);
  422. return void 0 !== t && (this.prevVal = this.currVal,
  423. this.currVal = t,
  424. this.trigger(),
  425. !0)
  426. },
  427. $autoTarget: A,
  428. autoEvents: "load resize scroll",
  429. autoCheck: function(e) {
  430. this.$autoTarget[!1 === e ? "off" : "on"](this.autoEvents, this.checkProxy)
  431. }
  432. };
  433. I(f.prototype, M, {
  434. updatedValue: function() {
  435. var e = h.of(this.context, this.viewport);
  436. return this.currVal && this.currVal.equals(e) ? void 0 : e
  437. }
  438. }),
  439. I(g.prototype, M, {
  440. updatedValue: function() {
  441. var e = this.context.best(this.property, this.descending);
  442. return e && (e = 0 < e.val ? e.el : null,
  443. this.currVal !== e) ? e : void 0
  444. }
  445. }),
  446. I(m.prototype, M, {
  447. updatedValue: function() {
  448. var e = new d(this.context);
  449. return this.currVal && this.currVal.equals(e) ? void 0 : e
  450. }
  451. });
  452. var R, P, O, L, D, N, F, B, V, k, U = "fracs";
  453. function H(e, t, i, n) {
  454. return i = N(i) ? i.apply(e, t) : i,
  455. N(n[i]) ? n[i].apply(e, t) : void L.error('Method "' + i + '" does not exist on jQuery.' + R)
  456. }
  457. R = U,
  458. P = {
  459. statics: {
  460. version: "0.15.0",
  461. Rect: c,
  462. Fractions: h,
  463. Group: r,
  464. ScrollState: d,
  465. Viewport: p,
  466. FracsCallbacks: f,
  467. GroupCallbacks: g,
  468. ScrollStateCallbacks: m,
  469. fracs: function(e, t) {
  470. return h.of(e, t)
  471. }
  472. },
  473. methods: {
  474. content: function(e) {
  475. return this.length ? c.ofContent(this[0], e) : null
  476. },
  477. envelope: function() {
  478. return e(this, function(e) {
  479. var t = c.ofElement(this);
  480. return e ? e.envelope(t) : t
  481. })
  482. },
  483. fracs: function(e, i, n) {
  484. o(e, "string") || (n = i,
  485. i = e,
  486. e = null),
  487. E(i) || (n = i,
  488. i = null),
  489. n = l(n);
  490. var r = U + ".fracs." + T(n);
  491. return "unbind" === e ? this.each(function() {
  492. var e = y(this).data(r);
  493. e && e.unbind(i)
  494. }) : "check" === e ? this.each(function() {
  495. var e = y(this).data(r);
  496. e && e.check()
  497. }) : E(i) ? this.each(function() {
  498. var e = y(this)
  499. , t = e.data(r);
  500. t || (t = new f(this,n),
  501. e.data(r, t)),
  502. t.bind(i)
  503. }) : this.length ? h.of(this[0], n) : null
  504. },
  505. intersection: function() {
  506. return e(this, function(e) {
  507. var t = c.ofElement(this);
  508. return e ? e.intersection(t) : t
  509. })
  510. },
  511. max: function(e, t, i) {
  512. return E(t) || (i = t,
  513. t = null),
  514. i = l(i),
  515. t ? (new g(this,i,e,!0).bind(t),
  516. this) : this.pushStack(new r(this,i).best(e, !0).el)
  517. },
  518. min: function(e, t, i) {
  519. return E(t) || (i = t,
  520. t = null),
  521. i = l(i),
  522. t ? (new g(this,i,e).bind(t),
  523. this) : this.pushStack(new r(this,i).best(e).el)
  524. },
  525. rect: function() {
  526. return this.length ? c.ofElement(this[0]) : null
  527. },
  528. scrollState: function(e, i) {
  529. var n = U + ".scrollState";
  530. return o(e, "string") || (i = e,
  531. e = null),
  532. "unbind" === e ? this.each(function() {
  533. var e = y(this).data(n);
  534. e && e.unbind(i)
  535. }) : "check" === e ? this.each(function() {
  536. var e = y(this).data(n);
  537. e && e.check()
  538. }) : E(i) ? this.each(function() {
  539. var e = y(this)
  540. , t = e.data(n);
  541. t || (t = new m(this),
  542. e.data(n, t)),
  543. t.bind(i)
  544. }) : this.length ? new d(this[0]) : null
  545. },
  546. scroll: function(e, t, i) {
  547. return this.each(function() {
  548. new p(this).scroll(e, t, i)
  549. })
  550. },
  551. scrollTo: function(e, t, i, n) {
  552. return y.isNumeric(e) && (n = i,
  553. i = t,
  554. t = e,
  555. e = null),
  556. e = l(e),
  557. this.each(function() {
  558. e ? new p(this).scrollToElement(e, t, i, n) : new p(this).scrollTo(t, i, n)
  559. })
  560. },
  561. scrollToThis: function(e, t, i, n) {
  562. return (n = new p(l(n))).scrollToElement(this[0], e, t, i),
  563. this
  564. },
  565. softLink: function(t, i, n, r) {
  566. return r = new p(l(r)),
  567. this.filter("a[href^=#]").each(function() {
  568. var e = y(this);
  569. e.on("click", function() {
  570. r.scrollToElement(y(e.attr("href"))[0], t, i, n)
  571. })
  572. })
  573. },
  574. sort: function(e, t, i) {
  575. return o(t, "boolean") || (i = t,
  576. t = null),
  577. i = l(i),
  578. this.pushStack(y.map(new r(this,i).sorted(e, !t), function(e) {
  579. return e.el
  580. }))
  581. },
  582. viewport: function(e) {
  583. return this.length ? c.ofViewport(this[0], e) : null
  584. }
  585. },
  586. defaultStatic: "fracs",
  587. defaultMethod: "fracs"
  588. },
  589. O = [].slice,
  590. L = jQuery,
  591. D = L.extend,
  592. N = L.isFunction,
  593. F = D({}, P),
  594. B = function() {
  595. return H(this, O.call(arguments), F.defaultStatic, B)
  596. }
  597. ,
  598. V = function(e) {
  599. return N(V[e]) ? V[e].apply(this, O.call(arguments, 1)) : H(this, O.call(arguments), F.defaultMethod, V)
  600. }
  601. ,
  602. (k = function(e) {
  603. e && (D(B, e.statics),
  604. D(V, e.methods)),
  605. B.modplug = k
  606. }
  607. ).prev = {
  608. statics: L[R],
  609. methods: L.fn[R]
  610. },
  611. k(P),
  612. L[R] = B,
  613. L.fn[R] = V
  614. }(),
  615. "undefined" == typeof jQuery)
  616. throw new Error("Bootstrap's JavaScript requires jQuery");
  617. !function(m) {
  618. "use strict";
  619. function r(e, t) {
  620. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  621. this.init("tooltip", e, t)
  622. }
  623. r.VERSION = "3.2.0",
  624. r.DEFAULTS = {
  625. animation: !0,
  626. placement: "top",
  627. selector: !1,
  628. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  629. trigger: "hover focus",
  630. title: "",
  631. delay: 0,
  632. html: !1,
  633. container: !1,
  634. viewport: {
  635. selector: "body",
  636. padding: 0
  637. }
  638. },
  639. r.prototype.init = function(e, t, i) {
  640. this.enabled = !0,
  641. this.type = e,
  642. this.$element = m(t),
  643. this.options = this.getOptions(i),
  644. this.$viewport = this.options.viewport && m(this.options.viewport.selector || this.options.viewport);
  645. for (var n = this.options.trigger.split(" "), r = n.length; r--; ) {
  646. var o = n[r];
  647. if ("click" == o)
  648. this.$element.on("click." + this.type, this.options.selector, m.proxy(this.toggle, this));
  649. else if ("manual" != o) {
  650. var a = "hover" == o ? "mouseenter" : "focusin"
  651. , s = "hover" == o ? "mouseleave" : "focusout";
  652. this.$element.on(a + "." + this.type, this.options.selector, m.proxy(this.enter, this)),
  653. this.$element.on(s + "." + this.type, this.options.selector, m.proxy(this.leave, this))
  654. }
  655. }
  656. this.options.selector ? this._options = m.extend({}, this.options, {
  657. trigger: "manual",
  658. selector: ""
  659. }) : this.fixTitle()
  660. }
  661. ,
  662. r.prototype.getDefaults = function() {
  663. return r.DEFAULTS
  664. }
  665. ,
  666. r.prototype.getOptions = function(e) {
  667. return (e = m.extend({}, this.getDefaults(), this.$element.data(), e)).delay && "number" == typeof e.delay && (e.delay = {
  668. show: e.delay,
  669. hide: e.delay
  670. }),
  671. e
  672. }
  673. ,
  674. r.prototype.getDelegateOptions = function() {
  675. var i = {}
  676. , n = this.getDefaults();
  677. return this._options && m.each(this._options, function(e, t) {
  678. n[e] != t && (i[e] = t)
  679. }),
  680. i
  681. }
  682. ,
  683. r.prototype.enter = function(e) {
  684. var t = e instanceof this.constructor ? e : m(e.currentTarget).data("bs." + this.type);
  685. return t || (t = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  686. m(e.currentTarget).data("bs." + this.type, t)),
  687. clearTimeout(t.timeout),
  688. t.hoverState = "in",
  689. t.options.delay && t.options.delay.show ? void (t.timeout = setTimeout(function() {}, t.options.delay.show)) : t.show()
  690. }
  691. ,
  692. r.prototype.leave = function(e) {
  693. var t = e instanceof this.constructor ? e : m(e.currentTarget).data("bs." + this.type);
  694. return t || (t = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  695. m(e.currentTarget).data("bs." + this.type, t)),
  696. clearTimeout(t.timeout),
  697. t.hoverState = "out",
  698. t.options.delay && t.options.delay.hide ? void (t.timeout = setTimeout(function() {
  699. "out" == t.hoverState && t.hide()
  700. }, t.options.delay.hide)) : t.hide()
  701. }
  702. ,
  703. r.prototype.show = function() {
  704. var e = m.Event("show.bs." + this.type);
  705. if (this.hasContent() && this.enabled) {
  706. this.$element.trigger(e);
  707. var t = m.contains(document.documentElement, this.$element[0]);
  708. if (e.isDefaultPrevented() || !t)
  709. return;
  710. var i = this
  711. , n = this.tip()
  712. , r = this.getUID(this.type);
  713. this.setContent(),
  714. n.attr("id", r),
  715. this.$element.attr("aria-describedby", r),
  716. this.options.animation && n.addClass("fade");
  717. var o = "function" == typeof this.options.placement ? this.options.placement.call(this, n[0], this.$element[0]) : this.options.placement
  718. , a = /\s?auto?\s?/i
  719. , s = a.test(o);
  720. s && (o = o.replace(a, "") || "top"),
  721. n.detach().css({
  722. top: 0,
  723. left: 0,
  724. display: "block"
  725. }).addClass(o).data("bs." + this.type, this),
  726. this.options.container ? n.appendTo(this.options.container) : n.insertAfter(this.$element);
  727. var l = this.getPosition()
  728. , c = n[0].offsetWidth
  729. , h = n[0].offsetHeight;
  730. if (s) {
  731. var u = o
  732. , d = this.$element.parent()
  733. , p = this.getPosition(d);
  734. o = "bottom" == o && l.top + l.height + h - p.scroll > p.height ? "top" : "top" == o && l.top - p.scroll - h < 0 ? "bottom" : "right" == o && l.right + c > p.width ? "left" : "left" == o && l.left - c < p.left ? "right" : o,
  735. n.removeClass(u).addClass(o)
  736. }
  737. var f = this.getCalculatedOffset(o, l, c, h);
  738. this.applyPlacement(f, o);
  739. var g = function() {
  740. i.$element.trigger("shown.bs." + i.type),
  741. i.hoverState = null
  742. };
  743. m.support.transition && this.$tip.hasClass("fade") ? n.one("bsTransitionEnd", g).emulateTransitionEnd(150) : g()
  744. }
  745. }
  746. ,
  747. r.prototype.applyPlacement = function(e, t) {
  748. var i = this.tip()
  749. , n = i[0].offsetWidth
  750. , r = i[0].offsetHeight
  751. , o = parseInt(i.css("margin-top"), 10)
  752. , a = parseInt(i.css("margin-left"), 10);
  753. isNaN(o) && (o = 0),
  754. isNaN(a) && (a = 0),
  755. e.top = e.top + o,
  756. e.left = e.left + a,
  757. m.offset.setOffset(i[0], m.extend({
  758. using: function(e) {
  759. i.css({
  760. top: Math.round(e.top),
  761. left: Math.round(e.left)
  762. })
  763. }
  764. }, e), 0),
  765. i.addClass("in");
  766. var s = i[0].offsetWidth
  767. , l = i[0].offsetHeight;
  768. "top" == t && l != r && (e.top = e.top + r - l);
  769. var c = this.getViewportAdjustedDelta(t, e, s, l);
  770. c.left ? e.left += c.left : e.top += c.top;
  771. var h = c.left ? 2 * c.left - n + s : 2 * c.top - r + l
  772. , u = c.left ? "left" : "top"
  773. , d = c.left ? "offsetWidth" : "offsetHeight";
  774. i.offset(e),
  775. this.replaceArrow(h, i[0][d], u)
  776. }
  777. ,
  778. r.prototype.replaceArrow = function(e, t, i) {
  779. this.arrow().css(i, e ? 50 * (1 - e / t) + "%" : "")
  780. }
  781. ,
  782. r.prototype.setContent = function() {
  783. var e = this.tip()
  784. , t = this.getTitle();
  785. e.find(".tooltip-inner")[this.options.html ? "html" : "text"](t),
  786. e.removeClass("fade in top bottom left right")
  787. }
  788. ,
  789. r.prototype.hide = function() {
  790. function e() {
  791. "in" != t.hoverState && i.detach(),
  792. t.$element.trigger("hidden.bs." + t.type)
  793. }
  794. var t = this
  795. , i = this.tip()
  796. , n = m.Event("hide.bs." + this.type);
  797. if (this.$element.removeAttr("aria-describedby"),
  798. this.$element.trigger(n),
  799. !n.isDefaultPrevented())
  800. return i.removeClass("in"),
  801. m.support.transition && this.$tip.hasClass("fade") ? i.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  802. this.hoverState = null,
  803. this
  804. }
  805. ,
  806. r.prototype.fixTitle = function() {
  807. var e = this.$element;
  808. !e.attr("title") && "string" == typeof e.attr("data-original-title") || e.attr("data-original-title", e.attr("title") || "").attr("title", "")
  809. }
  810. ,
  811. r.prototype.hasContent = function() {
  812. return this.getTitle()
  813. }
  814. ,
  815. r.prototype.getPosition = function(e) {
  816. var t = (e = e || this.$element)[0]
  817. , i = "BODY" == t.tagName;
  818. return m.extend({}, "function" == typeof t.getBoundingClientRect ? t.getBoundingClientRect() : null, {
  819. scroll: i ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  820. width: i ? m(window).width() : e.outerWidth(),
  821. height: i ? m(window).height() : e.outerHeight()
  822. }, i ? {
  823. top: 0,
  824. left: 0
  825. } : e.offset())
  826. }
  827. ,
  828. r.prototype.getCalculatedOffset = function(e, t, i, n) {
  829. return "bottom" == e ? {
  830. top: t.top + t.height,
  831. left: t.left + t.width / 2 - i / 2
  832. } : "top" == e ? {
  833. top: t.top - n,
  834. left: t.left + t.width / 2 - i / 2
  835. } : "left" == e ? {
  836. top: t.top + t.height / 2 - n / 2,
  837. left: t.left - i
  838. } : {
  839. top: t.top + t.height / 2 - n / 2,
  840. left: t.left + t.width
  841. }
  842. }
  843. ,
  844. r.prototype.getViewportAdjustedDelta = function(e, t, i, n) {
  845. var r = {
  846. top: 0,
  847. left: 0
  848. };
  849. if (!this.$viewport)
  850. return r;
  851. var o = this.options.viewport && this.options.viewport.padding || 0
  852. , a = this.getPosition(this.$viewport);
  853. if (/right|left/.test(e)) {
  854. var s = t.top - o - a.scroll
  855. , l = t.top + o - a.scroll + n;
  856. s < a.top ? r.top = a.top - s : l > a.top + a.height && (r.top = a.top + a.height - l)
  857. } else {
  858. var c = t.left - o
  859. , h = t.left + o + i;
  860. c < a.left ? r.left = a.left - c : h > a.width && (r.left = a.left + a.width - h)
  861. }
  862. return r
  863. }
  864. ,
  865. r.prototype.getTitle = function() {
  866. var e = this.$element
  867. , t = this.options;
  868. return e.attr("data-original-title") || ("function" == typeof t.title ? t.title.call(e[0]) : t.title)
  869. }
  870. ,
  871. r.prototype.getUID = function(e) {
  872. for (; e += ~~(1e6 * Math.random()),
  873. document.getElementById(e); )
  874. ;
  875. return e
  876. }
  877. ,
  878. r.prototype.tip = function() {
  879. return this.$tip = this.$tip || m(this.options.template)
  880. }
  881. ,
  882. r.prototype.arrow = function() {
  883. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  884. }
  885. ,
  886. r.prototype.validate = function() {
  887. this.$element[0].parentNode || (this.hide(),
  888. this.$element = null,
  889. this.options = null)
  890. }
  891. ,
  892. r.prototype.enable = function() {
  893. this.enabled = !0
  894. }
  895. ,
  896. r.prototype.disable = function() {
  897. this.enabled = !1
  898. }
  899. ,
  900. r.prototype.toggleEnabled = function() {
  901. this.enabled = !this.enabled
  902. }
  903. ,
  904. r.prototype.toggle = function(e) {
  905. var t = this;
  906. e && ((t = m(e.currentTarget).data("bs." + this.type)) || (t = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  907. m(e.currentTarget).data("bs." + this.type, t))),
  908. t.tip().hasClass("in") ? t.leave(t) : t.enter(t)
  909. }
  910. ,
  911. r.prototype.destroy = function() {
  912. clearTimeout(this.timeout),
  913. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  914. }
  915. ;
  916. var e = m.fn.tooltip;
  917. m.fn.tooltip = function(n) {
  918. return this.each(function() {
  919. var e = m(this)
  920. , t = e.data("bs.tooltip")
  921. , i = "object" == typeof n && n;
  922. !t && "destroy" == n || (t || e.data("bs.tooltip", t = new r(this,i)),
  923. "string" == typeof n && t[n]())
  924. })
  925. }
  926. ,
  927. m.fn.tooltip.Constructor = r,
  928. m.fn.tooltip.noConflict = function() {
  929. return m.fn.tooltip = e,
  930. this
  931. }
  932. }(jQuery),
  933. function(e, t, i) {
  934. "undefined" != typeof module && module.exports ? module.exports = i() : "function" == typeof define && define.amd ? define(i) : t.Keen = i()
  935. }(0, this, function() {
  936. "use strict";
  937. function Keen() {
  938. return _init.apply(this, arguments)
  939. }
  940. function _init(e) {
  941. if (_isUndefined(e))
  942. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  943. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  944. throw new Error("Please provide a projectId");
  945. this.configure(e)
  946. }
  947. function _extend(e) {
  948. for (var t = 1; t < arguments.length; t++)
  949. for (var i in arguments[t])
  950. e[i] = arguments[t][i];
  951. return e
  952. }
  953. function _isUndefined(e) {
  954. return void 0 === e
  955. }
  956. function _type(e) {
  957. var t = e && e.constructor ? e.constructor.toString() : void 0;
  958. return t ? t.match(/function (.*)\(/)[1] : "Null"
  959. }
  960. function _each(e, t, i) {
  961. var n;
  962. if (!e)
  963. return 0;
  964. if (i = i || e,
  965. "array" === _type(e)) {
  966. for (n = 0; n < e.length; n++)
  967. if (!1 === t.call(i, e[n], n, e))
  968. return 0
  969. } else
  970. for (n in e)
  971. if (e.hasOwnProperty(n) && !1 === t.call(i, e[n], n, e))
  972. return 0;
  973. return 1
  974. }
  975. function _parse_params(e) {
  976. for (var t, i = {}, n = /\+/g, r = /([^&=]+)=?([^&]*)/g, o = function(e) {
  977. return decodeURIComponent(e.replace(n, " "))
  978. }, a = e.split("?")[1]; t = r.exec(a); )
  979. i[o(t[1])] = o(t[2]);
  980. return i
  981. }
  982. function _set_protocol(e) {
  983. switch (e) {
  984. case "http":
  985. return "http";
  986. case "auto":
  987. return location.protocol.replace(/:/g, "");
  988. case "https":
  989. case void 0:
  990. default:
  991. return "https"
  992. }
  993. }
  994. function _set_request_type(e) {
  995. var t = e || "jsonp"
  996. , i = !1;
  997. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (i = !0),
  998. null == t || "xhr" == t ? i ? "xhr" : "jsonp" : t
  999. }
  1000. function _build_url(e) {
  1001. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1002. }
  1003. function _uploadEvent(e, t, i, n, r) {
  1004. var o = _build_url.apply(this, ["/events/" + e])
  1005. , a = {};
  1006. for (var s in i = !1 !== i,
  1007. this.client.globalProperties && (a = this.client.globalProperties(e)),
  1008. t)
  1009. t.hasOwnProperty(s) && (a[s] = t[s]);
  1010. switch (this.client.requestType) {
  1011. case "xhr":
  1012. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, i, n, r]);
  1013. break;
  1014. case "jsonp":
  1015. var l = JSON.stringify(a)
  1016. , c = Keen.Base64.encode(l);
  1017. o = (o = (o = o + "?api_key=" + this.client.writeKey) + "&data=" + c) + "&modified=" + (new Date).getTime(),
  1018. _request.jsonp.apply(this, [o, this.client.writeKey, n, r]);
  1019. break;
  1020. case "beacon":
  1021. l = JSON.stringify(a),
  1022. c = Keen.Base64.encode(l);
  1023. o = (o = (o = o + "?api_key=" + encodeURIComponent(this.client.writeKey)) + "&data=" + encodeURIComponent(c)) + "&modified=" + encodeURIComponent((new Date).getTime()),
  1024. o += "&c=clv1",
  1025. _request.beacon.apply(this, [o, null, n, r])
  1026. }
  1027. }
  1028. Keen.prototype.configure = function(e) {
  1029. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1030. e.protocol = _set_protocol(e.protocol),
  1031. e.requestType = _set_request_type(e.requestType),
  1032. this.client = {
  1033. projectId: e.projectId,
  1034. writeKey: e.writeKey,
  1035. readKey: e.readKey,
  1036. globalProperties: null,
  1037. endpoint: e.protocol + "://" + e.host,
  1038. requestType: e.requestType
  1039. },
  1040. Keen.trigger("client", this, e),
  1041. this.trigger("ready"),
  1042. this
  1043. }
  1044. ;
  1045. var _request = {
  1046. xhr: function(e, t, i, n, r, o, a, s) {
  1047. if (!r)
  1048. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1049. var l = new XMLHttpRequest;
  1050. if (l.onreadystatechange = function() {
  1051. if (4 == l.readyState)
  1052. if (200 <= l.status && l.status < 300) {
  1053. var e;
  1054. try {
  1055. e = JSON.parse(l.responseText)
  1056. } catch (e) {
  1057. Keen.log("Could not JSON parse HTTP response: " + l.responseText),
  1058. s && s(l, e)
  1059. }
  1060. a && e && a(e)
  1061. } else
  1062. Keen.log("HTTP request failed."),
  1063. s && s(l, null)
  1064. }
  1065. ,
  1066. l.open(e, t, o),
  1067. r && l.setRequestHeader("Authorization", r),
  1068. n && l.setRequestHeader("Content-Type", "application/json"),
  1069. i)
  1070. for (var c in i)
  1071. i.hasOwnProperty(c) && l.setRequestHeader(c, i[c]);
  1072. var h = n ? JSON.stringify(n) : null;
  1073. l.send(h)
  1074. },
  1075. jsonp: function(e, t, i, n) {
  1076. if (!t)
  1077. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1078. if (t && e.indexOf("api_key") < 0) {
  1079. var r = 0 < e.indexOf("?") ? "&" : "?";
  1080. e = e + r + "api_key=" + t
  1081. }
  1082. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1083. o += "a";
  1084. var a = !1;
  1085. window[o] = function(e) {
  1086. a = !0,
  1087. i && e && i(e),
  1088. window[o] = void 0
  1089. }
  1090. ,
  1091. e = e + "&jsonp=" + o;
  1092. var s = document.createElement("script");
  1093. s.id = "keen-jsonp",
  1094. s.src = e,
  1095. document.getElementsByTagName("head")[0].appendChild(s),
  1096. s.onreadystatechange = function() {
  1097. !1 === a && "loaded" === this.readyState && (a = !0,
  1098. n && n())
  1099. }
  1100. ,
  1101. s.onerror = function() {
  1102. !1 === a && (a = !0,
  1103. n && n())
  1104. }
  1105. },
  1106. beacon: function(e, t, i, n) {
  1107. if (t && e.indexOf("api_key") < 0) {
  1108. var r = 0 < e.indexOf("?") ? "&" : "?";
  1109. e = e + r + "api_key=" + t
  1110. }
  1111. var o = document.createElement("img");
  1112. o.onload = function() {
  1113. if (!0,
  1114. "naturalHeight"in this) {
  1115. if (this.naturalHeight + this.naturalWidth === 0)
  1116. return void this.onerror()
  1117. } else if (this.width + this.height === 0)
  1118. return void this.onerror();
  1119. i && i({
  1120. created: !0
  1121. })
  1122. }
  1123. ,
  1124. o.onerror = function() {
  1125. !0,
  1126. n && n()
  1127. }
  1128. ,
  1129. o.src = e
  1130. }
  1131. }
  1132. , Events = Keen.Events = {
  1133. on: function(e, t) {
  1134. return this.listeners || (this.listeners = {}),
  1135. (this.listeners[e] || (this.listeners[e] = [])).push({
  1136. callback: t
  1137. }),
  1138. this
  1139. },
  1140. off: function(e, t) {
  1141. if (!e && !t)
  1142. return this.listeners = void 0,
  1143. delete this.listeners,
  1144. this;
  1145. for (var i = this.listeners[e] || [], n = i.length; n--; )
  1146. t && t == i[n].callback && this.listeners[e].splice(n, 1),
  1147. t && 0 != i.length || (this.listeners[e] = void 0,
  1148. delete this.listeners[e]);
  1149. return this
  1150. },
  1151. trigger: function(e) {
  1152. if (!this.listeners)
  1153. return this;
  1154. for (var t = Array.prototype.slice.call(arguments, 1), i = this.listeners[e] || [], n = 0; n < i.length; n++)
  1155. i[n].callback.apply(this, t);
  1156. return this
  1157. }
  1158. };
  1159. _extend(Keen.prototype, Events),
  1160. _extend(Keen, Events),
  1161. Keen.loaded = !0,
  1162. Keen.utils = {
  1163. each: _each,
  1164. extend: _extend,
  1165. parseParams: _parse_params
  1166. },
  1167. Keen.ready = function(e) {
  1168. Keen.loaded ? e() : Keen.on("ready", e)
  1169. }
  1170. ,
  1171. Keen.log = function(e) {
  1172. "object" == typeof console && console.log("[Keen IO]", e)
  1173. }
  1174. ;
  1175. var Plugins = Keen.Plugins = {}, Hh, Ih;
  1176. Keen.prototype.addEvent = function() {
  1177. _uploadEvent.apply(this, arguments)
  1178. }
  1179. ,
  1180. Keen.prototype.addEventSync = function(e, t, i, n) {
  1181. _uploadEvent.apply(this, [e, t, !1, i, n])
  1182. }
  1183. ,
  1184. Keen.prototype.trackExternalLink = function(e, t, i, n, r) {
  1185. var o = e
  1186. , a = o.metaKey
  1187. , s = o.target
  1188. , l = !1
  1189. , c = function() {};
  1190. return void 0 === n && (n = 500),
  1191. "A" === s.nodeName ? c = function() {
  1192. a || l || (l = !0,
  1193. window.location = s.href)
  1194. }
  1195. : "FORM" === s.nodeName && (c = function() {
  1196. l || (l = !0,
  1197. s.submit())
  1198. }
  1199. ),
  1200. r && (c = function() {
  1201. l || (l = !0,
  1202. r())
  1203. }
  1204. ),
  1205. _uploadEvent.call(this, t, i, c, c),
  1206. setTimeout(function() {
  1207. c()
  1208. }, n),
  1209. !!a && void 0
  1210. }
  1211. ,
  1212. Keen.prototype.setGlobalProperties = function(e) {
  1213. if (!this.client)
  1214. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1215. if (!e || "function" != typeof e)
  1216. throw new Error("Invalid value for global properties: " + e);
  1217. this.client.globalProperties = e
  1218. }
  1219. ,
  1220. Keen.Base64 = {
  1221. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1222. encode: function(e) {
  1223. var t, i, n, r, o, a, s, l = "", c = 0, h = this.map;
  1224. for (e = this.utf8.encode(e); c < e.length; )
  1225. t = e.charCodeAt(c++),
  1226. i = e.charCodeAt(c++),
  1227. n = e.charCodeAt(c++),
  1228. r = t >> 2,
  1229. o = (3 & t) << 4 | i >> 4,
  1230. a = isNaN(i) ? 64 : (15 & i) << 2 | n >> 6,
  1231. s = isNaN(i) || isNaN(n) ? 64 : 63 & n,
  1232. l = l + h.charAt(r) + h.charAt(o) + h.charAt(a) + h.charAt(s);
  1233. return l
  1234. },
  1235. decode: function(e) {
  1236. var t, i, n, r, o, a, s = "", l = 0, c = this.map, h = String.fromCharCode;
  1237. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1238. t = c.indexOf(e.charAt(l++)),
  1239. o = (15 & (i = c.indexOf(e.charAt(l++)))) << 4 | (n = c.indexOf(e.charAt(l++))) >> 2,
  1240. a = (3 & n) << 6 | (r = c.indexOf(e.charAt(l++))),
  1241. s = s + (h(t << 2 | i >> 4) + (64 != n ? h(o) : "")) + (64 != r ? h(a) : "");
  1242. return this.utf8.decode(s)
  1243. },
  1244. utf8: {
  1245. encode: function(e) {
  1246. for (var t, i = "", n = 0, r = String.fromCharCode; n < e.length; )
  1247. i += (t = e.charCodeAt(n++)) < 128 ? r(t) : 127 < t && t < 2048 ? r(t >> 6 | 192) + r(63 & t | 128) : r(t >> 12 | 224) + r(t >> 6 & 63 | 128) + r(63 & t | 128);
  1248. return i
  1249. },
  1250. decode: function(e) {
  1251. for (var t, i = "", n = 0, r = String.fromCharCode; n < e.length; )
  1252. i += (t = e.charCodeAt(n)) < 128 ? [r(t), n++][0] : 191 < t && t < 224 ? [r((31 & t) << 6 | 63 & e.charCodeAt(n + 1)), n += 2][0] : [r((15 & t) << 12 | (63 & e.charCodeAt(n + 1)) << 6 | 63 & (c3 = e.charCodeAt(n + 2))), n += 3][0];
  1253. return i
  1254. }
  1255. }
  1256. },
  1257. "object" != typeof JSON && (JSON = {}),
  1258. function() {
  1259. function f(e) {
  1260. return e < 10 ? "0" + e : e
  1261. }
  1262. function quote(e) {
  1263. return escapable.lastIndex = 0,
  1264. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1265. var t = meta[e];
  1266. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1267. }) + '"' : '"' + e + '"'
  1268. }
  1269. function str(e, t) {
  1270. var i, n, r, o, a, s = gap, l = t[e];
  1271. switch (l && "object" == typeof l && "function" == typeof l.toJSON && (l = l.toJSON(e)),
  1272. "function" == typeof rep && (l = rep.call(t, e, l)),
  1273. typeof l) {
  1274. case "string":
  1275. return quote(l);
  1276. case "number":
  1277. return isFinite(l) ? String(l) : "null";
  1278. case "boolean":
  1279. case "null":
  1280. return String(l);
  1281. case "object":
  1282. if (!l)
  1283. return "null";
  1284. if (gap += indent,
  1285. a = [],
  1286. "[object Array]" === Object.prototype.toString.apply(l)) {
  1287. for (o = l.length,
  1288. i = 0; i < o; i += 1)
  1289. a[i] = str(i, l) || "null";
  1290. return r = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + s + "]" : "[" + a.join(",") + "]",
  1291. gap = s,
  1292. r
  1293. }
  1294. if (rep && "object" == typeof rep)
  1295. for (o = rep.length,
  1296. i = 0; i < o; i += 1)
  1297. "string" == typeof rep[i] && ((r = str(n = rep[i], l)) && a.push(quote(n) + (gap ? ": " : ":") + r));
  1298. else
  1299. for (n in l)
  1300. Object.prototype.hasOwnProperty.call(l, n) && ((r = str(n, l)) && a.push(quote(n) + (gap ? ": " : ":") + r));
  1301. return r = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + s + "}" : "{" + a.join(",") + "}",
  1302. gap = s,
  1303. r
  1304. }
  1305. }
  1306. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1307. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1308. }
  1309. ,
  1310. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1311. return this.valueOf()
  1312. }
  1313. );
  1314. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1315. "\b": "\\b",
  1316. "\t": "\\t",
  1317. "\n": "\\n",
  1318. "\f": "\\f",
  1319. "\r": "\\r",
  1320. '"': '\\"',
  1321. "\\": "\\\\"
  1322. }, rep;
  1323. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, i) {
  1324. var n;
  1325. if (indent = gap = "",
  1326. "number" == typeof i)
  1327. for (n = 0; n < i; n += 1)
  1328. indent += " ";
  1329. else
  1330. "string" == typeof i && (indent = i);
  1331. if ((rep = t) && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1332. throw new Error("JSON.stringify");
  1333. return str("", {
  1334. "": e
  1335. })
  1336. }
  1337. ),
  1338. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1339. function walk(e, t) {
  1340. var i, n, r = e[t];
  1341. if (r && "object" == typeof r)
  1342. for (i in r)
  1343. Object.prototype.hasOwnProperty.call(r, i) && (void 0 !== (n = walk(r, i)) ? r[i] = n : delete r[i]);
  1344. return reviver.call(e, t, r)
  1345. }
  1346. var j;
  1347. if (text = String(text),
  1348. cx.lastIndex = 0,
  1349. cx.test(text) && (text = text.replace(cx, function(e) {
  1350. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1351. })),
  1352. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1353. return j = eval("(" + text + ")"),
  1354. "function" == typeof reviver ? walk({
  1355. "": j
  1356. }, "") : j;
  1357. throw new SyntaxError("JSON.parse")
  1358. }
  1359. )
  1360. }(),
  1361. Hh = Keen.utils,
  1362. Ih = function(i) {
  1363. function e(e) {
  1364. for (u = 1; e = n.shift(); )
  1365. e()
  1366. }
  1367. var t, n = [], r = document, o = r.documentElement, a = o.doScroll, s = "DOMContentLoaded", l = "addEventListener", c = "onreadystatechange", h = "readyState", u = (a ? /^loaded|^c/ : /^loaded|c/).test(r[h]);
  1368. return r[l] && r[l](s, t = function() {
  1369. r.removeEventListener(s, t, !1),
  1370. e()
  1371. }
  1372. , !1),
  1373. a && r.attachEvent(c, t = function() {
  1374. /^c/.test(r[h]) && (r.detachEvent(c, t),
  1375. e())
  1376. }
  1377. ),
  1378. i = a ? function(t) {
  1379. self != top ? u ? t() : n.push(t) : function() {
  1380. try {
  1381. o.doScroll("left")
  1382. } catch (e) {
  1383. return setTimeout(function() {
  1384. i(t)
  1385. }, 50)
  1386. }
  1387. t()
  1388. }()
  1389. }
  1390. : function(e) {
  1391. u ? e() : n.push(e)
  1392. }
  1393. }
  1394. ,
  1395. "undefined" != typeof module && module.exports ? module.exports = Ih() : "function" == typeof define && define.amd ? define(Ih) : Hh.domready = Ih();
  1396. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1397. if (loaded && cached) {
  1398. for (var instance in clients = cached.clients || {},
  1399. ready = cached.ready || [],
  1400. clients)
  1401. if (clients.hasOwnProperty(instance)) {
  1402. var client = clients[instance];
  1403. for (var method in Keen.prototype)
  1404. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1405. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1406. ,
  1407. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1408. ,
  1409. client._config && (client.configure.call(client, client._config),
  1410. delete client._config),
  1411. client._setGlobalProperties) {
  1412. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1413. client.setGlobalProperties.apply(client, globals[i]);
  1414. delete client._setGlobalProperties
  1415. }
  1416. if (client._addEvent) {
  1417. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1418. client.addEvent.apply(client, queue[i]);
  1419. delete client._addEvent
  1420. }
  1421. var callback = client._on || [];
  1422. if (client._on) {
  1423. for (var i = 0; i < callback.length; i++)
  1424. client.on.apply(client, callback[i]);
  1425. client.trigger("ready"),
  1426. delete client._on
  1427. }
  1428. }
  1429. for (var i = 0; i < ready.length; i++) {
  1430. var callback = ready[i];
  1431. Keen.on("ready", function() {
  1432. callback()
  1433. })
  1434. }
  1435. }
  1436. return Keen.loaded && setTimeout(function() {
  1437. Keen.utils.domready(function() {
  1438. Keen.trigger("ready")
  1439. })
  1440. }, 0),
  1441. Keen
  1442. }),
  1443. function() {
  1444. var i = window.analytics = window.analytics || [];
  1445. if (!i.initialize) {
  1446. if (i.invoked)
  1447. return window.console && console.error && console.error("Segment snippet included twice.");
  1448. i.invoked = !0,
  1449. i.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1450. i.factory = function(t) {
  1451. return function() {
  1452. var e = Array.prototype.slice.call(arguments);
  1453. return e.unshift(t),
  1454. i.push(e),
  1455. i
  1456. }
  1457. }
  1458. ;
  1459. for (var e = 0; e < i.methods.length; e++) {
  1460. var t = i.methods[e];
  1461. i[t] = i.factory(t)
  1462. }
  1463. i.load = function(e) {
  1464. var t = document.createElement("script");
  1465. t.type = "text/javascript",
  1466. t.async = !0,
  1467. t.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + e + "/analytics.min.js";
  1468. var i = document.getElementsByTagName("script")[0];
  1469. i.parentNode.insertBefore(t, i)
  1470. }
  1471. ,
  1472. i.SNIPPET_VERSION = "4.0.0"
  1473. }
  1474. }(),
  1475. function(i, u) {
  1476. "use strict";
  1477. var d = "function"
  1478. , p = "undefined"
  1479. , f = "object"
  1480. , e = "major"
  1481. , t = "model"
  1482. , n = "name"
  1483. , r = "type"
  1484. , o = "vendor"
  1485. , a = "version"
  1486. , s = "architecture"
  1487. , l = "console"
  1488. , c = "mobile"
  1489. , h = "tablet"
  1490. , g = {
  1491. has: function(e, t) {
  1492. return -1 !== t.toLowerCase().indexOf(e.toLowerCase())
  1493. },
  1494. lowerize: function(e) {
  1495. return e.toLowerCase()
  1496. }
  1497. }
  1498. , m = {
  1499. rgx: function() {
  1500. for (var e, t, i, n, r, o, a, s = 0, l = arguments; s < l.length; s += 2) {
  1501. var c = l[s]
  1502. , h = l[s + 1];
  1503. if (typeof e == p)
  1504. for (n in e = {},
  1505. h)
  1506. typeof (r = h[n]) == f ? e[r[0]] = u : e[r] = u;
  1507. for (t = i = 0; t < c.length; t++)
  1508. if (o = c[t].exec(this.getUA())) {
  1509. for (n = 0; n < h.length; n++)
  1510. a = o[++i],
  1511. typeof (r = h[n]) == f && 0 < r.length ? 2 == r.length ? typeof r[1] == d ? e[r[0]] = r[1].call(this, a) : e[r[0]] = r[1] : 3 == r.length ? typeof r[1] != d || r[1].exec && r[1].test ? e[r[0]] = a ? a.replace(r[1], r[2]) : u : e[r[0]] = a ? r[1].call(this, a, r[2]) : u : 4 == r.length && (e[r[0]] = a ? r[3].call(this, a.replace(r[1], r[2])) : u) : e[r] = a || u;
  1512. break
  1513. }
  1514. if (o)
  1515. break
  1516. }
  1517. return e
  1518. },
  1519. str: function(e, t) {
  1520. for (var i in t)
  1521. if (typeof t[i] == f && 0 < t[i].length) {
  1522. for (var n = 0; n < t[i].length; n++)
  1523. if (g.has(t[i][n], e))
  1524. return "?" === i ? u : i
  1525. } else if (g.has(t[i], e))
  1526. return "?" === i ? u : i;
  1527. return e
  1528. }
  1529. }
  1530. , v = {
  1531. browser: {
  1532. oldsafari: {
  1533. major: {
  1534. 1: ["/8", "/1", "/3"],
  1535. 2: "/4",
  1536. "?": "/"
  1537. },
  1538. version: {
  1539. "1.0": "/8",
  1540. 1.2: "/1",
  1541. 1.3: "/3",
  1542. "2.0": "/412",
  1543. "2.0.2": "/416",
  1544. "2.0.3": "/417",
  1545. "2.0.4": "/419",
  1546. "?": "/"
  1547. }
  1548. }
  1549. },
  1550. device: {
  1551. sprint: {
  1552. model: {
  1553. "Evo Shift 4G": "7373KT"
  1554. },
  1555. vendor: {
  1556. HTC: "APA",
  1557. Sprint: "Sprint"
  1558. }
  1559. }
  1560. },
  1561. os: {
  1562. windows: {
  1563. version: {
  1564. ME: "4.90",
  1565. "NT 3.11": "NT3.51",
  1566. "NT 4.0": "NT4.0",
  1567. 2e3: "NT 5.0",
  1568. XP: ["NT 5.1", "NT 5.2"],
  1569. Vista: "NT 6.0",
  1570. 7: "NT 6.1",
  1571. 8: "NT 6.2",
  1572. 8.1: "NT 6.3",
  1573. RT: "ARM"
  1574. }
  1575. }
  1576. }
  1577. }
  1578. , y = {
  1579. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [n, a, e], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[n, "Opera"], a, e], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [n, a, e], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[n, "IE"], a, e], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[n, "Yandex"], a, e], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[n, /_/g, " "], a, e], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [n, a, e], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[n, "Dolphin"], a, e], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[n, "Chrome"], a, e], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [a, e, [n, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [a, e, n], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [n, [e, m.str, v.browser.oldsafari.major], [a, m.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [n, a, e], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[n, "Netscape"], a, e], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [n, a, e], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [n, a, e], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [n, a], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [n, a, e], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [n, a, e], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [n, a, e], [/(flrp)\/((\d+)[\w\.-]+)/i], [[n, "Flip Player"], a, e], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [n], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [n, a, e], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [n, a, e], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[n, /_/g, " "], a, e], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [n, a], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [n, a, e], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [n], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [n, a, e], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [n, a, e], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [n, a, e], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [n, a, e], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [n], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [n, a, e], [/(smp)((\d+)[\d\.]+)/i], [n, a, e], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [n, a, e], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[n, /-/g, " "], a, e], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [a, e, [n, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [n, a, e], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[n, "rad.io"], a, e]],
  1580. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[s, "amd64"]], [/(ia32(?=;))/i], [[s, g.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[s, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[s, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[s, /ower/, "", g.lowerize]], [/(sun4\w)[;\)]/i], [[s, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [s, g.lowerize]],
  1581. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [t, o, [r, h]], [/applecoremedia\/[\w\.]+ \((ipad)/], [t, [o, "Apple"], [r, h]], [/(apple\s{0,1}tv)/i], [[t, "Apple TV"], [o, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [o, t, [r, h]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [t, o, [r, c]], [/\((ip[honed|\s\w*]+);/i], [t, [o, "Apple"], [r, c]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [o, t, [r, c]], [/\((bb10);\s(\w+)/i], [[o, "BlackBerry"], t, [r, c]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[o, "Asus"], t, [r, h]], [/(sony)\s(tablet\s[ps])/i], [o, t, [r, h]], [/(nintendo)\s([wids3u]+)/i], [o, t, [r, l]], [/((playstation)\s[3portablevi]+)/i], [[o, "Sony"], t, [r, l]], [/(sprint\s(\w+))/i], [[o, m.str, v.device.sprint.vendor], [t, m.str, v.device.sprint.model], [r, c]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [o, [t, /_/g, " "], [r, c]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[o, "Motorola"], t, [r, c]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[o, "Motorola"], t, [r, h]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[o, "Samsung"], t, [r, h]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[o, "Samsung"], t, [r, c]], [/(sie)-(\w+)*/i], [[o, "Siemens"], t, [r, c]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[o, "Nokia"], t, [r, c]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[o, "Acer"], t, [r, h]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[o, "LG"], t, [r, h]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[o, "LG"], t, [r, c]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[o, "Lenovo"], t, [r, h]], [/(lg) netcast\.tv/i], [o, [r, "smarttv"]], [/(mobile|tablet);.+rv\:.+gecko\//i], [r, o, t]],
  1582. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [n, a], [/rv\:([\w\.]+).*(gecko)/i], [a, n]],
  1583. os: [[/microsoft\s(windows)\s(vista|xp)/i], [n, a], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [n, [a, m.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[n, "Windows"], [a, m.str, v.os.windows.version]], [/\((bb)(10);/i], [[n, "BlackBerry"], a], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [n, a], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[n, "Symbian"], a], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[n, "Firefox OS"], a], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [n, a], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[n, "Chromium OS"], a], [/(sunos)\s?([\w\.]+\d)*/i], [[n, "Solaris"], a], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [n, a], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[n, "iOS"], [a, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [n, [a, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [n, a]]
  1584. }
  1585. , A = function(e) {
  1586. var t = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : "");
  1587. return this instanceof A ? (this.getBrowser = function() {
  1588. return m.rgx.apply(this, y.browser)
  1589. }
  1590. ,
  1591. this.getCPU = function() {
  1592. return m.rgx.apply(this, y.cpu)
  1593. }
  1594. ,
  1595. this.getDevice = function() {
  1596. return m.rgx.apply(this, y.device)
  1597. }
  1598. ,
  1599. this.getEngine = function() {
  1600. return m.rgx.apply(this, y.engine)
  1601. }
  1602. ,
  1603. this.getOS = function() {
  1604. return m.rgx.apply(this, y.os)
  1605. }
  1606. ,
  1607. this.getResult = function() {
  1608. return {
  1609. ua: this.getUA(),
  1610. browser: this.getBrowser(),
  1611. engine: this.getEngine(),
  1612. os: this.getOS(),
  1613. device: this.getDevice(),
  1614. cpu: this.getCPU()
  1615. }
  1616. }
  1617. ,
  1618. this.getUA = function() {
  1619. return t
  1620. }
  1621. ,
  1622. this.setUA = function(e) {
  1623. return t = e,
  1624. this
  1625. }
  1626. ,
  1627. void this.setUA(t)) : new A(e).getResult()
  1628. };
  1629. if (typeof exports != p)
  1630. typeof module != p && module.exports && (exports = module.exports = A),
  1631. exports.UAParser = A;
  1632. else if (i.UAParser = A,
  1633. typeof define == d && define.amd && define(function() {
  1634. return A
  1635. }),
  1636. typeof i.jQuery != p) {
  1637. var C = i.jQuery
  1638. , I = new A;
  1639. C.ua = I.getResult(),
  1640. C.ua.get = function() {
  1641. return I.getUA()
  1642. }
  1643. ,
  1644. C.ua.set = function(e) {
  1645. I.setUA(e);
  1646. var t = I.getResult();
  1647. for (var i in t)
  1648. C.ua[i] = t[i]
  1649. }
  1650. }
  1651. }(this),
  1652. window.Modernizr = function(e, t) {
  1653. function i(e, t) {
  1654. return typeof e === t
  1655. }
  1656. var n, r, o, a = {}, s = t.documentElement, l = t.createElement("modernizr"), c = l.style, h = {}, u = [], d = u.slice, p = {}.hasOwnProperty;
  1657. for (var f in r = i(p, "undefined") || i(p.call, "undefined") ? function(e, t) {
  1658. return t in e && i(e.constructor.prototype[t], "undefined")
  1659. }
  1660. : function(e, t) {
  1661. return p.call(e, t)
  1662. }
  1663. ,
  1664. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1665. var r = this;
  1666. if ("function" != typeof r)
  1667. throw new TypeError;
  1668. var o = d.call(arguments, 1)
  1669. , a = function() {
  1670. if (this instanceof a) {
  1671. function e() {}
  1672. e.prototype = r.prototype;
  1673. var t = new e
  1674. , i = r.apply(t, o.concat(d.call(arguments)));
  1675. return Object(i) === i ? i : t
  1676. }
  1677. return r.apply(n, o.concat(d.call(arguments)))
  1678. };
  1679. return a
  1680. }
  1681. ),
  1682. h.webgl = function() {
  1683. return !!e.WebGLRenderingContext
  1684. }
  1685. ,
  1686. h)
  1687. r(h, f) && (n = f.toLowerCase(),
  1688. a[n] = h[f](),
  1689. u.push((a[n] ? "" : "no-") + n));
  1690. return a.addTest = function(e, t) {
  1691. if ("object" == typeof e)
  1692. for (var i in e)
  1693. r(e, i) && a.addTest(i, e[i]);
  1694. else {
  1695. if (e = e.toLowerCase(),
  1696. void 0 !== a[e])
  1697. return a;
  1698. t = "function" == typeof t ? t() : t,
  1699. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (t ? "" : "no-") + e),
  1700. a[e] = t
  1701. }
  1702. return a
  1703. }
  1704. ,
  1705. o = "",
  1706. c.cssText = o,
  1707. l = null,
  1708. a._version = "2.8.2",
  1709. a
  1710. }(this, this.document),
  1711. function(xe, e, Se) {
  1712. "use strict";
  1713. function Me(s, e, n) {
  1714. function a(e) {
  1715. var t = Q.length;
  1716. if (G.old = xe.extend({}, G),
  1717. H = V ? 0 : k[F.horizontal ? "width" : "height"](),
  1718. Y = W[F.horizontal ? "width" : "height"](),
  1719. z = V ? s : U[F.horizontal ? "outerWidth" : "outerHeight"](),
  1720. Q.length = 0,
  1721. G.start = 0,
  1722. G.end = nt(z - H, 0),
  1723. le) {
  1724. $.length,
  1725. J = U.children(F.itemSelector),
  1726. $.length = 0;
  1727. var h, u = Ne(U, F.horizontal ? "paddingLeft" : "paddingTop"), d = Ne(U, F.horizontal ? "paddingRight" : "paddingBottom"), i = "border-box" === xe(J).css("boxSizing"), p = "none" !== J.css("float"), f = 0, g = J.length - 1;
  1728. z = 0,
  1729. J.each(function(e, t) {
  1730. var i = xe(t)
  1731. , n = t.getBoundingClientRect()
  1732. , r = it(F.horizontal ? n.width || n.right - n.left : n.height || n.bottom - n.top)
  1733. , o = Ne(i, F.horizontal ? "marginLeft" : "marginTop")
  1734. , a = Ne(i, F.horizontal ? "marginRight" : "marginBottom")
  1735. , s = r + o + a
  1736. , l = !o || !a
  1737. , c = {};
  1738. c.el = t,
  1739. c.size = l ? r : s,
  1740. c.half = c.size / 2,
  1741. c.start = z + (l ? o : 0),
  1742. c.center = c.start - it(H / 2 - c.size / 2),
  1743. c.end = c.start - H + c.size,
  1744. e || (z += u),
  1745. z += s,
  1746. F.horizontal || p || a && o && 0 < e && (z -= rt(o, a)),
  1747. e === g && (c.end += d,
  1748. z += d,
  1749. f = l ? a : 0),
  1750. $.push(c),
  1751. h = c
  1752. }),
  1753. U[0].style[F.horizontal ? "width" : "height"] = (i ? z : z - u - d) + "px",
  1754. z -= f,
  1755. $.length ? (G.start = $[0][ae ? "center" : "start"],
  1756. G.end = ae ? h.center : H < z ? h.end : G.start) : G.start = G.end = 0
  1757. }
  1758. if (G.center = it(G.end / 2 + G.start / 2),
  1759. v(),
  1760. j.length && 0 < Y && (F.dynamicHandle ? (q = Fe(q = G.start === G.end ? Y : it(Y * H / z), F.minHandleSize, Y),
  1761. j[0].style[F.horizontal ? "width" : "height"] = q + "px") : q = j[F.horizontal ? "outerWidth" : "outerHeight"](),
  1762. X.end = Y - q,
  1763. _e || c()),
  1764. !V && 0 < H) {
  1765. var n = G.start
  1766. , r = "";
  1767. if (le)
  1768. xe.each($, function(e, t) {
  1769. ae ? Q.push(t.center) : t.start + t.size > n && n <= G.end && (n = t.start,
  1770. Q.push(n),
  1771. (n += H) > G.end && n < G.end + H && Q.push(G.end))
  1772. });
  1773. else
  1774. for (; n - H < G.end; )
  1775. Q.push(n),
  1776. n += H;
  1777. if (Z[0] && t !== Q.length) {
  1778. for (var o = 0; o < Q.length; o++)
  1779. r += F.pageBuilder.call(B, o);
  1780. (K = Z.html(r).children()).eq(ee.activePage).addClass(F.activeClass)
  1781. }
  1782. }
  1783. if (ee.slideeSize = z,
  1784. ee.frameSize = H,
  1785. ee.sbSize = Y,
  1786. ee.handleSize = q,
  1787. le) {
  1788. e && null != F.startAt && (m(F.startAt),
  1789. B[se ? "toCenter" : "toStart"](F.startAt));
  1790. var a = $[ee.activeItem];
  1791. l(se && a ? a.center : Fe(G.dest, G.start, G.end))
  1792. } else
  1793. e ? null != F.startAt && l(F.startAt, 1) : l(Fe(G.dest, G.start, G.end));
  1794. L("load")
  1795. }
  1796. function l(e, t, i) {
  1797. if (le && Ie.released && !i) {
  1798. var n = d(e)
  1799. , r = e > G.start && e < G.end;
  1800. se ? (r && (e = $[n.centerItem].center),
  1801. ae && F.activateMiddle && m(n.centerItem)) : r && (e = $[n.firstItem].start)
  1802. }
  1803. Ie.init && Ie.slidee && F.elasticBounds ? e > G.end ? e = G.end + (e - G.end) / 6 : e < G.start && (e = G.start + (e - G.start) / 6) : e = Fe(e, G.start, G.end),
  1804. Ae.start = +new Date,
  1805. Ae.time = 0,
  1806. Ae.from = G.cur,
  1807. Ae.to = e,
  1808. Ae.delta = e - G.cur,
  1809. Ae.tweesing = Ie.tweese || Ie.init && !Ie.slidee,
  1810. Ae.immediate = !Ae.tweesing && (t || Ie.init && Ie.slidee || !F.speed),
  1811. Ie.tweese = 0,
  1812. e !== G.dest && (G.dest = e,
  1813. L("change"),
  1814. _e || o()),
  1815. g(),
  1816. v(),
  1817. p(),
  1818. K[0] && ye.page !== ee.activePage && (ye.page = ee.activePage,
  1819. K.removeClass(F.activeClass).eq(ee.activePage).addClass(F.activeClass),
  1820. L("activePage", ye.page))
  1821. }
  1822. function o() {
  1823. if (B.initialized) {
  1824. if (!_e)
  1825. return _e = Ge(o),
  1826. void (Ie.released && L("moveStart"));
  1827. Ae.immediate ? G.cur = Ae.to : Ae.tweesing ? (Ae.tweeseDelta = Ae.to - G.cur,
  1828. $e(Ae.tweeseDelta) < .1 ? G.cur = Ae.to : G.cur += Ae.tweeseDelta * (Ie.released ? F.swingSpeed : F.syncSpeed)) : (Ae.time = rt(+new Date - Ae.start, F.speed),
  1829. G.cur = Ae.from + Ae.delta * xe.easing[F.easing](Ae.time / F.speed, Ae.time, 0, 1, F.speed)),
  1830. Ae.to === G.cur ? (G.cur = Ae.to,
  1831. Ie.tweese = _e = 0) : _e = Ge(o),
  1832. L("move"),
  1833. V || (Ve ? U[0].style[Ve] = ke + (F.horizontal ? "translateX" : "translateY") + "(" + -G.cur + "px)" : U[0].style[F.horizontal ? "left" : "top"] = -it(G.cur) + "px"),
  1834. !_e && Ie.released && L("moveEnd"),
  1835. c()
  1836. }
  1837. }
  1838. function c() {
  1839. j.length && (X.cur = G.start === G.end ? 0 : ((Ie.init && !Ie.slidee ? G.dest : G.cur) - G.start) / (G.end - G.start) * X.end,
  1840. X.cur = Fe(it(X.cur), X.start, X.end),
  1841. ye.hPos !== X.cur && (ye.hPos = X.cur,
  1842. Ve ? j[0].style[Ve] = ke + (F.horizontal ? "translateX" : "translateY") + "(" + X.cur + "px)" : j[0].style[F.horizontal ? "left" : "top"] = X.cur + "px"))
  1843. }
  1844. function t() {
  1845. Ce.speed && G.cur !== (0 < Ce.speed ? G.end : G.start) || B.stop(),
  1846. Te = Ie.init ? Ge(t) : 0,
  1847. Ce.now = +new Date,
  1848. Ce.pos = G.cur + (Ce.now - Ce.lastTime) / 1e3 * Ce.speed,
  1849. l(Ie.init ? Ce.pos : it(Ce.pos)),
  1850. Ie.init || G.cur !== G.dest || L("moveEnd"),
  1851. Ce.lastTime = Ce.now
  1852. }
  1853. function i(e, t, i) {
  1854. if ("boolean" === Re(t) && (i = t,
  1855. t = Se),
  1856. t === Se)
  1857. l(G[e], i);
  1858. else {
  1859. if (se && "center" !== e)
  1860. return;
  1861. var n = B.getPos(t);
  1862. n && l(n[e], i, !se)
  1863. }
  1864. }
  1865. function h(e) {
  1866. return null != e ? De(e) ? 0 <= e && e < $.length ? e : -1 : J.index(e) : -1
  1867. }
  1868. function u(e) {
  1869. return h(De(e) && e < 0 ? e + $.length : e)
  1870. }
  1871. function m(e, t) {
  1872. var i = h(e);
  1873. return !(!le || i < 0) && (ye.active === i && !t || (J.eq(ee.activeItem).removeClass(F.activeClass),
  1874. J.eq(i).addClass(F.activeClass),
  1875. ye.active = ee.activeItem = i,
  1876. p(),
  1877. L("active", i)),
  1878. i)
  1879. }
  1880. function d(e) {
  1881. e = Fe(De(e) ? e : G.dest, G.start, G.end);
  1882. var t = {}
  1883. , i = ae ? 0 : H / 2;
  1884. if (!V)
  1885. for (var n = 0, r = Q.length; n < r; n++) {
  1886. if (e >= G.end || n === Q.length - 1) {
  1887. t.activePage = Q.length - 1;
  1888. break
  1889. }
  1890. if (e <= Q[n] + i) {
  1891. t.activePage = n;
  1892. break
  1893. }
  1894. }
  1895. if (le) {
  1896. for (var o = !1, a = !1, s = !1, l = 0, c = $.length; l < c; l++)
  1897. if (!1 === o && e <= $[l].start + $[l].half && (o = l),
  1898. !1 === s && e <= $[l].center + $[l].half && (s = l),
  1899. l === c - 1 || e <= $[l].end + $[l].half) {
  1900. a = l;
  1901. break
  1902. }
  1903. t.firstItem = De(o) ? o : 0,
  1904. t.centerItem = De(s) ? s : t.firstItem,
  1905. t.lastItem = De(a) ? a : t.centerItem
  1906. }
  1907. return t
  1908. }
  1909. function v(e) {
  1910. xe.extend(ee, d(e))
  1911. }
  1912. function p() {
  1913. var e = G.dest <= G.start
  1914. , t = G.dest >= G.end
  1915. , i = (e ? 1 : 0) | (t ? 2 : 0);
  1916. if (ye.slideePosState !== i && (ye.slideePosState = i,
  1917. ge.is("button,input") && ge.prop("disabled", e),
  1918. me.is("button,input") && me.prop("disabled", t),
  1919. ge.add(de)[e ? "addClass" : "removeClass"](F.disabledClass),
  1920. me.add(ue)[t ? "addClass" : "removeClass"](F.disabledClass)),
  1921. ye.fwdbwdState !== i && Ie.released && (ye.fwdbwdState = i,
  1922. de.is("button,input") && de.prop("disabled", e),
  1923. ue.is("button,input") && ue.prop("disabled", t)),
  1924. le && null != ee.activeItem) {
  1925. var n = 0 === ee.activeItem
  1926. , r = ee.activeItem >= $.length - 1
  1927. , o = (n ? 1 : 0) | (r ? 2 : 0);
  1928. ye.itemsButtonState !== o && (ye.itemsButtonState = o,
  1929. pe.is("button,input") && pe.prop("disabled", n),
  1930. fe.is("button,input") && fe.prop("disabled", r),
  1931. pe[n ? "addClass" : "removeClass"](F.disabledClass),
  1932. fe[r ? "addClass" : "removeClass"](F.disabledClass))
  1933. }
  1934. }
  1935. function r(e, t, i) {
  1936. if (e = u(e),
  1937. t = u(t),
  1938. -1 < e && -1 < t && e !== t && (!i || t !== e - 1) && (i || t !== e + 1)) {
  1939. J.eq(e)[i ? "insertAfter" : "insertBefore"]($[t].el);
  1940. var n = e < t ? e : i ? t : t - 1
  1941. , r = t < e ? e : i ? t + 1 : t
  1942. , o = t < e;
  1943. null != ee.activeItem && (e === ee.activeItem ? ye.active = ee.activeItem = i ? o ? t + 1 : t : o ? t : t - 1 : ee.activeItem > n && ee.activeItem < r && (ye.active = ee.activeItem += o ? 1 : -1)),
  1944. a()
  1945. }
  1946. }
  1947. function f(e, t) {
  1948. for (var i = 0, n = ve[e].length; i < n; i++)
  1949. if (ve[e][i] === t)
  1950. return i;
  1951. return -1
  1952. }
  1953. function g() {
  1954. Ie.released && !B.isPaused && B.resume()
  1955. }
  1956. function y(e) {
  1957. return it(Fe(e, X.start, X.end) / X.end * (G.end - G.start)) + G.start
  1958. }
  1959. function A() {
  1960. Ie.history[0] = Ie.history[1],
  1961. Ie.history[1] = Ie.history[2],
  1962. Ie.history[2] = Ie.history[3],
  1963. Ie.history[3] = Ie.delta
  1964. }
  1965. function C(e) {
  1966. Ie.released = 0,
  1967. Ie.source = e,
  1968. Ie.slidee = "slidee" === e
  1969. }
  1970. function I(e) {
  1971. var t = "touchstart" === e.type
  1972. , i = e.data.source
  1973. , n = "slidee" === i;
  1974. Ie.init || !t && b(e.target) || !("handle" !== i || F.dragHandle && X.start !== X.end) || n && !(t ? F.touchDragging : F.mouseDragging && e.which < 2) || (t || Pe(e),
  1975. C(i),
  1976. Ie.init = 0,
  1977. Ie.$source = xe(e.target),
  1978. Ie.touch = t,
  1979. Ie.pointer = t ? e.originalEvent.touches[0] : e,
  1980. Ie.initX = Ie.pointer.pageX,
  1981. Ie.initY = Ie.pointer.pageY,
  1982. Ie.initPos = n ? G.cur : X.cur,
  1983. Ie.start = +new Date,
  1984. Ie.time = 0,
  1985. Ie.path = 0,
  1986. Ie.delta = 0,
  1987. Ie.locked = 0,
  1988. Ie.history = [0, 0, 0, 0],
  1989. Ie.pathToLock = n ? t ? 30 : 10 : 0,
  1990. We.on(t ? qe : Ye, E),
  1991. B.pause(1),
  1992. (n ? U : j).addClass(F.draggedClass),
  1993. L("moveStart"),
  1994. n && (be = setInterval(A, 10)))
  1995. }
  1996. function E(e) {
  1997. if (Ie.released = "mouseup" === e.type || "touchend" === e.type,
  1998. Ie.pointer = Ie.touch ? e.originalEvent[Ie.released ? "changedTouches" : "touches"][0] : e,
  1999. Ie.pathX = Ie.pointer.pageX - Ie.initX,
  2000. Ie.pathY = Ie.pointer.pageY - Ie.initY,
  2001. Ie.path = et(tt(Ie.pathX, 2) + tt(Ie.pathY, 2)),
  2002. Ie.delta = F.horizontal ? Ie.pathX : Ie.pathY,
  2003. Ie.released || !(Ie.path < 1)) {
  2004. if (!Ie.init) {
  2005. if (!(F.horizontal ? $e(Ie.pathX) > $e(Ie.pathY) : $e(Ie.pathX) < $e(Ie.pathY)))
  2006. return _();
  2007. Ie.init = 1
  2008. }
  2009. Pe(e),
  2010. !Ie.locked && Ie.path > Ie.pathToLock && Ie.slidee && (Ie.locked = 1,
  2011. Ie.$source.on(Ze, Oe)),
  2012. Ie.released && (_(),
  2013. F.releaseSwing && Ie.slidee && (Ie.swing = (Ie.delta - Ie.history[0]) / 40 * 300,
  2014. Ie.delta += Ie.swing,
  2015. Ie.tweese = 10 < $e(Ie.swing))),
  2016. l(Ie.slidee ? it(Ie.initPos - Ie.delta) : y(Ie.initPos + Ie.delta))
  2017. }
  2018. }
  2019. function _() {
  2020. clearInterval(be),
  2021. Ie.released = !0,
  2022. We.off(Ie.touch ? qe : Ye, E),
  2023. (Ie.slidee ? U : j).removeClass(F.draggedClass),
  2024. setTimeout(function() {
  2025. Ie.$source.off(Ze, Oe)
  2026. }),
  2027. G.cur === G.dest && Ie.init && L("moveEnd"),
  2028. B.resume(1),
  2029. Ie.init = 0
  2030. }
  2031. function b(e) {
  2032. return ~xe.inArray(e.nodeName, Qe) || xe(e).is(F.interactive)
  2033. }
  2034. function w() {
  2035. B.stop(),
  2036. We.off("mouseup", w)
  2037. }
  2038. function T(e) {
  2039. switch (Pe(e),
  2040. this) {
  2041. case ue[0]:
  2042. case de[0]:
  2043. B.moveBy(ue.is(this) ? F.moveBy : -F.moveBy),
  2044. We.on("mouseup", w);
  2045. break;
  2046. case pe[0]:
  2047. B.prev();
  2048. break;
  2049. case fe[0]:
  2050. B.next();
  2051. break;
  2052. case ge[0]:
  2053. B.prevPage();
  2054. break;
  2055. case me[0]:
  2056. B.nextPage()
  2057. }
  2058. }
  2059. function x(e) {
  2060. e.originalEvent[He] = B;
  2061. var t = +new Date;
  2062. if (ot + F.scrollHijack > t && ce[0] !== document && ce[0] !== window)
  2063. ot = t;
  2064. else if (F.scrollBy && G.start !== G.end) {
  2065. var i = function(e) {
  2066. return Ee.curDelta = (F.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2067. Ee.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2068. le ? (Ue = +new Date,
  2069. Ee.last < Ue - Ee.resetTime && (Ee.delta = 0),
  2070. Ee.last = Ue,
  2071. Ee.delta += Ee.curDelta,
  2072. $e(Ee.delta) < 1 ? Ee.finalDelta = 0 : (Ee.finalDelta = it(Ee.delta / 1),
  2073. Ee.delta %= 1),
  2074. Ee.finalDelta) : Ee.curDelta
  2075. }(e.originalEvent);
  2076. (F.scrollTrap || 0 < i && G.dest < G.end || i < 0 && G.dest > G.start) && Pe(e, 1),
  2077. B.slideBy(F.scrollBy * i)
  2078. }
  2079. }
  2080. function S(e) {
  2081. F.clickBar && e.target === W[0] && (Pe(e),
  2082. l(y((F.horizontal ? e.pageX - W.offset().left : e.pageY - W.offset().top) - q / 2)))
  2083. }
  2084. function M(e) {
  2085. if (F.keyboardNavBy)
  2086. switch (e.which) {
  2087. case F.horizontal ? 37 : 38:
  2088. Pe(e),
  2089. B["pages" === F.keyboardNavBy ? "prevPage" : "prev"]();
  2090. break;
  2091. case F.horizontal ? 39 : 40:
  2092. Pe(e),
  2093. B["pages" === F.keyboardNavBy ? "nextPage" : "next"]()
  2094. }
  2095. }
  2096. function R(e) {
  2097. return b(this) ? void (e.originalEvent[He + "ignore"] = !0) : void (this.parentNode !== U[0] || e.originalEvent[He + "ignore"] || B.activate(this))
  2098. }
  2099. function P() {
  2100. this.parentNode === Z[0] && B.activatePage(K.index(this))
  2101. }
  2102. function O(e) {
  2103. F.pauseOnHover && B["mouseenter" === e.type ? "pause" : "resume"](2)
  2104. }
  2105. function L(e, t) {
  2106. if (ve[e]) {
  2107. for (N = ve[e].length,
  2108. Je.length = 0,
  2109. D = 0; D < N; D++)
  2110. Je.push(ve[e][D]);
  2111. for (D = 0; D < N; D++)
  2112. Je[D].call(B, e, t)
  2113. }
  2114. }
  2115. var D, N, F = xe.extend({}, Me.defaults, e), B = this, V = De(s), k = xe(s), U = F.slidee ? xe(F.slidee).eq(0) : k.children().eq(0), H = 0, z = 0, G = {
  2116. start: 0,
  2117. center: 0,
  2118. end: 0,
  2119. cur: 0,
  2120. dest: 0
  2121. }, W = xe(F.scrollBar).eq(0), j = W.children().eq(0), Y = 0, q = 0, X = {
  2122. start: 0,
  2123. end: 0,
  2124. cur: 0
  2125. }, Z = xe(F.pagesBar), K = 0, Q = [], J = 0, $ = [], ee = {
  2126. firstItem: 0,
  2127. lastItem: 0,
  2128. centerItem: 0,
  2129. activeItem: null,
  2130. activePage: 0
  2131. }, te = new Be(k[0]), ie = new Be(U[0]), ne = new Be(W[0]), re = new Be(j[0]), oe = "basic" === F.itemNav, ae = "forceCentered" === F.itemNav, se = "centered" === F.itemNav || ae, le = !V && (oe || se || ae), ce = F.scrollSource ? xe(F.scrollSource) : k, he = F.dragSource ? xe(F.dragSource) : k, ue = xe(F.forward), de = xe(F.backward), pe = xe(F.prev), fe = xe(F.next), ge = xe(F.prevPage), me = xe(F.nextPage), ve = {}, ye = {}, Ae = {}, Ce = {}, Ie = {
  2132. released: 1
  2133. }, Ee = {
  2134. last: 0,
  2135. delta: 0,
  2136. resetTime: 200
  2137. }, _e = 0, be = 0, we = 0, Te = 0;
  2138. V || (s = k[0]),
  2139. B.initialized = 0,
  2140. B.frame = s,
  2141. B.slidee = U[0],
  2142. B.pos = G,
  2143. B.rel = ee,
  2144. B.items = $,
  2145. B.pages = Q,
  2146. B.isPaused = 0,
  2147. B.options = F,
  2148. B.dragging = Ie,
  2149. B.reload = function() {
  2150. a()
  2151. }
  2152. ,
  2153. B.getPos = function(e) {
  2154. if (le) {
  2155. var t = h(e);
  2156. return -1 !== t && $[t]
  2157. }
  2158. var i = U.find(e).eq(0);
  2159. if (i[0]) {
  2160. var n = F.horizontal ? i.offset().left - U.offset().left : i.offset().top - U.offset().top
  2161. , r = i[F.horizontal ? "outerWidth" : "outerHeight"]();
  2162. return {
  2163. start: n,
  2164. center: n - H / 2 + r / 2,
  2165. end: n - H + r,
  2166. size: r
  2167. }
  2168. }
  2169. return !1
  2170. }
  2171. ,
  2172. B.moveBy = function(e) {
  2173. Ce.speed = e,
  2174. !Ie.init && Ce.speed && G.cur !== (0 < Ce.speed ? G.end : G.start) && (Ce.lastTime = +new Date,
  2175. Ce.startPos = G.cur,
  2176. C("button"),
  2177. Ie.init = 1,
  2178. L("moveStart"),
  2179. ze(Te),
  2180. t())
  2181. }
  2182. ,
  2183. B.stop = function() {
  2184. "button" === Ie.source && (Ie.init = 0,
  2185. Ie.released = 1)
  2186. }
  2187. ,
  2188. B.prev = function() {
  2189. B.activate(null == ee.activeItem ? 0 : ee.activeItem - 1)
  2190. }
  2191. ,
  2192. B.next = function() {
  2193. B.activate(null == ee.activeItem ? 0 : ee.activeItem + 1)
  2194. }
  2195. ,
  2196. B.prevPage = function() {
  2197. B.activatePage(ee.activePage - 1)
  2198. }
  2199. ,
  2200. B.nextPage = function() {
  2201. B.activatePage(ee.activePage + 1)
  2202. }
  2203. ,
  2204. B.slideBy = function(e, t) {
  2205. e && (le ? B[se ? "toCenter" : "toStart"](Fe((se ? ee.centerItem : ee.firstItem) + F.scrollBy * e, 0, $.length)) : l(G.dest + e, t))
  2206. }
  2207. ,
  2208. B.slideTo = function(e, t) {
  2209. l(e, t)
  2210. }
  2211. ,
  2212. B.toStart = function(e, t) {
  2213. i("start", e, t)
  2214. }
  2215. ,
  2216. B.toEnd = function(e, t) {
  2217. i("end", e, t)
  2218. }
  2219. ,
  2220. B.toCenter = function(e, t) {
  2221. i("center", e, t)
  2222. }
  2223. ,
  2224. B.getIndex = h,
  2225. B.activate = function(e, t) {
  2226. var i = m(e);
  2227. F.smart && !1 !== i && (se ? B.toCenter(i, t) : i >= ee.lastItem ? B.toStart(i, t) : i <= ee.firstItem ? B.toEnd(i, t) : g())
  2228. }
  2229. ,
  2230. B.activatePage = function(e, t) {
  2231. De(e) && l(Q[Fe(e, 0, Q.length - 1)], t)
  2232. }
  2233. ,
  2234. B.resume = function(e) {
  2235. F.cycleBy && F.cycleInterval && ("items" !== F.cycleBy || $[0] && null != ee.activeItem) && !(e < B.isPaused) && (B.isPaused = 0,
  2236. we ? we = clearTimeout(we) : L("resume"),
  2237. we = setTimeout(function() {
  2238. switch (L("cycle"),
  2239. F.cycleBy) {
  2240. case "items":
  2241. B.activate(ee.activeItem >= $.length - 1 ? 0 : ee.activeItem + 1);
  2242. break;
  2243. case "pages":
  2244. B.activatePage(ee.activePage >= Q.length - 1 ? 0 : ee.activePage + 1)
  2245. }
  2246. }, F.cycleInterval))
  2247. }
  2248. ,
  2249. B.pause = function(e) {
  2250. e < B.isPaused || (B.isPaused = e || 100,
  2251. we && (we = clearTimeout(we),
  2252. L("pause")))
  2253. }
  2254. ,
  2255. B.toggle = function() {
  2256. B[we ? "pause" : "resume"]()
  2257. }
  2258. ,
  2259. B.set = function(e, t) {
  2260. xe.isPlainObject(e) ? xe.extend(F, e) : F.hasOwnProperty(e) && (F[e] = t)
  2261. }
  2262. ,
  2263. B.add = function(e, t) {
  2264. var i = xe(e);
  2265. le ? (null == t || !$[0] || t >= $.length ? i.appendTo(U) : $.length && i.insertBefore($[t].el),
  2266. null != ee.activeItem && t <= ee.activeItem && (ye.active = ee.activeItem += i.length)) : U.append(i),
  2267. a()
  2268. }
  2269. ,
  2270. B.remove = function(e) {
  2271. if (le) {
  2272. var t = u(e);
  2273. if (-1 < t) {
  2274. J.eq(t).remove();
  2275. var i = t === ee.activeItem;
  2276. null != ee.activeItem && t < ee.activeItem && (ye.active = --ee.activeItem),
  2277. a(),
  2278. i && (ye.active = null,
  2279. B.activate(ee.activeItem))
  2280. }
  2281. } else
  2282. xe(e).remove(),
  2283. a()
  2284. }
  2285. ,
  2286. B.moveAfter = function(e, t) {
  2287. r(e, t, 1)
  2288. }
  2289. ,
  2290. B.moveBefore = function(e, t) {
  2291. r(e, t)
  2292. }
  2293. ,
  2294. B.on = function(e, t) {
  2295. if ("object" === Re(e))
  2296. for (var i in e)
  2297. e.hasOwnProperty(i) && B.on(i, e[i]);
  2298. else if ("function" === Re(t))
  2299. for (var n = e.split(" "), r = 0, o = n.length; r < o; r++)
  2300. ve[n[r]] = ve[n[r]] || [],
  2301. -1 === f(n[r], t) && ve[n[r]].push(t);
  2302. else if ("array" === Re(t))
  2303. for (var a = 0, s = t.length; a < s; a++)
  2304. B.on(e, t[a])
  2305. }
  2306. ,
  2307. B.one = function(t, i) {
  2308. B.on(t, function e() {
  2309. i.apply(B, arguments),
  2310. B.off(t, e)
  2311. })
  2312. }
  2313. ,
  2314. B.off = function(e, t) {
  2315. if (t instanceof Array)
  2316. for (var i = 0, n = t.length; i < n; i++)
  2317. B.off(e, t[i]);
  2318. else
  2319. for (var r = e.split(" "), o = 0, a = r.length; o < a; o++)
  2320. if (ve[r[o]] = ve[r[o]] || [],
  2321. null == t)
  2322. ve[r[o]].length = 0;
  2323. else {
  2324. var s = f(r[o], t);
  2325. -1 !== s && ve[r[o]].splice(s, 1)
  2326. }
  2327. }
  2328. ,
  2329. B.destroy = function() {
  2330. return ce.add(j).add(W).add(Z).add(ue).add(de).add(pe).add(fe).add(ge).add(me).off("." + He),
  2331. We.off("keydown", M),
  2332. pe.add(fe).add(ge).add(me).removeClass(F.disabledClass),
  2333. J && null != ee.activeItem && J.eq(ee.activeItem).removeClass(F.activeClass),
  2334. Z.empty(),
  2335. V || (k.off("." + He),
  2336. te.restore(),
  2337. ie.restore(),
  2338. ne.restore(),
  2339. re.restore(),
  2340. xe.removeData(s, He)),
  2341. $.length = Q.length = 0,
  2342. ye = {},
  2343. B.initialized = 0,
  2344. B
  2345. }
  2346. ,
  2347. B.init = function() {
  2348. if (!B.initialized) {
  2349. B.on(n);
  2350. var e = ["overflow", "position"]
  2351. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2352. te.save.apply(te, e),
  2353. ne.save.apply(ne, e),
  2354. ie.save.apply(ie, t),
  2355. re.save.apply(re, t);
  2356. var i = j;
  2357. return V || (i = i.add(U),
  2358. k.css("overflow", "hidden"),
  2359. Ve || "static" !== k.css("position") || k.css("position", "relative")),
  2360. Ve ? ke && i.css(Ve, ke) : ("static" === W.css("position") && W.css("position", "relative"),
  2361. i.css({
  2362. position: "absolute"
  2363. })),
  2364. F.forward && ue.on(Ke, T),
  2365. F.backward && de.on(Ke, T),
  2366. F.prev && pe.on(Ze, T),
  2367. F.next && fe.on(Ze, T),
  2368. F.prevPage && ge.on(Ze, T),
  2369. F.nextPage && me.on(Ze, T),
  2370. ce.on(Xe, x),
  2371. W[0] && W.on(Ze, S),
  2372. le && F.activateOn && k.on(F.activateOn + "." + He, "*", R),
  2373. Z[0] && F.activatePageOn && Z.on(F.activatePageOn + "." + He, "*", P),
  2374. he.on(je, {
  2375. source: "slidee"
  2376. }, I),
  2377. j && j.on(je, {
  2378. source: "handle"
  2379. }, I),
  2380. We.on("keydown", M),
  2381. V || (k.on("mouseenter." + He + " mouseleave." + He, O),
  2382. k.on("scroll." + He, Le)),
  2383. B.initialized = 1,
  2384. a(!0),
  2385. F.cycleBy && !V && B[F.startPaused ? "pause" : "resume"](),
  2386. B
  2387. }
  2388. }
  2389. }
  2390. function Re(e) {
  2391. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2392. }
  2393. function Pe(e, t) {
  2394. e.preventDefault(),
  2395. t && e.stopPropagation()
  2396. }
  2397. function Oe(e) {
  2398. Pe(e, 1),
  2399. xe(this).off(e.type, Oe)
  2400. }
  2401. function Le() {
  2402. this.scrollLeft = 0,
  2403. this.scrollTop = 0
  2404. }
  2405. function De(e) {
  2406. return !isNaN(parseFloat(e)) && isFinite(e)
  2407. }
  2408. function Ne(e, t) {
  2409. return 0 | it(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2410. }
  2411. function Fe(e, t, i) {
  2412. return e < t ? t : i < e ? i : e
  2413. }
  2414. function Be(t) {
  2415. var i = {
  2416. style: {},
  2417. save: function() {
  2418. if (t && t.nodeType) {
  2419. for (var e = 0; e < arguments.length; e++)
  2420. i.style[arguments[e]] = t.style[arguments[e]];
  2421. return i
  2422. }
  2423. },
  2424. restore: function() {
  2425. if (t && t.nodeType) {
  2426. for (var e in i.style)
  2427. i.style.hasOwnProperty(e) && (t.style[e] = i.style[e]);
  2428. return i
  2429. }
  2430. }
  2431. };
  2432. return i
  2433. }
  2434. var Ve, ke, Ue, r, o, He = "sly", ze = e.cancelAnimationFrame || e.cancelRequestAnimationFrame, Ge = e.requestAnimationFrame, We = xe(document), je = "touchstart." + He + " mousedown." + He, Ye = "mousemove." + He + " mouseup." + He, qe = "touchmove." + He + " touchend." + He, Xe = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + He, Ze = "click." + He, Ke = "mousedown." + He, Qe = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], Je = [], $e = Math.abs, et = Math.sqrt, tt = Math.pow, it = Math.round, nt = Math.max, rt = Math.min, ot = 0;
  2435. function t(e) {
  2436. for (var t = 0, i = r.length; t < i; t++) {
  2437. var n = r[t] ? r[t] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2438. if (null != o.style[n])
  2439. return n
  2440. }
  2441. }
  2442. We.on(Xe, function(e) {
  2443. var t = e.originalEvent[He]
  2444. , i = +new Date;
  2445. (!t || t.options.scrollHijack < i - ot) && (ot = i)
  2446. }),
  2447. function(t) {
  2448. Ge = t.requestAnimationFrame || t.webkitRequestAnimationFrame || function(e) {
  2449. var t = (new Date).getTime()
  2450. , i = Math.max(0, 16 - (t - r))
  2451. , n = setTimeout(e, i);
  2452. return r = t,
  2453. n
  2454. }
  2455. ;
  2456. var r = (new Date).getTime()
  2457. , i = t.cancelAnimationFrame || t.webkitCancelAnimationFrame || t.clearTimeout;
  2458. ze = function(e) {
  2459. i.call(t, e)
  2460. }
  2461. }(window),
  2462. r = ["", "webkit", "moz", "ms", "o"],
  2463. o = document.createElement("div"),
  2464. Ve = t("transform"),
  2465. ke = t("perspective") ? "translateZ(0) " : "",
  2466. e.Sly = Me,
  2467. xe.fn.sly = function(n, r) {
  2468. var o, a;
  2469. return xe.isPlainObject(n) || ("string" !== Re(n) && !1 !== n || (o = !1 === n ? "destroy" : n,
  2470. a = Array.prototype.slice.call(arguments, 1)),
  2471. n = {}),
  2472. this.each(function(e, t) {
  2473. var i = xe.data(t, He);
  2474. i || o ? i && o && i[o] && i[o].apply(i, a) : i = xe.data(t, He, new Me(t,n,r).init())
  2475. })
  2476. }
  2477. ,
  2478. Me.defaults = {
  2479. slidee: null,
  2480. horizontal: !1,
  2481. itemNav: null,
  2482. itemSelector: null,
  2483. smart: !1,
  2484. activateOn: null,
  2485. activateMiddle: !1,
  2486. scrollSource: null,
  2487. scrollBy: 0,
  2488. scrollHijack: 300,
  2489. scrollTrap: !1,
  2490. dragSource: null,
  2491. mouseDragging: !1,
  2492. touchDragging: !1,
  2493. releaseSwing: !1,
  2494. swingSpeed: .2,
  2495. elasticBounds: !1,
  2496. interactive: null,
  2497. scrollBar: null,
  2498. dragHandle: !1,
  2499. dynamicHandle: !1,
  2500. minHandleSize: 50,
  2501. clickBar: !1,
  2502. syncSpeed: .5,
  2503. pagesBar: null,
  2504. activatePageOn: null,
  2505. pageBuilder: function(e) {
  2506. return "<li>" + (e + 1) + "</li>"
  2507. },
  2508. forward: null,
  2509. backward: null,
  2510. prev: null,
  2511. next: null,
  2512. prevPage: null,
  2513. nextPage: null,
  2514. cycleBy: null,
  2515. cycleInterval: 5e3,
  2516. pauseOnHover: !1,
  2517. startPaused: !1,
  2518. moveBy: 300,
  2519. speed: 0,
  2520. easing: "swing",
  2521. startAt: null,
  2522. keyboardNavBy: null,
  2523. draggedClass: "dragged",
  2524. activeClass: "active",
  2525. disabledClass: "disabled"
  2526. }
  2527. }(jQuery, window),
  2528. function o(a, s, l) {
  2529. function c(i, e) {
  2530. if (!s[i]) {
  2531. if (!a[i]) {
  2532. var t = "function" == typeof require && require;
  2533. if (!e && t)
  2534. return t(i, !0);
  2535. if (h)
  2536. return h(i, !0);
  2537. var n = new Error("Cannot find module '" + i + "'");
  2538. throw n.code = "MODULE_NOT_FOUND",
  2539. n
  2540. }
  2541. var r = s[i] = {
  2542. exports: {}
  2543. };
  2544. a[i][0].call(r.exports, function(e) {
  2545. var t = a[i][1][e];
  2546. return c(t || e)
  2547. }, r, r.exports, o, a, s, l)
  2548. }
  2549. return s[i].exports
  2550. }
  2551. for (var h = "function" == typeof require && require, e = 0; e < l.length; e++)
  2552. c(l[e]);
  2553. return c
  2554. }({
  2555. 1: [function(p, f, e) {
  2556. (function(e) {
  2557. "use strict";
  2558. function t(e) {
  2559. this.player = null,
  2560. this.director = null,
  2561. this.modelManager = null,
  2562. this.container = null,
  2563. this.tagManager = null,
  2564. this.fadeInSpeed = e,
  2565. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2566. }
  2567. var r = p("three")
  2568. , i = p("./util/logger")
  2569. , n = (p("./util/common"),
  2570. p("./enum/PlayerEvents"))
  2571. , o = p("./enum/DirectorEvents")
  2572. , a = p("./settings")
  2573. , s = p("./enum/Viewmode")
  2574. , l = (p("./enum/WarpStyle"),
  2575. p("./enum/BlackoutStyle"),
  2576. p("./enum/ModelManagerEvents"))
  2577. , c = p("./enum/tagEvents")
  2578. , h = p("./util/transitions")
  2579. , u = p("./util/lerp")
  2580. , d = new i(e);
  2581. t.prototype.init = function(e, t, i, n, r) {
  2582. (window.app = this).player = t,
  2583. this.director = e,
  2584. this.modelManager = i,
  2585. this.tagManager = n,
  2586. this.container = r,
  2587. this.updateModel(),
  2588. this.bindEvents()
  2589. }
  2590. ,
  2591. t.prototype.bindEvents = function() {
  2592. this.modelManager.on(l.ActiveModelChanged, this.updateModel.bind(this)),
  2593. this.player.on(n.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2594. this.player.on(n.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2595. this.player.on(n.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2596. this.player.on(n.StartInside, this.handleStartInside.bind(this)),
  2597. this.player.on(n.StartOutside, this.handleStartOutside.bind(this)),
  2598. this.player.on(n.WarpStarted, this.handleWarpStarted.bind(this)),
  2599. this.director.on(o.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2600. this.tagManager.on(c.TagActivated, this.ontagActivated.bind(this)),
  2601. this.tagManager.on(c.TagNavigation, this.onNavigationTotag.bind(this))
  2602. }
  2603. ,
  2604. t.prototype.updateModel = function() {
  2605. this.model = this.modelManager.getActiveModel()
  2606. }
  2607. ,
  2608. t.prototype.handleWarpStarted = function() {
  2609. this.hidePlayerReticule()
  2610. }
  2611. ,
  2612. t.prototype.ontagActivated = function() {
  2613. this.hidePlayerReticule()
  2614. }
  2615. ,
  2616. t.prototype.onNavigationTotag = function() {
  2617. this.hidePlayerReticule()
  2618. }
  2619. ,
  2620. t.prototype.handlePlayerModeChanging = function(e, t, i) {
  2621. var n = this.modelManager.getActiveModel()
  2622. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : a[t].markerOpacity;
  2623. n.fadePanoMarkers(r),
  2624. n.setMode(t)
  2625. }
  2626. ,
  2627. t.prototype.handlePlayerModeChanged = function(e, t) {
  2628. var i = this.modelManager.getActiveModel()
  2629. , n = t === s.PANORAMA ? r.DoubleSide : r.FrontSide;
  2630. i.setSide(n),
  2631. i.setMode(t)
  2632. }
  2633. ,
  2634. t.prototype.handleClosestPanoChanging = function(e, t, i) {
  2635. i !== s.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2636. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2637. }
  2638. ,
  2639. t.prototype.handleActionInterruption = function() {}
  2640. ,
  2641. t.prototype.handleStartInside = function(e) {
  2642. var t = a[this.player.mode]
  2643. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2644. this.fadeIn(this.fadeInSpeed),
  2645. this.model.alpha = 0,
  2646. this.model.skybox.material.uniforms.opacity.value = 1,
  2647. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2648. var n = this.player.reticule;
  2649. h.start(u.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2650. }
  2651. ,
  2652. t.prototype.handleStartOutside = function(e) {
  2653. this.fadeIn(e)
  2654. }
  2655. ,
  2656. t.prototype.fadeIn = function(e) {
  2657. null != e || (e = 2e3,
  2658. d.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2659. $(this.container).fadeIn(e)
  2660. }
  2661. ,
  2662. t.prototype.hidePlayerReticule = function() {
  2663. this.player.reticule.hide()
  2664. }
  2665. ,
  2666. f.exports = t
  2667. }
  2668. ).call(this, "/js/DisplayController.js")
  2669. }
  2670. , {
  2671. "./enum/BlackoutStyle": 18,
  2672. "./enum/DirectorEvents": 23,
  2673. "./enum/tagEvents": 32,
  2674. "./enum/ModelManagerEvents": 33,
  2675. "./enum/PlayerEvents": 40,
  2676. "./enum/Viewmode": 51,
  2677. "./enum/WarpStyle": 52,
  2678. "./settings": 166,
  2679. "./util/common": 185,
  2680. "./util/lerp": 188,
  2681. "./util/logger": 189,
  2682. "./util/transitions": 195,
  2683. three: 217
  2684. }],
  2685. 2: [function(e, t, i) {
  2686. "use strict";
  2687. function n() {
  2688. this.baseStartTime = performance.timing.navigationStart,
  2689. this.loadingStartTime = null,
  2690. this.waitingStartTime = null,
  2691. this.appReadyTime = null
  2692. }
  2693. n.prototype.setBaseStartTime = function(e) {
  2694. this.baseStartTime = e || Date.now()
  2695. }
  2696. ,
  2697. n.prototype.setWaitingStartTime = function(e) {
  2698. this.waitingStartTime = e || Date.now()
  2699. }
  2700. ,
  2701. n.prototype.setLoadingStartTime = function(e) {
  2702. this.loadingStartTime = e || Date.now()
  2703. }
  2704. ,
  2705. n.prototype.setAppReadyTime = function(e) {
  2706. this.appReadyTime = e || Date.now()
  2707. }
  2708. ,
  2709. n.prototype.calcFullLoadingTime = function() {
  2710. var e = this.appReadyTime - this.baseStartTime;
  2711. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2712. e
  2713. }
  2714. ,
  2715. t.exports = n
  2716. }
  2717. , {}],
  2718. 3: [function(i, n, e) {
  2719. (function(e) {
  2720. "use strict";
  2721. function a() {
  2722. return 100 * Math.random()
  2723. }
  2724. var t = i("./util/logger")
  2725. , s = i("./util/browser")
  2726. , l = new t(e)
  2727. , c = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2728. initialized: !1,
  2729. init: function(e, t) {
  2730. if (t = t || {},
  2731. !this.initialized) {
  2732. for (var i in this.initialized = !0,
  2733. s.valueFromHash("tilegen") && (t.tilegen = 1 === s.valueFromHash("tilegen", 0)),
  2734. s.valueFromHash("imgopt") && (t.imgopt = 1 === s.valueFromHash("imgopt", 0)),
  2735. e) {
  2736. var n = i.match("^sc_tilegen_([0-9]+)$");
  2737. n && (c.tilegen = a() < parseInt(n[1]));
  2738. var r = i.match("^sc_imgopt_([0-9]+)$");
  2739. r && (c.imgopt = a() < parseInt(r[1]))
  2740. }
  2741. for (var o in t)
  2742. c[o] = t[o],
  2743. l.debug("A/B override:", o, c[o])
  2744. }
  2745. },
  2746. changeIfTileGenerating: function(e) {
  2747. return c.tilegen && (e += -1 === e.indexOf("?") ? "?" : "&",
  2748. e += ""),
  2749. e
  2750. },
  2751. changeIfImageOptimzing: function(e) {
  2752. if(e.includes("blob:http"))return e;//add
  2753. return c.imgopt && -1 === e.indexOf("imgopt=1") && (e += -1 === e.indexOf("?") ? "?" : "&",
  2754. e += ""),
  2755. e
  2756. },
  2757. tilegen: !1,
  2758. imgopt: !1
  2759. };
  2760. n.exports = c
  2761. }
  2762. ).call(this, "/js/ab.js")
  2763. }
  2764. , {
  2765. "./util/browser": 182,
  2766. "./util/logger": 189
  2767. }],
  2768. 4: [function(u, d, e) {
  2769. (function(e) {
  2770. "use strict";
  2771. function r(n, e, t, i) {
  2772. function r(e) {
  2773. a[e.sid] = !0;
  2774. var t = e.billboard.media && e.billboard.media.type
  2775. , i = {
  2776. tag_id: e.sid,
  2777. tags_visited: Object.keys(a).length,
  2778. tag_count: Object.keys(n.tags).length,
  2779. tag_view_count: ++d,
  2780. has_media: !!t
  2781. };
  2782. t && (i.media_type = t),
  2783. g("tag_opened", i)
  2784. }
  2785. var o, a = {}, s = Date.now() - P, l = null;
  2786. i && (l = Date.now() - window.navigationStart);
  2787. try {
  2788. o = /* n.data.player_options.highlight_reel && */ 0 < n.heroLocations.length
  2789. } catch (n) {
  2790. o = !1
  2791. }
  2792. var c, h = n.supportsVR;
  2793. h || (c = "VR disabled at the model/account level",
  2794. y.valueFromHash("vr") === w.NONE ? c = "VR disabled, using &vr=0" : y.detectAndroid() ? _.isDeviceSupported(b.Android) || (c = "VR disabled, unsupported Android version") : y.detectIOS() && (_.isDeviceSupported(b.IOS) || (c = "VR disabled, unsupported iOS version"))),
  2795. g("model_loaded", {
  2796. duration: s,
  2797. duration_from_navigation_start: l,
  2798. has_hlr: o,
  2799. has_vr: h,
  2800. vr_reason: c
  2801. });
  2802. var u = 0;
  2803. n.panos.forEach(function(e) {
  2804. e.on("enter", function() {
  2805. f("pano_viewed", {
  2806. pano_id: e.id,
  2807. pano_view_count: ++u,
  2808. alignment_type: e.alignmentType,
  2809. interaction_source: R,
  2810. navigation_source: v
  2811. })
  2812. })
  2813. });
  2814. var d = 0;
  2815. for (var p in n.tags)
  2816. n.tags[p].billboard.on(M.OPENED, r.bind(this, n.tags[p]));
  2817. e.on("tour_auto", function(e) {
  2818. v = "tour_" + e
  2819. }),
  2820. e.on("tour_manual", function(e) {
  2821. R = "gui-" + e,
  2822. v = "tour_manual"
  2823. }),
  2824. t.on(C.InteractionKey, function() {
  2825. e.mode === A.TRANSITIONING || e.flying || m(C.InteractionKey)
  2826. }),
  2827. t.on(C.InteractionDirect, function() {
  2828. e.mode === A.TRANSITIONING || e.flying || m(C.InteractionDirect)
  2829. }),
  2830. function(t) {
  2831. I.on(T.OPENED, function() {
  2832. f("showcase_share_intent", {
  2833. pano_id: t.currentPano && t.currentPano.id
  2834. })
  2835. }),
  2836. I.on(T.LINK_CLICKED, function(e) {
  2837. f("showcase_share_action", {
  2838. channel: e.channel,
  2839. pano_id: t.currentPano && t.currentPano.id
  2840. })
  2841. }),
  2842. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2843. f("showcase_share_origin_link_clicked")
  2844. })
  2845. }(e),
  2846. function() {
  2847. _.on(S.OPENED, f.bind(this, "showcase_gui", {
  2848. gui_action: "click_vr_button"
  2849. })),
  2850. _.on(S.LAUNCH, function(e) {
  2851. f("showcase_gui", {
  2852. gui_action: "launch_vr",
  2853. vr_platform: e.vr_platform,
  2854. vr_app: e.vr_app
  2855. })
  2856. }),
  2857. _.on(S.PREV, f.bind(this, "showcase_gui", {
  2858. gui_action: "vr_modal_prev"
  2859. })),
  2860. _.on(S.NEXT, function(e) {
  2861. f("showcase_gui", {
  2862. gui_action: e.nextAction
  2863. })
  2864. }),
  2865. _.on(S.CLOSED, f.bind(this, "showcase_gui", {
  2866. gui_action: "vr_modal_close"
  2867. })),
  2868. _.on(S.falseICECHOSEN, function(e) {
  2869. f("showcase_gui", {
  2870. gui_action: e.name + " "
  2871. })
  2872. }),
  2873. _.on(S.STORE, function(e) {
  2874. f("showcase_gui", {
  2875. gui_action: "launch_store",
  2876. store: e
  2877. })
  2878. })
  2879. }()
  2880. }
  2881. function f(e, t) {
  2882. if (t = t || {},
  2883. i)
  2884. try {
  2885. window.analytics.track(e, s.extendObject(t, c), {
  2886. context: {
  2887. app: {
  2888. name: "showcase",
  2889. version: "2.25.6-0-gd87e5b1"
  2890. },
  2891. screen: {
  2892. width: window.screen.width,
  2893. height: window.screen.height,
  2894. density: window.devicePixelRatio
  2895. }
  2896. }
  2897. })
  2898. } catch (t) {
  2899. console.warn("Failed to send data to segment for " + e)
  2900. }
  2901. }
  2902. function g(e, t) {
  2903. f(e, t = t || {})
  2904. }
  2905. function m(e, t) {
  2906. R = e === C.InteractionGui ? "gui-" + t : e,
  2907. v = "self_guided"
  2908. }
  2909. var v, o, a = (u("three"),
  2910. u("./util/ajax"),
  2911. u("./ab")), y = u("./util/browser"), s = u("./util/common"), t = u("./settings"), A = (u("./localization/localize"),
  2912. u("./enum/Viewmode")), C = u("./enum/ControlEvents"), I = u("./gui/sharing/modal"), E = u("./gui/title/titleBar"), _ = u("./gui/vr/vrModal"), b = u("./enum/VRPlatforms"), w = u("./enum/VROption"), T = u("./gui/sharing/ShareEvents"), x = u("./gui/title/TitleEvents"), S = u("./gui/vr/vrEvent"), M = u("./tag/Billboard/BillboardEvent"), l = new (u("./util/logger"))(e), R = (u("./enum/PlayerEvents"),
  2913. "direct"), i = null, n = !1, P = null, c = null, h = s.uuid4();
  2914. d.exports = {
  2915. report: function(e, t, i, n) {
  2916. !function(e, t) {
  2917. if (o)
  2918. try {
  2919. o.addEvent(e, s.extendObject({
  2920. host: window.location.host,
  2921. keen: {
  2922. addons: [{
  2923. name: "keen:ua_parser",
  2924. input: {
  2925. ua_string: "user_agent"
  2926. },
  2927. output: "parsed_user_agent"
  2928. }]
  2929. },
  2930. user_agent: "${keen.user_agent}",
  2931. referrer: {
  2932. url: s.normalizeUrl(document.referrer),
  2933. domain: s.domainFromUrl(document.referrer),
  2934. url_original: document.referrer
  2935. },
  2936. embedded: y.inIframe(),
  2937. is_mobile: y.isMobile(),
  2938. version: "2.25.6-0-gd87e5b1"
  2939. }, t))
  2940. } catch (e) {
  2941. l.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2942. }
  2943. }("Session starts", {
  2944. model: e,
  2945. status: t,
  2946. loadtime: Date.now() - (P || Date.now()),
  2947. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2948. autoplay: i,
  2949. quickstart: n,
  2950. ab_tilegen: a.tilegen,
  2951. ab_imgopt: a.imgopt
  2952. })
  2953. },
  2954. impression: function(e) {
  2955. g("impression", {
  2956. visible: void 0 === (e = e || {}).isVisible || e.isVisible,
  2957. url_params: (void 0 !== e.immediate && e.immediate,
  2958. window.location.search.substr(1).split("&"))
  2959. })
  2960. },
  2961. initKeen: function(e) {
  2962. return e.token && e.appId ? void (o = new Keen({
  2963. projectId: e.appId,
  2964. writeKey: e.token,
  2965. readKey: "",
  2966. requestType: "xhr"
  2967. })) : void l.warn("no keen token/appId")
  2968. },
  2969. initSegment: function(e) {
  2970. return e.token ? (i = e.token,
  2971. window.analytics.load(e.token),
  2972. c = {
  2973. model_id: e.model,
  2974. start_source: e.startSource,
  2975. autoplay: e.autoplay,
  2976. quickstart: e.quickstart,
  2977. language_tag: t.languageTag,
  2978. is_mobile: y.isMobile(),
  2979. iframe: y.inIframe(),
  2980. aspect_ratio: y.aspectRatio(),
  2981. session_id: h,
  2982. window: {
  2983. width: $("#player").width(),
  2984. height: $("#player").height()
  2985. },
  2986. platform: {
  2987. browser: {
  2988. name: $.ua.browser.name,
  2989. major: $.ua.browser.major,
  2990. version: $.ua.browser.version
  2991. },
  2992. os: {
  2993. name: $.ua.os.name,
  2994. version: $.ua.os.version
  2995. },
  2996. device: {
  2997. vendor: $.ua.device.vendor,
  2998. model: $.ua.device.model,
  2999. type: $.ua.device.type
  3000. }
  3001. }
  3002. },
  3003. n = Math.random() < t.analytics.sessionTrackingRate,
  3004. l.debug("tracking sample rate = " + t.analytics.sessionTrackingRate),
  3005. void l.debug("tracking this session = " + n)) : void l.warn("no segment token")
  3006. },
  3007. sessionStart: function(e) {
  3008. l.debug("analytics user_session_start"),
  3009. f("session_started"),
  3010. P = Date.now(),
  3011. window.addEventListener("unload", function() {
  3012. !function(e, t) {
  3013. if (t = t || {},
  3014. navigator.sendBeacon && i)
  3015. try {
  3016. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3017. event: e,
  3018. anonymousId: window.analytics.user().anonymousId(),
  3019. properties: s.extendObject(t, c),
  3020. writeKey: i,
  3021. sentAt: Date.now(),
  3022. type: "track",
  3023. context: {
  3024. userAgent: y.userAgent(),
  3025. library: {
  3026. name: "showcase-beacon",
  3027. version: "2.25.6-0-gd87e5b1"
  3028. },
  3029. app: {
  3030. name: "showcase",
  3031. version: "2.25.6-0-gd87e5b1"
  3032. }
  3033. }
  3034. }))
  3035. } catch (e) {
  3036. console.warn("Failed to send async segment request")
  3037. }
  3038. }("session_ended", {
  3039. duration: Date.now() - P
  3040. })
  3041. })
  3042. },
  3043. modelLoaded: function(e, t, i, n) {
  3044. r(e, t, i, n)
  3045. },
  3046. loadComplete: function(e) {
  3047. f("load_times", {
  3048. time_to_app_start: e
  3049. })
  3050. },
  3051. track: function(e, t) {
  3052. n && (l.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3053. f(e, t))
  3054. },
  3055. trackAlways: function(e, t) {
  3056. l.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3057. f(e, t)
  3058. },
  3059. getSessionId: function() {
  3060. return h
  3061. },
  3062. updateInteraction: m
  3063. }
  3064. }
  3065. ).call(this, "/js/analytics.js")
  3066. }
  3067. , {
  3068. "./ab": 3,
  3069. "./enum/ControlEvents": 21,
  3070. "./enum/PlayerEvents": 40,
  3071. "./enum/VROption": 47,
  3072. "./enum/VRPlatforms": 49,
  3073. "./enum/Viewmode": 51,
  3074. "./gui/sharing/ShareEvents": 76,
  3075. "./gui/sharing/modal": 77,
  3076. "./gui/title/TitleEvents": 80,
  3077. "./gui/title/titleBar": 82,
  3078. "./gui/vr/vrEvent": 85,
  3079. "./gui/vr/vrModal": 87,
  3080. "./localization/localize": 108,
  3081. "./tag/Billboard/BillboardEvent": 120,
  3082. "./settings": 166,
  3083. "./util/ajax": 181,
  3084. "./util/browser": 182,
  3085. "./util/common": 185,
  3086. "./util/logger": 189,
  3087. three: 217
  3088. }],
  3089. 5: [function(e, t, i) {
  3090. "use strict";
  3091. function n() {
  3092. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3093. this.controls = null
  3094. }
  3095. var r = e("three")
  3096. , o = e("../constants")
  3097. , a = e("../util/cameraLight");
  3098. (n.prototype = Object.create(r.PerspectiveCamera.prototype)).updateAspect = function(e) {
  3099. this.aspect = e,
  3100. this.updateProjectionMatrix()
  3101. }
  3102. ,
  3103. t.exports = n
  3104. }
  3105. , {
  3106. "../constants": 8,
  3107. "../util/cameraLight": 184,
  3108. three: 217
  3109. }],
  3110. 6: [function(e, t, i) {
  3111. "use strict";
  3112. function n() {
  3113. var e = $("#player").width() / $("#player").height();
  3114. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3115. this.controls = null,
  3116. this.updateAspect(e)
  3117. }
  3118. var r = e("three")
  3119. , o = e("../constants");
  3120. (n.prototype = Object.create(r.OrthographicCamera.prototype)).updateAspect = function(e) {
  3121. this.aspect = e,
  3122. this.top = o.orthoBase / e,
  3123. this.bottom = -o.orthoBase / e,
  3124. this.updateProjectionMatrix()
  3125. }
  3126. ,
  3127. t.exports = n
  3128. }
  3129. , {
  3130. "../constants": 8,
  3131. three: 217
  3132. }],
  3133. 7: [function(e, t, i) {
  3134. "use strict";
  3135. function n() {
  3136. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3137. this.controls = null
  3138. }
  3139. var r = e("three")
  3140. , o = e("../settings")
  3141. , a = e("../util/cameraLight");
  3142. (n.prototype = Object.create(r.PerspectiveCamera.prototype)).updateAspect = function(e) {
  3143. this.aspect = e,
  3144. this.updateProjectionMatrix()
  3145. }
  3146. ,
  3147. t.exports = n
  3148. }
  3149. , {
  3150. "../settings": 166,
  3151. "../util/cameraLight": 184,
  3152. three: 217
  3153. }],
  3154. 8: [function(e, t, i) {
  3155. "use strict";
  3156. t.exports = {
  3157. signedUrlDefaultExpireTime: 24e4,
  3158. signedUrlCheckInterval: 1e4,
  3159. signedUrlRefreshBuffer: 15e3,
  3160. dollhouseFOV: 70,
  3161. dollhouseNear: .1,//1,
  3162. dollhouseFar: 5e3,
  3163. insideFOV: 70,
  3164. insideFOVMax: 120,
  3165. insideNear: .1,
  3166. insideFar: 5e3,
  3167. insideLookSpeed: .12,
  3168. insideLookLimitUp: 40,
  3169. insideLookLimitDown: -40,
  3170. orthoNear: 1,
  3171. orthoFar: 5e3,
  3172. orthoBase: 10,
  3173. narrowLandscapeHeight: 290,
  3174. reallyNarrowLandscapeHeight: 250,
  3175. visionTilingStartDate: new Date("8/26/2016"),
  3176. visionTilingStartVersion: "1.1.407.13667",
  3177. windowHeightHighQualityThreshold: 900,
  3178. tourStepDelayDefault: 3500,
  3179. tourStepDelaySlideShow: 5e3,
  3180. workshopApsect: 9 / 16,
  3181. highQualityMaxZoom: 2,
  3182. ultraHighQualityMaxZoom: 3
  3183. }
  3184. }
  3185. , {}],
  3186. 9: [function(e, t, i) {
  3187. "use strict";
  3188. function n() {
  3189. this.activeControl = null,
  3190. this.controls = {},
  3191. this.cameras = {}
  3192. }
  3193. var a = e("./PanoramaControls")
  3194. , s = e("./DollhouseControls")
  3195. , l = e("./FloorplanControls")
  3196. , c = e("../cameras/PanoramaCamera")
  3197. , h = e("../cameras/DollhouseCamera")
  3198. , u = e("../cameras/FloorplanCamera")
  3199. , r = e("events").EventEmitter
  3200. , d = e("../enum/ControlEvents")
  3201. , o = e("../enum/ModelManagerEvents")
  3202. , p = e("../enum/Viewmode")
  3203. , f = e("../settings");
  3204. (n.prototype = Object.create(r.prototype)).init = function(e, t) {
  3205. this.setUpControls(),
  3206. this.bindEvents(e, t)
  3207. }
  3208. ,
  3209. n.prototype.activateControls = function(e) {
  3210. this.activeControl && (this.activeControl.reset(),
  3211. this.activeControl.enabled = !1),
  3212. this.controls[e] && (this.controls[e].enabled = !0),
  3213. this.activeControl = this.controls[e]
  3214. }
  3215. ,
  3216. n.prototype.setUpControls = function() {
  3217. var i = {}
  3218. , n = {}
  3219. , e = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3220. , r = [c, h, u]
  3221. , o = [a, s, l];
  3222. e.forEach(function(e, t) {
  3223. i[e] = new r[t],
  3224. n[e] = new o[t](i[e]),
  3225. n[e].on(d.Move, this.emit.bind(this, d.Move)),
  3226. n[e].on(d.InputStart, this.emit.bind(this, d.InputStart)),
  3227. n[e].on(d.InteractionDirect, this.emit.bind(this, d.InteractionDirect)),
  3228. n[e].on(d.InteractionKey, this.emit.bind(this, d.InteractionKey)),
  3229. n[e].on(d.Pinch, this.emit.bind(this, d.Pinch)),
  3230. n[e].on(d.Scroll, this.emit.bind(this, d.Scroll))
  3231. }
  3232. .bind(this)),
  3233. this.controls = n,
  3234. this.cameras = i
  3235. }
  3236. ,
  3237. n.prototype.bindEvents = function(e, t) {
  3238. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3239. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3240. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3241. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3242. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this), {
  3243. passive: !1
  3244. }),
  3245. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3246. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3247. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3248. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3249. e.addEventListener("contextmenu", function(e) {
  3250. e.preventDefault()
  3251. }),
  3252. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3253. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3254. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3255. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3256. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3257. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3258. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3259. t.on(o.ActiveModelChanged, function(e) {
  3260. this.setModelForControls(e.model)
  3261. }
  3262. .bind(this))
  3263. }
  3264. ,
  3265. n.prototype.setModelForControls = function(e) {
  3266. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3267. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3268. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3269. this.controls[e].setBounds(t)
  3270. }
  3271. .bind(this))
  3272. }
  3273. ,
  3274. n.prototype.onMouseDown = function(e) {
  3275. e.preventDefault(),
  3276. this.activeControl && this.activeControl.onMouseDown(e)
  3277. }
  3278. ,
  3279. n.prototype.onMouseMove = function(e) {
  3280. e.preventDefault(),
  3281. this.activeControl && this.activeControl.onMouseMove(e)
  3282. }
  3283. ,
  3284. n.prototype.onMouseUp = function(e) {
  3285. e.preventDefault(),
  3286. this.activeControl && this.activeControl.onMouseUp(e)
  3287. }
  3288. ,
  3289. n.prototype.onMouseOver = function(e) {
  3290. e.preventDefault(),
  3291. this.activeControl && this.activeControl.onMouseOver(e)
  3292. }
  3293. ,
  3294. n.prototype.onMouseWheel = function(e) {
  3295. e.preventDefault(),
  3296. this.activeControl && this.activeControl.onMouseWheel(e)
  3297. }
  3298. ,
  3299. n.prototype.onTouchStart = function(e) {
  3300. e.preventDefault(),
  3301. this.activeControl && this.activeControl.onTouchStart(e),
  3302. $("#hotListWrap")[0].classList.remove("hotListActive"),
  3303. $("#hotListContent ul .active").removeClass("active"),
  3304. $("#hotList")[0].classList.remove("active")
  3305. }
  3306. ,
  3307. n.prototype.onTouchMove = function(e) {
  3308. e.preventDefault(),
  3309. this.activeControl && this.activeControl.onTouchMove(e)
  3310. }
  3311. ,
  3312. n.prototype.onTouchEnd = function(e) {
  3313. e.preventDefault(),
  3314. this.activeControl && this.activeControl.onTouchEnd(e)
  3315. }
  3316. ,
  3317. n.prototype.onPointerDown = function(e) {
  3318. if (e.preventDefault(),
  3319. this.activeControl)
  3320. switch (e.pointerType) {
  3321. case "mouse":
  3322. this.activeControl.onMouseDown(e);
  3323. break;
  3324. default:
  3325. this.activeControl.onPointerDown(e)
  3326. }
  3327. }
  3328. ,
  3329. n.prototype.onPointerMove = function(e) {
  3330. if (e.preventDefault(),
  3331. this.activeControl)
  3332. switch (e.pointerType) {
  3333. case "mouse":
  3334. this.activeControl.onMouseMove(e);
  3335. break;
  3336. default:
  3337. this.activeControl.onPointerMove(e)
  3338. }
  3339. }
  3340. ,
  3341. n.prototype.onPointerUp = function(e) {
  3342. if (e.preventDefault(),
  3343. this.activeControl)
  3344. switch (e.pointerType) {
  3345. case "mouse":
  3346. this.activeControl.onMouseUp(e);
  3347. break;
  3348. default:
  3349. this.activeControl.onPointerUp(e)
  3350. }
  3351. }
  3352. ,
  3353. n.prototype.onPointerCancel = function(e) {
  3354. e.preventDefault(),
  3355. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3356. }
  3357. ,
  3358. n.prototype.onKeyDown = function(e) {
  3359. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3360. this.activeControl && this.activeControl.onKeyDown(e))
  3361. }
  3362. ,
  3363. n.prototype.onKeyUp = function(e) {
  3364. e.preventDefault(),
  3365. this.activeControl && this.activeControl.onKeyUp(e)
  3366. }
  3367. ,
  3368. t.exports = n
  3369. }
  3370. , {
  3371. "../cameras/DollhouseCamera": 5,
  3372. "../cameras/FloorplanCamera": 6,
  3373. "../cameras/PanoramaCamera": 7,
  3374. "../enum/ControlEvents": 21,
  3375. "../enum/ModelManagerEvents": 33,
  3376. "../enum/Viewmode": 51,
  3377. "../settings": 166,
  3378. "./DollhouseControls": 10,
  3379. "./FloorplanControls": 11,
  3380. "./PanoramaControls": 13,
  3381. events: 202
  3382. }],
  3383. 10: [function(e, t, i) {
  3384. "use strict";
  3385. function n(e) {
  3386. a.call(this, e),
  3387. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3388. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3389. this.minDistance = o.dollhouseDefault.minDistance,
  3390. this.maxDistance = o.dollhouseDefault.maxDistance,
  3391. this.adjustedMinDistance = this.minDistance,
  3392. this.adjustedMaxDistance = this.maxDistance
  3393. }
  3394. var r = e("three")
  3395. , o = e("../settings")
  3396. , a = e("./OutsideControls");
  3397. (n.prototype = Object.create(a.prototype)).pan = function(e, t) {
  3398. this.camera.updateMatrix();
  3399. var i = this.camera.position.clone().sub(this.target).length();
  3400. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3401. this.panLeft(2 * e * i / $("#player").height()),
  3402. this.panUp(-2 * t * i / $("#player").height())
  3403. }
  3404. ,
  3405. n.prototype.updateZoom = function() {
  3406. return this.offset.length() * this.scale
  3407. }
  3408. ,
  3409. n.prototype.setZoomBounds = function(e) {
  3410. var t = e.min.distanceTo(e.max);
  3411. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3412. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3413. this.minDistance = this.adjustedMinDistance,
  3414. this.maxDistance = this.adjustedMaxDistance
  3415. }
  3416. ,
  3417. n.prototype.resetRanges = function(e, t) {
  3418. e ? (this.minDistance = Math.min(e, this.minDistance),
  3419. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3420. this.maxDistance = this.adjustedMaxDistance),
  3421. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3422. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3423. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3424. }
  3425. ,
  3426. n.prototype.toJSON = function() {
  3427. return a.prototype.toJSON.call(this)
  3428. }
  3429. ,
  3430. t.exports = n
  3431. }
  3432. , {
  3433. "../settings": 166,
  3434. "./OutsideControls": 12,
  3435. three: 217
  3436. }],
  3437. 11: [function(e, t, i) {
  3438. "use strict";
  3439. function n(e) {
  3440. c.call(this, e),
  3441. this.minDistance = 15,
  3442. this.maxDistance = 50,
  3443. this.noRotateUpDown = !0,
  3444. this.minPolarAngle = 0,
  3445. this.maxPolarAngle = 0,
  3446. this.mouseActions[u.LEFT] = h.PAN,
  3447. this.mouseActions[u.MIDDLE] = h.DOLLY,
  3448. this.mouseActions[u.RIGHT] = h.ROTATE,
  3449. this.touchActions[1] = h.PAN,
  3450. this.touchActions[2] = h.ROTATE_DOLLY,
  3451. this.absoluteScale = 1,
  3452. this.currentScale = 1
  3453. }
  3454. var r, o, a, s = e("three"), l = e("../settings"), c = e("./OutsideControls"), h = e("../enum/ControlActions"), u = e("../enum/MouseButton"), d = e("../util/math"), p = e("../util/browser");
  3455. (n.prototype = Object.create(c.prototype)).zoomToContain = function(e) {
  3456. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3457. this.currentScale = this.absoluteScale
  3458. }
  3459. ,
  3460. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3461. var t = Math.max(modelSize.x, modelSize.z)
  3462. , i = Math.min(modelSize.x, modelSize.z)
  3463. , n = Math.max(t, i * this.camera.aspect)
  3464. , r = Math.max(i, t * this.camera.aspect);
  3465. var absoluteScale = (p.aspectRatio() < 1 ? r : n) / 2 / l.orthoBase * 1.2
  3466. return absoluteScale
  3467. },
  3468. n.prototype.rotateToView = function(e, t) {
  3469. var i = 0;
  3470. p.aspectRatio() < 1 == e.x < e.z ? 0 < t.z && (i = Math.PI) : i = 0 < t.x ? Math.PI / 2 : -Math.PI / 2,
  3471. this.rotateLeft(i),
  3472. this.update(0)
  3473. }
  3474. ,
  3475. n.prototype.pan = function(e, t) {
  3476. this.camera.updateMatrix(),
  3477. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3478. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3479. }
  3480. ,
  3481. n.prototype.updateZoom = function() {
  3482. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3483. this.absoluteScale = Math.max(l.zoomNearLimit, Math.min(this.absoluteScale, l.zoomFarLimit)),
  3484. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3485. this.camera.left = -l.orthoBase * this.currentScale,
  3486. this.camera.right = l.orthoBase * this.currentScale,
  3487. this.camera.top = l.orthoBase * this.currentScale / this.camera.aspect,
  3488. this.camera.bottom = -l.orthoBase * this.currentScale / this.camera.aspect,
  3489. this.camera.updateProjectionMatrix(),
  3490. this.offset.length()
  3491. }
  3492. ,
  3493. n.prototype.toJSON = (r = new s.Quaternion,
  3494. o = (new s.Quaternion).setFromAxisAngle(new s.Vector3(0,1,0), s.Math.degToRad(90)),
  3495. a = new s.Quaternion,
  3496. function() {
  3497. var e = c.prototype.toJSON.call(this);
  3498. return r.copy(e.camera_quaternion),
  3499. a.copy(o),
  3500. a.multiply(r),
  3501. e.camera_quaternion.x = d.toPrecision(a.x, 4),
  3502. e.camera_quaternion.y = d.toPrecision(a.y, 4),
  3503. e.camera_quaternion.z = d.toPrecision(a.z, 4),
  3504. e.camera_quaternion.w = d.toPrecision(a.w, 4),
  3505. e.ortho_zoom = d.toPrecision(this.currentScale * this.camera.aspect, 4),
  3506. e
  3507. }
  3508. ),
  3509. t.exports = n
  3510. }
  3511. , {
  3512. "../enum/ControlActions": 20,
  3513. "../enum/MouseButton": 34,
  3514. "../settings": 166,
  3515. "../util/browser": 182,
  3516. "../util/math": 190,
  3517. "./OutsideControls": 12,
  3518. three: 217
  3519. }],
  3520. 12: [function(e, t, i) {
  3521. "use strict";
  3522. function n(e) {
  3523. this.camera = e,
  3524. (this.camera.controls = this).enabled = !1,
  3525. this.target = new a.Vector3,
  3526. this.targetBounds = new a.Box3,
  3527. this.zoomSpeed = 2,//编辑时缩放快一些
  3528. this.minDistance = 0,
  3529. this.maxDistance = 1 / 0,
  3530. this.noRotateUpDown = !1,
  3531. this.rotateSpeed = 1,
  3532. this.keyboardZoomSpeed = 0,
  3533. this.keyPanSpeed = 7,
  3534. this.autoRotate = !1,
  3535. this.autoRotateSpeed = 2,
  3536. this.autoPan = !1,
  3537. this.autoPanPosition = new a.Vector3,
  3538. this.minPolarAngle = a.Math.degToRad(25),
  3539. this.maxPolarAngle = a.Math.degToRad(65),
  3540. this.rotationAcceleration = new a.Vector2,
  3541. this.rotationSpeed = new a.Vector2,
  3542. this.panAcceleration = new a.Vector2,
  3543. this.panSpeed = new a.Vector2,
  3544. this.rotateStart = new a.Vector2,
  3545. this.rotateEnd = new a.Vector2,
  3546. this.rotateDelta = new a.Vector2,
  3547. this.panStart = new a.Vector2,
  3548. this.panEnd = new a.Vector2,
  3549. this.panDelta = new a.Vector2,
  3550. this.panOffset = new a.Vector3,
  3551. this.offset = new a.Vector3,
  3552. this.dollyStart = new a.Vector2,
  3553. this.dollyEnd = new a.Vector2,
  3554. this.dollyDelta = new a.Vector2,
  3555. this.phiDelta = 0,
  3556. this.thetaDelta = 0,
  3557. this.scale = 1,
  3558. this.panVector = new a.Vector3,
  3559. this.lastPosition = new a.Vector3,
  3560. this.state = u.NONE,
  3561. this.mouseActions = {},
  3562. this.mouseActions[d.LEFT] = u.ROTATE,
  3563. this.mouseActions[d.MIDDLE] = u.DOLLY,
  3564. this.mouseActions[d.RIGHT] = u.PAN,
  3565. this.touchActions = {},
  3566. this.touchActions[1] = u.ROTATE,
  3567. this.touchActions[2] = u.PAN_DOLLY,
  3568. this.lastMoveTime = 0,
  3569. this.pointersLimit = 2,
  3570. this.pointers = []
  3571. }
  3572. var r, o, a = e("three"), c = e("../settings"), h = e("../util/common"), s = e("../util/math"), l = e("../enum/Vectors"), u = e("../enum/ControlActions"), d = e("../enum/MouseButton"), p = e("../enum/Keys"), f = e("../enum/ControlEvents"), g = e("events").EventEmitter;
  3573. (n.prototype = Object.create(g.prototype)).setBounds = function(e) {
  3574. this.targetBounds = e
  3575. }
  3576. ,
  3577. n.prototype.isEngaged = function() {
  3578. return this.state !== u.NONE
  3579. }
  3580. ,
  3581. n.prototype.rotateLeft = function(e) {
  3582. void 0 === e && (e = this.getAutoRotationAngle()),
  3583. this.thetaDelta -= e
  3584. }
  3585. ,
  3586. n.prototype.rotateUp = function(e) {
  3587. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3588. this.phiDelta -= e)
  3589. }
  3590. ,
  3591. n.prototype.panLeft = function(e) {
  3592. var t = this.camera.matrix.elements;
  3593. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3594. this.panOffset.multiplyScalar(-e),
  3595. this.panVector.add(this.panOffset)
  3596. }
  3597. ,
  3598. n.prototype.panUp = function(e) {
  3599. var t = this.camera.matrix.elements;
  3600. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3601. this.panOffset.multiplyScalar(-e),
  3602. this.panVector.add(this.panOffset)
  3603. }
  3604. ,
  3605. n.prototype.startRotating = function(e, t) {
  3606. e && this.navRotationAcc("x", e),
  3607. t && this.navRotationAcc("y", t)
  3608. }
  3609. ,
  3610. n.prototype.stopRotating = function(e) {
  3611. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3612. this.navRotationAcc("x", 0),
  3613. this.navRotationAcc("y", 0)
  3614. }
  3615. ,
  3616. n.prototype.setAutoPanPosition = (r = new a.Vector3,
  3617. o = new a.Vector3,
  3618. function(e, t) {
  3619. r.copy(this.camera.position),
  3620. void 0 === e && null === e || r.setX(e),
  3621. void 0 === t && null === t || r.setZ(t);
  3622. var i = this.camera.position.distanceTo(this.target)
  3623. , n = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3624. this.targetClamped = !1,
  3625. o.copy(r).addScaledVector(n, i),
  3626. this.targetBounds.containsPoint(o) || (this.targetBounds.clampPoint(o, o),
  3627. r.copy(o).addScaledVector(n, -i),
  3628. this.targetClamped = !0),
  3629. this.autoPanPosition.x = r.x,
  3630. this.autoPanPosition.z = r.z,
  3631. this.autoPan && this.stopAutoPanning()
  3632. }
  3633. ),
  3634. n.prototype.stopAutoPanning = function() {
  3635. var e = this.autoPan;
  3636. this.autoPan = !1,
  3637. this.emit(this.targetClamped ? f.AutoPanClamped : e ? f.AutoPanInterrupt : f.AutoPanComplete)
  3638. }
  3639. ,
  3640. n.prototype.dollyIn = function(e) {
  3641. void 0 === e && (e = this.getZoomScale()),
  3642. this.scale /= e
  3643. }
  3644. ,
  3645. n.prototype.dollyOut = function(e) {
  3646. void 0 === e && (e = this.getZoomScale()),
  3647. this.scale *= e
  3648. }
  3649. ,
  3650. n.prototype.updatePan = function(e) {
  3651. if (this.panSpeed.multiplyScalar(1 - c.panFriction).addScaledVector(this.panAcceleration, c.panAccelerationOutside * e),
  3652. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3653. this.autoPan) {
  3654. var t = (new a.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3655. t.setY(0).clampLength(0, 50 * e),
  3656. this.target.add(t),
  3657. this.camera.position.add(t),
  3658. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3659. this.stopAutoPanning())
  3660. }
  3661. }
  3662. ,
  3663. n.prototype.update = function(e) {
  3664. e = e || 1 / 60,
  3665. this.rotationSpeed.multiplyScalar(1 - c.rotationFriction).addScaledVector(this.rotationAcceleration, c.rotationAccelerationOutside * e),
  3666. this.rotateLeft(-this.rotationSpeed.x),
  3667. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3668. this.updatePan(e);
  3669. var t = this.camera.position;
  3670. this.offset.copy(t).sub(this.target);
  3671. var i = Math.atan2(this.offset.x, this.offset.z)
  3672. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3673. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3674. i += this.thetaDelta,
  3675. n += this.phiDelta,
  3676. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3677. n = Math.max(1e-6, Math.min(Math.PI - 1e-6, n));
  3678. var r = this.updateZoom();
  3679. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3680. this.target.add(this.panVector),
  3681. this.targetBounds.clampPoint(this.target, this.target),
  3682. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3683. this.offset.y = r * Math.cos(n),
  3684. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3685. t.copy(this.target).add(this.offset),
  3686. this.camera.lookAt(this.target),
  3687. this.thetaDelta = 0,
  3688. this.phiDelta = 0,
  3689. this.scale = 1,
  3690. this.panVector.set(0, 0, 0),
  3691. 0 < this.lastPosition.distanceTo(this.camera.position) && this.lastPosition.copy(this.camera.position)
  3692. }
  3693. ,
  3694. n.prototype.getAutoRotationAngle = function() {
  3695. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3696. }
  3697. ,
  3698. n.prototype.getZoomScale = function() {
  3699. return Math.pow(.95, this.zoomSpeed)
  3700. }
  3701. ,
  3702. n.prototype.onMouseDown = function(e) {
  3703. if (this.enabled) {
  3704. switch (e.preventDefault(),
  3705. this.stopAutoPanning(),
  3706. this.mouseDown = !0,
  3707. this.state = this.mouseActions[e.button],
  3708. this.state) {
  3709. case u.ROTATE:
  3710. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3711. this.rotationSpeed.set(0, 0);
  3712. break;
  3713. case u.DOLLY:
  3714. this.dollyStart.set(e.clientX, e.clientY);
  3715. break;
  3716. case u.PAN:
  3717. this.panStart.set(e.clientX, e.clientY)
  3718. }
  3719. this.emit(f.InputStart, "mouse")
  3720. }
  3721. }
  3722. ,
  3723. n.prototype.onMouseMove = function(e) {
  3724. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3725. switch (e.preventDefault(),
  3726. this.state) {
  3727. case u.ROTATE:
  3728. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3729. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3730. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3731. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3732. this.rotateStart.copy(this.rotateEnd);
  3733. break;
  3734. case u.DOLLY:
  3735. this.dollyEnd.set(e.clientX, e.clientY),
  3736. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart),
  3737. (0 < this.dollyDelta.y ? this.dollyIn : this.dollyOut).call(this),
  3738. this.dollyStart.copy(this.dollyEnd);
  3739. break;
  3740. case u.PAN:
  3741. this.panEnd.set(e.clientX, e.clientY),
  3742. this.panDelta.subVectors(this.panEnd, this.panStart),
  3743. this.pan(this.panDelta.x, this.panDelta.y),
  3744. this.panStart.copy(this.panEnd)
  3745. }
  3746. this.emit(f.Move, "mouse"),
  3747. this.lastMoveTime = e.timeStamp,
  3748. this.update()
  3749. }
  3750. }
  3751. ,
  3752. n.prototype.onMouseUp = function(e) {
  3753. this.enabled && (this.mouseDown = !1,
  3754. this.state = u.NONE,
  3755. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3756. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3757. this.update(),
  3758. this.rotationAcceleration.set(0, 0),
  3759. this.rotateDelta.set(0, 0)))
  3760. }
  3761. ,
  3762. n.prototype.onMouseOver = function(e) {
  3763. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3764. }
  3765. ,
  3766. n.prototype.onMouseWheel = function(e) {
  3767. this.enabled && c.useWheel && (this.emit(f.Move, "wheel"),
  3768. (0 < (e.wheelDelta || -e.detail) ? this.dollyOut : this.dollyIn).call(this),
  3769. this.update())
  3770. }
  3771. ,
  3772. n.prototype.onKeyDown = function(e) {
  3773. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3774. this.handleKeyDown(e.which)))
  3775. }
  3776. ,
  3777. n.prototype.navRotationAcc = function(e, t) {
  3778. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3779. }
  3780. ,
  3781. n.prototype.navPanAcc = function(e, t) {
  3782. this.stopAutoPanning(),
  3783. this.panAcceleration[e] = t
  3784. }
  3785. ,
  3786. n.prototype.handleKeyDown = function(e) {
  3787. var t = !0;
  3788. switch (e) {
  3789. case p.UPARROW:
  3790. case p.I:
  3791. this.navRotationAcc("y", 1);
  3792. break;
  3793. case p.DOWNARROW:
  3794. case p.K:
  3795. this.navRotationAcc("y", -1);
  3796. break;
  3797. case p.LEFTARROW:
  3798. case p.J:
  3799. this.navRotationAcc("x", -1);
  3800. break;
  3801. case p.RIGHTARROW:
  3802. case p.L:
  3803. this.navRotationAcc("x", 1);
  3804. break;
  3805. case p.W:
  3806. this.navPanAcc("y", 1);
  3807. break;
  3808. case p.S:
  3809. this.navPanAcc("y", -1);
  3810. break;
  3811. case p.A:
  3812. this.navPanAcc("x", -1);
  3813. break;
  3814. case p.D:
  3815. this.navPanAcc("x", 1);
  3816. break;
  3817. default:
  3818. t = !1
  3819. }
  3820. t && this.emit(f.Move, "key")
  3821. }
  3822. ,
  3823. n.prototype.onKeyUp = function(e) {
  3824. this.enabled && (e.preventDefault(),
  3825. e.stopPropagation(),
  3826. this.handleKeyUp(e.which))
  3827. }
  3828. ,
  3829. n.prototype.handleKeyUp = function(e) {
  3830. switch (e) {
  3831. case p.I:
  3832. case p.K:
  3833. case p.UPARROW:
  3834. case p.DOWNARROW:
  3835. this.keyboardZoomSpeed = 0,
  3836. this.rotationAcceleration.y = 0;
  3837. break;
  3838. case p.J:
  3839. case p.L:
  3840. case p.LEFTARROW:
  3841. case p.RIGHTARROW:
  3842. this.rotationAcceleration.x = 0;
  3843. break;
  3844. case p.S:
  3845. case p.W:
  3846. this.panAcceleration.y = 0;
  3847. break;
  3848. case p.A:
  3849. case p.D:
  3850. this.panAcceleration.x = 0
  3851. }
  3852. }
  3853. ,
  3854. n.prototype.onTouchStart = function(i) {
  3855. if (this.enabled || this.state === u.NONE) {
  3856. i.preventDefault(),
  3857. i.stopPropagation(),
  3858. this.stopAutoPanning();
  3859. var e = function() {
  3860. if (2 === i.touches.length) {
  3861. var e = i.touches[0].pageX - i.touches[1].pageX
  3862. , t = i.touches[0].pageY - i.touches[1].pageY;
  3863. this.dollyStart.set(e, t)
  3864. }
  3865. }
  3866. .bind(this)
  3867. , t = function() {
  3868. this.panStart.set(h.average(i.touches, "pageX"), h.average(i.touches, "pageY"))
  3869. }
  3870. .bind(this)
  3871. , n = function() {
  3872. this.rotateStart.set(h.average(i.touches, "pageX"), h.average(i.touches, "pageY"))
  3873. }
  3874. .bind(this);
  3875. switch (this.state = this.touchActions[i.touches.length],
  3876. this.state) {
  3877. case u.PAN_DOLLY:
  3878. e();
  3879. case u.PAN:
  3880. t();
  3881. break;
  3882. case u.ROTATE_DOLLY:
  3883. e();
  3884. case u.ROTATE:
  3885. n()
  3886. }
  3887. this.rotationSpeed.set(0, 0),
  3888. this.emit(f.InputStart, "touch")
  3889. }
  3890. }
  3891. ,
  3892. n.prototype.onTouchMove = function(a) {
  3893. if (this.enabled && this.state !== u.NONE) {
  3894. a.preventDefault(),
  3895. a.stopPropagation();
  3896. var s = function() {
  3897. var e = a.touches[0].pageX - a.touches[1].pageX
  3898. , t = a.touches[0].pageY - a.touches[1].pageY;
  3899. this.dollyEnd.set(e, t);
  3900. var i = this.dollyStart.length() - this.dollyEnd.length();
  3901. 0 < i ? this.dollyOut(1 + i / 500) : this.dollyIn(1 - i / 500),
  3902. this.dollyStart.copy(this.dollyEnd)
  3903. }
  3904. .bind(this)
  3905. , e = function() {
  3906. this.panEnd.set(h.average(a.touches, "pageX"), h.average(a.touches, "pageY")),
  3907. this.panDelta.subVectors(this.panEnd, this.panStart),
  3908. this.pan(this.panDelta.x, this.panDelta.y),
  3909. this.panStart.copy(this.panEnd),
  3910. this.rotateDelta.set(0, 0)
  3911. }
  3912. .bind(this)
  3913. , l = function() {
  3914. this.rotateEnd.set(h.average(a.touches, "pageX"), h.average(a.touches, "pageY")),
  3915. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3916. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3917. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3918. this.rotateStart.copy(this.rotateEnd)
  3919. }
  3920. .bind(this)
  3921. , t = function() {
  3922. if (2 === a.touches.length) {
  3923. var e = window.devicePixelRatio || 1
  3924. , t = a.touches[1].pageX - a.touches[0].pageX
  3925. , i = a.touches[1].pageY - a.touches[0].pageY
  3926. , n = Math.sqrt(t * t + i * i);
  3927. if (Math.abs(this.dollyStart.length() - n) > c.input.touchMoveThreshold * e)
  3928. this.state = u.DOLLY,
  3929. s();
  3930. else {
  3931. var r = h.average(a.touches, "pageX")
  3932. , o = h.average(a.touches, "pageY");
  3933. this.rotateDelta.set(r, o).sub(this.rotateStart).length() > c.input.touchMoveThreshold && (this.state = u.ROTATE,
  3934. this.rotateStart.set(r, o),
  3935. l())
  3936. }
  3937. }
  3938. }
  3939. .bind(this);
  3940. switch (this.state) {
  3941. case u.PAN_DOLLY:
  3942. s();
  3943. case u.PAN:
  3944. e();
  3945. break;
  3946. case u.ROTATE_DOLLY:
  3947. t();
  3948. break;
  3949. case u.DOLLY:
  3950. s();
  3951. break;
  3952. case u.ROTATE:
  3953. l();
  3954. break;
  3955. default:
  3956. this.state = u.NONE
  3957. }
  3958. this.lastMoveTime = a.timeStamp,
  3959. this.emit(f.Move, "touch")
  3960. }
  3961. }
  3962. ,
  3963. n.prototype.onTouchEnd = function(e) {
  3964. this.enabled && (this.state === u.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3965. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3966. this.state = u.NONE,
  3967. this.update(),
  3968. this.rotationAcceleration.set(0, 0),
  3969. this.rotateDelta.set(0, 0))
  3970. }
  3971. ,
  3972. n.prototype.onPointerDown = function(e) {
  3973. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3974. id: e.pointerId,
  3975. pageX: e.pageX,
  3976. pageY: e.pageY
  3977. }),
  3978. e.touches = this.pointers,
  3979. this.onTouchStart(e)),
  3980. this.emit(f.InputStart, "pointer"))
  3981. }
  3982. ,
  3983. n.prototype.onPointerMove = function(t) {
  3984. this.enabled && "touch" === t.pointerType && (this.pointers.forEach(function(e) {
  3985. t.pointerId === e.id && (e.pageX = t.pageX,
  3986. e.pageY = t.pageY)
  3987. }),
  3988. t.touches = this.pointers,
  3989. this.onTouchMove(t))
  3990. }
  3991. ,
  3992. n.prototype.onPointerUp = function(i) {
  3993. this.enabled && "touch" === i.pointerType && (this.pointers.forEach(function(e, t) {
  3994. i.pointerId === e.id && this.pointers.splice(t, 1)
  3995. }
  3996. .bind(this)),
  3997. i.touches = this.pointers,
  3998. this.onTouchEnd(i))
  3999. }
  4000. ,
  4001. n.prototype.reset = function() {
  4002. this.state = u.NONE,
  4003. this.stopAutoPanning(),
  4004. this.rotationSpeed.set(0, 0),
  4005. this.rotationAcceleration.set(0, 0),
  4006. this.panSpeed.set(0, 0),
  4007. this.panAcceleration.set(0, 0)
  4008. }
  4009. ,
  4010. n.prototype.toJSON = function() {
  4011. return {
  4012. camera_position: {
  4013. x: s.toPrecision(this.camera.position.x, 4),
  4014. y: s.toPrecision(this.camera.position.y, 4),
  4015. z: s.toPrecision(this.camera.position.z, 4)
  4016. },
  4017. camera_quaternion: {
  4018. x: s.toPrecision(this.camera.quaternion.x, 4),
  4019. y: s.toPrecision(this.camera.quaternion.y, 4),
  4020. z: s.toPrecision(this.camera.quaternion.z, 4),
  4021. w: s.toPrecision(this.camera.quaternion.w, 4)
  4022. }
  4023. }
  4024. }
  4025. ,
  4026. t.exports = n
  4027. }
  4028. , {
  4029. "../enum/ControlActions": 20,
  4030. "../enum/ControlEvents": 21,
  4031. "../enum/Keys": 30,
  4032. "../enum/MouseButton": 34,
  4033. "../enum/Vectors": 50,
  4034. "../settings": 166,
  4035. "../util/common": 185,
  4036. "../util/math": 190,
  4037. events: 202,
  4038. three: 217
  4039. }],
  4040. 13: [function(u, d, e) {
  4041. (function(e) {
  4042. "use strict";
  4043. function t(e) {
  4044. this.camera = e,
  4045. (this.camera.controls = this).target = new s.Vector3(0,0,0),
  4046. this.lookVector = new s.Vector3,
  4047. this.lookSpeed = .05,
  4048. this.rotationAcc = new s.Vector2,
  4049. this.rotationSpeed = new s.Vector2,
  4050. this.lat = 0,
  4051. this.lon = 0,
  4052. this.phi = 0,
  4053. this.theta = 0,
  4054. this.enabled = !1,
  4055. this.locked = !1,
  4056. this.pointer = new s.Vector2(0,0),
  4057. this.rotationHistory = [],
  4058. this.rotationDifference = new s.Vector2,
  4059. this.pointerDragOn = !1,
  4060. this.pointerDragStart = new s.Vector2(0,0),
  4061. this.pinchDistance = 0,
  4062. this.moveStart = new s.Vector2,
  4063. this.moveTolerance = .01,
  4064. this.pointersLimit = 2,
  4065. this.pointers = []
  4066. }
  4067. var s = u("three")
  4068. , i = u("../util/logger")
  4069. , n = u("../settings")
  4070. , r = u("../util/common")
  4071. , o = u("../util/math")
  4072. , a = (u("../enum/Vectors"),
  4073. u("../enum/MouseButton"))
  4074. , l = u("../enum/Keys")
  4075. , c = u("../enum/ControlEvents")
  4076. , h = u("events").EventEmitter;
  4077. new i(e),
  4078. (t.prototype = Object.create(h.prototype)).usable = function() {
  4079. return this.enabled && !this.locked
  4080. }
  4081. ,
  4082. /* t.prototype.lookAt = function(e) {
  4083. var t = this.camera.position.clone().sub(e)
  4084. , i = Math.atan(t.z / t.x);
  4085. i += t.x < 0 ? Math.PI : 0,
  4086. i += 0 < t.x && t.z < 0 ? 2 * Math.PI : 0,
  4087. this.lon = s.Math.radToDeg(i) + 180;
  4088. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4089. , r = Math.atan(t.y / n);
  4090. this.lat = -s.Math.radToDeg(r)
  4091. } */
  4092. t.prototype.lookAt = function(aim, dir) {
  4093. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4094. var i = Math.atan(t.z / t.x);
  4095. i += t.x < 0 ? Math.PI : 0;
  4096. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4097. this.lon = s.Math.radToDeg(i) + 180;
  4098. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4099. o = Math.atan(t.y / n);
  4100. this.lat = -s.Math.radToDeg(o);
  4101. }
  4102. ,
  4103. t.prototype.startRotationFrom = function(e, t) {
  4104. o.convertScreenPositionToNDC(e, t, this.pointer),
  4105. this.pointerDragOn = !0,
  4106. this.pointerDragStart.copy(this.pointer),
  4107. this.moveStart.copy(this.pointer),
  4108. this.rotationHistory = [],
  4109. this.rotationSpeed.set(0, 0)
  4110. }
  4111. ,
  4112. t.prototype.onMouseOver = function(e) {
  4113. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4114. }
  4115. ,
  4116. t.prototype.onTouchStart = function(e) {
  4117. if (this.usable()) {
  4118. switch (e.preventDefault(),
  4119. e.stopPropagation(),
  4120. e.touches.length) {
  4121. case 1:
  4122. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4123. break;
  4124. case 2:
  4125. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4126. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4127. this.pinchDistance = Math.sqrt(t * t + i * i)
  4128. }
  4129. this.emit(c.InputStart, "touch")
  4130. }
  4131. }
  4132. ,
  4133. t.prototype.onPointerDown = function(e) {
  4134. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4135. id: e.pointerId,
  4136. clientX: e.clientX,
  4137. clientY: e.clientY
  4138. }),
  4139. e.touches = this.pointers,
  4140. this.onTouchStart(e),
  4141. this.emit(c.InputStart, "pointer"))
  4142. }
  4143. ,
  4144. t.prototype.onMouseDown = function(e) {
  4145. if (this.usable()) {
  4146. switch (e.preventDefault(),
  4147. e.stopPropagation(),
  4148. e.button) {
  4149. case a.LEFT:
  4150. this.startRotationFrom(e.clientX, e.clientY)
  4151. }
  4152. this.emit(c.InputStart, "mouse")
  4153. }
  4154. }
  4155. ,
  4156. t.prototype.updateRotation = function() {
  4157. if (this.usable() && this.pointerDragOn) {
  4158. var e = new s.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4159. , t = new s.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4160. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4161. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4162. , r = Math.atan2(e.y, i)
  4163. , o = Math.atan2(t.y, n);
  4164. this.rotationDifference.y = s.Math.radToDeg(r - o),
  4165. e.y = 0,
  4166. t.y = 0;
  4167. var a = Math.acos(e.dot(t) / e.length() / t.length());
  4168. isNaN(a) || (this.rotationDifference.x = s.Math.radToDeg(a),
  4169. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4170. this.pointerDragStart.copy(this.pointer)
  4171. }
  4172. }
  4173. ,
  4174. t.prototype.onMouseMove = function(e) {
  4175. this.usable() && (o.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4176. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(c.Move, "mouse"))
  4177. }
  4178. ,
  4179. t.prototype.onTouchMove = function(e) {
  4180. if (this.usable())
  4181. switch (this.emit(c.Move, "touch"),
  4182. e.touches.length) {
  4183. case 1:
  4184. o.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4185. break;
  4186. case 2:
  4187. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4188. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4189. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4190. .01 < Math.abs(n) && (this.emit(c.InteractionDirect),
  4191. this.emit(c.Pinch, n),
  4192. this.pinchDistance -= n)
  4193. }
  4194. }
  4195. ,
  4196. t.prototype.onPointerMove = function(t) {
  4197. this.usable() && "touch" === t.pointerType && (this.pointers.forEach(function(e) {
  4198. t.pointerId === e.id && (e.clientX = t.clientX,
  4199. e.clientY = t.clientY)
  4200. }),
  4201. t.touches = this.pointers,
  4202. this.onTouchMove(t))
  4203. }
  4204. ,
  4205. t.prototype.endRotation = function() {
  4206. this.pointerDragOn = !1;
  4207. var e = r.averageVectors(this.rotationHistory);
  4208. this.rotationSpeed.set(e.x * n.rotationAfterMoveMultiplier, e.y * n.rotationAfterMoveMultiplier)
  4209. }
  4210. ,
  4211. t.prototype.onTouchEnd = function(e) {
  4212. this.usable() && (e.preventDefault(),
  4213. e.stopPropagation(),
  4214. this.endRotation())
  4215. }
  4216. ,
  4217. t.prototype.onMouseUp = function(e) {
  4218. this.usable() && (e.preventDefault(),
  4219. e.stopPropagation(),
  4220. this.endRotation())
  4221. }
  4222. ,
  4223. t.prototype.onPointerUp = function(i) {
  4224. this.usable() && "touch" === i.pointerType && (this.pointers.forEach(function(e, t) {
  4225. i.pointerId === e.id && this.pointers.splice(t, 1)
  4226. }
  4227. .bind(this)),
  4228. i.touches = this.pointers,
  4229. this.onTouchEnd(i))
  4230. }
  4231. ,
  4232. t.prototype.update = function(e) {
  4233. for (this.lon,
  4234. this.lat,
  4235. this.updateRotation(),
  4236. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > n.rotationAfterMoveHistoryCount; )
  4237. this.rotationHistory.shift();
  4238. this.lon += this.rotationDifference.x,
  4239. this.lat += this.rotationDifference.y,
  4240. this.rotationDifference.set(0, 0),
  4241. this.rotationSpeed.x = this.rotationSpeed.x * (1 - n.rotationFriction) + this.rotationAcc.x * n.rotationAccelerationInside,
  4242. this.rotationSpeed.y = this.rotationSpeed.y * (1 - n.rotationFriction) + this.rotationAcc.y * n.rotationAccelerationInside,
  4243. this.lon += this.rotationSpeed.x * e,
  4244. this.lat += this.rotationSpeed.y * e
  4245. var insideLookLimitDown = n.insideLookLimitDown - n.insideFOV/2 + this.camera.fov / 2
  4246. var insideLookLimitUp = n.insideLookLimitUp + n.insideFOV/2 - this.camera.fov / 2
  4247. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4248. //this.lat = Math.max(n.insideLookLimitDown, Math.min(n.insideLookLimitUp, this.lat)),
  4249. this.phi = s.Math.degToRad(90 - this.lat),
  4250. this.theta = s.Math.degToRad(this.lon),
  4251. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4252. this.lookVector.y = Math.cos(this.phi),
  4253. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4254. this.target.copy(this.lookVector).add(this.camera.position),
  4255. this.camera.lookAt(this.target)
  4256. }
  4257. ,
  4258. t.prototype.onMouseWheel = function(e) {
  4259. if (this.usable()) {
  4260. var t = e.wheelDelta || -e.detail;
  4261. this.emit(c.InteractionDirect),
  4262. this.emit(c.Scroll, t)
  4263. }
  4264. }
  4265. ,
  4266. t.prototype.onKeyDown = function(e) {
  4267. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4268. this.handleKeyDown(e.which)))
  4269. }
  4270. ,
  4271. t.prototype.handleKeyDown = function(e) {
  4272. var t = function(e, t) {
  4273. this.rotationAcc[e] = t
  4274. }
  4275. .bind(this);
  4276. this.emit(c.InteractionKey);
  4277. var i = !0;
  4278. switch (e) {
  4279. case l.LEFTARROW:
  4280. case l.J:
  4281. t("x", -1);
  4282. break;
  4283. case l.RIGHTARROW:
  4284. case l.L:
  4285. t("x", 1);
  4286. break;
  4287. case l.I:
  4288. t("y", 1);
  4289. break;
  4290. case l.K:
  4291. t("y", -1);
  4292. break;
  4293. default:
  4294. i = !1
  4295. }
  4296. i && this.emit(c.Move, "key")
  4297. }
  4298. ,
  4299. t.prototype.onKeyUp = function(e) {
  4300. this.usable() && (e.preventDefault(),
  4301. e.stopPropagation(),
  4302. this.handleKeyUp(e.which))
  4303. }
  4304. ,
  4305. t.prototype.handleKeyUp = function(e) {
  4306. switch (e) {
  4307. case l.LEFTARROW:
  4308. case l.J:
  4309. case l.RIGHTARROW:
  4310. case l.L:
  4311. this.rotationAcc.x = 0;
  4312. break;
  4313. case l.I:
  4314. case l.K:
  4315. this.rotationAcc.y = 0
  4316. }
  4317. }
  4318. ,
  4319. t.prototype.startRotating = function(e, t) {
  4320. e && (this.rotationAcc.x = e),
  4321. t && (this.rotationAcc.y = t)
  4322. }
  4323. ,
  4324. t.prototype.stopRotating = function(e) {
  4325. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4326. this.rotationAcc.set(0, 0)
  4327. }
  4328. ,
  4329. t.prototype.reset = function() {
  4330. this.pointerDragOn = !1,
  4331. this.rotationAcc.set(0, 0),
  4332. this.rotationSpeed.set(0, 0),
  4333. this.pointers = []
  4334. }
  4335. ,
  4336. t.prototype.toJSON = function() {
  4337. return {
  4338. camera_position: {
  4339. x: o.toPrecision(this.camera.position.x, 4),
  4340. y: o.toPrecision(this.camera.position.y, 4),
  4341. z: o.toPrecision(this.camera.position.z, 4)
  4342. },
  4343. camera_quaternion: {
  4344. x: o.toPrecision(this.camera.quaternion.x, 4),
  4345. y: o.toPrecision(this.camera.quaternion.y, 4),
  4346. z: o.toPrecision(this.camera.quaternion.z, 4),
  4347. w: o.toPrecision(this.camera.quaternion.w, 4)
  4348. }
  4349. }
  4350. }
  4351. ,
  4352. t.prototype.setStateFromJSON = function(e) {
  4353. this.camera.position.copy(e.camera_position),
  4354. this.camera.quaternion.copy(e.camera_quaternion)
  4355. }
  4356. ,
  4357. d.exports = t
  4358. }
  4359. ).call(this, "/js/controls/PanoramaControls.js")
  4360. }
  4361. , {
  4362. "../enum/ControlEvents": 21,
  4363. "../enum/Keys": 30,
  4364. "../enum/MouseButton": 34,
  4365. "../enum/Vectors": 50,
  4366. "../settings": 166,
  4367. "../util/common": 185,
  4368. "../util/logger": 189,
  4369. "../util/math": 190,
  4370. events: 202,
  4371. three: 217
  4372. }],
  4373. 14: [function(t, i, e) {
  4374. (function(e) {
  4375. "use strict";
  4376. var c = t("three")
  4377. , h = t("../enum/Viewmode")
  4378. , u = new (t("../util/logger"))(e);
  4379. i.exports = {
  4380. serialize: function(e) {
  4381. return encodeURI(JSON.stringify(e))
  4382. },
  4383. deserialize: function(e) {
  4384. function t(e) {
  4385. return e.reduce(function(e, t) {
  4386. return e && "number" == typeof t && !isNaN(t)
  4387. }, !0)
  4388. }
  4389. try {
  4390. var i = JSON.parse(decodeURI(e))
  4391. , n = {
  4392. mode: h.fromInt(i.camera_mode),
  4393. panoId: i.scan_id,
  4394. position: (new c.Vector3).copy(i.camera_position),
  4395. quaternion: (new c.Quaternion).copy(i.camera_quaternion),
  4396. zoom: i.ortho_zoom,
  4397. floorVisibility: i.floor_visibility
  4398. }
  4399. , r = n.position;
  4400. t([r.x, r.y, r.z]) || n.position.set(0, 0, 0);
  4401. var o = n.quaternion;
  4402. return t([o.x, o.y, o.z, o.w]) || n.quaternion.set(0, 0, 0, 1),
  4403. n
  4404. } catch (i) {
  4405. u.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4406. try {
  4407. var a = e.split(",")
  4408. , s = {
  4409. x: parseFloat(a[2]),
  4410. y: parseFloat(a[3]),
  4411. z: parseFloat(a[4])
  4412. }
  4413. , l = {
  4414. x: parseFloat(a[5]),
  4415. y: parseFloat(a[6]),
  4416. z: parseFloat(a[7]),
  4417. w: parseFloat(a[8])
  4418. };
  4419. return t([s.x, s.y, s.z]) || (s.x = 0,
  4420. s.y = 0,
  4421. s.z = 0),
  4422. t([l.x, l.y, l.z, l.w]) || (l.x = 0,
  4423. l.y = 0,
  4424. l.z = 0,
  4425. l.w = 1),
  4426. {
  4427. mode: h.fromInt(a[0]),
  4428. panoId: a[1],
  4429. position: (new c.Vector3).copy(s),
  4430. quaternion: (new c.Quaternion).copy(l)
  4431. }
  4432. } catch (t) {
  4433. u.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4434. }
  4435. }
  4436. return null
  4437. }
  4438. }
  4439. }
  4440. ).call(this, "/js/controls/serializer.js")
  4441. }
  4442. , {
  4443. "../enum/Viewmode": 51,
  4444. "../util/logger": 189,
  4445. three: 217
  4446. }],
  4447. 15: [function(C, I, e) {
  4448. (function(e) {
  4449. "use strict";
  4450. function t() {
  4451. this.endlessLoop = r.warp.loop,
  4452. this.clock = new i.Clock(!0),
  4453. this.model = null,
  4454. this.player = null,
  4455. this.currentItem = null,
  4456. this.destinationItem = null,
  4457. this.tourIsPlaying = !1,
  4458. this.transitionStage = v.None,
  4459. this.nextFunc = null,
  4460. this.onTheBus = !1,
  4461. this.tourInProgress = !1,
  4462. this.reachSource = null,
  4463. this.interrupted = !1,
  4464. this.nItems = 0,
  4465. this.walkingSectionPaused = !1
  4466. }
  4467. var i = C("three")
  4468. , n = C("./util/logger")
  4469. , r = C("./settings")
  4470. , o = C("./util/transitions")
  4471. , a = C("events").EventEmitter
  4472. , s = C("./enum/Viewmode")
  4473. , l = C("./analytics")
  4474. , c = C("./enum/WarpStyle")
  4475. , h = (o = C("./util/transitions"),
  4476. C("./model/ModelManager"),
  4477. C("./enum/ModelManagerEvents"))
  4478. , u = C("./enum/DirectorEvents")
  4479. , d = C("./enum/PlayerEvents")
  4480. , p = (C("./enum/ControlEvents"),
  4481. C("./enum/BlackoutStyle"))
  4482. , f = C("./enum/PathDiscardMode")
  4483. , g = C("./enum/PathDisplayMode")
  4484. , m = (C("./player"),
  4485. new n(e))
  4486. , v = Object.freeze({
  4487. None: 0,
  4488. Moving: 1,
  4489. Aiming: 2,
  4490. Interlude: 3
  4491. })
  4492. , y = Object.freeze({
  4493. Forward: 1,
  4494. NoChange: 0,
  4495. Backwards: -1
  4496. })
  4497. , A = o.getUniqueId();
  4498. (t.prototype = Object.create(a.prototype)).init = function(e, t) {
  4499. this.player = e,
  4500. this.modelManager = t,
  4501. this.updateModel(),
  4502. this.resetAll(),
  4503. this.bindEvents()
  4504. }
  4505. ,
  4506. t.prototype.resetAll = function() {
  4507. if (this.currentItem = null,
  4508. this.destinationItem = null,
  4509. this.tourIsPlaying = !1,
  4510. //this.bgmReplay(),
  4511. this.transitionStage = v.None,
  4512. this.nextFunc = null,
  4513. this.onTheBus = !1,
  4514. this.reachSource = null,
  4515. this.interrupted = !1,
  4516. this.model) {
  4517. var e = r.path.typ === c.WALK ? c.WALK : c.STD;
  4518. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && !1 === this.model.data.player_options.fast_transitions ? e : c.BLACK
  4519. } else
  4520. this.defaultWarpStyle = c.BLACK,
  4521. m.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4522. this.resetSpecialTransition()
  4523. }
  4524. ,
  4525. t.prototype.updateModel = function() {
  4526. this.model = this.modelManager.getActiveModel(),
  4527. this.nItems = this.model.heroLocations.length
  4528. }
  4529. ,
  4530. t.prototype.bindEvents = function() {
  4531. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  4532. this.player.on(d.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4533. this.player.on(d.Move, this.handlePlayerMove.bind(this)),
  4534. this.player.on(d.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4535. this.player.on(d.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4536. this.player.on(d.InputStart, this.handlePlayerInputStart.bind(this)),
  4537. this.player.on(d.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4538. this.player.once(d.Move, function() {
  4539. o.cancelById(A)
  4540. })
  4541. }
  4542. ,
  4543. t.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4544. return e === c.WALK && (this.interrupt(p.NONE),
  4545. this.pauseWalkingSection(),
  4546. this.player.fastForwardActivePanoFlight(),
  4547. !0)
  4548. }
  4549. ,
  4550. t.prototype.handlePlayerMove = function(e) {
  4551. this.transitionStage === v.Interlude && this.interrupt(p.NONE),
  4552. this.emit("update.controls")
  4553. }
  4554. ,
  4555. t.prototype.handlePlayerPanoChosen = function(e, t) {
  4556. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4557. this.emit("update.controls"))
  4558. }
  4559. ,
  4560. t.prototype.handlePlayerModeChanged = function(e, t) {
  4561. this.intermediateState() || e === t || (this.onTheBus = !1,
  4562. this.emit("update.controls"))
  4563. }
  4564. ,
  4565. t.prototype.handlePlayerInputStart = function(e) {
  4566. this.transitionStage === v.Interlude && this.interrupt(p.NONE)
  4567. }
  4568. ,
  4569. t.prototype.handlePlayerFlyingStarted = function() {
  4570. this.clearWalkingSectionPaused()
  4571. }
  4572. ,
  4573. t.prototype.describe = function() {
  4574. return {
  4575. nItems: this.nItems,
  4576. currentItem: this.currentItem,
  4577. destinationItem: this.destinationItem,
  4578. tourIsPlaying: this.tourIsPlaying,
  4579. onTheBus: this.onTheBus,
  4580. endlessLoop: this.endlessLoop,
  4581. viewMode: this.player.mode,
  4582. inTransition: this._inTransition(),
  4583. transitionStage: this.transitionStage,
  4584. tourInProgress: this.tourInProgress
  4585. }
  4586. }
  4587. ,
  4588. t.prototype._inTransition = function() {
  4589. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === s.TRANSITIONING || this.tourIsPlaying
  4590. }
  4591. ,
  4592. t.prototype.bounceable = function() {
  4593. var e = this.clock.getDelta();
  4594. return this.isInterrupted() || e < .9 && .01 < e || this.player.flying && !this.player.isWarping()
  4595. }
  4596. ,
  4597. t.prototype.itemCompare = function(item1, item2, type){//add
  4598. if(type == 'equal'){//==
  4599. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4600. }else if(type == 'less'){//<
  4601. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4602. }
  4603. }
  4604. t.prototype.currentMoveDirection = function() {
  4605. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4606. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4607. }
  4608. ,
  4609. t.prototype.clearPath = function() {
  4610. this._inTransition() || this.player.path.discardPathObject()
  4611. }
  4612. ,
  4613. t.prototype.allFloors = function() {
  4614. this.model.toggleAllFloors()
  4615. }
  4616. ,
  4617. t.prototype.actionComplete = function(e) {
  4618. if (this.interrupted = !1,
  4619. this.transitionStage = v.None,
  4620. this.resetSpecialTransition(),
  4621. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4622. this.tourIsPlaying || (this.player.disablePreRendering(),
  4623. this.player.mode === s.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4624. this.emit("update.controls"),
  4625. this.nextFunc) {
  4626. var t = this.nextFunc;
  4627. this.nextFunc = null,
  4628. t()
  4629. }
  4630. }
  4631. ,
  4632. t.prototype.awaitCompletion = function(e, t) {
  4633. this.nextFunc = t,
  4634. e()
  4635. }
  4636. ,
  4637. t.prototype.updateSuccessFunction = function(e) {
  4638. this.nextFunc = e
  4639. }
  4640. ,
  4641. t.prototype.interrupt = function(e, t) {
  4642. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4643. this.tourIsPlaying = !1,
  4644. //this.bgmReplay(),
  4645. this.interrupted = !0,
  4646. this.nextFunc = null,
  4647. this.emit(u.ActionInterrupted),
  4648. null != e || (e = p.BEGINNING),
  4649. this.player.interruptAndFastForward(e, t),
  4650. !0)
  4651. }
  4652. ,
  4653. t.prototype.wouldInterrupt = function() {
  4654. return this.transitionStage !== v.None
  4655. }
  4656. ,
  4657. t.prototype.intermediateState = function() {
  4658. return this.transitionStage !== v.None
  4659. }
  4660. ,
  4661. t.prototype.isInterrupted = function() {
  4662. return this.interrupted
  4663. }
  4664. ,
  4665. t.prototype.pauseWalkingSection = function() {
  4666. this.walkingSectionPaused = !0
  4667. }
  4668. ,
  4669. t.prototype.clearWalkingSectionPaused = function() {
  4670. this.walkingSectionPaused = !1
  4671. }
  4672. ,
  4673. t.prototype.autoTour = function() {
  4674. var i = Date.now();
  4675. this.model.auxDataPromise.then(function() {
  4676. i = Date.now() - i;
  4677. var e = r.warp.auto
  4678. , t = this.model.data && this.model.data.player_options/* && this.model.data.player_options.highlight_reel */;
  4679. 0 <= e && 1 < this.model.heroCount() && t && o.trigger({
  4680. duration: Math.max(1e3 * Math.min(300, e) - i, 0),
  4681. done: function() {
  4682. this.playTour()
  4683. }
  4684. .bind(this),
  4685. name: "_atr",
  4686. id: A
  4687. })
  4688. }
  4689. .bind(this))
  4690. }
  4691. ,
  4692. t.prototype.atDestinationPano = function() {
  4693. if (!this.player.currentPano || null === this.destinationItem)
  4694. return !1;
  4695. var e = this.player.currentPano.id;
  4696. if (void 0 === e)
  4697. return !1;
  4698. var t = this.model.heroLocations;
  4699. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4700. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4701. return destination && destination.panoId == e
  4702. }
  4703. ,
  4704. t.prototype.redirectToItem = function(e, t) {
  4705. if (null != e)
  4706. if (this.wouldInterrupt())
  4707. if (this.player.mode !== s.TRANSITIONING) {
  4708. m.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4709. var i = function() {
  4710. o.setTimeout(function() {
  4711. this.setDestinationItem(e),
  4712. this.goToDestination(!0, p.BEGINNING, r.warp.warpInterruptionRedirectTime, !1)
  4713. }
  4714. .bind(this), 0)
  4715. }
  4716. .bind(this);
  4717. this.interrupt(p.END, 0),
  4718. this.updateSuccessFunction(i)
  4719. } else
  4720. m.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4721. else
  4722. m.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4723. else
  4724. m.warn("Director.redirectToItem() -> Redirecting to null item.")
  4725. }
  4726. ,
  4727. t.prototype.useSpecialTransition = function(e) {
  4728. void 0 !== e && this.defaultWarpStyle !== c.BLACK && m.debug("useSpecialTransition(): " + e),
  4729. this.nextWarpStyle = c.BLACK
  4730. }
  4731. ,
  4732. t.prototype.resetSpecialTransition = function() {
  4733. this.nextWarpStyle = this.defaultWarpStyle
  4734. }
  4735. ,
  4736. t.prototype.arrivedAtDestination = function(e) {
  4737. if (this.player.flying || this.player.isWarping())
  4738. m.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4739. else {
  4740. this.transitionStage = v.Aiming;
  4741. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4742. this.player.model.fadePanoMarkers(0),
  4743. this.awaitCompletion(function() {
  4744. this.resetSpecialTransition(),
  4745. e ? this.player.aimTourCamera(this.destinationItem, g.Retain, g.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4746. }
  4747. .bind(this), t)
  4748. }
  4749. }
  4750. ,
  4751. t.prototype.goToDestination = function(e, t, i, n) {
  4752. //音频
  4753. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4754. if(musicInfo && musicInfo.music){
  4755. let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4756. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  4757. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  4758. let audioSrc2 = common.getFileNameFromUrl(src)
  4759. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4760. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4761. SoundManager.play('tour',null,0) // currentTime = 0;
  4762. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  4763. SoundManager.play('tour')//继续播。 如果不是< 说明播完了,item[1]不为0应该是继续播放就不需要从头
  4764. }
  4765. }else{//很可能是该folder的起始
  4766. SoundManager.play('tour', manage.dealURL(src))
  4767. }
  4768. }
  4769. if (this.onTheBus = !0,
  4770. this.emit("update.controls"),
  4771. this.player.updateLastView(),
  4772. n || !this.atDestinationPano()){
  4773. if (this.player.flying || this.player.isWarping())
  4774. m.warn("Cannot go to new destination while player is flying or warping.");
  4775. else {
  4776. var a = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4777. , s = null
  4778. , l = null;
  4779. if (a.isPano()) {
  4780. var o1 = this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  4781. l = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, g.Show, f.Slow, o1, !0, i, this.actionComplete.bind(this)),
  4782. s = this.arrivedAtDestination.bind(this, !0)
  4783. //add
  4784. if(o1=='black' && a.zoom && a.zoom != this.player.zoomLevel){
  4785. this.player.smoothZoomFovTo(null, a.zoom, r.warp.teleportTime) //瞬间过渡的时间
  4786. }
  4787. } else{
  4788. l = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4789. s = this.arrivedAtDestination.bind(this, !1);
  4790. }
  4791. this.transitionStage = v.Moving,
  4792. this.model.fadePanoMarkers(0),
  4793. this.awaitCompletion(function() {
  4794. l()
  4795. }
  4796. .bind(this), s),
  4797. this.emit("update.controls")
  4798. }
  4799. }else{
  4800. //add 原地旋转时, 写到_warpCameraAim里,因那有时间
  4801. /* var a = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4802. if(a.zoom && a.zoom != this.player.zoomLevel){
  4803. this.player.smoothZoomFovTo(null, a.zoom, r.warp.teleportTime) //瞬间过渡的时间
  4804. } */
  4805. this.arrivedAtDestination(!0)
  4806. }
  4807. }
  4808. ,
  4809. t.prototype.tourInterlude = function() {
  4810. if (l.trackAlways("reach_highlight", {
  4811. reach_source: this.reachSource
  4812. }),
  4813. this.model.fadePanoMarkers(0),
  4814. this.emit("update.controls"),
  4815. this.tourIsPlaying)
  4816. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4817. this.stopTour(),
  4818. this.emit(u.TourEnd),
  4819. void (this.player.mode === s.PANORAMA && this.model.fadePanoMarkers(r.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4820. this.transitionStage = v.Interlude,
  4821. this.player.tourInterlude(this.nextItem(this.currentItem), this.actionComplete.bind(this))
  4822. }
  4823. .bind(this), this.goNext.bind(this))
  4824. }
  4825. ,
  4826. t.prototype.playTour = function() {
  4827. if (!this.bounceable())
  4828. return this.tourIsPlaying ? void m.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4829. this.tourInProgress = !0,
  4830. this.reachSource = "play",
  4831. this.tourIsPlaying = !0,
  4832. this.wasZoomEnabled = this.player.zoomEnabled,
  4833. this.player.zoomEnabled = !1,
  4834. this.resetSpecialTransition(),
  4835. this.emit("update.controls"),
  4836. this.emit(u.TourStart),
  4837. this.player.enablePreRendering(),
  4838. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4839. this.goToDestination()) : this.goNext()))
  4840. }
  4841. ,
  4842. t.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4843. this.isInterrupted() || this.transitionStage === v.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4844. this.tourIsPlaying = !1,
  4845. //(!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  4846. this.interrupt(),
  4847. this.clearWalkingSectionPaused(),
  4848. this.resetSpecialTransition(),
  4849. this.emit("update.controls"))
  4850. }
  4851. ,
  4852. t.prototype.endTourProgress = function() {
  4853. this.tourInProgress = !1,
  4854. this.emit("update.controls"),
  4855. this.emit(u.TourEnd)
  4856. }
  4857. ,
  4858. t.prototype.goToHighlight = function(e) {
  4859. if (this.wouldInterrupt())
  4860. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4861. else {
  4862. if (m.debug("<tour.goto " + e + ">"),
  4863. this.isInterrupted())
  4864. return;
  4865. this.clearWalkingSectionPaused(),
  4866. this.setDestinationItem(e),
  4867. this.useSpecialTransition("Hilight"),
  4868. this.goToDestination(),
  4869. l.trackAlways("reach_highlight", {
  4870. reach_source: "thumb"
  4871. })
  4872. }
  4873. }
  4874. ,
  4875. t.prototype.prevHighlight = function() {
  4876. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4877. this.interrupt(p.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4878. this.reachSource = "prev",
  4879. this.goPrev()))
  4880. }
  4881. ,
  4882. t.prototype.nextHighlight = function() {
  4883. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4884. this.interrupt(p.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4885. this.reachSource = "next",
  4886. this.goNext()))
  4887. }
  4888. ,
  4889. t.prototype.changeMode = function(e) {
  4890. var t = $.Deferred()
  4891. , i = t.resolve.bind(t)
  4892. , n = t.reject.bind(t);
  4893. if (this.emit(u.StartModeChange),
  4894. !function() {
  4895. return this.clearWalkingSectionPaused(),
  4896. !!this.wouldInterrupt() && (this.interrupt(),
  4897. !0)
  4898. }
  4899. .bind(this)()) {
  4900. switch (e) {
  4901. case s.PANORAMA:
  4902. this.player.mode === s.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4903. break;
  4904. case s.DOLLHOUSE:
  4905. case s.FLOORPLAN:
  4906. this.player.flyToNewMode({
  4907. mode: e
  4908. }).done(i).fail(n);
  4909. break;
  4910. case s.OUTDOOR:
  4911. this.player.model.has360Views && (this.player.mode !== s.PANORAMA || this.player.mode === s.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4912. }
  4913. return t.promise()
  4914. }
  4915. }
  4916. ,
  4917. t.prototype.atEndOfTour = function(item) {
  4918. //return this.currentItem >= this.nItems - 1
  4919. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  4920. if(end){
  4921. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  4922. if(heroLocations){
  4923. end = this.currentItem[1] >= heroLocations.length - 1
  4924. }
  4925. }
  4926. return end;
  4927. }
  4928. ,
  4929. t.prototype.firstDestination = function() {
  4930. //return 0 < this.nItems ? 0 : null
  4931. return 0 < this.nItems ? [0,0]: null
  4932. }
  4933. ,
  4934. t.prototype.finalDestination = function() {
  4935. //return 0 < this.nItems ? this.nItems - 1 : null
  4936. return 0 < this.nItems ? [this.nItems - 1,0]: null
  4937. }
  4938. ,
  4939. t.prototype.goPrev = function() {
  4940. this.tourAdvance(-1)
  4941. }
  4942. ,
  4943. t.prototype.goNext = function() {
  4944. this.tourAdvance(1)
  4945. }
  4946. ,
  4947. t.prototype.setDestinationItem = function(e) {
  4948. this.destinationItem = e,
  4949. this.emit("update.controls")
  4950. }
  4951. ,
  4952. t.prototype.setCurrentItem = function(e) {
  4953. this.currentItem = e,
  4954. this.emit("update.controls")
  4955. }
  4956. ,
  4957. t.prototype.nextItem = function(currentItem) {
  4958. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4959. if(currentItem == void 0)return this.firstDestination()
  4960. var currentLocation = this.model.heroLocations[currentItem[0]];
  4961. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  4962. var item;
  4963. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  4964. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  4965. }else{
  4966. item = [currentItem[0] , currentItem[1]+1]
  4967. }
  4968. if(item[0] >= this.nItems ){
  4969. item = this.firstDestination()
  4970. }
  4971. return item;
  4972. //暂时不理会endlessLoop,默认为false
  4973. }
  4974. ,
  4975. t.prototype.prevItem = function(currentItem) {
  4976. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4977. if(currentItem == void 0)return this.firstDestination()//finalDestination?
  4978. var item;
  4979. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  4980. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  4981. else{
  4982. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  4983. if(this.currentItem[1] == 0){//子目录中第一个
  4984. return [currentItem[0] - 1, lastChildNum-1]
  4985. }else{
  4986. return [currentItem[0], currentItem[1]-1]
  4987. }
  4988. }
  4989. }
  4990. ,
  4991. t.prototype.tourAdvance = function(e) {//e是1或-1
  4992. m.debug("tourAdvance(" + e + ")")
  4993. if(null === this.currentItem || void 0 === this.currentItem){
  4994. this.setDestinationItem(this.firstDestination())
  4995. }else{
  4996. var item
  4997. if(e == 1){
  4998. item = this.nextItem(this.currentItem)
  4999. /* var currentLocation = this.model.heroLocations[this.currentItem[0]];
  5000. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5001. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5002. this.setDestinationItem([this.currentItem[0] + 1, 0]) //结果可能超出nItems
  5003. }else{
  5004. this.setDestinationItem([this.currentItem[0] , this.currentItem[1]+1])
  5005. } */
  5006. }else if(e == -1){
  5007. item = this.prevItem(this.currentItem)
  5008. /* var lastLocation = this.model.heroLocations[this.currentItem[0]-1];
  5009. if(!lastLocation) this.setDestinationItem([-1, 0]) //结果小于0
  5010. else{
  5011. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5012. if(this.currentItem[1] == 0){//子目录中第一个
  5013. this.setDestinationItem([this.currentItem[0] - 1, lastChildNum-1])
  5014. }else{
  5015. this.setDestinationItem([this.currentItem[0], this.currentItem[1]-1])
  5016. }
  5017. } */
  5018. }
  5019. //this.setDestinationItem(this.currentItem + e)
  5020. this.setDestinationItem(item)
  5021. }
  5022. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5023. this.useSpecialTransition("reverse-looping to end")
  5024. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5025. this.useSpecialTransition("looping back to start")
  5026. }
  5027. /* if(this.destinationItem[0] < 0 ){
  5028. this.setDestinationItem(this.finalDestination())
  5029. this.useSpecialTransition("reverse-looping to end")
  5030. }else{
  5031. this.destinationItem[0] >= this.nItems && (this.setDestinationItem(this.firstDestination()),
  5032. this.useSpecialTransition("looping back to start"))
  5033. } */
  5034. /* var momentTour = this.getMomentTour(this.destinationItem);
  5035. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5036. var i = this.player.zoomLevel;
  5037. this.player.zoomEnabled = !0;
  5038. var t = function(e, t) {
  5039. this.player.zoomTo((1 - e) * i, !0)
  5040. }
  5041. .bind(this);
  5042. o.start(t, 1500, function() {}, 0, h.easeOutQuad, "zoom")
  5043. } */
  5044. this.goToDestination()
  5045. }
  5046. ,
  5047. t.prototype.getMomentTour = function(destinationItem) {//add
  5048. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  5049. if(!destinationItem) return wholeMomentTour
  5050. else{
  5051. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5052. if(currentLocation.momentTour)return currentLocation.momentTour;
  5053. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5054. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5055. }
  5056. }
  5057. ,
  5058. I.exports = t
  5059. }
  5060. ).call(this, "/js/director.js")
  5061. }
  5062. , {
  5063. "./analytics": 4,
  5064. "./enum/BlackoutStyle": 18,
  5065. "./enum/ControlEvents": 21,
  5066. "./enum/DirectorEvents": 23,
  5067. "./enum/ModelManagerEvents": 33,
  5068. "./enum/PathDiscardMode": 38,
  5069. "./enum/PathDisplayMode": 39,
  5070. "./enum/PlayerEvents": 40,
  5071. "./enum/Viewmode": 51,
  5072. "./enum/WarpStyle": 52,
  5073. "./model/ModelManager": 140,
  5074. "./player": 155,
  5075. "./settings": 166,
  5076. "./util/logger": 189,
  5077. "./util/transitions": 195,
  5078. events: 202,
  5079. three: 217
  5080. }],
  5081. 16: [function(e, t, i) {
  5082. "use strict";
  5083. var n = e("three")
  5084. , r = e("./enum/Viewmode")
  5085. , o = (e("./settings"),
  5086. e("./util/transitions"))
  5087. , a = e("./enum/PlayerEvents")
  5088. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5089. , l = new n.ShaderPass(n.VerticalBlurShader);
  5090. l.renderToScreen = !0;
  5091. var c = $("#player").width() / $("#player").height();
  5092. isNaN(c) && (c = 1);
  5093. var h = {
  5094. currentBlur: 0,
  5095. aspect: c,
  5096. blurStrength: 1,
  5097. hblurPass: s,
  5098. vblurPass: l,
  5099. bindEvents: function(e) {
  5100. e.on(a.ModeChanged, function(e, t) {
  5101. e === r.PANORAMA && (o.cancel(h.blur),
  5102. o.cancel(h.addBlur),
  5103. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5104. })
  5105. },
  5106. blur: function(e) {
  5107. var t = (h.currentBlur = e) * h.blurStrength;
  5108. l.uniforms.v.value = t / 512 * h.aspect,
  5109. s.uniforms.h.value = t / 512
  5110. },
  5111. addBlur: function(e) {
  5112. e = Math.max(e, h.currentBlur),
  5113. h.blur(e)
  5114. },
  5115. removeBlur: function(e) {
  5116. e = Math.min(1 - e, h.currentBlur),
  5117. h.blur(e)
  5118. }
  5119. };
  5120. h.blur(0),
  5121. t.exports = h
  5122. }
  5123. , {
  5124. "./enum/PlayerEvents": 40,
  5125. "./enum/Viewmode": 51,
  5126. "./settings": 166,
  5127. "./util/transitions": 195,
  5128. three: 217
  5129. }],
  5130. 17: [function(e, t, i) {
  5131. "use strict";
  5132. t.exports = {
  5133. UNKNOWN: 0,
  5134. ALIGNED: 1,
  5135. UNALIGNED: 2,
  5136. PLACED: 3
  5137. }
  5138. }
  5139. , {}],
  5140. 18: [function(e, t, i) {
  5141. "use strict";
  5142. t.exports = {
  5143. NONE: 0,
  5144. MIDDLE: 1,
  5145. END: 2,
  5146. BEGINNING: 3,
  5147. FADEIN: 4
  5148. }
  5149. }
  5150. , {}],
  5151. 19: [function(e, t, i) {
  5152. "use strict";
  5153. var r = e("three");
  5154. t.exports = {
  5155. newBlue: new r.Color(4967932),
  5156. altBlue: new r.Color(47355),
  5157. tagDefault: new r.Color(223357),
  5158. classicBlue: new r.Color(53759),
  5159. mpYellow: new r.Color(16502016),
  5160. mpOrange: new r.Color(16428055),
  5161. mpBlue: new r.Color(12096),
  5162. mpLtGrey: new r.Color(13751252),
  5163. mpDkGrey: new r.Color(10000019),
  5164. mpRed: new r.Color(12525854),
  5165. mpOrangeDesat: new r.Color(16764529),
  5166. mpBlueDesat: new r.Color(4034734),
  5167. mpRedDesat: new r.Color(14705505),
  5168. white: new r.Color(16777215),
  5169. black: new r.Color(0),
  5170. _desat: function(e, t) {
  5171. var i = t || .3
  5172. , n = (new r.Color).copy(e).getHSL();
  5173. return (new r.Color).setHSL(n.h, n.s * (1 - i), n.l)
  5174. },
  5175. _darken: function(e, t) {
  5176. var i = t || .2
  5177. , n = e.getHSL();
  5178. return (new r.Color).setHSL(n.h, n.s, n.l * (1 - i))
  5179. }
  5180. }
  5181. }
  5182. , {
  5183. three: 217
  5184. }],
  5185. 20: [function(e, t, i) {
  5186. "use strict";
  5187. t.exports = {
  5188. NONE: -1,
  5189. ROTATE: 0,
  5190. DOLLY: 1,
  5191. PAN: 2,
  5192. ROTATE_DOLLY: 3,
  5193. PAN_DOLLY: 4
  5194. }
  5195. }
  5196. , {}],
  5197. 21: [function(e, t, i) {
  5198. "use strict";
  5199. t.exports = {
  5200. Move: "move",
  5201. InteractionDirect: "interaction.direct",
  5202. InteractionKey: "interaction.key",
  5203. InteractionGui: "interaction.gui",
  5204. FlyInDirection: "fly.direction",
  5205. InputStart: "input.start",
  5206. Pinch: "input.pinch",
  5207. Scroll: "input.scroll",
  5208. AutoPanInterrupt: "autopan.interrupt",
  5209. AutoPanComplete: "autopan.complete",
  5210. AutoPanClamped: "autopan.clamped",
  5211. LongTap: "longtap"
  5212. }
  5213. }
  5214. , {}],
  5215. 22: [function(e, t, i) {
  5216. "use strict";
  5217. t.exports = Object.freeze({
  5218. FORWARD: "FORWARD",
  5219. LEFT: "LEFT",
  5220. RIGHT: "RIGHT",
  5221. BACK: "BACK",
  5222. UP: "UP",
  5223. DOWN: "DOWN"
  5224. })
  5225. }
  5226. , {}],
  5227. 23: [function(e, t, i) {
  5228. "use strict";
  5229. t.exports = {
  5230. ActionInterrupted: "action.interrupted",
  5231. TourStart: "tour.start",
  5232. TourEnd: "tour.end",
  5233. StartModeChange: "mode.startChange"
  5234. }
  5235. }
  5236. , {}],
  5237. 24: [function(e, t, i) {
  5238. "use strict";
  5239. t.exports = Object.freeze({
  5240. None: 0,
  5241. Queued: 1,
  5242. ForceQueued: 2,
  5243. Downloading: 3,
  5244. Downloaded: 4,
  5245. DownloadFailed: 5
  5246. })
  5247. }
  5248. , {}],
  5249. 25: [function(e, t, i) {
  5250. "use strict";
  5251. t.exports = {
  5252. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5253. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5254. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5255. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5256. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5257. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5258. }
  5259. }
  5260. , {}],
  5261. 26: [function(e, t, i) {
  5262. "use strict";
  5263. t.exports = {
  5264. Texture2D: 0,
  5265. TextureCube: 1
  5266. }
  5267. }
  5268. , {}],
  5269. 27: [function(e, t, i) {
  5270. "use strict";
  5271. t.exports = {
  5272. SMALL: "small",
  5273. LARGE: "large"
  5274. }
  5275. }
  5276. , {}],
  5277. 28: [function(e, t, i) {
  5278. "use strict";
  5279. var n = e("./Viewmode")
  5280. , r = {
  5281. LANDING: {},
  5282. NAVIGATION: "navigation",
  5283. MORE_HELP: "moreHelp",
  5284. TOUR_INTERACTION: {}
  5285. };
  5286. r.LANDING[n.PANORAMA] = "panorama.landing",
  5287. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5288. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5289. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5290. r.TOUR_INTERACTION.standard = "standard.tour",
  5291. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5292. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5293. t.exports = r
  5294. }
  5295. , {
  5296. "./Viewmode": 51
  5297. }],
  5298. 29: [function(e, t, i) {
  5299. "use strict";
  5300. var n = {
  5301. UP: 1,
  5302. DOWN: -1,
  5303. LEFT: "L",
  5304. RIGHT: "R",
  5305. FORWARD: "F",
  5306. BACK: "B",
  5307. reverse: {},
  5308. opposite: function(e) {
  5309. return this.reverse[e.toString()]
  5310. }
  5311. };
  5312. n.reverse[n.UP] = n.DOWN,
  5313. n.reverse[n.DOWN] = n.UP,
  5314. n.reverse[n.LEFT] = n.RIGHT,
  5315. n.reverse[n.RIGHT] = n.LEFT,
  5316. n.reverse[n.FORWARD] = n.BACK,
  5317. n.reverse[n.BACK] = n.FORWARD,
  5318. t.exports = n
  5319. }
  5320. , {}],
  5321. 30: [function(e, t, i) {
  5322. "use strict";
  5323. var n = {
  5324. ZERO: 48,
  5325. ONE: 49,
  5326. TWO: 50,
  5327. THREE: 51,
  5328. FOUR: 52,
  5329. FIVE: 53,
  5330. SIX: 54,
  5331. SEVEN: 55,
  5332. EIGHT: 56,
  5333. NINE: 57,
  5334. LEFTARROW: 37,
  5335. UPARROW: 38,
  5336. RIGHTARROW: 39,
  5337. DOWNARROW: 40,
  5338. A: 65,
  5339. B: 66,
  5340. C: 67,
  5341. D: 68,
  5342. E: 69,
  5343. F: 70,
  5344. G: 71,
  5345. H: 72,
  5346. I: 73,
  5347. J: 74,
  5348. K: 75,
  5349. L: 76,
  5350. M: 77,
  5351. N: 78,
  5352. O: 79,
  5353. P: 80,
  5354. Q: 81,
  5355. R: 82,
  5356. S: 83,
  5357. T: 84,
  5358. U: 85,
  5359. V: 86,
  5360. W: 87,
  5361. X: 88,
  5362. Y: 89,
  5363. Z: 90,
  5364. SPACE: 32,
  5365. RETURN: 13,
  5366. SEMICOLON: 186,
  5367. PLUSEQUALS: 187,
  5368. DASHUNDERSCORE: 189,
  5369. OPENBRACKET: 219
  5370. };
  5371. e("../util/browser").detectFirefox() && (n.SEMICOLON = 59,
  5372. n.PLUSEQUALS = 61,
  5373. n.DASHUNDERSCORE = 173),
  5374. t.exports = n
  5375. }
  5376. , {
  5377. "../util/browser": 182
  5378. }],
  5379. 31: [function(e, t, i) {
  5380. "use strict";
  5381. t.exports = {
  5382. EN_US: "en-US",
  5383. ES_MX: "es-MX",
  5384. FR_FR: "fr-FR",
  5385. DE_DE: "de-DE",
  5386. RU_RU: "ru-RU",
  5387. CN_CN: "cn-CN",
  5388. JP_JP: "jp-JP"
  5389. }
  5390. }
  5391. , {}],
  5392. 32: [function(e, t, i) {
  5393. "use strict";
  5394. t.exports = {
  5395. TagActivated: "tag.activated",
  5396. TagDismissed: "tag.dismissed",
  5397. TagNavigation: "tag.navigation"
  5398. }
  5399. }
  5400. , {}],
  5401. 33: [function(e, t, i) {
  5402. "use strict";
  5403. t.exports = {
  5404. ModelAdded: "model-added",
  5405. ActiveModelChanged: "active-model-changed"
  5406. }
  5407. }
  5408. , {}],
  5409. 34: [function(e, t, i) {
  5410. "use strict";
  5411. t.exports = {
  5412. LEFT: 0,
  5413. MIDDLE: 1,
  5414. RIGHT: 2
  5415. }
  5416. }
  5417. , {}],
  5418. 35: [function(e, t, i) {
  5419. "use strict";
  5420. t.exports = {
  5421. PanoRenderComplete: "panorama.render.complete",
  5422. TileRenderFailure: "panorama.tile.render.failed",
  5423. TileRenderSuccess: "panorama.tile.render.success",
  5424. TileUploadAttempted: "panorama.tile.upload.attempted",
  5425. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5426. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5427. }
  5428. }
  5429. , {}],
  5430. 36: [function(e, t, i) {
  5431. "use strict";
  5432. t.exports = {
  5433. BASE: 1,
  5434. STANDARD: 2,
  5435. HIGH: 3,
  5436. ULTRAHIGH: 4
  5437. }
  5438. }
  5439. , {}],
  5440. 37: [function(e, t, i) {
  5441. "use strict";
  5442. t.exports = {
  5443. LoadComplete: "panorama.load.complete",
  5444. LoadFailed: "panorama.load.failed",
  5445. TileLoaded: "panorama.tile.loaded"
  5446. }
  5447. }
  5448. , {}],
  5449. 38: [function(e, t, i) {
  5450. "use strict";
  5451. t.exports = Object.freeze({
  5452. Standard: 0,
  5453. Slow: 1,
  5454. Retain: 2
  5455. })
  5456. }
  5457. , {}],
  5458. 39: [function(e, t, i) {
  5459. "use strict";
  5460. t.exports = Object.freeze({
  5461. Show: 0,
  5462. Hide: 1,
  5463. Retain: 2
  5464. })
  5465. }
  5466. , {}],
  5467. 40: [function(e, t, i) {
  5468. "use strict";
  5469. t.exports = {
  5470. Move: "move",
  5471. MoveComplete: "move.complete",
  5472. ModeChanged: "mode.changed",
  5473. ModeChanging: "mode.changing",
  5474. PanoChosen: "pano.chosen",
  5475. ClosestPanoChanging: "closest.pano.changing",
  5476. WarpStarted: "warp.started",
  5477. WarpInterrupted: "warp.interrupted",
  5478. WarpEnded: "warp.ended",
  5479. FlyinFinished: "flyin.finished",
  5480. FlyingStarted: "flying.started",
  5481. FlyingInterrupted: "flying.interrupted",
  5482. FlyingEnded: "flying.ended",
  5483. Ready: "ready",
  5484. StartInside: "start.inside",
  5485. StartOutside: "start.outside",
  5486. ViewChanged: "view.changed",
  5487. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5488. InputStart: "input.start"
  5489. }
  5490. }
  5491. , {}],
  5492. 41: [function(e, t, i) {
  5493. "use strict";
  5494. t.exports = Object.freeze({
  5495. DEFAULT: 0,
  5496. PANOMARKERS: 1,
  5497. RETICULE: 2,
  5498. TAG: 3
  5499. })
  5500. }
  5501. , {}],
  5502. 42: [function(e, t, i) {
  5503. "use strict";
  5504. t.exports = {
  5505. visibleFloor: 1,
  5506. ghostFloor: 3,
  5507. boundingSkybox: 1,
  5508. panoMarker: 2,
  5509. reticule: 3,
  5510. tagStem: 4,
  5511. tagDisc: 5,
  5512. ribbon: 100
  5513. }
  5514. }
  5515. , {}],
  5516. 43: [function(e, t, i) {
  5517. "use strict";
  5518. t.exports = {
  5519. ContextCreated: "scene-renderer-context-created",
  5520. AfterRender: "after-render",
  5521. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5522. }
  5523. }
  5524. , {}],
  5525. 44: [function(e, t, i) {
  5526. "use strict";
  5527. t.exports = {
  5528. IDLE: "idle",
  5529. BROWSE: "browse",
  5530. EXAMINE: "examine"
  5531. }
  5532. }
  5533. , {}],
  5534. 45: [function(e, t, i) {
  5535. "use strict";
  5536. t.exports = {
  5537. TileDownloadSuccess: "tiledownloader.download.success",
  5538. TileDownloadFailure: "tiledownloader.download.failure",
  5539. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5540. }
  5541. }
  5542. , {}],
  5543. 46: [function(e, t, i) {
  5544. "use strict";
  5545. t.exports = {
  5546. CardboardAndroid: "googlevr",
  5547. GearVR: "gearvr",
  5548. CardboardIOS: "googlevrios",
  5549. Cardboard: "googlevr"
  5550. }
  5551. }
  5552. , {}],
  5553. 47: [function(e, t, i) {
  5554. "use strict";
  5555. t.exports = {
  5556. NONE: 0,
  5557. CONTEXTUAL: 1,
  5558. ANDROID: 2
  5559. }
  5560. }
  5561. , {}],
  5562. 48: [function(e, t, i) {
  5563. "use strict";
  5564. var n = {
  5565. Title: 0,
  5566. Cardboard: 1
  5567. }
  5568. , r = {
  5569. Title: 0,
  5570. Cardboard: 1,
  5571. Gear: 2
  5572. };
  5573. [n, r].forEach(function(e) {
  5574. e.pageCount = Object.keys(e).length
  5575. }),
  5576. t.exports.ios = n,
  5577. t.exports.standard = r
  5578. }
  5579. , {}],
  5580. 49: [function(e, t, i) {
  5581. "use strict";
  5582. t.exports = {
  5583. Android: "android",
  5584. IOS: "ios",
  5585. Desktop: "desktop",
  5586. UnsupportedAndroid: "android-unsupported"
  5587. }
  5588. }
  5589. , {}],
  5590. 50: [function(e, t, i) {
  5591. "use strict";
  5592. var n = e("three");
  5593. t.exports = {
  5594. UP: new n.Vector3(0,1,0),
  5595. DOWN: new n.Vector3(0,-1,0),
  5596. LEFT: new n.Vector3(-1,0,0),
  5597. RIGHT: new n.Vector3(1,0,0),
  5598. FORWARD: new n.Vector3(0,0,-1),
  5599. BACK: new n.Vector3(0,0,1)
  5600. }
  5601. }
  5602. , {
  5603. three: 217
  5604. }],
  5605. 51: [function(e, t, i) {
  5606. "use strict";
  5607. var n = e("../exception/ViewmodeConvertException")
  5608. , r = e("./coreViewmodes")
  5609. , o = {
  5610. MESH: "mesh",
  5611. OUTDOOR: "outdoor",
  5612. TRANSITIONING: "transitioning",
  5613. toInt: function(e) {
  5614. switch (e) {
  5615. case this.PANORAMA:
  5616. return 1;
  5617. case this.DOLLHOUSE:
  5618. return 2;
  5619. case this.FLOORPLAN:
  5620. return 3;
  5621. case this.OUTDOOR:
  5622. return 4;
  5623. case this.TRANSITIONING:
  5624. return -1
  5625. }
  5626. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5627. },
  5628. fromInt: function(e) {
  5629. switch (e) {
  5630. case "1":
  5631. case 1:
  5632. return this.PANORAMA;
  5633. case "2":
  5634. case 2:
  5635. return this.DOLLHOUSE;
  5636. case "3":
  5637. case 3:
  5638. return this.FLOORPLAN;
  5639. case "4":
  5640. case 4:
  5641. return this.OUTDOOR
  5642. }
  5643. throw new n("No known conversion for int to viewmode for int: " + e)
  5644. },
  5645. convertWorkshopModeInt: function(e) {
  5646. switch (e) {
  5647. case "0":
  5648. case 0:
  5649. case void 0:
  5650. return this.PANORAMA;
  5651. case "1":
  5652. case 1:
  5653. return this.FLOORPLAN;
  5654. case "2":
  5655. case 2:
  5656. return this.DOLLHOUSE;
  5657. case "3":
  5658. case 3:
  5659. return this.MESH
  5660. }
  5661. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5662. }
  5663. };
  5664. e("../util/common").extendObject(o, r),
  5665. t.exports = o
  5666. }
  5667. , {
  5668. "../exception/ViewmodeConvertException": 58,
  5669. "../util/common": 185,
  5670. "./coreViewmodes": 54
  5671. }],
  5672. 52: [function(e, t, i) {
  5673. "use strict";
  5674. t.exports = {
  5675. BLACK: "black",
  5676. STD: "std",
  5677. WALK: "walk"
  5678. }
  5679. }
  5680. , {}],
  5681. 53: [function(e, t, i) {
  5682. "use strict";
  5683. t.exports = {
  5684. ZoomIn: "zoom.in",
  5685. ZoomOut: "zoom.out",
  5686. ZoomMax: "zoom.max",
  5687. ZoomMin: "zoom.min"
  5688. }
  5689. }
  5690. , {}],
  5691. 54: [function(e, t, i) {
  5692. "use strict";
  5693. t.exports = {
  5694. PANORAMA: "panorama",
  5695. DOLLHOUSE: "dollhouse",
  5696. FLOORPLAN: "floorplan"
  5697. }
  5698. }
  5699. , {}],
  5700. 55: [function(e, t, i) {
  5701. "use strict";
  5702. t.exports = function(e) {
  5703. this.message = e
  5704. }
  5705. }
  5706. , {}],
  5707. 56: [function(e, t, i) {
  5708. "use strict";
  5709. function n(e) {
  5710. r.call(this, e)
  5711. }
  5712. var r = e("./BasicException");
  5713. n.prototype = Object.create(r.prototype),
  5714. t.exports = n
  5715. }
  5716. , {
  5717. "./BasicException": 55
  5718. }],
  5719. 57: [function(e, t, i) {
  5720. "use strict";
  5721. function n(e) {
  5722. r.call(this, e)
  5723. }
  5724. var r = e("./BasicException");
  5725. n.prototype = Object.create(r.prototype),
  5726. t.exports = n
  5727. }
  5728. , {
  5729. "./BasicException": 55
  5730. }],
  5731. 58: [function(e, t, i) {
  5732. "use strict";
  5733. function n(e) {
  5734. r.call(this, e)
  5735. }
  5736. var r = e("./BasicException");
  5737. n.prototype = Object.create(r.prototype),
  5738. t.exports = n
  5739. }
  5740. , {
  5741. "./BasicException": 55
  5742. }],
  5743. 59: [function(a, s, e) {
  5744. (function(e) {
  5745. "use strict";
  5746. var i = a("./util/ajax")
  5747. , n = a("./util/showcase")
  5748. , t = a("./util/logger")
  5749. , r = new t(e)
  5750. , o = {};
  5751. s.exports = {
  5752. loadFeatureFlags: function(e) {
  5753. var t = $.Deferred();
  5754. return i.get(e.urlBase + "", {
  5755. responseType: "json",
  5756. prefetchFrom: "user",
  5757. auth: n.getAuthorizationHeader()
  5758. }).done(function(e) {
  5759. (o = function(e) {
  5760. var t = {};
  5761. if (e) {
  5762. var i = e.flags;
  5763. if (i)
  5764. for (var n in i)
  5765. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5766. return t
  5767. }
  5768. return r.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5769. null
  5770. }(e)) ? t.resolve(o) : t.reject("loading-failed")
  5771. }).fail(function() {
  5772. r.debug("Retrieval of feature flags failed."),
  5773. t.reject("loading-failed")
  5774. }),
  5775. t.promise()
  5776. },
  5777. getFlags: function() {
  5778. return o
  5779. },
  5780. updateDependentSettings: function(e, t) {
  5781. (e = e || o).labels && (t.labels.enabled = !0),
  5782. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5783. e.showcase_sdk && (t.sdkInit = !0),
  5784. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5785. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5786. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5787. e.hide_sc_sharing && (t.share.enabled = !1)
  5788. }
  5789. }
  5790. }
  5791. ).call(this, "/js/featureflags.js")
  5792. }
  5793. , {
  5794. "./util/ajax": 181,
  5795. "./util/logger": 189,
  5796. "./util/showcase": 193
  5797. }],
  5798. 60: [function(e, t, i) {
  5799. "use strict";
  5800. var n = (e("../util/common"),
  5801. {
  5802. status: 0,
  5803. set: function(e) {
  5804. if (isNaN(e))
  5805. return !1;
  5806. var t = $(".progressbar");
  5807. e < 0 && (e = 0),
  5808. 100 < e && (e = 100);
  5809. var i = e * (parseInt(t.css("width").replace("px", "")) / 100)
  5810. , n = Math.round(e)
  5811. , r = parseInt(i) - 15;
  5812. t.find(".bar").css("width", i),
  5813. t.find(".label").css("left", r),
  5814. t.find(".perc").text(n + "%"),
  5815. this.status = e
  5816. },
  5817. done: function(e) {
  5818. return e || this.status ? (this.status = null,
  5819. this.set(100)) : this
  5820. }
  5821. });
  5822. t.exports.circleLoader = n
  5823. }
  5824. , {
  5825. "../util/common": 185
  5826. }],
  5827. 61: [function(e, t, i) {
  5828. "use strict";
  5829. t.exports = Object.freeze({
  5830. CLOSE: "modal.closer.close"
  5831. })
  5832. }
  5833. , {}],
  5834. 62: [function(e, t, i) {
  5835. "use strict";
  5836. function n(t, e) {
  5837. function i() {
  5838. var e = t.offsetHeight >= $("#player").height() && t.offsetWidth >= $("#player").width();
  5839. e !== p && ((p = e) ? (t.classList.add("closeByFooter"),
  5840. c.classList.add("closeByFooter")) : (t.classList.remove("closeByFooter"),
  5841. c.classList.remove("closeByFooter")))
  5842. }
  5843. e ? setTimeout(i, r.guiAnimationSpeed) : i()
  5844. }
  5845. var r = e("../../settings")
  5846. , o = (e("../../tag/Media/MediaEvent"),
  5847. e("../../util/browser"))
  5848. , a = e("../../util/common")
  5849. , s = e("./ModalCloserEvent")
  5850. , l = e("events").EventEmitter
  5851. , c = document.getElementsByClassName("footer")[0]
  5852. , h = c.querySelectorAll(".close")[0]
  5853. , u = null
  5854. , d = null
  5855. , p = null
  5856. , f = (o.isMobile(),
  5857. {
  5858. open: function(e) {
  5859. e && (n(e),
  5860. u && h.removeEventListener("click", u, !0),
  5861. u = function(e, t) {
  5862. t && (t.stopPropagation(),
  5863. t.preventDefault()),
  5864. e && this.emit(s.CLOSE, e),
  5865. f.reset()
  5866. }
  5867. .bind(this, e.id),
  5868. h.addEventListener("click", u, !0),
  5869. d && window.removeEventListener("resize", d, !0),
  5870. d = n.bind(this, e),
  5871. window.addEventListener("resize", d, !0))
  5872. },
  5873. reset: function() {
  5874. c.classList.remove("closeByFooter"),
  5875. h.removeEventListener("click", u, !0),
  5876. window.removeEventListener("resize", d, !0),
  5877. u = d = p = null
  5878. }
  5879. });
  5880. a.extendObject(f, l.prototype),
  5881. t.exports = f
  5882. }
  5883. , {
  5884. "../../tag/Media/MediaEvent": 131,
  5885. "../../settings": 166,
  5886. "../../util/browser": 182,
  5887. "../../util/common": 185,
  5888. "./ModalCloserEvent": 61,
  5889. events: 202
  5890. }],
  5891. 63: [function(e, t, i) {
  5892. "use strict";
  5893. var A = e("../lib/dat.gui")
  5894. , C = e("three")
  5895. , I = e("../util/easing")
  5896. , E = e("../enum/Viewmode")
  5897. , _ = e("../enum/Colors")
  5898. , b = e("../enum/WarpStyle")
  5899. , w = e("../settings");
  5900. e("../tag/tag"),
  5901. A.GUI.prototype.removeFolder = function(e) {
  5902. var t = this.__folders[e];
  5903. t && (t.close(),
  5904. this.__ul.removeChild(t.domElement.parentNode),
  5905. delete this.__folders[e],
  5906. this.onResize())
  5907. }
  5908. ,
  5909. t.exports.toggle = function(t, e, i) {
  5910. var n = new A.GUI({
  5911. width: 400
  5912. })
  5913. , r = n.addFolder("Flydown from Dollhouse");
  5914. r.add(w.flydown, "movementEasing", Object.keys(I)),
  5915. r.add(w.flydown, "movementDelay", 0, 1).step(.01),
  5916. r.add(w.flydown, "rotationEasing", Object.keys(I)),
  5917. r.add(w.flydown, "rotationDelay", 0, 1).step(.01),
  5918. r.add(w.flydown, "modelTextureDelay", 0, 1).step(.01),
  5919. r.add(w.flydown, "skyboxDelay", 0, 1).step(.01),
  5920. r.add(w.dollhouseDefault, "minPolarAngle", 0, C.Math.degToRad(50)),
  5921. r.add(w.dollhouseDefault, "maxPolarAngle", C.Math.degToRad(50), C.Math.degToRad(170));
  5922. var o = n.addFolder("Transition between panos");
  5923. o.add(w.transition, "blur", 0, 10).onFinishChange(function() {}),
  5924. o.add(w.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5925. w.transition.flyTime = 0,
  5926. o.__controllers.forEach(function(e) {
  5927. e.updateDisplay()
  5928. })
  5929. }),
  5930. o.add(w.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5931. w.transition.flySpeed = 0,
  5932. o.__controllers.forEach(function(e) {
  5933. e.updateDisplay()
  5934. })
  5935. }),
  5936. o.add(w.transition, "aimTime", 500, 2500).step(50),
  5937. o.add(w.transition, "aimSlowFactor", 1, 3).step(.1),
  5938. o.add(w.transition, "movementEasing", Object.keys(I));
  5939. var a = n.addFolder("Path Display");
  5940. a.add(w.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5941. a.add(w.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5942. a.add(w.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5943. a.add(w.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5944. a.add(w.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5945. a.add(w.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5946. a.add(w.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5947. a.add(w.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5948. a.add(w.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5949. a.add(w.path, "color", Object.keys(_)).onFinishChange(function() {
  5950. w.path.color = _[w.path.color],
  5951. w.path.colorUp = _._desat(w.path.color),
  5952. w.path.colorDown = _.darken(w.path.color)
  5953. }),
  5954. a.add(w, "reticuleColor", Object.keys(_)).onFinishChange(function() {
  5955. w.reticuleColor = _[w.reticuleColor]
  5956. });
  5957. var s = n.addFolder("Warping")
  5958. , l = s.addFolder("Warp/Teleport");
  5959. l.add(w.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5960. l.add(w.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5961. l.add(w.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5962. l.add(w.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5963. l.add(w.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5964. l.add(w.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5965. l.add(w.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5966. l.add(w.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5967. l.add(w.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5968. l.add(w.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5969. l.add(w.path, "mapGuides").onFinishChange(function() {}),
  5970. l.add(w.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5971. l.add(w.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5972. l.add(w.path, "typ", Object.keys(b)).onFinishChange(function() {
  5973. w.path.typ = b[w.path.typ]
  5974. }),
  5975. l.add(w.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5976. e.endlessLoop = w.warp.loop
  5977. }),
  5978. l.add(w.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  5979. l.add(w.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  5980. l.add(w.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  5981. var c = s.addFolder("Long Warp Only");
  5982. c.add(w.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  5983. w.warp.flySpeed = 0,
  5984. c.__controllers.forEach(function(e) {
  5985. e.updateDisplay()
  5986. })
  5987. }),
  5988. c.add(w.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  5989. c.add(w.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  5990. c.add(w.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  5991. c.add(w.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5992. c.add(w.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5993. c.add(w.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  5994. c.add(w.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  5995. c.add(w.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  5996. c.add(w.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  5997. var h = n.addFolder("Warp Esoterica");
  5998. h.add(w.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  5999. h.add(w.warp, "blur", .01, 1).onFinishChange(function() {}),
  6000. h.add(w.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6001. w.warp.minWarpTime = 0,
  6002. h.__controllers.forEach(function(e) {
  6003. e.updateDisplay()
  6004. })
  6005. }),
  6006. h.add(w.warp, "showBunny").onFinishChange(function() {}),
  6007. h.add(w.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6008. h.add(w.warp, "movementEasing", Object.keys(I));
  6009. var u = n.addFolder("Misc");
  6010. u.add(w, "dollhouseFOV", 10, 180).onChange(function() {
  6011. i.cameras[E.DOLLHOUSE].fov = w.dollhouseFOV
  6012. }),
  6013. u.add(w, "insideFOV", 10, 180).onChange(function() {
  6014. i.cameras[E.PANORAMA].fov = w.insideFOV
  6015. }),
  6016. u.add(w, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6017. u.add(w, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6018. u.add(w, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6019. var d = n.addFolder("Navigation");
  6020. d.add(w.navigation, "panoScores").onFinishChange(function() {
  6021. w.navigation.panoScores || t.panos.forEach(function(e) {
  6022. e.floor.remove(e.text3d),
  6023. e.text3d = null
  6024. })
  6025. }),
  6026. d.add(w.navigation, "mouseDirection"),
  6027. d.add(w.navigation, "filterStrictness", 0, 1),
  6028. d.add(w.navigation, "angleFactor", -60, 0),
  6029. d.add(w.navigation, "directionFactor", 1, 20),
  6030. d.add(w.navigation, "distanceFactor", -5, 5),
  6031. d.add(w.navigation, "optionalityFactor", .1, 10);
  6032. var p = n.addFolder("tags")
  6033. , f = p.addFolder("Tag Creation");
  6034. f.add(w.tags.pole, "enabled").name("poleEnabled"),
  6035. f.add(w.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6036. f.add(w.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6037. f.add(w.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6038. var g = p.addFolder("Visibility");
  6039. g.add(w.tags.visibility, "anyDistance"),
  6040. g.add(w.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6041. g.add(w.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6042. g.add(w.tags.visibility, "hideViaFloor"),
  6043. g.add(w.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6044. g.add(w.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6045. var m = p.addFolder("Disc Parameters");
  6046. m.add(w.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6047. m.add(w.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6048. m.add(w.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6049. e && (w.tags.disc.scale.farBound = w.tags.visibility.visibleDistance * (1 - w.tags.disc.scale.linkPercent / 100))
  6050. }),
  6051. m.add(w.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6052. w.tags.disc.scale.linkFarBound && (w.tags.disc.scale.farBound = w.tags.visibility.visibleDistance * (1 - e / 100))
  6053. }),
  6054. m.add(w.tags.disc.scale, "maxSize", 40, 200).step(1),
  6055. m.add(w.tags.disc.scale, "minSize", 20, 100).step(1),
  6056. m.add(w.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6057. var v = p.addFolder("Navigate");
  6058. v.add(w.tags.navigate, "nearestPano").name("nearestPano"),
  6059. v.add(w.tags.navigate, "lineOfSight").name("lineOfSight"),
  6060. v.add(w.tags.navigate, "reactivate").name("reactivate"),
  6061. v.add(w.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6062. v.add(w.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6063. v.add(w.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6064. var y = n.addFolder("Debug");
  6065. y.add(w, "wireframe").onFinishChange(function() {
  6066. t.chunks.forEach(function(e) {
  6067. e.material && (e.wireframeTwin || (e.wireframeTwin = new C.WireframeHelper(e),
  6068. e.wireframeTwin.material.depthWrite = !1,
  6069. e.wireframeTwin.material.depthTest = !1,
  6070. e.wireframeTwin.material.opacity = .5,
  6071. e.wireframeTwin.material.transparent = !0),
  6072. w.wireframe ? t.add(e.wireframeTwin) : t.remove(e.wireframeTwin))
  6073. })
  6074. }),
  6075. y.add(w, "skyboxWireframe").onFinishChange(function() {
  6076. w.skyboxWireframe ? (t.skybox.wireframe = new C.WireframeHelper(t.skybox),
  6077. t.add(t.skybox.wireframe)) : (t.remove(t.skybox.wireframe),
  6078. t.skybox.wireframe = null)
  6079. }),
  6080. y.add(w, "showSweeps").onFinishChange(function() {
  6081. t.setSweepVisibility(w.showSweeps)
  6082. }),
  6083. y.add(w, "showMesh").onFinishChange(function() {
  6084. t.chunks.forEach(function(e) {
  6085. e.visible = w.showMesh
  6086. })
  6087. }),
  6088. y.add(w, "showFloors").onFinishChange(function() {
  6089. t.floors.forEach(function(e) {
  6090. e.collider.children.forEach(function(e) {
  6091. e.material.visible = w.showFloors
  6092. })
  6093. })
  6094. }),
  6095. y.add(w, "showSkyboxes").onFinishChange(function() {
  6096. t.panos.forEach(function(e) {
  6097. e.skyboxMesh.visible = w.showSkyboxes
  6098. })
  6099. }),
  6100. y.add(w, "showNeighbors").onChange(function() {}),
  6101. y.add(t, "alpha", 0, 1)
  6102. }
  6103. }
  6104. , {
  6105. "../enum/Colors": 19,
  6106. "../enum/Viewmode": 51,
  6107. "../enum/WarpStyle": 52,
  6108. "../lib/dat.gui": 93,
  6109. "../tag/tag": 123,
  6110. "../settings": 166,
  6111. "../util/easing": 186,
  6112. three: 217
  6113. }],
  6114. 64: [function(c, h, e) {
  6115. (function(e) {
  6116. "use strict";
  6117. function i(e, t, i, n) {
  6118. $(".gui-error .error-problem-text").text(e),
  6119. $(".gui-error .error-solution-text").text(t),
  6120. $(".gui-error .error-explanation").text(i),
  6121. $(".gui-error .error-actions").html(n),
  6122. $(window).resize(),
  6123. $(".gui-error").fadeIn(),
  6124. $("#bottom-logo").fadeIn()
  6125. }
  6126. function n(e) {
  6127. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6128. i(e, s.ERROR_BROWSER_SOLUTION, s.ERROR_BROWSER_EXPLANATION, t),
  6129. r.isMobile() || $("[rel=tiletip]").tooltip({
  6130. placement: "bottom",
  6131. delay: {
  6132. show: 50,
  6133. hide: 0
  6134. },
  6135. trigger: "hover",
  6136. viewport: {
  6137. selector: "body",
  6138. padding: 10
  6139. }
  6140. })
  6141. }
  6142. function t() {
  6143. var e = r.isMobile() ? "" : '<span class="link install-browser">' + s.ERROR_GENERIC_ACTIONS_2 + "</span>" + s.ERROR_GENERIC_ACTIONS_3
  6144. , t = [s.ERROR_GENERIC_ACTIONS_1, e].join("");
  6145. i(s.ERROR_GENERIC_PROBLEM, s.ERROR_GENERIC_SOLUTION, "", t),
  6146. r.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6147. e.preventDefault(),
  6148. e.stopPropagation(),
  6149. n(" ")
  6150. })
  6151. }
  6152. var r = c("./../util/browser")
  6153. , o = c("./../analytics")
  6154. , a = c("./../settings")
  6155. , s = c("../localization/localize")
  6156. , l = new (c("./../util/logger"))(e);
  6157. h.exports.error = function(e) {
  6158. if ($("head title").text(a.pageTitle),
  6159. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6160. $("#gui-loading").fadeOut(250),
  6161. $("#quick-blackout").hide(),
  6162. o.track("showcase_error", {
  6163. error_key: e
  6164. }),
  6165. s.locale || s.init(),
  6166. "webgl-unsupported" === e)
  6167. r.isMobile() ? t() : n(s.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6168. else if ("webgl-ios" === e)
  6169. i(s.ERROR_WEBGL_IOS_PROBLEM, s.ERROR_WEBGL_IOS_SOLUTION, "", s.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + s.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6170. else if ("webgl-safari" === e)
  6171. i(s.ERROR_WEBGL_SAFARI_PROBLEM, "", "", s.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + s.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + s.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + s.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6172. else if ("webgl-generic" === e)
  6173. t();
  6174. else if ("missing-urls" === e)
  6175. i(s.ERROR_MISSING_URLS_PROBLEM, "", s.ERROR_MISSING_URLS_EXPLANATION);
  6176. else if ("loading-failed" === e)
  6177. i(s.ERROR_LOADING_FAILED_PROBLEM, "", "", s.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href="https://support.port.com/hc/articles/208220058">' + s.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6178. else {
  6179. if ("loading-failed-maintenance" !== e)
  6180. return void l.error("Unhandled error: " + e);
  6181. i(s.ERROR_MAINTENANCE_PROBLEM, s.ERROR_MAINTENANCE_SOLUTION)
  6182. }
  6183. }
  6184. }
  6185. ).call(this, "/js/gui/error.js")
  6186. }
  6187. , {
  6188. "../localization/localize": 108,
  6189. "./../analytics": 4,
  6190. "./../settings": 166,
  6191. "./../util/browser": 182,
  6192. "./../util/logger": 189
  6193. }],
  6194. 65: [function(Oe, Le, e) {
  6195. (function(e) {
  6196. "use strict";
  6197. function c() {
  6198. for (var e in Ce)
  6199. if (Ce.hasOwnProperty(e)) {
  6200. var t = Ce[e];
  6201. if (!t.visible)
  6202. for (var i = 0; i < t.elements.length; i++)
  6203. $(t.elements[i]).hide()
  6204. }
  6205. Ce.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6206. !1 === Ce.tourControls.visible && $("#drawer").addClass("fullWidth"),
  6207. ge = [],
  6208. Ce.floors.visible && ge.push(".gui-floor", ".gui-floor-title"),
  6209. ge.push(".hideTarget", ".pinTop.right")
  6210. }
  6211. function v(e, t) {
  6212. var i = !S.isMobile() && M.zoom.enabled && t.mode === ie.PANORAMA && !e.tourIsPlaying;
  6213. $("#gui-zoomin").toggle(i),
  6214. $("#gui-zoomout").toggle(i)
  6215. }
  6216. function l() {
  6217. n(),
  6218. $(".pinBottom").toggleClass("open"),
  6219. $("#drawer").toggleClass("open"),
  6220. $(".footer").toggleClass("open"),
  6221. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", se.CLOSE_HIGHLIGHTS),
  6222. _e("highlights")) : ($("#pullTab .icon").attr("data-original-title", se.OPEN_HIGHLIGHTS),
  6223. O.resetDrawer()),
  6224. setTimeout(function() {
  6225. $("#pullTab").toggleClass("opened")
  6226. }, $("#drawer").hasClass("open") ? 0 : M.highlightAnimationDuration),
  6227. $(".pinBottom").hasClass("open") && t($(".vr-popup")) && $(".vr-popup").is(":visible") && X.dismiss()
  6228. }
  6229. function t(e) {
  6230. var t;
  6231. return "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6232. t = e.position().top + e.outerHeight(),
  6233. e.attr("style", "display: none")),
  6234. $("#player").outerHeight() - 130 < t + 25
  6235. }
  6236. function y(e) {
  6237. "touchstart" === e.type && e.preventDefault(),
  6238. e.stopPropagation()
  6239. }
  6240. function n() {
  6241. w && (w.reload(),
  6242. w.init())
  6243. }
  6244. function r() {
  6245. $("#gui-spinner").stop(!0, !0),
  6246. $("#gui-spinner").fadeOut(1e3),
  6247. !(Ae = !0)
  6248. }
  6249. function A(e, t) {
  6250. var i = e.mode
  6251. , n = t || e.currentPano;
  6252. $("#gui-modes-dollhouse").toggleClass("active", i === ie.DOLLHOUSE),
  6253. $("#gui-modes-floorplan").toggleClass("active", i === ie.FLOORPLAN),
  6254. $("#gui-modes-inside").toggleClass("active", i === ie.PANORAMA),
  6255. i === ie.PANORAMA ? ($("#view-controllers").slideUp(500),
  6256. M.show360Views.enabled && !n.isAligned() ? ($(".gui-floor").addClass("hidden"),
  6257. $("#gui-modes-outside").addClass("desktop-only")) : ($(".gui-floor").removeClass("hidden"),
  6258. $("#gui-modes-outside").removeClass("desktop-only")),
  6259. $("#gui-modes-outside").removeClass("hidden")) : i !== ie.TRANSITIONING && (r(),
  6260. pe = i,
  6261. $("#gui-modes-outside").addClass("hidden"),
  6262. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6263. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(M.guiAnimationSpeed))
  6264. }
  6265. function C(t, i) {
  6266. function e() {
  6267. document.getElementById("vr").classList.remove("hidden"),
  6268. M.vr.allowWebVR ? S.getVRDisplay().then(function(e) {
  6269. S.supportsFullscreen() ? function(e) {
  6270. ue.info(e.displayName + " detected, VR button activates WebVR experience"),
  6271. Q.init(t.data, i, e, x),
  6272. Q.on(J.OPENED, _e.bind(gui, "vr")),
  6273. Q.on(J.SHOW_TERMS, W.show.bind(W))
  6274. }(e) : (ue.warn("Unable to use WebVR when full screen is not supported"),
  6275. $(".improper-embed").toggleClass("hidden", !1),
  6276. n())
  6277. }, function(e) {
  6278. n()
  6279. }) : n()
  6280. }
  6281. function n() {
  6282. var e;
  6283. ue.info("WebVR support not found, VR button activates native app VR modal"),
  6284. X.init(t.data, x),
  6285. X.on(Z.OPENED, (e = document.getElementById("vr-modal"),
  6286. function() {
  6287. _e("vr"),
  6288. V.open(e)
  6289. }
  6290. )),
  6291. X.on(Z.CLOSED, V.reset)
  6292. }
  6293. if (M.vr.enabled && t.supportsVR && !S.valueFromHash("mls", 0))
  6294. switch (M.vr.option) {
  6295. case le.CONTEXTUAL:
  6296. e();
  6297. break;
  6298. case le.ANDROID:
  6299. S.detectAndroid() && e();
  6300. break;
  6301. case le.NONE:
  6302. }
  6303. }
  6304. function h(e, i) {
  6305. for (var n = $(".gui-floor"), t = 0; t < e.floors.length; t++)
  6306. if ("372" !== getQueryVariable("m")) {
  6307. var r = $('<div class="floorChoice" data-index="' + t + '"></div>').text(e.floors.get(t).name);
  6308. $(".gui-floor").find(".container").prepend(r)
  6309. }
  6310. n.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + se.FLOOR_ALL + "</div>"),
  6311. n.on("click", function(e) {
  6312. y(e),
  6313. _e("floor"),
  6314. n.toggleClass("open")
  6315. }),
  6316. $(".floorChoice").on("click", function(e) {
  6317. y(e);
  6318. var t = $(this).data("index");
  6319. "all" !== t ? (R.updateInteraction(oe.InteractionGui, "floor-control"),
  6320. i.player.gotoFloor(t),
  6321. R.track("showcase_gui", {
  6322. gui_action: "click_floor_select_button",
  6323. interaction_source: "gui"
  6324. })) : (R.updateInteraction(oe.InteractionGui, "floor-control"),
  6325. _e("move"),
  6326. i.allFloors(),
  6327. R.track("showcase_gui", {
  6328. gui_action: "click_toggle_all_floors_button",
  6329. interaction_source: "gui"
  6330. })),
  6331. n.removeClass("open")
  6332. })
  6333. }
  6334. function I(e, t) {
  6335. e && (t === ie.DOLLHOUSE || t === ie.FLOORPLAN ? ($(".allFloorBtn").show(),
  6336. $(".gui-floor-icon").hide(),
  6337. $(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),
  6338. $(".gui-floor-icon").show(),
  6339. $(".gui-floor-title").hide()),
  6340. e.model.allFloorsVisible ? ($(".gui-floor-title").text(se.FLOOR_ALL),
  6341. $(".gui-floor-number").text(se.FLOOR_ALL),
  6342. $(".floorChoice").removeClass("active"),
  6343. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6344. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6345. $(".floorChoice").removeClass("active"),
  6346. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6347. }
  6348. function E() {
  6349. var e = $("#player").width() - 20
  6350. , t = $("#scroller")
  6351. , i = $("#drawer")
  6352. , n = $(".pinBottom");
  6353. $("#player").width() < 488 || $("#player").height() < 488 ? (t.addClass("hidden"),
  6354. i.addClass("noScroll"),
  6355. n.addClass("noScroll")) : e < T != !i.hasClass("noScroll") && (t.toggleClass("hidden"),
  6356. i.toggleClass("noScroll"),
  6357. n.toggleClass("noScroll"))
  6358. }
  6359. function _(e) {
  6360. e.waitQueue.length <= 0 ? r() : ye || function(e) {
  6361. e = e || 0,
  6362. Ae = !1,
  6363. window.setTimeout(function() {
  6364. Ae || (!0,
  6365. $("#gui-spinner").stop(!0, !0).show())
  6366. }
  6367. .bind(this), e)
  6368. }(M.modelComponentLoadSpinnerDelay)
  6369. }
  6370. function b(e, t) {
  6371. for (var i = []; e; )
  6372. i.push(e),
  6373. e = e.parentNode;
  6374. for (; t && -1 === i.indexOf(t); )
  6375. t = t.parentNode;
  6376. return t
  6377. }
  6378. var w, T, o, a, x, i, s, u, d, p, f, g, S = (Oe("three"),
  6379. Oe("../util/ajax"),
  6380. Oe("../util/browser")), M = Oe("../settings"), R = Oe("../analytics"), m = (Oe("../util/transitions"),
  6381. Oe("../util/camera"),
  6382. Oe("../util/logger")), P = (Oe("../objects/Snapshot"),
  6383. Oe("./helpManager")), O = Oe("./immersiveMode"), L = Oe("./loadingScreen"), D = Oe("./landingScreen"), N = Oe("./playButton"), F = Oe("./populateModal"), B = Oe("./memoryUsage"), V = Oe("./closer/modalCloser"), k = Oe("./closer/ModalCloserEvent"), U = Oe("./help/help"), H = Oe("./help/HelpEvent"), z = Oe("./title/titleBar"), G = Oe("./title/TitleEvents"), W = Oe("./terms/terms"), j = Oe("./terms/TermsEvent"), Y = Oe("./title/tagToggle"), q = Oe("./tourInteraction"), X = Oe("./vr/vrModal"), Z = Oe("./vr/vrEvent"), K = Oe("./sharing/modal"), Q = Oe("./webvr/webVRgui"), J = Oe("./webvr/WebVrEvent"), ee = Oe("../controls/serializer"), te = Oe("../enum/Keys"), ie = Oe("../enum/Viewmode"), ne = (Oe("../enum/BlackoutStyle"),
  6384. Oe("../tag/Media/MediaEvent")), re = (Oe("../enum/PathDiscardMode"),
  6385. Oe("../enum/PathDisplayMode"),
  6386. Oe("../enum/DirectorEvents"),
  6387. Oe("../enum/PlayerEvents")), oe = Oe("../enum/ControlEvents"), ae = Oe("./sharing/ShareEvents"), se = Oe("../localization/localize"), le = (Oe("../enum/Vectors"),
  6388. Oe("../enum/WarpStyle"),
  6389. Oe("../enum/AlignmentType"),
  6390. Oe("../enum/VROption")), ce = Oe("./konami"), he = Oe("../lib/dat.gui"), ue = new m(e), de = (Oe("../util/showcase"),
  6391. Oe("../enum/ZoomEvents")), pe = ie.DOLLHOUSE, fe = 0, ge = [".hideTarget"], me = null, ve = null, ye = !1, Ae = !1, Ce = {
  6392. coBrand: {
  6393. visible: !0,
  6394. elements: [".co-brand", "#loaderCoBrand"]
  6395. },
  6396. help: {
  6397. visible: !0,
  6398. elements: [".nav-help", "#nav-help"]
  6399. },
  6400. tourControls: {
  6401. visible: !0,
  6402. elements: [".next", ".previous", "#play"]
  6403. },
  6404. highlight: {
  6405. visible: !0,
  6406. elements: ["#drawer", "#pullTab"]
  6407. },
  6408. share: {
  6409. visible: !0,
  6410. elements: [".socialButton", "#share"]
  6411. },
  6412. fullScreen: {
  6413. visible: !0,
  6414. elements: ["#gui-fullscreen"]
  6415. },
  6416. floors: {
  6417. visible: !0,
  6418. elements: [".gui-floor"]
  6419. }
  6420. }, Ie = (g = document.getElementById("drawer"),
  6421. function() {
  6422. $("#player").height() < 400 && g.classList.contains("open") && l()
  6423. }
  6424. ), Ee = (f = document.getElementById("meta-info"),
  6425. function() {
  6426. $("#player").height() < 400 && f.classList.contains("expand") && z.toggleMeta(!0)
  6427. }
  6428. ), _e = (i = document.getElementById("meta-info"),
  6429. s = document.getElementById("interaction-modal"),
  6430. u = $("#drawer").eq(0),
  6431. d = $(".gui-floor").eq(0),
  6432. p = $(".vr-popup").eq(0),
  6433. function(e) {
  6434. switch (e) {
  6435. case "info":
  6436. we(),
  6437. Te(),
  6438. Ie(),
  6439. Me(),
  6440. Re(),
  6441. xe(),
  6442. Pe();
  6443. break;
  6444. case "terms":
  6445. be(),
  6446. Te(),
  6447. Se(),
  6448. Me(),
  6449. Re(),
  6450. xe(),
  6451. Pe();
  6452. break;
  6453. case "help":
  6454. be(),
  6455. we(),
  6456. Me(),
  6457. Re(),
  6458. xe(),
  6459. Pe();
  6460. break;
  6461. case "vr":
  6462. be(),
  6463. we(),
  6464. Me(),
  6465. Re(),
  6466. Te(),
  6467. Pe(),
  6468. t(p) && Se();
  6469. break;
  6470. case "highlights":
  6471. Ee(),
  6472. we(),
  6473. Me(),
  6474. Re();
  6475. break;
  6476. case "share":
  6477. be(),
  6478. we(),
  6479. Te(),
  6480. Re(),
  6481. xe(),
  6482. Pe();
  6483. break;
  6484. case "floor":
  6485. we(),
  6486. Me(),
  6487. xe();
  6488. break;
  6489. case "view":
  6490. Re(),
  6491. Me(),
  6492. we(),
  6493. xe();
  6494. break;
  6495. case "tour":
  6496. case "move":
  6497. we(),
  6498. Me(),
  6499. Re(),
  6500. xe();
  6501. break;
  6502. case "resize":
  6503. be(),
  6504. Ie(),
  6505. Re();
  6506. break;
  6507. case "tag":
  6508. we(),
  6509. Te(),
  6510. Me(),
  6511. Re(),
  6512. xe()
  6513. }
  6514. }
  6515. );
  6516. function be() {
  6517. i.classList.contains("expand") && z.toggleMeta(!0)
  6518. }
  6519. function we() {
  6520. W.hide()
  6521. }
  6522. function Te() {
  6523. U.close()
  6524. }
  6525. function xe() {
  6526. X.dismiss()
  6527. }
  6528. function Se() {
  6529. u.hasClass("open") && l()
  6530. }
  6531. function Me() {
  6532. K.hide()
  6533. }
  6534. function Re() {
  6535. d.hasClass("open") && d.removeClass("open")
  6536. }
  6537. function Pe() {
  6538. s.classList.contains("fadeIn") && (s.classList.contains("landing") ? D.dismissModal() : s.classList.contains("tour") && q.dismissModal())
  6539. }
  6540. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  6541. $("#gui-fullscreen").toggle(!S.isFullscreen()),
  6542. $("#gui-fullscreen-exit").toggle(!!S.isFullscreen()),
  6543. setTimeout(function() {
  6544. $(".icon:visible").hide().show(0)
  6545. }, 100)
  6546. }),
  6547. $("#gui-fullscreen").find("a").on("click", function(e) {
  6548. y(e),
  6549. S.requestFullscreen($("body")[0]),
  6550. R.track("showcase_gui", {
  6551. gui_action: "click_enter_fullscreen",
  6552. interaction_source: "gui"
  6553. })
  6554. }),
  6555. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  6556. y(e),
  6557. S.exitFullscreen(),
  6558. R.track("showcase_gui", {
  6559. gui_action: "click_exit_fullscreen",
  6560. interaction_source: "gui"
  6561. })
  6562. }),
  6563. $(window).on("resize", function(e) {
  6564. var t = e.target.innerHeight
  6565. , i = e.target.innerWidth;
  6566. t === o && i === a || (Ce.highlight.visible && E(),
  6567. _e("resize"),
  6568. $(".pinTop.right").removeClass("hideUnderMeta"),
  6569. n(),
  6570. o = t,
  6571. a = i)
  6572. }).resize(),
  6573. S.supportsFullscreen() || $("#gui-fullscreen").hide(),
  6574. $("#pullTab").on("click", function(e) {
  6575. y(e),
  6576. $("#drawer").hasClass("open") ? (R.trackAlways("showcase_gui", {
  6577. gui_action: "hide_highlight_reel"
  6578. }),
  6579. $(this).addClass("open").children("img").attr("src", "images/auto.png")) : (R.trackAlways("showcase_gui", {
  6580. gui_action: "show_highlight_reel"
  6581. }),
  6582. $(this).removeClass("open").children("img").attr("src", "images/auto-suspend.png")),
  6583. l()
  6584. }),
  6585. window.DATA.showHotListSta && ($("#hotList").css("display", ""),
  6586. $("#hotList").on("click", function(e) {
  6587. y(e);
  6588. var t = $("#hotListWrap")[0];
  6589. t.classList.contains("hotListActive") ? (t.classList.remove("hotListActive"),
  6590. this.classList.remove("active")) : (t.classList.add("hotListActive"),
  6591. this.classList.add("active"))
  6592. }),
  6593. $("#hotListContent ul").on("mouseover", function(e) {
  6594. y(e);
  6595. var t = e.target
  6596. , i = document.getElementById("hotListWrap");
  6597. if ("SPAN" === t.tagName) {
  6598. var n = t.parentElement.parentElement;
  6599. t.offsetWidth + 116 >= n.clientWidth ? i.style.width = t.offsetWidth + 116 + "px" : i.style.width = ""
  6600. } else if ("LI" === t.tagName) {
  6601. n = t.parentElement;
  6602. t.children[0].offsetWidth + 116 >= n.clientWidth ? i.style.width = t.children[0].offsetWidth + 116 + "px" : i.style.width = ""
  6603. } else
  6604. i.style.width = ""
  6605. }),
  6606. $("#hotListContent ul").on("click", function(e) {
  6607. y(e),
  6608. this.preElem && this.preElem.classList.remove("active"),
  6609. "SPAN" === e.target.tagName ? (e.target.parentElement.classList.add("active"),
  6610. e.target.parentElement.hot && e.target.parentElement.hot.examine(!0),
  6611. this.preElem = e.target.parentElement) : (e.target.classList.add("active"),
  6612. e.target.hot && e.target.hot.examine(!0),
  6613. this.preElem = e.target)
  6614. }),
  6615. $("#hotListClose").on("click", function(e) {
  6616. y(e),
  6617. $("#hotListWrap")[0].classList.remove("hotListActive"),
  6618. $("#hotListContent ul .active").removeClass("active"),
  6619. $("#hotList")[0].classList.remove("active")
  6620. })),
  6621. "true" === window.DATA.supportsVR && $("#vr").css("display", ""),
  6622. $("#more-menu-button").on("click", function(e) {
  6623. y(e),
  6624. $("#more-menu").toggleClass("open")
  6625. }),
  6626. Le.exports.init = function(s, l, c, e, t, i, n) {
  6627. var r;
  6628. x = n,
  6629. s.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6630. s.supportedModes[ie.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6631. F.init(),
  6632. D.init(s, i),
  6633. ce.init(s, l, e),
  6634. $(".icon").on("mouseover", function() {
  6635. l.player && l.player.reticule.hide()
  6636. }),
  6637. function(e, t) {
  6638. var i = t.player;
  6639. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6640. y(e),
  6641. R.updateInteraction(oe.InteractionGui, "inside-button"),
  6642. R.track("USER", {
  6643. event_type: "showcase_gui",
  6644. gui_action: "click_inside_mode_button"
  6645. }),
  6646. t.changeMode(ie.PANORAMA)
  6647. }),
  6648. $("#gui-modes-outside").find("a").on("click", function(e) {
  6649. y(e),
  6650. R.track("showcase_gui", {
  6651. gui_action: "click_outside_mode_button"
  6652. }),
  6653. t.changeMode(pe)
  6654. }),
  6655. $("#gui-modes-floorplan").on("click", function(e) {
  6656. y(e),
  6657. i.mode !== ie.FLOORPLAN && (R.track("showcase_gui", {
  6658. gui_action: "click_floorplan_mode_button"
  6659. }),
  6660. t.changeMode(ie.FLOORPLAN))
  6661. }),
  6662. $("#gui-modes-dollhouse").on("click", function(e) {
  6663. y(e),
  6664. i.mode !== ie.DOLLHOUSE && (R.track("showcase_gui", {
  6665. gui_action: "click_dollhouse_mode_button"
  6666. }),
  6667. t.changeMode(ie.DOLLHOUSE))
  6668. })
  6669. }(0, l),
  6670. function(e, t) {
  6671. $("#play").on("mousedown touchstart", function(e) {
  6672. y(e),
  6673. _e("tour"),
  6674. q.play(),
  6675. R.trackAlways("showcase_gui", {
  6676. gui_action: "play_highlights"
  6677. })
  6678. }),
  6679. window.startAndPlay = function(e) {
  6680. _e("tour"),
  6681. q.play(),
  6682. R.trackAlways("showcase_gui", {
  6683. gui_action: "play_highlights"
  6684. })
  6685. }
  6686. ,
  6687. $("#pause").on("mousedown touchstart", function(e) {
  6688. y(e),
  6689. q.pause(),
  6690. R.trackAlways("showcase_gui", {
  6691. gui_action: "pause_highlights"
  6692. })
  6693. }),
  6694. $("#gui-zoomin").find("a").on("click", function(e) {
  6695. y(e),
  6696. t.player.zoomInIncrementally()
  6697. }),
  6698. $("#gui-zoomout").find("a").on("click", function(e) {
  6699. y(e),
  6700. t.player.zoomOutIncrementally()
  6701. })
  6702. }(0, l),
  6703. s.data.enable_social_sharing && s.data.is_public && M.share.enabled && (K.init(DATA.name/* s.data.name */),
  6704. K.on(ae.OPENED, (r = document.getElementById("share-modal"),
  6705. function() {
  6706. _e("share"),
  6707. V.open(r)
  6708. }
  6709. )),
  6710. K.on(ae.CLOSED, V.reset)),
  6711. 0 < s.heroLocations.length ? function(e, i, t) {
  6712. var n = 100 / (fe = e.heroLocations.length) + "%"
  6713. , r = $("#thumb-container")
  6714. , o = $("#progressBar");
  6715. $("#status").find(".totalSteps").text(fe);
  6716. for (var a = 0; a < fe; a++) {
  6717. var s = e.heroLocations[a]
  6718. , l = $('<li class="thumbImg" data-index=""><img src=""></li>');
  6719. if(s.heroLocations){//有子项,选第一张截图
  6720. var tmp = s.heroLocations[0].thumbUrl.replace('https://','').replace('http://','')
  6721. }else{
  6722. var tmp = s.thumbUrl.replace('https://','').replace('http://','')
  6723. }
  6724. if (l.attr("data-index", a),
  6725. //Ce.highlight.visible && l.find("img").attr("src",'https://'+tmp),
  6726. Ce.highlight.visible && l.find("img").attr("src", 'http://'+tmp),// xzw改 导览图片 https在某些服务器打不开
  6727. s.name) {
  6728. var c = $('<div class="overlay"></div>').text(s.name);
  6729. l.prepend(c)
  6730. }
  6731. if (e.has360Views && s.cameraMode === ie.PANORAMA) {
  6732. var h = e.panos.get(s.panoId)
  6733. , u = h && !h.isAligned() ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6734. l.prepend(u)
  6735. }
  6736. r.append(l),
  6737. o.append('<div class="step" data-idx="' + a + '" style="width:' + n + '"></div>')
  6738. }
  6739. T = 144 * fe,
  6740. 111 * fe,
  6741. $(".thumbImg").on("mouseover", function() {
  6742. !function(e) {
  6743. return e.describe().inTransition
  6744. }(i) && t.showPathToHeroLocation([$(this).data("index"),0])//改
  6745. }),
  6746. $(".thumbImg").on("mouseout", function() {
  6747. i.clearPath()
  6748. }),
  6749. $(".thumbImg").on("click", function(e) {
  6750. y(e);
  6751. var t = $(this);
  6752. R.updateInteraction(oe.InteractionGui, "thumbnail"),
  6753. R.trackAlways("showcase_gui", {
  6754. gui_action: "click_highlight"
  6755. }),
  6756. i.goToHighlight([t.data("index"),0])//改
  6757. }),
  6758. $(".previous").find("a").on("click", function(e) {
  6759. y(e),
  6760. R.trackAlways("showcase_gui", {
  6761. gui_action: "prev_highlight"
  6762. }),
  6763. i.prevHighlight()
  6764. }),
  6765. $(".next").find("a").on("click", function(e) {
  6766. y(e),
  6767. R.trackAlways("showcase_gui", {
  6768. gui_action: "next_highlight"
  6769. }),
  6770. i.nextHighlight()
  6771. }),
  6772. $("#drawer").on("mouseleave", function(t) {
  6773. var i;
  6774. y(t);
  6775. try {
  6776. i = new MouseEvent("mouseup",{
  6777. clientX: t.clientX,
  6778. clientY: t.clientY,
  6779. screenX: t.screenX,
  6780. screenY: t.screenY
  6781. })
  6782. } catch (e) {
  6783. (i = document.createEvent("MouseEvents")).initMouseEvent("mouseup", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  6784. }
  6785. document.dispatchEvent(i)
  6786. }),
  6787. (w = new Sly($("#scrollFrame"),{
  6788. horizontal: !0,
  6789. itemNav: "centered",
  6790. smart: !0,
  6791. scrollTrap: !0,
  6792. scrollBy: 1,
  6793. mouseDragging: !0,
  6794. touchDragging: !0,
  6795. speed: 300,
  6796. dragHandle: !0,
  6797. dynamicHandle: !0,
  6798. clickBar: !0,
  6799. scrollBar: $("#scroller"),
  6800. activateOn: null
  6801. }).init()).on("active", function(e, t) {
  6802. t,
  6803. _e("tour"),
  6804. $(".step").removeClass("active"),
  6805. $("#status").find(".curIdx").text(t + 1);
  6806. for (var i = 0; i <= t; i++)
  6807. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6808. }),
  6809. E()
  6810. }(s, l, c) : (Ce.highlight.visible = !1,
  6811. Ce.tourControls.visible = !1),
  6812. z.on(G.OPEN_INFO, _e.bind(this, "info")),
  6813. function() {
  6814. var n;
  6815. document.body.addEventListener("mousedown", function(e) {
  6816. n = 0 === e.button || 1 === e.which ? e.target : null
  6817. }, !0),
  6818. document.body.addEventListener("mouseup", function(t) {
  6819. n !== t.target && (n = b(n, t.target));
  6820. var e = document.getElementById("gui-parent");
  6821. if (b(e, n) !== e && (n = null),
  6822. n) {
  6823. var i;
  6824. try {
  6825. i = new MouseEvent("click",t)
  6826. } catch (e) {
  6827. (i = document.createEvent("MouseEvents")).initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  6828. }
  6829. i.syntheticClick = !0,
  6830. n.dispatchEvent(i),
  6831. n = null
  6832. }
  6833. }, !0),
  6834. document.getElementById("gui-parent").addEventListener("click", function(e) {
  6835. e.syntheticClick || (e.stopPropagation(),
  6836. "A" === e.target.nodeName && e.preventDefault())
  6837. }, !0)
  6838. }(),
  6839. A(c),
  6840. C(s, t),
  6841. s.on("floor.changed", I),
  6842. s.on("waiting", function(e) {
  6843. _(e)
  6844. }
  6845. .bind(this, s)),
  6846. s.on("waiting-done", function(e) {
  6847. _(e)
  6848. }
  6849. .bind(this, s)),
  6850. c.on(re.ModeChanged, function(e, t) {
  6851. A(c),
  6852. v(l, c),
  6853. t === ie.PANORAMA && c.currentPano && !c.currentPano.isAligned() && (t = ie.OUTDOOR),
  6854. U.updateMode(t)
  6855. }),
  6856. e.on(oe.Move, _e.bind(this, "move")),
  6857. c.on(re.Ready, function() {
  6858. O.init(e, c, c.tagManager, l),
  6859. c.on(re.ModeChanged, function(e, t) {
  6860. e !== t && $(".vr-popup").is(":visible") && X.dismiss()
  6861. })
  6862. }),
  6863. c.on(re.PanoChosen, function(e, t) {
  6864. A(c, t),
  6865. U.updateMode(t && !t.isAligned() ? ie.OUTDOOR : ie.PANORAMA)
  6866. }),
  6867. V.on(k.CLOSE, function(e) {
  6868. switch (e) {
  6869. case "vr-modal":
  6870. X.dismiss();
  6871. break;
  6872. case "share-modal":
  6873. K.hide();
  6874. break;
  6875. case "terms-modal":
  6876. W.hide()
  6877. }
  6878. });
  6879. var o, h = $("#play").eq(0), u = $("#pause").eq(0), d = $(".pinBottom").toArray(), p = $("#drawer").eq(0), f = $("#playHead").eq(0), a = $("#progressBar").eq(0), g = $("#thumb-container").eq(0).children(), m = a.children();
  6880. l.on("update.controls", function() {
  6881. var e, t, i, n = l.describe();
  6882. if (n.tourIsPlaying || c.isWarping() ? (Ce.tourControls.visible && (h.hide(),
  6883. u.show()),
  6884. n.tourInProgress && (d.forEach(function(e) {
  6885. e.classList.add("playing")
  6886. }),
  6887. p.addClass("playing"),
  6888. f.addClass("playing"))) : (Ce.tourControls.visible && (h.show(),
  6889. u.hide()),
  6890. n.tourInProgress || (q.stopTour(),
  6891. d.forEach(function(e) {
  6892. e.classList.remove("playing")
  6893. }),
  6894. p.removeClass("playing"),
  6895. f.removeClass("playing"))),
  6896. null !== n.currentItem) {
  6897. var r, o;
  6898. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6899. n.onTheBus ? (r = "active",
  6900. o = "recent") : (o = "active",
  6901. r = "recent");
  6902. var a = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6903. for (e = 0; e < s.heroLocations.length; e += 1)
  6904. i = g.eq(e),
  6905. t = m.eq(e),
  6906. i.removeClass(o),
  6907. t.removeClass(o),
  6908. n.onTheBus && e === n.destinationItem[0] ? (i.addClass(r),
  6909. t.addClass(r),
  6910. w.activate(e)) : n.onTheBus && a && e === n.currentItem[0] ? (i.addClass(r),
  6911. t.addClass(r)) : (i.removeClass(r),
  6912. t.removeClass(r))
  6913. } else
  6914. for (e = 0; e < s.heroLocations.length; e += 1)
  6915. i = g.eq(e),
  6916. t = m.eq(e),
  6917. i.removeClass("active recent"),
  6918. t.removeClass("active recent");
  6919. v(l, c)
  6920. }),
  6921. document.addEventListener("keydown", function(e) {
  6922. switch (R.updateInteraction(oe.InteractionKey),
  6923. e.which) {
  6924. case te.ZERO:
  6925. M.debug && s.toggleAlpha();
  6926. break;
  6927. case te.NINE:
  6928. M.debug && B.toggle();
  6929. break;
  6930. case te.ONE:
  6931. c.isInMode(ie.TRANSITIONING) || l.changeMode(ie.PANORAMA);
  6932. break;
  6933. case te.TWO:
  6934. s.outsideAllowed() && !c.isInMode(ie.DOLLHOUSE, ie.TRANSITIONING) && l.changeMode(ie.DOLLHOUSE);
  6935. break;
  6936. case te.THREE:
  6937. s.outsideAllowed() && !c.isInMode(ie.FLOORPLAN, ie.TRANSITIONING) && l.changeMode(ie.FLOORPLAN);
  6938. break;
  6939. case te.FOUR:
  6940. c.isInMode(ie.TRANSITIONING) || l.changeMode(ie.OUTDOOR);
  6941. break;
  6942. case te.SPACE:
  6943. Ce.tourControls.visible && ($("#playHead").hasClass("playing") || _e("tour"));
  6944. break;
  6945. case te.RETURN:
  6946. M.debug && s.toggleExplodeUp();
  6947. break;
  6948. case te.P:
  6949. !function(e) {
  6950. me.gui || (me.gui = function(e) {
  6951. var t = new he.GUI;
  6952. return t.add(M, "showSweeps").name("Show sweeps").onFinishChange(function() {
  6953. e.setSweepVisibility(M.showSweeps)
  6954. }),
  6955. t.add(M, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  6956. t.add(M.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  6957. M.transition.flySpeed = 0,
  6958. t.__controllers.forEach(function(e) {
  6959. e.updateDisplay()
  6960. })
  6961. }),
  6962. t.add(M.path, "opacity", 0, 1).name("Path opacity"),
  6963. $(t.__closeButton).hide(),
  6964. t
  6965. }(me.model)),
  6966. (me.visible = e) ? $(me.gui.domElement).show() : $(me.gui.domElement).hide()
  6967. }(!me.visible);
  6968. break;
  6969. case te.U:
  6970. !function(e) {
  6971. ve.gui || (ve.gui = function(t, i) {
  6972. function e() {
  6973. var e = i.toJSON();
  6974. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + t.sid + "&start=" + ee.serialize(e),
  6975. i.tagManager.activeTag && (n.linkToLocation += "&tag=" + i.tagManager.activeTag.sid)
  6976. }
  6977. var n = {}
  6978. , r = new he.GUI({
  6979. autoPlace: !0,
  6980. width: "60%"
  6981. });
  6982. return e(),
  6983. i.on(re.ViewChanged, e),
  6984. r.add(n, "linkToLocation").name(se.LINK_TO_LOCATION).listen(),
  6985. r.domElement.id = "datLinks",
  6986. [].slice.call(r.domElement.querySelectorAll(".property-name")).forEach(function(e) {
  6987. if (!S.detectSafari()) {
  6988. var t = document.createElement("button");
  6989. t.classList.add("btn-deep-link"),
  6990. t.innerText = se.MENU_COPY,
  6991. e.nextSibling.appendChild(t);
  6992. var n = function() {
  6993. alert(se.LINK_ALERT_COPY),
  6994. t.hide()
  6995. };
  6996. t.addEventListener("click", function(e) {
  6997. try {
  6998. var t = e.target.parentNode.childNodes[0];
  6999. t.select();
  7000. var i = document.execCommand("copy");
  7001. t.blur(),
  7002. i || n()
  7003. } catch (e) {
  7004. n()
  7005. }
  7006. })
  7007. }
  7008. }),
  7009. $(r.__closeButton).hide(),
  7010. r
  7011. }(ve.model, ve.player)),
  7012. (ve.visible = e) ? $(ve.gui.domElement).show() : $(ve.gui.domElement).hide()
  7013. }(!ve.visible);
  7014. break;
  7015. case te.X:
  7016. M.debug && s.toggleExplode();
  7017. break;
  7018. case te.PLUSEQUALS:
  7019. l.player.activatePersistentZooming(!0),
  7020. O.hideUi();
  7021. break;
  7022. case te.DASHUNDERSCORE:
  7023. l.player.activatePersistentZooming(!1),
  7024. O.hideUi();
  7025. break;
  7026. case te.SEVEN:
  7027. ue.info("Zoom level: " + l.player.zoomLevel + ", FOV: " + l.player.zoomFov);
  7028. break;
  7029. case te.EIGHT:
  7030. l.player.decreaseZoomSpeed();
  7031. break;
  7032. case te.NINE:
  7033. l.player.increaseZoomSpeed()
  7034. }
  7035. return c && c.reticule.hide(),
  7036. !0
  7037. }
  7038. .bind(this)),
  7039. document.addEventListener("keyup", function(e) {
  7040. switch (e.which) {
  7041. case te.PLUSEQUALS:
  7042. l.player.deactivatePersistentZooming();
  7043. break;
  7044. case te.DASHUNDERSCORE:
  7045. l.player.deactivatePersistentZooming()
  7046. }
  7047. }
  7048. .bind(this)),
  7049. function(e) {
  7050. me = {
  7051. gui: null,
  7052. visible: !1,
  7053. model: e
  7054. }
  7055. }(s),
  7056. function(e, t) {
  7057. ve = {
  7058. gui: null,
  7059. visible: !1,
  7060. model: e,
  7061. player: t
  7062. }
  7063. }(s, l.player),
  7064. function(e) {
  7065. function t(e, i) {
  7066. $(e).find("a").each(function(e, t) {
  7067. i ? $(t).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(t).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7068. t.style.pointerEvents = i ? "auto" : "none"
  7069. })
  7070. }
  7071. e.on(de.ZoomMax, function() {
  7072. t("#gui-zoomin", !1),
  7073. t("#gui-zoomout", !0)
  7074. }),
  7075. e.on(de.ZoomMin, function() {
  7076. t("#gui-zoomin", !0),
  7077. t("#gui-zoomout", !1)
  7078. }),
  7079. e.on(de.ZoomIn, function() {
  7080. t("#gui-zoomout", !0)
  7081. }),
  7082. e.on(de.ZoomOut, function() {
  7083. t("#gui-zoomin", !0)
  7084. }),
  7085. e.zoomLevel >= M.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7086. e.zoomLevel <= M.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7087. }(c),
  7088. P.setAutoPlay(s.heroCount()),
  7089. U.init(c, i.mode),
  7090. U.on(H.OPENED, _e.bind(this, "help")),
  7091. W.init(),
  7092. W.on(j.OPENED, (o = document.getElementById("terms-modal"),
  7093. function() {
  7094. _e("terms"),
  7095. V.open(o)
  7096. }
  7097. )),
  7098. W.on(j.CLOSED, V.reset),
  7099. M.quickstart.enabled || D.delayLanding(i.mode).then(D.showMessage.bind(this, c, l, Ce.coBrand.visible)),
  7100. (M.quickstart.enabled || c.model.outsideAllowed()) && O.init(e, c, c.tagManager, l),
  7101. M.profiling.enabled && B.show(),
  7102. q.init(l)
  7103. }
  7104. ,
  7105. Le.exports.startLoading = function(e, t, i, n, r, o) {
  7106. function a() {
  7107. o.setLoadingStartTime(),
  7108. function() {
  7109. function e(e) {
  7110. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)
  7111. }
  7112. $("body").css("touch-action", "none"),
  7113. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {});
  7114. var t = document.getElementById("terms-text")
  7115. , i = document.getElementById("more-help-wrapper")
  7116. , n = (document.getElementById("navigation-help-wrapper"),
  7117. document.getElementById("help-dialog"),
  7118. document.getElementById("tag-billboards"));
  7119. M.useWheel && (document.body.addEventListener("mousewheel", e, {
  7120. passive: !1
  7121. }),
  7122. document.body.addEventListener("DOMMouseScroll", e)),
  7123. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7124. e.stopPropagation()
  7125. })
  7126. }(),
  7127. r ? (D.showMessage(t, i, Ce.coBrand.visible),
  7128. l()) : function(e) {
  7129. L.show(e),
  7130. c()
  7131. }(l)
  7132. }
  7133. var s = $.Deferred()
  7134. , l = s.resolve.bind(s);
  7135. ye = !0,
  7136. _(e);
  7137. e.data.player_options && function(e) {
  7138. Ce.tourControls.visible = true//e.tour_buttons && S.valueFromHash("gt", 1),
  7139. Ce.coBrand.visible = e.presented_by && 1 !== M.specialEdition && M.brand && !S.valueFromHash("mls", !1),
  7140. Ce.highlight.visible = /* e.highlight_reel && */ 1 !== M.specialEdition && M.showHighlights
  7141. }(e.data.player_options),
  7142. 1 === M.specialEdition && $("body").addClass("specialEdition");
  7143. se.localizeGUI();
  7144. !function(i) {
  7145. function e(e, t) {
  7146. return !!i.player_options[e] && i[t || e]
  7147. }
  7148. $(".model-title").text(i.name);
  7149. var t = M.pageTitle;
  7150. 2 !== S.valueFromHash("mls", 0) && i.name && (t = i.name),
  7151. document.title = t,
  7152. S.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7153. delay: {
  7154. show: 50,
  7155. hide: 0
  7156. },
  7157. trigger: "hover",
  7158. html: !1,
  7159. viewport: {
  7160. selector: "body",
  7161. padding: 10
  7162. }
  7163. }),
  7164. S.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7165. z.populate({
  7166. name: e("model_name", "name"),
  7167. coBrand: e("presented_by"),
  7168. description: e("model_summary", "summary") || "暂无内容",
  7169. contactName: e("contact_name"),
  7170. address: e("address"),
  7171. phone: e("contact_phone"),
  7172. formattedPhone: i.formatted_contact_phone,
  7173. email: e("contact_email"),
  7174. url: e("external_url"),
  7175. socialSharing: i.enable_social_sharing && i.is_public
  7176. })
  7177. }(e.data);
  7178. r || $(".quick").addClass("hidden");
  7179. n ? (R.impression(),
  7180. a()) : (o.setWaitingStartTime(),
  7181. N.show(r, a))
  7182. return s
  7183. }
  7184. ,
  7185. Le.exports.endLoading = function(e, t, i) {
  7186. var n = t.player;
  7187. function r() {
  7188. i.dismissExaminedTag(),
  7189. i.disableHovering()
  7190. }
  7191. $("#gui-thumb").fadeOut(2500),
  7192. L.hide(function() {
  7193. ye = !1
  7194. }),
  7195. Y.init(e, i),
  7196. z.finishSetup(Object.keys(e.tags).length),
  7197. i.on(ne.IMAGE_OPENED, _e.bind(this, "tag")),
  7198. X.on(Z.OPENED, r),
  7199. K.on(ae.OPENED, r),
  7200. U.on(H.OPENED, r),
  7201. W.on(j.OPENED, r);
  7202. var o = i.enableHovering.bind(i);
  7203. if (X.on(Z.CLOSED, o),
  7204. K.on(ae.CLOSED, o),
  7205. U.on(H.CLOSED, o),
  7206. W.on(j.CLOSED, o),
  7207. M.labels.enabled && Object.keys(e.labels).length,
  7208. e.floors.length <= 1 || !Ce.floors.visible ? Ce.floors.visible = !1 : (h(e, t),
  7209. I(e.currentFloor, n.mode)),
  7210. "372" === getQueryVariable("m") && (Ce.floors.visible = 1,
  7211. h(e, t)),
  7212. c(),
  7213. v(t, t.player),
  7214. $("#gui").fadeIn(1500),
  7215. Ce.highlight.visible && (2 !== M.startHighlights || e.has360Views) && setTimeout(function() {
  7216. l(),
  7217. (!e.has360Views && 1 !== M.startHighlights || e.has360Views && 0 === M.startHighlights) && setTimeout(l, 2e3)
  7218. }, 2e3),
  7219. !S.isMobile())
  7220. for (var a = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], s = 0; s < a.length; s++)
  7221. $(a[s]).addClass("hasHover");
  7222. _(e),
  7223. z.setupToggling(),
  7224. window.editHotPanel && editHotPanel(),
  7225. function() {
  7226. var i = $("#pullTab")
  7227. , e = {
  7228. bottom: {
  7229. "border-bottom-left-radius": "10px",
  7230. "border-bottom-right-radius": "10px"
  7231. },
  7232. top: {
  7233. "border-top-left-radius": "10px",
  7234. "border-top-right-radius": "10px"
  7235. }
  7236. }
  7237. , t = {
  7238. bottom: {
  7239. "border-top-right-radius": "10px",
  7240. "border-bottom-right-radius": "10px"
  7241. },
  7242. top: {
  7243. "border-bottom-left-radius": "10px",
  7244. "border-top-left-radius": "10px"
  7245. }
  7246. };
  7247. function n(e, t) {
  7248. $("#gui-modes-map > div:visible:last").css(e),
  7249. i.is(":visible") ? $(".viewContainer > div:visible:first").css(t) : $("#gui-modes-map > div:visible:first").css(t)
  7250. }
  7251. /Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent) ? n(e.bottom, e.top) : n(t.bottom, t.top);
  7252. (window.DATA.model.special || "true" === window.DATA.special) && window.specialScene && specialScene.special().afterImplement()
  7253. }()
  7254. $(".toolRight a").removeClass('hasHover')
  7255. }
  7256. ,
  7257. Le.exports.onProgress = function(e) {
  7258. L.progress(e)
  7259. }
  7260. }
  7261. ).call(this, "/js/gui/gui.js")
  7262. }
  7263. , {
  7264. "../analytics": 4,
  7265. "../controls/serializer": 14,
  7266. "../enum/AlignmentType": 17,
  7267. "../enum/BlackoutStyle": 18,
  7268. "../enum/ControlEvents": 21,
  7269. "../enum/DirectorEvents": 23,
  7270. "../enum/Keys": 30,
  7271. "../enum/PathDiscardMode": 38,
  7272. "../enum/PathDisplayMode": 39,
  7273. "../enum/PlayerEvents": 40,
  7274. "../enum/VROption": 47,
  7275. "../enum/Vectors": 50,
  7276. "../enum/Viewmode": 51,
  7277. "../enum/WarpStyle": 52,
  7278. "../enum/ZoomEvents": 53,
  7279. "../lib/dat.gui": 93,
  7280. "../localization/localize": 108,
  7281. "../tag/Media/MediaEvent": 131,
  7282. "../objects/Snapshot": 153,
  7283. "../settings": 166,
  7284. "../util/ajax": 181,
  7285. "../util/browser": 182,
  7286. "../util/camera": 183,
  7287. "../util/logger": 189,
  7288. "../util/showcase": 193,
  7289. "../util/transitions": 195,
  7290. "./closer/ModalCloserEvent": 61,
  7291. "./closer/modalCloser": 62,
  7292. "./help/HelpEvent": 66,
  7293. "./help/help": 67,
  7294. "./helpManager": 68,
  7295. "./immersiveMode": 69,
  7296. "./konami": 70,
  7297. "./landingScreen": 71,
  7298. "./loadingScreen": 72,
  7299. "./memoryUsage": 73,
  7300. "./playButton": 74,
  7301. "./populateModal": 75,
  7302. "./sharing/ShareEvents": 76,
  7303. "./sharing/modal": 77,
  7304. "./terms/TermsEvent": 78,
  7305. "./terms/terms": 79,
  7306. "./title/TitleEvents": 80,
  7307. "./title/tagToggle": 81,
  7308. "./title/titleBar": 82,
  7309. "./tourInteraction": 84,
  7310. "./vr/vrEvent": 85,
  7311. "./vr/vrModal": 87,
  7312. "./webvr/WebVrEvent": 88,
  7313. "./webvr/webVRgui": 89,
  7314. three: 217
  7315. }],
  7316. 66: [function(e, t, i) {
  7317. "use strict";
  7318. t.exports = Object.freeze({
  7319. OPENED: "help.opened",
  7320. CLOSED: "help.closed"
  7321. })
  7322. }
  7323. , {}],
  7324. 67: [function(e, t, i) {
  7325. "use strict";
  7326. function n() {
  7327. p.on("click", function(e) {
  7328. T && T !== a.TRANSITIONING && (0 < window.getComputedStyle(v).getPropertyValue("opacity") && !x ? S.close() : T && T !== a.TRANSITIONING && (x = !0,
  7329. setTimeout(function() {
  7330. x = !1
  7331. }, h.help.modalStayDuration),
  7332. S.emit(l.OPENED),
  7333. f.addClass("open " + T),
  7334. p.addClass("open"),
  7335. o(),
  7336. r(),
  7337. v.style.removeProperty ? v.style.removeProperty("display") : v.style.removeAttribute("display"),
  7338. v.classList.add("fadeIn")))
  7339. }),
  7340. E.on("click", function(e) {
  7341. S.close()
  7342. }),
  7343. C.on("click", function(e) {
  7344. T && T !== a.TRANSITIONING && (o(),
  7345. r())
  7346. }),
  7347. I.on("click", function(e) {
  7348. o(),
  7349. I.addClass("underline-tab"),
  7350. c.fill(b, s.MORE_HELP),
  7351. f.addClass("more-help")
  7352. })
  7353. }
  7354. function r() {
  7355. C.addClass("underline-tab"),
  7356. c.fill(_, s.NAVIGATION, T),
  7357. f.addClass(T)
  7358. }
  7359. function o() {
  7360. f.removeClass("more-help " + a.PANORAMA + " " + a.DOLLHOUSE + " " + a.FLOORPLAN + " " + a.OUTDOOR),
  7361. A.forEach(function(e) {
  7362. e.classList.remove("underline-tab")
  7363. })
  7364. }
  7365. var a = e("../../enum/Viewmode")
  7366. , s = e("../../enum/HelpModalType")
  7367. , l = e("./HelpEvent")
  7368. , c = (e("../helpManager"),
  7369. e("./../populateModal"))
  7370. , h = e("../../settings")
  7371. , u = e("../../util/common")
  7372. , d = e("events").EventEmitter
  7373. , p = $(".footer-help").eq(0)
  7374. , f = $("#help-dialog").eq(0)
  7375. , g = document.querySelector("#quick-logo")
  7376. , m = document.querySelector("#loaderCoBrand")
  7377. , v = document.querySelector("#help-dialog")
  7378. , y = document.querySelector(".footer")
  7379. , A = $(".help-tabs").children().toArray()
  7380. , C = $(".navigation-tab").eq(0)
  7381. , I = $(".more-help-tab").eq(0)
  7382. , E = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7383. f.find(".close").eq(0))
  7384. , _ = f.find(".interactions").toArray()
  7385. , b = f.find(".ui-instructions").toArray()
  7386. , w = a.PANORAMA
  7387. , T = a.PANORAMA
  7388. , x = !1
  7389. , S = {
  7390. init: function(e, t) {
  7391. w = T = t,
  7392. [v, m, g, y].forEach(function(e) {
  7393. e.classList.add(c.deviceType)
  7394. }),
  7395. n()
  7396. },
  7397. close: function() {
  7398. if (f.hasClass("open") && (this.emit(l.CLOSED),
  7399. p.removeClass("open"),
  7400. f.removeClass("open"),
  7401. v.classList.contains("fadeIn"))) {
  7402. v.classList.remove("fadeIn");
  7403. var e = T === a.TRANSITIONING ? w : T;
  7404. c.clear(_, s.NAVIGATION, e)
  7405. }
  7406. },
  7407. updateMode: function(e) {
  7408. w = T,
  7409. T = e
  7410. }
  7411. };
  7412. u.extendObject(S, d.prototype),
  7413. t.exports = S
  7414. }
  7415. , {
  7416. "../../enum/HelpModalType": 28,
  7417. "../../enum/Viewmode": 51,
  7418. "../../settings": 166,
  7419. "../../util/common": 185,
  7420. "../helpManager": 68,
  7421. "./../populateModal": 75,
  7422. "./HelpEvent": 66,
  7423. events: 202
  7424. }],
  7425. 68: [function(s, l, e) {
  7426. (function(e) {
  7427. "use strict";
  7428. var t = s("../util/browser")
  7429. , i = s("./../util/logger")
  7430. , n = s("./../settings")
  7431. , r = new i(e)
  7432. , o = function() {
  7433. var t;
  7434. try {
  7435. return t = window.localStorage.getItem("visitCount") || "0",
  7436. t = (parseFloat(t) + 1).toString(),
  7437. window.localStorage.setItem("visitCount", t),
  7438. r.debug("visitCount = " + t),
  7439. t
  7440. } catch (e) {
  7441. t = "1",
  7442. r.debug("couldn't set local storage")
  7443. }
  7444. }()
  7445. , a = !1;
  7446. l.exports = {
  7447. isHelpDisabled: function() {
  7448. return "0" === t.valueFromHash("help", null) || a
  7449. },
  7450. isLargeHelpEnabled: function() {
  7451. return ("1" === o || "1" === t.valueFromHash("help", null)) && !this.isHelpDisabled()
  7452. },
  7453. isSmallHelpEnabled: function() {
  7454. return "2" === t.valueFromHash("help", null) && !this.isHelpDisabled()
  7455. },
  7456. isHelpEnabled: function() {
  7457. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7458. },
  7459. setAutoPlay: function(e) {
  7460. a = 0 <= n.warp.auto && 1 < e
  7461. }
  7462. }
  7463. }
  7464. ).call(this, "/js/gui/helpManager.js")
  7465. }
  7466. , {
  7467. "../util/browser": 182,
  7468. "./../settings": 166,
  7469. "./../util/logger": 189
  7470. }],
  7471. 69: [function(e, t, i) {
  7472. "use strict";
  7473. function r(e) {
  7474. M || n(e) && C.hasClass("playing") || (clearTimeout(x),
  7475. T = !0,
  7476. h.close(),
  7477. function(e) {
  7478. !n(e) && S ? v.forEach(function(e) {
  7479. e.classList.remove("drawerOpen"),
  7480. e.classList.add("duringTour")
  7481. }) : C.hasClass("open") ? v.forEach(function(e) {
  7482. e.classList.remove("duringTour"),
  7483. e.classList.add("drawerOpen")
  7484. }) : P || R === g.FLOORPLAN || R === g.DOLLHOUSE || v.forEach(function(e) {
  7485. e.classList.add("fadeOut")
  7486. })
  7487. }(e),
  7488. R !== g.DOLLHOUSE && R !== g.FLOORPLAN && (E.hasClass("expand") && !_.hasClass("closed") || l.valueFromHash("title", 1),
  7489. C.hasClass("playing") || (y.forEach(function(e) {
  7490. e.classList.add("detectHover")
  7491. }),
  7492. x = setTimeout(a, c.immersive.timeToShowAgain))))
  7493. }
  7494. function o() {
  7495. C.hasClass("playing") || (clearTimeout(x),
  7496. x = setTimeout(a, c.immersive.timeToShowAgain))
  7497. }
  7498. function a() {
  7499. clearTimeout(x),
  7500. T = !1,
  7501. m.forEach(function(e) {
  7502. e.classList.remove("drawerOpen")
  7503. }),
  7504. S || v.forEach(function(e) {
  7505. e.classList.remove("duringTour")
  7506. }),
  7507. y.forEach(function(e) {
  7508. e.classList.remove("detectHover")
  7509. })
  7510. }
  7511. function s() {
  7512. T ? a() : r(),
  7513. M = !0,
  7514. setTimeout(function() {
  7515. M = !1
  7516. }, c.immersive.uiStayDuration)
  7517. }
  7518. function n(e) {
  7519. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7520. }
  7521. var l = e("../util/browser")
  7522. , c = e("../settings")
  7523. , h = e("./help/help")
  7524. , u = e("../enum/tagEvents")
  7525. , d = e("../enum/ControlEvents")
  7526. , p = e("../enum/PlayerEvents")
  7527. , f = e("../enum/DirectorEvents")
  7528. , g = (p = e("../enum/PlayerEvents"),
  7529. e("../enum/Viewmode"))
  7530. , m = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7531. , v = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7532. , y = $("#hover-bottom, #hover-top").toArray()
  7533. , A = ($("#pullTab").eq(0),
  7534. $("#playHead").eq(0),
  7535. $(".pinBottom-container").eq(0))
  7536. , C = $("#drawer").eq(0)
  7537. , I = $("#drawer-container").eq(0)
  7538. , E = $("#meta-info").eq(0)
  7539. , _ = $(".pinTop.left").eq(0)
  7540. , b = $("#player").eq(0)
  7541. , w = document.getElementById("pullTab")
  7542. , T = !1
  7543. , x = null
  7544. , S = !1
  7545. , M = !1
  7546. , R = null
  7547. , P = !1;
  7548. t.exports.init = function(e, t, i, n) {
  7549. (function(t, i, e, n) {
  7550. [g.PANORAMA, g.DOLLHOUSE, g.FLOORPLAN].forEach(function(e) {
  7551. t.controls[e].on(d.Move, r),
  7552. t.controls[e].on(d.LongTap, s)
  7553. }),
  7554. b.on("mousewheel DOMMouseScroll", r),
  7555. e.on(u.TagActivated, r),
  7556. e.on(u.TagNavigation, r),
  7557. i.on(p.FlyingEnded, o),
  7558. i.on(p.ModeChanging, function(e, t) {
  7559. P = t !== g.PANORAMA && e !== g.PANORAMA
  7560. }),
  7561. i.on(p.ModeChanged, function(e, t) {
  7562. R = i.mode,
  7563. t !== g.TRANSITIONING ? a() : r("modeChange")
  7564. }),
  7565. n.on(f.TourStart, function() {
  7566. S = !0,
  7567. r()
  7568. }),
  7569. n.on(f.TourEnd, function() {
  7570. S = !1,
  7571. a()
  7572. }),
  7573. n.on(f.ActionInterrupted, function() {
  7574. S = !1
  7575. }),
  7576. w.addEventListener("touchend", function() {
  7577. $("#pullTab").hasClass("opened") && !S && a()
  7578. }, !0)
  7579. }
  7580. )(e, t, i, n),
  7581. l.isMobile() ? (y.forEach(function(e) {
  7582. e.classList.add("mobile")
  7583. }),
  7584. A.click(a)) : (y.forEach(function(e) {
  7585. e.addEventListener("mouseleave", function() {
  7586. !b.is(":hover") && y[0].classList.contains("detectHover") && a()
  7587. }, !0)
  7588. }),
  7589. b.mouseleave(function() {
  7590. y[0].classList.contains("detectHover") && a()
  7591. })),
  7592. R = t.mode
  7593. }
  7594. ,
  7595. t.exports.hideUi = r,
  7596. t.exports.resetDrawer = function() {
  7597. I.hasClass("duringTour") || (S = !1,
  7598. r("gui"),
  7599. a())
  7600. }
  7601. }
  7602. , {
  7603. "../enum/ControlEvents": 21,
  7604. "../enum/DirectorEvents": 23,
  7605. "../enum/tagEvents": 32,
  7606. "../enum/PlayerEvents": 40,
  7607. "../enum/Viewmode": 51,
  7608. "../settings": 166,
  7609. "../util/browser": 182,
  7610. "./help/help": 67
  7611. }],
  7612. 70: [function(i, n, e) {
  7613. (function(e) {
  7614. "use strict";
  7615. var t = i("./../util/logger")
  7616. , o = i("./../settings")
  7617. , a = i("./debug")
