main_2020_show.js 2.6 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. let highMapAddColor// = true
  5. !function() {
  6. "use strict";
  7. function t(t, i) {
  8. return typeof t === i
  9. }
  10. function i(t, i) {
  11. return t instanceof i
  12. }
  13. function n(t) {
  14. return t && t.nodeType
  15. }
  16. function e(t) {
  17. return n(t) ? t : i(t, g) ? t[0] : void 0
  18. }
  19. function o(t, i, n) {
  20. return g.each(t, function(t, e) {
  21. n = i.call(e, n, t, e)
  22. }),
  23. n
  24. }
  25. function r(t, i, n) {
  26. var e, o, r;
  27. if (t === i)
  28. return !0;
  29. if (!t || !i || t.constructor !== i.constructor)
  30. return !1;
  31. for (e = 0,
  32. o = n.length; o > e; e += 1) {
  33. if (r = n[e],
  34. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  35. return !1;
  36. if (t[r] !== i[r])
  37. return !1
  38. }
  39. return !0
  40. }
  41. function s(t, i, n, e) {
  42. this.left = E(t),
  43. this.top = E(i),
  44. this.width = E(n),
  45. this.height = E(e),
  46. this.right = this.left + this.width,
  47. this.bottom = this.top + this.height
  48. }
  49. function h(t, i, n, e) {
  50. this.visible = t || 0,
  51. this.viewport = i || 0,
  52. this.possible = n || 0,
  53. this.rects = e && T({}, e) || null
  54. }
  55. function l(t, i) {
  56. this.els = t,
  57. this.viewport = i
  58. }
  59. function c(t, i, n) {
  60. var e;
  61. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  62. e ? e[n] : 0
  63. }
  64. function u(t, i) {
  65. return t.val - i.val
  66. }
  67. function a(t, i) {
  68. return i.val - t.val
  69. }
  70. function f(t) {
  71. var i = s.ofContent(t, !0)
  72. , n = s.ofViewport(t, !0)
  73. , e = i.width - n.width
  74. , o = i.height - n.height;
  75. this.content = i,
  76. this.viewport = n,
  77. this.width = 0 >= e ? null : n.left / e,
  78. this.height = 0 >= o ? null : n.top / o,
  79. this.left = n.left,
  80. this.top = n.top,
  81. this.right = i.right - n.right,
  82. this.bottom = i.bottom - n.bottom
  83. }
  84. function p(t) {
  85. this.el = t || window
  86. }
  87. function d(t, i) {
  88. this.context = t,
  89. this.viewport = i,
  90. this.init()
  91. }
  92. function v(t, i, n, e) {
  93. this.context = new l(t,i),
  94. this.property = n,
  95. this.descending = e,
  96. this.init()
  97. }
  98. function w(t) {
  99. t && t !== window && t !== document ? (this.context = t,
  100. this.$autoTarget = g(t)) : this.context = window,
  101. this.init()
  102. }
  103. var g = jQuery
  104. , m = g(window)
  105. , b = g(document)
  106. , T = g.extend
  107. , y = g.isFunction
  108. , k = Math.max
  109. , V = Math.min
  110. , E = Math.round
  111. , x = function() {
  112. var t = {}
  113. , i = 1;
  114. return function(n) {
  115. return n ? (t[n] || (t[n] = i,
  116. i += 1),
  117. t[n]) : 0
  118. }
  119. }();
  120. T(s.prototype, {
  121. equals: function(t) {
  122. return r(this, t, ["left", "top", "width", "height"])
  123. },
  124. area: function() {
  125. return this.width * this.height
  126. },
  127. relativeTo: function(t) {
  128. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  129. },
  130. intersection: function(t) {
  131. if (!i(t, s))
  132. return null;
  133. var n = k(this.left, t.left)
  134. , e = V(this.right, t.right)
  135. , o = k(this.top, t.top)
  136. , r = V(this.bottom, t.bottom)
  137. , h = e - n
  138. , l = r - o;
  139. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  140. },
  141. envelope: function(t) {
  142. if (!i(t, s))
  143. return this;
  144. var n = V(this.left, t.left)
  145. , e = k(this.right, t.right)
  146. , o = V(this.top, t.top)
  147. , r = k(this.bottom, t.bottom)
  148. , h = e - n
  149. , l = r - o;
  150. return new s(n,o,h,l)
  151. }
  152. }),
  153. T(s, {
  154. ofContent: function(t, i) {
  155. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  156. },
  157. ofViewport: function(t, i) {
  158. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  159. },
  160. ofElement: function(t) {
  161. var i = g(t);
  162. if (!i.is(":visible"))
  163. return null;
  164. var n = i.offset();
  165. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  166. }
  167. }),
  168. T(h.prototype, {
  169. equals: function(t) {
  170. return this.fracsEqual(t) && this.rectsEqual(t)
  171. },
  172. fracsEqual: function(t) {
  173. return r(this, t, ["visible", "viewport", "possible"])
  174. },
  175. rectsEqual: function(t) {
  176. return r(this.rects, t.rects, ["document", "element", "viewport"])
  177. }
  178. }),
  179. T(h, {
  180. of: function(t, i) {
  181. var e, o, r;
  182. return t = n(t) && s.ofElement(t) || t,
  183. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  184. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  185. r = V(t.width, i.width) * V(t.height, i.height),
  186. new h(o / t.area(),o / i.area(),o / r,{
  187. document: e,
  188. element: e.relativeTo(t),
  189. viewport: e.relativeTo(i)
  190. })) : new h
  191. }
  192. });
  193. var q = ["width", "height", "left", "right", "top", "bottom"]
  194. , S = ["possible", "visible", "viewport"];
  195. T(l.prototype, {
  196. sorted: function(t, i) {
  197. var n = this.viewport;
  198. return g.map(this.els, function(i) {
  199. return {
  200. el: i,
  201. val: c(i, n, t)
  202. }
  203. }).sort(i ? a : u)
  204. },
  205. best: function(t, i) {
  206. return this.els.length ? this.sorted(t, i)[0] : null
  207. }
  208. }),
  209. T(f.prototype, {
  210. equals: function(t) {
  211. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  212. }
  213. }),
  214. T(p.prototype, {
  215. equals: function(t) {
  216. return r(this, t, ["el"])
  217. },
  218. scrollState: function() {
  219. return new f(this.el)
  220. },
  221. scrollTo: function(t, i, n) {
  222. var e = g(this.el === window ? "html,body" : this.el);
  223. t = t || 0,
  224. i = i || 0,
  225. n = isNaN(n) ? 1e3 : n,
  226. e.stop(!0).animate({
  227. scrollLeft: t,
  228. scrollTop: i
  229. }, n)
  230. },
  231. scroll: function(t, i, n) {
  232. var e = this.el === window ? m : g(this.el);
  233. t = t || 0,
  234. i = i || 0,
  235. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  236. },
  237. scrollToRect: function(t, i, n, e) {
  238. i = i || 0,
  239. n = n || 0,
  240. this.scrollTo(t.left - i, t.top - n, e)
  241. },
  242. scrollToElement: function(t, i, n, e) {
  243. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  244. this.scrollToRect(o, i, n, e)
  245. }
  246. });
  247. var C = {
  248. init: function() {
  249. this.callbacks = g.Callbacks("memory unique"),
  250. this.currVal = null,
  251. this.prevVal = null,
  252. this.checkProxy = g.proxy(this.check, this),
  253. this.autoCheck()
  254. },
  255. bind: function(t) {
  256. this.callbacks.add(t)
  257. },
  258. unbind: function(t) {
  259. t ? this.callbacks.remove(t) : this.callbacks.empty()
  260. },
  261. trigger: function() {
  262. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  263. },
  264. check: function(t) {
  265. var i = this.updatedValue(t);
  266. return void 0 !== i && (this.prevVal = this.currVal,
  267. this.currVal = i,
  268. this.trigger(),
  269. !0)
  270. },
  271. $autoTarget: m,
  272. autoEvents: "load resize scroll",
  273. autoCheck: function(t) {
  274. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  275. }
  276. };
  277. T(d.prototype, C, {
  278. updatedValue: function() {
  279. var t = h.of(this.context, this.viewport);
  280. return this.currVal && this.currVal.equals(t) ? void 0 : t
  281. }
  282. }),
  283. T(v.prototype, C, {
  284. updatedValue: function() {
  285. var t = this.context.best(this.property, this.descending);
  286. return t && (t = t.val > 0 ? t.el : null,
  287. this.currVal !== t) ? t : void 0
  288. }
  289. }),
  290. T(w.prototype, C, {
  291. updatedValue: function() {
  292. var t = new f(this.context);
  293. return this.currVal && this.currVal.equals(t) ? void 0 : t
  294. }
  295. });
  296. var L = function(t, i) {
  297. var n = [].slice
  298. , e = jQuery
  299. , o = e.extend
  300. , r = e.isFunction
  301. , s = o({}, i)
  302. , h = function(i, n, o, s) {
  303. return o = r(o) ? o.apply(i, n) : o,
  304. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  305. }
  306. , l = function() {
  307. return h(this, n.call(arguments), s.defaultStatic, l)
  308. }
  309. , c = function(t) {
  310. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  311. }
  312. , u = function(t) {
  313. t && (o(l, t.statics),
  314. o(c, t.methods)),
  315. l.modplug = u
  316. };
  317. u.prev = {
  318. statics: e[t],
  319. methods: e.fn[t]
  320. },
  321. u(i),
  322. e[t] = l,
  323. e.fn[t] = c
  324. }
  325. , M = "fracs";
  326. L(M, {
  327. statics: {
  328. version: "0.15.0",
  329. Rect: s,
  330. Fractions: h,
  331. Group: l,
  332. ScrollState: f,
  333. Viewport: p,
  334. FracsCallbacks: d,
  335. GroupCallbacks: v,
  336. ScrollStateCallbacks: w,
  337. fracs: function(t, i) {
  338. return h.of(t, i)
  339. }
  340. },
  341. methods: {
  342. content: function(t) {
  343. return this.length ? s.ofContent(this[0], t) : null
  344. },
  345. envelope: function() {
  346. return o(this, function(t) {
  347. var i = s.ofElement(this);
  348. return t ? t.envelope(i) : i
  349. })
  350. },
  351. fracs: function(i, n, o) {
  352. t(i, "string") || (o = n,
  353. n = i,
  354. i = null),
  355. y(n) || (o = n,
  356. n = null),
  357. o = e(o);
  358. var r = M + ".fracs." + x(o);
  359. return "unbind" === i ? this.each(function() {
  360. var t = g(this).data(r);
  361. t && t.unbind(n)
  362. }) : "check" === i ? this.each(function() {
  363. var t = g(this).data(r);
  364. t && t.check()
  365. }) : y(n) ? this.each(function() {
  366. var t = g(this)
  367. , i = t.data(r);
  368. i || (i = new d(this,o),
  369. t.data(r, i)),
  370. i.bind(n)
  371. }) : this.length ? h.of(this[0], o) : null
  372. },
  373. intersection: function() {
  374. return o(this, function(t) {
  375. var i = s.ofElement(this);
  376. return t ? t.intersection(i) : i
  377. })
  378. },
  379. max: function(t, i, n) {
  380. return y(i) || (n = i,
  381. i = null),
  382. n = e(n),
  383. i ? (new v(this,n,t,!0).bind(i),
  384. this) : this.pushStack(new l(this,n).best(t, !0).el)
  385. },
  386. min: function(t, i, n) {
  387. return y(i) || (n = i,
  388. i = null),
  389. n = e(n),
  390. i ? (new v(this,n,t).bind(i),
  391. this) : this.pushStack(new l(this,n).best(t).el)
  392. },
  393. rect: function() {
  394. return this.length ? s.ofElement(this[0]) : null
  395. },
  396. scrollState: function(i, n) {
  397. var e = M + ".scrollState";
  398. return t(i, "string") || (n = i,
  399. i = null),
  400. "unbind" === i ? this.each(function() {
  401. var t = g(this).data(e);
  402. t && t.unbind(n)
  403. }) : "check" === i ? this.each(function() {
  404. var t = g(this).data(e);
  405. t && t.check()
  406. }) : y(n) ? this.each(function() {
  407. var t = g(this)
  408. , i = t.data(e);
  409. i || (i = new w(this),
  410. t.data(e, i)),
  411. i.bind(n)
  412. }) : this.length ? new f(this[0]) : null
  413. },
  414. scroll: function(t, i, n) {
  415. return this.each(function() {
  416. new p(this).scroll(t, i, n)
  417. })
  418. },
  419. scrollTo: function(t, i, n, o) {
  420. return g.isNumeric(t) && (o = n,
  421. n = i,
  422. i = t,
  423. t = null),
  424. t = e(t),
  425. this.each(function() {
  426. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  427. })
  428. },
  429. scrollToThis: function(t, i, n, o) {
  430. return o = new p(e(o)),
  431. o.scrollToElement(this[0], t, i, n),
  432. this
  433. },
  434. softLink: function(t, i, n, o) {
  435. return o = new p(e(o)),
  436. this.filter("a[href^=#]").each(function() {
  437. var e = g(this);
  438. e.on("click", function() {
  439. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  440. })
  441. })
  442. },
  443. sort: function(i, n, o) {
  444. return t(n, "boolean") || (o = n,
  445. n = null),
  446. o = e(o),
  447. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  448. return t.el
  449. }))
  450. },
  451. viewport: function(t) {
  452. return this.length ? s.ofViewport(this[0], t) : null
  453. }
  454. },
  455. defaultStatic: "fracs",
  456. defaultMethod: "fracs"
  457. })
  458. }();
  459. if ("undefined" == typeof jQuery)
  460. throw new Error("Bootstrap's JavaScript requires jQuery");
  461. +function(t) {
  462. "use strict";
  463. function e(e) {
  464. return this.each(function() {
  465. var o = t(this)
  466. , s = o.data("bs.tooltip")
  467. , n = "object" == typeof e && e;
  468. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  469. "string" == typeof e && s[e]())
  470. })
  471. }
  472. var i = function(t, e) {
  473. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  474. this.init("tooltip", t, e)
  475. };
  476. i.VERSION = "3.2.0",
  477. i.DEFAULTS = {
  478. animation: !0,
  479. placement: "top",
  480. selector: !1,
  481. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  482. trigger: "hover focus",
  483. title: "",
  484. delay: 0,
  485. html: !1,
  486. container: !1,
  487. viewport: {
  488. selector: "body",
  489. padding: 0
  490. }
  491. },
  492. i.prototype.init = function(e, i, o) {
  493. this.enabled = !0,
  494. this.type = e,
  495. this.$element = t(i),
  496. this.options = this.getOptions(o),
  497. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  498. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  499. var r = s[n];
  500. if ("click" == r)
  501. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  502. else if ("manual" != r) {
  503. var a = "hover" == r ? "mouseenter" : "focusin"
  504. , l = "hover" == r ? "mouseleave" : "focusout";
  505. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  506. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  507. }
  508. }
  509. this.options.selector ? this._options = t.extend({}, this.options, {
  510. trigger: "manual",
  511. selector: ""
  512. }) : this.fixTitle()
  513. }
  514. ,
  515. i.prototype.getDefaults = function() {
  516. return i.DEFAULTS
  517. }
  518. ,
  519. i.prototype.getOptions = function(e) {
  520. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  521. e.delay && "number" == typeof e.delay && (e.delay = {
  522. show: e.delay,
  523. hide: e.delay
  524. }),
  525. e
  526. }
  527. ,
  528. i.prototype.getDelegateOptions = function() {
  529. var e = {}
  530. , i = this.getDefaults();
  531. return this._options && t.each(this._options, function(t, o) {
  532. i[t] != o && (e[t] = o)
  533. }),
  534. e
  535. }
  536. ,
  537. i.prototype.enter = function(e) {
  538. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  539. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  540. t(e.currentTarget).data("bs." + this.type, i)),
  541. clearTimeout(i.timeout),
  542. i.hoverState = "in",
  543. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  544. // "in" == i.hoverState && i.show()
  545. }, i.options.delay.show)) : i.show()
  546. }
  547. ,
  548. i.prototype.leave = function(e) {
  549. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  550. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  551. t(e.currentTarget).data("bs." + this.type, i)),
  552. clearTimeout(i.timeout),
  553. i.hoverState = "out",
  554. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  555. "out" == i.hoverState && i.hide()
  556. }, i.options.delay.hide)) : i.hide()
  557. }
  558. ,
  559. i.prototype.show = function() {
  560. var e = t.Event("show.bs." + this.type);
  561. if (this.hasContent() && this.enabled) {
  562. this.$element.trigger(e);
  563. var i = t.contains(document.documentElement, this.$element[0]);
  564. if (e.isDefaultPrevented() || !i)
  565. return;
  566. var o = this
  567. , s = this.tip()
  568. , n = this.getUID(this.type);
  569. this.setContent(),
  570. s.attr("id", n),
  571. this.$element.attr("aria-describedby", n),
  572. this.options.animation && s.addClass("fade");
  573. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  574. , a = /\s?auto?\s?/i
  575. , l = a.test(r);
  576. l && (r = r.replace(a, "") || "top"),
  577. s.detach().css({
  578. top: 0,
  579. left: 0,
  580. display: "block"
  581. }).addClass(r).data("bs." + this.type, this),
  582. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  583. var p = this.getPosition()
  584. , h = s[0].offsetWidth
  585. , f = s[0].offsetHeight;
  586. if (l) {
  587. var u = r
  588. , c = this.$element.parent()
  589. , d = this.getPosition(c);
  590. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  591. s.removeClass(u).addClass(r)
  592. }
  593. var g = this.getCalculatedOffset(r, p, h, f);
  594. this.applyPlacement(g, r);
  595. var y = function() {
  596. o.$element.trigger("shown.bs." + o.type),
  597. o.hoverState = null
  598. };
  599. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  600. }
  601. }
  602. ,
  603. i.prototype.applyPlacement = function(e, i) {
  604. var o = this.tip()
  605. , s = o[0].offsetWidth
  606. , n = o[0].offsetHeight
  607. , r = parseInt(o.css("margin-top"), 10)
  608. , a = parseInt(o.css("margin-left"), 10);
  609. isNaN(r) && (r = 0),
  610. isNaN(a) && (a = 0),
  611. e.top = e.top + r,
  612. e.left = e.left + a,
  613. t.offset.setOffset(o[0], t.extend({
  614. using: function(t) {
  615. o.css({
  616. top: Math.round(t.top),
  617. left: Math.round(t.left)
  618. })
  619. }
  620. }, e), 0),
  621. o.addClass("in");
  622. var l = o[0].offsetWidth
  623. , p = o[0].offsetHeight;
  624. "top" == i && p != n && (e.top = e.top + n - p);
  625. var h = this.getViewportAdjustedDelta(i, e, l, p);
  626. h.left ? e.left += h.left : e.top += h.top;
  627. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  628. , u = h.left ? "left" : "top"
  629. , c = h.left ? "offsetWidth" : "offsetHeight";
  630. o.offset(e),
  631. this.replaceArrow(f, o[0][c], u)
  632. }
  633. ,
  634. i.prototype.replaceArrow = function(t, e, i) {
  635. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  636. }
  637. ,
  638. i.prototype.setContent = function() {
  639. var t = this.tip()
  640. , e = this.getTitle();
  641. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  642. t.removeClass("fade in top bottom left right")
  643. }
  644. ,
  645. i.prototype.hide = function() {
  646. function e() {
  647. "in" != i.hoverState && o.detach(),
  648. i.$element.trigger("hidden.bs." + i.type)
  649. }
  650. var i = this
  651. , o = this.tip()
  652. , s = t.Event("hide.bs." + this.type);
  653. if (this.$element.removeAttr("aria-describedby"),
  654. this.$element.trigger(s),
  655. !s.isDefaultPrevented())
  656. return o.removeClass("in"),
  657. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  658. this.hoverState = null,
  659. this
  660. }
  661. ,
  662. i.prototype.fixTitle = function() {
  663. var t = this.$element;
  664. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  665. }
  666. ,
  667. i.prototype.hasContent = function() {
  668. return this.getTitle()
  669. }
  670. ,
  671. i.prototype.getPosition = function(e) {
  672. e = e || this.$element;
  673. var i = e[0]
  674. , o = "BODY" == i.tagName;
  675. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  676. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  677. width: o ? t(window).width() : e.outerWidth(),
  678. height: o ? t(window).height() : e.outerHeight()
  679. }, o ? {
  680. top: 0,
  681. left: 0
  682. } : e.offset())
  683. }
  684. ,
  685. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  686. return "bottom" == t ? {
  687. top: e.top + e.height,
  688. left: e.left + e.width / 2 - i / 2
  689. } : "top" == t ? {
  690. top: e.top - o,
  691. left: e.left + e.width / 2 - i / 2
  692. } : "left" == t ? {
  693. top: e.top + e.height / 2 - o / 2,
  694. left: e.left - i
  695. } : {
  696. top: e.top + e.height / 2 - o / 2,
  697. left: e.left + e.width
  698. }
  699. }
  700. ,
  701. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  702. var s = {
  703. top: 0,
  704. left: 0
  705. };
  706. if (!this.$viewport)
  707. return s;
  708. var n = this.options.viewport && this.options.viewport.padding || 0
  709. , r = this.getPosition(this.$viewport);
  710. if (/right|left/.test(t)) {
  711. var a = e.top - n - r.scroll
  712. , l = e.top + n - r.scroll + o;
  713. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  714. } else {
  715. var p = e.left - n
  716. , h = e.left + n + i;
  717. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  718. }
  719. return s
  720. }
  721. ,
  722. i.prototype.getTitle = function() {
  723. var t, e = this.$element, i = this.options;
  724. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  725. }
  726. ,
  727. i.prototype.getUID = function(t) {
  728. do
  729. t += ~~(1e6 * Math.random());
  730. while (document.getElementById(t));return t
  731. }
  732. ,
  733. i.prototype.tip = function() {
  734. return this.$tip = this.$tip || t(this.options.template)
  735. }
  736. ,
  737. i.prototype.arrow = function() {
  738. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  739. }
  740. ,
  741. i.prototype.validate = function() {
  742. this.$element[0].parentNode || (this.hide(),
  743. this.$element = null,
  744. this.options = null)
  745. }
  746. ,
  747. i.prototype.enable = function() {
  748. this.enabled = !0
  749. }
  750. ,
  751. i.prototype.disable = function() {
  752. this.enabled = !1
  753. }
  754. ,
  755. i.prototype.toggleEnabled = function() {
  756. this.enabled = !this.enabled
  757. }
  758. ,
  759. i.prototype.toggle = function(e) {
  760. var i = this;
  761. e && (i = t(e.currentTarget).data("bs." + this.type),
  762. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  763. t(e.currentTarget).data("bs." + this.type, i))),
  764. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  765. }
  766. ,
  767. i.prototype.destroy = function() {
  768. clearTimeout(this.timeout),
  769. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  770. }
  771. ;
  772. var o = t.fn.tooltip;
  773. t.fn.tooltip = e,
  774. t.fn.tooltip.Constructor = i,
  775. t.fn.tooltip.noConflict = function() {
  776. return t.fn.tooltip = o,
  777. this
  778. }
  779. }(jQuery);
  780. !function(e, t, n) {
  781. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  782. }("Keen", this, function() {
  783. "use strict";
  784. function Keen() {
  785. return _init.apply(this, arguments)
  786. }
  787. function _init(e) {
  788. if (_isUndefined(e))
  789. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  790. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  791. throw new Error("Please provide a projectId");
  792. this.configure(e)
  793. }
  794. function _extend(e) {
  795. for (var t = 1; t < arguments.length; t++)
  796. for (var n in arguments[t])
  797. e[n] = arguments[t][n];
  798. return e
  799. }
  800. function _isUndefined(e) {
  801. return void 0 === e
  802. }
  803. function _type(e) {
  804. var t = e && e.constructor ? e.constructor.toString() : void 0;
  805. return t ? t.match(/function (.*)\(/)[1] : "Null"
  806. }
  807. function _each(e, t, n) {
  808. var r;
  809. if (!e)
  810. return 0;
  811. if (n = n ? n : e,
  812. "array" === _type(e)) {
  813. for (r = 0; r < e.length; r++)
  814. if (t.call(n, e[r], r, e) === !1)
  815. return 0
  816. } else
  817. for (r in e)
  818. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  819. return 0;
  820. return 1
  821. }
  822. function _parse_params(e) {
  823. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  824. return decodeURIComponent(e.replace(r, " "))
  825. }, a = e.split("?")[1]; t = i.exec(a); )
  826. n[o(t[1])] = o(t[2]);
  827. return n
  828. }
  829. function _set_protocol(e) {
  830. switch (e) {
  831. case "http":
  832. return "http";
  833. case "auto":
  834. return location.protocol.replace(/:/g, "");
  835. case "https":
  836. case void 0:
  837. default:
  838. return "https"
  839. }
  840. }
  841. function _set_request_type(e) {
  842. var t = e || "jsonp"
  843. , n = !1;
  844. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  845. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  846. }
  847. function _build_url(e) {
  848. return this.client.endpoint + "/projects/" + this.client.projectId + e
  849. }
  850. function _uploadEvent(e, t, n, r, i) {
  851. var o = _build_url.apply(this, ["/events/" + e])
  852. , a = {};
  853. n = n !== !1,
  854. this.client.globalProperties && (a = this.client.globalProperties(e));
  855. for (var c in t)
  856. t.hasOwnProperty(c) && (a[c] = t[c]);
  857. switch (this.client.requestType) {
  858. case "xhr":
  859. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  860. break;
  861. case "jsonp":
  862. var s = JSON.stringify(a)
  863. , l = Keen.Base64.encode(s);
  864. o = o + "?api_key=" + this.client.writeKey,
  865. o = o + "&data=" + l,
  866. o = o + "&modified=" + (new Date).getTime(),
  867. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  868. break;
  869. case "beacon":
  870. var s = JSON.stringify(a)
  871. , l = Keen.Base64.encode(s);
  872. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  873. o = o + "&data=" + encodeURIComponent(l),
  874. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  875. o += "&c=clv1",
  876. _request.beacon.apply(this, [o, null, r, i])
  877. }
  878. }
  879. Keen.prototype.configure = function(e) {
  880. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  881. e.protocol = _set_protocol(e.protocol),
  882. e.requestType = _set_request_type(e.requestType),
  883. this.client = {
  884. projectId: e.projectId,
  885. writeKey: e.writeKey,
  886. readKey: e.readKey,
  887. globalProperties: null,
  888. endpoint: e.protocol + "://" + e.host,
  889. requestType: e.requestType
  890. },
  891. Keen.trigger("client", this, e),
  892. this.trigger("ready"),
  893. this
  894. }
  895. ;
  896. var _request = {
  897. xhr: function(e, t, n, r, i, o, a, c) {
  898. if (!i)
  899. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  900. var s = new XMLHttpRequest;
  901. if (s.onreadystatechange = function() {
  902. if (4 == s.readyState)
  903. if (s.status >= 200 && s.status < 300) {
  904. var e;
  905. try {
  906. e = JSON.parse(s.responseText)
  907. } catch (e) {
  908. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  909. c && c(s, e)
  910. }
  911. a && e && a(e)
  912. } else
  913. Keen.log("HTTP request failed."),
  914. c && c(s, null)
  915. }
  916. ,
  917. s.open(e, t, o),
  918. i && s.setRequestHeader("Authorization", i),
  919. r && s.setRequestHeader("Content-Type", "application/json"),
  920. n)
  921. for (var l in n)
  922. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  923. var u = r ? JSON.stringify(r) : null;
  924. s.send(u)
  925. },
  926. jsonp: function(e, t, n, r) {
  927. if (!t)
  928. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  929. if (t && e.indexOf("api_key") < 0) {
  930. var i = e.indexOf("?") > 0 ? "&" : "?";
  931. e = e + i + "api_key=" + t
  932. }
  933. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  934. o += "a";
  935. var a = !1;
  936. window[o] = function(e) {
  937. a = !0,
  938. n && e && n(e),
  939. window[o] = void 0
  940. }
  941. ,
  942. e = e + "&jsonp=" + o;
  943. var c = document.createElement("script");
  944. c.id = "keen-jsonp",
  945. c.src = e,
  946. document.getElementsByTagName("head")[0].appendChild(c),
  947. c.onreadystatechange = function() {
  948. a === !1 && "loaded" === this.readyState && (a = !0,
  949. r && r())
  950. }
  951. ,
  952. c.onerror = function() {
  953. a === !1 && (a = !0,
  954. r && r())
  955. }
  956. },
  957. beacon: function(e, t, n, r) {
  958. if (t && e.indexOf("api_key") < 0) {
  959. var i = e.indexOf("?") > 0 ? "&" : "?";
  960. e = e + i + "api_key=" + t
  961. }
  962. var o = !1
  963. , a = document.createElement("img");
  964. a.onload = function() {
  965. if (o = !0,
  966. "naturalHeight"in this) {
  967. if (this.naturalHeight + this.naturalWidth === 0)
  968. return void this.onerror()
  969. } else if (this.width + this.height === 0)
  970. return void this.onerror();
  971. n && n({
  972. created: !0
  973. })
  974. }
  975. ,
  976. a.onerror = function() {
  977. o = !0,
  978. r && r()
  979. }
  980. ,
  981. a.src = e
  982. }
  983. }
  984. , Events = Keen.Events = {
  985. on: function(e, t) {
  986. this.listeners || (this.listeners = {});
  987. var n = this.listeners[e] || (this.listeners[e] = []);
  988. return n.push({
  989. callback: t
  990. }),
  991. this
  992. },
  993. off: function(e, t) {
  994. if (!e && !t)
  995. return this.listeners = void 0,
  996. delete this.listeners,
  997. this;
  998. for (var n = this.listeners[e] || [], r = n.length; r--; )
  999. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1000. t && 0 != n.length || (this.listeners[e] = void 0,
  1001. delete this.listeners[e]);
  1002. return this
  1003. },
  1004. trigger: function(e) {
  1005. if (!this.listeners)
  1006. return this;
  1007. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1008. n[r].callback.apply(this, t);
  1009. return this
  1010. }
  1011. };
  1012. _extend(Keen.prototype, Events),
  1013. _extend(Keen, Events),
  1014. Keen.loaded = !0,
  1015. Keen.utils = {
  1016. each: _each,
  1017. extend: _extend,
  1018. parseParams: _parse_params
  1019. },
  1020. Keen.ready = function(e) {
  1021. Keen.loaded ? e() : Keen.on("ready", e)
  1022. }
  1023. ,
  1024. Keen.log = function(e) {
  1025. "object" == typeof console && console.log("[Keen IO]", e)
  1026. }
  1027. ;
  1028. var Plugins = Keen.Plugins = {};
  1029. Keen.prototype.addEvent = function() {
  1030. _uploadEvent.apply(this, arguments)
  1031. }
  1032. ,
  1033. Keen.prototype.addEventSync = function(e, t, n, r) {
  1034. _uploadEvent.apply(this, [e, t, !1, n, r])
  1035. }
  1036. ,
  1037. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1038. var o = e
  1039. , a = o.metaKey
  1040. , c = o.target
  1041. , s = !1
  1042. , l = function() {};
  1043. return void 0 === r && (r = 500),
  1044. "A" === c.nodeName ? l = function() {
  1045. a || s || (s = !0,
  1046. window.location = c.href)
  1047. }
  1048. : "FORM" === c.nodeName && (l = function() {
  1049. s || (s = !0,
  1050. c.submit())
  1051. }
  1052. ),
  1053. i && (l = function() {
  1054. s || (s = !0,
  1055. i())
  1056. }
  1057. ),
  1058. _uploadEvent.call(this, t, n, l, l),
  1059. setTimeout(function() {
  1060. l()
  1061. }, r),
  1062. !!a && void 0
  1063. }
  1064. ,
  1065. Keen.prototype.setGlobalProperties = function(e) {
  1066. if (!this.client)
  1067. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1068. if (!e || "function" != typeof e)
  1069. throw new Error("Invalid value for global properties: " + e);
  1070. this.client.globalProperties = e
  1071. }
  1072. ,
  1073. Keen.Base64 = {
  1074. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1075. encode: function(e) {
  1076. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1077. for (e = this.utf8.encode(e); l < e.length; )
  1078. t = e.charCodeAt(l++),
  1079. n = e.charCodeAt(l++),
  1080. r = e.charCodeAt(l++),
  1081. i = t >> 2,
  1082. o = (3 & t) << 4 | n >> 4,
  1083. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1084. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1085. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1086. return s
  1087. },
  1088. decode: function(e) {
  1089. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1090. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1091. t = u.indexOf(e.charAt(l++)),
  1092. n = u.indexOf(e.charAt(l++)),
  1093. r = u.indexOf(e.charAt(l++)),
  1094. i = u.indexOf(e.charAt(l++)),
  1095. o = t << 2 | n >> 4,
  1096. a = (15 & n) << 4 | r >> 2,
  1097. c = (3 & r) << 6 | i,
  1098. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1099. return this.utf8.decode(s)
  1100. },
  1101. utf8: {
  1102. encode: function(e) {
  1103. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1104. t = e.charCodeAt(r++),
  1105. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1106. return n
  1107. },
  1108. decode: function(e) {
  1109. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1110. n = e.charCodeAt(i),
  1111. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1112. return r
  1113. }
  1114. }
  1115. },
  1116. "object" != typeof JSON && (JSON = {}),
  1117. function() {
  1118. function f(e) {
  1119. return 10 > e ? "0" + e : e
  1120. }
  1121. function quote(e) {
  1122. return escapable.lastIndex = 0,
  1123. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1124. var t = meta[e];
  1125. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1126. }) + '"' : '"' + e + '"'
  1127. }
  1128. function str(e, t) {
  1129. var n, r, i, o, a, c = gap, s = t[e];
  1130. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1131. "function" == typeof rep && (s = rep.call(t, e, s)),
  1132. typeof s) {
  1133. case "string":
  1134. return quote(s);
  1135. case "number":
  1136. return isFinite(s) ? String(s) : "null";
  1137. case "boolean":
  1138. case "null":
  1139. return String(s);
  1140. case "object":
  1141. if (!s)
  1142. return "null";
  1143. if (gap += indent,
  1144. a = [],
  1145. "[object Array]" === Object.prototype.toString.apply(s)) {
  1146. for (o = s.length,
  1147. n = 0; o > n; n += 1)
  1148. a[n] = str(n, s) || "null";
  1149. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1150. gap = c,
  1151. i
  1152. }
  1153. if (rep && "object" == typeof rep)
  1154. for (o = rep.length,
  1155. n = 0; o > n; n += 1)
  1156. "string" == typeof rep[n] && (r = rep[n],
  1157. i = str(r, s),
  1158. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1159. else
  1160. for (r in s)
  1161. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1162. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1163. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1164. gap = c,
  1165. i
  1166. }
  1167. }
  1168. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1169. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1170. }
  1171. ,
  1172. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1173. return this.valueOf()
  1174. }
  1175. );
  1176. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1177. "\b": "\\b",
  1178. "\t": "\\t",
  1179. "\n": "\\n",
  1180. "\f": "\\f",
  1181. "\r": "\\r",
  1182. '"': '\\"',
  1183. "\\": "\\\\"
  1184. }, rep;
  1185. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1186. var r;
  1187. if (gap = "",
  1188. indent = "",
  1189. "number" == typeof n)
  1190. for (r = 0; n > r; r += 1)
  1191. indent += " ";
  1192. else
  1193. "string" == typeof n && (indent = n);
  1194. if (rep = t,
  1195. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1196. throw new Error("JSON.stringify");
  1197. return str("", {
  1198. "": e
  1199. })
  1200. }
  1201. ),
  1202. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1203. function walk(e, t) {
  1204. var n, r, i = e[t];
  1205. if (i && "object" == typeof i)
  1206. for (n in i)
  1207. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1208. void 0 !== r ? i[n] = r : delete i[n]);
  1209. return reviver.call(e, t, i)
  1210. }
  1211. var j;
  1212. if (text = String(text),
  1213. cx.lastIndex = 0,
  1214. cx.test(text) && (text = text.replace(cx, function(e) {
  1215. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1216. })),
  1217. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1218. return j = eval("(" + text + ")"),
  1219. "function" == typeof reviver ? walk({
  1220. "": j
  1221. }, "") : j;
  1222. throw new SyntaxError("JSON.parse")
  1223. }
  1224. )
  1225. }(),
  1226. !function(e, t, n) {
  1227. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1228. }("domready", Keen.utils, function(e) {
  1229. function t(e) {
  1230. for (d = 1; e = r.shift(); )
  1231. e()
  1232. }
  1233. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1234. return o[l] && o[l](s, n = function() {
  1235. o.removeEventListener(s, n, i),
  1236. t()
  1237. }
  1238. , i),
  1239. c && o.attachEvent(u, n = function() {
  1240. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1241. t())
  1242. }
  1243. ),
  1244. e = c ? function(t) {
  1245. self != top ? d ? t() : r.push(t) : function() {
  1246. try {
  1247. a.doScroll("left")
  1248. } catch (n) {
  1249. return setTimeout(function() {
  1250. e(t)
  1251. }, 50)
  1252. }
  1253. t()
  1254. }()
  1255. }
  1256. : function(e) {
  1257. d ? e() : r.push(e)
  1258. }
  1259. });
  1260. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1261. if (loaded && cached) {
  1262. clients = cached.clients || {},
  1263. ready = cached.ready || [];
  1264. for (var instance in clients)
  1265. if (clients.hasOwnProperty(instance)) {
  1266. var client = clients[instance];
  1267. for (var method in Keen.prototype)
  1268. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1269. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1270. ,
  1271. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1272. ,
  1273. client._config && (client.configure.call(client, client._config),
  1274. delete client._config),
  1275. client._setGlobalProperties) {
  1276. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1277. client.setGlobalProperties.apply(client, globals[i]);
  1278. delete client._setGlobalProperties
  1279. }
  1280. if (client._addEvent) {
  1281. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1282. client.addEvent.apply(client, queue[i]);
  1283. delete client._addEvent
  1284. }
  1285. var callback = client._on || [];
  1286. if (client._on) {
  1287. for (var i = 0; i < callback.length; i++)
  1288. client.on.apply(client, callback[i]);
  1289. client.trigger("ready"),
  1290. delete client._on
  1291. }
  1292. }
  1293. for (var i = 0; i < ready.length; i++) {
  1294. var callback = ready[i];
  1295. Keen.on("ready", function() {
  1296. callback()
  1297. })
  1298. }
  1299. }
  1300. return Keen.loaded && setTimeout(function() {
  1301. Keen.utils.domready(function() {
  1302. Keen.trigger("ready")
  1303. })
  1304. }, 0),
  1305. Keen
  1306. });
  1307. !function() {
  1308. var t = window.analytics = window.analytics || [];
  1309. if (!t.initialize) {
  1310. if (t.invoked)
  1311. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1312. t.invoked = !0,
  1313. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1314. t.factory = function(e) {
  1315. return function() {
  1316. var n = Array.prototype.slice.call(arguments);
  1317. return n.unshift(e),
  1318. t.push(n),
  1319. t
  1320. }
  1321. }
  1322. ;
  1323. for (var e = 0; e < t.methods.length; e++) {
  1324. var n = t.methods[e];
  1325. t[n] = t.factory(n)
  1326. }
  1327. t.load = function(t) {
  1328. var e = document.createElement("script");
  1329. e.type = "text/javascript",
  1330. e.async = !0,
  1331. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1332. var n = document.getElementsByTagName("script")[0];
  1333. n.parentNode.insertBefore(e, n)
  1334. }
  1335. ,
  1336. t.SNIPPET_VERSION = "4.0.0"
  1337. }
  1338. }();
  1339. !function(i, e) {
  1340. "use strict";
  1341. var s = ""
  1342. , r = "?"
  1343. , o = "function"
  1344. , a = "undefined"
  1345. , n = "object"
  1346. , t = "major"
  1347. , d = "model"
  1348. , w = "name"
  1349. , l = "type"
  1350. , p = "vendor"
  1351. , m = "version"
  1352. , c = "architecture"
  1353. , u = "console"
  1354. , g = "mobile"
  1355. , f = "tablet"
  1356. , h = "smarttv"
  1357. , b = {
  1358. has: function(i, e) {
  1359. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1360. },
  1361. lowerize: function(i) {
  1362. return i.toLowerCase()
  1363. }
  1364. }
  1365. , y = {
  1366. rgx: function() {
  1367. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1368. var c = m[p]
  1369. , u = m[p + 1];
  1370. if (typeof i === a) {
  1371. i = {};
  1372. for (t in u)
  1373. d = u[t],
  1374. typeof d === n ? i[d[0]] = e : i[d] = e
  1375. }
  1376. for (s = r = 0; s < c.length; s++)
  1377. if (w = c[s].exec(this.getUA())) {
  1378. for (t = 0; t < u.length; t++)
  1379. l = w[++r],
  1380. d = u[t],
  1381. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1382. break
  1383. }
  1384. if (w)
  1385. break
  1386. }
  1387. return i
  1388. },
  1389. str: function(i, s) {
  1390. for (var o in s)
  1391. if (typeof s[o] === n && s[o].length > 0) {
  1392. for (var a = 0; a < s[o].length; a++)
  1393. if (b.has(s[o][a], i))
  1394. return o === r ? e : o
  1395. } else if (b.has(s[o], i))
  1396. return o === r ? e : o;
  1397. return i
  1398. }
  1399. }
  1400. , v = {
  1401. browser: {
  1402. oldsafari: {
  1403. major: {
  1404. 1: ["/8", "/1", "/3"],
  1405. 2: "/4",
  1406. "?": "/"
  1407. },
  1408. version: {
  1409. "1.0": "/8",
  1410. 1.2: "/1",
  1411. 1.3: "/3",
  1412. "2.0": "/412",
  1413. "2.0.2": "/416",
  1414. "2.0.3": "/417",
  1415. "2.0.4": "/419",
  1416. "?": "/"
  1417. }
  1418. }
  1419. },
  1420. device: {
  1421. sprint: {
  1422. model: {
  1423. "Evo Shift 4G": "7373KT"
  1424. },
  1425. vendor: {
  1426. HTC: "APA",
  1427. Sprint: "Sprint"
  1428. }
  1429. }
  1430. },
  1431. os: {
  1432. windows: {
  1433. version: {
  1434. ME: "4.90",
  1435. "NT 3.11": "NT3.51",
  1436. "NT 4.0": "NT4.0",
  1437. 2e3: "NT 5.0",
  1438. XP: ["NT 5.1", "NT 5.2"],
  1439. Vista: "NT 6.0",
  1440. 7: "NT 6.1",
  1441. 8: "NT 6.2",
  1442. 8.1: "NT 6.3",
  1443. RT: "ARM"
  1444. }
  1445. }
  1446. }
  1447. }
  1448. , k = {
  1449. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1450. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1451. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1452. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1453. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1454. }
  1455. , x = function(e) {
  1456. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1457. return this instanceof x ? (this.getBrowser = function() {
  1458. return y.rgx.apply(this, k.browser)
  1459. }
  1460. ,
  1461. this.getCPU = function() {
  1462. return y.rgx.apply(this, k.cpu)
  1463. }
  1464. ,
  1465. this.getDevice = function() {
  1466. return y.rgx.apply(this, k.device)
  1467. }
  1468. ,
  1469. this.getEngine = function() {
  1470. return y.rgx.apply(this, k.engine)
  1471. }
  1472. ,
  1473. this.getOS = function() {
  1474. return y.rgx.apply(this, k.os)
  1475. }
  1476. ,
  1477. this.getResult = function() {
  1478. return {
  1479. ua: this.getUA(),
  1480. browser: this.getBrowser(),
  1481. engine: this.getEngine(),
  1482. os: this.getOS(),
  1483. device: this.getDevice(),
  1484. cpu: this.getCPU()
  1485. }
  1486. }
  1487. ,
  1488. this.getUA = function() {
  1489. return r
  1490. }
  1491. ,
  1492. this.setUA = function(i) {
  1493. return r = i,
  1494. this
  1495. }
  1496. ,
  1497. void this.setUA(r)) : new x(e).getResult()
  1498. };
  1499. if (typeof exports !== a)
  1500. typeof module !== a && module.exports && (exports = module.exports = x),
  1501. exports.UAParser = x;
  1502. else if (i.UAParser = x,
  1503. typeof define === o && define.amd && define(function() {
  1504. return x
  1505. }),
  1506. typeof i.jQuery !== a) {
  1507. var A = i.jQuery
  1508. , _ = new x;
  1509. A.ua = _.getResult(),
  1510. A.ua.get = function() {
  1511. return _.getUA()
  1512. }
  1513. ,
  1514. A.ua.set = function(i) {
  1515. _.setUA(i);
  1516. var e = _.getResult();
  1517. for (var s in e)
  1518. A.ua[s] = e[s]
  1519. }
  1520. }
  1521. }(this);
  1522. window.Modernizr = function(n, e, t) {
  1523. function o(n) {
  1524. d.cssText = n
  1525. }
  1526. function r(n, e) {
  1527. return typeof n === e
  1528. }
  1529. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1530. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1531. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1532. return e in n && r(n.constructor.prototype[e], "undefined")
  1533. }
  1534. : function(n, e) {
  1535. return v.call(n, e)
  1536. }
  1537. ,
  1538. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1539. var e = this;
  1540. if ("function" != typeof e)
  1541. throw new TypeError;
  1542. var t = b.call(arguments, 1)
  1543. , o = function() {
  1544. if (this instanceof o) {
  1545. var r = function() {};
  1546. r.prototype = e.prototype;
  1547. var i = new r
  1548. , c = e.apply(i, t.concat(b.call(arguments)));
  1549. return Object(c) === c ? c : i
  1550. }
  1551. return e.apply(n, t.concat(b.call(arguments)))
  1552. };
  1553. return o
  1554. }
  1555. ),
  1556. y.webgl = function() {
  1557. return !!n.WebGLRenderingContext
  1558. }
  1559. ;
  1560. for (var h in y)
  1561. u(y, h) && (c = h.toLowerCase(),
  1562. f[c] = y[h](),
  1563. w.push((f[c] ? "" : "no-") + c));
  1564. return f.addTest = function(n, e) {
  1565. if ("object" == typeof n)
  1566. for (var o in n)
  1567. u(n, o) && f.addTest(o, n[o]);
  1568. else {
  1569. if (n = n.toLowerCase(),
  1570. f[n] !== t)
  1571. return f;
  1572. e = "function" == typeof e ? e() : e,
  1573. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1574. f[n] = e
  1575. }
  1576. return f
  1577. }
  1578. ,
  1579. o(""),
  1580. p = i = null,
  1581. f._version = a,
  1582. f
  1583. }(this, this.document);
  1584. !function(e, t, a) {
  1585. "use strict";
  1586. function n(t, h, m) {
  1587. function H(a) {
  1588. var n = 0
  1589. , i = Ee.length;
  1590. if (Ce.old = e.extend({}, Ce),
  1591. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1592. ke = Be[ge.horizontal ? "width" : "height"](),
  1593. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1594. Ee.length = 0,
  1595. Ce.start = 0,
  1596. Ce.end = q(ze - Ie, 0),
  1597. Re) {
  1598. n = Ne.length,
  1599. qe = Pe.children(ge.itemSelector),
  1600. Ne.length = 0;
  1601. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1602. ze = 0,
  1603. qe.each(function(t, a) {
  1604. var n = e(a)
  1605. , i = a.getBoundingClientRect()
  1606. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1607. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1608. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1609. , h = l + d + p
  1610. , m = !d || !p
  1611. , g = {};
  1612. g.el = a,
  1613. g.size = m ? l : h,
  1614. g.half = g.size / 2,
  1615. g.start = ze + (m ? d : 0),
  1616. g.center = g.start - E(Ie / 2 - g.size / 2),
  1617. g.end = g.start - Ie + g.size,
  1618. t || (ze += s),
  1619. ze += h,
  1620. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1621. t === v && (g.end += o,
  1622. ze += o,
  1623. f = m ? p : 0),
  1624. Ne.push(g),
  1625. r = g
  1626. }),
  1627. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1628. ze -= f,
  1629. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1630. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1631. }
  1632. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1633. Q(),
  1634. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1635. Te = d(Te, ge.minHandleSize, ke),
  1636. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1637. xe.end = ke - Te,
  1638. it || j()),
  1639. !we && Ie > 0) {
  1640. var p = Ce.start
  1641. , h = "";
  1642. if (Re)
  1643. e.each(Ne, function(e, t) {
  1644. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1645. Ee.push(p),
  1646. p += Ie,
  1647. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1648. });
  1649. else
  1650. for (; p - Ie < Ce.end; )
  1651. Ee.push(p),
  1652. p += Ie;
  1653. if (De[0] && i !== Ee.length) {
  1654. for (var m = 0; m < Ee.length; m++)
  1655. h += ge.pageBuilder.call(ye, m);
  1656. Ae = De.html(h).children(),
  1657. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1658. }
  1659. }
  1660. if (Oe.slideeSize = ze,
  1661. Oe.frameSize = Ie,
  1662. Oe.sbSize = ke,
  1663. Oe.handleSize = Te,
  1664. Re) {
  1665. a && null != ge.startAt && (W(ge.startAt),
  1666. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1667. var g = Ne[Oe.activeItem];
  1668. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1669. } else
  1670. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1671. pe("load")
  1672. }
  1673. function X(e, t, a) {
  1674. if (Re && at.released && !a) {
  1675. var n = $(e)
  1676. , i = e > Ce.start && e < Ce.end;
  1677. Le ? (i && (e = Ne[n.centerItem].center),
  1678. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1679. }
  1680. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1681. et.start = +new Date,
  1682. et.time = 0,
  1683. et.from = Ce.cur,
  1684. et.to = e,
  1685. et.delta = e - Ce.cur,
  1686. et.tweesing = at.tweese || at.init && !at.slidee,
  1687. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1688. at.tweese = 0,
  1689. e !== Ce.dest && (Ce.dest = e,
  1690. pe("change"),
  1691. it || Y()),
  1692. K(),
  1693. Q(),
  1694. Z(),
  1695. F()
  1696. }
  1697. function Y() {
  1698. if (ye.initialized) {
  1699. if (!it)
  1700. return it = w(Y),
  1701. void (at.released && pe("moveStart"));
  1702. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1703. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1704. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1705. et.to === Ce.cur ? (Ce.cur = et.to,
  1706. at.tweese = it = 0) : it = w(Y),
  1707. pe("move"),
  1708. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1709. !it && at.released && pe("moveEnd"),
  1710. j()
  1711. }
  1712. }
  1713. function j() {
  1714. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1715. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1716. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1717. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1718. }
  1719. function F() {
  1720. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1721. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1722. pe("activePage", _e.page))
  1723. }
  1724. function M() {
  1725. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1726. ot = at.init ? w(M) : 0,
  1727. tt.now = +new Date,
  1728. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1729. X(at.init ? tt.pos : E(tt.pos)),
  1730. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1731. tt.lastTime = tt.now
  1732. }
  1733. function L(e, t, n) {
  1734. if ("boolean" === i(t) && (n = t,
  1735. t = a),
  1736. t === a)
  1737. X(Ce[e], n);
  1738. else {
  1739. if (Le && "center" !== e)
  1740. return;
  1741. var r = ye.getPos(t);
  1742. r && X(r[e], n, !Le)
  1743. }
  1744. }
  1745. function R(e) {
  1746. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1747. }
  1748. function U(e) {
  1749. return R(l(e) && 0 > e ? e + Ne.length : e)
  1750. }
  1751. function W(e, t) {
  1752. var a = R(e);
  1753. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1754. qe.eq(a).addClass(ge.activeClass),
  1755. _e.active = Oe.activeItem = a,
  1756. Z(),
  1757. pe("active", a)),
  1758. a)
  1759. }
  1760. function $(e) {
  1761. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1762. var t = {}
  1763. , a = Me ? 0 : Ie / 2;
  1764. if (!we)
  1765. for (var n = 0, i = Ee.length; i > n; n++) {
  1766. if (e >= Ce.end || n === Ee.length - 1) {
  1767. t.activePage = Ee.length - 1;
  1768. break
  1769. }
  1770. if (e <= Ee[n] + a) {
  1771. t.activePage = n;
  1772. break
  1773. }
  1774. }
  1775. if (Re) {
  1776. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1777. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1778. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1779. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1780. s = c;
  1781. break
  1782. }
  1783. t.firstItem = l(r) ? r : 0,
  1784. t.centerItem = l(o) ? o : t.firstItem,
  1785. t.lastItem = l(s) ? s : t.centerItem
  1786. }
  1787. return t
  1788. }
  1789. function Q(t) {
  1790. e.extend(Oe, $(t))
  1791. }
  1792. function Z() {
  1793. var e = Ce.dest <= Ce.start
  1794. , t = Ce.dest >= Ce.end
  1795. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1796. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1797. Je.is("button,input") && Je.prop("disabled", e),
  1798. Ke.is("button,input") && Ke.prop("disabled", t),
  1799. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1800. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1801. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1802. Qe.is("button,input") && Qe.prop("disabled", e),
  1803. $e.is("button,input") && $e.prop("disabled", t)),
  1804. Re && null != Oe.activeItem) {
  1805. var n = 0 === Oe.activeItem
  1806. , i = Oe.activeItem >= Ne.length - 1
  1807. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1808. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1809. Ze.is("button,input") && Ze.prop("disabled", n),
  1810. Ge.is("button,input") && Ge.prop("disabled", i),
  1811. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1812. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1813. }
  1814. }
  1815. function G(e, t, a) {
  1816. if (e = U(e),
  1817. t = U(t),
  1818. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1819. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1820. var n = t > e ? e : a ? t : t - 1
  1821. , i = e > t ? e : a ? t + 1 : t
  1822. , r = e > t;
  1823. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1824. H()
  1825. }
  1826. }
  1827. function J(e, t) {
  1828. for (var a = 0, n = Ve[e].length; n > a; a++)
  1829. if (Ve[e][a] === t)
  1830. return a;
  1831. return -1
  1832. }
  1833. function K() {
  1834. at.released && !ye.isPaused && ye.resume()
  1835. }
  1836. function V(e) {
  1837. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1838. }
  1839. function _() {
  1840. at.history[0] = at.history[1],
  1841. at.history[1] = at.history[2],
  1842. at.history[2] = at.history[3],
  1843. at.history[3] = at.delta
  1844. }
  1845. function ee(e) {
  1846. at.released = 0,
  1847. at.source = e,
  1848. at.slidee = "slidee" === e
  1849. }
  1850. function te(t) {
  1851. var a = "touchstart" === t.type
  1852. , n = t.data.source
  1853. , i = "slidee" === n;
  1854. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1855. ee(n),
  1856. at.init = 0,
  1857. at.$source = e(t.target),
  1858. at.touch = a,
  1859. at.pointer = a ? t.originalEvent.touches[0] : t,
  1860. at.initX = at.pointer.pageX,
  1861. at.initY = at.pointer.pageY,
  1862. at.initPos = i ? Ce.cur : xe.cur,
  1863. at.start = +new Date,
  1864. at.time = 0,
  1865. at.path = 0,
  1866. at.delta = 0,
  1867. at.locked = 0,
  1868. at.history = [0, 0, 0, 0],
  1869. at.pathToLock = i ? a ? 30 : 10 : 0,
  1870. b.on(a ? z : I, ae),
  1871. ye.pause(1),
  1872. (i ? Pe : Se).addClass(ge.draggedClass),
  1873. pe("moveStart"),
  1874. i && (rt = setInterval(_, 10)))
  1875. }
  1876. function ae(e) {
  1877. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1878. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1879. at.pathX = at.pointer.pageX - at.initX,
  1880. at.pathY = at.pointer.pageY - at.initY,
  1881. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1882. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1883. at.released || !(at.path < 1)) {
  1884. if (!at.init) {
  1885. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1886. return ne();
  1887. at.init = 1
  1888. }
  1889. r(e),
  1890. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1891. at.$source.on(B, s)),
  1892. at.released && (ne(),
  1893. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1894. at.delta += at.swing,
  1895. at.tweese = x(at.swing) > 10)),
  1896. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1897. }
  1898. }
  1899. function ne() {
  1900. clearInterval(rt),
  1901. at.released = !0,
  1902. b.off(at.touch ? z : I, ae),
  1903. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1904. setTimeout(function() {
  1905. at.$source.off(B, s)
  1906. }),
  1907. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1908. ye.resume(1),
  1909. at.init = 0
  1910. }
  1911. function ie(t) {
  1912. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1913. }
  1914. function re() {
  1915. ye.stop(),
  1916. b.off("mouseup", re)
  1917. }
  1918. function se(e) {
  1919. switch (r(e),
  1920. this) {
  1921. case $e[0]:
  1922. case Qe[0]:
  1923. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1924. b.on("mouseup", re);
  1925. break;
  1926. case Ze[0]:
  1927. ye.prev();
  1928. break;
  1929. case Ge[0]:
  1930. ye.next();
  1931. break;
  1932. case Je[0]:
  1933. ye.prevPage();
  1934. break;
  1935. case Ke[0]:
  1936. ye.nextPage()
  1937. }
  1938. }
  1939. function oe(e) {
  1940. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1941. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1942. Re ? (p = +new Date,
  1943. nt.last < p - nt.resetTime && (nt.delta = 0),
  1944. nt.last = p,
  1945. nt.delta += nt.curDelta,
  1946. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1947. nt.delta %= 1),
  1948. nt.finalDelta) : nt.curDelta
  1949. }
  1950. function le(e) {
  1951. e.originalEvent[g] = ye;
  1952. var t = +new Date;
  1953. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  1954. return void (O = t);
  1955. if (ge.scrollBy && Ce.start !== Ce.end) {
  1956. var a = oe(e.originalEvent);
  1957. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  1958. ye.slideBy(ge.scrollBy * a)
  1959. }
  1960. }
  1961. function ce(e) {
  1962. ge.clickBar && e.target === Be[0] && (r(e),
  1963. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  1964. }
  1965. function de(e) {
  1966. if (ge.keyboardNavBy)
  1967. switch (e.which) {
  1968. case ge.horizontal ? 37 : 38:
  1969. r(e),
  1970. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  1971. break;
  1972. case ge.horizontal ? 39 : 40:
  1973. r(e),
  1974. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  1975. }
  1976. }
  1977. function ue(e) {
  1978. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  1979. }
  1980. function fe() {
  1981. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  1982. }
  1983. function ve(e) {
  1984. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  1985. }
  1986. function pe(e, t) {
  1987. if (Ve[e]) {
  1988. for (me = Ve[e].length,
  1989. T.length = 0,
  1990. he = 0; me > he; he++)
  1991. T.push(Ve[e][he]);
  1992. for (he = 0; me > he; he++)
  1993. T[he].call(ye, e, t)
  1994. }
  1995. }
  1996. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  1997. start: 0,
  1998. center: 0,
  1999. end: 0,
  2000. cur: 0,
  2001. dest: 0
  2002. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2003. start: 0,
  2004. end: 0,
  2005. cur: 0
  2006. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2007. firstItem: 0,
  2008. lastItem: 0,
  2009. centerItem: 0,
  2010. activeItem: null,
  2011. activePage: 0
  2012. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2013. released: 1
  2014. }, nt = {
  2015. last: 0,
  2016. delta: 0,
  2017. resetTime: 200
  2018. }, it = 0, rt = 0, st = 0, ot = 0;
  2019. we || (t = be[0]),
  2020. ye.initialized = 0,
  2021. ye.frame = t,
  2022. ye.slidee = Pe[0],
  2023. ye.pos = Ce,
  2024. ye.rel = Oe,
  2025. ye.items = Ne,
  2026. ye.pages = Ee,
  2027. ye.isPaused = 0,
  2028. ye.options = ge,
  2029. ye.dragging = at,
  2030. ye.reload = function() {
  2031. H()
  2032. }
  2033. ,
  2034. ye.getPos = function(e) {
  2035. if (Re) {
  2036. var t = R(e);
  2037. return -1 !== t && Ne[t]
  2038. }
  2039. var a = Pe.find(e).eq(0);
  2040. if (a[0]) {
  2041. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2042. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2043. return {
  2044. start: n,
  2045. center: n - Ie / 2 + i / 2,
  2046. end: n - Ie + i,
  2047. size: i
  2048. }
  2049. }
  2050. return !1
  2051. }
  2052. ,
  2053. ye.moveBy = function(e) {
  2054. tt.speed = e,
  2055. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2056. tt.startPos = Ce.cur,
  2057. ee("button"),
  2058. at.init = 1,
  2059. pe("moveStart"),
  2060. y(ot),
  2061. M())
  2062. }
  2063. ,
  2064. ye.stop = function() {
  2065. "button" === at.source && (at.init = 0,
  2066. at.released = 1)
  2067. }
  2068. ,
  2069. ye.prev = function() {
  2070. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2071. }
  2072. ,
  2073. ye.next = function() {
  2074. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2075. }
  2076. ,
  2077. ye.prevPage = function() {
  2078. ye.activatePage(Oe.activePage - 1)
  2079. }
  2080. ,
  2081. ye.nextPage = function() {
  2082. ye.activatePage(Oe.activePage + 1)
  2083. }
  2084. ,
  2085. ye.slideBy = function(e, t) {
  2086. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2087. }
  2088. ,
  2089. ye.slideTo = function(e, t) {
  2090. X(e, t)
  2091. }
  2092. ,
  2093. ye.toStart = function(e, t) {
  2094. L("start", e, t)
  2095. }
  2096. ,
  2097. ye.toEnd = function(e, t) {
  2098. L("end", e, t)
  2099. }
  2100. ,
  2101. ye.toCenter = function(e, t) {
  2102. L("center", e, t)
  2103. }
  2104. ,
  2105. ye.getIndex = R,
  2106. ye.activate = function(e, t) {
  2107. var a = W(e);
  2108. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2109. }
  2110. ,
  2111. ye.activatePage = function(e, t) {
  2112. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2113. }
  2114. ,
  2115. ye.resume = function(e) {
  2116. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2117. st ? st = clearTimeout(st) : pe("resume"),
  2118. st = setTimeout(function() {
  2119. switch (pe("cycle"),
  2120. ge.cycleBy) {
  2121. case "items":
  2122. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2123. break;
  2124. case "pages":
  2125. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2126. }
  2127. }, ge.cycleInterval))
  2128. }
  2129. ,
  2130. ye.pause = function(e) {
  2131. e < ye.isPaused || (ye.isPaused = e || 100,
  2132. st && (st = clearTimeout(st),
  2133. pe("pause")))
  2134. }
  2135. ,
  2136. ye.toggle = function() {
  2137. ye[st ? "pause" : "resume"]()
  2138. }
  2139. ,
  2140. ye.set = function(t, a) {
  2141. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2142. }
  2143. ,
  2144. ye.add = function(t, a) {
  2145. var n = e(t);
  2146. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2147. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2148. H()
  2149. }
  2150. ,
  2151. ye.remove = function(t) {
  2152. if (Re) {
  2153. var a = U(t);
  2154. if (a > -1) {
  2155. qe.eq(a).remove();
  2156. var n = a === Oe.activeItem;
  2157. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2158. H(),
  2159. n && (_e.active = null,
  2160. ye.activate(Oe.activeItem))
  2161. }
  2162. } else
  2163. e(t).remove(),
  2164. H()
  2165. }
  2166. ,
  2167. ye.moveAfter = function(e, t) {
  2168. G(e, t, 1)
  2169. }
  2170. ,
  2171. ye.moveBefore = function(e, t) {
  2172. G(e, t)
  2173. }
  2174. ,
  2175. ye.on = function(e, t) {
  2176. if ("object" === i(e))
  2177. for (var a in e)
  2178. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2179. else if ("function" === i(t))
  2180. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2181. Ve[n[r]] = Ve[n[r]] || [],
  2182. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2183. else if ("array" === i(t))
  2184. for (var o = 0, l = t.length; l > o; o++)
  2185. ye.on(e, t[o])
  2186. }
  2187. ,
  2188. ye.one = function(e, t) {
  2189. function a() {
  2190. t.apply(ye, arguments),
  2191. ye.off(e, a)
  2192. }
  2193. ye.on(e, a)
  2194. }
  2195. ,
  2196. ye.off = function(e, t) {
  2197. if (t instanceof Array)
  2198. for (var a = 0, n = t.length; n > a; a++)
  2199. ye.off(e, t[a]);
  2200. else
  2201. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2202. if (Ve[i[r]] = Ve[i[r]] || [],
  2203. null == t)
  2204. Ve[i[r]].length = 0;
  2205. else {
  2206. var o = J(i[r], t);
  2207. -1 !== o && Ve[i[r]].splice(o, 1)
  2208. }
  2209. }
  2210. ,
  2211. ye.destroy = function() {
  2212. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2213. b.off("keydown", de),
  2214. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2215. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2216. De.empty(),
  2217. we || (be.off("." + g),
  2218. He.restore(),
  2219. Xe.restore(),
  2220. Ye.restore(),
  2221. je.restore(),
  2222. e.removeData(t, g)),
  2223. Ne.length = Ee.length = 0,
  2224. _e = {},
  2225. ye.initialized = 0,
  2226. ye
  2227. }
  2228. ,
  2229. ye.init = function() {
  2230. if (!ye.initialized) {
  2231. ye.on(m);
  2232. var e = ["overflow", "position"]
  2233. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2234. He.save.apply(He, e),
  2235. Ye.save.apply(Ye, e),
  2236. Xe.save.apply(Xe, t),
  2237. je.save.apply(je, t);
  2238. var a = Se;
  2239. return we || (a = a.add(Pe),
  2240. be.css("overflow", "hidden"),
  2241. f || "static" !== be.css("position") || be.css("position", "relative")),
  2242. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2243. a.css({
  2244. position: "absolute"
  2245. })),
  2246. ge.forward && $e.on(S, se),
  2247. ge.backward && Qe.on(S, se),
  2248. ge.prev && Ze.on(B, se),
  2249. ge.next && Ge.on(B, se),
  2250. ge.prevPage && Je.on(B, se),
  2251. ge.nextPage && Ke.on(B, se),
  2252. Ue.on(C, le),// C是 "wheel.sly" 滚动监听
  2253. Be[0] && Be.on(B, ce),
  2254. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2255. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2256. We.on(P, {
  2257. source: "slidee"
  2258. }, te),
  2259. Se && Se.on(P, {
  2260. source: "handle"
  2261. }, te),
  2262. b.on("keydown", de),
  2263. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2264. be.on("scroll." + g, o)),
  2265. ye.initialized = 1,
  2266. H(!0),
  2267. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2268. ye
  2269. }
  2270. }
  2271. }
  2272. function i(e) {
  2273. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2274. }
  2275. function r(e, t) {
  2276. e.preventDefault(),
  2277. t && e.stopPropagation()
  2278. }
  2279. function s(t) {
  2280. r(t, 1),
  2281. e(this).off(t.type, s)
  2282. }
  2283. function o() {
  2284. this.scrollLeft = 0,
  2285. this.scrollTop = 0
  2286. }
  2287. function l(e) {
  2288. return !isNaN(parseFloat(e)) && isFinite(e)
  2289. }
  2290. function c(e, t) {
  2291. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2292. }
  2293. function d(e, t, a) {
  2294. return t > e ? t : e > a ? a : e
  2295. }
  2296. function u(e) {
  2297. var t = {};
  2298. return t.style = {},
  2299. t.save = function() {
  2300. if (e && e.nodeType) {
  2301. for (var a = 0; a < arguments.length; a++)
  2302. t.style[arguments[a]] = e.style[arguments[a]];
  2303. return t
  2304. }
  2305. }
  2306. ,
  2307. t.restore = function() {
  2308. if (e && e.nodeType) {
  2309. for (var a in t.style)
  2310. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2311. return t
  2312. }
  2313. }
  2314. ,
  2315. t
  2316. }
  2317. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2318. b.on(C, function(e) {
  2319. var t = e.originalEvent[g]
  2320. , a = +new Date;
  2321. (!t || t.options.scrollHijack < a - O) && (O = a)
  2322. }),
  2323. function(e) {
  2324. function t(e) {
  2325. var t = (new Date).getTime()
  2326. , n = Math.max(0, 16 - (t - a))
  2327. , i = setTimeout(e, n);
  2328. return a = t,
  2329. i
  2330. }
  2331. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2332. var a = (new Date).getTime()
  2333. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2334. y = function(t) {
  2335. n.call(e, t)
  2336. }
  2337. }(window),
  2338. function() {
  2339. function e(e) {
  2340. for (var n = 0, i = t.length; i > n; n++) {
  2341. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2342. if (null != a.style[r])
  2343. return r
  2344. }
  2345. }
  2346. var t = ["", "webkit", "moz", "ms", "o"]
  2347. , a = document.createElement("div");
  2348. f = e("transform"),
  2349. v = e("perspective") ? "translateZ(0) " : ""
  2350. }(),
  2351. t[m] = n,
  2352. e.fn[h] = function(t, a) {
  2353. var r, s;
  2354. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2355. s = Array.prototype.slice.call(arguments, 1)),
  2356. t = {}),
  2357. this.each(function(i, o) {
  2358. var l = e.data(o, g);
  2359. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2360. })
  2361. }
  2362. ,
  2363. n.defaults = {
  2364. slidee: null,
  2365. horizontal: !1,
  2366. itemNav: null,
  2367. itemSelector: null,
  2368. smart: !1,
  2369. activateOn: null,
  2370. activateMiddle: !1,
  2371. scrollSource: null,
  2372. scrollBy: 0,
  2373. scrollHijack: 300,
  2374. scrollTrap: !1,
  2375. dragSource: null,
  2376. mouseDragging: !1,
  2377. touchDragging: !1,
  2378. releaseSwing: !1,
  2379. swingSpeed: .2,
  2380. elasticBounds: !1,
  2381. interactive: null,
  2382. scrollBar: null,
  2383. dragHandle: !1,
  2384. dynamicHandle: !1,
  2385. minHandleSize: 50,
  2386. clickBar: !1,
  2387. syncSpeed: .5,
  2388. pagesBar: null,
  2389. activatePageOn: null,
  2390. pageBuilder: function(e) {
  2391. return "<li>" + (e + 1) + "</li>"
  2392. },
  2393. forward: null,
  2394. backward: null,
  2395. prev: null,
  2396. next: null,
  2397. prevPage: null,
  2398. nextPage: null,
  2399. cycleBy: null,
  2400. cycleInterval: 5e3,
  2401. pauseOnHover: !1,
  2402. startPaused: !1,
  2403. moveBy: 300,
  2404. speed: 0,
  2405. easing: "swing",
  2406. startAt: null,
  2407. keyboardNavBy: null,
  2408. draggedClass: "dragged",
  2409. activeClass: "active",
  2410. disabledClass: "disabled"
  2411. }
  2412. }(jQuery, window);
  2413. !function e(t, i, n) {
  2414. function r(a, s) {
  2415. if (!i[a]) {
  2416. if (!t[a]) {
  2417. var l = "function" == typeof require && require;
  2418. if (!s && l)
  2419. return l(a, !0);
  2420. if (o)
  2421. return o(a, !0);
  2422. var c = new Error("Cannot find module '" + a + "'");
  2423. throw c.code = "MODULE_NOT_FOUND",
  2424. c
  2425. }
  2426. var h = i[a] = {
  2427. exports: {}
  2428. };
  2429. t[a][0].call(h.exports, function(e) {
  2430. var i = t[a][1][e];
  2431. return r(i ? i : e)
  2432. }, h, h.exports, e, t, i, n)
  2433. }
  2434. return i[a].exports
  2435. }
  2436. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2437. r(n[a]);
  2438. return r
  2439. }({
  2440. 1: [function(e, t, i) {
  2441. (function(i) {
  2442. "use strict";
  2443. function n(e) {
  2444. this.player = null,
  2445. this.director = null,
  2446. this.modelManager = null,
  2447. this.container = null,
  2448. this.tagManager = null,
  2449. this.fadeInSpeed = e,
  2450. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2451. }
  2452. var r = e("three")
  2453. , o = e("./util/logger")
  2454. , a = (e("./util/common"),
  2455. e("./enum/PlayerEvents"))
  2456. , s = e("./enum/DirectorEvents")
  2457. , l = e("./settings")
  2458. , c = e("./enum/Viewmode")
  2459. , h = (e("./enum/WarpStyle"),
  2460. e("./enum/BlackoutStyle"),
  2461. e("./enum/ModelManagerEvents"))
  2462. , u = e("./enum/tagEvents")
  2463. , d = e("./util/transitions")
  2464. , p = e("./util/lerp")
  2465. , f = new o(i);
  2466. //window.THREE = r;
  2467. n.prototype.init = function(e, t, i, n, r) {
  2468. window.app = this;
  2469. this.player = t,
  2470. this.director = e,
  2471. this.modelManager = i,
  2472. this.tagManager = n,
  2473. this.container = r,
  2474. this.updateModel(),
  2475. this.bindEvents()
  2476. }
  2477. ,
  2478. n.prototype.bindEvents = function() {
  2479. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2480. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2481. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2482. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2483. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2484. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2485. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2486. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2487. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2488. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2489. }
  2490. ,
  2491. n.prototype.updateModel = function() {
  2492. //模型this.model
  2493. this.model = this.modelManager.getActiveModel()
  2494. }
  2495. ,
  2496. n.prototype.handleWarpStarted = function() {
  2497. this.hidePlayerReticule()
  2498. }
  2499. ,
  2500. n.prototype.ontagActivated = function() {
  2501. this.hidePlayerReticule()
  2502. }
  2503. ,
  2504. n.prototype.onNavigationTotag = function() {
  2505. this.hidePlayerReticule()
  2506. }
  2507. ,
  2508. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2509. var n = this.modelManager.getActiveModel()
  2510. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2511. n.fadePanoMarkers(r),
  2512. n.setMode(t)
  2513. }
  2514. ,
  2515. n.prototype.handlePlayerModeChanged = function(e, t) {
  2516. var i = this.modelManager.getActiveModel()
  2517. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2518. i.setSide(n),
  2519. i.setMode(t)
  2520. }
  2521. ,
  2522. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2523. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2524. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2525. }
  2526. ,
  2527. n.prototype.handleActionInterruption = function() {}
  2528. ,
  2529. n.prototype.handleStartInside = function(e) {
  2530. var t = l[this.player.mode]
  2531. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2532. this.fadeIn(this.fadeInSpeed),
  2533. this.model.alpha = 0,
  2534. this.model.skybox.material.uniforms.opacity.value = 1,
  2535. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2536. var n = this.player.reticule;
  2537. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2538. }
  2539. ,
  2540. n.prototype.handleStartOutside = function(e) {
  2541. this.fadeIn(e)
  2542. }
  2543. ,
  2544. n.prototype.fadeIn = function(e) {
  2545. null !== e && void 0 !== e || (e = 2e3,
  2546. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2547. $(this.container).fadeIn(e)
  2548. }
  2549. ,
  2550. n.prototype.hidePlayerReticule = function() {
  2551. this.player.reticule.hide()
  2552. }
  2553. ,
  2554. t.exports = n
  2555. }
  2556. ).call(this, "/js/DisplayController.js")
  2557. }
  2558. , {
  2559. "./enum/BlackoutStyle": 18,
  2560. "./enum/DirectorEvents": 23,
  2561. "./enum/tagEvents": 32,
  2562. "./enum/ModelManagerEvents": 33,
  2563. "./enum/PlayerEvents": 40,
  2564. "./enum/Viewmode": 51,
  2565. "./enum/WarpStyle": 52,
  2566. "./settings": 166,
  2567. "./util/common": 185,
  2568. "./util/lerp": 188,
  2569. "./util/logger": 189,
  2570. "./util/transitions": 195,
  2571. three: 217
  2572. }],
  2573. 2: [function(e, t, i) {
  2574. "use strict";
  2575. function n() {
  2576. this.baseStartTime = performance.timing.navigationStart,
  2577. this.loadingStartTime = null,
  2578. this.waitingStartTime = null,
  2579. this.appReadyTime = null
  2580. }
  2581. n.prototype.setBaseStartTime = function(e) {
  2582. this.baseStartTime = e || Date.now()
  2583. }
  2584. ,
  2585. n.prototype.setWaitingStartTime = function(e) {
  2586. this.waitingStartTime = e || Date.now()
  2587. }
  2588. ,
  2589. n.prototype.setLoadingStartTime = function(e) {
  2590. this.loadingStartTime = e || Date.now()
  2591. }
  2592. ,
  2593. n.prototype.setAppReadyTime = function(e) {
  2594. this.appReadyTime = e || Date.now()
  2595. }
  2596. ,
  2597. n.prototype.calcFullLoadingTime = function() {
  2598. var e = this.appReadyTime - this.baseStartTime;
  2599. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2600. e
  2601. }
  2602. ,
  2603. t.exports = n
  2604. }
  2605. , {}],
  2606. 3: [function(e, t, i) {
  2607. (function(i) {
  2608. "use strict";
  2609. function n() {
  2610. return 100 * Math.random()
  2611. }
  2612. var r = e("./util/logger")
  2613. , o = e("./util/browser")
  2614. , a = new r(i)
  2615. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2616. initialized: !1,
  2617. init: function(e, t) {
  2618. if (t = t || {},
  2619. !this.initialized) {
  2620. this.initialized = !0,
  2621. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2622. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2623. for (var i in e) {
  2624. var r = i.match("^sc_tilegen_([0-9]+)$");
  2625. r && (s.tilegen = n() < parseInt(r[1]));
  2626. var l = i.match("^sc_imgopt_([0-9]+)$");
  2627. l && (s.imgopt = n() < parseInt(l[1]))
  2628. }
  2629. for (var c in t)
  2630. s[c] = t[c],
  2631. a.debug("A/B override:", c, s[c])
  2632. }
  2633. },
  2634. changeIfTileGenerating: function(e) {
  2635. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2636. e += ""),
  2637. e
  2638. },
  2639. changeIfImageOptimzing: function(e) {
  2640. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2641. e += ""),
  2642. e
  2643. },
  2644. tilegen: !1,
  2645. imgopt: !1
  2646. };
  2647. t.exports = s
  2648. }
  2649. ).call(this, "/js/ab.js")
  2650. }
  2651. , {
  2652. "./util/browser": 182,
  2653. "./util/logger": 189
  2654. }],
  2655. 4: [function(e, t, i) {
  2656. (function(i) {
  2657. "use strict";
  2658. function n() {
  2659. return {
  2660. addons: [{
  2661. name: "keen:ua_parser",
  2662. input: {
  2663. ua_string: "user_agent"
  2664. },
  2665. output: "parsed_user_agent"
  2666. }]
  2667. }
  2668. }
  2669. function r(e, t, i, n) {
  2670. function r(t) {
  2671. l[t.sid] = !0;
  2672. var i = t.billboard.media && t.billboard.media.type
  2673. , n = {
  2674. tag_id: t.sid,
  2675. tags_visited: Object.keys(l).length,
  2676. tag_count: Object.keys(e.tags).length,
  2677. tag_view_count: ++E,
  2678. has_media: !!i
  2679. };
  2680. i && (n.media_type = i),
  2681. u("tag_opened", n)
  2682. }
  2683. var l = {}
  2684. , h = Date.now() - N
  2685. , f = null;
  2686. n && (f = Date.now() - window.navigationStart);
  2687. var g;
  2688. try {
  2689. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2690. } catch (e) {
  2691. g = !1
  2692. }
  2693. var v, A = e.supportsVR;
  2694. A || (v = "VR disabled at the model/account level",
  2695. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2696. u("model_loaded", {
  2697. duration: h,
  2698. duration_from_navigation_start: f,
  2699. has_hlr: g,
  2700. has_vr: A,
  2701. vr_reason: v
  2702. });
  2703. var I = 0;
  2704. e.panos.forEach(function(e) {
  2705. e.on("enter", function() {
  2706. c("pano_viewed", {
  2707. pano_id: e.id,
  2708. pano_view_count: ++I,
  2709. alignment_type: e.alignmentType,
  2710. interaction_source: O,
  2711. navigation_source: p
  2712. })
  2713. })
  2714. });
  2715. var E = 0;
  2716. for (var T in e.tags)
  2717. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2718. t.on("tour_auto", function(e) {
  2719. p = "tour_" + e
  2720. }),
  2721. t.on("tour_manual", function(e) {
  2722. O = "gui-" + e,
  2723. p = "tour_manual"
  2724. }),
  2725. i.on(C.InteractionKey, function() {
  2726. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2727. }),
  2728. i.on(C.InteractionDirect, function() {
  2729. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2730. }),
  2731. o(t),
  2732. a(),
  2733. s()
  2734. }
  2735. function o(e) {
  2736. I.on(T.OPENED, function() {
  2737. c("showcase_share_intent", {
  2738. pano_id: e.currentPano && e.currentPano.id
  2739. })
  2740. }),
  2741. I.on(T.LINK_CLICKED, function(t) {
  2742. c("showcase_share_action", {
  2743. channel: t.channel,
  2744. pano_id: e.currentPano && e.currentPano.id
  2745. })
  2746. }),
  2747. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2748. c("showcase_share_origin_link_clicked")
  2749. })
  2750. }
  2751. function a() {}
  2752. function s() {
  2753. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2754. gui_action: "click_vr_button"
  2755. })),
  2756. b.on(S.LAUNCH, function(e) {
  2757. c("showcase_gui", {
  2758. gui_action: "launch_vr",
  2759. vr_platform: e.vr_platform,
  2760. vr_app: e.vr_app
  2761. })
  2762. }),
  2763. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2764. gui_action: "vr_modal_prev"
  2765. })),
  2766. b.on(S.NEXT, function(e) {
  2767. c("showcase_gui", {
  2768. gui_action: e.nextAction
  2769. })
  2770. }),
  2771. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2772. gui_action: "vr_modal_close"
  2773. })),
  2774. b.on(S.falseICECHOSEN, function(e) {
  2775. c("showcase_gui", {
  2776. gui_action: e.name + " "
  2777. })
  2778. }),
  2779. b.on(S.STORE, function(e) {
  2780. c("showcase_gui", {
  2781. gui_action: "launch_store",
  2782. store: e
  2783. })
  2784. })
  2785. }
  2786. function l(e, t) {
  2787. if (f)
  2788. try {
  2789. f.addEvent(e, v.extendObject({
  2790. host: window.location.host,
  2791. keen: n(),
  2792. user_agent: "${keen.user_agent}",
  2793. referrer: {
  2794. url: v.normalizeUrl(document.referrer),
  2795. domain: v.domainFromUrl(document.referrer),
  2796. url_original: document.referrer
  2797. },
  2798. embedded: m.inIframe(),
  2799. is_mobile: m.isMobile(),
  2800. version: "2.25.6-0-gd87e5b1"
  2801. }, t))
  2802. } catch (e) {
  2803. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2804. }
  2805. }
  2806. function c(e, t) {
  2807. if (t = t || {},
  2808. L)
  2809. try {
  2810. window.analytics.track(e, v.extendObject(t, B), {
  2811. context: {
  2812. app: {
  2813. name: "showcase",
  2814. version: "2.25.6-0-gd87e5b1"
  2815. },
  2816. screen: {
  2817. width: window.screen.width,
  2818. height: window.screen.height,
  2819. density: window.devicePixelRatio
  2820. }
  2821. }
  2822. })
  2823. } catch (t) {
  2824. console.warn("Failed to send data to segment for " + e)
  2825. }
  2826. }
  2827. function h(e, t) {
  2828. if (t = t || {},
  2829. navigator.sendBeacon && L)
  2830. try {
  2831. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2832. event: e,
  2833. anonymousId: window.analytics.user().anonymousId(),
  2834. properties: v.extendObject(t, B),
  2835. writeKey: L,
  2836. sentAt: Date.now(),
  2837. type: "track",
  2838. context: {
  2839. userAgent: m.userAgent(),
  2840. library: {
  2841. name: "showcase-beacon",
  2842. version: "2.25.6-0-gd87e5b1"
  2843. },
  2844. app: {
  2845. name: "showcase",
  2846. version: "2.25.6-0-gd87e5b1"
  2847. }
  2848. }
  2849. }))
  2850. } catch (e) {
  2851. console.warn("Failed to send async segment request")
  2852. }
  2853. }
  2854. function u(e, t) {
  2855. t = t || {},
  2856. c(e, t)
  2857. }
  2858. function d(e, t) {
  2859. O = e === C.InteractionGui ? "gui-" + t : e,
  2860. p = "self_guided"
  2861. }
  2862. var p, f, g = (e("three"),
  2863. e("./util/ajax"),
  2864. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2865. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2866. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2867. t.exports = {
  2868. report: function(e, t, i, n) {
  2869. l("Session starts", {
  2870. model: e,
  2871. status: t,
  2872. loadtime: Date.now() - (N || Date.now()),
  2873. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2874. autoplay: i,
  2875. quickstart: n,
  2876. ab_tilegen: g.tilegen,
  2877. ab_imgopt: g.imgopt
  2878. })
  2879. },
  2880. impression: function(e) {
  2881. e = e || {};
  2882. var t = void 0 === e.isVisible || e.isVisible
  2883. , i = (void 0 !== e.immediate && e.immediate,
  2884. window.location.search.substr(1).split("&"));
  2885. u("impression", {
  2886. visible: t,
  2887. url_params: i
  2888. })
  2889. },
  2890. initKeen: function(e) {
  2891. return e.token && e.appId ? void (f = new Keen({
  2892. projectId: e.appId,
  2893. writeKey: e.token,
  2894. readKey: "",
  2895. requestType: "xhr"
  2896. })) : void P.warn("no keen token/appId")
  2897. },
  2898. initSegment: function(e) {
  2899. return e.token ? (L = e.token,
  2900. window.analytics.load(e.token),
  2901. B = {
  2902. model_id: e.model,
  2903. start_source: e.startSource,
  2904. autoplay: e.autoplay,
  2905. quickstart: e.quickstart,
  2906. language_tag: A.languageTag,
  2907. is_mobile: m.isMobile(),
  2908. iframe: m.inIframe(),
  2909. aspect_ratio: m.aspectRatio(),
  2910. session_id: F,
  2911. window: {
  2912. width: $("#player").width(),
  2913. height: $("#player").height()
  2914. },
  2915. platform: {
  2916. browser: {
  2917. name: $.ua.browser.name,
  2918. major: $.ua.browser.major,
  2919. version: $.ua.browser.version
  2920. },
  2921. os: {
  2922. name: $.ua.os.name,
  2923. version: $.ua.os.version
  2924. },
  2925. device: {
  2926. vendor: $.ua.device.vendor,
  2927. model: $.ua.device.model,
  2928. type: $.ua.device.type
  2929. }
  2930. }
  2931. },
  2932. D = Math.random() < A.analytics.sessionTrackingRate,
  2933. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2934. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2935. },
  2936. sessionStart: function(e) {
  2937. P.debug("analytics user_session_start"),
  2938. c("session_started"),
  2939. N = Date.now(),
  2940. window.addEventListener("unload", function() {
  2941. h("session_ended", {
  2942. duration: Date.now() - N
  2943. })
  2944. })
  2945. },
  2946. modelLoaded: function(e, t, i, n) {
  2947. r(e, t, i, n)
  2948. },
  2949. loadComplete: function(e) {
  2950. var t = {
  2951. time_to_app_start: e
  2952. };
  2953. c("load_times", t)
  2954. },
  2955. track: function(e, t) {
  2956. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2957. c(e, t))
  2958. },
  2959. trackAlways: function(e, t) {
  2960. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2961. c(e, t)
  2962. },
  2963. getSessionId: function() {
  2964. return F
  2965. },
  2966. updateInteraction: d
  2967. }
  2968. }
  2969. ).call(this, "/js/analytics.js")
  2970. }
  2971. , {
  2972. "./ab": 3,
  2973. "./enum/ControlEvents": 21,
  2974. "./enum/PlayerEvents": 40,
  2975. "./enum/VROption": 47,
  2976. "./enum/VRPlatforms": 49,
  2977. "./enum/Viewmode": 51,
  2978. "./gui/sharing/ShareEvents": 76,
  2979. "./gui/sharing/modal": 77,
  2980. "./gui/title/TitleEvents": 80,
  2981. "./gui/title/titleBar": 82,
  2982. "./gui/vr/vrEvent": 85,
  2983. "./gui/vr/vrModal": 87,
  2984. "./localization/localize": 108,
  2985. "./tag/Billboard/BillboardEvent": 120,
  2986. "./settings": 166,
  2987. "./util/ajax": 181,
  2988. "./util/browser": 182,
  2989. "./util/common": 185,
  2990. "./util/logger": 189,
  2991. three: 217
  2992. }],
  2993. 5: [function(e, t, i) {
  2994. "use strict";
  2995. function n() {
  2996. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  2997. this.controls = null
  2998. }
  2999. var r = e("three")
  3000. , o = e("../constants")
  3001. , a = e("../util/cameraLight");
  3002. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3003. n.prototype.updateAspect = function(e) {
  3004. this.aspect = e,
  3005. this.updateProjectionMatrix()
  3006. }
  3007. ,
  3008. t.exports = n
  3009. }
  3010. , {
  3011. "../constants": 8,
  3012. "../util/cameraLight": 184,
  3013. three: 217
  3014. }],
  3015. 6: [function(e, t, i) {
  3016. "use strict";
  3017. function n() {
  3018. var e = $("#player").width() / $("#player").height();
  3019. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3020. this.controls = null,
  3021. this.updateAspect(e)
  3022. }
  3023. var r = e("three")
  3024. , o = e("../constants");
  3025. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3026. n.prototype.updateAspect = function(e) {
  3027. this.aspect = e,
  3028. this.top = o.orthoBase / e,
  3029. this.bottom = -o.orthoBase / e,
  3030. this.updateProjectionMatrix()
  3031. }
  3032. ,
  3033. t.exports = n
  3034. }
  3035. , {
  3036. "../constants": 8,
  3037. three: 217
  3038. }],
  3039. 7: [function(e, t, i) {
  3040. "use strict";
  3041. function n() {
  3042. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3043. this.controls = null
  3044. }
  3045. var r = e("three")
  3046. , o = e("../settings")
  3047. , a = e("../util/cameraLight");
  3048. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3049. n.prototype.updateAspect = function(e) {
  3050. this.aspect = e,
  3051. this.updateProjectionMatrix()
  3052. }
  3053. ,
  3054. t.exports = n
  3055. }
  3056. , {
  3057. "../settings": 166,
  3058. "../util/cameraLight": 184,
  3059. three: 217
  3060. }],
  3061. 8: [function(e, t, i) {
  3062. "use strict";
  3063. t.exports = {
  3064. signedUrlDefaultExpireTime: 24e4,
  3065. signedUrlCheckInterval: 1e4,
  3066. signedUrlRefreshBuffer: 15e3,
  3067. dollhouseFOV: 70,
  3068. dollhouseNear: 1,
  3069. dollhouseFar: 5e3,
  3070. insideFOV: 70,
  3071. insideFOVMax: 120,
  3072. insideNear: .1,
  3073. insideFar: 5e3,
  3074. insideLookSpeed: .12,
  3075. insideLookLimitUp: 40, //视角
  3076. insideLookLimitDown: -40,
  3077. orthoNear: 1,
  3078. orthoFar: 5e3,
  3079. orthoBase: 10,
  3080. narrowLandscapeHeight: 290,
  3081. reallyNarrowLandscapeHeight: 250,
  3082. visionTilingStartDate: new Date("8/26/2016"),
  3083. visionTilingStartVersion: "1.1.407.13667",
  3084. windowHeightHighQualityThreshold: 900,
  3085. tourStepDelayDefault: 3500,
  3086. tourStepDelaySlideShow: 5e3,
  3087. workshopApsect: 9 / 16,
  3088. highQualityMaxZoom: 2,
  3089. ultraHighQualityMaxZoom: 3
  3090. }
  3091. }
  3092. , {}],
  3093. 9: [function(e, t, i) {
  3094. "use strict";
  3095. function n() {
  3096. this.activeControl = null,
  3097. this.controls = {},
  3098. this.cameras = {}
  3099. }
  3100. var r = e("./PanoramaControls")
  3101. , o = e("./DollhouseControls")
  3102. , a = e("./FloorplanControls")
  3103. , s = e("../cameras/PanoramaCamera")
  3104. , l = e("../cameras/DollhouseCamera")
  3105. , c = e("../cameras/FloorplanCamera")
  3106. , h = e("events").EventEmitter
  3107. , u = e("../enum/ControlEvents")
  3108. , d = e("../enum/ModelManagerEvents")
  3109. , p = e("../enum/Viewmode")
  3110. , f = e("../settings");
  3111. n.prototype = Object.create(h.prototype),
  3112. n.prototype.init = function(e, t) {
  3113. this.setUpControls(),
  3114. this.bindEvents(e, t)
  3115. }
  3116. ,
  3117. n.prototype.activateControls = function(e) {
  3118. this.activeControl && (this.activeControl.reset(),
  3119. this.activeControl.enabled = !1),
  3120. this.controls[e] && (this.controls[e].enabled = !0),
  3121. this.activeControl = this.controls[e]
  3122. }
  3123. ,
  3124. n.prototype.setUpControls = function() {
  3125. var e = {}
  3126. , t = {}
  3127. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3128. , n = [s, l, c]
  3129. , h = [r, o, a];
  3130. i.forEach(function(i, r) {
  3131. e[i] = new n[r],
  3132. t[i] = new h[r](e[i]),
  3133. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3134. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3135. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3136. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3137. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3138. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3139. }
  3140. .bind(this)),
  3141. this.controls = t,
  3142. this.cameras = e
  3143. }
  3144. ,
  3145. n.prototype.bindEvents = function(e, t) {
  3146. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3147. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3148. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3149. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3150. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3151. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3152. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3153. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3154. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3155. e.addEventListener("contextmenu", function(e) {
  3156. e.preventDefault()
  3157. }),
  3158. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3159. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3160. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3161. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3162. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3163. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3164. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3165. t.on(d.ActiveModelChanged, function(e) {
  3166. this.setModelForControls(e.model)
  3167. }
  3168. .bind(this))
  3169. }
  3170. ,
  3171. n.prototype.setModelForControls = function(e) {
  3172. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3173. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3174. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3175. this.controls[e].setBounds(t)
  3176. }
  3177. .bind(this))
  3178. }
  3179. ,
  3180. n.prototype.onMouseDown = function(e) {
  3181. e.preventDefault(),
  3182. this.activeControl && this.activeControl.onMouseDown(e)
  3183. }
  3184. ,
  3185. n.prototype.onMouseMove = function(e) {
  3186. e.preventDefault(),
  3187. this.activeControl && this.activeControl.onMouseMove(e)
  3188. }
  3189. ,
  3190. n.prototype.onMouseUp = function(e) {
  3191. e.preventDefault(),
  3192. this.activeControl && this.activeControl.onMouseUp(e)
  3193. }
  3194. ,
  3195. n.prototype.onMouseOver = function(e) {
  3196. e.preventDefault(),
  3197. this.activeControl && this.activeControl.onMouseOver(e)
  3198. }
  3199. ,
  3200. n.prototype.onMouseWheel = function(e) {
  3201. e.preventDefault(),
  3202. this.activeControl && this.activeControl.onMouseWheel(e)
  3203. }
  3204. ,
  3205. n.prototype.onTouchStart = function(e) {
  3206. e.preventDefault(),
  3207. this.activeControl && this.activeControl.onTouchStart(e);
  3208. var hotList = $('#hotListWrap')[0];
  3209. hotList.classList.remove('hotListActive');
  3210. $('#hotListContent ul .active').removeClass('active');
  3211. $('#hotList')[0].classList.remove('active')
  3212. }
  3213. ,
  3214. n.prototype.onTouchMove = function(e) {
  3215. e.preventDefault(),
  3216. this.activeControl && this.activeControl.onTouchMove(e)
  3217. }
  3218. ,
  3219. n.prototype.onTouchEnd = function(e) {
  3220. e.preventDefault(),
  3221. this.activeControl && this.activeControl.onTouchEnd(e)
  3222. }
  3223. ,
  3224. n.prototype.onPointerDown = function(e) {
  3225. if (e.preventDefault(),
  3226. this.activeControl)
  3227. switch (e.pointerType) {
  3228. case "mouse":
  3229. this.activeControl.onMouseDown(e);
  3230. break;
  3231. default:
  3232. this.activeControl.onPointerDown(e)
  3233. }
  3234. }
  3235. ,
  3236. n.prototype.onPointerMove = function(e) {
  3237. if (e.preventDefault(),
  3238. this.activeControl)
  3239. switch (e.pointerType) {
  3240. case "mouse":
  3241. this.activeControl.onMouseMove(e);
  3242. break;
  3243. default:
  3244. this.activeControl.onPointerMove(e)
  3245. }
  3246. }
  3247. ,
  3248. n.prototype.onPointerUp = function(e) {
  3249. if (e.preventDefault(),
  3250. this.activeControl)
  3251. switch (e.pointerType) {
  3252. case "mouse":
  3253. this.activeControl.onMouseUp(e);
  3254. break;
  3255. default:
  3256. this.activeControl.onPointerUp(e)
  3257. }
  3258. }
  3259. ,
  3260. n.prototype.onPointerCancel = function(e) {
  3261. e.preventDefault(),
  3262. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3263. }
  3264. ,
  3265. n.prototype.onKeyDown = function(e) {
  3266. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3267. this.activeControl && this.activeControl.onKeyDown(e))
  3268. }
  3269. ,
  3270. n.prototype.onKeyUp = function(e) {
  3271. e.preventDefault(),
  3272. this.activeControl && this.activeControl.onKeyUp(e)
  3273. }
  3274. ,
  3275. t.exports = n
  3276. }
  3277. , {
  3278. "../cameras/DollhouseCamera": 5,
  3279. "../cameras/FloorplanCamera": 6,
  3280. "../cameras/PanoramaCamera": 7,
  3281. "../enum/ControlEvents": 21,
  3282. "../enum/ModelManagerEvents": 33,
  3283. "../enum/Viewmode": 51,
  3284. "../settings": 166,
  3285. "./DollhouseControls": 10,
  3286. "./FloorplanControls": 11,
  3287. "./PanoramaControls": 13,
  3288. events: 202
  3289. }],
  3290. 10: [function(e, t, i) {
  3291. "use strict";
  3292. function n(e) {
  3293. a.call(this, e),
  3294. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3295. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3296. this.minDistance = o.dollhouseDefault.minDistance,
  3297. this.maxDistance = o.dollhouseDefault.maxDistance,
  3298. this.adjustedMinDistance = this.minDistance,
  3299. this.adjustedMaxDistance = this.maxDistance
  3300. }
  3301. var r = e("three")
  3302. , o = e("../settings")
  3303. , a = e("./OutsideControls");
  3304. n.prototype = Object.create(a.prototype),
  3305. n.prototype.pan = function(e, t) {
  3306. this.camera.updateMatrix();
  3307. var i = this.camera.position.clone().sub(this.target).length();
  3308. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3309. this.panLeft(2 * e * i / $("#player").height()),
  3310. this.panUp(-2 * t * i / $("#player").height())
  3311. }
  3312. ,
  3313. n.prototype.updateZoom = function() {
  3314. var e = this.offset.length();
  3315. return e * this.scale
  3316. }
  3317. ,
  3318. n.prototype.setZoomBounds = function(e) {
  3319. var t = e.min.distanceTo(e.max);
  3320. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3321. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3322. this.minDistance = this.adjustedMinDistance,
  3323. this.maxDistance = this.adjustedMaxDistance
  3324. }
  3325. ,
  3326. n.prototype.resetRanges = function(e, t) {
  3327. e ? (this.minDistance = Math.min(e, this.minDistance),
  3328. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3329. this.maxDistance = this.adjustedMaxDistance),
  3330. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3331. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3332. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3333. }
  3334. ,
  3335. n.prototype.toJSON = function() {
  3336. return a.prototype.toJSON.call(this)
  3337. }
  3338. ,
  3339. t.exports = n
  3340. }
  3341. , {
  3342. "../settings": 166,
  3343. "./OutsideControls": 12,
  3344. three: 217
  3345. }],
  3346. 11: [function(e, t, i) {
  3347. "use strict";
  3348. function n(e) {
  3349. a.call(this, e),
  3350. this.minDistance = 15,
  3351. this.maxDistance = 50,
  3352. this.noRotateUpDown = !0,
  3353. this.minPolarAngle = 0,
  3354. this.maxPolarAngle = 0,
  3355. this.mouseActions[l.LEFT] = s.PAN,
  3356. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3357. this.mouseActions[l.RIGHT] = s.ROTATE,
  3358. this.touchActions[1] = s.PAN,
  3359. this.touchActions[2] = s.ROTATE_DOLLY,
  3360. this.absoluteScale = 1,
  3361. this.currentScale = 1
  3362. }
  3363. var r = e("three")
  3364. , o = e("../settings")
  3365. , a = e("./OutsideControls")
  3366. , s = e("../enum/ControlActions")
  3367. , l = e("../enum/MouseButton")
  3368. , c = e("../util/math")
  3369. , h = e("../util/browser");
  3370. n.prototype = Object.create(a.prototype),
  3371. n.prototype.zoomToContain = function(e) {
  3372. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3373. this.currentScale = this.absoluteScale
  3374. }
  3375. ,
  3376. n.prototype.getDefaultAbsoluteScale = function(modelSize, ratio) {
  3377. let defaultRatio = 1.2 , absoluteScale
  3378. if(_settings.floorPlanAngle){//指定了角度的话,就和browser.aspectRatio()无关,总使用纵向
  3379. var angle = parseFloat(_settings.floorPlanAngle)
  3380. modelSize = modelSize.clone().applyEuler(new THREE.Euler(0, angle, 0))
  3381. var n = Math.max(Math.abs(modelSize.x), Math.abs(modelSize.z) * this.camera.aspect) //视口宽高比 >= 1 情况下,模型所占最大视口尺寸
  3382. var screenSize = Math.min($("#player").width(), $("#player").height())
  3383. var maxSize = 800;//模型最大占据像素
  3384. ratio = ratio != void 0 ? ratio : Math.max(screenSize * defaultRatio / maxSize, defaultRatio) ;
  3385. absoluteScale = n / 2 / o.orthoBase * ratio; //根据模型所占最大视口尺寸调整缩放
  3386. }else{
  3387. var t = Math.max(modelSize.x, modelSize.z)
  3388. , i = Math.min(modelSize.x, modelSize.z)
  3389. , n = Math.max(t, i * this.camera.aspect)
  3390. , r = Math.max(i, t * this.camera.aspect);
  3391. absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * defaultRatio
  3392. }
  3393. return absoluteScale
  3394. },
  3395. /* n.prototype.rotateToView = function(e, t) {
  3396. var i = 0
  3397. , n = h.aspectRatio() < 1
  3398. , r = e.x < e.z;
  3399. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3400. this.rotateLeft(i),
  3401. this.update(0)
  3402. },
  3403. */
  3404. n.prototype.rotateToView = function(modelSize, direction) {
  3405. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3406. if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3407. i = parseFloat(_settings.floorPlanAngle)
  3408. }else{
  3409. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3410. if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3411. {
  3412. if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3413. {
  3414. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3415. }
  3416. //(第二种情况) 不做处理
  3417. }
  3418. else if(direction.x > 0)
  3419. {
  3420. i = Math.PI / 2;
  3421. }
  3422. else
  3423. {
  3424. i = -Math.PI / 2;
  3425. }
  3426. }
  3427. this.rotateLeft(i);
  3428. this.update(0);
  3429. }
  3430. ,
  3431. n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度
  3432. this.rotateLeft(angle + this.lon);
  3433. this.update(0);
  3434. }
  3435. ,
  3436. n.prototype.pan = function(e, t) {
  3437. this.camera.updateMatrix(),
  3438. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3439. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3440. }
  3441. ,
  3442. n.prototype.updateZoom = function() {
  3443. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3444. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3445. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3446. this.camera.left = -o.orthoBase * this.currentScale,
  3447. this.camera.right = o.orthoBase * this.currentScale,
  3448. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3449. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3450. this.camera.updateProjectionMatrix(),
  3451. this.offset.length()
  3452. }
  3453. ,
  3454. n.prototype.toJSON = function() {
  3455. var e = new r.Quaternion
  3456. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3457. , i = new r.Quaternion;
  3458. return function() {
  3459. var n = a.prototype.toJSON.call(this);
  3460. return e.copy(n.camera_quaternion),
  3461. i.copy(t),
  3462. i.multiply(e),
  3463. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3464. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3465. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3466. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3467. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3468. n
  3469. }
  3470. }(),
  3471. t.exports = n
  3472. }
  3473. , {
  3474. "../enum/ControlActions": 20,
  3475. "../enum/MouseButton": 34,
  3476. "../settings": 166,
  3477. "../util/browser": 182,
  3478. "../util/math": 190,
  3479. "./OutsideControls": 12,
  3480. three: 217
  3481. }],
  3482. 12: [function(e, t, i) {
  3483. "use strict";
  3484. function n(e) {
  3485. this.camera = e,
  3486. this.camera.controls = this,
  3487. this.enabled = !1,
  3488. this.target = new r.Vector3,
  3489. this.targetBounds = new r.Box3,
  3490. this.zoomSpeed = 1,
  3491. this.minDistance = 0,
  3492. this.maxDistance = 1 / 0,
  3493. this.noRotateUpDown = !1,
  3494. this.rotateSpeed = 1,
  3495. this.keyboardZoomSpeed = 0,
  3496. this.keyPanSpeed = 7,
  3497. this.autoRotate = !1,
  3498. this.autoRotateSpeed = 2,
  3499. this.autoPan = !1,
  3500. this.autoPanPosition = new r.Vector3,
  3501. this.minPolarAngle = r.Math.degToRad(25),
  3502. this.maxPolarAngle = r.Math.degToRad(65),
  3503. this.rotationAcceleration = new r.Vector2,
  3504. this.rotationSpeed = new r.Vector2,
  3505. this.panAcceleration = new r.Vector2,
  3506. this.panSpeed = new r.Vector2,
  3507. this.rotateStart = new r.Vector2,
  3508. this.rotateEnd = new r.Vector2,
  3509. this.rotateDelta = new r.Vector2,
  3510. this.panStart = new r.Vector2,
  3511. this.panEnd = new r.Vector2,
  3512. this.panDelta = new r.Vector2,
  3513. this.panOffset = new r.Vector3,
  3514. this.offset = new r.Vector3,
  3515. this.dollyStart = new r.Vector2,
  3516. this.dollyEnd = new r.Vector2,
  3517. this.dollyDelta = new r.Vector2,
  3518. this.phiDelta = 0,
  3519. this.thetaDelta = 0,
  3520. this.scale = 1,
  3521. this.panVector = new r.Vector3,
  3522. this.lastPosition = new r.Vector3,
  3523. this.state = c.NONE,
  3524. this.mouseActions = {},
  3525. this.mouseActions[h.LEFT] = c.ROTATE,
  3526. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3527. this.mouseActions[h.RIGHT] = c.PAN,
  3528. this.touchActions = {},
  3529. this.touchActions[1] = c.ROTATE,
  3530. this.touchActions[2] = c.PAN_DOLLY,
  3531. this.lastMoveTime = 0,
  3532. this.pointersLimit = 2,
  3533. this.pointers = []
  3534. }
  3535. var r = e("three")
  3536. , o = e("../settings")
  3537. , a = e("../util/common")
  3538. , s = e("../util/math")
  3539. , l = e("../enum/Vectors")
  3540. , c = e("../enum/ControlActions")
  3541. , h = e("../enum/MouseButton")
  3542. , u = e("../enum/Keys")
  3543. , d = e("../enum/ControlEvents")
  3544. , p = e("events").EventEmitter
  3545. , f = 1e-6;
  3546. n.prototype = Object.create(p.prototype),
  3547. n.prototype.setBounds = function(e) {
  3548. this.targetBounds = e
  3549. }
  3550. ,
  3551. n.prototype.isEngaged = function() {
  3552. return this.state !== c.NONE
  3553. }
  3554. ,
  3555. n.prototype.rotateLeft = function(e) {
  3556. void 0 === e && (e = this.getAutoRotationAngle()),
  3557. this.thetaDelta -= e
  3558. }
  3559. ,
  3560. n.prototype.rotateUp = function(e) {
  3561. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3562. this.phiDelta -= e)
  3563. }
  3564. ,
  3565. n.prototype.panLeft = function(e) {
  3566. var t = this.camera.matrix.elements;
  3567. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3568. this.panOffset.multiplyScalar(-e),
  3569. this.panVector.add(this.panOffset)
  3570. }
  3571. ,
  3572. n.prototype.panUp = function(e) {
  3573. var t = this.camera.matrix.elements;
  3574. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3575. this.panOffset.multiplyScalar(-e),
  3576. this.panVector.add(this.panOffset)
  3577. }
  3578. ,
  3579. n.prototype.startRotating = function(e, t) {
  3580. e && this.navRotationAcc("x", e),
  3581. t && this.navRotationAcc("y", t)
  3582. }
  3583. ,
  3584. n.prototype.stopRotating = function(e) {
  3585. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3586. this.navRotationAcc("x", 0),
  3587. this.navRotationAcc("y", 0)
  3588. }
  3589. ,
  3590. n.prototype.setAutoPanPosition = function(e, t) {
  3591. var i = new r.Vector3
  3592. , n = new r.Vector3;
  3593. return function(e, t) {
  3594. i.copy(this.camera.position),
  3595. void 0 === e && null === e || i.setX(e),
  3596. void 0 === t && null === t || i.setZ(t);
  3597. var r = this.camera.position.distanceTo(this.target)
  3598. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3599. this.targetClamped = !1,
  3600. n.copy(i).addScaledVector(o, r),
  3601. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3602. i.copy(n).addScaledVector(o, -r),
  3603. this.targetClamped = !0),
  3604. this.autoPanPosition.x = i.x,
  3605. this.autoPanPosition.z = i.z,
  3606. this.autoPan && this.stopAutoPanning()
  3607. }
  3608. }(),
  3609. n.prototype.stopAutoPanning = function() {
  3610. var e = this.autoPan;
  3611. this.autoPan = !1,
  3612. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3613. }
  3614. ,
  3615. n.prototype.dollyIn = function(e) {
  3616. void 0 === e && (e = this.getZoomScale()),
  3617. this.scale /= e
  3618. }
  3619. ,
  3620. n.prototype.dollyOut = function(e) {
  3621. void 0 === e && (e = this.getZoomScale()),
  3622. this.scale *= e
  3623. }
  3624. ,
  3625. n.prototype.updatePan = function(e) {
  3626. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3627. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3628. this.autoPan) {
  3629. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3630. t.setY(0).clampLength(0, 50 * e),
  3631. this.target.add(t),
  3632. this.camera.position.add(t),
  3633. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3634. this.stopAutoPanning())
  3635. }
  3636. }
  3637. ,
  3638. n.prototype.update = function(e) {
  3639. e || (e = 1 / 60)
  3640. var friction = Math.min(1, o.rotationFriction * e * 60) //add 如果deltaTime > 1/ 60 (比较卡),就增加rotationFriction, 以防止转动过久
  3641. this.rotationSpeed.multiplyScalar(1 - friction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3642. this.rotateLeft(-this.rotationSpeed.x),
  3643. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3644. this.updatePan(e);
  3645. var t = this.camera.position;
  3646. this.offset.copy(t).sub(this.target);
  3647. var i = Math.atan2(this.offset.x, this.offset.z)
  3648. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3649. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3650. i += this.thetaDelta,
  3651. n += this.phiDelta,
  3652. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3653. n = Math.max(f, Math.min(Math.PI - f, n));
  3654. this.lon = i, this.lat = n//add
  3655. var r = this.updateZoom();
  3656. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3657. this.target.add(this.panVector),
  3658. this.targetBounds.clampPoint(this.target, this.target),
  3659. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3660. this.offset.y = r * Math.cos(n),
  3661. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3662. t.copy(this.target).add(this.offset),
  3663. this.camera.lookAt(this.target),
  3664. this.thetaDelta = 0,
  3665. this.phiDelta = 0,
  3666. this.scale = 1,
  3667. this.panVector.set(0, 0, 0),
  3668. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3669. }
  3670. ,
  3671. n.prototype.getAutoRotationAngle = function() {
  3672. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3673. }
  3674. ,
  3675. n.prototype.getZoomScale = function() {
  3676. return Math.pow(.95, this.zoomSpeed)
  3677. }
  3678. ,
  3679. n.prototype.onMouseDown = function(e) {
  3680. if (this.enabled) {
  3681. switch (e.preventDefault(),
  3682. this.stopAutoPanning(),
  3683. this.mouseDown = !0,
  3684. this.state = this.mouseActions[e.button],
  3685. this.state) {
  3686. case c.ROTATE:
  3687. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3688. this.rotationSpeed.set(0, 0);
  3689. break;
  3690. case c.DOLLY:
  3691. this.dollyStart.set(e.clientX, e.clientY);
  3692. break;
  3693. case c.PAN:
  3694. this.panStart.set(e.clientX, e.clientY)
  3695. }
  3696. this.emit(d.InputStart, "mouse")
  3697. }
  3698. }
  3699. ,
  3700. n.prototype.onMouseMove = function(e) {
  3701. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3702. switch (e.preventDefault(),
  3703. this.state) {
  3704. case c.ROTATE:
  3705. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3706. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3707. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3708. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3709. this.rotateStart.copy(this.rotateEnd);
  3710. break;
  3711. case c.DOLLY:
  3712. this.dollyEnd.set(e.clientX, e.clientY),
  3713. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3714. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3715. t.call(this),
  3716. this.dollyStart.copy(this.dollyEnd);
  3717. break;
  3718. case c.PAN:
  3719. this.panEnd.set(e.clientX, e.clientY),
  3720. this.panDelta.subVectors(this.panEnd, this.panStart),
  3721. this.pan(this.panDelta.x, this.panDelta.y),
  3722. this.panStart.copy(this.panEnd)
  3723. }
  3724. this.emit(d.Move, "mouse"),
  3725. this.lastMoveTime = e.timeStamp,
  3726. this.update()
  3727. }
  3728. }
  3729. ,
  3730. n.prototype.onMouseUp = function(e) {
  3731. this.enabled && (this.mouseDown = !1,
  3732. this.state = c.NONE,
  3733. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3734. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3735. this.update(),
  3736. this.rotationAcceleration.set(0, 0),
  3737. this.rotateDelta.set(0, 0)))
  3738. }
  3739. ,
  3740. n.prototype.onMouseOver = function(e) {
  3741. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3742. }
  3743. ,
  3744. n.prototype.onMouseWheel = function(e) {
  3745. if (this.enabled && o.useWheel) {
  3746. this.emit(d.Move, "wheel");
  3747. var t = e.wheelDelta || -e.detail
  3748. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3749. i.call(this),
  3750. this.update()
  3751. }
  3752. }
  3753. ,
  3754. n.prototype.onKeyDown = function(e) {
  3755. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3756. this.handleKeyDown(e.which)))
  3757. }
  3758. ,
  3759. n.prototype.navRotationAcc = function(e, t) {
  3760. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3761. }
  3762. ,
  3763. n.prototype.navPanAcc = function(e, t) {
  3764. this.stopAutoPanning(),
  3765. this.panAcceleration[e] = t
  3766. }
  3767. ,
  3768. n.prototype.handleKeyDown = function(e) {
  3769. var t = !0;
  3770. switch (e) {
  3771. case u.UPARROW:
  3772. case u.I:
  3773. this.navRotationAcc("y", 1);
  3774. break;
  3775. case u.DOWNARROW:
  3776. case u.K:
  3777. this.navRotationAcc("y", -1);
  3778. break;
  3779. case u.LEFTARROW:
  3780. case u.J:
  3781. this.navRotationAcc("x", -1);
  3782. break;
  3783. case u.RIGHTARROW:
  3784. case u.L:
  3785. this.navRotationAcc("x", 1);
  3786. break;
  3787. case u.W:
  3788. this.navPanAcc("y", 1);
  3789. break;
  3790. case u.S:
  3791. this.navPanAcc("y", -1);
  3792. break;
  3793. case u.A:
  3794. this.navPanAcc("x", -1);
  3795. break;
  3796. case u.D:
  3797. this.navPanAcc("x", 1);
  3798. break;
  3799. default:
  3800. t = !1
  3801. }
  3802. t && this.emit(d.Move, "key")
  3803. }
  3804. ,
  3805. n.prototype.onKeyUp = function(e) {
  3806. this.enabled && (e.preventDefault(),
  3807. e.stopPropagation(),
  3808. this.handleKeyUp(e.which))
  3809. }
  3810. ,
  3811. n.prototype.handleKeyUp = function(e) {
  3812. switch (e) {
  3813. case u.I:
  3814. case u.K:
  3815. case u.UPARROW:
  3816. case u.DOWNARROW:
  3817. this.keyboardZoomSpeed = 0,
  3818. this.rotationAcceleration.y = 0;
  3819. break;
  3820. case u.J:
  3821. case u.L:
  3822. case u.LEFTARROW:
  3823. case u.RIGHTARROW:
  3824. this.rotationAcceleration.x = 0;
  3825. break;
  3826. case u.S:
  3827. case u.W:
  3828. this.panAcceleration.y = 0;
  3829. break;
  3830. case u.A:
  3831. case u.D:
  3832. this.panAcceleration.x = 0
  3833. }
  3834. }
  3835. ,
  3836. n.prototype.onTouchStart = function(e) {
  3837. if (this.enabled || this.state === c.NONE) {
  3838. e.preventDefault(),
  3839. e.stopPropagation(),
  3840. this.stopAutoPanning();
  3841. var t = function() {
  3842. if (2 === e.touches.length) {
  3843. var t = e.touches[0].pageX - e.touches[1].pageX
  3844. , i = e.touches[0].pageY - e.touches[1].pageY;
  3845. this.dollyStart.set(t, i)
  3846. }
  3847. }
  3848. .bind(this)
  3849. , i = function() {
  3850. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3851. }
  3852. .bind(this)
  3853. , n = function() {
  3854. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3855. }
  3856. .bind(this);
  3857. switch (this.state = this.touchActions[e.touches.length],
  3858. this.state) {
  3859. case c.PAN_DOLLY:
  3860. t();
  3861. case c.PAN:
  3862. i();
  3863. break;
  3864. case c.ROTATE_DOLLY:
  3865. t();
  3866. case c.ROTATE:
  3867. n()
  3868. }
  3869. this.rotationSpeed.set(0, 0),
  3870. this.emit(d.InputStart, "touch")
  3871. }
  3872. }
  3873. ,
  3874. n.prototype.onTouchMove = function(e) {
  3875. if (this.enabled && this.state !== c.NONE) {
  3876. e.preventDefault(),
  3877. e.stopPropagation();
  3878. var t = function() {
  3879. var t = e.touches[0].pageX - e.touches[1].pageX
  3880. , i = e.touches[0].pageY - e.touches[1].pageY;
  3881. this.dollyEnd.set(t, i);
  3882. var n = this.dollyStart.length() - this.dollyEnd.length();
  3883. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3884. this.dollyStart.copy(this.dollyEnd)
  3885. }
  3886. .bind(this)
  3887. , i = function() {
  3888. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3889. this.panDelta.subVectors(this.panEnd, this.panStart),
  3890. this.pan(this.panDelta.x, this.panDelta.y),
  3891. this.panStart.copy(this.panEnd),
  3892. this.rotateDelta.set(0, 0)
  3893. }
  3894. .bind(this)
  3895. , n = function() {
  3896. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3897. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3898. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3899. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3900. this.rotateStart.copy(this.rotateEnd)
  3901. }
  3902. .bind(this)
  3903. , r = function() {
  3904. if (2 === e.touches.length) {
  3905. var i = window.devicePixelRatio || 1
  3906. , r = e.touches[1].pageX - e.touches[0].pageX
  3907. , s = e.touches[1].pageY - e.touches[0].pageY
  3908. , l = Math.sqrt(r * r + s * s)
  3909. , h = Math.abs(this.dollyStart.length() - l);
  3910. if (h > o.input.touchMoveThreshold * i)
  3911. this.state = c.DOLLY,
  3912. t();
  3913. else {
  3914. var u = a.average(e.touches, "pageX")
  3915. , d = a.average(e.touches, "pageY")
  3916. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3917. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3918. this.rotateStart.set(u, d),
  3919. n())
  3920. }
  3921. }
  3922. }
  3923. .bind(this);
  3924. switch (this.state) {
  3925. case c.PAN_DOLLY:
  3926. t();
  3927. case c.PAN:
  3928. i();
  3929. break;
  3930. case c.ROTATE_DOLLY:
  3931. r();
  3932. break;
  3933. case c.DOLLY:
  3934. t();
  3935. break;
  3936. case c.ROTATE:
  3937. n();
  3938. break;
  3939. default:
  3940. this.state = c.NONE
  3941. }
  3942. this.lastMoveTime = e.timeStamp,
  3943. this.emit(d.Move, "touch")
  3944. }
  3945. }
  3946. ,
  3947. n.prototype.onTouchEnd = function(e) {
  3948. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3949. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3950. this.state = c.NONE,
  3951. this.update(),
  3952. this.rotationAcceleration.set(0, 0),
  3953. this.rotateDelta.set(0, 0))
  3954. }
  3955. ,
  3956. n.prototype.onPointerDown = function(e) {
  3957. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3958. id: e.pointerId,
  3959. pageX: e.pageX,
  3960. pageY: e.pageY
  3961. }),
  3962. e.touches = this.pointers,
  3963. this.onTouchStart(e)),
  3964. this.emit(d.InputStart, "pointer"))
  3965. }
  3966. ,
  3967. n.prototype.onPointerMove = function(e) {
  3968. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3969. e.pointerId === t.id && (t.pageX = e.pageX,
  3970. t.pageY = e.pageY)
  3971. }),
  3972. e.touches = this.pointers,
  3973. this.onTouchMove(e))
  3974. }
  3975. ,
  3976. n.prototype.onPointerUp = function(e) {
  3977. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3978. e.pointerId === t.id && this.pointers.splice(i, 1)
  3979. }
  3980. .bind(this)),
  3981. e.touches = this.pointers,
  3982. this.onTouchEnd(e))
  3983. }
  3984. ,
  3985. n.prototype.reset = function() {
  3986. this.state = c.NONE,
  3987. this.stopAutoPanning(),
  3988. this.rotationSpeed.set(0, 0),
  3989. this.rotationAcceleration.set(0, 0),
  3990. this.panSpeed.set(0, 0),
  3991. this.panAcceleration.set(0, 0)
  3992. }
  3993. ,
  3994. n.prototype.toJSON = function() {
  3995. var e = {
  3996. camera_position: {
  3997. x: s.toPrecision(this.camera.position.x, 4),
  3998. y: s.toPrecision(this.camera.position.y, 4),
  3999. z: s.toPrecision(this.camera.position.z, 4)
  4000. },
  4001. camera_quaternion: {
  4002. x: s.toPrecision(this.camera.quaternion.x, 4),
  4003. y: s.toPrecision(this.camera.quaternion.y, 4),
  4004. z: s.toPrecision(this.camera.quaternion.z, 4),
  4005. w: s.toPrecision(this.camera.quaternion.w, 4)
  4006. }
  4007. };
  4008. return e
  4009. }
  4010. ,
  4011. t.exports = n
  4012. }
  4013. , {
  4014. "../enum/ControlActions": 20,
  4015. "../enum/ControlEvents": 21,
  4016. "../enum/Keys": 30,
  4017. "../enum/MouseButton": 34,
  4018. "../enum/Vectors": 50,
  4019. "../settings": 166,
  4020. "../util/common": 185,
  4021. "../util/math": 190,
  4022. events: 202,
  4023. three: 217
  4024. }],
  4025. 13: [function(e, t, i) {
  4026. (function(i) {
  4027. "use strict";
  4028. function n(e) {
  4029. this.camera = e,
  4030. this.camera.controls = this,
  4031. this.target = new r.Vector3(0,0,0),
  4032. this.lookVector = new r.Vector3,
  4033. this.lookSpeed = .05,
  4034. this.rotationAcc = new r.Vector2,
  4035. this.rotationSpeed = new r.Vector2,
  4036. this.lat = 0,
  4037. this.lon = 0,
  4038. this.phi = 0,
  4039. this.theta = 0,
  4040. this.enabled = !1,
  4041. this.locked = !1,
  4042. this.pointer = new r.Vector2(0,0),
  4043. this.rotationHistory = [],
  4044. this.rotationDifference = new r.Vector2,
  4045. this.pointerDragOn = !1,
  4046. this.pointerDragStart = new r.Vector2(0,0),
  4047. this.pinchDistance = 0,
  4048. this.moveStart = new r.Vector2,
  4049. this.moveTolerance = .01,
  4050. this.pointersLimit = 2,
  4051. this.pointers = []
  4052. }
  4053. var r = e("three")
  4054. , o = e("../util/logger")
  4055. , a = e("../settings")
  4056. , s = e("../util/common")
  4057. , l = e("../util/math")
  4058. , c = (e("../enum/Vectors"),
  4059. e("../enum/MouseButton"))
  4060. , h = e("../enum/Keys")
  4061. , u = e("../enum/ControlEvents")
  4062. , d = e("events").EventEmitter;
  4063. new o(i);
  4064. n.prototype = Object.create(d.prototype),
  4065. n.prototype.usable = function() {
  4066. return this.enabled && !this.locked
  4067. }
  4068. ,
  4069. /* n.prototype.lookAt = function(e) {
  4070. var t = this.camera.position.clone().sub(e)
  4071. , i = Math.atan(t.z / t.x);
  4072. i += t.x < 0 ? Math.PI : 0,
  4073. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4074. this.lon = r.Math.radToDeg(i) + 180;
  4075. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4076. , o = Math.atan(t.y / n);
  4077. this.lat = -r.Math.radToDeg(o)
  4078. }
  4079. */
  4080. n.prototype.lookAt = function(aim, dir) {
  4081. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4082. var i = Math.atan(t.z / t.x);
  4083. i += t.x < 0 ? Math.PI : 0;
  4084. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4085. this.lon = r.Math.radToDeg(i) + 180;
  4086. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4087. o = Math.atan(t.y / n);
  4088. this.lat = -r.Math.radToDeg(o);
  4089. }
  4090. ,
  4091. n.prototype.startRotationFrom = function(e, t) {
  4092. l.convertScreenPositionToNDC(e, t, this.pointer),
  4093. this.pointerDragOn = !0,
  4094. this.pointerDragStart.copy(this.pointer),
  4095. this.moveStart.copy(this.pointer),
  4096. this.rotationHistory = [],
  4097. this.rotationSpeed.set(0, 0)
  4098. }
  4099. ,
  4100. n.prototype.onMouseOver = function(e) {
  4101. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4102. }
  4103. ,
  4104. n.prototype.onTouchStart = function(e) {
  4105. if (this.usable()) {
  4106. switch (e.preventDefault(),
  4107. e.stopPropagation(),
  4108. e.touches.length) {
  4109. case 1:
  4110. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4111. break;
  4112. case 2:
  4113. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4114. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4115. this.pinchDistance = Math.sqrt(t * t + i * i)
  4116. }
  4117. this.emit(u.InputStart, "touch")
  4118. }
  4119. }
  4120. ,
  4121. n.prototype.onPointerDown = function(e) {
  4122. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4123. id: e.pointerId,
  4124. clientX: e.clientX,
  4125. clientY: e.clientY
  4126. }),
  4127. e.touches = this.pointers,
  4128. this.onTouchStart(e),
  4129. this.emit(u.InputStart, "pointer"))
  4130. }
  4131. ,
  4132. n.prototype.onMouseDown = function(e) {
  4133. if (this.usable()) {
  4134. switch (e.preventDefault(),
  4135. e.stopPropagation(),
  4136. e.button) {
  4137. case c.LEFT:
  4138. this.startRotationFrom(e.clientX, e.clientY)
  4139. }
  4140. SoundManager.pause('tour') // zeg 点击场景时停止语音
  4141. this.emit(u.InputStart, "mouse")
  4142. }
  4143. }
  4144. ,
  4145. n.prototype.updateRotation = function() {
  4146. if (this.usable() && this.pointerDragOn) {
  4147. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4148. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4149. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4150. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4151. , o = Math.atan2(e.y, i)
  4152. , a = Math.atan2(t.y, n);
  4153. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4154. e.y = 0,
  4155. t.y = 0;
  4156. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4157. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4158. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4159. this.pointerDragStart.copy(this.pointer)
  4160. }
  4161. }
  4162. ,
  4163. n.prototype.onMouseMove = function(e) {
  4164. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4165. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4166. }
  4167. ,
  4168. n.prototype.onTouchMove = function(e) {
  4169. if (this.usable())
  4170. switch (this.emit(u.Move, "touch"),
  4171. e.touches.length) {
  4172. case 1:
  4173. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4174. break;
  4175. case 2:
  4176. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4177. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4178. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4179. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4180. this.emit(u.Pinch, n),
  4181. this.pinchDistance -= n)
  4182. }
  4183. }
  4184. ,
  4185. n.prototype.onPointerMove = function(e) {
  4186. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4187. e.pointerId === t.id && (t.clientX = e.clientX,
  4188. t.clientY = e.clientY)
  4189. }),
  4190. e.touches = this.pointers,
  4191. this.onTouchMove(e))
  4192. }
  4193. ,
  4194. n.prototype.endRotation = function() {
  4195. this.pointerDragOn = !1;
  4196. var e = s.averageVectors(this.rotationHistory);
  4197. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4198. }
  4199. ,
  4200. n.prototype.onTouchEnd = function(e) {
  4201. this.usable() && (e.preventDefault(),
  4202. e.stopPropagation(),
  4203. this.endRotation())
  4204. }
  4205. ,
  4206. n.prototype.onMouseUp = function(e) {
  4207. this.usable() && (e.preventDefault(),
  4208. e.stopPropagation(),
  4209. this.endRotation())
  4210. }
  4211. ,
  4212. n.prototype.onPointerUp = function(e) {
  4213. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4214. e.pointerId === t.id && this.pointers.splice(i, 1)
  4215. }
  4216. .bind(this)),
  4217. e.touches = this.pointers,
  4218. this.onTouchEnd(e))
  4219. }
  4220. ,
  4221. n.prototype.update = function(e) {
  4222. this.lon,
  4223. this.lat;
  4224. for (this.updateRotation(),
  4225. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4226. this.rotationHistory.shift();
  4227. this.lon += this.rotationDifference.x,
  4228. this.lat += this.rotationDifference.y,
  4229. this.rotationDifference.set(0, 0)
  4230. //改
  4231. var friction = Math.min(1, a.rotationFriction * e * 60) //如果deltaTime > 1/ 60 (比较卡),就增加rotationFriction, 以防止转动过久
  4232. this.rotationSpeed.x = this.rotationSpeed.x * (1 - friction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4233. this.rotationSpeed.y = this.rotationSpeed.y * (1 - friction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4234. this.lon += this.rotationSpeed.x * e,
  4235. this.lat += this.rotationSpeed.y * e
  4236. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4237. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4238. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4239. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4240. this.phi = r.Math.degToRad(90 - this.lat),
  4241. this.theta = r.Math.degToRad(this.lon),
  4242. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4243. this.lookVector.y = Math.cos(this.phi),
  4244. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4245. this.target.copy(this.lookVector).add(this.camera.position),
  4246. this.camera.lookAt(this.target)
  4247. }
  4248. ,
  4249. n.prototype.onMouseWheel = function(e) {
  4250. if (this.usable()) {
  4251. var t = e.wheelDelta || -e.detail;
  4252. this.emit(u.InteractionDirect),
  4253. this.emit(u.Scroll, t)
  4254. }
  4255. }
  4256. ,
  4257. n.prototype.onKeyDown = function(e) {
  4258. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4259. this.handleKeyDown(e.which)))
  4260. }
  4261. ,
  4262. n.prototype.handleKeyDown = function(e) {
  4263. var t = function(e, t) {
  4264. this.rotationAcc[e] = t
  4265. }
  4266. .bind(this);
  4267. this.emit(u.InteractionKey);
  4268. var i = !0;
  4269. switch (e) {
  4270. case h.LEFTARROW:
  4271. case h.J:
  4272. t("x", -1);
  4273. break;
  4274. case h.RIGHTARROW:
  4275. case h.L:
  4276. t("x", 1);
  4277. break;
  4278. case h.I:
  4279. t("y", 1);
  4280. break;
  4281. case h.K:
  4282. t("y", -1);
  4283. break;
  4284. default:
  4285. i = !1
  4286. }
  4287. i && this.emit(u.Move, "key")
  4288. }
  4289. ,
  4290. n.prototype.onKeyUp = function(e) {
  4291. this.usable() && (e.preventDefault(),
  4292. e.stopPropagation(),
  4293. this.handleKeyUp(e.which))
  4294. }
  4295. ,
  4296. n.prototype.handleKeyUp = function(e) {
  4297. switch (e) {
  4298. case h.LEFTARROW:
  4299. case h.J:
  4300. case h.RIGHTARROW:
  4301. case h.L:
  4302. this.rotationAcc.x = 0;
  4303. break;
  4304. case h.I:
  4305. case h.K:
  4306. this.rotationAcc.y = 0
  4307. }
  4308. }
  4309. ,
  4310. n.prototype.startRotating = function(e, t) {
  4311. e && (this.rotationAcc.x = e),
  4312. t && (this.rotationAcc.y = t)
  4313. }
  4314. ,
  4315. n.prototype.stopRotating = function(e) {
  4316. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4317. this.rotationAcc.set(0, 0)
  4318. }
  4319. ,
  4320. n.prototype.reset = function() {
  4321. this.pointerDragOn = !1,
  4322. this.rotationAcc.set(0, 0),
  4323. this.rotationSpeed.set(0, 0),
  4324. this.pointers = []
  4325. }
  4326. ,
  4327. n.prototype.toJSON = function() {
  4328. var e = {
  4329. camera_position: {
  4330. x: l.toPrecision(this.camera.position.x, 4),
  4331. y: l.toPrecision(this.camera.position.y, 4),
  4332. z: l.toPrecision(this.camera.position.z, 4)
  4333. },
  4334. camera_quaternion: {
  4335. x: l.toPrecision(this.camera.quaternion.x, 4),
  4336. y: l.toPrecision(this.camera.quaternion.y, 4),
  4337. z: l.toPrecision(this.camera.quaternion.z, 4),
  4338. w: l.toPrecision(this.camera.quaternion.w, 4)
  4339. }
  4340. };
  4341. return e
  4342. }
  4343. ,
  4344. n.prototype.setStateFromJSON = function(e) {
  4345. this.camera.position.copy(e.camera_position),
  4346. this.camera.quaternion.copy(e.camera_quaternion)
  4347. }
  4348. ,
  4349. t.exports = n
  4350. }
  4351. ).call(this, "/js/controls/PanoramaControls.js")
  4352. }
  4353. , {
  4354. "../enum/ControlEvents": 21,
  4355. "../enum/Keys": 30,
  4356. "../enum/MouseButton": 34,
  4357. "../enum/Vectors": 50,
  4358. "../settings": 166,
  4359. "../util/common": 185,
  4360. "../util/logger": 189,
  4361. "../util/math": 190,
  4362. events: 202,
  4363. three: 217
  4364. }],
  4365. 14: [function(e, t, i) {
  4366. (function(i) {
  4367. "use strict";
  4368. var n = e("three")
  4369. , r = e("../enum/Viewmode")
  4370. , o = e("../util/logger")
  4371. , a = new o(i);
  4372. t.exports = {
  4373. serialize: function(e) {
  4374. return encodeURI(JSON.stringify(e))
  4375. },
  4376. deserialize: function(e) {
  4377. function t(e) {
  4378. function t(e, t) {
  4379. return e && "number" == typeof t && !isNaN(t)
  4380. }
  4381. return e.reduce(t, !0)
  4382. }
  4383. try {
  4384. var i = JSON.parse(decodeURI(e))
  4385. , o = {
  4386. mode: r.fromInt(i.camera_mode),
  4387. panoId: i.scan_id,
  4388. position: (new n.Vector3).copy(i.camera_position),
  4389. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4390. zoom: i.ortho_zoom,
  4391. floorVisibility: i.floor_visibility
  4392. }
  4393. , s = o.position;
  4394. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4395. var l = o.quaternion;
  4396. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4397. o
  4398. } catch (i) {
  4399. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4400. try {
  4401. var c = e.split(",")
  4402. , h = {
  4403. x: parseFloat(c[2]),
  4404. y: parseFloat(c[3]),
  4405. z: parseFloat(c[4])
  4406. }
  4407. , u = {
  4408. x: parseFloat(c[5]),
  4409. y: parseFloat(c[6]),
  4410. z: parseFloat(c[7]),
  4411. w: parseFloat(c[8])
  4412. };
  4413. return t([h.x, h.y, h.z]) || (h.x = 0,
  4414. h.y = 0,
  4415. h.z = 0),
  4416. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4417. u.y = 0,
  4418. u.z = 0,
  4419. u.w = 1),
  4420. {
  4421. mode: r.fromInt(c[0]),
  4422. panoId: c[1],
  4423. position: (new n.Vector3).copy(h),
  4424. quaternion: (new n.Quaternion).copy(u)
  4425. }
  4426. } catch (t) {
  4427. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4428. }
  4429. }
  4430. return null
  4431. }
  4432. }
  4433. }
  4434. ).call(this, "/js/controls/serializer.js")
  4435. }
  4436. , {
  4437. "../enum/Viewmode": 51,
  4438. "../util/logger": 189,
  4439. three: 217
  4440. }],
  4441. 15: [function(e, t, i) {
  4442. (function(i) {
  4443. "use strict";
  4444. function n() {
  4445. this.endlessLoop = a.warp.loop,
  4446. this.clock = new r.Clock(!0),
  4447. this.model = null,
  4448. this.player = null,
  4449. this.currentItem = null,
  4450. this.destinationItem = null,
  4451. this.tourIsPlaying = !1,
  4452. this.transitionStage = y.None,
  4453. this.nextFunc = null,
  4454. this.onTheBus = !1,
  4455. this.tourInProgress = !1,
  4456. this.reachSource = null,
  4457. this.interrupted = !1,
  4458. this.nItems = 0,
  4459. this.walkingSectionPaused = !1
  4460. }
  4461. var r = e("three")
  4462. , o = e("./util/logger")
  4463. , a = e("./settings")
  4464. , s = e("./util/transitions")
  4465. , l = e("events").EventEmitter
  4466. , c = e("./enum/Viewmode")
  4467. , h = e("./analytics")
  4468. , u = e("./enum/WarpStyle")
  4469. , s = e("./util/transitions")
  4470. , d = (e("./model/ModelManager"),
  4471. e("./enum/ModelManagerEvents"))
  4472. , p = e("./enum/DirectorEvents")
  4473. , f = e("./enum/PlayerEvents")
  4474. , g = (e("./enum/ControlEvents"),
  4475. e("./enum/BlackoutStyle"))
  4476. , m = e("./enum/PathDiscardMode")
  4477. , v = e("./enum/PathDisplayMode")
  4478. , A = (e("./player"),
  4479. new o(i))
  4480. , y = Object.freeze({
  4481. None: 0,
  4482. Moving: 1,
  4483. Aiming: 2,
  4484. Interlude: 3
  4485. })
  4486. , C = Object.freeze({
  4487. Forward: 1,
  4488. NoChange: 0,
  4489. Backwards: -1
  4490. })
  4491. , I = s.getUniqueId();
  4492. n.prototype = Object.create(l.prototype),
  4493. n.prototype.init = function(e, t) {
  4494. this.player = e,
  4495. this.modelManager = t,
  4496. this.updateModel(),
  4497. this.resetAll(),
  4498. this.bindEvents()
  4499. // // zeg 查询pano对应的导览片段
  4500. // if(!this.panoIdMap) {
  4501. // this.panoIdMap = new Map()
  4502. // this.model.heroLocations.forEach( (value, index) => {
  4503. // // value.heroLocations.forEach( hl => {
  4504. // if(!value.heroLocations) return
  4505. // let hl = value.heroLocations[0]
  4506. // let arr = this.panoIdMap.get(hl.panoId)
  4507. // if(arr){
  4508. // this.panoIdMap.set(hl.panoId, [...arr, index])
  4509. // } else {
  4510. // this.panoIdMap.set(hl.panoId, [index])
  4511. // }
  4512. // // })
  4513. // })
  4514. // }
  4515. }
  4516. ,
  4517. n.prototype.resetAll = function() {
  4518. if (this.currentItem = null,
  4519. this.destinationItem = null,
  4520. this.tourIsPlaying = !1,
  4521. //this.bgmReplay(),//xzw
  4522. this.transitionStage = y.None,
  4523. this.nextFunc = null,
  4524. this.onTheBus = !1,
  4525. this.reachSource = null,
  4526. this.interrupted = !1,
  4527. this.model) {
  4528. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4529. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4530. } else
  4531. this.defaultWarpStyle = u.BLACK,
  4532. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4533. this.resetSpecialTransition()
  4534. }
  4535. ,
  4536. n.prototype.updateModel = function() {
  4537. this.model = this.modelManager.getActiveModel(),
  4538. this.nItems = this.model.heroLocations.length
  4539. }
  4540. ,
  4541. n.prototype.bindEvents = function() {
  4542. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4543. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4544. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4545. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4546. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4547. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4548. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4549. this.player.once(f.Move, function() {
  4550. s.cancelById(I)
  4551. })
  4552. }
  4553. ,
  4554. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  4555. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  4556. this.pauseWalkingSection(),
  4557. this.player.fastForwardActivePanoFlight(),
  4558. !0/* ) */
  4559. }
  4560. ,
  4561. n.prototype.handlePlayerMove = function(e) {
  4562. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4563. this.emit("update.controls")
  4564. }
  4565. ,
  4566. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4567. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4568. this.emit("update.controls"))
  4569. }
  4570. ,
  4571. n.prototype.handlePlayerModeChanged = function(e, t) {
  4572. this.intermediateState() || e === t || (this.onTheBus = !1,
  4573. this.emit("update.controls"))
  4574. }
  4575. ,
  4576. n.prototype.handlePlayerInputStart = function(e) {
  4577. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4578. }
  4579. ,
  4580. n.prototype.handlePlayerFlyingStarted = function() {
  4581. this.clearWalkingSectionPaused()
  4582. }
  4583. ,
  4584. n.prototype.describe = function() {
  4585. return {
  4586. nItems: this.nItems,
  4587. currentItem: this.currentItem,
  4588. destinationItem: this.destinationItem,
  4589. tourIsPlaying: this.tourIsPlaying,
  4590. onTheBus: this.onTheBus,
  4591. endlessLoop: this.endlessLoop,
  4592. viewMode: this.player.mode,
  4593. inTransition: this._inTransition(),
  4594. transitionStage: this.transitionStage,
  4595. tourInProgress: this.tourInProgress
  4596. }
  4597. }
  4598. ,
  4599. n.prototype._inTransition = function() {
  4600. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4601. }
  4602. ,
  4603. n.prototype.bounceable = function() {
  4604. var e = this.clock.getDelta();
  4605. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4606. }
  4607. ,
  4608. n.prototype.itemCompare = function(item1, item2, type){//add
  4609. if(type == 'equal'){//==
  4610. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4611. }else if(type == 'less'){//<
  4612. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4613. }
  4614. }
  4615. n.prototype.currentMoveDirection = function() {
  4616. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4617. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4618. }
  4619. ,
  4620. n.prototype.clearPath = function() {
  4621. this._inTransition() || this.player.path.discardPathObject()
  4622. }
  4623. ,
  4624. n.prototype.allFloors = function() {
  4625. this.model.toggleAllFloors()
  4626. }
  4627. ,
  4628. n.prototype.actionComplete = function(e) {
  4629. if (this.interrupted = !1,
  4630. this.transitionStage = y.None,
  4631. this.resetSpecialTransition(),
  4632. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4633. this.tourIsPlaying || (this.player.disablePreRendering(),
  4634. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4635. this.emit("update.controls"),
  4636. this.nextFunc) {
  4637. var t = this.nextFunc;
  4638. this.nextFunc = null,
  4639. t()
  4640. }
  4641. }
  4642. ,
  4643. n.prototype.awaitCompletion = function(e, t) {
  4644. this.nextFunc = t,
  4645. e()
  4646. }
  4647. ,
  4648. n.prototype.updateSuccessFunction = function(e) {
  4649. this.nextFunc = e
  4650. }
  4651. ,
  4652. n.prototype.interrupt = function(e, t) {
  4653. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4654. this.tourIsPlaying = !1,
  4655. //this.bgmReplay(),//xzw
  4656. this.interrupted = !0,
  4657. this.nextFunc = null,
  4658. this.emit(p.ActionInterrupted),
  4659. null !== e && void 0 !== e || (e = g.BEGINNING),
  4660. this.player.interruptAndFastForward(e, t),
  4661. !0)
  4662. }
  4663. ,
  4664. n.prototype.wouldInterrupt = function() {
  4665. return this.transitionStage !== y.None
  4666. }
  4667. ,
  4668. n.prototype.intermediateState = function() {
  4669. return this.transitionStage !== y.None
  4670. }
  4671. ,
  4672. n.prototype.isInterrupted = function() {
  4673. return this.interrupted
  4674. }
  4675. ,
  4676. n.prototype.pauseWalkingSection = function() {
  4677. this.walkingSectionPaused = !0
  4678. }
  4679. ,
  4680. n.prototype.clearWalkingSectionPaused = function() {
  4681. this.walkingSectionPaused = !1
  4682. }
  4683. ,
  4684. n.prototype.autoTour = function() {
  4685. var e = Date.now();
  4686. this.model.auxDataPromise.then(function() {
  4687. e = Date.now() - e;
  4688. var t = a.warp.auto
  4689. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4690. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4691. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4692. done: function() {
  4693. this.playTour()
  4694. }
  4695. .bind(this),
  4696. name: "_atr",
  4697. id: I
  4698. })
  4699. }
  4700. .bind(this))
  4701. }
  4702. ,
  4703. n.prototype.atDestinationPano = function() {
  4704. if (!this.player.currentPano || null === this.destinationItem)
  4705. return !1;
  4706. var e = this.player.currentPano.id;
  4707. if (void 0 === e)
  4708. return !1;
  4709. var t = this.model.heroLocations;
  4710. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4711. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4712. return destination && destination.panoId == e
  4713. }
  4714. ,
  4715. n.prototype.redirectToItem = function(e, t) {
  4716. if (null === e || void 0 === e)
  4717. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4718. if (!this.wouldInterrupt())
  4719. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4720. if (this.player.mode === c.TRANSITIONING)
  4721. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4722. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4723. var i = function() {
  4724. s.setTimeout(function() {
  4725. this.setDestinationItem(e),
  4726. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4727. }
  4728. .bind(this), 0)
  4729. }
  4730. .bind(this);
  4731. this.interrupt(g.END, 0),
  4732. this.updateSuccessFunction(i)
  4733. }
  4734. ,
  4735. n.prototype.useSpecialTransition = function(e) {
  4736. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4737. this.nextWarpStyle = u.BLACK
  4738. }
  4739. ,
  4740. n.prototype.resetSpecialTransition = function() {
  4741. this.nextWarpStyle = this.defaultWarpStyle
  4742. }
  4743. ,
  4744. n.prototype.arrivedAtDestination = function(e) {
  4745. if (this.player.flying || this.player.isWarping())
  4746. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4747. else {
  4748. this.transitionStage = y.Aiming;
  4749. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4750. this.player.model.fadePanoMarkers(0),
  4751. this.awaitCompletion(function() {
  4752. this.resetSpecialTransition(),
  4753. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4754. }
  4755. .bind(this), t)
  4756. }
  4757. }
  4758. ,
  4759. n.prototype.goToDestination = function(e, t, i, n) {
  4760. //音频
  4761. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4762. // zeg 手动导览不播放音频
  4763. if(musicInfo && musicInfo.music && !e){
  4764. let musicType = localStorage.getItem('xunirole') || 'male'
  4765. let isMale = musicType.indexOf('female') < 0
  4766. let fixMusic = isMale?musicInfo.music:(musicInfo.fmusic||musicInfo.music)
  4767. // let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4768. let src = fixMusic
  4769. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  4770. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  4771. let audioSrc2 = common.getFileNameFromUrl(src)
  4772. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4773. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4774. SoundManager.play('tour',null,0) // currentTime = 0;
  4775. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  4776. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  4777. }
  4778. }else{//很可能是该folder的起始
  4779. SoundManager.play('tour', manage.dealURL(src))
  4780. }
  4781. }
  4782. let oldPos = this.player.position.clone();
  4783. let oldPano = this.player.currentPano
  4784. if (this.onTheBus = !0,
  4785. this.emit("update.controls"),
  4786. this.player.updateLastView(),
  4787. !n && this.atDestinationPano()){
  4788. /*
  4789. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4790. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4791. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4792. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4793. } */
  4794. return void this.arrivedAtDestination(!0);
  4795. }
  4796. if (this.player.flying || this.player.isWarping())
  4797. A.warn("Cannot go to new destination while player is flying or warping.");
  4798. else {
  4799. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4800. , o = null
  4801. , a1 = null;
  4802. if (r.isPano()) {
  4803. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4804. //var walk = window.DATA.black ? 'black' : 'walk';
  4805. //若是点击item,直接瞬间过渡。
  4806. var s = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  4807. if(this.destinationItem[0] == 0 && this.destinationItem[1] == 0) s = 'black' // 周恩光加 返回最初导览点是瞬间过渡
  4808. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4809. o = this.arrivedAtDestination.bind(this, !0)
  4810. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4811. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4812. }
  4813. } else{
  4814. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4815. o = this.arrivedAtDestination.bind(this, !1);
  4816. }
  4817. this.transitionStage = y.Moving,
  4818. this.model.fadePanoMarkers(0),
  4819. this.awaitCompletion(function() {
  4820. a1();
  4821. }
  4822. .bind(this), o),
  4823. this.emit("update.controls")
  4824. }
  4825. }
  4826. ,
  4827. n.prototype.tourInterlude = function() {
  4828. if (h.trackAlways("reach_highlight", {
  4829. reach_source: this.reachSource
  4830. }),
  4831. this.model.fadePanoMarkers(0),
  4832. this.emit("update.controls"),
  4833. this.tourIsPlaying)
  4834. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4835. void this.awaitCompletion(function() {
  4836. this.transitionStage = y.Interlude,
  4837. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4838. }
  4839. .bind(this), function(){
  4840. this.currentItem = [0,0],
  4841. this.stopTour(true),
  4842. this.emit(p.TourEnd)
  4843. }.bind(this)),
  4844. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4845. this.transitionStage = y.Interlude,
  4846. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4847. }
  4848. .bind(this), this.goNext.bind(this))
  4849. }
  4850. ,
  4851. n.prototype.findNearestItem = function(){//找到离currentPano最近的导览
  4852. var result = {item:[0,0], dis:Infinity};
  4853. var compare = (location, item)=>{
  4854. if(location.panoId != void 0 && location.panoId!= "outside"){
  4855. var pano = this.model.panos.index[location.panoId];
  4856. var dis = pano.position.distanceTo(this.player.currentPano.position)
  4857. if(dis<result.dis){
  4858. result.item = item, result.dis = dis
  4859. }else if(dis == result.dis){//如果两个位置相同,优先播放在导览条上离激活的最近的那段导览
  4860. /* if(this.itemCompare(item, this.currentItem, 'equal')){
  4861. result.item = item, result.dis = dis
  4862. } */
  4863. if(this.currentItem && Math.abs(item[0]-this.currentItem[0]) < Math.abs(result.item[0]-this.currentItem[0])){
  4864. result.item = item, result.dis = dis
  4865. }
  4866. }
  4867. }
  4868. }
  4869. this.model.heroLocations.forEach((e,i)=>{
  4870. if(e.heroLocations){
  4871. /* e.heroLocations.forEach((a,j)=>{
  4872. compare(a, [i,j])
  4873. }) */
  4874. var location = e.heroLocations.find(e=>e.panoId != void 0)
  4875. location && compare(location, [i,0])
  4876. }else{
  4877. compare(e, [i,0])
  4878. }
  4879. })
  4880. return result.item
  4881. }
  4882. n.prototype.playTour = function() {
  4883. if (!this.bounceable() && this.model.heroLocations.length) {
  4884. // ------------这部分处理逻辑目前已由playTourNearBy()取代------------------------------------
  4885. // if(!this.currentItem) this.currentItem = []
  4886. // if(this.currentItem[0] != 0 || this.destinationItem[0]!= this.nItems-1){
  4887. // // zeg 从当前pano进行自动导览
  4888. // let currentPanoDestinations = this.panoIdMap.get(this.player.currentPano.id)
  4889. // // this.model.heroLocations.forEach( (value, index) => {
  4890. // // if(value.heroLocations.find( hl => hl.panoId == this.player.currentPano.id )) {
  4891. // // currentPanoDestinations.push(index)
  4892. // // }
  4893. // // })
  4894. // if(!currentPanoDestinations) {
  4895. // // let panoIndex = this.model.panos.list.findIndex( pano => pano.id == this.player.currentPano.id )
  4896. // let panoIndex = this.model.panos.list.indexOf( this.player.currentPano )
  4897. // let neighbourIndex = [ panoIndex + 1, panoIndex - 1, panoIndex + 2, panoIndex - 2, panoIndex + 3, panoIndex - 3 ]
  4898. // for(var i = 0; i < neighbourIndex.length; i++) {
  4899. // currentPanoDestinations = this.panoIdMap.get(this.model.panos.list[neighbourIndex[i]]&&this.model.panos.list[neighbourIndex[i]].id)
  4900. // if(currentPanoDestinations && currentPanoDestinations[0] != 0) break
  4901. // }
  4902. // if(!currentPanoDestinations) currentPanoDestinations = [0];
  4903. // }
  4904. // if(currentPanoDestinations.indexOf(this.currentItem[0]) == -1) {
  4905. // this.currentItem[0] = currentPanoDestinations[0]
  4906. // }
  4907. // }
  4908. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4909. this.tourInProgress = !0,
  4910. this.reachSource = "play",
  4911. this.tourIsPlaying = !0,
  4912. this.wasZoomEnabled = this.player.zoomEnabled,
  4913. this.player.zoomEnabled = !1,
  4914. this.resetSpecialTransition(),
  4915. this.emit("update.controls"),
  4916. this.emit(p.TourStart),
  4917. this.player.enablePreRendering(),
  4918. // this.currentItem[1] = null,
  4919. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4920. this.goToDestination()) : this.goNext()))
  4921. }
  4922. }
  4923. n.prototype.playTourNearBy = function() {//就近导览
  4924. if (!this.bounceable()){
  4925. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4926. this.tourInProgress = !0,
  4927. this.reachSource = "play",
  4928. this.tourIsPlaying = !0,
  4929. this.wasZoomEnabled = this.player.zoomEnabled,
  4930. this.player.zoomEnabled = !1,
  4931. this.resetSpecialTransition(),
  4932. this.emit("update.controls"),
  4933. this.emit(p.TourStart),
  4934. this.player.enablePreRendering(),
  4935. /* this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4936. this.goToDestination()) : this.goNext())) */
  4937. this.setDestinationItem(this.findNearestItem()) , this.goToDestination()) )
  4938. }
  4939. }
  4940. ,
  4941. /* n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4942. } */
  4943. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4944. SoundManager.pause('tour'), // zeg 自动导览暂停时同时停止语音
  4945. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4946. this.tourIsPlaying = !1,
  4947. this.interrupt(),
  4948. this.clearWalkingSectionPaused(),
  4949. this.resetSpecialTransition(),
  4950. this.emit("update.controls"))
  4951. }
  4952. ,
  4953. n.prototype.endTourProgress = function() {
  4954. this.tourInProgress = !1,
  4955. this.emit("update.controls"),
  4956. this.emit(p.TourEnd)
  4957. }
  4958. ,
  4959. n.prototype.goToHighlight = function(e) {
  4960. if (this.wouldInterrupt())
  4961. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4962. else {
  4963. if (A.debug("<tour.goto " + e + ">"),
  4964. this.isInterrupted())
  4965. return;
  4966. this.clearWalkingSectionPaused(),
  4967. this.setDestinationItem(e),
  4968. this.useSpecialTransition("Hilight")
  4969. this.goToDestination(true),//add true
  4970. h.trackAlways("reach_highlight", {
  4971. reach_source: "thumb"
  4972. })
  4973. }
  4974. }
  4975. ,
  4976. n.prototype.prevHighlight = function() {
  4977. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4978. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4979. this.reachSource = "prev",
  4980. this.goPrev()))
  4981. }
  4982. ,
  4983. n.prototype.nextHighlight = function() {
  4984. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4985. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4986. this.reachSource = "next",
  4987. this.goNext()))
  4988. }
  4989. ,
  4990. n.prototype.changeMode = function(e) {
  4991. var t = $.Deferred()
  4992. , i = t.resolve.bind(t)
  4993. , n = t.reject.bind(t);
  4994. this.emit(p.StartModeChange);
  4995. var r = function() {
  4996. return this.clearWalkingSectionPaused(),
  4997. !!this.wouldInterrupt() && (this.interrupt(),
  4998. !0)
  4999. }
  5000. .bind(this);
  5001. if (!r()) {
  5002. switch (e) {
  5003. case c.PANORAMA:
  5004. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5005. break;
  5006. case c.DOLLHOUSE:
  5007. case c.FLOORPLAN:
  5008. this.player.flyToNewMode({
  5009. mode: e
  5010. }).done(i).fail(n);
  5011. break;
  5012. case c.OUTDOOR:
  5013. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5014. }
  5015. return t.promise()
  5016. }
  5017. }
  5018. ,
  5019. n.prototype.atEndOfTour = function() {
  5020. //return this.currentItem >= this.nItems - 1
  5021. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5022. if(end){
  5023. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5024. if(heroLocations){
  5025. end = this.currentItem[1] >= heroLocations.length - 1
  5026. }
  5027. }
  5028. return end;
  5029. }
  5030. ,
  5031. n.prototype.firstDestination = function() {
  5032. //return 0 < this.nItems ? 0 : null
  5033. return 0 < this.nItems ? [0,0]: null
  5034. }
  5035. ,
  5036. n.prototype.finalDestination = function() {
  5037. //return 0 < this.nItems ? this.nItems - 1 : null
  5038. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5039. }
  5040. ,
  5041. n.prototype.goPrev = function() {
  5042. this.tourAdvance(-1)
  5043. }
  5044. ,
  5045. n.prototype.goNext = function() {
  5046. this.tourAdvance(1)
  5047. }
  5048. ,
  5049. n.prototype.setDestinationItem = function(e) {
  5050. this.destinationItem = e,
  5051. this.emit("update.controls")
  5052. }
  5053. ,
  5054. n.prototype.setCurrentItem = function(e) {
  5055. this.currentItem = e,
  5056. this.emit("update.controls")
  5057. }
  5058. ,
  5059. n.prototype.nextItem = function(currentItem) {
  5060. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5061. if(currentItem == void 0)return this.firstDestination()
  5062. var currentLocation = this.model.heroLocations[currentItem[0]];
  5063. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5064. var item;
  5065. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5066. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5067. }else{
  5068. item = [currentItem[0] , currentItem[1]+1]
  5069. }
  5070. if(item[0] >= this.nItems ){
  5071. item = this.firstDestination()
  5072. }
  5073. return item;
  5074. //暂时不理会endlessLoop,默认为false
  5075. }
  5076. ,
  5077. n.prototype.prevItem = function(currentItem) {
  5078. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5079. if(currentItem == void 0)return this.firstDestination()
  5080. var item;
  5081. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5082. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5083. else{
  5084. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5085. if(this.currentItem[1] == 0){//子目录中第一个
  5086. return [currentItem[0] - 1, lastChildNum-1]
  5087. }else{
  5088. return [currentItem[0], currentItem[1]-1]
  5089. }
  5090. }
  5091. }
  5092. ,
  5093. n.prototype.tourAdvance = function(e) {//e是1或-1
  5094. A.debug("tourAdvance(" + e + ")")
  5095. // // zeg改