  7618. , s = i("./../util/common")
  7619. , l = (i("./gui"),
  7620. new t(e));
  7621. o.console && $("body").append('<div id="debug-console"></div>'),
  7622. n.exports.init = function(i, n, r) {
  7623. l.debug("konami has the modelInstance");
  7624. var t = [];
  7625. $(window).on("keydown", function(e) {
  7626. t.push(e.which),
  7627. t.length > o.secretPanelWord.length && t.shift(),
  7628. s.equalLists(t, o.secretPanelWord) && (l.debug("Developer mode active."),
  7629. o.debug = !0)
  7630. }),
  7631. $(window).on("keydown", function e(t) {
  7632. o.debug && 72 === t.which && (i && r ? (a.toggle(i, n, r),
  7633. $(window).off("keydown", e)) : console.warn("sorry we're not ready yet"))
  7634. })
  7635. }
  7636. }
  7637. ).call(this, "/js/gui/konami.js")
  7638. }
  7639. , {
  7640. "./../settings": 166,
  7641. "./../util/common": 185,
  7642. "./../util/logger": 189,
  7643. "./debug": 63,
  7644. "./gui": 65
  7645. }],
  7646. 71: [function(e, t, i) {
  7647. "use strict";
  7648. function r() {
  7649. s.clear(m, l.LANDING[v]),
  7650. g.removeClass("fadeIn")
  7651. }
  7652. var o = e("../settings")
  7653. , a = (e("./help/help"),
  7654. e("./helpManager"))
  7655. , s = e("./populateModal")
  7656. , l = e("../enum/HelpModalType")
  7657. , n = e("../enum/Viewmode")
  7658. , c = e("../enum/DirectorEvents")
  7659. , h = e("../enum/PlayerEvents")
  7660. , u = $("#quick-blackout").eq(0)
  7661. , d = $("#quick-logo").eq(0)
  7662. , p = $(".quick-brand").toArray()
  7663. , f = $("#loaderCoBrand").eq(0)
  7664. , g = $("#interaction-modal").eq(0)
  7665. , m = g.find(".interaction").toArray()
  7666. , v = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7667. "");
  7668. t.exports.delayLanding = function(e) {
  7669. var t = $.Deferred();
  7670. e || t.resolve();
  7671. var i = o.startupFlyinDelay;
  7672. return e === n.PANORAMA && (i += o.dollhouse.transitionTime),
  7673. setTimeout(t.resolve.bind(t), i),
  7674. t
  7675. }
  7676. ,
  7677. t.exports.showMessage = function(e, t, i) {
  7678. var n = 0;
  7679. o.quickstart.enabled && (function(e) {
  7680. /* e && (f.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7681. d.before(f),
  7682. p = $(".quick-brand").toArray()), */
  7683. u.addClass("fadeOut")
  7684. /* setTimeout(function() {
  7685. p.forEach(function(e) {
  7686. e.classList.add("fadeIn")
  7687. })
  7688. }, o.quickstart.showTextDelay),
  7689. setTimeout(function() {
  7690. p.forEach(function(e) {
  7691. e.classList.add("fadeOut")
  7692. })
  7693. }, o.quickstart.fadeOutDelay) */
  7694. }(i),
  7695. n = o.quickstart.showTextDelay + o.quickstart.fadeOutDelay),
  7696. function(e, t) {
  7697. setTimeout(function() {
  7698. if (a.isHelpEnabled()) {
  7699. if (t(),
  7700. s.init(),
  7701. g.addClass("fadeIn landing " + s.deviceType),
  7702. a.isSmallHelpEnabled())
  7703. return void g.addClass("small");
  7704. s.fill(m, l.LANDING[v]),
  7705. g.addClass(v)
  7706. }
  7707. }, e);
  7708. var i = {
  7709. pc: ["images/pc_step1.png", "images/pc_step2.png", "images/pc_step3.png"],
  7710. mobile: ["images/phone_step1.png", "images/phone_step2.png", "images/phone_step3.png"]
  7711. }
  7712. , n = $(".nav-icon .icon");
  7713. /Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent) && n.attr("src", i.mobile[0]);
  7714. function r(e) {
  7715. e.on("click", function() {
  7716. var e = null;
  7717. if (e = "plus" == $(this).attr("data-id") ? +n.attr("data-page") + 1 : +n.attr("data-page") - 1,
  7718. i.length < e || e < 1)
  7719. return !1;
  7720. /Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent) ? n.attr({
  7721. "data-page": e,
  7722. src: i.mobile[e - 1]
  7723. }) : n.attr({
  7724. "data-page": e,
  7725. src: i.pc[e - 1]
  7726. })
  7727. })
  7728. }
  7729. r($(".next-button")),
  7730. r($(".prev-button"))
  7731. }(n, function() {
  7732. e.once(h.Move, r),
  7733. t.once(c.TourStart, r)
  7734. })
  7735. }
  7736. ,
  7737. t.exports.init = function(e, t) {
  7738. v = t.mode === n.PANORAMA && t.pano && !t.pano.isAligned() ? n.OUTDOOR : t.mode
  7739. }
  7740. ,
  7741. t.exports.dismissModal = r
  7742. }
  7743. , {
  7744. "../enum/DirectorEvents": 23,
  7745. "../enum/HelpModalType": 28,
  7746. "../enum/PlayerEvents": 40,
  7747. "../enum/Viewmode": 51,
  7748. "../settings": 166,
  7749. "./help/help": 67,
  7750. "./helpManager": 68,
  7751. "./populateModal": 75
  7752. }],
  7753. 72: [function(e, t, i) {
  7754. "use strict";
  7755. var n = e("./circleLoader").circleLoader;
  7756. t.exports = {
  7757. element: $("#gui-loading"),
  7758. hide: function(e) {
  7759. n.done(),
  7760. this.element.fadeOut(1500, e)
  7761. },
  7762. show: function(e) {
  7763. this.element.fadeIn(500, function() {
  7764. this.element.css("display", "table"),
  7765. e && e()
  7766. }
  7767. .bind(this))
  7768. },
  7769. progress: function(e) {
  7770. n.set(e)
  7771. }
  7772. }
  7773. }
  7774. , {
  7775. "./circleLoader": 60
  7776. }],
  7777. 73: [function(e, t, i) {
  7778. "use strict";
  7779. var n = e("../settings")
  7780. , r = $("#memory-info")
  7781. , o = r.find("#memory-gpu")
  7782. , a = !1;
  7783. t.exports = {
  7784. show: function() {
  7785. n.profiling.enabled && (r.show(),
  7786. a = !0)
  7787. },
  7788. hide: function() {
  7789. r.hide(),
  7790. a = !1
  7791. },
  7792. toggle: function() {
  7793. a ? this.hide() : this.show()
  7794. },
  7795. update: function(e) {
  7796. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7797. }
  7798. }
  7799. }
  7800. , {
  7801. "../settings": 166
  7802. }],
  7803. 74: [function(e, t, i) {
  7804. "use strict";
  7805. e("../util/browser"),
  7806. e("../analytics");
  7807. e("../settings"),
  7808. t.exports = {
  7809. show: function(e, t) {
  7810. $("#gui-message").fadeOut(500, function() {
  7811. t()
  7812. })
  7813. }
  7814. }
  7815. }
  7816. , {
  7817. "../analytics": 4,
  7818. "../settings": 166,
  7819. "../util/browser": 182
  7820. }],
  7821. 75: [function(e, t, i) {
  7822. "use strict";
  7823. function n(e, t, i, n) {
  7824. i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType]
  7825. }
  7826. var r = e("../util/browser")
  7827. , o = e("../localization/localize")
  7828. , a = e("../enum/HelpModalType")
  7829. , s = (e("../enum/HelpModalSize"),
  7830. e("../enum/Viewmode"));
  7831. t.exports = {
  7832. init: function() {
  7833. if (!this.hasInitialized) {
  7834. this.hasInitialized = !0,
  7835. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  7836. this.assets = {},
  7837. this.assets[a.LANDING[s.PANORAMA]] = {
  7838. desktop: {
  7839. left: {
  7840. "top-info": o.ROTATE,
  7841. "big-image": "images/nav_help_mouse_drag_left.png",
  7842. keyboard: "images/nav_help_keyboard_left_right.png"
  7843. },
  7844. middle: {
  7845. "top-info": o.MOVE,
  7846. "big-image": "images/nav_help_mouse_click.png",
  7847. keyboard: "images/nav_help_keyboard_up_down.png"
  7848. },
  7849. right: {
  7850. "top-info": o.ZOOM,
  7851. "big-image": "images/nav_help_mouse_zoom.png",
  7852. keyboard: "images/nav_help_zoom_keys.png"
  7853. }
  7854. },
  7855. mobile: {
  7856. left: {
  7857. "top-info": o.ROTATE,
  7858. "big-image": "images/nav_help_gesture_drag.png"
  7859. },
  7860. middle: {
  7861. "top-info": o.MOVE,
  7862. "big-image": "images/nav_help_gesture_tap.png"
  7863. },
  7864. right: {
  7865. "top-info": o.ZOOM,
  7866. "big-image": "images/nav_help_gesture_pinch.png"
  7867. }
  7868. }
  7869. },
  7870. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  7871. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  7872. desktop: {
  7873. left: {
  7874. "top-info": o.ROTATE,
  7875. "big-image": "images/nav_help_mouse_drag_left.png",
  7876. keyboard: "images/nav_help_keyboard_left_right.png"
  7877. },
  7878. middle: {
  7879. "top-info": o.MOVE,
  7880. "big-image": "images/nav_help_mouse_position_right.png"
  7881. }
  7882. },
  7883. mobile: {
  7884. left: {
  7885. "top-info": o.ROTATE,
  7886. "big-image": "images/nav_help_gesture_drag.png"
  7887. },
  7888. middle: {
  7889. "top-info": o.MOVE,
  7890. "big-image": "images/nav_help_gesture_position_two_finger.png"
  7891. }
  7892. }
  7893. },
  7894. this.assets[a.LANDING[s.FLOORPLAN]] = {
  7895. desktop: {
  7896. left: {
  7897. "top-info": o.MOVE,
  7898. "big-image": "images/nav_help_mouse_position_left.png"
  7899. },
  7900. middle: {
  7901. "top-info": o.ROTATE,
  7902. "big-image": "images/nav_help_mouse_drag_right.png",
  7903. keyboard: "images/nav_help_keyboard_left_right.png"
  7904. }
  7905. },
  7906. mobile: {
  7907. left: {
  7908. "top-info": o.MOVE,
  7909. "big-image": "images/nav_help_gesture_position.png"
  7910. },
  7911. middle: {
  7912. "top-info": o.ROTATE,
  7913. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  7914. }
  7915. }
  7916. };
  7917. var e = {
  7918. "top-info": o.INSIDE,
  7919. "big-image": "images/nav_help_click_inside.png",
  7920. keyboard: "images/nav_help_inside_key.png"
  7921. };
  7922. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  7923. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  7924. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  7925. var t = {
  7926. "top-info": o.INSIDE,
  7927. "big-image": "images/nav_help_tap_inside.png"
  7928. };
  7929. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  7930. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  7931. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  7932. this.assets[a.NAVIGATION] = {},
  7933. this.assets[a.NAVIGATION][s.PANORAMA] = {
  7934. desktop: {
  7935. left: {
  7936. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  7937. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  7938. "big-image": "images/nav_help_mouse_drag_left.png",
  7939. keyboard: "images/nav_help_keyboard_left_right.png"
  7940. },
  7941. middle: {
  7942. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  7943. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  7944. "big-image": "images/nav_help_mouse_click.png",
  7945. keyboard: "images/nav_help_keyboard_up_down.png"
  7946. },
  7947. right: {
  7948. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  7949. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  7950. "big-image": "images/nav_help_mouse_zoom.png",
  7951. keyboard: "images/nav_help_zoom_keys.png"
  7952. }
  7953. },
  7954. mobile: {
  7955. left: {
  7956. "top-info": o.HELP_MOBILE_PANORAMA_1,
  7957. "big-image": "images/nav_help_gesture_drag.png"
  7958. },
  7959. middle: {
  7960. "top-info": o.HELP_MOBILE_PANORAMA_2,
  7961. "big-image": "images/nav_help_gesture_tap.png"
  7962. },
  7963. right: {
  7964. "top-info": o.HELP_MOBILE_3,
  7965. "big-image": "images/nav_help_gesture_pinch.png"
  7966. }
  7967. }
  7968. },
  7969. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  7970. desktop: {
  7971. left: {
  7972. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  7973. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  7974. "big-image": "images/nav_help_mouse_drag_left.png",
  7975. keyboard: "images/nav_help_keyboard_all.png"
  7976. },
  7977. middle: {
  7978. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  7979. "big-image": "images/nav_help_mouse_position_right.png"
  7980. },
  7981. right: {
  7982. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  7983. "big-image": "images/nav_help_mouse_zoom.png"
  7984. }
  7985. },
  7986. mobile: {
  7987. left: {
  7988. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  7989. "big-image": "images/nav_help_gesture_drag.png"
  7990. },
  7991. middle: {
  7992. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  7993. "big-image": "images/nav_help_gesture_position_two_finger.png"
  7994. },
  7995. right: {
  7996. "top-info": o.HELP_MOBILE_3,
  7997. "big-image": "images/nav_help_gesture_pinch.png"
  7998. }
  7999. }
  8000. },
  8001. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8002. desktop: {
  8003. left: {
  8004. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8005. "big-image": "images/nav_help_mouse_position_left.png"
  8006. },
  8007. middle: {
  8008. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8009. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8010. "big-image": "images/nav_help_mouse_drag_right.png",
  8011. keyboard: "images/nav_help_keyboard_left_right.png"
  8012. },
  8013. right: {
  8014. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8015. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8016. "big-image": "images/nav_help_mouse_zoom.png",
  8017. keyboard: "images/nav_help_keyboard_up_down.png"
  8018. }
  8019. },
  8020. mobile: {
  8021. left: {
  8022. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8023. "big-image": "images/nav_help_gesture_position.png"
  8024. },
  8025. middle: {
  8026. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8027. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8028. },
  8029. right: {
  8030. "top-info": o.HELP_MOBILE_3,
  8031. "big-image": "images/nav_help_gesture_pinch.png"
  8032. }
  8033. }
  8034. },
  8035. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8036. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8037. "top-info": o.HELP_DESKTOP_360_2A,
  8038. "bottom-info": o.HELP_DESKTOP_360_2B,
  8039. "big-image": "images/nav_help_click_inside.png",
  8040. keyboard: "images/nav_help_inside_key.png"
  8041. },
  8042. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8043. "top-info": o.HELP_MOBILE_360_2,
  8044. "big-image": "images/nav_help_tap_inside.png"
  8045. },
  8046. this.assets[a.MORE_HELP] = {
  8047. desktop: {
  8048. "more-help-hlr": {
  8049. "top-info": o.HELP_MORE_HLR_A,
  8050. "big-image": "images/nav_help_expand.svg",
  8051. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8052. },
  8053. "more-help-dollhouse": {
  8054. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8055. "big-image": "images/nav_help_dollhouse.svg",
  8056. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8057. },
  8058. "more-help-floors": {
  8059. "top-info": o.HELP_MORE_FLOORS_A,
  8060. "big-image": "images/nav_help_floor picker.svg",
  8061. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8062. },
  8063. "more-help-tag": {
  8064. "top-info": o.HELP_MORE_TAG_A,
  8065. "big-image": "images/nav_help_tag.svg",
  8066. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8067. },
  8068. "more-help-zoom": {
  8069. "top-info": o.HELP_MORE_ZOOM_A,
  8070. "big-image": "images/nav_help_zoom.svg",
  8071. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8072. },
  8073. "more-help-tour": {
  8074. "top-info": o.HELP_MORE_TOUR_A,
  8075. "big-image": "images/nav_help_play.png",
  8076. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8077. },
  8078. "more-help-inside": {
  8079. "top-info": o.HELP_MORE_INSIDE_A,
  8080. "big-image": "images/nav_help_inside.svg",
  8081. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8082. },
  8083. "more-help-vr": {
  8084. "top-info": o.HELP_MORE_VR_A,
  8085. "big-image": "images/nav_help_vr.svg",
  8086. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8087. },
  8088. "more-help-360": {
  8089. "top-info": o.HELP_MORE_360_A,
  8090. "big-image": "images/nav_help_360.svg",
  8091. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8092. },
  8093. "more-help-fullscreen": {
  8094. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8095. "big-image": "images/nav_help_fullscreen.svg",
  8096. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8097. }
  8098. },
  8099. mobile: {
  8100. "more-help-hlr": {
  8101. "top-info": o.HELP_MORE_HLR_A,
  8102. "big-image": "images/nav_help_expand.svg",
  8103. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8104. },
  8105. "more-help-dollhouse": {
  8106. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8107. "big-image": "images/nav_help_dollhouse.svg",
  8108. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8109. },
  8110. "more-help-floors": {
  8111. "top-info": o.HELP_MORE_FLOORS_A,
  8112. "big-image": "images/nav_help_floor picker.svg",
  8113. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8114. },
  8115. "more-help-tag": {
  8116. "top-info": o.HELP_MORE_TAG_A,
  8117. "big-image": "images/nav_help_tag.svg",
  8118. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8119. },
  8120. "more-help-tour": {
  8121. "top-info": o.HELP_MORE_TOUR_A,
  8122. "big-image": "images/nav_help_play.png",
  8123. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8124. },
  8125. "more-help-inside": {
  8126. "top-info": o.HELP_MORE_INSIDE_A,
  8127. "big-image": "images/nav_help_inside.svg",
  8128. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8129. },
  8130. "more-help-vr": {
  8131. "top-info": o.HELP_MORE_VR_A,
  8132. "big-image": "images/webvr.svg",
  8133. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8134. },
  8135. "more-help-360": {
  8136. "top-info": o.HELP_MORE_360_A,
  8137. "big-image": "images/nav_help_360.svg",
  8138. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8139. }
  8140. }
  8141. },
  8142. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8143. desktop: {
  8144. left: {
  8145. "top-info": o.ROTATE,
  8146. "big-image": "images/nav_help_mouse_drag_left.png",
  8147. keyboard: "images/nav_help_keyboard_left_right.png"
  8148. },
  8149. middle: {
  8150. "top-info": o.MOVE,
  8151. "big-image": "images/nav_help_mouse_click.png",
  8152. keyboard: "images/nav_help_keyboard_up_down.png"
  8153. },
  8154. right: {
  8155. "top-info": o.PLAY,
  8156. "big-image": "images/Desktop-help-play-button.svg",
  8157. keyboard: "images/Desktop-help-spacebar-2.svg"
  8158. }
  8159. },
  8160. mobile: {
  8161. left: {
  8162. "top-info": o.ROTATE,
  8163. "big-image": "images/nav_help_gesture_drag.png"
  8164. },
  8165. middle: {
  8166. "top-info": o.MOVE,
  8167. "big-image": "images/nav_help_gesture_tap.png"
  8168. },
  8169. right: {
  8170. "top-info": o.PLAY,
  8171. "big-image": "images/mobile-help-play-button.svg"
  8172. }
  8173. }
  8174. },
  8175. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8176. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8177. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8178. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8179. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8180. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8181. }
  8182. },
  8183. fill: function(e, t, i) {
  8184. n.call(this, e, t, i, !0)
  8185. },
  8186. clear: function(e, t, i) {
  8187. n.call(this, e, t, i, !1)
  8188. }
  8189. }
  8190. }
  8191. , {
  8192. "../enum/HelpModalSize": 27,
  8193. "../enum/HelpModalType": 28,
  8194. "../enum/Viewmode": 51,
  8195. "../localization/localize": 108,
  8196. "../util/browser": 182
  8197. }],
  8198. 76: [function(e, t, i) {
  8199. "use strict";
  8200. t.exports = Object.freeze({
  8201. OPENED: "share.open",
  8202. CLOSED: "share.closed",
  8203. LINK_CLICKED: "share.linked"
  8204. })
  8205. }
  8206. , {}],
  8207. 77: [function(e, t, i) {
  8208. "use strict";
  8209. function n(n) {
  8210. function e(e, t) {
  8211. var i = "top=" + (window.screenY + ($("#player").height() - t) / 2) + ",left=" + (window.screenX + ($("#player").width() - e) / 2) + ",width=" + e + ",height=" + t;
  8212. I.emit(l.LINK_CLICKED, {
  8213. channel: n
  8214. }),
  8215. window.open(C[n], "shareWindow", i)
  8216. }
  8217. switch (n) {
  8218. case A.FACEBOOK:
  8219. e(580, 420);
  8220. break;
  8221. case A.TWITTER:
  8222. e(550, 440);
  8223. break;
  8224. case A.MAIL:
  8225. I.emit(l.LINK_CLICKED, {
  8226. channel: "email"
  8227. }),
  8228. window.open(C[n], "_blank");
  8229. break;
  8230. case A.LINKEDIN:
  8231. }
  8232. }
  8233. function r(e) {
  8234. I.emit(l.LINK_CLICKED, {
  8235. channel: "copylink"
  8236. });
  8237. var t = document.createRange();
  8238. t.selectNodeContents(v);
  8239. var i = window.getSelection();
  8240. i.removeAllRanges(),
  8241. i.addRange(t),
  8242. document.execCommand("copy"),
  8243. y.classList.remove("hidden"),
  8244. v.classList.add("highlighted")
  8245. }
  8246. function o(e) {
  8247. e && (e.stopPropagation(),
  8248. e.target === v) || (window.getSelection().removeAllRanges(),
  8249. v.classList.remove("highlighted"),
  8250. y.classList.add("hidden"))
  8251. }
  8252. var a = e("../../util/browser")
  8253. , s = e("../../localization/localize")
  8254. , l = e("./ShareEvents")
  8255. , c = e("../../util/common")
  8256. , h = e("events").EventEmitter
  8257. , u = document.getElementById("sharing")
  8258. , d = document.getElementById("share-modal")
  8259. , p = document.getElementById("share-close")
  8260. , f = document.getElementById("facebook-share")
  8261. , g = document.getElementById("twitter-share")
  8262. , m = document.getElementById("mail-share")
  8263. , v = document.getElementById("share-url-text")
  8264. , y = document.getElementById("copy-success")
  8265. , A = Object.freeze({
  8266. FACEBOOK: "facebook",
  8267. TWITTER: "twitter",
  8268. MAIL: "mail",
  8269. LINKEDIN: "linkedin"
  8270. })
  8271. , C = {};
  8272. C[A.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8273. C[A.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8274. C[A.MAIL] = "mailto:?subject=";
  8275. var I = {
  8276. init: function(e) {
  8277. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8278. C[A.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8279. C[A.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8280. C[A.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8281. u.addEventListener("click", this.toggle.bind(this)),
  8282. p.addEventListener("click", this.hide.bind(this)),
  8283. v.addEventListener("click", r),
  8284. d.addEventListener("click", o),
  8285. f.addEventListener("click", n.bind(this, A.FACEBOOK)),
  8286. g.addEventListener("click", n.bind(this, A.TWITTER)),
  8287. m.addEventListener("click", n.bind(this, A.MAIL)),
  8288. v.textContent = window.location.href + "&utm_source=4",
  8289. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8290. u.classList.remove("hidden")
  8291. },
  8292. show: function() {
  8293. this.emit(l.OPENED),
  8294. d.classList.add("fadeIn")
  8295. },
  8296. hide: function() {
  8297. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8298. document.selection && document.selection.empty(),
  8299. window.getSelection().removeAllRanges(),
  8300. o(),
  8301. d.classList.remove("fadeIn"))
  8302. },
  8303. toggle: function() {
  8304. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8305. }
  8306. };
  8307. c.extendObject(I, h.prototype),
  8308. t.exports = I
  8309. }
  8310. , {
  8311. "../../localization/localize": 108,
  8312. "../../util/browser": 182,
  8313. "../../util/common": 185,
  8314. "./ShareEvents": 76,
  8315. events: 202
  8316. }],
  8317. 78: [function(e, t, i) {
  8318. "use strict";
  8319. t.exports = Object.freeze({
  8320. OPENED: "terms.opened",
  8321. CLOSED: "terms.closed"
  8322. })
  8323. }
  8324. , {}],
  8325. 79: [function(e, t, i) {
  8326. "use strict";
  8327. var n = e("./TermsEvent")
  8328. , r = e("../../localization/localize")
  8329. , o = e("../../analytics")
  8330. , a = e("../../util/ajax")
  8331. , s = e("../../util/common")
  8332. , l = e("events").EventEmitter
  8333. , c = document.getElementById("terms-modal")
  8334. , h = {
  8335. init: function() {
  8336. $(".footer-terms").on("click", function(e) {
  8337. e.preventDefault(),
  8338. this.show()
  8339. }
  8340. .bind(this)),
  8341. $("#terms-modal .close").on("click", this.hide.bind(this))
  8342. },
  8343. show: function() {
  8344. this.emit(n.OPENED),
  8345. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8346. var t = $("#terms-text").html(e);
  8347. o.track("showcase_gui", {
  8348. gui_action: "click_terms_button",
  8349. interaction_source: "gui"
  8350. }),
  8351. t.find("a").attr("target", "_blank")
  8352. }).fail(function() {
  8353. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8354. }),
  8355. c.classList.add("fadeIn")
  8356. },
  8357. hide: function(e) {
  8358. e && e.preventDefault(),
  8359. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8360. c.classList.remove("fadeIn")
  8361. }
  8362. };
  8363. s.extendObject(h, l.prototype),
  8364. t.exports = h
  8365. }
  8366. , {
  8367. "../../analytics": 4,
  8368. "../../localization/localize": 108,
  8369. "../../util/ajax": 181,
  8370. "../../util/common": 185,
  8371. "./TermsEvent": 78,
  8372. events: 202
  8373. }],
  8374. 80: [function(e, t, i) {
  8375. "use strict";
  8376. t.exports = Object.freeze({
  8377. OPEN_INFO: "title.open.info",
  8378. CLOSE_INFO: "title.close.info",
  8379. SHOW_INFO: "title.show.info",
  8380. HIDE_INFO: "title.hide.info",
  8381. LINK_CLICKED: "title.link.click",
  8382. CONTACT_LINK_CLICKED: "title.contact.click",
  8383. ORIGIN_LINK_CLICKED: "title.origin.click"
  8384. })
  8385. }
  8386. , {}],
  8387. 81: [function(e, t, i) {
  8388. "use strict";
  8389. var o = e("../../settings");
  8390. t.exports.init = function(e, t) {
  8391. o.tags.enabled && 0 !== Object.keys(e.tags).length && function(t, i) {
  8392. function e(e) {
  8393. t.shouldShowtags = "show" === this.value,
  8394. t.shouldShowtags ? i.showAlltags(o.tags.startup.fadeInDuration) : i.hideAlltags(o.tags.startup.fadeInDuration)
  8395. }
  8396. document.getElementById("tag-toggles").classList.remove("hidden"),
  8397. document.getElementById("radio-tag-show").checked = !0;
  8398. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8399. n[r].addEventListener("change", e)
  8400. }(e, t)
  8401. }
  8402. }
  8403. , {
  8404. "../../settings": 166
  8405. }],
  8406. 82: [function(S, M, e) {
  8407. (function(e) {
  8408. "use strict";
  8409. function i(e) {
  8410. return !(!e || l.inIframe() && document.referrer === e || (E.classList.remove("hidden"),
  8411. _.innerHTML = r.WEBVR_LEARN_MORE + ": ",
  8412. _.appendChild(function(e) {
  8413. var t = document.createElement("a");
  8414. return t.id = "url",
  8415. t.target = "_blank",
  8416. t.href = e,
  8417. t.innerText = e,
  8418. t.addEventListener("click", x.emit.bind(x, a.ORIGIN_LINK_CLICKED)),
  8419. t
  8420. }(e)),
  8421. b.forEach(function(e) {
  8422. e.classList.add("share-link")
  8423. }),
  8424. 0))
  8425. }
  8426. function s(e, t) {
  8427. var i = e
  8428. , n = t;
  8429. return function(e, t) {
  8430. i.push(t || n, e)
  8431. }
  8432. }
  8433. var l = S("../../util/browser")
  8434. , t = S("../../util/common")
  8435. , n = S("../../util/logger")
  8436. , r = S("../../localization/localize")
  8437. , o = S("./titleBarSettings")
  8438. , c = S("../../settings")
  8439. , a = S("./TitleEvents")
  8440. , h = S("events").EventEmitter
  8441. , u = new n(e)
  8442. , d = document.querySelector(".pinTop.left")
  8443. , p = document.getElementsByClassName("title-container")[0]
  8444. , f = document.getElementById("title-toggle").querySelector("i")
  8445. , g = document.getElementById("meta-info-wrapper")
  8446. , m = document.getElementById("meta-info")
  8447. , v = document.getElementById("meta-description")
  8448. , y = document.getElementsByClassName("contact-info")[0]
  8449. , A = document.getElementById("contact-data")
  8450. , C = document.getElementById("addressTxt")
  8451. , I = document.getElementById("tag-toggles")
  8452. , E = document.getElementById("share-origin")
  8453. , _ = document.getElementById("share-link-wrapper")
  8454. , b = [m, g, p]
  8455. , w = !1
  8456. , T = !1
  8457. , x = {
  8458. populate: function(e) {
  8459. if (function(e, t) {
  8460. return e && l.valueFromHash("title", 1) && 2 !== l.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e,
  8461. (g_weixinObj.title = e).length > o.minTooltipCharacters && p.parentElement.setAttribute("data-original-title", e),
  8462. t && 1 !== c.specialEdition && c.brand && !c.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8463. document.getElementById("gui-name").classList.add("noCoBrand"),
  8464. document.getElementById("cobrandTitle").classList.add("hidden")),
  8465. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8466. !1)
  8467. }(DATA.name, e.coBrand)) {
  8468. if (function(e) {
  8469. e ? (w = !0,
  8470. v.innerHTML = e) : v.classList.add("hidden")
  8471. }(e.description),
  8472. function(e, t, i, n) {
  8473. if ((e || t || i) && c.brand && !l.valueFromHash("mls", !1)) {
  8474. w = !0;
  8475. var r = []
  8476. , o = s(r, "<br>");
  8477. if (e && o('<span id="contactName">' + e + "</span>"),
  8478. t) {
  8479. var a = n || t;
  8480. o(l.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>")
  8481. }
  8482. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8483. r[0] = "",
  8484. A.innerHTML = r.join("")
  8485. } else
  8486. y.classList.add("hidden")
  8487. }(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8488. function(e) {
  8489. if ("string" == typeof e)
  8490. try {
  8491. e = JSON.parse(e)
  8492. } catch (e) {
  8493. return u.warn("Unable to parse address data"),
  8494. C.parentElement.classList.add("hidden")
  8495. }
  8496. if (e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)) {
  8497. w = !0;
  8498. var t = []
  8499. , i = s(t, " ");
  8500. e.address_1 && i(e.address_1),
  8501. e.address_2 && i(e.address_2),
  8502. e.city && i(e.city, ", "),
  8503. e.state && i(e.state, ", "),
  8504. e.zip && i(e.zip, e.state ? " " : ", "),
  8505. t[0] = "",
  8506. C.innerText = t.join("")
  8507. } else
  8508. C.parentElement.classList.add("hidden")
  8509. }(e.address),
  8510. w) {
  8511. var t = document.createElement("br");
  8512. I.insertBefore(t, I.firstElementChild)
  8513. }
  8514. e.socialSharing && c.share.enabled && (T = i(e.url))
  8515. }
  8516. },
  8517. finishSetup: function(e) {
  8518. w = w || !!e,
  8519. document.getElementById("title-toggle").addEventListener("click", x.toggleTitle.bind(x)),
  8520. w && p.addEventListener("click", x.toggleMeta.bind(x, !1)),
  8521. [].slice.call(v.querySelectorAll("a")).forEach(function(e) {
  8522. e.addEventListener("click", x.emit.bind(x, a.LINK_CLICKED))
  8523. }),
  8524. [].slice.call(y.querySelectorAll("a")).forEach(function(e) {
  8525. e.addEventListener("click", x.emit.bind(x, a.CONTACT_LINK_CLICKED, {
  8526. contact_type: e.getAttribute("id")
  8527. }))
  8528. }),
  8529. w || (T ? p.classList.add("share-only") : p.classList.add("no-meta"))
  8530. },
  8531. toggleMeta: function(e, t) {
  8532. var i = document.getElementById("model-title");
  8533. t && t.preventDefault();
  8534. var n = m.classList.contains("expand");
  8535. e && !n || (n ? (b.forEach(function(e) {
  8536. e.classList.remove("expand")
  8537. }),
  8538. this.emit(a.CLOSE_INFO),
  8539. i.classList.remove("expand")) : (b.forEach(function(e) {
  8540. e.classList.add("expand")
  8541. }),
  8542. i.classList.add("expand"),
  8543. this.emit(a.OPEN_INFO)))
  8544. },
  8545. setupToggling: function() {
  8546. g.style.height = m.offsetHeight + "px",
  8547. m.addEventListener("transitionend", function() {
  8548. g.style.height = m.offsetHeight + "px"
  8549. })
  8550. },
  8551. toggleTitle: function(e) {
  8552. e && e.preventDefault(),
  8553. d.classList.contains("closed") ? (d.classList.add("open"),
  8554. f.classList.remove("icon-dpad-right"),
  8555. f.classList.add("icon-dpad-left"),
  8556. this.emit(a.SHOW_INFO),
  8557. setTimeout(function() {
  8558. d.classList.remove("closed"),
  8559. d.classList.remove("open")
  8560. }, o.removeAnimationClasses)) : (d.classList.add("closed"),
  8561. f.classList.remove("icon-dpad-left"),
  8562. f.classList.add("icon-dpad-right"),
  8563. this.emit(a.HIDE_INFO))
  8564. }
  8565. };
  8566. t.extendObject(x, h.prototype),
  8567. M.exports = x
  8568. }
  8569. ).call(this, "/js/gui/title/titleBar.js")
  8570. }
  8571. , {
  8572. "../../localization/localize": 108,
  8573. "../../settings": 166,
  8574. "../../util/browser": 182,
  8575. "../../util/common": 185,
  8576. "../../util/logger": 189,
  8577. "./TitleEvents": 80,
  8578. "./titleBarSettings": 83,
  8579. events: 202
  8580. }],
  8581. 83: [function(e, t, i) {
  8582. "use strict";
  8583. t.exports = Object.freeze({
  8584. minTooltipCharacters: 19,
  8585. removeAnimationClasses: 500
  8586. })
  8587. }
  8588. , {}],
  8589. 84: [function(e, t, i) {
  8590. "use strict";
  8591. function n() {
  8592. v.playTour(),
  8593. y && clearTimeout(y),
  8594. c(),
  8595. E.removeClass("fadeIn")
  8596. }
  8597. function r() {
  8598. A.classList.contains("playing") && (v.stopTour(),
  8599. E.addClass("fadeIn"),
  8600. setTimeout(function() {
  8601. E.removeClass("fadeIn")
  8602. }, h.tourInteraction.showPauseButton),
  8603. M || (clearTimeout(y),
  8604. y = setTimeout(s, h.tourInteraction.showModal)),
  8605. setTimeout(function() {
  8606. A.classList.remove("playing")
  8607. }, h.tourInteraction.allowNextClick))
  8608. }
  8609. function o() {
  8610. v.tourInProgress && (v.stopTour(),
  8611. v.endTourProgress(),
  8612. A.classList.remove("playing"))
  8613. }
  8614. function a() {
  8615. _.is(":visible") ? n() : r()
  8616. }
  8617. function s() {//去掉导览结束时的提示
  8618. /* if (!h.tourInteraction.disabled) {
  8619. T.removeClass("small landing " + d.FLOORPLAN + " " + d.OUTDOOR + " " + d.PANORAMA),
  8620. T.addClass("fadeIn tour " + p.deviceType);
  8621. var e, t = h.tourInteraction.smallModal ? m.SMALL : m.LARGE;
  8622. if (!h.tourInteraction.smallModal)
  8623. e = v.player.mode === d.PANORAMA && !v.player.currentPano.isAligned() || v.player.mode === d.DOLLHOUSE ? d.OUTDOOR : v.player.mode === d.FLOORPLAN ? d.FLOORPLAN : d.PANORAMA,
  8624. p.fill(x, g.TOUR_INTERACTION[e]),
  8625. T.addClass(e);
  8626. T.addClass(t)
  8627. } */
  8628. }
  8629. function l(e, t) {
  8630. if (t) {
  8631. var i = "keydown" === t.type
  8632. , n = t.which === u.SPACE || v.tourIsPlaying;
  8633. i && n || e || (M = !0),
  8634. v.atEndOfTour() && c(),
  8635. !v.tourIsPlaying && v.tourInProgress && (E.removeClass("fadeIn"),
  8636. c(),
  8637. t.which !== u.SPACE && o()),
  8638. i && n && a()
  8639. }
  8640. }
  8641. function c() {
  8642. T.removeClass("fadeIn")
  8643. }
  8644. var h = (e("../util/browser"),
  8645. e("../settings"))
  8646. , u = e("../enum/Keys")
  8647. , d = e("../enum/Viewmode")
  8648. , p = (e("./helpManager"),
  8649. e("./populateModal"))
  8650. , f = e("../enum/DirectorEvents")
  8651. , g = e("../enum/HelpModalType")
  8652. , m = e("../enum/HelpModalSize")
  8653. , v = null
  8654. , y = null
  8655. , A = document.getElementById("pause-overlay")
  8656. , C = document.getElementById("player")
  8657. , I = document.getElementById("gui")
  8658. , E = $("#pause-icon").eq(0)
  8659. , _ = $("#play").eq(0)
  8660. , b = $("#playHead").eq(0)
  8661. , w = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8662. , T = $("#interaction-modal").eq(0)
  8663. , x = $("#interaction-modal .interaction").toArray()
  8664. , S = ["touchstart", "mousedown", "pointerdown"]
  8665. , M = !1;
  8666. t.exports.init = function(e) {
  8667. v = e,
  8668. S.forEach(function(t) {
  8669. C.addEventListener(t, l.bind(this, !1), !0),
  8670. I.addEventListener(t, l.bind(this, !0), !0),
  8671. A.addEventListener(t, r, !0),
  8672. w.forEach(function(e) {
  8673. e.addEventListener(t, o, !0)
  8674. }),
  8675. $("#drawer img").on(t, o)
  8676. }),
  8677. document.addEventListener("keydown", l.bind(this, !1), !0),
  8678. v.on(f.TourStart, function() {
  8679. A.classList.add("playing")
  8680. })
  8681. }
  8682. ,
  8683. t.exports.play = n,
  8684. t.exports.pause = r,
  8685. t.exports.pauseWithoutCTA = o,
  8686. t.exports.togglePlay = a,
  8687. t.exports.stopTour = function() {
  8688. b.hasClass("playing") && (clearTimeout(y),
  8689. v.atEndOfTour() ? (A.classList.remove("playing"),
  8690. s()) : E.removeClass("fadeIn"))
  8691. }
  8692. ,
  8693. t.exports.dismissModal = c
  8694. }
  8695. , {
  8696. "../enum/DirectorEvents": 23,
  8697. "../enum/HelpModalSize": 27,
  8698. "../enum/HelpModalType": 28,
  8699. "../enum/Keys": 30,
  8700. "../enum/Viewmode": 51,
  8701. "../settings": 166,
  8702. "../util/browser": 182,
  8703. "./helpManager": 68,
  8704. "./populateModal": 75
  8705. }],
  8706. 85: [function(e, t, i) {
  8707. "use strict";
  8708. t.exports = Object.freeze({
  8709. OPENED: "vr.modal.opened",
  8710. LAUNCH: "vr.modal.launch",
  8711. CLOSED: "vr.modal.closed",
  8712. NEXT: "vr.modal.next",
  8713. PREV: "vr.modal.prev",
  8714. STORE: "vr.modal.store",
  8715. falseICECHOSEN: "vr.modal.device"
  8716. })
  8717. }
  8718. , {}],
  8719. 86: [function(e, t, i) {
  8720. "use strict";
  8721. var h = e("../../util/browser")
  8722. , u = e("../../enum/VRApps")
  8723. , n = e("../../enum/VRPlatforms")
  8724. , d = e("../../util/ajax")
  8725. , p = e("../../settings")
  8726. , r = {};
  8727. for (var o in r[u.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  8728. r[u.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  8729. r[u.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=",
  8730. u) {
  8731. var a = u[o];
  8732. r[a] += encodeURIComponent(document.referrer + "&display=" + a)
  8733. }
  8734. var s, f = {}, g = (-1 === (s = window.location.host).indexOf(".port.com") && -1 === s.indexOf("localhost") && (s = "my.port.com"),
  8735. "https://" + s);
  8736. t.exports.init = function(e, t, o) {
  8737. function a(e, t, i, n) {
  8738. function r() {
  8739. return "&utm_medium=" + (h.inIframe() ? "embed" : "direct") + ("&utm_source=" + s) + ("&utm_showcase_session_id=" + o)
  8740. }
  8741. return h.valueFromHash("vrcoll", !1) ? l + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(i) + "&ld=" + encodeURIComponent(n) + "&display=" + e + r() : c + "&m=" + t + "&display=" + e + r()
  8742. }
  8743. var s = h.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8744. , l = g + "/vr/dlist/?ret=" + s
  8745. , c = g + "/vr/show/?ret=" + s;
  8746. switch (e) {
  8747. case n.IOS:
  8748. !function(t, e, i, n) {
  8749. var r = a(t, e, i, n)
  8750. , o = {
  8751. responseType: "json",
  8752. data: {
  8753. branch_key: p.appConfig.branch_key,
  8754. data: {
  8755. m: e,
  8756. full_url: r,
  8757. $desktop_url: "",
  8758. $og_app_id: "331853976762864119",
  8759. $og_title: i,
  8760. $og_description: n,
  8761. $og_image_url: location.origin + "/api/v1/player/models/" + e + "/thumb",
  8762. $canonical_url: window.location.href
  8763. }
  8764. }
  8765. };
  8766. d.post("https://api.branch.io/v1/url", o).done(function(e) {
  8767. f[t] = e.url
  8768. }).fail(function(e) {
  8769. f[t] = e
  8770. }
  8771. .bind(this, r))
  8772. }(u.CardboardIOS, t.sid, t.name, t.summary);
  8773. break;
  8774. default:
  8775. !function(e, t, i) {
  8776. for (var n in u) {
  8777. var r = u[n]
  8778. , o = a(r, e, t, i);
  8779. f[r] = o
  8780. }
  8781. }(t.sid, t.name, t.summary)
  8782. }
  8783. }
  8784. ,
  8785. t.exports.launch = function(e) {
  8786. var t = f[e];
  8787. window.open(t, "_blank")
  8788. }
  8789. ,
  8790. t.exports.launchStore = function(e) {
  8791. var t = r[e];
  8792. window.open(t, "_blank")
  8793. }
  8794. }
  8795. , {
  8796. "../../enum/VRApps": 46,
  8797. "../../enum/VRPlatforms": 49,
  8798. "../../settings": 166,
  8799. "../../util/ajax": 181,
  8800. "../../util/browser": 182
  8801. }],
  8802. 87: [function(e, t, i) {
  8803. "use strict";
  8804. function c(e) {
  8805. var t;
  8806. switch (e) {
  8807. case y.IOS:
  8808. return 9 < (t = g.iosVersion()).major || 9 === t.major && 1 <= t.minor;
  8809. case y.Android:
  8810. return 4 < (t = g.androidVersion()).major || 4 === t.major && 4 < t.minor || 4 === t.major && 4 === t.minor && 4 <= t.patch
  8811. }
  8812. return !1
  8813. }
  8814. function h(e) {
  8815. switch (e) {
  8816. case y.Android:
  8817. x.filter(".cardboard").off().on("click", q.cardboardAndroid),
  8818. x.filter(".gearvr").off().on("click", q.gear),
  8819. n(k, U, "logo-button", "same-line");
  8820. break;
  8821. case y.UnsupportedAndroid:
  8822. n("", H, "", "");
  8823. break;
  8824. case y.IOS:
  8825. x.filter(".cardboard").off().on("click", q.cardboardIOS),
  8826. n(k, "", "logo-button", "");
  8827. break;
  8828. case y.Desktop:
  8829. x.filter(".cardboard").off().on("click", r.bind(this, null, N, B)),
  8830. x.filter(".gearvr").off().on("click", r.bind(this, U, F, null)),
  8831. n(k, U, "logo-button", "same-line"),
  8832. Q.cardboard()
  8833. }
  8834. }
  8835. function u(e) {
  8836. $(".p1, .p2, .p3").hide(),
  8837. l.insertAfter(T),
  8838. w.removeClass("front-page"),
  8839. w.removeClass("details-page"),
  8840. w.removeClass("lastPage"),
  8841. x.removeClass("logo-button"),
  8842. x.removeClass("same-line"),
  8843. T.removeClass("headsetOptions"),
  8844. S.attr("src", ""),
  8845. S.filter(".second").removeClass("gear"),
  8846. S.css("display", "inline-block"),
  8847. S.off(),
  8848. M.filter(".second").css("display", ""),
  8849. O.css("display", "none"),
  8850. $(".p" + (e + 1) + _).show(),
  8851. S.filter(".third").insertBefore(M.filter(".third"))
  8852. }
  8853. function n(e, t, i, n) {
  8854. w.addClass("front-page"),
  8855. S.filter(".first").attr("src", e),
  8856. S.filter(".second").attr("src", t),
  8857. x.filter(".first").addClass(i),
  8858. x.filter(".second").addClass(i),
  8859. x.addClass(n),
  8860. ".show-desktop" === _ && T.insertAfter(l)
  8861. }
  8862. function r(e, t, i) {
  8863. T.addClass("headsetOptions"),
  8864. x.off(),
  8865. S.filter(".second").attr("src", t),
  8866. O.css("display", "block"),
  8867. M.filter(".second").css("display", "none"),
  8868. O.on("click", function() {
  8869. u(b.Title),
  8870. h(y.Desktop)
  8871. }),
  8872. e && (X.emit(C.falseICECHOSEN, {
  8873. name: v.GearVR
  8874. }),
  8875. S.filter(".first").attr("src", e),
  8876. S.filter(".second").addClass("gear"),
  8877. S.filter(".second").on("click", m.launchStore.bind(this, v.GearVR)),
  8878. Q.gearvr()),
  8879. i && (X.emit(C.falseICECHOSEN, {
  8880. name: v.Cardboard
  8881. }),
  8882. S.filter(".third").attr("src", i),
  8883. S.filter(".third").show(),
  8884. S.filter(".third").insertAfter(S.filter(".second")),
  8885. S.filter(".third").addClass("link"),
  8886. S.filter(".second").addClass("link"),
  8887. S.filter(".second").on("click", m.launchStore.bind(this, v.CardboardIOS)),
  8888. S.filter(".third").on("click", m.launchStore.bind(this, v.CardboardAndroid)),
  8889. Q.cardboard())
  8890. }
  8891. function d(e, t) {
  8892. switch (t) {
  8893. case y.IOS:
  8894. j = W,
  8895. Y = G;
  8896. break;
  8897. case y.Desktop:
  8898. e === b.Cardboard ? (j = N,
  8899. Y = B,
  8900. S.filter(".second").on("click", m.launchStore.bind(this, v.CardboardIOS)),
  8901. S.filter(".third").on("click", m.launchStore.bind(this, v.CardboardAndroid))) : (j = F,
  8902. S.filter(".second").on("click", m.launchStore.bind(this, v.GearVR)),
  8903. Y = "");
  8904. break;
  8905. default:
  8906. Y = e === b.Cardboard ? (j = H,
  8907. G) : (j = V,
  8908. z)
  8909. }
  8910. }
  8911. function p(e, t, i) {
  8912. w.find(".inner").addClass("details-page"),
  8913. w.addClass("details-page"),
  8914. S.filter(".first").attr("src", e),
  8915. S.filter(".second").attr("src", t),
  8916. S.filter(".third").attr("src", i)
  8917. }
  8918. function f() {
  8919. var e = 1 < g.aspectRatio() && g.isMobile();
  8920. w.toggleClass("landscape", e).toggleClass("portrait", !e),
  8921. w.toggleClass("tiny", $("#player").height() <= o.narrowLandscapeHeight),
  8922. w.toggleClass("tinier", $("#player").height() <= o.reallyNarrowLandscapeHeight)
  8923. }
  8924. var g = e("../../util/browser")
  8925. , m = e("./vrLink")
  8926. , v = e("../../enum/VRApps")
  8927. , y = e("../../enum/VRPlatforms")
  8928. , A = e("../../enum/VRPages")
  8929. , C = e("./vrEvent")
  8930. , o = (e("../../settings"),
  8931. e("../../constants"))
  8932. , I = e("../../localization/localize")
  8933. , a = e("../../util/common")
  8934. , s = e("events").EventEmitter
  8935. , E = 0
  8936. , _ = null
  8937. , b = A.standard
  8938. , w = $(".vr-popup")
  8939. , l = w.find(".vr-popup-body")
  8940. , T = w.find(".vr-images")
  8941. , x = w.find(".img-container")
  8942. , S = w.find(".vr-sm-image")
  8943. , M = x.find(".vr-img-caption")
  8944. , R = $(".vr-buttons").find(".prev-button")
  8945. , P = $(".vr-buttons").find(".next-button")
  8946. , O = T.find(".front-close")
  8947. , L = $(".vr-page")
  8948. , D = w.find("img")
  8949. , N = "images/apple-store.png"
  8950. , F = "images/badge-oculus.png"
  8951. , B = "images/badge-cardboard.png"
  8952. , V = "images/logo-samsung.png"
  8953. , k = "images/headset-cardboard.png"
  8954. , U = "images/headset-gearvr.png"
  8955. , H = "images/ico-android-robot.png"
  8956. , z = "images/ico-gearvr.png"
  8957. , G = "images/ico-vr.png"
  8958. , W = "images/apple-logo-white.svg"
  8959. , j = null
  8960. , Y = null
  8961. , q = {}
  8962. , X = {
  8963. init: function(e, t) {
  8964. function i(e) {
  8965. X.emit(C.STORE, {
  8966. type: e
  8967. }),
  8968. m.launchStore(e)
  8969. }
  8970. function n(e) {
  8971. switch (e !== b.pageCount && (u(e),
  8972. L.text(e + 1 + " / " + b.pageCount)),
  8973. e) {
  8974. case b.Title:
  8975. R.css("display", "none"),
  8976. P.text(a[e]),
  8977. h(r);
  8978. break;
  8979. case b.Cardboard:
  8980. R.css("display", "block"),
  8981. P.text(a[e]),
  8982. x.filter(".cardboard").off(),
  8983. x.filter(".gearvr").off(),
  8984. d(e, r),
  8985. p(k, j, Y);
  8986. break;
  8987. case b.Gear:
  8988. P.text(a[e]),
  8989. d(e, r),
  8990. w.addClass("lastPage"),
  8991. p(U, j, Y);
  8992. break;
  8993. case b.pageCount:
  8994. w.removeClass("fadeIn"),
  8995. X.emit(C.CLOSED)
  8996. }
  8997. D.filter("[src='']").hide()
  8998. }
  8999. var r = g.detectAndroid() ? g.detectAndroidMobile() && c(y.Android) ? (w.addClass("supported"),
  9000. _ = ".show-supported",
  9001. y.Android) : (w.addClass("unsupported"),
  9002. _ = ".show-unsupported",
  9003. y.UnsupportedAndroid) : g.detectIPhone() || g.detectIPod() ? (w.addClass("ios"),
  9004. _ = ".show-ios",
  9005. b = A.ios,
  9006. y.IOS) : (w.addClass("desktop"),
  9007. _ = ".show-desktop",
  9008. y.Desktop);
  9009. function o(e) {
  9010. X.emit(C.LAUNCH, {
  9011. vr_platform: r,
  9012. vr_app: e
  9013. }),
  9014. m.launch(e)
  9015. }
  9016. m.init(r, e, t),
  9017. r !== y.Desktop && w.addClass("mobile"),
  9018. q.cardboardAndroid = o.bind(this, v.CardboardAndroid),
  9019. q.gear = o.bind(this, v.GearVR),
  9020. q.cardboardIOS = o.bind(this, v.CardboardIOS),
  9021. f(),
  9022. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9023. $(_).show();
  9024. var a = [I.VR_LEARN_MORE_CAPS, I.VR_NEXT_CAPS, I.VR_GOT_IT_CAPS]
  9025. , s = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9026. r === y.IOS && (a.splice(1, 1),
  9027. s.splice(1, 1)),
  9028. $("#vr").on("click", function(e) {
  9029. e.preventDefault(),
  9030. window.vrEnabled || (window.vrEnabled = !0,
  9031. this.classList.add("active"),
  9032. $("#gui div").not("#vrOff").addClass("vrHide"),
  9033. $("#vrOffImg").css({
  9034. display: "inline-block"
  9035. }))
  9036. }),
  9037. $("#vrOff").on("click", function() {
  9038. window.vrEnabled = !1,
  9039. $("#gui div").not("#vrOff").removeClass("vrHide"),
  9040. $("#vrOffImg").css({
  9041. display: "none"
  9042. }),
  9043. $("#player canvas").css({
  9044. width: "",
  9045. height: ""
  9046. }),
  9047. $("#vr").removeClass("active")
  9048. });
  9049. var l = "https://my.port.com/vr/show/?m=" + e.sid;
  9050. r === y.IOS ? $(".cardboardLink").on("click", i.bind(this, v.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, v.CardboardAndroid)),
  9051. $(".gearLink").on("click", i.bind(this, v.GearVR)),
  9052. $("span.modelLink").text(l),
  9053. R.on("click", function(e) {
  9054. X.emit(C.PREV),
  9055. n(--E)
  9056. }),
  9057. P.on("click", function(e) {
  9058. P.text(),
  9059. X.emit(C.NEXT, {
  9060. nextAction: s[E]
  9061. }),
  9062. n(++E)
  9063. }),
  9064. w.find(".close").on("click", X.dismiss)
  9065. },
  9066. dismiss: function() {
  9067. w.hasClass("fadeIn") && (w.removeClass("fadeIn"),
  9068. X.emit(C.CLOSED))
  9069. },
  9070. isDeviceSupported: c
  9071. };
  9072. a.extendObject(X, s.prototype),
  9073. $(window).resize(f);
  9074. var Z, K, Q = (Z = M.filter(".first").find(".cardboard"),
  9075. K = M.filter(".first").find(".gearvr"),
  9076. {
  9077. cardboard: function() {
  9078. K.addClass("hidden"),
  9079. Z.removeClass("hidden")
  9080. },
  9081. gearvr: function() {
  9082. Z.addClass("hidden"),
  9083. K.removeClass("hidden")
  9084. }
  9085. });
  9086. t.exports = X
  9087. }
  9088. , {
  9089. "../../constants": 8,
  9090. "../../enum/VRApps": 46,
  9091. "../../enum/VRPages": 48,
  9092. "../../enum/VRPlatforms": 49,
  9093. "../../localization/localize": 108,
  9094. "../../settings": 166,
  9095. "../../util/browser": 182,
  9096. "../../util/common": 185,
  9097. "./vrEvent": 85,
  9098. "./vrLink": 86,
  9099. events: 202
  9100. }],
  9101. 88: [function(e, t, i) {
  9102. "use strict";
  9103. t.exports = Object.freeze({
  9104. OPENED: "webvr.modal.opened",
  9105. SHOW_TERMS: "webvr.footer.show.terms"
  9106. })
  9107. }
  9108. , {}],
  9109. 89: [function(B, V, e) {
  9110. (function(e) {
  9111. "use strict";
  9112. function a() {
  9113. function t() {
  9114. p.isPresenting || (r.info("exiting webVR"),
  9115. c("webvr_exit_app"),
  9116. -1 === window.location.search.indexOf("&qs=1") ? window.location = window.location + "&qs=1" : window.location = window.location,
  9117. window.removeEventListener("vrdisplaypresentchange", t))
  9118. }
  9119. r.info("Headset mounted"),
  9120. u.suspend();
  9121. var e = document.createElement("canvas");
  9122. for (e.getContext("webgl"),
  9123. e.className = "webvr-canvas",
  9124. document.bgColor = "#000",
  9125. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9126. document.body.removeChild(document.body.firstChild);
  9127. document.body.appendChild(e),
  9128. c("webvr_enter_app"),
  9129. p.requestPresent([{
  9130. source: e,
  9131. predistorted: !0
  9132. }]).catch(function(e) {
  9133. r.error("Failed to present: " + e),
  9134. c("webvr_exit_calibrate"),
  9135. t()
  9136. }),
  9137. d.then(function() {
  9138. window.dispatchEvent(new Event("vrapp-start"))
  9139. }),
  9140. window.addEventListener("vrdisplaypresentchange", t)
  9141. }
  9142. function s() {
  9143. c("webvr_modal_close"),
  9144. _.find(".enter-button").off("click", a),
  9145. E.fadeOut(g.guiAnimationSpeed, function() {
  9146. _.toggleClass("hidden", !1),
  9147. b.toggleClass("hidden", !0),
  9148. f.exitFullscreen()
  9149. }),
  9150. I.fadeIn(g.guiAnimationSpeed)
  9151. }
  9152. function t() {
  9153. M.toggleClass("hidden", !0),
  9154. S.toggleClass("hidden", !1)
  9155. }
  9156. function l() {
  9157. _.toggleClass("hidden"),
  9158. b.toggleClass("hidden")
  9159. }
  9160. function c(e) {
  9161. var t = f.isLandscape() ? "landscape" : "portrait";
  9162. i.trackAlways("showcase_gui", {
  9163. gui_action: e,
  9164. orientation: t
  9165. })
  9166. }
  9167. function h() {
  9168. var e = f.isLandscape();
  9169. E.toggleClass("landscape", e).toggleClass("portrait", !e)
  9170. }
  9171. var u, d, p, f = B("../../util/browser"), g = B("../../settings"), m = (B("./../gui"),
  9172. B("../../enum/VRPlatforms")), v = B("../../enum/VRApps"), y = B("./../vr/vrLink"), A = B("./WebVrEvent"), i = B("../../analytics"), C = (B("../../constants"),
  9173. B("../../localization/localize")), n = B("../../util/common"), r = new (B("../../util/logger"))(e), o = B("events").EventEmitter, I = $("#gui"), E = $(".webvr-popup"), _ = $(".webvr-popup .page.p1"), b = $(".webvr-popup .page.p2"), w = E.find(".image"), T = $(".webvr-popup .detail.headset"), x = $(".webvr-popup .detail.phone"), S = $(".webvr-popup .tab-content.webvr"), M = $(".webvr-popup .tab-content.native"), R = "images/headset-cardboard.png", P = "https://madeby.google.com/vr/", O = "webvr_daydream_link", L = P, D = O, N = {
  9174. init: function(e, t, i, n) {
  9175. function r(e) {
  9176. e.preventDefault(),
  9177. o(e.currentTarget.id)
  9178. }
  9179. function o(i) {
  9180. F[i](),
  9181. Object.keys(F).map(function(e, t) {
  9182. $("#" + e).toggleClass("tabs-underlined", e === i)
  9183. })
  9184. }
  9185. p = i,
  9186. u = t,
  9187. y.init(m.Android, e, n),
  9188. h(),
  9189. new RegExp("daydream","i").test(p.displayName) ? (o("tabdaydream"),
  9190. w.filter(".device-headset-side").attr("src", "images/device-daydream-side.png"),
  9191. _.find(".title").text(C.localizeText("WEBVR_FOR_DAYDREAM"))) : (o("tabcardboard"),
  9192. w.filter(".device-headset-side").attr("src", R),
  9193. _.find(".title").text(C.localizeText("WEBVR_FOR_CARDBOARD"))),
  9194. $("#vr").on("click", function(e) {
  9195. e.preventDefault(),
  9196. c("click_webvr_button"),
  9197. E.is(":hidden") && (N.emit(A.OPENED),
  9198. I.fadeOut(g.guiAnimationSpeed),
  9199. E.fadeIn(g.guiAnimationSpeed),
  9200. function() {
  9201. if (!d) {
  9202. var n = "https://static.port.com/webvr/" + (f.valueFromHash("webvr") || g.appConfig.webvr_version) + "/js/main.js";
  9203. d = new Promise(function(e, t) {
  9204. var i = document.createElement("script");
  9205. i.type = "text/javascript",
  9206. i.src = n,
  9207. i.onload = e,
  9208. document.head.appendChild(i)
  9209. }
  9210. )
  9211. }
  9212. _.find(".enter-button").on("click", a)
  9213. }())
  9214. }),
  9215. $(".webvr-popup .close").on("click", function(e) {
  9216. e.preventDefault(),
  9217. _.hasClass("hidden") ? (c("webvr_help_close"),
  9218. l()) : s()
  9219. }),
  9220. $("#tabcardboard").on("click", r),
  9221. $("#tabdaydream").on("click", r),
  9222. $("#tabnative").on("click", r),
  9223. $(".webvr-popup .open-with-app").on("click", function(e) {
  9224. e.preventDefault(),
  9225. c("webvr_learn_more"),
  9226. o("tabnative"),
  9227. l()
  9228. }),
  9229. $(".webvr-popup .help").on("click", function(e) {
  9230. e.preventDefault(),
  9231. c(_.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9232. l()
  9233. }),
  9234. $(".webvr-popup .terms").on("click", function(e) {
  9235. e.preventDefault(),
  9236. c("webvr_click_terms"),
  9237. s(),
  9238. N.emit(A.SHOW_TERMS)
  9239. }),
  9240. T.on("click", function(e) {
  9241. e.preventDefault(),
  9242. c(D),
  9243. window.open(L, "_blank")
  9244. }),
  9245. x.on("click", function(e) {
  9246. e.preventDefault(),
  9247. c("webvr_phone_link"),
  9248. window.open("https://vr.google.com/daydream/phones/", "_blank")
  9249. }),
  9250. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9251. e.preventDefault(),
  9252. c("webvr_cardboard_link"),
  9253. y.launch(v.CardboardAndroid)
  9254. }),
  9255. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9256. e.preventDefault(),
  9257. c("webvr_oculus_link"),
  9258. y.launch(v.GearVR)
  9259. })
  9260. }
  9261. }, F = {
  9262. tabcardboard: function() {
  9263. w.filter(".device-headset").attr("src", R),
  9264. w.filter(".device-phone").attr("src", "images/ico-android-robot.png"),
  9265. L = "https://vr.google.com/cardboard/get-cardboard/",
  9266. D = "webvr_cardboard_link",
  9267. T.text(C.localizeText("VR_GOOGLE_CARDBOARD")),
  9268. x.text(C.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9269. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9270. t()
  9271. },
  9272. tabdaydream: function() {
  9273. w.filter(".device-headset").attr("src", "images/device-daydream.png"),
  9274. w.filter(".device-phone").attr("src", "images/device-pixel.png"),
  9275. L = P,
  9276. D = O,
  9277. T.text(C.localizeText("WEBVR_DAYDREAM_VIEW")),
  9278. x.text(C.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9279. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9280. t()
  9281. },
  9282. tabnative: function() {
  9283. w.filter(".badge-cardboard").attr("src", "images/badge-cardboard.png"),
  9284. w.filter(".badge-oculus").attr("src", "images/badge-oculus.png"),
  9285. M.toggleClass("hidden", !1),
  9286. S.toggleClass("hidden", !0)
  9287. }
  9288. };
  9289. n.extendObject(N, o.prototype),
  9290. $(window).resize(h),
  9291. V.exports = N
  9292. }
  9293. ).call(this, "/js/gui/webvr/webVRgui.js")
  9294. }
  9295. , {
  9296. "../../analytics": 4,
  9297. "../../constants": 8,
  9298. "../../enum/VRApps": 46,
  9299. "../../enum/VRPlatforms": 49,
  9300. "../../localization/localize": 108,
  9301. "../../settings": 166,
  9302. "../../util/browser": 182,
  9303. "../../util/common": 185,
  9304. "../../util/logger": 189,
  9305. "./../gui": 65,
  9306. "./../vr/vrLink": 86,
  9307. "./WebVrEvent": 88,
  9308. events: 202
  9309. }],
  9310. 90: [function(e, t, i) {
  9311. "use strict";
  9312. function n(e, t, i, n, r) {
  9313. this.floorId = n || 0 === n ? n : -1,
  9314. this.roomId = r || "",
  9315. this.labelId = e,
  9316. this.position = (new o.Vector3).copy(t),
  9317. this.text = i
  9318. }
  9319. var o = e("three")
  9320. , r = e("../util/browser");
  9321. n.prototype.build = function() {
  9322. var e = window.document.createElement("div");
  9323. r.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9324. var t = window.document.createElement("div");
  9325. t.setAttribute("class", "gui-floorplan-label-text");
  9326. var i = window.document.createTextNode(this.text);
  9327. t.appendChild(i),
  9328. e.appendChild(t),
  9329. window.document.body.appendChild(e),
  9330. this.labelGui = e,
  9331. this.textBlock = t,
  9332. $(this.labelGui).hide();
  9333. var n = window.getComputedStyle(this.labelGui);
  9334. this.initialTransform = n.transform || n.webkitTransform
  9335. }
  9336. ,
  9337. t.exports = n
  9338. }
  9339. , {
  9340. "../util/browser": 182,
  9341. three: 217
  9342. }],
  9343. 91: [function(e, t, i) {
  9344. "use strict";
  9345. function n() {
  9346. this.player = null,
  9347. this.modelManager = null,
  9348. this.container = null
  9349. }
  9350. var c, o, r = e("three"), a = (e("../util/common"),
  9351. e("../enum/PlayerEvents")), s = (e("../enum/DirectorEvents"),
  9352. e("../enum/ModelManagerEvents")), l = e("../settings"), h = e("../enum/Viewmode"), u = (e("../enum/WarpStyle"),
  9353. e("../util/transitions"),
  9354. e("../util/lerp"),
  9355. e("../util/browser"));
  9356. n.prototype.init = function(e, t, i) {
  9357. this.player = e,
  9358. this.modelManager = t,
  9359. this.container = i,
  9360. this.updateModel(),
  9361. this.bindEvents()
  9362. }
  9363. ,
  9364. n.prototype.bindEvents = function() {
  9365. this.modelManager.on(s.ActiveModelChanged, this.updateModel.bind(this)),
  9366. this.player.on(a.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9367. this.player.on(a.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9368. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  9369. this.player.on(a.StartOutside, this.handleStartOutside.bind(this))
  9370. }
  9371. ,
  9372. n.prototype.updateModel = function() {
  9373. this.model = this.modelManager.getActiveModel()
  9374. }
  9375. ,
  9376. n.prototype.handlePlayerViewChanged = function() {
  9377. this.updateLabelVisibility(),
  9378. this.updateLabelDisplay()
  9379. }
  9380. ,
  9381. n.prototype.getLabelsForFloor = function(t, i) {
  9382. return (i = i || []).length = 0,
  9383. this.model.labels.forEach(function(e) {
  9384. this.labelVisibleForFloor(e, t) && i.push(e)
  9385. }
  9386. .bind(this)),
  9387. i
  9388. }
  9389. ,
  9390. n.prototype.getLabelsForCurrentFloor = function(e) {
  9391. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9392. }
  9393. ,
  9394. n.prototype.labelVisibleForFloor = function(e, t) {
  9395. var i = u.isMobile() && this.player.getLabelScaleFactor() < l.labels.zoomHideThreshhold.mobile || !u.isMobile() && this.player.getLabelScaleFactor() < l.labels.zoomHideThreshhold.desktop;
  9396. if (!this.model.showingLabels || !e.labelGui || !i)
  9397. return !1;
  9398. var n = e.floorId === this.model.floors.size() - 1;
  9399. return this.model.allFloorsVisible ? n : e.floorId === t
  9400. }
  9401. ,
  9402. n.prototype.updateLabelVisibility = function(e) {
  9403. this.model.labels.forEach(function(e) {
  9404. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, l.labels.fadeInDelay, l.labels.fadeInDuration) : this.hideLabel(e, l.labels.fadeOutDelay, l.labels.fadeOutDuration)
  9405. }
  9406. .bind(this))
  9407. }
  9408. ,
  9409. n.prototype.showAllLabels = function(t, i) {
  9410. this.model.labels.forEach(function(e) {
  9411. this.showLabel(e, t, i)
  9412. }
  9413. .bind(this))
  9414. }
  9415. ,
  9416. n.prototype.hideAllLabels = function(t, i) {
  9417. this.model.labels.forEach(function(e) {
  9418. this.hideLabel(e, t, i)
  9419. }
  9420. .bind(this))
  9421. }
  9422. ,
  9423. n.prototype.showLabel = function(e, t, i) {
  9424. this.model.showingLabels && (e.visible || (e.visible = !0,
  9425. e.labelGui.style.display = "block",
  9426. e.labelGui.style.opacity = 0,
  9427. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9428. }
  9429. ,
  9430. n.prototype.hideLabel = function(e, t, i) {
  9431. e.visible && (e.visible = !1,
  9432. u.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9433. }
  9434. ,
  9435. n.prototype.supportedMode = function() {
  9436. return this.player.mode === h.FLOORPLAN
  9437. }
  9438. ,
  9439. n.prototype.updateLabelDisplay = (new r.Vector3,
  9440. new r.Vector3,
  9441. o = [],
  9442. function() {
  9443. var e = this.player.getLabelScaleFactor()
  9444. , t = 1.2 * (1 - e) + .6
  9445. , i = u.isMobile() ? l.labels.zoomTruncateThreshhold.mobile : l.labels.zoomTruncateThreshhold.desktop;
  9446. this.getLabelsForCurrentFloor(o);
  9447. for (var n = 0; n < o.length; n++) {
  9448. var r = o[n];
  9449. this.supportedMode() && r.labelGui && (this.updateProjectedGuiElement(r.labelGui, r.textBlock, r.position, t, t),
  9450. i <= e && r.text.length >= l.labels.minLengthForTruncate ? r.textBlock.innerText = r.text.substring(0, l.labels.truncateLength) + l.labels.truncateSuffix : r.textBlock.innerText = r.text)
  9451. }
  9452. }
  9453. ),
  9454. n.prototype.updateProjectedGuiElement = (c = new r.Vector3,
  9455. new r.Vector3,
  9456. function(e, t, i, n, r) {
  9457. t.style.fontSize = 100 * r + "%";
  9458. var o = .5 * $("#player").width()
  9459. , a = .5 * $("#player").height();
  9460. c.copy(i),
  9461. c.project(this.player.camera);
  9462. var s = c.x * o + o
  9463. , l = -c.y * a + a;
  9464. s -= e.offsetWidth / 2,
  9465. l -= e.offsetHeight / 2,
  9466. e.style.left = s + "px",
  9467. e.style.top = l + "px"
  9468. }
  9469. ),
  9470. n.prototype.handleStartInside = function(e) {
  9471. this.updateLabelVisibility()
  9472. }
  9473. ,
  9474. n.prototype.handleStartOutside = function() {
  9475. this.updateLabelVisibility()
  9476. }
  9477. ,
  9478. t.exports = n
  9479. }
  9480. , {
  9481. "../enum/DirectorEvents": 23,
  9482. "../enum/ModelManagerEvents": 33,
  9483. "../enum/PlayerEvents": 40,
  9484. "../enum/Viewmode": 51,
  9485. "../enum/WarpStyle": 52,
  9486. "../settings": 166,
  9487. "../util/browser": 182,
  9488. "../util/common": 185,
  9489. "../util/lerp": 188,
  9490. "../util/transitions": 195,
  9491. three: 217
  9492. }],
  9493. 92: [function(e, t, i) {
  9494. "use strict";
  9495. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9496. if (null == this)
  9497. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9498. if ("function" != typeof e)
  9499. throw new TypeError("predicate must be a function");
  9500. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9501. if (t = i[o],
  9502. e.call(r, t, o, i))
  9503. return o;
  9504. return -1
  9505. }
  9506. ),
  9507. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9508. value: function(e) {
  9509. if (null == this)
  9510. throw new TypeError('"this" is null or not defined');
  9511. var t = Object(this)
  9512. , i = t.length >>> 0;
  9513. if ("function" != typeof e)
  9514. throw new TypeError("predicate must be a function");
  9515. for (var n = arguments[1], r = 0; r < i; ) {
  9516. var o = t[r];
  9517. if (e.call(n, o, r, t))
  9518. return o;
  9519. r++
  9520. }
  9521. }
  9522. })
  9523. }
  9524. , {}],
  9525. 93: [function(e, t, i) {
  9526. "use strict";
  9527. var n, r, o, a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E, _, b, w, T, x, S, M, R, P, O, L, D, N, F, B, V, k, U, H, z, G, W, j, Y, q, X, Z, K, Q, J, ee = ee || {};
  9528. function te() {
  9529. this.backgroundElement = document.createElement("div"),
  9530. r.extend(this.backgroundElement.style, {
  9531. backgroundColor: "rgba(0,0,0,0.8)",
  9532. top: 0,
  9533. left: 0,
  9534. display: "none",
  9535. zIndex: "1000",
  9536. opacity: 0,
  9537. WebkitTransition: "opacity 0.2s linear"
  9538. }),
  9539. n.makeFullscreen(this.backgroundElement),
  9540. this.backgroundElement.style.position = "fixed",
  9541. this.domElement = document.createElement("div"),
  9542. r.extend(this.domElement.style, {
  9543. position: "fixed",
  9544. display: "none",
  9545. zIndex: "1001",
  9546. opacity: 0,
  9547. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  9548. }),
  9549. document.body.appendChild(this.backgroundElement),
  9550. document.body.appendChild(this.domElement);
  9551. var e = this;
  9552. n.bind(this.backgroundElement, "click", function() {
  9553. e.hide()
  9554. })
  9555. }
  9556. function ie(e, t, i) {
  9557. Object.defineProperty(e, t, {
  9558. get: function() {
  9559. return "RGB" === this.__state.space || re(this, t, i),
  9560. this.__state[t]
  9561. },
  9562. set: function(e) {
  9563. "RGB" !== this.__state.space && (re(this, t, i),
  9564. this.__state.space = "RGB"),
  9565. this.__state[t] = e
  9566. }
  9567. })
  9568. }
  9569. function ne(e, t) {
  9570. Object.defineProperty(e, t, {
  9571. get: function() {
  9572. return "HSV" === this.__state.space || oe(this),
  9573. this.__state[t]
  9574. },
  9575. set: function(e) {
  9576. "HSV" !== this.__state.space && (oe(this),
  9577. this.__state.space = "HSV"),
  9578. this.__state[t] = e
  9579. }
  9580. })
  9581. }
  9582. function re(e, t, i) {
  9583. if ("HEX" === e.__state.space)
  9584. e.__state[t] = a.component_from_hex(e.__state.hex, i);
  9585. else {
  9586. if ("HSV" !== e.__state.space)
  9587. throw "Corrupted color state";
  9588. l.extend(e.__state, a.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  9589. }
  9590. }
  9591. function oe(e) {
  9592. var t = a.rgb_to_hsv(e.r, e.g, e.b);
  9593. l.extend(e.__state, {
  9594. s: t.s,
  9595. v: t.v
  9596. }),
  9597. l.isNaN(t.h) ? l.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = t.h
  9598. }
  9599. function ae() {
  9600. if (this.__state = o.apply(this, arguments),
  9601. !1 === this.__state)
  9602. throw "Failed to interpret color arguments";
  9603. this.__state.a = this.__state.a || 1
  9604. }
  9605. function se(e) {
  9606. return -1 < (e = e.toString()).indexOf(".") ? e.length - e.indexOf(".") - 1 : 0
  9607. }
  9608. function le(e, t) {
  9609. this.initialValue = e[t],
  9610. this.domElement = document.createElement("div"),
  9611. this.object = e,
  9612. this.property = t,
  9613. this.__onChange = void 0,
  9614. this.__onFinishChange = void 0
  9615. }
  9616. (t.exports = ee).gui = ee.gui || {},
  9617. ee.utils = ee.utils || {},
  9618. ee.controllers = ee.controllers || {},
  9619. ee.dom = ee.dom || {},
  9620. ee.color = ee.color || {},
  9621. ee.utils.css = {
  9622. load: function(e, t) {
  9623. var i = (t = t || document).createElement("link");
  9624. i.type = "text/css",
  9625. i.rel = "stylesheet",
  9626. i.href = e,
  9627. t.getElementsByTagName("head")[0].appendChild(i)
  9628. },
  9629. inject: function(e, t) {
  9630. t = t || document;
  9631. var i = document.createElement("style");
  9632. i.type = "text/css",
  9633. i.innerHTML = e,
  9634. t.getElementsByTagName("head")[0].appendChild(i)
  9635. }
  9636. },
  9637. ee.utils.common = (Q = Array.prototype.forEach,
  9638. J = Array.prototype.slice,
  9639. {
  9640. BREAK: {},
  9641. extend: function(i) {
  9642. return this.each(J.call(arguments, 1), function(e) {
  9643. for (var t in e)
  9644. this.isUndefined(e[t]) || (i[t] = e[t])
  9645. }, this),
  9646. i
  9647. },
  9648. defaults: function(i) {
  9649. return this.each(J.call(arguments, 1), function(e) {
  9650. for (var t in e)
  9651. this.isUndefined(i[t]) && (i[t] = e[t])
  9652. }, this),
  9653. i
  9654. },
  9655. compose: function() {
  9656. var i = J.call(arguments);
  9657. return function() {
  9658. for (var e = J.call(arguments), t = i.length - 1; 0 <= t; t--)
  9659. e = [i[t].apply(this, e)];
  9660. return e[0]
  9661. }
  9662. },
  9663. each: function(e, t, i) {
  9664. if (e)
  9665. if (Q && e.forEach && e.forEach === Q)
  9666. e.forEach(t, i);
  9667. else if (e.length === e.length + 0) {
  9668. for (var n = 0, r = e.length; n < r; n++)
  9669. if (n in e && t.call(i, e[n], n) === this.BREAK)
  9670. return
  9671. } else
  9672. for (var n in e)
  9673. if (t.call(i, e[n], n) === this.BREAK)
  9674. return
  9675. },
  9676. defer: function(e) {
  9677. setTimeout(e, 0)
  9678. },
  9679. toArray: function(e) {
  9680. return e.toArray ? e.toArray() : J.call(e)
  9681. },
  9682. isUndefined: function(e) {
  9683. return void 0 === e
  9684. },
  9685. isNull: function(e) {
  9686. return null === e
  9687. },
  9688. isNaN: function(e) {
  9689. return e != e
  9690. },
  9691. isArray: Array.isArray || function(e) {
  9692. return e.constructor === Array
  9693. }
  9694. ,
  9695. isObject: function(e) {
  9696. return e === Object(e)
  9697. },
  9698. isNumber: function(e) {
  9699. return e === e + 0
  9700. },
  9701. isString: function(e) {
  9702. return e === e + ""
  9703. },
  9704. isBoolean: function(e) {
  9705. return !1 === e || !0 === e
  9706. },
  9707. isFunction: function(e) {
  9708. return "[object Function]" === Object.prototype.toString.call(e)
  9709. }
  9710. }),
  9711. ee.controllers.Controller = (ee.utils.common.extend(le.prototype, {
  9712. onChange: function(e) {
  9713. return this.__onChange = e,
  9714. this
  9715. },
  9716. onFinishChange: function(e) {
  9717. return this.__onFinishChange = e,
  9718. this
  9719. },
  9720. setValue: function(e) {
  9721. return this.object[this.property] = e,
  9722. this.__onChange && this.__onChange.call(this, e),
  9723. this.updateDisplay(),
  9724. this
  9725. },
  9726. getValue: function() {
  9727. return this.object[this.property]
  9728. },
  9729. updateDisplay: function() {
  9730. return this
  9731. },
  9732. isModified: function() {
  9733. return this.initialValue !== this.getValue()
  9734. }
  9735. }),
  9736. le),
  9737. ee.dom.dom = function(c) {
  9738. function i(e) {
  9739. if ("0" === e || c.isUndefined(e))
  9740. return 0;
  9741. var t = e.match(n);
  9742. return c.isNull(t) ? 0 : parseFloat(t[1])
  9743. }
  9744. var h = {};
  9745. c.each({
  9746. HTMLEvents: ["change"],
  9747. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9748. KeyboardEvents: ["keydown"]
  9749. }, function(e, t) {
  9750. c.each(e, function(e) {
  9751. h[e] = t
  9752. })
  9753. });
  9754. var n = /(\d+(\.\d+)?)px/
  9755. , r = {
  9756. makeSelectable: function(e, t) {
  9757. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9758. return !1
  9759. }
  9760. : function() {}
  9761. ,
  9762. e.style.MozUserSelect = t ? "auto" : "none",
  9763. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9764. e.unselectable = t ? "on" : "off")
  9765. },
  9766. makeFullscreen: function(e, t, i) {
  9767. c.isUndefined(t) && (t = !0),
  9768. c.isUndefined(i) && (i = !0),
  9769. e.style.position = "absolute",
  9770. t && (e.style.left = 0,
  9771. e.style.right = 0),
  9772. i && (e.style.top = 0,
  9773. e.style.bottom = 0)
  9774. },
  9775. fakeEvent: function(e, t, i, n) {
  9776. i = i || {};
  9777. var r = h[t];
  9778. if (!r)
  9779. throw new Error("Event type " + t + " not supported.");
  9780. var o = document.createEvent(r);
  9781. switch (r) {
  9782. case "MouseEvents":
  9783. var a = i.x || i.clientX || 0
  9784. , s = i.y || i.clientY || 0;
  9785. o.initMouseEvent(t, i.bubbles || !1, i.cancelable || !0, window, i.clickCount || 1, 0, 0, a, s, !1, !1, !1, !1, 0, null);
  9786. break;
  9787. case "KeyboardEvents":
  9788. var l = o.initKeyboardEvent || o.initKeyEvent;
  9789. c.defaults(i, {
  9790. cancelable: !0,
  9791. ctrlKey: !1,
  9792. altKey: !1,
  9793. shiftKey: !1,
  9794. metaKey: !1,
  9795. keyCode: void 0,
  9796. charCode: void 0
  9797. }),
  9798. l(t, i.bubbles || !1, i.cancelable, window, i.ctrlKey, i.altKey, i.shiftKey, i.metaKey, i.keyCode, i.charCode);
  9799. break;
  9800. default:
  9801. o.initEvent(t, i.bubbles || !1, i.cancelable || !0)
  9802. }
  9803. c.defaults(o, n),
  9804. e.dispatchEvent(o)
  9805. },
  9806. bind: function(e, t, i, n) {
  9807. return n = n || !1,
  9808. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  9809. r
  9810. },
  9811. unbind: function(e, t, i, n) {
  9812. return n = n || !1,
  9813. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  9814. r
  9815. },
  9816. addClass: function(e, t) {
  9817. if (void 0 === e.className)
  9818. e.className = t;
  9819. else if (e.className !== t) {
  9820. var i = e.className.split(/ +/);
  9821. -1 == i.indexOf(t) && (i.push(t),
  9822. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  9823. }
  9824. return r
  9825. },
  9826. removeClass: function(e, t) {
  9827. if (t)
  9828. if (void 0 === e.className)
  9829. ;
  9830. else if (e.className === t)
  9831. e.removeAttribute("class");
  9832. else {
  9833. var i = e.className.split(/ +/)
  9834. , n = i.indexOf(t);
  9835. -1 != n && (i.splice(n, 1),
  9836. e.className = i.join(" "))
  9837. }
  9838. else
  9839. e.className = void 0;
  9840. return r
  9841. },
  9842. hasClass: function(e, t) {
  9843. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  9844. },
  9845. getWidth: function(e) {
  9846. var t = getComputedStyle(e);
  9847. return i(t["border-left-width"]) + i(t["border-right-width"]) + i(t["padding-left"]) + i(t["padding-right"]) + i(t.width)
  9848. },
  9849. getHeight: function(e) {
  9850. var t = getComputedStyle(e);
  9851. return i(t["border-top-width"]) + i(t["border-bottom-width"]) + i(t["padding-top"]) + i(t["padding-bottom"]) + i(t.height)
  9852. },
  9853. getOffset: function(e) {
  9854. var t = {
  9855. left: 0,
  9856. top: 0
  9857. };
  9858. if (e.offsetParent)
  9859. for (; t.left += e.offsetLeft,
  9860. t.top += e.offsetTop,
  9861. e = e.offsetParent; )
  9862. ;
  9863. return t
  9864. },
  9865. isActive: function(e) {
  9866. return e === document.activeElement && (e.type || e.href)
  9867. }
  9868. };
  9869. return r
  9870. }(ee.utils.common),
  9871. ee.controllers.OptionController = (q = ee.controllers.Controller,
  9872. X = ee.dom.dom,
  9873. Z = ee.utils.common,
  9874. (K = function(e, t, i) {
  9875. K.superclass.call(this, e, t);
  9876. var n = this;
  9877. if (this.__select = document.createElement("select"),
  9878. Z.isArray(i)) {
  9879. var r = {};
  9880. Z.each(i, function(e) {
  9881. r[e] = e
  9882. }),
  9883. i = r
  9884. }
  9885. Z.each(i, function(e, t) {
  9886. var i = document.createElement("option");
  9887. i.innerHTML = t,
  9888. i.setAttribute("value", e),
  9889. n.__select.appendChild(i)
  9890. }),
  9891. this.updateDisplay(),
  9892. X.bind(this.__select, "change", function() {
  9893. var e = this.options[this.selectedIndex].value;
  9894. n.setValue(e)
  9895. }),
  9896. this.domElement.appendChild(this.__select)
  9897. }
  9898. ).superclass = q,
  9899. Z.extend(K.prototype, q.prototype, {
  9900. setValue: function(e) {
  9901. var t = K.superclass.prototype.setValue.call(this, e);
  9902. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  9903. t
  9904. },
  9905. updateDisplay: function() {
  9906. return this.__select.value = this.getValue(),
  9907. K.superclass.prototype.updateDisplay.call(this)
  9908. }
  9909. }),
  9910. K),
  9911. ee.controllers.NumberController = (W = ee.controllers.Controller,
  9912. j = ee.utils.common,
  9913. (Y = function(e, t, i) {
  9914. Y.superclass.call(this, e, t),
  9915. i = i || {},
  9916. this.__min = i.min,
  9917. this.__max = i.max,
  9918. this.__step = i.step,
  9919. j.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  9920. this.__precision = se(this.__impliedStep)
  9921. }
  9922. ).superclass = W,
  9923. j.extend(Y.prototype, W.prototype, {
  9924. setValue: function(e) {
  9925. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  9926. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  9927. Y.superclass.prototype.setValue.call(this, e)
  9928. },
  9929. min: function(e) {
  9930. return this.__min = e,
  9931. this
  9932. },
  9933. max: function(e) {
  9934. return this.__max = e,
  9935. this
  9936. },
  9937. step: function(e) {
  9938. return this.__step = e,
  9939. this.__impliedStep = e,
  9940. this.__precision = se(e),
  9941. this
  9942. }
  9943. }),
  9944. Y),
  9945. ee.controllers.NumberControllerBox = (U = ee.controllers.NumberController,
  9946. H = ee.dom.dom,
  9947. z = ee.utils.common,
  9948. (G = function(e, t, i) {
  9949. function n() {
  9950. var e = parseFloat(s.__input.value);
  9951. z.isNaN(e) || s.setValue(e)
  9952. }
  9953. function r(e) {
  9954. var t = a - e.clientY;
  9955. s.setValue(s.getValue() + t * s.__impliedStep),
  9956. a = e.clientY
  9957. }
  9958. function o() {
  9959. H.unbind(window, "mousemove", r),
  9960. H.unbind(window, "mouseup", o)
  9961. }
  9962. this.__truncationSuspended = !1,
  9963. G.superclass.call(this, e, t, i);
  9964. var a, s = this;
  9965. this.__input = document.createElement("input"),
  9966. this.__input.setAttribute("type", "text"),
  9967. H.bind(this.__input, "change", n),
  9968. H.bind(this.__input, "blur", function() {
  9969. n(),
  9970. s.__onFinishChange && s.__onFinishChange.call(s, s.getValue())
  9971. }),
  9972. H.bind(this.__input, "mousedown", function(e) {
  9973. H.bind(window, "mousemove", r),
  9974. H.bind(window, "mouseup", o),
  9975. a = e.clientY
  9976. }),
  9977. H.bind(this.__input, "keydown", function(e) {
  9978. 13 === e.keyCode && (s.__truncationSuspended = !0,
  9979. this.blur(),
  9980. s.__truncationSuspended = !1)
  9981. }),
  9982. this.updateDisplay(),
  9983. this.domElement.appendChild(this.__input)
  9984. }
  9985. ).superclass = U,
  9986. z.extend(G.prototype, U.prototype, {
  9987. updateDisplay: function() {
  9988. return this.__input.value = this.__truncationSuspended ? this.getValue() : function(e, t) {
  9989. var i = Math.pow(10, t);
  9990. return Math.round(e * i) / i
  9991. }(this.getValue(), this.__precision),
  9992. G.superclass.prototype.updateDisplay.call(this)
  9993. }
  9994. }),
  9995. G),
  9996. ee.controllers.NumberControllerSlider = (N = ee.controllers.NumberController,
  9997. F = ee.dom.dom,
  9998. B = ee.utils.css,
  9999. V = ee.utils.common,
  10000. (k = function(e, t, i, n, r) {
  10001. function o(e) {
  10002. e.preventDefault();
  10003. var t = F.getOffset(s.__background)
  10004. , i = F.getWidth(s.__background);
  10005. return s.setValue(function(e, t, i, n, r) {
  10006. return n + (e - t) / (i - t) * (r - n)
  10007. }(e.clientX, t.left, t.left + i, s.__min, s.__max)),
  10008. !1
  10009. }
  10010. function a() {
  10011. F.unbind(window, "mousemove", o),
  10012. F.unbind(window, "mouseup", a),
  10013. s.__onFinishChange && s.__onFinishChange.call(s, s.getValue())
  10014. }
  10015. k.superclass.call(this, e, t, {
  10016. min: i,
  10017. max: n,
  10018. step: r
  10019. });
  10020. var s = this;
  10021. this.__background = document.createElement("div"),
  10022. this.__foreground = document.createElement("div"),
  10023. F.bind(this.__background, "mousedown", function(e) {
  10024. F.bind(window, "mousemove", o),
  10025. F.bind(window, "mouseup", a),
  10026. o(e)
  10027. }),
  10028. F.addClass(this.__background, "slider"),
  10029. F.addClass(this.__foreground, "slider-fg"),
  10030. this.updateDisplay(),
  10031. this.__background.appendChild(this.__foreground),
  10032. this.domElement.appendChild(this.__background)
  10033. }
  10034. ).superclass = N,
  10035. k.useDefaultStyles = function() {
  10036. B.inject("/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}")
  10037. }
  10038. ,
  10039. V.extend(k.prototype, N.prototype, {
  10040. updateDisplay: function() {
  10041. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10042. return this.__foreground.style.width = 100 * e + "%",
  10043. k.superclass.prototype.updateDisplay.call(this)
  10044. }
  10045. }),
  10046. k),
  10047. ee.controllers.FunctionController = (P = ee.controllers.Controller,
  10048. O = ee.dom.dom,
  10049. L = ee.utils.common,
  10050. (D = function(e, t, i) {
  10051. D.superclass.call(this, e, t);
  10052. var n = this;
  10053. this.__button = document.createElement("div"),
  10054. this.__button.innerHTML = void 0 === i ? "Fire" : i,
  10055. O.bind(this.__button, "click", function(e) {
  10056. return e.preventDefault(),
  10057. n.fire(),
  10058. !1
  10059. }),
  10060. O.addClass(this.__button, "button"),
  10061. this.domElement.appendChild(this.__button)
  10062. }
  10063. ).superclass = P,
  10064. L.extend(D.prototype, P.prototype, {
  10065. fire: function() {
  10066. this.__onChange && this.__onChange.call(this),
  10067. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10068. this.getValue().call(this.object)
  10069. }
  10070. }),
  10071. D),
  10072. ee.controllers.BooleanController = (x = ee.controllers.Controller,
  10073. S = ee.dom.dom,
  10074. M = ee.utils.common,
  10075. (R = function(e, t) {
  10076. R.superclass.call(this, e, t);
  10077. var i = this;
  10078. this.__prev = this.getValue(),
  10079. this.__checkbox = document.createElement("input"),
  10080. this.__checkbox.setAttribute("type", "checkbox"),
  10081. S.bind(this.__checkbox, "change", function() {
  10082. i.setValue(!i.__prev)
  10083. }, !1),
  10084. this.domElement.appendChild(this.__checkbox),
  10085. this.updateDisplay()
  10086. }
  10087. ).superclass = x,
  10088. M.extend(R.prototype, x.prototype, {
  10089. setValue: function(e) {
  10090. var t = R.superclass.prototype.setValue.call(this, e);
  10091. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10092. this.__prev = this.getValue(),
  10093. t
  10094. },
  10095. updateDisplay: function() {
  10096. return !0 === this.getValue() ? (this.__checkbox.setAttribute("checked", "checked"),
  10097. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10098. R.superclass.prototype.updateDisplay.call(this)
  10099. }
  10100. }),
  10101. R),
  10102. ee.color.toString = (T = ee.utils.common,
  10103. function(e) {
  10104. if (1 == e.a || T.isUndefined(e.a)) {
  10105. for (var t = e.hex.toString(16); t.length < 6; )
  10106. t = "0" + t;
  10107. return "#" + t
  10108. }
  10109. return "rgba(" + Math.round(e.r) + "," + Math.round(e.g) + "," + Math.round(e.b) + "," + e.a + ")"
  10110. }
  10111. ),
  10112. ee.color.interpret = (I = ee.color.toString,
  10113. E = ee.utils.common,
  10114. w = [{
  10115. litmus: E.isString,
  10116. conversions: {
  10117. THREE_CHAR_HEX: {
  10118. read: function(e) {
  10119. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10120. return null !== t && {
  10121. space: "HEX",
  10122. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10123. }
  10124. },
  10125. write: I
  10126. },
  10127. SIX_CHAR_HEX: {
  10128. read: function(e) {
  10129. var t = e.match(/^#([A-F0-9]{6})$/i);
  10130. return null !== t && {
  10131. space: "HEX",
  10132. hex: parseInt("0x" + t[1].toString())
  10133. }
  10134. },
  10135. write: I
  10136. },
  10137. CSS_RGB: {
  10138. read: function(e) {
  10139. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10140. return null !== t && {
  10141. space: "RGB",
  10142. r: parseFloat(t[1]),
  10143. g: parseFloat(t[2]),
  10144. b: parseFloat(t[3])
  10145. }
  10146. },
  10147. write: I
  10148. },
  10149. CSS_RGBA: {
  10150. read: function(e) {
  10151. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10152. return null !== t && {
  10153. space: "RGB",
  10154. r: parseFloat(t[1]),
  10155. g: parseFloat(t[2]),
  10156. b: parseFloat(t[3]),
  10157. a: parseFloat(t[4])
  10158. }
  10159. },
  10160. write: I
  10161. }
  10162. }
  10163. }, {
  10164. litmus: E.isNumber,
  10165. conversions: {
  10166. HEX: {
  10167. read: function(e) {
  10168. return {
  10169. space: "HEX",
  10170. hex: e,
  10171. conversionName: "HEX"
  10172. }
  10173. },
  10174. write: function(e) {
  10175. return e.hex
  10176. }
  10177. }
  10178. }
  10179. }, {
  10180. litmus: E.isArray,
  10181. conversions: {
  10182. RGB_ARRAY: {
  10183. read: function(e) {
  10184. return 3 == e.length && {
  10185. space: "RGB",
  10186. r: e[0],
  10187. g: e[1],
  10188. b: e[2]
  10189. }
  10190. },
  10191. write: function(e) {
  10192. return [e.r, e.g, e.b]
  10193. }
  10194. },
  10195. RGBA_ARRAY: {
  10196. read: function(e) {
  10197. return 4 == e.length && {
  10198. space: "RGB",
  10199. r: e[0],
  10200. g: e[1],
  10201. b: e[2],
  10202. a: e[3]
  10203. }
  10204. },
  10205. write: function(e) {
  10206. return [e.r, e.g, e.b, e.a]
  10207. }
  10208. }
  10209. }
  10210. }, {
  10211. litmus: E.isObject,
  10212. conversions: {
  10213. RGBA_OBJ: {
  10214. read: function(e) {
  10215. return !!(E.isNumber(e.r) && E.isNumber(e.g) && E.isNumber(e.b) && E.isNumber(e.a)) && {
  10216. space: "RGB",
  10217. r: e.r,
  10218. g: e.g,
  10219. b: e.b,
  10220. a: e.a
  10221. }
  10222. },
  10223. write: function(e) {
  10224. return {
  10225. r: e.r,
  10226. g: e.g,
  10227. b: e.b,
  10228. a: e.a
  10229. }
  10230. }
  10231. },
  10232. RGB_OBJ: {
  10233. read: function(e) {
  10234. return !!(E.isNumber(e.r) && E.isNumber(e.g) && E.isNumber(e.b)) && {
  10235. space: "RGB",
  10236. r: e.r,
  10237. g: e.g,
  10238. b: e.b
  10239. }
  10240. },
  10241. write: function(e) {
  10242. return {
  10243. r: e.r,
  10244. g: e.g,
  10245. b: e.b
  10246. }
  10247. }
  10248. },
  10249. HSVA_OBJ: {
  10250. read: function(e) {
  10251. return !!(E.isNumber(e.h) && E.isNumber(e.s) && E.isNumber(e.v) && E.isNumber(e.a)) && {
  10252. space: "HSV",
  10253. h: e.h,
  10254. s: e.s,
  10255. v: e.v,
  10256. a: e.a
  10257. }
  10258. },
  10259. write: function(e) {
  10260. return {
  10261. h: e.h,
  10262. s: e.s,
  10263. v: e.v,
  10264. a: e.a
  10265. }
  10266. }
  10267. },
  10268. HSV_OBJ: {
  10269. read: function(e) {
  10270. return !!(E.isNumber(e.h) && E.isNumber(e.s) && E.isNumber(e.v)) && {
  10271. space: "HSV",
  10272. h: e.h,
  10273. s: e.s,
  10274. v: e.v
  10275. }
  10276. },
  10277. write: function(e) {
  10278. return {
  10279. h: e.h,
  10280. s: e.s,
  10281. v: e.v
  10282. }
  10283. }
  10284. }
  10285. }
  10286. }],
  10287. function() {
  10288. b = !1;
  10289. var i = 1 < arguments.length ? E.toArray(arguments) : arguments[0];
  10290. return E.each(w, function(e) {
  10291. if (e.litmus(i))
  10292. return E.each(e.conversions, function(e, t) {
  10293. if (_ = e.read(i),
  10294. !1 === b && !1 !== _)
  10295. return (b = _).conversionName = t,
  10296. _.conversion = e,
  10297. E.BREAK
  10298. }),
  10299. E.BREAK
  10300. }),
  10301. b
  10302. }
  10303. ),
  10304. ee.GUI = ee.gui.GUI = function(e, t, i, c, h, u, d, p, f, n, g, r, o, m, v) {
  10305. function y(e, t, i, n) {
  10306. if (void 0 === t[i])
  10307. throw new Error("Object " + t + ' has no property "' + i + '"');
  10308. var r;
  10309. if (n.color)
  10310. r = new g(t,i);
  10311. else {
  10312. var o = [t, i].concat(n.factoryArgs);
  10313. r = c.apply(e, o)
  10314. }
  10315. n.before instanceof h && (n.before = n.before.__li),
  10316. C(e, r),
  10317. m.addClass(r.domElement, "c");
  10318. var a = document.createElement("span");
  10319. m.addClass(a, "property-name"),
  10320. a.innerHTML = r.property;
  10321. var s = document.createElement("div");
  10322. s.appendChild(a),
  10323. s.appendChild(r.domElement);
  10324. var l = A(e, s, n.before);
  10325. return m.addClass(l, R.CLASS_CONTROLLER_ROW),
  10326. m.addClass(l, typeof r.getValue()),
  10327. function(t, i, n) {
  10328. if (n.__li = i,
  10329. n.__gui = t,
  10330. v.extend(n, {
  10331. options: function(e) {
  10332. return 1 < arguments.length ? (n.remove(),
  10333. y(t, n.object, n.property, {
  10334. before: n.__li.nextElementSibling,
  10335. factoryArgs: [v.toArray(arguments)]
  10336. })) : v.isArray(e) || v.isObject(e) ? (n.remove(),
  10337. y(t, n.object, n.property, {
  10338. before: n.__li.nextElementSibling,
  10339. factoryArgs: [e]
  10340. })) : void 0
  10341. },
  10342. name: function(e) {
  10343. return n.__li.firstElementChild.firstElementChild.innerHTML = e,
  10344. n
  10345. },
  10346. listen: function() {
  10347. return n.__gui.listen(n),
  10348. n
  10349. },
  10350. remove: function() {
  10351. return n.__gui.remove(n),
  10352. n
  10353. }
  10354. }),
  10355. n instanceof f) {
  10356. var r = new p(n.object,n.property,{
  10357. min: n.__min,
  10358. max: n.__max,
  10359. step: n.__step
  10360. });
  10361. v.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10362. var t = n[e]
  10363. , i = r[e];
  10364. n[e] = r[e] = function() {
  10365. var e = Array.prototype.slice.call(arguments);
  10366. return t.apply(n, e),
  10367. i.apply(r, e)
  10368. }
  10369. }),
  10370. m.addClass(i, "has-slider"),
  10371. n.domElement.insertBefore(r.domElement, n.domElement.firstElementChild)
  10372. } else if (n instanceof p) {
  10373. var e = function(e) {
  10374. return v.isNumber(n.__min) && v.isNumber(n.__max) ? (n.remove(),
  10375. y(t, n.object, n.property, {
  10376. before: n.__li.nextElementSibling,
  10377. factoryArgs: [n.__min, n.__max, n.__step]
  10378. })) : e
  10379. };
  10380. n.min = v.compose(e, n.min),
  10381. n.max = v.compose(e, n.max)
  10382. } else
  10383. n instanceof u ? (m.bind(i, "click", function() {
  10384. m.fakeEvent(n.__checkbox, "click")
  10385. }),
  10386. m.bind(n.__checkbox, "click", function(e) {
  10387. e.stopPropagation()
  10388. })) : n instanceof d ? (m.bind(i, "click", function() {
  10389. m.fakeEvent(n.__button, "click")
  10390. }),
  10391. m.bind(i, "mouseover", function() {
  10392. m.addClass(n.__button, "hover")
  10393. }),
  10394. m.bind(i, "mouseout", function() {
  10395. m.removeClass(n.__button, "hover")
  10396. })) : n instanceof g && (m.addClass(i, "color"),
  10397. n.updateDisplay = v.compose(function(e) {
  10398. return i.style.borderLeftColor = n.__color.toString(),
  10399. e
  10400. }, n.updateDisplay),
  10401. n.updateDisplay());
  10402. n.setValue = v.compose(function(e) {
  10403. return t.getRoot().__preset_select && n.isModified() && _(t.getRoot(), !0),
  10404. e
  10405. }, n.setValue)
  10406. }(e, l, r),
  10407. e.__controllers.push(r),
  10408. r
  10409. }
  10410. function A(e, t, i) {
  10411. var n = document.createElement("li");
  10412. return t && n.appendChild(t),
  10413. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10414. e.onResize(),
  10415. n
  10416. }
  10417. function C(e, t) {
  10418. var i = e.getRoot()
  10419. , n = i.__rememberedObjects.indexOf(t.object);
  10420. if (-1 != n) {
  10421. var r = i.__rememberedObjectIndecesToControllers[n];
  10422. if (void 0 === r && (r = {},
  10423. i.__rememberedObjectIndecesToControllers[n] = r),
  10424. r[t.property] = t,
  10425. i.load && i.load.remembered) {
  10426. var o, a = i.load.remembered;
  10427. if (a[e.preset])
  10428. o = a[e.preset];
  10429. else {
  10430. if (!a[T])
  10431. return;
  10432. o = a[T]
  10433. }
  10434. if (o[n] && void 0 !== o[n][t.property]) {
  10435. var s = o[n][t.property];
  10436. t.initialValue = s,
  10437. t.setValue(s)
  10438. }
  10439. }
  10440. }
  10441. }
  10442. function I(e, t) {
  10443. return document.location.href + "." + t
  10444. }
  10445. function l(e, t) {
  10446. e.domElement.style.width = t + "px",
  10447. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10448. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10449. }
  10450. function a(r, o) {
  10451. var a = {};
  10452. return v.each(r.__rememberedObjects, function(e, t) {
  10453. var i = {}
  10454. , n = r.__rememberedObjectIndecesToControllers[t];
  10455. v.each(n, function(e, t) {
  10456. i[t] = o ? e.initialValue : e.getValue()
  10457. }),
  10458. a[t] = i
  10459. }),
  10460. a
  10461. }
  10462. function E(e, t, i) {
  10463. var n = document.createElement("option");
  10464. n.innerHTML = t,
  10465. n.value = t,
  10466. e.__preset_select.appendChild(n),
  10467. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10468. }
  10469. function _(e, t) {
  10470. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10471. i.innerHTML = t ? i.value + "*" : i.value
  10472. }
  10473. e.inject(".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n");
  10474. var b, w, T = "Default", x = function() {
  10475. try {
  10476. return "localStorage"in window && null !== window.localStorage
  10477. } catch (e) {
  10478. return !1
  10479. }
  10480. }(), S = !0, s = !1, M = [], R = function(t) {
  10481. var i = this;
  10482. this.domElement = document.createElement("div"),
  10483. this.__ul = document.createElement("ul"),
  10484. this.domElement.appendChild(this.__ul),
  10485. m.addClass(this.domElement, "dg"),
  10486. this.__folders = {},
  10487. this.__controllers = [],
  10488. this.__rememberedObjects = [],
  10489. this.__rememberedObjectIndecesToControllers = [],
  10490. this.__listening = [],
  10491. t = t || {},
  10492. t = v.defaults(t, {
  10493. autoPlace: !0,
  10494. width: R.DEFAULT_WIDTH
  10495. }),
  10496. t = v.defaults(t, {
  10497. resizable: t.autoPlace,
  10498. hideable: t.autoPlace
  10499. }),
  10500. v.isUndefined(t.load) ? t.load = {
  10501. preset: T
  10502. } : t.preset && (t.load.preset = t.preset),
  10503. v.isUndefined(t.parent) && t.hideable && M.push(this),
  10504. t.resizable = v.isUndefined(t.parent) && t.resizable,
  10505. t.autoPlace && v.isUndefined(t.scrollable) && (t.scrollable = !0);
  10506. var n, e, r = x && "true" === localStorage.getItem(I(0, "isLocal"));
  10507. if (Object.defineProperties(this, {
  10508. parent: {
  10509. get: function() {
  10510. return t.parent
  10511. }
  10512. },
  10513. scrollable: {
  10514. get: function() {
  10515. return t.scrollable
  10516. }
  10517. },
  10518. autoPlace: {
  10519. get: function() {
  10520. return t.autoPlace
  10521. }
  10522. },
  10523. preset: {
  10524. get: function() {
  10525. return i.parent ? i.getRoot().preset : t.load.preset
  10526. },
  10527. set: function(e) {
  10528. i.parent ? i.getRoot().preset = e : t.load.preset = e,
  10529. function(e) {
  10530. for (var t = 0; t < e.__preset_select.length; t++)
  10531. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10532. }(this),
  10533. i.revert()
  10534. }
  10535. },
  10536. width: {
  10537. get: function() {
  10538. return t.width
  10539. },
  10540. set: function(e) {
  10541. t.width = e,
  10542. l(i, e)
  10543. }
  10544. },
  10545. name: {
  10546. get: function() {
  10547. return t.name
  10548. },
  10549. set: function(e) {
  10550. t.name = e,
  10551. a && (a.innerHTML = t.name)
  10552. }
  10553. },
  10554. closed: {
  10555. get: function() {
  10556. return t.closed
  10557. },
  10558. set: function(e) {
  10559. t.closed = e,
  10560. t.closed ? m.addClass(i.__ul, R.CLASS_CLOSED) : m.removeClass(i.__ul, R.CLASS_CLOSED),
  10561. this.onResize(),
  10562. i.__closeButton && (i.__closeButton.innerHTML = e ? R.TEXT_OPEN : R.TEXT_CLOSED)
  10563. }
  10564. },
  10565. load: {
  10566. get: function() {
  10567. return t.load
  10568. }
  10569. },
  10570. useLocalStorage: {
  10571. get: function() {
  10572. return r
  10573. },
  10574. set: function(e) {
  10575. x && ((r = e) ? m.bind(window, "unload", n) : m.unbind(window, "unload", n),
  10576. localStorage.setItem(I(0, "isLocal"), e))
  10577. }
  10578. }
  10579. }),
  10580. v.isUndefined(t.parent)) {
  10581. if (t.closed = !1,
  10582. m.addClass(this.domElement, R.CLASS_MAIN),
  10583. m.makeSelectable(this.domElement, !1),
  10584. x && r) {
  10585. i.useLocalStorage = !0;
  10586. var o = localStorage.getItem(I(0, "gui"));
  10587. o && (t.load = JSON.parse(o))
  10588. }
  10589. this.__closeButton = document.createElement("div"),
  10590. this.__closeButton.innerHTML = R.TEXT_CLOSED,
  10591. m.addClass(this.__closeButton, R.CLASS_CLOSE_BUTTON),
  10592. this.domElement.appendChild(this.__closeButton),
  10593. m.bind(this.__closeButton, "click", function() {
  10594. i.closed = !i.closed
  10595. })
  10596. } else {
  10597. void 0 === t.closed && (t.closed = !0);
  10598. var a = document.createTextNode(t.name);
  10599. m.addClass(a, "controller-name");
  10600. var s = A(i, a);
  10601. m.addClass(this.__ul, R.CLASS_CLOSED),
  10602. m.addClass(s, "title"),
  10603. m.bind(s, "click", function(e) {
  10604. return e.preventDefault(),
  10605. i.closed = !i.closed,
  10606. !1
  10607. }),
  10608. t.closed || (this.closed = !1)
  10609. }
  10610. t.autoPlace && (v.isUndefined(t.parent) && (S && (w = document.createElement("div"),
  10611. m.addClass(w, "dg"),
  10612. m.addClass(w, R.CLASS_AUTO_PLACE_CONTAINER),
  10613. document.body.appendChild(w),
  10614. S = !1),
  10615. w.appendChild(this.domElement),
  10616. m.addClass(this.domElement, R.CLASS_AUTO_PLACE)),
  10617. this.parent || l(i, t.width)),
  10618. m.bind(window, "resize", function() {
  10619. i.onResize()
  10620. }),
  10621. m.bind(this.__ul, "webkitTransitionEnd", function() {
  10622. i.onResize()
  10623. }),
  10624. m.bind(this.__ul, "transitionend", function() {
  10625. i.onResize()
  10626. }),
  10627. m.bind(this.__ul, "oTransitionEnd", function() {
  10628. i.onResize()
  10629. }),
  10630. this.onResize(),
  10631. t.resizable && function(t) {
  10632. function e(e) {
  10633. return e.preventDefault(),
  10634. r = e.clientX,
  10635. m.addClass(t.__closeButton, R.CLASS_DRAG),
  10636. m.bind(window, "mousemove", i),
  10637. m.bind(window, "mouseup", n),
  10638. !1
  10639. }
  10640. function i(e) {
  10641. return e.preventDefault(),
  10642. t.width += r - e.clientX,
  10643. t.onResize(),
  10644. r = e.clientX,
  10645. !1
  10646. }
  10647. function n() {
  10648. m.removeClass(t.__closeButton, R.CLASS_DRAG),
  10649. m.unbind(window, "mousemove", i),
  10650. m.unbind(window, "mouseup", n)
  10651. }
  10652. var r;
  10653. t.__resize_handle = document.createElement("div"),
  10654. v.extend(t.__resize_handle.style, {
  10655. width: "6px",
  10656. marginLeft: "-3px",
  10657. height: "200px",
  10658. cursor: "ew-resize",
  10659. position: "absolute"
  10660. }),
  10661. m.bind(t.__resize_handle, "mousedown", e),
  10662. m.bind(t.__closeButton, "mousedown", e),
  10663. t.domElement.insertBefore(t.__resize_handle, t.domElement.firstElementChild)
  10664. }(this),
  10665. n = function() {
  10666. x && "true" === localStorage.getItem(I(0, "isLocal")) && localStorage.setItem(I(0, "gui"), JSON.stringify(i.getSaveObject()))
  10667. }
  10668. ,
  10669. this.saveToLocalStorageIfPossible = n,
  10670. i.getRoot(),
  10671. t.parent || ((e = i.getRoot()).width += 1,
  10672. v.defer(function() {
  10673. e.width -= 1
  10674. }))
  10675. };
  10676. return R.toggleHide = function() {
  10677. s = !s,
  10678. v.each(M, function(e) {
  10679. e.domElement.style.zIndex = s ? -999 : 999,
  10680. e.domElement.style.opacity = s ? 0 : 1
  10681. })
  10682. }
  10683. ,
  10684. R.CLASS_AUTO_PLACE = "a",
  10685. R.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10686. R.CLASS_MAIN = "main",
  10687. R.CLASS_CONTROLLER_ROW = "cr",
  10688. R.CLASS_TOO_TALL = "taller-than-window",
  10689. R.CLASS_CLOSED = "closed",
  10690. R.CLASS_CLOSE_BUTTON = "close-button",
  10691. R.CLASS_DRAG = "drag",
  10692. R.DEFAULT_WIDTH = 245,
  10693. R.TEXT_CLOSED = "Close Controls",
  10694. R.TEXT_OPEN = "Open Controls",
  10695. m.bind(window, "keydown", function(e) {
  10696. "text" === document.activeElement.type || 72 !== e.which && 72 != e.keyCode || R.toggleHide()
  10697. }, !1),
  10698. v.extend(R.prototype, {
  10699. add: function(e, t) {
  10700. return y(this, e, t, {
  10701. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10702. })
  10703. },
  10704. addColor: function(e, t) {
  10705. return y(this, e, t, {
  10706. color: !0
  10707. })
  10708. },
  10709. remove: function(e) {
  10710. this.__ul.removeChild(e.__li),
  10711. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  10712. var t = this;
  10713. v.defer(function() {
  10714. t.onResize()
  10715. })
  10716. },
  10717. destroy: function() {
  10718. this.autoPlace && w.removeChild(this.domElement)
  10719. },
  10720. addFolder: function(e) {
  10721. if (void 0 !== this.__folders[e])
  10722. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  10723. var t = {
  10724. name: e,
  10725. parent: this
  10726. };
  10727. t.autoPlace = this.autoPlace,
  10728. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  10729. t.load = this.load.folders[e]);
  10730. var i = new R(t);
  10731. this.__folders[e] = i;
  10732. var n = A(this, i.domElement);
  10733. return m.addClass(n, "folder"),
  10734. i
  10735. },
  10736. open: function() {
  10737. this.closed = !1
  10738. },
  10739. close: function() {
  10740. this.closed = !0
  10741. },
  10742. onResize: function() {
  10743. var t = this.getRoot();
  10744. if (t.scrollable) {
  10745. var e = m.getOffset(t.__ul).top
  10746. , i = 0;
  10747. v.each(t.__ul.childNodes, function(e) {
  10748. t.autoPlace && e === t.__save_row || (i += m.getHeight(e))
  10749. }),
  10750. $("#player").height() - e - 20 < i ? (m.addClass(t.domElement, R.CLASS_TOO_TALL),
  10751. t.__ul.style.height = $("#player").height() - e - 20 + "px") : (m.removeClass(t.domElement, R.CLASS_TOO_TALL),
  10752. t.__ul.style.height = "auto")
  10753. }
  10754. t.__resize_handle && v.defer(function() {
  10755. t.__resize_handle.style.height = t.__ul.offsetHeight + "px"
  10756. }),
  10757. t.__closeButton && (t.__closeButton.style.width = t.width + "px")
  10758. },
  10759. remember: function() {
  10760. if (v.isUndefined(b) && ((b = new o).domElement.innerHTML = '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>'),
  10761. this.parent)
  10762. throw new Error("You can only call remember on a top level GUI.");
  10763. var t = this;
  10764. v.each(Array.prototype.slice.call(arguments), function(e) {
  10765. 0 == t.__rememberedObjects.length && function(i) {
  10766. var e = i.__save_row = document.createElement("li");
  10767. m.addClass(i.domElement, "has-save"),
  10768. i.__ul.insertBefore(e, i.__ul.firstChild),
  10769. m.addClass(e, "save-row");
  10770. var t = document.createElement("span");
  10771. t.innerHTML = "&nbsp;",
  10772. m.addClass(t, "button gears");
  10773. var n = document.createElement("span");
  10774. n.innerHTML = "Save",
  10775. m.addClass(n, "button"),
  10776. m.addClass(n, "save");
  10777. var r = document.createElement("span");
  10778. r.innerHTML = "New",
  10779. m.addClass(r, "button"),
  10780. m.addClass(r, "save-as");
  10781. var o = document.createElement("span");
  10782. o.innerHTML = "Revert",
  10783. m.addClass(o, "button"),
  10784. m.addClass(o, "revert");
  10785. var a = i.__preset_select = document.createElement("select");
  10786. if (i.load && i.load.remembered ? v.each(i.load.remembered, function(e, t) {
  10787. E(i, t, t == i.preset)
  10788. }) : E(i, T, !1),
  10789. m.bind(a, "change", function() {
  10790. for (var e = 0; e < i.__preset_select.length; e++)
  10791. i.__preset_select[e].innerHTML = i.__preset_select[e].value;
  10792. i.preset = this.value
  10793. }),
  10794. e.appendChild(a),
  10795. e.appendChild(t),
  10796. e.appendChild(n),
  10797. e.appendChild(r),
  10798. e.appendChild(o),
  10799. x) {
  10800. var s = document.getElementById("dg-save-locally")
  10801. , l = document.getElementById("dg-local-explain");
  10802. s.style.display = "block";
  10803. var c = document.getElementById("dg-local-storage");
  10804. "true" === localStorage.getItem(I(0, "isLocal")) && c.setAttribute("checked", "checked");
  10805. var h = function() {
  10806. l.style.display = i.useLocalStorage ? "block" : "none"
  10807. };
  10808. h(),
  10809. m.bind(c, "change", function() {
  10810. i.useLocalStorage = !i.useLocalStorage,
  10811. h()
  10812. })
  10813. }
  10814. var u = document.getElementById("dg-new-constructor");
  10815. m.bind(u, "keydown", function(e) {
  10816. !e.metaKey || 67 !== e.which && 67 != e.keyCode || b.hide()
  10817. }),
  10818. m.bind(t, "click", function() {
  10819. u.innerHTML = JSON.stringify(i.getSaveObject(), void 0, 2),
  10820. b.show(),
  10821. u.focus(),
  10822. u.select()
  10823. }),
  10824. m.bind(n, "click", function() {
  10825. i.save()
  10826. }),
  10827. m.bind(r, "click", function() {
  10828. var e = prompt("Enter a new preset name.");
  10829. e && i.saveAs(e)
  10830. }),
  10831. m.bind(o, "click", function() {
  10832. i.revert()
  10833. })
  10834. }(t),
  10835. -1 == t.__rememberedObjects.indexOf(e) && t.__rememberedObjects.push(e)
  10836. }),
  10837. this.autoPlace && l(this, this.width)
  10838. },
  10839. getRoot: function() {
  10840. for (var e = this; e.parent; )
  10841. e = e.parent;
  10842. return e
  10843. },
  10844. getSaveObject: function() {
  10845. var i = this.load;
  10846. return i.closed = this.closed,
  10847. 0 < this.__rememberedObjects.length && (i.preset = this.preset,
  10848. i.remembered || (i.remembered = {}),
  10849. i.remembered[this.preset] = a(this)),
  10850. i.folders = {},
  10851. v.each(this.__folders, function(e, t) {
  10852. i.folders[t] = e.getSaveObject()
  10853. }),
  10854. i
  10855. },
  10856. save: function() {
  10857. this.load.remembered || (this.load.remembered = {}),
  10858. this.load.remembered[this.preset] = a(this),
  10859. _(this, !1),
  10860. this.saveToLocalStorageIfPossible()
  10861. },
  10862. saveAs: function(e) {
  10863. this.load.remembered || (this.load.remembered = {},
  10864. this.load.remembered[T] = a(this, !0)),
  10865. this.load.remembered[e] = a(this),
  10866. this.preset = e,
  10867. E(this, e, !0),
  10868. this.saveToLocalStorageIfPossible()
  10869. },
  10870. revert: function(t) {
  10871. v.each(this.__controllers, function(e) {
  10872. this.getRoot().load.remembered ? C(t || this.getRoot(), e) : e.setValue(e.initialValue)
  10873. }, this),
  10874. v.each(this.__folders, function(e) {
  10875. e.revert(e)
  10876. }),
  10877. t || _(this.getRoot(), !1)
  10878. },
  10879. listen: function(e) {
  10880. var t = 0 == this.__listening.length;
  10881. this.__listening.push(e),
  10882. t && function e(t) {
  10883. 0 != t.length && r(function() {
  10884. e(t)
  10885. }),
  10886. v.each(t, function(e) {
  10887. e.updateDisplay()
  10888. })
  10889. }(this.__listening)
  10890. }
  10891. }),
  10892. R
  10893. }(ee.utils.css, 0, 0, ee.controllers.factory = (h = ee.controllers.OptionController,
  10894. u = ee.controllers.NumberControllerBox,
  10895. d = ee.controllers.NumberControllerSlider,
  10896. p = ee.controllers.StringController = (v = ee.controllers.Controller,
  10897. y = ee.dom.dom,
  10898. A = ee.utils.common,
  10899. (C = function(e, t) {
  10900. function i() {
  10901. n.setValue(n.__input.value)
  10902. }
  10903. C.superclass.call(this, e, t);
  10904. var n = this;
  10905. this.__input = document.createElement("input"),
  10906. this.__input.setAttribute("type", "text"),
  10907. y.bind(this.__input, "keyup", i),
  10908. y.bind(this.__input, "change", i),
  10909. y.bind(this.__input, "blur", function() {
  10910. n.__onFinishChange && n.__onFinishChange.call(n, n.getValue())
  10911. }),
  10912. y.bind(this.__input, "keydown", function(e) {
  10913. 13 === e.keyCode && this.blur()
  10914. }),
  10915. this.updateDisplay(),
  10916. this.domElement.appendChild(this.__input)
  10917. }
  10918. ).superclass = v,
  10919. A.extend(C.prototype, v.prototype, {
  10920. updateDisplay: function() {
  10921. return y.isActive(this.__input) || (this.__input.value = this.getValue()),
  10922. C.superclass.prototype.updateDisplay.call(this)
  10923. }
  10924. }),
  10925. C),
  10926. f = ee.controllers.FunctionController,
  10927. g = ee.controllers.BooleanController,
  10928. m = ee.utils.common,
  10929. function(e, t) {
  10930. var i = e[t];
  10931. return m.isArray(arguments[2]) || m.isObject(arguments[2]) ? new h(e,t,arguments[2]) : m.isNumber(i) ? m.isNumber(arguments[2]) && m.isNumber(arguments[3]) ? new d(e,t,arguments[2],arguments[3]) : new u(e,t,{
  10932. min: arguments[2],
  10933. max: arguments[3]
  10934. }) : m.isString(i) ? new p(e,t) : m.isFunction(i) ? new f(e,t,"") : m.isBoolean(i) ? new g(e,t) : void 0
  10935. }
  10936. ), ee.controllers.Controller, ee.controllers.BooleanController, ee.controllers.FunctionController, ee.controllers.NumberControllerBox, ee.controllers.NumberControllerSlider, ee.controllers.OptionController, ee.controllers.ColorController = function(e, h, u, d, p) {
  10937. function f(t, i, n, r) {
  10938. t.style.background = "",
  10939. p.each(o, function(e) {
  10940. t.style.cssText += "background: " + e + "linear-gradient(" + i + ", " + n + " 0%, " + r + " 100%); "
  10941. })
  10942. }
  10943. var g = function(e, t) {
  10944. function i(e) {
  10945. a(e),
  10946. h.bind(window, "mousemove", a),
  10947. h.bind(window, "mouseup", n)
  10948. }
  10949. function n() {
  10950. h.unbind(window, "mousemove", a),
  10951. h.unbind(window, "mouseup", n)
  10952. }
  10953. function r() {
  10954. var e = d(this.value);
  10955. !1 !== e ? (l.__color.__state = e,
  10956. l.setValue(l.__color.toOriginal())) : this.value = l.__color.toString()
  10957. }
  10958. function o() {
  10959. h.unbind(window, "mousemove", s),
  10960. h.unbind(window, "mouseup", o)
  10961. }
  10962. function a(e) {
  10963. e.preventDefault();
  10964. var t = h.getWidth(l.__saturation_field)
  10965. , i = h.getOffset(l.__saturation_field)
  10966. , n = (e.clientX - i.left + document.body.scrollLeft) / t
  10967. , r = 1 - (e.clientY - i.top + document.body.scrollTop) / t;
  10968. return 1 < r ? r = 1 : r < 0 && (r = 0),
  10969. 1 < n ? n = 1 : n < 0 && (n = 0),
  10970. l.__color.v = r,
  10971. l.__color.s = n,
  10972. l.setValue(l.__color.toOriginal()),
  10973. !1
  10974. }
  10975. function s(e) {
  10976. e.preventDefault();
  10977. var t = h.getHeight(l.__hue_field)
  10978. , i = h.getOffset(l.__hue_field)
  10979. , n = 1 - (e.clientY - i.top + document.body.scrollTop) / t;
  10980. return 1 < n ? n = 1 : n < 0 && (n = 0),
  10981. l.__color.h = 360 * n,
  10982. l.setValue(l.__color.toOriginal()),
  10983. !1
  10984. }
  10985. g.superclass.call(this, e, t),
  10986. this.__color = new u(this.getValue()),
  10987. this.__temp = new u(0);
  10988. var l = this;
  10989. this.domElement = document.createElement("div"),
  10990. h.makeSelectable(this.domElement, !1),
  10991. this.__selector = document.createElement("div"),
  10992. this.__selector.className = "selector",
  10993. this.__saturation_field = document.createElement("div"),
  10994. this.__saturation_field.className = "saturation-field",
  10995. this.__field_knob = document.createElement("div"),
  10996. this.__field_knob.className = "field-knob",
  10997. this.__field_knob_border = "2px solid ",
  10998. this.__hue_knob = document.createElement("div"),
  10999. this.__hue_knob.className = "hue-knob",
  11000. this.__hue_field = document.createElement("div"),
  11001. this.__hue_field.className = "hue-field",
  11002. this.__input = document.createElement("input"),
  11003. this.__input.type = "text",
  11004. this.__input_textShadow = "0 1px 1px ",
  11005. h.bind(this.__input, "keydown", function(e) {
  11006. 13 === e.keyCode && r.call(this)
  11007. }),
  11008. h.bind(this.__input, "blur", r),
  11009. h.bind(this.__selector, "mousedown", function(e) {
  11010. h.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11011. h.removeClass(l.__selector, "drag")
  11012. })
  11013. });
  11014. var c = document.createElement("div");
  11015. p.extend(this.__selector.style, {
  11016. width: "122px",
  11017. height: "102px",
  11018. padding: "3px",
  11019. backgroundColor: "#222",
  11020. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11021. }),
  11022. p.extend(this.__field_knob.style, {
  11023. position: "absolute",
  11024. width: "12px",
  11025. height: "12px",
  11026. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11027. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11028. borderRadius: "12px",
  11029. zIndex: 1
  11030. }),
  11031. p.extend(this.__hue_knob.style, {
  11032. position: "absolute",
  11033. width: "15px",
  11034. height: "2px",
  11035. borderRight: "4px solid #fff",
  11036. zIndex: 1
  11037. }),
  11038. p.extend(this.__saturation_field.style, {
  11039. width: "100px",
  11040. height: "100px",
  11041. border: "1px solid #555",
  11042. marginRight: "3px",
  11043. display: "inline-block",
  11044. cursor: "pointer"
  11045. }),
  11046. p.extend(c.style, {
  11047. width: "100%",
  11048. height: "100%",
  11049. background: "none"
  11050. }),
  11051. f(c, "top", "rgba(0,0,0,0)", "#000"),
  11052. p.extend(this.__hue_field.style, {
  11053. width: "15px",
  11054. height: "100px",
  11055. display: "inline-block",
  11056. border: "1px solid #555",
  11057. cursor: "ns-resize"
  11058. }),
  11059. function(e) {
  11060. e.style.background = "",
  11061. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11062. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11063. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11064. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11065. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11066. }(this.__hue_field),
  11067. p.extend(this.__input.style, {
  11068. outline: "none",
  11069. textAlign: "center",
  11070. color: "#fff",
  11071. border: 0,
  11072. fontWeight: "bold",
  11073. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11074. }),
  11075. h.bind(this.__saturation_field, "mousedown", i),
  11076. h.bind(this.__field_knob, "mousedown", i),
  11077. h.bind(this.__hue_field, "mousedown", function(e) {
  11078. s(e),
  11079. h.bind(window, "mousemove", s),
  11080. h.bind(window, "mouseup", o)
  11081. }),
  11082. this.__saturation_field.appendChild(c),
  11083. this.__selector.appendChild(this.__field_knob),
  11084. this.__selector.appendChild(this.__saturation_field),
  11085. this.__selector.appendChild(this.__hue_field),
  11086. this.__hue_field.appendChild(this.__hue_knob),
  11087. this.domElement.appendChild(this.__input),
  11088. this.domElement.appendChild(this.__selector),
  11089. this.updateDisplay()
  11090. };
  11091. g.superclass = e,
  11092. p.extend(g.prototype, e.prototype, {
  11093. updateDisplay: function() {
  11094. var t = d(this.getValue());
  11095. if (!1 !== t) {
  11096. var i = !1;
  11097. p.each(u.COMPONENTS, function(e) {
  11098. if (!p.isUndefined(t[e]) && !p.isUndefined(this.__color.__state[e]) && t[e] !== this.__color.__state[e])
  11099. return i = !0,
  11100. {}
  11101. }, this),
  11102. i && p.extend(this.__color.__state, t)
  11103. }
  11104. p.extend(this.__temp.__state, this.__color.__state),
  11105. this.__temp.a = 1;
  11106. var e = this.__color.v < .5 || .5 < this.__color.s ? 255 : 0
  11107. , n = 255 - e;
  11108. p.extend(this.__field_knob.style, {
  11109. marginLeft: 100 * this.__color.s - 7 + "px",
  11110. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11111. backgroundColor: this.__temp.toString(),
  11112. border: this.__field_knob_border + "rgb(" + e + "," + e + "," + e + ")"
  11113. }),
  11114. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11115. this.__temp.s = 1,
  11116. this.__temp.v = 1,
  11117. f(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11118. p.extend(this.__input.style, {
  11119. backgroundColor: this.__input.value = this.__color.toString(),
  11120. color: "rgb(" + e + "," + e + "," + e + ")",
  11121. textShadow: this.__input_textShadow + "rgba(" + n + "," + n + "," + n + ",.7)"
  11122. })
  11123. }
  11124. });
  11125. var o = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11126. return g
  11127. }(ee.controllers.Controller, ee.dom.dom, ee.color.Color = (o = ee.color.interpret,
  11128. a = ee.color.math = {
  11129. hsv_to_rgb: function(e, t, i) {
  11130. var n = Math.floor(e / 60) % 6
  11131. , r = e / 60 - Math.floor(e / 60)
  11132. , o = i * (1 - t)
  11133. , a = i * (1 - r * t)
  11134. , s = i * (1 - (1 - r) * t)
  11135. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11136. return {
  11137. r: 255 * l[0],
  11138. g: 255 * l[1],
  11139. b: 255 * l[2]
  11140. }
  11141. },
  11142. rgb_to_hsv: function(e, t, i) {
  11143. var n, r = Math.min(e, t, i), o = Math.max(e, t, i), a = o - r;
  11144. return 0 == o ? {
  11145. h: NaN,
  11146. s: 0,
  11147. v: 0
  11148. } : (n = e == o ? (t - i) / a : t == o ? 2 + (i - e) / a : 4 + (e - t) / a,
  11149. (n /= 6) < 0 && (n += 1),
  11150. {
  11151. h: 360 * n,
  11152. s: a / o,
  11153. v: o / 255
  11154. })
  11155. },
  11156. rgb_to_hex: function(e, t, i) {
  11157. var n = this.hex_with_component(0, 2, e);
  11158. return n = this.hex_with_component(n, 1, t),
  11159. this.hex_with_component(n, 0, i)
  11160. },
  11161. component_from_hex: function(e, t) {
  11162. return e >> 8 * t & 255
  11163. },
  11164. hex_with_component: function(e, t, i) {
  11165. return i << (c = 8 * t) | e & ~(255 << c)
  11166. }
  11167. },
  11168. s = ee.color.toString,
  11169. l = ee.utils.common,
  11170. ae.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11171. l.extend(ae.prototype, {
  11172. toString: function() {
  11173. return s(this)
  11174. },
  11175. toOriginal: function() {
  11176. return this.__state.conversion.write(this)
  11177. }
  11178. }),
  11179. ie(ae.prototype, "r", 2),
  11180. ie(ae.prototype, "g", 1),
  11181. ie(ae.prototype, "b", 0),
  11182. ne(ae.prototype, "h"),
  11183. ne(ae.prototype, "s"),
  11184. ne(ae.prototype, "v"),
  11185. Object.defineProperty(ae.prototype, "a", {
  11186. get: function() {
  11187. return this.__state.a
  11188. },
  11189. set: function(e) {
  11190. this.__state.a = e
  11191. }
  11192. }),
  11193. Object.defineProperty(ae.prototype, "hex", {
  11194. get: function() {
  11195. return "HEX" !== !this.__state.space && (this.__state.hex = a.rgb_to_hex(this.r, this.g, this.b)),
  11196. this.__state.hex
  11197. },
  11198. set: function(e) {
  11199. this.__state.space = "HEX",
  11200. this.__state.hex = e
  11201. }
  11202. }),
  11203. ae), ee.color.interpret, ee.utils.common), ee.utils.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11204. window.setTimeout(e, 1e3 / 60)
  11205. }
  11206. , ee.dom.CenteredDiv = (n = ee.dom.dom,
  11207. r = ee.utils.common,
  11208. te.prototype.show = function() {
  11209. var e = this;
  11210. this.backgroundElement.style.display = "block",
  11211. this.domElement.style.display = "block",
  11212. this.domElement.style.opacity = 0,
  11213. this.domElement.style.webkitTransform = "scale(1.1)",
  11214. this.layout(),
  11215. r.defer(function() {
  11216. e.backgroundElement.style.opacity = 1,
  11217. e.domElement.style.opacity = 1,
  11218. e.domElement.style.webkitTransform = "scale(1)"
  11219. })
  11220. }
  11221. ,
  11222. te.prototype.hide = function() {
  11223. var e = this
  11224. , t = function() {
  11225. e.domElement.style.display = "none",
  11226. e.backgroundElement.style.display = "none",
  11227. n.unbind(e.domElement, "webkitTransitionEnd", t),
  11228. n.unbind(e.domElement, "transitionend", t),
  11229. n.unbind(e.domElement, "oTransitionEnd", t)
  11230. };
  11231. n.bind(this.domElement, "webkitTransitionEnd", t),
  11232. n.bind(this.domElement, "transitionend", t),
  11233. n.bind(this.domElement, "oTransitionEnd", t),
  11234. this.backgroundElement.style.opacity = 0,
  11235. this.domElement.style.opacity = 0,
  11236. this.domElement.style.webkitTransform = "scale(1.1)"
  11237. }
  11238. ,
  11239. te.prototype.layout = function() {
  11240. this.domElement.style.left = $("#player").width() / 2 - n.getWidth(this.domElement) / 2 + "px",
  11241. this.domElement.style.top = $("#player").height() / 2 - n.getHeight(this.domElement) / 2 + "px"
  11242. }
  11243. ,
  11244. te), ee.dom.dom, ee.utils.common)
  11245. }
  11246. , {}],
  11247. 94: [function(e, t, i) {
  11248. (function(J) {
  11249. "use strict";
  11250. function i(e) {
  11251. function t(e, t) {
  11252. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11253. for (var a = 1; a <= e[o]; a++)
  11254. r[t[n]] = [],
  11255. r[t[n]][0] = i,
  11256. r[t[n]][1] = o,
  11257. n++,
  11258. i++;
  11259. i *= 2
  11260. }
  11261. return r
  11262. }
  11263. function _(e) {
  11264. for (var t = e[0], i = e[1] - 1; 0 <= i; )
  11265. t & 1 << i && (B |= 1 << V),
  11266. i--,
  11267. --V < 0 && (255 == B ? (b(255),
  11268. b(0)) : b(B),
  11269. V = 7,
  11270. B = 0)
  11271. }
  11272. function b(e) {
  11273. F.push(e)
  11274. }
  11275. function w(e) {
  11276. b(e >> 8 & 255),
  11277. b(255 & e)
  11278. }
  11279. function T(e, t, i, n, r) {
  11280. for (var o, a = r[0], s = r[240], l = function(e, t) {
  11281. var i, n, r, o, a, s, l, c, h, u, d = 0;
  11282. for (h = 0; h < 8; ++h) {
  11283. i = e[d],
  11284. n = e[d + 1],
  11285. r = e[d + 2],
  11286. o = e[d + 3],
  11287. a = e[d + 4],
  11288. s = e[d + 5],
  11289. l = e[d + 6];
  11290. var p = i + (c = e[d + 7])
  11291. , f = i - c
  11292. , g = n + l
  11293. , m = n - l
  11294. , v = r + s
  11295. , y = r - s
  11296. , A = o + a
  11297. , C = o - a
  11298. , I = p + A
  11299. , E = p - A
  11300. , _ = g + v
  11301. , b = g - v;
  11302. e[d] = I + _,
  11303. e[d + 4] = I - _;
  11304. var w = .707106781 * (b + E);
  11305. e[d + 2] = E + w,
  11306. e[d + 6] = E - w;
  11307. var T = .382683433 * ((I = C + y) - (b = m + f))
  11308. , x = .5411961 * I + T
  11309. , S = 1.306562965 * b + T
  11310. , M = .707106781 * (_ = y + m)
  11311. , R = f + M
  11312. , P = f - M;
  11313. e[d + 5] = P + x,
  11314. e[d + 3] = P - x,
  11315. e[d + 1] = R + S,
  11316. e[d + 7] = R - S,
  11317. d += 8
  11318. }
  11319. for (h = d = 0; h < 8; ++h) {
  11320. i = e[d],
  11321. n = e[d + 8],
  11322. r = e[d + 16],
  11323. o = e[d + 24],
  11324. a = e[d + 32],
  11325. s = e[d + 40],
  11326. l = e[d + 48];
  11327. var O = i + (c = e[d + 56])
  11328. , L = i - c
  11329. , D = n + l
  11330. , N = n - l
  11331. , F = r + s
  11332. , B = r - s
  11333. , V = o + a
  11334. , k = o - a
  11335. , U = O + V
  11336. , H = O - V
  11337. , z = D + F
  11338. , G = D - F;
  11339. e[d] = U + z,
  11340. e[d + 32] = U - z;
  11341. var W = .707106781 * (G + H);
  11342. e[d + 16] = H + W,
  11343. e[d + 48] = H - W;
  11344. var j = .382683433 * ((U = k + B) - (G = N + L))
  11345. , Y = .5411961 * U + j
  11346. , q = 1.306562965 * G + j
  11347. , X = .707106781 * (z = B + N)
  11348. , Z = L + X
  11349. , K = L - X;
  11350. e[d + 40] = K + Y,
  11351. e[d + 24] = K - Y,
  11352. e[d + 8] = Z + q,
  11353. e[d + 56] = Z - q,
  11354. d++
  11355. }
  11356. for (h = 0; h < 64; ++h)
  11357. u = e[h] * t[h],
  11358. Q[h] = 0 < u ? .5 + u | 0 : u - .5 | 0;
  11359. return Q
  11360. }(e, t), c = 0; c < 64; ++c)
  11361. A[C[c]] = l[c];
  11362. var h = A[0] - i;
  11363. i = A[0],
  11364. 0 == h ? _(n[0]) : (_(n[y[o = 32767 + h]]),
  11365. _(v[o]));
  11366. for (var u = 63; 0 < u && 0 == A[u]; u--)
  11367. ;
  11368. if (0 == u)
  11369. return _(a),
  11370. i;
  11371. for (var d, p = 1; p <= u; ) {
  11372. for (var f = p; 0 == A[p] && p <= u; ++p)
  11373. ;
  11374. var g = p - f;
  11375. if (16 <= g) {
  11376. d = g >> 4;
  11377. for (var m = 1; m <= d; ++m)
  11378. _(s);
  11379. g &= 15
  11380. }
  11381. o = 32767 + A[p],
  11382. _(r[(g << 4) + y[o]]),
  11383. _(v[o]),
  11384. p++
  11385. }
  11386. return 63 != u && _(a),
  11387. i
  11388. }
  11389. function x(e) {
  11390. if (e <= 0 && (e = 1),
  11391. 100 < e && (e = 100),
  11392. i != e) {
  11393. (function(e) {
  11394. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11395. var n = u((t[i] * e + 50) / 100);
  11396. n < 1 ? n = 1 : 255 < n && (n = 255),
  11397. O[C[i]] = n
  11398. }
  11399. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11400. var a = u((r[o] * e + 50) / 100);
  11401. a < 1 ? a = 1 : 255 < a && (a = 255),
  11402. L[C[o]] = a
  11403. }
  11404. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11405. for (var h = 0; h < 8; h++)
  11406. D[l] = 1 / (O[C[l]] * s[c] * s[h] * 8),
  11407. N[l] = 1 / (L[C[l]] * s[c] * s[h] * 8),
  11408. l++
  11409. }
  11410. )(e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e)),
  11411. i = e
  11412. }
  11413. }
  11414. var S, M, R, P, i, u = (Math.round,
  11415. Math.floor), O = new Array(64), L = new Array(64), D = new Array(64), N = new Array(64), v = new Array(65535), y = new Array(65535), Q = new Array(64), A = new Array(64), F = [], B = 0, V = 7, k = new Array(64), U = new Array(64), H = new Array(64), n = new Array(256), z = new Array(2048), C = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], G = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], q = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], X = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], Z = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11416. this.encode = function(e, t) {
  11417. var i = ((new Date).getTime(),
  11418. t.quality);
  11419. i && x(i),
  11420. F = new Array,
  11421. B = 0,
  11422. V = 7,
  11423. w(65496),
  11424. w(65504),
  11425. w(16),
  11426. b(74),
  11427. b(70),
  11428. b(73),
  11429. b(70),
  11430. b(0),
  11431. b(1),
  11432. b(1),
  11433. b(0),
  11434. w(1),
  11435. w(1),
  11436. b(0),
  11437. b(0),
  11438. function() {
  11439. w(65499),
  11440. w(132),
  11441. b(0);
  11442. for (var e = 0; e < 64; e++)
  11443. b(O[e]);
  11444. b(1);
  11445. for (var t = 0; t < 64; t++)
  11446. b(L[t])
  11447. }(),
  11448. function(e, t) {
  11449. w(65472),
  11450. w(17),
  11451. b(8),
  11452. w(t),
  11453. w(e),
  11454. b(3),
  11455. b(1),
  11456. b(17),
  11457. b(0),
  11458. b(2),
  11459. b(17),
  11460. b(1),
  11461. b(3),
  11462. b(17),
  11463. b(1)
  11464. }(e.width, e.height),
  11465. function() {
  11466. w(65476),
  11467. w(418),
  11468. b(0);
  11469. for (var e = 0; e < 16; e++)
  11470. b(G[e + 1]);
  11471. for (var t = 0; t <= 11; t++)
  11472. b(W[t]);
  11473. b(16);
  11474. for (var i = 0; i < 16; i++)
  11475. b(j[i + 1]);
  11476. for (var n = 0; n <= 161; n++)
  11477. b(Y[n]);
  11478. b(1);
  11479. for (var r = 0; r < 16; r++)
  11480. b(q[r + 1]);
  11481. for (var o = 0; o <= 11; o++)
  11482. b(X[o]);
  11483. b(17);
  11484. for (var a = 0; a < 16; a++)
  11485. b(Z[a + 1]);
  11486. for (var s = 0; s <= 161; s++)
  11487. b(K[s])
  11488. }(),
  11489. w(65498),
  11490. w(12),
  11491. b(3),
  11492. b(1),
  11493. b(0),
  11494. b(2),
  11495. b(17),
  11496. b(3),
  11497. b(17),
  11498. b(0),
  11499. b(63),
  11500. b(0);
  11501. var n = 0
  11502. , r = 0
  11503. , o = 0;
  11504. B = 0,
  11505. V = 7,
  11506. this.encode.displayName = "_encode_";
  11507. for (var a, s, l, c, h, u, d, p, f, g = e.data, m = e.width, v = e.height, y = t.flipY, A = 4 * m, C = y ? v : 0, I = y ? -8 : 8; y && 0 < C || !y && C < v; ) {
  11508. for (a = 0; a < A; ) {
  11509. for (u = h = A * C + a,
  11510. d = -1,
  11511. f = p = 0; f < 64; f++)
  11512. u = h + (p = (y ? 63 - f : f) >> 3) * A + (d = 4 * (7 & f)),
  11513. v <= C + p && (u -= A * (C + 1 + p - v)),
  11514. A <= a + d && (u -= a + d - A + 4),
  11515. s = g[u++],
  11516. l = g[u++],
  11517. c = g[u++],
  11518. k[f] = (z[s] + z[l + 256 >> 0] + z[c + 512 >> 0] >> 16) - 128,
  11519. U[f] = (z[s + 768 >> 0] + z[l + 1024 >> 0] + z[c + 1280 >> 0] >> 16) - 128,
  11520. H[f] = (z[s + 1280 >> 0] + z[l + 1536 >> 0] + z[c + 1792 >> 0] >> 16) - 128;
  11521. n = T(k, D, n, S, R),
  11522. r = T(U, N, r, M, P),
  11523. o = T(H, N, o, M, P),
  11524. a += 32
  11525. }
  11526. C += I
  11527. }
  11528. if (0 <= V) {
  11529. var E = [];
  11530. E[1] = V + 1,
  11531. E[0] = (1 << V + 1) - 1,
  11532. _(E)
  11533. }
  11534. return w(65497),
  11535. new J(F)
  11536. }
  11537. ,
  11538. (new Date).getTime(),
  11539. e = e || 50,
  11540. function() {
  11541. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11542. n[t] = e(t)
  11543. }(),
  11544. S = t(G, W),
  11545. M = t(q, X),
  11546. R = t(j, Y),
  11547. P = t(Z, K),
  11548. function() {
  11549. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11550. for (var n = e; n < t; n++)
  11551. y[32767 + n] = i,
  11552. v[32767 + n] = [],
  11553. v[32767 + n][1] = i,
  11554. v[32767 + n][0] = n;
  11555. for (var r = -(t - 1); r <= -e; r++)
  11556. y[32767 + r] = i,
  11557. v[32767 + r] = [],
  11558. v[32767 + r][1] = i,
  11559. v[32767 + r][0] = t - 1 + r;
  11560. e <<= 1,
  11561. t <<= 1
  11562. }
  11563. }(),
  11564. function() {
  11565. for (var e = 0; e < 256; e++)
  11566. z[e] = 19595 * e,
  11567. z[e + 256 >> 0] = 38470 * e,
  11568. z[e + 512 >> 0] = 7471 * e + 32768,
  11569. z[e + 768 >> 0] = -11059 * e,
  11570. z[e + 1024 >> 0] = -21709 * e,
  11571. z[e + 1280 >> 0] = 32768 * e + 8421375,
  11572. z[e + 1536 >> 0] = -27439 * e,
  11573. z[e + 1792 >> 0] = -5329 * e
  11574. }(),
  11575. x(e),
  11576. (new Date).getTime()
  11577. }
  11578. t.exports.encode = function(e, t) {
  11579. return (t = t || {}).quality = t.quality || 50,
  11580. {
  11581. data: new i(t.quality).encode(e, t),
  11582. width: e.width,
  11583. height: e.height
  11584. }
  11585. }
  11586. }
  11587. ).call(this, e("buffer").Buffer)
  11588. }
  11589. , {
  11590. buffer: 198
  11591. }],
  11592. 95: [function(e, t, i) {
  11593. "use strict";
  11594. !function() {
  11595. if ("performance"in window == 0 && (window.performance = {}),
  11596. Date.now = Date.now || function() {
  11597. return (new Date).getTime()
  11598. }
  11599. ,
  11600. "now"in window.performance == 0) {
  11601. var e = Date.now();
  11602. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11603. window.performance.now = function() {
  11604. return Date.now() - e
  11605. }
  11606. }
  11607. }()
  11608. }
  11609. , {}],
  11610. 96: [function(e, t, i) {
  11611. "use strict";
  11612. var a = e("three");
  11613. a.EffectComposer = function(e, t) {
  11614. if (this.renderer = e,
  11615. void 0 === t) {
  11616. var i = {
  11617. minFilter: a.LinearFilter,
  11618. magFilter: a.LinearFilter,
  11619. format: a.RGBAFormat,
  11620. stencilBuffer: !1
  11621. }
  11622. , n = e.getSize();
  11623. t = new a.WebGLRenderTarget(n.width,n.height,i)
  11624. }
  11625. this.renderTarget1 = t,
  11626. this.renderTarget2 = t.clone(),
  11627. this.writeBuffer = this.renderTarget1,
  11628. this.readBuffer = this.renderTarget2,
  11629. this.passes = [],
  11630. void 0 === a.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11631. this.copyPass = new a.ShaderPass(a.CopyShader)
  11632. }
  11633. ,
  11634. a.EffectComposer.prototype = {
  11635. swapBuffers: function() {
  11636. var e = this.readBuffer;
  11637. this.readBuffer = this.writeBuffer,
  11638. this.writeBuffer = e
  11639. },
  11640. addPass: function(e) {
  11641. this.passes.push(e)
  11642. },
  11643. insertPass: function(e, t) {
  11644. this.passes.splice(t, 0, e)
  11645. },
  11646. render: function(e) {
  11647. this.writeBuffer = this.renderTarget1,
  11648. this.readBuffer = this.renderTarget2;
  11649. var t, i, n = !1, r = this.passes.length;
  11650. for (i = 0; i < r; i++)
  11651. if ((t = this.passes[i]).enabled) {
  11652. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, n),
  11653. t.needsSwap) {
  11654. if (n) {
  11655. var o = this.renderer.context;
  11656. o.stencilFunc(o.NOTEQUAL, 1, 4294967295),
  11657. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11658. o.stencilFunc(o.EQUAL, 1, 4294967295)
  11659. }
  11660. this.swapBuffers()
  11661. }
  11662. t instanceof a.MaskPass ? n = !0 : t instanceof a.ClearMaskPass && (n = !1)
  11663. }
  11664. },
  11665. reset: function(e) {
  11666. if (void 0 === e) {
  11667. var t = this.renderer.getSize();
  11668. (e = this.renderTarget1.clone()).setSize(t.width, t.height)
  11669. }
  11670. this.renderTarget1.dispose(),
  11671. this.renderTarget2.dispose(),
  11672. this.renderTarget1 = e,
  11673. this.renderTarget2 = e.clone(),
  11674. this.writeBuffer = this.renderTarget1,
  11675. this.readBuffer = this.renderTarget2
  11676. },
  11677. setSize: function(e, t) {
  11678. this.renderTarget1.setSize(e, t),
  11679. this.renderTarget2.setSize(e, t)
  11680. }
  11681. }
  11682. }
  11683. , {
  11684. three: 217
  11685. }],
  11686. 97: [function(e, t, i) {
  11687. "use strict";
  11688. var n = e("three");
  11689. n.MaskPass = function(e, t) {
  11690. this.scene = e,
  11691. this.camera = t,
  11692. this.enabled = !0,
  11693. this.clear = !0,
  11694. this.needsSwap = !1,
  11695. this.inverse = !1
  11696. }
  11697. ,
  11698. n.MaskPass.prototype = {
  11699. render: function(e, t, i, n) {
  11700. var r, o, a = e.context;
  11701. a.colorMask(!1, !1, !1, !1),
  11702. a.depthMask(!1),
  11703. o = this.inverse ? (r = 0,
  11704. 1) : (r = 1,
  11705. 0),
  11706. a.enable(a.STENCIL_TEST),
  11707. a.stencilOp(a.REPLACE, a.REPLACE, a.REPLACE),
  11708. a.stencilFunc(a.ALWAYS, r, 4294967295),
  11709. a.clearStencil(o),
  11710. e.render(this.scene, this.camera, i, this.clear),
  11711. e.render(this.scene, this.camera, t, this.clear),
  11712. a.colorMask(!0, !0, !0, !0),
  11713. a.depthMask(!0),
  11714. a.stencilFunc(a.EQUAL, 1, 4294967295),
  11715. a.stencilOp(a.KEEP, a.KEEP, a.KEEP)
  11716. }
  11717. },
  11718. n.ClearMaskPass = function() {
  11719. this.enabled = !0
  11720. }
  11721. ,
  11722. n.ClearMaskPass.prototype = {
  11723. render: function(e, t, i, n) {
  11724. var r = e.context;
  11725. r.disable(r.STENCIL_TEST)
  11726. }
  11727. }
  11728. }
  11729. , {
  11730. three: 217
  11731. }],
  11732. 98: [function(e, t, i) {
  11733. "use strict";
  11734. var o = e("three");
  11735. o.RenderPass = function(e, t, i, n, r) {
  11736. this.scene = e,
  11737. this.camera = t,
  11738. this.overrideMaterial = i,
  11739. this.clearColor = n,
  11740. this.clearAlpha = void 0 !== r ? r : 1,
  11741. this.oldClearColor = new o.Color,
  11742. this.oldClearAlpha = 1,
  11743. this.enabled = !0,
  11744. this.clear = !0,
  11745. this.needsSwap = !1
  11746. }
  11747. ,
  11748. o.RenderPass.prototype = {
  11749. render: function(e, t, i, n) {
  11750. this.scene.overrideMaterial = this.overrideMaterial,
  11751. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  11752. this.oldClearAlpha = e.getClearAlpha(),
  11753. e.setClearColor(this.clearColor, this.clearAlpha)),
  11754. e.render(this.scene, this.camera, i, this.clear),
  11755. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  11756. this.scene.overrideMaterial = null
  11757. }
  11758. }
  11759. }
  11760. , {
  11761. three: 217
  11762. }],
  11763. 99: [function(e, t, i) {
  11764. "use strict";
  11765. var n = e("three");
  11766. n.ShaderPass = function(e, t) {
  11767. this.textureID = void 0 !== t ? t : "tDiffuse",
  11768. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  11769. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  11770. this.material = new n.ShaderMaterial({
  11771. defines: e.defines || {},
  11772. uniforms: this.uniforms,
  11773. vertexShader: e.vertexShader,
  11774. fragmentShader: e.fragmentShader
  11775. })),
  11776. this.renderToScreen = !1,
  11777. this.enabled = !0,
  11778. this.needsSwap = !0,
  11779. this.clear = !1,
  11780. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  11781. this.scene = new n.Scene,
  11782. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  11783. this.scene.add(this.quad)
  11784. }
  11785. ,
  11786. n.ShaderPass.prototype = {
  11787. render: function(e, t, i, n) {
  11788. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  11789. this.quad.material = this.material,
  11790. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  11791. }
  11792. }
  11793. }
  11794. , {
  11795. three: 217
  11796. }],
  11797. 100: [function(e, t, i) {
  11798. "use strict";
  11799. e("three").CopyShader = {
  11800. uniforms: {
  11801. tDiffuse: {
  11802. type: "t",
  11803. value: null
  11804. },
  11805. opacity: {
  11806. type: "f",
  11807. value: 1
  11808. }
  11809. },
  11810. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  11811. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  11812. }
  11813. }
  11814. , {
  11815. three: 217
  11816. }],
  11817. 101: [function(e, t, i) {
  11818. "use strict";
  11819. e("three").HorizontalBlurShader = {
  11820. uniforms: {
  11821. tDiffuse: {
  11822. type: "t",
  11823. value: null
  11824. },
  11825. h: {
  11826. type: "f",
  11827. value: 1 / 512
  11828. }
  11829. },
  11830. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  11831. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  11832. }
  11833. }
  11834. , {
  11835. three: 217
  11836. }],
  11837. 102: [function(e, t, i) {
  11838. "use strict";
  11839. e("three").VerticalBlurShader = {
  11840. uniforms: {
  11841. tDiffuse: {
  11842. type: "t",
  11843. value: null
  11844. },
  11845. v: {
  11846. type: "f",
  11847. value: 1 / 512
  11848. }
  11849. },
  11850. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  11851. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  11852. }
  11853. }
  11854. , {
  11855. three: 217
  11856. }],
  11857. 103: [function(e, t, i) {
  11858. "use strict";
  11859. var z = e("three");
  11860. !function() {
  11861. if ("performance"in window == 0 && (window.performance = {}),
  11862. "now"in window.performance == 0) {
  11863. var e = Date.now();
  11864. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11865. window.performance.now = function() {
  11866. return Date.now() - e
  11867. }
  11868. }
  11869. }(),
  11870. z.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  11871. var t, i = this.extensions, n = this.context;
  11872. if (e === z.RepeatWrapping)
  11873. return n.REPEAT;
  11874. if (e === z.ClampToEdgeWrapping)
  11875. return n.CLAMP_TO_EDGE;
  11876. if (e === z.MirroredRepeatWrapping)
  11877. return n.MIRRORED_REPEAT;
  11878. if (e === z.NearestFilter)
  11879. return n.NEAREST;
  11880. if (e === z.NearestMipMapNearestFilter)
  11881. return n.NEAREST_MIPMAP_NEAREST;
  11882. if (e === z.NearestMipMapLinearFilter)
  11883. return n.NEAREST_MIPMAP_LINEAR;
  11884. if (e === z.LinearFilter)
  11885. return n.LINEAR;
  11886. if (e === z.LinearMipMapNearestFilter)
  11887. return n.LINEAR_MIPMAP_NEAREST;
  11888. if (e === z.LinearMipMapLinearFilter)
  11889. return n.LINEAR_MIPMAP_LINEAR;
  11890. if (e === z.UnsignedByteType)
  11891. return n.UNSIGNED_BYTE;
  11892. if (e === z.UnsignedShort4444Type)
  11893. return n.UNSIGNED_SHORT_4_4_4_4;
  11894. if (e === z.UnsignedShort5551Type)
  11895. return n.UNSIGNED_SHORT_5_5_5_1;
  11896. if (e === z.UnsignedShort565Type)
  11897. return n.UNSIGNED_SHORT_5_6_5;
  11898. if (e === z.ByteType)
  11899. return n.BYTE;
  11900. if (e === z.ShortType)
  11901. return n.SHORT;
  11902. if (e === z.UnsignedShortType)
  11903. return n.UNSIGNED_SHORT;
  11904. if (e === z.IntType)
  11905. return n.INT;
  11906. if (e === z.UnsignedIntType)
  11907. return n.UNSIGNED_INT;
  11908. if (e === z.FloatType)
  11909. return n.FLOAT;
  11910. if (null !== (t = i.get("OES_texture_half_float")) && e === z.HalfFloatType)
  11911. return t.HALF_FLOAT_OES;
  11912. if (e === z.AlphaFormat)
  11913. return n.ALPHA;
  11914. if (e === z.RGBFormat)
  11915. return n.RGB;
  11916. if (e === z.RGBAFormat)
  11917. return n.RGBA;
  11918. if (e === z.LuminanceFormat)
  11919. return n.LUMINANCE;
  11920. if (e === z.LuminanceAlphaFormat)
  11921. return n.LUMINANCE_ALPHA;
  11922. if (e === z.AddEquation)
  11923. return n.FUNC_ADD;
  11924. if (e === z.SubtractEquation)
  11925. return n.FUNC_SUBTRACT;
  11926. if (e === z.ReverseSubtractEquation)
  11927. return n.FUNC_REVERSE_SUBTRACT;
  11928. if (e === z.ZeroFactor)
  11929. return n.ZERO;
  11930. if (e === z.OneFactor)
  11931. return n.ONE;
  11932. if (e === z.SrcColorFactor)
  11933. return n.SRC_COLOR;
  11934. if (e === z.OneMinusSrcColorFactor)
  11935. return n.ONE_MINUS_SRC_COLOR;
  11936. if (e === z.SrcAlphaFactor)
  11937. return n.SRC_ALPHA;
  11938. if (e === z.OneMinusSrcAlphaFactor)
  11939. return n.ONE_MINUS_SRC_ALPHA;
  11940. if (e === z.DstAlphaFactor)
  11941. return n.DST_ALPHA;
  11942. if (e === z.OneMinusDstAlphaFactor)
  11943. return n.ONE_MINUS_DST_ALPHA;
  11944. if (e === z.DstColorFactor)
  11945. return n.DST_COLOR;
  11946. if (e === z.OneMinusDstColorFactor)
  11947. return n.ONE_MINUS_DST_COLOR;
  11948. if (e === z.SrcAlphaSaturateFactor)
  11949. return n.SRC_ALPHA_SATURATE;
  11950. if (null !== (t = i.get("WEBGL_compressed_texture_s3tc"))) {
  11951. if (e === z.RGB_S3TC_DXT1_Format)
  11952. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  11953. if (e === z.RGBA_S3TC_DXT1_Format)
  11954. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  11955. if (e === z.RGBA_S3TC_DXT3_Format)
  11956. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  11957. if (e === z.RGBA_S3TC_DXT5_Format)
  11958. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  11959. }
  11960. if (null !== (t = i.get("WEBGL_compressed_texture_pvrtc"))) {
  11961. if (e === z.RGB_PVRTC_4BPPV1_Format)
  11962. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  11963. if (e === z.RGB_PVRTC_2BPPV1_Format)
  11964. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  11965. if (e === z.RGBA_PVRTC_4BPPV1_Format)
  11966. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  11967. if (e === z.RGBA_PVRTC_2BPPV1_Format)
  11968. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  11969. }
  11970. if (null !== (t = i.get("WEBGL_compressed_texture_etc1")) && e === z.RGB_ETC1_Format)
  11971. return t.COMPRESSED_RGB_ETC1_WEBGL;
  11972. if (null !== (t = i.get("EXT_blend_minmax"))) {
  11973. if (e === z.MinEquation)
  11974. return t.MIN_EXT;
  11975. if (e === z.MaxEquation)
  11976. return t.MAX_EXT
  11977. }
  11978. return 0
  11979. }
  11980. ,
  11981. z.WebGLState = function(l, i, c) {
  11982. var n = this
  11983. , r = new z.Vector4
  11984. , e = l.getParameter(l.MAX_VERTEX_ATTRIBS)
  11985. , o = new Uint8Array(e)
  11986. , a = new Uint8Array(e)
  11987. , s = new Uint8Array(e)
  11988. , t = {}
  11989. , h = null
  11990. , u = null
  11991. , d = null
  11992. , p = null
  11993. , f = null
  11994. , g = null
  11995. , m = null
  11996. , v = null
  11997. , y = !1
  11998. , A = null
  11999. , C = null
  12000. , I = null
  12001. , E = null
  12002. , _ = null
  12003. , b = null
  12004. , w = null
  12005. , T = null
  12006. , x = null
  12007. , S = null
  12008. , M = null
  12009. , R = null
  12010. , P = null
  12011. , O = null
  12012. , L = null
  12013. , D = l.getParameter(l.MAX_TEXTURE_IMAGE_UNITS)
  12014. , N = void 0
  12015. , F = {}
  12016. , B = new z.Vector4
  12017. , V = null
  12018. , k = null
  12019. , U = new z.Vector4
  12020. , H = new z.Vector4;
  12021. this.init = function() {
  12022. this.clearColor(0, 0, 0, 1),
  12023. this.clearDepth(1),
  12024. this.clearStencil(0),
  12025. this.enable(l.DEPTH_TEST),
  12026. l.depthFunc(l.LEQUAL),
  12027. l.frontFace(l.CCW),
  12028. l.cullFace(l.BACK),
  12029. this.enable(l.CULL_FACE),
  12030. this.enable(l.BLEND),
  12031. l.blendEquation(l.FUNC_ADD),
  12032. l.blendFunc(l.SRC_ALPHA, l.ONE_MINUS_SRC_ALPHA)
  12033. }
  12034. ,
  12035. this.initAttributes = function() {
  12036. for (var e = 0, t = o.length; e < t; e++)
  12037. o[e] = 0
  12038. }
  12039. ,
  12040. this.enableAttribute = function(e) {
  12041. o[e] = 1,
  12042. 0 === a[e] && (l.enableVertexAttribArray(e),
  12043. a[e] = 1),
  12044. 0 !== s[e] && (i.get("ANGLE_instanced_arrays").vertexAttribDivisorANGLE(e, 0),
  12045. s[e] = 0)
  12046. }
  12047. ,
  12048. this.enableAttributeAndDivisor = function(e, t, i) {
  12049. o[e] = 1,
  12050. 0 === a[e] && (l.enableVertexAttribArray(e),
  12051. a[e] = 1),
  12052. s[e] !== t && (i.vertexAttribDivisorANGLE(e, t),
  12053. s[e] = t)
  12054. }
  12055. ,
  12056. this.disableUnusedAttributes = function() {
  12057. for (var e = 0, t = a.length; e < t; e++)
  12058. a[e] !== o[e] && (l.disableVertexAttribArray(e),
  12059. a[e] = 0)
  12060. }
  12061. ,
  12062. this.enable = function(e) {
  12063. !0 !== t[e] && (l.enable(e),
  12064. t[e] = !0)
  12065. }
  12066. ,
  12067. this.disable = function(e) {
  12068. !1 !== t[e] && (l.disable(e),
  12069. t[e] = !1)
  12070. }
  12071. ,
  12072. this.getCompressedTextureFormats = function() {
  12073. if (null === h && (h = [],
  12074. i.get("WEBGL_compressed_texture_pvrtc") || i.get("WEBGL_compressed_texture_s3tc") || i.get("WEBGL_compressed_texture_etc1")))
  12075. for (var e = l.getParameter(l.COMPRESSED_TEXTURE_FORMATS), t = 0; t < e.length; t++)
  12076. h.push(e[t]);
  12077. return h
  12078. }
  12079. ,
  12080. this.setBlending = function(e, t, i, n, r, o, a, s) {
  12081. e === z.NoBlending ? this.disable(l.BLEND) : this.enable(l.BLEND),
  12082. e === u && s === y || (e === z.AdditiveBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  12083. l.blendFuncSeparate(l.ONE, l.ONE, l.ONE, l.ONE)) : (l.blendEquation(l.FUNC_ADD),
  12084. l.blendFunc(l.SRC_ALPHA, l.ONE)) : e === z.SubtractiveBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  12085. l.blendFuncSeparate(l.ZERO, l.ZERO, l.ONE_MINUS_SRC_COLOR, l.ONE_MINUS_SRC_ALPHA)) : (l.blendEquation(l.FUNC_ADD),
  12086. l.blendFunc(l.ZERO, l.ONE_MINUS_SRC_COLOR)) : e === z.MultiplyBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  12087. l.blendFuncSeparate(l.ZERO, l.ZERO, l.SRC_COLOR, l.SRC_ALPHA)) : (l.blendEquation(l.FUNC_ADD),
  12088. l.blendFunc(l.ZERO, l.SRC_COLOR)) : s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  12089. l.blendFuncSeparate(l.ONE, l.ONE_MINUS_SRC_ALPHA, l.ONE, l.ONE_MINUS_SRC_ALPHA)) : (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  12090. l.blendFuncSeparate(l.SRC_ALPHA, l.ONE_MINUS_SRC_ALPHA, l.ONE, l.ONE_MINUS_SRC_ALPHA)),
  12091. u = e,
  12092. y = s),
  12093. e === z.CustomBlending ? (r = r || t,
  12094. o = o || i,
  12095. a = a || n,
  12096. t === d && r === g || (l.blendEquationSeparate(c(t), c(r)),
  12097. d = t,
  12098. g = r),
  12099. i === p && n === f && o === m && a === v || (l.blendFuncSeparate(c(i), c(n), c(o), c(a)),
  12100. p = i,
  12101. f = n,
  12102. m = o,
  12103. v = a)) : v = m = g = f = p = d = null
  12104. }
  12105. ,
  12106. this.setDepthFunc = function(e) {
  12107. if (A !== e) {
  12108. if (e)
  12109. switch (e) {
  12110. case z.NeverDepth:
  12111. l.depthFunc(l.NEVER);
  12112. break;
  12113. case z.AlwaysDepth:
  12114. l.depthFunc(l.ALWAYS);
  12115. break;
  12116. case z.LessDepth:
  12117. l.depthFunc(l.LESS);
  12118. break;
  12119. case z.LessEqualDepth:
  12120. l.depthFunc(l.LEQUAL);
  12121. break;
  12122. case z.EqualDepth:
  12123. l.depthFunc(l.EQUAL);
  12124. break;
  12125. case z.GreaterEqualDepth:
  12126. l.depthFunc(l.GEQUAL);
  12127. break;
  12128. case z.GreaterDepth:
  12129. l.depthFunc(l.GREATER);
  12130. break;
  12131. case z.NotEqualDepth:
  12132. l.depthFunc(l.NOTEQUAL);
  12133. break;
  12134. default:
  12135. l.depthFunc(l.LEQUAL)
  12136. }
  12137. else
  12138. l.depthFunc(l.LEQUAL);
  12139. A = e
  12140. }
  12141. }
  12142. ,
  12143. this.setDepthTest = function(e) {
  12144. e ? this.enable(l.DEPTH_TEST) : this.disable(l.DEPTH_TEST)
  12145. }
  12146. ,
  12147. this.setDepthWrite = function(e) {
  12148. C !== e && (l.depthMask(e),
  12149. C = e)
  12150. }
  12151. ,
  12152. this.setColorWrite = function(e) {
  12153. I !== e && (l.colorMask(e, e, e, e),
  12154. I = e)
  12155. }
  12156. ,
  12157. this.setStencilFunc = function(e, t, i) {
  12158. _ === e && b === t && w === i || (l.stencilFunc(e, t, i),
  12159. _ = e,
  12160. b = t,
  12161. w = i)
  12162. }
  12163. ,
  12164. this.setStencilOp = function(e, t, i) {
  12165. T === e && x === t && S === i || (l.stencilOp(e, t, i),
  12166. T = e,
  12167. x = t,
  12168. S = i)
  12169. }
  12170. ,
  12171. this.setStencilTest = function(e) {
  12172. e ? this.enable(l.STENCIL_TEST) : this.disable(l.STENCIL_TEST)
  12173. }
  12174. ,
  12175. this.setStencilWrite = function(e) {
  12176. E !== e && (l.stencilMask(e),
  12177. E = e)
  12178. }
  12179. ,
  12180. this.setFlipSided = function(e) {
  12181. M !== e && (e ? l.frontFace(l.CW) : l.frontFace(l.CCW),
  12182. M = e)
  12183. }
  12184. ,
  12185. this.setLineWidth = function(e) {
  12186. e !== R && (l.lineWidth(e),
  12187. R = e)
  12188. }
  12189. ,
  12190. this.setPolygonOffset = function(e, t, i) {
  12191. e ? this.enable(l.POLYGON_OFFSET_FILL) : this.disable(l.POLYGON_OFFSET_FILL),
  12192. !e || P === t && O === i || (l.polygonOffset(t, i),
  12193. P = t,
  12194. O = i)
  12195. }
  12196. ,
  12197. this.getScissorTest = function() {
  12198. return L
  12199. }
  12200. ,
  12201. this.setScissorTest = function(e) {
  12202. (L = e) ? this.enable(l.SCISSOR_TEST) : this.disable(l.SCISSOR_TEST)
  12203. }
  12204. ,
  12205. this.activeTexture = function(e) {
  12206. void 0 === e && (e = l.TEXTURE0 + D - 1),
  12207. N !== e && (l.activeTexture(e),
  12208. N = e)
  12209. }
  12210. ,
  12211. this.bindTexture = function(e, t) {
  12212. void 0 === N && n.activeTexture();
  12213. var i = F[N];
  12214. void 0 === i && (i = {
  12215. type: void 0,
  12216. texture: void 0
  12217. },
  12218. F[N] = i),
  12219. i.type === e && i.texture === t || (l.bindTexture(e, t),
  12220. i.type = e,
  12221. i.texture = t)
  12222. }
  12223. ,
  12224. this.compressedTexImage2D = function() {
  12225. try {
  12226. l.compressedTexImage2D.apply(l, arguments)
  12227. } catch (e) {
  12228. console.error(e)
  12229. }
  12230. }
  12231. ,
  12232. this.texImage2D = function() {
  12233. try {
  12234. l.texImage2D.apply(l, arguments)
  12235. } catch (e) {
  12236. console.error(e)
  12237. }
  12238. }
  12239. ,
  12240. this.clearColor = function(e, t, i, n) {
  12241. r.set(e, t, i, n),
  12242. !1 === B.equals(r) && (l.clearColor(e, t, i, n),
  12243. B.copy(r))
  12244. }
  12245. ,
  12246. this.clearDepth = function(e) {
  12247. V !== e && (l.clearDepth(e),
  12248. V = e)
  12249. }
  12250. ,
  12251. this.clearStencil = function(e) {
  12252. k !== e && (l.clearStencil(e),
  12253. k = e)
  12254. }
  12255. ,
  12256. this.scissor = function(e) {
  12257. !1 === U.equals(e) && (l.scissor(e.x, e.y, e.z, e.w),
  12258. U.copy(e))
  12259. }
  12260. ,
  12261. this.viewport = function(e) {
  12262. !1 === H.equals(e) && (l.viewport(e.x, e.y, e.z, e.w),
  12263. H.copy(e))
  12264. }
  12265. ,
  12266. this.reset = function() {
  12267. for (var e = 0; e < a.length; e++)
  12268. 1 === a[e] && (l.disableVertexAttribArray(e),
  12269. a[e] = 0);
  12270. t = {},
  12271. N = void 0,
  12272. F = {},
  12273. M = E = C = I = u = h = null
  12274. }
  12275. }
  12276. }
  12277. , {
  12278. three: 217
  12279. }],
  12280. 104: [function(a, h, e) {
  12281. (function(i, e) {
  12282. "use strict";
  12283. function t(e) {
  12284. this.urls = e;
  12285. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12286. this.builder = n.loadProto(t),
  12287. this.decoder = this.builder.build("binary_mesh")
  12288. }
  12289. var s = a("three")
  12290. , n = a("protobufjs")
  12291. , r = a("../util/logger")
  12292. , o = (a("../util/common"),
  12293. a("../util/ajax"))
  12294. , l = a("../objects/Chunk")
  12295. , c = new r(e);
  12296. t.prototype = {
  12297. constructor: t,
  12298. load: function(t, i, n, r) {
  12299. return c.time("download"),
  12300. o.get(t, {
  12301. responseType: "arraybuffer"
  12302. }).done(function(e) {
  12303. c.timeEnd("download"),
  12304. this.parse(e, t, i, n, r)
  12305. }
  12306. .bind(this)).fail(r)
  12307. },
  12308. parse: function(e, t, i, n, r) {
  12309. var o = this.readProtobuf(e);
  12310. if (!o)
  12311. return r();
  12312. try {
  12313. c.time("convert to webgl"),
  12314. this.convertProtobufToSceneObject(o, t, i, n, r),
  12315. c.timeEnd("convert to webgl")
  12316. } catch (e) {
  12317. return c.error("failed parsing .dam"),
  12318. c.error(e.message),
  12319. r()
  12320. }
  12321. },
  12322. readProtobuf: function(e) {
  12323. var t;
  12324. try {
  12325. c.time("parse proto"),
  12326. t = this.decoder.decode(e),
  12327. c.timeEnd("parse proto")
  12328. } catch (e) {
  12329. return c.error("failed parsing proto for .dam"),
  12330. c.error(e.message),
  12331. null
  12332. }
  12333. return t
  12334. },
  12335. convertProtobufToSceneObject: function(e, i, t, n, r) {
  12336. if (0 === e.chunk.length)
  12337. return c.warn("No chunks in damfile..."),
  12338. t([]);
  12339. var o = new s.Matrix4;
  12340. o.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12341. var a = e.chunk.map(function(e) {
  12342. var t = new s.BufferGeometry;
  12343. return t.addAttribute("position", new s.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12344. 0 < e.vertices.uv.length && t.addAttribute("uv", new s.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12345. t.setIndex(new s.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12346. t.applyMatrix(o),
  12347. t.computeBoundingBox(),
  12348. new l({
  12349. geometry: t,
  12350. textureName: e.material_name,
  12351. name: e.chunk_name,
  12352. meshUrl: i
  12353. })
  12354. });
  12355. return a ? t(a) : (c.error(".dam protobuf came out with no chunks..."),
  12356. r())
  12357. }
  12358. },
  12359. h.exports = t
  12360. }
  12361. ).call(this, a("buffer").Buffer, "/js/loaders/DamLoader.js")
  12362. }
  12363. , {
  12364. "../objects/Chunk": 144,
  12365. "../util/ajax": 181,
  12366. "../util/common": 185,
  12367. "../util/logger": 189,
  12368. buffer: 198,
  12369. protobufjs: 214,
  12370. three: 217
  12371. }],
  12372. 105: [function(n, r, e) {
  12373. (function(e) {
  12374. "use strict";
  12375. var t = (n("three"),
  12376. n("../settings"),
  12377. n("../util/browser"),
  12378. n("./DamLoader"))
  12379. , i = n("../util/logger")
  12380. , u = (n("../ab"),
  12381. new i(e));
  12382. r.exports = {
  12383. getLoaders: function() {
  12384. return [["_50k", ".dam", t], ["", ".dam", t]]
  12385. },
  12386. load: function(e, t, i, n, r, o) {
  12387. var a = this.getLoaders()[o = o || 0];
  12388. if (a) {
  12389. var s = a[0]
  12390. , l = a[1]
  12391. , c = new a[2](t)
  12392. , h = t.get(e + s + l);
  12393. h ? (u.debug("Trying " + s + l),
  12394. c.load(h, i, n, function() {
  12395. this.load(e, t, i, n, r, ++o)
  12396. }
  12397. .bind(this))) : (u.debug("Skipping " + l + ", not available"),
  12398. this.load(e, t, i, n, r, ++o))
  12399. } else
  12400. r && r("No suitable model file found...")
  12401. }
  12402. }
  12403. }
  12404. ).call(this, "/js/loaders/ModelLoader.js")
  12405. }
  12406. , {
  12407. "../ab": 3,
  12408. "../settings": 166,
  12409. "../util/browser": 182,
  12410. "../util/logger": 189,
  12411. "./DamLoader": 104,
  12412. three: 217
  12413. }],
  12414. 106: [function(i, n, e) {
  12415. (function(e) {
  12416. "use strict";
  12417. var l = i("../util/common")
  12418. , c = i("../util/texture")
  12419. , h = i("../util/browser")
  12420. , t = i("../util/logger")
  12421. , u = i("../settings")
  12422. , d = new t(e);
  12423. n.exports = {
  12424. load: function(i, n) {
  12425. if (!i.chunks[0] || !i.chunks[0].meshUrl)
  12426. return $.when();
  12427. var r = l.countUnique(i.chunks.map(function(e) {
  12428. return e.textureName
  12429. }))
  12430. , e = -1 !== i.chunks[0].meshUrl.indexOf("_50k") ? "_50k" : ""
  12431. , t = "_50k" == e ? "high" : "low";
  12432. u.minimalMemoryMode && "high" === t && (h.detectSamsungS6() ? (d.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12433. t = "low") : r > u.maxMobileTextures && (d.warn("Model probably too large for mobile, turning down quality."),
  12434. t = "low"));
  12435. var o = i.data.job.uuid + e + "_texture_jpg_" + t + "/"
  12436. , a = $.Deferred()
  12437. , s = 0;
  12438. return i.chunks.forEach(function(e) {
  12439. if (!e.material.map && e.textureName) {
  12440. var t = i.urls.get(o + e.textureName);
  12441. e.setTextureMap(c.load(t, function(e, t) {
  12442. e || (n.push(t),
  12443. s++,
  12444. a.notify(s, r),
  12445. s === r && a.resolve())
  12446. }
  12447. .bind(this, c.isLoaded(t))))
  12448. }
  12449. }),
  12450. a.promise()
  12451. }
  12452. }
  12453. }
  12454. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12455. }
  12456. , {
  12457. "../settings": 166,
  12458. "../util/browser": 182,
  12459. "../util/common": 185,
  12460. "../util/logger": 189,
  12461. "../util/texture": 194
  12462. }],
  12463. 107: [function(s, l, e) {
  12464. (function(n, e) {
  12465. "use strict";
  12466. function t(e) {
  12467. this.model = e,
  12468. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12469. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12470. var t = n("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", "base64")
  12471. , i = r.loadProto(t);
  12472. this.decoder = i.build("VisionModeldata")
  12473. }
  12474. var r = s("protobufjs")
  12475. , i = s("../util/ajax")
  12476. , o = (s("../util/common"),
  12477. s("../util/math"))
  12478. , a = new (s("../util/logger"))(e);
  12479. t.prototype.load = function() {
  12480. return this.modelDataPath ? (a.info("Using vision.modeldata"),
  12481. this.loadVisionModelData()) : this.sweepLocationsPath ? (a.warn("Using sweep_locations.csv"),
  12482. this.loadSweepLocationsCSV()) : (a.warn("No sweep file found"),
  12483. $.when([]))
  12484. }
  12485. ,
  12486. t.prototype.loadVisionModelData = function() {
  12487. return i.get(this.modelDataPath, {
  12488. responseType: "arraybuffer"
  12489. }).then(function(e) {
  12490. var t;
  12491. try {
  12492. t = this.decoder.decode(e)
  12493. } catch (e) {
  12494. return a.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12495. this.loadSweepLocationsCSV()
  12496. }
  12497. var i = t.sweepLocations.map(function(e) {
  12498. return {
  12499. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12500. position: {
  12501. x: e.pose.translation.x,
  12502. y: e.pose.translation.y,
  12503. z: e.pose.translation.z
  12504. },
  12505. quaternion: {
  12506. x: e.pose.rotation.x,
  12507. y: e.pose.rotation.y,
  12508. z: e.pose.rotation.z,
  12509. w: e.pose.rotation.w
  12510. },
  12511. puck: {
  12512. x: e.puck.x,
  12513. y: e.puck.y,
  12514. z: e.puck.z
  12515. },
  12516. floor: e.group,
  12517. neighbours: e.visibles,
  12518. alignmentType: e.alignment_type
  12519. }
  12520. }).map(function(e) {
  12521. return e.position = o.convertVisionVector(e.position),
  12522. e.quaternion = o.convertVisionQuaternion(e.quaternion),
  12523. e.puck = o.convertVisionVector(e.puck),
  12524. e
  12525. });
  12526. return i.forEach(function(e) {
  12527. if(e.neighbours.find(a=>a==-1)){
  12528. console.log('%c neighbours 存在-1 ' +e.uuid ,"color:#f00")
  12529. }
  12530. e.neighbours = e.neighbours.filter(e=>i[e])
  12531. e.neighbours = e.neighbours.map(function(e) {
  12532. return i[e].uuid
  12533. })
  12534. }),
  12535. i
  12536. }
  12537. .bind(this), function() {
  12538. return a.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12539. this.loadSweepLocationsCSV()
  12540. }
  12541. .bind(this))
  12542. }
  12543. ,
  12544. t.prototype.loadSweepLocationsCSV = function() {
  12545. return i.get(this.sweepLocationsPath).then(function(e) {
  12546. return e.split("\n").map(function(e) {
  12547. return e.split(", ")
  12548. }).filter(function(e) {
  12549. return 1 < e.length
  12550. }).map(function(e) {
  12551. return {
  12552. uuid: e[0],
  12553. position: {
  12554. x: parseFloat(e[1]),
  12555. y: parseFloat(e[2]),
  12556. z: parseFloat(e[3])
  12557. },
  12558. quaternion: {
  12559. x: parseFloat(e[4]),
  12560. y: parseFloat(e[5]),
  12561. z: parseFloat(e[6]),
  12562. w: parseFloat(e[7])
  12563. }
  12564. }
  12565. }).map(function(e) {
  12566. return e.position = o.convertVisionVector(e.position),
  12567. e.quaternion = o.convertVisionQuaternion(e.quaternion),
  12568. e
  12569. })
  12570. }).fail(function() {
  12571. a.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12572. })
  12573. }
  12574. ,
  12575. l.exports = t
  12576. }
  12577. ).call(this, s("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12578. }
  12579. , {
  12580. "../util/ajax": 181,
  12581. "../util/common": 185,
  12582. "../util/logger": 189,
  12583. "../util/math": 190,
  12584. buffer: 198,
  12585. protobufjs: 214
  12586. }],
  12587. 108: [function(s, l, e) {
  12588. (function(e) {
  12589. "use strict";
  12590. function t() {
  12591. this.locale = null
  12592. }
  12593. var i = s("../settings")
  12594. , n = s("../util/common")
  12595. , r = s("../util/logger")
  12596. , o = s("../enum/Locale")
  12597. , a = new r(e);
  12598. t.prototype.init = function() {
  12599. var e;
  12600. switch (i.languageTag) {
  12601. case null:
  12602. case "en":
  12603. case o.EN_US:
  12604. this.locale = o.EN_US,
  12605. e = s("./strings-en-US");
  12606. break;
  12607. case "es":
  12608. case o.ES_MX:
  12609. this.locale = o.ES_MX,
  12610. e = s("./strings-es-MX");
  12611. break;
  12612. case "fr":
  12613. case o.FR_FR:
  12614. this.locale = o.FR_FR,
  12615. e = s("./strings-fr-FR");
  12616. break;
  12617. case "de":
  12618. case o.DE_DE:
  12619. this.locale = o.DE_DE,
  12620. e = s("./strings-de-DE");
  12621. break;
  12622. case "ru":
  12623. case o.RU_RU:
  12624. this.locale = o.RU_RU,
  12625. e = s("./strings-ru-RU");
  12626. break;
  12627. case "cn":
  12628. case o.CN_CN:
  12629. this.locale = o.CN_CN,
  12630. e = s("./strings-cn-CN");
  12631. break;
  12632. case "jp":
  12633. case o.JP_JP:
  12634. this.locale = o.JP_JP,
  12635. e = s("./strings-jp-JP");
  12636. break;
  12637. default:
  12638. a.info("Unsupported language tag, defaulting to 'en-US'"),
  12639. this.locale = o.EN_US,
  12640. e = s("./strings-en-US")
  12641. }
  12642. a.info("Using locale '" + this.locale + "'"),
  12643. n.extendObject(this, e)
  12644. }
  12645. ,
  12646. t.prototype.localizeGUI = function() {
  12647. var e = document.querySelector("#gui-parent");
  12648. this.localizeTree(e),
  12649. this.localizeLoadingText()
  12650. }
  12651. ,
  12652. t.prototype.localizeLoadingText = function() {
  12653. document.querySelector("#help-dialog").classList.add(this.locale),
  12654. document.querySelector("#interaction-modal").classList.add(this.locale),
  12655. document.querySelector("#gui").classList.add(this.locale)
  12656. }
  12657. ,
  12658. t.prototype.localizeTree = function(e) {
  12659. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  12660. if (e.nodeType === Node.TEXT_NODE)
  12661. (t = e.data.match(n)) && (i = t[1],
  12662. e.data = this.localizeText(i) || i);
  12663. else if (e.nodeType === Node.ELEMENT_NODE) {
  12664. var r = e.getAttribute("title");
  12665. r && ((t = r.match(n)) && (i = t[1],
  12666. e.setAttribute("title", this.localizeText(i) || i)))
  12667. }
  12668. for (e = e.firstChild; e; )
  12669. this.localizeTree(e),
  12670. e = e.nextSibling
  12671. }
  12672. ,
  12673. t.prototype.localizeText = function(e) {
  12674. var t = this[e];
  12675. return t || this.locale === o.EN_US || (a.warn("Localization key '" + e + "' not available for locale '" + this.locale + "', defaulting to English."),
  12676. t = s("./strings-en-US")[e]),
  12677. t || a.warn("Localization key '" + e + "' not available for locale 'en-US'"),
  12678. t
  12679. }
  12680. ,
  12681. l.exports = new t
  12682. }
  12683. ).call(this, "/js/localization/localize.js")
  12684. }
  12685. , {
  12686. "../enum/Locale": 31,
  12687. "../settings": 166,
  12688. "../util/common": 185,
  12689. "../util/logger": 189,
  12690. "./strings-cn-CN": 109,
  12691. "./strings-de-DE": 110,
  12692. "./strings-en-US": 111,
  12693. "./strings-es-MX": 112,
  12694. "./strings-fr-FR": 113,
  12695. "./strings-jp-JP": 114,
  12696. "./strings-ru-RU": 115
  12697. }],
  12698. 109: [function(e, t, i) {
  12699. "use strict";
  12700. t.exports = {
  12701. PAGE_TITLE: "",
  12702. LOADING: "正在加载",
  12703. PRESENTED_BY_CAPS: "呈现者:",
  12704. POWERED_BY: "技术支持:",
  12705. POWERED_BY_CAPS: "技术支持:",
  12706. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12707. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12708. PRESENTED_BY: "呈现者:",
  12709. MORE: "更多 ",
  12710. LESS: "更少 ",
  12711. TAG_CONTENT: "tag™ 内容",
  12712. SHOW: "显示",
  12713. HIDE: "隐藏",
  12714. DOLLHOUSE: "场景屋",
  12715. FLOOR_PLAN: "楼层平面图",
  12716. OPEN_HIGHLIGHTS: "打开精彩片段",
  12717. CLOSE_HIGHLIGHTS: "关闭",
  12718. PREVIOUS: "上一个",
  12719. PLAY: "播放",
  12720. PAUSE: "暂停",
  12721. NEXT: "下一个",
  12722. EXPLORE_3D_SPACE: "探索 3D 空间",
  12723. VIEW_DOLLHOUSE: "观看场景屋",
  12724. SOCIAL_SHARING: "分享这个空间",
  12725. VIEW_IN_VR: "以 VR 观看",
  12726. VIEW_FULLSCREEN: "全屏观看",
  12727. EXIT_FULLSCREEN: " 退出全屏",
  12728. ZOOM_IN: "放大",
  12729. ZOOM_OUT: "缩小",
  12730. FLOOR_NAME: "楼层",
  12731. FLOOR_ALL: "ALL",
  12732. FLOOR_Lang: ["Floor", ""],
  12733. TERMS: "条款",
  12734. PORT_TERMS: "port 条款",
  12735. TERMS_OF_USE: "使用条款",
  12736. CLOSE_TERMS: "关闭",
  12737. TERMS_TEXT_FILE: "terms-cn-CN.html",
  12738. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  12739. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  12740. WEBVR_ENTER_WEBVR: "进入 VR",
  12741. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  12742. WEBVR_LEARN_MORE: "了解更多",
  12743. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  12744. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  12745. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  12746. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  12747. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  12748. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  12749. VR_LEARN_MORE_CAPS: "了解更多",
  12750. VR_PREVIOUS_CAPS: "上一个’,",
  12751. VR_NEXT_CAPS: "下一个",
  12752. VR_GOT_IT_CAPS: "明白了",
  12753. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  12754. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  12755. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  12756. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  12757. VR_WHAT_YOU_NEED: "关于...您需要什么",
  12758. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  12759. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  12760. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  12761. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  12762. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  12763. VR_GOOGLE_DAYDREAM: "Google Daydream",
  12764. VR_APP: "port VR 应用程序",
  12765. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  12766. VR_COMPATIBLE_IPHONES_1: "iPhones",
  12767. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  12768. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  12769. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  12770. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  12771. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  12772. VR_ANDROID_DVICES: "Android 设备",
  12773. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  12774. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  12775. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  12776. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  12777. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  12778. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  12779. VR_DOWNLOAD_HERE: "在此下载",
  12780. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  12781. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  12782. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  12783. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  12784. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  12785. SHARE_TO: "分享到",
  12786. SHARE_LINK: "直接链接",
  12787. SHARE_EXPLORE: "探索",
  12788. SHARE_AT: "在",
  12789. SHARE_WITH: "使用",
  12790. SHARE_3D: "以 3D",
  12791. SHARE_COPIED: "已复制!",
  12792. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  12793. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  12794. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  12795. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  12796. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  12797. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  12798. ERROR_GENERIC_ACTIONS_3: " 或",
  12799. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  12800. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  12801. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  12802. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  12803. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  12804. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  12805. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  12806. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  12807. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  12808. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  12809. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  12810. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  12811. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  12812. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  12813. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  12814. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  12815. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  12816. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  12817. LINK_TO_LOCATION: "地点链接",
  12818. MENU_COPY: "复制",
  12819. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  12820. ROTATE: "旋转",
  12821. MOVE: "移动",
  12822. INSIDE: "内部",
  12823. ZOOM: "缩放",
  12824. HELP: "小帮手",
  12825. HELP_NAVIGATION_TAB: "导航",
  12826. HELP_MORE_HELP_TAB: "更多帮助",
  12827. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  12828. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  12829. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  12830. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  12831. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  12832. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  12833. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  12834. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  12835. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  12836. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  12837. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  12838. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  12839. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  12840. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  12841. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  12842. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  12843. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  12844. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  12845. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  12846. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  12847. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  12848. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  12849. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  12850. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  12851. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  12852. HELP_MORE_HLR_A: "精彩片段集锦",
  12853. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  12854. HELP_MORE_DOLLHOUSE_A: "场景屋",
  12855. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  12856. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  12857. HELP_MORE_FLOORS_A: "楼层选择器",
  12858. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  12859. HELP_MORE_TAG_A: "tag™ 贴文",
  12860. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  12861. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  12862. HELP_MORE_ZOOM_A: "缩放控件",
  12863. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  12864. HELP_MORE_TOUR_A: "导览控件",
  12865. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  12866. HELP_MORE_INSIDE_A: "内部视图",
  12867. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  12868. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  12869. HELP_MORE_VR_A: "VR 模式",
  12870. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  12871. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  12872. HELP_MORE_360_A: "360° 视图",
  12873. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  12874. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  12875. HELP_MORE_FULLSCREEN_A: "全屏",
  12876. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  12877. CLOSE: "关闭"
  12878. }
  12879. }
  12880. , {}],
  12881. 110: [function(e, t, i) {
  12882. "use strict";
  12883. t.exports = {
  12884. PAGE_TITLE: "",
  12885. LOADING: "Lädt",
  12886. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  12887. POWERED_BY: "Angetrieben von",
  12888. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  12889. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  12890. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  12891. PRESENTED_BY: "Präsentiert von ",
  12892. MORE: "Mehr ",
  12893. LESS: "Weniger ",
  12894. TAG_CONTENT: "tag™ Inhalt",
  12895. SHOW: "Anzeigen",
  12896. HIDE: "Verbergen",
  12897. DOLLHOUSE: "Puppenhaus",
  12898. FLOOR_PLAN: "Grundriss",
  12899. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  12900. CLOSE_HIGHLIGHTS: "Schließen",
  12901. PREVIOUS: "Vorheriges",
  12902. PLAY: "Abspielen",
  12903. PAUSE: "Pausieren",
  12904. NEXT: "Nächstes",
  12905. EXPLORE_3D_SPACE: "Innenraum betreten",
  12906. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  12907. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  12908. VIEW_IN_VR: "In VR ansehen",
  12909. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  12910. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  12911. ZOOM_IN: "Vergrößern",
  12912. ZOOM_OUT: "Verkleinern",
  12913. FLOOR_NAME: "Etage ",
  12914. FLOOR_ALL: "Alle",
  12915. TERMS: "Bedingungen",
  12916. PORT_TERMS: "port Bedingungen",
  12917. TERMS_OF_USE: "Nutzungsbedingungen",
  12918. TERMS_TEXT_FILE: "terms-de-DE.html",
  12919. CLOSE_TERMS: "Schließen",
  12920. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  12921. HELP: "Hilfe",
  12922. HELP_NAVIGATION_TAB: "Navigation",
  12923. HELP_MORE_HELP_TAB: "Hilfe-Details",
  12924. CLOSE: "Schließen",
  12925. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  12926. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  12927. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  12928. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  12929. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  12930. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  12931. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  12932. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  12933. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  12934. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  12935. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  12936. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  12937. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  12938. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  12939. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  12940. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  12941. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  12942. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  12943. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  12944. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  12945. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  12946. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  12947. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  12948. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  12949. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  12950. HELP_MORE_HLR_A: "Liste das Highlight",
  12951. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  12952. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  12953. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  12954. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  12955. HELP_MORE_FLOORS_A: "Etage auswählen",
  12956. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  12957. HELP_MORE_TAG_A: "tag™ Posts",
  12958. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  12959. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  12960. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  12961. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  12962. HELP_MORE_TOUR_A: "Tour Steuerung",
  12963. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  12964. HELP_MORE_INSIDE_A: "Innenansicht",
  12965. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  12966. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  12967. HELP_MORE_VR_A: "VR Modus",
  12968. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  12969. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  12970. HELP_MORE_360_A: "360° Views Ansicht ",
  12971. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  12972. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  12973. HELP_MORE_FULLSCREEN_A: "Vollbild",
  12974. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  12975. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  12976. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  12977. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  12978. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  12979. WEBVR_LEARN_MORE: "Mehr Infos",
  12980. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  12981. WEBVR_DAYDREAM_VIEW: "Daydream View",
  12982. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  12983. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  12984. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  12985. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  12986. VR_GOOGLE_DAYDREAM: "Google Daydream",
  12987. VR_APP: "port VR App",
  12988. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  12989. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  12990. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  12991. VR_APP_FOR_ANDROID: "port VR app für Android",
  12992. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  12993. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  12994. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  12995. VR_PREVIOUS_CAPS: "ZURÜCK",
  12996. VR_NEXT_CAPS: "WEITER",
  12997. VR_GOT_IT_CAPS: "VERSTANDEN",
  12998. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  12999. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13000. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13001. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13002. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13003. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13004. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13005. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13006. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13007. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13008. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13009. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13010. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13011. VR_ANDROID_DVICES: "Android Geräte",
  13012. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13013. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13014. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13015. VR_DOWNLOAD_HERE: "Hier runterladen",
  13016. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13017. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13018. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13019. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13020. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13021. SHARE_TO: "Teilen auf",
  13022. SHARE_LINK: "Direkter Link",
  13023. SHARE_EXPLORE: "Umsehen",
  13024. SHARE_AT: "auf",
  13025. SHARE_WITH: "mit",
  13026. SHARE_3D: "in 3D",
  13027. SHARE_COPIED: "Kopiert!",
  13028. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13029. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13030. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13031. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13032. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13033. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13034. ERROR_GENERIC_ACTIONS_3: " oder ",
  13035. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13036. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13037. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13038. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13039. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13040. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13041. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13042. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13043. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13044. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13045. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13046. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13047. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13048. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13049. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13050. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13051. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13052. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13053. LINK_TO_LOCATION: "Link zu",
  13054. MENU_COPY: "Kopieren",
  13055. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13056. ROTATE: "Drehen",
  13057. INSIDE: "Drinnen",
  13058. MOVE: "Bewegen",
  13059. ZOOM: "Vergrößern"
  13060. }
  13061. }
  13062. , {}],
  13063. 111: [function(e, t, i) {
  13064. "use strict";
  13065. t.exports = {
  13066. PAGE_TITLE: "",
  13067. LOADING: "Loading",
  13068. PRESENTED_BY_CAPS: "PRESENTED BY",
  13069. POWERED_BY: "powered by ",
  13070. POWERED_BY_CAPS: "POWERED BY",
  13071. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13072. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13073. PRESENTED_BY: "Presented by ",
  13074. MORE: "More ",
  13075. LESS: "Less ",
  13076. TAG_CONTENT: "tag™ Content",
  13077. SHOW: "Show",
  13078. HIDE: "Hide",
  13079. DOLLHOUSE: "Dollhouse",
  13080. FLOOR_PLAN: "Floor plan",
  13081. OPEN_HIGHLIGHTS: "Open Highlights",
  13082. CLOSE_HIGHLIGHTS: "Close",
  13083. PREVIOUS: "Previous",
  13084. PLAY: "Play",
  13085. PAUSE: "Pause",
  13086. NEXT: "Next",
  13087. EXPLORE_3D_SPACE: "Explore 3D Space",
  13088. VIEW_DOLLHOUSE: "View dollhouse",
  13089. SOCIAL_SHARING: "Share this Space",
  13090. VIEW_IN_VR: "View in VR",
  13091. VIEW_FULLSCREEN: "全屏",
  13092. EXIT_FULLSCREEN: "退出全屏",
  13093. ZOOM_IN: "Zoom in",
  13094. ZOOM_OUT: "Zoom out",
  13095. FLOOR_NAME: "Floor ",
  13096. FLOOR_ALL: "全部",
  13097. TERMS: "Terms",
  13098. PORT_TERMS: "port terms",
  13099. TERMS_OF_USE: "Terms of Use",
  13100. TERMS_TEXT_FILE: "terms-en-US.html",
  13101. CLOSE_TERMS: "Close",
  13102. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13103. HELP: "Help",
  13104. HELP_NAVIGATION_TAB: "Navigation",
  13105. HELP_MORE_HELP_TAB: "More Help",
  13106. CLOSE: "Close",
  13107. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13108. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13109. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13110. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13111. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13112. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13113. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13114. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13115. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13116. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13117. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13118. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13119. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13120. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13121. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13122. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13123. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13124. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13125. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13126. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13127. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13128. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13129. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13130. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13131. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13132. HELP_MORE_HLR_A: "Highlight Reel",
  13133. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13134. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13135. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13136. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13137. HELP_MORE_FLOORS_A: "Floor Selector",
  13138. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13139. HELP_MORE_TAG_A: "tag™ Posts",
  13140. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13141. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13142. HELP_MORE_ZOOM_A: "Zoom Controls",
  13143. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13144. HELP_MORE_TOUR_A: "Tour Controls",
  13145. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13146. HELP_MORE_INSIDE_A: "Inside View",
  13147. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13148. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13149. HELP_MORE_VR_A: "VR Mode",
  13150. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13151. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13152. HELP_MORE_360_A: "360° Views",
  13153. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13154. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13155. HELP_MORE_FULLSCREEN_A: "Full screen",
  13156. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13157. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13158. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13159. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13160. WEBVR_ENTER_WEBVR: "ENTER VR",
  13161. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13162. WEBVR_LEARN_MORE: "Learn more",
  13163. WEBVR_VIEW_SPACE: "View Space in VR",
  13164. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13165. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13166. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13167. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13168. VR_PREVIOUS_CAPS: "PREVIOUS",
  13169. VR_NEXT_CAPS: "NEXT",
  13170. VR_GOT_IT_CAPS: "GOT IT",
  13171. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13172. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13173. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13174. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13175. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13176. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13177. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13178. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13179. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13180. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13181. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13182. VR_APP: "port VR App",
  13183. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13184. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13185. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13186. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13187. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13188. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13189. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13190. VR_ANDROID_DVICES: "Android Devices",
  13191. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13192. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13193. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13194. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13195. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13196. VR_APP_OPEN: "Open with the port VR app instead",
  13197. VR_DOWNLOAD_HERE: "Download here",
  13198. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13199. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13200. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13201. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13202. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13203. SHARE_TO: "Share to",
  13204. SHARE_LINK: "Direct Link",
  13205. SHARE_EXPLORE: "Explore ",
  13206. SHARE_AT: "at",
  13207. SHARE_WITH: "with",
  13208. SHARE_3D: " in 3D",
  13209. SHARE_COPIED: "Copied!",
  13210. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13211. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13212. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13213. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13214. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13215. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13216. ERROR_GENERIC_ACTIONS_3: " or ",
  13217. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13218. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13219. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13220. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13221. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13222. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13223. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13224. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13225. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13226. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13227. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13228. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13229. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13230. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13231. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13232. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13233. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13234. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13235. LINK_TO_LOCATION: "Link to location",
  13236. MENU_COPY: "Copy",
  13237. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13238. ROTATE: "Rotate",
  13239. INSIDE: "Inside",
  13240. MOVE: "Move",
  13241. ZOOM: "Zoom"
  13242. }
  13243. }
  13244. , {}],
  13245. 112: [function(e, t, i) {
  13246. "use strict";
  13247. t.exports = {
  13248. PAGE_TITLE: "",
  13249. LOADING: "Cargando",
  13250. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13251. POWERED_BY: "potenciando por ",
  13252. POWERED_BY_CAPS: "POTENCIADO POR ",
  13253. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13254. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13255. PRESENTED_BY: "Presentado por ",
  13256. MORE: "Más ",
  13257. LESS: "Menos ",
  13258. TAG_CONTENT: "Contenido de tag™",
  13259. SHOW: "Mostrar",
  13260. HIDE: "Ocultar",
  13261. DOLLHOUSE: "Dollhouse",
  13262. FLOOR_PLAN: "Planos",
  13263. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13264. CLOSE_HIGHLIGHTS: "Cerrar",
  13265. PREVIOUS: "Anterior",
  13266. PLAY: "Play",
  13267. PAUSE: "Pausa",
  13268. NEXT: "Siguiente",
  13269. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13270. VIEW_DOLLHOUSE: "Ver dollhouse",
  13271. SOCIAL_SHARING: "Compartir este espacio",
  13272. VIEW_IN_VR: "Ver en realidad virtual",
  13273. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13274. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13275. ZOOM_IN: "Acercar",
  13276. ZOOM_OUT: "Alejar",
  13277. FLOOR_NAME: "Piso ",
  13278. FLOOR_ALL: "Todas",
  13279. TERMS: "Condiciones",
  13280. PORT_TERMS: "port términos de uso",
  13281. TERMS_OF_USE: "Términos de uso",
  13282. TERMS_TEXT_FILE: "terms-es-MX.html",
  13283. CLOSE_TERMS: "Cerrar",
  13284. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13285. HELP: "Ayuda",
  13286. HELP_NAVIGATION_TAB: "Navegación",
  13287. HELP_MORE_HELP_TAB: "Más Ayuda",
  13288. CLOSE: "Cerrar",
  13289. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13290. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13291. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13292. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13293. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13294. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13295. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13296. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13297. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13298. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13299. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13300. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13301. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13302. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13303. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13304. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13305. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13306. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13307. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13308. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13309. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13310. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13311. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13312. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13313. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13314. HELP_MORE_HLR_A: "Galería destacada",
  13315. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13316. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13317. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13318. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13319. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13320. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13321. HELP_MORE_TAG_A: "tag™ Posts",
  13322. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13323. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13324. HELP_MORE_ZOOM_A: "Controles de zoom",
  13325. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13326. HELP_MORE_TOUR_A: "Controles de recorrido",
  13327. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13328. HELP_MORE_INSIDE_A: "Vista interior",
  13329. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13330. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13331. HELP_MORE_VR_A: "Modo de realidad virtual",
  13332. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13333. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13334. HELP_MORE_360_A: "360° Views",
  13335. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13336. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13337. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13338. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13339. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13340. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13341. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13342. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13343. WEBVR_LEARN_MORE: "Más información",
  13344. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13345. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13346. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13347. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13348. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13349. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13350. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13351. VR_APP: "port VR App",
  13352. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13353. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13354. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13355. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13356. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13357. VR_PREVIOUS_CAPS: "ANTERIOR",
  13358. VR_NEXT_CAPS: "SIGUIENTE",
  13359. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13360. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13361. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13362. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13363. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13364. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13365. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13366. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13367. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13368. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13369. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13370. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13371. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13372. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13373. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13374. VR_ANDROID_DVICES: "Dispositivos Android",
  13375. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13376. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13377. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13378. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13379. VR_DOWNLOAD_HERE: "Descargar aquí",
  13380. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13381. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13382. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13383. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13384. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13385. SHARE_TO: "Compartir en",
  13386. SHARE_LINK: "Enlace directo",
  13387. SHARE_EXPLORE: "Explorar ",
  13388. SHARE_AT: "en",
  13389. SHARE_WITH: "con",
  13390. SHARE_3D: " en 3D",
  13391. SHARE_COPIED: "¡Copiado!",
  13392. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13393. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13394. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13395. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13396. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13397. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13398. ERROR_GENERIC_ACTIONS_3: " o ",
  13399. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13400. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13401. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13402. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13403. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13404. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13405. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13406. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13407. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13408. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13409. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13410. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13411. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13412. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13413. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13414. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13415. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13416. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13417. LINK_TO_LOCATION: "Enlace a la ubicación",
  13418. MENU_COPY: "Copiar",
  13419. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13420. ROTATE: "Girar",
  13421. INSIDE: "Interior",
  13422. MOVE: "Moverse",
  13423. ZOOM: "Acercar o alejar"
  13424. }
  13425. }
  13426. , {}],
  13427. 113: [function(e, t, i) {
  13428. "use strict";
  13429. t.exports = {
  13430. PAGE_TITLE: "",
  13431. LOADING: "Chargement",
  13432. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13433. POWERED_BY: "alimenté par ",
  13434. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13435. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13436. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13437. PRESENTED_BY: "Présenté par ",
  13438. MORE: "Plus ",
  13439. LESS: "Moins ",
  13440. TAG_CONTENT: "Contenu tag™",
  13441. SHOW: "Montrer",
  13442. HIDE: "Cacher",
  13443. DOLLHOUSE: "Dollhouse",
  13444. FLOOR_PLAN: "Plan de sol",
  13445. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13446. CLOSE_HIGHLIGHTS: "Fermer",
  13447. PREVIOUS: "Précédent",
  13448. PLAY: "Lecture",
  13449. PAUSE: "Pause",
  13450. NEXT: "Suivant",
  13451. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13452. VIEW_DOLLHOUSE: "Voir dollhouse",
  13453. SOCIAL_SHARING: "Partager cet espace",
  13454. VIEW_IN_VR: "Voir en VR",
  13455. VIEW_FULLSCREEN: "Plein écran",
  13456. EXIT_FULLSCREEN: "Fermer plein écran",
  13457. ZOOM_IN: "Zoom avant",
  13458. ZOOM_OUT: "Zoom arrière",
  13459. FLOOR_NAME: "Étage ",
  13460. FLOOR_ALL: "Tous",
  13461. TERMS: "Mentions légales",
  13462. PORT_TERMS: "port mentions légales",
  13463. TERMS_OF_USE: "Conditions d'utilisation",
  13464. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13465. CLOSE_TERMS: "Fermer",
  13466. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13467. HELP: "Aide",
  13468. HELP_NAVIGATION_TAB: "Navigation",
  13469. HELP_MORE_HELP_TAB: "Aide",
  13470. CLOSE: "Fermer",
  13471. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13472. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13473. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13474. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13475. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13476. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13477. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13478. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13479. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13480. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13481. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13482. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13483. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13484. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13485. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13486. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13487. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13488. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13489. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13490. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13491. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13492. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13493. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13494. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13495. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13496. HELP_MORE_HLR_A: "Carrousel",
  13497. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13498. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13499. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13500. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13501. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13502. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13503. HELP_MORE_TAG_A: "tag™ Posts",
  13504. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13505. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13506. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13507. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13508. HELP_MORE_TOUR_A: "Commandes de la visite",
  13509. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13510. HELP_MORE_INSIDE_A: "Vue intérieure",
  13511. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13512. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13513. HELP_MORE_VR_A: "Mode RV",
  13514. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13515. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13516. HELP_MORE_360_A: "Vues 360°",
  13517. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13518. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13519. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13520. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13521. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13522. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13523. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13524. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13525. WEBVR_LEARN_MORE: "En savoir plus",
  13526. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13527. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13528. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13529. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13530. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13531. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13532. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13533. VR_NEXT_CAPS: "SUIVANT",
  13534. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13535. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13536. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13537. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13538. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13539. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13540. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13541. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13542. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13543. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13544. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13545. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13546. VR_APP: "port VR App",
  13547. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13548. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13549. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13550. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13551. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13552. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13553. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13554. VR_ANDROID_DVICES: "Appareils Android",
  13555. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13556. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13557. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13558. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13559. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13560. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13561. VR_DOWNLOAD_HERE: "Télécharger ici",
  13562. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13563. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13564. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13565. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13566. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13567. SHARE_TO: "Partager sur",
  13568. SHARE_LINK: "Lien direct",
  13569. SHARE_EXPLORE: "Explorer ",
  13570. SHARE_AT: "à",
  13571. SHARE_WITH: "avec",
  13572. SHARE_3D: " en 3D",
  13573. SHARE_COPIED: "Copié!",
  13574. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13575. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13576. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13577. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13578. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13579. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13580. ERROR_GENERIC_ACTIONS_3: " ou ",
  13581. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13582. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13583. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13584. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13585. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13586. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13587. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13588. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13589. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13590. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13591. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13592. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13593. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13594. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13595. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13596. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13597. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13598. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13599. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13600. MENU_COPY: "Copie",
  13601. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13602. ROTATE: "Faire pivoter",
  13603. INSIDE: "Intérieure",
  13604. MOVE: "Se déplacer",
  13605. ZOOM: "Zoom"
  13606. }
  13607. }
  13608. , {}],
  13609. 114: [function(e, t, i) {
  13610. "use strict";
  13611. t.exports = {
  13612. PAGE_TITLE: "",
  13613. LOADING: "読み込み中",
  13614. PRESENTED_BY_CAPS: "PRESENTED BY",
  13615. POWERED_BY: "powered by",
  13616. POWERED_BY_CAPS: "POWERED BY",
  13617. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13618. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13619. PRESENTED_BY: "Presented by ",
  13620. MORE: "全て表示 ",
  13621. LESS: "閉じる ",
  13622. TAG_CONTENT: "tag™コンテンツ ",
  13623. SHOW: "表示",
  13624. HIDE: "非表示",
  13625. DOLLHOUSE: "ドールハウス",
  13626. FLOOR_PLAN: "フロアプラン",
  13627. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13628. CLOSE_HIGHLIGHTS: "閉じる",
  13629. PREVIOUS: "前へ",
  13630. PLAY: "再生",
  13631. PAUSE: "一時停止",
  13632. NEXT: "次へ",
  13633. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13634. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13635. SOCIAL_SHARING: "このSpaceを共有する",
  13636. VIEW_IN_VR: "VRで表示",
  13637. VIEW_FULLSCREEN: "フルスクリーン表示",
  13638. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  13639. ZOOM_IN: "ズームイン",
  13640. ZOOM_OUT: "ズームアウト",
  13641. FLOOR_NAME: "フロア ",
  13642. FLOOR_ALL: "すべて",
  13643. TERMS: "規約",
  13644. PORT_TERMS: "port規約",
  13645. TERMS_OF_USE: "利用規約",
  13646. CLOSE_TERMS: "閉じる",
  13647. TERMS_TEXT_FILE: "terms-jp-JP.html",
  13648. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  13649. WEBVR_FOR_DAYDREAM: "Daydream View用",
  13650. WEBVR_ENTER_WEBVR: "VRに入る",
  13651. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  13652. WEBVR_LEARN_MORE: "もっと詳しく",
  13653. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  13654. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13655. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  13656. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  13657. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  13658. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  13659. VR_LEARN_MORE_CAPS: "もっと詳しく",
  13660. VR_PREVIOUS_CAPS: "前へ",
  13661. VR_NEXT_CAPS: "次へ",
  13662. VR_GOT_IT_CAPS: "了解",
  13663. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  13664. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  13665. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  13666. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  13667. VR_WHAT_YOU_NEED: "必要なもの",
  13668. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  13669. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  13670. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  13671. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  13672. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13673. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13674. VR_APP: "port VRアプリ",
  13675. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13676. VR_COMPATIBLE_IPHONES_1: "iPhone",
  13677. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  13678. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  13679. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  13680. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  13681. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  13682. VR_ANDROID_DVICES: "Androidデバイス",
  13683. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  13684. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  13685. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  13686. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  13687. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  13688. VR_APP_OPEN: "port VRアプリで開く",
  13689. VR_DOWNLOAD_HERE: "ここからダウンロード",
  13690. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  13691. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  13692. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  13693. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  13694. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  13695. SHARE_TO: "共有先",
  13696. SHARE_LINK: "ダイレクトリンク",
  13697. SHARE_EXPLORE: "探索",
  13698. SHARE_AT: "場所",
  13699. SHARE_WITH: "使用アプリ",
  13700. SHARE_3D: "3Dで",
  13701. SHARE_COPIED: "コピーされました!",
  13702. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  13703. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  13704. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  13705. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  13706. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  13707. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  13708. ERROR_GENERIC_ACTIONS_3: "または",
  13709. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  13710. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  13711. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  13712. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  13713. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  13714. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  13715. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  13716. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  13717. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  13718. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  13719. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  13720. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  13721. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  13722. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  13723. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  13724. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  13725. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  13726. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  13727. LINK_TO_LOCATION: "ロケーションへのリンク",
  13728. MENU_COPY: "コピー",
  13729. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  13730. ROTATE: "回転",
  13731. MOVE: "移動",
  13732. INSIDE: "内側",
  13733. ZOOM: "ズーム",
  13734. HELP: "ヘルプ",
  13735. HELP_NAVIGATION_TAB: "ナビゲーション",
  13736. HELP_MORE_HELP_TAB: "その他のヘルプ",
  13737. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  13738. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  13739. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13740. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  13741. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  13742. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  13743. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  13744. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  13745. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  13746. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  13747. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13748. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  13749. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  13750. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  13751. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13752. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  13753. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  13754. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  13755. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  13756. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  13757. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  13758. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  13759. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  13760. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  13761. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  13762. HELP_MORE_HLR_A: "ハイライト",
  13763. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  13764. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  13765. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  13766. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  13767. HELP_MORE_FLOORS_A: "フロアセレクター",
  13768. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  13769. HELP_MORE_TAG_A: "tag™ Posts",
  13770. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  13771. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  13772. HELP_MORE_ZOOM_A: "ズームコントロール",
  13773. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  13774. HELP_MORE_TOUR_A: "ツアーコントロール",
  13775. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  13776. HELP_MORE_INSIDE_A: "内側ビュー",
  13777. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  13778. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  13779. HELP_MORE_VR_A: "VRモード",
  13780. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  13781. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  13782. HELP_MORE_360_A: "360° Views",
  13783. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  13784. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  13785. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  13786. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  13787. CLOSE: "閉じる"
  13788. }
  13789. }
  13790. , {}],
  13791. 115: [function(e, t, i) {
  13792. "use strict";
  13793. t.exports = {
  13794. PAGE_TITLE: "",
  13795. LOADING: "Загрузка",
  13796. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  13797. POWERED_BY: "разработано на платформе ",
  13798. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  13799. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  13800. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  13801. PRESENTED_BY: "Представлено ",
  13802. MORE: "Больше ",
  13803. LESS: "Меньше ",
  13804. TAG_CONTENT: "tag™ Контент",
  13805. SHOW: "Показать",
  13806. HIDE: "Скрыть",
  13807. DOLLHOUSE: "Dollhouse",
  13808. FLOOR_PLAN: "Планировка",
  13809. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  13810. CLOSE_HIGHLIGHTS: "Закрыть",
  13811. PREVIOUS: "Предыдущий",
  13812. PLAY: "Воспроизвести",
  13813. PAUSE: "Пауза",
  13814. NEXT: "Следующий",
  13815. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  13816. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  13817. SOCIAL_SHARING: "Поделиться этой моделью",
  13818. VIEW_IN_VR: "Посмотреть в VR",
  13819. VIEW_FULLSCREEN: "Полный экран",
  13820. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  13821. ZOOM_IN: "Увеличить",
  13822. ZOOM_OUT: "Уменьшить",
  13823. FLOOR_NAME: "Этаж ",
  13824. FLOOR_ALL: "Все",
  13825. TERMS: "Условия",
  13826. PORT_TERMS: "Правила пользования",
  13827. TERMS_OF_USE: "Условия использования",
  13828. TERMS_TEXT_FILE: "terms-ru-RU.html",
  13829. CLOSE_TERMS: "Закрыть",
  13830. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  13831. HELP: "Помощь",
  13832. HELP_NAVIGATION_TAB: "Навигация",
  13833. HELP_MORE_HELP_TAB: "Доп. Помощь",
  13834. CLOSE: "Закрыть",
  13835. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  13836. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  13837. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  13838. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  13839. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  13840. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  13841. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  13842. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  13843. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  13844. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  13845. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  13846. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  13847. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  13848. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  13849. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  13850. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  13851. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  13852. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  13853. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  13854. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  13855. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  13856. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  13857. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  13858. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  13859. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  13860. HELP_MORE_HLR_A: "Фотоколлаж",
  13861. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  13862. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  13863. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  13864. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  13865. HELP_MORE_FLOORS_A: "Выбор Этажа",
  13866. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  13867. HELP_MORE_TAG_A: "tag™ Posts",
  13868. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  13869. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  13870. HELP_MORE_ZOOM_A: "Масштаб",
  13871. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  13872. HELP_MORE_TOUR_A: "Управление Туром",
  13873. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  13874. HELP_MORE_INSIDE_A: "Вид Изнутри",
  13875. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  13876. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  13877. HELP_MORE_VR_A: "Режим VR",
  13878. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  13879. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  13880. HELP_MORE_360_A: "360° Views",
  13881. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  13882. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  13883. HELP_MORE_FULLSCREEN_A: "Полный экран",
  13884. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  13885. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  13886. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  13887. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  13888. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  13889. WEBVR_LEARN_MORE: "Узнать больше",
  13890. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  13891. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  13892. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  13893. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  13894. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  13895. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  13896. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13897. VR_APP: "port VR App",
  13898. VR_APP_OPEN: "Или открыть через приложение port VR",
  13899. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  13900. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  13901. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  13902. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  13903. VR_VIEW_SPACE: "Запустить модель в VR",
  13904. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  13905. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  13906. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  13907. VR_GOT_IT_CAPS: "ЯСНО",
  13908. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  13909. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  13910. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  13911. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  13912. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  13913. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  13914. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13915. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13916. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13917. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  13918. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  13919. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  13920. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  13921. VR_ANDROID_DVICES: "Android устройства",
  13922. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  13923. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  13924. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  13925. VR_DOWNLOAD_HERE: "Скачать здесь",
  13926. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  13927. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  13928. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  13929. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  13930. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  13931. SHARE_TO: "Поделиться",
  13932. SHARE_LINK: "Прямая ссылка",
  13933. SHARE_EXPLORE: "просмотреть",
  13934. SHARE_AT: "на",
  13935. SHARE_WITH: "с",
  13936. SHARE_3D: "в 3D",
  13937. SHARE_COPIED: "Скопировано!",
  13938. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  13939. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  13940. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  13941. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  13942. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  13943. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  13944. ERROR_GENERIC_ACTIONS_3: " или ",
  13945. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  13946. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  13947. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  13948. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  13949. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  13950. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  13951. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  13952. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  13953. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  13954. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  13955. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  13956. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  13957. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  13958. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  13959. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  13960. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  13961. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  13962. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  13963. LINK_TO_LOCATION: "Ссылка на местоположение",
  13964. MENU_COPY: "Копировать",
  13965. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  13966. ROTATE: "Вращать",
  13967. MOVE: "Передвигаться",
  13968. INSIDE: "Вид изнутри",
  13969. ZOOM: "Масштаб"
  13970. }
  13971. }
  13972. , {}],
  13973. 116: [function(r, e, t) {
  13974. (function(i) {
  13975. "use strict";
  13976. function re(e) {
  13977. console.log("e1:" + e),
  13978. e = Math.round(.4 * e * 100),
  13979. console.log("e2:" + e);
  13980. var t = $(".progressbar");
  13981. t.find(".bar").css("width", e + "%"),
  13982. t.find(".label").css("left", t.width() * e / 100 - 15 + "px"),
  13983. t.find(".perc").text(e + "%")
  13984. }
  13985. $("#gui-loading").fadeIn(200),
  13986. re(.1);
  13987. var e = g_version ? "modeldata.js" : "someData.json";
  13988. $.ajax(g_Prefix + "data/" + window.number + "/" + e + "?" + randomTime().getTime(), {
  13989. dataType: "json"
  13990. }).done(function(e) {
  13991. var t = matcher(e);
  13992. t.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}", window.number),
  13993. t.user = {
  13994. is_authenticated: !1,
  13995. flags: ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  13996. }
  13997. /* t.model.images = [
  13998. {
  13999. "metadata": "{\"camera_position\":{\"x\":0.8559,\"y\":-0.1097,\"z\":0.6656},\"camera_quaternion\":{\"x\":-0.1975,\"y\":-0.0952,\"z\":-0.0193,\"w\":0.9755},\"scan_id\":\"11\",\"zoom\":1}",
  14000. "name": "1",
  14001. "thumbnail_signed_src": "https://super.4dage.com/data/LYW/edit/20201210_175837426.",
  14002. "sid": "20201210_175837426"
  14003. },
  14004. {
  14005. "metadata": "{\"camera_position\":{\"x\":1.1559,\"y\":-0.1083,\"z\":1.9191},\"camera_quaternion\":{\"x\":-0.0396,\"y\":0.1251,\"z\":0.005,\"w\":0.9913},\"scan_id\":\"12\",\"zoom\":1}",
  14006. "name": "2",
  14007. "thumbnail_signed_src": "https://super.4dage.com/data/LYW/edit/20201210_175835333.",
  14008. "sid": "20201210_175835333"
  14009. },
  14010. {
  14011. "name": "区域1 hasmusic",
  14012. "momentTour": "black",
  14013. "musicInfo": {
  14014. "name": "一段音乐.mp3",
  14015. "music": "///super.4dage.com/data/LYW/edit/20210425_152844547.mp3",
  14016. "time": 7818
  14017. },
  14018. "locations": [
  14019. {
  14020. "metadata": "{\"camera_position\":{\"x\":-2.4032,\"y\":-0.1215,\"z\":-0.882},\"camera_quaternion\":{\"x\":-0.0898,\"y\":0.9081,\"z\":0.2552,\"w\":0.3196},\"scan_id\":\"5\",\"zoom\":1}",
  14021. "sid": "20210425_152818526",
  14022. "name": "20210425_152818526",
  14023. "thumbnail_signed_src": "https://super.4dage.com/data/LYW/edit/20210425_152818526."
  14024. }
  14025. ]
  14026. },
  14027. {
  14028. "name": "区域2",
  14029. "momentTour": "black",
  14030. "locations": [
  14031. {
  14032. "metadata": "{\"camera_position\":{\"x\":-1.2063,\"y\":-0.1163,\"z\":0.4791},\"camera_quaternion\":{\"x\":0.0326,\"y\":0.9667,\"z\":0.1605,\"w\":-0.1966},\"scan_id\":\"2\",\"zoom\":1}",
  14033. "sid": "20210425_152857293",
  14034. "name": "20210425_152857293",
  14035. "thumbnail_signed_src": "https://super.4dage.com/data/LYW/edit/20210425_152857293."
  14036. },
  14037. {
  14038. "metadata": "{\"camera_position\":{\"x\":-0.2906,\"y\":-0.1122,\"z\":-0.2226},\"camera_quaternion\":{\"x\":-0.258,\"y\":-0.3481,\"z\":-0.1003,\"w\":0.8956},\"scan_id\":\"1\",\"zoom\":1}",
  14039. "sid": "20210425_152900502",
  14040. "name": "20210425_152900502",
  14041. "thumbnail_signed_src": "https://super.4dage.com/data/LYW/edit/20210425_152900502."
  14042. }
  14043. ]
  14044. },
  14045. {
  14046. "metadata": "{\"camera_position\":{\"x\":-1.2063,\"y\":-0.1163,\"z\":0.4791},\"camera_quaternion\":{\"x\":-0.0023,\"y\":-0.8326,\"z\":-0.0034,\"w\":0.5539},\"scan_id\":\"2\",\"zoom\":1}",
  14047. "sid": "20210425_152929593",
  14048. "name": "5",
  14049. "thumbnail_signed_src": "https://super.4dage.com/data/LYW/edit/20210425_152929593."
  14050. }
  14051. ] */
  14052. try{//处理一下导览数据
  14053. t.model.images = t.model.images.filter(e=>{
  14054. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14055. if(e.locations)e.locations = e.locations.filter(e=>e)
  14056. if(e.locations && e.locations.length == 0)return;
  14057. return e
  14058. })
  14059. }catch(e){console.log(e) }
  14060. window.editTool = new EditTools()
  14061. t.hotIconScale = parseFloat(t.hotIconScale || 1)
  14062. window.DATA = t
  14063. t.model.summary = t.summary
  14064. t.model.name = t.name
  14065. for(let i in t){
  14066. t[i] == "false" && (t[i] = false)
  14067. }
  14068. re(.7),
  14069. function() {
  14070. function y(e) {
  14071. t.update(e)
  14072. }
  14073. function A(e, t) {
  14074. ne.error(t),
  14075. n.error(t),
  14076. N.report(e, "error-" + t)
  14077. }
  14078. function C(e, t, i) {
  14079. try {
  14080. e.start(t)
  14081. } catch (e) {
  14082. throw ne.warn(e.message),
  14083. function(e) {
  14084. var t = O.details();
  14085. t && "Safari" === t.name && 500 < t.version && t.version < 600 ? (n.error("webgl-safari"),
  14086. N.report(e, "error-webgl-safari")) : (n.error("webgl-generic"),
  14087. N.report(e, "error-webgl-generic"))
  14088. }(i.sid),
  14089. e
  14090. }
  14091. }
  14092. function I(e) {
  14093. e.stopPropagation(),
  14094. e.preventDefault()
  14095. }
  14096. window.DATA.hoticon && (g_HotImage = {
  14097. point: window.DATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14098. point2: window.DATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14099. });
  14100. if (window.DATA.backgroundMusic) {
  14101. if(window.isLocal){
  14102. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  14103. }else{
  14104. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  14105. }
  14106. $("#volume").show();
  14107. }else if (g_version === "one"){
  14108. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  14109. $("#volume").show();
  14110. }
  14111. //隐藏公司logo
  14112. window.DATA.loadlogo && showLogo();
  14113. r("./lib/three75-shim"),
  14114. r("./lib/array-polyfill"),
  14115. r("./lib/performance-polyfill"),
  14116. r("./lib/shaders/CopyShader.js"),
  14117. r("./lib/shaders/HorizontalBlurShader.js"),
  14118. r("./lib/shaders/VerticalBlurShader.js"),
  14119. r("./lib/postprocessing/EffectComposer.js"),
  14120. r("./lib/postprocessing/RenderPass.js"),
  14121. r("./lib/postprocessing/MaskPass.js"),
  14122. r("./lib/postprocessing/ShaderPass.js"),
  14123. window.Promise || (window.Promise = r("promise-polyfill"));
  14124. var E = r("three")
  14125. , _ = r("three")
  14126. , b = (r("./util/sentry"),
  14127. r("./player"))
  14128. , w = r("./director")
  14129. , T = r("./controls/CameraControls")
  14130. , x = r("./model/ModelManager")
  14131. , S = r("./DisplayController")
  14132. , M = r("./label/LabelDisplayController")
  14133. , R = r("./enum/Viewmode")
  14134. , e = r("./util/logger")
  14135. , P = r("./showcase")
  14136. , O = r("./util/browser")
  14137. , L = r("./settings")
  14138. , D = r("./gui/gui")
  14139. , n = r("./gui/error")
  14140. , N = r("./analytics")
  14141. , F = r("./util/transitions")
  14142. , B = r("./effects")
  14143. , V = r("./objects/Skybox")
  14144. , k = (r("./util/common"),
  14145. r("./util/PanoramaCollection"),
  14146. r("./util/math"),
  14147. r("./util/showcase"))
  14148. , U = r("./util/camera")
  14149. , H = (r("./objects/Panorama"),
  14150. r("./cameras/PanoramaCamera"),
  14151. r("./preloaders"))
  14152. , z = r("events").EventEmitter
  14153. , G = r("./featureflags")
  14154. , W = (r("./util/lerp"),
  14155. r("./util/ajax"),
  14156. r("./ab"))
  14157. , j = r("./sdk/automation.js")
  14158. , Y = r("./scene/SceneRenderer")
  14159. , q = r("./scene/QuickstartManager")
  14160. , X = r("./tile/QualityManager.js")
  14161. , Z = r("./localization/localize")
  14162. , K = r("./tag/tagManager")
  14163. , Q = r("./tile/TileDownloader")
  14164. , J = r("./tile/PanoRenderer")
  14165. , ee = (r("./enum/PanoSizeClass"),
  14166. r("./enum/PanoramaEvents"),
  14167. r("./enum/SceneRendererEvents"))
  14168. , t = r("./gui/memoryUsage")
  14169. , te = r("./enum/RenderLayers")
  14170. , ie = r("./TimingData")
  14171. , ne = new e(i);
  14172. e.level = L.logLevel,
  14173. e.consoleEnabled = L.console,
  14174. function() {
  14175. var e = window.number//k.getModelIDFromQueryString();
  14176. if (!e)
  14177. return A(null, "loading-failed");
  14178. var t = k.parseSidUrl(e)
  14179. , i = O.valueFromHash("play", !1) ? "autoplay" : O.inIframe() ? "click" : "fullpage"
  14180. , n = {
  14181. panoElementsToLoad: 6,
  14182. modelElementsToLoad: 0,
  14183. totalElementsLoaded: 0,
  14184. totalElementsToLoad: 0,
  14185. totalPercentageLoaded: 0,
  14186. progressCallback: null
  14187. }
  14188. , r = document.getElementById("player")
  14189. , o = L.quickstart.enabled
  14190. , a = null
  14191. , s = null
  14192. , l = null
  14193. , c = null
  14194. , h = null
  14195. , u = null
  14196. , d = null
  14197. , p = null
  14198. , f = null
  14199. , g = null
  14200. , m = null
  14201. , v = new ie;
  14202. !function(e) {
  14203. ne.info("Version", "2.25.6-0-gd87e5b1"),
  14204. z.defaultMaxListeners = 1e3,
  14205. function(e) {
  14206. e.addEventListener("dragenter", I, !1),
  14207. e.addEventListener("dragover", I, !1)
  14208. }(e),
  14209. O.valueFromHash("title", !0) || $(document).ready(function() {
  14210. $(".model-title").hide()
  14211. })
  14212. }(r),
  14213. function(e) {
  14214. return G.loadFeatureFlags(e).done(function(e) {
  14215. G.updateDependentSettings(e, L)
  14216. })
  14217. }({
  14218. urlBase: t.urlBase
  14219. }).then(function() {
  14220. return Z.init(),
  14221. function(e, t) {
  14222. var i = P.getModel({
  14223. url: t,
  14224. floors: O.valueFromHash("f", !0),
  14225. autoload: !1
  14226. });
  14227. return $.when(i, y).then(null, function(e) {
  14228. return this
  14229. })
  14230. }(0, e)
  14231. }).then(function(e) {
  14232. return re(.9),
  14233. function(e, t, i, n, r) {
  14234. ne.info("Model data loaded"),
  14235. ne.debug("UUID: " + e.data.job.uuid),
  14236. W.init(G.getFlags()),
  14237. i && N.initKeen({
  14238. token: i,
  14239. appId: n
  14240. }),
  14241. N.initSegment({
  14242. model: e.sid,
  14243. version: "2.25.6-0-gd87e5b1",
  14244. startSource: r.startSource,
  14245. token: t,
  14246. autoplay: r.autoplay,
  14247. quickstart: r.quickstart
  14248. })
  14249. }(g = e, L.appConfig.segment_key, L.appConfig.keen_write_key, L.appConfig.keen_project_id, {
  14250. startSource: i,
  14251. autoplay: L.autoplay,
  14252. quickstart: o
  14253. }),
  14254. g.urls.init()
  14255. }).then(function() {
  14256. return g.loadPanos()
  14257. }).then(function() {
  14258. s = U.getStartCameraOptions(g, g.panos);
  14259. //初始画面
  14260. window.DATA.camera_start && window.DATA.camera_start.thumbImg && function(e) {
  14261. $("<img/>").attr("src", e).on("load", function() {
  14262. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14263. $(this).remove()
  14264. $(".shotImg.innerBtn").removeClass('blank').css("background-image", "url(" + e + ")")
  14265. })
  14266. }(window.DATA.camera_start.thumbImg);
  14267. d = function(e) {
  14268. var t = new E.PerspectiveCamera;
  14269. t.layers.enable(te.PANOMARKERS),
  14270. t.layers.enable(te.RETICULE),
  14271. t.layers.enable(te.TAG);
  14272. var o = new E.Scene
  14273. , i = new E.AmbientLight(16777215);
  14274. return o.add(i),
  14275. o.skybox = new V,
  14276. o.add(o.skybox),
  14277. o.plane = new E.Mesh(new E.PlaneBufferGeometry(1e5,1e5),new E.RawShaderMaterial({
  14278. side: E.DoubleSide
  14279. })),
  14280. o.plane.position.y = 0,
  14281. o.plane.rotateX(-Math.PI / 2),
  14282. o.plane.material.visible = !1,
  14283. o.add(o.plane),
  14284. o.updateMatrixWorld(),
  14285. L.showScreenshotLocations && e.data.images.forEach(function(e) {
  14286. if (e.metadata && e.metadata.camera_position) {
  14287. var t = e.metadata.camera_position
  14288. , i = new E.Mesh(new E.BoxGeometry(.3,.3,.3));
  14289. i.position = t.clone(),
  14290. o.add(i);
  14291. var n = e.metadata.camera_quaternion
  14292. , r = new E.Vector3(0,0,-1).applyQuaternion(n);
  14293. o.add(new E.ArrowHelper(r,t.clone(),1,16711680))
  14294. }
  14295. }),
  14296. L.showAxis && (o.add(new E.ArrowHelper(new E.Vector3(0,1,0),new E.Vector3(0,0,0),1,255)),
  14297. o.add(new E.ArrowHelper(new E.Vector3(0,0,1),new E.Vector3(0,0,0),1,16711680)),
  14298. o.add(new E.ArrowHelper(new E.Vector3(1,0,0),new E.Vector3(0,0,0),1,65280))),
  14299. new Y(o,t,B)
  14300. }(g),
  14301. m = function(e, t) {
  14302. var i = e ? 1 : 1e3
  14303. , n = W.tilegen || W.imgopt ? 6 : 2;
  14304. n = O.valueFromHash("tileconc", n);
  14305. var r = new X
  14306. , o = new Q({
  14307. concurrentDownloads: n
  14308. })
  14309. , a = new J
  14310. , s = new x
  14311. , l = new w
  14312. , c = new b(t)
  14313. , h = new T
  14314. , u = new S(i)
  14315. , d = new M
  14316. , p = new K;
  14317. return {
  14318. qualityManager: r,
  14319. panoRenderer: a,
  14320. tileDownloader: o,
  14321. player: c,
  14322. director: l,
  14323. modelManager: s,
  14324. tagManager: p,
  14325. displayController: u,
  14326. labelDisplayController: d,
  14327. controls: h
  14328. }
  14329. }(o, s.mode),
  14330. l = m.controls,
  14331. c = m.player,
  14332. h = m.director,
  14333. u = m.tagManager,
  14334. p = m.tileDownloader,
  14335. f = m.qualityManager,
  14336. m.panoRenderer,
  14337. function(e, t, i, n) {
  14338. var r = i.controls
  14339. , o = i.qualityManager
  14340. , a = i.panoRenderer
  14341. , s = i.tileDownloader
  14342. , l = i.modelManager;
  14343. r.init(n, l),
  14344. j.init(i.director, r, i.player, l, t),
  14345. o.init(l),
  14346. s.init(o),
  14347. a.init(t, s, o),
  14348. l.init(s, a, o),
  14349. l.addModel(e),
  14350. t.addComponent(F)
  14351. }(g, d, m, r),
  14352. c.director = h,
  14353. g.supportsTiles && p.start(),
  14354. !o || s.mode === R.PANORAMA && s.pano || (ne.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14355. o = !1);
  14356. var e = null;
  14357. if (o) {
  14358. ne.warn("Quickstart engaged. Hold on to your knickers.");
  14359. var t = l.controls[R.PANORAMA];
  14360. a = new q(f,d.scene,d.camera,t,r),
  14361. C(d, r, g),
  14362. e = a.load(s).then(function() {
  14363. d.addComponent(a),
  14364. d.once(ee.AfterRender, function() {
  14365. ne.warn("First render after quickstart load finished.")
  14366. })
  14367. })
  14368. }
  14369. return window.flyToFirst = function() {
  14370. var e = c.model.panos.get("8d778e19657f433fb9cf8947d823bb70")
  14371. , t = new _.Quaternion(.7099827027821568,-.07708150183830938,.6958985789714591,.07555241737970636)
  14372. , i = new _.Vector3(0,0,-1).applyQuaternion(t).add(e.position);
  14373. c.flyToPano({
  14374. pano: e,
  14375. lookAtPoint: i
  14376. })
  14377. }
  14378. ,
  14379. $.when(e, D.startLoading(g, c, h, L.autoplay, o, v))
  14380. }).then(function() {
  14381. return function(e, t, i, n, r) {
  14382. return r.progressCallback = t,
  14383. N.sessionStart(),
  14384. e.load(n).progress(function(e, t) {
  14385. e.modelElementsToLoad = t[1],
  14386. function(e) {
  14387. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14388. }(e),
  14389. function(e) {
  14390. e.totalElementsLoaded++,
  14391. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14392. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0),
  14393. e.totalPercentageLoaded = .4 + .6 * e.totalPercentageLoaded,
  14394. console.log("pro:" + e.totalPercentageLoaded),
  14395. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14396. }(e)
  14397. }
  14398. .bind(this, r))
  14399. }(g, D.onProgress, 0, !o, n)
  14400. }).then(function() {
  14401. s.quickstart = o,
  14402. function(e, t, i, n) {
  14403. var r = i.qualityManager
  14404. , o = i.panoRenderer
  14405. , a = i.tileDownloader
  14406. , s = i.modelManager
  14407. , l = i.player
  14408. , c = i.director
  14409. , h = i.tagManager
  14410. , u = i.displayController
  14411. , d = i.labelDisplayController
  14412. , p = i.controls;
  14413. t.scene.add(e),
  14414. t.qualityManager = r;
  14415. var f = {
  14416. camera: t.camera,
  14417. director: c,
  14418. modelManager: s,
  14419. tileDownloader: a,
  14420. panoRenderer: o,
  14421. qualityManager: r,
  14422. tagManager: h,
  14423. container: n,
  14424. controls: p
  14425. };
  14426. l.init(f),
  14427. l.setScene(t.scene),
  14428. h.init(s, l),
  14429. c.init(l, s),
  14430. u.init(c, l, s, h, n),
  14431. d.init(l, s, n),
  14432. B.bindEvents(l),
  14433. t.addComponent(h),
  14434. t.addComponent(l),
  14435. t.addComponent(o),
  14436. l.sceneRenderer = t
  14437. }(g, d, m, r),
  14438. d.started || C(d, r, g),
  14439. N.modelLoaded(g, c, l, L.autoplay),
  14440. function(e, t, i, n) {
  14441. return ne.info("Starting player in " + i.mode),
  14442. N.report(t.sid, "started-playing", n, i.quickstart),
  14443. e.start(i)
  14444. }(c, g, s, L.autoplay).done(function() {
  14445. h.autoTour()
  14446. }),
  14447. g.supportsTiles || new H(g,c).start();
  14448. o && (d.removeComponent(a),
  14449. a.destroy(),
  14450. s.pano.enter()),
  14451. D.init(g, h, c, l, d, s, N.getSessionId()),
  14452. D.endLoading(g, h, u),
  14453. d.once(ee.AfterRender, function() {
  14454. v.setAppReadyTime();
  14455. var e = v.calcFullLoadingTime();
  14456. ne.warn("Total load time: " + e / 1e3),
  14457. N.loadComplete(e),
  14458. ne.warn("First render after model load finished.");
  14459. editTool.loadDone('data', window.DATA)
  14460. }),
  14461. d.on(ee.MemoryUsageUpdated, y)
  14462. }).fail(A.bind(this, e))
  14463. }()
  14464. }()
  14465. }).fail(e=>{
  14466. alert("缺少someData文件,请检查场景码是否正确。")
  14467. })
  14468. }
  14469. ).call(this, "/js/main.js")
  14470. }
  14471. , {
  14472. "./DisplayController": 1,
  14473. "./TimingData": 2,
  14474. "./ab": 3,
  14475. "./analytics": 4,
  14476. "./cameras/PanoramaCamera": 7,
  14477. "./controls/CameraControls": 9,
  14478. "./director": 15,
  14479. "./effects": 16,
  14480. "./enum/PanoSizeClass": 36,
  14481. "./enum/PanoramaEvents": 37,
  14482. "./enum/RenderLayers": 41,
  14483. "./enum/SceneRendererEvents": 43,
  14484. "./enum/Viewmode": 51,
  14485. "./featureflags": 59,
  14486. "./gui/error": 64,
  14487. "./gui/gui": 65,
  14488. "./gui/memoryUsage": 73,
  14489. "./label/LabelDisplayController": 91,
  14490. "./lib/array-polyfill": 92,
  14491. "./lib/performance-polyfill": 95,
  14492. "./lib/postprocessing/EffectComposer.js": 96,
  14493. "./lib/postprocessing/MaskPass.js": 97,
  14494. "./lib/postprocessing/RenderPass.js": 98,
  14495. "./lib/postprocessing/ShaderPass.js": 99,
  14496. "./lib/shaders/CopyShader.js": 100,
  14497. "./lib/shaders/HorizontalBlurShader.js": 101,
  14498. "./lib/shaders/VerticalBlurShader.js": 102,
  14499. "./lib/three75-shim": 103,
  14500. "./localization/localize": 108,
  14501. "./tag/tagManager": 124,
  14502. "./model/ModelManager": 140,
  14503. "./objects/Panorama": 148,
  14504. "./objects/Skybox": 152,
  14505. "./player": 155,
  14506. "./preloaders": 156,
  14507. "./scene/QuickstartManager": 157,
  14508. "./scene/SceneRenderer": 158,
  14509. "./sdk/automation.js": 164,
  14510. "./settings": 166,
  14511. "./showcase": 168,
  14512. "./tile/PanoRenderer": 169,
  14513. "./tile/QualityManager.js": 170,
  14514. "./tile/TileDownloader": 171,
  14515. "./util/PanoramaCollection": 178,
  14516. "./util/ajax": 181,
  14517. "./util/browser": 182,
  14518. "./util/camera": 183,
  14519. "./util/common": 185,
  14520. "./util/lerp": 188,
  14521. "./util/logger": 189,
  14522. "./util/math": 190,
  14523. "./util/sentry": 192,
  14524. "./util/showcase": 193,
  14525. "./util/transitions": 195,
  14526. events: 202,
  14527. "promise-polyfill": 213,
  14528. three: 217
  14529. }],
  14530. 117: [function(e, t, i) {
  14531. "use strict";
  14532. function n(e) {
  14533. e = e || {},
  14534. r.RawShaderMaterial.call(this, a.extendObject({
  14535. fragmentShader: o.cube.fragmentShader,
  14536. vertexShader: o.cube.vertexShader,
  14537. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14538. name: "CubemapMaterial"
  14539. }, e))
  14540. }
  14541. var r = e("three")
  14542. , o = e("../shaders")
  14543. , a = e("../util/common");
  14544. (n.prototype = Object.create(r.RawShaderMaterial.prototype)).constructor = n,
  14545. t.exports = n
  14546. }
  14547. , {
  14548. "../shaders": 167,
  14549. "../util/common": 185,
  14550. three: 217
  14551. }],
  14552. 118: [function(e, t, i) {
  14553. "use strict";
  14554. function n(e) {
  14555. e = e || {},
  14556. r.RawShaderMaterial.call(this, a.extendObject({
  14557. fragmentShader: o.model.fragmentShader,
  14558. vertexShader: o.model.vertexShader,
  14559. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14560. name: "ModelTextureMaterial"
  14561. }, e))
  14562. }
  14563. var r = e("three")
  14564. , o = e("../shaders")
  14565. , a = e("../util/common");
  14566. ((n.prototype = Object.create(r.RawShaderMaterial.prototype)).constructor = n).prototype.setProjectedPanos = function(e, t, i) {
  14567. i && (this.uniforms.progress.value = 0),
  14568. e.ensureSkyboxReadyForRender(),
  14569. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14570. this.uniforms.pano0Position.value.copy(e.position),
  14571. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14572. t.ensureSkyboxReadyForRender(),
  14573. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14574. this.uniforms.pano1Position.value.copy(t.position),
  14575. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14576. }
  14577. ,
  14578. t.exports = n
  14579. }
  14580. , {
  14581. "../shaders": 167,
  14582. "../util/common": 185,
  14583. three: 217
  14584. }],
  14585. 119: [function(m, v, e) {
  14586. (function(e) {
  14587. "use strict";
  14588. function t(e, t, i, n) {
  14589. this.div = null,
  14590. this.body = null,
  14591. this.label = e,
  14592. this.description = t,
  14593. this.parsedDescription = [],
  14594. this.media = i || {
  14595. type: null
  14596. },
  14597. this.loadingSpinner = null,
  14598. this.parser = new r({
  14599. supportLinks: !c.valueFromHash("mls"),
  14600. keepLinkLabels: !0
  14601. }),
  14602. this.state = g.CLOSED,
  14603. this.orientation = "",
  14604. this.initialTransform = "",
  14605. this.hovering = !1,
  14606. this.openTransition = null,
  14607. this.closeTransition = null,
  14608. this.openPromise = null,
  14609. this.closePromise = null,
  14610. this.animationTransition = null,
  14611. this.animationScale = 0
  14612. }
  14613. var r = m("../Parser/DescriptionParser")
  14614. , i = m("../Media/Link")
  14615. , n = m("../Media/Image")
  14616. , o = m("../Media/EmbedlyPlayer")
  14617. , a = m("../Media/EmbedlyEmbed")
  14618. , s = m("../../util/transitions")
  14619. , l = m("../../util/lerp")
  14620. , c = m("../../util/browser")
  14621. , b = m("./BillboardEvent")
  14622. , w = m("../Media/MediaEvent")
  14623. , h = m("../Parser/DescriptionChunkType")
  14624. , u = m("events").EventEmitter
  14625. , d = m("./billboardSettings")
  14626. , T = m("./overlaySettings")
  14627. , p = new (m("../../util/logger"))(e)
  14628. , f = document.getElementById("tag-billboards");
  14629. f.addEventListener("touchend", function(e) {
  14630. f.style.pointerEvents = "none"
  14631. }),
  14632. f.addEventListener("touchcancel", function(e) {
  14633. f.style.pointerEvents = "none"
  14634. });
  14635. var g = {
  14636. CLOSED: "closed",
  14637. OPENING: "opening",
  14638. OPEN: "open",
  14639. CLOSING: "closing",
  14640. ACTIVE: "active"
  14641. };
  14642. (t.prototype = Object.create(u.prototype)).build = function(e) {
  14643. this.parsedDescription = this.parser.parse(this.description);
  14644. var t = document.createElement("div");
  14645. t.className = "tag-container has-hotzone",
  14646. this.div = t,
  14647. this.body = document.createElement("div"),
  14648. this.body.className = "tag-body";
  14649. var i = document.createElement("div");
  14650. i.classList.add("tag-content");
  14651. var n = document.createElement("div");
  14652. n.classList.add("tag-text-content");
  14653. var r = document.createElement("div");
  14654. r.className = "tag-label",
  14655. r.textContent = this.label,
  14656. n.appendChild(r);
  14657. var o = document.createElement("div");
  14658. o.className = "tag-desc",
  14659. n.appendChild(o),
  14660. i.appendChild(n),
  14661. this.body.appendChild(i),
  14662. this.appendDescriptionElements(this.parsedDescription, o),
  14663. this.appendMedia(),
  14664. t.appendChild(this.body),
  14665. f.appendChild(t),
  14666. this.bindEvents(t, this.body)
  14667. }
  14668. ,
  14669. t.prototype.bindEvents = function(i, e) {
  14670. function t(n) {
  14671. return function(e) {
  14672. if (!this.div.classList.contains("overlay")) {
  14673. var t, i = document.getElementById("player");
  14674. try {
  14675. t = new MouseEvent(n,e)
  14676. } catch (i) {
  14677. (t = document.createEvent("MouseEvents")).initMouseEvent(n, e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  14678. }
  14679. i.dispatchEvent(t)
  14680. }
  14681. }
  14682. }
  14683. e.addEventListener("mousedown", function(e) {
  14684. e.stopPropagation()
  14685. }),
  14686. e.addEventListener("mouseup", function(e) {
  14687. e.stopPropagation()
  14688. }),
  14689. i.addEventListener("touchstart", function(e) {
  14690. f.style.pointerEvents = "auto"
  14691. }),
  14692. i.addEventListener("mousedown", t("mousedown").bind(this)),
  14693. i.addEventListener("mouseup", t("mouseup").bind(this)),
  14694. e.addEventListener("mouseover", function(e) {
  14695. this.state === g.OPEN && i.classList.remove("has-hotzone")
  14696. }
  14697. .bind(this)),
  14698. i.addEventListener("mouseenter", function(e) {
  14699. this.state !== g.CLOSING && (this.hovering = !0,
  14700. this.emit(b.ENTER))
  14701. }
  14702. .bind(this)),
  14703. i.addEventListener("mouseleave", function(e) {
  14704. this.hovering = !1,
  14705. this.emit(b.LEAVE)
  14706. }
  14707. .bind(this)),
  14708. i.addEventListener("gesturestart", function(e) {
  14709. e.preventDefault()
  14710. });
  14711. var n = i.querySelector(".tag-text-content")
  14712. , r = 0;
  14713. n.addEventListener("touchstart", function(e) {
  14714. r = e.changedTouches[0].clientY
  14715. }),
  14716. n.addEventListener("touchmove", function(t) {
  14717. function e(e) {
  14718. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight == 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  14719. }
  14720. return i.classList.contains("overlay") ? e(this.querySelector(".tag-desc")) : void e(this)
  14721. }),
  14722. i.addEventListener("touchmove", function(e) {
  14723. 0 == (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  14724. })
  14725. }
  14726. ,
  14727. t.prototype.appendDescriptionElements = function(e, i) {
  14728. 0 < e.length && this.div.classList.add("has-text"),
  14729. e.forEach(function(e, t) {
  14730. switch (e.type) {
  14731. case h.TEXT:
  14732. i.appendChild(this.createTextElement(e.text));
  14733. break;
  14734. case h.LINK:
  14735. i.appendChild(this.createLinkElement(e.link))
  14736. }
  14737. }
  14738. .bind(this))
  14739. }
  14740. ,
  14741. t.prototype.appendLoadingSpinner = function() {
  14742. this.loadingSpinner = document.createElement("div"),
  14743. this.loadingSpinner.classList.add("loading-spinner");
  14744. var e = document.createElement("div");
  14745. e.classList.add("gui-spinner-icon"),
  14746. this.loadingSpinner.appendChild(e),
  14747. this.body.appendChild(this.loadingSpinner)
  14748. }
  14749. ,
  14750. t.prototype.onMediaLoadFinished = function() {
  14751. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  14752. this.applyOrientation(this.orientation),
  14753. this.loadingSpinner = null)
  14754. }
  14755. ,
  14756. t.prototype.appendMedia = function() {
  14757. if (this.media && this.media.type && "error" !== this.media.type && (!c.valueFromHash("mls", 0) || this.media.type === h.IMAGE)) {
  14758. this.appendLoadingSpinner();
  14759. var e = document.createElement("div");
  14760. e.classList.add("tag-media-content");
  14761. var t = document.createElement("i");
  14762. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  14763. t.classList.add(e)
  14764. }),
  14765. this.body.appendChild(t),
  14766. this.body.appendChild(e),
  14767. this.media.type) {
  14768. case h.IMAGE:
  14769. e.appendChild(this.createImageElement(this.media, this.body));
  14770. break;
  14771. case h.VIDEO:
  14772. e.appendChild(this.createVideoElement(this.media, this.body));
  14773. break;
  14774. case h.RICH:
  14775. e.appendChild(this.createEmbedElement(this.media, this.body))
  14776. }
  14777. }
  14778. }
  14779. ,
  14780. t.prototype.createTextElement = function(e) {
  14781. var t = document.createElement("span");
  14782. return t.textContent = e,
  14783. t
  14784. }
  14785. ,
  14786. t.prototype.createLinkElement = function(e) {
  14787. var t = new i(e);
  14788. return t.on(w.LINK_CLICK, this.emit.bind(this, w.LINK_CLICK)),
  14789. t.createDomElement()
  14790. }
  14791. ,
  14792. t.prototype.createImageElement = function(t, C) {
  14793. function e() {
  14794. function e() {
  14795. p || (E.classList.remove("view-image"),
  14796. a.classList.add("overlay"),
  14797. t(),
  14798. window.addEventListener("resize", A),
  14799. a.addEventListener("click", i),
  14800. c.addEventListener("click", r),
  14801. o.addEventListener("click", n),
  14802. p = !0,
  14803. _.emit(w.IMAGE_OPENED))
  14804. }
  14805. function t() {
  14806. C.classList.add("show-info"),
  14807. s.classList.remove("collapsible"),
  14808. s.style.height = "";
  14809. var e = parseFloat(getComputedStyle(v).lineHeight)
  14810. , t = g + e
  14811. , i = a.clientWidth - 2 * T.boundaryWidth - m
  14812. , n = a.clientHeight - 2 * T.boundaryHeight - m - t
  14813. , r = n
  14814. , o = r * I.aspect;
  14815. i < o && (r = (o = i) / I.aspect),
  14816. n < r && (o = (r = n) * I.aspect),
  14817. o += m,
  14818. r += m + t,
  14819. C.style.width = o + "px",
  14820. C.style.height = r + "px",
  14821. l.style.paddingTop = e + m + "px",
  14822. 0 < _.description.length && (s.classList.add("collapsible"),
  14823. s.style.height = s.clientHeight + 12 + "px",
  14824. y.style.height = "calc(100% - " + v.clientHeight + "px)")
  14825. }
  14826. function i(e) {
  14827. e.target === a && n()
  14828. }
  14829. function n() {
  14830. p && (p = !1,
  14831. E.classList.add("view-image"),
  14832. a.classList.remove("overlay"),
  14833. s.style.height = "",
  14834. l.style.paddingTop = "",
  14835. C.style.width = "",
  14836. C.style.height = "",
  14837. window.removeEventListener("resize", A),
  14838. a.removeEventListener("click", i),
  14839. c.removeEventListener("click", r),
  14840. o.removeEventListener("click", n),
  14841. _.emit(w.IMAGE_CLOSED),
  14842. _.close(!0))
  14843. }
  14844. function r(e) {
  14845. C.classList.toggle("show-info")
  14846. }
  14847. var a = _.div
  14848. , s = a.getElementsByClassName("tag-content")[0]
  14849. , l = a.getElementsByClassName("tag-media-content")[0]
  14850. , o = C.getElementsByClassName("close")[0]
  14851. , c = s.getElementsByClassName("tag-label")[0];
  14852. a.classList.add("has-image"),
  14853. E.classList.add("view-image"),
  14854. a.classList.add(1 <= I.aspect ? "image-landscape" : "image-portrait"),
  14855. _.applyOrientation(_.orientation);
  14856. var h, u, d, p = !1, f = getComputedStyle(s), g = parseFloat(f.paddingTop) + parseFloat(f.paddingBottom), m = 2 * parseFloat(getComputedStyle(l).paddingLeft), v = s.querySelector(".tag-label"), y = s.querySelector(".tag-desc"), A = (d = 0,
  14857. function() {
  14858. clearInterval(h),
  14859. clearTimeout(u),
  14860. h = setInterval(function() {
  14861. var e = a.clientHeight;
  14862. d !== e && (t(),
  14863. d = e)
  14864. }, 100),
  14865. u = setTimeout(clearInterval.bind(this, h), 1e3)
  14866. }
  14867. );
  14868. I.on(w.IMAGE_OPENING, e),
  14869. _.on(b.ACTIVATE, e),
  14870. _.on(w.IMAGE_CLOSED, I.onClosed.bind(I)),
  14871. _.on(b.CLOSING, n)
  14872. }
  14873. var I = new n
  14874. , E = I.createDomElement();
  14875. this.once(b.OPENED, function() {
  14876. I.load(t.src).then(e).catch(function(e) {
  14877. p.warn("Failed to load image:", t.src),
  14878. p.warn("with error:", e)
  14879. }).then(this.onMediaLoadFinished.bind(this))
  14880. });
  14881. var _ = this;
  14882. return E
  14883. }
  14884. ,
  14885. t.prototype.createVideoElement = function(t, e) {
  14886. var i = new o({
  14887. autoPlay: !0,
  14888. autoResume: !0,
  14889. startMuted: !1,
  14890. loop: !1
  14891. })
  14892. , n = i.createDomElement();
  14893. return this.once(b.OPENED, function() {
  14894. i.load(t.src).then(function() {
  14895. this.div.classList.add("has-video"),
  14896. this.state !== g.OPEN && this.state !== g.ACTIVE || (i.show(),
  14897. i.play()),
  14898. this.on(b.OPENING, i.show.bind(i)),
  14899. this.on(b.OPENED, i.play.bind(i)),
  14900. this.on(b.CLOSING, i.pause.bind(i)),
  14901. this.on(b.CLOSED, i.hide.bind(i))
  14902. }
  14903. .bind(this)).catch(function(e) {
  14904. p.warn("Failed to embed video:", t.src),
  14905. p.warn("with error:", e)
  14906. }).then(this.onMediaLoadFinished.bind(this))
  14907. }
  14908. .bind(this)),
  14909. n
  14910. }
  14911. ,
  14912. t.prototype.createEmbedElement = function(t, e) {
  14913. var i = new a
  14914. , n = i.createDomElement();
  14915. return this.once(b.OPENED, function() {
  14916. i.load(t.src).then(function() {
  14917. this.div.classList.add("has-embed"),
  14918. this.state !== g.OPEN && this.state !== g.ACTIVE || i.show(),
  14919. this.applyOrientation(this.orientation),
  14920. this.on(b.OPENING, i.show.bind(i)),
  14921. this.on(b.CLOSED, i.hide.bind(i))
  14922. }
  14923. .bind(this)).catch(function(e) {
  14924. p.warn("Failed to embed:", t.src),
  14925. p.warn("with error:", e)
  14926. }).then(this.onMediaLoadFinished.bind(this))
  14927. }
  14928. .bind(this)),
  14929. n
  14930. }
  14931. ,
  14932. t.prototype.open = function(e) {
  14933. return this.openPromise = $.Deferred(),
  14934. this.state === g.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  14935. this.openTransition ? e && this.setActiveState() : this.openTransition = s.setTimeout(function() {
  14936. this.state !== g.OPEN && (this.emit(b.OPENING),
  14937. e && this.emit(b.ACTIVATING),
  14938. this.state = g.OPENING,
  14939. this.animateOpen(function() {
  14940. e && this.setActiveState(),
  14941. this.openPromise.resolve()
  14942. }
  14943. .bind(this)))
  14944. }
  14945. .bind(this), d.animation.openDelay),
  14946. s.cancel(this.closeTransition),
  14947. this.closePromise && this.closePromise.reject(),
  14948. this.closeTransition = void 0,
  14949. this.openPromise.promise())
  14950. }
  14951. ,
  14952. t.prototype.close = function(e) {
  14953. return this.closePromise = $.Deferred(),
  14954. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = s.setTimeout(function() {
  14955. this.state !== g.CLOSED && (this.emit(b.CLOSING),
  14956. this.state = g.CLOSING,
  14957. this.animateClose())
  14958. }
  14959. .bind(this), d.animation.closeDelay)),
  14960. s.cancel(this.openTransition),
  14961. this.openPromise && this.openPromise.reject(),
  14962. this.openTransition = void 0,
  14963. this.closePromise.resolve(),
  14964. this.closePromise.promise())
  14965. }
  14966. ,
  14967. t.prototype.setActiveState = function() {
  14968. this.state !== g.CLOSED && (this.state = g.ACTIVE,
  14969. this.emit(b.ACTIVATE),
  14970. this.div.classList.remove("has-hotzone"))
  14971. }
  14972. ,
  14973. t.prototype.animateOpen = function(e) {
  14974. if (this.state === g.OPENING) {
  14975. if (s.cancel(this.animationTransition),
  14976. c.detectSamsungNative())
  14977. return this.boardOrientation = null,
  14978. this.div.style.visibility = "visible",
  14979. this.emit(b.OPENED),
  14980. this.state = g.OPEN,
  14981. void (e && e());
  14982. this.div.style.webkitTransform = "scale(0)",
  14983. this.div.style.transform = "scale(0)",
  14984. this.div.style.visibility = "visible",
  14985. this.animationTransition = s.start(l.property(this, "animationScale", 1), d.animation.openDuration, function() {
  14986. this.emit(b.OPENED),
  14987. this.state = g.OPEN,
  14988. e && e()
  14989. }
  14990. .bind(this))
  14991. }
  14992. }
  14993. ,
  14994. t.prototype.animateClose = function(e) {
  14995. this.state === g.CLOSING && (s.cancel(this.animationTransition),
  14996. this.animationTransition = s.start(l.property(this, "animationScale", 0), d.animation.closeDuration, function() {
  14997. this.emit(b.CLOSED),
  14998. this.state = g.CLOSED,
  14999. this.div.style.visibility = "hidden",
  15000. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15001. e && e()
  15002. }
  15003. .bind(this)))
  15004. }
  15005. ,
  15006. t.prototype.needsUpdate = function() {
  15007. return this.state !== g.CLOSED
  15008. }
  15009. ,
  15010. t.prototype.update = function(e, t) {
  15011. if (this.needsUpdate()) {
  15012. var i = (this.updateOrientation(e),
  15013. this.calcScale(t))
  15014. , n = {
  15015. x: (e.x + 1) * $("#player").width() / 2,
  15016. y: (e.y + 1) * $("#player").height() / 2
  15017. };
  15018. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15019. this.div.style.webkitTransform = this.div.screenTransform,
  15020. this.div.style.transform = this.div.screenTransform
  15021. }
  15022. }
  15023. ,
  15024. t.prototype.getDimensions = function() {
  15025. return this.div.getBoundingClientRect()
  15026. }
  15027. ,
  15028. t.prototype.calcScale = function(e) {
  15029. return Math.sqrt(e / 40) * d.boardToDiscRatio
  15030. }
  15031. ,
  15032. t.prototype.updateOrientation = function(e) {
  15033. if (this.state !== g.ACTIVE) {
  15034. var t = e.y < -1 / 3 ? 0 : e.y < 1 / 3 ? 1 : 2
  15035. , i = e.x < -1 / 3 ? 0 : e.x < 1 / 3 ? 1 : 2
  15036. , n = "";
  15037. n += 0 == i ? "right" : 2 == i ? "left" : "",
  15038. n += 0 == t ? "-down" : 2 == t ? "-up" : "",
  15039. 1 == i && (n = 0 == t ? "bottom" : 2 == t ? "top" : "",
  15040. 1 == t && (n = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15041. 1 == i && 1 == t && n === this.orientation || this.applyOrientation(n)
  15042. }
  15043. }
  15044. ,
  15045. t.prototype.applyOrientation = function(e) {
  15046. this.div.style.transform = this.div.style.webkitTransform = "",
  15047. this.div.classList.remove("tag-container-" + this.orientation),
  15048. this.div.classList.add("tag-container-" + e);
  15049. var t = window.getComputedStyle(this.div);
  15050. this.initialTransform = t.transform || t.webkitTransform,
  15051. "none" === this.initialTransform && (this.initialTransform = "");
  15052. var i = t.transform.slice(7, -1).split(",")
  15053. , n = -i[4]
  15054. , r = -i[5];
  15055. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15056. this.div.style.transformOrigin = n + "px " + r + "px",
  15057. this.orientation = e
  15058. }
  15059. ,
  15060. v.exports = t
  15061. }
  15062. ).call(this, "/js/tag/Billboard/Billboard.js")
  15063. }
  15064. , {
  15065. "../../util/browser": 182,
  15066. "../../util/lerp": 188,
  15067. "../../util/logger": 189,
  15068. "../../util/transitions": 195,
  15069. "../Media/EmbedlyEmbed": 125,
  15070. "../Media/EmbedlyPlayer": 126,
  15071. "../Media/Image": 128,
  15072. "../Media/Link": 129,
  15073. "../Media/MediaEvent": 131,
  15074. "../Parser/DescriptionChunkType": 133,
  15075. "../Parser/DescriptionParser": 134,
  15076. "./BillboardEvent": 120,
  15077. "./billboardSettings": 121,
  15078. "./overlaySettings": 122,
  15079. events: 202
  15080. }],
  15081. 120: [function(e, t, i) {
  15082. "use strict";
  15083. t.exports = Object.freeze({
  15084. ENTER: "billboard.enter",
  15085. LEAVE: "billboard.leave",
  15086. OPENING: "billboard.opening",
  15087. OPENED: "billboard.open",
  15088. CLOSING: "billboard.closing",
  15089. CLOSED: "billboard.closed",
  15090. ACTIVATING: "billboard.activating",
  15091. ACTIVATE: "billboard.activate"
  15092. })
  15093. }
  15094. , {}],
  15095. 121: [function(e, t, i) {
  15096. "use strict";
  15097. t.exports = Object.freeze({
  15098. animation: Object.freeze({
  15099. hoverOnClosing: !1,
  15100. openDelay: 100,
  15101. closeDelay: 50,
  15102. openDuration: 200,
  15103. closeDuration: 100
  15104. }),
  15105. boardToDiscRatio: 1.2
  15106. })
  15107. }
  15108. , {}],
  15109. 122: [function(e, t, i) {
  15110. "use strict";
  15111. t.exports = Object.freeze({
  15112. boundaryWidth: 30,
  15113. boundaryHeight: 0
  15114. })
  15115. }
  15116. , {}],
  15117. 123: [function(M, R, e) {
  15118. (function(e) {
  15119. "use strict";
  15120. function d(e, t, i) {
  15121. var n = i.version || "0";
  15122. "0" !== n && w.info("tag defined using version " + n),
  15123. this.model = e,
  15124. this.sid = t,
  15125. this.color = (new f.Color).set(i.color || o.tagDefault),
  15126. this.hoverColor = o._darken(this.color, .2),
  15127. this.floor = null,
  15128. this.floorIndex = i.floor,
  15129. this.mode = m.PANORAMA,
  15130. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15131. this.obj3d = null,
  15132. this.disc = null,
  15133. this.materials = {
  15134. disc: null,
  15135. pole: null
  15136. },
  15137. this.position = (new f.Vector3).copy(i.position),
  15138. this.discPosition = (new f.Vector3).copy(i.stem.direction),
  15139. this.discWorldPosition = null,
  15140. this.discScale = .05,
  15141. this.poleEnabled = i.stem.enabled,
  15142. this.billboard = new r(i.label,i.description,i.media,this),
  15143. this.visibleTransition = null,
  15144. this.hoveringDisc = !1
  15145. }
  15146. var i, l, c, h, u, p, n, f = M("three"), r = M("./Billboard/Billboard"), g = M("../settings"), m = M("../enum/Viewmode"), o = M("../enum/Colors"), a = M("../enum/RenderLayers"), s = M("../enum/RenderOrder"), v = (M("../util/common"),
  15147. M("../util/math")), t = M("../util/texture"), y = M("../objects/Panorama"), A = M("../shaders"), C = M("../util/transitions"), I = M("../util/lerp"), E = M("../util/easing"), _ = M("./Billboard/BillboardEvent"), b = M("events").EventEmitter, w = new (M("../util/logger"))(e), T = t.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg=="), x = t.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC"), S = new f.PlaneBufferGeometry(1,1);
  15148. d.prototype = Object.create(b.prototype),
  15149. d.raycaster = new f.Raycaster,
  15150. d.prototype.bindEvents = function() {
  15151. this.billboard.on(_.ENTER, this.setHoverState.bind(this)),
  15152. this.billboard.on(_.LEAVE, this.setFreeState.bind(this))
  15153. }
  15154. ,
  15155. d.prototype.build = function() {
  15156. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15157. this.floor && (this.billboard.build(this.model.sid),
  15158. this.obj3d = this.buildObject3D(),
  15159. this.floor.add(this.obj3d)),
  15160. this
  15161. }
  15162. ,
  15163. d.prototype.buildObject3D = function() {
  15164. var e = new f.Object3D;
  15165. e.position.copy(this.position);
  15166. var t = f.UniformsUtils.clone(A.tagDisc.uniforms);
  15167. t.bg.value = x,
  15168. t.mask.value = T,
  15169. t.color.value.copy(this.color),
  15170. this.materials.disc = new f.RawShaderMaterial({
  15171. transparent: !0,
  15172. vertexShader: A.tagDisc.vertexShader,
  15173. fragmentShader: A.tagDisc.fragmentShader,
  15174. uniforms: t
  15175. }),
  15176. this.disc = new f.Mesh(S,this.materials.disc),
  15177. this.disc.layers.set(a.TAG),
  15178. this.disc.position.copy(this.discPosition),
  15179. this.disc.renderOrder = s.tagDisc;
  15180. var i = (this.disc.tag = this).buildPole();
  15181. return i.layers.set(a.TAG),
  15182. i.renderOrder = s.tagStem,
  15183. e.add(i),
  15184. e.layers.set(a.TAG),
  15185. e.add(this.disc)
  15186. }
  15187. ,
  15188. d.prototype.buildPole = function() {
  15189. var e = new f.BufferGeometry
  15190. , t = new Float32Array(6);
  15191. return t[0] = t[1] = t[2] = 0,
  15192. t[3] = this.discPosition.x,
  15193. t[4] = this.discPosition.y,
  15194. t[5] = this.discPosition.z,
  15195. e.addAttribute("position", new f.BufferAttribute(t,3)),
  15196. this.materials.pole = new f.LineBasicMaterial({
  15197. linewidth: g.tags.pole.width,
  15198. color: g.tags.pole.color,
  15199. opacity: 0,
  15200. visible: this.poleEnabled,
  15201. transparent: !0,
  15202. depthWrite: !1
  15203. }),
  15204. new f.Line(e,this.materials.pole)
  15205. }
  15206. ,
  15207. d.prototype.setFreeState = function(e) {
  15208. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15209. this.materials.disc.uniforms.color.value = this.color
  15210. }
  15211. .bind(this))
  15212. }
  15213. ,
  15214. d.prototype.setHoverState = function(e) {
  15215. this.billboard.open(e),
  15216. this.materials.disc.uniforms.color.value = this.hoverColor
  15217. }
  15218. ,
  15219. d.prototype.hide = function(e, t) {
  15220. var i = $.Deferred();
  15221. if (0 === this.materials.disc.uniforms.opacity.value && !C.isRunning(this.visibleTransition))
  15222. return i.resolve().promise();
  15223. e = e || 0,
  15224. t = t || 0,
  15225. C.cancel(this.visibleTransition);
  15226. var n, r, o, a = this.materials.disc.uniforms.opacity.value / g.tags.disc.opacity, s = t + e, l = t / s;
  15227. return this.visibleTransition = C.start((n = this,
  15228. r = I.property(n.materials.disc.uniforms.opacity, "value", 0),
  15229. o = I.property(n.materials.pole, "opacity", 0),
  15230. function(e) {
  15231. r(e),
  15232. n.materials.pole && o(e)
  15233. }
  15234. ), s * a, function() {
  15235. i.resolve()
  15236. }, l, E[g.warp.blendEasing]),
  15237. i.promise()
  15238. }
  15239. ,
  15240. d.prototype.show = function(e, t) {
  15241. var i = $.Deferred();
  15242. if (this.materials.disc.uniforms.opacity.value === g.tags.disc.opacity && !C.isRunning(this.visibleTransition))
  15243. return i.resolve().promise();
  15244. e = e || 0,
  15245. t = t || 0,
  15246. C.cancel(this.visibleTransition);
  15247. var n, r, o, a = (g.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / g.tags.disc.opacity, s = t + e, l = t / s;
  15248. return this.visibleTransition = C.start((n = this,
  15249. r = I.property(n.materials.disc.uniforms.opacity, "value", g.tags.disc.opacity),
  15250. o = I.property(n.materials.pole, "opacity", g.tags.pole.opacity),
  15251. function(e) {
  15252. r(e),
  15253. n.materials.pole && o(e)
  15254. }
  15255. ), s * a, function() {
  15256. i.resolve()
  15257. }, l, E[g.warp.blendEasing]),
  15258. i.promise()
  15259. }
  15260. ,
  15261. d.prototype.closestPanoTowardTag = function(e, t) {
  15262. var i = []
  15263. , n = []
  15264. , r = this.disc.getWorldPosition();
  15265. if (e === m.PANORAMA) {
  15266. var o = t.position.clone().sub(r).normalize();
  15267. i.push(y.filters.isPanoAligned()),
  15268. i.push(y.filters.inPanoDirection(r, o, .5)),
  15269. i.push(y.filters.isNeighbourPanoTo(t)),
  15270. n.push(y.scoreFunctions.direction(r, o))
  15271. }
  15272. var a = new f.Vector3;
  15273. i.push(function(e) {
  15274. return Math.abs(e.position.x - r.x) > g.tags.visibility.cameraClearance || Math.abs(e.position.z - r.z) > g.tags.visibility.cameraClearance
  15275. }, function(e) {
  15276. a.copy(r).sub(e.position);
  15277. var t = -f.Math.radToDeg(Math.atan(a.y / Math.sqrt(a.x * a.x + a.z * a.z)))
  15278. , i = g.tags.navigate.tiltTolerance;
  15279. return g.insideLookLimitDown - i < t && t < g.insideLookLimitUp + i
  15280. }),
  15281. n.push(y.scoreFunctions.distanceSquared(this, -2));
  15282. var s = this.model.panos.sortByScore(i, n);
  15283. if (g.tags.navigate.lineOfSight) {
  15284. for (var l = 0; l < s.length; l++) {
  15285. var c = s[l].pano
  15286. , h = c.position.distanceTo(r);
  15287. if (!g.tags.visibility.anyDistance && h > g.tags.visibility.visibleDistance)
  15288. return null;
  15289. d.raycaster.set(c.position, r.clone().sub(c.position).normalize());
  15290. var u = d.raycaster.intersectObjects(this.model.colliders);
  15291. if (0 === u.length || u[0].distance > h)
  15292. return c
  15293. }
  15294. return null
  15295. }
  15296. return 0 < s.length && s[0].pano
  15297. }
  15298. ,
  15299. d.prototype.examine = function(i) {
  15300. if(!player.currentPano)return;
  15301. var e = i.mode
  15302. , n = g.tags.navigate.nearestPano && this.closestPanoTowardTag(e, i.currentPano) || i.currentPano
  15303. , t = this.disc.getWorldPosition();
  15304. this.billboard.setActiveState();
  15305. var r = function() {
  15306. var e = this.billboard.getDimensions()
  15307. , t = new f.Vector3;
  15308. v.convertScreenPositionToNDC(e.left + e.width / 2, e.top + e.height / 2, t),
  15309. t.unproject(i.camera),
  15310. i.flyToPano({
  15311. pano: n,
  15312. lookAtPoint: t
  15313. })
  15314. }
  15315. .bind(this);
  15316. if (e === m.PANORAMA)
  15317. if (n !== i.currentPano) {
  15318. var o = {
  15319. pano: n,
  15320. lookAtPoint: t,
  15321. duration: null,
  15322. maxDistanceOverride: null,
  15323. skipWarpingCheck: !1
  15324. };
  15325. i.flyToPano(o, r)
  15326. } else
  15327. setTimeout(function() {
  15328. this.billboard.open().then(function() {
  15329. r()
  15330. })
  15331. }
  15332. .bind(this), 0);
  15333. else {
  15334. var a = {
  15335. pano: n
  15336. };
  15337. if (t) {
  15338. var s = (new f.Matrix4).lookAt(n.position, t, new f.Vector3(0,1,0));
  15339. a.quaternion = (new f.Quaternion).setFromRotationMatrix(s)
  15340. }
  15341. a.callback = r,
  15342. a.duration = 1500,
  15343. a.mode = m.PANORAMA,
  15344. i.flyToNewMode(a)
  15345. }
  15346. }
  15347. ,
  15348. d.prototype.update = (n = new f.Vector3,
  15349. function(e, t) {
  15350. this.discWorldPosition = this.disc.getWorldPosition(),
  15351. this.updateDisc(e, t),
  15352. this.billboard.needsUpdate() && (n.copy(this.discWorldPosition).project(t),
  15353. n.z < 1 && (n.y *= -1,
  15354. this.billboard.update(n, this.getDiscRadius(n, t))))
  15355. }
  15356. ),
  15357. d.prototype.updateDisc = (l = new f.Vector3,
  15358. c = new f.Vector3,
  15359. h = new f.Vector3,
  15360. u = new f.Vector3,
  15361. p = new f.Vector3,
  15362. function(e, t) {
  15363. var i = g.tags.visibility
  15364. , n = g.tags.disc.scale
  15365. , r = e === m.DOLLHOUSE || e === m.FLOORPLAN ? g.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15366. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (i.anyDistance || r <= i.visibleDistance || e === m.TRANSITIONING) && (!i.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!i.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!i.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15367. this.obj3d.visible) {
  15368. this.disc.quaternion.copy(t.quaternion);
  15369. var o = n.maxSize - (n.maxSize - n.minSize) * f.Math.smoothstep(r, n.nearBound, n.farBound);
  15370. l.copy(this.discWorldPosition).project(t),
  15371. c.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(l),
  15372. h.set(o / 2, 0, 0).add(c),
  15373. u.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(h),
  15374. p.copy(u).unproject(t);
  15375. var a = p.distanceTo(this.discWorldPosition)
  15376. , s = 1 + g.tags.disc.scale.responsiveness / 100 * (d.viewportScale() - 1);
  15377. this.discScale = a * s,
  15378. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15379. }
  15380. }
  15381. ),
  15382. d.prototype.getDiscRadius = (i = new f.Vector3,
  15383. function(e, t) {
  15384. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15385. Math.abs(e.x - i.x) * $("#player").width()
  15386. }
  15387. ),
  15388. d.prototype.tagVisibleOnCurrentFloor = function(e) {
  15389. return !(e === m.DOLLHOUSE || e === m.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  15390. }
  15391. ,
  15392. d.prototype.offScreen = function(e, t) {
  15393. var i = e.getWorldPosition().project(t);
  15394. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  15395. }
  15396. ,
  15397. d.viewportScale = function() {
  15398. return d.viewportWidth === $("#player").width() && d.viewportHeight === $("#player").height() || (d.viewportWidth = $("#player").width(),
  15399. d.viewportHeight = $("#player").height(),
  15400. d.currentViewportScale = Math.sqrt(Math.min(d.viewportWidth, d.viewportHeight) / g.tags.disc.scale.baseViewportSize)),
  15401. d.currentViewportScale
  15402. }
  15403. ,
  15404. R.exports = d
  15405. }
  15406. ).call(this, "/js/tag/tag.js")
  15407. }
  15408. , {
  15409. "../enum/Colors": 19,
  15410. "../enum/RenderLayers": 41,
  15411. "../enum/RenderOrder": 42,
  15412. "../enum/Viewmode": 51,
  15413. "../objects/Panorama": 148,
  15414. "../settings": 166,
  15415. "../shaders": 167,
  15416. "../util/common": 185,
  15417. "../util/easing": 186,
  15418. "../util/lerp": 188,
  15419. "../util/logger": 189,
  15420. "../util/math": 190,
  15421. "../util/texture": 194,
  15422. "../util/transitions": 195,
  15423. "./Billboard/Billboard": 119,
  15424. "./Billboard/BillboardEvent": 120,
  15425. events: 202,
  15426. three: 217
  15427. }],
  15428. 124: [function(M, R, e) {
  15429. (function(e) {
  15430. "use strict";
  15431. function t() {
  15432. this.tagState = T.IDLE,
  15433. this.intersectTag = null,
  15434. this.hoveredTag = null,
  15435. this.activeTag = null,
  15436. this.tagDiscs = [],
  15437. this.raycaster = new i.Raycaster,
  15438. this.modelManager = null,
  15439. this.player = null,
  15440. this.totaltags = 0,
  15441. this.navigatingViaTag = !1,
  15442. this.enabled = !1
  15443. }
  15444. var o, h, u, d, p, f, s, l, c, i = M("three"), n = M("../util/logger"), r = M("../util/common"), a = M("../controls/serializer"), g = M("../objects/Snapshot"), m = M("../settings"), v = M("./Billboard/BillboardEvent"), y = M("./Media/MediaEvent"), A = M("./Media/LinkType"), C = M("../enum/Viewmode"), I = M("../enum/WarpStyle"), E = M("../enum/BlackoutStyle"), _ = M("../enum/ModelManagerEvents"), b = M("../enum/tagEvents"), w = M("../enum/PlayerEvents"), T = (M("../util/lerp"),
  15445. M("../enum/TagStates")), x = M("events").EventEmitter, S = new n(e);
  15446. r.extend(t, x),
  15447. t.prototype.init = function(e, t) {
  15448. this.modelManager = e,
  15449. this.player = t,
  15450. this.updateModel(),
  15451. this.bindEvents()
  15452. }
  15453. ,
  15454. t.prototype.update = function(e) {
  15455. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  15456. }
  15457. ,
  15458. t.prototype.updateTags = function(e, t, i, n) {
  15459. for (var r in this.model.tags)
  15460. this.model.tags[r].update(e, t, i, n)
  15461. }
  15462. ,
  15463. t.prototype.updateModel = function() {
  15464. this.model = this.modelManager.getActiveModel(),
  15465. this.gettagsFromModel(),
  15466. this.totaltags = Object.keys(this.model.tags).length
  15467. }
  15468. ,
  15469. t.prototype.gettagsFromModel = function() {
  15470. for (var e in this.tagDiscs = [],
  15471. this.model.tags) {
  15472. var t = this.model.tags[e].disc;
  15473. t && this.tagDiscs.push(t)
  15474. }
  15475. }
  15476. ,
  15477. t.prototype.bindEvents = function() {
  15478. function e() {
  15479. Object.keys(this.model.tags).forEach(function(e) {
  15480. var t = this.model.tags[e];
  15481. t.bindEvents(),
  15482. t.billboard.on(y.LINK_CLICK, function(e) {
  15483. e.type === A.NAVIGATION && this.navigateViaLink(e.url)
  15484. }
  15485. .bind(this)),
  15486. t.billboard.on(y.IMAGE_OPENED, function() {
  15487. this.tagState = T.EXAMINE,
  15488. this.emit(y.IMAGE_OPENED)
  15489. }
  15490. .bind(this)),
  15491. t.billboard.on(v.CLOSING, this.dismissExaminedTag.bind(this))
  15492. }
  15493. .bind(this))
  15494. }
  15495. this.modelManager.on(_.ActiveModelChanged, this.updateModel.bind(this)),
  15496. this.modelManager.on(_.ActiveModelChanged, e.bind(this)),
  15497. this.player.on(w.ModeChanging, this.onPlayerModeChanging.bind(this)),
  15498. this.player.on(w.PanoChosen, this.onPanoChange.bind(this)),
  15499. this.player.on(w.Ready, this.onPlayerReady.bind(this)),
  15500. this.player.on(w.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  15501. this.player.on(w.WarpStarted, this.handleWarpStart.bind(this)),
  15502. this.player.on(w.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  15503. e.call(this)
  15504. }
  15505. ,
  15506. t.prototype.navigateViaLink = function(e) {
  15507. var t = a.deserialize(e);
  15508. if (t)
  15509. if (t.mode === C.PANORAMA) {
  15510. try {
  15511. this.player.model.panos.get(t.panoId)
  15512. } catch (e) {
  15513. return void S.warn("Unable to find panorama location", t.panoId)
  15514. }
  15515. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, I.BLACK)
  15516. } else {
  15517. var i = {
  15518. cameraMode: t.mode,
  15519. position: t.position,
  15520. quaternion: t.quaternion,
  15521. scanId: t.panoId,
  15522. orthoZoom: t.zoom,
  15523. floorVisibility: t.floorVisibility,
  15524. thumbUrl: null,
  15525. name: null
  15526. };
  15527. this.player.flyToNewMode({
  15528. mode: t.mode,
  15529. duration: m.warp.outsideTime,
  15530. warpDest: new g(i),
  15531. force: !0
  15532. })
  15533. }
  15534. }
  15535. ,
  15536. t.prototype.handleWarpStart = function(e, t, i, n) {
  15537. this.dismissExaminedTag(),
  15538. t === I.BLACK && (null != n || (n = m.warp.teleportTime),
  15539. e && (i = E.END),
  15540. this.hideShowTagsForBlackoutStyle(i, n))
  15541. }
  15542. ,
  15543. t.prototype.handleWarpInterruption = function(e, t, i) {
  15544. null != i || (i = m.warp.teleportTime),
  15545. this.hideShowTagsForBlackoutStyle(t, i)
  15546. }
  15547. ,
  15548. t.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  15549. var i = 0
  15550. , n = 0
  15551. , r = t / 2;
  15552. switch (null != e || (e = E.MIDDLE),
  15553. e) {
  15554. case E.END:
  15555. this.hideAlltags(r);
  15556. break;
  15557. case E.BEGINNING:
  15558. this.hideAlltags().done(this.showAlltags.bind(this, r));
  15559. break;
  15560. case E.NONE:
  15561. break;
  15562. case E.MIDDLE:
  15563. n = i = r,
  15564. this.hideAlltags(n),
  15565. setTimeout(function() {
  15566. this.showAlltags(i)
  15567. }
  15568. .bind(this), n);
  15569. break;
  15570. case E.FADEIN:
  15571. setTimeout(function() {
  15572. this.showAlltags(r)
  15573. }
  15574. .bind(this), r)
  15575. }
  15576. }
  15577. ,
  15578. t.prototype.onPlayerModeChanging = function(e, t) {
  15579. t !== C.PANORAMA && this.dismissExaminedTag(),
  15580. t === C.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = C.OUTDOOR);
  15581. var i = t !== C.OUTDOOR;
  15582. i !== this.model.tagsShown && (i ? this.showAlltags(m.tags.startup.fadeInDuration) : this.hideAlltags(m.tags.startup.fadeInDuration))
  15583. }
  15584. ,
  15585. t.prototype.onPanoChange = function(e, t) {
  15586. var i = this.navigatingViaTag;
  15587. if (this.navigatingViaTag = !1,
  15588. !i) {
  15589. this.dismissExaminedTag();
  15590. var n = e && !e.isAligned() ? C.OUTDOOR : C.PANORAMA
  15591. , r = t && !t.isAligned() ? C.OUTDOOR : C.PANORAMA;
  15592. n !== r && (r === C.PANORAMA ? this.showAlltags(m.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(m.tags.startup.fadeInDuration))
  15593. }
  15594. }
  15595. ,
  15596. t.prototype.onPlayerReady = function(e, t, i) {
  15597. this.startAlltags(e, t ? i : null)
  15598. }
  15599. ,
  15600. t.prototype.onPlayerFlyingEnded = function(e, t) {
  15601. this.updateClosestTags(e)
  15602. }
  15603. ,
  15604. t.prototype.dismissExaminedTag = function() {
  15605. this.activeTag && this.tagState === T.EXAMINE && this.dismissActiveTag(),
  15606. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  15607. this.hoveredTag = null)
  15608. }
  15609. ,
  15610. t.prototype.startAlltags = function(e, t) {
  15611. this.model.shouldShowtags = m.tags.enabled,
  15612. this.enabled = !0,
  15613. e || (this.showAlltags(m.tags.startup.fadeInDuration, m.tags.startup.fadeInDelay),
  15614. t && setTimeout(function() {
  15615. this.activateTag(this.model.getTagBySid(t))
  15616. }
  15617. .bind(this), m.tags.startup.fadeInDuration / 2))
  15618. }
  15619. ,
  15620. t.prototype.showAlltags = function(e, t, i) {
  15621. function n() {
  15622. ++o === this.totaltags && (this.model.tagsShown = !0,
  15623. r.resolve())
  15624. }
  15625. var r = $.Deferred();
  15626. if (!i && this.player.mode === C.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  15627. return r.resolve().promise();
  15628. var o = 0;
  15629. for (var a in this.model.tags) {
  15630. this.model.tags[a].show(e, t).done(n.bind(this))
  15631. }
  15632. return r.promise()
  15633. }
  15634. ,
  15635. t.prototype.hideAlltags = function(e, t) {
  15636. function i() {
  15637. ++r === this.totaltags && (this.model.tagsShown = !1,
  15638. n.resolve())
  15639. }
  15640. var n = $.Deferred()
  15641. , r = 0;
  15642. for (var o in this.model.tags) {
  15643. var a = this.model.tags[o];
  15644. a.hide(e, t).done(i.bind(this)),
  15645. a === this.activeTag && this.dismissActiveTag()
  15646. }
  15647. return n.promise()
  15648. }
  15649. ,
  15650. t.prototype.enableHovering = function() {
  15651. this.enabled = !0
  15652. }
  15653. ,
  15654. t.prototype.disableHovering = function() {
  15655. this.enabled = !1
  15656. }
  15657. ,
  15658. t.prototype.activateTag = function(e, t) {
  15659. t = t || T.EXAMINE,
  15660. this.activeTag = e,
  15661. this.activeTag.hoveringDisc = !0,
  15662. this.activeTag.setHoverState(t === T.EXAMINE),
  15663. this.tagState = t,
  15664. this.emit(b.TagActivated, e)
  15665. }
  15666. ,
  15667. t.prototype.dismissActiveTag = function() {
  15668. this.activeTag.hoveringDisc = !1,
  15669. this.activeTag.setFreeState(!0);
  15670. var e = this.activeTag;
  15671. this.activeTag = null,
  15672. this.tagState = T.IDLE,
  15673. this.emit(b.TagDismissed, e)
  15674. }
  15675. ,
  15676. t.prototype.clickedOnTag = function(e) {
  15677. var t = function() {
  15678. this.navigatingViaTag = !0,
  15679. this.activeTag.examine(this.player),
  15680. this.emit(b.TagNavigation, this.activeTag)
  15681. }
  15682. .bind(this);
  15683. return this.tagState !== T.EXAMINE ? (this.activateTag(this.intersectTag, T.EXAMINE),
  15684. this.activeTag = this.intersectTag,
  15685. t(),
  15686. !0) : (this.dismissActiveTag(),
  15687. !1)
  15688. }
  15689. ,
  15690. t.prototype.intersecttag = (s = new i.Vector3,
  15691. l = new i.Vector3,
  15692. c = new i.Vector3,
  15693. function(e, t, i) {
  15694. if (!this.enabled)
  15695. return null;
  15696. var n = null
  15697. , r = this.tagDiscs.filter(function(e) {
  15698. return e.parent.visible
  15699. });
  15700. if (0 < r.length) {
  15701. var o = this.model.floors.reduce(function(e, t) {
  15702. return t.hidden ? e : e.concat(t.collider.children)
  15703. }, r);
  15704. s.set(e.x, e.y, -1).unproject(i),
  15705. l.set(e.x, e.y, 1).unproject(i),
  15706. c.copy(l).sub(s).normalize(),
  15707. this.raycaster.set(s, c);
  15708. var a = this.raycaster.intersectObjects(o);
  15709. 0 < a.length && -1 !== r.indexOf(a[0].object) && (n = a[0].object.tag)
  15710. }
  15711. return this.intersectTag = n,
  15712. t && (this.activeTag && n !== this.activeTag && (this.tagState === T.BROWSE || this.tagState === T.EXAMINE && n) && this.dismissActiveTag(),
  15713. n && n !== this.activeTag && (n.listeners(v.ENTER).length < 1 && (n.billboard.on(v.ENTER, function() {
  15714. this.hoveredTag = n
  15715. }
  15716. .bind(this)),
  15717. n.billboard.on(v.LEAVE, function() {
  15718. this.hoveredTag = null
  15719. }
  15720. .bind(this))),
  15721. this.activateTag(n, T.BROWSE))),
  15722. n
  15723. }
  15724. ),
  15725. t.prototype.rankedtagInDirection = (h = [],
  15726. u = [],
  15727. d = new i.Vector3,
  15728. p = new i.Vector3,
  15729. f = new i.Vector3,
  15730. function(e, t, i, n) {
  15731. for (var r = 0, o = u.length = 0; o < this.closesttags.length; o++) {
  15732. var a = this.closesttags[o];
  15733. p.copy(a.position),
  15734. p.add(a.discPosition),
  15735. d.copy(t),
  15736. d.sub(p).negate(),
  15737. d.normalize();
  15738. var s = d.dot(n);
  15739. if (0 <= s && (f.copy(p),
  15740. f.project(i),
  15741. this.intersecttag(f, !1, i))) {
  15742. if (r >= h.length)
  15743. for (var l = 0; l < 64; l++)
  15744. h.push({
  15745. tag: a,
  15746. dot: s
  15747. });
  15748. var c = h[r];
  15749. c.tag = a,
  15750. c.dot = s,
  15751. c.position = math.projectPositionToCanvas(p, i),
  15752. u.push(c),
  15753. r++
  15754. }
  15755. }
  15756. return u.sort(function(e, t) {
  15757. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  15758. }),
  15759. e < u.length ? u[e].tag : null
  15760. }
  15761. ),
  15762. t.prototype.updateClosestTags = (o = new i.Vector3,
  15763. function(e) {
  15764. this.closesttags || (this.closesttags = []),
  15765. this.closesttags.length = 0;
  15766. var t = this.model.tags;
  15767. if (t)
  15768. for (var i in t)
  15769. if (t.hasOwnProperty(i)) {
  15770. var n = t[i]
  15771. , r = n.position;
  15772. o.copy(e),
  15773. o.sub(r).negate(),
  15774. o.lengthSq() < 30 && this.closesttags.push(n)
  15775. }
  15776. }
  15777. ),
  15778. R.exports = t
  15779. }
  15780. ).call(this, "/js/tag/tagManager.js")
  15781. }
  15782. , {
  15783. "../controls/serializer": 14,
  15784. "../enum/BlackoutStyle": 18,
  15785. "../enum/tagEvents": 32,
  15786. "../enum/ModelManagerEvents": 33,
  15787. "../enum/PlayerEvents": 40,
  15788. "../enum/TagStates": 44,
  15789. "../enum/Viewmode": 51,
  15790. "../enum/WarpStyle": 52,
  15791. "../objects/Snapshot": 153,
  15792. "../settings": 166,
  15793. "../util/common": 185,
  15794. "../util/lerp": 188,
  15795. "../util/logger": 189,
  15796. "./Billboard/BillboardEvent": 120,
  15797. "./Media/LinkType": 130,
  15798. "./Media/MediaEvent": 131,
  15799. events: 202,
  15800. three: 217
  15801. }],
  15802. 125: [function(r, o, e) {
  15803. (function(e) {
  15804. "use strict";
  15805. function t() {
  15806. this.embedWrapper = null,
  15807. this.embedElement = null
  15808. }
  15809. var i = r("../../util/ajax")
  15810. , a = r("./mediaSettings")
  15811. , n = r("../../settings")
  15812. , s = new (r("../../util/logger"))(e);
  15813. t.prototype.createDomElement = function() {
  15814. return this.embedWrapper = document.createElement("div"),
  15815. this.embedWrapper.classList.add("tag-embed"),
  15816. this.embedWrapper.classList.add("hidden"),
  15817. this.embedWrapper
  15818. }
  15819. ,
  15820. t.prototype.load = function(e) {
  15821. var t = "https://api.embedly.com/1/oembed?key=" + n.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + a.maxEmbedWidth;
  15822. return new Promise(function(r, o) {
  15823. i.get(t).then(function(e) {
  15824. if ((e = JSON.parse(e)).html && -1 === e.html.indexOf("<script")) {
  15825. this.embedWrapper.innerHTML = e.html;
  15826. var t = Math.min(e.width, a.maxEmbedWidth) || a.maxEmbedWidth;
  15827. if (this.embedWrapper.style.width = t + "px",
  15828. e.height) {
  15829. var i = e.height / e.width;
  15830. this.embedWrapper.style.height = t * i + "px"
  15831. }
  15832. this.embedElement = this.embedWrapper.firstChild;
  15833. var n = [];
  15834. try {
  15835. n = [].slice.call(this.embedElement.querySelectorAll("a"))
  15836. } catch (e) {
  15837. s.debug("Error getting `a` elements for embed; was it an iframe?")
  15838. }
  15839. n.forEach(function(e) {
  15840. e.setAttribute("target", "_blank")
  15841. }),
  15842. this.embedElement.classList.add("hidden"),
  15843. this.embedWrapper.classList.remove("hidden"),
  15844. r()
  15845. } else
  15846. o("Not a valid embed")
  15847. }
  15848. .bind(this), function(e) {
  15849. o(e.response)
  15850. })
  15851. }
  15852. .bind(this))
  15853. }
  15854. ,
  15855. t.prototype.show = function() {
  15856. this.embedElement && this.embedElement.classList.remove("hidden")
  15857. }
  15858. ,
  15859. t.prototype.hide = function() {
  15860. this.embedElement && this.embedElement.classList.add("hidden")
  15861. }
  15862. ,
  15863. o.exports = t
  15864. }
  15865. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  15866. }
  15867. , {
  15868. "../../settings": 166,
  15869. "../../util/ajax": 181,
  15870. "../../util/logger": 189,
  15871. "./mediaSettings": 132
  15872. }],
  15873. 126: [function(a, s, e) {
  15874. (function(e) {
  15875. "use strict";
  15876. function t(e) {
  15877. r.call(this),
  15878. this.options = e,
  15879. this.playerControls = null,
  15880. this.state = o.NOT_READY
  15881. }
  15882. var i, n = a("../../util/browser"), r = a("./EmbedlyEmbed"), o = (new (a("../../util/logger"))(e),
  15883. Object.freeze({
  15884. NOT_READY: "player.not.ready",
  15885. CUED: "player.cued",
  15886. PLAYING: "player.playing",
  15887. PAUSED: "player.paused"
  15888. }));
  15889. (t.prototype = Object.create(r.prototype)).createDomElement = function() {
  15890. return this.embedWrapper = document.createElement("div"),
  15891. this.embedWrapper.classList.add("tag-video"),
  15892. this.embedWrapper.classList.add("hidden"),
  15893. this.embedWrapper
  15894. }
  15895. ,
  15896. t.prototype.load = function(e) {
  15897. var t = function() {
  15898. function e(e) {
  15899. this.playerState = e
  15900. }
  15901. this.playerControls = new playerjs.Player(this.embedElement),
  15902. this.playerControls.on("ready", function(e) {
  15903. this.playerState = o.CUED,
  15904. this.options.startMuted && this.playerControls.mute()
  15905. }
  15906. .bind(this)),
  15907. this.playerControls.on("play", e.bind(this, o.PLAYING)),
  15908. this.playerControls.on("pause", e.bind(this, o.PAUSED)),
  15909. this.playerControls.on("ended", function(e) {
  15910. this.playerControls.setCurrentTime(0),
  15911. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  15912. }
  15913. .bind(this))
  15914. }
  15915. .bind(this);
  15916. return r.prototype.load.call(this, e).then(t.bind(this))
  15917. }
  15918. ,
  15919. t.prototype.play = (i = n.isMobile(),
  15920. function() {
  15921. this.playerState !== o.NOT_READY && this.playerControls && !i && (this.state === o.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  15922. }
  15923. ),
  15924. t.prototype.pause = function() {
  15925. this.playerState !== o.NOT_READY && this.playerControls && this.playerControls.pause()
  15926. }
  15927. ,
  15928. s.exports = t
  15929. }
  15930. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  15931. }
  15932. , {
  15933. "../../util/browser": 182,
  15934. "../../util/logger": 189,
  15935. "./EmbedlyEmbed": 125
  15936. }],
  15937. 127: [function(t, i, e) {
  15938. (function(e) {
  15939. "use strict";
  15940. var r = t("../../util/ajax")
  15941. , o = new (t("./mediaSettings"),
  15942. t("../../util/logger"))(e)
  15943. , a = Promise.resolve();
  15944. i.exports.enqueue = function(i) {
  15945. function n() {}
  15946. return a = new Promise(function(e, t) {
  15947. a.catch(n).then(function() {
  15948. (o.debug("requesting file from embedly:", i.href),
  15949. r.get(i.href, {
  15950. responseType: i.responseType
  15951. }).then(function(e) {
  15952. return o.debug("requesting file finished:", i.href),
  15953. e
  15954. })).then(e, t)
  15955. })
  15956. }
  15957. )
  15958. }
  15959. }
  15960. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  15961. }
  15962. , {
  15963. "../../util/ajax": 181,
  15964. "../../util/logger": 189,
  15965. "./mediaSettings": 132
  15966. }],
  15967. 128: [function(s, l, e) {
  15968. (function(e) {
  15969. "use strict";
  15970. function t() {
  15971. this.imageWrapper = null,
  15972. this.width = 0,
  15973. this.height = 0,
  15974. this.aspect = 1
  15975. }
  15976. var i = s("./MediaEvent")
  15977. , n = s("./EmbedlyQueue")
  15978. , r = s("events").EventEmitter
  15979. , o = s("../../util/logger")
  15980. , a = s("../../settings");
  15981. new o(e),
  15982. (t.prototype = Object.create(r.prototype)).createDomElement = function() {
  15983. return this.imageWrapper = document.createElement("div"),
  15984. this.imageWrapper.classList.add("tag-image"),
  15985. this.imageWrapper.classList.add("hidden"),
  15986. this.imageWrapper.addEventListener("click", function(e) {
  15987. e.stopPropagation(),
  15988. this.emit(i.IMAGE_OPENING),
  15989. this.imageWrapper.style.pointerEvents = "none"
  15990. }
  15991. .bind(this)),
  15992. this.imageWrapper
  15993. }
  15994. ,
  15995. t.prototype.onClosed = function() {
  15996. this.imageWrapper.style.pointerEvents = "auto"
  15997. }
  15998. ,
  15999. t.prototype.load = function(e) {
  16000. var t = Math.max(window.screen.height, window.screen.width)
  16001. , i = "https://i.embed.ly/1/display/resize?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16002. return new Promise(function(o, e) {
  16003. n.enqueue({
  16004. href: i,
  16005. responseType: "arraybuffer"
  16006. }).then(function(e) {
  16007. var t = new Uint8Array(e)
  16008. , i = new Blob([t])
  16009. , n = new window.Image;
  16010. n.addEventListener("load", function(e) {
  16011. var t = e.target;
  16012. this.width = t.naturalWidth,
  16013. this.height = t.naturalHeight,
  16014. this.aspect = this.width / this.height;
  16015. var i = e.target.src;
  16016. this.imageWrapper.style.backgroundImage = 'url("' + i + '")',
  16017. this.imageWrapper.style.width = this.width + "px",
  16018. this.imageWrapper.style.height = this.height + "px",
  16019. this.imageWrapper.classList.remove("hidden"),
  16020. o()
  16021. }
  16022. .bind(this));
  16023. var r = URL.createObjectURL(i);
  16024. n.src = r
  16025. }
  16026. .bind(this), e)
  16027. }
  16028. .bind(this))
  16029. }
  16030. ,
  16031. l.exports = t
  16032. }
  16033. ).call(this, "/js/tag/Media/Image.js")
  16034. }
  16035. , {
  16036. "../../settings": 166,
  16037. "../../util/logger": 189,
  16038. "./EmbedlyQueue": 127,
  16039. "./MediaEvent": 131,
  16040. events: 202
  16041. }],
  16042. 129: [function(e, t, i) {
  16043. "use strict";
  16044. function n(e) {
  16045. this.label = e.label,
  16046. this.href = e.url,
  16047. this.type = this.updateLinkForType(),
  16048. this.domElement = null,
  16049. this.id = c++
  16050. }
  16051. var r = e("./LinkType")
  16052. , o = e("./MediaEvent")
  16053. , a = e("../../util/browser")
  16054. , s = e("../../analytics")
  16055. , l = e("events").EventEmitter
  16056. , c = 0;
  16057. (n.prototype = Object.create(l.prototype)).updateLinkForType = function() {
  16058. var e, t = a.valueFromHash("m") || a.valueFromHash("model");
  16059. return -1 !== this.href.indexOf("port.com/show") || -1 !== this.href.indexOf(window.location.host + "/show") ? -1 !== this.href.indexOf(t) && -1 !== this.href.indexOf("start=") ? (this.href = (e = this.href,
  16060. new RegExp("[#&?]start=([^#&?]*)").exec(e)[1]),
  16061. r.NAVIGATION) : (this.href = this.href + "&play=1",
  16062. r.MODEL) : r.EXT_LINK
  16063. }
  16064. ;
  16065. var h = {};
  16066. n.prototype.createDomElement = function() {
  16067. if (this.domElement = document.createElement("a"),
  16068. this.domElement.classList.add("tag-link"),
  16069. this.domElement.textContent = this.label,
  16070. this.type === r.EXT_LINK) {
  16071. this.domElement.textContent += " ";
  16072. var e = document.createElement("i");
  16073. e.classList.add("icon-ext-link"),
  16074. e.title = "Link to external web site",
  16075. this.domElement.appendChild(e)
  16076. }
  16077. return this.domElement.addEventListener("click", function(e) {
  16078. switch (e.stopPropagation(),
  16079. h[this.id] = !0,
  16080. s.trackAlways("click_tag_link", {
  16081. link_type: this.type,
  16082. link_count: c,
  16083. links_clicked: Object.keys(h).length
  16084. }),
  16085. this.type) {
  16086. case r.MODEL:
  16087. window.location.replace(this.href);
  16088. break;
  16089. case r.EXT_LINK:
  16090. window.open(this.href, "_blank")
  16091. }
  16092. this.emit(o.LINK_CLICK, {
  16093. type: this.type,
  16094. url: this.href
  16095. })
  16096. }
  16097. .bind(this)),
  16098. this.domElement
  16099. }
  16100. ,
  16101. t.exports = n
  16102. }
  16103. , {
  16104. "../../analytics": 4,
  16105. "../../util/browser": 182,
  16106. "./LinkType": 130,
  16107. "./MediaEvent": 131,
  16108. events: 202
  16109. }],
  16110. 130: [function(e, t, i) {
  16111. "use strict";
  16112. t.exports = {
  16113. NAVIGATION: "navigation",
  16114. MODEL: "model",
  16115. EXT_LINK: "ext-link"
  16116. }
  16117. }
  16118. , {}],
  16119. 131: [function(e, t, i) {
  16120. "use strict";
  16121. t.exports = Object.freeze({
  16122. LINK_CLICK: "mtmedia.link",
  16123. IMAGE_LOADED: "mtmedia.image.loaded",
  16124. IMAGE_OPENING: "mtmedia.image.opening",
  16125. IMAGE_OPENED: "mtmedia.image.opened",
  16126. IMAGE_CLOSING: "mtmedia.image.closing",
  16127. IMAGE_CLOSED: "mtmedia.image.closed",
  16128. VIDEO_START: "mtmedia.video.start",
  16129. VIDEO_PAUSE: "mtmedia.video.pause",
  16130. VIDEO_ENDED: "mtmedia.video.end"
  16131. })
  16132. }
  16133. , {}],
  16134. 132: [function(e, t, i) {
  16135. "use strict";
  16136. t.exports = Object.freeze({
  16137. maxEmbedWidth: 350,
  16138. defaultAspectRatio: .75
  16139. })
  16140. }
  16141. , {}],
  16142. 133: [function(e, t, i) {
  16143. "use strict";
  16144. t.exports = Object.freeze({
  16145. TEXT: "text",
  16146. LINK: "link",
  16147. IMAGE: "photo",
  16148. VIDEO: "video",
  16149. RICH: "rich"
  16150. })
  16151. }
  16152. , {}],
  16153. 134: [function(e, t, i) {
  16154. "use strict";
  16155. function n(e) {
  16156. this.capabilities = {
  16157. links: {
  16158. enable: e.supportLinks,
  16159. keepLabels: e.keepLinkLabels
  16160. }
  16161. }
  16162. }
  16163. var r = e("./DescriptionChunkType");
  16164. n.prototype.parse = function(e, i) {
  16165. var n = [];
  16166. return e.split("[").map(function(e, t) {
  16167. return 0 === t ? e : "[" + e
  16168. }).forEach(function(e) {
  16169. var t = this.findMarkdown(e);
  16170. if (t) {
  16171. if (-1 !== t.url.indexOf("javascript:"))
  16172. return;
  16173. this.addLinkChunk(n, t, i),
  16174. this.addTextChunk(n, e.slice(t.markdown.length))
  16175. } else
  16176. this.addTextChunk(n, e)
  16177. }
  16178. .bind(this)),
  16179. n
  16180. }
  16181. ,
  16182. n.prototype.findMarkdown = function(e) {
  16183. var t = e.match(/\[([^\]]*)\]\((.*)\)/);
  16184. if (t) {
  16185. for (var i = t[2], n = 1, r = 0; r < i.length && ("(" === i[r] ? n++ : ")" === i[r] && n--,
  16186. 0 !== n); )
  16187. r++;
  16188. var o = i.length - r;
  16189. return {
  16190. markdown: t[0].substring(0, t[0].length - o),
  16191. label: t[1],
  16192. url: t[2].substring(0, r)
  16193. }
  16194. }
  16195. }
  16196. ,
  16197. n.prototype.addTextChunk = function(e, t) {
  16198. 0 !== t.length && e.push({
  16199. type: r.TEXT,
  16200. text: t
  16201. })
  16202. }
  16203. ,
  16204. n.prototype.addLinkChunk = function(e, t) {
  16205. if (this.capabilities.links.enable) {
  16206. var i = {
  16207. label: t.label,
  16208. url: t.url
  16209. };
  16210. -1 === i.url.indexOf("://") && (i.url = "http://" + i.url),
  16211. e.push({
  16212. type: r.LINK,
  16213. link: i
  16214. })
  16215. } else
  16216. this.capabilities.links.keepLabels && this.addTextChunk(e, t.label)
  16217. }
  16218. ,
  16219. t.exports = n
  16220. }
  16221. , {
  16222. "./DescriptionChunkType": 133
  16223. }],
  16224. 135: [function(t, r, e) {
  16225. (function(e) {
  16226. "use strict";
  16227. var i = new (t("../util/logger"))(e)
  16228. , n = {
  16229. parseIdsFromChunkName: function(e, t) {
  16230. t.floorId = n.parseFloor(e),
  16231. t.roomId = n.parseRoom(e)
  16232. },
  16233. parseFloor: function(e) {
  16234. var t = e.match(/_group([0-9]+)/);
  16235. if (!t)
  16236. return 0;
  16237. try {
  16238. return parseInt(t[1], 10)
  16239. } catch (e) {
  16240. return i.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16241. 0
  16242. }
  16243. },
  16244. parseRoom: function(e) {
  16245. var t = e.match(/_sub([0-9]+)/);
  16246. if (!t)
  16247. return -1;
  16248. try {
  16249. return parseInt(t[1], 10)
  16250. } catch (e) {
  16251. return i.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16252. 0
  16253. }
  16254. }
  16255. };
  16256. r.exports = n
  16257. }
  16258. ).call(this, "/js/model/Chunks.js")
  16259. }
  16260. , {
  16261. "../util/logger": 189
  16262. }],
  16263. 136: [function(a, c, e) {
  16264. (function(e) {
  16265. "use strict";
  16266. function t(e) {
  16267. r.call(this),
  16268. this.model = e,
  16269. this.exploded = !1
  16270. }
  16271. var i = a("../objects/Floor")
  16272. , n = (a("../settings"),
  16273. a("../util/logger"))
  16274. , s = a("../util/transitions")
  16275. , r = a("../util/IndexedCollection")
  16276. , o = a("../util/common")
  16277. , l = a("../util/easing");
  16278. new n(e),
  16279. o.inherit(t, r),
  16280. t.prototype.add = function(e) {
  16281. r.prototype.add.call(this, e),
  16282. this.model.add(e)
  16283. }
  16284. ,
  16285. t.prototype.getIndex = function(e) {
  16286. return e.floorIndex
  16287. }
  16288. ,
  16289. t.prototype.build = function() {
  16290. this.list.forEach(function(e) {
  16291. e.build()
  16292. })
  16293. }
  16294. ,
  16295. t.prototype.size = function() {
  16296. return this.length
  16297. }
  16298. ,
  16299. t.prototype.sort = function() {
  16300. r.prototype.sort.call(this, function(e, t) {
  16301. return e.floorIndex - t.floorIndex
  16302. })
  16303. }
  16304. ,
  16305. t.prototype.nextFloor = function(e, t) {
  16306. return this.index[e.floorIndex + t] || null
  16307. }
  16308. ,
  16309. t.prototype.getFloorAtPoint = function(e) {
  16310. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16311. var r = this.list[n]
  16312. , o = r.distanceToPoint(e);
  16313. (!t || o < i) && (i = o,
  16314. t = r)
  16315. }
  16316. return t
  16317. }
  16318. ,
  16319. t.prototype.getOrMakeFloor = function(e) {
  16320. var t = this.index[e];
  16321. return t || (t = new i(this.model,e),
  16322. this.add(t)),
  16323. t
  16324. }
  16325. ,
  16326. t.prototype.hide = function() {
  16327. this.list.forEach(function(e) {
  16328. e.hide()
  16329. })
  16330. }
  16331. ,
  16332. t.prototype.show = function() {
  16333. this.list.forEach(function(e) {
  16334. e.show()
  16335. })
  16336. }
  16337. ,
  16338. t.prototype.names = function() {
  16339. return this.list.reduce(function(e, t) {
  16340. return e.concat(t.name)
  16341. }, [])
  16342. }
  16343. ,
  16344. t.prototype.toggleExplodeHorizontal = function() {
  16345. function i(e, t) {
  16346. a.copy(e.position),
  16347. e.position.x = r[e.floorIndex] * t,
  16348. e.position.y = 1 * e.floorIndex * t,
  16349. a.sub(e.position).multiplyScalar(-1),
  16350. e.panos.forEach(function(e) {
  16351. e.translate(a)
  16352. })
  16353. }
  16354. var n, r = [], o = 0;
  16355. this.list.forEach(function(e, t, i) {
  16356. n = 0 < t ? Math.max(i[t - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  16357. o += n,
  16358. r[t] = o
  16359. }),
  16360. r = r.map(function(e) {
  16361. return e - o / 2
  16362. });
  16363. var a = this.list[0].position.clone();
  16364. this.exploded ? this.list.forEach(function(t) {
  16365. s.start(function(e) {
  16366. i(t, 1 - e)
  16367. }, 1500, null, 0, l.easeOutExpo)
  16368. }) : this.list.forEach(function(t) {
  16369. s.start(function(e) {
  16370. i(t, e)
  16371. }, 1500, null, 0, l.easeOutExpo)
  16372. }),
  16373. this.exploded = !this.exploded
  16374. }
  16375. ,
  16376. t.prototype.toggleExplodeVertical = function() {
  16377. function i(e, t) {
  16378. var i = i.copy(e.position);
  16379. e.position.y = (5 * e.floorIndex - n.y / 2) * t,
  16380. i.sub(e.position).multiplyScalar(-1),
  16381. e.panos.forEach(function(e) {
  16382. e.translate(i)
  16383. })
  16384. }
  16385. var n = this.model.size;
  16386. this.list[0].position.clone(),
  16387. this.exploded ? this.list.forEach(function(t) {
  16388. s.start(function(e) {
  16389. i(t, 1 - e)
  16390. }, 1500, null, 0, l.easeOutExpo)
  16391. }) : this.list.forEach(function(t) {
  16392. s.start(function(e) {
  16393. i(t, e)
  16394. }, 1500, null, 0, l.easeOutExpo)
  16395. }),
  16396. this.exploded = !this.exploded
  16397. }
  16398. ,
  16399. c.exports = t
  16400. }
  16401. ).call(this, "/js/model/FloorCollection.js")
  16402. }
  16403. , {
  16404. "../objects/Floor": 146,
  16405. "../settings": 166,
  16406. "../util/IndexedCollection": 175,
  16407. "../util/common": 185,
  16408. "../util/easing": 186,
  16409. "../util/logger": 189,
  16410. "../util/transitions": 195
  16411. }],
  16412. 137: [function(r, o, e) {
  16413. (function(e) {
  16414. "use strict";
  16415. function h() {
  16416. n.call(this)
  16417. }
  16418. var u = r("../settings")
  16419. , t = r("../util/logger")
  16420. , d = r("../enum/Viewmode")
  16421. , p = r("../objects/Snapshot")
  16422. , i = (r("../util/math"),
  16423. r("../util/common"))
  16424. , n = r("../util/IndexedCollection")
  16425. , l = new t(e);
  16426. i.inherit(h, n),
  16427. h.prototype.getImage = function(e) {
  16428. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  16429. }
  16430. ,
  16431. h.prototype.filterByModesAndReel = function(e, t) {
  16432. for (var i = [], n = 0; n < t.length; n += 1) {
  16433. var r = t[n]
  16434. , o = this.index[r.sid];
  16435. o && i.push(o)
  16436. }
  16437. var a = e[d.DOLLHOUSE]
  16438. , s = e[d.FLOORPLAN];
  16439. (i = i.filter(function(e) {
  16440. if (!e.metadata || void 0 === e.metadata.camera_mode)
  16441. return !0;
  16442. var t;
  16443. try {
  16444. t = d.convertWorkshopModeInt(e.metadata.camera_mode)
  16445. } catch (e) {
  16446. return l.debug(e.message),
  16447. !1
  16448. }
  16449. return t === d.PANORAMA || t === d.FLOORPLAN && s || t === d.DOLLHOUSE && a
  16450. })).length !== this.list.length && l.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  16451. this.list = i,
  16452. this.reIndex()
  16453. }
  16454. ,
  16455. h.prototype.getHeroLocations = function(panos) {//改 增加二级location
  16456. if (0 === this.list.length)
  16457. return [];
  16458. var locations = [];
  16459. var deal = (n, container)=>{
  16460. var r = n.thumbnail_signed_src,
  16461. o = n.name || "";
  16462. if (n.metadata && void 0 !== n.metadata.camera_quaternion) {
  16463. if (!u.show360Views.enabled && n.metadata.scan_id) {
  16464. var a = panos.get(n.metadata.scan_id);
  16465. if (a && !a.isAligned()) return
  16466. }
  16467. var s = d.convertWorkshopModeInt(n.metadata.camera_mode);
  16468. if (s === d.MESH) return
  16469. if(window.isLocal)var src = manage.dealURL(r)
  16470. else var src = "one" === g_version ? g_Prefix + r + "?" + randomTime().getTime() : r + "?" + randomTime().getTime()
  16471. var l = {
  16472. cameraMode: s,
  16473. position: n.metadata.camera_position,
  16474. quaternion: n.metadata.camera_quaternion,
  16475. zoom: n.metadata.zoom,
  16476. panoId: n.metadata.scan_id,
  16477. orthoZoom: n.metadata.ortho_zoom,
  16478. floorVisibility: void 0 !== n.metadata.floor_visibility ? n.metadata.floor_visibility.slice(0) : [],
  16479. thumbUrl: src,
  16480. name: h.filterImageName(o),
  16481. sid: n.sid
  16482. }
  16483. var item = new p(l);
  16484. item.momentTour = n.momentTour
  16485. item.dontRot = n.dontRot
  16486. item.rotTime = n.rotTime
  16487. container.push(item)
  16488. return item
  16489. }
  16490. }
  16491. this.list.forEach(image=>{
  16492. if(image.images){
  16493. var folder = $.extend({}, image )
  16494. folder.heroLocations = [];
  16495. image.images.list.forEach(child=>{
  16496. deal(child, folder.heroLocations);
  16497. })
  16498. folder.musicInfo = folder.musicInfo || {}
  16499. locations.push(folder)
  16500. delete folder.images;
  16501. delete folder.locations;
  16502. }else{
  16503. var item = deal(image, locations);
  16504. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  16505. }
  16506. })
  16507. return locations
  16508. }
  16509. ,
  16510. h.prototype.getIndex = function(e) {
  16511. return e.sid
  16512. }
  16513. ,
  16514. h.filterImageName = function(e) {
  16515. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  16516. }
  16517. ,
  16518. o.exports = h
  16519. }
  16520. ).call(this, "/js/model/ImageCollection.js")
  16521. }
  16522. , {
  16523. "../enum/Viewmode": 51,
  16524. "../objects/Snapshot": 153,
  16525. "../settings": 166,
  16526. "../util/IndexedCollection": 175,
  16527. "../util/common": 185,
  16528. "../util/logger": 189,
  16529. "../util/math": 190
  16530. }],
  16531. 138: [function(h, u, e) {
  16532. (function(e) {
  16533. "use strict";
  16534. function n() {
  16535. c.call(this)
  16536. }
  16537. var r = h("../label/Label")
  16538. , i = h("../settings")
  16539. , t = h("../util/logger")
  16540. , o = h("../util/math")
  16541. , a = h("../util/ajax")
  16542. , s = h("./RoomCollection")
  16543. , l = h("../util/common")
  16544. , c = h("../util/IndexedCollection");
  16545. new t(e),
  16546. l.inherit(n, c),
  16547. n.prototype.getIndex = function(e) {
  16548. return e.labelId
  16549. }
  16550. ,
  16551. n.prototype.associateWithRooms = function(e) {
  16552. this.forEach(function(t) {
  16553. e.forEach(function(e) {
  16554. e.roomId === t.roomId && (t.room = e)
  16555. })
  16556. })
  16557. }
  16558. ,
  16559. n.prototype.createFromLabelData = function(e) {
  16560. e.forEach(function(e) {
  16561. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  16562. t = s.generateRoomId(e.floorId, t);
  16563. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  16564. i.position = o.convertWorkshopVector(i.position),
  16565. this.add(i),
  16566. i.build()
  16567. }
  16568. .bind(this))
  16569. }
  16570. ,
  16571. n.prototype.load = function(e, t) {
  16572. return a.get(e, {
  16573. responseType: "json",
  16574. auth: t ? i.authorizationHeader : null
  16575. }).done(function(e) {
  16576. var t = [];
  16577. for (var i in e) {
  16578. var n = e[i];
  16579. t.push(n)
  16580. }
  16581. this.createFromLabelData(t)
  16582. }
  16583. .bind(this))
  16584. }
  16585. ,
  16586. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  16587. var t = -1;
  16588. if (e) {
  16589. if(typeof e == 'number'){
  16590. t = parseInt(e)
  16591. }else{
  16592. var i = e.split("_");
  16593. t = parseInt(i[0])
  16594. }
  16595. }
  16596. return t
  16597. }
  16598. ,
  16599. u.exports = n
  16600. }
  16601. ).call(this, "/js/model/LabelCollection.js")
  16602. }
  16603. , {
  16604. "../label/Label": 90,
  16605. "../settings": 166,
  16606. "../util/IndexedCollection": 175,
  16607. "../util/ajax": 181,
  16608. "../util/common": 185,
  16609. "../util/logger": 189,
  16610. "../util/math": 190,
  16611. "./RoomCollection": 141
  16612. }],
  16613. 139: [function(P, O, e) {
  16614. (function(e) {
  16615. "use strict";
  16616. function t(e, t) {
  16617. o.Object3D.call(this),
  16618. this.sid = window.number;//t.sid,
  16619. this.data = t,
  16620. this.options = e,
  16621. this.urls = new i(e.urlFiles),
  16622. this.isPublic = void 0 !== t.is_public && t.is_public,
  16623. //创建heroLocations
  16624. this.images = new E(this),
  16625. this.images.extend(t.images),
  16626. this.images.forEach((info)=>{
  16627. if(info.locations){
  16628. info.images = new E(this);
  16629. info.images.extend(info.locations)
  16630. }
  16631. })
  16632. this.heroLocations = []
  16633. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  16634. this.outdoorPanoLocations = [],
  16635. this.floors = new c(this),
  16636. this.floorsEnabled = void 0 === e.floors || e.floors,
  16637. this.changingFloor = !1,
  16638. this.chunks = [],
  16639. this.panos = new g,
  16640. this.colliders = [],
  16641. this.loadPanosPromise = null,
  16642. this.loadMeshTexturesPromise = null,
  16643. this.auxDataPromise = null,
  16644. this.meshTexturesLoaded = !1,
  16645. this.meshTextures = [],
  16646. this.tags = {},
  16647. this.tagsShown = !1,
  16648. this.shouldShowtags = !1,
  16649. this.has360Views = !1,
  16650. this.showingLabels = u.labels.enabled && t.player_options.labels,
  16651. this.supportedModes = {},
  16652. this.supportedModes[s.PANORAMA] = !0,
  16653. this.supportedModes[s.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && I.valueFromHash("dh", 1),
  16654. this.supportedModes[s.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && I.valueFromHash("dh", 1),
  16655. this.supportedModes[s.TRANSITIONING] = !0,
  16656. this.supportsTiles = this.configureTiling(),
  16657. this.supportsVR = window.DATA.supportsVR || false//!0,
  16658. this.mode = s.DOLLHOUSE,
  16659. this.size = null,
  16660. this.center = null,
  16661. this.boundingBox = new o.Box3,
  16662. this.currentFloor = null,
  16663. this.allFloorsVisible = !0,
  16664. this.projectedPano0 = null,
  16665. this.projectedPano1 = null,
  16666. this.floorsEnabled && t.floors && -1 !== t.floors.indexOf(",") && t.floors.split(",").forEach(function(e, t) {
  16667. this.addFloor(new r(this,t,e.trim()))
  16668. }
  16669. .bind(this)),
  16670. this.waitQueue = [],
  16671. this.on("load", function(e) {
  16672. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  16673. return !e.isLoadedCallback()
  16674. }),
  16675. 0 === this.waitQueue.length && this.emit("waiting-done"))
  16676. }
  16677. .bind(this)),
  16678. this.setupCustomProperties(),
  16679. this.hots = {}
  16680. }
  16681. var o = P("three")
  16682. , a = P("../util/ajax")
  16683. , i = P("../util/ModelUrls")
  16684. , n = P("../objects/BoundingTextureSkybox")
  16685. , s = P("../enum/Viewmode")
  16686. , l = P("../enum/RenderOrder")
  16687. , r = (P("../enum/AlignmentType"),
  16688. P("../objects/Floor"))
  16689. , c = P("./FloorCollection")
  16690. , h = P("../objects/Chunk")
  16691. , u = (P("../objects/Room"),
  16692. P("../objects/Snapshot"),
  16693. P("../label/Label"),
  16694. P("../util/math"),
  16695. P("../settings"))
  16696. , d = P("../shaders")
  16697. , p = P("../util/logger")
  16698. , f = (P("../tag/tag"),
  16699. P("../tag/tagManager"),
  16700. P("../objects/Panorama"))
  16701. , g = P("../util/PanoramaCollection")
  16702. , m = P("../loaders/ModelLoader")
  16703. , v = P("../loaders/ModelTextureLoader")
  16704. , y = P("../loaders/SweepDataLoader")
  16705. , A = P("../util/transitions")
  16706. , C = (P("../util/easing"),
  16707. P("../util/lerp"),
  16708. P("../util/common"))
  16709. , I = (P("../util/texture"),
  16710. P("./../util/browser"))
  16711. , E = P("./ImageCollection")
  16712. , _ = P("./RoomCollection")
  16713. , b = P("./LabelCollection")
  16714. , w = P("./Chunks")
  16715. , T = P("./../util/showcase")
  16716. , x = P("../exception/BasicException")
  16717. , S = (P("../constants"),
  16718. P("events").EventEmitter)
  16719. // , M = P("hot")
  16720. , R = new p(e);
  16721. t.prototype = Object.create(o.Object3D.prototype),
  16722. C.extend(t, S),
  16723. t.prototype.setupCustomProperties = function() {
  16724. var t = u.modelAlpha;
  16725. Object.defineProperty(this, "alpha", {
  16726. get: function() {
  16727. return t
  16728. },
  16729. set: function(e) {
  16730. t = e,
  16731. this.chunks.forEach(function(e) {
  16732. e.material && e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = t)
  16733. })
  16734. }
  16735. })
  16736. }
  16737. ,
  16738. t.prototype.configureTiling = function() {
  16739. var e = function() {
  16740. try {
  16741. var e = document.createElement("canvas")
  16742. , t = e.getContext("webgl");
  16743. return (t = t || e.getContext("experimental-webgl")).getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE)
  16744. } catch (e) {
  16745. return 0
  16746. }
  16747. }();
  16748. if (e < 2048)
  16749. return !1;
  16750. R.warn("Max cube texture size: " + e);
  16751. for (var t = 0; t < u.tiling.tilingFlagNames.length; t++) {
  16752. var i = u.tiling.tilingFlagNames[t];
  16753. if ("1" === I.valueFromHash(i, null))
  16754. return !0;
  16755. if ("0" === I.valueFromHash(i, null))
  16756. return !1
  16757. }
  16758. return !!T.modelDataPromisesTiles(this.data)
  16759. }
  16760. ,
  16761. t.prototype.toggleAlpha = function() {
  16762. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  16763. }
  16764. ,
  16765. t.prototype.load = function(e) {
  16766. var t = this.urls.init().then(function() {
  16767. return $.when(this.loadPanos(), this.loadMesh())
  16768. }
  16769. .bind(this));
  16770. return e ? t = t.then(this.loadMeshTextures.bind(this)) : t.then(this.loadMeshTextures.bind(this)),
  16771. this.auxDataPromise = $.when(this.loadhots(), this.loadLabels()),
  16772. $.when(t, this.auxDataPromise).done(this.build.bind(this))
  16773. }
  16774. ,
  16775. t.prototype.loadMesh = function() {
  16776. var n = $.Deferred()
  16777. , r = this;
  16778. return m.load(r.data.job.uuid, r.urls, function(e, t) {
  16779. if (0 === e.length) {
  16780. R.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  16781. r.supportedModes[s.DOLLHOUSE] = !1,
  16782. r.supportedModes[s.FLOORPLAN] = !1;
  16783. var i = new h({
  16784. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  16785. });
  16786. i.material.visible = !1,
  16787. i.rotateX(-Math.PI / 2),
  16788. i.geometry.computeBoundingBox(),
  16789. e = [i]
  16790. }
  16791. e.forEach(function(e) {
  16792. var t = r.floorsEnabled ? w.parseFloor(e.name) : 0;
  16793. r.addChunk(t, e)
  16794. }),
  16795. r.floors.sort(),
  16796. n.resolve(r)
  16797. }, function(e, t) {
  16798. n.notify(e, t)
  16799. }, function(e) {
  16800. R.error(e),
  16801. n.reject("loading-failed")
  16802. }),
  16803. n.promise()
  16804. }
  16805. ,
  16806. t.prototype.loadMeshTextures = function() {
  16807. return this.loadTexturesPromise || (this.loadTexturesPromise = v.load(this, this.meshTextures).then(function() {
  16808. this.meshTexturesLoaded = !0
  16809. }
  16810. .bind(this))),
  16811. this.loadTexturesPromise
  16812. }
  16813. /* t.prototype.shineHots = function() {
  16814. A.trigger({
  16815. func: function(e) {
  16816. var opa = e <= .5 ? 2 * e : -2 * e + 2
  16817. for(var i in this.hots){
  16818. this.hots[i].mesh.material.uniforms.opac.value = opa;
  16819. }
  16820. }
  16821. .bind(this),
  16822. cycling: !0,
  16823. duration: 3e3,
  16824. name: "hotShine"
  16825. })
  16826. } */
  16827. ,
  16828. /* t.prototype.createHotItem = function(e, t) {
  16829. for (var i = document.createDocumentFragment(), n = Object.keys(e), r = 0; r < n.length; r++) {
  16830. var o = document.createElement("li")
  16831. , a = document.createElement("span");
  16832. a.innerHTML = e[n[r]].title || e[n[r]].infoAttribute && e[n[r]].infoAttribute.title || "热点",
  16833. o.hot = t[n[r]],
  16834. o.appendChild(a),
  16835. i.appendChild(o)
  16836. }
  16837. document.querySelector("#hotListContent ul").appendChild(i),
  16838. console.log(i)
  16839. } */
  16840. t.prototype.createHotItem = function() {
  16841. var docFragment = document.createDocumentFragment();
  16842. this.hotGroup.children.forEach(hot=>{
  16843. if(hot.info.actionType.openHot){
  16844. var li = document.createElement('li');
  16845. var span = document.createElement('span');
  16846. span.innerHTML = hot.info.title || '热点';
  16847. // console.log(span.innerHTML);
  16848. li.hot = hot; // 列表每一项对应一个热点
  16849. li.appendChild(span);
  16850. docFragment.appendChild(li);
  16851. }
  16852. })
  16853. var ul = document.querySelector('#hotListContent ul');
  16854. ul.appendChild(docFragment);
  16855. }
  16856. ,
  16857. /* t.prototype.loadOverlays = function(overlays){
  16858. var overlays = window.data2 && window.data2.overlays
  16859. overlays && overlays.forEach((info)=>{
  16860. new Overlay(info)
  16861. })
  16862. Overlay.load()
  16863. }
  16864. */
  16865. t.prototype.loadhots = function() {
  16866. initHot(this)
  16867. var r = $.Deferred()
  16868. , e = g_Prefix + "data/" + this.sid + "/data2.js?" + randomTime().getTime();
  16869. return a.get(e, {
  16870. responseType: "json",
  16871. auth: this.isPublic ? null : u.authorizationHeader
  16872. }).done(function(e) {
  16873. window.data2 = e;
  16874. editTool.loadDone('data2', e)
  16875. if(!e){
  16876. console.error("data2 is null")
  16877. }else{
  16878. g_data2 = hotMatcher(e)
  16879. this.hotsCount = 0;
  16880. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  16881. //window.hotData = {}
  16882. /* if(e.hots){
  16883. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  16884. sids.forEach((sid)=>{
  16885. this.hotsCount++,
  16886. this.hots[sid] = new M(sid,e.hots[sid] ,this);
  16887. //e.hots[sid].infoAttribute || (e.hots[sid].infoAttribute = {})
  16888. //this.hots[sid].initStyleImg(e.hots[sid].infoAttribute);
  16889. window.hotData[sid] = e.hots[sid];
  16890. })
  16891. }*/
  16892. if(e.hots){
  16893. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  16894. sids.forEach((sid)=>{
  16895. e.hots[sid].sid = sid
  16896. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  16897. })
  16898. }
  16899. if(e.overlays){
  16900. e.overlays.forEach((info)=>{
  16901. new Hot(info, 'byOverlay')
  16902. })
  16903. }
  16904. this.createHotItem();
  16905. /* if(e.multiOverlays){
  16906. e.multiOverlays.forEach((info)=>{
  16907. new Hot(info)
  16908. })
  16909. }) */
  16910. Hot.startLoad()
  16911. e.weixinDesc && (g_weixinObj.desc = e.weixinDesc)
  16912. }
  16913. r.resolve()
  16914. }
  16915. .bind(this)).fail(function() {
  16916. console.log("没有热点"),
  16917. editTool.loadDone('data2', null)
  16918. r.resolve()
  16919. }),
  16920. r
  16921. }
  16922. ,
  16923. t.prototype.loadPanos = function() {
  16924. if (this.loadPanosPromise)
  16925. return this.loadPanosPromise;
  16926. var e = new y(this);
  16927. return this.loadPanosPromise = e.load().then(function(e) {
  16928. window.panoListOriData = e.map(a=>a.uuid) //包括!enabled的点
  16929. return this.data.sweeps && 0 < Object.keys(this.data.sweeps).length && (e = e.filter(function(e) {
  16930. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  16931. else console.log(e.uuid)
  16932. //return this.data.sototype.loadOverlaysweeps[e.uuid].enabled
  16933. }
  16934. .bind(this))),
  16935. this.panos.extend(e.map(function(e) {
  16936. return new f(this,e.uuid,e,this.supportsTiles)
  16937. }
  16938. .bind(this))),
  16939. this.panos.forEach(function(i) {
  16940. i.neighbourUUIDs && (i.neighbourUUIDs.forEach(function(e) {
  16941. var t = this.panos.get(e);
  16942. t && this.panos.setNeighbour(i, t, !0)
  16943. }
  16944. .bind(this)),
  16945. i.neighbourPanos = this.panos.getNeighbours(i) || this.panos.setNeighbour(i, i, !0))
  16946. }
  16947. .bind(this)),
  16948. 0 === this.panos.length && (R.warn("Model has no panos, turning off inside mode"),
  16949. this.supportedModes[s.PANORAMA] = !1),
  16950. $.when(this)
  16951. }
  16952. .bind(this)),
  16953. this.loadPanosPromise
  16954. }
  16955. ,
  16956. t.prototype.loadHighlightReel = function() {
  16957. var t = $.Deferred()
  16958. , e = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  16959. return a.get(e, {
  16960. responseType: "json",
  16961. auth: this.isPublic ? null : u.authorizationHeader
  16962. }).done(function(e) {
  16963. e.reel ? (R.info("Got highlight reel with " + e.reel.length + " items"),
  16964. this.images.filterByModesAndReel(this.supportedModes, e.reel)) : R.info("No highlight reel found"),
  16965. t.resolve()
  16966. }
  16967. .bind(this)).fail(function() {
  16968. R.warn("Getting highlight reel failed, no highlights available"),
  16969. t.resolve()
  16970. }),
  16971. t
  16972. }
  16973. ,
  16974. t.prototype.waitForLoad = function(e, t) {
  16975. t() || (this.waitQueue.push({
  16976. object: e,
  16977. isLoadedCallback: t
  16978. }),
  16979. 1 === this.waitQueue.length && this.emit("waiting"))
  16980. }
  16981. ,
  16982. t.prototype.hide = function() {
  16983. this.floors.hide()
  16984. }
  16985. ,
  16986. t.prototype.show = function() {
  16987. this.floors.show()
  16988. }
  16989. ,
  16990. t.prototype.floorNames = function() {
  16991. return this.floors.names()
  16992. }
  16993. ,
  16994. t.prototype.warpDestFloors = function(e, t) {
  16995. if (e && this.floors.length === e.length) {
  16996. var i = e.findIndex(function(e) {
  16997. return e
  16998. }
  16999. .bind(this));
  17000. -1 !== i && this.setFloor(this.floors.list[i], null, t)
  17001. } else
  17002. this.toggleAllFloors(!0)
  17003. }
  17004. ,
  17005. t.prototype.setFloor = function(e, t, i) {
  17006. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17007. this.allFloorsVisible = !1,
  17008. this._setFloor(e, t, i)
  17009. }
  17010. ,
  17011. t.prototype.toggleAllFloors = function(e) {
  17012. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17013. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17014. this._setFloor(this.currentFloor)
  17015. }
  17016. ,
  17017. t.prototype._setFloor = function(e, t, i) {
  17018. var n;
  17019. if (t = t || this.mode,
  17020. this.emit("floor.changed", e, t, this.currentFloor),
  17021. this.currentFloor = e,
  17022. t === s.PANORAMA) {
  17023. if (this.show(),
  17024. this.shouldShowtags && this.tagsShown)
  17025. for (n in this.tags)
  17026. this.tags[n].show(u.showFloorDuration)
  17027. } else if ((t === s.FLOORPLAN || t === s.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17028. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17029. }
  17030. .bind(this)),
  17031. this.shouldShowtags && this.tagsShown))
  17032. for (n in this.tags) {
  17033. var r = this.tags[n];
  17034. this.allFloorsVisible ? r.show(u.showFloorDuration) : r.floor === this.currentFloor ? r.show(u.showFloorDuration, u.showFloorDelay) : r.hide(u.hideFloorDuration, u.hideFloorDelay)
  17035. }
  17036. var o = this
  17037. , a = e;
  17038. A.start(function() {}, u.showFloorDelay, function() {
  17039. o.floors.forEach(function(t) {
  17040. t.chunks.forEach(function(e) {
  17041. e.renderOrder = t === a ? l.visibleFloor : l.ghostFloor
  17042. })
  17043. })
  17044. }
  17045. .bind(this))
  17046. }
  17047. ,
  17048. t.prototype.toggleExplode = function() {
  17049. this.floors.toggleExplodeHorizontal()
  17050. }
  17051. ,
  17052. t.prototype.toggleExplodeUp = function() {
  17053. this.floors.toggleExplodeVertical()
  17054. }
  17055. ,
  17056. t.prototype.nextFloor = function(e) {
  17057. return this.floors.nextFloor(this.currentFloor, e)
  17058. }
  17059. ,
  17060. t.prototype.addFloor = function(e) {
  17061. this.floors.add(e)
  17062. }
  17063. ,
  17064. t.prototype.getFloorAtPoint = function(e) {
  17065. return this.floors.getFloorAtPoint(e)
  17066. }
  17067. ,
  17068. t.prototype.getTagBySid = function(e) {
  17069. return this.tags[e]
  17070. }
  17071. ,
  17072. t.prototype.addChunk = function(e, t) {
  17073. this.floors.getOrMakeFloor(e).addChunk(t),
  17074. this.chunks.push(t)
  17075. }
  17076. ,
  17077. t.prototype.setMode = function(t) {
  17078. if (!this.supportedModes[t])
  17079. throw new x("Mode not supported for this model: " + t);
  17080. this.mode = t
  17081. this.skybox.material.transparent = t == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17082. this.chunks.forEach(function(e) {
  17083. e.setMode(t)
  17084. })
  17085. }
  17086. ,
  17087. t.prototype.build = function() {
  17088. this.heroLocations = this.images.getHeroLocations(this.panos);
  17089. var e = function() {
  17090. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17091. }
  17092. .bind(this)();
  17093. for (var t in this.has360Views = u.show360Views.enabled && this.heroLocations.some(function(e) {
  17094. return e.cameraMode === s.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17095. }
  17096. .bind(this)) || e,
  17097. null === this.heroImage && R.warn("No hero image defined."),
  17098. this.currentFloor = this.floors.last(),
  17099. this.floors.build(),
  17100. this.colliders = this.floors.reduce(function(e, t) {
  17101. return e.concat(t.collider.children)
  17102. }, []),
  17103. this.panos.forEach(function(e) {
  17104. e.build1(),
  17105. e.on("enter", function() {
  17106. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17107. }
  17108. .bind(this))
  17109. }
  17110. .bind(this)),
  17111. this.panos.forEach(function(e) {
  17112. e.build2()
  17113. }),
  17114. this.floors.forEach(function(e) {
  17115. this.boundingBox.union(e.boundingBox)
  17116. }
  17117. .bind(this)),
  17118. this.size = this.boundingBox.size(),
  17119. this.center = this.boundingBox.center(),
  17120. this.floors.forEach(function(e) {
  17121. R.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17122. }
  17123. .bind(this)),
  17124. this.panos.populate_path_graph(),
  17125. this.skybox = new n(this.boundingBox),
  17126. this.skybox.matrixWorldNeedsUpdate = !0,
  17127. this.add(this.skybox),
  17128. setTimeout(function() {
  17129. //this.hotsCount && this.shineHots()
  17130. Hot.beginShineHot()
  17131. }
  17132. .bind(this), 1300),
  17133. this.tags)
  17134. this.tags[t].build();
  17135. //add-----
  17136. console.log('计算visiblePanos开始,可能需要一段时间')
  17137. for(let i in this.hots){
  17138. this.hots[i].setVisiblePanos(this.hots[i].info.visiblePanos);
  17139. }
  17140. console.log('计算visiblePanos完毕')
  17141. //---------
  17142. return R.debug("Done building model"),
  17143. 0 < f.raycastsDone && (R.warn("raycasts: " + f.raycastsDone),
  17144. R.warn("raycasts skipped: " + f.raycastsSkipped)),
  17145. this.buildRooms(),
  17146. this.labels.associateWithRooms(this.rooms),
  17147. $.when(this)
  17148. }
  17149. ,
  17150. t.prototype.loadLabels = function() {
  17151. this.labels = new b(this);
  17152. var e = $.Deferred();
  17153. window.DATA.showingLabels ? this.showingLabels = true : '';
  17154. if (!this.showingLabels)
  17155. return e.resolve();
  17156. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  17157. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  17158. R.warn("Getting labels failed, not displaying labels."),
  17159. e.resolve()
  17160. }),
  17161. e
  17162. }
  17163. ,
  17164. t.prototype.buildRooms = function() {
  17165. this.rooms = new _(this),
  17166. this.rooms.createFromChunks(this.chunks),
  17167. this.rooms.calcRoomBoundaries()
  17168. }
  17169. ,
  17170. t.prototype.updateProjectedPanos = function() {
  17171. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  17172. }
  17173. ,
  17174. t.prototype.setProjectedPanos = function(t, i, n) {
  17175. null != n || (n = !0),
  17176. n = !!n,
  17177. this.projectedPano0 = t,
  17178. this.projectedPano1 = i,
  17179. this.skybox.material.setProjectedPanos(t, i, n),
  17180. this.chunks.forEach(function(e) {
  17181. e.materialInside.setProjectedPanos(t, i, n)
  17182. })
  17183. }
  17184. ,
  17185. t.prototype.setSide = function(t) {
  17186. this.floors.forEach(function(e) {
  17187. e.collider.material.side = t
  17188. })
  17189. }
  17190. ,
  17191. t.prototype.heroCount = function() {
  17192. return this.heroLocations ? this.heroLocations.length : 0
  17193. }
  17194. ,
  17195. t.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  17196. if (e[0] < 0)
  17197. return R.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  17198. null;
  17199. if (this.heroCount() < 1)
  17200. return R.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  17201. null;
  17202. var t = this.heroLocations[e[0]];
  17203. if(t.heroLocations && e[1]!=void 0){
  17204. t = t.heroLocations[e[1]];
  17205. }
  17206. return void 0 === t ? (R.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  17207. null) : t
  17208. }
  17209. ,
  17210. t.prototype.findPanoramicHero = function() {
  17211. for (var e in this.heroLocations)
  17212. if (this.heroLocations[e].cameraMode === s.PANORAMA)
  17213. return this.heroLocations[e];
  17214. return null
  17215. }
  17216. ,
  17217. t.prototype.listImagePanos = function() {
  17218. var i = []
  17219. , n = this;
  17220. return this.images.forEach(function(e) {
  17221. if (e.metadata && e.metadata.scan_id) {
  17222. var t = n.panos.get(e.metadata.scan_id);
  17223. t && (n.supportsTiles || t.isLoaded("high") || i.push(t))
  17224. }
  17225. }),
  17226. i
  17227. }
  17228. ,
  17229. t.prototype.fadePanoMarkers = function(e, t) {
  17230. this.panos.fadeMarkerOpacity(e, t)
  17231. }
  17232. ,
  17233. t.prototype.setSweepVisibility = function(t) {
  17234. this.panos.forEach(function(e) {
  17235. e.marker && (e.marker.visible = t)
  17236. })
  17237. }
  17238. ,
  17239. t.prototype.outsideAllowed = function() {
  17240. return this.supportedModes[s.DOLLHOUSE] && this.supportedModes[s.FLOORPLAN]
  17241. }
  17242. ,
  17243. O.exports = t
  17244. }
  17245. ).call(this, "/js/model/Model.js")
  17246. }
  17247. , {
  17248. "../constants": 8,
  17249. "../enum/AlignmentType": 17,
  17250. "../enum/RenderOrder": 42,
  17251. "../enum/Viewmode": 51,
  17252. "../exception/BasicException": 55,
  17253. "../label/Label": 90,
  17254. "../loaders/ModelLoader": 105,
  17255. "../loaders/ModelTextureLoader": 106,
  17256. "../loaders/SweepDataLoader": 107,
  17257. "../tag/tag": 123,
  17258. "../tag/tagManager": 124,
  17259. "../objects/BoundingTextureSkybox": 143,
  17260. "../objects/Chunk": 144,
  17261. "../objects/Floor": 146,
  17262. "../objects/Panorama": 148,
  17263. "../objects/Room": 150,
  17264. "../objects/Snapshot": 153,
  17265. "../settings": 166,
  17266. "../shaders": 167,
  17267. "../util/ModelUrls": 177,
  17268. "../util/PanoramaCollection": 178,
  17269. "../util/ajax": 181,
  17270. "../util/common": 185,
  17271. "../util/easing": 186,
  17272. "../util/lerp": 188,
  17273. "../util/logger": 189,
  17274. "../util/math": 190,
  17275. "../util/texture": 194,
  17276. "../util/transitions": 195,
  17277. "./../util/browser": 182,
  17278. "./../util/showcase": 193,
  17279. "./Chunks": 135,
  17280. "./FloorCollection": 136,
  17281. "./ImageCollection": 137,
  17282. "./LabelCollection": 138,
  17283. "./RoomCollection": 141,
  17284. events: 202,
  17285. three: 217,
  17286. //hot: "hot"
  17287. }],
  17288. 140: [function(e, t, i) {
  17289. "use strict";
  17290. function n() {
  17291. this.modelMap = {},
  17292. this.activeModel = null,
  17293. this.modelCount = 0,
  17294. this.tileDownloader = null,
  17295. this.panoRenderer = null
  17296. }
  17297. var r = (e("three"),
  17298. e("../util/common"))
  17299. , o = e("../exception/BasicException")
  17300. , a = e("../enum/ModelManagerEvents")
  17301. , s = e("../enum/PanoRendererEvents")
  17302. , l = e("events").EventEmitter;
  17303. n.prototype.init = function(e, t, i) {
  17304. this.tileDownloader = e,
  17305. this.panoRenderer = t,
  17306. this.qualityManager = i,
  17307. this.bindEvents()
  17308. }
  17309. ,
  17310. n.prototype.bindEvents = function() {
  17311. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  17312. }
  17313. ,
  17314. n.prototype.onTileRendered = function(e, t, i, n) {}
  17315. ,
  17316. n.prototype.addModel = function(e) {
  17317. this.modelMap[e.sid] = e,
  17318. 0 === this.modelCount && this.activateModel(e.sid),
  17319. this.modelCount++,
  17320. this.emit(a.ModelAdded)
  17321. }
  17322. ,
  17323. n.prototype.getModel = function(e) {
  17324. return this.modelMap[e]
  17325. }
  17326. ,
  17327. n.prototype.activateModel = function(e) {
  17328. var t = this.modelMap[e];
  17329. if (!t)
  17330. throw new o("Tried to activate invalid model!");
  17331. var i = this.activeModel;
  17332. this.activeModel = t,
  17333. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  17334. this.tileDownloader.setUrls(t.urls),
  17335. t.panos.forEach(function(e) {
  17336. e.attachToPanoRenderer(this.panoRenderer),
  17337. e.tileDownloader = this.tileDownloader,
  17338. e.qualityManager = this.qualityManager
  17339. }
  17340. .bind(this)),
  17341. this.emit(a.ActiveModelChanged, {
  17342. oldModel: i,
  17343. model: t
  17344. })
  17345. }
  17346. ,
  17347. n.prototype.getActiveModel = function() {
  17348. return this.activeModel
  17349. }
  17350. ,
  17351. r.extend(n, l),
  17352. t.exports = n
  17353. }
  17354. , {
  17355. "../enum/ModelManagerEvents": 33,
  17356. "../enum/PanoRendererEvents": 35,
  17357. "../exception/BasicException": 55,
  17358. "../util/common": 185,
  17359. events: 202,
  17360. three: 217
  17361. }],
  17362. 141: [function(r, l, e) {
  17363. (function(e) {
  17364. "use strict";
  17365. function o() {
  17366. n.call(this)
  17367. }
  17368. var a = r("../objects/Room")
  17369. , t = (r("../settings"),
  17370. r("../util/logger"))
  17371. , i = (r("../util/transitions"),
  17372. r("../util/easing"),
  17373. r("../util/common"))
  17374. , n = r("../util/IndexedCollection")
  17375. , s = r("./Chunks");
  17376. new t(e),
  17377. i.inherit(o, n),
  17378. o.prototype.getIndex = function(e) {
  17379. return e.roomId
  17380. }
  17381. ,
  17382. o.prototype.calcRoomBoundaries = function() {
  17383. this.forEach(function(e) {
  17384. e.calcBoundaries()
  17385. })
  17386. }
  17387. ,
  17388. o.prototype.createFromChunks = function(e) {
  17389. var n = {
  17390. floorId: -1,
  17391. roomId: -1
  17392. }
  17393. , r = {};
  17394. e.forEach(function(e) {
  17395. s.parseIdsFromChunkName(e.name, n);
  17396. var t = r[n.roomId];
  17397. if (!t) {
  17398. var i = o.generateRoomId(n.floorId, n.roomId);
  17399. t = new a(n.floorId,i),
  17400. this.add(t),
  17401. r[n.roomId] = t
  17402. }
  17403. t.addChunk(e)
  17404. }
  17405. .bind(this)),
  17406. this.calcRoomBoundaries()
  17407. }
  17408. ,
  17409. o.generateRoomId = function(e, t) {
  17410. return e + "_" + t
  17411. }
  17412. ,
  17413. l.exports = o
  17414. }
  17415. ).call(this, "/js/model/RoomCollection.js")
  17416. }
  17417. , {
  17418. "../objects/Room": 150,
  17419. "../settings": 166,
  17420. "../util/IndexedCollection": 175,
  17421. "../util/common": 185,
  17422. "../util/easing": 186,
  17423. "../util/logger": 189,
  17424. "../util/transitions": 195,
  17425. "./Chunks": 135
  17426. }],
  17427. 142: [function(e, t, i) {
  17428. "use strict";
  17429. function n(e, t, i) {
  17430. var n = (e = e.clone().expandByScalar(0.01)).size()
  17431. , r = new o.BoxGeometry(n.x,n.y,n.z);
  17432. r.boundingBox = e,
  17433. o.Mesh.call(this, r, t),
  17434. this.position.copy(e.center()),
  17435. this.frustumCulled = !1,
  17436. i && this.add(new o.WireframeHelper(this))
  17437. }
  17438. var o = e("three");
  17439. (n.prototype = Object.create(o.Mesh.prototype)).constructor = n,
  17440. t.exports = n
  17441. }
  17442. , {
  17443. three: 217
  17444. }],
  17445. 143: [function(l, c, e) {
  17446. (function(e) {
  17447. "use strict";
  17448. function t(e) {
  17449. s.time("Computing a nice bounding cubemap");
  17450. var t = new r({
  17451. side: i.BackSide,
  17452. transparent: !0
  17453. });
  17454. t.uniforms.modelAlpha.value = 0,
  17455. t.uniforms.opacity.value = 1 - o.modelAlpha,
  17456. this.renderOrder = a.boundingSkybox,
  17457. n.call(this, e, t),
  17458. s.timeEnd("Computing a nice bounding cubemap")
  17459. }
  17460. var i = l("three")
  17461. , n = (l("../enum/Viewmode"),
  17462. l("../shaders"),
  17463. l("./BoundingMesh"))
  17464. , r = l("../materials/ModelTextureMaterial")
  17465. , o = l("../settings")
  17466. , a = l("../enum/RenderOrder")
  17467. , s = new (l("../util/logger"))(e);
  17468. (t.prototype = Object.create(n.prototype)).constructor = t,
  17469. c.exports = t
  17470. }
  17471. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  17472. }
  17473. , {
  17474. "../enum/RenderOrder": 42,
  17475. "../enum/Viewmode": 51,
  17476. "../materials/ModelTextureMaterial": 118,
  17477. "../settings": 166,
  17478. "../shaders": 167,
  17479. "../util/logger": 189,
  17480. "./BoundingMesh": 142,
  17481. three: 217
  17482. }],
  17483. 144: [function(e, t, i) {
  17484. "use strict";
  17485. function n(e) {
  17486. this.materialInside = new s({
  17487. side: r.DoubleSide
  17488. });
  17489. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  17490. this.materialOutside = new r.RawShaderMaterial({
  17491. fragmentShader: o.modelOutside.fragmentShader,
  17492. vertexShader: o.modelOutside.vertexShader,
  17493. uniforms: t,
  17494. side: r.FrontSide,
  17495. name: "chunkOut"
  17496. }),
  17497. r.Mesh.call(this, e.geometry, this.materialInside),
  17498. this.name = e.name || "",
  17499. this.textureName = e.textureName,
  17500. this.meshUrl = e.meshUrl
  17501. }
  17502. var r = e("three")
  17503. , o = e("../shaders")
  17504. , a = e("../enum/Viewmode")
  17505. , s = e("../materials/ModelTextureMaterial");
  17506. (n.prototype = Object.create(r.Mesh.prototype)).setTextureMap = function(e) {
  17507. this.materialInside.uniforms.map.value = e,
  17508. this.materialOutside.uniforms.map.value = e
  17509. }
  17510. ,
  17511. n.prototype.setMode = function(e) {
  17512. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  17513. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  17514. t.transparent = this.material.transparent,
  17515. t.uniforms.opacity.value = this.material.uniforms.opacity.value;
  17516. this.material = t
  17517. }
  17518. ,
  17519. t.exports = n
  17520. }
  17521. , {
  17522. "../enum/Viewmode": 51,
  17523. "../materials/ModelTextureMaterial": 118,
  17524. "../shaders": 167,
  17525. three: 217
  17526. }],
  17527. 145: [function(e, t, i) {
  17528. "use strict";
  17529. function n(e) {
  17530. this.chunksize = e || 10,
  17531. this.chunks = {},
  17532. this.boundingBoxes = {},
  17533. this.children = [],
  17534. this.offset = new m.Vector3(0,.5,0),
  17535. this.material = new m.MeshBasicMaterial({
  17536. color: 16777215 * Math.random(),
  17537. side: m.DoubleSide
  17538. })
  17539. }
  17540. var m = e("three");
  17541. e("../enum/Viewmode"),
  17542. n.prototype.add = function(e) {
  17543. var t, i, n, r, o, a, s, l, c, h, u = e.attributes;
  17544. u ? (t = u.position.array,
  17545. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  17546. e.faces);
  17547. var d = new m.Vector3;
  17548. if (i)
  17549. for (n = 0,
  17550. r = i.length; n < r; n += 3) {
  17551. var p = 3 * i[n]
  17552. , f = 3 * i[n + 1]
  17553. , g = 3 * i[n + 2];
  17554. o = (t[p] + t[f] + t[g]) / 3,
  17555. a = (t[1 + p] + t[1 + f] + t[1 + g]) / 3,
  17556. s = (t[2 + p] + t[2 + f] + t[2 + g]) / 3,
  17557. c = (l = Math.floor(o / this.chunksize) + "." + Math.floor(a / this.chunksize) + "." + Math.floor(s / this.chunksize))in this.chunks ? (h = this.chunks[l],
  17558. this.boundingBoxes[l]) : (h = this.chunks[l] = [],
  17559. this.boundingBoxes[l] = new m.Box3),
  17560. h.push(t[p], t[1 + p], t[2 + p], t[f], t[1 + f], t[2 + f], t[g], t[1 + g], t[2 + g]),
  17561. c.expandByPoint(d.set(t[p], t[1 + p], t[2 + p])),
  17562. c.expandByPoint(d.set(t[f], t[1 + f], t[2 + f])),
  17563. c.expandByPoint(d.set(t[g], t[1 + g], t[2 + g]))
  17564. }
  17565. else
  17566. for (n = 0,
  17567. r = t.length; n < r; n += 9)
  17568. o = (t[n] + t[n + 3] + t[n + 6]) / 3,
  17569. a = (t[n + 1] + t[n + 4] + t[n + 7]) / 3,
  17570. s = (t[n + 2] + t[n + 5] + t[n + 8]) / 3,
  17571. c = (l = Math.floor(o / this.chunksize) + "." + Math.floor(a / this.chunksize) + "." + Math.floor(s / this.chunksize))in this.chunks ? (h = this.chunks[l],
  17572. this.boundingBoxes[l]) : (h = this.chunks[l] = [],
  17573. this.boundingBoxes[l] = new m.Box3),
  17574. h.push(t[n], t[n + 1], t[n + 2], t[n + 3], t[n + 4], t[n + 5], t[n + 6], t[n + 7], t[n + 8]),
  17575. c.expandByPoint(d.set(t[n], t[n + 1], t[n + 2])),
  17576. c.expandByPoint(d.set(t[n + 3], t[n + 4], t[n + 5])),
  17577. c.expandByPoint(d.set(t[n + 6], t[n + 7], t[n + 8]))
  17578. }
  17579. ,
  17580. n.prototype.build = function() {
  17581. var e = new m.Object3D;
  17582. for (var t in e.material = this.material,
  17583. this.chunks) {
  17584. var i = this.chunks[t]
  17585. , n = new m.BufferGeometry;
  17586. n.addAttribute("position", new m.BufferAttribute(new Float32Array(i),3)),
  17587. n.boundingBox = this.boundingBoxes[t];
  17588. var r = new m.Mesh(n,this.material);
  17589. r.material.visible = !1,
  17590. e.add(r),
  17591. this.chunks[t] = []
  17592. }
  17593. return e
  17594. }
  17595. ,
  17596. t.exports = n
  17597. }
  17598. , {
  17599. "../enum/Viewmode": 51,
  17600. three: 217
  17601. }],
  17602. 146: [function(e, t, i) {
  17603. "use strict";
  17604. var n = e("three")
  17605. , r = e("../settings")
  17606. , o = e("../util/common")
  17607. , a = e("../util/lerp")
  17608. , s = e("./ChunkedCollider")
  17609. , l = e("../util/transitions")
  17610. , c = e("../util/easing")
  17611. , h = (e("../objects/Panorama"),
  17612. e("../enum/RenderOrder"));
  17613. e("../localization/localize");
  17614. function u(e, t, i) {
  17615. n.Object3D.call(this),
  17616. this.model = e,
  17617. this.floorIndex = t,
  17618. this.lang = r.languageTag,
  17619. this.name = i || "cn" === r.languageTag ? "Floor " + (t + 1) : "第" + (t + 1) + "层",
  17620. this.panos = [],
  17621. this.chunks = [],
  17622. this.colliderBuilder = new s(3),
  17623. this.collider = null,
  17624. this.center = null,
  17625. this.boundingBox = new n.Box3,
  17626. this.size = null,
  17627. this.hidden = !1,
  17628. this.conservativeBoundingBox = new n.Box3,
  17629. this.debugColor = 16777215 * Math.random(),
  17630. this.transition = null
  17631. }
  17632. (u.prototype = Object.create(n.Object3D.prototype)).enter = function(e) {
  17633. this.model.setFloor(this, e)
  17634. }
  17635. ,
  17636. u.prototype.hide = function(e) {
  17637. if (!this.hidden || this.transition) {
  17638. this.chunks.forEach(function(e) {
  17639. e.material.transparent = !0
  17640. }),
  17641. l.cancel(this.transition);
  17642. var t = e ? 0 : r.hideFloorDuration + r.hideFloorDelay
  17643. , i = e ? 0 : r.hideFloorDelay / t;
  17644. this.transition = l.start(a.allUniforms(this.chunks, "opacity", .08), t, function() {
  17645. this.hidden = !0
  17646. }
  17647. .bind(this), i, c.easeInOutQuad)
  17648. }
  17649. }
  17650. ,
  17651. u.prototype.show = function(e) {
  17652. if (this.hidden || this.transition) {
  17653. this.hidden = !1,
  17654. l.cancel(this.transition);
  17655. var t = e ? r.showFloorDuration : r.showFloorDuration + r.showFloorDelay
  17656. , i = e ? 0 : r.showFloorDelay / t;
  17657. this.transition = l.start(a.allUniforms(this.chunks, "opacity", 1), t, function() {
  17658. this.hidden || this.chunks.forEach(function(e) {
  17659. e.material.transparent = !1
  17660. })
  17661. }
  17662. .bind(this), i, c.easeInOutQuad)
  17663. }
  17664. }
  17665. ,
  17666. u.prototype.toggle = function(e, t) {
  17667. (e = void 0 === e ? this.hidden : e) ? this.show(t) : this.hide(t)
  17668. }
  17669. ,
  17670. u.prototype.containsPoint = function(t) {
  17671. return this.collider.children.some(function(e) {
  17672. return e.geometry.boundingBox || e.geometry.computeBoundingBox(),
  17673. e.geometry.boundingBox.containsPoint(t)
  17674. })
  17675. }
  17676. ,
  17677. u.prototype.distanceToPoint = function(i) {
  17678. var n = null
  17679. , r = 1 / 0;
  17680. return this.collider.children.forEach(function(e) {
  17681. e.geometry.boundingBox || e.geometry.computeBoundingBox();
  17682. var t = e.geometry.boundingBox.distanceToPoint(i);
  17683. (!n || t < r) && (r = t,
  17684. n = e)
  17685. }),
  17686. r
  17687. }
  17688. ,
  17689. u.prototype.addChunk = function(e) {
  17690. e.renderOrder = h.ghostFloor,
  17691. this.add(e),
  17692. this.chunks.push(e),
  17693. this.boundingBox.union(e.geometry.boundingBox),
  17694. this.size = this.boundingBox.size(),
  17695. this.colliderBuilder.add(e.geometry)
  17696. }
  17697. ,
  17698. u.prototype.addPano = function(e) {
  17699. this.panos.push(e),
  17700. this.add(e.skyboxMesh),
  17701. e.marker && this.add(e.marker);
  17702. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  17703. var t = new n.Vector3(1,1,1)
  17704. , i = (new n.Box3).setFromCenterAndSize(e.position, t);
  17705. this.boundingBox.union(i)
  17706. }
  17707. }
  17708. ,
  17709. u.prototype.build = function() {
  17710. this.collider = this.colliderBuilder.build(!0),
  17711. this.add(this.collider),
  17712. this.center = this.boundingBox.center(),
  17713. this.conservativeBoundingBox.copy(this.boundingBox),
  17714. this.conservativeBoundingBox.min.y = o.lowerMedian(this.collider.children.map(function(e) {
  17715. return e.geometry.boundingBox.min.y
  17716. }), 5),
  17717. this.conservativeBoundingBox.max.y = o.lowerMedian(this.collider.children.map(function(e) {
  17718. return e.geometry.boundingBox.max.y
  17719. }), 5),
  17720. this.colliderBuilder = null
  17721. }
  17722. ,
  17723. u.prototype.toShortString = function() {
  17724. return o.nth(this.floorIndex + 1)
  17725. }
  17726. ,
  17727. u.prototype.toString = function() {
  17728. return this.name
  17729. }
  17730. ,
  17731. t.exports = u
  17732. }
  17733. , {
  17734. "../enum/RenderOrder": 42,
  17735. "../localization/localize": 108,
  17736. "./strings-cn-CN": 109,
  17737. "../objects/Panorama": 148,
  17738. "../settings": 166,
  17739. "../util/common": 185,
  17740. "../util/easing": 186,
  17741. "../util/lerp": 188,
  17742. "../util/transitions": 195,
  17743. "./ChunkedCollider": 145,
  17744. three: 217
  17745. }],
  17746. 147: [function(e, t, i) {
  17747. "use strict";
  17748. function n(e) {
  17749. this.player = e,
  17750. this.obj3d = null,
  17751. this.UP = new u.Vector3(0,1,0)
  17752. }
  17753. var u = e("three")
  17754. , d = e("../settings");
  17755. n.prototype.prefs = {
  17756. linewidth: 3,
  17757. height: .07,
  17758. opacity: .45,
  17759. endScale: .05
  17760. },
  17761. n.prototype.discard = function() {
  17762. if (this.obj3d) {
  17763. var e = this.obj3d.parent;
  17764. e && e.remove(this.obj3d)
  17765. }
  17766. this.obj3d = null
  17767. }
  17768. ,
  17769. n.prototype.draw = function() {
  17770. if (this.discard(),
  17771. d.showNeighbors) {
  17772. var e = this.player.currentPano.floor;
  17773. this.obj3d = new u.Object3D;
  17774. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  17775. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  17776. i.y += this.prefs.height;
  17777. var n = .1525
  17778. , r = new u.Matrix4;
  17779. for (var o in t)
  17780. if (t[o]) {
  17781. var a = this.player.model.panos.get(o)
  17782. , s = (a.position.clone().sub(this.player.model.position),
  17783. a.position.clone().sub(a.floorPosition))
  17784. , l = a.floorPosition.clone().sub(this.player.model.position);
  17785. l.y += this.prefs.height;
  17786. var c = new u.Geometry;
  17787. c.vertices.push(new u.Vector3(0,-.0127,0), new u.Vector3(-.0127,0,0), new u.Vector3(0,.0127,0), new u.Vector3(.0127,0,0), new u.Vector3(0,-.0127,0)),
  17788. c.vertices.push(new u.Vector3(0,-.255,0), new u.Vector3(.255,-.255,0), new u.Vector3(.255,n,0), new u.Vector3(-n,n,0), new u.Vector3(-n,.127,0), new u.Vector3(-.19,.1,0), new u.Vector3(-.19,-.2032,0), new u.Vector3(-n,-.2286,0), new u.Vector3(-n,-.255,0), new u.Vector3(0,-.255,0)),
  17789. r.identity().setPosition(s),
  17790. c.applyMatrix(r),
  17791. c.vertices.push(new u.Vector3(0,-this.prefs.endScale,0)),
  17792. c.vertices.push(new u.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new u.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new u.Vector3(this.prefs.endScale,this.prefs.endScale,0), new u.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  17793. r.lookAt(l, i, this.UP).setPosition(l),
  17794. c.applyMatrix(r),
  17795. c.vertices.push(l, i);
  17796. var h = new u.Line(c,new u.LineBasicMaterial({
  17797. color: a.debugColor.getHex(),
  17798. transparent: !0,
  17799. opacity: this.prefs.opacity,
  17800. depthWrite: !1,
  17801. name: "sLine" + o,
  17802. linewidth: this.prefs.linewidth
  17803. }));
  17804. this.obj3d.add(h)
  17805. }
  17806. e.add(this.obj3d)
  17807. }
  17808. }
  17809. ,
  17810. n.prototype.update = function() {
  17811. d.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  17812. }
  17813. ,
  17814. t.exports = n
  17815. }
  17816. , {
  17817. "../settings": 166,
  17818. three: 217
  17819. }],
  17820. 148: [function(S, M, e) {
  17821. (function(e) {
  17822. "use strict";
  17823. function r(e, t, i, n) {
  17824. this.model = e,
  17825. this.id = t,
  17826. this.alignmentType = i.alignmentType || c.ALIGNED,
  17827. this.neighbourUUIDs = i.neighbours,
  17828. this.neighbourPanos = null,
  17829. this.floor = null,
  17830. this.floorIndex = i.floor,
  17831. this.failedLoadingAt = 0,
  17832. this.maxLoadRetries = 4,
  17833. this.origin = i.position.clone(),
  17834. this.position = this.alignmentType === c.UNALIGNED ? new s.Vector3(0,-5,0) : i.position.clone(),
  17835. this.quaternion = i.quaternion.clone(),
  17836. this.skyboxMesh = new s.Mesh(E),
  17837. this.skyboxMesh.position.copy(this.position),
  17838. this.skyboxMesh.quaternion.copy(this.quaternion),
  17839. this.skyboxMesh.name = "skybox",
  17840. this.skyboxMesh.visible = !1,
  17841. this.skyboxMesh.updateMatrix(),
  17842. this.skyboxMesh.updateMatrixWorld(),
  17843. this.marker = null,
  17844. this.showFloorMarker = this.showFloorMarker = !window.DATA.hideFloorMarker,
  17845. this.isAligned() && (this.marker = new s.Mesh(_,new s.MeshBasicMaterial({
  17846. map: b,
  17847. side: s.DoubleSide,
  17848. opacity: 0,
  17849. transparent: !0,
  17850. depthWrite: !1
  17851. })),
  17852. this.marker.visible = this.showFloorMarker,
  17853. this.marker.renderOrder = l.panoMarker,
  17854. this.marker.name = "marker",
  17855. (this.marker.pano = this).marker.layers.set(v.PANOMARKERS),
  17856. this.marker.updateMatrixWorld(),
  17857. a.colorMarkerOnLoad && this.on("load", function() {
  17858. this.marker.material.color.set(65280)
  17859. })),
  17860. this.debugColor = (new s.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  17861. this.floorPosition = i.puck ? i.puck.clone() : null,
  17862. this.tiled = n,
  17863. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new s.Texture([null, null, null, null, null, null]),
  17864. this.solidSkybox.flipY = !1,
  17865. a.minimalMemoryMode && (this.solidSkybox.minFilter = s.LinearFilter,
  17866. this.solidSkybox.magFilter = s.LinearFilter,
  17867. this.solidSkybox.generateMipmaps = !1)),
  17868. this.zoomed = !1,
  17869. this.panoRenderer = null,
  17870. this.qualityManager = null,
  17871. this.tileDownloader = null,
  17872. this.tiledPanoRenderTarget = null,
  17873. this.minimumTiledPanoLoaded = !1,
  17874. this.highestPartialTileRenderOpCompleted = 0,
  17875. this.highestFullTileRenderOpCompleted = 0,
  17876. this.shouldRedrawOnBaseLoaded = !1,
  17877. this.lockUntilRenderingComplete = !1,
  17878. a.colorMarkerOnLoad && this.on("load", function() {
  17879. this.marker.material.color.set(65280)
  17880. }),
  17881. (e = new s.TextureLoader).setCrossOrigin(!0);
  17882. var r = e.load("images/texture.jpg");
  17883. if (this.vrMarker = new s.Mesh(new s.OctahedronGeometry(.1,0),new s.MeshLambertMaterial({
  17884. color: 16777215,
  17885. transparent: !0,
  17886. opacity: .75,
  17887. map: r
  17888. })),
  17889. this.vrMarker.boluoType = "vr",
  17890. this.vrMarker.position.z = 1,
  17891. this.vrMarker.enabled = !0,
  17892. this.vrMarker.visible = !1,
  17893. window.vrMarkers = window.vrMarkers || [],
  17894. window.vrMarkers.push(this.vrMarker),
  17895. this.marker && this.marker.add(this.vrMarker),
  17896. a.showAxis && (this.skyboxMesh.add(new s.ArrowHelper(new s.Vector3(0,1,0),new s.Vector3(0,0,0),1,255)),
  17897. this.skyboxMesh.add(new s.ArrowHelper(new s.Vector3(0,0,1),new s.Vector3(0,0,0),1,16711680)),
  17898. this.skyboxMesh.add(new s.ArrowHelper(new s.Vector3(1,0,0),new s.Vector3(0,0,0),1,65280))),
  17899. this.adjustAngleEnable) {
  17900. (i = new s.Quaternion).setFromAxisAngle(new s.Vector3(1,0,0), this.adjustAngleX),
  17901. this.skyboxMesh.quaternion.multiply(i);
  17902. var o = new s.Quaternion;
  17903. o.setFromAxisAngle(new s.Vector3(0,1,0), this.adjustAngleY),
  17904. this.skyboxMesh.quaternion.multiply(o),
  17905. (n = new s.Quaternion).setFromAxisAngle(new s.Vector3(0,0,1), this.adjustAngleZ),
  17906. this.skyboxMesh.quaternion.multiply(n),
  17907. this.skyboxMesh.updateMatrix(),
  17908. this.skyboxMesh.updateMatrixWorld(),
  17909. this.model.updateProjectedPanos()
  17910. }
  17911. }
  17912. var i, t, s = S("three"), n = S("../util/logger"), a = S("../settings"), l = (S("../enum/Viewmode"),
  17913. S("../enum/RenderOrder")), c = S("../enum/AlignmentType"), o = (S("../util/common"),
  17914. S("../util/transitions")), h = S("../util/lerp"), u = S("../util/ajax"), d = S("../util/texture"), p = S("../util/panorama"), f = (S("../enum/TileDownloaderEvents"),
  17915. S("../enum/PanoramaEvents")), g = S("../enum/PanoRendererEvents"), m = S("../enum/PanoSizeClass"), v = S("../enum/RenderLayers"), y = (S("../scene/SceneRenderer"),
  17916. S("../enum/GLCubeFaces"),
  17917. S("../exception/BasicException")), A = S("../tile/TileUtils"), C = S("events").EventEmitter, I = new n(e), E = new s.SphereBufferGeometry(.1), _ = new s.PlaneBufferGeometry(.4,.4,1,1), b = d.load("images/marker-256x256.png");
  17918. (r.prototype = Object.create(C.prototype)).enter = (t = null,
  17919. function() {
  17920. this.setZoomed(!1),
  17921. this.emit("enter", {
  17922. oldPano: t,
  17923. newPano: this
  17924. }),
  17925. t = this
  17926. }
  17927. ),
  17928. r.prototype.exit = function() {
  17929. this.tiled ? (this.clearWaitDeferreds(),
  17930. this.minimumTiledPanoLoaded = !1,
  17931. this.tiledPanoRenderTarget = null,
  17932. this.setZoomed(!1),
  17933. this.panoRenderer.deactivateTiledPano(this),
  17934. this.highestPartialTileRenderOpCompleted = 0,
  17935. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  17936. this.solidSkybox.loaded = !1,
  17937. this.solidSkybox.version = 0),
  17938. this.emit("exit")
  17939. }
  17940. ,
  17941. r.prototype.hoverOn = function(e) {
  17942. this.marker && (o.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  17943. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  17944. }
  17945. ,
  17946. r.prototype.hoverOff = function(e) {
  17947. this.marker && o.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  17948. }
  17949. ,
  17950. r.prototype.build1 = function() {
  17951. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  17952. this.floor.addPano(this),
  17953. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  17954. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  17955. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  17956. this.neighbourUUIDs = this.neighbourUUIDs || [] //add
  17957. }
  17958. ,
  17959. r.prototype.build2 = function() {
  17960. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  17961. this.height = this.position.distanceTo(this.floorPosition),
  17962. this.placeMarker()
  17963. }
  17964. ,
  17965. r.prototype.interpolateFloorPosition = function() {
  17966. var e = this.model.panos.filter(r.filters.isNeighbourPanoTo(this)).filter(function(e) {
  17967. return !!e.floorPosition
  17968. }).sort(function(e, t) {
  17969. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  17970. }
  17971. .bind(this))
  17972. , t = this.position.clone();
  17973. return 2 <= e.length ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  17974. t
  17975. }
  17976. ,
  17977. r.prototype.raycastFloorPosition = function() {
  17978. I.warn("Performance warning: Raycasting to find floor position");
  17979. var e = new s.Raycaster(this.position,new s.Vector3(0,-1,0)).intersectObjects(this.model.colliders);
  17980. return e.length ? e[0].point : null
  17981. }
  17982. ,
  17983. r.prototype.raycastToFindFloor = (i = [new s.Vector3(0,-1,0), new s.Vector3(1,-1,0), new s.Vector3(0,-1,1), new s.Vector3(-1,-1,0), new s.Vector3(0,-1,-1), new s.Vector3(1,0,0), new s.Vector3(0,0,1), new s.Vector3(-1,0,0), new s.Vector3(0,0,-1)],
  17984. function() {
  17985. I.warn("Performance warning: Raycasting to find floor index");
  17986. for (var e = 0; e < i.length; e++) {
  17987. var t = new s.Raycaster(this.position.clone(),i[e].clone()).intersectObjects(this.model.colliders);
  17988. if (t.length)
  17989. return t[0].object.parent.parent
  17990. }
  17991. return null
  17992. }
  17993. ),
  17994. r.prototype.placeMarker = function() {
  17995. this.marker && (this.marker.position.copy(this.floorPosition),
  17996. this.marker.position.y += .05,
  17997. this.marker.lookAt(new s.Vector3(0,1,0).add(this.marker.position)))
  17998. }
  17999. ,
  18000. r.prototype.translate = function(e) {
  18001. this.position.add(e),
  18002. this.floorPosition.add(e)
  18003. }
  18004. ,
  18005. r.prototype.findClosestMidtpointPanoTo = function(e) {
  18006. return (new s.Vector3).addVectors(this.position, e.position).divideScalar(2),
  18007. this.model.panos.find([r.filters.notIn([this, e])], [r.sortFunctions.distanceToPoint(point)])
  18008. }
  18009. ,
  18010. r.prototype.attachToPanoRenderer = function(e) {
  18011. this.panoRenderer = e,
  18012. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  18013. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  18014. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  18015. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  18016. }
  18017. ;
  18018. var w, T, x = {};
  18019. r.prototype.getWaitDeferred = function(e) {
  18020. var t = x[this.id];
  18021. t || (t = {},
  18022. x[this.id] = t);
  18023. var i = t[e];
  18024. return i || (i = {
  18025. deferred: $.Deferred(),
  18026. active: !1
  18027. },
  18028. t[e] = i),
  18029. i
  18030. }
  18031. ,
  18032. r.prototype.resetWaitDeferred = function(e) {
  18033. var t = this.getWaitDeferred(e);
  18034. t.active = !1,
  18035. t.deferred = $.Deferred()
  18036. }
  18037. ,
  18038. r.prototype.clearWaitDeferreds = function() {
  18039. var e = x[this.id];
  18040. for (var t in e || (e = {},
  18041. x[this.id] = e),
  18042. e)
  18043. if (e.hasOwnProperty(t)) {
  18044. var i = e[t];
  18045. i.active = !1,
  18046. i.deferred = $.Deferred()
  18047. }
  18048. }
  18049. ,
  18050. r.prototype.loadTiledPano = (new s.Vector3,
  18051. w = [],
  18052. T = [],
  18053. function(e, t, i, n, r, o) {
  18054. null != n || (n = !0),
  18055. null != r || (r = !0);
  18056. var a = this.getWaitDeferred(e)
  18057. , s = a.deferred
  18058. , l = null
  18059. , c = null;
  18060. if (i && ("number" == typeof i ? l = i : (l = i.hFov,
  18061. c = i.vFov)),
  18062. !this.isLoaded(e)) {
  18063. if (!a.active) {
  18064. if (a.active = !0,
  18065. i) {
  18066. var h = A.matchingTilesInDirection(this, e, t, l, c);
  18067. w[this.id + ":" + e] = {
  18068. tileCount: 0,
  18069. targetTileCount: h
  18070. },
  18071. I.info("Loading partial pano: " + this.id + " with " + h + " tiles")
  18072. }
  18073. T[this.id] || (T[this.id] = !0,
  18074. this.on(f.LoadComplete, function(e, t) {
  18075. var i = this.getWaitDeferred(e).deferred;
  18076. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  18077. this.resetWaitDeferred(e))
  18078. }
  18079. .bind(this)),
  18080. this.on(f.LoadFailed, function(e) {
  18081. var t = this.getWaitDeferred(e).deferred;
  18082. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  18083. this.resetWaitDeferred(e))
  18084. }
  18085. .bind(this)),
  18086. this.on(f.TileLoaded, function(e, t, i) {
  18087. var n = this.getWaitDeferred(e).deferred;
  18088. if (n && "pending" === n.state()) {
  18089. n.notify(e, t, i);
  18090. var r = w[this.id + ":" + e];
  18091. r && (r.tileCount++,
  18092. r.tileCount === r.targetTileCount && (this.onPanoRendered(this.id, e, i, !0),
  18093. n.resolve(e, i),
  18094. this.resetWaitDeferred(e)))
  18095. }
  18096. }
  18097. .bind(this)))
  18098. }
  18099. this.tileDownloader.clearForceQueue(),
  18100. this.tileDownloader.forceQueueTilesForPano(this, e, t, l, c, o),
  18101. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), n),
  18102. this.panoRenderer.renderPanoTiles(this.id, t, r)
  18103. }
  18104. return s.promise()
  18105. }
  18106. ),
  18107. r.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  18108. e === this.id && t === this.qualityManager.getPanoSize(m.BASE) && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  18109. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  18110. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  18111. }
  18112. ,
  18113. r.prototype.onTileRendered = function(e, t, i, n) {
  18114. e === this.id && this.emit(f.TileLoaded, t, i, n)
  18115. }
  18116. ,
  18117. r.prototype.onPanoRendered = function(e, t, i, n) {
  18118. e === this.id && (this.minimumTiledPanoLoaded = !0,
  18119. this.updateSkyboxForZoomLevel(),
  18120. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  18121. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  18122. this.emit("load", t),
  18123. this.model.emit("load", this),
  18124. this.emit(f.LoadComplete, t, i))
  18125. }
  18126. ,
  18127. r.prototype.setZoomed = function(e) {
  18128. this.zoomed = e,
  18129. this.updateSkyboxForZoomLevel()
  18130. }
  18131. ,
  18132. r.prototype.ensureSkyboxReadyForRender = function() {
  18133. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  18134. this.solidSkybox.loaded = !0)
  18135. }
  18136. ,
  18137. r.prototype.updateSkyboxForZoomLevel = function() {
  18138. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  18139. }
  18140. ,
  18141. r.prototype.getSkyboxTexture = function() {
  18142. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  18143. }
  18144. ,
  18145. r.prototype.onTileRenderFail = function(e, t, i) {
  18146. e === this.id && this.emit(f.LoadFailed, t)
  18147. }
  18148. ,
  18149. r.prototype.isLoaded = function(e) {
  18150. if (this.tiled) {
  18151. if (e && "string" == typeof e)
  18152. throw new y("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  18153. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  18154. }
  18155. if (e && "number" == typeof e)
  18156. throw new y("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  18157. return !!this.solidSkybox.high || e in this.solidSkybox
  18158. }
  18159. ,
  18160. r.prototype.loadCube = function(a) {
  18161. if (this.isLoaded(a))
  18162. return I.info("Skipping load of pano, already loaded"),
  18163. $.when();
  18164. this.emit("loading", a),
  18165. this.model.emit("loading", this);
  18166. var n = p.getCubemapUrls(this.model.urls, this.id, a)
  18167. , e = n.filter(function(e) {
  18168. return !e
  18169. });
  18170. "low" === a && 0 < e.length && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  18171. a = "high",
  18172. n = p.getCubemapUrls(this.model.urls, this.id, a));
  18173. var t = 0
  18174. , i = [0, 1, 2, 3, 4, 5].map(function(e, t, i) {
  18175. return u.getImage(n[t])
  18176. }
  18177. .bind(this));
  18178. return $.when(i[0], i[1], i[2], i[3], i[4], i[5]).then(function(e, t, i, n, r, o) {
  18179. return this.solidSkybox[a] = [e, t, i, n, r, o],
  18180. "high" !== a && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[a],
  18181. this.solidSkybox.low = null),
  18182. this.solidSkybox.needsUpdate = !0,
  18183. this.emit("load", a),
  18184. this.model.emit("load", this),
  18185. this
  18186. }
  18187. .bind(this), function() {
  18188. I.error("Downloading cubemap for pano", this.id, "failed"),
  18189. this.failedLoadingAt = Date.now()
  18190. }
  18191. .bind(this), function() {
  18192. return $.when(++t, 6)
  18193. })
  18194. }
  18195. ,
  18196. r.raycastsSkipped = 0,
  18197. r.raycastsDone = 0,
  18198. r.prototype.findNeighourPanos = function() {
  18199. return this.model.panos.setNeighbour(this.id, this.id, !1),
  18200. this.model.panos.forEach(function(e) {
  18201. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  18202. var t = this.position.distanceTo(e.position);
  18203. if (t > a.panoramaNeighbourMaxDistance)
  18204. return this.model.panos.setNeighbour(this, e, !1),
  18205. void r.raycastsSkipped++;
  18206. var i = e.position.clone().sub(this.position).normalize()
  18207. , n = new s.Raycaster(this.position,i.clone(),0,t).intersectObjects(this.model.colliders);
  18208. r.raycastsDone++,
  18209. this.model.panos.setNeighbour(this, e, 0 === n.length),
  18210. a.showNeighbourRaycasts && (n.length ? this.floor.model.add(new s.ArrowHelper(i,this.position,n[0].distance,16711680)) : this.floor.model.add(new s.ArrowHelper(i,this.position,t,16777215,0,0)))
  18211. }
  18212. }
  18213. .bind(this)),
  18214. this.model.panos.neighbourMap[this.id]
  18215. }
  18216. ,
  18217. r.prototype.worldPosition = function() {
  18218. return this.position
  18219. }
  18220. ,
  18221. r.prototype.addTextSprite = function(e, color, parent) {
  18222. this.removeTextSprite();
  18223. var ratio = 16;
  18224. var i = document.createElement("canvas")
  18225. , n = i.getContext("2d");
  18226. i.width = 1024,
  18227. i.height = i.width / ratio;
  18228. n.font = " 30px Arial",
  18229. n.fillStyle = "white";
  18230. var r = n.measureText(e).width;
  18231. n.fillText(e, (i.width - r) / 2, (i.height + 60) / 2);
  18232. var o = new s.Texture(i);
  18233. o.needsUpdate = !0;
  18234. var a = new s.SpriteMaterial({
  18235. map: o,
  18236. color: color || 16428055,
  18237. depthTest:false
  18238. });
  18239. this.text3d = new s.Sprite(a)
  18240. if(parent){
  18241. parent.add(this.text3d)
  18242. }else{
  18243. this.text3d.position.copy(this.skyboxMesh.position)
  18244. this.floor.add(this.text3d)
  18245. }
  18246. var scale = 5
  18247. this.text3d.scale.y = scale/ratio
  18248. this.text3d.scale.x = scale
  18249. }
  18250. ,
  18251. r.prototype.removeTextSprite = function() {
  18252. this.text3d && (this.text3d.parent.remove(this.text3d),
  18253. this.text3d.material.map.dispose(),
  18254. this.text3d = null)
  18255. }
  18256. ,
  18257. r.prototype.isAligned = function() {
  18258. return this.alignmentType === c.ALIGNED
  18259. }
  18260. ,
  18261. r.filters = {
  18262. inDirection: function(t, i, n) {
  18263. return function(e) {
  18264. return e.position.clone().sub(t).normalize().dot(i) > n
  18265. }
  18266. },
  18267. inFloorDirection: function(t, i, n) {
  18268. return function(e) {
  18269. return e.floorPosition.clone().sub(t).normalize().dot(i) > n
  18270. }
  18271. },
  18272. inPanoDirection: function(n, r, o) {
  18273. return o = a.navigation.panoScores ? a.navigation.filterStrictness : o,
  18274. function(e) {
  18275. var t = e.floorPosition.clone().sub(n).normalize()
  18276. , i = e.position.clone().sub(n).normalize();
  18277. return t.dot(r) > o || i.dot(r) > o
  18278. }
  18279. },
  18280. atFloor: function(t) {
  18281. return function(e) {
  18282. return !t || e.floor === t
  18283. }
  18284. },
  18285. not: function(t) {
  18286. return function(e) {
  18287. return e !== t
  18288. }
  18289. },
  18290. notIn: function(t) {
  18291. return function(e) {
  18292. return -1 === t.indexOf(e)
  18293. }
  18294. },
  18295. isLoaded: function() {
  18296. return function(e) {
  18297. return e.isLoaded()
  18298. }
  18299. },
  18300. isNotLoaded: function() {
  18301. return function(e) {
  18302. return !e.isLoaded()
  18303. }
  18304. },
  18305. isCloseEnoughTo: function(t, i) {
  18306. return function(e) {
  18307. return t.distanceTo(e.floorPosition) < i
  18308. }
  18309. },
  18310. hasMinimumHeightDifferenceTo: function(t, i) {
  18311. return function(e) {
  18312. return Math.abs(e.position.y - t.y) > i
  18313. }
  18314. },
  18315. isNotBehindNormal: function(t, i) {
  18316. var n = new s.Vector3;
  18317. return i = i.clone(),
  18318. function(e) {
  18319. return 0 < n.copy(e.position).sub(t).normalize().dot(i)
  18320. }
  18321. },
  18322. isNeighbourPanoTo: function(t) {
  18323. return function(e) {
  18324. return !t || !t.neighbourPanos || !!t.neighbourPanos[e.id]
  18325. }
  18326. },
  18327. isNeighbourOfNeighbourTo: function(n) {
  18328. return function(i) {
  18329. return !!n.neighbourPanos[i.id] || n.neighbourUUIDs.some(function(e) {
  18330. var t = n.model.panos.get(e);
  18331. return !!t && t.neighbourPanos[i.id]
  18332. })
  18333. }
  18334. },
  18335. isNotRecentlyFailed: function(t) {
  18336. return function(e) {
  18337. return Date.now() - e.failedLoadingAt > t
  18338. }
  18339. },
  18340. isOnVisibleFloor: function() {
  18341. return function(e) {
  18342. return !e.floor.hidden
  18343. }
  18344. },
  18345. isPanoAligned: function() {
  18346. return function(e) {
  18347. return e.isAligned()
  18348. }
  18349. }
  18350. },
  18351. r.sortFunctions = {
  18352. distanceToPoint: function(i) {
  18353. return function(e, t) {
  18354. return e.position.distanceTo(i) - t.position.distanceTo(i)
  18355. }
  18356. },
  18357. floorDistanceToPoint: function(i) {
  18358. return function(e, t) {
  18359. return e.floorPosition.distanceTo(i) - t.floorPosition.distanceTo(i)
  18360. }
  18361. },
  18362. choose: function(i) {
  18363. return function(e, t) {
  18364. return i.id === e.id ? -1 : i.id === t.id ? 1 : 0
  18365. }
  18366. }
  18367. },
  18368. r.scoreFunctions = {
  18369. distance: function(t, i) {
  18370. return i = i || a.navigation.distanceFactor,
  18371. function(e) {
  18372. return t ? t.position.distanceTo(e.position) * i : 0
  18373. }
  18374. },
  18375. distanceSquared: function(t, i) {
  18376. return i = i || a.navigation.distanceFactor,
  18377. function(e) {
  18378. return t ? t.position.distanceToSquared(e.position) * i : 0
  18379. }
  18380. },
  18381. direction: function(t, i) {
  18382. return function(e) {
  18383. return e.position.clone().sub(t).normalize().dot(i) * a.navigation.directionFactor
  18384. }
  18385. },
  18386. angle: function(t, i) {
  18387. return function(e) {
  18388. return e.position.clone().sub(t).normalize().angleTo(i) * a.navigation.angleFactor
  18389. }
  18390. },
  18391. inFieldOfView: function(t, i) {
  18392. return function(e) {
  18393. return .75 < e.position.clone().sub(t).normalize().dot(i) ? 10 : -1
  18394. }
  18395. },
  18396. optionality: function(t) {
  18397. return function(e) {
  18398. return e.neighbourUUIDs.filter(function(e) {
  18399. return !(e in t.neighbourUUIDs) && e !== t.id
  18400. }).length * a.navigation.optionalityFactor
  18401. }
  18402. },
  18403. penalizeHeightDifferenceUnder: function(t, i) {
  18404. return function(e) {
  18405. return t.y - e.position.y < i ? -20 : 0
  18406. }
  18407. }
  18408. },
  18409. M.exports = r
  18410. }
  18411. ).call(this, "/js/objects/Panorama.js")
  18412. }
  18413. , {
  18414. "../enum/AlignmentType": 17,
  18415. "../enum/GLCubeFaces": 25,
  18416. "../enum/PanoRendererEvents": 35,
  18417. "../enum/PanoSizeClass": 36,
  18418. "../enum/PanoramaEvents": 37,
  18419. "../enum/RenderLayers": 41,
  18420. "../enum/RenderOrder": 42,
  18421. "../enum/TileDownloaderEvents": 45,
  18422. "../enum/Viewmode": 51,
  18423. "../exception/BasicException": 55,
  18424. "../scene/SceneRenderer": 158,
  18425. "../settings": 166,
  18426. "../tile/TileUtils": 174,
  18427. "../util/ajax": 181,
  18428. "../util/common": 185,
  18429. "../util/lerp": 188,
  18430. "../util/logger": 189,
  18431. "../util/panorama": 191,
  18432. "../util/texture": 194,
  18433. "../util/transitions": 195,
  18434. events: 202,
  18435. three: 217
  18436. }],
  18437. 149: [function(e, t, i) {
  18438. "use strict";
  18439. function n(e) {
  18440. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  18441. t.map.value = d,
  18442. t.opacity.value = 0,
  18443. t.color.value.set(o.reticuleColor),
  18444. t.showMouseMarker = !window.DATA.hideMouseMarker;
  18445. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  18446. side: r.DoubleSide,
  18447. depthWrite: !1,
  18448. depthTest: !1,
  18449. transparent: !0,
  18450. vertexShader: c.waypoint.vertexShader,
  18451. fragmentShader: c.waypoint.fragmentShader,
  18452. uniforms: t,
  18453. name: "waypoint",
  18454. opacity: 0,
  18455. visible: t.showMouseMarker
  18456. })),
  18457. this.layers.set(h.RETICULE),
  18458. this.renderOrder = u.reticule,
  18459. this.player = e,
  18460. this.direction = new r.Vector3,
  18461. this.hidden = !0,
  18462. this.mouseLastMoveTime = Date.now()
  18463. }
  18464. var r = e("three")
  18465. , o = e("../settings")
  18466. , a = e("../util/transitions")
  18467. , s = e("../util/texture")
  18468. , l = e("../util/lerp")
  18469. , c = e("../shaders")
  18470. , h = e("../enum/RenderLayers")
  18471. , u = e("../enum/RenderOrder")
  18472. , d = s.load("images/reticule-256x256.png");
  18473. (n.prototype = Object.create(r.Mesh.prototype)).move = function(e, t, i) {
  18474. this.hidden = i,
  18475. this.mouseLastMoveTime = Date.now()
  18476. }
  18477. ,
  18478. n.prototype.hide = function() {
  18479. this.hidden || (this.hidden = !0,
  18480. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  18481. }
  18482. ,
  18483. n.prototype.show = function() {
  18484. this.hidden = !1,
  18485. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  18486. }
  18487. ,
  18488. n.prototype.update = function() {
  18489. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  18490. }
  18491. ,
  18492. n.prototype.updatePosition = function(e, t) {
  18493. if (!this.hidden) {
  18494. if (!t)
  18495. return this.hide();
  18496. var i = t.point
  18497. , n = e.distanceTo(i)
  18498. , r = 1 + .01 * n;
  18499. n < 1 && (r -= 1 - n),
  18500. this.show(),
  18501. this.scale.set(r, r, r),
  18502. this.direction = this.direction.multiplyScalar(.8),
  18503. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  18504. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  18505. this.lookAt(this.position.clone().add(this.direction))
  18506. }
  18507. }
  18508. ,
  18509. n.prototype.writeAstag = function() {
  18510. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  18511. , t = new Date;
  18512. this.tagCount = void 0 === this.tagCount ? 1 : this.tagCount + 1;
  18513. var i = {
  18514. enabled: !0,
  18515. version: "0",
  18516. created: t.toISOString(),
  18517. created_by: "APITest",
  18518. position: this.position.clone(),
  18519. stem: {
  18520. enabled: o.tags.pole.enabled,
  18521. direction: this.direction.multiplyScalar(o.tags.pole.height)
  18522. },
  18523. label: "tag " + this.tagCount,
  18524. description: "Description " + e,
  18525. floor: function(e) {
  18526. if (e.currentFloor) {
  18527. var t = e.floors.indexOf(e.currentFloor);
  18528. return -1 < t ? t : void 0
  18529. }
  18530. }(this.player.model),
  18531. type: "info",
  18532. metadata: {
  18533. preferred_camera: {
  18534. mode: this.player.mode
  18535. }
  18536. }
  18537. };
  18538. console.log("--------------------------"),
  18539. console.log(JSON.stringify(i));
  18540. var n = this.player.model.addtag(e, i).build();
  18541. n && (n.disc && this.player.tagDiscs.push(n.disc),
  18542. n.visible || n.show(o.tags.startup.fadeInDuration))
  18543. }
  18544. ,
  18545. t.exports = n
  18546. }
  18547. , {
  18548. "../enum/RenderLayers": 41,
  18549. "../enum/RenderOrder": 42,
  18550. "../settings": 166,
  18551. "../shaders": 167,
  18552. "../util/lerp": 188,
  18553. "../util/texture": 194,
  18554. "../util/transitions": 195,
  18555. three: 217
  18556. }],
  18557. 150: [function(e, t, i) {
  18558. "use strict";
  18559. function n(e, t) {
  18560. this.chunks = [],
  18561. this.floorId = e,
  18562. this.roomId = t,
  18563. this.position = new l.Vector3
  18564. }
  18565. var l = e("three");
  18566. n.prototype.addChunk = function(e) {
  18567. this.chunks.push(e)
  18568. }
  18569. ,
  18570. n.prototype.calcBoundaries = function() {
  18571. for (var e = new l.Vector3, t = new l.Vector3(0,0,0), i = new l.Vector3(0,0,0), n = new l.Vector3(0,0,0), r = 0, o = 0; o < this.chunks.length; o++) {
  18572. var a = this.chunks[o].geometry.attributes.position;
  18573. if (a)
  18574. for (var s = 0; s < a.array.length; s += 3)
  18575. e.set(a.array[s], a.array[s + 1], a.array[s + 2]),
  18576. t.add(e),
  18577. 0 === s ? (i.copy(e),
  18578. n.copy(e)) : (i.max(e),
  18579. n.min(e)),
  18580. r++
  18581. }
  18582. 0 < r ? (t.multiplyScalar(1 / r),
  18583. this.average = t) : this.average = null,
  18584. this.boundsMax = i,
  18585. this.boundsMin = n,
  18586. this.center = new l.Vector3,
  18587. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  18588. }
  18589. ,
  18590. t.exports = n
  18591. }
  18592. , {
  18593. three: 217
  18594. }],
  18595. 151: [function(o, v, e) {
  18596. (function(e) {
  18597. "use strict";
  18598. function t(e, t, i) {
  18599. this.obj3d = null,
  18600. this.nodes = [],
  18601. this.colorHull = [],
  18602. this.shortPaths = {},
  18603. this.floorHull = null,
  18604. this.cameraHull = null,
  18605. this.floorPathDistance = 0,
  18606. this.floorCurvePoints = null,
  18607. this.floorCurveColors = null,
  18608. this.camCurvePoints = null,
  18609. this.warpDestHeroLoc = null,
  18610. this.warpDestPano = null,
  18611. this.warpPathPoints = null,
  18612. this.warpPathLengths = [0],
  18613. this.warpLength = 0,
  18614. this.closeWarpDistance = 4,
  18615. this.UP = U.UP.clone(),
  18616. this.longestStep = 0,
  18617. this.upcomingTransType = null,
  18618. this.burnsDir = 1,
  18619. this.prevNextDist = 0,
  18620. this.nextI = 0,
  18621. this.activeTransType = null,
  18622. this.lastTransType = null,
  18623. this.bunnyObj = null,
  18624. this.director = e,
  18625. this.player = t,
  18626. this.playerControls = i,
  18627. this.modelManager = t.modelManager,
  18628. this.updateModel(),
  18629. this.updateDefaultsFromModelData(),
  18630. this.bindEvents(),
  18631. this.warping = !1,
  18632. this.waitingToWarp = !1,
  18633. this.warpInterrupted = !1,
  18634. this.warpInterruptionBlackoutStyle = null,
  18635. this.warpInterruptionTravelTime = null
  18636. }
  18637. var c, h, u, d, p, f, a, s, P = o("three"), i = o("../util/logger"), O = o("../enum/Viewmode"), A = o("../enum/RenderOrder"), L = o("../enum/WarpStyle"), D = o("../settings"), N = o("../util/math"), F = o("../util/lerp"), B = o("../util/easing"), V = o("../util/transitions"), l = o("../objects/Snapshot"), k = o("../effects"), C = o("../shaders"), n = (o("../gui/gui"),
  18638. o("../util/texture")), U = o("../enum/Vectors"), H = (o("../model/ModelManager"),
  18639. new i(e)), g = o("../enum/PlayerEvents"), z = o("../enum/BlackoutStyle"), r = o("../enum/ModelManagerEvents"), m = o("../constants"), I = {
  18640. path: n.loadBase64("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  18641. pathEnd: n.load("images/End.png"),
  18642. pathStart: 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")
  18643. };
  18644. t.prototype.setScene = function(e) {
  18645. this.createCpm(e),
  18646. this.createBunnyObj(e)
  18647. }
  18648. ,
  18649. t.prototype.updateModel = function() {
  18650. this.model = this.modelManager.getActiveModel()
  18651. }
  18652. ,
  18653. t.prototype.bindEvents = function() {
  18654. this.modelManager.on(r.ActiveModelChanged, this.updateModel.bind(this))
  18655. }
  18656. ,
  18657. t.prototype.updateDefaultsFromModelData = function() {
  18658. this.model.data
  18659. }
  18660. ,
  18661. t.prototype.pointPathDistance = function(e) {
  18662. for (var t = 0, i = 1; i < e.length; i += 1)
  18663. t += e[i - 1].distanceTo(e[i]);
  18664. return t
  18665. }
  18666. ,
  18667. t.prototype.pointPathLengths = function(e) {
  18668. for (var t = [0], i = 1; i < e.length; i += 1)
  18669. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  18670. return t
  18671. }
  18672. ,
  18673. t.prototype.interpAlongPath = function(e, t, i) {
  18674. var n, r = new P.Vector3, o = t[t.length - 1];
  18675. if (i < 1) {
  18676. n = i * o;
  18677. for (var a = 1; a < t.length; a += 1)
  18678. if (t[a] > n) {
  18679. var s = (n - t[a - 1]) / (t[a] - t[a - 1]);
  18680. return r.copy(e[a]),
  18681. r.sub(e[a - 1]),
  18682. r.multiplyScalar(s),
  18683. r.add(e[a - 1]),
  18684. r
  18685. }
  18686. } else
  18687. r.copy(e[e.length - 1]);
  18688. return r
  18689. }
  18690. ,
  18691. t.prototype.pathHeight = function() {
  18692. return this.player.mode !== O.FLOORPLAN ? D.path.height : D.path.outsideHeight
  18693. }
  18694. ,
  18695. t.prototype.createBunnyObj = function(e) {
  18696. this.bunnyObj || (this.bunnyObj = new P.AxisHelper(.1),
  18697. this.bunnyObj.visible = D.warp.showBunny),
  18698. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  18699. e.add(this.bunnyObj)
  18700. }
  18701. ,
  18702. t.prototype.createCpm = function(e) {
  18703. if (!this.currentPanoMarker) {
  18704. var t = this.makeWaypointObj(I.pathEnd, "Current");
  18705. t.material.uniforms.opacity.value = 0,
  18706. this.currentPanoMarker = {
  18707. mesh: t,
  18708. placed: !1
  18709. }
  18710. }
  18711. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  18712. this.placeCpm(),
  18713. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  18714. }
  18715. ,
  18716. t.prototype.placeCpm = function() {
  18717. if (D.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  18718. var e = this.player.currentPano.floor;
  18719. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  18720. e.add(this.currentPanoMarker.mesh)),
  18721. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  18722. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  18723. this.currentPanoMarker.placed = !0
  18724. } else
  18725. this.popOutCpm()
  18726. }
  18727. ,
  18728. t.prototype.fadeInCpm = function(e) {
  18729. this.player.mode === O.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || D.path.mapGuides && this.currentPanoMarker.placed && V.start(F.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  18730. }
  18731. ,
  18732. t.prototype.fadeOutCpm = function(e) {
  18733. V.start(F.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  18734. }
  18735. ,
  18736. t.prototype.popInCpm = function() {
  18737. D.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  18738. }
  18739. ,
  18740. t.prototype.popOutCpm = function() {
  18741. this.fadeOutCpm(2)
  18742. }
  18743. ,
  18744. t.prototype.brushPrefs = {
  18745. linewidth: 7,
  18746. strokeWidth: 15,
  18747. cvSegments: 48,
  18748. paveStep: .1,
  18749. paveWidth: .2,
  18750. lookBlendDist: 3,
  18751. maxTurn: P.Math.degToRad(2)
  18752. },
  18753. t.prototype.panoPathDistance = function(e) {
  18754. var t = this.model.panos;
  18755. if (!e || e.length < 2)
  18756. return 0;
  18757. for (var i = [], n = 0; n < e.length; n += 1)
  18758. i.push(t.get(e[n]).floorPosition);
  18759. return this.pointPathDistance(i)
  18760. }
  18761. ,
  18762. t.prototype.loadTileTexture = function(t) {
  18763. var e = n.load(t, function(e) {
  18764. e.wrapS = P.RepeatWrapping,
  18765. e.wrapT = P.RepeatWrapping,
  18766. e.needsUpdate = !0,
  18767. H.debug('path texture "' + t + '" is ready')
  18768. }, function() {
  18769. H.error('path texture "' + t + '" failed')
  18770. });
  18771. return e.mapping = P.UVMapping,
  18772. e
  18773. }
  18774. ,
  18775. t.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  18776. return new l({
  18777. cameraMode: n,
  18778. position: e,
  18779. quaternion: t,
  18780. panoId: i,
  18781. orthoZoom: o,
  18782. floorVisibility: r,
  18783. thumbUrl: null,
  18784. name: null
  18785. })
  18786. }
  18787. ,
  18788. t.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  18789. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  18790. }
  18791. ,
  18792. t.prototype.setWarpDestination = function(e) {
  18793. this.warpDestHeroLoc = e
  18794. }
  18795. ,
  18796. t.prototype.setWarpDestinationByHeroIndex = function(e) {
  18797. var t = this.getHeroDescriptorByHeroIndex(e);
  18798. return null !== t && (this.setWarpDestination(t),
  18799. !0)
  18800. }
  18801. ,
  18802. t.prototype.setWarpDestinationByPano = function(e, t) {
  18803. return !!this.model.panos.get(e.id) && this.setWarpDestinationByPanoId(e.id, t)
  18804. }
  18805. ,
  18806. t.prototype.setWarpDestinationByPanoId = function(e, t) {
  18807. var i = this.model.panos.get(e);
  18808. if (i) {
  18809. t = t || new P.Quaternion;
  18810. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  18811. return this.setWarpDestination(n),
  18812. !0
  18813. }
  18814. return !1
  18815. }
  18816. ,
  18817. t.prototype.getHeroDescriptorByHeroIndex = function(e) {
  18818. var t = this.model.heroCount();
  18819. if (null !== this.warpDestHeroLoc && t < 1)
  18820. return H.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  18821. this.model.getHeroDescriptorByIndex(0);
  18822. var i = this.model.getHeroDescriptorByIndex(e);
  18823. if (i) {
  18824. var n = i.isPano() ? i.panoId : i.cameraMode;
  18825. H.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  18826. }
  18827. return i
  18828. }
  18829. ,
  18830. t.prototype.getHeroDescriptorByPano = function(e) {
  18831. return this.model.panos.get(e.id) ? this.getHeroDescriptorByPanoId(e.id) : null
  18832. }
  18833. ,
  18834. t.prototype.getHeroDescriptorByPanoId = function(e) {
  18835. var t = this.getHeroIndexFromPanoId(e);
  18836. return this.getHeroDescriptorByHeroIndex(t)
  18837. }
  18838. ,
  18839. t.prototype.getHeroIndexFromPanoId = function(e) {
  18840. for (var t = 0; t < this.model.heroLocations.length; t++) {
  18841. var i = this.model.heroLocations[t]
  18842. , n = this.getHeroId(i);
  18843. if (n && n === e)
  18844. return t
  18845. }
  18846. return -1
  18847. }
  18848. ,
  18849. t.prototype.getHeroPano = function(e) {
  18850. if (null === e)
  18851. return H.warn("getHeroPano(): no destination"),
  18852. null;
  18853. var t = this.getHeroId(e)
  18854. , i = this.model.panos.get(t);
  18855. return void 0 === i && (i = null,
  18856. "" !== t && H.debug('unable to find pano "' + t + '"')),
  18857. i
  18858. }
  18859. ,
  18860. t.prototype.getHeroId = function(e) {
  18861. return e.panoId
  18862. }
  18863. ,
  18864. t.prototype.setWarpDestPano = function() {
  18865. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  18866. this.warpDestPano
  18867. }
  18868. ,
  18869. t.prototype.brushToWarpPano = function(e, t) {
  18870. if (this.discardPathObject(),
  18871. !this.setWarpDestPano())
  18872. return !1;
  18873. if (this.warpDestHeroLoc.cameraMode !== O.PANORAMA && H.warn("Can only brush from pano to pano"),
  18874. !this.warpDestPano)
  18875. return H.info("No brush"),
  18876. !1;
  18877. if (!this.player.currentPano)
  18878. return H.debug("No current pano, visibility undefined"),
  18879. !1;
  18880. if (!this.warpDestPano)
  18881. return H.info("No wPano, visibility undefined"),
  18882. !1;
  18883. if (!this.warpDestPano.isAligned())
  18884. return H.debug("Cannot brush to unaligned pano"),
  18885. !1;
  18886. var i = (e === L.STD || e === L.WALK) && D.path.mapGuides
  18887. , n = !0;
  18888. if (this.player.currentPano.id === this.warpDestPano.id)
  18889. H.debug("Already at destination pano");
  18890. else {
  18891. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  18892. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  18893. this.obj3d = new P.Object3D,
  18894. H.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  18895. n ? (H.info('No "walkable" route, using fall-back warp style transition'),
  18896. e = t) : (this.setPathHulls(this.nodes),
  18897. this.setFloorCurves(),
  18898. i && ("chevron" === D.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === D.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  18899. this.player.currentPano.floor.add(this.obj3d);
  18900. var r = this.player.mode === O.DOLLHOUSE || this.player.mode === O.FLOORPLAN
  18901. , o = e === L.STD;
  18902. if (!n && (i || o)) {
  18903. if (r) {
  18904. var a = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  18905. this.obj3d.add(a)
  18906. }
  18907. var s = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  18908. this.obj3d.add(s)
  18909. }
  18910. this.appearSlow()
  18911. }
  18912. return this.upcomingTransType = e,
  18913. !n
  18914. }
  18915. ,
  18916. t.prototype.findShortestPath = function(e, t) {
  18917. if (!e || !t)
  18918. return null;
  18919. var i = D.warp.walkExtraPanosDistance
  18920. , n = e.id + ":" + t.id + ":" + i;
  18921. if (this.shortPaths.hasOwnProperty(n))
  18922. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  18923. var r = t.id + ":" + e.id + ":" + i;
  18924. if (this.shortPaths.hasOwnProperty(r))
  18925. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  18926. var o = this.model.panos.aStarSearch(e, t);
  18927. return this.model.panos.includeNodesNearPath(o, i),
  18928. this.shortPaths[n] = o ? o.slice() : null,
  18929. o
  18930. }
  18931. ,
  18932. t.prototype.makePathHulls = function(e) {
  18933. var t, i, n, r, o, a = 0, s = [], l = [], c = [], h = this.model.panos;
  18934. r = (t = h.get(e[0])).floor.floorIndex;
  18935. for (var u = 0; u < e.length; u += 1)
  18936. (i = (t = h.get(e[u])).floorPosition.clone().sub(this.model.position)).y += this.pathHeight(),
  18937. s.push(i),
  18938. l.push(t.position.clone()),
  18939. n = t.floor.floorIndex,
  18940. c.push(r < n ? D.path.colorUp : n < r ? D.path.colorDown : D.path.color),
  18941. 0 < u && (a < (o = l[u].distanceTo(l[u - 1])) && (a = o));
  18942. return a > this.longestStep && (this.longestStep = a,
  18943. H.debug("path contains " + a + " meter segment")),
  18944. {
  18945. floor: s,
  18946. camera: l,
  18947. color: c
  18948. }
  18949. }
  18950. ,
  18951. t.prototype.makeFloorCurves = function(e, t, i) {
  18952. var n = this.player.mode === O.PANORAMA ? D.path.waypointIndoorRadius : D.path.waypointRadius
  18953. , r = this.pointPathDistance(e) - 2 * n
  18954. , o = e.slice(0)
  18955. , a = o[1].clone().sub(o[0]);
  18956. a.y = 0,
  18957. a.normalize().multiplyScalar(n),
  18958. o[0] = (new P.Vector3).copy(o[0]).add(a),
  18959. (a = o[o.length - 2].clone().sub(o[o.length - 1])).y = 0,
  18960. a.normalize().multiplyScalar(n),
  18961. o[o.length - 1] = (new P.Vector3).copy(o[o.length - 1]).add(a);
  18962. var s = new P.CatmullRomCurve3(o)
  18963. , l = Math.floor(r / i);
  18964. l = 4 * Math.floor(l / 4),
  18965. l = Math.max(4, l);
  18966. for (var c, h, u = s.getSpacedPoints(l), d = [], p = new P.Vector3, f = 0; f < u.length; f += 1) {
  18967. h = 0,
  18968. c = u[f].distanceTo(e[0]);
  18969. for (var g = 1; g < e.length; g += 1)
  18970. p.copy(u[f]).sub(e[g]),
  18971. p.y *= 4,
  18972. p.length() < c && (h = g);
  18973. d.push(t[h])
  18974. }
  18975. return {
  18976. distance: r,
  18977. points: u,
  18978. colors: d
  18979. }
  18980. }
  18981. ,
  18982. t.prototype.makeCameraCurvePoints = function(e, t) {
  18983. var i = this.pointPathDistance(e);
  18984. return new P.CatmullRomCurve3(e).getSpacedPoints(Math.max(2, Math.floor(i / t)))
  18985. }
  18986. ,
  18987. t.prototype.makeCameraCurveTangents = function(e, t) {
  18988. var i = this.pointPathDistance(e)
  18989. , n = new P.CatmullRomCurve3(e)
  18990. , r = Math.max(2, Math.floor(i / t));
  18991. r = r || 5;
  18992. for (var o = [], a = 0; a <= r; a++)
  18993. o.push(n.getTangentAt(a / r));
  18994. return o
  18995. }
  18996. ,
  18997. t.prototype.setPathHulls = function(e) {
  18998. var t = this.makePathHulls(e);
  18999. this.floorHull = t.floor,
  19000. this.cameraHull = t.camera,
  19001. this.colorHull = t.color
  19002. }
  19003. ,
  19004. t.prototype.setFloorCurves = function() {
  19005. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  19006. this.floorPathDistance = e.distance,
  19007. this.floorCurvePoints = e.points,
  19008. this.floorCurveColors = e.colors
  19009. }
  19010. ,
  19011. t.prototype.setCameraCurvePoints = function() {
  19012. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, D.warp.stepFactor * this.brushPrefs.paveStep)
  19013. }
  19014. ,
  19015. t.prototype.chooseWarpPath = function(e) {
  19016. var t, i, n, r = this.playerControls.cameras[O.PANORAMA];
  19017. if (this.player.currentPano === this.warpDestPano || !e)
  19018. return this.warpPathPoints = null,
  19019. this.warpLength = 0,
  19020. !1;
  19021. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19022. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (H.debug("warp path to unreachable node"),
  19023. i = (t = this.warpDestPano.position.clone().sub(r.position)).clone().negate(),
  19024. t.multiplyScalar(.15).add(r.position),
  19025. i.multiplyScalar(.15).add(this.warpDestPano.position),
  19026. t.y = r.position.y,
  19027. i.y = this.warpDestPano.position.y,
  19028. n = new P.CubicBezierCurve3(r.position.clone(),t,i,this.warpDestPano.position.clone()),
  19029. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (H.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  19030. this.setCameraCurvePoints(),
  19031. this.warpPathPoints = this.camCurvePoints.slice(0)),
  19032. this.warpLength = 0,
  19033. this.warpPathLengths = [0];
  19034. for (var o = new P.Vector3, a = new P.Vector3, s = Math.cos(P.Math.degToRad(D.warp.minBrakeAngle)), l = Math.cos(P.Math.degToRad(D.warp.maxBrakeAngle)), c = 1; c < this.warpPathPoints.length; c += 1) {
  19035. o.copy(this.warpPathPoints[c - 1]).sub(this.warpPathPoints[c]);
  19036. var h = o.length();
  19037. o.y *= D.warp.climbEffort;
  19038. var u = o.length() / h;
  19039. if (1 < c) {
  19040. o.setY(0).normalize(),
  19041. a.copy(this.warpPathPoints[c - 2]).sub(this.warpPathPoints[c - 1]).setY(0).normalize();
  19042. var d = Math.min(1, o.dot(a))
  19043. , p = 1 + (D.warp.brakeStrength - 1) * (1 - P.Math.smoothstep(d, l, s));
  19044. u = Math.max(p, u)
  19045. }
  19046. this.warpLength += h * u,
  19047. this.warpPathLengths[c] = this.warpLength
  19048. }
  19049. return !0
  19050. }
  19051. ,
  19052. t.prototype.drawPathRibbon = function(e, t) {
  19053. this.bunnyObj.visible = D.warp.showBunny;
  19054. for (var i = .6 * D.path.ribbonWidth * .5, n = new P.Vector3, r = new P.Vector3(0,this.pathHeight(),0), o = new P.Geometry, a = new P.Vector3, s = 0; s < e.length; s += 1) {
  19055. a.copy(e[s]),
  19056. 0 === s ? a.sub(e[s + 1]) : a.sub(e[s - 1]).negate(),
  19057. a.normalize(),
  19058. n.crossVectors(a, U.UP),
  19059. n.multiplyScalar(i);
  19060. var l = (new P.Vector3).copy(e[s]).add(r);
  19061. l.sub(n),
  19062. o.vertices.push(l),
  19063. (l = (new P.Vector3).copy(e[s]).add(r)).add(n),
  19064. o.vertices.push(l)
  19065. }
  19066. var c, h, u, d = 0;
  19067. for (s = 0; s < e.length - 1; s += 1) {
  19068. var p = 2 * s
  19069. , f = d
  19070. , g = d += e[s + 1].distanceTo(e[s])
  19071. , m = t[s]
  19072. , v = t[s + 1];
  19073. (c = new P.Face3(p,1 + p,2 + p)).vertexColors = [new P.Color(m), new P.Color(m), new P.Color(v)],
  19074. o.faces.push(c),
  19075. o.faceVertexUvs[0].push([new P.Vector2(0,f), new P.Vector2(1,f), new P.Vector2(0,g)]),
  19076. (c = new P.Face3(2 + p,1 + p,3 + p)).vertexColors = [new P.Color(v), new P.Color(m), new P.Color(v)],
  19077. o.faces.push(c),
  19078. o.faceVertexUvs[0].push([new P.Vector2(0,g), new P.Vector2(1,f), new P.Vector2(1,g)])
  19079. }
  19080. o.computeFaceNormals(),
  19081. o.computeVertexNormals(),
  19082. h = this.player.mode === O.PANORAMA ? ((u = P.UniformsUtils.clone(C.ribbon.uniforms)).map.value = I.path,
  19083. u.opacity.value = 0,
  19084. u.color.value.set(D.path.color),
  19085. new P.RawShaderMaterial({
  19086. side: P.DoubleSide,
  19087. depthWrite: !1,
  19088. transparent: !0,
  19089. vertexShader: C.ribbon.vertexShader,
  19090. fragmentShader: C.ribbon.fragmentShader,
  19091. uniforms: u,
  19092. name: "ribbonT",
  19093. opacity: 0
  19094. })) : new P.MeshBasicMaterial({
  19095. color: 16777215,
  19096. side: P.DoubleSide,
  19097. name: "ribbonOut",
  19098. vertexColors: P.VertexColors
  19099. });
  19100. var y = new P.Mesh(o,h);
  19101. return y.name = "ribbon",
  19102. this.player.mode === O.PANORAMA && (y.renderOrder = A.ribbon),
  19103. y
  19104. }
  19105. ,
  19106. t.prototype.drawPathPavement = function(e) {
  19107. for (var t, i = new P.Vector3, n = new P.Geometry, r = new P.Vector3, o = 0; o < e.length; o += 1)
  19108. r.copy(e[o]),
  19109. 0 === o ? r.sub(e[o + 1]).negate() : r.sub(e[o - 1]),
  19110. r.normalize(),
  19111. i.crossVectors(r, U.UP),
  19112. i.multiplyScalar(this.brushPrefs.paveWidth),
  19113. (t = (new P.Vector3).copy(e[o])).sub(i),
  19114. n.vertices.push(t),
  19115. n.vertices.push((new P.Vector3).copy(e[o])),
  19116. (t = (new P.Vector3).copy(e[o])).add(i),
  19117. n.vertices.push(t);
  19118. var a, s, l;
  19119. for (o = 0; o < e.length - 1; o += 1)
  19120. a = 3 * o + 1,
  19121. l = .25 + (s = .25 * o),
  19122. n.faces.push(new P.Face3(a - 1,a,3 + a)),
  19123. n.faceVertexUvs[0].push([new P.Vector2(0,s), new P.Vector2(.5,s), new P.Vector2(.5,l)]),
  19124. n.faces.push(new P.Face3(3 + a,2 + a,a - 1)),
  19125. n.faceVertexUvs[0].push([new P.Vector2(.5,l), new P.Vector2(0,l), new P.Vector2(0,s)]),
  19126. n.faces.push(new P.Face3(3 + a,a,1 + a)),
  19127. n.faceVertexUvs[0].push([new P.Vector2(.5,l), new P.Vector2(.5,s), new P.Vector2(1,s)]),
  19128. n.faces.push(new P.Face3(3 + a,1 + a,4 + a)),
  19129. n.faceVertexUvs[0].push([new P.Vector2(.5,l), new P.Vector2(1,s), new P.Vector2(1,l)]);
  19130. var c = this.player.mode === O.PANORAMA ? new P.MeshBasicMaterial({
  19131. color: D.path.color,
  19132. side: P.DoubleSide,
  19133. transparent: !0,
  19134. depthWrite: !1,
  19135. opacity: 0,
  19136. name: "paveT",
  19137. map: I.path
  19138. }) : new P.MeshBasicMaterial({
  19139. color: D.path.color,
  19140. side: P.DoubleSide,
  19141. transparent: !0,
  19142. depthWrite: !1,
  19143. opacity: 1,
  19144. name: "paveO",
  19145. map: I.path
  19146. });
  19147. return new P.Mesh(n,c)
  19148. }
  19149. ,
  19150. t.prototype.hintPrefs = {
  19151. rad: .18,
  19152. width: .0125,
  19153. depth: .0625,
  19154. setBack: -.04,
  19155. markRad: .25,
  19156. markInnerRad: .16
  19157. },
  19158. t.prototype.makeWaypointObj = function(e, t) {
  19159. var i = new P.Geometry
  19160. , n = this.player.mode === O.PANORAMA ? D.path.waypointIndoorRadius : D.path.waypointRadius
  19161. , r = this.pathHeight();
  19162. i.vertices.push(new P.Vector3(-n,r,n), new P.Vector3(-n,r,-n), new P.Vector3(n,r,-n), new P.Vector3(n,r,n)),
  19163. i.faces.push(new P.Face3(0,1,2), new P.Face3(2,3,0)),
  19164. i.faceVertexUvs[0].push([new P.Vector2(0,0), new P.Vector2(1,0), new P.Vector2(1,1)]),
  19165. i.faceVertexUvs[0].push([new P.Vector2(1,1), new P.Vector2(0,1), new P.Vector2(0,0)]);
  19166. var o = P.UniformsUtils.clone(C.waypoint.uniforms);
  19167. o.map.value = e,
  19168. o.opacity.value = 0,
  19169. o.color.value.set(D.path.color);
  19170. var a = {
  19171. side: P.DoubleSide,
  19172. depthWrite: !1,
  19173. transparent: !0,
  19174. vertexShader: C.waypoint.vertexShader,
  19175. fragmentShader: C.waypoint.fragmentShader,
  19176. uniforms: o,
  19177. name: "waypoint",
  19178. opacity: 0
  19179. };
  19180. this.player.mode !== O.PANORAMA && (a.depthTest = !1,
  19181. a.name = "wayPtOut");
  19182. var s = new P.RawShaderMaterial(a)
  19183. , l = new P.Mesh(i,s);
  19184. return l.name = t,
  19185. l
  19186. }
  19187. ,
  19188. t.prototype.makeStartMarker = function(e, t) {
  19189. var i = (new P.Vector3).copy(t[1]).sub(t[0]);
  19190. i.y = 0,
  19191. i.normalize();
  19192. var n = Math.acos(i.x)
  19193. , r = this.makeWaypointObj(I.pathStart, "Start");
  19194. return r.rotateOnAxis(new P.Vector3(0,1,0), n),
  19195. r.position.copy(e),
  19196. r
  19197. }
  19198. ,
  19199. t.prototype.makeEndMarker = function(e) {
  19200. var t = this.makeWaypointObj(I.pathEnd, "End")
  19201. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  19202. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  19203. return i < n ? t.material.uniforms.color.value.set(D.path.colorUp) : n < i && t.material.uniforms.color.value.set(D.path.colorDown),
  19204. t.position.copy(e),
  19205. t
  19206. }
  19207. ,
  19208. t.prototype.pathClean = function(e) {
  19209. if (e) {
  19210. for (var t in e.children)
  19211. this.pathClean(e.children[t]);
  19212. e.geometry && e.geometry.dispose(),
  19213. e.material && e.material.dispose()
  19214. }
  19215. }
  19216. ,
  19217. t.prototype.discardPathObject = function() {
  19218. if (this.obj3d) {
  19219. var e = this.obj3d.parent;
  19220. e && e.remove(this.obj3d),
  19221. this.pathClean(this.obj3d)
  19222. }
  19223. this.obj3d = null,
  19224. this.popInCpm()
  19225. }
  19226. ,
  19227. t.prototype.discardSlow = function() {
  19228. if (this.obj3d) {
  19229. if (this.player.mode !== O.PANORAMA)
  19230. return void this.discardPathObject();
  19231. for (var e, t = 0, i = function() {
  19232. this.discardPathObject()
  19233. }
  19234. .bind(this), n = 0; n < this.obj3d.children.length; n += 1)
  19235. void 0 !== (e = this.obj3d.children[n]).material && !0 === e.material.transparent && (void 0 !== e.material.uniforms ? V.start(F.property(e.material.uniforms.opacity, "value", 0), D.path.fadeOutTime, i, 0, B[D.warp.blendEasing]) : V.start(F.property(e.material, "opacity", 0), D.path.fadeOutTime, i, 0, B[D.warp.blendEasing]),
  19236. t += 1,
  19237. i = null);
  19238. 0 === t && this.discardPathObject(),
  19239. this.player.mode !== O.PANORAMA && this.fadeInCpm(D.path.fadeInTime - 3)
  19240. }
  19241. }
  19242. ,
  19243. t.prototype.appearSlow = function() {
  19244. var e;
  19245. this.fadeOutCpm(D.path.fadeInTime);
  19246. for (var t = this.player.mode === O.PANORAMA ? D.path.opacity : 1, i = 0; i < this.obj3d.children.length; i += 1)
  19247. void 0 !== (e = this.obj3d.children[i]).material && !0 === e.material.transparent && (void 0 !== e.material.uniforms ? V.start(F.property(e.material.uniforms.opacity, "value", t), D.path.fadeInTime, null, 0, B[D.warp.blendEasing]) : V.start(F.property(e.material, "opacity", t), D.path.fadeInTime, null, 0, B[D.warp.blendEasing]))
  19248. }
  19249. ,
  19250. t.prototype.update = function() {
  19251. this.obj3d && this.obj3d.updateMatrixWorld()
  19252. }
  19253. ,
  19254. t.prototype.calcBurnsAmount = function(e) {
  19255. var n = P.Math.degToRad(D.warp.burnsAngle);
  19256. if (this.player.mode !== O.PANORAMA)
  19257. return this.player.mode === O.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir;
  19258. var t = this.burnsDir * n;
  19259. if (this.upcomingTransType === L.BLACK)
  19260. return t;
  19261. var i = e;
  19262. if (null === i)
  19263. return H.warn("Transition request for non-highlight"),
  19264. t;
  19265. var r = this.getHeroDescriptorByHeroIndex(i);
  19266. if (null === r)
  19267. return t;
  19268. if (!r.isPano())
  19269. return t;
  19270. function o(e) {
  19271. var t = Math.acos(Math.min(1, e.dot(l)))
  19272. , i = (new P.Vector3).crossVectors(l, e);
  19273. return Math.max(c, Math.min(Math.abs(t), n)) * Math.sign(i.y)
  19274. }
  19275. var a = this.getHeroPano(r)
  19276. , s = this.playerControls.cameras[O.PANORAMA]
  19277. , l = U.FORWARD.clone().applyQuaternion(s.quaternion).setY(0).normalize()
  19278. , c = Math.min(P.Math.degToRad(D.warp.minBurnsAngle), n);
  19279. if (a === this.player.currentPano)
  19280. return o(U.FORWARD.clone().applyQuaternion(r.quaternion).setY(0).normalize());
  19281. var h = this.findShortestPath(this.player.currentPano, a);
  19282. if (null == h || h.length < 1)
  19283. return H.debug("Empty path ahead..."),
  19284. t;
  19285. var u = this.makePathHulls(h)
  19286. , d = new P.CatmullRomCurve3(u.camera)
  19287. , p = Math.min(.1, D.warp.lookAheadDist / d.getLength());
  19288. return o(d.getPointAt(p).clone().sub(s.position).setY(0).normalize())
  19289. }
  19290. ,
  19291. t.prototype.waitNextStep = function(e, t, i) {
  19292. var o = null == i ? D.warp.tourStepDelay : i;
  19293. o = o != void 0? o: (this.lastTransType === L.BLACK ? m.tourStepDelaySlideShow : m.tourStepDelayDefault);
  19294. var a = new P.Euler
  19295. , s = new P.Vector3;
  19296. H.debug("Starting wait: " + (void 0 !== t));
  19297. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  19298. var l = currentLocation.dontRot || this.calcBurnsAmount(e)
  19299. , c = function() {
  19300. this.endWarpState(),
  19301. this.player.mode === O.DOLLHOUSE && (this.playerControls.cameras[O.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  19302. t && t()
  19303. }
  19304. .bind(this)
  19305. , n = function(e, t) {
  19306. if (this.warpInterrupted)
  19307. return c(),
  19308. !0;
  19309. var i = t || 1e3 / 60;
  19310. if (D.warp.doBurns && !currentLocation.dontRot )
  19311. if (this.player.mode === O.PANORAMA) {
  19312. var n = this.playerControls.cameras[O.PANORAMA];
  19313. a.setFromQuaternion(n.quaternion, D.warp.eOrder);
  19314. var r = o == 0 ? l : i * l / o;
  19315. r = Math.sign(r) * Math.max(r, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  19316. a.y += r,
  19317. s.set(0, 0, -1),
  19318. s.applyEuler(a),
  19319. s.add(n.position),
  19320. n.controls.lookAt(s),
  19321. n.controls.lookVector.copy(s),
  19322. n.lookAt(s)
  19323. } else
  19324. this.player.mode === O.DOLLHOUSE ? this.playerControls.controls[O.DOLLHOUSE].rotationAcceleration.x = l : this.playerControls.controls[O.FLOORPLAN].absoluteScale *= .9996
  19325. }
  19326. .bind(this);
  19327. this.startWarpState(),
  19328. V.start(n, o, c, 0, B.easeInOutQuad, "wait");
  19329. }
  19330. ,
  19331. t.prototype.warpToNonPano = function(e) {
  19332. if (this.discardPathObject(),
  19333. this.warpDestHeroLoc.cameraMode === O.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === O.FLOORPLAN) {
  19334. var t = function() {
  19335. e && e()
  19336. }
  19337. .bind(this);
  19338. this.player.flyToNewMode({
  19339. mode: this.warpDestHeroLoc.cameraMode,
  19340. duration: D.warp.outsideTime,
  19341. warpDest: this.warpDestHeroLoc,
  19342. callback: t,
  19343. force: !0
  19344. })
  19345. } else
  19346. H.warn("no warp destination!!!"),
  19347. e && e()
  19348. }
  19349. ,
  19350. t.prototype._resetWarpShaderParams = function(e) {
  19351. this.player.mode === O.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  19352. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  19353. }
  19354. ,
  19355. t.prototype._clearWarpShading = function() {
  19356. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  19357. this._resetWarpShaderParams(e[t]),
  19358. e[t].visible = !0;
  19359. this._resetWarpShaderParams(this.model.skybox)
  19360. }
  19361. ,
  19362. t.prototype._warpStopFlying = function() {
  19363. this.activeTransType = null,
  19364. this.placeCpm()
  19365. }
  19366. ,
  19367. t.prototype._wrapupTravelOnlyBits = function() {
  19368. this._warpStopFlying(),
  19369. this.warpPathPoints && (this.player.currentPano.exit(),
  19370. this.warpDestPano.enter(),
  19371. this.player.currentPano = this.warpDestPano),
  19372. this.player.spider.draw(),
  19373. this.placeCpm()
  19374. }
  19375. ,
  19376. t.prototype._wrapupTravel = function(e) {
  19377. this._wrapupTravelOnlyBits(),
  19378. this.warpCameraAim(e)
  19379. }
  19380. ,
  19381. t.prototype._wrapupWarpShading = function(e) {
  19382. this._clearWarpShading(),
  19383. this._wrapupTravel(e)
  19384. }
  19385. ,
  19386. t.prototype.wrapupWarpShadingOnly = function(e, t) {
  19387. t !== z.END && this._clearWarpShading(),
  19388. this._wrapupTravelOnlyBits(),
  19389. this.upcomingTransType = null,
  19390. e && e()
  19391. }
  19392. ,
  19393. t.prototype._warpCameraAim = function(e, t) {
  19394. var i = this.warpDestHeroLoc.quaternion
  19395. , n = this.playerControls.cameras[O.PANORAMA]
  19396. , r = new P.Vector3(0,0,1).applyQuaternion(i).normalize()
  19397. , o = new P.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize().dot(r)
  19398. , a = P.Math.radToDeg(Math.acos(o))
  19399. , s = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(i, D.warp.eOrder)
  19400. , l = (new P.Euler).setFromQuaternion(n.quaternion, D.warp.eOrder)
  19401. , c = new P.Euler(s.x - l.x,s.y - l.y,s.z - l.z,D.warp.eOrder);
  19402. c.y = N.constrainedTurn(c.y),
  19403. this.burnsDir = Math.sign(c.y);
  19404. var h = new P.Euler(0,0,0,D.warp.eOrder)
  19405. , u = new P.Vector3
  19406. , d = function(e, t) {
  19407. return !!this.warpInterrupted || (h.x = l.x + e * c.x,
  19408. h.y = l.y + e * c.y,
  19409. h.z = l.z + e * c.z,
  19410. u.set(0, 0, -1),
  19411. u.applyEuler(h),
  19412. u.add(n.position),
  19413. n.controls.lookAt(u),
  19414. n.controls.lookVector.copy(u),
  19415. void n.lookAt(u))
  19416. }
  19417. .bind(this);
  19418. /* return a > D.warp.minRotation ? (V.start(d, e, t, 0, B[D.warp.movementEasing])
  19419. , (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  19420. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  19421. )
  19422. : (H.info("Aim angle only is " + a.toPrecision(3) + " degrees, skipping explicit re-aim"),
  19423. void (t && t())) */
  19424. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  19425. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  19426. return a > D.warp.minRotation ? V.start(d, e, t, 0, B[D.warp.movementEasing])
  19427. : (/* H.info("Aim angle only is " + a.toPrecision(3) + " degrees, skipping explicit re-aim") ,*/
  19428. void (t && t()))
  19429. }
  19430. ,
  19431. t.prototype._warpBendAim = function(e, t, i, n) {
  19432. var r = n || 0
  19433. , o = this.playerControls.cameras[O.PANORAMA]
  19434. , a = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, D.warp.eOrder)
  19435. , s = (new P.Euler).setFromQuaternion(o.quaternion, D.warp.eOrder)
  19436. , l = new P.Euler(a.x - s.x,a.y - s.y,a.z - s.z,D.warp.eOrder);
  19437. l.y = N.constrainedTurn(l.y);
  19438. var c = Math.min(P.Math.degToRad(D.warp.softBendTilt), Math.abs(l.x));
  19439. l.x = c * Math.sign(l.x),
  19440. c = Math.min(P.Math.degToRad(Math.max(0, D.warp.softBendAngle)), c),
  19441. this.burnsDir = Math.sign(l.y),
  19442. c *= Math.sign(l.y),
  19443. l.y = c;
  19444. var h = new P.Euler(0,0,0,D.warp.eOrder)
  19445. , u = new P.Vector3
  19446. , d = function(e, t) {
  19447. if (e < .5)
  19448. h.x = s.x + e * l.x,
  19449. h.y = s.y + e * l.y,
  19450. h.z = s.z + e * l.z;
  19451. else {
  19452. var i = (1 - e) * D.warp.softBendEnd;
  19453. h.x = a.x - i * l.x,
  19454. h.y = a.y - i * l.y,
  19455. h.z = a.z - i * l.z
  19456. }
  19457. u.set(0, 0, -1),
  19458. u.applyEuler(h),
  19459. u.add(o.position),
  19460. o.controls.lookAt(u),
  19461. o.controls.lookVector.copy(u),
  19462. o.lookAt(u)
  19463. }
  19464. .bind(this);
  19465. return V.start(d, t, i, r, B[D.warp.movementEasing])
  19466. }
  19467. ,
  19468. t.prototype._warpStepCameraAim = function(e, t, i) {
  19469. var n = this.playerControls.cameras[O.PANORAMA]
  19470. , r = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, D.warp.eOrder)
  19471. , o = (new P.Euler).setFromQuaternion(n.quaternion, D.warp.eOrder)
  19472. , a = new P.Euler(r.x - o.x,r.y - o.y,r.z - o.z,D.warp.eOrder);
  19473. a.y = N.constrainedTurn(a.y),
  19474. this.burnsDir = Math.sign(a.y);
  19475. var s = new P.Euler(0,0,0,D.warp.eOrder)
  19476. , l = new P.Vector3
  19477. , c = function(e, t) {
  19478. e < .5 ? s.copy(o) : s.copy(r),
  19479. l.set(0, 0, -1),
  19480. l.applyEuler(s),
  19481. l.add(n.position),
  19482. n.controls.lookAt(l),
  19483. n.controls.lookVector.copy(l),
  19484. n.lookAt(l)
  19485. }
  19486. .bind(this);
  19487. return V.start(c, t, i, 0, B[D.warp.movementEasing])
  19488. }
  19489. ,
  19490. t.prototype.setBurnsDir = function() {
  19491. var e = this.playerControls.cameras[O.PANORAMA]
  19492. , t = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, D.warp.eOrder)
  19493. , i = (new P.Euler).setFromQuaternion(e.quaternion, D.warp.eOrder)
  19494. , n = new P.Euler(t.x - i.x,t.y - i.y,t.z - i.z,D.warp.eOrder);
  19495. n.y = N.constrainedTurn(n.y),
  19496. this.burnsDir = Math.sign(n.y)
  19497. }
  19498. ,
  19499. t.prototype.stepWarpPath = function(firstPos, e ) {
  19500. var i = this.playerControls.cameras[O.PANORAMA];
  19501. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  19502. if (!n){
  19503. return i.position.copy(this.warpDestPano.position),
  19504. !0;
  19505. }
  19506. /* if (!this.warpPathPoints)
  19507. return i.position.copy(this.warpDestPano.position),
  19508. !0;
  19509. var n = this.warpPathPoints[0] */
  19510. var r = this.warpDestPano.position;
  19511. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  19512. var o = new P.Vector3;
  19513. e < .5 ? o.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(D.warp.softPushDist * e).add(n) : o.copy(this.cameraHull[this.cameraHull.length - 2]).sub(r).normalize().multiplyScalar(D.warp.softPushDist * D.warp.softPushEnd * (1 - e)).add(r),
  19514. i.position.copy(o)
  19515. } else
  19516. e < .5 ? i.position.copy(n) : i.position.copy(r)
  19517. }
  19518. ,
  19519. t.prototype.interruptAndFastForward = function(e, t) {
  19520. this.warping && (this.warpInterrupted = !0,
  19521. this.warpInterruptionBlackoutStyle = e,
  19522. this.warpInterruptionTravelTime = t,
  19523. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = z.MIDDLE),
  19524. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = D.minWarpTime))
  19525. }
  19526. ,
  19527. t.prototype.warpCameraAim = function(e) {
  19528. var t = D.warp.minWarpTime;
  19529. if (this.upcomingTransType === L.BLACK)
  19530. t = D.warp.teleportTime;
  19531. else {
  19532. var i = this.playerControls.cameras[O.PANORAMA]
  19533. , n = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, D.warp.eOrder)
  19534. , r = (new P.Euler).setFromQuaternion(i.quaternion, D.warp.eOrder)
  19535. , o = new P.Euler(n.x - r.x,n.y - r.y,n.z - r.z,D.warp.eOrder);
  19536. o.y = N.constrainedTurn(o.y);
  19537. var a = 1e3 * Math.abs(o.y) / P.Math.degToRad(D.warp.maxAimPerSec);
  19538. t = Math.max(t, a)
  19539. }
  19540. var s = function() {
  19541. this._warpStopFlying(),
  19542. this.discardSlow(),
  19543. e && e()
  19544. }
  19545. .bind(this);
  19546. this._warpCameraAim(t, s)
  19547. }
  19548. ,
  19549. t.prototype.warpCommonParameters = function(e, t, i, n) {
  19550. this.model.skybox.material.uniforms.blackout.value = n;
  19551. var r = F.uniform(this.model.skybox, "progress", 1)
  19552. , o = F.allUniforms(this.model.chunks, "progress", 1)
  19553. , a = !1
  19554. , s = function() {
  19555. if (this.warpInterrupted)
  19556. return a = !0
  19557. }
  19558. .bind(this)
  19559. , l = function(e, t) {
  19560. return i && a ? !(this.model.skybox.material.uniforms.progress.value = 0) : void r(e, t)
  19561. }
  19562. .bind(this)
  19563. , c = function(e, t) {
  19564. return i && a ? (o(0),
  19565. !0) : void o(e, t)
  19566. }
  19567. .bind(this);
  19568. V.start(s, e, null, t, null, "safeHaltWatch"),
  19569. V.start(l, e, null, t, B[D.warp.blendEasing], "skyboxProgress"),
  19570. V.start(c, e, null, t, B[D.warp.blendEasing], "chunkProgress")
  19571. }
  19572. ,
  19573. t.prototype.warpTravel_STD = function(e) {
  19574. var l, c = Math.min(D.warp.lookAheadMax, D.warp.lookAheadDist / this.warpLength), h = this.playerControls.cameras[O.PANORAMA], i = (Math.min(.25, 3 / this.warpLength),
  19575. Math.min(.35, 7 / this.warpLength)), u = new P.Euler(0,0,0,D.warp.eOrder), d = new P.Vector3, p = (new P.Euler).setFromQuaternion(h.quaternion, D.warp.eOrder), f = (new P.Euler).copy(p), g = h.position.clone(), m = new P.Matrix4, v = new P.Euler, t = D.warp.minWarpTime;
  19576. t += this.warpLength * D.warp.timePerMeter,
  19577. .01 < D.warp.flySpeed && (t = 1e3 * this.warpLength / D.warp.flySpeed);
  19578. function n(e) {
  19579. var t = i;
  19580. return P.Math.smoothstep(e, 0, t) * (1 - P.Math.smoothstep(e, 1 - t, 1))
  19581. }
  19582. var y = !1
  19583. , r = this.warpDestHeroLoc.quaternion
  19584. , o = new P.Vector3(0,0,-1).applyQuaternion(r).normalize()
  19585. , A = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  19586. , a = A.dot(o)
  19587. , C = P.Math.radToDeg(Math.acos(a))
  19588. , s = function() {
  19589. return m.lookAt(g, l, U.UP),
  19590. u.setFromRotationMatrix(m, D.warp.eOrder),
  19591. p.setFromQuaternion(h.quaternion, D.warp.eOrder),
  19592. v.set(u.x - p.x, u.y - p.y, u.z - p.z, D.warp.eOrder),
  19593. N.constrainedTurn(v.y)
  19594. }
  19595. .bind(this)
  19596. , I = function(e, t) {
  19597. if (this.warpInterrupted)
  19598. return y = !0
  19599. }
  19600. .bind(this)
  19601. , E = function(e, t) {
  19602. return y || !this.warpPathPoints ? (k.blur(0),
  19603. !0) : void k.blur(e)
  19604. }
  19605. .bind(this)
  19606. , _ = F.allUniforms(this.model.chunks, "modelAlpha", 1)
  19607. , b = function(e, t) {
  19608. return y || !this.warpPathPoints ? (_(0),
  19609. !0) : void _(e, t)
  19610. }
  19611. .bind(this)
  19612. , w = function(e, t) {
  19613. if (!this.warpPathPoints)
  19614. return h.position.copy(this.warpDestPano.position),
  19615. !0;
  19616. if (y)
  19617. return !0;
  19618. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  19619. h.position.copy(i),
  19620. g = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  19621. }
  19622. .bind(this)
  19623. , T = function(e, t) {
  19624. return this.warpPathPoints ? !!y || void (l = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + c, 1))) : (H.debug("Lost bunny."),
  19625. !0)
  19626. }
  19627. .bind(this)
  19628. , x = function(e, t) {
  19629. if (y)
  19630. return H.debug(">>>> Walkthrough interupted at t=" + e),
  19631. !0;
  19632. if (!this.warpPathPoints)
  19633. return !0;
  19634. var i = this.warpLength * e
  19635. , n = P.Math.smoothstep(i, 0, this.brushPrefs.lookBlendDist)
  19636. , r = P.Math.smoothstep(i, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  19637. D.warp.matchCam && (n *= 1 - r),
  19638. m.lookAt(g, l, U.UP),
  19639. u.setFromRotationMatrix(m, D.warp.eOrder),
  19640. p.setFromQuaternion(h.quaternion, D.warp.eOrder),
  19641. v.set(u.x - p.x, u.y - p.y, u.z - p.z, D.warp.eOrder),
  19642. v.y = N.constrainedTurn(v.y),
  19643. u.x = p.x + n * v.x,
  19644. u.y = p.y + n * v.y,
  19645. u.z = p.z + n * v.z,
  19646. v.set(u.x - f.x, u.y - f.y, u.z - f.z, D.warp.eOrder),
  19647. v.y = N.constrainedTurn(v.y);
  19648. var o = P.Math.degToRad(D.warp.maxTurnPerSec) * t / 1e3;
  19649. v.y = Math.sign(v.y) * Math.min(o, Math.abs(v.y)),
  19650. f.x = f.x + v.x * D.warp.turnFriction,
  19651. f.y = f.y + v.y * D.warp.turnFriction,
  19652. f.z = f.z + v.z * D.warp.turnFriction,
  19653. f.x = Math.max(P.Math.degToRad(D.warp.minDownAngle), f.x);
  19654. var a = l.clone().sub(g).normalize();
  19655. if (C < D.warp.maxAimRotation && 0 < r) {
  19656. var s = 1 - r;
  19657. a.x = a.x * s + r * A.x,
  19658. a.y = a.y * s + r * A.y,
  19659. a.z = a.z * s + r * A.z,
  19660. a.normalize()
  19661. }
  19662. this.bunnyObj.position.copy(h.position).add(a),
  19663. d.set(0, 0, -1).applyEuler(f).normalize(),
  19664. d.multiplyScalar(8),
  19665. d.add(h.position),
  19666. 1 - c < e && D.warp.matchCam || (h.controls.lookAt(d),
  19667. h.controls.lookVector.copy(d),
  19668. h.lookAt(d))
  19669. }
  19670. .bind(this)
  19671. , S = function() {
  19672. y ? (this.discardSlow(),
  19673. this.upcomingTransType = L.BLACK,
  19674. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, z.BEGINNING, e)) : this._wrapupWarpShading(e)
  19675. }
  19676. .bind(this);
  19677. T(0);
  19678. var M = D.warp.motionLeadTime + 1e3 * Math.abs(s()) / P.Math.degToRad(D.warp.maxTurnPerSec)
  19679. , R = M / (t += M);
  19680. this.warpCommonParameters(t, R, !0, z.NONE),
  19681. V.start(I, t, null, 0, null, "_haltWatcher"),
  19682. 0 < D.warp.blur && (k.blurStrength = D.warp.blur,
  19683. V.start(E, t, null, R, n, "blurring")),
  19684. V.start(b, t, null, R, n, "modelAlpha"),
  19685. V.start(w, t, null, R, B[D.warp.blendEasing], "followPath"),
  19686. V.start(T, t, null, R, B[D.warp.blendEasing], "goBunny"),
  19687. V.start(x, t, S, 0, B[D.warp.blendEasing], "lookAtBunny")
  19688. }
  19689. ,
  19690. t.prototype.warpTravel_BLACK = function(e, t, i, n) {
  19691. var r = e || 0;
  19692. null != t || (t = D.warp.teleportTime),
  19693. this.warpCommonParameters(t, r, !1, i),
  19694. this.model.chunks.forEach(function(e) {
  19695. e.material.uniforms.blackout.value = i
  19696. }),
  19697. this._warpBendAim(null, t, null, r);
  19698. //add
  19699. var done = ()=>{
  19700. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  19701. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  19702. //Overlay.updateVisibles([this.player.currentPano])
  19703. }
  19704. var o = function() {
  19705. this.wrapupWarpShadingOnly(n, i)
  19706. done()
  19707. }
  19708. .bind(this);
  19709. var firstPos = this.player.position.clone()//add
  19710. V.start(this.stepWarpPath.bind(this, firstPos), t, o, r, B[D.warp.blendEasing], "stepMotion")
  19711. }
  19712. ,
  19713. t.prototype.flightStepWalk = (a = new P.Vector3,
  19714. s = new P.Vector3,
  19715. function(e, t, i) {
  19716. if (this.warpInterrupted)
  19717. i && i();
  19718. else if (this.activeTransType !== L.WALK)
  19719. this._clearWarpShading(),
  19720. this._warpStopFlying(),
  19721. this.player.spider.draw(),
  19722. this.placeCpm(),
  19723. i && i();
  19724. else if (this.player.currentPano !== e) {
  19725. var n = {
  19726. pano: e,
  19727. lookAtPoint: t,
  19728. duration: null,
  19729. maxDistanceOverride: D.warp.walkMaxDist,
  19730. skipWarpingCheck: !1,
  19731. constantMoveSpeed: !0
  19732. };
  19733. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  19734. n.zoomLevel = this.warpDestHeroLoc.zoom
  19735. }
  19736. n.duration = function(e, t) {
  19737. var i = Math.min(this.player.position.distanceTo(e.position), D.transition.flytimeMaxDistanceThreshold) * D.transition.flytimeDistanceMultiplier + D.transition.flyTime;
  19738. s.copy(U.FORWARD),
  19739. this.player.getDirection(s),
  19740. a.copy(t).sub(e.position).normalize();
  19741. var n = a.dot(s)
  19742. , r = Math.acos(n)
  19743. , o = r / i;
  19744. return .001 < o && (i *= o / .001,
  19745. r < 1 && (i *= 1.2)),
  19746. i
  19747. }
  19748. .call(this, e, t),
  19749. this.player.nonInterruptingFlyToPano(n, i)
  19750. } else
  19751. i && i()
  19752. }
  19753. ),
  19754. t.prototype.makeWalkFlightFunc = function(e, t, i) {
  19755. return this.flightStepWalk.bind(this, e, t, i)
  19756. }
  19757. ,
  19758. t.prototype.warpTravel_WALK = (f = [],
  19759. function(e) {
  19760. for (var t = this.player.model.panos, i = null, n = !1, r = f.length = 0; r < this.nodes.length; r++) {
  19761. var o = this.nodes[r]
  19762. , a = t.get(o);
  19763. this.nodes.length,
  19764. n = i && a.position.distanceTo(i.position) < D.warp.walkMinDist,
  19765. i && n || (f.push(o),
  19766. i = a)
  19767. }
  19768. n && 1 < this.nodes.length && (f[f.length - 1] = this.nodes[this.nodes.length - 1]);
  19769. var s = f.length
  19770. , l = t.get(f[s - 1])
  19771. , c = new Array(s + 1);
  19772. c[c.length - 1] = function() {
  19773. e && e()
  19774. }
  19775. .bind(this);
  19776. for (var h = s - 1, u = c.length - 1; 0 < u; u -= 1) {
  19777. var d = f[h];
  19778. l = t.get(d);
  19779. var p = new P.Vector3;
  19780. this.getLookAtForWalkingTourNode(f, h, p),
  19781. c[u - 1] = this.makeWalkFlightFunc(l, p, c[u]),
  19782. h--
  19783. }
  19784. c[0]()
  19785. }
  19786. ),
  19787. t.prototype.getLookAtForWalkingTourNode = (c = new P.Vector3,
  19788. h = new P.Vector3,
  19789. u = new P.Vector3,
  19790. d = new P.Vector3,
  19791. p = new P.Vector3,
  19792. function(e, t, i) {
  19793. var n = e.length;
  19794. if (n <= t)
  19795. return !1;
  19796. var r = 1
  19797. , o = 1;
  19798. h.set(0, 0, 0),
  19799. p.set(0, 0, 0);
  19800. for (var a = null, s = t; s < t + 3 && !(n <= s); s++) {
  19801. if (a = this.player.model.panos.get(e[s]),
  19802. this.getOrientationForWalkingTourNode(e, s, u),
  19803. s === t && c.copy(u),
  19804. d.copy(u),
  19805. t < s) {
  19806. var l = d.dot(c) < .65;
  19807. r *= l ? .2 : .75,
  19808. o *= l ? .2 : .4
  19809. }
  19810. u.multiplyScalar(r),
  19811. h.add(u),
  19812. p.lerp(a.position, o)
  19813. }
  19814. return h.normalize(),
  19815. i.copy(p),
  19816. i.add(h),
  19817. !0
  19818. }
  19819. ),
  19820. t.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  19821. var n = e.length;
  19822. if (n <= t)
  19823. return !1;
  19824. if (t === n - 1)
  19825. i.copy(U.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  19826. else {
  19827. var r = this.player.model.panos.get(e[t])
  19828. , o = this.player.model.panos.get(e[t + 1]);
  19829. i.copy(o.position).sub(r.position)
  19830. }
  19831. return i.normalize(),
  19832. !0
  19833. }
  19834. ,
  19835. t.prototype.warpCameraTravel = function(e, t, i, n) {
  19836. if (this.activeTransType = this.upcomingTransType,
  19837. this.lastTransType = this.activeTransType,
  19838. this.upcomingTransType = null,
  19839. e)
  19840. this.activeTransType === L.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === L.WALK ? this.warpTravel_WALK(function() {
  19841. this._clearWarpShading(),
  19842. this._warpStopFlying(),
  19843. this.player.spider.draw(),
  19844. this.placeCpm(),
  19845. n && n()
  19846. }
  19847. .bind(this)) : this.warpTravel_STD(n);
  19848. else {
  19849. var r = function() {
  19850. this._wrapupTravel(n)
  19851. }
  19852. .bind(this)
  19853. , o = {
  19854. pano: this.warpDestPano,
  19855. lookAtPoint: null,
  19856. duration: null,
  19857. maxDistanceOverride: null,
  19858. skipWarpingCheck: !1
  19859. };
  19860. this.player.flyToPano(o, r)
  19861. }
  19862. }
  19863. ,
  19864. t.prototype.startWarpState = function() {
  19865. this.warping = !0,
  19866. this.warpInterrupted = !1,
  19867. this.warpInterruptionBlackoutStyle = null,
  19868. this.warpInterruptionTravelTime = null
  19869. }
  19870. ,
  19871. t.prototype.endWarpState = function() {
  19872. this.warping = !1
  19873. }
  19874. ,
  19875. t.prototype.warpToPano = function(e, t, i, n) {
  19876. if (this.warping)
  19877. H.warn("Cannot warp when already warping");
  19878. else {
  19879. if (this.upcomingTransType = e,
  19880. this.activeTransType = null,
  19881. !this.setWarpDestPano())
  19882. return this.upcomingTransType = null,
  19883. void this.warpToNonPano(n);
  19884. if (this.player.mode !== O.PANORAMA)
  19885. return this.upcomingTransType = null,
  19886. this.discardSlow(),
  19887. void this.player.flyToNewMode({
  19888. mode: O.PANORAMA,
  19889. pano: this.warpDestPano,
  19890. duration: D.warp.outsideTime,
  19891. warpDest: this.warpDestHeroLoc,
  19892. callback: n,
  19893. force: !0
  19894. });
  19895. if (!this.warpDestPano)
  19896. return H.warn("no warp destination, callback dropped"),
  19897. void (this.upcomingTransType = null);
  19898. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < D.warp.nearPanoDist)
  19899. , o = this.chooseWarpPath(r);
  19900. if (o && this.upcomingTransType !== L.WALK) {
  19901. var a = function() {
  19902. this.waitingToWarp = !1,
  19903. this.warpToPano(e, t, i, n)
  19904. }
  19905. .bind(this);
  19906. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, a))
  19907. return void (this.waitingToWarp = !0)
  19908. }
  19909. this.player.currentPano || (H.warn("Arrived at a very strange spot!"),
  19910. this.player.currentPano = this.warpDestPano,
  19911. this.placeCpm(),
  19912. this.fadeOutCpm(D.path.fadeOutTime),
  19913. this.player.spider.draw()),
  19914. H.debug("Warping to pano ", this.warpDestPano.position),
  19915. this.upcomingTransType !== L.WALK && this.player.emit(g.PanoChosen, this.player.currentPano, this.warpDestPano),
  19916. this.startWarpState();
  19917. var s = function() {
  19918. this.endWarpState(),
  19919. n && n()
  19920. }
  19921. .bind(this);
  19922. o ? this.warpCameraTravel(r, t, i, s) : this.warpCameraAim(s)
  19923. }
  19924. }
  19925. ,
  19926. v.exports = t
  19927. }
  19928. ).call(this, "/js/objects/ShowPath.js")
  19929. }
  19930. , {
  19931. "../constants": 8,
  19932. "../effects": 16,
  19933. "../enum/BlackoutStyle": 18,
  19934. "../enum/ModelManagerEvents": 33,
  19935. "../enum/PlayerEvents": 40,
  19936. "../enum/RenderOrder": 42,
  19937. "../enum/Vectors": 50,
  19938. "../enum/Viewmode": 51,
  19939. "../enum/WarpStyle": 52,
  19940. "../gui/gui": 65,
  19941. "../model/ModelManager": 140,
  19942. "../objects/Snapshot": 153,
  19943. "../settings": 166,
  19944. "../shaders": 167,
  19945. "../util/easing": 186,
  19946. "../util/lerp": 188,
  19947. "../util/logger": 189,
  19948. "../util/math": 190,
  19949. "../util/texture": 194,
  19950. "../util/transitions": 195,
  19951. three: 217
  19952. }],
  19953. 152: [function(e, t, i) {
  19954. "use strict";
  19955. function n() {
  19956. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  19957. , t = new r.RawShaderMaterial({
  19958. fragmentShader: o.skysphere.fragmentShader,
  19959. vertexShader: o.skysphere.vertexShader,
  19960. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  19961. side: r.BackSide,
  19962. name: "skysphere"
  19963. });
  19964. t.uniforms.radius.value = e.parameters.radius,
  19965. r.Mesh.call(this, e, t)
  19966. }
  19967. var r = e("three")
  19968. , o = e("../shaders")
  19969. , a = e("../settings");
  19970. (n.prototype = Object.create(r.Mesh.prototype)).constructor = n,
  19971. t.exports = n
  19972. }
  19973. , {
  19974. "../settings": 166,
  19975. "../shaders": 167,
  19976. three: 217
  19977. }],
  19978. 153: [function(r, o, e) {
  19979. (function(e) {
  19980. "use strict";
  19981. function t(e) {
  19982. n.call(this, e),
  19983. this.sid = e.sid,
  19984. this.panoId = e.panoId,
  19985. this.orthoZoom = e.orthoZoom,
  19986. this.floorVisibility = e.floorVisibility,
  19987. this.thumbUrl = e.thumbUrl,
  19988. this.name = e.name,
  19989. this.zoom = e.zoom
  19990. }
  19991. var i = (r("three"),
  19992. r("../util/logger"))
  19993. , n = (r("../settings"),
  19994. r("../enum/Viewmode"),
  19995. r("../util/common"),
  19996. r("../util/transitions"),
  19997. r("../util/lerp"),
  19998. r("../util/ajax"),
  19999. r("../util/texture"),
  20000. r("./View"));
  20001. r("events").EventEmitter,
  20002. new i(e),
  20003. (t.prototype = Object.create(n.prototype)).isPano = function() {
  20004. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  20005. }
  20006. ,
  20007. o.exports = t
  20008. }
  20009. ).call(this, "/js/objects/Snapshot.js")
  20010. }
  20011. , {
  20012. "../enum/Viewmode": 51,
  20013. "../settings": 166,
  20014. "../util/ajax": 181,
  20015. "../util/common": 185,
  20016. "../util/lerp": 188,
  20017. "../util/logger": 189,
  20018. "../util/texture": 194,
  20019. "../util/transitions": 195,
  20020. "./View": 154,
  20021. events: 202,
  20022. three: 217
  20023. }],
  20024. 154: [function(o, a, e) {
  20025. (function(e) {
  20026. "use strict";
  20027. function t(e) {
  20028. e = e || {},
  20029. this.position = new i.Vector3,
  20030. this.quaternion = new i.Quaternion,
  20031. this.update(e)
  20032. }
  20033. var i = o("three")
  20034. , n = o("../util/logger")
  20035. , r = (o("../settings"),
  20036. o("../enum/Viewmode"),
  20037. o("../util/common"),
  20038. o("../util/transitions"),
  20039. o("../util/lerp"),
  20040. o("../util/ajax"),
  20041. o("../util/texture"),
  20042. o("events").EventEmitter);
  20043. new n(e),
  20044. (t.prototype = Object.create(r.prototype)).isValid = function() {
  20045. return !!this.cameraMode
  20046. }
  20047. ,
  20048. t.prototype.update = function(e) {
  20049. return this.cameraMode = e.cameraMode || this.cameraMode,
  20050. this.pano = e.pano || this.pano,
  20051. e.position && this.position.copy(e.position),
  20052. e.quaternion && this.quaternion.copy(e.quaternion),
  20053. this
  20054. }
  20055. ,
  20056. a.exports = t
  20057. }
  20058. ).call(this, "/js/objects/View.js")
  20059. }
  20060. , {
  20061. "../enum/Viewmode": 51,
  20062. "../settings": 166,
  20063. "../util/ajax": 181,
  20064. "../util/common": 185,
  20065. "../util/lerp": 188,
  20066. "../util/logger": 189,
  20067. "../util/texture": 194,
  20068. "../util/transitions": 195,
  20069. events: 202,
  20070. three: 217
  20071. }],
  20072. 155: [function(J, ee, e) {
  20073. (function(e) {
  20074. "use strict";
  20075. function t(e) {
  20076. this.currentPano = null,
  20077. this.nextPano = null,
  20078. this.camera = null,
  20079. this.paused = !1,
  20080. this.flying = !1,
  20081. this.sceneIntersectionPlane = null,
  20082. this.target = new B.Vector3,
  20083. this.mouse = new B.Vector3(1.1,1.1,.5),
  20084. this.mouseAtMouseDown = new B.Vector2,
  20085. this.mouseCouldBeClickToMove = !1,
  20086. this.mouseLastMoveTime = Date.now(),
  20087. this.mouseDown = !1,
  20088. this.mouseDownTimer = null,
  20089. this.couldBeLongTap = !1,
  20090. this.containsMouse = !0,
  20091. this.isTouchEvent = !1,
  20092. this.isPanoHover = !1,
  20093. this.reticule = new n(this),
  20094. this.panoMarkers = [],
  20095. this.spider = new s(this),
  20096. this.quaternion = new B.Quaternion,
  20097. this.position = new B.Vector3(15,10,15),
  20098. this.previousState = null,
  20099. this.lastInsideView = new o,
  20100. this.last360View = new o,
  20101. this.raycaster = new B.Raycaster,
  20102. this.intersect = null,
  20103. this.lastChangeTime = Date.now(),
  20104. this.history = new h,
  20105. this.cameraControls = null,
  20106. this.path = null,
  20107. this.model = null,
  20108. this.domElement = null,
  20109. this.cachedPanoCandidates = null,
  20110. this.basePanoSize = 0,
  20111. this.standardPanoSize = 0,
  20112. this.highPanoSize = 0,
  20113. this.ultraHighPanoSize = 0,
  20114. this.zoomLevel = 1,
  20115. this.zooming = 0,
  20116. this.zoomSpeed = .5,
  20117. this.scrollZoomSpeed = .06,
  20118. this.zoomSpeedAdjust = .05,
  20119. this.defaultZoomIncrement = .2,
  20120. this.baseFov = k.insideFOV,
  20121. this.zoomFov = this.baseFov,
  20122. this.zoomEnabled = !0,
  20123. this.preRenderingEnabled = !1,
  20124. this.setupCustomProperties(e),
  20125. this.zoomStats = new v,
  20126. this.modeTran = 'dollhouse-panorama'
  20127. this.currentCursor = '';
  20128. window.player = this
  20129. }
  20130. var B = J("three")
  20131. , i = J("./util/logger")
  20132. , n = J("./objects/Reticule")
  20133. , a = J("./objects/Panorama")
  20134. , r = J("./objects/ShowPath")
  20135. , o = J("./objects/View")
  20136. , s = (J("./objects/Snapshot"),
  20137. J("./objects/NSpider"))
  20138. , V = J("./enum/Viewmode")
  20139. , T = (J("./enum/TagStates"),
  20140. J("./enum/Vectors"))
  20141. , l = J("./enum/Keys")
  20142. , k = (J("./enum/AlignmentType"),
  20143. J("./settings"))
  20144. , x = J("./util/common")
  20145. , U = (J("./util/browser"),
  20146. J("./util/math"))
  20147. , H = J("./util/lerp")
  20148. , z = J("./util/easing")
  20149. , G = J("./util/transitions")
  20150. , c = J("events").EventEmitter
  20151. , h = (J("./shaders"),
  20152. J("./util/history"))
  20153. , S = (J("./util/camera"),
  20154. J("./model/ModelManager"),
  20155. J("./enum/PathDiscardMode"))
  20156. , M = J("./enum/PathDisplayMode")
  20157. , W = J("./enum/PlayerEvents")
  20158. , u = J("./enum/ControlEvents")
  20159. , d = J("./enum/ModelManagerEvents")
  20160. , R = J("./enum/WarpStyle")
  20161. , P = J("./enum/BlackoutStyle")
  20162. , p = J("./exception/BasicException")
  20163. , f = J("./enum/PanoSizeClass")
  20164. , g = (J("./tile/TileDownloader"),
  20165. J("./tile/TilePrioritizer"))
  20166. , m = (J("./enum/PanoramaEvents"),
  20167. J("./enum/ZoomEvents"))
  20168. , v = J("./util/ZoomStats")
  20169. , y = J("./constants")
  20170. , j = J("./util/common")
  20171. , A = J("./util/cameraLight")
  20172. //, C = J("hot")
  20173. , Y = new i(e)
  20174. , q = Object.freeze({
  20175. FlyToPano: G.getUniqueId(),
  20176. FlyToNewMode: G.getUniqueId(),
  20177. FlyToSameMode: G.getUniqueId(),
  20178. FlyToViewFloor: G.getUniqueId(),
  20179. LookTransition: G.getUniqueId(),
  20180. ZoomTransition: G.getUniqueId()
  20181. });
  20182. function I(e) {
  20183. for (var t = e.split(","), i = t[0].match(/:(.*?);/)[1], n = atob(t[1]), r = n.length, o = new Uint8Array(r); r--; )
  20184. o[r] = n.charCodeAt(r);
  20185. return new Blob([o],{
  20186. type: i
  20187. })
  20188. }
  20189. (t.prototype = Object.create(c.prototype)).init = function(e) {
  20190. this.modelManager = e.modelManager,
  20191. this.tileDownloader = e.tileDownloader,
  20192. this.panoRenderer = e.panoRenderer,
  20193. this.qualityManager = e.qualityManager,
  20194. this.domElement = e.container,
  20195. this.camera = e.camera,
  20196. this.tagManager = e.tagManager,
  20197. this.cameraControls = e.controls,
  20198. this.path = new r(e.director,this,e.controls),
  20199. this.basePanoSize = this.qualityManager.getPanoSize(f.BASE),
  20200. this.standardPanoSize = this.qualityManager.getPanoSize(f.STANDARD),
  20201. this.highPanoSize = this.qualityManager.getPanoSize(f.HIGH),
  20202. this.ultraHighPanoSize = this.qualityManager.getPanoSize(f.ULTRAHIGH),
  20203. this.tileDownloader.processPriorityQueue = !1,
  20204. this.tileDownloader.tilePrioritizer = new g(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  20205. this.bindEvents(e.container),
  20206. this.updateModel()
  20207. }
  20208. ,
  20209. t.prototype.screenShot = function(i) {
  20210. if (!this.flying && !this.flyingToTag) {
  20211. var n = this.sceneRenderer;
  20212. n.updateScreenSize(i)
  20213. this.model.panos.forEach(e=>{
  20214. if(e.marker){
  20215. e.marker.forceHide = e.marker.visible
  20216. e.marker.visible = !1;
  20217. }
  20218. })
  20219. /* for (var e in this.model.hots)
  20220. this.model.hots[e].mesh.visible = !1; */
  20221. player.model.hotGroup.visible = false
  20222. this.reticule.visible = !1,
  20223. this.reticule.forceUnvisible = !0,
  20224. this.path.currentPanoMarker.mesh.visible = !1,
  20225. setTimeout(function() {
  20226. n.renderer.clear(!0, !0, !0),
  20227. n.renderer.render(n.scene, n.camera);
  20228. var e = n.renderer.domElement.toDataURL(i.type, .9);
  20229. i.f && i.f(e)
  20230. n.updateScreenSize({
  20231. resize: !0
  20232. })
  20233. this.reticule.visible = !0
  20234. player.model.hotGroup.visible = true
  20235. this.model.panos.forEach(e=>{
  20236. e.marker && (e.marker.visible = e.marker.forceHide);
  20237. })
  20238. this.path.currentPanoMarker.mesh.visible = !0,
  20239. n.renderer.render(n.scene, n.camera)
  20240. }
  20241. .bind(this), 30)
  20242. }
  20243. }
  20244. ;
  20245. var E, _, b, w, O, L, D, N, F, X, Z, K, Q = J("scaleImg");
  20246. t.prototype.getWrapShot = function() {
  20247. var i = this.getSnapAngleInfo()
  20248. , n = ",{\r\t" + i
  20249. , r = arguments[0];
  20250. this.screenShot({
  20251. width: g_snapShotWidth,
  20252. height: g_snapShotHeight,
  20253. type: "image/jpeg",
  20254. f: function(e) {
  20255. if (r && r.__callback)
  20256. return r.__callback(e, i);
  20257. var t = new Image;
  20258. t.src = e,
  20259. t.onload = function() {
  20260. var e = function(r, i) {
  20261. function n(e, t) {
  20262. var i = o || r
  20263. , n = document.createElement("canvas");
  20264. n.width = i.width,
  20265. n.height = i.height,
  20266. n.getContext("2d").drawImage(i, 0, 0, i.width, i.height),
  20267. o = Q(e, n, t)
  20268. }
  20269. function e() {
  20270. var e = o || r
  20271. , t = I(e.src);
  20272. i.maxWeight && t.size > i.maxWeight && (n(i.maxWeight / t.size, "jpeg"),
  20273. t = I(e.src)),
  20274. (o = o || new Image).base64Src = e.src,
  20275. o.src = window.URL.createObjectURL(t)
  20276. }
  20277. var o, t = Math.max(r.width, r.height);
  20278. return "png" != i.toType && ("jpeg" == i.oldType ? (t > i.maxSize && n(i.maxSize / t, "jpeg"),
  20279. e()) : "png" == i.oldType && i.maxWeight && i.weight > i.maxWeight && (n(t > i.maxSize ? i.maxSize / t : 1, "jpeg"),
  20280. e())),
  20281. o || r
  20282. }(this, {
  20283. maxSize: g_snapShotWidth,
  20284. oldType: "jpeg"
  20285. });
  20286. e.src.replace(function(e) {
  20287. return "image/" + (e = e.toLowerCase().replace(/jpg/i, "jpeg")).match(/png|jpeg|bmp|gif/)[0]
  20288. }("image/jpeg"), "image/octet-stream");
  20289. var t = "snap" + (new Date).getTime();
  20290. !function(e, t) {
  20291. var i = document.createElementNS("http://www.w3.org/1999/xhtml", "a");
  20292. i.href = e,
  20293. i.download = t;
  20294. var n = document.createEvent("MouseEvents");
  20295. n.initMouseEvent("click", !0, !1, window, 0, 0, 0, 0, 0, !1, !1, !1, !1, 0, null),
  20296. i.dispatchEvent(n)
  20297. }(e.src, t + ".jpg"),
  20298. n += ',\r\t"thumbnail_signed_src":"' + t + '.jpg",',
  20299. n += '\r\t"sid":"' + t + '",',
  20300. n += '\r\t"name":"' + t + '"\r}',
  20301. logData(n)
  20302. }
  20303. }
  20304. })
  20305. }
  20306. /* ,
  20307. t.prototype.getSnapAngleInfo = function() {
  20308. var e = {}
  20309. , t = '"metadata":{'
  20310. , i = this.camera.quaternion.clone();
  20311. switch (this.mode) {
  20312. case "panorama":
  20313. e.scan_id = this.currentPano.id,
  20314. t += '"scan_id":"' + this.currentPano.id + '",';
  20315. break;
  20316. case "floorplan":
  20317. e.camera_mode = 1,
  20318. (i = (new B.Quaternion).setFromAxisAngle(new B.Vector3(0,1,0), B.Math.degToRad(90))).multiply(this.camera.quaternion),
  20319. t += '"camera_mode":1,',
  20320. t += '"ortho_zoom":' + U.toPrecision(this.cameraControls.activeControl.currentScale, 4) + ",";
  20321. break;
  20322. case "dollhouse":
  20323. e.camera_mode = 2,
  20324. t += '"camera_mode":2,'
  20325. }
  20326. var n = new B.Quaternion(i.x,i.y,i.z,i.w);
  20327. return n.multiply(new B.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0).conjugate()),
  20328. n.x *= -1,
  20329. n.w *= -1,
  20330. e.camera_position = U.toPrecision(this.camera.position.toArray(), 4),
  20331. e.camera_quaternion = U.toPrecision(n.toArray(), 4),
  20332. e.zoom = this.zoomLevel,
  20333. t += '"camera_position":[' + e.camera_position + '],"camera_quaternion":[' + e.camera_quaternion + '], "zoom":' + e.zoom + "}"
  20334. }
  20335. , */
  20336. t.prototype.getSnapAngleInfo = function(){
  20337. var info = {};
  20338. var str = '"metadata":{';
  20339. var q = this.camera.quaternion.clone();
  20340. switch (this.mode) {
  20341. case "panorama":
  20342. info.scan_id = this.currentPano.id;
  20343. str += ('"scan_id":"'+this.currentPano.id+'",');
  20344. break;
  20345. case "floorplan":
  20346. info.camera_mode = 1;
  20347. q = (new B.Quaternion).setFromAxisAngle(new B.Vector3(0,1,0), B.Math.degToRad(90))
  20348. q.multiply(this.camera.quaternion);
  20349. str += ('"camera_mode":1,');
  20350. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  20351. str += ('"ortho_zoom":'+ U.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  20352. break;
  20353. case "dollhouse":
  20354. info.camera_mode = 2;
  20355. str += ('"camera_mode":2,');
  20356. break;
  20357. }
  20358. info.camera_position = U.toPrecision(this.camera.position.toArray(),4);
  20359. //console.log(info.camera_position)
  20360. info.camera_quaternion = U.toPrecision(q.toArray(),4);
  20361. /* if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的 fyz 对相机截屏的角度进行校对
  20362. var out = new B.Quaternion(q.x, q.y, q.z, q.w)
  20363. out.multiply(new B.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  20364. out.x *= -1;
  20365. out.w *= -1;
  20366. info.camera_quaternion = U.toPrecision(out.toArray(),4);
  20367. }else{
  20368. info.camera_quaternion = U.toPrecision(q.toArray(),4);;
  20369. } */
  20370. info.zoom = this.zoomLevel;
  20371. //console.log(info.camera_quaternion)
  20372. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  20373. // fyz 扩展编辑页面, 加上导览点缩放值
  20374. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  20375. console.log(str)
  20376. return str;
  20377. }
  20378. //------end
  20379. ,
  20380. t.prototype.setupCustomProperties = function(e) {
  20381. var i = e || V.PANORAMA;
  20382. Object.defineProperty(this, "mode", {
  20383. get: function() {
  20384. return i
  20385. },
  20386. set: function(e) {
  20387. var t = i;
  20388. i = e,
  20389. this.onModeUpdated(t, i)
  20390. }
  20391. })
  20392. }
  20393. ,
  20394. t.prototype.isInMode = function() {
  20395. for (var e = 0; e < arguments.length; e++)
  20396. if (this.mode === arguments[e])
  20397. return !0;
  20398. return !1
  20399. }
  20400. ,
  20401. t.prototype.isOutsideMode = function(e) {
  20402. return (e = e || this.mode) === V.DOLLHOUSE || e === V.FLOORPLAN
  20403. }
  20404. ,
  20405. t.prototype.is360View = function(e, t) {
  20406. return e === V.PANORAMA && t && !t.isAligned()
  20407. }
  20408. ,
  20409. t.prototype.setScene = function(e) {
  20410. this.sceneIntersectionPlane = e.plane,
  20411. this.path.setScene(e),
  20412. this.moveReticuleToScene(e)
  20413. }
  20414. ,
  20415. t.prototype.moveReticuleToScene = function(e) {
  20416. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  20417. e.add(this.reticule)
  20418. }
  20419. ,
  20420. t.prototype.updateModel = function() {
  20421. function n(e) {
  20422. var t = this.cameraControls.cameras[V.DOLLHOUSE]
  20423. , i = this.cameraControls.controls[V.DOLLHOUSE]
  20424. , n = t.position.y + (e - i.target.y)
  20425. , r = k.showFloorDuration + k.showFloorDelay;
  20426. G.start(H.property(i.target, "y", e), r, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToViewFloor),
  20427. G.start(H.property(t.position, "y", n), r, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToViewFloor)
  20428. }
  20429. this.model = this.modelManager.getActiveModel(),
  20430. this.model.on("floor.changed", function(e, t, i) {
  20431. this.mode === V.DOLLHOUSE && e !== i && n.call(this, e.center.y)
  20432. }
  20433. .bind(this)),
  20434. this.model.on("allfloors.toggled", function(e, t) {
  20435. if (this.mode === V.DOLLHOUSE) {
  20436. var i = e ? this.model.center.y : i = t.center.y;
  20437. n.call(this, i)
  20438. }
  20439. }
  20440. .bind(this)),
  20441. this.on(W.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  20442. var t = this;
  20443. this.model.panos.list.forEach(function(e) {
  20444. e.vrMarker.addEventListener("click", function() {
  20445. t.flyToPano({
  20446. pano: e
  20447. })
  20448. })
  20449. })
  20450. }
  20451. ,
  20452. t.prototype.updateModelDependentData = function() {
  20453. this.cameraControls.setModelForControls(this.model),
  20454. this.getPanoMarkersFromModel(this.model)
  20455. }
  20456. ,
  20457. t.prototype.onModelChanged = function() {
  20458. this.updateModel(),
  20459. this.updateModelDependentData()
  20460. }
  20461. ,
  20462. t.prototype.getPanoMarkersFromModel = function(e) {
  20463. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  20464. return t.marker ? e.concat(t.marker) : e
  20465. }, [])
  20466. }
  20467. ,
  20468. t.prototype.handleControlMove = function(e) {
  20469. this.emit(W.Move, e)
  20470. }
  20471. ,
  20472. t.prototype.handleControlInputStart = function(e) {
  20473. this.emit(W.InputStart, e)
  20474. }
  20475. ,
  20476. t.prototype.onModeUpdated = function(e, t) {
  20477. this.cameraControls.activateControls(t),
  20478. this.emit(W.ModeChanged, e, t)
  20479. }
  20480. ,
  20481. t.prototype.isWarping = function() {
  20482. return this.path.warping
  20483. }
  20484. ,
  20485. t.prototype.isWaitingToWarp = function() {
  20486. return this.path.waitingToWarp
  20487. }
  20488. ,
  20489. t.prototype.getLabelScaleFactor = function() {
  20490. if (this.isOutsideMode()) {
  20491. return Math.sqrt(this.cameraControls.controls[V.FLOORPLAN].currentScale / 10)
  20492. }
  20493. return .5
  20494. }
  20495. ,
  20496. t.prototype.bindEvents = function(e) {
  20497. e !== document && e.setAttribute("tabindex", -1),
  20498. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  20499. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  20500. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  20501. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  20502. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  20503. this.modelManager.on(d.ActiveModelChanged, this.onModelChanged.bind(this)),
  20504. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  20505. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  20506. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  20507. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  20508. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  20509. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  20510. document.addEventListener("pointerup", ()=>{//add
  20511. window.transformControls && transformControls.onPointerUp()
  20512. }),
  20513. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  20514. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  20515. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  20516. this.cameraControls.on(u.Move, this.handleControlMove.bind(this)),
  20517. this.cameraControls.on(u.InputStart, this.handleControlInputStart.bind(this)),
  20518. this.cameraControls.on(u.Pinch, this.handleControlPinch.bind(this)),
  20519. this.cameraControls.on(u.Scroll, this.handleControlScroll.bind(this)),
  20520. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),
  20521. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this)),
  20522. window.getSeft && getSeft(this)
  20523. }
  20524. ,
  20525. t.prototype.onMouseDown = function(e) {
  20526. e.currentTarget !== document && e.currentTarget.focus(),
  20527. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  20528. this.updateIntersect())
  20529. }
  20530. ,
  20531. t.prototype.onMouseMove = function(e) {
  20532. this.isTouchEvent = !1,
  20533. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  20534. }
  20535. ,
  20536. t.prototype.onMouseOver = function(e) {
  20537. this.containsMouse = !0,
  20538. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  20539. }
  20540. ,
  20541. t.prototype.onMouseOut = function(e) {
  20542. this.containsMouse = !1
  20543. }
  20544. ,
  20545. t.prototype.onMouseUp = function(e) {
  20546. this.handleInputEnd.call(this, e.clientX, e.clientY, !1)
  20547. }
  20548. ,
  20549. t.prototype.onTouchStart = function(e) {
  20550. if (e.currentTarget !== document && e.currentTarget.focus(),
  20551. !this.mouseDown) {
  20552. this.couldBeLongTap = !0;
  20553. var t = x.average(e.changedTouches, "clientX")
  20554. , i = x.average(e.changedTouches, "clientY");
  20555. this.handleInputStart.call(this, t, i, !0),
  20556. this.mouseDownTimer = setTimeout(function() {
  20557. this.updateIntersect(),
  20558. this.handleInputEnd.call(this, t, i, !0)
  20559. }
  20560. .bind(this), k.input.longTapThreshold)
  20561. }
  20562. }
  20563. ,
  20564. t.prototype.onTouchMove = function(e) {
  20565. var t = x.average(e.changedTouches, "clientX")
  20566. , i = x.average(e.changedTouches, "clientY");
  20567. this.handleInputMove.call(this, t, i, !0)
  20568. }
  20569. ,
  20570. t.prototype.onTouchEnd = function(e) {
  20571. if (clearTimeout(this.mouseDownTimer),
  20572. this.mouseDown) {
  20573. this.couldBeLongTap = !1,
  20574. this.updateIntersect();
  20575. var t = x.average(e.changedTouches, "clientX")
  20576. , i = x.average(e.changedTouches, "clientY");
  20577. this.handleInputEnd.call(this, t, i, !0)
  20578. }
  20579. }
  20580. ,
  20581. t.prototype.onPointerDown = function(e) {
  20582. return e.currentTarget !== document && e.currentTarget.focus(),
  20583. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  20584. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  20585. void (this.mouseDownTimer = setTimeout(function() {
  20586. this.updateIntersect(),
  20587. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  20588. }
  20589. .bind(this), k.input.longTapThreshold)))
  20590. }
  20591. ,
  20592. t.prototype.onPointerMove = function(e) {
  20593. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  20594. }
  20595. ,
  20596. t.prototype.onPointerUp = function(e) {
  20597. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  20598. this.couldBeLongTap = !1,
  20599. this.updateIntersect(),
  20600. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  20601. }
  20602. ,
  20603. t.prototype.onPointerOut = function(e) {
  20604. this.mouseDown = !1
  20605. }
  20606. ,
  20607. t.prototype.onPointerCancel = function(e) {
  20608. this.mouseDown = !1
  20609. }
  20610. ,
  20611. t.prototype.onKeyDown = function(e) {
  20612. var t = function() {
  20613. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(u.Move, "key")
  20614. }
  20615. .bind(this)
  20616. , i = e.which;
  20617. switch (i) {
  20618. case l.F:
  20619. t(),
  20620. this.changeFloor(-1);
  20621. break;
  20622. case l.R:
  20623. t(),
  20624. this.changeFloor(1)
  20625. }
  20626. if (this.mode === V.PANORAMA)
  20627. switch (i) {
  20628. case l.UPARROW:
  20629. case l.W:
  20630. this.flyLocalDirection(T.FORWARD.clone());
  20631. break;
  20632. case l.DOWNARROW:
  20633. case l.S:
  20634. this.flyLocalDirection(T.BACK.clone());
  20635. break;
  20636. case l.A:
  20637. this.flyLocalDirection(T.LEFT.clone());
  20638. break;
  20639. case l.D:
  20640. this.flyLocalDirection(T.RIGHT.clone())
  20641. }
  20642. }
  20643. ,
  20644. t.prototype.handleScrollPinchZoom = function(e) {
  20645. var t = e
  20646. , i = this.zoomLevel;
  20647. this.zoomBy(t),
  20648. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  20649. }
  20650. ,
  20651. t.prototype.handleControlPinch = function(e) {
  20652. k.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new B.Vector3(0,0,e).normalize())
  20653. }
  20654. ,
  20655. t.prototype.handleControlScroll = function(e) {
  20656. k.zoom.enabled ? (0 < e ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  20657. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new B.Vector3(0,0,-e).normalize())
  20658. }
  20659. ,
  20660. t.prototype.handleInputStart = function(e, t, i) {
  20661. var n = this.handelPadding(e, t);
  20662. e = n.x,
  20663. t = n.y,
  20664. this.isTouchEvent = i,
  20665. U.convertScreenPositionToNDC(e, t, this.mouse),
  20666. U.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  20667. this.mouseCouldBeClickToMove = !0,
  20668. this.mouseDown = !0
  20669. //this.mouseCouldBeClickToMove && window.Hotpoint && (new Hotpoint).state(this, C)
  20670. this.mouseCouldBeClickToMove && editTool.hotpoint.addHot()
  20671. window.transformControls && transformControls.onPointerDown()
  20672. }
  20673. ,
  20674. t.prototype.handelPadding = function(e, t) {
  20675. return this.pad || (this.pad = {
  20676. x: dom.getOffset("left", $("#player")[0]),
  20677. y: dom.getOffset("top", $("#player")[0])
  20678. }),
  20679. {
  20680. x: e - this.pad.x,
  20681. y: t - this.pad.y
  20682. }
  20683. }
  20684. ,
  20685. t.prototype.handleInputMove = function(e, t, i) {
  20686. var n = this.handelPadding(e, t);
  20687. e = n.x,
  20688. t = n.y,
  20689. this.isTouchEvent = i,
  20690. U.convertScreenPositionToNDC(e, t, this.mouse);
  20691. var moveToleranceNDC = (window.transformControls && transformControls.visible) ? 0.0000001 : k.input.moveToleranceNDC
  20692. this.mouseAtMouseDown.distanceTo(this.mouse) > moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  20693. this.couldBeLongTap = !1,
  20694. clearTimeout(this.mouseDownTimer)),
  20695. this.mouseLastMoveTime = Date.now(),
  20696. this.reticule.move(e, t, i)
  20697. window.transformControls && transformControls.onPointerMove()
  20698. }
  20699. ,
  20700. t.prototype.handleInputEnd = function(e, t, i) {
  20701. if (this.isTouchEvent = i,
  20702. this.mouseDown = !1,
  20703. this.cameraControls.controls[V.PANORAMA].emit("interaction.direct"),
  20704. !i && this.couldBeLongTap)
  20705. return !0;
  20706. if (this.handleLongTap())
  20707. return !0;
  20708. window.transformControls && transformControls.onPointerUp()
  20709. if (this.mouseCouldBeClickToMove) {
  20710. if (this.flying)
  20711. return this.path.activeTransType === R.WALK && this.emit(W.WarpInterruptedWithFlyTo, this.path.activeTransType),
  20712. !0;
  20713. //add----
  20714. if (this.checkHotClick())
  20715. return !0;
  20716. if (window.VisiSet && VisiSet.setPanoVisible) {//正在设置漫游可行
  20717. this.intersect && this.intersect.object.visible && VisiSet.dealPanoVisible(this.intersect.object.name);
  20718. return;
  20719. }
  20720. if (window.VisiSet && VisiSet.setTagVisible ) {
  20721. VisiSet.tagVsetting && this.intersect && this.intersect.object.visible && VisiSet.dealTagVisible(VisiSet.tagVsetting, this.intersect.object.name);
  20722. return;
  20723. }
  20724. if (window.VisiSet && VisiSet.setPanoLog ) {
  20725. this.intersect && this.intersect.object.visible && VisiSet.dealPanoLogClick( this.intersect.object);
  20726. return;
  20727. }
  20728. if(this.hoveringPlane){
  20729. this.clickOverlay(this.hoveringPlane)
  20730. return;
  20731. }
  20732. if(window.EditOverlay && EditOverlay.objCursorType == "overlay"){
  20733. return EditOverlay.addPlane({intersect:this.intersect});
  20734. }
  20735. /* if(objects.mainDesign && objects.mainDesign.editing && objects.mainDesign.handleClickEnd(this)){//许钟文加
  20736. if(objects.mainDesign.editType == "wallDesign" && this.mode == "panorama") return !0;
  20737. else if(objects.mainDesign.editType == "addOverlay")return !0;
  20738. } */
  20739. //----------
  20740. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(u.Move, this.isTouchEvent ? "touch" : "mouse"),
  20741. this.history.invalidate(),
  20742. this.intersect)
  20743. return this.flyToPanoClosestToMouse();
  20744. if (this.mode === V.PANORAMA) {
  20745. var n = this.closestPanoInDirection(this.getMouseDirection());
  20746. return n ? this.flyToPano({
  20747. pano: n
  20748. }) : this.bump(this.getMouseDirection())
  20749. }
  20750. }
  20751. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  20752. }
  20753. ,
  20754. t.prototype.handleLongTap = function() {
  20755. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== V.PANORAMA))
  20756. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(u.LongTap, "touch"),
  20757. !0
  20758. }
  20759. ,
  20760. t.prototype.checktagClick = function() {
  20761. if (this.tagManager.intersectTag) {
  20762. var e = this.isTouchEvent
  20763. , t = this.tagManager.clickedOnTag(e, this);
  20764. return e || t || G.cancelById(q.LookTransition),
  20765. !0
  20766. }
  20767. if (this.tagManager.activeTag)
  20768. return this.tagManager.dismissActiveTag(),
  20769. !1
  20770. }
  20771. ,
  20772. t.prototype.rankedtagInDirection = function(e, t) {
  20773. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  20774. }
  20775. ,
  20776. t.prototype.start = function(e) {
  20777. $(".toolLeft").removeClass("unable");
  20778. $(".toolTop").removeClass("unable");
  20779. //-------------------
  20780. window.initTransformCtl(B)
  20781. //this.model.loadOverlays()
  20782. //window.EditOverlay && window.EditOverlay.init(B);
  20783. window.VisiSet && VisiSet.init()
  20784. //-------------------
  20785. var t = e.mode
  20786. , i = e.pano
  20787. , n = e.position
  20788. , r = e.quaternion
  20789. , o = e.tag
  20790. , a = e.quickstart
  20791. , s = $.Deferred();
  20792. this.updateModelDependentData(),
  20793. this.updateFromControls(),
  20794. this.findDefaultViews();
  20795. var l = this.is360View(t, i);
  20796. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, r, o, s) : this.startOutside(e, s),
  20797. s.done(function(e) {
  20798. this.emit(W.Ready, l, e, o)
  20799. }
  20800. .bind(this)),
  20801. s.promise()
  20802. }
  20803. ,
  20804. t.prototype.startOutside = function(e, t) {
  20805. var i = e.mode
  20806. , n = e.pano
  20807. , r = e.position
  20808. , o = e.quaternion
  20809. , a = e.zoom
  20810. , s = e.floorVisibility
  20811. , l = e.tag;
  20812. this.emit(W.StartOutside, k[i].transitionTime),
  20813. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  20814. G.cancelById(q.FlyToViewFloor),
  20815. i === V.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  20816. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  20817. }
  20818. ,
  20819. t.prototype.startInside = function(e, t, i, n, r) {
  20820. r = r || $.Deferred();
  20821. var o = (this.currentPano = e) && !e.isAligned();
  20822. if (t = o ? e.position : t || e.position,
  20823. i = i || e.quaternion,
  20824. e) {
  20825. var a = this.startInside.bind(this, e, t, i, n, r);
  20826. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  20827. return
  20828. }
  20829. //add
  20830. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  20831. //this.updateHotVisible()
  20832. //EditOverlay.updatePano()
  20833. editTool.hotpoint.updatePano()
  20834. Hot.updateVisibles([this.currentPano])
  20835. return this.mode = V.PANORAMA,
  20836. e.floor.enter(this.mode),
  20837. this.emit(W.PanoChosen, this.currentPano, this.currentPano),
  20838. this.switchCameraMode(this.mode, i),
  20839. this.emit(W.StartInside, o),
  20840. r.resolve(!0),
  20841. r
  20842. }
  20843. ,
  20844. t.prototype.startInsideWithFlyin = function(i, e, n, t, r) {
  20845. if (r = r || $.Deferred(),
  20846. this.dollhouseMode(),
  20847. !i)
  20848. return Y.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  20849. r.resolve(!1),
  20850. r;
  20851. e = e || i.position;
  20852. var o = n || this.cameraControls.activeControl.camera.quaternion
  20853. , a = i.position;
  20854. return this.fitDollhouse(a, e, o),
  20855. setTimeout(function(e) {
  20856. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = e);
  20857. var t = {
  20858. mode: V.PANORAMA,
  20859. pano: i,
  20860. quaternion: n,
  20861. callback: function() {
  20862. this.emit(W.FlyinFinished),
  20863. r.resolve(!0)
  20864. }
  20865. .bind(this)
  20866. };
  20867. this.flyToNewMode(t)
  20868. }
  20869. .bind(this, this.cameraControls.activeControl.maxDistance), k.startupFlyinDelay),
  20870. r
  20871. }
  20872. ,
  20873. t.prototype.checkAndWaitForPanoLoad = (Z = {},
  20874. K = {},
  20875. function(t, e, i, n, r, o, a, s, l, c) {
  20876. if (function() {
  20877. for (var e in Z)
  20878. if (Z.hasOwnProperty(e) && Z[e] && performance.now() - K[e] < 5e3)
  20879. return !0;
  20880. return !1
  20881. }())
  20882. return !0;
  20883. var h = function(e, t, i) {
  20884. j.delayOneFrame(function() {
  20885. Z[e] = !1,
  20886. r && r(t, i)
  20887. }
  20888. .bind(this))
  20889. }
  20890. .bind(this, t.id)
  20891. , u = function(e, t) {
  20892. j.delayOneFrame(function() {
  20893. Z[e] = !1,
  20894. o && o(t)
  20895. }
  20896. .bind(this))
  20897. }
  20898. .bind(this, t.id);
  20899. try {
  20900. return null != s || (s = !0),
  20901. this.model.supportsTiles ? Z[t.id] = this.checkAndWaitForTiledPanoLoad(t, n, h, u, a, s, l, c) : Z[t.id] = this.checkAndWaitForWholePanoLoad(t, e, i, h, s),
  20902. Z[t.id] && (K[t.id] = performance.now()),
  20903. Z[t.id]
  20904. } catch (e) {
  20905. throw Z[t.id] = !1,
  20906. K[t.id] = performance.now() - 5e3,
  20907. e
  20908. }
  20909. }
  20910. ),
  20911. t.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  20912. if (!e)
  20913. throw new p("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  20914. return r && this.model.waitForLoad(e, function() {
  20915. return e.isLoaded(i)
  20916. }),
  20917. !e.isLoaded(t) && (e.loadCube(t).done(n),
  20918. !0)
  20919. }
  20920. ,
  20921. t.prototype.checkAndWaitForTiledPanoLoad = (X = new B.Vector3,
  20922. function(e, t, i, n, r, o, a, s) {
  20923. if (!e)
  20924. throw new p("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  20925. return X.copy(T.FORWARD),
  20926. this.getDirection(X),
  20927. !e.isLoaded(t) && (o && this.model.waitForLoad(e, function() {
  20928. return e.isLoaded(t)
  20929. }),
  20930. e.loadTiledPano(t, X, null, a, s).done(function(e, t) {
  20931. i && i(e, t)
  20932. }
  20933. .bind(this)).fail(function(e) {
  20934. n && n(e)
  20935. }
  20936. .bind(this)).progress(function(e, t, i) {
  20937. r && r(e, t, i)
  20938. }
  20939. .bind(this)),
  20940. !0)
  20941. }
  20942. ),
  20943. t.prototype.switchCameraMode = function(e, t) {
  20944. var i = this.cameraControls.controls[e]
  20945. , n = i.camera;
  20946. switch (e) {
  20947. case V.PANORAMA:
  20948. n.position.copy(this.currentPano.position);
  20949. var r = t ? T.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  20950. i.lookAt(r.add(n.position));
  20951. break;
  20952. case V.DOLLHOUSE:
  20953. var o = this.position.clone();
  20954. this.mode === V.PANORAMA ? o.add(new B.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : o.add(T.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  20955. n.position.copy(o),
  20956. i.target.copy(this.target.clone().setY(this.model.center.y));
  20957. break;
  20958. //for多楼层 且 让模型刚好适应屏幕
  20959. /* var box = this.model.boundingBox.clone();
  20960. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  20961. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  20962. var fov = A.getHFOVFromVFOV(k.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  20963. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  20964. console.log(boxSize.x,distance, boxSize.length() / 2)
  20965. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  20966. if(this.mode === V.PANORAMA){
  20967. i.target.copy(this.model.center);
  20968. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  20969. }else{
  20970. i.target.copy(this.target.clone().setY(this.model.center.y))
  20971. var vec = T.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  20972. }
  20973. vec.multiplyScalar(distance )
  20974. n.position.copy(i.target.clone().add(vec)) */
  20975. break
  20976. case V.FLOORPLAN:
  20977. n.position.copy(this.model.center).setY(k.floorplan.cameraHeight),
  20978. i.target.copy(this.model.center).setY(0),
  20979. i.zoomToContain(this.model.size),
  20980. i.rotateToView(this.model.size, this.getDirection())
  20981. }
  20982. i.update(0)
  20983. }
  20984. ,
  20985. t.prototype.update = (new B.Vector3,
  20986. N = {},
  20987. F = [],
  20988. function(e) {
  20989. this.updatePersistentZooming(e),
  20990. this.updateFromControls(e),
  20991. this.getCurrentNodePanos(F)
  20992. if(this.hasChanged(N)){
  20993. this.lastChangeTime = Date.now(),
  20994. !this.mouseDown && this.containsMouse && this.updateIntersect()
  20995. this.emit(W.ViewChanged)
  20996. //add:
  20997. if (window.VisiSet && (VisiSet.setPanoVisible || VisiSet.setTagVisible || VisiSet.setPanoLog)) VisiSet.updateFootIconSize();
  20998. this.intersectHot && this.intersectHot.showTitle()
  20999. editTool.hotpoint.showTitileSpots && editTool.hotpoint.showTitileSpots.forEach(e=>e.showTitle())
  21000. for(var i in this.model.hots){
  21001. this.model.hots[i].update(this)
  21002. }
  21003. /* if(this.mode == 'panorama')this.model.hotGroup&&this.model.hotGroup.children.forEach(overlay=>{
  21004. overlay.update()
  21005. }) */
  21006. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z },this.cameraControls.controls.panorama.lon);
  21007. }
  21008. this.model.supportsTiles && (this.updateTileDownloader(F),
  21009. this.updatePanoRenderer(F)),
  21010. this.updatePreRendering(F),
  21011. this.reticule.update(),
  21012. this.path.update(),
  21013. this.spider.update(),
  21014. this.cachedPanoCandidates && k.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  21015. this.updateControlLocks(),
  21016. this.model.supportsTiles && this.updateZoomPano()
  21017. }
  21018. ),
  21019. t.prototype.updatePersistentZooming = function(e) {
  21020. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : -1 === this.zooming && this.zoomBy(1 - this.zoomSpeed * e)
  21021. }
  21022. ,
  21023. t.prototype.updateControlLocks = function() {
  21024. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[V.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  21025. }
  21026. ,
  21027. t.prototype.updatePanoRenderer = (D = new B.Vector3,
  21028. function(e) {
  21029. var t = this.nextPano || this.currentPano;
  21030. this.panoRenderer.hasQueuedTiles() && t && (D.copy(T.FORWARD),
  21031. this.getDirection(D),
  21032. this.panoRenderer.updateDirection(D))
  21033. }
  21034. ),
  21035. t.prototype.cleanupInactivePanos = (O = [],
  21036. L = [],
  21037. function() {
  21038. O.length = 0,
  21039. O.push(this.currentPano),
  21040. this.nextPano && O.push(this.nextPano);
  21041. for (var e = L.length = 0; e < this.panoRenderer.activePanos.length; e++)
  21042. L.push(this.panoRenderer.activePanos[e]);
  21043. for (var t = 0; t < L.length; t++) {
  21044. for (var i = L[t], n = !0, r = 0; r < O.length; r++)
  21045. i.id === O[r].id && (n = !1);
  21046. n && i.exit()
  21047. }
  21048. }
  21049. ),
  21050. t.prototype.updatePreRendering = (w = {},
  21051. function(e) {
  21052. if (1 === k.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  21053. var t = this.nextPano || this.currentPano;
  21054. if (t && e && 1 < e.length) {
  21055. var i = e.findIndex(function(e) {
  21056. if (e.id === t.id)
  21057. return !0
  21058. });
  21059. if (0 <= i && i + 1 < e.length) {
  21060. var n = e[i + 1];
  21061. n.isLoaded(this.basePanoSize) || w[n.id] || (window.setTimeout(function(e) {
  21062. this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  21063. window.setTimeout(function(e) {
  21064. w[e.id] = !1
  21065. }
  21066. .bind(this, e), k.tiling.panoPreRenderRepeatDelay)
  21067. }
  21068. .bind(this, n), k.tiling.panoPreRenderDelay),
  21069. w[n.id] = !0)
  21070. }
  21071. }
  21072. }
  21073. }
  21074. ),
  21075. t.prototype.enablePreRendering = function() {
  21076. this.preRenderingEnabled = !0
  21077. }
  21078. ,
  21079. t.prototype.disablePreRendering = function() {
  21080. this.preRenderingEnabled = !1,
  21081. this.cleanupInactivePanos()
  21082. }
  21083. ,
  21084. t.prototype.updateTileDownloader = (b = new B.Vector3,
  21085. function(e) {
  21086. var t = this.nextPano || this.currentPano;
  21087. t && (b.copy(T.FORWARD),
  21088. this.getDirection(b),
  21089. this.tileDownloader.tilePrioritizer.updateCriteria(t, this.position, b, 0 < e.length ? e : null),
  21090. this.tileDownloader.processPriorityQueue = !0)
  21091. }
  21092. ),
  21093. t.prototype.updateFromControls = function(e) {
  21094. null != e || (e = 0),
  21095. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  21096. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  21097. this.position.copy(this.cameraControls.activeControl.camera.position),
  21098. this.target.copy(this.cameraControls.activeControl.target),
  21099. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  21100. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  21101. this.camera.position.copy(this.position),
  21102. this.camera.quaternion.copy(this.quaternion),
  21103. this.camera.updateMatrix(),
  21104. this.camera.updateMatrixWorld()
  21105. }
  21106. ,
  21107. t.prototype.hasChanged = function(e) {
  21108. if (!this.previousState)
  21109. return this.previousState = {
  21110. allFloorsVisible: this.model.allFloorsVisible,
  21111. position: this.position.clone(),
  21112. quaternion: this.quaternion.clone(),
  21113. mouse: this.mouse.clone(),
  21114. labelScaleFactor: this.getLabelScaleFactor(),
  21115. currentFloor: this.model.currentFloor,
  21116. projectionMatrix: this.camera.projectionMatrix.clone(),
  21117. worldMatrix: this.camera.matrixWorld.clone(),
  21118. mode: this.mode,
  21119. modelPosition: this.model.position.clone(),
  21120. modelCenter: this.model.center.clone(),
  21121. zoomLevel: this.zoomLevel
  21122. },
  21123. !0;
  21124. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  21125. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  21126. e.moved = !this.position.equals(this.previousState.position),
  21127. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  21128. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  21129. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  21130. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  21131. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  21132. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  21133. e.modeChanged = this.mode !== this.previousState.mode,
  21134. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  21135. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  21136. e.nextPanoActive = null !== this.nextPano,
  21137. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  21138. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  21139. this.previousState.position.copy(this.position),
  21140. this.previousState.quaternion.copy(this.quaternion),
  21141. this.previousState.mouse.copy(this.mouse),
  21142. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  21143. this.previousState.currentFloor = this.model.currentFloor,
  21144. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  21145. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  21146. this.previousState.mode = this.mode,
  21147. this.previousState.modelPosition.copy(this.model.position),
  21148. this.previousState.modelCenter.copy(this.model.center),
  21149. this.previousState.zoomLevel = this.zoomLevel,
  21150. !t
  21151. }
  21152. ,
  21153. t.prototype.updateIntersect = function() {
  21154. var e = this.flying || this.isWarping()
  21155. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  21156. , i = G.getById(q.LookTransition);
  21157. e || t || this.isTouchEvent || i.length && i[0].running;
  21158. {//clear:
  21159. if(this.intersectHot) this.intersectHot.hideTitle()
  21160. this.intersectHot = null
  21161. $("#player").css("cursor", "")
  21162. $(".toolRight .spotList ul li").removeClass("active")
  21163. }
  21164. var deal = ()=>{
  21165. if(this.intersect && this.intersect.object.visible ){
  21166. if("hotSprite" == this.intersect.object.type){
  21167. this.intersectHot = this.intersect.object
  21168. while(!(this.intersectHot instanceof Hot)){
  21169. this.intersectHot = this.intersectHot.parent
  21170. }
  21171. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  21172. this.intersectHot.showTitle()
  21173. }
  21174. }
  21175. }
  21176. if (window.VisiSet && (VisiSet.setPanoVisible || VisiSet.setTagVisible || VisiSet.setPanoLog)) {
  21177. this.intersect = this.getMouseIntersect(null, this.model.hotGroup.children.concat(VisiSet.footIcons||[]) );
  21178. deal()
  21179. if(this.intersect){
  21180. $("#player").css("cursor", "pointer");
  21181. }
  21182. if(this.intersectHot){
  21183. this.intersect = null
  21184. }
  21185. return
  21186. }else if (g_HotStatus) {//加热点
  21187. this.intersect = this.getMouseIntersect(null, this.model.colliders.concat(this.model.skybox));
  21188. if(this.intersect){
  21189. $("#player").css("cursor", "cell")
  21190. }else{
  21191. $("#player").css("cursor", "not-allowed")
  21192. }
  21193. return;
  21194. }else{
  21195. if(this.model.hotGroup){
  21196. if(editTool.atPanel == 'hotpoint'){
  21197. var hots = this.model.hotGroup.children
  21198. }else{
  21199. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.openHot || e.info.actionType.playAndPause)
  21200. }
  21201. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  21202. if(this.intersect){
  21203. deal()
  21204. this.intersectHot && $("#player").css("cursor", "pointer");
  21205. }
  21206. }
  21207. }
  21208. this.intersect = this.getMouseIntersect(),
  21209. this.intersect && this.updateClosestPano(this.intersect),
  21210. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  21211. k.navigation.panoScores && !k.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  21212. }
  21213. ,
  21214. t.prototype.checkHotClick = function() {
  21215. if (this.intersectHot){
  21216. if (window.VisiSet && VisiSet.setTagVisible ) {
  21217. VisiSet.SetOneTagVisible(this.intersectHot); //设置这个热点的可见性
  21218. return;
  21219. }else if(editTool.atPanel == 'hotpoint'){
  21220. if(editTool.hotpoint.editSpot && this.intersectHot != editTool.hotpoint.editSpot){
  21221. var sure = confirm("是否保存当前热点?")