  5096. if(null === this.currentItem || void 0 === this.currentItem){
  5097. // this.setDestinationItem(this.firstDestination())
  5098. // this.setDestinationItem([currentPanoDestinations[0], 0])
  5099. this.setDestinationItem([this.currentItem[0], 0])
  5100. }
  5101. // else if(this.currentItem[1] == null) {
  5102. // this.setDestinationItem([this.currentItem[0], 0])
  5103. // }
  5104. else{
  5105. var item
  5106. if(e == 1){
  5107. item = this.nextItem(this.currentItem)
  5108. }else if(e == -1){
  5109. item = this.prevItem(this.currentItem)
  5110. }
  5111. this.setDestinationItem(item)
  5112. }
  5113. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')){
  5114. this.useSpecialTransition("reverse-looping to end")
  5115. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5116. this.useSpecialTransition("looping back to start")
  5117. }
  5118. /* var momentTour = this.getMomentTour(this.destinationItem);
  5119. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5120. var zoomLevel = this.player.zoomLevel;
  5121. this.player.zoomEnabled = true;
  5122. var zoom = function(e, d) {
  5123. this.player.zoomTo((1-e)*zoomLevel, true)
  5124. }.bind(this)
  5125. s.start(zoom, 1500, function(){
  5126. }, 0, d.easeOutQuad, "zoom")
  5127. } */
  5128. this.goToDestination()
  5129. }
  5130. ,
  5131. n.prototype.getMomentTour = function(destinationItem) {//add
  5132. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层 还有一种是'std'
  5133. if(!destinationItem) return wholeMomentTour
  5134. else{
  5135. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5136. if(currentLocation.momentTour)return currentLocation.momentTour;
  5137. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5138. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5139. }
  5140. }
  5141. ,
  5142. t.exports = n
  5143. }
  5144. ).call(this, "/js/director.js")
  5145. }
  5146. , {
  5147. "./analytics": 4,
  5148. "./enum/BlackoutStyle": 18,
  5149. "./enum/ControlEvents": 21,
  5150. "./enum/DirectorEvents": 23,
  5151. "./enum/ModelManagerEvents": 33,
  5152. "./enum/PathDiscardMode": 38,
  5153. "./enum/PathDisplayMode": 39,
  5154. "./enum/PlayerEvents": 40,
  5155. "./enum/Viewmode": 51,
  5156. "./enum/WarpStyle": 52,
  5157. "./model/ModelManager": 140,
  5158. "./player": 155,
  5159. "./settings": 166,
  5160. "./util/logger": 189,
  5161. "./util/transitions": 195,
  5162. events: 202,
  5163. three: 217
  5164. }],
  5165. 16: [function(e, t, i) {
  5166. "use strict";
  5167. var n = e("three")
  5168. , r = e("./enum/Viewmode")
  5169. , o = (e("./settings"),
  5170. e("./util/transitions"))
  5171. , a = e("./enum/PlayerEvents")
  5172. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5173. , l = new n.ShaderPass(n.VerticalBlurShader);
  5174. l.renderToScreen = !0;
  5175. var c = $("#player").width() / $("#player").height();
  5176. isNaN(c) && (c = 1);
  5177. //initTransitionPass(n)
  5178. var h = {
  5179. currentBlur: 0,
  5180. aspect: c,
  5181. blurStrength: 1,
  5182. hblurPass: s,
  5183. vblurPass: l,
  5184. transitionMaskPass : new n.TransitionPass()
  5185. ,
  5186. bindEvents: function(e) {
  5187. e.on(a.ModeChanged, function(e, t) {
  5188. e === r.PANORAMA && (o.cancel(h.blur),
  5189. o.cancel(h.addBlur),
  5190. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5191. })
  5192. },
  5193. blur: function(e) {
  5194. h.currentBlur = e;
  5195. var t = e * h.blurStrength;
  5196. l.uniforms.v.value = t / 512 * h.aspect,
  5197. s.uniforms.h.value = t / 512
  5198. },
  5199. addBlur: function(e) {
  5200. e = Math.max(e, h.currentBlur),
  5201. h.blur(e)
  5202. },
  5203. removeBlur: function(e) {
  5204. e = Math.min(1 - e, h.currentBlur),
  5205. h.blur(e)
  5206. }
  5207. };
  5208. h.blur(0),
  5209. t.exports = h
  5210. }
  5211. , {
  5212. "./enum/PlayerEvents": 40,
  5213. "./enum/Viewmode": 51,
  5214. "./settings": 166,
  5215. "./util/transitions": 195,
  5216. three: 217
  5217. }],
  5218. 17: [function(e, t, i) {
  5219. "use strict";
  5220. t.exports = {
  5221. UNKNOWN: 0,
  5222. ALIGNED: 1,
  5223. UNALIGNED: 2,
  5224. PLACED: 3
  5225. }
  5226. }
  5227. , {}],
  5228. 18: [function(e, t, i) {
  5229. "use strict";
  5230. t.exports = {
  5231. NONE: 0,
  5232. MIDDLE: 1,
  5233. END: 2,
  5234. BEGINNING: 3,
  5235. FADEIN: 4
  5236. }
  5237. }
  5238. , {}],
  5239. 19: [function(e, t, i) {
  5240. "use strict";
  5241. var n = e("three");
  5242. t.exports = {
  5243. newBlue: new n.Color(4967932),
  5244. altBlue: new n.Color(47355),
  5245. tagDefault: new n.Color(223357),
  5246. classicBlue: new n.Color(53759),
  5247. mpYellow: new n.Color(16502016),
  5248. mpOrange: new n.Color(16428055),
  5249. mpBlue: new n.Color(12096),
  5250. mpLtGrey: new n.Color(13751252),
  5251. mpDkGrey: new n.Color(10000019),
  5252. mpRed: new n.Color(12525854),
  5253. mpOrangeDesat: new n.Color(16764529),
  5254. mpBlueDesat: new n.Color(4034734),
  5255. mpRedDesat: new n.Color(14705505),
  5256. white: new n.Color(16777215),
  5257. black: new n.Color(0),
  5258. _desat: function(e, t) {
  5259. var i = t || .3
  5260. , r = (new n.Color).copy(e).getHSL();
  5261. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5262. },
  5263. _darken: function(e, t) {
  5264. var i = t || .2
  5265. , r = e.getHSL();
  5266. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5267. }
  5268. }
  5269. }
  5270. , {
  5271. three: 217
  5272. }],
  5273. 20: [function(e, t, i) {
  5274. "use strict";
  5275. t.exports = {
  5276. NONE: -1,
  5277. ROTATE: 0,
  5278. DOLLY: 1,
  5279. PAN: 2,
  5280. ROTATE_DOLLY: 3,
  5281. PAN_DOLLY: 4
  5282. }
  5283. }
  5284. , {}],
  5285. 21: [function(e, t, i) {
  5286. "use strict";
  5287. t.exports = {
  5288. Move: "move",
  5289. InteractionDirect: "interaction.direct",
  5290. InteractionKey: "interaction.key",
  5291. InteractionGui: "interaction.gui",
  5292. FlyInDirection: "fly.direction",
  5293. InputStart: "input.start",
  5294. Pinch: "input.pinch",
  5295. Scroll: "input.scroll",
  5296. AutoPanInterrupt: "autopan.interrupt",
  5297. AutoPanComplete: "autopan.complete",
  5298. AutoPanClamped: "autopan.clamped",
  5299. LongTap: "longtap"
  5300. }
  5301. }
  5302. , {}],
  5303. 22: [function(e, t, i) {
  5304. "use strict";
  5305. t.exports = Object.freeze({
  5306. FORWARD: "FORWARD",
  5307. LEFT: "LEFT",
  5308. RIGHT: "RIGHT",
  5309. BACK: "BACK",
  5310. UP: "UP",
  5311. DOWN: "DOWN"
  5312. })
  5313. }
  5314. , {}],
  5315. 23: [function(e, t, i) {
  5316. "use strict";
  5317. t.exports = {
  5318. ActionInterrupted: "action.interrupted",
  5319. TourStart: "tour.start",
  5320. TourEnd: "tour.end",
  5321. StartModeChange: "mode.startChange"
  5322. }
  5323. }
  5324. , {}],
  5325. 24: [function(e, t, i) {
  5326. "use strict";
  5327. t.exports = Object.freeze({
  5328. None: 0,
  5329. Queued: 1,
  5330. ForceQueued: 2,
  5331. Downloading: 3,
  5332. Downloaded: 4,
  5333. DownloadFailed: 5
  5334. })
  5335. }
  5336. , {}],
  5337. 25: [function(e, t, i) {
  5338. "use strict";
  5339. t.exports = {
  5340. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5341. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5342. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5343. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5344. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5345. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5346. }
  5347. }
  5348. , {}],
  5349. 26: [function(e, t, i) {
  5350. "use strict";
  5351. t.exports = {
  5352. Texture2D: 0,
  5353. TextureCube: 1
  5354. }
  5355. }
  5356. , {}],
  5357. 27: [function(e, t, i) {
  5358. "use strict";
  5359. t.exports = {
  5360. SMALL: "small",
  5361. LARGE: "large"
  5362. }
  5363. }
  5364. , {}],
  5365. 28: [function(e, t, i) {
  5366. "use strict";
  5367. var n = e("./Viewmode")
  5368. , r = {
  5369. LANDING: {},
  5370. NAVIGATION: "navigation",
  5371. MORE_HELP: "moreHelp",
  5372. TOUR_INTERACTION: {}
  5373. };
  5374. r.LANDING[n.PANORAMA] = "panorama.landing",
  5375. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5376. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5377. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5378. r.TOUR_INTERACTION.standard = "standard.tour",
  5379. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5380. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5381. t.exports = r
  5382. }
  5383. , {
  5384. "./Viewmode": 51
  5385. }],
  5386. 29: [function(e, t, i) {
  5387. "use strict";
  5388. var n = {
  5389. UP: 1,
  5390. DOWN: -1,
  5391. LEFT: "L",
  5392. RIGHT: "R",
  5393. FORWARD: "F",
  5394. BACK: "B",
  5395. reverse: {},
  5396. opposite: function(e) {
  5397. return this.reverse[e.toString()]
  5398. }
  5399. };
  5400. !function() {
  5401. n.reverse[n.UP] = n.DOWN,
  5402. n.reverse[n.DOWN] = n.UP,
  5403. n.reverse[n.LEFT] = n.RIGHT,
  5404. n.reverse[n.RIGHT] = n.LEFT,
  5405. n.reverse[n.FORWARD] = n.BACK,
  5406. n.reverse[n.BACK] = n.FORWARD
  5407. }(),
  5408. t.exports = n
  5409. }
  5410. , {}],
  5411. 30: [function(e, t, i) {
  5412. "use strict";
  5413. var n = e("../util/browser")
  5414. , r = {
  5415. ZERO: 48,
  5416. ONE: 49,
  5417. TWO: 50,
  5418. THREE: 51,
  5419. FOUR: 52,
  5420. FIVE: 53,
  5421. SIX: 54,
  5422. SEVEN: 55,
  5423. EIGHT: 56,
  5424. NINE: 57,
  5425. LEFTARROW: 37,
  5426. UPARROW: 38,
  5427. RIGHTARROW: 39,
  5428. DOWNARROW: 40,
  5429. A: 65,
  5430. B: 66,
  5431. C: 67,
  5432. D: 68,
  5433. E: 69,
  5434. F: 70,
  5435. G: 71,
  5436. H: 72,
  5437. I: 73,
  5438. J: 74,
  5439. K: 75,
  5440. L: 76,
  5441. M: 77,
  5442. N: 78,
  5443. O: 79,
  5444. P: 80,
  5445. Q: 81,
  5446. R: 82,
  5447. S: 83,
  5448. T: 84,
  5449. U: 85,
  5450. V: 86,
  5451. W: 87,
  5452. X: 88,
  5453. Y: 89,
  5454. Z: 90,
  5455. SPACE: 32,
  5456. RETURN: 13,
  5457. SEMICOLON: 186,
  5458. PLUSEQUALS: 187,
  5459. DASHUNDERSCORE: 189,
  5460. OPENBRACKET: 219
  5461. };
  5462. n.detectFirefox() && (r.SEMICOLON = 59,
  5463. r.PLUSEQUALS = 61,
  5464. r.DASHUNDERSCORE = 173),
  5465. t.exports = r
  5466. }
  5467. , {
  5468. "../util/browser": 182
  5469. }],
  5470. 31: [function(e, t, i) {
  5471. "use strict";
  5472. t.exports = {
  5473. EN_US: "en-US",
  5474. ES_MX: "es-MX",
  5475. FR_FR: "fr-FR",
  5476. DE_DE: "de-DE",
  5477. RU_RU: "ru-RU",
  5478. CN_CN: "cn-CN",
  5479. JP_JP: "jp-JP"
  5480. }
  5481. }
  5482. , {}],
  5483. 32: [function(e, t, i) {
  5484. "use strict";
  5485. t.exports = {
  5486. TagActivated: "tag.activated",
  5487. TagDismissed: "tag.dismissed",
  5488. TagNavigation: "tag.navigation"
  5489. }
  5490. }
  5491. , {}],
  5492. 33: [function(e, t, i) {
  5493. "use strict";
  5494. t.exports = {
  5495. ModelAdded: "model-added",
  5496. ActiveModelChanged: "active-model-changed"
  5497. }
  5498. }
  5499. , {}],
  5500. 34: [function(e, t, i) {
  5501. "use strict";
  5502. t.exports = {
  5503. LEFT: 0,
  5504. MIDDLE: 1,
  5505. RIGHT: 2
  5506. }
  5507. }
  5508. , {}],
  5509. 35: [function(e, t, i) {
  5510. "use strict";
  5511. t.exports = {
  5512. PanoRenderComplete: "panorama.render.complete",
  5513. TileRenderFailure: "panorama.tile.render.failed",
  5514. TileRenderSuccess: "panorama.tile.render.success",
  5515. TileUploadAttempted: "panorama.tile.upload.attempted",
  5516. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5517. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5518. }
  5519. }
  5520. , {}],
  5521. 36: [function(e, t, i) {
  5522. "use strict";
  5523. t.exports = {
  5524. BASE: 1,
  5525. STANDARD: 2,
  5526. HIGH: 3,
  5527. ULTRAHIGH: 4
  5528. }
  5529. }
  5530. , {}],
  5531. 37: [function(e, t, i) {
  5532. "use strict";
  5533. t.exports = {
  5534. LoadComplete: "panorama.load.complete",
  5535. LoadFailed: "panorama.load.failed",
  5536. TileLoaded: "panorama.tile.loaded"
  5537. }
  5538. }
  5539. , {}],
  5540. 38: [function(e, t, i) {
  5541. "use strict";
  5542. t.exports = Object.freeze({
  5543. Standard: 0,
  5544. Slow: 1,
  5545. Retain: 2
  5546. })
  5547. }
  5548. , {}],
  5549. 39: [function(e, t, i) {
  5550. "use strict";
  5551. t.exports = Object.freeze({
  5552. Show: 0,
  5553. Hide: 1,
  5554. Retain: 2
  5555. })
  5556. }
  5557. , {}],
  5558. 40: [function(e, t, i) {
  5559. "use strict";
  5560. t.exports = {
  5561. Move: "move",
  5562. MoveComplete: "move.complete",
  5563. ModeChanged: "mode.changed",
  5564. ModeChanging: "mode.changing",
  5565. PanoChosen: "pano.chosen",
  5566. ClosestPanoChanging: "closest.pano.changing",
  5567. WarpStarted: "warp.started",
  5568. WarpInterrupted: "warp.interrupted",
  5569. WarpEnded: "warp.ended",
  5570. FlyinFinished: "flyin.finished",
  5571. FlyingStarted: "flying.started",
  5572. FlyingInterrupted: "flying.interrupted",
  5573. FlyingEnded: "flying.ended",
  5574. Ready: "ready",
  5575. StartInside: "start.inside",
  5576. StartOutside: "start.outside",
  5577. ViewChanged: "view.changed",
  5578. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5579. InputStart: "input.start"
  5580. }
  5581. }
  5582. , {}],
  5583. 41: [function(e, t, i) {
  5584. "use strict";
  5585. t.exports = Object.freeze({
  5586. DEFAULT: 0,
  5587. PANOMARKERS: 1,
  5588. RETICULE: 2,
  5589. TAG: 3
  5590. })
  5591. }
  5592. , {}],
  5593. 42: [function(e, t, i) {
  5594. "use strict";
  5595. t.exports = {
  5596. visibleFloor: 1,
  5597. ghostFloor: 3,
  5598. boundingSkybox: 1,
  5599. panoMarker: 2,
  5600. reticule: 3,
  5601. tagStem: 4,
  5602. tagDisc: 5,
  5603. ribbon: 100
  5604. }
  5605. }
  5606. , {}],
  5607. 43: [function(e, t, i) {
  5608. "use strict";
  5609. t.exports = {
  5610. ContextCreated: "scene-renderer-context-created",
  5611. AfterRender: "after-render",
  5612. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5613. }
  5614. }
  5615. , {}],
  5616. 44: [function(e, t, i) {
  5617. "use strict";
  5618. t.exports = {
  5619. IDLE: "idle",
  5620. BROWSE: "browse",
  5621. EXAMINE: "examine"
  5622. }
  5623. }
  5624. , {}],
  5625. 45: [function(e, t, i) {
  5626. "use strict";
  5627. t.exports = {
  5628. TileDownloadSuccess: "tiledownloader.download.success",
  5629. TileDownloadFailure: "tiledownloader.download.failure",
  5630. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5631. }
  5632. }
  5633. , {}],
  5634. 46: [function(e, t, i) {
  5635. "use strict";
  5636. t.exports = {
  5637. CardboardAndroid: "googlevr",
  5638. GearVR: "gearvr",
  5639. CardboardIOS: "googlevrios",
  5640. Cardboard: "googlevr"
  5641. }
  5642. }
  5643. , {}],
  5644. 47: [function(e, t, i) {
  5645. "use strict";
  5646. t.exports = {
  5647. NONE: 0,
  5648. CONTEXTUAL: 1,
  5649. ANDROID: 2
  5650. }
  5651. }
  5652. , {}],
  5653. 48: [function(e, t, i) {
  5654. "use strict";
  5655. var n = {
  5656. Title: 0,
  5657. Cardboard: 1
  5658. }
  5659. , r = {
  5660. Title: 0,
  5661. Cardboard: 1,
  5662. Gear: 2
  5663. };
  5664. !function() {
  5665. [n, r].forEach(function(e) {
  5666. e.pageCount = Object.keys(e).length
  5667. })
  5668. }(),
  5669. t.exports.ios = n,
  5670. t.exports.standard = r
  5671. }
  5672. , {}],
  5673. 49: [function(e, t, i) {
  5674. "use strict";
  5675. t.exports = {
  5676. Android: "android",
  5677. IOS: "ios",
  5678. Desktop: "desktop",
  5679. UnsupportedAndroid: "android-unsupported"
  5680. }
  5681. }
  5682. , {}],
  5683. 50: [function(e, t, i) {
  5684. "use strict";
  5685. var n = e("three");
  5686. t.exports = {
  5687. UP: new n.Vector3(0,1,0),
  5688. DOWN: new n.Vector3(0,-1,0),
  5689. LEFT: new n.Vector3(-1,0,0),
  5690. RIGHT: new n.Vector3(1,0,0),
  5691. FORWARD: new n.Vector3(0,0,-1),
  5692. BACK: new n.Vector3(0,0,1)
  5693. }
  5694. }
  5695. , {
  5696. three: 217
  5697. }],
  5698. 51: [function(e, t, i) {
  5699. "use strict";
  5700. var n = e("../exception/ViewmodeConvertException")
  5701. , r = e("./coreViewmodes")
  5702. , o = e("../util/common")
  5703. , a = {
  5704. MESH: "mesh",
  5705. OUTDOOR: "outdoor",
  5706. TRANSITIONING: "transitioning",
  5707. toInt: function(e) {
  5708. switch (e) {
  5709. case this.PANORAMA:
  5710. return 1;
  5711. case this.DOLLHOUSE:
  5712. return 2;
  5713. case this.FLOORPLAN:
  5714. return 3;
  5715. case this.OUTDOOR:
  5716. return 4;
  5717. case this.TRANSITIONING:
  5718. return -1
  5719. }
  5720. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5721. },
  5722. fromInt: function(e) {
  5723. switch (e) {
  5724. case "1":
  5725. case 1:
  5726. return this.PANORAMA;
  5727. case "2":
  5728. case 2:
  5729. return this.DOLLHOUSE;
  5730. case "3":
  5731. case 3:
  5732. return this.FLOORPLAN;
  5733. case "4":
  5734. case 4:
  5735. return this.OUTDOOR
  5736. }
  5737. throw new n("No known conversion for int to viewmode for int: " + e)
  5738. },
  5739. convertWorkshopModeInt: function(e) {
  5740. switch (e) {
  5741. case "0":
  5742. case 0:
  5743. case undefined: //xzw add
  5744. return this.PANORAMA;
  5745. case "1":
  5746. case 1:
  5747. return this.FLOORPLAN;
  5748. case "2":
  5749. case 2:
  5750. return this.DOLLHOUSE;
  5751. case "3":
  5752. case 3:
  5753. return this.MESH
  5754. }
  5755. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5756. }
  5757. };
  5758. o.extendObject(a, r),
  5759. t.exports = a
  5760. }
  5761. , {
  5762. "../exception/ViewmodeConvertException": 58,
  5763. "../util/common": 185,
  5764. "./coreViewmodes": 54
  5765. }],
  5766. 52: [function(e, t, i) {
  5767. "use strict";
  5768. t.exports = {
  5769. BLACK: "black",
  5770. STD: "std",
  5771. WALK: "walk"
  5772. }
  5773. }
  5774. , {}],
  5775. 53: [function(e, t, i) {
  5776. "use strict";
  5777. t.exports = {
  5778. ZoomIn: "zoom.in",
  5779. ZoomOut: "zoom.out",
  5780. ZoomMax: "zoom.max",
  5781. ZoomMin: "zoom.min"
  5782. }
  5783. }
  5784. , {}],
  5785. 54: [function(e, t, i) {
  5786. "use strict";
  5787. t.exports = {
  5788. PANORAMA: "panorama",
  5789. DOLLHOUSE: "dollhouse",
  5790. FLOORPLAN: "floorplan"
  5791. }
  5792. }
  5793. , {}],
  5794. 55: [function(e, t, i) {
  5795. "use strict";
  5796. function n(e) {
  5797. this.message = e
  5798. }
  5799. t.exports = n
  5800. }
  5801. , {}],
  5802. 56: [function(e, t, i) {
  5803. "use strict";
  5804. function n(e) {
  5805. r.call(this, e)
  5806. }
  5807. var r = e("./BasicException");
  5808. n.prototype = Object.create(r.prototype),
  5809. t.exports = n
  5810. }
  5811. , {
  5812. "./BasicException": 55
  5813. }],
  5814. 57: [function(e, t, i) {
  5815. "use strict";
  5816. function n(e) {
  5817. r.call(this, e)
  5818. }
  5819. var r = e("./BasicException");
  5820. n.prototype = Object.create(r.prototype),
  5821. t.exports = n
  5822. }
  5823. , {
  5824. "./BasicException": 55
  5825. }],
  5826. 58: [function(e, t, i) {
  5827. "use strict";
  5828. function n(e) {
  5829. r.call(this, e)
  5830. }
  5831. var r = e("./BasicException");
  5832. n.prototype = Object.create(r.prototype),
  5833. t.exports = n
  5834. }
  5835. , {
  5836. "./BasicException": 55
  5837. }],
  5838. 59: [function(e, t, i) {
  5839. (function(i) {
  5840. "use strict";
  5841. function n(e) {
  5842. var t = {};
  5843. if (e) {
  5844. var i = e.flags;
  5845. if (i)
  5846. for (var n in i)
  5847. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5848. return t
  5849. }
  5850. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5851. null
  5852. }
  5853. var r = e("./util/ajax")
  5854. , o = e("./util/showcase")
  5855. , a = e("./util/logger")
  5856. , s = ""
  5857. , l = new a(i)
  5858. , c = {};
  5859. t.exports = {
  5860. loadFeatureFlags: function(e) {
  5861. var t = $.Deferred();
  5862. return r.get(e.urlBase + s, {
  5863. responseType: "json",
  5864. prefetchFrom: "user",
  5865. auth: o.getAuthorizationHeader()
  5866. }).done(function(e) {
  5867. c = n(e),
  5868. c ? t.resolve(c) : t.reject("loading-failed")
  5869. }).fail(function() {
  5870. l.debug("Retrieval of feature flags failed."),
  5871. t.reject("loading-failed")
  5872. }),
  5873. t.promise()
  5874. },
  5875. getFlags: function() {
  5876. return c
  5877. },
  5878. updateDependentSettings: function(e, t) {
  5879. e = e || c,
  5880. e.labels && (t.labels.enabled = !0),
  5881. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5882. e.showcase_sdk && (t.sdkInit = !0),
  5883. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5884. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5885. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5886. e.hide_sc_sharing && (t.share.enabled = !1)
  5887. }
  5888. }
  5889. }
  5890. ).call(this, "/js/featureflags.js")
  5891. }
  5892. , {
  5893. "./util/ajax": 181,
  5894. "./util/logger": 189,
  5895. "./util/showcase": 193
  5896. }],
  5897. 60: [function(e, t, i) {
  5898. "use strict";
  5899. var n = (e("../util/common"),
  5900. {
  5901. status: 0,
  5902. set: function(e) {
  5903. if (isNaN(e))
  5904. return !1;
  5905. var t = $('.progressbar');
  5906. 0 > e && (e = 0);
  5907. e > 100 && (e = 100);
  5908. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5909. var barperc = e*width;
  5910. var perc = Math.round(e);
  5911. var labelpos = (parseInt(barperc)-15);
  5912. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5913. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5914. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5915. this.status = e
  5916. },
  5917. done: function(e) {
  5918. return e || this.status ? (this.status = null,
  5919. this.set(100)) : this
  5920. }
  5921. });
  5922. t.exports.circleLoader = n
  5923. }
  5924. , {
  5925. "../util/common": 185
  5926. }],
  5927. 61: [function(e, t, i) {
  5928. "use strict";
  5929. t.exports = Object.freeze({
  5930. CLOSE: "modal.closer.close"
  5931. })
  5932. }
  5933. , {}],
  5934. 62: [function(e, t, i) {
  5935. "use strict";
  5936. function n(e, t) {
  5937. t && (t.stopPropagation(),
  5938. t.preventDefault()),
  5939. e && this.emit(l.CLOSE, e),
  5940. g.reset()
  5941. }
  5942. function r(e, t) {
  5943. function i() {
  5944. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5945. t !== f && (f = t,
  5946. t ? (e.classList.add("closeByFooter"),
  5947. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5948. h.classList.remove("closeByFooter")))
  5949. }
  5950. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5951. }
  5952. var o = e("../../settings")
  5953. , a = (e("../../tag/Media/MediaEvent"),
  5954. e("../../util/browser"))
  5955. , s = e("../../util/common")
  5956. , l = e("./ModalCloserEvent")
  5957. , c = e("events").EventEmitter
  5958. , h = document.getElementsByClassName("footer")[0]
  5959. , u = h.querySelectorAll(".close")[0]
  5960. , d = null
  5961. , p = null
  5962. , f = null
  5963. , g = (a.isMobile(),
  5964. {
  5965. open: function(e) {
  5966. e && (r(e),
  5967. d && u.removeEventListener("click", d, !0),
  5968. d = n.bind(this, e.id),
  5969. u.addEventListener("click", d, !0),
  5970. p && window.removeEventListener("resize", p, !0),
  5971. p = r.bind(this, e),
  5972. window.addEventListener("resize", p, !0))
  5973. },
  5974. reset: function() {
  5975. h.classList.remove("closeByFooter"),
  5976. u.removeEventListener("click", d, !0),
  5977. window.removeEventListener("resize", p, !0),
  5978. d = p = f = null
  5979. }
  5980. });
  5981. s.extendObject(g, c.prototype),
  5982. t.exports = g
  5983. }
  5984. , {
  5985. "../../tag/Media/MediaEvent": 131,
  5986. "../../settings": 166,
  5987. "../../util/browser": 182,
  5988. "../../util/common": 185,
  5989. "./ModalCloserEvent": 61,
  5990. events: 202
  5991. }],
  5992. 63: [function(e, t, i) {
  5993. "use strict";
  5994. function n(e, t, i) {
  5995. var n = new r.GUI({
  5996. width: 400
  5997. })
  5998. , u = n.addFolder("Flydown from Dollhouse");
  5999. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6000. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6001. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6002. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6003. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6004. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6005. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6006. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6007. var d = n.addFolder("Transition between panos");
  6008. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6009. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6010. h.transition.flyTime = 0,
  6011. d.__controllers.forEach(function(e) {
  6012. e.updateDisplay()
  6013. })
  6014. }),
  6015. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6016. h.transition.flySpeed = 0,
  6017. d.__controllers.forEach(function(e) {
  6018. e.updateDisplay()
  6019. })
  6020. }),
  6021. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6022. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6023. d.add(h.transition, "movementEasing", Object.keys(a));
  6024. var p = n.addFolder("Path Display");
  6025. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6026. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6027. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6028. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6029. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6030. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6031. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6032. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6033. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6034. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6035. h.path.color = l[h.path.color],
  6036. h.path.colorUp = l._desat(h.path.color),
  6037. h.path.colorDown = l.darken(h.path.color)
  6038. }),
  6039. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6040. h.reticuleColor = l[h.reticuleColor]
  6041. });
  6042. var f = n.addFolder("Warping")
  6043. , g = f.addFolder("Warp/Teleport");
  6044. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6045. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6046. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6047. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6048. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6049. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6050. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6051. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6052. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6053. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6054. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6055. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6056. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6057. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6058. h.path.typ = c[h.path.typ]
  6059. }),
  6060. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6061. t.endlessLoop = h.warp.loop
  6062. }),
  6063. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6064. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6065. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6066. var m = f.addFolder("Long Warp Only");
  6067. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6068. h.warp.flySpeed = 0,
  6069. m.__controllers.forEach(function(e) {
  6070. e.updateDisplay()
  6071. })
  6072. }),
  6073. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6074. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6075. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6076. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6077. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6078. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6079. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6080. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6081. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6082. var v = n.addFolder("Warp Esoterica");
  6083. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6084. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6085. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6086. h.warp.minWarpTime = 0,
  6087. v.__controllers.forEach(function(e) {
  6088. e.updateDisplay()
  6089. })
  6090. }),
  6091. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6092. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6093. v.add(h.warp, "movementEasing", Object.keys(a));
  6094. var A = n.addFolder("Misc");
  6095. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6096. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6097. }),
  6098. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6099. i.cameras[s.PANORAMA].fov = h.insideFOV
  6100. }),
  6101. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6102. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6103. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6104. var y = n.addFolder("Navigation");
  6105. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6106. h.navigation.panoScores || e.panos.forEach(function(e) {
  6107. e.floor.remove(e.text3d),
  6108. e.text3d = null
  6109. })
  6110. }),
  6111. y.add(h.navigation, "mouseDirection"),
  6112. y.add(h.navigation, "filterStrictness", 0, 1),
  6113. y.add(h.navigation, "angleFactor", -60, 0),
  6114. y.add(h.navigation, "directionFactor", 1, 20),
  6115. y.add(h.navigation, "distanceFactor", -5, 5),
  6116. y.add(h.navigation, "optionalityFactor", .1, 10);
  6117. var C = n.addFolder("tags")
  6118. , I = C.addFolder("Tag Creation");
  6119. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6120. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6121. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6122. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6123. var E = C.addFolder("Visibility");
  6124. E.add(h.tags.visibility, "anyDistance"),
  6125. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6126. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6127. E.add(h.tags.visibility, "hideViaFloor"),
  6128. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6129. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6130. var b = C.addFolder("Disc Parameters");
  6131. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6132. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6133. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6134. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6135. }),
  6136. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6137. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6138. }),
  6139. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6140. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6141. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6142. var w = C.addFolder("Navigate");
  6143. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6144. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6145. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6146. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6147. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6148. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6149. var _ = n.addFolder("Debug");
  6150. _.add(h, "wireframe").onFinishChange(function() {
  6151. e.chunks.forEach(function(t) {
  6152. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6153. t.wireframeTwin.material.depthWrite = !1,
  6154. t.wireframeTwin.material.depthTest = !1,
  6155. t.wireframeTwin.material.opacity = .5,
  6156. t.wireframeTwin.material.transparent = !0),
  6157. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6158. })
  6159. }),
  6160. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6161. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6162. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6163. e.skybox.wireframe = null)
  6164. }),
  6165. _.add(h, "showSweeps").onFinishChange(function() {
  6166. e.setSweepVisibility(h.showSweeps)
  6167. }),
  6168. _.add(h, "showMesh").onFinishChange(function() {
  6169. e.chunks.forEach(function(e) {
  6170. e.visible = h.showMesh
  6171. })
  6172. }),
  6173. _.add(h, "showFloors").onFinishChange(function() {
  6174. e.floors.forEach(function(e) {
  6175. e.collider.children.forEach(function(e) {
  6176. e.material.visible = h.showFloors
  6177. })
  6178. })
  6179. }),
  6180. _.add(h, "showSkyboxes").onFinishChange(function() {
  6181. e.panos.forEach(function(e) {
  6182. e.skyboxMesh.visible = h.showSkyboxes
  6183. })
  6184. }),
  6185. _.add(h, "showNeighbors").onChange(function() {}),
  6186. _.add(e, "alpha", 0, 1)
  6187. }
  6188. var r = e("../lib/dat.gui")
  6189. , o = e("three")
  6190. , a = e("../util/easing")
  6191. , s = e("../enum/Viewmode")
  6192. , l = e("../enum/Colors")
  6193. , c = e("../enum/WarpStyle")
  6194. , h = e("../settings");
  6195. e("../tag/tag");
  6196. r.GUI.prototype.removeFolder = function(e) {
  6197. var t = this.__folders[e];
  6198. t && (t.close(),
  6199. this.__ul.removeChild(t.domElement.parentNode),
  6200. delete this.__folders[e],
  6201. this.onResize())
  6202. }
  6203. ,
  6204. t.exports.toggle = n
  6205. }
  6206. , {
  6207. "../enum/Colors": 19,
  6208. "../enum/Viewmode": 51,
  6209. "../enum/WarpStyle": 52,
  6210. "../lib/dat.gui": 93,
  6211. "../tag/tag": 123,
  6212. "../settings": 166,
  6213. "../util/easing": 186,
  6214. three: 217
  6215. }],
  6216. 64: [function(e, t, i) {
  6217. (function(i) {
  6218. "use strict";
  6219. function n(e, t, i, n) {
  6220. $(".gui-error .error-problem-text").text(e),
  6221. $(".gui-error .error-solution-text").text(t),
  6222. $(".gui-error .error-explanation").text(i),
  6223. $(".gui-error .error-actions").html(n),
  6224. $(window).resize(),
  6225. $(".gui-error").fadeIn(),
  6226. $("#bottom-logo").fadeIn()
  6227. }
  6228. function r(e) {
  6229. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6230. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6231. s.isMobile() || $("[rel=tiletip]").tooltip({
  6232. placement: "bottom",
  6233. delay: {
  6234. show: 50,
  6235. hide: 0
  6236. },
  6237. trigger: "hover",
  6238. viewport: {
  6239. selector: "body",
  6240. padding: 10
  6241. }
  6242. })
  6243. }
  6244. function o() {
  6245. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6246. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6247. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6248. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6249. e.preventDefault(),
  6250. e.stopPropagation(),
  6251. r(" ")
  6252. })
  6253. }
  6254. function a(e) {
  6255. if ($("head title").text(c.pageTitle),
  6256. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6257. $("#gui-loading").fadeOut(250),
  6258. $("#quick-blackout").hide(),
  6259. l.track("showcase_error", {
  6260. error_key: e
  6261. }),
  6262. h.locale || h.init(),
  6263. "webgl-unsupported" === e)
  6264. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6265. else if ("webgl-ios" === e)
  6266. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6267. else if ("webgl-safari" === e)
  6268. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6269. else if ("webgl-generic" === e)
  6270. o();
  6271. else if ("missing-urls" === e)
  6272. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6273. else if ("loading-failed" === e)
  6274. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6275. else {
  6276. if ("loading-failed-maintenance" !== e)
  6277. return void d.error("Unhandled error: " + e);
  6278. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6279. }
  6280. }
  6281. var s = e("./../util/browser")
  6282. , l = e("./../analytics")
  6283. , c = e("./../settings")
  6284. , h = e("../localization/localize")
  6285. , u = e("./../util/logger")
  6286. , d = new u(i)
  6287. , p = '"https://support.port.com/hc/articles/208220058"';
  6288. t.exports.error = a
  6289. }
  6290. ).call(this, "/js/gui/error.js")
  6291. }
  6292. , {
  6293. "../localization/localize": 108,
  6294. "./../analytics": 4,
  6295. "./../settings": 166,
  6296. "./../util/browser": 182,
  6297. "./../util/logger": 189
  6298. }],
  6299. 65: [function(e, t, i) {
  6300. (function(i) {
  6301. "use strict";
  6302. function n() {
  6303. Ue = [],
  6304. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6305. Ue.push(".hideTarget", ".pinTop.right")
  6306. }
  6307. function r() {
  6308. for (var e in je)
  6309. if (je.hasOwnProperty(e)) {
  6310. var t = je[e];
  6311. if (!t.visible)
  6312. for (var i = 0; i < t.elements.length; i++)
  6313. $(t.elements[i]).hide()
  6314. }
  6315. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6316. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6317. n()
  6318. }
  6319. function o(e, t) {
  6320. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6321. $("#gui-zoomin").toggle(i),
  6322. $("#gui-zoomout").toggle(i)
  6323. }
  6324. function a() {
  6325. c(),
  6326. $(".pinBottom").toggleClass("open"),
  6327. $("#drawer").toggleClass("open"),
  6328. $(".footer").toggleClass("open"),
  6329. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6330. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6331. ie.resetDrawer()),
  6332. setTimeout(function() {
  6333. $("#pullTab").toggleClass("opened");
  6334. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6335. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6336. }
  6337. function s(e) {
  6338. var t;
  6339. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6340. t = e.position().top + e.outerHeight(),
  6341. e.attr("style", "display: none"));
  6342. var i = $("#player").outerHeight()
  6343. , n = i - 130;
  6344. return n < t + 25
  6345. }
  6346. function l(e) {
  6347. "touchstart" === e.type && e.preventDefault(),
  6348. e.stopPropagation()
  6349. }
  6350. function c() {
  6351. W && (W.reload(),
  6352. W.init())
  6353. }
  6354. function h(e) {
  6355. ne.show(e),
  6356. r()
  6357. }
  6358. function u(e) {
  6359. ne.progress(e)
  6360. }
  6361. function d(e, t, i) {
  6362. var n = t.player;
  6363. $("#gui-thumb").fadeOut(2500),
  6364. ne.hide(function() {
  6365. Ge = !1
  6366. }),
  6367. me.init(e, i),
  6368. de.finishSetup(Object.keys(e.tags).length),
  6369. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6370. var s = function() {
  6371. i.dismissExaminedTag(),
  6372. i.disableHovering()
  6373. };
  6374. Ae.on(ye.OPENED, s),
  6375. Ce.on(Me.OPENED, s),
  6376. he.on(ue.OPENED, s),
  6377. fe.on(ge.OPENED, s);
  6378. var l = i.enableHovering.bind(i);
  6379. if (Ae.on(ye.CLOSED, l),
  6380. Ce.on(Me.CLOSED, l),
  6381. he.on(ue.CLOSED, l),
  6382. fe.on(ge.CLOSED, l),
  6383. Q.labels.enabled && Object.keys(e.labels).length,
  6384. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6385. C(e.currentFloor, n.mode)),
  6386. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6387. r(),
  6388. o(t, t.player),
  6389. $("#gui").fadeIn(1500),
  6390. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6391. a(),
  6392. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6393. }, 2e3),
  6394. !K.isMobile())
  6395. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6396. $(c[h]).addClass("hasHover");
  6397. O(e),
  6398. de.setupToggling();
  6399. //xzw:
  6400. window.editHotPanel && editHotPanel();
  6401. //czj
  6402. navBorderRadius(e);
  6403. //czj 编辑界面
  6404. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6405. window.EditTools && new EditTools(n.sceneRenderer);
  6406. }
  6407. function navBorderRadius(e){
  6408. var pullTab = $("#pullTab"),
  6409. mobileRadius = {
  6410. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6411. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6412. },
  6413. topRadius = {
  6414. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6415. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6416. };
  6417. function BorderRadius(bottom,top){
  6418. $("#gui-modes-map > div:visible:last").css(bottom);
  6419. if(pullTab.is(':visible')){
  6420. $(".viewContainer > div:visible:first").css(top);
  6421. }else{
  6422. $("#gui-modes-map > div:visible:first").css(top);
  6423. }
  6424. }
  6425. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6426. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6427. }else{
  6428. BorderRadius(topRadius.bottom,topRadius.top);
  6429. }
  6430. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6431. if(window.DATA.model.special || window.DATA.special){
  6432. window.specialScene && specialScene.special().afterImplement();
  6433. }
  6434. }
  6435. function p(e) {
  6436. e || (e = 0),
  6437. We = !1,
  6438. window.setTimeout(function() {
  6439. We || (ze = !0,
  6440. $("#gui-spinner").stop(!0, !0).show())
  6441. }
  6442. .bind(this), e)
  6443. }
  6444. function f() {
  6445. $("#gui-spinner").stop(!0, !0),
  6446. $("#gui-spinner").fadeOut(1e3),
  6447. We = !0,
  6448. ze = !1
  6449. }
  6450. function g(e, t) {
  6451. var i = e.mode
  6452. , n = t || e.currentPano;
  6453. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6454. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6455. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6456. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6457. Q.show360Views.enabled && !n.isAligned() ? (
  6458. $(".gui-floor").addClass("hidden"),
  6459. $("#gui-modes-outside").addClass("desktop-only")) : (
  6460. $(".gui-floor").removeClass("hidden"),
  6461. $("#gui-modes-outside").removeClass("desktop-only")),
  6462. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6463. Be = i,
  6464. $("#gui-modes-outside").addClass("hidden"),
  6465. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6466. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6467. }
  6468. function m(e, t) {
  6469. var i = t.player;
  6470. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6471. l(e),
  6472. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6473. J.track("USER", {
  6474. event_type: "showcase_gui",
  6475. gui_action: "click_inside_mode_button"
  6476. }),
  6477. t.changeMode(_e.PANORAMA);
  6478. }),
  6479. $("#gui-modes-outside").find("a").on("click", function(e) {
  6480. l(e),
  6481. J.track("showcase_gui", {
  6482. gui_action: "click_outside_mode_button"
  6483. }),
  6484. t.changeMode(Be)
  6485. }),
  6486. $("#gui-modes-floorplan").on("click", function(e) {
  6487. l(e),
  6488. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6489. gui_action: "click_floorplan_mode_button"
  6490. }),
  6491. t.changeMode(_e.FLOORPLAN));
  6492. }),
  6493. $("#gui-modes-dollhouse").on("click", function(e) {
  6494. l(e),
  6495. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6496. gui_action: "click_dollhouse_mode_button"
  6497. }),
  6498. t.changeMode(_e.DOLLHOUSE));
  6499. })
  6500. }
  6501. function v(e, t) {
  6502. function i() {
  6503. document.getElementById("vr").classList.remove("hidden"),
  6504. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6505. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6506. $(".improper-embed").toggleClass("hidden", !1),
  6507. r())
  6508. }, function(e) {
  6509. r()
  6510. }) : r()
  6511. }
  6512. function n(i) {
  6513. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6514. Ie.init(e.data, t, i, q),
  6515. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6516. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6517. }
  6518. function r() {
  6519. De.info("WebVR support not found, VR button activates native app VR modal"),
  6520. Ae.init(e.data, q),
  6521. Ae.on(ye.OPENED, function() {
  6522. var e = document.getElementById("vr-modal");
  6523. return function() {
  6524. Ze("vr"),
  6525. le.open(e)
  6526. }
  6527. }()),
  6528. Ae.on(ye.CLOSED, le.reset)
  6529. }
  6530. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6531. /*********************** 方奕卓 VR功能事件监听 ********************/
  6532. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6533. switch (Q.vr.option) {
  6534. case Pe.CONTEXTUAL:
  6535. i();
  6536. break;
  6537. case Pe.ANDROID:
  6538. K.detectAndroid() && i();
  6539. break;
  6540. case Pe.NONE:
  6541. }
  6542. }
  6543. }
  6544. function A(e, t) {
  6545. $("#play").on("mousedown touchstart", function(e) {
  6546. l(e);
  6547. Ze("tour");
  6548. ve.play();
  6549. J.trackAlways("showcase_gui", {
  6550. gui_action: "play_highlights"
  6551. })
  6552. }),
  6553. window.startAndPlay = function(e) {
  6554. // l(e);
  6555. Ze("tour");
  6556. ve.play();
  6557. J.trackAlways("showcase_gui", {
  6558. gui_action: "play_highlights"
  6559. })
  6560. };
  6561. $("#pause").on("mousedown touchstart", function(e) {
  6562. l(e),
  6563. ve.pause(),
  6564. J.trackAlways("showcase_gui", {
  6565. gui_action: "pause_highlights"
  6566. })
  6567. }),
  6568. $("#gui-zoomin").find("a").on("click", function(e) {
  6569. l(e),
  6570. t.player.zoomInIncrementally()
  6571. }),
  6572. $("#gui-zoomout").find("a").on("click", function(e) {
  6573. l(e),
  6574. t.player.zoomOutIncrementally()
  6575. })
  6576. }
  6577. function y(e, t) {
  6578. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6579. if(getQueryVariable('m') === '372') continue;
  6580. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6581. $(".gui-floor").find(".container").prepend(r)
  6582. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6583. }
  6584. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6585. i.on("click", function(e) {
  6586. l(e),
  6587. Ze("floor"),
  6588. i.toggleClass("open")
  6589. }),
  6590. $(".floorChoice").on("click", function(e) {
  6591. l(e);
  6592. var n = $(this).data("index");
  6593. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6594. t.player.gotoFloor(n),
  6595. J.track("showcase_gui", {
  6596. gui_action: "click_floor_select_button",
  6597. interaction_source: "gui"
  6598. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6599. Ze("move"),
  6600. t.allFloors(),
  6601. J.track("showcase_gui", {
  6602. gui_action: "click_toggle_all_floors_button",
  6603. interaction_source: "gui"
  6604. })),
  6605. i.removeClass("open")
  6606. })
  6607. }
  6608. function C(e, t) {
  6609. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6610. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6611. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6612. $(".floorChoice").removeClass("active"),
  6613. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6614. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6615. $(".floorChoice").removeClass("active"),
  6616. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6617. }
  6618. function I(e) {
  6619. return e.describe().inTransition
  6620. }
  6621. function b(e, t, i) {
  6622. Fe = e.heroLocations.length;
  6623. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6624. , r = 100 / Fe + "%"
  6625. , o = $("#thumb-container")
  6626. , a = $("#progressBar");
  6627. $("#status").find(".totalSteps").text(Fe);
  6628. for (var s = 0; s < Fe; s++) {
  6629. var c = e.heroLocations[s]
  6630. , h = $(n);
  6631. var thumbUrl
  6632. if(c.heroLocations){//有子项,选第一张截图
  6633. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6634. }else{
  6635. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6636. }
  6637. h.attr("data-index", s)
  6638. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6639. if (c.name) {
  6640. var u = $('<div class="overlay"></div>').text(c.name);
  6641. h.prepend(u)
  6642. }
  6643. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6644. var d = e.panos.get(c.panoId)
  6645. , p = d && !d.isAligned()
  6646. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6647. h.prepend(f)
  6648. }
  6649. o.append(h),
  6650. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6651. }
  6652. j = 144 * Fe,
  6653. Y = 111 * Fe,
  6654. $(".thumbImg").on("mouseover", function() {
  6655. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6656. }),
  6657. $(".thumbImg").on("mouseout", function() {
  6658. t.clearPath()
  6659. }),
  6660. $(".thumbImg").on("click", function(e) {
  6661. l(e);
  6662. var i = $(this);
  6663. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6664. J.trackAlways("showcase_gui", {
  6665. gui_action: "click_highlight"
  6666. }),
  6667. t.goToHighlight([i.data("index"),0])//改
  6668. }),
  6669. $(".previous").find("a").on("click", function(e) {
  6670. l(e),
  6671. J.trackAlways("showcase_gui", {
  6672. gui_action: "prev_highlight"
  6673. }),
  6674. t.prevHighlight()
  6675. }),
  6676. $(".next").find("a").on("click", function(e) {
  6677. l(e),
  6678. J.trackAlways("showcase_gui", {
  6679. gui_action: "next_highlight"
  6680. }),
  6681. t.nextHighlight()
  6682. }),
  6683. $("#drawer").on("mouseleave", function(e) {
  6684. l(e);
  6685. var t;
  6686. try {
  6687. t = new MouseEvent("mouseup",{
  6688. clientX: e.clientX,
  6689. clientY: e.clientY,
  6690. screenX: e.screenX,
  6691. screenY: e.screenY
  6692. })
  6693. } catch (i) {
  6694. t = document.createEvent("MouseEvents"),
  6695. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6696. }
  6697. document.dispatchEvent(t)
  6698. }),
  6699. W = new Sly($("#scrollFrame"),{
  6700. horizontal: !0,
  6701. itemNav: "centered",
  6702. smart: !0,
  6703. scrollTrap: !0,
  6704. scrollBy: 1,
  6705. mouseDragging: !0,
  6706. touchDragging: !0,
  6707. speed: 300,
  6708. dragHandle: !0,
  6709. dynamicHandle: !0,
  6710. clickBar: !0,
  6711. scrollBar: $("#scroller"),
  6712. activateOn: null
  6713. }).init(),
  6714. W.on("active", function(e, t) {
  6715. Ve = t,
  6716. Ze("tour"),
  6717. $(".step").removeClass("active"),
  6718. $("#status").find(".curIdx").text(t + 1);
  6719. for (var i = 0; i <= t; i++)
  6720. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6721. }),
  6722. w()
  6723. //add :
  6724. let scrollFrame = $(W.frame)
  6725. scrollFrame.on("wheel.sly", function() {
  6726. lastMoveScrollTime = Date.now()
  6727. })
  6728. let dragstart
  6729. /* scrollFrame.on("pointerdown", function() {
  6730. dragstart = true
  6731. })
  6732. scrollFrame.on("pointerup", function() {
  6733. dragstart = false
  6734. }) */
  6735. scrollFrame.on("pointermove", function() {
  6736. //if(dragstart){
  6737. lastMoveScrollTime = Date.now()
  6738. //}
  6739. })
  6740. }
  6741. function w() {
  6742. var e = $("#player").width() - 20
  6743. , t = $("#scroller")
  6744. , i = $("#drawer")
  6745. , n = $(".pinBottom");
  6746. if ($("#player").width() < 488 || $("#player").height() < 488)
  6747. t.addClass("hidden"),
  6748. i.addClass("noScroll"),
  6749. n.addClass("noScroll");
  6750. else {
  6751. var r = j > e
  6752. , o = !i.hasClass("noScroll")
  6753. , a = r !== o;
  6754. a && (t.toggleClass("hidden"),
  6755. i.toggleClass("noScroll"),
  6756. n.toggleClass("noScroll"))
  6757. }
  6758. }
  6759. function _(e) {
  6760. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6761. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6762. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6763. }
  6764. function T(e) {
  6765. function t(t, i) {
  6766. return !!e.player_options[t] && e[i || t]
  6767. }
  6768. $(".model-title").text(e.name);
  6769. var i = Q.pageTitle;
  6770. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6771. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6772. document.title = i ,
  6773. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6774. delay: {
  6775. show: 50,
  6776. hide: 0
  6777. },
  6778. trigger: "hover",
  6779. html: !1,
  6780. viewport: {
  6781. selector: "body",
  6782. padding: 10
  6783. }
  6784. }),
  6785. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6786. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6787. de.populate({
  6788. name: t("model_name", "name"),
  6789. coBrand: t("presented_by"),
  6790. description: t("model_summary", "summary") || "暂无内容",
  6791. contactName: t("contact_name"),
  6792. address: t("address"),
  6793. phone: t("contact_phone"),
  6794. formattedPhone: e.formatted_contact_phone,
  6795. email: t("contact_email"),
  6796. url: t("external_url"),
  6797. socialSharing: e.enable_social_sharing && e.is_public
  6798. })
  6799. }
  6800. function x(e, t, i, n, r, o) {
  6801. function a() {
  6802. o.setLoadingStartTime(),
  6803. H(),
  6804. r ? (re.showMessage(t, i, je.coBrand.visible),
  6805. l()) : h(l)
  6806. }
  6807. var s = $.Deferred()
  6808. , l = s.resolve.bind(s);
  6809. return Ge = !0,
  6810. O(e),
  6811. e.data.player_options && _(e.data.player_options),
  6812. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6813. Re.localizeGUI(),
  6814. T(e.data),
  6815. r || $(".quick").addClass("hidden"),
  6816. //e.data.image && !r && E(e.data.image),
  6817. n ? (J.impression(),
  6818. a()) : (o.setWaitingStartTime(),
  6819. oe.show(r, a)),
  6820. s
  6821. }
  6822. function S(e, t, i, n, r, a, s) {
  6823. q = s,
  6824. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6825. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6826. ae.init(),
  6827. re.init(e, a),
  6828. Oe.init(e, t, n),
  6829. $(".icon").on("mouseover", function() {
  6830. t.player && t.player.reticule.hide()
  6831. }),
  6832. m(e, t),
  6833. A(e, t),
  6834. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  6835. Ce.on(Me.OPENED, function() {
  6836. var e = document.getElementById("share-modal");
  6837. return function() {
  6838. Ze("share"),
  6839. le.open(e)
  6840. }
  6841. }()),
  6842. Ce.on(Me.CLOSED, le.reset)),
  6843. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6844. je.tourControls.visible = !1),
  6845. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6846. z(),
  6847. g(i),
  6848. v(e, r),
  6849. e.on("floor.changed", C),
  6850. e.on("waiting", R.bind(this, e)),
  6851. e.on("waiting-done", P.bind(this, e)),
  6852. i.on(xe.ModeChanged, function(e, n) {
  6853. g(i),
  6854. o(t, i),
  6855. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6856. he.updateMode(n)
  6857. }),
  6858. n.on(Se.Move, Ze.bind(this, "move")),
  6859. i.on(xe.Ready, function() {
  6860. ie.init(n, i, i.tagManager, t),
  6861. i.on(xe.ModeChanged, function(e, t) {
  6862. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6863. })
  6864. }),
  6865. i.on(xe.PanoChosen, function(e, t) {
  6866. g(i, t),
  6867. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6868. }),
  6869. le.on(ce.CLOSE, function(e) {
  6870. switch (e) {
  6871. case "vr-modal":
  6872. Ae.dismiss();
  6873. break;
  6874. case "share-modal":
  6875. Ce.hide();
  6876. break;
  6877. case "terms-modal":
  6878. fe.hide()
  6879. }
  6880. });
  6881. var l = $("#play").eq(0)
  6882. , c = $("#pause").eq(0)
  6883. , h = $(".pinBottom").toArray()
  6884. , u = $("#drawer").eq(0)
  6885. , d = $("#playHead").eq(0)
  6886. , p = $("#progressBar").eq(0)
  6887. , f = $("#thumb-container").eq(0)
  6888. , y = f.children()
  6889. , I = p.children();
  6890. t.on("update.controls", function() {//导览控制
  6891. var n = t.describe();
  6892. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6893. c.show()),
  6894. n.tourInProgress && (h.forEach(function(e) {
  6895. e.classList.add("playing")
  6896. }),
  6897. u.addClass("playing"),
  6898. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6899. c.hide()),
  6900. n.tourInProgress || (ve.stopTour(),
  6901. h.forEach(function(e) {
  6902. e.classList.remove("playing")
  6903. }),
  6904. u.removeClass("playing"),
  6905. d.removeClass("playing")));
  6906. var r, a, s;
  6907. if (null !== n.currentItem) {
  6908. var p, f;
  6909. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6910. n.onTheBus ? (p = "active",
  6911. f = "recent") : (f = "active",
  6912. p = "recent");
  6913. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6914. /* for (r = 0; r < e.heroLocations.length; r += 1)
  6915. s = y.eq(r),
  6916. a = I.eq(r),
  6917. s.removeClass(f),
  6918. a.removeClass(f),
  6919. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6920. a.addClass(p),
  6921. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6922. a.addClass(p)) : (s.removeClass(p),
  6923. a.removeClass(p)) */
  6924. for (r = 0; r < e.heroLocations.length; r += 1){
  6925. s = y.eq(r),
  6926. a = I.eq(r),
  6927. s.removeClass(f),
  6928. a.removeClass(f);
  6929. if(n.onTheBus && r === n.destinationItem[0]){
  6930. s.addClass(p)
  6931. a.addClass(p)
  6932. if(Date.now() - lastMoveScrollTime > 2000){ //add 如果一段时间内用户不操作scrollbar,才focus回这个item
  6933. W.activate(r) // scrollbar slide to this
  6934. }
  6935. }else{
  6936. n.onTheBus && g && r === n.currentItem[0] ?
  6937. (s.addClass(p), a.addClass(p)) :
  6938. (s.removeClass(p), a.removeClass(p))
  6939. }
  6940. }
  6941. } else
  6942. for (r = 0; r < e.heroLocations.length; r += 1)
  6943. s = y.eq(r),
  6944. a = I.eq(r),
  6945. s.removeClass("active recent"),
  6946. a.removeClass("active recent");
  6947. o(t, i)
  6948. }),
  6949. document.addEventListener("keydown", function(n) {
  6950. switch (J.updateInteraction(Se.InteractionKey),
  6951. n.which) {
  6952. case we.ZERO:
  6953. Q.debug && e.toggleAlpha();
  6954. break;
  6955. case we.NINE:
  6956. Q.debug && se.toggle();
  6957. break;
  6958. case we.ONE:
  6959. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6960. break;
  6961. case we.TWO:
  6962. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6963. break;
  6964. case we.THREE:
  6965. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6966. break;
  6967. case we.FOUR:
  6968. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6969. break;
  6970. case we.SPACE:
  6971. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6972. break;
  6973. case we.RETURN:
  6974. Q.debug && e.toggleExplodeUp();
  6975. break;
  6976. case we.P:
  6977. k();
  6978. break;
  6979. case we.U:
  6980. B();
  6981. break;
  6982. case we.X:
  6983. Q.debug && e.toggleExplode();
  6984. break;
  6985. case we.PLUSEQUALS:
  6986. t.player.activatePersistentZooming(!0),
  6987. ie.hideUi();
  6988. break;
  6989. case we.DASHUNDERSCORE:
  6990. t.player.activatePersistentZooming(!1),
  6991. ie.hideUi();
  6992. break;
  6993. case we.SEVEN:
  6994. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6995. break;
  6996. case we.EIGHT:
  6997. t.player.decreaseZoomSpeed();
  6998. break;
  6999. case we.NINE:
  7000. t.player.increaseZoomSpeed()
  7001. }
  7002. return i && i.reticule.hide(),
  7003. !0
  7004. }
  7005. .bind(this)),
  7006. document.addEventListener("keyup", function(e) {
  7007. switch (e.which) {
  7008. case we.PLUSEQUALS:
  7009. t.player.deactivatePersistentZooming();
  7010. break;
  7011. case we.DASHUNDERSCORE:
  7012. t.player.deactivatePersistentZooming()
  7013. }
  7014. }
  7015. .bind(this)),
  7016. F(e),
  7017. L(e, t.player),
  7018. M(i),
  7019. te.setAutoPlay(e.heroCount()),
  7020. he.init(i, a.mode),
  7021. he.on(ue.OPENED, Ze.bind(this, "help")),
  7022. fe.init(),
  7023. fe.on(ge.OPENED, function() {
  7024. var e = document.getElementById("terms-modal");
  7025. return function() {
  7026. Ze("terms"),
  7027. le.open(e)
  7028. }
  7029. }()),
  7030. fe.on(ge.CLOSED, le.reset),
  7031. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7032. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7033. Q.profiling.enabled && se.show(),
  7034. ve.init(t)
  7035. }
  7036. function M(e) {
  7037. var t = function(e, t) {
  7038. $(e).find("a").each(function(e, i) {
  7039. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7040. i.style.pointerEvents = t ? "auto" : "none"
  7041. })
  7042. }
  7043. , i = function() {
  7044. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7045. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7046. };
  7047. e.on(Ne.ZoomMax, function() {
  7048. t("#gui-zoomin", !1),
  7049. t("#gui-zoomout", !0)
  7050. }),
  7051. e.on(Ne.ZoomMin, function() {
  7052. t("#gui-zoomin", !0),
  7053. t("#gui-zoomout", !1)
  7054. }),
  7055. e.on(Ne.ZoomIn, function() {
  7056. t("#gui-zoomout", !0)
  7057. }),
  7058. e.on(Ne.ZoomOut, function() {
  7059. t("#gui-zoomin", !0)
  7060. }),
  7061. i()
  7062. }
  7063. function R(e) {
  7064. O(e)
  7065. }
  7066. function P(e) {
  7067. O(e)
  7068. }
  7069. function O(e) {
  7070. var t = e.waitQueue.length;
  7071. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7072. }
  7073. function L(e, t) {
  7074. He = {
  7075. gui: null,
  7076. visible: !1,
  7077. model: e,
  7078. player: t
  7079. }
  7080. }
  7081. function D(e, t) {
  7082. function i() {
  7083. var i = t.toJSON();
  7084. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7085. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7086. }
  7087. var n = {}
  7088. , r = new Le.GUI({
  7089. autoPlace: !0,
  7090. width: "60%"
  7091. });
  7092. i(),
  7093. t.on(xe.ViewChanged, i),
  7094. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7095. r.domElement.id = "datLinks";
  7096. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7097. return o.forEach(function(e) {
  7098. if (!K.detectSafari()) {
  7099. var t = document.createElement("button");
  7100. t.classList.add("btn-deep-link"),
  7101. t.innerText = Re.MENU_COPY,
  7102. e.nextSibling.appendChild(t);
  7103. var i = function() {
  7104. alert(Re.LINK_ALERT_COPY),
  7105. t.hide()
  7106. };
  7107. t.addEventListener("click", function(e) {
  7108. try {
  7109. var t = e.target.parentNode.childNodes[0];
  7110. t.select();
  7111. var n = document.execCommand("copy");
  7112. t.blur(),
  7113. n || i()
  7114. } catch (e) {
  7115. i()
  7116. }
  7117. })
  7118. }
  7119. }),
  7120. $(r.__closeButton).hide(),
  7121. r
  7122. }
  7123. function N(e) {
  7124. He.gui || (He.gui = D(He.model, He.player)),
  7125. He.visible = e,
  7126. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7127. }
  7128. function B() {
  7129. N(!He.visible)
  7130. }
  7131. function F(e) {
  7132. ke = {
  7133. gui: null,
  7134. visible: !1,
  7135. model: e
  7136. }
  7137. }
  7138. function V(e) {
  7139. var t = new Le.GUI;
  7140. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7141. e.setSweepVisibility(Q.showSweeps)
  7142. }),
  7143. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7144. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7145. Q.transition.flySpeed = 0,
  7146. t.__controllers.forEach(function(e) {
  7147. e.updateDisplay()
  7148. })
  7149. }),
  7150. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7151. $(t.__closeButton).hide(),
  7152. t
  7153. }
  7154. function U(e) {
  7155. ke.gui || (ke.gui = V(ke.model)),
  7156. ke.visible = e,
  7157. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7158. }
  7159. function k() {
  7160. U(!ke.visible)
  7161. }
  7162. function H() {
  7163. function e(e) {
  7164. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7165. }
  7166. $("body").css("touch-action", "none"),
  7167. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7168. // e.preventDefault()
  7169. });
  7170. var t = document.getElementById("terms-text")
  7171. , i = document.getElementById("more-help-wrapper")
  7172. , n = (document.getElementById("navigation-help-wrapper"),
  7173. document.getElementById("help-dialog"),
  7174. document.getElementById("tag-billboards"));
  7175. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7176. document.body.addEventListener("DOMMouseScroll", e)),
  7177. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7178. e.stopPropagation()
  7179. })
  7180. }
  7181. function G(e, t) {
  7182. for (var i = []; e; )
  7183. i.push(e),
  7184. e = e.parentNode;
  7185. for (; t && i.indexOf(t) === -1; )
  7186. t = t.parentNode;
  7187. return t
  7188. }
  7189. function z() {
  7190. var e, t = function(t) {
  7191. e = 0 === t.button || 1 === t.which ? t.target : null
  7192. }, i = function(t) {
  7193. e !== t.target && (e = G(e, t.target));
  7194. var i = document.getElementById("gui-parent");
  7195. if (G(i, e) !== i && (e = null),
  7196. e) {
  7197. var n;
  7198. try {
  7199. n = new MouseEvent("click",t)
  7200. } catch (e) {
  7201. n = document.createEvent("MouseEvents"),
  7202. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7203. }
  7204. n.syntheticClick = !0,
  7205. e.dispatchEvent(n),
  7206. e = null
  7207. }
  7208. };
  7209. document.body.addEventListener("mousedown", t, !0),
  7210. document.body.addEventListener("mouseup", i, !0),
  7211. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7212. e.syntheticClick || (e.stopPropagation(),
  7213. "A" === e.target.nodeName && e.preventDefault())
  7214. }, !0)
  7215. }
  7216. var lastMoveScrollTime = 0;//add
  7217. var W, j, Y, X, Z, q, K = (e("three"),
  7218. e("../util/ajax"),
  7219. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7220. e("../util/camera"),
  7221. e("../util/logger")), te = (e("../objects/Snapshot"),
  7222. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7223. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7224. e("../enum/PathDisplayMode"),
  7225. e("../enum/DirectorEvents"),
  7226. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7227. e("../enum/WarpStyle"),
  7228. e("../enum/AlignmentType"),
  7229. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7230. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7231. coBrand: {
  7232. visible: !0,
  7233. elements: [".co-brand", "#loaderCoBrand"]
  7234. },
  7235. help: {
  7236. visible: !0,
  7237. elements: [".nav-help", "#nav-help"]
  7238. },
  7239. tourControls: {
  7240. visible: !0,
  7241. elements: [".next", ".previous", "#play"]
  7242. },
  7243. highlight: {
  7244. visible: !0,
  7245. elements: ["#drawer", "#pullTab"]
  7246. },
  7247. share: {
  7248. visible: !0,
  7249. elements: [".socialButton", "#share"]
  7250. },
  7251. fullScreen: {
  7252. visible: !0,
  7253. elements: ["#gui-fullscreen"]
  7254. },
  7255. floors: {
  7256. visible: !0,
  7257. elements: [".gui-floor"]
  7258. }
  7259. }, Ye = function() {
  7260. var e = document.getElementById("drawer");
  7261. return function() {
  7262. $("#player").height() < 400 && e.classList.contains("open") && a()
  7263. }
  7264. }(), Xe = function() {
  7265. var e = document.getElementById("meta-info");
  7266. return function() {
  7267. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7268. }
  7269. }(), Ze = function(e) {
  7270. function t() {
  7271. u.classList.contains("expand") && de.toggleMeta(!0)
  7272. }
  7273. function i() {
  7274. fe.hide()
  7275. }
  7276. function n() {
  7277. he.close()
  7278. }
  7279. function r() {
  7280. Ae.dismiss()
  7281. }
  7282. function o() {
  7283. p.hasClass("open") && a(!0)
  7284. }
  7285. function l() {
  7286. Ce.hide()
  7287. }
  7288. function c() {
  7289. f.hasClass("open") && f.removeClass("open")
  7290. }
  7291. function h() {
  7292. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7293. }
  7294. var u = document.getElementById("meta-info")
  7295. , d = document.getElementById("interaction-modal")
  7296. , p = $("#drawer").eq(0)
  7297. , f = $(".gui-floor").eq(0)
  7298. , g = $(".vr-popup").eq(0);
  7299. return function(e) {
  7300. switch (e) {
  7301. case "info":
  7302. i(),
  7303. n(),
  7304. Ye(),
  7305. l(),
  7306. c(),
  7307. r(),
  7308. h();
  7309. break;
  7310. case "terms":
  7311. t(),
  7312. n(),
  7313. o(),
  7314. l(),
  7315. c(),
  7316. r(),
  7317. h();
  7318. break;
  7319. case "help":
  7320. t(),
  7321. i(),
  7322. l(),
  7323. c(),
  7324. r(),
  7325. h();
  7326. break;
  7327. case "vr":
  7328. t(),
  7329. i(),
  7330. l(),
  7331. c(),
  7332. n(),
  7333. h(),
  7334. s(g) && o();
  7335. break;
  7336. case "highlights":
  7337. Xe(),
  7338. i(),
  7339. l(),
  7340. c();
  7341. break;
  7342. case "share":
  7343. t(),
  7344. i(),
  7345. n(),
  7346. c(),
  7347. r(),
  7348. h();
  7349. break;
  7350. case "floor":
  7351. i(),
  7352. l(),
  7353. r();
  7354. break;
  7355. case "view":
  7356. c(),
  7357. l(),
  7358. i(),
  7359. r();
  7360. break;
  7361. case "tour":
  7362. i(),
  7363. l(),
  7364. c(),
  7365. r();
  7366. break;
  7367. case "move":
  7368. i(),
  7369. l(),
  7370. c(),
  7371. r();
  7372. break;
  7373. case "resize":
  7374. t(),
  7375. Ye(),
  7376. c();
  7377. break;
  7378. case "tag":
  7379. i(),
  7380. n(),
  7381. l(),
  7382. c(),
  7383. r()
  7384. }
  7385. }
  7386. }();
  7387. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7388. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7389. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7390. setTimeout(function() {
  7391. $(".icon:visible").hide().show(0)
  7392. }, 100)
  7393. }),
  7394. $("#gui-fullscreen").find("a").on("click", function(e) {
  7395. l(e),
  7396. K.requestFullscreen($("body")[0]),
  7397. J.track("showcase_gui", {
  7398. gui_action: "click_enter_fullscreen",
  7399. interaction_source: "gui"
  7400. })
  7401. //czj
  7402. //W.reload()
  7403. }),
  7404. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7405. l(e),
  7406. K.exitFullscreen(),
  7407. J.track("showcase_gui", {
  7408. gui_action: "click_exit_fullscreen",
  7409. interaction_source: "gui"
  7410. })
  7411. })
  7412. $(window).on("resize", function(e) {
  7413. var t = e.target.innerHeight
  7414. , i = e.target.innerWidth;
  7415. t === X && i === Z || (je.highlight.visible && w(),
  7416. Ze("resize"),
  7417. $(".pinTop.right").removeClass("hideUnderMeta"),
  7418. c(),
  7419. X = t,
  7420. Z = i)
  7421. }).resize(),
  7422. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7423. $("#pullTab").on("click", function(e) {
  7424. l(e),
  7425. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7426. gui_action: "hide_highlight_reel"
  7427. }),
  7428. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7429. gui_action: "show_highlight_reel"
  7430. }),
  7431. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7432. a()
  7433. });
  7434. /***********************方奕卓 热点列表事件监听 ************************/
  7435. if(window.DATA.showHotListSta) {
  7436. $('#hotList').css('display', '');
  7437. $('#hotList').on('click',function(e){
  7438. l(e);
  7439. var hotList = $('#hotListWrap')[0];
  7440. var isActive = hotList.classList.contains('hotListActive');
  7441. if(isActive){
  7442. hotList.classList.remove('hotListActive');
  7443. this.classList.remove('active')
  7444. }else{
  7445. hotList.classList.add('hotListActive');
  7446. this.classList.add('active')
  7447. }
  7448. }),
  7449. $('#hotListContent ul').on('mouseover', function(e){
  7450. l(e);
  7451. var target = e.target;
  7452. var hotList = document.getElementById('hotListWrap');
  7453. if(target.tagName === 'SPAN'){
  7454. var targetParent = target.parentElement.parentElement;
  7455. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7456. hotList.style.width = target.offsetWidth + 116 + 'px';
  7457. }else{
  7458. hotList.style.width = '';
  7459. }
  7460. }else if(target.tagName === 'LI'){
  7461. var targetParent = target.parentElement;
  7462. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7463. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7464. }else{
  7465. hotList.style.width = ''
  7466. }
  7467. }else {
  7468. hotList.style.width = '';
  7469. }
  7470. });
  7471. $('#hotListContent ul').on('click', function(e){
  7472. l(e);
  7473. this.preElem && this.preElem.classList.remove('active');
  7474. if(e.target.tagName === 'SPAN'){
  7475. e.target.parentElement.classList.add('active');
  7476. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7477. this.preElem = e.target.parentElement;
  7478. }else{
  7479. e.target.classList.add('active');
  7480. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7481. this.preElem = e.target;
  7482. }
  7483. })
  7484. $('#hotListClose').on('click', function(e){
  7485. l(e);
  7486. var hotList = $('#hotListWrap')[0];
  7487. hotList.classList.remove('hotListActive');
  7488. $('#hotListContent ul .active').removeClass('active');
  7489. $('#hotList')[0].classList.remove('active')
  7490. })
  7491. }
  7492. /*****************************************************************/
  7493. $("#more-menu-button").on("click", function(e) {
  7494. l(e);
  7495. var t = $("#more-menu");
  7496. t.toggleClass("open")
  7497. }),
  7498. t.exports.init = S,
  7499. t.exports.startLoading = x,
  7500. t.exports.endLoading = d,
  7501. t.exports.onProgress = u
  7502. }
  7503. ).call(this, "/js/gui/gui.js")
  7504. }
  7505. , {
  7506. "../analytics": 4,
  7507. "../controls/serializer": 14,
  7508. "../enum/AlignmentType": 17,
  7509. "../enum/BlackoutStyle": 18,
  7510. "../enum/ControlEvents": 21,
  7511. "../enum/DirectorEvents": 23,
  7512. "../enum/Keys": 30,
  7513. "../enum/PathDiscardMode": 38,
  7514. "../enum/PathDisplayMode": 39,
  7515. "../enum/PlayerEvents": 40,
  7516. "../enum/VROption": 47,
  7517. "../enum/Vectors": 50,
  7518. "../enum/Viewmode": 51,
  7519. "../enum/WarpStyle": 52,
  7520. "../enum/ZoomEvents": 53,
  7521. "../lib/dat.gui": 93,
  7522. "../localization/localize": 108,
  7523. "../tag/Media/MediaEvent": 131,
  7524. "../objects/Snapshot": 153,
  7525. "../settings": 166,
  7526. "../util/ajax": 181,
  7527. "../util/browser": 182,
  7528. "../util/camera": 183,
  7529. "../util/logger": 189,
  7530. "../util/showcase": 193,
  7531. "../util/transitions": 195,
  7532. "./closer/ModalCloserEvent": 61,
  7533. "./closer/modalCloser": 62,
  7534. "./help/HelpEvent": 66,
  7535. "./help/help": 67,
  7536. "./helpManager": 68,
  7537. "./immersiveMode": 69,
  7538. "./konami": 70,
  7539. "./landingScreen": 71,
  7540. "./loadingScreen": 72,
  7541. "./memoryUsage": 73,
  7542. "./playButton": 74,
  7543. "./populateModal": 75,
  7544. "./sharing/ShareEvents": 76,
  7545. "./sharing/modal": 77,
  7546. "./terms/TermsEvent": 78,
  7547. "./terms/terms": 79,
  7548. "./title/TitleEvents": 80,
  7549. "./title/tagToggle": 81,
  7550. "./title/titleBar": 82,
  7551. "./tourInteraction": 84,
  7552. "./vr/vrEvent": 85,
  7553. "./vr/vrModal": 87,
  7554. "./webvr/WebVrEvent": 88,
  7555. "./webvr/webVRgui": 89,
  7556. three: 217
  7557. }],
  7558. 66: [function(e, t, i) {
  7559. "use strict";
  7560. t.exports = Object.freeze({
  7561. OPENED: "help.opened",
  7562. CLOSED: "help.closed"
  7563. })
  7564. }
  7565. , {}],
  7566. 67: [function(e, t, i) {
  7567. "use strict";
  7568. function n() {
  7569. g.on("click", function(e) {
  7570. if (S && S !== l.TRANSITIONING) {
  7571. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7572. t && !M ? R.close() : r()
  7573. }
  7574. }),
  7575. w.on("click", function(e) {
  7576. R.close()
  7577. }),
  7578. E.on("click", function(e) {
  7579. S && S !== l.TRANSITIONING && (s(),
  7580. o())
  7581. }),
  7582. b.on("click", function(e) {
  7583. s(),
  7584. a()
  7585. })
  7586. }
  7587. function r() {
  7588. S && S !== l.TRANSITIONING && (M = !0,
  7589. setTimeout(function() {
  7590. M = !1
  7591. }, d.help.modalStayDuration),
  7592. R.emit(h.OPENED),
  7593. m.addClass("open " + S),
  7594. g.addClass("open"),
  7595. s(),
  7596. o(),
  7597. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7598. y.classList.add("fadeIn"))
  7599. }
  7600. function o() {
  7601. E.addClass("underline-tab"),
  7602. u.fill(_, c.NAVIGATION, S),
  7603. m.addClass(S)
  7604. }
  7605. function a() {
  7606. b.addClass("underline-tab"),
  7607. u.fill(T, c.MORE_HELP),
  7608. m.addClass("more-help")
  7609. }
  7610. function s(e, t) {
  7611. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7612. I.forEach(function(e) {
  7613. e.classList.remove("underline-tab")
  7614. })
  7615. }
  7616. var l = e("../../enum/Viewmode")
  7617. , c = e("../../enum/HelpModalType")
  7618. , h = e("./HelpEvent")
  7619. , u = (e("../helpManager"),
  7620. e("./../populateModal"))
  7621. , d = e("../../settings")
  7622. , p = e("../../util/common")
  7623. , f = e("events").EventEmitter
  7624. , g = $(".footer-help").eq(0)
  7625. , m = $("#help-dialog").eq(0)
  7626. , v = document.querySelector("#quick-logo")
  7627. , A = document.querySelector("#loaderCoBrand")
  7628. , y = document.querySelector("#help-dialog")
  7629. , C = document.querySelector(".footer")
  7630. , I = $(".help-tabs").children().toArray()
  7631. , E = $(".navigation-tab").eq(0)
  7632. , b = $(".more-help-tab").eq(0)
  7633. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7634. m.find(".close").eq(0))
  7635. , _ = m.find(".interactions").toArray()
  7636. , T = m.find(".ui-instructions").toArray()
  7637. , x = l.PANORAMA
  7638. , S = l.PANORAMA
  7639. , M = !1
  7640. , R = {
  7641. init: function(e, t) {
  7642. S = t,
  7643. x = t,
  7644. [y, A, v, C].forEach(function(e) {
  7645. e.classList.add(u.deviceType)
  7646. }),
  7647. n()
  7648. },
  7649. close: function() {
  7650. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7651. g.removeClass("open"),
  7652. m.removeClass("open"),
  7653. y.classList.contains("fadeIn"))) {
  7654. y.classList.remove("fadeIn");
  7655. var e = S === l.TRANSITIONING ? x : S;
  7656. u.clear(_, c.NAVIGATION, e)
  7657. }
  7658. },
  7659. updateMode: function(e) {
  7660. x = S,
  7661. S = e
  7662. }
  7663. };
  7664. p.extendObject(R, f.prototype),
  7665. t.exports = R
  7666. }
  7667. , {
  7668. "../../enum/HelpModalType": 28,
  7669. "../../enum/Viewmode": 51,
  7670. "../../settings": 166,
  7671. "../../util/common": 185,
  7672. "../helpManager": 68,
  7673. "./../populateModal": 75,
  7674. "./HelpEvent": 66,
  7675. events: 202
  7676. }],
  7677. 68: [function(e, t, i) {
  7678. (function(i) {
  7679. "use strict";
  7680. var n = e("../util/browser")
  7681. , r = e("./../util/logger")
  7682. , o = e("./../settings")
  7683. , a = new r(i)
  7684. , s = function() {
  7685. var e;
  7686. try {
  7687. return e = window.localStorage.getItem("visitCount") || "0",
  7688. e = (parseFloat(e) + 1).toString(),
  7689. window.localStorage.setItem("visitCount", e),
  7690. a.debug("visitCount = " + e),
  7691. e
  7692. } catch (t) {
  7693. e = "1",
  7694. a.debug("couldn't set local storage")
  7695. }
  7696. }()
  7697. , l = !1;
  7698. t.exports = {
  7699. isHelpDisabled: function() {
  7700. return "0" === n.valueFromHash("help", null) || l
  7701. },
  7702. isLargeHelpEnabled: function() {
  7703. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7704. },
  7705. isSmallHelpEnabled: function() {
  7706. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7707. },
  7708. isHelpEnabled: function() {
  7709. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7710. },
  7711. setAutoPlay: function(e) {
  7712. l = o.warp.auto >= 0 && e > 1
  7713. }
  7714. }
  7715. }
  7716. ).call(this, "/js/gui/helpManager.js")
  7717. }
  7718. , {
  7719. "../util/browser": 182,
  7720. "./../settings": 166,
  7721. "./../util/logger": 189
  7722. }],
  7723. 69: [function(e, t, i) {
  7724. "use strict";
  7725. function n(e, t, i, n) {
  7726. F = n,
  7727. r(e, t, i, F),
  7728. o(),
  7729. N = t.mode
  7730. }
  7731. function r(e, t, i, n) {
  7732. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7733. e.controls[t].on(v.Move, a),
  7734. e.controls[t].on(v.LongTap, c)
  7735. }),
  7736. M.on("mousewheel DOMMouseScroll", a),
  7737. i.on(m.TagActivated, a),
  7738. i.on(m.TagNavigation, a),
  7739. t.on(A.FlyingEnded, s),
  7740. t.on(A.ModeChanging, function(e, t) {
  7741. B = t !== C.PANORAMA && e !== C.PANORAMA
  7742. }),
  7743. t.on(A.ModeChanged, function(e, i) {
  7744. N = t.mode,
  7745. i !== C.TRANSITIONING ? l() : a("modeChange")
  7746. }),
  7747. n.on(y.TourStart, function() {
  7748. L = !0,
  7749. a()
  7750. }),
  7751. n.on(y.TourEnd, function() {
  7752. L = !1,
  7753. l()
  7754. }),
  7755. n.on(y.ActionInterrupted, function() {
  7756. L = !1
  7757. }),
  7758. R.addEventListener("touchend", function() {
  7759. $("#pullTab").hasClass("opened") && !L && l()
  7760. }, !0)
  7761. }
  7762. function o() {
  7763. p.isMobile() ? (b.forEach(function(e) {
  7764. e.classList.add("mobile")
  7765. }),
  7766. w.click(l)) : (b.forEach(function(e) {
  7767. e.addEventListener("mouseleave", function() {
  7768. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7769. }, !0)
  7770. }),
  7771. M.mouseleave(function() {
  7772. b[0].classList.contains("detectHover") && l()
  7773. }))
  7774. }
  7775. function a(e) {
  7776. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7777. P = !0,
  7778. g.close(),
  7779. h(e),
  7780. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7781. _.hasClass("playing") || (b.forEach(function(e) {
  7782. e.classList.add("detectHover")
  7783. }),
  7784. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7785. }
  7786. function s() {
  7787. _.hasClass("playing") || (clearTimeout(O),
  7788. O = setTimeout(l, f.immersive.timeToShowAgain))
  7789. }
  7790. function l() {
  7791. clearTimeout(O),
  7792. P = !1,
  7793. I.forEach(function(e) {
  7794. e.classList.remove("drawerOpen")
  7795. }),
  7796. L || E.forEach(function(e) {
  7797. e.classList.remove("duringTour")
  7798. }),
  7799. b.forEach(function(e) {
  7800. e.classList.remove("detectHover")
  7801. })
  7802. }
  7803. function c() {
  7804. P ? l() : a(),
  7805. D = !0,
  7806. setTimeout(function() {
  7807. D = !1
  7808. }, f.immersive.uiStayDuration)
  7809. }
  7810. function h(e) {
  7811. !d(e) && L ? E.forEach(function(e) {
  7812. e.classList.remove("drawerOpen"),
  7813. e.classList.add("duringTour")
  7814. }) : _.hasClass("open") ? E.forEach(function(e) {
  7815. e.classList.remove("duringTour"),
  7816. e.classList.add("drawerOpen")
  7817. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7818. e.classList.add("fadeOut")
  7819. })
  7820. }
  7821. function u() {
  7822. T.hasClass("duringTour") || (L = !1,
  7823. a("gui"),
  7824. l())
  7825. }
  7826. function d(e) {
  7827. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7828. }
  7829. var p = e("../util/browser")
  7830. , f = e("../settings")
  7831. , g = e("./help/help")
  7832. , m = e("../enum/tagEvents")
  7833. , v = e("../enum/ControlEvents")
  7834. , A = e("../enum/PlayerEvents")
  7835. , y = e("../enum/DirectorEvents")
  7836. , A = e("../enum/PlayerEvents")
  7837. , C = e("../enum/Viewmode")
  7838. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7839. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7840. , b = $("#hover-bottom, #hover-top").toArray()
  7841. , w = ($("#pullTab").eq(0),
  7842. $("#playHead").eq(0),
  7843. $(".pinBottom-container").eq(0))
  7844. , _ = $("#drawer").eq(0)
  7845. , T = $("#drawer-container").eq(0)
  7846. , x = $("#meta-info").eq(0)
  7847. , S = $(".pinTop.left").eq(0)
  7848. , M = $("#player").eq(0)
  7849. , R = document.getElementById("pullTab")
  7850. , P = !1
  7851. , O = null
  7852. , L = !1
  7853. , D = !1
  7854. , N = null
  7855. , B = !1
  7856. , F = null;
  7857. t.exports.init = n,
  7858. t.exports.hideUi = a,
  7859. t.exports.resetDrawer = u
  7860. }
  7861. , {
  7862. "../enum/ControlEvents": 21,
  7863. "../enum/DirectorEvents": 23,
  7864. "../enum/tagEvents": 32,
  7865. "../enum/PlayerEvents": 40,
  7866. "../enum/Viewmode": 51,
  7867. "../settings": 166,
  7868. "../util/browser": 182,
  7869. "./help/help": 67
  7870. }],
  7871. 70: [function(e, t, i) {
  7872. (function(i) {
  7873. "use strict";
  7874. function n(e, t, i) {
  7875. l.debug("konami has the modelInstance");
  7876. var n = [];
  7877. $(window).on("keydown", function(e) {
  7878. n.push(e.which),
  7879. n.length > o.secretPanelWord.length && n.shift(),
  7880. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7881. o.debug = !0)
  7882. }),
  7883. $(window).on("keydown", function n(r) {
  7884. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7885. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7886. })
  7887. }
  7888. var r = e("./../util/logger")
  7889. , o = e("./../settings")
  7890. , a = e("./debug")
  7891. , s = e("./../util/common")
  7892. , l = (e("./gui"),
  7893. new r(i));
  7894. o.console && $("body").append('<div id="debug-console"></div>'),
  7895. t.exports.init = n
  7896. }
  7897. ).call(this, "/js/gui/konami.js")
  7898. }
  7899. , {
  7900. "./../settings": 166,
  7901. "./../util/common": 185,
  7902. "./../util/logger": 189,
  7903. "./debug": 63,
  7904. "./gui": 65
  7905. }],
  7906. 71: [function(e, t, i) {
  7907. "use strict";
  7908. function n(e, t) {
  7909. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7910. }
  7911. function r(e) {
  7912. var t = $.Deferred();
  7913. e || t.resolve();
  7914. var i = c.startupFlyinDelay;
  7915. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7916. setTimeout(t.resolve.bind(t), i),
  7917. t
  7918. }
  7919. function o(e, t, i) {
  7920. var n = 0;
  7921. c.quickstart.enabled && (a(i),
  7922. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7923. var r = function() {
  7924. e.once(g.Move, l),
  7925. t.once(f.TourStart, l)
  7926. };
  7927. s(n, r)
  7928. }
  7929. function a(e) {
  7930. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7931. v.before(y),
  7932. A = $(".quick-brand").toArray()),*/
  7933. m.addClass("fadeOut"),
  7934. setTimeout(function() {
  7935. A.forEach(function(e) {
  7936. e.classList.add("fadeIn")
  7937. })
  7938. }, c.quickstart.showTextDelay),
  7939. setTimeout(function() {
  7940. A.forEach(function(e) {
  7941. e.classList.add("fadeOut")
  7942. })
  7943. }, c.quickstart.fadeOutDelay),
  7944. !0
  7945. }
  7946. function s(e, t) {
  7947. setTimeout(function() {
  7948. if (h.isHelpEnabled()) {
  7949. if (t(),
  7950. u.init(),
  7951. C.addClass("fadeIn landing " + u.deviceType),
  7952. h.isSmallHelpEnabled())
  7953. return void C.addClass("small");
  7954. u.fill(I, d.LANDING[E]),
  7955. C.addClass(E)
  7956. }
  7957. }, e)
  7958. //csz 用户引导界面
  7959. var helpData = {
  7960. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  7961. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  7962. }
  7963. var navIcon = $(".nav-icon .icon");
  7964. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7965. function paging(id){
  7966. id.on("click",function(){
  7967. var navPage = null;
  7968. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7969. if(navPage > helpData.length || navPage < 1) return false
  7970. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7971. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7972. }else{
  7973. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7974. }
  7975. })
  7976. };
  7977. paging($(".next-button"));
  7978. paging($(".prev-button"));
  7979. }
  7980. function l() {
  7981. u.clear(I, d.LANDING[E]),
  7982. C.removeClass("fadeIn")
  7983. }
  7984. var c = e("../settings")
  7985. , h = (e("./help/help"),
  7986. e("./helpManager"))
  7987. , u = e("./populateModal")
  7988. , d = e("../enum/HelpModalType")
  7989. , p = e("../enum/Viewmode")
  7990. , f = e("../enum/DirectorEvents")
  7991. , g = e("../enum/PlayerEvents")
  7992. , m = $("#quick-blackout").eq(0)
  7993. , v = $("#quick-logo").eq(0)
  7994. , A = $(".quick-brand").toArray()
  7995. , y = $("#loaderCoBrand").eq(0)
  7996. , C = $("#interaction-modal").eq(0)
  7997. , I = C.find(".interaction").toArray()
  7998. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7999. "");
  8000. t.exports.delayLanding = r,
  8001. t.exports.showMessage = o,
  8002. t.exports.init = n,
  8003. t.exports.dismissModal = l
  8004. }
  8005. , {
  8006. "../enum/DirectorEvents": 23,
  8007. "../enum/HelpModalType": 28,
  8008. "../enum/PlayerEvents": 40,
  8009. "../enum/Viewmode": 51,
  8010. "../settings": 166,
  8011. "./help/help": 67,
  8012. "./helpManager": 68,
  8013. "./populateModal": 75
  8014. }],
  8015. 72: [function(e, t, i) {
  8016. "use strict";
  8017. var n = e("./circleLoader").circleLoader;
  8018. t.exports = {
  8019. element: $("#gui-loading"),
  8020. hide: function(e) {
  8021. n.done(),
  8022. this.element.fadeOut(1500, e)
  8023. },
  8024. show: function(e) {
  8025. this.element.fadeIn(500, function() {
  8026. this.element.css("display", "table"),
  8027. e && e()
  8028. }
  8029. .bind(this))
  8030. },
  8031. progress: function(e) {
  8032. n.set(e)
  8033. }
  8034. }
  8035. }
  8036. , {
  8037. "./circleLoader": 60
  8038. }],
  8039. 73: [function(e, t, i) {
  8040. "use strict";
  8041. var n = e("../settings")
  8042. , r = $("#memory-info")
  8043. , o = r.find("#memory-gpu")
  8044. , a = !1;
  8045. t.exports = {
  8046. show: function() {
  8047. n.profiling.enabled && (r.show(),
  8048. a = !0)
  8049. },
  8050. hide: function() {
  8051. r.hide(),
  8052. a = !1
  8053. },
  8054. toggle: function() {
  8055. a ? this.hide() : this.show()
  8056. },
  8057. update: function(e) {
  8058. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8059. }
  8060. }
  8061. }
  8062. , {
  8063. "../settings": 166
  8064. }],
  8065. 74: [function(e, t, i) {
  8066. "use strict";
  8067. var n = e("../util/browser")
  8068. , r = e("../analytics");
  8069. e("../settings");
  8070. t.exports = {
  8071. show: function(e, t) {
  8072. $("#gui-message").fadeOut(500, function() {
  8073. t()
  8074. })
  8075. }
  8076. }
  8077. }
  8078. , {
  8079. "../analytics": 4,
  8080. "../settings": 166,
  8081. "../util/browser": 182
  8082. }],
  8083. 75: [function(e, t, i) {
  8084. "use strict";
  8085. function n(e, t, i, n) {
  8086. function r(e) {
  8087. return e.classList.contains(a)
  8088. }
  8089. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8090. //for (var a in o) {
  8091. //var s = e.find(r);
  8092. //for (var l in o[a]) {
  8093. //var c = o[a][l];
  8094. //if ("top-info" === l || "bottom-info" === l) {
  8095. //var h = n ? c : "";
  8096. //czj 注释掉第一次打开的用户引导
  8097. //s.querySelector("." + l).textContent = h
  8098. //} else {
  8099. //var u = n ? c : "";
  8100. //, d = s.querySelector("." + l);
  8101. //d.src = u,
  8102. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8103. //}
  8104. //}
  8105. //}
  8106. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8107. // p.forEach(function(e) {
  8108. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8109. // })
  8110. }
  8111. var r = e("../util/browser")
  8112. , o = e("../localization/localize")
  8113. , a = e("../enum/HelpModalType")
  8114. , s = (e("../enum/HelpModalSize"),
  8115. e("../enum/Viewmode"));
  8116. t.exports = {
  8117. init: function() {
  8118. if (!this.hasInitialized) {
  8119. this.hasInitialized = !0,
  8120. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8121. this.assets = {},
  8122. this.assets[a.LANDING[s.PANORAMA]] = {
  8123. desktop: {
  8124. left: {
  8125. "top-info": o.ROTATE,
  8126. "big-image": "images/nav_help_mouse_drag_left.png",
  8127. keyboard: "images/nav_help_keyboard_left_right.png"
  8128. },
  8129. middle: {
  8130. "top-info": o.MOVE,
  8131. "big-image": "images/nav_help_mouse_click.png",
  8132. keyboard: "images/nav_help_keyboard_up_down.png"
  8133. },
  8134. right: {
  8135. "top-info": o.ZOOM,
  8136. "big-image": "images/nav_help_mouse_zoom.png",
  8137. keyboard: "images/nav_help_zoom_keys.png"
  8138. }
  8139. },
  8140. mobile: {
  8141. left: {
  8142. "top-info": o.ROTATE,
  8143. "big-image": "images/nav_help_gesture_drag.png"
  8144. },
  8145. middle: {
  8146. "top-info": o.MOVE,
  8147. "big-image": "images/nav_help_gesture_tap.png"
  8148. },
  8149. right: {
  8150. "top-info": o.ZOOM,
  8151. "big-image": "images/nav_help_gesture_pinch.png"
  8152. }
  8153. }
  8154. },
  8155. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8156. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8157. desktop: {
  8158. left: {
  8159. "top-info": o.ROTATE,
  8160. "big-image": "images/nav_help_mouse_drag_left.png",
  8161. keyboard: "images/nav_help_keyboard_left_right.png"
  8162. },
  8163. middle: {
  8164. "top-info": o.MOVE,
  8165. "big-image": "images/nav_help_mouse_position_right.png"
  8166. }
  8167. },
  8168. mobile: {
  8169. left: {
  8170. "top-info": o.ROTATE,
  8171. "big-image": "images/nav_help_gesture_drag.png"
  8172. },
  8173. middle: {
  8174. "top-info": o.MOVE,
  8175. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8176. }
  8177. }
  8178. },
  8179. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8180. desktop: {
  8181. left: {
  8182. "top-info": o.MOVE,
  8183. "big-image": "images/nav_help_mouse_position_left.png"
  8184. },
  8185. middle: {
  8186. "top-info": o.ROTATE,
  8187. "big-image": "images/nav_help_mouse_drag_right.png",
  8188. keyboard: "images/nav_help_keyboard_left_right.png"
  8189. }
  8190. },
  8191. mobile: {
  8192. left: {
  8193. "top-info": o.MOVE,
  8194. "big-image": "images/nav_help_gesture_position.png"
  8195. },
  8196. middle: {
  8197. "top-info": o.ROTATE,
  8198. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8199. }
  8200. }
  8201. };
  8202. var e = {
  8203. "top-info": o.INSIDE,
  8204. "big-image": "images/nav_help_click_inside.png",
  8205. keyboard: "images/nav_help_inside_key.png"
  8206. };
  8207. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8208. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8209. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8210. var t = {
  8211. "top-info": o.INSIDE,
  8212. "big-image": "images/nav_help_tap_inside.png"
  8213. };
  8214. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8215. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8216. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8217. this.assets[a.NAVIGATION] = {},
  8218. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8219. desktop: {
  8220. left: {
  8221. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8222. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8223. "big-image": "images/nav_help_mouse_drag_left.png",
  8224. keyboard: "images/nav_help_keyboard_left_right.png"
  8225. },
  8226. middle: {
  8227. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8228. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8229. "big-image": "images/nav_help_mouse_click.png",
  8230. keyboard: "images/nav_help_keyboard_up_down.png"
  8231. },
  8232. right: {
  8233. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8234. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8235. "big-image": "images/nav_help_mouse_zoom.png",
  8236. keyboard: "images/nav_help_zoom_keys.png"
  8237. }
  8238. },
  8239. mobile: {
  8240. left: {
  8241. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8242. "big-image": "images/nav_help_gesture_drag.png"
  8243. },
  8244. middle: {
  8245. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8246. "big-image": "images/nav_help_gesture_tap.png"
  8247. },
  8248. right: {
  8249. "top-info": o.HELP_MOBILE_3,
  8250. "big-image": "images/nav_help_gesture_pinch.png"
  8251. }
  8252. }
  8253. },
  8254. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8255. desktop: {
  8256. left: {
  8257. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8258. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8259. "big-image": "images/nav_help_mouse_drag_left.png",
  8260. keyboard: "images/nav_help_keyboard_all.png"
  8261. },
  8262. middle: {
  8263. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8264. "big-image": "images/nav_help_mouse_position_right.png"
  8265. },
  8266. right: {
  8267. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8268. "big-image": "images/nav_help_mouse_zoom.png"
  8269. }
  8270. },
  8271. mobile: {
  8272. left: {
  8273. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8274. "big-image": "images/nav_help_gesture_drag.png"
  8275. },
  8276. middle: {
  8277. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8278. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8279. },
  8280. right: {
  8281. "top-info": o.HELP_MOBILE_3,
  8282. "big-image": "images/nav_help_gesture_pinch.png"
  8283. }
  8284. }
  8285. },
  8286. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8287. desktop: {
  8288. left: {
  8289. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8290. "big-image": "images/nav_help_mouse_position_left.png"
  8291. },
  8292. middle: {
  8293. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8294. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8295. "big-image": "images/nav_help_mouse_drag_right.png",
  8296. keyboard: "images/nav_help_keyboard_left_right.png"
  8297. },
  8298. right: {
  8299. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8300. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8301. "big-image": "images/nav_help_mouse_zoom.png",
  8302. keyboard: "images/nav_help_keyboard_up_down.png"
  8303. }
  8304. },
  8305. mobile: {
  8306. left: {
  8307. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8308. "big-image": "images/nav_help_gesture_position.png"
  8309. },
  8310. middle: {
  8311. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8312. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8313. },
  8314. right: {
  8315. "top-info": o.HELP_MOBILE_3,
  8316. "big-image": "images/nav_help_gesture_pinch.png"
  8317. }
  8318. }
  8319. },
  8320. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8321. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8322. "top-info": o.HELP_DESKTOP_360_2A,
  8323. "bottom-info": o.HELP_DESKTOP_360_2B,
  8324. "big-image": "images/nav_help_click_inside.png",
  8325. keyboard: "images/nav_help_inside_key.png"
  8326. },
  8327. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8328. "top-info": o.HELP_MOBILE_360_2,
  8329. "big-image": "images/nav_help_tap_inside.png"
  8330. },
  8331. this.assets[a.MORE_HELP] = {
  8332. desktop: {
  8333. "more-help-hlr": {
  8334. "top-info": o.HELP_MORE_HLR_A,
  8335. "big-image": "images/nav_help_expand.svg",
  8336. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8337. },
  8338. "more-help-dollhouse": {
  8339. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8340. "big-image": "images/nav_help_dollhouse.svg",
  8341. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8342. },
  8343. "more-help-floors": {
  8344. "top-info": o.HELP_MORE_FLOORS_A,
  8345. "big-image": "images/nav_help_floor picker.svg",
  8346. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8347. },
  8348. "more-help-tag": {
  8349. "top-info": o.HELP_MORE_TAG_A,
  8350. "big-image": "images/nav_help_tag.svg",
  8351. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8352. },
  8353. "more-help-zoom": {
  8354. "top-info": o.HELP_MORE_ZOOM_A,
  8355. "big-image": "images/nav_help_zoom.svg",
  8356. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8357. },
  8358. "more-help-tour": {
  8359. "top-info": o.HELP_MORE_TOUR_A,
  8360. "big-image": "images/nav_help_play.png",
  8361. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8362. },
  8363. "more-help-inside": {
  8364. "top-info": o.HELP_MORE_INSIDE_A,
  8365. "big-image": "images/nav_help_inside.svg",
  8366. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8367. },
  8368. "more-help-vr": {
  8369. "top-info": o.HELP_MORE_VR_A,
  8370. "big-image": "images/nav_help_vr.svg",
  8371. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8372. },
  8373. "more-help-360": {
  8374. "top-info": o.HELP_MORE_360_A,
  8375. "big-image": "images/nav_help_360.svg",
  8376. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8377. },
  8378. "more-help-fullscreen": {
  8379. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8380. "big-image": "images/nav_help_fullscreen.svg",
  8381. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8382. }
  8383. },
  8384. mobile: {
  8385. "more-help-hlr": {
  8386. "top-info": o.HELP_MORE_HLR_A,
  8387. "big-image": "images/nav_help_expand.svg",
  8388. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8389. },
  8390. "more-help-dollhouse": {
  8391. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8392. "big-image": "images/nav_help_dollhouse.svg",
  8393. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8394. },
  8395. "more-help-floors": {
  8396. "top-info": o.HELP_MORE_FLOORS_A,
  8397. "big-image": "images/nav_help_floor picker.svg",
  8398. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8399. },
  8400. "more-help-tag": {
  8401. "top-info": o.HELP_MORE_TAG_A,
  8402. "big-image": "images/nav_help_tag.svg",
  8403. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8404. },
  8405. "more-help-tour": {
  8406. "top-info": o.HELP_MORE_TOUR_A,
  8407. "big-image": "images/nav_help_play.png",
  8408. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8409. },
  8410. "more-help-inside": {
  8411. "top-info": o.HELP_MORE_INSIDE_A,
  8412. "big-image": "images/nav_help_inside.svg",
  8413. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8414. },
  8415. "more-help-vr": {
  8416. "top-info": o.HELP_MORE_VR_A,
  8417. "big-image": "images/webvr.svg",
  8418. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8419. },
  8420. "more-help-360": {
  8421. "top-info": o.HELP_MORE_360_A,
  8422. "big-image": "images/nav_help_360.svg",
  8423. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8424. }
  8425. }
  8426. },
  8427. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8428. desktop: {
  8429. left: {
  8430. "top-info": o.ROTATE,
  8431. "big-image": "images/nav_help_mouse_drag_left.png",
  8432. keyboard: "images/nav_help_keyboard_left_right.png"
  8433. },
  8434. middle: {
  8435. "top-info": o.MOVE,
  8436. "big-image": "images/nav_help_mouse_click.png",
  8437. keyboard: "images/nav_help_keyboard_up_down.png"
  8438. },
  8439. right: {
  8440. "top-info": o.PLAY,
  8441. "big-image": "images/Desktop-help-play-button.svg",
  8442. keyboard: "images/Desktop-help-spacebar-2.svg"
  8443. }
  8444. },
  8445. mobile: {
  8446. left: {
  8447. "top-info": o.ROTATE,
  8448. "big-image": "images/nav_help_gesture_drag.png"
  8449. },
  8450. middle: {
  8451. "top-info": o.MOVE,
  8452. "big-image": "images/nav_help_gesture_tap.png"
  8453. },
  8454. right: {
  8455. "top-info": o.PLAY,
  8456. "big-image": "images/mobile-help-play-button.svg"
  8457. }
  8458. }
  8459. },
  8460. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8461. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8462. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8463. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8464. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8465. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8466. }
  8467. },
  8468. fill: function(e, t, i) {
  8469. n.call(this, e, t, i, !0)
  8470. },
  8471. clear: function(e, t, i) {
  8472. n.call(this, e, t, i, !1)
  8473. }
  8474. }
  8475. }
  8476. , {
  8477. "../enum/HelpModalSize": 27,
  8478. "../enum/HelpModalType": 28,
  8479. "../enum/Viewmode": 51,
  8480. "../localization/localize": 108,
  8481. "../util/browser": 182
  8482. }],
  8483. 76: [function(e, t, i) {
  8484. "use strict";
  8485. t.exports = Object.freeze({
  8486. OPENED: "share.open",
  8487. CLOSED: "share.closed",
  8488. LINK_CLICKED: "share.linked"
  8489. })
  8490. }
  8491. , {}],
  8492. 77: [function(e, t, i) {
  8493. "use strict";
  8494. function n(e) {
  8495. function t(t, i) {
  8496. var n = window.screenY + ($("#player").height() - i) / 2
  8497. , r = window.screenX + ($("#player").width() - t) / 2
  8498. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8499. I.emit(l.LINK_CLICKED, {
  8500. channel: e
  8501. }),
  8502. window.open(C[e], "shareWindow", o)
  8503. }
  8504. switch (e) {
  8505. case y.FACEBOOK:
  8506. t(580, 420);
  8507. break;
  8508. case y.TWITTER:
  8509. t(550, 440);
  8510. break;
  8511. case y.MAIL:
  8512. I.emit(l.LINK_CLICKED, {
  8513. channel: "email"
  8514. }),
  8515. window.open(C[e], "_blank");
  8516. break;
  8517. case y.LINKEDIN:
  8518. }
  8519. }
  8520. function r(e) {
  8521. I.emit(l.LINK_CLICKED, {
  8522. channel: "copylink"
  8523. });
  8524. var t = document.createRange();
  8525. t.selectNodeContents(v);
  8526. var i = window.getSelection();
  8527. i.removeAllRanges(),
  8528. i.addRange(t),
  8529. document.execCommand("copy"),
  8530. A.classList.remove("hidden"),
  8531. v.classList.add("highlighted")
  8532. }
  8533. function o(e) {
  8534. e && (e.stopPropagation(),
  8535. e.target === v) || (window.getSelection().removeAllRanges(),
  8536. v.classList.remove("highlighted"),
  8537. A.classList.add("hidden"))
  8538. }
  8539. var a = e("../../util/browser")
  8540. , s = e("../../localization/localize")
  8541. , l = e("./ShareEvents")
  8542. , c = e("../../util/common")
  8543. , h = e("events").EventEmitter
  8544. , u = document.getElementById("sharing")
  8545. , d = document.getElementById("share-modal")
  8546. , p = document.getElementById("share-close")
  8547. , f = document.getElementById("facebook-share")
  8548. , g = document.getElementById("twitter-share")
  8549. , m = document.getElementById("mail-share")
  8550. , v = document.getElementById("share-url-text")
  8551. , A = document.getElementById("copy-success")
  8552. , y = Object.freeze({
  8553. FACEBOOK: "facebook",
  8554. TWITTER: "twitter",
  8555. MAIL: "mail",
  8556. LINKEDIN: "linkedin"
  8557. })
  8558. , C = {};
  8559. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8560. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8561. C[y.MAIL] = "mailto:?subject=";
  8562. var I = {
  8563. init: function(e) {
  8564. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8565. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8566. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8567. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8568. u.addEventListener("click", this.toggle.bind(this)),
  8569. p.addEventListener("click", this.hide.bind(this)),
  8570. v.addEventListener("click", r),
  8571. d.addEventListener("click", o),
  8572. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8573. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8574. m.addEventListener("click", n.bind(this, y.MAIL)),
  8575. v.textContent = window.location.href + "&utm_source=4",
  8576. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8577. u.classList.remove("hidden")
  8578. },
  8579. show: function() {
  8580. this.emit(l.OPENED),
  8581. d.classList.add("fadeIn")
  8582. },
  8583. hide: function() {
  8584. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8585. document.selection && document.selection.empty(),
  8586. window.getSelection().removeAllRanges(),
  8587. o(),
  8588. d.classList.remove("fadeIn"))
  8589. },
  8590. toggle: function() {
  8591. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8592. }
  8593. };
  8594. c.extendObject(I, h.prototype),
  8595. t.exports = I
  8596. }
  8597. , {
  8598. "../../localization/localize": 108,
  8599. "../../util/browser": 182,
  8600. "../../util/common": 185,
  8601. "./ShareEvents": 76,
  8602. events: 202
  8603. }],
  8604. 78: [function(e, t, i) {
  8605. "use strict";
  8606. t.exports = Object.freeze({
  8607. OPENED: "terms.opened",
  8608. CLOSED: "terms.closed"
  8609. })
  8610. }
  8611. , {}],
  8612. 79: [function(e, t, i) {
  8613. "use strict";
  8614. var n = e("./TermsEvent")
  8615. , r = e("../../localization/localize")
  8616. , o = e("../../analytics")
  8617. , a = e("../../util/ajax")
  8618. , s = e("../../util/common")
  8619. , l = e("events").EventEmitter
  8620. , c = document.getElementById("terms-modal")
  8621. , h = {
  8622. init: function() {
  8623. $(".footer-terms").on("click", function(e) {
  8624. e.preventDefault(),
  8625. this.show()
  8626. }
  8627. .bind(this)),
  8628. $("#terms-modal .close").on("click", this.hide.bind(this))
  8629. },
  8630. show: function() {
  8631. this.emit(n.OPENED),
  8632. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8633. var t = $("#terms-text").html(e);
  8634. o.track("showcase_gui", {
  8635. gui_action: "click_terms_button",
  8636. interaction_source: "gui"
  8637. }),
  8638. t.find("a").attr("target", "_blank")
  8639. }).fail(function() {
  8640. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8641. }),
  8642. c.classList.add("fadeIn")
  8643. },
  8644. hide: function(e) {
  8645. e && e.preventDefault(),
  8646. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8647. c.classList.remove("fadeIn")
  8648. }
  8649. };
  8650. s.extendObject(h, l.prototype),
  8651. t.exports = h
  8652. }
  8653. , {
  8654. "../../analytics": 4,
  8655. "../../localization/localize": 108,
  8656. "../../util/ajax": 181,
  8657. "../../util/common": 185,
  8658. "./TermsEvent": 78,
  8659. events: 202
  8660. }],
  8661. 80: [function(e, t, i) {
  8662. "use strict";
  8663. t.exports = Object.freeze({
  8664. OPEN_INFO: "title.open.info",
  8665. CLOSE_INFO: "title.close.info",
  8666. SHOW_INFO: "title.show.info",
  8667. HIDE_INFO: "title.hide.info",
  8668. LINK_CLICKED: "title.link.click",
  8669. CONTACT_LINK_CLICKED: "title.contact.click",
  8670. ORIGIN_LINK_CLICKED: "title.origin.click"
  8671. })
  8672. }
  8673. , {}],
  8674. 81: [function(e, t, i) {
  8675. "use strict";
  8676. function n(e, t) {
  8677. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8678. }
  8679. function r(e, t) {
  8680. function i(i) {
  8681. e.shouldShowtags = "show" === this.value,
  8682. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8683. }
  8684. document.getElementById("tag-toggles").classList.remove("hidden"),
  8685. document.getElementById("radio-tag-show").checked = !0;
  8686. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8687. n[r].addEventListener("change", i)
  8688. }
  8689. var o = e("../../settings");
  8690. t.exports.init = n
  8691. }
  8692. , {
  8693. "../../settings": 166
  8694. }],
  8695. 82: [function(e, t, i) {
  8696. (function(i) {
  8697. "use strict";
  8698. function n(e, t) {
  8699. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8700. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8701. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8702. document.getElementById("gui-name").classList.add("noCoBrand"),
  8703. document.getElementById("cobrandTitle").classList.add("hidden")),
  8704. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8705. !1)
  8706. }
  8707. function r(e) {
  8708. return e ? (L = !0,
  8709. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8710. }
  8711. function o(e, t, i, n) {
  8712. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8713. return void T.classList.add("hidden");
  8714. L = !0;
  8715. var r = []
  8716. , o = c(r, "<br>");
  8717. if (e && o('<span id="contactName">' + e + "</span>"),
  8718. t) {
  8719. var a = n || t
  8720. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8721. o(s)
  8722. }
  8723. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8724. r[0] = "",
  8725. x.innerHTML = r.join("")
  8726. }
  8727. function a(e) {
  8728. if ("string" == typeof e)
  8729. try {
  8730. e = JSON.parse(e)
  8731. } catch (e) {
  8732. return y.warn("Unable to parse address data"),
  8733. void S.parentElement.classList.add("hidden")
  8734. }
  8735. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8736. return void S.parentElement.classList.add("hidden");
  8737. L = !0;
  8738. var t = []
  8739. , i = c(t, " ");
  8740. e.address_1 && i(e.address_1),
  8741. e.address_2 && i(e.address_2),
  8742. e.city && i(e.city, ", "),
  8743. e.state && i(e.state, ", "),
  8744. e.zip && i(e.zip, e.state ? " " : ", "),
  8745. t[0] = "",
  8746. S.innerText = t.join("")
  8747. }
  8748. function s(e) {
  8749. var t = document.createElement("a");
  8750. return t.id = "url",
  8751. t.target = "_blank",
  8752. t.href = e,
  8753. t.innerText = e,
  8754. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8755. t
  8756. }
  8757. function l(e) {
  8758. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8759. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8760. P.appendChild(s(e)),
  8761. O.forEach(function(e) {
  8762. e.classList.add("share-link")
  8763. }),
  8764. !0)
  8765. }
  8766. function c(e, t) {
  8767. var i = e
  8768. , n = t;
  8769. return function(e, t) {
  8770. i.push(t || n, e)
  8771. }
  8772. }
  8773. function h() {
  8774. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8775. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8776. var e = [].slice.call(_.querySelectorAll("a"));
  8777. e.forEach(function(e) {
  8778. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8779. });
  8780. var t = [].slice.call(T.querySelectorAll("a"));
  8781. t.forEach(function(e) {
  8782. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8783. contact_type: e.getAttribute("id")
  8784. }))
  8785. })
  8786. }
  8787. var u = e("../../util/browser")
  8788. , d = e("../../util/common")
  8789. , p = e("../../util/logger")
  8790. , f = e("../../localization/localize")
  8791. , g = e("./titleBarSettings")
  8792. , m = e("../../settings")
  8793. , v = e("./TitleEvents")
  8794. , A = e("events").EventEmitter
  8795. , y = new p(i)
  8796. , C = document.querySelector(".pinTop.left")
  8797. , I = document.getElementsByClassName("title-container")[0]
  8798. , E = document.getElementById("title-toggle").querySelector("i")
  8799. , b = document.getElementById("meta-info-wrapper")
  8800. , w = document.getElementById("meta-info")
  8801. , _ = document.getElementById("meta-description")
  8802. , T = document.getElementsByClassName("contact-info")[0]
  8803. , x = document.getElementById("contact-data")
  8804. , S = document.getElementById("addressTxt")
  8805. , M = document.getElementById("tag-toggles")
  8806. , R = document.getElementById("share-origin")
  8807. , P = document.getElementById("share-link-wrapper")
  8808. , O = [w, b, I]
  8809. , L = !1
  8810. , D = !1
  8811. , N = {
  8812. populate: function(e) {
  8813. if (n(window.DATA.name, e.coBrand)) {
  8814. if (r(e.description),
  8815. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8816. a(e.address),
  8817. L) {
  8818. var t = document.createElement("br");
  8819. M.insertBefore(t, M.firstElementChild)
  8820. }
  8821. e.socialSharing && m.share.enabled && (D = l(e.url))
  8822. }
  8823. },
  8824. finishSetup: function(e) {
  8825. L = L || !!e,
  8826. h(),
  8827. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8828. },
  8829. toggleMeta: function(e, t) {
  8830. var title = document.getElementById("model-title");
  8831. t && t.preventDefault();
  8832. var i = w.classList.contains("expand");
  8833. e && !i || (i ? (O.forEach(function(e) {
  8834. e.classList.remove("expand")
  8835. }),
  8836. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8837. e.classList.add("expand");
  8838. }),
  8839. title.classList.add("expand"),
  8840. this.emit(v.OPEN_INFO)))
  8841. },
  8842. setupToggling: function() {
  8843. b.style.height = w.offsetHeight + "px",
  8844. w.addEventListener("transitionend", function() {
  8845. b.style.height = w.offsetHeight + "px"
  8846. })
  8847. },
  8848. toggleTitle: function(e) {
  8849. e && e.preventDefault(),
  8850. C.classList.contains("closed") ? (C.classList.add("open"),
  8851. E.classList.remove("icon-dpad-right"),
  8852. E.classList.add("icon-dpad-left"),
  8853. this.emit(v.SHOW_INFO),
  8854. setTimeout(function() {
  8855. C.classList.remove("closed"),
  8856. C.classList.remove("open")
  8857. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8858. E.classList.remove("icon-dpad-left"),
  8859. E.classList.add("icon-dpad-right"),
  8860. this.emit(v.HIDE_INFO))
  8861. }
  8862. };
  8863. d.extendObject(N, A.prototype),
  8864. t.exports = N
  8865. }
  8866. ).call(this, "/js/gui/title/titleBar.js")
  8867. }
  8868. , {
  8869. "../../localization/localize": 108,
  8870. "../../settings": 166,
  8871. "../../util/browser": 182,
  8872. "../../util/common": 185,
  8873. "../../util/logger": 189,
  8874. "./TitleEvents": 80,
  8875. "./titleBarSettings": 83,
  8876. events: 202
  8877. }],
  8878. 83: [function(e, t, i) {
  8879. "use strict";
  8880. t.exports = Object.freeze({
  8881. minTooltipCharacters: 19,
  8882. removeAnimationClasses: 500
  8883. })
  8884. }
  8885. , {}],
  8886. 84: [function(e, t, i) {
  8887. "use strict";
  8888. function n(e) {
  8889. C = e,
  8890. P.forEach(function(e) {
  8891. b.addEventListener(e, u.bind(this, !1), !0),
  8892. w.addEventListener(e, u.bind(this, !0), !0),
  8893. E.addEventListener(e, o, !0)
  8894. S.forEach(function(t) {//会触发导览停止
  8895. t.addEventListener(e, a, !0)
  8896. })
  8897. $("#drawer img").on(e, a)
  8898. })
  8899. document.addEventListener("keydown", u.bind(this, !1), !0)
  8900. C.on(v.TourStart, function() {
  8901. E.classList.add("playing")
  8902. })
  8903. }
  8904. function r() {
  8905. // C.playTour(),
  8906. C.playTourNearBy(),
  8907. I && clearTimeout(I),
  8908. d(),
  8909. _.removeClass("fadeIn")
  8910. }
  8911. function o() {
  8912. E.classList.contains("playing") && (C.stopTour(),
  8913. _.addClass("fadeIn"),
  8914. setTimeout(function() {
  8915. _.removeClass("fadeIn")
  8916. }, p.tourInteraction.showPauseButton),
  8917. O || (clearTimeout(I),
  8918. I = setTimeout(h, p.tourInteraction.showModal)),
  8919. setTimeout(function() {
  8920. E.classList.remove("playing")
  8921. }, p.tourInteraction.allowNextClick))
  8922. }
  8923. function a() {
  8924. C.tourInProgress && (C.stopTour(),
  8925. C.endTourProgress(),
  8926. E.classList.remove("playing"))
  8927. }
  8928. function s() {
  8929. T.is(":visible") ? r() : o()
  8930. }
  8931. function l() {
  8932. x.hasClass("playing") && (clearTimeout(I),
  8933. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8934. }
  8935. function c() {
  8936. E.classList.remove("playing"),
  8937. h()
  8938. }
  8939. function h() {//去掉导览结束时的提示
  8940. /* if (!p.tourInteraction.disabled) {
  8941. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8942. M.addClass("fadeIn tour " + m.deviceType);
  8943. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8944. if (!p.tourInteraction.smallModal) {
  8945. var t;
  8946. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8947. m.fill(R, A.TOUR_INTERACTION[t]),
  8948. M.addClass(t)
  8949. }
  8950. M.addClass(e)
  8951. } */
  8952. }
  8953. function u(e, t) {
  8954. if (t) {
  8955. var i = "keydown" === t.type
  8956. , n = t.which === f.SPACE || C.tourIsPlaying;
  8957. i && n || e || (O = !0),
  8958. C.atEndOfTour() && d(),
  8959. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8960. d(),
  8961. t.which !== f.SPACE && a()),
  8962. i && n && s()
  8963. }
  8964. }
  8965. function d() {
  8966. M.removeClass("fadeIn")
  8967. }
  8968. var p = (e("../util/browser"),
  8969. e("../settings"))
  8970. , f = e("../enum/Keys")
  8971. , g = e("../enum/Viewmode")
  8972. , m = (e("./helpManager"),
  8973. e("./populateModal"))
  8974. , v = e("../enum/DirectorEvents")
  8975. , A = e("../enum/HelpModalType")
  8976. , y = e("../enum/HelpModalSize")
  8977. , C = null
  8978. , I = null
  8979. , E = document.getElementById("pause-overlay")
  8980. , b = document.getElementById("player")
  8981. , w = document.getElementById("gui")
  8982. , _ = $("#pause-icon").eq(0)
  8983. , T = $("#play").eq(0)
  8984. , x = $("#playHead").eq(0)
  8985. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8986. , M = $("#interaction-modal").eq(0)
  8987. , R = $("#interaction-modal .interaction").toArray()
  8988. , P = ["touchstart", "mousedown", "pointerdown"]
  8989. , O = !1;
  8990. t.exports.init = n,
  8991. t.exports.play = r,
  8992. t.exports.pause = o,
  8993. t.exports.pauseWithoutCTA = a,
  8994. t.exports.togglePlay = s,
  8995. t.exports.stopTour = l,
  8996. t.exports.dismissModal = d
  8997. }
  8998. , {
  8999. "../enum/DirectorEvents": 23,
  9000. "../enum/HelpModalSize": 27,
  9001. "../enum/HelpModalType": 28,
  9002. "../enum/Keys": 30,
  9003. "../enum/Viewmode": 51,
  9004. "../settings": 166,
  9005. "../util/browser": 182,
  9006. "./helpManager": 68,
  9007. "./populateModal": 75
  9008. }],
  9009. 85: [function(e, t, i) {
  9010. "use strict";
  9011. t.exports = Object.freeze({
  9012. OPENED: "vr.modal.opened",
  9013. LAUNCH: "vr.modal.launch",
  9014. CLOSED: "vr.modal.closed",
  9015. NEXT: "vr.modal.next",
  9016. PREV: "vr.modal.prev",
  9017. STORE: "vr.modal.store",
  9018. falseICECHOSEN: "vr.modal.device"
  9019. })
  9020. }
  9021. , {}],
  9022. 86: [function(e, t, i) {
  9023. "use strict";
  9024. function n(e, t, i) {
  9025. function n(e, t, n, r) {
  9026. function o() {
  9027. return p + "&m=" + t + "&display=" + e
  9028. }
  9029. function s() {
  9030. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9031. , t = "&utm_source=" + u
  9032. , n = "&utm_showcase_session_id=" + i;
  9033. return e + t + n
  9034. }
  9035. function l() {
  9036. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9037. }
  9038. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9039. }
  9040. function r(e, t, i, r) {
  9041. var o = "https://api.branch.io/v1/url"
  9042. , a = n(e, t, i, r)
  9043. , s = {
  9044. responseType: "json",
  9045. data: {
  9046. branch_key: h.appConfig.branch_key,
  9047. data: {
  9048. m: t,
  9049. full_url: a,
  9050. $desktop_url: m,
  9051. $og_app_id: "331853976762864119",
  9052. $og_title: i,
  9053. $og_description: r,
  9054. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9055. $canonical_url: window.location.href
  9056. }
  9057. }
  9058. };
  9059. c.post(o, s).done(function(t) {
  9060. f[e] = t.url
  9061. }).fail(function(t) {
  9062. f[e] = t
  9063. }
  9064. .bind(this, a))
  9065. }
  9066. function o(e, t, i) {
  9067. for (var r in s) {
  9068. var o = s[r]
  9069. , a = n(o, e, t, i);
  9070. f[o] = a
  9071. }
  9072. }
  9073. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9074. , d = g + "/vr/dlist/?ret=" + u
  9075. , p = g + "/vr/show/?ret=" + u
  9076. , m = "";
  9077. switch (e) {
  9078. case l.IOS:
  9079. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9080. break;
  9081. default:
  9082. o(t.sid, t.name, t.summary)
  9083. }
  9084. }
  9085. function r(e) {
  9086. var t = f[e];
  9087. window.open(t, "_blank")
  9088. }
  9089. function o(e) {
  9090. var t = u[e];
  9091. window.open(t, "_blank")
  9092. }
  9093. var a = e("../../util/browser")
  9094. , s = e("../../enum/VRApps")
  9095. , l = e("../../enum/VRPlatforms")
  9096. , c = e("../../util/ajax")
  9097. , h = e("../../settings")
  9098. , u = {};
  9099. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9100. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9101. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9102. for (var d in s) {
  9103. var p = s[d];
  9104. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9105. }
  9106. var f = {}
  9107. , g = function() {
  9108. var e = window.location.host;
  9109. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9110. "https://" + e
  9111. }();
  9112. t.exports.init = n,
  9113. t.exports.launch = r,
  9114. t.exports.launchStore = o
  9115. }
  9116. , {
  9117. "../../enum/VRApps": 46,
  9118. "../../enum/VRPlatforms": 49,
  9119. "../../settings": 166,
  9120. "../../util/ajax": 181,
  9121. "../../util/browser": 182
  9122. }],
  9123. 87: [function(e, t, i) {
  9124. "use strict";
  9125. function n(e) {
  9126. var t;
  9127. switch (e) {
  9128. case m.IOS:
  9129. return t = p.iosVersion(),
  9130. t.major > 9 || 9 === t.major && t.minor >= 1;
  9131. case m.Android:
  9132. return t = p.androidVersion(),
  9133. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9134. }
  9135. return !1
  9136. }
  9137. function r(e, t) {
  9138. function i(e) {
  9139. K.emit(A.STORE, {
  9140. type: e
  9141. }),
  9142. f.launchStore(e)
  9143. }
  9144. function r(e) {
  9145. switch (e !== _.pageCount && (a(e),
  9146. N.text(e + 1 + " / " + _.pageCount)),
  9147. e) {
  9148. case _.Title:
  9149. O.css("display", "none"),
  9150. L.text(u[e]),
  9151. o(s);
  9152. break;
  9153. case _.Cardboard:
  9154. O.css("display", "block"),
  9155. L.text(u[e]),
  9156. M.filter(".cardboard").off(),
  9157. M.filter(".gearvr").off(),
  9158. c(e, s),
  9159. h(H, X, Z);
  9160. break;
  9161. case _.Gear:
  9162. L.text(u[e]),
  9163. c(e, s),
  9164. T.addClass("lastPage"),
  9165. h(G, X, Z);
  9166. break;
  9167. case _.pageCount:
  9168. T.removeClass("fadeIn"),
  9169. K.emit(A.CLOSED)
  9170. }
  9171. B.filter("[src='']").hide()
  9172. }
  9173. var s = function() {
  9174. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9175. w = ".show-supported",
  9176. m.Android) : (T.addClass("unsupported"),
  9177. w = ".show-unsupported",
  9178. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9179. w = ".show-ios",
  9180. _ = v.ios,
  9181. m.IOS) : (T.addClass("desktop"),
  9182. w = ".show-desktop",
  9183. m.Desktop)
  9184. }();
  9185. f.init(s, e, t),
  9186. s !== m.Desktop && T.addClass("mobile");
  9187. var l = function(e) {
  9188. K.emit(A.LAUNCH, {
  9189. vr_platform: s,
  9190. vr_app: e
  9191. }),
  9192. f.launch(e)
  9193. };
  9194. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9195. q.gear = l.bind(this, g.GearVR),
  9196. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9197. d(),
  9198. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9199. $(w).show();
  9200. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9201. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9202. s === m.IOS && (u.splice(1, 1),
  9203. y.splice(1, 1)),
  9204. $("#vr").on("click", function(e) {
  9205. e.preventDefault();
  9206. player.FlyToMode("panorama", ()=>{
  9207. if(!window.vrEnabled) { // 开启VR
  9208. window.vrEnabled = true;
  9209. this.classList.add('active');
  9210. $('#gui div').not('#vrOff').addClass('vrHide');
  9211. $('#vrOffImg').css({'display':'inline-block'});
  9212. }else{
  9213. }
  9214. })
  9215. });
  9216. let exitVR = function(){
  9217. $('#gui div').not('#vrOff').removeClass('vrHide');
  9218. $('#vrOffImg').css({'display':'none'});
  9219. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9220. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9221. }
  9222. $('#vrOff').on('click', function(){
  9223. window.vrEnabled = false;
  9224. exitVR()
  9225. })
  9226. window.bus.addEventListener('exitWebXR',(e)=>{
  9227. exitVR()
  9228. })
  9229. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9230. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9231. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9232. $("span.modelLink").text(I),
  9233. O.on("click", function(e) {
  9234. K.emit(A.PREV),
  9235. b--,
  9236. r(b)
  9237. }),
  9238. L.on("click", function(e) {
  9239. L.text();
  9240. K.emit(A.NEXT, {
  9241. nextAction: y[b]
  9242. }),
  9243. b++,
  9244. r(b)
  9245. }),
  9246. T.find(".close").on("click", K.dismiss)
  9247. }
  9248. function o(e) {
  9249. switch (e) {
  9250. case m.Android:
  9251. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9252. M.filter(".gearvr").off().on("click", q.gear),
  9253. s(H, G, "logo-button", "same-line");
  9254. break;
  9255. case m.UnsupportedAndroid:
  9256. s("", z, "", "");
  9257. break;
  9258. case m.IOS:
  9259. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9260. s(H, "", "logo-button", "");
  9261. break;
  9262. case m.Desktop:
  9263. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9264. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9265. s(H, G, "logo-button", "same-line"),
  9266. Q.cardboard()
  9267. }
  9268. }
  9269. function a(e) {
  9270. $(".p1, .p2, .p3").hide(),
  9271. x.insertAfter(S),
  9272. T.removeClass("front-page"),
  9273. T.removeClass("details-page"),
  9274. T.removeClass("lastPage"),
  9275. M.removeClass("logo-button"),
  9276. M.removeClass("same-line"),
  9277. S.removeClass("headsetOptions"),
  9278. R.attr("src", ""),
  9279. R.filter(".second").removeClass("gear"),
  9280. R.css("display", "inline-block"),
  9281. R.off(),
  9282. P.filter(".second").css("display", ""),
  9283. D.css("display", "none"),
  9284. $(".p" + (e + 1) + w).show(),
  9285. R.filter(".third").insertBefore(P.filter(".third"))
  9286. }
  9287. function s(e, t, i, n) {
  9288. T.addClass("front-page"),
  9289. R.filter(".first").attr("src", e),
  9290. R.filter(".second").attr("src", t),
  9291. M.filter(".first").addClass(i),
  9292. M.filter(".second").addClass(i),
  9293. M.addClass(n),
  9294. ".show-desktop" === w && S.insertAfter(x)
  9295. }
  9296. function l(e, t, i) {
  9297. S.addClass("headsetOptions"),
  9298. M.off(),
  9299. R.filter(".second").attr("src", t),
  9300. D.css("display", "block"),
  9301. P.filter(".second").css("display", "none"),
  9302. D.on("click", function() {
  9303. a(_.Title),
  9304. o(m.Desktop)
  9305. }),
  9306. e && (K.emit(A.falseICECHOSEN, {
  9307. name: g.GearVR
  9308. }),
  9309. R.filter(".first").attr("src", e),
  9310. R.filter(".second").addClass("gear"),
  9311. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9312. Q.gearvr()),
  9313. i && (K.emit(A.falseICECHOSEN, {
  9314. name: g.Cardboard
  9315. }),
  9316. R.filter(".third").attr("src", i),
  9317. R.filter(".third").show(),
  9318. R.filter(".third").insertAfter(R.filter(".second")),
  9319. R.filter(".third").addClass("link"),
  9320. R.filter(".second").addClass("link"),
  9321. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9322. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9323. Q.cardboard())
  9324. }
  9325. function c(e, t) {
  9326. switch (t) {
  9327. case m.IOS:
  9328. X = Y,
  9329. Z = j;
  9330. break;
  9331. case m.Desktop:
  9332. e === _.Cardboard ? (X = F,
  9333. Z = U,
  9334. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9335. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9336. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9337. Z = "");
  9338. break;
  9339. default:
  9340. e === _.Cardboard ? (X = z,
  9341. Z = j) : (X = k,
  9342. Z = W)
  9343. }
  9344. }
  9345. function h(e, t, i) {
  9346. T.find(".inner").addClass("details-page"),
  9347. T.addClass("details-page"),
  9348. R.filter(".first").attr("src", e),
  9349. R.filter(".second").attr("src", t),
  9350. R.filter(".third").attr("src", i)
  9351. }
  9352. function u() {
  9353. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9354. K.emit(A.CLOSED))
  9355. }
  9356. function d() {
  9357. var e = p.aspectRatio() > 1 && p.isMobile();
  9358. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9359. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9360. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9361. }
  9362. var p = e("../../util/browser")
  9363. , f = e("./vrLink")
  9364. , g = e("../../enum/VRApps")
  9365. , m = e("../../enum/VRPlatforms")
  9366. , v = e("../../enum/VRPages")
  9367. , A = e("./vrEvent")
  9368. , y = (e("../../settings"),
  9369. e("../../constants"))
  9370. , C = e("../../localization/localize")
  9371. , I = e("../../util/common")
  9372. , E = e("events").EventEmitter
  9373. , b = 0
  9374. , w = null
  9375. , _ = v.standard
  9376. , T = $(".vr-popup")
  9377. , x = T.find(".vr-popup-body")
  9378. , S = T.find(".vr-images")
  9379. , M = T.find(".img-container")
  9380. , R = T.find(".vr-sm-image")
  9381. , P = M.find(".vr-img-caption")
  9382. , O = $(".vr-buttons").find(".prev-button")
  9383. , L = $(".vr-buttons").find(".next-button")
  9384. , D = S.find(".front-close")
  9385. , N = $(".vr-page")
  9386. , B = T.find("img")
  9387. , F = "images/apple-store.png"
  9388. , V = "images/badge-oculus.png"
  9389. , U = "images/badge-cardboard.png"
  9390. , k = "images/logo-samsung.png"
  9391. , H = "images/headset-cardboard.png"
  9392. , G = "images/headset-gearvr.png"
  9393. , z = "images/ico-android-robot.png"
  9394. , W = "images/ico-gearvr.png"
  9395. , j = "images/ico-vr.png"
  9396. , Y = "images/apple-logo-white.svg"
  9397. , X = null
  9398. , Z = null
  9399. , q = {}
  9400. , K = {
  9401. init: r,
  9402. dismiss: u,
  9403. isDeviceSupported: n
  9404. };
  9405. I.extendObject(K, E.prototype),
  9406. $(window).resize(d);
  9407. var Q = function() {
  9408. var e = P.filter(".first").find(".cardboard")
  9409. , t = P.filter(".first").find(".gearvr");
  9410. return {
  9411. cardboard: function() {
  9412. t.addClass("hidden"),
  9413. e.removeClass("hidden")
  9414. },
  9415. gearvr: function() {
  9416. e.addClass("hidden"),
  9417. t.removeClass("hidden")
  9418. }
  9419. }
  9420. }();
  9421. t.exports = K
  9422. }
  9423. , {
  9424. "../../constants": 8,
  9425. "../../enum/VRApps": 46,
  9426. "../../enum/VRPages": 48,
  9427. "../../enum/VRPlatforms": 49,
  9428. "../../localization/localize": 108,
  9429. "../../settings": 166,
  9430. "../../util/browser": 182,
  9431. "../../util/common": 185,
  9432. "./vrEvent": 85,
  9433. "./vrLink": 86,
  9434. events: 202
  9435. }],
  9436. 88: [function(e, t, i) {
  9437. "use strict";
  9438. t.exports = Object.freeze({
  9439. OPENED: "webvr.modal.opened",
  9440. SHOW_TERMS: "webvr.footer.show.terms"
  9441. })
  9442. }
  9443. , {}],
  9444. 89: [function(e, t, i) {
  9445. (function(i) {
  9446. "use strict";
  9447. function n(e, t, i, n) {
  9448. function r(e) {
  9449. e.preventDefault(),
  9450. a(e.currentTarget.id)
  9451. }
  9452. function a(e) {
  9453. ne[e](),
  9454. Object.keys(ne).map(function(t, i) {
  9455. $("#" + t).toggleClass("tabs-underlined", t === e)
  9456. })
  9457. }
  9458. y = i,
  9459. v = t,
  9460. w.init(E.Android, e, n),
  9461. m();
  9462. var l = new RegExp("daydream","i")
  9463. , c = l.test(y.displayName);
  9464. c ? (a("tabdaydream"),
  9465. B.filter(".device-headset-side").attr("src", H),
  9466. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9467. B.filter(".device-headset-side").attr("src", Y),
  9468. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9469. $("#vr").on("click", function(e) {
  9470. e.preventDefault(),
  9471. g("click_webvr_button"),
  9472. L.is(":hidden") && (ie.emit(_.OPENED),
  9473. o())
  9474. }),
  9475. $(".webvr-popup .close").on("click", function(e) {
  9476. e.preventDefault(),
  9477. D.hasClass("hidden") ? (g("webvr_help_close"),
  9478. p()) : s()
  9479. }),
  9480. $("#tabcardboard").on("click", r),
  9481. $("#tabdaydream").on("click", r),
  9482. $("#tabnative").on("click", r),
  9483. $(".webvr-popup .open-with-app").on("click", function(e) {
  9484. e.preventDefault(),
  9485. g("webvr_learn_more"),
  9486. a("tabnative"),
  9487. p()
  9488. }),
  9489. $(".webvr-popup .help").on("click", function(e) {
  9490. e.preventDefault(),
  9491. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9492. p()
  9493. }),
  9494. $(".webvr-popup .terms").on("click", function(e) {
  9495. e.preventDefault(),
  9496. g("webvr_click_terms"),
  9497. s(),
  9498. ie.emit(_.SHOW_TERMS)
  9499. }),
  9500. F.on("click", function(e) {
  9501. e.preventDefault(),
  9502. g(ee),
  9503. window.open(J, "_blank")
  9504. }),
  9505. V.on("click", function(e) {
  9506. e.preventDefault(),
  9507. g("webvr_phone_link"),
  9508. window.open(te, "_blank")
  9509. }),
  9510. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9511. e.preventDefault(),
  9512. g("webvr_cardboard_link"),
  9513. w.launch(b.CardboardAndroid)
  9514. }),
  9515. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9516. e.preventDefault(),
  9517. g("webvr_oculus_link"),
  9518. w.launch(b.GearVR)
  9519. })
  9520. }
  9521. function r() {
  9522. function e() {
  9523. y.isPresenting || (f(),
  9524. window.removeEventListener("vrdisplaypresentchange", e))
  9525. }
  9526. R.info("Headset mounted"),
  9527. v.suspend();
  9528. var t = document.createElement("canvas");
  9529. for (t.getContext("webgl"),
  9530. t.className = "webvr-canvas",
  9531. document.bgColor = "#000",
  9532. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9533. document.body.removeChild(document.body.firstChild);
  9534. document.body.appendChild(t),
  9535. g("webvr_enter_app"),
  9536. y.requestPresent([{
  9537. source: t,
  9538. predistorted: !0
  9539. }]).catch(function(t) {
  9540. R.error("Failed to present: " + t),
  9541. g("webvr_exit_calibrate"),
  9542. e()
  9543. }),
  9544. A.then(function() {
  9545. window.dispatchEvent(new Event("vrapp-start"))
  9546. }),
  9547. window.addEventListener("vrdisplaypresentchange", e)
  9548. }
  9549. function o() {
  9550. O.fadeOut(I.guiAnimationSpeed),
  9551. L.fadeIn(I.guiAnimationSpeed),
  9552. a()
  9553. }
  9554. function a() {
  9555. if (!A) {
  9556. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9557. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9558. A = new Promise(function(e, i) {
  9559. var n = document.createElement("script");
  9560. n.type = "text/javascript",
  9561. n.src = t,
  9562. n.onload = e,
  9563. document.head.appendChild(n)
  9564. }
  9565. )
  9566. }
  9567. D.find(".enter-button").on("click", r)
  9568. }
  9569. function s() {
  9570. g("webvr_modal_close"),
  9571. D.find(".enter-button").off("click", r),
  9572. L.fadeOut(I.guiAnimationSpeed, function() {
  9573. D.toggleClass("hidden", !1),
  9574. N.toggleClass("hidden", !0),
  9575. C.exitFullscreen()
  9576. }),
  9577. O.fadeIn(I.guiAnimationSpeed)
  9578. }
  9579. function l() {
  9580. k.toggleClass("hidden", !1),
  9581. U.toggleClass("hidden", !0)
  9582. }
  9583. function c() {
  9584. k.toggleClass("hidden", !0),
  9585. U.toggleClass("hidden", !1)
  9586. }
  9587. function h() {
  9588. B.filter(".device-headset").attr("src", G),
  9589. B.filter(".device-phone").attr("src", z),
  9590. J = Z,
  9591. ee = K,
  9592. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9593. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9594. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9595. c()
  9596. }
  9597. function u() {
  9598. B.filter(".badge-cardboard").attr("src", j),
  9599. B.filter(".badge-oculus").attr("src", X),
  9600. l()
  9601. }
  9602. function d() {
  9603. B.filter(".device-headset").attr("src", Y),
  9604. B.filter(".device-phone").attr("src", W),
  9605. J = q,
  9606. ee = Q,
  9607. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9608. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9609. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9610. c()
  9611. }
  9612. function p() {
  9613. D.toggleClass("hidden"),
  9614. N.toggleClass("hidden")
  9615. }
  9616. function f() {
  9617. R.info("exiting webVR"),
  9618. g("webvr_exit_app"),
  9619. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9620. }
  9621. function g(e) {
  9622. var t = C.isLandscape() ? "landscape" : "portrait";
  9623. T.trackAlways("showcase_gui", {
  9624. gui_action: e,
  9625. orientation: t
  9626. })
  9627. }
  9628. function m() {
  9629. var e = C.isLandscape();
  9630. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9631. }
  9632. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9633. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9634. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9635. init: n
  9636. }, ne = {
  9637. tabcardboard: d,
  9638. tabdaydream: h,
  9639. tabnative: u
  9640. };
  9641. S.extendObject(ie, P.prototype),
  9642. $(window).resize(m),
  9643. t.exports = ie
  9644. }
  9645. ).call(this, "/js/gui/webvr/webVRgui.js")
  9646. }
  9647. , {
  9648. "../../analytics": 4,
  9649. "../../constants": 8,
  9650. "../../enum/VRApps": 46,
  9651. "../../enum/VRPlatforms": 49,
  9652. "../../localization/localize": 108,
  9653. "../../settings": 166,
  9654. "../../util/browser": 182,
  9655. "../../util/common": 185,
  9656. "../../util/logger": 189,
  9657. "./../gui": 65,
  9658. "./../vr/vrLink": 86,
  9659. "./WebVrEvent": 88,
  9660. events: 202
  9661. }],
  9662. 90: [function(e, t, i) {
  9663. "use strict";
  9664. function n(e, t, i, n, o) {
  9665. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9666. this.roomId = o || "",
  9667. this.labelId = e,
  9668. this.position = (new r.Vector3).copy(t),
  9669. this.text = i
  9670. }
  9671. var r = e("three")
  9672. , o = e("../util/browser");
  9673. n.prototype.build = function() {
  9674. var e = window.document.createElement("div");
  9675. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9676. var t = window.document.createElement("div");
  9677. t.setAttribute("class", "gui-floorplan-label-text");
  9678. var i = window.document.createTextNode(this.text);
  9679. t.appendChild(i),
  9680. e.appendChild(t),
  9681. window.document.body.appendChild(e),
  9682. this.labelGui = e,
  9683. this.textBlock = t,
  9684. $(this.labelGui).hide();
  9685. var n = window.getComputedStyle(this.labelGui);
  9686. this.initialTransform = n.transform || n.webkitTransform
  9687. }
  9688. ,
  9689. t.exports = n
  9690. }
  9691. , {
  9692. "../util/browser": 182,
  9693. three: 217
  9694. }],
  9695. 91: [function(e, t, i) {
  9696. "use strict";
  9697. function n() {
  9698. this.player = null,
  9699. this.modelManager = null,
  9700. this.container = null
  9701. }
  9702. var r = e("three")
  9703. , o = (e("../util/common"),
  9704. e("../enum/PlayerEvents"))
  9705. , a = (e("../enum/DirectorEvents"),
  9706. e("../enum/ModelManagerEvents"))
  9707. , s = e("../settings")
  9708. , l = e("../enum/Viewmode")
  9709. , c = (e("../enum/WarpStyle"),
  9710. e("../util/transitions"),
  9711. e("../util/lerp"),
  9712. e("../util/browser"));
  9713. //场景初始化
  9714. n.prototype.init = function(e, t, i) {
  9715. this.player = e,
  9716. this.modelManager = t,
  9717. this.container = i,
  9718. this.updateModel(),
  9719. this.bindEvents()
  9720. }
  9721. ,
  9722. n.prototype.bindEvents = function() {
  9723. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9724. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9725. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9726. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9727. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9728. }
  9729. ,
  9730. n.prototype.updateModel = function() {
  9731. this.model = this.modelManager.getActiveModel()
  9732. }
  9733. ,
  9734. n.prototype.handlePlayerViewChanged = function() {
  9735. this.updateLabelVisibility(),
  9736. this.updateLabelDisplay()
  9737. }
  9738. ,
  9739. n.prototype.getLabelsForFloor = function(e, t) {
  9740. return t = t || [],
  9741. t.length = 0,
  9742. this.model.labels.forEach(function(i) {
  9743. this.labelVisibleForFloor(i, e) && t.push(i)
  9744. }
  9745. .bind(this)),
  9746. t
  9747. }
  9748. ,
  9749. n.prototype.getLabelsForCurrentFloor = function(e) {
  9750. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9751. }
  9752. ,
  9753. n.prototype.labelVisibleForFloor = function(e, t) {
  9754. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9755. if (!this.model.showingLabels || !e.labelGui || !i)
  9756. return !1;
  9757. var n = e.floorId === this.model.floors.size() - 1;
  9758. return this.model.allFloorsVisible ? n : e.floorId === t
  9759. }
  9760. ,
  9761. n.prototype.updateLabelVisibility = function(e) {
  9762. this.model.labels.forEach(function(e) {
  9763. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9764. }
  9765. .bind(this))
  9766. }
  9767. ,
  9768. n.prototype.showAllLabels = function(e, t) {
  9769. this.model.labels.forEach(function(i) {
  9770. this.showLabel(i, e, t)
  9771. }
  9772. .bind(this))
  9773. }
  9774. ,
  9775. n.prototype.hideAllLabels = function(e, t) {
  9776. this.model.labels.forEach(function(i) {
  9777. this.hideLabel(i, e, t)
  9778. }
  9779. .bind(this))
  9780. }
  9781. ,
  9782. n.prototype.showLabel = function(e, t, i) {
  9783. this.model.showingLabels && (e.visible || (e.visible = !0,
  9784. e.labelGui.style.display = "block",
  9785. e.labelGui.style.opacity = 0,
  9786. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9787. }
  9788. ,
  9789. n.prototype.hideLabel = function(e, t, i) {
  9790. e.visible && (e.visible = !1,
  9791. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9792. }
  9793. ,
  9794. n.prototype.supportedMode = function() {
  9795. return this.player.mode === l.FLOORPLAN
  9796. }
  9797. ,
  9798. n.prototype.updateLabelDisplay = function() {
  9799. var e = (new r.Vector3,
  9800. new r.Vector3,
  9801. []);
  9802. return function() {
  9803. var t = this.player.getLabelScaleFactor()
  9804. , i = .6
  9805. , n = 1.2
  9806. , r = (1 - t) * n + i
  9807. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9808. this.getLabelsForCurrentFloor(e);
  9809. for (var a = 0; a < e.length; a++) {
  9810. var l = e[a];
  9811. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9812. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9813. }
  9814. }
  9815. }(),
  9816. n.prototype.updateProjectedGuiElement = function() {
  9817. var e = new r.Vector3;
  9818. new r.Vector3;
  9819. return function(t, i, n, r, o) {
  9820. i.style.fontSize = 100 * o + "%";
  9821. var a = $("#player").width()
  9822. , s = $("#player").height()
  9823. , l = .5 * a
  9824. , c = .5 * s;
  9825. e.copy(n),
  9826. e.project(this.player.camera);
  9827. var h = e.x * l + l
  9828. , u = -(e.y * c) + c;
  9829. h -= t.offsetWidth / 2,
  9830. u -= t.offsetHeight / 2,
  9831. t.style.left = h + "px",
  9832. t.style.top = u + "px"
  9833. }
  9834. }(),
  9835. n.prototype.handleStartInside = function(e) {
  9836. this.updateLabelVisibility()
  9837. }
  9838. ,
  9839. n.prototype.handleStartOutside = function() {
  9840. this.updateLabelVisibility()
  9841. }
  9842. ,
  9843. t.exports = n
  9844. }
  9845. , {
  9846. "../enum/DirectorEvents": 23,
  9847. "../enum/ModelManagerEvents": 33,
  9848. "../enum/PlayerEvents": 40,
  9849. "../enum/Viewmode": 51,
  9850. "../enum/WarpStyle": 52,
  9851. "../settings": 166,
  9852. "../util/browser": 182,
  9853. "../util/common": 185,
  9854. "../util/lerp": 188,
  9855. "../util/transitions": 195,
  9856. three: 217
  9857. }],
  9858. 92: [function(e, t, i) {
  9859. "use strict";
  9860. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9861. if (null == this)
  9862. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9863. if ("function" != typeof e)
  9864. throw new TypeError("predicate must be a function");
  9865. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9866. if (t = i[o],
  9867. e.call(r, t, o, i))
  9868. return o;
  9869. return -1
  9870. }
  9871. ),
  9872. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9873. value: function(e) {
  9874. if (null == this)
  9875. throw new TypeError('"this" is null or not defined');
  9876. var t = Object(this)
  9877. , i = t.length >>> 0;
  9878. if ("function" != typeof e)
  9879. throw new TypeError("predicate must be a function");
  9880. for (var n = arguments[1], r = 0; r < i; ) {
  9881. var o = t[r];
  9882. if (e.call(n, o, r, t))
  9883. return o;
  9884. r++
  9885. }
  9886. }
  9887. })
  9888. }
  9889. , {}],
  9890. 93: [function(e, t, i) {
  9891. "use strict";
  9892. var n = n || {};
  9893. t.exports = n,
  9894. n.gui = n.gui || {},
  9895. n.utils = n.utils || {},
  9896. n.controllers = n.controllers || {},
  9897. n.dom = n.dom || {},
  9898. n.color = n.color || {},
  9899. n.utils.css = function() {
  9900. return {
  9901. load: function(e, t) {
  9902. t = t || document;
  9903. var i = t.createElement("link");
  9904. i.type = "text/css",
  9905. i.rel = "stylesheet",
  9906. i.href = e,
  9907. t.getElementsByTagName("head")[0].appendChild(i)
  9908. },
  9909. inject: function(e, t) {
  9910. t = t || document;
  9911. var i = document.createElement("style");
  9912. i.type = "text/css",
  9913. i.innerHTML = e,
  9914. t.getElementsByTagName("head")[0].appendChild(i)
  9915. }
  9916. }
  9917. }(),
  9918. n.utils.common = function() {
  9919. var e = Array.prototype.forEach
  9920. , t = Array.prototype.slice;
  9921. return {
  9922. BREAK: {},
  9923. extend: function(e) {
  9924. return this.each(t.call(arguments, 1), function(t) {
  9925. for (var i in t)
  9926. this.isUndefined(t[i]) || (e[i] = t[i])
  9927. }, this),
  9928. e
  9929. },
  9930. defaults: function(e) {
  9931. return this.each(t.call(arguments, 1), function(t) {
  9932. for (var i in t)
  9933. this.isUndefined(e[i]) && (e[i] = t[i])
  9934. }, this),
  9935. e
  9936. },
  9937. compose: function() {
  9938. var e = t.call(arguments);
  9939. return function() {
  9940. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9941. i = [e[n].apply(this, i)];
  9942. return i[0]
  9943. }
  9944. },
  9945. each: function(t, i, n) {
  9946. if (t)
  9947. if (e && t.forEach && t.forEach === e)
  9948. t.forEach(i, n);
  9949. else if (t.length === t.length + 0) {
  9950. for (var r = 0, o = t.length; r < o; r++)
  9951. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9952. return
  9953. } else
  9954. for (var r in t)
  9955. if (i.call(n, t[r], r) === this.BREAK)
  9956. return
  9957. },
  9958. defer: function(e) {
  9959. setTimeout(e, 0)
  9960. },
  9961. toArray: function(e) {
  9962. return e.toArray ? e.toArray() : t.call(e)
  9963. },
  9964. isUndefined: function(e) {
  9965. return void 0 === e
  9966. },
  9967. isNull: function(e) {
  9968. return null === e
  9969. },
  9970. isNaN: function(e) {
  9971. return e !== e
  9972. },
  9973. isArray: Array.isArray || function(e) {
  9974. return e.constructor === Array
  9975. }
  9976. ,
  9977. isObject: function(e) {
  9978. return e === Object(e)
  9979. },
  9980. isNumber: function(e) {
  9981. return e === e + 0
  9982. },
  9983. isString: function(e) {
  9984. return e === e + ""
  9985. },
  9986. isBoolean: function(e) {
  9987. return e === !1 || e === !0
  9988. },
  9989. isFunction: function(e) {
  9990. return "[object Function]" === Object.prototype.toString.call(e)
  9991. }
  9992. }
  9993. }(),
  9994. n.controllers.Controller = function(e) {
  9995. var t = function(e, t) {
  9996. this.initialValue = e[t],
  9997. this.domElement = document.createElement("div"),
  9998. this.object = e,
  9999. this.property = t,
  10000. this.__onChange = void 0,
  10001. this.__onFinishChange = void 0
  10002. };
  10003. return e.extend(t.prototype, {
  10004. onChange: function(e) {
  10005. return this.__onChange = e,
  10006. this
  10007. },
  10008. onFinishChange: function(e) {
  10009. return this.__onFinishChange = e,
  10010. this
  10011. },
  10012. setValue: function(e) {
  10013. return this.object[this.property] = e,
  10014. this.__onChange && this.__onChange.call(this, e),
  10015. this.updateDisplay(),
  10016. this
  10017. },
  10018. getValue: function() {
  10019. return this.object[this.property]
  10020. },
  10021. updateDisplay: function() {
  10022. return this
  10023. },
  10024. isModified: function() {
  10025. return this.initialValue !== this.getValue()
  10026. }
  10027. }),
  10028. t
  10029. }(n.utils.common),
  10030. n.dom.dom = function(e) {
  10031. function t(t) {
  10032. if ("0" === t || e.isUndefined(t))
  10033. return 0;
  10034. var i = t.match(r);
  10035. return e.isNull(i) ? 0 : parseFloat(i[1])
  10036. }
  10037. var i = {
  10038. HTMLEvents: ["change"],
  10039. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10040. KeyboardEvents: ["keydown"]
  10041. }
  10042. , n = {};
  10043. e.each(i, function(t, i) {
  10044. e.each(t, function(e) {
  10045. n[e] = i
  10046. })
  10047. });
  10048. var r = /(\d+(\.\d+)?)px/
  10049. , o = {
  10050. makeSelectable: function(e, t) {
  10051. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10052. return !1
  10053. }
  10054. : function() {}
  10055. ,
  10056. e.style.MozUserSelect = t ? "auto" : "none",
  10057. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10058. e.unselectable = t ? "on" : "off")
  10059. },
  10060. makeFullscreen: function(t, i, n) {
  10061. e.isUndefined(i) && (i = !0),
  10062. e.isUndefined(n) && (n = !0),
  10063. t.style.position = "absolute",
  10064. i && (t.style.left = 0,
  10065. t.style.right = 0),
  10066. n && (t.style.top = 0,
  10067. t.style.bottom = 0)
  10068. },
  10069. fakeEvent: function(t, i, r, o) {
  10070. r = r || {};
  10071. var a = n[i];
  10072. if (!a)
  10073. throw new Error("Event type " + i + " not supported.");
  10074. var s = document.createEvent(a);
  10075. switch (a) {
  10076. case "MouseEvents":
  10077. var l = r.x || r.clientX || 0
  10078. , c = r.y || r.clientY || 0;
  10079. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10080. break;
  10081. case "KeyboardEvents":
  10082. var h = s.initKeyboardEvent || s.initKeyEvent;
  10083. e.defaults(r, {
  10084. cancelable: !0,
  10085. ctrlKey: !1,
  10086. altKey: !1,
  10087. shiftKey: !1,
  10088. metaKey: !1,
  10089. keyCode: void 0,
  10090. charCode: void 0
  10091. }),
  10092. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10093. break;
  10094. default:
  10095. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10096. }
  10097. e.defaults(s, o),
  10098. t.dispatchEvent(s)
  10099. },
  10100. bind: function(e, t, i, n) {
  10101. return n = n || !1,
  10102. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10103. o
  10104. },
  10105. unbind: function(e, t, i, n) {
  10106. return n = n || !1,
  10107. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10108. o
  10109. },
  10110. addClass: function(e, t) {
  10111. if (void 0 === e.className)
  10112. e.className = t;
  10113. else if (e.className !== t) {
  10114. var i = e.className.split(/ +/);
  10115. i.indexOf(t) == -1 && (i.push(t),
  10116. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10117. }
  10118. return o
  10119. },
  10120. removeClass: function(e, t) {
  10121. if (t)
  10122. if (void 0 === e.className)
  10123. ;
  10124. else if (e.className === t)
  10125. e.removeAttribute("class");
  10126. else {
  10127. var i = e.className.split(/ +/)
  10128. , n = i.indexOf(t);
  10129. n != -1 && (i.splice(n, 1),
  10130. e.className = i.join(" "))
  10131. }
  10132. else
  10133. e.className = void 0;
  10134. return o
  10135. },
  10136. hasClass: function(e, t) {
  10137. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10138. },
  10139. getWidth: function(e) {
  10140. var i = getComputedStyle(e);
  10141. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10142. },
  10143. getHeight: function(e) {
  10144. var i = getComputedStyle(e);
  10145. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10146. },
  10147. getOffset: function(e) {
  10148. var t = {
  10149. left: 0,
  10150. top: 0
  10151. };
  10152. if (e.offsetParent)
  10153. do
  10154. t.left += e.offsetLeft,
  10155. t.top += e.offsetTop;
  10156. while (e = e.offsetParent);return t
  10157. },
  10158. isActive: function(e) {
  10159. return e === document.activeElement && (e.type || e.href)
  10160. }
  10161. };
  10162. return o
  10163. }(n.utils.common),
  10164. n.controllers.OptionController = function(e, t, i) {
  10165. var n = function(e, r, o) {
  10166. n.superclass.call(this, e, r);
  10167. var a = this;
  10168. if (this.__select = document.createElement("select"),
  10169. i.isArray(o)) {
  10170. var s = {};
  10171. i.each(o, function(e) {
  10172. s[e] = e
  10173. }),
  10174. o = s
  10175. }
  10176. i.each(o, function(e, t) {
  10177. var i = document.createElement("option");
  10178. i.innerHTML = t,
  10179. i.setAttribute("value", e),
  10180. a.__select.appendChild(i)
  10181. }),
  10182. this.updateDisplay(),
  10183. t.bind(this.__select, "change", function() {
  10184. var e = this.options[this.selectedIndex].value;
  10185. a.setValue(e)
  10186. }),
  10187. this.domElement.appendChild(this.__select)
  10188. };
  10189. return n.superclass = e,
  10190. i.extend(n.prototype, e.prototype, {
  10191. setValue: function(e) {
  10192. var t = n.superclass.prototype.setValue.call(this, e);
  10193. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10194. t
  10195. },
  10196. updateDisplay: function() {
  10197. return this.__select.value = this.getValue(),
  10198. n.superclass.prototype.updateDisplay.call(this)
  10199. }
  10200. }),
  10201. n
  10202. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10203. n.controllers.NumberController = function(e, t) {
  10204. function i(e) {
  10205. return e = e.toString(),
  10206. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10207. }
  10208. var n = function(e, r, o) {
  10209. n.superclass.call(this, e, r),
  10210. o = o || {},
  10211. this.__min = o.min,
  10212. this.__max = o.max,
  10213. this.__step = o.step,
  10214. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10215. this.__precision = i(this.__impliedStep)
  10216. };
  10217. return n.superclass = e,