  21222. if(sure){
  21223. editTool.hotpoint.saveHot().then(()=>{
  21224. editTool.hotpoint.editHot(this.intersectHot)
  21225. })
  21226. }else{
  21227. editTool.hotpoint.editHot(this.intersectHot)
  21228. }
  21229. }else{
  21230. editTool.hotpoint.editHot(this.intersectHot)
  21231. }
  21232. }else{
  21233. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  21234. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  21235. }
  21236. this.intersectHot.examine()
  21237. }
  21238. return !0
  21239. }
  21240. }
  21241. ,
  21242. t.prototype.getMouseDirection = function(e) {
  21243. e = e || this.mouse;
  21244. var t = new B.Vector3(e.x,e.y,-1).unproject(this.camera);
  21245. return new B.Vector3(e.x,e.y,1).unproject(this.camera).sub(t).normalize()
  21246. }
  21247. ,
  21248. t.prototype.hoverOverlay = function(mesh){
  21249. if(!mesh){
  21250. this.hoveringPlane = null;
  21251. $("#player").css("cursor",this.currentCursor || "" );
  21252. }else{
  21253. var overlay = mesh.parent;
  21254. $("#player").css("cursor","pointer");
  21255. this.hoveringPlane = overlay;
  21256. return true;
  21257. }
  21258. },
  21259. t.prototype.clickOverlay = function(overlay){
  21260. if(this.openOverlay && !overlay)return;
  21261. var plane = overlay.plane;
  21262. if(overlay.texType == "video"){
  21263. overlay.switchPlay(!!overlay.pausedByUser)
  21264. }
  21265. if(window.EditOverlay && EditOverlay.editing){
  21266. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane){
  21267. var sure = confirm("是否保存当前展览?")
  21268. if(sure){
  21269. $("#overlayProp button.submit").click()
  21270. }else{
  21271. EditOverlay.closeOverlayPanel('cancel')
  21272. }
  21273. }
  21274. EditOverlay.beginEdit(overlay);
  21275. return;
  21276. }
  21277. },
  21278. t.prototype.getMouseIntersect = function(e, t1) {
  21279. e = e || this.mouse.clone()
  21280. var t = t1 || this.model.floors.reduce(function(e, t) {
  21281. return t.hidden ? e : e.concat(t.collider.children)
  21282. }, this.mode === V.PANORAMA ? this.panoMarkers : []),
  21283. t = t.slice(0)
  21284. i = new B.Vector3(e.x,e.y,-1).unproject(this.camera);
  21285. this.raycaster.set(i, this.getMouseDirection(e));
  21286. var n = this.raycaster.intersectObjects(t , true );//add true
  21287. var o = n[0];
  21288. if(o){
  21289. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  21290. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  21291. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  21292. o.horizontal = .8 < o.normal.y);
  21293. return o
  21294. }
  21295. }
  21296. ,
  21297. t.prototype.updateClosestPano = function(e) {
  21298. var t = [a.filters.isPanoAligned()];
  21299. if (this.mode === V.PANORAMA) {
  21300. if (!this.currentPano)
  21301. return;
  21302. t.push(a.filters.not(this.currentPano)),
  21303. t.push(a.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  21304. t.push(a.filters.isNeighbourPanoTo(this.currentPano)),
  21305. t.push(a.filters.isCloseEnoughTo(e.point, k.panoFloorClickRadius)),
  21306. t.push(a.filters.isNotBehindNormal(e.point, e.normal))
  21307. } else{
  21308. t.push((pano)=>{ // add
  21309. return this.checkHasNeighbor(pano)
  21310. })
  21311. t.push(a.filters.isOnVisibleFloor()),
  21312. this.mode !== V.FLOORPLAN && t.push(a.filters.inDirection(this.position, this.getDirection(), .25));
  21313. }
  21314. var i = this.model.panos.find(t, [a.sortFunctions.floorDistanceToPoint(e.point)]);
  21315. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  21316. this.emit(W.ClosestPanoChanging, this.closestPano, i, this.mode),
  21317. this.closestPano = i) : this.isPanoHover = !1
  21318. }
  21319. ,
  21320. t.prototype.dollhouseMode = function(e, t) {
  21321. this.emit(W.ModeChanging, this.mode, V.DOLLHOUSE),
  21322. this.mode = V.DOLLHOUSE,
  21323. this.cameraControls.controls[V.DOLLHOUSE].reset();
  21324. var i = new B.Vector3(this.model.center.x,0,this.model.center.z)
  21325. , n = new B.Vector3(15,10,15);
  21326. if (e && t) {
  21327. var r = T.FORWARD.clone().applyQuaternion(t)
  21328. , o = this.model.center.clone().sub(e).dot(r);
  21329. 0 < o ? (i = r.clone().multiplyScalar(o).add(e),
  21330. n.copy(e)) : Y.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  21331. }
  21332. this.cameraControls.controls[V.DOLLHOUSE].resetRanges(0, !0),
  21333. this.cameraControls.controls[V.DOLLHOUSE].target.copy(i),
  21334. this.cameraControls.cameras[V.DOLLHOUSE].position.copy(n),
  21335. this.updateFromControls(),
  21336. this.model.alpha = 1,
  21337. this.model.skybox.material.uniforms.opacity.value = 0
  21338. }
  21339. ,
  21340. t.prototype.insideMode = function(e, t) {
  21341. var i = $.Deferred()
  21342. , n = t || null;
  21343. if (this.mode !== V.PANORAMA && this.mode !== V.TRANSITIONING) {
  21344. var r = [a.filters.isPanoAligned()];
  21345. this.model.currentFloor && r.push(a.filters.atFloor(this.model.currentFloor)),
  21346. e = e || this.currentPano || this.model.panos.find(r, [a.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  21347. this.flyToNewMode({
  21348. mode: V.PANORAMA,
  21349. pano: e,
  21350. callback: n
  21351. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  21352. } else {
  21353. var o = this.mode === V.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  21354. i.reject(o)
  21355. }
  21356. return i.promise()
  21357. }
  21358. ,
  21359. t.prototype.fitDollhouse = function(e, t, i) {
  21360. var maxY = this.model.boundingBox.max.y;//add
  21361. var n = T.FORWARD.clone().applyQuaternion(i);
  21362. i = n.clone().add(e);
  21363. this.cameraControls.activeControl.target.copy(i),
  21364. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  21365. }
  21366. ,
  21367. t.prototype.floorplanMode = function(e, t, i) {
  21368. this.mode = V.FLOORPLAN;
  21369. var n = this.cameraControls.controls[V.FLOORPLAN];
  21370. n.reset();
  21371. var r = e || this.model.center;
  21372. if (n.target.copy(r).setY(0),
  21373. n.camera.position.copy(r).setY(k.floorplan.cameraHeight),
  21374. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  21375. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  21376. t) {
  21377. var o = T.LEFT.clone().applyQuaternion(t);
  21378. n.rotateLeft(-Math.atan2(o.x, o.z))
  21379. } else
  21380. n.rotateToView(this.model.size, this.getDirection());
  21381. n.update(0)
  21382. }
  21383. ,
  21384. t.prototype.nonInterruptingFlyToPano = function(e, t) {
  21385. return e.skipWarpingCheck = !0,
  21386. this.flyToPano(e, t)
  21387. }
  21388. ,
  21389. t.prototype.updateMarkerVisi = function() {//加
  21390. if(this.mode != "panorama")return;
  21391. this.model.panos.list.forEach((pano)=>{
  21392. if(!pano.marker)return;
  21393. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  21394. })
  21395. }
  21396. ,
  21397. /* t.prototype.updateHotVisible = function(pano){
  21398. if (window.VisiSet && (VisiSet.setPanoVisible || VisiSet.setPanoLog))return
  21399. var hots = this.model.hots;
  21400. pano = pano || this.currentPano;
  21401. for (var index in hots){
  21402. var visible;
  21403. if(this.mode != "panorama"){
  21404. visible = true;
  21405. }else{
  21406. //hots[index].mesh.material.depthTest = false;
  21407. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  21408. }
  21409. hots[index].mesh.visible = visible;
  21410. }
  21411. }
  21412. */
  21413. t.prototype.flyToPano = function(e, t) {
  21414. var i, n = e.pano, aim = e.lookAtPoint, aimQua = e.quaternion,//ADD
  21415. o = e.duration, a = e.aimDuration, s = e.maxDistanceOverride,
  21416. l = e.skipWarpingCheck, c = e.constantMoveSpeed, h = null, u = null
  21417. if (aim){
  21418. var m = (new B.Matrix4).lookAt(n.position, aim, T.UP)
  21419. aimQua = (new B.Quaternion).setFromRotationMatrix(m)
  21420. }
  21421. else aimQua = aimQua
  21422. var zoomLevel = e.zoomLevel || 1 //add
  21423. if(this.flying) return t && t(e)
  21424. if (window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(n),
  21425. this.isWarping() && !l && (this.path.activeTransType === R.BLACK || this.path.activeTransType === R.STD))
  21426. return Y.warn("Player.flyToPano() -> Cannot fly when warping"),
  21427. t && t(),
  21428. !1;
  21429. this.updateLastView()
  21430. if (this.mode !== V.PANORAMA)
  21431. return void this.flyToNewMode({
  21432. mode: V.PANORAMA,
  21433. pano: n,
  21434. duration: o,
  21435. quaternion: aimQua,
  21436. callback: t
  21437. });
  21438. if (!n || (h = x.deepExtend(e), u = function() {
  21439. j.delayOneFrame(function() {
  21440. this.flyToPano(h, t)
  21441. }.bind(this))
  21442. }.bind(this),
  21443. !this.checkAndWaitForPanoLoad(n, "high", "low", this.basePanoSize, u))) {
  21444. var d = function(e) {
  21445. t && t(e)
  21446. }
  21447. .bind(this);
  21448. this.currentPano || (this.currentPano = n,
  21449. this.path.placeCpm(),
  21450. this.path.fadeOutCpm(k.path.fadeOutTime),
  21451. this.spider.draw());
  21452. var p = o;
  21453. if ("number" != typeof o) {
  21454. var f = s || k.transition.flytimeMaxDistanceThreshold;
  21455. p = Math.min(this.currentPano.position.distanceTo(n.position), f) * k.transition.flytimeDistanceMultiplier + k.transition.flyTime
  21456. }
  21457. if (.01 < k.transition.flySpeed && (p = 1e3 * this.currentPano.position.distanceTo(n.position) / k.transition.flySpeed),
  21458. zoomLevel !== this.zoomLevel)
  21459. switch (k.zoom.transitionStyle) {
  21460. case 1:
  21461. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? p / 2 : p); //改
  21462. break;
  21463. case 2:
  21464. return h = x.deepExtend(e),
  21465. u = this.flyToPano.bind(this, h, t),
  21466. void this.smoothZoomFovTo(null, zoomLevel, k.zoom.restoreTime * (this.zoomLevel - 1), u)
  21467. }
  21468. if (aimQua) {
  21469. G.cancelById(q.LookTransition),
  21470. p *= k.transition.aimSlowFactor;
  21471. var g = this.cameraControls.activeControl.camera.quaternion.clone()
  21472. , y = g.clone()
  21473. , A = new B.Vector3;
  21474. if (n === this.currentPano) {
  21475. var C = T.FORWARD.clone().applyQuaternion(g)
  21476. , I = T.FORWARD.clone().applyQuaternion(aimQua)
  21477. , E = C.angleTo(I);
  21478. return null != a || (a = 1 * Math.sqrt(E) / k.tags.navigate.rotateSpeedFactor * 1e3),
  21479. void G.start(function(e) {
  21480. y.copy(g),
  21481. H.quaternion(y, aimQua)(e),
  21482. A.copy(T.FORWARD).applyQuaternion(y).add(this.cameraControls.activeControl.camera.position),
  21483. this.cameraControls.activeControl.lookAt(A)
  21484. }
  21485. .bind(this), a, d, 0, z[k.transition.movementEasing], null, q.LookTransition)
  21486. }
  21487. }
  21488. if (n === this.currentPano )
  21489. return void d();
  21490. this.flying = !0;
  21491. var _ = this.position.clone()
  21492. , b = this.currentPano;
  21493. Y.debug("Flying to pano ", n.position);
  21494. this.emit(W.PanoChosen, this.currentPano, n);
  21495. this.emit(W.FlyingStarted, n.position, _, n, b);
  21496. //this.updateHotVisible(n); //更新热点显示
  21497. this.transitionPos({type:"beforeFlytopano", pano:n, dur:p})//add
  21498. Hot.updateVisibles([this.currentPano, n])
  21499. aimQua && G.start(function(e) {
  21500. y.copy(g),
  21501. H.quaternion(y, aimQua)(e),
  21502. A.copy(T.FORWARD).applyQuaternion(y).add(this.cameraControls.activeControl.camera.position),
  21503. this.cameraControls.activeControl.lookAt(A)
  21504. }
  21505. .bind(this), p, null, 0, z[k.transition.movementEasing], null, q.LookTransition);
  21506. var w = c ? null : z[k.transition.movementEasing];
  21507. this.nextPano = n;
  21508. G.start(H.uniform(this.model.skybox, "progress", 1), p, null, 0, z[k.transition.blendEasing], "skyFly", q.FlyToPano),
  21509. G.start(H.allUniforms(this.model.chunks, "progress", 1), p, null, 0, z[k.transition.blendEasing], "chunkFly", q.FlyToPano),
  21510. G.start(H.vector(this.cameraControls.cameras[V.PANORAMA].position, n.position), p, function(e) {
  21511. this.flying = !1,
  21512. this.currentPano !== n && this.currentPano.exit(),
  21513. n.enter(),
  21514. this.currentPano = n,
  21515. this.nextPano = null,
  21516. this.path.placeCpm(),
  21517. this.path.fadeOutCpm(k.path.fadeOutTime),
  21518. this.spider.draw(),
  21519. this.emit(W.FlyingEnded, n.position, _, n, b),
  21520. this.updateMarkerVisi();//add
  21521. d(e)
  21522. if(this.mode == "panorama" ){
  21523. //EditOverlay.updatePano()
  21524. editTool.hotpoint.updatePano()
  21525. Hot.updateVisibles([this.currentPano])
  21526. }
  21527. }
  21528. .bind(this), 0, w, "camFly", q.FlyToPano)
  21529. }
  21530. }
  21531. ,
  21532. window._transitionPosId = 9999
  21533. t.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  21534. G.cancelById(_transitionPosId)
  21535. var begin = function(object, pos, qua, scale){
  21536. if(pos){
  21537. if(!same(object.position, pos, 0.01)){
  21538. G.start(H.vector(object.position, pos), o.dur, (e)=>{
  21539. },0, z[k.transition.movementEasing], "transitionPos", _transitionPosId)
  21540. }
  21541. if(qua && !same(object.quaternion, qua, 1e-6)){
  21542. G.start(H.quaternion(object.quaternion, qua), o.dur, (e)=>{
  21543. },0, z[k.transition.movementEasing], "transitionPos", _transitionPosId)
  21544. }
  21545. if(scale && !same(object.scale, scale, 0.001)){
  21546. G.start(H.vector(object.scale, scale), o.dur, (e)=>{
  21547. },0, z[k.transition.movementEasing], "transitionPos", _transitionPosId)
  21548. }
  21549. }
  21550. }
  21551. var same = function(vec1, vec2, diff){
  21552. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  21553. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  21554. return s
  21555. }
  21556. var sid = o.pano != void 0 ? o.pano.id : "outside";
  21557. /* this.model.hotGroup.children.forEach(overlay=>{
  21558. var panoData = overlay.transformAtPanos[sid]
  21559. var useCustom = !panoData
  21560. //if(overlay.usingTransformData || !useCustom){
  21561. var pos = useCustom ? overlay.posCustom : panoData.pos;
  21562. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  21563. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  21564. overlay.getScaleBySize(panoData.width , panoData.height)
  21565. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  21566. begin(overlay, pos, qua, scale )
  21567. //}
  21568. overlay.usingTransformData = !useCustom
  21569. }) */
  21570. for(let i in this.model.hots){//是否判断visible?
  21571. var hot = this.model.hots[i];
  21572. var panoData = hot.info.transformAtPanos[sid];
  21573. var useCustom = !panoData
  21574. //if(hot.usingTransformData || !useCustom){
  21575. var pos = useCustom ? hot.info.position : panoData.pos;
  21576. //var qua = hot.isSprite ? null : (useCustom ? hot.quaternion : panoData.qua);
  21577. begin(hot, pos/* , qua */ )
  21578. //}
  21579. //hot.usingTransformData = !useCustom;
  21580. }
  21581. }
  21582. window._tranOutsideFocus = 4399
  21583. t.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  21584. console.log("focusPoint")
  21585. if(this.mode == "floorplan"){
  21586. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  21587. var control = player.cameraControls.controls.floorplan;
  21588. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  21589. var currentScale = control.absoluteScale;
  21590. var currentTarget = control.target.clone()
  21591. G.cancelById(window._tranOutsideFocus, true);
  21592. G.start(function(progress){
  21593. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  21594. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  21595. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  21596. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, z[k.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  21597. }else if(player.mode == "dollhouse"){
  21598. var control = player.cameraControls.controls.dollhouse;
  21599. var radius = o.radius || 8;
  21600. var currentTarget = control.target.clone()
  21601. var dir = control.offset.clone().normalize()
  21602. var currentRadius = control.offset.length();
  21603. G.cancelById(window._tranOutsideFocus, true);
  21604. G.start(function(progress){
  21605. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  21606. let radius_ = radius*progress+currentRadius*(1-progress)
  21607. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  21608. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, z[k.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  21609. }else if(this.mode == 'panorama'){
  21610. this.flyToPano({
  21611. lookAtPoint: o.aim.clone() ,
  21612. pano: this.currentPano,
  21613. aimDuration: o.dur || 600
  21614. })
  21615. }
  21616. }
  21617. t.prototype.fastForwardActivePanoFlight = function(e) {
  21618. e = e || k.transition.fastForwardFactor / 10 * 4 + 1,
  21619. G.adjustSpeed(q.FlyToPano, e),
  21620. G.adjustSpeed(q.LookTransition, e)
  21621. }
  21622. ,
  21623. t.prototype.flyToPanoClosestToMouse = function() {
  21624. if (50 < Date.now() - this.mouseLastMoveTime && (this.intersect = this.getMouseIntersect(),
  21625. this.intersect && this.updateClosestPano(this.intersect)),
  21626. this.closestPano)
  21627. return this.flyToPano({
  21628. pano: this.closestPano
  21629. });
  21630. var e = this.getMouseDirection();
  21631. this.flyDirection(e) || this.flyToPano({
  21632. pano: this.currentPano
  21633. })
  21634. }
  21635. ,
  21636. t.prototype.flyLocalDirection = function(e) {
  21637. var t = this.getDirection(e)
  21638. , i = 1 === e.z ? .4 : .75
  21639. , n = 1 === Math.abs(e.x);
  21640. return this.flyDirection(t, i, n)
  21641. }
  21642. ,
  21643. t.prototype.flyDirection = function(e, t, i) {
  21644. Hot.closePopup();//xzw add
  21645. var n = $.Deferred();
  21646. this.history.invalidate();
  21647. var r = this.closestPanoInDirection(e, t, i);
  21648. return r ? this.flyToPano({
  21649. pano: r
  21650. }, n.resolve.bind(n, !0)) : (this.bump(e),
  21651. n.resolve(!1)),
  21652. n.promise()
  21653. }
  21654. ,
  21655. t.prototype.closestPanoInDirection = function(e, t, i) {
  21656. return this.rankedPanoInDirection(0, e, t, i)
  21657. }
  21658. ,
  21659. t.prototype.rankedPanoInDirection = (_ = {
  21660. pano: null,
  21661. candidates: []
  21662. },
  21663. function(e, t, i, n) {
  21664. e = e || 0,
  21665. i = void 0 !== i ? i : .75;
  21666. var r = n ? "angle" : "direction";
  21667. return this.model.panos.findRankedByScore(e, [a.filters.isPanoAligned(), a.filters.inPanoDirection(this.position, t, i), a.filters.isNeighbourPanoTo(this.currentPano), a.filters.not(this.currentPano)], [a.scoreFunctions.distanceSquared(this.currentPano), a.scoreFunctions[r](this.position, t)], _),
  21668. this.cachedPanoCandidates = _.candidates,
  21669. _.pano
  21670. }
  21671. ),
  21672. t.prototype.bump = function(e) {
  21673. if (this.mode === V.PANORAMA && !this.flying && !this.isWarping()) {
  21674. var t, i, n, r = k.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e);
  21675. if (.5 < Math.abs(a))
  21676. t = function() {
  21677. G.start(H.property(this.cameraControls.cameras[V.PANORAMA], "zoom", 0 < a ? 1.04 : .96), o, i, 0, z.easeInOutSine, "bumpZStart")
  21678. }
  21679. .bind(this),
  21680. i = function() {
  21681. G.start(H.property(this.cameraControls.cameras[V.PANORAMA], "zoom", 1), 5 * o, n, 0, z.easeInOutSine, "bumpZRelax")
  21682. }
  21683. .bind(this);
  21684. else {
  21685. var s = this.camera.position.clone()
  21686. , l = e.clone();
  21687. this.raycaster.set(s, l);
  21688. var c = this.model.floors.reduce(function(e, t) {
  21689. return e.concat(t.collider.children)
  21690. }, [])
  21691. , h = this.raycaster.intersectObjects(c)
  21692. , u = 0 < h.length ? h[0].distance / 25 : .04
  21693. , d = s.clone().add(l.multiplyScalar(u));
  21694. t = function() {
  21695. G.start(H.vector(this.cameraControls.cameras[V.PANORAMA].position, d), o, i, 0, z.easeInOutSine, "bumpTStart")
  21696. }
  21697. .bind(this),
  21698. i = function() {
  21699. G.start(H.vector(this.cameraControls.cameras[V.PANORAMA].position, s), 5 * o, n, 0, z.easeInOutSine, "bumpTRelax")
  21700. }
  21701. .bind(this)
  21702. }
  21703. n = function() {
  21704. this.flying = !1
  21705. }
  21706. .bind(this),
  21707. this.flying = !0,
  21708. t()
  21709. }
  21710. }
  21711. ,
  21712. t.prototype.changeFloor = function(e) {
  21713. if (!this.is360View(this.mode, this.currentPano))
  21714. if (this.mode === V.PANORAMA) {
  21715. var t = this.history.reversePano(e);
  21716. t && t.isAligned() ? this.flyToPano({
  21717. pano: t
  21718. }) : this.changeFloorByScore(e)
  21719. } else
  21720. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  21721. }
  21722. ,
  21723. t.prototype.changeFloorByScore = (E = {
  21724. pano: null,
  21725. candidates: []
  21726. },
  21727. function(e) {
  21728. var t = this.model.nextFloor(e);
  21729. return t ? (this.model.panos.lowestByScore([a.filters.atFloor(t), a.filters.isPanoAligned()], [a.scoreFunctions.distance(this.currentPano), a.scoreFunctions.direction(this.position, new B.Vector3(0,e,0)), a.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], E),
  21730. void (E.pano ? (this.cachedPanoCandidates = E.candidates,
  21731. this.history.push(e, this.currentPano),
  21732. this.flyToPano({
  21733. pano: E.pano
  21734. })) : Y.warn("No pano found on selected floor, not moving there."))) : void Y.debug("player.changeFloor(" + e + "): no such floor")
  21735. }
  21736. ),
  21737. t.prototype.gotoFloor = function(e) {
  21738. var t = e - this.model.currentFloor.floorIndex;
  21739. this.changeFloor(t)
  21740. }
  21741. ,
  21742. t.prototype.getDirection = function(e) {
  21743. return (e = e || (new B.Vector3).copy(T.FORWARD)).applyQuaternion(this.camera.quaternion)
  21744. }
  21745. ,
  21746. t.prototype.flyToSameMode = function(e, t, i, n, r) {
  21747. if (r = r || $.Deferred(),
  21748. this.mode === V.TRANSITIONING)
  21749. return Y.warn("should not be transitioning here"),
  21750. n && n(!1),
  21751. r.reject().promise();
  21752. var o = i || !1
  21753. , a = i ? i.position : this.position
  21754. , s = this.position.clone()
  21755. , l = this.currentPano;
  21756. if (Y.debug("New pose in mode " + this.mode),
  21757. !e || (retryCallback = function() {
  21758. j.delayOneFrame(function() {
  21759. this.flyToSameMode(e, t, i, n, r)
  21760. }
  21761. .bind(this))
  21762. }
  21763. .bind(this),
  21764. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  21765. var c = function() {
  21766. this.emit(W.FlyingEnded, a, s, e, l),
  21767. n && n(!0)
  21768. }
  21769. .bind(this)
  21770. , h = k[this.mode]
  21771. , u = void 0 !== t ? t : h.transitionTime
  21772. , d = new B.Vector3
  21773. , p = new B.Vector3;
  21774. if (this.emit(W.FlyingStarted, a, s, e, l),
  21775. this.mode === V.PANORAMA)
  21776. Y.warn("we should not be here for panorama views");
  21777. else if (this.mode === V.DOLLHOUSE)
  21778. if (o) {
  21779. var f = new B.Vector3(0,1,0);
  21780. this.cameraControls.controls[V.DOLLHOUSE].resetRanges(1, !0),
  21781. this.model.warpDestFloors(i.floorVisibility),
  21782. p.copy(i.position);
  21783. var g = new B.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  21784. , m = new B.Raycaster(p.clone(),g.clone(),0,1 / 0).intersectObjects(this.model.colliders)
  21785. , v = 3;
  21786. m.length ? (d.copy(m[0].point),
  21787. v = .75 * p.distanceTo(d)) : (d.copy(g).multiplyScalar(3).add(p),
  21788. Y.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  21789. var y = (new B.Matrix4).lookAt(p, d, f)
  21790. , A = (new B.Euler).setFromRotationMatrix(y, k.warp.eOrder)
  21791. , C = d.distanceTo(p)
  21792. , I = (new B.Matrix4).lookAt(this.cameraControls.cameras[V.DOLLHOUSE].position, this.cameraControls.controls[V.DOLLHOUSE].target, f)
  21793. , E = (new B.Euler).setFromRotationMatrix(I, k.warp.eOrder)
  21794. , _ = this.cameraControls.cameras[V.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[V.DOLLHOUSE].target);
  21795. this.cameraControls.controls[V.DOLLHOUSE].resetRanges(Math.min(_, v), !0);
  21796. var b = new B.Euler(A.x - E.x,A.y - E.y,A.z - E.z,k.warp.eOrder);
  21797. b.y = b.y > Math.PI ? b.y -= 2 * Math.PI : b.y < -Math.PI ? b.y += 2 * Math.PI : b.y,
  21798. this.path.burnsDir = Math.sign(b.y);
  21799. var w = new B.Euler(0,0,0,k.warp.eOrder)
  21800. , T = new B.Vector3;
  21801. G.start(H.vector(this.cameraControls.controls[V.DOLLHOUSE].target, d), u, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToSameMode),
  21802. G.start(function(e, t) {
  21803. w.x = E.x + e * b.x,
  21804. w.y = E.y + e * b.y,
  21805. w.z = E.z + e * b.z;
  21806. var i = _ + e * (C - _);
  21807. T.set(0, 0, i).applyEuler(w).add(this.cameraControls.controls[V.DOLLHOUSE].target),
  21808. this.cameraControls.cameras[V.DOLLHOUSE].position.copy(T).add(this.model.position)
  21809. }
  21810. .bind(this), u, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToSameMode),
  21811. G.start(function(e, t) {
  21812. this.cameraControls.controls[V.DOLLHOUSE].update(),
  21813. this.quaternion.copy(this.cameraControls.cameras[V.DOLLHOUSE].quaternion),
  21814. this.position.copy(this.cameraControls.cameras[V.DOLLHOUSE].position)
  21815. }
  21816. .bind(this), u, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToSameMode)
  21817. } else
  21818. Y.warn("invalid warp destination in flyToSameMode()? ignore it then");
  21819. else if (this.path.placeCpm(),
  21820. this.path.fadeInCpm(k.path.fadeInTime),
  21821. i) {
  21822. this.model.warpDestFloors(i.floorVisibility);
  21823. var x = this.cameraControls.cameras[V.FLOORPLAN]
  21824. , S = this.cameraControls.controls[V.FLOORPLAN]
  21825. , M = S.target.clone()
  21826. , R = i.position.clone().sub(M)
  21827. , P = x.position.clone().sub(S.target).length()
  21828. , O = new B.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  21829. , L = Math.atan2(S.offset.x, S.offset.z)
  21830. , D = Math.atan2(O.x, O.z)
  21831. , N = S.absoluteScale
  21832. , F = U.convertWorkshopOrthoZoom(i.orthoZoom);
  21833. G.start(function(e, t) {
  21834. S.target.copy(R).multiplyScalar(e).add(M);
  21835. var i = L + (D - L) * e;
  21836. S.offset.x = P * Math.sin(i),
  21837. S.offset.z = P * Math.cos(i),
  21838. x.position.copy(S.target).add(S.offset),
  21839. S.absoluteScale = N + e * (F - N),
  21840. S.update(),
  21841. this.quaternion.copy(x.quaternion),
  21842. this.position.copy(x.position),
  21843. this.target.copy(S.target),
  21844. this.camera.projectionMatrix.copy(x.projectionMatrix)
  21845. }
  21846. .bind(this), u, null, 0, z[k.flydown.movementEasing], null, q.FlyToSameMode)
  21847. } else
  21848. Y.info("flyToSameMode() funny floorplan view? skipping");
  21849. return G.setTimeout(function(e) {
  21850. this.mode = e,
  21851. c(),
  21852. r.resolve(!0)
  21853. }
  21854. .bind(this, this.mode), u, q.FlyToSameMode),
  21855. this.mode = V.TRANSITIONING,
  21856. r.promise()
  21857. }
  21858. }
  21859. ,
  21860. t.prototype.flyToNewMode = function(e, t) {
  21861. Hot.closePopup();//xzw add
  21862. var i = (e = e || {}).mode
  21863. , n = e.pano
  21864. , r = e.duration
  21865. , o = e.warpDest
  21866. , a = e.callback
  21867. , s = e.force
  21868. , l = e.quaternion;
  21869. if (t = t || $.Deferred(),
  21870. this.isWarping())
  21871. return Y.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  21872. a && a(!1),
  21873. t.reject("Cannot change mode during tour transition").promise();
  21874. if (this.mode === V.TRANSITIONING)
  21875. return a && a(!1),
  21876. t.reject("Cannot change mode during mode transition").promise();
  21877. if (i === this.mode)
  21878. return s ? (this.flyToSameMode(n, r, o, a).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  21879. t.promise()) : (a && a(!1),
  21880. t.reject("Already in " + i + " mode").promise());
  21881. var c = o || !1;
  21882. Y.debug("Switching mode to " + i);
  21883. var h = function() {
  21884. j.delayOneFrame(function() {
  21885. this.flyToNewMode(e, t)
  21886. }
  21887. .bind(this))
  21888. }
  21889. .bind(this);
  21890. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, h))
  21891. return t.promise();
  21892. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  21893. return Y.info("Waiting for model textures to be loaded before going out to dollhouse"),
  21894. this.model.waitForLoad(this.model, function() {
  21895. return this.model.meshTexturesLoaded
  21896. }
  21897. .bind(this)),
  21898. this.model.loadMeshTextures().done(h),
  21899. t.promise();
  21900. this.history.invalidate(),
  21901. this.updateLastView();
  21902. var u = this.mode
  21903. , d = this.cameraControls.cameras[i];
  21904. e = x.deepExtend({}, k[i], k[u + "-" + i]);
  21905. var p = void 0 !== r ? r : e.transitionTime;
  21906. this.emit(W.ModeChanging, u, i, n),
  21907. n && (this.currentPano = n),
  21908. this.switchCameraMode(i, l),
  21909. G.cancelById(q.LookTransition);
  21910. var f = (new B.Vector3).copy(this.position);
  21911. this.modeTran = this.mode + "-" + i;
  21912. if(this.mode == "floorplan" && window.VisiSet && (VisiSet.setPanoVisible || VisiSet.setTagVisible || VisiSet.setPanoLog)){
  21913. VisiSet.finishSetPanoVisible()
  21914. VisiSet.finishSetTagVisible()
  21915. VisiSet.finishSetPanoLog()
  21916. }
  21917. if(editTool.atPanel == "screen"){
  21918. if(this.mode == "panorama") $(".confirmSnap").addClass("unable")
  21919. else if(i == "panorama") $(".confirmSnap").removeClass("unable")
  21920. }
  21921. if(i == "panorama"){
  21922. this.transitionPos({type:"beforeFlyIn", pano:n, dur:p})//add
  21923. }else{
  21924. this.transitionPos({type:"beforeFlyOut", dur:p/2})//add
  21925. }
  21926. if (i === V.PANORAMA)
  21927. this.emit(W.PanoChosen, n, n),
  21928. setTimeout(function() {
  21929. n.floor.enter(i)
  21930. }
  21931. .bind(this), p / 2),
  21932. this.path.fadeOutCpm(k.path.fadeOutTime);
  21933. else if (i === V.DOLLHOUSE) {
  21934. if (c && (this.model.stayPut = !0),
  21935. o ? (this.cameraControls.controls[V.DOLLHOUSE].resetRanges(1, !0),
  21936. this.model.warpDestFloors(o.floorVisibility)) : this.model.toggleAllFloors(!0),
  21937. this.path.placeCpm(),
  21938. this.path.fadeInCpm(k.path.fadeInTime),
  21939. c) {
  21940. var g = new B.Vector3(this.model.center.x,0,this.model.center.z);
  21941. f.set(15, 10, 15);
  21942. var m = new B.Vector3(0,0,-1).applyQuaternion(o.quaternion)
  21943. , v = new B.Raycaster(o.position.clone(),m.clone(),0,1 / 0).intersectObjects([this.sceneIntersectionPlane]);
  21944. v.length ? (g.copy(v[0].point),
  21945. f.copy(o.position),
  21946. this.cameraControls.controls[V.DOLLHOUSE].resetRanges(.75 * f.distanceTo(g), !0)) : (Y.warn("Tried to restore dollhouse mode that did not intersect...", o.position, o.quaternion),
  21947. this.cameraControls.controls[V.DOLLHOUSE].resetRanges(3, !0)),
  21948. this.cameraControls.controls[V.DOLLHOUSE].target.copy(g),
  21949. f.add(this.model.position),
  21950. d.position.copy(f),
  21951. this.cameraControls.controls[V.DOLLHOUSE].update()
  21952. }
  21953. } else if (this.path.placeCpm(),
  21954. this.path.fadeInCpm(k.path.fadeInTime),
  21955. o) {
  21956. this.model.warpDestFloors(o.floorVisibility);
  21957. var y = this.cameraControls.cameras[V.FLOORPLAN]
  21958. , A = this.cameraControls.controls[V.FLOORPLAN]
  21959. , C = y.position.clone().sub(A.target)
  21960. , I = new B.Vector3(-1,0,0).applyQuaternion(o.quaternion).normalize()
  21961. , E = Math.atan2(I.x, I.z);
  21962. A.target.copy(o.position);
  21963. var _ = C.length();
  21964. A.offset.x = _ * Math.sin(E),
  21965. A.offset.y = 0,
  21966. A.offset.z = _ * Math.cos(E),
  21967. y.position.copy(A.target).add(A.offset),
  21968. A.target.clone().sub(d.position),
  21969. d.quaternion.copy(o.quaternion),
  21970. A.currentScale = U.convertWorkshopOrthoZoom(o.orthoZoom),
  21971. A.absoluteScale = A.currentScale,
  21972. A.update()
  21973. } else
  21974. this.model.currentFloor.enter(i);
  21975. var b = this.currentPano
  21976. , w = this.position.clone();
  21977. return this.emit(W.FlyingStarted, f, w, n, this.currentPano),
  21978. this.flying = !0,
  21979. this.isOutsideMode(i) && this.is360View(u, b) ? (c || i !== V.DOLLHOUSE || (d.position.set(15, 10, 15),
  21980. d.controls.target.set(this.model.center.x, 0, this.model.center.z),
  21981. d.controls.update()),
  21982. e.blackoutStyle = P.FADEIN,
  21983. p = k.show360Views.transitionTime,
  21984. this.fade360View(p, d, e)) : this.isOutsideMode(u) && this.is360View(i, n) ? (c && this.switchCameraMode(i, c.quaternion),
  21985. this.mode = i,
  21986. this.path && this.path.popOutCpm(),
  21987. e.blackoutStyle = P.END,
  21988. p = k.show360Views.transitionTime,
  21989. this.fade360View(p, d, e)) : (G.start(H.property(this.model, "alpha", e.modelAlpha, null), p * e.modelAlphaLength, null, e.modelAlphaDelay, null, q.FlyToNewMode),
  21990. G.start(H.vector(this.position, d.position), p, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToNewMode),
  21991. G.start(H.quaternion(this.quaternion, d.quaternion), p * e.rotationDuration, null, e.rotationDelay, z[k.flydown.rotationEasing], null, q.FlyToNewMode),
  21992. G.start(H.matrix4(this.camera.projectionMatrix, d.projectionMatrix), p * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, q.FlyToNewMode),
  21993. G.start(H.uniform(this.model.skybox, "opacity", e.skyboxOpacity), p * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, q.FlyToNewMode),
  21994. G.start(H.property(this.reticule.material.uniforms.opacity, "value", 0), p, null, q.FlyToNewMode)),
  21995. G.setTimeout(function() {
  21996. this.flying = !1,
  21997. u === V.PANORAMA && i !== V.PANORAMA ? this.currentPano.exit() : u !== V.PANORAMA && i === V.PANORAMA && (this.currentPano !== b && b.exit(),
  21998. this.currentPano.enter(),
  21999. this.path.placeCpm(),
  22000. this.path.fadeOutCpm(k.path.fadeOutTime),
  22001. this.spider.draw()),
  22002. u === V.DOLLHOUSE && this.cameraControls.controls[V.DOLLHOUSE].resetRanges(),
  22003. this.mode = i,
  22004. this.emit(W.FlyingEnded, f, w, this.currentPano, b)
  22005. if (this.afterCModeFuc) {
  22006. //手动加的函数
  22007. var cf = this.afterCModeFuc;
  22008. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  22009. cf();
  22010. }
  22011. this.updateMarkerVisi();//add
  22012. //(this.mode == u.PANORAMA) && this.updateHotVisible()//add
  22013. if(this.mode == "panorama" ){
  22014. //EditOverlay.updatePano()
  22015. editTool.hotpoint.updatePano()
  22016. }
  22017. //this.mode == u.PANORAMA && this.transitionPos({type:"flyDone", this.currentPano})//add
  22018. if(this.mode == V.PANORAMA){
  22019. Hot.updateVisibles([this.currentPano])
  22020. }else{
  22021. Hot.updateVisibles(true)
  22022. this.model.hotGroup.children.forEach(overlay=>{
  22023. if(overlay.animateInfo){
  22024. GifTexDeal.start(overlay.animation)
  22025. }
  22026. })
  22027. }
  22028. c && u !== V.PANORAMA && i === V.PANORAMA ? this.startWarp(M.Retain, S.Retain, R.BLACK, null, null, a) : (a && a(),
  22029. t.resolve())
  22030. }
  22031. .bind(this), p, q.FlyToNewMode),
  22032. this.mode = V.TRANSITIONING,
  22033. //EditOverlay.updatePano(),//add
  22034. editTool.hotpoint.updatePano(),//add
  22035. //u == "panorama" && this.updateHotVisible(),
  22036. t.promise()
  22037. }
  22038. ,
  22039. t.prototype.fade360View = function(e, t, i) {
  22040. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  22041. $(this.domElement).fadeOut(.5 * e, function() {
  22042. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  22043. this.model.alpha = i.modelAlpha,
  22044. this.position.copy(t.position),
  22045. this.quaternion.copy(t.quaternion),
  22046. this.camera.projectionMatrix.copy(t.projectionMatrix),
  22047. $(this.domElement).fadeIn(.5 * e)
  22048. }
  22049. .bind(this))
  22050. }
  22051. ,
  22052. t.prototype.findDefaultViews = function() {
  22053. this.findDefaultView(this.lastInsideView, !0),
  22054. this.findDefaultView(this.last360View, !1)
  22055. }
  22056. ,
  22057. t.prototype.findDefaultView = function(e, i) {
  22058. var t, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  22059. if (e.cameraMode !== V.PANORAMA)
  22060. return !1;
  22061. var t = r.get(e.panoId);
  22062. return t && t.isAligned() === i
  22063. });
  22064. 0 <= o ? (t = r.get(n[o].panoId),
  22065. e.update({
  22066. cameraMode: V.PANORAMA,
  22067. pano: t,
  22068. position: n[o].position,
  22069. quaternion: n[o].quaternion
  22070. })) : 0 <= (o = r.list.findIndex(function(e) {
  22071. return e.isAligned() === i
  22072. })) ? (t = r.list[o],
  22073. e.update({
  22074. cameraMode: V.PANORAMA,
  22075. pano: t,
  22076. position: t.position
  22077. })) : Y.warn("There are no", i ? "inside" : "360º", "views in this model")
  22078. }
  22079. ,
  22080. t.prototype.updateLastView = function() {
  22081. this.mode === V.PANORAMA && (this.currentPano.isAligned() ? this.lastInsideView : this.last360View).update({
  22082. pano: this.currentPano,
  22083. position: this.position,
  22084. quaternion: this.quaternion
  22085. })
  22086. }
  22087. ,
  22088. t.prototype.goToLastView = function(e, t) {
  22089. var i = $.Deferred()
  22090. , n = i.resolve.bind(i)
  22091. , r = i.reject.bind(i)
  22092. , o = e ? this.lastInsideView : this.last360View;
  22093. return this.isInMode(V.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  22094. this.isInMode(V.PANORAMA) ? (this.path && this.path.popOutCpm(),
  22095. this.fadeToView(e, o, k.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  22096. mode: o.cameraMode,
  22097. pano: o.pano,
  22098. quaternion: o.quaternion,
  22099. callback: t
  22100. }).done(n).fail(r),
  22101. i.promise()
  22102. }
  22103. ,
  22104. t.prototype.fadeToView = function(e, t, i, n) {
  22105. var r = $.Deferred()
  22106. , o = r.resolve.bind(r)
  22107. , a = r.reject.bind(r);
  22108. if (!t.isValid() || t.cameraMode === V.PANORAMA && !t.pano)
  22109. return Y.warn("Tried to fade to an illegal view", t.cameraMode),
  22110. a("Cannot go to illegal view"),
  22111. r.promise();
  22112. var s = (k[t.cameraMode],
  22113. function() {
  22114. $(this.domElement).fadeIn(.5 * i),
  22115. n && n(),
  22116. o()
  22117. }
  22118. .bind(this))
  22119. , l = e ? P.FADEIN : P.END;
  22120. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  22121. $(this.domElement).fadeOut(.5 * i, function() {
  22122. this.model.fadePanoMarkers(e ? k.panorama.markerOpacity : 0),
  22123. t.cameraMode === V.PANORAMA ? this.flyToPano({
  22124. pano: t.pano,
  22125. lookAtPoint: T.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  22126. duration: 0
  22127. }, s) : this.flyToNewMode({
  22128. mode: t.cameraMode,
  22129. quaternion: t.quaternion,
  22130. duration: 0,
  22131. callback: s
  22132. })
  22133. }
  22134. .bind(this)),
  22135. r.promise()
  22136. }
  22137. ,
  22138. t.prototype.startWarp = function(e, t, i, n, r, o) {
  22139. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  22140. this.flying)
  22141. return Y.warn("Player.startWarp() -> Cannot warp when flying"),
  22142. o && o(),
  22143. !1;
  22144. null != e || (e = M.Show),
  22145. this.history.invalidate(),
  22146. e !== M.Retain ? this.path.brushToWarpPano(i, R.BLACK) || (i = R.BLACK) : i = this.path.upcomingTransType;
  22147. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  22148. return this.emit(W.WarpStarted, a, i, n, r),
  22149. n = n || P.MIDDLE,
  22150. this.path.warpToPano(i, n, r, function() {
  22151. t === S.Slow ? this.path.discardSlow() : t === S.Standard && this.path.discardPathObject(),
  22152. this.emit(W.WarpEnded, i),
  22153. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  22154. o && o()
  22155. }
  22156. .bind(this)),
  22157. e === M.Hide && this.path.discardPathObject(),
  22158. !0
  22159. }
  22160. ,
  22161. t.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  22162. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (Y.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  22163. s && s(),
  22164. !1)
  22165. }
  22166. ,
  22167. t.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  22168. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (Y.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  22169. a && a(),
  22170. !1)
  22171. }
  22172. ,
  22173. t.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  22174. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  22175. }
  22176. ,
  22177. t.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  22178. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  22179. !0) : (Y.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  22180. t && t(),
  22181. !1)
  22182. }
  22183. ,
  22184. t.prototype.aimTourCamera = function(e, t, i, n) {
  22185. return Y.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  22186. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  22187. }
  22188. ,
  22189. t.prototype.showPathToHeroLocation = function(e) {
  22190. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(R.STD, R.BLACK)
  22191. }
  22192. ,
  22193. t.prototype.tourInterlude = function(e, t) {
  22194. this.history.invalidate(),
  22195. this.path.discardSlow();
  22196. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  22197. var rotTime
  22198. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  22199. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  22200. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  22201. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  22202. rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  22203. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  22204. var timeEachItem = 2000;//假设每个item飞的时间
  22205. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  22206. }
  22207. rotTime = Math.max(0, rotTime)
  22208. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  22209. }else{
  22210. rotTime = currentLocation.rotTime * 1000
  22211. console.log("rotTime "+rotTime +" at item "+this.director.currentItem)
  22212. }
  22213. this.path.waitNextStep(e, function() {//等待音乐播放一段时间再下一步,此时镜头会缓慢旋转
  22214. t && t()
  22215. }
  22216. .bind(this), rotTime)
  22217. }
  22218. ,
  22219. t.prototype.stopInterlude = function() {
  22220. this.interruptAndFastForward(null, 0)
  22221. }
  22222. ,
  22223. t.prototype.interruptAndFastForward = function(e, t) {
  22224. this.isWarping() && this.emit(W.WarpInterrupted, this.path.activeTransType, e, t),
  22225. this.flying && this.emit(W.FlyingInterrupted),
  22226. this.path.interruptAndFastForward(e, t)
  22227. }
  22228. ,
  22229. t.prototype.setSize = function(e, t) {
  22230. var i = e / t;
  22231. this.baseFov = A.clampVFOV(k.insideFOV, k.insideFOVMax, e, t);
  22232. var n = A.getHFOVFromVFOV(k.insideFOV, e, t);
  22233. for (var r in n > k.insideFOVMax ? this.baseFov = A.getVFOVFromHFOV(k.insideFOVMax, e, t) : this.baseFov = k.insideFOV,
  22234. this.cameraControls.cameras) {
  22235. var o = this.cameraControls.cameras[r];
  22236. o.fov = this.baseFov * (1 / this.zoomLevel),
  22237. o.updateAspect(i)
  22238. }
  22239. }
  22240. ,
  22241. t.prototype.toJSON = function() {
  22242. var e = {};
  22243. return this.cameraControls.activeControl && ((e = this.cameraControls.activeControl.toJSON()).camera_mode = V.toInt(this.mode),
  22244. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  22245. return e.hidden ? 0 : 1
  22246. }) : V.PANORAMA && (e.scan_id = this.currentPano.id)),
  22247. e
  22248. }
  22249. ,
  22250. t.prototype.getCurrentNodePanos = function(e) {
  22251. if (this.model.panos.map,
  22252. e.length = 0,
  22253. this.path.nodes)
  22254. for (var t = 0; t < this.path.nodes.length; t++) {
  22255. var i = this.path.nodes[t];
  22256. e.push(this.model.panos.get(i))
  22257. }
  22258. }
  22259. ,
  22260. t.prototype.zoomIncrementally = function(e) {
  22261. var t = this.zoomLevel;
  22262. this.zoomTo(this.zoomLevel + e),
  22263. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  22264. }
  22265. ,
  22266. t.prototype.zoomInIncrementally = function(e) {
  22267. e = e || this.defaultZoomIncrement,
  22268. this.zoomIncrementally(e)
  22269. }
  22270. ,
  22271. t.prototype.zoomOutIncrementally = function(e) {
  22272. e = e || -this.defaultZoomIncrement,
  22273. this.zoomIncrementally(e)
  22274. }
  22275. ,
  22276. t.prototype.zoomBy = function(e) {
  22277. this.zoomTo(this.zoomLevel * e)
  22278. }
  22279. ,
  22280. t.prototype.zoomIn = function() {
  22281. this.zoomBy(1 + this.zoomSpeed)
  22282. }
  22283. ,
  22284. t.prototype.zoomOut = function() {
  22285. this.zoomBy(1 - this.zoomSpeed)
  22286. }
  22287. ,
  22288. t.prototype.zoomTo = function(e, t) {
  22289. if ((t || k.zoom.enabled && this.mode === V.PANORAMA && this.zoomEnabled) && (e < k.zoom.min && (e = k.zoom.min),
  22290. e > k.zoom.max && (e = k.zoom.max),
  22291. e > this.zoomLevel ? (this.emit(m.ZoomIn),
  22292. e === k.zoom.max && this.emit(m.ZoomMax)) : e < this.zoomLevel && (this.emit(m.ZoomOut),
  22293. e === k.zoom.min && this.emit(m.ZoomMin)),
  22294. this.cameraControls.activeControl)) {
  22295. var i = this.cameraControls.activeControl.camera;
  22296. this.zoomLevel = e,
  22297. i.fov = this.baseFov * (1 / this.zoomLevel),
  22298. i.updateProjectionMatrix(),
  22299. this.zoomFov = i.fov
  22300. }
  22301. }
  22302. ,
  22303. t.prototype.increaseZoomSpeed = function() {
  22304. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  22305. }
  22306. ,
  22307. t.prototype.decreaseZoomSpeed = function() {
  22308. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  22309. }
  22310. ,
  22311. t.prototype.clampZoomSpeed = function(e) {
  22312. return e < 0 ? 0 : e
  22313. }
  22314. ,
  22315. t.prototype.activatePersistentZooming = function(e) {
  22316. this.zooming = e ? 1 : -1
  22317. }
  22318. ,
  22319. t.prototype.deactivatePersistentZooming = function() {
  22320. this.zooming = 0
  22321. }
  22322. ,
  22323. t.prototype.zoomDefault = function() {
  22324. this.zoomTo(1, !0)
  22325. }
  22326. window.fovTranId = 333;//add
  22327. t.prototype.smoothZoomToDefault = function(e, t) {
  22328. G.cancelById(window.fovTranId)
  22329. var i, n = this.zoomLevel, r = function(e) {
  22330. 1 < e && (e = 1),
  22331. i = n * (1 - e) + e,
  22332. this.zoomTo(i, !0)
  22333. }
  22334. .bind(this), o = function() {
  22335. this.zoomDefault(),
  22336. t && window.setTimeout(t, 50)
  22337. }
  22338. .bind(this);
  22339. G.start(r, e, o, null, 0, z[k.transition.blendEasing], null, window.fovTranId)
  22340. }
  22341. ,
  22342. t.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  22343. G.cancelById(window.fovTranId)
  22344. var i,
  22345. n = this.zoomLevel,
  22346. aimLevel = zoomLevel || this.baseFov / fov
  22347. if (n == aimLevel) return
  22348. var fun = function (e) {
  22349. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel), this.zoomTo(i, !0)
  22350. }.bind(this)
  22351. G.start(fun, dur, callback, null, 0, z[k.transition.easeInCubic], null, window.fovTranId)
  22352. }
  22353. ,
  22354. t.prototype.updateZoomPano = function() {
  22355. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === V.PANORAMA) {
  22356. var e = this.currentPano;
  22357. if (e) {
  22358. var t = this.zoomLevel > k.zoom.activationThreshold
  22359. , i = (this.flying && this.nextPano && this.nextPano !== this.currentPano || this.isWarping(),
  22360. t);
  22361. this.tileDownloader.tilePrioritizer.setZoomingActive(i),
  22362. this.panoRenderer.setZoomingActive(i, e, !0);
  22363. var n = function(e, t) {
  22364. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  22365. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  22366. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  22367. e.setZoomed(t)
  22368. }
  22369. .bind(this);
  22370. i && !e.zoomed ? (n(e, !0),
  22371. this.panoRenderer.enableUltraHighQualityMode(function() {
  22372. this.qualityManager.useUltraHighResolutionPanos && !k.zoom.overridemax && (k.zoom.max = y.ultraHighQualityMaxZoom),
  22373. i && n(e, !0)
  22374. }
  22375. .bind(this))) : !t && e.zoomed && n(e, !1)
  22376. }
  22377. }
  22378. },
  22379. //--------
  22380. t.prototype.flyToMode = function(mode, f1){ //飞到某个模式后再执行f1函数
  22381. var f2;
  22382. if (this.mode == mode) {
  22383. f1 && f1()
  22384. } else {
  22385. f2 = f1;
  22386. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  22387. this.afterCModeFuc = function() {
  22388. this.afterCModeFuc = f2
  22389. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano });
  22390. }.bind(this)
  22391. } else {
  22392. this.afterCModeFuc = f2;//飞入后执行
  22393. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  22394. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano});
  22395. }catch(e){}
  22396. }
  22397. }
  22398. }
  22399. ,
  22400. t.prototype.checkHasNeighbor = function(pano){//add
  22401. for(var i in pano.neighbourPanos ){
  22402. if(i == pano.id)continue;
  22403. if(pano.neighbourPanos[i]){
  22404. return true;
  22405. }
  22406. }
  22407. }
  22408. ,
  22409. ee.exports = t
  22410. }
  22411. ).call(this, "/js/player.js")
  22412. }
  22413. , {
  22414. "./constants": 8,
  22415. "./enum/AlignmentType": 17,
  22416. "./enum/BlackoutStyle": 18,
  22417. "./enum/ControlEvents": 21,
  22418. "./enum/Keys": 30,
  22419. "./enum/ModelManagerEvents": 33,
  22420. "./enum/PanoSizeClass": 36,
  22421. "./enum/PanoramaEvents": 37,
  22422. "./enum/PathDiscardMode": 38,
  22423. "./enum/PathDisplayMode": 39,
  22424. "./enum/PlayerEvents": 40,
  22425. "./enum/TagStates": 44,
  22426. "./enum/Vectors": 50,
  22427. "./enum/Viewmode": 51,
  22428. "./enum/WarpStyle": 52,
  22429. "./enum/ZoomEvents": 53,
  22430. "./exception/BasicException": 55,
  22431. "./model/ModelManager": 140,
  22432. "./objects/NSpider": 147,
  22433. "./objects/Panorama": 148,
  22434. "./objects/Reticule": 149,
  22435. "./objects/ShowPath": 151,
  22436. "./objects/Snapshot": 153,
  22437. "./objects/View": 154,
  22438. "./settings": 166,
  22439. "./shaders": 167,
  22440. "./tile/TileDownloader": 171,
  22441. "./tile/TilePrioritizer": 172,
  22442. "./util/ZoomStats": 179,
  22443. "./util/browser": 182,
  22444. "./util/camera": 183,
  22445. "./util/cameraLight": 184,
  22446. "./util/common": 185,
  22447. "./util/easing": 186,
  22448. "./util/history": 187,
  22449. "./util/lerp": 188,
  22450. "./util/logger": 189,
  22451. "./util/math": 190,
  22452. "./util/transitions": 195,
  22453. // hot: "hot",
  22454. scaleImg: "scaleImg",
  22455. events: 202,
  22456. three: 217
  22457. }],
  22458. scaleImg: [function(e, t) {
  22459. var i = t;
  22460. (function() {
  22461. function e(e, t, i, n) {
  22462. function r() {
  22463. (U = "object" == typeof i ? i : t.src || n ? s : document.createElement("canvas")).width = d,
  22464. U.height = p,
  22465. H = U.getContext("2d")
  22466. }
  22467. function o(e) {
  22468. if (e) {
  22469. var t, i = H.getImageData(0, 0, d, p), n = i.data;
  22470. for (t = 0; t < ie; t += 4)
  22471. n[t] = e[t] * ne | 0,
  22472. n[t + 1] = e[t + 1] * ne | 0,
  22473. n[t + 2] = e[t + 2] * ne | 0,
  22474. n[t + 3] = e[t + 3] * ne | 0;
  22475. return delete e,
  22476. i
  22477. }
  22478. return H.getImageData(0, 0, d, p)
  22479. }
  22480. function a(e, t, i, n, r) {
  22481. return .5 * (n - t + (2 * t - 5 * i + 4 * n - r + (3 * (i - n) + r - t) * e) * e) * e + i
  22482. }
  22483. var s, l;
  22484. if (t || (t = e.input,
  22485. i = e.output,
  22486. n = e.inputRemovable,
  22487. e.scale && (e = e.scale)),
  22488. t.src)
  22489. if (s = document.createElement("canvas"),
  22490. null != t.naturalWidth)
  22491. s.width = t.naturalWidth,
  22492. s.height = t.naturalHeight;
  22493. else if (null != t.runtimeStyle) {
  22494. var c = t.runtimeStyle
  22495. , h = c.width
  22496. , u = c.height;
  22497. c.width = "auto",
  22498. c.height = "auto",
  22499. s.width = t.width,
  22500. s.height = t.height,
  22501. c.width = h,
  22502. c.height = u
  22503. } else {
  22504. h = t.width,
  22505. u = t.height;
  22506. t.removeAttribute && (t.removeAttribute("width"),
  22507. t.removeAttribute("height")),
  22508. s.width = t.width,
  22509. s.height = t.height,
  22510. t.width = h,
  22511. t.height = u
  22512. }
  22513. else
  22514. s = t;
  22515. l = s.getContext("2d"),
  22516. t.src && l.drawImage(t, 0, 0);
  22517. var d, p, f = s.width, g = s.height, m = l.getImageData(0, 0, f, g).data;
  22518. if (!f || !g)
  22519. return !1;
  22520. (t.src || n) && s.clearRect(0, 0, f, g),
  22521. p = "object" == typeof e ? e.width ? (d = e.width + .5 | 0,
  22522. e.height + .5 | 0) : (d = f * e.scaleX + .5 | 0,
  22523. g * e.scaleY + .5 | 0) : (d = e * f + .5 | 0,
  22524. e * g + .5 | 0);
  22525. var v, y, A, C, I, E, _, b, w, T, x, S, M, R, P, O, L, D, N, F, B, V, k, U, H, z, G, W, j, Y, q, X, Z, K, Q, J = d << 2, $ = f << 2, ee = 0, te = 0, ie = J * p, ne = 255.99 / 255, re = d / f, oe = p / g, ae = re * oe;
  22526. if (1 < re || 1 < oe)
  22527. for (r(),
  22528. G = (z = o()).data,
  22529. C = 0; C < p; C++)
  22530. for (V = (y = C / oe) - (w = 0 | y),
  22531. j = w * $,
  22532. W = w < 1 ? j : j - $,
  22533. w < g - 2 ? (Y = j + $,
  22534. q = (2 + w) * $) : Y = q = g - 2 < w ? j : j + $,
  22535. A = 0; A < d; A++,
  22536. te += 4)
  22537. Z = (b = 0 | (v = A / re)) << 2,
  22538. b < f - 2 ? (K = Z + 4,
  22539. Q = Z + 8) : K = Q = f - 2 < b ? Z : Z + 4,
  22540. D = a(V, a(k = v - b, m[W + (X = b < 1 ? Z : Z - 4)], m[W + Z], m[W + K], m[W + Q]), a(k, m[j + X], m[j + Z], m[j + K], m[j + Q]), a(k, m[Y + X], m[Y + Z], m[Y + K], m[Y + Q]), a(k, m[q + X], m[q + Z], m[q + K], m[q + Q])) * ne | 0,
  22541. ++Z,
  22542. ++K,
  22543. ++Q,
  22544. F = a(V, a(k, m[W + ++X], m[W + Z], m[W + K], m[W + Q]), a(k, m[j + X], m[j + Z], m[j + K], m[j + Q]), a(k, m[Y + X], m[Y + Z], m[Y + K], m[Y + Q]), a(k, m[q + X], m[q + Z], m[q + K], m[q + Q])) * ne | 0,
  22545. ++Z,
  22546. ++K,
  22547. ++Q,
  22548. B = a(V, a(k, m[W + ++X], m[W + Z], m[W + K], m[W + Q]), a(k, m[j + X], m[j + Z], m[j + K], m[j + Q]), a(k, m[Y + X], m[Y + Z], m[Y + K], m[Y + Q]), a(k, m[q + X], m[q + Z], m[q + K], m[q + Q])) * ne | 0,
  22549. ++Z,
  22550. ++K,
  22551. ++Q,
  22552. N = a(V, a(k, m[W + ++X], m[W + Z], m[W + K], m[W + Q]), a(k, m[j + X], m[j + Z], m[j + K], m[j + Q]), a(k, m[Y + X], m[Y + Z], m[Y + K], m[Y + Q]), a(k, m[q + X], m[q + Z], m[q + K], m[q + Q])) * ne | 0,
  22553. G[te] = 0 <= D ? D < 256 ? D : 255 : 0,
  22554. G[te + 1] = 0 <= F ? F < 256 ? F : 255 : 0,
  22555. G[te + 2] = 0 <= B ? B < 256 ? B : 255 : 0,
  22556. G[te + 3] = 0 <= N ? N < 256 ? N : 255 : 0;
  22557. else {
  22558. if (le.Float32Array)
  22559. L = new Float32Array(ie);
  22560. else
  22561. for (L = [],
  22562. te = 0; te < ie; ++te)
  22563. L[te] = 0;
  22564. for (y = 0; y < g; y++)
  22565. for (I = (_ = 0 | (C = y * oe)) * J,
  22566. (O = !!((_ - (C + oe | 0)) * (g - 1 - y)) << 1) && (M = 1 + _ - C,
  22567. R = C + oe - _ - 1),
  22568. v = 0; v < f; v++,
  22569. ee += 4)
  22570. switch (A = v * re,
  22571. E = 0 | A,
  22572. te = I + (E << 2),
  22573. P = !!((E - (A + re | 0)) * (f - 1 - v)),
  22574. P && (x = 1 + E - A,
  22575. S = A + re - E - 1),
  22576. D = m[ee],
  22577. F = m[ee + 1],
  22578. B = m[ee + 2],
  22579. N = m[ee + 3],
  22580. P + O) {
  22581. case 0:
  22582. L[te] += D * ae,
  22583. L[te + 1] += F * ae,
  22584. L[te + 2] += B * ae,
  22585. L[te + 3] += N * ae;
  22586. break;
  22587. case 1:
  22588. T = x * oe,
  22589. L[te] += D * T,
  22590. L[te + 1] += F * T,
  22591. L[te + 2] += B * T,
  22592. L[te + 3] += N * T,
  22593. T = S * oe,
  22594. L[te + 4] += D * T,
  22595. L[te + 5] += F * T,
  22596. L[te + 6] += B * T,
  22597. L[te + 7] += N * T;
  22598. break;
  22599. case 2:
  22600. T = re * M,
  22601. L[te] += D * T,
  22602. L[te + 1] += F * T,
  22603. L[te + 2] += B * T,
  22604. L[te + 3] += N * T,
  22605. T = re * R,
  22606. L[te += J] += D * T,
  22607. L[te + 1] += F * T,
  22608. L[te + 2] += B * T,
  22609. L[te + 3] += N * T;
  22610. break;
  22611. default:
  22612. T = x * M,
  22613. L[te] += D * T,
  22614. L[te + 1] += F * T,
  22615. L[te + 2] += B * T,
  22616. L[te + 3] += N * T,
  22617. T = S * M,
  22618. L[te + 4] += D * T,
  22619. L[te + 5] += F * T,
  22620. L[te + 6] += B * T,
  22621. L[te + 7] += N * T,
  22622. T = x * R,
  22623. L[te += J] += D * T,
  22624. L[te + 1] += F * T,
  22625. L[te + 2] += B * T,
  22626. L[te + 3] += N * T,
  22627. T = S * R,
  22628. L[te + 4] += D * T,
  22629. L[te + 5] += F * T,
  22630. L[te + 6] += B * T,
  22631. L[te + 7] += N * T
  22632. }
  22633. delete m,
  22634. r(),
  22635. z = o(L)
  22636. }
  22637. if (H.putImageData(z, 0, 0),
  22638. "string" == typeof i) {
  22639. var se;
  22640. if ("png" === i || "jpeg" === i)
  22641. return (se = n && t.src ? t : new Image).width = d,
  22642. se.height = p,
  22643. se.src = U.toDataURL("image/" + i, .85),
  22644. se;
  22645. if ("png-src" === i || "jpeg-src" === i)
  22646. return U.toDataURL("image/" + i.split("-")[0], .85)
  22647. }
  22648. return U
  22649. }
  22650. var le = this;
  22651. "undefined" != typeof exports ? ("undefined" != typeof module && module.exports && (exports = module.exports = e),
  22652. exports.scale = e) : c = e
  22653. }
  22654. ).call(this),
  22655. i.exports = c
  22656. }
  22657. , {}],
  22658. 156: [function(i, n, e) {
  22659. (function(e) {
  22660. "use strict";
  22661. function t(e, t) {
  22662. this.model = e,
  22663. this.panos = e.panos,
  22664. this.player = t,
  22665. this.imagePanos = this.listImagePanos(),
  22666. this.retryMinimumTime = 1e4
  22667. }
  22668. var r = (i("three"),
  22669. i("./enum/Viewmode"))
  22670. , o = (i("./settings"),
  22671. i("./objects/Panorama"))
  22672. , a = new (i("./util/logger"))(e);
  22673. t.prototype.start = function() {
  22674. this.loadNextPano(function(e) {
  22675. e ? this.start() : (a.debug("No suitable pano loaded, waiting a little while before looking again"),
  22676. setTimeout(function() {
  22677. this.start()
  22678. }
  22679. .bind(this), 1e3))
  22680. }
  22681. .bind(this))
  22682. }
  22683. ,
  22684. t.prototype.validLoadTarget = function(e) {
  22685. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  22686. }
  22687. ,
  22688. t.prototype.listImagePanos = function() {
  22689. var i = []
  22690. , n = this;
  22691. return this.model.images.forEach(function(e) {
  22692. if (e.metadata && e.metadata.scan_id) {
  22693. var t = n.model.panos.get(e.metadata.scan_id);
  22694. t && !t.isLoaded("high") && i.push(t)
  22695. }
  22696. }),
  22697. i
  22698. }
  22699. ,
  22700. t.prototype.nextNotLoadedImage = function() {
  22701. for (; 0 < this.imagePanos.length; ) {
  22702. var e = this.imagePanos[0];
  22703. if (!e.isLoaded("high"))
  22704. return e;
  22705. this.imagePanos.shift()
  22706. }
  22707. return null
  22708. }
  22709. ,
  22710. t.prototype.loadNextPano = function(e) {
  22711. var t, i, n = this.model.waitQueue.filter(function(e) {
  22712. return e.object instanceof o
  22713. });
  22714. 0 < n.length ? (t = n[0].object,
  22715. a.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  22716. a.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  22717. a.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  22718. t = this.imagePanos[0],
  22719. a.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode !== r.PANORAMA || (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())])) && a.debug("Normal pano selection: neighbor " + t.id),
  22720. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  22721. a.debug("Preloading " + i + "-res pano " + t.id),
  22722. t.loadCube(i).done(e).fail(function() {
  22723. a.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  22724. e()
  22725. })) : e && e(null)
  22726. }
  22727. ,
  22728. n.exports = t
  22729. }
  22730. ).call(this, "/js/preloaders.js")
  22731. }
  22732. , {
  22733. "./enum/Viewmode": 51,
  22734. "./objects/Panorama": 148,
  22735. "./settings": 166,
  22736. "./util/logger": 189,
  22737. three: 217
  22738. }],
  22739. 157: [function(a, s, e) {
  22740. (function(e) {
  22741. "use strict";
  22742. function t(e, t, i, n, r) {
  22743. this.qualityManager = e,
  22744. this.scene = t,
  22745. this.camera = i,
  22746. this.container = r,
  22747. this.controls = n,
  22748. this.controls.enabled = !0,
  22749. this.controls.locked = !0,
  22750. this.quickstartCamera = n.camera,
  22751. this.quickstartCamera.fov = d.clampVFOV(o.insideFOV, o.insideFOVMax, $("#player").width(), $("#player").height()),
  22752. this.skybox = null
  22753. }
  22754. var i = a("three")
  22755. , n = a("../util/logger")
  22756. , o = a("../constants")
  22757. , h = (a("../util/transitions"),
  22758. a("../util/lerp"),
  22759. a("../util/easing"),
  22760. a("../enum/Vectors"))
  22761. , u = a("../enum/PanoSizeClass")
  22762. , r = (a("../materials/ModelTextureMaterial"),
  22763. a("../materials/CubemapMaterial"))
  22764. , d = (a("../cameras/PanoramaCamera"),
  22765. a("../controls/PanoramaControls"),
  22766. a("../tile/TileUtils"),
  22767. a("../util/camera"),
  22768. a("../util/cameraLight"))
  22769. , p = (a("../util/browser"),
  22770. a("../settings"),
  22771. a("../gui/helpManager"),
  22772. new n(e));
  22773. t.prototype.load = function(e) {
  22774. e.pano.shouldRedrawOnBaseLoaded = !0;
  22775. var t, i, n = this, r = h.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  22776. this.controls.lookAt(r.add(this.quickstartCamera.position));
  22777. var a = this.qualityManager.getPanoSize(u.BASE)
  22778. , s = this.qualityManager.getPanoSize(u.STANDARD);
  22779. if (e.pano.tiled) {
  22780. p.warn("Loading startPano, TILED", e.pano.id);
  22781. var l = d.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  22782. , c = this.quickstartCamera.fov;
  22783. p.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + l + ", vertical FOV: " + c + "]"),
  22784. t = e.pano.loadTiledPano(s, r, {
  22785. hFov: l,
  22786. vFov: c
  22787. }, !1, !1, !0),
  22788. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  22789. } else
  22790. p.warn("Loading startPano", e.pano.id),
  22791. t = e.pano.loadCube("high");
  22792. return $.when(t).then(function() {
  22793. n.init(e.pano, e.quaternion),
  22794. e.pano.tiled ? i.done(function() {
  22795. e.pano.lockUntilRenderingComplete = !1,
  22796. this.controls.locked = !1
  22797. }
  22798. .bind(this)) : this.controls.locked = !1
  22799. }
  22800. .bind(this))
  22801. }
  22802. ,
  22803. t.prototype.init = function(e, t) {
  22804. p.info("Quickstart done loading, adding scene objects"),
  22805. e.lockUntilRenderingComplete = !0,
  22806. this.skybox = new i.Mesh(new i.CubeGeometry(1,1,1),new r({
  22807. side: i.BackSide
  22808. })),
  22809. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  22810. this.skybox.quaternion.copy(e.quaternion),
  22811. this.scene.add(this.skybox),
  22812. $(this.container).show()
  22813. }
  22814. ,
  22815. t.prototype.update = function(e) {
  22816. this.controls.update(e),
  22817. this.camera.copy(this.quickstartCamera)
  22818. }
  22819. ,
  22820. t.prototype.setSize = function(e, t) {
  22821. this.quickstartCamera.updateAspect(e / t)
  22822. }
  22823. ,
  22824. t.prototype.destroy = function() {
  22825. this.scene.remove(this.skybox)
  22826. }
  22827. ,
  22828. s.exports = t
  22829. }
  22830. ).call(this, "/js/scene/QuickstartManager.js")
  22831. }
  22832. , {
  22833. "../cameras/PanoramaCamera": 7,
  22834. "../constants": 8,
  22835. "../controls/PanoramaControls": 13,
  22836. "../enum/PanoSizeClass": 36,
  22837. "../enum/Vectors": 50,
  22838. "../gui/helpManager": 68,
  22839. "../materials/CubemapMaterial": 117,
  22840. "../materials/ModelTextureMaterial": 118,
  22841. "../settings": 166,
  22842. "../tile/TileUtils": 174,
  22843. "../util/browser": 182,
  22844. "../util/camera": 183,
  22845. "../util/cameraLight": 184,
  22846. "../util/easing": 186,
  22847. "../util/lerp": 188,
  22848. "../util/logger": 189,
  22849. "../util/transitions": 195,
  22850. three: 217
  22851. }],
  22852. 158: [function(e, t, i) {
  22853. "use strict";
  22854. function h(e, t, i) {
  22855. this.scene = e,
  22856. this.camera = t,
  22857. this.renderer = null,
  22858. this.effects = i,
  22859. this.animateCallback = null,
  22860. this.composer = null,
  22861. this.qualityManager = null,
  22862. e.renderWidth = 0,
  22863. e.renderHeight = 0,
  22864. this.updateClock = new M.Clock,
  22865. this.components = [],
  22866. this.updateListeners = [],
  22867. this.resizeListeners = [],
  22868. this.forceUpdateSize = !1,
  22869. this.started = !1,
  22870. this.textures = {},
  22871. this.suspendedObjects = []
  22872. }
  22873. var o, a, n, M = e("three"), R = e("../shaders"), r = e("../enum/SceneRendererEvents"), f = e("../enum/GLTextureType"), s = e("../enum/GLCubeFaces"), l = e("../exception/BasicException"), c = e("../exception/RendererCreationException"), u = e("../util/browser"), d = e("../settings"), p = e("events").EventEmitter;
  22874. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  22875. (h.prototype = Object.create(p.prototype)).addComponent = function(e) {
  22876. this.components.push(e),
  22877. e.update && this.updateListeners.push(e),
  22878. e.setSize && (this.resizeListeners.push(e),
  22879. this.forceUpdateSize = !0)
  22880. }
  22881. ,
  22882. h.prototype.removeComponent = function(t) {
  22883. function e(e) {
  22884. return e !== t
  22885. }
  22886. this.components = this.components.filter(e),
  22887. this.updateListeners = this.updateListeners.filter(e),
  22888. this.resizeListeners = this.resizeListeners.filter(e)
  22889. }
  22890. ,
  22891. h.prototype.start = function(e) {
  22892. if (this.started)
  22893. throw new l("Can't start SceneRenderer, already started");
  22894. this.createContext(e),
  22895. //u.isMobile() && this.boluoVrInit(),
  22896. this.initComposer(),
  22897. this.started = !0,
  22898. (b = b.bind(this))()
  22899. }
  22900. ,
  22901. h.prototype.createContext = function(e) {
  22902. try {
  22903. this.renderer = new M.WebGLRenderer({antialias: !u.isMobile()}),
  22904. this.renderer.autoClear = !0,
  22905. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  22906. this.renderer.setSize($("#player").width(), $("#player").height(), !1),
  22907. this.emit(r.ContextCreated)
  22908. } catch (e) {
  22909. throw new c("Unable to create a WebGL rendering context")
  22910. }
  22911. d.profiling.enabled && this.overrideTextures(),
  22912. e.appendChild(this.renderer.domElement)
  22913. }
  22914. ,
  22915. h.prototype.overrideTextures = function() {
  22916. var d = this.renderer.context
  22917. , t = 0
  22918. , i = d.createTexture;
  22919. d.createTexture = function() {
  22920. var e = i.call(d);
  22921. return e.id = t++,
  22922. this.textures[e.id] = e
  22923. }
  22924. .bind(this);
  22925. var p = d.texImage2D;
  22926. d.texImage2D = function(e, t, i, n, r, o, a, s, l) {
  22927. var c, h = this.getTextureTypeFromTarget(d, e);
  22928. c = h === f.TextureCube ? d.getParameter(d.TEXTURE_BINDING_CUBE_MAP) : d.getParameter(d.TEXTURE_BINDING_2D),
  22929. void 0 !== a ? p.call(d, e, t, i, n, r, o, a, s, l) : (a = n,
  22930. s = r,
  22931. n = (l = o).naturalWidth,
  22932. r = l.naturalHeight,
  22933. p.call(d, e, t, i, a, s, l));
  22934. var u = this.textures[c.id];
  22935. u.width = h === f.TextureCube ? 6 * n : n,
  22936. u.height = r
  22937. }
  22938. .bind(this);
  22939. var n = d.deleteTexture;
  22940. d.deleteTexture = function(e) {
  22941. delete this.textures[e.id],
  22942. n.call(d, e)
  22943. }
  22944. .bind(this)
  22945. }
  22946. ,
  22947. h.prototype.updateTextureMemory = (n = null,
  22948. function() {
  22949. var e = 0;
  22950. for (var t in this.textures) {
  22951. var i = this.textures[t];
  22952. i.width && i.height && (e += i.width * i.height * 4)
  22953. }
  22954. e !== n && this.emit(r.MemoryUsageUpdated, e),
  22955. n = e
  22956. }
  22957. ),
  22958. h.prototype.getTextureTypeFromTarget = function(e, t) {
  22959. switch (t) {
  22960. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  22961. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  22962. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  22963. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  22964. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  22965. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  22966. return f.TextureCube;
  22967. case e.TEXTURE_2D:
  22968. return f.Texture2D;
  22969. default:
  22970. return null
  22971. }
  22972. }
  22973. ,
  22974. h.prototype.initComposer = function() {
  22975. this.composer = new M.EffectComposer(this.renderer),
  22976. this.composer.addPass(new M.RenderPass(this.scene,this.camera)),
  22977. this.composer.addPass(this.effects.hblurPass),
  22978. this.composer.addPass(this.effects.vblurPass)
  22979. }
  22980. ,
  22981. h.prototype.setSize = function(e, t, i) {
  22982. this.renderWidth = e,
  22983. this.renderHeight = t,
  22984. this.effects.aspect = e / t,
  22985. this.renderer.setSize(e, t, !1, i),
  22986. this.composer.setSize(e, t);
  22987. for (var n = 0; n < this.resizeListeners.length; n++)
  22988. this.resizeListeners[n].setSize(e, t)
  22989. }
  22990. ,
  22991. h.prototype.render = function() {
  22992. 0 < this.effects.currentBlur ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  22993. }
  22994. ,
  22995. h.prototype.boluoVrInit = function() {
  22996. console.log("boluoVrInit"),
  22997. this.isHuawei5X = u.detectHUAWEI5X(),
  22998. this.oldRenderer = this.renderer,
  22999. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera),
  23000. window.panoCamera = this.camera;
  23001. var i = this;
  23002. window._vrEnabled = !1,
  23003. Object.defineProperty(window, "vrEnabled", {
  23004. get: function() {
  23005. return window._vrEnabled
  23006. },
  23007. set: function(e) {
  23008. (e = !!e) ? (i.renderer = i.newRenderer,
  23009. window.vrMarkers.forEach(function(e) {
  23010. e.visible = !0
  23011. })) : (i.renderer = i.oldRenderer,
  23012. window.vrMarkers.forEach(function(e) {
  23013. e.visible = !1
  23014. })),
  23015. i.cursor.visible = e,
  23016. i.setSize($("#player").width(), $("#player").height()),
  23017. window._vrEnabled = e,
  23018. setTimeout(function() {
  23019. console.log(player.cameraControls.activeControl.camera.fov)
  23020. }, 500)
  23021. }
  23022. }),
  23023. this.createCursor(.5, !1, 1, 16777215, 0);
  23024. var e = {
  23025. setSize: function(e, t) {
  23026. i.camera.aspect = e / t
  23027. }
  23028. };
  23029. this.resizeListeners.push(e),
  23030. this.vrLoadingInit()
  23031. }
  23032. ,
  23033. h.prototype.vrLoadingInit = function() {
  23034. var e = new (e = function(camera) {
  23035. var t = this
  23036. , e = new M.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  23037. , i = new M.MeshBasicMaterial({
  23038. color: 4967932,
  23039. side: M.DoubleSide
  23040. })
  23041. , n = new M.Mesh(e,i);
  23042. (this.mesh = n).position.z = -2,
  23043. n.scale.set(.08, .08, .08),
  23044. n.visible = !1,
  23045. //window.player.camera.add(n),
  23046. camera.add(n),
  23047. t.enabled = !1,
  23048. this.update = function(e) {
  23049. 1 == t.enabled && (n.rotation.z += 15 * e)
  23050. }
  23051. }
  23052. )(this.camera);
  23053. window.Loading = e,
  23054. this.updateListeners.push(e)
  23055. }
  23056. ,
  23057. h.prototype.createCursor = function(e, t, i, n, r) {
  23058. var o, a = new M.SpriteMaterial({
  23059. opacity: i,
  23060. color: n,
  23061. transparent: t,
  23062. map: this.boluoGetTexture("images/cursor.png"),
  23063. needsUpdate: !0,
  23064. side: M.DoubleSide
  23065. });
  23066. a.map.offset = new M.Vector2(1 / 17 * r,0),
  23067. a.map.repeat = new M.Vector2(1 / 17,1),
  23068. a.depthTest = !1,
  23069. a.blending = M.AdditiveBlending,
  23070. (o = new M.Sprite(a)).scale.set(.3, .3, .3),
  23071. o.position.z = -2,
  23072. o.visible = !1,
  23073. o.name = "cursor",
  23074. this.camera.add(o),
  23075. this.scene.add(this.camera),
  23076. this.cursor = o;
  23077. var s = new this.CursorAnimation(this.scene,o,this.camera);
  23078. this.cursor.triggerTargetEvent = s.triggerTargetEvent,
  23079. this.updateListeners.push(s)
  23080. }
  23081. ,
  23082. h.prototype.CursorAnimation = function(e, t, o) {
  23083. this.cursor = t,
  23084. this.raycaster = new M.Raycaster,
  23085. this.targetEventObj = {},
  23086. this.type = 1,
  23087. this.tweenFlag = !0;
  23088. var s = this;
  23089. this.target = o,
  23090. console.log(o.uuid),
  23091. this.euler = new M.Euler,
  23092. this.q0 = new M.Quaternion,
  23093. this.q1 = new M.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  23094. this.zee = new M.Vector3(0,0,1),
  23095. this.alpha = -1e3,
  23096. this.beta = -1e3,
  23097. this.gamma = -1e3,
  23098. this.orient = M.Math.degToRad(window.orientation || 0),
  23099. window.addEventListener("orientationchange", function() {
  23100. s.orient = M.Math.degToRad(window.orientation || 0)
  23101. }),
  23102. window.addEventListener("deviceorientation", function(e) {
  23103. var t = M.Math.degToRad(e.alpha)
  23104. , i = M.Math.degToRad(e.beta)
  23105. , n = M.Math.degToRad(e.gamma);
  23106. if (this.isHuawei5X ? (-1e3 === s.alpha && (s.alpha = t),
  23107. -1e3 === s.beta && (s.beta = i),
  23108. -1e3 === s.gamma && (s.gamma = n),
  23109. .06 < Math.abs(t - s.alpha) && (s.alpha = t),
  23110. .006 < Math.abs(i - s.beta) && (s.beta = i),
  23111. .006 < Math.abs(n - s.gamma) && (s.gamma = n)) : (s.alpha = t,
  23112. s.beta = i,
  23113. s.gamma = n),
  23114. h.vrDebug) {
  23115. $("#info-device-orientation").css("display", "block");
  23116. var r = "";
  23117. r += "alpha=(" + s.alpha + ")<BR/>",
  23118. r += "beta=(" + s.beta + ")<BR/>",
  23119. r += "gamma=" + s.gamma + "<BR/>",
  23120. document.getElementById("info-device-orientation").innerHTML = r
  23121. }
  23122. }),
  23123. this.setObjectQuaternion = function(e, t, i, n, r) {
  23124. s.euler.set(i, t, -n, "YXZ"),
  23125. e.setFromEuler(s.euler),
  23126. e.multiply(s.q1),
  23127. e.multiply(s.q0.setFromAxisAngle(s.zee, -r)),
  23128. o.updateMatrixWorld()
  23129. }
  23130. ,
  23131. parent !== window && window.addEventListener("message", function(e) {
  23132. var t, i, n, r, o = JSON.parse(e.data), a = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  23133. o && o.alpha && o.beta && o.gamma && (t = a,
  23134. i = M.Math.degToRad(o.alpha),
  23135. n = M.Math.degToRad(o.beta),
  23136. r = M.Math.degToRad(o.gamma),
  23137. t ? (-1e3 === s.alpha && (s.alpha = i),
  23138. -1e3 === s.beta && (s.beta = n),
  23139. -1e3 === s.gamma && (s.gamma = r),
  23140. .06 < Math.abs(i - s.alpha) && (s.alpha = i),
  23141. .006 < Math.abs(n - s.beta) && (s.beta = n),
  23142. .006 < Math.abs(r - s.gamma) && (s.gamma = r)) : (s.alpha = i,
  23143. s.beta = n,
  23144. s.gamma = r))
  23145. }),
  23146. this.update = function(e) {
  23147. TWEEN.update(),
  23148. window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient),
  23149. this.triggerTargetEvent())
  23150. }
  23151. ,
  23152. this.triggerTargetEvent = function() {
  23153. var e = this.choseObj()
  23154. , t = e ? e.object : void 0;
  23155. (this.targetEventObj.currentObj = t) !== this.targetEventObj.lastObj && (t && this.autoCursorPosition(e),
  23156. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  23157. t && t.enabled && this.startAnimate(function() {
  23158. this.clickCallback(t)
  23159. }
  23160. .bind(this))) : this.type,
  23161. this.targetEventObj.lastObj = t)
  23162. }
  23163. ,
  23164. this.choseObj = function() {
  23165. this.raycaster.setFromCamera({
  23166. x: 0,
  23167. y: 0
  23168. }, o);
  23169. var e = (this.raycaster.ray,
  23170. window.vrMarkers)
  23171. , t = this.raycaster.intersectObjects(e);
  23172. if (0 < t.length)
  23173. return t[0]
  23174. }
  23175. ,
  23176. this.clickCallback = function(e) {
  23177. this.runTHREEAction(e, "onclick")
  23178. }
  23179. ,
  23180. this.runTHREEAction = function(e, t) {
  23181. switch (t) {
  23182. case "onclick":
  23183. e._listeners && e._listeners.click && e._listeners.click.forEach(function(e) {
  23184. e()
  23185. });
  23186. break;
  23187. case "onhover":
  23188. e._listeners && e._listeners.hover && e._listeners.hover.forEach(function(e) {
  23189. e()
  23190. });
  23191. break;
  23192. case "onout":
  23193. e._listeners && e._listeners.out && e._listeners.out.forEach(function(e) {
  23194. e()
  23195. })
  23196. }
  23197. }
  23198. ,
  23199. this.startAnimate = function(e) {
  23200. this.tweenFlag && this.initAnimation(e)
  23201. }
  23202. ,
  23203. this.initAnimation = function(e) {
  23204. var t = this
  23205. , i = this.cursor.material.map.offset;
  23206. t.tweenFlag = !1,
  23207. this.cursorAnimate = new TWEEN.Tween(i).to({
  23208. x: 1
  23209. }, 1e3).onStart(function() {
  23210. t.tweenFlag = !1
  23211. }).onStop(function() {
  23212. t.tweenFlag = !0,
  23213. this.x = 0,
  23214. i.x = 0
  23215. }).onUpdate(function() {}).onComplete(function() {
  23216. e(),
  23217. i.x = 0,
  23218. setTimeout(function() {
  23219. t.tweenFlag = !0
  23220. }, 1500)
  23221. }),
  23222. this.cursorAnimate.easing(function(e) {
  23223. return Math.floor(17 * e) / 17
  23224. }),
  23225. this.cursorAnimate.start()
  23226. }
  23227. ,
  23228. this.autoCursorPosition = function(e) {
  23229. this.cursor.scale.set(.3, .3, .3)
  23230. }
  23231. }
  23232. ,
  23233. h.prototype.vrRenderer = function(a, i, e) {
  23234. var s = new i.vrCamera(e);
  23235. s.bananaAspect = .8,
  23236. this.width,
  23237. this.height;
  23238. i = this;
  23239. this.setSize = function(e, t) {
  23240. a.setSize.call(this, e, t),
  23241. i.width = e,
  23242. i.height = t
  23243. }
  23244. ,
  23245. this.render = function(e, t, i, n) {
  23246. var r, o;
  23247. if (window.cameraQua = t.quaternion.clone(),
  23248. t.__RESS__SKIP__STEREO__)
  23249. return a.render(e, t, i, n);
  23250. if ("PerspectiveCamera" === t.type)
  23251. r = s.cameraL,
  23252. o = s.cameraR,
  23253. e.updateMatrixWorld(),
  23254. null === t.parent && t.updateMatrixWorld(),
  23255. s.vrCameraUpdate(t);
  23256. else {
  23257. if ("OrthographicCamera" !== t.type)
  23258. return DEBUG && console.error("Unsupported renderer: ", t.type);
  23259. r = o = t
  23260. }
  23261. a.setScissorTest(!0),
  23262. a.setScissor(0, 0, this.width / 2, this.height),
  23263. a.setViewport(0, 0, this.width / 2, this.height),
  23264. a.render.call(this, e, r, i, n),
  23265. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  23266. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  23267. a.render.call(this, e, o, i, n),
  23268. a.setScissorTest(!1)
  23269. }
  23270. ,
  23271. this.__proto__ = {
  23272. __proto__: a
  23273. }
  23274. }
  23275. ,
  23276. h.prototype.vrCamera = function(e) {
  23277. this.type = "StereoCamera",
  23278. this._aspect = 1,
  23279. this._overlap = .064,
  23280. this.cameraL = new M.PerspectiveCamera,
  23281. this.cameraL.layers.enable(1),
  23282. this.cameraL.matrixAutoUpdate = !1,
  23283. this.cameraR = new M.PerspectiveCamera,
  23284. this.cameraR.layers.enable(2),
  23285. this.cameraR.matrixAutoUpdate = !1,
  23286. this.eyeRight = new M.Matrix4,
  23287. this.eyeLeft = new M.Matrix4,
  23288. this.vrCameraNeedsUpdate = !0,
  23289. window.vrCameraL = this.cameraL,
  23290. Object.defineProperty(this, "bananaAspect", {
  23291. get: function() {
  23292. return this._aspect
  23293. },
  23294. set: function(e) {
  23295. this._aspect !== e && (this.vrCameraNeedsUpdate = !0),
  23296. this._aspect = e
  23297. }
  23298. }),
  23299. Object.defineProperty(this, "overlap", {
  23300. get: function() {
  23301. return this._overlap
  23302. },
  23303. set: function(e) {
  23304. this._overlap !== e && (this.vrCameraNeedsUpdate = !0),
  23305. this._overlap = e
  23306. }
  23307. }),
  23308. this.vrCameraUpdate = function(e) {
  23309. if (this.vrCameraNeedsUpdate = !0,
  23310. this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== e.fov || this.bananaReal_aspect !== e.aspect * this.bananaAspect || this.bananaNear !== e.near || this.bananaFar !== e.far,
  23311. this.vrCameraNeedsUpdate) {
  23312. this.vrCameraNeedsUpdate = !1,
  23313. console.debug("vrCameraUpdate"),
  23314. this.bananaFocus = e.focus,
  23315. this.bananaFov = e.fov,
  23316. this.bananaReal_aspect = e.aspect * this.bananaAspect,
  23317. this.bananaNear = e.near,
  23318. this.bananaFar = e.far,
  23319. console.debug(e.aspect),
  23320. this.bananaFocus = 10;
  23321. var t, i, n = e.projectionMatrix.clone(), r = this.overlap / 2, o = r * this.bananaNear / this.bananaFocus, a = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  23322. this.eyeLeft.elements[12] = -r,
  23323. this.eyeRight.elements[12] = r,
  23324. t = -a * this.bananaReal_aspect + o,
  23325. i = a * this.bananaReal_aspect + o,
  23326. n.elements[0] = 2 * this.bananaNear / (i - t),
  23327. n.elements[8] = (i + t) / (i - t),
  23328. this.cameraL.projectionMatrix.copy(n),
  23329. t = -a * this.bananaReal_aspect - o,
  23330. i = a * this.bananaReal_aspect - o,
  23331. n.elements[0] = 2 * this.bananaNear / (i - t),
  23332. n.elements[8] = (i + t) / (i - t),
  23333. this.cameraR.projectionMatrix.copy(n)
  23334. }
  23335. this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(this.eyeLeft),
  23336. this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(this.eyeRight)
  23337. }
  23338. }
  23339. ,
  23340. h.prototype.boluoGetTexture = function(e) {
  23341. var t = new M.TextureLoader;
  23342. return t.crossOrigin = "anonymous",
  23343. t.load(e)
  23344. }
  23345. ,
  23346. h.prototype.updateScreenSize = function(e) {
  23347. var t, i, n, r = !1;
  23348. e && !e.resize && null != e.width && null != e.height ? (i = e.width,
  23349. n = e.height,
  23350. r = !0,
  23351. t = 1) : (i = $("#player").width(),
  23352. n = $("#player").height(),
  23353. e && e.resize && (o = this.renderWidth,
  23354. a = this.renderHeight),
  23355. i === o && n === a && !this.forceUpdateSize || (o = i,
  23356. a = n,
  23357. r = !0,
  23358. t = window.devicePixelRatio)),
  23359. r && (this.setSize(i, n, t),
  23360. this.forceUpdateSize = !1)
  23361. }
  23362. ,
  23363. h.prototype.updateComponents = function() {
  23364. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  23365. this.updateListeners[t].update(e)
  23366. }
  23367. ,
  23368. h.prototype.suspend = function() {
  23369. this.started = !1,
  23370. this.suspendedObjects = this.scene.children.map(function(e) {
  23371. return this.scene.remove(e),
  23372. e
  23373. }
  23374. .bind(this)),
  23375. this.render()
  23376. }
  23377. ,
  23378. h.prototype.resume = function() {
  23379. this.suspendedObjects.forEach(function(e) {
  23380. this.scene.add(e)
  23381. }
  23382. .bind(this)),
  23383. this.suspendedObjects = [],
  23384. this.started = !0,
  23385. b()
  23386. }
  23387. ;
  23388. var g, m, v, y, A, C, I, P, O, L, D, N, F, E, _, b = function() {
  23389. this.started && (window.requestAnimationFrame(b),
  23390. this.updateScreenSize(),
  23391. this.updateComponents(),
  23392. this.updateTextureMemory(),
  23393. this.render(),
  23394. this.emit(r.AfterRender))
  23395. };
  23396. h.prototype.getImageData = (E = document.createElement("canvas"),
  23397. _ = E.getContext("2d"),
  23398. function(e, t, i) {
  23399. return E.width === t && E.height === i || (E.width = t,
  23400. E.height = i),
  23401. _.drawImage(e, 0, 0, t, i),
  23402. _.getImageData(0, 0, t, i)
  23403. }
  23404. ),
  23405. h.prototype.initSizedTexture2D = function(e, t, i) {
  23406. var n = this.renderer
  23407. , r = n.context
  23408. , o = n.state
  23409. , a = new M.Texture(null);
  23410. !(a.flipY = !1) !== i && (i = !1),
  23411. a.generateMipmaps = i;
  23412. var s = n.paramThreeToGL(a.format)
  23413. , l = n.paramThreeToGL(a.type)
  23414. , c = n.properties.get(a)
  23415. , h = r.createTexture();
  23416. o.bindTexture(r.TEXTURE_2D, h),
  23417. r.pixelStorei(r.UNPACK_FLIP_Y_WEBGL, a.flipY),
  23418. r.texImage2D(r.TEXTURE_2D, 0, s, e, e, 0, s, l, null),
  23419. a.wrapS = t,
  23420. a.wrapT = t;
  23421. var u = n.paramThreeToGL(t);
  23422. return r.texParameteri(r.TEXTURE_2D, r.TEXTURE_WRAP_S, u),
  23423. r.texParameteri(r.TEXTURE_2D, r.TEXTURE_WRAP_T, u),
  23424. i ? (a.magFilter = M.LinearFilter,
  23425. a.minFilter = M.LinearMipMapLinearFilter,
  23426. r.texParameteri(r.TEXTURE_2D, r.TEXTURE_MAG_FILTER, r.LINEAR),
  23427. r.texParameteri(r.TEXTURE_2D, r.TEXTURE_MIN_FILTER, r.LINEAR_MIPMAP_NEAREST),
  23428. r.generateMipmap(r.TEXTURE_2D)) : (a.magFilter = M.LinearFilter,
  23429. a.minFilter = M.LinearFilter,
  23430. r.texParameteri(r.TEXTURE_2D, r.TEXTURE_MAG_FILTER, r.LINEAR),
  23431. r.texParameteri(r.TEXTURE_2D, r.TEXTURE_MIN_FILTER, r.LINEAR)),
  23432. o.bindTexture(r.TEXTURE_2D, null),
  23433. c.__webglTexture = h,
  23434. a
  23435. }
  23436. ,
  23437. h.prototype.initSizedCubeMap = function(e, t) {
  23438. var i = this.renderer
  23439. , n = i.context
  23440. , r = i.state
  23441. , o = new M.CubeTexture([null, null, null, null, null, null]);
  23442. o.flipY = !1,
  23443. o.generateMipmaps = t;
  23444. var a = i.paramThreeToGL(o.format)
  23445. , s = i.paramThreeToGL(o.type)
  23446. , l = i.properties.get(o)
  23447. , c = n.createTexture();
  23448. r.bindTexture(n.TEXTURE_CUBE_MAP, c),
  23449. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, o.flipY);
  23450. for (var h = 0; h < 6; h++)
  23451. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + h, 0, a, e, e, 0, a, s, null);
  23452. return t ? (o.magFilter = M.LinearFilter,
  23453. o.minFilter = M.LinearMipMapLinearFilter,
  23454. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  23455. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  23456. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  23457. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (o.magFilter = M.LinearFilter,
  23458. o.minFilter = M.LinearFilter,
  23459. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  23460. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  23461. r.bindTexture(n.TEXTURE_CUBE_MAP, null),
  23462. l.__image__webglTextureCube = c,
  23463. o
  23464. }
  23465. ,
  23466. h.prototype.deallocateCubeTexture = function(e) {
  23467. var t = this.renderer
  23468. , i = t.context
  23469. , n = t.properties.get(e);
  23470. i.deleteTexture(n.__image__webglTextureCube)
  23471. }
  23472. ,
  23473. h.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  23474. var a = this.renderer
  23475. , s = a.context
  23476. , l = a.state
  23477. , c = a.properties.get(t);
  23478. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  23479. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  23480. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  23481. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  23482. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  23483. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  23484. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  23485. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  23486. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  23487. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  23488. l.bindTexture(s.TEXTURE_2D, null)
  23489. }
  23490. ,
  23491. h.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  23492. var s = this.renderer
  23493. , l = s.context
  23494. , c = s.state
  23495. , h = s.properties.get(t);
  23496. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  23497. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  23498. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  23499. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  23500. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  23501. }
  23502. ,
  23503. h.prototype.rebuildMipMaps2D = function(e) {
  23504. var t = this.renderer
  23505. , i = t.context
  23506. , n = t.state;
  23507. t.properties.get(e),
  23508. i.generateMipmap(i.TEXTURE_2D),
  23509. n.bindTexture(i.TEXTURE_2D, null)
  23510. }
  23511. ,
  23512. h.prototype.rebuildMipMaps3D = function(e) {
  23513. var t = this.renderer
  23514. , i = t.context
  23515. , n = t.state
  23516. , r = t.properties.get(e);
  23517. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  23518. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  23519. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  23520. }
  23521. ,
  23522. h.prototype.renderToCubeMap = (P = !1,
  23523. F = N = D = L = O = null,
  23524. function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  23525. this.renderer.context,
  23526. P || ((L = new M.OrthographicCamera(-.5,.5,.5,-.5,-200,200)).position.z = 150,
  23527. (O = new M.Scene).add(L),
  23528. D = new M.ShaderMaterial({
  23529. uniforms: {
  23530. tDiffuse: {
  23531. type: "t",
  23532. value: null
  23533. },
  23534. alpha: {
  23535. type: "f",
  23536. value: 1
  23537. }
  23538. },
  23539. vertexShader: R.basicTextured.vertexShader,
  23540. fragmentShader: R.basicTextured.fragmentShader,
  23541. depthWrite: !1,
  23542. depthTest: !1,
  23543. side: M.DoubleSide
  23544. }),
  23545. N = new M.PlaneBufferGeometry(1,1),
  23546. (F = new M.Mesh(N,D)).position.z = 0,
  23547. O.add(F),
  23548. P = !0);
  23549. var m = N.getAttribute("uv");
  23550. m.setDynamic(!0),
  23551. m.needsUpdate = !0;
  23552. var v = m.array
  23553. , y = r / i
  23554. , A = o / n
  23555. , C = a / i
  23556. , I = s / n;
  23557. v[0] = y,
  23558. v[1] = A + I,
  23559. v[2] = y + C,
  23560. v[3] = A + I,
  23561. v[4] = y,
  23562. v[5] = A,
  23563. v[6] = y + C,
  23564. v[7] = A;
  23565. var E = N.getAttribute("position");
  23566. E.setDynamic(!0),
  23567. E.needsUpdate = !0;
  23568. var _ = E.array
  23569. , b = l / t.width - .5
  23570. , w = c / t.height - .5
  23571. , T = h / t.width
  23572. , x = u / t.height;
  23573. _[0] = b,
  23574. _[1] = w + x,
  23575. _[3] = b + T,
  23576. _[4] = w + x,
  23577. _[6] = b,
  23578. _[7] = w,
  23579. _[9] = b + T,
  23580. _[10] = w,
  23581. this.renderer.properties.get(e),
  23582. D.uniforms.tDiffuse.value = e,
  23583. D.blending = p || M.NoBlending,
  23584. D.transparent = !!f,
  23585. null != g || (g = 1),
  23586. D.uniforms.alpha.value = g,
  23587. D.needUpdate = !0,
  23588. t.activeCubeFace = d,
  23589. t.viewport.set(0, 0, t.width, t.height);
  23590. var S = this.renderer.autoClear;
  23591. this.renderer.autoClear = !1,
  23592. this.renderer.render(O, L, t, !1),
  23593. this.renderer.autoClear = S
  23594. }
  23595. ),
  23596. h.prototype.copyCubeMap = (g = !1,
  23597. C = A = y = v = m = null,
  23598. I = new M.Euler,
  23599. new M.Vector3,
  23600. function(e, t, i, n, r, o, a, s, l) {
  23601. this.renderer,
  23602. g || ((v = new M.OrthographicCamera(-1,1,1,-1,0,200)).position.set(0, 0, 0),
  23603. (m = new M.Scene).add(v),
  23604. y = new M.ShaderMaterial({
  23605. uniforms: {
  23606. tDiffuse: {
  23607. type: "t",
  23608. value: null
  23609. },
  23610. alpha: {
  23611. type: "f",
  23612. value: 1
  23613. }
  23614. },
  23615. vertexShader: R.copyCubeMap.vertexShader,
  23616. fragmentShader: R.copyCubeMap.fragmentShader,
  23617. depthWrite: !1,
  23618. depthTest: !1,
  23619. side: M.DoubleSide
  23620. }),
  23621. A = new M.BoxGeometry(2,2,2),
  23622. C = new M.Mesh(A,y),
  23623. m.add(C),
  23624. g = !0);
  23625. for (var c = 0; c < 6; c++)
  23626. h.getCubeOrientationForCubeFace(c, I),
  23627. C.rotation.copy(I),
  23628. C.matrixWorldNeedsUpdate = !0,
  23629. C.updateMatrixWorld(),
  23630. y.uniforms.tDiffuse.value = e,
  23631. y.blending = a || M.NoBlending,
  23632. y.transparent = !!s,
  23633. null != l || (l = 1),
  23634. y.uniforms.alpha.value = l,
  23635. y.needUpdate = !0,
  23636. t.activeCubeFace = c,
  23637. t.viewport.set(0, 0, r, o),
  23638. this.renderer.render(m, v, t, !1)
  23639. }
  23640. ),
  23641. h.getLookAtForCubeFace = function(e, t) {
  23642. switch (e) {
  23643. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  23644. t.set(1, 0, 0);
  23645. break;
  23646. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  23647. t.set(-1, 0, 0);
  23648. break;
  23649. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  23650. t.set(0, 1, 0);
  23651. break;
  23652. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23653. t.set(0, -1, 0);
  23654. break;
  23655. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  23656. t.set(0, 0, 1);
  23657. break;
  23658. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23659. t.set(0, 0, -1)
  23660. }
  23661. }
  23662. ,
  23663. h.getCubeOrientationForCubeFace = function(e, t) {
  23664. switch (e) {
  23665. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  23666. t.set(0, -Math.PI / 2, 0);
  23667. break;
  23668. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  23669. t.set(0, Math.PI / 2, 0);
  23670. break;
  23671. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  23672. t.set(Math.PI / 2, Math.PI, 0);
  23673. break;
  23674. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23675. t.set(-Math.PI / 2, Math.PI, 0);
  23676. break;
  23677. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  23678. t.set(0, -Math.PI, 0);
  23679. break;
  23680. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23681. t.set(0, 0, 0)
  23682. }
  23683. }
  23684. ,
  23685. t.exports = h
  23686. }
  23687. , {
  23688. "../enum/GLCubeFaces": 25,
  23689. "../enum/GLTextureType": 26,
  23690. "../enum/SceneRendererEvents": 43,
  23691. "../exception/BasicException": 55,
  23692. "../exception/RendererCreationException": 57,
  23693. "../settings": 166,
  23694. "../shaders": 167,
  23695. "../util/browser": 182,
  23696. events: 202,
  23697. three: 217
  23698. }],
  23699. 159: [function(e, t, i) {
  23700. "use strict";
  23701. function n(e) {
  23702. this.messenger = new a(e),
  23703. this.clientKey = null
  23704. }
  23705. var o = e("../util/ajax")
  23706. , r = e("./PostMessageType")
  23707. , a = e("./postmessage")
  23708. , s = e("./VersionInfo")
  23709. , l = e("events").EventEmitter
  23710. , c = window.location.origin + "/api/v1/user/";
  23711. (n.prototype = Object.create(l.prototype)).bindEvents = function() {
  23712. this.messenger.on(r.ACTION, this.onMessageReceived.bind(this))
  23713. }
  23714. ,
  23715. n.prototype.waitForConnection = function() {
  23716. return new Promise(function(t, i) {
  23717. this.messenger.on(r.CONNECT, function(e) {
  23718. this.onConnectionReceived(e).then(t.bind(this, e.sdkVersion), i.bind())
  23719. }
  23720. .bind(this))
  23721. }
  23722. .bind(this))
  23723. }
  23724. ,
  23725. n.prototype.onConnectionReceived = function(i) {
  23726. return this.messenger.setTarget(i.source, i.origin),
  23727. this.verifyConnection(i).then(function(e, t) {
  23728. this.messenger.send({
  23729. type: r.ACCEPT,
  23730. toId: i.fromId,
  23731. warning: t
  23732. }),
  23733. this.clientKey = e,
  23734. this.messenger.removeAllListeners(r.CONNECT),
  23735. this.bindEvents()
  23736. }
  23737. .bind(this), function(e) {
  23738. this.messenger.send({
  23739. type: r.REJECT,
  23740. toId: i.fromId,
  23741. reason: e
  23742. }),
  23743. this.messenger.setTarget()
  23744. }
  23745. .bind(this))
  23746. }
  23747. ,
  23748. n.prototype.verifyConnection = function(r) {
  23749. return new Promise(function(e, t) {
  23750. var i;
  23751. if (s.isDeprecated(r.sdkVersion))
  23752. i = "这个版本正在被弃用";
  23753. else if (!s.isSupported(r.sdkVersion))
  23754. return t("不支持此版本的SDK");
  23755. var n = {
  23756. cache: !1,
  23757. headers: {
  23758. "X-port-Application-Key": r.applicationKey,
  23759. "X-port-Referrer": r.origin
  23760. }
  23761. };
  23762. o.get(c, n).done(e.bind(this, r.applicationKey, i)).fail(t.bind(this, "key/referrer mismatch"))
  23763. }
  23764. )
  23765. }
  23766. ,
  23767. n.prototype.onMessageReceived = function(t) {
  23768. if (this.validateClientApplicationKey(t.applicationKey)) {
  23769. var i = this;
  23770. t.onDone = function(e) {
  23771. e.toId = t.fromId,
  23772. e.uid = t.uid,
  23773. e.type = r.RESPONSE,
  23774. i.messenger.send(e)
  23775. }
  23776. ,
  23777. this.emit(r.ACTION, t)
  23778. }
  23779. }
  23780. ,
  23781. n.prototype.validateClientApplicationKey = function(e) {
  23782. return this.clientKey === e
  23783. }
  23784. ,
  23785. n.prototype.sendEvent = function(e, t) {
  23786. this.messenger.send({
  23787. type: r.EVENT,
  23788. eventType: e,
  23789. eventData: t
  23790. })
  23791. }
  23792. ,
  23793. t.exports = n
  23794. }
  23795. , {
  23796. "../util/ajax": 181,
  23797. "./PostMessageType": 160,
  23798. "./VersionInfo": 163,
  23799. "./postmessage": 165,
  23800. events: 202
  23801. }],
  23802. 160: [function(e, t, i) {
  23803. "use strict";
  23804. t.exports = Object.freeze({
  23805. CONNECT: "postmessage.connect",
  23806. ACCEPT: "postmessage.accept",
  23807. REJECT: "postmessage.reject",
  23808. ACTION: "postmessage.action",
  23809. RESPONSE: "postmessage.response",
  23810. EVENT: "postmessage.event"
  23811. })
  23812. }
  23813. , {}],
  23814. 161: [function(e, t, i) {
  23815. "use strict";
  23816. t.exports = Object.freeze({
  23817. MOVE: "sdk.move",
  23818. ENTER_PANO: "sdk.enterpano",
  23819. MODEL_LOADED: "sdk.modelloaded"
  23820. })
  23821. }
  23822. , {}],
  23823. 162: [function(e, t, i) {
  23824. "use strict";
  23825. t.exports = Object.freeze({
  23826. FLY: "transition.fly",
  23827. FADEOUT: "transition.fade",
  23828. INSTANT: "transition.instant"
  23829. })
  23830. }
  23831. , {}],
  23832. 163: [function(e, t, i) {
  23833. "use strict";
  23834. t.exports = {
  23835. current: "1.0",
  23836. supported: ["1.0"],
  23837. deprecated: [],
  23838. isSupported: function(e) {
  23839. return -1 !== this.supported.indexOf(e)
  23840. },
  23841. isDeprecated: function(e) {
  23842. return -1 !== this.deprecated.indexOf(e)
  23843. },
  23844. isValid: function(e) {
  23845. return this.isSupported(e) || this.isDeprecated(e)
  23846. }
  23847. }
  23848. }
  23849. , {}],
  23850. 164: [function(q, X, e) {
  23851. (function(e) {
  23852. "use strict";
  23853. function r(e, t, i) {
  23854. e = e && e.toLowerCase().trim();
  23855. var n = new C.UP.clone
  23856. , r = Math.PI / 3
  23857. , o = Math.PI / 2;
  23858. switch (e) {
  23859. case "left":
  23860. i.copy(t),
  23861. i.applyAxisAngle(n, o);
  23862. break;
  23863. case "right":
  23864. i.copy(t),
  23865. i.applyAxisAngle(n, -o);
  23866. break;
  23867. case "forwardleft":
  23868. i.copy(t),
  23869. i.applyAxisAngle(n, r);
  23870. break;
  23871. case "forwardright":
  23872. i.copy(t),
  23873. i.applyAxisAngle(n, -r);
  23874. break;
  23875. case "forward":
  23876. default:
  23877. i.copy(t)
  23878. }
  23879. return i
  23880. }
  23881. function o(e, t) {
  23882. if (e) {
  23883. var i = {
  23884. pano: e,
  23885. lookAtPoint: null,
  23886. duration: null,
  23887. maxDistanceOverride: null,
  23888. skipWarpingCheck: !1
  23889. };
  23890. this.player.flyToPano(i, function() {
  23891. t && t({
  23892. success: !0,
  23893. message: "Transition complete."
  23894. })
  23895. })
  23896. } else
  23897. M.warn("Showcase -> clickPanoObject: Unable to find pano."),
  23898. t && t({
  23899. success: !1,
  23900. error: "Unable to find pano."
  23901. })
  23902. }
  23903. function a(e, t) {
  23904. t.copy(C.FORWARD),
  23905. e.getDirection(t)
  23906. }
  23907. function c(i) {
  23908. return {
  23909. panos: i.panos.list.map(function(e) {
  23910. var t = y.getCubemapUrls(i.urls, e.id, "high")[A.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  23911. return {
  23912. uuid: e.id,
  23913. aligned: e.alignmentType === g.ALIGNED,
  23914. neighbourUUIDs: e.neighbourUUIDs.slice(),
  23915. position: function(e) {
  23916. return e.alignmentType !== g.ALIGNED ? null : {
  23917. x: e.position.x,
  23918. y: e.position.y,
  23919. z: e.position.z
  23920. }
  23921. }(e),
  23922. rotation: function(e) {
  23923. var t = (new h.Euler).setFromQuaternion(e.quaternion, "YXZ");
  23924. return {
  23925. x: h.Math.radToDeg(t._x),
  23926. y: h.Math.radToDeg(t._y),
  23927. z: h.Math.radToDeg(t._z)
  23928. }
  23929. }(e),
  23930. thumbnail: t
  23931. }
  23932. })
  23933. }
  23934. }
  23935. var t, l, i, h = q("three"), u = q("./ApiHost"), n = q("../util/logger"), d = q("../util/common"), s = q("../util/math"), p = q("../enum/ModelManagerEvents"), f = q("./PostMessageType"), g = q("../enum/AlignmentType"), m = q("../enum/Direction"), v = q("./TransitionStyles"), y = q("../util/panorama"), A = q("../enum/GLCubeFaces"), C = q("../enum/Vectors"), I = q("../enum/Viewmode"), E = q("../enum/WarpStyle"), _ = (q("../enum/Keys"),
  23936. q("../enum/PlayerEvents")), b = q("../sdk/SdkEvents"), w = (C = q("../enum/Vectors"),
  23937. q("../enum/ControlEvents")), T = q("../enum/RenderLayers"), x = (q("../constants"),
  23938. q("../settings")), S = q("../lib/jpeg_encoder"), M = new n(e), R = (N.active = !1,
  23939. N.angle = 0,
  23940. N.angleTravelled = 0,
  23941. N.playerDirection = new h.Vector3,
  23942. N.lastFacingDirection = new h.Vector3,
  23943. N.onDone = null,
  23944. N.player = null,
  23945. N.start = function(e, t, i, n) {
  23946. N.active = !0,
  23947. e && t && (t = 0),
  23948. N.angle = e || t,
  23949. N.xAngle = e,
  23950. N.yAngle = t,
  23951. N.angleTravelled = 0,
  23952. N.playerDirection.copy(i.mode === I.FLOORPLAN ? C.UP : C.FORWARD),
  23953. i.getDirection(N.playerDirection),
  23954. N.lastFacingDirection.copy(N.playerDirection),
  23955. N.projectVectors(),
  23956. N.onDone = n,
  23957. N.player = i,
  23958. N()
  23959. }
  23960. ,
  23961. N.projectVectors = function() {
  23962. N.xAngle && (N.playerDirection.projectOnPlane(C.UP),
  23963. N.lastFacingDirection.projectOnPlane(C.UP))
  23964. }
  23965. ,
  23966. N), P = (i = new h.Vector3,
  23967. function(e) {
  23968. e ? (i.copy(e.position),
  23969. i.add(e.discPosition),
  23970. s.projectPositionToCanvas(i, this.player.camera, i),
  23971. this.click(i.x, i.y)) : M.warn("Showcase -> clicktagObject: Unable to find tag.")
  23972. }
  23973. ), O = (l = new h.Vector3,
  23974. function(e) {
  23975. var t = this.player.getDirection();
  23976. l.copy(t);
  23977. var i = l.y;
  23978. l.y = 0,
  23979. l.normalize();
  23980. var n = h.Math.radToDeg(l.angleTo(t)) * (i < 0 ? -1 : 1);
  23981. if (this.player.mode !== I.DOLLHOUSE && this.player.mode !== I.PANORAMA)
  23982. return 0 !== e && M.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  23983. 0;
  23984. this.player.mode === I.DOLLHOUSE && (n = -n);
  23985. var r = function() {
  23986. return this.player.mode === I.PANORAMA ? x.insideLookLimitUp : this.player.mode === I.DOLLHOUSE ? 90 - h.Math.radToDeg(x.dollhouseDefault.minPolarAngle) : null
  23987. }
  23988. .call(this) - .1
  23989. , o = function() {
  23990. return this.player.mode === I.PANORAMA ? x.insideLookLimitDown : this.player.mode === I.DOLLHOUSE ? 90 - h.Math.radToDeg(x.dollhouseDefault.maxPolarAngle) : null
  23991. }
  23992. .call(this) + .1
  23993. , a = n + e;
  23994. r < a ? a = r : a < o && (a = o);
  23995. var s = a - n;
  23996. return 0 < e && s < .01 && (s = 0),
  23997. e < 0 && -.01 < s && (s = 0),
  23998. s
  23999. }
  24000. ), L = (t = new h.Euler,
  24001. function(e) {
  24002. return t.setFromQuaternion(e.quaternion, "YXZ"),
  24003. {
  24004. position: {
  24005. x: e.position.x,
  24006. y: e.position.y,
  24007. z: e.position.z
  24008. },
  24009. rotation: {
  24010. x: h.Math.radToDeg(t.x),
  24011. y: h.Math.radToDeg(t.y),
  24012. z: 0
  24013. },
  24014. pano: e.currentPano ? e.currentPano.id : null,
  24015. mode: e.mode
  24016. }
  24017. }
  24018. ), D = null;
  24019. function N() {
  24020. N.playerDirection.copy(N.player.mode === I.FLOORPLAN ? C.UP : C.FORWARD),
  24021. N.player.getDirection(N.playerDirection),
  24022. N.projectVectors();
  24023. var e = N.playerDirection.angleTo(N.lastFacingDirection);
  24024. (N.angleTravelled += Math.abs(e)) >= Math.abs(N.angle) ? (N.active = !1,
  24025. N.onDone && (0,
  24026. N.onDone)()) : (N.lastFacingDirection.copy(N.playerDirection),
  24027. window.setTimeout(N, 4))
  24028. }
  24029. X.exports = {
  24030. init: function(e, t, i, n, r) {
  24031. Y.init(e, t, i, r),
  24032. D = new Promise(function(e, t) {
  24033. i.on(_.Ready, function() {
  24034. e()
  24035. })
  24036. }
  24037. .bind(this));
  24038. var o = new u(window)
  24039. , a = o.waitForConnection();
  24040. a.then(function(e) {
  24041. o.on(f.ACTION, Y.onMessageReceive.bind(Y))
  24042. });
  24043. var s, l = (s = Date.now(),
  24044. function() {
  24045. if (!(Date.now() - s < 100)) {
  24046. var e = L(i);
  24047. o.sendEvent(b.MOVE, {
  24048. state: e
  24049. }),
  24050. s = Date.now()
  24051. }
  24052. }
  24053. );
  24054. i.on(_.Move, l),
  24055. i.on(_.ViewChanged, l),
  24056. n.on(p.ActiveModelChanged, function(e) {
  24057. function t(e) {
  24058. var t, i = e.newPano.id;
  24059. e.oldPano && (t = e.oldPano.id),
  24060. i !== t && o.sendEvent(b.ENTER_PANO, {
  24061. oldPano: t,
  24062. newPano: i
  24063. })
  24064. }
  24065. var i = e.model
  24066. , n = e.oldModel;
  24067. Y.model = i,
  24068. a.then(function() {
  24069. o.sendEvent(b.MODEL_LOADED, {
  24070. metadata: c(i)
  24071. })
  24072. }),
  24073. n && n.panos.forEach(function(e) {
  24074. e.removeEventListener("enter", t)
  24075. }),
  24076. i.panos.forEach(function(e) {
  24077. e.on("enter", t)
  24078. })
  24079. })
  24080. }
  24081. };
  24082. var F, B, V, k, U, H, z, G, W, j, Y = {
  24083. director: null,
  24084. player: null,
  24085. controls: null,
  24086. sceneRenderer: null,
  24087. model: null,
  24088. init: function(e, t, i, n) {
  24089. this.director = e,
  24090. this.player = i,
  24091. this.controls = t,
  24092. this.sceneRenderer = n
  24093. },
  24094. handleToObject: {},
  24095. objectToHandle: {},
  24096. handleCount: 0,
  24097. onMessageReceive: function(e) {
  24098. if (e) {
  24099. var t = e.targetFunction
  24100. , i = e.params
  24101. , n = e.onDone;
  24102. t && this[t] && this[t](i, n)
  24103. }
  24104. },
  24105. waitForInit: function(e, t) {
  24106. D.then(t.bind({
  24107. success: !0,
  24108. message: "Init complete."
  24109. }))
  24110. },
  24111. moveToPano: (W = new h.Euler(0,0,0,"YXZ"),
  24112. j = new h.Quaternion,
  24113. function(e, t) {
  24114. var i = e.pano
  24115. , n = e.rotation
  24116. , r = e.transition;
  24117. if (!this.model)
  24118. return t({
  24119. success: !1,
  24120. error: "The model has not been loaded yet"
  24121. });
  24122. var o = this.model.panos.get(i);
  24123. if (!o)
  24124. return t({
  24125. success: !1,
  24126. error: i + " does not exist in this model"
  24127. });
  24128. if (!n)
  24129. return t({
  24130. sucess: !1,
  24131. erorr: n + " is not a valid rotation"
  24132. });
  24133. W.set(h.Math.degToRad(n.x || 0), h.Math.degToRad(n.y || 0), h.Math.degToRad(n.z || 0), "YXZ"),
  24134. console.log(n.z);
  24135. var a = {
  24136. success: !0,
  24137. message: i
  24138. };
  24139. if (r === v.FADEOUT)
  24140. j.setFromEuler(W),
  24141. this.player.warpToPano(o, j, null, null, E.BLACK, null, null, t.bind(this, a));
  24142. else {
  24143. var s, l;
  24144. r === v.INSTANT && (l = s = 0);
  24145. var c = C.FORWARD.clone().applyEuler(W).add(o.position);
  24146. this.player.flyToPano({
  24147. pano: o,
  24148. lookAtPoint: c,
  24149. duration: s,
  24150. aimDuration: l
  24151. }, t.bind(this, a))
  24152. }
  24153. }
  24154. ),
  24155. moveInDirection: function(e, t) {
  24156. var i = e.direction;
  24157. return void 0 === m[i] ? (M.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  24158. void (t && t({
  24159. success: !1,
  24160. error: "Invalid direction."
  24161. }))) : void this.player.flyLocalDirection(C[i].clone()).then(function(e) {
  24162. t(e ? {
  24163. success: !0,
  24164. message: "moved " + i
  24165. } : {
  24166. success: !1,
  24167. error: "Cannot move in direction: " + i
  24168. })
  24169. })
  24170. },
  24171. getPose: function(e, t) {
  24172. return this.player.camera.position,
  24173. (new h.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ"),
  24174. t({
  24175. success: !0,
  24176. message: L(this.player)
  24177. })
  24178. },
  24179. takeScreenShot: (z = new h.PerspectiveCamera,
  24180. G = new h.WebGLRenderTarget,
  24181. function(e, t) {
  24182. if (!e.resolution)
  24183. return t({
  24184. success: !1,
  24185. error: "An invalid resolution was specified"
  24186. });
  24187. if (-1 === e.resolution.width || -1 === e.resolution.height) {
  24188. var i = this.sceneRenderer.renderer.getSize();
  24189. e.resolution.width = i.width,
  24190. e.resolution.height = i.height
  24191. }
  24192. z.layers.set(T.DEFAULT),
  24193. e.visibleObjects && (e.visibleObjects.showtags && z.layers.enable(T.TAG),
  24194. e.visibleObjects.showPucks && z.layers.enable(T.PANOMARKERS),
  24195. e.visibleObjects.showReticule && z.layers.enable(T.RETICULE));
  24196. var n = e.resolution.width
  24197. , r = e.resolution.height
  24198. , o = n / r;
  24199. z.position.copy(this.sceneRenderer.camera.position),
  24200. z.quaternion.copy(this.sceneRenderer.camera.quaternion),
  24201. z.projectionMatrix.copy(this.player.camera.projectionMatrix),
  24202. z.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / o,
  24203. G.setSize(n, r),
  24204. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, z, G);
  24205. var a = new Uint8Array(n * r * 4);
  24206. this.sceneRenderer.renderer.readRenderTargetPixels(G, 0, 0, n, r, a);
  24207. var s = S.encode({
  24208. data: a,
  24209. width: n,
  24210. height: r,
  24211. heading: 180,
  24212. pitch: 0
  24213. }, {
  24214. quality: 75,
  24215. flipY: !0
  24216. });
  24217. t({
  24218. success: !0,
  24219. message: "data:image/jpg;base64," + d.uint8ToBase64(s.data)
  24220. })
  24221. }
  24222. ),
  24223. findRankedPano: (U = new h.Vector3,
  24224. H = new h.Vector3,
  24225. function(e, t) {
  24226. a(this.player, H),
  24227. r(t, H, U);
  24228. var i = this.player.rankedPanoInDirection(e, U);
  24229. if (i) {
  24230. var n = this.objectToHandle[i.id];
  24231. return n || (this.objectToHandle[i.id] = n = this.handleCount++,
  24232. this.handleToObject[n] = i),
  24233. n
  24234. }
  24235. return M.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  24236. -1
  24237. }
  24238. ),
  24239. findRankedtag: (V = new h.Vector3,
  24240. k = new h.Vector3,
  24241. function(e, t) {
  24242. a(this.player, k),
  24243. r(t, k, V);
  24244. var i = this.player.rankedtagInDirection(e, V);
  24245. if (i) {
  24246. var n = this.objectToHandle[i.sid];
  24247. return n || (this.objectToHandle[i.sid] = n = this.handleCount++,
  24248. this.handleToObject[n] = i),
  24249. n
  24250. }
  24251. return M.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  24252. -1
  24253. }
  24254. ),
  24255. clickNearesttag: function(e) {
  24256. this.clickRankedtag(0, e)
  24257. },
  24258. clickRankedtag: function(e, t) {
  24259. var i = function(e, t) {
  24260. var i = this.findRankedtag(e, t);
  24261. return 0 <= i ? this.handleToObject[i] : (M.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24262. null)
  24263. }
  24264. .call(this, e, t);
  24265. i && P.call(this, i)
  24266. },
  24267. clickNearestPano: function(e, t) {
  24268. this.clickRankedPano(0, e, t)
  24269. },
  24270. clickRankedPano: function(e, t, i) {
  24271. var n = function(e, t) {
  24272. var i = this.findRankedPano(e, t);
  24273. return 0 <= i ? this.handleToObject[i] : (M.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24274. null)
  24275. }
  24276. .call(this, e, t);
  24277. n ? o.call(this, n, i) : i(null)
  24278. },
  24279. clickPano: function(e, t) {
  24280. var i = this.handleTable[e];
  24281. i ? o.call(this, i, t) : t(null)
  24282. },
  24283. rotateDirection: function(e, t) {
  24284. var i = e.direction
  24285. , n = e.angle;
  24286. if (!R.active) {
  24287. var r = 0
  24288. , o = 0
  24289. , a = 0
  24290. , s = 0;
  24291. if (!n || isNaN(n))
  24292. return M.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  24293. void (t && t({
  24294. success: !1,
  24295. error: "Invalid rotation angle."
  24296. }));
  24297. if (this.player.mode === I.TRANSITIONING)
  24298. return M.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  24299. void (t && t({
  24300. success: !1,
  24301. error: "Cannot rotate while transitioning"
  24302. }));
  24303. if (i === m.RIGHT || i === m.LEFT)
  24304. i === m.RIGHT && (n = -n),
  24305. r = 0 < n ? -1 : 1,
  24306. a = n;
  24307. else {
  24308. if (i !== m.UP && i !== m.DOWN)
  24309. return M.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  24310. void (t && t({
  24311. success: !1,
  24312. error: "Invalid direction for rotation."
  24313. }));
  24314. if (this.player.mode === I.FLOORPLAN)
  24315. return M.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  24316. void (t && t({
  24317. success: !1,
  24318. error: "Cannot rotate " + i + " in floorplan mode"
  24319. }));
  24320. if (i === m.DOWN && (n = -n),
  24321. 0 === (n = O.call(this, n)))
  24322. return M.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  24323. void (t && t({
  24324. success: !1,
  24325. error: "Already at maximum rotation in direction: " + i
  24326. }));
  24327. o = 0 < n ? 1 : -1,
  24328. s = n
  24329. }
  24330. var l = n;
  24331. n = h.Math.degToRad(n),
  24332. a = h.Math.degToRad(a),
  24333. s = h.Math.degToRad(s);
  24334. var c = this.controls.activeControl;
  24335. c.startRotating(r, o),
  24336. R.start(a, s, this.player, function() {
  24337. c.stopRotating(!0),
  24338. t && t({
  24339. success: !0,
  24340. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  24341. })
  24342. })
  24343. }
  24344. },
  24345. rotate: (F = new h.Vector3,
  24346. B = new h.Vector3,
  24347. function(e, t) {
  24348. var i = e.xAngle
  24349. , n = e.yAngle;
  24350. if (!R.active) {
  24351. if (i = i || 0,
  24352. n = n || 0,
  24353. isNaN(i) || isNaN(n))
  24354. return M.warn("Showcase -> rotate: Invalid rotation angle."),
  24355. void (t && t({
  24356. success: !1,
  24357. error: "Invalid rotation angle."
  24358. }));
  24359. if (this.player.mode === I.TRANSITIONING)
  24360. return M.warn("Automation -> rotate: Cannot rotate while transitioning"),
  24361. void (t && t({
  24362. success: !1,
  24363. error: "Cannot rotate while transitioning"
  24364. }));
  24365. Math.abs(i) < .01 && (i = 0),
  24366. Math.abs(n) < .01 && (n = 0);
  24367. var r = n;
  24368. n = O.call(this, n);
  24369. var o = 0 < r ? "UP" : "DOWN";
  24370. if (!(i = -i) && r && !n)
  24371. return M.warn("Showcase -> rotate: Already at maximum rotation in direction: " + o),
  24372. void (t && t({
  24373. success: !1,
  24374. error: "Already at maximum rotation in direction: " + o
  24375. }));
  24376. n < r && M.warn("Showcase -> rotate: Reached maximum rotation in direction: " + o);
  24377. var a = n;
  24378. n = h.Math.degToRad(n),
  24379. i = h.Math.degToRad(i),
  24380. F.copy(this.player.mode === I.FLOORPLAN ? C.UP : C.FORWARD),
  24381. this.player.getDirection(F),
  24382. B.copy(F).applyAxisAngle(C.UP, i),
  24383. B.applyAxisAngle(C.RIGHT, n);
  24384. var s = (F.angleTo(B),
  24385. 0 < i ? -1 : i < 0 ? 1 : 0)
  24386. , l = 0 < n ? 1 : n < 0 ? -1 : 0;
  24387. Math.abs(i) > Math.abs(n) ? l *= Math.abs(n / i) : Math.abs(n) > Math.abs(i) && (s *= Math.abs(i / n));
  24388. var c = this.controls.activeControl;
  24389. c.startRotating(s, l),
  24390. R.start(i, n, this.player, function() {
  24391. c.stopRotating(!0),
  24392. t && t({
  24393. success: !0,
  24394. message: "Rotated " + e.xAngle.toFixed(2) + "° horizontally, " + a.toFixed(2) + "° vertically"
  24395. })
  24396. })
  24397. }
  24398. }
  24399. ),
  24400. panCamera: function(e, i) {
  24401. function t(e) {
  24402. switch (r.removeAllListeners(w.AutoPanComplete),
  24403. r.removeAllListeners(w.AutoPanInterrupt),
  24404. r.removeAllListeners(w.AutoPanClamped),
  24405. e) {
  24406. case w.AutoPanInterrupt:
  24407. i({
  24408. success: !0,
  24409. message: "Camera panning interrupted."
  24410. });
  24411. break;
  24412. case w.AutoPanClamped:
  24413. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  24414. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  24415. return void i({
  24416. success: !1,
  24417. error: "Already at edge of current model bounds."
  24418. });
  24419. var t = "The view point is outside the bounds for the current model. ";
  24420. t += "The view point was clamped to " + o(r.target.x, r.target.z),
  24421. console.warn(t)
  24422. }
  24423. case w.AutoPanComplete:
  24424. i({
  24425. success: !0,
  24426. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  24427. })
  24428. }
  24429. }
  24430. if (this.player.mode !== I.DOLLHOUSE && this.player.mode !== I.FLOORPLAN)
  24431. return i({
  24432. success: !1,
  24433. error: "Camera panning is not available in the current mode: " + this.player.mode
  24434. });
  24435. var n = e.position
  24436. , r = this.player.control;
  24437. r.setAutoPanPosition(n.x, n.z),
  24438. r.autoPan = !0;
  24439. var o = function(e, t) {
  24440. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  24441. };
  24442. r.on(w.AutoPanComplete, t.bind(this, w.AutoPanComplete)),
  24443. r.on(w.AutoPanInterrupt, t.bind(this, w.AutoPanInterrupt)),
  24444. r.on(w.AutoPanClamped, t.bind(this, w.AutoPanClamped))
  24445. },
  24446. click: function(e, t) {
  24447. var i = e.x
  24448. , n = e.y;
  24449. !0 === e.percentage && (i = i / 100 * $("#player").width(),
  24450. n = n / 100 * $("#player").height()),
  24451. this.player.handleInputStart(i, n),
  24452. this.player.updateIntersect(),
  24453. this.player.handleInputEnd(i, n)
  24454. },
  24455. mouseOver: function(e, t) {
  24456. var i = e.x
  24457. , n = e.y;
  24458. !0 === e.percentage && (i = i / 100 * $("#player").width(),
  24459. n = n / 100 * $("#player").height()),
  24460. this.player.handleInputMove(i, n),
  24461. this.player.updateIntersect()
  24462. },
  24463. moveToMode: function(e, t) {
  24464. function i(e) {
  24465. t(e ? {
  24466. success: !1,
  24467. error: "Failed to load new mode: " + e
  24468. } : {
  24469. success: !0,
  24470. message: "Moved to new mode: " + n
  24471. })
  24472. }
  24473. var n = e.mode;
  24474. n === I.PANORAMA || n === I.DOLLHOUSE || n === I.FLOORPLAN ? this.director.changeMode(n).then(function() {
  24475. i()
  24476. }, function(e) {
  24477. i(e)
  24478. }) : t({
  24479. success: !1,
  24480. error: "Invalid mode selection"
  24481. })
  24482. }
  24483. }
  24484. }
  24485. ).call(this, "/js/sdk/automation.js")
  24486. }
  24487. , {
  24488. "../constants": 8,
  24489. "../enum/AlignmentType": 17,
  24490. "../enum/ControlEvents": 21,
  24491. "../enum/Direction": 22,
  24492. "../enum/GLCubeFaces": 25,
  24493. "../enum/Keys": 30,
  24494. "../enum/ModelManagerEvents": 33,
  24495. "../enum/PlayerEvents": 40,
  24496. "../enum/RenderLayers": 41,
  24497. "../enum/Vectors": 50,
  24498. "../enum/Viewmode": 51,
  24499. "../enum/WarpStyle": 52,
  24500. "../lib/jpeg_encoder": 94,
  24501. "../sdk/SdkEvents": 161,
  24502. "../settings": 166,
  24503. "../util/common": 185,
  24504. "../util/logger": 189,
  24505. "../util/math": 190,
  24506. "../util/panorama": 191,
  24507. "./ApiHost": 159,
  24508. "./PostMessageType": 160,
  24509. "./TransitionStyles": 162,
  24510. three: 217
  24511. }],
  24512. 165: [function(e, t, i) {
  24513. "use strict";
  24514. function n(e) {
  24515. this.sourceWindow = e,
  24516. this.targetWindow = null,
  24517. this.targetOrigin = null,
  24518. this.id = Math.floor(1e5 * Math.random()),
  24519. this.bindEvents()
  24520. }
  24521. var r = e("./PostMessageType")
  24522. , o = e("events").EventEmitter;
  24523. (n.prototype = Object.create(o.prototype)).bindEvents = function() {
  24524. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  24525. }
  24526. ,
  24527. n.prototype.setTarget = function(e, t) {
  24528. this.targetWindow = e,
  24529. this.targetOrigin = t
  24530. }
  24531. ,
  24532. n.prototype.onPostmessageReceived = function(e) {
  24533. var t = e.origin || e.originalEvent.origin
  24534. , i = e.source;
  24535. switch (e.data.type) {
  24536. case r.CONNECT:
  24537. break;
  24538. case r.RESPONSE:
  24539. if (this.id !== e.data.toId)
  24540. return;
  24541. default:
  24542. if (!this.validateMessageOrigin(t))
  24543. return
  24544. }
  24545. var n = e.data;
  24546. n.source = i,
  24547. n.origin = t,
  24548. n.timestamp = Date.now(),
  24549. this.emit(e.data.type, n)
  24550. }
  24551. ,
  24552. n.prototype.validateMessageOrigin = function(e) {
  24553. return "*" === this.targetOrigin || e === this.targetOrigin
  24554. }
  24555. ,
  24556. n.prototype.send = function(e) {
  24557. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  24558. this.targetWindow.postMessage(e, this.targetOrigin))
  24559. }
  24560. ,
  24561. t.exports = n
  24562. }
  24563. , {
  24564. "./PostMessageType": 160,
  24565. events: 202
  24566. }],
  24567. 166: [function(e, t, i) {
  24568. "use strict";
  24569. var n = e("three")
  24570. , r = e("./util/browser")
  24571. , o = e("./enum/Viewmode")
  24572. , a = e("./enum/VROption")
  24573. , s = e("./enum/Colors")
  24574. , l = e("./enum/WarpStyle")
  24575. , c = e("./util/easing")
  24576. , h = e("./util/common")
  24577. , u = e("./util/showcase")
  24578. , d = e("./constants")
  24579. , p = {
  24580. debug: !1,
  24581. version: "2.25.6-0-gd87e5b1",
  24582. languageTag: r.valueFromHash("lang", null),
  24583. pageTitle: "四维虚拟漫游",
  24584. authorizationHeader: u.getAuthorizationHeader(),
  24585. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  24586. logLevel: r.valueFromHash("log", 2),
  24587. skyboxRadius: 2500,
  24588. modelBoundsPadding: 5,
  24589. showNeighbors: !1,
  24590. brand: r.valueFromHash("brand", !0),
  24591. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  24592. startHighlights: r.valueFromHash("hl", -1),
  24593. specialEdition: r.valueFromHash("bn", 0),
  24594. useWheel: r.valueFromHash("wh", !0),
  24595. crossOrigin: "anonymous",
  24596. fancierTransition: !1,
  24597. wireframe: !1,
  24598. skyboxWireframe: !1,
  24599. modelAlpha: 1,
  24600. highlightPanoSelection: !1,
  24601. showSweeps: !0,
  24602. showSkyboxes: !1,
  24603. showMesh: !0,
  24604. showFloors: !1,
  24605. showFloorDuration: 300,
  24606. showFloorDelay: 300,
  24607. hideFloorDuration: 300,
  24608. hideFloorDelay: 0,
  24609. reticuleOpacityTransitionTime: 250,
  24610. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue,
  24611. markerOpacityTransitionTime: 500,
  24612. guiAnimationSpeed: 250,
  24613. highlightAnimationDuration: 500,
  24614. modelComponentLoadSpinnerDelay: 150,
  24615. captureErrors: !1,
  24616. maxMobileTextures: 6,
  24617. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  24618. startupFlyinDelay: 3e3,
  24619. dollhouseDefault: {
  24620. minDistance: 1,//15, //编辑页面给近一些
  24621. maxDistance: 50,
  24622. minPolarAngle: n.Math.degToRad(10),
  24623. maxPolarAngle: n.Math.degToRad(90)
  24624. },
  24625. hideReticuleTimeout: 1e3,
  24626. analytics: {
  24627. inactivityThreshold: 30,
  24628. sessionTrackingRate: .15,
  24629. maxTrackedErrors: 20,
  24630. sessionDurationPingFrequency: 10,
  24631. sessionDurationTimeout: 15
  24632. },
  24633. flydown: {
  24634. movementEasing: "easeInOutQuad",
  24635. movementDelay: .001,
  24636. rotationEasing: "easeInOutQuad",
  24637. rotationDelay: .5,
  24638. modelTextureDelay: .75,
  24639. skyboxDelay: .75
  24640. },
  24641. transition: {
  24642. flySpeed: .001,
  24643. flyTime: 750,
  24644. flytimeMaxDistanceThreshold: 5,
  24645. flytimeDistanceMultiplier: 150,
  24646. aimTime: 1500,
  24647. aimSlowFactor: 1.5,
  24648. blur: .8,
  24649. movementEasing: "easeInOutQuad",
  24650. blendEasing: "easeInOutQuad",
  24651. fastForwardFactor: 3
  24652. },
  24653. show360Views: {
  24654. enabled: !0,
  24655. transitionTime: 1e3
  24656. },
  24657. quickstart: {
  24658. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  24659. animation: 1400,
  24660. showTextDelay: 500,
  24661. fadeOutDelay: 3e3,
  24662. fovChange: 10
  24663. },
  24664. appConfig: {
  24665. webvr_version: null,
  24666. segment_key: null,
  24667. embedly_key: null,
  24668. branch_key: null,
  24669. keen_write_key: null,
  24670. keen_project_id: null
  24671. },
  24672. vr: {
  24673. enabled: !0,
  24674. allowWebVR: !1,
  24675. option: r.valueFromHash("vr", a.CONTEXTUAL)
  24676. },
  24677. share: {
  24678. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  24679. },
  24680. input: {
  24681. longTapThreshold: 200,
  24682. moveToleranceNDC: .08,
  24683. touchMoveThreshold: 25
  24684. },
  24685. help: {
  24686. modalStayDuration: 600
  24687. },
  24688. immersive: {
  24689. timeToShowAgain: 1250,
  24690. uiStayDuration: 600
  24691. },
  24692. tourInteraction: {
  24693. disabled: "0" === r.valueFromHash("tourcta", null),
  24694. showPauseButton: 1e3,
  24695. showModal: 1500,
  24696. allowNextClick: 200,
  24697. largeModal: "1" === r.valueFromHash("tourcta", null),
  24698. smallModal: "2" === r.valueFromHash("tourcta", null)
  24699. },
  24700. labels: {
  24701. enabled: !1,
  24702. hideUntilStart: !0,
  24703. fadeInDuration: 250,
  24704. fadeInDelay: 250,
  24705. fadeOutDuration: 250,
  24706. fadeOutDelay: 0,
  24707. zoomHideThreshhold: {
  24708. mobile: r.isSmallScreen() ? .45 : .6,
  24709. desktop: 2
  24710. },
  24711. zoomTruncateThreshhold: {
  24712. mobile: r.isSmallScreen() ? .35 : .45,
  24713. desktop: .85
  24714. },
  24715. minLengthForTruncate: 16,
  24716. truncateLength: 12,
  24717. truncateSuffix: "..."
  24718. },
  24719. tags: {
  24720. enabled: r.valueFromHash("mt", 1),
  24721. startup: {
  24722. hideUntilStart: !0,
  24723. fadeInDuration: 500,
  24724. fadeInDelay: 100
  24725. },
  24726. visibility: {
  24727. anyDistance: !0,
  24728. visibleDistance: 8,
  24729. cameraClearance: .1,
  24730. alphaTestLevel: .05,
  24731. hideViaFloor: !0,
  24732. hideOffScreenDisc: !1,
  24733. hideOffScreenObject: !1
  24734. },
  24735. disc: {
  24736. opacity: 1,
  24737. disabledOpacity: .5,
  24738. scale: {
  24739. nearBound: 1.5,
  24740. farBound: 4.8,
  24741. linkFarBound: !1,
  24742. linkPercent: 40,
  24743. maxSize: 80,
  24744. minSize: 40,
  24745. baseViewportSize: 800,
  24746. responsiveness: 100
  24747. }
  24748. },
  24749. pole: {
  24750. enabled: !0,
  24751. height: .5,
  24752. width: 2,
  24753. opacity: .5,
  24754. color: "white"
  24755. },
  24756. navigate: {
  24757. nearestPano: !0,
  24758. lineOfSight: !0,
  24759. reactivate: !0,
  24760. aimAt: "disc",
  24761. tiltTolerance: 25,
  24762. rotateSpeedFactor: .6
  24763. }
  24764. },
  24765. path: {
  24766. color: window.DATA.floorMarkerColor || s.newBlue,
  24767. colorUp: s._desat(s.newBlue, .5),
  24768. colorDown: s._darken(s.newBlue, .35),
  24769. opacity: .5,
  24770. style: "ribbon",
  24771. height: .025,
  24772. ribbonWidth: .24,
  24773. outsideHeight: .5,
  24774. waypointRadius: .5,
  24775. waypointIndoorRadius: .24,
  24776. waypointPulse: 1e3,
  24777. typ: l.BLACK,
  24778. meshFree: r.valueFromHash("mf", 1),
  24779. mapGuides: r.valueFromHash("guides", !0),
  24780. fadeInTime: 400,
  24781. fadeOutTime: 300
  24782. },
  24783. warp: {
  24784. nearPanoDist: .1,
  24785. matchCam: !1,
  24786. blur: .33,
  24787. fastTime: 1500,
  24788. teleportTime: 1500,
  24789. outsideTime: 2e3,
  24790. lookAheadMax: .3,
  24791. lookAheadDist: 2.5,
  24792. softPushDist: .37,
  24793. softPushEnd: .3,
  24794. softBendAngle: 8,
  24795. softBendTilt: 4,
  24796. softBendEnd: .3,
  24797. doBurns: !0,
  24798. burnsAngle: 8,
  24799. minBurnsAngle: 35,
  24800. minDownAngle: -35,
  24801. maxTurnPerSec: 280,
  24802. maxAimPerSec: 35,
  24803. minRotation: 12,
  24804. maxAimRotation: 33.2,
  24805. turnFriction: .2,
  24806. flySpeed: .01,
  24807. minWarpTime: 1200,
  24808. warpInterruptionRedirectTime: 500,
  24809. tourStepDelay: r.valueFromHash("st", 0),
  24810. walkDelay: 0,
  24811. walkMaxDist: 50,
  24812. walkMinDist: .8,
  24813. walkSlideShowThreshhold: 3e3,
  24814. walkExtraPanosDistance: .4,
  24815. timePerMeter: 1200,
  24816. motionLeadTime: 5e3,
  24817. movementEasing: "easeInOutQuad",
  24818. blendEasing: "easeInOutQuad",
  24819. showBunny: !1,
  24820. loop: r.valueFromHash("lp", !1),
  24821. auto: r.valueFromHash("ts", -1),
  24822. eOrder: "YXZ",
  24823. stepFactor: .25,
  24824. brakeStrength: 2,
  24825. minBrakeAngle: .1,
  24826. maxBrakeAngle: 1.8,
  24827. climbEffort: 4
  24828. },
  24829. rotationFriction: .05,
  24830. rotationAccelerationInside: 4.5,
  24831. rotationAccelerationOutside: .15,
  24832. rotationAfterMoveMultiplier: 40,
  24833. rotationAfterMoveHistoryCount: 5,
  24834. panFriction: .09,
  24835. panAccelerationOutside: 60,
  24836. onload: r.valueFromHash("onload", o.PANORAMA),
  24837. zoomNearLimit: .1,
  24838. zoomFarLimit: 50,
  24839. navigation: {
  24840. panoScores: !1,
  24841. mouseDirection: !0,
  24842. filterStrictness: .75,
  24843. angleFactor: -30,
  24844. directionFactor: 10,
  24845. distanceFactor: -1,
  24846. optionalityFactor: 3
  24847. },
  24848. sdkInit: !1,
  24849. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  24850. console: r.valueFromHash("console", !1),
  24851. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  24852. panoramaNeighbourMaxDistance: 5,
  24853. panoFloorClickRadius: .35,
  24854. showScreenshotLocations: !1,
  24855. showAxis: !1,
  24856. showNeighbourRaycasts: !1,
  24857. colorMarkerOnLoad: !1,
  24858. colorMarkerByFloor: !1,
  24859. tiling: {
  24860. panoPreRenderRepeatDelay: 2500,
  24861. panoPreRenderDelay: 500,
  24862. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  24863. tilingFlagNames: ["usetiles", "tiles"],
  24864. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  24865. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  24866. overlayStyle: r.valueFromHash("tileoverlay", 0),
  24867. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  24868. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  24869. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  24870. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  24871. customCompression: r.valueFromHash("tilecustcomp", 0),
  24872. mobileHighQualityOverride: 1,
  24873. allowUltraHighResolution: !0
  24874. },
  24875. zoom: {
  24876. enabled: !0,
  24877. forceOff: r.valueFromHash("nozoom", 0),
  24878. overridemax: r.valueFromHash("maxzoom", null),
  24879. overridemin: r.valueFromHash("minzoom", null),
  24880. max: d.highQualityMaxZoom,
  24881. min: 1,
  24882. transitionStyle: r.valueFromHash("zoomtrans", 1),
  24883. activationThreshold: 1.1,
  24884. restoreTime: 500
  24885. },
  24886. profiling: {
  24887. enabled: r.valueFromHash("mem", !1)
  24888. }
  24889. };
  24890. (p = h.deepExtend(p, d, {
  24891. insideFOV: r.valueFromHash("fov", d.insideFOV),
  24892. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  24893. panorama: {
  24894. transitionTime: 1e3,
  24895. modelAlpha: 0,
  24896. modelAlphaDelay: p.flydown.modelTextureDelay,
  24897. modelAlphaLength: 1,
  24898. skyboxOpacity: 1,
  24899. skyboxOpacityDelay: p.flydown.skyboxDelay,
  24900. skyboxOpacityLength: .9,
  24901. fovLength: 1,
  24902. fovDelay: 0,
  24903. cameraMatrixDuration: .8,
  24904. cameraMatrixDelay: 0,
  24905. cameraMatrixEase: c.easeInCubic,
  24906. reticuleOpacity: 1,
  24907. markerOpacity: .3,
  24908. markerOpacityOnHover: 1
  24909. },
  24910. dollhouse: {
  24911. transitionTime: 1e3,
  24912. modelAlpha: 1,
  24913. modelAlphaDelay: 0,
  24914. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  24915. skyboxOpacity: 0,
  24916. skyboxOpacityDelay: 0,
  24917. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  24918. fovLength: 1,
  24919. fovDelay: 0,
  24920. cameraMatrixDuration: .8,
  24921. cameraMatrixDelay: .3,
  24922. cameraMatrixEase: c.easeInCubic,
  24923. reticuleOpacity: 1,
  24924. markerOpacity: 0,
  24925. markerOpacityOnHover: 0
  24926. },
  24927. floorplan: {
  24928. transitionTime: 1e3,
  24929. modelAlpha: 1,
  24930. modelAlphaDelay: 0,
  24931. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  24932. skyboxOpacity: 0,
  24933. skyboxOpacityDelay: 0,
  24934. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  24935. fovLength: 1,
  24936. fovDelay: 0,
  24937. cameraMatrixDuration: .5,
  24938. cameraMatrixDelay: 0,
  24939. cameraMatrixEase: c.easeOutCubic,
  24940. reticuleOpacity: 1,
  24941. markerOpacity: 0,
  24942. markerOpacityOnHover: 0,
  24943. cameraHeight: 50
  24944. },
  24945. transitioning: {
  24946. reticuleOpacity: 0,
  24947. markerOpacity: .3,
  24948. markerOpacityOnHover: 1
  24949. },
  24950. "floorplan-dollhouse": {
  24951. rotationDelay: 0,
  24952. rotationDuration: 1
  24953. },
  24954. "floorplan-panorama": {
  24955. rotationDelay: .5,
  24956. rotationDuration: 1
  24957. },
  24958. "dollhouse-panorama": {
  24959. rotationDelay: .5,
  24960. rotationDuration: 1
  24961. },
  24962. "dollhouse-floorplan": {
  24963. rotationDelay: 0,
  24964. rotationDuration: 1,
  24965. cameraMatrixDuration: 1.05,
  24966. cameraMatrixDelay: .5
  24967. },
  24968. "panorama-dollhouse": {
  24969. rotationDelay: 0,
  24970. rotationDuration: .5
  24971. },
  24972. "panorama-floorplan": {
  24973. transitionTime: 1500,
  24974. rotationDelay: 0,
  24975. rotationDuration: .5
  24976. }
  24977. })).path.meshFree && (p.path.typ = l.WALK),
  24978. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  24979. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  24980. window._settings = t.exports = p
  24981. }
  24982. , {
  24983. "./constants": 8,
  24984. "./enum/Colors": 19,
  24985. "./enum/VROption": 47,
  24986. "./enum/Viewmode": 51,
  24987. "./enum/WarpStyle": 52,
  24988. "./util/browser": 182,
  24989. "./util/common": 185,
  24990. "./util/easing": 186,
  24991. "./util/showcase": 193,
  24992. three: 217
  24993. }],
  24994. 167: [function(e, t, i) {
  24995. "use strict";
  24996. var n = e("three")
  24997. , r = e("./settings")
  24998. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  24999. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  25000. t.exports = {
  25001. basicTextured: {
  25002. uniforms: {
  25003. tDiffuse: {
  25004. type: "t",
  25005. value: null
  25006. },
  25007. alpha: {
  25008. type: "f",
  25009. value: 1
  25010. }
  25011. },
  25012. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25013. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  25014. },
  25015. copyCubeMap: {
  25016. uniforms: {
  25017. tDiffuse: {
  25018. type: "t",
  25019. value: null
  25020. },
  25021. alpha: {
  25022. type: "f",
  25023. value: 1
  25024. }
  25025. },
  25026. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25027. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  25028. },
  25029. cube: {
  25030. uniforms: {
  25031. map: {
  25032. type: "t",
  25033. value: null
  25034. },
  25035. opacity: {
  25036. type: "f",
  25037. value: 1
  25038. }
  25039. },
  25040. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  25041. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  25042. },
  25043. model: {
  25044. uniforms: {
  25045. map: {
  25046. type: "t",
  25047. value: null
  25048. },
  25049. modelAlpha: {
  25050. type: "f",
  25051. value: r.modelAlpha
  25052. },
  25053. opacity: {
  25054. type: "f",
  25055. value: 1
  25056. },
  25057. progress: {
  25058. type: "f",
  25059. value: 0
  25060. },
  25061. blackout: {
  25062. type: "i",
  25063. value: 0
  25064. },
  25065. pano0Map: {
  25066. type: "t",
  25067. value: null
  25068. },
  25069. pano0Position: {
  25070. type: "v3",
  25071. value: new n.Vector3
  25072. },
  25073. pano0Matrix: {
  25074. type: "m4",
  25075. value: new n.Matrix4
  25076. },
  25077. pano1Map: {
  25078. type: "t",
  25079. value: null
  25080. },
  25081. pano1Position: {
  25082. type: "v3",
  25083. value: new n.Vector3
  25084. },
  25085. pano1Matrix: {
  25086. type: "m4",
  25087. value: new n.Matrix4
  25088. }
  25089. },
  25090. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\n vUv = uv;\n vec4 worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  25091. fragmentShader: a + "uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\tconst vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);\n\tconst vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);\n\n\tvec4 colorFromPanos;\n\tvec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);\n\tvec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);\n\n\tif (blackout == 0) {\n\t\tcolorFromPanos = mix(colorFromPano0, colorFromPano1, progress);\n\t} else if (blackout == 1) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));\n\t\tcolorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} else if (blackout == 2) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, progress);\n\t} else if (blackout == 3) {\n\t\tcolorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} \n\n\tvec4 colorFromTexture = texture2D( map, vUv );\n\tcolorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n\tfloat whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n\tcolorFromPanos = mix(colorFromPanos, GREY, whiteness);\n\tgl_FragColor = vec4(colorFromPanos.rgb, opacity);\n}\n"
  25092. },
  25093. hot: {
  25094. uniforms: {
  25095. color: {
  25096. type: "c",
  25097. value: new n.Color(16720384)
  25098. },
  25099. opac: {
  25100. type: "f",
  25101. value: 0
  25102. },
  25103. texture1: {
  25104. type: "t",
  25105. value: null
  25106. },
  25107. texture2: {
  25108. type: "t",
  25109. value: null
  25110. }
  25111. },
  25112. vertexShader: "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  25113. fragmentShader: "varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  25114. },
  25115. modelOutside: {
  25116. uniforms: {
  25117. map: {
  25118. type: "t",
  25119. value: null
  25120. },
  25121. opacity: {
  25122. type: "f",
  25123. value: 1
  25124. }
  25125. },
  25126. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  25127. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  25128. },
  25129. ribbon: {
  25130. uniforms: {
  25131. map: {
  25132. type: "t",
  25133. value: null
  25134. },
  25135. opacity: {
  25136. type: "f",
  25137. value: 1
  25138. },
  25139. color: {
  25140. type: "c",
  25141. value: new n.Color(r.path.color)
  25142. }
  25143. },
  25144. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  25145. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  25146. },
  25147. waypoint: {
  25148. uniforms: {
  25149. map: {
  25150. type: "t",
  25151. value: null
  25152. },
  25153. opacity: {
  25154. type: "f",
  25155. value: 1
  25156. },
  25157. pulse: {
  25158. type: "f",
  25159. value: 1
  25160. },
  25161. nearFade: {
  25162. type: "v2",
  25163. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  25164. },
  25165. color: {
  25166. type: "c",
  25167. value: new n.Color(r.reticuleColor)
  25168. }
  25169. },
  25170. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  25171. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  25172. },
  25173. modelDebug: {
  25174. uniforms: {
  25175. map: {
  25176. type: "t",
  25177. value: null
  25178. },
  25179. modelAlpha: {
  25180. type: "f",
  25181. value: r.modelAlpha
  25182. },
  25183. depthmapRatio: {
  25184. type: "f",
  25185. value: 0
  25186. },
  25187. opacity: {
  25188. type: "f",
  25189. value: 1
  25190. },
  25191. progress: {
  25192. type: "f",
  25193. value: 0
  25194. },
  25195. considerOcclusion: {
  25196. type: "i",
  25197. value: r.fancierTransition
  25198. },
  25199. highlightPanoSelection: {
  25200. type: "i",
  25201. value: 0
  25202. },
  25203. useThirdPano: {
  25204. type: "i",
  25205. value: r.useThirdPano
  25206. },
  25207. pano0Map: {
  25208. type: "t",
  25209. value: null
  25210. },
  25211. pano0Depth: {
  25212. type: "t",
  25213. value: null
  25214. },
  25215. pano0Position: {
  25216. type: "v3",
  25217. value: new n.Vector3
  25218. },
  25219. pano0Matrix: {
  25220. type: "m4",
  25221. value: new n.Matrix4
  25222. },
  25223. pano0Weight: {
  25224. type: "f",
  25225. value: r.transition.pano0Weight
  25226. },
  25227. pano1Map: {
  25228. type: "t",
  25229. value: null
  25230. },
  25231. pano1Depth: {
  25232. type: "t",
  25233. value: null
  25234. },
  25235. pano1Position: {
  25236. type: "v3",
  25237. value: new n.Vector3
  25238. },
  25239. pano1Matrix: {
  25240. type: "m4",
  25241. value: new n.Matrix4
  25242. },
  25243. pano1Weight: {
  25244. type: "f",
  25245. value: r.transition.pano1Weight
  25246. },
  25247. pano2Map: {
  25248. type: "t",
  25249. value: null
  25250. },
  25251. pano2Depth: {
  25252. type: "t",
  25253. value: null
  25254. },
  25255. pano2Position: {
  25256. type: "v3",
  25257. value: new n.Vector3
  25258. },
  25259. pano2Matrix: {
  25260. type: "m4",
  25261. value: new n.Matrix4
  25262. },
  25263. pano2Weight: {
  25264. type: "f",
  25265. value: r.transition.pano2Weight
  25266. }
  25267. },
  25268. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  25269. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  25270. },
  25271. customDepth: {
  25272. uniforms: {
  25273. panoPosition: {
  25274. type: "v3",
  25275. value: new n.Vector3
  25276. }
  25277. },
  25278. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  25279. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  25280. },
  25281. skysphere: {
  25282. uniforms: {
  25283. radius: {
  25284. type: "f",
  25285. value: 0
  25286. }
  25287. },
  25288. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  25289. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  25290. },
  25291. tagDisc: {
  25292. uniforms: {
  25293. opacity: {
  25294. type: "f",
  25295. value: 0
  25296. },
  25297. color: {
  25298. type: "c",
  25299. value: new n.Color
  25300. },
  25301. bg: {
  25302. type: "t",
  25303. value: null
  25304. },
  25305. mask: {
  25306. type: "t",
  25307. value: null
  25308. }
  25309. },
  25310. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25311. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  25312. }
  25313. }
  25314. window.shaders = t.exports;
  25315. }
  25316. , {
  25317. "./settings": 166,
  25318. three: 217
  25319. }],
  25320. 168: [function(E, _, e) {
  25321. (function(e) {
  25322. "use strict";
  25323. var t = E("three")
  25324. , i = (E("url"),
  25325. E("./util/ajax"))
  25326. , n = E("./settings")
  25327. , r = E("./util/logger")
  25328. , o = E("./util/math")
  25329. , a = E("./util/showcase")
  25330. , s = E("./objects/Panorama")
  25331. , l = new r(e)
  25332. , c = E("./model/Model")
  25333. , h = E("./shaders")
  25334. , u = E("./util/transitions")
  25335. , d = E("./objects/Chunk")
  25336. , p = E("./objects/Reticule")
  25337. , f = E("./objects/Skybox")
  25338. , g = E("./objects/Floor")
  25339. , m = E("./cameras/DollhouseCamera")
  25340. , v = E("./cameras/FloorplanCamera")
  25341. , y = E("./cameras/PanoramaCamera")
  25342. , A = E("./controls/DollhouseControls")
  25343. , C = E("./controls/FloorplanControls")
  25344. , I = E("./controls/PanoramaControls");
  25345. t.ImageUtils.crossOrigin = n.crossOrigin,
  25346. _.exports = {
  25347. shaders: h,
  25348. transitions: u,
  25349. Model: c,
  25350. Chunk: d,
  25351. Floor: g,
  25352. Skybox: f,
  25353. Reticule: p,
  25354. Panorama: s,
  25355. DollhouseCamera: m,
  25356. FloorplanCamera: v,
  25357. PanoramaCamera: y,
  25358. DollhouseControls: A,
  25359. FloorplanControls: C,
  25360. PanoramaControls: I,
  25361. getModel: function(e) {
  25362. if (!e.url)
  25363. throw 'getModel(): missing parameter "url"';
  25364. e.autoload = void 0 === e.autoload || e.autoload;
  25365. var t = a.parseSidUrl(e.url);
  25366. e.urlBase = t.urlBase,
  25367. e.urlModel = t.urlModel,
  25368. e.urlFiles = t.urlFiles;
  25369. var i = this._getPlatformError();
  25370. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  25371. this._loadModel().then(this._buildModel.bind(this)))
  25372. },
  25373. _getPlatformError: function() {
  25374. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  25375. },
  25376. _loadModel: function() {
  25377. return i.get(this.options.urlModel, {
  25378. responseType: "json",
  25379. prefetchFrom: "model",
  25380. auth: a.getAuthorizationHeader()
  25381. }).then(null, function() {
  25382. return l.warn("Model loading failed at initial metadata load"),
  25383. "loading-failed"
  25384. })
  25385. },
  25386. _buildModel: function(e) {
  25387. e = a.normalizeModeldata(e, o);
  25388. var t = new c(this.options,e);
  25389. return this.options.autoload ? t.load(!0) : $.when(t)
  25390. }
  25391. }
  25392. }
  25393. ).call(this, "/js/showcase.js")
  25394. }
  25395. , {
  25396. "./cameras/DollhouseCamera": 5,
  25397. "./cameras/FloorplanCamera": 6,
  25398. "./cameras/PanoramaCamera": 7,
  25399. "./controls/DollhouseControls": 10,
  25400. "./controls/FloorplanControls": 11,
  25401. "./controls/PanoramaControls": 13,
  25402. "./model/Model": 139,
  25403. "./objects/Chunk": 144,
  25404. "./objects/Floor": 146,
  25405. "./objects/Panorama": 148,
  25406. "./objects/Reticule": 149,
  25407. "./objects/Skybox": 152,
  25408. "./settings": 166,
  25409. "./shaders": 167,
  25410. "./util/ajax": 181,
  25411. "./util/logger": 189,
  25412. "./util/math": 190,
  25413. "./util/showcase": 193,
  25414. "./util/transitions": 195,
  25415. three: 217,
  25416. url: 208
  25417. }],
  25418. 169: [function(e, t, i) {
  25419. "use strict";
  25420. function l(e) {
  25421. var t = {
  25422. renderTarget: null,
  25423. inUse: !1,
  25424. size: -1,
  25425. pano: null
  25426. };
  25427. return t.inUse = !0,
  25428. t.size = e,
  25429. function(e) {
  25430. O.push(e)
  25431. }(t),
  25432. t
  25433. }
  25434. function c(e) {
  25435. for (var t = 0; t < O.length; t++) {
  25436. var i = O[t];
  25437. if (i.renderTarget === e)
  25438. return !(i.inUse = !1)
  25439. }
  25440. return !1
  25441. }
  25442. function n() {
  25443. this.tileDirectory = {},
  25444. this.activeRenderTargetDescriptors = {},
  25445. this.activePanos = [],
  25446. this.panoLODDescriptors = {},
  25447. this.panoDescriptors = {},
  25448. this.tileTrees = {},
  25449. this.sceneRenderer = null,
  25450. this.tileDownloader = null,
  25451. this.forceQueue = [],
  25452. this.uploadQueues = {},
  25453. this.uploadInterval = null,
  25454. this.uploadIntervalCancelled = !1,
  25455. this.usingTileOverlay = !1,
  25456. this.overlayTilesLoaded = !1,
  25457. this.overlayTileBase = null,
  25458. this.overlayTilesBasic = {},
  25459. this.overlayTilesEnhanced = {},
  25460. this.zoomRenderTarget = null,
  25461. this.zoomPano = null,
  25462. this.zoomingActive = !1,
  25463. this.zoomPanoId = null,
  25464. this.zoomPanoRenderingDisabled = !1,
  25465. this.direction = new _.Vector3,
  25466. this.initTime = -1,
  25467. this.maxBaseUploadsPerFrame = R,
  25468. this.maxNonBaseUploadsPerFrame = M
  25469. }
  25470. var I, E, r, o, a, h, s, _ = e("three"), u = e("../exception/BasicException"), d = e("../settings"), p = e("../enum/PanoSizeClass"), b = (e("../objects/Panorama"),
  25471. e("../enum/PanoRendererEvents")), f = e("../enum/SceneRendererEvents"), g = e("../enum/TileDownloaderEvents"), m = e("../enum/Vectors"), v = (e("../enum/GLCubeFaces"),
  25472. e("../objects/Panorama"),
  25473. e("./TileTree")), y = (e("./TileDownloader"),
  25474. e("./TilePrioritizer")), A = e("./TileUtils"), C = (p = e("../enum/PanoSizeClass"),
  25475. e("../util/browser"),
  25476. e("../util/panorama")), w = e("events").EventEmitter, T = !1, x = d.tiling.uploadIntervalDelay, S = d.tiling.initialIntervalDelay, M = d.tiling.maxNonBaseUploadsPerFrame, R = d.tiling.maxBaseUploadsPerFrame, P = {
  25477. Base: 0,
  25478. Remaining: 1
  25479. }, O = [];
  25480. function L(e) {
  25481. var t = e.shift();
  25482. return t.uploadQueued = !1,
  25483. t
  25484. }
  25485. (n.prototype = Object.create(w.prototype)).init = function(e, t, i) {
  25486. this.sceneRenderer = e,
  25487. this.tileDownloader = t,
  25488. this.qualityManager = i,
  25489. this.bindEvents(),
  25490. this.sceneRenderer.on(f.ContextCreated, this.loadOverlayTiles.bind(this)),
  25491. this.initTime = performance.now()
  25492. }
  25493. ,
  25494. n.prototype.getActivePanoTextures = function(e) {
  25495. e = e || [];
  25496. for (var t = 0; t < O.length; t++) {
  25497. var i = O[t];
  25498. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  25499. }
  25500. }
  25501. ,
  25502. n.prototype.hasQueuedTiles = function() {
  25503. var e = this.peekNextFromUploadQueue();
  25504. return null != e
  25505. }
  25506. ,
  25507. n.prototype.getActiveRenderTargetDescriptor = function(e) {
  25508. return this.activeRenderTargetDescriptors[e]
  25509. }
  25510. ,
  25511. n.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  25512. this.activeRenderTargetDescriptors[e] = t
  25513. }
  25514. ,
  25515. n.prototype.loadOverlayTiles = function() {
  25516. if (0 !== d.tiling.overlayStyle) {
  25517. var n = 0
  25518. , e = function(e, t, i) {
  25519. e = t ? e[t] = this.sceneRenderer.initSizedTexture2D(A.TILE_SIZE, _.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(A.TILE_SIZE, _.ClampToEdgeWrapping),
  25520. this.sceneRenderer.uploadTexture2D(i, e, 0, 0, A.TILE_SIZE, A.TILE_SIZE),
  25521. ++n === r.length && (this.overlayTilesLoaded = !0)
  25522. }
  25523. .bind(this)
  25524. , r = [["images/outlineBase.png", e.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", e.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", e.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", e.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", e.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", e.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", e.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", e.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", e.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", e.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", e.bind(this, this.overlayTilesEnhanced, 4096)]];
  25525. r.forEach(function(e) {
  25526. this.tileDownloader.loadImage(e[0], 0, e[1])
  25527. }
  25528. .bind(this)),
  25529. this.usingTileOverlay = !0
  25530. } else
  25531. this.usingTileOverlay = !1
  25532. }
  25533. ,
  25534. n.prototype.bindEvents = function() {
  25535. this.tileDownloader.on(g.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  25536. }
  25537. ,
  25538. n.prototype.setupZoomRenderTarget = function() {
  25539. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  25540. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  25541. return;
  25542. var e = this.zoomRenderTarget;
  25543. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  25544. e) {
  25545. var t = e.width
  25546. , i = this.zoomRenderTarget.width;
  25547. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  25548. e.texture.dispose(),
  25549. e.texture.loaded = !1,
  25550. e.texture.version = 0,
  25551. this.sceneRenderer.deallocateCubeTexture(e.texture),
  25552. e.texture = null
  25553. }
  25554. this.zoomPanoRenderingDisabled = !1
  25555. } else
  25556. this.zoomPanoRenderingDisabled = !0
  25557. }
  25558. ,
  25559. n.prototype.enableUltraHighQualityMode = function(t) {
  25560. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  25561. var e = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  25562. this.tileDownloader.testDownload(e, A.TILE_SIZE, function(e) {
  25563. e && (this.qualityManager.enableUltraHighQualityMode(),
  25564. this.setupZoomRenderTarget(),
  25565. t())
  25566. }
  25567. .bind(this))
  25568. }
  25569. }
  25570. ,
  25571. n.prototype.activateTiledPano = function(e, t, i) {
  25572. i && this.clearAllQueuedUploads();
  25573. for (var n = 0; n < A.FACES_PER_PANO; n++)
  25574. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  25575. this.linkAllTilesAndNodes(e);
  25576. var r = this.getActiveRenderTargetDescriptor(e.id)
  25577. , o = t;
  25578. if (o > this.qualityManager.getMaxNavPanoSize() && (o = this.qualityManager.getMaxNavPanoSize()),
  25579. !r || o !== r.size) {
  25580. if (r && c(r.renderTarget),
  25581. !(r = function(e) {
  25582. for (var t = 0; t < O.length; t++) {
  25583. var i = O[t];
  25584. if (!i.inUse && i.size === e)
  25585. return i.inUse = !0,
  25586. i
  25587. }
  25588. return null
  25589. }(o))) {
  25590. var a = this.initTiledPano(o, !1);
  25591. (r = l(a.width)).renderTarget = a
  25592. }
  25593. r.pano = e,
  25594. this.resetPanoDescriptor(e.id),
  25595. this.resetPanoLODDescriptors(e.id),
  25596. this.resetRenderStatus(e.id, !0, !0)
  25597. }
  25598. this.setActiveRenderTargetDescriptor(e.id, r);
  25599. var s = i ? 0 : 1;
  25600. return this.updateActivePanos(e, s),
  25601. r.renderTarget
  25602. }
  25603. ,
  25604. n.prototype.deactivateTiledPano = function(e) {
  25605. var t = this.getActiveRenderTargetDescriptor(e.id);
  25606. this.isRenderTargetDescriptorValid(t) && c(t.renderTarget),
  25607. this.setActiveRenderTargetDescriptor(e.id, null);
  25608. var i = this.getUploadQueueForPano(e.id);
  25609. this.clearUploadQueue(i),
  25610. this.updateActivePanos()
  25611. }
  25612. ,
  25613. n.prototype.updateActivePanos = (s = [],
  25614. function(e, t) {
  25615. for (var i = s.length = 0; i < this.activePanos.length; i++) {
  25616. e && s.length === t && s.push(e);
  25617. var n = this.activePanos[i]
  25618. , r = this.getActiveRenderTargetDescriptor(n.id);
  25619. e && n.id === e.id || !this.isRenderTargetDescriptorValid(r) || s.push(n)
  25620. }
  25621. e && t >= s.length && s.push(e),
  25622. this.activePanos.length = 0,
  25623. this.activePanos.push.apply(this.activePanos, s)
  25624. }
  25625. ),
  25626. n.prototype.getActivePanoCount = function() {
  25627. return this.activePanos.length
  25628. }
  25629. ,
  25630. n.prototype.resetRenderStatus = function(e, r, o, t) {
  25631. var i = null;
  25632. t && (i = v.getLevelCountForSize(A.TILE_SIZE, t) + 1);
  25633. for (var n = function(e, t, i, n) {
  25634. o && (t.tile.zoomUploaded = !1),
  25635. r && (t.tile.uploaded = !1)
  25636. }, a = 0; a < A.FACES_PER_PANO; a++) {
  25637. this.getTileTree(e, a).breadthFirst({
  25638. callback: n.bind(this, a),
  25639. minLevel: i
  25640. })
  25641. }
  25642. }
  25643. ,
  25644. n.prototype.copyBaseRenderStatusToZoomed = function(e) {
  25645. for (var t = v.getLevelCountForSize(A.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  25646. t.tile.zoomUploaded = t.tile.uploaded,
  25647. t.zoomCovered = t.covered
  25648. }, n = 0; n < A.FACES_PER_PANO; n++) {
  25649. this.getTileTree(e, n).breadthFirst({
  25650. callback: i.bind(this, n),
  25651. maxLevel: t
  25652. })
  25653. }
  25654. }
  25655. ,
  25656. n.prototype.renderPanoTiles = (h = [],
  25657. function(e, t, i, n) {
  25658. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  25659. t = t || this.direction || m.FORWARD;
  25660. var r = this.getActiveRenderTargetDescriptor(e);
  25661. if (!this.isRenderTargetDescriptorValid(r))
  25662. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  25663. for (var o = 0; o < A.FACES_PER_PANO; o++) {
  25664. var a = this.getTileTree(e, o);
  25665. h.length = 0,
  25666. a.breadthFirst({
  25667. saveVisited: h
  25668. });
  25669. for (var s = 0; s < h.length; s++) {
  25670. var l = h[s];
  25671. this.queueTileUpload(l.tile, !1, n || 0 === s && i)
  25672. }
  25673. }
  25674. this.updateDirection(t)
  25675. }
  25676. ),
  25677. n.prototype.isRenderTargetDescriptorValid = function(e) {
  25678. return e && e.renderTarget
  25679. }
  25680. ,
  25681. n.prototype.isPanoActive = function(e) {
  25682. var t = this.getActiveRenderTargetDescriptor(e);
  25683. return this.isRenderTargetDescriptorValid(t)
  25684. }
  25685. ,
  25686. n.prototype.isPanoZoomed = function(e) {
  25687. return this.zoomingActive && this.zoomPanoId === e
  25688. }
  25689. ,
  25690. n.prototype.initTileTree = function(e, t, i) {
  25691. var n = this.tileTrees[e];
  25692. n || (n = [],
  25693. this.tileTrees[e] = n);
  25694. var r = n[t];
  25695. if (!r) {
  25696. var o = v.getLevelCountForSize(A.TILE_SIZE, i);
  25697. r = new v(A.TILE_SIZE,o),
  25698. n[t] = r
  25699. }
  25700. }
  25701. ,
  25702. n.prototype.getTileTree = function(e, t) {
  25703. var i = this.tileTrees[e];
  25704. if (!i)
  25705. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  25706. var n = i[t];
  25707. if (!n)
  25708. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  25709. return n
  25710. }
  25711. ,
  25712. n.prototype.initTiledPano = function(e, t) {
  25713. var i = this.sceneRenderer.renderer
  25714. , n = (i.context,
  25715. new _.WebGLRenderTargetCube(e,e,{
  25716. stencilBuffer: !1
  25717. }))
  25718. , r = new _.CubeTexture([]);
  25719. (n.texture = r).image = [null, null, null, null, null, null],
  25720. r.flipY = !0,
  25721. t ? (r.generateMipmaps = !0,
  25722. r.magFilter = _.LinearFilter,
  25723. r.minFilter = _.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  25724. r.magFilter = _.LinearFilter,
  25725. r.minFilter = _.LinearFilter),
  25726. r.format = _.RGBAFormat,
  25727. i.setRenderTarget(n),
  25728. i.setRenderTarget(null);
  25729. var o = i.properties.get(r);
  25730. return o.__image__webglTextureCube = o.__webglTexture,
  25731. n
  25732. }
  25733. ,
  25734. n.prototype.getUploadQueueForPano = function(e) {
  25735. var t = this.uploadQueues[e];
  25736. return t || (t = [],
  25737. this.uploadQueues[e] = t),
  25738. t
  25739. }
  25740. ,
  25741. n.prototype.isTileUploaded = function(e) {
  25742. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  25743. }
  25744. ,
  25745. n.prototype.setUploaded = function(e, t) {
  25746. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  25747. }
  25748. ,
  25749. n.prototype.queueTileUpload = function(e, t, i) {
  25750. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  25751. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  25752. var r = this.getUploadQueueForPano(e.panoId);
  25753. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  25754. e.uploadQueued = !0,
  25755. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  25756. }
  25757. }
  25758. ,
  25759. n.prototype.shoulPushToFrontOfQueue = function(e) {
  25760. return 0 === v.getLevelCountForSize(A.TILE_SIZE, e.panoSize)
  25761. }
  25762. ,
  25763. n.prototype.getTopUploadQueue = function() {
  25764. for (var e = null, t = null, i = P.Base; i <= P.Remaining; i++)
  25765. for (var n = 0; n < this.activePanos.length; n++)
  25766. if (e = this.activePanos[n],
  25767. 0 < (t = this.getUploadQueueForPano(e.id)).length)
  25768. switch (i) {
  25769. case P.Base:
  25770. if (0 === t[0].level)
  25771. return t;
  25772. break;
  25773. case P.Remaining:
  25774. return t
  25775. }
  25776. return null
  25777. }
  25778. ,
  25779. n.prototype.getNextFromUploadQueue = function() {
  25780. if (0 < this.forceQueue.length)
  25781. return L(this.forceQueue);
  25782. var e = this.getTopUploadQueue();
  25783. return e && 0 < e.length ? L(e) : null
  25784. }
  25785. ,
  25786. n.prototype.peekNextFromUploadQueue = function() {
  25787. if (0 < this.forceQueue.length)
  25788. return this.forceQueue[0];
  25789. var e = this.getTopUploadQueue();
  25790. return e && 0 < e.length ? e[0] : null
  25791. }
  25792. ,
  25793. n.prototype.clearAllQueuedUploads = function() {
  25794. this.clearAllUploadQueues(null, 0)
  25795. }
  25796. ,
  25797. n.prototype.clearAllQueuedUploadsForPano = function(e) {
  25798. this.clearAllUploadQueues(e, 0)
  25799. }
  25800. ,
  25801. n.prototype.clearAllUploadQueues = function(e, t) {
  25802. if (e)
  25803. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  25804. this.clearUploadQueue(this.forceQueue, t, e);
  25805. else {
  25806. for (var i = 0; i < this.activePanos.length; i++) {
  25807. var n = this.activePanos[i];
  25808. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  25809. }
  25810. this.clearUploadQueue(this.forceQueue, t)
  25811. }
  25812. }
  25813. ,
  25814. n.prototype.clearUploadQueue = function(e, t, i) {
  25815. null != t || (t = 0);
  25816. for (var n = 0; n < e.length; ) {
  25817. var r = e[n];
  25818. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  25819. e.splice(n, 1)) : n++
  25820. }
  25821. }
  25822. ,
  25823. n.prototype.refreshUploadInterval = (a = null,
  25824. function(e) {
  25825. this.uploadIntervalCancelled || (a = a || function() {
  25826. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (T = !0,
  25827. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  25828. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(x) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  25829. }
  25830. .bind(this),
  25831. null != e || (e = x),
  25832. T || (e = S),
  25833. this.uploadInterval = window.setTimeout(a, e),
  25834. this.uploadIntervalDelay = e)
  25835. }
  25836. ),
  25837. n.prototype.update = (r = performance.now(),
  25838. o = 0,
  25839. function() {
  25840. this.uploadIntervalCancelled = !0,
  25841. window.clearTimeout(this.uploadInterval),
  25842. this.uploadInterval = null;
  25843. var e = performance.now() - r;
  25844. !(x < e || 0 === o) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  25845. r = performance.now()),
  25846. o++
  25847. }
  25848. ),
  25849. n.prototype.updateUploadQueue = function(e, t) {
  25850. e = e || 1;
  25851. for (var i = 0, n = 0; !(t <= n || e <= i); ) {
  25852. var r = this.getNextFromUploadQueue();
  25853. if (!r)
  25854. break;
  25855. if (0 !== r.level ? i++ : n++,
  25856. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  25857. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  25858. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  25859. }
  25860. }
  25861. }
  25862. ,
  25863. n.prototype.updateDirection = function(e) {
  25864. if (e = e || this.direction) {
  25865. this.direction = e;
  25866. for (var t = 0; t < this.activePanos.length; t++) {
  25867. var i = this.activePanos[t]
  25868. , n = this.getUploadQueueForPano(i.id);
  25869. y.sortPanoTiles(n, i, this.direction)
  25870. }
  25871. }
  25872. }
  25873. ,
  25874. n.prototype.uploadTile = (I = {},
  25875. new _.Vector4,
  25876. E = d.tiling.overlayStyle,
  25877. function(e, t) {
  25878. var i = e.panoId
  25879. , n = e.image
  25880. , r = e.tileSize
  25881. , o = e.panoSize
  25882. , a = e.tileIndex
  25883. , s = (e.faceTileIndex,
  25884. e.totalTiles)
  25885. , l = (e.face,
  25886. e.tileX)
  25887. , c = e.tileY
  25888. , h = !0
  25889. , u = !1
  25890. , d = (this.getPanoDescriptor(i),
  25891. this.getPanoLODDescriptor(i, o))
  25892. , p = this.getActiveRenderTargetDescriptor(i)
  25893. , f = p.renderTarget
  25894. , g = p.size;
  25895. if (this.isPanoZoomed(i) && (f = this.zoomRenderTarget,
  25896. g = this.qualityManager.getMaxZoomPanoSize()),
  25897. this.isRenderTargetDescriptorValid(p) || (u = h = !1),
  25898. t || (this.anyUploaded(e.node) && (u = !(h = !1)),
  25899. this.isTileUploaded(e) && (u = h = !1)),
  25900. h) {
  25901. var m = r / o * g
  25902. , v = l * r / o * g
  25903. , y = c * r / o * g;
  25904. I[r] || (I[r] = this.sceneRenderer.initSizedTexture2D(r, _.ClampToEdgeWrapping));
  25905. var A = I[r];
  25906. if (this.sceneRenderer.uploadTexture2D(n, A, 0, 0, r, r),
  25907. 1 === E || 2 === E) {
  25908. var C = 1 === E ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  25909. this.sceneRenderer.renderToCubeMap(A, f, r, r, 0, 0, r, r, v, y, m, m, e.cubeFace),
  25910. this.sceneRenderer.renderToCubeMap(C[o], f, r, r, 0, 0, r, r, v, y, m, m, e.cubeFace, _.NormalBlending, !0, .5)
  25911. } else
  25912. this.sceneRenderer.renderToCubeMap(A, f, r, r, 0, 0, r, r, v, y, m, m, e.cubeFace);
  25913. d.uploadCount++,
  25914. this.emit(b.TileRenderSuccess, i, o, a, s),
  25915. d.uploadCount === s && this.emit(b.PanoRenderComplete, i, o, s),
  25916. this.setUploaded(e, !0),
  25917. this.addCoverageForNode(e.node)
  25918. } else
  25919. this.setUploaded(e, !1);
  25920. return e.uploadAttempted || (d.uploadAttempts++,
  25921. this.emit(b.TileUploadAttempted, i, o, a, s)),
  25922. e.uploadAttempted = !0,
  25923. d.uploadAttempts === s && this.emit(b.UploadAttemptedForAllTiles, i, o, s),
  25924. u
  25925. }
  25926. ),
  25927. n.prototype.linkTileAndNode = function(e, t) {
  25928. (t.tile = e).node = t
  25929. }
  25930. ,
  25931. n.prototype.linkAllTilesAndNodes = function(a) {
  25932. for (var e = function(e, t, i, n, r) {
  25933. var o = this.getTileDirectoryEntry(a.id, t, n, r);
  25934. this.linkTileAndNode(o, i)
  25935. }, t = 0; t < A.FACES_PER_PANO; t++) {
  25936. var i = this.getTileTree(a.id, t);
  25937. i.breadthFirst({
  25938. callback: e.bind(this, i, t)
  25939. })
  25940. }
  25941. }
  25942. ,
  25943. n.prototype.anyUploaded = function(e) {
  25944. if (!e)
  25945. return !1;
  25946. if (e.tile && this.isTileUploaded(e.tile))
  25947. return !0;
  25948. if (e.children)
  25949. for (var t = 0; t < e.children.length; t++) {
  25950. var i = e.children[t];
  25951. if (this.anyUploaded(i))
  25952. return !0
  25953. }
  25954. return !1
  25955. }
  25956. ,
  25957. n.prototype.setNodeCovered = function(e, t) {
  25958. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  25959. }
  25960. ,
  25961. n.prototype.isNodeCovered = function(e) {
  25962. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  25963. }
  25964. ,
  25965. n.prototype.addCoverageForNode = function(e) {
  25966. if (this.setNodeCovered(e, !0),
  25967. e.parent && e.covered) {
  25968. var t = e.parent;
  25969. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  25970. }
  25971. }
  25972. ,
  25973. n.prototype.calcFullCoverage = function(e) {
  25974. var t = !1;
  25975. if (e.children)
  25976. for (var i = 0; i < e.children.length; i++) {
  25977. var n = e.children[i];
  25978. t = t || this.calcFullCoverage(n)
  25979. }
  25980. e.covered = e.tile.uploaded || t
  25981. }
  25982. ,
  25983. n.prototype.nodeSubcovered = function(e) {
  25984. if (!e.children)
  25985. return !1;
  25986. for (var t = 0; t < e.children.length; t++)
  25987. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  25988. return !1;
  25989. return !0
  25990. }
  25991. ,
  25992. n.prototype.resetPanoDescriptor = function(e) {
  25993. this.getPanoDescriptor(e)
  25994. }
  25995. ,
  25996. n.prototype.getPanoDescriptor = function(e) {
  25997. var t = this.panoDescriptors[e];
  25998. return t || (t = {},
  25999. this.panoDescriptors[e] = t),
  26000. t
  26001. }
  26002. ,
  26003. n.prototype.resetPanoLODDescriptors = function(e) {
  26004. var t = this.getPanoLODDescriptors(e);
  26005. for (var i in t)
  26006. if (t.hasOwnProperty(i)) {
  26007. var n = t[i];
  26008. n.uploadCount = 0,
  26009. n.uploadAttempts = 0
  26010. }
  26011. }
  26012. ,
  26013. n.prototype.getPanoLODDescriptor = function(e, t) {
  26014. var i = this.getPanoLODDescriptors(e)
  26015. , n = i[t];
  26016. return n || (n = {
  26017. uploadCount: 0,
  26018. uploadAttempts: 0
  26019. },
  26020. i[t] = n),
  26021. n
  26022. }
  26023. ,
  26024. n.prototype.getPanoLODDescriptors = function(e) {
  26025. var t = this.panoLODDescriptors[e];
  26026. return t || (t = {},
  26027. this.panoLODDescriptors[e] = t),
  26028. t
  26029. }
  26030. ,
  26031. n.prototype.onTileDownloaded = function(e) {
  26032. var t = v.getLevelCountForSize(A.TILE_SIZE, e.panoSize)
  26033. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  26034. if (i.downloaded = !0,
  26035. i.image = e.image,
  26036. i.panoSize = e.panoSize,
  26037. i.tileX = e.tileX,
  26038. i.tileY = e.tileY,
  26039. i.totalTiles = e.totalTiles,
  26040. i.tileIndex = e.tileIndex,
  26041. i.faceTileIndex = e.faceTileIndex,
  26042. i.face = e.face,
  26043. i.cubeFace = C.mapFaceToCubemapFace(e.face),
  26044. i.panoId = e.panoId,
  26045. i.tileSize = e.tileSize,
  26046. i.direction = (new _.Vector3).copy(e.direction),
  26047. i.node = null,
  26048. i.level = v.getLevelCountForSize(A.TILE_SIZE, i.panoSize),
  26049. this.isPanoActive(i.panoId)) {
  26050. var n = this.getTileTree(i.panoId, i.face).getSubNode(i.panoSize, i.tileX, i.tileY);
  26051. this.linkTileAndNode(i, n),
  26052. this.queueTileUpload(i, !0)
  26053. }
  26054. }
  26055. ,
  26056. n.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  26057. var r = this.tileDirectory[e];
  26058. r || (r = {},
  26059. this.tileDirectory[e] = r);
  26060. var o = 16384 * t + 1024 * i + n
  26061. , a = r[o];
  26062. return a || (a = {
  26063. downloaded: !1,
  26064. uploaded: !1,
  26065. zoomUploaded: !1
  26066. },
  26067. r[o] = a),
  26068. a._key = e + ":" + t + ":" + i + ":" + n,
  26069. a._tileKey = o,
  26070. a
  26071. }
  26072. ,
  26073. n.prototype.setZoomingActive = function(e, t, i) {
  26074. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  26075. this.zoomPanoId = t.id,
  26076. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  26077. }
  26078. ,
  26079. n.prototype.updateZoomedPanoFromBase = function(e) {
  26080. if (!this.zoomPanoRenderingDisabled) {
  26081. var t = this.getActiveRenderTargetDescriptor(e.id);
  26082. if (t && t.renderTarget) {
  26083. var i = this.qualityManager.getMaxZoomPanoSize()
  26084. , n = t.renderTarget
  26085. , r = t.size;
  26086. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  26087. this.copyBaseRenderStatusToZoomed(e.id)
  26088. }
  26089. }
  26090. }
  26091. ,
  26092. t.exports = n
  26093. }
  26094. , {
  26095. "../enum/GLCubeFaces": 25,
  26096. "../enum/PanoRendererEvents": 35,
  26097. "../enum/PanoSizeClass": 36,
  26098. "../enum/SceneRendererEvents": 43,
  26099. "../enum/TileDownloaderEvents": 45,
  26100. "../enum/Vectors": 50,
  26101. "../exception/BasicException": 55,
  26102. "../objects/Panorama": 148,
  26103. "../settings": 166,
  26104. "../util/browser": 182,
  26105. "../util/panorama": 191,
  26106. "./TileDownloader": 171,
  26107. "./TilePrioritizer": 172,
  26108. "./TileTree": 173,
  26109. "./TileUtils": 174,
  26110. events: 202,
  26111. three: 217
  26112. }],
  26113. 170: [function(e, t, i) {
  26114. "use strict";
  26115. function n(e, t, i) {
  26116. this.maxNavPanoSize = -1,
  26117. this.maxZoomPanoSize = -1,
  26118. this.devicePixelDensity = e,
  26119. this.deviceScreenSize = t,
  26120. this.clientBandwidth = i,
  26121. this.panoSizeClassMap = {},
  26122. this.useHighResolutionPanos = !0,
  26123. this.useUltraHighResolutionPanos = !1,
  26124. this.modelHasUltraHighPanos = !1
  26125. }
  26126. var r = e("../enum/PanoSizeClass")
  26127. , o = e("../settings")
  26128. , a = e("../util/browser")
  26129. , s = e("../constants")
  26130. , l = e("../util/showcase")
  26131. , c = e("../enum/ModelManagerEvents");
  26132. n.prototype.init = function(e) {
  26133. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  26134. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  26135. this.highSize = this.getPanoSize(r.HIGH),
  26136. this.standardSize = this.getPanoSize(r.STANDARD),
  26137. this.baseSize = this.getPanoSize(r.BASE),
  26138. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  26139. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  26140. this.updateMaximums(),
  26141. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  26142. }
  26143. ,
  26144. n.prototype.updateFromModel = function(e) {
  26145. this.updateHighResolutionSettings(e),
  26146. this.updateUltraHighResolutionSettings(e)
  26147. }
  26148. ,
  26149. n.prototype.updateHighResolutionSettings = function(e) {
  26150. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  26151. this.updateMaximums()
  26152. }
  26153. ,
  26154. n.prototype.updateUltraHighResolutionSettings = function(e) {
  26155. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  26156. this.updateMaximums()
  26157. }
  26158. ,
  26159. n.prototype.enableUltraHighQualityMode = function() {
  26160. this.modelHasUltraHighPanos = !0,
  26161. this.updateUltraHighResolutionSettings(null)
  26162. }
  26163. ,
  26164. n.prototype.ultraHighQualityModeEnabled = function() {
  26165. return this.modelHasUltraHighPanos
  26166. }
  26167. ,
  26168. n.prototype.onModelChanged = function(e) {
  26169. this.updateFromModel(e.model),
  26170. this.updateMaximums()
  26171. }
  26172. ,
  26173. n.prototype.updateMaximums = function() {
  26174. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  26175. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  26176. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  26177. }
  26178. ,
  26179. n.prototype.buildPanoSizeClassMap = function() {
  26180. this.panoSizeClassMap[r.BASE] = 512,
  26181. this.panoSizeClassMap[r.STANDARD] = 1024,
  26182. this.panoSizeClassMap[r.HIGH] = 2048,
  26183. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  26184. }
  26185. ,
  26186. n.prototype.getPanoSize = function(e) {
  26187. return this.panoSizeClassMap[e]
  26188. }
  26189. ,
  26190. n.prototype.getMaxPossiblePanoSize = function() {
  26191. return this.getPanoSize(r.ULTRAHIGH)
  26192. }
  26193. ,
  26194. n.prototype.getMaxPanoSize = function() {
  26195. return this.maxZoomPanoSize
  26196. }
  26197. ,
  26198. n.prototype.getMaxNavPanoSize = function() {
  26199. return this.maxNavPanoSize
  26200. }
  26201. ,
  26202. n.prototype.getMaxZoomPanoSize = function() {
  26203. return this.maxZoomPanoSize
  26204. }
  26205. ,
  26206. n.prototype.detectMaxNavPanoSizeClass = function() {
  26207. return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  26208. }
  26209. ,
  26210. n.prototype.detectMaxNavPanoSize = function() {
  26211. var e = this.detectMaxNavPanoSizeClass();
  26212. return this.getPanoSize(e)
  26213. }
  26214. ,
  26215. n.prototype.detectMaxZoomPanoSize = function() {
  26216. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  26217. }
  26218. ,
  26219. t.exports = n
  26220. }
  26221. , {
  26222. "../constants": 8,
  26223. "../enum/ModelManagerEvents": 33,
  26224. "../enum/PanoSizeClass": 36,
  26225. "../settings": 166,
  26226. "../util/browser": 182,
  26227. "../util/showcase": 193
  26228. }],
  26229. 171: [function(A, C, e) {
  26230. (function(e) {
  26231. "use strict";
  26232. function i(e) {
  26233. this.panos = null,
  26234. this.retryMinimumTime = 1e4,
  26235. this.urls = null,
  26236. this.panoLoadCallbacks = {},
  26237. this.downloadDescriptors = {},
  26238. this.priorityQueue = [],
  26239. this.forceQueue = [],
  26240. this.activeDownloads = [],
  26241. this.qualityManager = null,
  26242. this.tilePrioritizer = null,
  26243. this.refreshInterval = null,
  26244. this.processPriorityQueue = !1,
  26245. this.concurrentDownloads = e.concurrentDownloads || 1,
  26246. this.downloadTestResults = {}
  26247. }
  26248. var c, h, n, p, f, t = A("three"), u = (A("../enum/Viewmode"),
  26249. A("../settings")), r = (A("../objects/Panorama"),
  26250. A("../util/logger")), o = (A("../enum/Vectors"),
  26251. A("../enum/PanoSizeClass"),
  26252. A("../enum/TileDownloaderEvents")), g = A("./TilePrioritizer"), m = A("./TileUtils"), v = (A("../enum/GLCubeFaces"),
  26253. A("../enum/DownloadStatus")), a = A("../util/panorama"), s = A("../util/ajax"), d = A("../ab"), l = A("events").EventEmitter, y = (new r(e),
  26254. Object.freeze({
  26255. Testing: 1,
  26256. Success: 2,
  26257. Fail: 3
  26258. }));
  26259. i.prototype = Object.create(l.prototype),
  26260. i.IDLE_REFRESH_DELAY = 500,
  26261. i.ACTIVE_REFRESH_DELAY = 16,
  26262. i.DOWNLOAD_RETRIES = 4,
  26263. i.prototype.init = function(e) {
  26264. this.qualityManager = e
  26265. }
  26266. ,
  26267. i.prototype.setUrls = function(e) {
  26268. this.urls = e
  26269. }
  26270. ,
  26271. i.prototype.setPanoData = function(e, t, i) {
  26272. this.panos = e,
  26273. this.imagePanos = t,
  26274. this.panoGroupId = i
  26275. }
  26276. ,
  26277. i.prototype.start = function() {
  26278. this.refreshUpdateInterval(0)
  26279. }
  26280. ,
  26281. i.prototype.stop = function() {
  26282. window.cancel(this.refreshInterval)
  26283. }
  26284. ,
  26285. i.prototype.refreshUpdateInterval = function(e) {
  26286. e = e || 0,
  26287. this.refreshInterval = window.setTimeout(function() {
  26288. this.update() ? this.refreshUpdateInterval(i.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(i.IDLE_REFRESH_DELAY)
  26289. }
  26290. .bind(this), e)
  26291. }
  26292. ,
  26293. i.prototype.update = function() {
  26294. var e = 0 < this.forceQueue.length;
  26295. return this.processQueueForDownloading(this.forceQueue),
  26296. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  26297. 0 < this.priorityQueue.length && (e = !0),
  26298. this.processQueueForDownloading(this.priorityQueue)),
  26299. e
  26300. }
  26301. ,
  26302. i.prototype.forceQueueTilesForPano = (p = [],
  26303. f = [],
  26304. function(e, t, i, n, r, o) {
  26305. p.length = 0;
  26306. for (var a = this.getTileDownloadDescriptors(e, t), s = 0; s < a.length; s++) {
  26307. var l = a[s];
  26308. l.status !== v.None && l.status !== v.Queued || p.push(l)
  26309. }
  26310. if (i && 0 < p.length) {
  26311. g.sortPanoTiles(p, e, i),
  26312. f.length = 0,
  26313. m.matchingTilesInDirection(e, t, i, n, r, f);
  26314. for (var c = 0, h = function(e) {
  26315. return e.face === u.face && e.faceTileIndex === u.faceTileIndex
  26316. }; c < p.length; ) {
  26317. var u = p[c];
  26318. f.findIndex(h) < 0 ? p.splice(c, 1) : c++
  26319. }
  26320. }
  26321. for (var d = 0; d < p.length; d++)
  26322. this.forceQueue.push(p[d]);
  26323. this.setStatusForAllDescriptors(this.forceQueue, v.ForceQueued),
  26324. this.clearFromQueue(this.priorityQueue, v.ForceQueued, !1),
  26325. o && this.processQueueForDownloading(this.forceQueue, !0)
  26326. }
  26327. ),
  26328. i.prototype.clearForceQueue = function() {
  26329. this.clearQueue(this.forceQueue)
  26330. }
  26331. ,
  26332. i.prototype.queuePrioritizedTilesForPanos = function(e) {
  26333. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  26334. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  26335. this.clearFromQueue(this.priorityQueue, v.None, !0),
  26336. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, v.Queued))
  26337. }
  26338. ,
  26339. i.prototype.clearQueue = function(e) {
  26340. this.setStatusForAllDescriptors(e, v.None),
  26341. e.length = 0
  26342. }
  26343. ,
  26344. i.prototype.clearFromQueue = function(e, t, i) {
  26345. for (var n = 0; n < e.length; n++) {
  26346. var r = e[n];
  26347. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  26348. }
  26349. }
  26350. ,
  26351. i.prototype.setStatusForAllDescriptors = function(e, t) {
  26352. for (var i = 0; i < e.length; i++) {
  26353. var n = e[i];
  26354. n && (n.status = t)
  26355. }
  26356. }
  26357. ,
  26358. i.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  26359. for (var i = 0; i < e.length; i++) {
  26360. var n = e[i];
  26361. n && (n.status !== t ? n.status = t : e[i] = null)
  26362. }
  26363. }
  26364. ,
  26365. i.prototype.getTileDownloadDescriptors = function(e, t) {
  26366. var i = this.getAllTileDownloadDescriptorsForPano(e)
  26367. , n = i[t];
  26368. return n || (n = this.buildDownloadDescriptorArray(t),
  26369. i[t] = n,
  26370. this.initTileDownloadDescriptors(n, e, t)),
  26371. n
  26372. }
  26373. ,
  26374. i.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  26375. var t = this.downloadDescriptors[e.id];
  26376. return t || (t = {},
  26377. this.downloadDescriptors[e.id] = t),
  26378. t
  26379. }
  26380. ,
  26381. i.prototype.processQueueForDownloading = function(e, t) {
  26382. if (this.cleanupActiveDownloads(),
  26383. this.activeDownloads.length < this.concurrentDownloads || t)
  26384. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0; n < i && 0 < e.length; 0) {
  26385. var r = e.shift();
  26386. r && (this.startDownload(r),
  26387. n++)
  26388. }
  26389. }
  26390. ,
  26391. i.prototype.testDownload = function(t, e, i) {
  26392. var n = this.downloadTestResults[t];
  26393. if (n)
  26394. n === y.Success ? i(!0) : n === y.Fail && i(!1);
  26395. else {
  26396. this.downloadTestResults[t] = y.Testing;
  26397. var r = this.panos.list[0]
  26398. , o = this.getTileUrl(r.id, t, e, 0)
  26399. , a = function(e) {
  26400. this.downloadTestResults[t] = y.Success,
  26401. i(!0)
  26402. }
  26403. .bind(this)
  26404. , s = function() {
  26405. this.downloadTestResults[t] = y.Fail,
  26406. i(!1)
  26407. }
  26408. .bind(this);
  26409. this.loadImage(o, 0, a, s)
  26410. }
  26411. }
  26412. ,
  26413. i.prototype.startDownload = function(e) {
  26414. e.status = v.Downloading;
  26415. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  26416. this.activeDownloads.push(e),
  26417. this.loadImage(t, i.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  26418. }
  26419. ,
  26420. i.prototype.downloadFailed = function(e, t) {}
  26421. ,
  26422. i.prototype.downloadComplete = function(e, t) {
  26423. if (e.panoGroupId === this.panoGroupId) {
  26424. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  26425. e.status = v.Downloaded,
  26426. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  26427. var n = {
  26428. panoId: e.pano.id,
  26429. image: t,
  26430. tileSize: e.tileSize,
  26431. panoSize: e.panoSize,
  26432. tileIndex: e.tileIndex,
  26433. faceTileIndex: e.faceTileIndex,
  26434. totalTiles: e.totalTiles,
  26435. face: e.face,
  26436. tileX: e.tileX,
  26437. tileY: e.tileY,
  26438. direction: e.direction
  26439. };
  26440. e.image = t,
  26441. this.emit(o.TileDownloadSuccess, n),
  26442. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  26443. panoId: e.pano.id,
  26444. tileSize: e.tileSize,
  26445. panoSize: e.panoSize
  26446. },
  26447. this.emit(o.PanoDownloadComplete, n),
  26448. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  26449. }
  26450. }
  26451. ,
  26452. i.prototype.cleanupActiveDownloads = (n = [],
  26453. function() {
  26454. for (var e = n.length = 0; e < this.activeDownloads.length; e++) {
  26455. var t = this.activeDownloads[e];
  26456. t.status !== v.Downloaded && t.status !== v.Failed && n.push(t)
  26457. }
  26458. this.activeDownloads.length = 0,
  26459. this.activeDownloads.push.apply(this.activeDownloads, n)
  26460. }
  26461. ),
  26462. i.prototype.isPanoDownloaded = function(e, t) {
  26463. var i = this.getTileDownloadDescriptors(e, t);
  26464. if (i.length <= 0)
  26465. return !1;
  26466. for (var n = 0; n < i.length; n++) {
  26467. if (i[n].status !== v.Downloaded)
  26468. return !1
  26469. }
  26470. return !0
  26471. }
  26472. ,
  26473. i.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  26474. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  26475. this.panoLoadCallbacks[o] = {
  26476. onLoad: i,
  26477. onFail: n,
  26478. onProgress: r
  26479. }
  26480. }
  26481. ,
  26482. i.prototype.getPanoLoadCallbacks = function(e, t) {
  26483. var i = e.id + ":" + t;
  26484. return this.panoLoadCallbacks[i]
  26485. }
  26486. ,
  26487. i.prototype.buildDownloadDescriptorArray = function(e) {
  26488. for (var t = m.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  26489. var r = this.buildDownloadDescriptor();
  26490. i.push(r)
  26491. }
  26492. return i
  26493. }
  26494. ,
  26495. i.prototype.buildDownloadDescriptor = function() {
  26496. return {
  26497. panoGroupId: null,
  26498. pano: null,
  26499. panoSize: -1,
  26500. tileSize: -1,
  26501. tileIndex: -1,
  26502. totalTiles: -1,
  26503. faceTileIndex: -1,
  26504. status: v.None,
  26505. url: null,
  26506. image: null,
  26507. direction: new t.Vector3,
  26508. face: -1,
  26509. cubeFace: -1,
  26510. tileX: -1,
  26511. tileY: -1
  26512. }
  26513. }
  26514. ,
  26515. i.prototype.initTileDownloadDescriptors = function(e, t, i) {
  26516. for (var n = 0; n < e.length; n++) {
  26517. var r = e[n];
  26518. this.initTileDownloadDescriptor(r, t, i, n)
  26519. }
  26520. }
  26521. ,
  26522. i.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  26523. var r = i >= m.TILE_SIZE ? m.TILE_SIZE : i;
  26524. e.face = m.getFaceForTile(i, n),
  26525. e.cubeFace = a.mapFaceToCubemapFace(e.face),
  26526. e.panoGroupId = this.panoGroupId,
  26527. e.pano = t,
  26528. e.panoSize = i,
  26529. e.tileSize = r,
  26530. e.tileIndex = n,
  26531. e.totalTiles = m.getTileCountForSize(i),
  26532. e.status = v.None,
  26533. e.image = null,
  26534. m.getTileLocation(e.panoSize, e.tileIndex, e),
  26535. m.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, m.LocationOnTile.Center, 0, e.direction)
  26536. }
  26537. ,
  26538. i.prototype.getTileUrl = (c = {
  26539. 256: "256",
  26540. 512: "512",
  26541. 1024: "1k",
  26542. 2048: "2k",
  26543. 4096: "4k"
  26544. },
  26545. h = {
  26546. face: -1,
  26547. faceTileIndex: -1,
  26548. tileX: -1,
  26549. tileY: -1
  26550. },
  26551. function(e, t, i, n) {
  26552. m.getTileLocation(t, n, h);
  26553. var r = Math.floor(t / i)
  26554. , o = r * r
  26555. , a = Math.floor(n / o)
  26556. , s = "";
  26557. 1 === u.tiling.customCompression && (s = "_" + u.tiling["q" + c[t]]);
  26558. var l = this.urls.get("tiles/" + e + "/" + c[t] + s + "_face" + a + "_" + h.tileX + "_" + h.tileY + ".jpg");
  26559. return d.changeIfTileGenerating(l)
  26560. }
  26561. ),
  26562. i.prototype.loadImage = function(e, t, i, n) {
  26563. s.getImage(e, t).then(function(e) {
  26564. i(e)
  26565. }).fail(n)
  26566. }
  26567. ,
  26568. C.exports = i
  26569. }
  26570. ).call(this, "/js/tile/TileDownloader.js")
  26571. }
  26572. , {
  26573. "../ab": 3,
  26574. "../enum/DownloadStatus": 24,
  26575. "../enum/GLCubeFaces": 25,
  26576. "../enum/PanoSizeClass": 36,
  26577. "../enum/TileDownloaderEvents": 45,
  26578. "../enum/Vectors": 50,
  26579. "../enum/Viewmode": 51,
  26580. "../objects/Panorama": 148,
  26581. "../settings": 166,
  26582. "../util/ajax": 181,
  26583. "../util/logger": 189,
  26584. "../util/panorama": 191,
  26585. "./TilePrioritizer": 172,
  26586. "./TileUtils": 174,
  26587. events: 202,
  26588. three: 217
  26589. }],
  26590. 172: [function(n, C, e) {
  26591. (function(e) {
  26592. "use strict";
  26593. function h(e, t, i, n, r) {
  26594. this.qualityManager = e,
  26595. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  26596. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  26597. this.baseSize = t,
  26598. this.standardSize = i,
  26599. this.highSize = n,
  26600. this.ultraHighSize = r,
  26601. this.priorityCriteria = new h.PriorityCriteria(null,new o.Vector3(0,0,0),new o.Vector3(0,0,-1),new o.Vector3(0,0,-1))
  26602. }
  26603. var c, s, l, d, r, u, p, f, o = n("three"), g = (n("../enum/Viewmode"),
  26604. n("../settings"),
  26605. n("../settings"),
  26606. n("../objects/Panorama")), t = n("../util/logger"), i = (n("../enum/Vectors"),
  26607. n("../enum/PanoSizeClass"),
  26608. n("../enum/ModelManagerEvents"),
  26609. n("../enum/GLCubeFaces"),
  26610. n("../enum/DownloadStatus")), m = (n("../util/browser"),
  26611. n("./TileUtils")), v = n("../util/math"), a = (n("events").EventEmitter,
  26612. new t(e),
  26613. Object.freeze({
  26614. None: 0,
  26615. DirectionalFOV: 1
  26616. }));
  26617. h.PriorityCriteria = function(e, t, i, n, r) {
  26618. this.pano = e,
  26619. this.cameraPosition = (new o.Vector3).copy(t),
  26620. this.cameraDir = (new o.Vector3).copy(i),
  26621. this.panoSpaceDir = (new o.Vector3).copy(n),
  26622. this.upcomingPanos = r,
  26623. this.copy = function(e) {
  26624. this.pano = e.pano,
  26625. this.cameraPosition.copy(e.cameraPosition),
  26626. this.cameraDir.copy(e.cameraDir),
  26627. this.panoSpaceDir.copy(e.panoSpaceDir),
  26628. this.upcomingPanos = r
  26629. }
  26630. ,
  26631. this.zoomingActive = !1
  26632. }
  26633. ,
  26634. h.DIRECTIONAL_FOV = 180,
  26635. h.DIRECTIONAL_FOV_NARROW = 120,
  26636. h.MAX_SCORED_PANOS_TOCONSIDER = 6,
  26637. h.MAX_SCORED_PANOS_TOADD = 2,
  26638. h.MAX_UPCOMING_PANOS_TOADD = 3,
  26639. h.DIRECTION_SCORE_STRICTNESS = .75,
  26640. h.appendQueue = function(e, t) {
  26641. if (e && t)
  26642. for (var i = 0; i < t.length; i++)
  26643. e.push(t[i])
  26644. }
  26645. ,
  26646. h.prototype.updateCriteria = function(e, t, i, n) {
  26647. this.priorityCriteria.pano = e,
  26648. this.priorityCriteria.cameraPosition.copy(t),
  26649. this.priorityCriteria.cameraDir.copy(i),
  26650. this.priorityCriteria.upcomingPanos = n,
  26651. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  26652. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  26653. }
  26654. ,
  26655. h.prototype.filterAndPrioritize = (u = [],
  26656. p = [],
  26657. f = [],
  26658. function(e, t, i) {
  26659. this.populateNeighborPanos(this.priorityCriteria.pano, t, u),
  26660. this.populateScoredPanos(this.priorityCriteria.pano, t, p, this.priorityCriteria.cameraDir, h.MAX_SCORED_PANOS_TOCONSIDER);
  26661. var n = this.baseSize
  26662. , r = this.standardSize
  26663. , o = this.highSize
  26664. , a = this.ultraHighSize;
  26665. this.queueTilesForPano(e, i, this.priorityCriteria.pano, n),
  26666. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(e, this.priorityCriteria.upcomingPanos, i, n, h.MAX_UPCOMING_PANOS_TOADD),
  26667. f.length = 0,
  26668. this.canDownloadSize(r) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, r, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV_NARROW),
  26669. h.sortPanoTiles(f, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  26670. h.appendQueue(e, f),
  26671. this.queueTilesForPanos(e, p, i, n, h.MAX_SCORED_PANOS_TOADD),
  26672. f.length = 0,
  26673. this.canDownloadSize(o) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, o, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV_NARROW),
  26674. this.canDownloadSize(a) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, a, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV_NARROW),
  26675. h.sortPanoTiles(f, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  26676. h.appendQueue(e, f),
  26677. f.length = 0,
  26678. this.canDownloadSize(r) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, r, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV),
  26679. this.canDownloadSize(o) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, o, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV),
  26680. this.canDownloadSize(a) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, a, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV),
  26681. h.sortPanoTiles(f, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  26682. h.appendQueue(e, f),
  26683. this.queueTilesForPanos(e, u, i, n)
  26684. }
  26685. ),
  26686. h.prototype.canDownloadSize = function(e) {
  26687. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  26688. }
  26689. ,
  26690. h.prototype.populateNeighborPanos = function(e, t, i) {
  26691. (i = i || []).length = 0;
  26692. var n = t.getNeighbours(e);
  26693. for (var r in n)
  26694. if (n.hasOwnProperty(r)) {
  26695. var o = t.get(r);
  26696. i.push(o)
  26697. }
  26698. return i
  26699. }
  26700. ,
  26701. h.prototype.populateScoredPanos = function(e, t, i, n, r) {
  26702. (i = i || []).length = 0;
  26703. var o = [g.filters.inPanoDirection(e.position, n, h.DIRECTION_SCORE_STRICTNESS), g.filters.not(e)]
  26704. , a = [g.scoreFunctions.distanceSquared(e), g.scoreFunctions.direction(e.position, n)]
  26705. , s = t.sortByScore(o, a);
  26706. if (s)
  26707. for (var l = 0; l < s.length && l < r; l++) {
  26708. var c = s[l].pano;
  26709. i.push(c)
  26710. }
  26711. return i
  26712. }
  26713. ,
  26714. h.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  26715. for (var o = 0, a = 0; a < t.length; a++) {
  26716. var s = t[a];
  26717. if (o += 0 < this.queueTilesForPano(e, i, s, n) ? 1 : 0,
  26718. r && r <= o)
  26719. break
  26720. }
  26721. return o
  26722. }
  26723. ,
  26724. h.prototype.queueTilesForPano = (r = {
  26725. filter: a.None
  26726. },
  26727. function(e, t, i, n) {
  26728. return this.filterAndQueueTileDownloadDescriptors(e, t, i, n, r)
  26729. }
  26730. ),
  26731. h.prototype.queueTilesForPanosInDirection = (d = new o.Vector3,
  26732. function(e, t, i, n, r, o, a, s) {
  26733. for (var l = 0, c = 0; c < i.length; c++) {
  26734. var h = i[c];
  26735. d.copy(h.position),
  26736. d.sub(r),
  26737. d.normalize();
  26738. var u = Math.max(Math.min(o.dot(d), 1), -1);
  26739. if (v.getFOVDotThreshold(a) <= u && (l += 0 < this.queueTilesInDirectionForPano(e, t, h, n, r, o, a) ? 1 : 0,
  26740. s && s <= l))
  26741. break
  26742. }
  26743. return l
  26744. }
  26745. ),
  26746. h.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  26747. for (var l = 0, c = 0; c < i.length; c++) {
  26748. var h = i[c];
  26749. if (l += 0 < this.queueTilesInDirectionForPano(e, t, h, n, o, a) ? 1 : 0,
  26750. s && s <= l)
  26751. break
  26752. }
  26753. return l
  26754. }
  26755. ,
  26756. h.prototype.queueTilesInDirectionForPano = (s = {
  26757. filter: a.DirectionalFOV,
  26758. direction: new o.Vector3,
  26759. fov: 60
  26760. },
  26761. l = new o.Vector3,
  26762. function(e, t, i, n, r, o, a) {
  26763. return l.copy(o),
  26764. m.getRelativeDirection(i.quaternion, l),
  26765. s.direction.copy(l),
  26766. s.fov = a,
  26767. this.filterAndQueueTileDownloadDescriptors(e, t, i, n, s)
  26768. }
  26769. ),
  26770. h.prototype.filterAndQueueTileDownloadDescriptors = (c = [],
  26771. function(e, t, i, n, r) {
  26772. var o = t.getTileDownloadDescriptors(i, n);
  26773. c.length = 0,
  26774. this.filterTileDownloadDescriptors(i, o, c, r);
  26775. for (var a = 0, s = 0; s < c.length; s++) {
  26776. var l = c[s];
  26777. l && (e.push(l),
  26778. a++)
  26779. }
  26780. return a
  26781. }
  26782. ),
  26783. h.prototype.filterTileDownloadDescriptors = (new o.Vector3,
  26784. function(e, t, i, n) {
  26785. var r, o;
  26786. switch (n.filter) {
  26787. case a.DirectionalFOV:
  26788. for (r = 0; r < t.length; r++)
  26789. o = t[r],
  26790. m.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  26791. break;
  26792. default:
  26793. for (r = 0; r < t.length; r++)
  26794. o = t[r],
  26795. i.push(o)
  26796. }
  26797. for (r = 0; r < i.length; r++)
  26798. o = i[r],
  26799. this.canIncludeDescriptor(o) || (i[r] = null)
  26800. }
  26801. ),
  26802. h.prototype.canIncludeDescriptor = function(e) {
  26803. return e.status !== i.Downloading && e.status !== i.Downloaded
  26804. }
  26805. ,
  26806. h.prototype.canIncludePano = function(e, t) {
  26807. return !e.isLoaded(t)
  26808. }
  26809. ,
  26810. h.getFOVDotThreshold = function(e) {
  26811. return Math.cos(o.Math.degToRad(e / 2))
  26812. }
  26813. ;
  26814. var y = (A._panoSpaceDir = new o.Vector3,
  26815. A._fovThreshold = -1,
  26816. A._fovThresholdNarrow = -1,
  26817. A);
  26818. function A(e, t) {
  26819. var i = A._panoSpaceDir
  26820. , n = A._fovThreshold
  26821. , r = A._fovThresholdNarrow
  26822. , o = Math.max(Math.min(i.dot(e.direction), 1), -1)
  26823. , a = Math.max(Math.min(i.dot(t.direction), 1), -1);
  26824. return e._dot = o,
  26825. t._dot = a,
  26826. n <= o && a < n ? -1 : o < n && n <= a ? 1 : r <= o && a < r ? -1 : o < r && r <= a ? 1 : e.panoSize > t.panoSize ? 1 : t.panoSize > e.panoSize ? -1 : -(o - a)
  26827. }
  26828. h.sortPanoTiles = function(e, t, i) {
  26829. y._panoSpaceDir.copy(i),
  26830. m.getRelativeDirection(t.quaternion, y._panoSpaceDir),
  26831. y._fovThresholdNarrow = v.getFOVDotThreshold(h.DIRECTIONAL_FOV_NARROW),
  26832. y._fovThreshold = v.getFOVDotThreshold(h.DIRECTIONAL_FOV),
  26833. e.sort(y)
  26834. }
  26835. ,
  26836. h.insertSortedPanoTile = function(e, t, i, n) {
  26837. y._panoSpaceDir.copy(n),
  26838. m.getRelativeDirection(i.quaternion, y._panoSpaceDir),
  26839. y._fovThresholdNarrow = v.getFOVDotThreshold(h.DIRECTIONAL_FOV_NARROW),
  26840. y._fovThreshold = v.getFOVDotThreshold(h.DIRECTIONAL_FOV);
  26841. for (var r = -1, o = 0; o < e.length; o++) {
  26842. if (y(t, e[o]) <= 0) {
  26843. r = o;
  26844. break
  26845. }
  26846. }
  26847. if (-1 === r)
  26848. e[e.length] = t;
  26849. else {
  26850. for (var a = e.length; r < a; a--)
  26851. e[a] = e[a - 1];
  26852. e[r] = t
  26853. }
  26854. }
  26855. ,
  26856. h.prototype.setZoomingActive = function(e) {
  26857. e !== this.zoomingActive && (this.zoomingActive = e)
  26858. }
  26859. ,
  26860. C.exports = h
  26861. }
  26862. ).call(this, "/js/tile/TilePrioritizer.js")
  26863. }
  26864. , {
  26865. "../enum/DownloadStatus": 24,
  26866. "../enum/GLCubeFaces": 25,
  26867. "../enum/ModelManagerEvents": 33,
  26868. "../enum/PanoSizeClass": 36,
  26869. "../enum/Vectors": 50,
  26870. "../enum/Viewmode": 51,
  26871. "../objects/Panorama": 148,
  26872. "../settings": 166,
  26873. "../util/browser": 182,
  26874. "../util/logger": 189,
  26875. "../util/math": 190,
  26876. "./TileUtils": 174,
  26877. events: 202,
  26878. three: 217
  26879. }],
  26880. 173: [function(e, t, i) {
  26881. "use strict";
  26882. function f(e, t) {
  26883. this.levels = t,
  26884. this.tileSize = e,
  26885. this.root = null,
  26886. this.allNodes = [],
  26887. function(e) {
  26888. e.root = function e(t, i, n) {
  26889. if (n > t.levels)
  26890. return null;
  26891. var r = new a(t,i);
  26892. t.allNodes.push(r);
  26893. for (var o = 0; o < s; o++)
  26894. r.children[o] = e(t, r, n + 1);
  26895. return r
  26896. }(e, null, 0)
  26897. }(this)
  26898. }
  26899. function a(e, t) {
  26900. this.tree = e,
  26901. this.parent = t,
  26902. this.children = [],
  26903. this.id = ++n
  26904. }
  26905. var g = (e("three"),
  26906. e("./TileUtils"),
  26907. e("../objects/Panorama"),
  26908. e("../util/panorama"),
  26909. e("events").EventEmitter,
  26910. 2)
  26911. , s = g * g;
  26912. f.TraversalType = Object.freeze({
  26913. PreOrder: 0,
  26914. PostOrder: 1
  26915. });
  26916. var n = 0;
  26917. f.getLevelCountForSize = function(e, t) {
  26918. var i = 0;
  26919. for (t < e && (t = e); !((t /= g) < e); )
  26920. i++;
  26921. return i
  26922. }
  26923. ,
  26924. f.getSizeForLevel = function(e, t) {
  26925. return Math.pow(g, t) * e
  26926. }
  26927. ,
  26928. f.prototype.getSubNode = function(e, t, i) {
  26929. (!t || e < this.tileSize) && (t = 0),
  26930. (!i || e < this.tileSize) && (i = 0),
  26931. e < this.tileSize && (e = this.tileSize);
  26932. var n = f.getLevelCountForSize(this.tileSize, e);
  26933. return function e(t, i, n, r, o) {
  26934. if (!t)
  26935. return null;
  26936. if (0 === n)
  26937. return t;
  26938. if (!t.children || 0 === t.children.length)
  26939. return null;
  26940. var a = Math.pow(g, n) / g
  26941. , s = r % a
  26942. , l = o % a
  26943. , c = Math.floor(o / a)
  26944. , h = Math.floor(r / a)
  26945. , u = c * g + h;
  26946. return e(t.children[u], i + 1, n - 1, s, l)
  26947. }(this.root, 0, n, t, i)
  26948. }
  26949. ,
  26950. f.prototype.breadthFirst = function(e) {
  26951. var t = !!(e = e || {}).nullLevelEnd
  26952. , i = e.maxLevel
  26953. , n = e.minLevel
  26954. , r = e.callback
  26955. , o = e.saveVisited
  26956. , a = []
  26957. , s = {}
  26958. , l = 0;
  26959. for (a.push(this.root),
  26960. a.push(s); 0 < a.length && !(i && i < l); ) {
  26961. var c = a.shift();
  26962. if (c === s)
  26963. (!n || n <= l) && (r && t && r(null),
  26964. o && t && o.push(null)),
  26965. 0 < a.length && a.push(s),
  26966. l++,
  26967. 0;
  26968. else {
  26969. if (c.children)
  26970. for (var h = 0; h < c.children.length; h++) {
  26971. c.children[h] && a.push(c.children[h])
  26972. }
  26973. var u = this.getFaceIndexFromNode(c);
  26974. (!n || n <= l) && (r && r(c, l, u),
  26975. o && o.push(c)),
  26976. 0
  26977. }
  26978. }
  26979. }
  26980. ,
  26981. f.prototype.getFaceIndexFromNode = function(e) {
  26982. if (!e)
  26983. return -1;
  26984. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  26985. var o = i.parent;
  26986. if (!o)
  26987. break;
  26988. for (var a = -1, s = 0; s < o.children.length; s++)
  26989. o.children[s] === i && (a = s);
  26990. n = a % g * t + n,
  26991. r = Math.floor(a / g) * t + r,
  26992. t *= g,
  26993. i = o
  26994. }
  26995. return r * t + n
  26996. }
  26997. ,
  26998. f.prototype.depthFirst = function(e, t, i) {
  26999. !function e(t, i, n, r, o, a, s, l) {
  27000. if (t) {
  27001. s = s || f.TraversalType.PreOrder;
  27002. var c = r * g + n;
  27003. if (s === f.TraversalType.PreOrder && (o && o(t, i, c, n, r),
  27004. a && a.push(t)),
  27005. t.children && 0 !== t.children.length) {
  27006. for (var h = r * g, u = n * g, d = 0; d < g; d++)
  27007. for (var p = 0; p < g; p++)
  27008. e(t.children[p * g + d], i + 1, u + d, h + p, o, a, s, l);
  27009. s === f.TraversalType.PostOrder && (o && o(t, i, c, n, r),
  27010. a && a.push(t))
  27011. }
  27012. }
  27013. }(this.root, 0, 0, 0, e, t, i, this.tileSize)
  27014. }
  27015. ,
  27016. t.exports = f
  27017. }
  27018. , {
  27019. "../objects/Panorama": 148,
  27020. "../util/panorama": 191,
  27021. "./TileUtils": 174,
  27022. events: 202,
  27023. three: 217
  27024. }],
  27025. 174: [function(e, t, i) {
  27026. "use strict";
  27027. var n, a, s, p, f, g, E, l, c, h, u, d, r, o, m = e("../enum/GLCubeFaces"), _ = e("../util/MathLight"), b = {};
  27028. b.TILE_SIZE = 512,
  27029. b.FACES_PER_PANO = 6,
  27030. b.LocationOnTile = {
  27031. Center: 0,
  27032. UpperLeft: 1,
  27033. UpperRight: 2,
  27034. LowerRight: 3,
  27035. LowerLeft: 4
  27036. },
  27037. b.getTileVector = function(e, t, i, n, r, o, a, s) {
  27038. var l = e / t
  27039. , c = t / e * 2
  27040. , h = c / 2
  27041. , u = n / l * 2 - 1 + h
  27042. , d = (r = l - 1 - r) / l * 2 - 1 + h;
  27043. switch (o = o || b.LocationOnTile.Center) {
  27044. case b.LocationOnTile.UpperLeft:
  27045. u -= h,
  27046. d += h,
  27047. u += a * c;
  27048. break;
  27049. case b.LocationOnTile.UpperRight:
  27050. u += h,
  27051. d += h,
  27052. d -= a * c;
  27053. break;
  27054. case b.LocationOnTile.LowerRight:
  27055. u += h,
  27056. d -= h,
  27057. u -= a * c;
  27058. break;
  27059. case b.LocationOnTile.LowerLeft:
  27060. u -= h,
  27061. d -= h,
  27062. d += a * c;
  27063. break;
  27064. case b.LocationOnTile.Center:
  27065. }
  27066. switch (i) {
  27067. case m.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  27068. _.setVector(s, -1, d, -u);
  27069. break;
  27070. case m.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  27071. _.setVector(s, 1, d, u);
  27072. break;
  27073. case m.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  27074. _.setVector(s, -u, 1, -d);
  27075. break;
  27076. case m.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  27077. _.setVector(s, -u, -1, d);
  27078. break;
  27079. case m.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  27080. _.setVector(s, -u, d, 1);
  27081. break;
  27082. case m.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  27083. _.setVector(s, u, d, -1)
  27084. }
  27085. _.normalize(s)
  27086. }
  27087. ,
  27088. b.getFaceForTile = function(e, t) {
  27089. var i = b.TILE_SIZE;
  27090. e < b.TILE_SIZE && (i = e);
  27091. var n = Math.floor(e / i)
  27092. , r = n * n;
  27093. return Math.floor(t / r)
  27094. }
  27095. ,
  27096. b.getTileLocation = function(e, t, i) {
  27097. var n = b.TILE_SIZE;
  27098. e < b.TILE_SIZE && (n = e);
  27099. var r = b.getFaceForTile(e, t)
  27100. , o = Math.floor(e / n)
  27101. , a = t - r * (o * o);
  27102. i.tileX = a % o,
  27103. i.tileY = Math.floor(a / o),
  27104. i.face = r,
  27105. i.faceTileIndex = a
  27106. }
  27107. ,
  27108. b.getTileCountForSize = function(e) {
  27109. if (e <= b.TILE_SIZE)
  27110. return b.FACES_PER_PANO;
  27111. var t = Math.floor(e / b.TILE_SIZE);
  27112. return t * t * b.FACES_PER_PANO
  27113. }
  27114. ,
  27115. b.getRelativeDirection = (r = new _.Matrix4,
  27116. o = new _.Quaternion,
  27117. function(e, t) {
  27118. o.copy(e),
  27119. o.inverse(),
  27120. r.makeRotationFromQuaternion(o),
  27121. r.applyToVector3(t),
  27122. _.normalize(t)
  27123. }
  27124. ),
  27125. b.matchingTilesInDirection = (c = new _.Vector3,
  27126. h = new _.Vector3(0,0,-1),
  27127. u = new _.Quaternion,
  27128. l = {
  27129. face: -1,
  27130. faceTileIndex: -1,
  27131. tileX: -1,
  27132. tileY: -1
  27133. },
  27134. d = function(e, t, i) {
  27135. for (var n = b.getTileCountForSize(e), r = 0, o = 0; o < n; o++)
  27136. b.getTileLocation(e, o, l),
  27137. t && !t(l) || (r++,
  27138. i && (a = l,
  27139. i.push({
  27140. face: a.face,
  27141. faceTileIndex: a.faceTileIndex,
  27142. tileX: a.tileX,
  27143. tileY: a.tileY
  27144. })));
  27145. var a;
  27146. return r
  27147. }
  27148. ,
  27149. function(e, t, i, n, r, o) {
  27150. var a = t < b.TILE_SIZE ? t : b.TILE_SIZE;
  27151. if (b.getTileCountForSize(t),
  27152. !n && !r)
  27153. return d(t, null, o);
  27154. var s = !!r;
  27155. return r = r || n,
  27156. r = Math.max(0, Math.min(r, 360)),
  27157. n = Math.max(0, Math.min(n, 360)),
  27158. _.copyVector(i, c),
  27159. b.getRelativeDirection(e.quaternion, c),
  27160. s ? (u.setFromUnitVectors(c, h),
  27161. d(t, function(e) {
  27162. return b.isTileWithinFrustum(t, a, e.face, e.tileX, e.tileY, u, n, r)
  27163. }, o)) : d(t, function(e) {
  27164. return b.isTileWithinFOV(t, a, e.face, e.tileX, e.tileY, c, n)
  27165. }, o)
  27166. }
  27167. ),
  27168. b.isTileWithinFrustum = (E = new _.Vector3,
  27169. function(e, t, i, n, r, o, a, s) {
  27170. for (var l = Math.tan(.5 * s * _.RADIANS_PER_DEGREE), c = -l, h = Math.tan(.5 * a * _.RADIANS_PER_DEGREE), u = -h, d = b.mapFaceToCubemapFace(i), p = 0, f = 0, g = 0, m = 0, v = 0, y = b.LocationOnTile.Center; y <= b.LocationOnTile.LowerLeft; y++)
  27171. if (b.getTileVector(e, t, d, n, r, y, 0, E),
  27172. _.applyQuaternionToVector(o, E),
  27173. -1e-5 <= E.z)
  27174. ;
  27175. else {
  27176. var A = -1 / E.z
  27177. , C = E.x * A
  27178. , I = E.y * A;
  27179. l < I ? p++ : I < c && f++,
  27180. h < C ? g++ : C < u && m++,
  27181. v++
  27182. }
  27183. return f !== v && p !== v && g !== v && m !== v
  27184. }
  27185. ),
  27186. b.isTileWithinFOV = (p = new _.Vector3,
  27187. f = new _.Vector3(0,1,0),
  27188. g = new _.Vector3(1,0,0),
  27189. function(e, t, i, n, r, o, a) {
  27190. var s = b.mapFaceToCubemapFace(i);
  27191. if (_.cross(o, f, g),
  27192. b.getTileVector(e, t, s, n, r, b.LocationOnTile.Center, 0, p),
  27193. b.isWithinFOV(p, o, a, null))
  27194. return !0;
  27195. for (var l = a / 360, c = Math.floor(1 / l), h = 0, u = 0; u < c; u++) {
  27196. for (var d = b.LocationOnTile.UpperLeft; d <= b.LocationOnTile.LowerLeft; d++)
  27197. if (b.getTileVector(e, t, s, n, r, d, h, p),
  27198. b.isWithinFOV(p, o, a, null))
  27199. return !0;
  27200. h += l
  27201. }
  27202. return !1
  27203. }
  27204. ),
  27205. b.isWithinFOV = (a = new _.Vector3,
  27206. s = new _.Vector3,
  27207. function(e, t, i, n) {
  27208. if (_.copyVector(e, s),
  27209. n) {
  27210. _.copyVector(n, a),
  27211. _.normalize(a);
  27212. var r = _.dot(a, e);
  27213. a.x *= r,
  27214. a.y *= r,
  27215. a.z *= r,
  27216. _.subVector(s, a)
  27217. }
  27218. var o = i / 2 * _.RADIANS_PER_DEGREE;
  27219. return Math.cos(o) <= _.dot(s, t)
  27220. }
  27221. ),
  27222. b.mapFaceToCubemapFace = (n = {
  27223. 0: m.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  27224. 1: m.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  27225. 2: m.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  27226. 3: m.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  27227. 4: m.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  27228. 5: m.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  27229. },
  27230. function(e) {
  27231. return n[e]
  27232. }
  27233. ),
  27234. t.exports = b
  27235. }
  27236. , {
  27237. "../enum/GLCubeFaces": 25,
  27238. "../util/MathLight": 176
  27239. }],
  27240. 175: [function(i, n, e) {
  27241. (function(e) {
  27242. "use strict";
  27243. function t() {
  27244. this.list = [],
  27245. this.index = {},
  27246. Object.defineProperty(this, "length", {
  27247. get: function() {
  27248. return this.list.length
  27249. }
  27250. })
  27251. }
  27252. new (i("./common"),
  27253. i("./logger"))(e),
  27254. t.prototype.forEach = function(e) {
  27255. this.list.forEach(e)
  27256. }
  27257. ,
  27258. t.prototype.add = function(e) {
  27259. this.list.push(e),
  27260. this.index[this.getIndex(e)] = e
  27261. }
  27262. ,
  27263. t.prototype.getIndex = function(e) {
  27264. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  27265. }
  27266. ,
  27267. t.prototype.extend = function(e) {
  27268. for (var t = 0; t < e.length; t++)
  27269. this.add(e[t])
  27270. }
  27271. ,
  27272. t.prototype.get = function(e) {
  27273. return this.index[e]
  27274. }
  27275. ,
  27276. t.prototype.first = function() {
  27277. return this.list[0]
  27278. }
  27279. ,
  27280. t.prototype.last = function() {
  27281. return this.list[this.list.length - 1]
  27282. }
  27283. ,
  27284. t.prototype.reIndex = function() {
  27285. this.index = {};
  27286. var t = this;
  27287. this.forEach(function(e) {
  27288. t.index[t.getIndex(e)] = e
  27289. })
  27290. }
  27291. ,
  27292. t.prototype.filter = function(e) {
  27293. var t = this.list.filter(e);
  27294. return this.reIndex(),
  27295. t
  27296. }
  27297. ,
  27298. t.prototype.reduce = function(e, t) {
  27299. return this.list.reduce(e, t)
  27300. }
  27301. ,
  27302. t.prototype.sort = function(e) {
  27303. return this.list.sort(e)
  27304. }
  27305. ,
  27306. t.prototype.indexOf = function(e) {
  27307. for (var t = 0; t < this.list.length; ++t)
  27308. if (this.list[t] === e)
  27309. return t;
  27310. return -1
  27311. }
  27312. ,
  27313. n.exports = t
  27314. }
  27315. ).call(this, "/js/util/IndexedCollection.js")
  27316. }
  27317. , {
  27318. "./common": 185,
  27319. "./logger": 189
  27320. }],
  27321. 176: [function(e, t, i) {
  27322. "use strict";
  27323. e("../constants");
  27324. var n, r, o = {};
  27325. o.RADIANS_PER_DEGREE = Math.PI / 180,
  27326. o.DEGREES_PER_RADIAN = 180 / Math.PI,
  27327. o.Vector3 = function(e, t, i) {
  27328. this.x = e || 0,
  27329. this.y = t || 0,
  27330. this.z = i || 0
  27331. }
  27332. ,
  27333. o.Matrix4 = function() {
  27334. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  27335. 0 < arguments.length && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  27336. }
  27337. ,
  27338. o.Matrix4.prototype = {
  27339. identity: function() {
  27340. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  27341. this
  27342. },
  27343. copy: function(e) {
  27344. return this.elements.set(e.elements),
  27345. this
  27346. },
  27347. applyToVector3: function(e) {
  27348. var t = e.x
  27349. , i = e.y
  27350. , n = e.z
  27351. , r = this.elements;
  27352. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  27353. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  27354. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  27355. this
  27356. },
  27357. getInverse: function(e, t) {
  27358. var i = this.elements
  27359. , n = e.elements
  27360. , r = n[0]
  27361. , o = n[1]
  27362. , a = n[2]
  27363. , s = n[3]
  27364. , l = n[4]
  27365. , c = n[5]
  27366. , h = n[6]
  27367. , u = n[7]
  27368. , d = n[8]
  27369. , p = n[9]
  27370. , f = n[10]
  27371. , g = n[11]
  27372. , m = n[12]
  27373. , v = n[13]
  27374. , y = n[14]
  27375. , A = n[15]
  27376. , C = p * y * u - v * f * u + v * h * g - c * y * g - p * h * A + c * f * A
  27377. , I = m * f * u - d * y * u - m * h * g + l * y * g + d * h * A - l * f * A
  27378. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * A + l * p * A
  27379. , _ = m * p * h - d * v * h - m * c * f + l * v * f + d * c * y - l * p * y
  27380. , b = r * C + o * I + a * E + s * _;
  27381. if (0 == b) {
  27382. var w = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  27383. if (t)
  27384. throw new Error(w);
  27385. return console.warn(w),
  27386. this.identity()
  27387. }
  27388. var T = 1 / b;
  27389. return i[0] = C * T,
  27390. i[1] = (v * f * s - p * y * s - v * a * g + o * y * g + p * a * A - o * f * A) * T,
  27391. i[2] = (c * y * s - v * h * s + v * a * u - o * y * u - c * a * A + o * h * A) * T,
  27392. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  27393. i[4] = I * T,
  27394. i[5] = (d * y * s - m * f * s + m * a * g - r * y * g - d * a * A + r * f * A) * T,
  27395. i[6] = (m * h * s - l * y * s - m * a * u + r * y * u + l * a * A - r * h * A) * T,
  27396. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  27397. i[8] = E * T,
  27398. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * A - r * p * A) * T,
  27399. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * A + r * c * A) * T,
  27400. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  27401. i[12] = _ * T,
  27402. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * y + r * p * y) * T,
  27403. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * y - r * c * y) * T,
  27404. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  27405. this
  27406. },
  27407. makeRotationFromQuaternion: function(e) {
  27408. var t = this.elements
  27409. , i = e.x
  27410. , n = e.y
  27411. , r = e.z
  27412. , o = e.w
  27413. , a = i + i
  27414. , s = n + n
  27415. , l = r + r
  27416. , c = i * a
  27417. , h = i * s
  27418. , u = i * l
  27419. , d = n * s
  27420. , p = n * l
  27421. , f = r * l
  27422. , g = o * a
  27423. , m = o * s
  27424. , v = o * l;
  27425. return t[0] = 1 - (d + f),
  27426. t[4] = h - v,
  27427. t[8] = u + m,
  27428. t[1] = h + v,
  27429. t[5] = 1 - (c + f),
  27430. t[9] = p - g,
  27431. t[2] = u - m,
  27432. t[6] = p + g,
  27433. t[10] = 1 - (c + d),
  27434. t[3] = 0,
  27435. t[7] = 0,
  27436. t[11] = 0,
  27437. t[12] = 0,
  27438. t[13] = 0,
  27439. t[14] = 0,
  27440. t[15] = 1,
  27441. this
  27442. }
  27443. },
  27444. o.Quaternion = function(e, t, i, n) {
  27445. this._x = e || 0,
  27446. this._y = t || 0,
  27447. this._z = i || 0,
  27448. this._w = void 0 !== n ? n : 1
  27449. }
  27450. ,
  27451. o.Quaternion.prototype = {
  27452. get x() {
  27453. return this._x
  27454. },
  27455. set x(e) {
  27456. this._x = e
  27457. },
  27458. get y() {
  27459. return this._y
  27460. },
  27461. set y(e) {
  27462. this._y = e
  27463. },
  27464. get z() {
  27465. return this._z
  27466. },
  27467. set z(e) {
  27468. this._z = e
  27469. },
  27470. get w() {
  27471. return this._w
  27472. },
  27473. set w(e) {
  27474. this._w = e
  27475. },
  27476. copy: function(e) {
  27477. this._x = e.x,
  27478. this._y = e.y,
  27479. this._z = e.z,
  27480. this._w = e.w
  27481. },
  27482. inverse: function() {
  27483. return this.conjugate().normalize()
  27484. },
  27485. conjugate: function() {
  27486. return this._x *= -1,
  27487. this._y *= -1,
  27488. this._z *= -1,
  27489. this
  27490. },
  27491. length: function() {
  27492. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  27493. },
  27494. normalize: function() {
  27495. var e = this.length();
  27496. return 0 === e ? (this._x = 0,
  27497. this._y = 0,
  27498. this._z = 0,
  27499. this._w = 1) : (e = 1 / e,
  27500. this._x = this._x * e,
  27501. this._y = this._y * e,
  27502. this._z = this._z * e,
  27503. this._w = this._w * e),
  27504. this
  27505. },
  27506. setFromAxisAngle: function(e, t) {
  27507. var i = t / 2
  27508. , n = Math.sin(i);
  27509. return this._x = e.x * n,
  27510. this._y = e.y * n,
  27511. this._z = e.z * n,
  27512. this._w = Math.cos(i),
  27513. this
  27514. },
  27515. setFromUnitVectors: function(e, t) {
  27516. return void 0 === n && (n = new o.Vector3),
  27517. (r = o.dot(e, t) + 1) < 1e-6 ? (r = 0,
  27518. Math.abs(e.x) > Math.abs(e.z) ? o.setVector(n, -e.y, e.x, 0) : o.setVector(n, 0, -e.z, e.y)) : o.cross(e, t, n),
  27519. this._x = n.x,
  27520. this._y = n.y,
  27521. this._z = n.z,
  27522. this._w = r,
  27523. this.normalize()
  27524. },
  27525. multiply: function(e) {
  27526. return this.multiplyQuaternions(this, e)
  27527. },
  27528. premultiply: function(e) {
  27529. return this.multiplyQuaternions(e, this)
  27530. },
  27531. multiplyQuaternions: function(e, t) {
  27532. var i = e._x
  27533. , n = e._y
  27534. , r = e._z
  27535. , o = e._w
  27536. , a = t._x
  27537. , s = t._y
  27538. , l = t._z
  27539. , c = t._w;
  27540. return this._x = i * c + o * a + n * l - r * s,
  27541. this._y = n * c + o * s + r * a - i * l,
  27542. this._z = r * c + o * l + i * s - n * a,
  27543. this._w = o * c - i * a - n * s - r * l,
  27544. this
  27545. }
  27546. },
  27547. o.convertWorkshopVector = function(e) {
  27548. return new o.Vector3(-e.x,e.y,e.z)
  27549. }
  27550. ,
  27551. o.convertWorkshopQuaternion = function(e) {
  27552. return new o.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new o.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  27553. }
  27554. ,
  27555. o.convertWorkshopOrthoZoom = function(e) {
  27556. return -1 === e ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight
  27557. }
  27558. ,
  27559. o.convertWorkshopPanoramaQuaternion = function(e) {
  27560. return new o.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new o.Quaternion).setFromAxisAngle(new o.Vector3(0,1,0), 270 * o.RADIANS_PER_DEGREE))
  27561. }
  27562. ,
  27563. o.normalize = function(e) {
  27564. var t = e.x * e.x + e.y * e.y + e.z * e.z
  27565. , i = Math.sqrt(t);
  27566. e.x /= i,
  27567. e.y /= i,
  27568. e.z /= i
  27569. }
  27570. ,
  27571. o.dot = function(e, t) {
  27572. return e.x * t.x + e.y * t.y + e.z * t.z
  27573. }
  27574. ,
  27575. o.cross = function(e, t, i) {
  27576. var n = e.x
  27577. , r = e.y
  27578. , o = e.z;
  27579. i.x = r * t.z - o * t.y,
  27580. i.y = o * t.x - n * t.z,
  27581. i.z = n * t.y - r * t.x
  27582. }
  27583. ,
  27584. o.setVector = function(e, t, i, n) {
  27585. e.x = t,
  27586. e.y = i,
  27587. e.z = n
  27588. }
  27589. ,
  27590. o.copyVector = function(e, t) {
  27591. t.x = e.x,
  27592. t.y = e.y,
  27593. t.z = e.z
  27594. }
  27595. ,
  27596. o.addVector = function(e, t) {
  27597. e.x += t.x,
  27598. e.y += t.y,
  27599. e.z += t.z
  27600. }
  27601. ,
  27602. o.subVector = function(e, t) {
  27603. e.x -= t.x,
  27604. e.y -= t.y,
  27605. e.z -= t.z
  27606. }
  27607. ,
  27608. o.applyQuaternionToVector = function(e, t) {
  27609. var i = t.x
  27610. , n = t.y
  27611. , r = t.z
  27612. , o = e.x
  27613. , a = e.y
  27614. , s = e.z
  27615. , l = e.w
  27616. , c = l * i + a * r - s * n
  27617. , h = l * n + s * i - o * r
  27618. , u = l * r + o * n - a * i
  27619. , d = -o * i - a * n - s * r;
  27620. t.x = c * l + d * -o + h * -s - u * -a,
  27621. t.y = h * l + d * -a + u * -o - c * -s,
  27622. t.z = u * l + d * -s + c * -a - h * -o
  27623. }
  27624. ,
  27625. o.angleBetweenVectors = function(e, t) {
  27626. return Math.acos(o.dot(e, t))
  27627. }
  27628. ,
  27629. t.exports = o
  27630. }
  27631. , {
  27632. "../constants": 8
  27633. }],
  27634. 177: [function(c, h, e) {
  27635. (function(e) {
  27636. "use strict";
  27637. function t(e) {
  27638. this.cache = null,
  27639. this.expires = 0
  27640. }
  27641. function i() {
  27642. this.baseUrl = null,
  27643. this.cache = null,
  27644. this.expires = 0
  27645. }
  27646. function n() {
  27647. this.baseUrl = null,
  27648. this.expires = 0
  27649. }
  27650. function r(e) {
  27651. this.initialLoadingPromise = null,
  27652. this.endpoint = e + "?type=3",
  27653. this.urlContainer = null,
  27654. this.authorizationHeader = s.getAuthorizationHeader(),
  27655. this.containerClasses = [n, i, t]
  27656. }
  27657. c("./ajax");
  27658. var o = c("./logger")
  27659. , a = c("../constants")
  27660. , s = c("./showcase")
  27661. , l = (c("../ab"),
  27662. new o(e));
  27663. t.prototype = {
  27664. version: 1,
  27665. validate: function(e) {
  27666. return "catalog.json"in e && 0 < Object.keys(e).length
  27667. },
  27668. update: function(e) {
  27669. return this.cache = e,
  27670. this.expires = Date.now() + a.signedUrlDefaultExpireTime,
  27671. $.when()
  27672. },
  27673. get: function(e) {
  27674. return this.cache[e]
  27675. }
  27676. },
  27677. i.prototype = {
  27678. version: 2,
  27679. validate: function(e) {
  27680. return "catalog.json"in e && "base.url"in e && 1 < Object.keys(e).length
  27681. },
  27682. update: function(e) {
  27683. return this.baseUrl = e["base.url"],
  27684. this.cache = e,
  27685. this.expires = Date.now() + a.signedUrlDefaultExpireTime,
  27686. $.when()
  27687. },
  27688. get: function(e) {
  27689. var t = this.cache[e];
  27690. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  27691. }
  27692. },
  27693. n.prototype = {
  27694. version: 3,
  27695. validate: function(e) {
  27696. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  27697. },
  27698. update: function(e) {
  27699. return this.baseUrl = e.templates[0],
  27700. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + a.signedUrlDefaultExpireTime,
  27701. $.when()
  27702. },
  27703. get: function(e) {
  27704. return this.baseUrl.replace("{{filename}}", e)
  27705. }
  27706. },
  27707. r.prototype = {
  27708. init: function() {
  27709. return this.initialLoadingPromise || (setInterval(function() {
  27710. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  27711. Date.now() + a.signedUrlRefreshBuffer > e && (l.debug("Refreshing urls..."),
  27712. this.refresh().done(function() {
  27713. l.debug("Refreshed")
  27714. }).fail(function() {
  27715. l.error("Failed url refresh, urls might go stale soon")
  27716. }))
  27717. }
  27718. .bind(this), a.signedUrlCheckInterval),
  27719. this.initialLoadingPromise = this.refresh()),
  27720. this.initialLoadingPromise
  27721. },
  27722. refresh: function(e) {
  27723. return {},
  27724. $.Deferred().resolve()
  27725. },
  27726. get: function(e) {
  27727. return window.DATA.files.templates[0].replace("{{filename}}", e)
  27728. }
  27729. },
  27730. h.exports = r
  27731. }
  27732. ).call(this, "/js/util/ModelUrls.js")
  27733. }
  27734. , {
  27735. "../ab": 3,
  27736. "../constants": 8,
  27737. "./ajax": 181,
  27738. "./logger": 189,
  27739. "./showcase": 193
  27740. }],
  27741. 178: [function(l, c, e) {
  27742. (function(e) {
  27743. "use strict";
  27744. function t() {
  27745. i.call(this),
  27746. this.neighbourMap = {},
  27747. this.map = null
  27748. }
  27749. var f, g, m, v, y, A, C, I, E, _, b, w = l("three"), n = l("./common"), a = l("../settings"), r = l("../objects/Panorama"), o = (a = l("../settings"),
  27750. l("./aStar")), T = new (l("./logger"))(e), i = l("./IndexedCollection"), s = l("./transitions");
  27751. n.inherit(t, i),
  27752. t.prototype.getIndex = function(e) {
  27753. return e.id
  27754. }
  27755. ,
  27756. t.prototype.find = function(e, t) {
  27757. var i = n.filterAll(this.list, e);
  27758. return 0 === i.length ? null : (t && t.forEach(function(e) {
  27759. i = n.stableSort(i, e)
  27760. }),
  27761. i[0])
  27762. }
  27763. ,
  27764. t.prototype.sortByScore = function(e, t) {
  27765. var i = n.filterAll(this.list, e);
  27766. return 0 === i.length ? null : i = i.map(function(i) {
  27767. return {
  27768. pano: i,
  27769. score: t.reduce(function(e, t) {
  27770. return e + t(i)
  27771. }, 0)
  27772. }
  27773. }).sort(function(e, t) {
  27774. return t.score - e.score
  27775. })
  27776. }
  27777. ,
  27778. t.prototype.lowestByScore = function(e, t, i) {
  27779. return this.findRankedByScore(0, e, t, i)
  27780. }
  27781. ,
  27782. t.prototype.findRankedByScore = function(e, t, i, n) {
  27783. n && (n.candidates = null,
  27784. n.pano = null),
  27785. e = e || 0;
  27786. var r = this.sortByScore(t, i);
  27787. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  27788. n.pano = r[e].pano),
  27789. r[e].pano)
  27790. }
  27791. ,
  27792. t.prototype.showPanoScores = function(e) {
  27793. this.list.forEach(function(e) {
  27794. e.removeTextSprite()
  27795. });
  27796. var t = 6344768;
  27797. e.forEach(function(e) {
  27798. e.pano.addTextSprite(e.score.toFixed(2), t),
  27799. t = 16428055
  27800. })
  27801. }
  27802. ,
  27803. t.prototype.isNeighbour = function(e, t) {
  27804. return this.neighbourMap[e.id][t.id]
  27805. }
  27806. ,
  27807. t.prototype.getNeighbours = function(e) {
  27808. return this.neighbourMap[e.id]
  27809. }
  27810. ,
  27811. t.prototype.setNeighbour = function(e, t, i) {
  27812. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  27813. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  27814. this.neighbourMap[e.id][e.id] = !0,
  27815. this.neighbourMap[t.id][t.id] = !0,
  27816. this.neighbourMap[e.id][t.id] = i,
  27817. this.neighbourMap[t.id][e.id] = i,
  27818. this.neighbourMap[e.id]
  27819. }
  27820. ,
  27821. t.prototype.findClosest = function(e, t) {
  27822. var i = [r.filters.isPanoAligned()];
  27823. return t && i.push(r.filters.inDirection(e, t, .75)),
  27824. this.find(i, [r.sortFunctions.distanceToPoint(e)])
  27825. }
  27826. ,
  27827. t.prototype.dualNeighbors = function(e, t) {
  27828. var i, n = [];
  27829. for (i in this.neighbourMap[e.id])
  27830. this.neighbourMap[t.id][i] && n.push(i);
  27831. return n
  27832. }
  27833. ,
  27834. t.prototype.populate_path_graph = function() {
  27835. var e, t, i, n, r, o, a, s, l = Date.now(), c = {}, h = 0, u = new w.Vector3(0,0,0);
  27836. for (e = 0; e < this.list.length; e += 1) {
  27837. for (t in s = !(a = {}),
  27838. i = (r = this.list[e]).neighbourPanos || r.findNeighourPanos())
  27839. if (i[t]) {
  27840. o = this.index[t],
  27841. u.copy(r.floorPosition),
  27842. u.sub(o.floorPosition);
  27843. var d = Math.sqrt(u.x * u.x + u.z * u.z)
  27844. , p = (Math.abs(u.y),
  27845. Math.max(d, .01),
  27846. Math.max(0, Math.abs(u.y) - .2));
  27847. n = 0 < p ? (1,
  27848. p = Math.pow(4 * p, 2),
  27849. d = Math.pow(d, 2),
  27850. Math.sqrt(p * p + d * d)) : (1,
  27851. u.length()),
  27852. a[o.id] = n,
  27853. s = !0
  27854. }
  27855. s ? c[r.id] = a : h += 1
  27856. }
  27857. this.map = c,
  27858. T.info("graph ready in " + (Date.now() - l) + "ms, " + h + " had no neighbors")
  27859. }
  27860. ,
  27861. t.prototype.aStarSearch = function(e, t) {
  27862. var i = Date.now()
  27863. , n = new o({
  27864. start: e,
  27865. isEnd: function(e) {
  27866. return e === t
  27867. },
  27868. neighbor: function(e) {
  27869. var t = e.neighbourPanos || e.findNeighourPanos()
  27870. , i = [];
  27871. for (var n in t)
  27872. t[n] && i.push(this.index[n]); //add: t[n] &&
  27873. return i
  27874. }
  27875. .bind(this),
  27876. distance: function(e, t) {
  27877. return this.map[e.id][t.id]
  27878. }
  27879. .bind(this),
  27880. heuristic: function(e, t) {
  27881. return 1
  27882. }
  27883. .bind(this),
  27884. hash: function(e) {
  27885. return e.id
  27886. },
  27887. timeout: 5e3
  27888. });
  27889. if (T.debug("A* search in " + (Date.now() - i) + "ms"),
  27890. "success" !== n.status)
  27891. return T.debug("Did not find A* path from " + e + " to " + t),
  27892. null;
  27893. T.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  27894. var r = [];
  27895. return n.path.forEach(function(e) {
  27896. r.push(e.id)
  27897. }),
  27898. r
  27899. }
  27900. ,
  27901. t.prototype.includeNodesNearPath = (f = new w.Vector3,
  27902. g = new w.Vector3,
  27903. m = new w.Vector3,
  27904. v = new w.Vector3,
  27905. y = new w.Vector3,
  27906. A = new w.Vector3,
  27907. C = new w.Vector3,
  27908. I = new w.Vector3,
  27909. E = [],
  27910. _ = new w.Vector3,
  27911. b = new w.Vector3,
  27912. function(e, t) {
  27913. if (e)
  27914. for (var i = function(e, t, i) {
  27915. return y.copy(t).sub(e),
  27916. y.dot(i)
  27917. }, n = function(e, t) {
  27918. return i(_, e.position, m) - i(_, t.position, m)
  27919. }, r = 0; r < e.length - 1; ) {
  27920. var o = e[r]
  27921. , a = e[r + 1]
  27922. , s = this.index[o]
  27923. , l = this.index[a];
  27924. _.copy(s.position),
  27925. b.copy(l.position),
  27926. E.length = 0,
  27927. f.copy(b).sub(_),
  27928. m.copy(f).normalize();
  27929. for (var c = 0; c < this.list.length; c++) {
  27930. var h = this.list[c];
  27931. y.copy(h.position).sub(_);
  27932. var u = y.dot(m);
  27933. 0 < u && (C.copy(m),
  27934. C.multiplyScalar(u),
  27935. A.copy(y),
  27936. A.sub(C),
  27937. A.length() < t && (g.copy(f).negate(),
  27938. v.copy(g).normalize(),
  27939. I.copy(h.position).sub(b),
  27940. 0 < I.dot(v) && E.push(h)))
  27941. }
  27942. if (0 < E.length) {
  27943. E.sort(n);
  27944. for (var d = e.length + E.length - 1; d >= r + E.length; d--)
  27945. e[d] = e[d - E.length];
  27946. for (var p = 0; p < E.length; p++)
  27947. e[p + r + 1] = E[p].id
  27948. }
  27949. r += E.length + 1
  27950. }
  27951. }
  27952. ),
  27953. t.prototype.fadeMarkerOpacity = function(e, t) {
  27954. var i = void 0 === e ? a.panorama.markerOpacity : e
  27955. , n = this.list.findIndex(function(e) {
  27956. return e.marker
  27957. });
  27958. if (!(n < 0)) {
  27959. var r = this.list[n].marker.material.opacity;
  27960. if (r !== e) {
  27961. var o = i - r;
  27962. s.trigger({
  27963. func: function(e, t) {
  27964. var i = r + e * o;
  27965. this.forEach(function(e) {
  27966. e.marker && (e.marker.material.opacity = i)
  27967. })
  27968. }
  27969. .bind(this),
  27970. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  27971. name: "_fpm"
  27972. })
  27973. }
  27974. }
  27975. }
  27976. ,
  27977. c.exports = t
  27978. }
  27979. ).call(this, "/js/util/PanoramaCollection.js")
  27980. }
  27981. , {
  27982. "../objects/Panorama": 148,
  27983. "../settings": 166,
  27984. "./IndexedCollection": 175,
  27985. "./aStar": 180,
  27986. "./common": 185,
  27987. "./logger": 189,
  27988. "./transitions": 195,
  27989. three: 217
  27990. }],
  27991. 179: [function(e, t, i) {
  27992. "use strict";
  27993. function n() {
  27994. this.actionSequence = [],
  27995. this.actionSequenceInProgress = !1
  27996. }
  27997. function r(e, t, i, n) {
  27998. c.trackAlways("zoom_" + e, {
  27999. from: t,
  28000. to: i,
  28001. pano: n
  28002. })
  28003. }
  28004. var o, a, s, l, c = e("../analytics");
  28005. n.prototype.reset = function(e) {
  28006. this.actionSequenceInProgress = !1,
  28007. this.actionSequence.length = 0
  28008. }
  28009. ,
  28010. n.prototype.addZoomAction = (a = o = null,
  28011. s = !1,
  28012. l = function() {
  28013. if (o = null,
  28014. 0 < this.actionSequence.length) {
  28015. var e = this.actionSequence[0].start
  28016. , t = this.actionSequence[this.actionSequence.length - 1].end;
  28017. 1 === e ? function(e, t) {
  28018. r("initial", 1, e, t)
  28019. }(t, a) : function(e, t, i) {
  28020. r("followup", e, t, i)
  28021. }(e, t, a)
  28022. }
  28023. this.reset()
  28024. }
  28025. ,
  28026. function(e, t, i) {
  28027. if (e !== t) {
  28028. s || (l = l.bind(this),
  28029. s = !0),
  28030. o && (window.clearTimeout(o),
  28031. o = null),
  28032. i === a && this.actionSequenceInProgress || (this.reset(),
  28033. a = i),
  28034. this.actionSequenceInProgress = !0;
  28035. var n = {
  28036. start: e,
  28037. end: t
  28038. };
  28039. this.actionSequence.push(n),
  28040. o = window.setTimeout(l, 150)
  28041. }
  28042. }
  28043. ),
  28044. t.exports = n
  28045. }
  28046. , {
  28047. "../analytics": 4
  28048. }],
  28049. 180: [function(e, t, i) {
  28050. "use strict";
  28051. function g(e) {
  28052. if (void 0 === e.parent)
  28053. return [e.data];
  28054. var t = g(e.parent);
  28055. return t.push(e.data),
  28056. t
  28057. }
  28058. function m(e) {
  28059. return e.toString()
  28060. }
  28061. function v(e, t) {
  28062. return e.f - t.f
  28063. }
  28064. var y = e("Set")
  28065. , A = e("heap")
  28066. , C = e("dict");
  28067. t.exports = function(e) {
  28068. void 0 === e.timeout && (e.timeout = 1 / 0);
  28069. var t = e.hash || m
  28070. , i = {
  28071. data: e.start,
  28072. g: 0,
  28073. h: e.heuristic(e.start)
  28074. }
  28075. , n = i;
  28076. i.f = i.h;
  28077. var r = new y
  28078. , o = new A(v)
  28079. , a = C();
  28080. o.push(i),
  28081. a.set(t(i.data), i);
  28082. for (var s = new Date; o.size(); ) {
  28083. if (new Date - s > e.timeout)
  28084. return {
  28085. status: "timeout",
  28086. cost: n.g,
  28087. path: g(n)
  28088. };
  28089. var l = o.pop();
  28090. if (a.delete(t(l.data)),
  28091. e.isEnd(l.data))
  28092. return {
  28093. status: "success",
  28094. cost: l.g,
  28095. path: g(l)
  28096. };
  28097. r.add(t(l.data));
  28098. for (var c = e.neighbor(l.data), h = 0; h < c.length; h++) {
  28099. var u = c[h];
  28100. if (!r.contains(t(u))) {
  28101. var d = l.g + e.distance(l.data, u)
  28102. , p = a.get(t(u))
  28103. , f = !1;
  28104. if (void 0 === p)
  28105. p = {
  28106. data: u
  28107. },
  28108. a.set(t(u), p);
  28109. else {
  28110. if (p.g < d)
  28111. continue;
  28112. f = !0
  28113. }
  28114. p.parent = l,
  28115. p.g = d,
  28116. p.h = e.heuristic(u),
  28117. p.f = d + p.h,
  28118. p.h < n.h && (n = p),
  28119. f ? o.heapify() : o.push(p)
  28120. }
  28121. }
  28122. }
  28123. return {
  28124. status: "noPath",
  28125. cost: n.g,
  28126. path: g(n)
  28127. }
  28128. }
  28129. }
  28130. , {
  28131. Set: 196,
  28132. dict: 210,
  28133. heap: 211
  28134. }],
  28135. 181: [function(i, n, e) {
  28136. (function(e) {
  28137. "use strict";
  28138. function s(e, t, i) {
  28139. function n() {
  28140. l.warn("Retrying ", t),
  28141. s(e, t, i).done(a.resolve.bind(a)).progress(a.notify.bind(a)).fail(a.reject.bind(a))
  28142. }
  28143. var r = function(e, t, i) {
  28144. var n = new XMLHttpRequest;
  28145. if (i && "withCredentials"in n)
  28146. n.open(e, t, i);
  28147. else if ("undefined" != typeof XDomainRequest)
  28148. (n = new XDomainRequest).open(e, t);
  28149. else {
  28150. if (i)
  28151. throw "Browser does not support CORS!";
  28152. n.open(e, t)
  28153. }
  28154. return n
  28155. }(e, t, !1);
  28156. if ((i = i || {}).retries = void 0 !== i.retries ? i.retries : 0,
  28157. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  28158. i.responseType)
  28159. if (-1 < ["arraybuffer", "text", "json"].indexOf(i.responseType))
  28160. r.responseType = i.responseType;
  28161. else {
  28162. if ("image/jpeg" !== i.responseType)
  28163. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  28164. r.responseType = "arraybuffer"
  28165. }
  28166. if ("json" === i.responseType && r.setRequestHeader("Accept", "application/json"),
  28167. i.auth && r.setRequestHeader("Authorization", i.auth),
  28168. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  28169. r.setRequestHeader("Content-Type", "application/json")),
  28170. "object" == typeof i.headers)
  28171. for (var o in i.headers)
  28172. r.setRequestHeader(o, i.headers[o]);
  28173. var a = $.Deferred();
  28174. return r.onreadystatechange = function(e) {
  28175. if (4 === this.readyState)
  28176. if (500 <= this.status && this.status <= 600 && i.retry && i.retries < 3)
  28177. i.retries++,
  28178. setTimeout(n, 1e3);
  28179. else if (200 === this.status) {
  28180. var t = function(e, t) {
  28181. var i = e.response;
  28182. if ("json" === t && "object" != typeof i)
  28183. try {
  28184. i = JSON.parse(e.responseText)
  28185. } catch (e) {
  28186. return void a.reject({
  28187. error: "Failed parsing JSON"
  28188. })
  28189. }
  28190. else if ("image/jpeg" === t) {
  28191. var n = new Uint8Array(e.response)
  28192. , r = new Blob([n],{
  28193. type: "image/jpeg"
  28194. })
  28195. , o = URL.createObjectURL(r);
  28196. (i = new Image).src = o,
  28197. i.crossOrigin = "Anonymous",
  28198. i.onload = function() {
  28199. URL.revokeObjectURL(o)
  28200. }
  28201. }
  28202. return i
  28203. }(this, i.responseType);
  28204. a.resolve(t)
  28205. } else
  28206. a.reject(this)
  28207. }
  28208. ,
  28209. r.onprogress = function(e) {
  28210. a.notify(e)
  28211. }
  28212. ,
  28213. r.send(i.data),
  28214. a.promise()
  28215. }
  28216. function o(e, t) {
  28217. var i = e + "__" + (t.responseType || null) + "__" + (t.auth || null) + "__" + (t.prefetchFrom || null);
  28218. return t.headers && function(t) {
  28219. return Object.keys(t).sort().map(function(e) {
  28220. return {
  28221. key: e,
  28222. value: t[e]
  28223. }
  28224. })
  28225. }(t.headers).forEach(function(e) {
  28226. i += "__" + e.key + ":" + e.value
  28227. }),
  28228. i
  28229. }
  28230. var t = i("./logger")
  28231. , a = i("../ab")
  28232. , l = new t(e);
  28233. window.URL = window.URL || window.webkitURL,
  28234. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  28235. window.DATA = window.DATA || {},
  28236. n.exports = {
  28237. get: function(e, t) {
  28238. var i, n = void 0 === (t = t || {}).cache || t.cache;
  28239. if (n) {
  28240. var r = function(e, t) {
  28241. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[o(e, t)] : null
  28242. }(e, t);
  28243. if (r)
  28244. return r
  28245. }
  28246. return i = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : s("GET", e, t),
  28247. n && function(e, t, i) {
  28248. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[o(e, t)] = i)
  28249. }(e, t, i),
  28250. i
  28251. },
  28252. post: function(e, t) {
  28253. return s("POST", e, t)
  28254. },
  28255. patch: function(e, t) {
  28256. return s("PATCH", e, t)
  28257. },
  28258. getImage: function(e, t) {
  28259. function i() {
  28260. l.warn("Retrying ", e),
  28261. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  28262. }
  28263. var n = $.Deferred()
  28264. , r = new Image
  28265. , o = this;
  28266. return e = a.changeIfImageOptimzing(e),
  28267. null != t || (t = 3),
  28268. r.onerror = function() {
  28269. 0 < t ? setTimeout(i, 1e3) : n.reject()
  28270. }
  28271. ,
  28272. r.onload = function() {
  28273. n.resolve(r)
  28274. }
  28275. ,
  28276. r.crossOrigin = "anonymous",
  28277. r.src = e,
  28278. n
  28279. }
  28280. }
  28281. }
  28282. ).call(this, "/js/util/ajax.js")
  28283. }
  28284. , {
  28285. "../ab": 3,
  28286. "./logger": 189
  28287. }],
  28288. 182: [function(e, t, i) {
  28289. "use strict";
  28290. function n(e, t) {
  28291. var i = window.navigator.userAgent.match(e);
  28292. return i = i ? i[1].split(t) : [],
  28293. {
  28294. major: parseInt(i[0]) || 0,
  28295. minor: parseInt(i[1]) || 0,
  28296. patch: parseInt(i[2]) || 0
  28297. }
  28298. }
  28299. var r = e("../exception/DeviceMismatchException");
  28300. window.browser = t.exports = {
  28301. isFullscreen: function() {
  28302. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  28303. },
  28304. supportsFullscreen: function() {
  28305. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  28306. },
  28307. isPointerLocked: function() {
  28308. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  28309. },
  28310. requestFullscreen: function(e, t) {
  28311. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  28312. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  28313. },
  28314. requestPointerLock: function() {
  28315. var e;
  28316. if (document.fullscreenElement)
  28317. e = document.fullscreenElement();
  28318. else if (document.mozFullscreenElement)
  28319. e = document.mozFullscreenElement();
  28320. else if (document.mozFullScreenElement)
  28321. e = document.mozFullScreenElement();
  28322. else {
  28323. if (!document.webkitFullscreenElement)
  28324. return;
  28325. e = document.webkitFullscreenElement()
  28326. }
  28327. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  28328. e.requestPointerLock(),
  28329. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  28330. },
  28331. exitPointerLock: function() {
  28332. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  28333. document.exitPointerLock()
  28334. },
  28335. exitFullscreen: function() {
  28336. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  28337. },
  28338. details: function() {
  28339. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  28340. return e ? {
  28341. name: e[1],
  28342. version: parseInt(e[2]),
  28343. platform: navigator.platform
  28344. } : {}
  28345. },
  28346. is: function(e) {
  28347. return this.details() && this.details().name === e
  28348. },
  28349. inIframe: function() {
  28350. return window.parent !== window
  28351. },
  28352. aspectRatio: function() {
  28353. var e = $("#player").width() / $("#player").height();
  28354. return isFinite(e) ? e : 0
  28355. },
  28356. userAgent: function() {
  28357. return window.navigator.userAgent
  28358. },
  28359. isMobile: function() {
  28360. var e = navigator.userAgent || navigator.vendor || window.opera;
  28361. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  28362. },
  28363. isLandscape: function() {
  28364. return this.isMobile && 1 < this.aspectRatio()
  28365. },
  28366. isSmallScreen: function() {
  28367. return screen.width / window.devicePixelRatio < 240
  28368. },
  28369. detectIE: function() {
  28370. return -1 !== window.navigator.userAgent.indexOf("MSIE ") || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  28371. },
  28372. detectSafari: function() {
  28373. return -1 !== window.navigator.userAgent.indexOf("Safari") && !this.detectChrome()
  28374. },
  28375. detectFirefox: function() {
  28376. return -1 !== window.navigator.userAgent.indexOf("Firefox")
  28377. },
  28378. detectChrome: function() {
  28379. return -1 !== window.navigator.userAgent.indexOf("Chrome") && !this.detectOpera()
  28380. },
  28381. detectOpera: function() {
  28382. return -1 !== window.navigator.userAgent.indexOf("OPR")
  28383. },
  28384. detectIOS: function() {
  28385. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  28386. },
  28387. detectIPad: function() {
  28388. var e = window.navigator.userAgent;
  28389. return /iPad/.test(e)
  28390. },
  28391. detectIPod: function() {
  28392. var e = window.navigator.userAgent;
  28393. return /iPod/.test(e)
  28394. },
  28395. detectIPhone: function() {
  28396. var e = window.navigator.userAgent;
  28397. return /iPhone/.test(e)
  28398. },
  28399. detectAndroid: function() {
  28400. return -1 !== window.navigator.userAgent.indexOf("Android")
  28401. },
  28402. detectAndroidMobile: function() {
  28403. var e = window.navigator.userAgent;
  28404. return this.detectAndroid() && -1 !== e.indexOf("Mobile")
  28405. },
  28406. detectSamsungNative: function() {
  28407. var e = window.navigator.userAgent;
  28408. return -1 !== e.indexOf("SM-G900H") || -1 !== e.indexOf("GT-I9500") || -1 !== e.indexOf("SM-N900")
  28409. },
  28410. detectSamsungS6: function() {
  28411. return -1 !== window.navigator.userAgent.indexOf("SM-G92")
  28412. },
  28413. detectHUAWEI5X: function() {
  28414. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  28415. },
  28416. detectWebVR: function() {
  28417. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  28418. },
  28419. getVRDisplay: function() {
  28420. var t = $.Deferred();
  28421. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(e) {
  28422. 1 <= e.length && t.resolve(e[0]),
  28423. t.reject(null)
  28424. }),
  28425. t) : t.reject(null)
  28426. },
  28427. iosVersion: function() {
  28428. if (!this.detectIOS())
  28429. throw new r("Did not detect an iDevice");
  28430. return n(/((?:\d+\_?){1,3}) like Mac OS/, "_")
  28431. },
  28432. androidVersion: function() {
  28433. if (!this.detectAndroid())
  28434. throw new r("Did not detect an Android based device");
  28435. return n(/Android ((?:\d+\.?){1,3})/, ".")
  28436. },
  28437. valueFromCookie: function(e, t) {
  28438. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  28439. if (!i)
  28440. return t;
  28441. var n = i[1];
  28442. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  28443. },
  28444. valueFromHash: function(e, t) {
  28445. var i = new RegExp("[#&?]" + e + "=([^#&?]*)").exec(window.location.href);
  28446. if (!i)
  28447. return t;
  28448. var n = i[1];
  28449. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : window.decodeURIComponent(n)
  28450. }
  28451. }
  28452. }
  28453. , {
  28454. "../exception/DeviceMismatchException": 56
  28455. }],
  28456. 183: [function(i, n, e) {
  28457. (function(e) {
  28458. "use strict";
  28459. var o = i("../controls/serializer")
  28460. , a = i("../util/math")
  28461. , s = i("./browser")
  28462. , l = i("../enum/Viewmode")
  28463. , t = i("../util/logger")
  28464. , c = i("three")
  28465. , h = new t(e);
  28466. n.exports = {
  28467. getStartCameraOptions: function(e, t) {
  28468. var i = function(e) {
  28469. var t = s.valueFromHash("start", "")
  28470. , i = {};
  28471. if ("" !== t) {
  28472. h.debug("Start override found in parameters, trying to parse..."),
  28473. i = function(e) {
  28474. return o.deserialize(e)
  28475. }(t) || {};
  28476. var n = s.valueFromHash("tag", null);
  28477. n && (i.tag = n),
  28478. i.panoId && (i.pano = e.get(i.panoId))
  28479. }
  28480. return i
  28481. }(t);
  28482. if (0 < Object.keys(i).length)
  28483. return i;
  28484. if (e.heroImage)
  28485. i = function(e, t) {
  28486. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  28487. return {};
  28488. var i = {}
  28489. , n = e.heroImage.metadata;
  28490. h.debug("Using start position from thumbnail image"),
  28491. i.position = n.camera_position,
  28492. i.quaternion = n.camera_quaternion;
  28493. try {
  28494. i.mode = l.convertWorkshopModeInt(n.camera_mode),
  28495. i.mode === l.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  28496. } catch (e) {
  28497. h.debug(e.message)
  28498. }
  28499. return i
  28500. }(e, t);
  28501. else if (window.DATA.camera_start) {
  28502. var n = window.DATA.camera_start;
  28503. try {
  28504. 0 < Object.keys(n).length && !a.isEmptyQuaternion(n.camera.quaternion) && (i.mode = l.convertWorkshopModeInt(n.mode),
  28505. i.position = (new c.Vector3).fromArray(n.camera.position),
  28506. i.quaternion = (new c.Quaternion).fromArray(n.camera.quaternion),
  28507. i.zoom = a.convertWorkshopOrthoZoom(n.camera.zoom),
  28508. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  28509. h.debug("Using camera_start"),
  28510. h.debug("Modeldata pano: ", i.pano.quaternion),
  28511. h.debug("Camera start pano: ", n.pano.quaternion)),
  28512. i.mode !== l.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility));
  28513. } catch (e) {
  28514. h.warn(e.message)
  28515. if(i.mode == "panorama" && !i.pano){
  28516. i.pano = t.list[0]
  28517. }
  28518. }
  28519. }
  28520. if (e.outsideAllowed() || i.mode === l.PANORAMA || (i = {}),
  28521. i.mode === l.MESH && i.position && (i.mode = l.PANORAMA,
  28522. i.pano = t.findClosest(i.position) ,
  28523. i.quaternion = i.pano.quaternion),
  28524. 0 === Object.keys(i).length) {
  28525. var r = t.list[0];
  28526. r && (i.mode = l.PANORAMA,
  28527. i.pano = r,
  28528. i.position = r.position,
  28529. i.quaternion = r.quaternion,
  28530. h.info("Starting at 1st pano " + r.id))
  28531. }
  28532. return i.mode = i.mode || l.DOLLHOUSE,
  28533. i
  28534. }
  28535. }
  28536. }
  28537. ).call(this, "/js/util/camera.js")
  28538. }
  28539. , {
  28540. "../controls/serializer": 14,
  28541. "../enum/Viewmode": 51,
  28542. "../util/logger": 189,
  28543. "../util/math": 190,
  28544. "./browser": 182,
  28545. three: 217
  28546. }],
  28547. 184: [function(e, t, i) {
  28548. "use strict";
  28549. function r(e, t, i) {
  28550. var n = t
  28551. , r = i;
  28552. return 2 * Math.atan(Math.tan(e * a.RADIANS_PER_DEGREE / 2) * (n / r)) * a.DEGREES_PER_RADIAN
  28553. }
  28554. function o(e, t, i) {
  28555. var n = t
  28556. , r = i;
  28557. return 2 * Math.atan(Math.tan(e * a.RADIANS_PER_DEGREE / 2) * (r / n)) * a.DEGREES_PER_RADIAN
  28558. }
  28559. var a = e("./MathLight");
  28560. t.exports = {
  28561. clampVFOV: function(e, t, i, n) {
  28562. return t < r(e, i, n) ? o(t, i, n) : e
  28563. },
  28564. getHFOVForCamera: function(e, t, i) {
  28565. return r(e.fov, t, i)
  28566. },
  28567. getHFOVFromVFOV: r,
  28568. getVFOVFromHFOV: o
  28569. }
  28570. window.MathLight = t.exports
  28571. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  28572. var prec = Math.pow(10, - (precision || 4));
  28573. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  28574. if(e1.w){
  28575. return s1 && Math.abs(e1.w - e2.w) < prec
  28576. }else return s1
  28577. }
  28578. }
  28579. , {
  28580. "./MathLight": 176
  28581. }],
  28582. 185: [function(e, t, i) {
  28583. "use strict";
  28584. var a = e("three");
  28585. t.exports = {
  28586. delayOneFrame: function(e) {
  28587. window.setTimeout(e, 1)
  28588. },
  28589. normalizeUrl: function(e) {
  28590. return e.replace("https://", "http://")
  28591. },
  28592. domainFromUrl: function(e) {
  28593. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  28594. return t ? t[3] : e
  28595. },
  28596. average: function(e, t) {
  28597. if (0 === e.length)
  28598. return null;
  28599. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  28600. i += t ? e[r][t] : e[r],
  28601. n++
  28602. }
  28603. return i / n
  28604. },
  28605. countUnique: function(e) {
  28606. for (var t = {}, i = 0; i < e.length; i++)
  28607. t[e[i]] = 1 + (t[e[i]] || 0);
  28608. return Object.keys(t).length
  28609. },
  28610. averageVectors: function(e, t) {
  28611. var i = new a.Vector3;
  28612. if (0 === e.length)
  28613. return i;
  28614. for (var n = 0, r = 0; r < e.length; r++) {
  28615. var o = t ? e[r][t] : e[r];
  28616. i.add(o),
  28617. n++
  28618. }
  28619. return i.divideScalar(n)
  28620. },
  28621. equalLists: function(e, t) {
  28622. if (e.length !== t.length)
  28623. return !1;
  28624. for (var i = 0; i < e.length; i++)
  28625. if (e[i] !== t[i])
  28626. return !1;
  28627. return !0
  28628. },
  28629. lowerMedian: function(e, t) {
  28630. return 0 === e.length ? null : (t = t || 2,
  28631. e.sort(function(e, t) {
  28632. return e - t
  28633. }),
  28634. e[Math.floor(e.length / t)])
  28635. },
  28636. stableSort: function(e, n) {
  28637. return e.map(function(e, t) {
  28638. return {
  28639. value: e,
  28640. index: t
  28641. }
  28642. }).sort(function(e, t) {
  28643. var i = n(e.value, t.value);
  28644. return 0 !== i ? i : e.index - t.index
  28645. }).map(function(e) {
  28646. return e.value
  28647. })
  28648. },
  28649. filterAll: function(e, i) {
  28650. return e.filter(function(t) {
  28651. return i.every(function(e) {
  28652. return e(t)
  28653. })
  28654. })
  28655. },
  28656. formatDate: function(e) {
  28657. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  28658. },
  28659. formatDatetime: function(e) {
  28660. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  28661. },
  28662. randomString: function(e) {
  28663. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  28664. t += i.charAt(Math.floor(Math.random() * i.length));
  28665. return t
  28666. },
  28667. uint8ToBase64: function(e, t) {
  28668. t && "number" == typeof t || (t = 8192);
  28669. for (var i = [], n = 0; n < e.length; n += t)
  28670. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  28671. return btoa(i.join(""))
  28672. },
  28673. uuid4: function e(t) {
  28674. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  28675. },
  28676. nth: function(e) {
  28677. return 1 === (e %= 10) ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  28678. },
  28679. extendObject: function(t, i) {
  28680. return Object.keys(i).forEach(function(e) {
  28681. t[e] = i[e]
  28682. }),
  28683. t
  28684. },
  28685. deepExtend: function e(t) {
  28686. t = t || {};
  28687. for (var i = 1; i < arguments.length; i++) {
  28688. var n = arguments[i];
  28689. if (n)
  28690. for (var r in n)
  28691. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  28692. }
  28693. return t
  28694. },
  28695. inherit: function(e, t) {
  28696. e.prototype = Object.create(t.prototype),
  28697. e.prototype.constructor = e
  28698. },
  28699. extend: function(e, t) {
  28700. for (var i in t.prototype)
  28701. e.prototype[i] = t.prototype[i]
  28702. },
  28703. getVisiblePano : function(positions = [], panos, options={}){//add
  28704. var visiblePanos = [];
  28705. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  28706. panos.forEach((pano)=>{
  28707. if(!pano.isAligned())return;
  28708. var A = pano.position.clone();
  28709. var posB = options.posAtPanos[pano.id] || positions;
  28710. var posLength = posB.length
  28711. for(let i=0;i<posLength;i++){
  28712. var B = posB[i];
  28713. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  28714. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  28715. if (!o || !o.length){ //只要有一点可见,就算整体可见
  28716. visiblePanos.push(pano.id);
  28717. break;
  28718. }
  28719. }
  28720. })
  28721. return visiblePanos
  28722. }
  28723. ,
  28724. sortByScore : function(list, request, rank) {
  28725. var i = this.filterAll(list, request);
  28726. return 0 === i.length ? null : i = i.map(function(e) {
  28727. return {
  28728. item: e,
  28729. score: rank.reduce(function(t, i) {
  28730. return t + i(e);
  28731. }, 0)
  28732. };
  28733. }).sort(function(e, t) {
  28734. return t.score - e.score;
  28735. });
  28736. }
  28737. ,
  28738. getFileNameFromUrl:function(url){
  28739. return url.split('/').pop();
  28740. }
  28741. },
  28742. Math.sign = function(e) {
  28743. return e < 0 ? -1 : 1
  28744. }
  28745. window.common = t.exports
  28746. }
  28747. , {
  28748. three: 217
  28749. }],
  28750. 186: [function(e, t, i) {
  28751. "use strict";
  28752. var r = {
  28753. linearTween: function(e, t, i, n) {
  28754. return i * e / n + t
  28755. },
  28756. easeInQuad: function(e, t, i, n) {
  28757. return i * (e /= n) * e + t
  28758. },
  28759. easeOutQuad: function(e, t, i, n) {
  28760. return -i * (e /= n) * (e - 2) + t
  28761. },
  28762. easeInOutQuad: function(e, t, i, n) {
  28763. return (e /= n / 2) < 1 ? i / 2 * e * e + t : -i / 2 * (--e * (e - 2) - 1) + t
  28764. },
  28765. easeInCubic: function(e, t, i, n) {
  28766. return i * (e /= n) * e * e + t
  28767. },
  28768. easeOutCubic: function(e, t, i, n) {
  28769. return e /= n,
  28770. i * (--e * e * e + 1) + t
  28771. },
  28772. easeInOutCubic: function(e, t, i, n) {
  28773. return (e /= n / 2) < 1 ? i / 2 * e * e * e + t : i / 2 * ((e -= 2) * e * e + 2) + t
  28774. },
  28775. easeInQuart: function(e, t, i, n) {
  28776. return i * (e /= n) * e * e * e + t
  28777. },
  28778. easeOutQuart: function(e, t, i, n) {
  28779. return e /= n,
  28780. -i * (--e * e * e * e - 1) + t
  28781. },
  28782. easeInOutQuart: function(e, t, i, n) {
  28783. return (e /= n / 2) < 1 ? i / 2 * e * e * e * e + t : -i / 2 * ((e -= 2) * e * e * e - 2) + t
  28784. },
  28785. easeInQuint: function(e, t, i, n) {
  28786. return i * (e /= n) * e * e * e * e + t
  28787. },
  28788. easeOutQuint: function(e, t, i, n) {
  28789. return e /= n,
  28790. i * (--e * e * e * e * e + 1) + t
  28791. },
  28792. easeInOutQuint: function(e, t, i, n) {
  28793. return (e /= n / 2) < 1 ? i / 2 * e * e * e * e * e + t : i / 2 * ((e -= 2) * e * e * e * e + 2) + t
  28794. },
  28795. easeInSine: function(e, t, i, n) {
  28796. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  28797. },
  28798. easeOutSine: function(e, t, i, n) {
  28799. return i * Math.sin(e / n * (Math.PI / 2)) + t
  28800. },
  28801. easeInOutSine: function(e, t, i, n) {
  28802. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  28803. },
  28804. easeInExpo: function(e, t, i, n) {
  28805. return i * Math.pow(2, 10 * (e / n - 1)) + t
  28806. },
  28807. easeOutExpo: function(e, t, i, n) {
  28808. return i * (1 - Math.pow(2, -10 * e / n)) + t
  28809. },
  28810. easeInOutExpo: function(e, t, i, n) {
  28811. return (e /= n / 2) < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  28812. i / 2 * (2 - Math.pow(2, -10 * e)) + t)
  28813. },
  28814. easeInCirc: function(e, t, i, n) {
  28815. return e /= n,
  28816. -i * (Math.sqrt(1 - e * e) - 1) + t
  28817. },
  28818. easeOutCirc: function(e, t, i, n) {
  28819. return e /= n,
  28820. e--,
  28821. i * Math.sqrt(1 - e * e) + t
  28822. },
  28823. easeInOutCirc: function(e, t, i, n) {
  28824. return (e /= n / 2) < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  28825. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  28826. },
  28827. easeInElastic: function(e, t, i, n) {
  28828. var r = 1.70158
  28829. , o = 0
  28830. , a = i;
  28831. return 0 === e ? t : 1 == (e /= n) ? t + i : (o = o || .3 * n,
  28832. r = a < Math.abs(i) ? (a = i,
  28833. o / 4) : o / (2 * Math.PI) * Math.asin(i / a),
  28834. -a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) + t)
  28835. },
  28836. easeOutElastic: function(e, t, i, n) {
  28837. var r = 1.70158
  28838. , o = 0
  28839. , a = i;
  28840. return 0 === e ? t : 1 == (e /= n) ? t + i : (o = o || .3 * n,
  28841. r = a < Math.abs(i) ? (a = i,
  28842. o / 4) : o / (2 * Math.PI) * Math.asin(i / a),
  28843. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  28844. },
  28845. easeInOutElastic: function(e, t, i, n) {
  28846. var r = 1.70158
  28847. , o = 0
  28848. , a = i;
  28849. return 0 === e ? t : 2 == (e /= n / 2) ? t + i : (o = o || n * (.3 * 1.5),
  28850. r = a < Math.abs(i) ? (a = i,
  28851. o / 4) : o / (2 * Math.PI) * Math.asin(i / a),
  28852. e < 1 ? a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * -.5 + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  28853. },
  28854. easeInBack: function(e, t, i, n, r) {
  28855. return void 0 === r && (r = 1.70158),
  28856. i * (e /= n) * e * ((r + 1) * e - r) + t
  28857. },
  28858. easeOutBack: function(e, t, i, n, r) {
  28859. return void 0 === r && (r = 1.70158),
  28860. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  28861. },
  28862. easeInOutBack: function(e, t, i, n, r) {
  28863. return void 0 === r && (r = 1.70158),
  28864. (e /= n / 2) < 1 ? i / 2 * (e * e * ((1 + (r *= 1.525)) * e - r)) + t : i / 2 * ((e -= 2) * e * ((1 + (r *= 1.525)) * e + r) + 2) + t
  28865. },
  28866. easeOutBounce: function(e, t, i, n) {
  28867. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  28868. },
  28869. easeInBounce: function(e, t, i, n) {
  28870. return i - r.easeOutBounce(n - e, 0, i, n) + t
  28871. },
  28872. easeInOutBounce: function(e, t, i, n) {
  28873. return e < n / 2 ? .5 * r.easeInBounce(2 * e, 0, i, n) + t : .5 * r.easeOutBounce(x, 2 * e - n, 0, i, n) + .5 * i + t
  28874. }
  28875. };
  28876. window.easing = t.exports = r
  28877. }
  28878. , {}],
  28879. 187: [function(e, t, i) {
  28880. "use strict";
  28881. function n() {
  28882. this.events = [],
  28883. this.valid = !1
  28884. }
  28885. var r = e("../enum/Joystick");
  28886. n.prototype.push = function(e, t) {
  28887. this.events.push({
  28888. direction: e,
  28889. pano: t
  28890. }),
  28891. this.valid = !0
  28892. }
  28893. ,
  28894. n.prototype.pop = function(e) {
  28895. var t = this.events.pop();
  28896. return this.events.length < 1 && (this.valid = !1),
  28897. t
  28898. }
  28899. ,
  28900. n.prototype.peek = function() {
  28901. return this.events.length ? this.events[this.events.length - 1] : {
  28902. direction: null,
  28903. pano: null
  28904. }
  28905. }
  28906. ,
  28907. n.prototype.invalidate = function() {
  28908. this.events = [],
  28909. this.valid = !1
  28910. }
  28911. ,
  28912. n.prototype.reversePano = function(e) {
  28913. if (!this.valid)
  28914. return null;
  28915. var t = this.peek();
  28916. return r.opposite(e) === t.direction ? (this.pop(),
  28917. t.pano) : null
  28918. }
  28919. ,
  28920. t.exports = n
  28921. }
  28922. , {
  28923. "../enum/Joystick": 29
  28924. }],
  28925. 188: [function(e, t, i) {
  28926. "use strict";
  28927. t.exports = {
  28928. vector: function(t, i) {
  28929. var n = t.clone();
  28930. return i = i.clone(),
  28931. function(e) {
  28932. t.set(n.x * (1 - e) + i.x * e, n.y * (1 - e) + i.y * e, n.z * (1 - e) + i.z * e)
  28933. }
  28934. },
  28935. quaternion: function(t, i) {
  28936. var n = t.clone();
  28937. return function(e) {
  28938. t.copy(n).slerp(i, e)
  28939. }
  28940. },
  28941. property: function(t, i, n, r) {
  28942. var o = t[i];
  28943. return function(e) {
  28944. t[i] = o * (1 - e) + n * e,
  28945. r && r(t[i])
  28946. }
  28947. },
  28948. uniform: function(t, i, n) {
  28949. var r = t.material.uniforms[i].value;
  28950. return function(e) {
  28951. t.material.uniforms[i] && (t.material.uniforms[i].value = r * (1 - e) + n * e)
  28952. }
  28953. },
  28954. matrix4: function(o, a) {
  28955. var s = o.clone();
  28956. return function(e) {
  28957. for (var t = o.elements, i = s.elements, n = a.elements, r = 0; r < 16; r++)
  28958. t[r] = i[r] * (1 - e) + n[r] * e
  28959. }
  28960. },
  28961. allUniforms: function(e, t, i) {
  28962. var n = e.map(function(e) {
  28963. return this.uniform(e, t, i)
  28964. }
  28965. .bind(this));
  28966. return function(t) {
  28967. n.forEach(function(e) {
  28968. e(t)
  28969. })
  28970. }
  28971. }
  28972. }
  28973. }
  28974. , {}],
  28975. 189: [function(e, t, i) {
  28976. "use strict";
  28977. function h(n) {
  28978. var e, t, i, r, o = n.split("/"), a = "[" + o[o.length - 1].replace(".js", "") + "]", s = {};
  28979. if (h.consoleEnabled) {
  28980. var l = function(e) {
  28981. $("#debug-console").append("<p>" + e + "</p>"),
  28982. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  28983. };
  28984. e = function(e) {
  28985. l(Array.prototype.slice.call(arguments).join(" "))
  28986. }
  28987. ,
  28988. t = function(e) {
  28989. l(Array.prototype.slice.call(arguments).join(" "))
  28990. }
  28991. ,
  28992. i = function(e) {
  28993. l("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  28994. }
  28995. ,
  28996. r = function(e) {
  28997. l("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  28998. }
  28999. } else
  29000. console.log ? (e = console.log,
  29001. t = console.info ? console.info : console.log,
  29002. i = console.warn ? console.warn : console.log,
  29003. r = console.error ? console.error : console.log) : e = t = i = r = function() {}
  29004. ;
  29005. function c(e) {
  29006. return [a, h.timestamp()].concat(Array.prototype.slice.call(e))
  29007. }
  29008. return {
  29009. debug: function() {
  29010. h.level >= h.levels.debug && e.apply(console, c(arguments))
  29011. },
  29012. info: function() {
  29013. h.level >= h.levels.info && t.apply(console, c(arguments))
  29014. },
  29015. warn: function() {
  29016. (function(e, t) {
  29017. if (u) {
  29018. var i = Array.prototype.slice.call(e).join(" ");
  29019. u.captureMessage(i, {
  29020. level: t,
  29021. path: n,
  29022. timestamp: h.timestamp()
  29023. })
  29024. }
  29025. }
  29026. )(arguments, "warn"),
  29027. h.level >= h.levels.warn && i.apply(console, c(arguments))
  29028. },
  29029. error: function() {
  29030. (function(e, t) {
  29031. if (u) {
  29032. var i = Array.prototype.slice.call(e).join(" ");
  29033. u.captureException(new Error(i), {
  29034. level: t,
  29035. path: n,
  29036. timestamp: h.timestamp()
  29037. })
  29038. }
  29039. }
  29040. )(arguments, "error"),
  29041. h.level >= h.levels.error && r.apply(console, c(arguments))
  29042. },
  29043. v3str: function(e, t) {
  29044. var i = void 0 === t ? 2 : t;
  29045. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  29046. },
  29047. eulstr: function(e, t) {
  29048. var i = void 0 === t ? 2 : t;
  29049. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  29050. },
  29051. time: function(e) {
  29052. h.level >= h.levels.debug && (s[e] = Date.now())
  29053. },
  29054. timeEnd: function(e) {
  29055. if (h.level >= h.levels.debug) {
  29056. var t = s[e];
  29057. if (!t)
  29058. return;
  29059. var i = (Date.now() - t) / 1e3;
  29060. this.debug(e, i + "s")
  29061. }
  29062. }
  29063. }
  29064. }
  29065. var u = window.Raven;
  29066. h.timestamp = function() {
  29067. return (Date.now() - window.navigationStart) / 1e3 + "s"
  29068. }
  29069. ,
  29070. h.level = (h.levels = {
  29071. debug: 3,
  29072. info: 2,
  29073. warn: 1,
  29074. error: 0
  29075. }).info,
  29076. t.exports = h
  29077. }
  29078. , {}],
  29079. 190: [function(e, t, i) {
  29080. "use strict";
  29081. var o = e("three")
  29082. , r = e("../enum/GLCubeFaces");
  29083. e("../constants");
  29084. t.exports = {
  29085. convertVisionVector: function(e) {
  29086. return new o.Vector3(e.x,e.z,-e.y)
  29087. },
  29088. convertVisionQuaternion: function(e) {
  29089. return new o.Quaternion(e.x,e.z,-e.y,e.w).multiply((new o.Quaternion).setFromAxisAngle(new o.Vector3(0,1,0), o.Math.degToRad(90)))
  29090. },
  29091. convertWorkshopVector: function(e) {
  29092. return new o.Vector3(-e.x,e.y,e.z)
  29093. },
  29094. convertWorkshopQuaternion: function(e) {
  29095. return new o.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new o.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29096. },
  29097. convertWorkshopPanoramaQuaternion: function(e) {
  29098. return new o.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new o.Quaternion).setFromAxisAngle(new o.Vector3(0,1,0), o.Math.degToRad(270)))
  29099. },
  29100. convertWorkshopOrthoZoom: function(e) {
  29101. return -1 === e ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight
  29102. },
  29103. toPrecision: function(e, t) {
  29104. function i(e, t) {
  29105. var i = Math.pow(10, t);
  29106. return Math.round(e * i) / i
  29107. }
  29108. if (e instanceof Array) {
  29109. for (var n = 0; n < e.length; n++)
  29110. e[n] = i(e[n], t);
  29111. return e
  29112. }
  29113. return i(e, t)
  29114. },
  29115. isEmptyQuaternion: function(e) {
  29116. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  29117. },
  29118. projectPositionToCanvas: function(e, t, i) {
  29119. (i = i || new o.Vector3).copy(e);
  29120. var n = .5 * $("#player").width()
  29121. , r = .5 * $("#player").height();
  29122. return i.project(t),
  29123. i.x = i.x * n + n,
  29124. i.y = -i.y * r + r,
  29125. i
  29126. },
  29127. convertScreenPositionToNDC: function(e, t, i) {
  29128. return (i = i || new o.Vector2).x = e / $("#player").width() * 2 - 1,
  29129. i.y = -t / $("#player").height() * 2 + 1,
  29130. i
  29131. },
  29132. constrainedTurn: function(e) {
  29133. var t = e % (2 * Math.PI);
  29134. return t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  29135. },
  29136. getFOVDotThreshold: function(e) {
  29137. return Math.cos(o.Math.degToRad(e / 2))
  29138. },
  29139. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  29140. switch (e) {
  29141. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  29142. i.set(1, t.y, t.x);
  29143. break;
  29144. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  29145. i.set(-1, t.y, -t.x);
  29146. break;
  29147. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  29148. i.set(-t.x, 1, -t.y);
  29149. break;
  29150. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  29151. i.set(-t.x, -1, t.y);
  29152. break;
  29153. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  29154. i.set(-t.x, t.y, 1);
  29155. break;
  29156. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  29157. i.set(t.x, t.y, -1)
  29158. }
  29159. n && i.normalize()
  29160. },
  29161. //add:
  29162. getPos2d : function(point, camera, dom){
  29163. var camera = camera ;
  29164. var dom = dom;
  29165. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  29166. var x,y;
  29167. x = (pos.x + 1) / 2 * dom.clientWidth;
  29168. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  29169. var inSight = x <= dom.clientWidth && x >= 0
  29170. && y <= dom.clientHeight && y >= 0
  29171. return {
  29172. pos: new THREE.Vector2(x,y),
  29173. vector: pos,
  29174. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  29175. inSight : inSight //在屏幕范围内可见
  29176. };
  29177. },
  29178. getDirByLonLat: function(lon, lat) {
  29179. var dir = new THREE.Vector3();
  29180. var phi = THREE.Math.degToRad(90 - lat);
  29181. var theta = THREE.Math.degToRad(lon);
  29182. dir.x = Math.sin(phi) * Math.cos(theta);
  29183. dir.y = Math.cos(phi);
  29184. dir.z = Math.sin(phi) * Math.sin(theta);
  29185. return dir.negate();
  29186. }
  29187. }
  29188. window.math = t.exports
  29189. }
  29190. , {
  29191. "../constants": 8,
  29192. "../enum/GLCubeFaces": 25,
  29193. three: 217
  29194. }],
  29195. 191: [function(e, t, i) {
  29196. "use strict";
  29197. function o(e) {
  29198. return r[e]
  29199. }
  29200. var n = e("../enum/GLCubeFaces")
  29201. , a = [0, 1, 2, 3, 4, 5]
  29202. , r = {
  29203. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29204. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29205. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29206. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29207. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29208. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29209. };
  29210. t.exports = {
  29211. mapFaceToCubemapFace: o,
  29212. getCubemapUrls: function(i, n, r) {
  29213. return a.map(function(e, t) {
  29214. return i.get("pan/" + r + "/" + n + "_skybox" + o(e) + ".jpg")
  29215. }
  29216. .bind(this))
  29217. }
  29218. }
  29219. }
  29220. , {
  29221. "../enum/GLCubeFaces": 25
  29222. }],
  29223. 192: [function(e, t, i) {
  29224. "use strict";
  29225. t.exports = {
  29226. captureErrors: function(e, t, i) {
  29227. if ("Raven"in window) {
  29228. Raven.config(e, t).install(),
  29229. i && Raven.setTagsContext(i);
  29230. var n = console.warn
  29231. , r = console.error;
  29232. console.warn = function() {
  29233. var e = Array.prototype.slice.call(arguments);
  29234. Raven.captureMessage(e.join(" "), {
  29235. level: "warning"
  29236. }),
  29237. n.apply(console, e)
  29238. }
  29239. ,
  29240. console.error = function() {
  29241. var e = Array.prototype.slice.call(arguments);
  29242. Raven.captureException(new Error(e.join(" ")), {
  29243. level: "error"
  29244. }),
  29245. r.apply(console, e)
  29246. }
  29247. } else
  29248. console.error("Raven not found, not capturing errors.")
  29249. }
  29250. }
  29251. }
  29252. , {}],
  29253. 193: [function(c, h, e) {
  29254. (function(e) {
  29255. "use strict";
  29256. var i, n = c("./browser"), r = c("../constants"), o = c("url"), t = c("./logger"), a = c("three"), s = new t(e), l = {
  29257. getAuthorizationHeader: function() {
  29258. var e = n.valueFromHash("auth");
  29259. if (e)
  29260. return e.replace(",", " ");
  29261. var t = n.valueFromCookie("token");
  29262. return t ? "Token " + t : null
  29263. },
  29264. parseSidUrl: function(e) {
  29265. var t, i;
  29266. if (t = g_Prefix,
  29267. (e = e || "").match(/^https?/)) {
  29268. o.parse(e);
  29269. t = g_Prefix,
  29270. i = e
  29271. } else
  29272. i = (t = g_Prefix) + "data/" + e;
  29273. return {
  29274. urlBase: t,
  29275. urlModel: i,
  29276. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  29277. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  29278. }
  29279. },
  29280. getModelIDFromQueryString: function() {
  29281. return n.valueFromHash("model") || n.valueFromHash("m")
  29282. },
  29283. /* normalizeModeldata: function(e, i) {
  29284. e = JSON.parse(JSON.stringify(e));
  29285. var n = null;
  29286. if (e.images.forEach(function(t) {
  29287. if (t.metadata) {
  29288. if ("string" == typeof t.metadata)
  29289. try {
  29290. t.metadata = JSON.parse(t.metadata)
  29291. } catch (e) {
  29292. s.warn("Unable to parse image metadata"),
  29293. t.metadata = null
  29294. }
  29295. else
  29296. "object" == typeof t.metadata && s.debug("image.metadata already a JSON object");
  29297. t.metadata.camera_position instanceof Array ? (t.metadata.camera_position = (new a.Vector3).fromArray(t.metadata.camera_position),
  29298. t.metadata.camera_quaternion = (new a.Quaternion).fromArray(t.metadata.camera_quaternion)) : (t.metadata.camera_quaternion && (t.metadata.camera_quaternion = i.convertWorkshopQuaternion(t.metadata.camera_quaternion)),
  29299. t.metadata.camera_position && (t.metadata.camera_position = i.convertWorkshopVector(t.metadata.camera_position)),
  29300. t.metadata.zoom = t.metadata.zoom || 1),
  29301. !n && e.icon && e.icon === t.sid && (n = t.metadata)
  29302. }
  29303. }),
  29304. n && n.camera_quaternion && n.camera_position && n.scan_position && n.scan_quaternion) {
  29305. var t = {};
  29306. t.pano = {
  29307. quaternion: i.convertWorkshopPanoramaQuaternion(n.scan_quaternion),
  29308. position: i.convertWorkshopVector(n.scan_position),
  29309. uuid: n.scan_id
  29310. },
  29311. t.camera = {
  29312. quaternion: n.camera_quaternion,
  29313. position: n.camera_position
  29314. },
  29315. e.startPano = t
  29316. }
  29317. return e
  29318. }, */
  29319. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  29320. e = JSON.parse(JSON.stringify(e));
  29321. var i = null;
  29322. var deal = function(n) {
  29323. if(!n.metadata) return;
  29324. if ("string" == typeof n.metadata)
  29325. try {
  29326. n.metadata = JSON.parse(n.metadata)
  29327. } catch (e) {
  29328. s.warn("Unable to parse image metadata"),
  29329. n.metadata = null
  29330. }
  29331. else{
  29332. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  29333. }
  29334. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  29335. n.metadata.camera_position = new a.Vector3().fromArray(n.metadata.camera_position);
  29336. n.metadata.camera_quaternion = new a.Quaternion().fromArray(n.metadata.camera_quaternion);
  29337. }else{
  29338. n.metadata.camera_position = new a.Vector3().copy(n.metadata.camera_position)
  29339. n.metadata.camera_quaternion = new a.Quaternion().copy(n.metadata.camera_quaternion)
  29340. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  29341. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  29342. }
  29343. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  29344. }
  29345. //改
  29346. e.images.forEach(info=>{
  29347. if(info.locations){
  29348. info.locations.forEach(a=>deal(a))
  29349. }else{
  29350. deal(info)
  29351. }
  29352. })
  29353. //icon初始视角的:
  29354. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  29355. var n = {};
  29356. n.pano = {
  29357. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  29358. position: t.convertWorkshopVector(i.scan_position),
  29359. uuid: i.scan_id
  29360. },
  29361. n.camera = {
  29362. quaternion: i.camera_quaternion,
  29363. position: i.camera_position
  29364. },
  29365. e.startPano = n
  29366. }
  29367. return e
  29368. },
  29369. visionVersionToInt: (i = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join("")),
  29370. function(e) {
  29371. if (!e)
  29372. throw new Error("Vision version is required");
  29373. var t = i.exec(e);
  29374. if (null === t)
  29375. throw new Error("String is not a vision version: " + e);
  29376. return parseInt(t[1])
  29377. }
  29378. ),
  29379. modelDataPromisesTiles: function(e) {
  29380. var t = e.vision_version || window.DATA.vision_version;
  29381. if (t)
  29382. try {
  29383. return l.visionVersionToInt(t) >= l.visionVersionToInt(r.visionTilingStartVersion)
  29384. } catch (e) {
  29385. s.warn("Invalid vision version: " + t)
  29386. }
  29387. return !1
  29388. }
  29389. };
  29390. h.exports = l
  29391. }
  29392. ).call(this, "/js/util/showcase.js")
  29393. }
  29394. , {
  29395. "../constants": 8,
  29396. "./browser": 182,
  29397. "./logger": 189,
  29398. three: 217,
  29399. url: 208
  29400. }],
  29401. 194: [function(e, t, i) {
  29402. "use strict";
  29403. var r = e("../util/ajax")
  29404. , o = e("three")
  29405. , a = e("../settings")
  29406. , s = {};
  29407. t.exports = {
  29408. load: function(e, t, i) {
  29409. var n = s[e];
  29410. return n ? t && setTimeout(function() {
  29411. t(n)
  29412. }, 1) : (n = new o.Texture,
  29413. a.minimalMemoryMode && (n.minFilter = o.LinearFilter,
  29414. n.magFilter = o.LinearFilter,
  29415. n.generateMipmaps = !1),
  29416. n.sourceFile = e,
  29417. s[e] = n,
  29418. r.getImage(e).then(function(e) {
  29419. n.image = e,
  29420. n.needsUpdate = !0,
  29421. t && t(n)
  29422. }).fail(i)),
  29423. n
  29424. },
  29425. loadBase64: function(e, t) {
  29426. t = t || "png";
  29427. var i = new o.Texture;
  29428. return i.image = document.createElement("img"),
  29429. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  29430. a.minimalMemoryMode && (i.minFilter = o.LinearFilter,
  29431. i.magFilter = o.LinearFilter,
  29432. i.generateMipmaps = !1),
  29433. i.needsUpdate = !0,
  29434. i
  29435. },
  29436. isLoaded: function(e) {
  29437. return !!s[e]
  29438. }
  29439. }
  29440. window.Texture = t.exports
  29441. }
  29442. , {
  29443. "../settings": 166,
  29444. "../util/ajax": 181,
  29445. three: 217
  29446. }],
  29447. 195: [function(e, t, i) {
  29448. "use strict";
  29449. var l = e("./easing");
  29450. window.transitions = t.exports = {
  29451. globalDone: null,
  29452. funcs: [],
  29453. counter: 0,
  29454. uniqueID: 0,
  29455. start: function(e, t, i, n, r, o, a) {
  29456. return n = n || 0,
  29457. this.funcs.push({
  29458. func: e,
  29459. current: -n * Math.abs(t),
  29460. duration: (1 - Math.max(n, 0)) * Math.abs(t),
  29461. done: i,
  29462. easing: r || l.linearTween,
  29463. cycling: t < 0,
  29464. running: !0,
  29465. debug: n < 0,
  29466. name: o || "T" + this.counter,
  29467. id: void 0 === a ? this.counter : a,
  29468. paused: !1
  29469. }),
  29470. e(0, 16),
  29471. this.counter += 1,
  29472. e
  29473. },
  29474. trigger: function(e) {
  29475. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  29476. , i = e.func || function() {}
  29477. , n = void 0 === e.duration ? 0 : e.duration;
  29478. void 0 !== e.cycling && e.cycling && (n = -Math.abs(n));
  29479. var r = e.done || null
  29480. , o = e.easing || l.linearTween
  29481. , a = e.name || "R" + this.counter
  29482. , s = void 0 === e.id ? this.counter : e.id;
  29483. return this.start(i, n, r, t, o, a, s)
  29484. },
  29485. setTimeout: function(e, t, i) {
  29486. var n = void 0 === i ? this.counter : i;
  29487. return this.trigger({
  29488. done: e,
  29489. duration: void 0 === t ? 0 : t,
  29490. name: "O" + this.counter,
  29491. id: n
  29492. })
  29493. },
  29494. pause: function() {
  29495. this.paused = !0
  29496. },
  29497. resume: function() {
  29498. this.paused = !1
  29499. },
  29500. update: function(n) {
  29501. this.funcs.forEach(function(e) {
  29502. if (!(e.paused || (e.current += 1e3 * n,
  29503. e.current < 0)))
  29504. if (e.current >= e.duration && !e.cycling) {
  29505. var t = e.easing(1, 0, 1, 1);
  29506. e.func(t, 1e3 * n),
  29507. e.done && e.done(),
  29508. e.running = !1
  29509. } else {
  29510. var i = e.easing(e.current % e.duration / e.duration, 0, 1, 1);
  29511. (e.func(i, 1e3 * n) || !1) && (e.done && e.done(),
  29512. e.running = !1)
  29513. }
  29514. });
  29515. var e = this.funcs.length;
  29516. this.funcs = this.funcs.filter(function(e) {
  29517. return e.running
  29518. });
  29519. var t = this.funcs.length;
  29520. if (0 < e && 0 === t && this.globalDone) {
  29521. var i = this.globalDone;
  29522. this.globalDone = null,
  29523. i()
  29524. }
  29525. },
  29526. adjustSpeed: function(e, t) {
  29527. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  29528. var r = i[n];
  29529. r.duration /= t,
  29530. r.current /= t
  29531. }
  29532. },
  29533. getById: function(t) {
  29534. return this.funcs.filter(function(e) {
  29535. return t === e.id
  29536. })
  29537. },
  29538. get: function(e) {
  29539. for (var t = 0; t < this.funcs.length; t += 1)
  29540. if (this.funcs[t].func === e)
  29541. return this.funcs[t];
  29542. return null
  29543. },
  29544. isRunning: function(e) {
  29545. var t = this.get(e);
  29546. return null !== t && t.running
  29547. },
  29548. countActive: function() {
  29549. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  29550. e += this.funcs[t].running;
  29551. return e
  29552. },
  29553. listActive: function() {
  29554. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  29555. this.funcs[t].running && e.push(this.funcs[t].name);
  29556. return e
  29557. },
  29558. done: function(e) {
  29559. this.globalDone = e
  29560. },
  29561. cancelById: function(e) {
  29562. var t = void 0 === e ? 0 : e;
  29563. this.funcs = this.funcs.filter(function(e) {
  29564. return e.id !== t
  29565. })
  29566. },
  29567. cancel: function(t) {
  29568. this.funcs = this.funcs.filter(function(e) {
  29569. return e.func !== t
  29570. })
  29571. },
  29572. getUniqueId: function() {
  29573. return this.uniqueID -= 1,
  29574. this.uniqueID
  29575. }
  29576. }
  29577. }
  29578. , {
  29579. "./easing": 186
  29580. }],
  29581. 196: [function(e, t, i) {
  29582. function n(e) {
  29583. if (this.set = {},
  29584. this.infContains = function() {
  29585. return !0
  29586. }
  29587. ,
  29588. "object" == typeof e)
  29589. if (e instanceof Array)
  29590. for (var t = 0; t < e.length; t++)
  29591. this.set[e[t]] = !0;
  29592. else
  29593. this.set = e;
  29594. else if ("function" == typeof e)
  29595. this.infContains = e;
  29596. else if (void 0 !== e)
  29597. throw new Error("set must be either an array or an object.")
  29598. }
  29599. (t.exports = n).prototype.has = n.prototype.contains = function(e) {
  29600. return !!this.set[e]
  29601. }
  29602. ,
  29603. n.prototype.add = function(e) {
  29604. if (1 == arguments.length)
  29605. this.set[e] = !0;
  29606. else
  29607. for (var t = 0; t < arguments.length; t++)
  29608. this.set[arguments[t]] = !0
  29609. }
  29610. ,
  29611. n.prototype.addAll = function(e) {
  29612. if ("object" != typeof e && !(e instanceof Array))
  29613. throw new Error("arr must be an array.");
  29614. for (var t = 0; t < e.length; t++)
  29615. this.add(e[t])
  29616. }
  29617. ,
  29618. n.prototype.delete = n.prototype.remove = function(e) {
  29619. if (1 == arguments.length)
  29620. delete this.set[e];
  29621. else
  29622. for (var t = 0; t < arguments.length; t++)
  29623. delete this.set[arguments[t]]
  29624. }
  29625. ,
  29626. n.prototype.clear = function() {
  29627. this.set = {}
  29628. }
  29629. ,
  29630. n.prototype.size = function() {
  29631. return Object.keys(this.set).length
  29632. }
  29633. ,
  29634. n.prototype.toString = function() {
  29635. return "{" + Object.keys(this.set).toString() + "}"
  29636. }
  29637. ,
  29638. n.prototype["*values"] = n.prototype.toArray = function() {
  29639. return void 0 === this.set ? [] : Object.keys(this.set)
  29640. }
  29641. }
  29642. , {}],
  29643. 197: [function(e, t, i) {}
  29644. , {}],
  29645. 198: [function(N, e, F) {
  29646. (function(e) {
  29647. "use strict";
  29648. function i() {
  29649. return u.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  29650. }
  29651. function o(e, t) {
  29652. if (i() < t)
  29653. throw new RangeError("Invalid typed array length");
  29654. return u.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t)).__proto__ = u.prototype : (null === e && (e = new u(t)),
  29655. e.length = t),
  29656. e
  29657. }
  29658. function u(e, t, i) {
  29659. if (!(u.TYPED_ARRAY_SUPPORT || this instanceof u))
  29660. return new u(e,t,i);
  29661. if ("number" != typeof e)
  29662. return n(this, e, t, i);
  29663. if ("string" == typeof t)
  29664. throw new Error("If encoding is specified then the first argument must be a string");
  29665. return a(this, e)
  29666. }
  29667. function n(e, t, i, n) {
  29668. if ("number" == typeof t)
  29669. throw new TypeError('"value" argument must not be a number');
  29670. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? function(e, t, i, n) {
  29671. if (t.byteLength,
  29672. i < 0 || t.byteLength < i)
  29673. throw new RangeError("'offset' is out of bounds");
  29674. if (t.byteLength < i + (n || 0))
  29675. throw new RangeError("'length' is out of bounds");
  29676. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  29677. u.TYPED_ARRAY_SUPPORT ? (e = t).__proto__ = u.prototype : e = s(e, t),
  29678. e
  29679. }(e, t, i, n) : "string" == typeof t ? function(e, t, i) {
  29680. if ("string" == typeof i && "" !== i || (i = "utf8"),
  29681. !u.isEncoding(i))
  29682. throw new TypeError('"encoding" must be a valid string encoding');
  29683. var n = 0 | c(t, i)
  29684. , r = (e = o(e, n)).write(t, i);
  29685. return r !== n && (e = e.slice(0, r)),
  29686. e
  29687. }(e, t, i) : function(e, t) {
  29688. if (u.isBuffer(t)) {
  29689. var i = 0 | l(t.length);
  29690. return 0 === (e = o(e, i)).length || t.copy(e, 0, 0, i),
  29691. e
  29692. }
  29693. if (t) {
  29694. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  29695. return "number" != typeof t.length || function(e) {
  29696. return e != e
  29697. }(t.length) ? o(e, 0) : s(e, t);
  29698. if ("Buffer" === t.type && L(t.data))
  29699. return s(e, t.data)
  29700. }
  29701. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  29702. }(e, t)
  29703. }
  29704. function r(e) {
  29705. if ("number" != typeof e)
  29706. throw new TypeError('"size" argument must be a number');
  29707. if (e < 0)
  29708. throw new RangeError('"size" argument must not be negative')
  29709. }
  29710. function a(e, t) {
  29711. if (r(t),
  29712. e = o(e, t < 0 ? 0 : 0 | l(t)),
  29713. !u.TYPED_ARRAY_SUPPORT)
  29714. for (var i = 0; i < t; ++i)
  29715. e[i] = 0;
  29716. return e
  29717. }
  29718. function s(e, t) {
  29719. var i = t.length < 0 ? 0 : 0 | l(t.length);
  29720. e = o(e, i);
  29721. for (var n = 0; n < i; n += 1)
  29722. e[n] = 255 & t[n];
  29723. return e
  29724. }
  29725. function l(e) {
  29726. if (e >= i())
  29727. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + i().toString(16) + " bytes");
  29728. return 0 | e
  29729. }
  29730. function c(e, t) {
  29731. if (u.isBuffer(e))
  29732. return e.length;
  29733. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  29734. return e.byteLength;
  29735. "string" != typeof e && (e = "" + e);
  29736. var i = e.length;
  29737. if (0 === i)
  29738. return 0;
  29739. for (var n = !1; ; )
  29740. switch (t) {
  29741. case "ascii":
  29742. case "latin1":
  29743. case "binary":
  29744. return i;
  29745. case "utf8":
  29746. case "utf-8":
  29747. case void 0:
  29748. return S(e).length;
  29749. case "ucs2":
  29750. case "ucs-2":
  29751. case "utf16le":
  29752. case "utf-16le":
  29753. return 2 * i;
  29754. case "hex":
  29755. return i >>> 1;
  29756. case "base64":
  29757. return M(e).length;
  29758. default:
  29759. if (n)
  29760. return S(e).length;
  29761. t = ("" + t).toLowerCase(),
  29762. n = !0
  29763. }
  29764. }
  29765. function h(e, t, i) {
  29766. var n = e[t];
  29767. e[t] = e[i],
  29768. e[i] = n
  29769. }
  29770. function d(e, t, i, n, r) {
  29771. if (0 === e.length)
  29772. return -1;
  29773. if ("string" == typeof i ? (n = i,
  29774. i = 0) : 2147483647 < i ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  29775. i = +i,
  29776. isNaN(i) && (i = r ? 0 : e.length - 1),
  29777. i < 0 && (i = e.length + i),
  29778. i >= e.length) {
  29779. if (r)
  29780. return -1;
  29781. i = e.length - 1
  29782. } else if (i < 0) {
  29783. if (!r)
  29784. return -1;
  29785. i = 0
  29786. }
  29787. if ("string" == typeof t && (t = u.from(t, n)),
  29788. u.isBuffer(t))
  29789. return 0 === t.length ? -1 : p(e, t, i, n, r);
  29790. if ("number" == typeof t)
  29791. return t &= 255,
  29792. u.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : p(e, [t], i, n, r);
  29793. throw new TypeError("val must be string, number or Buffer")
  29794. }
  29795. function p(e, t, i, n, r) {
  29796. function o(e, t) {
  29797. return 1 === s ? e[t] : e.readUInt16BE(t * s)
  29798. }
  29799. var a, s = 1, l = e.length, c = t.length;
  29800. if (void 0 !== n && ("ucs2" === (n = String(n).toLowerCase()) || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  29801. if (e.length < 2 || t.length < 2)
  29802. return -1;
  29803. l /= s = 2,
  29804. c /= 2,
  29805. i /= 2
  29806. }
  29807. if (r) {
  29808. var h = -1;
  29809. for (a = i; a < l; a++)
  29810. if (o(e, a) === o(t, -1 === h ? 0 : a - h)) {
  29811. if (-1 === h && (h = a),
  29812. a - h + 1 === c)
  29813. return h * s
  29814. } else
  29815. -1 !== h && (a -= a - h),
  29816. h = -1
  29817. } else
  29818. for (l < i + c && (i = l - c),
  29819. a = i; 0 <= a; a--) {
  29820. for (var u = !0, d = 0; d < c; d++)
  29821. if (o(e, a + d) !== o(t, d)) {
  29822. u = !1;
  29823. break
  29824. }
  29825. if (u)
  29826. return a
  29827. }
  29828. return -1
  29829. }
  29830. function g(e, t, i, n) {
  29831. i = Number(i) || 0;
  29832. var r = e.length - i;
  29833. n ? r < (n = Number(n)) && (n = r) : n = r;
  29834. var o = t.length;
  29835. if (o % 2 != 0)
  29836. throw new TypeError("Invalid hex string");
  29837. o / 2 < n && (n = o / 2);
  29838. for (var a = 0; a < n; ++a) {
  29839. var s = parseInt(t.substr(2 * a, 2), 16);
  29840. if (isNaN(s))
  29841. return a;
  29842. e[i + a] = s
  29843. }
  29844. return a
  29845. }
  29846. function m(e, t, i, n) {
  29847. return R(function(e) {
  29848. for (var t = [], i = 0; i < e.length; ++i)
  29849. t.push(255 & e.charCodeAt(i));
  29850. return t
  29851. }(t), e, i, n)
  29852. }
  29853. function f(e, t, i) {
  29854. i = Math.min(e.length, i);
  29855. for (var n = [], r = t; r < i; ) {
  29856. var o, a, s, l, c = e[r], h = null, u = 239 < c ? 4 : 223 < c ? 3 : 191 < c ? 2 : 1;
  29857. if (r + u <= i)
  29858. switch (u) {
  29859. case 1:
  29860. c < 128 && (h = c);
  29861. break;
  29862. case 2:
  29863. 128 == (192 & (o = e[r + 1])) && (127 < (l = (31 & c) << 6 | 63 & o) && (h = l));
  29864. break;
  29865. case 3:
  29866. o = e[r + 1],
  29867. a = e[r + 2],
  29868. 128 == (192 & o) && 128 == (192 & a) && (2047 < (l = (15 & c) << 12 | (63 & o) << 6 | 63 & a) && (l < 55296 || 57343 < l) && (h = l));
  29869. break;
  29870. case 4:
  29871. o = e[r + 1],
  29872. a = e[r + 2],
  29873. s = e[r + 3],
  29874. 128 == (192 & o) && 128 == (192 & a) && 128 == (192 & s) && (65535 < (l = (15 & c) << 18 | (63 & o) << 12 | (63 & a) << 6 | 63 & s) && l < 1114112 && (h = l))
  29875. }
  29876. null === h ? (h = 65533,
  29877. u = 1) : 65535 < h && (h -= 65536,
  29878. n.push(h >>> 10 & 1023 | 55296),
  29879. h = 56320 | 1023 & h),
  29880. n.push(h),
  29881. r += u
  29882. }
  29883. return function(e) {
  29884. var t = e.length;
  29885. if (t <= D)
  29886. return String.fromCharCode.apply(String, e);
  29887. for (var i = "", n = 0; n < t; )
  29888. i += String.fromCharCode.apply(String, e.slice(n, n += D));
  29889. return i
  29890. }(n)
  29891. }
  29892. function v(e, t, i) {
  29893. var n = "";
  29894. i = Math.min(e.length, i);
  29895. for (var r = t; r < i; ++r)
  29896. n += String.fromCharCode(127 & e[r]);
  29897. return n
  29898. }
  29899. function y(e, t, i) {
  29900. var n = "";
  29901. i = Math.min(e.length, i);
  29902. for (var r = t; r < i; ++r)
  29903. n += String.fromCharCode(e[r]);
  29904. return n
  29905. }
  29906. function A(e, t, i) {
  29907. var n, r = e.length;
  29908. (!t || t < 0) && (t = 0),
  29909. (!i || i < 0 || r < i) && (i = r);
  29910. for (var o = "", a = t; a < i; ++a)
  29911. o += (n = e[a]) < 16 ? "0" + n.toString(16) : n.toString(16);
  29912. return o
  29913. }
  29914. function C(e, t, i) {
  29915. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  29916. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  29917. return r
  29918. }
  29919. function I(e, t, i) {
  29920. if (e % 1 != 0 || e < 0)
  29921. throw new RangeError("offset is not uint");
  29922. if (i < e + t)
  29923. throw new RangeError("Trying to access beyond buffer length")
  29924. }
  29925. function E(e, t, i, n, r, o) {
  29926. if (!u.isBuffer(e))
  29927. throw new TypeError('"buffer" argument must be a Buffer instance');
  29928. if (r < t || t < o)
  29929. throw new RangeError('"value" argument is out of bounds');
  29930. if (i + n > e.length)
  29931. throw new RangeError("Index out of range")
  29932. }
  29933. function _(e, t, i, n) {
  29934. t < 0 && (t = 65535 + t + 1);
  29935. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  29936. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  29937. }
  29938. function b(e, t, i, n) {
  29939. t < 0 && (t = 4294967295 + t + 1);
  29940. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  29941. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  29942. }
  29943. function w(e, t, i, n) {
  29944. if (i + n > e.length)
  29945. throw new RangeError("Index out of range");
  29946. if (i < 0)
  29947. throw new RangeError("Index out of range")
  29948. }
  29949. function T(e, t, i, n, r) {
  29950. return r || w(e, 0, i, 4),
  29951. O.write(e, t, i, n, 23, 4),
  29952. i + 4
  29953. }
  29954. function x(e, t, i, n, r) {
  29955. return r || w(e, 0, i, 8),
  29956. O.write(e, t, i, n, 52, 8),
  29957. i + 8
  29958. }
  29959. function S(e, t) {
  29960. t = t || 1 / 0;
  29961. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  29962. if (55295 < (i = e.charCodeAt(a)) && i < 57344) {
  29963. if (!r) {
  29964. if (56319 < i) {
  29965. -1 < (t -= 3) && o.push(239, 191, 189);
  29966. continue
  29967. }
  29968. if (a + 1 === n) {
  29969. -1 < (t -= 3) && o.push(239, 191, 189);
  29970. continue
  29971. }
  29972. r = i;
  29973. continue
  29974. }
  29975. if (i < 56320) {
  29976. -1 < (t -= 3) && o.push(239, 191, 189),
  29977. r = i;
  29978. continue
  29979. }
  29980. i = 65536 + (r - 55296 << 10 | i - 56320)
  29981. } else
  29982. r && -1 < (t -= 3) && o.push(239, 191, 189);
  29983. if (r = null,
  29984. i < 128) {
  29985. if ((t -= 1) < 0)
  29986. break;
  29987. o.push(i)
  29988. } else if (i < 2048) {
  29989. if ((t -= 2) < 0)
  29990. break;
  29991. o.push(i >> 6 | 192, 63 & i | 128)
  29992. } else if (i < 65536) {
  29993. if ((t -= 3) < 0)
  29994. break;
  29995. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  29996. } else {
  29997. if (!(i < 1114112))
  29998. throw new Error("Invalid code point");
  29999. if ((t -= 4) < 0)
  30000. break;
  30001. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  30002. }
  30003. }
  30004. return o
  30005. }
  30006. function M(e) {
  30007. return P.toByteArray(function(e) {
  30008. if ((e = function(e) {
  30009. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  30010. }(e).replace(t, "")).length < 2)
  30011. return "";
  30012. for (; e.length % 4 != 0; )
  30013. e += "=";
  30014. return e
  30015. }(e))
  30016. }
  30017. function R(e, t, i, n) {
  30018. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  30019. t[r + i] = e[r];
  30020. return r
  30021. }
  30022. var P = N("base64-js")
  30023. , O = N("ieee754")
  30024. , L = N("isarray");
  30025. F.Buffer = u,
  30026. F.SlowBuffer = function(e) {
  30027. return +e != e && (e = 0),
  30028. u.alloc(+e)
  30029. }
  30030. ,
  30031. F.INSPECT_MAX_BYTES = 50,
  30032. u.TYPED_ARRAY_SUPPORT = void 0 !== e.TYPED_ARRAY_SUPPORT ? e.TYPED_ARRAY_SUPPORT : function() {
  30033. try {
  30034. var e = new Uint8Array(1);
  30035. return e.__proto__ = {
  30036. __proto__: Uint8Array.prototype,
  30037. foo: function() {
  30038. return 42
  30039. }
  30040. },
  30041. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  30042. } catch (e) {
  30043. return !1
  30044. }
  30045. }(),
  30046. F.kMaxLength = i(),
  30047. u.poolSize = 8192,
  30048. u._augment = function(e) {
  30049. return e.__proto__ = u.prototype,
  30050. e
  30051. }
  30052. ,
  30053. u.from = function(e, t, i) {
  30054. return n(null, e, t, i)
  30055. }
  30056. ,
  30057. u.TYPED_ARRAY_SUPPORT && (u.prototype.__proto__ = Uint8Array.prototype,
  30058. u.__proto__ = Uint8Array,
  30059. "undefined" != typeof Symbol && Symbol.species && u[Symbol.species] === u && Object.defineProperty(u, Symbol.species, {
  30060. value: null,
  30061. configurable: !0
  30062. })),
  30063. u.alloc = function(e, t, i) {
  30064. return function(e, t, i, n) {
  30065. return r(t),
  30066. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  30067. }(null, e, t, i)
  30068. }
  30069. ,
  30070. u.allocUnsafe = function(e) {
  30071. return a(null, e)
  30072. }
  30073. ,
  30074. u.allocUnsafeSlow = function(e) {
  30075. return a(null, e)
  30076. }
  30077. ,
  30078. u.isBuffer = function(e) {
  30079. return !(null == e || !e._isBuffer)
  30080. }
  30081. ,
  30082. u.compare = function(e, t) {
  30083. if (!u.isBuffer(e) || !u.isBuffer(t))
  30084. throw new TypeError("Arguments must be Buffers");
  30085. if (e === t)
  30086. return 0;
  30087. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  30088. if (e[r] !== t[r]) {
  30089. i = e[r],
  30090. n = t[r];
  30091. break
  30092. }
  30093. return i < n ? -1 : n < i ? 1 : 0
  30094. }
  30095. ,
  30096. u.isEncoding = function(e) {
  30097. switch (String(e).toLowerCase()) {
  30098. case "hex":
  30099. case "utf8":
  30100. case "utf-8":
  30101. case "ascii":
  30102. case "latin1":
  30103. case "binary":
  30104. case "base64":
  30105. case "ucs2":
  30106. case "ucs-2":
  30107. case "utf16le":
  30108. case "utf-16le":
  30109. return !0;
  30110. default:
  30111. return !1
  30112. }
  30113. }
  30114. ,
  30115. u.concat = function(e, t) {
  30116. if (!L(e))
  30117. throw new TypeError('"list" argument must be an Array of Buffers');
  30118. if (0 === e.length)
  30119. return u.alloc(0);
  30120. var i;
  30121. if (void 0 === t)
  30122. for (i = t = 0; i < e.length; ++i)
  30123. t += e[i].length;
  30124. var n = u.allocUnsafe(t)
  30125. , r = 0;
  30126. for (i = 0; i < e.length; ++i) {
  30127. var o = e[i];
  30128. if (!u.isBuffer(o))
  30129. throw new TypeError('"list" argument must be an Array of Buffers');
  30130. o.copy(n, r),
  30131. r += o.length
  30132. }
  30133. return n
  30134. }
  30135. ,
  30136. u.byteLength = c,
  30137. u.prototype._isBuffer = !0,
  30138. u.prototype.swap16 = function() {
  30139. var e = this.length;
  30140. if (e % 2 != 0)
  30141. throw new RangeError("Buffer size must be a multiple of 16-bits");
  30142. for (var t = 0; t < e; t += 2)
  30143. h(this, t, t + 1);
  30144. return this
  30145. }
  30146. ,
  30147. u.prototype.swap32 = function() {
  30148. var e = this.length;
  30149. if (e % 4 != 0)
  30150. throw new RangeError("Buffer size must be a multiple of 32-bits");
  30151. for (var t = 0; t < e; t += 4)
  30152. h(this, t, t + 3),
  30153. h(this, t + 1, t + 2);
  30154. return this
  30155. }
  30156. ,
  30157. u.prototype.swap64 = function() {
  30158. var e = this.length;
  30159. if (e % 8 != 0)
  30160. throw new RangeError("Buffer size must be a multiple of 64-bits");
  30161. for (var t = 0; t < e; t += 8)
  30162. h(this, t, t + 7),
  30163. h(this, t + 1, t + 6),
  30164. h(this, t + 2, t + 5),
  30165. h(this, t + 3, t + 4);
  30166. return this
  30167. }
  30168. ,
  30169. u.prototype.toString = function() {
  30170. var e = 0 | this.length;
  30171. return 0 == e ? "" : 0 === arguments.length ? f(this, 0, e) : function(e, t, i) {
  30172. var n, r, o, a = !1;
  30173. if ((void 0 === t || t < 0) && (t = 0),
  30174. t > this.length)
  30175. return "";
  30176. if ((void 0 === i || i > this.length) && (i = this.length),
  30177. i <= 0)
  30178. return "";
  30179. if ((i >>>= 0) <= (t >>>= 0))
  30180. return "";
  30181. for (e = e || "utf8"; ; )
  30182. switch (e) {
  30183. case "hex":
  30184. return A(this, t, i);
  30185. case "utf8":
  30186. case "utf-8":
  30187. return f(this, t, i);
  30188. case "ascii":
  30189. return v(this, t, i);
  30190. case "latin1":
  30191. case "binary":
  30192. return y(this, t, i);
  30193. case "base64":
  30194. return n = this,
  30195. o = i,
  30196. 0 === (r = t) && o === n.length ? P.fromByteArray(n) : P.fromByteArray(n.slice(r, o));
  30197. case "ucs2":
  30198. case "ucs-2":
  30199. case "utf16le":
  30200. case "utf-16le":
  30201. return C(this, t, i);
  30202. default:
  30203. if (a)
  30204. throw new TypeError("Unknown encoding: " + e);
  30205. e = (e + "").toLowerCase(),
  30206. a = !0
  30207. }
  30208. }
  30209. .apply(this, arguments)
  30210. }
  30211. ,
  30212. u.prototype.equals = function(e) {
  30213. if (!u.isBuffer(e))
  30214. throw new TypeError("Argument must be a Buffer");
  30215. return this === e || 0 === u.compare(this, e)
  30216. }
  30217. ,
  30218. u.prototype.inspect = function() {
  30219. var e = ""
  30220. , t = F.INSPECT_MAX_BYTES;
  30221. return 0 < this.length && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  30222. this.length > t && (e += " ... ")),
  30223. "<Buffer " + e + ">"
  30224. }
  30225. ,
  30226. u.prototype.compare = function(e, t, i, n, r) {
  30227. if (!u.isBuffer(e))
  30228. throw new TypeError("Argument must be a Buffer");
  30229. if (void 0 === t && (t = 0),
  30230. void 0 === i && (i = e ? e.length : 0),
  30231. void 0 === n && (n = 0),
  30232. void 0 === r && (r = this.length),
  30233. t < 0 || i > e.length || n < 0 || r > this.length)
  30234. throw new RangeError("out of range index");
  30235. if (r <= n && i <= t)
  30236. return 0;
  30237. if (r <= n)
  30238. return -1;
  30239. if (i <= t)
  30240. return 1;
  30241. if (this === e)
  30242. return 0;
  30243. for (var o = (r >>>= 0) - (n >>>= 0), a = (i >>>= 0) - (t >>>= 0), s = Math.min(o, a), l = this.slice(n, r), c = e.slice(t, i), h = 0; h < s; ++h)
  30244. if (l[h] !== c[h]) {
  30245. o = l[h],
  30246. a = c[h];
  30247. break
  30248. }
  30249. return o < a ? -1 : a < o ? 1 : 0
  30250. }
  30251. ,
  30252. u.prototype.includes = function(e, t, i) {
  30253. return -1 !== this.indexOf(e, t, i)
  30254. }
  30255. ,
  30256. u.prototype.indexOf = function(e, t, i) {
  30257. return d(this, e, t, i, !0)
  30258. }
  30259. ,
  30260. u.prototype.lastIndexOf = function(e, t, i) {
  30261. return d(this, e, t, i, !1)
  30262. }
  30263. ,
  30264. u.prototype.write = function(e, t, i, n) {
  30265. if (void 0 === t)
  30266. n = "utf8",
  30267. i = this.length,
  30268. t = 0;
  30269. else if (void 0 === i && "string" == typeof t)
  30270. n = t,
  30271. i = this.length,
  30272. t = 0;
  30273. else {
  30274. if (!isFinite(t))
  30275. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  30276. t |= 0,
  30277. isFinite(i) ? (i |= 0,
  30278. void 0 === n && (n = "utf8")) : (n = i,
  30279. i = void 0)
  30280. }
  30281. var r, o, a, s, l, c, h, u, d, p = this.length - t;
  30282. if ((void 0 === i || p < i) && (i = p),
  30283. 0 < e.length && (i < 0 || t < 0) || t > this.length)
  30284. throw new RangeError("Attempt to write outside buffer bounds");
  30285. n = n || "utf8";
  30286. for (var f = !1; ; )
  30287. switch (n) {
  30288. case "hex":
  30289. return g(this, e, t, i);
  30290. case "utf8":
  30291. case "utf-8":
  30292. return u = t,
  30293. d = i,
  30294. R(S(e, (h = this).length - u), h, u, d);
  30295. case "ascii":
  30296. return m(this, e, t, i);
  30297. case "latin1":
  30298. case "binary":
  30299. return m(this, e, t, i);
  30300. case "base64":
  30301. return s = this,
  30302. l = t,
  30303. c = i,
  30304. R(M(e), s, l, c);
  30305. case "ucs2":
  30306. case "ucs-2":
  30307. case "utf16le":
  30308. case "utf-16le":
  30309. return o = t,
  30310. a = i,
  30311. R(function(e, t) {
  30312. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  30313. i = e.charCodeAt(a),
  30314. n = i >> 8,
  30315. r = i % 256,
  30316. o.push(r),
  30317. o.push(n);
  30318. return o
  30319. }(e, (r = this).length - o), r, o, a);
  30320. default:
  30321. if (f)
  30322. throw new TypeError("Unknown encoding: " + n);
  30323. n = ("" + n).toLowerCase(),
  30324. f = !0
  30325. }
  30326. }
  30327. ,
  30328. u.prototype.toJSON = function() {
  30329. return {
  30330. type: "Buffer",
  30331. data: Array.prototype.slice.call(this._arr || this, 0)
  30332. }
  30333. }
  30334. ;
  30335. var D = 4096;
  30336. u.prototype.slice = function(e, t) {
  30337. var i, n = this.length;
  30338. if ((e = ~~e) < 0 ? (e += n) < 0 && (e = 0) : n < e && (e = n),
  30339. (t = void 0 === t ? n : ~~t) < 0 ? (t += n) < 0 && (t = 0) : n < t && (t = n),
  30340. t < e && (t = e),
  30341. u.TYPED_ARRAY_SUPPORT)
  30342. (i = this.subarray(e, t)).__proto__ = u.prototype;
  30343. else {
  30344. var r = t - e;
  30345. i = new u(r,void 0);
  30346. for (var o = 0; o < r; ++o)
  30347. i[o] = this[o + e]
  30348. }
  30349. return i
  30350. }
  30351. ,
  30352. u.prototype.readUIntLE = function(e, t, i) {
  30353. e |= 0,
  30354. t |= 0,
  30355. i || I(e, t, this.length);
  30356. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  30357. n += this[e + o] * r;
  30358. return n
  30359. }
  30360. ,
  30361. u.prototype.readUIntBE = function(e, t, i) {
  30362. e |= 0,
  30363. t |= 0,
  30364. i || I(e, t, this.length);
  30365. for (var n = this[e + --t], r = 1; 0 < t && (r *= 256); )
  30366. n += this[e + --t] * r;
  30367. return n
  30368. }
  30369. ,
  30370. u.prototype.readUInt8 = function(e, t) {
  30371. return t || I(e, 1, this.length),
  30372. this[e]
  30373. }
  30374. ,
  30375. u.prototype.readUInt16LE = function(e, t) {
  30376. return t || I(e, 2, this.length),
  30377. this[e] | this[e + 1] << 8
  30378. }
  30379. ,
  30380. u.prototype.readUInt16BE = function(e, t) {
  30381. return t || I(e, 2, this.length),
  30382. this[e] << 8 | this[e + 1]
  30383. }
  30384. ,
  30385. u.prototype.readUInt32LE = function(e, t) {
  30386. return t || I(e, 4, this.length),
  30387. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  30388. }
  30389. ,
  30390. u.prototype.readUInt32BE = function(e, t) {
  30391. return t || I(e, 4, this.length),
  30392. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  30393. }
  30394. ,
  30395. u.prototype.readIntLE = function(e, t, i) {
  30396. e |= 0,
  30397. t |= 0,
  30398. i || I(e, t, this.length);
  30399. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  30400. n += this[e + o] * r;
  30401. return (r *= 128) <= n && (n -= Math.pow(2, 8 * t)),
  30402. n
  30403. }
  30404. ,
  30405. u.prototype.readIntBE = function(e, t, i) {
  30406. e |= 0,
  30407. t |= 0,
  30408. i || I(e, t, this.length);
  30409. for (var n = t, r = 1, o = this[e + --n]; 0 < n && (r *= 256); )
  30410. o += this[e + --n] * r;
  30411. return (r *= 128) <= o && (o -= Math.pow(2, 8 * t)),
  30412. o
  30413. }
  30414. ,
  30415. u.prototype.readInt8 = function(e, t) {
  30416. return t || I(e, 1, this.length),
  30417. 128 & this[e] ? -1 * (255 - this[e] + 1) : this[e]
  30418. }
  30419. ,
  30420. u.prototype.readInt16LE = function(e, t) {
  30421. t || I(e, 2, this.length);
  30422. var i = this[e] | this[e + 1] << 8;
  30423. return 32768 & i ? 4294901760 | i : i
  30424. }
  30425. ,
  30426. u.prototype.readInt16BE = function(e, t) {
  30427. t || I(e, 2, this.length);
  30428. var i = this[e + 1] | this[e] << 8;
  30429. return 32768 & i ? 4294901760 | i : i
  30430. }
  30431. ,
  30432. u.prototype.readInt32LE = function(e, t) {
  30433. return t || I(e, 4, this.length),
  30434. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  30435. }
  30436. ,
  30437. u.prototype.readInt32BE = function(e, t) {
  30438. return t || I(e, 4, this.length),
  30439. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  30440. }
  30441. ,
  30442. u.prototype.readFloatLE = function(e, t) {
  30443. return t || I(e, 4, this.length),
  30444. O.read(this, e, !0, 23, 4)
  30445. }
  30446. ,
  30447. u.prototype.readFloatBE = function(e, t) {
  30448. return t || I(e, 4, this.length),
  30449. O.read(this, e, !1, 23, 4)
  30450. }
  30451. ,
  30452. u.prototype.readDoubleLE = function(e, t) {
  30453. return t || I(e, 8, this.length),
  30454. O.read(this, e, !0, 52, 8)
  30455. }
  30456. ,
  30457. u.prototype.readDoubleBE = function(e, t) {
  30458. return t || I(e, 8, this.length),
  30459. O.read(this, e, !1, 52, 8)
  30460. }
  30461. ,
  30462. u.prototype.writeUIntLE = function(e, t, i, n) {
  30463. e = +e,
  30464. t |= 0,
  30465. i |= 0,
  30466. n || E(this, e, t, i, Math.pow(2, 8 * i) - 1, 0);
  30467. var r = 1
  30468. , o = 0;
  30469. for (this[t] = 255 & e; ++o < i && (r *= 256); )
  30470. this[t + o] = e / r & 255;
  30471. return t + i
  30472. }
  30473. ,
  30474. u.prototype.writeUIntBE = function(e, t, i, n) {
  30475. e = +e,
  30476. t |= 0,
  30477. i |= 0,
  30478. n || E(this, e, t, i, Math.pow(2, 8 * i) - 1, 0);
  30479. var r = i - 1
  30480. , o = 1;
  30481. for (this[t + r] = 255 & e; 0 <= --r && (o *= 256); )
  30482. this[t + r] = e / o & 255;
  30483. return t + i
  30484. }
  30485. ,
  30486. u.prototype.writeUInt8 = function(e, t, i) {
  30487. return e = +e,
  30488. t |= 0,
  30489. i || E(this, e, t, 1, 255, 0),
  30490. u.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  30491. this[t] = 255 & e,
  30492. t + 1
  30493. }
  30494. ,
  30495. u.prototype.writeUInt16LE = function(e, t, i) {
  30496. return e = +e,
  30497. t |= 0,
  30498. i || E(this, e, t, 2, 65535, 0),
  30499. u.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  30500. this[t + 1] = e >>> 8) : _(this, e, t, !0),
  30501. t + 2
  30502. }
  30503. ,
  30504. u.prototype.writeUInt16BE = function(e, t, i) {
  30505. return e = +e,
  30506. t |= 0,
  30507. i || E(this, e, t, 2, 65535, 0),
  30508. u.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  30509. this[t + 1] = 255 & e) : _(this, e, t, !1),
  30510. t + 2
  30511. }
  30512. ,
  30513. u.prototype.writeUInt32LE = function(e, t, i) {
  30514. return e = +e,
  30515. t |= 0,
  30516. i || E(this, e, t, 4, 4294967295, 0),
  30517. u.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  30518. this[t + 2] = e >>> 16,
  30519. this[t + 1] = e >>> 8,
  30520. this[t] = 255 & e) : b(this, e, t, !0),
  30521. t + 4
  30522. }
  30523. ,
  30524. u.prototype.writeUInt32BE = function(e, t, i) {
  30525. return e = +e,
  30526. t |= 0,
  30527. i || E(this, e, t, 4, 4294967295, 0),
  30528. u.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  30529. this[t + 1] = e >>> 16,
  30530. this[t + 2] = e >>> 8,
  30531. this[t + 3] = 255 & e) : b(this, e, t, !1),
  30532. t + 4
  30533. }
  30534. ,
  30535. u.prototype.writeIntLE = function(e, t, i, n) {
  30536. if (e = +e,
  30537. t |= 0,
  30538. !n) {
  30539. var r = Math.pow(2, 8 * i - 1);
  30540. E(this, e, t, i, r - 1, -r)
  30541. }
  30542. var o = 0
  30543. , a = 1
  30544. , s = 0;
  30545. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  30546. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  30547. this[t + o] = (e / a >> 0) - s & 255;
  30548. return t + i
  30549. }
  30550. ,
  30551. u.prototype.writeIntBE = function(e, t, i, n) {
  30552. if (e = +e,
  30553. t |= 0,
  30554. !n) {
  30555. var r = Math.pow(2, 8 * i - 1);
  30556. E(this, e, t, i, r - 1, -r)
  30557. }
  30558. var o = i - 1
  30559. , a = 1
  30560. , s = 0;
  30561. for (this[t + o] = 255 & e; 0 <= --o && (a *= 256); )
  30562. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  30563. this[t + o] = (e / a >> 0) - s & 255;
  30564. return t + i
  30565. }
  30566. ,
  30567. u.prototype.writeInt8 = function(e, t, i) {
  30568. return e = +e,
  30569. t |= 0,
  30570. i || E(this, e, t, 1, 127, -128),
  30571. u.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  30572. e < 0 && (e = 255 + e + 1),
  30573. this[t] = 255 & e,
  30574. t + 1
  30575. }
  30576. ,
  30577. u.prototype.writeInt16LE = function(e, t, i) {
  30578. return e = +e,
  30579. t |= 0,
  30580. i || E(this, e, t, 2, 32767, -32768),
  30581. u.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  30582. this[t + 1] = e >>> 8) : _(this, e, t, !0),
  30583. t + 2
  30584. }
  30585. ,
  30586. u.prototype.writeInt16BE = function(e, t, i) {
  30587. return e = +e,
  30588. t |= 0,
  30589. i || E(this, e, t, 2, 32767, -32768),
  30590. u.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  30591. this[t + 1] = 255 & e) : _(this, e, t, !1),
  30592. t + 2
  30593. }
  30594. ,
  30595. u.prototype.writeInt32LE = function(e, t, i) {
  30596. return e = +e,
  30597. t |= 0,
  30598. i || E(this, e, t, 4, 2147483647, -2147483648),
  30599. u.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  30600. this[t + 1] = e >>> 8,
  30601. this[t + 2] = e >>> 16,
  30602. this[t + 3] = e >>> 24) : b(this, e, t, !0),
  30603. t + 4
  30604. }
  30605. ,
  30606. u.prototype.writeInt32BE = function(e, t, i) {
  30607. return e = +e,
  30608. t |= 0,
  30609. i || E(this, e, t, 4, 2147483647, -2147483648),
  30610. e < 0 && (e = 4294967295 + e + 1),
  30611. u.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  30612. this[t + 1] = e >>> 16,
  30613. this[t + 2] = e >>> 8,
  30614. this[t + 3] = 255 & e) : b(this, e, t, !1),
  30615. t + 4
  30616. }
  30617. ,
  30618. u.prototype.writeFloatLE = function(e, t, i) {
  30619. return T(this, e, t, !0, i)
  30620. }
  30621. ,
  30622. u.prototype.writeFloatBE = function(e, t, i) {
  30623. return T(this, e, t, !1, i)
  30624. }
  30625. ,
  30626. u.prototype.writeDoubleLE = function(e, t, i) {
  30627. return x(this, e, t, !0, i)
  30628. }
  30629. ,
  30630. u.prototype.writeDoubleBE = function(e, t, i) {
  30631. return x(this, e, t, !1, i)
  30632. }
  30633. ,
  30634. u.prototype.copy = function(e, t, i, n) {
  30635. if (i = i || 0,
  30636. n || 0 === n || (n = this.length),
  30637. t >= e.length && (t = e.length),
  30638. t = t || 0,
  30639. 0 < n && n < i && (n = i),
  30640. n === i)
  30641. return 0;
  30642. if (0 === e.length || 0 === this.length)
  30643. return 0;
  30644. if (t < 0)
  30645. throw new RangeError("targetStart out of bounds");
  30646. if (i < 0 || i >= this.length)
  30647. throw new RangeError("sourceStart out of bounds");
  30648. if (n < 0)
  30649. throw new RangeError("sourceEnd out of bounds");
  30650. n > this.length && (n = this.length),
  30651. e.length - t < n - i && (n = e.length - t + i);
  30652. var r, o = n - i;
  30653. if (this === e && i < t && t < n)
  30654. for (r = o - 1; 0 <= r; --r)
  30655. e[r + t] = this[r + i];
  30656. else if (o < 1e3 || !u.TYPED_ARRAY_SUPPORT)
  30657. for (r = 0; r < o; ++r)
  30658. e[r + t] = this[r + i];
  30659. else
  30660. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  30661. return o
  30662. }
  30663. ,
  30664. u.prototype.fill = function(e, t, i, n) {
  30665. if ("string" == typeof e) {
  30666. if ("string" == typeof t ? (n = t,
  30667. t = 0,
  30668. i = this.length) : "string" == typeof i && (n = i,
  30669. i = this.length),
  30670. 1 === e.length) {
  30671. var r = e.charCodeAt(0);
  30672. r < 256 && (e = r)
  30673. }
  30674. if (void 0 !== n && "string" != typeof n)
  30675. throw new TypeError("encoding must be a string");
  30676. if ("string" == typeof n && !u.isEncoding(n))
  30677. throw new TypeError("Unknown encoding: " + n)
  30678. } else
  30679. "number" == typeof e && (e &= 255);
  30680. if (t < 0 || this.length < t || this.length < i)
  30681. throw new RangeError("Out of range index");
  30682. if (i <= t)
  30683. return this;
  30684. var o;
  30685. if (t >>>= 0,
  30686. i = void 0 === i ? this.length : i >>> 0,
  30687. "number" == typeof (e = e || 0))
  30688. for (o = t; o < i; ++o)
  30689. this[o] = e;
  30690. else {
  30691. var a = u.isBuffer(e) ? e : S(new u(e,n).toString())
  30692. , s = a.length;
  30693. for (o = 0; o < i - t; ++o)
  30694. this[o + t] = a[o % s]
  30695. }
  30696. return this
  30697. }
  30698. ;
  30699. var t = /[^+\/0-9A-Za-z-_]/g
  30700. }
  30701. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  30702. }
  30703. , {
  30704. "base64-js": 199,
  30705. ieee754: 200,
  30706. isarray: 201
  30707. }],
  30708. 199: [function(e, t, i) {
  30709. "use strict";
  30710. function l(e) {
  30711. var t = e.length;
  30712. if (0 < t % 4)
  30713. throw new Error("Invalid string. Length must be a multiple of 4");
  30714. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  30715. }
  30716. function c(e, t, i) {
  30717. for (var n, r = [], o = t; o < i; o += 3)
  30718. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  30719. r.push(h[(a = n) >> 18 & 63] + h[a >> 12 & 63] + h[a >> 6 & 63] + h[63 & a]);
  30720. var a;
  30721. return r.join("")
  30722. }
  30723. i.byteLength = function(e) {
  30724. return 3 * e.length / 4 - l(e)
  30725. }
  30726. ,
  30727. i.toByteArray = function(e) {
  30728. var t, i, n, r, o, a = e.length;
  30729. r = l(e),
  30730. o = new d(3 * a / 4 - r),
  30731. i = 0 < r ? a - 4 : a;
  30732. var s = 0;
  30733. for (t = 0; t < i; t += 4,
  30734. 3)
  30735. n = u[e.charCodeAt(t)] << 18 | u[e.charCodeAt(t + 1)] << 12 | u[e.charCodeAt(t + 2)] << 6 | u[e.charCodeAt(t + 3)],
  30736. o[s++] = n >> 16 & 255,
  30737. o[s++] = n >> 8 & 255,
  30738. o[s++] = 255 & n;
  30739. return 2 === r ? (n = u[e.charCodeAt(t)] << 2 | u[e.charCodeAt(t + 1)] >> 4,
  30740. o[s++] = 255 & n) : 1 === r && (n = u[e.charCodeAt(t)] << 10 | u[e.charCodeAt(t + 1)] << 4 | u[e.charCodeAt(t + 2)] >> 2,
  30741. o[s++] = n >> 8 & 255,
  30742. o[s++] = 255 & n),
  30743. o
  30744. }
  30745. ,
  30746. i.fromByteArray = function(e) {
  30747. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 0, s = i - n; a < s; a += 16383)
  30748. o.push(c(e, a, s < a + 16383 ? s : a + 16383));
  30749. return 1 == n ? (t = e[i - 1],
  30750. r += h[t >> 2],
  30751. r += h[t << 4 & 63],
  30752. r += "==") : 2 == n && (t = (e[i - 2] << 8) + e[i - 1],
  30753. r += h[t >> 10],
  30754. r += h[t >> 4 & 63],
  30755. r += h[t << 2 & 63],
  30756. r += "="),
  30757. o.push(r),
  30758. o.join("")
  30759. }
  30760. ;
  30761. for (var h = [], u = [], d = "undefined" != typeof Uint8Array ? Uint8Array : Array, n = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", r = 0, o = n.length; r < o; ++r)
  30762. h[r] = n[r],
  30763. u[n.charCodeAt(r)] = r;
  30764. u["-".charCodeAt(0)] = 62,
  30765. u["_".charCodeAt(0)] = 63
  30766. }
  30767. , {}],
  30768. 200: [function(e, t, i) {
  30769. i.read = function(e, t, i, n, r) {
  30770. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  30771. for (u += d,
  30772. o = p & (1 << -h) - 1,
  30773. p >>= -h,
  30774. h += s; 0 < h; o = 256 * o + e[t + u],
  30775. u += d,
  30776. h -= 8)
  30777. ;
  30778. for (a = o & (1 << -h) - 1,
  30779. o >>= -h,
  30780. h += n; 0 < h; a = 256 * a + e[t + u],
  30781. u += d,
  30782. h -= 8)
  30783. ;
  30784. if (0 === o)
  30785. o = 1 - c;
  30786. else {
  30787. if (o === l)
  30788. return a ? NaN : 1 / 0 * (p ? -1 : 1);
  30789. a += Math.pow(2, n),
  30790. o -= c
  30791. }
  30792. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  30793. }
  30794. ,
  30795. i.write = function(e, t, i, n, r, o) {
  30796. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  30797. for (t = Math.abs(t),
  30798. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  30799. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  30800. t * (l = Math.pow(2, -a)) < 1 && (a--,
  30801. l *= 2),
  30802. 2 <= (t += 1 <= a + u ? d / l : d * Math.pow(2, 1 - u)) * l && (a++,
  30803. l /= 2),
  30804. h <= a + u ? (s = 0,
  30805. a = h) : 1 <= a + u ? (s = (t * l - 1) * Math.pow(2, r),
  30806. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  30807. a = 0)); 8 <= r; e[i + p] = 255 & s,
  30808. p += f,
  30809. s /= 256,
  30810. r -= 8)
  30811. ;
  30812. for (a = a << r | s,
  30813. c += r; 0 < c; e[i + p] = 255 & a,
  30814. p += f,
  30815. a /= 256,
  30816. c -= 8)
  30817. ;
  30818. e[i + p - f] |= 128 * g
  30819. }
  30820. }
  30821. , {}],
  30822. 201: [function(e, t, i) {
  30823. var n = {}.toString;
  30824. t.exports = Array.isArray || function(e) {
  30825. return "[object Array]" == n.call(e)
  30826. }
  30827. }
  30828. , {}],
  30829. 202: [function(e, t, i) {
  30830. function n() {
  30831. this._events = this._events || {},
  30832. this._maxListeners = this._maxListeners || void 0
  30833. }
  30834. function l(e) {
  30835. return "function" == typeof e
  30836. }
  30837. function c(e) {
  30838. return "object" == typeof e && null !== e
  30839. }
  30840. function h(e) {
  30841. return void 0 === e
  30842. }
  30843. ((t.exports = n).EventEmitter = n).prototype._events = void 0,
  30844. n.prototype._maxListeners = void 0,
  30845. n.defaultMaxListeners = 10,
  30846. n.prototype.setMaxListeners = function(e) {
  30847. if (!function(e) {
  30848. return "number" == typeof e
  30849. }(e) || e < 0 || isNaN(e))
  30850. throw TypeError("n must be a positive number");
  30851. return this._maxListeners = e,
  30852. this
  30853. }
  30854. ,
  30855. n.prototype.emit = function(e) {
  30856. var t, i, n, r, o, a;
  30857. if (this._events || (this._events = {}),
  30858. "error" === e && (!this._events.error || c(this._events.error) && !this._events.error.length)) {
  30859. if ((t = arguments[1])instanceof Error)
  30860. throw t;
  30861. var s = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  30862. throw s.context = t,
  30863. s
  30864. }
  30865. if (h(i = this._events[e]))
  30866. return !1;
  30867. if (l(i))
  30868. switch (arguments.length) {
  30869. case 1:
  30870. i.call(this);
  30871. break;
  30872. case 2:
  30873. i.call(this, arguments[1]);
  30874. break;
  30875. case 3:
  30876. i.call(this, arguments[1], arguments[2]);
  30877. break;
  30878. default:
  30879. r = Array.prototype.slice.call(arguments, 1),
  30880. i.apply(this, r)
  30881. }
  30882. else if (c(i))
  30883. for (r = Array.prototype.slice.call(arguments, 1),
  30884. n = (a = i.slice()).length,
  30885. o = 0; o < n; o++)
  30886. a[o].apply(this, r);
  30887. return !0
  30888. }
  30889. ,
  30890. n.prototype.on = n.prototype.addListener = function(e, t) {
  30891. var i;
  30892. if (!l(t))
  30893. throw TypeError("listener must be a function");
  30894. return this._events || (this._events = {}),
  30895. this._events.newListener && this.emit("newListener", e, l(t.listener) ? t.listener : t),
  30896. this._events[e] ? c(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  30897. c(this._events[e]) && !this._events[e].warned && ((i = h(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners) && 0 < i && this._events[e].length > i && (this._events[e].warned = !0,
  30898. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  30899. "function" == typeof console.trace && console.trace())),
  30900. this
  30901. }
  30902. ,
  30903. n.prototype.once = function(e, t) {
  30904. function i() {
  30905. this.removeListener(e, i),
  30906. n || (n = !0,
  30907. t.apply(this, arguments))
  30908. }
  30909. if (!l(t))
  30910. throw TypeError("listener must be a function");
  30911. var n = !1;
  30912. return i.listener = t,
  30913. this.on(e, i),
  30914. this
  30915. }
  30916. ,
  30917. n.prototype.removeListener = function(e, t) {
  30918. var i, n, r, o;
  30919. if (!l(t))
  30920. throw TypeError("listener must be a function");
  30921. if (!this._events || !this._events[e])
  30922. return this;
  30923. if (r = (i = this._events[e]).length,
  30924. n = -1,
  30925. i === t || l(i.listener) && i.listener === t)
  30926. delete this._events[e],
  30927. this._events.removeListener && this.emit("removeListener", e, t);
  30928. else if (c(i)) {
  30929. for (o = r; 0 < o--; )
  30930. if (i[o] === t || i[o].listener && i[o].listener === t) {
  30931. n = o;
  30932. break
  30933. }
  30934. if (n < 0)
  30935. return this;
  30936. 1 === i.length ? (i.length = 0,
  30937. delete this._events[e]) : i.splice(n, 1),
  30938. this._events.removeListener && this.emit("removeListener", e, t)
  30939. }
  30940. return this
  30941. }
  30942. ,
  30943. n.prototype.removeAllListeners = function(e) {
  30944. var t, i;
  30945. if (!this._events)
  30946. return this;
  30947. if (!this._events.removeListener)
  30948. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  30949. this;
  30950. if (0 === arguments.length) {
  30951. for (t in this._events)
  30952. "removeListener" !== t && this.removeAllListeners(t);
  30953. return this.removeAllListeners("removeListener"),
  30954. this._events = {},
  30955. this
  30956. }
  30957. if (l(i = this._events[e]))
  30958. this.removeListener(e, i);
  30959. else if (i)
  30960. for (; i.length; )
  30961. this.removeListener(e, i[i.length - 1]);
  30962. return delete this._events[e],
  30963. this
  30964. }
  30965. ,
  30966. n.prototype.listeners = function(e) {
  30967. return this._events && this._events[e] ? l(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  30968. }
  30969. ,
  30970. n.prototype.listenerCount = function(e) {
  30971. if (this._events) {
  30972. var t = this._events[e];
  30973. if (l(t))
  30974. return 1;
  30975. if (t)
  30976. return t.length
  30977. }
  30978. return 0
  30979. }
  30980. ,
  30981. n.listenerCount = function(e, t) {
  30982. return e.listenerCount(t)
  30983. }
  30984. }
  30985. , {}],
  30986. 203: [function(e, t, i) {
  30987. function n() {
  30988. throw new Error("setTimeout has not been defined")
  30989. }
  30990. function r() {
  30991. throw new Error("clearTimeout has not been defined")
  30992. }
  30993. function o(t) {
  30994. if (h === setTimeout)
  30995. return setTimeout(t, 0);
  30996. if ((h === n || !h) && setTimeout)
  30997. return h = setTimeout,
  30998. setTimeout(t, 0);
  30999. try {
  31000. return h(t, 0)
  31001. } catch (e) {
  31002. try {
  31003. return h.call(null, t, 0)
  31004. } catch (e) {
  31005. return h.call(this, t, 0)
  31006. }
  31007. }
  31008. }
  31009. function a() {
  31010. g && p && (g = !1,
  31011. p.length ? f = p.concat(f) : m = -1,
  31012. f.length && s())
  31013. }
  31014. function s() {
  31015. if (!g) {
  31016. var e = o(a);
  31017. g = !0;
  31018. for (var t = f.length; t; ) {
  31019. for (p = f,
  31020. f = []; ++m < t; )
  31021. p && p[m].run();
  31022. m = -1,
  31023. t = f.length
  31024. }
  31025. p = null,
  31026. g = !1,
  31027. function(t) {
  31028. if (u === clearTimeout)
  31029. return clearTimeout(t);
  31030. if ((u === r || !u) && clearTimeout)
  31031. return u = clearTimeout,
  31032. clearTimeout(t);
  31033. try {
  31034. u(t)
  31035. } catch (e) {
  31036. try {
  31037. return u.call(null, t)
  31038. } catch (e) {
  31039. return u.call(this, t)
  31040. }
  31041. }
  31042. }(e)
  31043. }
  31044. }
  31045. function l(e, t) {
  31046. this.fun = e,
  31047. this.array = t
  31048. }
  31049. function c() {}
  31050. var h, u, d = t.exports = {};
  31051. !function() {
  31052. try {
  31053. h = "function" == typeof setTimeout ? setTimeout : n
  31054. } catch (e) {
  31055. h = n
  31056. }
  31057. try {
  31058. u = "function" == typeof clearTimeout ? clearTimeout : r
  31059. } catch (e) {
  31060. u = r
  31061. }
  31062. }();
  31063. var p, f = [], g = !1, m = -1;
  31064. d.nextTick = function(e) {
  31065. var t = new Array(arguments.length - 1);
  31066. if (1 < arguments.length)
  31067. for (var i = 1; i < arguments.length; i++)
  31068. t[i - 1] = arguments[i];
  31069. f.push(new l(e,t)),
  31070. 1 !== f.length || g || o(s)
  31071. }
  31072. ,
  31073. l.prototype.run = function() {
  31074. this.fun.apply(null, this.array)
  31075. }
  31076. ,
  31077. d.title = "browser",
  31078. d.browser = !0,
  31079. d.env = {},
  31080. d.argv = [],
  31081. d.version = "",
  31082. d.versions = {},
  31083. d.on = c,
  31084. d.addListener = c,
  31085. d.once = c,
  31086. d.off = c,
  31087. d.removeListener = c,
  31088. d.removeAllListeners = c,
  31089. d.emit = c,
  31090. d.binding = function(e) {
  31091. throw new Error("process.binding is not supported")
  31092. }
  31093. ,
  31094. d.cwd = function() {
  31095. return "/"
  31096. }
  31097. ,
  31098. d.chdir = function(e) {
  31099. throw new Error("process.chdir is not supported")
  31100. }
  31101. ,
  31102. d.umask = function() {
  31103. return 0
  31104. }
  31105. }
  31106. , {}],
  31107. 204: [function(e, O, L) {
  31108. (function(P) {
  31109. !function(e) {
  31110. function v(e) {
  31111. throw new RangeError(g[e])
  31112. }
  31113. function r(e, t) {
  31114. for (var i = e.length, n = []; i--; )
  31115. n[i] = t(e[i]);
  31116. return n
  31117. }
  31118. function t(e, t) {
  31119. var i = e.split("@")
  31120. , n = "";
  31121. return 1 < i.length && (n = i[0] + "@",
  31122. e = i[1]),
  31123. n + r((e = e.replace(f, ".")).split("."), t).join(".")
  31124. }
  31125. function y(e) {
  31126. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  31127. 55296 <= (t = e.charCodeAt(r++)) && t <= 56319 && r < o ? 56320 == (64512 & (i = e.charCodeAt(r++))) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  31128. r--) : n.push(t);
  31129. return n
  31130. }
  31131. function A(e) {
  31132. return r(e, function(e) {
  31133. var t = "";
  31134. return 65535 < e && (t += R((e -= 65536) >>> 10 & 1023 | 55296),
  31135. e = 56320 | 1023 & e),
  31136. t + R(e)
  31137. }).join("")
  31138. }
  31139. function C(e, t) {
  31140. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  31141. }
  31142. function I(e, t, i) {
  31143. var n = 0;
  31144. for (e = i ? M(e / u) : e >> 1,
  31145. e += M(e / t); m * w >> 1 < e; n += _)
  31146. e = M(e / m);
  31147. return M(n + (m + 1) * e / (e + h))
  31148. }
  31149. function i(e) {
  31150. var t, i, n, r, o, a, s, l, c, h, u, d = [], p = e.length, f = 0, g = x, m = T;
  31151. for ((i = e.lastIndexOf(S)) < 0 && (i = 0),
  31152. n = 0; n < i; ++n)
  31153. 128 <= e.charCodeAt(n) && v("not-basic"),
  31154. d.push(e.charCodeAt(n));
  31155. for (r = 0 < i ? i + 1 : 0; r < p; ) {
  31156. for (o = f,
  31157. a = 1,
  31158. s = _; p <= r && v("invalid-input"),
  31159. u = e.charCodeAt(r++),
  31160. (_ <= (l = u - 48 < 10 ? u - 22 : u - 65 < 26 ? u - 65 : u - 97 < 26 ? u - 97 : _) || l > M((E - f) / a)) && v("overflow"),
  31161. f += l * a,
  31162. !(l < (c = s <= m ? b : m + w <= s ? w : s - m)); s += _)
  31163. a > M(E / (h = _ - c)) && v("overflow"),
  31164. a *= h;
  31165. m = I(f - o, t = d.length + 1, 0 == o),
  31166. M(f / t) > E - g && v("overflow"),
  31167. g += M(f / t),
  31168. f %= t,
  31169. d.splice(f++, 0, g)
  31170. }
  31171. return A(d)
  31172. }
  31173. function n(e) {
  31174. var t, i, n, r, o, a, s, l, c, h, u, d, p, f, g, m = [];
  31175. for (d = (e = y(e)).length,
  31176. t = x,
  31177. o = T,
  31178. a = i = 0; a < d; ++a)
  31179. (u = e[a]) < 128 && m.push(R(u));
  31180. for (n = r = m.length,
  31181. r && m.push(S); n < d; ) {
  31182. for (s = E,
  31183. a = 0; a < d; ++a)
  31184. t <= (u = e[a]) && u < s && (s = u);
  31185. for (s - t > M((E - i) / (p = n + 1)) && v("overflow"),
  31186. i += (s - t) * p,
  31187. t = s,
  31188. a = 0; a < d; ++a)
  31189. if ((u = e[a]) < t && ++i > E && v("overflow"),
  31190. u == t) {
  31191. for (l = i,
  31192. c = _; !(l < (h = c <= o ? b : o + w <= c ? w : c - o)); c += _)
  31193. g = l - h,
  31194. f = _ - h,
  31195. m.push(R(C(h + g % f, 0))),
  31196. l = M(g / f);
  31197. m.push(R(C(l, 0))),
  31198. o = I(i, p, n == r),
  31199. i = 0,
  31200. ++n
  31201. }
  31202. ++i,
  31203. ++t
  31204. }
  31205. return m.join("")
  31206. }
  31207. var o = "object" == typeof L && L && !L.nodeType && L
  31208. , a = "object" == typeof O && O && !O.nodeType && O
  31209. , s = "object" == typeof P && P;
  31210. s.global !== s && s.window !== s && s.self !== s || (e = s);
  31211. var l, c, E = 2147483647, _ = 36, b = 1, w = 26, h = 38, u = 700, T = 72, x = 128, S = "-", d = /^xn--/, p = /[^\x20-\x7E]/, f = /[\x2E\u3002\uFF0E\uFF61]/g, g = {
  31212. overflow: "Overflow: input needs wider integers to process",
  31213. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  31214. "invalid-input": "Invalid input"
  31215. }, m = _ - b, M = Math.floor, R = String.fromCharCode;
  31216. if (l = {
  31217. version: "1.4.1",
  31218. ucs2: {
  31219. decode: y,
  31220. encode: A
  31221. },
  31222. decode: i,
  31223. encode: n,
  31224. toASCII: function(e) {
  31225. return t(e, function(e) {
  31226. return p.test(e) ? "xn--" + n(e) : e
  31227. })
  31228. },
  31229. toUnicode: function(e) {
  31230. return t(e, function(e) {
  31231. return d.test(e) ? i(e.slice(4).toLowerCase()) : e
  31232. })
  31233. }
  31234. },
  31235. "function" == typeof define && "object" == typeof define.amd && define.amd)
  31236. define("punycode", function() {
  31237. return l
  31238. });
  31239. else if (o && a)
  31240. if (O.exports == o)
  31241. a.exports = l;
  31242. else
  31243. for (c in l)
  31244. l.hasOwnProperty(c) && (o[c] = l[c]);
  31245. else
  31246. e.punycode = l
  31247. }(this)
  31248. }
  31249. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  31250. }
  31251. , {}],
  31252. 205: [function(e, t, i) {
  31253. "use strict";
  31254. t.exports = function(e, t, i, n) {
  31255. t = t || "&",
  31256. i = i || "=";
  31257. var r = {};
  31258. if ("string" != typeof e || 0 === e.length)
  31259. return r;
  31260. var o = /\+/g;
  31261. e = e.split(t);
  31262. var a = 1e3;
  31263. n && "number" == typeof n.maxKeys && (a = n.maxKeys);
  31264. var s, l, c = e.length;
  31265. 0 < a && a < c && (c = a);
  31266. for (var h = 0; h < c; ++h) {
  31267. var u, d, p, f, g = e[h].replace(o, "%20"), m = g.indexOf(i);
  31268. d = 0 <= m ? (u = g.substr(0, m),
  31269. g.substr(m + 1)) : (u = g,
  31270. ""),
  31271. p = decodeURIComponent(u),
  31272. f = decodeURIComponent(d),
  31273. s = r,
  31274. l = p,
  31275. Object.prototype.hasOwnProperty.call(s, l) ? v(r[p]) ? r[p].push(f) : r[p] = [r[p], f] : r[p] = f
  31276. }
  31277. return r
  31278. }
  31279. ;
  31280. var v = Array.isArray || function(e) {
  31281. return "[object Array]" === Object.prototype.toString.call(e)
  31282. }
  31283. }
  31284. , {}],
  31285. 206: [function(e, t, i) {
  31286. "use strict";
  31287. function o(e, t) {
  31288. if (e.map)
  31289. return e.map(t);
  31290. for (var i = [], n = 0; n < e.length; n++)
  31291. i.push(t(e[n], n));
  31292. return i
  31293. }
  31294. function a(e) {
  31295. switch (typeof e) {
  31296. case "string":
  31297. return e;
  31298. case "boolean":
  31299. return e ? "true" : "false";
  31300. case "number":
  31301. return isFinite(e) ? e : "";
  31302. default:
  31303. return ""
  31304. }
  31305. }
  31306. t.exports = function(i, n, r, e) {
  31307. return n = n || "&",
  31308. r = r || "=",
  31309. null === i && (i = void 0),
  31310. "object" == typeof i ? o(l(i), function(e) {
  31311. var t = encodeURIComponent(a(e)) + r;
  31312. return s(i[e]) ? o(i[e], function(e) {
  31313. return t + encodeURIComponent(a(e))
  31314. }).join(n) : t + encodeURIComponent(a(i[e]))
  31315. }).join(n) : e ? encodeURIComponent(a(e)) + r + encodeURIComponent(a(i)) : ""
  31316. }
  31317. ;
  31318. var s = Array.isArray || function(e) {
  31319. return "[object Array]" === Object.prototype.toString.call(e)
  31320. }
  31321. , l = Object.keys || function(e) {
  31322. var t = [];
  31323. for (var i in e)
  31324. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  31325. return t
  31326. }
  31327. }
  31328. , {}],
  31329. 207: [function(e, t, i) {
  31330. "use strict";
  31331. i.decode = i.parse = e("./decode"),
  31332. i.encode = i.stringify = e("./encode")
  31333. }
  31334. , {
  31335. "./decode": 205,
  31336. "./encode": 206
  31337. }],
  31338. 208: [function(e, t, i) {
  31339. "use strict";
  31340. function x() {
  31341. this.protocol = null,
  31342. this.slashes = null,
  31343. this.auth = null,
  31344. this.host = null,
  31345. this.port = null,
  31346. this.hostname = null,
  31347. this.hash = null,
  31348. this.search = null,
  31349. this.query = null,
  31350. this.pathname = null,
  31351. this.path = null,
  31352. this.href = null
  31353. }
  31354. function n(e, t, i) {
  31355. if (e && D.isObject(e) && e instanceof x)
  31356. return e;
  31357. var n = new x;
  31358. return n.parse(e, t, i),
  31359. n
  31360. }
  31361. var L = e("punycode")
  31362. , D = e("./util");
  31363. i.parse = n,
  31364. i.resolve = function(e, t) {
  31365. return n(e, !1, !0).resolve(t)
  31366. }
  31367. ,
  31368. i.resolveObject = function(e, t) {
  31369. return e ? n(e, !1, !0).resolveObject(t) : t
  31370. }
  31371. ,
  31372. i.format = function(e) {
  31373. return D.isString(e) && (e = n(e)),
  31374. e instanceof x ? e.format() : x.prototype.format.call(e)
  31375. }
  31376. ,
  31377. i.Url = x;
  31378. var N = /^([a-z0-9.+-]+:)/i
  31379. , r = /:[0-9]*$/
  31380. , F = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  31381. , o = ["{", "}", "|", "\\", "^", "`"].concat(["<", ">", '"', "`", " ", "\r", "\n", "\t"])
  31382. , B = ["'"].concat(o)
  31383. , V = ["%", "/", "?", ";", "#"].concat(B)
  31384. , k = ["/", "?", "#"]
  31385. , U = /^[+a-z0-9A-Z_-]{0,63}$/
  31386. , H = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  31387. , z = {
  31388. javascript: !0,
  31389. "javascript:": !0
  31390. }
  31391. , G = {
  31392. javascript: !0,
  31393. "javascript:": !0
  31394. }
  31395. , W = {
  31396. http: !0,
  31397. https: !0,
  31398. ftp: !0,
  31399. gopher: !0,
  31400. file: !0,
  31401. "http:": !0,
  31402. "https:": !0,
  31403. "ftp:": !0,
  31404. "gopher:": !0,
  31405. "file:": !0
  31406. }
  31407. , j = e("querystring");
  31408. x.prototype.parse = function(e, t, i) {
  31409. if (!D.isString(e))
  31410. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  31411. var n = e.indexOf("?")
  31412. , r = -1 !== n && n < e.indexOf("#") ? "?" : "#"
  31413. , o = e.split(r);
  31414. o[0] = o[0].replace(/\\/g, "/");
  31415. var a = e = o.join(r);
  31416. if (a = a.trim(),
  31417. !i && 1 === e.split("#").length) {
  31418. var s = F.exec(a);
  31419. if (s)
  31420. return this.path = a,
  31421. this.href = a,
  31422. this.pathname = s[1],
  31423. s[2] ? (this.search = s[2],
  31424. this.query = t ? j.parse(this.search.substr(1)) : this.search.substr(1)) : t && (this.search = "",
  31425. this.query = {}),
  31426. this
  31427. }
  31428. var l = N.exec(a);
  31429. if (l) {
  31430. var c = (l = l[0]).toLowerCase();
  31431. this.protocol = c,
  31432. a = a.substr(l.length)
  31433. }
  31434. if (i || l || a.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  31435. var h = "//" === a.substr(0, 2);
  31436. !h || l && G[l] || (a = a.substr(2),
  31437. this.slashes = !0)
  31438. }
  31439. if (!G[l] && (h || l && !W[l])) {
  31440. for (var u = -1, d = 0; d < k.length; d++) {
  31441. -1 !== (g = a.indexOf(k[d])) && (-1 === u || g < u) && (u = g)
  31442. }
  31443. var p, f;
  31444. -1 !== (f = -1 === u ? a.lastIndexOf("@") : a.lastIndexOf("@", u)) && (p = a.slice(0, f),
  31445. a = a.slice(f + 1),
  31446. this.auth = decodeURIComponent(p)),
  31447. u = -1;
  31448. for (d = 0; d < V.length; d++) {
  31449. var g;
  31450. -1 !== (g = a.indexOf(V[d])) && (-1 === u || g < u) && (u = g)
  31451. }
  31452. -1 === u && (u = a.length),
  31453. this.host = a.slice(0, u),
  31454. a = a.slice(u),
  31455. this.parseHost(),
  31456. this.hostname = this.hostname || "";
  31457. var m = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  31458. if (!m)
  31459. for (var v = this.hostname.split(/\./), y = (d = 0,
  31460. v.length); d < y; d++) {
  31461. var A = v[d];
  31462. if (A && !A.match(U)) {
  31463. for (var C = "", I = 0, E = A.length; I < E; I++)
  31464. C += 127 < A.charCodeAt(I) ? "x" : A[I];
  31465. if (!C.match(U)) {
  31466. var _ = v.slice(0, d)
  31467. , b = v.slice(d + 1)
  31468. , w = A.match(H);
  31469. w && (_.push(w[1]),
  31470. b.unshift(w[2])),
  31471. b.length && (a = "/" + b.join(".") + a),
  31472. this.hostname = _.join(".");
  31473. break
  31474. }
  31475. }
  31476. }
  31477. 255 < this.hostname.length ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  31478. m || (this.hostname = L.toASCII(this.hostname));
  31479. var T = this.port ? ":" + this.port : ""
  31480. , x = this.hostname || "";
  31481. this.host = x + T,
  31482. this.href += this.host,
  31483. m && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  31484. "/" !== a[0] && (a = "/" + a))
  31485. }
  31486. if (!z[c])
  31487. for (d = 0,
  31488. y = B.length; d < y; d++) {
  31489. var S = B[d];
  31490. if (-1 !== a.indexOf(S)) {
  31491. var M = encodeURIComponent(S);
  31492. M === S && (M = escape(S)),
  31493. a = a.split(S).join(M)
  31494. }
  31495. }
  31496. var R = a.indexOf("#");
  31497. -1 !== R && (this.hash = a.substr(R),
  31498. a = a.slice(0, R));
  31499. var P = a.indexOf("?");
  31500. if (-1 !== P ? (this.search = a.substr(P),
  31501. this.query = a.substr(P + 1),
  31502. t && (this.query = j.parse(this.query)),
  31503. a = a.slice(0, P)) : t && (this.search = "",
  31504. this.query = {}),
  31505. a && (this.pathname = a),
  31506. W[c] && this.hostname && !this.pathname && (this.pathname = "/"),
  31507. this.pathname || this.search) {
  31508. T = this.pathname || "";
  31509. var O = this.search || "";
  31510. this.path = T + O
  31511. }
  31512. return this.href = this.format(),
  31513. this
  31514. }
  31515. ,
  31516. x.prototype.format = function() {
  31517. var e = this.auth || "";
  31518. e && (e = (e = encodeURIComponent(e)).replace(/%3A/i, ":"),
  31519. e += "@");
  31520. var t = this.protocol || ""
  31521. , i = this.pathname || ""
  31522. , n = this.hash || ""
  31523. , r = !1
  31524. , o = "";
  31525. this.host ? r = e + this.host : this.hostname && (r = e + (-1 === this.hostname.indexOf(":") ? this.hostname : "[" + this.hostname + "]"),
  31526. this.port && (r += ":" + this.port)),
  31527. this.query && D.isObject(this.query) && Object.keys(this.query).length && (o = j.stringify(this.query));
  31528. var a = this.search || o && "?" + o || "";
  31529. return t && ":" !== t.substr(-1) && (t += ":"),
  31530. this.slashes || (!t || W[t]) && !1 !== r ? (r = "//" + (r || ""),
  31531. i && "/" !== i.charAt(0) && (i = "/" + i)) : r = r || "",
  31532. n && "#" !== n.charAt(0) && (n = "#" + n),
  31533. a && "?" !== a.charAt(0) && (a = "?" + a),
  31534. t + r + (i = i.replace(/[?#]/g, function(e) {
  31535. return encodeURIComponent(e)
  31536. })) + (a = a.replace("#", "%23")) + n
  31537. }
  31538. ,
  31539. x.prototype.resolve = function(e) {
  31540. return this.resolveObject(n(e, !1, !0)).format()
  31541. }
  31542. ,
  31543. x.prototype.resolveObject = function(e) {
  31544. if (D.isString(e)) {
  31545. var t = new x;
  31546. t.parse(e, !1, !0),
  31547. e = t
  31548. }
  31549. for (var i = new x, n = Object.keys(this), r = 0; r < n.length; r++) {
  31550. var o = n[r];
  31551. i[o] = this[o]
  31552. }
  31553. if (i.hash = e.hash,
  31554. "" === e.href)
  31555. return i.href = i.format(),
  31556. i;
  31557. if (e.slashes && !e.protocol) {
  31558. for (var a = Object.keys(e), s = 0; s < a.length; s++) {
  31559. var l = a[s];
  31560. "protocol" !== l && (i[l] = e[l])
  31561. }
  31562. return W[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  31563. i.href = i.format(),
  31564. i
  31565. }
  31566. if (e.protocol && e.protocol !== i.protocol) {
  31567. if (!W[e.protocol]) {
  31568. for (var c = Object.keys(e), h = 0; h < c.length; h++) {
  31569. var u = c[h];
  31570. i[u] = e[u]
  31571. }
  31572. return i.href = i.format(),
  31573. i
  31574. }
  31575. if (i.protocol = e.protocol,
  31576. e.host || G[e.protocol])
  31577. i.pathname = e.pathname;
  31578. else {
  31579. for (var d = (e.pathname || "").split("/"); d.length && !(e.host = d.shift()); )
  31580. ;
  31581. e.host || (e.host = ""),
  31582. e.hostname || (e.hostname = ""),
  31583. "" !== d[0] && d.unshift(""),
  31584. d.length < 2 && d.unshift(""),
  31585. i.pathname = d.join("/")
  31586. }
  31587. if (i.search = e.search,
  31588. i.query = e.query,
  31589. i.host = e.host || "",
  31590. i.auth = e.auth,
  31591. i.hostname = e.hostname || e.host,
  31592. i.port = e.port,
  31593. i.pathname || i.search) {
  31594. var p = i.pathname || ""
  31595. , f = i.search || "";
  31596. i.path = p + f
  31597. }
  31598. return i.slashes = i.slashes || e.slashes,
  31599. i.href = i.format(),
  31600. i
  31601. }
  31602. var g = i.pathname && "/" === i.pathname.charAt(0)
  31603. , m = e.host || e.pathname && "/" === e.pathname.charAt(0)
  31604. , v = m || g || i.host && e.pathname
  31605. , y = v
  31606. , A = i.pathname && i.pathname.split("/") || []
  31607. , C = (d = e.pathname && e.pathname.split("/") || [],
  31608. i.protocol && !W[i.protocol]);
  31609. if (C && (i.hostname = "",
  31610. i.port = null,
  31611. i.host && ("" === A[0] ? A[0] = i.host : A.unshift(i.host)),
  31612. i.host = "",
  31613. e.protocol && (e.hostname = null,
  31614. e.port = null,
  31615. e.host && ("" === d[0] ? d[0] = e.host : d.unshift(e.host)),
  31616. e.host = null),
  31617. v = v && ("" === d[0] || "" === A[0])),
  31618. m)
  31619. i.host = e.host || "" === e.host ? e.host : i.host,
  31620. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  31621. i.search = e.search,
  31622. i.query = e.query,
  31623. A = d;
  31624. else if (d.length)
  31625. (A = A || []).pop(),
  31626. A = A.concat(d),
  31627. i.search = e.search,
  31628. i.query = e.query;
  31629. else if (!D.isNullOrUndefined(e.search)) {
  31630. if (C)
  31631. i.hostname = i.host = A.shift(),
  31632. (w = !!(i.host && 0 < i.host.indexOf("@")) && i.host.split("@")) && (i.auth = w.shift(),
  31633. i.host = i.hostname = w.shift());
  31634. return i.search = e.search,
  31635. i.query = e.query,
  31636. D.isNull(i.pathname) && D.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  31637. i.href = i.format(),
  31638. i
  31639. }
  31640. if (!A.length)
  31641. return i.pathname = null,
  31642. i.search ? i.path = "/" + i.search : i.path = null,
  31643. i.href = i.format(),
  31644. i;
  31645. for (var I = A.slice(-1)[0], E = (i.host || e.host || 1 < A.length) && ("." === I || ".." === I) || "" === I, _ = 0, b = A.length; 0 <= b; b--)
  31646. "." === (I = A[b]) ? A.splice(b, 1) : ".." === I ? (A.splice(b, 1),
  31647. _++) : _ && (A.splice(b, 1),
  31648. _--);
  31649. if (!v && !y)
  31650. for (; _--; )
  31651. A.unshift("..");
  31652. !v || "" === A[0] || A[0] && "/" === A[0].charAt(0) || A.unshift(""),
  31653. E && "/" !== A.join("/").substr(-1) && A.push("");
  31654. var w, T = "" === A[0] || A[0] && "/" === A[0].charAt(0);
  31655. C && (i.hostname = i.host = T ? "" : A.length ? A.shift() : "",
  31656. (w = !!(i.host && 0 < i.host.indexOf("@")) && i.host.split("@")) && (i.auth = w.shift(),
  31657. i.host = i.hostname = w.shift()));
  31658. return (v = v || i.host && A.length) && !T && A.unshift(""),
  31659. A.length ? i.pathname = A.join("/") : (i.pathname = null,
  31660. i.path = null),
  31661. D.isNull(i.pathname) && D.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  31662. i.auth = e.auth || i.auth,
  31663. i.slashes = i.slashes || e.slashes,
  31664. i.href = i.format(),
  31665. i
  31666. }
  31667. ,
  31668. x.prototype.parseHost = function() {
  31669. var e = this.host
  31670. , t = r.exec(e);
  31671. t && (":" !== (t = t[0]) && (this.port = t.substr(1)),
  31672. e = e.substr(0, e.length - t.length)),
  31673. e && (this.hostname = e)
  31674. }
  31675. }
  31676. , {
  31677. "./util": 209,
  31678. punycode: 204,
  31679. querystring: 207
  31680. }],
  31681. 209: [function(e, t, i) {
  31682. "use strict";
  31683. t.exports = {
  31684. isString: function(e) {
  31685. return "string" == typeof e
  31686. },
  31687. isObject: function(e) {
  31688. return "object" == typeof e && null !== e
  31689. },
  31690. isNull: function(e) {
  31691. return null === e
  31692. },
  31693. isNullOrUndefined: function(e) {
  31694. return null == e
  31695. }
  31696. }
  31697. }
  31698. , {}],
  31699. 210: [function(e, t, i) {
  31700. "use strict";
  31701. function r(e) {
  31702. return c + e
  31703. }
  31704. function s(e) {
  31705. if ("string" != typeof e)
  31706. throw new TypeError("key must be a string.")
  31707. }
  31708. var l = Object.prototype.hasOwnProperty
  31709. , c = "~";
  31710. t.exports = function(t) {
  31711. var o = Object.create(null)
  31712. , n = 0
  31713. , a = {};
  31714. return function(e, t) {
  31715. for (var i in t)
  31716. Object.defineProperty(e, i, {
  31717. value: t[i],
  31718. configurable: !0,
  31719. writable: !0
  31720. })
  31721. }(a, {
  31722. get: function(e, t) {
  31723. s(e);
  31724. var i = r(e);
  31725. return i in o ? o[i] : t
  31726. },
  31727. set: function(e, t) {
  31728. s(e);
  31729. var i = r(e);
  31730. return i in o || ++n,
  31731. o[i] = t
  31732. },
  31733. has: function(e) {
  31734. return s(e),
  31735. r(e)in o
  31736. },
  31737. delete: function(e) {
  31738. s(e);
  31739. var t = r(e);
  31740. return t in o && (--n,
  31741. delete o[t],
  31742. !0)
  31743. },
  31744. clear: function() {
  31745. o = Object.create(null),
  31746. n = 0
  31747. },
  31748. forEach: function(e, t) {
  31749. if ("function" != typeof e)
  31750. throw new TypeError("`callback` must be a function");
  31751. for (var i in o)
  31752. if (l.call(o, i)) {
  31753. var n = i.substring(c.length)
  31754. , r = o[i];
  31755. e.call(t, r, n, a)
  31756. }
  31757. }
  31758. }),
  31759. Object.defineProperty(a, "size", {
  31760. get: function() {
  31761. return n
  31762. },
  31763. configurable: !0
  31764. }),
  31765. "object" == typeof t && null !== t && Object.keys(t).forEach(function(e) {
  31766. a.set(e, t[e])
  31767. }),
  31768. a
  31769. }
  31770. }
  31771. , {}],
  31772. 211: [function(e, t, i) {
  31773. t.exports = e("./lib/heap")
  31774. }
  31775. , {
  31776. "./lib/heap": 212
  31777. }],
  31778. 212: [function(e, y, A) {
  31779. (function() {
  31780. var e, d, l, p, f, t, c, i, g, m, n, r, o, h, u, a, s;
  31781. function v(e) {
  31782. this.cmp = null != e ? e : d,
  31783. this.nodes = []
  31784. }
  31785. l = Math.floor,
  31786. m = Math.min,
  31787. d = function(e, t) {
  31788. return e < t ? -1 : t < e ? 1 : 0
  31789. }
  31790. ,
  31791. g = function(e, t, i, n, r) {
  31792. var o;
  31793. if (null == i && (i = 0),
  31794. null == r && (r = d),
  31795. i < 0)
  31796. throw new Error("lo must be non-negative");
  31797. for (null == n && (n = e.length); i < n; )
  31798. r(t, e[o = l((i + n) / 2)]) < 0 ? n = o : i = o + 1;
  31799. return [].splice.apply(e, [i, i - i].concat(t)),
  31800. t
  31801. }
  31802. ,
  31803. t = function(e, t, i) {
  31804. return null == i && (i = d),
  31805. e.push(t),
  31806. h(e, 0, e.length - 1, i)
  31807. }
  31808. ,
  31809. f = function(e, t) {
  31810. var i, n;
  31811. return null == t && (t = d),
  31812. i = e.pop(),
  31813. e.length ? (n = e[0],
  31814. e[0] = i,
  31815. u(e, 0, t)) : n = i,
  31816. n
  31817. }
  31818. ,
  31819. i = function(e, t, i) {
  31820. var n;
  31821. return null == i && (i = d),
  31822. n = e[0],
  31823. e[0] = t,
  31824. u(e, 0, i),
  31825. n
  31826. }
  31827. ,
  31828. c = function(e, t, i) {
  31829. var n;
  31830. return null == i && (i = d),
  31831. e.length && i(e[0], t) < 0 && (t = (n = [e[0], t])[0],
  31832. e[0] = n[1],
  31833. u(e, 0, i)),
  31834. t
  31835. }
  31836. ,
  31837. p = function(i, e) {
  31838. var t, n, r, o, a, s;
  31839. for (null == e && (e = d),
  31840. a = [],
  31841. n = 0,
  31842. r = (o = function() {
  31843. s = [];
  31844. for (var e = 0, t = l(i.length / 2); 0 <= t ? e < t : t < e; 0 <= t ? e++ : e--)
  31845. s.push(e);
  31846. return s
  31847. }
  31848. .apply(this).reverse()).length; n < r; n++)
  31849. t = o[n],
  31850. a.push(u(i, t, e));
  31851. return a
  31852. }
  31853. ,
  31854. o = function(e, t, i) {
  31855. var n;
  31856. if (null == i && (i = d),
  31857. -1 !== (n = e.indexOf(t)))
  31858. return h(e, 0, n, i),
  31859. u(e, n, i)
  31860. }
  31861. ,
  31862. n = function(e, t, i) {
  31863. var n, r, o, a, s;
  31864. if (null == i && (i = d),
  31865. !(r = e.slice(0, t)).length)
  31866. return r;
  31867. for (p(r, i),
  31868. o = 0,
  31869. a = (s = e.slice(t)).length; o < a; o++)
  31870. n = s[o],
  31871. c(r, n, i);
  31872. return r.sort(i).reverse()
  31873. }
  31874. ,
  31875. r = function(e, t, i) {
  31876. var n, r, o, a, s, l, c, h, u;
  31877. if (null == i && (i = d),
  31878. 10 * t <= e.length) {
  31879. if (!(o = e.slice(0, t).sort(i)).length)
  31880. return o;
  31881. for (r = o[o.length - 1],
  31882. a = 0,
  31883. l = (c = e.slice(t)).length; a < l; a++)
  31884. i(n = c[a], r) < 0 && (g(o, n, 0, null, i),
  31885. o.pop(),
  31886. r = o[o.length - 1]);
  31887. return o
  31888. }
  31889. for (p(e, i),
  31890. u = [],
  31891. s = 0,
  31892. h = m(t, e.length); 0 <= h ? s < h : h < s; 0 <= h ? ++s : --s)
  31893. u.push(f(e, i));
  31894. return u
  31895. }
  31896. ,
  31897. h = function(e, t, i, n) {
  31898. var r, o, a;
  31899. for (null == n && (n = d),
  31900. r = e[i]; t < i && n(r, o = e[a = i - 1 >> 1]) < 0; )
  31901. e[i] = o,
  31902. i = a;
  31903. return e[i] = r
  31904. }
  31905. ,
  31906. u = function(e, t, i) {
  31907. var n, r, o, a, s;
  31908. for (null == i && (i = d),
  31909. r = e.length,
  31910. o = e[s = t],
  31911. n = 2 * t + 1; n < r; )
  31912. (a = n + 1) < r && !(i(e[n], e[a]) < 0) && (n = a),
  31913. e[t] = e[n],
  31914. n = 2 * (t = n) + 1;
  31915. return e[t] = o,
  31916. h(e, s, t, i)
  31917. }
  31918. ,
  31919. v.push = t,
  31920. v.pop = f,
  31921. v.replace = i,
  31922. v.pushpop = c,
  31923. v.heapify = p,
  31924. v.updateItem = o,
  31925. v.nlargest = n,
  31926. v.nsmallest = r,
  31927. v.prototype.push = function(e) {
  31928. return t(this.nodes, e, this.cmp)
  31929. }
  31930. ,
  31931. v.prototype.pop = function() {
  31932. return f(this.nodes, this.cmp)
  31933. }
  31934. ,
  31935. v.prototype.peek = function() {
  31936. return this.nodes[0]
  31937. }
  31938. ,
  31939. v.prototype.contains = function(e) {
  31940. return -1 !== this.nodes.indexOf(e)
  31941. }
  31942. ,
  31943. v.prototype.replace = function(e) {
  31944. return i(this.nodes, e, this.cmp)
  31945. }
  31946. ,
  31947. v.prototype.pushpop = function(e) {
  31948. return c(this.nodes, e, this.cmp)
  31949. }
  31950. ,
  31951. v.prototype.heapify = function() {
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  31953. }
  31954. ,
  31955. v.prototype.updateItem = function(e) {
  31956. return o(this.nodes, e, this.cmp)
  31957. }
  31958. ,
  31959. v.prototype.clear = function() {
  31960. return this.nodes = []
  31961. }
  31962. ,
  31963. v.prototype.empty = function() {
  31964. return 0 === this.nodes.length
  31965. }
  31966. ,
  31967. v.prototype.size = function() {
  31968. return this.nodes.length
  31969. }
  31970. ,
  31971. v.prototype.clone = function() {
  31972. var e;
  31973. return (e = new v).nodes = this.nodes.slice(0),
  31974. e
  31975. }
  31976. ,
  31977. v.prototype.toArray = function() {
  31978. return this.nodes.slice(0)
  31979. }
  31980. ,
  31981. v.prototype.insert = v.prototype.push,
  31982. v.prototype.top = v.prototype.peek,
  31983. v.prototype.front = v.prototype.peek,
  31984. v.prototype.has = v.prototype.contains,
  31985. v.prototype.copy = v.prototype.clone,
  31986. e = v,
  31987. a = this,
  31988. s = function() {
  31989. return e
  31990. }
  31991. ,
  31992. "function" == typeof define && define.amd ? define([], s) : "object" == typeof A ? y.exports = s() : a.Heap = s()
  31993. }
  31994. ).call(this)
  31995. }
  31996. , {}],
  31997. 213: [function(e, t, i) {
  31998. function n() {}
  31999. function o(e) {
  32000. if ("object" != typeof this)
  32001. throw new TypeError("Promises must be constructed via new");
  32002. if ("function" != typeof e)
  32003. throw new TypeError("not a function");
  32004. this._state = 0,
  32005. this._handled = !1,
  32006. this._value = void 0,
  32007. this._deferreds = [],
  32008. h(e, this)
  32009. }
  32010. function r(i, n) {
  32011. for (; 3 === i._state; )
  32012. i = i._value;
  32013. return 0 === i._state ? void i._deferreds.push(n) : (i._handled = !0,
  32014. void o._immediateFn(function() {
  32015. var e = 1 === i._state ? n.onFulfilled : n.onRejected;
  32016. if (null !== e) {
  32017. var t;
  32018. try {
  32019. t = e(i._value)
  32020. } catch (e) {
  32021. return void s(n.promise, e)
  32022. }
  32023. a(n.promise, t)
  32024. } else
  32025. (1 === i._state ? a : s)(n.promise, i._value)
  32026. }))
  32027. }
  32028. function a(e, t) {
  32029. try {
  32030. if (t === e)
  32031. throw new TypeError("A promise cannot be resolved with itself.");
  32032. if (t && ("object" == typeof t || "function" == typeof t)) {
  32033. var i = t.then;
  32034. if (t instanceof o)
  32035. return e._state = 3,
  32036. e._value = t,
  32037. void l(e);
  32038. if ("function" == typeof i)
  32039. return void h(function(e, t) {
  32040. return function() {
  32041. e.apply(t, arguments)
  32042. }
  32043. }(i, t), e)
  32044. }
  32045. e._state = 1,
  32046. e._value = t,
  32047. l(e)
  32048. } catch (t) {
  32049. s(e, t)
  32050. }
  32051. }
  32052. function s(e, t) {
  32053. e._state = 2,
  32054. e._value = t,
  32055. l(e)
  32056. }
  32057. function l(e) {
  32058. 2 === e._state && 0 === e._deferreds.length && o._immediateFn(function() {
  32059. e._handled || o._unhandledRejectionFn(e._value)
  32060. });
  32061. for (var t = 0, i = e._deferreds.length; t < i; t++)
  32062. r(e, e._deferreds[t]);
  32063. e._deferreds = null
  32064. }
  32065. function c(e, t, i) {
  32066. this.onFulfilled = "function" == typeof e ? e : null,
  32067. this.onRejected = "function" == typeof t ? t : null,
  32068. this.promise = i
  32069. }
  32070. function h(e, t) {
  32071. var i = !1;
  32072. try {
  32073. e(function(e) {
  32074. i || (i = !0,
  32075. a(t, e))
  32076. }, function(e) {
  32077. i || (i = !0,
  32078. s(t, e))
  32079. })
  32080. } catch (e) {
  32081. if (i)
  32082. return;
  32083. i = !0,
  32084. s(t, e)
  32085. }
  32086. }
  32087. var u, d;
  32088. u = this,
  32089. d = setTimeout,
  32090. o.prototype.catch = function(e) {
  32091. return this.then(null, e)
  32092. }
  32093. ,
  32094. o.prototype.then = function(e, t) {
  32095. var i = new this.constructor(n);
  32096. return r(this, new c(e,t,i)),
  32097. i
  32098. }
  32099. ,
  32100. o.all = function(e) {
  32101. var s = Array.prototype.slice.call(e);
  32102. return new o(function(n, r) {
  32103. function o(t, e) {
  32104. try {
  32105. if (e && ("object" == typeof e || "function" == typeof e)) {
  32106. var i = e.then;
  32107. if ("function" == typeof i)
  32108. return void i.call(e, function(e) {
  32109. o(t, e)
  32110. }, r)
  32111. }
  32112. s[t] = e,
  32113. 0 == --a && n(s)
  32114. } catch (e) {
  32115. r(e)
  32116. }
  32117. }
  32118. if (0 === s.length)
  32119. return n([]);
  32120. for (var a = s.length, e = 0; e < s.length; e++)
  32121. o(e, s[e])
  32122. }
  32123. )
  32124. }
  32125. ,
  32126. o.resolve = function(t) {
  32127. return t && "object" == typeof t && t.constructor === o ? t : new o(function(e) {
  32128. e(t)
  32129. }
  32130. )
  32131. }
  32132. ,
  32133. o.reject = function(i) {
  32134. return new o(function(e, t) {
  32135. t(i)
  32136. }
  32137. )
  32138. }
  32139. ,
  32140. o.race = function(r) {
  32141. return new o(function(e, t) {
  32142. for (var i = 0, n = r.length; i < n; i++)
  32143. r[i].then(e, t)
  32144. }
  32145. )
  32146. }
  32147. ,
  32148. o._immediateFn = "function" == typeof setImmediate && function(e) {
  32149. setImmediate(e)
  32150. }
  32151. || function(e) {
  32152. d(e, 0)
  32153. }
  32154. ,
  32155. o._unhandledRejectionFn = function(e) {
  32156. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  32157. }
  32158. ,
  32159. o._setImmediateFn = function(e) {
  32160. o._immediateFn = e
  32161. }
  32162. ,
  32163. o._setUnhandledRejectionFn = function(e) {
  32164. o._unhandledRejectionFn = e
  32165. }
  32166. ,
  32167. void 0 !== t && t.exports ? t.exports = o : u.Promise || (u.Promise = o)
  32168. }
  32169. , {}],
  32170. 214: [function(p, i, e) {
  32171. (function(d) {
  32172. var e, t;
  32173. e = this,
  32174. t = function(I, e) {
  32175. "use strict";
  32176. var a, t, u, i, s, n, r, o = {};
  32177. return o.ByteBuffer = I,
  32178. o.Long = I.Long || null,
  32179. o.VERSION = "5.0.1",
  32180. o.WIRE_TYPES = {},
  32181. o.WIRE_TYPES.VARINT = 0,
  32182. o.WIRE_TYPES.BITS64 = 1,
  32183. o.WIRE_TYPES.LDELIM = 2,
  32184. o.WIRE_TYPES.STARTGROUP = 3,
  32185. o.WIRE_TYPES.ENDGROUP = 4,
  32186. o.WIRE_TYPES.BITS32 = 5,
  32187. o.PACKABLE_WIRE_TYPES = [o.WIRE_TYPES.VARINT, o.WIRE_TYPES.BITS64, o.WIRE_TYPES.BITS32],
  32188. o.TYPES = {
  32189. int32: {
  32190. name: "int32",
  32191. wireType: o.WIRE_TYPES.VARINT,
  32192. defaultValue: 0
  32193. },
  32194. uint32: {
  32195. name: "uint32",
  32196. wireType: o.WIRE_TYPES.VARINT,
  32197. defaultValue: 0
  32198. },
  32199. sint32: {
  32200. name: "sint32",
  32201. wireType: o.WIRE_TYPES.VARINT,
  32202. defaultValue: 0
  32203. },
  32204. int64: {
  32205. name: "int64",
  32206. wireType: o.WIRE_TYPES.VARINT,
  32207. defaultValue: o.Long ? o.Long.ZERO : void 0
  32208. },
  32209. uint64: {
  32210. name: "uint64",
  32211. wireType: o.WIRE_TYPES.VARINT,
  32212. defaultValue: o.Long ? o.Long.UZERO : void 0
  32213. },
  32214. sint64: {
  32215. name: "sint64",
  32216. wireType: o.WIRE_TYPES.VARINT,
  32217. defaultValue: o.Long ? o.Long.ZERO : void 0
  32218. },
  32219. bool: {
  32220. name: "bool",
  32221. wireType: o.WIRE_TYPES.VARINT,
  32222. defaultValue: !1
  32223. },
  32224. double: {
  32225. name: "double",
  32226. wireType: o.WIRE_TYPES.BITS64,
  32227. defaultValue: 0
  32228. },
  32229. string: {
  32230. name: "string",
  32231. wireType: o.WIRE_TYPES.LDELIM,
  32232. defaultValue: ""
  32233. },
  32234. bytes: {
  32235. name: "bytes",
  32236. wireType: o.WIRE_TYPES.LDELIM,
  32237. defaultValue: null
  32238. },
  32239. fixed32: {
  32240. name: "fixed32",
  32241. wireType: o.WIRE_TYPES.BITS32,
  32242. defaultValue: 0
  32243. },
  32244. sfixed32: {
  32245. name: "sfixed32",
  32246. wireType: o.WIRE_TYPES.BITS32,
  32247. defaultValue: 0
  32248. },
  32249. fixed64: {
  32250. name: "fixed64",
  32251. wireType: o.WIRE_TYPES.BITS64,
  32252. defaultValue: o.Long ? o.Long.UZERO : void 0
  32253. },
  32254. sfixed64: {
  32255. name: "sfixed64",
  32256. wireType: o.WIRE_TYPES.BITS64,
  32257. defaultValue: o.Long ? o.Long.ZERO : void 0
  32258. },
  32259. float: {
  32260. name: "float",
  32261. wireType: o.WIRE_TYPES.BITS32,
  32262. defaultValue: 0
  32263. },
  32264. enum: {
  32265. name: "enum",
  32266. wireType: o.WIRE_TYPES.VARINT,
  32267. defaultValue: 0
  32268. },
  32269. message: {
  32270. name: "message",
  32271. wireType: o.WIRE_TYPES.LDELIM,
  32272. defaultValue: null
  32273. },
  32274. group: {
  32275. name: "group",
  32276. wireType: o.WIRE_TYPES.STARTGROUP,
  32277. defaultValue: null
  32278. }
  32279. },
  32280. o.MAP_KEY_TYPES = [o.TYPES.int32, o.TYPES.sint32, o.TYPES.sfixed32, o.TYPES.uint32, o.TYPES.fixed32, o.TYPES.int64, o.TYPES.sint64, o.TYPES.sfixed64, o.TYPES.uint64, o.TYPES.fixed64, o.TYPES.bool, o.TYPES.string, o.TYPES.bytes],
  32281. o.ID_MIN = 1,
  32282. o.ID_MAX = 536870911,
  32283. o.convertFieldsToCamelCase = !1,
  32284. o.populateAccessors = !0,
  32285. o.populateDefaults = !0,
  32286. o.Util = ((r = {}).IS_NODE = !("object" != typeof d || d + "" != "[object process]" || d.browser),
  32287. r.XHR = function() {
  32288. for (var e = [function() {
  32289. return new XMLHttpRequest
  32290. }
  32291. , function() {
  32292. return new ActiveXObject("Msxml2.XMLHTTP")
  32293. }
  32294. , function() {
  32295. return new ActiveXObject("Msxml3.XMLHTTP")
  32296. }
  32297. , function() {
  32298. return new ActiveXObject("Microsoft.XMLHTTP")
  32299. }
  32300. ], t = null, i = 0; i < e.length; i++) {
  32301. try {
  32302. t = e[i]()
  32303. } catch (e) {
  32304. continue
  32305. }
  32306. break
  32307. }
  32308. if (!t)
  32309. throw Error("XMLHttpRequest is not supported");
  32310. return t
  32311. }
  32312. ,
  32313. r.fetch = function(e, i) {
  32314. if (i && "function" != typeof i && (i = null),
  32315. r.IS_NODE) {
  32316. var t = p("fs");
  32317. if (i)
  32318. t.readFile(e, function(e, t) {
  32319. i(e ? null : "" + t)
  32320. });
  32321. else
  32322. try {
  32323. return t.readFileSync(e)
  32324. } catch (e) {
  32325. return null
  32326. }
  32327. } else {
  32328. var n = r.XHR();
  32329. if (n.open("GET", e, !!i),
  32330. n.setRequestHeader("Accept", "text/plain"),
  32331. "function" == typeof n.overrideMimeType && n.overrideMimeType("text/plain"),
  32332. !i)
  32333. return n.send(null),
  32334. 200 == n.status || 0 == n.status && "string" == typeof n.responseText ? n.responseText : null;
  32335. if (n.onreadystatechange = function() {
  32336. 4 == n.readyState && i(200 == n.status || 0 == n.status && "string" == typeof n.responseText ? n.responseText : null)
  32337. }
  32338. ,
  32339. 4 == n.readyState)
  32340. return;
  32341. n.send(null)
  32342. }
  32343. }
  32344. ,
  32345. r.toCamelCase = function(e) {
  32346. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  32347. return t.toUpperCase()
  32348. })
  32349. }
  32350. ,
  32351. r),
  32352. o.Lang = {
  32353. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  32354. RULE: /^(?:required|optional|repeated|map)$/,
  32355. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  32356. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  32357. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  32358. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  32359. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  32360. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  32361. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  32362. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  32363. NUMBER_OCT: /^0[0-7]+$/,
  32364. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  32365. BOOL: /^(?:true|false)$/i,
  32366. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  32367. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  32368. WHITESPACE: /\s/,
  32369. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  32370. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  32371. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  32372. },
  32373. o.DotProto = function(r, a) {
  32374. function s(e, t) {
  32375. var i = -1
  32376. , n = 1;
  32377. if ("-" == e.charAt(0) && (n = -1,
  32378. e = e.substring(1)),
  32379. a.NUMBER_DEC.test(e))
  32380. i = parseInt(e);
  32381. else if (a.NUMBER_HEX.test(e))
  32382. i = parseInt(e.substring(2), 16);
  32383. else {
  32384. if (!a.NUMBER_OCT.test(e))
  32385. throw Error("illegal id value: " + (n < 0 ? "-" : "") + e);
  32386. i = parseInt(e.substring(1), 8)
  32387. }
  32388. if (i = n * i | 0,
  32389. !t && i < 0)
  32390. throw Error("illegal id value: " + (n < 0 ? "-" : "") + e);
  32391. return i
  32392. }
  32393. function o(e) {
  32394. var t = 1;
  32395. if ("-" == e.charAt(0) && (t = -1,
  32396. e = e.substring(1)),
  32397. a.NUMBER_DEC.test(e))
  32398. return t * parseInt(e, 10);
  32399. if (a.NUMBER_HEX.test(e))
  32400. return t * parseInt(e.substring(2), 16);
  32401. if (a.NUMBER_OCT.test(e))
  32402. return t * parseInt(e.substring(1), 8);
  32403. if ("inf" === e)
  32404. return t * (1 / 0);
  32405. if ("nan" === e)
  32406. return NaN;
  32407. if (a.NUMBER_FLT.test(e))
  32408. return t * parseFloat(e);
  32409. throw Error("illegal number value: " + (t < 0 ? "-" : "") + e)
  32410. }
  32411. function n(e, t, i) {
  32412. void 0 === e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  32413. e[t].push(i))
  32414. }
  32415. function t(e) {
  32416. this.source = e + "",
  32417. this.index = 0,
  32418. this.line = 1,
  32419. this.stack = [],
  32420. this._stringOpen = null
  32421. }
  32422. var e = {}
  32423. , i = t.prototype;
  32424. i._readString = function() {
  32425. var e = '"' === this._stringOpen ? a.STRING_DQ : a.STRING_SQ;
  32426. e.lastIndex = this.index - 1;
  32427. var t = e.exec(this.source);
  32428. if (!t)
  32429. throw Error("unterminated string");
  32430. return this.index = e.lastIndex,
  32431. this.stack.push(this._stringOpen),
  32432. this._stringOpen = null,
  32433. t[1]
  32434. }
  32435. ,
  32436. i.next = function() {
  32437. if (0 < this.stack.length)
  32438. return this.stack.shift();
  32439. if (this.index >= this.source.length)
  32440. return null;
  32441. if (null !== this._stringOpen)
  32442. return this._readString();
  32443. var e, t, i;
  32444. do {
  32445. for (e = !1; a.WHITESPACE.test(i = this.source.charAt(this.index)); )
  32446. if ("\n" === i && ++this.line,
  32447. ++this.index === this.source.length)
  32448. return null;
  32449. if ("/" === this.source.charAt(this.index))
  32450. if (++this.index,
  32451. "/" === this.source.charAt(this.index)) {
  32452. for (; "\n" !== this.source.charAt(++this.index); )
  32453. if (this.index == this.source.length)
  32454. return null;
  32455. ++this.index,
  32456. ++this.line,
  32457. e = !0
  32458. } else {
  32459. if ("*" !== (i = this.source.charAt(this.index)))
  32460. return "/";
  32461. do {
  32462. if ("\n" === i && ++this.line,
  32463. ++this.index === this.source.length)
  32464. return null;
  32465. t = i,
  32466. i = this.source.charAt(this.index)
  32467. } while ("*" !== t || "/" !== i);++this.index,
  32468. e = !0
  32469. }
  32470. } while (e);if (this.index === this.source.length)
  32471. return null;
  32472. var n = this.index;
  32473. if (a.DELIM.lastIndex = 0,
  32474. !a.DELIM.test(this.source.charAt(n++)))
  32475. for (; n < this.source.length && !a.DELIM.test(this.source.charAt(n)); )
  32476. ++n;
  32477. var r = this.source.substring(this.index, this.index = n);
  32478. return '"' !== r && "'" !== r || (this._stringOpen = r),
  32479. r
  32480. }
  32481. ,
  32482. i.peek = function() {
  32483. if (0 === this.stack.length) {
  32484. var e = this.next();
  32485. if (null === e)
  32486. return null;
  32487. this.stack.push(e)
  32488. }
  32489. return this.stack[0]
  32490. }
  32491. ,
  32492. i.skip = function(e) {
  32493. var t = this.next();
  32494. if (t !== e)
  32495. throw Error("illegal '" + t + "', '" + e + "' expected")
  32496. }
  32497. ,
  32498. i.omit = function(e) {
  32499. return this.peek() === e && (this.next(),
  32500. !0)
  32501. }
  32502. ,
  32503. i.toString = function() {
  32504. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  32505. }
  32506. ,
  32507. e.Tokenizer = t;
  32508. function l(e) {
  32509. this.tn = new t(e),
  32510. this.proto3 = !1
  32511. }
  32512. var c = l.prototype;
  32513. return c.parse = function() {
  32514. var e, t, i = {
  32515. name: "[ROOT]",
  32516. package: null,
  32517. messages: [],
  32518. enums: [],
  32519. imports: [],
  32520. options: {},
  32521. services: []
  32522. }, n = !0;
  32523. try {
  32524. for (; e = this.tn.next(); )
  32525. switch (e) {
  32526. case "package":
  32527. if (!n || null !== i.package)
  32528. throw Error("unexpected 'package'");
  32529. if (e = this.tn.next(),
  32530. !a.TYPEREF.test(e))
  32531. throw Error("illegal package name: " + e);
  32532. this.tn.skip(";"),
  32533. i.package = e;
  32534. break;
  32535. case "import":
  32536. if (!n)
  32537. throw Error("unexpected 'import'");
  32538. "public" !== (e = this.tn.peek()) && !(t = "weak" === e) || this.tn.next(),
  32539. e = this._readString(),
  32540. this.tn.skip(";"),
  32541. t || i.imports.push(e);
  32542. break;
  32543. case "syntax":
  32544. if (!n)
  32545. throw Error("unexpected 'syntax'");
  32546. this.tn.skip("="),
  32547. "proto3" === (i.syntax = this._readString()) && (this.proto3 = !0),
  32548. this.tn.skip(";");
  32549. break;
  32550. case "message":
  32551. this._parseMessage(i, null),
  32552. n = !1;
  32553. break;
  32554. case "enum":
  32555. this._parseEnum(i),
  32556. n = !1;
  32557. break;
  32558. case "option":
  32559. this._parseOption(i);
  32560. break;
  32561. case "service":
  32562. this._parseService(i);
  32563. break;
  32564. case "extend":
  32565. this._parseExtend(i);
  32566. break;
  32567. default:
  32568. throw Error("unexpected '" + e + "'")
  32569. }
  32570. } catch (e) {
  32571. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  32572. e
  32573. }
  32574. return delete i.name,
  32575. i
  32576. }
  32577. ,
  32578. l.parse = function(e) {
  32579. return new l(e).parse()
  32580. }
  32581. ,
  32582. c._readString = function() {
  32583. var e, t, i = "";
  32584. do {
  32585. if ("'" !== (t = this.tn.next()) && '"' !== t)
  32586. throw Error("illegal string delimiter: " + t);
  32587. i += this.tn.next(),
  32588. this.tn.skip(t),
  32589. e = this.tn.peek()
  32590. } while ('"' === e || '"' === e);return i
  32591. }
  32592. ,
  32593. c._readValue = function(e) {
  32594. var t = this.tn.peek();
  32595. if ('"' === t || "'" === t)
  32596. return this._readString();
  32597. if (this.tn.next(),
  32598. a.NUMBER.test(t))
  32599. return o(t);
  32600. if (a.BOOL.test(t))
  32601. return "true" === t.toLowerCase();
  32602. if (e && a.TYPEREF.test(t))
  32603. return t;
  32604. throw Error("illegal value: " + t)
  32605. }
  32606. ,
  32607. c._parseOption = function(e, t) {
  32608. var i = this.tn.next()
  32609. , n = !1;
  32610. if ("(" === i && (n = !0,
  32611. i = this.tn.next()),
  32612. !a.TYPEREF.test(i))
  32613. throw Error("illegal option name: " + i);
  32614. var r = i;
  32615. n && (this.tn.skip(")"),
  32616. r = "(" + r + ")",
  32617. i = this.tn.peek(),
  32618. a.FQTYPEREF.test(i) && (r += i,
  32619. this.tn.next())),
  32620. this.tn.skip("="),
  32621. this._parseOptionValue(e, r),
  32622. t || this.tn.skip(";")
  32623. }
  32624. ,
  32625. c._parseOptionValue = function(e, t) {
  32626. var i = this.tn.peek();
  32627. if ("{" !== i)
  32628. n(e.options, t, this._readValue(!0));
  32629. else
  32630. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); ) {
  32631. if (!a.NAME.test(i))
  32632. throw Error("illegal option name: " + t + "." + i);
  32633. this.tn.omit(":") ? n(e.options, t + "." + i, this._readValue(!0)) : this._parseOptionValue(e, t + "." + i)
  32634. }
  32635. }
  32636. ,
  32637. c._parseService = function(e) {
  32638. var t = this.tn.next();
  32639. if (!a.NAME.test(t))
  32640. throw Error("illegal service name at line " + this.tn.line + ": " + t);
  32641. var i = {
  32642. name: t,
  32643. rpc: {},
  32644. options: {}
  32645. };
  32646. for (this.tn.skip("{"); "}" !== (t = this.tn.next()); )
  32647. if ("option" === t)
  32648. this._parseOption(i);
  32649. else {
  32650. if ("rpc" !== t)
  32651. throw Error("illegal service token: " + t);
  32652. this._parseServiceRPC(i)
  32653. }
  32654. this.tn.omit(";"),
  32655. e.services.push(i)
  32656. }
  32657. ,
  32658. c._parseServiceRPC = function(e) {
  32659. var t = this.tn.next();
  32660. if (!a.NAME.test(t))
  32661. throw Error("illegal rpc service method name: " + t);
  32662. var i = t
  32663. , n = {
  32664. request: null,
  32665. response: null,
  32666. request_stream: !1,
  32667. response_stream: !1,
  32668. options: {}
  32669. };
  32670. if (this.tn.skip("("),
  32671. "stream" === (t = this.tn.next()).toLowerCase() && (n.request_stream = !0,
  32672. t = this.tn.next()),
  32673. !a.TYPEREF.test(t))
  32674. throw Error("illegal rpc service request type: " + t);
  32675. if (n.request = t,
  32676. this.tn.skip(")"),
  32677. "returns" !== (t = this.tn.next()).toLowerCase())
  32678. throw Error("illegal rpc service request type delimiter: " + t);
  32679. if (this.tn.skip("("),
  32680. "stream" === (t = this.tn.next()).toLowerCase() && (n.response_stream = !0,
  32681. t = this.tn.next()),
  32682. n.response = t,
  32683. this.tn.skip(")"),
  32684. "{" === (t = this.tn.peek())) {
  32685. for (this.tn.next(); "}" !== (t = this.tn.next()); ) {
  32686. if ("option" !== t)
  32687. throw Error("illegal rpc service token: " + t);
  32688. this._parseOption(n)
  32689. }
  32690. this.tn.omit(";")
  32691. } else
  32692. this.tn.skip(";");
  32693. void 0 === e.rpc && (e.rpc = {}),
  32694. e.rpc[i] = n
  32695. }
  32696. ,
  32697. c._parseMessage = function(e, t) {
  32698. var i = !!t
  32699. , n = this.tn.next()
  32700. , r = {
  32701. name: "",
  32702. fields: [],
  32703. enums: [],
  32704. messages: [],
  32705. options: {},
  32706. services: [],
  32707. oneofs: {}
  32708. };
  32709. if (!a.NAME.test(n))
  32710. throw Error("illegal " + (i ? "group" : "message") + " name: " + n);
  32711. for (r.name = n,
  32712. i && (this.tn.skip("="),
  32713. t.id = s(this.tn.next()),
  32714. r.isGroup = !0),
  32715. "[" === (n = this.tn.peek()) && t && this._parseFieldOptions(t),
  32716. this.tn.skip("{"); "}" !== (n = this.tn.next()); )
  32717. if (a.RULE.test(n))
  32718. this._parseMessageField(r, n);
  32719. else if ("oneof" === n)
  32720. this._parseMessageOneOf(r);
  32721. else if ("enum" === n)
  32722. this._parseEnum(r);
  32723. else if ("message" === n)
  32724. this._parseMessage(r);
  32725. else if ("option" === n)
  32726. this._parseOption(r);
  32727. else if ("service" === n)
  32728. this._parseService(r);
  32729. else if ("extensions" === n)
  32730. r.extensions = this._parseExtensionRanges();
  32731. else if ("reserved" === n)
  32732. this._parseIgnored();
  32733. else if ("extend" === n)
  32734. this._parseExtend(r);
  32735. else {
  32736. if (!a.TYPEREF.test(n))
  32737. throw Error("illegal message token: " + n);
  32738. if (!this.proto3)
  32739. throw Error("illegal field rule: " + n);
  32740. this._parseMessageField(r, "optional", n)
  32741. }
  32742. return this.tn.omit(";"),
  32743. e.messages.push(r),
  32744. r
  32745. }
  32746. ,
  32747. c._parseIgnored = function() {
  32748. for (; ";" !== this.tn.peek(); )
  32749. this.tn.next();
  32750. this.tn.skip(";")
  32751. }
  32752. ,
  32753. c._parseMessageField = function(e, t, i) {
  32754. if (!a.RULE.test(t))
  32755. throw Error("illegal message field rule: " + t);
  32756. var n, r = {
  32757. rule: t,
  32758. type: "",
  32759. name: "",
  32760. options: {},
  32761. id: 0
  32762. };
  32763. if ("map" === t) {
  32764. if (i)
  32765. throw Error("illegal type: " + i);
  32766. if (this.tn.skip("<"),
  32767. n = this.tn.next(),
  32768. !a.TYPE.test(n) && !a.TYPEREF.test(n))
  32769. throw Error("illegal message field type: " + n);
  32770. if (r.keytype = n,
  32771. this.tn.skip(","),
  32772. n = this.tn.next(),
  32773. !a.TYPE.test(n) && !a.TYPEREF.test(n))
  32774. throw Error("illegal message field: " + n);
  32775. if (r.type = n,
  32776. this.tn.skip(">"),
  32777. n = this.tn.next(),
  32778. !a.NAME.test(n))
  32779. throw Error("illegal message field name: " + n);
  32780. r.name = n,
  32781. this.tn.skip("="),
  32782. r.id = s(this.tn.next()),
  32783. "[" === (n = this.tn.peek()) && this._parseFieldOptions(r),
  32784. this.tn.skip(";")
  32785. } else if ("group" === (i = void 0 !== i ? i : this.tn.next())) {
  32786. var o = this._parseMessage(e, r);
  32787. if (!/^[A-Z]/.test(o.name))
  32788. throw Error("illegal group name: " + o.name);
  32789. r.type = o.name,
  32790. r.name = o.name.toLowerCase(),
  32791. this.tn.omit(";")
  32792. } else {
  32793. if (!a.TYPE.test(i) && !a.TYPEREF.test(i))
  32794. throw Error("illegal message field type: " + i);
  32795. if (r.type = i,
  32796. n = this.tn.next(),
  32797. !a.NAME.test(n))
  32798. throw Error("illegal message field name: " + n);
  32799. r.name = n,
  32800. this.tn.skip("="),
  32801. r.id = s(this.tn.next()),
  32802. "[" === (n = this.tn.peek()) && this._parseFieldOptions(r),
  32803. this.tn.skip(";")
  32804. }
  32805. return e.fields.push(r),
  32806. r
  32807. }
  32808. ,
  32809. c._parseMessageOneOf = function(e) {
  32810. var t = this.tn.next();
  32811. if (!a.NAME.test(t))
  32812. throw Error("illegal oneof name: " + t);
  32813. var i, n = t, r = [];
  32814. for (this.tn.skip("{"); "}" !== (t = this.tn.next()); )
  32815. (i = this._parseMessageField(e, "optional", t)).oneof = n,
  32816. r.push(i.id);
  32817. this.tn.omit(";"),
  32818. e.oneofs[n] = r
  32819. }
  32820. ,
  32821. c._parseFieldOptions = function(e) {
  32822. this.tn.skip("[");
  32823. for (var t = !0; "]" !== this.tn.peek(); )
  32824. t || this.tn.skip(","),
  32825. this._parseOption(e, !0),
  32826. t = !1;
  32827. this.tn.next()
  32828. }
  32829. ,
  32830. c._parseEnum = function(e) {
  32831. var t = {
  32832. name: "",
  32833. values: [],
  32834. options: {}
  32835. }
  32836. , i = this.tn.next();
  32837. if (!a.NAME.test(i))
  32838. throw Error("illegal name: " + i);
  32839. for (t.name = i,
  32840. this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  32841. if ("option" === i)
  32842. this._parseOption(t);
  32843. else {
  32844. if (!a.NAME.test(i))
  32845. throw Error("illegal name: " + i);
  32846. this.tn.skip("=");
  32847. var n = {
  32848. name: i,
  32849. id: s(this.tn.next(), !0)
  32850. };
  32851. "[" === (i = this.tn.peek()) && this._parseFieldOptions({
  32852. options: {}
  32853. }),
  32854. this.tn.skip(";"),
  32855. t.values.push(n)
  32856. }
  32857. this.tn.omit(";"),
  32858. e.enums.push(t)
  32859. }
  32860. ,
  32861. c._parseExtensionRanges = function() {
  32862. var e, t, i, n = [];
  32863. do {
  32864. for (t = []; ; ) {
  32865. switch (e = this.tn.next()) {
  32866. case "min":
  32867. i = r.ID_MIN;
  32868. break;
  32869. case "max":
  32870. i = r.ID_MAX;
  32871. break;
  32872. default:
  32873. i = o(e)
  32874. }
  32875. if (t.push(i),
  32876. 2 === t.length)
  32877. break;
  32878. if ("to" !== this.tn.peek()) {
  32879. t.push(i);
  32880. break
  32881. }
  32882. this.tn.next()
  32883. }
  32884. n.push(t)
  32885. } while (this.tn.omit(","));return this.tn.skip(";"),
  32886. n
  32887. }
  32888. ,
  32889. c._parseExtend = function(e) {
  32890. var t = this.tn.next();
  32891. if (!a.TYPEREF.test(t))
  32892. throw Error("illegal extend reference: " + t);
  32893. var i = {
  32894. ref: t,
  32895. fields: []
  32896. };
  32897. for (this.tn.skip("{"); "}" !== (t = this.tn.next()); )
  32898. if (a.RULE.test(t))
  32899. this._parseMessageField(i, t);
  32900. else {
  32901. if (!a.TYPEREF.test(t))
  32902. throw Error("illegal extend token: " + t);
  32903. if (!this.proto3)
  32904. throw Error("illegal field rule: " + t);
  32905. this._parseMessageField(i, "optional", t)
  32906. }
  32907. return this.tn.omit(";"),
  32908. e.messages.push(i),
  32909. i
  32910. }
  32911. ,
  32912. c.toString = function() {
  32913. return "Parser at line " + this.tn.line
  32914. }
  32915. ,
  32916. e.Parser = l,
  32917. e
  32918. }(o, o.Lang),
  32919. o.Reflect = function(g) {
  32920. function a(e, t) {
  32921. if (e && "number" == typeof e.low && "number" == typeof e.high && "boolean" == typeof e.unsigned && e.low == e.low && e.high == e.high)
  32922. return new g.Long(e.low,e.high,void 0 === t ? e.unsigned : t);
  32923. if ("string" == typeof e)
  32924. return g.Long.fromString(e, t || !1, 10);
  32925. if ("number" == typeof e)
  32926. return g.Long.fromNumber(e, t || !1);
  32927. throw Error("not convertible to Long")
  32928. }
  32929. function m(e, t) {
  32930. var i = t.readVarint32()
  32931. , n = 7 & i
  32932. , r = i >>> 3;
  32933. switch (n) {
  32934. case g.WIRE_TYPES.VARINT:
  32935. for (; 128 == (128 & (i = t.readUint8())); )
  32936. ;
  32937. break;
  32938. case g.WIRE_TYPES.BITS64:
  32939. t.offset += 8;
  32940. break;
  32941. case g.WIRE_TYPES.LDELIM:
  32942. i = t.readVarint32(),
  32943. t.offset += i;
  32944. break;
  32945. case g.WIRE_TYPES.STARTGROUP:
  32946. m(r, t);
  32947. break;
  32948. case g.WIRE_TYPES.ENDGROUP:
  32949. if (r === e)
  32950. return !1;
  32951. throw Error("Illegal GROUPEND after unknown group: " + r + " (" + e + " expected)");
  32952. case g.WIRE_TYPES.BITS32:
  32953. t.offset += 4;
  32954. break;
  32955. default:
  32956. throw Error("Illegal wire type in unknown group " + e + ": " + n)
  32957. }
  32958. return !0
  32959. }
  32960. function h(e, t, i) {
  32961. this.builder = e,
  32962. this.parent = t,
  32963. this.name = i,
  32964. this.className
  32965. }
  32966. var s = {}
  32967. , e = h.prototype;
  32968. e.fqn = function() {
  32969. for (var e = this.name, t = this; null != (t = t.parent); )
  32970. e = t.name + "." + e;
  32971. return e
  32972. }
  32973. ,
  32974. e.toString = function(e) {
  32975. return (e ? this.className + " " : "") + this.fqn()
  32976. }
  32977. ,
  32978. e.build = function() {
  32979. throw Error(this.toString(!0) + " cannot be built directly")
  32980. }
  32981. ,
  32982. s.T = h;
  32983. function l(e, t, i, n, r) {
  32984. h.call(this, e, t, i),
  32985. this.className = "Namespace",
  32986. this.children = [],
  32987. this.options = n || {},
  32988. this.syntax = r || "proto2"
  32989. }
  32990. var t = l.prototype = Object.create(h.prototype);
  32991. t.getChildren = function(e) {
  32992. if (null == (e = e || null))
  32993. return this.children.slice();
  32994. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  32995. this.children[i]instanceof e && t.push(this.children[i]);
  32996. return t
  32997. }
  32998. ,
  32999. t.addChild = function(e) {
  33000. var t;
  33001. if (t = this.getChild(e.name))
  33002. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  33003. t.name = t.originalName;
  33004. else {
  33005. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  33006. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  33007. e.name = e.originalName
  33008. }
  33009. this.children.push(e)
  33010. }
  33011. ,
  33012. t.getChild = function(e) {
  33013. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  33014. if (this.children[i][t] === e)
  33015. return this.children[i];
  33016. return null
  33017. }
  33018. ,
  33019. t.resolve = function(e, t) {
  33020. var i, n = "string" == typeof e ? e.split(".") : e, r = this, o = 0;
  33021. if ("" === n[o]) {
  33022. for (; null !== r.parent; )
  33023. r = r.parent;
  33024. o++
  33025. }
  33026. do {
  33027. do {
  33028. if (!(r instanceof s.Namespace)) {
  33029. r = null;
  33030. break
  33031. }
  33032. if (!(i = r.getChild(n[o])) || !(i instanceof s.T) || t && !(i instanceof s.Namespace)) {
  33033. r = null;
  33034. break
  33035. }
  33036. r = i,
  33037. o++
  33038. } while (o < n.length);if (null != r)
  33039. break;
  33040. if (null !== this.parent)
  33041. return this.parent.resolve(e, t)
  33042. } while (null != r);return r
  33043. }
  33044. ,
  33045. t.qn = function(e) {
  33046. for (var t = [], i = e; t.unshift(i.name),
  33047. null !== (i = i.parent); )
  33048. ;
  33049. for (var n = 1; n <= t.length; n++) {
  33050. var r = t.slice(t.length - n);
  33051. if (e === this.resolve(r, e instanceof s.Namespace))
  33052. return r.join(".")
  33053. }
  33054. return e.fqn()
  33055. }
  33056. ,
  33057. t.build = function() {
  33058. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  33059. (e = i[n])instanceof l && (t[e.name] = e.build());
  33060. return Object.defineProperty && Object.defineProperty(t, "$options", {
  33061. value: this.buildOpt()
  33062. }),
  33063. t
  33064. }
  33065. ,
  33066. t.buildOpt = function() {
  33067. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  33068. var r = t[i]
  33069. , o = this.options[t[i]];
  33070. e[r] = o
  33071. }
  33072. return e
  33073. }
  33074. ,
  33075. t.getOption = function(e) {
  33076. return void 0 === e ? this.options : void 0 !== this.options[e] ? this.options[e] : null
  33077. }
  33078. ,
  33079. s.Namespace = l;
  33080. function u(e, t, i, n) {
  33081. if (this.type = e,
  33082. this.resolvedType = t,
  33083. this.isMapKey = i,
  33084. this.syntax = n,
  33085. i && g.MAP_KEY_TYPES.indexOf(e) < 0)
  33086. throw Error("Invalid map key type: " + e.name)
  33087. }
  33088. var i = u.prototype;
  33089. u.defaultFieldValue = function(e) {
  33090. if ("string" == typeof e && (e = g.TYPES[e]),
  33091. void 0 === e.defaultValue)
  33092. throw Error("default value for type " + e.name + " is not supported");
  33093. return e == g.TYPES.bytes ? new I(0) : e.defaultValue
  33094. }
  33095. ,
  33096. i.verifyValue = function(t) {
  33097. function i(e, t) {
  33098. throw Error("Illegal value for " + n.toString(!0) + " of type " + n.type.name + ": " + e + " (" + t + ")")
  33099. }
  33100. var n = this;
  33101. switch (this.type) {
  33102. case g.TYPES.int32:
  33103. case g.TYPES.sint32:
  33104. case g.TYPES.sfixed32:
  33105. return ("number" != typeof t || t == t && t % 1 != 0) && i(typeof t, "not an integer"),
  33106. 4294967295 < t ? 0 | t : t;
  33107. case g.TYPES.uint32:
  33108. case g.TYPES.fixed32:
  33109. return ("number" != typeof t || t == t && t % 1 != 0) && i(typeof t, "not an integer"),
  33110. t < 0 ? t >>> 0 : t;
  33111. case g.TYPES.int64:
  33112. case g.TYPES.sint64:
  33113. case g.TYPES.sfixed64:
  33114. if (g.Long)
  33115. try {
  33116. return a(t, !1)
  33117. } catch (e) {
  33118. i(typeof t, e.message)
  33119. }
  33120. else
  33121. i(typeof t, "requires Long.js");
  33122. case g.TYPES.uint64:
  33123. case g.TYPES.fixed64:
  33124. if (g.Long)
  33125. try {
  33126. return a(t, !0)
  33127. } catch (e) {
  33128. i(typeof t, e.message)
  33129. }
  33130. else
  33131. i(typeof t, "requires Long.js");
  33132. case g.TYPES.bool:
  33133. return "boolean" != typeof t && i(typeof t, "not a boolean"),
  33134. t;
  33135. case g.TYPES.float:
  33136. case g.TYPES.double:
  33137. return "number" != typeof t && i(typeof t, "not a number"),
  33138. t;
  33139. case g.TYPES.string:
  33140. return "string" == typeof t || t && t instanceof String || i(typeof t, "not a string"),
  33141. "" + t;
  33142. case g.TYPES.bytes:
  33143. return I.isByteBuffer(t) ? t : I.wrap(t, "base64");
  33144. case g.TYPES.enum:
  33145. var e = this.resolvedType.getChildren(g.Reflect.Enum.Value);
  33146. for (o = 0; o < e.length; o++) {
  33147. if (e[o].name == t)
  33148. return e[o].id;
  33149. if (e[o].id == t)
  33150. return e[o].id
  33151. }
  33152. if ("proto3" === this.syntax)
  33153. return ("number" != typeof t || t == t && t % 1 != 0) && i(typeof t, "not an integer"),
  33154. (4294967295 < t || t < 0) && i(typeof t, "not in range for uint32"),
  33155. t;
  33156. i(t, "not a valid enum value");
  33157. case g.TYPES.group:
  33158. case g.TYPES.message:
  33159. if (t && "object" == typeof t || i(typeof t, "object expected"),
  33160. t instanceof this.resolvedType.clazz)
  33161. return t;
  33162. if (t instanceof g.Builder.Message) {
  33163. var r = {};
  33164. for (var o in t)
  33165. t.hasOwnProperty(o) && (r[o] = t[o]);
  33166. t = r
  33167. }
  33168. return new this.resolvedType.clazz(t)
  33169. }
  33170. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + t + " (undefined type " + this.type + ")")
  33171. }
  33172. ,
  33173. i.calculateLength = function(e, t) {
  33174. if (null === t)
  33175. return 0;
  33176. var i;
  33177. switch (this.type) {
  33178. case g.TYPES.int32:
  33179. return t < 0 ? I.calculateVarint64(t) : I.calculateVarint32(t);
  33180. case g.TYPES.uint32:
  33181. return I.calculateVarint32(t);
  33182. case g.TYPES.sint32:
  33183. return I.calculateVarint32(I.zigZagEncode32(t));
  33184. case g.TYPES.fixed32:
  33185. case g.TYPES.sfixed32:
  33186. case g.TYPES.float:
  33187. return 4;
  33188. case g.TYPES.int64:
  33189. case g.TYPES.uint64:
  33190. return I.calculateVarint64(t);
  33191. case g.TYPES.sint64:
  33192. return I.calculateVarint64(I.zigZagEncode64(t));
  33193. case g.TYPES.fixed64:
  33194. case g.TYPES.sfixed64:
  33195. return 8;
  33196. case g.TYPES.bool:
  33197. return 1;
  33198. case g.TYPES.enum:
  33199. return I.calculateVarint32(t);
  33200. case g.TYPES.double:
  33201. return 8;
  33202. case g.TYPES.string:
  33203. return i = I.calculateUTF8Bytes(t),
  33204. I.calculateVarint32(i) + i;
  33205. case g.TYPES.bytes:
  33206. if (t.remaining() < 0)
  33207. throw Error("Illegal value for " + this.toString(!0) + ": " + t.remaining() + " bytes remaining");
  33208. return I.calculateVarint32(t.remaining()) + t.remaining();
  33209. case g.TYPES.message:
  33210. return i = this.resolvedType.calculate(t),
  33211. I.calculateVarint32(i) + i;
  33212. case g.TYPES.group:
  33213. return (i = this.resolvedType.calculate(t)) + I.calculateVarint32(e << 3 | g.WIRE_TYPES.ENDGROUP)
  33214. }
  33215. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + t + " (unknown type)")
  33216. }
  33217. ,
  33218. i.encodeValue = function(e, t, i) {
  33219. if (null === t)
  33220. return i;
  33221. switch (this.type) {
  33222. case g.TYPES.int32:
  33223. t < 0 ? i.writeVarint64(t) : i.writeVarint32(t);
  33224. break;
  33225. case g.TYPES.uint32:
  33226. i.writeVarint32(t);
  33227. break;
  33228. case g.TYPES.sint32:
  33229. i.writeVarint32ZigZag(t);
  33230. break;
  33231. case g.TYPES.fixed32:
  33232. i.writeUint32(t);
  33233. break;
  33234. case g.TYPES.sfixed32:
  33235. i.writeInt32(t);
  33236. break;
  33237. case g.TYPES.int64:
  33238. case g.TYPES.uint64:
  33239. i.writeVarint64(t);
  33240. break;
  33241. case g.TYPES.sint64:
  33242. i.writeVarint64ZigZag(t);
  33243. break;
  33244. case g.TYPES.fixed64:
  33245. i.writeUint64(t);
  33246. break;
  33247. case g.TYPES.sfixed64:
  33248. i.writeInt64(t);
  33249. break;
  33250. case g.TYPES.bool:
  33251. "string" == typeof t ? i.writeVarint32("false" === t.toLowerCase() ? 0 : !!t) : i.writeVarint32(t ? 1 : 0);
  33252. break;
  33253. case g.TYPES.enum:
  33254. i.writeVarint32(t);
  33255. break;
  33256. case g.TYPES.float:
  33257. i.writeFloat32(t);
  33258. break;
  33259. case g.TYPES.double:
  33260. i.writeFloat64(t);
  33261. break;
  33262. case g.TYPES.string:
  33263. i.writeVString(t);
  33264. break;
  33265. case g.TYPES.bytes:
  33266. if (t.remaining() < 0)
  33267. throw Error("Illegal value for " + this.toString(!0) + ": " + t.remaining() + " bytes remaining");
  33268. var n = t.offset;
  33269. i.writeVarint32(t.remaining()),
  33270. i.append(t),
  33271. t.offset = n;
  33272. break;
  33273. case g.TYPES.message:
  33274. var r = (new I).LE();
  33275. this.resolvedType.encode(t, r),
  33276. i.writeVarint32(r.offset),
  33277. i.append(r.flip());
  33278. break;
  33279. case g.TYPES.group:
  33280. this.resolvedType.encode(t, i),
  33281. i.writeVarint32(e << 3 | g.WIRE_TYPES.ENDGROUP);
  33282. break;
  33283. default:
  33284. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + t + " (unknown type)")
  33285. }
  33286. return i
  33287. }
  33288. ,
  33289. i.decode = function(e, t, i) {
  33290. if (t != this.type.wireType)
  33291. throw Error("Unexpected wire type for element");
  33292. var n, r;
  33293. switch (this.type) {
  33294. case g.TYPES.int32:
  33295. return 0 | e.readVarint32();
  33296. case g.TYPES.uint32:
  33297. return e.readVarint32() >>> 0;
  33298. case g.TYPES.sint32:
  33299. return 0 | e.readVarint32ZigZag();
  33300. case g.TYPES.fixed32:
  33301. return e.readUint32() >>> 0;
  33302. case g.TYPES.sfixed32:
  33303. return 0 | e.readInt32();
  33304. case g.TYPES.int64:
  33305. return e.readVarint64();
  33306. case g.TYPES.uint64:
  33307. return e.readVarint64().toUnsigned();
  33308. case g.TYPES.sint64:
  33309. return e.readVarint64ZigZag();
  33310. case g.TYPES.fixed64:
  33311. return e.readUint64();
  33312. case g.TYPES.sfixed64:
  33313. return e.readInt64();
  33314. case g.TYPES.bool:
  33315. return !!e.readVarint32();
  33316. case g.TYPES.enum:
  33317. return e.readVarint32();
  33318. case g.TYPES.float:
  33319. return e.readFloat();
  33320. case g.TYPES.double:
  33321. return e.readDouble();
  33322. case g.TYPES.string:
  33323. return e.readVString();
  33324. case g.TYPES.bytes:
  33325. if (r = e.readVarint32(),
  33326. e.remaining() < r)
  33327. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + r + " required but got only " + e.remaining());
  33328. return (n = e.clone()).limit = n.offset + r,
  33329. e.offset += r,
  33330. n;
  33331. case g.TYPES.message:
  33332. return r = e.readVarint32(),
  33333. this.resolvedType.decode(e, r);
  33334. case g.TYPES.group:
  33335. return this.resolvedType.decode(e, -1, i)
  33336. }
  33337. throw Error("[INTERNAL] Illegal decode type")
  33338. }
  33339. ,
  33340. i.valueFromString = function(e) {
  33341. if (!this.isMapKey)
  33342. throw Error("valueFromString() called on non-map-key element");
  33343. switch (this.type) {
  33344. case g.TYPES.int32:
  33345. case g.TYPES.sint32:
  33346. case g.TYPES.sfixed32:
  33347. case g.TYPES.uint32:
  33348. case g.TYPES.fixed32:
  33349. return this.verifyValue(parseInt(e));
  33350. case g.TYPES.int64:
  33351. case g.TYPES.sint64:
  33352. case g.TYPES.sfixed64:
  33353. case g.TYPES.uint64:
  33354. case g.TYPES.fixed64:
  33355. return this.verifyValue(e);
  33356. case g.TYPES.bool:
  33357. return "true" === e;
  33358. case g.TYPES.string:
  33359. return this.verifyValue(e);
  33360. case g.TYPES.bytes:
  33361. return I.fromBinary(e)
  33362. }
  33363. }
  33364. ,
  33365. i.valueToString = function(e) {
  33366. if (!this.isMapKey)
  33367. throw Error("valueToString() called on non-map-key element");
  33368. return this.type === g.TYPES.bytes ? e.toString("binary") : e.toString()
  33369. }
  33370. ,
  33371. s.Element = u;
  33372. var d = function(e, t, i, n, r, o) {
  33373. l.call(this, e, t, i, n, o),
  33374. this.className = "Message",
  33375. this.extensions = void 0,
  33376. this.clazz = null,
  33377. this.isGroup = !!r,
  33378. this._fields = null,
  33379. this._fieldsById = null,
  33380. this._fieldsByName = null
  33381. }
  33382. , n = d.prototype = Object.create(l.prototype);
  33383. n.build = function(e) {
  33384. if (this.clazz && !e)
  33385. return this.clazz;
  33386. var t = function(u, a) {
  33387. function d(e, i, n, r) {
  33388. if (null === e || "object" != typeof e) {
  33389. if (r && r instanceof u.Reflect.Enum) {
  33390. var t = u.Reflect.Enum.getName(r.object, e);
  33391. if (null !== t)
  33392. return t
  33393. }
  33394. return e
  33395. }
  33396. if (I.isByteBuffer(e))
  33397. return i ? e.toBase64() : e.toBuffer();
  33398. if (u.Long.isLong(e))
  33399. return n ? e.toString() : u.Long.fromValue(e);
  33400. var o;
  33401. if (Array.isArray(e))
  33402. return o = [],
  33403. e.forEach(function(e, t) {
  33404. o[t] = d(e, i, n, r)
  33405. }),
  33406. o;
  33407. if (o = {},
  33408. e instanceof u.Map) {
  33409. for (var a = e.entries(), s = a.next(); !s.done; s = a.next())
  33410. o[e.keyElem.valueToString(s.value[0])] = d(s.value[1], i, n, e.valueElem.resolvedType);
  33411. return o
  33412. }
  33413. var l = e.$type
  33414. , c = void 0;
  33415. for (var h in e)
  33416. e.hasOwnProperty(h) && (l && (c = l.getChild(h)) ? o[h] = d(e[h], i, n, c.resolvedType) : o[h] = d(e[h], i, n));
  33417. return o
  33418. }
  33419. var s = a.getChildren(u.Reflect.Message.Field)
  33420. , l = a.getChildren(u.Reflect.Message.OneOf)
  33421. , c = function(e, t) {
  33422. u.Builder.Message.call(this);
  33423. for (var i = 0, n = l.length; i < n; ++i)
  33424. this[l[i].name] = null;
  33425. for (i = 0,
  33426. n = s.length; i < n; ++i) {
  33427. var r = s[i];
  33428. this[r.name] = r.repeated ? [] : r.map ? new u.Map(r) : null,
  33429. !r.required && "proto3" !== a.syntax || null === r.defaultValue || (this[r.name] = r.defaultValue)
  33430. }
  33431. var o;
  33432. if (0 < arguments.length)
  33433. if (1 !== arguments.length || null === e || "object" != typeof e || !("function" != typeof e.encode || e instanceof c) || Array.isArray(e) || e instanceof u.Map || I.isByteBuffer(e) || e instanceof ArrayBuffer || u.Long && e instanceof u.Long)
  33434. for (i = 0,
  33435. n = arguments.length; i < n; ++i)
  33436. void 0 !== (o = arguments[i]) && this.$set(s[i].name, o);
  33437. else
  33438. this.$set(e)
  33439. }
  33440. , o = c.prototype = Object.create(u.Builder.Message.prototype);
  33441. o.add = function(e, t, i) {
  33442. var n = a._fieldsByName[e];
  33443. if (!i) {
  33444. if (!n)
  33445. throw Error(this + "#" + e + " is undefined");
  33446. if (!(n instanceof u.Reflect.Message.Field))
  33447. throw Error(this + "#" + e + " is not a field: " + n.toString(!0));
  33448. if (!n.repeated)
  33449. throw Error(this + "#" + e + " is not a repeated field");
  33450. t = n.verifyValue(t, !0)
  33451. }
  33452. return null === this[e] && (this[e] = []),
  33453. this[e].push(t),
  33454. this
  33455. }
  33456. ,
  33457. o.$add = o.add,
  33458. o.set = function(e, t, i) {
  33459. if (e && "object" == typeof e) {
  33460. for (var n in i = t,
  33461. e)
  33462. e.hasOwnProperty(n) && void 0 !== (t = e[n]) && this.$set(n, t, i);
  33463. return this
  33464. }
  33465. var r = a._fieldsByName[e];
  33466. if (i)
  33467. this[e] = t;
  33468. else {
  33469. if (!r)
  33470. throw Error(this + "#" + e + " is not a field: undefined");
  33471. if (!(r instanceof u.Reflect.Message.Field))
  33472. throw Error(this + "#" + e + " is not a field: " + r.toString(!0));
  33473. this[r.name] = t = r.verifyValue(t)
  33474. }
  33475. if (r && r.oneof) {
  33476. var o = this[r.oneof.name];
  33477. null !== t ? (null !== o && o !== r.name && (this[o] = null),
  33478. this[r.oneof.name] = r.name) : o === e && (this[r.oneof.name] = null)
  33479. }
  33480. return this
  33481. }
  33482. ,
  33483. o.$set = o.set,
  33484. o.get = function(e, t) {
  33485. if (t)
  33486. return this[e];
  33487. var i = a._fieldsByName[e];
  33488. if (!(i && i instanceof u.Reflect.Message.Field))
  33489. throw Error(this + "#" + e + " is not a field: undefined");
  33490. if (!(i instanceof u.Reflect.Message.Field))
  33491. throw Error(this + "#" + e + " is not a field: " + i.toString(!0));
  33492. return this[i.name]
  33493. }
  33494. ,
  33495. o.$get = o.get;
  33496. for (var e = 0; e < s.length; e++) {
  33497. var t = s[e];
  33498. t instanceof u.Reflect.Message.ExtensionField || a.builder.options.populateAccessors && function(i) {
  33499. var e = i.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  33500. return e.toUpperCase().replace("_", "")
  33501. });
  33502. e = e.substring(0, 1).toUpperCase() + e.substring(1);
  33503. function t(e, t) {
  33504. return this[i.name] = t ? e : i.verifyValue(e),
  33505. this
  33506. }
  33507. function n() {
  33508. return this[i.name]
  33509. }
  33510. var r = i.originalName.replace(/([A-Z])/g, function(e) {
  33511. return "_" + e
  33512. });
  33513. null === a.getChild("set" + e) && (o["set" + e] = t),
  33514. null === a.getChild("set_" + r) && (o["set_" + r] = t),
  33515. null === a.getChild("get" + e) && (o["get" + e] = n),
  33516. null === a.getChild("get_" + r) && (o["get_" + r] = n)
  33517. }(t)
  33518. }
  33519. return o.encode = function(t, e) {
  33520. "boolean" == typeof t && (e = t,
  33521. t = void 0);
  33522. var i = !1;
  33523. t || (t = new I,
  33524. i = !0);
  33525. var n = t.littleEndian;
  33526. try {
  33527. return a.encode(this, t.LE(), e),
  33528. (i ? t.flip() : t).LE(n)
  33529. } catch (e) {
  33530. throw t.LE(n),
  33531. e
  33532. }
  33533. }
  33534. ,
  33535. c.encode = function(e, t, i) {
  33536. return new c(e).encode(t, i)
  33537. }
  33538. ,
  33539. o.calculate = function() {
  33540. return a.calculate(this)
  33541. }
  33542. ,
  33543. o.encodeDelimited = function(e, t) {
  33544. var i = !1;
  33545. e || (e = new I,
  33546. i = !0);
  33547. var n = (new I).LE();
  33548. return a.encode(this, n, t).flip(),
  33549. e.writeVarint32(n.remaining()),
  33550. e.append(n),
  33551. i ? e.flip() : e
  33552. }
  33553. ,
  33554. o.encodeAB = function() {
  33555. try {
  33556. return this.encode().toArrayBuffer()
  33557. } catch (e) {
  33558. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  33559. e
  33560. }
  33561. }
  33562. ,
  33563. o.toArrayBuffer = o.encodeAB,
  33564. o.encodeNB = function() {
  33565. try {
  33566. return this.encode().toBuffer()
  33567. } catch (e) {
  33568. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  33569. e
  33570. }
  33571. }
  33572. ,
  33573. o.toBuffer = o.encodeNB,
  33574. o.encode64 = function() {
  33575. try {
  33576. return this.encode().toBase64()
  33577. } catch (e) {
  33578. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  33579. e
  33580. }
  33581. }
  33582. ,
  33583. o.toBase64 = o.encode64,
  33584. o.encodeHex = function() {
  33585. try {
  33586. return this.encode().toHex()
  33587. } catch (e) {
  33588. throw e.encoded && (e.encoded = e.encoded.toHex()),
  33589. e
  33590. }
  33591. }
  33592. ,
  33593. o.toHex = o.encodeHex,
  33594. o.toRaw = function(e, t) {
  33595. return d(this, !!e, !!t, this.$type)
  33596. }
  33597. ,
  33598. o.encodeJSON = function() {
  33599. return JSON.stringify(d(this, !0, !0, this.$type))
  33600. }
  33601. ,
  33602. c.decode = function(t, e, i) {
  33603. "string" == typeof e && (i = e,
  33604. e = -1),
  33605. "string" == typeof t && (t = I.wrap(t, i || "base64"));
  33606. var n = (t = I.isByteBuffer(t) ? t : I.wrap(t)).littleEndian;
  33607. try {
  33608. var r = a.decode(t.LE());
  33609. return t.LE(n),
  33610. r
  33611. } catch (e) {
  33612. throw t.LE(n),
  33613. e
  33614. }
  33615. }
  33616. ,
  33617. c.decodeDelimited = function(t, e) {
  33618. if ("string" == typeof t && (t = I.wrap(t, e || "base64")),
  33619. (t = I.isByteBuffer(t) ? t : I.wrap(t)).remaining() < 1)
  33620. return null;
  33621. var i = t.offset
  33622. , n = t.readVarint32();
  33623. if (t.remaining() < n)
  33624. return t.offset = i,
  33625. null;
  33626. try {
  33627. var r = a.decode(t.slice(t.offset, t.offset + n).LE());
  33628. return t.offset += n,
  33629. r
  33630. } catch (e) {
  33631. throw t.offset += n,
  33632. e
  33633. }
  33634. }
  33635. ,
  33636. c.decode64 = function(e) {
  33637. return c.decode(e, "base64")
  33638. }
  33639. ,
  33640. c.decodeHex = function(e) {
  33641. return c.decode(e, "hex")
  33642. }
  33643. ,
  33644. c.decodeJSON = function(e) {
  33645. return new c(JSON.parse(e))
  33646. }
  33647. ,
  33648. o.toString = function() {
  33649. return a.toString()
  33650. }
  33651. ,
  33652. Object.defineProperty && (Object.defineProperty(c, "$options", {
  33653. value: a.buildOpt()
  33654. }),
  33655. Object.defineProperty(o, "$options", {
  33656. value: c.$options
  33657. }),
  33658. Object.defineProperty(c, "$type", {
  33659. value: a
  33660. }),
  33661. Object.defineProperty(o, "$type", {
  33662. value: a
  33663. })),
  33664. c
  33665. }(g, this);
  33666. this._fields = [],
  33667. this._fieldsById = {},
  33668. this._fieldsByName = {};
  33669. for (var i, n = 0, r = this.children.length; n < r; n++)
  33670. if ((i = this.children[n])instanceof p || i instanceof d || i instanceof y) {
  33671. if (t.hasOwnProperty(i.name))
  33672. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + i.toString(!0) + " cannot override static property '" + i.name + "'");
  33673. t[i.name] = i.build()
  33674. } else if (i instanceof d.Field)
  33675. i.build(),
  33676. this._fields.push(i),
  33677. this._fieldsById[i.id] = i,
  33678. this._fieldsByName[i.name] = i;
  33679. else if (!(i instanceof d.OneOf || i instanceof v))
  33680. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[n].toString(!0));
  33681. return this.clazz = t
  33682. }
  33683. ,
  33684. n.encode = function(e, t, i) {
  33685. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  33686. r = e[(n = this._fields[a]).name],
  33687. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  33688. if (null === o)
  33689. return t;
  33690. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  33691. throw l.encoded = t,
  33692. l
  33693. }
  33694. ,
  33695. n.calculate = function(e) {
  33696. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  33697. if (i = e[(t = this._fields[r]).name],
  33698. t.required && null === i)
  33699. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  33700. n += t.calculate(i, e)
  33701. }
  33702. return n
  33703. }
  33704. ,
  33705. n.decode = function(e, t, i) {
  33706. t = "number" == typeof t ? t : -1;
  33707. for (var n, r, o, a, s = e.offset, l = new this.clazz; e.offset < s + t || -1 === t && 0 < e.remaining(); ) {
  33708. if (o = (n = e.readVarint32()) >>> 3,
  33709. (r = 7 & n) === g.WIRE_TYPES.ENDGROUP) {
  33710. if (o !== i)
  33711. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + o + " (" + (i ? i + " expected" : "not a group") + ")");
  33712. break
  33713. }
  33714. if (a = this._fieldsById[o]) {
  33715. if (a.repeated && !a.options.packed)
  33716. l[a.name].push(a.decode(r, e));
  33717. else if (a.map) {
  33718. var c = a.decode(r, e);
  33719. l[a.name].set(c[0], c[1])
  33720. } else if (l[a.name] = a.decode(r, e),
  33721. a.oneof) {
  33722. var h = l[a.oneof.name];
  33723. null !== h && h !== a.name && (l[h] = null),
  33724. l[a.oneof.name] = a.name
  33725. }
  33726. } else
  33727. switch (r) {
  33728. case g.WIRE_TYPES.VARINT:
  33729. e.readVarint32();
  33730. break;
  33731. case g.WIRE_TYPES.BITS32:
  33732. e.offset += 4;
  33733. break;
  33734. case g.WIRE_TYPES.BITS64:
  33735. e.offset += 8;
  33736. break;
  33737. case g.WIRE_TYPES.LDELIM:
  33738. var u = e.readVarint32();
  33739. e.offset += u;
  33740. break;
  33741. case g.WIRE_TYPES.STARTGROUP:
  33742. for (; m(o, e); )
  33743. ;
  33744. break;
  33745. default:
  33746. throw Error("Illegal wire type for unknown field " + o + " in " + this.toString(!0) + "#decode: " + r)
  33747. }
  33748. }
  33749. for (var d = 0, p = this._fields.length; d < p; ++d)
  33750. if (null === l[(a = this._fields[d]).name])
  33751. if ("proto3" === this.syntax)
  33752. l[a.name] = a.defaultValue;
  33753. else {
  33754. if (a.required) {
  33755. var f = Error("Missing at least one required field for " + this.toString(!0) + ": " + a.name);
  33756. throw f.decoded = l,
  33757. f
  33758. }
  33759. g.populateDefaults && null !== a.defaultValue && (l[a.name] = a.defaultValue)
  33760. }
  33761. return l
  33762. }
  33763. ,
  33764. s.Message = d;
  33765. function c(e, t, i, n, r, o, a, s, l, c) {
  33766. h.call(this, e, t, o),
  33767. this.className = "Message.Field",
  33768. this.required = "required" === i,
  33769. this.repeated = "repeated" === i,
  33770. this.map = "map" === i,
  33771. this.keyType = n || null,
  33772. this.type = r,
  33773. this.resolvedType = null,
  33774. this.id = a,
  33775. this.options = s || {},
  33776. this.defaultValue = null,
  33777. this.oneof = l || null,
  33778. this.syntax = c || "proto2",
  33779. this.originalName = this.name,
  33780. this.element = null,
  33781. this.keyElement = null,
  33782. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = g.Util.toCamelCase(this.name))
  33783. }
  33784. var r = c.prototype = Object.create(h.prototype);
  33785. r.build = function() {
  33786. this.element = new u(this.type,this.resolvedType,!1,this.syntax),
  33787. this.map && (this.keyElement = new u(this.keyType,void 0,!0,this.syntax)),
  33788. "proto3" !== this.syntax || this.repeated || this.map ? void 0 !== this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = u.defaultFieldValue(this.type)
  33789. }
  33790. ,
  33791. r.verifyValue = function(e, t) {
  33792. function i(e, t) {
  33793. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  33794. }
  33795. t = t || !1;
  33796. var n, r = this;
  33797. if (null === e)
  33798. return this.required && i(typeof e, "required"),
  33799. "proto3" === this.syntax && this.type !== g.TYPES.message && i(typeof e, "proto3 field without field presence cannot be null"),
  33800. null;
  33801. if (!this.repeated || t)
  33802. return this.map && !t ? e instanceof g.Map ? e : (e instanceof Object || i(typeof e, "expected ProtoBuf.Map or raw object for map field"),
  33803. new g.Map(this,e)) : (!this.repeated && Array.isArray(e) && i(typeof e, "no array expected"),
  33804. this.element.verifyValue(e));
  33805. Array.isArray(e) || (e = [e]);
  33806. var o = [];
  33807. for (n = 0; n < e.length; n++)
  33808. o.push(this.element.verifyValue(e[n]));
  33809. return o
  33810. }
  33811. ,
  33812. r.hasWirePresence = function(e, t) {
  33813. if ("proto3" !== this.syntax)
  33814. return null !== e;
  33815. if (this.oneof && t[this.oneof.name] === this.name)
  33816. return !0;
  33817. switch (this.type) {
  33818. case g.TYPES.int32:
  33819. case g.TYPES.sint32:
  33820. case g.TYPES.sfixed32:
  33821. case g.TYPES.uint32:
  33822. case g.TYPES.fixed32:
  33823. return 0 !== e;
  33824. case g.TYPES.int64:
  33825. case g.TYPES.sint64:
  33826. case g.TYPES.sfixed64:
  33827. case g.TYPES.uint64:
  33828. case g.TYPES.fixed64:
  33829. return 0 !== e.low || 0 !== e.high;
  33830. case g.TYPES.bool:
  33831. return e;
  33832. case g.TYPES.float:
  33833. case g.TYPES.double:
  33834. return 0 !== e;
  33835. case g.TYPES.string:
  33836. return 0 < e.length;
  33837. case g.TYPES.bytes:
  33838. return 0 < e.remaining();
  33839. case g.TYPES.enum:
  33840. return 0 !== e;
  33841. case g.TYPES.message:
  33842. return null !== e;
  33843. default:
  33844. return !0
  33845. }
  33846. }
  33847. ,
  33848. r.encode = function(t, r, e) {
  33849. if (null === this.type || "object" != typeof this.type)
  33850. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  33851. if (null === t || this.repeated && 0 == t.length)
  33852. return r;
  33853. try {
  33854. var i;
  33855. if (this.repeated)
  33856. if (this.options.packed && 0 <= g.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType)) {
  33857. r.writeVarint32(this.id << 3 | g.WIRE_TYPES.LDELIM),
  33858. r.ensureCapacity(r.offset += 1);
  33859. var n = r.offset;
  33860. for (i = 0; i < t.length; i++)
  33861. this.element.encodeValue(this.id, t[i], r);
  33862. var o = r.offset - n
  33863. , a = I.calculateVarint32(o);
  33864. if (1 < a) {
  33865. var s = r.slice(n, r.offset);
  33866. n += a - 1,
  33867. r.offset = n,
  33868. r.append(s)
  33869. }
  33870. r.writeVarint32(o, n - a)
  33871. } else
  33872. for (i = 0; i < t.length; i++)
  33873. r.writeVarint32(this.id << 3 | this.type.wireType),
  33874. this.element.encodeValue(this.id, t[i], r);
  33875. else
  33876. this.map ? t.forEach(function(e, t, i) {
  33877. var n = I.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, t) + I.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, e);
  33878. r.writeVarint32(this.id << 3 | g.WIRE_TYPES.LDELIM),
  33879. r.writeVarint32(n),
  33880. r.writeVarint32(8 | this.keyType.wireType),
  33881. this.keyElement.encodeValue(1, t, r),
  33882. r.writeVarint32(16 | this.type.wireType),
  33883. this.element.encodeValue(2, e, r)
  33884. }, this) : this.hasWirePresence(t, e) && (r.writeVarint32(this.id << 3 | this.type.wireType),
  33885. this.element.encodeValue(this.id, t, r))
  33886. } catch (e) {
  33887. throw Error("Illegal value for " + this.toString(!0) + ": " + t + " (" + e + ")")
  33888. }
  33889. return r
  33890. }
  33891. ,
  33892. r.calculate = function(t, e) {
  33893. if (t = this.verifyValue(t),
  33894. null === this.type || "object" != typeof this.type)
  33895. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  33896. if (null === t || this.repeated && 0 == t.length)
  33897. return 0;
  33898. var r = 0;
  33899. try {
  33900. var i, n;
  33901. if (this.repeated)
  33902. if (this.options.packed && 0 <= g.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType)) {
  33903. for (r += I.calculateVarint32(this.id << 3 | g.WIRE_TYPES.LDELIM),
  33904. i = n = 0; i < t.length; i++)
  33905. n += this.element.calculateLength(this.id, t[i]);
  33906. r += I.calculateVarint32(n),
  33907. r += n
  33908. } else
  33909. for (i = 0; i < t.length; i++)
  33910. r += I.calculateVarint32(this.id << 3 | this.type.wireType),
  33911. r += this.element.calculateLength(this.id, t[i]);
  33912. else
  33913. this.map ? t.forEach(function(e, t, i) {
  33914. var n = I.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, t) + I.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, e);
  33915. r += I.calculateVarint32(this.id << 3 | g.WIRE_TYPES.LDELIM),
  33916. r += I.calculateVarint32(n),
  33917. r += n
  33918. }, this) : this.hasWirePresence(t, e) && (r += I.calculateVarint32(this.id << 3 | this.type.wireType),
  33919. r += this.element.calculateLength(this.id, t))
  33920. } catch (e) {
  33921. throw Error("Illegal value for " + this.toString(!0) + ": " + t + " (" + e + ")")
  33922. }
  33923. return r
  33924. }
  33925. ,
  33926. r.decode = function(e, t, i) {
  33927. var n, r;
  33928. if (!(!this.map && e == this.type.wireType || !i && this.repeated && this.options.packed && e == g.WIRE_TYPES.LDELIM || this.map && e == g.WIRE_TYPES.LDELIM))
  33929. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + e + " (" + this.type.wireType + " expected)");
  33930. if (e == g.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && 0 <= g.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) && !i) {
  33931. r = t.readVarint32(),
  33932. r = t.offset + r;
  33933. for (var o = []; t.offset < r; )
  33934. o.push(this.decode(this.type.wireType, t, !0));
  33935. return o
  33936. }
  33937. if (this.map) {
  33938. var a = u.defaultFieldValue(this.keyType);
  33939. if (n = u.defaultFieldValue(this.type),
  33940. r = t.readVarint32(),
  33941. t.remaining() < r)
  33942. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + r + " required but got only " + t.remaining());
  33943. var s = t.clone();
  33944. for (s.limit = s.offset + r,
  33945. t.offset += r; 0 < s.remaining(); ) {
  33946. var l = s.readVarint32();
  33947. e = 7 & l;
  33948. var c = l >>> 3;
  33949. if (1 == c)
  33950. a = this.keyElement.decode(s, e, c);
  33951. else {
  33952. if (2 != c)
  33953. throw Error("Unexpected tag in map field key/value submessage");
  33954. n = this.element.decode(s, e, c)
  33955. }
  33956. }
  33957. return [a, n]
  33958. }
  33959. return this.element.decode(t, e, this.id)
  33960. }
  33961. ,
  33962. s.Message.Field = c;
  33963. function o(e, t, i, n, r, o, a) {
  33964. c.call(this, e, t, i, null, n, r, o, a),
  33965. this.extension
  33966. }
  33967. o.prototype = Object.create(c.prototype),
  33968. s.Message.ExtensionField = o;
  33969. s.Message.OneOf = function(e, t, i) {
  33970. h.call(this, e, t, i),
  33971. this.fields = []
  33972. }
  33973. ;
  33974. var p = function(e, t, i, n, r) {
  33975. l.call(this, e, t, i, n, r),
  33976. this.className = "Enum",
  33977. this.object = null
  33978. };
  33979. p.getName = function(e, t) {
  33980. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  33981. if (e[i = n[r]] === t)
  33982. return i;
  33983. return null
  33984. }
  33985. ,
  33986. (p.prototype = Object.create(l.prototype)).build = function(e) {
  33987. if (this.object && !e)
  33988. return this.object;
  33989. for (var t = new g.Builder.Enum, i = this.getChildren(p.Value), n = 0, r = i.length; n < r; ++n)
  33990. t[i[n].name] = i[n].id;
  33991. return Object.defineProperty && Object.defineProperty(t, "$options", {
  33992. value: this.buildOpt(),
  33993. enumerable: !1
  33994. }),
  33995. this.object = t
  33996. }
  33997. ,
  33998. s.Enum = p;
  33999. function f(e, t, i, n) {
  34000. h.call(this, e, t, i),
  34001. this.className = "Enum.Value",
  34002. this.id = n
  34003. }
  34004. f.prototype = Object.create(h.prototype),
  34005. s.Enum.Value = f;
  34006. var v = function(e, t, i, n) {
  34007. h.call(this, e, t, i),
  34008. this.field = n
  34009. };
  34010. v.prototype = Object.create(h.prototype),
  34011. s.Extension = v;
  34012. var y = function(e, t, i, n) {
  34013. l.call(this, e, t, i, n),
  34014. this.className = "Service",
  34015. this.clazz = null
  34016. };
  34017. (y.prototype = Object.create(l.prototype)).build = function(e) {
  34018. return this.clazz && !e ? this.clazz : this.clazz = function(t, r) {
  34019. for (var o = function(e) {
  34020. t.Builder.Service.call(this),
  34021. this.rpcImpl = e || function(e, t, i) {
  34022. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  34023. }
  34024. }, e = o.prototype = Object.create(t.Builder.Service.prototype), i = r.getChildren(t.Reflect.Service.RPCMethod), n = 0; n < i.length; n++)
  34025. !function(n) {
  34026. e[n.name] = function(e, i) {
  34027. try {
  34028. try {
  34029. e = n.resolvedRequestType.clazz.decode(I.wrap(e))
  34030. } catch (e) {
  34031. if (!(e instanceof TypeError))
  34032. throw e
  34033. }
  34034. if (null === e || "object" != typeof e)
  34035. throw Error("Illegal arguments");
  34036. e instanceof n.resolvedRequestType.clazz || (e = new n.resolvedRequestType.clazz(e)),
  34037. this.rpcImpl(n.fqn(), e, function(e, t) {
  34038. if (!e) {
  34039. null === t && (t = "");
  34040. try {
  34041. t = n.resolvedResponseType.clazz.decode(t)
  34042. } catch (e) {}
  34043. return t && t instanceof n.resolvedResponseType.clazz ? void i(null, t) : void i(Error("Illegal response type received in service method " + r.name + "#" + n.name))
  34044. }
  34045. i(e)
  34046. })
  34047. } catch (e) {
  34048. setTimeout(i.bind(this, e), 0)
  34049. }
  34050. }
  34051. ,
  34052. o[n.name] = function(e, t, i) {
  34053. new o(e)[n.name](t, i)
  34054. }
  34055. ,
  34056. Object.defineProperty && (Object.defineProperty(o[n.name], "$options", {
  34057. value: n.buildOpt()
  34058. }),
  34059. Object.defineProperty(e[n.name], "$options", {
  34060. value: o[n.name].$options
  34061. }))
  34062. }(i[n]);
  34063. return Object.defineProperty && (Object.defineProperty(o, "$options", {
  34064. value: r.buildOpt()
  34065. }),
  34066. Object.defineProperty(e, "$options", {
  34067. value: o.$options
  34068. }),
  34069. Object.defineProperty(o, "$type", {
  34070. value: r
  34071. }),
  34072. Object.defineProperty(e, "$type", {
  34073. value: r
  34074. })),
  34075. o
  34076. }(g, this)
  34077. }
  34078. ,
  34079. s.Service = y;
  34080. function A(e, t, i, n) {
  34081. h.call(this, e, t, i),
  34082. this.className = "Service.Method",
  34083. this.options = n || {}
  34084. }
  34085. (A.prototype = Object.create(h.prototype)).buildOpt = t.buildOpt,
  34086. s.Service.Method = A;
  34087. function C(e, t, i, n, r, o, a, s) {
  34088. A.call(this, e, t, i, s),
  34089. this.className = "Service.RPCMethod",
  34090. this.requestName = n,
  34091. this.responseName = r,
  34092. this.requestStream = o,
  34093. this.responseStream = a,
  34094. this.resolvedRequestType = null,
  34095. this.resolvedResponseType = null
  34096. }
  34097. return C.prototype = Object.create(A.prototype),
  34098. s.Service.RPCMethod = C,
  34099. s
  34100. }(o),
  34101. o.Builder = (i = (u = o).Lang,
  34102. s = o.Reflect,
  34103. n = h.prototype,
  34104. h.isMessage = function(e) {
  34105. return "string" == typeof e.name && void 0 === e.values && void 0 === e.rpc
  34106. }
  34107. ,
  34108. h.isMessageField = function(e) {
  34109. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && void 0 !== e.id
  34110. }
  34111. ,
  34112. h.isEnum = function(e) {
  34113. return "string" == typeof e.name && !(void 0 === e.values || !Array.isArray(e.values) || 0 === e.values.length)
  34114. }
  34115. ,
  34116. h.isService = function(e) {
  34117. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  34118. }
  34119. ,
  34120. h.isExtend = function(e) {
  34121. return "string" == typeof e.ref
  34122. }
  34123. ,
  34124. n.reset = function() {
  34125. return this.ptr = this.ns,
  34126. this
  34127. }
  34128. ,
  34129. n.define = function(e) {
  34130. if ("string" != typeof e || !i.TYPEREF.test(e))
  34131. throw Error("illegal namespace: " + e);
  34132. return e.split(".").forEach(function(e) {
  34133. var t = this.ptr.getChild(e);
  34134. null === t && this.ptr.addChild(t = new s.Namespace(this,this.ptr,e)),
  34135. this.ptr = t
  34136. }, this),
  34137. this
  34138. }
  34139. ,
  34140. n.create = function(e) {
  34141. if (!e)
  34142. return this;
  34143. if (Array.isArray(e)) {
  34144. if (0 === e.length)
  34145. return this;
  34146. e = e.slice()
  34147. } else
  34148. e = [e];
  34149. for (var t = [e]; 0 < t.length; ) {
  34150. if (e = t.pop(),
  34151. !Array.isArray(e))
  34152. throw Error("not a valid namespace: " + JSON.stringify(e));
  34153. for (; 0 < e.length; ) {
  34154. var i = e.shift();
  34155. if (h.isMessage(i)) {
  34156. var o = new s.Message(this,this.ptr,i.name,i.options,i.isGroup,i.syntax)
  34157. , n = {};
  34158. i.oneofs && Object.keys(i.oneofs).forEach(function(e) {
  34159. o.addChild(n[e] = new s.Message.OneOf(this,o,e))
  34160. }, this),
  34161. i.fields && i.fields.forEach(function(e) {
  34162. if (null !== o.getChild(0 | e.id))
  34163. throw Error("duplicate or invalid field id in " + o.name + ": " + e.id);
  34164. if (e.options && "object" != typeof e.options)
  34165. throw Error("illegal field options in " + o.name + "#" + e.name);
  34166. var t = null;
  34167. if ("string" == typeof e.oneof && !(t = n[e.oneof]))
  34168. throw Error("illegal oneof in " + o.name + "#" + e.name + ": " + e.oneof);
  34169. e = new s.Message.Field(this,o,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,i.syntax),
  34170. t && t.fields.push(e),
  34171. o.addChild(e)
  34172. }, this);
  34173. var r = [];
  34174. if (i.enums && i.enums.forEach(function(e) {
  34175. r.push(e)
  34176. }),
  34177. i.messages && i.messages.forEach(function(e) {
  34178. r.push(e)
  34179. }),
  34180. i.services && i.services.forEach(function(e) {
  34181. r.push(e)
  34182. }),
  34183. i.extensions && ("number" == typeof i.extensions[0] ? o.extensions = [i.extensions] : o.extensions = i.extensions),
  34184. this.ptr.addChild(o),
  34185. 0 < r.length) {
  34186. t.push(e),
  34187. e = r,
  34188. r = null,
  34189. this.ptr = o,
  34190. o = null;
  34191. continue
  34192. }
  34193. r = null
  34194. } else if (h.isEnum(i))
  34195. o = new s.Enum(this,this.ptr,i.name,i.options,i.syntax),
  34196. i.values.forEach(function(e) {
  34197. o.addChild(new s.Enum.Value(this,o,e.name,e.id))
  34198. }, this),
  34199. this.ptr.addChild(o);
  34200. else if (h.isService(i))
  34201. o = new s.Service(this,this.ptr,i.name,i.options),
  34202. Object.keys(i.rpc).forEach(function(e) {
  34203. var t = i.rpc[e];
  34204. o.addChild(new s.Service.RPCMethod(this,o,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  34205. }, this),
  34206. this.ptr.addChild(o);
  34207. else {
  34208. if (!h.isExtend(i))
  34209. throw Error("not a valid definition: " + JSON.stringify(i));
  34210. if (o = this.ptr.resolve(i.ref, !0))
  34211. i.fields.forEach(function(t) {
  34212. if (null !== o.getChild(0 | t.id))
  34213. throw Error("duplicate extended field id in " + o.name + ": " + t.id);
  34214. if (o.extensions) {
  34215. var i = !1;
  34216. if (o.extensions.forEach(function(e) {
  34217. t.id >= e[0] && t.id <= e[1] && (i = !0)
  34218. }),
  34219. !i)
  34220. throw Error("illegal extended field id in " + o.name + ": " + t.id + " (not within valid ranges)")
  34221. }
  34222. var e = t.name;
  34223. this.options.convertFieldsToCamelCase && (e = u.Util.toCamelCase(e));
  34224. var n = new s.Message.ExtensionField(this,o,t.rule,t.type,this.ptr.fqn() + "." + e,t.id,t.options)
  34225. , r = new s.Extension(this,this.ptr,t.name,n);
  34226. n.extension = r,
  34227. this.ptr.addChild(r),
  34228. o.addChild(n)
  34229. }, this);
  34230. else if (!/\.?google\.protobuf\./.test(i.ref))
  34231. throw Error("extended message " + i.ref + " is not defined")
  34232. }
  34233. o = i = null
  34234. }
  34235. e = null,
  34236. this.ptr = this.ptr.parent
  34237. }
  34238. return this.resolved = !1,
  34239. this.result = null,
  34240. this
  34241. }
  34242. ,
  34243. n.import = function(t, e) {
  34244. var i = "/";
  34245. if ("string" == typeof e) {
  34246. if (u.Util.IS_NODE && (e = p("path").resolve(e)),
  34247. !0 === this.files[e])
  34248. return this.reset();
  34249. this.files[e] = !0
  34250. } else if ("object" == typeof e) {
  34251. var n = e.root;
  34252. u.Util.IS_NODE && (n = p("path").resolve(n)),
  34253. (0 <= n.indexOf("\\") || 0 <= e.file.indexOf("\\")) && (i = "\\");
  34254. var r = n + i + e.file;
  34255. if (!0 === this.files[r])
  34256. return this.reset();
  34257. this.files[r] = !0
  34258. }
  34259. if (t.imports && 0 < t.imports.length) {
  34260. var o, a = !1;
  34261. "object" == typeof e ? (this.importRoot = e.root,
  34262. a = !0,
  34263. o = this.importRoot,
  34264. e = e.file,
  34265. (0 <= o.indexOf("\\") || 0 <= e.indexOf("\\")) && (i = "\\")) : "string" == typeof e ? this.importRoot ? o = this.importRoot : 0 <= e.indexOf("/") ? "" === (o = e.replace(/\/[^\/]*$/, "")) && (o = "/") : 0 <= e.indexOf("\\") ? (o = e.replace(/\\[^\\]*$/, ""),
  34266. i = "\\") : o = "." : o = null;
  34267. for (var s = 0; s < t.imports.length; s++)
  34268. if ("string" == typeof t.imports[s]) {
  34269. if (!o)
  34270. throw Error("cannot determine import root");
  34271. var l = t.imports[s];
  34272. if ("google/protobuf/descriptor.proto" === l)
  34273. continue;
  34274. if (l = o + i + l,
  34275. !0 === this.files[l])
  34276. continue;
  34277. /\.proto$/i.test(l) && !u.DotProto && (l = l.replace(/\.proto$/, ".json"));
  34278. var c = u.Util.fetch(l);
  34279. if (null === c)
  34280. throw Error("failed to import '" + l + "' in '" + e + "': file not found");
  34281. /\.json$/i.test(l) ? this.import(JSON.parse(c + ""), l) : this.import(u.DotProto.Parser.parse(c), l)
  34282. } else
  34283. e ? /\.(\w+)$/.test(e) ? this.import(t.imports[s], e.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  34284. return t + "_import" + s + "." + i
  34285. })) : this.import(t.imports[s], e + "_import" + s) : this.import(t.imports[s]);
  34286. a && (this.importRoot = null)
  34287. }
  34288. t.package && this.define(t.package),
  34289. t.syntax && function t(i) {
  34290. i.messages && i.messages.forEach(function(e) {
  34291. e.syntax = i.syntax,
  34292. t(e)
  34293. }),
  34294. i.enums && i.enums.forEach(function(e) {
  34295. e.syntax = i.syntax
  34296. })
  34297. }(t);
  34298. var h = this.ptr;
  34299. return t.options && Object.keys(t.options).forEach(function(e) {
  34300. h.options[e] = t.options[e]
  34301. }),
  34302. t.messages && (this.create(t.messages),
  34303. this.ptr = h),
  34304. t.enums && (this.create(t.enums),
  34305. this.ptr = h),
  34306. t.services && (this.create(t.services),
  34307. this.ptr = h),
  34308. t.extends && this.create(t.extends),
  34309. this.reset()
  34310. }
  34311. ,
  34312. n.resolveAll = function() {
  34313. var e;
  34314. if (null == this.ptr || "object" == typeof this.ptr.type)
  34315. return this;
  34316. if (this.ptr instanceof s.Namespace)
  34317. this.ptr.children.forEach(function(e) {
  34318. this.ptr = e,
  34319. this.resolveAll()
  34320. }, this);
  34321. else if (this.ptr instanceof s.Message.Field) {
  34322. if (i.TYPE.test(this.ptr.type))
  34323. this.ptr.type = u.TYPES[this.ptr.type];
  34324. else {
  34325. if (!i.TYPEREF.test(this.ptr.type))
  34326. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  34327. if (!(e = (this.ptr instanceof s.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0)))
  34328. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  34329. if ((this.ptr.resolvedType = e)instanceof s.Enum) {
  34330. if (this.ptr.type = u.TYPES.enum,
  34331. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  34332. throw Error("proto3 message cannot reference proto2 enum")
  34333. } else {
  34334. if (!(e instanceof s.Message))
  34335. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  34336. this.ptr.type = e.isGroup ? u.TYPES.group : u.TYPES.message
  34337. }
  34338. }
  34339. if (this.ptr.map) {
  34340. if (!i.TYPE.test(this.ptr.keyType))
  34341. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  34342. this.ptr.keyType = u.TYPES[this.ptr.keyType]
  34343. }
  34344. } else if (this.ptr instanceof u.Reflect.Service.Method) {
  34345. if (!(this.ptr instanceof u.Reflect.Service.RPCMethod))
  34346. throw Error("illegal service type in " + this.ptr.toString(!0));
  34347. if (!((e = this.ptr.parent.resolve(this.ptr.requestName, !0)) && e instanceof u.Reflect.Message))
  34348. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  34349. if (this.ptr.resolvedRequestType = e,
  34350. !((e = this.ptr.parent.resolve(this.ptr.responseName, !0)) && e instanceof u.Reflect.Message))
  34351. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  34352. this.ptr.resolvedResponseType = e
  34353. } else if (!(this.ptr instanceof u.Reflect.Message.OneOf || this.ptr instanceof u.Reflect.Extension || this.ptr instanceof u.Reflect.Enum.Value))
  34354. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  34355. return this.reset()
  34356. }
  34357. ,
  34358. n.build = function(e) {
  34359. if (this.reset(),
  34360. this.resolved || (this.resolveAll(),
  34361. this.resolved = !0,
  34362. this.result = null),
  34363. null === this.result && (this.result = this.ns.build()),
  34364. !e)
  34365. return this.result;
  34366. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  34367. if (!i[t[n]]) {
  34368. i = null;
  34369. break
  34370. }
  34371. i = i[t[n]]
  34372. }
  34373. return i
  34374. }
  34375. ,
  34376. n.lookup = function(e, t) {
  34377. return e ? this.ns.resolve(e, t) : this.ns
  34378. }
  34379. ,
  34380. n.toString = function() {
  34381. return "Builder"
  34382. }
  34383. ,
  34384. h.Message = function() {}
  34385. ,
  34386. h.Enum = function() {}
  34387. ,
  34388. h.Service = function() {}
  34389. ,
  34390. h),
  34391. o.Map = (a = o.Reflect,
  34392. (t = c.prototype).clear = function() {
  34393. this.map = {}
  34394. }
  34395. ,
  34396. t.delete = function(e) {
  34397. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  34398. , i = t in this.map;
  34399. return delete this.map[t],
  34400. i
  34401. }
  34402. ,
  34403. t.entries = function() {
  34404. for (var e, t = [], i = Object.keys(this.map), n = 0; n < i.length; n++)
  34405. t.push([(e = this.map[i[n]]).key, e.value]);
  34406. return l(t)
  34407. }
  34408. ,
  34409. t.keys = function() {
  34410. for (var e = [], t = Object.keys(this.map), i = 0; i < t.length; i++)
  34411. e.push(this.map[t[i]].key);
  34412. return l(e)
  34413. }
  34414. ,
  34415. t.values = function() {
  34416. for (var e = [], t = Object.keys(this.map), i = 0; i < t.length; i++)
  34417. e.push(this.map[t[i]].value);
  34418. return l(e)
  34419. }
  34420. ,
  34421. t.forEach = function(e, t) {
  34422. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  34423. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  34424. }
  34425. ,
  34426. t.set = function(e, t) {
  34427. var i = this.keyElem.verifyValue(e)
  34428. , n = this.valueElem.verifyValue(t);
  34429. return this.map[this.keyElem.valueToString(i)] = {
  34430. key: i,
  34431. value: n
  34432. },
  34433. this
  34434. }
  34435. ,
  34436. t.get = function(e) {
  34437. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  34438. if (t in this.map)
  34439. return this.map[t].value
  34440. }
  34441. ,
  34442. t.has = function(e) {
  34443. return this.keyElem.valueToString(this.keyElem.verifyValue(e))in this.map
  34444. }
  34445. ,
  34446. c),
  34447. o.loadProto = function(e, t, i) {
  34448. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  34449. t = void 0),
  34450. o.loadJson(o.DotProto.Parser.parse(e), t, i)
  34451. }
  34452. ,
  34453. o.protoFromString = o.loadProto,
  34454. o.loadProtoFile = function(t, i, n) {
  34455. if (i && "object" == typeof i ? (n = i,
  34456. i = null) : i && "function" == typeof i || (i = null),
  34457. i)
  34458. return o.Util.fetch("string" == typeof t ? t : t.root + "/" + t.file, function(e) {
  34459. if (null !== e)
  34460. try {
  34461. i(null, o.loadProto(e, n, t))
  34462. } catch (e) {
  34463. i(e)
  34464. }
  34465. else
  34466. i(Error("Failed to fetch file"))
  34467. });
  34468. var e = o.Util.fetch("object" == typeof t ? t.root + "/" + t.file : t);
  34469. return null === e ? null : o.loadProto(e, n, t)
  34470. }
  34471. ,
  34472. o.protoFromFile = o.loadProtoFile,
  34473. o.newBuilder = function(e) {
  34474. return void 0 === (e = e || {}).convertFieldsToCamelCase && (e.convertFieldsToCamelCase = o.convertFieldsToCamelCase),
  34475. void 0 === e.populateAccessors && (e.populateAccessors = o.populateAccessors),
  34476. new o.Builder(e)
  34477. }
  34478. ,
  34479. o.loadJson = function(e, t, i) {
  34480. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  34481. t = null),
  34482. t && "object" == typeof t || (t = o.newBuilder()),
  34483. "string" == typeof e && (e = JSON.parse(e)),
  34484. t.import(e, i),
  34485. t.resolveAll(),
  34486. t
  34487. }
  34488. ,
  34489. o.loadJsonFile = function(t, i, n) {
  34490. if (i && "object" == typeof i ? (n = i,
  34491. i = null) : i && "function" == typeof i || (i = null),
  34492. i)
  34493. return o.Util.fetch("string" == typeof t ? t : t.root + "/" + t.file, function(e) {
  34494. if (null !== e)
  34495. try {
  34496. i(null, o.loadJson(JSON.parse(e), n, t))
  34497. } catch (e) {
  34498. i(e)
  34499. }
  34500. else
  34501. i(Error("Failed to fetch file"))
  34502. });
  34503. var e = o.Util.fetch("object" == typeof t ? t.root + "/" + t.file : t);
  34504. return null === e ? null : o.loadJson(JSON.parse(e), n, t)
  34505. }
  34506. ,
  34507. o;
  34508. function l(e) {
  34509. var t = 0;
  34510. return {
  34511. next: function() {
  34512. return t < e.length ? {
  34513. done: !1,
  34514. value: e[t++]
  34515. } : {
  34516. done: !0
  34517. }
  34518. }
  34519. }
  34520. }
  34521. function c(e, t) {
  34522. if (!e.map)
  34523. throw Error("field is not a map");
  34524. if (this.field = e,
  34525. this.keyElem = new a.Element(e.keyType,null,!0,e.syntax),
  34526. this.valueElem = new a.Element(e.type,e.resolvedType,!1,e.syntax),
  34527. this.map = {},
  34528. Object.defineProperty(this, "size", {
  34529. get: function() {
  34530. return Object.keys(this.map).length
  34531. }
  34532. }),
  34533. t)
  34534. for (var i = Object.keys(t), n = 0; n < i.length; n++) {
  34535. var r = this.keyElem.valueFromString(i[n])
  34536. , o = this.valueElem.verifyValue(t[i[n]]);
  34537. this.map[this.keyElem.valueToString(r)] = {
  34538. key: r,
  34539. value: o
  34540. }
  34541. }
  34542. }
  34543. function h(e) {
  34544. this.ns = new s.Namespace(this,null,""),
  34545. this.ptr = this.ns,
  34546. this.resolved = !1,
  34547. this.result = null,
  34548. this.files = {},
  34549. this.importRoot = null,
  34550. this.options = e || {}
  34551. }
  34552. }
  34553. ,
  34554. "function" == typeof define && define.amd ? define(["bytebuffer"], t) : "function" == typeof p && "object" == typeof i && i && i.exports ? i.exports = t(p("bytebuffer")) : (e.dcodeIO = e.dcodeIO || {}).ProtoBuf = t(e.dcodeIO.ByteBuffer)
  34555. }
  34556. ).call(this, p("_process"))
  34557. }
  34558. , {
  34559. _process: 203,
  34560. bytebuffer: 215,
  34561. fs: 197,
  34562. path: 197
  34563. }],
  34564. 215: [function(t, e, i) {
  34565. var n, r;
  34566. n = this,
  34567. r = function(l) {
  34568. "use strict";
  34569. function s(e) {
  34570. var t = 0;
  34571. return function() {
  34572. return t < e.length ? e.charCodeAt(t++) : null
  34573. }
  34574. }
  34575. function c() {
  34576. var e = []
  34577. , t = [];
  34578. return function() {
  34579. return 0 === arguments.length ? t.join("") + i.apply(String, e) : (1024 < e.length + arguments.length && (t.push(i.apply(String, e)),
  34580. e.length = 0),
  34581. void Array.prototype.push.apply(e, arguments))
  34582. }
  34583. }
  34584. function n(e, t, i, n, r) {
  34585. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  34586. for (u += d,
  34587. o = p & (1 << -h) - 1,
  34588. p >>= -h,
  34589. h += s; 0 < h; o = 256 * o + e[t + u],
  34590. u += d,
  34591. h -= 8)
  34592. ;
  34593. for (a = o & (1 << -h) - 1,
  34594. o >>= -h,
  34595. h += n; 0 < h; a = 256 * a + e[t + u],
  34596. u += d,
  34597. h -= 8)
  34598. ;
  34599. if (0 === o)
  34600. o = 1 - c;
  34601. else {
  34602. if (o === l)
  34603. return a ? NaN : 1 / 0 * (p ? -1 : 1);
  34604. a += Math.pow(2, n),
  34605. o -= c
  34606. }
  34607. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  34608. }
  34609. function r(e, t, i, n, r, o) {
  34610. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  34611. for (t = Math.abs(t),
  34612. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  34613. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  34614. t * (l = Math.pow(2, -a)) < 1 && (a--,
  34615. l *= 2),
  34616. 2 <= (t += 1 <= a + u ? d / l : d * Math.pow(2, 1 - u)) * l && (a++,
  34617. l /= 2),
  34618. h <= a + u ? (s = 0,
  34619. a = h) : 1 <= a + u ? (s = (t * l - 1) * Math.pow(2, r),
  34620. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  34621. a = 0)); 8 <= r; e[i + p] = 255 & s,
  34622. p += f,
  34623. s /= 256,
  34624. r -= 8)
  34625. ;
  34626. for (a = a << r | s,
  34627. c += r; 0 < c; e[i + p] = 255 & a,
  34628. p += f,
  34629. a /= 256,
  34630. c -= 8)
  34631. ;
  34632. e[i + p - f] |= 128 * g
  34633. }
  34634. var f = function(e, t, i) {
  34635. if (void 0 === e && (e = f.DEFAULT_CAPACITY),
  34636. void 0 === t && (t = f.DEFAULT_ENDIAN),
  34637. void 0 === i && (i = f.DEFAULT_NOASSERT),
  34638. !i) {
  34639. if ((e |= 0) < 0)
  34640. throw RangeError("Illegal capacity");
  34641. t = !!t,
  34642. i = !!i
  34643. }
  34644. this.buffer = 0 === e ? o : new ArrayBuffer(e),
  34645. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  34646. this.offset = 0,
  34647. this.markedOffset = -1,
  34648. this.limit = e,
  34649. this.littleEndian = t,
  34650. this.noAssert = i
  34651. };
  34652. f.VERSION = "5.0.1",
  34653. f.LITTLE_ENDIAN = !0,
  34654. f.BIG_ENDIAN = !1,
  34655. f.DEFAULT_CAPACITY = 16,
  34656. f.DEFAULT_ENDIAN = f.BIG_ENDIAN,
  34657. f.DEFAULT_NOASSERT = !1,
  34658. f.Long = l || null;
  34659. var a = f.prototype;
  34660. a.__isByteBuffer__,
  34661. Object.defineProperty(a, "__isByteBuffer__", {
  34662. value: !0,
  34663. enumerable: !1,
  34664. configurable: !1
  34665. });
  34666. var o = new ArrayBuffer(0)
  34667. , i = String.fromCharCode;
  34668. f.accessor = function() {
  34669. return Uint8Array
  34670. }
  34671. ,
  34672. f.allocate = function(e, t, i) {
  34673. return new f(e,t,i)
  34674. }
  34675. ,
  34676. f.concat = function(e, t, i, n) {
  34677. "boolean" != typeof t && "string" == typeof t || (n = i,
  34678. i = t,
  34679. t = void 0);
  34680. for (var r, o = 0, a = 0, s = e.length; a < s; ++a)
  34681. f.isByteBuffer(e[a]) || (e[a] = f.wrap(e[a], t)),
  34682. 0 < (r = e[a].limit - e[a].offset) && (o += r);
  34683. if (0 === o)
  34684. return new f(0,i,n);
  34685. var l, c = new f(o,i,n);
  34686. for (a = 0; a < s; )
  34687. (r = (l = e[a++]).limit - l.offset) <= 0 || (c.view.set(l.view.subarray(l.offset, l.limit), c.offset),
  34688. c.offset += r);
  34689. return c.limit = c.offset,
  34690. c.offset = 0,
  34691. c
  34692. }
  34693. ,
  34694. f.isByteBuffer = function(e) {
  34695. return !0 === (e && e.__isByteBuffer__)
  34696. }
  34697. ,
  34698. f.type = function() {
  34699. return ArrayBuffer
  34700. }
  34701. ,
  34702. f.wrap = function(e, t, i, n) {
  34703. if ("string" != typeof t && (n = i,
  34704. i = t,
  34705. t = void 0),
  34706. "string" == typeof e)
  34707. switch (void 0 === t && (t = "utf8"),
  34708. t) {
  34709. case "base64":
  34710. return f.fromBase64(e, i);
  34711. case "hex":
  34712. return f.fromHex(e, i);
  34713. case "binary":
  34714. return f.fromBinary(e, i);
  34715. case "utf8":
  34716. return f.fromUTF8(e, i);
  34717. case "debug":
  34718. return f.fromDebug(e, i);
  34719. default:
  34720. throw Error("Unsupported encoding: " + t)
  34721. }
  34722. if (null === e || "object" != typeof e)
  34723. throw TypeError("Illegal buffer");
  34724. var r;
  34725. if (f.isByteBuffer(e))
  34726. return (r = a.clone.call(e)).markedOffset = -1,
  34727. r;
  34728. if (e instanceof Uint8Array)
  34729. r = new f(0,i,n),
  34730. 0 < e.length && (r.buffer = e.buffer,
  34731. r.offset = e.byteOffset,
  34732. r.limit = e.byteOffset + e.byteLength,
  34733. r.view = new Uint8Array(e.buffer));
  34734. else if (e instanceof ArrayBuffer)
  34735. r = new f(0,i,n),
  34736. 0 < e.byteLength && (r.buffer = e,
  34737. r.offset = 0,
  34738. r.limit = e.byteLength,
  34739. r.view = 0 < e.byteLength ? new Uint8Array(e) : null);
  34740. else {
  34741. if ("[object Array]" !== Object.prototype.toString.call(e))
  34742. throw TypeError("Illegal buffer");
  34743. (r = new f(e.length,i,n)).limit = e.length;
  34744. for (var o = 0; o < e.length; ++o)
  34745. r.view[o] = e[o]
  34746. }
  34747. return r
  34748. }
  34749. ,
  34750. a.writeBitSet = function(e, t) {
  34751. var i = void 0 === t;
  34752. if (i && (t = this.offset),
  34753. !this.noAssert) {
  34754. if (!(e instanceof Array))
  34755. throw TypeError("Illegal BitSet: Not an array");
  34756. if ("number" != typeof t || t % 1 != 0)
  34757. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34758. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34759. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34760. }
  34761. var n, r = t, o = e.length, a = o >> 3, s = 0;
  34762. for (t += this.writeVarint32(o, t); a--; )
  34763. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  34764. this.writeByte(n, t++);
  34765. if (s < o) {
  34766. var l = 0;
  34767. for (n = 0; s < o; )
  34768. n |= (1 & !!e[s++]) << l++;
  34769. this.writeByte(n, t++)
  34770. }
  34771. return i ? (this.offset = t,
  34772. this) : t - r
  34773. }
  34774. ,
  34775. a.readBitSet = function(e) {
  34776. var t = void 0 === e;
  34777. t && (e = this.offset);
  34778. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  34779. for (e += n.length; o--; )
  34780. i = this.readByte(e++),
  34781. s[a++] = !!(1 & i),
  34782. s[a++] = !!(2 & i),
  34783. s[a++] = !!(4 & i),
  34784. s[a++] = !!(8 & i),
  34785. s[a++] = !!(16 & i),
  34786. s[a++] = !!(32 & i),
  34787. s[a++] = !!(64 & i),
  34788. s[a++] = !!(128 & i);
  34789. if (a < r) {
  34790. var l = 0;
  34791. for (i = this.readByte(e++); a < r; )
  34792. s[a++] = !!(i >> l++ & 1)
  34793. }
  34794. return t && (this.offset = e),
  34795. s
  34796. }
  34797. ,
  34798. a.readBytes = function(e, t) {
  34799. var i = void 0 === t;
  34800. if (i && (t = this.offset),
  34801. !this.noAssert) {
  34802. if ("number" != typeof t || t % 1 != 0)
  34803. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34804. if ((t >>>= 0) < 0 || t + e > this.buffer.byteLength)
  34805. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  34806. }
  34807. var n = this.slice(t, t + e);
  34808. return i && (this.offset += e),
  34809. n
  34810. }
  34811. ,
  34812. a.writeBytes = a.append,
  34813. a.writeInt8 = function(e, t) {
  34814. var i = void 0 === t;
  34815. if (i && (t = this.offset),
  34816. !this.noAssert) {
  34817. if ("number" != typeof e || e % 1 != 0)
  34818. throw TypeError("Illegal value: " + e + " (not an integer)");
  34819. if (e |= 0,
  34820. "number" != typeof t || t % 1 != 0)
  34821. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34822. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34823. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34824. }
  34825. t += 1;
  34826. var n = this.buffer.byteLength;
  34827. return n < t && this.resize((n *= 2) > t ? n : t),
  34828. t -= 1,
  34829. this.view[t] = e,
  34830. i && (this.offset += 1),
  34831. this
  34832. }
  34833. ,
  34834. a.writeByte = a.writeInt8,
  34835. a.readInt8 = function(e) {
  34836. var t = void 0 === e;
  34837. if (t && (e = this.offset),
  34838. !this.noAssert) {
  34839. if ("number" != typeof e || e % 1 != 0)
  34840. throw TypeError("Illegal offset: " + e + " (not an integer)");
  34841. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  34842. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  34843. }
  34844. var i = this.view[e];
  34845. return 128 == (128 & i) && (i = -(255 - i + 1)),
  34846. t && (this.offset += 1),
  34847. i
  34848. }
  34849. ,
  34850. a.readByte = a.readInt8,
  34851. a.writeUint8 = function(e, t) {
  34852. var i = void 0 === t;
  34853. if (i && (t = this.offset),
  34854. !this.noAssert) {
  34855. if ("number" != typeof e || e % 1 != 0)
  34856. throw TypeError("Illegal value: " + e + " (not an integer)");
  34857. if (e >>>= 0,
  34858. "number" != typeof t || t % 1 != 0)
  34859. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34860. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34861. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34862. }
  34863. t += 1;
  34864. var n = this.buffer.byteLength;
  34865. return n < t && this.resize((n *= 2) > t ? n : t),
  34866. t -= 1,
  34867. this.view[t] = e,
  34868. i && (this.offset += 1),
  34869. this
  34870. }
  34871. ,
  34872. a.writeUInt8 = a.writeUint8,
  34873. a.readUint8 = function(e) {
  34874. var t = void 0 === e;
  34875. if (t && (e = this.offset),
  34876. !this.noAssert) {
  34877. if ("number" != typeof e || e % 1 != 0)
  34878. throw TypeError("Illegal offset: " + e + " (not an integer)");
  34879. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  34880. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  34881. }
  34882. var i = this.view[e];
  34883. return t && (this.offset += 1),
  34884. i
  34885. }
  34886. ,
  34887. a.readUInt8 = a.readUint8,
  34888. a.writeInt16 = function(e, t) {
  34889. var i = void 0 === t;
  34890. if (i && (t = this.offset),
  34891. !this.noAssert) {
  34892. if ("number" != typeof e || e % 1 != 0)
  34893. throw TypeError("Illegal value: " + e + " (not an integer)");
  34894. if (e |= 0,
  34895. "number" != typeof t || t % 1 != 0)
  34896. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34897. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34898. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34899. }
  34900. t += 2;
  34901. var n = this.buffer.byteLength;
  34902. return n < t && this.resize((n *= 2) > t ? n : t),
  34903. t -= 2,
  34904. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  34905. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  34906. this.view[t + 1] = 255 & e),
  34907. i && (this.offset += 2),
  34908. this
  34909. }
  34910. ,
  34911. a.writeShort = a.writeInt16,
  34912. a.readInt16 = function(e) {
  34913. var t = void 0 === e;
  34914. if (t && (e = this.offset),
  34915. !this.noAssert) {
  34916. if ("number" != typeof e || e % 1 != 0)
  34917. throw TypeError("Illegal offset: " + e + " (not an integer)");
  34918. if ((e >>>= 0) < 0 || e + 2 > this.buffer.byteLength)
  34919. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  34920. }
  34921. var i = 0;
  34922. return this.littleEndian ? (i = this.view[e],
  34923. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  34924. i |= this.view[e + 1]),
  34925. 32768 == (32768 & i) && (i = -(65535 - i + 1)),
  34926. t && (this.offset += 2),
  34927. i
  34928. }
  34929. ,
  34930. a.readShort = a.readInt16,
  34931. a.writeUint16 = function(e, t) {
  34932. var i = void 0 === t;
  34933. if (i && (t = this.offset),
  34934. !this.noAssert) {
  34935. if ("number" != typeof e || e % 1 != 0)
  34936. throw TypeError("Illegal value: " + e + " (not an integer)");
  34937. if (e >>>= 0,
  34938. "number" != typeof t || t % 1 != 0)
  34939. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34940. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34941. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34942. }
  34943. t += 2;
  34944. var n = this.buffer.byteLength;
  34945. return n < t && this.resize((n *= 2) > t ? n : t),
  34946. t -= 2,
  34947. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  34948. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  34949. this.view[t + 1] = 255 & e),
  34950. i && (this.offset += 2),
  34951. this
  34952. }
  34953. ,
  34954. a.writeUInt16 = a.writeUint16,
  34955. a.readUint16 = function(e) {
  34956. var t = void 0 === e;
  34957. if (t && (e = this.offset),
  34958. !this.noAssert) {
  34959. if ("number" != typeof e || e % 1 != 0)
  34960. throw TypeError("Illegal offset: " + e + " (not an integer)");
  34961. if ((e >>>= 0) < 0 || e + 2 > this.buffer.byteLength)
  34962. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  34963. }
  34964. var i = 0;
  34965. return this.littleEndian ? (i = this.view[e],
  34966. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  34967. i |= this.view[e + 1]),
  34968. t && (this.offset += 2),
  34969. i
  34970. }
  34971. ,
  34972. a.readUInt16 = a.readUint16,
  34973. a.writeInt32 = function(e, t) {
  34974. var i = void 0 === t;
  34975. if (i && (t = this.offset),
  34976. !this.noAssert) {
  34977. if ("number" != typeof e || e % 1 != 0)
  34978. throw TypeError("Illegal value: " + e + " (not an integer)");
  34979. if (e |= 0,
  34980. "number" != typeof t || t % 1 != 0)
  34981. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34982. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34983. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34984. }
  34985. t += 4;
  34986. var n = this.buffer.byteLength;
  34987. return n < t && this.resize((n *= 2) > t ? n : t),
  34988. t -= 4,
  34989. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  34990. this.view[t + 2] = e >>> 16 & 255,
  34991. this.view[t + 1] = e >>> 8 & 255,
  34992. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  34993. this.view[t + 1] = e >>> 16 & 255,
  34994. this.view[t + 2] = e >>> 8 & 255,
  34995. this.view[t + 3] = 255 & e),
  34996. i && (this.offset += 4),
  34997. this
  34998. }
  34999. ,
  35000. a.writeInt = a.writeInt32,
  35001. a.readInt32 = function(e) {
  35002. var t = void 0 === e;
  35003. if (t && (e = this.offset),
  35004. !this.noAssert) {
  35005. if ("number" != typeof e || e % 1 != 0)
  35006. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35007. if ((e >>>= 0) < 0 || e + 4 > this.buffer.byteLength)
  35008. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  35009. }
  35010. var i = 0;
  35011. return this.littleEndian ? (i = this.view[e + 2] << 16,
  35012. i |= this.view[e + 1] << 8,
  35013. i |= this.view[e],
  35014. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  35015. i |= this.view[e + 2] << 8,
  35016. i |= this.view[e + 3],
  35017. i += this.view[e] << 24 >>> 0),
  35018. i |= 0,
  35019. t && (this.offset += 4),
  35020. i
  35021. }
  35022. ,
  35023. a.readInt = a.readInt32,
  35024. a.writeUint32 = function(e, t) {
  35025. var i = void 0 === t;
  35026. if (i && (t = this.offset),
  35027. !this.noAssert) {
  35028. if ("number" != typeof e || e % 1 != 0)
  35029. throw TypeError("Illegal value: " + e + " (not an integer)");
  35030. if (e >>>= 0,
  35031. "number" != typeof t || t % 1 != 0)
  35032. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35033. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35034. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35035. }
  35036. t += 4;
  35037. var n = this.buffer.byteLength;
  35038. return n < t && this.resize((n *= 2) > t ? n : t),
  35039. t -= 4,
  35040. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  35041. this.view[t + 2] = e >>> 16 & 255,
  35042. this.view[t + 1] = e >>> 8 & 255,
  35043. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  35044. this.view[t + 1] = e >>> 16 & 255,
  35045. this.view[t + 2] = e >>> 8 & 255,
  35046. this.view[t + 3] = 255 & e),
  35047. i && (this.offset += 4),
  35048. this
  35049. }
  35050. ,
  35051. a.writeUInt32 = a.writeUint32,
  35052. a.readUint32 = function(e) {
  35053. var t = void 0 === e;
  35054. if (t && (e = this.offset),
  35055. !this.noAssert) {
  35056. if ("number" != typeof e || e % 1 != 0)
  35057. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35058. if ((e >>>= 0) < 0 || e + 4 > this.buffer.byteLength)
  35059. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  35060. }
  35061. var i = 0;
  35062. return this.littleEndian ? (i = this.view[e + 2] << 16,
  35063. i |= this.view[e + 1] << 8,
  35064. i |= this.view[e],
  35065. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  35066. i |= this.view[e + 2] << 8,
  35067. i |= this.view[e + 3],
  35068. i += this.view[e] << 24 >>> 0),
  35069. t && (this.offset += 4),
  35070. i
  35071. }
  35072. ,
  35073. a.readUInt32 = a.readUint32,
  35074. l && (a.writeInt64 = function(e, t) {
  35075. var i = void 0 === t;
  35076. if (i && (t = this.offset),
  35077. !this.noAssert) {
  35078. if ("number" == typeof e)
  35079. e = l.fromNumber(e);
  35080. else if ("string" == typeof e)
  35081. e = l.fromString(e);
  35082. else if (!(e && e instanceof l))
  35083. throw TypeError("Illegal value: " + e + " (not an integer or Long)");
  35084. if ("number" != typeof t || t % 1 != 0)
  35085. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35086. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35087. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35088. }
  35089. "number" == typeof e ? e = l.fromNumber(e) : "string" == typeof e && (e = l.fromString(e)),
  35090. t += 8;
  35091. var n = this.buffer.byteLength;
  35092. n < t && this.resize((n *= 2) > t ? n : t),
  35093. t -= 8;
  35094. var r = e.low
  35095. , o = e.high;
  35096. return this.littleEndian ? (this.view[t + 3] = r >>> 24 & 255,
  35097. this.view[t + 2] = r >>> 16 & 255,
  35098. this.view[t + 1] = r >>> 8 & 255,
  35099. this.view[t] = 255 & r,
  35100. t += 4,
  35101. this.view[t + 3] = o >>> 24 & 255,
  35102. this.view[t + 2] = o >>> 16 & 255,
  35103. this.view[t + 1] = o >>> 8 & 255,
  35104. this.view[t] = 255 & o) : (this.view[t] = o >>> 24 & 255,
  35105. this.view[t + 1] = o >>> 16 & 255,
  35106. this.view[t + 2] = o >>> 8 & 255,
  35107. this.view[t + 3] = 255 & o,
  35108. t += 4,
  35109. this.view[t] = r >>> 24 & 255,
  35110. this.view[t + 1] = r >>> 16 & 255,
  35111. this.view[t + 2] = r >>> 8 & 255,
  35112. this.view[t + 3] = 255 & r),
  35113. i && (this.offset += 8),
  35114. this
  35115. }
  35116. ,
  35117. a.writeLong = a.writeInt64,
  35118. a.readInt64 = function(e) {
  35119. var t = void 0 === e;
  35120. if (t && (e = this.offset),
  35121. !this.noAssert) {
  35122. if ("number" != typeof e || e % 1 != 0)
  35123. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35124. if ((e >>>= 0) < 0 || e + 8 > this.buffer.byteLength)
  35125. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  35126. }
  35127. var i = 0
  35128. , n = 0;
  35129. this.littleEndian ? (i = this.view[e + 2] << 16,
  35130. i |= this.view[e + 1] << 8,
  35131. i |= this.view[e],
  35132. i += this.view[e + 3] << 24 >>> 0,
  35133. e += 4,
  35134. n = this.view[e + 2] << 16,
  35135. n |= this.view[e + 1] << 8,
  35136. n |= this.view[e],
  35137. n += this.view[e + 3] << 24 >>> 0) : (n = this.view[e + 1] << 16,
  35138. n |= this.view[e + 2] << 8,
  35139. n |= this.view[e + 3],
  35140. n += this.view[e] << 24 >>> 0,
  35141. e += 4,
  35142. i = this.view[e + 1] << 16,
  35143. i |= this.view[e + 2] << 8,
  35144. i |= this.view[e + 3],
  35145. i += this.view[e] << 24 >>> 0);
  35146. var r = new l(i,n,!1);
  35147. return t && (this.offset += 8),
  35148. r
  35149. }
  35150. ,
  35151. a.readLong = a.readInt64,
  35152. a.writeUint64 = function(e, t) {
  35153. var i = void 0 === t;
  35154. if (i && (t = this.offset),
  35155. !this.noAssert) {
  35156. if ("number" == typeof e)
  35157. e = l.fromNumber(e);
  35158. else if ("string" == typeof e)
  35159. e = l.fromString(e);
  35160. else if (!(e && e instanceof l))
  35161. throw TypeError("Illegal value: " + e + " (not an integer or Long)");
  35162. if ("number" != typeof t || t % 1 != 0)
  35163. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35164. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35165. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35166. }
  35167. "number" == typeof e ? e = l.fromNumber(e) : "string" == typeof e && (e = l.fromString(e)),
  35168. t += 8;
  35169. var n = this.buffer.byteLength;
  35170. n < t && this.resize((n *= 2) > t ? n : t),
  35171. t -= 8;
  35172. var r = e.low
  35173. , o = e.high;
  35174. return this.littleEndian ? (this.view[t + 3] = r >>> 24 & 255,
  35175. this.view[t + 2] = r >>> 16 & 255,
  35176. this.view[t + 1] = r >>> 8 & 255,
  35177. this.view[t] = 255 & r,
  35178. t += 4,
  35179. this.view[t + 3] = o >>> 24 & 255,
  35180. this.view[t + 2] = o >>> 16 & 255,
  35181. this.view[t + 1] = o >>> 8 & 255,
  35182. this.view[t] = 255 & o) : (this.view[t] = o >>> 24 & 255,
  35183. this.view[t + 1] = o >>> 16 & 255,
  35184. this.view[t + 2] = o >>> 8 & 255,
  35185. this.view[t + 3] = 255 & o,
  35186. t += 4,
  35187. this.view[t] = r >>> 24 & 255,
  35188. this.view[t + 1] = r >>> 16 & 255,
  35189. this.view[t + 2] = r >>> 8 & 255,
  35190. this.view[t + 3] = 255 & r),
  35191. i && (this.offset += 8),
  35192. this
  35193. }
  35194. ,
  35195. a.writeUInt64 = a.writeUint64,
  35196. a.readUint64 = function(e) {
  35197. var t = void 0 === e;
  35198. if (t && (e = this.offset),
  35199. !this.noAssert) {
  35200. if ("number" != typeof e || e % 1 != 0)
  35201. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35202. if ((e >>>= 0) < 0 || e + 8 > this.buffer.byteLength)
  35203. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  35204. }
  35205. var i = 0
  35206. , n = 0;
  35207. this.littleEndian ? (i = this.view[e + 2] << 16,
  35208. i |= this.view[e + 1] << 8,
  35209. i |= this.view[e],
  35210. i += this.view[e + 3] << 24 >>> 0,
  35211. e += 4,
  35212. n = this.view[e + 2] << 16,
  35213. n |= this.view[e + 1] << 8,
  35214. n |= this.view[e],
  35215. n += this.view[e + 3] << 24 >>> 0) : (n = this.view[e + 1] << 16,
  35216. n |= this.view[e + 2] << 8,
  35217. n |= this.view[e + 3],
  35218. n += this.view[e] << 24 >>> 0,
  35219. e += 4,
  35220. i = this.view[e + 1] << 16,
  35221. i |= this.view[e + 2] << 8,
  35222. i |= this.view[e + 3],
  35223. i += this.view[e] << 24 >>> 0);
  35224. var r = new l(i,n,!0);
  35225. return t && (this.offset += 8),
  35226. r
  35227. }
  35228. ,
  35229. a.readUInt64 = a.readUint64),
  35230. a.writeFloat32 = function(e, t) {
  35231. var i = void 0 === t;
  35232. if (i && (t = this.offset),
  35233. !this.noAssert) {
  35234. if ("number" != typeof e)
  35235. throw TypeError("Illegal value: " + e + " (not a number)");
  35236. if ("number" != typeof t || t % 1 != 0)
  35237. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35238. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35239. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35240. }
  35241. t += 4;
  35242. var n = this.buffer.byteLength;
  35243. return n < t && this.resize((n *= 2) > t ? n : t),
  35244. t -= 4,
  35245. r(this.view, e, t, this.littleEndian, 23, 4),
  35246. i && (this.offset += 4),
  35247. this
  35248. }
  35249. ,
  35250. a.writeFloat = a.writeFloat32,
  35251. a.readFloat32 = function(e) {
  35252. var t = void 0 === e;
  35253. if (t && (e = this.offset),
  35254. !this.noAssert) {
  35255. if ("number" != typeof e || e % 1 != 0)
  35256. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35257. if ((e >>>= 0) < 0 || e + 4 > this.buffer.byteLength)
  35258. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  35259. }
  35260. var i = n(this.view, e, this.littleEndian, 23, 4);
  35261. return t && (this.offset += 4),
  35262. i
  35263. }
  35264. ,
  35265. a.readFloat = a.readFloat32,
  35266. a.writeFloat64 = function(e, t) {
  35267. var i = void 0 === t;
  35268. if (i && (t = this.offset),
  35269. !this.noAssert) {
  35270. if ("number" != typeof e)
  35271. throw TypeError("Illegal value: " + e + " (not a number)");
  35272. if ("number" != typeof t || t % 1 != 0)
  35273. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35274. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35275. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35276. }
  35277. t += 8;
  35278. var n = this.buffer.byteLength;
  35279. return n < t && this.resize((n *= 2) > t ? n : t),
  35280. t -= 8,
  35281. r(this.view, e, t, this.littleEndian, 52, 8),
  35282. i && (this.offset += 8),
  35283. this
  35284. }
  35285. ,
  35286. a.writeDouble = a.writeFloat64,
  35287. a.readFloat64 = function(e) {
  35288. var t = void 0 === e;
  35289. if (t && (e = this.offset),
  35290. !this.noAssert) {
  35291. if ("number" != typeof e || e % 1 != 0)
  35292. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35293. if ((e >>>= 0) < 0 || e + 8 > this.buffer.byteLength)
  35294. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  35295. }
  35296. var i = n(this.view, e, this.littleEndian, 52, 8);
  35297. return t && (this.offset += 8),
  35298. i
  35299. }
  35300. ,
  35301. a.readDouble = a.readFloat64,
  35302. f.MAX_VARINT32_BYTES = 5,
  35303. f.calculateVarint32 = function(e) {
  35304. return (e >>>= 0) < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  35305. }
  35306. ,
  35307. f.zigZagEncode32 = function(e) {
  35308. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  35309. }
  35310. ,
  35311. f.zigZagDecode32 = function(e) {
  35312. return e >>> 1 ^ -(1 & e) | 0
  35313. }
  35314. ,
  35315. a.writeVarint32 = function(e, t) {
  35316. var i = void 0 === t;
  35317. if (i && (t = this.offset),
  35318. !this.noAssert) {
  35319. if ("number" != typeof e || e % 1 != 0)
  35320. throw TypeError("Illegal value: " + e + " (not an integer)");
  35321. if (e |= 0,
  35322. "number" != typeof t || t % 1 != 0)
  35323. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35324. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35325. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35326. }
  35327. var n, r = f.calculateVarint32(e);
  35328. t += r;
  35329. var o = this.buffer.byteLength;
  35330. for (o < t && this.resize((o *= 2) > t ? o : t),
  35331. t -= r,
  35332. e >>>= 0; 128 <= e; )
  35333. n = 127 & e | 128,
  35334. this.view[t++] = n,
  35335. e >>>= 7;
  35336. return this.view[t++] = e,
  35337. i ? (this.offset = t,
  35338. this) : r
  35339. }
  35340. ,
  35341. a.writeVarint32ZigZag = function(e, t) {
  35342. return this.writeVarint32(f.zigZagEncode32(e), t)
  35343. }
  35344. ,
  35345. a.readVarint32 = function(e) {
  35346. var t = void 0 === e;
  35347. if (t && (e = this.offset),
  35348. !this.noAssert) {
  35349. if ("number" != typeof e || e % 1 != 0)
  35350. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35351. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  35352. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  35353. }
  35354. var i, n = 0, r = 0;
  35355. do {
  35356. if (!this.noAssert && e > this.limit) {
  35357. var o = Error("Truncated");
  35358. throw o.truncated = !0,
  35359. o
  35360. }
  35361. i = this.view[e++],
  35362. n < 5 && (r |= (127 & i) << 7 * n),
  35363. ++n
  35364. } while (0 != (128 & i));return r |= 0,
  35365. t ? (this.offset = e,
  35366. r) : {
  35367. value: r,
  35368. length: n
  35369. }
  35370. }
  35371. ,
  35372. a.readVarint32ZigZag = function(e) {
  35373. var t = this.readVarint32(e);
  35374. return "object" == typeof t ? t.value = f.zigZagDecode32(t.value) : t = f.zigZagDecode32(t),
  35375. t
  35376. }
  35377. ,
  35378. l && (f.MAX_VARINT64_BYTES = 10,
  35379. f.calculateVarint64 = function(e) {
  35380. "number" == typeof e ? e = l.fromNumber(e) : "string" == typeof e && (e = l.fromString(e));
  35381. var t = e.toInt() >>> 0
  35382. , i = e.shiftRightUnsigned(28).toInt() >>> 0
  35383. , n = e.shiftRightUnsigned(56).toInt() >>> 0;
  35384. return 0 == n ? 0 == i ? t < 16384 ? t < 128 ? 1 : 2 : t < 1 << 21 ? 3 : 4 : i < 16384 ? i < 128 ? 5 : 6 : i < 1 << 21 ? 7 : 8 : n < 128 ? 9 : 10
  35385. }
  35386. ,
  35387. f.zigZagEncode64 = function(e) {
  35388. return "number" == typeof e ? e = l.fromNumber(e, !1) : "string" == typeof e ? e = l.fromString(e, !1) : !1 !== e.unsigned && (e = e.toSigned()),
  35389. e.shiftLeft(1).xor(e.shiftRight(63)).toUnsigned()
  35390. }
  35391. ,
  35392. f.zigZagDecode64 = function(e) {
  35393. return "number" == typeof e ? e = l.fromNumber(e, !1) : "string" == typeof e ? e = l.fromString(e, !1) : !1 !== e.unsigned && (e = e.toSigned()),
  35394. e.shiftRightUnsigned(1).xor(e.and(l.ONE).toSigned().negate()).toSigned()
  35395. }
  35396. ,
  35397. a.writeVarint64 = function(e, t) {
  35398. var i = void 0 === t;
  35399. if (i && (t = this.offset),
  35400. !this.noAssert) {
  35401. if ("number" == typeof e)
  35402. e = l.fromNumber(e);
  35403. else if ("string" == typeof e)
  35404. e = l.fromString(e);
  35405. else if (!(e && e instanceof l))
  35406. throw TypeError("Illegal value: " + e + " (not an integer or Long)");
  35407. if ("number" != typeof t || t % 1 != 0)
  35408. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35409. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35410. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35411. }
  35412. "number" == typeof e ? e = l.fromNumber(e, !1) : "string" == typeof e ? e = l.fromString(e, !1) : !1 !== e.unsigned && (e = e.toSigned());
  35413. var n = f.calculateVarint64(e)
  35414. , r = e.toInt() >>> 0
  35415. , o = e.shiftRightUnsigned(28).toInt() >>> 0
  35416. , a = e.shiftRightUnsigned(56).toInt() >>> 0;
  35417. t += n;
  35418. var s = this.buffer.byteLength;
  35419. switch (s < t && this.resize((s *= 2) > t ? s : t),
  35420. t -= n,
  35421. n) {
  35422. case 10:
  35423. this.view[t + 9] = a >>> 7 & 1;
  35424. case 9:
  35425. this.view[t + 8] = 9 !== n ? 128 | a : 127 & a;
  35426. case 8:
  35427. this.view[t + 7] = 8 !== n ? o >>> 21 | 128 : o >>> 21 & 127;
  35428. case 7:
  35429. this.view[t + 6] = 7 !== n ? o >>> 14 | 128 : o >>> 14 & 127;
  35430. case 6:
  35431. this.view[t + 5] = 6 !== n ? o >>> 7 | 128 : o >>> 7 & 127;
  35432. case 5:
  35433. this.view[t + 4] = 5 !== n ? 128 | o : 127 & o;
  35434. case 4:
  35435. this.view[t + 3] = 4 !== n ? r >>> 21 | 128 : r >>> 21 & 127;
  35436. case 3:
  35437. this.view[t + 2] = 3 !== n ? r >>> 14 | 128 : r >>> 14 & 127;
  35438. case 2:
  35439. this.view[t + 1] = 2 !== n ? r >>> 7 | 128 : r >>> 7 & 127;
  35440. case 1:
  35441. this.view[t] = 1 !== n ? 128 | r : 127 & r
  35442. }
  35443. return i ? (this.offset += n,
  35444. this) : n
  35445. }
  35446. ,
  35447. a.writeVarint64ZigZag = function(e, t) {
  35448. return this.writeVarint64(f.zigZagEncode64(e), t)
  35449. }
  35450. ,
  35451. a.readVarint64 = function(e) {
  35452. var t = void 0 === e;
  35453. if (t && (e = this.offset),
  35454. !this.noAssert) {
  35455. if ("number" != typeof e || e % 1 != 0)
  35456. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35457. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  35458. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  35459. }
  35460. var i = e
  35461. , n = 0
  35462. , r = 0
  35463. , o = 0
  35464. , a = 0;
  35465. if (n = 127 & (a = this.view[e++]),
  35466. 128 & a && (n |= (127 & (a = this.view[e++])) << 7,
  35467. (128 & a || this.noAssert && void 0 === a) && (n |= (127 & (a = this.view[e++])) << 14,
  35468. (128 & a || this.noAssert && void 0 === a) && (n |= (127 & (a = this.view[e++])) << 21,
  35469. (128 & a || this.noAssert && void 0 === a) && (r = 127 & (a = this.view[e++]),
  35470. (128 & a || this.noAssert && void 0 === a) && (r |= (127 & (a = this.view[e++])) << 7,
  35471. (128 & a || this.noAssert && void 0 === a) && (r |= (127 & (a = this.view[e++])) << 14,
  35472. (128 & a || this.noAssert && void 0 === a) && (r |= (127 & (a = this.view[e++])) << 21,
  35473. (128 & a || this.noAssert && void 0 === a) && (o = 127 & (a = this.view[e++]),
  35474. (128 & a || this.noAssert && void 0 === a) && (o |= (127 & (a = this.view[e++])) << 7,
  35475. 128 & a || this.noAssert && void 0 === a))))))))))
  35476. throw Error("Buffer overrun");
  35477. var s = l.fromBits(n | r << 28, r >>> 4 | o << 24, !1);
  35478. return t ? (this.offset = e,
  35479. s) : {
  35480. value: s,
  35481. length: e - i
  35482. }
  35483. }
  35484. ,
  35485. a.readVarint64ZigZag = function(e) {
  35486. var t = this.readVarint64(e);
  35487. return t && t.value instanceof l ? t.value = f.zigZagDecode64(t.value) : t = f.zigZagDecode64(t),
  35488. t
  35489. }
  35490. ),
  35491. a.writeCString = function(e, t) {
  35492. var i = void 0 === t;
  35493. i && (t = this.offset);
  35494. var n, r = e.length;
  35495. if (!this.noAssert) {
  35496. if ("string" != typeof e)
  35497. throw TypeError("Illegal str: Not a string");
  35498. for (n = 0; n < r; ++n)
  35499. if (0 === e.charCodeAt(n))
  35500. throw RangeError("Illegal str: Contains NULL-characters");
  35501. if ("number" != typeof t || t % 1 != 0)
  35502. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35503. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35504. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35505. }
  35506. r = d.calculateUTF16asUTF8(s(e))[1],
  35507. t += r + 1;
  35508. var o = this.buffer.byteLength;
  35509. return o < t && this.resize((o *= 2) > t ? o : t),
  35510. t -= r + 1,
  35511. d.encodeUTF16toUTF8(s(e), function(e) {
  35512. this.view[t++] = e
  35513. }
  35514. .bind(this)),
  35515. this.view[t++] = 0,
  35516. i ? (this.offset = t,
  35517. this) : r
  35518. }
  35519. ,
  35520. a.readCString = function(e) {
  35521. var t = void 0 === e;
  35522. if (t && (e = this.offset),
  35523. !this.noAssert) {
  35524. if ("number" != typeof e || e % 1 != 0)
  35525. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35526. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  35527. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  35528. }
  35529. var i, n = e, r = -1;
  35530. return d.decodeUTF8toUTF16(function() {
  35531. if (0 === r)
  35532. return null;
  35533. if (e >= this.limit)
  35534. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  35535. return 0 === (r = this.view[e++]) ? null : r
  35536. }
  35537. .bind(this), i = c(), !0),
  35538. t ? (this.offset = e,
  35539. i()) : {
  35540. string: i(),
  35541. length: e - n
  35542. }
  35543. }
  35544. ,
  35545. a.writeIString = function(e, t) {
  35546. var i = void 0 === t;
  35547. if (i && (t = this.offset),
  35548. !this.noAssert) {
  35549. if ("string" != typeof e)
  35550. throw TypeError("Illegal str: Not a string");
  35551. if ("number" != typeof t || t % 1 != 0)
  35552. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35553. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35554. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35555. }
  35556. var n, r = t;
  35557. n = d.calculateUTF16asUTF8(s(e), this.noAssert)[1],
  35558. t += 4 + n;
  35559. var o = this.buffer.byteLength;
  35560. if (o < t && this.resize((o *= 2) > t ? o : t),
  35561. t -= 4 + n,
  35562. this.littleEndian ? (this.view[t + 3] = n >>> 24 & 255,
  35563. this.view[t + 2] = n >>> 16 & 255,
  35564. this.view[t + 1] = n >>> 8 & 255,
  35565. this.view[t] = 255 & n) : (this.view[t] = n >>> 24 & 255,
  35566. this.view[t + 1] = n >>> 16 & 255,
  35567. this.view[t + 2] = n >>> 8 & 255,
  35568. this.view[t + 3] = 255 & n),
  35569. t += 4,
  35570. d.encodeUTF16toUTF8(s(e), function(e) {
  35571. this.view[t++] = e
  35572. }
  35573. .bind(this)),
  35574. t !== r + 4 + n)
  35575. throw RangeError("Illegal range: Truncated data, " + t + " == " + (t + 4 + n));
  35576. return i ? (this.offset = t,
  35577. this) : t - r
  35578. }
  35579. ,
  35580. a.readIString = function(e) {
  35581. var t = void 0 === e;
  35582. if (t && (e = this.offset),
  35583. !this.noAssert) {
  35584. if ("number" != typeof e || e % 1 != 0)
  35585. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35586. if ((e >>>= 0) < 0 || e + 4 > this.buffer.byteLength)
  35587. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  35588. }
  35589. var i = e
  35590. , n = this.readUint32(e)
  35591. , r = this.readUTF8String(n, f.METRICS_BYTES, e += 4);
  35592. return e += r.length,
  35593. t ? (this.offset = e,
  35594. r.string) : {
  35595. string: r.string,
  35596. length: e - i
  35597. }
  35598. }
  35599. ,
  35600. f.METRICS_CHARS = "c",
  35601. f.METRICS_BYTES = "b",
  35602. a.writeUTF8String = function(e, t) {
  35603. var i = void 0 === t;
  35604. if (i && (t = this.offset),
  35605. !this.noAssert) {
  35606. if ("number" != typeof t || t % 1 != 0)
  35607. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35608. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35609. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35610. }
  35611. var n, r = t;
  35612. n = d.calculateUTF16asUTF8(s(e))[1],
  35613. t += n;
  35614. var o = this.buffer.byteLength;
  35615. return o < t && this.resize((o *= 2) > t ? o : t),
  35616. t -= n,
  35617. d.encodeUTF16toUTF8(s(e), function(e) {
  35618. this.view[t++] = e
  35619. }
  35620. .bind(this)),
  35621. i ? (this.offset = t,
  35622. this) : t - r
  35623. }
  35624. ,
  35625. a.writeString = a.writeUTF8String,
  35626. f.calculateUTF8Chars = function(e) {
  35627. return d.calculateUTF16asUTF8(s(e))[0]
  35628. }
  35629. ,
  35630. f.calculateUTF8Bytes = function(e) {
  35631. return d.calculateUTF16asUTF8(s(e))[1]
  35632. }
  35633. ,
  35634. f.calculateString = f.calculateUTF8Bytes,
  35635. a.readUTF8String = function(e, t, i) {
  35636. "number" == typeof t && (i = t,
  35637. t = void 0);
  35638. var n = void 0 === i;
  35639. if (n && (i = this.offset),
  35640. void 0 === t && (t = f.METRICS_CHARS),
  35641. !this.noAssert) {
  35642. if ("number" != typeof e || e % 1 != 0)
  35643. throw TypeError("Illegal length: " + e + " (not an integer)");
  35644. if (e |= 0,
  35645. "number" != typeof i || i % 1 != 0)
  35646. throw TypeError("Illegal offset: " + i + " (not an integer)");
  35647. if ((i >>>= 0) < 0 || i + 0 > this.buffer.byteLength)
  35648. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  35649. }
  35650. var r, o = 0, a = i;
  35651. if (t === f.METRICS_CHARS) {
  35652. if (r = c(),
  35653. d.decodeUTF8(function() {
  35654. return o < e && i < this.limit ? this.view[i++] : null
  35655. }
  35656. .bind(this), function(e) {
  35657. ++o,
  35658. d.UTF8toUTF16(e, r)
  35659. }),
  35660. o !== e)
  35661. throw RangeError("Illegal range: Truncated data, " + o + " == " + e);
  35662. return n ? (this.offset = i,
  35663. r()) : {
  35664. string: r(),
  35665. length: i - a
  35666. }
  35667. }
  35668. if (t !== f.METRICS_BYTES)
  35669. throw TypeError("Unsupported metrics: " + t);
  35670. if (!this.noAssert) {
  35671. if ("number" != typeof i || i % 1 != 0)
  35672. throw TypeError("Illegal offset: " + i + " (not an integer)");
  35673. if ((i >>>= 0) < 0 || i + e > this.buffer.byteLength)
  35674. throw RangeError("Illegal offset: 0 <= " + i + " (+" + e + ") <= " + this.buffer.byteLength)
  35675. }
  35676. var s = i + e;
  35677. if (d.decodeUTF8toUTF16(function() {
  35678. return i < s ? this.view[i++] : null
  35679. }
  35680. .bind(this), r = c(), this.noAssert),
  35681. i !== s)
  35682. throw RangeError("Illegal range: Truncated data, " + i + " == " + s);
  35683. return n ? (this.offset = i,
  35684. r()) : {
  35685. string: r(),
  35686. length: i - a
  35687. }
  35688. }
  35689. ,
  35690. a.readString = a.readUTF8String,
  35691. a.writeVString = function(e, t) {
  35692. var i = void 0 === t;
  35693. if (i && (t = this.offset),
  35694. !this.noAssert) {
  35695. if ("string" != typeof e)
  35696. throw TypeError("Illegal str: Not a string");
  35697. if ("number" != typeof t || t % 1 != 0)
  35698. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35699. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35700. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35701. }
  35702. var n, r, o = t;
  35703. n = d.calculateUTF16asUTF8(s(e), this.noAssert)[1],
  35704. r = f.calculateVarint32(n),
  35705. t += r + n;
  35706. var a = this.buffer.byteLength;
  35707. if (a < t && this.resize((a *= 2) > t ? a : t),
  35708. t -= r + n,
  35709. t += this.writeVarint32(n, t),
  35710. d.encodeUTF16toUTF8(s(e), function(e) {
  35711. this.view[t++] = e
  35712. }
  35713. .bind(this)),
  35714. t !== o + n + r)
  35715. throw RangeError("Illegal range: Truncated data, " + t + " == " + (t + n + r));
  35716. return i ? (this.offset = t,
  35717. this) : t - o
  35718. }
  35719. ,
  35720. a.readVString = function(e) {
  35721. var t = void 0 === e;
  35722. if (t && (e = this.offset),
  35723. !this.noAssert) {
  35724. if ("number" != typeof e || e % 1 != 0)
  35725. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35726. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  35727. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  35728. }
  35729. var i = e
  35730. , n = this.readVarint32(e)
  35731. , r = this.readUTF8String(n.value, f.METRICS_BYTES, e += n.length);
  35732. return e += r.length,
  35733. t ? (this.offset = e,
  35734. r.string) : {
  35735. string: r.string,
  35736. length: e - i
  35737. }
  35738. }
  35739. ,
  35740. a.append = function(e, t, i) {
  35741. "number" != typeof t && "string" == typeof t || (i = t,
  35742. t = void 0);
  35743. var n = void 0 === i;
  35744. if (n && (i = this.offset),
  35745. !this.noAssert) {
  35746. if ("number" != typeof i || i % 1 != 0)
  35747. throw TypeError("Illegal offset: " + i + " (not an integer)");
  35748. if ((i >>>= 0) < 0 || i + 0 > this.buffer.byteLength)
  35749. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  35750. }
  35751. e instanceof f || (e = f.wrap(e, t));
  35752. var r = e.limit - e.offset;
  35753. if (r <= 0)
  35754. return this;
  35755. i += r;
  35756. var o = this.buffer.byteLength;
  35757. return o < i && this.resize((o *= 2) > i ? o : i),
  35758. i -= r,
  35759. this.view.set(e.view.subarray(e.offset, e.limit), i),
  35760. e.offset += r,
  35761. n && (this.offset += r),
  35762. this
  35763. }
  35764. ,
  35765. a.appendTo = function(e, t) {
  35766. return e.append(this, t),
  35767. this
  35768. }
  35769. ,
  35770. a.assert = function(e) {
  35771. return this.noAssert = !e,
  35772. this
  35773. }
  35774. ,
  35775. a.capacity = function() {
  35776. return this.buffer.byteLength
  35777. }
  35778. ,
  35779. a.clear = function() {
  35780. return this.offset = 0,
  35781. this.limit = this.buffer.byteLength,
  35782. this.markedOffset = -1,
  35783. this
  35784. }
  35785. ,
  35786. a.clone = function(e) {
  35787. var t = new f(0,this.littleEndian,this.noAssert);
  35788. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  35789. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  35790. t.view = this.view),
  35791. t.offset = this.offset,
  35792. t.markedOffset = this.markedOffset,
  35793. t.limit = this.limit,
  35794. t
  35795. }
  35796. ,
  35797. a.compact = function(e, t) {
  35798. if (void 0 === e && (e = this.offset),
  35799. void 0 === t && (t = this.limit),
  35800. !this.noAssert) {
  35801. if ("number" != typeof e || e % 1 != 0)
  35802. throw TypeError("Illegal begin: Not an integer");
  35803. if (e >>>= 0,
  35804. "number" != typeof t || t % 1 != 0)
  35805. throw TypeError("Illegal end: Not an integer");
  35806. if (t >>>= 0,
  35807. e < 0 || t < e || t > this.buffer.byteLength)
  35808. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  35809. }
  35810. if (0 === e && t === this.buffer.byteLength)
  35811. return this;
  35812. var i = t - e;
  35813. if (0 == i)
  35814. return this.buffer = o,
  35815. this.view = null,
  35816. 0 <= this.markedOffset && (this.markedOffset -= e),
  35817. this.offset = 0,
  35818. this.limit = 0,
  35819. this;
  35820. var n = new ArrayBuffer(i)
  35821. , r = new Uint8Array(n);
  35822. return r.set(this.view.subarray(e, t)),
  35823. this.buffer = n,
  35824. this.view = r,
  35825. 0 <= this.markedOffset && (this.markedOffset -= e),
  35826. this.offset = 0,
  35827. this.limit = i,
  35828. this
  35829. }
  35830. ,
  35831. a.copy = function(e, t) {
  35832. if (void 0 === e && (e = this.offset),
  35833. void 0 === t && (t = this.limit),
  35834. !this.noAssert) {
  35835. if ("number" != typeof e || e % 1 != 0)
  35836. throw TypeError("Illegal begin: Not an integer");
  35837. if (e >>>= 0,
  35838. "number" != typeof t || t % 1 != 0)
  35839. throw TypeError("Illegal end: Not an integer");
  35840. if (t >>>= 0,
  35841. e < 0 || t < e || t > this.buffer.byteLength)
  35842. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  35843. }
  35844. if (e === t)
  35845. return new f(0,this.littleEndian,this.noAssert);
  35846. var i = t - e
  35847. , n = new f(i,this.littleEndian,this.noAssert);
  35848. return n.offset = 0,
  35849. n.limit = i,
  35850. 0 <= n.markedOffset && (n.markedOffset -= e),
  35851. this.copyTo(n, 0, e, t),
  35852. n
  35853. }
  35854. ,
  35855. a.copyTo = function(e, t, i, n) {
  35856. var r, o;
  35857. if (!this.noAssert && !f.isByteBuffer(e))
  35858. throw TypeError("Illegal target: Not a ByteBuffer");
  35859. if (t = (o = void 0 === t) ? e.offset : 0 | t,
  35860. i = (r = void 0 === i) ? this.offset : 0 | i,
  35861. n = void 0 === n ? this.limit : 0 | n,
  35862. t < 0 || t > e.buffer.byteLength)
  35863. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  35864. if (i < 0 || n > this.buffer.byteLength)
  35865. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  35866. var a = n - i;
  35867. return 0 == a ? e : (e.ensureCapacity(t + a),
  35868. e.view.set(this.view.subarray(i, n), t),
  35869. r && (this.offset += a),
  35870. o && (e.offset += a),
  35871. this)
  35872. }
  35873. ,
  35874. a.ensureCapacity = function(e) {
  35875. var t = this.buffer.byteLength;
  35876. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  35877. }
  35878. ,
  35879. a.fill = function(e, t, i) {
  35880. var n = void 0 === t;
  35881. if (n && (t = this.offset),
  35882. "string" == typeof e && 0 < e.length && (e = e.charCodeAt(0)),
  35883. void 0 === t && (t = this.offset),
  35884. void 0 === i && (i = this.limit),
  35885. !this.noAssert) {
  35886. if ("number" != typeof e || e % 1 != 0)
  35887. throw TypeError("Illegal value: " + e + " (not an integer)");
  35888. if (e |= 0,
  35889. "number" != typeof t || t % 1 != 0)
  35890. throw TypeError("Illegal begin: Not an integer");
  35891. if (t >>>= 0,
  35892. "number" != typeof i || i % 1 != 0)
  35893. throw TypeError("Illegal end: Not an integer");
  35894. if (i >>>= 0,
  35895. t < 0 || i < t || i > this.buffer.byteLength)
  35896. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  35897. }
  35898. if (i <= t)
  35899. return this;
  35900. for (; t < i; )
  35901. this.view[t++] = e;
  35902. return n && (this.offset = t),
  35903. this
  35904. }
  35905. ,
  35906. a.flip = function() {
  35907. return this.limit = this.offset,
  35908. this.offset = 0,
  35909. this
  35910. }
  35911. ,
  35912. a.mark = function(e) {
  35913. if (e = void 0 === e ? this.offset : e,
  35914. !this.noAssert) {
  35915. if ("number" != typeof e || e % 1 != 0)
  35916. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35917. if ((e >>>= 0) < 0 || e + 0 > this.buffer.byteLength)
  35918. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  35919. }
  35920. return this.markedOffset = e,
  35921. this
  35922. }
  35923. ,
  35924. a.order = function(e) {
  35925. if (!this.noAssert && "boolean" != typeof e)
  35926. throw TypeError("Illegal littleEndian: Not a boolean");
  35927. return this.littleEndian = !!e,
  35928. this
  35929. }
  35930. ,
  35931. a.LE = function(e) {
  35932. return this.littleEndian = void 0 === e || !!e,
  35933. this
  35934. }
  35935. ,
  35936. a.BE = function(e) {
  35937. return this.littleEndian = void 0 !== e && !e,
  35938. this
  35939. }
  35940. ,
  35941. a.prepend = function(e, t, i) {
  35942. "number" != typeof t && "string" == typeof t || (i = t,
  35943. t = void 0);
  35944. var n = void 0 === i;
  35945. if (n && (i = this.offset),
  35946. !this.noAssert) {
  35947. if ("number" != typeof i || i % 1 != 0)
  35948. throw TypeError("Illegal offset: " + i + " (not an integer)");
  35949. if ((i >>>= 0) < 0 || i + 0 > this.buffer.byteLength)
  35950. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  35951. }
  35952. e instanceof f || (e = f.wrap(e, t));
  35953. var r = e.limit - e.offset;
  35954. if (r <= 0)
  35955. return this;
  35956. var o = r - i;
  35957. if (0 < o) {
  35958. var a = new ArrayBuffer(this.buffer.byteLength + o)
  35959. , s = new Uint8Array(a);
  35960. s.set(this.view.subarray(i, this.buffer.byteLength), r),
  35961. this.buffer = a,
  35962. this.view = s,
  35963. this.offset += o,
  35964. 0 <= this.markedOffset && (this.markedOffset += o),
  35965. this.limit += o,
  35966. i += o
  35967. } else
  35968. new Uint8Array(this.buffer);
  35969. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  35970. e.offset = e.limit,
  35971. n && (this.offset -= r),
  35972. this
  35973. }
  35974. ,
  35975. a.prependTo = function(e, t) {
  35976. return e.prepend(this, t),
  35977. this
  35978. }
  35979. ,
  35980. a.printDebug = function(e) {
  35981. "function" != typeof e && (e = console.log.bind(console)),
  35982. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  35983. }
  35984. ,
  35985. a.remaining = function() {
  35986. return this.limit - this.offset
  35987. }
  35988. ,
  35989. a.reset = function() {
  35990. return 0 <= this.markedOffset ? (this.offset = this.markedOffset,
  35991. this.markedOffset = -1) : this.offset = 0,
  35992. this
  35993. }
  35994. ,
  35995. a.resize = function(e) {
  35996. if (!this.noAssert) {
  35997. if ("number" != typeof e || e % 1 != 0)
  35998. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  35999. if ((e |= 0) < 0)
  36000. throw RangeError("Illegal capacity: 0 <= " + e)
  36001. }
  36002. if (this.buffer.byteLength < e) {
  36003. var t = new ArrayBuffer(e)
  36004. , i = new Uint8Array(t);
  36005. i.set(this.view),
  36006. this.buffer = t,
  36007. this.view = i
  36008. }
  36009. return this
  36010. }
  36011. ,
  36012. a.reverse = function(e, t) {
  36013. if (void 0 === e && (e = this.offset),
  36014. void 0 === t && (t = this.limit),
  36015. !this.noAssert) {
  36016. if ("number" != typeof e || e % 1 != 0)
  36017. throw TypeError("Illegal begin: Not an integer");
  36018. if (e >>>= 0,
  36019. "number" != typeof t || t % 1 != 0)
  36020. throw TypeError("Illegal end: Not an integer");
  36021. if (t >>>= 0,
  36022. e < 0 || t < e || t > this.buffer.byteLength)
  36023. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  36024. }
  36025. return e === t || Array.prototype.reverse.call(this.view.subarray(e, t)),
  36026. this
  36027. }
  36028. ,
  36029. a.skip = function(e) {
  36030. if (!this.noAssert) {
  36031. if ("number" != typeof e || e % 1 != 0)
  36032. throw TypeError("Illegal length: " + e + " (not an integer)");
  36033. e |= 0
  36034. }
  36035. var t = this.offset + e;
  36036. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  36037. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  36038. return this.offset = t,
  36039. this
  36040. }
  36041. ,
  36042. a.slice = function(e, t) {
  36043. if (void 0 === e && (e = this.offset),
  36044. void 0 === t && (t = this.limit),
  36045. !this.noAssert) {
  36046. if ("number" != typeof e || e % 1 != 0)
  36047. throw TypeError("Illegal begin: Not an integer");
  36048. if (e >>>= 0,
  36049. "number" != typeof t || t % 1 != 0)
  36050. throw TypeError("Illegal end: Not an integer");
  36051. if (t >>>= 0,
  36052. e < 0 || t < e || t > this.buffer.byteLength)
  36053. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  36054. }
  36055. var i = this.clone();
  36056. return i.offset = e,
  36057. i.limit = t,
  36058. i
  36059. }
  36060. ,
  36061. a.toBuffer = function(e) {
  36062. var t = this.offset
  36063. , i = this.limit;
  36064. if (!this.noAssert) {
  36065. if ("number" != typeof t || t % 1 != 0)
  36066. throw TypeError("Illegal offset: Not an integer");
  36067. if (t >>>= 0,
  36068. "number" != typeof i || i % 1 != 0)
  36069. throw TypeError("Illegal limit: Not an integer");
  36070. if (i >>>= 0,
  36071. t < 0 || i < t || i > this.buffer.byteLength)
  36072. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  36073. }
  36074. if (!e && 0 === t && i === this.buffer.byteLength)
  36075. return this.buffer;
  36076. if (t === i)
  36077. return o;
  36078. var n = new ArrayBuffer(i - t);
  36079. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  36080. n
  36081. }
  36082. ,
  36083. a.toArrayBuffer = a.toBuffer,
  36084. a.toString = function(e, t, i) {
  36085. if (void 0 === e)
  36086. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  36087. switch ("number" == typeof e && (i = t = e = "utf8"),
  36088. e) {
  36089. case "utf8":
  36090. return this.toUTF8(t, i);
  36091. case "base64":
  36092. return this.toBase64(t, i);
  36093. case "hex":
  36094. return this.toHex(t, i);
  36095. case "binary":
  36096. return this.toBinary(t, i);
  36097. case "debug":
  36098. return this.toDebug();
  36099. case "columns":
  36100. return this.toColumns();
  36101. default:
  36102. throw Error("Unsupported encoding: " + e)
  36103. }
  36104. }
  36105. ;
  36106. var h = function() {
  36107. for (var e = {}, r = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], a = [], t = 0, i = r.length; t < i; ++t)
  36108. a[r[t]] = t;
  36109. return e.encode = function(e, t) {
  36110. for (var i, n; null !== (i = e()); )
  36111. t(r[i >> 2 & 63]),
  36112. n = (3 & i) << 4,
  36113. null !== (i = e()) ? (t(r[63 & ((n |= i >> 4 & 15) | i >> 4 & 15)]),
  36114. n = (15 & i) << 2,
  36115. null !== (i = e()) ? (t(r[63 & (n | i >> 6 & 3)]),
  36116. t(r[63 & i])) : (t(r[63 & n]),
  36117. t(61))) : (t(r[63 & n]),
  36118. t(61),
  36119. t(61))
  36120. }
  36121. ,
  36122. e.decode = function(e, t) {
  36123. function i(e) {
  36124. throw Error("Illegal character code: " + e)
  36125. }
  36126. for (var n, r, o; null !== (n = e()); )
  36127. if (void 0 === (r = a[n]) && i(n),
  36128. null !== (n = e()) && (void 0 === (o = a[n]) && i(n),
  36129. t(r << 2 >>> 0 | (48 & o) >> 4),
  36130. null !== (n = e()))) {
  36131. if (void 0 === (r = a[n])) {
  36132. if (61 === n)
  36133. break;
  36134. i(n)
  36135. }
  36136. if (t((15 & o) << 4 >>> 0 | (60 & r) >> 2),
  36137. null !== (n = e())) {
  36138. if (void 0 === (o = a[n])) {
  36139. if (61 === n)
  36140. break;
  36141. i(n)
  36142. }
  36143. t((3 & r) << 6 >>> 0 | o)
  36144. }
  36145. }
  36146. }
  36147. ,
  36148. e.test = function(e) {
  36149. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  36150. }
  36151. ,
  36152. e
  36153. }();
  36154. a.toBase64 = function(e, t) {
  36155. if (void 0 === e && (e = this.offset),
  36156. void 0 === t && (t = this.limit),
  36157. t |= 0,
  36158. (e |= 0) < 0 || t > this.capacity || t < e)
  36159. throw RangeError("begin, end");
  36160. var i;
  36161. return h.encode(function() {
  36162. return e < t ? this.view[e++] : null
  36163. }
  36164. .bind(this), i = c()),
  36165. i()
  36166. }
  36167. ,
  36168. f.fromBase64 = function(e, t) {
  36169. if ("string" != typeof e)
  36170. throw TypeError("str");
  36171. var i = new f(e.length / 4 * 3,t)
  36172. , n = 0;
  36173. return h.decode(s(e), function(e) {
  36174. i.view[n++] = e
  36175. }),
  36176. i.limit = n,
  36177. i
  36178. }
  36179. ,
  36180. f.btoa = function(e) {
  36181. return f.fromBinary(e).toBase64()
  36182. }
  36183. ,
  36184. f.atob = function(e) {
  36185. return f.fromBase64(e).toBinary()
  36186. }
  36187. ,
  36188. a.toBinary = function(e, t) {
  36189. if (void 0 === e && (e = this.offset),
  36190. void 0 === t && (t = this.limit),
  36191. t |= 0,
  36192. (e |= 0) < 0 || t > this.capacity() || t < e)
  36193. throw RangeError("begin, end");
  36194. if (e === t)
  36195. return "";
  36196. for (var i = [], n = []; e < t; )
  36197. i.push(this.view[e++]),
  36198. 1024 <= i.length && (n.push(String.fromCharCode.apply(String, i)),
  36199. i = []);
  36200. return n.join("") + String.fromCharCode.apply(String, i)
  36201. }
  36202. ,
  36203. f.fromBinary = function(e, t) {
  36204. if ("string" != typeof e)
  36205. throw TypeError("str");
  36206. for (var i, n = 0, r = e.length, o = new f(r,t); n < r; ) {
  36207. if (255 < (i = e.charCodeAt(n)))
  36208. throw RangeError("illegal char code: " + i);
  36209. o.view[n++] = i
  36210. }
  36211. return o.limit = r,
  36212. o
  36213. }
  36214. ,
  36215. a.toDebug = function(e) {
  36216. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  36217. if (-1 !== i && (r += (t = this.view[i]) < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  36218. e && (o += 32 < t && t < 127 ? String.fromCharCode(t) : ".")),
  36219. ++i,
  36220. e && 0 < i && i % 16 == 0 && i !== n) {
  36221. for (; r.length < 51; )
  36222. r += " ";
  36223. a += r + o + "\n",
  36224. r = o = ""
  36225. }
  36226. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  36227. }
  36228. if (e && " " !== r) {
  36229. for (; r.length < 51; )
  36230. r += " ";
  36231. a += r + o + "\n"
  36232. }
  36233. return e ? a : r
  36234. }
  36235. ,
  36236. f.fromDebug = function(e, t, i) {
  36237. for (var n, r, o = e.length, a = new f((o + 1) / 3 | 0,t,i), s = 0, l = 0, c = !1, h = !1, u = !1, d = !1, p = !1; s < o; ) {
  36238. switch (n = e.charAt(s++)) {
  36239. case "!":
  36240. if (!i) {
  36241. if (h || u || d) {
  36242. p = !0;
  36243. break
  36244. }
  36245. h = u = d = !0
  36246. }
  36247. a.offset = a.markedOffset = a.limit = l,
  36248. c = !1;
  36249. break;
  36250. case "|":
  36251. if (!i) {
  36252. if (h || d) {
  36253. p = !0;
  36254. break
  36255. }
  36256. h = d = !0
  36257. }
  36258. a.offset = a.limit = l,
  36259. c = !1;
  36260. break;
  36261. case "[":
  36262. if (!i) {
  36263. if (h || u) {
  36264. p = !0;
  36265. break
  36266. }
  36267. h = u = !0
  36268. }
  36269. a.offset = a.markedOffset = l,
  36270. c = !1;
  36271. break;
  36272. case "<":
  36273. if (!i) {
  36274. if (h) {
  36275. p = !0;
  36276. break
  36277. }
  36278. h = !0
  36279. }
  36280. a.offset = l,
  36281. c = !1;
  36282. break;
  36283. case "]":
  36284. if (!i) {
  36285. if (d || u) {
  36286. p = !0;
  36287. break
  36288. }
  36289. d = u = !0
  36290. }
  36291. a.limit = a.markedOffset = l,
  36292. c = !1;
  36293. break;
  36294. case ">":
  36295. if (!i) {
  36296. if (d) {
  36297. p = !0;
  36298. break
  36299. }
  36300. d = !0
  36301. }
  36302. a.limit = l,
  36303. c = !1;
  36304. break;
  36305. case "'":
  36306. if (!i) {
  36307. if (u) {
  36308. p = !0;
  36309. break
  36310. }
  36311. u = !0
  36312. }
  36313. a.markedOffset = l,
  36314. c = !1;
  36315. break;
  36316. case " ":
  36317. c = !1;
  36318. break;
  36319. default:
  36320. if (!i && c) {
  36321. p = !0;
  36322. break
  36323. }
  36324. if (r = parseInt(n + e.charAt(s++), 16),
  36325. !i && (isNaN(r) || r < 0 || 255 < r))
  36326. throw TypeError("Illegal str: Not a debug encoded string");
  36327. a.view[l++] = r,
  36328. c = !0
  36329. }
  36330. if (p)
  36331. throw TypeError("Illegal str: Invalid symbol at " + s)
  36332. }
  36333. if (!i) {
  36334. if (!h || !d)
  36335. throw TypeError("Illegal str: Missing offset or limit");
  36336. if (l < a.buffer.byteLength)
  36337. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + l + " < " + o)
  36338. }
  36339. return a
  36340. }
  36341. ,
  36342. a.toHex = function(e, t) {
  36343. if (e = void 0 === e ? this.offset : e,
  36344. t = void 0 === t ? this.limit : t,
  36345. !this.noAssert) {
  36346. if ("number" != typeof e || e % 1 != 0)
  36347. throw TypeError("Illegal begin: Not an integer");
  36348. if (e >>>= 0,
  36349. "number" != typeof t || t % 1 != 0)
  36350. throw TypeError("Illegal end: Not an integer");
  36351. if (t >>>= 0,
  36352. e < 0 || t < e || t > this.buffer.byteLength)
  36353. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  36354. }
  36355. for (var i, n = new Array(t - e); e < t; )
  36356. (i = this.view[e++]) < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  36357. return n.join("")
  36358. }
  36359. ,
  36360. f.fromHex = function(e, t, i) {
  36361. if (!i) {
  36362. if ("string" != typeof e)
  36363. throw TypeError("Illegal str: Not a string");
  36364. if (e.length % 2 != 0)
  36365. throw TypeError("Illegal str: Length not a multiple of 2")
  36366. }
  36367. for (var n, r = e.length, o = new f(r / 2 | 0,t), a = 0, s = 0; a < r; a += 2) {
  36368. if (n = parseInt(e.substring(a, a + 2), 16),
  36369. !i && (!isFinite(n) || n < 0 || 255 < n))
  36370. throw TypeError("Illegal str: Contains non-hex characters");
  36371. o.view[s++] = n
  36372. }
  36373. return o.limit = s,
  36374. o
  36375. }
  36376. ;
  36377. var u, d = u = {
  36378. MAX_CODEPOINT: 1114111,
  36379. encodeUTF8: function(e, t) {
  36380. var i = null;
  36381. for ("number" == typeof e && (i = e,
  36382. e = function() {
  36383. return null
  36384. }
  36385. ); null !== i || null !== (i = e()); )
  36386. i < 128 ? t(127 & i) : (i < 2048 ? t(i >> 6 & 31 | 192) : (i < 65536 ? t(i >> 12 & 15 | 224) : (t(i >> 18 & 7 | 240),
  36387. t(i >> 12 & 63 | 128)),
  36388. t(i >> 6 & 63 | 128)),
  36389. t(63 & i | 128)),
  36390. i = null
  36391. },
  36392. decodeUTF8: function(e, t) {
  36393. for (var i, n, r, o, a = function(e) {
  36394. e = e.slice(0, e.indexOf(null));
  36395. var t = Error(e.toString());
  36396. throw t.name = "TruncatedError",
  36397. t.bytes = e,
  36398. t
  36399. }; null !== (i = e()); )
  36400. if (0 == (128 & i))
  36401. t(i);
  36402. else if (192 == (224 & i))
  36403. null === (n = e()) && a([i, n]),
  36404. t((31 & i) << 6 | 63 & n);
  36405. else if (224 == (240 & i))
  36406. null !== (n = e()) && null !== (r = e()) || a([i, n, r]),
  36407. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  36408. else {
  36409. if (240 != (248 & i))
  36410. throw RangeError("Illegal starting byte: " + i);
  36411. null !== (n = e()) && null !== (r = e()) && null !== (o = e()) || a([i, n, r, o]),
  36412. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  36413. }
  36414. },
  36415. UTF16toUTF8: function(e, t) {
  36416. for (var i, n = null; null !== (i = null !== n ? n : e()); )
  36417. 55296 <= i && i <= 57343 && null !== (n = e()) && 56320 <= n && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  36418. n = null) : t(i);
  36419. null !== n && t(n)
  36420. },
  36421. UTF8toUTF16: function(e, t) {
  36422. var i = null;
  36423. for ("number" == typeof e && (i = e,
  36424. e = function() {
  36425. return null
  36426. }
  36427. ); null !== i || null !== (i = e()); )
  36428. i <= 65535 ? t(i) : (t(55296 + ((i -= 65536) >> 10)),
  36429. t(i % 1024 + 56320)),
  36430. i = null
  36431. },
  36432. encodeUTF16toUTF8: function(e, t) {
  36433. u.UTF16toUTF8(e, function(e) {
  36434. u.encodeUTF8(e, t)
  36435. })
  36436. },
  36437. decodeUTF8toUTF16: function(e, t) {
  36438. u.decodeUTF8(e, function(e) {
  36439. u.UTF8toUTF16(e, t)
  36440. })
  36441. },
  36442. calculateCodePoint: function(e) {
  36443. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  36444. },
  36445. calculateUTF8: function(e) {
  36446. for (var t, i = 0; null !== (t = e()); )
  36447. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  36448. return i
  36449. },
  36450. calculateUTF16asUTF8: function(e) {
  36451. var t = 0
  36452. , i = 0;
  36453. return u.UTF16toUTF8(e, function(e) {
  36454. ++t,
  36455. i += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  36456. }),
  36457. [t, i]
  36458. }
  36459. };
  36460. return a.toUTF8 = function(t, i) {
  36461. if (void 0 === t && (t = this.offset),
  36462. void 0 === i && (i = this.limit),
  36463. !this.noAssert) {
  36464. if ("number" != typeof t || t % 1 != 0)
  36465. throw TypeError("Illegal begin: Not an integer");
  36466. if (t >>>= 0,
  36467. "number" != typeof i || i % 1 != 0)
  36468. throw TypeError("Illegal end: Not an integer");
  36469. if (i >>>= 0,
  36470. t < 0 || i < t || i > this.buffer.byteLength)
  36471. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  36472. }
  36473. var e;
  36474. try {
  36475. d.decodeUTF8toUTF16(function() {
  36476. return t < i ? this.view[t++] : null
  36477. }
  36478. .bind(this), e = c())
  36479. } catch (e) {
  36480. if (t !== i)
  36481. throw RangeError("Illegal range: Truncated data, " + t + " != " + i)
  36482. }
  36483. return e()
  36484. }
  36485. ,
  36486. f.fromUTF8 = function(e, t, i) {
  36487. if (!i && "string" != typeof e)
  36488. throw TypeError("Illegal str: Not a string");
  36489. var n = new f(d.calculateUTF16asUTF8(s(e), !0)[1],t,i)
  36490. , r = 0;
  36491. return d.encodeUTF16toUTF8(s(e), function(e) {
  36492. n.view[r++] = e
  36493. }),
  36494. n.limit = r,
  36495. n
  36496. }
  36497. ,
  36498. f
  36499. }
  36500. ,
  36501. "function" == typeof define && define.amd ? define(["long"], r) : "function" == typeof t && "object" == typeof e && e && e.exports ? e.exports = function() {
  36502. var e;
  36503. try {
  36504. e = t("long")
  36505. } catch (e) {}
  36506. return r(e)
  36507. }() : (n.dcodeIO = n.dcodeIO || {}).ByteBuffer = r(n.dcodeIO.Long)
  36508. }
  36509. , {
  36510. long: 216
  36511. }],
  36512. 216: [function(e, t, i) {
  36513. var n, r;
  36514. n = this,
  36515. r = function() {
  36516. "use strict";
  36517. function n(e, t, i) {
  36518. this.low = 0 | e,
  36519. this.high = 0 | t,
  36520. this.unsigned = !!i
  36521. }
  36522. function p(e) {
  36523. return !0 === (e && e.__isLong__)
  36524. }
  36525. function e(e, t) {
  36526. var i, n, r;
  36527. return t ? (r = 0 <= (e >>>= 0) && e < 256) && (n = a[e]) ? n : (i = g(e, (0 | e) < 0 ? -1 : 0, !0),
  36528. r && (a[e] = i),
  36529. i) : (r = -128 <= (e |= 0) && e < 128) && (n = o[e]) ? n : (i = g(e, e < 0 ? -1 : 0, !1),
  36530. r && (o[e] = i),
  36531. i)
  36532. }
  36533. function f(e, t) {
  36534. if (isNaN(e) || !isFinite(e))
  36535. return t ? l : y;
  36536. if (t) {
  36537. if (e < 0)
  36538. return l;
  36539. if (r <= e)
  36540. return I
  36541. } else {
  36542. if (e <= -s)
  36543. return E;
  36544. if (s <= e + 1)
  36545. return C
  36546. }
  36547. return e < 0 ? f(-e, t).neg() : g(e % i | 0, e / i | 0, t)
  36548. }
  36549. function g(e, t, i) {
  36550. return new n(e,t,i)
  36551. }
  36552. function h(e, t, i) {
  36553. if (0 === e.length)
  36554. throw Error("empty string");
  36555. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  36556. return y;
  36557. if (t = "number" == typeof t ? (i = t,
  36558. !1) : !!t,
  36559. (i = i || 10) < 2 || 36 < i)
  36560. throw RangeError("radix");
  36561. var n;
  36562. if (0 < (n = e.indexOf("-")))
  36563. throw Error("interior hyphen");
  36564. if (0 === n)
  36565. return h(e.substring(1), t, i).neg();
  36566. for (var r = f(u(i, 8)), o = y, a = 0; a < e.length; a += 8) {
  36567. var s = Math.min(8, e.length - a)
  36568. , l = parseInt(e.substring(a, a + s), i);
  36569. if (s < 8) {
  36570. var c = f(u(i, s));
  36571. o = o.mul(c).add(f(l))
  36572. } else
  36573. o = (o = o.mul(r)).add(f(l))
  36574. }
  36575. return o.unsigned = t,
  36576. o
  36577. }
  36578. function m(e) {
  36579. return e instanceof n ? e : "number" == typeof e ? f(e) : "string" == typeof e ? h(e) : g(e.low, e.high, e.unsigned)
  36580. }
  36581. Object.defineProperty(n.prototype, "__isLong__", {
  36582. value: !0,
  36583. enumerable: !1,
  36584. configurable: !1
  36585. }),
  36586. n.isLong = p;
  36587. var o = {}
  36588. , a = {};
  36589. n.fromInt = e,
  36590. n.fromNumber = f,
  36591. n.fromBits = g;
  36592. var u = Math.pow;
  36593. n.fromString = h,
  36594. n.fromValue = m;
  36595. var i = 4294967296
  36596. , r = 0x10000000000000000
  36597. , s = r / 2
  36598. , v = e(1 << 24)
  36599. , y = e(0);
  36600. n.ZERO = y;
  36601. var l = e(0, !0);
  36602. n.UZERO = l;
  36603. var c = e(1);
  36604. n.ONE = c;
  36605. var d = e(1, !0);
  36606. n.UONE = d;
  36607. var A = e(-1);
  36608. n.NEG_ONE = A;
  36609. var C = g(-1, 2147483647, !1);
  36610. n.MAX_VALUE = C;
  36611. var I = g(-1, -1, !0);
  36612. n.MAX_UNSIGNED_VALUE = I;
  36613. var E = g(0, -2147483648, !1);
  36614. n.MIN_VALUE = E;
  36615. var t = n.prototype;
  36616. return t.toInt = function() {
  36617. return this.unsigned ? this.low >>> 0 : this.low
  36618. }
  36619. ,
  36620. t.toNumber = function() {
  36621. return this.unsigned ? (this.high >>> 0) * i + (this.low >>> 0) : this.high * i + (this.low >>> 0)
  36622. }
  36623. ,
  36624. t.toString = function(e) {
  36625. if ((e = e || 10) < 2 || 36 < e)
  36626. throw RangeError("radix");
  36627. if (this.isZero())
  36628. return "0";
  36629. if (this.isNegative()) {
  36630. if (this.eq(E)) {
  36631. var t = f(e)
  36632. , i = this.div(t)
  36633. , n = i.mul(t).sub(this);
  36634. return i.toString(e) + n.toInt().toString(e)
  36635. }
  36636. return "-" + this.neg().toString(e)
  36637. }
  36638. for (var r = f(u(e, 6), this.unsigned), o = this, a = ""; ; ) {
  36639. var s = o.div(r)
  36640. , l = (o.sub(s.mul(r)).toInt() >>> 0).toString(e);
  36641. if ((o = s).isZero())
  36642. return l + a;
  36643. for (; l.length < 6; )
  36644. l = "0" + l;
  36645. a = "" + l + a
  36646. }
  36647. }
  36648. ,
  36649. t.getHighBits = function() {
  36650. return this.high
  36651. }
  36652. ,
  36653. t.getHighBitsUnsigned = function() {
  36654. return this.high >>> 0
  36655. }
  36656. ,
  36657. t.getLowBits = function() {
  36658. return this.low
  36659. }
  36660. ,
  36661. t.getLowBitsUnsigned = function() {
  36662. return this.low >>> 0
  36663. }
  36664. ,
  36665. t.getNumBitsAbs = function() {
  36666. if (this.isNegative())
  36667. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  36668. for (var e = 0 != this.high ? this.high : this.low, t = 31; 0 < t && 0 == (e & 1 << t); t--)
  36669. ;
  36670. return 0 != this.high ? t + 33 : t + 1
  36671. }
  36672. ,
  36673. t.isZero = function() {
  36674. return 0 === this.high && 0 === this.low
  36675. }
  36676. ,
  36677. t.isNegative = function() {
  36678. return !this.unsigned && this.high < 0
  36679. }
  36680. ,
  36681. t.isPositive = function() {
  36682. return this.unsigned || 0 <= this.high
  36683. }
  36684. ,
  36685. t.isOdd = function() {
  36686. return 1 == (1 & this.low)
  36687. }
  36688. ,
  36689. t.isEven = function() {
  36690. return 0 == (1 & this.low)
  36691. }
  36692. ,
  36693. t.equals = function(e) {
  36694. return p(e) || (e = m(e)),
  36695. (this.unsigned === e.unsigned || this.high >>> 31 != 1 || e.high >>> 31 != 1) && this.high === e.high && this.low === e.low
  36696. }
  36697. ,
  36698. t.eq = t.equals,
  36699. t.notEquals = function(e) {
  36700. return !this.eq(e)
  36701. }
  36702. ,
  36703. t.neq = t.notEquals,
  36704. t.lessThan = function(e) {
  36705. return this.comp(e) < 0
  36706. }
  36707. ,
  36708. t.lt = t.lessThan,
  36709. t.lessThanOrEqual = function(e) {
  36710. return this.comp(e) <= 0
  36711. }
  36712. ,
  36713. t.lte = t.lessThanOrEqual,
  36714. t.greaterThan = function(e) {
  36715. return 0 < this.comp(e)
  36716. }
  36717. ,
  36718. t.gt = t.greaterThan,
  36719. t.greaterThanOrEqual = function(e) {
  36720. return 0 <= this.comp(e)
  36721. }
  36722. ,
  36723. t.gte = t.greaterThanOrEqual,
  36724. t.compare = function(e) {
  36725. if (p(e) || (e = m(e)),
  36726. this.eq(e))
  36727. return 0;
  36728. var t = this.isNegative()
  36729. , i = e.isNegative();
  36730. return t && !i ? -1 : !t && i ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  36731. }
  36732. ,
  36733. t.comp = t.compare,
  36734. t.negate = function() {
  36735. return !this.unsigned && this.eq(E) ? E : this.not().add(c)
  36736. }
  36737. ,
  36738. t.neg = t.negate,
  36739. t.add = function(e) {
  36740. p(e) || (e = m(e));
  36741. var t = this.high >>> 16
  36742. , i = 65535 & this.high
  36743. , n = this.low >>> 16
  36744. , r = 65535 & this.low
  36745. , o = e.high >>> 16
  36746. , a = 65535 & e.high
  36747. , s = e.low >>> 16
  36748. , l = 0
  36749. , c = 0
  36750. , h = 0
  36751. , u = 0;
  36752. return h += (u += r + (65535 & e.low)) >>> 16,
  36753. c += (h += n + s) >>> 16,
  36754. l += (c += i + a) >>> 16,
  36755. l += t + o,
  36756. g((h &= 65535) << 16 | (u &= 65535), (l &= 65535) << 16 | (c &= 65535), this.unsigned)
  36757. }
  36758. ,
  36759. t.subtract = function(e) {
  36760. return p(e) || (e = m(e)),
  36761. this.add(e.neg())
  36762. }
  36763. ,
  36764. t.sub = t.subtract,
  36765. t.multiply = function(e) {
  36766. if (this.isZero())
  36767. return y;
  36768. if (p(e) || (e = m(e)),
  36769. e.isZero())
  36770. return y;
  36771. if (this.eq(E))
  36772. return e.isOdd() ? E : y;
  36773. if (e.eq(E))
  36774. return this.isOdd() ? E : y;
  36775. if (this.isNegative())
  36776. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  36777. if (e.isNegative())
  36778. return this.mul(e.neg()).neg();
  36779. if (this.lt(v) && e.lt(v))
  36780. return f(this.toNumber() * e.toNumber(), this.unsigned);
  36781. var t = this.high >>> 16
  36782. , i = 65535 & this.high
  36783. , n = this.low >>> 16
  36784. , r = 65535 & this.low
  36785. , o = e.high >>> 16
  36786. , a = 65535 & e.high
  36787. , s = e.low >>> 16
  36788. , l = 65535 & e.low
  36789. , c = 0
  36790. , h = 0
  36791. , u = 0
  36792. , d = 0;
  36793. return u += (d += r * l) >>> 16,
  36794. h += (u += n * l) >>> 16,
  36795. u &= 65535,
  36796. h += (u += r * s) >>> 16,
  36797. c += (h += i * l) >>> 16,
  36798. h &= 65535,
  36799. c += (h += n * s) >>> 16,
  36800. h &= 65535,
  36801. c += (h += r * a) >>> 16,
  36802. c += t * l + i * s + n * a + r * o,
  36803. g((u &= 65535) << 16 | (d &= 65535), (c &= 65535) << 16 | (h &= 65535), this.unsigned)
  36804. }
  36805. ,
  36806. t.mul = t.multiply,
  36807. t.divide = function(e) {
  36808. if (p(e) || (e = m(e)),
  36809. e.isZero())
  36810. throw Error("division by zero");
  36811. if (this.isZero())
  36812. return this.unsigned ? l : y;
  36813. var t, i, n;
  36814. if (this.unsigned) {
  36815. if (e.unsigned || (e = e.toUnsigned()),
  36816. e.gt(this))
  36817. return l;
  36818. if (e.gt(this.shru(1)))
  36819. return d;
  36820. n = l
  36821. } else {
  36822. if (this.eq(E))
  36823. return e.eq(c) || e.eq(A) ? E : e.eq(E) ? c : (t = this.shr(1).div(e).shl(1)).eq(y) ? e.isNegative() ? c : A : (i = this.sub(e.mul(t)),
  36824. n = t.add(i.div(e)));
  36825. if (e.eq(E))
  36826. return this.unsigned ? l : y;
  36827. if (this.isNegative())
  36828. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  36829. if (e.isNegative())
  36830. return this.div(e.neg()).neg();
  36831. n = y
  36832. }
  36833. for (i = this; i.gte(e); ) {
  36834. t = Math.max(1, Math.floor(i.toNumber() / e.toNumber()));
  36835. for (var r = Math.ceil(Math.log(t) / Math.LN2), o = r <= 48 ? 1 : u(2, r - 48), a = f(t), s = a.mul(e); s.isNegative() || s.gt(i); )
  36836. s = (a = f(t -= o, this.unsigned)).mul(e);
  36837. a.isZero() && (a = c),
  36838. n = n.add(a),
  36839. i = i.sub(s)
  36840. }
  36841. return n
  36842. }
  36843. ,
  36844. t.div = t.divide,
  36845. t.modulo = function(e) {
  36846. return p(e) || (e = m(e)),
  36847. this.sub(this.div(e).mul(e))
  36848. }
  36849. ,
  36850. t.mod = t.modulo,
  36851. t.not = function() {
  36852. return g(~this.low, ~this.high, this.unsigned)
  36853. }
  36854. ,
  36855. t.and = function(e) {
  36856. return p(e) || (e = m(e)),
  36857. g(this.low & e.low, this.high & e.high, this.unsigned)
  36858. }
  36859. ,
  36860. t.or = function(e) {
  36861. return p(e) || (e = m(e)),
  36862. g(this.low | e.low, this.high | e.high, this.unsigned)
  36863. }
  36864. ,
  36865. t.xor = function(e) {
  36866. return p(e) || (e = m(e)),
  36867. g(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  36868. }
  36869. ,
  36870. t.shiftLeft = function(e) {
  36871. return p(e) && (e = e.toInt()),
  36872. 0 == (e &= 63) ? this : e < 32 ? g(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : g(0, this.low << e - 32, this.unsigned)
  36873. }
  36874. ,
  36875. t.shl = t.shiftLeft,
  36876. t.shiftRight = function(e) {
  36877. return p(e) && (e = e.toInt()),
  36878. 0 == (e &= 63) ? this : e < 32 ? g(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : g(this.high >> e - 32, 0 <= this.high ? 0 : -1, this.unsigned)
  36879. }
  36880. ,
  36881. t.shr = t.shiftRight,
  36882. t.shiftRightUnsigned = function(e) {
  36883. if (p(e) && (e = e.toInt()),
  36884. 0 === (e &= 63))
  36885. return this;
  36886. var t = this.high;
  36887. return e < 32 ? g(this.low >>> e | t << 32 - e, t >>> e, this.unsigned) : g(32 === e ? t : t >>> e - 32, 0, this.unsigned)
  36888. }
  36889. ,
  36890. t.shru = t.shiftRightUnsigned,
  36891. t.toSigned = function() {
  36892. return this.unsigned ? g(this.low, this.high, !1) : this
  36893. }
  36894. ,
  36895. t.toUnsigned = function() {
  36896. return this.unsigned ? this : g(this.low, this.high, !0)
  36897. }
  36898. ,
  36899. t.toBytes = function(e) {
  36900. return e ? this.toBytesLE() : this.toBytesBE()
  36901. }
  36902. ,
  36903. t.toBytesLE = function() {
  36904. var e = this.high
  36905. , t = this.low;
  36906. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  36907. }
  36908. ,
  36909. t.toBytesBE = function() {
  36910. var e = this.high
  36911. , t = this.low;
  36912. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  36913. }
  36914. ,
  36915. n
  36916. }
  36917. ,
  36918. "function" == typeof define && define.amd ? define([], r) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = r() : (n.dcodeIO = n.dcodeIO || {}).Long = r()
  36919. }
  36920. , {}],
  36921. 217: [function(e, t, i) {
  36922. var n, r, o, a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E, _, b, w, T, x, S, M, R, P, O, L, D, N, F, B, V, k, U, H, z, G, W, j, Y, q, X, Z, K, Q, J, $, ee, te, ie, ne, re, oe, ae, se, le, ce, he, ue, de, pe, fe, ge, me, ve, ye, Ae, Ce, Ie, Ee, _e, be, we, Te, xe, Se, Me, Re, Pe, Oe, Le, De, Ne, Fe, Be, Ve, ke, Ue, He, ze, Ge, We, je, Ye, qe, Xe, Ze, Ke, Qe, Je, $e, et, tt, it, nt, rt, ot, at, st, lt, ct, ht, ut, dt, pt, ft, gt, mt, vt, yt, At, Ct, It, Et, _t, bt, wt, Tt, xt, St, Mt, Rt, Pt, Ot, Lt, Dt, Nt, Ft, Bt, Vt, kt, Ut, Ht, zt, Gt, Wt, jt, Yt, qt, Xt, Zt, Kt, Qt, Jt, $t, ei, ti, ii, ni, ri, oi, ai, si, li, ci, hi, ui, di, pi, fi, gi, mi, vi, yi, Ai, Ci = {
  36923. REVISION: "75"
  36924. };
  36925. function Ii(e, t) {
  36926. return e.distance - t.distance
  36927. }
  36928. function Ei(e, t, i, n) {
  36929. if (!1 !== e.visible && (e.raycast(t, i),
  36930. !0 === n))
  36931. for (var r = e.children, o = 0, a = r.length; o < a; o++)
  36932. Ei(r[o], t, i, !0)
  36933. }
  36934. function _i(e, t, i) {
  36935. return i < 0 && (i += 1),
  36936. 1 < i && (i -= 1),
  36937. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  36938. }
  36939. function bi(e, t, i, n, r, o, a) {
  36940. return Ci.Triangle.barycoordFromPoint(e, t, i, n, Vt),
  36941. r.multiplyScalar(Vt.x),
  36942. o.multiplyScalar(Vt.y),
  36943. a.multiplyScalar(Vt.z),
  36944. r.add(o).add(a),
  36945. r.clone()
  36946. }
  36947. function wi(e, t, i, n, r, o, a) {
  36948. var s = e.material;
  36949. if (null === (s.side === Ci.BackSide ? i.intersectTriangle(o, r, n, !0, a) : i.intersectTriangle(n, r, o, s.side !== Ci.DoubleSide, a)))
  36950. return null;
  36951. Ut.copy(a),
  36952. Ut.applyMatrix4(e.matrixWorld);
  36953. var l = t.ray.origin.distanceTo(Ut);
  36954. return l < t.near || l > t.far ? null : {
  36955. distance: l,
  36956. point: Ut.clone(),
  36957. object: e
  36958. }
  36959. }
  36960. function Ti(e, t, i, n, r, o, a, s) {
  36961. Mt.fromArray(n, 3 * o),
  36962. Rt.fromArray(n, 3 * a),
  36963. Pt.fromArray(n, 3 * s);
  36964. var l = wi(e, t, i, Mt, Rt, Pt, kt);
  36965. return l && (r && (Nt.fromArray(r, 2 * o),
  36966. Ft.fromArray(r, 2 * a),
  36967. Bt.fromArray(r, 2 * s),
  36968. l.uv = bi(kt, Mt, Rt, Pt, Nt, Ft, Bt)),
  36969. l.face = new Ci.Face3(o,a,s,Ci.Triangle.normal(Mt, Rt, Pt)),
  36970. l.faceIndex = o),
  36971. l
  36972. }
  36973. function xi() {}
  36974. function Si(e, t, i, n, r, o) {
  36975. var a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E;
  36976. if (s = e[o[t]].x,
  36977. l = e[o[t]].y,
  36978. c = e[o[i]].x,
  36979. h = e[o[i]].y,
  36980. u = e[o[n]].x,
  36981. d = e[o[n]].y,
  36982. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  36983. return !1;
  36984. for (g = u - c,
  36985. m = d - h,
  36986. v = s - u,
  36987. y = l - d,
  36988. A = c - s,
  36989. C = h - l,
  36990. a = 0; a < r; a++)
  36991. if (p = e[o[a]].x,
  36992. f = e[o[a]].y,
  36993. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = A * (f - l) - C * (p - s),
  36994. E = v * (f - d) - y * (p - u),
  36995. g * (f - h) - m * (p - c) >= -Number.EPSILON && E >= -Number.EPSILON && I >= -Number.EPSILON))
  36996. return !1;
  36997. return !0
  36998. }
  36999. function Mi(e) {
  37000. switch (e) {
  37001. case Ci.LinearEncoding:
  37002. return ["Linear", "( value )"];
  37003. case Ci.sRGBEncoding:
  37004. return ["sRGB", "( value )"];
  37005. case Ci.RGBEEncoding:
  37006. return ["RGBE", "( value )"];
  37007. case Ci.RGBM7Encoding:
  37008. return ["RGBM", "( value, 7.0 )"];
  37009. case Ci.RGBM16Encoding:
  37010. return ["RGBM", "( value, 16.0 )"];
  37011. case Ci.RGBDEncoding:
  37012. return ["RGBD", "( value, 256.0 )"];
  37013. case Ci.GammaEncoding:
  37014. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  37015. default:
  37016. throw new Error("unsupported encoding: " + e)
  37017. }
  37018. }
  37019. function Ri(e, t) {
  37020. var i = Mi(t);
  37021. return "vec4 " + e + "( vec4 value ) { return " + i[0] + "ToLinear" + i[1] + "; }"
  37022. }
  37023. function Pi(e) {
  37024. return "" !== e
  37025. }
  37026. function Oi(e, t) {
  37027. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  37028. }
  37029. function Li(e) {
  37030. return e.replace(/#include +<([\w\d.]+)>/g, function(e, t) {
  37031. var i = Ci.ShaderChunk[t];
  37032. if (void 0 === i)
  37033. throw new Error("Can not resolve #include <" + t + ">");
  37034. return Li(i)
  37035. })
  37036. }
  37037. function Di(e) {
  37038. return e.replace(/for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g, function(e, t, i, n) {
  37039. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  37040. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  37041. return r
  37042. })
  37043. }
  37044. function Ni(e, t, i, n) {
  37045. gi.set(t, i, n).unproject(mi);
  37046. var r = fi[e];
  37047. if (void 0 !== r)
  37048. for (var o = 0, a = r.length; o < a; o++)
  37049. pi.vertices[r[o]].copy(gi)
  37050. }
  37051. "function" == typeof define && define.amd ? define("three", Ci) : void 0 !== i && void 0 !== t && (t.exports = Ci),
  37052. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  37053. void 0 === Math.sign && (Math.sign = function(e) {
  37054. return e < 0 ? -1 : 0 < e ? 1 : +e
  37055. }
  37056. ),
  37057. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  37058. get: function() {
  37059. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  37060. }
  37061. }),
  37062. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  37063. writable: !0,
  37064. configurable: !0,
  37065. value: function(e) {
  37066. "use strict";
  37067. if (null == e)
  37068. throw new TypeError("Cannot convert first argument to object");
  37069. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  37070. var r = arguments[i];
  37071. if (null != r) {
  37072. r = Object(r);
  37073. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  37074. var l = o[a]
  37075. , c = Object.getOwnPropertyDescriptor(r, l);
  37076. void 0 !== c && c.enumerable && (t[l] = r[l])
  37077. }
  37078. }
  37079. }
  37080. return t
  37081. }
  37082. }),
  37083. Ci.MOUSE = {
  37084. LEFT: 0,
  37085. MIDDLE: 1,
  37086. RIGHT: 2
  37087. },
  37088. Ci.CullFaceNone = 0,
  37089. Ci.CullFaceBack = 1,
  37090. Ci.CullFaceFront = 2,
  37091. Ci.CullFaceFrontBack = 3,
  37092. Ci.FrontFaceDirectionCW = 0,
  37093. Ci.FrontFaceDirectionCCW = 1,
  37094. Ci.BasicShadowMap = 0,
  37095. Ci.PCFShadowMap = 1,
  37096. Ci.PCFSoftShadowMap = 2,
  37097. Ci.FrontSide = 0,
  37098. Ci.BackSide = 1,
  37099. Ci.DoubleSide = 2,
  37100. Ci.FlatShading = 1,
  37101. Ci.SmoothShading = 2,
  37102. Ci.NoColors = 0,
  37103. Ci.FaceColors = 1,
  37104. Ci.VertexColors = 2,
  37105. Ci.NoBlending = 0,
  37106. Ci.NormalBlending = 1,
  37107. Ci.AdditiveBlending = 2,
  37108. Ci.SubtractiveBlending = 3,
  37109. Ci.MultiplyBlending = 4,
  37110. Ci.CustomBlending = 5,
  37111. Ci.AddEquation = 100,
  37112. Ci.SubtractEquation = 101,
  37113. Ci.ReverseSubtractEquation = 102,
  37114. Ci.MinEquation = 103,
  37115. Ci.MaxEquation = 104,
  37116. Ci.ZeroFactor = 200,
  37117. Ci.OneFactor = 201,
  37118. Ci.SrcColorFactor = 202,
  37119. Ci.OneMinusSrcColorFactor = 203,
  37120. Ci.SrcAlphaFactor = 204,
  37121. Ci.OneMinusSrcAlphaFactor = 205,
  37122. Ci.DstAlphaFactor = 206,
  37123. Ci.OneMinusDstAlphaFactor = 207,
  37124. Ci.DstColorFactor = 208,
  37125. Ci.OneMinusDstColorFactor = 209,
  37126. Ci.SrcAlphaSaturateFactor = 210,
  37127. Ci.NeverDepth = 0,
  37128. Ci.AlwaysDepth = 1,
  37129. Ci.LessDepth = 2,
  37130. Ci.LessEqualDepth = 3,
  37131. Ci.EqualDepth = 4,
  37132. Ci.GreaterEqualDepth = 5,
  37133. Ci.GreaterDepth = 6,
  37134. Ci.NotEqualDepth = 7,
  37135. Ci.MultiplyOperation = 0,
  37136. Ci.MixOperation = 1,
  37137. Ci.AddOperation = 2,
  37138. Ci.NoToneMapping = 0,
  37139. Ci.LinearToneMapping = 1,
  37140. Ci.ReinhardToneMapping = 2,
  37141. Ci.Uncharted2ToneMapping = 3,
  37142. Ci.CineonToneMapping = 4,
  37143. Ci.UVMapping = 300,
  37144. Ci.CubeReflectionMapping = 301,
  37145. Ci.CubeRefractionMapping = 302,
  37146. Ci.EquirectangularReflectionMapping = 303,
  37147. Ci.EquirectangularRefractionMapping = 304,
  37148. Ci.SphericalReflectionMapping = 305,
  37149. Ci.CubeUVReflectionMapping = 306,
  37150. Ci.CubeUVRefractionMapping = 307,
  37151. Ci.RepeatWrapping = 1e3,
  37152. Ci.ClampToEdgeWrapping = 1001,
  37153. Ci.MirroredRepeatWrapping = 1002,
  37154. Ci.NearestFilter = 1003,
  37155. Ci.NearestMipMapNearestFilter = 1004,
  37156. Ci.NearestMipMapLinearFilter = 1005,
  37157. Ci.LinearFilter = 1006,
  37158. Ci.LinearMipMapNearestFilter = 1007,
  37159. Ci.LinearMipMapLinearFilter = 1008,
  37160. Ci.UnsignedByteType = 1009,
  37161. Ci.ByteType = 1010,
  37162. Ci.ShortType = 1011,
  37163. Ci.UnsignedShortType = 1012,
  37164. Ci.IntType = 1013,
  37165. Ci.UnsignedIntType = 1014,
  37166. Ci.FloatType = 1015,
  37167. Ci.HalfFloatType = 1025,
  37168. Ci.UnsignedShort4444Type = 1016,
  37169. Ci.UnsignedShort5551Type = 1017,
  37170. Ci.UnsignedShort565Type = 1018,
  37171. Ci.AlphaFormat = 1019,
  37172. Ci.RGBFormat = 1020,
  37173. Ci.RGBAFormat = 1021,
  37174. Ci.LuminanceFormat = 1022,
  37175. Ci.LuminanceAlphaFormat = 1023,
  37176. Ci.RGBEFormat = Ci.RGBAFormat,
  37177. Ci.RGB_S3TC_DXT1_Format = 2001,
  37178. Ci.RGBA_S3TC_DXT1_Format = 2002,
  37179. Ci.RGBA_S3TC_DXT3_Format = 2003,
  37180. Ci.RGBA_S3TC_DXT5_Format = 2004,
  37181. Ci.RGB_PVRTC_4BPPV1_Format = 2100,
  37182. Ci.RGB_PVRTC_2BPPV1_Format = 2101,
  37183. Ci.RGBA_PVRTC_4BPPV1_Format = 2102,
  37184. Ci.RGBA_PVRTC_2BPPV1_Format = 2103,
  37185. Ci.RGB_ETC1_Format = 2151,
  37186. Ci.LoopOnce = 2200,
  37187. Ci.LoopRepeat = 2201,
  37188. Ci.LoopPingPong = 2202,
  37189. Ci.InterpolateDiscrete = 2300,
  37190. Ci.InterpolateLinear = 2301,
  37191. Ci.InterpolateSmooth = 2302,
  37192. Ci.ZeroCurvatureEnding = 2400,
  37193. Ci.ZeroSlopeEnding = 2401,
  37194. Ci.WrapAroundEnding = 2402,
  37195. Ci.TrianglesDrawMode = 0,
  37196. Ci.TriangleStripDrawMode = 1,
  37197. Ci.TriangleFanDrawMode = 2,
  37198. Ci.LinearEncoding = 3e3,
  37199. Ci.sRGBEncoding = 3001,
  37200. Ci.GammaEncoding = 3007,
  37201. Ci.RGBEEncoding = 3002,
  37202. Ci.LogLuvEncoding = 3003,
  37203. Ci.RGBM7Encoding = 3004,
  37204. Ci.RGBM16Encoding = 3005,
  37205. Ci.RGBDEncoding = 3006,
  37206. Ci.Color = function(e) {
  37207. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  37208. }
  37209. ,
  37210. Ci.Color.prototype = {
  37211. constructor: Ci.Color,
  37212. r: 1,
  37213. g: 1,
  37214. b: 1,
  37215. set: function(e) {
  37216. return e instanceof Ci.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  37217. this
  37218. },
  37219. setScalar: function(e) {
  37220. this.r = e,
  37221. this.g = e,
  37222. this.b = e
  37223. },
  37224. setHex: function(e) {
  37225. return e = Math.floor(e),
  37226. this.r = (e >> 16 & 255) / 255,
  37227. this.g = (e >> 8 & 255) / 255,
  37228. this.b = (255 & e) / 255,
  37229. this
  37230. },
  37231. setRGB: function(e, t, i) {
  37232. return this.r = e,
  37233. this.g = t,
  37234. this.b = i,
  37235. this
  37236. },
  37237. setHSL: function(e, t, i) {
  37238. if (e = Ci.Math.euclideanModulo(e, 1),
  37239. t = Ci.Math.clamp(t, 0, 1),
  37240. i = Ci.Math.clamp(i, 0, 1),
  37241. 0 === t)
  37242. this.r = this.g = this.b = i;
  37243. else {
  37244. var n = i <= .5 ? i * (1 + t) : i + t - i * t
  37245. , r = 2 * i - n;
  37246. this.r = _i(r, n, e + 1 / 3),
  37247. this.g = _i(r, n, e),
  37248. this.b = _i(r, n, e - 1 / 3)
  37249. }
  37250. return this
  37251. },
  37252. setStyle: function(t) {
  37253. function e(e) {
  37254. void 0 !== e && parseFloat(e) < 1 && console.warn("THREE.Color: Alpha component of " + t + " will be ignored.")