  10218. t.extend(n.prototype, e.prototype, {
  10219. setValue: function(e) {
  10220. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10221. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10222. n.superclass.prototype.setValue.call(this, e)
  10223. },
  10224. min: function(e) {
  10225. return this.__min = e,
  10226. this
  10227. },
  10228. max: function(e) {
  10229. return this.__max = e,
  10230. this
  10231. },
  10232. step: function(e) {
  10233. return this.__step = e,
  10234. this.__impliedStep = e,
  10235. this.__precision = i(e),
  10236. this
  10237. }
  10238. }),
  10239. n
  10240. }(n.controllers.Controller, n.utils.common),
  10241. n.controllers.NumberControllerBox = function(e, t, i) {
  10242. function n(e, t) {
  10243. var i = Math.pow(10, t);
  10244. return Math.round(e * i) / i
  10245. }
  10246. var r = function(e, n, o) {
  10247. function a() {
  10248. var e = parseFloat(d.__input.value);
  10249. i.isNaN(e) || d.setValue(e)
  10250. }
  10251. function s() {
  10252. a(),
  10253. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10254. }
  10255. function l(e) {
  10256. t.bind(window, "mousemove", c),
  10257. t.bind(window, "mouseup", h),
  10258. u = e.clientY
  10259. }
  10260. function c(e) {
  10261. var t = u - e.clientY;
  10262. d.setValue(d.getValue() + t * d.__impliedStep),
  10263. u = e.clientY
  10264. }
  10265. function h() {
  10266. t.unbind(window, "mousemove", c),
  10267. t.unbind(window, "mouseup", h)
  10268. }
  10269. this.__truncationSuspended = !1,
  10270. r.superclass.call(this, e, n, o);
  10271. var u, d = this;
  10272. this.__input = document.createElement("input"),
  10273. this.__input.setAttribute("type", "text"),
  10274. t.bind(this.__input, "change", a),
  10275. t.bind(this.__input, "blur", s),
  10276. t.bind(this.__input, "mousedown", l),
  10277. t.bind(this.__input, "keydown", function(e) {
  10278. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10279. this.blur(),
  10280. d.__truncationSuspended = !1)
  10281. }),
  10282. this.updateDisplay(),
  10283. this.domElement.appendChild(this.__input)
  10284. };
  10285. return r.superclass = e,
  10286. i.extend(r.prototype, e.prototype, {
  10287. updateDisplay: function() {
  10288. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10289. r.superclass.prototype.updateDisplay.call(this)
  10290. }
  10291. }),
  10292. r
  10293. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10294. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10295. function o(e, t, i, n, r) {
  10296. return n + (r - n) * ((e - t) / (i - t))
  10297. }
  10298. var a = function(e, i, n, r, s) {
  10299. function l(e) {
  10300. t.bind(window, "mousemove", c),
  10301. t.bind(window, "mouseup", h),
  10302. c(e)
  10303. }
  10304. function c(e) {
  10305. e.preventDefault();
  10306. var i = t.getOffset(u.__background)
  10307. , n = t.getWidth(u.__background);
  10308. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10309. !1
  10310. }
  10311. function h() {
  10312. t.unbind(window, "mousemove", c),
  10313. t.unbind(window, "mouseup", h),
  10314. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10315. }
  10316. a.superclass.call(this, e, i, {
  10317. min: n,
  10318. max: r,
  10319. step: s
  10320. });
  10321. var u = this;
  10322. this.__background = document.createElement("div"),
  10323. this.__foreground = document.createElement("div"),
  10324. t.bind(this.__background, "mousedown", l),
  10325. t.addClass(this.__background, "slider"),
  10326. t.addClass(this.__foreground, "slider-fg"),
  10327. this.updateDisplay(),
  10328. this.__background.appendChild(this.__foreground),
  10329. this.domElement.appendChild(this.__background)
  10330. };
  10331. return a.superclass = e,
  10332. a.useDefaultStyles = function() {
  10333. i.inject(r)
  10334. }
  10335. ,
  10336. n.extend(a.prototype, e.prototype, {
  10337. updateDisplay: function() {
  10338. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10339. return this.__foreground.style.width = 100 * e + "%",
  10340. a.superclass.prototype.updateDisplay.call(this)
  10341. }
  10342. }),
  10343. a
  10344. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10345. n.controllers.FunctionController = function(e, t, i) {
  10346. var n = function(e, i, r) {
  10347. n.superclass.call(this, e, i);
  10348. var o = this;
  10349. this.__button = document.createElement("div"),
  10350. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10351. t.bind(this.__button, "click", function(e) {
  10352. return e.preventDefault(),
  10353. o.fire(),
  10354. !1
  10355. }),
  10356. t.addClass(this.__button, "button"),
  10357. this.domElement.appendChild(this.__button)
  10358. };
  10359. return n.superclass = e,
  10360. i.extend(n.prototype, e.prototype, {
  10361. fire: function() {
  10362. this.__onChange && this.__onChange.call(this),
  10363. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10364. this.getValue().call(this.object)
  10365. }
  10366. }),
  10367. n
  10368. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10369. n.controllers.BooleanController = function(e, t, i) {
  10370. var n = function(e, i) {
  10371. function r() {
  10372. o.setValue(!o.__prev)
  10373. }
  10374. n.superclass.call(this, e, i);
  10375. var o = this;
  10376. this.__prev = this.getValue(),
  10377. this.__checkbox = document.createElement("input"),
  10378. this.__checkbox.setAttribute("type", "checkbox"),
  10379. t.bind(this.__checkbox, "change", r, !1),
  10380. this.domElement.appendChild(this.__checkbox),
  10381. this.updateDisplay()
  10382. };
  10383. return n.superclass = e,
  10384. i.extend(n.prototype, e.prototype, {
  10385. setValue: function(e) {
  10386. var t = n.superclass.prototype.setValue.call(this, e);
  10387. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10388. this.__prev = this.getValue(),
  10389. t
  10390. },
  10391. updateDisplay: function() {
  10392. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10393. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10394. n.superclass.prototype.updateDisplay.call(this)
  10395. }
  10396. }),
  10397. n
  10398. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10399. n.color.toString = function(e) {
  10400. return function(t) {
  10401. if (1 == t.a || e.isUndefined(t.a)) {
  10402. for (var i = t.hex.toString(16); i.length < 6; )
  10403. i = "0" + i;
  10404. return "#" + i
  10405. }
  10406. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10407. }
  10408. }(n.utils.common),
  10409. n.color.interpret = function(e, t) {
  10410. var i, n, r = function() {
  10411. n = !1;
  10412. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10413. return t.each(o, function(r) {
  10414. if (r.litmus(e))
  10415. return t.each(r.conversions, function(r, o) {
  10416. if (i = r.read(e),
  10417. n === !1 && i !== !1)
  10418. return n = i,
  10419. i.conversionName = o,
  10420. i.conversion = r,
  10421. t.BREAK
  10422. }),
  10423. t.BREAK
  10424. }),
  10425. n
  10426. }, o = [{
  10427. litmus: t.isString,
  10428. conversions: {
  10429. THREE_CHAR_HEX: {
  10430. read: function(e) {
  10431. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10432. return null !== t && {
  10433. space: "HEX",
  10434. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10435. }
  10436. },
  10437. write: e
  10438. },
  10439. SIX_CHAR_HEX: {
  10440. read: function(e) {
  10441. var t = e.match(/^#([A-F0-9]{6})$/i);
  10442. return null !== t && {
  10443. space: "HEX",
  10444. hex: parseInt("0x" + t[1].toString())
  10445. }
  10446. },
  10447. write: e
  10448. },
  10449. CSS_RGB: {
  10450. read: function(e) {
  10451. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10452. return null !== t && {
  10453. space: "RGB",
  10454. r: parseFloat(t[1]),
  10455. g: parseFloat(t[2]),
  10456. b: parseFloat(t[3])
  10457. }
  10458. },
  10459. write: e
  10460. },
  10461. CSS_RGBA: {
  10462. read: function(e) {
  10463. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10464. return null !== t && {
  10465. space: "RGB",
  10466. r: parseFloat(t[1]),
  10467. g: parseFloat(t[2]),
  10468. b: parseFloat(t[3]),
  10469. a: parseFloat(t[4])
  10470. }
  10471. },
  10472. write: e
  10473. }
  10474. }
  10475. }, {
  10476. litmus: t.isNumber,
  10477. conversions: {
  10478. HEX: {
  10479. read: function(e) {
  10480. return {
  10481. space: "HEX",
  10482. hex: e,
  10483. conversionName: "HEX"
  10484. }
  10485. },
  10486. write: function(e) {
  10487. return e.hex
  10488. }
  10489. }
  10490. }
  10491. }, {
  10492. litmus: t.isArray,
  10493. conversions: {
  10494. RGB_ARRAY: {
  10495. read: function(e) {
  10496. return 3 == e.length && {
  10497. space: "RGB",
  10498. r: e[0],
  10499. g: e[1],
  10500. b: e[2]
  10501. }
  10502. },
  10503. write: function(e) {
  10504. return [e.r, e.g, e.b]
  10505. }
  10506. },
  10507. RGBA_ARRAY: {
  10508. read: function(e) {
  10509. return 4 == e.length && {
  10510. space: "RGB",
  10511. r: e[0],
  10512. g: e[1],
  10513. b: e[2],
  10514. a: e[3]
  10515. }
  10516. },
  10517. write: function(e) {
  10518. return [e.r, e.g, e.b, e.a]
  10519. }
  10520. }
  10521. }
  10522. }, {
  10523. litmus: t.isObject,
  10524. conversions: {
  10525. RGBA_OBJ: {
  10526. read: function(e) {
  10527. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10528. space: "RGB",
  10529. r: e.r,
  10530. g: e.g,
  10531. b: e.b,
  10532. a: e.a
  10533. }
  10534. },
  10535. write: function(e) {
  10536. return {
  10537. r: e.r,
  10538. g: e.g,
  10539. b: e.b,
  10540. a: e.a
  10541. }
  10542. }
  10543. },
  10544. RGB_OBJ: {
  10545. read: function(e) {
  10546. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10547. space: "RGB",
  10548. r: e.r,
  10549. g: e.g,
  10550. b: e.b
  10551. }
  10552. },
  10553. write: function(e) {
  10554. return {
  10555. r: e.r,
  10556. g: e.g,
  10557. b: e.b
  10558. }
  10559. }
  10560. },
  10561. HSVA_OBJ: {
  10562. read: function(e) {
  10563. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10564. space: "HSV",
  10565. h: e.h,
  10566. s: e.s,
  10567. v: e.v,
  10568. a: e.a
  10569. }
  10570. },
  10571. write: function(e) {
  10572. return {
  10573. h: e.h,
  10574. s: e.s,
  10575. v: e.v,
  10576. a: e.a
  10577. }
  10578. }
  10579. },
  10580. HSV_OBJ: {
  10581. read: function(e) {
  10582. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10583. space: "HSV",
  10584. h: e.h,
  10585. s: e.s,
  10586. v: e.v
  10587. }
  10588. },
  10589. write: function(e) {
  10590. return {
  10591. h: e.h,
  10592. s: e.s,
  10593. v: e.v
  10594. }
  10595. }
  10596. }
  10597. }
  10598. }];
  10599. return r
  10600. }(n.color.toString, n.utils.common),
  10601. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10602. function g(e, t, i, o) {
  10603. if (void 0 === t[i])
  10604. throw new Error("Object " + t + ' has no property "' + i + '"');
  10605. var a;
  10606. if (o.color)
  10607. a = new h(t,i);
  10608. else {
  10609. var s = [t, i].concat(o.factoryArgs);
  10610. a = n.apply(e, s)
  10611. }
  10612. o.before instanceof r && (o.before = o.before.__li),
  10613. A(e, a),
  10614. p.addClass(a.domElement, "c");
  10615. var l = document.createElement("span");
  10616. p.addClass(l, "property-name"),
  10617. l.innerHTML = a.property;
  10618. var c = document.createElement("div");
  10619. c.appendChild(l),
  10620. c.appendChild(a.domElement);
  10621. var u = m(e, c, o.before);
  10622. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10623. p.addClass(u, typeof a.getValue()),
  10624. v(e, u, a),
  10625. e.__controllers.push(a),
  10626. a
  10627. }
  10628. function m(e, t, i) {
  10629. var n = document.createElement("li");
  10630. return t && n.appendChild(t),
  10631. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10632. e.onResize(),
  10633. n
  10634. }
  10635. function v(e, t, i) {
  10636. if (i.__li = t,
  10637. i.__gui = e,
  10638. f.extend(i, {
  10639. options: function(t) {
  10640. return arguments.length > 1 ? (i.remove(),
  10641. g(e, i.object, i.property, {
  10642. before: i.__li.nextElementSibling,
  10643. factoryArgs: [f.toArray(arguments)]
  10644. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10645. g(e, i.object, i.property, {
  10646. before: i.__li.nextElementSibling,
  10647. factoryArgs: [t]
  10648. })) : void 0
  10649. },
  10650. name: function(e) {
  10651. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10652. i
  10653. },
  10654. listen: function() {
  10655. return i.__gui.listen(i),
  10656. i
  10657. },
  10658. remove: function() {
  10659. return i.__gui.remove(i),
  10660. i
  10661. }
  10662. }),
  10663. i instanceof l) {
  10664. var n = new s(i.object,i.property,{
  10665. min: i.__min,
  10666. max: i.__max,
  10667. step: i.__step
  10668. });
  10669. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10670. var t = i[e]
  10671. , r = n[e];
  10672. i[e] = n[e] = function() {
  10673. var e = Array.prototype.slice.call(arguments);
  10674. return t.apply(i, e),
  10675. r.apply(n, e)
  10676. }
  10677. }),
  10678. p.addClass(t, "has-slider"),
  10679. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10680. } else if (i instanceof s) {
  10681. var r = function(t) {
  10682. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10683. g(e, i.object, i.property, {
  10684. before: i.__li.nextElementSibling,
  10685. factoryArgs: [i.__min, i.__max, i.__step]
  10686. })) : t
  10687. };
  10688. i.min = f.compose(r, i.min),
  10689. i.max = f.compose(r, i.max)
  10690. } else
  10691. i instanceof o ? (p.bind(t, "click", function() {
  10692. p.fakeEvent(i.__checkbox, "click")
  10693. }),
  10694. p.bind(i.__checkbox, "click", function(e) {
  10695. e.stopPropagation()
  10696. })) : i instanceof a ? (p.bind(t, "click", function() {
  10697. p.fakeEvent(i.__button, "click")
  10698. }),
  10699. p.bind(t, "mouseover", function() {
  10700. p.addClass(i.__button, "hover")
  10701. }),
  10702. p.bind(t, "mouseout", function() {
  10703. p.removeClass(i.__button, "hover")
  10704. })) : i instanceof h && (p.addClass(t, "color"),
  10705. i.updateDisplay = f.compose(function(e) {
  10706. return t.style.borderLeftColor = i.__color.toString(),
  10707. e
  10708. }, i.updateDisplay),
  10709. i.updateDisplay());
  10710. i.setValue = f.compose(function(t) {
  10711. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10712. t
  10713. }, i.setValue)
  10714. }
  10715. function A(e, t) {
  10716. var i = e.getRoot()
  10717. , n = i.__rememberedObjects.indexOf(t.object);
  10718. if (n != -1) {
  10719. var r = i.__rememberedObjectIndecesToControllers[n];
  10720. if (void 0 === r && (r = {},
  10721. i.__rememberedObjectIndecesToControllers[n] = r),
  10722. r[t.property] = t,
  10723. i.load && i.load.remembered) {
  10724. var o, a = i.load.remembered;
  10725. if (a[e.preset])
  10726. o = a[e.preset];
  10727. else {
  10728. if (!a[L])
  10729. return;
  10730. o = a[L]
  10731. }
  10732. if (o[n] && void 0 !== o[n][t.property]) {
  10733. var s = o[n][t.property];
  10734. t.initialValue = s,
  10735. t.setValue(s)
  10736. }
  10737. }
  10738. }
  10739. }
  10740. function y(e, t) {
  10741. return document.location.href + "." + t
  10742. }
  10743. function C(e) {
  10744. var t = e.__save_row = document.createElement("li");
  10745. p.addClass(e.domElement, "has-save"),
  10746. e.__ul.insertBefore(t, e.__ul.firstChild),
  10747. p.addClass(t, "save-row");
  10748. var i = document.createElement("span");
  10749. i.innerHTML = "&nbsp;",
  10750. p.addClass(i, "button gears");
  10751. var n = document.createElement("span");
  10752. n.innerHTML = "Save",
  10753. p.addClass(n, "button"),
  10754. p.addClass(n, "save");
  10755. var r = document.createElement("span");
  10756. r.innerHTML = "New",
  10757. p.addClass(r, "button"),
  10758. p.addClass(r, "save-as");
  10759. var o = document.createElement("span");
  10760. o.innerHTML = "Revert",
  10761. p.addClass(o, "button"),
  10762. p.addClass(o, "revert");
  10763. var a = e.__preset_select = document.createElement("select");
  10764. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10765. w(e, i, i == e.preset)
  10766. }) : w(e, L, !1),
  10767. p.bind(a, "change", function() {
  10768. for (var t = 0; t < e.__preset_select.length; t++)
  10769. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10770. e.preset = this.value
  10771. }),
  10772. t.appendChild(a),
  10773. t.appendChild(i),
  10774. t.appendChild(n),
  10775. t.appendChild(r),
  10776. t.appendChild(o),
  10777. D) {
  10778. var s = document.getElementById("dg-save-locally")
  10779. , l = document.getElementById("dg-local-explain");
  10780. s.style.display = "block";
  10781. var c = document.getElementById("dg-local-storage");
  10782. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10783. var h = function() {
  10784. l.style.display = e.useLocalStorage ? "block" : "none"
  10785. };
  10786. h(),
  10787. p.bind(c, "change", function() {
  10788. e.useLocalStorage = !e.useLocalStorage,
  10789. h()
  10790. })
  10791. }
  10792. var u = document.getElementById("dg-new-constructor");
  10793. p.bind(u, "keydown", function(e) {
  10794. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10795. }),
  10796. p.bind(i, "click", function() {
  10797. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10798. S.show(),
  10799. u.focus(),
  10800. u.select()
  10801. }),
  10802. p.bind(n, "click", function() {
  10803. e.save()
  10804. }),
  10805. p.bind(r, "click", function() {
  10806. var t = prompt("Enter a new preset name.");
  10807. t && e.saveAs(t)
  10808. }),
  10809. p.bind(o, "click", function() {
  10810. e.revert()
  10811. })
  10812. }
  10813. function I(e) {
  10814. function t(t) {
  10815. return t.preventDefault(),
  10816. r = t.clientX,
  10817. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10818. p.bind(window, "mousemove", i),
  10819. p.bind(window, "mouseup", n),
  10820. !1
  10821. }
  10822. function i(t) {
  10823. return t.preventDefault(),
  10824. e.width += r - t.clientX,
  10825. e.onResize(),
  10826. r = t.clientX,
  10827. !1
  10828. }
  10829. function n() {
  10830. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10831. p.unbind(window, "mousemove", i),
  10832. p.unbind(window, "mouseup", n)
  10833. }
  10834. e.__resize_handle = document.createElement("div"),
  10835. f.extend(e.__resize_handle.style, {
  10836. width: "6px",
  10837. marginLeft: "-3px",
  10838. height: "200px",
  10839. cursor: "ew-resize",
  10840. position: "absolute"
  10841. });
  10842. var r;
  10843. p.bind(e.__resize_handle, "mousedown", t),
  10844. p.bind(e.__closeButton, "mousedown", t),
  10845. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10846. }
  10847. function E(e, t) {
  10848. e.domElement.style.width = t + "px",
  10849. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10850. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10851. }
  10852. function b(e, t) {
  10853. var i = {};
  10854. return f.each(e.__rememberedObjects, function(n, r) {
  10855. var o = {}
  10856. , a = e.__rememberedObjectIndecesToControllers[r];
  10857. f.each(a, function(e, i) {
  10858. o[i] = t ? e.initialValue : e.getValue()
  10859. }),
  10860. i[r] = o
  10861. }),
  10862. i
  10863. }
  10864. function w(e, t, i) {
  10865. var n = document.createElement("option");
  10866. n.innerHTML = t,
  10867. n.value = t,
  10868. e.__preset_select.appendChild(n),
  10869. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10870. }
  10871. function _(e) {
  10872. for (var t = 0; t < e.__preset_select.length; t++)
  10873. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10874. }
  10875. function T(e, t) {
  10876. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10877. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10878. }
  10879. function x(e) {
  10880. 0 != e.length && u(function() {
  10881. x(e)
  10882. }),
  10883. f.each(e, function(e) {
  10884. e.updateDisplay()
  10885. })
  10886. }
  10887. e.inject(i);
  10888. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10889. try {
  10890. return "localStorage"in window && null !== window.localStorage
  10891. } catch (e) {
  10892. return !1
  10893. }
  10894. }(), N = !0, B = !1, F = [], V = function(e) {
  10895. function t() {
  10896. var e = i.getRoot();
  10897. e.width += 1,
  10898. f.defer(function() {
  10899. e.width -= 1
  10900. })
  10901. }
  10902. var i = this;
  10903. this.domElement = document.createElement("div"),
  10904. this.__ul = document.createElement("ul"),
  10905. this.domElement.appendChild(this.__ul),
  10906. p.addClass(this.domElement, R),
  10907. this.__folders = {},
  10908. this.__controllers = [],
  10909. this.__rememberedObjects = [],
  10910. this.__rememberedObjectIndecesToControllers = [],
  10911. this.__listening = [],
  10912. e = e || {},
  10913. e = f.defaults(e, {
  10914. autoPlace: !0,
  10915. width: V.DEFAULT_WIDTH
  10916. }),
  10917. e = f.defaults(e, {
  10918. resizable: e.autoPlace,
  10919. hideable: e.autoPlace
  10920. }),
  10921. f.isUndefined(e.load) ? e.load = {
  10922. preset: L
  10923. } : e.preset && (e.load.preset = e.preset),
  10924. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10925. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10926. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10927. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10928. if (Object.defineProperties(this, {
  10929. parent: {
  10930. get: function() {
  10931. return e.parent
  10932. }
  10933. },
  10934. scrollable: {
  10935. get: function() {
  10936. return e.scrollable
  10937. }
  10938. },
  10939. autoPlace: {
  10940. get: function() {
  10941. return e.autoPlace
  10942. }
  10943. },
  10944. preset: {
  10945. get: function() {
  10946. return i.parent ? i.getRoot().preset : e.load.preset
  10947. },
  10948. set: function(t) {
  10949. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10950. _(this),
  10951. i.revert()
  10952. }
  10953. },
  10954. width: {
  10955. get: function() {
  10956. return e.width
  10957. },
  10958. set: function(t) {
  10959. e.width = t,
  10960. E(i, t)
  10961. }
  10962. },
  10963. name: {
  10964. get: function() {
  10965. return e.name
  10966. },
  10967. set: function(t) {
  10968. e.name = t,
  10969. a && (a.innerHTML = e.name)
  10970. }
  10971. },
  10972. closed: {
  10973. get: function() {
  10974. return e.closed
  10975. },
  10976. set: function(t) {
  10977. e.closed = t,
  10978. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10979. this.onResize(),
  10980. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10981. }
  10982. },
  10983. load: {
  10984. get: function() {
  10985. return e.load
  10986. }
  10987. },
  10988. useLocalStorage: {
  10989. get: function() {
  10990. return r
  10991. },
  10992. set: function(e) {
  10993. D && (r = e,
  10994. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10995. localStorage.setItem(y(i, "isLocal"), e))
  10996. }
  10997. }
  10998. }),
  10999. f.isUndefined(e.parent)) {
  11000. if (e.closed = !1,
  11001. p.addClass(this.domElement, V.CLASS_MAIN),
  11002. p.makeSelectable(this.domElement, !1),
  11003. D && r) {
  11004. i.useLocalStorage = !0;
  11005. var o = localStorage.getItem(y(this, "gui"));
  11006. o && (e.load = JSON.parse(o))
  11007. }
  11008. this.__closeButton = document.createElement("div"),
  11009. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11010. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11011. this.domElement.appendChild(this.__closeButton),
  11012. p.bind(this.__closeButton, "click", function() {
  11013. i.closed = !i.closed
  11014. })
  11015. } else {
  11016. void 0 === e.closed && (e.closed = !0);
  11017. var a = document.createTextNode(e.name);
  11018. p.addClass(a, "controller-name");
  11019. var s = m(i, a)
  11020. , l = function(e) {
  11021. return e.preventDefault(),
  11022. i.closed = !i.closed,
  11023. !1
  11024. };
  11025. p.addClass(this.__ul, V.CLASS_CLOSED),
  11026. p.addClass(s, "title"),
  11027. p.bind(s, "click", l),
  11028. e.closed || (this.closed = !1)
  11029. }
  11030. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11031. p.addClass(M, R),
  11032. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11033. document.body.appendChild(M),
  11034. N = !1),
  11035. M.appendChild(this.domElement),
  11036. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11037. this.parent || E(i, e.width)),
  11038. p.bind(window, "resize", function() {
  11039. i.onResize()
  11040. }),
  11041. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11042. i.onResize()
  11043. }),
  11044. p.bind(this.__ul, "transitionend", function() {
  11045. i.onResize()
  11046. }),
  11047. p.bind(this.__ul, "oTransitionEnd", function() {
  11048. i.onResize()
  11049. }),
  11050. this.onResize(),
  11051. e.resizable && I(this),
  11052. n = function() {
  11053. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11054. }
  11055. ,
  11056. this.saveToLocalStorageIfPossible = n;
  11057. i.getRoot();
  11058. e.parent || t()
  11059. };
  11060. return V.toggleHide = function() {
  11061. B = !B,
  11062. f.each(F, function(e) {
  11063. e.domElement.style.zIndex = B ? -999 : 999,
  11064. e.domElement.style.opacity = B ? 0 : 1
  11065. })
  11066. }
  11067. ,
  11068. V.CLASS_AUTO_PLACE = "a",
  11069. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11070. V.CLASS_MAIN = "main",
  11071. V.CLASS_CONTROLLER_ROW = "cr",
  11072. V.CLASS_TOO_TALL = "taller-than-window",
  11073. V.CLASS_CLOSED = "closed",
  11074. V.CLASS_CLOSE_BUTTON = "close-button",
  11075. V.CLASS_DRAG = "drag",
  11076. V.DEFAULT_WIDTH = 245,
  11077. V.TEXT_CLOSED = "Close Controls",
  11078. V.TEXT_OPEN = "Open Controls",
  11079. p.bind(window, "keydown", function(e) {
  11080. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11081. }, !1),
  11082. f.extend(V.prototype, {
  11083. add: function(e, t) {
  11084. return g(this, e, t, {
  11085. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11086. })
  11087. },
  11088. addColor: function(e, t) {
  11089. return g(this, e, t, {
  11090. color: !0
  11091. })
  11092. },
  11093. remove: function(e) {
  11094. this.__ul.removeChild(e.__li),
  11095. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11096. var t = this;
  11097. f.defer(function() {
  11098. t.onResize()
  11099. })
  11100. },
  11101. destroy: function() {
  11102. this.autoPlace && M.removeChild(this.domElement)
  11103. },
  11104. addFolder: function(e) {
  11105. if (void 0 !== this.__folders[e])
  11106. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11107. var t = {
  11108. name: e,
  11109. parent: this
  11110. };
  11111. t.autoPlace = this.autoPlace,
  11112. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11113. t.load = this.load.folders[e]);
  11114. var i = new V(t);
  11115. this.__folders[e] = i;
  11116. var n = m(this, i.domElement);
  11117. return p.addClass(n, "folder"),
  11118. i
  11119. },
  11120. open: function() {
  11121. this.closed = !1
  11122. },
  11123. close: function() {
  11124. this.closed = !0
  11125. },
  11126. onResize: function() {
  11127. var e = this.getRoot();
  11128. if (e.scrollable) {
  11129. var t = p.getOffset(e.__ul).top
  11130. , i = 0;
  11131. f.each(e.__ul.childNodes, function(t) {
  11132. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11133. }),
  11134. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11135. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11136. e.__ul.style.height = "auto")
  11137. }
  11138. e.__resize_handle && f.defer(function() {
  11139. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11140. }),
  11141. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11142. },
  11143. remember: function() {
  11144. if (f.isUndefined(S) && (S = new d,
  11145. S.domElement.innerHTML = t),
  11146. this.parent)
  11147. throw new Error("You can only call remember on a top level GUI.");
  11148. var e = this;
  11149. f.each(Array.prototype.slice.call(arguments), function(t) {
  11150. 0 == e.__rememberedObjects.length && C(e),
  11151. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11152. }),
  11153. this.autoPlace && E(this, this.width)
  11154. },
  11155. getRoot: function() {
  11156. for (var e = this; e.parent; )
  11157. e = e.parent;
  11158. return e
  11159. },
  11160. getSaveObject: function() {
  11161. var e = this.load;
  11162. return e.closed = this.closed,
  11163. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11164. e.remembered || (e.remembered = {}),
  11165. e.remembered[this.preset] = b(this)),
  11166. e.folders = {},
  11167. f.each(this.__folders, function(t, i) {
  11168. e.folders[i] = t.getSaveObject()
  11169. }),
  11170. e
  11171. },
  11172. save: function() {
  11173. this.load.remembered || (this.load.remembered = {}),
  11174. this.load.remembered[this.preset] = b(this),
  11175. T(this, !1),
  11176. this.saveToLocalStorageIfPossible()
  11177. },
  11178. saveAs: function(e) {
  11179. this.load.remembered || (this.load.remembered = {},
  11180. this.load.remembered[L] = b(this, !0)),
  11181. this.load.remembered[e] = b(this),
  11182. this.preset = e,
  11183. w(this, e, !0),
  11184. this.saveToLocalStorageIfPossible()
  11185. },
  11186. revert: function(e) {
  11187. f.each(this.__controllers, function(t) {
  11188. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11189. }, this),
  11190. f.each(this.__folders, function(e) {
  11191. e.revert(e)
  11192. }),
  11193. e || T(this.getRoot(), !1)
  11194. },
  11195. listen: function(e) {
  11196. var t = 0 == this.__listening.length;
  11197. this.__listening.push(e),
  11198. t && x(this.__listening)
  11199. }
  11200. }),
  11201. V
  11202. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11203. return function(s, l) {
  11204. var c = s[l];
  11205. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11206. min: arguments[2],
  11207. max: arguments[3]
  11208. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11209. }
  11210. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11211. var n = function(e, i) {
  11212. function r() {
  11213. a.setValue(a.__input.value)
  11214. }
  11215. function o() {
  11216. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11217. }
  11218. n.superclass.call(this, e, i);
  11219. var a = this;
  11220. this.__input = document.createElement("input"),
  11221. this.__input.setAttribute("type", "text"),
  11222. t.bind(this.__input, "keyup", r),
  11223. t.bind(this.__input, "change", r),
  11224. t.bind(this.__input, "blur", o),
  11225. t.bind(this.__input, "keydown", function(e) {
  11226. 13 === e.keyCode && this.blur()
  11227. }),
  11228. this.updateDisplay(),
  11229. this.domElement.appendChild(this.__input)
  11230. };
  11231. return n.superclass = e,
  11232. i.extend(n.prototype, e.prototype, {
  11233. updateDisplay: function() {
  11234. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11235. n.superclass.prototype.updateDisplay.call(this)
  11236. }
  11237. }),
  11238. n
  11239. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11240. function o(e, t, i, n) {
  11241. e.style.background = "",
  11242. r.each(l, function(r) {
  11243. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11244. })
  11245. }
  11246. function a(e) {
  11247. e.style.background = "",
  11248. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11249. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11250. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11251. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11252. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11253. }
  11254. var s = function(e, l) {
  11255. function c(e) {
  11256. p(e),
  11257. t.bind(window, "mousemove", p),
  11258. t.bind(window, "mouseup", h)
  11259. }
  11260. function h() {
  11261. t.unbind(window, "mousemove", p),
  11262. t.unbind(window, "mouseup", h)
  11263. }
  11264. function u() {
  11265. var e = n(this.value);
  11266. e !== !1 ? (g.__color.__state = e,
  11267. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11268. }
  11269. function d() {
  11270. t.unbind(window, "mousemove", f),
  11271. t.unbind(window, "mouseup", d)
  11272. }
  11273. function p(e) {
  11274. e.preventDefault();
  11275. var i = t.getWidth(g.__saturation_field)
  11276. , n = t.getOffset(g.__saturation_field)
  11277. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11278. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11279. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11280. r > 1 ? r = 1 : r < 0 && (r = 0),
  11281. g.__color.v = o,
  11282. g.__color.s = r,
  11283. g.setValue(g.__color.toOriginal()),
  11284. !1
  11285. }
  11286. function f(e) {
  11287. e.preventDefault();
  11288. var i = t.getHeight(g.__hue_field)
  11289. , n = t.getOffset(g.__hue_field)
  11290. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11291. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11292. g.__color.h = 360 * r,
  11293. g.setValue(g.__color.toOriginal()),
  11294. !1
  11295. }
  11296. s.superclass.call(this, e, l),
  11297. this.__color = new i(this.getValue()),
  11298. this.__temp = new i(0);
  11299. var g = this;
  11300. this.domElement = document.createElement("div"),
  11301. t.makeSelectable(this.domElement, !1),
  11302. this.__selector = document.createElement("div"),
  11303. this.__selector.className = "selector",
  11304. this.__saturation_field = document.createElement("div"),
  11305. this.__saturation_field.className = "saturation-field",
  11306. this.__field_knob = document.createElement("div"),
  11307. this.__field_knob.className = "field-knob",
  11308. this.__field_knob_border = "2px solid ",
  11309. this.__hue_knob = document.createElement("div"),
  11310. this.__hue_knob.className = "hue-knob",
  11311. this.__hue_field = document.createElement("div"),
  11312. this.__hue_field.className = "hue-field",
  11313. this.__input = document.createElement("input"),
  11314. this.__input.type = "text",
  11315. this.__input_textShadow = "0 1px 1px ",
  11316. t.bind(this.__input, "keydown", function(e) {
  11317. 13 === e.keyCode && u.call(this)
  11318. }),
  11319. t.bind(this.__input, "blur", u),
  11320. t.bind(this.__selector, "mousedown", function(e) {
  11321. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11322. t.removeClass(g.__selector, "drag")
  11323. })
  11324. });
  11325. var m = document.createElement("div");
  11326. r.extend(this.__selector.style, {
  11327. width: "122px",
  11328. height: "102px",
  11329. padding: "3px",
  11330. backgroundColor: "#222",
  11331. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11332. }),
  11333. r.extend(this.__field_knob.style, {
  11334. position: "absolute",
  11335. width: "12px",
  11336. height: "12px",
  11337. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11338. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11339. borderRadius: "12px",
  11340. zIndex: 1
  11341. }),
  11342. r.extend(this.__hue_knob.style, {
  11343. position: "absolute",
  11344. width: "15px",
  11345. height: "2px",
  11346. borderRight: "4px solid #fff",
  11347. zIndex: 1
  11348. }),
  11349. r.extend(this.__saturation_field.style, {
  11350. width: "100px",
  11351. height: "100px",
  11352. border: "1px solid #555",
  11353. marginRight: "3px",
  11354. display: "inline-block",
  11355. cursor: "pointer"
  11356. }),
  11357. r.extend(m.style, {
  11358. width: "100%",
  11359. height: "100%",
  11360. background: "none"
  11361. }),
  11362. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11363. r.extend(this.__hue_field.style, {
  11364. width: "15px",
  11365. height: "100px",
  11366. display: "inline-block",
  11367. border: "1px solid #555",
  11368. cursor: "ns-resize"
  11369. }),
  11370. a(this.__hue_field),
  11371. r.extend(this.__input.style, {
  11372. outline: "none",
  11373. textAlign: "center",
  11374. color: "#fff",
  11375. border: 0,
  11376. fontWeight: "bold",
  11377. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11378. }),
  11379. t.bind(this.__saturation_field, "mousedown", c),
  11380. t.bind(this.__field_knob, "mousedown", c),
  11381. t.bind(this.__hue_field, "mousedown", function(e) {
  11382. f(e),
  11383. t.bind(window, "mousemove", f),
  11384. t.bind(window, "mouseup", d)
  11385. }),
  11386. this.__saturation_field.appendChild(m),
  11387. this.__selector.appendChild(this.__field_knob),
  11388. this.__selector.appendChild(this.__saturation_field),
  11389. this.__selector.appendChild(this.__hue_field),
  11390. this.__hue_field.appendChild(this.__hue_knob),
  11391. this.domElement.appendChild(this.__input),
  11392. this.domElement.appendChild(this.__selector),
  11393. this.updateDisplay()
  11394. };
  11395. s.superclass = e,
  11396. r.extend(s.prototype, e.prototype, {
  11397. updateDisplay: function() {
  11398. var e = n(this.getValue());
  11399. if (e !== !1) {
  11400. var t = !1;
  11401. r.each(i.COMPONENTS, function(i) {
  11402. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11403. return t = !0,
  11404. {}
  11405. }, this),
  11406. t && r.extend(this.__color.__state, e)
  11407. }
  11408. r.extend(this.__temp.__state, this.__color.__state),
  11409. this.__temp.a = 1;
  11410. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11411. , s = 255 - a;
  11412. r.extend(this.__field_knob.style, {
  11413. marginLeft: 100 * this.__color.s - 7 + "px",
  11414. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11415. backgroundColor: this.__temp.toString(),
  11416. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11417. }),
  11418. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11419. this.__temp.s = 1,
  11420. this.__temp.v = 1,
  11421. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11422. r.extend(this.__input.style, {
  11423. backgroundColor: this.__input.value = this.__color.toString(),
  11424. color: "rgb(" + a + "," + a + "," + a + ")",
  11425. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11426. })
  11427. }
  11428. });
  11429. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11430. return s
  11431. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11432. function r(e, t, i) {
  11433. Object.defineProperty(e, t, {
  11434. get: function() {
  11435. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11436. this.__state[t])
  11437. },
  11438. set: function(e) {
  11439. "RGB" !== this.__state.space && (a(this, t, i),
  11440. this.__state.space = "RGB"),
  11441. this.__state[t] = e
  11442. }
  11443. })
  11444. }
  11445. function o(e, t) {
  11446. Object.defineProperty(e, t, {
  11447. get: function() {
  11448. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11449. this.__state[t])
  11450. },
  11451. set: function(e) {
  11452. "HSV" !== this.__state.space && (s(this),
  11453. this.__state.space = "HSV"),
  11454. this.__state[t] = e
  11455. }
  11456. })
  11457. }
  11458. function a(e, i, r) {
  11459. if ("HEX" === e.__state.space)
  11460. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11461. else {
  11462. if ("HSV" !== e.__state.space)
  11463. throw "Corrupted color state";
  11464. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11465. }
  11466. }
  11467. function s(e) {
  11468. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11469. n.extend(e.__state, {
  11470. s: i.s,
  11471. v: i.v
  11472. }),
  11473. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11474. }
  11475. var l = function() {
  11476. if (this.__state = e.apply(this, arguments),
  11477. this.__state === !1)
  11478. throw "Failed to interpret color arguments";
  11479. this.__state.a = this.__state.a || 1
  11480. };
  11481. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11482. n.extend(l.prototype, {
  11483. toString: function() {
  11484. return i(this)
  11485. },
  11486. toOriginal: function() {
  11487. return this.__state.conversion.write(this)
  11488. }
  11489. }),
  11490. r(l.prototype, "r", 2),
  11491. r(l.prototype, "g", 1),
  11492. r(l.prototype, "b", 0),
  11493. o(l.prototype, "h"),
  11494. o(l.prototype, "s"),
  11495. o(l.prototype, "v"),
  11496. Object.defineProperty(l.prototype, "a", {
  11497. get: function() {
  11498. return this.__state.a
  11499. },
  11500. set: function(e) {
  11501. this.__state.a = e
  11502. }
  11503. }),
  11504. Object.defineProperty(l.prototype, "hex", {
  11505. get: function() {
  11506. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11507. this.__state.hex
  11508. },
  11509. set: function(e) {
  11510. this.__state.space = "HEX",
  11511. this.__state.hex = e
  11512. }
  11513. }),
  11514. l
  11515. }(n.color.interpret, n.color.math = function() {
  11516. var e;
  11517. return {
  11518. hsv_to_rgb: function(e, t, i) {
  11519. var n = Math.floor(e / 60) % 6
  11520. , r = e / 60 - Math.floor(e / 60)
  11521. , o = i * (1 - t)
  11522. , a = i * (1 - r * t)
  11523. , s = i * (1 - (1 - r) * t)
  11524. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11525. return {
  11526. r: 255 * l[0],
  11527. g: 255 * l[1],
  11528. b: 255 * l[2]
  11529. }
  11530. },
  11531. rgb_to_hsv: function(e, t, i) {
  11532. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11533. return 0 == a ? {
  11534. h: NaN,
  11535. s: 0,
  11536. v: 0
  11537. } : (r = s / a,
  11538. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11539. n /= 6,
  11540. n < 0 && (n += 1),
  11541. {
  11542. h: 360 * n,
  11543. s: r,
  11544. v: a / 255
  11545. })
  11546. },
  11547. rgb_to_hex: function(e, t, i) {
  11548. var n = this.hex_with_component(0, 2, e);
  11549. return n = this.hex_with_component(n, 1, t),
  11550. n = this.hex_with_component(n, 0, i)
  11551. },
  11552. component_from_hex: function(e, t) {
  11553. return e >> 8 * t & 255
  11554. },
  11555. hex_with_component: function(t, i, n) {
  11556. return n << (e = 8 * i) | t & ~(255 << e)
  11557. }
  11558. }
  11559. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11560. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11561. window.setTimeout(e, 1e3 / 60)
  11562. }
  11563. }(), n.dom.CenteredDiv = function(e, t) {
  11564. var i = function() {
  11565. this.backgroundElement = document.createElement("div"),
  11566. t.extend(this.backgroundElement.style, {
  11567. backgroundColor: "rgba(0,0,0,0.8)",
  11568. top: 0,
  11569. left: 0,
  11570. display: "none",
  11571. zIndex: "1000",
  11572. opacity: 0,
  11573. WebkitTransition: "opacity 0.2s linear"
  11574. }),
  11575. e.makeFullscreen(this.backgroundElement),
  11576. this.backgroundElement.style.position = "fixed",
  11577. this.domElement = document.createElement("div"),
  11578. t.extend(this.domElement.style, {
  11579. position: "fixed",
  11580. display: "none",
  11581. zIndex: "1001",
  11582. opacity: 0,
  11583. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11584. }),
  11585. document.body.appendChild(this.backgroundElement),
  11586. document.body.appendChild(this.domElement);
  11587. var i = this;
  11588. e.bind(this.backgroundElement, "click", function() {
  11589. i.hide()
  11590. })
  11591. };
  11592. return i.prototype.show = function() {
  11593. var e = this;
  11594. this.backgroundElement.style.display = "block",
  11595. this.domElement.style.display = "block",
  11596. this.domElement.style.opacity = 0,
  11597. this.domElement.style.webkitTransform = "scale(1.1)",
  11598. this.layout(),
  11599. t.defer(function() {
  11600. e.backgroundElement.style.opacity = 1,
  11601. e.domElement.style.opacity = 1,
  11602. e.domElement.style.webkitTransform = "scale(1)"
  11603. })
  11604. }
  11605. ,
  11606. i.prototype.hide = function() {
  11607. var t = this
  11608. , i = function() {
  11609. t.domElement.style.display = "none",
  11610. t.backgroundElement.style.display = "none",
  11611. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11612. e.unbind(t.domElement, "transitionend", i),
  11613. e.unbind(t.domElement, "oTransitionEnd", i)
  11614. };
  11615. e.bind(this.domElement, "webkitTransitionEnd", i),
  11616. e.bind(this.domElement, "transitionend", i),
  11617. e.bind(this.domElement, "oTransitionEnd", i),
  11618. this.backgroundElement.style.opacity = 0,
  11619. this.domElement.style.opacity = 0,
  11620. this.domElement.style.webkitTransform = "scale(1.1)"
  11621. }
  11622. ,
  11623. i.prototype.layout = function() {
  11624. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11625. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11626. }
  11627. ,
  11628. i
  11629. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11630. }
  11631. , {}],
  11632. 94: [function(e, t, i) {
  11633. (function(e) {
  11634. "use strict";
  11635. function i(t) {
  11636. function i(e) {
  11637. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11638. var n = _((t[i] * e + 50) / 100);
  11639. n < 1 ? n = 1 : n > 255 && (n = 255),
  11640. T[G[i]] = n
  11641. }
  11642. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11643. var a = _((r[o] * e + 50) / 100);
  11644. a < 1 ? a = 1 : a > 255 && (a = 255),
  11645. x[G[o]] = a
  11646. }
  11647. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11648. for (var h = 0; h < 8; h++)
  11649. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11650. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11651. l++
  11652. }
  11653. function n(e, t) {
  11654. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11655. for (var a = 1; a <= e[o]; a++)
  11656. r[t[n]] = [],
  11657. r[t[n]][0] = i,
  11658. r[t[n]][1] = o,
  11659. n++,
  11660. i++;
  11661. i *= 2
  11662. }
  11663. return r
  11664. }
  11665. function r() {
  11666. C = n(z, W),
  11667. I = n(X, Z),
  11668. E = n(j, Y),
  11669. b = n(q, K)
  11670. }
  11671. function o() {
  11672. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11673. for (var n = e; n < t; n++)
  11674. P[32767 + n] = i,
  11675. R[32767 + n] = [],
  11676. R[32767 + n][1] = i,
  11677. R[32767 + n][0] = n;
  11678. for (var r = -(t - 1); r <= -e; r++)
  11679. P[32767 + r] = i,
  11680. R[32767 + r] = [],
  11681. R[32767 + r][1] = i,
  11682. R[32767 + r][0] = t - 1 + r;
  11683. e <<= 1,
  11684. t <<= 1
  11685. }
  11686. }
  11687. function a() {
  11688. for (var e = 0; e < 256; e++)
  11689. H[e] = 19595 * e,
  11690. H[e + 256 >> 0] = 38470 * e,
  11691. H[e + 512 >> 0] = 7471 * e + 32768,
  11692. H[e + 768 >> 0] = -11059 * e,
  11693. H[e + 1024 >> 0] = -21709 * e,
  11694. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11695. H[e + 1536 >> 0] = -27439 * e,
  11696. H[e + 1792 >> 0] = -5329 * e
  11697. }
  11698. function s(e) {
  11699. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11700. t & 1 << i && (N |= 1 << B),
  11701. i--,
  11702. B--,
  11703. B < 0 && (255 == N ? (l(255),
  11704. l(0)) : l(N),
  11705. B = 7,
  11706. N = 0)
  11707. }
  11708. function l(e) {
  11709. D.push(e)
  11710. }
  11711. function c(e) {
  11712. l(e >> 8 & 255),
  11713. l(255 & e)
  11714. }
  11715. function h(e, t) {
  11716. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11717. for (h = 0; h < d; ++h) {
  11718. i = e[u],
  11719. n = e[u + 1],
  11720. r = e[u + 2],
  11721. o = e[u + 3],
  11722. a = e[u + 4],
  11723. s = e[u + 5],
  11724. l = e[u + 6],
  11725. c = e[u + 7];
  11726. var f = i + c
  11727. , g = i - c
  11728. , m = n + l
  11729. , v = n - l
  11730. , A = r + s
  11731. , y = r - s
  11732. , C = o + a
  11733. , I = o - a
  11734. , E = f + C
  11735. , b = f - C
  11736. , w = m + A
  11737. , _ = m - A;
  11738. e[u] = E + w,
  11739. e[u + 4] = E - w;
  11740. var T = .707106781 * (_ + b);
  11741. e[u + 2] = b + T,
  11742. e[u + 6] = b - T,
  11743. E = I + y,
  11744. w = y + v,
  11745. _ = v + g;
  11746. var x = .382683433 * (E - _)
  11747. , S = .5411961 * E + x
  11748. , M = 1.306562965 * _ + x
  11749. , R = .707106781 * w
  11750. , P = g + R
  11751. , L = g - R;
  11752. e[u + 5] = L + S,
  11753. e[u + 3] = L - S,
  11754. e[u + 1] = P + M,
  11755. e[u + 7] = P - M,
  11756. u += 8
  11757. }
  11758. for (u = 0,
  11759. h = 0; h < d; ++h) {
  11760. i = e[u],
  11761. n = e[u + 8],
  11762. r = e[u + 16],
  11763. o = e[u + 24],
  11764. a = e[u + 32],
  11765. s = e[u + 40],
  11766. l = e[u + 48],
  11767. c = e[u + 56];
  11768. var D = i + c
  11769. , N = i - c
  11770. , B = n + l
  11771. , F = n - l
  11772. , V = r + s
  11773. , U = r - s
  11774. , k = o + a
  11775. , H = o - a
  11776. , G = D + k
  11777. , z = D - k
  11778. , W = B + V
  11779. , j = B - V;
  11780. e[u] = G + W,
  11781. e[u + 32] = G - W;
  11782. var Y = .707106781 * (j + z);
  11783. e[u + 16] = z + Y,
  11784. e[u + 48] = z - Y,
  11785. G = H + U,
  11786. W = U + F,
  11787. j = F + N;
  11788. var X = .382683433 * (G - j)
  11789. , Z = .5411961 * G + X
  11790. , q = 1.306562965 * j + X
  11791. , K = .707106781 * W
  11792. , Q = N + K
  11793. , J = N - K;
  11794. e[u + 40] = J + Z,
  11795. e[u + 24] = J - Z,
  11796. e[u + 8] = Q + q,
  11797. e[u + 56] = Q - q,
  11798. u++
  11799. }
  11800. var $;
  11801. for (h = 0; h < p; ++h)
  11802. $ = e[h] * t[h],
  11803. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11804. return O
  11805. }
  11806. function u() {
  11807. c(65504),
  11808. c(16),
  11809. l(74),
  11810. l(70),
  11811. l(73),
  11812. l(70),
  11813. l(0),
  11814. l(1),
  11815. l(1),
  11816. l(0),
  11817. c(1),
  11818. c(1),
  11819. l(0),
  11820. l(0)
  11821. }
  11822. function d(e, t) {
  11823. c(65472),
  11824. c(17),
  11825. l(8),
  11826. c(t),
  11827. c(e),
  11828. l(3),
  11829. l(1),
  11830. l(17),
  11831. l(0),
  11832. l(2),
  11833. l(17),
  11834. l(1),
  11835. l(3),
  11836. l(17),
  11837. l(1)
  11838. }
  11839. function p() {
  11840. c(65499),
  11841. c(132),
  11842. l(0);
  11843. for (var e = 0; e < 64; e++)
  11844. l(T[e]);
  11845. l(1);
  11846. for (var t = 0; t < 64; t++)
  11847. l(x[t])
  11848. }
  11849. function f() {
  11850. c(65476),
  11851. c(418),
  11852. l(0);
  11853. for (var e = 0; e < 16; e++)
  11854. l(z[e + 1]);
  11855. for (var t = 0; t <= 11; t++)
  11856. l(W[t]);
  11857. l(16);
  11858. for (var i = 0; i < 16; i++)
  11859. l(j[i + 1]);
  11860. for (var n = 0; n <= 161; n++)
  11861. l(Y[n]);
  11862. l(1);
  11863. for (var r = 0; r < 16; r++)
  11864. l(X[r + 1]);
  11865. for (var o = 0; o <= 11; o++)
  11866. l(Z[o]);
  11867. l(17);
  11868. for (var a = 0; a < 16; a++)
  11869. l(q[a + 1]);
  11870. for (var s = 0; s <= 161; s++)
  11871. l(K[s])
  11872. }
  11873. function g() {
  11874. c(65498),
  11875. c(12),
  11876. l(3),
  11877. l(1),
  11878. l(0),
  11879. l(2),
  11880. l(17),
  11881. l(3),
  11882. l(17),
  11883. l(0),
  11884. l(63),
  11885. l(0)
  11886. }
  11887. function m(e, t, i, n, r) {
  11888. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11889. L[G[f]] = p[f];
  11890. var g = L[0] - i;
  11891. i = L[0],
  11892. 0 == g ? s(n[0]) : (o = 32767 + g,
  11893. s(n[P[o]]),
  11894. s(R[o]));
  11895. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11896. ;
  11897. if (0 == m)
  11898. return s(a),
  11899. i;
  11900. for (var v, A = 1; A <= m; ) {
  11901. for (var y = A; 0 == L[A] && A <= m; ++A)
  11902. ;
  11903. var C = A - y;
  11904. if (C >= c) {
  11905. v = C >> 4;
  11906. for (var I = 1; I <= v; ++I)
  11907. s(l);
  11908. C &= 15
  11909. }
  11910. o = 32767 + L[A],
  11911. s(r[(C << 4) + P[o]]),
  11912. s(R[o]),
  11913. A++
  11914. }
  11915. return m != u && s(a),
  11916. i
  11917. }
  11918. function v() {
  11919. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11920. k[t] = e(t)
  11921. }
  11922. function A(e) {
  11923. if (e <= 0 && (e = 1),
  11924. e > 100 && (e = 100),
  11925. w != e) {
  11926. var t = 0;
  11927. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11928. i(t),
  11929. w = e
  11930. }
  11931. }
  11932. function y() {
  11933. var e = (new Date).getTime();
  11934. t || (t = 50),
  11935. v(),
  11936. r(),
  11937. o(),
  11938. a(),
  11939. A(t);
  11940. (new Date).getTime() - e
  11941. }
  11942. var C, I, E, b, w, _ = (Math.round,
  11943. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11944. this.encode = function(t, i) {
  11945. var n = ((new Date).getTime(),
  11946. i.quality);
  11947. n && A(n),
  11948. D = new Array,
  11949. N = 0,
  11950. B = 7,
  11951. c(65496),
  11952. u(),
  11953. p(),
  11954. d(t.width, t.height),
  11955. f(),
  11956. g();
  11957. var r = 0
  11958. , o = 0
  11959. , a = 0;
  11960. N = 0,
  11961. B = 7,
  11962. this.encode.displayName = "_encode_";
  11963. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11964. for (l = 0; l < G; ) {
  11965. for (w = G * z + l,
  11966. _ = w,
  11967. T = -1,
  11968. x = 0,
  11969. R = 0; R < 64; R++)
  11970. x = (k ? 63 - R : R) >> 3,
  11971. T = 4 * (7 & R),
  11972. _ = w + x * G + T,
  11973. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11974. l + T >= G && (_ -= l + T - G + 4),
  11975. h = P[_++],
  11976. v = P[_++],
  11977. y = P[_++],
  11978. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11979. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11980. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11981. r = m(F, S, r, C, E),
  11982. o = m(V, M, o, I, b),
  11983. a = m(U, M, a, I, b),
  11984. l += 32
  11985. }
  11986. z += W
  11987. }
  11988. if (B >= 0) {
  11989. var j = [];
  11990. j[1] = B + 1,
  11991. j[0] = (1 << B + 1) - 1,
  11992. s(j)
  11993. }
  11994. return c(65497),
  11995. new e(D)
  11996. }
  11997. ,
  11998. y()
  11999. }
  12000. function n(e, t) {
  12001. t = t || {},
  12002. t.quality = t.quality || 50;
  12003. var n = t.quality
  12004. , r = new i(n)
  12005. , o = r.encode(e, t);
  12006. return {
  12007. data: o,
  12008. width: e.width,
  12009. height: e.height
  12010. }
  12011. }
  12012. t.exports.encode = n
  12013. }
  12014. ).call(this, e("buffer").Buffer)
  12015. }
  12016. , {
  12017. buffer: 198
  12018. }],
  12019. 95: [function(e, t, i) {
  12020. "use strict";
  12021. !function() {
  12022. if ("performance"in window == !1 && (window.performance = {}),
  12023. Date.now = Date.now || function() {
  12024. return (new Date).getTime()
  12025. }
  12026. ,
  12027. "now"in window.performance == !1) {
  12028. var e = Date.now();
  12029. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12030. window.performance.now = function() {
  12031. return Date.now() - e
  12032. }
  12033. }
  12034. }()
  12035. }
  12036. , {}],
  12037. 96: [function(e, t, i) {
  12038. "use strict";
  12039. var n = e("three");
  12040. n.EffectComposer = function(e, t) {
  12041. if (this.renderer = e,
  12042. void 0 === t) {
  12043. var i = {
  12044. minFilter: n.LinearFilter,
  12045. magFilter: n.LinearFilter,
  12046. format: n.RGBAFormat,
  12047. stencilBuffer: !1
  12048. }
  12049. , r = e.getSize();
  12050. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12051. }
  12052. this.renderTarget1 = t,
  12053. this.renderTarget2 = t.clone(),
  12054. this.writeBuffer = this.renderTarget1,
  12055. this.readBuffer = this.renderTarget2,
  12056. this.passes = [],
  12057. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12058. this.copyPass = new n.ShaderPass(n.CopyShader)
  12059. }
  12060. ,
  12061. n.EffectComposer.prototype = {
  12062. swapBuffers: function() {
  12063. var e = this.readBuffer;
  12064. this.readBuffer = this.writeBuffer,
  12065. this.writeBuffer = e
  12066. },
  12067. addPass: function(e) {
  12068. this.passes.push(e)
  12069. },
  12070. insertPass: function(e, t) {
  12071. this.passes.splice(t, 0, e)
  12072. },
  12073. render: function(e) {
  12074. this.writeBuffer = this.renderTarget1,
  12075. this.readBuffer = this.renderTarget2;
  12076. var t, i, r = !1, o = this.passes.length;
  12077. for (i = 0; i < o; i++)
  12078. if (t = this.passes[i],
  12079. t.enabled) {
  12080. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12081. t.needsSwap) {
  12082. if (r) {
  12083. var a = this.renderer.context;
  12084. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12085. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12086. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12087. }
  12088. this.swapBuffers()
  12089. }
  12090. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12091. }
  12092. },
  12093. reset: function(e) {
  12094. if (void 0 === e) {
  12095. var t = this.renderer.getSize();
  12096. e = this.renderTarget1.clone(),
  12097. e.setSize(t.width, t.height)
  12098. }
  12099. this.renderTarget1.dispose(),
  12100. this.renderTarget2.dispose(),
  12101. this.renderTarget1 = e,
  12102. this.renderTarget2 = e.clone(),
  12103. this.writeBuffer = this.renderTarget1,
  12104. this.readBuffer = this.renderTarget2
  12105. },
  12106. setSize: function(e, t) {
  12107. this.renderTarget1.setSize(e, t),
  12108. this.renderTarget2.setSize(e, t)
  12109. this.passes.forEach(a=>{//add for TransitionPass
  12110. a.setSize && a.setSize(e, t)
  12111. })
  12112. }
  12113. }
  12114. }
  12115. , {
  12116. three: 217
  12117. }],
  12118. 97: [function(e, t, i) {
  12119. "use strict";
  12120. var n = e("three");
  12121. n.MaskPass = function(e, t) {
  12122. this.scene = e,
  12123. this.camera = t,
  12124. this.enabled = !0,
  12125. this.clear = !0,
  12126. this.needsSwap = !1,
  12127. this.inverse = !1
  12128. }
  12129. ,
  12130. n.MaskPass.prototype = {
  12131. render: function(e, t, i, n) {
  12132. var r = e.context;
  12133. r.colorMask(!1, !1, !1, !1),
  12134. r.depthMask(!1);
  12135. var o, a;
  12136. this.inverse ? (o = 0,
  12137. a = 1) : (o = 1,
  12138. a = 0),
  12139. r.enable(r.STENCIL_TEST),
  12140. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12141. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12142. r.clearStencil(a),
  12143. e.render(this.scene, this.camera, i, this.clear),
  12144. e.render(this.scene, this.camera, t, this.clear),
  12145. r.colorMask(!0, !0, !0, !0),
  12146. r.depthMask(!0),
  12147. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12148. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12149. }
  12150. },
  12151. n.ClearMaskPass = function() {
  12152. this.enabled = !0
  12153. }
  12154. ,
  12155. n.ClearMaskPass.prototype = {
  12156. render: function(e, t, i, n) {
  12157. var r = e.context;
  12158. r.disable(r.STENCIL_TEST)
  12159. }
  12160. }
  12161. }
  12162. , {
  12163. three: 217
  12164. }],
  12165. 98: [function(e, t, i) {
  12166. "use strict";
  12167. var n = e("three");
  12168. n.RenderPass = function(e, t, i, r, o) {
  12169. this.scene = e,
  12170. this.camera = t,
  12171. this.overrideMaterial = i,
  12172. this.clearColor = r,
  12173. this.clearAlpha = void 0 !== o ? o : 1,
  12174. this.oldClearColor = new n.Color,
  12175. this.oldClearAlpha = 1,
  12176. this.enabled = !0,
  12177. this.clear = !0,
  12178. this.needsSwap = !1
  12179. }
  12180. ,
  12181. n.RenderPass.prototype = {
  12182. render: function(e, t, i, n) {
  12183. this.scene.overrideMaterial = this.overrideMaterial,
  12184. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12185. this.oldClearAlpha = e.getClearAlpha(),
  12186. e.setClearColor(this.clearColor, this.clearAlpha)),
  12187. e.render(this.scene, this.camera, i, this.clear),
  12188. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12189. this.scene.overrideMaterial = null
  12190. }
  12191. }
  12192. }
  12193. , {
  12194. three: 217
  12195. }],
  12196. 99: [function(e, t, i) {
  12197. "use strict";
  12198. var n = e("three");
  12199. n.ShaderPass = function(e, t) {
  12200. this.textureID = void 0 !== t ? t : "tDiffuse",
  12201. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12202. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12203. this.material = new n.ShaderMaterial({
  12204. defines: e.defines || {},
  12205. uniforms: this.uniforms,
  12206. vertexShader: e.vertexShader,
  12207. fragmentShader: e.fragmentShader
  12208. })),
  12209. this.renderToScreen = !1,
  12210. this.enabled = !0,
  12211. this.needsSwap = !0,
  12212. this.clear = !1,
  12213. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12214. this.scene = new n.Scene,
  12215. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12216. this.scene.add(this.quad)
  12217. }
  12218. ,
  12219. n.ShaderPass.prototype = {
  12220. render: function(e, t, i, n) {
  12221. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12222. this.quad.material = this.material,
  12223. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12224. }
  12225. }
  12226. }
  12227. , {
  12228. three: 217
  12229. }],
  12230. 100: [function(e, t, i) {
  12231. "use strict";
  12232. var n = e("three");
  12233. n.CopyShader = {
  12234. uniforms: {
  12235. tDiffuse: {
  12236. type: "t",
  12237. value: null
  12238. },
  12239. opacity: {
  12240. type: "f",
  12241. value: 1
  12242. }
  12243. },
  12244. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12245. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12246. }
  12247. }
  12248. , {
  12249. three: 217
  12250. }],
  12251. 101: [function(e, t, i) {
  12252. "use strict";
  12253. var n = e("three");
  12254. n.HorizontalBlurShader = {
  12255. uniforms: {
  12256. tDiffuse: {
  12257. type: "t",
  12258. value: null
  12259. },
  12260. h: {
  12261. type: "f",
  12262. value: 1 / 512
  12263. }
  12264. },
  12265. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12266. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12267. }
  12268. }
  12269. , {
  12270. three: 217
  12271. }],
  12272. 102: [function(e, t, i) {
  12273. "use strict";
  12274. var n = e("three");
  12275. n.VerticalBlurShader = {
  12276. uniforms: {
  12277. tDiffuse: {
  12278. type: "t",
  12279. value: null
  12280. },
  12281. v: {
  12282. type: "f",
  12283. value: 1 / 512
  12284. }
  12285. },
  12286. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12287. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12288. }
  12289. }
  12290. , {
  12291. three: 217
  12292. }],
  12293. 103: [function(e, t, i) {
  12294. "use strict";
  12295. var n = e("three");
  12296. !function() {
  12297. if ("performance"in window == 0 && (window.performance = {}),
  12298. "now"in window.performance == 0) {
  12299. var e = Date.now();
  12300. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12301. window.performance.now = function() {
  12302. return Date.now() - e
  12303. }
  12304. }
  12305. }(),
  12306. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12307. var t, i = this.extensions, r = this.context;
  12308. if (e === n.RepeatWrapping)
  12309. return r.REPEAT;
  12310. if (e === n.ClampToEdgeWrapping)
  12311. return r.CLAMP_TO_EDGE;
  12312. if (e === n.MirroredRepeatWrapping)
  12313. return r.MIRRORED_REPEAT;
  12314. if (e === n.NearestFilter)
  12315. return r.NEAREST;
  12316. if (e === n.NearestMipMapNearestFilter)
  12317. return r.NEAREST_MIPMAP_NEAREST;
  12318. if (e === n.NearestMipMapLinearFilter)
  12319. return r.NEAREST_MIPMAP_LINEAR;
  12320. if (e === n.LinearFilter)
  12321. return r.LINEAR;
  12322. if (e === n.LinearMipMapNearestFilter)
  12323. return r.LINEAR_MIPMAP_NEAREST;
  12324. if (e === n.LinearMipMapLinearFilter)
  12325. return r.LINEAR_MIPMAP_LINEAR;
  12326. if (e === n.UnsignedByteType)
  12327. return r.UNSIGNED_BYTE;
  12328. if (e === n.UnsignedShort4444Type)
  12329. return r.UNSIGNED_SHORT_4_4_4_4;
  12330. if (e === n.UnsignedShort5551Type)
  12331. return r.UNSIGNED_SHORT_5_5_5_1;
  12332. if (e === n.UnsignedShort565Type)
  12333. return r.UNSIGNED_SHORT_5_6_5;
  12334. if (e === n.ByteType)
  12335. return r.BYTE;
  12336. if (e === n.ShortType)
  12337. return r.SHORT;
  12338. if (e === n.UnsignedShortType)
  12339. return r.UNSIGNED_SHORT;
  12340. if (e === n.IntType)
  12341. return r.INT;
  12342. if (e === n.UnsignedIntType)
  12343. return r.UNSIGNED_INT;
  12344. if (e === n.FloatType)
  12345. return r.FLOAT;
  12346. if (t = i.get("OES_texture_half_float"),
  12347. null !== t && e === n.HalfFloatType)
  12348. return t.HALF_FLOAT_OES;
  12349. if (e === n.AlphaFormat)
  12350. return r.ALPHA;
  12351. if (e === n.RGBFormat)
  12352. return r.RGB;
  12353. if (e === n.RGBAFormat)
  12354. return r.RGBA;
  12355. if (e === n.LuminanceFormat)
  12356. return r.LUMINANCE;
  12357. if (e === n.LuminanceAlphaFormat)
  12358. return r.LUMINANCE_ALPHA;
  12359. if (e === n.AddEquation)
  12360. return r.FUNC_ADD;
  12361. if (e === n.SubtractEquation)
  12362. return r.FUNC_SUBTRACT;
  12363. if (e === n.ReverseSubtractEquation)
  12364. return r.FUNC_REVERSE_SUBTRACT;
  12365. if (e === n.ZeroFactor)
  12366. return r.ZERO;
  12367. if (e === n.OneFactor)
  12368. return r.ONE;
  12369. if (e === n.SrcColorFactor)
  12370. return r.SRC_COLOR;
  12371. if (e === n.OneMinusSrcColorFactor)
  12372. return r.ONE_MINUS_SRC_COLOR;
  12373. if (e === n.SrcAlphaFactor)
  12374. return r.SRC_ALPHA;
  12375. if (e === n.OneMinusSrcAlphaFactor)
  12376. return r.ONE_MINUS_SRC_ALPHA;
  12377. if (e === n.DstAlphaFactor)
  12378. return r.DST_ALPHA;
  12379. if (e === n.OneMinusDstAlphaFactor)
  12380. return r.ONE_MINUS_DST_ALPHA;
  12381. if (e === n.DstColorFactor)
  12382. return r.DST_COLOR;
  12383. if (e === n.OneMinusDstColorFactor)
  12384. return r.ONE_MINUS_DST_COLOR;
  12385. if (e === n.SrcAlphaSaturateFactor)
  12386. return r.SRC_ALPHA_SATURATE;
  12387. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12388. null !== t) {
  12389. if (e === n.RGB_S3TC_DXT1_Format)
  12390. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12391. if (e === n.RGBA_S3TC_DXT1_Format)
  12392. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12393. if (e === n.RGBA_S3TC_DXT3_Format)
  12394. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12395. if (e === n.RGBA_S3TC_DXT5_Format)
  12396. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12397. }
  12398. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12399. null !== t) {
  12400. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12401. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12402. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12403. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12404. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12405. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12406. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12407. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12408. }
  12409. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12410. null !== t && e === n.RGB_ETC1_Format)
  12411. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12412. if (t = i.get("EXT_blend_minmax"),
  12413. null !== t) {
  12414. if (e === n.MinEquation)
  12415. return t.MIN_EXT;
  12416. if (e === n.MaxEquation)
  12417. return t.MAX_EXT
  12418. }
  12419. return 0
  12420. }
  12421. ,
  12422. n.WebGLState = function(e, t, i) {
  12423. var r = this
  12424. , o = new n.Vector4
  12425. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12426. , s = new Uint8Array(a)
  12427. , l = new Uint8Array(a)
  12428. , c = new Uint8Array(a)
  12429. , h = {}
  12430. , u = null
  12431. , d = null
  12432. , p = null
  12433. , f = null
  12434. , g = null
  12435. , m = null
  12436. , v = null
  12437. , A = null
  12438. , y = !1
  12439. , C = null
  12440. , I = null
  12441. , E = null
  12442. , b = null
  12443. , w = null
  12444. , _ = null
  12445. , T = null
  12446. , x = null
  12447. , S = null
  12448. , M = null
  12449. , R = null
  12450. , P = null
  12451. , O = null
  12452. , L = null
  12453. , D = null
  12454. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12455. , B = void 0
  12456. , F = {}
  12457. , V = new n.Vector4
  12458. , U = null
  12459. , k = null
  12460. , H = new n.Vector4
  12461. , G = new n.Vector4;
  12462. this.init = function() {
  12463. this.clearColor(0, 0, 0, 1),
  12464. this.clearDepth(1),
  12465. this.clearStencil(0),
  12466. this.enable(e.DEPTH_TEST),
  12467. e.depthFunc(e.LEQUAL),
  12468. e.frontFace(e.CCW),
  12469. e.cullFace(e.BACK),
  12470. this.enable(e.CULL_FACE),
  12471. this.enable(e.BLEND),
  12472. e.blendEquation(e.FUNC_ADD),
  12473. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12474. }
  12475. ,
  12476. this.initAttributes = function() {
  12477. for (var e = 0, t = s.length; e < t; e++)
  12478. s[e] = 0
  12479. }
  12480. ,
  12481. this.enableAttribute = function(i) {
  12482. if (s[i] = 1,
  12483. 0 === l[i] && (e.enableVertexAttribArray(i),
  12484. l[i] = 1),
  12485. 0 !== c[i]) {
  12486. var n = t.get("ANGLE_instanced_arrays");
  12487. n.vertexAttribDivisorANGLE(i, 0),
  12488. c[i] = 0
  12489. }
  12490. }
  12491. ,
  12492. this.enableAttributeAndDivisor = function(t, i, n) {
  12493. s[t] = 1,
  12494. 0 === l[t] && (e.enableVertexAttribArray(t),
  12495. l[t] = 1),
  12496. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12497. c[t] = i)
  12498. }
  12499. ,
  12500. this.disableUnusedAttributes = function() {
  12501. for (var t = 0, i = l.length; t < i; t++)
  12502. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12503. l[t] = 0)
  12504. }
  12505. ,
  12506. this.enable = function(t) {
  12507. h[t] !== !0 && (e.enable(t),
  12508. h[t] = !0)
  12509. }
  12510. ,
  12511. this.disable = function(t) {
  12512. h[t] !== !1 && (e.disable(t),
  12513. h[t] = !1)
  12514. }
  12515. ,
  12516. this.getCompressedTextureFormats = function() {
  12517. if (null === u && (u = [],
  12518. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12519. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12520. u.push(i[n]);
  12521. return u
  12522. }
  12523. ,
  12524. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12525. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12526. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12527. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12528. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12529. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12530. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12531. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12532. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12533. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12534. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12535. d = t,
  12536. y = h),
  12537. t === n.CustomBlending ? (s = s || r,
  12538. l = l || o,
  12539. c = c || a,
  12540. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12541. p = r,
  12542. m = s),
  12543. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12544. f = o,
  12545. g = a,
  12546. v = l,
  12547. A = c)) : (p = null,
  12548. f = null,
  12549. g = null,
  12550. m = null,
  12551. v = null,
  12552. A = null)
  12553. }
  12554. ,
  12555. this.setDepthFunc = function(t) {
  12556. if (C !== t) {
  12557. if (t)
  12558. switch (t) {
  12559. case n.NeverDepth:
  12560. e.depthFunc(e.NEVER);
  12561. break;
  12562. case n.AlwaysDepth:
  12563. e.depthFunc(e.ALWAYS);
  12564. break;
  12565. case n.LessDepth:
  12566. e.depthFunc(e.LESS);
  12567. break;
  12568. case n.LessEqualDepth:
  12569. e.depthFunc(e.LEQUAL);
  12570. break;
  12571. case n.EqualDepth:
  12572. e.depthFunc(e.EQUAL);
  12573. break;
  12574. case n.GreaterEqualDepth:
  12575. e.depthFunc(e.GEQUAL);
  12576. break;
  12577. case n.GreaterDepth:
  12578. e.depthFunc(e.GREATER);
  12579. break;
  12580. case n.NotEqualDepth:
  12581. e.depthFunc(e.NOTEQUAL);
  12582. break;
  12583. default:
  12584. e.depthFunc(e.LEQUAL)
  12585. }
  12586. else
  12587. e.depthFunc(e.LEQUAL);
  12588. C = t
  12589. }
  12590. }
  12591. ,
  12592. this.setDepthTest = function(t) {
  12593. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12594. }
  12595. ,
  12596. this.setDepthWrite = function(t) {
  12597. I !== t && (e.depthMask(t),
  12598. I = t)
  12599. }
  12600. ,
  12601. this.setColorWrite = function(t) {
  12602. E !== t && (e.colorMask(t, t, t, t),
  12603. E = t)
  12604. }
  12605. ,
  12606. this.setStencilFunc = function(t, i, n) {
  12607. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12608. w = t,
  12609. _ = i,
  12610. T = n)
  12611. }
  12612. ,
  12613. this.setStencilOp = function(t, i, n) {
  12614. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12615. x = t,
  12616. S = i,
  12617. M = n)
  12618. }
  12619. ,
  12620. this.setStencilTest = function(t) {
  12621. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12622. }
  12623. ,
  12624. this.setStencilWrite = function(t) {
  12625. b !== t && (e.stencilMask(t),
  12626. b = t)
  12627. }
  12628. ,
  12629. this.setFlipSided = function(t) {
  12630. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12631. R = t)
  12632. }
  12633. ,
  12634. this.setLineWidth = function(t) {
  12635. t !== P && (e.lineWidth(t),
  12636. P = t)
  12637. }
  12638. ,
  12639. this.setPolygonOffset = function(t, i, n) {
  12640. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12641. !t || O === i && L === n || (e.polygonOffset(i, n),
  12642. O = i,
  12643. L = n)
  12644. }
  12645. ,
  12646. this.getScissorTest = function() {
  12647. return D
  12648. }
  12649. ,
  12650. this.setScissorTest = function(t) {
  12651. D = t,
  12652. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12653. }
  12654. ,
  12655. this.activeTexture = function(t) {
  12656. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12657. B !== t && (e.activeTexture(t),
  12658. B = t)
  12659. }
  12660. ,
  12661. this.bindTexture = function(t, i) {
  12662. void 0 === B && r.activeTexture();
  12663. var n = F[B];
  12664. void 0 === n && (n = {
  12665. type: void 0,
  12666. texture: void 0
  12667. },
  12668. F[B] = n),
  12669. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12670. n.type = t,
  12671. n.texture = i)
  12672. }
  12673. ,
  12674. this.compressedTexImage2D = function() {
  12675. try {
  12676. e.compressedTexImage2D.apply(e, arguments)
  12677. } catch (e) {
  12678. console.error(e)
  12679. }
  12680. }
  12681. ,
  12682. this.texImage2D = function() {
  12683. try {
  12684. e.texImage2D.apply(e, arguments)
  12685. } catch (e) {
  12686. console.error(e)
  12687. }
  12688. }
  12689. ,
  12690. this.clearColor = function(t, i, n, r) {
  12691. o.set(t, i, n, r),
  12692. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12693. V.copy(o))
  12694. }
  12695. ,
  12696. this.clearDepth = function(t) {
  12697. U !== t && (e.clearDepth(t),
  12698. U = t)
  12699. }
  12700. ,
  12701. this.clearStencil = function(t) {
  12702. k !== t && (e.clearStencil(t),
  12703. k = t)
  12704. }
  12705. ,
  12706. this.scissor = function(t) {
  12707. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12708. H.copy(t))
  12709. }
  12710. ,
  12711. this.viewport = function(t) {
  12712. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12713. G.copy(t))
  12714. }
  12715. ,
  12716. this.reset = function() {
  12717. for (var t = 0; t < l.length; t++)
  12718. 1 === l[t] && (e.disableVertexAttribArray(t),
  12719. l[t] = 0);
  12720. h = {},
  12721. u = null,
  12722. B = void 0,
  12723. F = {},
  12724. d = null,
  12725. E = null,
  12726. I = null,
  12727. b = null,
  12728. R = null
  12729. }
  12730. }
  12731. }
  12732. , {
  12733. three: 217
  12734. }],
  12735. 104: [function(e, t, i) {
  12736. (function(i, n) {
  12737. "use strict";
  12738. function r(e) {
  12739. this.urls = e;
  12740. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12741. this.builder = a.loadProto(t),
  12742. this.decoder = this.builder.build("binary_mesh")
  12743. }
  12744. var o = e("three")
  12745. , a = e("protobufjs")
  12746. , s = e("../util/logger")
  12747. , l = (e("../util/common"),
  12748. e("../util/ajax"))
  12749. , c = e("../objects/Chunk")
  12750. , h = new s(n);
  12751. r.prototype = {
  12752. constructor: r,
  12753. load: function(e, t, i, n) {
  12754. return h.time("download"),
  12755. l.get(e, {
  12756. responseType: "arraybuffer"
  12757. }).done(function(r) {
  12758. h.timeEnd("download"),
  12759. this.parse(r, e, t, i, n)
  12760. }
  12761. .bind(this)).fail(n)
  12762. },
  12763. parse: function(e, t, i, n, r) {
  12764. var o = this.readProtobuf(e);
  12765. if (!o)
  12766. return r();
  12767. try {
  12768. h.time("convert to webgl"),
  12769. this.convertProtobufToSceneObject(o, t, i, n, r),
  12770. h.timeEnd("convert to webgl")
  12771. } catch (e) {
  12772. return h.error("failed parsing .dam"),
  12773. h.error(e.message),
  12774. r()
  12775. }
  12776. },
  12777. readProtobuf: function(e) {
  12778. var t;
  12779. try {
  12780. h.time("parse proto"),
  12781. t = this.decoder.decode(e),
  12782. h.timeEnd("parse proto")
  12783. } catch (e) {
  12784. return h.error("failed parsing proto for .dam"),
  12785. h.error(e.message),
  12786. null
  12787. }
  12788. return t
  12789. },
  12790. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12791. function a(e) {
  12792. var i = new o.BufferGeometry;
  12793. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12794. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12795. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12796. i.applyMatrix(s),
  12797. i.computeBoundingBox(),
  12798. new c({
  12799. geometry: i,
  12800. textureName: e.material_name,
  12801. name: e.chunk_name,
  12802. meshUrl: t
  12803. })
  12804. }
  12805. if (0 === e.chunk.length)
  12806. return h.warn("No chunks in damfile..."),
  12807. i([]);
  12808. var s = new o.Matrix4;
  12809. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12810. var l = e.chunk.map(a);
  12811. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12812. r())
  12813. }
  12814. },
  12815. t.exports = r
  12816. }
  12817. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12818. }
  12819. , {
  12820. "../objects/Chunk": 144,
  12821. "../util/ajax": 181,
  12822. "../util/common": 185,
  12823. "../util/logger": 189,
  12824. buffer: 198,
  12825. protobufjs: 214,
  12826. three: 217
  12827. }],
  12828. 105: [function(e, t, i) {
  12829. (function(i) {
  12830. "use strict";
  12831. var n = (e("three"),
  12832. e("../settings"),
  12833. e("../util/browser"),
  12834. e("./DamLoader"))
  12835. , r = e("../util/logger")
  12836. , o = (e("../ab"),
  12837. new r(i));
  12838. t.exports = {
  12839. getLoaders: function() {
  12840. return [["_50k", ".dam", n], ["", ".dam", n]]
  12841. },
  12842. load: function(e, t, i, n, r, a) {
  12843. var s = this.getLoaders();
  12844. a = a || 0;
  12845. var l = s[a];
  12846. if (!l)
  12847. return void (r && r("No suitable model file found..."));
  12848. var c = l[0]
  12849. , h = l[1]
  12850. , u = new l[2](t)
  12851. , d = t.get(e + c + h);
  12852. d ? (o.debug("Trying " + c + h),
  12853. u.load(d, i, n, function() {
  12854. this.load(e, t, i, n, r, ++a)
  12855. }
  12856. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12857. this.load(e, t, i, n, r, ++a))
  12858. }
  12859. }
  12860. }
  12861. ).call(this, "/js/loaders/ModelLoader.js")
  12862. }
  12863. , {
  12864. "../ab": 3,
  12865. "../settings": 166,
  12866. "../util/browser": 182,
  12867. "../util/logger": 189,
  12868. "./DamLoader": 104,
  12869. three: 217
  12870. }],
  12871. 106: [function(e, t, i) {
  12872. (function(i) {
  12873. "use strict";
  12874. var n = e("../util/common")
  12875. , r = e("../util/texture")
  12876. , o = e("../util/browser")
  12877. , a = e("../util/logger")
  12878. , s = e("../settings")
  12879. , l = new a(i);
  12880. t.exports = {
  12881. load: function(e, t) {
  12882. function i(e, i) {
  12883. e || (t.push(i),
  12884. p++,
  12885. d.notify(p, a),
  12886. p === a && d.resolve())
  12887. }
  12888. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12889. return $.when();
  12890. var a = n.countUnique(e.chunks.map(function(e) {
  12891. return e.textureName
  12892. }))
  12893. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12894. , h = "_50k" === c ? "high" : "low";
  12895. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12896. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12897. h = "low"));
  12898. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12899. , d = $.Deferred()
  12900. , p = 0;
  12901. return e.chunks.forEach(function(t) {
  12902. if (!t.material.map && t.textureName) {
  12903. var n = e.urls.get(u + t.textureName);
  12904. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12905. }
  12906. }),
  12907. d.promise()
  12908. }
  12909. }
  12910. }
  12911. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12912. }
  12913. , {
  12914. "../settings": 166,
  12915. "../util/browser": 182,
  12916. "../util/common": 185,
  12917. "../util/logger": 189,
  12918. "../util/texture": 194
  12919. }],
  12920. 107: [function(e, t, i) {
  12921. (function(i, n) {
  12922. "use strict";
  12923. function r(e) {
  12924. this.model = e,
  12925. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12926. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12927. var t = i("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", "base64")
  12928. , n = o.loadProto(t);
  12929. this.decoder = n.build("VisionModeldata")
  12930. }
  12931. var o = e("protobufjs")
  12932. , a = e("../util/ajax")
  12933. , s = (e("../util/common"),
  12934. e("../util/math"))
  12935. , l = e("../util/logger")
  12936. , c = new l(n);
  12937. r.prototype.load = function() {
  12938. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12939. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12940. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12941. $.when([]))
  12942. }
  12943. ,
  12944. r.prototype.loadVisionModelData = function() {
  12945. return a.get(this.modelDataPath, {
  12946. responseType: "arraybuffer"
  12947. }).then(function(e) {
  12948. var t;
  12949. try {
  12950. t = this.decoder.decode(e)
  12951. } catch (e) {
  12952. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12953. this.loadSweepLocationsCSV()
  12954. }
  12955. var i = t.sweepLocations.map(function(e) {
  12956. return {
  12957. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12958. position: {
  12959. x: e.pose.translation.x,
  12960. y: e.pose.translation.y,
  12961. z: e.pose.translation.z
  12962. },
  12963. quaternion: {
  12964. x: e.pose.rotation.x,
  12965. y: e.pose.rotation.y,
  12966. z: e.pose.rotation.z,
  12967. w: e.pose.rotation.w
  12968. },
  12969. puck: {
  12970. x: e.puck.x,
  12971. y: e.puck.y,
  12972. z: e.puck.z
  12973. },
  12974. floor: e.group,
  12975. neighbours: e.visibles,
  12976. alignmentType: e.alignment_type
  12977. }
  12978. }).map(function(e) {
  12979. return e.position = s.convertVisionVector(e.position),
  12980. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12981. e.puck = s.convertVisionVector(e.puck),
  12982. e
  12983. });
  12984. return i.forEach(function(e) {
  12985. e.neighbours = e.neighbours.map(function(e) {
  12986. return i[e].uuid
  12987. })
  12988. }),
  12989. i
  12990. }
  12991. .bind(this), function() {
  12992. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12993. this.loadSweepLocationsCSV()
  12994. }
  12995. .bind(this))
  12996. }
  12997. ,
  12998. r.prototype.loadSweepLocationsCSV = function() {
  12999. return a.get(this.sweepLocationsPath).then(function(e) {
  13000. var t = e.split("\n").map(function(e) {
  13001. return e.split(", ")
  13002. }).filter(function(e) {
  13003. return e.length > 1
  13004. }).map(function(e) {
  13005. return {
  13006. uuid: e[0],
  13007. position: {
  13008. x: parseFloat(e[1]),
  13009. y: parseFloat(e[2]),
  13010. z: parseFloat(e[3])
  13011. },
  13012. quaternion: {
  13013. x: parseFloat(e[4]),
  13014. y: parseFloat(e[5]),
  13015. z: parseFloat(e[6]),
  13016. w: parseFloat(e[7])
  13017. }
  13018. }
  13019. }).map(function(e) {
  13020. return e.position = s.convertVisionVector(e.position),
  13021. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13022. e
  13023. });
  13024. return t
  13025. }).fail(function() {
  13026. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13027. })
  13028. }
  13029. ,
  13030. t.exports = r
  13031. }
  13032. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13033. }
  13034. , {
  13035. "../util/ajax": 181,
  13036. "../util/common": 185,
  13037. "../util/logger": 189,
  13038. "../util/math": 190,
  13039. buffer: 198,
  13040. protobufjs: 214
  13041. }],
  13042. 108: [function(e, t, i) {
  13043. (function(i) {
  13044. "use strict";
  13045. function n() {
  13046. this.locale = null
  13047. }
  13048. var r = e("../settings")
  13049. , o = e("../util/common")
  13050. , a = e("../util/logger")
  13051. , s = e("../enum/Locale")
  13052. , l = new a(i);
  13053. n.prototype.init = function() {
  13054. var t;
  13055. switch (r.languageTag) {
  13056. case null:
  13057. case "en":
  13058. case s.EN_US:
  13059. this.locale = s.EN_US,
  13060. t = e("./strings-en-US");
  13061. break;
  13062. case "es":
  13063. case s.ES_MX:
  13064. this.locale = s.ES_MX,
  13065. t = e("./strings-es-MX");
  13066. break;
  13067. case "fr":
  13068. case s.FR_FR:
  13069. this.locale = s.FR_FR,
  13070. t = e("./strings-fr-FR");
  13071. break;
  13072. case "de":
  13073. case s.DE_DE:
  13074. this.locale = s.DE_DE,
  13075. t = e("./strings-de-DE");
  13076. break;
  13077. case "ru":
  13078. case s.RU_RU:
  13079. this.locale = s.RU_RU,
  13080. t = e("./strings-ru-RU");
  13081. break;
  13082. case "cn":
  13083. case s.CN_CN:
  13084. this.locale = s.CN_CN,
  13085. t = e("./strings-cn-CN");
  13086. break;
  13087. case "jp":
  13088. case s.JP_JP:
  13089. this.locale = s.JP_JP,
  13090. t = e("./strings-jp-JP");
  13091. break;
  13092. default:
  13093. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13094. this.locale = s.EN_US,
  13095. t = e("./strings-en-US")
  13096. }
  13097. l.info("Using locale '" + this.locale + "'"),
  13098. o.extendObject(this, t)
  13099. }
  13100. ,
  13101. n.prototype.localizeGUI = function() {
  13102. var e = document.querySelector("#gui-parent");
  13103. this.localizeTree(e),
  13104. this.localizeLoadingText()
  13105. }
  13106. ,
  13107. n.prototype.localizeLoadingText = function() {
  13108. // var e = document.querySelector("#loader-cont")
  13109. // , t = e.getAttribute("title");
  13110. // e.removeAttribute("title"),
  13111. // e.setAttribute("data-status", t),
  13112. // e.classList.add(this.locale),
  13113. document.querySelector("#help-dialog").classList.add(this.locale),
  13114. document.querySelector("#interaction-modal").classList.add(this.locale),
  13115. document.querySelector("#gui").classList.add(this.locale);
  13116. }
  13117. ,
  13118. n.prototype.localizeTree = function(e) {
  13119. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13120. if (e.nodeType === Node.TEXT_NODE)
  13121. t = e.data.match(n),
  13122. t && (i = t[1],
  13123. e.data = this.localizeText(i) || i);
  13124. else if (e.nodeType === Node.ELEMENT_NODE) {
  13125. var r = e.getAttribute("title");
  13126. r && (t = r.match(n),
  13127. t && (i = t[1],
  13128. e.setAttribute("title", this.localizeText(i) || i)))
  13129. }
  13130. for (e = e.firstChild; e; )
  13131. this.localizeTree(e),
  13132. e = e.nextSibling
  13133. }
  13134. ,
  13135. n.prototype.localizeText = function(t) {
  13136. var i = this[t];
  13137. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13138. i = e("./strings-en-US")[t]),
  13139. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13140. i
  13141. }
  13142. ,
  13143. t.exports = new n
  13144. }
  13145. ).call(this, "/js/localization/localize.js")
  13146. }
  13147. , {
  13148. "../enum/Locale": 31,
  13149. "../settings": 166,
  13150. "../util/common": 185,
  13151. "../util/logger": 189,
  13152. "./strings-cn-CN": 109,
  13153. "./strings-de-DE": 110,
  13154. "./strings-en-US": 111,
  13155. "./strings-es-MX": 112,
  13156. "./strings-fr-FR": 113,
  13157. "./strings-jp-JP": 114,
  13158. "./strings-ru-RU": 115
  13159. }],
  13160. 109: [function(e, t, i) {
  13161. "use strict";
  13162. t.exports = {
  13163. PAGE_TITLE: "",
  13164. LOADING: "正在加载",
  13165. PRESENTED_BY_CAPS: "呈现者:",
  13166. POWERED_BY: "技术支持:",
  13167. POWERED_BY_CAPS: "技术支持:",
  13168. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13169. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13170. PRESENTED_BY: "呈现者:",
  13171. MORE: "更多 ",
  13172. LESS: "更少 ",
  13173. TAG_CONTENT: "tag™ 内容",
  13174. SHOW: "显示",
  13175. HIDE: "隐藏",
  13176. DOLLHOUSE: "场景屋",
  13177. FLOOR_PLAN: "楼层平面图",
  13178. OPEN_HIGHLIGHTS: "打开精彩片段",
  13179. CLOSE_HIGHLIGHTS: "关闭",
  13180. PREVIOUS: "上一个",
  13181. PLAY: "播放",
  13182. PAUSE: "暂停",
  13183. NEXT: "下一个",
  13184. EXPLORE_3D_SPACE: "探索 3D 空间",
  13185. VIEW_DOLLHOUSE: "观看场景屋",
  13186. SOCIAL_SHARING: "分享这个空间",
  13187. VIEW_IN_VR: "以 VR 观看",
  13188. VIEW_FULLSCREEN: "全屏观看",
  13189. EXIT_FULLSCREEN: " 退出全屏",
  13190. ZOOM_IN: "放大",
  13191. ZOOM_OUT: "缩小",
  13192. FLOOR_NAME: "楼层",
  13193. FLOOR_ALL: "ALL",
  13194. FLOOR_Lang: ["Floor",""],
  13195. TERMS: "条款",
  13196. PORT_TERMS: "port 条款",
  13197. TERMS_OF_USE: "使用条款",
  13198. CLOSE_TERMS: "关闭",
  13199. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13200. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13201. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13202. WEBVR_ENTER_WEBVR: "进入 VR",
  13203. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13204. WEBVR_LEARN_MORE: "了解更多",
  13205. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13206. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13207. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13208. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13209. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13210. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13211. VR_LEARN_MORE_CAPS: "了解更多",
  13212. VR_PREVIOUS_CAPS: "上一个’,",
  13213. VR_NEXT_CAPS: "下一个",
  13214. VR_GOT_IT_CAPS: "明白了",
  13215. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13216. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13217. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13218. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13219. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13220. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13221. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13222. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13223. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13224. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13225. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13226. VR_APP: "port VR 应用程序",
  13227. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13228. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13229. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13230. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13231. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13232. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13233. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13234. VR_ANDROID_DVICES: "Android 设备",
  13235. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13236. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13237. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13238. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13239. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13240. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13241. VR_DOWNLOAD_HERE: "在此下载",
  13242. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13243. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13244. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13245. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13246. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13247. SHARE_TO: "分享到",
  13248. SHARE_LINK: "直接链接",
  13249. SHARE_EXPLORE: "探索",
  13250. SHARE_AT: "在",
  13251. SHARE_WITH: "使用",
  13252. SHARE_3D: "以 3D",
  13253. SHARE_COPIED: "已复制!",
  13254. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13255. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13256. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13257. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13258. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13259. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13260. ERROR_GENERIC_ACTIONS_3: " 或",
  13261. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13262. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13263. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13264. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13265. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13266. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13267. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13268. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13269. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13270. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13271. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13272. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13273. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13274. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13275. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13276. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13277. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13278. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13279. LINK_TO_LOCATION: "地点链接",
  13280. MENU_COPY: "复制",
  13281. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13282. ROTATE: "旋转",
  13283. MOVE: "移动",
  13284. INSIDE: "内部",
  13285. ZOOM: "缩放",
  13286. HELP: "小帮手",
  13287. HELP_NAVIGATION_TAB: "导航",
  13288. HELP_MORE_HELP_TAB: "更多帮助",
  13289. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13290. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13291. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13292. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13293. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13294. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13295. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13296. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13297. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13298. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13299. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13300. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13301. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13302. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13303. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13304. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13305. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13306. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13307. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13308. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13309. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13310. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13311. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13312. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13313. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13314. HELP_MORE_HLR_A: "精彩片段集锦",
  13315. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13316. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13317. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13318. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13319. HELP_MORE_FLOORS_A: "楼层选择器",
  13320. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13321. HELP_MORE_TAG_A: "tag™ 贴文",
  13322. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13323. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13324. HELP_MORE_ZOOM_A: "缩放控件",
  13325. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13326. HELP_MORE_TOUR_A: "导览控件",
  13327. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13328. HELP_MORE_INSIDE_A: "内部视图",
  13329. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13330. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13331. HELP_MORE_VR_A: "VR 模式",
  13332. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13333. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13334. HELP_MORE_360_A: "360° 视图",
  13335. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13336. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13337. HELP_MORE_FULLSCREEN_A: "全屏",
  13338. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13339. CLOSE: "关闭"
  13340. }
  13341. }
  13342. , {}],
  13343. 110: [function(e, t, i) {
  13344. "use strict";
  13345. t.exports = {
  13346. PAGE_TITLE: "",
  13347. LOADING: "Lädt",
  13348. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13349. POWERED_BY: "Angetrieben von",
  13350. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13351. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13352. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13353. PRESENTED_BY: "Präsentiert von ",
  13354. MORE: "Mehr ",
  13355. LESS: "Weniger ",
  13356. TAG_CONTENT: "tag™ Inhalt",
  13357. SHOW: "Anzeigen",
  13358. HIDE: "Verbergen",
  13359. DOLLHOUSE: "Puppenhaus",
  13360. FLOOR_PLAN: "Grundriss",
  13361. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13362. CLOSE_HIGHLIGHTS: "Schließen",
  13363. PREVIOUS: "Vorheriges",
  13364. PLAY: "Abspielen",
  13365. PAUSE: "Pausieren",
  13366. NEXT: "Nächstes",
  13367. EXPLORE_3D_SPACE: "Innenraum betreten",
  13368. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13369. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13370. VIEW_IN_VR: "In VR ansehen",
  13371. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13372. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13373. ZOOM_IN: "Vergrößern",
  13374. ZOOM_OUT: "Verkleinern",
  13375. FLOOR_NAME: "Etage ",
  13376. FLOOR_ALL: "Alle",
  13377. TERMS: "Bedingungen",
  13378. PORT_TERMS: "port Bedingungen",
  13379. TERMS_OF_USE: "Nutzungsbedingungen",
  13380. TERMS_TEXT_FILE: "terms-de-DE.html",
  13381. CLOSE_TERMS: "Schließen",
  13382. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13383. HELP: "Hilfe",
  13384. HELP_NAVIGATION_TAB: "Navigation",
  13385. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13386. CLOSE: "Schließen",
  13387. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13388. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13389. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13390. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13391. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13392. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13393. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13394. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13395. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13396. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13397. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13398. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13399. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13400. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13401. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13402. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13403. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13404. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13405. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13406. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13407. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13408. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13409. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13410. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13411. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13412. HELP_MORE_HLR_A: "Liste das Highlight",
  13413. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13414. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13415. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13416. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13417. HELP_MORE_FLOORS_A: "Etage auswählen",
  13418. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13419. HELP_MORE_TAG_A: "tag™ Posts",
  13420. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13421. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13422. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13423. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13424. HELP_MORE_TOUR_A: "Tour Steuerung",
  13425. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13426. HELP_MORE_INSIDE_A: "Innenansicht",
  13427. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13428. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13429. HELP_MORE_VR_A: "VR Modus",
  13430. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13431. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13432. HELP_MORE_360_A: "360° Views Ansicht ",
  13433. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13434. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13435. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13436. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13437. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13438. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13439. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13440. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13441. WEBVR_LEARN_MORE: "Mehr Infos",
  13442. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13443. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13444. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13445. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13446. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13447. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13448. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13449. VR_APP: "port VR App",
  13450. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13451. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13452. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13453. VR_APP_FOR_ANDROID: "port VR app für Android",
  13454. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13455. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13456. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13457. VR_PREVIOUS_CAPS: "ZURÜCK",
  13458. VR_NEXT_CAPS: "WEITER",
  13459. VR_GOT_IT_CAPS: "VERSTANDEN",
  13460. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13461. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13462. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13463. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13464. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13465. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13466. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13467. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13468. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13469. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13470. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13471. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13472. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13473. VR_ANDROID_DVICES: "Android Geräte",
  13474. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13475. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13476. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13477. VR_DOWNLOAD_HERE: "Hier runterladen",
  13478. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13479. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13480. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13481. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13482. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13483. SHARE_TO: "Teilen auf",
  13484. SHARE_LINK: "Direkter Link",
  13485. SHARE_EXPLORE: "Umsehen",
  13486. SHARE_AT: "auf",
  13487. SHARE_WITH: "mit",
  13488. SHARE_3D: "in 3D",
  13489. SHARE_COPIED: "Kopiert!",
  13490. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13491. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13492. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13493. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13494. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13495. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13496. ERROR_GENERIC_ACTIONS_3: " oder ",
  13497. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13498. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13499. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13500. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13501. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13502. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13503. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13504. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13505. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13506. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13507. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13508. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13509. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13510. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13511. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13512. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13513. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13514. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13515. LINK_TO_LOCATION: "Link zu",
  13516. MENU_COPY: "Kopieren",
  13517. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13518. ROTATE: "Drehen",
  13519. INSIDE: "Drinnen",
  13520. MOVE: "Bewegen",
  13521. ZOOM: "Vergrößern"
  13522. }
  13523. }
  13524. , {}],
  13525. 111: [function(e, t, i) {
  13526. "use strict";
  13527. t.exports = {
  13528. PAGE_TITLE: "",
  13529. LOADING: "Loading",
  13530. PRESENTED_BY_CAPS: "PRESENTED BY",
  13531. POWERED_BY: "powered by ",
  13532. POWERED_BY_CAPS: "POWERED BY",
  13533. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13534. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13535. PRESENTED_BY: "Presented by ",
  13536. MORE: "More ",
  13537. LESS: "Less ",
  13538. TAG_CONTENT: "tag™ Content",
  13539. SHOW: "Show",
  13540. HIDE: "Hide",
  13541. DOLLHOUSE: "Dollhouse",
  13542. FLOOR_PLAN: "Floor plan",
  13543. OPEN_HIGHLIGHTS: "Open Highlights",
  13544. CLOSE_HIGHLIGHTS: "Close",
  13545. PREVIOUS: "Previous",
  13546. PLAY: "Play",
  13547. PAUSE: "Pause",
  13548. NEXT: "Next",
  13549. EXPLORE_3D_SPACE: "Explore 3D Space",
  13550. VIEW_DOLLHOUSE: "View dollhouse",
  13551. SOCIAL_SHARING: "Share this Space",
  13552. VIEW_IN_VR: "View in VR",
  13553. VIEW_FULLSCREEN: "全屏",
  13554. EXIT_FULLSCREEN: "退出全屏",
  13555. ZOOM_IN: "Zoom in",
  13556. ZOOM_OUT: "Zoom out",
  13557. FLOOR_NAME: "Floor ",
  13558. FLOOR_ALL: "全部",
  13559. TERMS: "Terms",
  13560. PORT_TERMS: "port terms",
  13561. TERMS_OF_USE: "Terms of Use",
  13562. TERMS_TEXT_FILE: "terms-en-US.html",
  13563. CLOSE_TERMS: "Close",
  13564. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13565. HELP: "Help",
  13566. HELP_NAVIGATION_TAB: "Navigation",
  13567. HELP_MORE_HELP_TAB: "More Help",
  13568. CLOSE: "Close",
  13569. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13570. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13571. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13572. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13573. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13574. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13575. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13576. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13577. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13578. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13579. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13580. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13581. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13582. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13583. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13584. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13585. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13586. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13587. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13588. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13589. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13590. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13591. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13592. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13593. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13594. HELP_MORE_HLR_A: "Highlight Reel",
  13595. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13596. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13597. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13598. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13599. HELP_MORE_FLOORS_A: "Floor Selector",
  13600. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13601. HELP_MORE_TAG_A: "tag™ Posts",
  13602. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13603. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13604. HELP_MORE_ZOOM_A: "Zoom Controls",
  13605. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13606. HELP_MORE_TOUR_A: "Tour Controls",
  13607. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13608. HELP_MORE_INSIDE_A: "Inside View",
  13609. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13610. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13611. HELP_MORE_VR_A: "VR Mode",
  13612. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13613. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13614. HELP_MORE_360_A: "360° Views",
  13615. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13616. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13617. HELP_MORE_FULLSCREEN_A: "Full screen",
  13618. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13619. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13620. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13621. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13622. WEBVR_ENTER_WEBVR: "ENTER VR",
  13623. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13624. WEBVR_LEARN_MORE: "Learn more",
  13625. WEBVR_VIEW_SPACE: "View Space in VR",
  13626. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13627. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13628. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13629. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13630. VR_PREVIOUS_CAPS: "PREVIOUS",
  13631. VR_NEXT_CAPS: "NEXT",
  13632. VR_GOT_IT_CAPS: "GOT IT",
  13633. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13634. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13635. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13636. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13637. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13638. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13639. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13640. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13641. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13642. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13643. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13644. VR_APP: "port VR App",
  13645. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13646. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13647. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13648. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13649. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13650. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13651. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13652. VR_ANDROID_DVICES: "Android Devices",
  13653. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13654. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13655. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13656. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13657. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13658. VR_APP_OPEN: "Open with the port VR app instead",
  13659. VR_DOWNLOAD_HERE: "Download here",
  13660. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13661. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13662. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13663. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13664. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13665. SHARE_TO: "Share to",
  13666. SHARE_LINK: "Direct Link",
  13667. SHARE_EXPLORE: "Explore ",
  13668. SHARE_AT: "at",
  13669. SHARE_WITH: "with",
  13670. SHARE_3D: " in 3D",
  13671. SHARE_COPIED: "Copied!",
  13672. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13673. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13674. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13675. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13676. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13677. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13678. ERROR_GENERIC_ACTIONS_3: " or ",
  13679. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13680. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13681. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13682. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13683. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13684. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13685. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13686. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13687. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13688. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13689. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13690. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13691. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13692. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13693. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13694. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13695. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13696. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13697. LINK_TO_LOCATION: "Link to location",
  13698. MENU_COPY: "Copy",
  13699. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13700. ROTATE: "Rotate",
  13701. INSIDE: "Inside",
  13702. MOVE: "Move",
  13703. ZOOM: "Zoom"
  13704. }
  13705. }
  13706. , {}],
  13707. 112: [function(e, t, i) {
  13708. "use strict";
  13709. t.exports = {
  13710. PAGE_TITLE: "",
  13711. LOADING: "Cargando",
  13712. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13713. POWERED_BY: "potenciando por ",
  13714. POWERED_BY_CAPS: "POTENCIADO POR ",
  13715. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13716. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13717. PRESENTED_BY: "Presentado por ",
  13718. MORE: "Más ",
  13719. LESS: "Menos ",
  13720. TAG_CONTENT: "Contenido de tag™",
  13721. SHOW: "Mostrar",
  13722. HIDE: "Ocultar",
  13723. DOLLHOUSE: "Dollhouse",
  13724. FLOOR_PLAN: "Planos",
  13725. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13726. CLOSE_HIGHLIGHTS: "Cerrar",
  13727. PREVIOUS: "Anterior",
  13728. PLAY: "Play",
  13729. PAUSE: "Pausa",
  13730. NEXT: "Siguiente",
  13731. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13732. VIEW_DOLLHOUSE: "Ver dollhouse",
  13733. SOCIAL_SHARING: "Compartir este espacio",
  13734. VIEW_IN_VR: "Ver en realidad virtual",
  13735. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13736. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13737. ZOOM_IN: "Acercar",
  13738. ZOOM_OUT: "Alejar",
  13739. FLOOR_NAME: "Piso ",
  13740. FLOOR_ALL: "Todas",
  13741. TERMS: "Condiciones",
  13742. PORT_TERMS: "port términos de uso",
  13743. TERMS_OF_USE: "Términos de uso",
  13744. TERMS_TEXT_FILE: "terms-es-MX.html",
  13745. CLOSE_TERMS: "Cerrar",
  13746. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13747. HELP: "Ayuda",
  13748. HELP_NAVIGATION_TAB: "Navegación",
  13749. HELP_MORE_HELP_TAB: "Más Ayuda",
  13750. CLOSE: "Cerrar",
  13751. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13752. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13753. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13754. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13755. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13756. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13757. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13758. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13759. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13760. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13761. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13762. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13763. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13764. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13765. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13766. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13767. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13768. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13769. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13770. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13771. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13772. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13773. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13774. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13775. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13776. HELP_MORE_HLR_A: "Galería destacada",
  13777. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13778. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13779. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13780. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13781. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13782. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13783. HELP_MORE_TAG_A: "tag™ Posts",
  13784. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13785. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13786. HELP_MORE_ZOOM_A: "Controles de zoom",
  13787. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13788. HELP_MORE_TOUR_A: "Controles de recorrido",
  13789. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13790. HELP_MORE_INSIDE_A: "Vista interior",
  13791. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13792. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13793. HELP_MORE_VR_A: "Modo de realidad virtual",
  13794. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13795. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13796. HELP_MORE_360_A: "360° Views",
  13797. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13798. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13799. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13800. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13801. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13802. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13803. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13804. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13805. WEBVR_LEARN_MORE: "Más información",
  13806. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13807. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13808. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13809. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13810. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13811. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13812. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13813. VR_APP: "port VR App",
  13814. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13815. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13816. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13817. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13818. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13819. VR_PREVIOUS_CAPS: "ANTERIOR",
  13820. VR_NEXT_CAPS: "SIGUIENTE",
  13821. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13822. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13823. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13824. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13825. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13826. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13827. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13828. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13829. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13830. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13831. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13832. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13833. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13834. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13835. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13836. VR_ANDROID_DVICES: "Dispositivos Android",
  13837. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13838. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13839. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13840. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13841. VR_DOWNLOAD_HERE: "Descargar aquí",
  13842. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13843. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13844. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13845. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13846. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13847. SHARE_TO: "Compartir en",
  13848. SHARE_LINK: "Enlace directo",
  13849. SHARE_EXPLORE: "Explorar ",
  13850. SHARE_AT: "en",
  13851. SHARE_WITH: "con",
  13852. SHARE_3D: " en 3D",
  13853. SHARE_COPIED: "¡Copiado!",
  13854. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13855. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13856. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13857. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13858. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13859. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13860. ERROR_GENERIC_ACTIONS_3: " o ",
  13861. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13862. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13863. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13864. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13865. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13866. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13867. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13868. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13869. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13870. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13871. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13872. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13873. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13874. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13875. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13876. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13877. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13878. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13879. LINK_TO_LOCATION: "Enlace a la ubicación",
  13880. MENU_COPY: "Copiar",
  13881. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13882. ROTATE: "Girar",
  13883. INSIDE: "Interior",
  13884. MOVE: "Moverse",
  13885. ZOOM: "Acercar o alejar"
  13886. }
  13887. }
  13888. , {}],
  13889. 113: [function(e, t, i) {
  13890. "use strict";
  13891. t.exports = {
  13892. PAGE_TITLE: "",
  13893. LOADING: "Chargement",
  13894. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13895. POWERED_BY: "alimenté par ",
  13896. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13897. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13898. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13899. PRESENTED_BY: "Présenté par ",
  13900. MORE: "Plus ",
  13901. LESS: "Moins ",
  13902. TAG_CONTENT: "Contenu tag™",
  13903. SHOW: "Montrer",
  13904. HIDE: "Cacher",
  13905. DOLLHOUSE: "Dollhouse",
  13906. FLOOR_PLAN: "Plan de sol",
  13907. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13908. CLOSE_HIGHLIGHTS: "Fermer",
  13909. PREVIOUS: "Précédent",
  13910. PLAY: "Lecture",
  13911. PAUSE: "Pause",
  13912. NEXT: "Suivant",
  13913. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13914. VIEW_DOLLHOUSE: "Voir dollhouse",
  13915. SOCIAL_SHARING: "Partager cet espace",
  13916. VIEW_IN_VR: "Voir en VR",
  13917. VIEW_FULLSCREEN: "Plein écran",
  13918. EXIT_FULLSCREEN: "Fermer plein écran",
  13919. ZOOM_IN: "Zoom avant",
  13920. ZOOM_OUT: "Zoom arrière",
  13921. FLOOR_NAME: "Étage ",
  13922. FLOOR_ALL: "Tous",
  13923. TERMS: "Mentions légales",
  13924. PORT_TERMS: "port mentions légales",
  13925. TERMS_OF_USE: "Conditions d'utilisation",
  13926. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13927. CLOSE_TERMS: "Fermer",
  13928. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13929. HELP: "Aide",
  13930. HELP_NAVIGATION_TAB: "Navigation",
  13931. HELP_MORE_HELP_TAB: "Aide",
  13932. CLOSE: "Fermer",
  13933. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13934. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13935. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13936. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13937. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13938. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13939. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13940. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13941. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13942. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13943. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13944. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13945. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13946. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13947. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13948. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13949. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13950. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13951. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13952. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13953. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13954. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13955. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13956. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13957. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13958. HELP_MORE_HLR_A: "Carrousel",
  13959. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13960. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13961. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13962. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13963. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13964. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13965. HELP_MORE_TAG_A: "tag™ Posts",
  13966. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13967. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13968. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13969. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13970. HELP_MORE_TOUR_A: "Commandes de la visite",
  13971. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13972. HELP_MORE_INSIDE_A: "Vue intérieure",
  13973. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13974. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13975. HELP_MORE_VR_A: "Mode RV",
  13976. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13977. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13978. HELP_MORE_360_A: "Vues 360°",
  13979. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13980. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13981. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13982. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13983. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13984. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13985. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13986. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13987. WEBVR_LEARN_MORE: "En savoir plus",
  13988. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13989. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13990. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13991. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13992. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13993. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13994. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13995. VR_NEXT_CAPS: "SUIVANT",
  13996. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13997. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13998. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13999. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14000. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14001. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14002. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14003. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14004. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14005. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14006. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14007. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14008. VR_APP: "port VR App",
  14009. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14010. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14011. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14012. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14013. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14014. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14015. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14016. VR_ANDROID_DVICES: "Appareils Android",
  14017. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14018. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14019. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14020. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14021. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14022. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14023. VR_DOWNLOAD_HERE: "Télécharger ici",
  14024. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14025. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14026. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14027. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14028. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14029. SHARE_TO: "Partager sur",
  14030. SHARE_LINK: "Lien direct",
  14031. SHARE_EXPLORE: "Explorer ",
  14032. SHARE_AT: "à",
  14033. SHARE_WITH: "avec",
  14034. SHARE_3D: " en 3D",
  14035. SHARE_COPIED: "Copié!",
  14036. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14037. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14038. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14039. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14040. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14041. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14042. ERROR_GENERIC_ACTIONS_3: " ou ",
  14043. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14044. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14045. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14046. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14047. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14048. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14049. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14050. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14051. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14052. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14053. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14054. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14055. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14056. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14057. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14058. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14059. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14060. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14061. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14062. MENU_COPY: "Copie",
  14063. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14064. ROTATE: "Faire pivoter",
  14065. INSIDE: "Intérieure",
  14066. MOVE: "Se déplacer",
  14067. ZOOM: "Zoom"
  14068. }
  14069. }
  14070. , {}],
  14071. 114: [function(e, t, i) {
  14072. "use strict";
  14073. t.exports = {
  14074. PAGE_TITLE: "",
  14075. LOADING: "読み込み中",
  14076. PRESENTED_BY_CAPS: "PRESENTED BY",
  14077. POWERED_BY: "powered by",
  14078. POWERED_BY_CAPS: "POWERED BY",
  14079. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14080. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14081. PRESENTED_BY: "Presented by ",
  14082. MORE: "全て表示 ",
  14083. LESS: "閉じる ",
  14084. TAG_CONTENT: "tag™コンテンツ ",
  14085. SHOW: "表示",
  14086. HIDE: "非表示",
  14087. DOLLHOUSE: "ドールハウス",
  14088. FLOOR_PLAN: "フロアプラン",
  14089. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14090. CLOSE_HIGHLIGHTS: "閉じる",
  14091. PREVIOUS: "前へ",
  14092. PLAY: "再生",
  14093. PAUSE: "一時停止",
  14094. NEXT: "次へ",
  14095. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14096. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14097. SOCIAL_SHARING: "このSpaceを共有する",
  14098. VIEW_IN_VR: "VRで表示",
  14099. VIEW_FULLSCREEN: "フルスクリーン表示",
  14100. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14101. ZOOM_IN: "ズームイン",
  14102. ZOOM_OUT: "ズームアウト",
  14103. FLOOR_NAME: "フロア ",
  14104. FLOOR_ALL: "すべて",
  14105. TERMS: "規約",
  14106. PORT_TERMS: "port規約",
  14107. TERMS_OF_USE: "利用規約",
  14108. CLOSE_TERMS: "閉じる",
  14109. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14110. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14111. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14112. WEBVR_ENTER_WEBVR: "VRに入る",
  14113. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14114. WEBVR_LEARN_MORE: "もっと詳しく",
  14115. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14116. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14117. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14118. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14119. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14120. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14121. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14122. VR_PREVIOUS_CAPS: "前へ",
  14123. VR_NEXT_CAPS: "次へ",
  14124. VR_GOT_IT_CAPS: "了解",
  14125. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14126. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14127. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14128. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14129. VR_WHAT_YOU_NEED: "必要なもの",
  14130. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14131. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14132. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14133. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14134. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14135. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14136. VR_APP: "port VRアプリ",
  14137. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14138. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14139. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14140. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14141. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14142. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14143. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14144. VR_ANDROID_DVICES: "Androidデバイス",
  14145. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14146. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14147. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14148. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14149. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14150. VR_APP_OPEN: "port VRアプリで開く",
  14151. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14152. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14153. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14154. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14155. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14156. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14157. SHARE_TO: "共有先",
  14158. SHARE_LINK: "ダイレクトリンク",
  14159. SHARE_EXPLORE: "探索",
  14160. SHARE_AT: "場所",
  14161. SHARE_WITH: "使用アプリ",
  14162. SHARE_3D: "3Dで",
  14163. SHARE_COPIED: "コピーされました!",
  14164. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14165. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14166. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14167. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14168. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14169. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14170. ERROR_GENERIC_ACTIONS_3: "または",
  14171. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14172. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14173. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14174. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14175. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14176. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14177. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14178. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14179. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14180. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14181. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14182. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14183. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14184. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14185. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14186. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14187. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14188. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14189. LINK_TO_LOCATION: "ロケーションへのリンク",
  14190. MENU_COPY: "コピー",
  14191. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14192. ROTATE: "回転",
  14193. MOVE: "移動",
  14194. INSIDE: "内側",
  14195. ZOOM: "ズーム",
  14196. HELP: "ヘルプ",
  14197. HELP_NAVIGATION_TAB: "ナビゲーション",
  14198. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14199. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14200. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14201. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14202. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14203. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14204. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14205. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14206. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14207. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14208. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14209. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14210. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14211. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14212. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14213. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14214. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14215. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14216. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14217. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14218. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14219. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14220. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14221. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14222. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14223. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14224. HELP_MORE_HLR_A: "ハイライト",
  14225. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14226. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14227. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14228. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14229. HELP_MORE_FLOORS_A: "フロアセレクター",
  14230. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14231. HELP_MORE_TAG_A: "tag™ Posts",
  14232. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14233. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14234. HELP_MORE_ZOOM_A: "ズームコントロール",
  14235. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14236. HELP_MORE_TOUR_A: "ツアーコントロール",
  14237. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14238. HELP_MORE_INSIDE_A: "内側ビュー",
  14239. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14240. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14241. HELP_MORE_VR_A: "VRモード",
  14242. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14243. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14244. HELP_MORE_360_A: "360° Views",
  14245. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14246. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14247. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14248. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14249. CLOSE: "閉じる"
  14250. }
  14251. }
  14252. , {}],
  14253. 115: [function(e, t, i) {
  14254. "use strict";
  14255. t.exports = {
  14256. PAGE_TITLE: "",
  14257. LOADING: "Загрузка",
  14258. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14259. POWERED_BY: "разработано на платформе ",
  14260. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14261. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14262. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14263. PRESENTED_BY: "Представлено ",
  14264. MORE: "Больше ",
  14265. LESS: "Меньше ",
  14266. TAG_CONTENT: "tag™ Контент",
  14267. SHOW: "Показать",
  14268. HIDE: "Скрыть",
  14269. DOLLHOUSE: "Dollhouse",
  14270. FLOOR_PLAN: "Планировка",
  14271. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14272. CLOSE_HIGHLIGHTS: "Закрыть",
  14273. PREVIOUS: "Предыдущий",
  14274. PLAY: "Воспроизвести",
  14275. PAUSE: "Пауза",
  14276. NEXT: "Следующий",
  14277. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14278. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14279. SOCIAL_SHARING: "Поделиться этой моделью",
  14280. VIEW_IN_VR: "Посмотреть в VR",
  14281. VIEW_FULLSCREEN: "Полный экран",
  14282. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14283. ZOOM_IN: "Увеличить",
  14284. ZOOM_OUT: "Уменьшить",
  14285. FLOOR_NAME: "Этаж ",
  14286. FLOOR_ALL: "Все",
  14287. TERMS: "Условия",
  14288. PORT_TERMS: "Правила пользования",
  14289. TERMS_OF_USE: "Условия использования",
  14290. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14291. CLOSE_TERMS: "Закрыть",
  14292. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14293. HELP: "Помощь",
  14294. HELP_NAVIGATION_TAB: "Навигация",
  14295. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14296. CLOSE: "Закрыть",
  14297. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14298. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14299. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14300. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14301. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14302. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14303. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14304. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14305. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14306. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14307. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14308. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14309. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14310. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14311. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14312. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14313. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14314. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14315. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14316. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14317. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14318. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14319. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14320. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14321. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14322. HELP_MORE_HLR_A: "Фотоколлаж",
  14323. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14324. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14325. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14326. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14327. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14328. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14329. HELP_MORE_TAG_A: "tag™ Posts",
  14330. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14331. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14332. HELP_MORE_ZOOM_A: "Масштаб",
  14333. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14334. HELP_MORE_TOUR_A: "Управление Туром",
  14335. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14336. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14337. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14338. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14339. HELP_MORE_VR_A: "Режим VR",
  14340. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14341. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14342. HELP_MORE_360_A: "360° Views",
  14343. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14344. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14345. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14346. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14347. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14348. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14349. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14350. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14351. WEBVR_LEARN_MORE: "Узнать больше",
  14352. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14353. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14354. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14355. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14356. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14357. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14358. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14359. VR_APP: "port VR App",
  14360. VR_APP_OPEN: "Или открыть через приложение port VR",
  14361. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14362. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14363. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14364. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14365. VR_VIEW_SPACE: "Запустить модель в VR",
  14366. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14367. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14368. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14369. VR_GOT_IT_CAPS: "ЯСНО",
  14370. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14371. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14372. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14373. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14374. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14375. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14376. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14377. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14378. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14379. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14380. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14381. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14382. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14383. VR_ANDROID_DVICES: "Android устройства",
  14384. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14385. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14386. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14387. VR_DOWNLOAD_HERE: "Скачать здесь",
  14388. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14389. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14390. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14391. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14392. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14393. SHARE_TO: "Поделиться",
  14394. SHARE_LINK: "Прямая ссылка",
  14395. SHARE_EXPLORE: "просмотреть",
  14396. SHARE_AT: "на",
  14397. SHARE_WITH: "с",
  14398. SHARE_3D: "в 3D",
  14399. SHARE_COPIED: "Скопировано!",
  14400. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14401. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14402. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14403. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14404. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14405. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14406. ERROR_GENERIC_ACTIONS_3: " или ",
  14407. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14408. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14409. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14410. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14411. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14412. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14413. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14414. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14415. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14416. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14417. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14418. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14419. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14420. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14421. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14422. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14423. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14424. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14425. LINK_TO_LOCATION: "Ссылка на местоположение",
  14426. MENU_COPY: "Копировать",
  14427. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14428. ROTATE: "Вращать",
  14429. MOVE: "Передвигаться",
  14430. INSIDE: "Вид изнутри",
  14431. ZOOM: "Масштаб"
  14432. }
  14433. }
  14434. , {}],
  14435. 116: [function(e, t, i) {//main.js
  14436. (function(t) {
  14437. "use strict";
  14438. var modelProgressBase = 0.4;
  14439. var progressUpdate = function(e){ // 0 <= e <= 1
  14440. console.log('e1:'+e)
  14441. e = Math.round(modelProgressBase * e * 100);
  14442. console.log('e2:'+e)
  14443. var t = $('.progressbar');
  14444. t.find('.bar').css('width',e+'%');
  14445. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14446. t.find('.perc').text(e +'%'); //具体数字的百分比
  14447. }
  14448. $('#gui-loading').fadeIn(200);
  14449. progressUpdate(0.1)
  14450. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14451. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14452. var data = matcher(e);
  14453. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14454. data.user = {
  14455. "is_authenticated": false,
  14456. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14457. }
  14458. try{//处理一下导览数据
  14459. data.model.images = data.model.images.filter(e=>{
  14460. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14461. if(e.locations && e.locations.length == 0)return;
  14462. return e
  14463. })
  14464. }catch(e){console.log(e) }
  14465. window.DATA = data;
  14466. data.model.summary = data.summary
  14467. data.model.name = data.name
  14468. for(let i in data){
  14469. data[i] == "false" && (data[i] = false)
  14470. }
  14471. progressUpdate(0.7);
  14472. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14473. if(data.weixinDesc){
  14474. g_weixinObj.desc = data.weixinDesc;
  14475. }
  14476. if(data.shareImgUrl){
  14477. g_weixinObj.imgUrl = data.shareImgUrl
  14478. }
  14479. window.wx && manage.weixinShare();
  14480. //初始画面
  14481. data.camera_start && data.camera_start.thumbImg && E(manage.dealURL(data.camera_start.thumbImg))
  14482. function E(e) {
  14483. $("<img/>").attr("src", e).on("load", function() {
  14484. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14485. $(this).remove()
  14486. })
  14487. }
  14488. //背景
  14489. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14490. settings.bgImg = settings.bgImg || data.bgImg || null
  14491. if(settings.bgImg){
  14492. $("#player").css({'background-image': "url("+settings.bgImg+")",
  14493. "background-position": "center center"
  14494. })
  14495. }
  14496. {//初始化导览时间
  14497. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  14498. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14499. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  14500. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  14501. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14502. }
  14503. }
  14504. {//其他
  14505. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14506. }
  14507. }).fail(e=>{
  14508. alert("缺少someData文件,请检查场景码是否正确。")
  14509. })
  14510. function StartLoad(){//当加载完data后
  14511. function i() {
  14512. var e = window.number//Y.getModelIDFromQueryString();
  14513. if (!e)
  14514. return b(null, "loading-failed");
  14515. var t = Y.parseSidUrl(e)
  14516. , i = l()
  14517. , a = c()
  14518. , s = o()
  14519. , u = V.quickstart.enabled
  14520. , g = null
  14521. , m = null
  14522. , v = null
  14523. , w = null
  14524. , T = null
  14525. , x = null
  14526. , S = null
  14527. , M = null
  14528. , R = null
  14529. , P = null
  14530. , O = null
  14531. , L = null
  14532. , N = new ue;
  14533. r(s);
  14534. h({ //MP开头写法
  14535. urlBase: t.urlBase
  14536. }).then(function() {
  14537. return re.init(),
  14538. d(t, e) //getModel and load
  14539. }).then(function(e) {
  14540. progressUpdate(0.9)
  14541. return P = e,
  14542. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14543. startSource: i,
  14544. autoplay: V.autoplay,
  14545. quickstart: u
  14546. }),
  14547. P.urls.init()
  14548. }).then(function() {
  14549. return P.loadPanos()
  14550. }).then(function() {
  14551. m = X.getStartCameraOptions(P, P.panos),
  14552. S = A(P),
  14553. O = y(u, m.mode),
  14554. v = O.controls,
  14555. w = O.player,
  14556. T = O.director,
  14557. x = O.tagManager,
  14558. M = O.tileDownloader,
  14559. R = O.qualityManager,
  14560. L = O.panoRenderer,
  14561. C(P, S, O, s),
  14562. w.director = T,//xzw add
  14563. P.supportsTiles && M.start(),
  14564. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14565. u = !1);
  14566. var e = null;
  14567. if (u) {
  14568. de.warn("Quickstart engaged. Hold on to your knickers.");
  14569. var t = v.controls[D.PANORAMA];
  14570. g = new ie(R,S.scene,S.camera,t,s),
  14571. _(S, s, P),
  14572. e = g.load(m).then(function() {
  14573. S.addComponent(g),
  14574. S.once(le.AfterRender, function() {
  14575. de.warn("First render after quickstart load finished.")
  14576. })
  14577. })
  14578. }
  14579. window.flyToFirst = function(){//xzw add
  14580. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14581. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14582. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14583. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14584. };
  14585. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14586. }).then(function() {
  14587. return f(P, U.onProgress, i, !u, a)
  14588. }).then(function() {
  14589. if (m.quickstart = u,
  14590. I(P, S, O, s),
  14591. S.started || _(S, s, P),
  14592. H.modelLoaded(P, w, v, V.autoplay),
  14593. E(w, P, m, V.autoplay).done(function() {
  14594. T.autoTour()
  14595. }),
  14596. !P.supportsTiles) {
  14597. var e = new Z(P,w);
  14598. e.start()
  14599. }
  14600. u && (S.removeComponent(g),
  14601. g.destroy(),
  14602. m.pano.enter()),
  14603. U.init(P, T, w, v, S, m, H.getSessionId()),
  14604. U.endLoading(P, T, x),
  14605. S.once(le.AfterRender, function() {
  14606. N.setAppReadyTime();
  14607. var e = N.calcFullLoadingTime();
  14608. de.warn("Total load time: " + e / 1e3),
  14609. H.loadComplete(e),
  14610. de.warn("First render after model load finished.")
  14611. try {
  14612. window.evt && window.dispatchEvent(window.evt);
  14613. parent.postMessage({
  14614. cmd: "loaded",
  14615. }, "*")
  14616. } catch (err) {}
  14617. }),
  14618. S.on(le.MemoryUsageUpdated, n)
  14619. }).fail(b.bind(this, e))
  14620. }
  14621. function n(e) {
  14622. ce.update(e)
  14623. }
  14624. function r(e) {
  14625. de.info("Version", "2.25.6-0-gd87e5b1"),
  14626. q.defaultMaxListeners = 1e3,
  14627. a(e),
  14628. s()
  14629. }
  14630. function o() {
  14631. return document.getElementById("player")
  14632. }
  14633. function a(e) {
  14634. e.addEventListener("dragenter", T, !1),
  14635. e.addEventListener("dragover", T, !1)
  14636. }
  14637. function s() {
  14638. F.valueFromHash("title", !0) || $(document).ready(function() {
  14639. var e = $(".model-title");
  14640. e.hide()
  14641. })
  14642. }
  14643. function l() {
  14644. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14645. }
  14646. function c() {
  14647. return {
  14648. panoElementsToLoad: 6,
  14649. modelElementsToLoad: 0,
  14650. totalElementsLoaded: 0,
  14651. totalElementsToLoad: 0,
  14652. totalPercentageLoaded: 0,
  14653. progressCallback: null
  14654. }
  14655. }
  14656. function h(e) {
  14657. return K.loadFeatureFlags(e).done(function(e) {
  14658. K.updateDependentSettings(e, V)
  14659. })
  14660. }
  14661. // function u(e) {
  14662. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14663. // responseType: "json",
  14664. // prefetchFrom: "config"
  14665. // }).then(function(e) {
  14666. // return e ? void j.extendObject(V.appConfig, e) : {}
  14667. // }, function(e) {
  14668. // return de.warn("Failed loading runtime config, using defaults."),
  14669. // $.when({})
  14670. // })
  14671. // }
  14672. function d(e, t) {
  14673. var i = B.getModel({
  14674. url: t,
  14675. floors: F.valueFromHash("f", !0),
  14676. autoload: !1
  14677. })
  14678. ;
  14679. return $.when(i, n).then(null, function(e) {
  14680. return this
  14681. })
  14682. }
  14683. function p(e, t, i, n, r) {
  14684. de.info("Model data loaded"),
  14685. de.debug("UUID: " + e.data.job.uuid),
  14686. J.init(K.getFlags()),
  14687. i && H.initKeen({
  14688. token: i,
  14689. appId: n
  14690. }),
  14691. H.initSegment({
  14692. model: e.sid,
  14693. version: "2.25.6-0-gd87e5b1",
  14694. startSource: r.startSource,
  14695. token: t,
  14696. autoplay: r.autoplay,
  14697. quickstart: r.quickstart
  14698. })
  14699. }
  14700. function f(e, t, i, n, r) {
  14701. return r.progressCallback = t,
  14702. H.sessionStart(),
  14703. e.load(n).progress(g.bind(this, r))
  14704. }
  14705. function g(e, t) {
  14706. e.modelElementsToLoad = t[1],
  14707. v(e),
  14708. m(e)
  14709. }
  14710. function m(e) {
  14711. e.totalElementsLoaded++,
  14712. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14713. //----许钟文-----------------模型进度条向后调整
  14714. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14715. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14716. console.log('pro:'+e.totalPercentageLoaded)
  14717. //---------------------------
  14718. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14719. }
  14720. function v(e) {
  14721. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14722. }
  14723. function A(e) {
  14724. var t = new x.PerspectiveCamera;
  14725. t.layers.enable(he.PANOMARKERS),
  14726. t.layers.enable(he.RETICULE),
  14727. t.layers.enable(he.TAG);
  14728. var i = new x.Scene
  14729. , n = new x.AmbientLight(16777215);
  14730. i.add(n),
  14731. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14732. side: x.DoubleSide
  14733. })),
  14734. i.plane.position.y = 0,
  14735. i.plane.rotateX(-Math.PI / 2),
  14736. i.plane.material.visible = !1,
  14737. i.add(i.plane),
  14738. i.updateMatrixWorld(),
  14739. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14740. if (e.metadata && e.metadata.camera_position) {
  14741. var t = e.metadata.camera_position
  14742. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14743. n.position = t.clone(),
  14744. i.add(n);
  14745. var r = e.metadata.camera_quaternion
  14746. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14747. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14748. }
  14749. }),
  14750. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14751. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14752. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14753. //背景
  14754. if(!settings.transparentBg && !settings.bgImg){
  14755. i.skybox = new W
  14756. i.add(i.skybox)
  14757. }
  14758. var r = new te(i,t,z);
  14759. return r
  14760. }
  14761. function y(e, t) {
  14762. var i = e ? 1 : 1e3
  14763. , n = J.tilegen || J.imgopt ? 6 : 2;
  14764. n = F.valueFromHash("tileconc", n);
  14765. var r = new ne
  14766. , o = new ae({
  14767. concurrentDownloads: n
  14768. })
  14769. , a = new se
  14770. , s = new P
  14771. , l = new M
  14772. , c = new S(t)
  14773. , h = new R
  14774. , u = new O(i)
  14775. , d = new L
  14776. , p = new oe;
  14777. return {
  14778. qualityManager: r,
  14779. panoRenderer: a,
  14780. tileDownloader: o,
  14781. player: c,
  14782. director: l,
  14783. modelManager: s,
  14784. tagManager: p,
  14785. displayController: u,
  14786. labelDisplayController: d,
  14787. controls: h
  14788. }
  14789. }
  14790. function C(e, t, i, n) {
  14791. var r = i.controls
  14792. , o = i.qualityManager
  14793. , a = i.panoRenderer
  14794. , s = i.tileDownloader
  14795. , l = i.modelManager;
  14796. r.init(n, l),
  14797. ee.init(i.director, r, i.player, l, t),
  14798. o.init(l),
  14799. s.init(o),
  14800. a.init(t, s, o),
  14801. l.init(s, a, o),
  14802. l.addModel(e),
  14803. t.addComponent(G)
  14804. }
  14805. function I(e, t, i, n) {
  14806. var r = i.qualityManager
  14807. , o = i.panoRenderer
  14808. , a = i.tileDownloader
  14809. , s = i.modelManager
  14810. , l = i.player
  14811. , c = i.director
  14812. , h = i.tagManager
  14813. , u = i.displayController
  14814. , d = i.labelDisplayController
  14815. , p = i.controls;
  14816. t.scene.add(e),
  14817. t.qualityManager = r;
  14818. var f = {
  14819. camera: t.camera,
  14820. director: c,
  14821. modelManager: s,
  14822. tileDownloader: a,
  14823. panoRenderer: o,
  14824. qualityManager: r,
  14825. tagManager: h,
  14826. container: n,
  14827. controls: p
  14828. };
  14829. l.init(f),
  14830. l.setScene(t.scene),
  14831. h.init(s, l),
  14832. c.init(l, s),
  14833. u.init(c, l, s, h, n),
  14834. d.init(l, s, n),
  14835. z.bindEvents(l),
  14836. t.addComponent(h),
  14837. t.addComponent(l),
  14838. t.addComponent(o),
  14839. l.sceneRenderer = t; //xzw add 方便resize
  14840. }
  14841. function E(e, t, i, n) {
  14842. return de.info("Starting player in " + i.mode),
  14843. H.report(t.sid, "started-playing", n, i.quickstart),
  14844. e.start(i)
  14845. }
  14846. function b(e, t) {
  14847. de.error(t),
  14848. k.error(t),
  14849. H.report(e, "error-" + t)
  14850. }
  14851. function w(e) {
  14852. var t = F.details();
  14853. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14854. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14855. H.report(e, "error-webgl-generic"))
  14856. }
  14857. function _(e, t, i) {
  14858. try {
  14859. e.start(t)
  14860. } catch (e) {
  14861. throw de.warn(e.message),
  14862. w(i.sid),
  14863. e
  14864. }
  14865. }
  14866. function T(e) {
  14867. e.stopPropagation(),
  14868. e.preventDefault()
  14869. }
  14870. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14871. if (window.DATA.hoticon){
  14872. g_HotImage = {
  14873. point: window.DATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14874. point2: window.DATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14875. } ;
  14876. }
  14877. //czj 判断someData 有没有backgroundMusic 添加音乐
  14878. if (window.DATA.backgroundMusic) {
  14879. if(window.isLocal){
  14880. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  14881. }else{
  14882. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  14883. }
  14884. $("#volume").show();
  14885. }else if (g_version === "one"){
  14886. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  14887. $("#volume").show();
  14888. }
  14889. //隐藏公司logo
  14890. if(window.DATA.loadlogo){
  14891. showLogo();
  14892. }
  14893. e("./lib/three75-shim"),
  14894. e("./lib/array-polyfill"),
  14895. e("./lib/performance-polyfill"),
  14896. e("./lib/shaders/CopyShader.js"),
  14897. e("./lib/shaders/HorizontalBlurShader.js"),
  14898. e("./lib/shaders/VerticalBlurShader.js"),
  14899. e("./lib/postprocessing/EffectComposer.js"),
  14900. e("./lib/postprocessing/RenderPass.js"),
  14901. e("./lib/postprocessing/MaskPass.js"),
  14902. e("./lib/postprocessing/ShaderPass.js"),
  14903. window.Promise || (window.Promise = e("promise-polyfill"));
  14904. var x = e("three")
  14905. , _x = e("three")
  14906. , S = (e("./util/sentry"),
  14907. e("./player"))
  14908. , M = e("./director")
  14909. , R = e("./controls/CameraControls")
  14910. , P = e("./model/ModelManager")
  14911. , O = e("./DisplayController")
  14912. , L = e("./label/LabelDisplayController")
  14913. , D = e("./enum/Viewmode")
  14914. , N = e("./util/logger")
  14915. , B = e("./showcase")
  14916. , F = e("./util/browser")
  14917. , V = e("./settings")
  14918. , U = e("./gui/gui")
  14919. , k = e("./gui/error")
  14920. , H = e("./analytics")
  14921. , G = e("./util/transitions")
  14922. , z = e("./effects")
  14923. , W = e("./objects/Skybox")
  14924. , j = e("./util/common")
  14925. , Y = (e("./util/PanoramaCollection"),
  14926. e("./util/math"),
  14927. e("./util/showcase"))
  14928. , X = e("./util/camera")
  14929. , Z = (e("./objects/Panorama"),
  14930. e("./cameras/PanoramaCamera"),
  14931. e("./preloaders"))
  14932. , q = e("events").EventEmitter
  14933. , K = e("./featureflags")
  14934. , Q = (e("./util/lerp"),
  14935. e("./util/ajax"))
  14936. , J = e("./ab")
  14937. , ee = e("./sdk/automation.js")
  14938. , te = e("./scene/SceneRenderer")
  14939. , ie = e("./scene/QuickstartManager")
  14940. , ne = e("./tile/QualityManager.js")
  14941. , re = e("./localization/localize")
  14942. , oe = e("./tag/tagManager")
  14943. , ae = e("./tile/TileDownloader")
  14944. , se = e("./tile/PanoRenderer")
  14945. , le = (e("./enum/PanoSizeClass"),
  14946. e("./enum/PanoramaEvents"),
  14947. e("./enum/SceneRendererEvents"))
  14948. , ce = e("./gui/memoryUsage")
  14949. , he = e("./enum/RenderLayers")
  14950. , ue = e("./TimingData")
  14951. , de = new N(t);
  14952. N.level = V.logLevel,
  14953. N.consoleEnabled = V.console,
  14954. i()
  14955. }
  14956. }
  14957. ).call(this, "/js/main.js")
  14958. }
  14959. , {
  14960. "./DisplayController": 1,
  14961. "./TimingData": 2,
  14962. "./ab": 3,
  14963. "./analytics": 4,
  14964. "./cameras/PanoramaCamera": 7,
  14965. "./controls/CameraControls": 9,
  14966. "./director": 15,
  14967. "./effects": 16,
  14968. "./enum/PanoSizeClass": 36,
  14969. "./enum/PanoramaEvents": 37,
  14970. "./enum/RenderLayers": 41,
  14971. "./enum/SceneRendererEvents": 43,
  14972. "./enum/Viewmode": 51,
  14973. "./featureflags": 59,
  14974. "./gui/error": 64,
  14975. "./gui/gui": 65,
  14976. "./gui/memoryUsage": 73,
  14977. "./label/LabelDisplayController": 91,
  14978. "./lib/array-polyfill": 92,
  14979. "./lib/performance-polyfill": 95,
  14980. "./lib/postprocessing/EffectComposer.js": 96,
  14981. "./lib/postprocessing/MaskPass.js": 97,
  14982. "./lib/postprocessing/RenderPass.js": 98,
  14983. "./lib/postprocessing/ShaderPass.js": 99,
  14984. "./lib/shaders/CopyShader.js": 100,
  14985. "./lib/shaders/HorizontalBlurShader.js": 101,
  14986. "./lib/shaders/VerticalBlurShader.js": 102,
  14987. "./lib/three75-shim": 103,
  14988. "./localization/localize": 108,
  14989. "./tag/tagManager": 124,
  14990. "./model/ModelManager": 140,
  14991. "./objects/Panorama": 148,
  14992. "./objects/Skybox": 152,
  14993. "./player": 155,
  14994. "./preloaders": 156,
  14995. "./scene/QuickstartManager": 157,
  14996. "./scene/SceneRenderer": 158,
  14997. "./sdk/automation.js": 164,
  14998. "./settings": 166,
  14999. "./showcase": 168,
  15000. "./tile/PanoRenderer": 169,
  15001. "./tile/QualityManager.js": 170,
  15002. "./tile/TileDownloader": 171,
  15003. "./util/PanoramaCollection": 178,
  15004. "./util/ajax": 181,
  15005. "./util/browser": 182,
  15006. "./util/camera": 183,
  15007. "./util/common": 185,
  15008. "./util/lerp": 188,
  15009. "./util/logger": 189,
  15010. "./util/math": 190,
  15011. "./util/sentry": 192,
  15012. "./util/showcase": 193,
  15013. "./util/transitions": 195,
  15014. events: 202,
  15015. "promise-polyfill": 213,
  15016. three: 217
  15017. }],
  15018. 117: [function(e, t, i) {
  15019. "use strict";
  15020. function n(e) {
  15021. e = e || {}
  15022. r.RawShaderMaterial.call(this, a.extendObject({
  15023. fragmentShader: o.cube.fragmentShader,
  15024. vertexShader: o.cube.vertexShader,
  15025. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15026. name: "CubemapMaterial",
  15027. }, e))
  15028. }
  15029. var r = e("three")
  15030. , o = e("../shaders")
  15031. , a = e("../util/common");
  15032. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15033. n.prototype.constructor = n,
  15034. t.exports = n
  15035. }
  15036. , {
  15037. "../shaders": 167,
  15038. "../util/common": 185,
  15039. three: 217
  15040. }],
  15041. 118: [function(e, t, i) {
  15042. "use strict";
  15043. function n(e) {
  15044. e = e || {}
  15045. r.RawShaderMaterial.call(this, a.extendObject({
  15046. fragmentShader: o.model.fragmentShader,
  15047. vertexShader: o.model.vertexShader,
  15048. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15049. name: "ModelTextureMaterial",
  15050. }, e))
  15051. }
  15052. var r = e("three")
  15053. , o = e("../shaders")
  15054. , a = e("../util/common");
  15055. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15056. n.prototype.constructor = n,
  15057. n.prototype.setProjectedPanos = function(e, t, i) {
  15058. i && (this.uniforms.progress.value = 0),
  15059. e.ensureSkyboxReadyForRender(),
  15060. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15061. this.uniforms.pano0Position.value.copy(e.position),
  15062. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15063. t.ensureSkyboxReadyForRender(),
  15064. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15065. this.uniforms.pano1Position.value.copy(t.position),
  15066. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15067. }
  15068. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15069. this.uniforms.eyeDir.value.copy(dir)
  15070. this.uniforms.eyePos.value.copy(pos)
  15071. }
  15072. n.prototype.setBendCameraQua = function(matrix) {//加
  15073. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15074. } */
  15075. ,
  15076. t.exports = n
  15077. }
  15078. , {
  15079. "../shaders": 167,
  15080. "../util/common": 185,
  15081. three: 217
  15082. }],
  15083. 119: [function(e, t, i) {
  15084. (function(i) {
  15085. "use strict";
  15086. function n(e, t, i, n) {
  15087. this.div = null,
  15088. this.body = null,
  15089. this.label = e,
  15090. this.description = t,
  15091. this.parsedDescription = [],
  15092. this.media = i || {
  15093. type: null
  15094. },
  15095. this.loadingSpinner = null,
  15096. this.parser = new r({
  15097. supportLinks: !u.valueFromHash("mls"),
  15098. keepLinkLabels: !0
  15099. }),
  15100. this.state = I.CLOSED,
  15101. this.orientation = "",
  15102. this.initialTransform = "",
  15103. this.hovering = !1,
  15104. this.openTransition = null,
  15105. this.closeTransition = null,
  15106. this.openPromise = null,
  15107. this.closePromise = null,
  15108. this.animationTransition = null,
  15109. this.animationScale = 0
  15110. }
  15111. var r = e("../Parser/DescriptionParser")
  15112. , o = e("../Media/Link")
  15113. , a = e("../Media/Image")
  15114. , s = e("../Media/EmbedlyPlayer")
  15115. , l = e("../Media/EmbedlyEmbed")
  15116. , c = e("../../util/transitions")
  15117. , h = e("../../util/lerp")
  15118. , u = e("../../util/browser")
  15119. , d = e("./BillboardEvent")
  15120. , p = e("../Media/MediaEvent")
  15121. , f = e("../Parser/DescriptionChunkType")
  15122. , g = e("events").EventEmitter
  15123. , m = e("./billboardSettings")
  15124. , v = e("./overlaySettings")
  15125. , A = e("../../util/logger")
  15126. , y = new A(i)
  15127. , C = document.getElementById("tag-billboards");
  15128. C.addEventListener("touchend", function(e) {
  15129. C.style.pointerEvents = "none"
  15130. }),
  15131. C.addEventListener("touchcancel", function(e) {
  15132. C.style.pointerEvents = "none"
  15133. });
  15134. var I = {
  15135. CLOSED: "closed",
  15136. OPENING: "opening",
  15137. OPEN: "open",
  15138. CLOSING: "closing",
  15139. ACTIVE: "active"
  15140. };
  15141. n.prototype = Object.create(g.prototype),
  15142. n.prototype.build = function(e) {
  15143. this.parsedDescription = this.parser.parse(this.description);
  15144. var t = document.createElement("div");
  15145. t.className = "tag-container has-hotzone",
  15146. this.div = t,
  15147. this.body = document.createElement("div"),
  15148. this.body.className = "tag-body";
  15149. var i = document.createElement("div");
  15150. i.classList.add("tag-content");
  15151. var n = document.createElement("div");
  15152. n.classList.add("tag-text-content");
  15153. var r = document.createElement("div");
  15154. r.className = "tag-label",
  15155. r.textContent = this.label,
  15156. n.appendChild(r);
  15157. var o = document.createElement("div");
  15158. o.className = "tag-desc",
  15159. n.appendChild(o),
  15160. i.appendChild(n),
  15161. this.body.appendChild(i),
  15162. this.appendDescriptionElements(this.parsedDescription, o),
  15163. this.appendMedia(),
  15164. t.appendChild(this.body),
  15165. C.appendChild(t),
  15166. this.bindEvents(t, this.body)
  15167. }
  15168. ,
  15169. n.prototype.bindEvents = function(e, t) {
  15170. var i = function(e) {
  15171. return function(t) {
  15172. if (!this.div.classList.contains("overlay")) {
  15173. var i, n = document.getElementById("player");
  15174. try {
  15175. i = new MouseEvent(e,t)
  15176. } catch (n) {
  15177. i = document.createEvent("MouseEvents"),
  15178. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15179. }
  15180. n.dispatchEvent(i)
  15181. }
  15182. }
  15183. };
  15184. t.addEventListener("mousedown", function(e) {
  15185. e.stopPropagation()
  15186. }),
  15187. t.addEventListener("mouseup", function(e) {
  15188. e.stopPropagation()
  15189. }),
  15190. e.addEventListener("touchstart", function(e) {
  15191. C.style.pointerEvents = "auto"
  15192. }),
  15193. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15194. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15195. t.addEventListener("mouseover", function(t) {
  15196. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15197. }
  15198. .bind(this)),
  15199. e.addEventListener("mouseenter", function(e) {
  15200. this.state !== I.CLOSING && (this.hovering = !0,
  15201. this.emit(d.ENTER))
  15202. }
  15203. .bind(this)),
  15204. e.addEventListener("mouseleave", function(e) {
  15205. this.hovering = !1,
  15206. this.emit(d.LEAVE)
  15207. }
  15208. .bind(this)),
  15209. e.addEventListener("gesturestart", function(e) {
  15210. e.preventDefault()
  15211. });
  15212. var n = e.querySelector(".tag-text-content")
  15213. , r = 0;
  15214. n.addEventListener("touchstart", function(e) {
  15215. r = e.changedTouches[0].clientY
  15216. }),
  15217. n.addEventListener("touchmove", function(t) {
  15218. function i(e) {
  15219. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15220. }
  15221. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15222. }),
  15223. e.addEventListener("touchmove", function(e) {
  15224. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15225. })
  15226. }
  15227. ,
  15228. n.prototype.appendDescriptionElements = function(e, t) {
  15229. e.length > 0 && this.div.classList.add("has-text"),
  15230. e.forEach(function(e, i) {
  15231. switch (e.type) {
  15232. case f.TEXT:
  15233. t.appendChild(this.createTextElement(e.text));
  15234. break;
  15235. case f.LINK:
  15236. t.appendChild(this.createLinkElement(e.link))
  15237. }
  15238. }
  15239. .bind(this))
  15240. }
  15241. ,
  15242. n.prototype.appendLoadingSpinner = function() {
  15243. this.loadingSpinner = document.createElement("div"),
  15244. this.loadingSpinner.classList.add("loading-spinner");
  15245. var e = document.createElement("div");
  15246. e.classList.add("gui-spinner-icon"),
  15247. this.loadingSpinner.appendChild(e),
  15248. this.body.appendChild(this.loadingSpinner)
  15249. }
  15250. ,
  15251. n.prototype.onMediaLoadFinished = function() {
  15252. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15253. this.applyOrientation(this.orientation),
  15254. this.loadingSpinner = null)
  15255. }
  15256. ,
  15257. n.prototype.appendMedia = function() {
  15258. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15259. this.appendLoadingSpinner();
  15260. var e = document.createElement("div");
  15261. e.classList.add("tag-media-content");
  15262. var t = document.createElement("i");
  15263. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15264. t.classList.add(e)
  15265. }),
  15266. this.body.appendChild(t),
  15267. this.body.appendChild(e),
  15268. this.media.type) {
  15269. case f.IMAGE:
  15270. e.appendChild(this.createImageElement(this.media, this.body));
  15271. break;
  15272. case f.VIDEO:
  15273. e.appendChild(this.createVideoElement(this.media, this.body));
  15274. break;
  15275. case f.RICH:
  15276. e.appendChild(this.createEmbedElement(this.media, this.body))
  15277. }
  15278. }
  15279. }
  15280. ,
  15281. n.prototype.createTextElement = function(e) {
  15282. var t = document.createElement("span");
  15283. return t.textContent = e,
  15284. t
  15285. }
  15286. ;
  15287. n.prototype.createLinkElement = function(e) {
  15288. var t = new o(e);
  15289. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15290. t.createDomElement()
  15291. }
  15292. ,
  15293. n.prototype.createImageElement = function(e, t) {
  15294. function i() {
  15295. function e() {
  15296. m || (r.classList.remove("view-image"),
  15297. c.classList.add("overlay"),
  15298. i(),
  15299. window.addEventListener("resize", b),
  15300. c.addEventListener("click", a),
  15301. g.addEventListener("click", l),
  15302. f.addEventListener("click", s),
  15303. m = !0,
  15304. o.emit(p.IMAGE_OPENED))
  15305. }
  15306. function i() {
  15307. t.classList.add("show-info"),
  15308. h.classList.remove("collapsible"),
  15309. h.style.height = "";
  15310. var e = parseFloat(getComputedStyle(I).lineHeight)
  15311. , i = y + e
  15312. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15313. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15314. , s = a
  15315. , l = s * n.aspect;
  15316. l > r && (l = r,
  15317. s = l / n.aspect),
  15318. s > a && (s = a,
  15319. l = s * n.aspect),
  15320. l += C,
  15321. s += C + i,
  15322. t.style.width = l + "px",
  15323. t.style.height = s + "px",
  15324. u.style.paddingTop = e + C + "px",
  15325. o.description.length > 0 && (h.classList.add("collapsible"),
  15326. h.style.height = h.clientHeight + 12 + "px",
  15327. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15328. }
  15329. function a(e) {
  15330. e.target === c && s()
  15331. }
  15332. function s() {
  15333. m && (m = !1,
  15334. r.classList.add("view-image"),
  15335. c.classList.remove("overlay"),
  15336. h.style.height = "",
  15337. u.style.paddingTop = "",
  15338. t.style.width = "",
  15339. t.style.height = "",
  15340. window.removeEventListener("resize", b),
  15341. c.removeEventListener("click", a),
  15342. g.removeEventListener("click", l),
  15343. f.removeEventListener("click", s),
  15344. o.emit(p.IMAGE_CLOSED),
  15345. o.close(!0))
  15346. }
  15347. function l(e) {
  15348. t.classList.toggle("show-info")
  15349. }
  15350. var c = o.div
  15351. , h = c.getElementsByClassName("tag-content")[0]
  15352. , u = c.getElementsByClassName("tag-media-content")[0]
  15353. , f = t.getElementsByClassName("close")[0]
  15354. , g = h.getElementsByClassName("tag-label")[0];
  15355. c.classList.add("has-image"),
  15356. r.classList.add("view-image"),
  15357. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15358. o.applyOrientation(o.orientation);
  15359. var m = !1
  15360. , A = getComputedStyle(h)
  15361. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15362. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15363. , I = h.querySelector(".tag-label")
  15364. , E = h.querySelector(".tag-desc")
  15365. , b = function() {
  15366. var e, t, n = 0;
  15367. return function() {
  15368. clearInterval(e),
  15369. clearTimeout(t),
  15370. e = setInterval(function() {
  15371. var e = c.clientHeight;
  15372. n !== e && (i(),
  15373. n = e)
  15374. }, 100),
  15375. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15376. }
  15377. }();
  15378. n.on(p.IMAGE_OPENING, e),
  15379. o.on(d.ACTIVATE, e),
  15380. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15381. o.on(d.CLOSING, s)
  15382. }
  15383. var n = new a
  15384. , r = n.createDomElement();
  15385. this.once(d.OPENED, function() {
  15386. n.load(e.src).then(i).catch(function(t) {
  15387. y.warn("Failed to load image:", e.src),
  15388. y.warn("with error:", t)
  15389. }).then(this.onMediaLoadFinished.bind(this))
  15390. });
  15391. var o = this;
  15392. return r
  15393. }
  15394. ,
  15395. n.prototype.createVideoElement = function(e, t) {
  15396. var i = new s({
  15397. autoPlay: !0,
  15398. autoResume: !0,
  15399. startMuted: !1,
  15400. loop: !1
  15401. })
  15402. , n = i.createDomElement();
  15403. return this.once(d.OPENED, function() {
  15404. i.load(e.src).then(function() {
  15405. this.div.classList.add("has-video"),
  15406. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15407. i.play()),
  15408. this.on(d.OPENING, i.show.bind(i)),
  15409. this.on(d.OPENED, i.play.bind(i)),
  15410. this.on(d.CLOSING, i.pause.bind(i)),
  15411. this.on(d.CLOSED, i.hide.bind(i))
  15412. }
  15413. .bind(this)).catch(function(t) {
  15414. y.warn("Failed to embed video:", e.src),
  15415. y.warn("with error:", t)
  15416. }).then(this.onMediaLoadFinished.bind(this))
  15417. }
  15418. .bind(this)),
  15419. n
  15420. }
  15421. ,
  15422. n.prototype.createEmbedElement = function(e, t) {
  15423. var i = new l
  15424. , n = i.createDomElement();
  15425. return this.once(d.OPENED, function() {
  15426. i.load(e.src).then(function() {
  15427. this.div.classList.add("has-embed"),
  15428. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15429. this.applyOrientation(this.orientation),
  15430. this.on(d.OPENING, i.show.bind(i)),
  15431. this.on(d.CLOSED, i.hide.bind(i))
  15432. }
  15433. .bind(this)).catch(function(t) {
  15434. y.warn("Failed to embed:", e.src),
  15435. y.warn("with error:", t)
  15436. }).then(this.onMediaLoadFinished.bind(this))
  15437. }
  15438. .bind(this)),
  15439. n
  15440. }
  15441. ,
  15442. n.prototype.open = function(e) {
  15443. return this.openPromise = $.Deferred(),
  15444. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15445. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15446. this.state !== I.OPEN && (this.emit(d.OPENING),
  15447. e && this.emit(d.ACTIVATING),
  15448. this.state = I.OPENING,
  15449. this.animateOpen(function() {
  15450. e && this.setActiveState(),
  15451. this.openPromise.resolve()
  15452. }
  15453. .bind(this)))
  15454. }
  15455. .bind(this), m.animation.openDelay),
  15456. c.cancel(this.closeTransition),
  15457. this.closePromise && this.closePromise.reject(),
  15458. this.closeTransition = void 0,
  15459. this.openPromise.promise())
  15460. }
  15461. ,
  15462. n.prototype.close = function(e) {
  15463. return this.closePromise = $.Deferred(),
  15464. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15465. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15466. this.state = I.CLOSING,
  15467. this.animateClose())
  15468. }
  15469. .bind(this), m.animation.closeDelay)),
  15470. c.cancel(this.openTransition),
  15471. this.openPromise && this.openPromise.reject(),
  15472. this.openTransition = void 0,
  15473. this.closePromise.resolve(),
  15474. this.closePromise.promise())
  15475. }
  15476. ,
  15477. n.prototype.setActiveState = function() {
  15478. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15479. this.emit(d.ACTIVATE),
  15480. this.div.classList.remove("has-hotzone"))
  15481. }
  15482. ,
  15483. n.prototype.animateOpen = function(e) {
  15484. if (this.state === I.OPENING) {
  15485. if (c.cancel(this.animationTransition),
  15486. u.detectSamsungNative())
  15487. return this.boardOrientation = null,
  15488. this.div.style.visibility = "visible",
  15489. this.emit(d.OPENED),
  15490. this.state = I.OPEN,
  15491. void (e && e());
  15492. this.div.style.webkitTransform = "scale(0)",
  15493. this.div.style.transform = "scale(0)",
  15494. this.div.style.visibility = "visible",
  15495. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15496. this.emit(d.OPENED),
  15497. this.state = I.OPEN,
  15498. e && e()
  15499. }
  15500. .bind(this))
  15501. }
  15502. }
  15503. ,
  15504. n.prototype.animateClose = function(e) {
  15505. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15506. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15507. this.emit(d.CLOSED),
  15508. this.state = I.CLOSED,
  15509. this.div.style.visibility = "hidden",
  15510. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15511. e && e()
  15512. }
  15513. .bind(this)))
  15514. }
  15515. ,
  15516. n.prototype.needsUpdate = function() {
  15517. return this.state !== I.CLOSED
  15518. }
  15519. ,
  15520. n.prototype.update = function(e, t) {
  15521. if (this.needsUpdate()) {
  15522. var i = (this.updateOrientation(e),
  15523. this.calcScale(t))
  15524. , n = {
  15525. x: (e.x + 1) * $("#player").width() / 2,
  15526. y: (e.y + 1) * $("#player").height() / 2
  15527. };
  15528. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15529. this.div.style.webkitTransform = this.div.screenTransform,
  15530. this.div.style.transform = this.div.screenTransform
  15531. }
  15532. }
  15533. ,
  15534. n.prototype.getDimensions = function() {
  15535. return this.div.getBoundingClientRect()
  15536. }
  15537. ,
  15538. n.prototype.calcScale = function(e) {
  15539. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15540. }
  15541. ,
  15542. n.prototype.updateOrientation = function(e) {
  15543. if (this.state !== I.ACTIVE) {
  15544. var t = 1 / 3
  15545. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15546. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15547. , r = "";
  15548. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15549. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15550. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15551. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15552. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15553. }
  15554. }
  15555. ,
  15556. n.prototype.applyOrientation = function(e) {
  15557. this.div.style.transform = this.div.style.webkitTransform = "",
  15558. this.div.classList.remove("tag-container-" + this.orientation),
  15559. this.div.classList.add("tag-container-" + e);
  15560. var t = window.getComputedStyle(this.div);
  15561. this.initialTransform = t.transform || t.webkitTransform,
  15562. "none" === this.initialTransform && (this.initialTransform = "");
  15563. var i = t.transform.slice(7, -1).split(",")
  15564. , n = -i[4]
  15565. , r = -i[5];
  15566. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15567. this.div.style.transformOrigin = n + "px " + r + "px",
  15568. this.orientation = e
  15569. }
  15570. ,
  15571. t.exports = n
  15572. }
  15573. ).call(this, "/js/tag/Billboard/Billboard.js")
  15574. }
  15575. , {
  15576. "../../util/browser": 182,
  15577. "../../util/lerp": 188,
  15578. "../../util/logger": 189,
  15579. "../../util/transitions": 195,
  15580. "../Media/EmbedlyEmbed": 125,
  15581. "../Media/EmbedlyPlayer": 126,
  15582. "../Media/Image": 128,
  15583. "../Media/Link": 129,
  15584. "../Media/MediaEvent": 131,
  15585. "../Parser/DescriptionChunkType": 133,
  15586. "../Parser/DescriptionParser": 134,
  15587. "./BillboardEvent": 120,
  15588. "./billboardSettings": 121,
  15589. "./overlaySettings": 122,
  15590. events: 202
  15591. }],
  15592. 120: [function(e, t, i) {
  15593. "use strict";
  15594. t.exports = Object.freeze({
  15595. ENTER: "billboard.enter",
  15596. LEAVE: "billboard.leave",
  15597. OPENING: "billboard.opening",
  15598. OPENED: "billboard.open",
  15599. CLOSING: "billboard.closing",
  15600. CLOSED: "billboard.closed",
  15601. ACTIVATING: "billboard.activating",
  15602. ACTIVATE: "billboard.activate"
  15603. })
  15604. }
  15605. , {}],
  15606. 121: [function(e, t, i) {
  15607. "use strict";
  15608. t.exports = Object.freeze({
  15609. animation: Object.freeze({
  15610. hoverOnClosing: !1,
  15611. openDelay: 100,
  15612. closeDelay: 50,
  15613. openDuration: 200,
  15614. closeDuration: 100
  15615. }),
  15616. boardToDiscRatio: 1.2
  15617. })
  15618. }
  15619. , {}],
  15620. 122: [function(e, t, i) {
  15621. "use strict";
  15622. t.exports = Object.freeze({
  15623. boundaryWidth: 30,
  15624. boundaryHeight: 0
  15625. })
  15626. }
  15627. , {}],
  15628. 123: [function(e, t, i) {//tag
  15629. (function(i) {
  15630. "use strict";
  15631. function n(e, t, i) {
  15632. var n = i.version || "0";
  15633. "0" !== n && I.info("tag defined using version " + n),
  15634. this.model = e,
  15635. this.sid = t,
  15636. this.color = (new r.Color).set(i.color || l.tagDefault),
  15637. this.hoverColor = l._darken(this.color, .2),
  15638. this.floor = null,
  15639. this.floorIndex = i.floor,
  15640. this.mode = s.PANORAMA,
  15641. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15642. this.obj3d = null,
  15643. this.disc = null,
  15644. this.materials = {
  15645. disc: null,
  15646. pole: null
  15647. },
  15648. this.position = (new r.Vector3).copy(i.position),
  15649. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15650. this.discWorldPosition = null,
  15651. this.discScale = .05,
  15652. this.poleEnabled = i.stem.enabled,
  15653. this.billboard = new o(i.label,i.description,i.media,this),
  15654. this.visibleTransition = null,
  15655. this.hoveringDisc = !1
  15656. }
  15657. var r = e("three")
  15658. , o = e("./Billboard/Billboard")
  15659. , a = e("../settings")
  15660. , s = e("../enum/Viewmode")
  15661. , l = e("../enum/Colors")
  15662. , c = e("../enum/RenderLayers")
  15663. , h = e("../enum/RenderOrder")
  15664. , u = (e("../util/common"),
  15665. e("../util/math"))
  15666. , d = e("../util/texture")
  15667. , p = e("../objects/Panorama")
  15668. , f = e("../shaders")
  15669. , g = e("../util/transitions")
  15670. , m = e("../util/lerp")
  15671. , v = e("../util/easing")
  15672. , A = e("./Billboard/BillboardEvent")
  15673. , y = e("events").EventEmitter
  15674. , C = e("../util/logger")
  15675. , I = new C(i)
  15676. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15677. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15678. , w = new r.PlaneBufferGeometry(1,1);
  15679. n.prototype = Object.create(y.prototype),
  15680. n.raycaster = new r.Raycaster,
  15681. n.prototype.bindEvents = function() {
  15682. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15683. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15684. }
  15685. ,
  15686. n.prototype.build = function() {
  15687. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15688. this.floor && (this.billboard.build(this.model.sid),
  15689. this.obj3d = this.buildObject3D(),
  15690. this.floor.add(this.obj3d)),
  15691. this
  15692. }
  15693. ,
  15694. n.prototype.buildObject3D = function() {
  15695. var e = new r.Object3D;
  15696. e.position.copy(this.position);
  15697. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15698. t.bg.value = b,
  15699. t.mask.value = E,
  15700. t.color.value.copy(this.color),
  15701. this.materials.disc = new r.RawShaderMaterial({
  15702. transparent: !0,
  15703. vertexShader: f.tagDisc.vertexShader,
  15704. fragmentShader: f.tagDisc.fragmentShader,
  15705. uniforms: t
  15706. }),
  15707. this.disc = new r.Mesh(w,this.materials.disc),
  15708. this.disc.layers.set(c.TAG),
  15709. this.disc.position.copy(this.discPosition),
  15710. this.disc.renderOrder = h.tagDisc,
  15711. this.disc.tag = this;
  15712. var i = this.buildPole();
  15713. return i.layers.set(c.TAG),
  15714. i.renderOrder = h.tagStem,
  15715. e.add(i),
  15716. e.layers.set(c.TAG),
  15717. e.add(this.disc)
  15718. }
  15719. ,
  15720. n.prototype.buildPole = function() {
  15721. var e = new r.BufferGeometry
  15722. , t = new Float32Array(6);
  15723. return t[0] = t[1] = t[2] = 0,
  15724. t[3] = this.discPosition.x,
  15725. t[4] = this.discPosition.y,
  15726. t[5] = this.discPosition.z,
  15727. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15728. this.materials.pole = new r.LineBasicMaterial({
  15729. linewidth: a.tags.pole.width,
  15730. color: a.tags.pole.color,
  15731. opacity: 0,
  15732. visible: this.poleEnabled,
  15733. transparent: !0,
  15734. depthWrite: !1
  15735. }),
  15736. new r.Line(e,this.materials.pole)
  15737. }
  15738. ,
  15739. n.prototype.setFreeState = function(e) {
  15740. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15741. this.materials.disc.uniforms.color.value = this.color
  15742. }
  15743. .bind(this))
  15744. }
  15745. ,
  15746. n.prototype.setHoverState = function(e) {
  15747. this.billboard.open(e),
  15748. this.materials.disc.uniforms.color.value = this.hoverColor
  15749. }
  15750. ,
  15751. n.prototype.hide = function(e, t) {
  15752. var i = $.Deferred();
  15753. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15754. return i.resolve().promise();
  15755. e = e || 0,
  15756. t = t || 0,
  15757. g.cancel(this.visibleTransition);
  15758. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15759. , r = t + e
  15760. , o = t / r;
  15761. return this.visibleTransition = g.start(function(e) {
  15762. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15763. , i = m.property(e.materials.pole, "opacity", 0);
  15764. return function(n) {
  15765. t(n),
  15766. e.materials.pole && i(n)
  15767. }
  15768. }(this), r * n, function() {
  15769. i.resolve()
  15770. }, o, v[a.warp.blendEasing]),
  15771. i.promise()
  15772. }
  15773. ,
  15774. n.prototype.show = function(e, t) {
  15775. var i = $.Deferred();
  15776. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15777. return i.resolve().promise();
  15778. e = e || 0,
  15779. t = t || 0,
  15780. g.cancel(this.visibleTransition);
  15781. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15782. , r = t + e
  15783. , o = t / r;
  15784. return this.visibleTransition = g.start(function(e) {
  15785. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15786. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15787. return function(n) {
  15788. t(n),
  15789. e.materials.pole && i(n)
  15790. }
  15791. }(this), r * n, function() {
  15792. i.resolve()
  15793. }, o, v[a.warp.blendEasing]),
  15794. i.promise()
  15795. }
  15796. ,
  15797. n.prototype.closestPanoTowardTag = function(e, t) {
  15798. var i = []
  15799. , o = []
  15800. , l = this.disc.getWorldPosition();
  15801. if (e === s.PANORAMA) {
  15802. var c = .5
  15803. , h = t.position.clone().sub(l).normalize();
  15804. i.push(p.filters.isPanoAligned()),
  15805. i.push(p.filters.inPanoDirection(l, h, c)),
  15806. i.push(p.filters.isNeighbourPanoTo(t)),
  15807. o.push(p.scoreFunctions.direction(l, h))
  15808. }
  15809. var u = new r.Vector3
  15810. , d = function(e) {
  15811. u.copy(l).sub(e.position);
  15812. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15813. , i = a.tags.navigate.tiltTolerance;
  15814. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15815. }
  15816. , f = function(e) {
  15817. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15818. };
  15819. i.push(f, d),
  15820. o.push(p.scoreFunctions.distanceSquared(this, -2));
  15821. var g = this.model.panos.sortByScore(i, o);
  15822. if (a.tags.navigate.lineOfSight) {
  15823. for (var m = 0; m < g.length; m++) {
  15824. var v = g[m].pano
  15825. , A = v.position.distanceTo(l);
  15826. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15827. return null;
  15828. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15829. var y = n.raycaster.intersectObjects(this.model.colliders);
  15830. if (0 === y.length || y[0].distance > A)
  15831. return v
  15832. }
  15833. return null
  15834. }
  15835. return g.length > 0 && g[0].pano
  15836. }
  15837. ,
  15838. n.prototype.examine = function(e) {
  15839. var t = e.mode
  15840. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15841. , n = this.disc.getWorldPosition();
  15842. this.billboard.setActiveState();
  15843. var o = function() {
  15844. var t = this.billboard.getDimensions()
  15845. , n = new r.Vector3;
  15846. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15847. n.unproject(e.camera),
  15848. e.flyToPano({
  15849. pano: i,
  15850. lookAtPoint: n
  15851. })
  15852. }
  15853. .bind(this);
  15854. if (t === s.PANORAMA)
  15855. if (i !== e.currentPano) {
  15856. var l = {
  15857. pano: i,
  15858. lookAtPoint: n,
  15859. duration: null,
  15860. maxDistanceOverride: null,
  15861. skipWarpingCheck: !1
  15862. };
  15863. e.flyToPano(l, o)
  15864. } else
  15865. setTimeout(function() {
  15866. this.billboard.open().then(function() {
  15867. o()
  15868. })
  15869. }
  15870. .bind(this), 0);
  15871. else {
  15872. var c = {
  15873. pano: i
  15874. };
  15875. if (n) {
  15876. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15877. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15878. }
  15879. c.callback = o,
  15880. c.duration = 1500,
  15881. c.mode = s.PANORAMA,
  15882. e.flyToNewMode(c)
  15883. }
  15884. }
  15885. ,
  15886. n.prototype.update = function(e, t) {
  15887. var i = new r.Vector3;
  15888. return function(e, t) {
  15889. this.discWorldPosition = this.disc.getWorldPosition(),
  15890. this.updateDisc(e, t),
  15891. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  15892. i.z < 1 && (i.y *= -1,
  15893. this.billboard.update(i, this.getDiscRadius(i, t))))
  15894. }
  15895. }(),
  15896. n.prototype.updateDisc = function(e, t) {
  15897. var i = new r.Vector3
  15898. , o = new r.Vector3
  15899. , l = new r.Vector3
  15900. , c = new r.Vector3
  15901. , h = new r.Vector3;
  15902. return function(e, t) {
  15903. var u = a.tags.visibility
  15904. , d = a.tags.disc.scale
  15905. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15906. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15907. this.obj3d.visible) {
  15908. this.disc.quaternion.copy(t.quaternion);
  15909. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15910. i.copy(this.discWorldPosition).project(t),
  15911. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15912. l.set(f / 2, 0, 0).add(o),
  15913. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15914. h.copy(c).unproject(t);
  15915. var g = h.distanceTo(this.discWorldPosition)
  15916. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  15917. this.discScale = g * m,
  15918. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15919. }
  15920. }
  15921. }(),
  15922. n.prototype.getDiscRadius = function(e, t) {
  15923. var i = new r.Vector3;
  15924. return function(e, t) {
  15925. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15926. Math.abs(e.x - i.x) * $("#player").width()
  15927. }
  15928. }(),
  15929. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  15930. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  15931. }
  15932. ,
  15933. n.prototype.offScreen = function(e, t) {
  15934. var i = e.getWorldPosition().project(t);
  15935. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  15936. }
  15937. ,
  15938. n.viewportScale = function() {
  15939. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  15940. n.viewportHeight = $("#player").height(),
  15941. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  15942. n.currentViewportScale
  15943. }
  15944. ,
  15945. t.exports = n
  15946. }
  15947. ).call(this, "/js/tag/tag.js")
  15948. }
  15949. , {
  15950. "../enum/Colors": 19,
  15951. "../enum/RenderLayers": 41,
  15952. "../enum/RenderOrder": 42,
  15953. "../enum/Viewmode": 51,
  15954. "../objects/Panorama": 148,
  15955. "../settings": 166,
  15956. "../shaders": 167,
  15957. "../util/common": 185,
  15958. "../util/easing": 186,
  15959. "../util/lerp": 188,
  15960. "../util/logger": 189,
  15961. "../util/math": 190,
  15962. "../util/texture": 194,
  15963. "../util/transitions": 195,
  15964. "./Billboard/Billboard": 119,
  15965. "./Billboard/BillboardEvent": 120,
  15966. events: 202,
  15967. three: 217
  15968. }],
  15969. 124: [function(e, t, i) {
  15970. (function(i) {
  15971. "use strict";
  15972. function n() {
  15973. this.tagState = y.IDLE,
  15974. this.intersectTag = null,
  15975. this.hoveredTag = null,
  15976. this.activeTag = null,
  15977. this.tagDiscs = [],
  15978. this.raycaster = new r.Raycaster,
  15979. this.modelManager = null,
  15980. this.player = null,
  15981. this.totaltags = 0,
  15982. this.navigatingViaTag = !1,
  15983. this.enabled = !1
  15984. }
  15985. var r = e("three")
  15986. , o = e("../util/logger")
  15987. , a = e("../util/common")
  15988. , s = e("../controls/serializer")
  15989. , l = e("../objects/Snapshot")
  15990. , c = e("../settings")
  15991. , h = e("./Billboard/BillboardEvent")
  15992. , u = e("./Media/MediaEvent")
  15993. , d = e("./Media/LinkType")
  15994. , p = e("../enum/Viewmode")
  15995. , f = e("../enum/WarpStyle")
  15996. , g = e("../enum/BlackoutStyle")
  15997. , m = e("../enum/ModelManagerEvents")
  15998. , v = e("../enum/tagEvents")
  15999. , A = e("../enum/PlayerEvents")
  16000. , y = (e("../util/lerp"),
  16001. e("../enum/TagStates"))
  16002. , C = e("events").EventEmitter
  16003. , I = new o(i);
  16004. a.extend(n, C),
  16005. n.prototype.init = function(e, t) {
  16006. this.modelManager = e,
  16007. this.player = t,
  16008. this.updateModel(),
  16009. this.bindEvents()
  16010. }
  16011. ,
  16012. n.prototype.update = function(e) {
  16013. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16014. }
  16015. ,
  16016. n.prototype.updateTags = function(e, t, i, n) {
  16017. for (var r in this.model.tags)
  16018. this.model.tags[r].update(e, t, i, n)
  16019. }
  16020. ,
  16021. n.prototype.updateModel = function() {
  16022. this.model = this.modelManager.getActiveModel(),
  16023. this.gettagsFromModel(),
  16024. this.totaltags = Object.keys(this.model.tags).length
  16025. }
  16026. ,
  16027. n.prototype.gettagsFromModel = function() {
  16028. this.tagDiscs = [];
  16029. for (var e in this.model.tags) {
  16030. var t = this.model.tags[e].disc;
  16031. t && this.tagDiscs.push(t)
  16032. }
  16033. }
  16034. ,
  16035. n.prototype.bindEvents = function() {
  16036. function e() {
  16037. Object.keys(this.model.tags).forEach(function(e) {
  16038. var t = this.model.tags[e];
  16039. t.bindEvents(),
  16040. t.billboard.on(u.LINK_CLICK, function(e) {
  16041. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16042. }
  16043. .bind(this)),
  16044. t.billboard.on(u.IMAGE_OPENED, function() {
  16045. this.tagState = y.EXAMINE,
  16046. this.emit(u.IMAGE_OPENED)
  16047. }
  16048. .bind(this)),
  16049. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16050. }
  16051. .bind(this))
  16052. }
  16053. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16054. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16055. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16056. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16057. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16058. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16059. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16060. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16061. e.call(this)
  16062. }
  16063. ,
  16064. n.prototype.navigateViaLink = function(e) {
  16065. var t = s.deserialize(e);
  16066. if (t)
  16067. if (t.mode === p.PANORAMA) {
  16068. try {
  16069. this.player.model.panos.get(t.panoId)
  16070. } catch (e) {
  16071. return void I.warn("Unable to find panorama location", t.panoId)
  16072. }
  16073. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16074. } else {
  16075. var i = {
  16076. cameraMode: t.mode,
  16077. position: t.position,
  16078. quaternion: t.quaternion,
  16079. scanId: t.panoId,
  16080. orthoZoom: t.zoom,
  16081. floorVisibility: t.floorVisibility,
  16082. thumbUrl: null,
  16083. name: null
  16084. };
  16085. this.player.flyToNewMode({
  16086. mode: t.mode,
  16087. duration: c.warp.outsideTime,
  16088. warpDest: new l(i),
  16089. force: !0
  16090. })
  16091. }
  16092. }
  16093. ,
  16094. n.prototype.handleWarpStart = function(e, t, i, n) {
  16095. this.dismissExaminedTag(),
  16096. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16097. e && (i = g.END),
  16098. this.hideShowTagsForBlackoutStyle(i, n))
  16099. }
  16100. ,
  16101. n.prototype.handleWarpInterruption = function(e, t, i) {
  16102. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16103. this.hideShowTagsForBlackoutStyle(t, i)
  16104. }
  16105. ,
  16106. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16107. var i = 0
  16108. , n = 0
  16109. , r = t / 2;
  16110. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16111. e) {
  16112. case g.END:
  16113. this.hideAlltags(r);
  16114. break;
  16115. case g.BEGINNING:
  16116. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16117. break;
  16118. case g.NONE:
  16119. break;
  16120. case g.MIDDLE:
  16121. i = r,
  16122. n = r,
  16123. this.hideAlltags(n),
  16124. setTimeout(function() {
  16125. this.showAlltags(i)
  16126. }
  16127. .bind(this), n);
  16128. break;
  16129. case g.FADEIN:
  16130. setTimeout(function() {
  16131. this.showAlltags(r)
  16132. }
  16133. .bind(this), r)
  16134. }
  16135. }
  16136. ,
  16137. n.prototype.onPlayerModeChanging = function(e, t) {
  16138. t !== p.PANORAMA && this.dismissExaminedTag(),
  16139. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16140. var i = t !== p.OUTDOOR;
  16141. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16142. }
  16143. ,
  16144. n.prototype.onPanoChange = function(e, t) {
  16145. var i = this.navigatingViaTag;
  16146. if (this.navigatingViaTag = !1,
  16147. !i) {
  16148. this.dismissExaminedTag();
  16149. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16150. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16151. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16152. }
  16153. }
  16154. ,
  16155. n.prototype.onPlayerReady = function(e, t, i) {
  16156. this.startAlltags(e, t ? i : null)
  16157. }
  16158. ,
  16159. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16160. this.updateClosestTags(e)
  16161. }
  16162. ,
  16163. n.prototype.dismissExaminedTag = function() {
  16164. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16165. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16166. this.hoveredTag = null)
  16167. }
  16168. ,
  16169. n.prototype.startAlltags = function(e, t) {
  16170. this.model.shouldShowtags = c.tags.enabled,
  16171. this.enabled = !0,
  16172. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16173. t && setTimeout(function() {
  16174. this.activateTag(this.model.getTagBySid(t))
  16175. }
  16176. .bind(this), c.tags.startup.fadeInDuration / 2))
  16177. }
  16178. ,
  16179. n.prototype.showAlltags = function(e, t, i) {
  16180. function n() {
  16181. o++,
  16182. o === this.totaltags && (this.model.tagsShown = !0,
  16183. r.resolve())
  16184. }
  16185. var r = $.Deferred();
  16186. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16187. return r.resolve().promise();
  16188. var o = 0;
  16189. for (var a in this.model.tags) {
  16190. var s = this.model.tags[a];
  16191. s.show(e, t).done(n.bind(this))
  16192. }
  16193. return r.promise()
  16194. }
  16195. ,
  16196. n.prototype.hideAlltags = function(e, t) {
  16197. function i() {
  16198. r++,
  16199. r === this.totaltags && (this.model.tagsShown = !1,
  16200. n.resolve())
  16201. }
  16202. var n = $.Deferred()
  16203. , r = 0;
  16204. for (var o in this.model.tags) {
  16205. var a = this.model.tags[o];
  16206. a.hide(e, t).done(i.bind(this)),
  16207. a === this.activeTag && this.dismissActiveTag()
  16208. }
  16209. return n.promise()
  16210. }
  16211. ,
  16212. n.prototype.enableHovering = function() {
  16213. this.enabled = !0
  16214. }
  16215. ,
  16216. n.prototype.disableHovering = function() {
  16217. this.enabled = !1
  16218. }
  16219. ,
  16220. n.prototype.activateTag = function(e, t) {
  16221. t = t || y.EXAMINE,
  16222. this.activeTag = e,
  16223. this.activeTag.hoveringDisc = !0,
  16224. this.activeTag.setHoverState(t === y.EXAMINE),
  16225. this.tagState = t,
  16226. this.emit(v.TagActivated, e)
  16227. }
  16228. ,
  16229. n.prototype.dismissActiveTag = function() {
  16230. this.activeTag.hoveringDisc = !1,
  16231. this.activeTag.setFreeState(!0);
  16232. var e = this.activeTag;
  16233. this.activeTag = null,
  16234. this.tagState = y.IDLE,
  16235. this.emit(v.TagDismissed, e)
  16236. }
  16237. ,
  16238. n.prototype.clickedOnTag = function(e) {
  16239. var t = function() {
  16240. this.navigatingViaTag = !0,
  16241. this.activeTag.examine(this.player),
  16242. this.emit(v.TagNavigation, this.activeTag)
  16243. }
  16244. .bind(this);
  16245. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16246. this.activeTag = this.intersectTag,
  16247. t(),
  16248. !0) : (this.dismissActiveTag(),
  16249. !1)
  16250. }
  16251. ,
  16252. n.prototype.intersecttag = function() {
  16253. var e = new r.Vector3
  16254. , t = new r.Vector3
  16255. , i = new r.Vector3;
  16256. return function(n, r, o) {
  16257. if (!this.enabled)
  16258. return null;
  16259. var a = null
  16260. , s = this.tagDiscs.filter(function(e) {
  16261. return e.parent.visible
  16262. });
  16263. if (s.length > 0) {
  16264. var l = this.model.floors.reduce(function(e, t) {
  16265. return t.hidden ? e : e.concat(t.collider.children)
  16266. }, s);
  16267. e.set(n.x, n.y, -1).unproject(o),
  16268. t.set(n.x, n.y, 1).unproject(o),
  16269. i.copy(t).sub(e).normalize(),
  16270. this.raycaster.set(e, i);
  16271. var c = this.raycaster.intersectObjects(l);
  16272. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16273. }
  16274. return this.intersectTag = a,
  16275. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16276. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16277. this.hoveredTag = a
  16278. }
  16279. .bind(this)),
  16280. a.billboard.on(h.LEAVE, function() {
  16281. this.hoveredTag = null
  16282. }
  16283. .bind(this))),
  16284. this.activateTag(a, y.BROWSE))),
  16285. a
  16286. }
  16287. }(),
  16288. n.prototype.rankedtagInDirection = function() {
  16289. var e = []
  16290. , t = []
  16291. , i = new r.Vector3
  16292. , n = new r.Vector3
  16293. , o = new r.Vector3;
  16294. return function(r, a, s, l) {
  16295. var c = 0;
  16296. t.length = 0;
  16297. for (var h = 0; h < this.closesttags.length; h++) {
  16298. var u = this.closesttags[h];
  16299. n.copy(u.position),
  16300. n.add(u.discPosition),
  16301. i.copy(a),
  16302. i.sub(n).negate(),
  16303. i.normalize();
  16304. var d = i.dot(l);
  16305. if (d >= 0) {
  16306. o.copy(n),
  16307. o.project(s);
  16308. var p = this.intersecttag(o, !1, s);
  16309. if (p) {
  16310. if (c >= e.length)
  16311. for (var f = 0; f < 64; f++)
  16312. e.push({
  16313. tag: u,
  16314. dot: d
  16315. });
  16316. var g = e[c];
  16317. g.tag = u,
  16318. g.dot = d,
  16319. g.position = math.projectPositionToCanvas(n, s),
  16320. t.push(g),
  16321. c++
  16322. }
  16323. }
  16324. }
  16325. return t.sort(function(e, t) {
  16326. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16327. }),
  16328. r < t.length ? t[r].tag : null
  16329. }
  16330. }(),
  16331. n.prototype.updateClosestTags = function() {
  16332. var e = new r.Vector3
  16333. , t = 30;
  16334. return function(i) {
  16335. this.closesttags || (this.closesttags = []),
  16336. this.closesttags.length = 0;
  16337. var n = this.model.tags;
  16338. if (n)
  16339. for (var r in n)
  16340. if (n.hasOwnProperty(r)) {
  16341. var o = n[r]
  16342. , a = o.position;
  16343. e.copy(i),
  16344. e.sub(a).negate();
  16345. var s = e.lengthSq();
  16346. s < t && this.closesttags.push(o)
  16347. }
  16348. }
  16349. }(),
  16350. t.exports = n
  16351. }
  16352. ).call(this, "/js/tag/tagManager.js")
  16353. }
  16354. , {
  16355. "../controls/serializer": 14,
  16356. "../enum/BlackoutStyle": 18,
  16357. "../enum/tagEvents": 32,
  16358. "../enum/ModelManagerEvents": 33,
  16359. "../enum/PlayerEvents": 40,
  16360. "../enum/TagStates": 44,
  16361. "../enum/Viewmode": 51,
  16362. "../enum/WarpStyle": 52,
  16363. "../objects/Snapshot": 153,
  16364. "../settings": 166,
  16365. "../util/common": 185,
  16366. "../util/lerp": 188,
  16367. "../util/logger": 189,
  16368. "./Billboard/BillboardEvent": 120,
  16369. "./Media/LinkType": 130,
  16370. "./Media/MediaEvent": 131,
  16371. events: 202,
  16372. three: 217
  16373. }],
  16374. 125: [function(e, t, i) {
  16375. (function(i) {
  16376. "use strict";
  16377. function n() {
  16378. this.embedWrapper = null,
  16379. this.embedElement = null
  16380. }
  16381. var r = e("../../util/ajax")
  16382. , o = e("./mediaSettings")
  16383. , a = e("../../settings")
  16384. , s = e("../../util/logger")
  16385. , l = new s(i);
  16386. n.prototype.createDomElement = function() {
  16387. return this.embedWrapper = document.createElement("div"),
  16388. this.embedWrapper.classList.add("tag-embed"),
  16389. this.embedWrapper.classList.add("hidden"),
  16390. this.embedWrapper
  16391. }
  16392. ,
  16393. n.prototype.load = function(e) {
  16394. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16395. return new Promise(function(e, i) {
  16396. r.get(t).then(function(t) {
  16397. if (t = JSON.parse(t),
  16398. t.html && t.html.indexOf("<script") === -1) {
  16399. this.embedWrapper.innerHTML = t.html;
  16400. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16401. if (this.embedWrapper.style.width = n + "px",
  16402. t.height) {
  16403. var r = t.height / t.width;
  16404. this.embedWrapper.style.height = n * r + "px"
  16405. }
  16406. this.embedElement = this.embedWrapper.firstChild;
  16407. var a = [];
  16408. try {
  16409. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16410. } catch (e) {
  16411. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16412. }
  16413. a.forEach(function(e) {
  16414. e.setAttribute("target", "_blank")
  16415. }),
  16416. this.embedElement.classList.add("hidden"),
  16417. this.embedWrapper.classList.remove("hidden"),
  16418. e()
  16419. } else
  16420. i("Not a valid embed")
  16421. }
  16422. .bind(this), function(e) {
  16423. i(e.response)
  16424. })
  16425. }
  16426. .bind(this))
  16427. }
  16428. ,
  16429. n.prototype.show = function() {
  16430. this.embedElement && this.embedElement.classList.remove("hidden")
  16431. }
  16432. ,
  16433. n.prototype.hide = function() {
  16434. this.embedElement && this.embedElement.classList.add("hidden")
  16435. }
  16436. ,
  16437. t.exports = n
  16438. }
  16439. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16440. }
  16441. , {
  16442. "../../settings": 166,
  16443. "../../util/ajax": 181,
  16444. "../../util/logger": 189,
  16445. "./mediaSettings": 132
  16446. }],
  16447. 126: [function(e, t, i) {
  16448. (function(i) {
  16449. "use strict";
  16450. function n(e) {
  16451. o.call(this),
  16452. this.options = e,
  16453. this.playerControls = null,
  16454. this.state = s.NOT_READY
  16455. }
  16456. var r = e("../../util/browser")
  16457. , o = e("./EmbedlyEmbed")
  16458. , a = e("../../util/logger")
  16459. , s = (new a(i),
  16460. Object.freeze({
  16461. NOT_READY: "player.not.ready",
  16462. CUED: "player.cued",
  16463. PLAYING: "player.playing",
  16464. PAUSED: "player.paused"
  16465. }));
  16466. n.prototype = Object.create(o.prototype),
  16467. n.prototype.createDomElement = function() {
  16468. return this.embedWrapper = document.createElement("div"),
  16469. this.embedWrapper.classList.add("tag-video"),
  16470. this.embedWrapper.classList.add("hidden"),
  16471. this.embedWrapper
  16472. }
  16473. ,
  16474. n.prototype.load = function(e) {
  16475. var t = function() {
  16476. function e(e) {
  16477. this.playerState = s.CUED,
  16478. this.options.startMuted && this.playerControls.mute()
  16479. }
  16480. function t(e) {
  16481. this.playerState = e
  16482. }
  16483. function i(e) {
  16484. this.playerControls.setCurrentTime(0),
  16485. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16486. }
  16487. this.playerControls = new playerjs.Player(this.embedElement),
  16488. this.playerControls.on("ready", e.bind(this)),
  16489. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16490. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16491. this.playerControls.on("ended", i.bind(this))
  16492. }
  16493. .bind(this);
  16494. return o.prototype.load.call(this, e).then(t.bind(this))
  16495. }
  16496. ,
  16497. n.prototype.play = function() {
  16498. var e = r.isMobile();
  16499. return function() {
  16500. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16501. }
  16502. }(),
  16503. n.prototype.pause = function() {
  16504. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16505. }
  16506. ,
  16507. t.exports = n
  16508. }
  16509. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16510. }
  16511. , {
  16512. "../../util/browser": 182,
  16513. "../../util/logger": 189,
  16514. "./EmbedlyEmbed": 125
  16515. }],
  16516. 127: [function(e, t, i) {
  16517. (function(i) {
  16518. "use strict";
  16519. function n(e) {
  16520. function t() {
  16521. return a.debug("requesting file from embedly:", e.href),
  16522. r.get(e.href, {
  16523. responseType: e.responseType
  16524. }).then(function(t) {
  16525. return a.debug("requesting file finished:", e.href),
  16526. t
  16527. })
  16528. }
  16529. function i() {}
  16530. return s = new Promise(function(e, n) {
  16531. s.catch(i).then(function() {
  16532. t().then(e, n)
  16533. })
  16534. }
  16535. )
  16536. }
  16537. var r = e("../../util/ajax")
  16538. , o = (e("./mediaSettings"),
  16539. e("../../util/logger"))
  16540. , a = new o(i)
  16541. , s = Promise.resolve();
  16542. t.exports.enqueue = n
  16543. }
  16544. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16545. }
  16546. , {
  16547. "../../util/ajax": 181,
  16548. "../../util/logger": 189,
  16549. "./mediaSettings": 132
  16550. }],
  16551. 128: [function(e, t, i) {
  16552. (function(i) {
  16553. "use strict";
  16554. function n() {
  16555. this.imageWrapper = null,
  16556. this.width = 0,
  16557. this.height = 0,
  16558. this.aspect = 1
  16559. }
  16560. var r = e("./MediaEvent")
  16561. , o = e("./EmbedlyQueue")
  16562. , a = e("events").EventEmitter
  16563. , s = e("../../util/logger")
  16564. , l = e("../../settings");
  16565. new s(i);
  16566. n.prototype = Object.create(a.prototype),
  16567. n.prototype.createDomElement = function() {
  16568. return this.imageWrapper = document.createElement("div"),
  16569. this.imageWrapper.classList.add("tag-image"),
  16570. this.imageWrapper.classList.add("hidden"),
  16571. this.imageWrapper.addEventListener("click", function(e) {
  16572. e.stopPropagation(),
  16573. this.emit(r.IMAGE_OPENING),
  16574. this.imageWrapper.style.pointerEvents = "none"
  16575. }
  16576. .bind(this)),
  16577. this.imageWrapper
  16578. }
  16579. ,
  16580. n.prototype.onClosed = function() {
  16581. this.imageWrapper.style.pointerEvents = "auto"
  16582. }
  16583. ,
  16584. n.prototype.load = function(e) {
  16585. var t = Math.max(window.screen.height, window.screen.width)
  16586. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16587. return new Promise(function(e, t) {
  16588. function n(t) {
  16589. var i = t.target;
  16590. this.width = i.naturalWidth,
  16591. this.height = i.naturalHeight,
  16592. this.aspect = this.width / this.height;
  16593. var n = t.target.src;
  16594. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16595. this.imageWrapper.style.width = this.width + "px",
  16596. this.imageWrapper.style.height = this.height + "px",
  16597. this.imageWrapper.classList.remove("hidden"),
  16598. e()
  16599. }
  16600. o.enqueue({
  16601. href: i,
  16602. responseType: "arraybuffer"
  16603. }).then(function(e) {
  16604. var t = new Uint8Array(e)
  16605. , i = new Blob([t])
  16606. , r = new window.Image;
  16607. r.addEventListener("load", n.bind(this));
  16608. var o = URL.createObjectURL(i);
  16609. r.src = o
  16610. }
  16611. .bind(this), t)
  16612. }
  16613. .bind(this))
  16614. }
  16615. ,
  16616. t.exports = n
  16617. }
  16618. ).call(this, "/js/tag/Media/Image.js")
  16619. }
  16620. , {
  16621. "../../settings": 166,
  16622. "../../util/logger": 189,
  16623. "./EmbedlyQueue": 127,
  16624. "./MediaEvent": 131,
  16625. events: 202
  16626. }],
  16627. 129: [function(e, t, i) {
  16628. "use strict";
  16629. function n(e) {
  16630. this.label = e.label,
  16631. this.href = e.url,
  16632. this.type = this.updateLinkForType(),
  16633. this.domElement = null,
  16634. this.id = c++
  16635. }
  16636. var r = e("./LinkType")
  16637. , o = e("./MediaEvent")
  16638. , a = e("../../util/browser")
  16639. , s = e("../../analytics")
  16640. , l = e("events").EventEmitter
  16641. , c = 0;
  16642. n.prototype = Object.create(l.prototype),
  16643. n.prototype.updateLinkForType = function() {
  16644. function e(e) {
  16645. var t = new RegExp("[#&?]start=([^#&?]*)")
  16646. , i = t.exec(e);
  16647. return i[1]
  16648. }
  16649. function t(e) {
  16650. return e + "&play=1"
  16651. }
  16652. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16653. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16654. r.NAVIGATION) : (this.href = t(this.href),
  16655. r.MODEL) : r.EXT_LINK
  16656. }
  16657. ;
  16658. var h = {};
  16659. n.prototype.createDomElement = function() {
  16660. function e(e) {
  16661. switch (e.stopPropagation(),
  16662. h[this.id] = !0,
  16663. s.trackAlways("click_tag_link", {
  16664. link_type: this.type,
  16665. link_count: c,
  16666. links_clicked: Object.keys(h).length
  16667. }),
  16668. this.type) {
  16669. case r.MODEL:
  16670. window.location.replace(this.href);
  16671. break;
  16672. case r.EXT_LINK:
  16673. window.open(this.href, "_blank")
  16674. }
  16675. this.emit(o.LINK_CLICK, {
  16676. type: this.type,
  16677. url: this.href
  16678. })
  16679. }
  16680. if (this.domElement = document.createElement("a"),
  16681. this.domElement.classList.add("tag-link"),
  16682. this.domElement.textContent = this.label,
  16683. this.type === r.EXT_LINK) {
  16684. this.domElement.textContent += " ";
  16685. var t = document.createElement("i");
  16686. t.classList.add("icon-ext-link"),
  16687. t.title = "Link to external web site",
  16688. this.domElement.appendChild(t)
  16689. }
  16690. return this.domElement.addEventListener("click", e.bind(this)),
  16691. this.domElement
  16692. }
  16693. ,
  16694. t.exports = n
  16695. }
  16696. , {
  16697. "../../analytics": 4,
  16698. "../../util/browser": 182,
  16699. "./LinkType": 130,
  16700. "./MediaEvent": 131,
  16701. events: 202
  16702. }],
  16703. 130: [function(e, t, i) {
  16704. "use strict";
  16705. t.exports = {
  16706. NAVIGATION: "navigation",
  16707. MODEL: "model",
  16708. EXT_LINK: "ext-link"
  16709. }
  16710. }
  16711. , {}],
  16712. 131: [function(e, t, i) {
  16713. "use strict";
  16714. t.exports = Object.freeze({
  16715. LINK_CLICK: "mtmedia.link",
  16716. IMAGE_LOADED: "mtmedia.image.loaded",
  16717. IMAGE_OPENING: "mtmedia.image.opening",
  16718. IMAGE_OPENED: "mtmedia.image.opened",
  16719. IMAGE_CLOSING: "mtmedia.image.closing",
  16720. IMAGE_CLOSED: "mtmedia.image.closed",
  16721. VIDEO_START: "mtmedia.video.start",
  16722. VIDEO_PAUSE: "mtmedia.video.pause",
  16723. VIDEO_ENDED: "mtmedia.video.end"
  16724. })
  16725. }
  16726. , {}],
  16727. 132: [function(e, t, i) {
  16728. "use strict";
  16729. t.exports = Object.freeze({
  16730. maxEmbedWidth: 350,
  16731. defaultAspectRatio: .75
  16732. })
  16733. }
  16734. , {}],
  16735. 133: [function(e, t, i) {
  16736. "use strict";
  16737. t.exports = Object.freeze({
  16738. TEXT: "text",
  16739. LINK: "link",
  16740. IMAGE: "photo",
  16741. VIDEO: "video",
  16742. RICH: "rich"
  16743. })
  16744. }
  16745. , {}],
  16746. 134: [function(e, t, i) {
  16747. "use strict";
  16748. function n(e) {
  16749. this.capabilities = {
  16750. links: {
  16751. enable: e.supportLinks,
  16752. keepLabels: e.keepLinkLabels
  16753. }
  16754. }
  16755. }
  16756. var r = e("./DescriptionChunkType");
  16757. n.prototype.parse = function(e, t) {
  16758. var i = []
  16759. , n = e.split("[").map(function(e, t) {
  16760. return 0 === t ? e : "[" + e
  16761. });
  16762. return n.forEach(function(e) {
  16763. var n = this.findMarkdown(e);
  16764. if (n) {
  16765. if (n.url.indexOf("javascript:") !== -1)
  16766. return;
  16767. this.addLinkChunk(i, n, t),
  16768. this.addTextChunk(i, e.slice(n.markdown.length))
  16769. } else
  16770. this.addTextChunk(i, e)
  16771. }
  16772. .bind(this)),
  16773. i
  16774. }
  16775. ,
  16776. n.prototype.findMarkdown = function(e) {
  16777. var t = /\[([^\]]*)\]\((.*)\)/
  16778. , i = e.match(t);
  16779. if (i) {
  16780. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16781. 0 !== r); )
  16782. o++;
  16783. var a = n.length - o;
  16784. return {
  16785. markdown: i[0].substring(0, i[0].length - a),
  16786. label: i[1],
  16787. url: i[2].substring(0, o)
  16788. }
  16789. }
  16790. }
  16791. ,
  16792. n.prototype.addTextChunk = function(e, t) {
  16793. 0 !== t.length && e.push({
  16794. type: r.TEXT,
  16795. text: t
  16796. })
  16797. }
  16798. ,
  16799. n.prototype.addLinkChunk = function(e, t) {
  16800. if (!this.capabilities.links.enable)
  16801. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  16802. var i = {
  16803. label: t.label,
  16804. url: t.url
  16805. };
  16806. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16807. e.push({
  16808. type: r.LINK,
  16809. link: i
  16810. })
  16811. }
  16812. ,
  16813. t.exports = n
  16814. }
  16815. , {
  16816. "./DescriptionChunkType": 133
  16817. }],
  16818. 135: [function(e, t, i) {
  16819. (function(i) {
  16820. "use strict";
  16821. var n = e("../util/logger")
  16822. , r = new n(i)
  16823. , o = {
  16824. parseIdsFromChunkName: function(e, t) {
  16825. t.floorId = o.parseFloor(e),
  16826. t.roomId = o.parseRoom(e)
  16827. },
  16828. parseFloor: function(e) {
  16829. var t = e.match(/_group([0-9]+)/);
  16830. if (!t)
  16831. return 0;
  16832. try {
  16833. return parseInt(t[1], 10)
  16834. } catch (e) {
  16835. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16836. 0
  16837. }
  16838. },
  16839. parseRoom: function(e) {
  16840. var t = e.match(/_sub([0-9]+)/);
  16841. if (!t)
  16842. return -1;
  16843. try {
  16844. return parseInt(t[1], 10)
  16845. } catch (e) {
  16846. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16847. 0
  16848. }
  16849. }
  16850. };
  16851. t.exports = o
  16852. }
  16853. ).call(this, "/js/model/Chunks.js")
  16854. }
  16855. , {
  16856. "../util/logger": 189
  16857. }],
  16858. 136: [function(e, t, i) {
  16859. (function(i) {
  16860. "use strict";
  16861. function n(e) {
  16862. s.call(this),
  16863. this.model = e,
  16864. this.exploded = !1
  16865. }
  16866. var r = e("../objects/Floor")
  16867. , o = (e("../settings"),
  16868. e("../util/logger"))
  16869. , a = e("../util/transitions")
  16870. , s = e("../util/IndexedCollection")
  16871. , l = e("../util/common")
  16872. , c = e("../util/easing");
  16873. new o(i);
  16874. l.inherit(n, s),
  16875. n.prototype.add = function(e) {
  16876. s.prototype.add.call(this, e),
  16877. this.model.add(e)
  16878. }
  16879. ,
  16880. n.prototype.getIndex = function(e) {
  16881. return e.floorIndex
  16882. }
  16883. ,
  16884. n.prototype.build = function() {
  16885. this.list.forEach(function(e) {
  16886. e.build()
  16887. })
  16888. }
  16889. ,
  16890. n.prototype.size = function() {
  16891. return this.length
  16892. }
  16893. ,
  16894. n.prototype.sort = function() {
  16895. s.prototype.sort.call(this, function(e, t) {
  16896. return e.floorIndex - t.floorIndex
  16897. })
  16898. }
  16899. ,
  16900. n.prototype.nextFloor = function(e, t) {
  16901. return this.index[e.floorIndex + t] || null
  16902. }
  16903. ,
  16904. n.prototype.getFloorAtPoint = function(e) {
  16905. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16906. var r = this.list[n]
  16907. , o = r.distanceToPoint(e);
  16908. (!t || i > o) && (i = o,
  16909. t = r)
  16910. }
  16911. return t
  16912. }
  16913. ,
  16914. n.prototype.getOrMakeFloor = function(e) {
  16915. var t = this.index[e];
  16916. return t || (t = new r(this.model,e),
  16917. this.add(t)),
  16918. t
  16919. }
  16920. ,
  16921. n.prototype.hide = function() {
  16922. this.list.forEach(function(e) {
  16923. e.hide()
  16924. })
  16925. }
  16926. ,
  16927. n.prototype.show = function() {
  16928. this.list.forEach(function(e) {
  16929. e.show()
  16930. })
  16931. }
  16932. ,
  16933. n.prototype.names = function() {
  16934. return this.list.reduce(function(e, t) {
  16935. return e.concat(t.name)
  16936. }, [])
  16937. }
  16938. ,
  16939. n.prototype.toggleExplodeHorizontal = function() {
  16940. function e(e, t) {
  16941. r.copy(e.position),
  16942. e.position.x = i[e.floorIndex] * t,
  16943. e.position.y = 1 * e.floorIndex * t,
  16944. r.sub(e.position).multiplyScalar(-1),
  16945. e.panos.forEach(function(e) {
  16946. e.translate(r)
  16947. })
  16948. }
  16949. var t, i = [], n = 0;
  16950. this.list.forEach(function(e, r, o) {
  16951. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  16952. n += t,
  16953. i[r] = n
  16954. }),
  16955. i = i.map(function(e) {
  16956. return e - n / 2
  16957. });
  16958. var r = this.list[0].position.clone();
  16959. this.exploded ? this.list.forEach(function(t) {
  16960. a.start(function(i) {
  16961. e(t, 1 - i)
  16962. }, 1500, null, 0, c.easeOutExpo)
  16963. }) : this.list.forEach(function(t) {
  16964. a.start(function(i) {
  16965. e(t, i)
  16966. }, 1500, null, 0, c.easeOutExpo)
  16967. }),
  16968. this.exploded = !this.exploded
  16969. }
  16970. ,
  16971. n.prototype.toggleExplodeVertical = function() {
  16972. function e(e, i) {
  16973. var n = n.copy(e.position);
  16974. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  16975. n.sub(e.position).multiplyScalar(-1),
  16976. e.panos.forEach(function(e) {
  16977. e.translate(n)
  16978. })
  16979. }
  16980. var t = this.model.size;
  16981. this.list[0].position.clone();
  16982. this.exploded ? this.list.forEach(function(t) {
  16983. a.start(function(i) {
  16984. e(t, 1 - i)
  16985. }, 1500, null, 0, c.easeOutExpo)
  16986. }) : this.list.forEach(function(t) {
  16987. a.start(function(i) {
  16988. e(t, i)
  16989. }, 1500, null, 0, c.easeOutExpo)
  16990. }),
  16991. this.exploded = !this.exploded
  16992. }
  16993. ,
  16994. t.exports = n
  16995. }
  16996. ).call(this, "/js/model/FloorCollection.js")
  16997. }
  16998. , {
  16999. "../objects/Floor": 146,
  17000. "../settings": 166,
  17001. "../util/IndexedCollection": 175,
  17002. "../util/common": 185,
  17003. "../util/easing": 186,
  17004. "../util/logger": 189,
  17005. "../util/transitions": 195
  17006. }],
  17007. 137: [function(e, t, i) {
  17008. (function(i) {
  17009. "use strict";
  17010. function n() {
  17011. c.call(this)
  17012. }
  17013. var r = e("../settings")
  17014. , o = e("../util/logger")
  17015. , a = e("../enum/Viewmode")
  17016. , s = e("../objects/Snapshot")
  17017. , l = (e("../util/math"),
  17018. e("../util/common"))
  17019. , c = e("../util/IndexedCollection")
  17020. , h = new o(i);
  17021. l.inherit(n, c),
  17022. n.prototype.getImage = function(e) {
  17023. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17024. }
  17025. ,
  17026. n.prototype.filterByModesAndReel = function(e, t) {
  17027. for (var i = [], n = 0; n < t.length; n += 1) {
  17028. var r = t[n]
  17029. , o = this.index[r.sid];
  17030. o && i.push(o)
  17031. }
  17032. var s = e[a.DOLLHOUSE]
  17033. , l = e[a.FLOORPLAN];
  17034. i = i.filter(function(e) {
  17035. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17036. return !0;
  17037. var t;
  17038. try {
  17039. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17040. } catch (e) {
  17041. return h.debug(e.message),
  17042. !1
  17043. }
  17044. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17045. }),
  17046. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17047. this.list = i,
  17048. this.reIndex()
  17049. }
  17050. ,
  17051. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17052. if (0 === this.list.length)
  17053. return [];
  17054. var locations = [];
  17055. var deal = (info, container)=>{
  17056. var src = info.thumbnail_signed_src,
  17057. o = info.name || "";
  17058. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17059. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17060. let a = panos.get(info.metadata.scan_id);
  17061. if (a && !a.isAligned()) return
  17062. }
  17063. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17064. if (cameraMode === a.MESH) return
  17065. if(window.isLocal)src = manage.dealURL(src)
  17066. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17067. var l = {
  17068. cameraMode: cameraMode,
  17069. position: info.metadata.camera_position,
  17070. quaternion: info.metadata.camera_quaternion,
  17071. zoom: info.metadata.zoom,
  17072. panoId: info.metadata.scan_id,
  17073. orthoZoom: info.metadata.ortho_zoom,
  17074. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17075. thumbUrl: src,
  17076. name: n.filterImageName(o),
  17077. sid: info.sid
  17078. }
  17079. var item = new s(l);
  17080. item.momentTour = info.momentTour
  17081. item.dontRot = info.dontRot
  17082. item.rotTime = info.rotTime
  17083. item.musicInfo = info.musicInfo || g_data2.tourAudio[info.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17084. container.push(item)
  17085. return item
  17086. }
  17087. }
  17088. this.list.forEach(image=>{
  17089. if(image.images){
  17090. var folder = $.extend({}, image )
  17091. folder.heroLocations = [];
  17092. image.images.list.forEach(child=>{
  17093. deal(child, folder.heroLocations);
  17094. })
  17095. folder.musicInfo = folder.musicInfo || {}
  17096. locations.push(folder)
  17097. delete folder.images;
  17098. delete folder.locations;
  17099. }else{
  17100. var item = deal(image, locations);
  17101. }
  17102. })
  17103. return locations
  17104. }
  17105. ,
  17106. n.prototype.getIndex = function(e) {
  17107. return e.sid
  17108. }
  17109. ,
  17110. n.filterImageName = function(e) {
  17111. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17112. }
  17113. ,
  17114. t.exports = n
  17115. }
  17116. ).call(this, "/js/model/ImageCollection.js")
  17117. }
  17118. , {
  17119. "../enum/Viewmode": 51,
  17120. "../objects/Snapshot": 153,
  17121. "../settings": 166,
  17122. "../util/IndexedCollection": 175,
  17123. "../util/common": 185,
  17124. "../util/logger": 189,
  17125. "../util/math": 190
  17126. }],
  17127. 138: [function(e, t, i) {
  17128. (function(i) {
  17129. "use strict";
  17130. function n() {
  17131. u.call(this)
  17132. }
  17133. var r = e("../label/Label")
  17134. , o = e("../settings")
  17135. , a = e("../util/logger")
  17136. , s = e("../util/math")
  17137. , l = e("../util/ajax")
  17138. , c = e("./RoomCollection")
  17139. , h = e("../util/common")
  17140. , u = e("../util/IndexedCollection");
  17141. new a(i);
  17142. h.inherit(n, u),
  17143. n.prototype.getIndex = function(e) {
  17144. return e.labelId
  17145. }
  17146. ,
  17147. n.prototype.associateWithRooms = function(e) {
  17148. this.forEach(function(t) {
  17149. e.forEach(function(e) {
  17150. e.roomId === t.roomId && (t.room = e)
  17151. })
  17152. })
  17153. }
  17154. ,
  17155. n.prototype.createFromLabelData = function(e) {
  17156. e.forEach(function(e) {
  17157. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17158. t = c.generateRoomId(e.floorId, t);
  17159. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17160. i.position = s.convertWorkshopVector(i.position),
  17161. this.add(i),
  17162. i.build()
  17163. }
  17164. .bind(this))
  17165. }
  17166. ,
  17167. n.prototype.load = function(e, t) {
  17168. return l.get(e, {
  17169. responseType: "json",
  17170. auth: t ? o.authorizationHeader : null
  17171. }).done(function(e) {
  17172. var t = [];
  17173. for (var i in e) {
  17174. var n = e[i];
  17175. t.push(n)
  17176. }
  17177. this.createFromLabelData(t)
  17178. }
  17179. .bind(this))
  17180. }
  17181. ,
  17182. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17183. var t = -1;
  17184. if (e) {
  17185. if(typeof e == 'number'){//add
  17186. t = parseInt(e)
  17187. }else{
  17188. var i = e.split("_");
  17189. t = parseInt(i[0])
  17190. }
  17191. }
  17192. return t
  17193. },
  17194. t.exports = n
  17195. }
  17196. ).call(this, "/js/model/LabelCollection.js")
  17197. }
  17198. , {
  17199. "../label/Label": 90,
  17200. "../settings": 166,
  17201. "../util/IndexedCollection": 175,
  17202. "../util/ajax": 181,
  17203. "../util/common": 185,
  17204. "../util/logger": 189,
  17205. "../util/math": 190,
  17206. "./RoomCollection": 141
  17207. }],
  17208. 139: [function(e, t, i) {
  17209. (function(i) {
  17210. "use strict";
  17211. function n(e, t) {
  17212. o.Object3D.call(this)
  17213. this.sid = window.number;//t.sid,
  17214. this.data = t,
  17215. this.options = e,
  17216. this.urls = new s(e.urlFiles),
  17217. this.isPublic = void 0 !== t.is_public && t.is_public,
  17218. //创建heroLocations
  17219. this.images = new _(this),
  17220. this.images.extend(t.images),
  17221. this.images.forEach((info)=>{
  17222. if(info.locations){
  17223. info.images = new _(this);
  17224. info.images.extend(info.locations)
  17225. }
  17226. })
  17227. this.heroLocations = []
  17228. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17229. this.outdoorPanoLocations = [],
  17230. this.floors = new d(this),
  17231. this.floorsEnabled = void 0 === e.floors || e.floors,
  17232. this.changingFloor = !1,
  17233. this.chunks = [],
  17234. this.panos = new A,
  17235. this.colliders = [],
  17236. this.loadPanosPromise = null,
  17237. this.loadMeshTexturesPromise = null,
  17238. this.auxDataPromise = null,
  17239. this.meshTexturesLoaded = !1,
  17240. this.meshTextures = [],
  17241. this.tags = {},
  17242. this.tagsShown = !1,
  17243. this.shouldShowtags = !1,
  17244. this.has360Views = !1,
  17245. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17246. this.supportedModes = {},
  17247. this.supportedModes[c.PANORAMA] = !0,
  17248. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17249. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17250. this.supportedModes[c.TRANSITIONING] = !0,
  17251. this.supportsTiles = this.configureTiling(),
  17252. // this.supportsVR = t.is_vr,
  17253. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17254. this.mode = c.DOLLHOUSE,
  17255. this.size = null,
  17256. this.center = null,
  17257. this.boundingBox = new o.Box3,
  17258. this.currentFloor = null,
  17259. this.allFloorsVisible = !0,
  17260. this.projectedPano0 = null,
  17261. this.projectedPano1 = null,
  17262. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17263. this.addFloor(new u(this,t,e.trim()))
  17264. }
  17265. .bind(this)),
  17266. this.waitQueue = [],
  17267. this.on("load", function(e) {
  17268. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17269. return !e.isLoadedCallback()
  17270. }),
  17271. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17272. }
  17273. .bind(this)),
  17274. this.setupCustomProperties()
  17275. this.hots = {};
  17276. }
  17277. function r() {
  17278. try {
  17279. var e = document.createElement("canvas")
  17280. , t = e.getContext("webgl");
  17281. t || (t = e.getContext("experimental-webgl"));
  17282. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17283. return i
  17284. } catch (e) {
  17285. return 0
  17286. }
  17287. }
  17288. var o = e("three")
  17289. , a = e("../util/ajax")
  17290. , s = e("../util/ModelUrls")
  17291. , l = e("../objects/BoundingTextureSkybox")
  17292. , c = e("../enum/Viewmode")
  17293. , h = e("../enum/RenderOrder")
  17294. , u = (e("../enum/AlignmentType"),
  17295. e("../objects/Floor"))
  17296. , d = e("./FloorCollection")
  17297. , p = e("../objects/Chunk")
  17298. , f = (e("../objects/Room"),
  17299. e("../objects/Snapshot"),
  17300. e("../label/Label"),
  17301. e("../util/math"),
  17302. e("../settings"))
  17303. ,ss = e("../shaders")
  17304. , g = e("../util/logger")
  17305. , m = e("../tag/tag")
  17306. , v = (e("../tag/tagManager"),
  17307. e("../objects/Panorama"))
  17308. , A = e("../util/PanoramaCollection")
  17309. , y = e("../loaders/ModelLoader")
  17310. , C = e("../loaders/ModelTextureLoader")
  17311. , I = e("../loaders/SweepDataLoader")
  17312. , E = e("../util/transitions")
  17313. , b = e("../util/common")
  17314. , es = e("../util/easing")
  17315. ,lerp = e("../util/lerp")
  17316. ,tex = e("../util/texture")
  17317. , w = e("./../util/browser")
  17318. , _ = e("./ImageCollection")
  17319. , T = e("./RoomCollection")
  17320. , x = e("./LabelCollection")
  17321. , S = e("./Chunks")
  17322. , M = e("./../util/showcase")
  17323. , R = e("../exception/BasicException")
  17324. , P = (e("../constants")
  17325. ,e("events").EventEmitter)
  17326. ,GLCubeFaces = e("../enum/GLCubeFaces")
  17327. //,Hot = e("hot")
  17328. , O = new g(i);
  17329. n.prototype = Object.create(o.Object3D.prototype),
  17330. b.extend(n, P),
  17331. n.prototype.setupCustomProperties = function() {
  17332. var e = f.modelAlpha;
  17333. Object.defineProperty(this, "alpha", {
  17334. get: function() {
  17335. return e
  17336. },
  17337. set: function(t) {
  17338. e = t,
  17339. this.chunks.forEach(function(t) {
  17340. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17341. })
  17342. }
  17343. })
  17344. }
  17345. ,
  17346. n.prototype.configureTiling = function() {
  17347. var e = r();
  17348. if (e < 2048)
  17349. return !1;
  17350. O.warn("Max cube texture size: " + e);
  17351. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17352. var i = f.tiling.tilingFlagNames[t];
  17353. if ("1" === w.valueFromHash(i, null))
  17354. return !0;
  17355. if ("0" === w.valueFromHash(i, null))
  17356. return !1
  17357. }
  17358. //--------------------------------------------许钟文-------------------------------------------
  17359. //return true;
  17360. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17361. //--------------------------------------------e n d -------------------------------------------
  17362. }
  17363. ,
  17364. n.prototype.toggleAlpha = function() {
  17365. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17366. }
  17367. ,
  17368. n.prototype.load = function(e) {
  17369. var t = function() {
  17370. return $.when(this.loadPanos(), this.loadMesh())
  17371. }
  17372. , i = this.urls.init().then(t.bind(this));
  17373. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17374. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17375. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17376. }
  17377. ,
  17378. n.prototype.loadMesh = function() {
  17379. function e(e) {
  17380. O.error(e),
  17381. n.reject("loading-failed")
  17382. }
  17383. function t(e, t) {
  17384. n.notify(e, t)
  17385. }
  17386. function i(e, t) {
  17387. if (0 === e.length) {
  17388. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17389. r.supportedModes[c.DOLLHOUSE] = !1,
  17390. r.supportedModes[c.FLOORPLAN] = !1;
  17391. var i = new p({
  17392. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17393. });
  17394. i.material.visible = !1,
  17395. i.rotateX(-Math.PI / 2),
  17396. i.geometry.computeBoundingBox(),
  17397. e = [i]
  17398. }
  17399. e.forEach(function(e) {
  17400. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17401. r.addChunk(t, e)
  17402. }),
  17403. r.floors.sort(),
  17404. n.resolve(r)
  17405. }
  17406. var n = $.Deferred()
  17407. , r = this;
  17408. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17409. n.promise()
  17410. }
  17411. ,
  17412. n.prototype.loadMeshTextures = function() {
  17413. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17414. this.meshTexturesLoaded = !0
  17415. }
  17416. .bind(this)),
  17417. this.loadTexturesPromise)
  17418. }
  17419. ,
  17420. /* n.prototype.loadtags = function() {//xzw改
  17421. var e = $.Deferred();
  17422. if (!f.tags.enabled)
  17423. return e.resolve();
  17424. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17425. t = "data/" + this.sid + "/tags.json"
  17426. return a.get(t, {
  17427. responseType: "json",
  17428. auth: this.isPublic ? null : f.authorizationHeader
  17429. }).done(function(t) {
  17430. var i = 0
  17431. , n = 0;
  17432. for (var r in t) {
  17433. var o = t[r];
  17434. o.enabled && (n++,
  17435. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17436. i++))
  17437. }
  17438. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17439. e.resolve()
  17440. }
  17441. .bind(this)).fail(function() {
  17442. O.warn("Getting tags failed, not displaying tags."),
  17443. e.resolve()
  17444. }),
  17445. e
  17446. } */
  17447. n.prototype.shineHots = function(){ //xzw
  17448. E.trigger({
  17449. func: function(e) {
  17450. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17451. for(var i in this.hots){
  17452. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17453. }
  17454. }.bind(this),
  17455. cycling: true,
  17456. duration: 3000,
  17457. //easing: "easeInOutQuad",
  17458. name: "hotShine"
  17459. })
  17460. },
  17461. /* n.prototype.loadOverlays = function(overlays){
  17462. var overlays = window.data2 && window.data2.overlays
  17463. overlays && overlays.forEach((info)=>{
  17464. new Overlay(info)
  17465. })
  17466. Overlay.load()
  17467. }
  17468. */
  17469. n.prototype.loadhots = function() {//xzw
  17470. initHot(this)
  17471. var r = $.Deferred();
  17472. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17473. return a.get(t, {
  17474. responseType: "json",
  17475. auth: this.isPublic ? null : f.authorizationHeader
  17476. }).done(function(e) {
  17477. window.data2 = e;
  17478. this.roomLabels = []
  17479. if(!e){
  17480. console.error("data2 is null")
  17481. }else{
  17482. g_data2 = hotMatcher(e);
  17483. this.hotsCount = 0;
  17484. let create = ()=>{
  17485. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17486. if(e.hots){
  17487. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17488. sids.forEach((sid)=>{
  17489. e.hots[sid].sid = sid
  17490. //if(e.hots[sid].texType == "shine" || e.hots[sid].texType == "photo" ){
  17491. //e.hots[sid].styleImg = []
  17492. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17493. //}
  17494. })
  17495. }
  17496. if(e.overlays){
  17497. e.overlays.forEach((info)=>{
  17498. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17499. new Hot(info, 'byOverlay')
  17500. })
  17501. }
  17502. Hot.createHotList();
  17503. Hot.startLoad()
  17504. if(DATA.roomLabels){
  17505. DATA.roomLabels.forEach((data)=>{
  17506. this.roomLabels.push(new RoomLabel(data))
  17507. })
  17508. }
  17509. }
  17510. if(player.currentPano){
  17511. create()
  17512. }else{
  17513. let f = ()=>{
  17514. window.bus.removeEventListener('playerAndModelReady',f)
  17515. create()
  17516. }
  17517. window.bus.addEventListener('playerAndModelReady',f)
  17518. }
  17519. g_index = w.valueFromHash("m");
  17520. }
  17521. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17522. /* var dataJsPromise = $.Deferred();
  17523. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17524. a.get(dataJsUrl,{
  17525. responseType: "json",
  17526. auth: this.isPublic ? null : f.authorizationHeader
  17527. }).done(function(data) {
  17528. window.hotData = data;
  17529. this.createHotItem(data, this.hots);
  17530. for(let i in this.hots){//add
  17531. data[i] && this.hots[i].initStyleImg(data[i]);
  17532. }
  17533. dataJsPromise.resolve();
  17534. }.bind(this)).fail(function(){
  17535. console.log('Data.js is empty');
  17536. dataJsPromise.resolve();
  17537. }) */
  17538. r.resolve();
  17539. }.bind(this)).fail(function() {
  17540. console.log('没有热点');
  17541. r.resolve()
  17542. }),
  17543. r
  17544. }
  17545. ,
  17546. n.prototype.loadPanos = function() {
  17547. if (this.loadPanosPromise)
  17548. return this.loadPanosPromise;
  17549. var e = new I(this);
  17550. return this.loadPanosPromise = e.load().then(function(e) {
  17551. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17552. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17553. else console.log(e.uuid)
  17554. }
  17555. .bind(this))),
  17556. this.panos.extend(e.map(function(e) {
  17557. return new v(this,e.uuid,e,this.supportsTiles)
  17558. }
  17559. .bind(this))),
  17560. this.panos.forEach(function(e) {
  17561. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17562. var i = this.panos.get(t);
  17563. i && this.panos.setNeighbour(e, i, !0)
  17564. }
  17565. .bind(this)),
  17566. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17567. }
  17568. .bind(this)),
  17569. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17570. this.supportedModes[c.PANORAMA] = !1),
  17571. $.when(this)
  17572. }
  17573. .bind(this)),
  17574. this.loadPanosPromise
  17575. }
  17576. ,
  17577. n.prototype.loadHighlightReel = function() {//xzw
  17578. var e = $.Deferred()
  17579. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17580. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17581. return a.get(t, {
  17582. responseType: "json",
  17583. auth: this.isPublic ? null : f.authorizationHeader
  17584. }).done(function(t) {
  17585. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17586. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17587. e.resolve()
  17588. }
  17589. .bind(this)).fail(function() {
  17590. O.warn("Getting highlight reel failed, no highlights available"),
  17591. e.resolve()
  17592. }),
  17593. e
  17594. }
  17595. ,
  17596. n.prototype.waitForLoad = function(e, t) {
  17597. t() || (this.waitQueue.push({
  17598. object: e,
  17599. isLoadedCallback: t
  17600. }),
  17601. 1 === this.waitQueue.length && this.emit("waiting"))
  17602. }
  17603. ,
  17604. n.prototype.hide = function() {
  17605. this.floors.hide()
  17606. }
  17607. ,
  17608. n.prototype.show = function() {
  17609. this.floors.show()
  17610. }
  17611. ,
  17612. n.prototype.floorNames = function() {
  17613. return this.floors.names()
  17614. }
  17615. ,
  17616. n.prototype.warpDestFloors = function(e, t) {
  17617. if (!e || this.floors.length !== e.length)
  17618. return void this.toggleAllFloors(!0);
  17619. var i = e.findIndex(function(e) {
  17620. return e
  17621. }
  17622. .bind(this));
  17623. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17624. }
  17625. ,
  17626. n.prototype.setFloor = function(e, t, i) {
  17627. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17628. this.allFloorsVisible = !1,
  17629. this._setFloor(e, t, i)
  17630. }
  17631. ,
  17632. n.prototype.toggleAllFloors = function(e) {
  17633. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17634. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17635. this._setFloor(this.currentFloor)
  17636. }
  17637. ,
  17638. n.prototype._setFloor = function(e, t, i) {
  17639. t = t || this.mode,
  17640. this.emit("floor.changed", e, t, this.currentFloor),
  17641. this.currentFloor = e;
  17642. var n;
  17643. if (t === c.PANORAMA) {
  17644. if (this.show(),
  17645. this.shouldShowtags && this.tagsShown)
  17646. for (n in this.tags)
  17647. this.tags[n].show(f.showFloorDuration)
  17648. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17649. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17650. }
  17651. .bind(this)),
  17652. this.shouldShowtags && this.tagsShown))
  17653. for (n in this.tags) {
  17654. var r = this.tags[n];
  17655. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17656. }
  17657. var o = this
  17658. , a = e;
  17659. E.start(function() {}, f.showFloorDelay, function() {
  17660. o.floors.forEach(function(e) {
  17661. e.chunks.forEach(function(t) {
  17662. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17663. })
  17664. })
  17665. }
  17666. .bind(this))
  17667. }
  17668. ,
  17669. n.prototype.toggleExplode = function() {
  17670. this.floors.toggleExplodeHorizontal()
  17671. }
  17672. ,
  17673. n.prototype.toggleExplodeUp = function() {
  17674. this.floors.toggleExplodeVertical()
  17675. }
  17676. ,
  17677. n.prototype.nextFloor = function(e) {
  17678. return this.floors.nextFloor(this.currentFloor, e)
  17679. }
  17680. ,
  17681. n.prototype.addFloor = function(e) {
  17682. this.floors.add(e)
  17683. }
  17684. ,
  17685. n.prototype.getFloorAtPoint = function(e) {
  17686. return this.floors.getFloorAtPoint(e)
  17687. }
  17688. ,
  17689. n.prototype.getTagBySid = function(e) {
  17690. return this.tags[e]
  17691. }
  17692. ,
  17693. n.prototype.addChunk = function(e, t) {
  17694. this.floors.getOrMakeFloor(e).addChunk(t),
  17695. this.chunks.push(t)
  17696. }
  17697. ,
  17698. n.prototype.setMode = function(e) {
  17699. if (!this.supportedModes[e])
  17700. throw new R("Mode not supported for this model: " + e);
  17701. this.mode = e;
  17702. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17703. this.chunks.forEach(function(t) {
  17704. t.setMode(e)
  17705. })
  17706. }
  17707. ,
  17708. n.prototype.build = function() {
  17709. this.heroLocations = this.images.getHeroLocations(this.panos);
  17710. var e = function() {
  17711. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17712. }
  17713. .bind(this)();
  17714. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17715. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17716. }
  17717. .bind(this)) || e,
  17718. null === this.heroImage && O.warn("No hero image defined."),
  17719. this.currentFloor = this.floors.last(),
  17720. this.floors.build(),
  17721. this.colliders = this.floors.reduce(function(e, t) {
  17722. return e.concat(t.collider.children)
  17723. }, []),
  17724. this.panos.forEach(function(e) {
  17725. e.build1(),
  17726. e.on("enter", function() {
  17727. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17728. }
  17729. .bind(this))
  17730. }
  17731. .bind(this)),
  17732. this.panos.forEach(function(e) {
  17733. e.build2()
  17734. }),
  17735. this.floors.forEach(function(e) {
  17736. this.boundingBox.union(e.boundingBox)
  17737. }
  17738. .bind(this)),
  17739. this.size = this.boundingBox.size(),
  17740. this.center = this.boundingBox.center(),
  17741. this.floors.forEach(function(e) {
  17742. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17743. }
  17744. .bind(this)),
  17745. this.panos.populate_path_graph(),
  17746. this.skybox = new l(this.boundingBox),
  17747. this.skybox.matrixWorldNeedsUpdate = !0,
  17748. this.add(this.skybox);
  17749. /* setTimeout(function() {
  17750. //this.hotsCount && this.shineHots()
  17751. Hot.beginShineHot()
  17752. }
  17753. .bind(this), 1300) */
  17754. //add-----
  17755. {
  17756. let maxCount = browser.isMobile() ? 200000 : 400000
  17757. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  17758. let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  17759. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  17760. if(c > maxCount){ //防止加载时间过长,分批计算
  17761. console.log('hot分批setVisiblePanos')
  17762. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  17763. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  17764. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  17765. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  17766. if(noVisiHots.length){
  17767. let i = 0
  17768. let hotVisiInterval = setInterval(()=>{
  17769. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  17770. i++;
  17771. if(i>=noVisiHots.length){
  17772. clearInterval(hotVisiInterval)
  17773. }
  17774. }, dur)
  17775. }
  17776. }
  17777. }
  17778. //---------
  17779. this.createFloorLogo()
  17780. return O.debug("Done building model"),
  17781. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17782. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17783. this.buildRooms(),
  17784. this.labels.associateWithRooms(this.rooms),
  17785. $.when(this)
  17786. }
  17787. ,
  17788. n.prototype.createFloorLogo = function(){
  17789. console.log('createFloorLogo')
  17790. if(this.floorLogos || !settings.floorlogoURL)return;
  17791. var url = settings.floorlogoURL
  17792. var map = tex.load(url);//可以追加done
  17793. this.floorLogos = [];
  17794. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17795. var material = new o.MeshBasicMaterial({
  17796. opacity:0,
  17797. map:map,
  17798. side: o.DoubleSide,
  17799. transparent: !0,
  17800. depthWrite: !1,
  17801. depthTest:false//改 在chunk\skybox外也可看到
  17802. });
  17803. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17804. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17805. //logo.scale.set(s,s,s);
  17806. logo.position.set(0,-1.5,0);
  17807. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  17808. logo.renderOrder = 100;//cover the videoSkybox
  17809. //logo.layers.set(0)
  17810. this.add(logo);
  17811. this.floorLogos.push(logo);
  17812. }
  17813. this.floorLogos[1].visible = false;
  17814. }
  17815. n.prototype.adjustfloorLogoHeight = function(o){
  17816. var h = player.currentPano.floorPosition.y + 0.01;
  17817. this.floorLogos[1].position.setY(h);
  17818. this.floorLogos[0].position.setY(h);
  17819. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17820. },
  17821. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  17822. if(!this.floorLogos) return;
  17823. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  17824. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  17825. if(!o.dur){//立刻
  17826. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17827. this.floorLogos[o.index].material.opacity = o.opa;
  17828. }else{
  17829. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17830. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17831. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  17832. }
  17833. },
  17834. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  17835. var lastQ, lastP;
  17836. var equals = function(v1, v2, min){
  17837. return Math.abs(v1-v2) < min
  17838. }
  17839. var isSame = function(now, last, k){//如果和上次相同就不改变
  17840. if(!last)return false;
  17841. var R = k.sceneRenderer;
  17842. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17843. //暂时:
  17844. var min = 0.0008
  17845. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  17846. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  17847. return same;
  17848. }
  17849. return function(Q, k){
  17850. if(!Q)return;
  17851. /* if(Config.ifFish && window.lowFPS){
  17852. this.fLCompute++;
  17853. if(R.AFPS < 38){
  17854. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17855. else if(k.flying && k.fLCompute%2 !=1) return;
  17856. k.fLCompute %= 4;
  17857. }else if(R.AFPS < 45){
  17858. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17859. else if(k.flying && k.fLCompute%2 !=1) return;
  17860. k.fLCompute %= 6;
  17861. }else{
  17862. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17863. //else if(k.flying && k.fLCompute%2 !=1) return;
  17864. k.fLCompute %= 2;
  17865. }
  17866. } */
  17867. var sameQ, sameP, quaternion, visible;
  17868. for(var i=0;i<2;i++){
  17869. var logo = this.floorLogos[i];
  17870. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  17871. visible = true;
  17872. }
  17873. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  17874. var c = k.cameraControls.activeControl;
  17875. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  17876. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  17877. for(var i=0;i<2;i++){
  17878. var logo = this.floorLogos[i];
  17879. if(!sameQ){
  17880. if(!quaternion){
  17881. var a = new THREE.Vector3(0,0,-1);
  17882. a.applyQuaternion(Q);
  17883. a.setY(0);
  17884. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  17885. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  17886. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  17887. quaternion.multiply(a);
  17888. }
  17889. logo.quaternion.copy(quaternion);
  17890. }
  17891. }
  17892. }
  17893. }()
  17894. n.prototype.loadLabels = function() {//xzw
  17895. this.labels = new x(this);
  17896. var e = $.Deferred();
  17897. //加载俯视图的标签 注释这个备注就会加载
  17898. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  17899. window.DATA.showingLabels ? this.showingLabels = true : '';
  17900. if (!this.showingLabels)
  17901. return e.resolve();
  17902. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  17903. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  17904. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  17905. O.warn("Getting labels failed, not displaying labels."),
  17906. e.resolve()
  17907. }),
  17908. e
  17909. }
  17910. ,
  17911. n.prototype.buildRooms = function() {
  17912. this.rooms = new T(this),
  17913. this.rooms.createFromChunks(this.chunks),
  17914. this.rooms.calcRoomBoundaries()
  17915. }
  17916. ,
  17917. n.prototype.updateProjectedPanos = function() {
  17918. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  17919. }
  17920. ,
  17921. n.prototype.setProjectedPanos = function(e, t, i) {
  17922. void 0 !== i && null !== i || (i = !0),
  17923. i = !!i,
  17924. this.projectedPano0 = e,
  17925. this.projectedPano1 = t,
  17926. this.skybox.material.setProjectedPanos(e, t, i),
  17927. this.chunks.forEach(function(n) {
  17928. n.materialInside.setProjectedPanos(e, t, i)
  17929. })
  17930. }
  17931. ,
  17932. n.prototype.setSide = function(e) {
  17933. this.floors.forEach(function(t) {
  17934. t.collider.material.side = e
  17935. })
  17936. }
  17937. ,
  17938. n.prototype.heroCount = function() {
  17939. return this.heroLocations ? this.heroLocations.length : 0
  17940. }
  17941. ,
  17942. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  17943. if (e[0] < 0)
  17944. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  17945. null;
  17946. if (this.heroCount() < 1)
  17947. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  17948. null;
  17949. var t = this.heroLocations[e[0]];
  17950. if(t.heroLocations && e[1]!=void 0){
  17951. t = t.heroLocations[e[1]];
  17952. }
  17953. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  17954. null) : t
  17955. }
  17956. ,
  17957. n.prototype.findPanoramicHero = function() {
  17958. for (var e in this.heroLocations)
  17959. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  17960. return this.heroLocations[e];
  17961. return null
  17962. }
  17963. ,
  17964. n.prototype.listImagePanos = function() {
  17965. var e = []
  17966. , t = this;
  17967. return this.images.forEach(function(i) {
  17968. if (i.metadata && i.metadata.scan_id) {
  17969. var n = t.panos.get(i.metadata.scan_id);
  17970. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  17971. }
  17972. }),
  17973. e
  17974. }
  17975. ,
  17976. n.prototype.fadePanoMarkers = function(e, t) {
  17977. this.panos.fadeMarkerOpacity(e, t)
  17978. }
  17979. ,
  17980. n.prototype.setSweepVisibility = function(e) {
  17981. this.panos.forEach(function(t) {
  17982. t.marker && (t.marker.visible = e)
  17983. })
  17984. }
  17985. ,
  17986. n.prototype.outsideAllowed = function() {
  17987. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  17988. }
  17989. ,
  17990. n.prototype.addHighMapCube = function() {
  17991. //创建8*8的tile cube
  17992. if (player.qualityManager.getMaxZoomClass() == '4k' && player.qualityManager.maxRenderTargetSize == 2048) {
  17993. var geo = new THREE.PlaneGeometry(1, 1, 1, 1)
  17994. var cube = new THREE.Object3D()
  17995. for (var cubeIndex = 0; cubeIndex < 6; cubeIndex++) {
  17996. var face = new THREE.Object3D()
  17997. for (var i = 0; i < 8; i++) {
  17998. for (var j = 0; j < 8; j++) {
  17999. var tile = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({ side: 2 }))
  18000. tile.position.set(i - 3.5, j - 3.5, -4)
  18001. if (highMapAddColor) {
  18002. tile.material.opacity = 0.4
  18003. tile.material.transparent = true
  18004. var colorHue = Math.random()
  18005. tile.material.color = new THREE.Color().setHSL(colorHue, 0.6, 0.9)
  18006. }
  18007. tile.visible = false
  18008. face.add(tile)
  18009. }
  18010. }
  18011. switch (cubeIndex) {
  18012. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  18013. face.rotation.set(0, Math.PI / 2, 0)
  18014. break
  18015. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  18016. face.rotation.set(0, -Math.PI / 2, 0)
  18017. break
  18018. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  18019. var rot1 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 1, 0), Math.PI)
  18020. var rot2 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(1, 0, 0), Math.PI / 2)
  18021. face.quaternion.copy(rot1).multiply(rot2)
  18022. //face.rotation.set(Math.PI/2,0,0);
  18023. break
  18024. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  18025. //face.rotation.set(-Math.PI/2,0,0);
  18026. var rot1 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 1, 0), Math.PI)
  18027. var rot2 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(1, 0, 0), -Math.PI / 2)
  18028. face.quaternion.copy(rot1).multiply(rot2)
  18029. break
  18030. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  18031. face.rotation.set(0, Math.PI, 0)
  18032. break
  18033. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  18034. face.rotation.set(0, 0, 0)
  18035. }
  18036. face.scale.set(1, -1, 1)
  18037. cube.add(face)
  18038. }
  18039. cube.name = 'highMapCube'
  18040. this.highMapCube = cube
  18041. this.add(cube)
  18042. cube.scale.set(0.21, 0.21, 0.21) //camera.near is 0.1
  18043. this.highMapCube.visible = false
  18044. }
  18045. }
  18046. /*
  18047. highMapCube会遮住场景中所有物体, 如果一定要显示的话,只能类似potree中的那样渲染一个深度贴图出来(model无需贴图),然后其他所有物体的shader中都加入一段代码。(貌似本身已经支持了?)
  18048. */
  18049. n.prototype.isHighMapLoaded = function(cubeFace, tileX, tileY){
  18050. var tile = this.highMapCube.children[cubeFace].children[tileX * 8 + tileY]
  18051. return !!tile.material.map
  18052. }
  18053. n.prototype.updateHighMap = function(tex, cubeFace, tileX, tileY) {
  18054. //console.log('updateHighMap')
  18055. var tile = this.highMapCube.children[cubeFace].children[tileX * 8 + tileY]
  18056. tile.material.map = tex
  18057. if (highMapAddColor) {
  18058. tile.material.opacity = 1
  18059. tile.material.transparent = false
  18060. }
  18061. tile.visible = true
  18062. tile.material.needsUpdate = true //发现每次开始放大但还未放大到4k时也会把之前加载过的4k加载
  18063. }
  18064. n.prototype.resetHighMap = function() {
  18065. //console.log('resetHighMap')
  18066. if (!this.highMapCube) return
  18067. this.highMapCube.children.forEach(e =>
  18068. e.children.forEach(tile => {
  18069. if (tile.material.map) {
  18070. tile.material.map.dispose()
  18071. tile.material.map.loaded = !1
  18072. tile.material.map.version = 0
  18073. var h = player.sceneRenderer.renderer.properties.get(tile.material.map)
  18074. player.sceneRenderer.renderer.getContext().deleteTexture(h.__webglTexture)
  18075. tile.material.map = null
  18076. if (highMapAddColor) {
  18077. tile.material.opacity = 0.4
  18078. tile.material.transparent = true
  18079. }
  18080. tile.material.needsUpdate = true
  18081. tile.visible = false
  18082. }
  18083. })
  18084. )
  18085. this.highMapCube.visible = false
  18086. }
  18087. n.prototype.setHighMap = function(pano) {
  18088. if (!this.highMapCube) return
  18089. this.highMapCube.position.copy(pano.position)
  18090. this.highMapCube.quaternion.copy(pano.quaternion)
  18091. }
  18092. n.prototype.showHighMap = function() {
  18093. if (!this.highMapCube) return
  18094. this.highMapCube.visible = true
  18095. }
  18096. n.prototype.hideHighMap = function() {
  18097. if (!this.highMapCube) return
  18098. this.highMapCube.visible = false
  18099. }
  18100. //缩小后继续显示cube呢还是不显示? 不显示的话,就要把cube上的复制到renderTarget上……会不会又崩溃,or没加载的显示???
  18101. t.exports = n
  18102. }
  18103. ).call(this, "/js/model/Model.js")
  18104. }
  18105. , {
  18106. "../constants": 8,
  18107. "../enum/AlignmentType": 17,
  18108. "../enum/RenderOrder": 42,
  18109. "../enum/Viewmode": 51,
  18110. "../exception/BasicException": 55,
  18111. "../label/Label": 90,
  18112. "../loaders/ModelLoader": 105,
  18113. "../loaders/ModelTextureLoader": 106,
  18114. "../loaders/SweepDataLoader": 107,
  18115. "../tag/tag": 123,
  18116. "../tag/tagManager": 124,
  18117. "../objects/BoundingTextureSkybox": 143,
  18118. "../objects/Chunk": 144,
  18119. "../objects/Floor": 146,
  18120. "../objects/Panorama": 148,
  18121. "../objects/Room": 150,
  18122. "../objects/Snapshot": 153,
  18123. "../settings": 166,
  18124. "../shaders": 167,
  18125. "../util/ModelUrls": 177,
  18126. "../util/PanoramaCollection": 178,
  18127. "../util/ajax": 181,
  18128. "../util/common": 185,
  18129. "../util/easing": 186,
  18130. "../util/lerp": 188,
  18131. "../util/logger": 189,
  18132. "../util/math": 190,
  18133. "../util/texture": 194,
  18134. "../util/transitions": 195,
  18135. "./../util/browser": 182,
  18136. "./../util/showcase": 193,
  18137. "./Chunks": 135,
  18138. "./FloorCollection": 136,
  18139. "./ImageCollection": 137,
  18140. "./LabelCollection": 138,
  18141. "./RoomCollection": 141,
  18142. events: 202,
  18143. three: 217,
  18144. "hot": "hot" ,
  18145. "../enum/GLCubeFaces":25 ,
  18146. }],
  18147. 140: [function(e, t, i) {
  18148. "use strict";
  18149. function n() {
  18150. this.modelMap = {},
  18151. this.activeModel = null,
  18152. this.modelCount = 0,
  18153. this.tileDownloader = null,
  18154. this.panoRenderer = null
  18155. }
  18156. var r = (e("three"),
  18157. e("../util/common"))
  18158. , o = e("../exception/BasicException")
  18159. , a = e("../enum/ModelManagerEvents")
  18160. , s = e("../enum/PanoRendererEvents")
  18161. , l = e("events").EventEmitter;
  18162. n.prototype.init = function(e, t, i) {
  18163. this.tileDownloader = e,
  18164. this.panoRenderer = t,
  18165. this.qualityManager = i,
  18166. this.bindEvents()
  18167. }
  18168. ,
  18169. n.prototype.bindEvents = function() {
  18170. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18171. }
  18172. ,
  18173. n.prototype.onTileRendered = function(e, t, i, n) {}
  18174. ,
  18175. n.prototype.addModel = function(e) {
  18176. this.modelMap[e.sid] = e,
  18177. 0 === this.modelCount && this.activateModel(e.sid),
  18178. this.modelCount++,
  18179. this.emit(a.ModelAdded)
  18180. }
  18181. ,
  18182. n.prototype.getModel = function(e) {
  18183. return this.modelMap[e]
  18184. }
  18185. ,
  18186. n.prototype.activateModel = function(e) {
  18187. var t = this.modelMap[e];
  18188. if (!t)
  18189. throw new o("Tried to activate invalid model!");
  18190. var i = this.activeModel;
  18191. this.activeModel = t,
  18192. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18193. this.tileDownloader.setUrls(t.urls),
  18194. t.panos.forEach(function(e) {
  18195. e.attachToPanoRenderer(this.panoRenderer),
  18196. e.tileDownloader = this.tileDownloader,
  18197. e.qualityManager = this.qualityManager
  18198. }
  18199. .bind(this)),
  18200. this.emit(a.ActiveModelChanged, {
  18201. oldModel: i,
  18202. model: t
  18203. })
  18204. }
  18205. ,
  18206. n.prototype.getActiveModel = function() {
  18207. return this.activeModel
  18208. }
  18209. ,
  18210. r.extend(n, l),
  18211. t.exports = n
  18212. }
  18213. , {
  18214. "../enum/ModelManagerEvents": 33,
  18215. "../enum/PanoRendererEvents": 35,
  18216. "../exception/BasicException": 55,
  18217. "../util/common": 185,
  18218. events: 202,
  18219. three: 217
  18220. }],
  18221. 141: [function(e, t, i) {
  18222. (function(i) {
  18223. "use strict";
  18224. function n() {
  18225. s.call(this)
  18226. }
  18227. var r = e("../objects/Room")
  18228. , o = (e("../settings"),
  18229. e("../util/logger"))
  18230. , a = (e("../util/transitions"),
  18231. e("../util/easing"),
  18232. e("../util/common"))
  18233. , s = e("../util/IndexedCollection")
  18234. , l = e("./Chunks");
  18235. new o(i);
  18236. a.inherit(n, s),
  18237. n.prototype.getIndex = function(e) {
  18238. return e.roomId
  18239. }
  18240. ,
  18241. n.prototype.calcRoomBoundaries = function() {
  18242. this.forEach(function(e) {
  18243. e.calcBoundaries()
  18244. })
  18245. }
  18246. ,
  18247. n.prototype.createFromChunks = function(e) {
  18248. var t = {
  18249. floorId: -1,
  18250. roomId: -1
  18251. }
  18252. , i = {};
  18253. e.forEach(function(e) {
  18254. l.parseIdsFromChunkName(e.name, t);
  18255. var o = i[t.roomId];
  18256. if (!o) {
  18257. var a = n.generateRoomId(t.floorId, t.roomId);
  18258. o = new r(t.floorId,a),
  18259. this.add(o),
  18260. i[t.roomId] = o
  18261. }
  18262. o.addChunk(e)
  18263. }
  18264. .bind(this)),
  18265. this.calcRoomBoundaries()
  18266. }
  18267. ,
  18268. n.generateRoomId = function(e, t) {
  18269. return e + "_" + t
  18270. }
  18271. ,
  18272. t.exports = n
  18273. }
  18274. ).call(this, "/js/model/RoomCollection.js")
  18275. }
  18276. , {
  18277. "../objects/Room": 150,
  18278. "../settings": 166,
  18279. "../util/IndexedCollection": 175,
  18280. "../util/common": 185,
  18281. "../util/easing": 186,
  18282. "../util/logger": 189,
  18283. "../util/transitions": 195,
  18284. "./Chunks": 135
  18285. }],
  18286. 142: [function(e, t, i) {
  18287. "use strict";
  18288. function n(e, t, i) {
  18289. e = e.clone().expandByScalar(0.01);//改
  18290. var n = e.size()
  18291. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18292. o.boundingBox = e,
  18293. r.Mesh.call(this, o, t),
  18294. this.position.copy(e.center()),
  18295. this.frustumCulled = !1,
  18296. i && this.add(new r.WireframeHelper(this))
  18297. }
  18298. var r = e("three");
  18299. n.prototype = Object.create(r.Mesh.prototype),
  18300. n.prototype.constructor = n,
  18301. t.exports = n
  18302. }
  18303. , {
  18304. three: 217
  18305. }],
  18306. 143: [function(e, t, i) {
  18307. (function(i) {
  18308. "use strict";
  18309. function n(e) {
  18310. h.time("Computing a nice bounding cubemap");
  18311. var t = new a({
  18312. side: r.BackSide,
  18313. transparent: !0
  18314. });
  18315. t.uniforms.modelAlpha.value = 0,
  18316. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18317. this.renderOrder = l.boundingSkybox,
  18318. o.call(this, e, t),
  18319. h.timeEnd("Computing a nice bounding cubemap")
  18320. }
  18321. var r = e("three")
  18322. , o = (e("../enum/Viewmode"),
  18323. e("../shaders"),
  18324. e("./BoundingMesh"))
  18325. , a = e("../materials/ModelTextureMaterial")
  18326. , s = e("../settings")
  18327. , l = e("../enum/RenderOrder")
  18328. , c = e("../util/logger")
  18329. , h = new c(i);
  18330. n.prototype = Object.create(o.prototype),
  18331. n.prototype.constructor = n,
  18332. t.exports = n
  18333. }
  18334. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18335. }
  18336. , {
  18337. "../enum/RenderOrder": 42,
  18338. "../enum/Viewmode": 51,
  18339. "../materials/ModelTextureMaterial": 118,
  18340. "../settings": 166,
  18341. "../shaders": 167,
  18342. "../util/logger": 189,
  18343. "./BoundingMesh": 142,
  18344. three: 217
  18345. }],
  18346. 144: [function(e, t, i) {
  18347. "use strict";
  18348. function n(e) {
  18349. this.materialInside = new s({
  18350. side: r.DoubleSide
  18351. });
  18352. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18353. this.materialOutside = new r.RawShaderMaterial({
  18354. fragmentShader: o.modelOutside.fragmentShader,
  18355. vertexShader: o.modelOutside.vertexShader,
  18356. uniforms: t,
  18357. side: r.FrontSide,
  18358. name: "chunkOut"
  18359. }),
  18360. r.Mesh.call(this, e.geometry, this.materialInside),
  18361. this.name = e.name || "",
  18362. this.textureName = e.textureName,
  18363. this.meshUrl = e.meshUrl
  18364. }
  18365. var r = e("three")
  18366. , o = e("../shaders")
  18367. , a = e("../enum/Viewmode")
  18368. , s = e("../materials/ModelTextureMaterial");
  18369. n.prototype = Object.create(r.Mesh.prototype),
  18370. n.prototype.setTextureMap = function(e) {
  18371. this.materialInside.uniforms.map.value = e,
  18372. this.materialOutside.uniforms.map.value = e
  18373. }
  18374. ,
  18375. n.prototype.setMode = function(e) {
  18376. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18377. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18378. t.transparent = this.material.transparent,
  18379. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18380. this.material = t
  18381. }
  18382. ,
  18383. t.exports = n
  18384. }
  18385. , {
  18386. "../enum/Viewmode": 51,
  18387. "../materials/ModelTextureMaterial": 118,
  18388. "../shaders": 167,
  18389. three: 217
  18390. }],
  18391. 145: [function(e, t, i) {
  18392. "use strict";
  18393. function n(e) {
  18394. this.chunksize = e || 10,
  18395. this.chunks = {},
  18396. this.boundingBoxes = {},
  18397. this.children = [],
  18398. this.offset = new r.Vector3(0,.5,0),
  18399. this.material = new r.MeshBasicMaterial({
  18400. color: 16777215 * Math.random(),
  18401. side: r.DoubleSide
  18402. })
  18403. }
  18404. var r = e("three");
  18405. e("../enum/Viewmode");
  18406. n.prototype.add = function(e) {
  18407. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18408. m ? (t = m.position.array,
  18409. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18410. n = e.faces);
  18411. var v = new r.Vector3;
  18412. if (i)
  18413. for (o = 0,
  18414. a = i.length; o < a; o += 3) {
  18415. var A = 3 * i[o]
  18416. , y = 3 * i[o + 1]
  18417. , C = 3 * i[o + 2];
  18418. s = (t[A] + t[y] + t[C]) / 3,
  18419. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18420. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18421. h = Math.floor(s / this.chunksize),
  18422. u = Math.floor(l / this.chunksize),
  18423. d = Math.floor(c / this.chunksize),
  18424. p = h + "." + u + "." + d,
  18425. p in this.chunks ? (g = this.chunks[p],
  18426. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18427. f = this.boundingBoxes[p] = new r.Box3),
  18428. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18429. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18430. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18431. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18432. }
  18433. else
  18434. for (o = 0,
  18435. a = t.length; o < a; o += 9)
  18436. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18437. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18438. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18439. h = Math.floor(s / this.chunksize),
  18440. u = Math.floor(l / this.chunksize),
  18441. d = Math.floor(c / this.chunksize),
  18442. p = h + "." + u + "." + d,
  18443. p in this.chunks ? (g = this.chunks[p],
  18444. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18445. f = this.boundingBoxes[p] = new r.Box3),
  18446. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18447. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18448. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18449. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18450. }
  18451. ,
  18452. n.prototype.build = function() {
  18453. var e = new r.Object3D;
  18454. e.material = this.material;
  18455. for (var t in this.chunks) {
  18456. var i = this.chunks[t]
  18457. , n = new r.BufferGeometry;
  18458. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18459. n.boundingBox = this.boundingBoxes[t];
  18460. var o = new r.Mesh(n,this.material);
  18461. o.material.visible = !1,
  18462. e.add(o),
  18463. this.chunks[t] = []
  18464. }
  18465. return e
  18466. }
  18467. ,
  18468. t.exports = n
  18469. }
  18470. , {
  18471. "../enum/Viewmode": 51,
  18472. three: 217
  18473. }],
  18474. 146: [function(e, t, i) {
  18475. "use strict";
  18476. var r = e("three")
  18477. , o = e("../settings")
  18478. , a = e("../util/common")
  18479. , s = e("../util/lerp")
  18480. , l = e("./ChunkedCollider")
  18481. , c = e("../util/transitions")
  18482. , h = e("../util/easing")
  18483. , u = (e("../objects/Panorama"),
  18484. e("../enum/RenderOrder"))
  18485. , d = e("../localization/localize");
  18486. function n(e, t, i) {
  18487. r.Object3D.call(this),
  18488. this.model = e,
  18489. this.floorIndex = t,
  18490. this.lang = o.languageTag,
  18491. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18492. this.panos = [],
  18493. this.chunks = [],
  18494. this.colliderBuilder = new l(3),
  18495. this.collider = null,
  18496. this.center = null,
  18497. this.boundingBox = new r.Box3,
  18498. this.size = null,
  18499. this.hidden = !1,
  18500. this.conservativeBoundingBox = new r.Box3,
  18501. this.debugColor = 16777215 * Math.random(),
  18502. this.transition = null
  18503. }
  18504. n.prototype = Object.create(r.Object3D.prototype),
  18505. n.prototype.enter = function(e) {
  18506. this.model.setFloor(this, e)
  18507. }
  18508. ,
  18509. n.prototype.hide = function(e) {
  18510. if (!this.hidden || this.transition) {
  18511. this.chunks.forEach(function(e) {
  18512. e.material.transparent = !0
  18513. }),
  18514. c.cancel(this.transition);
  18515. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18516. , i = e ? 0 : o.hideFloorDelay / t;
  18517. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18518. this.hidden = !0
  18519. }
  18520. .bind(this), i, h.easeInOutQuad)
  18521. }
  18522. }
  18523. ,
  18524. n.prototype.show = function(e) {
  18525. if (this.hidden || this.transition) {
  18526. this.hidden = !1,
  18527. c.cancel(this.transition);
  18528. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18529. , i = e ? 0 : o.showFloorDelay / t;
  18530. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18531. this.hidden || this.chunks.forEach(function(e) {
  18532. e.material.transparent = !1
  18533. })
  18534. }
  18535. .bind(this), i, h.easeInOutQuad)
  18536. }
  18537. }
  18538. ,
  18539. n.prototype.toggle = function(e, t) {
  18540. e = void 0 === e ? this.hidden : e,
  18541. e ? this.show(t) : this.hide(t)
  18542. }
  18543. ,
  18544. n.prototype.containsPoint = function(e) {
  18545. return this.collider.children.some(function(t) {
  18546. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18547. t.geometry.boundingBox.containsPoint(e)
  18548. })
  18549. }
  18550. ,
  18551. n.prototype.distanceToPoint = function(e) {
  18552. var t = null
  18553. , i = 1 / 0;
  18554. return this.collider.children.forEach(function(n) {
  18555. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18556. var r = n.geometry.boundingBox.distanceToPoint(e);
  18557. (!t || i > r) && (i = r,
  18558. t = n)
  18559. }),
  18560. i
  18561. }
  18562. ,
  18563. n.prototype.addChunk = function(e) {
  18564. e.renderOrder = u.ghostFloor,
  18565. this.add(e),
  18566. this.chunks.push(e),
  18567. this.boundingBox.union(e.geometry.boundingBox),
  18568. this.size = this.boundingBox.size(),
  18569. this.colliderBuilder.add(e.geometry)
  18570. }
  18571. ,
  18572. n.prototype.addPano = function(e) {
  18573. this.panos.push(e),
  18574. this.add(e.skyboxMesh),
  18575. e.marker && this.add(e.marker);
  18576. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18577. var t = new r.Vector3(1,1,1)
  18578. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18579. this.boundingBox.union(i)
  18580. }
  18581. }
  18582. ,
  18583. n.prototype.build = function() {
  18584. this.collider = this.colliderBuilder.build(!0),
  18585. this.add(this.collider),
  18586. this.center = this.boundingBox.center(),
  18587. this.conservativeBoundingBox.copy(this.boundingBox),
  18588. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18589. return e.geometry.boundingBox.min.y
  18590. }), 5),
  18591. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18592. return e.geometry.boundingBox.max.y
  18593. }), 5),
  18594. this.colliderBuilder = null
  18595. }
  18596. ,
  18597. n.prototype.toShortString = function() {
  18598. return a.nth(this.floorIndex + 1)
  18599. }
  18600. ,
  18601. n.prototype.toString = function() {
  18602. return this.name
  18603. }
  18604. ,
  18605. t.exports = n
  18606. }
  18607. , {
  18608. "../enum/RenderOrder": 42,
  18609. "../localization/localize": 108,
  18610. "./strings-cn-CN": 109,
  18611. "../objects/Panorama": 148,
  18612. "../settings": 166,
  18613. "../util/common": 185,
  18614. "../util/easing": 186,
  18615. "../util/lerp": 188,
  18616. "../util/transitions": 195,
  18617. "./ChunkedCollider": 145,
  18618. three: 217
  18619. }],
  18620. 147: [function(e, t, i) {
  18621. "use strict";
  18622. function n(e) {
  18623. this.player = e,
  18624. this.obj3d = null,
  18625. this.UP = new r.Vector3(0,1,0)
  18626. }
  18627. var r = e("three")
  18628. , o = e("../settings");
  18629. n.prototype.prefs = {
  18630. linewidth: 3,
  18631. height: .07,
  18632. opacity: .45,
  18633. endScale: .05
  18634. },
  18635. n.prototype.discard = function() {
  18636. if (this.obj3d) {
  18637. var e = this.obj3d.parent;
  18638. e && e.remove(this.obj3d)
  18639. }
  18640. this.obj3d = null
  18641. }
  18642. ,
  18643. n.prototype.draw = function() {
  18644. if (this.discard(),
  18645. o.showNeighbors) {
  18646. var e = this.player.currentPano.floor;
  18647. this.obj3d = new r.Object3D;
  18648. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18649. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18650. i.y += this.prefs.height;
  18651. var n = .1525
  18652. , a = .127
  18653. , s = .0127
  18654. , l = .1
  18655. , c = .19
  18656. , h = .2032
  18657. , u = .2286
  18658. , d = .255
  18659. , p = new r.Matrix4;
  18660. for (var f in t)
  18661. if (t[f]) {
  18662. var g = this.player.model.panos.get(f)
  18663. , m = (g.position.clone().sub(this.player.model.position),
  18664. g.position.clone().sub(g.floorPosition))
  18665. , v = g.floorPosition.clone().sub(this.player.model.position);
  18666. v.y += this.prefs.height;
  18667. var A = new r.Geometry;
  18668. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18669. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18670. p.identity().setPosition(m),
  18671. A.applyMatrix(p),
  18672. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18673. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18674. p.lookAt(v, i, this.UP).setPosition(v),
  18675. A.applyMatrix(p),
  18676. A.vertices.push(v, i);
  18677. var y = new r.Line(A,new r.LineBasicMaterial({
  18678. color: g.debugColor.getHex(),
  18679. transparent: !0,
  18680. opacity: this.prefs.opacity,
  18681. depthWrite: !1,
  18682. name: "sLine" + f,
  18683. linewidth: this.prefs.linewidth
  18684. }));
  18685. this.obj3d.add(y)
  18686. }
  18687. e.add(this.obj3d)
  18688. }
  18689. }
  18690. ,
  18691. n.prototype.update = function() {
  18692. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18693. }
  18694. ,
  18695. t.exports = n
  18696. }
  18697. , {
  18698. "../settings": 166,
  18699. three: 217
  18700. }],
  18701. 148: [function(e, t, i) {
  18702. (function(i) {
  18703. "use strict";
  18704. function n(e, t, i, n) {
  18705. this.model = e,
  18706. this.id = t,
  18707. this.alignmentType = i.alignmentType || l.ALIGNED,
  18708. this.neighbourUUIDs = i.neighbours || null,
  18709. this.neighbourPanos = null,
  18710. this.floor = null,
  18711. this.floorIndex = i.floor,
  18712. this.failedLoadingAt = 0,
  18713. this.maxLoadRetries = 4,
  18714. this.origin = i.position.clone(),
  18715. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18716. this.quaternion = i.quaternion.clone(),
  18717. this.skyboxMesh = new r.Mesh(E),
  18718. this.skyboxMesh.position.copy(this.position),
  18719. this.skyboxMesh.quaternion.copy(this.quaternion),
  18720. this.skyboxMesh.name = "skybox",
  18721. this.skyboxMesh.visible = !1,
  18722. this.skyboxMesh.updateMatrix(),
  18723. this.skyboxMesh.updateMatrixWorld(),
  18724. this.marker = null,
  18725. this.showFloorMarker = !window.DATA.hideFloorMarker;
  18726. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18727. map: w,
  18728. side: r.DoubleSide,
  18729. opacity: 0,
  18730. transparent: !0,
  18731. depthWrite: !1
  18732. })),
  18733. this.marker.visible = this.showFloorMarker,
  18734. this.marker.renderOrder = s.panoMarker,
  18735. this.marker.name = "marker",
  18736. this.marker.pano = this,
  18737. this.marker.layers.set(v.PANOMARKERS),
  18738. this.marker.updateMatrixWorld(),
  18739. a.colorMarkerOnLoad && this.on("load", function() {
  18740. this.marker.material.color.set(65280)
  18741. })),
  18742. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18743. this.floorPosition = i.puck ? i.puck.clone() : null,
  18744. this.tiled = n,
  18745. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18746. this.solidSkybox.flipY = !1,
  18747. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18748. this.solidSkybox.magFilter = r.LinearFilter,
  18749. this.solidSkybox.generateMipmaps = !1)),
  18750. this.zoomed = !1,
  18751. this.panoRenderer = null,
  18752. this.qualityManager = null,
  18753. this.tileDownloader = null,
  18754. this.tiledPanoRenderTarget = null,
  18755. this.minimumTiledPanoLoaded = !1,
  18756. this.highestPartialTileRenderOpCompleted = 0,
  18757. this.highestFullTileRenderOpCompleted = 0,
  18758. this.shouldRedrawOnBaseLoaded = !1,
  18759. this.lockUntilRenderingComplete = !1,
  18760. a.colorMarkerOnLoad && this.on("load", function() {
  18761. this.marker.material.color.set(65280)
  18762. });
  18763. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18764. var e = new r.TextureLoader;
  18765. e.setCrossOrigin(!0);
  18766. var g = e.load("images/texture.jpg");
  18767. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18768. color: 16777215,
  18769. transparent: !0,
  18770. opacity: .75,
  18771. map: g
  18772. })),
  18773. this.vrMarker.boluoType = "vr",
  18774. this.vrMarker.position.z = 1,
  18775. this.vrMarker.enabled = !0,
  18776. this.vrMarker.visible = !1,
  18777. window.vrMarkers = window.vrMarkers || [],
  18778. window.vrMarkers.push(this.vrMarker),
  18779. this.marker && this.marker.add(this.vrMarker),
  18780. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18781. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18782. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18783. this.adjustAngleEnable) {
  18784. var i = new r.Quaternion;
  18785. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18786. this.skyboxMesh.quaternion.multiply(i);
  18787. var m = new r.Quaternion;
  18788. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18789. this.skyboxMesh.quaternion.multiply(m);
  18790. var n = new r.Quaternion;
  18791. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18792. this.skyboxMesh.quaternion.multiply(n),
  18793. this.skyboxMesh.updateMatrix(),
  18794. this.skyboxMesh.updateMatrixWorld(),
  18795. this.model.updateProjectedPanos()
  18796. }
  18797. /**************************************************************************************************************************************/
  18798. }
  18799. var r = e("three")
  18800. , o = e("../util/logger")
  18801. , a = e("../settings")
  18802. , s = (e("../enum/Viewmode"),
  18803. e("../enum/RenderOrder"))
  18804. , l = e("../enum/AlignmentType")
  18805. , c = (e("../util/common"),
  18806. e("../util/transitions"))
  18807. , h = e("../util/lerp")
  18808. , u = e("../util/ajax")
  18809. , d = e("../util/texture")
  18810. , p = e("../util/panorama")
  18811. , f = (e("../enum/TileDownloaderEvents"),
  18812. e("../enum/PanoramaEvents"))
  18813. , g = e("../enum/PanoRendererEvents")
  18814. , m = e("../enum/PanoSizeClass")
  18815. , v = e("../enum/RenderLayers")
  18816. , A = (e("../scene/SceneRenderer"),
  18817. e("../enum/GLCubeFaces"),
  18818. e("../exception/BasicException"))
  18819. , y = e("../tile/TileUtils")
  18820. , C = e("events").EventEmitter
  18821. , I = new o(i)
  18822. , E = new r.SphereBufferGeometry(.1)
  18823. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18824. , w = d.load("images/marker-256x256.png");
  18825. w.anisotropy = browser.isMobile() ? 1 : 3 //add
  18826. n.prototype = Object.create(C.prototype),
  18827. n.prototype.enter = function() {
  18828. var e = null;
  18829. return function() {
  18830. this.setZoomed(!1),
  18831. this.emit("enter", {
  18832. oldPano: e,
  18833. newPano: this
  18834. }),
  18835. e = this
  18836. this.model.setHighMap(this) //add
  18837. }
  18838. }(),
  18839. n.prototype.exit = function() {
  18840. this.tiled ? (this.clearWaitDeferreds(),
  18841. this.minimumTiledPanoLoaded = !1,
  18842. this.tiledPanoRenderTarget = null,
  18843. this.setZoomed(!1),
  18844. this.panoRenderer.deactivateTiledPano(this),
  18845. this.highestPartialTileRenderOpCompleted = 0,
  18846. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18847. this.solidSkybox.loaded = !1,
  18848. this.solidSkybox.version = 0),
  18849. this.emit("exit")
  18850. }
  18851. ,
  18852. n.prototype.hoverOn = function(e) {
  18853. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18854. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18855. }
  18856. ,
  18857. n.prototype.hoverOff = function(e) {
  18858. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18859. }
  18860. ,
  18861. n.prototype.build1 = function() {
  18862. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  18863. this.floor.addPano(this),
  18864. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18865. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18866. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18867. }
  18868. ,
  18869. n.prototype.build2 = function() {
  18870. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18871. this.height = this.position.distanceTo(this.floorPosition),
  18872. this.placeMarker()
  18873. }
  18874. ,
  18875. n.prototype.interpolateFloorPosition = function() {
  18876. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18877. return !!e.floorPosition
  18878. }).sort(function(e, t) {
  18879. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18880. }
  18881. .bind(this))
  18882. , t = this.position.clone();
  18883. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18884. t
  18885. }
  18886. ,
  18887. n.prototype.raycastFloorPosition = function() {
  18888. I.warn("Performance warning: Raycasting to find floor position");
  18889. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  18890. , t = e.intersectObjects(this.model.colliders);
  18891. return t.length ? t[0].point : null
  18892. }
  18893. ,
  18894. n.prototype.raycastToFindFloor = function() {
  18895. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  18896. return function() {
  18897. I.warn("Performance warning: Raycasting to find floor index");
  18898. for (var t = 0; t < e.length; t++) {
  18899. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  18900. , n = i.intersectObjects(this.model.colliders);
  18901. if (n.length)
  18902. return n[0].object.parent.parent
  18903. }
  18904. return null
  18905. }
  18906. }(),
  18907. n.prototype.placeMarker = function() {
  18908. this.marker && (this.marker.position.copy(this.floorPosition),
  18909. this.marker.position.y += .05,
  18910. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  18911. }
  18912. ,
  18913. n.prototype.translate = function(e) {
  18914. this.position.add(e),
  18915. this.floorPosition.add(e)
  18916. }
  18917. ,
  18918. n.prototype.findClosestMidtpointPanoTo = function(e) {
  18919. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  18920. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  18921. }
  18922. ,
  18923. n.prototype.attachToPanoRenderer = function(e) {
  18924. this.panoRenderer = e,
  18925. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  18926. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  18927. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  18928. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  18929. }
  18930. ;
  18931. var _ = {};
  18932. n.prototype.getWaitDeferred = function(e) {
  18933. var t = _[this.id];
  18934. t || (t = {},
  18935. _[this.id] = t);
  18936. var i = t[e];
  18937. return i || (i = {
  18938. deferred: $.Deferred(),
  18939. active: !1
  18940. },
  18941. t[e] = i),
  18942. i
  18943. }
  18944. ,
  18945. n.prototype.resetWaitDeferred = function(e) {
  18946. var t = this.getWaitDeferred(e);
  18947. t.active = !1,
  18948. t.deferred = $.Deferred()
  18949. }
  18950. ,
  18951. n.prototype.clearWaitDeferreds = function() {
  18952. var e = _[this.id];
  18953. e || (e = {},
  18954. _[this.id] = e);
  18955. for (var t in e)
  18956. if (e.hasOwnProperty(t)) {
  18957. var i = e[t];
  18958. i.active = !1,
  18959. i.deferred = $.Deferred()
  18960. }
  18961. }
  18962. ,
  18963. n.prototype.loadTiledPano = function() {
  18964. var e = (new r.Vector3,
  18965. [])
  18966. , t = [];
  18967. return function(i, n, r, o, a, s) {
  18968. null !== o && void 0 !== o || (o = !0),
  18969. null !== a && void 0 !== a || (a = !0);
  18970. var l = this.getWaitDeferred(i)
  18971. , c = l.deferred
  18972. , h = null
  18973. , u = null;
  18974. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  18975. u = r.vFov)),
  18976. !this.isLoaded(i)) {
  18977. if (!l.active) {
  18978. if (l.active = !0,
  18979. r) {
  18980. var d = y.matchingTilesInDirection(this, i, n, h, u);
  18981. e[this.id + ":" + i] = {
  18982. tileCount: 0,
  18983. targetTileCount: d
  18984. },
  18985. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  18986. }
  18987. t[this.id] || (t[this.id] = !0,
  18988. this.on(f.LoadComplete, function(e, t) {
  18989. //console.warn('点位下载完成 ', 'id:'+this.id, 'count:'+t )
  18990. var i = this.getWaitDeferred(e).deferred;
  18991. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  18992. this.resetWaitDeferred(e))
  18993. }
  18994. .bind(this)),
  18995. this.on(f.LoadFailed, function(e) {
  18996. var t = this.getWaitDeferred(e).deferred;
  18997. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  18998. this.resetWaitDeferred(e))
  18999. }
  19000. .bind(this)),
  19001. this.on(f.TileLoaded, function(t, i, n) {
  19002. //console.log('tileLoaded', 'id:'+this.id, 'size:'+t, 'index:'+i )
  19003. var r = this.getWaitDeferred(t).deferred;
  19004. if (r && "pending" === r.state()) {
  19005. r.notify(t, i, n);
  19006. var o = e[this.id + ":" + t];
  19007. o && (o.tileCount++,
  19008. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19009. r.resolve(t, n),
  19010. this.resetWaitDeferred(t)))
  19011. }
  19012. }
  19013. .bind(this)))
  19014. }
  19015. this.tileDownloader.clearForceQueue(),
  19016. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19017. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19018. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19019. }
  19020. return c.promise()
  19021. }
  19022. }(),
  19023. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19024. if (e === this.id) {
  19025. var n = this.qualityManager.getPanoSize(m.BASE);
  19026. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19027. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19028. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19029. }
  19030. }
  19031. ,
  19032. n.prototype.onTileRendered = function(e, t, i, n) {
  19033. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19034. }
  19035. ,
  19036. n.prototype.onPanoRendered = function(e, t, i, n) {
  19037. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19038. this.updateSkyboxForZoomLevel(),
  19039. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19040. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19041. this.emit("load", t),
  19042. this.model.emit("load", this),
  19043. this.emit(f.LoadComplete, t, i))
  19044. }
  19045. ,
  19046. n.prototype.setZoomed = function(e) {
  19047. this.zoomed = e,
  19048. this.updateSkyboxForZoomLevel()
  19049. e ? this.model.showHighMap() : this.model.hideHighMap() //add
  19050. }
  19051. ,
  19052. n.prototype.ensureSkyboxReadyForRender = function() {
  19053. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19054. this.solidSkybox.loaded = !0)
  19055. }
  19056. ,
  19057. n.prototype.updateSkyboxForZoomLevel = function() {
  19058. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19059. }
  19060. ,
  19061. n.prototype.getSkyboxTexture = function() {
  19062. //return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19063. if(this.minimumTiledPanoLoaded)
  19064. {
  19065. if(this.zoomed && this.qualityManager.maxRenderTargetSize > this.qualityManager.maxNavPanoSize)//change 如果放大后和不放大都是2k就不用这个
  19066. {
  19067. return this.panoRenderer.zoomRenderTarget.texture;
  19068. }
  19069. else
  19070. {
  19071. this.tiledPanoRenderTarget.texture.mapping = THREE.UVMapping//add
  19072. return this.tiledPanoRenderTarget.texture;
  19073. }
  19074. }
  19075. else
  19076. {
  19077. return null;
  19078. }
  19079. }
  19080. ,
  19081. n.prototype.onTileRenderFail = function(e, t, i) {
  19082. e === this.id && this.emit(f.LoadFailed, t)
  19083. }
  19084. ,
  19085. n.prototype.isLoaded = function(e) {
  19086. if (this.tiled) {
  19087. if (e && "string" == typeof e)
  19088. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19089. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19090. }
  19091. if (e && "number" == typeof e)
  19092. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19093. return !!this.solidSkybox.high || e in this.solidSkybox
  19094. }
  19095. ,
  19096. n.prototype.loadCube = function(e) {
  19097. if (this.isLoaded(e))
  19098. return I.info("Skipping load of pano, already loaded"),
  19099. $.when();
  19100. this.emit("loading", e),
  19101. this.model.emit("loading", this);
  19102. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19103. , i = t.filter(function(e) {
  19104. return !e
  19105. });
  19106. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19107. e = "high",
  19108. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19109. var n = 0
  19110. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19111. return u.getImage(t[i])
  19112. }
  19113. .bind(this));
  19114. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19115. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19116. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19117. this.solidSkybox.low = null),
  19118. this.solidSkybox.needsUpdate = !0,
  19119. this.emit("load", e),
  19120. this.model.emit("load", this),
  19121. this
  19122. }
  19123. .bind(this), function() {
  19124. I.error("Downloading cubemap for pano", this.id, "failed"),
  19125. this.failedLoadingAt = Date.now()
  19126. }
  19127. .bind(this), function() {
  19128. return $.when(++n, 6)
  19129. })
  19130. }
  19131. ,
  19132. n.raycastsSkipped = 0,
  19133. n.raycastsDone = 0,
  19134. n.prototype.findNeighourPanos = function() {
  19135. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19136. this.model.panos.forEach(function(e) {
  19137. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19138. var t = this.position.distanceTo(e.position);
  19139. if (t > a.panoramaNeighbourMaxDistance)
  19140. return this.model.panos.setNeighbour(this, e, !1),
  19141. void n.raycastsSkipped++;
  19142. var i = e.position.clone().sub(this.position).normalize()
  19143. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19144. , s = o.intersectObjects(this.model.colliders);
  19145. n.raycastsDone++,
  19146. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19147. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19148. }
  19149. }
  19150. .bind(this)),
  19151. this.model.panos.neighbourMap[this.id]
  19152. }
  19153. ,
  19154. n.prototype.worldPosition = function() {
  19155. return this.position
  19156. }
  19157. ,
  19158. n.prototype.addTextSprite = function(e, t) {
  19159. this.removeTextSprite();
  19160. var i = document.createElement("canvas")
  19161. , n = i.getContext("2d");
  19162. i.width = 256,
  19163. i.height = 256;
  19164. var o = "Arial"
  19165. , a = 60;
  19166. n.font = "bold " + a + "px " + o,
  19167. n.fillStyle = "white";
  19168. var s = n.measureText(e).width;
  19169. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19170. var l = new r.Texture(i);
  19171. l.needsUpdate = !0;
  19172. var c = new r.SpriteMaterial({
  19173. map: l,
  19174. color: t || 16428055
  19175. });
  19176. this.text3d = new r.Sprite(c),
  19177. this.text3d.position.copy(this.skyboxMesh.position),
  19178. this.floor.add(this.text3d)
  19179. }
  19180. ,
  19181. n.prototype.removeTextSprite = function() {
  19182. this.text3d && (this.floor.remove(this.text3d),
  19183. this.text3d = null)
  19184. }
  19185. ,
  19186. n.prototype.isAligned = function() {
  19187. return this.alignmentType === l.ALIGNED
  19188. }
  19189. ,
  19190. n.filters = {
  19191. inDirection: function(e, t, i) {
  19192. return function(n) {
  19193. var r = n.position.clone().sub(e).normalize();
  19194. return r.dot(t) > i
  19195. }
  19196. },
  19197. inFloorDirection: function(e, t, i) {
  19198. return function(n) {
  19199. var r = n.floorPosition.clone().sub(e).normalize();
  19200. return r.dot(t) > i
  19201. }
  19202. },
  19203. inPanoDirection: function(e, t, i) {
  19204. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19205. function(n) {
  19206. var r = n.floorPosition.clone().sub(e).normalize()
  19207. , o = n.position.clone().sub(e).normalize();
  19208. return r.dot(t) > i || o.dot(t) > i
  19209. }
  19210. },
  19211. atFloor: function(e) {
  19212. return function(t) {
  19213. return !e || t.floor === e
  19214. }
  19215. },
  19216. not: function(e) {
  19217. return function(t) {
  19218. return t !== e
  19219. }
  19220. },
  19221. notIn: function(e) {
  19222. return function(t) {
  19223. return e.indexOf(t) === -1
  19224. }
  19225. },
  19226. isLoaded: function() {
  19227. return function(e) {
  19228. return e.isLoaded()
  19229. }
  19230. },
  19231. isNotLoaded: function() {
  19232. return function(e) {
  19233. return !e.isLoaded()
  19234. }
  19235. },
  19236. isCloseEnoughTo: function(e, t) {
  19237. return function(i) {
  19238. return e.distanceTo(i.floorPosition) < t
  19239. }
  19240. },
  19241. hasMinimumHeightDifferenceTo: function(e, t) {
  19242. return function(i) {
  19243. return Math.abs(i.position.y - e.y) > t
  19244. }
  19245. },
  19246. isNotBehindNormal: function(e, t) {
  19247. var i = new r.Vector3;
  19248. return t = t.clone(),
  19249. function(n) {
  19250. var r = i.copy(n.position).sub(e).normalize();
  19251. return r.dot(t) > 0
  19252. }
  19253. },
  19254. isNeighbourPanoTo: function(e) {
  19255. return function(t) {
  19256. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19257. }
  19258. },
  19259. isNeighbourOfNeighbourTo: function(e) {
  19260. return function(t) {
  19261. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19262. var n = e.model.panos.get(i);
  19263. return !!n && n.neighbourPanos[t.id]
  19264. })
  19265. }
  19266. },
  19267. isNotRecentlyFailed: function(e) {
  19268. return function(t) {
  19269. return Date.now() - t.failedLoadingAt > e
  19270. }
  19271. },
  19272. isOnVisibleFloor: function() {
  19273. return function(e) {
  19274. return !e.floor.hidden
  19275. }
  19276. },
  19277. isPanoAligned: function() {
  19278. return function(e) {
  19279. return e.isAligned()
  19280. }
  19281. }
  19282. },
  19283. n.sortFunctions = {
  19284. distanceToPoint: function(e) {
  19285. return function(t, i) {
  19286. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19287. }
  19288. },
  19289. floorDistanceToPoint: function(e) {
  19290. return function(t, i) {
  19291. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19292. }
  19293. },
  19294. choose: function(e) {
  19295. return function(t, i) {
  19296. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19297. }
  19298. }
  19299. },
  19300. n.scoreFunctions = {
  19301. distance: function(e, t) {
  19302. return t = t || a.navigation.distanceFactor,
  19303. function(i) {
  19304. return e ? e.position.distanceTo(i.position) * t : 0
  19305. }
  19306. },
  19307. distanceSquared: function(e, t) {
  19308. return t = t || a.navigation.distanceFactor,
  19309. function(i) {
  19310. return e ? e.position.distanceToSquared(i.position) * t : 0
  19311. }
  19312. },
  19313. direction: function(e, t) {
  19314. return function(i) {
  19315. var n = i.position.clone().sub(e).normalize();
  19316. return n.dot(t) * a.navigation.directionFactor
  19317. }
  19318. },
  19319. angle: function(e, t) {
  19320. return function(i) {
  19321. var n = i.position.clone().sub(e).normalize();
  19322. return n.angleTo(t) * a.navigation.angleFactor
  19323. }
  19324. },
  19325. inFieldOfView: function(e, t) {
  19326. return function(i) {
  19327. var n = i.position.clone().sub(e).normalize();
  19328. return n.dot(t) > .75 ? 10 : -1
  19329. }
  19330. },
  19331. optionality: function(e) {
  19332. return function(t) {
  19333. var i = t.neighbourUUIDs.filter(function(t) {
  19334. return !(t in e.neighbourUUIDs) && t !== e.id
  19335. });
  19336. return i.length * a.navigation.optionalityFactor
  19337. }
  19338. },
  19339. penalizeHeightDifferenceUnder: function(e, t) {
  19340. return function(i) {
  19341. return e.y - i.position.y < t ? -20 : 0
  19342. }
  19343. }
  19344. },
  19345. t.exports = n
  19346. }
  19347. ).call(this, "/js/objects/Panorama.js")
  19348. }
  19349. , {
  19350. "../enum/AlignmentType": 17,
  19351. "../enum/GLCubeFaces": 25,
  19352. "../enum/PanoRendererEvents": 35,
  19353. "../enum/PanoSizeClass": 36,
  19354. "../enum/PanoramaEvents": 37,
  19355. "../enum/RenderLayers": 41,
  19356. "../enum/RenderOrder": 42,
  19357. "../enum/TileDownloaderEvents": 45,
  19358. "../enum/Viewmode": 51,
  19359. "../exception/BasicException": 55,
  19360. "../scene/SceneRenderer": 158,
  19361. "../settings": 166,
  19362. "../tile/TileUtils": 174,
  19363. "../util/ajax": 181,
  19364. "../util/common": 185,
  19365. "../util/lerp": 188,
  19366. "../util/logger": 189,
  19367. "../util/panorama": 191,
  19368. "../util/texture": 194,
  19369. "../util/transitions": 195,
  19370. events: 202,
  19371. three: 217
  19372. }],
  19373. 149: [function(e, t, i) {
  19374. "use strict";
  19375. function n(e) {
  19376. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19377. t.map.value = d,
  19378. t.opacity.value = 0,
  19379. t.color.value.set(o.reticuleColor),
  19380. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19381. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19382. side: r.DoubleSide,
  19383. depthWrite: !1,
  19384. depthTest: !1,
  19385. transparent: !0,
  19386. vertexShader: c.waypoint.vertexShader,
  19387. fragmentShader: c.waypoint.fragmentShader,
  19388. uniforms: t,
  19389. name: "waypoint",
  19390. opacity: 0,
  19391. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19392. })),
  19393. this.layers.set(h.RETICULE),
  19394. this.renderOrder = u.reticule,
  19395. this.player = e,
  19396. this.direction = new r.Vector3,
  19397. this.hidden = !0,
  19398. this.mouseLastMoveTime = Date.now()
  19399. }
  19400. var r = e("three")
  19401. , o = e("../settings")
  19402. , a = e("../util/transitions")
  19403. , s = e("../util/texture")
  19404. , l = e("../util/lerp")
  19405. , c = e("../shaders")
  19406. , h = e("../enum/RenderLayers")
  19407. , u = e("../enum/RenderOrder")
  19408. , d = s.load("images/reticule-256x256.png");
  19409. d.anisotropy = browser.isMobile() ? 1 : 4; //各向异性
  19410. n.prototype = Object.create(r.Mesh.prototype),
  19411. n.prototype.move = function(e, t, i) {
  19412. this.hidden = i,
  19413. this.mouseLastMoveTime = Date.now()
  19414. }
  19415. ,
  19416. n.prototype.hide = function() {
  19417. this.hidden || (this.hidden = !0,
  19418. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19419. }
  19420. ,
  19421. n.prototype.show = function() {
  19422. this.hidden = !1,
  19423. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19424. }
  19425. ,
  19426. n.prototype.update = function() {
  19427. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19428. }
  19429. ,
  19430. n.prototype.updatePosition = function(e, t) {
  19431. if (!this.hidden) {
  19432. if (!t)
  19433. return this.hide();
  19434. var i = t.point
  19435. , n = e.distanceTo(i)
  19436. , r = 1 + .01 * n;
  19437. n < 1 && (r -= 1 - n),
  19438. this.show(),
  19439. this.scale.set(r, r, r),
  19440. this.direction = this.direction.multiplyScalar(.8),
  19441. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19442. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19443. this.lookAt(this.position.clone().add(this.direction))
  19444. }
  19445. }
  19446. ,
  19447. n.prototype.writeAstag = function() {
  19448. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19449. , t = new Date;
  19450. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19451. var i = {
  19452. enabled: !0,
  19453. version: "0",
  19454. created: t.toISOString(),
  19455. created_by: "APITest",
  19456. position: this.position.clone(),
  19457. stem: {
  19458. enabled: o.tags.pole.enabled,
  19459. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19460. },
  19461. label: "tag " + this.tagCount,
  19462. description: "Description " + e,
  19463. floor: function(e) {
  19464. if (e.currentFloor) {
  19465. var t = e.floors.indexOf(e.currentFloor);
  19466. return t > -1 ? t : void 0
  19467. }
  19468. }(this.player.model),
  19469. type: "info",
  19470. metadata: {
  19471. preferred_camera: {
  19472. mode: this.player.mode
  19473. }
  19474. }
  19475. };
  19476. console.log("--------------------------"),
  19477. console.log(JSON.stringify(i));
  19478. var n = this.player.model.addtag(e, i).build();
  19479. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19480. n.visible || n.show(o.tags.startup.fadeInDuration))
  19481. }
  19482. ,
  19483. t.exports = n
  19484. }
  19485. , {
  19486. "../enum/RenderLayers": 41,
  19487. "../enum/RenderOrder": 42,
  19488. "../settings": 166,
  19489. "../shaders": 167,
  19490. "../util/lerp": 188,
  19491. "../util/texture": 194,
  19492. "../util/transitions": 195,
  19493. three: 217
  19494. }],
  19495. 150: [function(e, t, i) {
  19496. "use strict";
  19497. function n(e, t) {
  19498. this.chunks = [],
  19499. this.floorId = e,
  19500. this.roomId = t,
  19501. this.position = new r.Vector3
  19502. }
  19503. var r = e("three");
  19504. n.prototype.addChunk = function(e) {
  19505. this.chunks.push(e)
  19506. }
  19507. ,
  19508. n.prototype.calcBoundaries = function() {
  19509. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19510. var s = this.chunks[a]
  19511. , l = s.geometry.attributes.position;
  19512. if (l)
  19513. for (var c = 0; c < l.array.length; c += 3)
  19514. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19515. t.add(e),
  19516. 0 === c ? (i.copy(e),
  19517. n.copy(e)) : (i.max(e),
  19518. n.min(e)),
  19519. o++
  19520. }
  19521. o > 0 ? (t.multiplyScalar(1 / o),
  19522. this.average = t) : this.average = null,
  19523. this.boundsMax = i,
  19524. this.boundsMin = n,
  19525. this.center = new r.Vector3,
  19526. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19527. }
  19528. ,
  19529. t.exports = n
  19530. }
  19531. , {
  19532. three: 217
  19533. }],
  19534. 151: [function(e, t, i) {
  19535. (function(i) {
  19536. "use strict";
  19537. function n(e, t, i) {
  19538. this.obj3d = null,
  19539. this.nodes = [],
  19540. this.colorHull = [],
  19541. this.shortPaths = {},
  19542. this.floorHull = null,
  19543. this.cameraHull = null,
  19544. this.floorPathDistance = 0,
  19545. this.floorCurvePoints = null,
  19546. this.floorCurveColors = null,
  19547. this.camCurvePoints = null,
  19548. this.warpDestHeroLoc = null,
  19549. this.warpDestPano = null,
  19550. this.warpPathPoints = null,
  19551. this.warpPathLengths = [0],
  19552. this.warpLength = 0,
  19553. this.closeWarpDistance = 4,
  19554. this.UP = A.UP.clone(),
  19555. this.longestStep = 0,
  19556. this.upcomingTransType = null,
  19557. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19558. this.prevNextDist = 0,
  19559. this.nextI = 0,
  19560. this.activeTransType = null,
  19561. this.lastTransType = null,
  19562. this.bunnyObj = null,
  19563. this.director = e,
  19564. this.player = t,
  19565. this.playerControls = i,
  19566. this.modelManager = t.modelManager,
  19567. this.updateModel(),
  19568. this.updateDefaultsFromModelData(),
  19569. this.bindEvents(),
  19570. this.warping = !1,
  19571. this.waitingToWarp = !1,
  19572. this.warpInterrupted = !1,
  19573. this.warpInterruptionBlackoutStyle = null,
  19574. this.warpInterruptionTravelTime = null
  19575. }
  19576. var r = e("three")
  19577. , o = e("../util/logger")
  19578. , a = e("../enum/Viewmode")
  19579. , s = e("../enum/RenderOrder")
  19580. , l = e("../enum/WarpStyle")
  19581. , c = e("../settings")
  19582. , h = e("../util/math")
  19583. , u = e("../util/lerp")
  19584. , d = e("../util/easing")
  19585. , p = e("../util/transitions")
  19586. , f = e("../objects/Snapshot")
  19587. , g = e("../effects")
  19588. , m = e("../shaders")
  19589. , v = (e("../gui/gui"),