  37255. }
  37256. var i;
  37257. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(t)) {
  37258. var n, r = i[1], o = i[2];
  37259. switch (r) {
  37260. case "rgb":
  37261. case "rgba":
  37262. if (n = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(o))
  37263. return this.r = Math.min(255, parseInt(n[1], 10)) / 255,
  37264. this.g = Math.min(255, parseInt(n[2], 10)) / 255,
  37265. this.b = Math.min(255, parseInt(n[3], 10)) / 255,
  37266. e(n[5]),
  37267. this;
  37268. if (n = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(o))
  37269. return this.r = Math.min(100, parseInt(n[1], 10)) / 100,
  37270. this.g = Math.min(100, parseInt(n[2], 10)) / 100,
  37271. this.b = Math.min(100, parseInt(n[3], 10)) / 100,
  37272. e(n[5]),
  37273. this;
  37274. break;
  37275. case "hsl":
  37276. case "hsla":
  37277. if (n = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(o)) {
  37278. var a = parseFloat(n[1]) / 360
  37279. , s = parseInt(n[2], 10) / 100
  37280. , l = parseInt(n[3], 10) / 100;
  37281. return e(n[5]),
  37282. this.setHSL(a, s, l)
  37283. }
  37284. }
  37285. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(t)) {
  37286. var c, h = (c = i[1]).length;
  37287. if (3 === h)
  37288. return this.r = parseInt(c.charAt(0) + c.charAt(0), 16) / 255,
  37289. this.g = parseInt(c.charAt(1) + c.charAt(1), 16) / 255,
  37290. this.b = parseInt(c.charAt(2) + c.charAt(2), 16) / 255,
  37291. this;
  37292. if (6 === h)
  37293. return this.r = parseInt(c.charAt(0) + c.charAt(1), 16) / 255,
  37294. this.g = parseInt(c.charAt(2) + c.charAt(3), 16) / 255,
  37295. this.b = parseInt(c.charAt(4) + c.charAt(5), 16) / 255,
  37296. this
  37297. }
  37298. t && 0 < t.length && (void 0 !== (c = Ci.ColorKeywords[t]) ? this.setHex(c) : console.warn("THREE.Color: Unknown color " + t));
  37299. return this
  37300. },
  37301. clone: function() {
  37302. return new this.constructor(this.r,this.g,this.b)
  37303. },
  37304. copy: function(e) {
  37305. return this.r = e.r,
  37306. this.g = e.g,
  37307. this.b = e.b,
  37308. this
  37309. },
  37310. copyGammaToLinear: function(e, t) {
  37311. return void 0 === t && (t = 2),
  37312. this.r = Math.pow(e.r, t),
  37313. this.g = Math.pow(e.g, t),
  37314. this.b = Math.pow(e.b, t),
  37315. this
  37316. },
  37317. copyLinearToGamma: function(e, t) {
  37318. void 0 === t && (t = 2);
  37319. var i = 0 < t ? 1 / t : 1;
  37320. return this.r = Math.pow(e.r, i),
  37321. this.g = Math.pow(e.g, i),
  37322. this.b = Math.pow(e.b, i),
  37323. this
  37324. },
  37325. convertGammaToLinear: function() {
  37326. var e = this.r
  37327. , t = this.g
  37328. , i = this.b;
  37329. return this.r = e * e,
  37330. this.g = t * t,
  37331. this.b = i * i,
  37332. this
  37333. },
  37334. convertLinearToGamma: function() {
  37335. return this.r = Math.sqrt(this.r),
  37336. this.g = Math.sqrt(this.g),
  37337. this.b = Math.sqrt(this.b),
  37338. this
  37339. },
  37340. getHex: function() {
  37341. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  37342. },
  37343. getHexString: function() {
  37344. return ("000000" + this.getHex().toString(16)).slice(-6)
  37345. },
  37346. getHSL: function(e) {
  37347. var t, i, n = e || {
  37348. h: 0,
  37349. s: 0,
  37350. l: 0
  37351. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  37352. if (l === s)
  37353. i = t = 0;
  37354. else {
  37355. var h = s - l;
  37356. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  37357. s) {
  37358. case r:
  37359. t = (o - a) / h + (o < a ? 6 : 0);
  37360. break;
  37361. case o:
  37362. t = (a - r) / h + 2;
  37363. break;
  37364. case a:
  37365. t = (r - o) / h + 4
  37366. }
  37367. t /= 6
  37368. }
  37369. return n.h = t,
  37370. n.s = i,
  37371. n.l = c,
  37372. n
  37373. },
  37374. getStyle: function() {
  37375. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  37376. },
  37377. offsetHSL: function(e, t, i) {
  37378. var n = this.getHSL();
  37379. return n.h += e,
  37380. n.s += t,
  37381. n.l += i,
  37382. this.setHSL(n.h, n.s, n.l),
  37383. this
  37384. },
  37385. add: function(e) {
  37386. return this.r += e.r,
  37387. this.g += e.g,
  37388. this.b += e.b,
  37389. this
  37390. },
  37391. addColors: function(e, t) {
  37392. return this.r = e.r + t.r,
  37393. this.g = e.g + t.g,
  37394. this.b = e.b + t.b,
  37395. this
  37396. },
  37397. addScalar: function(e) {
  37398. return this.r += e,
  37399. this.g += e,
  37400. this.b += e,
  37401. this
  37402. },
  37403. multiply: function(e) {
  37404. return this.r *= e.r,
  37405. this.g *= e.g,
  37406. this.b *= e.b,
  37407. this
  37408. },
  37409. multiplyScalar: function(e) {
  37410. return this.r *= e,
  37411. this.g *= e,
  37412. this.b *= e,
  37413. this
  37414. },
  37415. lerp: function(e, t) {
  37416. return this.r += (e.r - this.r) * t,
  37417. this.g += (e.g - this.g) * t,
  37418. this.b += (e.b - this.b) * t,
  37419. this
  37420. },
  37421. equals: function(e) {
  37422. return e.r === this.r && e.g === this.g && e.b === this.b
  37423. },
  37424. fromArray: function(e, t) {
  37425. return void 0 === t && (t = 0),
  37426. this.r = e[t],
  37427. this.g = e[t + 1],
  37428. this.b = e[t + 2],
  37429. this
  37430. },
  37431. toArray: function(e, t) {
  37432. return void 0 === e && (e = []),
  37433. void 0 === t && (t = 0),
  37434. e[t] = this.r,
  37435. e[t + 1] = this.g,
  37436. e[t + 2] = this.b,
  37437. e
  37438. }
  37439. },
  37440. Ci.ColorKeywords = {
  37441. aliceblue: 15792383,
  37442. antiquewhite: 16444375,
  37443. aqua: 65535,
  37444. aquamarine: 8388564,
  37445. azure: 15794175,
  37446. beige: 16119260,
  37447. bisque: 16770244,
  37448. black: 0,
  37449. blanchedalmond: 16772045,
  37450. blue: 255,
  37451. blueviolet: 9055202,
  37452. brown: 10824234,
  37453. burlywood: 14596231,
  37454. cadetblue: 6266528,
  37455. chartreuse: 8388352,
  37456. chocolate: 13789470,
  37457. coral: 16744272,
  37458. cornflowerblue: 6591981,
  37459. cornsilk: 16775388,
  37460. crimson: 14423100,
  37461. cyan: 65535,
  37462. darkblue: 139,
  37463. darkcyan: 35723,
  37464. darkgoldenrod: 12092939,
  37465. darkgray: 11119017,
  37466. darkgreen: 25600,
  37467. darkgrey: 11119017,
  37468. darkkhaki: 12433259,
  37469. darkmagenta: 9109643,
  37470. darkolivegreen: 5597999,
  37471. darkorange: 16747520,
  37472. darkorchid: 10040012,
  37473. darkred: 9109504,
  37474. darksalmon: 15308410,
  37475. darkseagreen: 9419919,
  37476. darkslateblue: 4734347,
  37477. darkslategray: 3100495,
  37478. darkslategrey: 3100495,
  37479. darkturquoise: 52945,
  37480. darkviolet: 9699539,
  37481. deeppink: 16716947,
  37482. deepskyblue: 49151,
  37483. dimgray: 6908265,
  37484. dimgrey: 6908265,
  37485. dodgerblue: 2003199,
  37486. firebrick: 11674146,
  37487. floralwhite: 16775920,
  37488. forestgreen: 2263842,
  37489. fuchsia: 16711935,
  37490. gainsboro: 14474460,
  37491. ghostwhite: 16316671,
  37492. gold: 16766720,
  37493. goldenrod: 14329120,
  37494. gray: 8421504,
  37495. green: 32768,
  37496. greenyellow: 11403055,
  37497. grey: 8421504,
  37498. honeydew: 15794160,
  37499. hotpink: 16738740,
  37500. indianred: 13458524,
  37501. indigo: 4915330,
  37502. ivory: 16777200,
  37503. khaki: 15787660,
  37504. lavender: 15132410,
  37505. lavenderblush: 16773365,
  37506. lawngreen: 8190976,
  37507. lemonchiffon: 16775885,
  37508. lightblue: 11393254,
  37509. lightcoral: 15761536,
  37510. lightcyan: 14745599,
  37511. lightgoldenrodyellow: 16448210,
  37512. lightgray: 13882323,
  37513. lightgreen: 9498256,
  37514. lightgrey: 13882323,
  37515. lightpink: 16758465,
  37516. lightsalmon: 16752762,
  37517. lightseagreen: 2142890,
  37518. lightskyblue: 8900346,
  37519. lightslategray: 7833753,
  37520. lightslategrey: 7833753,
  37521. lightsteelblue: 11584734,
  37522. lightyellow: 16777184,
  37523. lime: 65280,
  37524. limegreen: 3329330,
  37525. linen: 16445670,
  37526. magenta: 16711935,
  37527. maroon: 8388608,
  37528. mediumaquamarine: 6737322,
  37529. mediumblue: 205,
  37530. mediumorchid: 12211667,
  37531. mediumpurple: 9662683,
  37532. mediumseagreen: 3978097,
  37533. mediumslateblue: 8087790,
  37534. mediumspringgreen: 64154,
  37535. mediumturquoise: 4772300,
  37536. mediumvioletred: 13047173,
  37537. midnightblue: 1644912,
  37538. mintcream: 16121850,
  37539. mistyrose: 16770273,
  37540. moccasin: 16770229,
  37541. navajowhite: 16768685,
  37542. navy: 128,
  37543. oldlace: 16643558,
  37544. olive: 8421376,
  37545. olivedrab: 7048739,
  37546. orange: 16753920,
  37547. orangered: 16729344,
  37548. orchid: 14315734,
  37549. palegoldenrod: 15657130,
  37550. palegreen: 10025880,
  37551. paleturquoise: 11529966,
  37552. palevioletred: 14381203,
  37553. papayawhip: 16773077,
  37554. peachpuff: 16767673,
  37555. peru: 13468991,
  37556. pink: 16761035,
  37557. plum: 14524637,
  37558. powderblue: 11591910,
  37559. purple: 8388736,
  37560. red: 16711680,
  37561. rosybrown: 12357519,
  37562. royalblue: 4286945,
  37563. saddlebrown: 9127187,
  37564. salmon: 16416882,
  37565. sandybrown: 16032864,
  37566. seagreen: 3050327,
  37567. seashell: 16774638,
  37568. sienna: 10506797,
  37569. silver: 12632256,
  37570. skyblue: 8900331,
  37571. slateblue: 6970061,
  37572. slategray: 7372944,
  37573. slategrey: 7372944,
  37574. snow: 16775930,
  37575. springgreen: 65407,
  37576. steelblue: 4620980,
  37577. tan: 13808780,
  37578. teal: 32896,
  37579. thistle: 14204888,
  37580. tomato: 16737095,
  37581. turquoise: 4251856,
  37582. violet: 15631086,
  37583. wheat: 16113331,
  37584. white: 16777215,
  37585. whitesmoke: 16119285,
  37586. yellow: 16776960,
  37587. yellowgreen: 10145074
  37588. },
  37589. Ci.Quaternion = function(e, t, i, n) {
  37590. this._x = e || 0,
  37591. this._y = t || 0,
  37592. this._z = i || 0,
  37593. this._w = void 0 !== n ? n : 1
  37594. }
  37595. ,
  37596. Ci.Quaternion.prototype = {
  37597. constructor: Ci.Quaternion,
  37598. get x() {
  37599. return this._x
  37600. },
  37601. set x(e) {
  37602. this._x = e,
  37603. this.onChangeCallback()
  37604. },
  37605. get y() {
  37606. return this._y
  37607. },
  37608. set y(e) {
  37609. this._y = e,
  37610. this.onChangeCallback()
  37611. },
  37612. get z() {
  37613. return this._z
  37614. },
  37615. set z(e) {
  37616. this._z = e,
  37617. this.onChangeCallback()
  37618. },
  37619. get w() {
  37620. return this._w
  37621. },
  37622. set w(e) {
  37623. this._w = e,
  37624. this.onChangeCallback()
  37625. },
  37626. set: function(e, t, i, n) {
  37627. return this._x = e,
  37628. this._y = t,
  37629. this._z = i,
  37630. this._w = n,
  37631. this.onChangeCallback(),
  37632. this
  37633. },
  37634. clone: function() {
  37635. return new this.constructor(this._x,this._y,this._z,this._w)
  37636. },
  37637. toObject:function(){//add
  37638. return {x:this.x, y:this.y,z:this.z, w:this.w};
  37639. },
  37640. copy: function(e) {
  37641. return this._x = e.x,
  37642. this._y = e.y,
  37643. this._z = e.z,
  37644. this._w = e.w,
  37645. this.onChangeCallback(),
  37646. this
  37647. },
  37648. setFromEuler: function(e, t) {
  37649. if (e instanceof Ci.Euler == 0)
  37650. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  37651. var i = Math.cos(e._x / 2)
  37652. , n = Math.cos(e._y / 2)
  37653. , r = Math.cos(e._z / 2)
  37654. , o = Math.sin(e._x / 2)
  37655. , a = Math.sin(e._y / 2)
  37656. , s = Math.sin(e._z / 2)
  37657. , l = e.order;
  37658. return "XYZ" === l ? (this._x = o * n * r + i * a * s,
  37659. this._y = i * a * r - o * n * s,
  37660. this._z = i * n * s + o * a * r,
  37661. this._w = i * n * r - o * a * s) : "YXZ" === l ? (this._x = o * n * r + i * a * s,
  37662. this._y = i * a * r - o * n * s,
  37663. this._z = i * n * s - o * a * r,
  37664. this._w = i * n * r + o * a * s) : "ZXY" === l ? (this._x = o * n * r - i * a * s,
  37665. this._y = i * a * r + o * n * s,
  37666. this._z = i * n * s + o * a * r,
  37667. this._w = i * n * r - o * a * s) : "ZYX" === l ? (this._x = o * n * r - i * a * s,
  37668. this._y = i * a * r + o * n * s,
  37669. this._z = i * n * s - o * a * r,
  37670. this._w = i * n * r + o * a * s) : "YZX" === l ? (this._x = o * n * r + i * a * s,
  37671. this._y = i * a * r + o * n * s,
  37672. this._z = i * n * s - o * a * r,
  37673. this._w = i * n * r - o * a * s) : "XZY" === l && (this._x = o * n * r - i * a * s,
  37674. this._y = i * a * r - o * n * s,
  37675. this._z = i * n * s + o * a * r,
  37676. this._w = i * n * r + o * a * s),
  37677. !1 !== t && this.onChangeCallback(),
  37678. this
  37679. },
  37680. setFromAxisAngle: function(e, t) {
  37681. var i = t / 2
  37682. , n = Math.sin(i);
  37683. return this._x = e.x * n,
  37684. this._y = e.y * n,
  37685. this._z = e.z * n,
  37686. this._w = Math.cos(i),
  37687. this.onChangeCallback(),
  37688. this
  37689. },
  37690. setFromRotationMatrix: function(e) {
  37691. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  37692. return 0 < d ? (t = .5 / Math.sqrt(d + 1),
  37693. this._w = .25 / t,
  37694. this._x = (h - l) * t,
  37695. this._y = (o - c) * t,
  37696. this._z = (a - r) * t) : s < n && u < n ? (t = 2 * Math.sqrt(1 + n - s - u),
  37697. this._w = (h - l) / t,
  37698. this._x = .25 * t,
  37699. this._y = (r + a) / t,
  37700. this._z = (o + c) / t) : u < s ? (t = 2 * Math.sqrt(1 + s - n - u),
  37701. this._w = (o - c) / t,
  37702. this._x = (r + a) / t,
  37703. this._y = .25 * t,
  37704. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  37705. this._w = (a - r) / t,
  37706. this._x = (o + c) / t,
  37707. this._y = (l + h) / t,
  37708. this._z = .25 * t),
  37709. this.onChangeCallback(),
  37710. this
  37711. },
  37712. setFromUnitVectors: function(e, t) {
  37713. return void 0 === Be && (Be = new Ci.Vector3),
  37714. (Ve = e.dot(t) + 1) < 1e-6 ? (Ve = 0,
  37715. Math.abs(e.x) > Math.abs(e.z) ? Be.set(-e.y, e.x, 0) : Be.set(0, -e.z, e.y)) : Be.crossVectors(e, t),
  37716. this._x = Be.x,
  37717. this._y = Be.y,
  37718. this._z = Be.z,
  37719. this._w = Ve,
  37720. this.normalize(),
  37721. this
  37722. },
  37723. inverse: function() {
  37724. return this.conjugate().normalize(),
  37725. this
  37726. },
  37727. conjugate: function() {
  37728. return this._x *= -1,
  37729. this._y *= -1,
  37730. this._z *= -1,
  37731. this.onChangeCallback(),
  37732. this
  37733. },
  37734. dot: function(e) {
  37735. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  37736. },
  37737. lengthSq: function() {
  37738. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  37739. },
  37740. length: function() {
  37741. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  37742. },
  37743. normalize: function() {
  37744. var e = this.length();
  37745. return 0 === e ? (this._x = 0,
  37746. this._y = 0,
  37747. this._z = 0,
  37748. this._w = 1) : (e = 1 / e,
  37749. this._x = this._x * e,
  37750. this._y = this._y * e,
  37751. this._z = this._z * e,
  37752. this._w = this._w * e),
  37753. this.onChangeCallback(),
  37754. this
  37755. },
  37756. multiply: function(e, t) {
  37757. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  37758. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  37759. },
  37760. multiplyQuaternions: function(e, t) {
  37761. var i = e._x
  37762. , n = e._y
  37763. , r = e._z
  37764. , o = e._w
  37765. , a = t._x
  37766. , s = t._y
  37767. , l = t._z
  37768. , c = t._w;
  37769. return this._x = i * c + o * a + n * l - r * s,
  37770. this._y = n * c + o * s + r * a - i * l,
  37771. this._z = r * c + o * l + i * s - n * a,
  37772. this._w = o * c - i * a - n * s - r * l,
  37773. this.onChangeCallback(),
  37774. this
  37775. },
  37776. slerp: function(e, t) {
  37777. if (0 === t)
  37778. return this;
  37779. if (1 === t)
  37780. return this.copy(e);
  37781. var i = this._x
  37782. , n = this._y
  37783. , r = this._z
  37784. , o = this._w
  37785. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  37786. if (a < 0 ? (this._w = -e._w,
  37787. this._x = -e._x,
  37788. this._y = -e._y,
  37789. this._z = -e._z,
  37790. a = -a) : this.copy(e),
  37791. 1 <= a)
  37792. return this._w = o,
  37793. this._x = i,
  37794. this._y = n,
  37795. this._z = r,
  37796. this;
  37797. var s = Math.sqrt(1 - a * a);
  37798. if (Math.abs(s) < .001)
  37799. return this._w = .5 * (o + this._w),
  37800. this._x = .5 * (i + this._x),
  37801. this._y = .5 * (n + this._y),
  37802. this._z = .5 * (r + this._z),
  37803. this;
  37804. var l = Math.atan2(s, a)
  37805. , c = Math.sin((1 - t) * l) / s
  37806. , h = Math.sin(t * l) / s;
  37807. return this._w = o * c + this._w * h,
  37808. this._x = i * c + this._x * h,
  37809. this._y = n * c + this._y * h,
  37810. this._z = r * c + this._z * h,
  37811. this.onChangeCallback(),
  37812. this
  37813. },
  37814. equals: function(e) {
  37815. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  37816. },
  37817. fromArray: function(e, t) {
  37818. return void 0 === t && (t = 0),
  37819. this._x = e[t],
  37820. this._y = e[t + 1],
  37821. this._z = e[t + 2],
  37822. this._w = e[t + 3],
  37823. this.onChangeCallback(),
  37824. this
  37825. },
  37826. toArray: function(e, t) {
  37827. return void 0 === e && (e = []),
  37828. void 0 === t && (t = 0),
  37829. e[t] = this._x,
  37830. e[t + 1] = this._y,
  37831. e[t + 2] = this._z,
  37832. e[t + 3] = this._w,
  37833. e
  37834. },
  37835. onChange: function(e) {
  37836. return this.onChangeCallback = e,
  37837. this
  37838. },
  37839. onChangeCallback: function() {}
  37840. },
  37841. Object.assign(Ci.Quaternion, {
  37842. slerp: function(e, t, i, n) {
  37843. return i.copy(e).slerp(t, n)
  37844. },
  37845. slerpFlat: function(e, t, i, n, r, o, a) {
  37846. var s = i[n + 0]
  37847. , l = i[n + 1]
  37848. , c = i[n + 2]
  37849. , h = i[n + 3]
  37850. , u = r[o + 0]
  37851. , d = r[o + 1]
  37852. , p = r[o + 2]
  37853. , f = r[o + 3];
  37854. if (h !== f || s !== u || l !== d || c !== p) {
  37855. var g = 1 - a
  37856. , m = s * u + l * d + c * p + h * f
  37857. , v = 0 <= m ? 1 : -1
  37858. , y = 1 - m * m;
  37859. if (y > Number.EPSILON) {
  37860. var A = Math.sqrt(y)
  37861. , C = Math.atan2(A, m * v);
  37862. g = Math.sin(g * C) / A,
  37863. a = Math.sin(a * C) / A
  37864. }
  37865. var I = a * v;
  37866. if (s = s * g + u * I,
  37867. l = l * g + d * I,
  37868. c = c * g + p * I,
  37869. h = h * g + f * I,
  37870. g === 1 - a) {
  37871. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  37872. s *= E,
  37873. l *= E,
  37874. c *= E,
  37875. h *= E
  37876. }
  37877. }
  37878. e[t] = s,
  37879. e[t + 1] = l,
  37880. e[t + 2] = c,
  37881. e[t + 3] = h
  37882. }
  37883. }),
  37884. Ci.Vector2 = function(e, t) {
  37885. this.x = e || 0,
  37886. this.y = t || 0
  37887. }
  37888. ,
  37889. Ci.Vector2.prototype = {
  37890. constructor: Ci.Vector2,
  37891. get width() {
  37892. return this.x
  37893. },
  37894. set width(e) {
  37895. this.x = e
  37896. },
  37897. get height() {
  37898. return this.y
  37899. },
  37900. set height(e) {
  37901. this.y = e
  37902. },
  37903. set: function(e, t) {
  37904. return this.x = e,
  37905. this.y = t,
  37906. this
  37907. },
  37908. setScalar: function(e) {
  37909. return this.x = e,
  37910. this.y = e,
  37911. this
  37912. },
  37913. setX: function(e) {
  37914. return this.x = e,
  37915. this
  37916. },
  37917. setY: function(e) {
  37918. return this.y = e,
  37919. this
  37920. },
  37921. setComponent: function(e, t) {
  37922. switch (e) {
  37923. case 0:
  37924. this.x = t;
  37925. break;
  37926. case 1:
  37927. this.y = t;
  37928. break;
  37929. default:
  37930. throw new Error("index is out of range: " + e)
  37931. }
  37932. },
  37933. getComponent: function(e) {
  37934. switch (e) {
  37935. case 0:
  37936. return this.x;
  37937. case 1:
  37938. return this.y;
  37939. default:
  37940. throw new Error("index is out of range: " + e)
  37941. }
  37942. },
  37943. clone: function() {
  37944. return new this.constructor(this.x,this.y)
  37945. },
  37946. copy: function(e) {
  37947. return this.x = e.x,
  37948. this.y = e.y,
  37949. this
  37950. },
  37951. add: function(e, t) {
  37952. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  37953. this.addVectors(e, t)) : (this.x += e.x,
  37954. this.y += e.y,
  37955. this)
  37956. },
  37957. addScalar: function(e) {
  37958. return this.x += e,
  37959. this.y += e,
  37960. this
  37961. },
  37962. addVectors: function(e, t) {
  37963. return this.x = e.x + t.x,
  37964. this.y = e.y + t.y,
  37965. this
  37966. },
  37967. addScaledVector: function(e, t) {
  37968. return this.x += e.x * t,
  37969. this.y += e.y * t,
  37970. this
  37971. },
  37972. sub: function(e, t) {
  37973. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  37974. this.subVectors(e, t)) : (this.x -= e.x,
  37975. this.y -= e.y,
  37976. this)
  37977. },
  37978. subScalar: function(e) {
  37979. return this.x -= e,
  37980. this.y -= e,
  37981. this
  37982. },
  37983. subVectors: function(e, t) {
  37984. return this.x = e.x - t.x,
  37985. this.y = e.y - t.y,
  37986. this
  37987. },
  37988. multiply: function(e) {
  37989. return this.x *= e.x,
  37990. this.y *= e.y,
  37991. this
  37992. },
  37993. multiplyScalar: function(e) {
  37994. return isFinite(e) ? (this.x *= e,
  37995. this.y *= e) : (this.x = 0,
  37996. this.y = 0),
  37997. this
  37998. },
  37999. divide: function(e) {
  38000. return this.x /= e.x,
  38001. this.y /= e.y,
  38002. this
  38003. },
  38004. divideScalar: function(e) {
  38005. return this.multiplyScalar(1 / e)
  38006. },
  38007. min: function(e) {
  38008. return this.x = Math.min(this.x, e.x),
  38009. this.y = Math.min(this.y, e.y),
  38010. this
  38011. },
  38012. max: function(e) {
  38013. return this.x = Math.max(this.x, e.x),
  38014. this.y = Math.max(this.y, e.y),
  38015. this
  38016. },
  38017. clamp: function(e, t) {
  38018. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  38019. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  38020. this
  38021. },
  38022. clampScalar: function(e, t) {
  38023. return void 0 === Ne && (Ne = new Ci.Vector2,
  38024. Fe = new Ci.Vector2),
  38025. Ne.set(e, e),
  38026. Fe.set(t, t),
  38027. this.clamp(Ne, Fe)
  38028. },
  38029. clampLength: function(e, t) {
  38030. var i = this.length();
  38031. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  38032. this
  38033. },
  38034. floor: function() {
  38035. return this.x = Math.floor(this.x),
  38036. this.y = Math.floor(this.y),
  38037. this
  38038. },
  38039. ceil: function() {
  38040. return this.x = Math.ceil(this.x),
  38041. this.y = Math.ceil(this.y),
  38042. this
  38043. },
  38044. round: function() {
  38045. return this.x = Math.round(this.x),
  38046. this.y = Math.round(this.y),
  38047. this
  38048. },
  38049. roundToZero: function() {
  38050. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  38051. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  38052. this
  38053. },
  38054. negate: function() {
  38055. return this.x = -this.x,
  38056. this.y = -this.y,
  38057. this
  38058. },
  38059. dot: function(e) {
  38060. return this.x * e.x + this.y * e.y
  38061. },
  38062. lengthSq: function() {
  38063. return this.x * this.x + this.y * this.y
  38064. },
  38065. length: function() {
  38066. return Math.sqrt(this.x * this.x + this.y * this.y)
  38067. },
  38068. lengthManhattan: function() {
  38069. return Math.abs(this.x) + Math.abs(this.y)
  38070. },
  38071. normalize: function() {
  38072. return this.divideScalar(this.length())
  38073. },
  38074. angle: function() {
  38075. var e = Math.atan2(this.y, this.x);
  38076. return e < 0 && (e += 2 * Math.PI),
  38077. e
  38078. },
  38079. distanceTo: function(e) {
  38080. return Math.sqrt(this.distanceToSquared(e))
  38081. },
  38082. distanceToSquared: function(e) {
  38083. var t = this.x - e.x
  38084. , i = this.y - e.y;
  38085. return t * t + i * i
  38086. },
  38087. setLength: function(e) {
  38088. return this.multiplyScalar(e / this.length())
  38089. },
  38090. lerp: function(e, t) {
  38091. return this.x += (e.x - this.x) * t,
  38092. this.y += (e.y - this.y) * t,
  38093. this
  38094. },
  38095. lerpVectors: function(e, t, i) {
  38096. return this.subVectors(t, e).multiplyScalar(i).add(e),
  38097. this
  38098. },
  38099. equals: function(e) {
  38100. return e.x === this.x && e.y === this.y
  38101. },
  38102. fromArray: function(e, t) {
  38103. return void 0 === t && (t = 0),
  38104. this.x = e[t],
  38105. this.y = e[t + 1],
  38106. this
  38107. },
  38108. toArray: function(e, t) {
  38109. return void 0 === e && (e = []),
  38110. void 0 === t && (t = 0),
  38111. e[t] = this.x,
  38112. e[t + 1] = this.y,
  38113. e
  38114. },
  38115. fromAttribute: function(e, t, i) {
  38116. return void 0 === i && (i = 0),
  38117. t = t * e.itemSize + i,
  38118. this.x = e.array[t],
  38119. this.y = e.array[t + 1],
  38120. this
  38121. },
  38122. rotateAround: function(e, t) {
  38123. var i = Math.cos(t)
  38124. , n = Math.sin(t)
  38125. , r = this.x - e.x
  38126. , o = this.y - e.y;
  38127. return this.x = r * i - o * n + e.x,
  38128. this.y = r * n + o * i + e.y,
  38129. this
  38130. }
  38131. },
  38132. Ci.Vector3 = function(e, t, i) {
  38133. this.x = e || 0,
  38134. this.y = t || 0,
  38135. this.z = i || 0
  38136. }
  38137. ,
  38138. Ci.Vector3.prototype = {
  38139. constructor: Ci.Vector3,
  38140. set: function(e, t, i) {
  38141. return this.x = e,
  38142. this.y = t,
  38143. this.z = i,
  38144. this
  38145. },
  38146. setScalar: function(e) {
  38147. return this.x = e,
  38148. this.y = e,
  38149. this.z = e,
  38150. this
  38151. },
  38152. setX: function(e) {
  38153. return this.x = e,
  38154. this
  38155. },
  38156. setY: function(e) {
  38157. return this.y = e,
  38158. this
  38159. },
  38160. setZ: function(e) {
  38161. return this.z = e,
  38162. this
  38163. },
  38164. setComponent: function(e, t) {
  38165. switch (e) {
  38166. case 0:
  38167. this.x = t;
  38168. break;
  38169. case 1:
  38170. this.y = t;
  38171. break;
  38172. case 2:
  38173. this.z = t;
  38174. break;
  38175. default:
  38176. throw new Error("index is out of range: " + e)
  38177. }
  38178. },
  38179. getComponent: function(e) {
  38180. switch (e) {
  38181. case 0:
  38182. return this.x;
  38183. case 1:
  38184. return this.y;
  38185. case 2:
  38186. return this.z;
  38187. default:
  38188. throw new Error("index is out of range: " + e)
  38189. }
  38190. },
  38191. clone: function() {
  38192. return new this.constructor(this.x,this.y,this.z)
  38193. },
  38194. copy: function(e) {
  38195. return this.x = e.x,
  38196. this.y = e.y,
  38197. this.z = e.z,
  38198. this
  38199. },
  38200. add: function(e, t) {
  38201. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  38202. this.addVectors(e, t)) : (this.x += e.x,
  38203. this.y += e.y,
  38204. this.z += e.z,
  38205. this)
  38206. },
  38207. addScalar: function(e) {
  38208. return this.x += e,
  38209. this.y += e,
  38210. this.z += e,
  38211. this
  38212. },
  38213. addVectors: function(e, t) {
  38214. return this.x = e.x + t.x,
  38215. this.y = e.y + t.y,
  38216. this.z = e.z + t.z,
  38217. this
  38218. },
  38219. addScaledVector: function(e, t) {
  38220. return this.x += e.x * t,
  38221. this.y += e.y * t,
  38222. this.z += e.z * t,
  38223. this
  38224. },
  38225. sub: function(e, t) {
  38226. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  38227. this.subVectors(e, t)) : (this.x -= e.x,
  38228. this.y -= e.y,
  38229. this.z -= e.z,
  38230. this)
  38231. },
  38232. subScalar: function(e) {
  38233. return this.x -= e,
  38234. this.y -= e,
  38235. this.z -= e,
  38236. this
  38237. },
  38238. subVectors: function(e, t) {
  38239. return this.x = e.x - t.x,
  38240. this.y = e.y - t.y,
  38241. this.z = e.z - t.z,
  38242. this
  38243. },
  38244. multiply: function(e, t) {
  38245. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  38246. this.multiplyVectors(e, t)) : (this.x *= e.x,
  38247. this.y *= e.y,
  38248. this.z *= e.z,
  38249. this)
  38250. },
  38251. multiplyScalar: function(e) {
  38252. return isFinite(e) ? (this.x *= e,
  38253. this.y *= e,
  38254. this.z *= e) : (this.x = 0,
  38255. this.y = 0,
  38256. this.z = 0),
  38257. this
  38258. },
  38259. multiplyVectors: function(e, t) {
  38260. return this.x = e.x * t.x,
  38261. this.y = e.y * t.y,
  38262. this.z = e.z * t.z,
  38263. this
  38264. },
  38265. applyEuler: function(e) {
  38266. return e instanceof Ci.Euler == 0 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  38267. void 0 === De && (De = new Ci.Quaternion),
  38268. this.applyQuaternion(De.setFromEuler(e)),
  38269. this
  38270. },
  38271. applyAxisAngle: function(e, t) {
  38272. return void 0 === Le && (Le = new Ci.Quaternion),
  38273. this.applyQuaternion(Le.setFromAxisAngle(e, t)),
  38274. this
  38275. },
  38276. applyMatrix3: function(e) {
  38277. var t = this.x
  38278. , i = this.y
  38279. , n = this.z
  38280. , r = e.elements;
  38281. return this.x = r[0] * t + r[3] * i + r[6] * n,
  38282. this.y = r[1] * t + r[4] * i + r[7] * n,
  38283. this.z = r[2] * t + r[5] * i + r[8] * n,
  38284. this
  38285. },
  38286. applyMatrix4: function(e) {
  38287. var t = this.x
  38288. , i = this.y
  38289. , n = this.z
  38290. , r = e.elements;
  38291. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  38292. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  38293. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  38294. this
  38295. },
  38296. applyProjection: function(e) {
  38297. var t = this.x
  38298. , i = this.y
  38299. , n = this.z
  38300. , r = e.elements
  38301. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  38302. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  38303. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  38304. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  38305. this
  38306. },
  38307. applyQuaternion: function(e) {
  38308. var t = this.x
  38309. , i = this.y
  38310. , n = this.z
  38311. , r = e.x
  38312. , o = e.y
  38313. , a = e.z
  38314. , s = e.w
  38315. , l = s * t + o * n - a * i
  38316. , c = s * i + a * t - r * n
  38317. , h = s * n + r * i - o * t
  38318. , u = -r * t - o * i - a * n;
  38319. return this.x = l * s + u * -r + c * -a - h * -o,
  38320. this.y = c * s + u * -o + h * -r - l * -a,
  38321. this.z = h * s + u * -a + l * -o - c * -r,
  38322. this
  38323. },
  38324. project: function(e) {
  38325. return void 0 === Oe && (Oe = new Ci.Matrix4),
  38326. Oe.multiplyMatrices(e.projectionMatrix, Oe.getInverse(e.matrixWorld)),
  38327. this.applyProjection(Oe)
  38328. },
  38329. unproject: function(e) {
  38330. return void 0 === Pe && (Pe = new Ci.Matrix4),
  38331. Pe.multiplyMatrices(e.matrixWorld, Pe.getInverse(e.projectionMatrix)),
  38332. this.applyProjection(Pe)
  38333. },
  38334. transformDirection: function(e) {
  38335. var t = this.x
  38336. , i = this.y
  38337. , n = this.z
  38338. , r = e.elements;
  38339. return this.x = r[0] * t + r[4] * i + r[8] * n,
  38340. this.y = r[1] * t + r[5] * i + r[9] * n,
  38341. this.z = r[2] * t + r[6] * i + r[10] * n,
  38342. this.normalize(),
  38343. this
  38344. },
  38345. divide: function(e) {
  38346. return this.x /= e.x,
  38347. this.y /= e.y,
  38348. this.z /= e.z,
  38349. this
  38350. },
  38351. divideScalar: function(e) {
  38352. return this.multiplyScalar(1 / e)
  38353. },
  38354. min: function(e) {
  38355. return this.x = Math.min(this.x, e.x),
  38356. this.y = Math.min(this.y, e.y),
  38357. this.z = Math.min(this.z, e.z),
  38358. this
  38359. },
  38360. max: function(e) {
  38361. return this.x = Math.max(this.x, e.x),
  38362. this.y = Math.max(this.y, e.y),
  38363. this.z = Math.max(this.z, e.z),
  38364. this
  38365. },
  38366. clamp: function(e, t) {
  38367. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  38368. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  38369. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  38370. this
  38371. },
  38372. clampScalar: function(e, t) {
  38373. return void 0 === Me && (Me = new Ci.Vector3,
  38374. Re = new Ci.Vector3),
  38375. Me.set(e, e, e),
  38376. Re.set(t, t, t),
  38377. this.clamp(Me, Re)
  38378. },
  38379. clampLength: function(e, t) {
  38380. var i = this.length();
  38381. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  38382. this
  38383. },
  38384. floor: function() {
  38385. return this.x = Math.floor(this.x),
  38386. this.y = Math.floor(this.y),
  38387. this.z = Math.floor(this.z),
  38388. this
  38389. },
  38390. ceil: function() {
  38391. return this.x = Math.ceil(this.x),
  38392. this.y = Math.ceil(this.y),
  38393. this.z = Math.ceil(this.z),
  38394. this
  38395. },
  38396. round: function() {
  38397. return this.x = Math.round(this.x),
  38398. this.y = Math.round(this.y),
  38399. this.z = Math.round(this.z),
  38400. this
  38401. },
  38402. roundToZero: function() {
  38403. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  38404. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  38405. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  38406. this
  38407. },
  38408. negate: function() {
  38409. return this.x = -this.x,
  38410. this.y = -this.y,
  38411. this.z = -this.z,
  38412. this
  38413. },
  38414. dot: function(e) {
  38415. return this.x * e.x + this.y * e.y + this.z * e.z
  38416. },
  38417. lengthSq: function() {
  38418. return this.x * this.x + this.y * this.y + this.z * this.z
  38419. },
  38420. length: function() {
  38421. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  38422. },
  38423. lengthManhattan: function() {
  38424. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  38425. },
  38426. normalize: function() {
  38427. return this.divideScalar(this.length())
  38428. },
  38429. setLength: function(e) {
  38430. return this.multiplyScalar(e / this.length())
  38431. },
  38432. lerp: function(e, t) {
  38433. return this.x += (e.x - this.x) * t,
  38434. this.y += (e.y - this.y) * t,
  38435. this.z += (e.z - this.z) * t,
  38436. this
  38437. },
  38438. lerpVectors: function(e, t, i) {
  38439. return this.subVectors(t, e).multiplyScalar(i).add(e),
  38440. this
  38441. },
  38442. cross: function(e, t) {
  38443. if (void 0 !== t)
  38444. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  38445. this.crossVectors(e, t);
  38446. var i = this.x
  38447. , n = this.y
  38448. , r = this.z;
  38449. return this.x = n * e.z - r * e.y,
  38450. this.y = r * e.x - i * e.z,
  38451. this.z = i * e.y - n * e.x,
  38452. this
  38453. },
  38454. crossVectors: function(e, t) {
  38455. var i = e.x
  38456. , n = e.y
  38457. , r = e.z
  38458. , o = t.x
  38459. , a = t.y
  38460. , s = t.z;
  38461. return this.x = n * s - r * a,
  38462. this.y = r * o - i * s,
  38463. this.z = i * a - n * o,
  38464. this
  38465. },
  38466. projectOnVector: function(e) {
  38467. return void 0 === xe && (xe = new Ci.Vector3),
  38468. xe.copy(e).normalize(),
  38469. Se = this.dot(xe),
  38470. this.copy(xe).multiplyScalar(Se)
  38471. },
  38472. projectOnPlane: function(e) {
  38473. return void 0 === Te && (Te = new Ci.Vector3),
  38474. Te.copy(this).projectOnVector(e),
  38475. this.sub(Te)
  38476. },
  38477. reflect: function(e) {
  38478. return void 0 === we && (we = new Ci.Vector3),
  38479. this.sub(we.copy(e).multiplyScalar(2 * this.dot(e)))
  38480. },
  38481. angleTo: function(e) {
  38482. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  38483. return Math.acos(Ci.Math.clamp(t, -1, 1))
  38484. },
  38485. distanceTo: function(e) {
  38486. return Math.sqrt(this.distanceToSquared(e))
  38487. },
  38488. distanceToSquared: function(e) {
  38489. var t = this.x - e.x
  38490. , i = this.y - e.y
  38491. , n = this.z - e.z;
  38492. return t * t + i * i + n * n
  38493. },
  38494. setFromSpherical: function(e) {
  38495. var t = Math.sin(e.phi) * e.radius;
  38496. return this.x = t * Math.sin(e.theta),
  38497. this.y = Math.cos(e.phi) * e.radius,
  38498. this.z = t * Math.cos(e.theta),
  38499. this
  38500. },
  38501. setFromMatrixPosition: function(e) {
  38502. return this.setFromMatrixColumn(e, 3)
  38503. },
  38504. setFromMatrixScale: function(e) {
  38505. var t = this.setFromMatrixColumn(e, 0).length()
  38506. , i = this.setFromMatrixColumn(e, 1).length()
  38507. , n = this.setFromMatrixColumn(e, 2).length();
  38508. return this.x = t,
  38509. this.y = i,
  38510. this.z = n,
  38511. this
  38512. },
  38513. setFromMatrixColumn: function(e, t) {
  38514. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  38515. t = e = t),
  38516. this.fromArray(e.elements, 4 * t)
  38517. },
  38518. equals: function(e) {
  38519. return e.x === this.x && e.y === this.y && e.z === this.z
  38520. },
  38521. fromArray: function(e, t) {
  38522. return void 0 === t && (t = 0),
  38523. this.x = e[t],
  38524. this.y = e[t + 1],
  38525. this.z = e[t + 2],
  38526. this
  38527. },
  38528. toArray: function(e, t) {
  38529. return void 0 === e && (e = []),
  38530. void 0 === t && (t = 0),
  38531. e[t] = this.x,
  38532. e[t + 1] = this.y,
  38533. e[t + 2] = this.z,
  38534. e
  38535. },
  38536. fromAttribute: function(e, t, i) {
  38537. return void 0 === i && (i = 0),
  38538. t = t * e.itemSize + i,
  38539. this.x = e.array[t],
  38540. this.y = e.array[t + 1],
  38541. this.z = e.array[t + 2],
  38542. this
  38543. }
  38544. },
  38545. Ci.Vector4 = function(e, t, i, n) {
  38546. this.x = e || 0,
  38547. this.y = t || 0,
  38548. this.z = i || 0,
  38549. this.w = void 0 !== n ? n : 1
  38550. }
  38551. ,
  38552. Ci.Vector4.prototype = {
  38553. constructor: Ci.Vector4,
  38554. set: function(e, t, i, n) {
  38555. return this.x = e,
  38556. this.y = t,
  38557. this.z = i,
  38558. this.w = n,
  38559. this
  38560. },
  38561. setScalar: function(e) {
  38562. return this.x = e,
  38563. this.y = e,
  38564. this.z = e,
  38565. this.w = e,
  38566. this
  38567. },
  38568. setX: function(e) {
  38569. return this.x = e,
  38570. this
  38571. },
  38572. setY: function(e) {
  38573. return this.y = e,
  38574. this
  38575. },
  38576. setZ: function(e) {
  38577. return this.z = e,
  38578. this
  38579. },
  38580. setW: function(e) {
  38581. return this.w = e,
  38582. this
  38583. },
  38584. setComponent: function(e, t) {
  38585. switch (e) {
  38586. case 0:
  38587. this.x = t;
  38588. break;
  38589. case 1:
  38590. this.y = t;
  38591. break;
  38592. case 2:
  38593. this.z = t;
  38594. break;
  38595. case 3:
  38596. this.w = t;
  38597. break;
  38598. default:
  38599. throw new Error("index is out of range: " + e)
  38600. }
  38601. },
  38602. getComponent: function(e) {
  38603. switch (e) {
  38604. case 0:
  38605. return this.x;
  38606. case 1:
  38607. return this.y;
  38608. case 2:
  38609. return this.z;
  38610. case 3:
  38611. return this.w;
  38612. default:
  38613. throw new Error("index is out of range: " + e)
  38614. }
  38615. },
  38616. clone: function() {
  38617. return new this.constructor(this.x,this.y,this.z,this.w)
  38618. },
  38619. copy: function(e) {
  38620. return this.x = e.x,
  38621. this.y = e.y,
  38622. this.z = e.z,
  38623. this.w = void 0 !== e.w ? e.w : 1,
  38624. this
  38625. },
  38626. add: function(e, t) {
  38627. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  38628. this.addVectors(e, t)) : (this.x += e.x,
  38629. this.y += e.y,
  38630. this.z += e.z,
  38631. this.w += e.w,
  38632. this)
  38633. },
  38634. addScalar: function(e) {
  38635. return this.x += e,
  38636. this.y += e,
  38637. this.z += e,
  38638. this.w += e,
  38639. this
  38640. },
  38641. addVectors: function(e, t) {
  38642. return this.x = e.x + t.x,
  38643. this.y = e.y + t.y,
  38644. this.z = e.z + t.z,
  38645. this.w = e.w + t.w,
  38646. this
  38647. },
  38648. addScaledVector: function(e, t) {
  38649. return this.x += e.x * t,
  38650. this.y += e.y * t,
  38651. this.z += e.z * t,
  38652. this.w += e.w * t,
  38653. this
  38654. },
  38655. sub: function(e, t) {
  38656. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  38657. this.subVectors(e, t)) : (this.x -= e.x,
  38658. this.y -= e.y,
  38659. this.z -= e.z,
  38660. this.w -= e.w,
  38661. this)
  38662. },
  38663. subScalar: function(e) {
  38664. return this.x -= e,
  38665. this.y -= e,
  38666. this.z -= e,
  38667. this.w -= e,
  38668. this
  38669. },
  38670. subVectors: function(e, t) {
  38671. return this.x = e.x - t.x,
  38672. this.y = e.y - t.y,
  38673. this.z = e.z - t.z,
  38674. this.w = e.w - t.w,
  38675. this
  38676. },
  38677. multiplyScalar: function(e) {
  38678. return isFinite(e) ? (this.x *= e,
  38679. this.y *= e,
  38680. this.z *= e,
  38681. this.w *= e) : (this.x = 0,
  38682. this.y = 0,
  38683. this.z = 0,
  38684. this.w = 0),
  38685. this
  38686. },
  38687. applyMatrix4: function(e) {
  38688. var t = this.x
  38689. , i = this.y
  38690. , n = this.z
  38691. , r = this.w
  38692. , o = e.elements;
  38693. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  38694. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  38695. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  38696. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  38697. this
  38698. },
  38699. divideScalar: function(e) {
  38700. return this.multiplyScalar(1 / e)
  38701. },
  38702. setAxisAngleFromQuaternion: function(e) {
  38703. this.w = 2 * Math.acos(e.w);
  38704. var t = Math.sqrt(1 - e.w * e.w);
  38705. return t < 1e-4 ? (this.x = 1,
  38706. this.y = 0,
  38707. this.z = 0) : (this.x = e.x / t,
  38708. this.y = e.y / t,
  38709. this.z = e.z / t),
  38710. this
  38711. },
  38712. setAxisAngleFromRotationMatrix: function(e) {
  38713. var t, i, n, r, o = e.elements, a = o[0], s = o[4], l = o[8], c = o[1], h = o[5], u = o[9], d = o[2], p = o[6], f = o[10];
  38714. if (Math.abs(s - c) < .01 && Math.abs(l - d) < .01 && Math.abs(u - p) < .01) {
  38715. if (Math.abs(s + c) < .1 && Math.abs(l + d) < .1 && Math.abs(u + p) < .1 && Math.abs(a + h + f - 3) < .1)
  38716. return this.set(1, 0, 0, 0),
  38717. this;
  38718. t = Math.PI;
  38719. var g = (a + 1) / 2
  38720. , m = (h + 1) / 2
  38721. , v = (f + 1) / 2
  38722. , y = (s + c) / 4
  38723. , A = (l + d) / 4
  38724. , C = (u + p) / 4;
  38725. return m < g && v < g ? r = g < .01 ? (i = 0,
  38726. n = .707106781) : (n = y / (i = Math.sqrt(g)),
  38727. A / i) : v < m ? r = m < .01 ? (n = 0,
  38728. i = .707106781) : (i = y / (n = Math.sqrt(m)),
  38729. C / n) : v < .01 ? (n = i = .707106781,
  38730. r = 0) : (i = A / (r = Math.sqrt(v)),
  38731. n = C / r),
  38732. this.set(i, n, r, t),
  38733. this
  38734. }
  38735. var I = Math.sqrt((p - u) * (p - u) + (l - d) * (l - d) + (c - s) * (c - s));
  38736. return Math.abs(I) < .001 && (I = 1),
  38737. this.x = (p - u) / I,
  38738. this.y = (l - d) / I,
  38739. this.z = (c - s) / I,
  38740. this.w = Math.acos((a + h + f - 1) / 2),
  38741. this
  38742. },
  38743. min: function(e) {
  38744. return this.x = Math.min(this.x, e.x),
  38745. this.y = Math.min(this.y, e.y),
  38746. this.z = Math.min(this.z, e.z),
  38747. this.w = Math.min(this.w, e.w),
  38748. this
  38749. },
  38750. max: function(e) {
  38751. return this.x = Math.max(this.x, e.x),
  38752. this.y = Math.max(this.y, e.y),
  38753. this.z = Math.max(this.z, e.z),
  38754. this.w = Math.max(this.w, e.w),
  38755. this
  38756. },
  38757. clamp: function(e, t) {
  38758. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  38759. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  38760. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  38761. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  38762. this
  38763. },
  38764. clampScalar: function(e, t) {
  38765. return void 0 === _e && (_e = new Ci.Vector4,
  38766. be = new Ci.Vector4),
  38767. _e.set(e, e, e, e),
  38768. be.set(t, t, t, t),
  38769. this.clamp(_e, be)
  38770. },
  38771. floor: function() {
  38772. return this.x = Math.floor(this.x),
  38773. this.y = Math.floor(this.y),
  38774. this.z = Math.floor(this.z),
  38775. this.w = Math.floor(this.w),
  38776. this
  38777. },
  38778. ceil: function() {
  38779. return this.x = Math.ceil(this.x),
  38780. this.y = Math.ceil(this.y),
  38781. this.z = Math.ceil(this.z),
  38782. this.w = Math.ceil(this.w),
  38783. this
  38784. },
  38785. round: function() {
  38786. return this.x = Math.round(this.x),
  38787. this.y = Math.round(this.y),
  38788. this.z = Math.round(this.z),
  38789. this.w = Math.round(this.w),
  38790. this
  38791. },
  38792. roundToZero: function() {
  38793. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  38794. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  38795. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  38796. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  38797. this
  38798. },
  38799. negate: function() {
  38800. return this.x = -this.x,
  38801. this.y = -this.y,
  38802. this.z = -this.z,
  38803. this.w = -this.w,
  38804. this
  38805. },
  38806. dot: function(e) {
  38807. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  38808. },
  38809. lengthSq: function() {
  38810. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  38811. },
  38812. length: function() {
  38813. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  38814. },
  38815. lengthManhattan: function() {
  38816. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  38817. },
  38818. normalize: function() {
  38819. return this.divideScalar(this.length())
  38820. },
  38821. setLength: function(e) {
  38822. return this.multiplyScalar(e / this.length())
  38823. },
  38824. lerp: function(e, t) {
  38825. return this.x += (e.x - this.x) * t,
  38826. this.y += (e.y - this.y) * t,
  38827. this.z += (e.z - this.z) * t,
  38828. this.w += (e.w - this.w) * t,
  38829. this
  38830. },
  38831. lerpVectors: function(e, t, i) {
  38832. return this.subVectors(t, e).multiplyScalar(i).add(e),
  38833. this
  38834. },
  38835. equals: function(e) {
  38836. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  38837. },
  38838. fromArray: function(e, t) {
  38839. return void 0 === t && (t = 0),
  38840. this.x = e[t],
  38841. this.y = e[t + 1],
  38842. this.z = e[t + 2],
  38843. this.w = e[t + 3],
  38844. this
  38845. },
  38846. toArray: function(e, t) {
  38847. return void 0 === e && (e = []),
  38848. void 0 === t && (t = 0),
  38849. e[t] = this.x,
  38850. e[t + 1] = this.y,
  38851. e[t + 2] = this.z,
  38852. e[t + 3] = this.w,
  38853. e
  38854. },
  38855. fromAttribute: function(e, t, i) {
  38856. return void 0 === i && (i = 0),
  38857. t = t * e.itemSize + i,
  38858. this.x = e.array[t],
  38859. this.y = e.array[t + 1],
  38860. this.z = e.array[t + 2],
  38861. this.w = e.array[t + 3],
  38862. this
  38863. }
  38864. },
  38865. Ci.Euler = function(e, t, i, n) {
  38866. this._x = e || 0,
  38867. this._y = t || 0,
  38868. this._z = i || 0,
  38869. this._order = n || Ci.Euler.DefaultOrder
  38870. }
  38871. ,
  38872. Ci.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  38873. Ci.Euler.DefaultOrder = "XYZ",
  38874. Ci.Euler.prototype = {
  38875. constructor: Ci.Euler,
  38876. get x() {
  38877. return this._x
  38878. },
  38879. set x(e) {
  38880. this._x = e,
  38881. this.onChangeCallback()
  38882. },
  38883. get y() {
  38884. return this._y
  38885. },
  38886. set y(e) {
  38887. this._y = e,
  38888. this.onChangeCallback()
  38889. },
  38890. get z() {
  38891. return this._z
  38892. },
  38893. set z(e) {
  38894. this._z = e,
  38895. this.onChangeCallback()
  38896. },
  38897. get order() {
  38898. return this._order
  38899. },
  38900. set order(e) {
  38901. this._order = e,
  38902. this.onChangeCallback()
  38903. },
  38904. set: function(e, t, i, n) {
  38905. return this._x = e,
  38906. this._y = t,
  38907. this._z = i,
  38908. this._order = n || this._order,
  38909. this.onChangeCallback(),
  38910. this
  38911. },
  38912. clone: function() {
  38913. return new this.constructor(this._x,this._y,this._z,this._order)
  38914. },
  38915. copy: function(e) {
  38916. return this._x = e._x,
  38917. this._y = e._y,
  38918. this._z = e._z,
  38919. this._order = e._order,
  38920. this.onChangeCallback(),
  38921. this
  38922. },
  38923. toObject: function() {//xzw
  38924. return {x:this.x,y:this.y,z:this.z}
  38925. },
  38926. setFromRotationMatrix: function(e, t, i) {
  38927. var n = Ci.Math.clamp
  38928. , r = e.elements
  38929. , o = r[0]
  38930. , a = r[4]
  38931. , s = r[8]
  38932. , l = r[1]
  38933. , c = r[5]
  38934. , h = r[9]
  38935. , u = r[2]
  38936. , d = r[6]
  38937. , p = r[10];
  38938. return "XYZ" === (t = t || this._order) ? (this._y = Math.asin(n(s, -1, 1)),
  38939. Math.abs(s) < .99999 ? (this._x = Math.atan2(-h, p),
  38940. this._z = Math.atan2(-a, o)) : (this._x = Math.atan2(d, c),
  38941. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-n(h, -1, 1)),
  38942. Math.abs(h) < .99999 ? (this._y = Math.atan2(s, p),
  38943. this._z = Math.atan2(l, c)) : (this._y = Math.atan2(-u, o),
  38944. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(n(d, -1, 1)),
  38945. Math.abs(d) < .99999 ? (this._y = Math.atan2(-u, p),
  38946. this._z = Math.atan2(-a, c)) : (this._y = 0,
  38947. this._z = Math.atan2(l, o))) : "ZYX" === t ? (this._y = Math.asin(-n(u, -1, 1)),
  38948. Math.abs(u) < .99999 ? (this._x = Math.atan2(d, p),
  38949. this._z = Math.atan2(l, o)) : (this._x = 0,
  38950. this._z = Math.atan2(-a, c))) : "YZX" === t ? (this._z = Math.asin(n(l, -1, 1)),
  38951. Math.abs(l) < .99999 ? (this._x = Math.atan2(-h, c),
  38952. this._y = Math.atan2(-u, o)) : (this._x = 0,
  38953. this._y = Math.atan2(s, p))) : "XZY" === t ? (this._z = Math.asin(-n(a, -1, 1)),
  38954. Math.abs(a) < .99999 ? (this._x = Math.atan2(d, c),
  38955. this._y = Math.atan2(s, o)) : (this._x = Math.atan2(-h, p),
  38956. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  38957. this._order = t,
  38958. !1 !== i && this.onChangeCallback(),
  38959. this
  38960. },
  38961. setFromQuaternion: function(e, t, i) {
  38962. return void 0 === Ee && (Ee = new Ci.Matrix4),
  38963. Ee.makeRotationFromQuaternion(e),
  38964. this.setFromRotationMatrix(Ee, t, i),
  38965. this
  38966. },
  38967. setFromVector3: function(e, t) {
  38968. return this.set(e.x, e.y, e.z, t || this._order)
  38969. },
  38970. reorder: (Ie = new Ci.Quaternion,
  38971. function(e) {
  38972. Ie.setFromEuler(this),
  38973. this.setFromQuaternion(Ie, e)
  38974. }
  38975. ),
  38976. equals: function(e) {
  38977. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  38978. },
  38979. fromArray: function(e) {
  38980. return this._x = e[0],
  38981. this._y = e[1],
  38982. this._z = e[2],
  38983. void 0 !== e[3] && (this._order = e[3]),
  38984. this.onChangeCallback(),
  38985. this
  38986. },
  38987. toArray: function(e, t) {
  38988. return void 0 === e && (e = []),
  38989. void 0 === t && (t = 0),
  38990. e[t] = this._x,
  38991. e[t + 1] = this._y,
  38992. e[t + 2] = this._z,
  38993. e[t + 3] = this._order,
  38994. e
  38995. },
  38996. toVector3: function(e) {
  38997. return e ? e.set(this._x, this._y, this._z) : new Ci.Vector3(this._x,this._y,this._z)
  38998. },
  38999. onChange: function(e) {
  39000. return this.onChangeCallback = e,
  39001. this
  39002. },
  39003. onChangeCallback: function() {}
  39004. },
  39005. Ci.Line3 = function(e, t) {
  39006. this.start = void 0 !== e ? e : new Ci.Vector3,
  39007. this.end = void 0 !== t ? t : new Ci.Vector3
  39008. }
  39009. ,
  39010. Ci.Line3.prototype = {
  39011. constructor: Ci.Line3,
  39012. set: function(e, t) {
  39013. return this.start.copy(e),
  39014. this.end.copy(t),
  39015. this
  39016. },
  39017. clone: function() {
  39018. return (new this.constructor).copy(this)
  39019. },
  39020. copy: function(e) {
  39021. return this.start.copy(e.start),
  39022. this.end.copy(e.end),
  39023. this
  39024. },
  39025. center: function(e) {
  39026. return (e || new Ci.Vector3).addVectors(this.start, this.end).multiplyScalar(.5)
  39027. },
  39028. delta: function(e) {
  39029. return (e || new Ci.Vector3).subVectors(this.end, this.start)
  39030. },
  39031. distanceSq: function() {
  39032. return this.start.distanceToSquared(this.end)
  39033. },
  39034. distance: function() {
  39035. return this.start.distanceTo(this.end)
  39036. },
  39037. at: function(e, t) {
  39038. var i = t || new Ci.Vector3;
  39039. return this.delta(i).multiplyScalar(e).add(this.start)
  39040. },
  39041. closestPointToPointParameter: (Ae = new Ci.Vector3,
  39042. Ce = new Ci.Vector3,
  39043. function(e, t) {
  39044. Ae.subVectors(e, this.start),
  39045. Ce.subVectors(this.end, this.start);
  39046. var i = Ce.dot(Ce)
  39047. , n = Ce.dot(Ae) / i;
  39048. return t && (n = Ci.Math.clamp(n, 0, 1)),
  39049. n
  39050. }
  39051. ),
  39052. closestPointToPoint: function(e, t, i) {
  39053. var n = this.closestPointToPointParameter(e, t)
  39054. , r = i || new Ci.Vector3;
  39055. return this.delta(r).multiplyScalar(n).add(this.start)
  39056. },
  39057. applyMatrix4: function(e) {
  39058. return this.start.applyMatrix4(e),
  39059. this.end.applyMatrix4(e),
  39060. this
  39061. },
  39062. equals: function(e) {
  39063. return e.start.equals(this.start) && e.end.equals(this.end)
  39064. }
  39065. },
  39066. Ci.Box2 = function(e, t) {
  39067. this.min = void 0 !== e ? e : new Ci.Vector2(1 / 0,1 / 0),
  39068. this.max = void 0 !== t ? t : new Ci.Vector2(-1 / 0,-1 / 0)
  39069. }
  39070. ,
  39071. Ci.Box2.prototype = {
  39072. constructor: Ci.Box2,
  39073. set: function(e, t) {
  39074. return this.min.copy(e),
  39075. this.max.copy(t),
  39076. this
  39077. },
  39078. setFromPoints: function(e) {
  39079. this.makeEmpty();
  39080. for (var t = 0, i = e.length; t < i; t++)
  39081. this.expandByPoint(e[t]);
  39082. return this
  39083. },
  39084. setFromCenterAndSize: (ye = new Ci.Vector2,
  39085. function(e, t) {
  39086. var i = ye.copy(t).multiplyScalar(.5);
  39087. return this.min.copy(e).sub(i),
  39088. this.max.copy(e).add(i),
  39089. this
  39090. }
  39091. ),
  39092. clone: function() {
  39093. return (new this.constructor).copy(this)
  39094. },
  39095. copy: function(e) {
  39096. return this.min.copy(e.min),
  39097. this.max.copy(e.max),
  39098. this
  39099. },
  39100. makeEmpty: function() {
  39101. return this.min.x = this.min.y = 1 / 0,
  39102. this.max.x = this.max.y = -1 / 0,
  39103. this
  39104. },
  39105. isEmpty: function() {
  39106. return this.max.x < this.min.x || this.max.y < this.min.y
  39107. },
  39108. center: function(e) {
  39109. return (e || new Ci.Vector2).addVectors(this.min, this.max).multiplyScalar(.5)
  39110. },
  39111. size: function(e) {
  39112. return (e || new Ci.Vector2).subVectors(this.max, this.min)
  39113. },
  39114. expandByPoint: function(e) {
  39115. return this.min.min(e),
  39116. this.max.max(e),
  39117. this
  39118. },
  39119. expandByVector: function(e) {
  39120. return this.min.sub(e),
  39121. this.max.add(e),
  39122. this
  39123. },
  39124. expandByScalar: function(e) {
  39125. return this.min.addScalar(-e),
  39126. this.max.addScalar(e),
  39127. this
  39128. },
  39129. containsPoint: function(e) {
  39130. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  39131. },
  39132. containsBox: function(e) {
  39133. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  39134. },
  39135. getParameter: function(e, t) {
  39136. return (t || new Ci.Vector2).set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  39137. },
  39138. intersectsBox: function(e) {
  39139. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  39140. },
  39141. clampPoint: function(e, t) {
  39142. return (t || new Ci.Vector2).copy(e).clamp(this.min, this.max)
  39143. },
  39144. distanceToPoint: (ve = new Ci.Vector2,
  39145. function(e) {
  39146. return ve.copy(e).clamp(this.min, this.max).sub(e).length()
  39147. }
  39148. ),
  39149. intersect: function(e) {
  39150. return this.min.max(e.min),
  39151. this.max.min(e.max),
  39152. this
  39153. },
  39154. union: function(e) {
  39155. return this.min.min(e.min),
  39156. this.max.max(e.max),
  39157. this
  39158. },
  39159. translate: function(e) {
  39160. return this.min.add(e),
  39161. this.max.add(e),
  39162. this
  39163. },
  39164. equals: function(e) {
  39165. return e.min.equals(this.min) && e.max.equals(this.max)
  39166. }
  39167. },
  39168. Ci.Box3 = function(e, t) {
  39169. this.min = void 0 !== e ? e : new Ci.Vector3(1 / 0,1 / 0,1 / 0),
  39170. this.max = void 0 !== t ? t : new Ci.Vector3(-1 / 0,-1 / 0,-1 / 0)
  39171. }
  39172. ,
  39173. Ci.Box3.prototype = {
  39174. constructor: Ci.Box3,
  39175. set: function(e, t) {
  39176. return this.min.copy(e),
  39177. this.max.copy(t),
  39178. this
  39179. },
  39180. setFromArray: function(e) {
  39181. this.makeEmpty();
  39182. for (var t = 1 / 0, i = 1 / 0, n = 1 / 0, r = -1 / 0, o = -1 / 0, a = -1 / 0, s = 0, l = e.length; s < l; s += 3) {
  39183. var c = e[s]
  39184. , h = e[s + 1]
  39185. , u = e[s + 2];
  39186. c < t && (t = c),
  39187. h < i && (i = h),
  39188. u < n && (n = u),
  39189. r < c && (r = c),
  39190. o < h && (o = h),
  39191. a < u && (a = u)
  39192. }
  39193. this.min.set(t, i, n),
  39194. this.max.set(r, o, a)
  39195. },
  39196. setFromPoints: function(e) {
  39197. this.makeEmpty();
  39198. for (var t = 0, i = e.length; t < i; t++)
  39199. this.expandByPoint(e[t]);
  39200. return this
  39201. },
  39202. setFromCenterAndSize: (me = new Ci.Vector3,
  39203. function(e, t) {
  39204. var i = me.copy(t).multiplyScalar(.5);
  39205. return this.min.copy(e).sub(i),
  39206. this.max.copy(e).add(i),
  39207. this
  39208. }
  39209. ),
  39210. setFromObject: function(e) {
  39211. void 0 === ge && (ge = new Ci.Box3);
  39212. var i = this;
  39213. return this.makeEmpty(),
  39214. e.updateMatrixWorld(!0),
  39215. e.traverse(function(e) {
  39216. var t = e.geometry;
  39217. void 0 !== t && (null === t.boundingBox && t.computeBoundingBox(),
  39218. !1 === t.boundingBox.isEmpty() && (ge.copy(t.boundingBox),
  39219. ge.applyMatrix4(e.matrixWorld),
  39220. i.union(ge)))
  39221. }),
  39222. this
  39223. },
  39224. clone: function() {
  39225. return (new this.constructor).copy(this)
  39226. },
  39227. copy: function(e) {
  39228. return this.min.copy(e.min),
  39229. this.max.copy(e.max),
  39230. this
  39231. },
  39232. makeEmpty: function() {
  39233. return this.min.x = this.min.y = this.min.z = 1 / 0,
  39234. this.max.x = this.max.y = this.max.z = -1 / 0,
  39235. this
  39236. },
  39237. isEmpty: function() {
  39238. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  39239. },
  39240. center: function(e) {
  39241. return (e || new Ci.Vector3).addVectors(this.min, this.max).multiplyScalar(.5)
  39242. },
  39243. size: function(e) {
  39244. return (e || new Ci.Vector3).subVectors(this.max, this.min)
  39245. },
  39246. expandByPoint: function(e) {
  39247. return this.min.min(e),
  39248. this.max.max(e),
  39249. this
  39250. },
  39251. expandByVector: function(e) {
  39252. return this.min.sub(e),
  39253. this.max.add(e),
  39254. this
  39255. },
  39256. expandByScalar: function(e) {
  39257. return this.min.addScalar(-e),
  39258. this.max.addScalar(e),
  39259. this
  39260. },
  39261. containsPoint: function(e) {
  39262. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  39263. },
  39264. containsBox: function(e) {
  39265. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  39266. },
  39267. getParameter: function(e, t) {
  39268. return (t || new Ci.Vector3).set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  39269. },
  39270. intersectsBox: function(e) {
  39271. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  39272. },
  39273. intersectsSphere: function(e) {
  39274. return void 0 === fe && (fe = new Ci.Vector3),
  39275. this.clampPoint(e.center, fe),
  39276. fe.distanceToSquared(e.center) <= e.radius * e.radius
  39277. },
  39278. intersectsPlane: function(e) {
  39279. var t, i;
  39280. return i = 0 < e.normal.x ? (t = e.normal.x * this.min.x,
  39281. e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  39282. e.normal.x * this.min.x),
  39283. 0 < e.normal.y ? (t += e.normal.y * this.min.y,
  39284. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  39285. i += e.normal.y * this.min.y),
  39286. 0 < e.normal.z ? (t += e.normal.z * this.min.z,
  39287. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  39288. i += e.normal.z * this.min.z),
  39289. t <= e.constant && i >= e.constant
  39290. },
  39291. clampPoint: function(e, t) {
  39292. return (t || new Ci.Vector3).copy(e).clamp(this.min, this.max)
  39293. },
  39294. distanceToPoint: (pe = new Ci.Vector3,
  39295. function(e) {
  39296. return pe.copy(e).clamp(this.min, this.max).sub(e).length()
  39297. }
  39298. ),
  39299. getBoundingSphere: (de = new Ci.Vector3,
  39300. function(e) {
  39301. var t = e || new Ci.Sphere;
  39302. return t.center = this.center(),
  39303. t.radius = .5 * this.size(de).length(),
  39304. t
  39305. }
  39306. ),
  39307. intersect: function(e) {
  39308. return this.min.max(e.min),
  39309. this.max.min(e.max),
  39310. this
  39311. },
  39312. union: function(e) {
  39313. return this.min.min(e.min),
  39314. this.max.max(e.max),
  39315. this
  39316. },
  39317. applyMatrix4: (ue = [new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3],
  39318. function(e) {
  39319. return ue[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(e),
  39320. ue[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(e),
  39321. ue[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(e),
  39322. ue[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(e),
  39323. ue[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(e),
  39324. ue[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(e),
  39325. ue[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(e),
  39326. ue[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(e),
  39327. this.makeEmpty(),
  39328. this.setFromPoints(ue),
  39329. this
  39330. }
  39331. ),
  39332. translate: function(e) {
  39333. return this.min.add(e),
  39334. this.max.add(e),
  39335. this
  39336. },
  39337. equals: function(e) {
  39338. return e.min.equals(this.min) && e.max.equals(this.max)
  39339. }
  39340. },
  39341. Ci.Matrix3 = function() {
  39342. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  39343. 0 < arguments.length && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  39344. }
  39345. ,
  39346. Ci.Matrix3.prototype = {
  39347. constructor: Ci.Matrix3,
  39348. set: function(e, t, i, n, r, o, a, s, l) {
  39349. var c = this.elements;
  39350. return c[0] = e,
  39351. c[1] = n,
  39352. c[2] = a,
  39353. c[3] = t,
  39354. c[4] = r,
  39355. c[5] = s,
  39356. c[6] = i,
  39357. c[7] = o,
  39358. c[8] = l,
  39359. this
  39360. },
  39361. identity: function() {
  39362. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  39363. this
  39364. },
  39365. clone: function() {
  39366. return (new this.constructor).fromArray(this.elements)
  39367. },
  39368. copy: function(e) {
  39369. var t = e.elements;
  39370. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  39371. this
  39372. },
  39373. setFromMatrix4: function(e) {
  39374. var t = e.elements;
  39375. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  39376. this
  39377. },
  39378. applyToVector3Array: function(e, t, i) {
  39379. void 0 === he && (he = new Ci.Vector3),
  39380. void 0 === t && (t = 0),
  39381. void 0 === i && (i = e.length);
  39382. for (var n = 0, r = t; n < i; n += 3,
  39383. r += 3)
  39384. he.fromArray(e, r),
  39385. he.applyMatrix3(this),
  39386. he.toArray(e, r);
  39387. return e
  39388. },
  39389. applyToBuffer: function(e, t, i) {
  39390. void 0 === ce && (ce = new Ci.Vector3),
  39391. void 0 === t && (t = 0),
  39392. void 0 === i && (i = e.length / e.itemSize);
  39393. for (var n = 0, r = t; n < i; n++,
  39394. r++)
  39395. ce.x = e.getX(r),
  39396. ce.y = e.getY(r),
  39397. ce.z = e.getZ(r),
  39398. ce.applyMatrix3(this),
  39399. e.setXYZ(ce.x, ce.y, ce.z);
  39400. return e
  39401. },
  39402. multiplyScalar: function(e) {
  39403. var t = this.elements;
  39404. return t[0] *= e,
  39405. t[3] *= e,
  39406. t[6] *= e,
  39407. t[1] *= e,
  39408. t[4] *= e,
  39409. t[7] *= e,
  39410. t[2] *= e,
  39411. t[5] *= e,
  39412. t[8] *= e,
  39413. this
  39414. },
  39415. determinant: function() {
  39416. var e = this.elements
  39417. , t = e[0]
  39418. , i = e[1]
  39419. , n = e[2]
  39420. , r = e[3]
  39421. , o = e[4]
  39422. , a = e[5]
  39423. , s = e[6]
  39424. , l = e[7]
  39425. , c = e[8];
  39426. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  39427. },
  39428. getInverse: function(e, t) {
  39429. e instanceof Ci.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  39430. var i = e.elements
  39431. , n = this.elements
  39432. , r = i[0]
  39433. , o = i[1]
  39434. , a = i[2]
  39435. , s = i[3]
  39436. , l = i[4]
  39437. , c = i[5]
  39438. , h = i[6]
  39439. , u = i[7]
  39440. , d = i[8]
  39441. , p = d * l - c * u
  39442. , f = c * h - d * s
  39443. , g = u * s - l * h
  39444. , m = r * p + o * f + a * g;
  39445. if (0 != m)
  39446. return n[0] = p,
  39447. n[1] = a * u - d * o,
  39448. n[2] = c * o - a * l,
  39449. n[3] = f,
  39450. n[4] = d * r - a * h,
  39451. n[5] = a * s - c * r,
  39452. n[6] = g,
  39453. n[7] = o * h - u * r,
  39454. n[8] = l * r - o * s,
  39455. this.multiplyScalar(1 / m);
  39456. var v = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  39457. if (t)
  39458. throw new Error(v);
  39459. return this.identity()/* console.warn(v), *///许钟文删 boxHelper报的
  39460. },
  39461. transpose: function() {
  39462. var e, t = this.elements;
  39463. return e = t[1],
  39464. t[1] = t[3],
  39465. t[3] = e,
  39466. e = t[2],
  39467. t[2] = t[6],
  39468. t[6] = e,
  39469. e = t[5],
  39470. t[5] = t[7],
  39471. t[7] = e,
  39472. this
  39473. },
  39474. flattenToArrayOffset: function(e, t) {
  39475. var i = this.elements;
  39476. return e[t] = i[0],
  39477. e[t + 1] = i[1],
  39478. e[t + 2] = i[2],
  39479. e[t + 3] = i[3],
  39480. e[t + 4] = i[4],
  39481. e[t + 5] = i[5],
  39482. e[t + 6] = i[6],
  39483. e[t + 7] = i[7],
  39484. e[t + 8] = i[8],
  39485. e
  39486. },
  39487. getNormalMatrix: function(e) {
  39488. return this.setFromMatrix4(e).getInverse(this).transpose()
  39489. },
  39490. transposeIntoArray: function(e) {
  39491. var t = this.elements;
  39492. return e[0] = t[0],
  39493. e[1] = t[3],
  39494. e[2] = t[6],
  39495. e[3] = t[1],
  39496. e[4] = t[4],
  39497. e[5] = t[7],
  39498. e[6] = t[2],
  39499. e[7] = t[5],
  39500. e[8] = t[8],
  39501. this
  39502. },
  39503. fromArray: function(e) {
  39504. return this.elements.set(e),
  39505. this
  39506. },
  39507. toArray: function() {
  39508. var e = this.elements;
  39509. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  39510. }
  39511. },
  39512. Ci.Matrix4 = function() {
  39513. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  39514. 0 < arguments.length && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  39515. }
  39516. ,
  39517. Ci.Matrix4.prototype = {
  39518. constructor: Ci.Matrix4,
  39519. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  39520. var m = this.elements;
  39521. return m[0] = e,
  39522. m[4] = t,
  39523. m[8] = i,
  39524. m[12] = n,
  39525. m[1] = r,
  39526. m[5] = o,
  39527. m[9] = a,
  39528. m[13] = s,
  39529. m[2] = l,
  39530. m[6] = c,
  39531. m[10] = h,
  39532. m[14] = u,
  39533. m[3] = d,
  39534. m[7] = p,
  39535. m[11] = f,
  39536. m[15] = g,
  39537. this
  39538. },
  39539. identity: function() {
  39540. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  39541. this
  39542. },
  39543. clone: function() {
  39544. return (new Ci.Matrix4).fromArray(this.elements)
  39545. },
  39546. copy: function(e) {
  39547. return this.elements.set(e.elements),
  39548. this
  39549. },
  39550. copyPosition: function(e) {
  39551. var t = this.elements
  39552. , i = e.elements;
  39553. return t[12] = i[12],
  39554. t[13] = i[13],
  39555. t[14] = i[14],
  39556. this
  39557. },
  39558. extractBasis: function(e, t, i) {
  39559. return e.setFromMatrixColumn(this, 0),
  39560. t.setFromMatrixColumn(this, 1),
  39561. i.setFromMatrixColumn(this, 2),
  39562. this
  39563. },
  39564. makeBasis: function(e, t, i) {
  39565. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  39566. this
  39567. },
  39568. extractRotation: function(e) {
  39569. void 0 === le && (le = new Ci.Vector3);
  39570. var t = this.elements
  39571. , i = e.elements
  39572. , n = 1 / le.setFromMatrixColumn(e, 0).length()
  39573. , r = 1 / le.setFromMatrixColumn(e, 1).length()
  39574. , o = 1 / le.setFromMatrixColumn(e, 2).length();
  39575. return t[0] = i[0] * n,
  39576. t[1] = i[1] * n,
  39577. t[2] = i[2] * n,
  39578. t[4] = i[4] * r,
  39579. t[5] = i[5] * r,
  39580. t[6] = i[6] * r,
  39581. t[8] = i[8] * o,
  39582. t[9] = i[9] * o,
  39583. t[10] = i[10] * o,
  39584. this
  39585. },
  39586. makeRotationFromEuler: function(e) {
  39587. e instanceof Ci.Euler == 0 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39588. var t = this.elements
  39589. , i = e.x
  39590. , n = e.y
  39591. , r = e.z
  39592. , o = Math.cos(i)
  39593. , a = Math.sin(i)
  39594. , s = Math.cos(n)
  39595. , l = Math.sin(n)
  39596. , c = Math.cos(r)
  39597. , h = Math.sin(r);
  39598. if ("XYZ" === e.order) {
  39599. var u = o * c
  39600. , d = o * h
  39601. , p = a * c
  39602. , f = a * h;
  39603. t[0] = s * c,
  39604. t[4] = -s * h,
  39605. t[8] = l,
  39606. t[1] = d + p * l,
  39607. t[5] = u - f * l,
  39608. t[9] = -a * s,
  39609. t[2] = f - u * l,
  39610. t[6] = p + d * l,
  39611. t[10] = o * s
  39612. } else if ("YXZ" === e.order) {
  39613. var g = s * c
  39614. , m = s * h
  39615. , v = l * c
  39616. , y = l * h;
  39617. t[0] = g + y * a,
  39618. t[4] = v * a - m,
  39619. t[8] = o * l,
  39620. t[1] = o * h,
  39621. t[5] = o * c,
  39622. t[9] = -a,
  39623. t[2] = m * a - v,
  39624. t[6] = y + g * a,
  39625. t[10] = o * s
  39626. } else if ("ZXY" === e.order) {
  39627. g = s * c,
  39628. m = s * h,
  39629. v = l * c,
  39630. y = l * h;
  39631. t[0] = g - y * a,
  39632. t[4] = -o * h,
  39633. t[8] = v + m * a,
  39634. t[1] = m + v * a,
  39635. t[5] = o * c,
  39636. t[9] = y - g * a,
  39637. t[2] = -o * l,
  39638. t[6] = a,
  39639. t[10] = o * s
  39640. } else if ("ZYX" === e.order) {
  39641. u = o * c,
  39642. d = o * h,
  39643. p = a * c,
  39644. f = a * h;
  39645. t[0] = s * c,
  39646. t[4] = p * l - d,
  39647. t[8] = u * l + f,
  39648. t[1] = s * h,
  39649. t[5] = f * l + u,
  39650. t[9] = d * l - p,
  39651. t[2] = -l,
  39652. t[6] = a * s,
  39653. t[10] = o * s
  39654. } else if ("YZX" === e.order) {
  39655. var A = o * s
  39656. , C = o * l
  39657. , I = a * s
  39658. , E = a * l;
  39659. t[0] = s * c,
  39660. t[4] = E - A * h,
  39661. t[8] = I * h + C,
  39662. t[1] = h,
  39663. t[5] = o * c,
  39664. t[9] = -a * c,
  39665. t[2] = -l * c,
  39666. t[6] = C * h + I,
  39667. t[10] = A - E * h
  39668. } else if ("XZY" === e.order) {
  39669. A = o * s,
  39670. C = o * l,
  39671. I = a * s,
  39672. E = a * l;
  39673. t[0] = s * c,
  39674. t[4] = -h,
  39675. t[8] = l * c,
  39676. t[1] = A * h + E,
  39677. t[5] = o * c,
  39678. t[9] = C * h - I,
  39679. t[2] = I * h - C,
  39680. t[6] = a * c,
  39681. t[10] = E * h + A
  39682. }
  39683. return t[3] = 0,
  39684. t[7] = 0,
  39685. t[11] = 0,
  39686. t[12] = 0,
  39687. t[13] = 0,
  39688. t[14] = 0,
  39689. t[15] = 1,
  39690. this
  39691. },
  39692. makeRotationFromQuaternion: function(e) {
  39693. var t = this.elements
  39694. , i = e.x
  39695. , n = e.y
  39696. , r = e.z
  39697. , o = e.w
  39698. , a = i + i
  39699. , s = n + n
  39700. , l = r + r
  39701. , c = i * a
  39702. , h = i * s
  39703. , u = i * l
  39704. , d = n * s
  39705. , p = n * l
  39706. , f = r * l
  39707. , g = o * a
  39708. , m = o * s
  39709. , v = o * l;
  39710. return t[0] = 1 - (d + f),
  39711. t[4] = h - v,
  39712. t[8] = u + m,
  39713. t[1] = h + v,
  39714. t[5] = 1 - (c + f),
  39715. t[9] = p - g,
  39716. t[2] = u - m,
  39717. t[6] = p + g,
  39718. t[10] = 1 - (c + d),
  39719. t[3] = 0,
  39720. t[7] = 0,
  39721. t[11] = 0,
  39722. t[12] = 0,
  39723. t[13] = 0,
  39724. t[14] = 0,
  39725. t[15] = 1,
  39726. this
  39727. },
  39728. lookAt: function(e, t, i) {
  39729. void 0 === oe && (oe = new Ci.Vector3),
  39730. void 0 === ae && (ae = new Ci.Vector3),
  39731. void 0 === se && (se = new Ci.Vector3);
  39732. var n = this.elements;
  39733. return se.subVectors(e, t).normalize(),
  39734. 0 === se.lengthSq() && (se.z = 1),
  39735. oe.crossVectors(i, se).normalize(),
  39736. 0 === oe.lengthSq() && (se.x += 1e-4,
  39737. oe.crossVectors(i, se).normalize()),
  39738. ae.crossVectors(se, oe),
  39739. n[0] = oe.x,
  39740. n[4] = ae.x,
  39741. n[8] = se.x,
  39742. n[1] = oe.y,
  39743. n[5] = ae.y,
  39744. n[9] = se.y,
  39745. n[2] = oe.z,
  39746. n[6] = ae.z,
  39747. n[10] = se.z,
  39748. this
  39749. },
  39750. multiply: function(e, t) {
  39751. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  39752. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  39753. },
  39754. multiplyMatrices: function(e, t) {
  39755. var i = e.elements
  39756. , n = t.elements
  39757. , r = this.elements
  39758. , o = i[0]
  39759. , a = i[4]
  39760. , s = i[8]
  39761. , l = i[12]
  39762. , c = i[1]
  39763. , h = i[5]
  39764. , u = i[9]
  39765. , d = i[13]
  39766. , p = i[2]
  39767. , f = i[6]
  39768. , g = i[10]
  39769. , m = i[14]
  39770. , v = i[3]
  39771. , y = i[7]
  39772. , A = i[11]
  39773. , C = i[15]
  39774. , I = n[0]
  39775. , E = n[4]
  39776. , _ = n[8]
  39777. , b = n[12]
  39778. , w = n[1]
  39779. , T = n[5]
  39780. , x = n[9]
  39781. , S = n[13]
  39782. , M = n[2]
  39783. , R = n[6]
  39784. , P = n[10]
  39785. , O = n[14]
  39786. , L = n[3]
  39787. , D = n[7]
  39788. , N = n[11]
  39789. , F = n[15];
  39790. return r[0] = o * I + a * w + s * M + l * L,
  39791. r[4] = o * E + a * T + s * R + l * D,
  39792. r[8] = o * _ + a * x + s * P + l * N,
  39793. r[12] = o * b + a * S + s * O + l * F,
  39794. r[1] = c * I + h * w + u * M + d * L,
  39795. r[5] = c * E + h * T + u * R + d * D,
  39796. r[9] = c * _ + h * x + u * P + d * N,
  39797. r[13] = c * b + h * S + u * O + d * F,
  39798. r[2] = p * I + f * w + g * M + m * L,
  39799. r[6] = p * E + f * T + g * R + m * D,
  39800. r[10] = p * _ + f * x + g * P + m * N,
  39801. r[14] = p * b + f * S + g * O + m * F,
  39802. r[3] = v * I + y * w + A * M + C * L,
  39803. r[7] = v * E + y * T + A * R + C * D,
  39804. r[11] = v * _ + y * x + A * P + C * N,
  39805. r[15] = v * b + y * S + A * O + C * F,
  39806. this
  39807. },
  39808. multiplyToArray: function(e, t, i) {
  39809. var n = this.elements;
  39810. return this.multiplyMatrices(e, t),
  39811. i[0] = n[0],
  39812. i[1] = n[1],
  39813. i[2] = n[2],
  39814. i[3] = n[3],
  39815. i[4] = n[4],
  39816. i[5] = n[5],
  39817. i[6] = n[6],
  39818. i[7] = n[7],
  39819. i[8] = n[8],
  39820. i[9] = n[9],
  39821. i[10] = n[10],
  39822. i[11] = n[11],
  39823. i[12] = n[12],
  39824. i[13] = n[13],
  39825. i[14] = n[14],
  39826. i[15] = n[15],
  39827. this
  39828. },
  39829. multiplyScalar: function(e) {
  39830. var t = this.elements;
  39831. return t[0] *= e,
  39832. t[4] *= e,
  39833. t[8] *= e,
  39834. t[12] *= e,
  39835. t[1] *= e,
  39836. t[5] *= e,
  39837. t[9] *= e,
  39838. t[13] *= e,
  39839. t[2] *= e,
  39840. t[6] *= e,
  39841. t[10] *= e,
  39842. t[14] *= e,
  39843. t[3] *= e,
  39844. t[7] *= e,
  39845. t[11] *= e,
  39846. t[15] *= e,
  39847. this
  39848. },
  39849. applyToVector3Array: function(e, t, i) {
  39850. void 0 === re && (re = new Ci.Vector3),
  39851. void 0 === t && (t = 0),
  39852. void 0 === i && (i = e.length);
  39853. for (var n = 0, r = t; n < i; n += 3,
  39854. r += 3)
  39855. re.fromArray(e, r),
  39856. re.applyMatrix4(this),
  39857. re.toArray(e, r);
  39858. return e
  39859. },
  39860. applyToBuffer: function(e, t, i) {
  39861. void 0 === ne && (ne = new Ci.Vector3),
  39862. void 0 === t && (t = 0),
  39863. void 0 === i && (i = e.length / e.itemSize);
  39864. for (var n = 0, r = t; n < i; n++,
  39865. r++)
  39866. ne.x = e.getX(r),
  39867. ne.y = e.getY(r),
  39868. ne.z = e.getZ(r),
  39869. ne.applyMatrix4(this),
  39870. e.setXYZ(ne.x, ne.y, ne.z);
  39871. return e
  39872. },
  39873. determinant: function() {
  39874. var e = this.elements
  39875. , t = e[0]
  39876. , i = e[4]
  39877. , n = e[8]
  39878. , r = e[12]
  39879. , o = e[1]
  39880. , a = e[5]
  39881. , s = e[9]
  39882. , l = e[13]
  39883. , c = e[2]
  39884. , h = e[6]
  39885. , u = e[10]
  39886. , d = e[14];
  39887. return e[3] * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + e[7] * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + e[11] * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + e[15] * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  39888. },
  39889. transpose: function() {
  39890. var e, t = this.elements;
  39891. return e = t[1],
  39892. t[1] = t[4],
  39893. t[4] = e,
  39894. e = t[2],
  39895. t[2] = t[8],
  39896. t[8] = e,
  39897. e = t[6],
  39898. t[6] = t[9],
  39899. t[9] = e,
  39900. e = t[3],
  39901. t[3] = t[12],
  39902. t[12] = e,
  39903. e = t[7],
  39904. t[7] = t[13],
  39905. t[13] = e,
  39906. e = t[11],
  39907. t[11] = t[14],
  39908. t[14] = e,
  39909. this
  39910. },
  39911. flattenToArrayOffset: function(e, t) {
  39912. var i = this.elements;
  39913. return e[t] = i[0],
  39914. e[t + 1] = i[1],
  39915. e[t + 2] = i[2],
  39916. e[t + 3] = i[3],
  39917. e[t + 4] = i[4],
  39918. e[t + 5] = i[5],
  39919. e[t + 6] = i[6],
  39920. e[t + 7] = i[7],
  39921. e[t + 8] = i[8],
  39922. e[t + 9] = i[9],
  39923. e[t + 10] = i[10],
  39924. e[t + 11] = i[11],
  39925. e[t + 12] = i[12],
  39926. e[t + 13] = i[13],
  39927. e[t + 14] = i[14],
  39928. e[t + 15] = i[15],
  39929. e
  39930. },
  39931. getPosition: function() {
  39932. return void 0 === ie && (ie = new Ci.Vector3),
  39933. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  39934. ie.setFromMatrixColumn(this, 3)
  39935. },
  39936. setPosition: function(e) {
  39937. var t = this.elements;
  39938. return t[12] = e.x,
  39939. t[13] = e.y,
  39940. t[14] = e.z,
  39941. this
  39942. },
  39943. getInverse: function(e, t) {
  39944. var i = this.elements
  39945. , n = e.elements
  39946. , r = n[0]
  39947. , o = n[1]
  39948. , a = n[2]
  39949. , s = n[3]
  39950. , l = n[4]
  39951. , c = n[5]
  39952. , h = n[6]
  39953. , u = n[7]
  39954. , d = n[8]
  39955. , p = n[9]
  39956. , f = n[10]
  39957. , g = n[11]
  39958. , m = n[12]
  39959. , v = n[13]
  39960. , y = n[14]
  39961. , A = n[15]
  39962. , C = p * y * u - v * f * u + v * h * g - c * y * g - p * h * A + c * f * A
  39963. , I = m * f * u - d * y * u - m * h * g + l * y * g + d * h * A - l * f * A
  39964. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * A + l * p * A
  39965. , _ = m * p * h - d * v * h - m * c * f + l * v * f + d * c * y - l * p * y
  39966. , b = r * C + o * I + a * E + s * _;
  39967. if (0 != b)
  39968. return i[0] = C,
  39969. i[1] = v * f * s - p * y * s - v * a * g + o * y * g + p * a * A - o * f * A,
  39970. i[2] = c * y * s - v * h * s + v * a * u - o * y * u - c * a * A + o * h * A,
  39971. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  39972. i[4] = I,
  39973. i[5] = d * y * s - m * f * s + m * a * g - r * y * g - d * a * A + r * f * A,
  39974. i[6] = m * h * s - l * y * s - m * a * u + r * y * u + l * a * A - r * h * A,
  39975. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  39976. i[8] = E,
  39977. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * A - r * p * A,
  39978. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * A + r * c * A,
  39979. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  39980. i[12] = _,
  39981. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * y + r * p * y,
  39982. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * y - r * c * y,
  39983. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  39984. this.multiplyScalar(1 / b);
  39985. var w = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  39986. if (t)
  39987. throw new Error(w);
  39988. return console.warn(w),
  39989. this.identity()
  39990. },
  39991. scale: function(e) {
  39992. var t = this.elements
  39993. , i = e.x
  39994. , n = e.y
  39995. , r = e.z;
  39996. return t[0] *= i,
  39997. t[4] *= n,
  39998. t[8] *= r,
  39999. t[1] *= i,
  40000. t[5] *= n,
  40001. t[9] *= r,
  40002. t[2] *= i,
  40003. t[6] *= n,
  40004. t[10] *= r,
  40005. t[3] *= i,
  40006. t[7] *= n,
  40007. t[11] *= r,
  40008. this
  40009. },
  40010. getMaxScaleOnAxis: function() {
  40011. var e = this.elements
  40012. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  40013. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  40014. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  40015. return Math.sqrt(Math.max(t, i, n))
  40016. },
  40017. makeTranslation: function(e, t, i) {
  40018. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  40019. this
  40020. },
  40021. makeRotationX: function(e) {
  40022. var t = Math.cos(e)
  40023. , i = Math.sin(e);
  40024. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  40025. this
  40026. },
  40027. makeRotationY: function(e) {
  40028. var t = Math.cos(e)
  40029. , i = Math.sin(e);
  40030. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  40031. this
  40032. },
  40033. makeRotationZ: function(e) {
  40034. var t = Math.cos(e)
  40035. , i = Math.sin(e);
  40036. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  40037. this
  40038. },
  40039. makeRotationAxis: function(e, t) {
  40040. var i = Math.cos(t)
  40041. , n = Math.sin(t)
  40042. , r = 1 - i
  40043. , o = e.x
  40044. , a = e.y
  40045. , s = e.z
  40046. , l = r * o
  40047. , c = r * a;
  40048. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  40049. this
  40050. },
  40051. makeScale: function(e, t, i) {
  40052. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  40053. this
  40054. },
  40055. compose: function(e, t, i) {
  40056. return this.makeRotationFromQuaternion(t),
  40057. this.scale(i),
  40058. this.setPosition(e),
  40059. this
  40060. },
  40061. decompose: function(e, t, i) {
  40062. void 0 === ee && (ee = new Ci.Vector3),
  40063. void 0 === te && (te = new Ci.Matrix4);
  40064. var n = this.elements
  40065. , r = ee.set(n[0], n[1], n[2]).length()
  40066. , o = ee.set(n[4], n[5], n[6]).length()
  40067. , a = ee.set(n[8], n[9], n[10]).length();
  40068. this.determinant() < 0 && (r = -r),
  40069. e.x = n[12],
  40070. e.y = n[13],
  40071. e.z = n[14],
  40072. te.elements.set(this.elements);
  40073. var s = 1 / r
  40074. , l = 1 / o
  40075. , c = 1 / a;
  40076. return te.elements[0] *= s,
  40077. te.elements[1] *= s,
  40078. te.elements[2] *= s,
  40079. te.elements[4] *= l,
  40080. te.elements[5] *= l,
  40081. te.elements[6] *= l,
  40082. te.elements[8] *= c,
  40083. te.elements[9] *= c,
  40084. te.elements[10] *= c,
  40085. t.setFromRotationMatrix(te),
  40086. i.x = r,
  40087. i.y = o,
  40088. i.z = a,
  40089. this
  40090. },
  40091. makeFrustum: function(e, t, i, n, r, o) {
  40092. var a = this.elements
  40093. , s = 2 * r / (t - e)
  40094. , l = 2 * r / (n - i)
  40095. , c = (t + e) / (t - e)
  40096. , h = (n + i) / (n - i)
  40097. , u = -(o + r) / (o - r)
  40098. , d = -2 * o * r / (o - r);
  40099. return a[0] = s,
  40100. a[4] = 0,
  40101. a[8] = c,
  40102. a[12] = 0,
  40103. a[1] = 0,
  40104. a[5] = l,
  40105. a[9] = h,
  40106. a[13] = 0,
  40107. a[2] = 0,
  40108. a[6] = 0,
  40109. a[10] = u,
  40110. a[14] = d,
  40111. a[3] = 0,
  40112. a[7] = 0,
  40113. a[11] = -1,
  40114. a[15] = 0,
  40115. this
  40116. },
  40117. makePerspective: function(e, t, i, n) {
  40118. var r = i * Math.tan(Ci.Math.degToRad(.5 * e))
  40119. , o = -r
  40120. , a = o * t
  40121. , s = r * t;
  40122. return this.makeFrustum(a, s, o, r, i, n)
  40123. },
  40124. makeOrthographic: function(e, t, i, n, r, o) {
  40125. var a = this.elements
  40126. , s = 1 / (t - e)
  40127. , l = 1 / (i - n)
  40128. , c = 1 / (o - r)
  40129. , h = (t + e) * s
  40130. , u = (i + n) * l
  40131. , d = (o + r) * c;
  40132. return a[0] = 2 * s,
  40133. a[4] = 0,
  40134. a[8] = 0,
  40135. a[12] = -h,
  40136. a[1] = 0,
  40137. a[5] = 2 * l,
  40138. a[9] = 0,
  40139. a[13] = -u,
  40140. a[2] = 0,
  40141. a[6] = 0,
  40142. a[10] = -2 * c,
  40143. a[14] = -d,
  40144. a[3] = 0,
  40145. a[7] = 0,
  40146. a[11] = 0,
  40147. a[15] = 1,
  40148. this
  40149. },
  40150. equals: function(e) {
  40151. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  40152. if (t[n] !== i[n])
  40153. return !1;
  40154. return !0
  40155. },
  40156. fromArray: function(e) {
  40157. return this.elements.set(e),
  40158. this
  40159. },
  40160. toArray: function() {
  40161. var e = this.elements;
  40162. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  40163. }
  40164. },
  40165. Ci.Ray = function(e, t) {
  40166. this.origin = void 0 !== e ? e : new Ci.Vector3,
  40167. this.direction = void 0 !== t ? t : new Ci.Vector3
  40168. }
  40169. ,
  40170. Ci.Ray.prototype = {
  40171. constructor: Ci.Ray,
  40172. set: function(e, t) {
  40173. return this.origin.copy(e),
  40174. this.direction.copy(t),
  40175. this
  40176. },
  40177. clone: function() {
  40178. return (new this.constructor).copy(this)
  40179. },
  40180. copy: function(e) {
  40181. return this.origin.copy(e.origin),
  40182. this.direction.copy(e.direction),
  40183. this
  40184. },
  40185. at: function(e, t) {
  40186. return (t || new Ci.Vector3).copy(this.direction).multiplyScalar(e).add(this.origin)
  40187. },
  40188. lookAt: function(e) {
  40189. this.direction.copy(e).sub(this.origin).normalize()
  40190. },
  40191. recast: ($ = new Ci.Vector3,
  40192. function(e) {
  40193. return this.origin.copy(this.at(e, $)),
  40194. this
  40195. }
  40196. ),
  40197. closestPointToPoint: function(e, t) {
  40198. var i = t || new Ci.Vector3;
  40199. i.subVectors(e, this.origin);
  40200. var n = i.dot(this.direction);
  40201. return n < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(n).add(this.origin)
  40202. },
  40203. distanceToPoint: function(e) {
  40204. return Math.sqrt(this.distanceSqToPoint(e))
  40205. },
  40206. distanceSqToPoint: (J = new Ci.Vector3,
  40207. function(e) {
  40208. var t = J.subVectors(e, this.origin).dot(this.direction);
  40209. return t < 0 ? this.origin.distanceToSquared(e) : (J.copy(this.direction).multiplyScalar(t).add(this.origin),
  40210. J.distanceToSquared(e))
  40211. }
  40212. ),
  40213. distanceSqToSegment: (Z = new Ci.Vector3,
  40214. K = new Ci.Vector3,
  40215. Q = new Ci.Vector3,
  40216. function(e, t, i, n) {
  40217. Z.copy(e).add(t).multiplyScalar(.5),
  40218. K.copy(t).sub(e).normalize(),
  40219. Q.copy(this.origin).sub(Z);
  40220. var r, o, a, s, l = .5 * e.distanceTo(t), c = -this.direction.dot(K), h = Q.dot(this.direction), u = -Q.dot(K), d = Q.lengthSq(), p = Math.abs(1 - c * c);
  40221. if (0 < p)
  40222. if (o = c * h - u,
  40223. s = l * p,
  40224. 0 <= (r = c * u - h))
  40225. if (-s <= o)
  40226. if (o <= s) {
  40227. var f = 1 / p;
  40228. a = (r *= f) * (r + c * (o *= f) + 2 * h) + o * (c * r + o + 2 * u) + d
  40229. } else
  40230. o = l,
  40231. a = -(r = Math.max(0, -(c * o + h))) * r + o * (o + 2 * u) + d;
  40232. else
  40233. o = -l,
  40234. a = -(r = Math.max(0, -(c * o + h))) * r + o * (o + 2 * u) + d;
  40235. else
  40236. a = o <= -s ? -(r = Math.max(0, -(-c * l + h))) * r + (o = 0 < r ? -l : Math.min(Math.max(-l, -u), l)) * (o + 2 * u) + d : o <= s ? (r = 0,
  40237. (o = Math.min(Math.max(-l, -u), l)) * (o + 2 * u) + d) : -(r = Math.max(0, -(c * l + h))) * r + (o = 0 < r ? l : Math.min(Math.max(-l, -u), l)) * (o + 2 * u) + d;
  40238. else
  40239. o = 0 < c ? -l : l,
  40240. a = -(r = Math.max(0, -(c * o + h))) * r + o * (o + 2 * u) + d;
  40241. return i && i.copy(this.direction).multiplyScalar(r).add(this.origin),
  40242. n && n.copy(K).multiplyScalar(o).add(Z),
  40243. a
  40244. }
  40245. ),
  40246. intersectSphere: (X = new Ci.Vector3,
  40247. function(e, t) {
  40248. X.subVectors(e.center, this.origin);
  40249. var i = X.dot(this.direction)
  40250. , n = X.dot(X) - i * i
  40251. , r = e.radius * e.radius;
  40252. if (r < n)
  40253. return null;
  40254. var o = Math.sqrt(r - n)
  40255. , a = i - o
  40256. , s = i + o;
  40257. return a < 0 && s < 0 ? null : a < 0 ? this.at(s, t) : this.at(a, t)
  40258. }
  40259. ),
  40260. intersectsSphere: function(e) {
  40261. return this.distanceToPoint(e.center) <= e.radius
  40262. },
  40263. distanceToPlane: function(e) {
  40264. var t = e.normal.dot(this.direction);
  40265. if (0 === t)
  40266. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  40267. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  40268. return 0 <= i ? i : null
  40269. },
  40270. intersectPlane: function(e, t) {
  40271. var i = this.distanceToPlane(e);
  40272. return null === i ? null : this.at(i, t)
  40273. },
  40274. intersectsPlane: function(e) {
  40275. var t = e.distanceToPoint(this.origin);
  40276. return 0 === t || e.normal.dot(this.direction) * t < 0
  40277. },
  40278. intersectBox: function(e, t) {
  40279. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  40280. return n = 0 <= l ? (i = (e.min.x - u.x) * l,
  40281. (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  40282. (e.min.x - u.x) * l),
  40283. (o = 0 <= c ? (r = (e.min.y - u.y) * c,
  40284. (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  40285. (e.min.y - u.y) * c)) < i || n < r ? null : ((i < r || i != i) && (i = r),
  40286. (o < n || n != n) && (n = o),
  40287. (s = 0 <= h ? (a = (e.min.z - u.z) * h,
  40288. (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  40289. (e.min.z - u.z) * h)) < i || n < a ? null : ((i < a || i != i) && (i = a),
  40290. (s < n || n != n) && (n = s),
  40291. n < 0 ? null : this.at(0 <= i ? i : n, t)))
  40292. },
  40293. intersectsBox: (q = new Ci.Vector3,
  40294. function(e) {
  40295. return null !== this.intersectBox(e, q)
  40296. }
  40297. ),
  40298. intersectTriangle: (G = new Ci.Vector3,
  40299. W = new Ci.Vector3,
  40300. j = new Ci.Vector3,
  40301. Y = new Ci.Vector3,
  40302. function(e, t, i, n, r) {
  40303. W.subVectors(t, e),
  40304. j.subVectors(i, e),
  40305. Y.crossVectors(W, j);
  40306. var o, a = this.direction.dot(Y);
  40307. if (0 < a) {
  40308. if (n)
  40309. return null;
  40310. o = 1
  40311. } else {
  40312. if (!(a < 0))
  40313. return null;
  40314. o = -1,
  40315. a = -a
  40316. }
  40317. G.subVectors(this.origin, e);
  40318. var s = o * this.direction.dot(j.crossVectors(G, j));
  40319. if (s < 0)
  40320. return null;
  40321. var l = o * this.direction.dot(W.cross(G));
  40322. if (l < 0)
  40323. return null;
  40324. if (a < s + l)
  40325. return null;
  40326. var c = -o * G.dot(Y);
  40327. return c < 0 ? null : this.at(c / a, r)
  40328. }
  40329. ),
  40330. applyMatrix4: function(e) {
  40331. return this.direction.add(this.origin).applyMatrix4(e),
  40332. this.origin.applyMatrix4(e),
  40333. this.direction.sub(this.origin),
  40334. this.direction.normalize(),
  40335. this
  40336. },
  40337. equals: function(e) {
  40338. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  40339. }
  40340. },
  40341. Ci.Sphere = function(e, t) {
  40342. this.center = void 0 !== e ? e : new Ci.Vector3,
  40343. this.radius = void 0 !== t ? t : 0
  40344. }
  40345. ,
  40346. Ci.Sphere.prototype = {
  40347. constructor: Ci.Sphere,
  40348. set: function(e, t) {
  40349. return this.center.copy(e),
  40350. this.radius = t,
  40351. this
  40352. },
  40353. setFromPoints: (z = new Ci.Box3,
  40354. function(e, t) {
  40355. var i = this.center;
  40356. void 0 !== t ? i.copy(t) : z.setFromPoints(e).center(i);
  40357. for (var n = 0, r = 0, o = e.length; r < o; r++)
  40358. n = Math.max(n, i.distanceToSquared(e[r]));
  40359. return this.radius = Math.sqrt(n),
  40360. this
  40361. }
  40362. ),
  40363. clone: function() {
  40364. return (new this.constructor).copy(this)
  40365. },
  40366. copy: function(e) {
  40367. return this.center.copy(e.center),
  40368. this.radius = e.radius,
  40369. this
  40370. },
  40371. empty: function() {
  40372. return this.radius <= 0
  40373. },
  40374. containsPoint: function(e) {
  40375. return e.distanceToSquared(this.center) <= this.radius * this.radius
  40376. },
  40377. distanceToPoint: function(e) {
  40378. return e.distanceTo(this.center) - this.radius
  40379. },
  40380. intersectsSphere: function(e) {
  40381. var t = this.radius + e.radius;
  40382. return e.center.distanceToSquared(this.center) <= t * t
  40383. },
  40384. intersectsBox: function(e) {
  40385. return e.intersectsSphere(this)
  40386. },
  40387. intersectsPlane: function(e) {
  40388. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  40389. },
  40390. clampPoint: function(e, t) {
  40391. var i = this.center.distanceToSquared(e)
  40392. , n = t || new Ci.Vector3;
  40393. return n.copy(e),
  40394. i > this.radius * this.radius && (n.sub(this.center).normalize(),
  40395. n.multiplyScalar(this.radius).add(this.center)),
  40396. n
  40397. },
  40398. getBoundingBox: function(e) {
  40399. var t = e || new Ci.Box3;
  40400. return t.set(this.center, this.center),
  40401. t.expandByScalar(this.radius),
  40402. t
  40403. },
  40404. applyMatrix4: function(e) {
  40405. return this.center.applyMatrix4(e),
  40406. this.radius = this.radius * e.getMaxScaleOnAxis(),
  40407. this
  40408. },
  40409. translate: function(e) {
  40410. return this.center.add(e),
  40411. this
  40412. },
  40413. equals: function(e) {
  40414. return e.center.equals(this.center) && e.radius === this.radius
  40415. }
  40416. },
  40417. Ci.Frustum = function(e, t, i, n, r, o) {
  40418. this.planes = [void 0 !== e ? e : new Ci.Plane, void 0 !== t ? t : new Ci.Plane, void 0 !== i ? i : new Ci.Plane, void 0 !== n ? n : new Ci.Plane, void 0 !== r ? r : new Ci.Plane, void 0 !== o ? o : new Ci.Plane]
  40419. }
  40420. ,
  40421. Ci.Frustum.prototype = {
  40422. constructor: Ci.Frustum,
  40423. set: function(e, t, i, n, r, o) {
  40424. var a = this.planes;
  40425. return a[0].copy(e),
  40426. a[1].copy(t),
  40427. a[2].copy(i),
  40428. a[3].copy(n),
  40429. a[4].copy(r),
  40430. a[5].copy(o),
  40431. this
  40432. },
  40433. clone: function() {
  40434. return (new this.constructor).copy(this)
  40435. },
  40436. copy: function(e) {
  40437. for (var t = this.planes, i = 0; i < 6; i++)
  40438. t[i].copy(e.planes[i]);
  40439. return this
  40440. },
  40441. setFromMatrix: function(e) {
  40442. var t = this.planes
  40443. , i = e.elements
  40444. , n = i[0]
  40445. , r = i[1]
  40446. , o = i[2]
  40447. , a = i[3]
  40448. , s = i[4]
  40449. , l = i[5]
  40450. , c = i[6]
  40451. , h = i[7]
  40452. , u = i[8]
  40453. , d = i[9]
  40454. , p = i[10]
  40455. , f = i[11]
  40456. , g = i[12]
  40457. , m = i[13]
  40458. , v = i[14]
  40459. , y = i[15];
  40460. return t[0].setComponents(a - n, h - s, f - u, y - g).normalize(),
  40461. t[1].setComponents(a + n, h + s, f + u, y + g).normalize(),
  40462. t[2].setComponents(a + r, h + l, f + d, y + m).normalize(),
  40463. t[3].setComponents(a - r, h - l, f - d, y - m).normalize(),
  40464. t[4].setComponents(a - o, h - c, f - p, y - v).normalize(),
  40465. t[5].setComponents(a + o, h + c, f + p, y + v).normalize(),
  40466. this
  40467. },
  40468. intersectsObject: (H = new Ci.Sphere,
  40469. function(e) {
  40470. var t = e.geometry;
  40471. return null === t.boundingSphere && t.computeBoundingSphere(),
  40472. H.copy(t.boundingSphere),
  40473. H.applyMatrix4(e.matrixWorld),
  40474. this.intersectsSphere(H)
  40475. }
  40476. ),
  40477. intersectsSphere: function(e) {
  40478. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  40479. if (t[r].distanceToPoint(i) < n)
  40480. return !1
  40481. }
  40482. return !0
  40483. },
  40484. intersectsBox: (k = new Ci.Vector3,
  40485. U = new Ci.Vector3,
  40486. function(e) {
  40487. for (var t = this.planes, i = 0; i < 6; i++) {
  40488. var n = t[i];
  40489. k.x = 0 < n.normal.x ? e.min.x : e.max.x,
  40490. U.x = 0 < n.normal.x ? e.max.x : e.min.x,
  40491. k.y = 0 < n.normal.y ? e.min.y : e.max.y,
  40492. U.y = 0 < n.normal.y ? e.max.y : e.min.y,
  40493. k.z = 0 < n.normal.z ? e.min.z : e.max.z,
  40494. U.z = 0 < n.normal.z ? e.max.z : e.min.z;
  40495. var r = n.distanceToPoint(k)
  40496. , o = n.distanceToPoint(U);
  40497. if (r < 0 && o < 0)
  40498. return !1
  40499. }
  40500. return !0
  40501. }
  40502. ),
  40503. containsPoint: function(e) {
  40504. for (var t = this.planes, i = 0; i < 6; i++)
  40505. if (t[i].distanceToPoint(e) < 0)
  40506. return !1;
  40507. return !0
  40508. }
  40509. },
  40510. Ci.Plane = function(e, t) {
  40511. this.normal = void 0 !== e ? e : new Ci.Vector3(1,0,0),
  40512. this.constant = void 0 !== t ? t : 0
  40513. }
  40514. ,
  40515. Ci.Plane.prototype = {
  40516. constructor: Ci.Plane,
  40517. set: function(e, t) {
  40518. return this.normal.copy(e),
  40519. this.constant = t,
  40520. this
  40521. },
  40522. setComponents: function(e, t, i, n) {
  40523. return this.normal.set(e, t, i),
  40524. this.constant = n,
  40525. this
  40526. },
  40527. setFromNormalAndCoplanarPoint: function(e, t) {
  40528. return this.normal.copy(e),
  40529. this.constant = -t.dot(this.normal),
  40530. this
  40531. },
  40532. setFromCoplanarPoints: (B = new Ci.Vector3,
  40533. V = new Ci.Vector3,
  40534. function(e, t, i) {
  40535. var n = B.subVectors(i, t).cross(V.subVectors(e, t)).normalize();
  40536. return this.setFromNormalAndCoplanarPoint(n, e),
  40537. this
  40538. }
  40539. ),
  40540. clone: function() {
  40541. return (new this.constructor).copy(this)
  40542. },
  40543. copy: function(e) {
  40544. return this.normal.copy(e.normal),
  40545. this.constant = e.constant,
  40546. this
  40547. },
  40548. normalize: function() {
  40549. var e = 1 / this.normal.length();
  40550. return this.normal.multiplyScalar(e),
  40551. this.constant *= e,
  40552. this
  40553. },
  40554. negate: function() {
  40555. return this.constant *= -1,
  40556. this.normal.negate(),
  40557. this
  40558. },
  40559. distanceToPoint: function(e) {
  40560. return this.normal.dot(e) + this.constant
  40561. },
  40562. distanceToSphere: function(e) {
  40563. return this.distanceToPoint(e.center) - e.radius
  40564. },
  40565. projectPoint: function(e, t) {
  40566. return this.orthoPoint(e, t).sub(e).negate()
  40567. },
  40568. orthoPoint: function(e, t) {
  40569. var i = this.distanceToPoint(e);
  40570. return (t || new Ci.Vector3).copy(this.normal).multiplyScalar(i)
  40571. },
  40572. intersectLine: (F = new Ci.Vector3,
  40573. function(e, t) {
  40574. var i = t || new Ci.Vector3
  40575. , n = e.delta(F)
  40576. , r = this.normal.dot(n);
  40577. if (0 !== r) {
  40578. var o = -(e.start.dot(this.normal) + this.constant) / r;
  40579. if (!(o < 0 || 1 < o))
  40580. return i.copy(n).multiplyScalar(o).add(e.start)
  40581. } else if (0 === this.distanceToPoint(e.start))
  40582. return i.copy(e.start)
  40583. }
  40584. ),
  40585. intersectsLine: function(e) {
  40586. var t = this.distanceToPoint(e.start)
  40587. , i = this.distanceToPoint(e.end);
  40588. return t < 0 && 0 < i || i < 0 && 0 < t
  40589. },
  40590. intersectsBox: function(e) {
  40591. return e.intersectsPlane(this)
  40592. },
  40593. intersectsSphere: function(e) {
  40594. return e.intersectsPlane(this)
  40595. },
  40596. coplanarPoint: function(e) {
  40597. return (e || new Ci.Vector3).copy(this.normal).multiplyScalar(-this.constant)
  40598. },
  40599. applyMatrix4: (L = new Ci.Vector3,
  40600. D = new Ci.Vector3,
  40601. N = new Ci.Matrix3,
  40602. function(e, t) {
  40603. var i = t || N.getNormalMatrix(e)
  40604. , n = L.copy(this.normal).applyMatrix3(i)
  40605. , r = this.coplanarPoint(D);
  40606. return r.applyMatrix4(e),
  40607. this.setFromNormalAndCoplanarPoint(n, r),
  40608. this
  40609. }
  40610. ),
  40611. translate: function(e) {
  40612. return this.constant = this.constant - e.dot(this.normal),
  40613. this
  40614. },
  40615. equals: function(e) {
  40616. return e.normal.equals(this.normal) && e.constant === this.constant
  40617. }
  40618. },
  40619. Ci.Spherical = function(e, t, i) {
  40620. return this.radius = void 0 !== e ? e : 1,
  40621. this.phi = void 0 !== t ? t : 0,
  40622. this.theta = void 0 !== i ? i : 0,
  40623. this
  40624. }
  40625. ,
  40626. Ci.Spherical.prototype = {
  40627. constructor: Ci.Spherical,
  40628. set: function(e, t, i) {
  40629. this.radius = e,
  40630. this.phi = t,
  40631. this.theta = i
  40632. },
  40633. clone: function() {
  40634. return (new this.constructor).copy(this)
  40635. },
  40636. copy: function(e) {
  40637. return this.radius.copy(e.radius),
  40638. this.phi.copy(e.phi),
  40639. this.theta.copy(e.theta),
  40640. this
  40641. },
  40642. makeSafe: function() {
  40643. this.phi = Math.max(1e-6, Math.min(Math.PI - 1e-6, this.phi))
  40644. },
  40645. setFromVector3: function(e) {
  40646. return this.radius = e.length(),
  40647. 0 === this.radius ? (this.theta = 0,
  40648. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  40649. this.phi = Math.acos(Ci.Math.clamp(e.y / this.radius, -1, 1))),
  40650. this
  40651. }
  40652. },
  40653. Ci.Math = {
  40654. generateUUID: (R = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""),
  40655. P = new Array(36),
  40656. O = 0,
  40657. function() {
  40658. for (var e = 0; e < 36; e++)
  40659. 8 === e || 13 === e || 18 === e || 23 === e ? P[e] = "-" : 14 === e ? P[e] = "4" : (O <= 2 && (O = 33554432 + 16777216 * Math.random() | 0),
  40660. M = 15 & O,
  40661. O >>= 4,
  40662. P[e] = R[19 === e ? 3 & M | 8 : M]);
  40663. return P.join("")
  40664. }
  40665. ),
  40666. clamp: function(e, t, i) {
  40667. return Math.max(t, Math.min(i, e))
  40668. },
  40669. euclideanModulo: function(e, t) {
  40670. return (e % t + t) % t
  40671. },
  40672. mapLinear: function(e, t, i, n, r) {
  40673. return n + (e - t) * (r - n) / (i - t)
  40674. },
  40675. smoothstep: function(e, t, i) {
  40676. return e <= t ? 0 : i <= e ? 1 : (e = (e - t) / (i - t)) * e * (3 - 2 * e)
  40677. },
  40678. smootherstep: function(e, t, i) {
  40679. return e <= t ? 0 : i <= e ? 1 : (e = (e - t) / (i - t)) * e * e * (e * (6 * e - 15) + 10)
  40680. },
  40681. random16: function() {
  40682. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  40683. Math.random()
  40684. },
  40685. randInt: function(e, t) {
  40686. return e + Math.floor(Math.random() * (t - e + 1))
  40687. },
  40688. randFloat: function(e, t) {
  40689. return e + Math.random() * (t - e)
  40690. },
  40691. randFloatSpread: function(e) {
  40692. return e * (.5 - Math.random())
  40693. },
  40694. degToRad: (S = Math.PI / 180,
  40695. function(e) {
  40696. return e * S
  40697. }
  40698. ),
  40699. radToDeg: (x = 180 / Math.PI,
  40700. function(e) {
  40701. return e * x
  40702. }
  40703. ),
  40704. isPowerOfTwo: function(e) {
  40705. return 0 == (e & e - 1) && 0 !== e
  40706. },
  40707. nearestPowerOfTwo: function(e) {
  40708. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  40709. },
  40710. nextPowerOfTwo: function(e) {
  40711. return e--,
  40712. e |= e >> 1,
  40713. e |= e >> 2,
  40714. e |= e >> 4,
  40715. e |= e >> 8,
  40716. e |= e >> 16,
  40717. ++e
  40718. }
  40719. },
  40720. Ci.Spline = function(e) {
  40721. function t(e, t, i, n, r, o, a) {
  40722. var s = .5 * (i - e)
  40723. , l = .5 * (n - t);
  40724. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  40725. }
  40726. this.points = e;
  40727. var i, n, r, o, a, s, l, c, h, u = [], d = {
  40728. x: 0,
  40729. y: 0,
  40730. z: 0
  40731. };
  40732. this.initFromArray = function(e) {
  40733. this.points = [];
  40734. for (var t = 0; t < e.length; t++)
  40735. this.points[t] = {
  40736. x: e[t][0],
  40737. y: e[t][1],
  40738. z: e[t][2]
  40739. }
  40740. }
  40741. ,
  40742. this.getPoint = function(e) {
  40743. return i = (this.points.length - 1) * e,
  40744. n = Math.floor(i),
  40745. r = i - n,
  40746. u[0] = 0 === n ? n : n - 1,
  40747. u[1] = n,
  40748. u[2] = n > this.points.length - 2 ? this.points.length - 1 : n + 1,
  40749. u[3] = n > this.points.length - 3 ? this.points.length - 1 : n + 2,
  40750. s = this.points[u[0]],
  40751. l = this.points[u[1]],
  40752. c = this.points[u[2]],
  40753. h = this.points[u[3]],
  40754. a = r * (o = r * r),
  40755. d.x = t(s.x, l.x, c.x, h.x, r, o, a),
  40756. d.y = t(s.y, l.y, c.y, h.y, r, o, a),
  40757. d.z = t(s.z, l.z, c.z, h.z, r, o, a),
  40758. d
  40759. }
  40760. ,
  40761. this.getControlPointsArray = function() {
  40762. var e, t, i = this.points.length, n = [];
  40763. for (e = 0; e < i; e++)
  40764. t = this.points[e],
  40765. n[e] = [t.x, t.y, t.z];
  40766. return n
  40767. }
  40768. ,
  40769. this.getLength = function(e) {
  40770. var t, i, n, r, o = 0, a = 0, s = 0, l = new Ci.Vector3, c = new Ci.Vector3, h = [], u = 0;
  40771. for (h[0] = 0,
  40772. e = e || 100,
  40773. n = this.points.length * e,
  40774. l.copy(this.points[0]),
  40775. t = 1; t < n; t++)
  40776. i = t / n,
  40777. r = this.getPoint(i),
  40778. c.copy(r),
  40779. u += c.distanceTo(l),
  40780. l.copy(r),
  40781. o = (this.points.length - 1) * i,
  40782. (a = Math.floor(o)) !== s && (h[a] = u,
  40783. s = a);
  40784. return h[h.length] = u,
  40785. {
  40786. chunks: h,
  40787. total: u
  40788. }
  40789. }
  40790. ,
  40791. this.reparametrizeByArcLength = function(e) {
  40792. var t, i, n, r, o, a, s, l, c = [], h = new Ci.Vector3, u = this.getLength();
  40793. for (c.push(h.copy(this.points[0]).clone()),
  40794. t = 1; t < this.points.length; t++) {
  40795. for (a = u.chunks[t] - u.chunks[t - 1],
  40796. s = Math.ceil(e * a / u.total),
  40797. r = (t - 1) / (this.points.length - 1),
  40798. o = t / (this.points.length - 1),
  40799. i = 1; i < s - 1; i++)
  40800. n = r + i * (1 / s) * (o - r),
  40801. l = this.getPoint(n),
  40802. c.push(h.copy(l).clone());
  40803. c.push(h.copy(this.points[t]).clone())
  40804. }
  40805. this.points = c
  40806. }
  40807. }
  40808. ,
  40809. Ci.Triangle = function(e, t, i) {
  40810. this.a = void 0 !== e ? e : new Ci.Vector3,
  40811. this.b = void 0 !== t ? t : new Ci.Vector3,
  40812. this.c = void 0 !== i ? i : new Ci.Vector3
  40813. }
  40814. ,
  40815. Ci.Triangle.normal = (T = new Ci.Vector3,
  40816. function(e, t, i, n) {
  40817. var r = n || new Ci.Vector3;
  40818. r.subVectors(i, t),
  40819. T.subVectors(e, t),
  40820. r.cross(T);
  40821. var o = r.lengthSq();
  40822. return 0 < o ? r.multiplyScalar(1 / Math.sqrt(o)) : r.set(0, 0, 0)
  40823. }
  40824. ),
  40825. Ci.Triangle.barycoordFromPoint = (_ = new Ci.Vector3,
  40826. b = new Ci.Vector3,
  40827. w = new Ci.Vector3,
  40828. function(e, t, i, n, r) {
  40829. _.subVectors(n, t),
  40830. b.subVectors(i, t),
  40831. w.subVectors(e, t);
  40832. var o = _.dot(_)
  40833. , a = _.dot(b)
  40834. , s = _.dot(w)
  40835. , l = b.dot(b)
  40836. , c = b.dot(w)
  40837. , h = o * l - a * a
  40838. , u = r || new Ci.Vector3;
  40839. if (0 == h)
  40840. return u.set(-2, -1, -1);
  40841. var d = 1 / h
  40842. , p = (l * s - a * c) * d
  40843. , f = (o * c - a * s) * d;
  40844. return u.set(1 - p - f, f, p)
  40845. }
  40846. ),
  40847. Ci.Triangle.containsPoint = (E = new Ci.Vector3,
  40848. function(e, t, i, n) {
  40849. var r = Ci.Triangle.barycoordFromPoint(e, t, i, n, E);
  40850. return 0 <= r.x && 0 <= r.y && r.x + r.y <= 1
  40851. }
  40852. ),
  40853. Ci.Triangle.prototype = {
  40854. constructor: Ci.Triangle,
  40855. set: function(e, t, i) {
  40856. return this.a.copy(e),
  40857. this.b.copy(t),
  40858. this.c.copy(i),
  40859. this
  40860. },
  40861. setFromPointsAndIndices: function(e, t, i, n) {
  40862. return this.a.copy(e[t]),
  40863. this.b.copy(e[i]),
  40864. this.c.copy(e[n]),
  40865. this
  40866. },
  40867. clone: function() {
  40868. return (new this.constructor).copy(this)
  40869. },
  40870. copy: function(e) {
  40871. return this.a.copy(e.a),
  40872. this.b.copy(e.b),
  40873. this.c.copy(e.c),
  40874. this
  40875. },
  40876. area: (C = new Ci.Vector3,
  40877. I = new Ci.Vector3,
  40878. function() {
  40879. return C.subVectors(this.c, this.b),
  40880. I.subVectors(this.a, this.b),
  40881. .5 * C.cross(I).length()
  40882. }
  40883. ),
  40884. midpoint: function(e) {
  40885. return (e || new Ci.Vector3).addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  40886. },
  40887. normal: function(e) {
  40888. return Ci.Triangle.normal(this.a, this.b, this.c, e)
  40889. },
  40890. plane: function(e) {
  40891. return (e || new Ci.Plane).setFromCoplanarPoints(this.a, this.b, this.c)
  40892. },
  40893. barycoordFromPoint: function(e, t) {
  40894. return Ci.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  40895. },
  40896. containsPoint: function(e) {
  40897. return Ci.Triangle.containsPoint(e, this.a, this.b, this.c)
  40898. },
  40899. equals: function(e) {
  40900. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  40901. }
  40902. },
  40903. Ci.Interpolant = function(e, t, i, n) {
  40904. this.parameterPositions = e,
  40905. this._cachedIndex = 0,
  40906. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  40907. this.sampleValues = t,
  40908. this.valueSize = i
  40909. }
  40910. ,
  40911. Ci.Interpolant.prototype = {
  40912. constructor: Ci.Interpolant,
  40913. evaluate: function(e) {
  40914. var t = this.parameterPositions
  40915. , i = this._cachedIndex
  40916. , n = t[i]
  40917. , r = t[i - 1];
  40918. e: {
  40919. t: {
  40920. var o;
  40921. i: {
  40922. n: if (!(e < n)) {
  40923. for (var a = i + 2; ; ) {
  40924. if (void 0 === n) {
  40925. if (e < r)
  40926. break n;
  40927. return i = t.length,
  40928. this._cachedIndex = i,
  40929. this.afterEnd_(i - 1, e, r)
  40930. }
  40931. if (i === a)
  40932. break;
  40933. if (r = n,
  40934. e < (n = t[++i]))
  40935. break t
  40936. }
  40937. o = t.length;
  40938. break i
  40939. }
  40940. if (r <= e)
  40941. break e;
  40942. var s = t[1];
  40943. e < s && (i = 2,
  40944. r = s);
  40945. for (a = i - 2; ; ) {
  40946. if (void 0 === r)
  40947. return this._cachedIndex = 0,
  40948. this.beforeStart_(0, e, n);
  40949. if (i === a)
  40950. break;
  40951. if (n = r,
  40952. (r = t[--i - 1]) <= e)
  40953. break t
  40954. }
  40955. o = i,
  40956. i = 0
  40957. }
  40958. for (; i < o; ) {
  40959. var l = i + o >>> 1;
  40960. e < t[l] ? o = l : i = 1 + l
  40961. }
  40962. if (n = t[i],
  40963. void 0 === (r = t[i - 1]))
  40964. return this._cachedIndex = 0,
  40965. this.beforeStart_(0, e, n);
  40966. if (void 0 === n)
  40967. return i = t.length,
  40968. this._cachedIndex = i,
  40969. this.afterEnd_(i - 1, r, e)
  40970. }
  40971. this._cachedIndex = i,
  40972. this.intervalChanged_(i, r, n)
  40973. }
  40974. return this.interpolate_(i, r, e, n)
  40975. },
  40976. settings: null,
  40977. DefaultSettings_: {},
  40978. getSettings_: function() {
  40979. return this.settings || this.DefaultSettings_
  40980. },
  40981. copySampleValue_: function(e) {
  40982. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  40983. t[o] = i[r + o];
  40984. return t
  40985. },
  40986. interpolate_: function(e, t, i, n) {
  40987. throw new Error("call to abstract method")
  40988. },
  40989. intervalChanged_: function(e, t, i) {}
  40990. },
  40991. Object.assign(Ci.Interpolant.prototype, {
  40992. beforeStart_: Ci.Interpolant.prototype.copySampleValue_,
  40993. afterEnd_: Ci.Interpolant.prototype.copySampleValue_
  40994. }),
  40995. Ci.CubicInterpolant = function(e, t, i, n) {
  40996. Ci.Interpolant.call(this, e, t, i, n),
  40997. this._weightPrev = -0,
  40998. this._offsetPrev = -0,
  40999. this._weightNext = -0,
  41000. this._offsetNext = -0
  41001. }
  41002. ,
  41003. Ci.CubicInterpolant.prototype = Object.assign(Object.create(Ci.Interpolant.prototype), {
  41004. constructor: Ci.CubicInterpolant,
  41005. DefaultSettings_: {
  41006. endingStart: Ci.ZeroCurvatureEnding,
  41007. endingEnd: Ci.ZeroCurvatureEnding
  41008. },
  41009. intervalChanged_: function(e, t, i) {
  41010. var n = this.parameterPositions
  41011. , r = e - 2
  41012. , o = e + 1
  41013. , a = n[r]
  41014. , s = n[o];
  41015. if (void 0 === a)
  41016. switch (this.getSettings_().endingStart) {
  41017. case Ci.ZeroSlopeEnding:
  41018. r = e,
  41019. a = 2 * t - i;
  41020. break;
  41021. case Ci.WrapAroundEnding:
  41022. a = t + n[r = n.length - 2] - n[r + 1];
  41023. break;
  41024. default:
  41025. r = e,
  41026. a = i
  41027. }
  41028. if (void 0 === s)
  41029. switch (this.getSettings_().endingEnd) {
  41030. case Ci.ZeroSlopeEnding:
  41031. o = e,
  41032. s = 2 * i - t;
  41033. break;
  41034. case Ci.WrapAroundEnding:
  41035. s = i + n[o = 1] - n[0];
  41036. break;
  41037. default:
  41038. o = e - 1,
  41039. s = t
  41040. }
  41041. var l = .5 * (i - t)
  41042. , c = this.valueSize;
  41043. this._weightPrev = l / (t - a),
  41044. this._weightNext = l / (s - i),
  41045. this._offsetPrev = r * c,
  41046. this._offsetNext = o * c
  41047. },
  41048. interpolate_: function(e, t, i, n) {
  41049. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, y = (-1 - d) * g + (1.5 + d) * f + .5 * p, A = d * g - d * f, C = 0; C !== a; ++C)
  41050. r[C] = m * o[c + C] + v * o[l + C] + y * o[s + C] + A * o[h + C];
  41051. return r
  41052. }
  41053. }),
  41054. Ci.DiscreteInterpolant = function(e, t, i, n) {
  41055. Ci.Interpolant.call(this, e, t, i, n)
  41056. }
  41057. ,
  41058. Ci.DiscreteInterpolant.prototype = Object.assign(Object.create(Ci.Interpolant.prototype), {
  41059. constructor: Ci.DiscreteInterpolant,
  41060. interpolate_: function(e, t, i, n) {
  41061. return this.copySampleValue_(e - 1)
  41062. }
  41063. }),
  41064. Ci.LinearInterpolant = function(e, t, i, n) {
  41065. Ci.Interpolant.call(this, e, t, i, n)
  41066. }
  41067. ,
  41068. Ci.LinearInterpolant.prototype = Object.assign(Object.create(Ci.Interpolant.prototype), {
  41069. constructor: Ci.LinearInterpolant,
  41070. interpolate_: function(e, t, i, n) {
  41071. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  41072. r[u] = o[l + u] * h + o[s + u] * c;
  41073. return r
  41074. }
  41075. }),
  41076. Ci.QuaternionLinearInterpolant = function(e, t, i, n) {
  41077. Ci.Interpolant.call(this, e, t, i, n)
  41078. }
  41079. ,
  41080. Ci.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(Ci.Interpolant.prototype), {
  41081. constructor: Ci.QuaternionLinearInterpolant,
  41082. interpolate_: function(e, t, i, n) {
  41083. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = (i - t) / (n - t), c = s + a; s !== c; s += 4)
  41084. Ci.Quaternion.slerpFlat(r, 0, o, s - a, o, s, l);
  41085. return r
  41086. }
  41087. }),
  41088. Ci.Clock = function(e) {
  41089. this.autoStart = void 0 === e || e,
  41090. this.startTime = 0,
  41091. this.oldTime = 0,
  41092. this.elapsedTime = 0,
  41093. this.running = !1
  41094. }
  41095. ,
  41096. Ci.Clock.prototype = {
  41097. constructor: Ci.Clock,
  41098. start: function() {
  41099. this.startTime = performance.now(),
  41100. this.oldTime = this.startTime,
  41101. this.running = !0
  41102. },
  41103. stop: function() {
  41104. this.getElapsedTime(),
  41105. this.running = !1
  41106. },
  41107. getElapsedTime: function() {
  41108. return this.getDelta(),
  41109. this.elapsedTime
  41110. },
  41111. getDelta: function() {
  41112. var e = 0;
  41113. if (this.autoStart && !this.running && this.start(),
  41114. this.running) {
  41115. var t = performance.now();
  41116. e = .001 * (t - this.oldTime),
  41117. this.oldTime = t,
  41118. this.elapsedTime += e
  41119. }
  41120. return e
  41121. }
  41122. },
  41123. Ci.EventDispatcher = function() {}
  41124. ,
  41125. Ci.EventDispatcher.prototype = {
  41126. constructor: Ci.EventDispatcher,
  41127. apply: function(e) {
  41128. e.addEventListener = Ci.EventDispatcher.prototype.addEventListener,
  41129. e.hasEventListener = Ci.EventDispatcher.prototype.hasEventListener,
  41130. e.removeEventListener = Ci.EventDispatcher.prototype.removeEventListener,
  41131. e.dispatchEvent = Ci.EventDispatcher.prototype.dispatchEvent
  41132. },
  41133. addEventListener: function(e, t) {
  41134. void 0 === this._listeners && (this._listeners = {});
  41135. var i = this._listeners;
  41136. void 0 === i[e] && (i[e] = []),
  41137. -1 === i[e].indexOf(t) && i[e].push(t)
  41138. },
  41139. hasEventListener: function(e, t) {
  41140. if (void 0 === this._listeners)
  41141. return !1;
  41142. var i = this._listeners;
  41143. return void 0 !== i[e] && -1 !== i[e].indexOf(t)
  41144. },
  41145. removeEventListener: function(e, t) {
  41146. if (void 0 !== this._listeners) {
  41147. var i = this._listeners[e];
  41148. if (void 0 !== i) {
  41149. var n = i.indexOf(t);
  41150. -1 !== n && i.splice(n, 1)
  41151. }
  41152. }
  41153. },
  41154. dispatchEvent: function(e) {
  41155. if (void 0 !== this._listeners) {
  41156. var t = this._listeners[e.type];
  41157. if (void 0 !== t) {
  41158. e.target = this;
  41159. for (var i = [], n = t.length, r = 0; r < n; r++)
  41160. i[r] = t[r];
  41161. for (r = 0; r < n; r++)
  41162. i[r].call(this, e)
  41163. }
  41164. }
  41165. }
  41166. },
  41167. Ci.Layers = function() {
  41168. this.mask = 1
  41169. }
  41170. ,
  41171. Ci.Layers.prototype = {
  41172. constructor: Ci.Layers,
  41173. set: function(e) {
  41174. this.mask = 1 << e
  41175. },
  41176. enable: function(e) {
  41177. this.mask |= 1 << e
  41178. },
  41179. toggle: function(e) {
  41180. this.mask ^= 1 << e
  41181. },
  41182. disable: function(e) {
  41183. this.mask &= ~(1 << e)
  41184. },
  41185. test: function(e) {
  41186. return 0 != (this.mask & e.mask)
  41187. }
  41188. },
  41189. (A = Ci).Raycaster = function(e, t, i, n) {
  41190. this.ray = new A.Ray(e,t),
  41191. this.near = i || 0,
  41192. this.far = n || 1 / 0,
  41193. this.params = {
  41194. Mesh: {},
  41195. Line: {},
  41196. LOD: {},
  41197. Points: {
  41198. threshold: 1
  41199. },
  41200. Sprite: {}
  41201. },
  41202. Object.defineProperties(this.params, {
  41203. PointCloud: {
  41204. get: function() {
  41205. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  41206. this.Points
  41207. }
  41208. }
  41209. })
  41210. }
  41211. ,
  41212. A.Raycaster.prototype = {
  41213. constructor: A.Raycaster,
  41214. linePrecision: 1,
  41215. set: function(e, t) {
  41216. this.ray.set(e, t)
  41217. },
  41218. setFromCamera: function(e, t) {
  41219. t instanceof A.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(t.matrixWorld),
  41220. this.ray.direction.set(e.x, e.y, .5).unproject(t).sub(this.ray.origin).normalize()) : t instanceof A.OrthographicCamera ? (this.ray.origin.set(e.x, e.y, -1).unproject(t),
  41221. this.ray.direction.set(0, 0, -1).transformDirection(t.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  41222. },
  41223. intersectObject: function(e, t) {
  41224. var i = [];
  41225. return Ei(e, this, i, t),
  41226. i.sort(Ii),
  41227. i
  41228. },
  41229. intersectObjects: function(e, t) {
  41230. var i = [];
  41231. if (!1 === Array.isArray(e))
  41232. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  41233. i;
  41234. for (var n = 0, r = e.length; n < r; n++)
  41235. Ei(e[n], this, i, t);
  41236. return i.sort(Ii),
  41237. i
  41238. }
  41239. },
  41240. Ci.Object3D = function() {
  41241. Object.defineProperty(this, "id", {
  41242. value: Ci.Object3DIdCount++
  41243. }),
  41244. this.uuid = Ci.Math.generateUUID(),
  41245. this.name = "",
  41246. this.type = "Object3D",
  41247. this.parent = null,
  41248. this.children = [],
  41249. this.up = Ci.Object3D.DefaultUp.clone();
  41250. var e = new Ci.Vector3
  41251. , t = new Ci.Euler
  41252. , i = new Ci.Quaternion
  41253. , n = new Ci.Vector3(1,1,1);
  41254. t.onChange(function() {
  41255. i.setFromEuler(t, !1)
  41256. }),
  41257. i.onChange(function() {
  41258. t.setFromQuaternion(i, void 0, !1)
  41259. }),
  41260. Object.defineProperties(this, {
  41261. position: {
  41262. enumerable: !0,
  41263. value: e
  41264. },
  41265. rotation: {
  41266. enumerable: !0,
  41267. value: t
  41268. },
  41269. quaternion: {
  41270. enumerable: !0,
  41271. value: i
  41272. },
  41273. scale: {
  41274. enumerable: !0,
  41275. value: n
  41276. },
  41277. modelViewMatrix: {
  41278. value: new Ci.Matrix4
  41279. },
  41280. normalMatrix: {
  41281. value: new Ci.Matrix3
  41282. }
  41283. }),
  41284. this.rotationAutoUpdate = !0,
  41285. this.matrix = new Ci.Matrix4,
  41286. this.matrixWorld = new Ci.Matrix4,
  41287. this.matrixAutoUpdate = Ci.Object3D.DefaultMatrixAutoUpdate,
  41288. this.matrixWorldNeedsUpdate = !1,
  41289. this.layers = new Ci.Layers,
  41290. this.visible = !0,
  41291. this.castShadow = !1,
  41292. this.receiveShadow = !1,
  41293. this.frustumCulled = !0,
  41294. this.renderOrder = 0,
  41295. this.userData = {}
  41296. }
  41297. ,
  41298. Ci.Object3D.DefaultUp = new Ci.Vector3(0,1,0),
  41299. Ci.Object3D.DefaultMatrixAutoUpdate = !0,
  41300. Ci.Object3D.prototype = {
  41301. constructor: Ci.Object3D,
  41302. applyMatrix: function(e) {
  41303. this.matrix.multiplyMatrices(e, this.matrix),
  41304. this.matrix.decompose(this.position, this.quaternion, this.scale)
  41305. },
  41306. setRotationFromAxisAngle: function(e, t) {
  41307. this.quaternion.setFromAxisAngle(e, t)
  41308. },
  41309. setRotationFromEuler: function(e) {
  41310. this.quaternion.setFromEuler(e, !0)
  41311. },
  41312. setRotationFromMatrix: function(e) {
  41313. this.quaternion.setFromRotationMatrix(e)
  41314. },
  41315. setRotationFromQuaternion: function(e) {
  41316. this.quaternion.copy(e)
  41317. },
  41318. rotateOnAxis: (y = new Ci.Quaternion,
  41319. function(e, t) {
  41320. return y.setFromAxisAngle(e, t),
  41321. this.quaternion.multiply(y),
  41322. this
  41323. }
  41324. ),
  41325. rotateX: (v = new Ci.Vector3(1,0,0),
  41326. function(e) {
  41327. return this.rotateOnAxis(v, e)
  41328. }
  41329. ),
  41330. rotateY: (m = new Ci.Vector3(0,1,0),
  41331. function(e) {
  41332. return this.rotateOnAxis(m, e)
  41333. }
  41334. ),
  41335. rotateZ: (g = new Ci.Vector3(0,0,1),
  41336. function(e) {
  41337. return this.rotateOnAxis(g, e)
  41338. }
  41339. ),
  41340. translateOnAxis: (f = new Ci.Vector3,
  41341. function(e, t) {
  41342. return f.copy(e).applyQuaternion(this.quaternion),
  41343. this.position.add(f.multiplyScalar(t)),
  41344. this
  41345. }
  41346. ),
  41347. translateX: (p = new Ci.Vector3(1,0,0),
  41348. function(e) {
  41349. return this.translateOnAxis(p, e)
  41350. }
  41351. ),
  41352. translateY: (d = new Ci.Vector3(0,1,0),
  41353. function(e) {
  41354. return this.translateOnAxis(d, e)
  41355. }
  41356. ),
  41357. translateZ: (u = new Ci.Vector3(0,0,1),
  41358. function(e) {
  41359. return this.translateOnAxis(u, e)
  41360. }
  41361. ),
  41362. localToWorld: function(e) {
  41363. return e.applyMatrix4(this.matrixWorld)
  41364. },
  41365. worldToLocal: (h = new Ci.Matrix4,
  41366. function(e) {
  41367. return e.applyMatrix4(h.getInverse(this.matrixWorld))
  41368. }
  41369. ),
  41370. lookAt: (c = new Ci.Matrix4,
  41371. function(e) {
  41372. c.lookAt(e, this.position, this.up),
  41373. this.quaternion.setFromRotationMatrix(c)
  41374. }
  41375. ),
  41376. add: function(e) {
  41377. if (1 < arguments.length) {
  41378. for (var t = 0; t < arguments.length; t++)
  41379. this.add(arguments[t]);
  41380. return this
  41381. }
  41382. return e === this ? console.error("THREE.Object3D.add: object can't be added as a child of itself.", e) : e instanceof Ci.Object3D ? (null !== e.parent && e.parent.remove(e),
  41383. e.parent = this,
  41384. e.dispatchEvent({
  41385. type: "added"
  41386. }),
  41387. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  41388. this
  41389. },
  41390. remove: function(e) {
  41391. if (1 < arguments.length)
  41392. for (var t = 0; t < arguments.length; t++)
  41393. this.remove(arguments[t]);
  41394. var i = this.children.indexOf(e);
  41395. -1 !== i && (e.parent = null,
  41396. e.dispatchEvent({
  41397. type: "removed"
  41398. }),
  41399. this.children.splice(i, 1))
  41400. },
  41401. getObjectById: function(e) {
  41402. return this.getObjectByProperty("id", e)
  41403. },
  41404. getObjectByName: function(e) {
  41405. return this.getObjectByProperty("name", e)
  41406. },
  41407. getObjectByProperty: function(e, t) {
  41408. if (this[e] === t)
  41409. return this;
  41410. for (var i = 0, n = this.children.length; i < n; i++) {
  41411. var r = this.children[i].getObjectByProperty(e, t);
  41412. if (void 0 !== r)
  41413. return r
  41414. }
  41415. },
  41416. getWorldPosition: function(e) {
  41417. var t = e || new Ci.Vector3;
  41418. return this.updateMatrixWorld(!0),
  41419. t.setFromMatrixPosition(this.matrixWorld)
  41420. },
  41421. getWorldQuaternion: (s = new Ci.Vector3,
  41422. l = new Ci.Vector3,
  41423. function(e) {
  41424. var t = e || new Ci.Quaternion;
  41425. return this.updateMatrixWorld(!0),
  41426. this.matrixWorld.decompose(s, t, l),
  41427. t
  41428. }
  41429. ),
  41430. getWorldRotation: (a = new Ci.Quaternion,
  41431. function(e) {
  41432. var t = e || new Ci.Euler;
  41433. return this.getWorldQuaternion(a),
  41434. t.setFromQuaternion(a, this.rotation.order, !1)
  41435. }
  41436. ),
  41437. getWorldScale: (r = new Ci.Vector3,
  41438. o = new Ci.Quaternion,
  41439. function(e) {
  41440. var t = e || new Ci.Vector3;
  41441. return this.updateMatrixWorld(!0),
  41442. this.matrixWorld.decompose(r, o, t),
  41443. t
  41444. }
  41445. ),
  41446. getWorldDirection: (n = new Ci.Quaternion,
  41447. function(e) {
  41448. var t = e || new Ci.Vector3;
  41449. return this.getWorldQuaternion(n),
  41450. t.set(0, 0, 1).applyQuaternion(n)
  41451. }
  41452. ),
  41453. raycast: function() {},
  41454. traverse: function(e) {
  41455. e(this);
  41456. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  41457. t[i].traverse(e)
  41458. },
  41459. traverseVisible: function(e) {
  41460. if (!1 !== this.visible) {
  41461. e(this);
  41462. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  41463. t[i].traverseVisible(e)
  41464. }
  41465. },
  41466. traverseAncestors: function(e) {
  41467. var t = this.parent;
  41468. null !== t && (e(t),
  41469. t.traverseAncestors(e))
  41470. },
  41471. updateMatrix: function() {
  41472. this.matrix.compose(this.position, this.quaternion, this.scale),
  41473. this.matrixWorldNeedsUpdate = !0
  41474. },
  41475. updateMatrixWorld: function(e) {
  41476. !0 === this.matrixAutoUpdate && this.updateMatrix(),
  41477. !0 !== this.matrixWorldNeedsUpdate && !0 !== e || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  41478. e = !(this.matrixWorldNeedsUpdate = !1));
  41479. for (var t = 0, i = this.children.length; t < i; t++)
  41480. this.children[t].updateMatrixWorld(e)
  41481. },
  41482. toJSON: function(e) {
  41483. function t(e) {
  41484. var t = [];
  41485. for (var i in e) {
  41486. var n = e[i];
  41487. delete n.metadata,
  41488. t.push(n)
  41489. }
  41490. return t
  41491. }
  41492. var i = void 0 === e
  41493. , n = {};
  41494. i && (e = {
  41495. geometries: {},
  41496. materials: {},
  41497. textures: {},
  41498. images: {}
  41499. },
  41500. n.metadata = {
  41501. version: 4.4,
  41502. type: "Object",
  41503. generator: "Object3D.toJSON"
  41504. });
  41505. var r = {};
  41506. if (r.uuid = this.uuid,
  41507. r.type = this.type,
  41508. "" !== this.name && (r.name = this.name),
  41509. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  41510. !0 === this.castShadow && (r.castShadow = !0),
  41511. !0 === this.receiveShadow && (r.receiveShadow = !0),
  41512. !1 === this.visible && (r.visible = !1),
  41513. r.matrix = this.matrix.toArray(),
  41514. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  41515. r.geometry = this.geometry.uuid),
  41516. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  41517. r.material = this.material.uuid),
  41518. 0 < this.children.length) {
  41519. r.children = [];
  41520. for (var o = 0; o < this.children.length; o++)
  41521. r.children.push(this.children[o].toJSON(e).object)
  41522. }
  41523. if (i) {
  41524. var a = t(e.geometries)
  41525. , s = t(e.materials)
  41526. , l = t(e.textures)
  41527. , c = t(e.images);
  41528. 0 < a.length && (n.geometries = a),
  41529. 0 < s.length && (n.materials = s),
  41530. 0 < l.length && (n.textures = l),
  41531. 0 < c.length && (n.images = c)
  41532. }
  41533. return n.object = r,
  41534. n
  41535. },
  41536. clone: function(e) {
  41537. return (new this.constructor).copy(this, e)
  41538. },
  41539. copy: function(e, t) {
  41540. if (void 0 === t && (t = !0),
  41541. this.name = e.name,
  41542. this.up.copy(e.up),
  41543. this.position.copy(e.position),
  41544. this.quaternion.copy(e.quaternion),
  41545. this.scale.copy(e.scale),
  41546. this.rotationAutoUpdate = e.rotationAutoUpdate,
  41547. this.matrix.copy(e.matrix),
  41548. this.matrixWorld.copy(e.matrixWorld),
  41549. this.matrixAutoUpdate = e.matrixAutoUpdate,
  41550. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  41551. this.visible = e.visible,
  41552. this.castShadow = e.castShadow,
  41553. this.receiveShadow = e.receiveShadow,
  41554. this.frustumCulled = e.frustumCulled,
  41555. this.renderOrder = e.renderOrder,
  41556. this.userData = JSON.parse(JSON.stringify(e.userData)),
  41557. !0 === t)
  41558. for (var i = 0; i < e.children.length; i++) {
  41559. var n = e.children[i];
  41560. this.add(n.clone())
  41561. }
  41562. return this
  41563. }
  41564. },
  41565. Ci.EventDispatcher.prototype.apply(Ci.Object3D.prototype),
  41566. Ci.Object3DIdCount = 0,
  41567. Ci.Face3 = function(e, t, i, n, r, o) {
  41568. this.a = e,
  41569. this.b = t,
  41570. this.c = i,
  41571. this.normal = n instanceof Ci.Vector3 ? n : new Ci.Vector3,
  41572. this.vertexNormals = Array.isArray(n) ? n : [],
  41573. this.color = r instanceof Ci.Color ? r : new Ci.Color,
  41574. this.vertexColors = Array.isArray(r) ? r : [],
  41575. this.materialIndex = void 0 !== o ? o : 0
  41576. }
  41577. ,
  41578. Ci.Face3.prototype = {
  41579. constructor: Ci.Face3,
  41580. clone: function() {
  41581. return (new this.constructor).copy(this)
  41582. },
  41583. copy: function(e) {
  41584. this.a = e.a,
  41585. this.b = e.b,
  41586. this.c = e.c,
  41587. this.normal.copy(e.normal),
  41588. this.color.copy(e.color),
  41589. this.materialIndex = e.materialIndex;
  41590. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  41591. this.vertexNormals[t] = e.vertexNormals[t].clone();
  41592. for (t = 0,
  41593. i = e.vertexColors.length; t < i; t++)
  41594. this.vertexColors[t] = e.vertexColors[t].clone();
  41595. return this
  41596. }
  41597. },
  41598. Ci.BufferAttribute = function(e, t) {
  41599. this.uuid = Ci.Math.generateUUID(),
  41600. this.array = e,
  41601. this.itemSize = t,
  41602. this.dynamic = !1,
  41603. this.updateRange = {
  41604. offset: 0,
  41605. count: -1
  41606. },
  41607. this.version = 0
  41608. }
  41609. ,
  41610. Ci.BufferAttribute.prototype = {
  41611. constructor: Ci.BufferAttribute,
  41612. get count() {
  41613. return this.array.length / this.itemSize
  41614. },
  41615. set needsUpdate(e) {
  41616. !0 === e && this.version++
  41617. },
  41618. setDynamic: function(e) {
  41619. return this.dynamic = e,
  41620. this
  41621. },
  41622. copy: function(e) {
  41623. return this.array = new e.array.constructor(e.array),
  41624. this.itemSize = e.itemSize,
  41625. this.dynamic = e.dynamic,
  41626. this
  41627. },
  41628. copyAt: function(e, t, i) {
  41629. e *= this.itemSize,
  41630. i *= t.itemSize;
  41631. for (var n = 0, r = this.itemSize; n < r; n++)
  41632. this.array[e + n] = t.array[i + n];
  41633. return this
  41634. },
  41635. copyArray: function(e) {
  41636. return this.array.set(e),
  41637. this
  41638. },
  41639. copyColorsArray: function(e) {
  41640. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  41641. var o = e[n];
  41642. void 0 === o && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", n),
  41643. o = new Ci.Color),
  41644. t[i++] = o.r,
  41645. t[i++] = o.g,
  41646. t[i++] = o.b
  41647. }
  41648. return this
  41649. },
  41650. copyIndicesArray: function(e) {
  41651. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  41652. var o = e[n];
  41653. t[i++] = o.a,
  41654. t[i++] = o.b,
  41655. t[i++] = o.c
  41656. }
  41657. return this
  41658. },
  41659. copyVector2sArray: function(e) {
  41660. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  41661. var o = e[n];
  41662. void 0 === o && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", n),
  41663. o = new Ci.Vector2),
  41664. t[i++] = o.x,
  41665. t[i++] = o.y
  41666. }
  41667. return this
  41668. },
  41669. copyVector3sArray: function(e) {
  41670. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  41671. var o = e[n];
  41672. void 0 === o && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", n),
  41673. o = new Ci.Vector3),
  41674. t[i++] = o.x,
  41675. t[i++] = o.y,
  41676. t[i++] = o.z
  41677. }
  41678. return this
  41679. },
  41680. copyVector4sArray: function(e) {
  41681. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  41682. var o = e[n];
  41683. void 0 === o && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", n),
  41684. o = new Ci.Vector4),
  41685. t[i++] = o.x,
  41686. t[i++] = o.y,
  41687. t[i++] = o.z,
  41688. t[i++] = o.w
  41689. }
  41690. return this
  41691. },
  41692. set: function(e, t) {
  41693. return void 0 === t && (t = 0),
  41694. this.array.set(e, t),
  41695. this
  41696. },
  41697. getX: function(e) {
  41698. return this.array[e * this.itemSize]
  41699. },
  41700. setX: function(e, t) {
  41701. return this.array[e * this.itemSize] = t,
  41702. this
  41703. },
  41704. getY: function(e) {
  41705. return this.array[e * this.itemSize + 1]
  41706. },
  41707. setY: function(e, t) {
  41708. return this.array[e * this.itemSize + 1] = t,
  41709. this
  41710. },
  41711. getZ: function(e) {
  41712. return this.array[e * this.itemSize + 2]
  41713. },
  41714. setZ: function(e, t) {
  41715. return this.array[e * this.itemSize + 2] = t,
  41716. this
  41717. },
  41718. getW: function(e) {
  41719. return this.array[e * this.itemSize + 3]
  41720. },
  41721. setW: function(e, t) {
  41722. return this.array[e * this.itemSize + 3] = t,
  41723. this
  41724. },
  41725. setXY: function(e, t, i) {
  41726. return e *= this.itemSize,
  41727. this.array[e + 0] = t,
  41728. this.array[e + 1] = i,
  41729. this
  41730. },
  41731. setXYZ: function(e, t, i, n) {
  41732. return e *= this.itemSize,
  41733. this.array[e + 0] = t,
  41734. this.array[e + 1] = i,
  41735. this.array[e + 2] = n,
  41736. this
  41737. },
  41738. setXYZW: function(e, t, i, n, r) {
  41739. return e *= this.itemSize,
  41740. this.array[e + 0] = t,
  41741. this.array[e + 1] = i,
  41742. this.array[e + 2] = n,
  41743. this.array[e + 3] = r,
  41744. this
  41745. },
  41746. clone: function() {
  41747. return (new this.constructor).copy(this)
  41748. }
  41749. },
  41750. Ci.Int8Attribute = function(e, t) {
  41751. return new Ci.BufferAttribute(new Int8Array(e),t)
  41752. }
  41753. ,
  41754. Ci.Uint8Attribute = function(e, t) {
  41755. return new Ci.BufferAttribute(new Uint8Array(e),t)
  41756. }
  41757. ,
  41758. Ci.Uint8ClampedAttribute = function(e, t) {
  41759. return new Ci.BufferAttribute(new Uint8ClampedArray(e),t)
  41760. }
  41761. ,
  41762. Ci.Int16Attribute = function(e, t) {
  41763. return new Ci.BufferAttribute(new Int16Array(e),t)
  41764. }
  41765. ,
  41766. Ci.Uint16Attribute = function(e, t) {
  41767. return new Ci.BufferAttribute(new Uint16Array(e),t)
  41768. }
  41769. ,
  41770. Ci.Int32Attribute = function(e, t) {
  41771. return new Ci.BufferAttribute(new Int32Array(e),t)
  41772. }
  41773. ,
  41774. Ci.Uint32Attribute = function(e, t) {
  41775. return new Ci.BufferAttribute(new Uint32Array(e),t)
  41776. }
  41777. ,
  41778. Ci.Float32Attribute = function(e, t) {
  41779. return new Ci.BufferAttribute(new Float32Array(e),t)
  41780. }
  41781. ,
  41782. Ci.Float64Attribute = function(e, t) {
  41783. return new Ci.BufferAttribute(new Float64Array(e),t)
  41784. }
  41785. ,
  41786. Ci.DynamicBufferAttribute = function(e, t) {
  41787. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  41788. new Ci.BufferAttribute(e,t).setDynamic(!0)
  41789. }
  41790. ,
  41791. Ci.InstancedBufferAttribute = function(e, t, i) {
  41792. Ci.BufferAttribute.call(this, e, t),
  41793. this.meshPerAttribute = i || 1
  41794. }
  41795. ,
  41796. Ci.InstancedBufferAttribute.prototype = Object.create(Ci.BufferAttribute.prototype),
  41797. Ci.InstancedBufferAttribute.prototype.constructor = Ci.InstancedBufferAttribute,
  41798. Ci.InstancedBufferAttribute.prototype.copy = function(e) {
  41799. return Ci.BufferAttribute.prototype.copy.call(this, e),
  41800. this.meshPerAttribute = e.meshPerAttribute,
  41801. this
  41802. }
  41803. ,
  41804. Ci.InterleavedBuffer = function(e, t) {
  41805. this.uuid = Ci.Math.generateUUID(),
  41806. this.array = e,
  41807. this.stride = t,
  41808. this.dynamic = !1,
  41809. this.updateRange = {
  41810. offset: 0,
  41811. count: -1
  41812. },
  41813. this.version = 0
  41814. }
  41815. ,
  41816. Ci.InterleavedBuffer.prototype = {
  41817. constructor: Ci.InterleavedBuffer,
  41818. get length() {
  41819. return this.array.length
  41820. },
  41821. get count() {
  41822. return this.array.length / this.stride
  41823. },
  41824. set needsUpdate(e) {
  41825. !0 === e && this.version++
  41826. },
  41827. setDynamic: function(e) {
  41828. return this.dynamic = e,
  41829. this
  41830. },
  41831. copy: function(e) {
  41832. return this.array = new e.array.constructor(e.array),
  41833. this.stride = e.stride,
  41834. this.dynamic = e.dynamic,
  41835. this
  41836. },
  41837. copyAt: function(e, t, i) {
  41838. e *= this.stride,
  41839. i *= t.stride;
  41840. for (var n = 0, r = this.stride; n < r; n++)
  41841. this.array[e + n] = t.array[i + n];
  41842. return this
  41843. },
  41844. set: function(e, t) {
  41845. return void 0 === t && (t = 0),
  41846. this.array.set(e, t),
  41847. this
  41848. },
  41849. clone: function() {
  41850. return (new this.constructor).copy(this)
  41851. }
  41852. },
  41853. Ci.InstancedInterleavedBuffer = function(e, t, i) {
  41854. Ci.InterleavedBuffer.call(this, e, t),
  41855. this.meshPerAttribute = i || 1
  41856. }
  41857. ,
  41858. Ci.InstancedInterleavedBuffer.prototype = Object.create(Ci.InterleavedBuffer.prototype),
  41859. Ci.InstancedInterleavedBuffer.prototype.constructor = Ci.InstancedInterleavedBuffer,
  41860. Ci.InstancedInterleavedBuffer.prototype.copy = function(e) {
  41861. return Ci.InterleavedBuffer.prototype.copy.call(this, e),
  41862. this.meshPerAttribute = e.meshPerAttribute,
  41863. this
  41864. }
  41865. ,
  41866. Ci.InterleavedBufferAttribute = function(e, t, i) {
  41867. this.uuid = Ci.Math.generateUUID(),
  41868. this.data = e,
  41869. this.itemSize = t,
  41870. this.offset = i
  41871. }
  41872. ,
  41873. Ci.InterleavedBufferAttribute.prototype = {
  41874. constructor: Ci.InterleavedBufferAttribute,
  41875. get length() {
  41876. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  41877. this.array.length
  41878. },
  41879. get count() {
  41880. return this.data.count
  41881. },
  41882. setX: function(e, t) {
  41883. return this.data.array[e * this.data.stride + this.offset] = t,
  41884. this
  41885. },
  41886. setY: function(e, t) {
  41887. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  41888. this
  41889. },
  41890. setZ: function(e, t) {
  41891. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  41892. this
  41893. },
  41894. setW: function(e, t) {
  41895. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  41896. this
  41897. },
  41898. getX: function(e) {
  41899. return this.data.array[e * this.data.stride + this.offset]
  41900. },
  41901. getY: function(e) {
  41902. return this.data.array[e * this.data.stride + this.offset + 1]
  41903. },
  41904. getZ: function(e) {
  41905. return this.data.array[e * this.data.stride + this.offset + 2]
  41906. },
  41907. getW: function(e) {
  41908. return this.data.array[e * this.data.stride + this.offset + 3]
  41909. },
  41910. setXY: function(e, t, i) {
  41911. return e = e * this.data.stride + this.offset,
  41912. this.data.array[e + 0] = t,
  41913. this.data.array[e + 1] = i,
  41914. this
  41915. },
  41916. setXYZ: function(e, t, i, n) {
  41917. return e = e * this.data.stride + this.offset,
  41918. this.data.array[e + 0] = t,
  41919. this.data.array[e + 1] = i,
  41920. this.data.array[e + 2] = n,
  41921. this
  41922. },
  41923. setXYZW: function(e, t, i, n, r) {
  41924. return e = e * this.data.stride + this.offset,
  41925. this.data.array[e + 0] = t,
  41926. this.data.array[e + 1] = i,
  41927. this.data.array[e + 2] = n,
  41928. this.data.array[e + 3] = r,
  41929. this
  41930. }
  41931. },
  41932. Ci.Geometry = function() {
  41933. Object.defineProperty(this, "id", {
  41934. value: Ci.GeometryIdCount++
  41935. }),
  41936. this.uuid = Ci.Math.generateUUID(),
  41937. this.name = "",
  41938. this.type = "Geometry",
  41939. this.vertices = [],
  41940. this.colors = [],
  41941. this.faces = [],
  41942. this.faceVertexUvs = [[]],
  41943. this.morphTargets = [],
  41944. this.morphNormals = [],
  41945. this.skinWeights = [],
  41946. this.skinIndices = [],
  41947. this.lineDistances = [],
  41948. this.boundingBox = null,
  41949. this.boundingSphere = null,
  41950. this.verticesNeedUpdate = !1,
  41951. this.elementsNeedUpdate = !1,
  41952. this.uvsNeedUpdate = !1,
  41953. this.normalsNeedUpdate = !1,
  41954. this.colorsNeedUpdate = !1,
  41955. this.lineDistancesNeedUpdate = !1,
  41956. this.groupsNeedUpdate = !1
  41957. }
  41958. ,
  41959. Ci.Geometry.prototype = {
  41960. constructor: Ci.Geometry,
  41961. applyMatrix: function(e) {
  41962. for (var t = (new Ci.Matrix3).getNormalMatrix(e), i = 0, n = this.vertices.length; i < n; i++) {
  41963. this.vertices[i].applyMatrix4(e)
  41964. }
  41965. for (i = 0,
  41966. n = this.faces.length; i < n; i++) {
  41967. var r = this.faces[i];
  41968. r.normal.applyMatrix3(t).normalize();
  41969. for (var o = 0, a = r.vertexNormals.length; o < a; o++)
  41970. r.vertexNormals[o].applyMatrix3(t).normalize()
  41971. }
  41972. return null !== this.boundingBox && this.computeBoundingBox(),
  41973. null !== this.boundingSphere && this.computeBoundingSphere(),
  41974. this.verticesNeedUpdate = !0,
  41975. this.normalsNeedUpdate = !0,
  41976. this
  41977. },
  41978. rotateX: function(e) {
  41979. return void 0 === mt && (mt = new Ci.Matrix4),
  41980. mt.makeRotationX(e),
  41981. this.applyMatrix(mt),
  41982. this
  41983. },
  41984. rotateY: function(e) {
  41985. return void 0 === gt && (gt = new Ci.Matrix4),
  41986. gt.makeRotationY(e),
  41987. this.applyMatrix(gt),
  41988. this
  41989. },
  41990. rotateZ: function(e) {
  41991. return void 0 === ft && (ft = new Ci.Matrix4),
  41992. ft.makeRotationZ(e),
  41993. this.applyMatrix(ft),
  41994. this
  41995. },
  41996. translate: function(e, t, i) {
  41997. return void 0 === pt && (pt = new Ci.Matrix4),
  41998. pt.makeTranslation(e, t, i),
  41999. this.applyMatrix(pt),
  42000. this
  42001. },
  42002. scale: function(e, t, i) {
  42003. return void 0 === dt && (dt = new Ci.Matrix4),
  42004. dt.makeScale(e, t, i),
  42005. this.applyMatrix(dt),
  42006. this
  42007. },
  42008. lookAt: function(e) {
  42009. void 0 === ut && (ut = new Ci.Object3D),
  42010. ut.lookAt(e),
  42011. ut.updateMatrix(),
  42012. this.applyMatrix(ut.matrix)
  42013. },
  42014. fromBufferGeometry: function(e) {
  42015. function t(e, t, i, n) {
  42016. var r = void 0 !== l ? [d[e].clone(), d[t].clone(), d[i].clone()] : []
  42017. , o = void 0 !== c ? [s.colors[e].clone(), s.colors[t].clone(), s.colors[i].clone()] : []
  42018. , a = new Ci.Face3(e,t,i,r,o,n);
  42019. s.faces.push(a),
  42020. void 0 !== h && s.faceVertexUvs[0].push([p[e].clone(), p[t].clone(), p[i].clone()]),
  42021. void 0 !== u && s.faceVertexUvs[1].push([f[e].clone(), f[t].clone(), f[i].clone()])
  42022. }
  42023. var s = this
  42024. , i = null !== e.index ? e.index.array : void 0
  42025. , n = e.attributes
  42026. , r = n.position.array
  42027. , l = void 0 !== n.normal ? n.normal.array : void 0
  42028. , c = void 0 !== n.color ? n.color.array : void 0
  42029. , h = void 0 !== n.uv ? n.uv.array : void 0
  42030. , u = void 0 !== n.uv2 ? n.uv2.array : void 0;
  42031. void 0 !== u && (this.faceVertexUvs[1] = []);
  42032. for (var d = [], p = [], f = [], o = 0, a = 0; o < r.length; o += 3,
  42033. a += 2)
  42034. s.vertices.push(new Ci.Vector3(r[o],r[o + 1],r[o + 2])),
  42035. void 0 !== l && d.push(new Ci.Vector3(l[o],l[o + 1],l[o + 2])),
  42036. void 0 !== c && s.colors.push(new Ci.Color(c[o],c[o + 1],c[o + 2])),
  42037. void 0 !== h && p.push(new Ci.Vector2(h[a],h[a + 1])),
  42038. void 0 !== u && f.push(new Ci.Vector2(u[a],u[a + 1]));
  42039. if (void 0 !== i) {
  42040. var g = e.groups;
  42041. if (0 < g.length)
  42042. for (o = 0; o < g.length; o++)
  42043. for (var m = g[o], v = m.start, y = (a = v,
  42044. v + m.count); a < y; a += 3)
  42045. t(i[a], i[a + 1], i[a + 2], m.materialIndex);
  42046. else
  42047. for (o = 0; o < i.length; o += 3)
  42048. t(i[o], i[o + 1], i[o + 2])
  42049. } else
  42050. for (o = 0; o < r.length / 3; o += 3)
  42051. t(o, o + 1, o + 2);
  42052. return this.computeFaceNormals(),
  42053. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  42054. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  42055. this
  42056. },
  42057. center: function() {
  42058. this.computeBoundingBox();
  42059. var e = this.boundingBox.center().negate();
  42060. return this.translate(e.x, e.y, e.z),
  42061. e
  42062. },
  42063. normalize: function() {
  42064. this.computeBoundingSphere();
  42065. var e = this.boundingSphere.center
  42066. , t = this.boundingSphere.radius
  42067. , i = 0 === t ? 1 : 1 / t
  42068. , n = new Ci.Matrix4;
  42069. return n.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  42070. this.applyMatrix(n),
  42071. this
  42072. },
  42073. computeFaceNormals: function() {
  42074. for (var e = new Ci.Vector3, t = new Ci.Vector3, i = 0, n = this.faces.length; i < n; i++) {
  42075. var r = this.faces[i]
  42076. , o = this.vertices[r.a]
  42077. , a = this.vertices[r.b]
  42078. , s = this.vertices[r.c];
  42079. e.subVectors(s, a),
  42080. t.subVectors(o, a),
  42081. e.cross(t),
  42082. e.normalize(),
  42083. r.normal.copy(e)
  42084. }
  42085. },
  42086. computeVertexNormals: function(e) {
  42087. var t, i, n, r, o, a;
  42088. for (void 0 === e && (e = !0),
  42089. a = new Array(this.vertices.length),
  42090. t = 0,
  42091. i = this.vertices.length; t < i; t++)
  42092. a[t] = new Ci.Vector3;
  42093. if (e) {
  42094. var s, l, c, h = new Ci.Vector3, u = new Ci.Vector3;
  42095. for (n = 0,
  42096. r = this.faces.length; n < r; n++)
  42097. o = this.faces[n],
  42098. s = this.vertices[o.a],
  42099. l = this.vertices[o.b],
  42100. c = this.vertices[o.c],
  42101. h.subVectors(c, l),
  42102. u.subVectors(s, l),
  42103. h.cross(u),
  42104. a[o.a].add(h),
  42105. a[o.b].add(h),
  42106. a[o.c].add(h)
  42107. } else
  42108. for (n = 0,
  42109. r = this.faces.length; n < r; n++)
  42110. a[(o = this.faces[n]).a].add(o.normal),
  42111. a[o.b].add(o.normal),
  42112. a[o.c].add(o.normal);
  42113. for (t = 0,
  42114. i = this.vertices.length; t < i; t++)
  42115. a[t].normalize();
  42116. for (n = 0,
  42117. r = this.faces.length; n < r; n++) {
  42118. var d = (o = this.faces[n]).vertexNormals;
  42119. 3 === d.length ? (d[0].copy(a[o.a]),
  42120. d[1].copy(a[o.b]),
  42121. d[2].copy(a[o.c])) : (d[0] = a[o.a].clone(),
  42122. d[1] = a[o.b].clone(),
  42123. d[2] = a[o.c].clone())
  42124. }
  42125. 0 < this.faces.length && (this.normalsNeedUpdate = !0)
  42126. },
  42127. computeMorphNormals: function() {
  42128. var e, t, i, n, r;
  42129. for (i = 0,
  42130. n = this.faces.length; i < n; i++)
  42131. for ((r = this.faces[i]).__originalFaceNormal ? r.__originalFaceNormal.copy(r.normal) : r.__originalFaceNormal = r.normal.clone(),
  42132. r.__originalVertexNormals || (r.__originalVertexNormals = []),
  42133. e = 0,
  42134. t = r.vertexNormals.length; e < t; e++)
  42135. r.__originalVertexNormals[e] ? r.__originalVertexNormals[e].copy(r.vertexNormals[e]) : r.__originalVertexNormals[e] = r.vertexNormals[e].clone();
  42136. var o = new Ci.Geometry;
  42137. for (o.faces = this.faces,
  42138. e = 0,
  42139. t = this.morphTargets.length; e < t; e++) {
  42140. if (!this.morphNormals[e]) {
  42141. this.morphNormals[e] = {},
  42142. this.morphNormals[e].faceNormals = [],
  42143. this.morphNormals[e].vertexNormals = [];
  42144. var a = this.morphNormals[e].faceNormals
  42145. , s = this.morphNormals[e].vertexNormals;
  42146. for (i = 0,
  42147. n = this.faces.length; i < n; i++)
  42148. l = new Ci.Vector3,
  42149. c = {
  42150. a: new Ci.Vector3,
  42151. b: new Ci.Vector3,
  42152. c: new Ci.Vector3
  42153. },
  42154. a.push(l),
  42155. s.push(c)
  42156. }
  42157. var l, c, h = this.morphNormals[e];
  42158. for (o.vertices = this.morphTargets[e].vertices,
  42159. o.computeFaceNormals(),
  42160. o.computeVertexNormals(),
  42161. i = 0,
  42162. n = this.faces.length; i < n; i++)
  42163. r = this.faces[i],
  42164. l = h.faceNormals[i],
  42165. c = h.vertexNormals[i],
  42166. l.copy(r.normal),
  42167. c.a.copy(r.vertexNormals[0]),
  42168. c.b.copy(r.vertexNormals[1]),
  42169. c.c.copy(r.vertexNormals[2])
  42170. }
  42171. for (i = 0,
  42172. n = this.faces.length; i < n; i++)
  42173. (r = this.faces[i]).normal = r.__originalFaceNormal,
  42174. r.vertexNormals = r.__originalVertexNormals
  42175. },
  42176. computeTangents: function() {
  42177. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  42178. },
  42179. computeLineDistances: function() {
  42180. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  42181. 0 < i && (e += t[i].distanceTo(t[i - 1])),
  42182. this.lineDistances[i] = e
  42183. },
  42184. computeBoundingBox: function() {
  42185. null === this.boundingBox && (this.boundingBox = new Ci.Box3),
  42186. this.boundingBox.setFromPoints(this.vertices)
  42187. },
  42188. computeBoundingSphere: function() {
  42189. null === this.boundingSphere && (this.boundingSphere = new Ci.Sphere),
  42190. this.boundingSphere.setFromPoints(this.vertices)
  42191. },
  42192. merge: function(e, t, i) {
  42193. if (e instanceof Ci.Geometry != 0) {
  42194. var n, r = this.vertices.length, o = this.vertices, a = e.vertices, s = this.faces, l = e.faces, c = this.faceVertexUvs[0], h = e.faceVertexUvs[0];
  42195. void 0 === i && (i = 0),
  42196. void 0 !== t && (n = (new Ci.Matrix3).getNormalMatrix(t));
  42197. for (var u = 0, d = a.length; u < d; u++) {
  42198. var p = a[u].clone();
  42199. void 0 !== t && p.applyMatrix4(t),
  42200. o.push(p)
  42201. }
  42202. for (u = 0,
  42203. d = l.length; u < d; u++) {
  42204. var f, g, m, v = l[u], y = v.vertexNormals, A = v.vertexColors;
  42205. (f = new Ci.Face3(v.a + r,v.b + r,v.c + r)).normal.copy(v.normal),
  42206. void 0 !== n && f.normal.applyMatrix3(n).normalize();
  42207. for (var C = 0, I = y.length; C < I; C++)
  42208. g = y[C].clone(),
  42209. void 0 !== n && g.applyMatrix3(n).normalize(),
  42210. f.vertexNormals.push(g);
  42211. f.color.copy(v.color);
  42212. for (C = 0,
  42213. I = A.length; C < I; C++)
  42214. m = A[C],
  42215. f.vertexColors.push(m.clone());
  42216. f.materialIndex = v.materialIndex + i,
  42217. s.push(f)
  42218. }
  42219. for (u = 0,
  42220. d = h.length; u < d; u++) {
  42221. var E = h[u]
  42222. , _ = [];
  42223. if (void 0 !== E) {
  42224. for (C = 0,
  42225. I = E.length; C < I; C++)
  42226. _.push(E[C].clone());
  42227. c.push(_)
  42228. }
  42229. }
  42230. } else
  42231. console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e)
  42232. },
  42233. mergeMesh: function(e) {
  42234. return e instanceof Ci.Mesh == 0 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  42235. void this.merge(e.geometry, e.matrix))
  42236. },
  42237. mergeVertices: function() {
  42238. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = Math.pow(10, 4);
  42239. for (i = 0,
  42240. n = this.vertices.length; i < n; i++)
  42241. e = this.vertices[i],
  42242. void 0 === l[t = Math.round(e.x * u) + "_" + Math.round(e.y * u) + "_" + Math.round(e.z * u)] ? (l[t] = i,
  42243. c.push(this.vertices[i]),
  42244. h[i] = c.length - 1) : h[i] = h[l[t]];
  42245. var d = [];
  42246. for (i = 0,
  42247. n = this.faces.length; i < n; i++) {
  42248. (r = this.faces[i]).a = h[r.a],
  42249. r.b = h[r.b],
  42250. r.c = h[r.c],
  42251. o = [r.a, r.b, r.c];
  42252. for (var p = 0; p < 3; p++)
  42253. if (o[p] === o[(p + 1) % 3]) {
  42254. p,
  42255. d.push(i);
  42256. break
  42257. }
  42258. }
  42259. for (i = d.length - 1; 0 <= i; i--) {
  42260. var f = d[i];
  42261. for (this.faces.splice(f, 1),
  42262. a = 0,
  42263. s = this.faceVertexUvs.length; a < s; a++)
  42264. this.faceVertexUvs[a].splice(f, 1)
  42265. }
  42266. var g = this.vertices.length - c.length;
  42267. return this.vertices = c,
  42268. g
  42269. },
  42270. sortFacesByMaterialIndex: function() {
  42271. for (var e = this.faces, t = e.length, i = 0; i < t; i++)
  42272. e[i]._id = i;
  42273. e.sort(function(e, t) {
  42274. return e.materialIndex - t.materialIndex
  42275. });
  42276. var n, r, o = this.faceVertexUvs[0], a = this.faceVertexUvs[1];
  42277. o && o.length === t && (n = []),
  42278. a && a.length === t && (r = []);
  42279. for (i = 0; i < t; i++) {
  42280. var s = e[i]._id;
  42281. n && n.push(o[s]),
  42282. r && r.push(a[s])
  42283. }
  42284. n && (this.faceVertexUvs[0] = n),
  42285. r && (this.faceVertexUvs[1] = r)
  42286. },
  42287. toJSON: function() {
  42288. function e(e, t, i) {
  42289. return i ? e | 1 << t : e & ~(1 << t)
  42290. }
  42291. function t(e) {
  42292. var t = e.x.toString() + e.y.toString() + e.z.toString();
  42293. return void 0 !== d[t] || (d[t] = u.length / 3,
  42294. u.push(e.x, e.y, e.z)),
  42295. d[t]
  42296. }
  42297. function i(e) {
  42298. var t = e.r.toString() + e.g.toString() + e.b.toString();
  42299. return void 0 !== f[t] || (f[t] = p.length,
  42300. p.push(e.getHex())),
  42301. f[t]
  42302. }
  42303. function n(e) {
  42304. var t = e.x.toString() + e.y.toString();
  42305. return void 0 !== m[t] || (m[t] = g.length / 2,
  42306. g.push(e.x, e.y)),
  42307. m[t]
  42308. }
  42309. var r = {
  42310. metadata: {
  42311. version: 4.4,
  42312. type: "Geometry",
  42313. generator: "Geometry.toJSON"
  42314. }
  42315. };
  42316. if (r.uuid = this.uuid,
  42317. r.type = this.type,
  42318. "" !== this.name && (r.name = this.name),
  42319. void 0 !== this.parameters) {
  42320. var o = this.parameters;
  42321. for (var a in o)
  42322. void 0 !== o[a] && (r[a] = o[a]);
  42323. return r
  42324. }
  42325. for (var s = [], l = 0; l < this.vertices.length; l++) {
  42326. var c = this.vertices[l];
  42327. s.push(c.x, c.y, c.z)
  42328. }
  42329. var h = []
  42330. , u = []
  42331. , d = {}
  42332. , p = []
  42333. , f = {}
  42334. , g = []
  42335. , m = {};
  42336. for (l = 0; l < this.faces.length; l++) {
  42337. var v = this.faces[l]
  42338. , y = void 0 !== this.faceVertexUvs[0][l]
  42339. , A = 0 < v.normal.length()
  42340. , C = 0 < v.vertexNormals.length
  42341. , I = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  42342. , E = 0 < v.vertexColors.length
  42343. , _ = 0;
  42344. if (_ = e(_ = e(_ = e(_ = e(_ = e(_ = e(_ = e(_ = e(_, 0, 0), 1, !0), 2, !1), 3, y), 4, A), 5, C), 6, I), 7, E),
  42345. h.push(_),
  42346. h.push(v.a, v.b, v.c),
  42347. h.push(v.materialIndex),
  42348. y) {
  42349. var b = this.faceVertexUvs[0][l];
  42350. h.push(n(b[0]), n(b[1]), n(b[2]))
  42351. }
  42352. if (A && h.push(t(v.normal)),
  42353. C) {
  42354. var w = v.vertexNormals;
  42355. h.push(t(w[0]), t(w[1]), t(w[2]))
  42356. }
  42357. if (I && h.push(i(v.color)),
  42358. E) {
  42359. var T = v.vertexColors;
  42360. h.push(i(T[0]), i(T[1]), i(T[2]))
  42361. }
  42362. }
  42363. return r.data = {},
  42364. r.data.vertices = s,
  42365. r.data.normals = u,
  42366. 0 < p.length && (r.data.colors = p),
  42367. 0 < g.length && (r.data.uvs = [g]),
  42368. r.data.faces = h,
  42369. r
  42370. },
  42371. clone: function() {
  42372. return (new Ci.Geometry).copy(this)
  42373. },
  42374. copy: function(e) {
  42375. this.vertices = [],
  42376. this.faces = [],
  42377. this.faceVertexUvs = [[]];
  42378. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  42379. this.vertices.push(t[i].clone());
  42380. var r = e.faces;
  42381. for (i = 0,
  42382. n = r.length; i < n; i++)
  42383. this.faces.push(r[i].clone());
  42384. for (i = 0,
  42385. n = e.faceVertexUvs.length; i < n; i++) {
  42386. var o = e.faceVertexUvs[i];
  42387. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  42388. for (var a = 0, s = o.length; a < s; a++) {
  42389. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  42390. var d = l[h];
  42391. c.push(d.clone())
  42392. }
  42393. this.faceVertexUvs[i].push(c)
  42394. }
  42395. }
  42396. return this
  42397. },
  42398. dispose: function() {
  42399. this.dispatchEvent({
  42400. type: "dispose"
  42401. })
  42402. }
  42403. },
  42404. Ci.EventDispatcher.prototype.apply(Ci.Geometry.prototype),
  42405. Ci.GeometryIdCount = 0,
  42406. Ci.DirectGeometry = function() {
  42407. Object.defineProperty(this, "id", {
  42408. value: Ci.GeometryIdCount++
  42409. }),
  42410. this.uuid = Ci.Math.generateUUID(),
  42411. this.name = "",
  42412. this.type = "DirectGeometry",
  42413. this.indices = [],
  42414. this.vertices = [],
  42415. this.normals = [],
  42416. this.colors = [],
  42417. this.uvs = [],
  42418. this.uvs2 = [],
  42419. this.groups = [],
  42420. this.morphTargets = {},
  42421. this.skinWeights = [],
  42422. this.skinIndices = [],
  42423. this.boundingBox = null,
  42424. this.boundingSphere = null,
  42425. this.verticesNeedUpdate = !1,
  42426. this.normalsNeedUpdate = !1,
  42427. this.colorsNeedUpdate = !1,
  42428. this.uvsNeedUpdate = !1,
  42429. this.groupsNeedUpdate = !1
  42430. }
  42431. ,
  42432. Ci.DirectGeometry.prototype = {
  42433. constructor: Ci.DirectGeometry,
  42434. computeBoundingBox: Ci.Geometry.prototype.computeBoundingBox,
  42435. computeBoundingSphere: Ci.Geometry.prototype.computeBoundingSphere,
  42436. computeFaceNormals: function() {
  42437. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  42438. },
  42439. computeVertexNormals: function() {
  42440. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  42441. },
  42442. computeGroups: function(e) {
  42443. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  42444. var a = r[o];
  42445. a.materialIndex !== i && (i = a.materialIndex,
  42446. void 0 !== t && (t.count = 3 * o - t.start,
  42447. n.push(t)),
  42448. t = {
  42449. start: 3 * o,
  42450. materialIndex: i
  42451. })
  42452. }
  42453. void 0 !== t && (t.count = 3 * o - t.start,
  42454. n.push(t)),
  42455. this.groups = n
  42456. },
  42457. fromGeometry: function(e) {
  42458. var t, i = e.faces, n = e.vertices, r = e.faceVertexUvs, o = r[0] && 0 < r[0].length, a = r[1] && 0 < r[1].length, s = e.morphTargets, l = s.length;
  42459. if (0 < l) {
  42460. t = [];
  42461. for (var c = 0; c < l; c++)
  42462. t[c] = [];
  42463. this.morphTargets.position = t
  42464. }
  42465. var h, u = e.morphNormals, d = u.length;
  42466. if (0 < d) {
  42467. h = [];
  42468. for (c = 0; c < d; c++)
  42469. h[c] = [];
  42470. this.morphTargets.normal = h
  42471. }
  42472. var p = e.skinIndices
  42473. , f = e.skinWeights
  42474. , g = p.length === n.length
  42475. , m = f.length === n.length;
  42476. for (c = 0; c < i.length; c++) {
  42477. var v = i[c];
  42478. this.vertices.push(n[v.a], n[v.b], n[v.c]);
  42479. var y = v.vertexNormals;
  42480. if (3 === y.length)
  42481. this.normals.push(y[0], y[1], y[2]);
  42482. else {
  42483. var A = v.normal;
  42484. this.normals.push(A, A, A)
  42485. }
  42486. var C, I = v.vertexColors;
  42487. if (3 === I.length)
  42488. this.colors.push(I[0], I[1], I[2]);
  42489. else {
  42490. var E = v.color;
  42491. this.colors.push(E, E, E)
  42492. }
  42493. if (!0 === o)
  42494. void 0 !== (C = r[0][c]) ? this.uvs.push(C[0], C[1], C[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", c),
  42495. this.uvs.push(new Ci.Vector2, new Ci.Vector2, new Ci.Vector2));
  42496. if (!0 === a)
  42497. void 0 !== (C = r[1][c]) ? this.uvs2.push(C[0], C[1], C[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", c),
  42498. this.uvs2.push(new Ci.Vector2, new Ci.Vector2, new Ci.Vector2));
  42499. for (var _ = 0; _ < l; _++) {
  42500. var b = s[_].vertices;
  42501. t[_].push(b[v.a], b[v.b], b[v.c])
  42502. }
  42503. for (_ = 0; _ < d; _++) {
  42504. var w = u[_].vertexNormals[c];
  42505. h[_].push(w.a, w.b, w.c)
  42506. }
  42507. g && this.skinIndices.push(p[v.a], p[v.b], p[v.c]),
  42508. m && this.skinWeights.push(f[v.a], f[v.b], f[v.c])
  42509. }
  42510. return this.computeGroups(e),
  42511. this.verticesNeedUpdate = e.verticesNeedUpdate,
  42512. this.normalsNeedUpdate = e.normalsNeedUpdate,
  42513. this.colorsNeedUpdate = e.colorsNeedUpdate,
  42514. this.uvsNeedUpdate = e.uvsNeedUpdate,
  42515. this.groupsNeedUpdate = e.groupsNeedUpdate,
  42516. this
  42517. },
  42518. dispose: function() {
  42519. this.dispatchEvent({
  42520. type: "dispose"
  42521. })
  42522. }
  42523. },
  42524. Ci.EventDispatcher.prototype.apply(Ci.DirectGeometry.prototype),
  42525. Ci.BufferGeometry = function() {
  42526. Object.defineProperty(this, "id", {
  42527. value: Ci.GeometryIdCount++
  42528. }),
  42529. this.uuid = Ci.Math.generateUUID(),
  42530. this.name = "",
  42531. this.type = "BufferGeometry",
  42532. this.index = null,
  42533. this.attributes = {},
  42534. this.morphAttributes = {},
  42535. this.groups = [],
  42536. this.boundingBox = null,
  42537. this.boundingSphere = null,
  42538. this.drawRange = {
  42539. start: 0,
  42540. count: 1 / 0
  42541. }
  42542. }
  42543. ,
  42544. Ci.BufferGeometry.prototype = {
  42545. constructor: Ci.BufferGeometry,
  42546. getIndex: function() {
  42547. return this.index
  42548. },
  42549. setIndex: function(e) {
  42550. this.index = e
  42551. },
  42552. addAttribute: function(e, t) {
  42553. return t instanceof Ci.BufferAttribute == 0 && t instanceof Ci.InterleavedBufferAttribute == 0 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  42554. void this.addAttribute(e, new Ci.BufferAttribute(t,arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  42555. void this.setIndex(t)) : (this.attributes[e] = t,
  42556. this)
  42557. },
  42558. getAttribute: function(e) {
  42559. return this.attributes[e]
  42560. },
  42561. removeAttribute: function(e) {
  42562. return delete this.attributes[e],
  42563. this
  42564. },
  42565. addGroup: function(e, t, i) {
  42566. this.groups.push({
  42567. start: e,
  42568. count: t,
  42569. materialIndex: void 0 !== i ? i : 0
  42570. })
  42571. },
  42572. clearGroups: function() {
  42573. this.groups = []
  42574. },
  42575. setDrawRange: function(e, t) {
  42576. this.drawRange.start = e,
  42577. this.drawRange.count = t
  42578. },
  42579. applyMatrix: function(e) {
  42580. var t = this.attributes.position;
  42581. void 0 !== t && (e.applyToVector3Array(t.array),
  42582. t.needsUpdate = !0);
  42583. var i = this.attributes.normal;
  42584. void 0 !== i && ((new Ci.Matrix3).getNormalMatrix(e).applyToVector3Array(i.array),
  42585. i.needsUpdate = !0);
  42586. return null !== this.boundingBox && this.computeBoundingBox(),
  42587. null !== this.boundingSphere && this.computeBoundingSphere(),
  42588. this
  42589. },
  42590. rotateX: function(e) {
  42591. return void 0 === ht && (ht = new Ci.Matrix4),
  42592. ht.makeRotationX(e),
  42593. this.applyMatrix(ht),
  42594. this
  42595. },
  42596. rotateY: function(e) {
  42597. return void 0 === ct && (ct = new Ci.Matrix4),
  42598. ct.makeRotationY(e),
  42599. this.applyMatrix(ct),
  42600. this
  42601. },
  42602. rotateZ: function(e) {
  42603. return void 0 === lt && (lt = new Ci.Matrix4),
  42604. lt.makeRotationZ(e),
  42605. this.applyMatrix(lt),
  42606. this
  42607. },
  42608. translate: function(e, t, i) {
  42609. return void 0 === st && (st = new Ci.Matrix4),
  42610. st.makeTranslation(e, t, i),
  42611. this.applyMatrix(st),
  42612. this
  42613. },
  42614. scale: function(e, t, i) {
  42615. return void 0 === at && (at = new Ci.Matrix4),
  42616. at.makeScale(e, t, i),
  42617. this.applyMatrix(at),
  42618. this
  42619. },
  42620. lookAt: function(e) {
  42621. void 0 === ot && (ot = new Ci.Object3D),
  42622. ot.lookAt(e),
  42623. ot.updateMatrix(),
  42624. this.applyMatrix(ot.matrix)
  42625. },
  42626. center: function() {
  42627. this.computeBoundingBox();
  42628. var e = this.boundingBox.center().negate();
  42629. return this.translate(e.x, e.y, e.z),
  42630. e
  42631. },
  42632. setFromObject: function(e) {
  42633. var t = e.geometry;
  42634. if (e instanceof Ci.Points || e instanceof Ci.Line) {
  42635. var i = new Ci.Float32Attribute(3 * t.vertices.length,3)
  42636. , n = new Ci.Float32Attribute(3 * t.colors.length,3);
  42637. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  42638. this.addAttribute("color", n.copyColorsArray(t.colors)),
  42639. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  42640. var r = new Ci.Float32Attribute(t.lineDistances.length,1);
  42641. this.addAttribute("lineDistance", r.copyArray(t.lineDistances))
  42642. }
  42643. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  42644. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  42645. } else
  42646. e instanceof Ci.Mesh && t instanceof Ci.Geometry && this.fromGeometry(t);
  42647. return this
  42648. },
  42649. updateFromObject: function(e) {
  42650. var t, i = e.geometry;
  42651. if (e instanceof Ci.Mesh) {
  42652. var n = i.__directGeometry;
  42653. if (void 0 === n)
  42654. return this.fromGeometry(i);
  42655. n.verticesNeedUpdate = i.verticesNeedUpdate,
  42656. n.normalsNeedUpdate = i.normalsNeedUpdate,
  42657. n.colorsNeedUpdate = i.colorsNeedUpdate,
  42658. n.uvsNeedUpdate = i.uvsNeedUpdate,
  42659. n.groupsNeedUpdate = i.groupsNeedUpdate,
  42660. i.verticesNeedUpdate = !1,
  42661. i.normalsNeedUpdate = !1,
  42662. i.colorsNeedUpdate = !1,
  42663. i.uvsNeedUpdate = !1,
  42664. i.groupsNeedUpdate = !1,
  42665. i = n
  42666. }
  42667. !0 === i.verticesNeedUpdate && (void 0 !== (t = this.attributes.position) && (t.copyVector3sArray(i.vertices),
  42668. t.needsUpdate = !0),
  42669. i.verticesNeedUpdate = !1);
  42670. !0 === i.normalsNeedUpdate && (void 0 !== (t = this.attributes.normal) && (t.copyVector3sArray(i.normals),
  42671. t.needsUpdate = !0),
  42672. i.normalsNeedUpdate = !1);
  42673. !0 === i.colorsNeedUpdate && (void 0 !== (t = this.attributes.color) && (t.copyColorsArray(i.colors),
  42674. t.needsUpdate = !0),
  42675. i.colorsNeedUpdate = !1);
  42676. i.uvsNeedUpdate && (void 0 !== (t = this.attributes.uv) && (t.copyVector2sArray(i.uvs),
  42677. t.needsUpdate = !0),
  42678. i.uvsNeedUpdate = !1);
  42679. i.lineDistancesNeedUpdate && (void 0 !== (t = this.attributes.lineDistance) && (t.copyArray(i.lineDistances),
  42680. t.needsUpdate = !0),
  42681. i.lineDistancesNeedUpdate = !1);
  42682. return i.groupsNeedUpdate && (i.computeGroups(e.geometry),
  42683. this.groups = i.groups,
  42684. i.groupsNeedUpdate = !1),
  42685. this
  42686. },
  42687. fromGeometry: function(e) {
  42688. return e.__directGeometry = (new Ci.DirectGeometry).fromGeometry(e),
  42689. this.fromDirectGeometry(e.__directGeometry)
  42690. },
  42691. fromDirectGeometry: function(e) {
  42692. var t = new Float32Array(3 * e.vertices.length);
  42693. if (this.addAttribute("position", new Ci.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  42694. 0 < e.normals.length) {
  42695. var i = new Float32Array(3 * e.normals.length);
  42696. this.addAttribute("normal", new Ci.BufferAttribute(i,3).copyVector3sArray(e.normals))
  42697. }
  42698. if (0 < e.colors.length) {
  42699. var n = new Float32Array(3 * e.colors.length);
  42700. this.addAttribute("color", new Ci.BufferAttribute(n,3).copyColorsArray(e.colors))
  42701. }
  42702. if (0 < e.uvs.length) {
  42703. var r = new Float32Array(2 * e.uvs.length);
  42704. this.addAttribute("uv", new Ci.BufferAttribute(r,2).copyVector2sArray(e.uvs))
  42705. }
  42706. if (0 < e.uvs2.length) {
  42707. var o = new Float32Array(2 * e.uvs2.length);
  42708. this.addAttribute("uv2", new Ci.BufferAttribute(o,2).copyVector2sArray(e.uvs2))
  42709. }
  42710. if (0 < e.indices.length) {
  42711. var a = new (65535 < e.vertices.length ? Uint32Array : Uint16Array)(3 * e.indices.length);
  42712. this.setIndex(new Ci.BufferAttribute(a,1).copyIndicesArray(e.indices))
  42713. }
  42714. for (var s in this.groups = e.groups,
  42715. e.morphTargets) {
  42716. for (var l = [], c = e.morphTargets[s], h = 0, u = c.length; h < u; h++) {
  42717. var d = c[h]
  42718. , p = new Ci.Float32Attribute(3 * d.length,3);
  42719. l.push(p.copyVector3sArray(d))
  42720. }
  42721. this.morphAttributes[s] = l
  42722. }
  42723. if (0 < e.skinIndices.length) {
  42724. var f = new Ci.Float32Attribute(4 * e.skinIndices.length,4);
  42725. this.addAttribute("skinIndex", f.copyVector4sArray(e.skinIndices))
  42726. }
  42727. if (0 < e.skinWeights.length) {
  42728. var g = new Ci.Float32Attribute(4 * e.skinWeights.length,4);
  42729. this.addAttribute("skinWeight", g.copyVector4sArray(e.skinWeights))
  42730. }
  42731. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  42732. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  42733. this
  42734. },
  42735. computeBoundingBox: (new Ci.Vector3,
  42736. function() {
  42737. null === this.boundingBox && (this.boundingBox = new Ci.Box3);
  42738. var e = this.attributes.position.array;
  42739. e && this.boundingBox.setFromArray(e),
  42740. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  42741. this.boundingBox.max.set(0, 0, 0)),
  42742. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  42743. }
  42744. ),
  42745. computeBoundingSphere: (nt = new Ci.Box3,
  42746. rt = new Ci.Vector3,
  42747. function() {
  42748. null === this.boundingSphere && (this.boundingSphere = new Ci.Sphere);
  42749. var e = this.attributes.position.array;
  42750. if (e) {
  42751. var t = this.boundingSphere.center;
  42752. nt.setFromArray(e),
  42753. nt.center(t);
  42754. for (var i = 0, n = 0, r = e.length; n < r; n += 3)
  42755. rt.fromArray(e, n),
  42756. i = Math.max(i, t.distanceToSquared(rt));
  42757. this.boundingSphere.radius = Math.sqrt(i),
  42758. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  42759. }
  42760. }
  42761. ),
  42762. computeFaceNormals: function() {},
  42763. computeVertexNormals: function() {
  42764. var e = this.index
  42765. , t = this.attributes
  42766. , i = this.groups;
  42767. if (t.position) {
  42768. var n = t.position.array;
  42769. if (void 0 === t.normal)
  42770. this.addAttribute("normal", new Ci.BufferAttribute(new Float32Array(n.length),3));
  42771. else
  42772. for (var r = t.normal.array, o = 0, a = r.length; o < a; o++)
  42773. r[o] = 0;
  42774. var s, l, c, h = t.normal.array, u = new Ci.Vector3, d = new Ci.Vector3, p = new Ci.Vector3, f = new Ci.Vector3, g = new Ci.Vector3;
  42775. if (e) {
  42776. var m = e.array;
  42777. 0 === i.length && this.addGroup(0, m.length);
  42778. for (var v = 0, y = i.length; v < y; ++v) {
  42779. var A = i[v]
  42780. , C = A.start;
  42781. for (o = C,
  42782. a = C + A.count; o < a; o += 3)
  42783. s = 3 * m[o + 0],
  42784. l = 3 * m[o + 1],
  42785. c = 3 * m[o + 2],
  42786. u.fromArray(n, s),
  42787. d.fromArray(n, l),
  42788. p.fromArray(n, c),
  42789. f.subVectors(p, d),
  42790. g.subVectors(u, d),
  42791. f.cross(g),
  42792. h[s] += f.x,
  42793. h[1 + s] += f.y,
  42794. h[2 + s] += f.z,
  42795. h[l] += f.x,
  42796. h[1 + l] += f.y,
  42797. h[2 + l] += f.z,
  42798. h[c] += f.x,
  42799. h[1 + c] += f.y,
  42800. h[2 + c] += f.z
  42801. }
  42802. } else
  42803. for (o = 0,
  42804. a = n.length; o < a; o += 9)
  42805. u.fromArray(n, o),
  42806. d.fromArray(n, o + 3),
  42807. p.fromArray(n, o + 6),
  42808. f.subVectors(p, d),
  42809. g.subVectors(u, d),
  42810. f.cross(g),
  42811. h[o] = f.x,
  42812. h[o + 1] = f.y,
  42813. h[o + 2] = f.z,
  42814. h[o + 3] = f.x,
  42815. h[o + 4] = f.y,
  42816. h[o + 5] = f.z,
  42817. h[o + 6] = f.x,
  42818. h[o + 7] = f.y,
  42819. h[o + 8] = f.z;
  42820. this.normalizeNormals(),
  42821. t.normal.needsUpdate = !0
  42822. }
  42823. },
  42824. merge: function(e, t) {
  42825. if (e instanceof Ci.BufferGeometry != 0) {
  42826. void 0 === t && (t = 0);
  42827. var i = this.attributes;
  42828. for (var n in i)
  42829. if (void 0 !== e.attributes[n])
  42830. for (var r = i[n].array, o = e.attributes[n], a = o.array, s = 0, l = o.itemSize * t; s < a.length; s++,
  42831. l++)
  42832. r[l] = a[s];
  42833. return this
  42834. }
  42835. console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e)
  42836. },
  42837. normalizeNormals: function() {
  42838. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  42839. e = r[o],
  42840. t = r[o + 1],
  42841. i = r[o + 2],
  42842. n = 1 / Math.sqrt(e * e + t * t + i * i),
  42843. r[o] *= n,
  42844. r[o + 1] *= n,
  42845. r[o + 2] *= n
  42846. },
  42847. toNonIndexed: function() {
  42848. if (null === this.index)
  42849. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  42850. this;
  42851. var e = new Ci.BufferGeometry
  42852. , t = this.index.array
  42853. , i = this.attributes;
  42854. for (var n in i) {
  42855. for (var r = i[n], o = r.array, a = r.itemSize, s = new o.constructor(t.length * a), l = 0, c = 0, h = 0, u = t.length; h < u; h++) {
  42856. l = t[h] * a;
  42857. for (var d = 0; d < a; d++)
  42858. s[c++] = o[l++]
  42859. }
  42860. e.addAttribute(n, new Ci.BufferAttribute(s,a))
  42861. }
  42862. return e
  42863. },
  42864. toJSON: function() {
  42865. var e = {
  42866. metadata: {
  42867. version: 4.4,
  42868. type: "BufferGeometry",
  42869. generator: "BufferGeometry.toJSON"
  42870. }
  42871. };
  42872. if (e.uuid = this.uuid,
  42873. e.type = this.type,
  42874. "" !== this.name && (e.name = this.name),
  42875. void 0 !== this.parameters) {
  42876. var t = this.parameters;
  42877. for (var i in t)
  42878. void 0 !== t[i] && (e[i] = t[i]);
  42879. return e
  42880. }
  42881. e.data = {
  42882. attributes: {}
  42883. };
  42884. var n = this.index;
  42885. if (null !== n) {
  42886. var r = Array.prototype.slice.call(n.array);
  42887. e.data.index = {
  42888. type: n.array.constructor.name,
  42889. array: r
  42890. }
  42891. }
  42892. var o = this.attributes;
  42893. for (var i in o) {
  42894. var a = o[i];
  42895. r = Array.prototype.slice.call(a.array);
  42896. e.data.attributes[i] = {
  42897. itemSize: a.itemSize,
  42898. type: a.array.constructor.name,
  42899. array: r
  42900. }
  42901. }
  42902. var s = this.groups;
  42903. 0 < s.length && (e.data.groups = JSON.parse(JSON.stringify(s)));
  42904. var l = this.boundingSphere;
  42905. return null !== l && (e.data.boundingSphere = {
  42906. center: l.center.toArray(),
  42907. radius: l.radius
  42908. }),
  42909. e
  42910. },
  42911. clone: function() {
  42912. return (new Ci.BufferGeometry).copy(this)
  42913. },
  42914. copy: function(e) {
  42915. var t = e.index;
  42916. null !== t && this.setIndex(t.clone());
  42917. var i = e.attributes;
  42918. for (var n in i) {
  42919. var r = i[n];
  42920. this.addAttribute(n, r.clone())
  42921. }
  42922. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  42923. var l = o[a];
  42924. this.addGroup(l.start, l.count)
  42925. }
  42926. return this
  42927. },
  42928. dispose: function() {
  42929. this.dispatchEvent({
  42930. type: "dispose"
  42931. })
  42932. }
  42933. },
  42934. Ci.EventDispatcher.prototype.apply(Ci.BufferGeometry.prototype),
  42935. Ci.BufferGeometry.MaxIndex = 65535,
  42936. Ci.InstancedBufferGeometry = function() {
  42937. Ci.BufferGeometry.call(this),
  42938. this.type = "InstancedBufferGeometry",
  42939. this.maxInstancedCount = void 0
  42940. }
  42941. ,
  42942. Ci.InstancedBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  42943. Ci.InstancedBufferGeometry.prototype.constructor = Ci.InstancedBufferGeometry,
  42944. Ci.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  42945. this.groups.push({
  42946. start: e,
  42947. count: t,
  42948. instances: i
  42949. })
  42950. }
  42951. ,
  42952. Ci.InstancedBufferGeometry.prototype.copy = function(e) {
  42953. var t = e.index;
  42954. null !== t && this.setIndex(t.clone());
  42955. var i = e.attributes;
  42956. for (var n in i) {
  42957. var r = i[n];
  42958. this.addAttribute(n, r.clone())
  42959. }
  42960. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  42961. var l = o[a];
  42962. this.addGroup(l.start, l.count, l.instances)
  42963. }
  42964. return this
  42965. }
  42966. ,
  42967. Ci.EventDispatcher.prototype.apply(Ci.InstancedBufferGeometry.prototype),
  42968. Ci.Uniform = function(e, t) {
  42969. this.type = e,
  42970. this.value = t,
  42971. this.dynamic = !1
  42972. }
  42973. ,
  42974. Ci.Uniform.prototype = {
  42975. constructor: Ci.Uniform,
  42976. onUpdate: function(e) {
  42977. return this.dynamic = !0,
  42978. this.onUpdateCallback = e,
  42979. this
  42980. }
  42981. },
  42982. Ci.AnimationClip = function(e, t, i) {
  42983. this.name = e || Ci.Math.generateUUID(),
  42984. this.tracks = i,
  42985. this.duration = void 0 !== t ? t : -1,
  42986. this.duration < 0 && this.resetDuration(),
  42987. this.trim(),
  42988. this.optimize()
  42989. }
  42990. ,
  42991. Ci.AnimationClip.prototype = {
  42992. constructor: Ci.AnimationClip,
  42993. resetDuration: function() {
  42994. for (var e = 0, t = 0, i = this.tracks.length; t !== i; ++t) {
  42995. var n = this.tracks[t];
  42996. e = Math.max(e, n.times[n.times.length - 1])
  42997. }
  42998. this.duration = e
  42999. },
  43000. trim: function() {
  43001. for (var e = 0; e < this.tracks.length; e++)
  43002. this.tracks[e].trim(0, this.duration);
  43003. return this
  43004. },
  43005. optimize: function() {
  43006. for (var e = 0; e < this.tracks.length; e++)
  43007. this.tracks[e].optimize();
  43008. return this
  43009. }
  43010. },
  43011. Object.assign(Ci.AnimationClip, {
  43012. parse: function(e) {
  43013. for (var t = [], i = e.tracks, n = 1 / (e.fps || 1), r = 0, o = i.length; r !== o; ++r)
  43014. t.push(Ci.KeyframeTrack.parse(i[r]).scale(n));
  43015. return new Ci.AnimationClip(e.name,e.duration,t)
  43016. },
  43017. toJSON: function(e) {
  43018. for (var t = [], i = e.tracks, n = {
  43019. name: e.name,
  43020. duration: e.duration,
  43021. tracks: t
  43022. }, r = 0, o = i.length; r !== o; ++r)
  43023. t.push(Ci.KeyframeTrack.toJSON(i[r]));
  43024. return n
  43025. },
  43026. CreateFromMorphTargetSequence: function(e, t, i) {
  43027. for (var n = t.length, r = [], o = 0; o < n; o++) {
  43028. var a = []
  43029. , s = [];
  43030. a.push((o + n - 1) % n, o, (o + 1) % n),
  43031. s.push(0, 1, 0);
  43032. var l = Ci.AnimationUtils.getKeyframeOrder(a);
  43033. a = Ci.AnimationUtils.sortedArray(a, 1, l),
  43034. s = Ci.AnimationUtils.sortedArray(s, 1, l),
  43035. 0 === a[0] && (a.push(n),
  43036. s.push(s[0])),
  43037. r.push(new Ci.NumberKeyframeTrack(".morphTargetInfluences[" + t[o].name + "]",a,s).scale(1 / i))
  43038. }
  43039. return new Ci.AnimationClip(e,-1,r)
  43040. },
  43041. findByName: function(e, t) {
  43042. for (var i = 0; i < e.length; i++)
  43043. if (e[i].name === t)
  43044. return e[i];
  43045. return null
  43046. },
  43047. CreateClipsFromMorphTargetSequences: function(e, t) {
  43048. for (var i = {}, n = /^([\w-]*?)([\d]+)$/, r = 0, o = e.length; r < o; r++) {
  43049. var a = e[r]
  43050. , s = a.name.match(n);
  43051. if (s && 1 < s.length) {
  43052. var l = i[h = s[1]];
  43053. l || (i[h] = l = []),
  43054. l.push(a)
  43055. }
  43056. }
  43057. var c = [];
  43058. for (var h in i)
  43059. c.push(Ci.AnimationClip.CreateFromMorphTargetSequence(h, i[h], t));
  43060. return c
  43061. },
  43062. parseAnimation: function(e, t, i) {
  43063. if (!e)
  43064. return console.error(" no animation in JSONLoader data"),
  43065. null;
  43066. function n(e, t, i, n, r) {
  43067. if (0 !== i.length) {
  43068. var o = []
  43069. , a = [];
  43070. Ci.AnimationUtils.flattenJSON(i, o, a, n),
  43071. 0 !== o.length && r.push(new e(t,o,a))
  43072. }
  43073. }
  43074. for (var r = [], o = e.name || "default", a = e.length || -1, s = e.fps || 30, l = e.hierarchy || [], c = 0; c < l.length; c++) {
  43075. var h = l[c].keys;
  43076. if (h && 0 != h.length)
  43077. if (h[0].morphTargets) {
  43078. for (var u = {}, d = 0; d < h.length; d++)
  43079. if (h[d].morphTargets)
  43080. for (var p = 0; p < h[d].morphTargets.length; p++)
  43081. u[h[d].morphTargets[p]] = -1;
  43082. for (var f in u) {
  43083. var g = []
  43084. , m = [];
  43085. for (p = 0; p !== h[d].morphTargets.length; ++p) {
  43086. var v = h[d];
  43087. g.push(v.time),
  43088. m.push(v.morphTarget === f ? 1 : 0)
  43089. }
  43090. r.push(new Ci.NumberKeyframeTrack(".morphTargetInfluence[" + f + "]",g,m))
  43091. }
  43092. a = u.length * (s || 1)
  43093. } else {
  43094. var y = ".bones[" + t[c].name + "]";
  43095. n(Ci.VectorKeyframeTrack, y + ".position", h, "pos", r),
  43096. n(Ci.QuaternionKeyframeTrack, y + ".quaternion", h, "rot", r),
  43097. n(Ci.VectorKeyframeTrack, y + ".scale", h, "scl", r)
  43098. }
  43099. }
  43100. return 0 === r.length ? null : new Ci.AnimationClip(o,a,r)
  43101. }
  43102. }),
  43103. Ci.AnimationMixer = function(e) {
  43104. this._root = e,
  43105. this._initMemoryManager(),
  43106. this._accuIndex = 0,
  43107. this.time = 0,
  43108. this.timeScale = 1
  43109. }
  43110. ,
  43111. Ci.AnimationMixer.prototype = {
  43112. constructor: Ci.AnimationMixer,
  43113. clipAction: function(e, t) {
  43114. var i, n = (t || this._root).uuid, r = "string" == typeof e ? e : e.name, o = e !== r ? e : null, a = this._actionsByClip[r];
  43115. if (void 0 !== a) {
  43116. var s = a.actionByRoot[n];
  43117. if (void 0 !== s)
  43118. return s;
  43119. if (o = (i = a.knownActions[0])._clip,
  43120. e !== r && e !== o)
  43121. throw new Error("Different clips with the same name detected!")