  19590. e("../util/texture"))
  19591. , A = e("../enum/Vectors")
  19592. , y = (e("../model/ModelManager"),
  19593. new o(i))
  19594. , C = e("../enum/PlayerEvents")
  19595. , I = e("../enum/BlackoutStyle")
  19596. , E = e("../enum/ModelManagerEvents")
  19597. , b = e("../constants")
  19598. , w = {
  19599. path: 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")
  19602. };
  19603. n.prototype.setScene = function(e) {
  19604. this.createCpm(e),
  19605. this.createBunnyObj(e)
  19606. }
  19607. ,
  19608. n.prototype.updateModel = function() {
  19609. this.model = this.modelManager.getActiveModel()
  19610. }
  19611. ,
  19612. n.prototype.bindEvents = function() {
  19613. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19614. }
  19615. ,
  19616. n.prototype.updateDefaultsFromModelData = function() {
  19617. this.model.data
  19618. }
  19619. ,
  19620. n.prototype.pointPathDistance = function(e) {
  19621. for (var t = 0, i = 1; i < e.length; i += 1)
  19622. t += e[i - 1].distanceTo(e[i]);
  19623. return t
  19624. }
  19625. ,
  19626. n.prototype.pointPathLengths = function(e) {
  19627. for (var t = [0], i = 1; i < e.length; i += 1)
  19628. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19629. return t
  19630. }
  19631. ,
  19632. n.prototype.interpAlongPath = function(e, t, i) {
  19633. var n, o = new r.Vector3, a = t[t.length - 1];
  19634. if (i < 1) {
  19635. n = i * a;
  19636. for (var s = 1; s < t.length; s += 1)
  19637. if (t[s] > n) {
  19638. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19639. return o.copy(e[s]),
  19640. o.sub(e[s - 1]),
  19641. o.multiplyScalar(l),
  19642. o.add(e[s - 1]),
  19643. o
  19644. }
  19645. } else
  19646. o.copy(e[e.length - 1]);
  19647. return o
  19648. }
  19649. ,
  19650. n.prototype.pathHeight = function() {
  19651. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19652. }
  19653. ,
  19654. n.prototype.createBunnyObj = function(e) {
  19655. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19656. this.bunnyObj.visible = c.warp.showBunny),
  19657. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19658. e.add(this.bunnyObj)
  19659. }
  19660. ,
  19661. n.prototype.createCpm = function(e) {
  19662. if (!this.currentPanoMarker) {
  19663. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19664. t.material.uniforms.opacity.value = 0,
  19665. this.currentPanoMarker = {
  19666. mesh: t,
  19667. placed: !1
  19668. }
  19669. }
  19670. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19671. this.placeCpm(),
  19672. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19673. }
  19674. ,
  19675. n.prototype.placeCpm = function() {
  19676. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19677. var e = this.player.currentPano.floor;
  19678. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19679. e.add(this.currentPanoMarker.mesh)),
  19680. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19681. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19682. this.currentPanoMarker.placed = !0
  19683. } else
  19684. this.popOutCpm()
  19685. }
  19686. ,
  19687. n.prototype.fadeInCpm = function(e) {
  19688. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19689. }
  19690. ,
  19691. n.prototype.fadeOutCpm = function(e) {
  19692. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19693. }
  19694. ,
  19695. n.prototype.popInCpm = function() {
  19696. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19697. }
  19698. ,
  19699. n.prototype.popOutCpm = function() {
  19700. this.fadeOutCpm(2)
  19701. }
  19702. ,
  19703. n.prototype.brushPrefs = {
  19704. linewidth: 7,
  19705. strokeWidth: 15,
  19706. cvSegments: 48,
  19707. paveStep: .1,
  19708. paveWidth: .2,
  19709. lookBlendDist: 3,
  19710. maxTurn: r.Math.degToRad(2)
  19711. },
  19712. n.prototype.panoPathDistance = function(e) {
  19713. var t = this.model.panos;
  19714. if (!e || e.length < 2)
  19715. return 0;
  19716. for (var i = [], n = 0; n < e.length; n += 1)
  19717. i.push(t.get(e[n]).floorPosition);
  19718. return this.pointPathDistance(i)
  19719. }
  19720. ,
  19721. n.prototype.loadTileTexture = function(e) {
  19722. var t = v.load(e, function(t) {
  19723. t.wrapS = r.RepeatWrapping,
  19724. t.wrapT = r.RepeatWrapping,
  19725. t.needsUpdate = !0,
  19726. y.debug('path texture "' + e + '" is ready')
  19727. }, function() {
  19728. y.error('path texture "' + e + '" failed')
  19729. });
  19730. return t.mapping = r.UVMapping,
  19731. t
  19732. }
  19733. ,
  19734. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19735. var a = {
  19736. cameraMode: n,
  19737. position: e,
  19738. quaternion: t,
  19739. panoId: i,
  19740. orthoZoom: o,
  19741. floorVisibility: r,
  19742. thumbUrl: null,
  19743. name: null
  19744. };
  19745. return new f(a)
  19746. }
  19747. ,
  19748. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19749. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19750. }
  19751. ,
  19752. n.prototype.setWarpDestination = function(e) {
  19753. this.warpDestHeroLoc = e
  19754. }
  19755. ,
  19756. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19757. var t = this.getHeroDescriptorByHeroIndex(e);
  19758. return null !== t && (this.setWarpDestination(t),
  19759. !0)
  19760. }
  19761. ,
  19762. n.prototype.setWarpDestinationByPano = function(e, t) {
  19763. var i = this.model.panos.get(e.id);
  19764. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19765. }
  19766. ,
  19767. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19768. var i = this.model.panos.get(e);
  19769. if (i) {
  19770. t = t || new r.Quaternion;
  19771. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19772. return this.setWarpDestination(n),
  19773. !0
  19774. }
  19775. return !1
  19776. }
  19777. ,
  19778. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19779. var t = this.model.heroCount();
  19780. /* if (null !== this.warpDestHeroLoc && t < 2)
  19781. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19782. this.model.getHeroDescriptorByIndex(0); */
  19783. var i = this.model.getHeroDescriptorByIndex(e);
  19784. if (i) {
  19785. var n = i.isPano() ? i.panoId : i.cameraMode;
  19786. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19787. }
  19788. return i
  19789. }
  19790. ,
  19791. n.prototype.getHeroDescriptorByPano = function(e) {
  19792. var t = this.model.panos.get(e.id);
  19793. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19794. }
  19795. ,
  19796. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19797. var t = this.getHeroIndexFromPanoId(e);
  19798. return this.getHeroDescriptorByHeroIndex(t)
  19799. }
  19800. ,
  19801. n.prototype.getHeroIndexFromPanoId = function(e) {
  19802. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19803. var i = this.model.heroLocations[t]
  19804. , n = this.getHeroId(i);
  19805. if (n && n === e)
  19806. return t
  19807. }
  19808. return -1
  19809. }
  19810. ,
  19811. n.prototype.getHeroPano = function(e) {
  19812. if (null === e)
  19813. return y.warn("getHeroPano(): no destination"),
  19814. null;
  19815. var t = this.getHeroId(e)
  19816. , i = this.model.panos.get(t);
  19817. return void 0 === i && (i = null,
  19818. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19819. i
  19820. }
  19821. ,
  19822. n.prototype.getHeroId = function(e) {
  19823. return e.panoId
  19824. }
  19825. ,
  19826. n.prototype.setWarpDestPano = function() {
  19827. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19828. this.warpDestPano
  19829. }
  19830. ,
  19831. n.prototype.brushToWarpPano = function(e, t) {
  19832. if (this.discardPathObject(),
  19833. !this.setWarpDestPano())
  19834. return !1;
  19835. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19836. !this.warpDestPano)
  19837. return y.info("No brush"),
  19838. !1;
  19839. if (!this.player.currentPano)
  19840. return y.debug("No current pano, visibility undefined"),
  19841. !1;
  19842. if (!this.warpDestPano)
  19843. return y.info("No wPano, visibility undefined"),
  19844. !1;
  19845. if (!this.warpDestPano.isAligned())
  19846. return y.debug("Cannot brush to unaligned pano"),
  19847. !1;
  19848. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19849. , n = !0;
  19850. if (this.player.currentPano.id === this.warpDestPano.id)
  19851. y.debug("Already at destination pano");
  19852. else {
  19853. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19854. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19855. this.obj3d = new r.Object3D,
  19856. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19857. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19858. e = t) : (this.setPathHulls(this.nodes),
  19859. this.setFloorCurves(),
  19860. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19861. this.player.currentPano.floor.add(this.obj3d);
  19862. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19863. , s = e === l.STD;
  19864. if (!n && (i || s)) {
  19865. if (o) {
  19866. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19867. this.obj3d.add(h)
  19868. }
  19869. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19870. this.obj3d.add(u)
  19871. }
  19872. this.appearSlow()
  19873. }
  19874. return this.upcomingTransType = e,
  19875. !n
  19876. }
  19877. ,
  19878. n.prototype.findShortestPath = function(e, t) {
  19879. if (!e || !t)
  19880. return null;
  19881. var i = c.warp.walkExtraPanosDistance
  19882. , n = e.id + ":" + t.id + ":" + i;
  19883. if (this.shortPaths.hasOwnProperty(n))
  19884. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19885. var r = t.id + ":" + e.id + ":" + i;
  19886. if (this.shortPaths.hasOwnProperty(r))
  19887. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19888. var o = this.model.panos.aStarSearch(e, t);
  19889. return this.model.panos.includeNodesNearPath(o, i),
  19890. this.shortPaths[n] = o ? o.slice() : null,
  19891. o
  19892. }
  19893. ,
  19894. n.prototype.makePathHulls = function(e) {
  19895. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  19896. t = u.get(e[0]),
  19897. r = t.floor.floorIndex;
  19898. for (var d = 0; d < e.length; d += 1)
  19899. t = u.get(e[d]),
  19900. i = t.floorPosition.clone().sub(this.model.position),
  19901. i.y += this.pathHeight(),
  19902. s.push(i),
  19903. l.push(t.position.clone()),
  19904. n = t.floor.floorIndex,
  19905. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  19906. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  19907. o > a && (a = o));
  19908. return a > this.longestStep && (this.longestStep = a,
  19909. y.debug("path contains " + a + " meter segment")),
  19910. {
  19911. floor: s,
  19912. camera: l,
  19913. color: h
  19914. }
  19915. }
  19916. ,
  19917. n.prototype.makeFloorCurves = function(e, t, i) {
  19918. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19919. , o = this.pointPathDistance(e) - 2 * n
  19920. , s = e.slice(0)
  19921. , l = s[1].clone().sub(s[0]);
  19922. l.y = 0,
  19923. l.normalize().multiplyScalar(n),
  19924. s[0] = (new r.Vector3).copy(s[0]).add(l),
  19925. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  19926. l.y = 0,
  19927. l.normalize().multiplyScalar(n),
  19928. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  19929. var h = new r.CatmullRomCurve3(s)
  19930. , u = Math.floor(o / i);
  19931. u = 4 * Math.floor(u / 4),
  19932. u = Math.max(4, u);
  19933. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  19934. f = 0,
  19935. d = g[A].distanceTo(e[0]);
  19936. for (var y = 1; y < e.length; y += 1)
  19937. v.copy(g[A]).sub(e[y]),
  19938. v.y *= 4,
  19939. p = v.length(),
  19940. p < d && (f = y);
  19941. m.push(t[f])
  19942. }
  19943. return {
  19944. distance: o,
  19945. points: g,
  19946. colors: m
  19947. }
  19948. }
  19949. ,
  19950. n.prototype.makeCameraCurvePoints = function(e, t) {
  19951. var i = this.pointPathDistance(e)
  19952. , n = new r.CatmullRomCurve3(e);
  19953. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  19954. }
  19955. ,
  19956. n.prototype.makeCameraCurveTangents = function(e, t) {
  19957. var i = this.pointPathDistance(e)
  19958. , n = new r.CatmullRomCurve3(e)
  19959. , o = Math.max(2, Math.floor(i / t));
  19960. o || (o = 5);
  19961. for (var a = [], s = 0; s <= o; s++)
  19962. a.push(n.getTangentAt(s / o));
  19963. return a
  19964. }
  19965. ,
  19966. n.prototype.setPathHulls = function(e) {
  19967. var t = this.makePathHulls(e);
  19968. this.floorHull = t.floor,
  19969. this.cameraHull = t.camera,
  19970. this.colorHull = t.color
  19971. }
  19972. ,
  19973. n.prototype.setFloorCurves = function() {
  19974. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  19975. this.floorPathDistance = e.distance,
  19976. this.floorCurvePoints = e.points,
  19977. this.floorCurveColors = e.colors
  19978. }
  19979. ,
  19980. n.prototype.setCameraCurvePoints = function() {
  19981. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  19982. }
  19983. ,
  19984. n.prototype.chooseWarpPath = function(e) {
  19985. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  19986. if (this.player.currentPano === this.warpDestPano || !e)
  19987. return this.warpPathPoints = null,
  19988. this.warpLength = 0,
  19989. !1;
  19990. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19991. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  19992. t = this.warpDestPano.position.clone().sub(o.position),
  19993. i = t.clone().negate(),
  19994. t.multiplyScalar(.15).add(o.position),
  19995. i.multiplyScalar(.15).add(this.warpDestPano.position),
  19996. t.y = o.position.y,
  19997. i.y = this.warpDestPano.position.y,
  19998. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  19999. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20000. this.setCameraCurvePoints(),
  20001. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20002. this.warpLength = 0,
  20003. this.warpPathLengths = [0];
  20004. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20005. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20006. var p = s.length();
  20007. s.y *= c.warp.climbEffort;
  20008. var f = s.length() / p;
  20009. if (d > 1) {
  20010. s.setY(0).normalize(),
  20011. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20012. var g = Math.min(1, s.dot(l))
  20013. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20014. f = Math.max(m, f)
  20015. }
  20016. this.warpLength += p * f,
  20017. this.warpPathLengths[d] = this.warpLength
  20018. }
  20019. return !0
  20020. }
  20021. ,
  20022. n.prototype.drawPathRibbon = function(e, t) {
  20023. this.bunnyObj.visible = c.warp.showBunny;
  20024. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20025. h.copy(e[u]),
  20026. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20027. h.normalize(),
  20028. n.crossVectors(h, A.UP),
  20029. n.multiplyScalar(i);
  20030. var d = (new r.Vector3).copy(e[u]).add(o);
  20031. d.sub(n),
  20032. l.vertices.push(d),
  20033. d = (new r.Vector3).copy(e[u]).add(o),
  20034. d.add(n),
  20035. l.vertices.push(d)
  20036. }
  20037. var p, f = 0;
  20038. for (u = 0; u < e.length - 1; u += 1) {
  20039. var g = 2 * u
  20040. , v = f;
  20041. f += e[u + 1].distanceTo(e[u]);
  20042. var y = f
  20043. , C = t[u]
  20044. , I = t[u + 1];
  20045. p = new r.Face3(g,g + 1,g + 2),
  20046. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20047. l.faces.push(p),
  20048. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20049. p = new r.Face3(g + 2,g + 1,g + 3),
  20050. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20051. l.faces.push(p),
  20052. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20053. }
  20054. l.computeFaceNormals(),
  20055. l.computeVertexNormals();
  20056. var E, b;
  20057. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20058. b.map.value = w.path,
  20059. b.opacity.value = 0,
  20060. b.color.value.set(c.path.color),
  20061. E = new r.RawShaderMaterial({
  20062. side: r.DoubleSide,
  20063. depthWrite: !1,
  20064. transparent: !0,
  20065. vertexShader: m.ribbon.vertexShader,
  20066. fragmentShader: m.ribbon.fragmentShader,
  20067. uniforms: b,
  20068. name: "ribbonT",
  20069. opacity: 0
  20070. })) : E = new r.MeshBasicMaterial({
  20071. color: 16777215,
  20072. side: r.DoubleSide,
  20073. name: "ribbonOut",
  20074. vertexColors: r.VertexColors
  20075. });
  20076. var _ = new r.Mesh(l,E);
  20077. return _.name = "ribbon",
  20078. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20079. _
  20080. }
  20081. ,
  20082. n.prototype.drawPathPavement = function(e) {
  20083. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20084. s.copy(e[l]),
  20085. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20086. s.normalize(),
  20087. n.crossVectors(s, A.UP),
  20088. n.multiplyScalar(this.brushPrefs.paveWidth),
  20089. t = (new r.Vector3).copy(e[l]),
  20090. t.sub(n),
  20091. o.vertices.push(t),
  20092. o.vertices.push((new r.Vector3).copy(e[l])),
  20093. t = (new r.Vector3).copy(e[l]),
  20094. t.add(n),
  20095. o.vertices.push(t);
  20096. var h, u, d;
  20097. for (l = 0; l < e.length - 1; l += 1)
  20098. h = 3 * l + 1,
  20099. u = l * i,
  20100. d = u + i,
  20101. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20102. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20103. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20104. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20105. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20106. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20107. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20108. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20109. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20110. color: c.path.color,
  20111. side: r.DoubleSide,
  20112. transparent: !0,
  20113. depthWrite: !1,
  20114. opacity: 0,
  20115. name: "paveT",
  20116. map: w.path
  20117. }) : new r.MeshBasicMaterial({
  20118. color: c.path.color,
  20119. side: r.DoubleSide,
  20120. transparent: !0,
  20121. depthWrite: !1,
  20122. opacity: 1,
  20123. name: "paveO",
  20124. map: w.path
  20125. });
  20126. return new r.Mesh(o,p)
  20127. }
  20128. ,
  20129. n.prototype.hintPrefs = {
  20130. rad: .18,
  20131. width: .0125,
  20132. depth: .0625,
  20133. setBack: -.04,
  20134. markRad: .25,
  20135. markInnerRad: .16
  20136. },
  20137. n.prototype.makeWaypointObj = function(e, t) {
  20138. var i = new r.Geometry
  20139. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20140. , o = this.pathHeight();
  20141. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20142. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20143. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20144. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20145. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20146. s.map.value = e,
  20147. s.opacity.value = 0,
  20148. s.color.value.set(c.path.color);
  20149. var l = {
  20150. side: r.DoubleSide,
  20151. depthWrite: !1,
  20152. transparent: !0,
  20153. vertexShader: m.waypoint.vertexShader,
  20154. fragmentShader: m.waypoint.fragmentShader,
  20155. uniforms: s,
  20156. name: "waypoint",
  20157. opacity: 0
  20158. };
  20159. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20160. l.name = "wayPtOut");
  20161. var h = new r.RawShaderMaterial(l)
  20162. , u = new r.Mesh(i,h);
  20163. return u.name = t,
  20164. u
  20165. }
  20166. ,
  20167. n.prototype.makeStartMarker = function(e, t) {
  20168. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20169. i.y = 0,
  20170. i.normalize();
  20171. var n = Math.acos(i.x)
  20172. , o = this.makeWaypointObj(w.pathStart, "Start");
  20173. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20174. o.position.copy(e),
  20175. o
  20176. }
  20177. ,
  20178. n.prototype.makeEndMarker = function(e) {
  20179. var t = this.makeWaypointObj(w.pathEnd, "End")
  20180. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20181. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20182. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20183. t.position.copy(e),
  20184. t
  20185. }
  20186. ,
  20187. n.prototype.pathClean = function(e) {
  20188. if (e) {
  20189. for (var t in e.children)
  20190. this.pathClean(e.children[t]);
  20191. e.geometry && e.geometry.dispose(),
  20192. e.material && e.material.dispose()
  20193. }
  20194. }
  20195. ,
  20196. n.prototype.discardPathObject = function() {
  20197. if (this.obj3d) {
  20198. var e = this.obj3d.parent;
  20199. e && e.remove(this.obj3d),
  20200. this.pathClean(this.obj3d)
  20201. }
  20202. this.obj3d = null,
  20203. this.popInCpm()
  20204. }
  20205. ,
  20206. n.prototype.discardSlow = function() {
  20207. if (this.obj3d) {
  20208. if (this.player.mode !== a.PANORAMA)
  20209. return void this.discardPathObject();
  20210. for (var e, t = this, i = 0, n = function() {
  20211. this.discardPathObject()
  20212. }
  20213. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20214. e = t.obj3d.children[r],
  20215. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20216. i += 1,
  20217. n = null);
  20218. 0 === i && this.discardPathObject(),
  20219. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20220. }
  20221. }
  20222. ,
  20223. n.prototype.appearSlow = function() {
  20224. var e, t = this;
  20225. this.fadeOutCpm(c.path.fadeInTime);
  20226. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20227. e = t.obj3d.children[n],
  20228. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20229. }
  20230. ,
  20231. n.prototype.update = function() {
  20232. this.obj3d && this.obj3d.updateMatrixWorld()
  20233. }
  20234. ,
  20235. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20236. var t = r.Math.degToRad(c.warp.burnsAngle);
  20237. if (this.player.mode === a.PANORAMA) {
  20238. var i = this.burnsDir * t;
  20239. if (this.upcomingTransType === l.BLACK)
  20240. return i;
  20241. var n = e;
  20242. if (null === n)
  20243. return y.warn("Transition request for non-highlight"),
  20244. i;
  20245. var o = this.getHeroDescriptorByHeroIndex(n);
  20246. if (null === o)
  20247. return i;
  20248. if (!o.isPano())
  20249. return i;
  20250. var s = this.getHeroPano(o)
  20251. , h = this.playerControls.cameras[a.PANORAMA]
  20252. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20253. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20254. , p = function(e) {
  20255. var i = Math.acos(Math.min(1, e.dot(u)))
  20256. , n = (new r.Vector3).crossVectors(u, e);
  20257. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20258. };
  20259. if (s === this.player.currentPano)
  20260. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20261. var f = this.findShortestPath(this.player.currentPano, s);
  20262. if (void 0 === f || null === f || f.length < 1)
  20263. return y.debug("Empty path ahead..."),
  20264. i;
  20265. var g = this.makePathHulls(f)
  20266. , m = new r.CatmullRomCurve3(g.camera)
  20267. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20268. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20269. }
  20270. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20271. }
  20272. ,
  20273. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20274. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20275. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20276. var n = new r.Euler
  20277. , o = new r.Vector3;
  20278. y.debug("Starting wait: " + (void 0 !== t));
  20279. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)//this.model.heroLocations[this.director.currentItem[0]]
  20280. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20281. , h = function() {
  20282. this.endWarpState(),
  20283. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20284. t && t()
  20285. }
  20286. .bind(this)
  20287. , u = function(e, t) {
  20288. if (this.warpInterrupted)
  20289. return h(),
  20290. !0;
  20291. var r = t || 1e3 / 60;
  20292. if (c.warp.doBurns && !currentLocation.dontRot )
  20293. if (this.player.mode === a.PANORAMA) {
  20294. var l = this.playerControls.cameras[a.PANORAMA];
  20295. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20296. var u = i == 0 ? s : r * s / i;
  20297. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20298. n.y += u,
  20299. o.set(0, 0, -1),
  20300. o.applyEuler(n),
  20301. o.add(l.position),
  20302. l.controls.lookAt(o),
  20303. l.controls.lookVector.copy(o)
  20304. ,l.lookAt(o)
  20305. } else
  20306. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20307. }
  20308. .bind(this);
  20309. this.startWarpState(),
  20310. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20311. }
  20312. ,
  20313. n.prototype.warpToNonPano = function(e) {
  20314. if (this.discardPathObject(),
  20315. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20316. var t = function() {
  20317. e && e()
  20318. }
  20319. .bind(this);
  20320. this.player.flyToNewMode({
  20321. mode: this.warpDestHeroLoc.cameraMode,
  20322. duration: c.warp.outsideTime,
  20323. warpDest: this.warpDestHeroLoc,
  20324. callback: t,
  20325. force: !0
  20326. })
  20327. } else
  20328. y.warn("no warp destination!!!"),
  20329. e && e()
  20330. }
  20331. ,
  20332. n.prototype._resetWarpShaderParams = function(e) {//
  20333. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20334. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20335. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20336. delete e.material.defines.newBlack;
  20337. e.material.needsUpdate = true
  20338. } */
  20339. }
  20340. ,
  20341. n.prototype._clearWarpShading = function() {
  20342. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20343. this._resetWarpShaderParams(e[t]),
  20344. e[t].visible = !0;
  20345. this._resetWarpShaderParams(this.model.skybox)
  20346. }
  20347. ,
  20348. n.prototype._warpStopFlying = function() {
  20349. this.activeTransType = null,
  20350. this.placeCpm()
  20351. }
  20352. ,
  20353. n.prototype._wrapupTravelOnlyBits = function() {
  20354. this._warpStopFlying(),
  20355. this.warpPathPoints && (this.player.currentPano.exit(),
  20356. this.warpDestPano.enter(),
  20357. this.player.currentPano = this.warpDestPano),
  20358. this.player.spider.draw(),
  20359. this.placeCpm()
  20360. }
  20361. ,
  20362. n.prototype._wrapupTravel = function(e) {
  20363. this._wrapupTravelOnlyBits(),
  20364. this.warpCameraAim(e)
  20365. }
  20366. ,
  20367. n.prototype._wrapupWarpShading = function(e) {
  20368. this._clearWarpShading(),
  20369. this._wrapupTravel(e)
  20370. }
  20371. ,
  20372. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20373. t !== I.END && this._clearWarpShading(),
  20374. this._wrapupTravelOnlyBits(),
  20375. this.upcomingTransType = null,
  20376. e && e()
  20377. }
  20378. ,
  20379. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20380. var i = this.warpDestHeroLoc.quaternion
  20381. , n = this.playerControls.cameras[a.PANORAMA]
  20382. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20383. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20384. , l = s.dot(o)
  20385. , u = r.Math.radToDeg(Math.acos(l))
  20386. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20387. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20388. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20389. m.y = h.constrainedTurn(m.y),
  20390. this.burnsDir = Math.sign(m.y);
  20391. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20392. , A = new r.Vector3
  20393. , C = function(e, t) {
  20394. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20395. v.y = g.y + e * m.y,
  20396. v.z = g.z + e * m.z,
  20397. A.set(0, 0, -1),
  20398. A.applyEuler(v),
  20399. A.add(n.position),
  20400. n.controls.lookAt(A),
  20401. n.controls.lookVector.copy(A),
  20402. void n.lookAt(A))
  20403. }
  20404. .bind(this);
  20405. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20406. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20407. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20408. ):
  20409. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20410. ,void (t && t())
  20411. ) */
  20412. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20413. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20414. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20415. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20416. ,void (t && t())
  20417. )
  20418. }
  20419. ,
  20420. n.prototype._warpBendAim = function(e, t, i, n) {
  20421. var o = n || 0
  20422. , s = this.playerControls.cameras[a.PANORAMA]
  20423. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20424. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20425. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20426. f.y = h.constrainedTurn(f.y);
  20427. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20428. f.x = g * Math.sign(f.x),
  20429. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20430. this.burnsDir = Math.sign(f.y),
  20431. g *= Math.sign(f.y),
  20432. f.y = g;
  20433. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20434. , v = new r.Vector3
  20435. , A = function(e, t) {
  20436. if (e < .5)
  20437. m.x = u.x + e * f.x,
  20438. m.y = u.y + e * f.y,
  20439. m.z = u.z + e * f.z;
  20440. else {
  20441. var i = (1 - e) * c.warp.softBendEnd;
  20442. m.x = l.x - i * f.x,
  20443. m.y = l.y - i * f.y,
  20444. m.z = l.z - i * f.z
  20445. }
  20446. v.set(0, 0, -1),
  20447. v.applyEuler(m),
  20448. v.add(s.position);
  20449. s.controls.lookAt(v),
  20450. s.controls.lookVector.copy(v),
  20451. s.lookAt(v);
  20452. }
  20453. .bind(this);
  20454. if(window.DATA.momentTourBlackNewType){
  20455. A(1)
  20456. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20457. }
  20458. ,
  20459. n.prototype._warpStepCameraAim = function(e, t, i) {
  20460. var n = this.playerControls.cameras[a.PANORAMA]
  20461. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20462. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20463. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20464. l.y = h.constrainedTurn(l.y),
  20465. this.burnsDir = Math.sign(l.y);
  20466. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20467. , f = new r.Vector3
  20468. , g = function(e, t) {
  20469. e < .5 ? u.copy(s) : u.copy(o),
  20470. f.set(0, 0, -1),
  20471. f.applyEuler(u),
  20472. f.add(n.position),
  20473. n.controls.lookAt(f),
  20474. n.controls.lookVector.copy(f),
  20475. n.lookAt(f)
  20476. }
  20477. .bind(this);
  20478. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20479. }
  20480. ,
  20481. n.prototype.setBurnsDir = function() {
  20482. var e = this.playerControls.cameras[a.PANORAMA]
  20483. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20484. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20485. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20486. n.y = h.constrainedTurn(n.y),
  20487. this.burnsDir = Math.sign(n.y)
  20488. }
  20489. ,
  20490. n.prototype.stepWarpPath = function(firstPos, e ) {
  20491. var i = this.playerControls.cameras[a.PANORAMA];
  20492. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20493. if (!n){
  20494. return i.position.copy(this.warpDestPano.position),
  20495. !0;
  20496. }
  20497. /* if (!this.warpPathPoints)
  20498. return i.position.copy(this.warpDestPano.position),
  20499. !0;
  20500. var n = this.warpPathPoints[0] */
  20501. var o = this.warpDestPano.position;
  20502. /* console.log(firstPos)
  20503. console.log(o) */
  20504. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20505. var s = new r.Vector3;
  20506. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20507. i.position.copy(s)
  20508. } else
  20509. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20510. }
  20511. ,
  20512. n.prototype.interruptAndFastForward = function(e, t) {
  20513. this.warping && (this.warpInterrupted = !0,
  20514. this.warpInterruptionBlackoutStyle = e,
  20515. this.warpInterruptionTravelTime = t,
  20516. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20517. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20518. }
  20519. ,
  20520. n.prototype.warpCameraAim = function(e) {
  20521. var t = c.warp.minWarpTime;
  20522. if (this.upcomingTransType === l.BLACK)
  20523. t = c.warp.teleportTime;
  20524. else {
  20525. var i = this.playerControls.cameras[a.PANORAMA]
  20526. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20527. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20528. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20529. s.y = h.constrainedTurn(s.y);
  20530. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20531. t = Math.max(t, u)
  20532. }
  20533. var d = function() {
  20534. this._warpStopFlying(),
  20535. this.discardSlow(),
  20536. e && e()
  20537. }
  20538. .bind(this);
  20539. this._warpCameraAim(t, d)
  20540. }
  20541. ,
  20542. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20543. this.model.skybox.material.uniforms.blackout.value = n;
  20544. var r = u.uniform(this.model.skybox, "progress", 1)
  20545. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20546. , a = !1
  20547. , s = function() {
  20548. if (this.warpInterrupted)
  20549. return a = !0,
  20550. !0
  20551. }
  20552. .bind(this)
  20553. , l = function(e, t) {
  20554. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20555. !0) : void r(e, t)
  20556. }
  20557. .bind(this)
  20558. , h = function(e, t) {
  20559. return i && a ? (o(0),
  20560. !0) : void o(e, t)
  20561. }
  20562. .bind(this);
  20563. p.start(s, e, null, t, null, "safeHaltWatch"),
  20564. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20565. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20566. }
  20567. ,
  20568. n.prototype.warpTravel_STD = function(e) {
  20569. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20570. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20571. w += this.warpLength * c.warp.timePerMeter,
  20572. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20573. var _ = !1
  20574. , T = this.warpDestHeroLoc.quaternion
  20575. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20576. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20577. , M = S.dot(x)
  20578. , R = r.Math.radToDeg(Math.acos(M))
  20579. , P = function(e) {
  20580. var t = o
  20581. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20582. return i
  20583. }
  20584. , O = function() {
  20585. return E.lookAt(C, t, A.UP),
  20586. s.setFromRotationMatrix(E, c.warp.eOrder),
  20587. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20588. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20589. h.constrainedTurn(b.y)
  20590. }
  20591. .bind(this)
  20592. , L = function(e, t) {
  20593. if (this.warpInterrupted)
  20594. return _ = !0,
  20595. !0
  20596. }
  20597. .bind(this)
  20598. , D = function(e, t) {
  20599. return _ || !this.warpPathPoints ? (g.blur(0),
  20600. !0) : void g.blur(e)
  20601. }
  20602. .bind(this)
  20603. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20604. , B = function(e, t) {
  20605. return _ || !this.warpPathPoints ? (N(0),
  20606. !0) : void N(e, t)
  20607. }
  20608. .bind(this)
  20609. , F = function(e, t) {
  20610. if (!this.warpPathPoints)
  20611. return n.position.copy(this.warpDestPano.position),
  20612. !0;
  20613. if (_)
  20614. return !0;
  20615. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20616. n.position.copy(i),
  20617. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20618. }
  20619. .bind(this)
  20620. , V = function(e, n) {
  20621. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20622. !0)
  20623. }
  20624. .bind(this)
  20625. , U = function(e, o) {
  20626. if (_)
  20627. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20628. !0;
  20629. if (!this.warpPathPoints)
  20630. return !0;
  20631. var a = this.warpLength * e
  20632. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20633. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20634. c.warp.matchCam && (l *= 1 - u),
  20635. E.lookAt(C, t, A.UP),
  20636. s.setFromRotationMatrix(E, c.warp.eOrder),
  20637. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20638. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20639. b.y = h.constrainedTurn(b.y),
  20640. s.x = m.x + l * b.x,
  20641. s.y = m.y + l * b.y,
  20642. s.z = m.z + l * b.z,
  20643. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20644. b.y = h.constrainedTurn(b.y);
  20645. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20646. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20647. v.x = v.x + b.x * c.warp.turnFriction,
  20648. v.y = v.y + b.y * c.warp.turnFriction,
  20649. v.z = v.z + b.z * c.warp.turnFriction,
  20650. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20651. var p = t.clone().sub(C).normalize();
  20652. if (R < c.warp.maxAimRotation && u > 0) {
  20653. var g = 1 - u;
  20654. p.x = p.x * g + u * S.x,
  20655. p.y = p.y * g + u * S.y,
  20656. p.z = p.z * g + u * S.z,
  20657. p.normalize()
  20658. }
  20659. this.bunnyObj.position.copy(n.position).add(p),
  20660. f.set(0, 0, -1).applyEuler(v).normalize(),
  20661. f.multiplyScalar(8),
  20662. f.add(n.position),
  20663. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20664. n.controls.lookVector.copy(f),
  20665. n.lookAt(f))
  20666. }
  20667. .bind(this)
  20668. , k = function() {
  20669. _ ? (this.discardSlow(),
  20670. this.upcomingTransType = l.BLACK,
  20671. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20672. }
  20673. .bind(this);
  20674. V(0);
  20675. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20676. w += H;
  20677. var G = H / w;
  20678. this.warpCommonParameters(w, G, !0, I.NONE),
  20679. p.start(L, w, null, 0, null, "_haltWatcher"),
  20680. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20681. p.start(D, w, null, G, P, "blurring")),
  20682. p.start(B, w, null, G, P, "modelAlpha"),
  20683. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20684. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20685. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20686. }
  20687. ,
  20688. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20689. var r = e || 0;
  20690. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20691. //add
  20692. var done = ()=>{
  20693. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  20694. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  20695. }
  20696. if(window.DATA.momentTourBlackNewType){
  20697. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20698. var camera = this.playerControls.cameras[a.PANORAMA];
  20699. var end = this.warpDestHeroLoc.position
  20700. camera.position.copy(end)
  20701. setTimeout(()=>{
  20702. player.sceneRenderer.effects.transitionMaskPass.stop()
  20703. this.wrapupWarpShadingOnly(n, i);
  20704. done()
  20705. },t)
  20706. }else{
  20707. var o = function() {
  20708. this.wrapupWarpShadingOnly(n, i);
  20709. done()
  20710. }
  20711. .bind(this);
  20712. var firstPos = this.player.position.clone()//add
  20713. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20714. }
  20715. this.warpCommonParameters(t, r, !1, i)
  20716. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20717. if(window.DATA.momentTourBlackNewType){
  20718. e.material.uniforms.blackout.value = 5//i 改
  20719. //e.material.defines.newBlack = ''
  20720. //e.material.needsUpdate = true
  20721. }else{
  20722. e.material.uniforms.blackout.value = i
  20723. }
  20724. }),
  20725. this._warpBendAim(null, t, null, r);
  20726. }
  20727. ,
  20728. n.prototype.flightStepWalk = function(e, t, i) {
  20729. var n = .001
  20730. , o = 1
  20731. , a = 1.2
  20732. , s = new r.Vector3
  20733. , h = new r.Vector3
  20734. , u = function(e, t) {
  20735. //导览速度
  20736. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20737. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20738. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  20739. h.copy(A.FORWARD),
  20740. this.player.getDirection(h),
  20741. s.copy(t).sub(e.position).normalize();
  20742. var l = s.dot(h)
  20743. , u = Math.acos(l)
  20744. , d = u / r;
  20745. d > n && (r *= d / n,
  20746. u < o && (r *= a))
  20747. return r / DATA.tourWalkSpeed * 100 // 改
  20748. };
  20749. return function(e, t, i) {
  20750. if (this.warpInterrupted)
  20751. i && i();
  20752. else if (this.activeTransType !== l.WALK)
  20753. this._clearWarpShading(),
  20754. this._warpStopFlying(),
  20755. this.player.spider.draw(),
  20756. this.placeCpm(),
  20757. i && i();
  20758. else if (this.player.currentPano !== e) {
  20759. var n = {
  20760. pano: e,
  20761. lookAtPoint: t,
  20762. duration: null,
  20763. maxDistanceOverride: c.warp.walkMaxDist,
  20764. skipWarpingCheck: !1,
  20765. constantMoveSpeed: !0
  20766. };
  20767. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20768. n.zoomLevel = this.warpDestHeroLoc.zoom
  20769. }
  20770. n.duration = u.call(this, e, t),
  20771. this.player.nonInterruptingFlyToPano(n, i)
  20772. } else
  20773. i && i()
  20774. }
  20775. }(),
  20776. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20777. return this.flightStepWalk.bind(this, e, t, i)
  20778. }
  20779. ,
  20780. n.prototype.warpTravel_WALK = function() {
  20781. var e = [];
  20782. return function(t) {
  20783. var i = this.player.model.panos;
  20784. e.length = 0;
  20785. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20786. var s = this.nodes[a]
  20787. , l = i.get(s);
  20788. a === this.nodes.length - 1;
  20789. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20790. n && o || (e.push(s),
  20791. n = l)
  20792. }
  20793. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20794. var h = e.length
  20795. , u = i.get(e[h - 1])
  20796. , d = new Array(h + 1);
  20797. d[d.length - 1] = function() {
  20798. t && t()
  20799. }
  20800. .bind(this);
  20801. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20802. var g = e[p];
  20803. u = i.get(g);
  20804. var m = new r.Vector3;
  20805. this.getLookAtForWalkingTourNode(e, p, m),
  20806. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20807. p--
  20808. }
  20809. d[0]()
  20810. }
  20811. }(),
  20812. n.prototype.getLookAtForWalkingTourNode = function() {
  20813. var e = new r.Vector3
  20814. , t = new r.Vector3
  20815. , i = new r.Vector3
  20816. , n = new r.Vector3
  20817. , o = new r.Vector3
  20818. , a = .65
  20819. , s = .75
  20820. , l = .2
  20821. , c = .4
  20822. , h = .2
  20823. , u = 3;
  20824. return function(r, d, p) {
  20825. var f = r.length;
  20826. if (d >= f)
  20827. return !1;
  20828. var g = 1
  20829. , m = 1;
  20830. t.set(0, 0, 0),
  20831. o.set(0, 0, 0);
  20832. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20833. if (v = this.player.model.panos.get(r[A]),
  20834. this.getOrientationForWalkingTourNode(r, A, i),
  20835. A === d && e.copy(i),
  20836. n.copy(i),
  20837. A > d) {
  20838. var y = n.dot(e) < a;
  20839. g *= y ? l : s,
  20840. m *= y ? h : c
  20841. }
  20842. i.multiplyScalar(g),
  20843. t.add(i),
  20844. o.lerp(v.position, m)
  20845. }
  20846. return t.normalize(),
  20847. p.copy(o),
  20848. p.add(t),
  20849. !0
  20850. }
  20851. }(),
  20852. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20853. var n = e.length;
  20854. if (t >= n)
  20855. return !1;
  20856. if (t === n - 1)
  20857. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20858. else {
  20859. var r = this.player.model.panos.get(e[t])
  20860. , o = this.player.model.panos.get(e[t + 1]);
  20861. i.copy(o.position).sub(r.position)
  20862. }
  20863. return i.normalize(),
  20864. !0
  20865. }
  20866. ,
  20867. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20868. if (this.activeTransType = this.upcomingTransType,
  20869. this.lastTransType = this.activeTransType,
  20870. this.upcomingTransType = null,
  20871. !e) {
  20872. var r = function() {
  20873. this._wrapupTravel(n)
  20874. }
  20875. .bind(this)
  20876. , o = {
  20877. pano: this.warpDestPano,
  20878. lookAtPoint: null,
  20879. duration: null,
  20880. maxDistanceOverride: null,
  20881. skipWarpingCheck: !1
  20882. };
  20883. return void this.player.flyToPano(o, r)
  20884. }
  20885. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20886. this._clearWarpShading(),
  20887. this._warpStopFlying(),
  20888. this.player.spider.draw(),
  20889. this.placeCpm(),
  20890. n && n()
  20891. }
  20892. .bind(this)) : this.warpTravel_STD(n)
  20893. }
  20894. ,
  20895. n.prototype.startWarpState = function() {
  20896. this.warping = !0,
  20897. this.warpInterrupted = !1,
  20898. this.warpInterruptionBlackoutStyle = null,
  20899. this.warpInterruptionTravelTime = null
  20900. }
  20901. ,
  20902. n.prototype.endWarpState = function() {
  20903. this.warping = !1
  20904. }
  20905. ,
  20906. n.prototype.warpToPano = function(e, t, i, n) {
  20907. if (this.warping)
  20908. return void y.warn("Cannot warp when already warping");
  20909. if (this.upcomingTransType = e,
  20910. this.activeTransType = null,
  20911. !this.setWarpDestPano())
  20912. return this.upcomingTransType = null,
  20913. void this.warpToNonPano(n);
  20914. if (this.player.mode !== a.PANORAMA)
  20915. return this.upcomingTransType = null,
  20916. this.discardSlow(),
  20917. void this.player.flyToNewMode({
  20918. mode: a.PANORAMA,
  20919. pano: this.warpDestPano,
  20920. duration: c.warp.outsideTime,
  20921. warpDest: this.warpDestHeroLoc,
  20922. callback: n,
  20923. force: !0
  20924. });
  20925. if (!this.warpDestPano)
  20926. return y.warn("no warp destination, callback dropped"),
  20927. void (this.upcomingTransType = null);
  20928. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  20929. , o = this.chooseWarpPath(r);
  20930. if (o && this.upcomingTransType !== l.WALK) {
  20931. var s = function() {
  20932. this.waitingToWarp = !1,
  20933. this.warpToPano(e, t, i, n)
  20934. }
  20935. .bind(this);
  20936. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  20937. return void (this.waitingToWarp = !0)
  20938. }
  20939. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  20940. this.player.currentPano = this.warpDestPano,
  20941. this.placeCpm(),
  20942. this.fadeOutCpm(c.path.fadeOutTime),
  20943. this.player.spider.draw()),
  20944. y.debug("Warping to pano ", this.warpDestPano.position),
  20945. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  20946. this.startWarpState();
  20947. var h = function() {
  20948. this.endWarpState(),
  20949. n && n()
  20950. }
  20951. .bind(this);
  20952. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  20953. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  20954. }
  20955. ,
  20956. t.exports = n
  20957. }
  20958. ).call(this, "/js/objects/ShowPath.js")
  20959. }
  20960. , {
  20961. "../constants": 8,
  20962. "../effects": 16,
  20963. "../enum/BlackoutStyle": 18,
  20964. "../enum/ModelManagerEvents": 33,
  20965. "../enum/PlayerEvents": 40,
  20966. "../enum/RenderOrder": 42,
  20967. "../enum/Vectors": 50,
  20968. "../enum/Viewmode": 51,
  20969. "../enum/WarpStyle": 52,
  20970. "../gui/gui": 65,
  20971. "../model/ModelManager": 140,
  20972. "../objects/Snapshot": 153,
  20973. "../settings": 166,
  20974. "../shaders": 167,
  20975. "../util/easing": 186,
  20976. "../util/lerp": 188,
  20977. "../util/logger": 189,
  20978. "../util/math": 190,
  20979. "../util/texture": 194,
  20980. "../util/transitions": 195,
  20981. three: 217
  20982. }],
  20983. 152: [function(e, t, i) {
  20984. "use strict";
  20985. function n() {
  20986. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  20987. , t = new r.RawShaderMaterial({
  20988. fragmentShader: o.skysphere.fragmentShader,
  20989. vertexShader: o.skysphere.vertexShader,
  20990. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  20991. side: r.BackSide,
  20992. name: "skysphere"
  20993. });
  20994. t.uniforms.radius.value = e.parameters.radius,
  20995. r.Mesh.call(this, e, t)
  20996. }
  20997. var r = e("three")
  20998. , o = e("../shaders")
  20999. , a = e("../settings");
  21000. n.prototype = Object.create(r.Mesh.prototype),
  21001. n.prototype.constructor = n,
  21002. t.exports = n
  21003. }
  21004. , {
  21005. "../settings": 166,
  21006. "../shaders": 167,
  21007. three: 217
  21008. }],
  21009. 153: [function(e, t, i) {
  21010. (function(i) {
  21011. "use strict";
  21012. function n(e) {
  21013. o.call(this, e),
  21014. this.sid = e.sid,//xzw add
  21015. this.panoId = e.panoId,
  21016. this.orthoZoom = e.orthoZoom,
  21017. this.floorVisibility = e.floorVisibility,
  21018. this.thumbUrl = e.thumbUrl,
  21019. this.name = e.name,
  21020. this.zoom = e.zoom
  21021. }
  21022. var r = (e("three"),
  21023. e("../util/logger"))
  21024. , o = (e("../settings"),
  21025. e("../enum/Viewmode"),
  21026. e("../util/common"),
  21027. e("../util/transitions"),
  21028. e("../util/lerp"),
  21029. e("../util/ajax"),
  21030. e("../util/texture"),
  21031. e("./View"));
  21032. e("events").EventEmitter,
  21033. new r(i);
  21034. n.prototype = Object.create(o.prototype),
  21035. n.prototype.isPano = function() {
  21036. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21037. }
  21038. ,
  21039. t.exports = n
  21040. }
  21041. ).call(this, "/js/objects/Snapshot.js")
  21042. }
  21043. , {
  21044. "../enum/Viewmode": 51,
  21045. "../settings": 166,
  21046. "../util/ajax": 181,
  21047. "../util/common": 185,
  21048. "../util/lerp": 188,
  21049. "../util/logger": 189,
  21050. "../util/texture": 194,
  21051. "../util/transitions": 195,
  21052. "./View": 154,
  21053. events: 202,
  21054. three: 217
  21055. }],
  21056. 154: [function(e, t, i) {
  21057. (function(i) {
  21058. "use strict";
  21059. function n(e) {
  21060. e = e || {},
  21061. this.position = new r.Vector3,
  21062. this.quaternion = new r.Quaternion,
  21063. this.update(e)
  21064. }
  21065. var r = e("three")
  21066. , o = e("../util/logger")
  21067. , a = (e("../settings"),
  21068. e("../enum/Viewmode"),
  21069. e("../util/common"),
  21070. e("../util/transitions"),
  21071. e("../util/lerp"),
  21072. e("../util/ajax"),
  21073. e("../util/texture"),
  21074. e("events").EventEmitter);
  21075. new o(i);
  21076. n.prototype = Object.create(a.prototype),
  21077. n.prototype.isValid = function() {
  21078. return !!this.cameraMode
  21079. }
  21080. ,
  21081. n.prototype.update = function(e) {
  21082. return this.cameraMode = e.cameraMode || this.cameraMode,
  21083. this.pano = e.pano || this.pano,
  21084. e.position && this.position.copy(e.position),
  21085. e.quaternion && this.quaternion.copy(e.quaternion),
  21086. this
  21087. }
  21088. ,
  21089. t.exports = n
  21090. }
  21091. ).call(this, "/js/objects/View.js")
  21092. }
  21093. , {
  21094. "../enum/Viewmode": 51,
  21095. "../settings": 166,
  21096. "../util/ajax": 181,
  21097. "../util/common": 185,
  21098. "../util/lerp": 188,
  21099. "../util/logger": 189,
  21100. "../util/texture": 194,
  21101. "../util/transitions": 195,
  21102. events: 202,
  21103. three: 217
  21104. }],
  21105. 155: [function(e, t, i) {//player.js
  21106. (function(i) {
  21107. "use strict";
  21108. function n(e) {
  21109. this.currentPano = null,
  21110. this.nextPano = null,
  21111. this.camera = null,
  21112. this.paused = !1,
  21113. this.flying = !1,
  21114. this.sceneIntersectionPlane = null,
  21115. this.target = new r.Vector3,
  21116. this.mouse = new r.Vector3(1.1,1.1,.5),
  21117. this.mouseAtMouseDown = new r.Vector2,
  21118. this.mouseCouldBeClickToMove = !1,
  21119. this.mouseLastMoveTime = Date.now(),
  21120. this.mouseDown = !1,
  21121. this.mouseDownTimer = null,
  21122. this.couldBeLongTap = !1,
  21123. this.containsMouse = !1, //
  21124. this.isTouchEvent = !1,
  21125. this.isPanoHover = !1,
  21126. this.reticule = new a(this),
  21127. this.panoMarkers = [],
  21128. this.spider = new h(this),
  21129. this.quaternion = new r.Quaternion,
  21130. this.position = new r.Vector3(15,10,15),
  21131. this.previousState = null,
  21132. this.lastInsideView = new c,
  21133. this.last360View = new c,
  21134. this.raycaster = new r.Raycaster,
  21135. this.intersect = null,
  21136. this.lastChangeTime = Date.now(),
  21137. this.history = new I,
  21138. this.cameraControls = null,
  21139. this.path = null,
  21140. this.model = null,
  21141. this.domElement = null,
  21142. this.cachedPanoCandidates = null,
  21143. this.basePanoSize = 0,
  21144. this.standardPanoSize = 0,
  21145. this.highPanoSize = 0,
  21146. this.ultraHighPanoSize = 0,
  21147. this.zoomLevel = 1,
  21148. this.zooming = 0,
  21149. this.zoomSpeed = .5,
  21150. this.scrollZoomSpeed = .06,
  21151. this.zoomSpeedAdjust = .05,
  21152. this.defaultZoomIncrement = .2,
  21153. this.baseFov = f.insideFOV,
  21154. this.zoomFov = this.baseFov,
  21155. this.zoomEnabled = !0,
  21156. this.preRenderingEnabled = !1,
  21157. this.setupCustomProperties(e),
  21158. this.zoomStats = new L
  21159. window.player = this
  21160. this.modeTran = ''
  21161. }
  21162. var r = e("three")
  21163. , o = e("./util/logger")
  21164. , a = e("./objects/Reticule")
  21165. , s = e("./objects/Panorama")
  21166. , l = e("./objects/ShowPath")
  21167. , c = e("./objects/View")
  21168. , h = (e("./objects/Snapshot"),
  21169. e("./objects/NSpider"))
  21170. , u = e("./enum/Viewmode")
  21171. , d = (e("./enum/TagStates"),
  21172. e("./enum/Vectors"))
  21173. , p = e("./enum/Keys")
  21174. , f = (e("./enum/AlignmentType"),
  21175. e("./settings"))
  21176. , g = e("./util/common")
  21177. , m = (e("./util/browser"),
  21178. e("./util/math"))
  21179. , v = e("./util/lerp")
  21180. , A = e("./util/easing")
  21181. , y = e("./util/transitions")
  21182. , C = e("events").EventEmitter
  21183. , I = (e("./shaders"),
  21184. e("./util/history"))
  21185. , E = (e("./util/camera"),
  21186. e("./model/ModelManager"),
  21187. e("./enum/PathDiscardMode"))
  21188. , b = e("./enum/PathDisplayMode")
  21189. , w = e("./enum/PlayerEvents")
  21190. , _ = e("./enum/ControlEvents")
  21191. , T = e("./enum/ModelManagerEvents")
  21192. , x = e("./enum/WarpStyle")
  21193. , S = e("./enum/BlackoutStyle")
  21194. , M = e("./exception/BasicException")
  21195. , R = e("./enum/PanoSizeClass")
  21196. , P = (e("./tile/TileDownloader"),
  21197. e("./tile/TilePrioritizer"))
  21198. , O = (e("./enum/PanoramaEvents"),
  21199. e("./enum/ZoomEvents"))
  21200. , L = e("./util/ZoomStats")
  21201. , D = e("./constants")
  21202. , N = e("./util/common")
  21203. , B = e("./util/cameraLight")
  21204. //, Hot = e('hot')
  21205. , F = new o(i)
  21206. , V = Object.freeze({
  21207. FlyToPano: y.getUniqueId(),
  21208. FlyToNewMode: y.getUniqueId(),
  21209. FlyToSameMode: y.getUniqueId(),
  21210. FlyToViewFloor: y.getUniqueId(),
  21211. LookTransition: y.getUniqueId(),
  21212. ZoomTransition: y.getUniqueId()
  21213. });
  21214. n.prototype = Object.create(C.prototype),
  21215. n.prototype.init = function(e) {
  21216. this.modelManager = e.modelManager,
  21217. this.tileDownloader = e.tileDownloader,
  21218. this.panoRenderer = e.panoRenderer,
  21219. this.qualityManager = e.qualityManager,
  21220. this.domElement = e.container,
  21221. this.camera = e.camera,
  21222. this.tagManager = e.tagManager,
  21223. this.cameraControls = e.controls,
  21224. this.path = new l(e.director,this,e.controls),
  21225. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21226. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21227. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21228. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21229. this.tileDownloader.processPriorityQueue = !1,
  21230. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21231. this.bindEvents(e.container),
  21232. this.updateModel()
  21233. }
  21234. //xzw add: 截图
  21235. function dataURLtoBlob(dataurl) {
  21236. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21237. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21238. while(n--){
  21239. u8arr[n] = bstr.charCodeAt(n);
  21240. };
  21241. return new Blob([u8arr], {type:mime});
  21242. }
  21243. n.prototype.screenShot = function(o){
  21244. if(this.flying || this.flyingToTag) return;
  21245. var R = this.sceneRenderer;
  21246. R.updateScreenSize(o);
  21247. for(var i in this.model.panos.index){
  21248. if(!this.model.panos.index[i].marker) continue;
  21249. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21250. this.model.panos.index[i].marker.visible = false;
  21251. }
  21252. for(var i in this.model.hots){
  21253. this.model.hots[i].mesh.visible = false;
  21254. }
  21255. this.reticule.visible = false;
  21256. this.reticule.forceUnvisible = true;
  21257. this.path.currentPanoMarker.mesh.visible = false;
  21258. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21259. R.renderer.clear(true,true,true);
  21260. R.renderer.render(R.scene, R.camera);
  21261. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21262. o.f && o.f(imgData)
  21263. R.updateScreenSize({resize:true});
  21264. this.reticule.visible = true;
  21265. for(var i in this.model.hots){
  21266. this.model.hots[i].mesh.visible = true;
  21267. }
  21268. for(var i in this.model.panos.index){
  21269. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21270. }
  21271. this.path.currentPanoMarker.mesh.visible = true;
  21272. R.renderer.render(R.scene, R.camera);
  21273. }.bind(this),30) //这个数字不能太小
  21274. }
  21275. var scaleImg = e("scaleImg");
  21276. var ResizeImg = function(img, option){
  21277. var img2; //不能直接改img 否则可能触发第二次img.onload
  21278. var compress = function(ratio,type){
  21279. var image = img2 || img;
  21280. var c = document.createElement('canvas');
  21281. c.width = image.width; c.height = image.height;
  21282. var ctx = c.getContext('2d');
  21283. ctx.drawImage(image,0,0,image.width,image.height);
  21284. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21285. }
  21286. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21287. var image = img2 || img;
  21288. var blob = dataURLtoBlob(image.src);
  21289. if(option.maxWeight && blob.size > option.maxWeight){
  21290. compress(option.maxWeight/blob.size, "jpeg")
  21291. blob = dataURLtoBlob(image.src);
  21292. }
  21293. if(!img2){
  21294. img2 = new Image();
  21295. }
  21296. img2.base64Src = image.src;
  21297. img2.src = window.URL.createObjectURL(blob);
  21298. }
  21299. var oldSize = Math.max(img.width, img.height);
  21300. if(option.toType != "png"){//不是非要png的话
  21301. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21302. if(oldSize > option.maxSize){
  21303. compress(option.maxSize/oldSize, "jpeg");
  21304. }
  21305. reCom();
  21306. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21307. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21308. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21309. reCom();
  21310. }
  21311. }
  21312. }else{
  21313. //?貌似png会越压缩越大?
  21314. }
  21315. return img2 || img;
  21316. }
  21317. var _fixType=function(type) {
  21318. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21319. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21320. return 'image/' + r;
  21321. };
  21322. var saveFile=function(data, filename){
  21323. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21324. save_link.href = data;
  21325. save_link.download = filename;
  21326. var event = document.createEvent('MouseEvents');
  21327. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21328. save_link.dispatchEvent(event);
  21329. };
  21330. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21331. var info = this.getSnapAngleInfo();
  21332. var str = ',{\r\t' + info;
  21333. var arg = arguments[0];
  21334. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21335. if (arg && arg.__callback) {
  21336. return arg.__callback(imgData, info)
  21337. }
  21338. var img = new Image();
  21339. img.src = imgData;
  21340. img.onload = function(){
  21341. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21342. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21343. var filename = "snap" + (new Date()).getTime();
  21344. saveFile(img2.src,filename + ".jpg");
  21345. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21346. str +=('\r\t"sid":"'+filename+'",');
  21347. str +=('\r\t"name":"'+filename+'"\r}');
  21348. logData(str)
  21349. }
  21350. }});
  21351. }
  21352. ,
  21353. n.prototype.getSnapAngleInfo = function(){
  21354. var info = {};
  21355. var str = '"metadata":{';
  21356. var q = this.camera.quaternion.clone();
  21357. switch (this.mode) {
  21358. case "panorama":
  21359. info.scan_id = this.currentPano.id;
  21360. str += ('"scan_id":"'+this.currentPano.id+'",');
  21361. break;
  21362. case "floorplan":
  21363. info.camera_mode = 1;
  21364. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21365. q.multiply(this.camera.quaternion);
  21366. str += ('"camera_mode":1,');
  21367. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21368. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21369. break;
  21370. case "dollhouse":
  21371. info.camera_mode = 2;
  21372. str += ('"camera_mode":2,');
  21373. break;
  21374. }
  21375. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21376. console.log(info.camera_position)
  21377. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21378. /**fyz 对相机截屏的角度进行校对 */
  21379. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21380. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21381. out.x *= -1;
  21382. out.w *= -1;
  21383. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21384. }else{
  21385. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21386. }
  21387. info.zoom = this.zoomLevel;
  21388. console.log(info.camera_quaternion)
  21389. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21390. // fyz 扩展编辑页面, 加上导览点缩放值
  21391. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21392. return str;
  21393. }
  21394. //------end
  21395. n.prototype.setupCustomProperties = function(e) {
  21396. var t = e || u.PANORAMA;
  21397. Object.defineProperty(this, "mode", {
  21398. get: function() {
  21399. return t
  21400. },
  21401. set: function(e) {
  21402. var i = t;
  21403. t = e,
  21404. this.onModeUpdated(i, t)
  21405. }
  21406. })
  21407. }
  21408. ,
  21409. n.prototype.isInMode = function() {
  21410. for (var e = 0; e < arguments.length; e++)
  21411. if (this.mode === arguments[e])
  21412. return !0;
  21413. return !1
  21414. }
  21415. ,
  21416. n.prototype.isOutsideMode = function(e) {
  21417. return e = e || this.mode,
  21418. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21419. }
  21420. ,
  21421. n.prototype.is360View = function(e, t) {
  21422. return e === u.PANORAMA && t && !t.isAligned()
  21423. }
  21424. ,
  21425. n.prototype.setScene = function(e) {
  21426. this.sceneIntersectionPlane = e.plane,
  21427. this.path.setScene(e),
  21428. this.moveReticuleToScene(e)
  21429. }
  21430. ,
  21431. n.prototype.moveReticuleToScene = function(e) {
  21432. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21433. e.add(this.reticule)
  21434. }
  21435. ,
  21436. n.prototype.updateModel = function() {
  21437. function e(e, t, n) {
  21438. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21439. }
  21440. function t(e, t) {
  21441. if (this.mode === u.DOLLHOUSE) {
  21442. var n = e ? this.model.center.y : n = t.center.y;
  21443. i.call(this, n)
  21444. }
  21445. }
  21446. function i(e) {
  21447. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21448. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21449. , n = t.position.y + (e - i.target.y)
  21450. , r = f.showFloorDuration + f.showFloorDelay;
  21451. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21452. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21453. }
  21454. this.model = this.modelManager.getActiveModel(),
  21455. this.model.on("floor.changed", e.bind(this)),
  21456. this.model.on("allfloors.toggled", t.bind(this)),
  21457. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21458. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21459. var e2 = this;
  21460. this.model.panos.list.forEach(function(a) {
  21461. a.vrMarker.addEventListener("click", function() {
  21462. e2.flyToPano({
  21463. pano: a
  21464. })
  21465. })
  21466. })
  21467. /********************************************************************************************************************************************/
  21468. this.model.addHighMapCube()//add
  21469. this.on(w.FlyingStarted, this.model.resetHighMap.bind(this.model))
  21470. }
  21471. ,
  21472. n.prototype.updateModelDependentData = function() {
  21473. this.cameraControls.setModelForControls(this.model),
  21474. this.getPanoMarkersFromModel(this.model)
  21475. }
  21476. ,
  21477. n.prototype.onModelChanged = function() {
  21478. this.updateModel(),
  21479. this.updateModelDependentData()
  21480. }
  21481. ,
  21482. n.prototype.getPanoMarkersFromModel = function(e) {
  21483. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21484. return t.marker ? e.concat(t.marker) : e
  21485. }, [])
  21486. }
  21487. ,
  21488. n.prototype.handleControlMove = function(e) {
  21489. this.emit(w.Move, e)
  21490. }
  21491. ,
  21492. n.prototype.handleControlInputStart = function(e) {
  21493. this.emit(w.InputStart, e)
  21494. }
  21495. ,
  21496. n.prototype.onModeUpdated = function(e, t) {
  21497. this.cameraControls.activateControls(t),
  21498. this.emit(w.ModeChanged, e, t)
  21499. }
  21500. ,
  21501. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21502. return this.path.warping
  21503. }
  21504. ,
  21505. n.prototype.isWaitingToWarp = function() {
  21506. return this.path.waitingToWarp
  21507. }
  21508. ,
  21509. n.prototype.getLabelScaleFactor = function() {
  21510. if (this.isOutsideMode()) {
  21511. var e = 10
  21512. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21513. return t
  21514. }
  21515. return .5
  21516. }
  21517. ,
  21518. /* n.prototype.changeMusic = function() {//xzw add
  21519. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21520. } */
  21521. n.prototype.bindEvents = function(e) {
  21522. e !== document && e.setAttribute("tabindex", -1),
  21523. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21524. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21525. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21526. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21527. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21528. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21529. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21530. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21531. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21532. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21533. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21534. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21535. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21536. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21537. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21538. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21539. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21540. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21541. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21542. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21543. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21544. // lzb
  21545. window.getSeft && getSeft(this);
  21546. }
  21547. ,
  21548. n.prototype.onMouseDown = function(e) {
  21549. e.currentTarget !== document && e.currentTarget.focus(),
  21550. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21551. this.updateIntersect())
  21552. }
  21553. ,
  21554. n.prototype.onMouseMove = function(e) {
  21555. this.isTouchEvent = !1,
  21556. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21557. }
  21558. ,
  21559. n.prototype.onMouseOver = function(e) {
  21560. this.containsMouse = !0,
  21561. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21562. }
  21563. ,
  21564. n.prototype.onMouseOut = function(e) {
  21565. this.containsMouse = !1
  21566. }
  21567. ,
  21568. n.prototype.onMouseUp = function(e) {
  21569. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21570. }
  21571. ,
  21572. n.prototype.onTouchStart = function(e) {
  21573. if (e.currentTarget !== document && e.currentTarget.focus(),
  21574. !this.mouseDown) {
  21575. this.couldBeLongTap = !0;
  21576. var t = g.average(e.changedTouches, "clientX")
  21577. , i = g.average(e.changedTouches, "clientY");
  21578. this.handleInputStart.call(this, t, i, !0),
  21579. this.mouseDownTimer = setTimeout(function() {
  21580. this.updateIntersect(),
  21581. this.handleInputEnd.call(this, t, i, !0)
  21582. }
  21583. .bind(this), f.input.longTapThreshold)
  21584. }
  21585. }
  21586. ,
  21587. n.prototype.onTouchMove = function(e) {
  21588. var t = g.average(e.changedTouches, "clientX")
  21589. , i = g.average(e.changedTouches, "clientY");
  21590. this.handleInputMove.call(this, t, i, !0)
  21591. }
  21592. ,
  21593. n.prototype.onTouchEnd = function(e) {
  21594. if (clearTimeout(this.mouseDownTimer),
  21595. this.mouseDown) {
  21596. this.couldBeLongTap = !1,
  21597. this.updateIntersect();
  21598. var t = g.average(e.changedTouches, "clientX")
  21599. , i = g.average(e.changedTouches, "clientY");
  21600. this.handleInputEnd.call(this, t, i, !0)
  21601. }
  21602. //add
  21603. if (this.intersectHot) this.intersectHot.setHoverState(false)
  21604. this.intersectHot = null
  21605. }
  21606. ,
  21607. n.prototype.onPointerDown = function(e) {
  21608. return e.currentTarget !== document && e.currentTarget.focus(),
  21609. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21610. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21611. void (this.mouseDownTimer = setTimeout(function() {
  21612. this.updateIntersect(),
  21613. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21614. }
  21615. .bind(this), f.input.longTapThreshold)))
  21616. }
  21617. ,
  21618. n.prototype.onPointerMove = function(e) {
  21619. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21620. }
  21621. ,
  21622. n.prototype.onPointerUp = function(e) {
  21623. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21624. this.couldBeLongTap = !1,
  21625. this.updateIntersect(),
  21626. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21627. }
  21628. ,
  21629. n.prototype.onPointerOut = function(e) {
  21630. this.mouseDown = !1
  21631. }
  21632. ,
  21633. n.prototype.onPointerCancel = function(e) {
  21634. this.mouseDown = !1
  21635. }
  21636. ,
  21637. n.prototype.onKeyDown = function(e) {
  21638. var t = function() {
  21639. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21640. }
  21641. .bind(this)
  21642. , i = e.which;
  21643. switch (i) {
  21644. case p.F:
  21645. t(),
  21646. this.changeFloor(-1);
  21647. break;
  21648. case p.R:
  21649. t(),
  21650. this.changeFloor(1)
  21651. }
  21652. if (this.mode === u.PANORAMA)
  21653. switch (i) {
  21654. case p.UPARROW:
  21655. case p.W:
  21656. this.flyLocalDirection(d.FORWARD.clone());
  21657. break;
  21658. case p.DOWNARROW:
  21659. case p.S:
  21660. this.flyLocalDirection(d.BACK.clone());
  21661. break;
  21662. case p.A:
  21663. this.flyLocalDirection(d.LEFT.clone());
  21664. break;
  21665. case p.D:
  21666. this.flyLocalDirection(d.RIGHT.clone())
  21667. }
  21668. }
  21669. ,
  21670. n.prototype.handleScrollPinchZoom = function() {
  21671. return function(e) {
  21672. var t = e
  21673. , i = this.zoomLevel;
  21674. this.zoomBy(t),
  21675. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21676. }
  21677. }(),
  21678. n.prototype.handleControlPinch = function(e) {
  21679. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21680. }
  21681. ,
  21682. n.prototype.handleControlScroll = function(e) {
  21683. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21684. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21685. }
  21686. ,
  21687. n.prototype.handleInputStart = function(e, t, i) {
  21688. //许钟文加
  21689. var pad = this.handelPadding(e, t);
  21690. e = pad.x;
  21691. t = pad.y;
  21692. this.isTouchEvent = i,
  21693. m.convertScreenPositionToNDC(e, t, this.mouse),
  21694. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21695. this.mouseCouldBeClickToMove = !0,
  21696. this.mouseDown = !0;
  21697. Hot.mobileAutoPlay(this)
  21698. }
  21699. ,
  21700. n.prototype.handelPadding = function(x, y) {
  21701. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21702. if (!this.pad)
  21703. this.pad = {
  21704. x: dom.getOffset("left", $("#player")[0]),
  21705. y: dom.getOffset("top", $("#player")[0])
  21706. }
  21707. return {
  21708. x: x - this.pad.x,
  21709. y: y - this.pad.y
  21710. }
  21711. }
  21712. n.prototype.handleInputMove = function(e, t, i) {
  21713. //许钟文加
  21714. var pad = this.handelPadding(e, t);
  21715. e = pad.x;
  21716. t = pad.y;
  21717. this.isTouchEvent = i,
  21718. m.convertScreenPositionToNDC(e, t, this.mouse),
  21719. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21720. this.couldBeLongTap = !1,
  21721. clearTimeout(this.mouseDownTimer)),
  21722. this.mouseLastMoveTime = Date.now(),
  21723. this.reticule.move(e, t, i)
  21724. }
  21725. ,
  21726. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21727. if (this.isTouchEvent = i,
  21728. this.mouseDown = !1,
  21729. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21730. !i && this.couldBeLongTap)
  21731. return !0;
  21732. if (this.handleLongTap())
  21733. return !0;
  21734. if (this.mouseCouldBeClickToMove) {
  21735. if (this.flying)
  21736. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21737. !0;
  21738. //add----
  21739. if(this.checkHotClick())//add
  21740. return !0;
  21741. if(this.hoveringPlane){
  21742. this.clickOverlay(this.hoveringPlane)
  21743. return;
  21744. }
  21745. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21746. this.history.invalidate(),
  21747. this.intersect)
  21748. return this.flyToPanoClosestToMouse();
  21749. if (this.mode === u.PANORAMA) {
  21750. var n = this.closestPanoInDirection(this.getMouseDirection());
  21751. return n ? this.flyToPano({
  21752. pano: n
  21753. }) : this.bump(this.getMouseDirection())
  21754. }
  21755. }
  21756. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21757. }
  21758. ,
  21759. n.prototype.handleLongTap = function() {
  21760. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21761. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21762. !0
  21763. }
  21764. ,
  21765. n.prototype.checktagClick = function() {
  21766. if (this.tagManager.intersectTag) {
  21767. var e = this.isTouchEvent
  21768. , t = this.tagManager.clickedOnTag(e, this);
  21769. return e || t || y.cancelById(V.LookTransition),
  21770. !0
  21771. }
  21772. if (this.tagManager.activeTag)
  21773. return this.tagManager.dismissActiveTag(),
  21774. !1
  21775. }
  21776. ,
  21777. n.prototype.rankedtagInDirection = function(e, t) {
  21778. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21779. }
  21780. ,
  21781. n.prototype.start = function(e) {
  21782. //-------------------
  21783. //-------------------
  21784. var t = e.mode
  21785. , i = e.pano
  21786. , n = e.position
  21787. , rr = e.quaternion
  21788. , o = e.tag
  21789. , a = e.quickstart
  21790. , s = $.Deferred();
  21791. this.updateModelDependentData(),
  21792. this.updateFromControls(),
  21793. this.findDefaultViews();
  21794. var l = this.is360View(t, i);
  21795. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21796. s.done(function(e) {
  21797. this.emit(w.Ready, l, e, o)
  21798. }
  21799. .bind(this)),
  21800. s.promise()
  21801. }
  21802. ,
  21803. n.prototype.startOutside = function(e, t) {
  21804. var i = e.mode
  21805. , n = e.pano
  21806. , r = e.position
  21807. , o = e.quaternion
  21808. , a = e.zoom
  21809. , s = e.floorVisibility
  21810. , l = e.tag;
  21811. this.emit(w.StartOutside, f[i].transitionTime),
  21812. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21813. y.cancelById(V.FlyToViewFloor),
  21814. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21815. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21816. }
  21817. ,
  21818. n.prototype.startInside = function(e, t, i, n, r) {
  21819. r = r || $.Deferred(),
  21820. this.currentPano = e;
  21821. window.bus.dispatchEvent({type:'playerAndModelReady'})
  21822. var o = e && !e.isAligned();
  21823. if (t = o ? e.position : t || e.position,
  21824. i = i || e.quaternion,
  21825. e) {
  21826. var a = this.startInside.bind(this, e, t, i, n, r);
  21827. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21828. return
  21829. }
  21830. //add
  21831. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21832. //this.updateHotVisible()
  21833. Hot.updateVisibles([this.currentPano])
  21834. this.modeTran = "panorama-panorama"
  21835. return this.mode = u.PANORAMA,
  21836. e.floor.enter(this.mode),
  21837. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21838. this.switchCameraMode(this.mode, i),
  21839. this.emit(w.StartInside, o),
  21840. r.resolve(!0),
  21841. r
  21842. }
  21843. ,
  21844. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21845. if (r = r || $.Deferred(),
  21846. this.dollhouseMode(),
  21847. !e)
  21848. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21849. r.resolve(!1),
  21850. r;
  21851. t = t || e.position;
  21852. var o = i || this.cameraControls.activeControl.camera.quaternion
  21853. , a = e.position;
  21854. return this.fitDollhouse(a, t, o),
  21855. setTimeout(function(t) {
  21856. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21857. var n = {
  21858. mode: u.PANORAMA,
  21859. pano: e,
  21860. quaternion: i,
  21861. callback: function() {
  21862. this.emit(w.FlyinFinished),
  21863. r.resolve(!0)
  21864. }
  21865. .bind(this)
  21866. };
  21867. this.flyToNewMode(n)
  21868. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21869. r
  21870. }
  21871. ,
  21872. n.prototype.checkAndWaitForPanoLoad = function() {
  21873. var e = {}
  21874. , t = {}
  21875. , i = 5e3
  21876. , n = function() {
  21877. for (var n in e)
  21878. if (e.hasOwnProperty(n) && e[n]) {
  21879. var r = performance.now() - t[n];
  21880. if (r < i)
  21881. return !0
  21882. }
  21883. return !1
  21884. };
  21885. return function(r, o, a, s, l, c, h, u, d, p) {
  21886. if (n())
  21887. return !0;
  21888. var f = function(t, i, n) {
  21889. N.delayOneFrame(function() {
  21890. e[t] = !1,
  21891. l && l(i, n)
  21892. }
  21893. .bind(this))
  21894. }
  21895. .bind(this, r.id)
  21896. , g = function(t, i) {
  21897. N.delayOneFrame(function() {
  21898. e[t] = !1,
  21899. c && c(i)
  21900. }
  21901. .bind(this))
  21902. }
  21903. .bind(this, r.id);
  21904. try {
  21905. return null !== u && void 0 !== u || (u = !0),
  21906. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  21907. e[r.id] && (t[r.id] = performance.now()),
  21908. e[r.id]
  21909. } catch (n) {
  21910. throw e[r.id] = !1,
  21911. t[r.id] = performance.now() - i,
  21912. n
  21913. }
  21914. }
  21915. }(),
  21916. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  21917. if (!e)
  21918. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  21919. return r && this.model.waitForLoad(e, function() {
  21920. return e.isLoaded(i)
  21921. }),
  21922. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21923. !0)
  21924. }
  21925. ,
  21926. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  21927. var e = new r.Vector3;
  21928. return function(t, i, n, r, o, a, s, l) {
  21929. if (!t)
  21930. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  21931. return e.copy(d.FORWARD),
  21932. this.getDirection(e),
  21933. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  21934. return t.isLoaded(i)
  21935. }),
  21936. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  21937. n && n(e, t)
  21938. }
  21939. .bind(this)).fail(function(e) {
  21940. r && r(e)
  21941. }
  21942. .bind(this)).progress(function(e, t, i) {
  21943. o && o(e, t, i)
  21944. }
  21945. .bind(this)),
  21946. !0)
  21947. }
  21948. }(),
  21949. n.prototype.switchCameraMode = function(e, t) {
  21950. var i = this.cameraControls.controls[e]
  21951. , n = i.camera;
  21952. switch (e) {
  21953. case u.PANORAMA:
  21954. n.position.copy(this.currentPano.position);
  21955. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  21956. i.lookAt(o.add(n.position));
  21957. break;
  21958. case u.DOLLHOUSE:
  21959. /* var a = this.position.clone();
  21960. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  21961. n.position.copy(a),
  21962. i.target.copy(this.target.clone().setY(this.model.center.y));
  21963. break; */
  21964. //for多楼层 且 让模型刚好适应屏幕
  21965. var box = this.model.boundingBox.clone();
  21966. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  21967. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  21968. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  21969. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  21970. console.log(boxSize.x,distance, boxSize.length() / 2)
  21971. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  21972. if(this.mode === u.PANORAMA){
  21973. i.target.copy(this.model.center);
  21974. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  21975. }else{
  21976. i.target.copy(this.target.clone().setY(this.model.center.y))
  21977. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  21978. }
  21979. vec.multiplyScalar(distance )
  21980. n.position.copy(i.target.clone().add(vec))
  21981. break
  21982. case u.FLOORPLAN:
  21983. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  21984. i.target.copy(this.model.center).setY(0),
  21985. i.zoomToContain(this.model.size),
  21986. i.rotateToView(this.model.size, this.getDirection())
  21987. }
  21988. i.update(0)
  21989. }
  21990. ,
  21991. n.prototype.update = function() {
  21992. var e = (new r.Vector3,
  21993. {})
  21994. , t = [];
  21995. return function(i) {
  21996. this.updatePersistentZooming(i),
  21997. this.updateFromControls(i),
  21998. this.getCurrentNodePanos(t)
  21999. if(this.hasChanged(e) ) {
  22000. this.lastChangeTime = Date.now(),
  22001. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22002. this.emit(w.ViewChanged, e),
  22003. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22004. }
  22005. if(e.cameraChanged2){ //变化要更大些
  22006. for(var i in this.model.hots){
  22007. this.model.hots[i].update(this)
  22008. }
  22009. }
  22010. if(e.cameraChanged){
  22011. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  22012. for(var i in this.model.hots){
  22013. this.model.hots[i].updateTitle(this)
  22014. }
  22015. }
  22016. this.model.supportsTiles && (this.updateTileDownloader(t),
  22017. this.updatePanoRenderer(t)),
  22018. this.updatePreRendering(t),
  22019. this.reticule.update(),
  22020. this.path.update(),
  22021. this.spider.update(),
  22022. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22023. this.updateControlLocks(),
  22024. this.model.supportsTiles && this.updateZoomPano()
  22025. }
  22026. }(),
  22027. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22028. var lastMode, lastPano;
  22029. return function(){
  22030. var mode = this.mode;
  22031. var pano = mode == "panorama" ? this.currentPano : "";
  22032. if(mode != "panorama" || pano != lastPano){
  22033. overlay.noBlock = null
  22034. }
  22035. this.overlayGroup.children.forEach((overlay)=>{
  22036. if(overlay.overlayType == "video" ){
  22037. var matrix = overlay.plane.matrixWorld;
  22038. var inSight = false;
  22039. var cameraDir = this.getDirection();
  22040. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22041. var vertexes = []
  22042. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22043. for(let i=0; i<4; i++){
  22044. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22045. vertexes.push(vertex)
  22046. if(overlay.noBlock == null){
  22047. if(!m.ifShelter(vertex)){
  22048. overlay.noBlock = true
  22049. }
  22050. inSight = true; break;
  22051. }else{
  22052. overlay.noBlock = true
  22053. }
  22054. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22055. inSight = true; break;
  22056. }
  22057. }
  22058. }
  22059. overlay.inSight = inSight
  22060. if(!inSight)overlay.plane.material.map.image.pause()
  22061. else overlay.plane.material.map.image.play()//maybe fail
  22062. }
  22063. })
  22064. lastMode = mode, lastPano = pano
  22065. }
  22066. }() */
  22067. n.prototype.updatePersistentZooming = function(e) {
  22068. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22069. }
  22070. ,
  22071. n.prototype.updateControlLocks = function() {
  22072. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22073. }
  22074. ,
  22075. n.prototype.updatePanoRenderer = function() {
  22076. var e = new r.Vector3;
  22077. return function(t) {
  22078. var i = this.nextPano || this.currentPano;
  22079. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22080. this.getDirection(e),
  22081. this.panoRenderer.updateDirection(e))
  22082. }
  22083. }(),
  22084. n.prototype.cleanupInactivePanos = function() {
  22085. var e = []
  22086. , t = [];
  22087. return function() {
  22088. e.length = 0,
  22089. e.push(this.currentPano),
  22090. this.nextPano && e.push(this.nextPano),
  22091. t.length = 0;
  22092. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22093. t.push(this.panoRenderer.activePanos[i]);
  22094. for (var n = 0; n < t.length; n++) {
  22095. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22096. r.id === e[a].id && (o = !1);
  22097. o && r.exit()
  22098. }
  22099. }
  22100. }(),
  22101. n.prototype.updatePreRendering = function() {
  22102. var e = {};
  22103. return function(t) {
  22104. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22105. var i = this.nextPano || this.currentPano;
  22106. if (i && t && t.length > 1) {
  22107. var n = t.findIndex(function(e) {
  22108. if (e.id === i.id)
  22109. return !0
  22110. });
  22111. if (n >= 0 && n + 1 < t.length) {
  22112. var r = t[n + 1];
  22113. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22114. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22115. window.setTimeout(function(t) {
  22116. e[t.id] = !1
  22117. }
  22118. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22119. }
  22120. .bind(this, r), f.tiling.panoPreRenderDelay),
  22121. e[r.id] = !0)
  22122. }
  22123. }
  22124. }
  22125. }
  22126. }(),
  22127. n.prototype.enablePreRendering = function() {
  22128. this.preRenderingEnabled = !0
  22129. }
  22130. ,
  22131. n.prototype.disablePreRendering = function() {
  22132. this.preRenderingEnabled = !1,
  22133. this.cleanupInactivePanos()
  22134. }
  22135. ,
  22136. n.prototype.updateTileDownloader = function() {
  22137. var e = new r.Vector3;
  22138. return function(t) {
  22139. var i = this.nextPano || this.currentPano;
  22140. i && (e.copy(d.FORWARD),
  22141. this.getDirection(e),
  22142. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22143. this.tileDownloader.processPriorityQueue = !0)
  22144. }
  22145. }(),
  22146. n.prototype.updateFromControls = function(e) {
  22147. null !== e && void 0 !== e || (e = 0),
  22148. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22149. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22150. this.position.copy(this.cameraControls.activeControl.camera.position),
  22151. this.target.copy(this.cameraControls.activeControl.target),
  22152. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22153. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22154. this.camera.position.copy(this.position),
  22155. this.camera.quaternion.copy(this.quaternion),
  22156. this.camera.updateMatrix(),
  22157. this.camera.updateMatrixWorld()
  22158. }
  22159. ,
  22160. n.prototype.hasChanged = function(e) {
  22161. /* if (!this.previousState)
  22162. return this.previousState = {
  22163. allFloorsVisible: this.model.allFloorsVisible,
  22164. position: this.position.clone(),
  22165. quaternion: this.quaternion.clone(),
  22166. mouse: this.mouse.clone(),
  22167. labelScaleFactor: this.getLabelScaleFactor(),
  22168. currentFloor: this.model.currentFloor,
  22169. projectionMatrix: this.camera.projectionMatrix.clone(),
  22170. worldMatrix: this.camera.matrixWorld.clone(),
  22171. mode: this.mode,
  22172. modelPosition: this.model.position.clone(),
  22173. modelCenter: this.model.center.clone(),
  22174. zoomLevel: this.zoomLevel
  22175. },
  22176. !0;
  22177. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22178. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22179. e.moved = !this.position.equals(this.previousState.position),
  22180. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22181. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22182. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22183. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22184. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22185. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22186. e.modeChanged = this.mode !== this.previousState.mode,
  22187. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22188. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22189. e.nextPanoActive = null !== this.nextPano,
  22190. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22191. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22192. this.previousState.position.copy(this.position),
  22193. this.previousState.quaternion.copy(this.quaternion),
  22194. this.previousState.mouse.copy(this.mouse),
  22195. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22196. this.previousState.currentFloor = this.model.currentFloor,
  22197. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22198. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22199. this.previousState.mode = this.mode,
  22200. this.previousState.modelPosition.copy(this.model.position),
  22201. this.previousState.modelCenter.copy(this.model.center),
  22202. this.previousState.zoomLevel = this.zoomLevel,
  22203. !t */
  22204. if (!this.previousState)
  22205. {
  22206. this.previousState = {
  22207. allFloorsVisible: this.model.allFloorsVisible,
  22208. position: this.position.clone(),
  22209. quaternion: this.quaternion.clone(),
  22210. mouse: this.mouse.clone(),
  22211. //labelScaleFactor: this.getLabelScaleFactor(),
  22212. currentFloor: this.model.currentFloor,
  22213. projectionMatrix: this.camera.projectionMatrix.clone(),
  22214. worldMatrix: this.camera.matrixWorld.clone(),
  22215. mode: this.mode,
  22216. modelPosition: this.model.position.clone(),
  22217. modelCenter: this.model.center.clone(),
  22218. zoomLevel: this.zoomLevel
  22219. };
  22220. e.cameraChanged = e.cameraChanged2 = true;
  22221. return !0;
  22222. }
  22223. //许钟文改 分成相机是否改变cameraChanged 和其他
  22224. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22225. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22226. e.cameraChanged = !a;
  22227. if(e.cameraChanged){//
  22228. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  22229. }else e.cameraChanged2 = false
  22230. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22231. e.moved = !this.position.equals(this.previousState.position),
  22232. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22233. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22234. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22235. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22236. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22237. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22238. e.modeChanged = this.mode !== this.previousState.mode,
  22239. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22240. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22241. e.nextPanoActive = null !== this.nextPano,
  22242. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22243. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22244. this.previousState.position.copy(this.position),
  22245. this.previousState.quaternion.copy(this.quaternion),
  22246. this.previousState.mouse.copy(this.mouse),
  22247. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22248. this.previousState.currentFloor = this.model.currentFloor,
  22249. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22250. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22251. this.previousState.mode = this.mode,
  22252. this.previousState.modelPosition.copy(this.model.position),
  22253. this.previousState.modelCenter.copy(this.model.center),
  22254. this.previousState.zoomLevel = this.zoomLevel;
  22255. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22256. return !t
  22257. }
  22258. ,
  22259. n.prototype.updateIntersect = function() {
  22260. var e = this.flying || this.isWarping()
  22261. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22262. , i = y.getById(V.LookTransition)
  22263. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22264. {//clear:
  22265. if(this.intersectHot) this.intersectHot.setHoverState(false)
  22266. this.intersectHot = null
  22267. $("#player").css("cursor", "")
  22268. }
  22269. var deal = ()=>{
  22270. if(this.intersect && this.intersect.object.visible ){
  22271. if("hotSprite" == this.intersect.object.type){
  22272. this.intersectHot = this.intersect.object
  22273. while(!(this.intersectHot instanceof Hot)){
  22274. this.intersectHot = this.intersectHot.parent
  22275. }
  22276. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  22277. this.intersectHot.setHoverState(true)
  22278. }
  22279. }
  22280. }
  22281. if(this.model.hotGroup){
  22282. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.fastTran || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22283. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  22284. if(this.intersect){
  22285. deal()
  22286. this.intersectHot && $("#player").css("cursor", "pointer");
  22287. }
  22288. }
  22289. this.intersect = this.getMouseIntersect(),
  22290. this.intersect && this.updateClosestPano(this.intersect),
  22291. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22292. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22293. }
  22294. ,
  22295. n.prototype.checkHotClick = function() {
  22296. if(this.intersectHot){
  22297. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  22298. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22299. }
  22300. this.intersectHot.examine(this)
  22301. return true;
  22302. }
  22303. },
  22304. n.prototype.getMouseDirection = function(e) {
  22305. e = e || this.mouse;
  22306. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22307. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22308. return i.sub(t).normalize()
  22309. }
  22310. ,
  22311. n.prototype.hoverOverlay = function(mesh){
  22312. if(!mesh){
  22313. this.hoveringPlane = null;
  22314. $("#player").css("cursor",this.currentCursor || "" );
  22315. }else{
  22316. var overlay = mesh.parent;
  22317. $("#player").css("cursor","pointer");
  22318. this.hoveringPlane = overlay;
  22319. return true;
  22320. }
  22321. },
  22322. n.prototype.clickOverlay = function(overlay){
  22323. if(this.openOverlay && !overlay)return;
  22324. var plane = overlay.plane;
  22325. /* if(overlay.overlayType == "video"){
  22326. if(plane.material.map.image.paused) plane.material.map.image.play()
  22327. else plane.material.map.image.pause()
  22328. } */
  22329. if(overlay.overlayType == "video"){
  22330. overlay.switchPlay(!!overlay.pausedByUser)
  22331. }
  22332. /* if(window.EditOverlay &&EditOverlay.editing){
  22333. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22334. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22335. EditOverlay.endAddPlane();
  22336. EditOverlay.updateOverlayPanel(overlay)
  22337. EditOverlay.controlSelectOverlay(overlay)
  22338. return;
  22339. } */
  22340. },
  22341. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22342. e = e || this.mouse.clone(),
  22343. t = t || this.model.floors.reduce(function(e, t) {
  22344. return t.hidden ? e : e.concat(t.collider.children)
  22345. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22346. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22347. this.raycaster.set(i, this.getMouseDirection(e));
  22348. var n = this.raycaster.intersectObjects(t, true);//add true
  22349. var o = n[0];
  22350. if(o){
  22351. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22352. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22353. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22354. o.horizontal = .8 < o.normal.y);
  22355. return o
  22356. }
  22357. }
  22358. ,
  22359. n.prototype.updateClosestPano = function(e) {
  22360. var t = [s.filters.isPanoAligned()];
  22361. if (this.mode === u.PANORAMA) {
  22362. if (!this.currentPano)
  22363. return;
  22364. t.push(s.filters.not(this.currentPano)),
  22365. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22366. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22367. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22368. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22369. } else{
  22370. t.push((pano)=>{ // add
  22371. return this.checkHasNeighbor(pano)
  22372. })
  22373. t.push(s.filters.isOnVisibleFloor()),
  22374. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22375. }
  22376. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22377. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22378. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22379. this.closestPano = i) : this.isPanoHover = !1
  22380. }
  22381. ,
  22382. n.prototype.dollhouseMode = function(e, t) {
  22383. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22384. this.mode = u.DOLLHOUSE,
  22385. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22386. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22387. , n = new r.Vector3(15,10,15);
  22388. if (e && t) {
  22389. var o = d.FORWARD.clone().applyQuaternion(t)
  22390. , a = this.model.center.clone().sub(e)
  22391. , s = a.dot(o);
  22392. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22393. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22394. }
  22395. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22396. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22397. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22398. this.updateFromControls(),
  22399. this.model.alpha = 1,
  22400. this.model.skybox.material.uniforms.opacity.value = 0
  22401. }
  22402. ,
  22403. n.prototype.insideMode = function(e, t) {
  22404. var i = $.Deferred()
  22405. , n = t || null;
  22406. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22407. var r = [s.filters.isPanoAligned()];
  22408. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22409. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22410. this.flyToNewMode({
  22411. mode: u.PANORAMA,
  22412. pano: e,
  22413. callback: n
  22414. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22415. } else {
  22416. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22417. i.reject(o)
  22418. }
  22419. return i.promise()
  22420. }
  22421. ,
  22422. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22423. //if(urlHasValue('oldEntry')){
  22424. //搬自一代。
  22425. var maxY = this.model.boundingBox.max.y;
  22426. var n = d.FORWARD.clone().applyQuaternion(i)
  22427. , i = n.clone().add(e);
  22428. this.cameraControls.activeControl.target.copy(i),
  22429. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22430. //return;
  22431. /* //this.camera.position.copy(this.model.center);
  22432. //this.camera.updateMatrixWorld()
  22433. this.switchCameraMode("dollhouse", i) */
  22434. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22435. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22436. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22437. this.cameraControls.activeControl.target.copy(n).add(e);
  22438. var o = d.RIGHT.clone().applyQuaternion(i)
  22439. , a = d.UP.clone()
  22440. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22441. , l = this.model.boundingBox.max.clone()
  22442. , c = this.model.boundingBox.min.clone()
  22443. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22444. , u = 0
  22445. , p = 0
  22446. , g = 0;
  22447. h.forEach(function(e, t, i) {
  22448. var n = Math.abs(e.dot(o))
  22449. , r = e.dot(s);
  22450. n > u && (u = n,
  22451. p = r),
  22452. r > g && (g = r)
  22453. });
  22454. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22455. , v = s.clone().multiplyScalar(p).add(t)
  22456. , A = s.clone().multiplyScalar(g).add(t);
  22457. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22458. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22459. p = Math.max(p, 10),
  22460. g = Math.max(g, 10);
  22461. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22462. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22463. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22464. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22465. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22466. */
  22467. }
  22468. ,
  22469. n.prototype.floorplanMode = function(e, t, i) {
  22470. this.mode = u.FLOORPLAN;
  22471. var n = this.cameraControls.controls[u.FLOORPLAN];
  22472. n.reset();
  22473. var r = e ? e : this.model.center;
  22474. if (n.target.copy(r).setY(0),
  22475. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22476. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22477. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22478. t) {
  22479. var o = d.LEFT.clone().applyQuaternion(t);
  22480. n.rotateLeft(-Math.atan2(o.x, o.z))
  22481. } else
  22482. n.rotateToView(this.model.size, this.getDirection());
  22483. n.update(0)
  22484. }
  22485. ,
  22486. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22487. return e.skipWarpingCheck = !0,
  22488. this.flyToPano(e, t)
  22489. }
  22490. ,
  22491. n.prototype.updateMarkerVisi = function() {//加
  22492. if(this.mode != "panorama")return;
  22493. this.model.panos.list.forEach((pano)=>{
  22494. if(!pano.marker)return;
  22495. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22496. })
  22497. }
  22498. ,
  22499. /* n.prototype.updateHotVisible = function(pano){
  22500. var hots = this.model.hots;
  22501. pano = pano || this.currentPano;
  22502. for (var index in hots){
  22503. var visible;
  22504. if(this.mode != "panorama"){
  22505. visible = true;
  22506. }else{
  22507. //hots[index].mesh.material.depthTest = false;
  22508. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22509. }
  22510. hots[index].mesh.visible = visible;
  22511. }
  22512. } */
  22513. n.prototype.flyToPano = function(e, t) {
  22514. var i = e.pano
  22515. , aim = e.lookAtPoint
  22516. , aimQua = e.quaternion //ADD
  22517. , o = e.duration
  22518. , a = e.aimDuration
  22519. , s = e.maxDistanceOverride
  22520. , l = e.skipWarpingCheck
  22521. , c = e.constantMoveSpeed
  22522. , h = null
  22523. , p = null
  22524. if (aim){
  22525. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22526. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22527. }
  22528. else aimQua = aimQua
  22529. var zoomLevel = e.zoomLevel || 1 //add
  22530. if(this.flying) return t && t(e)
  22531. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22532. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22533. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22534. t && t(),
  22535. !1;
  22536. if (this.updateLastView(),
  22537. this.mode !== u.PANORAMA) {
  22538. var m;
  22539. void this.flyToNewMode({
  22540. mode: u.PANORAMA,
  22541. pano: i,
  22542. duration: o,
  22543. quaternion: aimQua ,
  22544. callback: t
  22545. })
  22546. }
  22547. if (!i || (h = g.deepExtend(e),
  22548. p = function() {
  22549. N.delayOneFrame(function() {
  22550. this.flyToPano(h, t)
  22551. }
  22552. .bind(this))
  22553. }
  22554. .bind(this),
  22555. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22556. var C = function(e) {
  22557. t && t(e)
  22558. }
  22559. .bind(this);
  22560. this.currentPano || (this.currentPano = i,
  22561. this.path.placeCpm(),
  22562. this.path.fadeOutCpm(f.path.fadeOutTime),
  22563. this.spider.draw());
  22564. var I = o;
  22565. if ("number" != typeof o) {
  22566. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22567. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22568. }
  22569. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22570. zoomLevel !== this.zoomLevel)
  22571. switch (f.zoom.transitionStyle) {
  22572. case 1:
  22573. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22574. break;
  22575. case 2:
  22576. return h = g.deepExtend(e),
  22577. p = this.flyToPano.bind(this, h, t),
  22578. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22579. }
  22580. if (aimQua) {
  22581. y.cancelById(V.LookTransition),
  22582. I *= f.transition.aimSlowFactor;
  22583. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22584. , S = b.clone()
  22585. , M = new r.Vector3;
  22586. if (i === this.currentPano) {
  22587. var R = d.FORWARD.clone().applyQuaternion(b)
  22588. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22589. , O = R.angleTo(P);
  22590. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22591. void y.start(function(e) {
  22592. S.copy(b),
  22593. v.quaternion(S, aimQua)(e),
  22594. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22595. this.cameraControls.activeControl.lookAt(M)
  22596. }
  22597. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22598. }
  22599. }
  22600. if (i === this.currentPano )
  22601. return void C();
  22602. this.flying = !0;
  22603. var L = this.position.clone()
  22604. , D = this.currentPano;
  22605. F.debug("Flying to pano ", i.position),
  22606. this.emit(w.PanoChosen, this.currentPano, i),
  22607. this.emit(w.FlyingStarted, i.position, L, i, D)
  22608. //---------before fly--------------- add
  22609. //this.updateHotVisible(i); //更新热点显示
  22610. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22611. Hot.updateVisibles([this.currentPano, i])
  22612. //地标变化
  22613. if(this.model.floorLogos){
  22614. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22615. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22616. //this.model.adjustfloorLogoHeight();
  22617. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22618. this.model.floorLogos[1].visible = true;
  22619. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22620. }
  22621. //=======================================
  22622. aimQua && y.start(function(e) {
  22623. S.copy(b),
  22624. v.quaternion(S, aimQua)(e),
  22625. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22626. this.cameraControls.activeControl.lookAt(M)
  22627. }
  22628. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22629. var B = c ? null : A[f.transition.movementEasing];
  22630. this.nextPano = i,
  22631. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22632. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22633. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22634. this.flying = !1,
  22635. this.currentPano !== i && this.currentPano.exit(),
  22636. i.enter(),
  22637. this.currentPano = i,
  22638. this.nextPano = null,
  22639. this.path.placeCpm(),
  22640. this.path.fadeOutCpm(f.path.fadeOutTime),
  22641. this.spider.draw(),
  22642. this.emit(w.FlyingEnded, i.position, L, i, D),
  22643. this.updateMarkerVisi(),//add
  22644. C(e)
  22645. //add:
  22646. if(this.mode == "panorama" ){
  22647. if(this.model.floorLogos){
  22648. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22649. //this.model.adjustfloorLogoHeight()
  22650. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22651. this.model.floorLogos[1].visible = false;
  22652. }
  22653. Hot.updateVisibles([this.currentPano])//add
  22654. }
  22655. }
  22656. .bind(this), 0, B, "camFly", V.FlyToPano)
  22657. }
  22658. }
  22659. ,
  22660. n.prototype.warpToPano = function(o={}) {
  22661. }
  22662. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  22663. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  22664. if(this.flying || this.isWarping() )return;
  22665. let oldPos = this.position.clone();
  22666. let oldPano = this.currentPano
  22667. let pano = o.pano || this.model.panos.index[o.panoId]
  22668. this.path.warpDestPano = pano
  22669. var retry = ()=>{
  22670. this.waitingToWarp = !1,
  22671. this.blackToPano(o)
  22672. }
  22673. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  22674. return void (this.waitingToWarp = !0)
  22675. this.emit("pano.chosen", oldPano, pano)
  22676. this.flying = true
  22677. this.nextPano = pano //提前加载高清图片
  22678. this.path.warpDestHeroLoc = {
  22679. panoId : o.panoId,
  22680. position: pano.position,
  22681. quaternion: o.quaternion || this.quaternion.clone()
  22682. }
  22683. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  22684. pano != this.currentPano && this.currentPano.exit()
  22685. pano.enter()
  22686. this.currentPano = pano
  22687. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  22688. this.flying = false
  22689. this.nextPano = null
  22690. this.updateMarkerVisi();//add
  22691. } )
  22692. }
  22693. window._transitionPosId = 9999
  22694. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22695. y.cancelById(_transitionPosId)
  22696. var begin = function(object, pos, qua, scale){
  22697. if(pos){
  22698. if(!same(object.position, pos, 0.01)){
  22699. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22700. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22701. }
  22702. if(qua && !same(object.quaternion, qua, 1e-6)){
  22703. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22704. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22705. }
  22706. if(scale && !same(object.scale, scale, 0.001)){
  22707. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22708. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22709. }
  22710. }
  22711. }
  22712. var same = function(vec1, vec2, diff){
  22713. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22714. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22715. return s
  22716. }
  22717. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22718. for(let i in this.model.hots){//是否判断visible?
  22719. var hot = this.model.hots[i];
  22720. var panoData = hot.info.transformAtPanos[sid];
  22721. var useCustom = !panoData
  22722. //if(hot.usingTransformData || !useCustom){
  22723. var pos = useCustom ? hot.info.position : panoData.pos;
  22724. begin(hot, pos/* , qua */ )
  22725. //}
  22726. }
  22727. }
  22728. window._tranOutsideFocus = 4399
  22729. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22730. console.log("focusPoint")
  22731. if(this.mode == "floorplan"){
  22732. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22733. var control = this.cameraControls.controls.floorplan;
  22734. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22735. var currentScale = control.absoluteScale;
  22736. var currentTarget = control.target.clone()
  22737. y.cancelById(window._tranOutsideFocus, true);
  22738. y.start(function(progress){
  22739. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22740. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22741. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22742. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22743. }else if(player.mode == "dollhouse"){
  22744. var control = player.cameraControls.controls.dollhouse;
  22745. var radius = o.radius || 8;
  22746. var currentTarget = control.target.clone()
  22747. var dir = control.offset.clone().normalize()
  22748. var currentRadius = control.offset.length();
  22749. y.cancelById(window._tranOutsideFocus, true);
  22750. y.start(function(progress){
  22751. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22752. let radius_ = radius*progress+currentRadius*(1-progress)
  22753. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22754. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22755. }else if(this.mode == 'panorama'){
  22756. this.flyToPano({
  22757. lookAtPoint: o.aim.clone() ,
  22758. pano: this.currentPano,
  22759. aimDuration: o.dur || 600
  22760. })
  22761. }
  22762. }
  22763. /*
  22764. 切换到某个模式后再执行函数
  22765. */
  22766. n.prototype.FlyToMode = function(mode, f1, duration){
  22767. var f2;
  22768. if (this.mode == mode) {
  22769. f1 && f1()
  22770. } else {
  22771. f2 = f1;
  22772. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  22773. this.afterCModeFuc = function() {
  22774. /* objects.gui.modeChange[mode](null, {
  22775. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  22776. }); */
  22777. this.afterCModeFuc = f2
  22778. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  22779. //callback : f2
  22780. });
  22781. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  22782. }.bind(this)
  22783. } else {
  22784. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  22785. this.afterCModeFuc = f2;//飞入后执行
  22786. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  22787. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  22788. }catch(e){
  22789. console.log('FlyToMode遇到问题?')
  22790. }
  22791. }
  22792. }
  22793. }
  22794. n.prototype.fastForwardActivePanoFlight = function(e) {
  22795. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  22796. y.adjustSpeed(V.FlyToPano, e)
  22797. y.adjustSpeed(V.LookTransition, e)
  22798. }
  22799. ,
  22800. n.prototype.flyToPanoClosestToMouse = function() {
  22801. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22802. this.intersect && this.updateClosestPano(this.intersect)),
  22803. this.closestPano)
  22804. return this.flyToPano({
  22805. pano: this.closestPano
  22806. });
  22807. var e = this.getMouseDirection();
  22808. this.flyDirection(e) || this.flyToPano({
  22809. pano: this.currentPano
  22810. })
  22811. }
  22812. ,
  22813. n.prototype.flyLocalDirection = function(e) {
  22814. var t = this.getDirection(e)
  22815. , i = 1 === e.z ? .4 : .75
  22816. , n = 1 === Math.abs(e.x);
  22817. return this.flyDirection(t, i, n)
  22818. }
  22819. ,
  22820. n.prototype.flyDirection = function(e, t, i) {
  22821. Hot.closePopup();//xzw add
  22822. var n = $.Deferred();
  22823. this.history.invalidate();
  22824. var r = this.closestPanoInDirection(e, t, i);
  22825. return r ? this.flyToPano({
  22826. pano: r
  22827. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22828. n.resolve(!1)),
  22829. n.promise()
  22830. }
  22831. ,
  22832. n.prototype.closestPanoInDirection = function(e, t, i) {
  22833. return this.rankedPanoInDirection(0, e, t, i)
  22834. }
  22835. ,
  22836. n.prototype.rankedPanoInDirection = function() {
  22837. var e = {
  22838. pano: null,
  22839. candidates: []
  22840. };
  22841. return function(t, i, n, r) {
  22842. t || (t = 0),
  22843. n = void 0 !== n ? n : .75;
  22844. var o = r ? "angle" : "direction";
  22845. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22846. this.cachedPanoCandidates = e.candidates,
  22847. e.pano
  22848. }
  22849. }(),
  22850. n.prototype.bump = function(e) {
  22851. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22852. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22853. if (s)
  22854. t = function() {
  22855. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22856. }
  22857. .bind(this),
  22858. i = function() {
  22859. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22860. }
  22861. .bind(this);
  22862. else {
  22863. var l = this.camera.position.clone()
  22864. , c = e.clone();
  22865. this.raycaster.set(l, c);
  22866. var h = this.model.floors.reduce(function(e, t) {
  22867. return e.concat(t.collider.children)
  22868. }, [])
  22869. , d = this.raycaster.intersectObjects(h)
  22870. , p = d.length > 0 ? d[0].distance / 25 : .04
  22871. , g = l.clone().add(c.multiplyScalar(p));
  22872. t = function() {
  22873. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22874. }
  22875. .bind(this),
  22876. i = function() {
  22877. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22878. }
  22879. .bind(this)
  22880. }
  22881. n = function() {
  22882. this.flying = !1
  22883. }
  22884. .bind(this),
  22885. this.flying = !0,
  22886. t()
  22887. }
  22888. }
  22889. ,
  22890. n.prototype.changeFloor = function(e) {
  22891. if (!this.is360View(this.mode, this.currentPano))
  22892. if (this.mode === u.PANORAMA) {
  22893. var t = this.history.reversePano(e);
  22894. t && t.isAligned() ? this.flyToPano({
  22895. pano: t
  22896. }) : this.changeFloorByScore(e)
  22897. } else
  22898. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22899. }
  22900. ,
  22901. n.prototype.changeFloorByScore = function() {
  22902. var e = {
  22903. pano: null,
  22904. candidates: []
  22905. };
  22906. return function(t) {
  22907. var i = this.model.nextFloor(t);
  22908. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22909. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22910. this.history.push(t, this.currentPano),
  22911. this.flyToPano({
  22912. pano: e.pano
  22913. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22914. }
  22915. }(),
  22916. n.prototype.gotoFloor = function(e) {
  22917. var t = e - this.model.currentFloor.floorIndex;
  22918. this.changeFloor(t)
  22919. }
  22920. ,
  22921. n.prototype.getDirection = function(e) {
  22922. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  22923. e.applyQuaternion(this.camera.quaternion)
  22924. }
  22925. ,
  22926. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  22927. if (o = o || $.Deferred(),
  22928. this.mode === u.TRANSITIONING)
  22929. return F.warn("should not be transitioning here"),
  22930. n && n(!1),
  22931. o.reject().promise();
  22932. var a = i || !1
  22933. , s = i ? i.position : this.position
  22934. , l = this.position.clone()
  22935. , c = this.currentPano;
  22936. if (F.debug("New pose in mode " + this.mode),
  22937. !e || (retryCallback = function() {
  22938. N.delayOneFrame(function() {
  22939. this.flyToSameMode(e, t, i, n, o)
  22940. }
  22941. .bind(this))
  22942. }
  22943. .bind(this),
  22944. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  22945. var h = function() {
  22946. this.emit(w.FlyingEnded, s, l, e, c),
  22947. n && n(!0)
  22948. }
  22949. .bind(this)
  22950. , d = f[this.mode]
  22951. , p = void 0 !== t ? t : d.transitionTime
  22952. , g = new r.Vector3
  22953. , C = new r.Vector3;
  22954. if (this.emit(w.FlyingStarted, s, l, e, c),
  22955. this.mode === u.PANORAMA)
  22956. F.warn("we should not be here for panorama views");
  22957. else if (this.mode === u.DOLLHOUSE)
  22958. if (a) {
  22959. var I = new r.Vector3(0,1,0);
  22960. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22961. this.model.warpDestFloors(i.floorVisibility),
  22962. C.copy(i.position);
  22963. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  22964. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  22965. , _ = b.intersectObjects(this.model.colliders)
  22966. , T = 3;
  22967. _.length ? (g.copy(_[0].point),
  22968. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  22969. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  22970. var x = (new r.Matrix4).lookAt(C, g, I)
  22971. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  22972. , M = g.distanceTo(C)
  22973. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  22974. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  22975. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  22976. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  22977. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  22978. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  22979. this.path.burnsDir = Math.sign(L.y);
  22980. var D = new r.Euler(0,0,0,f.warp.eOrder)
  22981. , B = new r.Vector3;
  22982. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22983. y.start(function(e, t) {
  22984. D.x = P.x + e * L.x,
  22985. D.y = P.y + e * L.y,
  22986. D.z = P.z + e * L.z;
  22987. var i = O + e * (M - O);
  22988. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  22989. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  22990. }
  22991. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22992. y.start(function(e, t) {
  22993. this.cameraControls.controls[u.DOLLHOUSE].update(),
  22994. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  22995. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  22996. }
  22997. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22998. } else
  22999. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23000. else if (this.path.placeCpm(),
  23001. this.path.fadeInCpm(f.path.fadeInTime),
  23002. i) {
  23003. this.model.warpDestFloors(i.floorVisibility);
  23004. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23005. , k = this.cameraControls.controls[u.FLOORPLAN]
  23006. , H = k.target.clone()
  23007. , G = i.position.clone().sub(H)
  23008. , z = U.position.clone().sub(k.target)
  23009. , W = z.length()
  23010. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23011. , Y = Math.atan2(k.offset.x, k.offset.z)
  23012. , X = Math.atan2(j.x, j.z)
  23013. , Z = k.absoluteScale
  23014. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23015. y.start(function(e, t) {
  23016. k.target.copy(G).multiplyScalar(e).add(H);
  23017. var i = Y + (X - Y) * e;
  23018. k.offset.x = W * Math.sin(i),
  23019. k.offset.z = W * Math.cos(i),
  23020. U.position.copy(k.target).add(k.offset),
  23021. k.absoluteScale = Z + e * (q - Z),
  23022. k.update(),
  23023. this.quaternion.copy(U.quaternion),
  23024. this.position.copy(U.position),
  23025. this.target.copy(k.target),
  23026. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23027. }
  23028. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23029. } else
  23030. F.info("flyToSameMode() funny floorplan view? skipping");
  23031. return y.setTimeout(function(e) {
  23032. this.mode = e,
  23033. h(),
  23034. o.resolve(!0)
  23035. }
  23036. .bind(this, this.mode), p, V.FlyToSameMode),
  23037. this.mode = u.TRANSITIONING,
  23038. o.promise()
  23039. }
  23040. }
  23041. ,
  23042. n.prototype.flyToNewMode = function(e, t) {
  23043. Hot.closePopup();//xzw add
  23044. e = e || {};
  23045. var i = e.mode
  23046. , n = e.pano
  23047. , o = e.duration
  23048. , a = e.warpDest
  23049. , s = e.callback
  23050. , l = e.force
  23051. , c = e.quaternion;
  23052. if (t = t || $.Deferred(),
  23053. this.isWarping())
  23054. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23055. s && s(!1),
  23056. t.reject("Cannot change mode during tour transition").promise();
  23057. if (this.mode === u.TRANSITIONING)
  23058. return s && s(!1),
  23059. t.reject("Cannot change mode during mode transition").promise();
  23060. if (i === this.mode)
  23061. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23062. t.promise()) : (s && s(!1),
  23063. t.reject("Already in " + i + " mode").promise());
  23064. var h = a || !1;
  23065. F.debug("Switching mode to " + i);
  23066. var d = function() {
  23067. N.delayOneFrame(function() {
  23068. this.flyToNewMode(e, t)
  23069. }
  23070. .bind(this))
  23071. }
  23072. .bind(this);
  23073. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23074. return t.promise();
  23075. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23076. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23077. this.model.waitForLoad(this.model, function() {
  23078. return this.model.meshTexturesLoaded;
  23079. }
  23080. .bind(this)),
  23081. this.model.loadMeshTextures().done(d),
  23082. t.promise();
  23083. this.history.invalidate(),
  23084. this.updateLastView();
  23085. var p = this.mode
  23086. , C = this.cameraControls.cameras[i];
  23087. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23088. var I = void 0 !== o ? o : e.transitionTime;
  23089. this.emit(w.ModeChanging, p, i, n, I),
  23090. n && (this.currentPano = n),
  23091. this.switchCameraMode(i, c),
  23092. y.cancelById(V.LookTransition);
  23093. //before fly---------------------
  23094. this.modeTran = p + "-" + i; //add
  23095. if(this.mode == "panorama"){
  23096. if(this.model.floorLogos){
  23097. this.model.floorLogos[0].visible = false;
  23098. this.model.floorLogos[1].visible = false;
  23099. }
  23100. }
  23101. if(i == "panorama"){
  23102. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23103. }else{
  23104. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23105. }
  23106. window.bus.dispatchEvent({type:'playerAndModelReady'})
  23107. //------------------------------------
  23108. var _ = (new r.Vector3).copy(this.position);
  23109. if (i === u.PANORAMA){
  23110. this.emit(w.PanoChosen, n, n),
  23111. setTimeout(function() {
  23112. n.floor.enter(i)
  23113. }
  23114. .bind(this), I / 2),
  23115. this.path.fadeOutCpm(f.path.fadeOutTime);
  23116. if(this.model.floorLogos){
  23117. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23118. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23119. }
  23120. }else if (i === u.DOLLHOUSE) {
  23121. if (h && (this.model.stayPut = !0),
  23122. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23123. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23124. this.path.placeCpm(),
  23125. this.path.fadeInCpm(f.path.fadeInTime),
  23126. h) {
  23127. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23128. _.set(15, 10, 15);
  23129. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23130. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23131. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23132. P.length ? (T.copy(P[0].point),
  23133. _.copy(a.position),
  23134. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23135. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23136. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23137. _.add(this.model.position),
  23138. C.position.copy(_),
  23139. this.cameraControls.controls[u.DOLLHOUSE].update()
  23140. }
  23141. } else if (this.path.placeCpm(),
  23142. this.path.fadeInCpm(f.path.fadeInTime),
  23143. a) {
  23144. this.model.warpDestFloors(a.floorVisibility);
  23145. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23146. , L = this.cameraControls.controls[u.FLOORPLAN]
  23147. , D = O.position.clone().sub(L.target)
  23148. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23149. , U = Math.atan2(B.x, B.z);
  23150. L.target.copy(a.position);
  23151. var k = D.length();
  23152. L.offset.x = k * Math.sin(U),
  23153. L.offset.y = 0,
  23154. L.offset.z = k * Math.cos(U),
  23155. O.position.copy(L.target).add(L.offset);
  23156. L.target.clone().sub(C.position);
  23157. C.quaternion.copy(a.quaternion),
  23158. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23159. L.absoluteScale = L.currentScale,
  23160. L.update()
  23161. } else
  23162. this.model.currentFloor.enter(i);
  23163. var H = this.currentPano
  23164. , G = this.position.clone();
  23165. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23166. this.flying = !0,
  23167. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23168. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23169. C.controls.update()),
  23170. e.blackoutStyle = S.FADEIN,
  23171. I = f.show360Views.transitionTime,
  23172. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23173. this.mode = i,
  23174. this.path && this.path.popOutCpm(),
  23175. e.blackoutStyle = S.END,
  23176. I = f.show360Views.transitionTime,
  23177. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23178. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23179. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23180. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23181. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23182. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23183. y.setTimeout(function() {
  23184. this.flying = !1,
  23185. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23186. this.currentPano.enter(),
  23187. this.path.placeCpm(),
  23188. this.path.fadeOutCpm(f.path.fadeOutTime),
  23189. this.spider.draw()),
  23190. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23191. this.mode = i,
  23192. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23193. //add:
  23194. this.updateMarkerVisi() ;
  23195. //(this.mode == u.PANORAMA) && this.updateHotVisible(),
  23196. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23197. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23198. this.model.floorLogos[0].visible = true
  23199. )
  23200. if (this.afterCModeFuc) {
  23201. //手动加的函数
  23202. var cf = this.afterCModeFuc;
  23203. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  23204. cf();
  23205. }
  23206. if(this.mode == u.PANORAMA){
  23207. Hot.updateVisibles([this.currentPano])
  23208. }else{
  23209. Hot.updateVisibles(true)
  23210. this.model.hotGroup.children.forEach(overlay=>{
  23211. if(overlay.animateInfo){
  23212. GifTexDeal.start(overlay.animation)
  23213. }
  23214. })
  23215. }
  23216. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23217. t.resolve())
  23218. }
  23219. .bind(this), I, V.FlyToNewMode),
  23220. this.mode = u.TRANSITIONING,
  23221. //p == "panorama" && this.updateHotVisible(),
  23222. t.promise()
  23223. }
  23224. ,
  23225. n.prototype.fade360View = function(e, t, i) {
  23226. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23227. $(this.domElement).fadeOut(.5 * e, function() {
  23228. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23229. this.model.alpha = i.modelAlpha,
  23230. this.position.copy(t.position),
  23231. this.quaternion.copy(t.quaternion),
  23232. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23233. $(this.domElement).fadeIn(.5 * e)
  23234. }
  23235. .bind(this))
  23236. }
  23237. ,
  23238. n.prototype.findDefaultViews = function() {
  23239. this.findDefaultView(this.lastInsideView, !0),
  23240. this.findDefaultView(this.last360View, !1)
  23241. }
  23242. ,
  23243. n.prototype.findDefaultView = function(e, t) {
  23244. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23245. if (e.cameraMode !== u.PANORAMA)
  23246. return !1;
  23247. var i = r.get(e.panoId);
  23248. return i && i.isAligned() === t
  23249. });
  23250. o >= 0 ? (i = r.get(n[o].panoId),
  23251. e.update({
  23252. cameraMode: u.PANORAMA,
  23253. pano: i,
  23254. position: n[o].position,
  23255. quaternion: n[o].quaternion
  23256. })) : (o = r.list.findIndex(function(e) {
  23257. return e.isAligned() === t
  23258. }),
  23259. o >= 0 ? (i = r.list[o],
  23260. e.update({
  23261. cameraMode: u.PANORAMA,
  23262. pano: i,
  23263. position: i.position
  23264. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23265. }
  23266. ,
  23267. n.prototype.updateLastView = function() {
  23268. if (this.mode === u.PANORAMA) {
  23269. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23270. e.update({
  23271. pano: this.currentPano,
  23272. position: this.position,
  23273. quaternion: this.quaternion
  23274. })
  23275. }
  23276. }
  23277. ,
  23278. n.prototype.goToLastView = function(e, t) {
  23279. var i = $.Deferred()
  23280. , n = i.resolve.bind(i)
  23281. , r = i.reject.bind(i)
  23282. , o = e ? this.lastInsideView : this.last360View;
  23283. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23284. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23285. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23286. mode: o.cameraMode,
  23287. pano: o.pano,
  23288. quaternion: o.quaternion,
  23289. callback: t
  23290. }).done(n).fail(r),
  23291. i.promise()
  23292. }
  23293. ,
  23294. n.prototype.fadeToView = function(e, t, i, n) {
  23295. var r = $.Deferred()
  23296. , o = r.resolve.bind(r)
  23297. , a = r.reject.bind(r);
  23298. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23299. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23300. a("Cannot go to illegal view"),
  23301. r.promise();
  23302. var s = (f[t.cameraMode],
  23303. function() {
  23304. $(this.domElement).fadeIn(.5 * i),
  23305. n && n(),
  23306. o()
  23307. }
  23308. .bind(this))
  23309. , l = e ? S.FADEIN : S.END;
  23310. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23311. $(this.domElement).fadeOut(.5 * i, function() {
  23312. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23313. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23314. pano: t.pano,
  23315. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23316. duration: 0
  23317. }, s) : this.flyToNewMode({
  23318. mode: t.cameraMode,
  23319. quaternion: t.quaternion,
  23320. duration: 0,
  23321. callback: s
  23322. })
  23323. }
  23324. .bind(this)),
  23325. r.promise()
  23326. }
  23327. ,
  23328. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23329. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23330. this.flying)
  23331. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23332. o && o(),
  23333. !1;
  23334. null !== e && void 0 !== e || (e = b.Show),
  23335. this.history.invalidate()
  23336. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23337. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23338. return this.emit(w.WarpStarted, a, i, n, r),
  23339. n = n || S.MIDDLE,
  23340. this.path.warpToPano(i, n, r, function() {
  23341. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23342. this.emit(w.WarpEnded, i),
  23343. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23344. o && o()
  23345. }
  23346. .bind(this)),
  23347. e === b.Hide && this.path.discardPathObject(),
  23348. !0
  23349. }
  23350. ,
  23351. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23352. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23353. s && s(),
  23354. !1)
  23355. }
  23356. ,
  23357. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23358. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23359. a && a(),
  23360. !1)
  23361. }
  23362. ,
  23363. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23364. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23365. }
  23366. ,
  23367. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23368. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23369. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23370. t && t(),
  23371. !1)
  23372. }
  23373. ,
  23374. n.prototype.aimTourCamera = function(e, t, i, n) {
  23375. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23376. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23377. }
  23378. ,
  23379. n.prototype.showPathToHeroLocation = function(e) {
  23380. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23381. }
  23382. ,
  23383. n.prototype.tourInterlude = function(e, t) {
  23384. this.history.invalidate();
  23385. this.path.discardSlow();
  23386. //xzw:
  23387. var defaultRotTime = DATA.tourRotTime * 1000
  23388. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23389. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)
  23390. var currentLocation0 = this.model.heroLocations[this.director.currentItem[0]]
  23391. //zeg 标注一下
  23392. //var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23393. var rotTime
  23394. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23395. var restChildCount = currentLocation0.heroLocations ? (currentLocation0.heroLocations.length-this.director.currentItem[1]-1) : 0
  23396. var hasMusic = currentLocation0 && currentLocation0.musicInfo.music
  23397. if(hasMusic){
  23398. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  23399. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23400. rotTime = currentLocation0.musicInfo.time - current
  23401. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23402. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23403. }
  23404. }else{
  23405. rotTime = defaultRotTime
  23406. }
  23407. rotTime = Math.max(0, rotTime)
  23408. Log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation0.musicInfo.time) : ''),"#E8E")
  23409. }else{
  23410. rotTime = currentLocation.rotTime * 1000
  23411. Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E")
  23412. }
  23413. this.path.waitNextStep(e, function() {
  23414. t && t()
  23415. }.bind(this), rotTime)
  23416. }
  23417. ,
  23418. n.prototype.stopInterlude = function() {
  23419. this.interruptAndFastForward(null, 0)
  23420. }
  23421. ,
  23422. n.prototype.interruptAndFastForward = function(e, t) {
  23423. //Log('interruptAndFastForward' , '#f00')
  23424. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23425. this.flying && this.emit(w.FlyingInterrupted),
  23426. this.path.interruptAndFastForward(e, t)
  23427. }
  23428. ,
  23429. n.prototype.setSize = function(e, t) {
  23430. var i = e / t;
  23431. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23432. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23433. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23434. for (var r in this.cameraControls.cameras) {
  23435. var o = this.cameraControls.cameras[r];
  23436. o.fov = this.baseFov * (1 / this.zoomLevel),
  23437. o.updateAspect(i)
  23438. }
  23439. }
  23440. ,
  23441. n.prototype.toJSON = function() {
  23442. var e = {};
  23443. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23444. e.camera_mode = u.toInt(this.mode),
  23445. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23446. return e.hidden ? 0 : 1
  23447. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23448. e) : e
  23449. }
  23450. ,
  23451. n.prototype.getCurrentNodePanos = function(e) {
  23452. this.model.panos.map;
  23453. if (e.length = 0, this.path.nodes.length){
  23454. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23455. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23456. if(this.path.nodes.length){
  23457. e.push(this.model.panos.get(this.path.nodes[0]))
  23458. }
  23459. if(this.path.nodes.length>1){
  23460. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23461. }
  23462. }else{
  23463. for (var t = 0; t < this.path.nodes.length; t++) {
  23464. var i = this.path.nodes[t];
  23465. e.push(this.model.panos.get(i))
  23466. }
  23467. }
  23468. }
  23469. }
  23470. ,
  23471. n.prototype.zoomIncrementally = function(e) {
  23472. var t = this.zoomLevel;
  23473. this.zoomTo(this.zoomLevel + e),
  23474. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23475. }
  23476. ,
  23477. n.prototype.zoomInIncrementally = function(e) {
  23478. e = e || this.defaultZoomIncrement,
  23479. this.zoomIncrementally(e)
  23480. }
  23481. ,
  23482. n.prototype.zoomOutIncrementally = function(e) {
  23483. e = e || -this.defaultZoomIncrement,
  23484. this.zoomIncrementally(e)
  23485. }
  23486. ,
  23487. n.prototype.zoomBy = function(e) {
  23488. this.zoomTo(this.zoomLevel * e)
  23489. }
  23490. ,
  23491. n.prototype.zoomIn = function() {
  23492. this.zoomBy(1 + this.zoomSpeed)
  23493. }
  23494. ,
  23495. n.prototype.zoomOut = function() {
  23496. this.zoomBy(1 - this.zoomSpeed)
  23497. }
  23498. ,
  23499. n.prototype.zoomTo = function(e, t) {
  23500. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23501. if (e < f.zoom.min && (e = f.zoom.min),
  23502. e > f.zoom.max && (e = f.zoom.max),
  23503. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23504. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23505. e === f.zoom.min && this.emit(O.ZoomMin)),
  23506. this.cameraControls.activeControl) {
  23507. var i = this.cameraControls.activeControl.camera;
  23508. this.zoomLevel = e,
  23509. i.fov = this.baseFov * (1 / this.zoomLevel),
  23510. i.updateProjectionMatrix(),
  23511. this.zoomFov = i.fov
  23512. }
  23513. }
  23514. }
  23515. ,
  23516. n.prototype.increaseZoomSpeed = function() {
  23517. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23518. }
  23519. ,
  23520. n.prototype.decreaseZoomSpeed = function() {
  23521. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23522. }
  23523. ,
  23524. n.prototype.clampZoomSpeed = function(e) {
  23525. return e < 0 ? 0 : e
  23526. }
  23527. ,
  23528. n.prototype.activatePersistentZooming = function(e) {
  23529. this.zooming = e ? 1 : -1
  23530. }
  23531. ,
  23532. n.prototype.deactivatePersistentZooming = function() {
  23533. this.zooming = 0
  23534. }
  23535. ,
  23536. n.prototype.zoomDefault = function() {
  23537. this.zoomTo(1, !0)
  23538. }
  23539. ,
  23540. window.fovTranId = 333;//add
  23541. n.prototype.smoothZoomToDefault = function(e, t) {
  23542. y.cancelById(window.fovTranId)
  23543. var i, n = this.zoomLevel,
  23544. r = function(e) {
  23545. e > 1 && (e = 1),
  23546. i = n * (1 - e) + e,
  23547. this.zoomTo(i, !0)
  23548. }.bind(this),
  23549. o = function() {
  23550. this.zoomDefault(),
  23551. t && window.setTimeout(t, 50)
  23552. }.bind(this);
  23553. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23554. }
  23555. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23556. y.cancelById(window.fovTranId)
  23557. console.log("smoothZoomFovTo "+zoomLevel)
  23558. var i,
  23559. n = this.zoomLevel,
  23560. aimLevel = zoomLevel || this.baseFov / fov
  23561. if (n == aimLevel) return
  23562. var fun = function (e) {
  23563. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23564. this.zoomTo(i, !0)
  23565. }.bind(this)
  23566. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23567. }
  23568. ,
  23569. /* n.prototype.updateZoomPano = function() {
  23570. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23571. var e = this.currentPano;
  23572. if (e) {
  23573. var t = this.zoomLevel > f.zoom.activationThreshold
  23574. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23575. , n = !i && !this.isWarping()
  23576. , r = t //&& n ; // 允许flying状态下加载4K图
  23577. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23578. this.panoRenderer.setZoomingActive(r, e, !0);
  23579. var o = function(e, t) {
  23580. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23581. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23582. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23583. e.setZoomed(t)
  23584. }
  23585. .bind(this);
  23586. r && !e.zoomed ? (o(e, !0),
  23587. this.panoRenderer. (function() {
  23588. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23589. r && o(e, !0)
  23590. }
  23591. .bind(this))) : !t && e.zoomed && o(e, !1)
  23592. }
  23593. }
  23594. }, */
  23595. n.prototype.updateZoomPano = function() {
  23596. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA && this.currentPano) {
  23597. let navTileClass = this.qualityManager.getNavZoomClass()
  23598. let tileClass = this.qualityManager.getMaxZoomClass()
  23599. let levelThreshold1 = navTileClass == '1k' ? 1.3 : 1.8 , levelThreshold2 = 2 //levelThreshold2不能比zoom.max大也就是不能超过2,否则zoom.max将无法提升到3
  23600. var t = this.zoomLevel > levelThreshold1
  23601. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23602. , n = !i && !this.isWarping()
  23603. , r = t //&& n ; // 允许flying状态下加载4K图
  23604. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23605. this.panoRenderer.setZoomingActive(r, this.currentPano, !0);
  23606. var o = function(pano, ifZoom) {
  23607. this.panoRenderer.resetRenderStatus(pano.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23608. this.panoRenderer.clearAllQueuedUploadsForPano(pano.id),
  23609. this.panoRenderer.renderPanoTiles(pano.id, null, !1, !1),
  23610. pano.setZoomed(ifZoom)
  23611. }.bind(this);
  23612. let zoomLevelRes = this.qualityManager.zoomLevelResolution
  23613. if (r && (!this.currentPano.zoomed || zoomLevelRes && zoomLevelRes != '4k')) {//needZoom
  23614. this.currentPano.zoomed || o(this.currentPano, !0);
  23615. if(navTileClass == '1k' && tileClass != '1k' && this.zoomLevel < levelThreshold2){
  23616. this.panoRenderer.enableHighQuality( function() {//开启2k
  23617. if(tileClass != '4k'){
  23618. o(this.currentPano, !0);
  23619. }
  23620. }.bind(this));
  23621. }else{
  23622. this.panoRenderer.enableUltraHighQualityMode(function() {//开启4k getMaxZoomPanoSize
  23623. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom)
  23624. o(this.currentPano, !0)
  23625. }.bind(this));
  23626. }
  23627. } else {
  23628. !t && this.currentPano.zoomed && o(this.currentPano, !1);
  23629. }
  23630. //有三个级别的话,需要标记zoomLevelResolution,以便更新maxZoomPanoSize判断能下载的最高级别
  23631. if(r && navTileClass == '1k' && tileClass == '4k' ){ //目前只有手机端navTileClass == '1k'
  23632. var change = (zoomedFlag)=>{
  23633. this.qualityManager.updateMaximums()//更新maxZoomPanoSize
  23634. this.panoRenderer.setupZoomRenderTarget() //更新renderTarget
  23635. //this.currentPano.setZoomed(t);//更新uniforms贴图
  23636. }
  23637. this.qualityManager.zoomLevelResolution = this.zoomLevel >= levelThreshold2 ? '4k' : this.zoomLevel > levelThreshold1? '2k' : '1k'
  23638. if(this.oldZoomLevel < levelThreshold2 && this.zoomLevel >= levelThreshold2){//1k/2k-4k
  23639. change()
  23640. o(this.currentPano, t)
  23641. }else if(this.oldZoomLevel <= levelThreshold1 && this.zoomLevel > levelThreshold1){//1k-2k
  23642. change()
  23643. }else if(this.oldZoomLevel > levelThreshold2 && this.zoomLevel <= levelThreshold2){//4k-2k/1k
  23644. change()
  23645. o(this.currentPano, t)
  23646. }else if(this.oldZoomLevel > levelThreshold1 && this.zoomLevel <= levelThreshold1){//2k-1k
  23647. change()
  23648. }
  23649. this.oldZoomLevel = this.zoomLevel
  23650. }
  23651. }
  23652. }
  23653. n.prototype.checkHasNeighbor = function(pano){//add
  23654. for(var i in pano.neighbourPanos ){
  23655. if(i == pano.id)continue;
  23656. if(pano.neighbourPanos[i]){
  23657. return true;
  23658. }
  23659. }
  23660. }
  23661. ,
  23662. t.exports = n
  23663. }
  23664. ).call(this, "/js/player.js")
  23665. }
  23666. , {
  23667. "./constants": 8,
  23668. "./enum/AlignmentType": 17,
  23669. "./enum/BlackoutStyle": 18,
  23670. "./enum/ControlEvents": 21,
  23671. "./enum/Keys": 30,
  23672. "./enum/ModelManagerEvents": 33,
  23673. "./enum/PanoSizeClass": 36,
  23674. "./enum/PanoramaEvents": 37,
  23675. "./enum/PathDiscardMode": 38,
  23676. "./enum/PathDisplayMode": 39,
  23677. "./enum/PlayerEvents": 40,
  23678. "./enum/TagStates": 44,
  23679. "./enum/Vectors": 50,
  23680. "./enum/Viewmode": 51,
  23681. "./enum/WarpStyle": 52,
  23682. "./enum/ZoomEvents": 53,
  23683. "./exception/BasicException": 55,
  23684. "./model/ModelManager": 140,
  23685. "./objects/NSpider": 147,
  23686. "./objects/Panorama": 148,
  23687. "./objects/Reticule": 149,
  23688. "./objects/ShowPath": 151,
  23689. "./objects/Snapshot": 153,
  23690. "./objects/View": 154,
  23691. "./settings": 166,
  23692. "./shaders": 167,
  23693. "./tile/TileDownloader": 171,
  23694. "./tile/TilePrioritizer": 172,
  23695. "./util/ZoomStats": 179,
  23696. "./util/browser": 182,
  23697. "./util/camera": 183,
  23698. "./util/cameraLight": 184,
  23699. "./util/common": 185,
  23700. "./util/easing": 186,
  23701. "./util/history": 187,
  23702. "./util/lerp": 188,
  23703. "./util/logger": 189,
  23704. "./util/math": 190,
  23705. "./util/transitions": 195,
  23706. "hot":"hot",
  23707. "scaleImg":"scaleImg",
  23708. events: 202,
  23709. three: 217
  23710. }],
  23711. "scaleImg":[function(t, e){// xzw
  23712. var OUTPUT = e;
  23713. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23714. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23715. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23716. return G.getImageData(0,0,s,f)}
  23717. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23718. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23719. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23720. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23721. else
  23722. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23723. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23724. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23725. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23726. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23727. W=new Float32Array(at);else
  23728. for(W=[],et=0;at>et;++et)
  23729. W[et]=0;for(b=0;w>b;b++)
  23730. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23731. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23732. delete p,h(),J=n(W)}
  23733. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23734. if("png-src"===i||"jpeg-src"===i)
  23735. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23736. return B}
  23737. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23738. OUTPUT.exports = c;
  23739. }, {}
  23740. ],
  23741. 156: [function(e, t, i) {
  23742. (function(i) {
  23743. "use strict";
  23744. function n(e, t) {
  23745. this.model = e,
  23746. this.panos = e.panos,
  23747. this.player = t,
  23748. this.imagePanos = this.listImagePanos(),
  23749. this.retryMinimumTime = 1e4
  23750. }
  23751. var r = (e("three"),
  23752. e("./enum/Viewmode"))
  23753. , o = (e("./settings"),
  23754. e("./objects/Panorama"))
  23755. , a = e("./util/logger")
  23756. , s = new a(i);
  23757. n.prototype.start = function() {
  23758. this.loadNextPano(function(e) {
  23759. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23760. setTimeout(function() {
  23761. this.start()
  23762. }
  23763. .bind(this), 1e3))
  23764. }
  23765. .bind(this))
  23766. }
  23767. ,
  23768. n.prototype.validLoadTarget = function(e) {
  23769. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23770. }
  23771. ,
  23772. n.prototype.listImagePanos = function() {
  23773. var e = []
  23774. , t = this;
  23775. return this.model.images.forEach(function(i) {
  23776. if (i.metadata && i.metadata.scan_id) {
  23777. var n = t.model.panos.get(i.metadata.scan_id);
  23778. n && !n.isLoaded("high") && e.push(n)
  23779. }
  23780. }),
  23781. e
  23782. }
  23783. ,
  23784. n.prototype.nextNotLoadedImage = function() {
  23785. for (; this.imagePanos.length > 0; ) {
  23786. var e = this.imagePanos[0];
  23787. if (!e.isLoaded("high"))
  23788. return e;
  23789. this.imagePanos.shift()
  23790. }
  23791. return null
  23792. }
  23793. ,
  23794. n.prototype.loadNextPano = function(e) {
  23795. var t, i, n = this.model.waitQueue.filter(function(e) {
  23796. return e.object instanceof o
  23797. });
  23798. n.length > 0 ? (t = n[0].object,
  23799. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23800. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23801. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23802. t = this.imagePanos[0],
  23803. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23804. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23805. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23806. s.debug("Preloading " + i + "-res pano " + t.id),
  23807. t.loadCube(i).done(e).fail(function() {
  23808. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23809. e()
  23810. })) : e && e(null)
  23811. }
  23812. ,
  23813. t.exports = n
  23814. }
  23815. ).call(this, "/js/preloaders.js")
  23816. }
  23817. , {
  23818. "./enum/Viewmode": 51,
  23819. "./objects/Panorama": 148,
  23820. "./settings": 166,
  23821. "./util/logger": 189,
  23822. three: 217
  23823. }],
  23824. 157: [function(e, t, i) {
  23825. (function(i) {
  23826. "use strict";
  23827. function n(e, t, i, n, r) {
  23828. this.qualityManager = e,
  23829. this.scene = t,
  23830. this.camera = i,
  23831. this.container = r,
  23832. this.controls = n,
  23833. this.controls.enabled = !0,
  23834. this.controls.locked = !0,
  23835. this.quickstartCamera = n.camera,
  23836. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23837. this.skybox = null
  23838. }
  23839. var r = e("three")
  23840. , o = e("../util/logger")
  23841. , a = e("../constants")
  23842. , s = (e("../util/transitions"),
  23843. e("../util/lerp"),
  23844. e("../util/easing"),
  23845. e("../enum/Vectors"))
  23846. , l = e("../enum/PanoSizeClass")
  23847. , c = (e("../materials/ModelTextureMaterial"),
  23848. e("../materials/CubemapMaterial"))
  23849. , h = (e("../cameras/PanoramaCamera"),
  23850. e("../controls/PanoramaControls"),
  23851. e("../tile/TileUtils"),
  23852. e("../util/camera"),
  23853. e("../util/cameraLight"))
  23854. , u = (e("../util/browser"),
  23855. e("../settings"),
  23856. e("../gui/helpManager"),
  23857. new o(i));
  23858. n.prototype.load = function(e) {
  23859. e.pano.shouldRedrawOnBaseLoaded = !0;
  23860. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23861. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23862. var a = this.qualityManager.getPanoSize(l.BASE)
  23863. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23864. if (e.pano.tiled) {
  23865. u.warn("Loading startPano, TILED", e.pano.id);
  23866. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23867. , p = this.quickstartCamera.fov;
  23868. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23869. t = e.pano.loadTiledPano(c, r, {
  23870. hFov: d,
  23871. vFov: p
  23872. }, !1, !1, !0),
  23873. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23874. } else
  23875. u.warn("Loading startPano", e.pano.id),
  23876. t = e.pano.loadCube("high");
  23877. return $.when(t).then(function() {
  23878. n.init(e.pano, e.quaternion),
  23879. e.pano.tiled ? i.done(function() {
  23880. e.pano.lockUntilRenderingComplete = !1,
  23881. this.controls.locked = !1
  23882. }
  23883. .bind(this)) : this.controls.locked = !1
  23884. }
  23885. .bind(this))
  23886. }
  23887. ,
  23888. n.prototype.init = function(e, t) {
  23889. u.info("Quickstart done loading, adding scene objects"),
  23890. e.lockUntilRenderingComplete = !0,
  23891. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23892. side: r.BackSide
  23893. })),
  23894. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23895. this.skybox.quaternion.copy(e.quaternion),
  23896. this.scene.add(this.skybox),
  23897. $(this.container).show()
  23898. }
  23899. ,
  23900. n.prototype.update = function(e) {
  23901. this.controls.update(e),
  23902. this.camera.copy(this.quickstartCamera)
  23903. }
  23904. ,
  23905. n.prototype.setSize = function(e, t) {
  23906. this.quickstartCamera.updateAspect(e / t)
  23907. }
  23908. ,
  23909. n.prototype.destroy = function() {
  23910. this.scene.remove(this.skybox)
  23911. }
  23912. ,
  23913. t.exports = n
  23914. }
  23915. ).call(this, "/js/scene/QuickstartManager.js")
  23916. }
  23917. , {
  23918. "../cameras/PanoramaCamera": 7,
  23919. "../constants": 8,
  23920. "../controls/PanoramaControls": 13,
  23921. "../enum/PanoSizeClass": 36,
  23922. "../enum/Vectors": 50,
  23923. "../gui/helpManager": 68,
  23924. "../materials/CubemapMaterial": 117,
  23925. "../materials/ModelTextureMaterial": 118,
  23926. "../settings": 166,
  23927. "../tile/TileUtils": 174,
  23928. "../util/browser": 182,
  23929. "../util/camera": 183,
  23930. "../util/cameraLight": 184,
  23931. "../util/easing": 186,
  23932. "../util/lerp": 188,
  23933. "../util/logger": 189,
  23934. "../util/transitions": 195,
  23935. three: 217
  23936. }],
  23937. 158: [function(e, t, i) {
  23938. "use strict";
  23939. function n(e, t, i) {
  23940. this.scene = e,
  23941. this.camera = t,
  23942. this.renderer = null,
  23943. this.effects = i,
  23944. this.animateCallback = null,
  23945. this.composer = null,
  23946. this.qualityManager = null,
  23947. e.renderWidth = 0,
  23948. e.renderHeight = 0,
  23949. this.updateClock = new r.Clock,
  23950. this.components = [],
  23951. this.updateListeners = [],
  23952. this.resizeListeners = [],
  23953. this.forceUpdateSize = !1,
  23954. this.started = !1,
  23955. this.textures = {},
  23956. this.suspendedObjects = []
  23957. }
  23958. var r = e("three")
  23959. , o = e("../shaders")
  23960. , a = e("../enum/SceneRendererEvents")
  23961. , s = e("../enum/GLTextureType")
  23962. , l = e("../enum/GLCubeFaces")
  23963. , c = e("../exception/BasicException")
  23964. , h = e("../exception/RendererCreationException")
  23965. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23966. , m = e("../util/browser")
  23967. /**************************************************************************************************************************************************/
  23968. , u = e("../settings")
  23969. , d = e("events").EventEmitter;
  23970. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23971. n.prototype = Object.create(d.prototype),
  23972. n.prototype.addComponent = function(e) {
  23973. this.components.push(e),
  23974. e.update && this.updateListeners.push(e),
  23975. e.setSize && (this.resizeListeners.push(e),
  23976. this.forceUpdateSize = !0)
  23977. }
  23978. ,
  23979. n.prototype.removeComponent = function(e) {
  23980. var t = function(t) {
  23981. return t !== e
  23982. };
  23983. this.components = this.components.filter(t),
  23984. this.updateListeners = this.updateListeners.filter(t),
  23985. this.resizeListeners = this.resizeListeners.filter(t)
  23986. }
  23987. ,
  23988. n.prototype.start = function(e) {
  23989. if (this.started)
  23990. throw new c("Can't start SceneRenderer, already started");
  23991. this.createContext(e),
  23992. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23993. m.isMobile() && this.boluoVrInit(),
  23994. /*******************************************************************************************************************************/
  23995. this.initComposer(),
  23996. this.started = !0,
  23997. (p = p.bind(this))()
  23998. }
  23999. ,
  24000. n.prototype.createContext = function(e) {
  24001. var transparent = !!(settings.transparentBg || settings.bgImg)
  24002. try {
  24003. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  24004. this.renderer.autoClear = !0,
  24005. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24006. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24007. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  24008. this.emit(a.ContextCreated)
  24009. } catch (e) {
  24010. throw new h("Unable to create a WebGL rendering context")
  24011. }
  24012. u.profiling.enabled && this.overrideTextures(),
  24013. e.appendChild(this.renderer.domElement)
  24014. /* window.stats = new Stats();
  24015. e.appendChild( stats.dom ); */
  24016. }
  24017. ,
  24018. n.prototype.overrideTextures = function() {
  24019. var e = this.renderer.context
  24020. , t = 0
  24021. , i = e.createTexture;
  24022. e.createTexture = function() {
  24023. var n = i.call(e);
  24024. return n.id = t++,
  24025. this.textures[n.id] = n,
  24026. n
  24027. }
  24028. .bind(this);
  24029. var n = e.texImage2D;
  24030. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24031. var d, p = this.getTextureTypeFromTarget(e, t);
  24032. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24033. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24034. h = a,
  24035. u = l,
  24036. o = u.naturalWidth,
  24037. a = u.naturalHeight,
  24038. n.call(e, t, i, r, c, h, u));
  24039. var f = this.textures[d.id];
  24040. f.width = p === s.TextureCube ? 6 * o : o,
  24041. f.height = a
  24042. }
  24043. .bind(this);
  24044. var r = e.deleteTexture;
  24045. e.deleteTexture = function(t) {
  24046. delete this.textures[t.id],
  24047. r.call(e, t)
  24048. }
  24049. .bind(this)
  24050. }
  24051. ,
  24052. n.prototype.updateTextureMemory = function() {
  24053. var e = null;
  24054. return function() {
  24055. var t = 0;
  24056. for (var i in this.textures) {
  24057. var n = this.textures[i];
  24058. n.width && n.height && (t += n.width * n.height * 4)
  24059. }
  24060. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24061. e = t
  24062. }
  24063. }(),
  24064. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24065. switch (t) {
  24066. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24067. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24068. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24069. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24070. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24071. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24072. return s.TextureCube;
  24073. case e.TEXTURE_2D:
  24074. return s.Texture2D;
  24075. default:
  24076. return null
  24077. }
  24078. }
  24079. ,
  24080. n.prototype.initComposer = function() {
  24081. this.composer = new r.EffectComposer(this.renderer),
  24082. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24083. //this.composer.addPass(this.effects.hblurPass),
  24084. //this.composer.addPass(this.effects.vblurPass)
  24085. this.composer.addPass(this.effects.transitionMaskPass)//add
  24086. }
  24087. ,
  24088. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24089. this.renderWidth = e,
  24090. this.renderHeight = t,
  24091. this.effects.aspect = e / t,
  24092. /* this.renderer.setSize(e, t), -----MP */
  24093. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24094. this.composer.setSize(e, t);
  24095. for (var i = 0; i < this.resizeListeners.length; i++)
  24096. this.resizeListeners[i].setSize(e, t)
  24097. }
  24098. ,
  24099. n.prototype.render = function() {
  24100. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24101. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24102. }
  24103. /******************************************************************************************************徐世廷**********************************************************************/
  24104. var vrPermission = {};
  24105. var vrPermissionCallBack = function(info1,info2){
  24106. if(info1 == "reset"){
  24107. vrPermission = {};
  24108. }else{
  24109. vrPermission[info1] = info2
  24110. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24111. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24112. }
  24113. }
  24114. }
  24115. n.prototype.boluoVrInit = function() {
  24116. console.log("boluoVrInit")
  24117. //webxr.init(this.renderer)
  24118. this.isHuawei5X = m.detectHUAWEI5X(),
  24119. this.oldRenderer = this.renderer,
  24120. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24121. window.panoCamera = this.camera;
  24122. var a = this;
  24123. window._vrEnabled = !1,
  24124. Object.defineProperty(window, "vrEnabled", {
  24125. get: function() {
  24126. return window._vrEnabled
  24127. },
  24128. set: function(b) {
  24129. //if(webxr.xrType)return webxr.enterVR()
  24130. b = !!b
  24131. b ? (a.renderer = a.newRenderer,
  24132. window.vrMarkers.forEach(function(a) {
  24133. a.visible = !0
  24134. })) : (a.renderer = a.oldRenderer,
  24135. window.vrMarkers.forEach(function(a) {
  24136. a.visible = !1
  24137. })),
  24138. a.cursor.visible = b,
  24139. a.setSize(window.innerWidth, window.innerHeight),
  24140. window._vrEnabled = b
  24141. if(b){
  24142. setTimeout(function(){
  24143. console.log("orientEnable"+window.orientEnable)
  24144. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24145. if(m.detectIOS()/* && m.detectSafari() */){
  24146. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24147. console.log("开始获取权限 major"+b.major)
  24148. if(b.major == 12 && b.minor>=2){
  24149. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24150. else{//app??
  24151. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24152. }
  24153. }else if(b.major >= 13){
  24154. if(!window.location.href.includes("https://")){
  24155. console.log("需要https");
  24156. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24157. return;
  24158. }
  24159. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24160. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24161. if(!window.vrEnabled || window.orientEnable)return;
  24162. vrPermissionCallBack("reset")
  24163. console.log(window.DeviceMotionEvent)
  24164. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24165. console.log("开始获取权限1")
  24166. ///注意:需要https 本地服务器permissionState会得到denied
  24167. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24168. console.log("permissionState1: "+permissionState)
  24169. vrPermissionCallBack("deviceMotion", permissionState)
  24170. }).catch(function(e){
  24171. vrPermissionCallBack("deviceMotion", false)
  24172. console.log(e)
  24173. })
  24174. }else{
  24175. console.log("window.DeviceMotionEvent undefined")
  24176. vrPermissionCallBack("deviceMotion", false)
  24177. }
  24178. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24179. console.log("开始获取权限2")
  24180. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24181. console.log("permissionState2: "+permissionState)
  24182. vrPermissionCallBack("deviceOrientation", permissionState)
  24183. }).catch(function(e){
  24184. vrPermissionCallBack("deviceOrientation", false)
  24185. console.log(e)
  24186. })
  24187. }else{
  24188. console.log("window.DeviceOrientationEvent undefined")
  24189. vrPermissionCallBack("deviceOrientation", false)
  24190. }
  24191. },hasFailed ? 0 : 150)
  24192. /* /* setTimeout(function(){
  24193. if(settings.vrEnabled && !window.orientEnable){
  24194. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24195. }
  24196. },4000) */
  24197. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24198. }else{
  24199. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24200. }
  24201. }else{
  24202. //已经触发了
  24203. }
  24204. },200);
  24205. }
  24206. }
  24207. }),
  24208. this.createCursor(.5, !1, 1, 16777215, 0);
  24209. var b = {
  24210. setSize: function(b, c) {
  24211. a.camera.aspect = b / c
  24212. }
  24213. };
  24214. this.resizeListeners.push(b),
  24215. this.vrLoadingInit()
  24216. }
  24217. ,
  24218. n.prototype.vrLoadingInit = function() {
  24219. var a = function(camera) {
  24220. var a = this
  24221. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24222. , c = new r.MeshBasicMaterial({
  24223. color: 4967932,
  24224. side: r.DoubleSide
  24225. })
  24226. , d = new r.Mesh(b,c);
  24227. this.mesh = d,
  24228. d.position.z = -2,
  24229. d.scale.set(.08, .08, .08),
  24230. d.visible = !1,
  24231. camera.add(d),
  24232. //window.player.camera.add(d),
  24233. a.enabled = !1,
  24234. this.update = function(b) {
  24235. 1 == a.enabled && (d.rotation.z += 15 * b)
  24236. }
  24237. }
  24238. , a = new a(this.camera);
  24239. window.Loading = a,
  24240. this.updateListeners.push(a)
  24241. }
  24242. ,
  24243. n.prototype.createCursor = function(a, b, c, d, e) {
  24244. var g, h = new r.SpriteMaterial({
  24245. opacity: c,
  24246. color: d,
  24247. transparent: b,
  24248. map: this.boluoGetTexture("images/cursor.png"),
  24249. needsUpdate: !0,
  24250. side: r.DoubleSide
  24251. });
  24252. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24253. h.map.repeat = new r.Vector2(1 / 17,1),
  24254. h.depthTest = !1,
  24255. h.blending = r.AdditiveBlending,
  24256. g = new r.Sprite(h),
  24257. // g.scale.set(a, a, a),
  24258. g.scale.set(.3,.3,.3)
  24259. g.position.z = -2,
  24260. g.visible = !1,
  24261. g.name = "cursor",
  24262. this.camera.add(g),
  24263. this.scene.add(this.camera),
  24264. this.cursor = g;
  24265. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24266. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24267. this.updateListeners.push(i)
  24268. }
  24269. ,
  24270. window.orientEnable = 0; //是否能触发deviceorientation
  24271. n.prototype.CursorAnimation = function(a, b, c) {
  24272. function d() {
  24273. g.orient = r.Math.degToRad(window.orientation || 0)
  24274. }
  24275. function e(a) {
  24276. if(!window.vrEnabled && window.orientEnable) return;
  24277. window.orientEnable || (window.orientEnable = 1);
  24278. var b = r.Math.degToRad(a.alpha)
  24279. , c = r.Math.degToRad(a.beta)
  24280. , d = r.Math.degToRad(a.gamma);
  24281. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24282. -1e3 === g.beta && (g.beta = c),
  24283. -1e3 === g.gamma && (g.gamma = d),
  24284. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24285. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24286. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24287. g.beta = c,
  24288. g.gamma = d),
  24289. n.vrDebug) {
  24290. $("#info-device-orientation").css("display", "block");
  24291. var e = "";
  24292. e += "alpha=(" + g.alpha + ")<BR/>",
  24293. e += "beta=(" + g.beta + ")<BR/>",
  24294. e += "gamma=" + g.gamma + "<BR/>",
  24295. document.getElementById("info-device-orientation").innerHTML = e
  24296. }
  24297. }
  24298. this.cursor = b,
  24299. this.raycaster = new r.Raycaster,
  24300. this.targetEventObj = {},
  24301. this.type = 1,
  24302. this.tweenFlag = !0;
  24303. var g = this;
  24304. this.target = c,
  24305. console.log(c.uuid),
  24306. this.euler = new r.Euler,
  24307. this.q0 = new r.Quaternion,
  24308. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24309. this.zee = new r.Vector3(0,0,1),
  24310. this.alpha = -1e3,
  24311. this.beta = -1e3,
  24312. this.gamma = -1e3,
  24313. this.orient = r.Math.degToRad(window.orientation || 0),
  24314. window.addEventListener("orientationchange", d),
  24315. window.addEventListener("deviceorientation", e),
  24316. this.setObjectQuaternion = function(a, b, d, e, f) {
  24317. g.euler.set(d, b, -e, "YXZ"),
  24318. a.setFromEuler(g.euler),
  24319. a.multiply(g.q1),
  24320. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24321. c.updateMatrixWorld()
  24322. }
  24323. ,
  24324. parent !== window && window.addEventListener("message", function(a) {
  24325. var b = JSON.parse(a.data)
  24326. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24327. b && b.alpha && b.beta && b.gamma && function(a) {
  24328. var c = r.Math.degToRad(b.alpha)
  24329. , d = r.Math.degToRad(b.beta)
  24330. , e = r.Math.degToRad(b.gamma);
  24331. a ? (-1e3 === g.alpha && (g.alpha = c),
  24332. -1e3 === g.beta && (g.beta = d),
  24333. -1e3 === g.gamma && (g.gamma = e),
  24334. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24335. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24336. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24337. g.beta = d,
  24338. g.gamma = e)
  24339. }(c)
  24340. }),
  24341. this.update = function(a) {
  24342. TWEEN.update();
  24343. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24344. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24345. this.triggerTargetEvent())
  24346. }
  24347. ,
  24348. this.triggerTargetEvent = function() {
  24349. var a = this.choseObj()
  24350. , b = a ? a.object : void 0;
  24351. this.targetEventObj.currentObj = b,
  24352. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24353. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24354. b && b.enabled && this.startAnimate(function() {
  24355. this.clickCallback(b)
  24356. }
  24357. .bind(this))) : this.type,
  24358. this.targetEventObj.lastObj = b)
  24359. }
  24360. ,
  24361. this.choseObj = function() {
  24362. this.raycaster.setFromCamera({
  24363. x: 0,
  24364. y: 0
  24365. }, c);
  24366. var a = (this.raycaster.ray,
  24367. window.vrMarkers)
  24368. , b = this.raycaster.intersectObjects(a);
  24369. if (b.length > 0)
  24370. return b[0]
  24371. }
  24372. ,
  24373. this.clickCallback = function(a) {
  24374. this.runTHREEAction(a, "onclick")
  24375. }
  24376. ,
  24377. this.runTHREEAction = function(a, b) {
  24378. switch (b) {
  24379. case "onclick":
  24380. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24381. a()
  24382. });
  24383. break;
  24384. case "onhover":
  24385. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24386. a()
  24387. });
  24388. break;
  24389. case "onout":
  24390. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24391. a()
  24392. })
  24393. }
  24394. }
  24395. ,
  24396. this.startAnimate = function(a) {
  24397. this.tweenFlag && this.initAnimation(a)
  24398. }
  24399. ,
  24400. this.initAnimation = function(a) {
  24401. var b = this
  24402. , c = this.cursor.material.map.offset
  24403. , d = function(a) {
  24404. return Math.floor(17 * a) / 17
  24405. };
  24406. b.tweenFlag = !1,
  24407. this.cursorAnimate = new TWEEN.Tween(c).to({
  24408. x: 1
  24409. }, 1e3).onStart(function() {
  24410. b.tweenFlag = !1
  24411. }).onStop(function() {
  24412. b.tweenFlag = !0,
  24413. this.x = 0,
  24414. c.x = 0
  24415. }).onUpdate(function() {}).onComplete(function() {
  24416. a(),
  24417. c.x = 0,
  24418. setTimeout(function() {
  24419. b.tweenFlag = !0
  24420. }, 1500)
  24421. }),
  24422. this.cursorAnimate.easing(d),
  24423. this.cursorAnimate.start()
  24424. }
  24425. ,
  24426. this.autoCursorPosition = function(a) {
  24427. // var b = Math.abs(a.distance - 10);
  24428. // this.cursor.position.z = -b,
  24429. // b /= 10;
  24430. // alert(b);
  24431. // this.cursor.scale.set(b, b, b)
  24432. this.cursor.scale.set(.3,.3,.3)
  24433. }
  24434. }
  24435. ,
  24436. n.prototype.vrRenderer = function(a, b, c) {
  24437. var d = new b.vrCamera(c);
  24438. d.bananaAspect = .8,
  24439. this.width,
  24440. this.height;
  24441. var b = this;
  24442. this.setSize = function(c, d) {
  24443. a.setSize.call(this, c, d),
  24444. b.width = c,
  24445. b.height = d
  24446. }
  24447. ,
  24448. this.render = function(b, c, e, f) {
  24449. window.cameraQua = c.quaternion.clone();
  24450. var g, h;
  24451. if (c.__RESS__SKIP__STEREO__)
  24452. return a.render(b, c, e, f);
  24453. if ("PerspectiveCamera" === c.type)
  24454. g = d.cameraL,
  24455. h = d.cameraR,
  24456. b.updateMatrixWorld(),
  24457. null === c.parent && c.updateMatrixWorld(),
  24458. d.vrCameraUpdate(c);
  24459. else {
  24460. if ("OrthographicCamera" !== c.type)
  24461. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24462. g = h = c
  24463. }
  24464. a.setScissorTest(!0),
  24465. a.setScissor(0, 0, this.width / 2, this.height),
  24466. a.setViewport(0, 0, this.width / 2, this.height),
  24467. a.render.call(this, b, g, e, f),
  24468. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24469. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24470. a.render.call(this, b, h, e, f),
  24471. a.setScissorTest(!1)
  24472. }
  24473. ,
  24474. this.__proto__ = {
  24475. __proto__: a
  24476. }
  24477. }
  24478. ,
  24479. n.prototype.vrCamera = function(a) {
  24480. this.type = "StereoCamera",
  24481. this._aspect = 1,
  24482. this._overlap = .064,
  24483. this.cameraL = new r.PerspectiveCamera,
  24484. this.cameraL.layers.enable(1),
  24485. this.cameraL.near = 0.01,//xzw add
  24486. this.cameraL.matrixAutoUpdate = !1,
  24487. this.cameraR = new r.PerspectiveCamera,
  24488. this.cameraR.layers.enable(2),
  24489. this.cameraR.near = 0.01,//xzw add
  24490. this.cameraR.matrixAutoUpdate = !1,
  24491. this.eyeRight = new r.Matrix4,
  24492. this.eyeLeft = new r.Matrix4,
  24493. this.vrCameraNeedsUpdate = !0,
  24494. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24495. Object.defineProperty(this, "bananaAspect", {
  24496. get: function() {
  24497. return this._aspect
  24498. },
  24499. set: function(a) {
  24500. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24501. this._aspect = a
  24502. }
  24503. }),
  24504. Object.defineProperty(this, "overlap", {
  24505. get: function() {
  24506. return this._overlap
  24507. },
  24508. set: function(a) {
  24509. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24510. this._overlap = a
  24511. }
  24512. }),
  24513. this.vrCameraUpdate = function(a) {
  24514. this.vrCameraNeedsUpdate = true;
  24515. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24516. this.vrCameraNeedsUpdate) {
  24517. this.vrCameraNeedsUpdate = !1,
  24518. //console.debug("vrCameraUpdate"),
  24519. this.bananaFocus = a.focus,
  24520. this.bananaFov = a.fov,
  24521. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24522. this.bananaNear = a.near,
  24523. this.bananaFar = a.far,
  24524. //console.debug(a.aspect),
  24525. this.bananaFocus = 10;
  24526. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24527. this.eyeLeft.elements[12] = -e,
  24528. this.eyeRight.elements[12] = e,
  24529. b = -g * this.bananaReal_aspect + f,
  24530. c = g * this.bananaReal_aspect + f,
  24531. d.elements[0] = 2 * this.bananaNear / (c - b),
  24532. d.elements[8] = (c + b) / (c - b),
  24533. this.cameraL.projectionMatrix.copy(d),
  24534. b = -g * this.bananaReal_aspect - f,
  24535. c = g * this.bananaReal_aspect - f,
  24536. d.elements[0] = 2 * this.bananaNear / (c - b),
  24537. d.elements[8] = (c + b) / (c - b),
  24538. this.cameraR.projectionMatrix.copy(d)
  24539. }
  24540. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24541. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24542. }
  24543. }
  24544. ,
  24545. n.prototype.boluoGetTexture = function(a) {
  24546. var b = new r.TextureLoader;
  24547. return b.crossOrigin = "anonymous",
  24548. b.load(a)
  24549. }
  24550. /* let webxr = {
  24551. init(renderer) {
  24552. this.renderer = renderer
  24553. renderer.xr = new THREE.WebXRManager(renderer, renderer.getContext());
  24554. renderer.xr.enabled = true
  24555. if ('xr' in navigator && 'isSessionSupported' in navigator.xr) {
  24556. //pico firefox
  24557. var mode = 'immersive-vr'
  24558. navigator.xr
  24559. .isSessionSupported(mode)
  24560. .then(supported => {
  24561. if (!supported) {
  24562. this.xrNotFound('isSessionSupported not supported')
  24563. } else {
  24564. this.xrType = 'xr' //showEnterXR();
  24565. }
  24566. })
  24567. .catch(this.xrNotFound.bind(this, 'isSessionSupported error'))
  24568. } else if ('getVRDisplays' in navigator) {
  24569. //pico 的vr browser是这个
  24570. console.log('getVRDisplays')
  24571. let setDevice = device => {
  24572. this.xrType = 'vr'
  24573. this.device = device
  24574. this.renderer.xr.setDevice(device) //新版是renderer.vr
  24575. }
  24576. window.addEventListener(
  24577. 'vrdisplayconnect',
  24578. function (event) {
  24579. setDevice(event.display)
  24580. },
  24581. false
  24582. )
  24583. window.addEventListener(
  24584. 'vrdisplaydisconnect',
  24585. function ( ) {
  24586. console.log('vrdisplaydisconnect')
  24587. window.bus.dispatchEvent({type:'exitWebXR'})
  24588. },
  24589. false
  24590. )
  24591. window.addEventListener(
  24592. 'vrdisplaypresentchange',
  24593. function (event) {
  24594. console.log('vrdisplaypresentchange', event.display.isPresenting ? 'EXIT VR' : 'ENTER VR')
  24595. event.display.isPresenting || window.bus.dispatchEvent({type:'exitWebXR'})
  24596. },
  24597. false
  24598. )
  24599. window.addEventListener(
  24600. 'vrdisplayactivate',
  24601. function (event) {
  24602. event.display.requestPresent([{ source: this.renderer.domElement }])
  24603. },
  24604. false
  24605. )
  24606. navigator
  24607. .getVRDisplays()
  24608. .then(function (displays) {
  24609. if (displays.length > 0) {
  24610. setDevice(displays[0])
  24611. } else {
  24612. this.xrNotFound('no displays')
  24613. }
  24614. })
  24615. .catch(this.xrNotFound.bind(this, 'getVRDisplays error'))
  24616. } else {
  24617. this.xrNotFound('xr not supported')
  24618. }
  24619. },
  24620. enterVR() {
  24621. if (!this.xrType) return //不支持
  24622. console.log('enterVR', this.xrType)
  24623. if (this.xrType == 'vr') {
  24624. this.device.isPresenting ? this.device.exitPresent() : this.device.requestPresent([{ source: renderer.domElement }])
  24625. } else if (this.xrType == 'xr') {
  24626. if (this.currentSession == void 0) {
  24627. console.log('this.currentSession == void 0 ')
  24628. function getXRSessionInit(mode, options) {
  24629. var space = (options || {}).referenceSpaceType || 'local-floor'
  24630. var sessionInit = (options && options.sessionInit) || {}
  24631. // Nothing to do for default features.
  24632. if (space == 'viewer') return sessionInit
  24633. if (space == 'local' && mode.startsWith('immersive')) return sessionInit
  24634. // If the user already specified the space as an optional or required feature, don't do anything.
  24635. if (sessionInit.optionalFeatures && sessionInit.optionalFeatures.includes(space)) return sessionInit
  24636. if (sessionInit.requiredFeatures && sessionInit.requiredFeatures.includes(space)) return sessionInit
  24637. // The user didn't request the reference space type as a feature. Add it to a shallow copy
  24638. // of the user-supplied sessionInit requiredFeatures (if any) to ensure it's valid to
  24639. // request it later.
  24640. var newInit = Object.assign({}, sessionInit)
  24641. newInit.requiredFeatures = [space]
  24642. if (sessionInit.requiredFeatures) {
  24643. newInit.requiredFeatures = newInit.requiredFeatures.concat(sessionInit.requiredFeatures)
  24644. }
  24645. return newInit
  24646. }
  24647. let onSessionEnded = ( ) => {
  24648. console.log('onSessionEnded')
  24649. this.currentSession.removeEventListener('end', onSessionEnded)
  24650. setTimeout(()=>{
  24651. this.renderer.xr.setSession(null)
  24652. this.currentSession = null
  24653. window.bus.dispatchEvent({type:'exitWebXR'})
  24654. },1)//延迟原因:先使THREE里的onSessionEnded执行
  24655. }
  24656. let onSessionStarted = session => {
  24657. console.log('onSessionStarted')
  24658. session.addEventListener('end', onSessionEnded)
  24659. this.renderer.xr.setSession(session)
  24660. this.currentSession = session
  24661. }
  24662. var mode = 'immersive-vr'
  24663. var sessionInit = getXRSessionInit(mode)
  24664. navigator.xr.requestSession(mode, sessionInit).then(onSessionStarted)
  24665. } else {
  24666. console.log('this.currentSession.end()', this.currentSession)
  24667. this.currentSession.end()
  24668. }
  24669. }
  24670. },
  24671. xrNotFound(text) {
  24672. console.log('xrNotFound:', text)
  24673. },
  24674. } */
  24675. /***********************************************************************************************************************************************************************************/
  24676. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24677. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24678. return function(o){
  24679. var render = false;
  24680. var ratio;
  24681. var w, h; //记录应当render的大小
  24682. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24683. w = o.width, h = o.height, render = true, ratio=1;
  24684. }else{
  24685. w = $('#player').width();
  24686. h = $('#player').height();
  24687. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24688. (w !== W || h !== H || this.forceUpdateSize) &&
  24689. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24690. }
  24691. if(render){
  24692. this.setSize(w, h, ratio);
  24693. this.forceUpdateSize = !1
  24694. }
  24695. }
  24696. }()
  24697. ,
  24698. n.prototype.updateComponents = function() {
  24699. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24700. this.updateListeners[t].update(e)
  24701. }
  24702. ,
  24703. n.prototype.suspend = function() {
  24704. this.started = !1,
  24705. this.suspendedObjects = this.scene.children.map(function(e) {
  24706. return this.scene.remove(e),
  24707. e
  24708. }
  24709. .bind(this)),
  24710. this.render()
  24711. }
  24712. ,
  24713. n.prototype.resume = function() {
  24714. this.suspendedObjects.forEach(function(e) {
  24715. this.scene.add(e)
  24716. }
  24717. .bind(this)),
  24718. this.suspendedObjects = [],
  24719. this.started = !0,
  24720. p()
  24721. }
  24722. ;
  24723. var p = function() {
  24724. this.started && (window.requestAnimationFrame(p),
  24725. this.updateScreenSize(), // fyz resize
  24726. this.updateComponents(),
  24727. this.updateTextureMemory(),
  24728. this.render(),
  24729. window.stats && (window.fps = stats.update()),
  24730. this.emit(a.AfterRender))
  24731. };
  24732. n.prototype.getImageData = function() {
  24733. var e = document.createElement("canvas")
  24734. , t = e.getContext("2d");
  24735. return function(i, n, r) {
  24736. return e.width === n && e.height === r || (e.width = n,
  24737. e.height = r),
  24738. t.drawImage(i, 0, 0, n, r),
  24739. t.getImageData(0, 0, n, r)
  24740. }
  24741. }(),
  24742. n.prototype.initSizedTexture2D = function(e, t, i) {
  24743. var n = this.renderer
  24744. , o = n.context
  24745. , a = n.state
  24746. , s = new r.Texture(null);
  24747. s.flipY = !1,
  24748. i !== !0 && (i = !1),
  24749. s.generateMipmaps = i;
  24750. var l = n.paramThreeToGL(s.format)
  24751. , c = n.paramThreeToGL(s.type)
  24752. , h = n.properties.get(s)
  24753. , u = o.createTexture();
  24754. a.bindTexture(o.TEXTURE_2D, u),
  24755. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24756. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24757. s.wrapS = t,
  24758. s.wrapT = t;
  24759. var d = n.paramThreeToGL(t);
  24760. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24761. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24762. i ? (s.magFilter = r.LinearFilter,
  24763. s.minFilter = r.LinearMipMapLinearFilter,
  24764. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24765. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24766. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24767. s.minFilter = r.LinearFilter,
  24768. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24769. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24770. a.bindTexture(o.TEXTURE_2D, null),
  24771. h.__webglTexture = u,
  24772. s
  24773. }
  24774. ,
  24775. n.prototype.initSizedCubeMap = function(e, t) {
  24776. var i = this.renderer
  24777. , n = i.context
  24778. , o = i.state
  24779. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24780. a.flipY = !1,
  24781. a.generateMipmaps = t;
  24782. var s = i.paramThreeToGL(a.format)
  24783. , l = i.paramThreeToGL(a.type)
  24784. , c = i.properties.get(a)
  24785. , h = n.createTexture();
  24786. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24787. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24788. for (var u = 0; u < 6; u++)
  24789. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24790. return t ? (a.magFilter = r.LinearFilter,
  24791. a.minFilter = r.LinearMipMapLinearFilter,
  24792. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24793. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24794. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24795. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24796. a.minFilter = r.LinearFilter,
  24797. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24798. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24799. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24800. c.__image__webglTextureCube = h,
  24801. a
  24802. }
  24803. ,
  24804. n.prototype.deallocateCubeTexture = function(e) {
  24805. var t = this.renderer
  24806. , i = t.context
  24807. , n = t.properties.get(e);
  24808. i.deleteTexture(n.__image__webglTextureCube)
  24809. }
  24810. ,
  24811. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24812. var a = this.renderer
  24813. , s = a.context
  24814. , l = a.state
  24815. , c = a.properties.get(t);
  24816. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24817. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24818. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24819. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24820. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24821. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24822. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24823. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24824. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24825. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24826. l.bindTexture(s.TEXTURE_2D, null)
  24827. }
  24828. ,
  24829. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24830. var s = this.renderer
  24831. , l = s.context
  24832. , c = s.state
  24833. , h = s.properties.get(t);
  24834. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24835. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24836. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24837. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24838. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24839. }
  24840. ,
  24841. n.prototype.rebuildMipMaps2D = function(e) {
  24842. var t = this.renderer
  24843. , i = t.context
  24844. , n = t.state;
  24845. t.properties.get(e);
  24846. i.generateMipmap(i.TEXTURE_2D),
  24847. n.bindTexture(i.TEXTURE_2D, null)
  24848. }
  24849. ,
  24850. n.prototype.rebuildMipMaps3D = function(e) {
  24851. var t = this.renderer
  24852. , i = t.context
  24853. , n = t.state
  24854. , r = t.properties.get(e);
  24855. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24856. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24857. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24858. }
  24859. ,
  24860. n.prototype.renderToCubeMap = function() {
  24861. var e = !1
  24862. , t = null
  24863. , i = null
  24864. , n = null
  24865. , a = null
  24866. , s = null
  24867. , l = 1;
  24868. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24869. var _ = this.renderer;
  24870. _.context;
  24871. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24872. i.position.z = 150,
  24873. t = new r.Scene,
  24874. t.add(i),
  24875. n = new r.ShaderMaterial({
  24876. uniforms: {
  24877. tDiffuse: {
  24878. type: "t",
  24879. value: null
  24880. },
  24881. alpha: {
  24882. type: "f",
  24883. value: 1
  24884. }
  24885. },
  24886. vertexShader: o.basicTextured.vertexShader,
  24887. fragmentShader: o.basicTextured.fragmentShader,
  24888. depthWrite: !1,
  24889. depthTest: !1,
  24890. side: r.DoubleSide
  24891. }),
  24892. a = new r.PlaneBufferGeometry(l,l),
  24893. s = new r.Mesh(a,n),
  24894. s.position.z = 0,
  24895. t.add(s),
  24896. e = !0);
  24897. var T = a.getAttribute("uv");
  24898. T.setDynamic(!0),
  24899. T.needsUpdate = !0;
  24900. var x = T.array
  24901. , S = p / u
  24902. , M = f / d
  24903. , R = g / u
  24904. , P = m / d;
  24905. x[0] = S,
  24906. x[1] = M + P,
  24907. x[2] = S + R,
  24908. x[3] = M + P,
  24909. x[4] = S,
  24910. x[5] = M,
  24911. x[6] = S + R,
  24912. x[7] = M;
  24913. var O = a.getAttribute("position");
  24914. O.setDynamic(!0),
  24915. O.needsUpdate = !0;
  24916. var L = O.array
  24917. , D = v / h.width - l / 2
  24918. , N = A / h.height - l / 2
  24919. , B = y / h.width
  24920. , F = C / h.height;
  24921. L[0] = D,
  24922. L[1] = N + F,
  24923. L[3] = D + B,
  24924. L[4] = N + F,
  24925. L[6] = D,
  24926. L[7] = N,
  24927. L[9] = D + B,
  24928. L[10] = N;
  24929. this.renderer.properties.get(c);
  24930. n.uniforms.tDiffuse.value = c,
  24931. n.blending = E || r.NoBlending,
  24932. n.transparent = !!b,
  24933. void 0 !== w && null !== w || (w = 1),
  24934. n.uniforms.alpha.value = w,
  24935. n.needUpdate = !0,
  24936. h.activeCubeFace = I,
  24937. h.viewport.set(0, 0, h.width, h.height);
  24938. var V = this.renderer.autoClear;
  24939. this.renderer.autoClear = !1,
  24940. this.renderer.render(t, i, h, !1),
  24941. this.renderer.autoClear = V
  24942. }
  24943. }(),
  24944. n.prototype.copyCubeMap = function() {
  24945. var e = !1
  24946. , t = null
  24947. , i = null
  24948. , a = null
  24949. , s = null
  24950. , l = null
  24951. , c = new r.Euler;
  24952. new r.Vector3;
  24953. return function(h, u, d, p, f, g, m, v, A) {
  24954. if(f > this.qualityManager.maxRenderTargetSize) return; //add
  24955. this.renderer;
  24956. if (!e) {
  24957. var y = 2;
  24958. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24959. i.position.set(0, 0, 0),
  24960. t = new r.Scene,
  24961. t.add(i),
  24962. a = new r.ShaderMaterial({
  24963. uniforms: {
  24964. tDiffuse: {
  24965. type: "t",
  24966. value: null
  24967. },
  24968. alpha: {
  24969. type: "f",
  24970. value: 1
  24971. }
  24972. },
  24973. vertexShader: o.copyCubeMap.vertexShader,
  24974. fragmentShader: o.copyCubeMap.fragmentShader,
  24975. depthWrite: !1,
  24976. depthTest: !1,
  24977. side: r.DoubleSide
  24978. }),
  24979. s = new r.BoxGeometry(y,y,y),
  24980. l = new r.Mesh(s,a),
  24981. t.add(l),
  24982. e = !0
  24983. }
  24984. for (var C = 0; C < 6; C++)
  24985. n.getCubeOrientationForCubeFace(C, c),
  24986. l.rotation.copy(c),
  24987. l.matrixWorldNeedsUpdate = !0,
  24988. l.updateMatrixWorld(),
  24989. a.uniforms.tDiffuse.value = h,
  24990. a.blending = m || r.NoBlending,
  24991. a.transparent = !!v,
  24992. void 0 !== A && null !== A || (A = 1),
  24993. a.uniforms.alpha.value = A,
  24994. a.needUpdate = !0,
  24995. u.activeCubeFace = C,
  24996. u.viewport.set(0, 0, f, g),
  24997. this.renderer.render(t, i, u, !1)
  24998. }
  24999. }(),
  25000. n.getLookAtForCubeFace = function(e, t) {
  25001. switch (e) {
  25002. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25003. t.set(1, 0, 0);
  25004. break;
  25005. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25006. t.set(-1, 0, 0);
  25007. break;
  25008. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25009. t.set(0, 1, 0);
  25010. break;
  25011. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25012. t.set(0, -1, 0);
  25013. break;
  25014. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25015. t.set(0, 0, 1);
  25016. break;
  25017. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25018. t.set(0, 0, -1)
  25019. }
  25020. }
  25021. ,
  25022. n.getCubeOrientationForCubeFace = function(e, t) {
  25023. switch (e) {
  25024. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25025. t.set(0, -Math.PI / 2, 0);
  25026. break;
  25027. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25028. t.set(0, Math.PI / 2, 0);
  25029. break;
  25030. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25031. t.set(Math.PI / 2, Math.PI, 0);
  25032. break;
  25033. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25034. t.set(-Math.PI / 2, Math.PI, 0);
  25035. break;
  25036. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25037. t.set(0, -Math.PI, 0);
  25038. break;
  25039. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25040. t.set(0, 0, 0)
  25041. }
  25042. }
  25043. ,
  25044. t.exports = n
  25045. }
  25046. , {
  25047. "../enum/GLCubeFaces": 25,
  25048. "../enum/GLTextureType": 26,
  25049. "../enum/SceneRendererEvents": 43,
  25050. "../exception/BasicException": 55,
  25051. "../exception/RendererCreationException": 57,
  25052. "../settings": 166,
  25053. "../shaders": 167,
  25054. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25055. "../util/browser": 182,
  25056. /************************************************************************************************************************************************/
  25057. events: 202,
  25058. three: 217
  25059. }],
  25060. 159: [function(e, t, i) {
  25061. "use strict";
  25062. function n(e) {
  25063. this.messenger = new a(e),
  25064. this.clientKey = null
  25065. }
  25066. var r = e("../util/ajax")
  25067. , o = e("./PostMessageType")
  25068. , a = e("./postmessage")
  25069. , s = e("./VersionInfo")
  25070. , l = e("events").EventEmitter
  25071. , c = window.location.origin + "/api/v1/user/";
  25072. n.prototype = Object.create(l.prototype),
  25073. n.prototype.bindEvents = function() {
  25074. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25075. }
  25076. ,
  25077. n.prototype.waitForConnection = function() {
  25078. var e = new Promise(function(e, t) {
  25079. this.messenger.on(o.CONNECT, function(i) {
  25080. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25081. }
  25082. .bind(this))
  25083. }
  25084. .bind(this));
  25085. return e
  25086. }
  25087. ,
  25088. n.prototype.onConnectionReceived = function(e) {
  25089. return this.messenger.setTarget(e.source, e.origin),
  25090. this.verifyConnection(e).then(function(t, i) {
  25091. this.messenger.send({
  25092. type: o.ACCEPT,
  25093. toId: e.fromId,
  25094. warning: i
  25095. }),
  25096. this.clientKey = t,
  25097. this.messenger.removeAllListeners(o.CONNECT),
  25098. this.bindEvents()
  25099. }
  25100. .bind(this), function(t) {
  25101. this.messenger.send({
  25102. type: o.REJECT,
  25103. toId: e.fromId,
  25104. reason: t
  25105. }),
  25106. this.messenger.setTarget()
  25107. }
  25108. .bind(this))
  25109. }
  25110. ,
  25111. n.prototype.verifyConnection = function(e) {
  25112. return new Promise(function(t, i) {
  25113. var n;
  25114. if (s.isDeprecated(e.sdkVersion))
  25115. n = "这个版本正在被弃用";
  25116. else if (!s.isSupported(e.sdkVersion))
  25117. return i("不支持此版本的SDK");
  25118. var o = {
  25119. cache: !1,
  25120. headers: {
  25121. "X-port-Application-Key": e.applicationKey,
  25122. "X-port-Referrer": e.origin
  25123. }
  25124. };
  25125. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25126. }
  25127. )
  25128. }
  25129. ,
  25130. n.prototype.onMessageReceived = function(e) {
  25131. if (this.validateClientApplicationKey(e.applicationKey)) {
  25132. var t = this;
  25133. e.onDone = function(i) {
  25134. i.toId = e.fromId,
  25135. i.uid = e.uid,
  25136. i.type = o.RESPONSE,
  25137. t.messenger.send(i)
  25138. }
  25139. ,
  25140. this.emit(o.ACTION, e)
  25141. }
  25142. }
  25143. ,
  25144. n.prototype.validateClientApplicationKey = function(e) {
  25145. return this.clientKey === e
  25146. }
  25147. ,
  25148. n.prototype.sendEvent = function(e, t) {
  25149. this.messenger.send({
  25150. type: o.EVENT,
  25151. eventType: e,
  25152. eventData: t
  25153. })
  25154. }
  25155. ,
  25156. t.exports = n
  25157. }
  25158. , {
  25159. "../util/ajax": 181,
  25160. "./PostMessageType": 160,
  25161. "./VersionInfo": 163,
  25162. "./postmessage": 165,
  25163. events: 202
  25164. }],
  25165. 160: [function(e, t, i) {
  25166. "use strict";
  25167. t.exports = Object.freeze({
  25168. CONNECT: "postmessage.connect",
  25169. ACCEPT: "postmessage.accept",
  25170. REJECT: "postmessage.reject",
  25171. ACTION: "postmessage.action",
  25172. RESPONSE: "postmessage.response",
  25173. EVENT: "postmessage.event"
  25174. })
  25175. }
  25176. , {}],
  25177. 161: [function(e, t, i) {
  25178. "use strict";
  25179. t.exports = Object.freeze({
  25180. MOVE: "sdk.move",
  25181. ENTER_PANO: "sdk.enterpano",
  25182. MODEL_LOADED: "sdk.modelloaded"
  25183. })
  25184. }
  25185. , {}],
  25186. 162: [function(e, t, i) {
  25187. "use strict";
  25188. t.exports = Object.freeze({
  25189. FLY: "transition.fly",
  25190. FADEOUT: "transition.fade",
  25191. INSTANT: "transition.instant"
  25192. })
  25193. }
  25194. , {}],
  25195. 163: [function(e, t, i) {
  25196. "use strict";
  25197. t.exports = {
  25198. current: "1.0",
  25199. supported: ["1.0"],
  25200. deprecated: [],
  25201. isSupported: function(e) {
  25202. return this.supported.indexOf(e) !== -1
  25203. },
  25204. isDeprecated: function(e) {
  25205. return this.deprecated.indexOf(e) !== -1
  25206. },
  25207. isValid: function(e) {
  25208. return this.isSupported(e) || this.isDeprecated(e)
  25209. }
  25210. }
  25211. }
  25212. , {}],
  25213. 164: [function(e, t, i) {
  25214. (function(i) {
  25215. "use strict";
  25216. function n(e, t, i) {
  25217. e && (e = e.toLowerCase().trim());
  25218. var n = new I.UP.clone
  25219. , r = Math.PI / 3
  25220. , o = Math.PI / 2;
  25221. switch (e) {
  25222. case "left":
  25223. i.copy(t),
  25224. i.applyAxisAngle(n, o);
  25225. break;
  25226. case "right":
  25227. i.copy(t),
  25228. i.applyAxisAngle(n, -o);
  25229. break;
  25230. case "forwardleft":
  25231. i.copy(t),
  25232. i.applyAxisAngle(n, r);
  25233. break;
  25234. case "forwardright":
  25235. i.copy(t),
  25236. i.applyAxisAngle(n, -r);
  25237. break;
  25238. case "forward":
  25239. default:
  25240. i.copy(t)
  25241. }
  25242. return i
  25243. }
  25244. function r(e, t) {
  25245. if (e) {
  25246. var i = {
  25247. pano: e,
  25248. lookAtPoint: null,
  25249. duration: null,
  25250. maxDistanceOverride: null,
  25251. skipWarpingCheck: !1
  25252. };
  25253. this.player.flyToPano(i, function() {
  25254. t && t({
  25255. success: !0,
  25256. message: "Transition complete."
  25257. })
  25258. })
  25259. } else
  25260. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25261. t && t({
  25262. success: !1,
  25263. error: "Unable to find pano."
  25264. })
  25265. }
  25266. function o(e, t) {
  25267. var i = this.findRankedPano(e, t);
  25268. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25269. null)
  25270. }
  25271. function a(e, t) {
  25272. var i = this.findRankedtag(e, t);
  25273. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25274. null)
  25275. }
  25276. function s(e, t) {
  25277. t.copy(I.FORWARD),
  25278. e.getDirection(t)
  25279. }
  25280. function l(e) {
  25281. function t(e) {
  25282. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25283. return {
  25284. x: c.Math.radToDeg(t._x),
  25285. y: c.Math.radToDeg(t._y),
  25286. z: c.Math.radToDeg(t._z)
  25287. }
  25288. }
  25289. var i = function(e) {
  25290. return e.alignmentType !== m.ALIGNED ? null : {
  25291. x: e.position.x,
  25292. y: e.position.y,
  25293. z: e.position.z
  25294. }
  25295. };
  25296. return {
  25297. panos: e.panos.list.map(function(n) {
  25298. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25299. return {
  25300. uuid: n.id,
  25301. aligned: n.alignmentType === m.ALIGNED,
  25302. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25303. position: i(n),
  25304. rotation: t(n),
  25305. thumbnail: r
  25306. }
  25307. })
  25308. }
  25309. }
  25310. var c = e("three")
  25311. , h = e("./ApiHost")
  25312. , u = e("../util/logger")
  25313. , d = e("../util/common")
  25314. , p = e("../util/math")
  25315. , f = e("../enum/ModelManagerEvents")
  25316. , g = e("./PostMessageType")
  25317. , m = e("../enum/AlignmentType")
  25318. , v = e("../enum/Direction")
  25319. , A = e("./TransitionStyles")
  25320. , y = e("../util/panorama")
  25321. , C = e("../enum/GLCubeFaces")
  25322. , I = e("../enum/Vectors")
  25323. , E = e("../enum/Viewmode")
  25324. , b = e("../enum/WarpStyle")
  25325. , w = (e("../enum/Keys"),
  25326. e("../enum/PlayerEvents"))
  25327. , _ = e("../sdk/SdkEvents")
  25328. , I = e("../enum/Vectors")
  25329. , T = e("../enum/ControlEvents")
  25330. , x = e("../enum/RenderLayers")
  25331. , S = (e("../constants"),
  25332. e("../settings"))
  25333. , M = e("../lib/jpeg_encoder")
  25334. , R = new u(i)
  25335. , P = function() {
  25336. var e = function e() {
  25337. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25338. e.player.getDirection(e.playerDirection),
  25339. e.projectVectors();
  25340. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25341. if (e.angleTravelled += Math.abs(t),
  25342. e.angleTravelled >= Math.abs(e.angle)) {
  25343. if (e.active = !1,
  25344. e.onDone) {
  25345. var i = e.onDone;
  25346. i()
  25347. }
  25348. } else
  25349. e.lastFacingDirection.copy(e.playerDirection),
  25350. window.setTimeout(e, 4)
  25351. };
  25352. return e.active = !1,
  25353. e.angle = 0,
  25354. e.angleTravelled = 0,
  25355. e.playerDirection = new c.Vector3,
  25356. e.lastFacingDirection = new c.Vector3,
  25357. e.onDone = null,
  25358. e.player = null,
  25359. e.start = function(t, i, n, r) {
  25360. e.active = !0,
  25361. t && i && (i = 0),
  25362. e.angle = t || i,
  25363. e.xAngle = t,
  25364. e.yAngle = i,
  25365. e.angleTravelled = 0,
  25366. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25367. n.getDirection(e.playerDirection),
  25368. e.lastFacingDirection.copy(e.playerDirection),
  25369. e.projectVectors(),
  25370. e.onDone = r,
  25371. e.player = n,
  25372. e()
  25373. }
  25374. ,
  25375. e.projectVectors = function() {
  25376. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25377. e.lastFacingDirection.projectOnPlane(I.UP))
  25378. }
  25379. ,
  25380. e
  25381. }()
  25382. , O = function() {
  25383. var e = new c.Vector3;
  25384. return function(t) {
  25385. t ? (e.copy(t.position),
  25386. e.add(t.discPosition),
  25387. p.projectPositionToCanvas(e, this.player.camera, e),
  25388. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25389. }
  25390. }()
  25391. , L = function() {
  25392. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25393. }
  25394. , D = function() {
  25395. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25396. }
  25397. , N = function(e) {
  25398. var t = new c.Vector3;
  25399. return function(e) {
  25400. var i = this.player.getDirection();
  25401. t.copy(i);
  25402. var n = t.y;
  25403. t.y = 0,
  25404. t.normalize();
  25405. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25406. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25407. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25408. 0;
  25409. this.player.mode === E.DOLLHOUSE && (r = -r);
  25410. var o = L.call(this) - .1
  25411. , a = D.call(this) + .1
  25412. , s = r + e;
  25413. s > o ? s = o : s < a && (s = a);
  25414. var l = s - r;
  25415. return e > 0 && l < .01 && (l = 0),
  25416. e < 0 && l > -.01 && (l = 0),
  25417. l
  25418. }
  25419. }()
  25420. , B = function() {
  25421. var e = new c.Euler;
  25422. return function(t) {
  25423. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25424. {
  25425. position: {
  25426. x: t.position.x,
  25427. y: t.position.y,
  25428. z: t.position.z
  25429. },
  25430. rotation: {
  25431. x: c.Math.radToDeg(e.x),
  25432. y: c.Math.radToDeg(e.y),
  25433. z: 0
  25434. },
  25435. pano: t.currentPano ? t.currentPano.id : null,
  25436. mode: t.mode
  25437. }
  25438. }
  25439. }()
  25440. , F = null;
  25441. t.exports = {
  25442. init: function(e, t, i, n, r) {
  25443. V.init(e, t, i, r),
  25444. F = new Promise(function(e, t) {
  25445. i.on(w.Ready, function() {
  25446. e()
  25447. })
  25448. }
  25449. .bind(this));
  25450. var o = new h(window)
  25451. , a = o.waitForConnection();
  25452. a.then(function(e) {
  25453. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25454. });
  25455. var s = function() {
  25456. var e = Date.now();
  25457. return function() {
  25458. if (!(Date.now() - e < 100)) {
  25459. var t = B(i);
  25460. o.sendEvent(_.MOVE, {
  25461. state: t
  25462. }),
  25463. e = Date.now()
  25464. }
  25465. }
  25466. }();
  25467. i.on(w.Move, s),
  25468. i.on(w.ViewChanged, s),
  25469. n.on(f.ActiveModelChanged, function(e) {
  25470. function t(e) {
  25471. var t, i = e.newPano.id;
  25472. e.oldPano && (t = e.oldPano.id),
  25473. i !== t && o.sendEvent(_.ENTER_PANO, {
  25474. oldPano: t,
  25475. newPano: i
  25476. })
  25477. }
  25478. var i = e.model
  25479. , n = e.oldModel;
  25480. V.model = i,
  25481. a.then(function() {
  25482. o.sendEvent(_.MODEL_LOADED, {
  25483. metadata: l(i)
  25484. })
  25485. }),
  25486. n && n.panos.forEach(function(e) {
  25487. e.removeEventListener("enter", t)
  25488. }),
  25489. i.panos.forEach(function(e) {
  25490. e.on("enter", t)
  25491. })
  25492. })
  25493. }
  25494. };
  25495. var V = {
  25496. director: null,
  25497. player: null,
  25498. controls: null,
  25499. sceneRenderer: null,
  25500. model: null,
  25501. init: function(e, t, i, n) {
  25502. this.director = e,
  25503. this.player = i,
  25504. this.controls = t,
  25505. this.sceneRenderer = n
  25506. },
  25507. handleToObject: {},
  25508. objectToHandle: {},
  25509. handleCount: 0,
  25510. onMessageReceive: function(e) {
  25511. if (e) {
  25512. var t = e.targetFunction
  25513. , i = e.params
  25514. , n = e.onDone;
  25515. t && this[t] && this[t](i, n)
  25516. }
  25517. },
  25518. waitForInit: function(e, t) {
  25519. F.then(t.bind({
  25520. success: !0,
  25521. message: "Init complete."
  25522. }))
  25523. },
  25524. moveToPano: function(e, t) {
  25525. var i = new c.Euler(0,0,0,"YXZ")
  25526. , n = new c.Quaternion;
  25527. return function(e, t) {
  25528. var r = e.pano
  25529. , o = e.rotation
  25530. , a = e.transition;
  25531. if (!this.model)
  25532. return t({
  25533. success: !1,
  25534. error: "The model has not been loaded yet"
  25535. });
  25536. var s = this.model.panos.get(r);
  25537. if (!s)
  25538. return t({
  25539. success: !1,
  25540. error: r + " does not exist in this model"
  25541. });
  25542. if (!o)
  25543. return t({
  25544. sucess: !1,
  25545. erorr: o + " is not a valid rotation"
  25546. });
  25547. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25548. console.log(o.z);
  25549. var l = {
  25550. success: !0,
  25551. message: r
  25552. };
  25553. if (a === A.FADEOUT)
  25554. n.setFromEuler(i),
  25555. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25556. else {
  25557. var h, u;
  25558. a === A.INSTANT && (h = 0,
  25559. u = 0);
  25560. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25561. this.player.flyToPano({
  25562. pano: s,
  25563. lookAtPoint: d,
  25564. duration: h,
  25565. aimDuration: u
  25566. }, t.bind(this, l))
  25567. }
  25568. }
  25569. }(),
  25570. moveInDirection: function(e, t) {
  25571. var i = e.direction;
  25572. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25573. void (t && t({
  25574. success: !1,
  25575. error: "Invalid direction."
  25576. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25577. t(e ? {
  25578. success: !0,
  25579. message: "moved " + i
  25580. } : {
  25581. success: !1,
  25582. error: "Cannot move in direction: " + i
  25583. })
  25584. })
  25585. },
  25586. getPose: function(e, t) {
  25587. this.player.camera.position,
  25588. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25589. return t({
  25590. success: !0,
  25591. message: B(this.player)
  25592. })
  25593. },
  25594. takeScreenShot: function() {
  25595. var e = new c.PerspectiveCamera
  25596. , t = new c.WebGLRenderTarget;
  25597. return function(i, n) {
  25598. if (!i.resolution)
  25599. return n({
  25600. success: !1,
  25601. error: "An invalid resolution was specified"
  25602. });
  25603. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25604. var r = this.sceneRenderer.renderer.getSize();
  25605. i.resolution.width = r.width,
  25606. i.resolution.height = r.height
  25607. }
  25608. e.layers.set(x.DEFAULT),
  25609. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25610. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25611. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25612. var o = i.resolution.width
  25613. , a = i.resolution.height
  25614. , s = o / a;
  25615. e.position.copy(this.sceneRenderer.camera.position),
  25616. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25617. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25618. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25619. t.setSize(o, a),
  25620. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25621. var l = new Uint8Array(o * a * 4);
  25622. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25623. var c = M.encode({
  25624. data: l,
  25625. width: o,
  25626. height: a,
  25627. heading: 180,
  25628. pitch: 0
  25629. }, {
  25630. quality: 75,
  25631. flipY: !0
  25632. })
  25633. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25634. n({
  25635. success: !0,
  25636. message: h
  25637. })
  25638. }
  25639. }(),
  25640. findRankedPano: function(e, t) {
  25641. var i = new c.Vector3
  25642. , r = new c.Vector3;
  25643. return function(e, t) {
  25644. s(this.player, r),
  25645. n(t, r, i);
  25646. var o = this.player.rankedPanoInDirection(e, i);
  25647. if (o) {
  25648. var a = this.objectToHandle[o.id];
  25649. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25650. this.handleToObject[a] = o),
  25651. a
  25652. }
  25653. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25654. -1
  25655. }
  25656. }(),
  25657. findRankedtag: function(e, t) {
  25658. var i = new c.Vector3
  25659. , r = new c.Vector3;
  25660. return function(e, t) {
  25661. s(this.player, r),
  25662. n(t, r, i);
  25663. var o = this.player.rankedtagInDirection(e, i);
  25664. if (o) {
  25665. var a = this.objectToHandle[o.sid];
  25666. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25667. this.handleToObject[a] = o),
  25668. a
  25669. }
  25670. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25671. -1
  25672. }
  25673. }(),
  25674. clickNearesttag: function(e) {
  25675. this.clickRankedtag(0, e)
  25676. },
  25677. clickRankedtag: function(e, t) {
  25678. var i = a.call(this, e, t);
  25679. i && O.call(this, i)
  25680. },
  25681. clickNearestPano: function(e, t) {
  25682. this.clickRankedPano(0, e, t)
  25683. },
  25684. clickRankedPano: function(e, t, i) {
  25685. var n = o.call(this, e, t);
  25686. n ? r.call(this, n, i) : i(null)
  25687. },
  25688. clickPano: function(e, t) {
  25689. var i = this.handleTable[e];
  25690. i ? r.call(this, i, t) : t(null)
  25691. },
  25692. rotateDirection: function() {
  25693. return function(e, t) {
  25694. var i = e.direction
  25695. , n = e.angle;
  25696. if (!P.active) {
  25697. var r = 0
  25698. , o = 0
  25699. , a = 0
  25700. , s = 0;
  25701. if (!n || isNaN(n))
  25702. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25703. void (t && t({
  25704. success: !1,
  25705. error: "Invalid rotation angle."
  25706. }));
  25707. if (this.player.mode === E.TRANSITIONING)
  25708. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25709. void (t && t({
  25710. success: !1,
  25711. error: "Cannot rotate while transitioning"
  25712. }));
  25713. if (i === v.RIGHT || i === v.LEFT)
  25714. i === v.RIGHT && (n = -n),
  25715. r = n > 0 ? -1 : 1,
  25716. a = n;
  25717. else {
  25718. if (i !== v.UP && i !== v.DOWN)
  25719. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25720. void (t && t({
  25721. success: !1,
  25722. error: "Invalid direction for rotation."
  25723. }));
  25724. if (this.player.mode === E.FLOORPLAN)
  25725. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25726. void (t && t({
  25727. success: !1,
  25728. error: "Cannot rotate " + i + " in floorplan mode"
  25729. }));
  25730. if (i === v.DOWN && (n = -n),
  25731. n = N.call(this, n),
  25732. 0 === n)
  25733. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25734. void (t && t({
  25735. success: !1,
  25736. error: "Already at maximum rotation in direction: " + i
  25737. }));
  25738. o = n > 0 ? 1 : -1,
  25739. s = n
  25740. }
  25741. var l = n;
  25742. n = c.Math.degToRad(n),
  25743. a = c.Math.degToRad(a),
  25744. s = c.Math.degToRad(s);
  25745. var h = this.controls.activeControl
  25746. , u = function() {
  25747. h.stopRotating(!0),
  25748. t && t({
  25749. success: !0,
  25750. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25751. })
  25752. };
  25753. h.startRotating(r, o),
  25754. P.start(a, s, this.player, u)
  25755. }
  25756. }
  25757. }(),
  25758. rotate: function() {
  25759. var e = new c.Vector3
  25760. , t = new c.Vector3;
  25761. return function(i, n) {
  25762. var r = i.xAngle
  25763. , o = i.yAngle;
  25764. if (!P.active) {
  25765. if (r = r || 0,
  25766. o = o || 0,
  25767. isNaN(r) || isNaN(o))
  25768. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25769. void (n && n({
  25770. success: !1,
  25771. error: "Invalid rotation angle."
  25772. }));
  25773. if (this.player.mode === E.TRANSITIONING)
  25774. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25775. void (n && n({
  25776. success: !1,
  25777. error: "Cannot rotate while transitioning"
  25778. }));
  25779. Math.abs(r) < .01 && (r = 0),
  25780. Math.abs(o) < .01 && (o = 0);
  25781. var a = o;
  25782. o = N.call(this, o),
  25783. r = -r;
  25784. var s = a > 0 ? "UP" : "DOWN";
  25785. if (!r && a && !o)
  25786. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25787. void (n && n({
  25788. success: !1,
  25789. error: "Already at maximum rotation in direction: " + s
  25790. }));
  25791. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25792. var l = o;
  25793. o = c.Math.degToRad(o),
  25794. r = c.Math.degToRad(r),
  25795. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25796. this.player.getDirection(e),
  25797. t.copy(e).applyAxisAngle(I.UP, r),
  25798. t.applyAxisAngle(I.RIGHT, o);
  25799. var h = (e.angleTo(t),
  25800. r > 0 ? -1 : r < 0 ? 1 : 0)
  25801. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25802. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25803. var d = this.controls.activeControl
  25804. , p = function() {
  25805. d.stopRotating(!0),
  25806. n && n({
  25807. success: !0,
  25808. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25809. })
  25810. };
  25811. d.startRotating(h, u),
  25812. P.start(r, o, this.player, p)
  25813. }
  25814. }
  25815. }(),
  25816. panCamera: function(e, t) {
  25817. function i(e) {
  25818. switch (r.removeAllListeners(T.AutoPanComplete),
  25819. r.removeAllListeners(T.AutoPanInterrupt),
  25820. r.removeAllListeners(T.AutoPanClamped),
  25821. e) {
  25822. case T.AutoPanInterrupt:
  25823. t({
  25824. success: !0,
  25825. message: "Camera panning interrupted."
  25826. });
  25827. break;
  25828. case T.AutoPanClamped:
  25829. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25830. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25831. return void t({
  25832. success: !1,
  25833. error: "Already at edge of current model bounds."
  25834. });
  25835. var i = "The view point is outside the bounds for the current model. ";
  25836. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25837. console.warn(i)
  25838. }
  25839. case T.AutoPanComplete:
  25840. t({
  25841. success: !0,
  25842. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25843. })
  25844. }
  25845. }
  25846. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25847. return t({
  25848. success: !1,
  25849. error: "Camera panning is not available in the current mode: " + this.player.mode
  25850. });
  25851. var n = e.position
  25852. , r = this.player.control;
  25853. r.setAutoPanPosition(n.x, n.z),
  25854. r.autoPan = !0;
  25855. var o = function(e, t) {
  25856. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25857. };
  25858. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25859. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25860. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25861. },
  25862. click: function(e, t) {
  25863. var i = e.x
  25864. , n = e.y
  25865. , r = e.percentage;
  25866. r === !0 && (i = i / 100 * $("#player").width(),
  25867. n = n / 100 * $("#player").height()),
  25868. this.player.handleInputStart(i, n),
  25869. this.player.updateIntersect(),
  25870. this.player.handleInputEnd(i, n)
  25871. },
  25872. mouseOver: function(e, t) {
  25873. var i = e.x
  25874. , n = e.y
  25875. , r = e.percentage;
  25876. r === !0 && (i = i / 100 * $("#player").width(),
  25877. n = n / 100 * $("#player").height()),
  25878. this.player.handleInputMove(i, n),
  25879. this.player.updateIntersect()
  25880. },
  25881. moveToMode: function(e, t) {
  25882. function i(e) {
  25883. t(e ? {
  25884. success: !1,
  25885. error: "Failed to load new mode: " + e
  25886. } : {
  25887. success: !0,
  25888. message: "Moved to new mode: " + n
  25889. })
  25890. }
  25891. var n = e.mode;
  25892. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25893. i()
  25894. }, function(e) {
  25895. i(e)
  25896. }) : t({
  25897. success: !1,
  25898. error: "Invalid mode selection"
  25899. })
  25900. }
  25901. }
  25902. }
  25903. ).call(this, "/js/sdk/automation.js")
  25904. }
  25905. , {
  25906. "../constants": 8,
  25907. "../enum/AlignmentType": 17,
  25908. "../enum/ControlEvents": 21,
  25909. "../enum/Direction": 22,
  25910. "../enum/GLCubeFaces": 25,
  25911. "../enum/Keys": 30,
  25912. "../enum/ModelManagerEvents": 33,
  25913. "../enum/PlayerEvents": 40,
  25914. "../enum/RenderLayers": 41,
  25915. "../enum/Vectors": 50,
  25916. "../enum/Viewmode": 51,
  25917. "../enum/WarpStyle": 52,
  25918. "../lib/jpeg_encoder": 94,
  25919. "../sdk/SdkEvents": 161,
  25920. "../settings": 166,
  25921. "../util/common": 185,
  25922. "../util/logger": 189,
  25923. "../util/math": 190,
  25924. "../util/panorama": 191,
  25925. "./ApiHost": 159,
  25926. "./PostMessageType": 160,
  25927. "./TransitionStyles": 162,
  25928. three: 217
  25929. }],
  25930. 165: [function(e, t, i) {
  25931. "use strict";
  25932. function n(e) {
  25933. this.sourceWindow = e,
  25934. this.targetWindow = null,
  25935. this.targetOrigin = null,
  25936. this.id = Math.floor(1e5 * Math.random()),
  25937. this.bindEvents()
  25938. }
  25939. var r = e("./PostMessageType")
  25940. , o = e("events").EventEmitter;
  25941. n.prototype = Object.create(o.prototype),
  25942. n.prototype.bindEvents = function() {
  25943. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25944. }
  25945. ,
  25946. n.prototype.setTarget = function(e, t) {
  25947. this.targetWindow = e,
  25948. this.targetOrigin = t
  25949. }
  25950. ,
  25951. n.prototype.onPostmessageReceived = function(e) {
  25952. var t = e.origin || e.originalEvent.origin
  25953. , i = e.source;
  25954. switch (e.data.type) {
  25955. case r.CONNECT:
  25956. break;
  25957. case r.RESPONSE:
  25958. if (this.id !== e.data.toId)
  25959. return;
  25960. default:
  25961. if (!this.validateMessageOrigin(t))
  25962. return
  25963. }
  25964. var n = e.data;
  25965. n.source = i,
  25966. n.origin = t,
  25967. n.timestamp = Date.now(),
  25968. this.emit(e.data.type, n)
  25969. }
  25970. ,
  25971. n.prototype.validateMessageOrigin = function(e) {
  25972. return "*" === this.targetOrigin || e === this.targetOrigin
  25973. }
  25974. ,
  25975. n.prototype.send = function(e) {
  25976. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25977. this.targetWindow.postMessage(e, this.targetOrigin))
  25978. }
  25979. ,
  25980. t.exports = n
  25981. }
  25982. , {
  25983. "./PostMessageType": 160,
  25984. events: 202
  25985. }],
  25986. 166: [function(e, t, i) {
  25987. "use strict";
  25988. var n = e("three")
  25989. , r = e("./util/browser")
  25990. , o = e("./enum/Viewmode")
  25991. , a = e("./enum/VROption")
  25992. , s = e("./enum/Colors")
  25993. , l = e("./enum/WarpStyle")
  25994. , c = e("./util/easing")
  25995. , h = e("./util/common")
  25996. , u = e("./util/showcase")
  25997. , d = e("./constants")
  25998. , p = {
  25999. debug: !1,
  26000. version: "2.25.6-0-gd87e5b1",
  26001. languageTag: r.valueFromHash("lang", null),
  26002. pageTitle: "四维虚拟漫游",
  26003. authorizationHeader: u.getAuthorizationHeader(),
  26004. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26005. logLevel: r.valueFromHash("log", 2),
  26006. skyboxRadius: 2500,
  26007. modelBoundsPadding: 5,
  26008. showNeighbors: !1,
  26009. brand: r.valueFromHash("brand", !0),
  26010. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26011. startHighlights: r.valueFromHash("hl", -1),
  26012. specialEdition: r.valueFromHash("bn", 0),
  26013. useWheel: r.valueFromHash("wh", !0),
  26014. crossOrigin: "anonymous",
  26015. fancierTransition: !1,
  26016. wireframe: !1,
  26017. skyboxWireframe: !1,
  26018. modelAlpha: 1,
  26019. highlightPanoSelection: !1,
  26020. showSweeps: !0,
  26021. showSkyboxes: !1,
  26022. showMesh: !0,
  26023. showFloors: !1,
  26024. showFloorDuration: 300,
  26025. showFloorDelay: 300,
  26026. hideFloorDuration: 300,
  26027. hideFloorDelay: 0,
  26028. reticuleOpacityTransitionTime: 250,
  26029. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26030. markerOpacityTransitionTime: 500,
  26031. guiAnimationSpeed: 250,
  26032. highlightAnimationDuration: 500,
  26033. modelComponentLoadSpinnerDelay: 150,
  26034. captureErrors: !1,
  26035. maxMobileTextures: 6,
  26036. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26037. startupFlyinDelay: 3e3,
  26038. dollhouseDefault: {
  26039. minDistance: 15,
  26040. maxDistance: 50,
  26041. minPolarAngle: n.Math.degToRad(10),
  26042. maxPolarAngle: n.Math.degToRad(90)
  26043. },
  26044. hideReticuleTimeout: 1e3,
  26045. analytics: {
  26046. inactivityThreshold: 30,
  26047. sessionTrackingRate: .15,
  26048. maxTrackedErrors: 20,
  26049. sessionDurationPingFrequency: 10,
  26050. sessionDurationTimeout: 15
  26051. },
  26052. flydown: {
  26053. movementEasing: "easeInOutQuad",
  26054. movementDelay: .001,
  26055. rotationEasing: "easeInOutQuad",
  26056. rotationDelay: .5,
  26057. modelTextureDelay: .75,
  26058. skyboxDelay: .75
  26059. },
  26060. transition: {
  26061. flySpeed: .001,
  26062. flyTime: 750,
  26063. flytimeMaxDistanceThreshold: 5,
  26064. flytimeDistanceMultiplier: 150,
  26065. aimTime: 1500,
  26066. aimSlowFactor: 1.5,
  26067. blur: 0.8,
  26068. movementEasing: "easeInOutQuad",
  26069. blendEasing: "easeInOutQuad",
  26070. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  26071. },
  26072. show360Views: {
  26073. enabled: !0,
  26074. transitionTime: 1e3
  26075. },
  26076. quickstart: {
  26077. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26078. animation: 1400,
  26079. showTextDelay: 500,
  26080. fadeOutDelay: 3e3,
  26081. fovChange: 10
  26082. },
  26083. appConfig: {
  26084. webvr_version: null,
  26085. segment_key: null,
  26086. embedly_key: null,
  26087. branch_key: null,
  26088. keen_write_key: null,
  26089. keen_project_id: null
  26090. },
  26091. vr: {
  26092. enabled: !0,
  26093. allowWebVR: !1,
  26094. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26095. },
  26096. share: {
  26097. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26098. },
  26099. input: {
  26100. longTapThreshold: 200,
  26101. moveToleranceNDC: .08,
  26102. touchMoveThreshold: 25
  26103. },
  26104. help: {
  26105. modalStayDuration: 600
  26106. },
  26107. immersive: {
  26108. timeToShowAgain: 1250,
  26109. uiStayDuration: 600
  26110. },
  26111. tourInteraction: {
  26112. disabled: "0" === r.valueFromHash("tourcta", null),
  26113. showPauseButton: 1e3,
  26114. showModal: 1500,
  26115. allowNextClick: 200,
  26116. largeModal: "1" === r.valueFromHash("tourcta", null),
  26117. smallModal: "2" === r.valueFromHash("tourcta", null)
  26118. },
  26119. labels: {
  26120. enabled: !1,
  26121. hideUntilStart: !0,
  26122. fadeInDuration: 250,
  26123. fadeInDelay: 250,
  26124. fadeOutDuration: 250,
  26125. fadeOutDelay: 0,
  26126. zoomHideThreshhold: {
  26127. mobile: r.isSmallScreen() ? .45 : .6,
  26128. desktop: 2
  26129. },
  26130. zoomTruncateThreshhold: {
  26131. mobile: r.isSmallScreen() ? .35 : .45,
  26132. desktop: .85
  26133. },
  26134. minLengthForTruncate: 16,
  26135. truncateLength: 12,
  26136. truncateSuffix: "..."
  26137. },
  26138. tags: {
  26139. enabled: r.valueFromHash("mt", 1),
  26140. startup: {
  26141. hideUntilStart: !0,
  26142. fadeInDuration: 500,
  26143. fadeInDelay: 100
  26144. },
  26145. visibility: {
  26146. anyDistance: !0,
  26147. visibleDistance: 8,
  26148. cameraClearance: .1,
  26149. alphaTestLevel: .05,
  26150. hideViaFloor: !0,
  26151. hideOffScreenDisc: !1,
  26152. hideOffScreenObject: !1
  26153. },
  26154. disc: {
  26155. opacity: 1,
  26156. disabledOpacity: .5,
  26157. scale: {
  26158. nearBound: 1.5,
  26159. farBound: 4.8,
  26160. linkFarBound: !1,
  26161. linkPercent: 40,
  26162. maxSize: 80,
  26163. minSize: 40,
  26164. baseViewportSize: 800,
  26165. responsiveness: 100
  26166. }
  26167. },
  26168. pole: {
  26169. enabled: !0,
  26170. height: .5,
  26171. width: 2,
  26172. opacity: .5,
  26173. color: "white"
  26174. },
  26175. navigate: {
  26176. nearestPano: !0,
  26177. lineOfSight: !0,
  26178. reactivate: !0,
  26179. aimAt: "disc",
  26180. tiltTolerance: 25,
  26181. rotateSpeedFactor: .6
  26182. }
  26183. },
  26184. path: {
  26185. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26186. colorUp: s._desat(s.newBlue, .5),
  26187. colorDown: s._darken(s.newBlue, .35),
  26188. opacity: .5,
  26189. style: "ribbon",
  26190. height: .025,
  26191. ribbonWidth: .24,
  26192. outsideHeight: .5,
  26193. waypointRadius: .5,
  26194. waypointIndoorRadius: .24,
  26195. waypointPulse: 1e3,
  26196. typ: l.BLACK,
  26197. meshFree: r.valueFromHash("mf", 1),
  26198. mapGuides: r.valueFromHash("guides", !0),
  26199. fadeInTime: 400,
  26200. fadeOutTime: 300
  26201. },
  26202. warp: {
  26203. nearPanoDist: .1,
  26204. matchCam: !1,
  26205. blur: .33,
  26206. fastTime: 1500,
  26207. teleportTime: 1500,//瞬间过渡的时间
  26208. flytimeDistanceMultiplier:150,//add
  26209. flyTime:750,//add
  26210. outsideTime: 2e3,
  26211. lookAheadMax: .3,
  26212. lookAheadDist: 2.5,
  26213. softPushDist: .37,
  26214. softPushEnd: .3,
  26215. softBendAngle: 8,
  26216. softBendTilt: 4,
  26217. softBendEnd: .3,
  26218. doBurns: true, //r.valueFromHash("kb", !0),
  26219. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26220. minBurnsAngle: 35,
  26221. minDownAngle: -35,
  26222. maxTurnPerSec: 280,
  26223. maxAimPerSec: 35,
  26224. minRotation: 12,
  26225. maxAimRotation: 33.2,
  26226. turnFriction: .2,
  26227. flySpeed: .01,
  26228. minWarpTime: 1200,
  26229. warpInterruptionRedirectTime: 500,
  26230. tourStepDelay: r.valueFromHash("st", 0),
  26231. walkDelay: 0,
  26232. walkMaxDist: 50,
  26233. walkMinDist: .8,
  26234. walkSlideShowThreshhold: 3000,
  26235. walkExtraPanosDistance: .4,
  26236. timePerMeter: 1200,
  26237. motionLeadTime: 5000,
  26238. movementEasing: "easeInOutQuad",
  26239. blendEasing: "easeInOutQuad",
  26240. showBunny: !1,
  26241. loop: r.valueFromHash("lp", !1),
  26242. auto: r.valueFromHash("ts", -1),
  26243. eOrder: 'YXZ', //"YXZ",
  26244. stepFactor: .25,
  26245. brakeStrength: 2,
  26246. minBrakeAngle: .1,
  26247. maxBrakeAngle: 1.8,
  26248. climbEffort: 4
  26249. },
  26250. rotationFriction: .05,
  26251. rotationAccelerationInside: 4.5,
  26252. rotationAccelerationOutside: .15,
  26253. rotationAfterMoveMultiplier: 40,
  26254. rotationAfterMoveHistoryCount: 5,
  26255. panFriction: .09,
  26256. panAccelerationOutside: 60,
  26257. onload: r.valueFromHash("onload", o.PANORAMA),
  26258. zoomNearLimit: .1,
  26259. zoomFarLimit: 50,
  26260. navigation: {
  26261. panoScores: !1,
  26262. mouseDirection: !0,
  26263. filterStrictness: .75,
  26264. angleFactor: -30,
  26265. directionFactor: 10,
  26266. distanceFactor: -1,
  26267. optionalityFactor: 3
  26268. },
  26269. sdkInit: !1,
  26270. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26271. console: r.valueFromHash("console", !1),
  26272. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26273. panoramaNeighbourMaxDistance: 5,
  26274. panoFloorClickRadius: .35,
  26275. showScreenshotLocations: !1,
  26276. showAxis: !1,
  26277. showNeighbourRaycasts: !1,
  26278. colorMarkerOnLoad: !1,
  26279. colorMarkerByFloor: !1,
  26280. tiling: {
  26281. panoPreRenderRepeatDelay: 2500,
  26282. panoPreRenderDelay: 500,
  26283. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26284. tilingFlagNames: ["usetiles", "tiles"],
  26285. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26286. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26287. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26288. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26289. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26290. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26291. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26292. customCompression: r.valueFromHash("tilecustcomp", 0),
  26293. // mobileHighQualityOverride: !1,
  26294. mobileHighQualityOverride: 1,
  26295. allowUltraHighResolution: true
  26296. },
  26297. zoom: {
  26298. enabled: true,
  26299. forceOff: r.valueFromHash("nozoom", 0),
  26300. overridemax: r.valueFromHash("maxzoom", null),
  26301. overridemin: r.valueFromHash("minzoom", null),
  26302. max: d.highQualityMaxZoom,
  26303. min: 1,
  26304. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26305. activationThreshold: 1.1,
  26306. restoreTime: 500
  26307. },
  26308. profiling: {
  26309. enabled: r.valueFromHash("mem", !1)
  26310. }
  26311. };
  26312. p = h.deepExtend(p, d, {
  26313. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26314. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26315. panorama: {
  26316. transitionTime: 1e3,
  26317. modelAlpha: 0,
  26318. modelAlphaDelay: p.flydown.modelTextureDelay,
  26319. modelAlphaLength: 1,
  26320. skyboxOpacity: 1,
  26321. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26322. skyboxOpacityLength: .9,
  26323. fovLength: 1,
  26324. fovDelay: 0,
  26325. cameraMatrixDuration: .8,
  26326. cameraMatrixDelay: 0,
  26327. cameraMatrixEase: c.easeInCubic,
  26328. reticuleOpacity: 1,
  26329. markerOpacity: .3,
  26330. markerOpacityOnHover: 1
  26331. },
  26332. dollhouse: {
  26333. transitionTime: 1e3,
  26334. modelAlpha: 1,
  26335. modelAlphaDelay: 0,
  26336. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26337. skyboxOpacity: 0,
  26338. skyboxOpacityDelay: 0,
  26339. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26340. fovLength: 1,
  26341. fovDelay: 0,
  26342. cameraMatrixDuration: .8,
  26343. cameraMatrixDelay: .3,
  26344. cameraMatrixEase: c.easeInCubic,
  26345. reticuleOpacity: 1,
  26346. markerOpacity: 0,
  26347. markerOpacityOnHover: 0
  26348. },
  26349. floorplan: {
  26350. transitionTime: 1e3,
  26351. modelAlpha: 1,
  26352. modelAlphaDelay: 0,
  26353. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26354. skyboxOpacity: 0,
  26355. skyboxOpacityDelay: 0,
  26356. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26357. fovLength: 1,
  26358. fovDelay: 0,
  26359. cameraMatrixDuration: .5,
  26360. cameraMatrixDelay: 0,
  26361. cameraMatrixEase: c.easeOutCubic,
  26362. reticuleOpacity: 1,
  26363. markerOpacity: 0,
  26364. markerOpacityOnHover: 0,
  26365. cameraHeight: 50
  26366. },
  26367. transitioning: {
  26368. reticuleOpacity: 0,
  26369. markerOpacity: .3,
  26370. markerOpacityOnHover: 1
  26371. },
  26372. "floorplan-dollhouse": {
  26373. rotationDelay: 0,
  26374. rotationDuration: 1
  26375. },
  26376. "floorplan-panorama": {
  26377. rotationDelay: .5,
  26378. rotationDuration: 1
  26379. },
  26380. "dollhouse-panorama": {
  26381. rotationDelay: .5,
  26382. rotationDuration: 1
  26383. },
  26384. "dollhouse-floorplan": {
  26385. rotationDelay: 0,
  26386. rotationDuration: 1,
  26387. cameraMatrixDuration: 1.05,
  26388. cameraMatrixDelay: .5
  26389. },
  26390. "panorama-dollhouse": {
  26391. rotationDelay: 0,
  26392. rotationDuration: .5
  26393. },
  26394. "panorama-floorplan": {
  26395. transitionTime: 1500,
  26396. rotationDelay: 0,
  26397. rotationDuration: .5
  26398. }
  26399. }),
  26400. p.path.meshFree && (p.path.typ = l.WALK),
  26401. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26402. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26403. window._settings = t.exports = p
  26404. }
  26405. , {
  26406. "./constants": 8,
  26407. "./enum/Colors": 19,
  26408. "./enum/VROption": 47,
  26409. "./enum/Viewmode": 51,
  26410. "./enum/WarpStyle": 52,
  26411. "./util/browser": 182,
  26412. "./util/common": 185,
  26413. "./util/easing": 186,
  26414. "./util/showcase": 193,
  26415. three: 217
  26416. }],
  26417. 167: [function(e, t, i) {
  26418. "use strict";
  26419. var n = e("three")
  26420. , r = e("./settings")
  26421. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26422. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26423. t.exports = {
  26424. basicTextured: {
  26425. uniforms: {
  26426. tDiffuse: {
  26427. type: "t",
  26428. value: null
  26429. },
  26430. alpha: {
  26431. type: "f",
  26432. value: 1
  26433. }
  26434. },
  26435. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26436. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26437. },
  26438. copyCubeMap: {
  26439. uniforms: {
  26440. tDiffuse: {
  26441. type: "t",
  26442. value: null
  26443. },
  26444. alpha: {
  26445. type: "f",
  26446. value: 1
  26447. }
  26448. },
  26449. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26450. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26451. },
  26452. cube: {
  26453. uniforms: {
  26454. map: {
  26455. type: "t",
  26456. value: null
  26457. },
  26458. opacity: {
  26459. type: "f",
  26460. value: 1
  26461. }
  26462. },
  26463. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26464. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26465. },
  26466. model: {
  26467. uniforms: {
  26468. map: {
  26469. type: "t",
  26470. value: null
  26471. },
  26472. modelAlpha: {
  26473. type: "f",
  26474. value: r.modelAlpha
  26475. },
  26476. opacity: {
  26477. type: "f",
  26478. value: 1
  26479. },
  26480. progress: {
  26481. type: "f",
  26482. value: 0
  26483. },
  26484. blackout: {
  26485. type: "i",
  26486. value: 0
  26487. },
  26488. pano0Map: {
  26489. type: "t",
  26490. value: null
  26491. },
  26492. pano0Position: {
  26493. type: "v3",
  26494. value: new n.Vector3
  26495. },
  26496. pano0Matrix: {
  26497. type: "m4",
  26498. value: new n.Matrix4
  26499. },
  26500. pano1Map: {
  26501. type: "t",
  26502. value: null
  26503. },
  26504. pano1Position: {
  26505. type: "v3",
  26506. value: new n.Vector3
  26507. },
  26508. pano1Matrix: {
  26509. type: "m4",
  26510. value: new n.Matrix4
  26511. }
  26512. },
  26513. vertexShader: o + `uniform vec3 pano0Position;
  26514. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26515. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26516. varying vec3 vWorldPosition0;
  26517. varying vec3 vWorldPosition1;
  26518. uniform int blackout;
  26519. void main() {
  26520. vUv = uv;
  26521. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26522. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26523. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26524. vWorldPosition0.x *= -1.0;
  26525. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26526. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26527. vWorldPosition1.x *= -1.0;
  26528. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26529. }`,
  26530. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26531. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26532. void main() {
  26533. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26534. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26535. vec4 colorFromPanos;
  26536. if (blackout == 5){//add for TransitionPass
  26537. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26538. }else{
  26539. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26540. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26541. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26542. else if (blackout == 1) {
  26543. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26544. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26545. }
  26546. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26547. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26548. }
  26549. vec4 colorFromTexture = texture2D( map, vUv );
  26550. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26551. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26552. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26553. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26554. }`
  26555. },
  26556. hot:{
  26557. uniforms:{
  26558. color:{
  26559. type: "c",
  26560. value: new n.Color( 0xff2200 )
  26561. },
  26562. opac:{
  26563. type: "f",
  26564. value: 0
  26565. },
  26566. texture1:{
  26567. type: "t",
  26568. value: null
  26569. },
  26570. texture2:{
  26571. type: "t",
  26572. value: null
  26573. }
  26574. },
  26575. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26576. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26577. },
  26578. modelOutside: {
  26579. uniforms: {
  26580. map: {
  26581. type: "t",
  26582. value: null
  26583. },
  26584. opacity: {
  26585. type: "f",
  26586. value: 1
  26587. }
  26588. },
  26589. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26590. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26591. },
  26592. ribbon: {
  26593. uniforms: {
  26594. map: {
  26595. type: "t",
  26596. value: null
  26597. },
  26598. opacity: {
  26599. type: "f",
  26600. value: 1
  26601. },
  26602. color: {
  26603. type: "c",
  26604. value: new n.Color(r.path.color)
  26605. }
  26606. },
  26607. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26608. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26609. },
  26610. waypoint: {
  26611. uniforms: {
  26612. map: {
  26613. type: "t",
  26614. value: null
  26615. },
  26616. opacity: {
  26617. type: "f",
  26618. value: 1
  26619. },
  26620. pulse: {
  26621. type: "f",
  26622. value: 1
  26623. },
  26624. nearFade: {
  26625. type: "v2",
  26626. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26627. },
  26628. color: {
  26629. type: "c",
  26630. value: new n.Color(r.reticuleColor)
  26631. }
  26632. },
  26633. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26634. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26635. },
  26636. modelDebug: {
  26637. uniforms: {
  26638. map: {
  26639. type: "t",
  26640. value: null
  26641. },
  26642. modelAlpha: {
  26643. type: "f",
  26644. value: r.modelAlpha
  26645. },
  26646. depthmapRatio: {
  26647. type: "f",
  26648. value: 0
  26649. },
  26650. opacity: {
  26651. type: "f",
  26652. value: 1
  26653. },
  26654. progress: {
  26655. type: "f",
  26656. value: 0
  26657. },
  26658. considerOcclusion: {
  26659. type: "i",
  26660. value: r.fancierTransition
  26661. },
  26662. highlightPanoSelection: {
  26663. type: "i",
  26664. value: 0
  26665. },
  26666. useThirdPano: {
  26667. type: "i",
  26668. value: r.useThirdPano
  26669. },
  26670. pano0Map: {
  26671. type: "t",
  26672. value: null
  26673. },
  26674. pano0Depth: {
  26675. type: "t",
  26676. value: null
  26677. },
  26678. pano0Position: {
  26679. type: "v3",
  26680. value: new n.Vector3
  26681. },
  26682. pano0Matrix: {
  26683. type: "m4",
  26684. value: new n.Matrix4
  26685. },
  26686. pano0Weight: {
  26687. type: "f",
  26688. value: r.transition.pano0Weight
  26689. },
  26690. pano1Map: {
  26691. type: "t",
  26692. value: null
  26693. },
  26694. pano1Depth: {
  26695. type: "t",
  26696. value: null
  26697. },
  26698. pano1Position: {
  26699. type: "v3",
  26700. value: new n.Vector3
  26701. },
  26702. pano1Matrix: {
  26703. type: "m4",
  26704. value: new n.Matrix4
  26705. },
  26706. pano1Weight: {
  26707. type: "f",
  26708. value: r.transition.pano1Weight
  26709. },
  26710. pano2Map: {
  26711. type: "t",
  26712. value: null
  26713. },
  26714. pano2Depth: {
  26715. type: "t",
  26716. value: null
  26717. },
  26718. pano2Position: {
  26719. type: "v3",
  26720. value: new n.Vector3
  26721. },
  26722. pano2Matrix: {
  26723. type: "m4",
  26724. value: new n.Matrix4
  26725. },
  26726. pano2Weight: {
  26727. type: "f",
  26728. value: r.transition.pano2Weight
  26729. }
  26730. },
  26731. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26732. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26733. },
  26734. customDepth: {
  26735. uniforms: {
  26736. panoPosition: {
  26737. type: "v3",
  26738. value: new n.Vector3
  26739. }
  26740. },
  26741. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26742. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26743. },
  26744. skysphere: {
  26745. uniforms: {
  26746. radius: {
  26747. type: "f",
  26748. value: 0
  26749. }
  26750. },
  26751. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26752. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26753. },
  26754. tagDisc: {
  26755. uniforms: {
  26756. opacity: {
  26757. type: "f",
  26758. value: 0
  26759. },
  26760. color: {
  26761. type: "c",
  26762. value: new n.Color
  26763. },
  26764. bg: {
  26765. type: "t",
  26766. value: null
  26767. },
  26768. mask: {
  26769. type: "t",
  26770. value: null
  26771. }
  26772. },
  26773. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26774. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26775. }
  26776. }
  26777. }
  26778. , {
  26779. "./settings": 166,
  26780. three: 217
  26781. }],
  26782. 168: [function(e, t, i) {
  26783. (function(i) {
  26784. "use strict";
  26785. var n = e("three")
  26786. , r = (e("url"),
  26787. e("./util/ajax"))
  26788. , o = e("./settings")
  26789. , a = e("./util/logger")
  26790. , s = e("./util/math")
  26791. , l = e("./util/showcase")
  26792. , c = e("./objects/Panorama")
  26793. , h = new a(i)
  26794. , u = e("./model/Model")
  26795. , d = e("./shaders")
  26796. , p = e("./util/transitions")
  26797. , f = e("./objects/Chunk")
  26798. , g = e("./objects/Reticule")
  26799. , m = e("./objects/Skybox")
  26800. , v = e("./objects/Floor")
  26801. , A = e("./cameras/DollhouseCamera")
  26802. , y = e("./cameras/FloorplanCamera")
  26803. , C = e("./cameras/PanoramaCamera")
  26804. , I = e("./controls/DollhouseControls")
  26805. , E = e("./controls/FloorplanControls")
  26806. , b = e("./controls/PanoramaControls");
  26807. n.ImageUtils.crossOrigin = o.crossOrigin,
  26808. t.exports = {
  26809. shaders: d,
  26810. transitions: p,
  26811. Model: u,
  26812. Chunk: f,
  26813. Floor: v,
  26814. Skybox: m,
  26815. Reticule: g,
  26816. Panorama: c,
  26817. DollhouseCamera: A,
  26818. FloorplanCamera: y,
  26819. PanoramaCamera: C,
  26820. DollhouseControls: I,
  26821. FloorplanControls: E,
  26822. PanoramaControls: b,
  26823. getModel: function(e) {
  26824. if (!e.url)
  26825. throw 'getModel(): missing parameter "url"';
  26826. e.autoload = void 0 === e.autoload || e.autoload;
  26827. var t = l.parseSidUrl(e.url);
  26828. e.urlBase = t.urlBase,
  26829. e.urlModel = t.urlModel,
  26830. e.urlFiles = t.urlFiles;
  26831. var i = this._getPlatformError();
  26832. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26833. this._loadModel().then(this._buildModel.bind(this)))
  26834. },
  26835. _getPlatformError: function() {
  26836. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26837. },
  26838. _loadModel: function() {
  26839. return r.get(this.options.urlModel, {
  26840. responseType: "json",
  26841. prefetchFrom: "model",
  26842. auth: l.getAuthorizationHeader()
  26843. }).then(null, function() {
  26844. return h.warn("Model loading failed at initial metadata load"),
  26845. "loading-failed"
  26846. })
  26847. },
  26848. _buildModel: function(e) {
  26849. e = l.normalizeModeldata(e, s);
  26850. var t = new u(this.options,e);
  26851. return this.options.autoload ? t.load(!0) : $.when(t)
  26852. }
  26853. }
  26854. }
  26855. ).call(this, "/js/showcase.js")
  26856. }
  26857. , {
  26858. "./cameras/DollhouseCamera": 5,
  26859. "./cameras/FloorplanCamera": 6,
  26860. "./cameras/PanoramaCamera": 7,
  26861. "./controls/DollhouseControls": 10,
  26862. "./controls/FloorplanControls": 11,
  26863. "./controls/PanoramaControls": 13,
  26864. "./model/Model": 139,
  26865. "./objects/Chunk": 144,
  26866. "./objects/Floor": 146,
  26867. "./objects/Panorama": 148,
  26868. "./objects/Reticule": 149,
  26869. "./objects/Skybox": 152,
  26870. "./settings": 166,
  26871. "./shaders": 167,
  26872. "./util/ajax": 181,
  26873. "./util/logger": 189,
  26874. "./util/math": 190,
  26875. "./util/showcase": 193,
  26876. "./util/transitions": 195,
  26877. three: 217,
  26878. url: 208
  26879. }],
  26880. 169: [function(e, t, i) {
  26881. "use strict";
  26882. function n() {
  26883. var e = {
  26884. renderTarget: null,
  26885. inUse: !1,
  26886. size: -1,
  26887. pano: null
  26888. };
  26889. return e
  26890. }
  26891. function r(e) {
  26892. M.push(e)
  26893. }
  26894. function o(e) {
  26895. var t = n();
  26896. return t.inUse = !0,
  26897. t.size = e,
  26898. r(t),
  26899. t
  26900. }
  26901. function a(e) {
  26902. for (var t = 0; t < M.length; t++) {
  26903. var i = M[t];
  26904. if (!i.inUse && i.size === e)
  26905. return i.inUse = !0,
  26906. i
  26907. }
  26908. return null
  26909. }
  26910. function s(e) {
  26911. for (var t = 0; t < M.length; t++) {
  26912. var i = M[t];
  26913. if (i.renderTarget === e)
  26914. return i.inUse = !1,
  26915. !0
  26916. }
  26917. return !1
  26918. }
  26919. function l() {
  26920. this.tileDirectory = {},
  26921. this.activeRenderTargetDescriptors = {},
  26922. this.activePanos = [],
  26923. this.panoLODDescriptors = {},
  26924. this.panoDescriptors = {},
  26925. this.tileTrees = {},
  26926. this.sceneRenderer = null,
  26927. this.tileDownloader = null,
  26928. this.forceQueue = [],
  26929. this.uploadQueues = {},
  26930. this.uploadInterval = null,
  26931. this.uploadIntervalCancelled = !1,
  26932. this.usingTileOverlay = !1,
  26933. this.overlayTilesLoaded = !1,
  26934. this.overlayTileBase = null,
  26935. this.overlayTilesBasic = {},
  26936. this.overlayTilesEnhanced = {},
  26937. this.zoomRenderTarget = null,
  26938. this.zoomPano = null,
  26939. this.zoomingActive = !1,
  26940. this.zoomPanoId = null,
  26941. this.zoomPanoRenderingDisabled = !1,
  26942. this.direction = new h.Vector3,
  26943. this.initTime = -1,
  26944. this.maxBaseUploadsPerFrame = x,
  26945. this.maxNonBaseUploadsPerFrame = T
  26946. }
  26947. function c() {
  26948. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26949. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26950. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26951. }
  26952. var h = e("three")
  26953. , u = e("../exception/BasicException")
  26954. , d = e("../settings")
  26955. , p = e("../enum/PanoSizeClass")
  26956. , f = (e("../objects/Panorama"),
  26957. e("../enum/PanoRendererEvents"))
  26958. , g = e("../enum/SceneRendererEvents")
  26959. , m = e("../enum/TileDownloaderEvents")
  26960. , v = e("../enum/Vectors")
  26961. , A = (e("../enum/GLCubeFaces"),
  26962. e("../objects/Panorama"),
  26963. e("./TileTree"))
  26964. , y = (e("./TileDownloader"),
  26965. e("./TilePrioritizer"))
  26966. , C = e("./TileUtils")
  26967. , p = e("../enum/PanoSizeClass")
  26968. , I = (e("../util/browser"),
  26969. e("../util/panorama"))
  26970. , E = e("events").EventEmitter
  26971. , b = !1
  26972. , w = d.tiling.uploadIntervalDelay
  26973. , _ = d.tiling.initialIntervalDelay
  26974. , T = d.tiling.maxNonBaseUploadsPerFrame
  26975. , x = d.tiling.maxBaseUploadsPerFrame
  26976. , S = {
  26977. Base: 0,
  26978. Remaining: 1
  26979. }
  26980. , M = [];
  26981. l.prototype = Object.create(E.prototype),
  26982. l.prototype.init = function(e, t, i) {
  26983. this.sceneRenderer = e,
  26984. this.tileDownloader = t,
  26985. this.qualityManager = i,
  26986. this.bindEvents(),
  26987. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26988. this.initTime = performance.now()
  26989. }
  26990. ,
  26991. l.prototype.getActivePanoTextures = function(e) {
  26992. e = e || [];
  26993. for (var t = 0; t < M.length; t++) {
  26994. var i = M[t];
  26995. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26996. }
  26997. }
  26998. ,
  26999. l.prototype.hasQueuedTiles = function() {
  27000. var e = this.peekNextFromUploadQueue();
  27001. return null !== e && void 0 !== e
  27002. }
  27003. ,
  27004. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27005. return this.activeRenderTargetDescriptors[e]
  27006. }
  27007. ,
  27008. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27009. this.activeRenderTargetDescriptors[e] = t
  27010. }
  27011. ,
  27012. l.prototype.loadOverlayTiles = function() {
  27013. if (0 !== d.tiling.overlayStyle) {
  27014. var e = 0
  27015. , t = function(t, n, r) {
  27016. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27017. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27018. e++,
  27019. e === i.length && (this.overlayTilesLoaded = !0)
  27020. }
  27021. .bind(this)
  27022. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27023. i.forEach(function(e) {
  27024. this.tileDownloader.loadImage(e[0], 0, e[1])
  27025. }
  27026. .bind(this)),
  27027. this.usingTileOverlay = !0
  27028. } else
  27029. this.usingTileOverlay = !1
  27030. }
  27031. ,
  27032. l.prototype.bindEvents = function() {
  27033. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27034. }
  27035. ,
  27036. l.prototype.setupZoomRenderTarget = function() {
  27037. var targets = {};
  27038. return function(){
  27039. if(this.qualityManager.maxRenderTargetSize == '2k' && this.qualityManager.getMaxNavPanoSize()=='2k')return; //不使用zoomTarget 直接用pano的tiledPanoRenderTarget,防崩溃
  27040. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27041. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27042. return;
  27043. var e = this.zoomRenderTarget;
  27044. var size = this.qualityManager.getMaxZoomPanoSize()
  27045. if(size > this.qualityManager.maxRenderTargetSize){
  27046. return
  27047. }
  27048. if(targets[size]){
  27049. this.zoomRenderTarget = targets[size]
  27050. }else{
  27051. this.zoomRenderTarget = this.initTiledPano(size, false )//放大后不使用抗锯齿,否则消耗更多内存
  27052. targets[size] = this.zoomRenderTarget
  27053. }
  27054. if(e) {//将旧的zoomRenderTarget渲染到新zoomRenderTarget上
  27055. var t = e.width
  27056. , i = this.zoomRenderTarget.width;
  27057. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27058. e.texture.dispose(),
  27059. e.texture.loaded = !1,
  27060. e.texture.version = 0,
  27061. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27062. e.texture = null
  27063. }
  27064. this.zoomPanoRenderingDisabled = !1
  27065. } else
  27066. this.zoomPanoRenderingDisabled = !0
  27067. }
  27068. }()
  27069. ,
  27070. l.prototype.enableHighQuality = function(e) {
  27071. //xzw add 如果最多只要2k图的话enableUltraHighQualityMode替换成这个
  27072. if (!this.qualityManager.highQualityModeStarted) {
  27073. this.setupZoomRenderTarget()
  27074. e()
  27075. this.qualityManager.highQualityModeStarted = true
  27076. }
  27077. }
  27078. ,
  27079. l.prototype.enableUltraHighQualityMode = function(e) {
  27080. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27081. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27082. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27083. t && (this.qualityManager.enableUltraHighQualityMode(),
  27084. this.setupZoomRenderTarget(),
  27085. e())
  27086. }
  27087. .bind(this))
  27088. }
  27089. }
  27090. ,
  27091. l.prototype.activateTiledPano = function(e, t, i) {
  27092. i && this.clearAllQueuedUploads();
  27093. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27094. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27095. this.linkAllTilesAndNodes(e);
  27096. var r = this.getActiveRenderTargetDescriptor(e.id)
  27097. , l = t;
  27098. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27099. !r || l !== r.size) {
  27100. if (r && s(r.renderTarget),
  27101. r = a(l),
  27102. !r) {
  27103. var c = this.initTiledPano(l, !browser.isMobile()/* !1 */);
  27104. r = o(c.width),
  27105. r.renderTarget = c
  27106. }
  27107. r.pano = e,
  27108. this.resetPanoDescriptor(e.id),
  27109. this.resetPanoLODDescriptors(e.id),
  27110. this.resetRenderStatus(e.id, !0, !0)
  27111. }
  27112. this.setActiveRenderTargetDescriptor(e.id, r);
  27113. var h = i ? 0 : 1;
  27114. return this.updateActivePanos(e, h),
  27115. r.renderTarget
  27116. }
  27117. ,
  27118. l.prototype.deactivateTiledPano = function(e) {
  27119. var t = this.getActiveRenderTargetDescriptor(e.id);
  27120. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27121. this.setActiveRenderTargetDescriptor(e.id, null);
  27122. var i = this.getUploadQueueForPano(e.id);
  27123. this.clearUploadQueue(i),
  27124. this.updateActivePanos()
  27125. }
  27126. ,
  27127. l.prototype.updateActivePanos = function() {
  27128. var e = [];
  27129. return function(t, i) {
  27130. e.length = 0;
  27131. for (var n = 0; n < this.activePanos.length; n++) {
  27132. t && e.length === i && e.push(t);
  27133. var r = this.activePanos[n]
  27134. , o = this.getActiveRenderTargetDescriptor(r.id);
  27135. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27136. }
  27137. t && i >= e.length && e.push(t),
  27138. this.activePanos.length = 0,
  27139. this.activePanos.push.apply(this.activePanos, e)
  27140. }
  27141. }(),
  27142. l.prototype.getActivePanoCount = function() {
  27143. return this.activePanos.length
  27144. }
  27145. ,
  27146. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27147. var r = null;
  27148. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27149. for (var o = function(e, n, r, o) {
  27150. i && (n.tile.zoomUploaded = !1),
  27151. t && (n.tile.uploaded = !1)
  27152. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27153. var s = this.getTileTree(e, a);
  27154. s.breadthFirst({
  27155. callback: o.bind(this, a),
  27156. minLevel: r
  27157. })
  27158. }
  27159. }
  27160. ,
  27161. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27162. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27163. t.tile.zoomUploaded = t.tile.uploaded,
  27164. t.zoomCovered = t.covered
  27165. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27166. var r = this.getTileTree(e, n);
  27167. r.breadthFirst({
  27168. callback: i.bind(this, n),
  27169. maxLevel: t
  27170. })
  27171. }
  27172. }
  27173. ,
  27174. l.prototype.renderPanoTiles = function() {
  27175. var e = [];
  27176. return function(t, i, n, r) {
  27177. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27178. i = i || this.direction || v.FORWARD;
  27179. var o = this.getActiveRenderTargetDescriptor(t);
  27180. if (!this.isRenderTargetDescriptorValid(o))
  27181. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27182. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27183. var s = this.getTileTree(t, a);
  27184. e.length = 0,
  27185. s.breadthFirst({
  27186. saveVisited: e
  27187. });
  27188. for (var l = 0; l < e.length; l++) {
  27189. var c = e[l];
  27190. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27191. }
  27192. }
  27193. this.updateDirection(i)
  27194. }
  27195. }(),
  27196. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27197. return e && e.renderTarget
  27198. }
  27199. ,
  27200. l.prototype.isPanoActive = function(e) {
  27201. var t = this.getActiveRenderTargetDescriptor(e);
  27202. return this.isRenderTargetDescriptorValid(t)
  27203. }
  27204. ,
  27205. l.prototype.isPanoZoomed = function(e) {
  27206. return this.zoomingActive && this.zoomPanoId === e
  27207. }
  27208. ,
  27209. l.prototype.initTileTree = function(e, t, i) {
  27210. var n = this.tileTrees[e];
  27211. n || (n = [],
  27212. this.tileTrees[e] = n);
  27213. var r = n[t];
  27214. if (!r) {
  27215. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27216. r = new A(C.TILE_SIZE,o),
  27217. n[t] = r
  27218. }
  27219. }
  27220. ,
  27221. l.prototype.getTileTree = function(e, t) {
  27222. var i = this.tileTrees[e];
  27223. if (!i)
  27224. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27225. var n = i[t];
  27226. if (!n)
  27227. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27228. return n
  27229. }
  27230. ,
  27231. l.prototype.initTiledPano = function(e, antialias) {
  27232. var i = this.sceneRenderer.renderer
  27233. , n = (i.context,
  27234. new h.WebGLRenderTargetCube(e,e,{
  27235. stencilBuffer: !1
  27236. }))
  27237. , r = new h.CubeTexture([]);
  27238. n.texture = r,
  27239. r.image = [null, null, null, null, null, null],
  27240. r.flipY = !0,
  27241. //antialias: 如果抗锯齿的话,采用mipmap,会增加一倍的存储消耗。原版本都是不抗锯齿的。但是抗锯齿效果更柔和
  27242. antialias ? (r.generateMipmaps = !0,
  27243. r.magFilter = h.LinearFilter,
  27244. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27245. r.magFilter = h.LinearFilter,
  27246. r.minFilter = h.LinearFilter),
  27247. r.format = h.RGBAFormat,
  27248. i.setRenderTarget(n),
  27249. i.setRenderTarget(null);
  27250. var o = i.properties.get(r);
  27251. return o.__image__webglTextureCube = o.__webglTexture,
  27252. n
  27253. }
  27254. ,
  27255. l.prototype.getUploadQueueForPano = function(e) {
  27256. var t = this.uploadQueues[e];
  27257. return t || (t = [],
  27258. this.uploadQueues[e] = t),
  27259. t
  27260. }
  27261. ,
  27262. l.prototype.isTileUploaded = function(e) {
  27263. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27264. }
  27265. ,
  27266. l.prototype.setUploaded = function(e, t) {
  27267. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27268. }
  27269. ,
  27270. l.prototype.queueTileUpload = function(e, t, i) {
  27271. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27272. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27273. var r = this.getUploadQueueForPano(e.panoId);
  27274. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27275. e.uploadQueued = !0,
  27276. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27277. }
  27278. }
  27279. ,
  27280. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27281. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27282. }
  27283. ,
  27284. l.prototype.getTopUploadQueue = function() {
  27285. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27286. for (var n = 0; n < this.activePanos.length; n++)
  27287. if (e = this.activePanos[n],
  27288. t = this.getUploadQueueForPano(e.id),
  27289. t.length > 0)
  27290. switch (i) {
  27291. case S.Base:
  27292. if (0 === t[0].level)
  27293. return t;
  27294. break;
  27295. case S.Remaining:
  27296. return t
  27297. }
  27298. return null
  27299. }
  27300. ,
  27301. l.prototype.getNextFromUploadQueue = function() {
  27302. var e = function(e) {
  27303. var t = e.shift();
  27304. return t.uploadQueued = !1,
  27305. t
  27306. };
  27307. return function() {
  27308. if (this.forceQueue.length > 0)
  27309. return e(this.forceQueue);
  27310. var t = this.getTopUploadQueue();
  27311. return t && t.length > 0 ? e(t) : null
  27312. }
  27313. }(),
  27314. l.prototype.peekNextFromUploadQueue = function() {
  27315. if (this.forceQueue.length > 0)
  27316. return this.forceQueue[0];
  27317. var e = this.getTopUploadQueue();
  27318. return e && e.length > 0 ? e[0] : null
  27319. }
  27320. ,
  27321. l.prototype.clearAllQueuedUploads = function() {
  27322. this.clearAllUploadQueues(null, 0)
  27323. }
  27324. ,
  27325. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27326. this.clearAllUploadQueues(e, 0)
  27327. }
  27328. ,
  27329. l.prototype.clearAllUploadQueues = function(e, t) {
  27330. if (e)
  27331. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27332. this.clearUploadQueue(this.forceQueue, t, e);
  27333. else {
  27334. for (var i = 0; i < this.activePanos.length; i++) {
  27335. var n = this.activePanos[i];
  27336. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27337. }
  27338. this.clearUploadQueue(this.forceQueue, t)
  27339. }
  27340. }
  27341. ,
  27342. l.prototype.clearUploadQueue = function(e, t, i) {
  27343. void 0 !== t && null !== t || (t = 0);
  27344. for (var n = 0; n < e.length; ) {
  27345. var r = e[n];
  27346. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27347. e.splice(n, 1)) : n++
  27348. }
  27349. }
  27350. ,
  27351. l.prototype.refreshUploadInterval = function() {
  27352. var e = null;
  27353. return function(t) {
  27354. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27355. null !== t && void 0 !== t || (t = w),
  27356. b || (t = _),
  27357. this.uploadInterval = window.setTimeout(e, t),
  27358. this.uploadIntervalDelay = t)
  27359. }
  27360. }(),
  27361. l.prototype.update = function() {
  27362. var e = performance.now()
  27363. , t = 0;
  27364. return function() {
  27365. this.uploadIntervalCancelled = !0,
  27366. window.clearTimeout(this.uploadInterval),
  27367. this.uploadInterval = null;
  27368. var i = performance.now() - e;
  27369. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27370. e = performance.now()),
  27371. t++
  27372. }
  27373. }(),
  27374. l.prototype.updateUploadQueue = function(e, t) {
  27375. e || (e = 1);
  27376. for (var i = 0, n = 0; ; ) {
  27377. if (n >= t || i >= e)
  27378. break;
  27379. var r = this.getNextFromUploadQueue();
  27380. if (!r)
  27381. break;
  27382. if (0 !== r.level ? i++ : n++,
  27383. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27384. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27385. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27386. }
  27387. }
  27388. }
  27389. ,
  27390. l.prototype.updateDirection = function(e) {
  27391. if (e = e || this.direction) {
  27392. this.direction = e;
  27393. for (var t = 0; t < this.activePanos.length; t++) {
  27394. var i = this.activePanos[t]
  27395. , n = this.getUploadQueueForPano(i.id);
  27396. y.sortPanoTiles(n, i, this.direction)
  27397. }
  27398. }
  27399. }
  27400. ,
  27401. l.prototype.uploadTile = function() {
  27402. var e = {}
  27403. , t = (new h.Vector4,
  27404. d.tiling.overlayStyle);
  27405. //var failHistory = {};
  27406. return function(i, n) {
  27407. var r = i.panoId
  27408. , o = i.image
  27409. , a = i.tileSize
  27410. , s = i.panoSize
  27411. , l = i.tileIndex
  27412. , c = (i.faceTileIndex,
  27413. i.totalTiles)
  27414. , u = (i.face,
  27415. i.tileX)
  27416. , d = i.tileY
  27417. , p = !0
  27418. , g = !1
  27419. , m = (this.getPanoDescriptor(r),
  27420. this.getPanoLODDescriptor(r, s))
  27421. , v = this.getActiveRenderTargetDescriptor(r)
  27422. , A = v.renderTarget
  27423. , y = v.size;
  27424. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27425. y = A.width), //this.qualityManager.getMaxZoomPanoSize()),
  27426. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27427. g = !1),
  27428. n || (this.anyUploaded(i.node) && (p = !1,
  27429. g = !0),
  27430. this.isTileUploaded(i) && (p = !1,
  27431. g = !1)),
  27432. p) {
  27433. /* if(failHistory[''+r+s+l]){
  27434. console.log('uploadTile retry', r, s, l)
  27435. }
  27436. console.log('uploadTile 成功', r, s, l)
  27437. */
  27438. var C = u * a
  27439. , I = d * a
  27440. , E = a / s * y
  27441. , b = C / s * y
  27442. , w = I / s * y;
  27443. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27444. //var _ = e[a];
  27445. //-------------
  27446. if(s > this.qualityManager.maxRenderTargetSize ){ //4096 改
  27447. var _ = this.sceneRenderer.initSizedTexture2D(a, THREE.ClampToEdgeWrapping);
  27448. var loaded = player.model.isHighMapLoaded(i.cubeFace, u,d)
  27449. }else{
  27450. var _ = e[a]
  27451. }
  27452. this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a)
  27453. if (s > this.qualityManager.maxRenderTargetSize) {
  27454. loaded || player.model.updateHighMap(_, i.cubeFace, u,d)
  27455. }else{
  27456. if ( 1 === t || 2 === t) {
  27457. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27458. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27459. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27460. } else
  27461. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27462. }
  27463. m.uploadCount++,
  27464. this.emit(f.TileRenderSuccess, r, s, l, c),
  27465. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27466. this.setUploaded(i, !0),
  27467. this.addCoverageForNode(i.node)
  27468. } else{
  27469. this.setUploaded(i, !1);
  27470. //console.log('uploadTile 失败', r, s, l)
  27471. //failHistory[''+r+s+l] = true;
  27472. }
  27473. return i.uploadAttempted || (m.uploadAttempts++,
  27474. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27475. i.uploadAttempted = !0,
  27476. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27477. g
  27478. }
  27479. }(),
  27480. l.prototype.linkTileAndNode = function(e, t) {
  27481. t.tile = e,
  27482. e.node = t
  27483. }
  27484. ,
  27485. l.prototype.linkAllTilesAndNodes = function(e) {
  27486. for (var t = function(t, i, n, r, o) {
  27487. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27488. this.linkTileAndNode(a, n)
  27489. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27490. var n = this.getTileTree(e.id, i);
  27491. n.breadthFirst({
  27492. callback: t.bind(this, n, i)
  27493. })
  27494. }
  27495. }
  27496. ,
  27497. l.prototype.anyUploaded = function(e) {
  27498. if (!e)
  27499. return !1;
  27500. if (e.tile && this.isTileUploaded(e.tile))
  27501. return !0;
  27502. if (e.children)
  27503. for (var t = 0; t < e.children.length; t++) {
  27504. var i = e.children[t];
  27505. if (this.anyUploaded(i))
  27506. return !0
  27507. }
  27508. return !1
  27509. }
  27510. ,
  27511. l.prototype.setNodeCovered = function(e, t) {
  27512. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27513. }
  27514. ,
  27515. l.prototype.isNodeCovered = function(e) {
  27516. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27517. }
  27518. ,
  27519. l.prototype.addCoverageForNode = function(e) {
  27520. if (this.setNodeCovered(e, !0),
  27521. e.parent && e.covered) {
  27522. var t = e.parent;
  27523. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27524. }
  27525. }
  27526. ,
  27527. l.prototype.calcFullCoverage = function(e) {
  27528. var t = !1;
  27529. if (e.children)
  27530. for (var i = 0; i < e.children.length; i++) {
  27531. var n = e.children[i];
  27532. t = t || this.calcFullCoverage(n)
  27533. }
  27534. e.covered = e.tile.uploaded || t
  27535. }
  27536. ,
  27537. l.prototype.nodeSubcovered = function(e) {
  27538. if (!e.children)
  27539. return !1;
  27540. for (var t = 0; t < e.children.length; t++)
  27541. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27542. return !1;
  27543. return !0
  27544. }
  27545. ,
  27546. l.prototype.resetPanoDescriptor = function(e) {
  27547. this.getPanoDescriptor(e)
  27548. }
  27549. ,
  27550. l.prototype.getPanoDescriptor = function(e) {
  27551. var t = this.panoDescriptors[e];
  27552. return t || (t = {},
  27553. this.panoDescriptors[e] = t),
  27554. t
  27555. }
  27556. ,
  27557. l.prototype.resetPanoLODDescriptors = function(e) {
  27558. var t = this.getPanoLODDescriptors(e);
  27559. for (var i in t)
  27560. if (t.hasOwnProperty(i)) {
  27561. var n = t[i];
  27562. n.uploadCount = 0,
  27563. n.uploadAttempts = 0
  27564. }
  27565. }
  27566. ,
  27567. l.prototype.getPanoLODDescriptor = function(e, t) {
  27568. var i = this.getPanoLODDescriptors(e)
  27569. , n = i[t];
  27570. return n || (n = {
  27571. uploadCount: 0,
  27572. uploadAttempts: 0
  27573. },
  27574. i[t] = n),
  27575. n
  27576. }
  27577. ,
  27578. l.prototype.getPanoLODDescriptors = function(e) {
  27579. var t = this.panoLODDescriptors[e];
  27580. return t || (t = {},
  27581. this.panoLODDescriptors[e] = t),
  27582. t
  27583. }
  27584. ,
  27585. l.prototype.onTileDownloaded = function(e) {
  27586. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27587. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27588. if (i.downloaded = !0,
  27589. i.image = e.image,
  27590. i.panoSize = e.panoSize,
  27591. i.tileX = e.tileX,
  27592. i.tileY = e.tileY,
  27593. i.totalTiles = e.totalTiles,
  27594. i.tileIndex = e.tileIndex,
  27595. i.faceTileIndex = e.faceTileIndex,
  27596. i.face = e.face,
  27597. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27598. i.panoId = e.panoId,
  27599. i.tileSize = e.tileSize,
  27600. i.direction = (new h.Vector3).copy(e.direction),
  27601. i.node = null,
  27602. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27603. this.isPanoActive(i.panoId)) {
  27604. var n = this.getTileTree(i.panoId, i.face)
  27605. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27606. this.linkTileAndNode(i, r),
  27607. this.queueTileUpload(i, !0)
  27608. }
  27609. }
  27610. ,
  27611. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27612. var r = this.tileDirectory[e];
  27613. r || (r = {},
  27614. this.tileDirectory[e] = r);
  27615. var o = 16384 * t + 1024 * i + n
  27616. , a = r[o];
  27617. return a || (a = {
  27618. downloaded: !1,
  27619. uploaded: !1,
  27620. zoomUploaded: !1
  27621. },
  27622. r[o] = a),
  27623. a._key = e + ":" + t + ":" + i + ":" + n,
  27624. a._tileKey = o,
  27625. a
  27626. }
  27627. ,
  27628. l.prototype.setZoomingActive = function(e, t, i) {
  27629. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27630. this.zoomPanoId = t.id,
  27631. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27632. }
  27633. ,
  27634. l.prototype.updateZoomedPanoFromBase = function(e) {
  27635. if (!this.zoomPanoRenderingDisabled) {
  27636. var t = this.getActiveRenderTargetDescriptor(e.id);
  27637. if (t && t.renderTarget) {
  27638. var i = Math.min(this.qualityManager.maxRenderTargetSize, this.qualityManager.getMaxZoomPanoSize()), //this.qualityManager.getMaxZoomPanoSize()
  27639. n = t.renderTarget
  27640. , r = t.size;
  27641. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27642. this.copyBaseRenderStatusToZoomed(e.id)
  27643. }
  27644. }
  27645. }
  27646. ,
  27647. t.exports = l
  27648. }
  27649. , {
  27650. "../enum/GLCubeFaces": 25,
  27651. "../enum/PanoRendererEvents": 35,
  27652. "../enum/PanoSizeClass": 36,
  27653. "../enum/SceneRendererEvents": 43,
  27654. "../enum/TileDownloaderEvents": 45,
  27655. "../enum/Vectors": 50,
  27656. "../exception/BasicException": 55,
  27657. "../objects/Panorama": 148,
  27658. "../settings": 166,
  27659. "../util/browser": 182,
  27660. "../util/panorama": 191,
  27661. "./TileDownloader": 171,
  27662. "./TilePrioritizer": 172,
  27663. "./TileTree": 173,
  27664. "./TileUtils": 174,
  27665. events: 202,
  27666. three: 217
  27667. }],
  27668. 170: [function(e, t, i) {
  27669. "use strict";
  27670. function n(e, t, i) {
  27671. this.maxNavPanoSize = -1,
  27672. this.maxZoomPanoSize = -1,
  27673. this.devicePixelDensity = e,
  27674. this.deviceScreenSize = t,
  27675. this.clientBandwidth = i,
  27676. this.panoSizeClassMap = {},
  27677. this.useHighResolutionPanos = !0,
  27678. this.useUltraHighResolutionPanos = !1,
  27679. this.modelHasUltraHighPanos = !1
  27680. this.maxRenderTargetSize = a.isMobile() ? 2048 : 4096 //add
  27681. }
  27682. var r = e("../enum/PanoSizeClass")
  27683. , o = e("../settings")
  27684. , a = e("../util/browser")
  27685. , s = e("../constants")
  27686. , l = e("../util/showcase")
  27687. , c = e("../enum/ModelManagerEvents");
  27688. n.prototype.init = function(e) {
  27689. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27690. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27691. this.highSize = this.getPanoSize(r.HIGH),
  27692. this.standardSize = this.getPanoSize(r.STANDARD),
  27693. this.baseSize = this.getPanoSize(r.BASE),
  27694. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27695. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27696. this.updateMaximums(),
  27697. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27698. }
  27699. ,
  27700. n.prototype.updateFromModel = function(e) {
  27701. this.updateHighResolutionSettings(e),
  27702. this.updateUltraHighResolutionSettings(e)
  27703. }
  27704. ,
  27705. n.prototype.updateHighResolutionSettings = function(e) {
  27706. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27707. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27708. //this.useHighResolutionPanos = !0;
  27709. //----------------------e n d -----------------------------------------------------------------
  27710. this.updateMaximums()
  27711. }
  27712. ,
  27713. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27714. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27715. this.updateMaximums()
  27716. }
  27717. ,
  27718. n.prototype.enableUltraHighQualityMode = function() {
  27719. this.modelHasUltraHighPanos = !0,
  27720. this.updateUltraHighResolutionSettings(null)
  27721. }
  27722. ,
  27723. n.prototype.ultraHighQualityModeEnabled = function() {
  27724. return this.modelHasUltraHighPanos
  27725. }
  27726. ,
  27727. n.prototype.onModelChanged = function(e) {
  27728. this.updateFromModel(e.model),
  27729. this.updateMaximums()
  27730. }
  27731. ,
  27732. n.prototype.updateMaximums = function() {
  27733. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27734. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27735. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27736. }
  27737. ,
  27738. n.prototype.buildPanoSizeClassMap = function() {
  27739. this.panoSizeClassMap[r.BASE] = 512,
  27740. this.panoSizeClassMap[r.STANDARD] = 1024,
  27741. this.panoSizeClassMap[r.HIGH] = 2048,
  27742. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27743. }
  27744. ,
  27745. n.prototype.getPanoSize = function(e) {
  27746. return this.panoSizeClassMap[e]
  27747. }
  27748. ,
  27749. n.prototype.getMaxPossiblePanoSize = function() {
  27750. return this.getPanoSize(r.ULTRAHIGH)
  27751. }
  27752. ,
  27753. n.prototype.getMaxPanoSize = function() {
  27754. return this.maxZoomPanoSize
  27755. }
  27756. ,
  27757. n.prototype.getMaxNavPanoSize = function() {
  27758. return this.maxNavPanoSize
  27759. }
  27760. ,
  27761. n.prototype.getMaxZoomPanoSize = function() {
  27762. return this.maxZoomPanoSize
  27763. }
  27764. ,
  27765. /* n.prototype.detectMaxNavPanoSizeClass = function() {
  27766. if(settings.mobileNavHigh)return r.HIGH //改
  27767. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27768. } */
  27769. n.prototype.detectDevice = function(){//add
  27770. if(a.isMobile()){
  27771. let area = $("#player").width() * $("#player").height()
  27772. if(area < 768 * 1024){//ipad mini full screen 大场景拍的质量很好默认不需要很高清
  27773. return 'mobile'
  27774. }else{
  27775. return 'bigMobile'
  27776. }
  27777. }else{
  27778. return 'pc'
  27779. }
  27780. }
  27781. n.prototype.detectMaxNavPanoSizeClass = function() { //xzw 改
  27782. switch(this.getNavZoomClass()){
  27783. case '1k':
  27784. return r.STANDARD;
  27785. break;
  27786. case '2k':
  27787. default:
  27788. return r.HIGH;
  27789. case '4k': //虽然这种暂不支持
  27790. return r.ULTRAHIGH;
  27791. }
  27792. }
  27793. ,
  27794. n.prototype.detectMaxNavPanoSize = function() {
  27795. var e = this.detectMaxNavPanoSizeClass();
  27796. return this.getPanoSize(e)
  27797. }
  27798. ,
  27799. n.prototype.getMaxZoomClass = function(){//add
  27800. let type = this.detectDevice()
  27801. let setting = settings.tileClass[type] //见manage.js的settings
  27802. return setting.max
  27803. }
  27804. n.prototype.getNavZoomClass = function(){//add
  27805. let type = this.detectDevice()
  27806. let setting = settings.tileClass[type]
  27807. return setting.nav
  27808. }
  27809. ,
  27810. n.prototype.detectMaxZoomPanoSize = function() {//获取当前zoomRenderTarget应下载的最高级别
  27811. //若是有三个级别,每次只需要加载到当前的zoomLevel;而两级时因为有zoomed来判断是使用基本贴图还是zoomRenderTarget,所以只需要返回最大的即可
  27812. if (this.zoomLevelResolution) {//有三个级别
  27813. if (this.zoomLevelResolution == '4k' && this.useUltraHighResolutionPanos) {
  27814. return this.getPanoSize(r.ULTRAHIGH)
  27815. } else if (this.zoomLevelResolution == '1k' || !this.useHighResolutionPanos) {
  27816. return this.getPanoSize(r.STANDARD)
  27817. } else {
  27818. return this.getPanoSize(r.HIGH)
  27819. }
  27820. } else {
  27821. let tileClass = this.getMaxZoomClass()
  27822. if(tileClass == '1k')return this.getPanoSize(r.STANDARD);
  27823. if(tileClass == '4k' && this.useUltraHighResolutionPanos ){
  27824. return this.getPanoSize(r.ULTRAHIGH);
  27825. }else{//'2k'
  27826. return this.getPanoSize(r.HIGH);
  27827. }
  27828. }
  27829. }
  27830. /* n.prototype.detectMaxZoomPanoSize = function() {
  27831. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27832. } */
  27833. ,
  27834. t.exports = n
  27835. }
  27836. , {
  27837. "../constants": 8,
  27838. "../enum/ModelManagerEvents": 33,
  27839. "../enum/PanoSizeClass": 36,
  27840. "../settings": 166,
  27841. "../util/browser": 182,
  27842. "../util/showcase": 193
  27843. }],
  27844. 171: [function(e, t, i) {
  27845. (function(i) {
  27846. "use strict";
  27847. function n(e) {
  27848. this.panos = null,
  27849. this.retryMinimumTime = 1e4,
  27850. this.urls = null,
  27851. this.panoLoadCallbacks = {},
  27852. this.downloadDescriptors = {},
  27853. this.priorityQueue = [],
  27854. this.forceQueue = [],
  27855. this.activeDownloads = [],
  27856. this.qualityManager = null,
  27857. this.tilePrioritizer = null,
  27858. this.refreshInterval = null,
  27859. this.processPriorityQueue = !1,
  27860. this.concurrentDownloads = e.concurrentDownloads || 1,
  27861. this.downloadTestResults = {}
  27862. }
  27863. var r = e("three")
  27864. , o = (e("../enum/Viewmode"),
  27865. e("../settings"))
  27866. , a = (e("../objects/Panorama"),
  27867. e("../util/logger"))
  27868. , s = (e("../enum/Vectors"),
  27869. e("../enum/PanoSizeClass"),
  27870. e("../enum/TileDownloaderEvents"))
  27871. , l = e("./TilePrioritizer")
  27872. , c = e("./TileUtils")
  27873. , h = (e("../enum/GLCubeFaces"),
  27874. e("../enum/DownloadStatus"))
  27875. , u = e("../util/panorama")
  27876. , d = e("../util/ajax")
  27877. , p = e("../ab")
  27878. , f = e("events").EventEmitter
  27879. , g = (new a(i),
  27880. Object.freeze({
  27881. Testing: 1,
  27882. Success: 2,
  27883. Fail: 3
  27884. }));
  27885. n.prototype = Object.create(f.prototype),
  27886. n.IDLE_REFRESH_DELAY = 500,
  27887. n.ACTIVE_REFRESH_DELAY = 16,
  27888. n.DOWNLOAD_RETRIES = 4,
  27889. n.prototype.init = function(e) {
  27890. this.qualityManager = e
  27891. }
  27892. ,
  27893. n.prototype.setUrls = function(e) {
  27894. this.urls = e
  27895. }
  27896. ,
  27897. n.prototype.setPanoData = function(e, t, i) {
  27898. this.panos = e,
  27899. this.imagePanos = t,
  27900. this.panoGroupId = i
  27901. }
  27902. ,
  27903. n.prototype.start = function() {
  27904. this.refreshUpdateInterval(0)
  27905. }
  27906. ,
  27907. n.prototype.stop = function() {
  27908. window.cancel(this.refreshInterval)
  27909. }
  27910. ,
  27911. n.prototype.refreshUpdateInterval = function(e) {
  27912. e || (e = 0),
  27913. this.refreshInterval = window.setTimeout(function() {
  27914. var e = this.update();
  27915. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27916. }
  27917. .bind(this), e)
  27918. }
  27919. ,
  27920. n.prototype.update = function() {
  27921. var e = this.forceQueue.length > 0;
  27922. return this.processQueueForDownloading(this.forceQueue),
  27923. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27924. this.priorityQueue.length > 0 && (e = !0),
  27925. this.processQueueForDownloading(this.priorityQueue)),
  27926. e
  27927. }
  27928. ,
  27929. n.prototype.forceQueueTilesForPano = function() {
  27930. var e = []
  27931. , t = [];
  27932. return function(i, n, r, o, a, s) {
  27933. e.length = 0;
  27934. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27935. var p = u[d];
  27936. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27937. }
  27938. if (r && e.length > 0) {
  27939. l.sortPanoTiles(e, i, r),
  27940. t.length = 0,
  27941. c.matchingTilesInDirection(i, n, r, o, a, t);
  27942. for (var f = 0, g = function(e) {
  27943. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27944. }; f < e.length; ) {
  27945. var m = e[f]
  27946. , v = t.findIndex(g);
  27947. v < 0 ? e.splice(f, 1) : f++
  27948. }
  27949. }
  27950. for (var A = 0; A < e.length; A++)
  27951. this.forceQueue.push(e[A]);
  27952. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27953. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27954. s && this.processQueueForDownloading(this.forceQueue, !0)
  27955. }
  27956. }(),
  27957. n.prototype.clearForceQueue = function() {
  27958. this.clearQueue(this.forceQueue)
  27959. }
  27960. ,
  27961. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27962. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27963. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27964. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27965. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27966. }
  27967. ,
  27968. n.prototype.clearQueue = function(e) {
  27969. this.setStatusForAllDescriptors(e, h.None),
  27970. e.length = 0
  27971. }
  27972. ,
  27973. n.prototype.clearFromQueue = function(e, t, i) {
  27974. for (var n = 0; n < e.length; n++) {
  27975. var r = e[n];
  27976. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27977. }
  27978. }
  27979. ,
  27980. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27981. for (var i = 0; i < e.length; i++) {
  27982. var n = e[i];
  27983. n && (n.status = t)
  27984. }
  27985. }
  27986. ,
  27987. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27988. for (var i = 0; i < e.length; i++) {
  27989. var n = e[i];
  27990. n && (n.status !== t ? n.status = t : e[i] = null)
  27991. }
  27992. }
  27993. ,
  27994. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27995. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27996. , n = i[t];
  27997. return n || (n = this.buildDownloadDescriptorArray(t),
  27998. i[t] = n,
  27999. this.initTileDownloadDescriptors(n, e, t)),
  28000. n
  28001. }
  28002. ,
  28003. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  28004. var t = this.downloadDescriptors[e.id];
  28005. return t || (t = {},
  28006. this.downloadDescriptors[e.id] = t),
  28007. t
  28008. }
  28009. ,
  28010. n.prototype.processQueueForDownloading = function(e, t) {
  28011. if (this.cleanupActiveDownloads(),
  28012. this.activeDownloads.length < this.concurrentDownloads || t)
  28013. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28014. var o = e.shift();
  28015. o && (this.startDownload(o),
  28016. n++)
  28017. }
  28018. }
  28019. ,
  28020. n.prototype.testDownload = function(e, t, i) {
  28021. var n = this.downloadTestResults[e];
  28022. if (n)
  28023. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28024. this.downloadTestResults[e] = g.Testing;
  28025. var r = this.panos.list[0]
  28026. , o = this.getTileUrl(r.id, e, t, 0)
  28027. , a = function(t) {
  28028. this.downloadTestResults[e] = g.Success,
  28029. i(!0)
  28030. }
  28031. .bind(this)
  28032. , s = function() {
  28033. this.downloadTestResults[e] = g.Fail,
  28034. i(!1)
  28035. }
  28036. .bind(this);
  28037. this.loadImage(o, 0, a, s)
  28038. }
  28039. ,
  28040. n.prototype.startDownload = function(e) {
  28041. e.status = h.Downloading;
  28042. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28043. this.activeDownloads.push(e),
  28044. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28045. }
  28046. ,
  28047. n.prototype.downloadFailed = function(e, t) {}
  28048. ,
  28049. n.prototype.downloadComplete = function(e, t) {
  28050. if (e.panoGroupId === this.panoGroupId) {
  28051. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28052. e.status = h.Downloaded,
  28053. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28054. var n = {
  28055. panoId: e.pano.id,
  28056. image: t,
  28057. tileSize: e.tileSize,
  28058. panoSize: e.panoSize,
  28059. tileIndex: e.tileIndex,
  28060. faceTileIndex: e.faceTileIndex,
  28061. totalTiles: e.totalTiles,
  28062. face: e.face,
  28063. tileX: e.tileX,
  28064. tileY: e.tileY,
  28065. direction: e.direction
  28066. };
  28067. e.image = t,
  28068. this.emit(s.TileDownloadSuccess, n),
  28069. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28070. panoId: e.pano.id,
  28071. tileSize: e.tileSize,
  28072. panoSize: e.panoSize
  28073. },
  28074. this.emit(s.PanoDownloadComplete, n),
  28075. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28076. }
  28077. }
  28078. ,
  28079. n.prototype.cleanupActiveDownloads = function() {
  28080. var e = [];
  28081. return function() {
  28082. e.length = 0;
  28083. for (var t = 0; t < this.activeDownloads.length; t++) {
  28084. var i = this.activeDownloads[t];
  28085. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28086. }
  28087. this.activeDownloads.length = 0,
  28088. this.activeDownloads.push.apply(this.activeDownloads, e)
  28089. }
  28090. }(),
  28091. n.prototype.isPanoDownloaded = function(e, t) {
  28092. var i = this.getTileDownloadDescriptors(e, t);
  28093. if (i.length <= 0)
  28094. return !1;
  28095. for (var n = 0; n < i.length; n++) {
  28096. var r = i[n];
  28097. if (r.status !== h.Downloaded)
  28098. return !1
  28099. }
  28100. return !0
  28101. }
  28102. ,
  28103. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28104. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28105. this.panoLoadCallbacks[o] = {
  28106. onLoad: i,
  28107. onFail: n,
  28108. onProgress: r
  28109. }
  28110. }
  28111. ,
  28112. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28113. var i = e.id + ":" + t;
  28114. return this.panoLoadCallbacks[i]
  28115. }
  28116. ,
  28117. n.prototype.buildDownloadDescriptorArray = function(e) {
  28118. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28119. var r = this.buildDownloadDescriptor();
  28120. i.push(r)
  28121. }
  28122. return i
  28123. }
  28124. ,
  28125. n.prototype.buildDownloadDescriptor = function() {
  28126. var e = {
  28127. panoGroupId: null,
  28128. pano: null,
  28129. panoSize: -1,
  28130. tileSize: -1,
  28131. tileIndex: -1,
  28132. totalTiles: -1,
  28133. faceTileIndex: -1,
  28134. status: h.None,
  28135. url: null,
  28136. image: null,
  28137. direction: new r.Vector3,
  28138. face: -1,
  28139. cubeFace: -1,
  28140. tileX: -1,
  28141. tileY: -1
  28142. };
  28143. return e
  28144. }
  28145. ,
  28146. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28147. for (var n = 0; n < e.length; n++) {
  28148. var r = e[n];
  28149. this.initTileDownloadDescriptor(r, t, i, n)
  28150. }
  28151. }
  28152. ,
  28153. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28154. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28155. e.face = c.getFaceForTile(i, n),
  28156. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28157. e.panoGroupId = this.panoGroupId,
  28158. e.pano = t,
  28159. e.panoSize = i,
  28160. e.tileSize = r,
  28161. e.tileIndex = n,
  28162. e.totalTiles = c.getTileCountForSize(i),
  28163. e.status = h.None,
  28164. e.image = null,
  28165. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28166. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28167. }
  28168. ,
  28169. n.prototype.getTileUrl = function() {
  28170. var e = {
  28171. 256: "256",
  28172. 512: "512",
  28173. 1024: "1k",
  28174. 2048: "2k",
  28175. 4096: "4k"
  28176. }
  28177. , t = {
  28178. face: -1,
  28179. faceTileIndex: -1,
  28180. tileX: -1,
  28181. tileY: -1
  28182. };
  28183. return function(i, n, r, a) {
  28184. c.getTileLocation(n, a, t);
  28185. var s = Math.floor(n / r)
  28186. , l = s * s
  28187. , h = Math.floor(a / l)
  28188. , u = "";
  28189. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28190. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28191. return d = p.changeIfTileGenerating(d)
  28192. }
  28193. }(),
  28194. n.prototype.loadImage = function(e, t, i, n) {
  28195. d.getImage(e, t).then(function(e) {
  28196. i(e)
  28197. }).fail(n)
  28198. }
  28199. ,
  28200. t.exports = n
  28201. }
  28202. ).call(this, "/js/tile/TileDownloader.js")
  28203. }
  28204. , {
  28205. "../ab": 3,
  28206. "../enum/DownloadStatus": 24,
  28207. "../enum/GLCubeFaces": 25,
  28208. "../enum/PanoSizeClass": 36,
  28209. "../enum/TileDownloaderEvents": 45,
  28210. "../enum/Vectors": 50,
  28211. "../enum/Viewmode": 51,
  28212. "../objects/Panorama": 148,
  28213. "../settings": 166,
  28214. "../util/ajax": 181,
  28215. "../util/logger": 189,
  28216. "../util/panorama": 191,
  28217. "./TilePrioritizer": 172,
  28218. "./TileUtils": 174,
  28219. events: 202,
  28220. three: 217
  28221. }],
  28222. 172: [function(e, t, i) {
  28223. (function(i) {
  28224. "use strict";
  28225. function n(e, t, i, o, a) {
  28226. this.qualityManager = e,
  28227. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28228. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28229. this.baseSize = t,
  28230. this.standardSize = i,
  28231. this.highSize = o,
  28232. this.ultraHighSize = a,
  28233. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28234. }
  28235. var r = e("three")
  28236. , o = (e("../enum/Viewmode"),
  28237. e("../settings"),
  28238. e("../settings"),
  28239. e("../objects/Panorama"))
  28240. , a = e("../util/logger")
  28241. , s = (e("../enum/Vectors"),
  28242. e("../enum/PanoSizeClass"),
  28243. e("../enum/ModelManagerEvents"),
  28244. e("../enum/GLCubeFaces"),
  28245. e("../enum/DownloadStatus"))
  28246. , l = (e("../util/browser"),
  28247. e("./TileUtils"))
  28248. , c = e("../util/math")
  28249. , h = (e("events").EventEmitter,
  28250. new a(i),
  28251. Object.freeze({
  28252. None: 0,
  28253. DirectionalFOV: 1
  28254. }));
  28255. n.PriorityCriteria = function(e, t, i, n, o) {
  28256. this.pano = e,
  28257. this.cameraPosition = (new r.Vector3).copy(t),
  28258. this.cameraDir = (new r.Vector3).copy(i),
  28259. this.panoSpaceDir = (new r.Vector3).copy(n),
  28260. this.upcomingPanos = o,
  28261. this.copy = function(e) {
  28262. this.pano = e.pano,
  28263. this.cameraPosition.copy(e.cameraPosition),
  28264. this.cameraDir.copy(e.cameraDir),
  28265. this.panoSpaceDir.copy(e.panoSpaceDir),
  28266. this.upcomingPanos = o
  28267. }
  28268. ,
  28269. this.zoomingActive = !1
  28270. }
  28271. ,
  28272. n.DIRECTIONAL_FOV = 180,
  28273. n.DIRECTIONAL_FOV_NARROW = 120,
  28274. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28275. n.MAX_SCORED_PANOS_TOADD = 2,
  28276. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28277. n.DIRECTION_SCORE_STRICTNESS = .75,
  28278. n.appendQueue = function(e, t) {
  28279. if (e && t)
  28280. for (var i = 0; i < t.length; i++)
  28281. e.push(t[i])
  28282. }
  28283. ,
  28284. n.prototype.updateCriteria = function(e, t, i, n) {
  28285. this.priorityCriteria.pano = e,
  28286. this.priorityCriteria.cameraPosition.copy(t),
  28287. this.priorityCriteria.cameraDir.copy(i),
  28288. this.priorityCriteria.upcomingPanos = n,
  28289. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28290. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28291. }
  28292. ,
  28293. n.prototype.filterAndPrioritize = function() {
  28294. var e = []
  28295. , t = []
  28296. , i = [];
  28297. return function(r, o, a) {
  28298. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28299. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28300. var s = this.baseSize
  28301. , l = this.standardSize
  28302. , c = this.highSize
  28303. , h = this.ultraHighSize;
  28304. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28305. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28306. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  28307. i.length = 0,
  28308. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28309. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28310. n.appendQueue(r, i),
  28311. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28312. i.length = 0,
  28313. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28314. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28315. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28316. n.appendQueue(r, i),
  28317. i.length = 0,
  28318. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28319. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28320. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28321. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28322. n.appendQueue(r, i),
  28323. this.queueTilesForPanos(r, e, a, s)
  28324. }
  28325. }(),
  28326. n.prototype.canDownloadSize = function(e) {
  28327. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28328. }
  28329. ,
  28330. n.prototype.populateNeighborPanos = function(e, t, i) {
  28331. i = i || [],
  28332. i.length = 0;
  28333. var n = t.getNeighbours(e);
  28334. for (var r in n)
  28335. if (n.hasOwnProperty(r)) {
  28336. var o = t.get(r);
  28337. i.push(o)
  28338. }
  28339. return i
  28340. }
  28341. ,
  28342. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28343. i = i || [],
  28344. i.length = 0;
  28345. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28346. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28347. , c = t.sortByScore(s, l);
  28348. if (c)
  28349. for (var h = 0; h < c.length && h < a; h++) {
  28350. var u = c[h].pano;
  28351. i.push(u)
  28352. }
  28353. return i
  28354. }
  28355. ,
  28356. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28357. for (var o = 0, a = 0; a < t.length; a++) {
  28358. var s = t[a]
  28359. , l = this.queueTilesForPano(e, i, s, n);
  28360. if (o += l > 0 ? 1 : 0,
  28361. r && o >= r)
  28362. break
  28363. }
  28364. return o
  28365. }
  28366. ,
  28367. n.prototype.queueTilesForPano = function() {
  28368. var e = {
  28369. filter: h.None
  28370. };
  28371. return function(t, i, n, r) {
  28372. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28373. }
  28374. }(),
  28375. n.prototype.queueTilesForPanosInDirection = function() {
  28376. var e = new r.Vector3;
  28377. return function(t, i, n, r, o, a, s, l) {
  28378. for (var h = 0, u = 0; u < n.length; u++) {
  28379. var d = n[u];
  28380. e.copy(d.position),
  28381. e.sub(o),
  28382. e.normalize();
  28383. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28384. , f = c.getFOVDotThreshold(s);
  28385. if (p >= f) {
  28386. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28387. if (h += g > 0 ? 1 : 0,
  28388. l && h >= l)
  28389. break
  28390. }
  28391. }
  28392. return h
  28393. }
  28394. }(),
  28395. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28396. for (var l = 0, c = 0; c < i.length; c++) {
  28397. var h = i[c]
  28398. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28399. if (l += u > 0 ? 1 : 0,
  28400. s && l >= s)
  28401. break
  28402. }
  28403. return l
  28404. }
  28405. ,
  28406. n.prototype.queueTilesInDirectionForPano = function() {
  28407. var e = {
  28408. filter: h.DirectionalFOV,
  28409. direction: new r.Vector3,
  28410. fov: 60
  28411. }
  28412. , t = new r.Vector3;
  28413. return function(i, n, r, o, a, s, c) {
  28414. return t.copy(s),
  28415. l.getRelativeDirection(r.quaternion, t),
  28416. e.direction.copy(t),
  28417. e.fov = c,
  28418. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28419. }
  28420. }(),
  28421. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28422. var e = [];
  28423. return function(t, i, n, r, o) {
  28424. var a = i.getTileDownloadDescriptors(n, r);
  28425. e.length = 0,
  28426. this.filterTileDownloadDescriptors(n, a, e, o);
  28427. for (var s = 0, l = 0; l < e.length; l++) {
  28428. var c = e[l];
  28429. c && (t.push(c),
  28430. s++)
  28431. }
  28432. return s
  28433. }
  28434. }(),
  28435. n.prototype.filterTileDownloadDescriptors = function() {
  28436. new r.Vector3;
  28437. return function(e, t, i, n) {
  28438. var r, o;
  28439. switch (n.filter) {
  28440. case h.DirectionalFOV:
  28441. for (r = 0; r < t.length; r++)
  28442. o = t[r],
  28443. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28444. break;
  28445. default:
  28446. for (r = 0; r < t.length; r++)
  28447. o = t[r],
  28448. i.push(o)
  28449. }
  28450. for (r = 0; r < i.length; r++)
  28451. o = i[r],
  28452. this.canIncludeDescriptor(o) || (i[r] = null)
  28453. }
  28454. }(),
  28455. n.prototype.canIncludeDescriptor = function(e) {
  28456. return e.status !== s.Downloading && e.status !== s.Downloaded
  28457. }
  28458. ,
  28459. n.prototype.canIncludePano = function(e, t) {
  28460. return !e.isLoaded(t)
  28461. }
  28462. ,
  28463. n.getFOVDotThreshold = function(e) {
  28464. return Math.cos(r.Math.degToRad(e / 2))
  28465. }
  28466. ;
  28467. var u = function() {
  28468. var e = function e(t, i) {
  28469. var n = e._panoSpaceDir
  28470. , r = e._fovThreshold
  28471. , o = e._fovThresholdNarrow
  28472. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28473. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28474. return t._dot = a,
  28475. i._dot = s,
  28476. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28477. };
  28478. return e._panoSpaceDir = new r.Vector3,
  28479. e._fovThreshold = -1,
  28480. e._fovThresholdNarrow = -1,
  28481. e
  28482. }();
  28483. n.sortPanoTiles = function(e, t, i) {
  28484. u._panoSpaceDir.copy(i),
  28485. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28486. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28487. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28488. e.sort(u)
  28489. }
  28490. ,
  28491. n.insertSortedPanoTile = function(e, t, i, r) {
  28492. u._panoSpaceDir.copy(r),
  28493. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28494. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28495. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28496. for (var o = -1, a = 0; a < e.length; a++) {
  28497. var s = u(t, e[a]);
  28498. if (s <= 0) {
  28499. o = a;
  28500. break
  28501. }
  28502. }
  28503. if (o === -1)
  28504. e[e.length] = t;
  28505. else {
  28506. for (var h = e.length; h > o; h--)
  28507. e[h] = e[h - 1];
  28508. e[o] = t
  28509. }
  28510. }
  28511. ,
  28512. n.prototype.setZoomingActive = function(e) {
  28513. e !== this.zoomingActive && (this.zoomingActive = e)
  28514. }
  28515. ,
  28516. t.exports = n
  28517. }
  28518. ).call(this, "/js/tile/TilePrioritizer.js")
  28519. }
  28520. , {
  28521. "../enum/DownloadStatus": 24,
  28522. "../enum/GLCubeFaces": 25,
  28523. "../enum/ModelManagerEvents": 33,
  28524. "../enum/PanoSizeClass": 36,
  28525. "../enum/Vectors": 50,
  28526. "../enum/Viewmode": 51,
  28527. "../objects/Panorama": 148,
  28528. "../settings": 166,
  28529. "../util/browser": 182,
  28530. "../util/logger": 189,
  28531. "../util/math": 190,
  28532. "./TileUtils": 174,
  28533. events: 202,
  28534. three: 217
  28535. }],
  28536. 173: [function(e, t, i) {
  28537. "use strict";
  28538. function n(e, t) {
  28539. this.levels = t,
  28540. this.tileSize = e,
  28541. this.root = null,
  28542. this.allNodes = [],
  28543. a(this)
  28544. }
  28545. function r(e, t) {
  28546. this.tree = e,
  28547. this.parent = t,
  28548. this.children = [],
  28549. this.id = ++u
  28550. }
  28551. function o(e, t, i, r, a, s, l, h) {
  28552. if (e) {
  28553. l = l || n.TraversalType.PreOrder;
  28554. var u = r * c + i;
  28555. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28556. s && s.push(e)),
  28557. e.children && 0 !== e.children.length) {
  28558. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28559. for (var g = 0; g < c; g++)
  28560. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28561. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28562. s && s.push(e))
  28563. }
  28564. }
  28565. }
  28566. function a(e) {
  28567. e.root = s(e, null, 0)
  28568. }
  28569. function s(e, t, i) {
  28570. if (i > e.levels)
  28571. return null;
  28572. var n = new r(e,t);
  28573. e.allNodes.push(n);
  28574. for (var o = 0; o < h; o++)
  28575. n.children[o] = s(e, n, i + 1);
  28576. return n
  28577. }
  28578. function l(e, t, i, n, r) {
  28579. if (!e)
  28580. return null;
  28581. if (0 === i)
  28582. return e;
  28583. if (!e.children || 0 === e.children.length)
  28584. return null;
  28585. var o = Math.pow(c, i)
  28586. , a = o / c
  28587. , s = n % a
  28588. , h = r % a
  28589. , u = Math.floor(r / a)
  28590. , d = Math.floor(n / a)
  28591. , p = u * c + d
  28592. , f = e.children[p];
  28593. return l(f, t + 1, i - 1, s, h)
  28594. }
  28595. var c = (e("three"),
  28596. e("./TileUtils"),
  28597. e("../objects/Panorama"),
  28598. e("../util/panorama"),
  28599. e("events").EventEmitter,
  28600. 2)
  28601. , h = c * c;
  28602. n.TraversalType = Object.freeze({
  28603. PreOrder: 0,
  28604. PostOrder: 1
  28605. });
  28606. var u = 0;
  28607. n.getLevelCountForSize = function(e, t) {
  28608. var i = 0;
  28609. for (t < e && (t = e); ; ) {
  28610. if (t /= c,
  28611. t < e)
  28612. break;
  28613. i++
  28614. }
  28615. return i
  28616. }
  28617. ,
  28618. n.getSizeForLevel = function(e, t) {
  28619. return Math.pow(c, t) * e
  28620. }
  28621. ,
  28622. n.prototype.getSubNode = function(e, t, i) {
  28623. (!t || e < this.tileSize) && (t = 0),
  28624. (!i || e < this.tileSize) && (i = 0),
  28625. e < this.tileSize && (e = this.tileSize);
  28626. var r = n.getLevelCountForSize(this.tileSize, e)
  28627. , o = l(this.root, 0, r, t, i);
  28628. return o
  28629. }
  28630. ,
  28631. n.prototype.breadthFirst = function(e) {
  28632. e = e || {};
  28633. var t = !!e.nullLevelEnd
  28634. , i = e.maxLevel
  28635. , n = e.minLevel
  28636. , r = e.callback
  28637. , o = e.saveVisited
  28638. , a = []
  28639. , s = {}
  28640. , l = 0
  28641. , c = 0;
  28642. for (a.push(this.root),
  28643. a.push(s); a.length > 0 && !(i && l > i); ) {
  28644. var h = a.shift();
  28645. if (h === s)
  28646. (!n || l >= n) && (r && t && r(null),
  28647. o && t && o.push(null)),
  28648. a.length > 0 && a.push(s),
  28649. l++,
  28650. c = 0;
  28651. else {
  28652. if (h.children)
  28653. for (var u = 0; u < h.children.length; u++) {
  28654. var d = h.children[u];
  28655. d && a.push(h.children[u])
  28656. }
  28657. var p = this.getFaceIndexFromNode(h);
  28658. (!n || l >= n) && (r && r(h, l, p),
  28659. o && o.push(h)),
  28660. c++
  28661. }
  28662. }
  28663. }
  28664. ,
  28665. n.prototype.getFaceIndexFromNode = function(e) {
  28666. if (!e)
  28667. return -1;
  28668. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28669. var o = i.parent;
  28670. if (!o)
  28671. break;
  28672. for (var a = -1, s = 0; s < o.children.length; s++)
  28673. o.children[s] === i && (a = s);
  28674. var l = a % c
  28675. , h = Math.floor(a / c);
  28676. n = l * t + n,
  28677. r = h * t + r,
  28678. t *= c,
  28679. i = o
  28680. }
  28681. return r * t + n
  28682. }
  28683. ,
  28684. n.prototype.depthFirst = function(e, t, i) {
  28685. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28686. }
  28687. ,
  28688. t.exports = n
  28689. }
  28690. , {
  28691. "../objects/Panorama": 148,
  28692. "../util/panorama": 191,
  28693. "./TileUtils": 174,
  28694. events: 202,
  28695. three: 217
  28696. }],
  28697. 174: [function(e, t, i) {
  28698. "use strict";
  28699. var n = e("../enum/GLCubeFaces")
  28700. , r = e("../util/MathLight")
  28701. , o = {};
  28702. o.TILE_SIZE = 512,
  28703. o.FACES_PER_PANO = 6,
  28704. o.LocationOnTile = {
  28705. Center: 0,
  28706. UpperLeft: 1,
  28707. UpperRight: 2,
  28708. LowerRight: 3,
  28709. LowerLeft: 4
  28710. },
  28711. o.getTileVector = function() {
  28712. return function(e, t, i, a, s, l, c, h) {
  28713. l = l || o.LocationOnTile.Center;
  28714. var u = e / t
  28715. , d = a / u;
  28716. s = -s + (u - 1);
  28717. var p = s / u
  28718. , f = t / e
  28719. , g = 2 * f
  28720. , m = g / 2
  28721. , v = 2 * d - 1 + m
  28722. , A = 2 * p - 1 + m;
  28723. switch (l) {
  28724. case o.LocationOnTile.UpperLeft:
  28725. v -= m,
  28726. A += m,
  28727. v += c * g;
  28728. break;
  28729. case o.LocationOnTile.UpperRight:
  28730. v += m,
  28731. A += m,
  28732. A -= c * g;
  28733. break;
  28734. case o.LocationOnTile.LowerRight:
  28735. v += m,
  28736. A -= m,
  28737. v -= c * g;
  28738. break;
  28739. case o.LocationOnTile.LowerLeft:
  28740. v -= m,
  28741. A -= m,
  28742. A += c * g;
  28743. break;
  28744. case o.LocationOnTile.Center:
  28745. }
  28746. switch (i) {
  28747. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28748. r.setVector(h, -1, A, -v);
  28749. break;
  28750. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28751. r.setVector(h, 1, A, v);
  28752. break;
  28753. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28754. r.setVector(h, -v, 1, -A);
  28755. break;
  28756. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28757. r.setVector(h, -v, -1, A);
  28758. break;
  28759. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28760. r.setVector(h, -v, A, 1);
  28761. break;
  28762. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28763. r.setVector(h, v, A, -1)
  28764. }
  28765. r.normalize(h)
  28766. }
  28767. }(),
  28768. o.getFaceForTile = function(e, t) {
  28769. var i = o.TILE_SIZE;
  28770. e < o.TILE_SIZE && (i = e);
  28771. var n = Math.floor(e / i)
  28772. , r = n * n;
  28773. return Math.floor(t / r)
  28774. }
  28775. ,
  28776. o.getTileLocation = function(e, t, i) {
  28777. var n = o.TILE_SIZE;
  28778. e < o.TILE_SIZE && (n = e);
  28779. var r = o.getFaceForTile(e, t)
  28780. , a = Math.floor(e / n)
  28781. , s = a * a
  28782. , l = t - r * s;
  28783. i.tileX = l % a,
  28784. i.tileY = Math.floor(l / a),
  28785. i.face = r,
  28786. i.faceTileIndex = l
  28787. }
  28788. ,
  28789. o.getTileCountForSize = function(e) {
  28790. if (e <= o.TILE_SIZE)
  28791. return o.FACES_PER_PANO;
  28792. var t = Math.floor(e / o.TILE_SIZE)
  28793. , i = t * t
  28794. , n = i * o.FACES_PER_PANO;
  28795. return n
  28796. }
  28797. ,
  28798. o.getRelativeDirection = function() {
  28799. var e = new r.Matrix4
  28800. , t = new r.Quaternion;
  28801. return function(i, n) {
  28802. t.copy(i),
  28803. t.inverse(),
  28804. e.makeRotationFromQuaternion(t),
  28805. e.applyToVector3(n),
  28806. r.normalize(n)
  28807. }
  28808. }(),
  28809. o.matchingTilesInDirection = function() {
  28810. var e = new r.Vector3
  28811. , t = new r.Vector3(0,0,-1)
  28812. , i = new r.Quaternion
  28813. , n = function(e, t) {
  28814. e.push({
  28815. face: t.face,
  28816. faceTileIndex: t.faceTileIndex,
  28817. tileX: t.tileX,