  43122. }
  43123. if (null === o)
  43124. return null;
  43125. var l = new Ci.AnimationMixer._Action(this,o,t);
  43126. return this._bindAction(l, i),
  43127. this._addInactiveAction(l, r, n),
  43128. l
  43129. },
  43130. existingAction: function(e, t) {
  43131. var i = (t || this._root).uuid
  43132. , n = "string" == typeof e ? e : e.name
  43133. , r = this._actionsByClip[n];
  43134. return void 0 !== r && r.actionByRoot[i] || null
  43135. },
  43136. stopAllAction: function() {
  43137. var e = this._actions
  43138. , t = this._nActiveActions
  43139. , i = this._bindings
  43140. , n = this._nActiveBindings;
  43141. this._nActiveActions = 0;
  43142. for (var r = this._nActiveBindings = 0; r !== t; ++r)
  43143. e[r].reset();
  43144. for (r = 0; r !== n; ++r)
  43145. i[r].useCount = 0;
  43146. return this
  43147. },
  43148. update: function(e) {
  43149. e *= this.timeScale;
  43150. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  43151. var s = t[a];
  43152. s.enabled && s._update(n, e, r, o)
  43153. }
  43154. var l = this._bindings
  43155. , c = this._nActiveBindings;
  43156. for (a = 0; a !== c; ++a)
  43157. l[a].apply(o);
  43158. return this
  43159. },
  43160. getRoot: function() {
  43161. return this._root
  43162. },
  43163. uncacheClip: function(e) {
  43164. var t = this._actions
  43165. , i = e.name
  43166. , n = this._actionsByClip
  43167. , r = n[i];
  43168. if (void 0 !== r) {
  43169. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  43170. var l = o[a];
  43171. this._deactivateAction(l);
  43172. var c = l._cacheIndex
  43173. , h = t[t.length - 1];
  43174. l._cacheIndex = null,
  43175. l._byClipCacheIndex = null,
  43176. t[h._cacheIndex = c] = h,
  43177. t.pop(),
  43178. this._removeInactiveBindingsForAction(l)
  43179. }
  43180. delete n[i]
  43181. }
  43182. },
  43183. uncacheRoot: function(e) {
  43184. var t = e.uuid
  43185. , i = this._actionsByClip;
  43186. for (var n in i) {
  43187. var r = i[n].actionByRoot[t];
  43188. void 0 !== r && (this._deactivateAction(r),
  43189. this._removeInactiveAction(r))
  43190. }
  43191. var o = this._bindingsByRootAndName[t];
  43192. if (void 0 !== o)
  43193. for (var a in o) {
  43194. var s = o[a];
  43195. s.restoreOriginalState(),
  43196. this._removeInactiveBinding(s)
  43197. }
  43198. },
  43199. uncacheAction: function(e, t) {
  43200. var i = this.existingAction(e, t);
  43201. null !== i && (this._deactivateAction(i),
  43202. this._removeInactiveAction(i))
  43203. }
  43204. },
  43205. Ci.EventDispatcher.prototype.apply(Ci.AnimationMixer.prototype),
  43206. Ci.AnimationMixer._Action = function(e, t, i) {
  43207. this._mixer = e,
  43208. this._clip = t,
  43209. this._localRoot = i || null;
  43210. for (var n = t.tracks, r = n.length, o = new Array(r), a = {
  43211. endingStart: Ci.ZeroCurvatureEnding,
  43212. endingEnd: Ci.ZeroCurvatureEnding
  43213. }, s = 0; s !== r; ++s) {
  43214. var l = n[s].createInterpolant(null);
  43215. (o[s] = l).settings = a
  43216. }
  43217. this._interpolantSettings = a,
  43218. this._interpolants = o,
  43219. this._propertyBindings = new Array(r),
  43220. this._cacheIndex = null,
  43221. this._byClipCacheIndex = null,
  43222. this._timeScaleInterpolant = null,
  43223. this._weightInterpolant = null,
  43224. this.loop = Ci.LoopRepeat,
  43225. this._loopCount = -1,
  43226. this._startTime = null,
  43227. this.time = 0,
  43228. this.timeScale = 1,
  43229. this._effectiveTimeScale = 1,
  43230. this.weight = 1,
  43231. this._effectiveWeight = 1,
  43232. this.repetitions = 1 / 0,
  43233. this.paused = !1,
  43234. this.enabled = !0,
  43235. this.clampWhenFinished = !1,
  43236. this.zeroSlopeAtStart = !0,
  43237. this.zeroSlopeAtEnd = !0
  43238. }
  43239. ,
  43240. Ci.AnimationMixer._Action.prototype = {
  43241. constructor: Ci.AnimationMixer._Action,
  43242. play: function() {
  43243. return this._mixer._activateAction(this),
  43244. this
  43245. },
  43246. stop: function() {
  43247. return this._mixer._deactivateAction(this),
  43248. this.reset()
  43249. },
  43250. reset: function() {
  43251. return this.paused = !1,
  43252. this.enabled = !0,
  43253. this.time = 0,
  43254. this._loopCount = -1,
  43255. this._startTime = null,
  43256. this.stopFading().stopWarping()
  43257. },
  43258. isRunning: function() {
  43259. return this._startTime,
  43260. this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  43261. },
  43262. isScheduled: function() {
  43263. return this._mixer._isActiveAction(this)
  43264. },
  43265. startAt: function(e) {
  43266. return this._startTime = e,
  43267. this
  43268. },
  43269. setLoop: function(e, t) {
  43270. return this.loop = e,
  43271. this.repetitions = t,
  43272. this
  43273. },
  43274. setEffectiveWeight: function(e) {
  43275. return this.weight = e,
  43276. this._effectiveWeight = this.enabled ? e : 0,
  43277. this.stopFading()
  43278. },
  43279. getEffectiveWeight: function() {
  43280. return this._effectiveWeight
  43281. },
  43282. fadeIn: function(e) {
  43283. return this._scheduleFading(e, 0, 1)
  43284. },
  43285. fadeOut: function(e) {
  43286. return this._scheduleFading(e, 1, 0)
  43287. },
  43288. crossFadeFrom: function(e, t, i) {
  43289. if (this._mixer,
  43290. e.fadeOut(t),
  43291. this.fadeIn(t),
  43292. i) {
  43293. var n = this._clip.duration
  43294. , r = e._clip.duration
  43295. , o = r / n
  43296. , a = n / r;
  43297. e.warp(1, o, t),
  43298. this.warp(a, 1, t)
  43299. }
  43300. return this
  43301. },
  43302. crossFadeTo: function(e, t, i) {
  43303. return e.crossFadeFrom(this, t, i)
  43304. },
  43305. stopFading: function() {
  43306. var e = this._weightInterpolant;
  43307. return null !== e && (this._weightInterpolant = null,
  43308. this._mixer._takeBackControlInterpolant(e)),
  43309. this
  43310. },
  43311. setEffectiveTimeScale: function(e) {
  43312. return this.timeScale = e,
  43313. this._effectiveTimeScale = this.paused ? 0 : e,
  43314. this.stopWarping()
  43315. },
  43316. getEffectiveTimeScale: function() {
  43317. return this._effectiveTimeScale
  43318. },
  43319. setDuration: function(e) {
  43320. return this.timeScale = this._clip.duration / e,
  43321. this.stopWarping()
  43322. },
  43323. syncWith: function(e) {
  43324. return this.time = e.time,
  43325. this.timeScale = e.timeScale,
  43326. this.stopWarping()
  43327. },
  43328. halt: function(e) {
  43329. return this.warp(this._currentTimeScale, 0, e)
  43330. },
  43331. warp: function(e, t, i) {
  43332. var n = this._mixer
  43333. , r = n.time
  43334. , o = this._timeScaleInterpolant
  43335. , a = this.timeScale;
  43336. null === o && (o = n._lendControlInterpolant(),
  43337. this._timeScaleInterpolant = o);
  43338. var s = o.parameterPositions
  43339. , l = o.sampleValues;
  43340. return s[0] = r,
  43341. s[1] = r + i,
  43342. l[0] = e / a,
  43343. l[1] = t / a,
  43344. this
  43345. },
  43346. stopWarping: function() {
  43347. var e = this._timeScaleInterpolant;
  43348. return null !== e && (this._timeScaleInterpolant = null,
  43349. this._mixer._takeBackControlInterpolant(e)),
  43350. this
  43351. },
  43352. getMixer: function() {
  43353. return this._mixer
  43354. },
  43355. getClip: function() {
  43356. return this._clip
  43357. },
  43358. getRoot: function() {
  43359. return this._localRoot || this._mixer._root
  43360. },
  43361. _update: function(e, t, i, n) {
  43362. var r = this._startTime;
  43363. if (null !== r) {
  43364. var o = (e - r) * i;
  43365. if (o < 0 || 0 === i)
  43366. return;
  43367. this._startTime = null,
  43368. t = i * o
  43369. }
  43370. t *= this._updateTimeScale(e);
  43371. var a = this._updateTime(t)
  43372. , s = this._updateWeight(e);
  43373. if (0 < s)
  43374. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  43375. l[h].evaluate(a),
  43376. c[h].accumulate(n, s)
  43377. },
  43378. _updateWeight: function(e) {
  43379. var t = 0;
  43380. if (this.enabled) {
  43381. t = this.weight;
  43382. var i = this._weightInterpolant;
  43383. if (null !== i) {
  43384. var n = i.evaluate(e)[0];
  43385. t *= n,
  43386. e > i.parameterPositions[1] && (this.stopFading(),
  43387. 0 === n && (this.enabled = !1))
  43388. }
  43389. }
  43390. return this._effectiveWeight = t
  43391. },
  43392. _updateTimeScale: function(e) {
  43393. var t = 0;
  43394. if (!this.paused) {
  43395. t = this.timeScale;
  43396. var i = this._timeScaleInterpolant;
  43397. if (null !== i)
  43398. t *= i.evaluate(e)[0],
  43399. e > i.parameterPositions[1] && (this.stopWarping(),
  43400. 0 === t ? this.pause = !0 : this.timeScale = t)
  43401. }
  43402. return this._effectiveTimeScale = t
  43403. },
  43404. _updateTime: function(e) {
  43405. var t = this.time + e;
  43406. if (0 === e)
  43407. return t;
  43408. var i = this._clip.duration
  43409. , n = this.loop
  43410. , r = this._loopCount
  43411. , o = !1;
  43412. switch (n) {
  43413. case Ci.LoopOnce:
  43414. if (-1 === r && (this.loopCount = 0,
  43415. this._setEndings(!0, !0, !1)),
  43416. i <= t)
  43417. t = i;
  43418. else {
  43419. if (!(t < 0))
  43420. break;
  43421. t = 0
  43422. }
  43423. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  43424. this._mixer.dispatchEvent({
  43425. type: "finished",
  43426. action: this,
  43427. direction: e < 0 ? -1 : 1
  43428. });
  43429. break;
  43430. case Ci.LoopPingPong:
  43431. o = !0;
  43432. case Ci.LoopRepeat:
  43433. if (-1 === r && (0 < e ? (r = 0,
  43434. this._setEndings(!0, 0 === this.repetitions, o)) : this._setEndings(0 === this.repetitions, !0, o)),
  43435. i <= t || t < 0) {
  43436. var a = Math.floor(t / i);
  43437. t -= i * a,
  43438. r += Math.abs(a);
  43439. var s = this.repetitions - r;
  43440. if (s < 0) {
  43441. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  43442. t = 0 < e ? i : 0,
  43443. this._mixer.dispatchEvent({
  43444. type: "finished",
  43445. action: this,
  43446. direction: 0 < e ? 1 : -1
  43447. });
  43448. break
  43449. }
  43450. if (0 == s) {
  43451. var l = e < 0;
  43452. this._setEndings(l, !l, o)
  43453. } else
  43454. this._setEndings(!1, !1, o);
  43455. this._loopCount = r,
  43456. this._mixer.dispatchEvent({
  43457. type: "loop",
  43458. action: this,
  43459. loopDelta: a
  43460. })
  43461. }
  43462. if (n === Ci.LoopPingPong && 1 == (1 & r))
  43463. return i - (this.time = t)
  43464. }
  43465. return this.time = t
  43466. },
  43467. _setEndings: function(e, t, i) {
  43468. var n = this._interpolantSettings;
  43469. i ? (n.endingStart = Ci.ZeroSlopeEnding,
  43470. n.endingEnd = Ci.ZeroSlopeEnding) : (n.endingStart = e ? this.zeroSlopeAtStart ? Ci.ZeroSlopeEnding : Ci.ZeroCurvatureEnding : Ci.WrapAroundEnding,
  43471. n.endingEnd = t ? this.zeroSlopeAtEnd ? Ci.ZeroSlopeEnding : Ci.ZeroCurvatureEnding : Ci.WrapAroundEnding)
  43472. },
  43473. _scheduleFading: function(e, t, i) {
  43474. var n = this._mixer
  43475. , r = n.time
  43476. , o = this._weightInterpolant;
  43477. null === o && (o = n._lendControlInterpolant(),
  43478. this._weightInterpolant = o);
  43479. var a = o.parameterPositions
  43480. , s = o.sampleValues;
  43481. return a[0] = r,
  43482. s[0] = t,
  43483. a[1] = r + e,
  43484. s[1] = i,
  43485. this
  43486. }
  43487. },
  43488. Object.assign(Ci.AnimationMixer.prototype, {
  43489. _bindAction: function(e, t) {
  43490. var i = e._localRoot || this._root
  43491. , n = e._clip.tracks
  43492. , r = n.length
  43493. , o = e._propertyBindings
  43494. , a = e._interpolants
  43495. , s = i.uuid
  43496. , l = this._bindingsByRootAndName
  43497. , c = l[s];
  43498. void 0 === c && (c = {},
  43499. l[s] = c);
  43500. for (var h = 0; h !== r; ++h) {
  43501. var u = n[h]
  43502. , d = u.name
  43503. , p = c[d];
  43504. if (void 0 !== p)
  43505. o[h] = p;
  43506. else {
  43507. if (void 0 !== (p = o[h])) {
  43508. null === p._cacheIndex && (++p.referenceCount,
  43509. this._addInactiveBinding(p, s, d));
  43510. continue
  43511. }
  43512. var f = t && t._propertyBindings[h].binding.parsedPath;
  43513. ++(p = new Ci.PropertyMixer(Ci.PropertyBinding.create(i, d, f),u.ValueTypeName,u.getValueSize())).referenceCount,
  43514. this._addInactiveBinding(p, s, d),
  43515. o[h] = p
  43516. }
  43517. a[h].resultBuffer = p.buffer
  43518. }
  43519. },
  43520. _activateAction: function(e) {
  43521. if (!this._isActiveAction(e)) {
  43522. if (null === e._cacheIndex) {
  43523. var t = (e._localRoot || this._root).uuid
  43524. , i = e._clip.name
  43525. , n = this._actionsByClip[i];
  43526. this._bindAction(e, n && n.knownActions[0]),
  43527. this._addInactiveAction(e, i, t)
  43528. }
  43529. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  43530. var s = r[o];
  43531. 0 == s.useCount++ && (this._lendBinding(s),
  43532. s.saveOriginalState())
  43533. }
  43534. this._lendAction(e)
  43535. }
  43536. },
  43537. _deactivateAction: function(e) {
  43538. if (this._isActiveAction(e)) {
  43539. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  43540. var r = t[i];
  43541. 0 == --r.useCount && (r.restoreOriginalState(),
  43542. this._takeBackBinding(r))
  43543. }
  43544. this._takeBackAction(e)
  43545. }
  43546. },
  43547. _initMemoryManager: function() {
  43548. this._actions = [],
  43549. this._nActiveActions = 0,
  43550. this._actionsByClip = {},
  43551. this._bindings = [],
  43552. this._nActiveBindings = 0,
  43553. this._bindingsByRootAndName = {},
  43554. this._controlInterpolants = [],
  43555. this._nActiveControlInterpolants = 0;
  43556. var e = this;
  43557. this.stats = {
  43558. actions: {
  43559. get total() {
  43560. return e._actions.length
  43561. },
  43562. get inUse() {
  43563. return e._nActiveActions
  43564. }
  43565. },
  43566. bindings: {
  43567. get total() {
  43568. return e._bindings.length
  43569. },
  43570. get inUse() {
  43571. return e._nActiveBindings
  43572. }
  43573. },
  43574. controlInterpolants: {
  43575. get total() {
  43576. return e._controlInterpolants.length
  43577. },
  43578. get inUse() {
  43579. return e._nActiveControlInterpolants
  43580. }
  43581. }
  43582. }
  43583. },
  43584. _isActiveAction: function(e) {
  43585. var t = e._cacheIndex;
  43586. return null !== t && t < this._nActiveActions
  43587. },
  43588. _addInactiveAction: function(e, t, i) {
  43589. var n = this._actions
  43590. , r = this._actionsByClip
  43591. , o = r[t];
  43592. if (void 0 === o)
  43593. o = {
  43594. knownActions: [e],
  43595. actionByRoot: {}
  43596. },
  43597. e._byClipCacheIndex = 0,
  43598. r[t] = o;
  43599. else {
  43600. var a = o.knownActions;
  43601. e._byClipCacheIndex = a.length,
  43602. a.push(e)
  43603. }
  43604. e._cacheIndex = n.length,
  43605. n.push(e),
  43606. o.actionByRoot[i] = e
  43607. },
  43608. _removeInactiveAction: function(e) {
  43609. var t = this._actions
  43610. , i = t[t.length - 1]
  43611. , n = e._cacheIndex;
  43612. t[i._cacheIndex = n] = i,
  43613. t.pop(),
  43614. e._cacheIndex = null;
  43615. var r = e._clip.name
  43616. , o = this._actionsByClip
  43617. , a = o[r]
  43618. , s = a.knownActions
  43619. , l = s[s.length - 1]
  43620. , c = e._byClipCacheIndex;
  43621. s[l._byClipCacheIndex = c] = l,
  43622. s.pop(),
  43623. e._byClipCacheIndex = null,
  43624. delete a.actionByRoot[(t._localRoot || this._root).uuid],
  43625. 0 === s.length && delete o[r],
  43626. this._removeInactiveBindingsForAction(e)
  43627. },
  43628. _removeInactiveBindingsForAction: function(e) {
  43629. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  43630. var r = t[i];
  43631. 0 == --r.referenceCount && this._removeInactiveBinding(r)
  43632. }
  43633. },
  43634. _lendAction: function(e) {
  43635. var t = this._actions
  43636. , i = e._cacheIndex
  43637. , n = this._nActiveActions++
  43638. , r = t[n];
  43639. t[e._cacheIndex = n] = e,
  43640. t[r._cacheIndex = i] = r
  43641. },
  43642. _takeBackAction: function(e) {
  43643. var t = this._actions
  43644. , i = e._cacheIndex
  43645. , n = --this._nActiveActions
  43646. , r = t[n];
  43647. t[e._cacheIndex = n] = e,
  43648. t[r._cacheIndex = i] = r
  43649. },
  43650. _addInactiveBinding: function(e, t, i) {
  43651. var n = this._bindingsByRootAndName
  43652. , r = n[t]
  43653. , o = this._bindings;
  43654. void 0 === r && (r = {},
  43655. n[t] = r),
  43656. (r[i] = e)._cacheIndex = o.length,
  43657. o.push(e)
  43658. },
  43659. _removeInactiveBinding: function(e) {
  43660. var t = this._bindings
  43661. , i = e.binding
  43662. , n = i.rootNode.uuid
  43663. , r = i.path
  43664. , o = this._bindingsByRootAndName
  43665. , a = o[n]
  43666. , s = t[t.length - 1]
  43667. , l = e._cacheIndex;
  43668. t[s._cacheIndex = l] = s,
  43669. t.pop(),
  43670. delete a[r];
  43671. e: {
  43672. for (var c in a)
  43673. break e;
  43674. delete o[n]
  43675. }
  43676. },
  43677. _lendBinding: function(e) {
  43678. var t = this._bindings
  43679. , i = e._cacheIndex
  43680. , n = this._nActiveBindings++
  43681. , r = t[n];
  43682. t[e._cacheIndex = n] = e,
  43683. t[r._cacheIndex = i] = r
  43684. },
  43685. _takeBackBinding: function(e) {
  43686. var t = this._bindings
  43687. , i = e._cacheIndex
  43688. , n = --this._nActiveBindings
  43689. , r = t[n];
  43690. t[e._cacheIndex = n] = e,
  43691. t[r._cacheIndex = i] = r
  43692. },
  43693. _lendControlInterpolant: function() {
  43694. var e = this._controlInterpolants
  43695. , t = this._nActiveControlInterpolants++
  43696. , i = e[t];
  43697. return void 0 === i && (e[(i = new Ci.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer)).__cacheIndex = t] = i),
  43698. i
  43699. },
  43700. _takeBackControlInterpolant: function(e) {
  43701. var t = this._controlInterpolants
  43702. , i = e.__cacheIndex
  43703. , n = --this._nActiveControlInterpolants
  43704. , r = t[n];
  43705. t[e.__cacheIndex = n] = e,
  43706. t[r.__cacheIndex = i] = r
  43707. },
  43708. _controlInterpolantsResultBuffer: new Float32Array(1)
  43709. }),
  43710. Ci.AnimationObjectGroup = function(e) {
  43711. this.uuid = Ci.Math.generateUUID(),
  43712. this._objects = Array.prototype.slice.call(arguments),
  43713. this.nCachedObjects_ = 0;
  43714. var t = {};
  43715. this._indicesByUUID = t;
  43716. for (var i = 0, n = arguments.length; i !== n; ++i)
  43717. t[arguments[i].uuid] = i;
  43718. this._paths = [],
  43719. this._parsedPaths = [],
  43720. this._bindings = [],
  43721. this._bindingsIndicesByPath = {};
  43722. var r = this;
  43723. this.stats = {
  43724. objects: {
  43725. get total() {
  43726. return r._objects.length
  43727. },
  43728. get inUse() {
  43729. return this.total - r.nCachedObjects_
  43730. }
  43731. },
  43732. get bindingsPerObject() {
  43733. return r._bindings.length
  43734. }
  43735. }
  43736. }
  43737. ,
  43738. Ci.AnimationObjectGroup.prototype = {
  43739. constructor: Ci.AnimationObjectGroup,
  43740. add: function(e) {
  43741. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._paths, a = this._parsedPaths, s = this._bindings, l = s.length, c = 0, h = arguments.length; c !== h; ++c) {
  43742. var u = arguments[c]
  43743. , d = u.uuid
  43744. , p = r[d];
  43745. if (void 0 === p) {
  43746. p = i++,
  43747. r[d] = p,
  43748. t.push(u);
  43749. for (var f = 0, g = l; f !== g; ++f)
  43750. s[f].push(new Ci.PropertyBinding(u,o[f],a[f]))
  43751. } else if (p < n) {
  43752. var m = t[p]
  43753. , v = --n
  43754. , y = t[v];
  43755. t[r[y.uuid] = p] = y,
  43756. t[r[d] = v] = u;
  43757. for (f = 0,
  43758. g = l; f !== g; ++f) {
  43759. var A = s[f]
  43760. , C = A[v]
  43761. , I = A[p];
  43762. A[p] = C,
  43763. void 0 === I && (I = new Ci.PropertyBinding(u,o[f],a[f])),
  43764. A[v] = I
  43765. }
  43766. } else
  43767. t[p] !== m && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  43768. }
  43769. this.nCachedObjects_ = n
  43770. },
  43771. remove: function(e) {
  43772. for (var t = this._objects, i = (t.length,
  43773. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  43774. var l = arguments[a]
  43775. , c = l.uuid
  43776. , h = n[c];
  43777. if (void 0 !== h && i <= h) {
  43778. var u = i++
  43779. , d = t[u];
  43780. t[n[d.uuid] = h] = d,
  43781. t[n[c] = u] = l;
  43782. for (var p = 0, f = o; p !== f; ++p) {
  43783. var g = r[p]
  43784. , m = g[u]
  43785. , v = g[h];
  43786. g[h] = m,
  43787. g[u] = v
  43788. }
  43789. }
  43790. }
  43791. this.nCachedObjects_ = i
  43792. },
  43793. uncache: function(e) {
  43794. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  43795. var c = arguments[s].uuid
  43796. , h = r[c];
  43797. if (void 0 !== h)
  43798. if (delete r[c],
  43799. h < n) {
  43800. var u = --n
  43801. , d = t[u]
  43802. , p = t[y = --i];
  43803. t[r[d.uuid] = h] = d,
  43804. t[r[p.uuid] = u] = p,
  43805. t.pop();
  43806. for (var f = 0, g = a; f !== g; ++f) {
  43807. var m = (A = o[f])[u]
  43808. , v = A[y];
  43809. A[h] = m,
  43810. A[u] = v,
  43811. A.pop()
  43812. }
  43813. } else {
  43814. var y;
  43815. t[r[(p = t[y = --i]).uuid] = h] = p,
  43816. t.pop();
  43817. for (f = 0,
  43818. g = a; f !== g; ++f) {
  43819. var A;
  43820. (A = o[f])[h] = A[y],
  43821. A.pop()
  43822. }
  43823. }
  43824. }
  43825. this.nCachedObjects_ = n
  43826. },
  43827. subscribe_: function(e, t) {
  43828. var i = this._bindingsIndicesByPath
  43829. , n = i[e]
  43830. , r = this._bindings;
  43831. if (void 0 !== n)
  43832. return r[n];
  43833. var o = this._paths
  43834. , a = this._parsedPaths
  43835. , s = this._objects
  43836. , l = s.length
  43837. , c = this.nCachedObjects_
  43838. , h = new Array(l);
  43839. n = r.length,
  43840. i[e] = n,
  43841. o.push(e),
  43842. a.push(t),
  43843. r.push(h);
  43844. for (var u = c, d = s.length; u !== d; ++u) {
  43845. var p = s[u];
  43846. h[u] = new Ci.PropertyBinding(p,e,t)
  43847. }
  43848. return h
  43849. },
  43850. unsubscribe_: function(e) {
  43851. var t = this._bindingsIndicesByPath
  43852. , i = t[e];
  43853. if (void 0 !== i) {
  43854. var n = this._paths
  43855. , r = this._parsedPaths
  43856. , o = this._bindings
  43857. , a = o.length - 1
  43858. , s = o[a];
  43859. o[t[e[a]] = i] = s,
  43860. o.pop(),
  43861. r[i] = r[a],
  43862. r.pop(),
  43863. n[i] = n[a],
  43864. n.pop()
  43865. }
  43866. }
  43867. },
  43868. Ci.AnimationUtils = {
  43869. arraySlice: function(e, t, i) {
  43870. return Ci.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  43871. },
  43872. convertArray: function(e, t, i) {
  43873. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  43874. },
  43875. isTypedArray: function(e) {
  43876. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  43877. },
  43878. getKeyframeOrder: function(i) {
  43879. for (var e = i.length, t = new Array(e), n = 0; n !== e; ++n)
  43880. t[n] = n;
  43881. return t.sort(function(e, t) {
  43882. return i[e] - i[t]
  43883. }),
  43884. t
  43885. },
  43886. sortedArray: function(e, t, i) {
  43887. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  43888. for (var s = i[o] * t, l = 0; l !== t; ++l)
  43889. r[a++] = e[s + l];
  43890. return r
  43891. },
  43892. flattenJSON: function(e, t, i, n) {
  43893. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  43894. o = e[r++];
  43895. if (void 0 !== o) {
  43896. var a = o[n];
  43897. if (void 0 !== a)
  43898. if (Array.isArray(a))
  43899. for (; void 0 !== (a = o[n]) && (t.push(o.time),
  43900. i.push.apply(i, a)),
  43901. void 0 !== (o = e[r++]); )
  43902. ;
  43903. else if (void 0 !== a.toArray)
  43904. for (; void 0 !== (a = o[n]) && (t.push(o.time),
  43905. a.toArray(i, i.length)),
  43906. void 0 !== (o = e[r++]); )
  43907. ;
  43908. else
  43909. for (; void 0 !== (a = o[n]) && (t.push(o.time),
  43910. i.push(a)),
  43911. void 0 !== (o = e[r++]); )
  43912. ;
  43913. }
  43914. }
  43915. },
  43916. Ci.KeyframeTrack = function(e, t, i, n) {
  43917. if (void 0 === e)
  43918. throw new Error("track name is undefined");
  43919. if (void 0 === t || 0 === t.length)
  43920. throw new Error("no keyframes in track named " + e);
  43921. this.name = e,
  43922. this.times = Ci.AnimationUtils.convertArray(t, this.TimeBufferType),
  43923. this.values = Ci.AnimationUtils.convertArray(i, this.ValueBufferType),
  43924. this.setInterpolation(n || this.DefaultInterpolation),
  43925. this.validate(),
  43926. this.optimize()
  43927. }
  43928. ,
  43929. Ci.KeyframeTrack.prototype = {
  43930. constructor: Ci.KeyframeTrack,
  43931. TimeBufferType: Float32Array,
  43932. ValueBufferType: Float32Array,
  43933. DefaultInterpolation: Ci.InterpolateLinear,
  43934. InterpolantFactoryMethodDiscrete: function(e) {
  43935. return new Ci.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  43936. },
  43937. InterpolantFactoryMethodLinear: function(e) {
  43938. return new Ci.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  43939. },
  43940. InterpolantFactoryMethodSmooth: function(e) {
  43941. return new Ci.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  43942. },
  43943. setInterpolation: function(e) {
  43944. var t = void 0;
  43945. switch (e) {
  43946. case Ci.InterpolateDiscrete:
  43947. t = this.InterpolantFactoryMethodDiscrete;
  43948. break;
  43949. case Ci.InterpolateLinear:
  43950. t = this.InterpolantFactoryMethodLinear;
  43951. break;
  43952. case Ci.InterpolateSmooth:
  43953. t = this.InterpolantFactoryMethodSmooth
  43954. }
  43955. if (void 0 !== t)
  43956. this.createInterpolant = t;
  43957. else {
  43958. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  43959. if (void 0 === this.createInterpolant) {
  43960. if (e === this.DefaultInterpolation)
  43961. throw new Error(i);
  43962. this.setInterpolation(this.DefaultInterpolation)
  43963. }
  43964. console.warn(i)
  43965. }
  43966. },
  43967. getInterpolation: function() {
  43968. switch (this.createInterpolant) {
  43969. case this.InterpolantFactoryMethodDiscrete:
  43970. return Ci.InterpolateDiscrete;
  43971. case this.InterpolantFactoryMethodLinear:
  43972. return Ci.InterpolateLinear;
  43973. case this.InterpolantFactoryMethodSmooth:
  43974. return Ci.InterpolateSmooth
  43975. }
  43976. },
  43977. getValueSize: function() {
  43978. return this.values.length / this.times.length
  43979. },
  43980. shift: function(e) {
  43981. if (0 !== e)
  43982. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  43983. t[i] += e;
  43984. return this
  43985. },
  43986. scale: function(e) {
  43987. if (1 !== e)
  43988. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  43989. t[i] *= e;
  43990. return this
  43991. },
  43992. trim: function(e, t) {
  43993. for (var i = this.times, n = i.length, r = 0, o = n - 1; r !== n && i[r] < e; )
  43994. ++r;
  43995. for (; -1 !== o && i[o] > t; )
  43996. --o;
  43997. if (++o,
  43998. 0 !== r || o !== n) {
  43999. o <= r && (r = (o = Math.max(o, 1)) - 1);
  44000. var a = this.getValueSize();
  44001. this.times = Ci.AnimationUtils.arraySlice(i, r, o),
  44002. this.values = Ci.AnimationUtils.arraySlice(this.values, r * a, o * a)
  44003. }
  44004. return this
  44005. },
  44006. validate: function() {
  44007. var e = !0
  44008. , t = this.getValueSize();
  44009. t - Math.floor(t) != 0 && (console.error("invalid value size in track", this),
  44010. e = !1);
  44011. var i = this.times
  44012. , n = this.values
  44013. , r = i.length;
  44014. 0 === r && (console.error("track is empty", this),
  44015. e = !1);
  44016. for (var o = null, a = 0; a !== r; a++) {
  44017. var s = i[a];
  44018. if ("number" == typeof s && isNaN(s)) {
  44019. console.error("time is not a valid number", this, a, s),
  44020. e = !1;
  44021. break
  44022. }
  44023. if (null !== o && s < o) {
  44024. console.error("out of order keys", this, a, s, o),
  44025. e = !1;
  44026. break
  44027. }
  44028. o = s
  44029. }
  44030. if (void 0 !== n && Ci.AnimationUtils.isTypedArray(n)) {
  44031. a = 0;
  44032. for (var l = n.length; a !== l; ++a) {
  44033. var c = n[a];
  44034. if (isNaN(c)) {
  44035. console.error("value is not a valid number", this, a, c),
  44036. e = !1;
  44037. break
  44038. }
  44039. }
  44040. }
  44041. return e
  44042. },
  44043. optimize: function() {
  44044. for (var e = this.times, t = this.values, i = this.getValueSize(), n = 1, r = 1, o = e.length - 1; r <= o; ++r) {
  44045. var a = !1
  44046. , s = e[r];
  44047. if (s !== e[r + 1] && (1 !== r || s !== s[0]))
  44048. for (var l = r * i, c = l - i, h = l + i, u = 0; u !== i; ++u) {
  44049. var d = t[l + u];
  44050. if (d !== t[c + u] || d !== t[h + u]) {
  44051. a = !0;
  44052. break
  44053. }
  44054. }
  44055. if (a) {
  44056. if (r !== n) {
  44057. e[n] = e[r];
  44058. var p = r * i
  44059. , f = n * i;
  44060. for (u = 0; u !== i; ++u)
  44061. t[f + u] = t[p + u]
  44062. }
  44063. ++n
  44064. }
  44065. }
  44066. return n !== e.length && (this.times = Ci.AnimationUtils.arraySlice(e, 0, n),
  44067. this.values = Ci.AnimationUtils.arraySlice(t, 0, n * i)),
  44068. this
  44069. }
  44070. },
  44071. Object.assign(Ci.KeyframeTrack, {
  44072. parse: function(e) {
  44073. if (void 0 === e.type)
  44074. throw new Error("track type undefined, can not parse");
  44075. var t = Ci.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  44076. if (void 0 === e.times) {
  44077. console.warn("legacy JSON format detected, converting");
  44078. var i = []
  44079. , n = [];
  44080. Ci.AnimationUtils.flattenJSON(e.keys, i, n, "value"),
  44081. e.times = i,
  44082. e.values = n
  44083. }
  44084. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  44085. },
  44086. toJSON: function(e) {
  44087. var t, i = e.constructor;
  44088. if (void 0 !== i.toJSON)
  44089. t = i.toJSON(e);
  44090. else {
  44091. t = {
  44092. name: e.name,
  44093. times: Ci.AnimationUtils.convertArray(e.times, Array),
  44094. values: Ci.AnimationUtils.convertArray(e.values, Array)
  44095. };
  44096. var n = e.getInterpolation();
  44097. n !== e.DefaultInterpolation && (t.interpolation = n)
  44098. }
  44099. return t.type = e.ValueTypeName,
  44100. t
  44101. },
  44102. _getTrackTypeForValueTypeName: function(e) {
  44103. switch (e.toLowerCase()) {
  44104. case "scalar":
  44105. case "double":
  44106. case "float":
  44107. case "number":
  44108. case "integer":
  44109. return Ci.NumberKeyframeTrack;
  44110. case "vector":
  44111. case "vector2":
  44112. case "vector3":
  44113. case "vector4":
  44114. return Ci.VectorKeyframeTrack;
  44115. case "color":
  44116. return Ci.ColorKeyframeTrack;
  44117. case "quaternion":
  44118. return Ci.QuaternionKeyframeTrack;
  44119. case "bool":
  44120. case "boolean":
  44121. return Ci.BooleanKeyframeTrack;
  44122. case "string":
  44123. return Ci.StringKeyframeTrack
  44124. }
  44125. throw new Error("Unsupported typeName: " + e)
  44126. }
  44127. }),
  44128. Ci.PropertyBinding = function(e, t, i) {
  44129. this.path = t,
  44130. this.parsedPath = i || Ci.PropertyBinding.parseTrackName(t),
  44131. this.node = Ci.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  44132. this.rootNode = e
  44133. }
  44134. ,
  44135. Ci.PropertyBinding.prototype = {
  44136. constructor: Ci.PropertyBinding,
  44137. getValue: function(e, t) {
  44138. this.bind(),
  44139. this.getValue(e, t)
  44140. },
  44141. setValue: function(e, t) {
  44142. this.bind(),
  44143. this.setValue(e, t)
  44144. },
  44145. bind: function() {
  44146. var e = this.node
  44147. , t = this.parsedPath
  44148. , i = t.objectName
  44149. , n = t.propertyName
  44150. , r = t.propertyIndex;
  44151. if (e || (e = Ci.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  44152. this.node = e),
  44153. this.getValue = this._getValue_unavailable,
  44154. this.setValue = this._setValue_unavailable,
  44155. e) {
  44156. if (i) {
  44157. var o = t.objectIndex;
  44158. switch (i) {
  44159. case "materials":
  44160. if (!e.material)
  44161. return void console.error(" can not bind to material as node does not have a material", this);
  44162. if (!e.material.materials)
  44163. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  44164. e = e.material.materials;
  44165. break;
  44166. case "bones":
  44167. if (!e.skeleton)
  44168. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  44169. e = e.skeleton.bones;
  44170. for (var a = 0; a < e.length; a++)
  44171. if (e[a].name === o) {
  44172. o = a;
  44173. break
  44174. }
  44175. break;
  44176. default:
  44177. if (void 0 === e[i])
  44178. return void console.error(" can not bind to objectName of node, undefined", this);
  44179. e = e[i]
  44180. }
  44181. if (void 0 !== o) {
  44182. if (void 0 === e[o])
  44183. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  44184. e = e[o]
  44185. }
  44186. }
  44187. var s = e[n];
  44188. if (s) {
  44189. var l = this.Versioning.None;
  44190. void 0 !== e.needsUpdate ? (l = this.Versioning.NeedsUpdate,
  44191. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (l = this.Versioning.MatrixWorldNeedsUpdate,
  44192. this.targetObject = e);
  44193. var c = this.BindingType.Direct;
  44194. if (void 0 !== r) {
  44195. if ("morphTargetInfluences" === n) {
  44196. if (!e.geometry)
  44197. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  44198. if (!e.geometry.morphTargets)
  44199. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  44200. for (a = 0; a < this.node.geometry.morphTargets.length; a++)
  44201. if (e.geometry.morphTargets[a].name === r) {
  44202. r = a;
  44203. break
  44204. }
  44205. }
  44206. c = this.BindingType.ArrayElement,
  44207. this.resolvedProperty = s,
  44208. this.propertyIndex = r
  44209. } else
  44210. void 0 !== s.fromArray && void 0 !== s.toArray ? (c = this.BindingType.HasFromToArray,
  44211. this.resolvedProperty = s) : void 0 !== s.length ? (c = this.BindingType.EntireArray,
  44212. this.resolvedProperty = s) : this.propertyName = n;
  44213. this.getValue = this.GetterByBindingType[c],
  44214. this.setValue = this.SetterByBindingTypeAndVersioning[c][l]
  44215. } else {
  44216. var h = t.nodeName;
  44217. console.error(" trying to update property for track: " + h + "." + n + " but it wasn't found.", e)
  44218. }
  44219. } else
  44220. console.error(" trying to update node for track: " + this.path + " but it wasn't found.")
  44221. },
  44222. unbind: function() {
  44223. this.node = null,
  44224. this.getValue = this._getValue_unbound,
  44225. this.setValue = this._setValue_unbound
  44226. }
  44227. },
  44228. Object.assign(Ci.PropertyBinding.prototype, {
  44229. _getValue_unavailable: function() {},
  44230. _setValue_unavailable: function() {},
  44231. _getValue_unbound: Ci.PropertyBinding.prototype.getValue,
  44232. _setValue_unbound: Ci.PropertyBinding.prototype.setValue,
  44233. BindingType: {
  44234. Direct: 0,
  44235. EntireArray: 1,
  44236. ArrayElement: 2,
  44237. HasFromToArray: 3
  44238. },
  44239. Versioning: {
  44240. None: 0,
  44241. NeedsUpdate: 1,
  44242. MatrixWorldNeedsUpdate: 2
  44243. },
  44244. GetterByBindingType: [function(e, t) {
  44245. e[t] = this.node[this.propertyName]
  44246. }
  44247. , function(e, t) {
  44248. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  44249. e[t++] = i[n]
  44250. }
  44251. , function(e, t) {
  44252. e[t] = this.resolvedProperty[this.propertyIndex]
  44253. }
  44254. , function(e, t) {
  44255. this.resolvedProperty.toArray(e, t)
  44256. }
  44257. ],
  44258. SetterByBindingTypeAndVersioning: [[function(e, t) {
  44259. this.node[this.propertyName] = e[t]
  44260. }
  44261. , function(e, t) {
  44262. this.node[this.propertyName] = e[t],
  44263. this.targetObject.needsUpdate = !0
  44264. }
  44265. , function(e, t) {
  44266. this.node[this.propertyName] = e[t],
  44267. this.targetObject.matrixWorldNeedsUpdate = !0
  44268. }
  44269. ], [function(e, t) {
  44270. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  44271. i[n] = e[t++]
  44272. }
  44273. , function(e, t) {
  44274. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  44275. i[n] = e[t++];
  44276. this.targetObject.needsUpdate = !0
  44277. }
  44278. , function(e, t) {
  44279. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  44280. i[n] = e[t++];
  44281. this.targetObject.matrixWorldNeedsUpdate = !0
  44282. }
  44283. ], [function(e, t) {
  44284. this.resolvedProperty[this.propertyIndex] = e[t]
  44285. }
  44286. , function(e, t) {
  44287. this.resolvedProperty[this.propertyIndex] = e[t],
  44288. this.targetObject.needsUpdate = !0
  44289. }
  44290. , function(e, t) {
  44291. this.resolvedProperty[this.propertyIndex] = e[t],
  44292. this.targetObject.matrixWorldNeedsUpdate = !0
  44293. }
  44294. ], [function(e, t) {
  44295. this.resolvedProperty.fromArray(e, t)
  44296. }
  44297. , function(e, t) {
  44298. this.resolvedProperty.fromArray(e, t),
  44299. this.targetObject.needsUpdate = !0
  44300. }
  44301. , function(e, t) {
  44302. this.resolvedProperty.fromArray(e, t),
  44303. this.targetObject.matrixWorldNeedsUpdate = !0
  44304. }
  44305. ]]
  44306. }),
  44307. Ci.PropertyBinding.Composite = function(e, t, i) {
  44308. var n = i || Ci.PropertyBinding.parseTrackName(t);
  44309. this._targetGroup = e,
  44310. this._bindings = e.subscribe_(t, n)
  44311. }
  44312. ,
  44313. Ci.PropertyBinding.Composite.prototype = {
  44314. constructor: Ci.PropertyBinding.Composite,
  44315. getValue: function(e, t) {
  44316. this.bind();
  44317. var i = this._targetGroup.nCachedObjects_
  44318. , n = this._bindings[i];
  44319. void 0 !== n && n.getValue(e, t)
  44320. },
  44321. setValue: function(e, t) {
  44322. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  44323. i[n].setValue(e, t)
  44324. },
  44325. bind: function() {
  44326. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  44327. e[t].bind()
  44328. },
  44329. unbind: function() {
  44330. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  44331. e[t].unbind()
  44332. }
  44333. },
  44334. Ci.PropertyBinding.create = function(e, t, i) {
  44335. return e instanceof Ci.AnimationObjectGroup ? new Ci.PropertyBinding.Composite(e,t,i) : new Ci.PropertyBinding(e,t,i)
  44336. }
  44337. ,
  44338. Ci.PropertyBinding.parseTrackName = function(e) {
  44339. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  44340. , i = t.exec(e);
  44341. if (!i)
  44342. throw new Error("cannot parse trackName at all: " + e);
  44343. i.index === t.lastIndex && t.lastIndex++;
  44344. var n = {
  44345. nodeName: i[3],
  44346. objectName: i[5],
  44347. objectIndex: i[7],
  44348. propertyName: i[9],
  44349. propertyIndex: i[11]
  44350. };
  44351. if (null === n.propertyName || 0 === n.propertyName.length)
  44352. throw new Error("can not parse propertyName from trackName: " + e);
  44353. return n
  44354. }
  44355. ,
  44356. Ci.PropertyBinding.findNode = function(e, r) {
  44357. if (!r || "" === r || "root" === r || "." === r || -1 === r || r === e.name || r === e.uuid)
  44358. return e;
  44359. if (e.skeleton) {
  44360. var t = function(e) {
  44361. for (var t = 0; t < e.bones.length; t++) {
  44362. var i = e.bones[t];
  44363. if (i.name === r)
  44364. return i
  44365. }
  44366. return null
  44367. }(e.skeleton);
  44368. if (t)
  44369. return t
  44370. }
  44371. if (e.children) {
  44372. var o = function(e) {
  44373. for (var t = 0; t < e.length; t++) {
  44374. var i = e[t];
  44375. if (i.name === r || i.uuid === r)
  44376. return i;
  44377. var n = o(i.children);
  44378. if (n)
  44379. return n
  44380. }
  44381. return null
  44382. }
  44383. , i = o(e.children);
  44384. if (i)
  44385. return i
  44386. }
  44387. return null
  44388. }
  44389. ,
  44390. Ci.PropertyMixer = function(e, t, i) {
  44391. this.binding = e,
  44392. this.valueSize = i;
  44393. var n, r = Float64Array;
  44394. switch (t) {
  44395. case "quaternion":
  44396. n = this._slerp;
  44397. break;
  44398. case "string":
  44399. case "bool":
  44400. r = Array,
  44401. n = this._select;
  44402. break;
  44403. default:
  44404. n = this._lerp
  44405. }
  44406. this.buffer = new r(4 * i),
  44407. this._mixBufferRegion = n,
  44408. this.cumulativeWeight = 0,
  44409. this.useCount = 0,
  44410. this.referenceCount = 0
  44411. }
  44412. ,
  44413. Ci.PropertyMixer.prototype = {
  44414. constructor: Ci.PropertyMixer,
  44415. accumulate: function(e, t) {
  44416. var i = this.buffer
  44417. , n = this.valueSize
  44418. , r = e * n + n
  44419. , o = this.cumulativeWeight;
  44420. if (0 === o) {
  44421. for (var a = 0; a !== n; ++a)
  44422. i[r + a] = i[a];
  44423. o = t
  44424. } else {
  44425. var s = t / (o += t);
  44426. this._mixBufferRegion(i, r, 0, s, n)
  44427. }
  44428. this.cumulativeWeight = o
  44429. },
  44430. apply: function(e) {
  44431. var t = this.valueSize
  44432. , i = this.buffer
  44433. , n = e * t + t
  44434. , r = this.cumulativeWeight
  44435. , o = this.binding;
  44436. if (this.cumulativeWeight = 0,
  44437. r < 1) {
  44438. var a = 3 * t;
  44439. this._mixBufferRegion(i, n, a, 1 - r, t)
  44440. }
  44441. for (var s = t, l = t + t; s !== l; ++s)
  44442. if (i[s] !== i[s + t]) {
  44443. o.setValue(i, n);
  44444. break
  44445. }
  44446. },
  44447. saveOriginalState: function() {
  44448. var e = this.binding
  44449. , t = this.buffer
  44450. , i = this.valueSize
  44451. , n = 3 * i;
  44452. e.getValue(t, n);
  44453. for (var r = i, o = n; r !== o; ++r)
  44454. t[r] = t[n + r % i];
  44455. this.cumulativeWeight = 0
  44456. },
  44457. restoreOriginalState: function() {
  44458. var e = 3 * this.valueSize;
  44459. this.binding.setValue(this.buffer, e)
  44460. },
  44461. _select: function(e, t, i, n, r) {
  44462. if (.5 <= n)
  44463. for (var o = 0; o !== r; ++o)
  44464. e[t + o] = e[i + o]
  44465. },
  44466. _slerp: function(e, t, i, n, r) {
  44467. Ci.Quaternion.slerpFlat(e, t, e, t, e, i, n)
  44468. },
  44469. _lerp: function(e, t, i, n, r) {
  44470. for (var o = 1 - n, a = 0; a !== r; ++a) {
  44471. var s = t + a;
  44472. e[s] = e[s] * o + e[i + a] * n
  44473. }
  44474. }
  44475. },
  44476. Ci.BooleanKeyframeTrack = function(e, t, i) {
  44477. Ci.KeyframeTrack.call(this, e, t, i)
  44478. }
  44479. ,
  44480. Ci.BooleanKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), {
  44481. constructor: Ci.BooleanKeyframeTrack,
  44482. ValueTypeName: "bool",
  44483. ValueBufferType: Array,
  44484. DefaultInterpolation: Ci.IntepolateDiscrete,
  44485. InterpolantFactoryMethodLinear: void 0,
  44486. InterpolantFactoryMethodSmooth: void 0
  44487. }),
  44488. Ci.NumberKeyframeTrack = function(e, t, i, n) {
  44489. Ci.KeyframeTrack.call(this, e, t, i, n)
  44490. }
  44491. ,
  44492. Ci.NumberKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), {
  44493. constructor: Ci.NumberKeyframeTrack,
  44494. ValueTypeName: "number"
  44495. }),
  44496. Ci.QuaternionKeyframeTrack = function(e, t, i, n) {
  44497. Ci.KeyframeTrack.call(this, e, t, i, n)
  44498. }
  44499. ,
  44500. Ci.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), {
  44501. constructor: Ci.QuaternionKeyframeTrack,
  44502. ValueTypeName: "quaternion",
  44503. DefaultInterpolation: Ci.InterpolateLinear,
  44504. InterpolantFactoryMethodLinear: function(e) {
  44505. return new Ci.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  44506. },
  44507. InterpolantFactoryMethodSmooth: void 0
  44508. }),
  44509. Ci.StringKeyframeTrack = function(e, t, i, n) {
  44510. Ci.KeyframeTrack.call(this, e, t, i, n)
  44511. }
  44512. ,
  44513. Ci.StringKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), {
  44514. constructor: Ci.StringKeyframeTrack,
  44515. ValueTypeName: "string",
  44516. ValueBufferType: Array,
  44517. DefaultInterpolation: Ci.IntepolateDiscrete,
  44518. InterpolantFactoryMethodLinear: void 0,
  44519. InterpolantFactoryMethodSmooth: void 0
  44520. }),
  44521. Ci.VectorKeyframeTrack = function(e, t, i, n) {
  44522. Ci.KeyframeTrack.call(this, e, t, i, n)
  44523. }
  44524. ,
  44525. Ci.VectorKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), {
  44526. constructor: Ci.VectorKeyframeTrack,
  44527. ValueTypeName: "vector"
  44528. }),
  44529. Ci.Audio = function(e) {
  44530. Ci.Object3D.call(this),
  44531. this.type = "Audio",
  44532. this.context = e.context,
  44533. this.source = this.context.createBufferSource(),
  44534. this.source.onended = this.onEnded.bind(this),
  44535. this.gain = this.context.createGain(),
  44536. this.gain.connect(e.getInput()),
  44537. this.autoplay = !1,
  44538. this.startTime = 0,
  44539. this.playbackRate = 1,
  44540. this.isPlaying = !1,
  44541. this.hasPlaybackControl = !0,
  44542. this.sourceType = "empty",
  44543. this.filter = null
  44544. }
  44545. ,
  44546. Ci.Audio.prototype = Object.create(Ci.Object3D.prototype),
  44547. Ci.Audio.prototype.constructor = Ci.Audio,
  44548. Ci.Audio.prototype.getOutput = function() {
  44549. return this.gain
  44550. }
  44551. ,
  44552. Ci.Audio.prototype.load = function(e) {
  44553. var t = new Ci.AudioBuffer(this.context);
  44554. return t.load(e),
  44555. this.setBuffer(t),
  44556. this
  44557. }
  44558. ,
  44559. Ci.Audio.prototype.setNodeSource = function(e) {
  44560. return this.hasPlaybackControl = !1,
  44561. this.sourceType = "audioNode",
  44562. this.source = e,
  44563. this.connect(),
  44564. this
  44565. }
  44566. ,
  44567. Ci.Audio.prototype.setBuffer = function(e) {
  44568. var t = this;
  44569. return e.onReady(function(e) {
  44570. t.source.buffer = e,
  44571. t.sourceType = "buffer",
  44572. t.autoplay && t.play()
  44573. }),
  44574. this
  44575. }
  44576. ,
  44577. Ci.Audio.prototype.play = function() {
  44578. if (!0 !== this.isPlaying)
  44579. if (!1 !== this.hasPlaybackControl) {
  44580. var e = this.context.createBufferSource();
  44581. e.buffer = this.source.buffer,
  44582. e.loop = this.source.loop,
  44583. e.onended = this.source.onended,
  44584. e.start(0, this.startTime),
  44585. e.playbackRate.value = this.playbackRate,
  44586. this.isPlaying = !0,
  44587. this.source = e,
  44588. this.connect()
  44589. } else
  44590. console.warn("THREE.Audio: this Audio has no playback control.");
  44591. else
  44592. console.warn("THREE.Audio: Audio is already playing.")
  44593. }
  44594. ,
  44595. Ci.Audio.prototype.pause = function() {
  44596. return !1 === this.hasPlaybackControl ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  44597. void (this.startTime = this.context.currentTime))
  44598. }
  44599. ,
  44600. Ci.Audio.prototype.stop = function() {
  44601. return !1 === this.hasPlaybackControl ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  44602. void (this.startTime = 0))
  44603. }
  44604. ,
  44605. Ci.Audio.prototype.connect = function() {
  44606. null !== this.filter ? (this.source.connect(this.filter),
  44607. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  44608. }
  44609. ,
  44610. Ci.Audio.prototype.disconnect = function() {
  44611. null !== this.filter ? (this.source.disconnect(this.filter),
  44612. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  44613. }
  44614. ,
  44615. Ci.Audio.prototype.getFilter = function() {
  44616. return this.filter
  44617. }
  44618. ,
  44619. Ci.Audio.prototype.setFilter = function(e) {
  44620. void 0 === e && (e = null),
  44621. !0 === this.isPlaying ? (this.disconnect(),
  44622. this.filter = e,
  44623. this.connect()) : this.filter = e
  44624. }
  44625. ,
  44626. Ci.Audio.prototype.setPlaybackRate = function(e) {
  44627. return !1 === this.hasPlaybackControl ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  44628. void (!0 === this.isPlaying && (this.source.playbackRate.value = this.playbackRate)))
  44629. }
  44630. ,
  44631. Ci.Audio.prototype.getPlaybackRate = function() {
  44632. return this.playbackRate
  44633. }
  44634. ,
  44635. Ci.Audio.prototype.onEnded = function() {
  44636. this.isPlaying = !1
  44637. }
  44638. ,
  44639. Ci.Audio.prototype.setLoop = function(e) {
  44640. return !1 === this.hasPlaybackControl ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  44641. }
  44642. ,
  44643. Ci.Audio.prototype.getLoop = function() {
  44644. return !1 === this.hasPlaybackControl ? (console.warn("THREE.Audio: this Audio has no playback control."),
  44645. !1) : this.source.loop
  44646. }
  44647. ,
  44648. Ci.Audio.prototype.setVolume = function(e) {
  44649. this.gain.gain.value = e
  44650. }
  44651. ,
  44652. Ci.Audio.prototype.getVolume = function() {
  44653. return this.gain.gain.value
  44654. }
  44655. ,
  44656. Ci.AudioAnalyser = function(e, t) {
  44657. this.analyser = e.context.createAnalyser(),
  44658. this.analyser.fftSize = void 0 !== t ? t : 2048,
  44659. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  44660. e.getOutput().connect(this.analyser)
  44661. }
  44662. ,
  44663. Ci.AudioAnalyser.prototype = {
  44664. constructor: Ci.AudioAnalyser,
  44665. getData: function() {
  44666. return this.analyser.getByteFrequencyData(this.data),
  44667. this.data
  44668. }
  44669. },
  44670. Ci.AudioBuffer = function(e) {
  44671. this.context = e,
  44672. this.ready = !1,
  44673. this.readyCallbacks = []
  44674. }
  44675. ,
  44676. Ci.AudioBuffer.prototype.load = function(e) {
  44677. var i = this
  44678. , t = new XMLHttpRequest;
  44679. return t.open("GET", e, !0),
  44680. t.responseType = "arraybuffer",
  44681. t.onload = function(e) {
  44682. i.context.decodeAudioData(this.response, function(e) {
  44683. i.buffer = e,
  44684. i.ready = !0;
  44685. for (var t = 0; t < i.readyCallbacks.length; t++)
  44686. i.readyCallbacks[t](i.buffer);
  44687. i.readyCallbacks = []
  44688. })
  44689. }
  44690. ,
  44691. t.send(),
  44692. this
  44693. }
  44694. ,
  44695. Ci.AudioBuffer.prototype.onReady = function(e) {
  44696. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  44697. }
  44698. ,
  44699. Ci.PositionalAudio = function(e) {
  44700. Ci.Audio.call(this, e),
  44701. this.panner = this.context.createPanner(),
  44702. this.panner.connect(this.gain)
  44703. }
  44704. ,
  44705. Ci.PositionalAudio.prototype = Object.create(Ci.Audio.prototype),
  44706. Ci.PositionalAudio.prototype.constructor = Ci.PositionalAudio,
  44707. Ci.PositionalAudio.prototype.getOutput = function() {
  44708. return this.panner
  44709. }
  44710. ,
  44711. Ci.PositionalAudio.prototype.setRefDistance = function(e) {
  44712. this.panner.refDistance = e
  44713. }
  44714. ,
  44715. Ci.PositionalAudio.prototype.getRefDistance = function() {
  44716. return this.panner.refDistance
  44717. }
  44718. ,
  44719. Ci.PositionalAudio.prototype.setRolloffFactor = function(e) {
  44720. this.panner.rolloffFactor = e
  44721. }
  44722. ,
  44723. Ci.PositionalAudio.prototype.getRolloffFactor = function() {
  44724. return this.panner.rolloffFactor
  44725. }
  44726. ,
  44727. Ci.PositionalAudio.prototype.setDistanceModel = function(e) {
  44728. this.panner.distanceModel = e
  44729. }
  44730. ,
  44731. Ci.PositionalAudio.prototype.getDistanceModel = function() {
  44732. return this.panner.distanceModel
  44733. }
  44734. ,
  44735. Ci.PositionalAudio.prototype.setMaxDistance = function(e) {
  44736. this.panner.maxDistance = e
  44737. }
  44738. ,
  44739. Ci.PositionalAudio.prototype.getMaxDistance = function() {
  44740. return this.panner.maxDistance
  44741. }
  44742. ,
  44743. Ci.PositionalAudio.prototype.updateMatrixWorld = (it = new Ci.Vector3,
  44744. function(e) {
  44745. Ci.Object3D.prototype.updateMatrixWorld.call(this, e),
  44746. it.setFromMatrixPosition(this.matrixWorld),
  44747. this.panner.setPosition(it.x, it.y, it.z)
  44748. }
  44749. ),
  44750. Ci.AudioListener = function() {
  44751. Ci.Object3D.call(this),
  44752. this.type = "AudioListener",
  44753. this.context = new (window.AudioContext || window.webkitAudioContext),
  44754. this.gain = this.context.createGain(),
  44755. this.gain.connect(this.context.destination),
  44756. this.filter = null
  44757. }
  44758. ,
  44759. Ci.AudioListener.prototype = Object.create(Ci.Object3D.prototype),
  44760. Ci.AudioListener.prototype.constructor = Ci.AudioListener,
  44761. Ci.AudioListener.prototype.getInput = function() {
  44762. return this.gain
  44763. }
  44764. ,
  44765. Ci.AudioListener.prototype.removeFilter = function() {
  44766. null !== this.filter && (this.gain.disconnect(this.filter),
  44767. this.filter.disconnect(this.context.destination),
  44768. this.gain.connect(this.context.destination),
  44769. this.filter = null)
  44770. }
  44771. ,
  44772. Ci.AudioListener.prototype.setFilter = function(e) {
  44773. null !== this.filter ? (this.gain.disconnect(this.filter),
  44774. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  44775. this.filter = e,
  44776. this.gain.connect(this.filter),
  44777. this.filter.connect(this.context.destination)
  44778. }
  44779. ,
  44780. Ci.AudioListener.prototype.getFilter = function() {
  44781. return this.filter
  44782. }
  44783. ,
  44784. Ci.AudioListener.prototype.setMasterVolume = function(e) {
  44785. this.gain.gain.value = e
  44786. }
  44787. ,
  44788. Ci.AudioListener.prototype.getMasterVolume = function() {
  44789. return this.gain.gain.value
  44790. }
  44791. ,
  44792. Ci.AudioListener.prototype.updateMatrixWorld = (Je = new Ci.Vector3,
  44793. $e = new Ci.Quaternion,
  44794. et = new Ci.Vector3,
  44795. tt = new Ci.Vector3,
  44796. function(e) {
  44797. Ci.Object3D.prototype.updateMatrixWorld.call(this, e);
  44798. var t = this.context.listener
  44799. , i = this.up;
  44800. this.matrixWorld.decompose(Je, $e, et),
  44801. tt.set(0, 0, -1).applyQuaternion($e),
  44802. t.setPosition(Je.x, Je.y, Je.z),
  44803. t.setOrientation(tt.x, tt.y, tt.z, i.x, i.y, i.z)
  44804. }
  44805. ),
  44806. Ci.Camera = function() {
  44807. Ci.Object3D.call(this),
  44808. this.type = "Camera",
  44809. this.matrixWorldInverse = new Ci.Matrix4,
  44810. this.projectionMatrix = new Ci.Matrix4
  44811. }
  44812. ,
  44813. Ci.Camera.prototype = Object.create(Ci.Object3D.prototype),
  44814. Ci.Camera.prototype.constructor = Ci.Camera,
  44815. Ci.Camera.prototype.getWorldDirection = (Qe = new Ci.Quaternion,
  44816. function(e) {
  44817. var t = e || new Ci.Vector3;
  44818. return this.getWorldQuaternion(Qe),
  44819. t.set(0, 0, -1).applyQuaternion(Qe)
  44820. }
  44821. ),
  44822. Ci.Camera.prototype.lookAt = (Ke = new Ci.Matrix4,
  44823. function(e) {
  44824. Ke.lookAt(this.position, e, this.up),
  44825. this.quaternion.setFromRotationMatrix(Ke)
  44826. }
  44827. ),
  44828. Ci.Camera.prototype.clone = function() {
  44829. return (new this.constructor).copy(this)
  44830. }
  44831. ,
  44832. Ci.Camera.prototype.copy = function(e) {
  44833. return Ci.Object3D.prototype.copy.call(this, e),
  44834. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  44835. this.projectionMatrix.copy(e.projectionMatrix),
  44836. this
  44837. }
  44838. ,
  44839. Ci.CubeCamera = function(e, t, i) {
  44840. Ci.Object3D.call(this),
  44841. this.type = "CubeCamera";
  44842. var r = new Ci.PerspectiveCamera(90,1,e,t);
  44843. r.up.set(0, -1, 0),
  44844. r.lookAt(new Ci.Vector3(1,0,0)),
  44845. this.add(r);
  44846. var o = new Ci.PerspectiveCamera(90,1,e,t);
  44847. o.up.set(0, -1, 0),
  44848. o.lookAt(new Ci.Vector3(-1,0,0)),
  44849. this.add(o);
  44850. var a = new Ci.PerspectiveCamera(90,1,e,t);
  44851. a.up.set(0, 0, 1),
  44852. a.lookAt(new Ci.Vector3(0,1,0)),
  44853. this.add(a);
  44854. var s = new Ci.PerspectiveCamera(90,1,e,t);
  44855. s.up.set(0, 0, -1),
  44856. s.lookAt(new Ci.Vector3(0,-1,0)),
  44857. this.add(s);
  44858. var l = new Ci.PerspectiveCamera(90,1,e,t);
  44859. l.up.set(0, -1, 0),
  44860. l.lookAt(new Ci.Vector3(0,0,1)),
  44861. this.add(l);
  44862. var c = new Ci.PerspectiveCamera(90,1,e,t);
  44863. c.up.set(0, -1, 0),
  44864. c.lookAt(new Ci.Vector3(0,0,-1)),
  44865. this.add(c);
  44866. var n = {
  44867. format: Ci.RGBFormat,
  44868. magFilter: Ci.LinearFilter,
  44869. minFilter: Ci.LinearFilter
  44870. };
  44871. this.renderTarget = new Ci.WebGLRenderTargetCube(i,i,n),
  44872. this.updateCubeMap = function(e, t) {
  44873. null === this.parent && this.updateMatrixWorld();
  44874. var i = this.renderTarget
  44875. , n = i.texture.generateMipmaps;
  44876. i.texture.generateMipmaps = !1,
  44877. i.activeCubeFace = 0,
  44878. e.render(t, r, i),
  44879. i.activeCubeFace = 1,
  44880. e.render(t, o, i),
  44881. i.activeCubeFace = 2,
  44882. e.render(t, a, i),
  44883. i.activeCubeFace = 3,
  44884. e.render(t, s, i),
  44885. i.activeCubeFace = 4,
  44886. e.render(t, l, i),
  44887. i.texture.generateMipmaps = n,
  44888. i.activeCubeFace = 5,
  44889. e.render(t, c, i),
  44890. e.setRenderTarget(null)
  44891. }
  44892. }
  44893. ,
  44894. Ci.CubeCamera.prototype = Object.create(Ci.Object3D.prototype),
  44895. Ci.CubeCamera.prototype.constructor = Ci.CubeCamera,
  44896. Ci.OrthographicCamera = function(e, t, i, n, r, o) {
  44897. Ci.Camera.call(this),
  44898. this.type = "OrthographicCamera",
  44899. this.zoom = 1,
  44900. this.left = e,
  44901. this.right = t,
  44902. this.top = i,
  44903. this.bottom = n,
  44904. this.near = void 0 !== r ? r : .1,
  44905. this.far = void 0 !== o ? o : 2e3,
  44906. this.updateProjectionMatrix()
  44907. }
  44908. ,
  44909. Ci.OrthographicCamera.prototype = Object.create(Ci.Camera.prototype),
  44910. Ci.OrthographicCamera.prototype.constructor = Ci.OrthographicCamera,
  44911. Ci.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  44912. var e = (this.right - this.left) / (2 * this.zoom)
  44913. , t = (this.top - this.bottom) / (2 * this.zoom)
  44914. , i = (this.right + this.left) / 2
  44915. , n = (this.top + this.bottom) / 2;
  44916. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  44917. }
  44918. ,
  44919. Ci.OrthographicCamera.prototype.copy = function(e) {
  44920. return Ci.Camera.prototype.copy.call(this, e),
  44921. this.left = e.left,
  44922. this.right = e.right,
  44923. this.top = e.top,
  44924. this.bottom = e.bottom,
  44925. this.near = e.near,
  44926. this.far = e.far,
  44927. this.zoom = e.zoom,
  44928. this
  44929. }
  44930. ,
  44931. Ci.OrthographicCamera.prototype.toJSON = function(e) {
  44932. var t = Ci.Object3D.prototype.toJSON.call(this, e);
  44933. return t.object.zoom = this.zoom,
  44934. t.object.left = this.left,
  44935. t.object.right = this.right,
  44936. t.object.top = this.top,
  44937. t.object.bottom = this.bottom,
  44938. t.object.near = this.near,
  44939. t.object.far = this.far,
  44940. t
  44941. }
  44942. ,
  44943. Ci.PerspectiveCamera = function(e, t, i, n) {
  44944. Ci.Camera.call(this),
  44945. this.type = "PerspectiveCamera",
  44946. this.focalLength = 10,
  44947. this.zoom = 1,
  44948. this.fov = void 0 !== e ? e : 50,
  44949. this.aspect = void 0 !== t ? t : 1,
  44950. this.near = void 0 !== i ? i : .1,
  44951. this.far = void 0 !== n ? n : 2e3,
  44952. this.updateProjectionMatrix()
  44953. }
  44954. ,
  44955. Ci.PerspectiveCamera.prototype = Object.create(Ci.Camera.prototype),
  44956. Ci.PerspectiveCamera.prototype.constructor = Ci.PerspectiveCamera,
  44957. Ci.PerspectiveCamera.prototype.setLens = function(e, t) {
  44958. void 0 === t && (t = 24),
  44959. this.fov = 2 * Ci.Math.radToDeg(Math.atan(t / (2 * e))),
  44960. this.updateProjectionMatrix()
  44961. }
  44962. ,
  44963. Ci.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  44964. this.fullWidth = e,
  44965. this.fullHeight = t,
  44966. this.x = i,
  44967. this.y = n,
  44968. this.width = r,
  44969. this.height = o,
  44970. this.updateProjectionMatrix()
  44971. }
  44972. ,
  44973. Ci.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  44974. var e = Ci.Math.radToDeg(2 * Math.atan(Math.tan(.5 * Ci.Math.degToRad(this.fov)) / this.zoom));
  44975. if (this.fullWidth) {
  44976. var t = this.fullWidth / this.fullHeight
  44977. , i = Math.tan(Ci.Math.degToRad(.5 * e)) * this.near
  44978. , n = -i
  44979. , r = t * n
  44980. , o = t * i
  44981. , a = Math.abs(o - r)
  44982. , s = Math.abs(i - n);
  44983. this.projectionMatrix.makeFrustum(r + this.x * a / this.fullWidth, r + (this.x + this.width) * a / this.fullWidth, i - (this.y + this.height) * s / this.fullHeight, i - this.y * s / this.fullHeight, this.near, this.far)
  44984. } else
  44985. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  44986. }
  44987. ,
  44988. Ci.PerspectiveCamera.prototype.copy = function(e) {
  44989. return Ci.Camera.prototype.copy.call(this, e),
  44990. this.focalLength = e.focalLength,
  44991. this.zoom = e.zoom,
  44992. this.fov = e.fov,
  44993. this.aspect = e.aspect,
  44994. this.near = e.near,
  44995. this.far = e.far,
  44996. this
  44997. }
  44998. ,
  44999. Ci.PerspectiveCamera.prototype.toJSON = function(e) {
  45000. var t = Ci.Object3D.prototype.toJSON.call(this, e);
  45001. return t.object.focalLength = this.focalLength,
  45002. t.object.zoom = this.zoom,
  45003. t.object.fov = this.fov,
  45004. t.object.aspect = this.aspect,
  45005. t.object.near = this.near,
  45006. t.object.far = this.far,
  45007. t
  45008. }
  45009. ,
  45010. Ci.StereoCamera = function() {
  45011. this.type = "StereoCamera",
  45012. this.aspect = 1,
  45013. this.cameraL = new Ci.PerspectiveCamera,
  45014. this.cameraL.layers.enable(1),
  45015. this.cameraL.matrixAutoUpdate = !1,
  45016. this.cameraR = new Ci.PerspectiveCamera,
  45017. this.cameraR.layers.enable(2),
  45018. this.cameraR.matrixAutoUpdate = !1
  45019. }
  45020. ,
  45021. Ci.StereoCamera.prototype = {
  45022. constructor: Ci.StereoCamera,
  45023. update: (Xe = new Ci.Matrix4,
  45024. Ze = new Ci.Matrix4,
  45025. function(e) {
  45026. if (Ge !== e.focalLength || We !== e.fov || je !== e.aspect * this.aspect || Ye !== e.near || qe !== e.far) {
  45027. Ge = e.focalLength,
  45028. We = e.fov,
  45029. je = e.aspect * this.aspect,
  45030. Ye = e.near,
  45031. qe = e.far;
  45032. var t, i, n = e.projectionMatrix.clone(), r = .032 * Ye / Ge, o = Ye * Math.tan(Ci.Math.degToRad(.5 * We));
  45033. Ze.elements[12] = -.032,
  45034. Xe.elements[12] = .032,
  45035. t = -o * je + r,
  45036. i = o * je + r,
  45037. n.elements[0] = 2 * Ye / (i - t),
  45038. n.elements[8] = (i + t) / (i - t),
  45039. this.cameraL.projectionMatrix.copy(n),
  45040. t = -o * je - r,
  45041. i = o * je - r,
  45042. n.elements[0] = 2 * Ye / (i - t),
  45043. n.elements[8] = (i + t) / (i - t),
  45044. this.cameraR.projectionMatrix.copy(n)
  45045. }
  45046. this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(Ze),
  45047. this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(Xe)
  45048. }
  45049. )
  45050. },
  45051. Ci.Light = function(e, t) {
  45052. Ci.Object3D.call(this),
  45053. this.type = "Light",
  45054. this.color = new Ci.Color(e),
  45055. this.intensity = void 0 !== t ? t : 1,
  45056. this.receiveShadow = void 0
  45057. }
  45058. ,
  45059. Ci.Light.prototype = Object.create(Ci.Object3D.prototype),
  45060. Ci.Light.prototype.constructor = Ci.Light,
  45061. Ci.Light.prototype.copy = function(e) {
  45062. return Ci.Object3D.prototype.copy.call(this, e),
  45063. this.color.copy(e.color),
  45064. this.intensity = e.intensity,
  45065. this
  45066. }
  45067. ,
  45068. Ci.Light.prototype.toJSON = function(e) {
  45069. var t = Ci.Object3D.prototype.toJSON.call(this, e);
  45070. return t.object.color = this.color.getHex(),
  45071. t.object.intensity = this.intensity,
  45072. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  45073. void 0 !== this.distance && (t.object.distance = this.distance),
  45074. void 0 !== this.angle && (t.object.angle = this.angle),
  45075. void 0 !== this.decay && (t.object.decay = this.decay),
  45076. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  45077. t
  45078. }
  45079. ,
  45080. Ci.LightShadow = function(e) {
  45081. this.camera = e,
  45082. this.bias = 0,
  45083. this.radius = 1,
  45084. this.mapSize = new Ci.Vector2(512,512),
  45085. this.map = null,
  45086. this.matrix = new Ci.Matrix4
  45087. }
  45088. ,
  45089. Ci.LightShadow.prototype = {
  45090. constructor: Ci.LightShadow,
  45091. copy: function(e) {
  45092. return this.camera = e.camera.clone(),
  45093. this.bias = e.bias,
  45094. this.radius = e.radius,
  45095. this.mapSize.copy(e.mapSize),
  45096. this
  45097. },
  45098. clone: function() {
  45099. return (new this.constructor).copy(this)
  45100. }
  45101. },
  45102. Ci.AmbientLight = function(e, t) {
  45103. Ci.Light.call(this, e, t),
  45104. this.type = "AmbientLight",
  45105. this.castShadow = void 0
  45106. }
  45107. ,
  45108. Ci.AmbientLight.prototype = Object.create(Ci.Light.prototype),
  45109. Ci.AmbientLight.prototype.constructor = Ci.AmbientLight,
  45110. Ci.DirectionalLight = function(e, t) {
  45111. Ci.Light.call(this, e, t),
  45112. this.type = "DirectionalLight",
  45113. this.position.set(0, 1, 0),
  45114. this.updateMatrix(),
  45115. this.target = new Ci.Object3D,
  45116. this.shadow = new Ci.LightShadow(new Ci.OrthographicCamera(-5,5,5,-5,.5,500))
  45117. }
  45118. ,
  45119. Ci.DirectionalLight.prototype = Object.create(Ci.Light.prototype),
  45120. Ci.DirectionalLight.prototype.constructor = Ci.DirectionalLight,
  45121. Ci.DirectionalLight.prototype.copy = function(e) {
  45122. return Ci.Light.prototype.copy.call(this, e),
  45123. this.target = e.target.clone(),
  45124. this.shadow = e.shadow.clone(),
  45125. this
  45126. }
  45127. ,
  45128. Ci.HemisphereLight = function(e, t, i) {
  45129. Ci.Light.call(this, e, i),
  45130. this.type = "HemisphereLight",
  45131. this.castShadow = void 0,
  45132. this.position.set(0, 1, 0),
  45133. this.updateMatrix(),
  45134. this.groundColor = new Ci.Color(t)
  45135. }
  45136. ,
  45137. Ci.HemisphereLight.prototype = Object.create(Ci.Light.prototype),
  45138. Ci.HemisphereLight.prototype.constructor = Ci.HemisphereLight,
  45139. Ci.HemisphereLight.prototype.copy = function(e) {
  45140. return Ci.Light.prototype.copy.call(this, e),
  45141. this.groundColor.copy(e.groundColor),
  45142. this
  45143. }
  45144. ,
  45145. Ci.PointLight = function(e, t, i, n) {
  45146. Ci.Light.call(this, e, t),
  45147. this.type = "PointLight",
  45148. this.distance = void 0 !== i ? i : 0,
  45149. this.decay = void 0 !== n ? n : 1,
  45150. this.shadow = new Ci.LightShadow(new Ci.PerspectiveCamera(90,1,.5,500))
  45151. }
  45152. ,
  45153. Ci.PointLight.prototype = Object.create(Ci.Light.prototype),
  45154. Ci.PointLight.prototype.constructor = Ci.PointLight,
  45155. Object.defineProperty(Ci.PointLight.prototype, "power", {
  45156. get: function() {
  45157. return 4 * this.intensity * Math.PI
  45158. },
  45159. set: function(e) {
  45160. this.intensity = e / (4 * Math.PI)
  45161. }
  45162. }),
  45163. Ci.PointLight.prototype.copy = function(e) {
  45164. return Ci.Light.prototype.copy.call(this, e),
  45165. this.distance = e.distance,
  45166. this.decay = e.decay,
  45167. this.shadow = e.shadow.clone(),
  45168. this
  45169. }
  45170. ,
  45171. Ci.SpotLight = function(e, t, i, n, r, o) {
  45172. Ci.Light.call(this, e, t),
  45173. this.type = "SpotLight",
  45174. this.position.set(0, 1, 0),
  45175. this.updateMatrix(),
  45176. this.target = new Ci.Object3D,
  45177. this.distance = void 0 !== i ? i : 0,
  45178. this.angle = void 0 !== n ? n : Math.PI / 3,
  45179. this.penumbra = void 0 !== r ? r : 0,
  45180. this.decay = void 0 !== o ? o : 1,
  45181. this.shadow = new Ci.LightShadow(new Ci.PerspectiveCamera(50,1,.5,500))
  45182. }
  45183. ,
  45184. Ci.SpotLight.prototype = Object.create(Ci.Light.prototype),
  45185. Ci.SpotLight.prototype.constructor = Ci.SpotLight,
  45186. Object.defineProperty(Ci.SpotLight.prototype, "power", {
  45187. get: function() {
  45188. return this.intensity * Math.PI
  45189. },
  45190. set: function(e) {
  45191. this.intensity = e / Math.PI
  45192. }
  45193. }),
  45194. Ci.SpotLight.prototype.copy = function(e) {
  45195. return Ci.Light.prototype.copy.call(this, e),
  45196. this.distance = e.distance,
  45197. this.angle = e.angle,
  45198. this.penumbra = e.penumbra,
  45199. this.decay = e.decay,
  45200. this.target = e.target.clone(),
  45201. this.shadow = e.shadow.clone(),
  45202. this
  45203. }
  45204. ,
  45205. Ci.Cache = {
  45206. enabled: !1,
  45207. files: {},
  45208. add: function(e, t) {
  45209. !1 !== this.enabled && (this.files[e] = t)
  45210. },
  45211. get: function(e) {
  45212. if (!1 !== this.enabled)
  45213. return this.files[e]
  45214. },
  45215. remove: function(e) {
  45216. delete this.files[e]
  45217. },
  45218. clear: function() {
  45219. this.files = {}
  45220. }
  45221. },
  45222. Ci.Loader = function() {
  45223. this.onLoadStart = function() {}
  45224. ,
  45225. this.onLoadProgress = function() {}
  45226. ,
  45227. this.onLoadComplete = function() {}
  45228. }
  45229. ,
  45230. Ci.Loader.prototype = {
  45231. constructor: Ci.Loader,
  45232. crossOrigin: void 0,
  45233. extractUrlBase: function(e) {
  45234. var t = e.split("/");
  45235. return 1 === t.length ? "./" : (t.pop(),
  45236. t.join("/") + "/")
  45237. },
  45238. initMaterials: function(e, t, i) {
  45239. for (var n = [], r = 0; r < e.length; ++r)
  45240. n[r] = this.createMaterial(e[r], t, i);
  45241. return n
  45242. },
  45243. createMaterial: function(e, c, h) {
  45244. function t(e, t, i, n, r) {
  45245. var o, a = c + e, s = Ci.Loader.Handlers.get(a);
  45246. o = null !== s ? s.load(a) : (He.setCrossOrigin(h),
  45247. He.load(a)),
  45248. void 0 !== t && (o.repeat.fromArray(t),
  45249. 1 !== t[0] && (o.wrapS = Ci.RepeatWrapping),
  45250. 1 !== t[1] && (o.wrapT = Ci.RepeatWrapping)),
  45251. void 0 !== i && o.offset.fromArray(i),
  45252. void 0 !== n && ("repeat" === n[0] && (o.wrapS = Ci.RepeatWrapping),
  45253. "mirror" === n[0] && (o.wrapS = Ci.MirroredRepeatWrapping),
  45254. "repeat" === n[1] && (o.wrapT = Ci.RepeatWrapping),
  45255. "mirror" === n[1] && (o.wrapT = Ci.MirroredRepeatWrapping)),
  45256. void 0 !== r && (o.anisotropy = r);
  45257. var l = Ci.Math.generateUUID();
  45258. return u[l] = o,
  45259. l
  45260. }
  45261. void 0 === Ue && (Ue = new Ci.Color),
  45262. void 0 === He && (He = new Ci.TextureLoader),
  45263. void 0 === ze && (ze = new Ci.MaterialLoader);
  45264. var u = {}
  45265. , i = {
  45266. uuid: Ci.Math.generateUUID(),
  45267. type: "MeshLambertMaterial"
  45268. };
  45269. for (var n in e) {
  45270. var r = e[n];
  45271. switch (n) {
  45272. case "DbgColor":
  45273. case "DbgIndex":
  45274. case "opticalDensity":
  45275. case "illumination":
  45276. break;
  45277. case "DbgName":
  45278. i.name = r;
  45279. break;
  45280. case "blending":
  45281. i.blending = Ci[r];
  45282. break;
  45283. case "colorAmbient":
  45284. case "mapAmbient":
  45285. console.warn("THREE.Loader.createMaterial:", n, "is no longer supported.");
  45286. break;
  45287. case "colorDiffuse":
  45288. i.color = Ue.fromArray(r).getHex();
  45289. break;
  45290. case "colorSpecular":
  45291. i.specular = Ue.fromArray(r).getHex();
  45292. break;
  45293. case "colorEmissive":
  45294. i.emissive = Ue.fromArray(r).getHex();
  45295. break;
  45296. case "specularCoef":
  45297. i.shininess = r;
  45298. break;
  45299. case "shading":
  45300. "basic" === r.toLowerCase() && (i.type = "MeshBasicMaterial"),
  45301. "phong" === r.toLowerCase() && (i.type = "MeshPhongMaterial");
  45302. break;
  45303. case "mapDiffuse":
  45304. i.map = t(r, e.mapDiffuseRepeat, e.mapDiffuseOffset, e.mapDiffuseWrap, e.mapDiffuseAnisotropy);
  45305. break;
  45306. case "mapDiffuseRepeat":
  45307. case "mapDiffuseOffset":
  45308. case "mapDiffuseWrap":
  45309. case "mapDiffuseAnisotropy":
  45310. break;
  45311. case "mapLight":
  45312. i.lightMap = t(r, e.mapLightRepeat, e.mapLightOffset, e.mapLightWrap, e.mapLightAnisotropy);
  45313. break;
  45314. case "mapLightRepeat":
  45315. case "mapLightOffset":
  45316. case "mapLightWrap":
  45317. case "mapLightAnisotropy":
  45318. break;
  45319. case "mapAO":
  45320. i.aoMap = t(r, e.mapAORepeat, e.mapAOOffset, e.mapAOWrap, e.mapAOAnisotropy);
  45321. break;
  45322. case "mapAORepeat":
  45323. case "mapAOOffset":
  45324. case "mapAOWrap":
  45325. case "mapAOAnisotropy":
  45326. break;
  45327. case "mapBump":
  45328. i.bumpMap = t(r, e.mapBumpRepeat, e.mapBumpOffset, e.mapBumpWrap, e.mapBumpAnisotropy);
  45329. break;
  45330. case "mapBumpScale":
  45331. i.bumpScale = r;
  45332. break;
  45333. case "mapBumpRepeat":
  45334. case "mapBumpOffset":
  45335. case "mapBumpWrap":
  45336. case "mapBumpAnisotropy":
  45337. break;
  45338. case "mapNormal":
  45339. i.normalMap = t(r, e.mapNormalRepeat, e.mapNormalOffset, e.mapNormalWrap, e.mapNormalAnisotropy);
  45340. break;
  45341. case "mapNormalFactor":
  45342. i.normalScale = [r, r];
  45343. break;
  45344. case "mapNormalRepeat":
  45345. case "mapNormalOffset":
  45346. case "mapNormalWrap":
  45347. case "mapNormalAnisotropy":
  45348. break;
  45349. case "mapSpecular":
  45350. i.specularMap = t(r, e.mapSpecularRepeat, e.mapSpecularOffset, e.mapSpecularWrap, e.mapSpecularAnisotropy);
  45351. break;
  45352. case "mapSpecularRepeat":
  45353. case "mapSpecularOffset":
  45354. case "mapSpecularWrap":
  45355. case "mapSpecularAnisotropy":
  45356. break;
  45357. case "mapAlpha":
  45358. i.alphaMap = t(r, e.mapAlphaRepeat, e.mapAlphaOffset, e.mapAlphaWrap, e.mapAlphaAnisotropy);
  45359. break;
  45360. case "mapAlphaRepeat":
  45361. case "mapAlphaOffset":
  45362. case "mapAlphaWrap":
  45363. case "mapAlphaAnisotropy":
  45364. break;
  45365. case "flipSided":
  45366. i.side = Ci.BackSide;
  45367. break;
  45368. case "doubleSided":
  45369. i.side = Ci.DoubleSide;
  45370. break;
  45371. case "transparency":
  45372. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  45373. i.opacity = r;
  45374. break;
  45375. case "depthTest":
  45376. case "depthWrite":
  45377. case "colorWrite":
  45378. case "opacity":
  45379. case "reflectivity":
  45380. case "transparent":
  45381. case "visible":
  45382. case "wireframe":
  45383. i[n] = r;
  45384. break;
  45385. case "vertexColors":
  45386. !0 === r && (i.vertexColors = Ci.VertexColors),
  45387. "face" === r && (i.vertexColors = Ci.FaceColors);
  45388. break;
  45389. default:
  45390. console.error("THREE.Loader.createMaterial: Unsupported", n, r)
  45391. }
  45392. }
  45393. return "MeshBasicMaterial" === i.type && delete i.emissive,
  45394. "MeshPhongMaterial" !== i.type && delete i.specular,
  45395. i.opacity < 1 && (i.transparent = !0),
  45396. ze.setTextures(u),
  45397. ze.parse(i)
  45398. }
  45399. },
  45400. Ci.Loader.Handlers = {
  45401. handlers: [],
  45402. add: function(e, t) {
  45403. this.handlers.push(e, t)
  45404. },
  45405. get: function(e) {
  45406. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  45407. var r = t[i]
  45408. , o = t[i + 1];
  45409. if (r.test(e))
  45410. return o
  45411. }
  45412. return null
  45413. }
  45414. },
  45415. Ci.XHRLoader = function(e) {
  45416. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  45417. }
  45418. ,
  45419. Ci.XHRLoader.prototype = {
  45420. constructor: Ci.XHRLoader,
  45421. load: function(i, n, t, r) {
  45422. void 0 !== this.path && (i = this.path + i);
  45423. var o = this
  45424. , e = Ci.Cache.get(i);
  45425. if (void 0 !== e)
  45426. return n && setTimeout(function() {
  45427. n(e)
  45428. }, 0),
  45429. e;
  45430. var a = new XMLHttpRequest;
  45431. return a.overrideMimeType("text/plain"),
  45432. a.open("GET", i, !0),
  45433. a.addEventListener("load", function(e) {
  45434. var t = e.target.response;
  45435. Ci.Cache.add(i, t),
  45436. 200 === this.status ? (n && n(t),
  45437. o.manager.itemEnd(i)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  45438. n && n(t),
  45439. o.manager.itemEnd(i)) : (r && r(e),
  45440. o.manager.itemError(i))
  45441. }, !1),
  45442. void 0 !== t && a.addEventListener("progress", function(e) {
  45443. t(e)
  45444. }, !1),
  45445. a.addEventListener("error", function(e) {
  45446. r && r(e),
  45447. o.manager.itemError(i)
  45448. }, !1),
  45449. void 0 !== this.responseType && (a.responseType = this.responseType),
  45450. void 0 !== this.withCredentials && (a.withCredentials = this.withCredentials),
  45451. a.send(null),
  45452. o.manager.itemStart(i),
  45453. a
  45454. },
  45455. setPath: function(e) {
  45456. this.path = e
  45457. },
  45458. setResponseType: function(e) {
  45459. this.responseType = e
  45460. },
  45461. setWithCredentials: function(e) {
  45462. this.withCredentials = e
  45463. }
  45464. },
  45465. Ci.FontLoader = function(e) {
  45466. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  45467. }
  45468. ,
  45469. Ci.FontLoader.prototype = {
  45470. constructor: Ci.FontLoader,
  45471. load: function(e, t, i, n) {
  45472. new Ci.XHRLoader(this.manager).load(e, function(e) {
  45473. t(new Ci.Font(JSON.parse(e.substring(65, e.length - 2))))
  45474. }, i, n)
  45475. }
  45476. },
  45477. Ci.ImageLoader = function(e) {
  45478. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  45479. }
  45480. ,
  45481. Ci.ImageLoader.prototype = {
  45482. constructor: Ci.ImageLoader,
  45483. load: function(t, i, n, r) {
  45484. void 0 !== this.path && (t = this.path + t);
  45485. var o = this
  45486. , e = Ci.Cache.get(t);
  45487. if (void 0 !== e)
  45488. return o.manager.itemStart(t),
  45489. i ? setTimeout(function() {
  45490. i(e),
  45491. o.manager.itemEnd(t)
  45492. }, 0) : o.manager.itemEnd(t),
  45493. e;
  45494. var a = document.createElement("img");
  45495. return a.addEventListener("load", function(e) {
  45496. Ci.Cache.add(t, this),
  45497. i && i(this),
  45498. o.manager.itemEnd(t)
  45499. }, !1),
  45500. void 0 !== n && a.addEventListener("progress", function(e) {
  45501. n(e)
  45502. }, !1),
  45503. a.addEventListener("error", function(e) {
  45504. r && r(e),
  45505. o.manager.itemError(t)
  45506. }, !1),
  45507. void 0 !== this.crossOrigin && (a.crossOrigin = this.crossOrigin),
  45508. o.manager.itemStart(t),
  45509. a.src = t,
  45510. a
  45511. },
  45512. setCrossOrigin: function(e) {
  45513. this.crossOrigin = e
  45514. },
  45515. setPath: function(e) {
  45516. this.path = e
  45517. }
  45518. },
  45519. Ci.JSONLoader = function(e) {
  45520. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  45521. e = void 0),
  45522. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager,
  45523. this.withCredentials = !1
  45524. }
  45525. ,
  45526. Ci.JSONLoader.prototype = {
  45527. constructor: Ci.JSONLoader,
  45528. get statusDomElement() {
  45529. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  45530. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  45531. this._statusDomElement
  45532. },
  45533. load: function(o, a, e, t) {
  45534. var s = this
  45535. , l = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : Ci.Loader.prototype.extractUrlBase(o)
  45536. , i = new Ci.XHRLoader(this.manager);
  45537. i.setWithCredentials(this.withCredentials),
  45538. i.load(o, function(e) {
  45539. var t = JSON.parse(e)
  45540. , i = t.metadata;
  45541. if (void 0 !== i) {
  45542. var n = i.type;
  45543. if (void 0 !== n) {
  45544. if ("object" === n.toLowerCase())
  45545. return void console.error("THREE.JSONLoader: " + o + " should be loaded with THREE.ObjectLoader instead.");
  45546. if ("scene" === n.toLowerCase())
  45547. return void console.error("THREE.JSONLoader: " + o + " should be loaded with THREE.SceneLoader instead.")
  45548. }
  45549. }
  45550. var r = s.parse(t, l);
  45551. a(r.geometry, r.materials)
  45552. }, e, t)
  45553. },
  45554. setTexturePath: function(e) {
  45555. this.texturePath = e
  45556. },
  45557. parse: function(D, e) {
  45558. var N = new Ci.Geometry
  45559. , t = void 0 !== D.scale ? 1 / D.scale : 1;
  45560. if (function(e) {
  45561. function t(e, t) {
  45562. return e & 1 << t
  45563. }
  45564. var i, n, r, o, a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E, _, b, w, T, x, S, M = D.faces, R = D.vertices, P = D.normals, O = D.colors, L = 0;
  45565. if (void 0 !== D.uvs) {
  45566. for (i = 0; i < D.uvs.length; i++)
  45567. D.uvs[i].length && L++;
  45568. for (i = 0; i < L; i++)
  45569. N.faceVertexUvs[i] = []
  45570. }
  45571. for (o = 0,
  45572. a = R.length; o < a; )
  45573. (A = new Ci.Vector3).x = R[o++] * e,
  45574. A.y = R[o++] * e,
  45575. A.z = R[o++] * e,
  45576. N.vertices.push(A);
  45577. for (o = 0,
  45578. a = M.length; o < a; )
  45579. if (d = t(u = M[o++], 0),
  45580. p = t(u, 1),
  45581. f = t(u, 3),
  45582. g = t(u, 4),
  45583. m = t(u, 5),
  45584. v = t(u, 6),
  45585. y = t(u, 7),
  45586. d) {
  45587. if ((I = new Ci.Face3).a = M[o],
  45588. I.b = M[o + 1],
  45589. I.c = M[o + 3],
  45590. (E = new Ci.Face3).a = M[o + 1],
  45591. E.b = M[o + 2],
  45592. E.c = M[o + 3],
  45593. o += 4,
  45594. p && (h = M[o++],
  45595. I.materialIndex = h,
  45596. E.materialIndex = h),
  45597. r = N.faces.length,
  45598. f)
  45599. for (i = 0; i < L; i++)
  45600. for (w = D.uvs[i],
  45601. N.faceVertexUvs[i][r] = [],
  45602. N.faceVertexUvs[i][r + 1] = [],
  45603. n = 0; n < 4; n++)
  45604. x = w[2 * (c = M[o++])],
  45605. S = w[2 * c + 1],
  45606. T = new Ci.Vector2(x,S),
  45607. 2 !== n && N.faceVertexUvs[i][r].push(T),
  45608. 0 !== n && N.faceVertexUvs[i][r + 1].push(T);
  45609. if (g && (l = 3 * M[o++],
  45610. I.normal.set(P[l++], P[l++], P[l]),
  45611. E.normal.copy(I.normal)),
  45612. m)
  45613. for (i = 0; i < 4; i++)
  45614. l = 3 * M[o++],
  45615. b = new Ci.Vector3(P[l++],P[l++],P[l]),
  45616. 2 !== i && I.vertexNormals.push(b),
  45617. 0 !== i && E.vertexNormals.push(b);
  45618. if (v && (_ = O[s = M[o++]],
  45619. I.color.setHex(_),
  45620. E.color.setHex(_)),
  45621. y)
  45622. for (i = 0; i < 4; i++)
  45623. _ = O[s = M[o++]],
  45624. 2 !== i && I.vertexColors.push(new Ci.Color(_)),
  45625. 0 !== i && E.vertexColors.push(new Ci.Color(_));
  45626. N.faces.push(I),
  45627. N.faces.push(E)
  45628. } else {
  45629. if ((C = new Ci.Face3).a = M[o++],
  45630. C.b = M[o++],
  45631. C.c = M[o++],
  45632. p && (h = M[o++],
  45633. C.materialIndex = h),
  45634. r = N.faces.length,
  45635. f)
  45636. for (i = 0; i < L; i++)
  45637. for (w = D.uvs[i],
  45638. N.faceVertexUvs[i][r] = [],
  45639. n = 0; n < 3; n++)
  45640. x = w[2 * (c = M[o++])],
  45641. S = w[2 * c + 1],
  45642. T = new Ci.Vector2(x,S),
  45643. N.faceVertexUvs[i][r].push(T);
  45644. if (g && (l = 3 * M[o++],
  45645. C.normal.set(P[l++], P[l++], P[l])),
  45646. m)
  45647. for (i = 0; i < 3; i++)
  45648. l = 3 * M[o++],
  45649. b = new Ci.Vector3(P[l++],P[l++],P[l]),
  45650. C.vertexNormals.push(b);
  45651. if (v && (s = M[o++],
  45652. C.color.setHex(O[s])),
  45653. y)
  45654. for (i = 0; i < 3; i++)
  45655. s = M[o++],
  45656. C.vertexColors.push(new Ci.Color(O[s]));
  45657. N.faces.push(C)
  45658. }
  45659. }(t),
  45660. function() {
  45661. var e = void 0 !== D.influencesPerVertex ? D.influencesPerVertex : 2;
  45662. if (D.skinWeights)
  45663. for (var t = 0, i = D.skinWeights.length; t < i; t += e) {
  45664. var n = D.skinWeights[t]
  45665. , r = 1 < e ? D.skinWeights[t + 1] : 0
  45666. , o = 2 < e ? D.skinWeights[t + 2] : 0
  45667. , a = 3 < e ? D.skinWeights[t + 3] : 0;
  45668. N.skinWeights.push(new Ci.Vector4(n,r,o,a))
  45669. }
  45670. if (D.skinIndices)
  45671. for (t = 0,
  45672. i = D.skinIndices.length; t < i; t += e) {
  45673. var s = D.skinIndices[t]
  45674. , l = 1 < e ? D.skinIndices[t + 1] : 0
  45675. , c = 2 < e ? D.skinIndices[t + 2] : 0
  45676. , h = 3 < e ? D.skinIndices[t + 3] : 0;
  45677. N.skinIndices.push(new Ci.Vector4(s,l,c,h))
  45678. }
  45679. N.bones = D.bones,
  45680. N.bones && 0 < N.bones.length && (N.skinWeights.length !== N.skinIndices.length || N.skinIndices.length !== N.vertices.length) && console.warn("When skinning, number of vertices (" + N.vertices.length + "), skinIndices (" + N.skinIndices.length + "), and skinWeights (" + N.skinWeights.length + ") should match.")
  45681. }(),
  45682. function(e) {
  45683. if (void 0 !== D.morphTargets)
  45684. for (var t = 0, i = D.morphTargets.length; t < i; t++) {
  45685. N.morphTargets[t] = {},
  45686. N.morphTargets[t].name = D.morphTargets[t].name,
  45687. N.morphTargets[t].vertices = [];
  45688. for (var n = N.morphTargets[t].vertices, r = D.morphTargets[t].vertices, o = 0, a = r.length; o < a; o += 3) {
  45689. var s = new Ci.Vector3;
  45690. s.x = r[o] * e,
  45691. s.y = r[o + 1] * e,
  45692. s.z = r[o + 2] * e,
  45693. n.push(s)
  45694. }
  45695. }
  45696. if (void 0 !== D.morphColors && 0 < D.morphColors.length) {
  45697. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  45698. var l = N.faces
  45699. , c = D.morphColors[0].colors;
  45700. for (t = 0,
  45701. i = l.length; t < i; t++)
  45702. l[t].color.fromArray(c, 3 * t)
  45703. }
  45704. }(t),
  45705. function() {
  45706. var e = []
  45707. , t = [];
  45708. void 0 !== D.animation && t.push(D.animation),
  45709. void 0 !== D.animations && (D.animations.length ? t = t.concat(D.animations) : t.push(D.animations));
  45710. for (var i = 0; i < t.length; i++) {
  45711. var n = Ci.AnimationClip.parseAnimation(t[i], N.bones);
  45712. n && e.push(n)
  45713. }
  45714. if (N.morphTargets) {
  45715. var r = Ci.AnimationClip.CreateClipsFromMorphTargetSequences(N.morphTargets, 10);
  45716. e = e.concat(r)
  45717. }
  45718. 0 < e.length && (N.animations = e)
  45719. }(),
  45720. N.computeFaceNormals(),
  45721. N.computeBoundingSphere(),
  45722. void 0 === D.materials || 0 === D.materials.length)
  45723. return {
  45724. geometry: N
  45725. };
  45726. var i = Ci.Loader.prototype.initMaterials(D.materials, e, this.crossOrigin);
  45727. return {
  45728. geometry: N,
  45729. materials: i
  45730. }
  45731. }
  45732. },
  45733. Ci.LoadingManager = function(e, t, i) {
  45734. var n = this
  45735. , r = !1
  45736. , o = 0
  45737. , a = 0;
  45738. this.onStart = void 0,
  45739. this.onLoad = e,
  45740. this.onProgress = t,
  45741. this.onError = i,
  45742. this.itemStart = function(e) {
  45743. a++,
  45744. !1 === r && void 0 !== n.onStart && n.onStart(e, o, a),
  45745. r = !0
  45746. }
  45747. ,
  45748. this.itemEnd = function(e) {
  45749. o++,
  45750. void 0 !== n.onProgress && n.onProgress(e, o, a),
  45751. o === a && (r = !1,
  45752. void 0 !== n.onLoad && n.onLoad())
  45753. }
  45754. ,
  45755. this.itemError = function(e) {
  45756. void 0 !== n.onError && n.onError(e)
  45757. }
  45758. }
  45759. ,
  45760. Ci.DefaultLoadingManager = new Ci.LoadingManager,
  45761. Ci.BufferGeometryLoader = function(e) {
  45762. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  45763. }
  45764. ,
  45765. Ci.BufferGeometryLoader.prototype = {
  45766. constructor: Ci.BufferGeometryLoader,
  45767. load: function(e, t, i, n) {
  45768. var r = this;
  45769. new Ci.XHRLoader(r.manager).load(e, function(e) {
  45770. t(r.parse(JSON.parse(e)))
  45771. }, i, n)
  45772. },
  45773. parse: function(e) {
  45774. var t = new Ci.BufferGeometry
  45775. , i = e.data.index
  45776. , n = {
  45777. Int8Array: Int8Array,
  45778. Uint8Array: Uint8Array,
  45779. Uint8ClampedArray: Uint8ClampedArray,
  45780. Int16Array: Int16Array,
  45781. Uint16Array: Uint16Array,
  45782. Int32Array: Int32Array,
  45783. Uint32Array: Uint32Array,
  45784. Float32Array: Float32Array,
  45785. Float64Array: Float64Array
  45786. };
  45787. if (void 0 !== i) {
  45788. var r = new n[i.type](i.array);
  45789. t.setIndex(new Ci.BufferAttribute(r,1))
  45790. }
  45791. var o = e.data.attributes;
  45792. for (var a in o) {
  45793. var s = o[a];
  45794. r = new n[s.type](s.array);
  45795. t.addAttribute(a, new Ci.BufferAttribute(r,s.itemSize))
  45796. }
  45797. var l = e.data.groups || e.data.drawcalls || e.data.offsets;
  45798. if (void 0 !== l)
  45799. for (var c = 0, h = l.length; c !== h; ++c) {
  45800. var u = l[c];
  45801. t.addGroup(u.start, u.count, u.materialIndex)
  45802. }
  45803. var d = e.data.boundingSphere;
  45804. if (void 0 !== d) {
  45805. var p = new Ci.Vector3;
  45806. void 0 !== d.center && p.fromArray(d.center),
  45807. t.boundingSphere = new Ci.Sphere(p,d.radius)
  45808. }
  45809. return t
  45810. }
  45811. },
  45812. Ci.MaterialLoader = function(e) {
  45813. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager,
  45814. this.textures = {}
  45815. }
  45816. ,
  45817. Ci.MaterialLoader.prototype = {
  45818. constructor: Ci.MaterialLoader,
  45819. load: function(e, t, i, n) {
  45820. var r = this;
  45821. new Ci.XHRLoader(r.manager).load(e, function(e) {
  45822. t(r.parse(JSON.parse(e)))
  45823. }, i, n)
  45824. },
  45825. setTextures: function(e) {
  45826. this.textures = e
  45827. },
  45828. getTexture: function(e) {
  45829. var t = this.textures;
  45830. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  45831. t[e]
  45832. },
  45833. parse: function(e) {
  45834. var t = new Ci[e.type];
  45835. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  45836. void 0 !== e.name && (t.name = e.name),
  45837. void 0 !== e.color && t.color.setHex(e.color),
  45838. void 0 !== e.roughness && (t.roughness = e.roughness),
  45839. void 0 !== e.metalness && (t.metalness = e.metalness),
  45840. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  45841. void 0 !== e.specular && t.specular.setHex(e.specular),
  45842. void 0 !== e.shininess && (t.shininess = e.shininess),
  45843. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  45844. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  45845. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  45846. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  45847. void 0 !== e.shading && (t.shading = e.shading),
  45848. void 0 !== e.blending && (t.blending = e.blending),
  45849. void 0 !== e.side && (t.side = e.side),
  45850. void 0 !== e.opacity && (t.opacity = e.opacity),
  45851. void 0 !== e.transparent && (t.transparent = e.transparent),
  45852. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  45853. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  45854. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  45855. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  45856. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  45857. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  45858. void 0 !== e.size && (t.size = e.size),
  45859. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  45860. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  45861. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  45862. t.transparent = !0),
  45863. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  45864. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  45865. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  45866. void 0 !== e.normalScale) {
  45867. var i = e.normalScale;
  45868. !1 === Array.isArray(i) && (i = [i, i]),
  45869. t.normalScale = (new Ci.Vector2).fromArray(i)
  45870. }
  45871. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  45872. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  45873. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  45874. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  45875. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  45876. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  45877. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  45878. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  45879. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  45880. t.combine = Ci.MultiplyOperation),
  45881. e.reflectivity && (t.reflectivity = e.reflectivity),
  45882. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  45883. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  45884. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  45885. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  45886. void 0 !== e.materials)
  45887. for (var n = 0, r = e.materials.length; n < r; n++)
  45888. t.materials.push(this.parse(e.materials[n]));
  45889. return t
  45890. }
  45891. },
  45892. Ci.ObjectLoader = function(e) {
  45893. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager,
  45894. this.texturePath = ""
  45895. }
  45896. ,
  45897. Ci.ObjectLoader.prototype = {
  45898. constructor: Ci.ObjectLoader,
  45899. load: function(e, t, i, n) {
  45900. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  45901. var r = this;
  45902. new Ci.XHRLoader(r.manager).load(e, function(e) {
  45903. r.parse(JSON.parse(e), t)
  45904. }, i, n)
  45905. },
  45906. setTexturePath: function(e) {
  45907. this.texturePath = e
  45908. },
  45909. setCrossOrigin: function(e) {
  45910. this.crossOrigin = e
  45911. },
  45912. parse: function(e, t) {
  45913. var i = this.parseGeometries(e.geometries)
  45914. , n = this.parseImages(e.images, function() {
  45915. void 0 !== t && t(a)
  45916. })
  45917. , r = this.parseTextures(e.textures, n)
  45918. , o = this.parseMaterials(e.materials, r)
  45919. , a = this.parseObject(e.object, i, o);
  45920. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  45921. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  45922. a
  45923. },
  45924. parseGeometries: function(e) {
  45925. var t = {};
  45926. if (void 0 !== e)
  45927. for (var i = new Ci.JSONLoader, n = new Ci.BufferGeometryLoader, r = 0, o = e.length; r < o; r++) {
  45928. var a, s = e[r];
  45929. switch (s.type) {
  45930. case "PlaneGeometry":
  45931. case "PlaneBufferGeometry":
  45932. a = new Ci[s.type](s.width,s.height,s.widthSegments,s.heightSegments);
  45933. break;
  45934. case "BoxGeometry":
  45935. case "BoxBufferGeometry":
  45936. case "CubeGeometry":
  45937. a = new Ci[s.type](s.width,s.height,s.depth,s.widthSegments,s.heightSegments,s.depthSegments);
  45938. break;
  45939. case "CircleGeometry":
  45940. case "CircleBufferGeometry":
  45941. a = new Ci[s.type](s.radius,s.segments,s.thetaStart,s.thetaLength);
  45942. break;
  45943. case "CylinderGeometry":
  45944. case "CylinderBufferGeometry":
  45945. a = new Ci[s.type](s.radiusTop,s.radiusBottom,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength);
  45946. break;
  45947. case "SphereGeometry":
  45948. case "SphereBufferGeometry":
  45949. a = new Ci[s.type](s.radius,s.widthSegments,s.heightSegments,s.phiStart,s.phiLength,s.thetaStart,s.thetaLength);
  45950. break;
  45951. case "DodecahedronGeometry":
  45952. a = new Ci.DodecahedronGeometry(s.radius,s.detail);
  45953. break;
  45954. case "IcosahedronGeometry":
  45955. a = new Ci.IcosahedronGeometry(s.radius,s.detail);
  45956. break;
  45957. case "OctahedronGeometry":
  45958. a = new Ci.OctahedronGeometry(s.radius,s.detail);
  45959. break;
  45960. case "TetrahedronGeometry":
  45961. a = new Ci.TetrahedronGeometry(s.radius,s.detail);
  45962. break;
  45963. case "RingGeometry":
  45964. case "RingBufferGeometry":
  45965. a = new Ci[s.type](s.innerRadius,s.outerRadius,s.thetaSegments,s.phiSegments,s.thetaStart,s.thetaLength);
  45966. break;
  45967. case "TorusGeometry":
  45968. case "TorusBufferGeometry":
  45969. a = new Ci[s.type](s.radius,s.tube,s.radialSegments,s.tubularSegments,s.arc);
  45970. break;
  45971. case "TorusKnotGeometry":
  45972. case "TorusKnotBufferGeometry":
  45973. a = new Ci[s.type](s.radius,s.tube,s.tubularSegments,s.radialSegments,s.p,s.q);
  45974. break;
  45975. case "LatheGeometry":
  45976. a = new Ci.LatheGeometry(s.points,s.segments,s.phiStart,s.phiLength);
  45977. break;
  45978. case "BufferGeometry":
  45979. a = n.parse(s);
  45980. break;
  45981. case "Geometry":
  45982. a = i.parse(s.data, this.texturePath).geometry;
  45983. break;
  45984. default:
  45985. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + s.type + '"');
  45986. continue
  45987. }
  45988. a.uuid = s.uuid,
  45989. void 0 !== s.name && (a.name = s.name),
  45990. t[s.uuid] = a
  45991. }
  45992. return t
  45993. },
  45994. parseMaterials: function(e, t) {
  45995. var i = {};
  45996. if (void 0 !== e) {
  45997. var n = new Ci.MaterialLoader;
  45998. n.setTextures(t);
  45999. for (var r = 0, o = e.length; r < o; r++) {
  46000. var a = n.parse(e[r]);
  46001. i[a.uuid] = a
  46002. }
  46003. }
  46004. return i
  46005. },
  46006. parseAnimations: function(e) {
  46007. for (var t = [], i = 0; i < e.length; i++) {
  46008. var n = Ci.AnimationClip.parse(e[i]);
  46009. t.push(n)
  46010. }
  46011. return t
  46012. },
  46013. parseImages: function(e, t) {
  46014. function i(e) {
  46015. return n.manager.itemStart(e),
  46016. a.load(e, function() {
  46017. n.manager.itemEnd(e)
  46018. })
  46019. }
  46020. var n = this
  46021. , r = {};
  46022. if (void 0 !== e && 0 < e.length) {
  46023. var o = new Ci.LoadingManager(t)
  46024. , a = new Ci.ImageLoader(o);
  46025. a.setCrossOrigin(this.crossOrigin);
  46026. for (var s = 0, l = e.length; s < l; s++) {
  46027. var c = e[s]
  46028. , h = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(c.url) ? c.url : n.texturePath + c.url;
  46029. r[c.uuid] = i(h)
  46030. }
  46031. }
  46032. return r
  46033. },
  46034. parseTextures: function(e, t) {
  46035. function i(e) {
  46036. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  46037. Ci[e])
  46038. }
  46039. var n = {};
  46040. if (void 0 !== e)
  46041. for (var r = 0, o = e.length; r < o; r++) {
  46042. var a = e[r];
  46043. void 0 === a.image && console.warn('THREE.ObjectLoader: No "image" specified for', a.uuid),
  46044. void 0 === t[a.image] && console.warn("THREE.ObjectLoader: Undefined image", a.image);
  46045. var s = new Ci.Texture(t[a.image]);
  46046. s.needsUpdate = !0,
  46047. s.uuid = a.uuid,
  46048. void 0 !== a.name && (s.name = a.name),
  46049. void 0 !== a.mapping && (s.mapping = i(a.mapping)),
  46050. void 0 !== a.offset && (s.offset = new Ci.Vector2(a.offset[0],a.offset[1])),
  46051. void 0 !== a.repeat && (s.repeat = new Ci.Vector2(a.repeat[0],a.repeat[1])),
  46052. void 0 !== a.minFilter && (s.minFilter = i(a.minFilter)),
  46053. void 0 !== a.magFilter && (s.magFilter = i(a.magFilter)),
  46054. void 0 !== a.anisotropy && (s.anisotropy = a.anisotropy),
  46055. Array.isArray(a.wrap) && (s.wrapS = i(a.wrap[0]),
  46056. s.wrapT = i(a.wrap[1])),
  46057. n[a.uuid] = s
  46058. }
  46059. return n
  46060. },
  46061. parseObject: (ke = new Ci.Matrix4,
  46062. function(e, t, i) {
  46063. function n(e) {
  46064. return void 0 === t[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  46065. t[e]
  46066. }
  46067. function r(e) {
  46068. if (void 0 !== e)
  46069. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  46070. i[e]
  46071. }
  46072. var o;
  46073. switch (e.type) {
  46074. case "Scene":
  46075. o = new Ci.Scene;
  46076. break;
  46077. case "PerspectiveCamera":
  46078. o = new Ci.PerspectiveCamera(e.fov,e.aspect,e.near,e.far);
  46079. break;
  46080. case "OrthographicCamera":
  46081. o = new Ci.OrthographicCamera(e.left,e.right,e.top,e.bottom,e.near,e.far);
  46082. break;
  46083. case "AmbientLight":
  46084. o = new Ci.AmbientLight(e.color,e.intensity);
  46085. break;
  46086. case "DirectionalLight":
  46087. o = new Ci.DirectionalLight(e.color,e.intensity);
  46088. break;
  46089. case "PointLight":
  46090. o = new Ci.PointLight(e.color,e.intensity,e.distance,e.decay);
  46091. break;
  46092. case "SpotLight":
  46093. o = new Ci.SpotLight(e.color,e.intensity,e.distance,e.angle,e.penumbra,e.decay);
  46094. break;
  46095. case "HemisphereLight":
  46096. o = new Ci.HemisphereLight(e.color,e.groundColor,e.intensity);
  46097. break;
  46098. case "Mesh":
  46099. var a = n(e.geometry)
  46100. , s = r(e.material);
  46101. o = a.bones && 0 < a.bones.length ? new Ci.SkinnedMesh(a,s) : new Ci.Mesh(a,s);
  46102. break;
  46103. case "LOD":
  46104. o = new Ci.LOD;
  46105. break;
  46106. case "Line":
  46107. o = new Ci.Line(n(e.geometry),r(e.material),e.mode);
  46108. break;
  46109. case "PointCloud":
  46110. case "Points":
  46111. o = new Ci.Points(n(e.geometry),r(e.material));
  46112. break;
  46113. case "Sprite":
  46114. o = new Ci.Sprite(r(e.material));
  46115. break;
  46116. case "Group":
  46117. o = new Ci.Group;
  46118. break;
  46119. default:
  46120. o = new Ci.Object3D
  46121. }
  46122. if (o.uuid = e.uuid,
  46123. void 0 !== e.name && (o.name = e.name),
  46124. void 0 !== e.matrix ? (ke.fromArray(e.matrix),
  46125. ke.decompose(o.position, o.quaternion, o.scale)) : (void 0 !== e.position && o.position.fromArray(e.position),
  46126. void 0 !== e.rotation && o.rotation.fromArray(e.rotation),
  46127. void 0 !== e.scale && o.scale.fromArray(e.scale)),
  46128. void 0 !== e.castShadow && (o.castShadow = e.castShadow),
  46129. void 0 !== e.receiveShadow && (o.receiveShadow = e.receiveShadow),
  46130. void 0 !== e.visible && (o.visible = e.visible),
  46131. void 0 !== e.userData && (o.userData = e.userData),
  46132. void 0 !== e.children)
  46133. for (var l in e.children)
  46134. o.add(this.parseObject(e.children[l], t, i));
  46135. if ("LOD" === e.type)
  46136. for (var c = e.levels, h = 0; h < c.length; h++) {
  46137. var u = c[h];
  46138. void 0 !== (l = o.getObjectByProperty("uuid", u.object)) && o.addLevel(l, u.distance)
  46139. }
  46140. return o
  46141. }
  46142. )
  46143. },
  46144. Ci.TextureLoader = function(e) {
  46145. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  46146. }
  46147. ,
  46148. Ci.TextureLoader.prototype = {
  46149. constructor: Ci.TextureLoader,
  46150. load: function(e, t, i, n) {
  46151. var r = new Ci.Texture
  46152. , o = new Ci.ImageLoader(this.manager);
  46153. return o.setCrossOrigin(this.crossOrigin),
  46154. o.setPath(this.path),
  46155. o.load(e, function(e) {
  46156. r.image = e,
  46157. r.needsUpdate = !0,
  46158. void 0 !== t && t(r)
  46159. }, i, n),
  46160. r
  46161. },
  46162. setCrossOrigin: function(e) {
  46163. this.crossOrigin = e
  46164. },
  46165. setPath: function(e) {
  46166. this.path = e
  46167. }
  46168. },
  46169. Ci.CubeTextureLoader = function(e) {
  46170. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  46171. }
  46172. ,
  46173. Ci.CubeTextureLoader.prototype = {
  46174. constructor: Ci.CubeTextureLoader,
  46175. load: function(e, i, t, n) {
  46176. function r(t) {
  46177. a.load(e[t], function(e) {
  46178. o.images[t] = e,
  46179. 6 === ++s && (o.needsUpdate = !0,
  46180. i && i(o))
  46181. }, void 0, n)
  46182. }
  46183. var o = new Ci.CubeTexture
  46184. , a = new Ci.ImageLoader(this.manager);
  46185. a.setCrossOrigin(this.crossOrigin),
  46186. a.setPath(this.path);
  46187. for (var s = 0, l = 0; l < e.length; ++l)
  46188. r(l);
  46189. return o
  46190. },
  46191. setCrossOrigin: function(e) {
  46192. this.crossOrigin = e
  46193. },
  46194. setPath: function(e) {
  46195. this.path = e
  46196. }
  46197. },
  46198. Ci.DataTextureLoader = Ci.BinaryTextureLoader = function(e) {
  46199. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager,
  46200. this._parser = null
  46201. }
  46202. ,
  46203. Ci.BinaryTextureLoader.prototype = {
  46204. constructor: Ci.BinaryTextureLoader,
  46205. load: function(e, i, t, n) {
  46206. var r = this
  46207. , o = new Ci.DataTexture
  46208. , a = new Ci.XHRLoader(this.manager);
  46209. return a.setResponseType("arraybuffer"),
  46210. a.load(e, function(e) {
  46211. var t = r._parser(e);
  46212. t && (void 0 !== t.image ? o.image = t.image : void 0 !== t.data && (o.image.width = t.width,
  46213. o.image.height = t.height,
  46214. o.image.data = t.data),
  46215. o.wrapS = void 0 !== t.wrapS ? t.wrapS : Ci.ClampToEdgeWrapping,
  46216. o.wrapT = void 0 !== t.wrapT ? t.wrapT : Ci.ClampToEdgeWrapping,
  46217. o.magFilter = void 0 !== t.magFilter ? t.magFilter : Ci.LinearFilter,
  46218. o.minFilter = void 0 !== t.minFilter ? t.minFilter : Ci.LinearMipMapLinearFilter,
  46219. o.anisotropy = void 0 !== t.anisotropy ? t.anisotropy : 1,
  46220. void 0 !== t.format && (o.format = t.format),
  46221. void 0 !== t.type && (o.type = t.type),
  46222. void 0 !== t.mipmaps && (o.mipmaps = t.mipmaps),
  46223. 1 === t.mipmapCount && (o.minFilter = Ci.LinearFilter),
  46224. o.needsUpdate = !0,
  46225. i && i(o, t))
  46226. }, t, n),
  46227. o
  46228. }
  46229. },
  46230. Ci.CompressedTextureLoader = function(e) {
  46231. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager,
  46232. this._parser = null
  46233. }
  46234. ,
  46235. Ci.CompressedTextureLoader.prototype = {
  46236. constructor: Ci.CompressedTextureLoader,
  46237. load: function(e, o, t, n) {
  46238. function i(i) {
  46239. r.load(e[i], function(e) {
  46240. var t = a._parser(e, !0);
  46241. s[i] = {
  46242. width: t.width,
  46243. height: t.height,
  46244. format: t.format,
  46245. mipmaps: t.mipmaps
  46246. },
  46247. 6 === (c += 1) && (1 === t.mipmapCount && (l.minFilter = Ci.LinearFilter),
  46248. l.format = t.format,
  46249. l.needsUpdate = !0,
  46250. o && o(l))
  46251. }, t, n)
  46252. }
  46253. var a = this
  46254. , s = []
  46255. , l = new Ci.CompressedTexture;
  46256. l.image = s;
  46257. var r = new Ci.XHRLoader(this.manager);
  46258. if (r.setPath(this.path),
  46259. r.setResponseType("arraybuffer"),
  46260. Array.isArray(e))
  46261. for (var c = 0, h = 0, u = e.length; h < u; ++h)
  46262. i(h);
  46263. else
  46264. r.load(e, function(e) {
  46265. var t = a._parser(e, !0);
  46266. if (t.isCubemap)
  46267. for (var i = t.mipmaps.length / t.mipmapCount, n = 0; n < i; n++) {
  46268. s[n] = {
  46269. mipmaps: []
  46270. };
  46271. for (var r = 0; r < t.mipmapCount; r++)
  46272. s[n].mipmaps.push(t.mipmaps[n * t.mipmapCount + r]),
  46273. s[n].format = t.format,
  46274. s[n].width = t.width,
  46275. s[n].height = t.height
  46276. }
  46277. else
  46278. l.image.width = t.width,
  46279. l.image.height = t.height,
  46280. l.mipmaps = t.mipmaps;
  46281. 1 === t.mipmapCount && (l.minFilter = Ci.LinearFilter),
  46282. l.format = t.format,
  46283. l.needsUpdate = !0,
  46284. o && o(l)
  46285. }, t, n);
  46286. return l
  46287. },
  46288. setPath: function(e) {
  46289. this.path = e
  46290. }
  46291. },
  46292. Ci.Material = function() {
  46293. Object.defineProperty(this, "id", {
  46294. value: Ci.MaterialIdCount++
  46295. }),
  46296. this.uuid = Ci.Math.generateUUID(),
  46297. this.name = "",
  46298. this.type = "Material",
  46299. this.side = Ci.FrontSide,
  46300. this.opacity = 1,
  46301. this.transparent = !1,
  46302. this.blending = Ci.NormalBlending,
  46303. this.blendSrc = Ci.SrcAlphaFactor,
  46304. this.blendDst = Ci.OneMinusSrcAlphaFactor,
  46305. this.blendEquation = Ci.AddEquation,
  46306. this.blendSrcAlpha = null,
  46307. this.blendDstAlpha = null,
  46308. this.blendEquationAlpha = null,
  46309. this.depthFunc = Ci.LessEqualDepth,
  46310. this.depthTest = !0,
  46311. this.depthWrite = !0,
  46312. this.colorWrite = !0,
  46313. this.precision = null,
  46314. this.polygonOffset = !1,
  46315. this.polygonOffsetFactor = 0,
  46316. this.polygonOffsetUnits = 0,
  46317. this.alphaTest = 0,
  46318. this.premultipliedAlpha = !1,
  46319. this.overdraw = 0,
  46320. this.visible = !0,
  46321. this._needsUpdate = !0
  46322. }
  46323. ,
  46324. Ci.Material.prototype = {
  46325. constructor: Ci.Material,
  46326. get needsUpdate() {
  46327. return this._needsUpdate
  46328. },
  46329. set needsUpdate(e) {
  46330. !0 === e && this.update(),
  46331. this._needsUpdate = e
  46332. },
  46333. setValues: function(e) {
  46334. if (void 0 !== e)
  46335. for (var t in e) {
  46336. var i = e[t];
  46337. if (void 0 !== i) {
  46338. var n = this[t];
  46339. void 0 !== n ? n instanceof Ci.Color ? n.set(i) : n instanceof Ci.Vector3 && i instanceof Ci.Vector3 ? n.copy(i) : this[t] = "overdraw" === t ? Number(i) : i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  46340. } else
  46341. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  46342. }
  46343. },
  46344. toJSON: function(e) {
  46345. function t(e) {
  46346. var t = [];
  46347. for (var i in e) {
  46348. var n = e[i];
  46349. delete n.metadata,
  46350. t.push(n)
  46351. }
  46352. return t
  46353. }
  46354. var i = void 0 === e;
  46355. i && (e = {
  46356. textures: {},
  46357. images: {}
  46358. });
  46359. var n = {
  46360. metadata: {
  46361. version: 4.4,
  46362. type: "Material",
  46363. generator: "Material.toJSON"
  46364. }
  46365. };
  46366. if (n.uuid = this.uuid,
  46367. n.type = this.type,
  46368. "" !== this.name && (n.name = this.name),
  46369. this.color instanceof Ci.Color && (n.color = this.color.getHex()),
  46370. .5 !== this.roughness && (n.roughness = this.roughness),
  46371. .5 !== this.metalness && (n.metalness = this.metalness),
  46372. this.emissive instanceof Ci.Color && (n.emissive = this.emissive.getHex()),
  46373. this.specular instanceof Ci.Color && (n.specular = this.specular.getHex()),
  46374. void 0 !== this.shininess && (n.shininess = this.shininess),
  46375. this.map instanceof Ci.Texture && (n.map = this.map.toJSON(e).uuid),
  46376. this.alphaMap instanceof Ci.Texture && (n.alphaMap = this.alphaMap.toJSON(e).uuid),
  46377. this.lightMap instanceof Ci.Texture && (n.lightMap = this.lightMap.toJSON(e).uuid),
  46378. this.bumpMap instanceof Ci.Texture && (n.bumpMap = this.bumpMap.toJSON(e).uuid,
  46379. n.bumpScale = this.bumpScale),
  46380. this.normalMap instanceof Ci.Texture && (n.normalMap = this.normalMap.toJSON(e).uuid,
  46381. n.normalScale = this.normalScale.toArray()),
  46382. this.displacementMap instanceof Ci.Texture && (n.displacementMap = this.displacementMap.toJSON(e).uuid,
  46383. n.displacementScale = this.displacementScale,
  46384. n.displacementBias = this.displacementBias),
  46385. this.roughnessMap instanceof Ci.Texture && (n.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  46386. this.metalnessMap instanceof Ci.Texture && (n.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  46387. this.emissiveMap instanceof Ci.Texture && (n.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  46388. this.specularMap instanceof Ci.Texture && (n.specularMap = this.specularMap.toJSON(e).uuid),
  46389. this.envMap instanceof Ci.Texture && (n.envMap = this.envMap.toJSON(e).uuid,
  46390. n.reflectivity = this.reflectivity),
  46391. void 0 !== this.size && (n.size = this.size),
  46392. void 0 !== this.sizeAttenuation && (n.sizeAttenuation = this.sizeAttenuation),
  46393. void 0 !== this.vertexColors && this.vertexColors !== Ci.NoColors && (n.vertexColors = this.vertexColors),
  46394. void 0 !== this.shading && this.shading !== Ci.SmoothShading && (n.shading = this.shading),
  46395. void 0 !== this.blending && this.blending !== Ci.NormalBlending && (n.blending = this.blending),
  46396. void 0 !== this.side && this.side !== Ci.FrontSide && (n.side = this.side),
  46397. this.opacity < 1 && (n.opacity = this.opacity),
  46398. !0 === this.transparent && (n.transparent = this.transparent),
  46399. 0 < this.alphaTest && (n.alphaTest = this.alphaTest),
  46400. !0 === this.premultipliedAlpha && (n.premultipliedAlpha = this.premultipliedAlpha),
  46401. !0 === this.wireframe && (n.wireframe = this.wireframe),
  46402. 1 < this.wireframeLinewidth && (n.wireframeLinewidth = this.wireframeLinewidth),
  46403. i) {
  46404. var r = t(e.textures)
  46405. , o = t(e.images);
  46406. 0 < r.length && (n.textures = r),
  46407. 0 < o.length && (n.images = o)
  46408. }
  46409. return n
  46410. },
  46411. clone: function() {
  46412. return (new this.constructor).copy(this)
  46413. },
  46414. copy: function(e) {
  46415. return this.name = e.name,
  46416. this.side = e.side,
  46417. this.opacity = e.opacity,
  46418. this.transparent = e.transparent,
  46419. this.blending = e.blending,
  46420. this.blendSrc = e.blendSrc,
  46421. this.blendDst = e.blendDst,
  46422. this.blendEquation = e.blendEquation,
  46423. this.blendSrcAlpha = e.blendSrcAlpha,
  46424. this.blendDstAlpha = e.blendDstAlpha,
  46425. this.blendEquationAlpha = e.blendEquationAlpha,
  46426. this.depthFunc = e.depthFunc,
  46427. this.depthTest = e.depthTest,
  46428. this.depthWrite = e.depthWrite,
  46429. this.colorWrite = e.colorWrite,
  46430. this.precision = e.precision,
  46431. this.polygonOffset = e.polygonOffset,
  46432. this.polygonOffsetFactor = e.polygonOffsetFactor,
  46433. this.polygonOffsetUnits = e.polygonOffsetUnits,
  46434. this.alphaTest = e.alphaTest,
  46435. this.premultipliedAlpha = e.premultipliedAlpha,
  46436. this.overdraw = e.overdraw,
  46437. this.visible = e.visible,
  46438. this
  46439. },
  46440. update: function() {
  46441. this.dispatchEvent({
  46442. type: "update"
  46443. })
  46444. },
  46445. dispose: function() {
  46446. this.dispatchEvent({
  46447. type: "dispose"
  46448. })
  46449. }
  46450. },
  46451. Ci.EventDispatcher.prototype.apply(Ci.Material.prototype),
  46452. Ci.MaterialIdCount = 0,
  46453. Ci.LineBasicMaterial = function(e) {
  46454. Ci.Material.call(this),
  46455. this.type = "LineBasicMaterial",
  46456. this.color = new Ci.Color(16777215),
  46457. this.linewidth = 1,
  46458. this.linecap = "round",
  46459. this.linejoin = "round",
  46460. this.blending = Ci.NormalBlending,
  46461. this.vertexColors = Ci.NoColors,
  46462. this.fog = !0,
  46463. this.setValues(e)
  46464. }
  46465. ,
  46466. Ci.LineBasicMaterial.prototype = Object.create(Ci.Material.prototype),
  46467. Ci.LineBasicMaterial.prototype.constructor = Ci.LineBasicMaterial,
  46468. Ci.LineBasicMaterial.prototype.copy = function(e) {
  46469. return Ci.Material.prototype.copy.call(this, e),
  46470. this.color.copy(e.color),
  46471. this.linewidth = e.linewidth,
  46472. this.linecap = e.linecap,
  46473. this.linejoin = e.linejoin,
  46474. this.vertexColors = e.vertexColors,
  46475. this.fog = e.fog,
  46476. this
  46477. }
  46478. ,
  46479. Ci.LineDashedMaterial = function(e) {
  46480. Ci.Material.call(this),
  46481. this.type = "LineDashedMaterial",
  46482. this.color = new Ci.Color(16777215),
  46483. this.linewidth = 1,
  46484. this.scale = 1,
  46485. this.dashSize = 3,
  46486. this.gapSize = 1,
  46487. this.blending = Ci.NormalBlending,
  46488. this.vertexColors = Ci.NoColors,
  46489. this.fog = !0,
  46490. this.setValues(e)
  46491. }
  46492. ,
  46493. Ci.LineDashedMaterial.prototype = Object.create(Ci.Material.prototype),
  46494. Ci.LineDashedMaterial.prototype.constructor = Ci.LineDashedMaterial,
  46495. Ci.LineDashedMaterial.prototype.copy = function(e) {
  46496. return Ci.Material.prototype.copy.call(this, e),
  46497. this.color.copy(e.color),
  46498. this.linewidth = e.linewidth,
  46499. this.scale = e.scale,
  46500. this.dashSize = e.dashSize,
  46501. this.gapSize = e.gapSize,
  46502. this.vertexColors = e.vertexColors,
  46503. this.fog = e.fog,
  46504. this
  46505. }
  46506. ,
  46507. Ci.MeshBasicMaterial = function(e) {
  46508. Ci.Material.call(this),
  46509. this.type = "MeshBasicMaterial",
  46510. this.color = new Ci.Color(16777215),
  46511. this.map = null,
  46512. this.aoMap = null,
  46513. this.aoMapIntensity = 1,
  46514. this.specularMap = null,
  46515. this.alphaMap = null,
  46516. this.envMap = null,
  46517. this.combine = Ci.MultiplyOperation,
  46518. this.reflectivity = 1,
  46519. this.refractionRatio = .98,
  46520. this.fog = !0,
  46521. this.shading = Ci.SmoothShading,
  46522. this.blending = Ci.NormalBlending,
  46523. this.wireframe = !1,
  46524. this.wireframeLinewidth = 1,
  46525. this.wireframeLinecap = "round",
  46526. this.wireframeLinejoin = "round",
  46527. this.vertexColors = Ci.NoColors,
  46528. this.skinning = !1,
  46529. this.morphTargets = !1,
  46530. this.setValues(e)
  46531. }
  46532. ,
  46533. Ci.MeshBasicMaterial.prototype = Object.create(Ci.Material.prototype),
  46534. Ci.MeshBasicMaterial.prototype.constructor = Ci.MeshBasicMaterial,
  46535. Ci.MeshBasicMaterial.prototype.copy = function(e) {
  46536. return Ci.Material.prototype.copy.call(this, e),
  46537. this.color.copy(e.color),
  46538. this.map = e.map,
  46539. this.aoMap = e.aoMap,
  46540. this.aoMapIntensity = e.aoMapIntensity,
  46541. this.specularMap = e.specularMap,
  46542. this.alphaMap = e.alphaMap,
  46543. this.envMap = e.envMap,
  46544. this.combine = e.combine,
  46545. this.reflectivity = e.reflectivity,
  46546. this.refractionRatio = e.refractionRatio,
  46547. this.fog = e.fog,
  46548. this.shading = e.shading,
  46549. this.wireframe = e.wireframe,
  46550. this.wireframeLinewidth = e.wireframeLinewidth,
  46551. this.wireframeLinecap = e.wireframeLinecap,
  46552. this.wireframeLinejoin = e.wireframeLinejoin,
  46553. this.vertexColors = e.vertexColors,
  46554. this.skinning = e.skinning,
  46555. this.morphTargets = e.morphTargets,
  46556. this
  46557. }
  46558. ,
  46559. Ci.MeshLambertMaterial = function(e) {
  46560. Ci.Material.call(this),
  46561. this.type = "MeshLambertMaterial",
  46562. this.color = new Ci.Color(16777215),
  46563. this.map = null,
  46564. this.lightMap = null,
  46565. this.lightMapIntensity = 1,
  46566. this.aoMap = null,
  46567. this.aoMapIntensity = 1,
  46568. this.emissive = new Ci.Color(0),
  46569. this.emissiveIntensity = 1,
  46570. this.emissiveMap = null,
  46571. this.specularMap = null,
  46572. this.alphaMap = null,
  46573. this.envMap = null,
  46574. this.combine = Ci.MultiplyOperation,
  46575. this.reflectivity = 1,
  46576. this.refractionRatio = .98,
  46577. this.fog = !0,
  46578. this.blending = Ci.NormalBlending,
  46579. this.wireframe = !1,
  46580. this.wireframeLinewidth = 1,
  46581. this.wireframeLinecap = "round",
  46582. this.wireframeLinejoin = "round",
  46583. this.vertexColors = Ci.NoColors,
  46584. this.skinning = !1,
  46585. this.morphTargets = !1,
  46586. this.morphNormals = !1,
  46587. this.setValues(e)
  46588. }
  46589. ,
  46590. Ci.MeshLambertMaterial.prototype = Object.create(Ci.Material.prototype),
  46591. Ci.MeshLambertMaterial.prototype.constructor = Ci.MeshLambertMaterial,
  46592. Ci.MeshLambertMaterial.prototype.copy = function(e) {
  46593. return Ci.Material.prototype.copy.call(this, e),
  46594. this.color.copy(e.color),
  46595. this.map = e.map,
  46596. this.lightMap = e.lightMap,
  46597. this.lightMapIntensity = e.lightMapIntensity,
  46598. this.aoMap = e.aoMap,
  46599. this.aoMapIntensity = e.aoMapIntensity,
  46600. this.emissive.copy(e.emissive),
  46601. this.emissiveMap = e.emissiveMap,
  46602. this.emissiveIntensity = e.emissiveIntensity,
  46603. this.specularMap = e.specularMap,
  46604. this.alphaMap = e.alphaMap,
  46605. this.envMap = e.envMap,
  46606. this.combine = e.combine,
  46607. this.reflectivity = e.reflectivity,
  46608. this.refractionRatio = e.refractionRatio,
  46609. this.fog = e.fog,
  46610. this.wireframe = e.wireframe,
  46611. this.wireframeLinewidth = e.wireframeLinewidth,
  46612. this.wireframeLinecap = e.wireframeLinecap,
  46613. this.wireframeLinejoin = e.wireframeLinejoin,
  46614. this.vertexColors = e.vertexColors,
  46615. this.skinning = e.skinning,
  46616. this.morphTargets = e.morphTargets,
  46617. this.morphNormals = e.morphNormals,
  46618. this
  46619. }
  46620. ,
  46621. Ci.MeshPhongMaterial = function(e) {
  46622. Ci.Material.call(this),
  46623. this.type = "MeshPhongMaterial",
  46624. this.color = new Ci.Color(16777215),
  46625. this.specular = new Ci.Color(1118481),
  46626. this.shininess = 30,
  46627. this.map = null,
  46628. this.lightMap = null,
  46629. this.lightMapIntensity = 1,
  46630. this.aoMap = null,
  46631. this.aoMapIntensity = 1,
  46632. this.emissive = new Ci.Color(0),
  46633. this.emissiveIntensity = 1,
  46634. this.emissiveMap = null,
  46635. this.bumpMap = null,
  46636. this.bumpScale = 1,
  46637. this.normalMap = null,
  46638. this.normalScale = new Ci.Vector2(1,1),
  46639. this.displacementMap = null,
  46640. this.displacementScale = 1,
  46641. this.displacementBias = 0,
  46642. this.specularMap = null,
  46643. this.alphaMap = null,
  46644. this.envMap = null,
  46645. this.combine = Ci.MultiplyOperation,
  46646. this.reflectivity = 1,
  46647. this.refractionRatio = .98,
  46648. this.fog = !0,
  46649. this.shading = Ci.SmoothShading,
  46650. this.blending = Ci.NormalBlending,
  46651. this.wireframe = !1,
  46652. this.wireframeLinewidth = 1,
  46653. this.wireframeLinecap = "round",
  46654. this.wireframeLinejoin = "round",
  46655. this.vertexColors = Ci.NoColors,
  46656. this.skinning = !1,
  46657. this.morphTargets = !1,
  46658. this.morphNormals = !1,
  46659. this.setValues(e)
  46660. }
  46661. ,
  46662. Ci.MeshPhongMaterial.prototype = Object.create(Ci.Material.prototype),
  46663. Ci.MeshPhongMaterial.prototype.constructor = Ci.MeshPhongMaterial,
  46664. Ci.MeshPhongMaterial.prototype.copy = function(e) {
  46665. return Ci.Material.prototype.copy.call(this, e),
  46666. this.color.copy(e.color),
  46667. this.specular.copy(e.specular),
  46668. this.shininess = e.shininess,
  46669. this.map = e.map,
  46670. this.lightMap = e.lightMap,
  46671. this.lightMapIntensity = e.lightMapIntensity,
  46672. this.aoMap = e.aoMap,
  46673. this.aoMapIntensity = e.aoMapIntensity,
  46674. this.emissive.copy(e.emissive),
  46675. this.emissiveMap = e.emissiveMap,
  46676. this.emissiveIntensity = e.emissiveIntensity,
  46677. this.bumpMap = e.bumpMap,
  46678. this.bumpScale = e.bumpScale,
  46679. this.normalMap = e.normalMap,
  46680. this.normalScale.copy(e.normalScale),
  46681. this.displacementMap = e.displacementMap,
  46682. this.displacementScale = e.displacementScale,
  46683. this.displacementBias = e.displacementBias,
  46684. this.specularMap = e.specularMap,
  46685. this.alphaMap = e.alphaMap,
  46686. this.envMap = e.envMap,
  46687. this.combine = e.combine,
  46688. this.reflectivity = e.reflectivity,
  46689. this.refractionRatio = e.refractionRatio,
  46690. this.fog = e.fog,
  46691. this.shading = e.shading,
  46692. this.wireframe = e.wireframe,
  46693. this.wireframeLinewidth = e.wireframeLinewidth,
  46694. this.wireframeLinecap = e.wireframeLinecap,
  46695. this.wireframeLinejoin = e.wireframeLinejoin,
  46696. this.vertexColors = e.vertexColors,
  46697. this.skinning = e.skinning,
  46698. this.morphTargets = e.morphTargets,
  46699. this.morphNormals = e.morphNormals,
  46700. this
  46701. }
  46702. ,
  46703. Ci.MeshStandardMaterial = function(e) {
  46704. Ci.Material.call(this),
  46705. this.type = "MeshStandardMaterial",
  46706. this.color = new Ci.Color(16777215),
  46707. this.roughness = .5,
  46708. this.metalness = .5,
  46709. this.map = null,
  46710. this.lightMap = null,
  46711. this.lightMapIntensity = 1,
  46712. this.aoMap = null,
  46713. this.aoMapIntensity = 1,
  46714. this.emissive = new Ci.Color(0),
  46715. this.emissiveIntensity = 1,
  46716. this.emissiveMap = null,
  46717. this.bumpMap = null,
  46718. this.bumpScale = 1,
  46719. this.normalMap = null,
  46720. this.normalScale = new Ci.Vector2(1,1),
  46721. this.displacementMap = null,
  46722. this.displacementScale = 1,
  46723. this.displacementBias = 0,
  46724. this.roughnessMap = null,
  46725. this.metalnessMap = null,
  46726. this.alphaMap = null,
  46727. this.envMap = null,
  46728. this.envMapIntensity = 1,
  46729. this.refractionRatio = .98,
  46730. this.fog = !0,
  46731. this.shading = Ci.SmoothShading,
  46732. this.blending = Ci.NormalBlending,
  46733. this.wireframe = !1,
  46734. this.wireframeLinewidth = 1,
  46735. this.wireframeLinecap = "round",
  46736. this.wireframeLinejoin = "round",
  46737. this.vertexColors = Ci.NoColors,
  46738. this.skinning = !1,
  46739. this.morphTargets = !1,
  46740. this.morphNormals = !1,
  46741. this.setValues(e)
  46742. }
  46743. ,
  46744. Ci.MeshStandardMaterial.prototype = Object.create(Ci.Material.prototype),
  46745. Ci.MeshStandardMaterial.prototype.constructor = Ci.MeshStandardMaterial,
  46746. Ci.MeshStandardMaterial.prototype.copy = function(e) {
  46747. return Ci.Material.prototype.copy.call(this, e),
  46748. this.color.copy(e.color),
  46749. this.roughness = e.roughness,
  46750. this.metalness = e.metalness,
  46751. this.map = e.map,
  46752. this.lightMap = e.lightMap,
  46753. this.lightMapIntensity = e.lightMapIntensity,
  46754. this.aoMap = e.aoMap,
  46755. this.aoMapIntensity = e.aoMapIntensity,
  46756. this.emissive.copy(e.emissive),
  46757. this.emissiveMap = e.emissiveMap,
  46758. this.emissiveIntensity = e.emissiveIntensity,
  46759. this.bumpMap = e.bumpMap,
  46760. this.bumpScale = e.bumpScale,
  46761. this.normalMap = e.normalMap,
  46762. this.normalScale.copy(e.normalScale),
  46763. this.displacementMap = e.displacementMap,
  46764. this.displacementScale = e.displacementScale,
  46765. this.displacementBias = e.displacementBias,
  46766. this.roughnessMap = e.roughnessMap,
  46767. this.metalnessMap = e.metalnessMap,
  46768. this.alphaMap = e.alphaMap,
  46769. this.envMap = e.envMap,
  46770. this.envMapIntensity = e.envMapIntensity,
  46771. this.refractionRatio = e.refractionRatio,
  46772. this.fog = e.fog,
  46773. this.shading = e.shading,
  46774. this.wireframe = e.wireframe,
  46775. this.wireframeLinewidth = e.wireframeLinewidth,
  46776. this.wireframeLinecap = e.wireframeLinecap,
  46777. this.wireframeLinejoin = e.wireframeLinejoin,
  46778. this.vertexColors = e.vertexColors,
  46779. this.skinning = e.skinning,
  46780. this.morphTargets = e.morphTargets,
  46781. this.morphNormals = e.morphNormals,
  46782. this
  46783. }
  46784. ,
  46785. Ci.MeshDepthMaterial = function(e) {
  46786. Ci.Material.call(this),
  46787. this.type = "MeshDepthMaterial",
  46788. this.morphTargets = !1,
  46789. this.wireframe = !1,
  46790. this.wireframeLinewidth = 1,
  46791. this.setValues(e)
  46792. }
  46793. ,
  46794. Ci.MeshDepthMaterial.prototype = Object.create(Ci.Material.prototype),
  46795. Ci.MeshDepthMaterial.prototype.constructor = Ci.MeshDepthMaterial,
  46796. Ci.MeshDepthMaterial.prototype.copy = function(e) {
  46797. return Ci.Material.prototype.copy.call(this, e),
  46798. this.wireframe = e.wireframe,
  46799. this.wireframeLinewidth = e.wireframeLinewidth,
  46800. this
  46801. }
  46802. ,
  46803. Ci.MeshNormalMaterial = function(e) {
  46804. Ci.Material.call(this, e),
  46805. this.type = "MeshNormalMaterial",
  46806. this.wireframe = !1,
  46807. this.wireframeLinewidth = 1,
  46808. this.morphTargets = !1,
  46809. this.setValues(e)
  46810. }
  46811. ,
  46812. Ci.MeshNormalMaterial.prototype = Object.create(Ci.Material.prototype),
  46813. Ci.MeshNormalMaterial.prototype.constructor = Ci.MeshNormalMaterial,
  46814. Ci.MeshNormalMaterial.prototype.copy = function(e) {
  46815. return Ci.Material.prototype.copy.call(this, e),
  46816. this.wireframe = e.wireframe,
  46817. this.wireframeLinewidth = e.wireframeLinewidth,
  46818. this
  46819. }
  46820. ,
  46821. Ci.MultiMaterial = function(e) {
  46822. this.uuid = Ci.Math.generateUUID(),
  46823. this.type = "MultiMaterial",
  46824. this.materials = e instanceof Array ? e : [],
  46825. this.visible = !0
  46826. }
  46827. ,
  46828. Ci.MultiMaterial.prototype = {
  46829. constructor: Ci.MultiMaterial,
  46830. toJSON: function(e) {
  46831. for (var t = {
  46832. metadata: {
  46833. version: 4.2,
  46834. type: "material",
  46835. generator: "MaterialExporter"
  46836. },
  46837. uuid: this.uuid,
  46838. type: this.type,
  46839. materials: []
  46840. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  46841. var o = i[n].toJSON(e);
  46842. delete o.metadata,
  46843. t.materials.push(o)
  46844. }
  46845. return t.visible = this.visible,
  46846. t
  46847. },
  46848. clone: function() {
  46849. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  46850. e.materials.push(this.materials[t].clone());
  46851. return e.visible = this.visible,
  46852. e
  46853. }
  46854. },
  46855. Ci.PointsMaterial = function(e) {
  46856. Ci.Material.call(this),
  46857. this.type = "PointsMaterial",
  46858. this.color = new Ci.Color(16777215),
  46859. this.map = null,
  46860. this.size = 1,
  46861. this.sizeAttenuation = !0,
  46862. this.blending = Ci.NormalBlending,
  46863. this.vertexColors = Ci.NoColors,
  46864. this.fog = !0,
  46865. this.setValues(e)
  46866. }
  46867. ,
  46868. Ci.PointsMaterial.prototype = Object.create(Ci.Material.prototype),
  46869. Ci.PointsMaterial.prototype.constructor = Ci.PointsMaterial,
  46870. Ci.PointsMaterial.prototype.copy = function(e) {
  46871. return Ci.Material.prototype.copy.call(this, e),
  46872. this.color.copy(e.color),
  46873. this.map = e.map,
  46874. this.size = e.size,
  46875. this.sizeAttenuation = e.sizeAttenuation,
  46876. this.vertexColors = e.vertexColors,
  46877. this.fog = e.fog,
  46878. this
  46879. }
  46880. ,
  46881. Ci.ShaderMaterial = function(e) {
  46882. Ci.Material.call(this),
  46883. this.type = "ShaderMaterial",
  46884. this.defines = {},
  46885. this.uniforms = {},
  46886. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  46887. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  46888. this.shading = Ci.SmoothShading,
  46889. this.linewidth = 1,
  46890. this.wireframe = !1,
  46891. this.wireframeLinewidth = 1,
  46892. this.fog = !1,
  46893. this.lights = !1,
  46894. this.vertexColors = Ci.NoColors,
  46895. this.skinning = !1,
  46896. this.morphTargets = !1,
  46897. this.morphNormals = !1,
  46898. this.extensions = {
  46899. derivatives: !1,
  46900. fragDepth: !1,
  46901. drawBuffers: !1,
  46902. shaderTextureLOD: !1
  46903. },
  46904. this.defaultAttributeValues = {
  46905. color: [1, 1, 1],
  46906. uv: [0, 0],
  46907. uv2: [0, 0]
  46908. },
  46909. (this.index0AttributeName = void 0) !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  46910. this.setValues(e))
  46911. }
  46912. ,
  46913. Ci.ShaderMaterial.prototype = Object.create(Ci.Material.prototype),
  46914. Ci.ShaderMaterial.prototype.constructor = Ci.ShaderMaterial,
  46915. Ci.ShaderMaterial.prototype.copy = function(e) {
  46916. return Ci.Material.prototype.copy.call(this, e),
  46917. this.fragmentShader = e.fragmentShader,
  46918. this.vertexShader = e.vertexShader,
  46919. this.uniforms = Ci.UniformsUtils.clone(e.uniforms),
  46920. this.defines = e.defines,
  46921. this.shading = e.shading,
  46922. this.wireframe = e.wireframe,
  46923. this.wireframeLinewidth = e.wireframeLinewidth,
  46924. this.fog = e.fog,
  46925. this.lights = e.lights,
  46926. this.vertexColors = e.vertexColors,
  46927. this.skinning = e.skinning,
  46928. this.morphTargets = e.morphTargets,
  46929. this.morphNormals = e.morphNormals,
  46930. this.extensions = e.extensions,
  46931. this
  46932. }
  46933. ,
  46934. Ci.ShaderMaterial.prototype.toJSON = function(e) {
  46935. var t = Ci.Material.prototype.toJSON.call(this, e);
  46936. return t.uniforms = this.uniforms,
  46937. t.vertexShader = this.vertexShader,
  46938. t.fragmentShader = this.fragmentShader,
  46939. t
  46940. }
  46941. ,
  46942. Ci.RawShaderMaterial = function(e) {
  46943. Ci.ShaderMaterial.call(this, e),
  46944. this.type = "RawShaderMaterial"
  46945. }
  46946. ,
  46947. Ci.RawShaderMaterial.prototype = Object.create(Ci.ShaderMaterial.prototype),
  46948. Ci.RawShaderMaterial.prototype.constructor = Ci.RawShaderMaterial,
  46949. Ci.SpriteMaterial = function(e) {
  46950. Ci.Material.call(this),
  46951. this.type = "SpriteMaterial",
  46952. this.color = new Ci.Color(16777215),
  46953. this.map = null,
  46954. this.rotation = 0,
  46955. this.fog = !1,
  46956. this.setValues(e)
  46957. }
  46958. ,
  46959. Ci.SpriteMaterial.prototype = Object.create(Ci.Material.prototype),
  46960. Ci.SpriteMaterial.prototype.constructor = Ci.SpriteMaterial,
  46961. Ci.SpriteMaterial.prototype.copy = function(e) {
  46962. return Ci.Material.prototype.copy.call(this, e),
  46963. this.color.copy(e.color),
  46964. this.map = e.map,
  46965. this.rotation = e.rotation,
  46966. this.fog = e.fog,
  46967. this
  46968. }
  46969. ,
  46970. Ci.Texture = function(e, t, i, n, r, o, a, s, l) {
  46971. Object.defineProperty(this, "id", {
  46972. value: Ci.TextureIdCount++
  46973. }),
  46974. this.uuid = Ci.Math.generateUUID(),
  46975. this.name = "",
  46976. this.sourceFile = "",
  46977. this.image = void 0 !== e ? e : Ci.Texture.DEFAULT_IMAGE,
  46978. this.mipmaps = [],
  46979. this.mapping = void 0 !== t ? t : Ci.Texture.DEFAULT_MAPPING,
  46980. this.wrapS = void 0 !== i ? i : Ci.ClampToEdgeWrapping,
  46981. this.wrapT = void 0 !== n ? n : Ci.ClampToEdgeWrapping,
  46982. this.magFilter = void 0 !== r ? r : Ci.LinearFilter,
  46983. this.minFilter = void 0 !== o ? o : Ci.LinearMipMapLinearFilter,
  46984. this.anisotropy = void 0 !== l ? l : 1,
  46985. this.format = void 0 !== a ? a : Ci.RGBAFormat,
  46986. this.type = void 0 !== s ? s : Ci.UnsignedByteType,
  46987. this.offset = new Ci.Vector2(0,0),
  46988. this.repeat = new Ci.Vector2(1,1),
  46989. this.generateMipmaps = !0,
  46990. this.premultiplyAlpha = !1,
  46991. this.flipY = !0,
  46992. this.unpackAlignment = 4,
  46993. this.encoding = Ci.LinearEncoding,
  46994. this.version = 0,
  46995. this.onUpdate = null
  46996. }
  46997. ,
  46998. Ci.Texture.DEFAULT_IMAGE = void 0,
  46999. Ci.Texture.DEFAULT_MAPPING = Ci.UVMapping,
  47000. Ci.Texture.prototype = {
  47001. constructor: Ci.Texture,
  47002. set needsUpdate(e) {
  47003. !0 === e && this.version++
  47004. },
  47005. clone: function() {
  47006. return (new this.constructor).copy(this)
  47007. },
  47008. copy: function(e) {
  47009. return this.image = e.image,
  47010. this.mipmaps = e.mipmaps.slice(0),
  47011. this.mapping = e.mapping,
  47012. this.wrapS = e.wrapS,
  47013. this.wrapT = e.wrapT,
  47014. this.magFilter = e.magFilter,
  47015. this.minFilter = e.minFilter,
  47016. this.anisotropy = e.anisotropy,
  47017. this.format = e.format,
  47018. this.type = e.type,
  47019. this.offset.copy(e.offset),
  47020. this.repeat.copy(e.repeat),
  47021. this.generateMipmaps = e.generateMipmaps,
  47022. this.premultiplyAlpha = e.premultiplyAlpha,
  47023. this.flipY = e.flipY,
  47024. this.unpackAlignment = e.unpackAlignment,
  47025. this.encoding = e.encoding,
  47026. this
  47027. },
  47028. toJSON: function(e) {
  47029. if (void 0 !== e.textures[this.uuid])
  47030. return e.textures[this.uuid];
  47031. var t, i, n = {
  47032. metadata: {
  47033. version: 4.4,
  47034. type: "Texture",
  47035. generator: "Texture.toJSON"
  47036. },
  47037. uuid: this.uuid,
  47038. name: this.name,
  47039. mapping: this.mapping,
  47040. repeat: [this.repeat.x, this.repeat.y],
  47041. offset: [this.offset.x, this.offset.y],
  47042. wrap: [this.wrapS, this.wrapT],
  47043. minFilter: this.minFilter,
  47044. magFilter: this.magFilter,
  47045. anisotropy: this.anisotropy
  47046. };
  47047. if (void 0 !== this.image) {
  47048. var r = this.image;
  47049. void 0 === r.uuid && (r.uuid = Ci.Math.generateUUID()),
  47050. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  47051. uuid: r.uuid,
  47052. url: (t = r,
  47053. void 0 !== t.toDataURL ? i = t : ((i = document.createElement("canvas")).width = t.width,
  47054. i.height = t.height,
  47055. i.getContext("2d").drawImage(t, 0, 0, t.width, t.height)),
  47056. 2048 < i.width || 2048 < i.height ? i.toDataURL("image/jpeg", .6) : i.toDataURL("image/png"))
  47057. }),
  47058. n.image = r.uuid
  47059. }
  47060. return e.textures[this.uuid] = n
  47061. },
  47062. dispose: function() {
  47063. this.dispatchEvent({
  47064. type: "dispose"
  47065. })
  47066. },
  47067. transformUv: function(e) {
  47068. if (this.mapping === Ci.UVMapping) {
  47069. if (e.multiply(this.repeat),
  47070. e.add(this.offset),
  47071. e.x < 0 || 1 < e.x)
  47072. switch (this.wrapS) {
  47073. case Ci.RepeatWrapping:
  47074. e.x = e.x - Math.floor(e.x);
  47075. break;
  47076. case Ci.ClampToEdgeWrapping:
  47077. e.x = e.x < 0 ? 0 : 1;
  47078. break;
  47079. case Ci.MirroredRepeatWrapping:
  47080. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  47081. }
  47082. if (e.y < 0 || 1 < e.y)
  47083. switch (this.wrapT) {
  47084. case Ci.RepeatWrapping:
  47085. e.y = e.y - Math.floor(e.y);
  47086. break;
  47087. case Ci.ClampToEdgeWrapping:
  47088. e.y = e.y < 0 ? 0 : 1;
  47089. break;
  47090. case Ci.MirroredRepeatWrapping:
  47091. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  47092. }
  47093. this.flipY && (e.y = 1 - e.y)
  47094. }
  47095. }
  47096. },
  47097. Ci.EventDispatcher.prototype.apply(Ci.Texture.prototype),
  47098. Ci.TextureIdCount = 0,
  47099. Ci.CanvasTexture = function(e, t, i, n, r, o, a, s, l) {
  47100. Ci.Texture.call(this, e, t, i, n, r, o, a, s, l),
  47101. this.needsUpdate = !0
  47102. }
  47103. ,
  47104. Ci.CanvasTexture.prototype = Object.create(Ci.Texture.prototype),
  47105. Ci.CanvasTexture.prototype.constructor = Ci.CanvasTexture,
  47106. Ci.CubeTexture = function(e, t, i, n, r, o, a, s, l) {
  47107. e = void 0 !== e ? e : [],
  47108. t = void 0 !== t ? t : Ci.CubeReflectionMapping,
  47109. Ci.Texture.call(this, e, t, i, n, r, o, a, s, l),
  47110. this.flipY = !1
  47111. }
  47112. ,
  47113. Ci.CubeTexture.prototype = Object.create(Ci.Texture.prototype),
  47114. Ci.CubeTexture.prototype.constructor = Ci.CubeTexture,
  47115. Object.defineProperty(Ci.CubeTexture.prototype, "images", {
  47116. get: function() {
  47117. return this.image
  47118. },
  47119. set: function(e) {
  47120. this.image = e
  47121. }
  47122. }),
  47123. Ci.CompressedTexture = function(e, t, i, n, r, o, a, s, l, c, h) {
  47124. Ci.Texture.call(this, null, o, a, s, l, c, n, r, h),
  47125. this.image = {
  47126. width: t,
  47127. height: i
  47128. },
  47129. this.mipmaps = e,
  47130. this.flipY = !1,
  47131. this.generateMipmaps = !1
  47132. }
  47133. ,
  47134. Ci.CompressedTexture.prototype = Object.create(Ci.Texture.prototype),
  47135. Ci.CompressedTexture.prototype.constructor = Ci.CompressedTexture,
  47136. Ci.DataTexture = function(e, t, i, n, r, o, a, s, l, c, h) {
  47137. Ci.Texture.call(this, null, o, a, s, l, c, n, r, h),
  47138. this.image = {
  47139. data: e,
  47140. width: t,
  47141. height: i
  47142. },
  47143. this.magFilter = void 0 !== l ? l : Ci.NearestFilter,
  47144. this.minFilter = void 0 !== c ? c : Ci.NearestFilter,
  47145. this.flipY = !1,
  47146. this.generateMipmaps = !1
  47147. }
  47148. ,
  47149. Ci.DataTexture.prototype = Object.create(Ci.Texture.prototype),
  47150. Ci.DataTexture.prototype.constructor = Ci.DataTexture,
  47151. Ci.VideoTexture = function(t, e, i, n, r, o, a, s, l) {
  47152. Ci.Texture.call(this, t, e, i, n, r, o, a, s, l),
  47153. this.generateMipmaps = !1;
  47154. var c = this;
  47155. !function e() {
  47156. requestAnimationFrame(e),
  47157. !t.paused && t.readyState === t.HAVE_ENOUGH_DATA && (c.needsUpdate = !0)
  47158. }()
  47159. }
  47160. ,
  47161. Ci.VideoTexture.prototype = Object.create(Ci.Texture.prototype),
  47162. Ci.VideoTexture.prototype.constructor = Ci.VideoTexture,
  47163. Ci.Group = function() {
  47164. Ci.Object3D.call(this),
  47165. this.type = "Group"
  47166. }
  47167. ,
  47168. Ci.Group.prototype = Object.create(Ci.Object3D.prototype),
  47169. Ci.Group.prototype.constructor = Ci.Group,
  47170. Ci.Points = function(e, t) {
  47171. Ci.Object3D.call(this),
  47172. this.type = "Points",
  47173. this.geometry = void 0 !== e ? e : new Ci.Geometry,
  47174. this.material = void 0 !== t ? t : new Ci.PointsMaterial({
  47175. color: 16777215 * Math.random()
  47176. })
  47177. }
  47178. ,
  47179. Ci.Points.prototype = Object.create(Ci.Object3D.prototype),
  47180. Ci.Points.prototype.constructor = Ci.Points,
  47181. Ci.Points.prototype.raycast = (Wt = new Ci.Matrix4,
  47182. jt = new Ci.Ray,
  47183. Yt = new Ci.Sphere,
  47184. function(o, a) {
  47185. function e(e, t) {
  47186. var i = jt.distanceSqToPoint(e);
  47187. if (i < c) {
  47188. var n = jt.closestPointToPoint(e);
  47189. n.applyMatrix4(l);
  47190. var r = o.ray.origin.distanceTo(n);
  47191. if (r < o.near || r > o.far)
  47192. return;
  47193. a.push({
  47194. distance: r,
  47195. distanceToRay: Math.sqrt(i),
  47196. point: n.clone(),
  47197. index: t,
  47198. face: null,
  47199. object: s
  47200. })
  47201. }
  47202. }
  47203. var s = this
  47204. , t = this.geometry
  47205. , l = this.matrixWorld
  47206. , i = o.params.Points.threshold;
  47207. if (null === t.boundingSphere && t.computeBoundingSphere(),
  47208. Yt.copy(t.boundingSphere),
  47209. Yt.applyMatrix4(l),
  47210. !1 !== o.ray.intersectsSphere(Yt)) {
  47211. Wt.getInverse(l),
  47212. jt.copy(o.ray).applyMatrix4(Wt);
  47213. var n = i / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  47214. , c = n * n
  47215. , r = new Ci.Vector3;
  47216. if (t instanceof Ci.BufferGeometry) {
  47217. var h = t.index
  47218. , u = t.attributes.position.array;
  47219. if (null !== h)
  47220. for (var d = h.array, p = 0, f = d.length; p < f; p++) {
  47221. var g = d[p];
  47222. r.fromArray(u, 3 * g),
  47223. e(r, g)
  47224. }
  47225. else {
  47226. p = 0;
  47227. for (var m = u.length / 3; p < m; p++)
  47228. r.fromArray(u, 3 * p),
  47229. e(r, p)
  47230. }
  47231. } else {
  47232. var v = t.vertices;
  47233. for (p = 0,
  47234. m = v.length; p < m; p++)
  47235. e(v[p], p)
  47236. }
  47237. }
  47238. }
  47239. ),
  47240. Ci.Points.prototype.clone = function() {
  47241. return new this.constructor(this.geometry,this.material).copy(this)
  47242. }
  47243. ,
  47244. Ci.Line = function(e, t, i) {
  47245. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  47246. new Ci.LineSegments(e,t)) : (Ci.Object3D.call(this),
  47247. this.type = "Line",
  47248. this.geometry = void 0 !== e ? e : new Ci.Geometry,
  47249. void (this.material = void 0 !== t ? t : new Ci.LineBasicMaterial({
  47250. color: 16777215 * Math.random()
  47251. })))
  47252. }
  47253. ,
  47254. Ci.Line.prototype = Object.create(Ci.Object3D.prototype),
  47255. Ci.Line.prototype.constructor = Ci.Line,
  47256. Ci.Line.prototype.raycast = (Ht = new Ci.Matrix4,
  47257. zt = new Ci.Ray,
  47258. Gt = new Ci.Sphere,
  47259. function(e, t) {
  47260. var i = e.linePrecision
  47261. , n = i * i
  47262. , r = this.geometry
  47263. , o = this.matrixWorld;
  47264. if (null === r.boundingSphere && r.computeBoundingSphere(),
  47265. Gt.copy(r.boundingSphere),
  47266. Gt.applyMatrix4(o),
  47267. !1 !== e.ray.intersectsSphere(Gt)) {
  47268. Ht.getInverse(o),
  47269. zt.copy(e.ray).applyMatrix4(Ht);
  47270. var a = new Ci.Vector3
  47271. , s = new Ci.Vector3
  47272. , l = new Ci.Vector3
  47273. , c = new Ci.Vector3
  47274. , h = this instanceof Ci.LineSegments ? 2 : 1;
  47275. if (r instanceof Ci.BufferGeometry) {
  47276. var u = r.index
  47277. , d = r.attributes.position.array;
  47278. if (null !== u)
  47279. for (var p = u.array, f = 0, g = p.length - 1; f < g; f += h) {
  47280. var m = p[f]
  47281. , v = p[f + 1];
  47282. a.fromArray(d, 3 * m),
  47283. s.fromArray(d, 3 * v),
  47284. n < zt.distanceSqToSegment(a, s, c, l) || (c.applyMatrix4(this.matrixWorld),
  47285. (C = e.ray.origin.distanceTo(c)) < e.near || C > e.far || t.push({
  47286. distance: C,
  47287. point: l.clone().applyMatrix4(this.matrixWorld),
  47288. index: f,
  47289. face: null,
  47290. faceIndex: null,
  47291. object: this
  47292. }))
  47293. }
  47294. else
  47295. for (f = 0,
  47296. g = d.length / 3 - 1; f < g; f += h)
  47297. a.fromArray(d, 3 * f),
  47298. s.fromArray(d, 3 * f + 3),
  47299. n < zt.distanceSqToSegment(a, s, c, l) || (c.applyMatrix4(this.matrixWorld),
  47300. (C = e.ray.origin.distanceTo(c)) < e.near || C > e.far || t.push({
  47301. distance: C,
  47302. point: l.clone().applyMatrix4(this.matrixWorld),
  47303. index: f,
  47304. face: null,
  47305. faceIndex: null,
  47306. object: this
  47307. }))
  47308. } else if (r instanceof Ci.Geometry) {
  47309. var y = r.vertices
  47310. , A = y.length;
  47311. for (f = 0; f < A - 1; f += h) {
  47312. var C;
  47313. n < zt.distanceSqToSegment(y[f], y[f + 1], c, l) || (c.applyMatrix4(this.matrixWorld),
  47314. (C = e.ray.origin.distanceTo(c)) < e.near || C > e.far || t.push({
  47315. distance: C,
  47316. point: l.clone().applyMatrix4(this.matrixWorld),
  47317. index: f,
  47318. face: null,
  47319. faceIndex: null,
  47320. object: this
  47321. }))
  47322. }
  47323. }
  47324. }
  47325. }
  47326. ),
  47327. Ci.Line.prototype.clone = function() {
  47328. return new this.constructor(this.geometry,this.material).copy(this)
  47329. }
  47330. ,
  47331. Ci.LineStrip = 0,
  47332. Ci.LinePieces = 1,
  47333. Ci.LineSegments = function(e, t) {
  47334. Ci.Line.call(this, e, t),
  47335. this.type = "LineSegments"
  47336. }
  47337. ,
  47338. Ci.LineSegments.prototype = Object.create(Ci.Line.prototype),
  47339. Ci.LineSegments.prototype.constructor = Ci.LineSegments,
  47340. Ci.Mesh = function(e, t) {
  47341. Ci.Object3D.call(this),
  47342. this.type = "Mesh",
  47343. this.geometry = void 0 !== e ? e : new Ci.Geometry,
  47344. this.material = void 0 !== t ? t : new Ci.MeshBasicMaterial({
  47345. color: 16777215 * Math.random()
  47346. }),
  47347. this.drawMode = Ci.TrianglesDrawMode,
  47348. this.updateMorphTargets()
  47349. }
  47350. ,
  47351. Ci.Mesh.prototype = Object.create(Ci.Object3D.prototype),
  47352. Ci.Mesh.prototype.constructor = Ci.Mesh,
  47353. Ci.Mesh.prototype.setDrawMode = function(e) {
  47354. this.drawMode = e
  47355. }
  47356. ,
  47357. Ci.Mesh.prototype.updateMorphTargets = function() {
  47358. if (void 0 !== this.geometry.morphTargets && 0 < this.geometry.morphTargets.length) {
  47359. this.morphTargetBase = -1,
  47360. this.morphTargetInfluences = [],
  47361. this.morphTargetDictionary = {};
  47362. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  47363. this.morphTargetInfluences.push(0),
  47364. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  47365. }
  47366. }
  47367. ,
  47368. Ci.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  47369. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  47370. 0)
  47371. }
  47372. ,
  47373. Ci.Mesh.prototype.raycast = (Tt = new Ci.Matrix4,
  47374. xt = new Ci.Ray,
  47375. St = new Ci.Sphere,
  47376. Mt = new Ci.Vector3,
  47377. Rt = new Ci.Vector3,
  47378. Pt = new Ci.Vector3,
  47379. Ot = new Ci.Vector3,
  47380. Lt = new Ci.Vector3,
  47381. Dt = new Ci.Vector3,
  47382. Nt = new Ci.Vector2,
  47383. Ft = new Ci.Vector2,
  47384. Bt = new Ci.Vector2,
  47385. Vt = new Ci.Vector3,
  47386. kt = new Ci.Vector3,
  47387. Ut = new Ci.Vector3,
  47388. function(e, t) {
  47389. var i, n, r = this.geometry, o = this.material, a = this.matrixWorld;
  47390. if (void 0 !== o && (null === r.boundingSphere && r.computeBoundingSphere(),
  47391. St.copy(r.boundingSphere),
  47392. St.applyMatrix4(a),
  47393. !1 !== e.ray.intersectsSphere(St) && (Tt.getInverse(a),
  47394. xt.copy(e.ray).applyMatrix4(Tt),
  47395. null === r.boundingBox || !1 !== xt.intersectsBox(r.boundingBox))))
  47396. if (r instanceof Ci.BufferGeometry) {
  47397. var s, l, c, h = r.index, u = r.attributes, d = u.position.array;
  47398. if (void 0 !== u.uv && (i = u.uv.array),
  47399. null !== h)
  47400. for (var p = h.array, f = 0, g = p.length; f < g; f += 3)
  47401. s = p[f],
  47402. l = p[f + 1],
  47403. c = p[f + 2],
  47404. (n = Ti(this, e, xt, d, i, s, l, c)) && (n.faceIndex = Math.floor(f / 3),
  47405. t.push(n));
  47406. else
  47407. for (f = 0,
  47408. g = d.length; f < g; f += 9)
  47409. (n = Ti(this, e, xt, d, i, s = f / 3, l = s + 1, c = s + 2)) && (n.index = s,
  47410. t.push(n))
  47411. } else if (r instanceof Ci.Geometry) {
  47412. var m, v, y, A = o instanceof Ci.MultiMaterial, C = 1 == A ? o.materials : null, I = r.vertices, E = r.faces, _ = r.faceVertexUvs[0];
  47413. 0 < _.length && (i = _);
  47414. for (var b = 0, w = E.length; b < w; b++) {
  47415. var T = E[b]
  47416. , x = 1 == A ? C[T.materialIndex] : o;
  47417. if (void 0 !== x) {
  47418. if (m = I[T.a],
  47419. v = I[T.b],
  47420. y = I[T.c],
  47421. !0 === x.morphTargets) {
  47422. var S = r.morphTargets
  47423. , M = this.morphTargetInfluences;
  47424. Mt.set(0, 0, 0),
  47425. Rt.set(0, 0, 0),
  47426. Pt.set(0, 0, 0);
  47427. for (var R = 0, P = S.length; R < P; R++) {
  47428. var O = M[R];
  47429. if (0 !== O) {
  47430. var L = S[R].vertices;
  47431. Mt.addScaledVector(Ot.subVectors(L[T.a], m), O),
  47432. Rt.addScaledVector(Lt.subVectors(L[T.b], v), O),
  47433. Pt.addScaledVector(Dt.subVectors(L[T.c], y), O)
  47434. }
  47435. }
  47436. Mt.add(m),
  47437. Rt.add(v),
  47438. Pt.add(y),
  47439. m = Mt,
  47440. v = Rt,
  47441. y = Pt
  47442. }
  47443. if (n = wi(this, e, xt, m, v, y, kt)) {
  47444. if (i) {
  47445. var D = i[b];
  47446. Nt.copy(D[0]),
  47447. Ft.copy(D[1]),
  47448. Bt.copy(D[2]),
  47449. n.uv = bi(kt, m, v, y, Nt, Ft, Bt)
  47450. }
  47451. n.face = T,
  47452. n.faceIndex = b,
  47453. t.push(n)
  47454. }
  47455. }
  47456. }
  47457. }
  47458. }
  47459. ),
  47460. Ci.Mesh.prototype.clone = function() {
  47461. return new this.constructor(this.geometry,this.material).copy(this)
  47462. }
  47463. ,
  47464. Ci.Bone = function(e) {
  47465. Ci.Object3D.call(this),
  47466. this.type = "Bone",
  47467. this.skin = e
  47468. }
  47469. ,
  47470. Ci.Bone.prototype = Object.create(Ci.Object3D.prototype),
  47471. Ci.Bone.prototype.constructor = Ci.Bone,
  47472. Ci.Bone.prototype.copy = function(e) {
  47473. return Ci.Object3D.prototype.copy.call(this, e),
  47474. this.skin = e.skin,
  47475. this
  47476. }
  47477. ,
  47478. Ci.Skeleton = function(e, t, i) {
  47479. if (this.useVertexTexture = void 0 === i || i,
  47480. this.identityMatrix = new Ci.Matrix4,
  47481. e = e || [],
  47482. this.bones = e.slice(0),
  47483. this.useVertexTexture) {
  47484. var n = Math.sqrt(4 * this.bones.length);
  47485. n = Ci.Math.nextPowerOfTwo(Math.ceil(n)),
  47486. n = Math.max(n, 4),
  47487. this.boneTextureWidth = n,
  47488. this.boneTextureHeight = n,
  47489. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  47490. this.boneTexture = new Ci.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,Ci.RGBAFormat,Ci.FloatType)
  47491. } else
  47492. this.boneMatrices = new Float32Array(16 * this.bones.length);
  47493. if (void 0 === t)
  47494. this.calculateInverses();
  47495. else if (this.bones.length === t.length)
  47496. this.boneInverses = t.slice(0);
  47497. else {
  47498. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  47499. this.boneInverses = [];
  47500. for (var r = 0, o = this.bones.length; r < o; r++)
  47501. this.boneInverses.push(new Ci.Matrix4)
  47502. }
  47503. }
  47504. ,
  47505. Ci.Skeleton.prototype.calculateInverses = function() {
  47506. this.boneInverses = [];
  47507. for (var e = 0, t = this.bones.length; e < t; e++) {
  47508. var i = new Ci.Matrix4;
  47509. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  47510. this.boneInverses.push(i)
  47511. }
  47512. }
  47513. ,
  47514. Ci.Skeleton.prototype.pose = function() {
  47515. for (var e, t = 0, i = this.bones.length; t < i; t++)
  47516. (e = this.bones[t]) && e.matrixWorld.getInverse(this.boneInverses[t]);
  47517. for (t = 0,
  47518. i = this.bones.length; t < i; t++)
  47519. (e = this.bones[t]) && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  47520. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  47521. e.matrix.decompose(e.position, e.quaternion, e.scale))
  47522. }
  47523. ,
  47524. Ci.Skeleton.prototype.update = (wt = new Ci.Matrix4,
  47525. function() {
  47526. for (var e = 0, t = this.bones.length; e < t; e++) {
  47527. var i = this.bones[e] ? this.bones[e].matrixWorld : this.identityMatrix;
  47528. wt.multiplyMatrices(i, this.boneInverses[e]),
  47529. wt.flattenToArrayOffset(this.boneMatrices, 16 * e)
  47530. }
  47531. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  47532. }
  47533. ),
  47534. Ci.Skeleton.prototype.clone = function() {
  47535. return new Ci.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  47536. }
  47537. ,
  47538. Ci.SkinnedMesh = function(e, t, i) {
  47539. Ci.Mesh.call(this, e, t),
  47540. this.type = "SkinnedMesh",
  47541. this.bindMode = "attached",
  47542. this.bindMatrix = new Ci.Matrix4,
  47543. this.bindMatrixInverse = new Ci.Matrix4;
  47544. var n = [];
  47545. if (this.geometry && void 0 !== this.geometry.bones) {
  47546. for (var r, o, a = 0, s = this.geometry.bones.length; a < s; ++a)
  47547. o = this.geometry.bones[a],
  47548. r = new Ci.Bone(this),
  47549. n.push(r),
  47550. r.name = o.name,
  47551. r.position.fromArray(o.pos),
  47552. r.quaternion.fromArray(o.rotq),
  47553. void 0 !== o.scl && r.scale.fromArray(o.scl);
  47554. for (a = 0,
  47555. s = this.geometry.bones.length; a < s; ++a)
  47556. -1 !== (o = this.geometry.bones[a]).parent && null !== o.parent ? n[o.parent].add(n[a]) : this.add(n[a])
  47557. }
  47558. this.normalizeSkinWeights(),
  47559. this.updateMatrixWorld(!0),
  47560. this.bind(new Ci.Skeleton(n,void 0,i), this.matrixWorld)
  47561. }
  47562. ,
  47563. Ci.SkinnedMesh.prototype = Object.create(Ci.Mesh.prototype),
  47564. Ci.SkinnedMesh.prototype.constructor = Ci.SkinnedMesh,
  47565. Ci.SkinnedMesh.prototype.bind = function(e, t) {
  47566. this.skeleton = e,
  47567. void 0 === t && (this.updateMatrixWorld(!0),
  47568. this.skeleton.calculateInverses(),
  47569. t = this.matrixWorld),
  47570. this.bindMatrix.copy(t),
  47571. this.bindMatrixInverse.getInverse(t)
  47572. }
  47573. ,
  47574. Ci.SkinnedMesh.prototype.pose = function() {
  47575. this.skeleton.pose()
  47576. }
  47577. ,
  47578. Ci.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  47579. if (this.geometry instanceof Ci.Geometry)
  47580. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  47581. var t = this.geometry.skinWeights[e];
  47582. (r = 1 / t.lengthManhattan()) !== 1 / 0 ? t.multiplyScalar(r) : t.set(1, 0, 0, 0)
  47583. }
  47584. else if (this.geometry instanceof Ci.BufferGeometry) {
  47585. var i = new Ci.Vector4
  47586. , n = this.geometry.attributes.skinWeight;
  47587. for (e = 0; e < n.count; e++) {
  47588. var r;
  47589. i.x = n.getX(e),
  47590. i.y = n.getY(e),
  47591. i.z = n.getZ(e),
  47592. i.w = n.getW(e),
  47593. (r = 1 / i.lengthManhattan()) !== 1 / 0 ? i.multiplyScalar(r) : i.set(1, 0, 0, 0),
  47594. n.setXYZW(e, i.x, i.y, i.z, i.w)
  47595. }
  47596. }
  47597. }
  47598. ,
  47599. Ci.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  47600. Ci.Mesh.prototype.updateMatrixWorld.call(this, !0),
  47601. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  47602. }
  47603. ,
  47604. Ci.SkinnedMesh.prototype.clone = function() {
  47605. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  47606. }
  47607. ,
  47608. Ci.LOD = function() {
  47609. Ci.Object3D.call(this),
  47610. this.type = "LOD",
  47611. Object.defineProperties(this, {
  47612. levels: {
  47613. enumerable: !0,
  47614. value: []
  47615. },
  47616. objects: {
  47617. get: function() {
  47618. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  47619. this.levels
  47620. }
  47621. }
  47622. })
  47623. }
  47624. ,
  47625. Ci.LOD.prototype = Object.create(Ci.Object3D.prototype),
  47626. Ci.LOD.prototype.constructor = Ci.LOD,
  47627. Ci.LOD.prototype.addLevel = function(e, t) {
  47628. void 0 === t && (t = 0),
  47629. t = Math.abs(t);
  47630. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  47631. ;
  47632. i.splice(n, 0, {
  47633. distance: t,
  47634. object: e
  47635. }),
  47636. this.add(e)
  47637. }
  47638. ,
  47639. Ci.LOD.prototype.getObjectForDistance = function(e) {
  47640. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  47641. ;
  47642. return t[i - 1].object
  47643. }
  47644. ,
  47645. Ci.LOD.prototype.raycast = (bt = new Ci.Vector3,
  47646. function(e, t) {
  47647. bt.setFromMatrixPosition(this.matrixWorld);
  47648. var i = e.ray.origin.distanceTo(bt);
  47649. this.getObjectForDistance(i).raycast(e, t)
  47650. }
  47651. ),
  47652. Ci.LOD.prototype.update = (Et = new Ci.Vector3,
  47653. _t = new Ci.Vector3,
  47654. function(e) {
  47655. var t = this.levels;
  47656. if (1 < t.length) {
  47657. Et.setFromMatrixPosition(e.matrixWorld),
  47658. _t.setFromMatrixPosition(this.matrixWorld);
  47659. var i = Et.distanceTo(_t);
  47660. t[0].object.visible = !0;
  47661. for (var n = 1, r = t.length; n < r && i >= t[n].distance; n++)
  47662. t[n - 1].object.visible = !1,
  47663. t[n].object.visible = !0;
  47664. for (; n < r; n++)
  47665. t[n].object.visible = !1
  47666. }
  47667. }
  47668. ),
  47669. Ci.LOD.prototype.copy = function(e) {
  47670. Ci.Object3D.prototype.copy.call(this, e, !1);
  47671. for (var t = e.levels, i = 0, n = t.length; i < n; i++) {
  47672. var r = t[i];
  47673. this.addLevel(r.object.clone(), r.distance)
  47674. }
  47675. return this
  47676. }
  47677. ,
  47678. Ci.LOD.prototype.toJSON = function(e) {
  47679. var t = Ci.Object3D.prototype.toJSON.call(this, e);
  47680. t.object.levels = [];
  47681. for (var i = this.levels, n = 0, r = i.length; n < r; n++) {
  47682. var o = i[n];
  47683. t.object.levels.push({
  47684. object: o.object.uuid,
  47685. distance: o.distance
  47686. })
  47687. }
  47688. return t
  47689. }
  47690. ,
  47691. Ci.Sprite = (yt = new Uint16Array([0, 1, 2, 0, 2, 3]),
  47692. At = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0]),
  47693. Ct = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1]),
  47694. (It = new Ci.BufferGeometry).setIndex(new Ci.BufferAttribute(yt,1)),
  47695. It.addAttribute("position", new Ci.BufferAttribute(At,3)),
  47696. It.addAttribute("uv", new Ci.BufferAttribute(Ct,2)),
  47697. function(e) {
  47698. Ci.Object3D.call(this),
  47699. this.type = "Sprite",
  47700. this.geometry = It,
  47701. this.material = void 0 !== e ? e : new Ci.SpriteMaterial
  47702. }
  47703. ),
  47704. Ci.Sprite.prototype = Object.create(Ci.Object3D.prototype),
  47705. Ci.Sprite.prototype.constructor = Ci.Sprite,
  47706. Ci.Sprite.prototype.raycast = (vt = new Ci.Vector3,
  47707. function(e, t) {
  47708. vt.setFromMatrixPosition(this.matrixWorld);
  47709. var i = e.ray.distanceSqToPoint(vt);
  47710. this.scale.x * this.scale.y < i || t.push({
  47711. distance: Math.sqrt(i),
  47712. point: this.position,
  47713. face: null,
  47714. object: this
  47715. })
  47716. }
  47717. ),
  47718. Ci.Sprite.prototype.clone = function() {
  47719. return new this.constructor(this.material).copy(this)
  47720. }
  47721. ,
  47722. Ci.Particle = Ci.Sprite,
  47723. Ci.LensFlare = function(e, t, i, n, r) {
  47724. Ci.Object3D.call(this),
  47725. this.lensFlares = [],
  47726. this.positionScreen = new Ci.Vector3,
  47727. (this.customUpdateCallback = void 0) !== e && this.add(e, t, i, n, r)
  47728. }
  47729. ,
  47730. Ci.LensFlare.prototype = Object.create(Ci.Object3D.prototype),
  47731. Ci.LensFlare.prototype.constructor = Ci.LensFlare,
  47732. Ci.LensFlare.prototype.add = function(e, t, i, n, r, o) {
  47733. void 0 === t && (t = -1),
  47734. void 0 === i && (i = 0),
  47735. void 0 === o && (o = 1),
  47736. void 0 === r && (r = new Ci.Color(16777215)),
  47737. void 0 === n && (n = Ci.NormalBlending),
  47738. i = Math.min(i, Math.max(0, i)),
  47739. this.lensFlares.push({
  47740. texture: e,
  47741. size: t,
  47742. distance: i,
  47743. x: 0,
  47744. y: 0,
  47745. z: 0,
  47746. scale: 1,
  47747. rotation: 0,
  47748. opacity: o,
  47749. color: r,
  47750. blending: n
  47751. })
  47752. }
  47753. ,
  47754. Ci.LensFlare.prototype.updateLensFlares = function() {
  47755. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  47756. for (e = 0; e < i; e++)
  47757. (t = this.lensFlares[e]).x = this.positionScreen.x + n * t.distance,
  47758. t.y = this.positionScreen.y + r * t.distance,
  47759. t.wantedRotation = t.x * Math.PI * .25,
  47760. t.rotation += .25 * (t.wantedRotation - t.rotation)
  47761. }
  47762. ,
  47763. Ci.LensFlare.prototype.copy = function(e) {
  47764. Ci.Object3D.prototype.copy.call(this, e),
  47765. this.positionScreen.copy(e.positionScreen),
  47766. this.customUpdateCallback = e.customUpdateCallback;
  47767. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  47768. this.lensFlares.push(e.lensFlares[t]);
  47769. return this
  47770. }
  47771. ,
  47772. Ci.Scene = function() {
  47773. Ci.Object3D.call(this),
  47774. this.type = "Scene",
  47775. this.fog = null,
  47776. this.overrideMaterial = null,
  47777. this.autoUpdate = !0
  47778. }
  47779. ,
  47780. Ci.Scene.prototype = Object.create(Ci.Object3D.prototype),
  47781. Ci.Scene.prototype.constructor = Ci.Scene,
  47782. Ci.Scene.prototype.copy = function(e, t) {
  47783. return Ci.Object3D.prototype.copy.call(this, e, t),
  47784. null !== e.fog && (this.fog = e.fog.clone()),
  47785. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  47786. this.autoUpdate = e.autoUpdate,
  47787. this.matrixAutoUpdate = e.matrixAutoUpdate,
  47788. this
  47789. }
  47790. ,
  47791. Ci.Fog = function(e, t, i) {
  47792. this.name = "",
  47793. this.color = new Ci.Color(e),
  47794. this.near = void 0 !== t ? t : 1,
  47795. this.far = void 0 !== i ? i : 1e3
  47796. }
  47797. ,
  47798. Ci.Fog.prototype.clone = function() {
  47799. return new Ci.Fog(this.color.getHex(),this.near,this.far)
  47800. }
  47801. ,
  47802. Ci.FogExp2 = function(e, t) {
  47803. this.name = "",
  47804. this.color = new Ci.Color(e),
  47805. this.density = void 0 !== t ? t : 25e-5
  47806. }
  47807. ,
  47808. Ci.FogExp2.prototype.clone = function() {
  47809. return new Ci.FogExp2(this.color.getHex(),this.density)
  47810. }
  47811. ,
  47812. Ci.ShaderChunk = {},
  47813. Ci.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  47814. Ci.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  47815. Ci.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  47816. Ci.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  47817. Ci.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  47818. Ci.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  47819. Ci.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  47820. Ci.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  47821. Ci.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  47822. Ci.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  47823. Ci.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  47824. Ci.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  47825. Ci.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  47826. Ci.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  47827. Ci.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  47828. Ci.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  47829. Ci.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  47830. Ci.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  47831. Ci.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  47832. Ci.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  47833. Ci.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  47834. Ci.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  47835. Ci.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  47836. Ci.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  47837. Ci.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  47838. Ci.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  47839. Ci.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  47840. Ci.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  47841. Ci.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  47842. Ci.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  47843. Ci.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  47844. Ci.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  47845. Ci.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  47846. Ci.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  47847. Ci.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  47848. Ci.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  47849. Ci.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  47850. Ci.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  47851. Ci.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  47852. Ci.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  47853. Ci.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  47854. Ci.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  47855. Ci.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  47856. Ci.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  47857. Ci.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  47858. Ci.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  47859. Ci.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  47860. Ci.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  47861. Ci.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  47862. Ci.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  47863. Ci.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",
  47864. Ci.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n",
  47865. Ci.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  47866. Ci.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  47867. Ci.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  47868. Ci.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  47869. Ci.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  47870. Ci.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  47871. Ci.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  47872. Ci.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  47873. Ci.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  47874. Ci.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  47875. Ci.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  47876. Ci.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  47877. Ci.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  47878. Ci.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  47879. Ci.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  47880. Ci.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  47881. Ci.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  47882. Ci.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  47883. Ci.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  47884. Ci.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  47885. Ci.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  47886. Ci.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  47887. Ci.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  47888. Ci.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  47889. Ci.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  47890. Ci.UniformsUtils = {
  47891. merge: function(e) {
  47892. for (var t = {}, i = 0; i < e.length; i++) {
  47893. var n = this.clone(e[i]);
  47894. for (var r in n)
  47895. t[r] = n[r]
  47896. }
  47897. return t
  47898. },
  47899. clone: function(e) {
  47900. var t = {};
  47901. for (var i in e)
  47902. for (var n in t[i] = {},
  47903. e[i]) {
  47904. var r = e[i][n];
  47905. r instanceof Ci.Color || r instanceof Ci.Vector2 || r instanceof Ci.Vector3 || r instanceof Ci.Vector4 || r instanceof Ci.Matrix3 || r instanceof Ci.Matrix4 || r instanceof Ci.Texture ? t[i][n] = r.clone() : Array.isArray(r) ? t[i][n] = r.slice() : t[i][n] = r
  47906. }
  47907. return t
  47908. }
  47909. },
  47910. Ci.UniformsLib = {
  47911. common: {
  47912. diffuse: {
  47913. type: "c",
  47914. value: new Ci.Color(15658734)
  47915. },
  47916. opacity: {
  47917. type: "f",
  47918. value: 1
  47919. },
  47920. map: {
  47921. type: "t",
  47922. value: null
  47923. },
  47924. offsetRepeat: {
  47925. type: "v4",
  47926. value: new Ci.Vector4(0,0,1,1)
  47927. },
  47928. specularMap: {
  47929. type: "t",
  47930. value: null
  47931. },
  47932. alphaMap: {
  47933. type: "t",
  47934. value: null
  47935. },
  47936. envMap: {
  47937. type: "t",
  47938. value: null
  47939. },
  47940. flipEnvMap: {
  47941. type: "f",
  47942. value: -1
  47943. },
  47944. reflectivity: {
  47945. type: "f",
  47946. value: 1
  47947. },
  47948. refractionRatio: {
  47949. type: "f",
  47950. value: .98
  47951. }
  47952. },
  47953. aomap: {
  47954. aoMap: {
  47955. type: "t",
  47956. value: null
  47957. },
  47958. aoMapIntensity: {
  47959. type: "f",
  47960. value: 1
  47961. }
  47962. },
  47963. lightmap: {
  47964. lightMap: {
  47965. type: "t",
  47966. value: null
  47967. },
  47968. lightMapIntensity: {
  47969. type: "f",
  47970. value: 1
  47971. }
  47972. },
  47973. emissivemap: {
  47974. emissiveMap: {
  47975. type: "t",
  47976. value: null
  47977. }
  47978. },
  47979. bumpmap: {
  47980. bumpMap: {
  47981. type: "t",
  47982. value: null
  47983. },
  47984. bumpScale: {
  47985. type: "f",
  47986. value: 1
  47987. }
  47988. },
  47989. normalmap: {
  47990. normalMap: {
  47991. type: "t",
  47992. value: null
  47993. },
  47994. normalScale: {
  47995. type: "v2",
  47996. value: new Ci.Vector2(1,1)
  47997. }
  47998. },
  47999. displacementmap: {
  48000. displacementMap: {
  48001. type: "t",
  48002. value: null
  48003. },
  48004. displacementScale: {
  48005. type: "f",
  48006. value: 1
  48007. },
  48008. displacementBias: {
  48009. type: "f",
  48010. value: 0
  48011. }
  48012. },
  48013. roughnessmap: {
  48014. roughnessMap: {
  48015. type: "t",
  48016. value: null
  48017. }
  48018. },
  48019. metalnessmap: {
  48020. metalnessMap: {
  48021. type: "t",
  48022. value: null
  48023. }
  48024. },
  48025. fog: {
  48026. fogDensity: {
  48027. type: "f",
  48028. value: 25e-5
  48029. },
  48030. fogNear: {
  48031. type: "f",
  48032. value: 1
  48033. },
  48034. fogFar: {
  48035. type: "f",
  48036. value: 2e3
  48037. },
  48038. fogColor: {
  48039. type: "c",
  48040. value: new Ci.Color(16777215)
  48041. }
  48042. },
  48043. lights: {
  48044. ambientLightColor: {
  48045. type: "fv",
  48046. value: []
  48047. },
  48048. directionalLights: {
  48049. type: "sa",
  48050. value: [],
  48051. properties: {
  48052. direction: {
  48053. type: "v3"
  48054. },
  48055. color: {
  48056. type: "c"
  48057. },
  48058. shadow: {
  48059. type: "i"
  48060. },
  48061. shadowBias: {
  48062. type: "f"
  48063. },
  48064. shadowRadius: {
  48065. type: "f"
  48066. },
  48067. shadowMapSize: {
  48068. type: "v2"
  48069. }
  48070. }
  48071. },
  48072. directionalShadowMap: {
  48073. type: "tv",
  48074. value: []
  48075. },
  48076. directionalShadowMatrix: {
  48077. type: "m4v",
  48078. value: []
  48079. },
  48080. spotLights: {
  48081. type: "sa",
  48082. value: [],
  48083. properties: {
  48084. color: {
  48085. type: "c"
  48086. },
  48087. position: {
  48088. type: "v3"
  48089. },
  48090. direction: {
  48091. type: "v3"
  48092. },
  48093. distance: {
  48094. type: "f"
  48095. },
  48096. coneCos: {
  48097. type: "f"
  48098. },
  48099. penumbraCos: {
  48100. type: "f"
  48101. },
  48102. decay: {
  48103. type: "f"
  48104. },
  48105. shadow: {
  48106. type: "i"
  48107. },
  48108. shadowBias: {
  48109. type: "f"
  48110. },
  48111. shadowRadius: {
  48112. type: "f"
  48113. },
  48114. shadowMapSize: {
  48115. type: "v2"
  48116. }
  48117. }
  48118. },
  48119. spotShadowMap: {
  48120. type: "tv",
  48121. value: []
  48122. },
  48123. spotShadowMatrix: {
  48124. type: "m4v",
  48125. value: []
  48126. },
  48127. pointLights: {
  48128. type: "sa",
  48129. value: [],
  48130. properties: {
  48131. color: {
  48132. type: "c"
  48133. },
  48134. position: {
  48135. type: "v3"
  48136. },
  48137. decay: {
  48138. type: "f"
  48139. },
  48140. distance: {
  48141. type: "f"
  48142. },
  48143. shadow: {
  48144. type: "i"
  48145. },
  48146. shadowBias: {
  48147. type: "f"
  48148. },
  48149. shadowRadius: {
  48150. type: "f"
  48151. },
  48152. shadowMapSize: {
  48153. type: "v2"
  48154. }
  48155. }
  48156. },
  48157. pointShadowMap: {
  48158. type: "tv",
  48159. value: []
  48160. },
  48161. pointShadowMatrix: {
  48162. type: "m4v",
  48163. value: []
  48164. },
  48165. hemisphereLights: {
  48166. type: "sa",
  48167. value: [],
  48168. properties: {
  48169. direction: {
  48170. type: "v3"
  48171. },
  48172. skyColor: {
  48173. type: "c"
  48174. },
  48175. groundColor: {
  48176. type: "c"
  48177. }
  48178. }
  48179. }
  48180. },
  48181. points: {
  48182. diffuse: {
  48183. type: "c",
  48184. value: new Ci.Color(15658734)
  48185. },
  48186. opacity: {
  48187. type: "f",
  48188. value: 1
  48189. },
  48190. size: {
  48191. type: "f",
  48192. value: 1
  48193. },
  48194. scale: {
  48195. type: "f",
  48196. value: 1
  48197. },
  48198. map: {
  48199. type: "t",
  48200. value: null
  48201. },
  48202. offsetRepeat: {
  48203. type: "v4",
  48204. value: new Ci.Vector4(0,0,1,1)
  48205. }
  48206. }
  48207. },
  48208. Ci.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  48209. Ci.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  48210. Ci.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  48211. Ci.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  48212. Ci.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  48213. Ci.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  48214. Ci.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  48215. Ci.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  48216. Ci.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  48217. Ci.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  48218. Ci.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48219. Ci.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  48220. Ci.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48221. Ci.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  48222. Ci.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48223. Ci.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  48224. Ci.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48225. Ci.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  48226. Ci.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48227. Ci.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  48228. Ci.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  48229. Ci.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  48230. Ci.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48231. Ci.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  48232. Ci.ShaderLib = {
  48233. basic: {
  48234. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.aomap, Ci.UniformsLib.fog]),
  48235. vertexShader: Ci.ShaderChunk.meshbasic_vert,
  48236. fragmentShader: Ci.ShaderChunk.meshbasic_frag
  48237. },
  48238. lambert: {
  48239. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.aomap, Ci.UniformsLib.lightmap, Ci.UniformsLib.emissivemap, Ci.UniformsLib.fog, Ci.UniformsLib.lights, {
  48240. emissive: {
  48241. type: "c",
  48242. value: new Ci.Color(0)
  48243. }
  48244. }]),
  48245. vertexShader: Ci.ShaderChunk.meshlambert_vert,
  48246. fragmentShader: Ci.ShaderChunk.meshlambert_frag
  48247. },
  48248. phong: {
  48249. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.aomap, Ci.UniformsLib.lightmap, Ci.UniformsLib.emissivemap, Ci.UniformsLib.bumpmap, Ci.UniformsLib.normalmap, Ci.UniformsLib.displacementmap, Ci.UniformsLib.fog, Ci.UniformsLib.lights, {
  48250. emissive: {
  48251. type: "c",
  48252. value: new Ci.Color(0)
  48253. },
  48254. specular: {
  48255. type: "c",
  48256. value: new Ci.Color(1118481)
  48257. },
  48258. shininess: {
  48259. type: "f",
  48260. value: 30
  48261. }
  48262. }]),
  48263. vertexShader: Ci.ShaderChunk.meshphong_vert,
  48264. fragmentShader: Ci.ShaderChunk.meshphong_frag
  48265. },
  48266. standard: {
  48267. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.aomap, Ci.UniformsLib.lightmap, Ci.UniformsLib.emissivemap, Ci.UniformsLib.bumpmap, Ci.UniformsLib.normalmap, Ci.UniformsLib.displacementmap, Ci.UniformsLib.roughnessmap, Ci.UniformsLib.metalnessmap, Ci.UniformsLib.fog, Ci.UniformsLib.lights, {
  48268. emissive: {
  48269. type: "c",
  48270. value: new Ci.Color(0)
  48271. },
  48272. roughness: {
  48273. type: "f",
  48274. value: .5
  48275. },
  48276. metalness: {
  48277. type: "f",
  48278. value: 0
  48279. },
  48280. envMapIntensity: {
  48281. type: "f",
  48282. value: 1
  48283. }
  48284. }]),
  48285. vertexShader: Ci.ShaderChunk.meshstandard_vert,
  48286. fragmentShader: Ci.ShaderChunk.meshstandard_frag
  48287. },
  48288. points: {
  48289. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.points, Ci.UniformsLib.fog]),
  48290. vertexShader: Ci.ShaderChunk.points_vert,
  48291. fragmentShader: Ci.ShaderChunk.points_frag
  48292. },
  48293. dashed: {
  48294. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.fog, {
  48295. scale: {
  48296. type: "f",
  48297. value: 1
  48298. },
  48299. dashSize: {
  48300. type: "f",
  48301. value: 1
  48302. },
  48303. totalSize: {
  48304. type: "f",
  48305. value: 2
  48306. }
  48307. }]),
  48308. vertexShader: Ci.ShaderChunk.linedashed_vert,
  48309. fragmentShader: Ci.ShaderChunk.linedashed_frag
  48310. },
  48311. depth: {
  48312. uniforms: {
  48313. mNear: {
  48314. type: "f",
  48315. value: 1
  48316. },
  48317. mFar: {
  48318. type: "f",
  48319. value: 2e3
  48320. },
  48321. opacity: {
  48322. type: "f",
  48323. value: 1
  48324. }
  48325. },
  48326. vertexShader: Ci.ShaderChunk.depth_vert,
  48327. fragmentShader: Ci.ShaderChunk.depth_frag
  48328. },
  48329. normal: {
  48330. uniforms: {
  48331. opacity: {
  48332. type: "f",
  48333. value: 1
  48334. }
  48335. },
  48336. vertexShader: Ci.ShaderChunk.normal_vert,
  48337. fragmentShader: Ci.ShaderChunk.normal_frag
  48338. },
  48339. cube: {
  48340. uniforms: {
  48341. tCube: {
  48342. type: "t",
  48343. value: null
  48344. },
  48345. tFlip: {
  48346. type: "f",
  48347. value: -1
  48348. }
  48349. },
  48350. vertexShader: Ci.ShaderChunk.cube_vert,
  48351. fragmentShader: Ci.ShaderChunk.cube_frag
  48352. },
  48353. equirect: {
  48354. uniforms: {
  48355. tEquirect: {
  48356. type: "t",
  48357. value: null
  48358. },
  48359. tFlip: {
  48360. type: "f",
  48361. value: -1
  48362. }
  48363. },
  48364. vertexShader: Ci.ShaderChunk.equirect_vert,
  48365. fragmentShader: Ci.ShaderChunk.equirect_frag
  48366. },
  48367. depthRGBA: {
  48368. uniforms: {},
  48369. vertexShader: Ci.ShaderChunk.depthRGBA_vert,
  48370. fragmentShader: Ci.ShaderChunk.depthRGBA_frag
  48371. },
  48372. distanceRGBA: {
  48373. uniforms: {
  48374. lightPos: {
  48375. type: "v3",
  48376. value: new Ci.Vector3(0,0,0)
  48377. }
  48378. },
  48379. vertexShader: Ci.ShaderChunk.distanceRGBA_vert,
  48380. fragmentShader: Ci.ShaderChunk.distanceRGBA_frag
  48381. }
  48382. },
  48383. Ci.WebGLRenderer = function(e) {
  48384. function S() {
  48385. return null === Q ? he : 1
  48386. }
  48387. function i(e, t, i, n) {
  48388. !0 === V && (e *= n,
  48389. t *= n,
  48390. i *= n),
  48391. _e.clearColor(e, t, i, n)
  48392. }
  48393. function t() {
  48394. _e.init(),
  48395. _e.scissor(ie.copy(ue).multiplyScalar(he)),
  48396. _e.viewport(re.copy(pe).multiplyScalar(he)),
  48397. i(ae.r, ae.g, ae.b, se)
  48398. }
  48399. function n() {
  48400. te = K = null,
  48401. ee = "",
  48402. $ = -1,
  48403. _e.reset()
  48404. }
  48405. function r(e) {
  48406. e.preventDefault(),
  48407. n(),
  48408. t(),
  48409. be.clear()
  48410. }
  48411. function f(e) {
  48412. var t = e.target;
  48413. t.removeEventListener("dispose", f),
  48414. function(e) {
  48415. var t = be.get(e);
  48416. if (e.image && t.__image__webglTextureCube)
  48417. X.deleteTexture(t.__image__webglTextureCube);
  48418. else {
  48419. if (void 0 === t.__webglInit)
  48420. return;
  48421. X.deleteTexture(t.__webglTexture)
  48422. }
  48423. be.delete(e)
  48424. }(t),
  48425. ye.textures--
  48426. }
  48427. function a(e) {
  48428. var t = e.target;
  48429. t.removeEventListener("dispose", a),
  48430. function(e) {
  48431. var t = be.get(e)
  48432. , i = be.get(e.texture);
  48433. if (e && void 0 !== i.__webglTexture) {
  48434. if (X.deleteTexture(i.__webglTexture),
  48435. e instanceof Ci.WebGLRenderTargetCube)
  48436. for (var n = 0; n < 6; n++)
  48437. X.deleteFramebuffer(t.__webglFramebuffer[n]),
  48438. X.deleteRenderbuffer(t.__webglDepthbuffer[n]);
  48439. else
  48440. X.deleteFramebuffer(t.__webglFramebuffer),
  48441. X.deleteRenderbuffer(t.__webglDepthbuffer);
  48442. be.delete(e.texture),
  48443. be.delete(e)
  48444. }
  48445. }(t),
  48446. ye.textures--
  48447. }
  48448. function v(e) {
  48449. var t = e.target;
  48450. t.removeEventListener("dispose", v),
  48451. function(e) {
  48452. y(e),
  48453. be.delete(e)
  48454. }(t)
  48455. }
  48456. function y(e) {
  48457. var t = be.get(e).program;
  48458. (e.program = void 0) !== t && Te.releaseProgram(t)
  48459. }
  48460. function M(e, t) {
  48461. return Math.abs(t[0]) - Math.abs(e[0])
  48462. }
  48463. function s(e, t) {
  48464. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  48465. }
  48466. function l(e, t) {
  48467. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  48468. }
  48469. function d(e, t, i, n, r) {
  48470. var o, a;
  48471. a = i.transparent ? (o = G,
  48472. ++W) : (o = H,
  48473. ++z);
  48474. var s = o[a];
  48475. void 0 !== s ? (s.id = e.id,
  48476. s.object = e,
  48477. s.geometry = t,
  48478. s.material = i,
  48479. s.z = me.z,
  48480. s.group = r) : (s = {
  48481. id: e.id,
  48482. object: e,
  48483. geometry: t,
  48484. material: i,
  48485. z: me.z,
  48486. group: r
  48487. },
  48488. o.push(s))
  48489. }
  48490. function c(e, t, i, n) {
  48491. for (var r = 0, o = e.length; r < o; r++) {
  48492. var a = e[r]
  48493. , s = a.object
  48494. , l = a.geometry
  48495. , c = void 0 === n ? a.material : n
  48496. , h = a.group;
  48497. if (s.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, s.matrixWorld),
  48498. s.normalMatrix.getNormalMatrix(s.modelViewMatrix),
  48499. s instanceof Ci.ImmediateRenderObject) {
  48500. R(c);
  48501. var u = P(t, i, c, s);
  48502. ee = "",
  48503. s.render(function(e) {
  48504. Z.renderBufferImmediate(e, u, c)
  48505. })
  48506. } else
  48507. Z.renderBufferDirect(t, i, l, c, s, h)
  48508. }
  48509. }
  48510. function R(e) {
  48511. (function(e) {
  48512. e.side !== Ci.DoubleSide ? _e.enable(X.CULL_FACE) : _e.disable(X.CULL_FACE),
  48513. _e.setFlipSided(e.side === Ci.BackSide)
  48514. }
  48515. )(e),
  48516. !0 === e.transparent ? _e.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : _e.setBlending(Ci.NoBlending),
  48517. _e.setDepthFunc(e.depthFunc),
  48518. _e.setDepthTest(e.depthTest),
  48519. _e.setDepthWrite(e.depthWrite),
  48520. _e.setColorWrite(e.colorWrite),
  48521. _e.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  48522. }
  48523. function P(e, t, i, n) {
  48524. oe = 0;
  48525. var r = be.get(i);
  48526. void 0 === r.program && (i.needsUpdate = !0),
  48527. void 0 !== r.lightsHash && r.lightsHash !== ve.hash && (i.needsUpdate = !0),
  48528. i.needsUpdate && (function(e, t, i) {
  48529. var n = be.get(e)
  48530. , r = Te.getParameters(e, ve, t, i)
  48531. , o = Te.getProgramCode(e, r)
  48532. , a = n.program
  48533. , s = !0;
  48534. if (void 0 === a)
  48535. e.addEventListener("dispose", v);
  48536. else if (a.code !== o)
  48537. y(e);
  48538. else {
  48539. if (void 0 !== r.shaderID)
  48540. return;
  48541. s = !1
  48542. }
  48543. if (s) {
  48544. if (r.shaderID) {
  48545. var l = Ci.ShaderLib[r.shaderID];
  48546. n.__webglShader = {
  48547. name: e.type,
  48548. uniforms: Ci.UniformsUtils.clone(l.uniforms),
  48549. vertexShader: l.vertexShader,
  48550. fragmentShader: l.fragmentShader
  48551. }
  48552. } else
  48553. n.__webglShader = {
  48554. name: e.type,
  48555. uniforms: e.uniforms,
  48556. vertexShader: e.vertexShader,
  48557. fragmentShader: e.fragmentShader
  48558. };
  48559. e.__webglShader = n.__webglShader,
  48560. a = Te.acquireProgram(e, r, o),
  48561. n.program = a,
  48562. e.program = a
  48563. }
  48564. var c = a.getAttributes();
  48565. if (e.morphTargets)
  48566. for (var h = e.numSupportedMorphTargets = 0; h < Z.maxMorphTargets; h++)
  48567. 0 <= c["morphTarget" + h] && e.numSupportedMorphTargets++;
  48568. if (e.morphNormals)
  48569. for (h = e.numSupportedMorphNormals = 0; h < Z.maxMorphNormals; h++)
  48570. 0 <= c["morphNormal" + h] && e.numSupportedMorphNormals++;
  48571. n.uniformsList = [];
  48572. var u = n.__webglShader.uniforms
  48573. , d = n.program.getUniforms();
  48574. for (var p in u) {
  48575. var f = d[p];
  48576. f && n.uniformsList.push([n.__webglShader.uniforms[p], f])
  48577. }
  48578. (e instanceof Ci.MeshPhongMaterial || e instanceof Ci.MeshLambertMaterial || e instanceof Ci.MeshStandardMaterial || e.lights) && (n.lightsHash = ve.hash,
  48579. u.ambientLightColor.value = ve.ambient,
  48580. u.directionalLights.value = ve.directional,
  48581. u.spotLights.value = ve.spot,
  48582. u.pointLights.value = ve.point,
  48583. u.hemisphereLights.value = ve.hemi,
  48584. u.directionalShadowMap.value = ve.directionalShadowMap,
  48585. u.directionalShadowMatrix.value = ve.directionalShadowMatrix,
  48586. u.spotShadowMap.value = ve.spotShadowMap,
  48587. u.spotShadowMatrix.value = ve.spotShadowMatrix,
  48588. u.pointShadowMap.value = ve.pointShadowMap,
  48589. u.pointShadowMatrix.value = ve.pointShadowMatrix),
  48590. n.hasDynamicUniforms = !1;
  48591. for (var g = 0, m = n.uniformsList.length; g < m; g++) {
  48592. if (!0 === n.uniformsList[g][0].dynamic) {
  48593. n.hasDynamicUniforms = !0;
  48594. break
  48595. }
  48596. }
  48597. }(i, t, n),
  48598. i.needsUpdate = !1);
  48599. var o = !1
  48600. , a = !1
  48601. , s = !1
  48602. , l = r.program
  48603. , c = l.getUniforms()
  48604. , h = r.__webglShader.uniforms;
  48605. if (l.id !== K && (X.useProgram(l.program),
  48606. K = l.id,
  48607. s = a = o = !0),
  48608. i.id !== $ && ($ = i.id,
  48609. a = !0),
  48610. !o && e === te || (X.uniformMatrix4fv(c.projectionMatrix, !1, e.projectionMatrix.elements),
  48611. Ee.logarithmicDepthBuffer && X.uniform1f(c.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  48612. e !== te && (te = e,
  48613. s = a = !0),
  48614. (i instanceof Ci.ShaderMaterial || i instanceof Ci.MeshPhongMaterial || i instanceof Ci.MeshStandardMaterial || i.envMap) && void 0 !== c.cameraPosition && (me.setFromMatrixPosition(e.matrixWorld),
  48615. X.uniform3f(c.cameraPosition, me.x, me.y, me.z)),
  48616. (i instanceof Ci.MeshPhongMaterial || i instanceof Ci.MeshLambertMaterial || i instanceof Ci.MeshBasicMaterial || i instanceof Ci.MeshStandardMaterial || i instanceof Ci.ShaderMaterial || i.skinning) && void 0 !== c.viewMatrix && X.uniformMatrix4fv(c.viewMatrix, !1, e.matrixWorldInverse.elements),
  48617. void 0 !== c.toneMappingExposure && X.uniform1f(c.toneMappingExposure, Z.toneMappingExposure),
  48618. void 0 !== c.toneMappingWhitePoint && X.uniform1f(c.toneMappingWhitePoint, Z.toneMappingWhitePoint)),
  48619. i.skinning)
  48620. if (n.bindMatrix && void 0 !== c.bindMatrix && X.uniformMatrix4fv(c.bindMatrix, !1, n.bindMatrix.elements),
  48621. n.bindMatrixInverse && void 0 !== c.bindMatrixInverse && X.uniformMatrix4fv(c.bindMatrixInverse, !1, n.bindMatrixInverse.elements),
  48622. Ee.floatVertexTextures && n.skeleton && n.skeleton.useVertexTexture) {
  48623. if (void 0 !== c.boneTexture) {
  48624. var u = A();
  48625. X.uniform1i(c.boneTexture, u),
  48626. Z.setTexture(n.skeleton.boneTexture, u)
  48627. }
  48628. void 0 !== c.boneTextureWidth && X.uniform1i(c.boneTextureWidth, n.skeleton.boneTextureWidth),
  48629. void 0 !== c.boneTextureHeight && X.uniform1i(c.boneTextureHeight, n.skeleton.boneTextureHeight)
  48630. } else
  48631. n.skeleton && n.skeleton.boneMatrices && void 0 !== c.boneGlobalMatrices && X.uniformMatrix4fv(c.boneGlobalMatrices, !1, n.skeleton.boneMatrices);
  48632. return a && ((i instanceof Ci.MeshPhongMaterial || i instanceof Ci.MeshLambertMaterial || i instanceof Ci.MeshStandardMaterial || i.lights) && function(e, t) {
  48633. e.ambientLightColor.needsUpdate = t,
  48634. e.directionalLights.needsUpdate = t,
  48635. e.pointLights.needsUpdate = t,
  48636. e.spotLights.needsUpdate = t,
  48637. e.hemisphereLights.needsUpdate = t
  48638. }(h, s),
  48639. t && i.fog && function(e, t) {
  48640. e.fogColor.value = t.color,
  48641. t instanceof Ci.Fog ? (e.fogNear.value = t.near,
  48642. e.fogFar.value = t.far) : t instanceof Ci.FogExp2 && (e.fogDensity.value = t.density)
  48643. }(h, t),
  48644. (i instanceof Ci.MeshBasicMaterial || i instanceof Ci.MeshLambertMaterial || i instanceof Ci.MeshPhongMaterial || i instanceof Ci.MeshStandardMaterial) && function(e, t) {
  48645. var i;
  48646. if (e.opacity.value = t.opacity,
  48647. e.diffuse.value = t.color,
  48648. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  48649. e.map.value = t.map,
  48650. e.specularMap.value = t.specularMap,
  48651. e.alphaMap.value = t.alphaMap,
  48652. t.aoMap && (e.aoMap.value = t.aoMap,
  48653. e.aoMapIntensity.value = t.aoMapIntensity),
  48654. t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  48655. void 0 !== i) {
  48656. i instanceof Ci.WebGLRenderTarget && (i = i.texture);
  48657. var n = i.offset
  48658. , r = i.repeat;
  48659. e.offsetRepeat.value.set(n.x, n.y, r.x, r.y)
  48660. }
  48661. e.envMap.value = t.envMap,
  48662. e.flipEnvMap.value = t.envMap instanceof Ci.WebGLRenderTargetCube ? 1 : -1,
  48663. e.reflectivity.value = t.reflectivity,
  48664. e.refractionRatio.value = t.refractionRatio
  48665. }(h, i),
  48666. i instanceof Ci.LineBasicMaterial ? p(h, i) : i instanceof Ci.LineDashedMaterial ? (p(h, i),
  48667. function(e, t) {
  48668. e.dashSize.value = t.dashSize,
  48669. e.totalSize.value = t.dashSize + t.gapSize,
  48670. e.scale.value = t.scale
  48671. }(h, i)) : i instanceof Ci.PointsMaterial ? function(e, t) {
  48672. if (e.diffuse.value = t.color,
  48673. e.opacity.value = t.opacity,
  48674. e.size.value = t.size * he,
  48675. e.scale.value = O.clientHeight / 2,
  48676. e.map.value = t.map,
  48677. null !== t.map) {
  48678. var i = t.map.offset
  48679. , n = t.map.repeat;
  48680. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  48681. }
  48682. }(h, i) : i instanceof Ci.MeshLambertMaterial ? function(e, t) {
  48683. t.lightMap && (e.lightMap.value = t.lightMap,
  48684. e.lightMapIntensity.value = t.lightMapIntensity),
  48685. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  48686. }(h, i) : i instanceof Ci.MeshPhongMaterial ? function(e, t) {
  48687. e.specular.value = t.specular,
  48688. e.shininess.value = Math.max(t.shininess, 1e-4),
  48689. t.lightMap && (e.lightMap.value = t.lightMap,
  48690. e.lightMapIntensity.value = t.lightMapIntensity),
  48691. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  48692. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  48693. e.bumpScale.value = t.bumpScale),
  48694. t.normalMap && (e.normalMap.value = t.normalMap,
  48695. e.normalScale.value.copy(t.normalScale)),
  48696. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  48697. e.displacementScale.value = t.displacementScale,
  48698. e.displacementBias.value = t.displacementBias)
  48699. }(h, i) : i instanceof Ci.MeshStandardMaterial ? function(e, t) {
  48700. e.roughness.value = t.roughness,
  48701. e.metalness.value = t.metalness,
  48702. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  48703. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  48704. t.lightMap && (e.lightMap.value = t.lightMap,
  48705. e.lightMapIntensity.value = t.lightMapIntensity),
  48706. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  48707. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  48708. e.bumpScale.value = t.bumpScale),
  48709. t.normalMap && (e.normalMap.value = t.normalMap,
  48710. e.normalScale.value.copy(t.normalScale)),
  48711. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  48712. e.displacementScale.value = t.displacementScale,
  48713. e.displacementBias.value = t.displacementBias),
  48714. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  48715. }(h, i) : i instanceof Ci.MeshDepthMaterial ? (h.mNear.value = e.near,
  48716. h.mFar.value = e.far,
  48717. h.opacity.value = i.opacity) : i instanceof Ci.MeshNormalMaterial && (h.opacity.value = i.opacity),
  48718. g(r.uniformsList)),
  48719. function(e, t) {
  48720. X.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  48721. e.normalMatrix && X.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  48722. }(c, n),
  48723. void 0 !== c.modelMatrix && X.uniformMatrix4fv(c.modelMatrix, !1, n.matrixWorld.elements),
  48724. !0 === r.hasDynamicUniforms && function(e, t, i) {
  48725. for (var n = [], r = 0, o = e.length; r < o; r++) {
  48726. var a = e[r][0]
  48727. , s = a.onUpdateCallback;
  48728. void 0 !== s && (s.bind(a)(t, i),
  48729. n.push(e[r]))
  48730. }
  48731. g(n)
  48732. }(r.uniformsList, n, e),
  48733. l
  48734. }
  48735. function p(e, t) {
  48736. e.diffuse.value = t.color,
  48737. e.opacity.value = t.opacity
  48738. }
  48739. function A() {
  48740. var e = oe;
  48741. return e >= Ee.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + Ee.maxTextures),
  48742. oe += 1,
  48743. e
  48744. }
  48745. function C(e, t, i, n) {
  48746. var r, o;
  48747. if ("1i" === t)
  48748. X.uniform1i(i, n);
  48749. else if ("1f" === t)
  48750. X.uniform1f(i, n);
  48751. else if ("2f" === t)
  48752. X.uniform2f(i, n[0], n[1]);
  48753. else if ("3f" === t)
  48754. X.uniform3f(i, n[0], n[1], n[2]);
  48755. else if ("4f" === t)
  48756. X.uniform4f(i, n[0], n[1], n[2], n[3]);
  48757. else if ("1iv" === t)
  48758. X.uniform1iv(i, n);
  48759. else if ("3iv" === t)
  48760. X.uniform3iv(i, n);
  48761. else if ("1fv" === t)
  48762. X.uniform1fv(i, n);
  48763. else if ("2fv" === t)
  48764. X.uniform2fv(i, n);
  48765. else if ("3fv" === t)
  48766. X.uniform3fv(i, n);
  48767. else if ("4fv" === t)
  48768. X.uniform4fv(i, n);
  48769. else if ("Matrix2fv" === t)
  48770. X.uniformMatrix2fv(i, !1, n);
  48771. else if ("Matrix3fv" === t)
  48772. X.uniformMatrix3fv(i, !1, n);
  48773. else if ("Matrix4fv" === t)
  48774. X.uniformMatrix4fv(i, !1, n);
  48775. else if ("i" === t)
  48776. X.uniform1i(i, n);
  48777. else if ("f" === t)
  48778. X.uniform1f(i, n);
  48779. else if ("v2" === t)
  48780. X.uniform2f(i, n.x, n.y);
  48781. else if ("v3" === t)
  48782. X.uniform3f(i, n.x, n.y, n.z);
  48783. else if ("v4" === t)
  48784. X.uniform4f(i, n.x, n.y, n.z, n.w);
  48785. else if ("c" === t)
  48786. X.uniform3f(i, n.r, n.g, n.b);
  48787. else if ("s" === t) {
  48788. var a = e.properties;
  48789. for (var s in a) {
  48790. var l = a[s]
  48791. , c = i[s]
  48792. , h = n[s];
  48793. C(l, l.type, c, h)
  48794. }
  48795. } else if ("sa" === t) {
  48796. a = e.properties;
  48797. for (var u = 0, d = n.length; u < d; u++)
  48798. for (var s in a) {
  48799. l = a[s],
  48800. c = i[u][s],
  48801. h = n[u][s];
  48802. C(l, l.type, c, h)
  48803. }
  48804. } else if ("iv1" === t)
  48805. X.uniform1iv(i, n);
  48806. else if ("iv" === t)
  48807. X.uniform3iv(i, n);
  48808. else if ("fv1" === t)
  48809. X.uniform1fv(i, n);
  48810. else if ("fv" === t)
  48811. X.uniform3fv(i, n);
  48812. else if ("v2v" === t) {
  48813. void 0 === e._array && (e._array = new Float32Array(2 * n.length));
  48814. u = 0;
  48815. for (var p = 0, f = n.length; u < f; u++,
  48816. p += 2)
  48817. e._array[p + 0] = n[u].x,
  48818. e._array[p + 1] = n[u].y;
  48819. X.uniform2fv(i, e._array)
  48820. } else if ("v3v" === t) {
  48821. void 0 === e._array && (e._array = new Float32Array(3 * n.length));
  48822. u = 0;
  48823. var g = 0;
  48824. for (f = n.length; u < f; u++,
  48825. g += 3)
  48826. e._array[g + 0] = n[u].x,
  48827. e._array[g + 1] = n[u].y,
  48828. e._array[g + 2] = n[u].z;
  48829. X.uniform3fv(i, e._array)
  48830. } else if ("v4v" === t) {
  48831. void 0 === e._array && (e._array = new Float32Array(4 * n.length));
  48832. u = 0;
  48833. var m = 0;
  48834. for (f = n.length; u < f; u++,
  48835. m += 4)
  48836. e._array[m + 0] = n[u].x,
  48837. e._array[m + 1] = n[u].y,
  48838. e._array[m + 2] = n[u].z,
  48839. e._array[m + 3] = n[u].w;
  48840. X.uniform4fv(i, e._array)
  48841. } else if ("m2" === t)
  48842. X.uniformMatrix2fv(i, !1, n.elements);
  48843. else if ("m3" === t)
  48844. X.uniformMatrix3fv(i, !1, n.elements);
  48845. else if ("m3v" === t) {
  48846. void 0 === e._array && (e._array = new Float32Array(9 * n.length));
  48847. for (u = 0,
  48848. f = n.length; u < f; u++)
  48849. n[u].flattenToArrayOffset(e._array, 9 * u);
  48850. X.uniformMatrix3fv(i, !1, e._array)
  48851. } else if ("m4" === t)
  48852. X.uniformMatrix4fv(i, !1, n.elements);
  48853. else if ("m4v" === t) {
  48854. void 0 === e._array && (e._array = new Float32Array(16 * n.length));
  48855. for (u = 0,
  48856. f = n.length; u < f; u++)
  48857. n[u].flattenToArrayOffset(e._array, 16 * u);
  48858. X.uniformMatrix4fv(i, !1, e._array)
  48859. } else if ("t" === t) {
  48860. if (r = n,
  48861. o = A(),
  48862. X.uniform1i(i, o),
  48863. !r)
  48864. return;
  48865. r instanceof Ci.CubeTexture || Array.isArray(r.image) && 6 === r.image.length ? _(r, o) : r instanceof Ci.WebGLRenderTargetCube ? b(r.texture, o) : r instanceof Ci.WebGLRenderTarget ? Z.setTexture(r.texture, o) : Z.setTexture(r, o)
  48866. } else if ("tv" === t) {
  48867. void 0 === e._array && (e._array = []);
  48868. for (u = 0,
  48869. f = e.value.length; u < f; u++)
  48870. e._array[u] = A();
  48871. X.uniform1iv(i, e._array);
  48872. for (u = 0,
  48873. f = e.value.length; u < f; u++)
  48874. r = e.value[u],
  48875. o = e._array[u],
  48876. r && (r instanceof Ci.CubeTexture || r.image instanceof Array && 6 === r.image.length ? _(r, o) : r instanceof Ci.WebGLRenderTarget ? Z.setTexture(r.texture, o) : r instanceof Ci.WebGLRenderTargetCube ? b(r.texture, o) : Z.setTexture(r, o))
  48877. } else
  48878. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  48879. }
  48880. function g(e) {
  48881. for (var t = 0, i = e.length; t < i; t++) {
  48882. var n = e[t][0];
  48883. if (!1 !== n.needsUpdate)
  48884. C(n, n.type, e[t][1], n.value)
  48885. }
  48886. }
  48887. function m(e, t, i) {
  48888. var n;
  48889. if (i ? (X.texParameteri(e, X.TEXTURE_WRAP_S, x(t.wrapS)),
  48890. X.texParameteri(e, X.TEXTURE_WRAP_T, x(t.wrapT)),
  48891. X.texParameteri(e, X.TEXTURE_MAG_FILTER, x(t.magFilter)),
  48892. X.texParameteri(e, X.TEXTURE_MIN_FILTER, x(t.minFilter))) : (X.texParameteri(e, X.TEXTURE_WRAP_S, X.CLAMP_TO_EDGE),
  48893. X.texParameteri(e, X.TEXTURE_WRAP_T, X.CLAMP_TO_EDGE),
  48894. t.wrapS === Ci.ClampToEdgeWrapping && t.wrapT === Ci.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  48895. X.texParameteri(e, X.TEXTURE_MAG_FILTER, T(t.magFilter)),
  48896. X.texParameteri(e, X.TEXTURE_MIN_FILTER, T(t.minFilter)),
  48897. t.minFilter !== Ci.NearestFilter && t.minFilter !== Ci.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  48898. n = Ie.get("EXT_texture_filter_anisotropic")) {
  48899. if (t.type === Ci.FloatType && null === Ie.get("OES_texture_float_linear"))
  48900. return;
  48901. if (t.type === Ci.HalfFloatType && null === Ie.get("OES_texture_half_float_linear"))
  48902. return;
  48903. (1 < t.anisotropy || be.get(t).__currentAnisotropy) && (X.texParameterf(e, n.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, Z.getMaxAnisotropy())),
  48904. be.get(t).__currentAnisotropy = t.anisotropy)
  48905. }
  48906. }
  48907. function o(e, t, i) {
  48908. void 0 === e.__webglInit && (e.__webglInit = !0,
  48909. t.addEventListener("dispose", f),
  48910. e.__webglTexture = X.createTexture(),
  48911. ye.textures++),
  48912. _e.activeTexture(X.TEXTURE0 + i),
  48913. _e.bindTexture(X.TEXTURE_2D, e.__webglTexture),
  48914. X.pixelStorei(X.UNPACK_FLIP_Y_WEBGL, t.flipY),
  48915. X.pixelStorei(X.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  48916. X.pixelStorei(X.UNPACK_ALIGNMENT, t.unpackAlignment);
  48917. var n = I(t.image, Ee.maxTextureSize);
  48918. !function(e) {
  48919. return e.wrapS !== Ci.ClampToEdgeWrapping || e.wrapT !== Ci.ClampToEdgeWrapping || e.minFilter !== Ci.NearestFilter && e.minFilter !== Ci.LinearFilter
  48920. }(t) || !1 !== E(n) || (n = function(e) {
  48921. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  48922. var t = document.createElement("canvas");
  48923. return t.width = Ci.Math.nearestPowerOfTwo(e.width),
  48924. t.height = Ci.Math.nearestPowerOfTwo(e.height),
  48925. t.getContext("2d").drawImage(e, 0, 0, t.width, t.height),
  48926. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  48927. t
  48928. }
  48929. return e
  48930. }(n));
  48931. var r = E(n)
  48932. , o = x(t.format)
  48933. , a = x(t.type);
  48934. m(X.TEXTURE_2D, t, r);
  48935. var s, l = t.mipmaps;
  48936. if (t instanceof Ci.DataTexture)
  48937. if (0 < l.length && r) {
  48938. for (var c = 0, h = l.length; c < h; c++)
  48939. s = l[c],
  48940. _e.texImage2D(X.TEXTURE_2D, c, o, s.width, s.height, 0, o, a, s.data);
  48941. t.generateMipmaps = !1
  48942. } else
  48943. _e.texImage2D(X.TEXTURE_2D, 0, o, n.width, n.height, 0, o, a, n.data);
  48944. else if (t instanceof Ci.CompressedTexture)
  48945. for (c = 0,
  48946. h = l.length; c < h; c++)
  48947. s = l[c],
  48948. t.format !== Ci.RGBAFormat && t.format !== Ci.RGBFormat ? -1 < _e.getCompressedTextureFormats().indexOf(o) ? _e.compressedTexImage2D(X.TEXTURE_2D, c, o, s.width, s.height, 0, s.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : _e.texImage2D(X.TEXTURE_2D, c, o, s.width, s.height, 0, o, a, s.data);
  48949. else if (0 < l.length && r) {
  48950. for (c = 0,
  48951. h = l.length; c < h; c++)
  48952. s = l[c],
  48953. _e.texImage2D(X.TEXTURE_2D, c, o, o, a, s);
  48954. t.generateMipmaps = !1
  48955. } else
  48956. _e.texImage2D(X.TEXTURE_2D, 0, o, o, a, n);
  48957. t.generateMipmaps && r && X.generateMipmap(X.TEXTURE_2D),
  48958. e.__version = t.version,
  48959. t.onUpdate && t.onUpdate(t)
  48960. }
  48961. function I(e, t) {
  48962. if (e.width > t || e.height > t) {
  48963. var i = t / Math.max(e.width, e.height)
  48964. , n = document.createElement("canvas");
  48965. return n.width = Math.floor(e.width * i),
  48966. n.height = Math.floor(e.height * i),
  48967. n.getContext("2d").drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  48968. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  48969. n
  48970. }
  48971. return e
  48972. }
  48973. function E(e) {
  48974. return Ci.Math.isPowerOfTwo(e.width) && Ci.Math.isPowerOfTwo(e.height)
  48975. }
  48976. function _(e, t) {
  48977. var i = be.get(e);
  48978. if (6 === e.image.length)
  48979. if (0 < e.version && i.__version !== e.version) {
  48980. i.__image__webglTextureCube || (e.addEventListener("dispose", f),
  48981. i.__image__webglTextureCube = X.createTexture(),
  48982. ye.textures++),
  48983. _e.activeTexture(X.TEXTURE0 + t),
  48984. _e.bindTexture(X.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  48985. X.pixelStorei(X.UNPACK_FLIP_Y_WEBGL, e.flipY);
  48986. for (var n = e instanceof Ci.CompressedTexture, r = e.image[0]instanceof Ci.DataTexture, o = [], a = 0; a < 6; a++)
  48987. !Z.autoScaleCubemaps || n || r ? o[a] = r ? e.image[a].image : e.image[a] : o[a] = I(e.image[a], Ee.maxCubemapSize);
  48988. var s = E(o[0])
  48989. , l = x(e.format)
  48990. , c = x(e.type);
  48991. m(X.TEXTURE_CUBE_MAP, e, s);
  48992. for (a = 0; a < 6; a++)
  48993. if (n)
  48994. for (var h, u = o[a].mipmaps, d = 0, p = u.length; d < p; d++)
  48995. h = u[d],
  48996. e.format !== Ci.RGBAFormat && e.format !== Ci.RGBFormat ? -1 < _e.getCompressedTextureFormats().indexOf(l) ? _e.compressedTexImage2D(X.TEXTURE_CUBE_MAP_POSITIVE_X + a, d, l, h.width, h.height, 0, h.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : _e.texImage2D(X.TEXTURE_CUBE_MAP_POSITIVE_X + a, d, l, h.width, h.height, 0, l, c, h.data);
  48997. else
  48998. r ? _e.texImage2D(X.TEXTURE_CUBE_MAP_POSITIVE_X + a, 0, l, o[a].width, o[a].height, 0, l, c, o[a].data) : _e.texImage2D(X.TEXTURE_CUBE_MAP_POSITIVE_X + a, 0, l, l, c, o[a]);
  48999. e.generateMipmaps && s && X.generateMipmap(X.TEXTURE_CUBE_MAP),
  49000. i.__version = e.version,
  49001. e.onUpdate && e.onUpdate(e)
  49002. } else
  49003. _e.activeTexture(X.TEXTURE0 + t),
  49004. _e.bindTexture(X.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  49005. }
  49006. function b(e, t) {
  49007. _e.activeTexture(X.TEXTURE0 + t),
  49008. _e.bindTexture(X.TEXTURE_CUBE_MAP, be.get(e).__webglTexture)
  49009. }
  49010. function h(e, t, i, n) {
  49011. var r = x(t.texture.format)
  49012. , o = x(t.texture.type);
  49013. _e.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  49014. X.bindFramebuffer(X.FRAMEBUFFER, e),
  49015. X.framebufferTexture2D(X.FRAMEBUFFER, i, n, be.get(t.texture).__webglTexture, 0),
  49016. X.bindFramebuffer(X.FRAMEBUFFER, null)
  49017. }
  49018. function u(e, t) {
  49019. X.bindRenderbuffer(X.RENDERBUFFER, e),
  49020. t.depthBuffer && !t.stencilBuffer ? (X.renderbufferStorage(X.RENDERBUFFER, X.DEPTH_COMPONENT16, t.width, t.height),
  49021. X.framebufferRenderbuffer(X.FRAMEBUFFER, X.DEPTH_ATTACHMENT, X.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (X.renderbufferStorage(X.RENDERBUFFER, X.DEPTH_STENCIL, t.width, t.height),
  49022. X.framebufferRenderbuffer(X.FRAMEBUFFER, X.DEPTH_STENCIL_ATTACHMENT, X.RENDERBUFFER, e)) : X.renderbufferStorage(X.RENDERBUFFER, X.RGBA4, t.width, t.height),
  49023. X.bindRenderbuffer(X.RENDERBUFFER, null)
  49024. }
  49025. function w(e) {
  49026. var t = be.get(e)
  49027. , i = be.get(e.texture);
  49028. e.addEventListener("dispose", a),
  49029. i.__webglTexture = X.createTexture(),
  49030. ye.textures++;
  49031. var n = e instanceof Ci.WebGLRenderTargetCube
  49032. , r = Ci.Math.isPowerOfTwo(e.width) && Ci.Math.isPowerOfTwo(e.height);
  49033. if (n) {
  49034. t.__webglFramebuffer = [];
  49035. for (var o = 0; o < 6; o++)
  49036. t.__webglFramebuffer[o] = X.createFramebuffer()
  49037. } else
  49038. t.__webglFramebuffer = X.createFramebuffer();
  49039. if (n) {
  49040. _e.bindTexture(X.TEXTURE_CUBE_MAP, i.__webglTexture),
  49041. m(X.TEXTURE_CUBE_MAP, e.texture, r);
  49042. for (o = 0; o < 6; o++)
  49043. h(t.__webglFramebuffer[o], e, X.COLOR_ATTACHMENT0, X.TEXTURE_CUBE_MAP_POSITIVE_X + o);
  49044. e.texture.generateMipmaps && r && X.generateMipmap(X.TEXTURE_CUBE_MAP),
  49045. _e.bindTexture(X.TEXTURE_CUBE_MAP, null)
  49046. } else
  49047. _e.bindTexture(X.TEXTURE_2D, i.__webglTexture),
  49048. m(X.TEXTURE_2D, e.texture, r),
  49049. h(t.__webglFramebuffer, e, X.COLOR_ATTACHMENT0, X.TEXTURE_2D),
  49050. e.texture.generateMipmaps && r && X.generateMipmap(X.TEXTURE_2D),
  49051. _e.bindTexture(X.TEXTURE_2D, null);
  49052. e.depthBuffer && function(e) {
  49053. var t = be.get(e);
  49054. if (e instanceof Ci.WebGLRenderTargetCube) {
  49055. t.__webglDepthbuffer = [];
  49056. for (var i = 0; i < 6; i++)
  49057. X.bindFramebuffer(X.FRAMEBUFFER, t.__webglFramebuffer[i]),
  49058. t.__webglDepthbuffer[i] = X.createRenderbuffer(),
  49059. u(t.__webglDepthbuffer[i], e)
  49060. } else
  49061. X.bindFramebuffer(X.FRAMEBUFFER, t.__webglFramebuffer),
  49062. t.__webglDepthbuffer = X.createRenderbuffer(),
  49063. u(t.__webglDepthbuffer, e);
  49064. X.bindFramebuffer(X.FRAMEBUFFER, null)
  49065. }(e)
  49066. }
  49067. function T(e) {
  49068. return e === Ci.NearestFilter || e === Ci.NearestMipMapNearestFilter || e === Ci.NearestMipMapLinearFilter ? X.NEAREST : X.LINEAR
  49069. }
  49070. function x(e) {
  49071. var t;
  49072. if (e === Ci.RepeatWrapping)
  49073. return X.REPEAT;
  49074. if (e === Ci.ClampToEdgeWrapping)
  49075. return X.CLAMP_TO_EDGE;
  49076. if (e === Ci.MirroredRepeatWrapping)
  49077. return X.MIRRORED_REPEAT;
  49078. if (e === Ci.NearestFilter)
  49079. return X.NEAREST;
  49080. if (e === Ci.NearestMipMapNearestFilter)
  49081. return X.NEAREST_MIPMAP_NEAREST;
  49082. if (e === Ci.NearestMipMapLinearFilter)
  49083. return X.NEAREST_MIPMAP_LINEAR;
  49084. if (e === Ci.LinearFilter)
  49085. return X.LINEAR;
  49086. if (e === Ci.LinearMipMapNearestFilter)
  49087. return X.LINEAR_MIPMAP_NEAREST;
  49088. if (e === Ci.LinearMipMapLinearFilter)
  49089. return X.LINEAR_MIPMAP_LINEAR;
  49090. if (e === Ci.UnsignedByteType)
  49091. return X.UNSIGNED_BYTE;
  49092. if (e === Ci.UnsignedShort4444Type)
  49093. return X.UNSIGNED_SHORT_4_4_4_4;
  49094. if (e === Ci.UnsignedShort5551Type)
  49095. return X.UNSIGNED_SHORT_5_5_5_1;
  49096. if (e === Ci.UnsignedShort565Type)
  49097. return X.UNSIGNED_SHORT_5_6_5;
  49098. if (e === Ci.ByteType)
  49099. return X.BYTE;
  49100. if (e === Ci.ShortType)
  49101. return X.SHORT;
  49102. if (e === Ci.UnsignedShortType)
  49103. return X.UNSIGNED_SHORT;
  49104. if (e === Ci.IntType)
  49105. return X.INT;
  49106. if (e === Ci.UnsignedIntType)
  49107. return X.UNSIGNED_INT;
  49108. if (e === Ci.FloatType)
  49109. return X.FLOAT;
  49110. if (null !== (t = Ie.get("OES_texture_half_float")) && e === Ci.HalfFloatType)
  49111. return t.HALF_FLOAT_OES;
  49112. if (e === Ci.AlphaFormat)
  49113. return X.ALPHA;
  49114. if (e === Ci.RGBFormat)
  49115. return X.RGB;
  49116. if (e === Ci.RGBAFormat)
  49117. return X.RGBA;
  49118. if (e === Ci.LuminanceFormat)
  49119. return X.LUMINANCE;
  49120. if (e === Ci.LuminanceAlphaFormat)
  49121. return X.LUMINANCE_ALPHA;
  49122. if (e === Ci.AddEquation)
  49123. return X.FUNC_ADD;
  49124. if (e === Ci.SubtractEquation)
  49125. return X.FUNC_SUBTRACT;
  49126. if (e === Ci.ReverseSubtractEquation)
  49127. return X.FUNC_REVERSE_SUBTRACT;
  49128. if (e === Ci.ZeroFactor)
  49129. return X.ZERO;
  49130. if (e === Ci.OneFactor)
  49131. return X.ONE;
  49132. if (e === Ci.SrcColorFactor)
  49133. return X.SRC_COLOR;
  49134. if (e === Ci.OneMinusSrcColorFactor)
  49135. return X.ONE_MINUS_SRC_COLOR;
  49136. if (e === Ci.SrcAlphaFactor)
  49137. return X.SRC_ALPHA;
  49138. if (e === Ci.OneMinusSrcAlphaFactor)
  49139. return X.ONE_MINUS_SRC_ALPHA;
  49140. if (e === Ci.DstAlphaFactor)
  49141. return X.DST_ALPHA;
  49142. if (e === Ci.OneMinusDstAlphaFactor)
  49143. return X.ONE_MINUS_DST_ALPHA;
  49144. if (e === Ci.DstColorFactor)
  49145. return X.DST_COLOR;
  49146. if (e === Ci.OneMinusDstColorFactor)
  49147. return X.ONE_MINUS_DST_COLOR;
  49148. if (e === Ci.SrcAlphaSaturateFactor)
  49149. return X.SRC_ALPHA_SATURATE;
  49150. if (null !== (t = Ie.get("WEBGL_compressed_texture_s3tc"))) {
  49151. if (e === Ci.RGB_S3TC_DXT1_Format)
  49152. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  49153. if (e === Ci.RGBA_S3TC_DXT1_Format)
  49154. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  49155. if (e === Ci.RGBA_S3TC_DXT3_Format)
  49156. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  49157. if (e === Ci.RGBA_S3TC_DXT5_Format)
  49158. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  49159. }
  49160. if (null !== (t = Ie.get("WEBGL_compressed_texture_pvrtc"))) {
  49161. if (e === Ci.RGB_PVRTC_4BPPV1_Format)
  49162. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  49163. if (e === Ci.RGB_PVRTC_2BPPV1_Format)
  49164. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  49165. if (e === Ci.RGBA_PVRTC_4BPPV1_Format)
  49166. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  49167. if (e === Ci.RGBA_PVRTC_2BPPV1_Format)
  49168. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  49169. }
  49170. if (null !== (t = Ie.get("WEBGL_compressed_texture_etc1")) && e === Ci.RGB_ETC1_Format)
  49171. return t.COMPRESSED_RGB_ETC1_WEBGL;
  49172. if (null !== (t = Ie.get("EXT_blend_minmax"))) {
  49173. if (e === Ci.MinEquation)
  49174. return t.MIN_EXT;
  49175. if (e === Ci.MaxEquation)
  49176. return t.MAX_EXT
  49177. }
  49178. return 0
  49179. }
  49180. console.log("THREE.WebGLRenderer", Ci.REVISION);
  49181. var O = void 0 !== (e = e || {}).canvas ? e.canvas : document.createElement("canvas")
  49182. , L = void 0 !== e.context ? e.context : null
  49183. , D = void 0 !== e.alpha && e.alpha
  49184. , N = void 0 === e.depth || e.depth
  49185. , F = void 0 === e.stencil || e.stencil
  49186. , B = void 0 !== e.antialias && e.antialias
  49187. , V = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  49188. , k = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  49189. , U = []
  49190. , H = []
  49191. , z = -1
  49192. , G = []
  49193. , W = -1
  49194. , j = new Float32Array(8)
  49195. , Y = []
  49196. , q = [];
  49197. this.domElement = O,
  49198. this.context = null,
  49199. this.autoClear = !0,
  49200. this.autoClearColor = !0,
  49201. this.autoClearDepth = !0,
  49202. this.autoClearStencil = !0,
  49203. this.sortObjects = !0,
  49204. this.gammaFactor = 2,
  49205. this.gammaInput = !1,
  49206. this.gammaOutput = !1,
  49207. this.physicallyCorrectLights = !1,
  49208. this.toneMapping = Ci.LinearToneMapping,
  49209. this.toneMappingExposure = 1,
  49210. this.toneMappingWhitePoint = 1,
  49211. this.maxMorphTargets = 8,
  49212. this.maxMorphNormals = 4,
  49213. this.autoScaleCubemaps = !0;
  49214. var X, Z = this, K = null, Q = null, J = null, $ = -1, ee = "", te = null, ie = new Ci.Vector4, ne = null, re = new Ci.Vector4, oe = 0, ae = new Ci.Color(0), se = 0, le = O.width, ce = O.height, he = 1, ue = new Ci.Vector4(0,0,le,ce), de = !1, pe = new Ci.Vector4(0,0,le,ce), fe = new Ci.Frustum, ge = new Ci.Matrix4, me = new Ci.Vector3, ve = {
  49215. hash: "",
  49216. ambient: [0, 0, 0],
  49217. directional: [],
  49218. directionalShadowMap: [],
  49219. directionalShadowMatrix: [],
  49220. spot: [],
  49221. spotShadowMap: [],
  49222. spotShadowMatrix: [],
  49223. point: [],
  49224. pointShadowMap: [],
  49225. pointShadowMatrix: [],
  49226. hemi: [],
  49227. shadows: [],
  49228. shadowsPointLight: 0
  49229. }, ye = {
  49230. geometries: 0,
  49231. textures: 0
  49232. }, Ae = {
  49233. calls: 0,
  49234. vertices: 0,
  49235. faces: 0,
  49236. points: 0
  49237. };
  49238. this.info = {
  49239. render: Ae,
  49240. memory: ye,
  49241. programs: null
  49242. };
  49243. try {
  49244. var Ce = {
  49245. alpha: D,
  49246. depth: N,
  49247. stencil: F,
  49248. antialias: B,
  49249. premultipliedAlpha: V,
  49250. preserveDrawingBuffer: k
  49251. };
  49252. if (null === (X = L || O.getContext("webgl", Ce) || O.getContext("experimental-webgl", Ce)))
  49253. throw null !== O.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  49254. void 0 === X.getShaderPrecisionFormat && (X.getShaderPrecisionFormat = function() {
  49255. return {
  49256. rangeMin: 1,
  49257. rangeMax: 1,
  49258. precision: 1
  49259. }
  49260. }
  49261. ),
  49262. O.addEventListener("webglcontextlost", r, !1)
  49263. } catch (e) {
  49264. console.error("THREE.WebGLRenderer: " + e)
  49265. }
  49266. var Ie = new Ci.WebGLExtensions(X);
  49267. Ie.get("OES_texture_float"),
  49268. Ie.get("OES_texture_float_linear"),
  49269. Ie.get("OES_texture_half_float"),
  49270. Ie.get("OES_texture_half_float_linear"),
  49271. Ie.get("OES_standard_derivatives"),
  49272. Ie.get("ANGLE_instanced_arrays"),
  49273. Ie.get("OES_element_index_uint") && (Ci.BufferGeometry.MaxIndex = 4294967296);
  49274. var Ee = new Ci.WebGLCapabilities(X,Ie,e)
  49275. , _e = new Ci.WebGLState(X,Ie,x)
  49276. , be = new Ci.WebGLProperties
  49277. , we = new Ci.WebGLObjects(X,be,this.info)
  49278. , Te = new Ci.WebGLPrograms(this,Ee)
  49279. , xe = new Ci.WebGLLights;
  49280. this.info.programs = Te.programs;
  49281. var Se = new Ci.WebGLBufferRenderer(X,Ie,Ae)
  49282. , Me = new Ci.WebGLIndexedBufferRenderer(X,Ie,Ae);
  49283. t(),
  49284. this.context = X,
  49285. this.capabilities = Ee,
  49286. this.extensions = Ie,
  49287. this.properties = be,
  49288. this.state = _e;
  49289. var Re = new Ci.WebGLShadowMap(this,ve,we);
  49290. this.shadowMap = Re;
  49291. var Pe, Oe = new Ci.SpritePlugin(this,Y), Le = new Ci.LensFlarePlugin(this,q);
  49292. this.getContext = function() {
  49293. return X
  49294. }
  49295. ,
  49296. this.getContextAttributes = function() {
  49297. return X.getContextAttributes()
  49298. }
  49299. ,
  49300. this.forceContextLoss = function() {
  49301. Ie.get("WEBGL_lose_context").loseContext()
  49302. }
  49303. ,
  49304. this.getMaxAnisotropy = function() {
  49305. if (void 0 !== Pe)
  49306. return Pe;
  49307. var e = Ie.get("EXT_texture_filter_anisotropic");
  49308. return Pe = null !== e ? X.getParameter(e.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  49309. }
  49310. ,
  49311. this.getPrecision = function() {
  49312. return Ee.precision
  49313. }
  49314. ,
  49315. this.getPixelRatio = function() {
  49316. return he
  49317. }
  49318. ,
  49319. this.setPixelRatio = function(e) {
  49320. void 0 !== e && (he = e,
  49321. this.setSize(pe.z, pe.w, !1))
  49322. }
  49323. ,
  49324. this.getSize = function() {
  49325. return {
  49326. width: le,
  49327. height: ce
  49328. }
  49329. }
  49330. ,
  49331. this.setSize = function(e, t, i, n) {
  49332. null != n && (he = n),
  49333. le = e,
  49334. ce = t,
  49335. O.width = e * he,
  49336. O.height = t * he,
  49337. !1 !== i && (O.style.width = e + "px",
  49338. O.style.height = t + "px"),
  49339. this.setViewport(0, 0, e, t)
  49340. }
  49341. ,
  49342. this.setViewport = function(e, t, i, n) {
  49343. _e.viewport(pe.set(e, t, i, n))
  49344. }
  49345. ,
  49346. this.setScissor = function(e, t, i, n) {
  49347. _e.scissor(ue.set(e, t, i, n))
  49348. }
  49349. ,
  49350. this.setScissorTest = function(e) {
  49351. _e.setScissorTest(de = e)
  49352. }
  49353. ,
  49354. this.getClearColor = function() {
  49355. return ae
  49356. }
  49357. ,
  49358. this.setClearColor = function(e, t) {
  49359. ae.set(e),
  49360. se = void 0 !== t ? t : 1,
  49361. i(ae.r, ae.g, ae.b, se)
  49362. }
  49363. ,
  49364. this.getClearAlpha = function() {
  49365. return se
  49366. }
  49367. ,
  49368. this.setClearAlpha = function(e) {
  49369. se = e,
  49370. i(ae.r, ae.g, ae.b, se)
  49371. }
  49372. ,
  49373. this.clear = function(e, t, i) {
  49374. var n = 0;
  49375. void 0 !== e && !e || (n |= X.COLOR_BUFFER_BIT),
  49376. void 0 !== t && !t || (n |= X.DEPTH_BUFFER_BIT),
  49377. void 0 !== i && !i || (n |= X.STENCIL_BUFFER_BIT),
  49378. X.clear(n)
  49379. }
  49380. ,
  49381. this.clearColor = function() {
  49382. this.clear(!0, !1, !1)
  49383. }
  49384. ,
  49385. this.clearDepth = function() {
  49386. this.clear(!1, !0, !1)
  49387. }
  49388. ,
  49389. this.clearStencil = function() {
  49390. this.clear(!1, !1, !0)
  49391. }
  49392. ,
  49393. this.clearTarget = function(e, t, i, n) {
  49394. this.setRenderTarget(e),
  49395. this.clear(t, i, n)
  49396. }
  49397. ,
  49398. this.resetGLState = n,
  49399. this.dispose = function() {
  49400. O.removeEventListener("webglcontextlost", r, !1)
  49401. }
  49402. ,
  49403. this.renderBufferImmediate = function(e, t, i) {
  49404. _e.initAttributes();
  49405. var n = be.get(e);
  49406. e.hasPositions && !n.position && (n.position = X.createBuffer()),
  49407. e.hasNormals && !n.normal && (n.normal = X.createBuffer()),
  49408. e.hasUvs && !n.uv && (n.uv = X.createBuffer()),
  49409. e.hasColors && !n.color && (n.color = X.createBuffer());
  49410. var r = t.getAttributes();
  49411. if (e.hasPositions && (X.bindBuffer(X.ARRAY_BUFFER, n.position),
  49412. X.bufferData(X.ARRAY_BUFFER, e.positionArray, X.DYNAMIC_DRAW),
  49413. _e.enableAttribute(r.position),
  49414. X.vertexAttribPointer(r.position, 3, X.FLOAT, !1, 0, 0)),
  49415. e.hasNormals) {
  49416. if (X.bindBuffer(X.ARRAY_BUFFER, n.normal),
  49417. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === Ci.FlatShading)
  49418. for (var o = 0, a = 3 * e.count; o < a; o += 9) {
  49419. var s = e.normalArray
  49420. , l = (s[o + 0] + s[o + 3] + s[o + 6]) / 3
  49421. , c = (s[o + 1] + s[o + 4] + s[o + 7]) / 3
  49422. , h = (s[o + 2] + s[o + 5] + s[o + 8]) / 3;
  49423. s[o + 0] = l,
  49424. s[o + 1] = c,
  49425. s[o + 2] = h,
  49426. s[o + 3] = l,
  49427. s[o + 4] = c,
  49428. s[o + 5] = h,
  49429. s[o + 6] = l,
  49430. s[o + 7] = c,
  49431. s[o + 8] = h
  49432. }
  49433. X.bufferData(X.ARRAY_BUFFER, e.normalArray, X.DYNAMIC_DRAW),
  49434. _e.enableAttribute(r.normal),
  49435. X.vertexAttribPointer(r.normal, 3, X.FLOAT, !1, 0, 0)
  49436. }
  49437. e.hasUvs && i.map && (X.bindBuffer(X.ARRAY_BUFFER, n.uv),
  49438. X.bufferData(X.ARRAY_BUFFER, e.uvArray, X.DYNAMIC_DRAW),
  49439. _e.enableAttribute(r.uv),
  49440. X.vertexAttribPointer(r.uv, 2, X.FLOAT, !1, 0, 0)),
  49441. e.hasColors && i.vertexColors !== Ci.NoColors && (X.bindBuffer(X.ARRAY_BUFFER, n.color),
  49442. X.bufferData(X.ARRAY_BUFFER, e.colorArray, X.DYNAMIC_DRAW),
  49443. _e.enableAttribute(r.color),
  49444. X.vertexAttribPointer(r.color, 3, X.FLOAT, !1, 0, 0)),
  49445. _e.disableUnusedAttributes(),
  49446. X.drawArrays(X.TRIANGLES, 0, e.count),
  49447. e.count = 0
  49448. }
  49449. ,
  49450. this.renderBufferDirect = function(e, t, i, n, r, o) {
  49451. R(n);
  49452. var a = P(e, t, n, r)
  49453. , s = !1
  49454. , l = i.id + "_" + a.id + "_" + n.wireframe;
  49455. l !== ee && (ee = l,
  49456. s = !0);
  49457. var c = r.morphTargetInfluences;
  49458. if (void 0 !== c) {
  49459. for (var h = [], u = 0, d = c.length; u < d; u++) {
  49460. var p = c[u];
  49461. h.push([p, u])
  49462. }
  49463. h.sort(M),
  49464. 8 < h.length && (h.length = 8);
  49465. var f = i.morphAttributes;
  49466. for (u = 0,
  49467. d = h.length; u < d; u++) {
  49468. p = h[u];
  49469. if (j[u] = p[0],
  49470. 0 !== p[0]) {
  49471. var g = p[1];
  49472. !0 === n.morphTargets && f.position && i.addAttribute("morphTarget" + u, f.position[g]),
  49473. !0 === n.morphNormals && f.normal && i.addAttribute("morphNormal" + u, f.normal[g])
  49474. } else
  49475. !0 === n.morphTargets && i.removeAttribute("morphTarget" + u),
  49476. !0 === n.morphNormals && i.removeAttribute("morphNormal" + u)
  49477. }
  49478. var m = a.getUniforms();
  49479. null !== m.morphTargetInfluences && X.uniform1fv(m.morphTargetInfluences, j),
  49480. s = !0
  49481. }
  49482. g = i.index;
  49483. var v, y = i.attributes.position;
  49484. !0 === n.wireframe && (g = we.getWireframeAttribute(i)),
  49485. null !== g ? (v = Me).setIndex(g) : v = Se,
  49486. s && (function(e, t, i, n) {
  49487. var r;
  49488. if (i instanceof Ci.InstancedBufferGeometry && null === (r = Ie.get("ANGLE_instanced_arrays")))
  49489. console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  49490. else {
  49491. void 0 === n && (n = 0),
  49492. _e.initAttributes();
  49493. var o = i.attributes
  49494. , a = t.getAttributes()
  49495. , s = e.defaultAttributeValues;
  49496. for (var l in a) {
  49497. var c = a[l];
  49498. if (0 <= c) {
  49499. var h = o[l];
  49500. if (void 0 !== h) {
  49501. var u = h.itemSize
  49502. , d = we.getAttributeBuffer(h);
  49503. if (h instanceof Ci.InterleavedBufferAttribute) {
  49504. var p = h.data
  49505. , f = p.stride
  49506. , g = h.offset;
  49507. p instanceof Ci.InstancedInterleavedBuffer ? (_e.enableAttributeAndDivisor(c, p.meshPerAttribute, r),
  49508. void 0 === i.maxInstancedCount && (i.maxInstancedCount = p.meshPerAttribute * p.count)) : _e.enableAttribute(c),
  49509. X.bindBuffer(X.ARRAY_BUFFER, d),
  49510. X.vertexAttribPointer(c, u, X.FLOAT, !1, f * p.array.BYTES_PER_ELEMENT, (n * f + g) * p.array.BYTES_PER_ELEMENT)
  49511. } else
  49512. h instanceof Ci.InstancedBufferAttribute ? (_e.enableAttributeAndDivisor(c, h.meshPerAttribute, r),
  49513. void 0 === i.maxInstancedCount && (i.maxInstancedCount = h.meshPerAttribute * h.count)) : _e.enableAttribute(c),
  49514. X.bindBuffer(X.ARRAY_BUFFER, d),
  49515. X.vertexAttribPointer(c, u, X.FLOAT, !1, 0, n * u * 4)
  49516. } else if (void 0 !== s) {
  49517. var m = s[l];
  49518. if (void 0 !== m)
  49519. switch (m.length) {
  49520. case 2:
  49521. X.vertexAttrib2fv(c, m);
  49522. break;
  49523. case 3:
  49524. X.vertexAttrib3fv(c, m);
  49525. break;
  49526. case 4:
  49527. X.vertexAttrib4fv(c, m);
  49528. break;
  49529. default:
  49530. X.vertexAttrib1fv(c, m)
  49531. }
  49532. }
  49533. }
  49534. }
  49535. _e.disableUnusedAttributes()
  49536. }
  49537. }(n, a, i),
  49538. null !== g && X.bindBuffer(X.ELEMENT_ARRAY_BUFFER, we.getAttributeBuffer(g)));
  49539. var A = 1 / 0;
  49540. null !== g ? A = g.count : void 0 !== y && (A = y.count);
  49541. var C = i.drawRange.start
  49542. , I = i.drawRange.count
  49543. , E = null !== o ? o.start : 0
  49544. , _ = null !== o ? o.count : 1 / 0
  49545. , b = Math.max(0, C, E)
  49546. , w = Math.min(0 + A, C + I, E + _) - 1
  49547. , T = Math.max(0, w - b + 1);
  49548. if (r instanceof Ci.Mesh)
  49549. if (!0 === n.wireframe)
  49550. _e.setLineWidth(n.wireframeLinewidth * S()),
  49551. v.setMode(X.LINES);
  49552. else
  49553. switch (r.drawMode) {
  49554. case Ci.TrianglesDrawMode:
  49555. v.setMode(X.TRIANGLES);
  49556. break;
  49557. case Ci.TriangleStripDrawMode:
  49558. v.setMode(X.TRIANGLE_STRIP);
  49559. break;
  49560. case Ci.TriangleFanDrawMode:
  49561. v.setMode(X.TRIANGLE_FAN)
  49562. }
  49563. else if (r instanceof Ci.Line) {
  49564. var x = n.linewidth;
  49565. void 0 === x && (x = 1),
  49566. _e.setLineWidth(x * S()),
  49567. r instanceof Ci.LineSegments ? v.setMode(X.LINES) : v.setMode(X.LINE_STRIP)
  49568. } else
  49569. r instanceof Ci.Points && v.setMode(X.POINTS);
  49570. i instanceof Ci.InstancedBufferGeometry ? 0 < i.maxInstancedCount && v.renderInstances(i, b, T) : v.render(b, T)
  49571. }
  49572. ,
  49573. this.render = function(e, t, i, n) {
  49574. if (t instanceof Ci.Camera != 0) {
  49575. var r = e.fog;
  49576. if (ee = "",
  49577. $ = -1,
  49578. !(te = null) === e.autoUpdate && e.updateMatrixWorld(),
  49579. null === t.parent && t.updateMatrixWorld(),
  49580. t.matrixWorldInverse.getInverse(t.matrixWorld),
  49581. ge.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  49582. fe.setFromMatrix(ge),
  49583. U.length = 0,
  49584. W = z = -1,
  49585. Y.length = 0,
  49586. q.length = 0,
  49587. function e(t, i) {
  49588. if (!1 !== t.visible) {
  49589. if (t.layers.test(i.layers))
  49590. if (t instanceof Ci.Light)
  49591. U.push(t);
  49592. else if (t instanceof Ci.Sprite)
  49593. !1 !== t.frustumCulled && !0 !== fe.intersectsObject(t) || Y.push(t);
  49594. else if (t instanceof Ci.LensFlare)
  49595. q.push(t);
  49596. else if (t instanceof Ci.ImmediateRenderObject)
  49597. !0 === Z.sortObjects && (me.setFromMatrixPosition(t.matrixWorld),
  49598. me.applyProjection(ge)),
  49599. d(t, null, t.material, me.z, null);
  49600. else if ((t instanceof Ci.Mesh || t instanceof Ci.Line || t instanceof Ci.Points) && (t instanceof Ci.SkinnedMesh && t.skeleton.update(),
  49601. !1 === t.frustumCulled || !0 === fe.intersectsObject(t))) {
  49602. var n = t.material;
  49603. if (!0 === n.visible) {
  49604. !0 === Z.sortObjects && (me.setFromMatrixPosition(t.matrixWorld),
  49605. me.applyProjection(ge));
  49606. var r = we.update(t);
  49607. if (n instanceof Ci.MultiMaterial)
  49608. for (var o = r.groups, a = n.materials, s = 0, l = o.length; s < l; s++) {
  49609. var c = o[s]
  49610. , h = a[c.materialIndex];
  49611. !0 === h.visible && d(t, r, h, me.z, c)
  49612. }
  49613. else
  49614. d(t, r, n, me.z, null)
  49615. }
  49616. }
  49617. var u = t.children;
  49618. for (s = 0,
  49619. l = u.length; s < l; s++)
  49620. e(u[s], i)
  49621. }
  49622. }(e, t),
  49623. H.length = z + 1,
  49624. G.length = W + 1,
  49625. !0 === Z.sortObjects && (H.sort(s),
  49626. G.sort(l)),
  49627. function(e, t) {
  49628. var i, n, r, o, a, s, l = 0, c = 0, h = 0, u = t.matrixWorldInverse, d = 0, p = 0, f = 0, g = 0, m = 0;
  49629. for (i = ve.shadowsPointLight = 0,
  49630. n = e.length; i < n; i++)
  49631. if (o = (r = e[i]).color,
  49632. a = r.intensity,
  49633. s = r.distance,
  49634. r instanceof Ci.AmbientLight)
  49635. l += o.r * a,
  49636. c += o.g * a,
  49637. h += o.b * a;
  49638. else if (r instanceof Ci.DirectionalLight) {
  49639. (v = xe.get(r)).color.copy(r.color).multiplyScalar(r.intensity),
  49640. v.direction.setFromMatrixPosition(r.matrixWorld),
  49641. me.setFromMatrixPosition(r.target.matrixWorld),
  49642. v.direction.sub(me),
  49643. v.direction.transformDirection(u),
  49644. v.shadow = r.castShadow,
  49645. r.castShadow && (v.shadowBias = r.shadow.bias,
  49646. v.shadowRadius = r.shadow.radius,
  49647. v.shadowMapSize = r.shadow.mapSize,
  49648. ve.shadows[m++] = r),
  49649. ve.directionalShadowMap[d] = r.shadow.map,
  49650. ve.directionalShadowMatrix[d] = r.shadow.matrix,
  49651. ve.directional[d++] = v
  49652. } else if (r instanceof Ci.SpotLight) {
  49653. (v = xe.get(r)).position.setFromMatrixPosition(r.matrixWorld),
  49654. v.position.applyMatrix4(u),
  49655. v.color.copy(o).multiplyScalar(a),
  49656. v.distance = s,
  49657. v.direction.setFromMatrixPosition(r.matrixWorld),
  49658. me.setFromMatrixPosition(r.target.matrixWorld),
  49659. v.direction.sub(me),
  49660. v.direction.transformDirection(u),
  49661. v.coneCos = Math.cos(r.angle),
  49662. v.penumbraCos = Math.cos(r.angle * (1 - r.penumbra)),
  49663. v.decay = 0 === r.distance ? 0 : r.decay,
  49664. v.shadow = r.castShadow,
  49665. r.castShadow && (v.shadowBias = r.shadow.bias,
  49666. v.shadowRadius = r.shadow.radius,
  49667. v.shadowMapSize = r.shadow.mapSize,
  49668. ve.shadows[m++] = r),
  49669. ve.spotShadowMap[f] = r.shadow.map,
  49670. ve.spotShadowMatrix[f] = r.shadow.matrix,
  49671. ve.spot[f++] = v
  49672. } else if (r instanceof Ci.PointLight) {
  49673. (v = xe.get(r)).position.setFromMatrixPosition(r.matrixWorld),
  49674. v.position.applyMatrix4(u),
  49675. v.color.copy(r.color).multiplyScalar(r.intensity),
  49676. v.distance = r.distance,
  49677. v.decay = 0 === r.distance ? 0 : r.decay,
  49678. v.shadow = r.castShadow,
  49679. r.castShadow && (v.shadowBias = r.shadow.bias,
  49680. v.shadowRadius = r.shadow.radius,
  49681. v.shadowMapSize = r.shadow.mapSize,
  49682. ve.shadows[m++] = r),
  49683. ve.pointShadowMap[p] = r.shadow.map,
  49684. void 0 === ve.pointShadowMatrix[p] && (ve.pointShadowMatrix[p] = new Ci.Matrix4),
  49685. me.setFromMatrixPosition(r.matrixWorld).negate(),
  49686. ve.pointShadowMatrix[p].identity().setPosition(me),
  49687. ve.point[p++] = v
  49688. } else if (r instanceof Ci.HemisphereLight) {
  49689. var v;
  49690. (v = xe.get(r)).direction.setFromMatrixPosition(r.matrixWorld),
  49691. v.direction.transformDirection(u),
  49692. v.direction.normalize(),
  49693. v.skyColor.copy(r.color).multiplyScalar(a),
  49694. v.groundColor.copy(r.groundColor).multiplyScalar(a),
  49695. ve.hemi[g++] = v
  49696. }
  49697. ve.ambient[0] = l,
  49698. ve.ambient[1] = c,
  49699. ve.ambient[2] = h,
  49700. ve.directional.length = d,
  49701. ve.spot.length = f,
  49702. ve.point.length = p,
  49703. ve.hemi.length = g,
  49704. ve.shadows.length = m,
  49705. ve.hash = d + "," + p + "," + f + "," + g + "," + m
  49706. }(U, t),
  49707. Re.render(e, t),
  49708. Ae.calls = 0,
  49709. Ae.vertices = 0,
  49710. Ae.faces = 0,
  49711. void (Ae.points = 0) === i && (i = null),
  49712. this.setRenderTarget(i),
  49713. (this.autoClear || n) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  49714. e.overrideMaterial) {
  49715. var o = e.overrideMaterial;
  49716. c(H, t, r, o),
  49717. c(G, t, r, o)
  49718. } else
  49719. _e.setBlending(Ci.NoBlending),
  49720. c(H, t, r),
  49721. c(G, t, r);
  49722. if (Oe.render(e, t),
  49723. Le.render(e, t, re),
  49724. i) {
  49725. var a = i.texture;
  49726. a.generateMipmaps && E(i) && a.minFilter !== Ci.NearestFilter && a.minFilter !== Ci.LinearFilter && function(e) {
  49727. var t = e instanceof Ci.WebGLRenderTargetCube ? X.TEXTURE_CUBE_MAP : X.TEXTURE_2D
  49728. , i = be.get(e.texture).__webglTexture;
  49729. _e.bindTexture(t, i),
  49730. X.generateMipmap(t),
  49731. _e.bindTexture(t, null)
  49732. }(i)
  49733. }
  49734. _e.setDepthTest(!0),
  49735. _e.setDepthWrite(!0),
  49736. _e.setColorWrite(!0)
  49737. } else
  49738. console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.")