  28818. tileY: t.tileY
  28819. })
  28820. }
  28821. , a = function() {
  28822. var e = {
  28823. face: -1,
  28824. faceTileIndex: -1,
  28825. tileX: -1,
  28826. tileY: -1
  28827. };
  28828. return function(t, i, r) {
  28829. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28830. o.getTileLocation(t, l, e),
  28831. i && !i(e) || (s++,
  28832. r && n(r, e));
  28833. return s
  28834. }
  28835. }();
  28836. return function(n, s, l, c, h, u) {
  28837. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28838. o.getTileCountForSize(s);
  28839. if (!c && !h)
  28840. return a(s, null, u);
  28841. var p = !!h;
  28842. if (h = h || c,
  28843. h = Math.max(0, Math.min(h, 360)),
  28844. c = Math.max(0, Math.min(c, 360)),
  28845. r.copyVector(l, e),
  28846. o.getRelativeDirection(n.quaternion, e),
  28847. p) {
  28848. i.setFromUnitVectors(e, t);
  28849. var f = function(e) {
  28850. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28851. };
  28852. return a(s, f, u)
  28853. }
  28854. var g = function(t) {
  28855. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28856. };
  28857. return a(s, g, u)
  28858. }
  28859. }(),
  28860. o.isTileWithinFrustum = function() {
  28861. var e = new r.Vector3
  28862. , t = 1e-5;
  28863. return function(i, n, a, s, l, c, h, u) {
  28864. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28865. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28866. r.applyQuaternionToVector(c, e),
  28867. e.z >= -t)
  28868. I++;
  28869. else {
  28870. var w = -1 / e.z
  28871. , _ = e.x * w
  28872. , T = e.y * w;
  28873. T > d ? v++ : T < p && A++,
  28874. _ > f ? y++ : _ < g && C++,
  28875. E++
  28876. }
  28877. return A !== E && v !== E && y !== E && C !== E
  28878. }
  28879. }(),
  28880. o.isTileWithinFOV = function() {
  28881. var e = new r.Vector3
  28882. , t = new r.Vector3(0,1,0)
  28883. , i = new r.Vector3(1,0,0);
  28884. return function(n, a, s, l, c, h, u) {
  28885. var d = o.mapFaceToCubemapFace(s);
  28886. if (r.cross(h, t, i),
  28887. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28888. o.isWithinFOV(e, h, u, null))
  28889. return !0;
  28890. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28891. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28892. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28893. o.isWithinFOV(e, h, u, null))
  28894. return !0;
  28895. g += p
  28896. }
  28897. return !1
  28898. }
  28899. }(),
  28900. o.isWithinFOV = function() {
  28901. var e = new r.Vector3
  28902. , t = new r.Vector3;
  28903. return function(i, n, o, a) {
  28904. if (r.copyVector(i, t),
  28905. a) {
  28906. r.copyVector(a, e),
  28907. r.normalize(e);
  28908. var s = r.dot(e, i);
  28909. e.x *= s,
  28910. e.y *= s,
  28911. e.z *= s,
  28912. r.subVector(t, e)
  28913. }
  28914. var l = o / 2 * r.RADIANS_PER_DEGREE
  28915. , c = Math.cos(l)
  28916. , h = r.dot(t, n);
  28917. return h >= c
  28918. }
  28919. }(),
  28920. o.mapFaceToCubemapFace = function() {
  28921. var e = {
  28922. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28923. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28924. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28925. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28926. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28927. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28928. };
  28929. return function(t) {
  28930. return e[t]
  28931. }
  28932. }(),
  28933. t.exports = o
  28934. }
  28935. , {
  28936. "../enum/GLCubeFaces": 25,
  28937. "../util/MathLight": 176
  28938. }],
  28939. 175: [function(e, t, i) {
  28940. (function(i) {
  28941. "use strict";
  28942. function n() {
  28943. this.list = [],
  28944. this.index = {},
  28945. Object.defineProperty(this, "length", {
  28946. get: function() {
  28947. return this.list.length
  28948. }
  28949. })
  28950. }
  28951. var r = (e("./common"),
  28952. e("./logger"));
  28953. new r(i);
  28954. n.prototype.forEach = function(e) {
  28955. this.list.forEach(e)
  28956. }
  28957. ,
  28958. n.prototype.add = function(e) {
  28959. this.list.push(e),
  28960. this.index[this.getIndex(e)] = e
  28961. }
  28962. ,
  28963. n.prototype.getIndex = function(e) {
  28964. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28965. }
  28966. ,
  28967. n.prototype.extend = function(e) {
  28968. for (var t = 0; t < e.length; t++)
  28969. this.add(e[t])
  28970. }
  28971. ,
  28972. n.prototype.get = function(e) {
  28973. return this.index[e]
  28974. }
  28975. ,
  28976. n.prototype.first = function() {
  28977. return this.list[0]
  28978. }
  28979. ,
  28980. n.prototype.last = function() {
  28981. return this.list[this.list.length - 1]
  28982. }
  28983. ,
  28984. n.prototype.reIndex = function() {
  28985. this.index = {};
  28986. var e = this;
  28987. this.forEach(function(t) {
  28988. e.index[e.getIndex(t)] = t
  28989. })
  28990. }
  28991. ,
  28992. n.prototype.filter = function(e) {
  28993. var t = this.list.filter(e);
  28994. return this.reIndex(),
  28995. t
  28996. }
  28997. ,
  28998. n.prototype.reduce = function(e, t) {
  28999. return this.list.reduce(e, t)
  29000. }
  29001. ,
  29002. n.prototype.sort = function(e) {
  29003. return this.list.sort(e)
  29004. }
  29005. ,
  29006. n.prototype.indexOf = function(e) {
  29007. for (var t = 0; t < this.list.length; ++t)
  29008. if (this.list[t] === e)
  29009. return t;
  29010. return -1
  29011. }
  29012. ,
  29013. t.exports = n
  29014. }
  29015. ).call(this, "/js/util/IndexedCollection.js")
  29016. }
  29017. , {
  29018. "./common": 185,
  29019. "./logger": 189
  29020. }],
  29021. 176: [function(e, t, i) {
  29022. "use strict";
  29023. var n = e("../constants")
  29024. , r = {};
  29025. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29026. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29027. r.Vector3 = function(e, t, i) {
  29028. this.x = e || 0,
  29029. this.y = t || 0,
  29030. this.z = i || 0
  29031. }
  29032. ,
  29033. r.Matrix4 = function() {
  29034. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29035. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29036. }
  29037. ,
  29038. r.Matrix4.prototype = {
  29039. identity: function() {
  29040. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29041. this
  29042. },
  29043. copy: function(e) {
  29044. return this.elements.set(e.elements),
  29045. this
  29046. },
  29047. applyToVector3: function(e) {
  29048. var t = e.x
  29049. , i = e.y
  29050. , n = e.z
  29051. , r = this.elements;
  29052. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29053. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29054. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29055. this
  29056. },
  29057. getInverse: function(e, t) {
  29058. var i = this.elements
  29059. , n = e.elements
  29060. , r = n[0]
  29061. , o = n[1]
  29062. , a = n[2]
  29063. , s = n[3]
  29064. , l = n[4]
  29065. , c = n[5]
  29066. , h = n[6]
  29067. , u = n[7]
  29068. , d = n[8]
  29069. , p = n[9]
  29070. , f = n[10]
  29071. , g = n[11]
  29072. , m = n[12]
  29073. , v = n[13]
  29074. , A = n[14]
  29075. , y = n[15]
  29076. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29077. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29078. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29079. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29080. , w = r * C + o * I + a * E + s * b;
  29081. if (0 === w) {
  29082. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29083. if (t)
  29084. throw new Error(_);
  29085. return console.warn(_),
  29086. this.identity()
  29087. }
  29088. var T = 1 / w;
  29089. return i[0] = C * T,
  29090. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29091. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29092. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29093. i[4] = I * T,
  29094. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29095. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29096. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29097. i[8] = E * T,
  29098. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29099. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29100. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29101. i[12] = b * T,
  29102. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29103. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29104. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29105. this
  29106. },
  29107. makeRotationFromQuaternion: function(e) {
  29108. var t = this.elements
  29109. , i = e.x
  29110. , n = e.y
  29111. , r = e.z
  29112. , o = e.w
  29113. , a = i + i
  29114. , s = n + n
  29115. , l = r + r
  29116. , c = i * a
  29117. , h = i * s
  29118. , u = i * l
  29119. , d = n * s
  29120. , p = n * l
  29121. , f = r * l
  29122. , g = o * a
  29123. , m = o * s
  29124. , v = o * l;
  29125. return t[0] = 1 - (d + f),
  29126. t[4] = h - v,
  29127. t[8] = u + m,
  29128. t[1] = h + v,
  29129. t[5] = 1 - (c + f),
  29130. t[9] = p - g,
  29131. t[2] = u - m,
  29132. t[6] = p + g,
  29133. t[10] = 1 - (c + d),
  29134. t[3] = 0,
  29135. t[7] = 0,
  29136. t[11] = 0,
  29137. t[12] = 0,
  29138. t[13] = 0,
  29139. t[14] = 0,
  29140. t[15] = 1,
  29141. this
  29142. }
  29143. },
  29144. r.Quaternion = function(e, t, i, n) {
  29145. this._x = e || 0,
  29146. this._y = t || 0,
  29147. this._z = i || 0,
  29148. this._w = void 0 !== n ? n : 1
  29149. }
  29150. ,
  29151. r.Quaternion.prototype = {
  29152. get x() {
  29153. return this._x
  29154. },
  29155. set x(e) {
  29156. this._x = e
  29157. },
  29158. get y() {
  29159. return this._y
  29160. },
  29161. set y(e) {
  29162. this._y = e
  29163. },
  29164. get z() {
  29165. return this._z
  29166. },
  29167. set z(e) {
  29168. this._z = e
  29169. },
  29170. get w() {
  29171. return this._w
  29172. },
  29173. set w(e) {
  29174. this._w = e
  29175. },
  29176. copy: function(e) {
  29177. this._x = e.x,
  29178. this._y = e.y,
  29179. this._z = e.z,
  29180. this._w = e.w
  29181. },
  29182. inverse: function() {
  29183. return this.conjugate().normalize()
  29184. },
  29185. conjugate: function() {
  29186. return this._x *= -1,
  29187. this._y *= -1,
  29188. this._z *= -1,
  29189. this
  29190. },
  29191. length: function() {
  29192. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29193. },
  29194. normalize: function() {
  29195. var e = this.length();
  29196. return 0 === e ? (this._x = 0,
  29197. this._y = 0,
  29198. this._z = 0,
  29199. this._w = 1) : (e = 1 / e,
  29200. this._x = this._x * e,
  29201. this._y = this._y * e,
  29202. this._z = this._z * e,
  29203. this._w = this._w * e),
  29204. this
  29205. },
  29206. setFromAxisAngle: function(e, t) {
  29207. var i = t / 2
  29208. , n = Math.sin(i);
  29209. return this._x = e.x * n,
  29210. this._y = e.y * n,
  29211. this._z = e.z * n,
  29212. this._w = Math.cos(i),
  29213. this
  29214. },
  29215. setFromUnitVectors: function() {
  29216. var e, t, i = 1e-6;
  29217. return function(n, o) {
  29218. return void 0 === e && (e = new r.Vector3),
  29219. t = r.dot(n, o) + 1,
  29220. t < i ? (t = 0,
  29221. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29222. this._x = e.x,
  29223. this._y = e.y,
  29224. this._z = e.z,
  29225. this._w = t,
  29226. this.normalize()
  29227. }
  29228. }(),
  29229. multiply: function(e) {
  29230. return this.multiplyQuaternions(this, e)
  29231. },
  29232. premultiply: function(e) {
  29233. return this.multiplyQuaternions(e, this)
  29234. },
  29235. multiplyQuaternions: function(e, t) {
  29236. var i = e._x
  29237. , n = e._y
  29238. , r = e._z
  29239. , o = e._w
  29240. , a = t._x
  29241. , s = t._y
  29242. , l = t._z
  29243. , c = t._w;
  29244. return this._x = i * c + o * a + n * l - r * s,
  29245. this._y = n * c + o * s + r * a - i * l,
  29246. this._z = r * c + o * l + i * s - n * a,
  29247. this._w = o * c - i * a - n * s - r * l,
  29248. this
  29249. }
  29250. },
  29251. r.convertWorkshopVector = function(e) {
  29252. return new r.Vector3(-e.x,e.y,e.z)
  29253. }
  29254. ,
  29255. r.convertWorkshopQuaternion = function(e) {
  29256. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29257. }
  29258. ;
  29259. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29260. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29261. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29262. }
  29263. ,
  29264. r.convertWorkshopPanoramaQuaternion = function(e) {
  29265. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29266. }
  29267. ,
  29268. r.normalize = function(e) {
  29269. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29270. , i = Math.sqrt(t);
  29271. e.x /= i,
  29272. e.y /= i,
  29273. e.z /= i
  29274. }
  29275. ,
  29276. r.dot = function(e, t) {
  29277. return e.x * t.x + e.y * t.y + e.z * t.z
  29278. }
  29279. ,
  29280. r.cross = function(e, t, i) {
  29281. var n = e.x
  29282. , r = e.y
  29283. , o = e.z;
  29284. i.x = r * t.z - o * t.y,
  29285. i.y = o * t.x - n * t.z,
  29286. i.z = n * t.y - r * t.x
  29287. }
  29288. ,
  29289. r.setVector = function(e, t, i, n) {
  29290. e.x = t,
  29291. e.y = i,
  29292. e.z = n
  29293. }
  29294. ,
  29295. r.copyVector = function(e, t) {
  29296. t.x = e.x,
  29297. t.y = e.y,
  29298. t.z = e.z
  29299. }
  29300. ,
  29301. r.addVector = function(e, t) {
  29302. e.x += t.x,
  29303. e.y += t.y,
  29304. e.z += t.z
  29305. }
  29306. ,
  29307. r.subVector = function(e, t) {
  29308. e.x -= t.x,
  29309. e.y -= t.y,
  29310. e.z -= t.z
  29311. }
  29312. ,
  29313. r.applyQuaternionToVector = function(e, t) {
  29314. var i = t.x
  29315. , n = t.y
  29316. , r = t.z
  29317. , o = e.x
  29318. , a = e.y
  29319. , s = e.z
  29320. , l = e.w
  29321. , c = l * i + a * r - s * n
  29322. , h = l * n + s * i - o * r
  29323. , u = l * r + o * n - a * i
  29324. , d = -o * i - a * n - s * r;
  29325. t.x = c * l + d * -o + h * -s - u * -a,
  29326. t.y = h * l + d * -a + u * -o - c * -s,
  29327. t.z = u * l + d * -s + c * -a - h * -o
  29328. }
  29329. ,
  29330. r.angleBetweenVectors = function(e, t) {
  29331. return Math.acos(r.dot(e, t))
  29332. }
  29333. ,
  29334. t.exports = r
  29335. }
  29336. , {
  29337. "../constants": 8
  29338. }],
  29339. 177: [function(e, t, i) {
  29340. (function(i) {
  29341. "use strict";
  29342. function n(e) {
  29343. this.cache = null,
  29344. this.expires = 0
  29345. }
  29346. function r() {
  29347. this.baseUrl = null,
  29348. this.cache = null,
  29349. this.expires = 0
  29350. }
  29351. function o() {
  29352. this.baseUrl = null,
  29353. this.expires = 0
  29354. }
  29355. function a(e) {
  29356. this.initialLoadingPromise = null,
  29357. this.endpoint = e + "?type=3",
  29358. this.urlContainer = null,
  29359. this.authorizationHeader = h.getAuthorizationHeader(),
  29360. this.containerClasses = [o, r, n]
  29361. }
  29362. var s = e("./ajax")
  29363. , l = e("./logger")
  29364. , c = e("../constants")
  29365. , h = e("./showcase")
  29366. , u = (e("../ab"),
  29367. new l(i));
  29368. n.prototype = {
  29369. version: 1,
  29370. validate: function(e) {
  29371. return "catalog.json"in e && Object.keys(e).length > 0
  29372. },
  29373. update: function(e) {
  29374. return this.cache = e,
  29375. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29376. $.when()
  29377. },
  29378. get: function(e) {
  29379. return this.cache[e]
  29380. }
  29381. },
  29382. r.prototype = {
  29383. version: 2,
  29384. validate: function(e) {
  29385. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29386. },
  29387. update: function(e) {
  29388. return this.baseUrl = e["base.url"],
  29389. this.cache = e,
  29390. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29391. $.when()
  29392. },
  29393. get: function(e) {
  29394. var t = this.cache[e];
  29395. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29396. }
  29397. },
  29398. o.prototype = {
  29399. version: 3,
  29400. validate: function(e) {
  29401. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29402. },
  29403. update: function(e) {
  29404. return this.baseUrl = e.templates[0],
  29405. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29406. $.when()
  29407. },
  29408. get: function(e) {
  29409. return this.baseUrl.replace("{{filename}}", e)
  29410. }
  29411. },
  29412. a.prototype = {
  29413. init: function() {
  29414. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29415. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29416. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29417. this.refresh().done(function() {
  29418. u.debug("Refreshed")
  29419. }).fail(function() {
  29420. u.error("Failed url refresh, urls might go stale soon")
  29421. }))
  29422. }
  29423. .bind(this), c.signedUrlCheckInterval),
  29424. this.initialLoadingPromise = this.refresh(),
  29425. this.initialLoadingPromise)
  29426. },
  29427. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29428. e = e || {};
  29429. /*var t = void 0 === e.cache || e.cache;
  29430. return s.get( this.endpoint , { //file
  29431. responseType: "json",
  29432. prefetchFrom: t ? "files" : null,
  29433. cache: t,
  29434. auth: this.authorizationHeader
  29435. }).then(function(e) {
  29436. if (this.urlContainer && this.urlContainer.validate(e))
  29437. return this.urlContainer.update(e);
  29438. for (var i = 0; i < this.containerClasses.length; i++) {
  29439. var n = this.containerClasses[i]
  29440. , r = new n;
  29441. if (r.validate(e))
  29442. return u.info("Using urls version " + r.version),
  29443. this.urlContainer = r,
  29444. this.urlContainer.update(e)
  29445. }
  29446. return t ? this.refresh({
  29447. cache: !1
  29448. }) : $.Deferred().reject("missing-urls")
  29449. }
  29450. .bind(this), function(e) {
  29451. return "loading-failed"
  29452. }) */
  29453. return $.Deferred().resolve();
  29454. },
  29455. get: function(e) {
  29456. //return this.urlContainer.get(e)
  29457. return window.DATA.files.templates[0].replace("{{filename}}", e)
  29458. }
  29459. },
  29460. t.exports = a
  29461. }
  29462. ).call(this, "/js/util/ModelUrls.js")
  29463. }
  29464. , {
  29465. "../ab": 3,
  29466. "../constants": 8,
  29467. "./ajax": 181,
  29468. "./logger": 189,
  29469. "./showcase": 193
  29470. }],
  29471. 178: [function(e, t, i) {
  29472. (function(i) {
  29473. "use strict";
  29474. function n() {
  29475. u.call(this),
  29476. this.neighbourMap = {},
  29477. this.map = null
  29478. }
  29479. var r = e("three")
  29480. , o = e("./common")
  29481. , a = e("../settings")
  29482. , s = e("../objects/Panorama")
  29483. , a = e("../settings")
  29484. , l = e("./aStar")
  29485. , c = e("./logger")
  29486. , h = new c(i)
  29487. , u = e("./IndexedCollection")
  29488. , d = e("./transitions");
  29489. o.inherit(n, u),
  29490. n.prototype.getIndex = function(e) {
  29491. return e.id
  29492. }
  29493. ,
  29494. n.prototype.find = function(e, t) {
  29495. var i = o.filterAll(this.list, e);
  29496. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29497. i = o.stableSort(i, e)
  29498. }),
  29499. i[0])
  29500. }
  29501. ,
  29502. n.prototype.sortByScore = function(e, t) {
  29503. var i = o.filterAll(this.list, e);
  29504. return 0 === i.length ? null : i = i.map(function(e) {
  29505. return {
  29506. pano: e,
  29507. score: t.reduce(function(t, i) {
  29508. return t + i(e)
  29509. }, 0)
  29510. }
  29511. }).sort(function(e, t) {
  29512. return t.score - e.score;
  29513. })
  29514. }
  29515. ,
  29516. n.prototype.lowestByScore = function(e, t, i) {
  29517. return this.findRankedByScore(0, e, t, i)
  29518. }
  29519. ,
  29520. n.prototype.findRankedByScore = function(e, t, i, n) {
  29521. n && (n.candidates = null,
  29522. n.pano = null),
  29523. e || (e = 0);
  29524. var r = this.sortByScore(t, i);
  29525. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29526. n.pano = r[e].pano),
  29527. r[e].pano)
  29528. }
  29529. ,
  29530. n.prototype.showPanoScores = function(e) {
  29531. this.list.forEach(function(e) {
  29532. e.removeTextSprite()
  29533. });
  29534. var t = 6344768;
  29535. e.forEach(function(e) {
  29536. e.pano.addTextSprite(e.score.toFixed(2), t),
  29537. t = 16428055
  29538. })
  29539. }
  29540. ,
  29541. n.prototype.isNeighbour = function(e, t) {
  29542. return this.neighbourMap[e.id][t.id]
  29543. }
  29544. ,
  29545. n.prototype.getNeighbours = function(e) {
  29546. return this.neighbourMap[e.id]
  29547. }
  29548. ,
  29549. n.prototype.setNeighbour = function(e, t, i) {
  29550. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29551. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29552. this.neighbourMap[e.id][e.id] = !0,
  29553. this.neighbourMap[t.id][t.id] = !0,
  29554. this.neighbourMap[e.id][t.id] = i,
  29555. this.neighbourMap[t.id][e.id] = i,
  29556. this.neighbourMap[e.id]
  29557. }
  29558. ,
  29559. n.prototype.findClosest = function(e, t) {
  29560. var i = [s.filters.isPanoAligned()];
  29561. return t && i.push(s.filters.inDirection(e, t, .75)),
  29562. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29563. }
  29564. ,
  29565. n.prototype.dualNeighbors = function(e, t) {
  29566. var i, n = [];
  29567. for (i in this.neighbourMap[e.id])
  29568. this.neighbourMap[t.id][i] && n.push(i);
  29569. return n
  29570. }
  29571. ,
  29572. n.prototype.populate_path_graph = function() {
  29573. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29574. for (e = 0; e < this.list.length; e += 1) {
  29575. o = this.list[e],
  29576. s = {},
  29577. l = !1,
  29578. i = o.neighbourPanos || o.findNeighourPanos();
  29579. for (t in i)
  29580. if (i[t]) {
  29581. a = this.index[t],
  29582. p.copy(o.floorPosition),
  29583. p.sub(a.floorPosition);
  29584. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29585. , v = (Math.abs(p.y) / Math.max(m, .01),
  29586. Math.max(0, Math.abs(p.y) - .2));
  29587. v > 0 ? (f += 1,
  29588. v = Math.pow(4 * v, 2),
  29589. m = Math.pow(m, 2),
  29590. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29591. n = p.length()),
  29592. s[a.id] = n,
  29593. l = !0
  29594. }
  29595. l ? u[o.id] = s : d += 1
  29596. }
  29597. this.map = u,
  29598. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29599. }
  29600. ,
  29601. n.prototype.aStarSearch = function(e, t) {
  29602. var i = Date.now()
  29603. , n = new l({
  29604. start: e,
  29605. isEnd: function(e) {
  29606. return e === t
  29607. },
  29608. neighbor: function(e) {
  29609. var t = e.neighbourPanos || e.findNeighourPanos()
  29610. , i = [];
  29611. for (var n in t)
  29612. t[n] && i.push(this.index[n]); //add: t[n] &&
  29613. return i
  29614. }
  29615. .bind(this),
  29616. distance: function(e, t) {
  29617. var i = this.map[e.id]
  29618. , n = i[t.id];
  29619. return n
  29620. }
  29621. .bind(this),
  29622. heuristic: function(e, t) {
  29623. return 1
  29624. }
  29625. .bind(this),
  29626. hash: function(e) {
  29627. return e.id
  29628. },
  29629. timeout: 5e3
  29630. });
  29631. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29632. "success" !== n.status)
  29633. return h.debug("Did not find A* path from " + e + " to " + t),
  29634. null;
  29635. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29636. var r = [];
  29637. return n.path.forEach(function(e) {
  29638. r.push(e.id)
  29639. }),
  29640. r
  29641. }
  29642. ,
  29643. n.prototype.includeNodesNearPath = function() {
  29644. var e = new r.Vector3
  29645. , t = new r.Vector3
  29646. , i = new r.Vector3
  29647. , n = new r.Vector3
  29648. , o = new r.Vector3
  29649. , a = new r.Vector3
  29650. , s = new r.Vector3
  29651. , l = new r.Vector3
  29652. , c = []
  29653. , h = new r.Vector3
  29654. , u = new r.Vector3;
  29655. return function(r, d) {
  29656. if (r)
  29657. for (var p = function(e, t, i) {
  29658. return o.copy(t).sub(e),
  29659. o.dot(i)
  29660. }, f = function(e, t) {
  29661. return p(h, e.position, i) - p(h, t.position, i)
  29662. }, g = 0; g < r.length - 1; ) {
  29663. var m = r[g]
  29664. , v = r[g + 1]
  29665. , A = this.index[m]
  29666. , y = this.index[v];
  29667. h.copy(A.position),
  29668. u.copy(y.position),
  29669. c.length = 0,
  29670. e.copy(u).sub(h),
  29671. i.copy(e).normalize();
  29672. for (var C = 0; C < this.list.length; C++) {
  29673. var I = this.list[C];
  29674. o.copy(I.position).sub(h);
  29675. var E = o.dot(i);
  29676. if (E > 0) {
  29677. s.copy(i),
  29678. s.multiplyScalar(E),
  29679. a.copy(o),
  29680. a.sub(s);
  29681. var b = a.length();
  29682. if (b < d) {
  29683. t.copy(e).negate(),
  29684. n.copy(t).normalize(),
  29685. l.copy(I.position).sub(u);
  29686. var w = l.dot(n);
  29687. w > 0 && c.push(I)
  29688. }
  29689. }
  29690. }
  29691. if (c.length > 0) {
  29692. c.sort(f);
  29693. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29694. r[_] = r[_ - c.length];
  29695. for (var T = 0; T < c.length; T++)
  29696. r[T + g + 1] = c[T].id
  29697. }
  29698. g += c.length + 1
  29699. }
  29700. }
  29701. }(),
  29702. n.prototype.fadeMarkerOpacity = function(e, t) {
  29703. var i = void 0 === e ? a.panorama.markerOpacity : e
  29704. , n = this.list.findIndex(function(e) {
  29705. return e.marker
  29706. });
  29707. if (!(n < 0)) {
  29708. var r = this.list[n].marker.material.opacity;
  29709. if (r !== e) {
  29710. var o = i - r;
  29711. d.trigger({
  29712. func: function(e, t) {
  29713. var i = r + e * o;
  29714. this.forEach(function(e) {
  29715. e.marker && (e.marker.material.opacity = i)
  29716. })
  29717. }
  29718. .bind(this),
  29719. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29720. name: "_fpm"
  29721. })
  29722. }
  29723. }
  29724. }
  29725. ,
  29726. t.exports = n
  29727. }
  29728. ).call(this, "/js/util/PanoramaCollection.js")
  29729. }
  29730. , {
  29731. "../objects/Panorama": 148,
  29732. "../settings": 166,
  29733. "./IndexedCollection": 175,
  29734. "./aStar": 180,
  29735. "./common": 185,
  29736. "./logger": 189,
  29737. "./transitions": 195,
  29738. three: 217
  29739. }],
  29740. 179: [function(e, t, i) {
  29741. "use strict";
  29742. function n() {
  29743. this.actionSequence = [],
  29744. this.actionSequenceInProgress = !1
  29745. }
  29746. function r(e, t, i, n) {
  29747. s.trackAlways("zoom_" + e, {
  29748. from: t,
  29749. to: i,
  29750. pano: n
  29751. })
  29752. }
  29753. function o(e, t) {
  29754. r("initial", 1, e, t)
  29755. }
  29756. function a(e, t, i) {
  29757. r("followup", e, t, i)
  29758. }
  29759. var s = e("../analytics");
  29760. n.prototype.reset = function(e) {
  29761. this.actionSequenceInProgress = !1,
  29762. this.actionSequence.length = 0
  29763. }
  29764. ,
  29765. n.prototype.addZoomAction = function() {
  29766. var e = null
  29767. , t = null
  29768. , i = !1
  29769. , n = function() {
  29770. if (e = null,
  29771. this.actionSequence.length > 0) {
  29772. var i = this.actionSequence[0].start
  29773. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29774. 1 === i ? o(n, t) : a(i, n, t)
  29775. }
  29776. this.reset()
  29777. };
  29778. return function(r, o, a) {
  29779. if (r !== o) {
  29780. i || (n = n.bind(this),
  29781. i = !0),
  29782. e && (window.clearTimeout(e),
  29783. e = null),
  29784. a === t && this.actionSequenceInProgress || (this.reset(),
  29785. t = a),
  29786. this.actionSequenceInProgress = !0;
  29787. var s = {
  29788. start: r,
  29789. end: o
  29790. };
  29791. this.actionSequence.push(s),
  29792. e = window.setTimeout(n, 150)
  29793. }
  29794. }
  29795. }(),
  29796. t.exports = n
  29797. }
  29798. , {
  29799. "../analytics": 4
  29800. }],
  29801. 180: [function(e, t, i) {
  29802. "use strict";
  29803. function n(e) {
  29804. void 0 === e.timeout && (e.timeout = 1 / 0);
  29805. var t = e.hash || o
  29806. , i = {
  29807. data: e.start,
  29808. g: 0,
  29809. h: e.heuristic(e.start)
  29810. }
  29811. , n = i;
  29812. i.f = i.h;
  29813. var h = new s
  29814. , u = new l(a)
  29815. , d = c();
  29816. u.push(i),
  29817. d.set(t(i.data), i);
  29818. for (var p = new Date; u.size(); ) {
  29819. if (new Date - p > e.timeout)
  29820. return {
  29821. status: "timeout",
  29822. cost: n.g,
  29823. path: r(n)
  29824. };
  29825. var f = u.pop();
  29826. if (d.delete(t(f.data)),
  29827. e.isEnd(f.data))
  29828. return {
  29829. status: "success",
  29830. cost: f.g,
  29831. path: r(f)
  29832. };
  29833. h.add(t(f.data));
  29834. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29835. var v = g[m];
  29836. if (!h.contains(t(v))) {
  29837. var A = f.g + e.distance(f.data, v)
  29838. , y = d.get(t(v))
  29839. , C = !1;
  29840. if (void 0 === y)
  29841. y = {
  29842. data: v
  29843. },
  29844. d.set(t(v), y);
  29845. else {
  29846. if (y.g < A)
  29847. continue;
  29848. C = !0
  29849. }
  29850. y.parent = f,
  29851. y.g = A,
  29852. y.h = e.heuristic(v),
  29853. y.f = A + y.h,
  29854. y.h < n.h && (n = y),
  29855. C ? u.heapify() : u.push(y)
  29856. }
  29857. }
  29858. }
  29859. return {
  29860. status: "noPath",
  29861. cost: n.g,
  29862. path: r(n)
  29863. }
  29864. }
  29865. function r(e) {
  29866. if (void 0 !== e.parent) {
  29867. var t = r(e.parent);
  29868. return t.push(e.data),
  29869. t
  29870. }
  29871. return [e.data]
  29872. }
  29873. function o(e) {
  29874. return e.toString()
  29875. }
  29876. function a(e, t) {
  29877. return e.f - t.f
  29878. }
  29879. var s = e("Set")
  29880. , l = e("heap")
  29881. , c = e("dict");
  29882. t.exports = n
  29883. }
  29884. , {
  29885. Set: 196,
  29886. dict: 210,
  29887. heap: 211
  29888. }],
  29889. 181: [function(e, t, i) {
  29890. (function(i) {
  29891. "use strict";
  29892. function n(e, t, i) {
  29893. var n = new XMLHttpRequest;
  29894. if (i && "withCredentials"in n)
  29895. n.open(e, t, i);
  29896. else if ("undefined" != typeof XDomainRequest)
  29897. n = new XDomainRequest,
  29898. n.open(e, t);
  29899. else {
  29900. if (i)
  29901. throw "Browser does not support CORS!";
  29902. n.open(e, t)
  29903. }
  29904. return n
  29905. }
  29906. function r(e, t, i) {
  29907. function o() {
  29908. u.warn("Retrying ", t),
  29909. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29910. }
  29911. function a(e, t) {
  29912. var i = e.response;
  29913. if ("json" === t && "object" != typeof i)
  29914. try {
  29915. i = JSON.parse(e.responseText)
  29916. } catch (e) {
  29917. return void c.reject({
  29918. error: "Failed parsing JSON"
  29919. })
  29920. }
  29921. else if ("image/jpeg" === t) {
  29922. var n = new Uint8Array(e.response)
  29923. , r = new Blob([n],{
  29924. type: "image/jpeg"
  29925. })
  29926. , o = URL.createObjectURL(r);
  29927. i = new Image,
  29928. i.src = o,
  29929. i.crossOrigin = "Anonymous",
  29930. i.onload = function() {
  29931. URL.revokeObjectURL(o)
  29932. }
  29933. }
  29934. return i
  29935. }
  29936. var s = n(e, t, !1);
  29937. if (i = i || {},
  29938. i.retries = void 0 !== i.retries ? i.retries : 0,
  29939. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29940. i.responseType)
  29941. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29942. s.responseType = i.responseType;
  29943. else {
  29944. if ("image/jpeg" !== i.responseType)
  29945. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29946. s.responseType = "arraybuffer"
  29947. }
  29948. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29949. i.auth && s.setRequestHeader("Authorization", i.auth),
  29950. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29951. s.setRequestHeader("Content-Type", "application/json")),
  29952. "object" == typeof i.headers)
  29953. for (var l in i.headers)
  29954. s.setRequestHeader(l, i.headers[l]);
  29955. var c = $.Deferred();
  29956. return s.onreadystatechange = function(e) {
  29957. if (4 === this.readyState)
  29958. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29959. i.retries++,
  29960. setTimeout(o, 1e3);
  29961. else if (200 === this.status) {
  29962. var t = a(this, i.responseType);
  29963. c.resolve(t)
  29964. } else
  29965. c.reject(this)
  29966. }
  29967. ,
  29968. s.onprogress = function(e) {
  29969. c.notify(e)
  29970. }
  29971. ,
  29972. s.send(i.data),
  29973. c.promise()
  29974. }
  29975. function o(e) {
  29976. return Object.keys(e).sort().map(function(t) {
  29977. return {
  29978. key: t,
  29979. value: e[t]
  29980. }
  29981. })
  29982. }
  29983. function a(e, t) {
  29984. var i = t.responseType || null
  29985. , n = t.auth || null
  29986. , r = t.prefetchFrom || null
  29987. , a = e + "__" + i + "__" + n + "__" + r;
  29988. return t.headers && o(t.headers).forEach(function(e) {
  29989. a += "__" + e.key + ":" + e.value
  29990. }),
  29991. a
  29992. }
  29993. function s(e, t) {
  29994. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29995. }
  29996. function l(e, t, i) {
  29997. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29998. }
  29999. var c = e("./logger")
  30000. , h = e("../ab")
  30001. , u = new c(i);
  30002. window.URL = window.URL || window.webkitURL,
  30003. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30004. window.DATA = window.DATA || {}
  30005. /* setTimeout(function() {//MP-- xzw delete
  30006. window.MP_REQUEST_CACHE = null,
  30007. window.DATA = {}
  30008. }, 6e4),
  30009. window.onpageshow = function(e) {
  30010. e.persisted && (window.MP_REQUEST_CACHE = null,
  30011. window.DATA = {})
  30012. } */
  30013. ,
  30014. t.exports = {
  30015. get: function(e, t) {
  30016. t = t || {};
  30017. var i = void 0 === t.cache || t.cache;
  30018. if (i) {
  30019. var n = s(e, t);
  30020. if (n)
  30021. return n
  30022. }
  30023. var o;
  30024. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  30025. i && l(e, t, o),
  30026. o
  30027. },
  30028. post: function(e, t) {
  30029. return r("POST", e, t)
  30030. },
  30031. patch: function(e, t) {
  30032. return r("PATCH", e, t)
  30033. },
  30034. getImage: function(e, t) {
  30035. function i() {
  30036. u.warn("Retrying ", e),
  30037. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30038. }
  30039. var n = $.Deferred()
  30040. , r = new Image
  30041. , o = this;
  30042. return e = h.changeIfImageOptimzing(e),
  30043. null !== t && void 0 !== t || (t = 3),
  30044. r.onerror = function() {
  30045. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30046. }
  30047. ,
  30048. r.onload = function() {
  30049. n.resolve(r)
  30050. }
  30051. ,
  30052. r.crossOrigin = "anonymous",
  30053. r.src = e,
  30054. n
  30055. }
  30056. }
  30057. }
  30058. ).call(this, "/js/util/ajax.js")
  30059. }
  30060. , {
  30061. "../ab": 3,
  30062. "./logger": 189
  30063. }],
  30064. 182: [function(e, t, i) {
  30065. "use strict";
  30066. function n(e, t) {
  30067. var i = window.navigator.userAgent
  30068. , n = i.match(e);
  30069. return n = n ? n[1].split(t) : [],
  30070. {
  30071. major: parseInt(n[0]) || 0,
  30072. minor: parseInt(n[1]) || 0,
  30073. patch: parseInt(n[2]) || 0
  30074. }
  30075. }
  30076. var r = e("../exception/DeviceMismatchException");
  30077. window.browser = t.exports = {
  30078. isFullscreen: function() {
  30079. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30080. },
  30081. supportsFullscreen: function() {
  30082. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30083. },
  30084. isPointerLocked: function() {
  30085. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30086. },
  30087. requestFullscreen: function(e, t) {
  30088. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30089. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30090. },
  30091. requestPointerLock: function() {
  30092. var e;
  30093. if (document.fullscreenElement)
  30094. e = document.fullscreenElement();
  30095. else if (document.mozFullscreenElement)
  30096. e = document.mozFullscreenElement();
  30097. else if (document.mozFullScreenElement)
  30098. e = document.mozFullScreenElement();
  30099. else {
  30100. if (!document.webkitFullscreenElement)
  30101. return;
  30102. e = document.webkitFullscreenElement()
  30103. }
  30104. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30105. e.requestPointerLock(),
  30106. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30107. },
  30108. exitPointerLock: function() {
  30109. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30110. document.exitPointerLock()
  30111. },
  30112. exitFullscreen: function() {
  30113. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30114. },
  30115. details: function() {
  30116. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30117. return e ? {
  30118. name: e[1],
  30119. version: parseInt(e[2]),
  30120. platform: navigator.platform
  30121. } : {}
  30122. },
  30123. is: function(e) {
  30124. return this.details() && this.details().name === e
  30125. },
  30126. inIframe: function() {
  30127. return window.parent !== window
  30128. },
  30129. aspectRatio: function() {
  30130. var e = $("#player").width() / $("#player").height();
  30131. return isFinite(e) ? e : 0
  30132. },
  30133. userAgent: function() {
  30134. return window.navigator.userAgent
  30135. },
  30136. isMobile: function() {
  30137. var e = navigator.userAgent || navigator.vendor || window.opera;
  30138. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30139. },
  30140. isLandscape: function() {
  30141. return this.isMobile && this.aspectRatio() > 1
  30142. },
  30143. isSmallScreen: function() {
  30144. var e = screen.width / window.devicePixelRatio;
  30145. return e < 240
  30146. },
  30147. detectIE: function() {
  30148. var e = window.navigator.userAgent
  30149. , t = e.indexOf("MSIE ");
  30150. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30151. },
  30152. detectSafari: function() {
  30153. var e = window.navigator.userAgent
  30154. , t = e.indexOf("Safari");
  30155. return t !== -1 && !this.detectChrome()
  30156. },
  30157. detectFirefox: function() {
  30158. var e = window.navigator.userAgent;
  30159. return e.indexOf("Firefox") !== -1
  30160. },
  30161. detectChrome: function() {
  30162. var e = window.navigator.userAgent;
  30163. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30164. },
  30165. detectOpera: function() {
  30166. var e = window.navigator.userAgent;
  30167. return e.indexOf("OPR") !== -1
  30168. },
  30169. detectIOS: function() {
  30170. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30171. },
  30172. detectIPad: function() {
  30173. var e = window.navigator.userAgent
  30174. , t = /iPad/;
  30175. return t.test(e)
  30176. },
  30177. detectIPod: function() {
  30178. var e = window.navigator.userAgent
  30179. , t = /iPod/;
  30180. return t.test(e)
  30181. },
  30182. detectIPhone: function() {
  30183. var e = window.navigator.userAgent
  30184. , t = /iPhone/;
  30185. return t.test(e)
  30186. },
  30187. detectAndroid: function() {
  30188. var e = window.navigator.userAgent;
  30189. return e.indexOf("Android") !== -1
  30190. },
  30191. detectAndroidMobile: function() {
  30192. var e = window.navigator.userAgent;
  30193. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30194. },
  30195. detectSamsungNative: function() {
  30196. var e = window.navigator.userAgent;
  30197. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30198. },
  30199. detectSamsungS6: function() {
  30200. var e = window.navigator.userAgent;
  30201. return e.indexOf("SM-G92") !== -1
  30202. },
  30203. /************************************************************fyz改from徐世廷*************************************************************/
  30204. detectHUAWEI5X: function() {
  30205. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30206. },
  30207. /*******************************************************************************************************************************/
  30208. detectWebVR: function() {
  30209. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30210. },
  30211. getVRDisplay: function() {
  30212. var e = $.Deferred();
  30213. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30214. t.length >= 1 && e.resolve(t[0]),
  30215. e.reject(null)
  30216. }),
  30217. e) : e.reject(null)
  30218. },
  30219. iosVersion: function() {
  30220. if (!this.detectIOS())
  30221. throw new r("Did not detect an iDevice");
  30222. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30223. , t = "_";
  30224. return n(e, t)
  30225. },
  30226. androidVersion: function() {
  30227. if (!this.detectAndroid())
  30228. throw new r("Did not detect an Android based device");
  30229. var e = /Android ((?:\d+\.?){1,3})/
  30230. , t = ".";
  30231. return n(e, t)
  30232. },
  30233. valueFromCookie: function(e, t) {
  30234. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30235. if (!i)
  30236. return t;
  30237. var n = i[1];
  30238. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30239. },
  30240. valueFromHash: function(e, t) {
  30241. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30242. , n = i.exec(window.location.href);
  30243. if (!n)
  30244. return t;
  30245. var r = n[1];
  30246. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30247. }
  30248. }
  30249. changeLog()
  30250. }
  30251. , {
  30252. "../exception/DeviceMismatchException": 56
  30253. }],
  30254. 183: [function(e, t, i) {
  30255. (function(i) {
  30256. "use strict";
  30257. function n(e, t) {
  30258. var i = r(t);
  30259. var replaceAll = function (str, f, e) {
  30260. //f全部替换成e
  30261. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30262. return str.replace(reg, e);
  30263. };
  30264. var urlFirstView = c.valueFromHash('firstView');
  30265. if(urlFirstView){
  30266. try{
  30267. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30268. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30269. urlFirstView = "{"+urlFirstView+"]}"
  30270. let info = JSON.parse(urlFirstView);
  30271. i.pano = t.index[info.pano] //panos.get(info.pano)
  30272. if(!i.pano){
  30273. urlFirstView = false
  30274. console.error('检测到firstView但是 找不到该pano')
  30275. }else{
  30276. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30277. i.zoom = -1;
  30278. i.mode = "panorama"
  30279. i.setByUrl = true
  30280. }
  30281. }catch(e){
  30282. urlFirstView = false
  30283. console.error('检测到firstView但是解析出错'+e)
  30284. }
  30285. }
  30286. if (Object.keys(i).length > 0)
  30287. return i;
  30288. if (e.heroImage)
  30289. i = o(e, t);
  30290. else if (window.DATA.camera_start) {
  30291. var n = window.DATA.camera_start;
  30292. try {
  30293. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30294. i.position = n.camera.position,
  30295. //i.quaternion = n.camera.quaternion,
  30296. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30297. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30298. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30299. d.debug("Using camera_start"),
  30300. d.debug("Modeldata pano: ", i.pano.quaternion),
  30301. d.debug("Camera start pano: ", n.pano.quaternion)),
  30302. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30303. } catch (e) {
  30304. d.warn(e.message)
  30305. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30306. }
  30307. }
  30308. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30309. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30310. i.pano = t.findClosest(i.position),
  30311. i.quaternion = i.pano.quaternion),
  30312. 0 === Object.keys(i).length) {
  30313. var a = t.list[0];
  30314. a && (i.mode = h.PANORAMA,
  30315. i.pano = a,
  30316. i.position = a.position,
  30317. i.quaternion = a.quaternion,
  30318. d.info("Starting at 1st pano " + a.id))
  30319. }
  30320. return i.mode = i.mode || h.DOLLHOUSE,
  30321. i
  30322. }
  30323. function r(e) {
  30324. var t = c.valueFromHash("start", "")
  30325. , i = {};
  30326. if ("" !== t) {
  30327. d.debug("Start override found in parameters, trying to parse..."),
  30328. i = a(t) || {};
  30329. var n = c.valueFromHash("tag", null);
  30330. n && (i.tag = n),
  30331. i.panoId && (i.pano = e.get(i.panoId))
  30332. }
  30333. return i
  30334. }
  30335. function o(e, t) {
  30336. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30337. return {};
  30338. var i = {}
  30339. , n = e.heroImage.metadata;
  30340. d.debug("Using start position from thumbnail image"),
  30341. i.position = n.camera_position,
  30342. i.quaternion = n.camera_quaternion;
  30343. try {
  30344. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30345. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30346. } catch (e) {
  30347. d.debug(e.message)
  30348. }
  30349. return i
  30350. }
  30351. function a(e) {
  30352. return s.deserialize(e)
  30353. }
  30354. var s = e("../controls/serializer")
  30355. , l = e("../util/math")
  30356. , c = e("./browser")
  30357. , h = e("../enum/Viewmode")
  30358. , u = e("../util/logger")
  30359. , th = e("three")//xzw
  30360. , d = new u(i);
  30361. t.exports = {
  30362. getStartCameraOptions: n
  30363. }
  30364. }
  30365. ).call(this, "/js/util/camera.js")
  30366. }
  30367. , {
  30368. "../controls/serializer": 14,
  30369. "../enum/Viewmode": 51,
  30370. "../util/logger": 189,
  30371. "../util/math": 190,
  30372. "./browser": 182,
  30373. "three": 217
  30374. }],
  30375. 184: [function(e, t, i) {
  30376. "use strict";
  30377. function n(e, t, i) {
  30378. return o(e.fov, t, i)
  30379. }
  30380. var r = e("./MathLight")
  30381. , o = function(e, t, i) {
  30382. var n = t
  30383. , o = i
  30384. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30385. return a
  30386. }
  30387. , a = function(e, t, i) {
  30388. var n = t
  30389. , o = i
  30390. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30391. return a
  30392. }
  30393. , s = function(e, t, i, n) {
  30394. var r = o(e, i, n);
  30395. return r > t ? a(t, i, n) : e
  30396. };
  30397. t.exports = {
  30398. clampVFOV: s,
  30399. getHFOVForCamera: n,
  30400. getHFOVFromVFOV: o,
  30401. getVFOVFromHFOV: a
  30402. }
  30403. window.MathLight = t.exports
  30404. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  30405. var prec = Math.pow(10, - (precision || 4));
  30406. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  30407. if(e1.w){
  30408. return s1 && Math.abs(e1.w - e2.w) < prec
  30409. }else return s1
  30410. }
  30411. }
  30412. , {
  30413. "./MathLight": 176
  30414. }],
  30415. 185: [function(e, t, i) {
  30416. "use strict";
  30417. var n = e("three");
  30418. t.exports = {
  30419. delayOneFrame: function(e) {
  30420. window.setTimeout(e, 1)
  30421. },
  30422. normalizeUrl: function(e) {
  30423. return e.replace("https://", "http://")
  30424. },
  30425. domainFromUrl: function(e) {
  30426. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30427. return t ? t[3] : e
  30428. },
  30429. average: function(e, t) {
  30430. if (0 === e.length)
  30431. return null;
  30432. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30433. var o = t ? e[r][t] : e[r];
  30434. i += o,
  30435. n++
  30436. }
  30437. return i / n
  30438. },
  30439. countUnique: function(e) {
  30440. for (var t = {}, i = 0; i < e.length; i++)
  30441. t[e[i]] = 1 + (t[e[i]] || 0);
  30442. return Object.keys(t).length
  30443. },
  30444. averageVectors: function(e, t) {
  30445. var i = new n.Vector3;
  30446. if (0 === e.length)
  30447. return i;
  30448. for (var r = 0, o = 0; o < e.length; o++) {
  30449. var a = t ? e[o][t] : e[o];
  30450. i.add(a),
  30451. r++
  30452. }
  30453. return i.divideScalar(r)
  30454. },
  30455. equalLists: function(e, t) {
  30456. if (e.length !== t.length)
  30457. return !1;
  30458. for (var i = 0; i < e.length; i++)
  30459. if (e[i] !== t[i])
  30460. return !1;
  30461. return !0
  30462. },
  30463. lowerMedian: function(e, t) {
  30464. if (0 === e.length)
  30465. return null;
  30466. t = t || 2,
  30467. e.sort(function(e, t) {
  30468. return e - t
  30469. });
  30470. var i = Math.floor(e.length / t);
  30471. return e[i]
  30472. },
  30473. stableSort: function(e, t) {
  30474. return e.map(function(e, t) {
  30475. return {
  30476. value: e,
  30477. index: t
  30478. }
  30479. }).sort(function(e, i) {
  30480. var n = t(e.value, i.value);
  30481. return 0 !== n ? n : e.index - i.index
  30482. }).map(function(e) {
  30483. return e.value
  30484. })
  30485. },
  30486. filterAll: function(e, t) {
  30487. return e.filter(function(e) {
  30488. return t.every(function(t) {
  30489. return t(e)
  30490. })
  30491. })
  30492. },
  30493. formatDate: function(e) {
  30494. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30495. },
  30496. formatDatetime: function(e) {
  30497. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30498. },
  30499. randomString: function(e) {
  30500. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30501. t += i.charAt(Math.floor(Math.random() * i.length));
  30502. return t
  30503. },
  30504. uint8ToBase64: function(e, t) {
  30505. t && "number" == typeof t || (t = 8192);
  30506. for (var i = [], n = 0; n < e.length; n += t)
  30507. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30508. return btoa(i.join(""))
  30509. },
  30510. uuid4: function e(t) {
  30511. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30512. },
  30513. nth: function(e) {
  30514. return e %= 10,
  30515. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30516. },
  30517. extendObject: function(e, t) {
  30518. return Object.keys(t).forEach(function(i) {
  30519. e[i] = t[i]
  30520. }),
  30521. e
  30522. },
  30523. deepExtend: function e(t) {
  30524. t = t || {};
  30525. for (var i = 1; i < arguments.length; i++) {
  30526. var n = arguments[i];
  30527. if (n)
  30528. for (var r in n)
  30529. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30530. }
  30531. return t
  30532. },
  30533. inherit: function(e, t) {
  30534. e.prototype = Object.create(t.prototype),
  30535. e.prototype.constructor = e
  30536. },
  30537. extend: function(e, t) {
  30538. for (var i in t.prototype)
  30539. e.prototype[i] = t.prototype[i]
  30540. }
  30541. ,
  30542. getVisiblePano : function(positions = [], panos, options={}){//add
  30543. var visiblePanos = [];
  30544. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30545. panos.forEach((pano)=>{
  30546. if(!pano.isAligned())return;
  30547. var A = pano.position.clone();
  30548. var posB = options.posAtPanos[pano.id] || positions;
  30549. var posLength = posB.length
  30550. for(let i=0;i<posLength;i++){
  30551. var B = posB[i];
  30552. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30553. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30554. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30555. visiblePanos.push(pano.id);
  30556. break;
  30557. }
  30558. }
  30559. })
  30560. return visiblePanos
  30561. }
  30562. ,
  30563. sortByScore : function(list, request, rank) {
  30564. var i = this.filterAll(list, request);
  30565. return 0 === i.length ? null : i = i.map(function(e) {
  30566. return {
  30567. item: e,
  30568. score: rank.reduce(function(t, i) {
  30569. return t + i(e);
  30570. }, 0)
  30571. };
  30572. }).sort(function(e, t) {
  30573. return t.score - e.score;
  30574. });
  30575. },
  30576. getFileNameFromUrl:function(url){
  30577. return url.split('/').pop();
  30578. }
  30579. },
  30580. Math.sign = function(e) {
  30581. return e < 0 ? -1 : 1
  30582. }
  30583. window.common = t.exports
  30584. }
  30585. , {
  30586. three: 217
  30587. }],
  30588. 186: [function(e, t, i) {
  30589. "use strict";
  30590. var n = {};
  30591. n.linearTween = function(e, t, i, n) {
  30592. return i * e / n + t
  30593. }
  30594. ,
  30595. n.easeInQuad = function(e, t, i, n) {
  30596. return e /= n,
  30597. i * e * e + t
  30598. }
  30599. ,
  30600. n.easeOutQuad = function(e, t, i, n) {
  30601. return e /= n,
  30602. -i * e * (e - 2) + t
  30603. }
  30604. ,
  30605. n.easeInOutQuad = function(e, t, i, n) {
  30606. return e /= n / 2,
  30607. e < 1 ? i / 2 * e * e + t : (e--,
  30608. -i / 2 * (e * (e - 2) - 1) + t)
  30609. }
  30610. ,
  30611. n.easeInCubic = function(e, t, i, n) {
  30612. return e /= n,
  30613. i * e * e * e + t
  30614. }
  30615. ,
  30616. n.easeOutCubic = function(e, t, i, n) {
  30617. return e /= n,
  30618. e--,
  30619. i * (e * e * e + 1) + t
  30620. }
  30621. ,
  30622. n.easeInOutCubic = function(e, t, i, n) {
  30623. return e /= n / 2,
  30624. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30625. i / 2 * (e * e * e + 2) + t)
  30626. }
  30627. ,
  30628. n.easeInQuart = function(e, t, i, n) {
  30629. return e /= n,
  30630. i * e * e * e * e + t
  30631. }
  30632. ,
  30633. n.easeOutQuart = function(e, t, i, n) {
  30634. return e /= n,
  30635. e--,
  30636. -i * (e * e * e * e - 1) + t
  30637. }
  30638. ,
  30639. n.easeInOutQuart = function(e, t, i, n) {
  30640. return e /= n / 2,
  30641. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30642. -i / 2 * (e * e * e * e - 2) + t)
  30643. }
  30644. ,
  30645. n.easeInQuint = function(e, t, i, n) {
  30646. return e /= n,
  30647. i * e * e * e * e * e + t
  30648. }
  30649. ,
  30650. n.easeOutQuint = function(e, t, i, n) {
  30651. return e /= n,
  30652. e--,
  30653. i * (e * e * e * e * e + 1) + t
  30654. }
  30655. ,
  30656. n.easeInOutQuint = function(e, t, i, n) {
  30657. return e /= n / 2,
  30658. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30659. i / 2 * (e * e * e * e * e + 2) + t)
  30660. }
  30661. ,
  30662. n.easeInSine = function(e, t, i, n) {
  30663. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30664. }
  30665. ,
  30666. n.easeOutSine = function(e, t, i, n) {
  30667. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30668. }
  30669. ,
  30670. n.easeInOutSine = function(e, t, i, n) {
  30671. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30672. }
  30673. ,
  30674. n.easeInExpo = function(e, t, i, n) {
  30675. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30676. }
  30677. ,
  30678. n.easeOutExpo = function(e, t, i, n) {
  30679. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30680. }
  30681. ,
  30682. n.easeInOutExpo = function(e, t, i, n) {
  30683. return e /= n / 2,
  30684. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30685. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30686. }
  30687. ,
  30688. n.easeInCirc = function(e, t, i, n) {
  30689. return e /= n,
  30690. -i * (Math.sqrt(1 - e * e) - 1) + t
  30691. }
  30692. ,
  30693. n.easeOutCirc = function(e, t, i, n) {
  30694. return e /= n,
  30695. e--,
  30696. i * Math.sqrt(1 - e * e) + t
  30697. }
  30698. ,
  30699. n.easeInOutCirc = function(e, t, i, n) {
  30700. return e /= n / 2,
  30701. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30702. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30703. }
  30704. ,
  30705. n.easeInElastic = function(e, t, i, n) {
  30706. var r = 1.70158
  30707. , o = 0
  30708. , a = i;
  30709. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30710. a < Math.abs(i) ? (a = i,
  30711. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30712. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30713. }
  30714. ,
  30715. n.easeOutElastic = function(e, t, i, n) {
  30716. var r = 1.70158
  30717. , o = 0
  30718. , a = i;
  30719. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30720. a < Math.abs(i) ? (a = i,
  30721. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30722. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30723. }
  30724. ,
  30725. n.easeInOutElastic = function(e, t, i, n) {
  30726. var r = 1.70158
  30727. , o = 0
  30728. , a = i;
  30729. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30730. a < Math.abs(i) ? (a = i,
  30731. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30732. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30733. }
  30734. ,
  30735. n.easeInBack = function(e, t, i, n, r) {
  30736. return void 0 === r && (r = 1.70158),
  30737. i * (e /= n) * e * ((r + 1) * e - r) + t
  30738. }
  30739. ,
  30740. n.easeOutBack = function(e, t, i, n, r) {
  30741. return void 0 === r && (r = 1.70158),
  30742. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30743. }
  30744. ,
  30745. n.easeInOutBack = function(e, t, i, n, r) {
  30746. return void 0 === r && (r = 1.70158),
  30747. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30748. }
  30749. ,
  30750. n.easeOutBounce = function(e, t, i, n) {
  30751. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30752. }
  30753. ,
  30754. n.easeInBounce = function(e, t, i, r) {
  30755. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30756. }
  30757. ,
  30758. n.easeInOutBounce = function(e, t, i, r) {
  30759. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30760. }
  30761. ,
  30762. t.exports = n
  30763. window.easing = n
  30764. }
  30765. , {}],
  30766. 187: [function(e, t, i) {
  30767. "use strict";
  30768. function n() {
  30769. this.events = [],
  30770. this.valid = !1
  30771. }
  30772. var r = e("../enum/Joystick");
  30773. n.prototype.push = function(e, t) {
  30774. this.events.push({
  30775. direction: e,
  30776. pano: t
  30777. }),
  30778. this.valid = !0
  30779. }
  30780. ,
  30781. n.prototype.pop = function(e) {
  30782. var t = this.events.pop();
  30783. return this.events.length < 1 && (this.valid = !1),
  30784. t
  30785. }
  30786. ,
  30787. n.prototype.peek = function() {
  30788. return this.events.length ? this.events[this.events.length - 1] : {
  30789. direction: null,
  30790. pano: null
  30791. }
  30792. }
  30793. ,
  30794. n.prototype.invalidate = function() {
  30795. this.events = [],
  30796. this.valid = !1
  30797. }
  30798. ,
  30799. n.prototype.reversePano = function(e) {
  30800. if (!this.valid)
  30801. return null;
  30802. var t = this.peek();
  30803. return r.opposite(e) === t.direction ? (this.pop(),
  30804. t.pano) : null
  30805. }
  30806. ,
  30807. t.exports = n
  30808. }
  30809. , {
  30810. "../enum/Joystick": 29
  30811. }],
  30812. 188: [function(e, t, i) {
  30813. "use strict";
  30814. window.lerp = t.exports = {
  30815. vector: function(e, t) {
  30816. var i = e.clone();
  30817. return t = t.clone(),
  30818. function(n) {
  30819. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30820. }
  30821. },
  30822. quaternion: function(e, t) {
  30823. var i = e.clone();
  30824. return function(n) {
  30825. e.copy(i).slerp(t, n)
  30826. }
  30827. },
  30828. property: function(e, t, i, n) {
  30829. var r = e[t];
  30830. return function(o) {
  30831. e[t] = r * (1 - o) + i * o,
  30832. n && n(e[t])
  30833. }
  30834. },
  30835. uniform: function(e, t, i) {
  30836. var n = e.material.uniforms[t].value;
  30837. return function(r) {
  30838. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30839. }
  30840. },
  30841. matrix4: function(e, t) {
  30842. var i = e.clone();
  30843. return function(n) {
  30844. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30845. r[s] = o[s] * (1 - n) + a[s] * n
  30846. }
  30847. },
  30848. allUniforms: function(e, t, i) {
  30849. var n = e.map(function(e) {
  30850. return this.uniform(e, t, i)
  30851. }
  30852. .bind(this));
  30853. return function(e) {
  30854. n.forEach(function(t) {
  30855. t(e)
  30856. })
  30857. }
  30858. }
  30859. }
  30860. }
  30861. , {}],
  30862. 189: [function(e, t, i) {
  30863. "use strict";
  30864. function n(e) {
  30865. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30866. if (n.consoleEnabled) {
  30867. var h = function(e) {
  30868. $("#debug-console").append("<p>" + e + "</p>"),
  30869. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30870. };
  30871. t = function(e) {
  30872. h(Array.prototype.slice.call(arguments).join(" "))
  30873. }
  30874. ,
  30875. i = function(e) {
  30876. h(Array.prototype.slice.call(arguments).join(" "))
  30877. }
  30878. ,
  30879. o = function(e) {
  30880. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30881. }
  30882. ,
  30883. a = function(e) {
  30884. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30885. }
  30886. } else
  30887. console.log ? (t = console.log,
  30888. i = console.info ? console.info : console.log,
  30889. o = console.warn ? console.warn : console.log,
  30890. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30891. ;
  30892. var u = function(e) {
  30893. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30894. }
  30895. , d = function(t, i) {
  30896. if (r) {
  30897. var o = Array.prototype.slice.call(t).join(" ");
  30898. r.captureMessage(o, {
  30899. level: i,
  30900. path: e,
  30901. timestamp: n.timestamp()
  30902. })
  30903. }
  30904. }
  30905. , p = function(t, i) {
  30906. if (r) {
  30907. var o = Array.prototype.slice.call(t).join(" ");
  30908. r.captureException(new Error(o), {
  30909. level: i,
  30910. path: e,
  30911. timestamp: n.timestamp()
  30912. })
  30913. }
  30914. };
  30915. return {
  30916. debug: function() {
  30917. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30918. },
  30919. info: function() {
  30920. n.level >= n.levels.info && i.apply(console, u(arguments))
  30921. },
  30922. warn: function() {
  30923. d(arguments, "warn"),
  30924. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30925. },
  30926. error: function() {
  30927. p(arguments, "error"),
  30928. n.level >= n.levels.error && a.apply(console, u(arguments))
  30929. },
  30930. v3str: function(e, t) {
  30931. var i = void 0 === t ? 2 : t;
  30932. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30933. },
  30934. eulstr: function(e, t) {
  30935. var i = void 0 === t ? 2 : t;
  30936. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30937. },
  30938. time: function(e) {
  30939. n.level >= n.levels.debug && (c[e] = Date.now())
  30940. },
  30941. timeEnd: function(e) {
  30942. if (n.level >= n.levels.debug) {
  30943. var t = c[e];
  30944. if (!t)
  30945. return;
  30946. var i = (Date.now() - t) / 1e3;
  30947. this.debug(e, i + "s")
  30948. }
  30949. }
  30950. }
  30951. }
  30952. var r = window.Raven;
  30953. n.timestamp = function() {
  30954. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30955. }
  30956. ,
  30957. n.levels = {
  30958. debug: 3,
  30959. info: 2,
  30960. warn: 1,
  30961. error: 0
  30962. },
  30963. n.level = n.levels.info,
  30964. t.exports = n
  30965. }
  30966. , {}],
  30967. 190: [function(e, t, i) {
  30968. "use strict";
  30969. var n = e("three")
  30970. , r = e("../enum/GLCubeFaces")
  30971. , o = e("../constants");
  30972. t.exports = {
  30973. convertVisionVector: function(e) {
  30974. return new n.Vector3(e.x,e.z,-e.y)
  30975. },
  30976. convertVisionQuaternion: function(e) {
  30977. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30978. },
  30979. convertWorkshopVector: function(e) {
  30980. return new n.Vector3(-e.x,e.y,e.z)
  30981. },
  30982. convertWorkshopQuaternion: function(e) {
  30983. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30984. },
  30985. convertWorkshopPanoramaQuaternion: function(e) {
  30986. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30987. },
  30988. convertWorkshopOrthoZoom: function(e) {// xzw
  30989. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30990. //return e;
  30991. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30992. },
  30993. toPrecision: function(e, t) {//xzw change
  30994. var f = function(e, t){
  30995. var i = Math.pow(10, t);
  30996. return Math.round(e * i) / i
  30997. }
  30998. if(e instanceof Array){
  30999. for(var s=0; s<e.length; s++){
  31000. e[s] = f(e[s],t);
  31001. }
  31002. return e;
  31003. }
  31004. else return f(e,t)
  31005. },
  31006. isEmptyQuaternion: function(e) {
  31007. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31008. },
  31009. projectPositionToCanvas: function(e, t, i) {
  31010. i = i || new n.Vector3,
  31011. i.copy(e);
  31012. var r = .5 * $("#player").width()
  31013. , o = .5 * $("#player").height();
  31014. return i.project(t),
  31015. i.x = i.x * r + r,
  31016. i.y = -(i.y * o) + o,
  31017. i
  31018. },
  31019. convertScreenPositionToNDC: function(e, t, i) {
  31020. return i = i || new n.Vector2,
  31021. i.x = e / $("#player").width() * 2 - 1,
  31022. i.y = 2 * -(t / $("#player").height()) + 1,
  31023. i
  31024. },
  31025. constrainedTurn: function(e) {
  31026. var t = e % (2 * Math.PI);
  31027. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31028. },
  31029. getFOVDotThreshold: function(e) {
  31030. return Math.cos(n.Math.degToRad(e / 2))
  31031. },
  31032. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  31033. switch (e) {
  31034. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31035. i.set(1, t.y, t.x);
  31036. break;
  31037. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31038. i.set(-1, t.y, -t.x);
  31039. break;
  31040. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31041. i.set(-t.x, 1, -t.y);
  31042. break;
  31043. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31044. i.set(-t.x, -1, t.y);
  31045. break;
  31046. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31047. i.set(-t.x, t.y, 1);
  31048. break;
  31049. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31050. i.set(t.x, t.y, -1)
  31051. }
  31052. n && i.normalize()
  31053. },
  31054. //add:
  31055. getPos2d : function(point, camera, dom){
  31056. var camera = camera ;
  31057. var dom = dom;
  31058. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31059. var x,y;
  31060. x = (pos.x + 1) / 2 * dom.clientWidth;
  31061. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31062. var inSight = x <= dom.clientWidth && x >= 0
  31063. && y <= dom.clientHeight && y >= 0
  31064. return {
  31065. pos: new THREE.Vector2(x,y),
  31066. vector: pos,
  31067. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31068. inSight : inSight //在屏幕范围内可见
  31069. };
  31070. },
  31071. getDirByLonLat: function(lon, lat) {
  31072. var dir = new THREE.Vector3();
  31073. var phi = THREE.Math.degToRad(90 - lat);
  31074. var theta = THREE.Math.degToRad(lon);
  31075. dir.x = Math.sin(phi) * Math.cos(theta);
  31076. dir.y = Math.cos(phi);
  31077. dir.z = Math.sin(phi) * Math.sin(theta);
  31078. return dir.negate();
  31079. }
  31080. }
  31081. window.math = t.exports
  31082. }
  31083. , {
  31084. "../constants": 8,
  31085. "../enum/GLCubeFaces": 25,
  31086. three: 217
  31087. }],
  31088. 191: [function(e, t, i) {
  31089. "use strict";
  31090. function n(e, t, i) {
  31091. return a.map(function(n, o) {
  31092. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31093. }
  31094. .bind(this))
  31095. }
  31096. function r(e) {
  31097. return s[e]
  31098. }
  31099. var o = e("../enum/GLCubeFaces")
  31100. , a = [0, 1, 2, 3, 4, 5]
  31101. , s = {
  31102. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31103. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31104. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31105. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31106. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31107. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31108. };
  31109. t.exports = {
  31110. mapFaceToCubemapFace: r,
  31111. getCubemapUrls: n
  31112. }
  31113. }
  31114. , {
  31115. "../enum/GLCubeFaces": 25
  31116. }],
  31117. 192: [function(e, t, i) {
  31118. "use strict";
  31119. t.exports = {
  31120. captureErrors: function(e, t, i) {
  31121. if ("Raven"in window) {
  31122. Raven.config(e, t).install(),
  31123. i && Raven.setTagsContext(i);
  31124. var n = console.warn
  31125. , r = console.error;
  31126. console.warn = function() {
  31127. var e = Array.prototype.slice.call(arguments);
  31128. Raven.captureMessage(e.join(" "), {
  31129. level: "warning"
  31130. }),
  31131. n.apply(console, e)
  31132. }
  31133. ,
  31134. console.error = function() {
  31135. var e = Array.prototype.slice.call(arguments);
  31136. Raven.captureException(new Error(e.join(" ")), {
  31137. level: "error"
  31138. }),
  31139. r.apply(console, e)
  31140. }
  31141. } else
  31142. console.error("Raven not found, not capturing errors.")
  31143. }
  31144. }
  31145. }
  31146. , {}],
  31147. 193: [function(e, t, i) {
  31148. (function(i) {
  31149. "use strict";
  31150. var n = e("./browser")
  31151. , r = e("../constants")
  31152. , o = e("url")
  31153. , a = e("./logger")
  31154. , ss = e('three')
  31155. , s = new a(i)
  31156. , l = {
  31157. getAuthorizationHeader: function() {
  31158. var e = n.valueFromHash("auth");
  31159. if (e)
  31160. return e.replace(",", " ");
  31161. var t = n.valueFromCookie("token");
  31162. return t ? "Token " + t : null
  31163. },
  31164. parseSidUrl: function(e) {
  31165. var t, i;
  31166. t=g_Prefix;
  31167. if (e = e || "",
  31168. e.match(/^https?/)) {
  31169. var n = o.parse(e);
  31170. t = g_Prefix,
  31171. i = e
  31172. } else{
  31173. //xzw 原先的不能用
  31174. //t = window.location.protocol + "//" + window.location.host, //MP
  31175. t = g_Prefix
  31176. //i = t + "/api/player/models/" + e; //MP
  31177. i = t + "data/" + e;
  31178. }
  31179. return {
  31180. urlBase: t,
  31181. urlModel: i,
  31182. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31183. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31184. }
  31185. },
  31186. getModelIDFromQueryString: function() {
  31187. return n.valueFromHash("model") || n.valueFromHash("m")
  31188. },
  31189. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31190. e = JSON.parse(JSON.stringify(e));
  31191. var i = null;
  31192. if (e.images.forEach(function(n) {
  31193. if(!n.metadata) return;
  31194. if ("string" == typeof n.metadata)
  31195. try {
  31196. n.metadata = JSON.parse(n.metadata)
  31197. } catch (e) {
  31198. s.warn("Unable to parse image metadata"),
  31199. n.metadata = null
  31200. }
  31201. else{
  31202. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31203. }
  31204. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31205. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31206. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31207. }else{
  31208. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31209. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31210. n.metadata.zoom = n.metadata.zoom || 1;
  31211. }
  31212. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31213. }),
  31214. //icon初始视角的:
  31215. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31216. var n = {};
  31217. n.pano = {
  31218. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31219. position: t.convertWorkshopVector(i.scan_position),
  31220. uuid: i.scan_id
  31221. },
  31222. n.camera = {
  31223. quaternion: i.camera_quaternion,
  31224. position: i.camera_position
  31225. },
  31226. e.startPano = n
  31227. }
  31228. return e
  31229. },
  31230. */
  31231. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31232. e = JSON.parse(JSON.stringify(e));
  31233. var i = null;
  31234. var deal = function(n) {
  31235. if(!n.metadata) return;
  31236. if ("string" == typeof n.metadata)
  31237. try {
  31238. n.metadata = JSON.parse(n.metadata)
  31239. } catch (e) {
  31240. s.warn("Unable to parse image metadata"),
  31241. n.metadata = null
  31242. }
  31243. else{
  31244. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31245. }
  31246. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31247. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31248. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31249. }else{
  31250. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31251. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31252. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31253. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31254. }
  31255. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31256. }
  31257. //改
  31258. e.images.forEach(info=>{
  31259. if(info.locations){
  31260. info.locations.forEach(a=>deal(a))
  31261. }else{
  31262. deal(info)
  31263. }
  31264. })
  31265. //icon初始视角的:
  31266. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31267. var n = {};
  31268. n.pano = {
  31269. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31270. position: t.convertWorkshopVector(i.scan_position),
  31271. uuid: i.scan_id
  31272. },
  31273. n.camera = {
  31274. quaternion: i.camera_quaternion,
  31275. position: i.camera_position
  31276. },
  31277. e.startPano = n
  31278. }
  31279. return e
  31280. },
  31281. visionVersionToInt: function() {
  31282. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31283. return function(t) {
  31284. if (!t)
  31285. throw new Error("Vision version is required");
  31286. var i = e.exec(t);
  31287. if (null === i)
  31288. throw new Error("String is not a vision version: " + t);
  31289. return parseInt(i[1])
  31290. }
  31291. }(),
  31292. modelDataPromisesTiles: function(e) {
  31293. var vision_version = e.vision_version || window.DATA.vision_version
  31294. if (vision_version)
  31295. try {
  31296. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31297. } catch (t) {
  31298. s.warn("Invalid vision version: " + vision_version)
  31299. }
  31300. // var t = e.created ? new Date(e.created) : null;
  31301. // return t && t >= r.visionTilingStartDate
  31302. return false
  31303. }
  31304. };
  31305. t.exports = l
  31306. }
  31307. ).call(this, "/js/util/showcase.js")
  31308. }
  31309. , {
  31310. "../constants": 8,
  31311. "./browser": 182,
  31312. "./logger": 189,
  31313. three:217,
  31314. url: 208
  31315. }],
  31316. 194: [function(e, t, i) {
  31317. "use strict";
  31318. var n = e("../util/ajax")
  31319. , r = e("three")
  31320. , o = e("../settings")
  31321. , a = {};
  31322. t.exports = {
  31323. load: function(e, t, i) {
  31324. var s = a[e];
  31325. return s ? (t && setTimeout(function() {
  31326. t(s)
  31327. }, 1),
  31328. s) : (s = new r.Texture,
  31329. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31330. s.magFilter = r.LinearFilter,
  31331. s.generateMipmaps = !1),
  31332. s.sourceFile = e,
  31333. a[e] = s,
  31334. n.getImage(e).then(function(e) {
  31335. s.image = e,
  31336. s.needsUpdate = !0,
  31337. t && t(s)
  31338. }).fail(i),
  31339. s)
  31340. },
  31341. loadBase64: function(e, t) {
  31342. t = t || "png";
  31343. var i = new r.Texture;
  31344. return i.image = document.createElement("img"),
  31345. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31346. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31347. i.magFilter = r.LinearFilter,
  31348. i.generateMipmaps = !1),
  31349. i.needsUpdate = !0,
  31350. i
  31351. },
  31352. isLoaded: function(e) {
  31353. return !!a[e]
  31354. }
  31355. }
  31356. window.Texture = t.exports
  31357. }
  31358. , {
  31359. "../settings": 166,
  31360. "../util/ajax": 181,
  31361. three: 217
  31362. }],
  31363. 195: [function(e, t, i) {
  31364. "use strict";
  31365. var n = e("./easing");
  31366. window.transitions = t.exports = {
  31367. globalDone: null,
  31368. funcs: [],
  31369. counter: 0,
  31370. uniqueID: 0,
  31371. start: function(e, t, i, r, o, a, s) {
  31372. return r = r || 0,
  31373. this.funcs.push({
  31374. func: e,
  31375. current: -r * Math.abs(t),
  31376. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31377. done: i,
  31378. easing: o || n.linearTween,
  31379. cycling: t < 0,
  31380. running: !0,
  31381. debug: r < 0,
  31382. name: a || "T" + this.counter,
  31383. id: void 0 === s ? this.counter : s,
  31384. paused: !1
  31385. }),
  31386. e(0, 16),
  31387. this.counter += 1,
  31388. e
  31389. },
  31390. trigger: function(e) {
  31391. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31392. , i = e.func || function() {}
  31393. , r = void 0 === e.duration ? 0 : e.duration;
  31394. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31395. var o = e.done || null
  31396. , a = e.easing || n.linearTween
  31397. , s = e.name || "R" + this.counter
  31398. , l = void 0 === e.id ? this.counter : e.id;
  31399. return this.start(i, r, o, t, a, s, l)
  31400. },
  31401. setTimeout: function(e, t, i) {
  31402. var n = void 0 === i ? this.counter : i;
  31403. return this.trigger({
  31404. done: e,
  31405. duration: void 0 === t ? 0 : t,
  31406. name: "O" + this.counter,
  31407. id: n
  31408. })
  31409. },
  31410. pause: function() {
  31411. this.paused = !0
  31412. },
  31413. resume: function() {
  31414. this.paused = !1
  31415. },
  31416. update: function(e) {
  31417. this.funcs.forEach(function(t) {
  31418. if (!(t.paused || (t.current += 1e3 * e,
  31419. t.current < 0)))
  31420. if (t.current >= t.duration && !t.cycling) {
  31421. var i = t.easing(1, 0, 1, 1);
  31422. t.func(i, 1e3 * e),
  31423. t.done && t.done(),
  31424. t.running = !1
  31425. } else {
  31426. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31427. , r = t.func(n, 1e3 * e) || !1;
  31428. r && (t.done && t.done(),
  31429. t.running = !1)
  31430. }
  31431. });
  31432. var t = this.funcs.length;
  31433. this.funcs = this.funcs.filter(function(e) {
  31434. return e.running
  31435. });
  31436. var i = this.funcs.length;
  31437. if (t > 0 && 0 === i && this.globalDone) {
  31438. var n = this.globalDone;
  31439. this.globalDone = null,
  31440. n()
  31441. }
  31442. },
  31443. adjustSpeed: function(e, t) {
  31444. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31445. var r = i[n];
  31446. r.duration /= t,
  31447. r.current /= t
  31448. }
  31449. },
  31450. getById: function(e) {
  31451. return this.funcs.filter(function(t) {
  31452. return e === t.id
  31453. })
  31454. },
  31455. get: function(e) {
  31456. for (var t = 0; t < this.funcs.length; t += 1)
  31457. if (this.funcs[t].func === e)
  31458. return this.funcs[t];
  31459. return null
  31460. },
  31461. isRunning: function(e) {
  31462. var t = this.get(e);
  31463. return null !== t && t.running
  31464. },
  31465. countActive: function() {
  31466. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31467. e += this.funcs[t].running;
  31468. return e
  31469. },
  31470. listActive: function() {
  31471. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31472. this.funcs[t].running && e.push(this.funcs[t].name);
  31473. return e
  31474. },
  31475. done: function(e) {
  31476. this.globalDone = e
  31477. },
  31478. cancelById: function(e) {
  31479. var t = void 0 === e ? 0 : e;
  31480. this.funcs = this.funcs.filter(function(e) {
  31481. return e.id !== t
  31482. })
  31483. },
  31484. cancel: function(e) {
  31485. this.funcs = this.funcs.filter(function(t) {
  31486. return t.func !== e
  31487. })
  31488. },
  31489. getUniqueId: function() {
  31490. return this.uniqueID -= 1,
  31491. this.uniqueID
  31492. }
  31493. }
  31494. }
  31495. , {
  31496. "./easing": 186
  31497. }],
  31498. 196: [function(e, t, i) {
  31499. function n(e) {
  31500. if (this.set = {},
  31501. this.infContains = function() {
  31502. return !0
  31503. }
  31504. ,
  31505. "object" == typeof e)
  31506. if (e instanceof Array)
  31507. for (var t = 0; t < e.length; t++)
  31508. this.set[e[t]] = !0;
  31509. else
  31510. this.set = e;
  31511. else if ("function" == typeof e)
  31512. this.infContains = e;
  31513. else if ("undefined" != typeof e)
  31514. throw new Error("set must be either an array or an object.")
  31515. }
  31516. t.exports = n,
  31517. n.prototype.contains = function(e) {
  31518. return !!this.set[e]
  31519. }
  31520. ,
  31521. n.prototype.has = n.prototype.contains,
  31522. n.prototype.add = function(e) {
  31523. if (1 == arguments.length)
  31524. this.set[e] = !0;
  31525. else
  31526. for (var t = 0; t < arguments.length; t++)
  31527. this.set[arguments[t]] = !0
  31528. }
  31529. ,
  31530. n.prototype.addAll = function(e) {
  31531. if ("object" != typeof e && !(e instanceof Array))
  31532. throw new Error("arr must be an array.");
  31533. for (var t = 0; t < e.length; t++)
  31534. this.add(e[t])
  31535. }
  31536. ,
  31537. n.prototype.remove = function(e) {
  31538. if (1 == arguments.length)
  31539. delete this.set[e];
  31540. else
  31541. for (var t = 0; t < arguments.length; t++)
  31542. delete this.set[arguments[t]]
  31543. }
  31544. ,
  31545. n.prototype.delete = n.prototype.remove,
  31546. n.prototype.clear = function() {
  31547. this.set = {}
  31548. }
  31549. ,
  31550. n.prototype.size = function() {
  31551. return Object.keys(this.set).length
  31552. }
  31553. ,
  31554. n.prototype.toString = function() {
  31555. return "{" + Object.keys(this.set).toString() + "}"
  31556. }
  31557. ,
  31558. n.prototype.toArray = function() {
  31559. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31560. }
  31561. ,
  31562. n.prototype["*values"] = n.prototype.toArray
  31563. }
  31564. , {}],
  31565. 197: [function(e, t, i) {}
  31566. , {}],
  31567. 198: [function(e, t, i) {
  31568. (function(t) {
  31569. "use strict";
  31570. function n() {
  31571. try {
  31572. var e = new Uint8Array(1);
  31573. return e.__proto__ = {
  31574. __proto__: Uint8Array.prototype,
  31575. foo: function() {
  31576. return 42
  31577. }
  31578. },
  31579. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31580. } catch (e) {
  31581. return !1
  31582. }
  31583. }
  31584. function r() {
  31585. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31586. }
  31587. function o(e, t) {
  31588. if (r() < t)
  31589. throw new RangeError("Invalid typed array length");
  31590. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31591. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31592. e.length = t),
  31593. e
  31594. }
  31595. function a(e, t, i) {
  31596. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31597. return new a(e,t,i);
  31598. if ("number" == typeof e) {
  31599. if ("string" == typeof t)
  31600. throw new Error("If encoding is specified then the first argument must be a string");
  31601. return h(this, e)
  31602. }
  31603. return s(this, e, t, i)
  31604. }
  31605. function s(e, t, i, n) {
  31606. if ("number" == typeof t)
  31607. throw new TypeError('"value" argument must not be a number');
  31608. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31609. }
  31610. function l(e) {
  31611. if ("number" != typeof e)
  31612. throw new TypeError('"size" argument must be a number');
  31613. if (e < 0)
  31614. throw new RangeError('"size" argument must not be negative')
  31615. }
  31616. function c(e, t, i, n) {
  31617. return l(t),
  31618. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31619. }
  31620. function h(e, t) {
  31621. if (l(t),
  31622. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31623. !a.TYPED_ARRAY_SUPPORT)
  31624. for (var i = 0; i < t; ++i)
  31625. e[i] = 0;
  31626. return e
  31627. }
  31628. function u(e, t, i) {
  31629. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31630. !a.isEncoding(i))
  31631. throw new TypeError('"encoding" must be a valid string encoding');
  31632. var n = 0 | v(t, i);
  31633. e = o(e, n);
  31634. var r = e.write(t, i);
  31635. return r !== n && (e = e.slice(0, r)),
  31636. e
  31637. }
  31638. function d(e, t) {
  31639. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31640. e = o(e, i);
  31641. for (var n = 0; n < i; n += 1)
  31642. e[n] = 255 & t[n];
  31643. return e
  31644. }
  31645. function p(e, t, i, n) {
  31646. if (t.byteLength,
  31647. i < 0 || t.byteLength < i)
  31648. throw new RangeError("'offset' is out of bounds");
  31649. if (t.byteLength < i + (n || 0))
  31650. throw new RangeError("'length' is out of bounds");
  31651. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31652. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31653. e.__proto__ = a.prototype) : e = d(e, t),
  31654. e
  31655. }
  31656. function f(e, t) {
  31657. if (a.isBuffer(t)) {
  31658. var i = 0 | g(t.length);
  31659. return e = o(e, i),
  31660. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31661. e)
  31662. }
  31663. if (t) {
  31664. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31665. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31666. if ("Buffer" === t.type && $(t.data))
  31667. return d(e, t.data)
  31668. }
  31669. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31670. }
  31671. function g(e) {
  31672. if (e >= r())
  31673. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31674. return 0 | e
  31675. }
  31676. function m(e) {
  31677. return +e != e && (e = 0),
  31678. a.alloc(+e)
  31679. }
  31680. function v(e, t) {
  31681. if (a.isBuffer(e))
  31682. return e.length;
  31683. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31684. return e.byteLength;
  31685. "string" != typeof e && (e = "" + e);
  31686. var i = e.length;
  31687. if (0 === i)
  31688. return 0;
  31689. for (var n = !1; ; )
  31690. switch (t) {
  31691. case "ascii":
  31692. case "latin1":
  31693. case "binary":
  31694. return i;
  31695. case "utf8":
  31696. case "utf-8":
  31697. case void 0:
  31698. return j(e).length;
  31699. case "ucs2":
  31700. case "ucs-2":
  31701. case "utf16le":
  31702. case "utf-16le":
  31703. return 2 * i;
  31704. case "hex":
  31705. return i >>> 1;
  31706. case "base64":
  31707. return Z(e).length;
  31708. default:
  31709. if (n)
  31710. return j(e).length;
  31711. t = ("" + t).toLowerCase(),
  31712. n = !0
  31713. }
  31714. }
  31715. function A(e, t, i) {
  31716. var n = !1;
  31717. if ((void 0 === t || t < 0) && (t = 0),
  31718. t > this.length)
  31719. return "";
  31720. if ((void 0 === i || i > this.length) && (i = this.length),
  31721. i <= 0)
  31722. return "";
  31723. if (i >>>= 0,
  31724. t >>>= 0,
  31725. i <= t)
  31726. return "";
  31727. for (e || (e = "utf8"); ; )
  31728. switch (e) {
  31729. case "hex":
  31730. return L(this, t, i);
  31731. case "utf8":
  31732. case "utf-8":
  31733. return M(this, t, i);
  31734. case "ascii":
  31735. return P(this, t, i);
  31736. case "latin1":
  31737. case "binary":
  31738. return O(this, t, i);
  31739. case "base64":
  31740. return S(this, t, i);
  31741. case "ucs2":
  31742. case "ucs-2":
  31743. case "utf16le":
  31744. case "utf-16le":
  31745. return D(this, t, i);
  31746. default:
  31747. if (n)
  31748. throw new TypeError("Unknown encoding: " + e);
  31749. e = (e + "").toLowerCase(),
  31750. n = !0
  31751. }
  31752. }
  31753. function y(e, t, i) {
  31754. var n = e[t];
  31755. e[t] = e[i],
  31756. e[i] = n
  31757. }
  31758. function C(e, t, i, n, r) {
  31759. if (0 === e.length)
  31760. return -1;
  31761. if ("string" == typeof i ? (n = i,
  31762. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31763. i = +i,
  31764. isNaN(i) && (i = r ? 0 : e.length - 1),
  31765. i < 0 && (i = e.length + i),
  31766. i >= e.length) {
  31767. if (r)
  31768. return -1;
  31769. i = e.length - 1
  31770. } else if (i < 0) {
  31771. if (!r)
  31772. return -1;
  31773. i = 0
  31774. }
  31775. if ("string" == typeof t && (t = a.from(t, n)),
  31776. a.isBuffer(t))
  31777. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31778. if ("number" == typeof t)
  31779. return t &= 255,
  31780. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31781. throw new TypeError("val must be string, number or Buffer")
  31782. }
  31783. function I(e, t, i, n, r) {
  31784. function o(e, t) {
  31785. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31786. }
  31787. var a = 1
  31788. , s = e.length
  31789. , l = t.length;
  31790. if (void 0 !== n && (n = String(n).toLowerCase(),
  31791. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31792. if (e.length < 2 || t.length < 2)
  31793. return -1;
  31794. a = 2,
  31795. s /= 2,
  31796. l /= 2,
  31797. i /= 2
  31798. }
  31799. var c;
  31800. if (r) {
  31801. var h = -1;
  31802. for (c = i; c < s; c++)
  31803. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31804. if (h === -1 && (h = c),
  31805. c - h + 1 === l)
  31806. return h * a
  31807. } else
  31808. h !== -1 && (c -= c - h),
  31809. h = -1
  31810. } else
  31811. for (i + l > s && (i = s - l),
  31812. c = i; c >= 0; c--) {
  31813. for (var u = !0, d = 0; d < l; d++)
  31814. if (o(e, c + d) !== o(t, d)) {
  31815. u = !1;
  31816. break
  31817. }
  31818. if (u)
  31819. return c
  31820. }
  31821. return -1
  31822. }
  31823. function E(e, t, i, n) {
  31824. i = Number(i) || 0;
  31825. var r = e.length - i;
  31826. n ? (n = Number(n),
  31827. n > r && (n = r)) : n = r;
  31828. var o = t.length;
  31829. if (o % 2 !== 0)
  31830. throw new TypeError("Invalid hex string");
  31831. n > o / 2 && (n = o / 2);
  31832. for (var a = 0; a < n; ++a) {
  31833. var s = parseInt(t.substr(2 * a, 2), 16);
  31834. if (isNaN(s))
  31835. return a;
  31836. e[i + a] = s
  31837. }
  31838. return a
  31839. }
  31840. function b(e, t, i, n) {
  31841. return q(j(t, e.length - i), e, i, n)
  31842. }
  31843. function w(e, t, i, n) {
  31844. return q(Y(t), e, i, n)
  31845. }
  31846. function _(e, t, i, n) {
  31847. return w(e, t, i, n)
  31848. }
  31849. function T(e, t, i, n) {
  31850. return q(Z(t), e, i, n)
  31851. }
  31852. function x(e, t, i, n) {
  31853. return q(X(t, e.length - i), e, i, n)
  31854. }
  31855. function S(e, t, i) {
  31856. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31857. }
  31858. function M(e, t, i) {
  31859. i = Math.min(e.length, i);
  31860. for (var n = [], r = t; r < i; ) {
  31861. var o = e[r]
  31862. , a = null
  31863. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31864. if (r + s <= i) {
  31865. var l, c, h, u;
  31866. switch (s) {
  31867. case 1:
  31868. o < 128 && (a = o);
  31869. break;
  31870. case 2:
  31871. l = e[r + 1],
  31872. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31873. u > 127 && (a = u));
  31874. break;
  31875. case 3:
  31876. l = e[r + 1],
  31877. c = e[r + 2],
  31878. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31879. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31880. break;
  31881. case 4:
  31882. l = e[r + 1],
  31883. c = e[r + 2],
  31884. h = e[r + 3],
  31885. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31886. u > 65535 && u < 1114112 && (a = u))
  31887. }
  31888. }
  31889. null === a ? (a = 65533,
  31890. s = 1) : a > 65535 && (a -= 65536,
  31891. n.push(a >>> 10 & 1023 | 55296),
  31892. a = 56320 | 1023 & a),
  31893. n.push(a),
  31894. r += s
  31895. }
  31896. return R(n)
  31897. }
  31898. function R(e) {
  31899. var t = e.length;
  31900. if (t <= ee)
  31901. return String.fromCharCode.apply(String, e);
  31902. for (var i = "", n = 0; n < t; )
  31903. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31904. return i
  31905. }
  31906. function P(e, t, i) {
  31907. var n = "";
  31908. i = Math.min(e.length, i);
  31909. for (var r = t; r < i; ++r)
  31910. n += String.fromCharCode(127 & e[r]);
  31911. return n
  31912. }
  31913. function O(e, t, i) {
  31914. var n = "";
  31915. i = Math.min(e.length, i);
  31916. for (var r = t; r < i; ++r)
  31917. n += String.fromCharCode(e[r]);
  31918. return n
  31919. }
  31920. function L(e, t, i) {
  31921. var n = e.length;
  31922. (!t || t < 0) && (t = 0),
  31923. (!i || i < 0 || i > n) && (i = n);
  31924. for (var r = "", o = t; o < i; ++o)
  31925. r += W(e[o]);
  31926. return r
  31927. }
  31928. function D(e, t, i) {
  31929. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31930. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31931. return r
  31932. }
  31933. function N(e, t, i) {
  31934. if (e % 1 !== 0 || e < 0)
  31935. throw new RangeError("offset is not uint");
  31936. if (e + t > i)
  31937. throw new RangeError("Trying to access beyond buffer length")
  31938. }
  31939. function B(e, t, i, n, r, o) {
  31940. if (!a.isBuffer(e))
  31941. throw new TypeError('"buffer" argument must be a Buffer instance');
  31942. if (t > r || t < o)
  31943. throw new RangeError('"value" argument is out of bounds');
  31944. if (i + n > e.length)
  31945. throw new RangeError("Index out of range")
  31946. }
  31947. function F(e, t, i, n) {
  31948. t < 0 && (t = 65535 + t + 1);
  31949. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31950. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31951. }
  31952. function V(e, t, i, n) {
  31953. t < 0 && (t = 4294967295 + t + 1);
  31954. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31955. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31956. }
  31957. function U(e, t, i, n, r, o) {
  31958. if (i + n > e.length)
  31959. throw new RangeError("Index out of range");
  31960. if (i < 0)
  31961. throw new RangeError("Index out of range")
  31962. }
  31963. function k(e, t, i, n, r) {
  31964. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31965. J.write(e, t, i, n, 23, 4),
  31966. i + 4
  31967. }
  31968. function H(e, t, i, n, r) {
  31969. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31970. J.write(e, t, i, n, 52, 8),
  31971. i + 8
  31972. }
  31973. function G(e) {
  31974. if (e = z(e).replace(te, ""),
  31975. e.length < 2)
  31976. return "";
  31977. for (; e.length % 4 !== 0; )
  31978. e += "=";
  31979. return e
  31980. }
  31981. function z(e) {
  31982. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31983. }
  31984. function W(e) {
  31985. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31986. }
  31987. function j(e, t) {
  31988. t = t || 1 / 0;
  31989. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31990. if (i = e.charCodeAt(a),
  31991. i > 55295 && i < 57344) {
  31992. if (!r) {
  31993. if (i > 56319) {
  31994. (t -= 3) > -1 && o.push(239, 191, 189);
  31995. continue
  31996. }
  31997. if (a + 1 === n) {
  31998. (t -= 3) > -1 && o.push(239, 191, 189);
  31999. continue
  32000. }
  32001. r = i;
  32002. continue
  32003. }
  32004. if (i < 56320) {
  32005. (t -= 3) > -1 && o.push(239, 191, 189),
  32006. r = i;
  32007. continue
  32008. }
  32009. i = (r - 55296 << 10 | i - 56320) + 65536
  32010. } else
  32011. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32012. if (r = null,
  32013. i < 128) {
  32014. if ((t -= 1) < 0)
  32015. break;
  32016. o.push(i)
  32017. } else if (i < 2048) {
  32018. if ((t -= 2) < 0)
  32019. break;
  32020. o.push(i >> 6 | 192, 63 & i | 128)
  32021. } else if (i < 65536) {
  32022. if ((t -= 3) < 0)
  32023. break;
  32024. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32025. } else {
  32026. if (!(i < 1114112))
  32027. throw new Error("Invalid code point");
  32028. if ((t -= 4) < 0)
  32029. break;
  32030. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32031. }
  32032. }
  32033. return o
  32034. }
  32035. function Y(e) {
  32036. for (var t = [], i = 0; i < e.length; ++i)
  32037. t.push(255 & e.charCodeAt(i));
  32038. return t
  32039. }
  32040. function X(e, t) {
  32041. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32042. i = e.charCodeAt(a),
  32043. n = i >> 8,
  32044. r = i % 256,
  32045. o.push(r),
  32046. o.push(n);
  32047. return o
  32048. }
  32049. function Z(e) {
  32050. return Q.toByteArray(G(e))
  32051. }
  32052. function q(e, t, i, n) {
  32053. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32054. t[r + i] = e[r];
  32055. return r
  32056. }
  32057. function K(e) {
  32058. return e !== e
  32059. }
  32060. var Q = e("base64-js")
  32061. , J = e("ieee754")
  32062. , $ = e("isarray");
  32063. i.Buffer = a,
  32064. i.SlowBuffer = m,
  32065. i.INSPECT_MAX_BYTES = 50,
  32066. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32067. i.kMaxLength = r(),
  32068. a.poolSize = 8192,
  32069. a._augment = function(e) {
  32070. return e.__proto__ = a.prototype,
  32071. e
  32072. }
  32073. ,
  32074. a.from = function(e, t, i) {
  32075. return s(null, e, t, i)
  32076. }
  32077. ,
  32078. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32079. a.__proto__ = Uint8Array,
  32080. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32081. value: null,
  32082. configurable: !0
  32083. })),
  32084. a.alloc = function(e, t, i) {
  32085. return c(null, e, t, i)
  32086. }
  32087. ,
  32088. a.allocUnsafe = function(e) {
  32089. return h(null, e)
  32090. }
  32091. ,
  32092. a.allocUnsafeSlow = function(e) {
  32093. return h(null, e)
  32094. }
  32095. ,
  32096. a.isBuffer = function(e) {
  32097. return !(null == e || !e._isBuffer)
  32098. }
  32099. ,
  32100. a.compare = function(e, t) {
  32101. if (!a.isBuffer(e) || !a.isBuffer(t))
  32102. throw new TypeError("Arguments must be Buffers");
  32103. if (e === t)
  32104. return 0;
  32105. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32106. if (e[r] !== t[r]) {
  32107. i = e[r],
  32108. n = t[r];
  32109. break
  32110. }
  32111. return i < n ? -1 : n < i ? 1 : 0
  32112. }
  32113. ,
  32114. a.isEncoding = function(e) {
  32115. switch (String(e).toLowerCase()) {
  32116. case "hex":
  32117. case "utf8":
  32118. case "utf-8":
  32119. case "ascii":
  32120. case "latin1":
  32121. case "binary":
  32122. case "base64":
  32123. case "ucs2":
  32124. case "ucs-2":
  32125. case "utf16le":
  32126. case "utf-16le":
  32127. return !0;
  32128. default:
  32129. return !1
  32130. }
  32131. }
  32132. ,
  32133. a.concat = function(e, t) {
  32134. if (!$(e))
  32135. throw new TypeError('"list" argument must be an Array of Buffers');
  32136. if (0 === e.length)
  32137. return a.alloc(0);
  32138. var i;
  32139. if (void 0 === t)
  32140. for (t = 0,
  32141. i = 0; i < e.length; ++i)
  32142. t += e[i].length;
  32143. var n = a.allocUnsafe(t)
  32144. , r = 0;
  32145. for (i = 0; i < e.length; ++i) {
  32146. var o = e[i];
  32147. if (!a.isBuffer(o))
  32148. throw new TypeError('"list" argument must be an Array of Buffers');
  32149. o.copy(n, r),
  32150. r += o.length
  32151. }
  32152. return n
  32153. }
  32154. ,
  32155. a.byteLength = v,
  32156. a.prototype._isBuffer = !0,
  32157. a.prototype.swap16 = function() {
  32158. var e = this.length;
  32159. if (e % 2 !== 0)
  32160. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32161. for (var t = 0; t < e; t += 2)
  32162. y(this, t, t + 1);
  32163. return this
  32164. }
  32165. ,
  32166. a.prototype.swap32 = function() {
  32167. var e = this.length;
  32168. if (e % 4 !== 0)
  32169. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32170. for (var t = 0; t < e; t += 4)
  32171. y(this, t, t + 3),
  32172. y(this, t + 1, t + 2);
  32173. return this
  32174. }
  32175. ,
  32176. a.prototype.swap64 = function() {
  32177. var e = this.length;
  32178. if (e % 8 !== 0)
  32179. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32180. for (var t = 0; t < e; t += 8)
  32181. y(this, t, t + 7),
  32182. y(this, t + 1, t + 6),
  32183. y(this, t + 2, t + 5),
  32184. y(this, t + 3, t + 4);
  32185. return this
  32186. }
  32187. ,
  32188. a.prototype.toString = function() {
  32189. var e = 0 | this.length;
  32190. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32191. }
  32192. ,
  32193. a.prototype.equals = function(e) {
  32194. if (!a.isBuffer(e))
  32195. throw new TypeError("Argument must be a Buffer");
  32196. return this === e || 0 === a.compare(this, e)
  32197. }
  32198. ,
  32199. a.prototype.inspect = function() {
  32200. var e = ""
  32201. , t = i.INSPECT_MAX_BYTES;
  32202. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32203. this.length > t && (e += " ... ")),
  32204. "<Buffer " + e + ">"
  32205. }
  32206. ,
  32207. a.prototype.compare = function(e, t, i, n, r) {
  32208. if (!a.isBuffer(e))
  32209. throw new TypeError("Argument must be a Buffer");
  32210. if (void 0 === t && (t = 0),
  32211. void 0 === i && (i = e ? e.length : 0),
  32212. void 0 === n && (n = 0),
  32213. void 0 === r && (r = this.length),
  32214. t < 0 || i > e.length || n < 0 || r > this.length)
  32215. throw new RangeError("out of range index");
  32216. if (n >= r && t >= i)
  32217. return 0;
  32218. if (n >= r)
  32219. return -1;
  32220. if (t >= i)
  32221. return 1;
  32222. if (t >>>= 0,
  32223. i >>>= 0,
  32224. n >>>= 0,
  32225. r >>>= 0,
  32226. this === e)
  32227. return 0;
  32228. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32229. if (c[u] !== h[u]) {
  32230. o = c[u],
  32231. s = h[u];
  32232. break
  32233. }
  32234. return o < s ? -1 : s < o ? 1 : 0
  32235. }
  32236. ,
  32237. a.prototype.includes = function(e, t, i) {
  32238. return this.indexOf(e, t, i) !== -1
  32239. }
  32240. ,
  32241. a.prototype.indexOf = function(e, t, i) {
  32242. return C(this, e, t, i, !0)
  32243. }
  32244. ,
  32245. a.prototype.lastIndexOf = function(e, t, i) {
  32246. return C(this, e, t, i, !1)
  32247. }
  32248. ,
  32249. a.prototype.write = function(e, t, i, n) {
  32250. if (void 0 === t)
  32251. n = "utf8",
  32252. i = this.length,
  32253. t = 0;
  32254. else if (void 0 === i && "string" == typeof t)
  32255. n = t,
  32256. i = this.length,
  32257. t = 0;
  32258. else {
  32259. if (!isFinite(t))
  32260. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32261. t |= 0,
  32262. isFinite(i) ? (i |= 0,
  32263. void 0 === n && (n = "utf8")) : (n = i,
  32264. i = void 0)
  32265. }
  32266. var r = this.length - t;
  32267. if ((void 0 === i || i > r) && (i = r),
  32268. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32269. throw new RangeError("Attempt to write outside buffer bounds");
  32270. n || (n = "utf8");
  32271. for (var o = !1; ; )
  32272. switch (n) {
  32273. case "hex":
  32274. return E(this, e, t, i);
  32275. case "utf8":
  32276. case "utf-8":
  32277. return b(this, e, t, i);
  32278. case "ascii":
  32279. return w(this, e, t, i);
  32280. case "latin1":
  32281. case "binary":
  32282. return _(this, e, t, i);
  32283. case "base64":
  32284. return T(this, e, t, i);
  32285. case "ucs2":
  32286. case "ucs-2":
  32287. case "utf16le":
  32288. case "utf-16le":
  32289. return x(this, e, t, i);
  32290. default:
  32291. if (o)
  32292. throw new TypeError("Unknown encoding: " + n);
  32293. n = ("" + n).toLowerCase(),
  32294. o = !0
  32295. }
  32296. }
  32297. ,
  32298. a.prototype.toJSON = function() {
  32299. return {
  32300. type: "Buffer",
  32301. data: Array.prototype.slice.call(this._arr || this, 0)
  32302. }
  32303. }
  32304. ;
  32305. var ee = 4096;
  32306. a.prototype.slice = function(e, t) {
  32307. var i = this.length;
  32308. e = ~~e,
  32309. t = void 0 === t ? i : ~~t,
  32310. e < 0 ? (e += i,
  32311. e < 0 && (e = 0)) : e > i && (e = i),
  32312. t < 0 ? (t += i,
  32313. t < 0 && (t = 0)) : t > i && (t = i),
  32314. t < e && (t = e);
  32315. var n;
  32316. if (a.TYPED_ARRAY_SUPPORT)
  32317. n = this.subarray(e, t),
  32318. n.__proto__ = a.prototype;
  32319. else {
  32320. var r = t - e;
  32321. n = new a(r,void 0);
  32322. for (var o = 0; o < r; ++o)
  32323. n[o] = this[o + e]
  32324. }
  32325. return n
  32326. }
  32327. ,
  32328. a.prototype.readUIntLE = function(e, t, i) {
  32329. e |= 0,
  32330. t |= 0,
  32331. i || N(e, t, this.length);
  32332. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32333. n += this[e + o] * r;
  32334. return n
  32335. }
  32336. ,
  32337. a.prototype.readUIntBE = function(e, t, i) {
  32338. e |= 0,
  32339. t |= 0,
  32340. i || N(e, t, this.length);
  32341. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32342. n += this[e + --t] * r;
  32343. return n
  32344. }
  32345. ,
  32346. a.prototype.readUInt8 = function(e, t) {
  32347. return t || N(e, 1, this.length),
  32348. this[e]
  32349. }
  32350. ,
  32351. a.prototype.readUInt16LE = function(e, t) {
  32352. return t || N(e, 2, this.length),
  32353. this[e] | this[e + 1] << 8
  32354. }
  32355. ,
  32356. a.prototype.readUInt16BE = function(e, t) {
  32357. return t || N(e, 2, this.length),
  32358. this[e] << 8 | this[e + 1]
  32359. }
  32360. ,
  32361. a.prototype.readUInt32LE = function(e, t) {
  32362. return t || N(e, 4, this.length),
  32363. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32364. }
  32365. ,
  32366. a.prototype.readUInt32BE = function(e, t) {
  32367. return t || N(e, 4, this.length),
  32368. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32369. }
  32370. ,
  32371. a.prototype.readIntLE = function(e, t, i) {
  32372. e |= 0,
  32373. t |= 0,
  32374. i || N(e, t, this.length);
  32375. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32376. n += this[e + o] * r;
  32377. return r *= 128,
  32378. n >= r && (n -= Math.pow(2, 8 * t)),
  32379. n
  32380. }
  32381. ,
  32382. a.prototype.readIntBE = function(e, t, i) {
  32383. e |= 0,
  32384. t |= 0,
  32385. i || N(e, t, this.length);
  32386. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32387. o += this[e + --n] * r;
  32388. return r *= 128,
  32389. o >= r && (o -= Math.pow(2, 8 * t)),
  32390. o
  32391. }
  32392. ,
  32393. a.prototype.readInt8 = function(e, t) {
  32394. return t || N(e, 1, this.length),
  32395. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32396. }
  32397. ,
  32398. a.prototype.readInt16LE = function(e, t) {
  32399. t || N(e, 2, this.length);
  32400. var i = this[e] | this[e + 1] << 8;
  32401. return 32768 & i ? 4294901760 | i : i
  32402. }
  32403. ,
  32404. a.prototype.readInt16BE = function(e, t) {
  32405. t || N(e, 2, this.length);
  32406. var i = this[e + 1] | this[e] << 8;
  32407. return 32768 & i ? 4294901760 | i : i
  32408. }
  32409. ,
  32410. a.prototype.readInt32LE = function(e, t) {
  32411. return t || N(e, 4, this.length),
  32412. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32413. }
  32414. ,
  32415. a.prototype.readInt32BE = function(e, t) {
  32416. return t || N(e, 4, this.length),
  32417. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32418. }
  32419. ,
  32420. a.prototype.readFloatLE = function(e, t) {
  32421. return t || N(e, 4, this.length),
  32422. J.read(this, e, !0, 23, 4)
  32423. }
  32424. ,
  32425. a.prototype.readFloatBE = function(e, t) {
  32426. return t || N(e, 4, this.length),
  32427. J.read(this, e, !1, 23, 4)
  32428. }
  32429. ,
  32430. a.prototype.readDoubleLE = function(e, t) {
  32431. return t || N(e, 8, this.length),
  32432. J.read(this, e, !0, 52, 8)
  32433. }
  32434. ,
  32435. a.prototype.readDoubleBE = function(e, t) {
  32436. return t || N(e, 8, this.length),
  32437. J.read(this, e, !1, 52, 8)
  32438. }
  32439. ,
  32440. a.prototype.writeUIntLE = function(e, t, i, n) {
  32441. if (e = +e,
  32442. t |= 0,
  32443. i |= 0,
  32444. !n) {
  32445. var r = Math.pow(2, 8 * i) - 1;
  32446. B(this, e, t, i, r, 0)
  32447. }
  32448. var o = 1
  32449. , a = 0;
  32450. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32451. this[t + a] = e / o & 255;
  32452. return t + i
  32453. }
  32454. ,
  32455. a.prototype.writeUIntBE = function(e, t, i, n) {
  32456. if (e = +e,
  32457. t |= 0,
  32458. i |= 0,
  32459. !n) {
  32460. var r = Math.pow(2, 8 * i) - 1;
  32461. B(this, e, t, i, r, 0)
  32462. }
  32463. var o = i - 1
  32464. , a = 1;
  32465. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32466. this[t + o] = e / a & 255;
  32467. return t + i
  32468. }
  32469. ,
  32470. a.prototype.writeUInt8 = function(e, t, i) {
  32471. return e = +e,
  32472. t |= 0,
  32473. i || B(this, e, t, 1, 255, 0),
  32474. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32475. this[t] = 255 & e,
  32476. t + 1
  32477. }
  32478. ,
  32479. a.prototype.writeUInt16LE = function(e, t, i) {
  32480. return e = +e,
  32481. t |= 0,
  32482. i || B(this, e, t, 2, 65535, 0),
  32483. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32484. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32485. t + 2
  32486. }
  32487. ,
  32488. a.prototype.writeUInt16BE = function(e, t, i) {
  32489. return e = +e,
  32490. t |= 0,
  32491. i || B(this, e, t, 2, 65535, 0),
  32492. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32493. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32494. t + 2
  32495. }
  32496. ,
  32497. a.prototype.writeUInt32LE = function(e, t, i) {
  32498. return e = +e,
  32499. t |= 0,
  32500. i || B(this, e, t, 4, 4294967295, 0),
  32501. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32502. this[t + 2] = e >>> 16,
  32503. this[t + 1] = e >>> 8,
  32504. this[t] = 255 & e) : V(this, e, t, !0),
  32505. t + 4
  32506. }
  32507. ,
  32508. a.prototype.writeUInt32BE = function(e, t, i) {
  32509. return e = +e,
  32510. t |= 0,
  32511. i || B(this, e, t, 4, 4294967295, 0),
  32512. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32513. this[t + 1] = e >>> 16,
  32514. this[t + 2] = e >>> 8,
  32515. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32516. t + 4
  32517. }
  32518. ,
  32519. a.prototype.writeIntLE = function(e, t, i, n) {
  32520. if (e = +e,
  32521. t |= 0,
  32522. !n) {
  32523. var r = Math.pow(2, 8 * i - 1);
  32524. B(this, e, t, i, r - 1, -r)
  32525. }
  32526. var o = 0
  32527. , a = 1
  32528. , s = 0;
  32529. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32530. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32531. this[t + o] = (e / a >> 0) - s & 255;
  32532. return t + i
  32533. }
  32534. ,
  32535. a.prototype.writeIntBE = function(e, t, i, n) {
  32536. if (e = +e,
  32537. t |= 0,
  32538. !n) {
  32539. var r = Math.pow(2, 8 * i - 1);
  32540. B(this, e, t, i, r - 1, -r)
  32541. }
  32542. var o = i - 1
  32543. , a = 1
  32544. , s = 0;
  32545. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32546. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32547. this[t + o] = (e / a >> 0) - s & 255;
  32548. return t + i
  32549. }
  32550. ,
  32551. a.prototype.writeInt8 = function(e, t, i) {
  32552. return e = +e,
  32553. t |= 0,
  32554. i || B(this, e, t, 1, 127, -128),
  32555. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32556. e < 0 && (e = 255 + e + 1),
  32557. this[t] = 255 & e,
  32558. t + 1
  32559. }
  32560. ,
  32561. a.prototype.writeInt16LE = function(e, t, i) {
  32562. return e = +e,
  32563. t |= 0,
  32564. i || B(this, e, t, 2, 32767, -32768),
  32565. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32566. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32567. t + 2
  32568. }
  32569. ,
  32570. a.prototype.writeInt16BE = function(e, t, i) {
  32571. return e = +e,
  32572. t |= 0,
  32573. i || B(this, e, t, 2, 32767, -32768),
  32574. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32575. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32576. t + 2
  32577. }
  32578. ,
  32579. a.prototype.writeInt32LE = function(e, t, i) {
  32580. return e = +e,
  32581. t |= 0,
  32582. i || B(this, e, t, 4, 2147483647, -2147483648),
  32583. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32584. this[t + 1] = e >>> 8,
  32585. this[t + 2] = e >>> 16,
  32586. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32587. t + 4
  32588. }
  32589. ,
  32590. a.prototype.writeInt32BE = function(e, t, i) {
  32591. return e = +e,
  32592. t |= 0,
  32593. i || B(this, e, t, 4, 2147483647, -2147483648),
  32594. e < 0 && (e = 4294967295 + e + 1),
  32595. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32596. this[t + 1] = e >>> 16,
  32597. this[t + 2] = e >>> 8,
  32598. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32599. t + 4
  32600. }
  32601. ,
  32602. a.prototype.writeFloatLE = function(e, t, i) {
  32603. return k(this, e, t, !0, i)
  32604. }
  32605. ,
  32606. a.prototype.writeFloatBE = function(e, t, i) {
  32607. return k(this, e, t, !1, i)
  32608. }
  32609. ,
  32610. a.prototype.writeDoubleLE = function(e, t, i) {
  32611. return H(this, e, t, !0, i)
  32612. }
  32613. ,
  32614. a.prototype.writeDoubleBE = function(e, t, i) {
  32615. return H(this, e, t, !1, i)
  32616. }
  32617. ,
  32618. a.prototype.copy = function(e, t, i, n) {
  32619. if (i || (i = 0),
  32620. n || 0 === n || (n = this.length),
  32621. t >= e.length && (t = e.length),
  32622. t || (t = 0),
  32623. n > 0 && n < i && (n = i),
  32624. n === i)
  32625. return 0;
  32626. if (0 === e.length || 0 === this.length)
  32627. return 0;
  32628. if (t < 0)
  32629. throw new RangeError("targetStart out of bounds");
  32630. if (i < 0 || i >= this.length)
  32631. throw new RangeError("sourceStart out of bounds");
  32632. if (n < 0)
  32633. throw new RangeError("sourceEnd out of bounds");
  32634. n > this.length && (n = this.length),
  32635. e.length - t < n - i && (n = e.length - t + i);
  32636. var r, o = n - i;
  32637. if (this === e && i < t && t < n)
  32638. for (r = o - 1; r >= 0; --r)
  32639. e[r + t] = this[r + i];
  32640. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32641. for (r = 0; r < o; ++r)
  32642. e[r + t] = this[r + i];
  32643. else
  32644. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32645. return o
  32646. }
  32647. ,
  32648. a.prototype.fill = function(e, t, i, n) {
  32649. if ("string" == typeof e) {
  32650. if ("string" == typeof t ? (n = t,
  32651. t = 0,
  32652. i = this.length) : "string" == typeof i && (n = i,
  32653. i = this.length),
  32654. 1 === e.length) {
  32655. var r = e.charCodeAt(0);
  32656. r < 256 && (e = r)
  32657. }
  32658. if (void 0 !== n && "string" != typeof n)
  32659. throw new TypeError("encoding must be a string");
  32660. if ("string" == typeof n && !a.isEncoding(n))
  32661. throw new TypeError("Unknown encoding: " + n)
  32662. } else
  32663. "number" == typeof e && (e &= 255);
  32664. if (t < 0 || this.length < t || this.length < i)
  32665. throw new RangeError("Out of range index");
  32666. if (i <= t)
  32667. return this;
  32668. t >>>= 0,
  32669. i = void 0 === i ? this.length : i >>> 0,
  32670. e || (e = 0);
  32671. var o;
  32672. if ("number" == typeof e)
  32673. for (o = t; o < i; ++o)
  32674. this[o] = e;
  32675. else {
  32676. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32677. , l = s.length;
  32678. for (o = 0; o < i - t; ++o)
  32679. this[o + t] = s[o % l]
  32680. }
  32681. return this
  32682. }
  32683. ;
  32684. var te = /[^+\/0-9A-Za-z-_]/g
  32685. }
  32686. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32687. }
  32688. , {
  32689. "base64-js": 199,
  32690. ieee754: 200,
  32691. isarray: 201
  32692. }],
  32693. 199: [function(e, t, i) {
  32694. "use strict";
  32695. function n(e) {
  32696. var t = e.length;
  32697. if (t % 4 > 0)
  32698. throw new Error("Invalid string. Length must be a multiple of 4");
  32699. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32700. }
  32701. function r(e) {
  32702. return 3 * e.length / 4 - n(e)
  32703. }
  32704. function o(e) {
  32705. var t, i, r, o, a, s, l = e.length;
  32706. a = n(e),
  32707. s = new u(3 * l / 4 - a),
  32708. r = a > 0 ? l - 4 : l;
  32709. var c = 0;
  32710. for (t = 0,
  32711. i = 0; t < r; t += 4,
  32712. i += 3)
  32713. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32714. s[c++] = o >> 16 & 255,
  32715. s[c++] = o >> 8 & 255,
  32716. s[c++] = 255 & o;
  32717. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32718. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32719. s[c++] = o >> 8 & 255,
  32720. s[c++] = 255 & o),
  32721. s
  32722. }
  32723. function a(e) {
  32724. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32725. }
  32726. function s(e, t, i) {
  32727. for (var n, r = [], o = t; o < i; o += 3)
  32728. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32729. r.push(a(n));
  32730. return r.join("")
  32731. }
  32732. function l(e) {
  32733. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32734. o.push(s(e, l, l + a > h ? h : l + a));
  32735. return 1 === n ? (t = e[i - 1],
  32736. r += c[t >> 2],
  32737. r += c[t << 4 & 63],
  32738. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32739. r += c[t >> 10],
  32740. r += c[t >> 4 & 63],
  32741. r += c[t << 2 & 63],
  32742. r += "="),
  32743. o.push(r),
  32744. o.join("")
  32745. }
  32746. i.byteLength = r,
  32747. i.toByteArray = o,
  32748. i.fromByteArray = l;
  32749. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32750. c[p] = d[p],
  32751. h[d.charCodeAt(p)] = p;
  32752. h["-".charCodeAt(0)] = 62,
  32753. h["_".charCodeAt(0)] = 63
  32754. }
  32755. , {}],
  32756. 200: [function(e, t, i) {
  32757. i.read = function(e, t, i, n, r) {
  32758. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32759. for (u += d,
  32760. o = p & (1 << -h) - 1,
  32761. p >>= -h,
  32762. h += s; h > 0; o = 256 * o + e[t + u],
  32763. u += d,
  32764. h -= 8)
  32765. ;
  32766. for (a = o & (1 << -h) - 1,
  32767. o >>= -h,
  32768. h += n; h > 0; a = 256 * a + e[t + u],
  32769. u += d,
  32770. h -= 8)
  32771. ;
  32772. if (0 === o)
  32773. o = 1 - c;
  32774. else {
  32775. if (o === l)
  32776. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32777. a += Math.pow(2, n),
  32778. o -= c
  32779. }
  32780. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32781. }
  32782. ,
  32783. i.write = function(e, t, i, n, r, o) {
  32784. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32785. for (t = Math.abs(t),
  32786. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32787. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32788. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32789. l *= 2),
  32790. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32791. t * l >= 2 && (a++,
  32792. l /= 2),
  32793. a + u >= h ? (s = 0,
  32794. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32795. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32796. a = 0)); r >= 8; e[i + p] = 255 & s,
  32797. p += f,
  32798. s /= 256,
  32799. r -= 8)
  32800. ;
  32801. for (a = a << r | s,
  32802. c += r; c > 0; e[i + p] = 255 & a,
  32803. p += f,
  32804. a /= 256,
  32805. c -= 8)
  32806. ;
  32807. e[i + p - f] |= 128 * g
  32808. }
  32809. }
  32810. , {}],
  32811. 201: [function(e, t, i) {
  32812. var n = {}.toString;
  32813. t.exports = Array.isArray || function(e) {
  32814. return "[object Array]" == n.call(e)
  32815. }
  32816. }
  32817. , {}],
  32818. 202: [function(e, t, i) {
  32819. function n() {
  32820. this._events = this._events || {},
  32821. this._maxListeners = this._maxListeners || void 0
  32822. }
  32823. function r(e) {
  32824. return "function" == typeof e
  32825. }
  32826. function o(e) {
  32827. return "number" == typeof e
  32828. }
  32829. function a(e) {
  32830. return "object" == typeof e && null !== e
  32831. }
  32832. function s(e) {
  32833. return void 0 === e
  32834. }
  32835. t.exports = n,
  32836. n.EventEmitter = n,
  32837. n.prototype._events = void 0,
  32838. n.prototype._maxListeners = void 0,
  32839. n.defaultMaxListeners = 10,
  32840. n.prototype.setMaxListeners = function(e) {
  32841. if (!o(e) || e < 0 || isNaN(e))
  32842. throw TypeError("n must be a positive number");
  32843. return this._maxListeners = e,
  32844. this
  32845. }
  32846. ,
  32847. n.prototype.emit = function(e) {
  32848. var t, i, n, o, l, c;
  32849. if (this._events || (this._events = {}),
  32850. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32851. if (t = arguments[1],
  32852. t instanceof Error)
  32853. throw t;
  32854. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32855. throw h.context = t,
  32856. h
  32857. }
  32858. if (i = this._events[e],
  32859. s(i))
  32860. return !1;
  32861. if (r(i))
  32862. switch (arguments.length) {
  32863. case 1:
  32864. i.call(this);
  32865. break;
  32866. case 2:
  32867. i.call(this, arguments[1]);
  32868. break;
  32869. case 3:
  32870. i.call(this, arguments[1], arguments[2]);
  32871. break;
  32872. default:
  32873. o = Array.prototype.slice.call(arguments, 1),
  32874. i.apply(this, o)
  32875. }
  32876. else if (a(i))
  32877. for (o = Array.prototype.slice.call(arguments, 1),
  32878. c = i.slice(),
  32879. n = c.length,
  32880. l = 0; l < n; l++)
  32881. c[l].apply(this, o);
  32882. return !0
  32883. }
  32884. ,
  32885. n.prototype.addListener = function(e, t) {
  32886. var i;
  32887. if (!r(t))
  32888. throw TypeError("listener must be a function");
  32889. return this._events || (this._events = {}),
  32890. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32891. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32892. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32893. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32894. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32895. "function" == typeof console.trace && console.trace())),
  32896. this
  32897. }
  32898. ,
  32899. n.prototype.on = n.prototype.addListener,
  32900. n.prototype.once = function(e, t) {
  32901. function i() {
  32902. this.removeListener(e, i),
  32903. n || (n = !0,
  32904. t.apply(this, arguments))
  32905. }
  32906. if (!r(t))
  32907. throw TypeError("listener must be a function");
  32908. var n = !1;
  32909. return i.listener = t,
  32910. this.on(e, i),
  32911. this
  32912. }
  32913. ,
  32914. n.prototype.removeListener = function(e, t) {
  32915. var i, n, o, s;
  32916. if (!r(t))
  32917. throw TypeError("listener must be a function");
  32918. if (!this._events || !this._events[e])
  32919. return this;
  32920. if (i = this._events[e],
  32921. o = i.length,
  32922. n = -1,
  32923. i === t || r(i.listener) && i.listener === t)
  32924. delete this._events[e],
  32925. this._events.removeListener && this.emit("removeListener", e, t);
  32926. else if (a(i)) {
  32927. for (s = o; s-- > 0; )
  32928. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32929. n = s;
  32930. break
  32931. }
  32932. if (n < 0)
  32933. return this;
  32934. 1 === i.length ? (i.length = 0,
  32935. delete this._events[e]) : i.splice(n, 1),
  32936. this._events.removeListener && this.emit("removeListener", e, t)
  32937. }
  32938. return this
  32939. }
  32940. ,
  32941. n.prototype.removeAllListeners = function(e) {
  32942. var t, i;
  32943. if (!this._events)
  32944. return this;
  32945. if (!this._events.removeListener)
  32946. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32947. this;
  32948. if (0 === arguments.length) {
  32949. for (t in this._events)
  32950. "removeListener" !== t && this.removeAllListeners(t);
  32951. return this.removeAllListeners("removeListener"),
  32952. this._events = {},
  32953. this
  32954. }
  32955. if (i = this._events[e],
  32956. r(i))
  32957. this.removeListener(e, i);
  32958. else if (i)
  32959. for (; i.length; )
  32960. this.removeListener(e, i[i.length - 1]);
  32961. return delete this._events[e],
  32962. this
  32963. }
  32964. ,
  32965. n.prototype.listeners = function(e) {
  32966. var t;
  32967. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32968. }
  32969. ,
  32970. n.prototype.listenerCount = function(e) {
  32971. if (this._events) {
  32972. var t = this._events[e];
  32973. if (r(t))
  32974. return 1;
  32975. if (t)
  32976. return t.length
  32977. }
  32978. return 0
  32979. }
  32980. ,
  32981. n.listenerCount = function(e, t) {
  32982. return e.listenerCount(t)
  32983. }
  32984. }
  32985. , {}],
  32986. 203: [function(e, t, i) {
  32987. function n() {
  32988. throw new Error("setTimeout has not been defined")
  32989. }
  32990. function r() {
  32991. throw new Error("clearTimeout has not been defined")
  32992. }
  32993. function o(e) {
  32994. if (u === setTimeout)
  32995. return setTimeout(e, 0);
  32996. if ((u === n || !u) && setTimeout)
  32997. return u = setTimeout,
  32998. setTimeout(e, 0);
  32999. try {
  33000. return u(e, 0)
  33001. } catch (t) {
  33002. try {
  33003. return u.call(null, e, 0)
  33004. } catch (t) {
  33005. return u.call(this, e, 0)
  33006. }
  33007. }
  33008. }
  33009. function a(e) {
  33010. if (d === clearTimeout)
  33011. return clearTimeout(e);
  33012. if ((d === r || !d) && clearTimeout)
  33013. return d = clearTimeout,
  33014. clearTimeout(e);
  33015. try {
  33016. return d(e)
  33017. } catch (t) {
  33018. try {
  33019. return d.call(null, e)
  33020. } catch (t) {
  33021. return d.call(this, e)
  33022. }
  33023. }
  33024. }
  33025. function s() {
  33026. m && f && (m = !1,
  33027. f.length ? g = f.concat(g) : v = -1,
  33028. g.length && l())
  33029. }
  33030. function l() {
  33031. if (!m) {
  33032. var e = o(s);
  33033. m = !0;
  33034. for (var t = g.length; t; ) {
  33035. for (f = g,
  33036. g = []; ++v < t; )
  33037. f && f[v].run();
  33038. v = -1,
  33039. t = g.length
  33040. }
  33041. f = null,
  33042. m = !1,
  33043. a(e)
  33044. }
  33045. }
  33046. function c(e, t) {
  33047. this.fun = e,
  33048. this.array = t
  33049. }
  33050. function h() {}
  33051. var u, d, p = t.exports = {};
  33052. !function() {
  33053. try {
  33054. u = "function" == typeof setTimeout ? setTimeout : n
  33055. } catch (e) {
  33056. u = n
  33057. }
  33058. try {
  33059. d = "function" == typeof clearTimeout ? clearTimeout : r
  33060. } catch (e) {
  33061. d = r
  33062. }
  33063. }();
  33064. var f, g = [], m = !1, v = -1;
  33065. p.nextTick = function(e) {
  33066. var t = new Array(arguments.length - 1);
  33067. if (arguments.length > 1)
  33068. for (var i = 1; i < arguments.length; i++)
  33069. t[i - 1] = arguments[i];
  33070. g.push(new c(e,t)),
  33071. 1 !== g.length || m || o(l)
  33072. }
  33073. ,
  33074. c.prototype.run = function() {
  33075. this.fun.apply(null, this.array)
  33076. }
  33077. ,
  33078. p.title = "browser",
  33079. p.browser = !0,
  33080. p.env = {},
  33081. p.argv = [],
  33082. p.version = "",
  33083. p.versions = {},
  33084. p.on = h,
  33085. p.addListener = h,
  33086. p.once = h,
  33087. p.off = h,
  33088. p.removeListener = h,
  33089. p.removeAllListeners = h,
  33090. p.emit = h,
  33091. p.binding = function(e) {
  33092. throw new Error("process.binding is not supported")
  33093. }
  33094. ,
  33095. p.cwd = function() {
  33096. return "/"
  33097. }
  33098. ,
  33099. p.chdir = function(e) {
  33100. throw new Error("process.chdir is not supported")
  33101. }
  33102. ,
  33103. p.umask = function() {
  33104. return 0
  33105. }
  33106. }
  33107. , {}],
  33108. 204: [function(e, t, i) {
  33109. (function(e) {
  33110. !function(n) {
  33111. function r(e) {
  33112. throw new RangeError(L[e])
  33113. }
  33114. function o(e, t) {
  33115. for (var i = e.length, n = []; i--; )
  33116. n[i] = t(e[i]);
  33117. return n
  33118. }
  33119. function a(e, t) {
  33120. var i = e.split("@")
  33121. , n = "";
  33122. i.length > 1 && (n = i[0] + "@",
  33123. e = i[1]),
  33124. e = e.replace(O, ".");
  33125. var r = e.split(".")
  33126. , a = o(r, t).join(".");
  33127. return n + a
  33128. }
  33129. function s(e) {
  33130. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33131. t = e.charCodeAt(r++),
  33132. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33133. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33134. r--)) : n.push(t);
  33135. return n
  33136. }
  33137. function l(e) {
  33138. return o(e, function(e) {
  33139. var t = "";
  33140. return e > 65535 && (e -= 65536,
  33141. t += B(e >>> 10 & 1023 | 55296),
  33142. e = 56320 | 1023 & e),
  33143. t += B(e)
  33144. }).join("")
  33145. }
  33146. function c(e) {
  33147. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33148. }
  33149. function h(e, t) {
  33150. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33151. }
  33152. function u(e, t, i) {
  33153. var n = 0;
  33154. for (e = i ? N(e / T) : e >> 1,
  33155. e += N(e / t); e > D * w >> 1; n += E)
  33156. e = N(e / D);
  33157. return N(n + (D + 1) * e / (e + _))
  33158. }
  33159. function d(e) {
  33160. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33161. for (i = e.lastIndexOf(M),
  33162. i < 0 && (i = 0),
  33163. n = 0; n < i; ++n)
  33164. e.charCodeAt(n) >= 128 && r("not-basic"),
  33165. g.push(e.charCodeAt(n));
  33166. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33167. for (a = v,
  33168. s = 1,
  33169. h = E; o >= m && r("invalid-input"),
  33170. d = c(e.charCodeAt(o++)),
  33171. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33172. v += d * s,
  33173. p = h <= y ? b : h >= y + w ? w : h - y,
  33174. !(d < p); h += E)
  33175. f = E - p,
  33176. s > N(I / f) && r("overflow"),
  33177. s *= f;
  33178. t = g.length + 1,
  33179. y = u(v - a, t, 0 == a),
  33180. N(v / t) > I - A && r("overflow"),
  33181. A += N(v / t),
  33182. v %= t,
  33183. g.splice(v++, 0, A)
  33184. }
  33185. return l(g)
  33186. }
  33187. function p(e) {
  33188. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33189. for (e = s(e),
  33190. m = e.length,
  33191. t = S,
  33192. i = 0,
  33193. a = x,
  33194. l = 0; l < m; ++l)
  33195. g = e[l],
  33196. g < 128 && C.push(B(g));
  33197. for (n = o = C.length,
  33198. o && C.push(M); n < m; ) {
  33199. for (c = I,
  33200. l = 0; l < m; ++l)
  33201. g = e[l],
  33202. g >= t && g < c && (c = g);
  33203. for (v = n + 1,
  33204. c - t > N((I - i) / v) && r("overflow"),
  33205. i += (c - t) * v,
  33206. t = c,
  33207. l = 0; l < m; ++l)
  33208. if (g = e[l],
  33209. g < t && ++i > I && r("overflow"),
  33210. g == t) {
  33211. for (d = i,
  33212. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33213. !(d < f); p += E)
  33214. y = d - f,
  33215. A = E - f,
  33216. C.push(B(h(f + y % A, 0))),
  33217. d = N(y / A);
  33218. C.push(B(h(d, 0))),
  33219. a = u(i, v, n == o),
  33220. i = 0,
  33221. ++n
  33222. }
  33223. ++i,
  33224. ++t
  33225. }
  33226. return C.join("")
  33227. }
  33228. function f(e) {
  33229. return a(e, function(e) {
  33230. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33231. })
  33232. }
  33233. function g(e) {
  33234. return a(e, function(e) {
  33235. return P.test(e) ? "xn--" + p(e) : e
  33236. })
  33237. }
  33238. var m = "object" == typeof i && i && !i.nodeType && i
  33239. , v = "object" == typeof t && t && !t.nodeType && t
  33240. , A = "object" == typeof e && e;
  33241. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33242. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33243. overflow: "Overflow: input needs wider integers to process",
  33244. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33245. "invalid-input": "Invalid input"
  33246. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33247. if (y = {
  33248. version: "1.4.1",
  33249. ucs2: {
  33250. decode: s,
  33251. encode: l
  33252. },
  33253. decode: d,
  33254. encode: p,
  33255. toASCII: g,
  33256. toUnicode: f
  33257. },
  33258. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33259. define("punycode", function() {
  33260. return y
  33261. });
  33262. else if (m && v)
  33263. if (t.exports == m)
  33264. v.exports = y;
  33265. else
  33266. for (C in y)
  33267. y.hasOwnProperty(C) && (m[C] = y[C]);
  33268. else
  33269. n.punycode = y
  33270. }(this)
  33271. }
  33272. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33273. }
  33274. , {}],
  33275. 205: [function(e, t, i) {
  33276. "use strict";
  33277. function n(e, t) {
  33278. return Object.prototype.hasOwnProperty.call(e, t)
  33279. }
  33280. t.exports = function(e, t, i, o) {
  33281. t = t || "&",
  33282. i = i || "=";
  33283. var a = {};
  33284. if ("string" != typeof e || 0 === e.length)
  33285. return a;
  33286. var s = /\+/g;
  33287. e = e.split(t);
  33288. var l = 1e3;
  33289. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33290. var c = e.length;
  33291. l > 0 && c > l && (c = l);
  33292. for (var h = 0; h < c; ++h) {
  33293. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33294. m >= 0 ? (u = g.substr(0, m),
  33295. d = g.substr(m + 1)) : (u = g,
  33296. d = ""),
  33297. p = decodeURIComponent(u),
  33298. f = decodeURIComponent(d),
  33299. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33300. }
  33301. return a
  33302. }
  33303. ;
  33304. var r = Array.isArray || function(e) {
  33305. return "[object Array]" === Object.prototype.toString.call(e)
  33306. }
  33307. }
  33308. , {}],
  33309. 206: [function(e, t, i) {
  33310. "use strict";
  33311. function n(e, t) {
  33312. if (e.map)
  33313. return e.map(t);
  33314. for (var i = [], n = 0; n < e.length; n++)
  33315. i.push(t(e[n], n));
  33316. return i
  33317. }
  33318. var r = function(e) {
  33319. switch (typeof e) {
  33320. case "string":
  33321. return e;
  33322. case "boolean":
  33323. return e ? "true" : "false";
  33324. case "number":
  33325. return isFinite(e) ? e : "";
  33326. default:
  33327. return ""
  33328. }
  33329. };
  33330. t.exports = function(e, t, i, s) {
  33331. return t = t || "&",
  33332. i = i || "=",
  33333. null === e && (e = void 0),
  33334. "object" == typeof e ? n(a(e), function(a) {
  33335. var s = encodeURIComponent(r(a)) + i;
  33336. return o(e[a]) ? n(e[a], function(e) {
  33337. return s + encodeURIComponent(r(e))
  33338. }).join(t) : s + encodeURIComponent(r(e[a]))
  33339. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33340. }
  33341. ;
  33342. var o = Array.isArray || function(e) {
  33343. return "[object Array]" === Object.prototype.toString.call(e)
  33344. }
  33345. , a = Object.keys || function(e) {
  33346. var t = [];
  33347. for (var i in e)
  33348. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33349. return t
  33350. }
  33351. }
  33352. , {}],
  33353. 207: [function(e, t, i) {
  33354. "use strict";
  33355. i.decode = i.parse = e("./decode"),
  33356. i.encode = i.stringify = e("./encode")
  33357. }
  33358. , {
  33359. "./decode": 205,
  33360. "./encode": 206
  33361. }],
  33362. 208: [function(e, t, i) {
  33363. "use strict";
  33364. function n() {
  33365. this.protocol = null,
  33366. this.slashes = null,
  33367. this.auth = null,
  33368. this.host = null,
  33369. this.port = null,
  33370. this.hostname = null,
  33371. this.hash = null,
  33372. this.search = null,
  33373. this.query = null,
  33374. this.pathname = null,
  33375. this.path = null,
  33376. this.href = null
  33377. }
  33378. function r(e, t, i) {
  33379. if (e && c.isObject(e) && e instanceof n)
  33380. return e;
  33381. var r = new n;
  33382. return r.parse(e, t, i),
  33383. r
  33384. }
  33385. function o(e) {
  33386. return c.isString(e) && (e = r(e)),
  33387. e instanceof n ? e.format() : n.prototype.format.call(e)
  33388. }
  33389. function a(e, t) {
  33390. return r(e, !1, !0).resolve(t)
  33391. }
  33392. function s(e, t) {
  33393. return e ? r(e, !1, !0).resolveObject(t) : t
  33394. }
  33395. var l = e("punycode")
  33396. , c = e("./util");
  33397. i.parse = r,
  33398. i.resolve = a,
  33399. i.resolveObject = s,
  33400. i.format = o,
  33401. i.Url = n;
  33402. var h = /^([a-z0-9.+-]+:)/i
  33403. , u = /:[0-9]*$/
  33404. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33405. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33406. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33407. , g = ["'"].concat(f)
  33408. , m = ["%", "/", "?", ";", "#"].concat(g)
  33409. , v = ["/", "?", "#"]
  33410. , A = 255
  33411. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33412. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33413. , I = {
  33414. javascript: !0,
  33415. "javascript:": !0
  33416. }
  33417. , E = {
  33418. javascript: !0,
  33419. "javascript:": !0
  33420. }
  33421. , b = {
  33422. http: !0,
  33423. https: !0,
  33424. ftp: !0,
  33425. gopher: !0,
  33426. file: !0,
  33427. "http:": !0,
  33428. "https:": !0,
  33429. "ftp:": !0,
  33430. "gopher:": !0,
  33431. "file:": !0
  33432. }
  33433. , w = e("querystring");
  33434. n.prototype.parse = function(e, t, i) {
  33435. if (!c.isString(e))
  33436. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33437. var n = e.indexOf("?")
  33438. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33439. , o = e.split(r)
  33440. , a = /\\/g;
  33441. o[0] = o[0].replace(a, "/"),
  33442. e = o.join(r);
  33443. var s = e;
  33444. if (s = s.trim(),
  33445. !i && 1 === e.split("#").length) {
  33446. var u = d.exec(s);
  33447. if (u)
  33448. return this.path = s,
  33449. this.href = s,
  33450. this.pathname = u[1],
  33451. u[2] ? (this.search = u[2],
  33452. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33453. this.query = {}),
  33454. this
  33455. }
  33456. var p = h.exec(s);
  33457. if (p) {
  33458. p = p[0];
  33459. var f = p.toLowerCase();
  33460. this.protocol = f,
  33461. s = s.substr(p.length)
  33462. }
  33463. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33464. var _ = "//" === s.substr(0, 2);
  33465. !_ || p && E[p] || (s = s.substr(2),
  33466. this.slashes = !0)
  33467. }
  33468. if (!E[p] && (_ || p && !b[p])) {
  33469. for (var T = -1, x = 0; x < v.length; x++) {
  33470. var S = s.indexOf(v[x]);
  33471. S !== -1 && (T === -1 || S < T) && (T = S)
  33472. }
  33473. var M, R;
  33474. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33475. R !== -1 && (M = s.slice(0, R),
  33476. s = s.slice(R + 1),
  33477. this.auth = decodeURIComponent(M)),
  33478. T = -1;
  33479. for (var x = 0; x < m.length; x++) {
  33480. var S = s.indexOf(m[x]);
  33481. S !== -1 && (T === -1 || S < T) && (T = S)
  33482. }
  33483. T === -1 && (T = s.length),
  33484. this.host = s.slice(0, T),
  33485. s = s.slice(T),
  33486. this.parseHost(),
  33487. this.hostname = this.hostname || "";
  33488. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33489. if (!P)
  33490. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33491. var D = O[x];
  33492. if (D && !D.match(y)) {
  33493. for (var N = "", B = 0, F = D.length; B < F; B++)
  33494. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33495. if (!N.match(y)) {
  33496. var V = O.slice(0, x)
  33497. , U = O.slice(x + 1)
  33498. , k = D.match(C);
  33499. k && (V.push(k[1]),
  33500. U.unshift(k[2])),
  33501. U.length && (s = "/" + U.join(".") + s),
  33502. this.hostname = V.join(".");
  33503. break
  33504. }
  33505. }
  33506. }
  33507. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33508. P || (this.hostname = l.toASCII(this.hostname));
  33509. var H = this.port ? ":" + this.port : ""
  33510. , G = this.hostname || "";
  33511. this.host = G + H,
  33512. this.href += this.host,
  33513. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33514. "/" !== s[0] && (s = "/" + s))
  33515. }
  33516. if (!I[f])
  33517. for (var x = 0, L = g.length; x < L; x++) {
  33518. var z = g[x];
  33519. if (s.indexOf(z) !== -1) {
  33520. var W = encodeURIComponent(z);
  33521. W === z && (W = escape(z)),
  33522. s = s.split(z).join(W)
  33523. }
  33524. }
  33525. var j = s.indexOf("#");
  33526. j !== -1 && (this.hash = s.substr(j),
  33527. s = s.slice(0, j));
  33528. var Y = s.indexOf("?");
  33529. if (Y !== -1 ? (this.search = s.substr(Y),
  33530. this.query = s.substr(Y + 1),
  33531. t && (this.query = w.parse(this.query)),
  33532. s = s.slice(0, Y)) : t && (this.search = "",
  33533. this.query = {}),
  33534. s && (this.pathname = s),
  33535. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33536. this.pathname || this.search) {
  33537. var H = this.pathname || ""
  33538. , X = this.search || "";
  33539. this.path = H + X
  33540. }
  33541. return this.href = this.format(),
  33542. this
  33543. }
  33544. ,
  33545. n.prototype.format = function() {
  33546. var e = this.auth || "";
  33547. e && (e = encodeURIComponent(e),
  33548. e = e.replace(/%3A/i, ":"),
  33549. e += "@");
  33550. var t = this.protocol || ""
  33551. , i = this.pathname || ""
  33552. , n = this.hash || ""
  33553. , r = !1
  33554. , o = "";
  33555. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33556. this.port && (r += ":" + this.port)),
  33557. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33558. var a = this.search || o && "?" + o || "";
  33559. return t && ":" !== t.substr(-1) && (t += ":"),
  33560. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33561. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33562. n && "#" !== n.charAt(0) && (n = "#" + n),
  33563. a && "?" !== a.charAt(0) && (a = "?" + a),
  33564. i = i.replace(/[?#]/g, function(e) {
  33565. return encodeURIComponent(e)
  33566. }),
  33567. a = a.replace("#", "%23"),
  33568. t + r + i + a + n
  33569. }
  33570. ,
  33571. n.prototype.resolve = function(e) {
  33572. return this.resolveObject(r(e, !1, !0)).format()
  33573. }
  33574. ,
  33575. n.prototype.resolveObject = function(e) {
  33576. if (c.isString(e)) {
  33577. var t = new n;
  33578. t.parse(e, !1, !0),
  33579. e = t
  33580. }
  33581. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33582. var a = r[o];
  33583. i[a] = this[a]
  33584. }
  33585. if (i.hash = e.hash,
  33586. "" === e.href)
  33587. return i.href = i.format(),
  33588. i;
  33589. if (e.slashes && !e.protocol) {
  33590. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33591. var h = s[l];
  33592. "protocol" !== h && (i[h] = e[h])
  33593. }
  33594. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33595. i.href = i.format(),
  33596. i
  33597. }
  33598. if (e.protocol && e.protocol !== i.protocol) {
  33599. if (!b[e.protocol]) {
  33600. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33601. var p = u[d];
  33602. i[p] = e[p]
  33603. }
  33604. return i.href = i.format(),
  33605. i
  33606. }
  33607. if (i.protocol = e.protocol,
  33608. e.host || E[e.protocol])
  33609. i.pathname = e.pathname;
  33610. else {
  33611. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33612. ;
  33613. e.host || (e.host = ""),
  33614. e.hostname || (e.hostname = ""),
  33615. "" !== f[0] && f.unshift(""),
  33616. f.length < 2 && f.unshift(""),
  33617. i.pathname = f.join("/")
  33618. }
  33619. if (i.search = e.search,
  33620. i.query = e.query,
  33621. i.host = e.host || "",
  33622. i.auth = e.auth,
  33623. i.hostname = e.hostname || e.host,
  33624. i.port = e.port,
  33625. i.pathname || i.search) {
  33626. var g = i.pathname || ""
  33627. , m = i.search || "";
  33628. i.path = g + m
  33629. }
  33630. return i.slashes = i.slashes || e.slashes,
  33631. i.href = i.format(),
  33632. i
  33633. }
  33634. var v = i.pathname && "/" === i.pathname.charAt(0)
  33635. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33636. , y = A || v || i.host && e.pathname
  33637. , C = y
  33638. , I = i.pathname && i.pathname.split("/") || []
  33639. , f = e.pathname && e.pathname.split("/") || []
  33640. , w = i.protocol && !b[i.protocol];
  33641. if (w && (i.hostname = "",
  33642. i.port = null,
  33643. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33644. i.host = "",
  33645. e.protocol && (e.hostname = null,
  33646. e.port = null,
  33647. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33648. e.host = null),
  33649. y = y && ("" === f[0] || "" === I[0])),
  33650. A)
  33651. i.host = e.host || "" === e.host ? e.host : i.host,
  33652. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33653. i.search = e.search,
  33654. i.query = e.query,
  33655. I = f;
  33656. else if (f.length)
  33657. I || (I = []),
  33658. I.pop(),
  33659. I = I.concat(f),
  33660. i.search = e.search,
  33661. i.query = e.query;
  33662. else if (!c.isNullOrUndefined(e.search)) {
  33663. if (w) {
  33664. i.hostname = i.host = I.shift();
  33665. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33666. _ && (i.auth = _.shift(),
  33667. i.host = i.hostname = _.shift())
  33668. }
  33669. return i.search = e.search,
  33670. i.query = e.query,
  33671. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33672. i.href = i.format(),
  33673. i
  33674. }
  33675. if (!I.length)
  33676. return i.pathname = null,
  33677. i.search ? i.path = "/" + i.search : i.path = null,
  33678. i.href = i.format(),
  33679. i;
  33680. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33681. T = I[M],
  33682. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33683. S++) : S && (I.splice(M, 1),
  33684. S--);
  33685. if (!y && !C)
  33686. for (; S--; S)
  33687. I.unshift("..");
  33688. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33689. x && "/" !== I.join("/").substr(-1) && I.push("");
  33690. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33691. if (w) {
  33692. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33693. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33694. _ && (i.auth = _.shift(),
  33695. i.host = i.hostname = _.shift())
  33696. }
  33697. return y = y || i.host && I.length,
  33698. y && !R && I.unshift(""),
  33699. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33700. i.path = null),
  33701. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33702. i.auth = e.auth || i.auth,
  33703. i.slashes = i.slashes || e.slashes,
  33704. i.href = i.format(),
  33705. i
  33706. }
  33707. ,
  33708. n.prototype.parseHost = function() {
  33709. var e = this.host
  33710. , t = u.exec(e);
  33711. t && (t = t[0],
  33712. ":" !== t && (this.port = t.substr(1)),
  33713. e = e.substr(0, e.length - t.length)),
  33714. e && (this.hostname = e)
  33715. }
  33716. }
  33717. , {
  33718. "./util": 209,
  33719. punycode: 204,
  33720. querystring: 207
  33721. }],
  33722. 209: [function(e, t, i) {
  33723. "use strict";
  33724. t.exports = {
  33725. isString: function(e) {
  33726. return "string" == typeof e
  33727. },
  33728. isObject: function(e) {
  33729. return "object" == typeof e && null !== e
  33730. },
  33731. isNull: function(e) {
  33732. return null === e
  33733. },
  33734. isNullOrUndefined: function(e) {
  33735. return null == e
  33736. }
  33737. }
  33738. }
  33739. , {}],
  33740. 210: [function(e, t, i) {
  33741. "use strict";
  33742. function n(e) {
  33743. return l + e
  33744. }
  33745. function r(e) {
  33746. return e.substring(l.length)
  33747. }
  33748. function o(e, t) {
  33749. for (var i in t)
  33750. Object.defineProperty(e, i, {
  33751. value: t[i],
  33752. configurable: !0,
  33753. writable: !0
  33754. })
  33755. }
  33756. function a(e) {
  33757. if ("string" != typeof e)
  33758. throw new TypeError("key must be a string.")