  49739. }
  49740. ,
  49741. this.setFaceCulling = function(e, t) {
  49742. e === Ci.CullFaceNone ? _e.disable(X.CULL_FACE) : (t === Ci.FrontFaceDirectionCW ? X.frontFace(X.CW) : X.frontFace(X.CCW),
  49743. e === Ci.CullFaceBack ? X.cullFace(X.BACK) : e === Ci.CullFaceFront ? X.cullFace(X.FRONT) : X.cullFace(X.FRONT_AND_BACK),
  49744. _e.enable(X.CULL_FACE))
  49745. }
  49746. ,
  49747. this.setTexture = function(e, t) {
  49748. var i = be.get(e);
  49749. if (0 < e.version && i.__version !== e.version) {
  49750. var n = e.image;
  49751. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : !1 === n.complete ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void o(i, e, t)
  49752. }
  49753. _e.activeTexture(X.TEXTURE0 + t),
  49754. _e.bindTexture(X.TEXTURE_2D, i.__webglTexture)
  49755. }
  49756. ,
  49757. this.getCurrentRenderTarget = function() {
  49758. return Q
  49759. }
  49760. ,
  49761. this.setRenderTarget = function(e) {
  49762. (Q = e) && void 0 === be.get(e).__webglFramebuffer && w(e);
  49763. var t, i = e instanceof Ci.WebGLRenderTargetCube;
  49764. if (e) {
  49765. var n = be.get(e);
  49766. t = i ? n.__webglFramebuffer[e.activeCubeFace] : n.__webglFramebuffer,
  49767. ie.copy(e.scissor),
  49768. ne = e.scissorTest,
  49769. re.copy(e.viewport)
  49770. } else
  49771. t = null,
  49772. ie.copy(ue).multiplyScalar(he),
  49773. ne = de,
  49774. re.copy(pe).multiplyScalar(he);
  49775. if (J !== t && (X.bindFramebuffer(X.FRAMEBUFFER, t),
  49776. J = t),
  49777. _e.scissor(ie),
  49778. _e.setScissorTest(ne),
  49779. _e.viewport(re),
  49780. i) {
  49781. var r = be.get(e.texture);
  49782. X.framebufferTexture2D(X.FRAMEBUFFER, X.COLOR_ATTACHMENT0, X.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, r.__webglTexture, e.activeMipMapLevel)
  49783. }
  49784. }
  49785. ,
  49786. this.readRenderTargetPixels = function(e, t, i, n, r, o) {
  49787. if (e instanceof Ci.WebGLRenderTarget != 0) {
  49788. var a = be.get(e).__webglFramebuffer;
  49789. if (a) {
  49790. var s = !1;
  49791. a !== J && (X.bindFramebuffer(X.FRAMEBUFFER, a),
  49792. s = !0);
  49793. try {
  49794. var l = e.texture;
  49795. if (l.format !== Ci.RGBAFormat && x(l.format) !== X.getParameter(X.IMPLEMENTATION_COLOR_READ_FORMAT))
  49796. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  49797. if (!(l.type === Ci.UnsignedByteType || x(l.type) === X.getParameter(X.IMPLEMENTATION_COLOR_READ_TYPE) || l.type === Ci.FloatType && Ie.get("WEBGL_color_buffer_float") || l.type === Ci.HalfFloatType && Ie.get("EXT_color_buffer_half_float")))
  49798. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  49799. X.checkFramebufferStatus(X.FRAMEBUFFER) === X.FRAMEBUFFER_COMPLETE ? X.readPixels(t, i, n, r, x(l.format), x(l.type), o) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  49800. } finally {
  49801. s && X.bindFramebuffer(X.FRAMEBUFFER, J)
  49802. }
  49803. }
  49804. } else
  49805. console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.")
  49806. }
  49807. }
  49808. ,
  49809. Ci.WebGLRenderTarget = function(e, t, i) {
  49810. this.uuid = Ci.Math.generateUUID(),
  49811. this.width = e,
  49812. this.height = t,
  49813. this.scissor = new Ci.Vector4(0,0,e,t),
  49814. this.scissorTest = !1,
  49815. this.viewport = new Ci.Vector4(0,0,e,t),
  49816. void 0 === (i = i || {}).minFilter && (i.minFilter = Ci.LinearFilter),
  49817. this.texture = new Ci.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  49818. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  49819. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  49820. }
  49821. ,
  49822. Ci.WebGLRenderTarget.prototype = {
  49823. constructor: Ci.WebGLRenderTarget,
  49824. setSize: function(e, t) {
  49825. this.width === e && this.height === t || (this.width = e,
  49826. this.height = t,
  49827. this.dispose()),
  49828. this.viewport.set(0, 0, e, t),
  49829. this.scissor.set(0, 0, e, t)
  49830. },
  49831. clone: function() {
  49832. return (new this.constructor).copy(this)
  49833. },
  49834. copy: function(e) {
  49835. return this.width = e.width,
  49836. this.height = e.height,
  49837. this.viewport.copy(e.viewport),
  49838. this.texture = e.texture.clone(),
  49839. this.depthBuffer = e.depthBuffer,
  49840. this.stencilBuffer = e.stencilBuffer,
  49841. this
  49842. },
  49843. dispose: function() {
  49844. this.dispatchEvent({
  49845. type: "dispose"
  49846. })
  49847. }
  49848. },
  49849. Ci.EventDispatcher.prototype.apply(Ci.WebGLRenderTarget.prototype),
  49850. Ci.WebGLRenderTargetCube = function(e, t, i) {
  49851. Ci.WebGLRenderTarget.call(this, e, t, i),
  49852. this.activeCubeFace = 0,
  49853. this.activeMipMapLevel = 0
  49854. }
  49855. ,
  49856. Ci.WebGLRenderTargetCube.prototype = Object.create(Ci.WebGLRenderTarget.prototype),
  49857. Ci.WebGLRenderTargetCube.prototype.constructor = Ci.WebGLRenderTargetCube,
  49858. Ci.WebGLBufferRenderer = function(r, o, a) {
  49859. var s;
  49860. this.setMode = function(e) {
  49861. s = e
  49862. }
  49863. ,
  49864. this.render = function(e, t) {
  49865. r.drawArrays(s, e, t),
  49866. a.calls++,
  49867. a.vertices += t,
  49868. s === r.TRIANGLES && (a.faces += t / 3)
  49869. }
  49870. ,
  49871. this.renderInstances = function(e) {
  49872. var t = o.get("ANGLE_instanced_arrays");
  49873. if (null !== t) {
  49874. var i = e.attributes.position
  49875. , n = 0;
  49876. n = i instanceof Ci.InterleavedBufferAttribute ? i.data.count : i.count,
  49877. t.drawArraysInstancedANGLE(s, 0, n, e.maxInstancedCount),
  49878. a.calls++,
  49879. a.vertices += n * e.maxInstancedCount,
  49880. s === r.TRIANGLES && (a.faces += e.maxInstancedCount * n / 3)
  49881. } else
  49882. console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.")
  49883. }
  49884. }
  49885. ,
  49886. Ci.WebGLIndexedBufferRenderer = function(r, o, a) {
  49887. var s, l, c;
  49888. this.setMode = function(e) {
  49889. s = e
  49890. }
  49891. ,
  49892. this.setIndex = function(e) {
  49893. c = e.array instanceof Uint32Array && o.get("OES_element_index_uint") ? (l = r.UNSIGNED_INT,
  49894. 4) : (l = r.UNSIGNED_SHORT,
  49895. 2)
  49896. }
  49897. ,
  49898. this.render = function(e, t) {
  49899. r.drawElements(s, t, l, e * c),
  49900. a.calls++,
  49901. a.vertices += t,
  49902. s === r.TRIANGLES && (a.faces += t / 3)
  49903. }
  49904. ,
  49905. this.renderInstances = function(e, t, i) {
  49906. var n = o.get("ANGLE_instanced_arrays");
  49907. return null === n ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (n.drawElementsInstancedANGLE(s, i, l, t * c, e.maxInstancedCount),
  49908. a.calls++,
  49909. a.vertices += i * e.maxInstancedCount,
  49910. void (s === r.TRIANGLES && (a.faces += e.maxInstancedCount * i / 3)))
  49911. }
  49912. }
  49913. ,
  49914. Ci.WebGLExtensions = function(i) {
  49915. var n = {};
  49916. this.get = function(e) {
  49917. if (void 0 !== n[e])
  49918. return n[e];
  49919. var t;
  49920. switch (e) {
  49921. case "EXT_texture_filter_anisotropic":
  49922. t = i.getExtension("EXT_texture_filter_anisotropic") || i.getExtension("MOZ_EXT_texture_filter_anisotropic") || i.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  49923. break;
  49924. case "WEBGL_compressed_texture_s3tc":
  49925. t = i.getExtension("WEBGL_compressed_texture_s3tc") || i.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || i.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  49926. break;
  49927. case "WEBGL_compressed_texture_pvrtc":
  49928. t = i.getExtension("WEBGL_compressed_texture_pvrtc") || i.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  49929. break;
  49930. case "WEBGL_compressed_texture_etc1":
  49931. t = i.getExtension("WEBGL_compressed_texture_etc1");
  49932. break;
  49933. default:
  49934. t = i.getExtension(e)
  49935. }
  49936. return null === t && console.warn("THREE.WebGLRenderer: " + e + " extension not supported."),
  49937. n[e] = t
  49938. }
  49939. }
  49940. ,
  49941. Ci.WebGLCapabilities = function(t, e, i) {
  49942. function n(e) {
  49943. if ("highp" === e) {
  49944. if (0 < t.getShaderPrecisionFormat(t.VERTEX_SHADER, t.HIGH_FLOAT).precision && 0 < t.getShaderPrecisionFormat(t.FRAGMENT_SHADER, t.HIGH_FLOAT).precision)
  49945. return "highp";
  49946. e = "mediump"
  49947. }
  49948. return "mediump" === e && 0 < t.getShaderPrecisionFormat(t.VERTEX_SHADER, t.MEDIUM_FLOAT).precision && 0 < t.getShaderPrecisionFormat(t.FRAGMENT_SHADER, t.MEDIUM_FLOAT).precision ? "mediump" : "lowp"
  49949. }
  49950. this.getMaxPrecision = n,
  49951. this.precision = void 0 !== i.precision ? i.precision : "highp",
  49952. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  49953. this.maxTextures = t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS),
  49954. this.maxVertexTextures = t.getParameter(t.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  49955. this.maxTextureSize = t.getParameter(t.MAX_TEXTURE_SIZE),
  49956. this.maxCubemapSize = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE),
  49957. this.maxAttributes = t.getParameter(t.MAX_VERTEX_ATTRIBS),
  49958. this.maxVertexUniforms = t.getParameter(t.MAX_VERTEX_UNIFORM_VECTORS),
  49959. this.maxVaryings = t.getParameter(t.MAX_VARYING_VECTORS),
  49960. this.maxFragmentUniforms = t.getParameter(t.MAX_FRAGMENT_UNIFORM_VECTORS),
  49961. this.vertexTextures = 0 < this.maxVertexTextures,
  49962. this.floatFragmentTextures = !!e.get("OES_texture_float"),
  49963. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  49964. var r = n(this.precision);
  49965. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  49966. this.precision = r),
  49967. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!e.get("EXT_frag_depth"))
  49968. }
  49969. ,
  49970. Ci.WebGLGeometries = function(i, o, a) {
  49971. function s(e) {
  49972. var t = e.target
  49973. , i = c[t.id];
  49974. null !== i.index && l(i.index),
  49975. function(e) {
  49976. for (var t in e)
  49977. l(e[t])
  49978. }(i.attributes),
  49979. t.removeEventListener("dispose", s),
  49980. delete c[t.id];
  49981. var n = o.get(t);
  49982. n.wireframe && l(n.wireframe),
  49983. o.delete(t);
  49984. var r = o.get(i);
  49985. r.wireframe && l(r.wireframe),
  49986. o.delete(i),
  49987. a.memory.geometries--
  49988. }
  49989. function l(e) {
  49990. var t = function(e) {
  49991. return e instanceof Ci.InterleavedBufferAttribute ? o.get(e.data).__webglBuffer : o.get(e).__webglBuffer
  49992. }(e);
  49993. void 0 !== t && (i.deleteBuffer(t),
  49994. function(e) {
  49995. e instanceof Ci.InterleavedBufferAttribute ? o.delete(e.data) : o.delete(e)
  49996. }(e))
  49997. }
  49998. var c = {};
  49999. this.get = function(e) {
  50000. var t, i = e.geometry;
  50001. return void 0 !== c[i.id] ? c[i.id] : (i.addEventListener("dispose", s),
  50002. i instanceof Ci.BufferGeometry ? t = i : i instanceof Ci.Geometry && (void 0 === i._bufferGeometry && (i._bufferGeometry = (new Ci.BufferGeometry).setFromObject(e)),
  50003. t = i._bufferGeometry),
  50004. c[i.id] = t,
  50005. a.memory.geometries++,
  50006. t)
  50007. }
  50008. }
  50009. ,
  50010. Ci.WebGLLights = function() {
  50011. var i = {};
  50012. this.get = function(e) {
  50013. if (void 0 !== i[e.id])
  50014. return i[e.id];
  50015. var t;
  50016. switch (e.type) {
  50017. case "DirectionalLight":
  50018. t = {
  50019. direction: new Ci.Vector3,
  50020. color: new Ci.Color,
  50021. shadow: !1,
  50022. shadowBias: 0,
  50023. shadowRadius: 1,
  50024. shadowMapSize: new Ci.Vector2
  50025. };
  50026. break;
  50027. case "SpotLight":
  50028. t = {
  50029. position: new Ci.Vector3,
  50030. direction: new Ci.Vector3,
  50031. color: new Ci.Color,
  50032. distance: 0,
  50033. coneCos: 0,
  50034. penumbraCos: 0,
  50035. decay: 0,
  50036. shadow: !1,
  50037. shadowBias: 0,
  50038. shadowRadius: 1,
  50039. shadowMapSize: new Ci.Vector2
  50040. };
  50041. break;
  50042. case "PointLight":
  50043. t = {
  50044. position: new Ci.Vector3,
  50045. color: new Ci.Color,
  50046. distance: 0,
  50047. decay: 0,
  50048. shadow: !1,
  50049. shadowBias: 0,
  50050. shadowRadius: 1,
  50051. shadowMapSize: new Ci.Vector2
  50052. };
  50053. break;
  50054. case "HemisphereLight":
  50055. t = {
  50056. direction: new Ci.Vector3,
  50057. skyColor: new Ci.Color,
  50058. groundColor: new Ci.Color
  50059. }
  50060. }
  50061. return i[e.id] = t
  50062. }
  50063. }
  50064. ,
  50065. Ci.WebGLObjects = function(g, m, e) {
  50066. function v(e, t) {
  50067. var i = e instanceof Ci.InterleavedBufferAttribute ? e.data : e
  50068. , n = m.get(i);
  50069. void 0 === n.__webglBuffer ? function(e, t, i) {
  50070. e.__webglBuffer = g.createBuffer(),
  50071. g.bindBuffer(i, e.__webglBuffer);
  50072. var n = t.dynamic ? g.DYNAMIC_DRAW : g.STATIC_DRAW;
  50073. g.bufferData(i, t.array, n),
  50074. e.version = t.version
  50075. }(n, i, t) : n.version !== i.version && function(e, t, i) {
  50076. g.bindBuffer(i, e.__webglBuffer),
  50077. !1 === t.dynamic || -1 === t.updateRange.count ? g.bufferSubData(i, 0, t.array) : 0 === t.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (g.bufferSubData(i, t.updateRange.offset * t.array.BYTES_PER_ELEMENT, t.array.subarray(t.updateRange.offset, t.updateRange.offset + t.updateRange.count)),
  50078. t.updateRange.count = 0),
  50079. e.version = t.version
  50080. }(n, i, t)
  50081. }
  50082. function y(e, t, i) {
  50083. if (i < t) {
  50084. var n = t;
  50085. t = i,
  50086. i = n
  50087. }
  50088. var r = e[t];
  50089. return void 0 === r ? (e[t] = [i],
  50090. !0) : -1 === r.indexOf(i) && (r.push(i),
  50091. !0)
  50092. }
  50093. var c = new Ci.WebGLGeometries(g,m,e);
  50094. this.getAttributeBuffer = function(e) {
  50095. return e instanceof Ci.InterleavedBufferAttribute ? m.get(e.data).__webglBuffer : m.get(e).__webglBuffer
  50096. }
  50097. ,
  50098. this.getWireframeAttribute = function(e) {
  50099. var t = m.get(e);
  50100. if (void 0 !== t.wireframe)
  50101. return t.wireframe;
  50102. var i, n = [], r = e.index, o = e.attributes, a = o.position;
  50103. if (null !== r)
  50104. for (var s = {}, l = 0, c = (i = r.array).length; l < c; l += 3) {
  50105. var h = i[l + 0]
  50106. , u = i[l + 1]
  50107. , d = i[l + 2];
  50108. y(s, h, u) && n.push(h, u),
  50109. y(s, u, d) && n.push(u, d),
  50110. y(s, d, h) && n.push(d, h)
  50111. }
  50112. else
  50113. for (l = 0,
  50114. c = (i = o.position.array).length / 3 - 1; l < c; l += 3) {
  50115. h = l + 0,
  50116. u = l + 1,
  50117. d = l + 2;
  50118. n.push(h, u, u, d, d, h)
  50119. }
  50120. var p = 65535 < a.count ? Uint32Array : Uint16Array
  50121. , f = new Ci.BufferAttribute(new p(n),1);
  50122. return v(f, g.ELEMENT_ARRAY_BUFFER),
  50123. t.wireframe = f
  50124. }
  50125. ,
  50126. this.update = function(e) {
  50127. var t = c.get(e);
  50128. e.geometry instanceof Ci.Geometry && t.updateFromObject(e);
  50129. var i = t.index
  50130. , n = t.attributes;
  50131. for (var r in null !== i && v(i, g.ELEMENT_ARRAY_BUFFER),
  50132. n)
  50133. v(n[r], g.ARRAY_BUFFER);
  50134. var o = t.morphAttributes;
  50135. for (var r in o)
  50136. for (var a = o[r], s = 0, l = a.length; s < l; s++)
  50137. v(a[s], g.ARRAY_BUFFER);
  50138. return t
  50139. }
  50140. }
  50141. ,
  50142. Ci.WebGLProgram = (Qt = 0,
  50143. Jt = /^([\w\d_]+)\.([\w\d_]+)$/,
  50144. $t = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/,
  50145. ei = /^([\w\d_]+)\[0\]$/,
  50146. function(e, t, i, n) {
  50147. var r = e.context
  50148. , o = i.extensions
  50149. , a = i.defines
  50150. , s = i.__webglShader.vertexShader
  50151. , l = i.__webglShader.fragmentShader
  50152. , c = "SHADOWMAP_TYPE_BASIC";
  50153. n.shadowMapType === Ci.PCFShadowMap ? c = "SHADOWMAP_TYPE_PCF" : n.shadowMapType === Ci.PCFSoftShadowMap && (c = "SHADOWMAP_TYPE_PCF_SOFT");
  50154. var h = "ENVMAP_TYPE_CUBE"
  50155. , u = "ENVMAP_MODE_REFLECTION"
  50156. , d = "ENVMAP_BLENDING_MULTIPLY";
  50157. if (n.envMap) {
  50158. switch (i.envMap.mapping) {
  50159. case Ci.CubeReflectionMapping:
  50160. case Ci.CubeRefractionMapping:
  50161. h = "ENVMAP_TYPE_CUBE";
  50162. break;
  50163. case Ci.CubeUVReflectionMapping:
  50164. case Ci.CubeUVRefractionMapping:
  50165. h = "ENVMAP_TYPE_CUBE_UV";
  50166. break;
  50167. case Ci.EquirectangularReflectionMapping:
  50168. case Ci.EquirectangularRefractionMapping:
  50169. h = "ENVMAP_TYPE_EQUIREC";
  50170. break;
  50171. case Ci.SphericalReflectionMapping:
  50172. h = "ENVMAP_TYPE_SPHERE"
  50173. }
  50174. switch (i.envMap.mapping) {
  50175. case Ci.CubeRefractionMapping:
  50176. case Ci.EquirectangularRefractionMapping:
  50177. u = "ENVMAP_MODE_REFRACTION"
  50178. }
  50179. switch (i.combine) {
  50180. case Ci.MultiplyOperation:
  50181. d = "ENVMAP_BLENDING_MULTIPLY";
  50182. break;
  50183. case Ci.MixOperation:
  50184. d = "ENVMAP_BLENDING_MIX";
  50185. break;
  50186. case Ci.AddOperation:
  50187. d = "ENVMAP_BLENDING_ADD"
  50188. }
  50189. }
  50190. var p, f, g = 0 < e.gammaFactor ? e.gammaFactor : 1, m = function(e, t, i) {
  50191. return [(e = e || {}).derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""].filter(Pi).join("\n")
  50192. }(o, n, e.extensions), v = function(e) {
  50193. var t = [];
  50194. for (var i in e) {
  50195. var n = e[i];
  50196. !1 !== n && t.push("#define " + i + " " + n)
  50197. }
  50198. return t.join("\n")
  50199. }(a), y = r.createProgram();
  50200. f = i instanceof Ci.RawShaderMaterial ? p = "" : (p = ["precision " + n.precision + " float;", "precision " + n.precision + " int;", "#define SHADER_NAME " + i.__webglShader.name, v, n.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + g, "#define MAX_BONES " + n.maxBones, n.map ? "#define USE_MAP" : "", n.envMap ? "#define USE_ENVMAP" : "", n.envMap ? "#define " + u : "", n.lightMap ? "#define USE_LIGHTMAP" : "", n.aoMap ? "#define USE_AOMAP" : "", n.emissiveMap ? "#define USE_EMISSIVEMAP" : "", n.bumpMap ? "#define USE_BUMPMAP" : "", n.normalMap ? "#define USE_NORMALMAP" : "", n.displacementMap && n.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", n.specularMap ? "#define USE_SPECULARMAP" : "", n.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", n.metalnessMap ? "#define USE_METALNESSMAP" : "", n.alphaMap ? "#define USE_ALPHAMAP" : "", n.vertexColors ? "#define USE_COLOR" : "", n.flatShading ? "#define FLAT_SHADED" : "", n.skinning ? "#define USE_SKINNING" : "", n.useVertexTexture ? "#define BONE_TEXTURE" : "", n.morphTargets ? "#define USE_MORPHTARGETS" : "", n.morphNormals && !1 === n.flatShading ? "#define USE_MORPHNORMALS" : "", n.doubleSided ? "#define DOUBLE_SIDED" : "", n.flipSided ? "#define FLIP_SIDED" : "", n.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", n.shadowMapEnabled ? "#define " + c : "", 0 < n.pointLightShadows ? "#define POINT_LIGHT_SHADOWS" : "", n.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", n.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", n.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(Pi).join("\n"),
  50201. [m, "precision " + n.precision + " float;", "precision " + n.precision + " int;", "#define SHADER_NAME " + i.__webglShader.name, v, n.alphaTest ? "#define ALPHATEST " + n.alphaTest : "", "#define GAMMA_FACTOR " + g, n.useFog && n.fog ? "#define USE_FOG" : "", n.useFog && n.fogExp ? "#define FOG_EXP2" : "", n.map ? "#define USE_MAP" : "", n.envMap ? "#define USE_ENVMAP" : "", n.envMap ? "#define " + h : "", n.envMap ? "#define " + u : "", n.envMap ? "#define " + d : "", n.lightMap ? "#define USE_LIGHTMAP" : "", n.aoMap ? "#define USE_AOMAP" : "", n.emissiveMap ? "#define USE_EMISSIVEMAP" : "", n.bumpMap ? "#define USE_BUMPMAP" : "", n.normalMap ? "#define USE_NORMALMAP" : "", n.specularMap ? "#define USE_SPECULARMAP" : "", n.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", n.metalnessMap ? "#define USE_METALNESSMAP" : "", n.alphaMap ? "#define USE_ALPHAMAP" : "", n.vertexColors ? "#define USE_COLOR" : "", n.flatShading ? "#define FLAT_SHADED" : "", n.doubleSided ? "#define DOUBLE_SIDED" : "", n.flipSided ? "#define FLIP_SIDED" : "", n.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", n.shadowMapEnabled ? "#define " + c : "", 0 < n.pointLightShadows ? "#define POINT_LIGHT_SHADOWS" : "", n.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", n.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", n.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", n.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", n.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", n.toneMapping !== Ci.NoToneMapping ? "#define TONE_MAPPING" : "", n.toneMapping !== Ci.NoToneMapping ? Ci.ShaderChunk.tonemapping_pars_fragment : "", n.toneMapping !== Ci.NoToneMapping ? function(e, t) {
  50202. var i;
  50203. switch (t) {
  50204. case Ci.LinearToneMapping:
  50205. i = "Linear";
  50206. break;
  50207. case Ci.ReinhardToneMapping:
  50208. i = "Reinhard";
  50209. break;
  50210. case Ci.Uncharted2ToneMapping:
  50211. i = "Uncharted2";
  50212. break;
  50213. case Ci.CineonToneMapping:
  50214. i = "OptimizedCineon";
  50215. break;
  50216. default:
  50217. throw new Error("unsupported toneMapping: " + t)
  50218. }
  50219. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  50220. }("toneMapping", n.toneMapping) : "", n.outputEncoding || n.mapEncoding || n.envMapEncoding || n.emissiveMapEncoding ? Ci.ShaderChunk.encodings_pars_fragment : "", n.mapEncoding ? Ri("mapTexelToLinear", n.mapEncoding) : "", n.envMapEncoding ? Ri("envMapTexelToLinear", n.envMapEncoding) : "", n.emissiveMapEncoding ? Ri("emissiveMapTexelToLinear", n.emissiveMapEncoding) : "", n.outputEncoding ? function(e, t) {
  50221. var i = Mi(t);
  50222. return "vec4 " + e + "( vec4 value ) { return LinearTo" + i[0] + i[1] + "; }"
  50223. }("linearToOutputTexel", n.outputEncoding) : "", "\n"].filter(Pi).join("\n")),
  50224. s = Oi(s = Li(s), n),
  50225. l = Oi(l = Li(l), n),
  50226. i instanceof Ci.ShaderMaterial == 0 && (s = Di(s),
  50227. l = Di(l));
  50228. var A = p + s
  50229. , C = f + l
  50230. , I = Ci.WebGLShader(r, r.VERTEX_SHADER, A)
  50231. , E = Ci.WebGLShader(r, r.FRAGMENT_SHADER, C);
  50232. r.attachShader(y, I),
  50233. r.attachShader(y, E),
  50234. void 0 !== i.index0AttributeName ? r.bindAttribLocation(y, 0, i.index0AttributeName) : !0 === n.morphTargets && r.bindAttribLocation(y, 0, "position"),
  50235. r.linkProgram(y);
  50236. var _, b, w = r.getProgramInfoLog(y), T = r.getShaderInfoLog(I), x = r.getShaderInfoLog(E), S = !0, M = !0;
  50237. return !1 === r.getProgramParameter(y, r.LINK_STATUS) ? (S = !1,
  50238. console.error("THREE.WebGLProgram: shader error: ", r.getError(), "gl.VALIDATE_STATUS", r.getProgramParameter(y, r.VALIDATE_STATUS), "gl.getProgramInfoLog", w, T, x)) : "" !== w ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", w) : "" !== T && "" !== x || (M = !1),
  50239. M && (this.diagnostics = {
  50240. runnable: S,
  50241. material: i,
  50242. programLog: w,
  50243. vertexShader: {
  50244. log: T,
  50245. prefix: p
  50246. },
  50247. fragmentShader: {
  50248. log: x,
  50249. prefix: f
  50250. }
  50251. }),
  50252. r.deleteShader(I),
  50253. r.deleteShader(E),
  50254. this.getUniforms = function() {
  50255. return void 0 === _ && (_ = function(e, t) {
  50256. for (var i = {}, n = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), r = 0; r < n; r++) {
  50257. var o = e.getActiveUniform(t, r).name
  50258. , a = e.getUniformLocation(t, o)
  50259. , s = Jt.exec(o);
  50260. if (s) {
  50261. var l = s[1]
  50262. , c = s[2]
  50263. , h = i[l];
  50264. (h = h || (i[l] = {}))[c] = a
  50265. } else if (s = $t.exec(o)) {
  50266. var u = s[1]
  50267. , d = s[2]
  50268. , p = s[3]
  50269. , f = i[u]
  50270. , g = (f = f || (i[u] = []))[d];
  50271. (g = g || (f[d] = {}))[p] = a
  50272. } else
  50273. (s = ei.exec(o)) ? i[u = s[1]] = a : i[o] = a
  50274. }
  50275. return i
  50276. }(r, y)),
  50277. _
  50278. }
  50279. ,
  50280. this.getAttributes = function() {
  50281. return void 0 === b && (b = function(e, t) {
  50282. for (var i = {}, n = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), r = 0; r < n; r++) {
  50283. var o = e.getActiveAttrib(t, r).name;
  50284. i[o] = e.getAttribLocation(t, o)
  50285. }
  50286. return i
  50287. }(r, y)),
  50288. b
  50289. }
  50290. ,
  50291. this.destroy = function() {
  50292. r.deleteProgram(y),
  50293. this.program = void 0
  50294. }
  50295. ,
  50296. Object.defineProperties(this, {
  50297. uniforms: {
  50298. get: function() {
  50299. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  50300. this.getUniforms()
  50301. }
  50302. },
  50303. attributes: {
  50304. get: function() {
  50305. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  50306. this.getAttributes()
  50307. }
  50308. }
  50309. }),
  50310. this.id = Qt++,
  50311. this.code = t,
  50312. this.usedTimes = 1,
  50313. this.program = y,
  50314. this.vertexShader = I,
  50315. this.fragmentShader = E,
  50316. this
  50317. }
  50318. ),
  50319. Ci.WebGLPrograms = function(s, l) {
  50320. function c(e, t) {
  50321. var i;
  50322. return e ? e instanceof Ci.Texture ? i = e.encoding : e instanceof Ci.WebGLRenderTarget && (i = e.texture.encoding) : i = Ci.LinearEncoding,
  50323. i === Ci.LinearEncoding && t && (i = Ci.GammaEncoding),
  50324. i
  50325. }
  50326. var h = []
  50327. , u = {
  50328. MeshDepthMaterial: "depth",
  50329. MeshNormalMaterial: "normal",
  50330. MeshBasicMaterial: "basic",
  50331. MeshLambertMaterial: "lambert",
  50332. MeshPhongMaterial: "phong",
  50333. MeshStandardMaterial: "standard",
  50334. LineBasicMaterial: "basic",
  50335. LineDashedMaterial: "dashed",
  50336. PointsMaterial: "points"
  50337. }
  50338. , a = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  50339. this.getParameters = function(e, t, i, n) {
  50340. var r = u[e.type]
  50341. , o = function(e) {
  50342. if (l.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  50343. return 1024;
  50344. var t = l.maxVertexUniforms
  50345. , i = Math.floor((t - 20) / 4);
  50346. return void 0 !== e && e instanceof Ci.SkinnedMesh && ((i = Math.min(e.skeleton.bones.length, i)) < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + i + " (try OpenGL instead of ANGLE)")),
  50347. i
  50348. }(n)
  50349. , a = s.getPrecision();
  50350. return null === e.precision || (a = l.getMaxPrecision(e.precision)) !== e.precision && console.warn("THREE.WebGLProgram.getParameters:", e.precision, "not supported, using", a, "instead."),
  50351. {
  50352. shaderID: r,
  50353. precision: a,
  50354. supportsVertexTextures: l.vertexTextures,
  50355. outputEncoding: c(s.getCurrentRenderTarget(), s.gammaOutput),
  50356. map: !!e.map,
  50357. mapEncoding: c(e.map, s.gammaInput),
  50358. envMap: !!e.envMap,
  50359. envMapMode: e.envMap && e.envMap.mapping,
  50360. envMapEncoding: c(e.envMap, s.gammaInput),
  50361. envMapCubeUV: !!e.envMap && (e.envMap.mapping === Ci.CubeUVReflectionMapping || e.envMap.mapping === Ci.CubeUVRefractionMapping),
  50362. lightMap: !!e.lightMap,
  50363. aoMap: !!e.aoMap,
  50364. emissiveMap: !!e.emissiveMap,
  50365. emissiveMapEncoding: c(e.emissiveMap, s.gammaInput),
  50366. bumpMap: !!e.bumpMap,
  50367. normalMap: !!e.normalMap,
  50368. displacementMap: !!e.displacementMap,
  50369. roughnessMap: !!e.roughnessMap,
  50370. metalnessMap: !!e.metalnessMap,
  50371. specularMap: !!e.specularMap,
  50372. alphaMap: !!e.alphaMap,
  50373. combine: e.combine,
  50374. vertexColors: e.vertexColors,
  50375. fog: i,
  50376. useFog: e.fog,
  50377. fogExp: i instanceof Ci.FogExp2,
  50378. flatShading: e.shading === Ci.FlatShading,
  50379. sizeAttenuation: e.sizeAttenuation,
  50380. logarithmicDepthBuffer: l.logarithmicDepthBuffer,
  50381. skinning: e.skinning,
  50382. maxBones: o,
  50383. useVertexTexture: l.floatVertexTextures && n && n.skeleton && n.skeleton.useVertexTexture,
  50384. morphTargets: e.morphTargets,
  50385. morphNormals: e.morphNormals,
  50386. maxMorphTargets: s.maxMorphTargets,
  50387. maxMorphNormals: s.maxMorphNormals,
  50388. numDirLights: t.directional.length,
  50389. numPointLights: t.point.length,
  50390. numSpotLights: t.spot.length,
  50391. numHemiLights: t.hemi.length,
  50392. pointLightShadows: t.shadowsPointLight,
  50393. shadowMapEnabled: s.shadowMap.enabled && n.receiveShadow && 0 < t.shadows.length,
  50394. shadowMapType: s.shadowMap.type,
  50395. toneMapping: s.toneMapping,
  50396. physicallyCorrectLights: s.physicallyCorrectLights,
  50397. premultipliedAlpha: e.premultipliedAlpha,
  50398. alphaTest: e.alphaTest,
  50399. doubleSided: e.side === Ci.DoubleSide,
  50400. flipSided: e.side === Ci.BackSide
  50401. }
  50402. }
  50403. ,
  50404. this.getProgramCode = function(e, t) {
  50405. var i = [];
  50406. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  50407. i.push(e.vertexShader)),
  50408. void 0 !== e.defines)
  50409. for (var n in e.defines)
  50410. i.push(n),
  50411. i.push(e.defines[n]);
  50412. for (var r = 0; r < a.length; r++) {
  50413. var o = a[r];
  50414. i.push(o),
  50415. i.push(t[o])
  50416. }
  50417. return i.join()
  50418. }
  50419. ,
  50420. this.acquireProgram = function(e, t, i) {
  50421. for (var n, r = 0, o = h.length; r < o; r++) {
  50422. var a = h[r];
  50423. if (a.code === i) {
  50424. ++(n = a).usedTimes;
  50425. break
  50426. }
  50427. }
  50428. return void 0 === n && (n = new Ci.WebGLProgram(s,i,e,t),
  50429. h.push(n)),
  50430. n
  50431. }
  50432. ,
  50433. this.releaseProgram = function(e) {
  50434. if (0 == --e.usedTimes) {
  50435. var t = h.indexOf(e);
  50436. h[t] = h[h.length - 1],
  50437. h.pop(),
  50438. e.destroy()
  50439. }
  50440. }
  50441. ,
  50442. this.programs = h
  50443. }
  50444. ,
  50445. Ci.WebGLProperties = function() {
  50446. var n = {};
  50447. this.get = function(e) {
  50448. var t = e.uuid
  50449. , i = n[t];
  50450. return void 0 === i && (i = {},
  50451. n[t] = i),
  50452. i
  50453. }
  50454. ,
  50455. this.delete = function(e) {
  50456. delete n[e.uuid]
  50457. }
  50458. ,
  50459. this.clear = function() {
  50460. n = {}
  50461. }
  50462. }
  50463. ,
  50464. Ci.WebGLShader = function(e, t, i) {
  50465. var n = e.createShader(t);
  50466. return e.shaderSource(n, i),
  50467. e.compileShader(n),
  50468. !1 === e.getShaderParameter(n, e.COMPILE_STATUS) && console.error("THREE.WebGLShader: Shader couldn't compile."),
  50469. "" !== e.getShaderInfoLog(n) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", t === e.VERTEX_SHADER ? "vertex" : "fragment", e.getShaderInfoLog(n), function(e) {
  50470. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  50471. t[i] = i + 1 + ": " + t[i];
  50472. return t.join("\n")
  50473. }(i)),
  50474. n
  50475. }
  50476. ,
  50477. Ci.WebGLShadowMap = function(P, O, L) {
  50478. function D(e, t, i, n) {
  50479. var r = e.geometry
  50480. , o = null
  50481. , a = p
  50482. , s = e.customDepthMaterial;
  50483. if (i && (a = f,
  50484. s = e.customDistanceMaterial),
  50485. s)
  50486. o = s;
  50487. else {
  50488. var l = void 0 !== r.morphTargets && 0 < r.morphTargets.length && t.morphTargets
  50489. , c = e instanceof Ci.SkinnedMesh && t.skinning
  50490. , h = 0;
  50491. l && (h |= u),
  50492. c && (h |= d),
  50493. o = a[h]
  50494. }
  50495. return o.visible = t.visible,
  50496. o.wireframe = t.wireframe,
  50497. o.wireframeLinewidth = t.wireframeLinewidth,
  50498. i && void 0 !== o.uniforms.lightPos && o.uniforms.lightPos.value.copy(n),
  50499. o
  50500. }
  50501. function N(e, t, i) {
  50502. if (!1 !== e.visible) {
  50503. if (e.layers.test(t.layers) && (e instanceof Ci.Mesh || e instanceof Ci.Line || e instanceof Ci.Points) && e.castShadow && (!1 === e.frustumCulled || !0 === V.intersectsObject(e)))
  50504. !0 === e.material.visible && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  50505. G.push(e));
  50506. for (var n = e.children, r = 0, o = n.length; r < o; r++)
  50507. N(n[r], t, i)
  50508. }
  50509. }
  50510. for (var F = P.context, B = P.state, V = new Ci.Frustum, k = new Ci.Matrix4, U = new Ci.Vector2, H = new Ci.Vector3, z = new Ci.Vector3, G = [], u = 1, d = 2, e = 1 + (u | d), p = new Array(e), f = new Array(e), W = [new Ci.Vector3(1,0,0), new Ci.Vector3(-1,0,0), new Ci.Vector3(0,0,1), new Ci.Vector3(0,0,-1), new Ci.Vector3(0,1,0), new Ci.Vector3(0,-1,0)], j = [new Ci.Vector3(0,1,0), new Ci.Vector3(0,1,0), new Ci.Vector3(0,1,0), new Ci.Vector3(0,1,0), new Ci.Vector3(0,0,1), new Ci.Vector3(0,0,-1)], Y = [new Ci.Vector4, new Ci.Vector4, new Ci.Vector4, new Ci.Vector4, new Ci.Vector4, new Ci.Vector4], t = Ci.ShaderLib.depthRGBA, i = Ci.UniformsUtils.clone(t.uniforms), n = Ci.ShaderLib.distanceRGBA, r = Ci.UniformsUtils.clone(n.uniforms), o = 0; o !== e; ++o) {
  50511. var a = 0 != (o & u)
  50512. , s = 0 != (o & d)
  50513. , l = new Ci.ShaderMaterial({
  50514. uniforms: i,
  50515. vertexShader: t.vertexShader,
  50516. fragmentShader: t.fragmentShader,
  50517. morphTargets: a,
  50518. skinning: s
  50519. });
  50520. p[o] = l;
  50521. var c = new Ci.ShaderMaterial({
  50522. defines: {
  50523. USE_SHADOWMAP: ""
  50524. },
  50525. uniforms: r,
  50526. vertexShader: n.vertexShader,
  50527. fragmentShader: n.fragmentShader,
  50528. morphTargets: a,
  50529. skinning: s
  50530. });
  50531. f[o] = c
  50532. }
  50533. var q = this;
  50534. this.enabled = !1,
  50535. this.autoUpdate = !0,
  50536. this.needsUpdate = !1,
  50537. this.type = Ci.PCFShadowMap,
  50538. this.cullFace = Ci.CullFaceFront,
  50539. this.render = function(e, t) {
  50540. var i, n, r = O.shadows;
  50541. if (0 !== r.length && !1 !== q.enabled && (!1 !== q.autoUpdate || !1 !== q.needsUpdate)) {
  50542. B.clearColor(1, 1, 1, 1),
  50543. B.disable(F.BLEND),
  50544. B.enable(F.CULL_FACE),
  50545. F.frontFace(F.CCW),
  50546. F.cullFace(q.cullFace === Ci.CullFaceFront ? F.FRONT : F.BACK),
  50547. B.setDepthTest(!0),
  50548. B.setScissorTest(!1);
  50549. for (var o = 0, a = r.length; o < a; o++) {
  50550. var s = r[o]
  50551. , l = s.shadow
  50552. , c = l.camera;
  50553. if (U.copy(l.mapSize),
  50554. s instanceof Ci.PointLight) {
  50555. i = 6,
  50556. n = !0;
  50557. var h = U.x
  50558. , u = U.y;
  50559. Y[0].set(2 * h, u, h, u),
  50560. Y[1].set(0, u, h, u),
  50561. Y[2].set(3 * h, u, h, u),
  50562. Y[3].set(h, u, h, u),
  50563. Y[4].set(3 * h, 0, h, u),
  50564. Y[5].set(h, 0, h, u),
  50565. U.x *= 4,
  50566. U.y *= 2
  50567. } else
  50568. n = !(i = 1);
  50569. if (null === l.map) {
  50570. var d = {
  50571. minFilter: Ci.NearestFilter,
  50572. magFilter: Ci.NearestFilter,
  50573. format: Ci.RGBAFormat
  50574. };
  50575. l.map = new Ci.WebGLRenderTarget(U.x,U.y,d),
  50576. s instanceof Ci.SpotLight && (c.aspect = U.x / U.y),
  50577. c.updateProjectionMatrix()
  50578. }
  50579. var p = l.map
  50580. , f = l.matrix;
  50581. z.setFromMatrixPosition(s.matrixWorld),
  50582. c.position.copy(z),
  50583. P.setRenderTarget(p),
  50584. P.clear();
  50585. for (var g = 0; g < i; g++) {
  50586. if (n) {
  50587. H.copy(c.position),
  50588. H.add(W[g]),
  50589. c.up.copy(j[g]),
  50590. c.lookAt(H);
  50591. var m = Y[g];
  50592. B.viewport(m)
  50593. } else
  50594. H.setFromMatrixPosition(s.target.matrixWorld),
  50595. c.lookAt(H);
  50596. c.updateMatrixWorld(),
  50597. c.matrixWorldInverse.getInverse(c.matrixWorld),
  50598. f.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  50599. f.multiply(c.projectionMatrix),
  50600. f.multiply(c.matrixWorldInverse),
  50601. k.multiplyMatrices(c.projectionMatrix, c.matrixWorldInverse),
  50602. V.setFromMatrix(k),
  50603. G.length = 0,
  50604. N(e, t, c);
  50605. for (var v = 0, y = G.length; v < y; v++) {
  50606. var A = G[v]
  50607. , C = L.update(A)
  50608. , I = A.material;
  50609. if (I instanceof Ci.MultiMaterial)
  50610. for (var E = C.groups, _ = I.materials, b = 0, w = E.length; b < w; b++) {
  50611. var T = E[b]
  50612. , x = _[T.materialIndex];
  50613. if (!0 === x.visible) {
  50614. var S = D(A, x, n, z);
  50615. P.renderBufferDirect(c, null, C, S, A, T)
  50616. }
  50617. }
  50618. else {
  50619. S = D(A, I, n, z);
  50620. P.renderBufferDirect(c, null, C, S, A, null)
  50621. }
  50622. }
  50623. }
  50624. }
  50625. var M = P.getClearColor()
  50626. , R = P.getClearAlpha();
  50627. P.setClearColor(M, R),
  50628. B.enable(F.BLEND),
  50629. q.cullFace === Ci.CullFaceFront && F.cullFace(F.BACK),
  50630. q.needsUpdate = !1
  50631. }
  50632. }
  50633. }
  50634. ,
  50635. Ci.WebGLState = function(l, i, c) {
  50636. var n = this
  50637. , r = new Ci.Vector4
  50638. , o = new Uint8Array(16)
  50639. , a = new Uint8Array(16)
  50640. , s = new Uint8Array(16)
  50641. , t = {}
  50642. , h = null
  50643. , u = null
  50644. , d = null
  50645. , p = null
  50646. , f = null
  50647. , g = null
  50648. , m = null
  50649. , v = null
  50650. , y = !1
  50651. , A = null
  50652. , C = null
  50653. , I = null
  50654. , E = null
  50655. , _ = null
  50656. , b = null
  50657. , w = null
  50658. , T = null
  50659. , x = null
  50660. , S = null
  50661. , M = null
  50662. , R = null
  50663. , P = null
  50664. , O = null
  50665. , L = null
  50666. , D = l.getParameter(l.MAX_TEXTURE_IMAGE_UNITS)
  50667. , N = void 0
  50668. , F = {}
  50669. , B = new Ci.Vector4
  50670. , V = null
  50671. , k = null
  50672. , U = new Ci.Vector4
  50673. , H = new Ci.Vector4
  50674. , z = l.createTexture();
  50675. l.bindTexture(l.TEXTURE_2D, z),
  50676. l.texParameteri(l.TEXTURE_2D, l.TEXTURE_MIN_FILTER, l.LINEAR),
  50677. l.texImage2D(l.TEXTURE_2D, 0, l.RGB, 1, 1, 0, l.RGB, l.UNSIGNED_BYTE, new Uint8Array(3)),
  50678. this.init = function() {
  50679. this.clearColor(0, 0, 0, 1),
  50680. this.clearDepth(1),
  50681. this.clearStencil(0),
  50682. this.enable(l.DEPTH_TEST),
  50683. l.depthFunc(l.LEQUAL),
  50684. l.frontFace(l.CCW),
  50685. l.cullFace(l.BACK),
  50686. this.enable(l.CULL_FACE),
  50687. this.enable(l.BLEND),
  50688. l.blendEquation(l.FUNC_ADD),
  50689. l.blendFunc(l.SRC_ALPHA, l.ONE_MINUS_SRC_ALPHA)
  50690. }
  50691. ,
  50692. this.initAttributes = function() {
  50693. for (var e = 0, t = o.length; e < t; e++)
  50694. o[e] = 0
  50695. }
  50696. ,
  50697. this.enableAttribute = function(e) {
  50698. o[e] = 1,
  50699. 0 === a[e] && (l.enableVertexAttribArray(e),
  50700. a[e] = 1),
  50701. 0 !== s[e] && (i.get("ANGLE_instanced_arrays").vertexAttribDivisorANGLE(e, 0),
  50702. s[e] = 0)
  50703. }
  50704. ,
  50705. this.enableAttributeAndDivisor = function(e, t, i) {
  50706. o[e] = 1,
  50707. 0 === a[e] && (l.enableVertexAttribArray(e),
  50708. a[e] = 1),
  50709. s[e] !== t && (i.vertexAttribDivisorANGLE(e, t),
  50710. s[e] = t)
  50711. }
  50712. ,
  50713. this.disableUnusedAttributes = function() {
  50714. for (var e = 0, t = a.length; e < t; e++)
  50715. a[e] !== o[e] && (l.disableVertexAttribArray(e),
  50716. a[e] = 0)
  50717. }
  50718. ,
  50719. this.enable = function(e) {
  50720. !0 !== t[e] && (l.enable(e),
  50721. t[e] = !0)
  50722. }
  50723. ,
  50724. this.disable = function(e) {
  50725. !1 !== t[e] && (l.disable(e),
  50726. t[e] = !1)
  50727. }
  50728. ,
  50729. this.getCompressedTextureFormats = function() {
  50730. if (null === h && (h = [],
  50731. i.get("WEBGL_compressed_texture_pvrtc") || i.get("WEBGL_compressed_texture_s3tc") || i.get("WEBGL_compressed_texture_etc1")))
  50732. for (var e = l.getParameter(l.COMPRESSED_TEXTURE_FORMATS), t = 0; t < e.length; t++)
  50733. h.push(e[t]);
  50734. return h
  50735. }
  50736. ,
  50737. this.setBlending = function(e, t, i, n, r, o, a, s) {
  50738. e === Ci.NoBlending ? this.disable(l.BLEND) : this.enable(l.BLEND),
  50739. e === u && s === y || (e === Ci.AdditiveBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  50740. l.blendFuncSeparate(l.ONE, l.ONE, l.ONE, l.ONE)) : (l.blendEquation(l.FUNC_ADD),
  50741. l.blendFunc(l.SRC_ALPHA, l.ONE)) : e === Ci.SubtractiveBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  50742. l.blendFuncSeparate(l.ZERO, l.ZERO, l.ONE_MINUS_SRC_COLOR, l.ONE_MINUS_SRC_ALPHA)) : (l.blendEquation(l.FUNC_ADD),
  50743. l.blendFunc(l.ZERO, l.ONE_MINUS_SRC_COLOR)) : e === Ci.MultiplyBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  50744. l.blendFuncSeparate(l.ZERO, l.ZERO, l.SRC_COLOR, l.SRC_ALPHA)) : (l.blendEquation(l.FUNC_ADD),
  50745. l.blendFunc(l.ZERO, l.SRC_COLOR)) : s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  50746. l.blendFuncSeparate(l.ONE, l.ONE_MINUS_SRC_ALPHA, l.ONE, l.ONE_MINUS_SRC_ALPHA)) : (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  50747. l.blendFuncSeparate(l.SRC_ALPHA, l.ONE_MINUS_SRC_ALPHA, l.ONE, l.ONE_MINUS_SRC_ALPHA)),
  50748. u = e,
  50749. y = s),
  50750. e === Ci.CustomBlending ? (r = r || t,
  50751. o = o || i,
  50752. a = a || n,
  50753. t === d && r === g || (l.blendEquationSeparate(c(t), c(r)),
  50754. d = t,
  50755. g = r),
  50756. i === p && n === f && o === m && a === v || (l.blendFuncSeparate(c(i), c(n), c(o), c(a)),
  50757. p = i,
  50758. f = n,
  50759. m = o,
  50760. v = a)) : v = m = g = f = p = d = null
  50761. }
  50762. ,
  50763. this.setDepthFunc = function(e) {
  50764. if (A !== e) {
  50765. if (e)
  50766. switch (e) {
  50767. case Ci.NeverDepth:
  50768. l.depthFunc(l.NEVER);
  50769. break;
  50770. case Ci.AlwaysDepth:
  50771. l.depthFunc(l.ALWAYS);
  50772. break;
  50773. case Ci.LessDepth:
  50774. l.depthFunc(l.LESS);
  50775. break;
  50776. case Ci.LessEqualDepth:
  50777. l.depthFunc(l.LEQUAL);
  50778. break;
  50779. case Ci.EqualDepth:
  50780. l.depthFunc(l.EQUAL);
  50781. break;
  50782. case Ci.GreaterEqualDepth:
  50783. l.depthFunc(l.GEQUAL);
  50784. break;
  50785. case Ci.GreaterDepth:
  50786. l.depthFunc(l.GREATER);
  50787. break;
  50788. case Ci.NotEqualDepth:
  50789. l.depthFunc(l.NOTEQUAL);
  50790. break;
  50791. default:
  50792. l.depthFunc(l.LEQUAL)
  50793. }
  50794. else
  50795. l.depthFunc(l.LEQUAL);
  50796. A = e
  50797. }
  50798. }
  50799. ,
  50800. this.setDepthTest = function(e) {
  50801. e ? this.enable(l.DEPTH_TEST) : this.disable(l.DEPTH_TEST)
  50802. }
  50803. ,
  50804. this.setDepthWrite = function(e) {
  50805. C !== e && (l.depthMask(e),
  50806. C = e)
  50807. }
  50808. ,
  50809. this.setColorWrite = function(e) {
  50810. I !== e && (l.colorMask(e, e, e, e),
  50811. I = e)
  50812. }
  50813. ,
  50814. this.setStencilFunc = function(e, t, i) {
  50815. _ === e && b === t && w === i || (l.stencilFunc(e, t, i),
  50816. _ = e,
  50817. b = t,
  50818. w = i)
  50819. }
  50820. ,
  50821. this.setStencilOp = function(e, t, i) {
  50822. T === e && x === t && S === i || (l.stencilOp(e, t, i),
  50823. T = e,
  50824. x = t,
  50825. S = i)
  50826. }
  50827. ,
  50828. this.setStencilTest = function(e) {
  50829. e ? this.enable(l.STENCIL_TEST) : this.disable(l.STENCIL_TEST)
  50830. }
  50831. ,
  50832. this.setStencilWrite = function(e) {
  50833. E !== e && (l.stencilMask(e),
  50834. E = e)
  50835. }
  50836. ,
  50837. this.setFlipSided = function(e) {
  50838. M !== e && (e ? l.frontFace(l.CW) : l.frontFace(l.CCW),
  50839. M = e)
  50840. }
  50841. ,
  50842. this.setLineWidth = function(e) {
  50843. e !== R && (l.lineWidth(e),
  50844. R = e)
  50845. }
  50846. ,
  50847. this.setPolygonOffset = function(e, t, i) {
  50848. e ? this.enable(l.POLYGON_OFFSET_FILL) : this.disable(l.POLYGON_OFFSET_FILL),
  50849. !e || P === t && O === i || (l.polygonOffset(t, i),
  50850. P = t,
  50851. O = i)
  50852. }
  50853. ,
  50854. this.getScissorTest = function() {
  50855. return L
  50856. }
  50857. ,
  50858. this.setScissorTest = function(e) {
  50859. (L = e) ? this.enable(l.SCISSOR_TEST) : this.disable(l.SCISSOR_TEST)
  50860. }
  50861. ,
  50862. this.activeTexture = function(e) {
  50863. void 0 === e && (e = l.TEXTURE0 + D - 1),
  50864. N !== e && (l.activeTexture(e),
  50865. N = e)
  50866. }
  50867. ,
  50868. this.bindTexture = function(e, t) {
  50869. void 0 === N && n.activeTexture();
  50870. var i = F[N];
  50871. void 0 === i && (i = {
  50872. type: void 0,
  50873. texture: void 0
  50874. },
  50875. F[N] = i),
  50876. i.type === e && i.texture === t || (l.bindTexture(e, t || z),
  50877. i.type = e,
  50878. i.texture = t)
  50879. }
  50880. ,
  50881. this.compressedTexImage2D = function() {
  50882. try {
  50883. l.compressedTexImage2D.apply(l, arguments)
  50884. } catch (e) {
  50885. console.error(e)
  50886. }
  50887. }
  50888. ,
  50889. this.texImage2D = function() {
  50890. try {
  50891. l.texImage2D.apply(l, arguments)
  50892. } catch (e) {
  50893. console.error(e)
  50894. }
  50895. }
  50896. ,
  50897. this.clearColor = function(e, t, i, n) {
  50898. r.set(e, t, i, n),
  50899. !1 === B.equals(r) && (l.clearColor(e, t, i, n),
  50900. B.copy(r))
  50901. }
  50902. ,
  50903. this.clearDepth = function(e) {
  50904. V !== e && (l.clearDepth(e),
  50905. V = e)
  50906. }
  50907. ,
  50908. this.clearStencil = function(e) {
  50909. k !== e && (l.clearStencil(e),
  50910. k = e)
  50911. }
  50912. ,
  50913. this.scissor = function(e) {
  50914. !1 === U.equals(e) && (l.scissor(e.x, e.y, e.z, e.w),
  50915. U.copy(e))
  50916. }
  50917. ,
  50918. this.viewport = function(e) {
  50919. !1 === H.equals(e) && (l.viewport(e.x, e.y, e.z, e.w),
  50920. H.copy(e))
  50921. }
  50922. ,
  50923. this.reset = function() {
  50924. for (var e = 0; e < a.length; e++)
  50925. 1 === a[e] && (l.disableVertexAttribArray(e),
  50926. a[e] = 0);
  50927. t = {},
  50928. N = void 0,
  50929. F = {},
  50930. M = E = C = I = u = h = null
  50931. }
  50932. }
  50933. ,
  50934. Ci.LensFlarePlugin = function(v, y) {
  50935. function A() {
  50936. var e, t = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1]), i = new Uint16Array([0, 1, 2, 0, 2, 3]);
  50937. C = S.createBuffer(),
  50938. I = S.createBuffer(),
  50939. S.bindBuffer(S.ARRAY_BUFFER, C),
  50940. S.bufferData(S.ARRAY_BUFFER, t, S.STATIC_DRAW),
  50941. S.bindBuffer(S.ELEMENT_ARRAY_BUFFER, I),
  50942. S.bufferData(S.ELEMENT_ARRAY_BUFFER, i, S.STATIC_DRAW),
  50943. T = S.createTexture(),
  50944. x = S.createTexture(),
  50945. M.bindTexture(S.TEXTURE_2D, T),
  50946. S.texImage2D(S.TEXTURE_2D, 0, S.RGB, 16, 16, 0, S.RGB, S.UNSIGNED_BYTE, null),
  50947. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_WRAP_S, S.CLAMP_TO_EDGE),
  50948. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_WRAP_T, S.CLAMP_TO_EDGE),
  50949. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_MAG_FILTER, S.NEAREST),
  50950. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_MIN_FILTER, S.NEAREST),
  50951. M.bindTexture(S.TEXTURE_2D, x),
  50952. S.texImage2D(S.TEXTURE_2D, 0, S.RGBA, 16, 16, 0, S.RGBA, S.UNSIGNED_BYTE, null),
  50953. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_WRAP_S, S.CLAMP_TO_EDGE),
  50954. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_WRAP_T, S.CLAMP_TO_EDGE),
  50955. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_MAG_FILTER, S.NEAREST),
  50956. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_MIN_FILTER, S.NEAREST),
  50957. e = (w = 0 < S.getParameter(S.MAX_VERTEX_TEXTURE_IMAGE_UNITS)) ? {
  50958. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  50959. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  50960. } : {
  50961. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  50962. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  50963. },
  50964. E = function(e) {
  50965. var t = S.createProgram()
  50966. , i = S.createShader(S.FRAGMENT_SHADER)
  50967. , n = S.createShader(S.VERTEX_SHADER)
  50968. , r = "precision " + v.getPrecision() + " float;\n";
  50969. return S.shaderSource(i, r + e.fragmentShader),
  50970. S.shaderSource(n, r + e.vertexShader),
  50971. S.compileShader(i),
  50972. S.compileShader(n),
  50973. S.attachShader(t, i),
  50974. S.attachShader(t, n),
  50975. S.linkProgram(t),
  50976. t
  50977. }(e),
  50978. _ = {
  50979. vertex: S.getAttribLocation(E, "position"),
  50980. uv: S.getAttribLocation(E, "uv")
  50981. },
  50982. b = {
  50983. renderType: S.getUniformLocation(E, "renderType"),
  50984. map: S.getUniformLocation(E, "map"),
  50985. occlusionMap: S.getUniformLocation(E, "occlusionMap"),
  50986. opacity: S.getUniformLocation(E, "opacity"),
  50987. color: S.getUniformLocation(E, "color"),
  50988. scale: S.getUniformLocation(E, "scale"),
  50989. rotation: S.getUniformLocation(E, "rotation"),
  50990. screenPosition: S.getUniformLocation(E, "screenPosition")
  50991. }
  50992. }
  50993. var C, I, E, _, b, w, T, x, S = v.context, M = v.state;
  50994. this.render = function(e, t, i) {
  50995. if (0 !== y.length) {
  50996. var n = new Ci.Vector3
  50997. , r = i.w / i.z
  50998. , o = .5 * i.z
  50999. , a = .5 * i.w
  51000. , s = 16 / i.w
  51001. , l = new Ci.Vector2(s * r,s)
  51002. , c = new Ci.Vector3(1,1,0)
  51003. , h = new Ci.Vector2(1,1);
  51004. void 0 === E && A(),
  51005. S.useProgram(E),
  51006. M.initAttributes(),
  51007. M.enableAttribute(_.vertex),
  51008. M.enableAttribute(_.uv),
  51009. M.disableUnusedAttributes(),
  51010. S.uniform1i(b.occlusionMap, 0),
  51011. S.uniform1i(b.map, 1),
  51012. S.bindBuffer(S.ARRAY_BUFFER, C),
  51013. S.vertexAttribPointer(_.vertex, 2, S.FLOAT, !1, 16, 0),
  51014. S.vertexAttribPointer(_.uv, 2, S.FLOAT, !1, 16, 8),
  51015. S.bindBuffer(S.ELEMENT_ARRAY_BUFFER, I),
  51016. M.disable(S.CULL_FACE),
  51017. M.setDepthWrite(!1);
  51018. for (var u = 0, d = y.length; u < d; u++) {
  51019. s = 16 / i.w,
  51020. l.set(s * r, s);
  51021. var p = y[u];
  51022. if (n.set(p.matrixWorld.elements[12], p.matrixWorld.elements[13], p.matrixWorld.elements[14]),
  51023. n.applyMatrix4(t.matrixWorldInverse),
  51024. n.applyProjection(t.projectionMatrix),
  51025. c.copy(n),
  51026. h.x = c.x * o + o,
  51027. h.y = c.y * a + a,
  51028. w || 0 < h.x && h.x < i.z && 0 < h.y && h.y < i.w) {
  51029. M.activeTexture(S.TEXTURE0),
  51030. M.bindTexture(S.TEXTURE_2D, null),
  51031. M.activeTexture(S.TEXTURE1),
  51032. M.bindTexture(S.TEXTURE_2D, T),
  51033. S.copyTexImage2D(S.TEXTURE_2D, 0, S.RGB, i.x + h.x - 8, i.y + h.y - 8, 16, 16, 0),
  51034. S.uniform1i(b.renderType, 0),
  51035. S.uniform2f(b.scale, l.x, l.y),
  51036. S.uniform3f(b.screenPosition, c.x, c.y, c.z),
  51037. M.disable(S.BLEND),
  51038. M.enable(S.DEPTH_TEST),
  51039. S.drawElements(S.TRIANGLES, 6, S.UNSIGNED_SHORT, 0),
  51040. M.activeTexture(S.TEXTURE0),
  51041. M.bindTexture(S.TEXTURE_2D, x),
  51042. S.copyTexImage2D(S.TEXTURE_2D, 0, S.RGBA, i.x + h.x - 8, i.y + h.y - 8, 16, 16, 0),
  51043. S.uniform1i(b.renderType, 1),
  51044. M.disable(S.DEPTH_TEST),
  51045. M.activeTexture(S.TEXTURE1),
  51046. M.bindTexture(S.TEXTURE_2D, T),
  51047. S.drawElements(S.TRIANGLES, 6, S.UNSIGNED_SHORT, 0),
  51048. p.positionScreen.copy(c),
  51049. p.customUpdateCallback ? p.customUpdateCallback(p) : p.updateLensFlares(),
  51050. S.uniform1i(b.renderType, 2),
  51051. M.enable(S.BLEND);
  51052. for (var f = 0, g = p.lensFlares.length; f < g; f++) {
  51053. var m = p.lensFlares[f];
  51054. .001 < m.opacity && .001 < m.scale && (c.x = m.x,
  51055. c.y = m.y,
  51056. c.z = m.z,
  51057. s = m.size * m.scale / i.w,
  51058. l.x = s * r,
  51059. l.y = s,
  51060. S.uniform3f(b.screenPosition, c.x, c.y, c.z),
  51061. S.uniform2f(b.scale, l.x, l.y),
  51062. S.uniform1f(b.rotation, m.rotation),
  51063. S.uniform1f(b.opacity, m.opacity),
  51064. S.uniform3f(b.color, m.color.r, m.color.g, m.color.b),
  51065. M.setBlending(m.blending, m.blendEquation, m.blendSrc, m.blendDst),
  51066. v.setTexture(m.texture, 1),
  51067. S.drawElements(S.TRIANGLES, 6, S.UNSIGNED_SHORT, 0))
  51068. }
  51069. }
  51070. }
  51071. M.enable(S.CULL_FACE),
  51072. M.enable(S.DEPTH_TEST),
  51073. M.setDepthWrite(!0),
  51074. v.resetGLState()
  51075. }
  51076. }
  51077. }
  51078. ,
  51079. Ci.SpritePlugin = function(u, d) {
  51080. function p() {
  51081. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  51082. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  51083. g = I.createBuffer(),
  51084. m = I.createBuffer(),
  51085. I.bindBuffer(I.ARRAY_BUFFER, g),
  51086. I.bufferData(I.ARRAY_BUFFER, e, I.STATIC_DRAW),
  51087. I.bindBuffer(I.ELEMENT_ARRAY_BUFFER, m),
  51088. I.bufferData(I.ELEMENT_ARRAY_BUFFER, t, I.STATIC_DRAW),
  51089. v = function() {
  51090. var e = I.createProgram()
  51091. , t = I.createShader(I.VERTEX_SHADER)
  51092. , i = I.createShader(I.FRAGMENT_SHADER);
  51093. return I.shaderSource(t, ["precision " + u.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  51094. I.shaderSource(i, ["precision " + u.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  51095. I.compileShader(t),
  51096. I.compileShader(i),
  51097. I.attachShader(e, t),
  51098. I.attachShader(e, i),
  51099. I.linkProgram(e),
  51100. e
  51101. }(),
  51102. y = {
  51103. position: I.getAttribLocation(v, "position"),
  51104. uv: I.getAttribLocation(v, "uv")
  51105. },
  51106. A = {
  51107. uvOffset: I.getUniformLocation(v, "uvOffset"),
  51108. uvScale: I.getUniformLocation(v, "uvScale"),
  51109. rotation: I.getUniformLocation(v, "rotation"),
  51110. scale: I.getUniformLocation(v, "scale"),
  51111. color: I.getUniformLocation(v, "color"),
  51112. map: I.getUniformLocation(v, "map"),
  51113. opacity: I.getUniformLocation(v, "opacity"),
  51114. modelViewMatrix: I.getUniformLocation(v, "modelViewMatrix"),
  51115. projectionMatrix: I.getUniformLocation(v, "projectionMatrix"),
  51116. fogType: I.getUniformLocation(v, "fogType"),
  51117. fogDensity: I.getUniformLocation(v, "fogDensity"),
  51118. fogNear: I.getUniformLocation(v, "fogNear"),
  51119. fogFar: I.getUniformLocation(v, "fogFar"),
  51120. fogColor: I.getUniformLocation(v, "fogColor"),
  51121. alphaTest: I.getUniformLocation(v, "alphaTest")
  51122. };
  51123. var i = document.createElement("canvas");
  51124. i.width = 8,
  51125. i.height = 8;
  51126. var n = i.getContext("2d");
  51127. n.fillStyle = "white",
  51128. n.fillRect(0, 0, 8, 8),
  51129. (C = new Ci.Texture(i)).needsUpdate = !0
  51130. }
  51131. function f(e, t) {
  51132. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  51133. }
  51134. var g, m, v, y, A, C, I = u.context, E = u.state, _ = new Ci.Vector3, b = new Ci.Quaternion, w = new Ci.Vector3;
  51135. this.render = function(e, t) {
  51136. if (0 !== d.length) {
  51137. void 0 === v && p(),
  51138. I.useProgram(v),
  51139. E.initAttributes(),
  51140. E.enableAttribute(y.position),
  51141. E.enableAttribute(y.uv),
  51142. E.disableUnusedAttributes(),
  51143. E.disable(I.CULL_FACE),
  51144. E.enable(I.BLEND),
  51145. I.bindBuffer(I.ARRAY_BUFFER, g),
  51146. I.vertexAttribPointer(y.position, 2, I.FLOAT, !1, 16, 0),
  51147. I.vertexAttribPointer(y.uv, 2, I.FLOAT, !1, 16, 8),
  51148. I.bindBuffer(I.ELEMENT_ARRAY_BUFFER, m),
  51149. I.uniformMatrix4fv(A.projectionMatrix, !1, t.projectionMatrix.elements),
  51150. E.activeTexture(I.TEXTURE0),
  51151. I.uniform1i(A.map, 0);
  51152. var i = 0
  51153. , n = 0
  51154. , r = e.fog;
  51155. r ? (I.uniform3f(A.fogColor, r.color.r, r.color.g, r.color.b),
  51156. r instanceof Ci.Fog ? (I.uniform1f(A.fogNear, r.near),
  51157. I.uniform1f(A.fogFar, r.far),
  51158. I.uniform1i(A.fogType, 1),
  51159. n = i = 1) : r instanceof Ci.FogExp2 && (I.uniform1f(A.fogDensity, r.density),
  51160. I.uniform1i(A.fogType, 2),
  51161. n = i = 2)) : (I.uniform1i(A.fogType, 0),
  51162. n = i = 0);
  51163. for (var o = 0, a = d.length; o < a; o++) {
  51164. (l = d[o]).modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51165. l.z = -l.modelViewMatrix.elements[14]
  51166. }
  51167. d.sort(f);
  51168. var s = [];
  51169. for (o = 0,
  51170. a = d.length; o < a; o++) {
  51171. var l, c = (l = d[o]).material;
  51172. I.uniform1f(A.alphaTest, c.alphaTest),
  51173. I.uniformMatrix4fv(A.modelViewMatrix, !1, l.modelViewMatrix.elements),
  51174. l.matrixWorld.decompose(_, b, w),
  51175. s[0] = w.x,
  51176. s[1] = w.y;
  51177. var h = 0;
  51178. e.fog && c.fog && (h = n),
  51179. i !== h && (I.uniform1i(A.fogType, h),
  51180. i = h),
  51181. null !== c.map ? (I.uniform2f(A.uvOffset, c.map.offset.x, c.map.offset.y),
  51182. I.uniform2f(A.uvScale, c.map.repeat.x, c.map.repeat.y)) : (I.uniform2f(A.uvOffset, 0, 0),
  51183. I.uniform2f(A.uvScale, 1, 1)),
  51184. I.uniform1f(A.opacity, c.opacity),
  51185. I.uniform3f(A.color, c.color.r, c.color.g, c.color.b),
  51186. I.uniform1f(A.rotation, c.rotation),
  51187. I.uniform2fv(A.scale, s),
  51188. E.setBlending(c.blending, c.blendEquation, c.blendSrc, c.blendDst),
  51189. E.setDepthTest(c.depthTest),
  51190. E.setDepthWrite(c.depthWrite),
  51191. c.map && c.map.image && c.map.image.width ? u.setTexture(c.map, 0) : u.setTexture(C, 0),
  51192. I.drawElements(I.TRIANGLES, 6, I.UNSIGNED_SHORT, 0)
  51193. }
  51194. E.enable(I.CULL_FACE),
  51195. u.resetGLState()
  51196. }
  51197. }
  51198. }
  51199. ,
  51200. Object.defineProperties(Ci.Box2.prototype, {
  51201. empty: {
  51202. value: function() {
  51203. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  51204. this.isEmpty()
  51205. }
  51206. },
  51207. isIntersectionBox: {
  51208. value: function(e) {
  51209. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  51210. this.intersectsBox(e)
  51211. }
  51212. }
  51213. }),
  51214. Object.defineProperties(Ci.Box3.prototype, {
  51215. empty: {
  51216. value: function() {
  51217. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  51218. this.isEmpty()
  51219. }
  51220. },
  51221. isIntersectionBox: {
  51222. value: function(e) {
  51223. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  51224. this.intersectsBox(e)
  51225. }
  51226. },
  51227. isIntersectionSphere: {
  51228. value: function(e) {
  51229. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  51230. this.intersectsSphere(e)
  51231. }
  51232. }
  51233. }),
  51234. Object.defineProperties(Ci.Matrix3.prototype, {
  51235. multiplyVector3: {
  51236. value: function(e) {
  51237. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  51238. e.applyMatrix3(this)
  51239. }
  51240. },
  51241. multiplyVector3Array: {
  51242. value: function(e) {
  51243. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  51244. this.applyToVector3Array(e)
  51245. }
  51246. }
  51247. }),
  51248. Object.defineProperties(Ci.Matrix4.prototype, {
  51249. extractPosition: {
  51250. value: function(e) {
  51251. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  51252. this.copyPosition(e)
  51253. }
  51254. },
  51255. setRotationFromQuaternion: {
  51256. value: function(e) {
  51257. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  51258. this.makeRotationFromQuaternion(e)
  51259. }
  51260. },
  51261. multiplyVector3: {
  51262. value: function(e) {
  51263. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  51264. e.applyProjection(this)
  51265. }
  51266. },
  51267. multiplyVector4: {
  51268. value: function(e) {
  51269. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  51270. e.applyMatrix4(this)
  51271. }
  51272. },
  51273. multiplyVector3Array: {
  51274. value: function(e) {
  51275. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  51276. this.applyToVector3Array(e)
  51277. }
  51278. },
  51279. rotateAxis: {
  51280. value: function(e) {
  51281. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  51282. e.transformDirection(this)
  51283. }
  51284. },
  51285. crossVector: {
  51286. value: function(e) {
  51287. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  51288. e.applyMatrix4(this)
  51289. }
  51290. },
  51291. translate: {
  51292. value: function(e) {
  51293. console.error("THREE.Matrix4: .translate() has been removed.")
  51294. }
  51295. },
  51296. rotateX: {
  51297. value: function(e) {
  51298. console.error("THREE.Matrix4: .rotateX() has been removed.")
  51299. }
  51300. },
  51301. rotateY: {
  51302. value: function(e) {
  51303. console.error("THREE.Matrix4: .rotateY() has been removed.")
  51304. }
  51305. },
  51306. rotateZ: {
  51307. value: function(e) {
  51308. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  51309. }
  51310. },
  51311. rotateByAxis: {
  51312. value: function(e, t) {
  51313. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  51314. }
  51315. }
  51316. }),
  51317. Object.defineProperties(Ci.Plane.prototype, {
  51318. isIntersectionLine: {
  51319. value: function(e) {
  51320. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  51321. this.intersectsLine(e)
  51322. }
  51323. }
  51324. }),
  51325. Object.defineProperties(Ci.Quaternion.prototype, {
  51326. multiplyVector3: {
  51327. value: function(e) {
  51328. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  51329. e.applyQuaternion(this)
  51330. }
  51331. }
  51332. }),
  51333. Object.defineProperties(Ci.Ray.prototype, {
  51334. isIntersectionBox: {
  51335. value: function(e) {
  51336. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  51337. this.intersectsBox(e)
  51338. }
  51339. },
  51340. isIntersectionPlane: {
  51341. value: function(e) {
  51342. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  51343. this.intersectsPlane(e)
  51344. }
  51345. },
  51346. isIntersectionSphere: {
  51347. value: function(e) {
  51348. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  51349. this.intersectsSphere(e)
  51350. }
  51351. }
  51352. }),
  51353. Object.defineProperties(Ci.Vector3.prototype, {
  51354. setEulerFromRotationMatrix: {
  51355. value: function() {
  51356. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  51357. }
  51358. },
  51359. setEulerFromQuaternion: {
  51360. value: function() {
  51361. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  51362. }
  51363. },
  51364. getPositionFromMatrix: {
  51365. value: function(e) {
  51366. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  51367. this.setFromMatrixPosition(e)
  51368. }
  51369. },
  51370. getScaleFromMatrix: {
  51371. value: function(e) {
  51372. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  51373. this.setFromMatrixScale(e)
  51374. }
  51375. },
  51376. getColumnFromMatrix: {
  51377. value: function(e, t) {
  51378. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  51379. this.setFromMatrixColumn(e, t)
  51380. }
  51381. }
  51382. }),
  51383. Ci.Face4 = function(e, t, i, n, r, o, a) {
  51384. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  51385. new Ci.Face3(e,t,i,r,o,a)
  51386. }
  51387. ,
  51388. Ci.Vertex = function(e, t, i) {
  51389. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  51390. new Ci.Vector3(e,t,i)
  51391. }
  51392. ,
  51393. Object.defineProperties(Ci.Object3D.prototype, {
  51394. eulerOrder: {
  51395. get: function() {
  51396. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  51397. this.rotation.order
  51398. },
  51399. set: function(e) {
  51400. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  51401. this.rotation.order = e
  51402. }
  51403. },
  51404. getChildByName: {
  51405. value: function(e) {
  51406. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  51407. this.getObjectByName(e)
  51408. }
  51409. },
  51410. renderDepth: {
  51411. set: function(e) {
  51412. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  51413. }
  51414. },
  51415. translate: {
  51416. value: function(e, t) {
  51417. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  51418. this.translateOnAxis(t, e)
  51419. }
  51420. },
  51421. useQuaternion: {
  51422. get: function() {
  51423. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  51424. },
  51425. set: function(e) {
  51426. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  51427. }
  51428. }
  51429. }),
  51430. Object.defineProperties(Ci, {
  51431. PointCloud: {
  51432. value: function(e, t) {
  51433. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  51434. new Ci.Points(e,t)
  51435. }
  51436. },
  51437. ParticleSystem: {
  51438. value: function(e, t) {
  51439. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  51440. new Ci.Points(e,t)
  51441. }
  51442. }
  51443. }),
  51444. Object.defineProperties(Ci.Light.prototype, {
  51445. onlyShadow: {
  51446. set: function(e) {
  51447. console.warn("THREE.Light: .onlyShadow has been removed.")
  51448. }
  51449. },
  51450. shadowCameraFov: {
  51451. set: function(e) {
  51452. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  51453. this.shadow.camera.fov = e
  51454. }
  51455. },
  51456. shadowCameraLeft: {
  51457. set: function(e) {
  51458. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  51459. this.shadow.camera.left = e
  51460. }
  51461. },
  51462. shadowCameraRight: {
  51463. set: function(e) {
  51464. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  51465. this.shadow.camera.right = e
  51466. }
  51467. },
  51468. shadowCameraTop: {
  51469. set: function(e) {
  51470. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  51471. this.shadow.camera.top = e
  51472. }
  51473. },
  51474. shadowCameraBottom: {
  51475. set: function(e) {
  51476. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  51477. this.shadow.camera.bottom = e
  51478. }
  51479. },
  51480. shadowCameraNear: {
  51481. set: function(e) {
  51482. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  51483. this.shadow.camera.near = e
  51484. }
  51485. },
  51486. shadowCameraFar: {
  51487. set: function(e) {
  51488. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  51489. this.shadow.camera.far = e
  51490. }
  51491. },
  51492. shadowCameraVisible: {
  51493. set: function(e) {
  51494. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  51495. }
  51496. },
  51497. shadowBias: {
  51498. set: function(e) {
  51499. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  51500. this.shadow.bias = e
  51501. }
  51502. },
  51503. shadowDarkness: {
  51504. set: function(e) {
  51505. console.warn("THREE.Light: .shadowDarkness has been removed.")
  51506. }
  51507. },
  51508. shadowMapWidth: {
  51509. set: function(e) {
  51510. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  51511. this.shadow.mapSize.width = e
  51512. }
  51513. },
  51514. shadowMapHeight: {
  51515. set: function(e) {
  51516. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  51517. this.shadow.mapSize.height = e
  51518. }
  51519. }
  51520. }),
  51521. Object.defineProperties(Ci.BufferAttribute.prototype, {
  51522. length: {
  51523. get: function() {
  51524. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  51525. this.array.length
  51526. }
  51527. }
  51528. }),
  51529. Object.defineProperties(Ci.BufferGeometry.prototype, {
  51530. drawcalls: {
  51531. get: function() {
  51532. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  51533. this.groups
  51534. }
  51535. },
  51536. offsets: {
  51537. get: function() {
  51538. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  51539. this.groups
  51540. }
  51541. },
  51542. addIndex: {
  51543. value: function(e) {
  51544. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  51545. this.setIndex(e)
  51546. }
  51547. },
  51548. addDrawCall: {
  51549. value: function(e, t, i) {
  51550. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  51551. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  51552. this.addGroup(e, t)
  51553. }
  51554. },
  51555. clearDrawCalls: {
  51556. value: function() {
  51557. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  51558. this.clearGroups()
  51559. }
  51560. },
  51561. computeTangents: {
  51562. value: function() {
  51563. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  51564. }
  51565. },
  51566. computeOffsets: {
  51567. value: function() {
  51568. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  51569. }
  51570. }
  51571. }),
  51572. Object.defineProperties(Ci.Material.prototype, {
  51573. wrapAround: {
  51574. get: function() {
  51575. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  51576. },
  51577. set: function(e) {
  51578. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  51579. }
  51580. },
  51581. wrapRGB: {
  51582. get: function() {
  51583. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  51584. new Ci.Color
  51585. }
  51586. }
  51587. }),
  51588. Object.defineProperties(Ci, {
  51589. PointCloudMaterial: {
  51590. value: function(e) {
  51591. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  51592. new Ci.PointsMaterial(e)
  51593. }
  51594. },
  51595. ParticleBasicMaterial: {
  51596. value: function(e) {
  51597. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  51598. new Ci.PointsMaterial(e)
  51599. }
  51600. },
  51601. ParticleSystemMaterial: {
  51602. value: function(e) {
  51603. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  51604. new Ci.PointsMaterial(e)
  51605. }
  51606. }
  51607. }),
  51608. Object.defineProperties(Ci.MeshPhongMaterial.prototype, {
  51609. metal: {
  51610. get: function() {
  51611. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  51612. !1
  51613. },
  51614. set: function(e) {
  51615. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  51616. }
  51617. }
  51618. }),
  51619. Object.defineProperties(Ci.ShaderMaterial.prototype, {
  51620. derivatives: {
  51621. get: function() {
  51622. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  51623. this.extensions.derivatives
  51624. },
  51625. set: function(e) {
  51626. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  51627. this.extensions.derivatives = e
  51628. }
  51629. }
  51630. }),
  51631. Object.defineProperties(Ci.WebGLRenderer.prototype, {
  51632. supportsFloatTextures: {
  51633. value: function() {
  51634. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  51635. this.extensions.get("OES_texture_float")
  51636. }
  51637. },
  51638. supportsHalfFloatTextures: {
  51639. value: function() {
  51640. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  51641. this.extensions.get("OES_texture_half_float")
  51642. }
  51643. },
  51644. supportsStandardDerivatives: {
  51645. value: function() {
  51646. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  51647. this.extensions.get("OES_standard_derivatives")
  51648. }
  51649. },
  51650. supportsCompressedTextureS3TC: {
  51651. value: function() {
  51652. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  51653. this.extensions.get("WEBGL_compressed_texture_s3tc")
  51654. }
  51655. },
  51656. supportsCompressedTexturePVRTC: {
  51657. value: function() {
  51658. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  51659. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  51660. }
  51661. },
  51662. supportsBlendMinMax: {
  51663. value: function() {
  51664. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  51665. this.extensions.get("EXT_blend_minmax")
  51666. }
  51667. },
  51668. supportsVertexTextures: {
  51669. value: function() {
  51670. return this.capabilities.vertexTextures
  51671. }
  51672. },
  51673. supportsInstancedArrays: {
  51674. value: function() {
  51675. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  51676. this.extensions.get("ANGLE_instanced_arrays")
  51677. }
  51678. },
  51679. enableScissorTest: {
  51680. value: function(e) {
  51681. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  51682. this.setScissorTest(e)
  51683. }
  51684. },
  51685. initMaterial: {
  51686. value: function() {
  51687. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  51688. }
  51689. },
  51690. addPrePlugin: {
  51691. value: function() {
  51692. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  51693. }
  51694. },
  51695. addPostPlugin: {
  51696. value: function() {
  51697. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  51698. }
  51699. },
  51700. updateShadowMap: {
  51701. value: function() {
  51702. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  51703. }
  51704. },
  51705. shadowMapEnabled: {
  51706. get: function() {
  51707. return this.shadowMap.enabled
  51708. },
  51709. set: function(e) {
  51710. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  51711. this.shadowMap.enabled = e
  51712. }
  51713. },
  51714. shadowMapType: {
  51715. get: function() {
  51716. return this.shadowMap.type
  51717. },
  51718. set: function(e) {
  51719. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  51720. this.shadowMap.type = e
  51721. }
  51722. },
  51723. shadowMapCullFace: {
  51724. get: function() {
  51725. return this.shadowMap.cullFace
  51726. },
  51727. set: function(e) {
  51728. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  51729. this.shadowMap.cullFace = e
  51730. }
  51731. }
  51732. }),
  51733. Object.defineProperties(Ci.WebGLRenderTarget.prototype, {
  51734. wrapS: {
  51735. get: function() {
  51736. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  51737. this.texture.wrapS
  51738. },
  51739. set: function(e) {
  51740. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  51741. this.texture.wrapS = e
  51742. }
  51743. },
  51744. wrapT: {
  51745. get: function() {
  51746. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  51747. this.texture.wrapT
  51748. },
  51749. set: function(e) {
  51750. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  51751. this.texture.wrapT = e
  51752. }
  51753. },
  51754. magFilter: {
  51755. get: function() {
  51756. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  51757. this.texture.magFilter
  51758. },
  51759. set: function(e) {
  51760. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  51761. this.texture.magFilter = e
  51762. }
  51763. },
  51764. minFilter: {
  51765. get: function() {
  51766. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  51767. this.texture.minFilter
  51768. },
  51769. set: function(e) {
  51770. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  51771. this.texture.minFilter = e
  51772. }
  51773. },
  51774. anisotropy: {
  51775. get: function() {
  51776. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  51777. this.texture.anisotropy
  51778. },
  51779. set: function(e) {
  51780. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  51781. this.texture.anisotropy = e
  51782. }
  51783. },
  51784. offset: {
  51785. get: function() {
  51786. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  51787. this.texture.offset
  51788. },
  51789. set: function(e) {
  51790. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  51791. this.texture.offset = e
  51792. }
  51793. },
  51794. repeat: {
  51795. get: function() {
  51796. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  51797. this.texture.repeat
  51798. },
  51799. set: function(e) {
  51800. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  51801. this.texture.repeat = e
  51802. }
  51803. },
  51804. format: {
  51805. get: function() {
  51806. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  51807. this.texture.format
  51808. },
  51809. set: function(e) {
  51810. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  51811. this.texture.format = e
  51812. }
  51813. },
  51814. type: {
  51815. get: function() {
  51816. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  51817. this.texture.type
  51818. },
  51819. set: function(e) {
  51820. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  51821. this.texture.type = e
  51822. }
  51823. },
  51824. generateMipmaps: {
  51825. get: function() {
  51826. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  51827. this.texture.generateMipmaps
  51828. },
  51829. set: function(e) {
  51830. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  51831. this.texture.generateMipmaps = e
  51832. }
  51833. }
  51834. }),
  51835. Ci.GeometryUtils = {
  51836. merge: function(e, t, i) {
  51837. var n;
  51838. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead."),
  51839. t instanceof Ci.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  51840. n = t.matrix,
  51841. t = t.geometry),
  51842. e.merge(t, n, i)
  51843. },
  51844. center: function(e) {
  51845. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  51846. e.center()
  51847. }
  51848. },
  51849. Ci.ImageUtils = {
  51850. crossOrigin: void 0,
  51851. loadTexture: function(e, t, i, n) {
  51852. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  51853. var r = new Ci.TextureLoader;
  51854. r.setCrossOrigin(this.crossOrigin);
  51855. var o = r.load(e, i, void 0, n);
  51856. return t && (o.mapping = t),
  51857. o
  51858. },
  51859. loadTextureCube: function(e, t, i, n) {
  51860. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  51861. var r = new Ci.CubeTextureLoader;
  51862. r.setCrossOrigin(this.crossOrigin);
  51863. var o = r.load(e, i, void 0, n);
  51864. return t && (o.mapping = t),
  51865. o
  51866. },
  51867. loadCompressedTexture: function() {
  51868. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  51869. },
  51870. loadCompressedTextureCube: function() {
  51871. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  51872. }
  51873. },
  51874. Ci.Projector = function() {
  51875. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  51876. this.projectVector = function(e, t) {
  51877. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  51878. e.project(t)
  51879. }
  51880. ,
  51881. this.unprojectVector = function(e, t) {
  51882. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  51883. e.unproject(t)
  51884. }
  51885. ,
  51886. this.pickingRay = function(e, t) {
  51887. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  51888. }
  51889. }
  51890. ,
  51891. Ci.CanvasRenderer = function() {
  51892. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  51893. this.domElement = document.createElement("canvas"),
  51894. this.clear = function() {}
  51895. ,
  51896. this.render = function() {}
  51897. ,
  51898. this.setClearColor = function() {}
  51899. ,
  51900. this.setSize = function() {}
  51901. }
  51902. ,
  51903. Ci.MeshFaceMaterial = Ci.MultiMaterial,
  51904. Ci.CurveUtils = {
  51905. tangentQuadraticBezier: function(e, t, i, n) {
  51906. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  51907. },
  51908. tangentCubicBezier: function(e, t, i, n, r) {
  51909. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  51910. },
  51911. tangentSpline: function(e, t, i, n, r) {
  51912. return 6 * e * e - 6 * e + (3 * e * e - 4 * e + 1) + (-6 * e * e + 6 * e) + (3 * e * e - 2 * e)
  51913. },
  51914. interpolate: function(e, t, i, n, r) {
  51915. var o = .5 * (i - e)
  51916. , a = .5 * (n - t)
  51917. , s = r * r;
  51918. return (2 * t - 2 * i + o + a) * (r * s) + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  51919. }
  51920. },
  51921. Ci.SceneUtils = {
  51922. createMultiMaterialObject: function(e, t) {
  51923. for (var i = new Ci.Group, n = 0, r = t.length; n < r; n++)
  51924. i.add(new Ci.Mesh(e,t[n]));
  51925. return i
  51926. },
  51927. detach: function(e, t, i) {
  51928. e.applyMatrix(t.matrixWorld),
  51929. t.remove(e),
  51930. i.add(e)
  51931. },
  51932. attach: function(e, t, i) {
  51933. var n = new Ci.Matrix4;
  51934. n.getInverse(i.matrixWorld),
  51935. e.applyMatrix(n),
  51936. t.remove(e),
  51937. i.add(e)
  51938. }
  51939. },
  51940. Ci.ShapeUtils = {
  51941. area: function(e) {
  51942. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  51943. i += e[n].x * e[r].y - e[r].x * e[n].y;
  51944. return .5 * i
  51945. },
  51946. triangulate: function(e, t) {
  51947. var i = e.length;
  51948. if (i < 3)
  51949. return null;
  51950. var n, r, o, a = [], s = [], l = [];
  51951. if (0 < Ci.ShapeUtils.area(e))
  51952. for (r = 0; r < i; r++)
  51953. s[r] = r;
  51954. else
  51955. for (r = 0; r < i; r++)
  51956. s[r] = i - 1 - r;
  51957. var c = i
  51958. , h = 2 * c;
  51959. for (r = c - 1; 2 < c; ) {
  51960. if (h-- <= 0)
  51961. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  51962. t ? l : a;
  51963. if (c <= (n = r) && (n = 0),
  51964. c <= (r = n + 1) && (r = 0),
  51965. c <= (o = r + 1) && (o = 0),
  51966. Si(e, n, r, o, c, s)) {
  51967. var u, d, p, f, g;
  51968. for (u = s[n],
  51969. d = s[r],
  51970. p = s[o],
  51971. a.push([e[u], e[d], e[p]]),
  51972. l.push([s[n], s[r], s[o]]),
  51973. g = (f = r) + 1; g < c; f++,
  51974. g++)
  51975. s[f] = s[g];
  51976. h = 2 * --c
  51977. }
  51978. }
  51979. return t ? l : a
  51980. },
  51981. triangulateShape: function(e, t) {
  51982. function w(e, t, i) {
  51983. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  51984. }
  51985. function b(e, t, i, n, r) {
  51986. var o = t.x - e.x
  51987. , a = t.y - e.y
  51988. , s = n.x - i.x
  51989. , l = n.y - i.y
  51990. , c = e.x - i.x
  51991. , h = e.y - i.y
  51992. , u = a * s - o * l
  51993. , d = a * c - o * h;
  51994. if (Math.abs(u) > Number.EPSILON) {
  51995. var p;
  51996. if (0 < u) {
  51997. if (d < 0 || u < d)
  51998. return [];
  51999. if ((p = l * c - s * h) < 0 || u < p)
  52000. return []
  52001. } else {
  52002. if (0 < d || d < u)
  52003. return [];
  52004. if (0 < (p = l * c - s * h) || p < u)
  52005. return []
  52006. }
  52007. if (0 === p)
  52008. return !r || 0 != d && d != u ? [e] : [];
  52009. if (p === u)
  52010. return !r || 0 != d && d != u ? [t] : [];
  52011. if (0 == d)
  52012. return [i];
  52013. if (d == u)
  52014. return [n];
  52015. var f = p / u;
  52016. return [{
  52017. x: e.x + f * o,
  52018. y: e.y + f * a
  52019. }]
  52020. }
  52021. if (0 != d || l * c != s * h)
  52022. return [];
  52023. var g, m, v, y, A, C, I, E, _ = 0 == o && 0 == a, b = 0 == s && 0 == l;
  52024. return _ && b ? e.x !== i.x || e.y !== i.y ? [] : [e] : _ ? w(i, n, e) ? [e] : [] : b ? w(e, t, i) ? [i] : [] : (E = 0 != o ? (y = e.x < t.x ? (v = (g = e).x,
  52025. (m = t).x) : (v = (g = t).x,
  52026. (m = e).x),
  52027. i.x < n.x ? (I = (A = i).x,
  52028. (C = n).x) : (I = (A = n).x,
  52029. (C = i).x)) : (y = e.y < t.y ? (v = (g = e).y,
  52030. (m = t).y) : (v = (g = t).y,
  52031. (m = e).y),
  52032. i.y < n.y ? (I = (A = i).y,
  52033. (C = n).y) : (I = (A = n).y,
  52034. (C = i).y)),
  52035. v <= I ? y < I ? [] : y === I ? r ? [] : [A] : y <= E ? [A, m] : [A, C] : E < v ? [] : v === E ? r ? [] : [g] : y <= E ? [g, m] : [g, C])
  52036. }
  52037. function T(e, t, i, n) {
  52038. var r = t.x - e.x
  52039. , o = t.y - e.y
  52040. , a = i.x - e.x
  52041. , s = i.y - e.y
  52042. , l = n.x - e.x
  52043. , c = n.y - e.y
  52044. , h = r * s - o * a
  52045. , u = r * c - o * l;
  52046. if (Math.abs(h) > Number.EPSILON) {
  52047. var d = l * s - c * a;
  52048. return 0 < h ? 0 <= u && 0 <= d : 0 <= u || 0 <= d
  52049. }
  52050. return 0 < u
  52051. }
  52052. for (var i, n, r, o, a, s, l = {}, c = e.concat(), h = 0, u = t.length; h < u; h++)
  52053. Array.prototype.push.apply(c, t[h]);
  52054. for (i = 0,
  52055. n = c.length; i < n; i++)
  52056. void 0 !== l[a = c[i].x + ":" + c[i].y] && console.warn("THREE.Shape: Duplicate point", a),
  52057. l[a] = i;
  52058. var d = function(e, a) {
  52059. function t(e, t) {
  52060. var i = m.length - 1
  52061. , n = e - 1;
  52062. n < 0 && (n = i);
  52063. var r = e + 1;
  52064. i < r && (r = 0);
  52065. var o = T(m[e], m[n], m[r], c[t]);
  52066. if (!o)
  52067. return !1;
  52068. var a = c.length - 1
  52069. , s = t - 1;
  52070. s < 0 && (s = a);
  52071. var l = t + 1;
  52072. return a < l && (l = 0),
  52073. !!(o = T(c[t], c[s], c[l], m[e]))
  52074. }
  52075. function i(e, t) {
  52076. var i, n;
  52077. for (i = 0; i < m.length; i++)
  52078. if (n = i + 1,
  52079. n %= m.length,
  52080. 0 < b(e, t, m[i], m[n], !0).length)
  52081. return !0;
  52082. return !1
  52083. }
  52084. function n(e, t) {
  52085. var i, n, r, o;
  52086. for (i = 0; i < v.length; i++)
  52087. for (n = a[v[i]],
  52088. r = 0; r < n.length; r++)
  52089. if (o = r + 1,
  52090. o %= n.length,
  52091. 0 < b(e, t, n[r], n[o], !0).length)
  52092. return !0;
  52093. return !1
  52094. }
  52095. for (var c, r, o, s, l, h, u, d, p, f, g, m = e.concat(), v = [], y = [], A = 0, C = a.length; A < C; A++)
  52096. v.push(A);
  52097. for (var I = 0, E = 2 * v.length; 0 < v.length; ) {
  52098. if (--E < 0) {
  52099. console.log("Infinite Loop! Holes left:" + v.length + ", Probably Hole outside Shape!");
  52100. break
  52101. }
  52102. for (o = I; o < m.length; o++) {
  52103. s = m[o],
  52104. r = -1;
  52105. for (A = 0; A < v.length; A++)
  52106. if (h = v[A],
  52107. void 0 === y[u = s.x + ":" + s.y + ":" + h]) {
  52108. c = a[h];
  52109. for (var _ = 0; _ < c.length; _++)
  52110. if (l = c[_],
  52111. t(o, _) && !i(s, l) && !n(s, l)) {
  52112. r = _,
  52113. v.splice(A, 1),
  52114. d = m.slice(0, o + 1),
  52115. p = m.slice(o),
  52116. f = c.slice(r),
  52117. g = c.slice(0, r + 1),
  52118. m = d.concat(f).concat(g).concat(p),
  52119. I = o;
  52120. break
  52121. }
  52122. if (0 <= r)
  52123. break;
  52124. y[u] = !0
  52125. }
  52126. if (0 <= r)
  52127. break
  52128. }
  52129. }
  52130. return m
  52131. }(e, t)
  52132. , p = Ci.ShapeUtils.triangulate(d, !1);
  52133. for (i = 0,
  52134. n = p.length; i < n; i++)
  52135. for (o = p[i],
  52136. r = 0; r < 3; r++)
  52137. void 0 !== (s = l[a = o[r].x + ":" + o[r].y]) && (o[r] = s);
  52138. return p.concat()
  52139. },
  52140. isClockWise: function(e) {
  52141. return Ci.ShapeUtils.area(e) < 0
  52142. },
  52143. b2: function(e, t, i, n) {
  52144. return function(e, t) {
  52145. var i = 1 - e;
  52146. return i * i * t
  52147. }(e, t) + function(e, t) {
  52148. return 2 * (1 - e) * e * t
  52149. }(e, i) + function(e, t) {
  52150. return e * e * t
  52151. }(e, n)
  52152. },
  52153. b3: function(e, t, i, n, r) {
  52154. return function(e, t) {
  52155. var i = 1 - e;
  52156. return i * i * i * t
  52157. }(e, t) + function(e, t) {
  52158. var i = 1 - e;
  52159. return 3 * i * i * e * t
  52160. }(e, i) + function(e, t) {
  52161. return 3 * (1 - e) * e * e * t
  52162. }(e, n) + function(e, t) {
  52163. return e * e * e * t
  52164. }(e, r)
  52165. }
  52166. },
  52167. Ci.Curve = function() {}
  52168. ,
  52169. Ci.Curve.prototype = {
  52170. constructor: Ci.Curve,
  52171. getPoint: function(e) {
  52172. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  52173. null
  52174. },
  52175. getPointAt: function(e) {
  52176. var t = this.getUtoTmapping(e);
  52177. return this.getPoint(t)
  52178. },
  52179. getPoints: function(e) {
  52180. e = e || 5;
  52181. var t, i = [];
  52182. for (t = 0; t <= e; t++)
  52183. i.push(this.getPoint(t / e));
  52184. return i
  52185. },
  52186. getSpacedPoints: function(e) {
  52187. e = e || 5;
  52188. var t, i = [];
  52189. for (t = 0; t <= e; t++)
  52190. i.push(this.getPointAt(t / e));
  52191. return i
  52192. },
  52193. getLength: function() {
  52194. var e = this.getLengths();
  52195. return e[e.length - 1]
  52196. },
  52197. getLengths: function(e) {
  52198. if (e = e || (this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  52199. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  52200. return this.cacheArcLengths;
  52201. this.needsUpdate = !1;
  52202. var t, i, n = [], r = this.getPoint(0), o = 0;
  52203. for (n.push(0),
  52204. i = 1; i <= e; i++)
  52205. o += (t = this.getPoint(i / e)).distanceTo(r),
  52206. n.push(o),
  52207. r = t;
  52208. return this.cacheArcLengths = n
  52209. },
  52210. updateArcLengths: function() {
  52211. this.needsUpdate = !0,
  52212. this.getLengths()
  52213. },
  52214. getUtoTmapping: function(e, t) {
  52215. var i, n = this.getLengths(), r = 0, o = n.length;
  52216. i = t || e * n[o - 1];
  52217. for (var a, s = 0, l = o - 1; s <= l; )
  52218. if ((a = n[r = Math.floor(s + (l - s) / 2)] - i) < 0)
  52219. s = r + 1;
  52220. else {
  52221. if (!(0 < a)) {
  52222. l = r;
  52223. break
  52224. }
  52225. l = r - 1
  52226. }
  52227. if (n[r = l] === i)
  52228. return r / (o - 1);
  52229. var c = n[r];
  52230. return (r + (i - c) / (n[r + 1] - c)) / (o - 1)
  52231. },
  52232. getTangent: function(e) {
  52233. var t = e - 1e-4
  52234. , i = e + 1e-4;
  52235. t < 0 && (t = 0),
  52236. 1 < i && (i = 1);
  52237. var n = this.getPoint(t);
  52238. return this.getPoint(i).clone().sub(n).normalize()
  52239. },
  52240. getTangentAt: function(e) {
  52241. var t = this.getUtoTmapping(e);
  52242. return this.getTangent(t)
  52243. }
  52244. },
  52245. Ci.Curve.create = function(e, t) {
  52246. return e.prototype = Object.create(Ci.Curve.prototype),
  52247. (e.prototype.constructor = e).prototype.getPoint = t,
  52248. e
  52249. }
  52250. ,
  52251. Ci.CurvePath = function() {
  52252. this.curves = [],
  52253. this.autoClose = !1
  52254. }
  52255. ,
  52256. Ci.CurvePath.prototype = Object.create(Ci.Curve.prototype),
  52257. Ci.CurvePath.prototype.constructor = Ci.CurvePath,
  52258. Ci.CurvePath.prototype.add = function(e) {
  52259. this.curves.push(e)
  52260. }
  52261. ,
  52262. Ci.CurvePath.prototype.closePath = function() {
  52263. var e = this.curves[0].getPoint(0)
  52264. , t = this.curves[this.curves.length - 1].getPoint(1);
  52265. e.equals(t) || this.curves.push(new Ci.LineCurve(t,e))
  52266. }
  52267. ,
  52268. Ci.CurvePath.prototype.getPoint = function(e) {
  52269. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  52270. if (i[n] >= t) {
  52271. var r = i[n] - t
  52272. , o = this.curves[n]
  52273. , a = 1 - r / o.getLength();
  52274. return o.getPointAt(a)
  52275. }
  52276. n++
  52277. }
  52278. return null
  52279. }
  52280. ,
  52281. Ci.CurvePath.prototype.getLength = function() {
  52282. var e = this.getCurveLengths();
  52283. return e[e.length - 1]
  52284. }
  52285. ,
  52286. Ci.CurvePath.prototype.getCurveLengths = function() {
  52287. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  52288. return this.cacheLengths;
  52289. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  52290. t += this.curves[i].getLength(),
  52291. e.push(t);
  52292. return this.cacheLengths = e
  52293. }
  52294. ,
  52295. Ci.CurvePath.prototype.createPointsGeometry = function(e) {
  52296. var t = this.getPoints(e);
  52297. return this.createGeometry(t)
  52298. }
  52299. ,
  52300. Ci.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  52301. var t = this.getSpacedPoints(e);
  52302. return this.createGeometry(t)
  52303. }
  52304. ,
  52305. Ci.CurvePath.prototype.createGeometry = function(e) {
  52306. for (var t = new Ci.Geometry, i = 0, n = e.length; i < n; i++) {
  52307. var r = e[i];
  52308. t.vertices.push(new Ci.Vector3(r.x,r.y,r.z || 0))
  52309. }
  52310. return t
  52311. }
  52312. ,
  52313. Ci.Font = function(e) {
  52314. this.data = e
  52315. }
  52316. ,
  52317. Ci.Font.prototype = {
  52318. constructor: Ci.Font,
  52319. generateShapes: function(e, s, b) {
  52320. function l(e, t, i) {
  52321. var n = w.glyphs[e] || w.glyphs["?"];
  52322. if (n) {
  52323. var r, o, a, s, l, c, h, u, d, p, f, g = new Ci.Path, m = [], v = Ci.ShapeUtils.b2, y = Ci.ShapeUtils.b3;
  52324. if (n.o)
  52325. for (var A = n._cachedOutline || (n._cachedOutline = n.o.split(" ")), C = 0, I = A.length; C < I; ) {
  52326. switch (A[C++]) {
  52327. case "m":
  52328. r = A[C++] * t + i,
  52329. o = A[C++] * t,
  52330. g.moveTo(r, o);
  52331. break;
  52332. case "l":
  52333. r = A[C++] * t + i,
  52334. o = A[C++] * t,
  52335. g.lineTo(r, o);
  52336. break;
  52337. case "q":
  52338. if (a = A[C++] * t + i,
  52339. s = A[C++] * t,
  52340. h = A[C++] * t + i,
  52341. u = A[C++] * t,
  52342. g.quadraticCurveTo(h, u, a, s),
  52343. f = m[m.length - 1]) {
  52344. l = f.x,
  52345. c = f.y;
  52346. for (var E = 1; E <= b; E++) {
  52347. v(_ = E / b, l, h, a),
  52348. v(_, c, u, s)
  52349. }
  52350. }
  52351. break;
  52352. case "b":
  52353. if (a = A[C++] * t + i,
  52354. s = A[C++] * t,
  52355. h = A[C++] * t + i,
  52356. u = A[C++] * t,
  52357. d = A[C++] * t + i,
  52358. p = A[C++] * t,
  52359. g.bezierCurveTo(h, u, d, p, a, s),
  52360. f = m[m.length - 1]) {
  52361. l = f.x,
  52362. c = f.y;
  52363. for (E = 1; E <= b; E++) {
  52364. var _;
  52365. y(_ = E / b, l, h, d, a),
  52366. y(_, c, u, p, s)
  52367. }
  52368. }
  52369. }
  52370. }
  52371. return {
  52372. offset: n.ha * t,
  52373. path: g
  52374. }
  52375. }
  52376. }
  52377. void 0 === s && (s = 100),
  52378. void 0 === b && (b = 4);
  52379. for (var w = this.data, t = function(e) {
  52380. for (var t = String(e).split(""), i = s / w.resolution, n = 0, r = [], o = 0; o < t.length; o++) {
  52381. var a = l(t[o], i, n);
  52382. n += a.offset,
  52383. r.push(a.path)
  52384. }
  52385. return r
  52386. }(e), i = [], n = 0, r = t.length; n < r; n++)
  52387. Array.prototype.push.apply(i, t[n].toShapes());
  52388. return i
  52389. }
  52390. },
  52391. Ci.Path = function(e) {
  52392. Ci.CurvePath.call(this),
  52393. this.actions = [],
  52394. e && this.fromPoints(e)
  52395. }
  52396. ,
  52397. Ci.Path.prototype = Object.create(Ci.CurvePath.prototype),
  52398. Ci.Path.prototype.constructor = Ci.Path,
  52399. Ci.Path.prototype.fromPoints = function(e) {
  52400. this.moveTo(e[0].x, e[0].y);
  52401. for (var t = 1, i = e.length; t < i; t++)
  52402. this.lineTo(e[t].x, e[t].y)
  52403. }
  52404. ,
  52405. Ci.Path.prototype.moveTo = function(e, t) {
  52406. this.actions.push({
  52407. action: "moveTo",
  52408. args: [e, t]
  52409. })
  52410. }
  52411. ,
  52412. Ci.Path.prototype.lineTo = function(e, t) {
  52413. var i = this.actions[this.actions.length - 1].args
  52414. , n = i[i.length - 2]
  52415. , r = i[i.length - 1]
  52416. , o = new Ci.LineCurve(new Ci.Vector2(n,r),new Ci.Vector2(e,t));
  52417. this.curves.push(o),
  52418. this.actions.push({
  52419. action: "lineTo",
  52420. args: [e, t]
  52421. })
  52422. }
  52423. ,
  52424. Ci.Path.prototype.quadraticCurveTo = function(e, t, i, n) {
  52425. var r = this.actions[this.actions.length - 1].args
  52426. , o = r[r.length - 2]
  52427. , a = r[r.length - 1]
  52428. , s = new Ci.QuadraticBezierCurve(new Ci.Vector2(o,a),new Ci.Vector2(e,t),new Ci.Vector2(i,n));
  52429. this.curves.push(s),
  52430. this.actions.push({
  52431. action: "quadraticCurveTo",
  52432. args: [e, t, i, n]
  52433. })
  52434. }
  52435. ,
  52436. Ci.Path.prototype.bezierCurveTo = function(e, t, i, n, r, o) {
  52437. var a = this.actions[this.actions.length - 1].args
  52438. , s = a[a.length - 2]
  52439. , l = a[a.length - 1]
  52440. , c = new Ci.CubicBezierCurve(new Ci.Vector2(s,l),new Ci.Vector2(e,t),new Ci.Vector2(i,n),new Ci.Vector2(r,o));
  52441. this.curves.push(c),
  52442. this.actions.push({
  52443. action: "bezierCurveTo",
  52444. args: [e, t, i, n, r, o]
  52445. })
  52446. }
  52447. ,
  52448. Ci.Path.prototype.splineThru = function(e) {
  52449. var t = Array.prototype.slice.call(arguments)
  52450. , i = this.actions[this.actions.length - 1].args
  52451. , n = i[i.length - 2]
  52452. , r = i[i.length - 1]
  52453. , o = [new Ci.Vector2(n,r)];
  52454. Array.prototype.push.apply(o, e);
  52455. var a = new Ci.SplineCurve(o);
  52456. this.curves.push(a),
  52457. this.actions.push({
  52458. action: "splineThru",
  52459. args: t
  52460. })
  52461. }
  52462. ,
  52463. Ci.Path.prototype.arc = function(e, t, i, n, r, o) {
  52464. var a = this.actions[this.actions.length - 1].args
  52465. , s = a[a.length - 2]
  52466. , l = a[a.length - 1];
  52467. this.absarc(e + s, t + l, i, n, r, o)
  52468. }
  52469. ,
  52470. Ci.Path.prototype.absarc = function(e, t, i, n, r, o) {
  52471. this.absellipse(e, t, i, i, n, r, o)
  52472. }
  52473. ,
  52474. Ci.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  52475. var l = this.actions[this.actions.length - 1].args
  52476. , c = l[l.length - 2]
  52477. , h = l[l.length - 1];
  52478. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  52479. }
  52480. ,
  52481. Ci.Path.prototype.absellipse = function(e, t, i, n, r, o, a, s) {
  52482. var l = [e, t, i, n, r, o, a, s || 0]
  52483. , c = new Ci.EllipseCurve(e,t,i,n,r,o,a,s);
  52484. this.curves.push(c);
  52485. var h = c.getPoint(1);
  52486. l.push(h.x),
  52487. l.push(h.y),
  52488. this.actions.push({
  52489. action: "ellipse",
  52490. args: l
  52491. })
  52492. }
  52493. ,
  52494. Ci.Path.prototype.getSpacedPoints = function(e) {
  52495. e = e || 40;
  52496. for (var t = [], i = 0; i < e; i++)
  52497. t.push(this.getPoint(i / e));
  52498. return this.autoClose && t.push(t[0]),
  52499. t
  52500. }
  52501. ,
  52502. Ci.Path.prototype.getPoints = function(e) {
  52503. e = e || 12;
  52504. for (var t, i, n, r, o, a, s, l, c, h, u, d = Ci.ShapeUtils.b2, p = Ci.ShapeUtils.b3, f = [], g = 0, m = this.actions.length; g < m; g++) {
  52505. var v = this.actions[g]
  52506. , y = v.action
  52507. , A = v.args;
  52508. switch (y) {
  52509. case "moveTo":
  52510. case "lineTo":
  52511. f.push(new Ci.Vector2(A[0],A[1]));
  52512. break;
  52513. case "quadraticCurveTo":
  52514. t = A[2],
  52515. i = A[3],
  52516. o = A[0],
  52517. a = A[1],
  52518. l = 0 < f.length ? (s = (c = f[f.length - 1]).x,
  52519. c.y) : (s = (c = this.actions[g - 1].args)[c.length - 2],
  52520. c[c.length - 1]);
  52521. for (var C = 1; C <= e; C++) {
  52522. h = d(O = C / e, s, o, t),
  52523. u = d(O, l, a, i),
  52524. f.push(new Ci.Vector2(h,u))
  52525. }
  52526. break;
  52527. case "bezierCurveTo":
  52528. t = A[4],
  52529. i = A[5],
  52530. o = A[0],
  52531. a = A[1],
  52532. n = A[2],
  52533. r = A[3],
  52534. l = 0 < f.length ? (s = (c = f[f.length - 1]).x,
  52535. c.y) : (s = (c = this.actions[g - 1].args)[c.length - 2],
  52536. c[c.length - 1]);
  52537. for (C = 1; C <= e; C++) {
  52538. h = p(O = C / e, s, o, n, t),
  52539. u = p(O, l, a, r, i),
  52540. f.push(new Ci.Vector2(h,u))
  52541. }
  52542. break;
  52543. case "splineThru":
  52544. c = this.actions[g - 1].args;
  52545. var I = [new Ci.Vector2(c[c.length - 2],c[c.length - 1])]
  52546. , E = e * A[0].length;
  52547. I = I.concat(A[0]);
  52548. var _ = new Ci.SplineCurve(I);
  52549. for (C = 1; C <= E; C++)
  52550. f.push(_.getPointAt(C / E));
  52551. break;
  52552. case "arc":
  52553. var b = A[0]
  52554. , w = A[1]
  52555. , T = A[2]
  52556. , x = A[3]
  52557. , S = A[4]
  52558. , M = !!A[5]
  52559. , R = S - x
  52560. , P = 2 * e;
  52561. for (C = 1; C <= P; C++) {
  52562. var O = C / P;
  52563. M || (O = 1 - O),
  52564. L = x + O * R,
  52565. h = b + T * Math.cos(L),
  52566. u = w + T * Math.sin(L),
  52567. f.push(new Ci.Vector2(h,u))
  52568. }
  52569. break;
  52570. case "ellipse":
  52571. b = A[0],
  52572. w = A[1];
  52573. var L, D, N, F = A[2], B = A[3], V = (x = A[4],
  52574. S = A[5],
  52575. M = !!A[6],
  52576. A[7]);
  52577. R = S - x,
  52578. P = 2 * e;
  52579. 0 !== V && (D = Math.cos(V),
  52580. N = Math.sin(V));
  52581. for (C = 1; C <= P; C++) {
  52582. O = C / P;
  52583. if (M || (O = 1 - O),
  52584. L = x + O * R,
  52585. h = b + F * Math.cos(L),
  52586. u = w + B * Math.sin(L),
  52587. 0 !== V) {
  52588. var k = h;
  52589. h = (k - b) * D - (u - w) * N + b,
  52590. u = (k - b) * N + (u - w) * D + w
  52591. }
  52592. f.push(new Ci.Vector2(h,u))
  52593. }
  52594. }
  52595. }
  52596. var U = f[f.length - 1];
  52597. return Math.abs(U.x - f[0].x) < Number.EPSILON && Math.abs(U.y - f[0].y) < Number.EPSILON && f.splice(f.length - 1, 1),
  52598. this.autoClose && f.push(f[0]),
  52599. f
  52600. }
  52601. ,
  52602. Ci.Path.prototype.toShapes = function(e, t) {
  52603. function i(e) {
  52604. for (var t = [], i = 0, n = e.length; i < n; i++) {
  52605. var r = e[i]
  52606. , o = new Ci.Shape;
  52607. o.actions = r.actions,
  52608. o.curves = r.curves,
  52609. t.push(o)
  52610. }
  52611. return t
  52612. }
  52613. function n(e, t) {
  52614. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  52615. var a = t[r]
  52616. , s = t[o]
  52617. , l = s.x - a.x
  52618. , c = s.y - a.y;
  52619. if (Math.abs(c) > Number.EPSILON) {
  52620. if (c < 0 && (a = t[o],
  52621. l = -l,
  52622. s = t[r],
  52623. c = -c),
  52624. e.y < a.y || e.y > s.y)
  52625. continue;
  52626. if (e.y === a.y) {
  52627. if (e.x === a.x)
  52628. return !0
  52629. } else {
  52630. var h = c * (e.x - a.x) - l * (e.y - a.y);
  52631. if (0 == h)
  52632. return !0;
  52633. if (h < 0)
  52634. continue;
  52635. n = !n
  52636. }
  52637. } else {
  52638. if (e.y !== a.y)
  52639. continue;
  52640. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  52641. return !0
  52642. }
  52643. }
  52644. return n
  52645. }
  52646. var r = Ci.ShapeUtils.isClockWise
  52647. , o = function(e) {
  52648. for (var t = [], i = new Ci.Path, n = 0, r = e.length; n < r; n++) {
  52649. var o = e[n]
  52650. , a = o.args
  52651. , s = o.action;
  52652. "moveTo" === s && 0 !== i.actions.length && (t.push(i),
  52653. i = new Ci.Path),
  52654. i[s].apply(i, a)
  52655. }
  52656. return 0 !== i.actions.length && t.push(i),
  52657. t
  52658. }(this.actions);
  52659. if (0 === o.length)
  52660. return [];
  52661. if (!0 === t)
  52662. return i(o);
  52663. var a, s, l, c = [];
  52664. if (1 === o.length)
  52665. return s = o[0],
  52666. (l = new Ci.Shape).actions = s.actions,
  52667. l.curves = s.curves,
  52668. c.push(l),
  52669. c;
  52670. var h = !r(o[0].getPoints());
  52671. h = e ? !h : h;
  52672. var u, d = [], p = [], f = [], g = 0;
  52673. p[g] = void 0,
  52674. f[g] = [];
  52675. for (var m = 0, v = o.length; m < v; m++)
  52676. a = r(u = (s = o[m]).getPoints()),
  52677. (a = e ? !a : a) ? (!h && p[g] && g++,
  52678. p[g] = {
  52679. s: new Ci.Shape,
  52680. p: u
  52681. },
  52682. p[g].s.actions = s.actions,
  52683. p[g].s.curves = s.curves,
  52684. h && g++,
  52685. f[g] = []) : f[g].push({
  52686. h: s,
  52687. p: u[0]
  52688. });
  52689. if (!p[0])
  52690. return i(o);
  52691. if (1 < p.length) {
  52692. for (var y = !1, A = [], C = 0, I = p.length; C < I; C++)
  52693. d[C] = [];
  52694. for (C = 0,
  52695. I = p.length; C < I; C++)
  52696. for (var E = f[C], _ = 0; _ < E.length; _++) {
  52697. for (var b = E[_], w = !0, T = 0; T < p.length; T++)
  52698. n(b.p, p[T].p) && (C !== T && A.push({
  52699. froms: C,
  52700. tos: T,
  52701. hole: _
  52702. }),
  52703. w ? (w = !1,
  52704. d[T].push(b)) : y = !0);
  52705. w && d[C].push(b)
  52706. }
  52707. 0 < A.length && (y || (f = d))
  52708. }
  52709. m = 0;
  52710. for (var x, S = p.length; m < S; m++) {
  52711. l = p[m].s,
  52712. c.push(l);
  52713. for (var M = 0, R = (x = f[m]).length; M < R; M++)
  52714. l.holes.push(x[M].h)
  52715. }
  52716. return c
  52717. }
  52718. ,
  52719. Ci.Shape = function() {
  52720. Ci.Path.apply(this, arguments),
  52721. this.holes = []
  52722. }
  52723. ,
  52724. Ci.Shape.prototype = Object.create(Ci.Path.prototype),
  52725. Ci.Shape.prototype.constructor = Ci.Shape,
  52726. Ci.Shape.prototype.extrude = function(e) {
  52727. return new Ci.ExtrudeGeometry(this,e)
  52728. }
  52729. ,
  52730. Ci.Shape.prototype.makeGeometry = function(e) {
  52731. return new Ci.ShapeGeometry(this,e)
  52732. }
  52733. ,
  52734. Ci.Shape.prototype.getPointsHoles = function(e) {
  52735. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  52736. t[i] = this.holes[i].getPoints(e);
  52737. return t
  52738. }
  52739. ,
  52740. Ci.Shape.prototype.extractAllPoints = function(e) {
  52741. return {
  52742. shape: this.getPoints(e),
  52743. holes: this.getPointsHoles(e)
  52744. }
  52745. }
  52746. ,
  52747. Ci.Shape.prototype.extractPoints = function(e) {
  52748. return this.extractAllPoints(e)
  52749. }
  52750. ,
  52751. Ci.LineCurve = function(e, t) {
  52752. this.v1 = e,
  52753. this.v2 = t
  52754. }
  52755. ,
  52756. Ci.LineCurve.prototype = Object.create(Ci.Curve.prototype),
  52757. Ci.LineCurve.prototype.constructor = Ci.LineCurve,
  52758. Ci.LineCurve.prototype.getPoint = function(e) {
  52759. var t = this.v2.clone().sub(this.v1);
  52760. return t.multiplyScalar(e).add(this.v1),
  52761. t
  52762. }
  52763. ,
  52764. Ci.LineCurve.prototype.getPointAt = function(e) {
  52765. return this.getPoint(e)
  52766. }
  52767. ,
  52768. Ci.LineCurve.prototype.getTangent = function(e) {
  52769. return this.v2.clone().sub(this.v1).normalize()
  52770. }
  52771. ,
  52772. Ci.QuadraticBezierCurve = function(e, t, i) {
  52773. this.v0 = e,
  52774. this.v1 = t,
  52775. this.v2 = i
  52776. }
  52777. ,
  52778. Ci.QuadraticBezierCurve.prototype = Object.create(Ci.Curve.prototype),
  52779. Ci.QuadraticBezierCurve.prototype.constructor = Ci.QuadraticBezierCurve,
  52780. Ci.QuadraticBezierCurve.prototype.getPoint = function(e) {
  52781. var t = Ci.ShapeUtils.b2;
  52782. return new Ci.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  52783. }
  52784. ,
  52785. Ci.QuadraticBezierCurve.prototype.getTangent = function(e) {
  52786. var t = Ci.CurveUtils.tangentQuadraticBezier;
  52787. return new Ci.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  52788. }
  52789. ,
  52790. Ci.CubicBezierCurve = function(e, t, i, n) {
  52791. this.v0 = e,
  52792. this.v1 = t,
  52793. this.v2 = i,
  52794. this.v3 = n
  52795. }
  52796. ,
  52797. Ci.CubicBezierCurve.prototype = Object.create(Ci.Curve.prototype),
  52798. Ci.CubicBezierCurve.prototype.constructor = Ci.CubicBezierCurve,
  52799. Ci.CubicBezierCurve.prototype.getPoint = function(e) {
  52800. var t = Ci.ShapeUtils.b3;
  52801. return new Ci.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  52802. }
  52803. ,
  52804. Ci.CubicBezierCurve.prototype.getTangent = function(e) {
  52805. var t = Ci.CurveUtils.tangentCubicBezier;
  52806. return new Ci.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  52807. }
  52808. ,
  52809. Ci.SplineCurve = function(e) {
  52810. this.points = null == e ? [] : e
  52811. }
  52812. ,
  52813. Ci.SplineCurve.prototype = Object.create(Ci.Curve.prototype),
  52814. Ci.SplineCurve.prototype.constructor = Ci.SplineCurve,
  52815. Ci.SplineCurve.prototype.getPoint = function(e) {
  52816. var t = this.points
  52817. , i = (t.length - 1) * e
  52818. , n = Math.floor(i)
  52819. , r = i - n
  52820. , o = t[0 === n ? n : n - 1]
  52821. , a = t[n]
  52822. , s = t[n > t.length - 2 ? t.length - 1 : n + 1]
  52823. , l = t[n > t.length - 3 ? t.length - 1 : n + 2]
  52824. , c = Ci.CurveUtils.interpolate;
  52825. return new Ci.Vector2(c(o.x, a.x, s.x, l.x, r),c(o.y, a.y, s.y, l.y, r))
  52826. }
  52827. ,
  52828. Ci.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  52829. this.aX = e,
  52830. this.aY = t,
  52831. this.xRadius = i,
  52832. this.yRadius = n,
  52833. this.aStartAngle = r,
  52834. this.aEndAngle = o,
  52835. this.aClockwise = a,
  52836. this.aRotation = s || 0
  52837. }
  52838. ,
  52839. Ci.EllipseCurve.prototype = Object.create(Ci.Curve.prototype),
  52840. Ci.EllipseCurve.prototype.constructor = Ci.EllipseCurve,
  52841. Ci.EllipseCurve.prototype.getPoint = function(e) {
  52842. var t, i = this.aEndAngle - this.aStartAngle;
  52843. i < 0 && (i += 2 * Math.PI),
  52844. i > 2 * Math.PI && (i -= 2 * Math.PI),
  52845. t = !0 === this.aClockwise ? this.aEndAngle + (1 - e) * (2 * Math.PI - i) : this.aStartAngle + e * i;
  52846. var n = this.aX + this.xRadius * Math.cos(t)
  52847. , r = this.aY + this.yRadius * Math.sin(t);
  52848. if (0 !== this.aRotation) {
  52849. var o = Math.cos(this.aRotation)
  52850. , a = Math.sin(this.aRotation)
  52851. , s = n
  52852. , l = r;
  52853. n = (s - this.aX) * o - (l - this.aY) * a + this.aX,
  52854. r = (s - this.aX) * a + (l - this.aY) * o + this.aY
  52855. }
  52856. return new Ci.Vector2(n,r)
  52857. }
  52858. ,
  52859. Ci.ArcCurve = function(e, t, i, n, r, o) {
  52860. Ci.EllipseCurve.call(this, e, t, i, i, n, r, o)
  52861. }
  52862. ,
  52863. Ci.ArcCurve.prototype = Object.create(Ci.EllipseCurve.prototype),
  52864. Ci.ArcCurve.prototype.constructor = Ci.ArcCurve,
  52865. Ci.LineCurve3 = Ci.Curve.create(function(e, t) {
  52866. this.v1 = e,
  52867. this.v2 = t
  52868. }, function(e) {
  52869. var t = new Ci.Vector3;
  52870. return t.subVectors(this.v2, this.v1),
  52871. t.multiplyScalar(e),
  52872. t.add(this.v1),
  52873. t
  52874. }),
  52875. Ci.QuadraticBezierCurve3 = Ci.Curve.create(function(e, t, i) {
  52876. this.v0 = e,
  52877. this.v1 = t,
  52878. this.v2 = i
  52879. }, function(e) {
  52880. var t = Ci.ShapeUtils.b2;
  52881. return new Ci.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  52882. }),
  52883. Ci.CubicBezierCurve3 = Ci.Curve.create(function(e, t, i, n) {
  52884. this.v0 = e,
  52885. this.v1 = t,
  52886. this.v2 = i,
  52887. this.v3 = n
  52888. }, function(e) {
  52889. var t = Ci.ShapeUtils.b3;
  52890. return new Ci.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  52891. }),
  52892. Ci.SplineCurve3 = Ci.Curve.create(function(e) {
  52893. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  52894. this.points = null == e ? [] : e
  52895. }, function(e) {
  52896. var t = this.points
  52897. , i = (t.length - 1) * e
  52898. , n = Math.floor(i)
  52899. , r = i - n
  52900. , o = t[0 == n ? n : n - 1]
  52901. , a = t[n]
  52902. , s = t[n > t.length - 2 ? t.length - 1 : n + 1]
  52903. , l = t[n > t.length - 3 ? t.length - 1 : n + 2]
  52904. , c = Ci.CurveUtils.interpolate;
  52905. return new Ci.Vector3(c(o.x, a.x, s.x, l.x, r),c(o.y, a.y, s.y, l.y, r),c(o.z, a.z, s.z, l.z, r))
  52906. }),
  52907. Ci.CatmullRomCurve3 = (qt = new Ci.Vector3,
  52908. Xt = new xi,
  52909. Zt = new xi,
  52910. Kt = new xi,
  52911. xi.prototype.init = function(e, t, i, n) {
  52912. this.c0 = e,
  52913. this.c1 = i,
  52914. this.c2 = -3 * e + 3 * t - 2 * i - n,
  52915. this.c3 = 2 * e - 2 * t + i + n
  52916. }
  52917. ,
  52918. xi.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  52919. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  52920. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  52921. s *= o,
  52922. l *= o,
  52923. this.init(t, i, s, l)
  52924. }
  52925. ,
  52926. xi.prototype.initCatmullRom = function(e, t, i, n, r) {
  52927. this.init(t, i, r * (i - e), r * (n - t))
  52928. }
  52929. ,
  52930. xi.prototype.calc = function(e) {
  52931. var t = e * e
  52932. , i = t * e;
  52933. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  52934. }
  52935. ,
  52936. Ci.Curve.create(function(e) {
  52937. this.points = e || [],
  52938. this.closed = !1
  52939. }, function(e) {
  52940. var t, i, n, r, o, a, s, l, c = this.points;
  52941. if ((r = c.length) < 2 && console.log("duh, you need at least 2 points"),
  52942. n = (t = (r - (this.closed ? 0 : 1)) * e) - (i = Math.floor(t)),
  52943. this.closed ? i += 0 < i ? 0 : (Math.floor(Math.abs(i) / c.length) + 1) * c.length : 0 === n && i === r - 1 && (i = r - 2,
  52944. n = 1),
  52945. o = this.closed || 0 < i ? c[(i - 1) % r] : (qt.subVectors(c[0], c[1]).add(c[0]),
  52946. qt),
  52947. a = c[i % r],
  52948. s = c[(i + 1) % r],
  52949. l = this.closed || i + 2 < r ? c[(i + 2) % r] : (qt.subVectors(c[r - 1], c[r - 2]).add(c[r - 1]),
  52950. qt),
  52951. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  52952. var h = "chordal" === this.type ? .5 : .25
  52953. , u = Math.pow(o.distanceToSquared(a), h)
  52954. , d = Math.pow(a.distanceToSquared(s), h)
  52955. , p = Math.pow(s.distanceToSquared(l), h);
  52956. d < 1e-4 && (d = 1),
  52957. u < 1e-4 && (u = d),
  52958. p < 1e-4 && (p = d),
  52959. Xt.initNonuniformCatmullRom(o.x, a.x, s.x, l.x, u, d, p),
  52960. Zt.initNonuniformCatmullRom(o.y, a.y, s.y, l.y, u, d, p),
  52961. Kt.initNonuniformCatmullRom(o.z, a.z, s.z, l.z, u, d, p)
  52962. } else if ("catmullrom" === this.type) {
  52963. var f = void 0 !== this.tension ? this.tension : .5;
  52964. Xt.initCatmullRom(o.x, a.x, s.x, l.x, f),
  52965. Zt.initCatmullRom(o.y, a.y, s.y, l.y, f),
  52966. Kt.initCatmullRom(o.z, a.z, s.z, l.z, f)
  52967. }
  52968. return new Ci.Vector3(Xt.calc(n),Zt.calc(n),Kt.calc(n))
  52969. })),
  52970. Ci.ClosedSplineCurve3 = function(e) {
  52971. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  52972. Ci.CatmullRomCurve3.call(this, e),
  52973. this.type = "catmullrom",
  52974. this.closed = !0
  52975. }
  52976. ,
  52977. Ci.ClosedSplineCurve3.prototype = Object.create(Ci.CatmullRomCurve3.prototype),
  52978. Ci.BoxGeometry = function(e, t, i, n, r, o) {
  52979. Ci.Geometry.call(this),
  52980. this.type = "BoxGeometry",
  52981. this.parameters = {
  52982. width: e,
  52983. height: t,
  52984. depth: i,
  52985. widthSegments: n,
  52986. heightSegments: r,
  52987. depthSegments: o
  52988. },
  52989. this.fromBufferGeometry(new Ci.BoxBufferGeometry(e,t,i,n,r,o)),
  52990. this.mergeVertices()
  52991. }
  52992. ,
  52993. Ci.BoxGeometry.prototype = Object.create(Ci.Geometry.prototype),
  52994. Ci.BoxGeometry.prototype.constructor = Ci.BoxGeometry,
  52995. Ci.CubeGeometry = Ci.BoxGeometry,
  52996. Ci.BoxBufferGeometry = function(e, t, i, n, r, o) {
  52997. function a(e, t, i, n, r, o, a, s, l, c, h) {
  52998. for (var u = o / l, d = a / c, p = o / 2, f = a / 2, g = s / 2, m = l + 1, v = c + 1, y = 0, A = 0, C = new Ci.Vector3, I = 0; I < v; I++)
  52999. for (var E = I * d - f, _ = 0; _ < m; _++) {
  53000. var b = _ * u - p;
  53001. C[e] = b * n,
  53002. C[t] = E * r,
  53003. C[i] = g,
  53004. P[D] = C.x,
  53005. P[D + 1] = C.y,
  53006. P[D + 2] = C.z,
  53007. C[e] = 0,
  53008. C[t] = 0,
  53009. C[i] = 0 < s ? 1 : -1,
  53010. O[D] = C.x,
  53011. O[D + 1] = C.y,
  53012. O[D + 2] = C.z,
  53013. L[N] = _ / l,
  53014. L[N + 1] = 1 - I / c,
  53015. D += 3,
  53016. N += 2,
  53017. y += 1
  53018. }
  53019. for (I = 0; I < c; I++)
  53020. for (_ = 0; _ < l; _++) {
  53021. var w = B + _ + m * I
  53022. , T = B + _ + m * (I + 1)
  53023. , x = B + (_ + 1) + m * (I + 1)
  53024. , S = B + (_ + 1) + m * I;
  53025. R[F] = w,
  53026. R[F + 1] = T,
  53027. R[F + 2] = S,
  53028. R[F + 3] = T,
  53029. R[F + 4] = x,
  53030. R[F + 5] = S,
  53031. F += 6,
  53032. A += 6
  53033. }
  53034. M.addGroup(V, A, h),
  53035. V += A,
  53036. B += y
  53037. }
  53038. Ci.BufferGeometry.call(this),
  53039. this.type = "BoxBufferGeometry",
  53040. this.parameters = {
  53041. width: e,
  53042. height: t,
  53043. depth: i,
  53044. widthSegments: n,
  53045. heightSegments: r,
  53046. depthSegments: o
  53047. };
  53048. var M = this;
  53049. n = Math.floor(n) || 1,
  53050. r = Math.floor(r) || 1,
  53051. o = Math.floor(o) || 1;
  53052. var s, l, c, h, u = (h = 0,
  53053. h += (s = n) * (l = r) * 2,
  53054. h += s * (c = o) * 2,
  53055. 4 * (h += c * l * 2)), d = u / 4 * 6, R = new (65535 < d ? Uint32Array : Uint16Array)(d), P = new Float32Array(3 * u), O = new Float32Array(3 * u), L = new Float32Array(2 * u), D = 0, N = 0, F = 0, B = 0, V = 0;
  53056. a("z", "y", "x", -1, -1, i, t, e, o, r, 0),
  53057. a("z", "y", "x", 1, -1, i, t, -e, o, r, 1),
  53058. a("x", "z", "y", 1, 1, e, i, t, n, o, 2),
  53059. a("x", "z", "y", 1, -1, e, i, -t, n, o, 3),
  53060. a("x", "y", "z", 1, -1, e, t, i, n, r, 4),
  53061. a("x", "y", "z", -1, -1, e, t, -i, n, r, 5),
  53062. this.setIndex(new Ci.BufferAttribute(R,1)),
  53063. this.addAttribute("position", new Ci.BufferAttribute(P,3)),
  53064. this.addAttribute("normal", new Ci.BufferAttribute(O,3)),
  53065. this.addAttribute("uv", new Ci.BufferAttribute(L,2))
  53066. }
  53067. ,
  53068. Ci.BoxBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53069. Ci.BoxBufferGeometry.prototype.constructor = Ci.BoxBufferGeometry,
  53070. Ci.CircleGeometry = function(e, t, i, n) {
  53071. Ci.Geometry.call(this),
  53072. this.type = "CircleGeometry",
  53073. this.parameters = {
  53074. radius: e,
  53075. segments: t,
  53076. thetaStart: i,
  53077. thetaLength: n
  53078. },
  53079. this.fromBufferGeometry(new Ci.CircleBufferGeometry(e,t,i,n))
  53080. }
  53081. ,
  53082. Ci.CircleGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53083. Ci.CircleGeometry.prototype.constructor = Ci.CircleGeometry,
  53084. Ci.CircleBufferGeometry = function(e, t, i, n) {
  53085. Ci.BufferGeometry.call(this),
  53086. this.type = "CircleBufferGeometry",
  53087. this.parameters = {
  53088. radius: e,
  53089. segments: t,
  53090. thetaStart: i,
  53091. thetaLength: n
  53092. },
  53093. e = e || 50,
  53094. t = void 0 !== t ? Math.max(3, t) : 8,
  53095. i = void 0 !== i ? i : 0,
  53096. n = void 0 !== n ? n : 2 * Math.PI;
  53097. var r = t + 2
  53098. , o = new Float32Array(3 * r)
  53099. , a = new Float32Array(3 * r)
  53100. , s = new Float32Array(2 * r);
  53101. a[2] = 1,
  53102. s[0] = .5,
  53103. s[1] = .5;
  53104. for (var l = 0, c = 3, h = 2; l <= t; l++,
  53105. c += 3,
  53106. h += 2) {
  53107. var u = i + l / t * n;
  53108. o[c] = e * Math.cos(u),
  53109. o[c + 1] = e * Math.sin(u),
  53110. a[c + 2] = 1,
  53111. s[h] = (o[c] / e + 1) / 2,
  53112. s[h + 1] = (o[c + 1] / e + 1) / 2
  53113. }
  53114. var d = [];
  53115. for (c = 1; c <= t; c++)
  53116. d.push(c, c + 1, 0);
  53117. this.setIndex(new Ci.BufferAttribute(new Uint16Array(d),1)),
  53118. this.addAttribute("position", new Ci.BufferAttribute(o,3)),
  53119. this.addAttribute("normal", new Ci.BufferAttribute(a,3)),
  53120. this.addAttribute("uv", new Ci.BufferAttribute(s,2)),
  53121. this.boundingSphere = new Ci.Sphere(new Ci.Vector3,e)
  53122. }
  53123. ,
  53124. Ci.CircleBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53125. Ci.CircleBufferGeometry.prototype.constructor = Ci.CircleBufferGeometry,
  53126. Ci.CylinderBufferGeometry = function(p, f, g, m, v, e, y, A) {
  53127. function t(e) {
  53128. var t, i, n, r = new Ci.Vector2, o = new Ci.Vector3, a = !0 === e ? p : f, s = !0 === e ? 1 : -1;
  53129. for (i = b,
  53130. t = 1; t <= m; t++)
  53131. I.setXYZ(b, 0, x * s, 0),
  53132. E.setXYZ(b, 0, s, 0),
  53133. !0 === e ? (r.x = t / m,
  53134. r.y = 0) : (r.x = (t - 1) / m,
  53135. r.y = 1),
  53136. _.setXY(b, r.x, r.y),
  53137. b++;
  53138. for (n = b,
  53139. t = 0; t <= m; t++) {
  53140. var l = t / m;
  53141. o.x = a * Math.sin(l * A + y),
  53142. o.y = x * s,
  53143. o.z = a * Math.cos(l * A + y),
  53144. I.setXYZ(b, o.x, o.y, o.z),
  53145. E.setXYZ(b, 0, s, 0),
  53146. _.setXY(b, l, !0 === e ? 1 : 0),
  53147. b++
  53148. }
  53149. for (t = 0; t < m; t++) {
  53150. var c = i + t
  53151. , h = n + t;
  53152. !0 === e ? (C.setX(w, h),
  53153. w++,
  53154. C.setX(w, h + 1)) : (C.setX(w, h + 1),
  53155. w++,
  53156. C.setX(w, h)),
  53157. w++,
  53158. C.setX(w, c),
  53159. w++
  53160. }
  53161. }
  53162. Ci.BufferGeometry.call(this),
  53163. this.type = "CylinderBufferGeometry",
  53164. this.parameters = {
  53165. radiusTop: p,
  53166. radiusBottom: f,
  53167. height: g,
  53168. radialSegments: m,
  53169. heightSegments: v,
  53170. openEnded: e,
  53171. thetaStart: y,
  53172. thetaLength: A
  53173. },
  53174. p = void 0 !== p ? p : 20,
  53175. f = void 0 !== f ? f : 20,
  53176. g = void 0 !== g ? g : 100,
  53177. m = Math.floor(m) || 8,
  53178. v = Math.floor(v) || 1,
  53179. e = void 0 !== e && e,
  53180. y = void 0 !== y ? y : 0,
  53181. A = void 0 !== A ? A : 2 * Math.PI;
  53182. var i, n, r = (n = (m + 1) * (v + 1),
  53183. !1 === e && (n += 2 * (m + 1) + 2 * m),
  53184. n), o = (i = m * v * 2 * 3,
  53185. !1 === e && (i += 2 * m * 3),
  53186. i), C = new Ci.BufferAttribute(new (65535 < o ? Uint32Array : Uint16Array)(o),1), I = new Ci.BufferAttribute(new Float32Array(3 * r),3), E = new Ci.BufferAttribute(new Float32Array(3 * r),3), _ = new Ci.BufferAttribute(new Float32Array(2 * r),2), b = 0, w = 0, T = [], x = g / 2;
  53187. (function() {
  53188. var e, t, i = new Ci.Vector3, n = new Ci.Vector3, r = (f - p) / g;
  53189. for (t = 0; t <= v; t++) {
  53190. var o = []
  53191. , a = t / v
  53192. , s = a * (f - p) + p;
  53193. for (e = 0; e <= m; e++) {
  53194. var l = e / m;
  53195. n.x = s * Math.sin(l * A + y),
  53196. n.y = -a * g + x,
  53197. n.z = s * Math.cos(l * A + y),
  53198. I.setXYZ(b, n.x, n.y, n.z),
  53199. i.copy(n),
  53200. (0 === p && 0 === t || 0 === f && t === v) && (i.x = Math.sin(l * A + y),
  53201. i.z = Math.cos(l * A + y)),
  53202. i.setY(Math.sqrt(i.x * i.x + i.z * i.z) * r).normalize(),
  53203. E.setXYZ(b, i.x, i.y, i.z),
  53204. _.setXY(b, l, 1 - a),
  53205. o.push(b),
  53206. b++
  53207. }
  53208. T.push(o)
  53209. }
  53210. for (e = 0; e < m; e++)
  53211. for (t = 0; t < v; t++) {
  53212. var c = T[t][e]
  53213. , h = T[t + 1][e]
  53214. , u = T[t + 1][e + 1]
  53215. , d = T[t][e + 1];
  53216. C.setX(w, c),
  53217. w++,
  53218. C.setX(w, h),
  53219. w++,
  53220. C.setX(w, d),
  53221. w++,
  53222. C.setX(w, h),
  53223. w++,
  53224. C.setX(w, u),
  53225. w++,
  53226. C.setX(w, d),
  53227. w++
  53228. }
  53229. }
  53230. )(),
  53231. !1 === e && (0 < p && t(!0),
  53232. 0 < f && t(!1)),
  53233. this.setIndex(C),
  53234. this.addAttribute("position", I),
  53235. this.addAttribute("normal", E),
  53236. this.addAttribute("uv", _)
  53237. }
  53238. ,
  53239. Ci.CylinderBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53240. Ci.CylinderBufferGeometry.prototype.constructor = Ci.CylinderBufferGeometry,
  53241. Ci.CylinderGeometry = function(e, t, i, n, r, o, a, s) {
  53242. Ci.Geometry.call(this),
  53243. this.type = "CylinderGeometry",
  53244. this.parameters = {
  53245. radiusTop: e,
  53246. radiusBottom: t,
  53247. height: i,
  53248. radialSegments: n,
  53249. heightSegments: r,
  53250. openEnded: o,
  53251. thetaStart: a,
  53252. thetaLength: s
  53253. },
  53254. this.fromBufferGeometry(new Ci.CylinderBufferGeometry(e,t,i,n,r,o,a,s)),
  53255. this.mergeVertices()
  53256. }
  53257. ,
  53258. Ci.CylinderGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53259. Ci.CylinderGeometry.prototype.constructor = Ci.CylinderGeometry,
  53260. Ci.EdgesGeometry = function(e, t) {
  53261. function i(e, t) {
  53262. return e - t
  53263. }
  53264. Ci.BufferGeometry.call(this),
  53265. t = void 0 !== t ? t : 1;
  53266. var n, r = Math.cos(Ci.Math.degToRad(t)), o = [0, 0], a = {}, s = ["a", "b", "c"];
  53267. e instanceof Ci.BufferGeometry ? (n = new Ci.Geometry).fromBufferGeometry(e) : n = e.clone(),
  53268. n.mergeVertices(),
  53269. n.computeFaceNormals();
  53270. for (var l = n.vertices, c = n.faces, h = 0, u = c.length; h < u; h++)
  53271. for (var d = c[h], p = 0; p < 3; p++) {
  53272. o[0] = d[s[p]],
  53273. o[1] = d[s[(p + 1) % 3]],
  53274. o.sort(i),
  53275. void 0 === a[g = o.toString()] ? a[g] = {
  53276. vert1: o[0],
  53277. vert2: o[1],
  53278. face1: h,
  53279. face2: void 0
  53280. } : a[g].face2 = h
  53281. }
  53282. var f = [];
  53283. for (var g in a) {
  53284. var m = a[g];
  53285. if (void 0 === m.face2 || c[m.face1].normal.dot(c[m.face2].normal) <= r) {
  53286. var v = l[m.vert1];
  53287. f.push(v.x),
  53288. f.push(v.y),
  53289. f.push(v.z),
  53290. v = l[m.vert2],
  53291. f.push(v.x),
  53292. f.push(v.y),
  53293. f.push(v.z)
  53294. }
  53295. }
  53296. this.addAttribute("position", new Ci.BufferAttribute(new Float32Array(f),3))
  53297. }
  53298. ,
  53299. Ci.EdgesGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53300. Ci.EdgesGeometry.prototype.constructor = Ci.EdgesGeometry,
  53301. Ci.ExtrudeGeometry = function(e, t) {
  53302. return void 0 === e ? void (e = []) : (Ci.Geometry.call(this),
  53303. this.type = "ExtrudeGeometry",
  53304. e = Array.isArray(e) ? e : [e],
  53305. this.addShapeList(e, t),
  53306. void this.computeFaceNormals())
  53307. }
  53308. ;
  53309. Ci.ExtrudeGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53310. Ci.ExtrudeGeometry.prototype.constructor = Ci.ExtrudeGeometry,
  53311. Ci.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  53312. for (var i = e.length, n = 0; n < i; n++) {
  53313. var r = e[n];
  53314. this.addShape(r, t)
  53315. }
  53316. }
  53317. ,
  53318. Ci.ExtrudeGeometry.prototype.addShape = function(e, t) {
  53319. function i(e, t, i) {
  53320. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  53321. t.clone().multiplyScalar(i).add(e)
  53322. }
  53323. function n(e, t, i) {
  53324. var n, r, o = 1, a = e.x - t.x, s = e.y - t.y, l = i.x - e.x, c = i.y - e.y, h = a * a + s * s, u = a * c - s * l;
  53325. if (Math.abs(u) > Number.EPSILON) {
  53326. var d = Math.sqrt(h)
  53327. , p = Math.sqrt(l * l + c * c)
  53328. , f = t.x - s / d
  53329. , g = t.y + a / d
  53330. , m = ((i.x - c / p - f) * c - (i.y + l / p - g) * l) / (a * c - s * l)
  53331. , v = (n = f + a * m - e.x) * n + (r = g + s * m - e.y) * r;
  53332. if (v <= 2)
  53333. return new Ci.Vector2(n,r);
  53334. o = Math.sqrt(v / 2)
  53335. } else {
  53336. var y = !1;
  53337. a > Number.EPSILON ? l > Number.EPSILON && (y = !0) : a < -Number.EPSILON ? l < -Number.EPSILON && (y = !0) : Math.sign(s) === Math.sign(c) && (y = !0),
  53338. o = y ? (n = -s,
  53339. r = a,
  53340. Math.sqrt(h)) : (n = a,
  53341. r = s,
  53342. Math.sqrt(h / 2))
  53343. }
  53344. return new Ci.Vector2(n / o,r / o)
  53345. }
  53346. function r(e, t) {
  53347. var i, n;
  53348. for (G = e.length; 0 <= --G; ) {
  53349. (n = (i = G) - 1) < 0 && (n = e.length - 1);
  53350. var r = 0
  53351. , o = A + 2 * m;
  53352. for (r = 0; r < o; r++) {
  53353. var a = U * r
  53354. , s = U * (r + 1);
  53355. l(t + i + a, t + n + a, t + n + s, t + i + s, e, r, o, i, n)
  53356. }
  53357. }
  53358. }
  53359. function o(e, t, i) {
  53360. T.vertices.push(new Ci.Vector3(e,t,i))
  53361. }
  53362. function a(e, t, i) {
  53363. e += x,
  53364. t += x,
  53365. i += x,
  53366. T.faces.push(new Ci.Face3(e,t,i,null,null,0));
  53367. var n = E.generateTopUV(T, e, t, i);
  53368. T.faceVertexUvs[0].push(n)
  53369. }
  53370. function l(e, t, i, n) {
  53371. e += x,
  53372. t += x,
  53373. i += x,
  53374. n += x,
  53375. T.faces.push(new Ci.Face3(e,t,n,null,null,1)),
  53376. T.faces.push(new Ci.Face3(t,i,n,null,null,1));
  53377. var r = E.generateSideWallUV(T, e, t, i, n);
  53378. T.faceVertexUvs[0].push([r[0], r[1], r[3]]),
  53379. T.faceVertexUvs[0].push([r[1], r[2], r[3]])
  53380. }
  53381. var s, c, h, u, d, p = void 0 !== t.amount ? t.amount : 100, f = void 0 !== t.bevelThickness ? t.bevelThickness : 6, g = void 0 !== t.bevelSize ? t.bevelSize : f - 2, m = void 0 !== t.bevelSegments ? t.bevelSegments : 3, v = void 0 === t.bevelEnabled || t.bevelEnabled, y = void 0 !== t.curveSegments ? t.curveSegments : 12, A = void 0 !== t.steps ? t.steps : 1, C = t.extrudePath, I = !1, E = void 0 !== t.UVGenerator ? t.UVGenerator : Ci.ExtrudeGeometry.WorldUVGenerator;
  53382. C && (s = C.getSpacedPoints(A),
  53383. v = !(I = !0),
  53384. c = void 0 !== t.frames ? t.frames : new Ci.TubeGeometry.FrenetFrames(C,A,!1),
  53385. h = new Ci.Vector3,
  53386. u = new Ci.Vector3,
  53387. d = new Ci.Vector3),
  53388. v || (g = f = m = 0);
  53389. var _, b, w, T = this, x = this.vertices.length, S = e.extractPoints(y), M = S.shape, R = S.holes, P = !Ci.ShapeUtils.isClockWise(M);
  53390. if (P) {
  53391. for (M = M.reverse(),
  53392. b = 0,
  53393. w = R.length; b < w; b++)
  53394. _ = R[b],
  53395. Ci.ShapeUtils.isClockWise(_) && (R[b] = _.reverse());
  53396. P = !1
  53397. }
  53398. var O = Ci.ShapeUtils.triangulateShape(M, R)
  53399. , L = M;
  53400. for (b = 0,
  53401. w = R.length; b < w; b++)
  53402. _ = R[b],
  53403. M = M.concat(_);
  53404. for (var D, N, F, B, V, k, U = M.length, H = O.length, z = [], G = 0, W = L.length, j = W - 1, Y = G + 1; G < W; G++,
  53405. j++,
  53406. Y++)
  53407. j === W && (j = 0),
  53408. Y === W && (Y = 0),
  53409. z[G] = n(L[G], L[j], L[Y]);
  53410. var q, X, Z = [], K = z.concat();
  53411. for (b = 0,
  53412. w = R.length; b < w; b++) {
  53413. for (_ = R[b],
  53414. q = [],
  53415. G = 0,
  53416. j = (W = _.length) - 1,
  53417. Y = G + 1; G < W; G++,
  53418. j++,
  53419. Y++)
  53420. j === W && (j = 0),
  53421. Y === W && (Y = 0),
  53422. q[G] = n(_[G], _[j], _[Y]);
  53423. Z.push(q),
  53424. K = K.concat(q)
  53425. }
  53426. for (D = 0; D < m; D++) {
  53427. for (B = f * (1 - (F = D / m)),
  53428. N = g * Math.sin(F * Math.PI / 2),
  53429. G = 0,
  53430. W = L.length; G < W; G++)
  53431. o((V = i(L[G], z[G], N)).x, V.y, -B);
  53432. for (b = 0,
  53433. w = R.length; b < w; b++)
  53434. for (_ = R[b],
  53435. q = Z[b],
  53436. G = 0,
  53437. W = _.length; G < W; G++)
  53438. o((V = i(_[G], q[G], N)).x, V.y, -B)
  53439. }
  53440. for (N = g,
  53441. G = 0; G < U; G++)
  53442. V = v ? i(M[G], K[G], N) : M[G],
  53443. I ? (u.copy(c.normals[0]).multiplyScalar(V.x),
  53444. h.copy(c.binormals[0]).multiplyScalar(V.y),
  53445. d.copy(s[0]).add(u).add(h),
  53446. o(d.x, d.y, d.z)) : o(V.x, V.y, 0);
  53447. for (X = 1; X <= A; X++)
  53448. for (G = 0; G < U; G++)
  53449. V = v ? i(M[G], K[G], N) : M[G],
  53450. I ? (u.copy(c.normals[X]).multiplyScalar(V.x),
  53451. h.copy(c.binormals[X]).multiplyScalar(V.y),
  53452. d.copy(s[X]).add(u).add(h),
  53453. o(d.x, d.y, d.z)) : o(V.x, V.y, p / A * X);
  53454. for (D = m - 1; 0 <= D; D--) {
  53455. for (B = f * (1 - (F = D / m)),
  53456. N = g * Math.sin(F * Math.PI / 2),
  53457. G = 0,
  53458. W = L.length; G < W; G++)
  53459. o((V = i(L[G], z[G], N)).x, V.y, p + B);
  53460. for (b = 0,
  53461. w = R.length; b < w; b++)
  53462. for (_ = R[b],
  53463. q = Z[b],
  53464. G = 0,
  53465. W = _.length; G < W; G++)
  53466. V = i(_[G], q[G], N),
  53467. I ? o(V.x, V.y + s[A - 1].y, s[A - 1].x + B) : o(V.x, V.y, p + B)
  53468. }
  53469. (function() {
  53470. if (v) {
  53471. var e = 0
  53472. , t = U * e;
  53473. for (G = 0; G < H; G++)
  53474. a((k = O[G])[2] + t, k[1] + t, k[0] + t);
  53475. for (t = U * (e = A + 2 * m),
  53476. G = 0; G < H; G++)
  53477. a((k = O[G])[0] + t, k[1] + t, k[2] + t)
  53478. } else {
  53479. for (G = 0; G < H; G++)
  53480. a((k = O[G])[2], k[1], k[0]);
  53481. for (G = 0; G < H; G++)
  53482. a((k = O[G])[0] + U * A, k[1] + U * A, k[2] + U * A)
  53483. }
  53484. }
  53485. )(),
  53486. function() {
  53487. var e = 0;
  53488. for (r(L, e),
  53489. e += L.length,
  53490. b = 0,
  53491. w = R.length; b < w; b++)
  53492. r(_ = R[b], e),
  53493. e += _.length
  53494. }()
  53495. }
  53496. ,
  53497. Ci.ExtrudeGeometry.WorldUVGenerator = {
  53498. generateTopUV: function(e, t, i, n) {
  53499. var r = e.vertices
  53500. , o = r[t]
  53501. , a = r[i]
  53502. , s = r[n];
  53503. return [new Ci.Vector2(o.x,o.y), new Ci.Vector2(a.x,a.y), new Ci.Vector2(s.x,s.y)]
  53504. },
  53505. generateSideWallUV: function(e, t, i, n, r) {
  53506. var o = e.vertices
  53507. , a = o[t]
  53508. , s = o[i]
  53509. , l = o[n]
  53510. , c = o[r];
  53511. return Math.abs(a.y - s.y) < .01 ? [new Ci.Vector2(a.x,1 - a.z), new Ci.Vector2(s.x,1 - s.z), new Ci.Vector2(l.x,1 - l.z), new Ci.Vector2(c.x,1 - c.z)] : [new Ci.Vector2(a.y,1 - a.z), new Ci.Vector2(s.y,1 - s.z), new Ci.Vector2(l.y,1 - l.z), new Ci.Vector2(c.y,1 - c.z)]
  53512. }
  53513. },
  53514. Ci.ShapeGeometry = function(e, t) {
  53515. Ci.Geometry.call(this),
  53516. !(this.type = "ShapeGeometry") === Array.isArray(e) && (e = [e]),
  53517. this.addShapeList(e, t),
  53518. this.computeFaceNormals()
  53519. }
  53520. ,
  53521. Ci.ShapeGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53522. Ci.ShapeGeometry.prototype.constructor = Ci.ShapeGeometry,
  53523. Ci.ShapeGeometry.prototype.addShapeList = function(e, t) {
  53524. for (var i = 0, n = e.length; i < n; i++)
  53525. this.addShape(e[i], t);
  53526. return this
  53527. }
  53528. ,
  53529. Ci.ShapeGeometry.prototype.addShape = function(e, t) {
  53530. void 0 === t && (t = {});
  53531. var i, n, r, o = void 0 !== t.curveSegments ? t.curveSegments : 12, a = t.material, s = void 0 === t.UVGenerator ? Ci.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, l = this.vertices.length, c = e.extractPoints(o), h = c.shape, u = c.holes, d = !Ci.ShapeUtils.isClockWise(h);
  53532. if (d) {
  53533. for (h = h.reverse(),
  53534. i = 0,
  53535. n = u.length; i < n; i++)
  53536. r = u[i],
  53537. Ci.ShapeUtils.isClockWise(r) && (u[i] = r.reverse());
  53538. d = !1
  53539. }
  53540. var p = Ci.ShapeUtils.triangulateShape(h, u);
  53541. for (i = 0,
  53542. n = u.length; i < n; i++)
  53543. r = u[i],
  53544. h = h.concat(r);
  53545. var f, g, m = h.length, v = p.length;
  53546. for (i = 0; i < m; i++)
  53547. f = h[i],
  53548. this.vertices.push(new Ci.Vector3(f.x,f.y,0));
  53549. for (i = 0; i < v; i++) {
  53550. var y = (g = p[i])[0] + l
  53551. , A = g[1] + l
  53552. , C = g[2] + l;
  53553. this.faces.push(new Ci.Face3(y,A,C,null,null,a)),
  53554. this.faceVertexUvs[0].push(s.generateTopUV(this, y, A, C))
  53555. }
  53556. }
  53557. ,
  53558. Ci.LatheBufferGeometry = function(e, t, i, n) {
  53559. Ci.BufferGeometry.call(this),
  53560. this.type = "LatheBufferGeometry",
  53561. this.parameters = {
  53562. points: e,
  53563. segments: t,
  53564. phiStart: i,
  53565. phiLength: n
  53566. },
  53567. t = Math.floor(t) || 12,
  53568. i = i || 0,
  53569. n = n || 2 * Math.PI,
  53570. n = Ci.Math.clamp(n, 0, 2 * Math.PI);
  53571. var r, o, a, s = (t + 1) * e.length, l = t * e.length * 2 * 3, c = new Ci.BufferAttribute(new (65535 < l ? Uint32Array : Uint16Array)(l),1), h = new Ci.BufferAttribute(new Float32Array(3 * s),3), u = new Ci.BufferAttribute(new Float32Array(2 * s),2), d = 0, p = 0, f = (e.length,
  53572. 1 / t), g = new Ci.Vector3, m = new Ci.Vector2;
  53573. for (o = 0; o <= t; o++) {
  53574. var v = i + o * f * n
  53575. , y = Math.sin(v)
  53576. , A = Math.cos(v);
  53577. for (a = 0; a <= e.length - 1; a++)
  53578. g.x = e[a].x * y,
  53579. g.y = e[a].y,
  53580. g.z = e[a].x * A,
  53581. h.setXYZ(d, g.x, g.y, g.z),
  53582. m.x = o / t,
  53583. m.y = a / (e.length - 1),
  53584. u.setXY(d, m.x, m.y),
  53585. d++
  53586. }
  53587. for (o = 0; o < t; o++)
  53588. for (a = 0; a < e.length - 1; a++) {
  53589. var C = r = a + o * e.length
  53590. , I = r + e.length
  53591. , E = r + e.length + 1
  53592. , _ = r + 1;
  53593. c.setX(p, C),
  53594. p++,
  53595. c.setX(p, I),
  53596. p++,
  53597. c.setX(p, _),
  53598. p++,
  53599. c.setX(p, I),
  53600. p++,
  53601. c.setX(p, E),
  53602. p++,
  53603. c.setX(p, _),
  53604. p++
  53605. }
  53606. if (this.setIndex(c),
  53607. this.addAttribute("position", h),
  53608. this.addAttribute("uv", u),
  53609. this.computeVertexNormals(),
  53610. n === 2 * Math.PI) {
  53611. var b = this.attributes.normal.array
  53612. , w = new Ci.Vector3
  53613. , T = new Ci.Vector3
  53614. , x = new Ci.Vector3;
  53615. for (r = t * e.length * 3,
  53616. a = o = 0; o < e.length; o++,
  53617. a += 3)
  53618. w.x = b[a + 0],
  53619. w.y = b[a + 1],
  53620. w.z = b[a + 2],
  53621. T.x = b[r + a + 0],
  53622. T.y = b[r + a + 1],
  53623. T.z = b[r + a + 2],
  53624. x.addVectors(w, T).normalize(),
  53625. b[a + 0] = b[r + a + 0] = x.x,
  53626. b[a + 1] = b[r + a + 1] = x.y,
  53627. b[a + 2] = b[r + a + 2] = x.z
  53628. }
  53629. }
  53630. ,
  53631. Ci.LatheBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53632. Ci.LatheBufferGeometry.prototype.constructor = Ci.LatheBufferGeometry,
  53633. Ci.LatheGeometry = function(e, t, i, n) {
  53634. Ci.Geometry.call(this),
  53635. this.type = "LatheGeometry",
  53636. this.parameters = {
  53637. points: e,
  53638. segments: t,
  53639. phiStart: i,
  53640. phiLength: n
  53641. },
  53642. this.fromBufferGeometry(new Ci.LatheBufferGeometry(e,t,i,n)),
  53643. this.mergeVertices()
  53644. }
  53645. ,
  53646. Ci.LatheGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53647. Ci.LatheGeometry.prototype.constructor = Ci.LatheGeometry,
  53648. Ci.PlaneGeometry = function(e, t, i, n) {
  53649. Ci.Geometry.call(this),
  53650. this.type = "PlaneGeometry",
  53651. this.parameters = {
  53652. width: e,
  53653. height: t,
  53654. widthSegments: i,
  53655. heightSegments: n
  53656. },
  53657. this.fromBufferGeometry(new Ci.PlaneBufferGeometry(e,t,i,n))
  53658. }
  53659. ,
  53660. Ci.PlaneGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53661. Ci.PlaneGeometry.prototype.constructor = Ci.PlaneGeometry,
  53662. Ci.PlaneBufferGeometry = function(e, t, i, n) {
  53663. Ci.BufferGeometry.call(this),
  53664. this.type = "PlaneBufferGeometry",
  53665. this.parameters = {
  53666. width: e,
  53667. height: t,
  53668. widthSegments: i,
  53669. heightSegments: n
  53670. };
  53671. for (var r = e / 2, o = t / 2, a = Math.floor(i) || 1, s = Math.floor(n) || 1, l = a + 1, c = s + 1, h = e / a, u = t / s, d = new Float32Array(l * c * 3), p = new Float32Array(l * c * 3), f = new Float32Array(l * c * 2), g = 0, m = 0, v = 0; v < c; v++)
  53672. for (var y = v * u - o, A = 0; A < l; A++) {
  53673. var C = A * h - r;
  53674. d[g] = C,
  53675. d[g + 1] = -y,
  53676. p[g + 2] = 1,
  53677. f[m] = A / a,
  53678. f[m + 1] = 1 - v / s,
  53679. g += 3,
  53680. m += 2
  53681. }
  53682. g = 0;
  53683. var I = new (65535 < d.length / 3 ? Uint32Array : Uint16Array)(a * s * 6);
  53684. for (v = 0; v < s; v++)
  53685. for (A = 0; A < a; A++) {
  53686. var E = A + l * v
  53687. , _ = A + l * (v + 1)
  53688. , b = A + 1 + l * (v + 1)
  53689. , w = A + 1 + l * v;
  53690. I[g] = E,
  53691. I[g + 1] = _,
  53692. I[g + 2] = w,
  53693. I[g + 3] = _,
  53694. I[g + 4] = b,
  53695. I[g + 5] = w,
  53696. g += 6
  53697. }
  53698. this.setIndex(new Ci.BufferAttribute(I,1)),
  53699. this.addAttribute("position", new Ci.BufferAttribute(d,3)),
  53700. this.addAttribute("normal", new Ci.BufferAttribute(p,3)),
  53701. this.addAttribute("uv", new Ci.BufferAttribute(f,2))
  53702. }
  53703. ,
  53704. Ci.PlaneBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53705. Ci.PlaneBufferGeometry.prototype.constructor = Ci.PlaneBufferGeometry,
  53706. Ci.RingBufferGeometry = function(e, t, i, n, r, o) {
  53707. Ci.BufferGeometry.call(this),
  53708. this.type = "RingBufferGeometry",
  53709. this.parameters = {
  53710. innerRadius: e,
  53711. outerRadius: t,
  53712. thetaSegments: i,
  53713. phiSegments: n,
  53714. thetaStart: r,
  53715. thetaLength: o
  53716. },
  53717. e = e || 20,
  53718. t = t || 50,
  53719. r = void 0 !== r ? r : 0,
  53720. o = void 0 !== o ? o : 2 * Math.PI;
  53721. var a, s, l, c = ((i = void 0 !== i ? Math.max(3, i) : 8) + 1) * ((n = void 0 !== n ? Math.max(1, n) : 1) + 1), h = i * n * 2 * 3, u = new Ci.BufferAttribute(new (65535 < h ? Uint32Array : Uint16Array)(h),1), d = new Ci.BufferAttribute(new Float32Array(3 * c),3), p = new Ci.BufferAttribute(new Float32Array(3 * c),3), f = new Ci.BufferAttribute(new Float32Array(2 * c),2), g = 0, m = 0, v = e, y = (t - e) / n, A = new Ci.Vector3, C = new Ci.Vector2;
  53722. for (s = 0; s <= n; s++) {
  53723. for (l = 0; l <= i; l++)
  53724. a = r + l / i * o,
  53725. A.x = v * Math.cos(a),
  53726. A.y = v * Math.sin(a),
  53727. d.setXYZ(g, A.x, A.y, A.z),
  53728. p.setXYZ(g, 0, 0, 1),
  53729. C.x = (A.x / t + 1) / 2,
  53730. C.y = (A.y / t + 1) / 2,
  53731. f.setXY(g, C.x, C.y),
  53732. g++;
  53733. v += y
  53734. }
  53735. for (s = 0; s < n; s++) {
  53736. var I = s * (i + 1);
  53737. for (l = 0; l < i; l++) {
  53738. var E = a = l + I
  53739. , _ = a + i + 1
  53740. , b = a + i + 2
  53741. , w = a + 1;
  53742. u.setX(m, E),
  53743. m++,
  53744. u.setX(m, _),
  53745. m++,
  53746. u.setX(m, b),
  53747. m++,
  53748. u.setX(m, E),
  53749. m++,
  53750. u.setX(m, b),
  53751. m++,
  53752. u.setX(m, w),
  53753. m++
  53754. }
  53755. }
  53756. this.setIndex(u),
  53757. this.addAttribute("position", d),
  53758. this.addAttribute("normal", p),
  53759. this.addAttribute("uv", f)
  53760. }
  53761. ,
  53762. Ci.RingBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53763. Ci.RingBufferGeometry.prototype.constructor = Ci.RingBufferGeometry,
  53764. Ci.RingGeometry = function(e, t, i, n, r, o) {
  53765. Ci.Geometry.call(this),
  53766. this.type = "RingGeometry",
  53767. this.parameters = {
  53768. innerRadius: e,
  53769. outerRadius: t,
  53770. thetaSegments: i,
  53771. phiSegments: n,
  53772. thetaStart: r,
  53773. thetaLength: o
  53774. },
  53775. this.fromBufferGeometry(new Ci.RingBufferGeometry(e,t,i,n,r,o))
  53776. }
  53777. ,
  53778. Ci.RingGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53779. Ci.RingGeometry.prototype.constructor = Ci.RingGeometry,
  53780. Ci.SphereGeometry = function(e, t, i, n, r, o, a) {
  53781. Ci.Geometry.call(this),
  53782. this.type = "SphereGeometry",
  53783. this.parameters = {
  53784. radius: e,
  53785. widthSegments: t,
  53786. heightSegments: i,
  53787. phiStart: n,
  53788. phiLength: r,
  53789. thetaStart: o,
  53790. thetaLength: a
  53791. },
  53792. this.fromBufferGeometry(new Ci.SphereBufferGeometry(e,t,i,n,r,o,a))
  53793. }
  53794. ,
  53795. Ci.SphereGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53796. Ci.SphereGeometry.prototype.constructor = Ci.SphereGeometry,
  53797. Ci.SphereBufferGeometry = function(e, t, i, n, r, o, a) {
  53798. Ci.BufferGeometry.call(this),
  53799. this.type = "SphereBufferGeometry",
  53800. this.parameters = {
  53801. radius: e,
  53802. widthSegments: t,
  53803. heightSegments: i,
  53804. phiStart: n,
  53805. phiLength: r,
  53806. thetaStart: o,
  53807. thetaLength: a
  53808. },
  53809. e = e || 50,
  53810. t = Math.max(3, Math.floor(t) || 8),
  53811. i = Math.max(2, Math.floor(i) || 6),
  53812. n = void 0 !== n ? n : 0,
  53813. r = void 0 !== r ? r : 2 * Math.PI;
  53814. for (var s = (o = void 0 !== o ? o : 0) + (a = void 0 !== a ? a : Math.PI), l = (t + 1) * (i + 1), c = new Ci.BufferAttribute(new Float32Array(3 * l),3), h = new Ci.BufferAttribute(new Float32Array(3 * l),3), u = new Ci.BufferAttribute(new Float32Array(2 * l),2), d = 0, p = [], f = new Ci.Vector3, g = 0; g <= i; g++) {
  53815. for (var m = [], v = g / i, y = 0; y <= t; y++) {
  53816. var A = y / t
  53817. , C = -e * Math.cos(n + A * r) * Math.sin(o + v * a)
  53818. , I = e * Math.cos(o + v * a)
  53819. , E = e * Math.sin(n + A * r) * Math.sin(o + v * a);
  53820. f.set(C, I, E).normalize(),
  53821. c.setXYZ(d, C, I, E),
  53822. h.setXYZ(d, f.x, f.y, f.z),
  53823. u.setXY(d, A, 1 - v),
  53824. m.push(d),
  53825. d++
  53826. }
  53827. p.push(m)
  53828. }
  53829. var _ = [];
  53830. for (g = 0; g < i; g++)
  53831. for (y = 0; y < t; y++) {
  53832. var b = p[g][y + 1]
  53833. , w = p[g][y]
  53834. , T = p[g + 1][y]
  53835. , x = p[g + 1][y + 1];
  53836. (0 !== g || 0 < o) && _.push(b, w, x),
  53837. (g !== i - 1 || s < Math.PI) && _.push(w, T, x)
  53838. }
  53839. this.setIndex(new (65535 < c.count ? Ci.Uint32Attribute : Ci.Uint16Attribute)(_,1)),
  53840. this.addAttribute("position", c),
  53841. this.addAttribute("normal", h),
  53842. this.addAttribute("uv", u),
  53843. this.boundingSphere = new Ci.Sphere(new Ci.Vector3,e)
  53844. }
  53845. ,
  53846. Ci.SphereBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53847. Ci.SphereBufferGeometry.prototype.constructor = Ci.SphereBufferGeometry,
  53848. Ci.TextGeometry = function(e, t) {
  53849. var i = (t = t || {}).font;
  53850. if (i instanceof Ci.Font == 0)
  53851. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  53852. new Ci.Geometry;
  53853. var n = i.generateShapes(e, t.size, t.curveSegments);
  53854. t.amount = void 0 !== t.height ? t.height : 50,
  53855. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  53856. void 0 === t.bevelSize && (t.bevelSize = 8),
  53857. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  53858. Ci.ExtrudeGeometry.call(this, n, t),
  53859. this.type = "TextGeometry"
  53860. }
  53861. ,
  53862. Ci.TextGeometry.prototype = Object.create(Ci.ExtrudeGeometry.prototype),
  53863. Ci.TextGeometry.prototype.constructor = Ci.TextGeometry,
  53864. Ci.TorusBufferGeometry = function(e, t, i, n, r) {
  53865. Ci.BufferGeometry.call(this),
  53866. this.type = "TorusBufferGeometry",
  53867. this.parameters = {
  53868. radius: e,
  53869. tube: t,
  53870. radialSegments: i,
  53871. tubularSegments: n,
  53872. arc: r
  53873. },
  53874. e = e || 100,
  53875. t = t || 40,
  53876. i = Math.floor(i) || 8,
  53877. n = Math.floor(n) || 6,
  53878. r = r || 2 * Math.PI;
  53879. var o, a, s = (i + 1) * (n + 1), l = i * n * 2 * 3, c = new (65535 < l ? Uint32Array : Uint16Array)(l), h = new Float32Array(3 * s), u = new Float32Array(3 * s), d = new Float32Array(2 * s), p = 0, f = 0, g = 0, m = new Ci.Vector3, v = new Ci.Vector3, y = new Ci.Vector3;
  53880. for (o = 0; o <= i; o++)
  53881. for (a = 0; a <= n; a++) {
  53882. var A = a / n * r
  53883. , C = o / i * Math.PI * 2;
  53884. v.x = (e + t * Math.cos(C)) * Math.cos(A),
  53885. v.y = (e + t * Math.cos(C)) * Math.sin(A),
  53886. v.z = t * Math.sin(C),
  53887. h[p] = v.x,
  53888. h[p + 1] = v.y,
  53889. h[p + 2] = v.z,
  53890. m.x = e * Math.cos(A),
  53891. m.y = e * Math.sin(A),
  53892. y.subVectors(v, m).normalize(),
  53893. u[p] = y.x,
  53894. u[p + 1] = y.y,
  53895. u[p + 2] = y.z,
  53896. d[f] = a / n,
  53897. d[f + 1] = o / i,
  53898. p += 3,
  53899. f += 2
  53900. }
  53901. for (o = 1; o <= i; o++)
  53902. for (a = 1; a <= n; a++) {
  53903. var I = (n + 1) * o + a - 1
  53904. , E = (n + 1) * (o - 1) + a - 1
  53905. , _ = (n + 1) * (o - 1) + a
  53906. , b = (n + 1) * o + a;
  53907. c[g] = I,
  53908. c[g + 1] = E,
  53909. c[g + 2] = b,
  53910. c[g + 3] = E,
  53911. c[g + 4] = _,
  53912. c[g + 5] = b,
  53913. g += 6
  53914. }
  53915. this.setIndex(new Ci.BufferAttribute(c,1)),
  53916. this.addAttribute("position", new Ci.BufferAttribute(h,3)),
  53917. this.addAttribute("normal", new Ci.BufferAttribute(u,3)),
  53918. this.addAttribute("uv", new Ci.BufferAttribute(d,2))
  53919. }
  53920. ,
  53921. Ci.TorusBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53922. Ci.TorusBufferGeometry.prototype.constructor = Ci.TorusBufferGeometry,
  53923. Ci.TorusGeometry = function(e, t, i, n, r) {
  53924. Ci.Geometry.call(this),
  53925. this.type = "TorusGeometry",
  53926. this.parameters = {
  53927. radius: e,
  53928. tube: t,
  53929. radialSegments: i,
  53930. tubularSegments: n,
  53931. arc: r
  53932. },
  53933. this.fromBufferGeometry(new Ci.TorusBufferGeometry(e,t,i,n,r))
  53934. }
  53935. ,
  53936. Ci.TorusGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53937. Ci.TorusGeometry.prototype.constructor = Ci.TorusGeometry,
  53938. Ci.TorusKnotBufferGeometry = function(e, t, i, n, r, o) {
  53939. function a(e, t, i, n, r) {
  53940. var o = Math.cos(e)
  53941. , a = Math.sin(e)
  53942. , s = i / t * e
  53943. , l = Math.cos(s);
  53944. r.x = n * (2 + l) * .5 * o,
  53945. r.y = n * (2 + l) * a * .5,
  53946. r.z = n * Math.sin(s) * .5
  53947. }
  53948. Ci.BufferGeometry.call(this),
  53949. this.type = "TorusKnotBufferGeometry",
  53950. this.parameters = {
  53951. radius: e,
  53952. tube: t,
  53953. tubularSegments: i,
  53954. radialSegments: n,
  53955. p: r,
  53956. q: o
  53957. },
  53958. e = e || 100,
  53959. t = t || 40,
  53960. i = Math.floor(i) || 64,
  53961. r = r || 2,
  53962. o = o || 3;
  53963. var s, l, c = ((n = Math.floor(n) || 8) + 1) * (i + 1), h = n * i * 2 * 3, u = new Ci.BufferAttribute(new (65535 < h ? Uint32Array : Uint16Array)(h),1), d = new Ci.BufferAttribute(new Float32Array(3 * c),3), p = new Ci.BufferAttribute(new Float32Array(3 * c),3), f = new Ci.BufferAttribute(new Float32Array(2 * c),2), g = 0, m = 0, v = new Ci.Vector3, y = new Ci.Vector3, A = new Ci.Vector2, C = new Ci.Vector3, I = new Ci.Vector3, E = new Ci.Vector3, _ = new Ci.Vector3, b = new Ci.Vector3;
  53964. for (s = 0; s <= i; ++s) {
  53965. var w = s / i * r * Math.PI * 2;
  53966. for (a(w, r, o, e, C),
  53967. a(.01 + w, r, o, e, I),
  53968. _.subVectors(I, C),
  53969. b.addVectors(I, C),
  53970. E.crossVectors(_, b),
  53971. b.crossVectors(E, _),
  53972. E.normalize(),
  53973. b.normalize(),
  53974. l = 0; l <= n; ++l) {
  53975. var T = l / n * Math.PI * 2
  53976. , x = -t * Math.cos(T)
  53977. , S = t * Math.sin(T);
  53978. v.x = C.x + (x * b.x + S * E.x),
  53979. v.y = C.y + (x * b.y + S * E.y),
  53980. v.z = C.z + (x * b.z + S * E.z),
  53981. d.setXYZ(g, v.x, v.y, v.z),
  53982. y.subVectors(v, C).normalize(),
  53983. p.setXYZ(g, y.x, y.y, y.z),
  53984. A.x = s / i,
  53985. A.y = l / n,
  53986. f.setXY(g, A.x, A.y),
  53987. g++
  53988. }
  53989. }
  53990. for (l = 1; l <= i; l++)
  53991. for (s = 1; s <= n; s++) {
  53992. var M = (n + 1) * (l - 1) + (s - 1)
  53993. , R = (n + 1) * l + (s - 1)
  53994. , P = (n + 1) * l + s
  53995. , O = (n + 1) * (l - 1) + s;
  53996. u.setX(m, M),
  53997. m++,
  53998. u.setX(m, R),
  53999. m++,
  54000. u.setX(m, O),
  54001. m++,
  54002. u.setX(m, R),
  54003. m++,
  54004. u.setX(m, P),
  54005. m++,
  54006. u.setX(m, O),
  54007. m++
  54008. }
  54009. this.setIndex(u),
  54010. this.addAttribute("position", d),
  54011. this.addAttribute("normal", p),
  54012. this.addAttribute("uv", f)
  54013. }
  54014. ,
  54015. Ci.TorusKnotBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  54016. Ci.TorusKnotBufferGeometry.prototype.constructor = Ci.TorusKnotBufferGeometry,
  54017. Ci.TorusKnotGeometry = function(e, t, i, n, r, o, a) {
  54018. Ci.Geometry.call(this),
  54019. this.type = "TorusKnotGeometry",
  54020. this.parameters = {
  54021. radius: e,
  54022. tube: t,
  54023. tubularSegments: i,
  54024. radialSegments: n,
  54025. p: r,
  54026. q: o
  54027. },
  54028. void 0 !== a && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  54029. this.fromBufferGeometry(new Ci.TorusKnotBufferGeometry(e,t,i,n,r,o)),
  54030. this.mergeVertices()
  54031. }
  54032. ,
  54033. Ci.TorusKnotGeometry.prototype = Object.create(Ci.Geometry.prototype),
  54034. Ci.TorusKnotGeometry.prototype.constructor = Ci.TorusKnotGeometry,
  54035. Ci.TubeGeometry = function(e, t, i, n, r, o) {
  54036. Ci.Geometry.call(this),
  54037. this.type = "TubeGeometry",
  54038. this.parameters = {
  54039. path: e,
  54040. segments: t,
  54041. radius: i,
  54042. radialSegments: n,
  54043. closed: r,
  54044. taper: o
  54045. },
  54046. t = t || 64,
  54047. i = i || 1,
  54048. n = n || 8,
  54049. r = r || !1,
  54050. o = o || Ci.TubeGeometry.NoTaper;
  54051. var a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E, _, b, w, T, x, S, M = [], R = this, P = t + 1, O = new Ci.Vector3, L = new Ci.TubeGeometry.FrenetFrames(e,t,r), D = L.tangents, N = L.normals, F = L.binormals;
  54052. for (this.tangents = D,
  54053. this.normals = N,
  54054. this.binormals = F,
  54055. f = 0; f < P; f++)
  54056. for (M[f] = [],
  54057. l = f / (P - 1),
  54058. p = e.getPointAt(l),
  54059. D[f],
  54060. a = N[f],
  54061. s = F[f],
  54062. h = i * o(l),
  54063. g = 0; g < n; g++)
  54064. c = g / n * 2 * Math.PI,
  54065. u = -h * Math.cos(c),
  54066. d = h * Math.sin(c),
  54067. O.copy(p),
  54068. O.x += u * a.x + d * s.x,
  54069. O.y += u * a.y + d * s.y,
  54070. O.z += u * a.z + d * s.z,
  54071. M[f][g] = (T = O.x,
  54072. x = O.y,
  54073. S = O.z,
  54074. R.vertices.push(new Ci.Vector3(T,x,S)) - 1);
  54075. for (f = 0; f < t; f++)
  54076. for (g = 0; g < n; g++)
  54077. m = r ? (f + 1) % t : f + 1,
  54078. v = (g + 1) % n,
  54079. y = M[f][g],
  54080. A = M[m][g],
  54081. C = M[m][v],
  54082. I = M[f][v],
  54083. E = new Ci.Vector2(f / t,g / n),
  54084. _ = new Ci.Vector2((f + 1) / t,g / n),
  54085. b = new Ci.Vector2((f + 1) / t,(g + 1) / n),
  54086. w = new Ci.Vector2(f / t,(g + 1) / n),
  54087. this.faces.push(new Ci.Face3(y,A,I)),
  54088. this.faceVertexUvs[0].push([E, _, w]),
  54089. this.faces.push(new Ci.Face3(A,C,I)),
  54090. this.faceVertexUvs[0].push([_.clone(), b, w.clone()]);
  54091. this.computeFaceNormals(),
  54092. this.computeVertexNormals()
  54093. }
  54094. ,
  54095. Ci.TubeGeometry.prototype = Object.create(Ci.Geometry.prototype),
  54096. Ci.TubeGeometry.prototype.constructor = Ci.TubeGeometry,
  54097. Ci.TubeGeometry.NoTaper = function(e) {
  54098. return 1
  54099. }
  54100. ,
  54101. Ci.TubeGeometry.SinusoidalTaper = function(e) {
  54102. return Math.sin(Math.PI * e)
  54103. }
  54104. ,
  54105. Ci.TubeGeometry.FrenetFrames = function(e, t, i) {
  54106. var n, r, o, a, s, l, c, h = new Ci.Vector3, u = [], d = [], p = [], f = new Ci.Vector3, g = new Ci.Matrix4, m = t + 1;
  54107. for (this.tangents = u,
  54108. this.normals = d,
  54109. this.binormals = p,
  54110. l = 0; l < m; l++)
  54111. c = l / (m - 1),
  54112. u[l] = e.getTangentAt(c),
  54113. u[l].normalize();
  54114. for (d[0] = new Ci.Vector3,
  54115. p[0] = new Ci.Vector3,
  54116. r = Number.MAX_VALUE,
  54117. o = Math.abs(u[0].x),
  54118. a = Math.abs(u[0].y),
  54119. s = Math.abs(u[0].z),
  54120. o <= r && (r = o,
  54121. h.set(1, 0, 0)),
  54122. a <= r && (r = a,
  54123. h.set(0, 1, 0)),
  54124. s <= r && h.set(0, 0, 1),
  54125. f.crossVectors(u[0], h).normalize(),
  54126. d[0].crossVectors(u[0], f),
  54127. p[0].crossVectors(u[0], d[0]),
  54128. l = 1; l < m; l++)
  54129. d[l] = d[l - 1].clone(),
  54130. p[l] = p[l - 1].clone(),
  54131. f.crossVectors(u[l - 1], u[l]),
  54132. f.length() > Number.EPSILON && (f.normalize(),
  54133. n = Math.acos(Ci.Math.clamp(u[l - 1].dot(u[l]), -1, 1)),
  54134. d[l].applyMatrix4(g.makeRotationAxis(f, n))),
  54135. p[l].crossVectors(u[l], d[l]);
  54136. if (i)
  54137. for (n = Math.acos(Ci.Math.clamp(d[0].dot(d[m - 1]), -1, 1)),
  54138. n /= m - 1,
  54139. 0 < u[0].dot(f.crossVectors(d[0], d[m - 1])) && (n = -n),
  54140. l = 1; l < m; l++)
  54141. d[l].applyMatrix4(g.makeRotationAxis(u[l], n * l)),
  54142. p[l].crossVectors(u[l], d[l])
  54143. }
  54144. ,
  54145. Ci.PolyhedronGeometry = function(e, t, i, n) {
  54146. function f(e) {
  54147. var t = e.normalize().clone();
  54148. t.index = m.vertices.push(t) - 1;
  54149. var i = a(e) / 2 / Math.PI + .5
  54150. , n = function(e) {
  54151. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  54152. }(e) / Math.PI + .5;
  54153. return t.uv = new Ci.Vector2(i,1 - n),
  54154. t
  54155. }
  54156. function g(e, t, i, n) {
  54157. var r = new Ci.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,n);
  54158. m.faces.push(r),
  54159. y.copy(e).add(t).add(i).divideScalar(3);
  54160. var o = a(y);
  54161. m.faceVertexUvs[0].push([s(e.uv, e, o), s(t.uv, t, o), s(i.uv, i, o)])
  54162. }
  54163. function r(e, t) {
  54164. for (var i = Math.pow(2, t), n = f(m.vertices[e.a]), r = f(m.vertices[e.b]), o = f(m.vertices[e.c]), a = [], s = e.materialIndex, l = 0; l <= i; l++) {
  54165. a[l] = [];
  54166. for (var c = f(n.clone().lerp(o, l / i)), h = f(r.clone().lerp(o, l / i)), u = i - l, d = 0; d <= u; d++)
  54167. a[l][d] = 0 === d && l === i ? c : f(c.clone().lerp(h, d / u))
  54168. }
  54169. for (l = 0; l < i; l++)
  54170. for (d = 0; d < 2 * (i - l) - 1; d++) {
  54171. var p = Math.floor(d / 2);
  54172. d % 2 == 0 ? g(a[l][p + 1], a[l + 1][p], a[l][p], s) : g(a[l][p + 1], a[l + 1][p + 1], a[l + 1][p], s)
  54173. }
  54174. }
  54175. function a(e) {
  54176. return Math.atan2(e.z, -e.x)
  54177. }
  54178. function s(e, t, i) {
  54179. return i < 0 && 1 === e.x && (e = new Ci.Vector2(e.x - 1,e.y)),
  54180. 0 === t.x && 0 === t.z && (e = new Ci.Vector2(i / 2 / Math.PI + .5,e.y)),
  54181. e.clone()
  54182. }
  54183. Ci.Geometry.call(this),
  54184. this.type = "PolyhedronGeometry",
  54185. this.parameters = {
  54186. vertices: e,
  54187. indices: t,
  54188. radius: i,
  54189. detail: n
  54190. },
  54191. i = i || 1,
  54192. n = n || 0;
  54193. for (var m = this, o = 0, l = e.length; o < l; o += 3)
  54194. f(new Ci.Vector3(e[o],e[o + 1],e[o + 2]));
  54195. var c = this.vertices
  54196. , h = []
  54197. , u = (o = 0,
  54198. 0);
  54199. for (l = t.length; o < l; o += 3,
  54200. u++) {
  54201. var d = c[t[o]]
  54202. , p = c[t[o + 1]]
  54203. , v = c[t[o + 2]];
  54204. h[u] = new Ci.Face3(d.index,p.index,v.index,[d.clone(), p.clone(), v.clone()],void 0,u)
  54205. }
  54206. var y = new Ci.Vector3;
  54207. for (o = 0,
  54208. l = h.length; o < l; o++)
  54209. r(h[o], n);
  54210. for (o = 0,
  54211. l = this.faceVertexUvs[0].length; o < l; o++) {
  54212. var A = this.faceVertexUvs[0][o]
  54213. , C = A[0].x
  54214. , I = A[1].x
  54215. , E = A[2].x
  54216. , _ = Math.max(C, I, E)
  54217. , b = Math.min(C, I, E);
  54218. .9 < _ && b < .1 && (C < .2 && (A[0].x += 1),
  54219. I < .2 && (A[1].x += 1),
  54220. E < .2 && (A[2].x += 1))
  54221. }
  54222. for (o = 0,
  54223. l = this.vertices.length; o < l; o++)
  54224. this.vertices[o].multiplyScalar(i);
  54225. this.mergeVertices(),
  54226. this.computeFaceNormals(),
  54227. this.boundingSphere = new Ci.Sphere(new Ci.Vector3,i)
  54228. }
  54229. ,
  54230. Ci.PolyhedronGeometry.prototype = Object.create(Ci.Geometry.prototype),
  54231. Ci.PolyhedronGeometry.prototype.constructor = Ci.PolyhedronGeometry,
  54232. Ci.DodecahedronGeometry = function(e, t) {
  54233. var i = (1 + Math.sqrt(5)) / 2
  54234. , n = 1 / i
  54235. , r = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -n, -i, 0, -n, i, 0, n, -i, 0, n, i, -n, -i, 0, -n, i, 0, n, -i, 0, n, i, 0, -i, 0, -n, i, 0, -n, -i, 0, n, i, 0, n];
  54236. Ci.PolyhedronGeometry.call(this, r, [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9], e, t),
  54237. this.type = "DodecahedronGeometry",
  54238. this.parameters = {
  54239. radius: e,
  54240. detail: t
  54241. }
  54242. }
  54243. ,
  54244. Ci.DodecahedronGeometry.prototype = Object.create(Ci.PolyhedronGeometry.prototype),
  54245. Ci.DodecahedronGeometry.prototype.constructor = Ci.DodecahedronGeometry,
  54246. Ci.IcosahedronGeometry = function(e, t) {
  54247. var i = (1 + Math.sqrt(5)) / 2
  54248. , n = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1];
  54249. Ci.PolyhedronGeometry.call(this, n, [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1], e, t),
  54250. this.type = "IcosahedronGeometry",
  54251. this.parameters = {
  54252. radius: e,
  54253. detail: t
  54254. }
  54255. }
  54256. ,
  54257. Ci.IcosahedronGeometry.prototype = Object.create(Ci.PolyhedronGeometry.prototype),
  54258. Ci.IcosahedronGeometry.prototype.constructor = Ci.IcosahedronGeometry,
  54259. Ci.OctahedronGeometry = function(e, t) {
  54260. Ci.PolyhedronGeometry.call(this, [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1], [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2], e, t),
  54261. this.type = "OctahedronGeometry",
  54262. this.parameters = {
  54263. radius: e,
  54264. detail: t
  54265. }
  54266. }
  54267. ,
  54268. Ci.OctahedronGeometry.prototype = Object.create(Ci.PolyhedronGeometry.prototype),
  54269. Ci.OctahedronGeometry.prototype.constructor = Ci.OctahedronGeometry,
  54270. Ci.TetrahedronGeometry = function(e, t) {
  54271. Ci.PolyhedronGeometry.call(this, [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1], [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1], e, t),
  54272. this.type = "TetrahedronGeometry",
  54273. this.parameters = {
  54274. radius: e,
  54275. detail: t
  54276. }
  54277. }
  54278. ,
  54279. Ci.TetrahedronGeometry.prototype = Object.create(Ci.PolyhedronGeometry.prototype),
  54280. Ci.TetrahedronGeometry.prototype.constructor = Ci.TetrahedronGeometry,
  54281. Ci.ParametricGeometry = function(e, t, i) {
  54282. Ci.Geometry.call(this),
  54283. this.type = "ParametricGeometry",
  54284. this.parameters = {
  54285. func: e,
  54286. slices: t,
  54287. stacks: i
  54288. };
  54289. var n, r, o, a, s, l, c, h, u, d, p, f, g = this.vertices, m = this.faces, v = this.faceVertexUvs[0], y = t + 1;
  54290. for (n = 0; n <= i; n++)
  54291. for (a = n / i,
  54292. r = 0; r <= t; r++)
  54293. o = e(r / t, a),
  54294. g.push(o);
  54295. for (n = 0; n < i; n++)
  54296. for (r = 0; r < t; r++)
  54297. l = (s = n * y + r) + 1,
  54298. c = (n + 1) * y + r + 1,
  54299. h = (n + 1) * y + r,
  54300. u = new Ci.Vector2(r / t,n / i),
  54301. d = new Ci.Vector2((r + 1) / t,n / i),
  54302. p = new Ci.Vector2((r + 1) / t,(n + 1) / i),
  54303. f = new Ci.Vector2(r / t,(n + 1) / i),
  54304. m.push(new Ci.Face3(s,l,h)),
  54305. v.push([u, d, f]),
  54306. m.push(new Ci.Face3(l,c,h)),
  54307. v.push([d.clone(), p, f.clone()]);
  54308. this.computeFaceNormals(),
  54309. this.computeVertexNormals()
  54310. }
  54311. ,
  54312. Ci.ParametricGeometry.prototype = Object.create(Ci.Geometry.prototype),
  54313. Ci.ParametricGeometry.prototype.constructor = Ci.ParametricGeometry,
  54314. Ci.WireframeGeometry = function(e) {
  54315. function t(e, t) {
  54316. return e - t
  54317. }
  54318. Ci.BufferGeometry.call(this);
  54319. var i = [0, 0]
  54320. , n = {}
  54321. , r = ["a", "b", "c"];
  54322. if (e instanceof Ci.Geometry) {
  54323. for (var o = e.vertices, a = e.faces, s = 0, l = new Uint32Array(6 * a.length), c = 0, h = a.length; c < h; c++)
  54324. for (var u = a[c], d = 0; d < 3; d++) {
  54325. i[0] = u[r[d]],
  54326. i[1] = u[r[(d + 1) % 3]],
  54327. i.sort(t),
  54328. void 0 === n[E = i.toString()] && (l[2 * s] = i[0],
  54329. l[2 * s + 1] = i[1],
  54330. n[E] = !0,
  54331. s++)
  54332. }
  54333. var p = new Float32Array(2 * s * 3);
  54334. for (c = 0,
  54335. h = s; c < h; c++)
  54336. for (d = 0; d < 2; d++) {
  54337. var f = o[l[2 * c + d]];
  54338. p[(_ = 6 * c + 3 * d) + 0] = f.x,
  54339. p[_ + 1] = f.y,
  54340. p[_ + 2] = f.z
  54341. }
  54342. this.addAttribute("position", new Ci.BufferAttribute(p,3))
  54343. } else if (e instanceof Ci.BufferGeometry)
  54344. if (null !== e.index) {
  54345. var g = e.index.array
  54346. , m = (o = e.attributes.position,
  54347. e.groups);
  54348. s = 0;
  54349. 0 === m.length && e.addGroup(0, g.length);
  54350. l = new Uint32Array(2 * g.length);
  54351. for (var v = 0, y = m.length; v < y; ++v)
  54352. for (var A = m[v], C = A.start, I = (c = C,
  54353. C + A.count); c < I; c += 3)
  54354. for (d = 0; d < 3; d++) {
  54355. var E;
  54356. i[0] = g[c + d],
  54357. i[1] = g[c + (d + 1) % 3],
  54358. i.sort(t),
  54359. void 0 === n[E = i.toString()] && (l[2 * s] = i[0],
  54360. l[2 * s + 1] = i[1],
  54361. n[E] = !0,
  54362. s++)
  54363. }
  54364. for (p = new Float32Array(2 * s * 3),
  54365. c = 0,
  54366. h = s; c < h; c++)
  54367. for (d = 0; d < 2; d++) {
  54368. var _ = 6 * c + 3 * d
  54369. , b = l[2 * c + d];
  54370. p[_ + 0] = o.getX(b),
  54371. p[_ + 1] = o.getY(b),
  54372. p[_ + 2] = o.getZ(b)
  54373. }
  54374. this.addAttribute("position", new Ci.BufferAttribute(p,3))
  54375. } else {
  54376. var w = (s = (o = e.attributes.position.array).length / 3) / 3;
  54377. for (p = new Float32Array(2 * s * 3),
  54378. c = 0,
  54379. h = w; c < h; c++)
  54380. for (d = 0; d < 3; d++) {
  54381. var T = 9 * c + 3 * d;
  54382. p[(_ = 18 * c + 6 * d) + 0] = o[T],
  54383. p[_ + 1] = o[1 + T],
  54384. p[_ + 2] = o[2 + T];
  54385. b = 9 * c + (d + 1) % 3 * 3;
  54386. p[_ + 3] = o[b],
  54387. p[_ + 4] = o[b + 1],
  54388. p[_ + 5] = o[b + 2]
  54389. }
  54390. this.addAttribute("position", new Ci.BufferAttribute(p,3))
  54391. }
  54392. }
  54393. ,
  54394. Ci.WireframeGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  54395. Ci.WireframeGeometry.prototype.constructor = Ci.WireframeGeometry,
  54396. Ci.AxisHelper = function(e) {
  54397. e = e || 1;
  54398. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  54399. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  54400. , n = new Ci.BufferGeometry;
  54401. n.addAttribute("position", new Ci.BufferAttribute(t,3)),
  54402. n.addAttribute("color", new Ci.BufferAttribute(i,3));
  54403. var r = new Ci.LineBasicMaterial({
  54404. vertexColors: Ci.VertexColors
  54405. });
  54406. Ci.LineSegments.call(this, n, r)
  54407. }
  54408. ,
  54409. Ci.AxisHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54410. Ci.AxisHelper.prototype.constructor = Ci.AxisHelper,
  54411. Ci.ArrowHelper = function() {
  54412. var a = new Ci.Geometry;
  54413. a.vertices.push(new Ci.Vector3(0,0,0), new Ci.Vector3(0,1,0));
  54414. var s = new Ci.CylinderGeometry(0,.5,1,5,1);
  54415. return s.translate(0, -.5, 0),
  54416. function(e, t, i, n, r, o) {
  54417. Ci.Object3D.call(this),
  54418. void 0 === n && (n = 16776960),
  54419. void 0 === i && (i = 1),
  54420. void 0 === r && (r = .2 * i),
  54421. void 0 === o && (o = .2 * r),
  54422. this.position.copy(t),
  54423. this.line = new Ci.Line(a,new Ci.LineBasicMaterial({
  54424. color: n
  54425. })),
  54426. this.line.matrixAutoUpdate = !1,
  54427. this.add(this.line),
  54428. this.cone = new Ci.Mesh(s,new Ci.MeshBasicMaterial({
  54429. color: n
  54430. })),
  54431. this.cone.matrixAutoUpdate = !1,
  54432. this.add(this.cone),
  54433. this.setDirection(e),
  54434. this.setLength(i, r, o)
  54435. }
  54436. }(),
  54437. Ci.ArrowHelper.prototype = Object.create(Ci.Object3D.prototype),
  54438. Ci.ArrowHelper.prototype.constructor = Ci.ArrowHelper,
  54439. Ci.ArrowHelper.prototype.setDirection = (Ai = new Ci.Vector3,
  54440. function(e) {
  54441. .99999 < e.y ? this.quaternion.set(0, 0, 0, 1) : e.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (Ai.set(e.z, 0, -e.x).normalize(),
  54442. yi = Math.acos(e.y),
  54443. this.quaternion.setFromAxisAngle(Ai, yi))
  54444. }
  54445. ),
  54446. Ci.ArrowHelper.prototype.setLength = function(e, t, i) {
  54447. void 0 === t && (t = .2 * e),
  54448. void 0 === i && (i = .2 * t),
  54449. this.line.scale.set(1, Math.max(0, e - t), 1),
  54450. this.line.updateMatrix(),
  54451. this.cone.scale.set(i, t, i),
  54452. this.cone.position.y = e,
  54453. this.cone.updateMatrix()
  54454. }
  54455. ,
  54456. Ci.ArrowHelper.prototype.setColor = function(e) {
  54457. this.line.material.color.set(e),
  54458. this.cone.material.color.set(e)
  54459. }
  54460. ,
  54461. Ci.BoxHelper = function(e) {
  54462. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  54463. , i = new Float32Array(24)
  54464. , n = new Ci.BufferGeometry;
  54465. n.setIndex(new Ci.BufferAttribute(t,1)),
  54466. n.addAttribute("position", new Ci.BufferAttribute(i,3)),
  54467. Ci.LineSegments.call(this, n, new Ci.LineBasicMaterial({
  54468. color: 16776960
  54469. })),
  54470. void 0 !== e && this.update(e)
  54471. }
  54472. ,
  54473. Ci.BoxHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54474. Ci.BoxHelper.prototype.constructor = Ci.BoxHelper,
  54475. Ci.BoxHelper.prototype.update = (vi = new Ci.Box3,
  54476. function(e) {
  54477. if (vi.setFromObject(e),
  54478. !vi.isEmpty()) {
  54479. var t = vi.min
  54480. , i = vi.max
  54481. , n = this.geometry.attributes.position
  54482. , r = n.array;
  54483. r[0] = i.x,
  54484. r[1] = i.y,
  54485. r[2] = i.z,
  54486. r[3] = t.x,
  54487. r[4] = i.y,
  54488. r[5] = i.z,
  54489. r[6] = t.x,
  54490. r[7] = t.y,
  54491. r[8] = i.z,
  54492. r[9] = i.x,
  54493. r[10] = t.y,
  54494. r[11] = i.z,
  54495. r[12] = i.x,
  54496. r[13] = i.y,
  54497. r[14] = t.z,
  54498. r[15] = t.x,
  54499. r[16] = i.y,
  54500. r[17] = t.z,
  54501. r[18] = t.x,
  54502. r[19] = t.y,
  54503. r[20] = t.z,
  54504. r[21] = i.x,
  54505. r[22] = t.y,
  54506. r[23] = t.z,
  54507. n.needsUpdate = !0,
  54508. this.geometry.computeBoundingSphere()
  54509. }
  54510. }
  54511. ),
  54512. Ci.BoundingBoxHelper = function(e, t) {
  54513. var i = void 0 !== t ? t : 8947848;
  54514. this.object = e,
  54515. this.box = new Ci.Box3,
  54516. Ci.Mesh.call(this, new Ci.BoxGeometry(1,1,1), new Ci.MeshBasicMaterial({
  54517. color: i,
  54518. wireframe: !0
  54519. }))
  54520. }
  54521. ,
  54522. Ci.BoundingBoxHelper.prototype = Object.create(Ci.Mesh.prototype),
  54523. Ci.BoundingBoxHelper.prototype.constructor = Ci.BoundingBoxHelper,
  54524. Ci.BoundingBoxHelper.prototype.update = function() {
  54525. this.box.setFromObject(this.object),
  54526. this.box.size(this.scale),
  54527. this.box.center(this.position)
  54528. }
  54529. ,
  54530. Ci.CameraHelper = function(e) {
  54531. function t(e, t, i) {
  54532. n(e, i),
  54533. n(t, i)
  54534. }
  54535. function n(e, t) {
  54536. i.vertices.push(new Ci.Vector3),
  54537. i.colors.push(new Ci.Color(t)),
  54538. void 0 === o[e] && (o[e] = []),
  54539. o[e].push(i.vertices.length - 1)
  54540. }
  54541. var i = new Ci.Geometry
  54542. , r = new Ci.LineBasicMaterial({
  54543. color: 16777215,
  54544. vertexColors: Ci.FaceColors
  54545. })
  54546. , o = {}
  54547. , a = 16755200
  54548. , s = 16711680
  54549. , l = 3355443;
  54550. t("n1", "n2", a),
  54551. t("n2", "n4", a),
  54552. t("n4", "n3", a),
  54553. t("n3", "n1", a),
  54554. t("f1", "f2", a),
  54555. t("f2", "f4", a),
  54556. t("f4", "f3", a),
  54557. t("f3", "f1", a),
  54558. t("n1", "f1", a),
  54559. t("n2", "f2", a),
  54560. t("n3", "f3", a),
  54561. t("n4", "f4", a),
  54562. t("p", "n1", s),
  54563. t("p", "n2", s),
  54564. t("p", "n3", s),
  54565. t("p", "n4", s),
  54566. t("u1", "u2", 43775),
  54567. t("u2", "u3", 43775),
  54568. t("u3", "u1", 43775),
  54569. t("c", "t", 16777215),
  54570. t("p", "c", l),
  54571. t("cn1", "cn2", l),
  54572. t("cn3", "cn4", l),
  54573. t("cf1", "cf2", l),
  54574. t("cf3", "cf4", l),
  54575. Ci.LineSegments.call(this, i, r),
  54576. this.camera = e,
  54577. this.camera.updateProjectionMatrix(),
  54578. this.matrix = e.matrixWorld,
  54579. this.matrixAutoUpdate = !1,
  54580. this.pointMap = o,
  54581. this.update()
  54582. }
  54583. ,
  54584. Ci.CameraHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54585. Ci.CameraHelper.prototype.constructor = Ci.CameraHelper,
  54586. Ci.CameraHelper.prototype.update = (gi = new Ci.Vector3,
  54587. mi = new Ci.Camera,
  54588. function() {
  54589. pi = this.geometry,
  54590. fi = this.pointMap,
  54591. mi.projectionMatrix.copy(this.camera.projectionMatrix),
  54592. Ni("c", 0, 0, -1),
  54593. Ni("t", 0, 0, 1),
  54594. Ni("n1", -1, -1, -1),
  54595. Ni("n2", 1, -1, -1),
  54596. Ni("n3", -1, 1, -1),
  54597. Ni("n4", 1, 1, -1),
  54598. Ni("f1", -1, -1, 1),
  54599. Ni("f2", 1, -1, 1),
  54600. Ni("f3", -1, 1, 1),
  54601. Ni("f4", 1, 1, 1),
  54602. Ni("u1", .7, 1.1, -1),
  54603. Ni("u2", -.7, 1.1, -1),
  54604. Ni("u3", 0, 2, -1),
  54605. Ni("cf1", -1, 0, 1),
  54606. Ni("cf2", 1, 0, 1),
  54607. Ni("cf3", 0, -1, 1),
  54608. Ni("cf4", 0, 1, 1),
  54609. Ni("cn1", -1, 0, -1),
  54610. Ni("cn2", 1, 0, -1),
  54611. Ni("cn3", 0, -1, -1),
  54612. Ni("cn4", 0, 1, -1),
  54613. pi.verticesNeedUpdate = !0
  54614. }
  54615. ),
  54616. Ci.DirectionalLightHelper = function(e, t) {
  54617. Ci.Object3D.call(this),
  54618. this.light = e,
  54619. this.light.updateMatrixWorld(),
  54620. this.matrix = e.matrixWorld,
  54621. this.matrixAutoUpdate = !1,
  54622. t = t || 1;
  54623. var i = new Ci.Geometry;
  54624. i.vertices.push(new Ci.Vector3(-t,t,0), new Ci.Vector3(t,t,0), new Ci.Vector3(t,-t,0), new Ci.Vector3(-t,-t,0), new Ci.Vector3(-t,t,0));
  54625. var n = new Ci.LineBasicMaterial({
  54626. fog: !1
  54627. });
  54628. n.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  54629. this.lightPlane = new Ci.Line(i,n),
  54630. this.add(this.lightPlane),
  54631. (i = new Ci.Geometry).vertices.push(new Ci.Vector3, new Ci.Vector3),
  54632. (n = new Ci.LineBasicMaterial({
  54633. fog: !1
  54634. })).color.copy(this.light.color).multiplyScalar(this.light.intensity),
  54635. this.targetLine = new Ci.Line(i,n),
  54636. this.add(this.targetLine),
  54637. this.update()
  54638. }
  54639. ,
  54640. Ci.DirectionalLightHelper.prototype = Object.create(Ci.Object3D.prototype),
  54641. Ci.DirectionalLightHelper.prototype.constructor = Ci.DirectionalLightHelper,
  54642. Ci.DirectionalLightHelper.prototype.dispose = function() {
  54643. this.lightPlane.geometry.dispose(),
  54644. this.lightPlane.material.dispose(),
  54645. this.targetLine.geometry.dispose(),
  54646. this.targetLine.material.dispose()
  54647. }
  54648. ,
  54649. Ci.DirectionalLightHelper.prototype.update = (hi = new Ci.Vector3,
  54650. ui = new Ci.Vector3,
  54651. di = new Ci.Vector3,
  54652. function() {
  54653. hi.setFromMatrixPosition(this.light.matrixWorld),
  54654. ui.setFromMatrixPosition(this.light.target.matrixWorld),
  54655. di.subVectors(ui, hi),
  54656. this.lightPlane.lookAt(di),
  54657. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  54658. this.targetLine.geometry.vertices[1].copy(di),
  54659. this.targetLine.geometry.verticesNeedUpdate = !0,
  54660. this.targetLine.material.color.copy(this.lightPlane.material.color)
  54661. }
  54662. ),
  54663. Ci.EdgesHelper = function(e, t, i) {
  54664. var n = void 0 !== t ? t : 16777215;
  54665. Ci.LineSegments.call(this, new Ci.EdgesGeometry(e.geometry,i), new Ci.LineBasicMaterial({
  54666. color: n
  54667. })),
  54668. this.matrix = e.matrixWorld,
  54669. this.matrixAutoUpdate = !1
  54670. }
  54671. ,
  54672. Ci.EdgesHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54673. Ci.EdgesHelper.prototype.constructor = Ci.EdgesHelper,
  54674. Ci.FaceNormalsHelper = function(e, t, i, n) {
  54675. this.object = e,
  54676. this.size = void 0 !== t ? t : 1;
  54677. var r = void 0 !== i ? i : 16776960
  54678. , o = void 0 !== n ? n : 1
  54679. , a = 0
  54680. , s = this.object.geometry;
  54681. s instanceof Ci.Geometry ? a = s.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  54682. var l = new Ci.BufferGeometry
  54683. , c = new Ci.Float32Attribute(2 * a * 3,3);
  54684. l.addAttribute("position", c),
  54685. Ci.LineSegments.call(this, l, new Ci.LineBasicMaterial({
  54686. color: r,
  54687. linewidth: o
  54688. })),
  54689. this.matrixAutoUpdate = !1,
  54690. this.update()
  54691. }
  54692. ,
  54693. Ci.FaceNormalsHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54694. Ci.FaceNormalsHelper.prototype.constructor = Ci.FaceNormalsHelper,
  54695. Ci.FaceNormalsHelper.prototype.update = (si = new Ci.Vector3,
  54696. li = new Ci.Vector3,
  54697. ci = new Ci.Matrix3,
  54698. function() {
  54699. this.object.updateMatrixWorld(!0),
  54700. ci.getNormalMatrix(this.object.matrixWorld);
  54701. for (var e = this.object.matrixWorld, t = this.geometry.attributes.position, i = this.object.geometry, n = i.vertices, r = i.faces, o = 0, a = 0, s = r.length; a < s; a++) {
  54702. var l = r[a]
  54703. , c = l.normal;
  54704. si.copy(n[l.a]).add(n[l.b]).add(n[l.c]).divideScalar(3).applyMatrix4(e),
  54705. li.copy(c).applyMatrix3(ci).normalize().multiplyScalar(this.size).add(si),
  54706. t.setXYZ(o, si.x, si.y, si.z),
  54707. o += 1,
  54708. t.setXYZ(o, li.x, li.y, li.z),
  54709. o += 1
  54710. }
  54711. return t.needsUpdate = !0,
  54712. this
  54713. }
  54714. ),
  54715. Ci.GridHelper = function(e, t) {
  54716. var i = new Ci.Geometry
  54717. , n = new Ci.LineBasicMaterial({
  54718. vertexColors: Ci.VertexColors
  54719. });
  54720. this.color1 = new Ci.Color(4473924),
  54721. this.color2 = new Ci.Color(8947848);
  54722. for (var r = -e; r <= e; r += t) {
  54723. i.vertices.push(new Ci.Vector3(-e,0,r), new Ci.Vector3(e,0,r), new Ci.Vector3(r,0,-e), new Ci.Vector3(r,0,e));
  54724. var o = 0 === r ? this.color1 : this.color2;
  54725. i.colors.push(o, o, o, o)
  54726. }
  54727. Ci.LineSegments.call(this, i, n)
  54728. }
  54729. ,
  54730. Ci.GridHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54731. Ci.GridHelper.prototype.constructor = Ci.GridHelper,
  54732. Ci.GridHelper.prototype.setColors = function(e, t) {
  54733. this.color1.set(e),
  54734. this.color2.set(t),
  54735. this.geometry.colorsNeedUpdate = !0
  54736. }
  54737. ,
  54738. Ci.HemisphereLightHelper = function(e, t) {
  54739. Ci.Object3D.call(this),
  54740. this.light = e,
  54741. this.light.updateMatrixWorld(),
  54742. this.matrix = e.matrixWorld,
  54743. this.matrixAutoUpdate = !1,
  54744. this.colors = [new Ci.Color, new Ci.Color];
  54745. var i = new Ci.SphereGeometry(t,4,2);
  54746. i.rotateX(-Math.PI / 2);
  54747. for (var n = 0; n < 8; n++)
  54748. i.faces[n].color = this.colors[n < 4 ? 0 : 1];
  54749. var r = new Ci.MeshBasicMaterial({
  54750. vertexColors: Ci.FaceColors,
  54751. wireframe: !0
  54752. });
  54753. this.lightSphere = new Ci.Mesh(i,r),
  54754. this.add(this.lightSphere),
  54755. this.update()
  54756. }
  54757. ,
  54758. Ci.HemisphereLightHelper.prototype = Object.create(Ci.Object3D.prototype),
  54759. Ci.HemisphereLightHelper.prototype.constructor = Ci.HemisphereLightHelper,
  54760. Ci.HemisphereLightHelper.prototype.dispose = function() {
  54761. this.lightSphere.geometry.dispose(),
  54762. this.lightSphere.material.dispose()
  54763. }
  54764. ,
  54765. Ci.HemisphereLightHelper.prototype.update = (ai = new Ci.Vector3,
  54766. function() {
  54767. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  54768. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  54769. this.lightSphere.lookAt(ai.setFromMatrixPosition(this.light.matrixWorld).negate()),
  54770. this.lightSphere.geometry.colorsNeedUpdate = !0
  54771. }
  54772. ),
  54773. Ci.PointLightHelper = function(e, t) {
  54774. this.light = e,
  54775. this.light.updateMatrixWorld();
  54776. var i = new Ci.SphereGeometry(t,4,2)
  54777. , n = new Ci.MeshBasicMaterial({
  54778. wireframe: !0,
  54779. fog: !1
  54780. });
  54781. n.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  54782. Ci.Mesh.call(this, i, n),
  54783. this.matrix = this.light.matrixWorld,
  54784. this.matrixAutoUpdate = !1
  54785. }
  54786. ,
  54787. Ci.PointLightHelper.prototype = Object.create(Ci.Mesh.prototype),
  54788. Ci.PointLightHelper.prototype.constructor = Ci.PointLightHelper,
  54789. Ci.PointLightHelper.prototype.dispose = function() {
  54790. this.geometry.dispose(),
  54791. this.material.dispose()
  54792. }
  54793. ,
  54794. Ci.PointLightHelper.prototype.update = function() {
  54795. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  54796. }
  54797. ,
  54798. Ci.SkeletonHelper = function(e) {
  54799. this.bones = this.getBoneList(e);
  54800. for (var t = new Ci.Geometry, i = 0; i < this.bones.length; i++) {
  54801. this.bones[i].parent instanceof Ci.Bone && (t.vertices.push(new Ci.Vector3),
  54802. t.vertices.push(new Ci.Vector3),
  54803. t.colors.push(new Ci.Color(0,0,1)),
  54804. t.colors.push(new Ci.Color(0,1,0)))
  54805. }
  54806. t.dynamic = !0;
  54807. var n = new Ci.LineBasicMaterial({
  54808. vertexColors: Ci.VertexColors,
  54809. depthTest: !1,
  54810. depthWrite: !1,
  54811. transparent: !0
  54812. });
  54813. Ci.LineSegments.call(this, t, n),
  54814. this.root = e,
  54815. this.matrix = e.matrixWorld,
  54816. this.matrixAutoUpdate = !1,
  54817. this.update()
  54818. }
  54819. ,
  54820. Ci.SkeletonHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54821. Ci.SkeletonHelper.prototype.constructor = Ci.SkeletonHelper,
  54822. Ci.SkeletonHelper.prototype.getBoneList = function(e) {
  54823. var t = [];
  54824. e instanceof Ci.Bone && t.push(e);
  54825. for (var i = 0; i < e.children.length; i++)
  54826. t.push.apply(t, this.getBoneList(e.children[i]));
  54827. return t
  54828. }
  54829. ,
  54830. Ci.SkeletonHelper.prototype.update = function() {
  54831. for (var e = this.geometry, t = (new Ci.Matrix4).getInverse(this.root.matrixWorld), i = new Ci.Matrix4, n = 0, r = 0; r < this.bones.length; r++) {
  54832. var o = this.bones[r];
  54833. o.parent instanceof Ci.Bone && (i.multiplyMatrices(t, o.matrixWorld),
  54834. e.vertices[n].setFromMatrixPosition(i),
  54835. i.multiplyMatrices(t, o.parent.matrixWorld),
  54836. e.vertices[n + 1].setFromMatrixPosition(i),
  54837. n += 2)
  54838. }
  54839. e.verticesNeedUpdate = !0,
  54840. e.computeBoundingSphere()
  54841. }
  54842. ,
  54843. Ci.SpotLightHelper = function(e) {
  54844. Ci.Object3D.call(this),
  54845. this.light = e,
  54846. this.light.updateMatrixWorld(),
  54847. this.matrix = e.matrixWorld,
  54848. this.matrixAutoUpdate = !1;
  54849. var t = new Ci.CylinderGeometry(0,1,1,8,1,!0);
  54850. t.translate(0, -.5, 0),
  54851. t.rotateX(-Math.PI / 2);
  54852. var i = new Ci.MeshBasicMaterial({
  54853. wireframe: !0,
  54854. fog: !1
  54855. });
  54856. this.cone = new Ci.Mesh(t,i),
  54857. this.add(this.cone),
  54858. this.update()
  54859. }
  54860. ,
  54861. Ci.SpotLightHelper.prototype = Object.create(Ci.Object3D.prototype),
  54862. Ci.SpotLightHelper.prototype.constructor = Ci.SpotLightHelper,
  54863. Ci.SpotLightHelper.prototype.dispose = function() {
  54864. this.cone.geometry.dispose(),
  54865. this.cone.material.dispose()
  54866. }
  54867. ,
  54868. Ci.SpotLightHelper.prototype.update = (ri = new Ci.Vector3,
  54869. oi = new Ci.Vector3,
  54870. function() {
  54871. var e = this.light.distance ? this.light.distance : 1e4
  54872. , t = e * Math.tan(this.light.angle);
  54873. this.cone.scale.set(t, t, e),
  54874. ri.setFromMatrixPosition(this.light.matrixWorld),
  54875. oi.setFromMatrixPosition(this.light.target.matrixWorld),
  54876. this.cone.lookAt(oi.sub(ri)),
  54877. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  54878. }
  54879. ),
  54880. Ci.VertexNormalsHelper = function(e, t, i, n) {
  54881. this.object = e,
  54882. this.size = void 0 !== t ? t : 1;
  54883. var r = void 0 !== i ? i : 16711680
  54884. , o = void 0 !== n ? n : 1
  54885. , a = 0
  54886. , s = this.object.geometry;
  54887. s instanceof Ci.Geometry ? a = 3 * s.faces.length : s instanceof Ci.BufferGeometry && (a = s.attributes.normal.count);
  54888. var l = new Ci.BufferGeometry
  54889. , c = new Ci.Float32Attribute(2 * a * 3,3);
  54890. l.addAttribute("position", c),
  54891. Ci.LineSegments.call(this, l, new Ci.LineBasicMaterial({
  54892. color: r,
  54893. linewidth: o
  54894. })),
  54895. this.matrixAutoUpdate = !1,
  54896. this.update()
  54897. }
  54898. ,
  54899. Ci.VertexNormalsHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54900. Ci.VertexNormalsHelper.prototype.constructor = Ci.VertexNormalsHelper,
  54901. Ci.VertexNormalsHelper.prototype.update = (ti = new Ci.Vector3,
  54902. ii = new Ci.Vector3,
  54903. ni = new Ci.Matrix3,
  54904. function() {
  54905. var e = ["a", "b", "c"];
  54906. this.object.updateMatrixWorld(!0),
  54907. ni.getNormalMatrix(this.object.matrixWorld);
  54908. var t = this.object.matrixWorld
  54909. , i = this.geometry.attributes.position
  54910. , n = this.object.geometry;
  54911. if (n instanceof Ci.Geometry)
  54912. for (var r = n.vertices, o = n.faces, a = 0, s = 0, l = o.length; s < l; s++)
  54913. for (var c = o[s], h = 0, u = c.vertexNormals.length; h < u; h++) {
  54914. var d = r[c[e[h]]]
  54915. , p = c.vertexNormals[h];
  54916. ti.copy(d).applyMatrix4(t),
  54917. ii.copy(p).applyMatrix3(ni).normalize().multiplyScalar(this.size).add(ti),
  54918. i.setXYZ(a, ti.x, ti.y, ti.z),
  54919. a += 1,
  54920. i.setXYZ(a, ii.x, ii.y, ii.z),
  54921. a += 1
  54922. }
  54923. else if (n instanceof Ci.BufferGeometry) {
  54924. var f = n.attributes.position
  54925. , g = n.attributes.normal;
  54926. for (h = a = 0,
  54927. u = f.count; h < u; h++)
  54928. ti.set(f.getX(h), f.getY(h), f.getZ(h)).applyMatrix4(t),
  54929. ii.set(g.getX(h), g.getY(h), g.getZ(h)),
  54930. ii.applyMatrix3(ni).normalize().multiplyScalar(this.size).add(ti),
  54931. i.setXYZ(a, ti.x, ti.y, ti.z),
  54932. a += 1,
  54933. i.setXYZ(a, ii.x, ii.y, ii.z),
  54934. a += 1
  54935. }
  54936. return i.needsUpdate = !0,
  54937. this
  54938. }
  54939. ),
  54940. Ci.WireframeHelper = function(e, t) {
  54941. var i = void 0 !== t ? t : 16777215;
  54942. Ci.LineSegments.call(this, new Ci.WireframeGeometry(e.geometry), new Ci.LineBasicMaterial({
  54943. color: i
  54944. })),
  54945. this.matrix = e.matrixWorld,
  54946. this.matrixAutoUpdate = !1
  54947. }
  54948. ,
  54949. Ci.WireframeHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54950. Ci.WireframeHelper.prototype.constructor = Ci.WireframeHelper,
  54951. Ci.ImmediateRenderObject = function(e) {
  54952. Ci.Object3D.call(this),
  54953. this.material = e,
  54954. this.render = function(e) {}
  54955. }
  54956. ,
  54957. Ci.ImmediateRenderObject.prototype = Object.create(Ci.Object3D.prototype),
  54958. Ci.ImmediateRenderObject.prototype.constructor = Ci.ImmediateRenderObject,
  54959. Ci.MorphBlendMesh = function(e, t) {
  54960. Ci.Mesh.call(this, e, t),
  54961. this.animationsMap = {},
  54962. this.animationsList = [];
  54963. var i = this.geometry.morphTargets.length
  54964. , n = i - 1
  54965. , r = i / 1;
  54966. this.createAnimation("__default", 0, n, r),
  54967. this.setAnimationWeight("__default", 1)
  54968. }
  54969. ,
  54970. Ci.MorphBlendMesh.prototype = Object.create(Ci.Mesh.prototype),
  54971. Ci.MorphBlendMesh.prototype.constructor = Ci.MorphBlendMesh,
  54972. Ci.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  54973. var r = {
  54974. start: t,
  54975. end: i,
  54976. length: i - t + 1,
  54977. fps: n,
  54978. duration: (i - t) / n,
  54979. lastFrame: 0,
  54980. currentFrame: 0,
  54981. active: !1,
  54982. time: 0,
  54983. direction: 1,
  54984. weight: 1,
  54985. directionBackwards: !1,
  54986. mirroredLoop: !1
  54987. };
  54988. this.animationsMap[e] = r,
  54989. this.animationsList.push(r)
  54990. }
  54991. ,
  54992. Ci.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  54993. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  54994. var s = r.morphTargets[o].name.match(i);
  54995. if (s && 1 < s.length)
  54996. n[l = s[1]] || (n[l] = {
  54997. start: 1 / 0,
  54998. end: -1 / 0
  54999. }),
  55000. o < (c = n[l]).start && (c.start = o),
  55001. o > c.end && (c.end = o),
  55002. t = t || l
  55003. }
  55004. for (var l in n) {
  55005. var c = n[l];
  55006. this.createAnimation(l, c.start, c.end, e)
  55007. }
  55008. this.firstAnimation = t
  55009. }
  55010. ,
  55011. Ci.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  55012. var t = this.animationsMap[e];
  55013. t && (t.direction = 1,
  55014. t.directionBackwards = !1)
  55015. }
  55016. ,
  55017. Ci.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  55018. var t = this.animationsMap[e];
  55019. t && (t.direction = -1,
  55020. t.directionBackwards = !0)
  55021. }
  55022. ,
  55023. Ci.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  55024. var i = this.animationsMap[e];
  55025. i && (i.fps = t,
  55026. i.duration = (i.end - i.start) / i.fps)
  55027. }
  55028. ,
  55029. Ci.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  55030. var i = this.animationsMap[e];
  55031. i && (i.duration = t,
  55032. i.fps = (i.end - i.start) / i.duration)
  55033. }
  55034. ,
  55035. Ci.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  55036. var i = this.animationsMap[e];
  55037. i && (i.weight = t)
  55038. }
  55039. ,
  55040. Ci.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  55041. var i = this.animationsMap[e];
  55042. i && (i.time = t)
  55043. }
  55044. ,
  55045. Ci.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  55046. var t = 0
  55047. , i = this.animationsMap[e];
  55048. return i && (t = i.time),
  55049. t
  55050. }
  55051. ,
  55052. Ci.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  55053. var t = -1
  55054. , i = this.animationsMap[e];
  55055. return i && (t = i.duration),
  55056. t
  55057. }
  55058. ,
  55059. Ci.MorphBlendMesh.prototype.playAnimation = function(e) {
  55060. var t = this.animationsMap[e];
  55061. t ? (t.time = 0,
  55062. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  55063. }
  55064. ,
  55065. Ci.MorphBlendMesh.prototype.stopAnimation = function(e) {
  55066. var t = this.animationsMap[e];
  55067. t && (t.active = !1)
  55068. }
  55069. ,
  55070. Ci.MorphBlendMesh.prototype.update = function(e) {
  55071. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  55072. var n = this.animationsList[t];
  55073. if (n.active) {
  55074. var r = n.duration / n.length;
  55075. n.time += n.direction * e,
  55076. n.mirroredLoop ? (n.time > n.duration || n.time < 0) && (n.direction *= -1,
  55077. n.time > n.duration && (n.time = n.duration,
  55078. n.directionBackwards = !0),
  55079. n.time < 0 && (n.time = 0,
  55080. n.directionBackwards = !1)) : (n.time = n.time % n.duration,
  55081. n.time < 0 && (n.time += n.duration));
  55082. var o = n.start + Ci.Math.clamp(Math.floor(n.time / r), 0, n.length - 1)
  55083. , a = n.weight;
  55084. o !== n.currentFrame && (this.morphTargetInfluences[n.lastFrame] = 0,
  55085. this.morphTargetInfluences[n.currentFrame] = 1 * a,
  55086. this.morphTargetInfluences[o] = 0,
  55087. n.lastFrame = n.currentFrame,
  55088. n.currentFrame = o);
  55089. var s = n.time % r / r;
  55090. n.directionBackwards && (s = 1 - s),
  55091. n.currentFrame !== n.lastFrame ? (this.morphTargetInfluences[n.currentFrame] = s * a,
  55092. this.morphTargetInfluences[n.lastFrame] = (1 - s) * a) : this.morphTargetInfluences[n.currentFrame] = a
  55093. }
  55094. }
  55095. }
  55096. ,
  55097. void 0 !== i ? (void 0 !== t && t.exports && (i = t.exports = Ci),
  55098. i.THREE = Ci) : this.THREE = Ci
  55099. window.THREE = Ci
  55100. getObjLoader()
  55101. }
  55102. , {}]
  55103. }, {}, [116]);