  33759. }
  33760. var s = Object.prototype.hasOwnProperty
  33761. , l = "~";
  33762. t.exports = function(e) {
  33763. var t = Object.create(null)
  33764. , i = 0
  33765. , l = {};
  33766. return o(l, {
  33767. get: function(e, i) {
  33768. a(e);
  33769. var r = n(e);
  33770. return r in t ? t[r] : i
  33771. },
  33772. set: function(e, r) {
  33773. a(e);
  33774. var o = n(e);
  33775. return o in t || ++i,
  33776. t[o] = r
  33777. },
  33778. has: function(e) {
  33779. return a(e),
  33780. n(e)in t
  33781. },
  33782. delete: function(e) {
  33783. a(e);
  33784. var r = n(e);
  33785. return r in t && (--i,
  33786. delete t[r],
  33787. !0)
  33788. },
  33789. clear: function() {
  33790. t = Object.create(null),
  33791. i = 0
  33792. },
  33793. forEach: function(e, i) {
  33794. if ("function" != typeof e)
  33795. throw new TypeError("`callback` must be a function");
  33796. for (var n in t)
  33797. if (s.call(t, n)) {
  33798. var o = r(n)
  33799. , a = t[n];
  33800. e.call(i, a, o, l)
  33801. }
  33802. }
  33803. }),
  33804. Object.defineProperty(l, "size", {
  33805. get: function() {
  33806. return i
  33807. },
  33808. configurable: !0
  33809. }),
  33810. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33811. l.set(t, e[t])
  33812. }),
  33813. l
  33814. }
  33815. }
  33816. , {}],
  33817. 211: [function(e, t, i) {
  33818. t.exports = e("./lib/heap")
  33819. }
  33820. , {
  33821. "./lib/heap": 212
  33822. }],
  33823. 212: [function(e, t, i) {
  33824. (function() {
  33825. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33826. r = Math.floor,
  33827. u = Math.min,
  33828. n = function(e, t) {
  33829. return e < t ? -1 : e > t ? 1 : 0
  33830. }
  33831. ,
  33832. h = function(e, t, i, o, a) {
  33833. var s;
  33834. if (null == i && (i = 0),
  33835. null == a && (a = n),
  33836. i < 0)
  33837. throw new Error("lo must be non-negative");
  33838. for (null == o && (o = e.length); i < o; )
  33839. s = r((i + o) / 2),
  33840. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33841. return [].splice.apply(e, [i, i - i].concat(t)),
  33842. t
  33843. }
  33844. ,
  33845. s = function(e, t, i) {
  33846. return null == i && (i = n),
  33847. e.push(t),
  33848. g(e, 0, e.length - 1, i)
  33849. }
  33850. ,
  33851. a = function(e, t) {
  33852. var i, r;
  33853. return null == t && (t = n),
  33854. i = e.pop(),
  33855. e.length ? (r = e[0],
  33856. e[0] = i,
  33857. m(e, 0, t)) : r = i,
  33858. r
  33859. }
  33860. ,
  33861. c = function(e, t, i) {
  33862. var r;
  33863. return null == i && (i = n),
  33864. r = e[0],
  33865. e[0] = t,
  33866. m(e, 0, i),
  33867. r
  33868. }
  33869. ,
  33870. l = function(e, t, i) {
  33871. var r;
  33872. return null == i && (i = n),
  33873. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33874. t = r[0],
  33875. e[0] = r[1],
  33876. m(e, 0, i)),
  33877. t
  33878. }
  33879. ,
  33880. o = function(e, t) {
  33881. var i, o, a, s, l, c;
  33882. for (null == t && (t = n),
  33883. s = function() {
  33884. c = [];
  33885. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33886. c.push(t);
  33887. return c
  33888. }
  33889. .apply(this).reverse(),
  33890. l = [],
  33891. o = 0,
  33892. a = s.length; o < a; o++)
  33893. i = s[o],
  33894. l.push(m(e, i, t));
  33895. return l
  33896. }
  33897. ,
  33898. f = function(e, t, i) {
  33899. var r;
  33900. if (null == i && (i = n),
  33901. r = e.indexOf(t),
  33902. r !== -1)
  33903. return g(e, 0, r, i),
  33904. m(e, r, i)
  33905. }
  33906. ,
  33907. d = function(e, t, i) {
  33908. var r, a, s, c, h;
  33909. if (null == i && (i = n),
  33910. a = e.slice(0, t),
  33911. !a.length)
  33912. return a;
  33913. for (o(a, i),
  33914. h = e.slice(t),
  33915. s = 0,
  33916. c = h.length; s < c; s++)
  33917. r = h[s],
  33918. l(a, r, i);
  33919. return a.sort(i).reverse()
  33920. }
  33921. ,
  33922. p = function(e, t, i) {
  33923. var r, s, l, c, d, p, f, g, m, v;
  33924. if (null == i && (i = n),
  33925. 10 * t <= e.length) {
  33926. if (c = e.slice(0, t).sort(i),
  33927. !c.length)
  33928. return c;
  33929. for (l = c[c.length - 1],
  33930. g = e.slice(t),
  33931. d = 0,
  33932. f = g.length; d < f; d++)
  33933. r = g[d],
  33934. i(r, l) < 0 && (h(c, r, 0, null, i),
  33935. c.pop(),
  33936. l = c[c.length - 1]);
  33937. return c
  33938. }
  33939. for (o(e, i),
  33940. v = [],
  33941. s = p = 0,
  33942. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33943. v.push(a(e, i));
  33944. return v
  33945. }
  33946. ,
  33947. g = function(e, t, i, r) {
  33948. var o, a, s;
  33949. for (null == r && (r = n),
  33950. o = e[i]; i > t && (s = i - 1 >> 1,
  33951. a = e[s],
  33952. r(o, a) < 0); )
  33953. e[i] = a,
  33954. i = s;
  33955. return e[i] = o
  33956. }
  33957. ,
  33958. m = function(e, t, i) {
  33959. var r, o, a, s, l;
  33960. for (null == i && (i = n),
  33961. o = e.length,
  33962. l = t,
  33963. a = e[t],
  33964. r = 2 * t + 1; r < o; )
  33965. s = r + 1,
  33966. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33967. e[t] = e[r],
  33968. t = r,
  33969. r = 2 * t + 1;
  33970. return e[t] = a,
  33971. g(e, l, t, i)
  33972. }
  33973. ,
  33974. e = function() {
  33975. function e(e) {
  33976. this.cmp = null != e ? e : n,
  33977. this.nodes = []
  33978. }
  33979. return e.push = s,
  33980. e.pop = a,
  33981. e.replace = c,
  33982. e.pushpop = l,
  33983. e.heapify = o,
  33984. e.updateItem = f,
  33985. e.nlargest = d,
  33986. e.nsmallest = p,
  33987. e.prototype.push = function(e) {
  33988. return s(this.nodes, e, this.cmp)
  33989. }
  33990. ,
  33991. e.prototype.pop = function() {
  33992. return a(this.nodes, this.cmp)
  33993. }
  33994. ,
  33995. e.prototype.peek = function() {
  33996. return this.nodes[0]
  33997. }
  33998. ,
  33999. e.prototype.contains = function(e) {
  34000. return this.nodes.indexOf(e) !== -1
  34001. }
  34002. ,
  34003. e.prototype.replace = function(e) {
  34004. return c(this.nodes, e, this.cmp)
  34005. }
  34006. ,
  34007. e.prototype.pushpop = function(e) {
  34008. return l(this.nodes, e, this.cmp)
  34009. }
  34010. ,
  34011. e.prototype.heapify = function() {
  34012. return o(this.nodes, this.cmp)
  34013. }
  34014. ,
  34015. e.prototype.updateItem = function(e) {
  34016. return f(this.nodes, e, this.cmp)
  34017. }
  34018. ,
  34019. e.prototype.clear = function() {
  34020. return this.nodes = []
  34021. }
  34022. ,
  34023. e.prototype.empty = function() {
  34024. return 0 === this.nodes.length
  34025. }
  34026. ,
  34027. e.prototype.size = function() {
  34028. return this.nodes.length
  34029. }
  34030. ,
  34031. e.prototype.clone = function() {
  34032. var t;
  34033. return t = new e,
  34034. t.nodes = this.nodes.slice(0),
  34035. t
  34036. }
  34037. ,
  34038. e.prototype.toArray = function() {
  34039. return this.nodes.slice(0)
  34040. }
  34041. ,
  34042. e.prototype.insert = e.prototype.push,
  34043. e.prototype.top = e.prototype.peek,
  34044. e.prototype.front = e.prototype.peek,
  34045. e.prototype.has = e.prototype.contains,
  34046. e.prototype.copy = e.prototype.clone,
  34047. e
  34048. }(),
  34049. function(e, n) {
  34050. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34051. }(this, function() {
  34052. return e
  34053. })
  34054. }
  34055. ).call(this)
  34056. }
  34057. , {}],
  34058. 213: [function(e, t, i) {
  34059. !function(e) {
  34060. function i() {}
  34061. function n(e, t) {
  34062. return function() {
  34063. e.apply(t, arguments)
  34064. }
  34065. }
  34066. function r(e) {
  34067. if ("object" != typeof this)
  34068. throw new TypeError("Promises must be constructed via new");
  34069. if ("function" != typeof e)
  34070. throw new TypeError("not a function");
  34071. this._state = 0,
  34072. this._handled = !1,
  34073. this._value = void 0,
  34074. this._deferreds = [],
  34075. h(e, this)
  34076. }
  34077. function o(e, t) {
  34078. for (; 3 === e._state; )
  34079. e = e._value;
  34080. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34081. void r._immediateFn(function() {
  34082. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34083. if (null === i)
  34084. return void (1 === e._state ? a : s)(t.promise, e._value);
  34085. var n;
  34086. try {
  34087. n = i(e._value)
  34088. } catch (e) {
  34089. return void s(t.promise, e)
  34090. }
  34091. a(t.promise, n)
  34092. }))
  34093. }
  34094. function a(e, t) {
  34095. try {
  34096. if (t === e)
  34097. throw new TypeError("A promise cannot be resolved with itself.");
  34098. if (t && ("object" == typeof t || "function" == typeof t)) {
  34099. var i = t.then;
  34100. if (t instanceof r)
  34101. return e._state = 3,
  34102. e._value = t,
  34103. void l(e);
  34104. if ("function" == typeof i)
  34105. return void h(n(i, t), e)
  34106. }
  34107. e._state = 1,
  34108. e._value = t,
  34109. l(e)
  34110. } catch (t) {
  34111. s(e, t)
  34112. }
  34113. }
  34114. function s(e, t) {
  34115. e._state = 2,
  34116. e._value = t,
  34117. l(e)
  34118. }
  34119. function l(e) {
  34120. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34121. e._handled || r._unhandledRejectionFn(e._value)
  34122. });
  34123. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34124. o(e, e._deferreds[t]);
  34125. e._deferreds = null
  34126. }
  34127. function c(e, t, i) {
  34128. this.onFulfilled = "function" == typeof e ? e : null,
  34129. this.onRejected = "function" == typeof t ? t : null,
  34130. this.promise = i
  34131. }
  34132. function h(e, t) {
  34133. var i = !1;
  34134. try {
  34135. e(function(e) {
  34136. i || (i = !0,
  34137. a(t, e))
  34138. }, function(e) {
  34139. i || (i = !0,
  34140. s(t, e))
  34141. })
  34142. } catch (e) {
  34143. if (i)
  34144. return;
  34145. i = !0,
  34146. s(t, e)
  34147. }
  34148. }
  34149. var u = setTimeout;
  34150. r.prototype.catch = function(e) {
  34151. return this.then(null, e)
  34152. }
  34153. ,
  34154. r.prototype.then = function(e, t) {
  34155. var n = new this.constructor(i);
  34156. return o(this, new c(e,t,n)),
  34157. n
  34158. }
  34159. ,
  34160. r.all = function(e) {
  34161. var t = Array.prototype.slice.call(e);
  34162. return new r(function(e, i) {
  34163. function n(o, a) {
  34164. try {
  34165. if (a && ("object" == typeof a || "function" == typeof a)) {
  34166. var s = a.then;
  34167. if ("function" == typeof s)
  34168. return void s.call(a, function(e) {
  34169. n(o, e)
  34170. }, i)
  34171. }
  34172. t[o] = a,
  34173. 0 === --r && e(t)
  34174. } catch (e) {
  34175. i(e)
  34176. }
  34177. }
  34178. if (0 === t.length)
  34179. return e([]);
  34180. for (var r = t.length, o = 0; o < t.length; o++)
  34181. n(o, t[o])
  34182. }
  34183. )
  34184. }
  34185. ,
  34186. r.resolve = function(e) {
  34187. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34188. t(e)
  34189. }
  34190. )
  34191. }
  34192. ,
  34193. r.reject = function(e) {
  34194. return new r(function(t, i) {
  34195. i(e)
  34196. }
  34197. )
  34198. }
  34199. ,
  34200. r.race = function(e) {
  34201. return new r(function(t, i) {
  34202. for (var n = 0, r = e.length; n < r; n++)
  34203. e[n].then(t, i)
  34204. }
  34205. )
  34206. }
  34207. ,
  34208. r._immediateFn = "function" == typeof setImmediate && function(e) {
  34209. setImmediate(e)
  34210. }
  34211. || function(e) {
  34212. u(e, 0)
  34213. }
  34214. ,
  34215. r._unhandledRejectionFn = function(e) {
  34216. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34217. }
  34218. ,
  34219. r._setImmediateFn = function(e) {
  34220. r._immediateFn = e
  34221. }
  34222. ,
  34223. r._setUnhandledRejectionFn = function(e) {
  34224. r._unhandledRejectionFn = e
  34225. }
  34226. ,
  34227. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34228. }(this)
  34229. }
  34230. , {}],
  34231. 214: [function(e, t, i) {
  34232. (function(i) {
  34233. !function(i, n) {
  34234. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34235. }(this, function(t, n) {
  34236. "use strict";
  34237. var r = {};
  34238. return r.ByteBuffer = t,
  34239. r.Long = t.Long || null,
  34240. r.VERSION = "5.0.1",
  34241. r.WIRE_TYPES = {},
  34242. r.WIRE_TYPES.VARINT = 0,
  34243. r.WIRE_TYPES.BITS64 = 1,
  34244. r.WIRE_TYPES.LDELIM = 2,
  34245. r.WIRE_TYPES.STARTGROUP = 3,
  34246. r.WIRE_TYPES.ENDGROUP = 4,
  34247. r.WIRE_TYPES.BITS32 = 5,
  34248. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34249. r.TYPES = {
  34250. int32: {
  34251. name: "int32",
  34252. wireType: r.WIRE_TYPES.VARINT,
  34253. defaultValue: 0
  34254. },
  34255. uint32: {
  34256. name: "uint32",
  34257. wireType: r.WIRE_TYPES.VARINT,
  34258. defaultValue: 0
  34259. },
  34260. sint32: {
  34261. name: "sint32",
  34262. wireType: r.WIRE_TYPES.VARINT,
  34263. defaultValue: 0
  34264. },
  34265. int64: {
  34266. name: "int64",
  34267. wireType: r.WIRE_TYPES.VARINT,
  34268. defaultValue: r.Long ? r.Long.ZERO : void 0
  34269. },
  34270. uint64: {
  34271. name: "uint64",
  34272. wireType: r.WIRE_TYPES.VARINT,
  34273. defaultValue: r.Long ? r.Long.UZERO : void 0
  34274. },
  34275. sint64: {
  34276. name: "sint64",
  34277. wireType: r.WIRE_TYPES.VARINT,
  34278. defaultValue: r.Long ? r.Long.ZERO : void 0
  34279. },
  34280. bool: {
  34281. name: "bool",
  34282. wireType: r.WIRE_TYPES.VARINT,
  34283. defaultValue: !1
  34284. },
  34285. double: {
  34286. name: "double",
  34287. wireType: r.WIRE_TYPES.BITS64,
  34288. defaultValue: 0
  34289. },
  34290. string: {
  34291. name: "string",
  34292. wireType: r.WIRE_TYPES.LDELIM,
  34293. defaultValue: ""
  34294. },
  34295. bytes: {
  34296. name: "bytes",
  34297. wireType: r.WIRE_TYPES.LDELIM,
  34298. defaultValue: null
  34299. },
  34300. fixed32: {
  34301. name: "fixed32",
  34302. wireType: r.WIRE_TYPES.BITS32,
  34303. defaultValue: 0
  34304. },
  34305. sfixed32: {
  34306. name: "sfixed32",
  34307. wireType: r.WIRE_TYPES.BITS32,
  34308. defaultValue: 0
  34309. },
  34310. fixed64: {
  34311. name: "fixed64",
  34312. wireType: r.WIRE_TYPES.BITS64,
  34313. defaultValue: r.Long ? r.Long.UZERO : void 0
  34314. },
  34315. sfixed64: {
  34316. name: "sfixed64",
  34317. wireType: r.WIRE_TYPES.BITS64,
  34318. defaultValue: r.Long ? r.Long.ZERO : void 0
  34319. },
  34320. float: {
  34321. name: "float",
  34322. wireType: r.WIRE_TYPES.BITS32,
  34323. defaultValue: 0
  34324. },
  34325. enum: {
  34326. name: "enum",
  34327. wireType: r.WIRE_TYPES.VARINT,
  34328. defaultValue: 0
  34329. },
  34330. message: {
  34331. name: "message",
  34332. wireType: r.WIRE_TYPES.LDELIM,
  34333. defaultValue: null
  34334. },
  34335. group: {
  34336. name: "group",
  34337. wireType: r.WIRE_TYPES.STARTGROUP,
  34338. defaultValue: null
  34339. }
  34340. },
  34341. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34342. r.ID_MIN = 1,
  34343. r.ID_MAX = 536870911,
  34344. r.convertFieldsToCamelCase = !1,
  34345. r.populateAccessors = !0,
  34346. r.populateDefaults = !0,
  34347. r.Util = function() {
  34348. var t = {};
  34349. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34350. t.XHR = function() {
  34351. for (var e = [function() {
  34352. return new XMLHttpRequest
  34353. }
  34354. , function() {
  34355. return new ActiveXObject("Msxml2.XMLHTTP")
  34356. }
  34357. , function() {
  34358. return new ActiveXObject("Msxml3.XMLHTTP")
  34359. }
  34360. , function() {
  34361. return new ActiveXObject("Microsoft.XMLHTTP")
  34362. }
  34363. ], t = null, i = 0; i < e.length; i++) {
  34364. try {
  34365. t = e[i]()
  34366. } catch (e) {
  34367. continue
  34368. }
  34369. break
  34370. }
  34371. if (!t)
  34372. throw Error("XMLHttpRequest is not supported");
  34373. return t
  34374. }
  34375. ,
  34376. t.fetch = function(i, n) {
  34377. if (n && "function" != typeof n && (n = null),
  34378. t.IS_NODE) {
  34379. var r = e("fs");
  34380. if (n)
  34381. r.readFile(i, function(e, t) {
  34382. n(e ? null : "" + t)
  34383. });
  34384. else
  34385. try {
  34386. return r.readFileSync(i)
  34387. } catch (e) {
  34388. return null
  34389. }
  34390. } else {
  34391. var o = t.XHR();
  34392. if (o.open("GET", i, !!n),
  34393. o.setRequestHeader("Accept", "text/plain"),
  34394. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34395. !n)
  34396. return o.send(null),
  34397. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34398. if (o.onreadystatechange = function() {
  34399. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34400. }
  34401. ,
  34402. 4 == o.readyState)
  34403. return;
  34404. o.send(null)
  34405. }
  34406. }
  34407. ,
  34408. t.toCamelCase = function(e) {
  34409. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34410. return t.toUpperCase()
  34411. })
  34412. }
  34413. ,
  34414. t
  34415. }(),
  34416. r.Lang = {
  34417. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34418. RULE: /^(?:required|optional|repeated|map)$/,
  34419. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34420. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34421. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34422. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34423. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34424. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34425. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34426. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34427. NUMBER_OCT: /^0[0-7]+$/,
  34428. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34429. BOOL: /^(?:true|false)$/i,
  34430. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34431. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34432. WHITESPACE: /\s/,
  34433. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34434. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34435. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34436. },
  34437. r.DotProto = function(e, t) {
  34438. function i(e, i) {
  34439. var n = -1
  34440. , r = 1;
  34441. if ("-" == e.charAt(0) && (r = -1,
  34442. e = e.substring(1)),
  34443. t.NUMBER_DEC.test(e))
  34444. n = parseInt(e);
  34445. else if (t.NUMBER_HEX.test(e))
  34446. n = parseInt(e.substring(2), 16);
  34447. else {
  34448. if (!t.NUMBER_OCT.test(e))
  34449. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34450. n = parseInt(e.substring(1), 8)
  34451. }
  34452. if (n = r * n | 0,
  34453. !i && n < 0)
  34454. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34455. return n
  34456. }
  34457. function n(e) {
  34458. var i = 1;
  34459. if ("-" == e.charAt(0) && (i = -1,
  34460. e = e.substring(1)),
  34461. t.NUMBER_DEC.test(e))
  34462. return i * parseInt(e, 10);
  34463. if (t.NUMBER_HEX.test(e))
  34464. return i * parseInt(e.substring(2), 16);
  34465. if (t.NUMBER_OCT.test(e))
  34466. return i * parseInt(e.substring(1), 8);
  34467. if ("inf" === e)
  34468. return i * (1 / 0);
  34469. if ("nan" === e)
  34470. return NaN;
  34471. if (t.NUMBER_FLT.test(e))
  34472. return i * parseFloat(e);
  34473. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34474. }
  34475. function r(e, t, i) {
  34476. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34477. e[t].push(i))
  34478. }
  34479. var o = {}
  34480. , a = function(e) {
  34481. this.source = e + "",
  34482. this.index = 0,
  34483. this.line = 1,
  34484. this.stack = [],
  34485. this._stringOpen = null
  34486. }
  34487. , s = a.prototype;
  34488. s._readString = function() {
  34489. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34490. e.lastIndex = this.index - 1;
  34491. var i = e.exec(this.source);
  34492. if (!i)
  34493. throw Error("unterminated string");
  34494. return this.index = e.lastIndex,
  34495. this.stack.push(this._stringOpen),
  34496. this._stringOpen = null,
  34497. i[1]
  34498. }
  34499. ,
  34500. s.next = function() {
  34501. if (this.stack.length > 0)
  34502. return this.stack.shift();
  34503. if (this.index >= this.source.length)
  34504. return null;
  34505. if (null !== this._stringOpen)
  34506. return this._readString();
  34507. var e, i, n;
  34508. do {
  34509. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34510. if ("\n" === n && ++this.line,
  34511. ++this.index === this.source.length)
  34512. return null;
  34513. if ("/" === this.source.charAt(this.index))
  34514. if (++this.index,
  34515. "/" === this.source.charAt(this.index)) {
  34516. for (; "\n" !== this.source.charAt(++this.index); )
  34517. if (this.index == this.source.length)
  34518. return null;
  34519. ++this.index,
  34520. ++this.line,
  34521. e = !0
  34522. } else {
  34523. if ("*" !== (n = this.source.charAt(this.index)))
  34524. return "/";
  34525. do {
  34526. if ("\n" === n && ++this.line,
  34527. ++this.index === this.source.length)
  34528. return null;
  34529. i = n,
  34530. n = this.source.charAt(this.index)
  34531. } while ("*" !== i || "/" !== n);++this.index,
  34532. e = !0
  34533. }
  34534. } while (e);if (this.index === this.source.length)
  34535. return null;
  34536. var r = this.index;
  34537. t.DELIM.lastIndex = 0;
  34538. var o = t.DELIM.test(this.source.charAt(r++));
  34539. if (!o)
  34540. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34541. ++r;
  34542. var a = this.source.substring(this.index, this.index = r);
  34543. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34544. a
  34545. }
  34546. ,
  34547. s.peek = function() {
  34548. if (0 === this.stack.length) {
  34549. var e = this.next();
  34550. if (null === e)
  34551. return null;
  34552. this.stack.push(e)
  34553. }
  34554. return this.stack[0]
  34555. }
  34556. ,
  34557. s.skip = function(e) {
  34558. var t = this.next();
  34559. if (t !== e)
  34560. throw Error("illegal '" + t + "', '" + e + "' expected")
  34561. }
  34562. ,
  34563. s.omit = function(e) {
  34564. return this.peek() === e && (this.next(),
  34565. !0)
  34566. }
  34567. ,
  34568. s.toString = function() {
  34569. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34570. }
  34571. ,
  34572. o.Tokenizer = a;
  34573. var l = function(e) {
  34574. this.tn = new a(e),
  34575. this.proto3 = !1
  34576. }
  34577. , c = l.prototype;
  34578. return c.parse = function() {
  34579. var e, i, n = {
  34580. name: "[ROOT]",
  34581. package: null,
  34582. messages: [],
  34583. enums: [],
  34584. imports: [],
  34585. options: {},
  34586. services: []
  34587. }, r = !0;
  34588. try {
  34589. for (; e = this.tn.next(); )
  34590. switch (e) {
  34591. case "package":
  34592. if (!r || null !== n.package)
  34593. throw Error("unexpected 'package'");
  34594. if (e = this.tn.next(),
  34595. !t.TYPEREF.test(e))
  34596. throw Error("illegal package name: " + e);
  34597. this.tn.skip(";"),
  34598. n.package = e;
  34599. break;
  34600. case "import":
  34601. if (!r)
  34602. throw Error("unexpected 'import'");
  34603. e = this.tn.peek(),
  34604. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34605. e = this._readString(),
  34606. this.tn.skip(";"),
  34607. i || n.imports.push(e);
  34608. break;
  34609. case "syntax":
  34610. if (!r)
  34611. throw Error("unexpected 'syntax'");
  34612. this.tn.skip("="),
  34613. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34614. this.tn.skip(";");
  34615. break;
  34616. case "message":
  34617. this._parseMessage(n, null),
  34618. r = !1;
  34619. break;
  34620. case "enum":
  34621. this._parseEnum(n),
  34622. r = !1;
  34623. break;
  34624. case "option":
  34625. this._parseOption(n);
  34626. break;
  34627. case "service":
  34628. this._parseService(n);
  34629. break;
  34630. case "extend":
  34631. this._parseExtend(n);
  34632. break;
  34633. default:
  34634. throw Error("unexpected '" + e + "'")
  34635. }
  34636. } catch (e) {
  34637. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34638. e
  34639. }
  34640. return delete n.name,
  34641. n
  34642. }
  34643. ,
  34644. l.parse = function(e) {
  34645. return new l(e).parse()
  34646. }
  34647. ,
  34648. c._readString = function() {
  34649. var e, t, i = "";
  34650. do {
  34651. if (t = this.tn.next(),
  34652. "'" !== t && '"' !== t)
  34653. throw Error("illegal string delimiter: " + t);
  34654. i += this.tn.next(),
  34655. this.tn.skip(t),
  34656. e = this.tn.peek()
  34657. } while ('"' === e || '"' === e);return i
  34658. }
  34659. ,
  34660. c._readValue = function(e) {
  34661. var i = this.tn.peek();
  34662. if ('"' === i || "'" === i)
  34663. return this._readString();
  34664. if (this.tn.next(),
  34665. t.NUMBER.test(i))
  34666. return n(i);
  34667. if (t.BOOL.test(i))
  34668. return "true" === i.toLowerCase();
  34669. if (e && t.TYPEREF.test(i))
  34670. return i;
  34671. throw Error("illegal value: " + i)
  34672. }
  34673. ,
  34674. c._parseOption = function(e, i) {
  34675. var n = this.tn.next()
  34676. , r = !1;
  34677. if ("(" === n && (r = !0,
  34678. n = this.tn.next()),
  34679. !t.TYPEREF.test(n))
  34680. throw Error("illegal option name: " + n);
  34681. var o = n;
  34682. r && (this.tn.skip(")"),
  34683. o = "(" + o + ")",
  34684. n = this.tn.peek(),
  34685. t.FQTYPEREF.test(n) && (o += n,
  34686. this.tn.next())),
  34687. this.tn.skip("="),
  34688. this._parseOptionValue(e, o),
  34689. i || this.tn.skip(";")
  34690. }
  34691. ,
  34692. c._parseOptionValue = function(e, i) {
  34693. var n = this.tn.peek();
  34694. if ("{" !== n)
  34695. r(e.options, i, this._readValue(!0));
  34696. else
  34697. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34698. if (!t.NAME.test(n))
  34699. throw Error("illegal option name: " + i + "." + n);
  34700. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34701. }
  34702. }
  34703. ,
  34704. c._parseService = function(e) {
  34705. var i = this.tn.next();
  34706. if (!t.NAME.test(i))
  34707. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34708. var n = i
  34709. , r = {
  34710. name: n,
  34711. rpc: {},
  34712. options: {}
  34713. };
  34714. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34715. if ("option" === i)
  34716. this._parseOption(r);
  34717. else {
  34718. if ("rpc" !== i)
  34719. throw Error("illegal service token: " + i);
  34720. this._parseServiceRPC(r)
  34721. }
  34722. this.tn.omit(";"),
  34723. e.services.push(r)
  34724. }
  34725. ,
  34726. c._parseServiceRPC = function(e) {
  34727. var i = "rpc"
  34728. , n = this.tn.next();
  34729. if (!t.NAME.test(n))
  34730. throw Error("illegal rpc service method name: " + n);
  34731. var r = n
  34732. , o = {
  34733. request: null,
  34734. response: null,
  34735. request_stream: !1,
  34736. response_stream: !1,
  34737. options: {}
  34738. };
  34739. if (this.tn.skip("("),
  34740. n = this.tn.next(),
  34741. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34742. n = this.tn.next()),
  34743. !t.TYPEREF.test(n))
  34744. throw Error("illegal rpc service request type: " + n);
  34745. if (o.request = n,
  34746. this.tn.skip(")"),
  34747. n = this.tn.next(),
  34748. "returns" !== n.toLowerCase())
  34749. throw Error("illegal rpc service request type delimiter: " + n);
  34750. if (this.tn.skip("("),
  34751. n = this.tn.next(),
  34752. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34753. n = this.tn.next()),
  34754. o.response = n,
  34755. this.tn.skip(")"),
  34756. n = this.tn.peek(),
  34757. "{" === n) {
  34758. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34759. if ("option" !== n)
  34760. throw Error("illegal rpc service token: " + n);
  34761. this._parseOption(o)
  34762. }
  34763. this.tn.omit(";")
  34764. } else
  34765. this.tn.skip(";");
  34766. "undefined" == typeof e[i] && (e[i] = {}),
  34767. e[i][r] = o
  34768. }
  34769. ,
  34770. c._parseMessage = function(e, n) {
  34771. var r = !!n
  34772. , o = this.tn.next()
  34773. , a = {
  34774. name: "",
  34775. fields: [],
  34776. enums: [],
  34777. messages: [],
  34778. options: {},
  34779. services: [],
  34780. oneofs: {}
  34781. };
  34782. if (!t.NAME.test(o))
  34783. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34784. for (a.name = o,
  34785. r && (this.tn.skip("="),
  34786. n.id = i(this.tn.next()),
  34787. a.isGroup = !0),
  34788. o = this.tn.peek(),
  34789. "[" === o && n && this._parseFieldOptions(n),
  34790. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34791. if (t.RULE.test(o))
  34792. this._parseMessageField(a, o);
  34793. else if ("oneof" === o)
  34794. this._parseMessageOneOf(a);
  34795. else if ("enum" === o)
  34796. this._parseEnum(a);
  34797. else if ("message" === o)
  34798. this._parseMessage(a);
  34799. else if ("option" === o)
  34800. this._parseOption(a);
  34801. else if ("service" === o)
  34802. this._parseService(a);
  34803. else if ("extensions" === o)
  34804. a.extensions = this._parseExtensionRanges();
  34805. else if ("reserved" === o)
  34806. this._parseIgnored();
  34807. else if ("extend" === o)
  34808. this._parseExtend(a);
  34809. else {
  34810. if (!t.TYPEREF.test(o))
  34811. throw Error("illegal message token: " + o);
  34812. if (!this.proto3)
  34813. throw Error("illegal field rule: " + o);
  34814. this._parseMessageField(a, "optional", o)
  34815. }
  34816. return this.tn.omit(";"),
  34817. e.messages.push(a),
  34818. a
  34819. }
  34820. ,
  34821. c._parseIgnored = function() {
  34822. for (; ";" !== this.tn.peek(); )
  34823. this.tn.next();
  34824. this.tn.skip(";")
  34825. }
  34826. ,
  34827. c._parseMessageField = function(e, n, r) {
  34828. if (!t.RULE.test(n))
  34829. throw Error("illegal message field rule: " + n);
  34830. var o, a = {
  34831. rule: n,
  34832. type: "",
  34833. name: "",
  34834. options: {},
  34835. id: 0
  34836. };
  34837. if ("map" === n) {
  34838. if (r)
  34839. throw Error("illegal type: " + r);
  34840. if (this.tn.skip("<"),
  34841. o = this.tn.next(),
  34842. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34843. throw Error("illegal message field type: " + o);
  34844. if (a.keytype = o,
  34845. this.tn.skip(","),
  34846. o = this.tn.next(),
  34847. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34848. throw Error("illegal message field: " + o);
  34849. if (a.type = o,
  34850. this.tn.skip(">"),
  34851. o = this.tn.next(),
  34852. !t.NAME.test(o))
  34853. throw Error("illegal message field name: " + o);
  34854. a.name = o,
  34855. this.tn.skip("="),
  34856. a.id = i(this.tn.next()),
  34857. o = this.tn.peek(),
  34858. "[" === o && this._parseFieldOptions(a),
  34859. this.tn.skip(";")
  34860. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34861. "group" === r) {
  34862. var s = this._parseMessage(e, a);
  34863. if (!/^[A-Z]/.test(s.name))
  34864. throw Error("illegal group name: " + s.name);
  34865. a.type = s.name,
  34866. a.name = s.name.toLowerCase(),
  34867. this.tn.omit(";")
  34868. } else {
  34869. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34870. throw Error("illegal message field type: " + r);
  34871. if (a.type = r,
  34872. o = this.tn.next(),
  34873. !t.NAME.test(o))
  34874. throw Error("illegal message field name: " + o);
  34875. a.name = o,
  34876. this.tn.skip("="),
  34877. a.id = i(this.tn.next()),
  34878. o = this.tn.peek(),
  34879. "[" === o && this._parseFieldOptions(a),
  34880. this.tn.skip(";")
  34881. }
  34882. return e.fields.push(a),
  34883. a
  34884. }
  34885. ,
  34886. c._parseMessageOneOf = function(e) {
  34887. var i = this.tn.next();
  34888. if (!t.NAME.test(i))
  34889. throw Error("illegal oneof name: " + i);
  34890. var n, r = i, o = [];
  34891. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34892. n = this._parseMessageField(e, "optional", i),
  34893. n.oneof = r,
  34894. o.push(n.id);
  34895. this.tn.omit(";"),
  34896. e.oneofs[r] = o
  34897. }
  34898. ,
  34899. c._parseFieldOptions = function(e) {
  34900. this.tn.skip("[");
  34901. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34902. i || this.tn.skip(","),
  34903. this._parseOption(e, !0),
  34904. i = !1;
  34905. this.tn.next()
  34906. }
  34907. ,
  34908. c._parseEnum = function(e) {
  34909. var n = {
  34910. name: "",
  34911. values: [],
  34912. options: {}
  34913. }
  34914. , r = this.tn.next();
  34915. if (!t.NAME.test(r))
  34916. throw Error("illegal name: " + r);
  34917. for (n.name = r,
  34918. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34919. if ("option" === r)
  34920. this._parseOption(n);
  34921. else {
  34922. if (!t.NAME.test(r))
  34923. throw Error("illegal name: " + r);
  34924. this.tn.skip("=");
  34925. var o = {
  34926. name: r,
  34927. id: i(this.tn.next(), !0)
  34928. };
  34929. r = this.tn.peek(),
  34930. "[" === r && this._parseFieldOptions({
  34931. options: {}
  34932. }),
  34933. this.tn.skip(";"),
  34934. n.values.push(o)
  34935. }
  34936. this.tn.omit(";"),
  34937. e.enums.push(n)
  34938. }
  34939. ,
  34940. c._parseExtensionRanges = function() {
  34941. var t, i, r, o = [];
  34942. do {
  34943. for (i = []; ; ) {
  34944. switch (t = this.tn.next()) {
  34945. case "min":
  34946. r = e.ID_MIN;
  34947. break;
  34948. case "max":
  34949. r = e.ID_MAX;
  34950. break;
  34951. default:
  34952. r = n(t)
  34953. }
  34954. if (i.push(r),
  34955. 2 === i.length)
  34956. break;
  34957. if ("to" !== this.tn.peek()) {
  34958. i.push(r);
  34959. break
  34960. }
  34961. this.tn.next()
  34962. }
  34963. o.push(i)
  34964. } while (this.tn.omit(","));return this.tn.skip(";"),
  34965. o
  34966. }
  34967. ,
  34968. c._parseExtend = function(e) {
  34969. var i = this.tn.next();
  34970. if (!t.TYPEREF.test(i))
  34971. throw Error("illegal extend reference: " + i);
  34972. var n = {
  34973. ref: i,
  34974. fields: []
  34975. };
  34976. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34977. if (t.RULE.test(i))
  34978. this._parseMessageField(n, i);
  34979. else {
  34980. if (!t.TYPEREF.test(i))
  34981. throw Error("illegal extend token: " + i);
  34982. if (!this.proto3)
  34983. throw Error("illegal field rule: " + i);
  34984. this._parseMessageField(n, "optional", i)
  34985. }
  34986. return this.tn.omit(";"),
  34987. e.messages.push(n),
  34988. n
  34989. }
  34990. ,
  34991. c.toString = function() {
  34992. return "Parser at line " + this.tn.line
  34993. }
  34994. ,
  34995. o.Parser = l,
  34996. o
  34997. }(r, r.Lang),
  34998. r.Reflect = function(e) {
  34999. function i(i) {
  35000. if ("string" == typeof i && (i = e.TYPES[i]),
  35001. "undefined" == typeof i.defaultValue)
  35002. throw Error("default value for type " + i.name + " is not supported");
  35003. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35004. }
  35005. function n(t, i) {
  35006. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35007. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  35008. if ("string" == typeof t)
  35009. return e.Long.fromString(t, i || !1, 10);
  35010. if ("number" == typeof t)
  35011. return e.Long.fromNumber(t, i || !1);
  35012. throw Error("not convertible to Long")
  35013. }
  35014. function r(t, i) {
  35015. var n = i.readVarint32()
  35016. , o = 7 & n
  35017. , a = n >>> 3;
  35018. switch (o) {
  35019. case e.WIRE_TYPES.VARINT:
  35020. do
  35021. n = i.readUint8();
  35022. while (128 === (128 & n));break;
  35023. case e.WIRE_TYPES.BITS64:
  35024. i.offset += 8;
  35025. break;
  35026. case e.WIRE_TYPES.LDELIM:
  35027. n = i.readVarint32(),
  35028. i.offset += n;
  35029. break;
  35030. case e.WIRE_TYPES.STARTGROUP:
  35031. r(a, i);
  35032. break;
  35033. case e.WIRE_TYPES.ENDGROUP:
  35034. if (a === t)
  35035. return !1;
  35036. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35037. case e.WIRE_TYPES.BITS32:
  35038. i.offset += 4;
  35039. break;
  35040. default:
  35041. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35042. }
  35043. return !0
  35044. }
  35045. var o = {}
  35046. , a = function(e, t, i) {
  35047. this.builder = e,
  35048. this.parent = t,
  35049. this.name = i,
  35050. this.className
  35051. }
  35052. , s = a.prototype;
  35053. s.fqn = function() {
  35054. for (var e = this.name, t = this; ; ) {
  35055. if (t = t.parent,
  35056. null == t)
  35057. break;
  35058. e = t.name + "." + e
  35059. }
  35060. return e
  35061. }
  35062. ,
  35063. s.toString = function(e) {
  35064. return (e ? this.className + " " : "") + this.fqn()
  35065. }
  35066. ,
  35067. s.build = function() {
  35068. throw Error(this.toString(!0) + " cannot be built directly")
  35069. }
  35070. ,
  35071. o.T = a;
  35072. var l = function(e, t, i, n, r) {
  35073. a.call(this, e, t, i),
  35074. this.className = "Namespace",
  35075. this.children = [],
  35076. this.options = n || {},
  35077. this.syntax = r || "proto2"
  35078. }
  35079. , c = l.prototype = Object.create(a.prototype);
  35080. c.getChildren = function(e) {
  35081. if (e = e || null,
  35082. null == e)
  35083. return this.children.slice();
  35084. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35085. this.children[i]instanceof e && t.push(this.children[i]);
  35086. return t
  35087. }
  35088. ,
  35089. c.addChild = function(e) {
  35090. var t;
  35091. if (t = this.getChild(e.name))
  35092. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35093. t.name = t.originalName;
  35094. else {
  35095. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35096. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35097. e.name = e.originalName
  35098. }
  35099. this.children.push(e)
  35100. }
  35101. ,
  35102. c.getChild = function(e) {
  35103. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35104. if (this.children[i][t] === e)
  35105. return this.children[i];
  35106. return null
  35107. }
  35108. ,
  35109. c.resolve = function(e, t) {
  35110. var i = "string" == typeof e ? e.split(".") : e
  35111. , n = this
  35112. , r = 0;
  35113. if ("" === i[r]) {
  35114. for (; null !== n.parent; )
  35115. n = n.parent;
  35116. r++
  35117. }
  35118. var a;
  35119. do {
  35120. do {
  35121. if (!(n instanceof o.Namespace)) {
  35122. n = null;
  35123. break
  35124. }
  35125. if (a = n.getChild(i[r]),
  35126. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35127. n = null;
  35128. break
  35129. }
  35130. n = a,
  35131. r++
  35132. } while (r < i.length);if (null != n)
  35133. break;
  35134. if (null !== this.parent)
  35135. return this.parent.resolve(e, t)
  35136. } while (null != n);return n
  35137. }
  35138. ,
  35139. c.qn = function(e) {
  35140. var t = []
  35141. , i = e;
  35142. do
  35143. t.unshift(i.name),
  35144. i = i.parent;
  35145. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35146. var r = t.slice(t.length - n);
  35147. if (e === this.resolve(r, e instanceof o.Namespace))
  35148. return r.join(".")
  35149. }
  35150. return e.fqn()
  35151. }
  35152. ,
  35153. c.build = function() {
  35154. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35155. e = i[n],
  35156. e instanceof l && (t[e.name] = e.build());
  35157. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35158. value: this.buildOpt()
  35159. }),
  35160. t
  35161. }
  35162. ,
  35163. c.buildOpt = function() {
  35164. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35165. var r = t[i]
  35166. , o = this.options[t[i]];
  35167. e[r] = o
  35168. }
  35169. return e
  35170. }
  35171. ,
  35172. c.getOption = function(e) {
  35173. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35174. }
  35175. ,
  35176. o.Namespace = l;
  35177. var h = function(t, i, n, r) {
  35178. if (this.type = t,
  35179. this.resolvedType = i,
  35180. this.isMapKey = n,
  35181. this.syntax = r,
  35182. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35183. throw Error("Invalid map key type: " + t.name)
  35184. }
  35185. , u = h.prototype;
  35186. h.defaultFieldValue = i,
  35187. u.verifyValue = function(i) {
  35188. function r(e, t) {
  35189. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35190. }
  35191. var o = this;
  35192. switch (this.type) {
  35193. case e.TYPES.int32:
  35194. case e.TYPES.sint32:
  35195. case e.TYPES.sfixed32:
  35196. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35197. i > 4294967295 ? 0 | i : i;
  35198. case e.TYPES.uint32:
  35199. case e.TYPES.fixed32:
  35200. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35201. i < 0 ? i >>> 0 : i;
  35202. case e.TYPES.int64:
  35203. case e.TYPES.sint64:
  35204. case e.TYPES.sfixed64:
  35205. if (e.Long)
  35206. try {
  35207. return n(i, !1)
  35208. } catch (e) {
  35209. r(typeof i, e.message)
  35210. }
  35211. else
  35212. r(typeof i, "requires Long.js");
  35213. case e.TYPES.uint64:
  35214. case e.TYPES.fixed64:
  35215. if (e.Long)
  35216. try {
  35217. return n(i, !0)
  35218. } catch (e) {
  35219. r(typeof i, e.message)
  35220. }
  35221. else
  35222. r(typeof i, "requires Long.js");
  35223. case e.TYPES.bool:
  35224. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35225. i;
  35226. case e.TYPES.float:
  35227. case e.TYPES.double:
  35228. return "number" != typeof i && r(typeof i, "not a number"),
  35229. i;
  35230. case e.TYPES.string:
  35231. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35232. "" + i;
  35233. case e.TYPES.bytes:
  35234. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35235. case e.TYPES.enum:
  35236. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35237. for (l = 0; l < a.length; l++) {
  35238. if (a[l].name == i)
  35239. return a[l].id;
  35240. if (a[l].id == i)
  35241. return a[l].id
  35242. }
  35243. if ("proto3" === this.syntax)
  35244. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35245. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35246. i;
  35247. r(i, "not a valid enum value");
  35248. case e.TYPES.group:
  35249. case e.TYPES.message:
  35250. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35251. i instanceof this.resolvedType.clazz)
  35252. return i;
  35253. if (i instanceof e.Builder.Message) {
  35254. var s = {};
  35255. for (var l in i)
  35256. i.hasOwnProperty(l) && (s[l] = i[l]);
  35257. i = s
  35258. }
  35259. return new this.resolvedType.clazz(i)
  35260. }
  35261. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35262. }
  35263. ,
  35264. u.calculateLength = function(i, n) {
  35265. if (null === n)
  35266. return 0;
  35267. var r;
  35268. switch (this.type) {
  35269. case e.TYPES.int32:
  35270. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35271. case e.TYPES.uint32:
  35272. return t.calculateVarint32(n);
  35273. case e.TYPES.sint32:
  35274. return t.calculateVarint32(t.zigZagEncode32(n));
  35275. case e.TYPES.fixed32:
  35276. case e.TYPES.sfixed32:
  35277. case e.TYPES.float:
  35278. return 4;
  35279. case e.TYPES.int64:
  35280. case e.TYPES.uint64:
  35281. return t.calculateVarint64(n);
  35282. case e.TYPES.sint64:
  35283. return t.calculateVarint64(t.zigZagEncode64(n));
  35284. case e.TYPES.fixed64:
  35285. case e.TYPES.sfixed64:
  35286. return 8;
  35287. case e.TYPES.bool:
  35288. return 1;
  35289. case e.TYPES.enum:
  35290. return t.calculateVarint32(n);
  35291. case e.TYPES.double:
  35292. return 8;
  35293. case e.TYPES.string:
  35294. return r = t.calculateUTF8Bytes(n),
  35295. t.calculateVarint32(r) + r;
  35296. case e.TYPES.bytes:
  35297. if (n.remaining() < 0)
  35298. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35299. return t.calculateVarint32(n.remaining()) + n.remaining();
  35300. case e.TYPES.message:
  35301. return r = this.resolvedType.calculate(n),
  35302. t.calculateVarint32(r) + r;
  35303. case e.TYPES.group:
  35304. return r = this.resolvedType.calculate(n),
  35305. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35306. }
  35307. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35308. }
  35309. ,
  35310. u.encodeValue = function(i, n, r) {
  35311. if (null === n)
  35312. return r;
  35313. switch (this.type) {
  35314. case e.TYPES.int32:
  35315. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35316. break;
  35317. case e.TYPES.uint32:
  35318. r.writeVarint32(n);
  35319. break;
  35320. case e.TYPES.sint32:
  35321. r.writeVarint32ZigZag(n);
  35322. break;
  35323. case e.TYPES.fixed32:
  35324. r.writeUint32(n);
  35325. break;
  35326. case e.TYPES.sfixed32:
  35327. r.writeInt32(n);
  35328. break;
  35329. case e.TYPES.int64:
  35330. case e.TYPES.uint64:
  35331. r.writeVarint64(n);
  35332. break;
  35333. case e.TYPES.sint64:
  35334. r.writeVarint64ZigZag(n);
  35335. break;
  35336. case e.TYPES.fixed64:
  35337. r.writeUint64(n);
  35338. break;
  35339. case e.TYPES.sfixed64:
  35340. r.writeInt64(n);
  35341. break;
  35342. case e.TYPES.bool:
  35343. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35344. break;
  35345. case e.TYPES.enum:
  35346. r.writeVarint32(n);
  35347. break;
  35348. case e.TYPES.float:
  35349. r.writeFloat32(n);
  35350. break;
  35351. case e.TYPES.double:
  35352. r.writeFloat64(n);
  35353. break;
  35354. case e.TYPES.string:
  35355. r.writeVString(n);
  35356. break;
  35357. case e.TYPES.bytes:
  35358. if (n.remaining() < 0)
  35359. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35360. var o = n.offset;
  35361. r.writeVarint32(n.remaining()),
  35362. r.append(n),
  35363. n.offset = o;
  35364. break;
  35365. case e.TYPES.message:
  35366. var a = (new t).LE();
  35367. this.resolvedType.encode(n, a),
  35368. r.writeVarint32(a.offset),
  35369. r.append(a.flip());
  35370. break;
  35371. case e.TYPES.group:
  35372. this.resolvedType.encode(n, r),
  35373. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35374. break;
  35375. default:
  35376. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35377. }
  35378. return r
  35379. }
  35380. ,
  35381. u.decode = function(t, i, n) {
  35382. if (i != this.type.wireType)
  35383. throw Error("Unexpected wire type for element");
  35384. var r, o;
  35385. switch (this.type) {
  35386. case e.TYPES.int32:
  35387. return 0 | t.readVarint32();
  35388. case e.TYPES.uint32:
  35389. return t.readVarint32() >>> 0;
  35390. case e.TYPES.sint32:
  35391. return 0 | t.readVarint32ZigZag();
  35392. case e.TYPES.fixed32:
  35393. return t.readUint32() >>> 0;
  35394. case e.TYPES.sfixed32:
  35395. return 0 | t.readInt32();
  35396. case e.TYPES.int64:
  35397. return t.readVarint64();
  35398. case e.TYPES.uint64:
  35399. return t.readVarint64().toUnsigned();
  35400. case e.TYPES.sint64:
  35401. return t.readVarint64ZigZag();
  35402. case e.TYPES.fixed64:
  35403. return t.readUint64();
  35404. case e.TYPES.sfixed64:
  35405. return t.readInt64();
  35406. case e.TYPES.bool:
  35407. return !!t.readVarint32();
  35408. case e.TYPES.enum:
  35409. return t.readVarint32();
  35410. case e.TYPES.float:
  35411. return t.readFloat();
  35412. case e.TYPES.double:
  35413. return t.readDouble();
  35414. case e.TYPES.string:
  35415. return t.readVString();
  35416. case e.TYPES.bytes:
  35417. if (o = t.readVarint32(),
  35418. t.remaining() < o)
  35419. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35420. return r = t.clone(),
  35421. r.limit = r.offset + o,
  35422. t.offset += o,
  35423. r;
  35424. case e.TYPES.message:
  35425. return o = t.readVarint32(),
  35426. this.resolvedType.decode(t, o);
  35427. case e.TYPES.group:
  35428. return this.resolvedType.decode(t, -1, n)
  35429. }
  35430. throw Error("[INTERNAL] Illegal decode type")
  35431. }
  35432. ,
  35433. u.valueFromString = function(i) {
  35434. if (!this.isMapKey)
  35435. throw Error("valueFromString() called on non-map-key element");
  35436. switch (this.type) {
  35437. case e.TYPES.int32:
  35438. case e.TYPES.sint32:
  35439. case e.TYPES.sfixed32:
  35440. case e.TYPES.uint32:
  35441. case e.TYPES.fixed32:
  35442. return this.verifyValue(parseInt(i));
  35443. case e.TYPES.int64:
  35444. case e.TYPES.sint64:
  35445. case e.TYPES.sfixed64:
  35446. case e.TYPES.uint64:
  35447. case e.TYPES.fixed64:
  35448. return this.verifyValue(i);
  35449. case e.TYPES.bool:
  35450. return "true" === i;
  35451. case e.TYPES.string:
  35452. return this.verifyValue(i);
  35453. case e.TYPES.bytes:
  35454. return t.fromBinary(i)
  35455. }
  35456. }
  35457. ,
  35458. u.valueToString = function(t) {
  35459. if (!this.isMapKey)
  35460. throw Error("valueToString() called on non-map-key element");
  35461. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35462. }
  35463. ,
  35464. o.Element = h;
  35465. var d = function(e, t, i, n, r, o) {
  35466. l.call(this, e, t, i, n, o),
  35467. this.className = "Message",
  35468. this.extensions = void 0,
  35469. this.clazz = null,
  35470. this.isGroup = !!r,
  35471. this._fields = null,
  35472. this._fieldsById = null,
  35473. this._fieldsByName = null
  35474. }
  35475. , p = d.prototype = Object.create(l.prototype);
  35476. p.build = function(i) {
  35477. if (this.clazz && !i)
  35478. return this.clazz;
  35479. var n = function(e, i) {
  35480. function n(i, r, o, a) {
  35481. if (null === i || "object" != typeof i) {
  35482. if (a && a instanceof e.Reflect.Enum) {
  35483. var s = e.Reflect.Enum.getName(a.object, i);
  35484. if (null !== s)
  35485. return s
  35486. }
  35487. return i
  35488. }
  35489. if (t.isByteBuffer(i))
  35490. return r ? i.toBase64() : i.toBuffer();
  35491. if (e.Long.isLong(i))
  35492. return o ? i.toString() : e.Long.fromValue(i);
  35493. var l;
  35494. if (Array.isArray(i))
  35495. return l = [],
  35496. i.forEach(function(e, t) {
  35497. l[t] = n(e, r, o, a)
  35498. }),
  35499. l;
  35500. if (l = {},
  35501. i instanceof e.Map) {
  35502. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35503. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35504. return l
  35505. }
  35506. var u = i.$type
  35507. , d = void 0;
  35508. for (var p in i)
  35509. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35510. return l
  35511. }
  35512. var r = i.getChildren(e.Reflect.Message.Field)
  35513. , o = i.getChildren(e.Reflect.Message.OneOf)
  35514. , a = function(n, s) {
  35515. e.Builder.Message.call(this);
  35516. for (var l = 0, c = o.length; l < c; ++l)
  35517. this[o[l].name] = null;
  35518. for (l = 0,
  35519. c = r.length; l < c; ++l) {
  35520. var h = r[l];
  35521. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35522. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35523. }
  35524. if (arguments.length > 0) {
  35525. var u;
  35526. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35527. for (l = 0,
  35528. c = arguments.length; l < c; ++l)
  35529. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35530. else
  35531. this.$set(n)
  35532. }
  35533. }
  35534. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35535. s.add = function(t, n, r) {
  35536. var o = i._fieldsByName[t];
  35537. if (!r) {
  35538. if (!o)
  35539. throw Error(this + "#" + t + " is undefined");
  35540. if (!(o instanceof e.Reflect.Message.Field))
  35541. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35542. if (!o.repeated)
  35543. throw Error(this + "#" + t + " is not a repeated field");
  35544. n = o.verifyValue(n, !0)
  35545. }
  35546. return null === this[t] && (this[t] = []),
  35547. this[t].push(n),
  35548. this
  35549. }
  35550. ,
  35551. s.$add = s.add,
  35552. s.set = function(t, n, r) {
  35553. if (t && "object" == typeof t) {
  35554. r = n;
  35555. for (var o in t)
  35556. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35557. return this
  35558. }
  35559. var a = i._fieldsByName[t];
  35560. if (r)
  35561. this[t] = n;
  35562. else {
  35563. if (!a)
  35564. throw Error(this + "#" + t + " is not a field: undefined");
  35565. if (!(a instanceof e.Reflect.Message.Field))
  35566. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35567. this[a.name] = n = a.verifyValue(n)
  35568. }
  35569. if (a && a.oneof) {
  35570. var s = this[a.oneof.name];
  35571. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35572. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35573. }
  35574. return this
  35575. }
  35576. ,
  35577. s.$set = s.set,
  35578. s.get = function(t, n) {
  35579. if (n)
  35580. return this[t];
  35581. var r = i._fieldsByName[t];
  35582. if (!(r && r instanceof e.Reflect.Message.Field))
  35583. throw Error(this + "#" + t + " is not a field: undefined");
  35584. if (!(r instanceof e.Reflect.Message.Field))
  35585. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35586. return this[r.name]
  35587. }
  35588. ,
  35589. s.$get = s.get;
  35590. for (var l = 0; l < r.length; l++) {
  35591. var c = r[l];
  35592. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35593. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35594. return e.toUpperCase().replace("_", "")
  35595. });
  35596. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35597. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35598. return "_" + e
  35599. })
  35600. , r = function(t, i) {
  35601. return this[e.name] = i ? t : e.verifyValue(t),
  35602. this
  35603. }
  35604. , o = function() {
  35605. return this[e.name]
  35606. };
  35607. null === i.getChild("set" + t) && (s["set" + t] = r),
  35608. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35609. null === i.getChild("get" + t) && (s["get" + t] = o),
  35610. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35611. }(c)
  35612. }
  35613. s.encode = function(e, n) {
  35614. "boolean" == typeof e && (n = e,
  35615. e = void 0);
  35616. var r = !1;
  35617. e || (e = new t,
  35618. r = !0);
  35619. var o = e.littleEndian;
  35620. try {
  35621. return i.encode(this, e.LE(), n),
  35622. (r ? e.flip() : e).LE(o)
  35623. } catch (t) {
  35624. throw e.LE(o),
  35625. t
  35626. }
  35627. }
  35628. ,
  35629. a.encode = function(e, t, i) {
  35630. return new a(e).encode(t, i)
  35631. }
  35632. ,
  35633. s.calculate = function() {
  35634. return i.calculate(this)
  35635. }
  35636. ,
  35637. s.encodeDelimited = function(e, n) {
  35638. var r = !1;
  35639. e || (e = new t,
  35640. r = !0);
  35641. var o = (new t).LE();
  35642. return i.encode(this, o, n).flip(),
  35643. e.writeVarint32(o.remaining()),
  35644. e.append(o),
  35645. r ? e.flip() : e
  35646. }
  35647. ,
  35648. s.encodeAB = function() {
  35649. try {
  35650. return this.encode().toArrayBuffer()
  35651. } catch (e) {
  35652. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35653. e
  35654. }
  35655. }
  35656. ,
  35657. s.toArrayBuffer = s.encodeAB,
  35658. s.encodeNB = function() {
  35659. try {
  35660. return this.encode().toBuffer()
  35661. } catch (e) {
  35662. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35663. e
  35664. }
  35665. }
  35666. ,
  35667. s.toBuffer = s.encodeNB,
  35668. s.encode64 = function() {
  35669. try {
  35670. return this.encode().toBase64()
  35671. } catch (e) {
  35672. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35673. e
  35674. }
  35675. }
  35676. ,
  35677. s.toBase64 = s.encode64,
  35678. s.encodeHex = function() {
  35679. try {
  35680. return this.encode().toHex()
  35681. } catch (e) {
  35682. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35683. e
  35684. }
  35685. }
  35686. ,
  35687. s.toHex = s.encodeHex,
  35688. s.toRaw = function(e, t) {
  35689. return n(this, !!e, !!t, this.$type)
  35690. }
  35691. ,
  35692. s.encodeJSON = function() {
  35693. return JSON.stringify(n(this, !0, !0, this.$type))
  35694. }
  35695. ,
  35696. a.decode = function(e, n, r) {
  35697. "string" == typeof n && (r = n,
  35698. n = -1),
  35699. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35700. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35701. var o = e.littleEndian;
  35702. try {
  35703. var a = i.decode(e.LE());
  35704. return e.LE(o),
  35705. a
  35706. } catch (t) {
  35707. throw e.LE(o),
  35708. t
  35709. }
  35710. }
  35711. ,
  35712. a.decodeDelimited = function(e, n) {
  35713. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35714. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35715. e.remaining() < 1)
  35716. return null;
  35717. var r = e.offset
  35718. , o = e.readVarint32();
  35719. if (e.remaining() < o)
  35720. return e.offset = r,
  35721. null;
  35722. try {
  35723. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35724. return e.offset += o,
  35725. a
  35726. } catch (t) {
  35727. throw e.offset += o,
  35728. t
  35729. }
  35730. }
  35731. ,
  35732. a.decode64 = function(e) {
  35733. return a.decode(e, "base64")
  35734. }
  35735. ,
  35736. a.decodeHex = function(e) {
  35737. return a.decode(e, "hex")
  35738. }
  35739. ,
  35740. a.decodeJSON = function(e) {
  35741. return new a(JSON.parse(e))
  35742. }
  35743. ,
  35744. s.toString = function() {
  35745. return i.toString()
  35746. }
  35747. ;
  35748. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35749. value: i.buildOpt()
  35750. }),
  35751. Object.defineProperty(s, "$options", {
  35752. value: a.$options
  35753. }),
  35754. Object.defineProperty(a, "$type", {
  35755. value: i
  35756. }),
  35757. Object.defineProperty(s, "$type", {
  35758. value: i
  35759. })),
  35760. a
  35761. }(e, this);
  35762. this._fields = [],
  35763. this._fieldsById = {},
  35764. this._fieldsByName = {};
  35765. for (var r, o = 0, a = this.children.length; o < a; o++)
  35766. if (r = this.children[o],
  35767. r instanceof A || r instanceof d || r instanceof E) {
  35768. if (n.hasOwnProperty(r.name))
  35769. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35770. n[r.name] = r.build()
  35771. } else if (r instanceof d.Field)
  35772. r.build(),
  35773. this._fields.push(r),
  35774. this._fieldsById[r.id] = r,
  35775. this._fieldsByName[r.name] = r;
  35776. else if (!(r instanceof d.OneOf || r instanceof I))
  35777. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35778. return this.clazz = n
  35779. }
  35780. ,
  35781. p.encode = function(e, t, i) {
  35782. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35783. n = this._fields[a],
  35784. r = e[n.name],
  35785. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35786. if (null !== o) {
  35787. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35788. throw l.encoded = t,
  35789. l
  35790. }
  35791. return t
  35792. }
  35793. ,
  35794. p.calculate = function(e) {
  35795. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35796. if (t = this._fields[r],
  35797. i = e[t.name],
  35798. t.required && null === i)
  35799. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35800. n += t.calculate(i, e)
  35801. }
  35802. return n
  35803. }
  35804. ,
  35805. p.decode = function(t, i, n) {
  35806. i = "number" == typeof i ? i : -1;
  35807. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35808. if (o = t.readVarint32(),
  35809. a = 7 & o,
  35810. s = o >>> 3,
  35811. a === e.WIRE_TYPES.ENDGROUP) {
  35812. if (s !== n)
  35813. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35814. break
  35815. }
  35816. if (l = this._fieldsById[s]) {
  35817. if (l.repeated && !l.options.packed)
  35818. h[l.name].push(l.decode(a, t));
  35819. else if (l.map) {
  35820. var u = l.decode(a, t);
  35821. h[l.name].set(u[0], u[1])
  35822. } else if (h[l.name] = l.decode(a, t),
  35823. l.oneof) {
  35824. var d = h[l.oneof.name];
  35825. null !== d && d !== l.name && (h[d] = null),
  35826. h[l.oneof.name] = l.name
  35827. }
  35828. } else
  35829. switch (a) {
  35830. case e.WIRE_TYPES.VARINT:
  35831. t.readVarint32();
  35832. break;
  35833. case e.WIRE_TYPES.BITS32:
  35834. t.offset += 4;
  35835. break;
  35836. case e.WIRE_TYPES.BITS64:
  35837. t.offset += 8;
  35838. break;
  35839. case e.WIRE_TYPES.LDELIM:
  35840. var p = t.readVarint32();
  35841. t.offset += p;
  35842. break;
  35843. case e.WIRE_TYPES.STARTGROUP:
  35844. for (; r(s, t); )
  35845. ;
  35846. break;
  35847. default:
  35848. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35849. }
  35850. }
  35851. for (var f = 0, g = this._fields.length; f < g; ++f)
  35852. if (l = this._fields[f],
  35853. null === h[l.name])
  35854. if ("proto3" === this.syntax)
  35855. h[l.name] = l.defaultValue;
  35856. else {
  35857. if (l.required) {
  35858. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35859. throw m.decoded = h,
  35860. m
  35861. }
  35862. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35863. }
  35864. return h
  35865. }
  35866. ,
  35867. o.Message = d;
  35868. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35869. a.call(this, t, i, s),
  35870. this.className = "Message.Field",
  35871. this.required = "required" === n,
  35872. this.repeated = "repeated" === n,
  35873. this.map = "map" === n,
  35874. this.keyType = r || null,
  35875. this.type = o,
  35876. this.resolvedType = null,
  35877. this.id = l,
  35878. this.options = c || {},
  35879. this.defaultValue = null,
  35880. this.oneof = h || null,
  35881. this.syntax = u || "proto2",
  35882. this.originalName = this.name,
  35883. this.element = null,
  35884. this.keyElement = null,
  35885. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35886. }
  35887. , g = f.prototype = Object.create(a.prototype);
  35888. g.build = function() {
  35889. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35890. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35891. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35892. }
  35893. ,
  35894. g.verifyValue = function(t, i) {
  35895. function n(e, t) {
  35896. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35897. }
  35898. i = i || !1;
  35899. var r = this;
  35900. if (null === t)
  35901. return this.required && n(typeof t, "required"),
  35902. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35903. null;
  35904. var o;
  35905. if (this.repeated && !i) {
  35906. Array.isArray(t) || (t = [t]);
  35907. var a = [];
  35908. for (o = 0; o < t.length; o++)
  35909. a.push(this.element.verifyValue(t[o]));
  35910. return a
  35911. }
  35912. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35913. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35914. this.element.verifyValue(t))
  35915. }
  35916. ,
  35917. g.hasWirePresence = function(t, i) {
  35918. if ("proto3" !== this.syntax)
  35919. return null !== t;
  35920. if (this.oneof && i[this.oneof.name] === this.name)
  35921. return !0;
  35922. switch (this.type) {
  35923. case e.TYPES.int32:
  35924. case e.TYPES.sint32:
  35925. case e.TYPES.sfixed32:
  35926. case e.TYPES.uint32:
  35927. case e.TYPES.fixed32:
  35928. return 0 !== t;
  35929. case e.TYPES.int64:
  35930. case e.TYPES.sint64:
  35931. case e.TYPES.sfixed64:
  35932. case e.TYPES.uint64:
  35933. case e.TYPES.fixed64:
  35934. return 0 !== t.low || 0 !== t.high;
  35935. case e.TYPES.bool:
  35936. return t;
  35937. case e.TYPES.float:
  35938. case e.TYPES.double:
  35939. return 0 !== t;
  35940. case e.TYPES.string:
  35941. return t.length > 0;
  35942. case e.TYPES.bytes:
  35943. return t.remaining() > 0;
  35944. case e.TYPES.enum:
  35945. return 0 !== t;
  35946. case e.TYPES.message:
  35947. return null !== t;
  35948. default:
  35949. return !0
  35950. }
  35951. }
  35952. ,
  35953. g.encode = function(i, n, r) {
  35954. if (null === this.type || "object" != typeof this.type)
  35955. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35956. if (null === i || this.repeated && 0 == i.length)
  35957. return n;
  35958. try {
  35959. if (this.repeated) {
  35960. var o;
  35961. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35962. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35963. n.ensureCapacity(n.offset += 1);
  35964. var a = n.offset;
  35965. for (o = 0; o < i.length; o++)
  35966. this.element.encodeValue(this.id, i[o], n);
  35967. var s = n.offset - a
  35968. , l = t.calculateVarint32(s);
  35969. if (l > 1) {
  35970. var c = n.slice(a, n.offset);
  35971. a += l - 1,
  35972. n.offset = a,
  35973. n.append(c)
  35974. }
  35975. n.writeVarint32(s, a - l)
  35976. } else
  35977. for (o = 0; o < i.length; o++)
  35978. n.writeVarint32(this.id << 3 | this.type.wireType),
  35979. this.element.encodeValue(this.id, i[o], n)
  35980. } else
  35981. this.map ? i.forEach(function(i, r, o) {
  35982. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35983. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35984. n.writeVarint32(a),
  35985. n.writeVarint32(8 | this.keyType.wireType),
  35986. this.keyElement.encodeValue(1, r, n),
  35987. n.writeVarint32(16 | this.type.wireType),
  35988. this.element.encodeValue(2, i, n)
  35989. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35990. this.element.encodeValue(this.id, i, n))
  35991. } catch (e) {
  35992. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35993. }
  35994. return n
  35995. }
  35996. ,
  35997. g.calculate = function(i, n) {
  35998. if (i = this.verifyValue(i),
  35999. null === this.type || "object" != typeof this.type)
  36000. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36001. if (null === i || this.repeated && 0 == i.length)
  36002. return 0;
  36003. var r = 0;
  36004. try {
  36005. if (this.repeated) {
  36006. var o, a;
  36007. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36008. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36009. a = 0,
  36010. o = 0; o < i.length; o++)
  36011. a += this.element.calculateLength(this.id, i[o]);
  36012. r += t.calculateVarint32(a),
  36013. r += a
  36014. } else
  36015. for (o = 0; o < i.length; o++)
  36016. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36017. r += this.element.calculateLength(this.id, i[o])
  36018. } else
  36019. this.map ? i.forEach(function(i, n, o) {
  36020. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36021. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36022. r += t.calculateVarint32(a),
  36023. r += a
  36024. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36025. r += this.element.calculateLength(this.id, i))
  36026. } catch (e) {
  36027. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36028. }
  36029. return r
  36030. }
  36031. ,
  36032. g.decode = function(t, i, n) {
  36033. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36034. if (!a)
  36035. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36036. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36037. o = i.readVarint32(),
  36038. o = i.offset + o;
  36039. for (var s = []; i.offset < o; )
  36040. s.push(this.decode(this.type.wireType, i, !0));
  36041. return s
  36042. }
  36043. if (this.map) {
  36044. var l = h.defaultFieldValue(this.keyType);
  36045. if (r = h.defaultFieldValue(this.type),
  36046. o = i.readVarint32(),
  36047. i.remaining() < o)
  36048. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36049. var c = i.clone();
  36050. for (c.limit = c.offset + o,
  36051. i.offset += o; c.remaining() > 0; ) {
  36052. var u = c.readVarint32();
  36053. t = 7 & u;
  36054. var d = u >>> 3;
  36055. if (1 === d)
  36056. l = this.keyElement.decode(c, t, d);
  36057. else {
  36058. if (2 !== d)
  36059. throw Error("Unexpected tag in map field key/value submessage");
  36060. r = this.element.decode(c, t, d)
  36061. }
  36062. }
  36063. return [l, r]
  36064. }
  36065. return this.element.decode(i, t, this.id)
  36066. }
  36067. ,
  36068. o.Message.Field = f;
  36069. var m = function(e, t, i, n, r, o, a) {
  36070. f.call(this, e, t, i, null, n, r, o, a),
  36071. this.extension
  36072. };
  36073. m.prototype = Object.create(f.prototype),
  36074. o.Message.ExtensionField = m;
  36075. var v = function(e, t, i) {
  36076. a.call(this, e, t, i),
  36077. this.fields = []
  36078. };
  36079. o.Message.OneOf = v;
  36080. var A = function(e, t, i, n, r) {
  36081. l.call(this, e, t, i, n, r),
  36082. this.className = "Enum",
  36083. this.object = null
  36084. };
  36085. A.getName = function(e, t) {
  36086. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36087. if (e[i = n[r]] === t)
  36088. return i;
  36089. return null
  36090. }
  36091. ;
  36092. var y = A.prototype = Object.create(l.prototype);
  36093. y.build = function(t) {
  36094. if (this.object && !t)
  36095. return this.object;
  36096. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36097. i[n[r].name] = n[r].id;
  36098. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36099. value: this.buildOpt(),
  36100. enumerable: !1
  36101. }),
  36102. this.object = i
  36103. }
  36104. ,
  36105. o.Enum = A;
  36106. var C = function(e, t, i, n) {
  36107. a.call(this, e, t, i),
  36108. this.className = "Enum.Value",
  36109. this.id = n
  36110. };
  36111. C.prototype = Object.create(a.prototype),
  36112. o.Enum.Value = C;
  36113. var I = function(e, t, i, n) {
  36114. a.call(this, e, t, i),
  36115. this.field = n
  36116. };
  36117. I.prototype = Object.create(a.prototype),
  36118. o.Extension = I;
  36119. var E = function(e, t, i, n) {
  36120. l.call(this, e, t, i, n),
  36121. this.className = "Service",
  36122. this.clazz = null
  36123. }
  36124. , b = E.prototype = Object.create(l.prototype);
  36125. b.build = function(i) {
  36126. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36127. for (var n = function(t) {
  36128. e.Builder.Service.call(this),
  36129. this.rpcImpl = t || function(e, t, i) {
  36130. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36131. }
  36132. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36133. !function(e) {
  36134. r[e.name] = function(n, r) {
  36135. try {
  36136. try {
  36137. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36138. } catch (e) {
  36139. if (!(e instanceof TypeError))
  36140. throw e
  36141. }
  36142. if (null === n || "object" != typeof n)
  36143. throw Error("Illegal arguments");
  36144. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36145. this.rpcImpl(e.fqn(), n, function(t, n) {
  36146. if (t)
  36147. return void r(t);
  36148. null === n && (n = "");
  36149. try {
  36150. n = e.resolvedResponseType.clazz.decode(n)
  36151. } catch (e) {}
  36152. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36153. })
  36154. } catch (e) {
  36155. setTimeout(r.bind(this, e), 0)
  36156. }
  36157. }
  36158. ,
  36159. n[e.name] = function(t, i, r) {
  36160. new n(t)[e.name](i, r)
  36161. }
  36162. ,
  36163. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36164. value: e.buildOpt()
  36165. }),
  36166. Object.defineProperty(r[e.name], "$options", {
  36167. value: n[e.name].$options
  36168. }))
  36169. }(o[a]);
  36170. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36171. value: i.buildOpt()
  36172. }),
  36173. Object.defineProperty(r, "$options", {
  36174. value: n.$options
  36175. }),
  36176. Object.defineProperty(n, "$type", {
  36177. value: i
  36178. }),
  36179. Object.defineProperty(r, "$type", {
  36180. value: i
  36181. })),
  36182. n
  36183. }(e, this)
  36184. }
  36185. ,
  36186. o.Service = E;
  36187. var w = function(e, t, i, n) {
  36188. a.call(this, e, t, i),
  36189. this.className = "Service.Method",
  36190. this.options = n || {}
  36191. }
  36192. , _ = w.prototype = Object.create(a.prototype);
  36193. _.buildOpt = c.buildOpt,
  36194. o.Service.Method = w;
  36195. var T = function(e, t, i, n, r, o, a, s) {
  36196. w.call(this, e, t, i, s),
  36197. this.className = "Service.RPCMethod",
  36198. this.requestName = n,
  36199. this.responseName = r,
  36200. this.requestStream = o,
  36201. this.responseStream = a,
  36202. this.resolvedRequestType = null,
  36203. this.resolvedResponseType = null
  36204. };
  36205. return T.prototype = Object.create(w.prototype),
  36206. o.Service.RPCMethod = T,
  36207. o
  36208. }(r),
  36209. r.Builder = function(t, i, n) {
  36210. function r(e) {
  36211. e.messages && e.messages.forEach(function(t) {
  36212. t.syntax = e.syntax,
  36213. r(t)
  36214. }),
  36215. e.enums && e.enums.forEach(function(t) {
  36216. t.syntax = e.syntax
  36217. })
  36218. }
  36219. var o = function(e) {
  36220. this.ns = new n.Namespace(this,null,""),
  36221. this.ptr = this.ns,
  36222. this.resolved = !1,
  36223. this.result = null,
  36224. this.files = {},
  36225. this.importRoot = null,
  36226. this.options = e || {}
  36227. }
  36228. , a = o.prototype;
  36229. return o.isMessage = function(e) {
  36230. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36231. }
  36232. ,
  36233. o.isMessageField = function(e) {
  36234. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36235. }
  36236. ,
  36237. o.isEnum = function(e) {
  36238. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36239. }
  36240. ,
  36241. o.isService = function(e) {
  36242. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36243. }
  36244. ,
  36245. o.isExtend = function(e) {
  36246. return "string" == typeof e.ref
  36247. }
  36248. ,
  36249. a.reset = function() {
  36250. return this.ptr = this.ns,
  36251. this
  36252. }
  36253. ,
  36254. a.define = function(e) {
  36255. if ("string" != typeof e || !i.TYPEREF.test(e))
  36256. throw Error("illegal namespace: " + e);
  36257. return e.split(".").forEach(function(e) {
  36258. var t = this.ptr.getChild(e);
  36259. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36260. this.ptr = t
  36261. }, this),
  36262. this
  36263. }
  36264. ,
  36265. a.create = function(e) {
  36266. if (!e)
  36267. return this;
  36268. if (Array.isArray(e)) {
  36269. if (0 === e.length)
  36270. return this;
  36271. e = e.slice()
  36272. } else
  36273. e = [e];
  36274. for (var i = [e]; i.length > 0; ) {
  36275. if (e = i.pop(),
  36276. !Array.isArray(e))
  36277. throw Error("not a valid namespace: " + JSON.stringify(e));
  36278. for (; e.length > 0; ) {
  36279. var r = e.shift();
  36280. if (o.isMessage(r)) {
  36281. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36282. , s = {};
  36283. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36284. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36285. }, this),
  36286. r.fields && r.fields.forEach(function(e) {
  36287. if (null !== a.getChild(0 | e.id))
  36288. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36289. if (e.options && "object" != typeof e.options)
  36290. throw Error("illegal field options in " + a.name + "#" + e.name);
  36291. var t = null;
  36292. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36293. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36294. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36295. t && t.fields.push(e),
  36296. a.addChild(e)
  36297. }, this);
  36298. var l = [];
  36299. if (r.enums && r.enums.forEach(function(e) {
  36300. l.push(e)
  36301. }),
  36302. r.messages && r.messages.forEach(function(e) {
  36303. l.push(e)
  36304. }),
  36305. r.services && r.services.forEach(function(e) {
  36306. l.push(e)
  36307. }),
  36308. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36309. this.ptr.addChild(a),
  36310. l.length > 0) {
  36311. i.push(e),
  36312. e = l,
  36313. l = null,
  36314. this.ptr = a,
  36315. a = null;
  36316. continue
  36317. }
  36318. l = null
  36319. } else if (o.isEnum(r))
  36320. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36321. r.values.forEach(function(e) {
  36322. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36323. }, this),
  36324. this.ptr.addChild(a);
  36325. else if (o.isService(r))
  36326. a = new n.Service(this,this.ptr,r.name,r.options),
  36327. Object.keys(r.rpc).forEach(function(e) {
  36328. var t = r.rpc[e];
  36329. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36330. }, this),
  36331. this.ptr.addChild(a);
  36332. else {
  36333. if (!o.isExtend(r))
  36334. throw Error("not a valid definition: " + JSON.stringify(r));
  36335. if (a = this.ptr.resolve(r.ref, !0))
  36336. r.fields.forEach(function(e) {
  36337. if (null !== a.getChild(0 | e.id))
  36338. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36339. if (a.extensions) {
  36340. var i = !1;
  36341. if (a.extensions.forEach(function(t) {
  36342. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36343. }),
  36344. !i)
  36345. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36346. }
  36347. var r = e.name;
  36348. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36349. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36350. , s = new n.Extension(this,this.ptr,e.name,o);
  36351. o.extension = s,
  36352. this.ptr.addChild(s),
  36353. a.addChild(o)
  36354. }, this);
  36355. else if (!/\.?google\.protobuf\./.test(r.ref))
  36356. throw Error("extended message " + r.ref + " is not defined")
  36357. }
  36358. r = null,
  36359. a = null
  36360. }
  36361. e = null,
  36362. this.ptr = this.ptr.parent
  36363. }
  36364. return this.resolved = !1,
  36365. this.result = null,
  36366. this
  36367. }
  36368. ,
  36369. a.import = function(i, n) {
  36370. var o = "/";
  36371. if ("string" == typeof n) {
  36372. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36373. this.files[n] === !0)
  36374. return this.reset();
  36375. this.files[n] = !0
  36376. } else if ("object" == typeof n) {
  36377. var a = n.root;
  36378. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36379. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36380. var s = a + o + n.file;
  36381. if (this.files[s] === !0)
  36382. return this.reset();
  36383. this.files[s] = !0
  36384. }
  36385. if (i.imports && i.imports.length > 0) {
  36386. var l, c = !1;
  36387. "object" == typeof n ? (this.importRoot = n.root,
  36388. c = !0,
  36389. l = this.importRoot,
  36390. n = n.file,
  36391. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36392. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36393. o = "\\") : l = "." : l = null;
  36394. for (var h = 0; h < i.imports.length; h++)
  36395. if ("string" == typeof i.imports[h]) {
  36396. if (!l)
  36397. throw Error("cannot determine import root");
  36398. var u = i.imports[h];
  36399. if ("google/protobuf/descriptor.proto" === u)
  36400. continue;
  36401. if (u = l + o + u,
  36402. this.files[u] === !0)
  36403. continue;
  36404. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36405. var d = t.Util.fetch(u);
  36406. if (null === d)
  36407. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36408. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36409. } else
  36410. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36411. return t + "_import" + h + "." + i
  36412. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36413. c && (this.importRoot = null)
  36414. }
  36415. i.package && this.define(i.package),
  36416. i.syntax && r(i);
  36417. var p = this.ptr;
  36418. return i.options && Object.keys(i.options).forEach(function(e) {
  36419. p.options[e] = i.options[e]
  36420. }),
  36421. i.messages && (this.create(i.messages),
  36422. this.ptr = p),
  36423. i.enums && (this.create(i.enums),
  36424. this.ptr = p),
  36425. i.services && (this.create(i.services),
  36426. this.ptr = p),
  36427. i.extends && this.create(i.extends),
  36428. this.reset()
  36429. }
  36430. ,
  36431. a.resolveAll = function() {
  36432. var e;
  36433. if (null == this.ptr || "object" == typeof this.ptr.type)
  36434. return this;
  36435. if (this.ptr instanceof n.Namespace)
  36436. this.ptr.children.forEach(function(e) {
  36437. this.ptr = e,
  36438. this.resolveAll()
  36439. }, this);
  36440. else if (this.ptr instanceof n.Message.Field) {
  36441. if (i.TYPE.test(this.ptr.type))
  36442. this.ptr.type = t.TYPES[this.ptr.type];
  36443. else {
  36444. if (!i.TYPEREF.test(this.ptr.type))
  36445. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36446. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36447. !e)
  36448. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36449. if (this.ptr.resolvedType = e,
  36450. e instanceof n.Enum) {
  36451. if (this.ptr.type = t.TYPES.enum,
  36452. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36453. throw Error("proto3 message cannot reference proto2 enum")
  36454. } else {
  36455. if (!(e instanceof n.Message))
  36456. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36457. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36458. }
  36459. }
  36460. if (this.ptr.map) {
  36461. if (!i.TYPE.test(this.ptr.keyType))
  36462. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36463. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36464. }
  36465. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36466. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36467. throw Error("illegal service type in " + this.ptr.toString(!0));
  36468. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36469. !(e && e instanceof t.Reflect.Message))
  36470. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36471. if (this.ptr.resolvedRequestType = e,
  36472. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36473. !(e && e instanceof t.Reflect.Message))
  36474. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36475. this.ptr.resolvedResponseType = e
  36476. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36477. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36478. return this.reset()
  36479. }
  36480. ,
  36481. a.build = function(e) {
  36482. if (this.reset(),
  36483. this.resolved || (this.resolveAll(),
  36484. this.resolved = !0,
  36485. this.result = null),
  36486. null === this.result && (this.result = this.ns.build()),
  36487. !e)
  36488. return this.result;
  36489. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36490. if (!i[t[n]]) {
  36491. i = null;
  36492. break
  36493. }
  36494. i = i[t[n]]
  36495. }
  36496. return i
  36497. }
  36498. ,
  36499. a.lookup = function(e, t) {
  36500. return e ? this.ns.resolve(e, t) : this.ns
  36501. }
  36502. ,
  36503. a.toString = function() {
  36504. return "Builder"
  36505. }
  36506. ,
  36507. o.Message = function() {}
  36508. ,
  36509. o.Enum = function() {}
  36510. ,
  36511. o.Service = function() {}
  36512. ,
  36513. o
  36514. }(r, r.Lang, r.Reflect),
  36515. r.Map = function(e, t) {
  36516. function i(e) {
  36517. var t = 0;
  36518. return {
  36519. next: function() {
  36520. return t < e.length ? {
  36521. done: !1,
  36522. value: e[t++]
  36523. } : {
  36524. done: !0
  36525. }
  36526. }
  36527. }
  36528. }
  36529. var n = function(e, i) {
  36530. if (!e.map)
  36531. throw Error("field is not a map");
  36532. if (this.field = e,
  36533. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36534. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36535. this.map = {},
  36536. Object.defineProperty(this, "size", {
  36537. get: function() {
  36538. return Object.keys(this.map).length
  36539. }
  36540. }),
  36541. i)
  36542. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36543. var o = this.keyElem.valueFromString(n[r])
  36544. , a = this.valueElem.verifyValue(i[n[r]]);
  36545. this.map[this.keyElem.valueToString(o)] = {
  36546. key: o,
  36547. value: a
  36548. }
  36549. }
  36550. }
  36551. , r = n.prototype;
  36552. return r.clear = function() {
  36553. this.map = {}
  36554. }
  36555. ,
  36556. r.delete = function(e) {
  36557. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36558. , i = t in this.map;
  36559. return delete this.map[t],
  36560. i
  36561. }
  36562. ,
  36563. r.entries = function() {
  36564. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36565. t.push([(e = this.map[n[r]]).key, e.value]);
  36566. return i(t)
  36567. }
  36568. ,
  36569. r.keys = function() {
  36570. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36571. e.push(this.map[t[n]].key);
  36572. return i(e)
  36573. }
  36574. ,
  36575. r.values = function() {
  36576. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36577. e.push(this.map[t[n]].value);
  36578. return i(e)
  36579. }
  36580. ,
  36581. r.forEach = function(e, t) {
  36582. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36583. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36584. }
  36585. ,
  36586. r.set = function(e, t) {
  36587. var i = this.keyElem.verifyValue(e)
  36588. , n = this.valueElem.verifyValue(t);
  36589. return this.map[this.keyElem.valueToString(i)] = {
  36590. key: i,
  36591. value: n
  36592. },
  36593. this
  36594. }
  36595. ,
  36596. r.get = function(e) {
  36597. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36598. if (t in this.map)
  36599. return this.map[t].value
  36600. }
  36601. ,
  36602. r.has = function(e) {
  36603. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36604. return t in this.map
  36605. }
  36606. ,
  36607. n
  36608. }(r, r.Reflect),
  36609. r.loadProto = function(e, t, i) {
  36610. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36611. t = void 0),
  36612. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36613. }
  36614. ,
  36615. r.protoFromString = r.loadProto,
  36616. r.loadProtoFile = function(e, t, i) {
  36617. if (t && "object" == typeof t ? (i = t,
  36618. t = null) : t && "function" == typeof t || (t = null),
  36619. t)
  36620. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36621. if (null === n)
  36622. return void t(Error("Failed to fetch file"));
  36623. try {
  36624. t(null, r.loadProto(n, i, e))
  36625. } catch (e) {
  36626. t(e)
  36627. }
  36628. });
  36629. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36630. return null === n ? null : r.loadProto(n, i, e)
  36631. }
  36632. ,
  36633. r.protoFromFile = r.loadProtoFile,
  36634. r.newBuilder = function(e) {
  36635. return e = e || {},
  36636. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36637. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36638. new r.Builder(e)
  36639. }
  36640. ,
  36641. r.loadJson = function(e, t, i) {
  36642. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36643. t = null),
  36644. t && "object" == typeof t || (t = r.newBuilder()),
  36645. "string" == typeof e && (e = JSON.parse(e)),
  36646. t.import(e, i),
  36647. t.resolveAll(),
  36648. t
  36649. }
  36650. ,
  36651. r.loadJsonFile = function(e, t, i) {
  36652. if (t && "object" == typeof t ? (i = t,
  36653. t = null) : t && "function" == typeof t || (t = null),
  36654. t)
  36655. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36656. if (null === n)
  36657. return void t(Error("Failed to fetch file"));
  36658. try {
  36659. t(null, r.loadJson(JSON.parse(n), i, e))
  36660. } catch (e) {
  36661. t(e)
  36662. }
  36663. });
  36664. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36665. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36666. }
  36667. ,
  36668. r
  36669. })
  36670. }
  36671. ).call(this, e("_process"))
  36672. }
  36673. , {
  36674. _process: 203,
  36675. bytebuffer: 215,
  36676. fs: 197,
  36677. path: 197
  36678. }],
  36679. 215: [function(e, t, i) {
  36680. !function(i, n) {
  36681. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36682. var t;
  36683. try {
  36684. t = e("long")
  36685. } catch (e) {}
  36686. return n(t)
  36687. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36688. }(this, function(e) {
  36689. "use strict";
  36690. function t(e) {
  36691. var t = 0;
  36692. return function() {
  36693. return t < e.length ? e.charCodeAt(t++) : null
  36694. }
  36695. }
  36696. function i() {
  36697. var e = []
  36698. , t = [];
  36699. return function() {
  36700. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36701. e.length = 0),
  36702. void Array.prototype.push.apply(e, arguments))
  36703. }
  36704. }
  36705. function n(e, t, i, n, r) {
  36706. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36707. for (u += d,
  36708. o = p & (1 << -h) - 1,
  36709. p >>= -h,
  36710. h += s; h > 0; o = 256 * o + e[t + u],
  36711. u += d,
  36712. h -= 8)
  36713. ;
  36714. for (a = o & (1 << -h) - 1,
  36715. o >>= -h,
  36716. h += n; h > 0; a = 256 * a + e[t + u],
  36717. u += d,
  36718. h -= 8)
  36719. ;
  36720. if (0 === o)
  36721. o = 1 - c;
  36722. else {
  36723. if (o === l)
  36724. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36725. a += Math.pow(2, n),
  36726. o -= c
  36727. }
  36728. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36729. }
  36730. function r(e, t, i, n, r, o) {
  36731. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36732. for (t = Math.abs(t),
  36733. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36734. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36735. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36736. l *= 2),
  36737. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36738. t * l >= 2 && (a++,
  36739. l /= 2),
  36740. a + u >= h ? (s = 0,
  36741. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36742. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36743. a = 0)); r >= 8; e[i + p] = 255 & s,
  36744. p += f,
  36745. s /= 256,
  36746. r -= 8)
  36747. ;
  36748. for (a = a << r | s,
  36749. c += r; c > 0; e[i + p] = 255 & a,
  36750. p += f,
  36751. a /= 256,
  36752. c -= 8)
  36753. ;
  36754. e[i + p - f] |= 128 * g
  36755. }
  36756. var o = function(e, t, i) {
  36757. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36758. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36759. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36760. !i) {
  36761. if (e |= 0,
  36762. e < 0)
  36763. throw RangeError("Illegal capacity");
  36764. t = !!t,
  36765. i = !!i
  36766. }
  36767. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36768. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36769. this.offset = 0,
  36770. this.markedOffset = -1,
  36771. this.limit = e,
  36772. this.littleEndian = t,
  36773. this.noAssert = i
  36774. };
  36775. o.VERSION = "5.0.1",
  36776. o.LITTLE_ENDIAN = !0,
  36777. o.BIG_ENDIAN = !1,
  36778. o.DEFAULT_CAPACITY = 16,
  36779. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36780. o.DEFAULT_NOASSERT = !1,
  36781. o.Long = e || null;
  36782. var a = o.prototype;
  36783. a.__isByteBuffer__,
  36784. Object.defineProperty(a, "__isByteBuffer__", {
  36785. value: !0,
  36786. enumerable: !1,
  36787. configurable: !1
  36788. });
  36789. var s = new ArrayBuffer(0)
  36790. , l = String.fromCharCode;
  36791. o.accessor = function() {
  36792. return Uint8Array
  36793. }
  36794. ,
  36795. o.allocate = function(e, t, i) {
  36796. return new o(e,t,i)
  36797. }
  36798. ,
  36799. o.concat = function(e, t, i, n) {
  36800. "boolean" != typeof t && "string" == typeof t || (n = i,
  36801. i = t,
  36802. t = void 0);
  36803. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36804. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36805. r = e[s].limit - e[s].offset,
  36806. r > 0 && (a += r);
  36807. if (0 === a)
  36808. return new o(0,i,n);
  36809. var c, h = new o(a,i,n);
  36810. for (s = 0; s < l; )
  36811. c = e[s++],
  36812. r = c.limit - c.offset,
  36813. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36814. h.offset += r);
  36815. return h.limit = h.offset,
  36816. h.offset = 0,
  36817. h
  36818. }
  36819. ,
  36820. o.isByteBuffer = function(e) {
  36821. return (e && e.__isByteBuffer__) === !0
  36822. }
  36823. ,
  36824. o.type = function() {
  36825. return ArrayBuffer
  36826. }
  36827. ,
  36828. o.wrap = function(e, t, i, n) {
  36829. if ("string" != typeof t && (n = i,
  36830. i = t,
  36831. t = void 0),
  36832. "string" == typeof e)
  36833. switch ("undefined" == typeof t && (t = "utf8"),
  36834. t) {
  36835. case "base64":
  36836. return o.fromBase64(e, i);
  36837. case "hex":
  36838. return o.fromHex(e, i);
  36839. case "binary":
  36840. return o.fromBinary(e, i);
  36841. case "utf8":
  36842. return o.fromUTF8(e, i);
  36843. case "debug":
  36844. return o.fromDebug(e, i);
  36845. default:
  36846. throw Error("Unsupported encoding: " + t)
  36847. }
  36848. if (null === e || "object" != typeof e)
  36849. throw TypeError("Illegal buffer");
  36850. var r;
  36851. if (o.isByteBuffer(e))
  36852. return r = a.clone.call(e),
  36853. r.markedOffset = -1,
  36854. r;
  36855. if (e instanceof Uint8Array)
  36856. r = new o(0,i,n),
  36857. e.length > 0 && (r.buffer = e.buffer,
  36858. r.offset = e.byteOffset,
  36859. r.limit = e.byteOffset + e.byteLength,
  36860. r.view = new Uint8Array(e.buffer));
  36861. else if (e instanceof ArrayBuffer)
  36862. r = new o(0,i,n),
  36863. e.byteLength > 0 && (r.buffer = e,
  36864. r.offset = 0,
  36865. r.limit = e.byteLength,
  36866. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36867. else {
  36868. if ("[object Array]" !== Object.prototype.toString.call(e))
  36869. throw TypeError("Illegal buffer");
  36870. r = new o(e.length,i,n),
  36871. r.limit = e.length;
  36872. for (var s = 0; s < e.length; ++s)
  36873. r.view[s] = e[s]
  36874. }
  36875. return r
  36876. }
  36877. ,
  36878. a.writeBitSet = function(e, t) {
  36879. var i = "undefined" == typeof t;
  36880. if (i && (t = this.offset),
  36881. !this.noAssert) {
  36882. if (!(e instanceof Array))
  36883. throw TypeError("Illegal BitSet: Not an array");
  36884. if ("number" != typeof t || t % 1 !== 0)
  36885. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36886. if (t >>>= 0,
  36887. t < 0 || t + 0 > this.buffer.byteLength)
  36888. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36889. }
  36890. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36891. for (t += this.writeVarint32(o, t); a--; )
  36892. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36893. this.writeByte(n, t++);
  36894. if (s < o) {
  36895. var l = 0;
  36896. for (n = 0; s < o; )
  36897. n |= (1 & !!e[s++]) << l++;
  36898. this.writeByte(n, t++)
  36899. }
  36900. return i ? (this.offset = t,
  36901. this) : t - r
  36902. }
  36903. ,
  36904. a.readBitSet = function(e) {
  36905. var t = "undefined" == typeof e;
  36906. t && (e = this.offset);
  36907. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36908. for (e += n.length; o--; )
  36909. i = this.readByte(e++),
  36910. s[a++] = !!(1 & i),
  36911. s[a++] = !!(2 & i),
  36912. s[a++] = !!(4 & i),
  36913. s[a++] = !!(8 & i),
  36914. s[a++] = !!(16 & i),
  36915. s[a++] = !!(32 & i),
  36916. s[a++] = !!(64 & i),
  36917. s[a++] = !!(128 & i);
  36918. if (a < r) {
  36919. var l = 0;
  36920. for (i = this.readByte(e++); a < r; )
  36921. s[a++] = !!(i >> l++ & 1)
  36922. }
  36923. return t && (this.offset = e),
  36924. s
  36925. }
  36926. ,
  36927. a.readBytes = function(e, t) {
  36928. var i = "undefined" == typeof t;
  36929. if (i && (t = this.offset),
  36930. !this.noAssert) {
  36931. if ("number" != typeof t || t % 1 !== 0)
  36932. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36933. if (t >>>= 0,
  36934. t < 0 || t + e > this.buffer.byteLength)
  36935. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36936. }
  36937. var n = this.slice(t, t + e);
  36938. return i && (this.offset += e),
  36939. n
  36940. }
  36941. ,
  36942. a.writeBytes = a.append,
  36943. a.writeInt8 = function(e, t) {
  36944. var i = "undefined" == typeof t;
  36945. if (i && (t = this.offset),
  36946. !this.noAssert) {
  36947. if ("number" != typeof e || e % 1 !== 0)
  36948. throw TypeError("Illegal value: " + e + " (not an integer)");
  36949. if (e |= 0,
  36950. "number" != typeof t || t % 1 !== 0)
  36951. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36952. if (t >>>= 0,
  36953. t < 0 || t + 0 > this.buffer.byteLength)
  36954. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36955. }
  36956. t += 1;
  36957. var n = this.buffer.byteLength;
  36958. return t > n && this.resize((n *= 2) > t ? n : t),
  36959. t -= 1,
  36960. this.view[t] = e,
  36961. i && (this.offset += 1),
  36962. this
  36963. }
  36964. ,
  36965. a.writeByte = a.writeInt8,
  36966. a.readInt8 = function(e) {
  36967. var t = "undefined" == typeof e;
  36968. if (t && (e = this.offset),
  36969. !this.noAssert) {
  36970. if ("number" != typeof e || e % 1 !== 0)
  36971. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36972. if (e >>>= 0,
  36973. e < 0 || e + 1 > this.buffer.byteLength)
  36974. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36975. }
  36976. var i = this.view[e];
  36977. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36978. t && (this.offset += 1),
  36979. i
  36980. }
  36981. ,
  36982. a.readByte = a.readInt8,
  36983. a.writeUint8 = function(e, t) {
  36984. var i = "undefined" == typeof t;
  36985. if (i && (t = this.offset),
  36986. !this.noAssert) {
  36987. if ("number" != typeof e || e % 1 !== 0)
  36988. throw TypeError("Illegal value: " + e + " (not an integer)");
  36989. if (e >>>= 0,
  36990. "number" != typeof t || t % 1 !== 0)
  36991. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36992. if (t >>>= 0,
  36993. t < 0 || t + 0 > this.buffer.byteLength)
  36994. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36995. }
  36996. t += 1;
  36997. var n = this.buffer.byteLength;
  36998. return t > n && this.resize((n *= 2) > t ? n : t),
  36999. t -= 1,
  37000. this.view[t] = e,
  37001. i && (this.offset += 1),
  37002. this
  37003. }
  37004. ,
  37005. a.writeUInt8 = a.writeUint8,
  37006. a.readUint8 = function(e) {
  37007. var t = "undefined" == typeof e;
  37008. if (t && (e = this.offset),
  37009. !this.noAssert) {
  37010. if ("number" != typeof e || e % 1 !== 0)
  37011. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37012. if (e >>>= 0,
  37013. e < 0 || e + 1 > this.buffer.byteLength)
  37014. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37015. }
  37016. var i = this.view[e];
  37017. return t && (this.offset += 1),
  37018. i
  37019. }
  37020. ,
  37021. a.readUInt8 = a.readUint8,
  37022. a.writeInt16 = function(e, t) {
  37023. var i = "undefined" == typeof t;
  37024. if (i && (t = this.offset),
  37025. !this.noAssert) {
  37026. if ("number" != typeof e || e % 1 !== 0)
  37027. throw TypeError("Illegal value: " + e + " (not an integer)");
  37028. if (e |= 0,
  37029. "number" != typeof t || t % 1 !== 0)
  37030. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37031. if (t >>>= 0,
  37032. t < 0 || t + 0 > this.buffer.byteLength)
  37033. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37034. }
  37035. t += 2;
  37036. var n = this.buffer.byteLength;
  37037. return t > n && this.resize((n *= 2) > t ? n : t),
  37038. t -= 2,
  37039. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37040. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37041. this.view[t + 1] = 255 & e),
  37042. i && (this.offset += 2),
  37043. this
  37044. }
  37045. ,
  37046. a.writeShort = a.writeInt16,
  37047. a.readInt16 = function(e) {
  37048. var t = "undefined" == typeof e;
  37049. if (t && (e = this.offset),
  37050. !this.noAssert) {
  37051. if ("number" != typeof e || e % 1 !== 0)
  37052. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37053. if (e >>>= 0,
  37054. e < 0 || e + 2 > this.buffer.byteLength)
  37055. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37056. }
  37057. var i = 0;
  37058. return this.littleEndian ? (i = this.view[e],
  37059. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37060. i |= this.view[e + 1]),
  37061. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37062. t && (this.offset += 2),
  37063. i
  37064. }
  37065. ,
  37066. a.readShort = a.readInt16,
  37067. a.writeUint16 = function(e, t) {
  37068. var i = "undefined" == typeof t;
  37069. if (i && (t = this.offset),
  37070. !this.noAssert) {
  37071. if ("number" != typeof e || e % 1 !== 0)
  37072. throw TypeError("Illegal value: " + e + " (not an integer)");
  37073. if (e >>>= 0,
  37074. "number" != typeof t || t % 1 !== 0)
  37075. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37076. if (t >>>= 0,
  37077. t < 0 || t + 0 > this.buffer.byteLength)
  37078. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37079. }
  37080. t += 2;
  37081. var n = this.buffer.byteLength;
  37082. return t > n && this.resize((n *= 2) > t ? n : t),
  37083. t -= 2,
  37084. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37085. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37086. this.view[t + 1] = 255 & e),
  37087. i && (this.offset += 2),
  37088. this
  37089. }
  37090. ,
  37091. a.writeUInt16 = a.writeUint16,
  37092. a.readUint16 = function(e) {
  37093. var t = "undefined" == typeof e;
  37094. if (t && (e = this.offset),
  37095. !this.noAssert) {
  37096. if ("number" != typeof e || e % 1 !== 0)
  37097. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37098. if (e >>>= 0,
  37099. e < 0 || e + 2 > this.buffer.byteLength)
  37100. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37101. }
  37102. var i = 0;
  37103. return this.littleEndian ? (i = this.view[e],
  37104. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37105. i |= this.view[e + 1]),
  37106. t && (this.offset += 2),
  37107. i
  37108. }
  37109. ,
  37110. a.readUInt16 = a.readUint16,
  37111. a.writeInt32 = function(e, t) {
  37112. var i = "undefined" == typeof t;
  37113. if (i && (t = this.offset),
  37114. !this.noAssert) {
  37115. if ("number" != typeof e || e % 1 !== 0)
  37116. throw TypeError("Illegal value: " + e + " (not an integer)");
  37117. if (e |= 0,
  37118. "number" != typeof t || t % 1 !== 0)
  37119. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37120. if (t >>>= 0,
  37121. t < 0 || t + 0 > this.buffer.byteLength)
  37122. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37123. }
  37124. t += 4;
  37125. var n = this.buffer.byteLength;
  37126. return t > n && this.resize((n *= 2) > t ? n : t),
  37127. t -= 4,
  37128. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37129. this.view[t + 2] = e >>> 16 & 255,
  37130. this.view[t + 1] = e >>> 8 & 255,
  37131. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37132. this.view[t + 1] = e >>> 16 & 255,
  37133. this.view[t + 2] = e >>> 8 & 255,
  37134. this.view[t + 3] = 255 & e),
  37135. i && (this.offset += 4),
  37136. this
  37137. }
  37138. ,
  37139. a.writeInt = a.writeInt32,
  37140. a.readInt32 = function(e) {
  37141. var t = "undefined" == typeof e;
  37142. if (t && (e = this.offset),
  37143. !this.noAssert) {
  37144. if ("number" != typeof e || e % 1 !== 0)
  37145. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37146. if (e >>>= 0,
  37147. e < 0 || e + 4 > this.buffer.byteLength)
  37148. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37149. }
  37150. var i = 0;
  37151. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37152. i |= this.view[e + 1] << 8,
  37153. i |= this.view[e],
  37154. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37155. i |= this.view[e + 2] << 8,
  37156. i |= this.view[e + 3],
  37157. i += this.view[e] << 24 >>> 0),
  37158. i |= 0,
  37159. t && (this.offset += 4),
  37160. i
  37161. }
  37162. ,
  37163. a.readInt = a.readInt32,
  37164. a.writeUint32 = function(e, t) {
  37165. var i = "undefined" == typeof t;
  37166. if (i && (t = this.offset),
  37167. !this.noAssert) {
  37168. if ("number" != typeof e || e % 1 !== 0)
  37169. throw TypeError("Illegal value: " + e + " (not an integer)");
  37170. if (e >>>= 0,
  37171. "number" != typeof t || t % 1 !== 0)
  37172. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37173. if (t >>>= 0,
  37174. t < 0 || t + 0 > this.buffer.byteLength)
  37175. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37176. }
  37177. t += 4;
  37178. var n = this.buffer.byteLength;
  37179. return t > n && this.resize((n *= 2) > t ? n : t),
  37180. t -= 4,
  37181. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37182. this.view[t + 2] = e >>> 16 & 255,
  37183. this.view[t + 1] = e >>> 8 & 255,
  37184. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37185. this.view[t + 1] = e >>> 16 & 255,
  37186. this.view[t + 2] = e >>> 8 & 255,
  37187. this.view[t + 3] = 255 & e),
  37188. i && (this.offset += 4),
  37189. this
  37190. }
  37191. ,
  37192. a.writeUInt32 = a.writeUint32,
  37193. a.readUint32 = function(e) {
  37194. var t = "undefined" == typeof e;
  37195. if (t && (e = this.offset),
  37196. !this.noAssert) {
  37197. if ("number" != typeof e || e % 1 !== 0)
  37198. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37199. if (e >>>= 0,
  37200. e < 0 || e + 4 > this.buffer.byteLength)
  37201. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37202. }
  37203. var i = 0;
  37204. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37205. i |= this.view[e + 1] << 8,
  37206. i |= this.view[e],
  37207. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37208. i |= this.view[e + 2] << 8,
  37209. i |= this.view[e + 3],
  37210. i += this.view[e] << 24 >>> 0),
  37211. t && (this.offset += 4),
  37212. i
  37213. }
  37214. ,
  37215. a.readUInt32 = a.readUint32,
  37216. e && (a.writeInt64 = function(t, i) {
  37217. var n = "undefined" == typeof i;
  37218. if (n && (i = this.offset),
  37219. !this.noAssert) {
  37220. if ("number" == typeof t)
  37221. t = e.fromNumber(t);
  37222. else if ("string" == typeof t)
  37223. t = e.fromString(t);
  37224. else if (!(t && t instanceof e))
  37225. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37226. if ("number" != typeof i || i % 1 !== 0)
  37227. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37228. if (i >>>= 0,
  37229. i < 0 || i + 0 > this.buffer.byteLength)
  37230. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37231. }
  37232. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37233. i += 8;
  37234. var r = this.buffer.byteLength;
  37235. i > r && this.resize((r *= 2) > i ? r : i),
  37236. i -= 8;
  37237. var o = t.low
  37238. , a = t.high;
  37239. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37240. this.view[i + 2] = o >>> 16 & 255,
  37241. this.view[i + 1] = o >>> 8 & 255,
  37242. this.view[i] = 255 & o,
  37243. i += 4,
  37244. this.view[i + 3] = a >>> 24 & 255,
  37245. this.view[i + 2] = a >>> 16 & 255,
  37246. this.view[i + 1] = a >>> 8 & 255,
  37247. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37248. this.view[i + 1] = a >>> 16 & 255,
  37249. this.view[i + 2] = a >>> 8 & 255,
  37250. this.view[i + 3] = 255 & a,
  37251. i += 4,
  37252. this.view[i] = o >>> 24 & 255,
  37253. this.view[i + 1] = o >>> 16 & 255,
  37254. this.view[i + 2] = o >>> 8 & 255,
  37255. this.view[i + 3] = 255 & o),
  37256. n && (this.offset += 8),
  37257. this
  37258. }
  37259. ,
  37260. a.writeLong = a.writeInt64,
  37261. a.readInt64 = function(t) {
  37262. var i = "undefined" == typeof t;
  37263. if (i && (t = this.offset),
  37264. !this.noAssert) {
  37265. if ("number" != typeof t || t % 1 !== 0)
  37266. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37267. if (t >>>= 0,
  37268. t < 0 || t + 8 > this.buffer.byteLength)
  37269. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37270. }
  37271. var n = 0
  37272. , r = 0;
  37273. this.littleEndian ? (n = this.view[t + 2] << 16,
  37274. n |= this.view[t + 1] << 8,
  37275. n |= this.view[t],
  37276. n += this.view[t + 3] << 24 >>> 0,
  37277. t += 4,
  37278. r = this.view[t + 2] << 16,
  37279. r |= this.view[t + 1] << 8,
  37280. r |= this.view[t],
  37281. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37282. r |= this.view[t + 2] << 8,
  37283. r |= this.view[t + 3],
  37284. r += this.view[t] << 24 >>> 0,
  37285. t += 4,
  37286. n = this.view[t + 1] << 16,
  37287. n |= this.view[t + 2] << 8,
  37288. n |= this.view[t + 3],
  37289. n += this.view[t] << 24 >>> 0);
  37290. var o = new e(n,r,!1);
  37291. return i && (this.offset += 8),
  37292. o
  37293. }
  37294. ,
  37295. a.readLong = a.readInt64,
  37296. a.writeUint64 = function(t, i) {
  37297. var n = "undefined" == typeof i;
  37298. if (n && (i = this.offset),
  37299. !this.noAssert) {
  37300. if ("number" == typeof t)
  37301. t = e.fromNumber(t);
  37302. else if ("string" == typeof t)
  37303. t = e.fromString(t);
  37304. else if (!(t && t instanceof e))
  37305. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37306. if ("number" != typeof i || i % 1 !== 0)
  37307. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37308. if (i >>>= 0,
  37309. i < 0 || i + 0 > this.buffer.byteLength)
  37310. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37311. }
  37312. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37313. i += 8;
  37314. var r = this.buffer.byteLength;
  37315. i > r && this.resize((r *= 2) > i ? r : i),
  37316. i -= 8;
  37317. var o = t.low
  37318. , a = t.high;
  37319. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37320. this.view[i + 2] = o >>> 16 & 255,
  37321. this.view[i + 1] = o >>> 8 & 255,
  37322. this.view[i] = 255 & o,
  37323. i += 4,
  37324. this.view[i + 3] = a >>> 24 & 255,
  37325. this.view[i + 2] = a >>> 16 & 255,
  37326. this.view[i + 1] = a >>> 8 & 255,
  37327. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37328. this.view[i + 1] = a >>> 16 & 255,
  37329. this.view[i + 2] = a >>> 8 & 255,
  37330. this.view[i + 3] = 255 & a,
  37331. i += 4,
  37332. this.view[i] = o >>> 24 & 255,
  37333. this.view[i + 1] = o >>> 16 & 255,
  37334. this.view[i + 2] = o >>> 8 & 255,
  37335. this.view[i + 3] = 255 & o),
  37336. n && (this.offset += 8),
  37337. this
  37338. }
  37339. ,
  37340. a.writeUInt64 = a.writeUint64,
  37341. a.readUint64 = function(t) {
  37342. var i = "undefined" == typeof t;
  37343. if (i && (t = this.offset),
  37344. !this.noAssert) {
  37345. if ("number" != typeof t || t % 1 !== 0)
  37346. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37347. if (t >>>= 0,
  37348. t < 0 || t + 8 > this.buffer.byteLength)
  37349. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37350. }
  37351. var n = 0
  37352. , r = 0;
  37353. this.littleEndian ? (n = this.view[t + 2] << 16,
  37354. n |= this.view[t + 1] << 8,
  37355. n |= this.view[t],
  37356. n += this.view[t + 3] << 24 >>> 0,
  37357. t += 4,
  37358. r = this.view[t + 2] << 16,
  37359. r |= this.view[t + 1] << 8,
  37360. r |= this.view[t],
  37361. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37362. r |= this.view[t + 2] << 8,
  37363. r |= this.view[t + 3],
  37364. r += this.view[t] << 24 >>> 0,
  37365. t += 4,
  37366. n = this.view[t + 1] << 16,
  37367. n |= this.view[t + 2] << 8,
  37368. n |= this.view[t + 3],
  37369. n += this.view[t] << 24 >>> 0);
  37370. var o = new e(n,r,!0);
  37371. return i && (this.offset += 8),
  37372. o
  37373. }
  37374. ,
  37375. a.readUInt64 = a.readUint64),
  37376. a.writeFloat32 = function(e, t) {
  37377. var i = "undefined" == typeof t;
  37378. if (i && (t = this.offset),
  37379. !this.noAssert) {
  37380. if ("number" != typeof e)
  37381. throw TypeError("Illegal value: " + e + " (not a number)");
  37382. if ("number" != typeof t || t % 1 !== 0)
  37383. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37384. if (t >>>= 0,
  37385. t < 0 || t + 0 > this.buffer.byteLength)
  37386. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37387. }
  37388. t += 4;
  37389. var n = this.buffer.byteLength;
  37390. return t > n && this.resize((n *= 2) > t ? n : t),
  37391. t -= 4,
  37392. r(this.view, e, t, this.littleEndian, 23, 4),
  37393. i && (this.offset += 4),
  37394. this
  37395. }
  37396. ,
  37397. a.writeFloat = a.writeFloat32,
  37398. a.readFloat32 = function(e) {
  37399. var t = "undefined" == typeof e;
  37400. if (t && (e = this.offset),
  37401. !this.noAssert) {
  37402. if ("number" != typeof e || e % 1 !== 0)
  37403. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37404. if (e >>>= 0,
  37405. e < 0 || e + 4 > this.buffer.byteLength)
  37406. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37407. }
  37408. var i = n(this.view, e, this.littleEndian, 23, 4);
  37409. return t && (this.offset += 4),
  37410. i
  37411. }
  37412. ,
  37413. a.readFloat = a.readFloat32,
  37414. a.writeFloat64 = function(e, t) {
  37415. var i = "undefined" == typeof t;
  37416. if (i && (t = this.offset),
  37417. !this.noAssert) {
  37418. if ("number" != typeof e)
  37419. throw TypeError("Illegal value: " + e + " (not a number)");
  37420. if ("number" != typeof t || t % 1 !== 0)
  37421. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37422. if (t >>>= 0,
  37423. t < 0 || t + 0 > this.buffer.byteLength)
  37424. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37425. }
  37426. t += 8;
  37427. var n = this.buffer.byteLength;
  37428. return t > n && this.resize((n *= 2) > t ? n : t),
  37429. t -= 8,
  37430. r(this.view, e, t, this.littleEndian, 52, 8),
  37431. i && (this.offset += 8),
  37432. this
  37433. }
  37434. ,
  37435. a.writeDouble = a.writeFloat64,
  37436. a.readFloat64 = function(e) {
  37437. var t = "undefined" == typeof e;
  37438. if (t && (e = this.offset),
  37439. !this.noAssert) {
  37440. if ("number" != typeof e || e % 1 !== 0)
  37441. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37442. if (e >>>= 0,
  37443. e < 0 || e + 8 > this.buffer.byteLength)
  37444. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37445. }
  37446. var i = n(this.view, e, this.littleEndian, 52, 8);
  37447. return t && (this.offset += 8),
  37448. i
  37449. }
  37450. ,
  37451. a.readDouble = a.readFloat64,
  37452. o.MAX_VARINT32_BYTES = 5,
  37453. o.calculateVarint32 = function(e) {
  37454. return e >>>= 0,
  37455. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37456. }
  37457. ,
  37458. o.zigZagEncode32 = function(e) {
  37459. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37460. }
  37461. ,
  37462. o.zigZagDecode32 = function(e) {
  37463. return e >>> 1 ^ -(1 & e) | 0
  37464. }
  37465. ,
  37466. a.writeVarint32 = function(e, t) {
  37467. var i = "undefined" == typeof t;
  37468. if (i && (t = this.offset),
  37469. !this.noAssert) {
  37470. if ("number" != typeof e || e % 1 !== 0)
  37471. throw TypeError("Illegal value: " + e + " (not an integer)");
  37472. if (e |= 0,
  37473. "number" != typeof t || t % 1 !== 0)
  37474. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37475. if (t >>>= 0,
  37476. t < 0 || t + 0 > this.buffer.byteLength)
  37477. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37478. }
  37479. var n, r = o.calculateVarint32(e);
  37480. t += r;
  37481. var a = this.buffer.byteLength;
  37482. for (t > a && this.resize((a *= 2) > t ? a : t),
  37483. t -= r,
  37484. e >>>= 0; e >= 128; )
  37485. n = 127 & e | 128,
  37486. this.view[t++] = n,
  37487. e >>>= 7;
  37488. return this.view[t++] = e,
  37489. i ? (this.offset = t,
  37490. this) : r
  37491. }
  37492. ,
  37493. a.writeVarint32ZigZag = function(e, t) {
  37494. return this.writeVarint32(o.zigZagEncode32(e), t)
  37495. }
  37496. ,
  37497. a.readVarint32 = function(e) {
  37498. var t = "undefined" == typeof e;
  37499. if (t && (e = this.offset),
  37500. !this.noAssert) {
  37501. if ("number" != typeof e || e % 1 !== 0)
  37502. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37503. if (e >>>= 0,
  37504. e < 0 || e + 1 > this.buffer.byteLength)
  37505. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37506. }
  37507. var i, n = 0, r = 0;
  37508. do {
  37509. if (!this.noAssert && e > this.limit) {
  37510. var o = Error("Truncated");
  37511. throw o.truncated = !0,
  37512. o
  37513. }
  37514. i = this.view[e++],
  37515. n < 5 && (r |= (127 & i) << 7 * n),
  37516. ++n
  37517. } while (0 !== (128 & i));return r |= 0,
  37518. t ? (this.offset = e,
  37519. r) : {
  37520. value: r,
  37521. length: n
  37522. }
  37523. }
  37524. ,
  37525. a.readVarint32ZigZag = function(e) {
  37526. var t = this.readVarint32(e);
  37527. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37528. t
  37529. }
  37530. ,
  37531. e && (o.MAX_VARINT64_BYTES = 10,
  37532. o.calculateVarint64 = function(t) {
  37533. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37534. var i = t.toInt() >>> 0
  37535. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37536. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37537. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37538. }
  37539. ,
  37540. o.zigZagEncode64 = function(t) {
  37541. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37542. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37543. }
  37544. ,
  37545. o.zigZagDecode64 = function(t) {
  37546. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37547. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37548. }
  37549. ,
  37550. a.writeVarint64 = function(t, i) {
  37551. var n = "undefined" == typeof i;
  37552. if (n && (i = this.offset),
  37553. !this.noAssert) {
  37554. if ("number" == typeof t)
  37555. t = e.fromNumber(t);
  37556. else if ("string" == typeof t)
  37557. t = e.fromString(t);
  37558. else if (!(t && t instanceof e))
  37559. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37560. if ("number" != typeof i || i % 1 !== 0)
  37561. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37562. if (i >>>= 0,
  37563. i < 0 || i + 0 > this.buffer.byteLength)
  37564. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37565. }
  37566. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37567. var r = o.calculateVarint64(t)
  37568. , a = t.toInt() >>> 0
  37569. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37570. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37571. i += r;
  37572. var c = this.buffer.byteLength;
  37573. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37574. i -= r,
  37575. r) {
  37576. case 10:
  37577. this.view[i + 9] = l >>> 7 & 1;
  37578. case 9:
  37579. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37580. case 8:
  37581. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37582. case 7:
  37583. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37584. case 6:
  37585. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37586. case 5:
  37587. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37588. case 4:
  37589. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37590. case 3:
  37591. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37592. case 2:
  37593. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37594. case 1:
  37595. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37596. }
  37597. return n ? (this.offset += r,
  37598. this) : r
  37599. }
  37600. ,
  37601. a.writeVarint64ZigZag = function(e, t) {
  37602. return this.writeVarint64(o.zigZagEncode64(e), t)
  37603. }
  37604. ,
  37605. a.readVarint64 = function(t) {
  37606. var i = "undefined" == typeof t;
  37607. if (i && (t = this.offset),
  37608. !this.noAssert) {
  37609. if ("number" != typeof t || t % 1 !== 0)
  37610. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37611. if (t >>>= 0,
  37612. t < 0 || t + 1 > this.buffer.byteLength)
  37613. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37614. }
  37615. var n = t
  37616. , r = 0
  37617. , o = 0
  37618. , a = 0
  37619. , s = 0;
  37620. if (s = this.view[t++],
  37621. r = 127 & s,
  37622. 128 & s && (s = this.view[t++],
  37623. r |= (127 & s) << 7,
  37624. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37625. r |= (127 & s) << 14,
  37626. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37627. r |= (127 & s) << 21,
  37628. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37629. o = 127 & s,
  37630. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37631. o |= (127 & s) << 7,
  37632. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37633. o |= (127 & s) << 14,
  37634. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37635. o |= (127 & s) << 21,
  37636. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37637. a = 127 & s,
  37638. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37639. a |= (127 & s) << 7,
  37640. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37641. throw Error("Buffer overrun");
  37642. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37643. return i ? (this.offset = t,
  37644. l) : {
  37645. value: l,
  37646. length: t - n
  37647. }
  37648. }
  37649. ,
  37650. a.readVarint64ZigZag = function(t) {
  37651. var i = this.readVarint64(t);
  37652. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37653. i
  37654. }
  37655. ),
  37656. a.writeCString = function(e, i) {
  37657. var n = "undefined" == typeof i;
  37658. n && (i = this.offset);
  37659. var r, o = e.length;
  37660. if (!this.noAssert) {
  37661. if ("string" != typeof e)
  37662. throw TypeError("Illegal str: Not a string");
  37663. for (r = 0; r < o; ++r)
  37664. if (0 === e.charCodeAt(r))
  37665. throw RangeError("Illegal str: Contains NULL-characters");
  37666. if ("number" != typeof i || i % 1 !== 0)
  37667. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37668. if (i >>>= 0,
  37669. i < 0 || i + 0 > this.buffer.byteLength)
  37670. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37671. }
  37672. o = h.calculateUTF16asUTF8(t(e))[1],
  37673. i += o + 1;
  37674. var a = this.buffer.byteLength;
  37675. return i > a && this.resize((a *= 2) > i ? a : i),
  37676. i -= o + 1,
  37677. h.encodeUTF16toUTF8(t(e), function(e) {
  37678. this.view[i++] = e
  37679. }
  37680. .bind(this)),
  37681. this.view[i++] = 0,
  37682. n ? (this.offset = i,
  37683. this) : o
  37684. }
  37685. ,
  37686. a.readCString = function(e) {
  37687. var t = "undefined" == typeof e;
  37688. if (t && (e = this.offset),
  37689. !this.noAssert) {
  37690. if ("number" != typeof e || e % 1 !== 0)
  37691. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37692. if (e >>>= 0,
  37693. e < 0 || e + 1 > this.buffer.byteLength)
  37694. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37695. }
  37696. var n, r = e, o = -1;
  37697. return h.decodeUTF8toUTF16(function() {
  37698. if (0 === o)
  37699. return null;
  37700. if (e >= this.limit)
  37701. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37702. return o = this.view[e++],
  37703. 0 === o ? null : o
  37704. }
  37705. .bind(this), n = i(), !0),
  37706. t ? (this.offset = e,
  37707. n()) : {
  37708. string: n(),
  37709. length: e - r
  37710. }
  37711. }
  37712. ,
  37713. a.writeIString = function(e, i) {
  37714. var n = "undefined" == typeof i;
  37715. if (n && (i = this.offset),
  37716. !this.noAssert) {
  37717. if ("string" != typeof e)
  37718. throw TypeError("Illegal str: Not a string");
  37719. if ("number" != typeof i || i % 1 !== 0)
  37720. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37721. if (i >>>= 0,
  37722. i < 0 || i + 0 > this.buffer.byteLength)
  37723. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37724. }
  37725. var r, o = i;
  37726. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37727. i += 4 + r;
  37728. var a = this.buffer.byteLength;
  37729. if (i > a && this.resize((a *= 2) > i ? a : i),
  37730. i -= 4 + r,
  37731. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37732. this.view[i + 2] = r >>> 16 & 255,
  37733. this.view[i + 1] = r >>> 8 & 255,
  37734. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37735. this.view[i + 1] = r >>> 16 & 255,
  37736. this.view[i + 2] = r >>> 8 & 255,
  37737. this.view[i + 3] = 255 & r),
  37738. i += 4,
  37739. h.encodeUTF16toUTF8(t(e), function(e) {
  37740. this.view[i++] = e
  37741. }
  37742. .bind(this)),
  37743. i !== o + 4 + r)
  37744. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37745. return n ? (this.offset = i,
  37746. this) : i - o
  37747. }
  37748. ,
  37749. a.readIString = function(e) {
  37750. var t = "undefined" == typeof e;
  37751. if (t && (e = this.offset),
  37752. !this.noAssert) {
  37753. if ("number" != typeof e || e % 1 !== 0)
  37754. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37755. if (e >>>= 0,
  37756. e < 0 || e + 4 > this.buffer.byteLength)
  37757. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37758. }
  37759. var i = e
  37760. , n = this.readUint32(e)
  37761. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37762. return e += r.length,
  37763. t ? (this.offset = e,
  37764. r.string) : {
  37765. string: r.string,
  37766. length: e - i
  37767. }
  37768. }
  37769. ,
  37770. o.METRICS_CHARS = "c",
  37771. o.METRICS_BYTES = "b",
  37772. a.writeUTF8String = function(e, i) {
  37773. var n = "undefined" == typeof i;
  37774. if (n && (i = this.offset),
  37775. !this.noAssert) {
  37776. if ("number" != typeof i || i % 1 !== 0)
  37777. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37778. if (i >>>= 0,
  37779. i < 0 || i + 0 > this.buffer.byteLength)
  37780. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37781. }
  37782. var r, o = i;
  37783. r = h.calculateUTF16asUTF8(t(e))[1],
  37784. i += r;
  37785. var a = this.buffer.byteLength;
  37786. return i > a && this.resize((a *= 2) > i ? a : i),
  37787. i -= r,
  37788. h.encodeUTF16toUTF8(t(e), function(e) {
  37789. this.view[i++] = e
  37790. }
  37791. .bind(this)),
  37792. n ? (this.offset = i,
  37793. this) : i - o
  37794. }
  37795. ,
  37796. a.writeString = a.writeUTF8String,
  37797. o.calculateUTF8Chars = function(e) {
  37798. return h.calculateUTF16asUTF8(t(e))[0]
  37799. }
  37800. ,
  37801. o.calculateUTF8Bytes = function(e) {
  37802. return h.calculateUTF16asUTF8(t(e))[1]
  37803. }
  37804. ,
  37805. o.calculateString = o.calculateUTF8Bytes,
  37806. a.readUTF8String = function(e, t, n) {
  37807. "number" == typeof t && (n = t,
  37808. t = void 0);
  37809. var r = "undefined" == typeof n;
  37810. if (r && (n = this.offset),
  37811. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37812. !this.noAssert) {
  37813. if ("number" != typeof e || e % 1 !== 0)
  37814. throw TypeError("Illegal length: " + e + " (not an integer)");
  37815. if (e |= 0,
  37816. "number" != typeof n || n % 1 !== 0)
  37817. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37818. if (n >>>= 0,
  37819. n < 0 || n + 0 > this.buffer.byteLength)
  37820. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37821. }
  37822. var a, s = 0, l = n;
  37823. if (t === o.METRICS_CHARS) {
  37824. if (a = i(),
  37825. h.decodeUTF8(function() {
  37826. return s < e && n < this.limit ? this.view[n++] : null
  37827. }
  37828. .bind(this), function(e) {
  37829. ++s,
  37830. h.UTF8toUTF16(e, a)
  37831. }),
  37832. s !== e)
  37833. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37834. return r ? (this.offset = n,
  37835. a()) : {
  37836. string: a(),
  37837. length: n - l
  37838. }
  37839. }
  37840. if (t === o.METRICS_BYTES) {
  37841. if (!this.noAssert) {
  37842. if ("number" != typeof n || n % 1 !== 0)
  37843. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37844. if (n >>>= 0,
  37845. n < 0 || n + e > this.buffer.byteLength)
  37846. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37847. }
  37848. var c = n + e;
  37849. if (h.decodeUTF8toUTF16(function() {
  37850. return n < c ? this.view[n++] : null
  37851. }
  37852. .bind(this), a = i(), this.noAssert),
  37853. n !== c)
  37854. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37855. return r ? (this.offset = n,
  37856. a()) : {
  37857. string: a(),
  37858. length: n - l
  37859. }
  37860. }
  37861. throw TypeError("Unsupported metrics: " + t)
  37862. }
  37863. ,
  37864. a.readString = a.readUTF8String,
  37865. a.writeVString = function(e, i) {
  37866. var n = "undefined" == typeof i;
  37867. if (n && (i = this.offset),
  37868. !this.noAssert) {
  37869. if ("string" != typeof e)
  37870. throw TypeError("Illegal str: Not a string");
  37871. if ("number" != typeof i || i % 1 !== 0)
  37872. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37873. if (i >>>= 0,
  37874. i < 0 || i + 0 > this.buffer.byteLength)
  37875. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37876. }
  37877. var r, a, s = i;
  37878. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37879. a = o.calculateVarint32(r),
  37880. i += a + r;
  37881. var l = this.buffer.byteLength;
  37882. if (i > l && this.resize((l *= 2) > i ? l : i),
  37883. i -= a + r,
  37884. i += this.writeVarint32(r, i),
  37885. h.encodeUTF16toUTF8(t(e), function(e) {
  37886. this.view[i++] = e
  37887. }
  37888. .bind(this)),
  37889. i !== s + r + a)
  37890. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37891. return n ? (this.offset = i,
  37892. this) : i - s
  37893. }
  37894. ,
  37895. a.readVString = function(e) {
  37896. var t = "undefined" == typeof e;
  37897. if (t && (e = this.offset),
  37898. !this.noAssert) {
  37899. if ("number" != typeof e || e % 1 !== 0)
  37900. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37901. if (e >>>= 0,
  37902. e < 0 || e + 1 > this.buffer.byteLength)
  37903. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37904. }
  37905. var i = e
  37906. , n = this.readVarint32(e)
  37907. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37908. return e += r.length,
  37909. t ? (this.offset = e,
  37910. r.string) : {
  37911. string: r.string,
  37912. length: e - i
  37913. }
  37914. }
  37915. ,
  37916. a.append = function(e, t, i) {
  37917. "number" != typeof t && "string" == typeof t || (i = t,
  37918. t = void 0);
  37919. var n = "undefined" == typeof i;
  37920. if (n && (i = this.offset),
  37921. !this.noAssert) {
  37922. if ("number" != typeof i || i % 1 !== 0)
  37923. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37924. if (i >>>= 0,
  37925. i < 0 || i + 0 > this.buffer.byteLength)
  37926. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37927. }
  37928. e instanceof o || (e = o.wrap(e, t));
  37929. var r = e.limit - e.offset;
  37930. if (r <= 0)
  37931. return this;
  37932. i += r;
  37933. var a = this.buffer.byteLength;
  37934. return i > a && this.resize((a *= 2) > i ? a : i),
  37935. i -= r,
  37936. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37937. e.offset += r,
  37938. n && (this.offset += r),
  37939. this
  37940. }
  37941. ,
  37942. a.appendTo = function(e, t) {
  37943. return e.append(this, t),
  37944. this
  37945. }
  37946. ,
  37947. a.assert = function(e) {
  37948. return this.noAssert = !e,
  37949. this
  37950. }
  37951. ,
  37952. a.capacity = function() {
  37953. return this.buffer.byteLength
  37954. }
  37955. ,
  37956. a.clear = function() {
  37957. return this.offset = 0,
  37958. this.limit = this.buffer.byteLength,
  37959. this.markedOffset = -1,
  37960. this
  37961. }
  37962. ,
  37963. a.clone = function(e) {
  37964. var t = new o(0,this.littleEndian,this.noAssert);
  37965. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37966. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37967. t.view = this.view),
  37968. t.offset = this.offset,
  37969. t.markedOffset = this.markedOffset,
  37970. t.limit = this.limit,
  37971. t
  37972. }
  37973. ,
  37974. a.compact = function(e, t) {
  37975. if ("undefined" == typeof e && (e = this.offset),
  37976. "undefined" == typeof t && (t = this.limit),
  37977. !this.noAssert) {
  37978. if ("number" != typeof e || e % 1 !== 0)
  37979. throw TypeError("Illegal begin: Not an integer");
  37980. if (e >>>= 0,
  37981. "number" != typeof t || t % 1 !== 0)
  37982. throw TypeError("Illegal end: Not an integer");
  37983. if (t >>>= 0,
  37984. e < 0 || e > t || t > this.buffer.byteLength)
  37985. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37986. }
  37987. if (0 === e && t === this.buffer.byteLength)
  37988. return this;
  37989. var i = t - e;
  37990. if (0 === i)
  37991. return this.buffer = s,
  37992. this.view = null,
  37993. this.markedOffset >= 0 && (this.markedOffset -= e),
  37994. this.offset = 0,
  37995. this.limit = 0,
  37996. this;
  37997. var n = new ArrayBuffer(i)
  37998. , r = new Uint8Array(n);
  37999. return r.set(this.view.subarray(e, t)),
  38000. this.buffer = n,
  38001. this.view = r,
  38002. this.markedOffset >= 0 && (this.markedOffset -= e),
  38003. this.offset = 0,
  38004. this.limit = i,
  38005. this
  38006. }
  38007. ,
  38008. a.copy = function(e, t) {
  38009. if ("undefined" == typeof e && (e = this.offset),
  38010. "undefined" == typeof t && (t = this.limit),
  38011. !this.noAssert) {
  38012. if ("number" != typeof e || e % 1 !== 0)
  38013. throw TypeError("Illegal begin: Not an integer");
  38014. if (e >>>= 0,
  38015. "number" != typeof t || t % 1 !== 0)
  38016. throw TypeError("Illegal end: Not an integer");
  38017. if (t >>>= 0,
  38018. e < 0 || e > t || t > this.buffer.byteLength)
  38019. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38020. }
  38021. if (e === t)
  38022. return new o(0,this.littleEndian,this.noAssert);
  38023. var i = t - e
  38024. , n = new o(i,this.littleEndian,this.noAssert);
  38025. return n.offset = 0,
  38026. n.limit = i,
  38027. n.markedOffset >= 0 && (n.markedOffset -= e),
  38028. this.copyTo(n, 0, e, t),
  38029. n
  38030. }
  38031. ,
  38032. a.copyTo = function(e, t, i, n) {
  38033. var r, a;
  38034. if (!this.noAssert && !o.isByteBuffer(e))
  38035. throw TypeError("Illegal target: Not a ByteBuffer");
  38036. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38037. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38038. n = "undefined" == typeof n ? this.limit : 0 | n,
  38039. t < 0 || t > e.buffer.byteLength)
  38040. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38041. if (i < 0 || n > this.buffer.byteLength)
  38042. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38043. var s = n - i;
  38044. return 0 === s ? e : (e.ensureCapacity(t + s),
  38045. e.view.set(this.view.subarray(i, n), t),
  38046. r && (this.offset += s),
  38047. a && (e.offset += s),
  38048. this)
  38049. }
  38050. ,
  38051. a.ensureCapacity = function(e) {
  38052. var t = this.buffer.byteLength;
  38053. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38054. }
  38055. ,
  38056. a.fill = function(e, t, i) {
  38057. var n = "undefined" == typeof t;
  38058. if (n && (t = this.offset),
  38059. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38060. "undefined" == typeof t && (t = this.offset),
  38061. "undefined" == typeof i && (i = this.limit),
  38062. !this.noAssert) {
  38063. if ("number" != typeof e || e % 1 !== 0)
  38064. throw TypeError("Illegal value: " + e + " (not an integer)");
  38065. if (e |= 0,
  38066. "number" != typeof t || t % 1 !== 0)
  38067. throw TypeError("Illegal begin: Not an integer");
  38068. if (t >>>= 0,
  38069. "number" != typeof i || i % 1 !== 0)
  38070. throw TypeError("Illegal end: Not an integer");
  38071. if (i >>>= 0,
  38072. t < 0 || t > i || i > this.buffer.byteLength)
  38073. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38074. }
  38075. if (t >= i)
  38076. return this;
  38077. for (; t < i; )
  38078. this.view[t++] = e;
  38079. return n && (this.offset = t),
  38080. this
  38081. }
  38082. ,
  38083. a.flip = function() {
  38084. return this.limit = this.offset,
  38085. this.offset = 0,
  38086. this
  38087. }
  38088. ,
  38089. a.mark = function(e) {
  38090. if (e = "undefined" == typeof e ? this.offset : e,
  38091. !this.noAssert) {
  38092. if ("number" != typeof e || e % 1 !== 0)
  38093. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38094. if (e >>>= 0,
  38095. e < 0 || e + 0 > this.buffer.byteLength)
  38096. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38097. }
  38098. return this.markedOffset = e,
  38099. this
  38100. }
  38101. ,
  38102. a.order = function(e) {
  38103. if (!this.noAssert && "boolean" != typeof e)
  38104. throw TypeError("Illegal littleEndian: Not a boolean");
  38105. return this.littleEndian = !!e,
  38106. this
  38107. }
  38108. ,
  38109. a.LE = function(e) {
  38110. return this.littleEndian = "undefined" == typeof e || !!e,
  38111. this
  38112. }
  38113. ,
  38114. a.BE = function(e) {
  38115. return this.littleEndian = "undefined" != typeof e && !e,
  38116. this
  38117. }
  38118. ,
  38119. a.prepend = function(e, t, i) {
  38120. "number" != typeof t && "string" == typeof t || (i = t,
  38121. t = void 0);
  38122. var n = "undefined" == typeof i;
  38123. if (n && (i = this.offset),
  38124. !this.noAssert) {
  38125. if ("number" != typeof i || i % 1 !== 0)
  38126. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38127. if (i >>>= 0,
  38128. i < 0 || i + 0 > this.buffer.byteLength)
  38129. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38130. }
  38131. e instanceof o || (e = o.wrap(e, t));
  38132. var r = e.limit - e.offset;
  38133. if (r <= 0)
  38134. return this;
  38135. var a = r - i;
  38136. if (a > 0) {
  38137. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38138. , l = new Uint8Array(s);
  38139. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38140. this.buffer = s,
  38141. this.view = l,
  38142. this.offset += a,
  38143. this.markedOffset >= 0 && (this.markedOffset += a),
  38144. this.limit += a,
  38145. i += a
  38146. } else {
  38147. new Uint8Array(this.buffer)
  38148. }
  38149. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38150. e.offset = e.limit,
  38151. n && (this.offset -= r),
  38152. this
  38153. }
  38154. ,
  38155. a.prependTo = function(e, t) {
  38156. return e.prepend(this, t),
  38157. this
  38158. }
  38159. ,
  38160. a.printDebug = function(e) {
  38161. "function" != typeof e && (e = console.log.bind(console)),
  38162. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38163. }
  38164. ,
  38165. a.remaining = function() {
  38166. return this.limit - this.offset
  38167. }
  38168. ,
  38169. a.reset = function() {
  38170. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38171. this.markedOffset = -1) : this.offset = 0,
  38172. this
  38173. }
  38174. ,
  38175. a.resize = function(e) {
  38176. if (!this.noAssert) {
  38177. if ("number" != typeof e || e % 1 !== 0)
  38178. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38179. if (e |= 0,
  38180. e < 0)
  38181. throw RangeError("Illegal capacity: 0 <= " + e)
  38182. }
  38183. if (this.buffer.byteLength < e) {
  38184. var t = new ArrayBuffer(e)
  38185. , i = new Uint8Array(t);
  38186. i.set(this.view),
  38187. this.buffer = t,
  38188. this.view = i
  38189. }
  38190. return this
  38191. }
  38192. ,
  38193. a.reverse = function(e, t) {
  38194. if ("undefined" == typeof e && (e = this.offset),
  38195. "undefined" == typeof t && (t = this.limit),
  38196. !this.noAssert) {
  38197. if ("number" != typeof e || e % 1 !== 0)
  38198. throw TypeError("Illegal begin: Not an integer");
  38199. if (e >>>= 0,
  38200. "number" != typeof t || t % 1 !== 0)
  38201. throw TypeError("Illegal end: Not an integer");
  38202. if (t >>>= 0,
  38203. e < 0 || e > t || t > this.buffer.byteLength)
  38204. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38205. }
  38206. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38207. this)
  38208. }
  38209. ,
  38210. a.skip = function(e) {
  38211. if (!this.noAssert) {
  38212. if ("number" != typeof e || e % 1 !== 0)
  38213. throw TypeError("Illegal length: " + e + " (not an integer)");
  38214. e |= 0
  38215. }
  38216. var t = this.offset + e;
  38217. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38218. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38219. return this.offset = t,
  38220. this
  38221. }
  38222. ,
  38223. a.slice = function(e, t) {
  38224. if ("undefined" == typeof e && (e = this.offset),
  38225. "undefined" == typeof t && (t = this.limit),
  38226. !this.noAssert) {
  38227. if ("number" != typeof e || e % 1 !== 0)
  38228. throw TypeError("Illegal begin: Not an integer");
  38229. if (e >>>= 0,
  38230. "number" != typeof t || t % 1 !== 0)
  38231. throw TypeError("Illegal end: Not an integer");
  38232. if (t >>>= 0,
  38233. e < 0 || e > t || t > this.buffer.byteLength)
  38234. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38235. }
  38236. var i = this.clone();
  38237. return i.offset = e,
  38238. i.limit = t,
  38239. i
  38240. }
  38241. ,
  38242. a.toBuffer = function(e) {
  38243. var t = this.offset
  38244. , i = this.limit;
  38245. if (!this.noAssert) {
  38246. if ("number" != typeof t || t % 1 !== 0)
  38247. throw TypeError("Illegal offset: Not an integer");
  38248. if (t >>>= 0,
  38249. "number" != typeof i || i % 1 !== 0)
  38250. throw TypeError("Illegal limit: Not an integer");
  38251. if (i >>>= 0,
  38252. t < 0 || t > i || i > this.buffer.byteLength)
  38253. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38254. }
  38255. if (!e && 0 === t && i === this.buffer.byteLength)
  38256. return this.buffer;
  38257. if (t === i)
  38258. return s;
  38259. var n = new ArrayBuffer(i - t);
  38260. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38261. n
  38262. }
  38263. ,
  38264. a.toArrayBuffer = a.toBuffer,
  38265. a.toString = function(e, t, i) {
  38266. if ("undefined" == typeof e)
  38267. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38268. switch ("number" == typeof e && (e = "utf8",
  38269. t = e,
  38270. i = t),
  38271. e) {
  38272. case "utf8":
  38273. return this.toUTF8(t, i);
  38274. case "base64":
  38275. return this.toBase64(t, i);
  38276. case "hex":
  38277. return this.toHex(t, i);
  38278. case "binary":
  38279. return this.toBinary(t, i);
  38280. case "debug":
  38281. return this.toDebug();
  38282. case "columns":
  38283. return this.toColumns();
  38284. default:
  38285. throw Error("Unsupported encoding: " + e)
  38286. }
  38287. }
  38288. ;
  38289. var c = function() {
  38290. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38291. i[t[n]] = n;
  38292. return e.encode = function(e, i) {
  38293. for (var n, r; null !== (n = e()); )
  38294. i(t[n >> 2 & 63]),
  38295. r = (3 & n) << 4,
  38296. null !== (n = e()) ? (r |= n >> 4 & 15,
  38297. i(t[63 & (r | n >> 4 & 15)]),
  38298. r = (15 & n) << 2,
  38299. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38300. i(t[63 & n])) : (i(t[63 & r]),
  38301. i(61))) : (i(t[63 & r]),
  38302. i(61),
  38303. i(61))
  38304. }
  38305. ,
  38306. e.decode = function(e, t) {
  38307. function n(e) {
  38308. throw Error("Illegal character code: " + e)
  38309. }
  38310. for (var r, o, a; null !== (r = e()); )
  38311. if (o = i[r],
  38312. "undefined" == typeof o && n(r),
  38313. null !== (r = e()) && (a = i[r],
  38314. "undefined" == typeof a && n(r),
  38315. t(o << 2 >>> 0 | (48 & a) >> 4),
  38316. null !== (r = e()))) {
  38317. if (o = i[r],
  38318. "undefined" == typeof o) {
  38319. if (61 === r)
  38320. break;
  38321. n(r)
  38322. }
  38323. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38324. null !== (r = e())) {
  38325. if (a = i[r],
  38326. "undefined" == typeof a) {
  38327. if (61 === r)
  38328. break;
  38329. n(r)
  38330. }
  38331. t((3 & o) << 6 >>> 0 | a)
  38332. }
  38333. }
  38334. }
  38335. ,
  38336. e.test = function(e) {
  38337. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38338. }
  38339. ,
  38340. e
  38341. }();
  38342. a.toBase64 = function(e, t) {
  38343. if ("undefined" == typeof e && (e = this.offset),
  38344. "undefined" == typeof t && (t = this.limit),
  38345. e |= 0,
  38346. t |= 0,
  38347. e < 0 || t > this.capacity || e > t)
  38348. throw RangeError("begin, end");
  38349. var n;
  38350. return c.encode(function() {
  38351. return e < t ? this.view[e++] : null
  38352. }
  38353. .bind(this), n = i()),
  38354. n()
  38355. }
  38356. ,
  38357. o.fromBase64 = function(e, i) {
  38358. if ("string" != typeof e)
  38359. throw TypeError("str");
  38360. var n = new o(e.length / 4 * 3,i)
  38361. , r = 0;
  38362. return c.decode(t(e), function(e) {
  38363. n.view[r++] = e
  38364. }),
  38365. n.limit = r,
  38366. n
  38367. }
  38368. ,
  38369. o.btoa = function(e) {
  38370. return o.fromBinary(e).toBase64()
  38371. }
  38372. ,
  38373. o.atob = function(e) {
  38374. return o.fromBase64(e).toBinary()
  38375. }
  38376. ,
  38377. a.toBinary = function(e, t) {
  38378. if ("undefined" == typeof e && (e = this.offset),
  38379. "undefined" == typeof t && (t = this.limit),
  38380. e |= 0,
  38381. t |= 0,
  38382. e < 0 || t > this.capacity() || e > t)
  38383. throw RangeError("begin, end");
  38384. if (e === t)
  38385. return "";
  38386. for (var i = [], n = []; e < t; )
  38387. i.push(this.view[e++]),
  38388. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38389. i = []);
  38390. return n.join("") + String.fromCharCode.apply(String, i)
  38391. }
  38392. ,
  38393. o.fromBinary = function(e, t) {
  38394. if ("string" != typeof e)
  38395. throw TypeError("str");
  38396. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38397. if (i = e.charCodeAt(n),
  38398. i > 255)
  38399. throw RangeError("illegal char code: " + i);
  38400. a.view[n++] = i
  38401. }
  38402. return a.limit = r,
  38403. a
  38404. }
  38405. ,
  38406. a.toDebug = function(e) {
  38407. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38408. if (i !== -1 && (t = this.view[i],
  38409. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38410. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38411. ++i,
  38412. e && i > 0 && i % 16 === 0 && i !== n) {
  38413. for (; r.length < 51; )
  38414. r += " ";
  38415. a += r + o + "\n",
  38416. r = o = ""
  38417. }
  38418. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38419. }
  38420. if (e && " " !== r) {
  38421. for (; r.length < 51; )
  38422. r += " ";
  38423. a += r + o + "\n"
  38424. }
  38425. return e ? a : r
  38426. }
  38427. ,
  38428. o.fromDebug = function(e, t, i) {
  38429. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38430. switch (n = e.charAt(l++)) {
  38431. case "!":
  38432. if (!i) {
  38433. if (u || d || p) {
  38434. f = !0;
  38435. break
  38436. }
  38437. u = d = p = !0
  38438. }
  38439. s.offset = s.markedOffset = s.limit = c,
  38440. h = !1;
  38441. break;
  38442. case "|":
  38443. if (!i) {
  38444. if (u || p) {
  38445. f = !0;
  38446. break
  38447. }
  38448. u = p = !0
  38449. }
  38450. s.offset = s.limit = c,
  38451. h = !1;
  38452. break;
  38453. case "[":
  38454. if (!i) {
  38455. if (u || d) {
  38456. f = !0;
  38457. break
  38458. }
  38459. u = d = !0
  38460. }
  38461. s.offset = s.markedOffset = c,
  38462. h = !1;
  38463. break;
  38464. case "<":
  38465. if (!i) {
  38466. if (u) {
  38467. f = !0;
  38468. break
  38469. }
  38470. u = !0
  38471. }
  38472. s.offset = c,
  38473. h = !1;
  38474. break;
  38475. case "]":
  38476. if (!i) {
  38477. if (p || d) {
  38478. f = !0;
  38479. break
  38480. }
  38481. p = d = !0
  38482. }
  38483. s.limit = s.markedOffset = c,
  38484. h = !1;
  38485. break;
  38486. case ">":
  38487. if (!i) {
  38488. if (p) {
  38489. f = !0;
  38490. break
  38491. }
  38492. p = !0
  38493. }
  38494. s.limit = c,
  38495. h = !1;
  38496. break;
  38497. case "'":
  38498. if (!i) {
  38499. if (d) {
  38500. f = !0;
  38501. break
  38502. }
  38503. d = !0
  38504. }
  38505. s.markedOffset = c,
  38506. h = !1;
  38507. break;
  38508. case " ":
  38509. h = !1;
  38510. break;
  38511. default:
  38512. if (!i && h) {
  38513. f = !0;
  38514. break
  38515. }
  38516. if (r = parseInt(n + e.charAt(l++), 16),
  38517. !i && (isNaN(r) || r < 0 || r > 255))
  38518. throw TypeError("Illegal str: Not a debug encoded string");
  38519. s.view[c++] = r,
  38520. h = !0
  38521. }
  38522. if (f)
  38523. throw TypeError("Illegal str: Invalid symbol at " + l)
  38524. }
  38525. if (!i) {
  38526. if (!u || !p)
  38527. throw TypeError("Illegal str: Missing offset or limit");
  38528. if (c < s.buffer.byteLength)
  38529. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38530. }
  38531. return s
  38532. }
  38533. ,
  38534. a.toHex = function(e, t) {
  38535. if (e = "undefined" == typeof e ? this.offset : e,
  38536. t = "undefined" == typeof t ? this.limit : t,
  38537. !this.noAssert) {
  38538. if ("number" != typeof e || e % 1 !== 0)
  38539. throw TypeError("Illegal begin: Not an integer");
  38540. if (e >>>= 0,
  38541. "number" != typeof t || t % 1 !== 0)
  38542. throw TypeError("Illegal end: Not an integer");
  38543. if (t >>>= 0,
  38544. e < 0 || e > t || t > this.buffer.byteLength)
  38545. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38546. }
  38547. for (var i, n = new Array(t - e); e < t; )
  38548. i = this.view[e++],
  38549. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38550. return n.join("")
  38551. }
  38552. ,
  38553. o.fromHex = function(e, t, i) {
  38554. if (!i) {
  38555. if ("string" != typeof e)
  38556. throw TypeError("Illegal str: Not a string");
  38557. if (e.length % 2 !== 0)
  38558. throw TypeError("Illegal str: Length not a multiple of 2")
  38559. }
  38560. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38561. if (n = parseInt(e.substring(s, s + 2), 16),
  38562. !i && (!isFinite(n) || n < 0 || n > 255))
  38563. throw TypeError("Illegal str: Contains non-hex characters");
  38564. a.view[l++] = n
  38565. }
  38566. return a.limit = l,
  38567. a
  38568. }
  38569. ;
  38570. var h = function() {
  38571. var e = {};
  38572. return e.MAX_CODEPOINT = 1114111,
  38573. e.encodeUTF8 = function(e, t) {
  38574. var i = null;
  38575. for ("number" == typeof e && (i = e,
  38576. e = function() {
  38577. return null
  38578. }
  38579. ); null !== i || null !== (i = e()); )
  38580. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38581. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38582. t(i >> 6 & 63 | 128),
  38583. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38584. t(i >> 12 & 63 | 128),
  38585. t(i >> 6 & 63 | 128),
  38586. t(63 & i | 128)),
  38587. i = null
  38588. }
  38589. ,
  38590. e.decodeUTF8 = function(e, t) {
  38591. for (var i, n, r, o, a = function(e) {
  38592. e = e.slice(0, e.indexOf(null));
  38593. var t = Error(e.toString());
  38594. throw t.name = "TruncatedError",
  38595. t.bytes = e,
  38596. t
  38597. }; null !== (i = e()); )
  38598. if (0 === (128 & i))
  38599. t(i);
  38600. else if (192 === (224 & i))
  38601. null === (n = e()) && a([i, n]),
  38602. t((31 & i) << 6 | 63 & n);
  38603. else if (224 === (240 & i))
  38604. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38605. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38606. else {
  38607. if (240 !== (248 & i))
  38608. throw RangeError("Illegal starting byte: " + i);
  38609. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38610. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38611. }
  38612. }
  38613. ,
  38614. e.UTF16toUTF8 = function(e, t) {
  38615. for (var i, n = null; ; ) {
  38616. if (null === (i = null !== n ? n : e()))
  38617. break;
  38618. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38619. n = null) : t(i)
  38620. }
  38621. null !== n && t(n)
  38622. }
  38623. ,
  38624. e.UTF8toUTF16 = function(e, t) {
  38625. var i = null;
  38626. for ("number" == typeof e && (i = e,
  38627. e = function() {
  38628. return null
  38629. }
  38630. ); null !== i || null !== (i = e()); )
  38631. i <= 65535 ? t(i) : (i -= 65536,
  38632. t((i >> 10) + 55296),
  38633. t(i % 1024 + 56320)),
  38634. i = null
  38635. }
  38636. ,
  38637. e.encodeUTF16toUTF8 = function(t, i) {
  38638. e.UTF16toUTF8(t, function(t) {
  38639. e.encodeUTF8(t, i)
  38640. })
  38641. }
  38642. ,
  38643. e.decodeUTF8toUTF16 = function(t, i) {
  38644. e.decodeUTF8(t, function(t) {
  38645. e.UTF8toUTF16(t, i)
  38646. })
  38647. }
  38648. ,
  38649. e.calculateCodePoint = function(e) {
  38650. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38651. }
  38652. ,
  38653. e.calculateUTF8 = function(e) {
  38654. for (var t, i = 0; null !== (t = e()); )
  38655. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38656. return i
  38657. }
  38658. ,
  38659. e.calculateUTF16asUTF8 = function(t) {
  38660. var i = 0
  38661. , n = 0;
  38662. return e.UTF16toUTF8(t, function(e) {
  38663. ++i,
  38664. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38665. }),
  38666. [i, n]
  38667. }
  38668. ,
  38669. e
  38670. }();
  38671. return a.toUTF8 = function(e, t) {
  38672. if ("undefined" == typeof e && (e = this.offset),
  38673. "undefined" == typeof t && (t = this.limit),
  38674. !this.noAssert) {
  38675. if ("number" != typeof e || e % 1 !== 0)
  38676. throw TypeError("Illegal begin: Not an integer");
  38677. if (e >>>= 0,
  38678. "number" != typeof t || t % 1 !== 0)
  38679. throw TypeError("Illegal end: Not an integer");
  38680. if (t >>>= 0,
  38681. e < 0 || e > t || t > this.buffer.byteLength)
  38682. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38683. }
  38684. var n;
  38685. try {
  38686. h.decodeUTF8toUTF16(function() {
  38687. return e < t ? this.view[e++] : null
  38688. }
  38689. .bind(this), n = i())
  38690. } catch (i) {
  38691. if (e !== t)
  38692. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38693. }
  38694. return n()
  38695. }
  38696. ,
  38697. o.fromUTF8 = function(e, i, n) {
  38698. if (!n && "string" != typeof e)
  38699. throw TypeError("Illegal str: Not a string");
  38700. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38701. , a = 0;
  38702. return h.encodeUTF16toUTF8(t(e), function(e) {
  38703. r.view[a++] = e
  38704. }),
  38705. r.limit = a,
  38706. r
  38707. }
  38708. ,
  38709. o
  38710. })
  38711. }
  38712. , {
  38713. long: 216
  38714. }],
  38715. 216: [function(e, t, i) {
  38716. !function(i, n) {
  38717. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38718. }(this, function() {
  38719. "use strict";
  38720. function e(e, t, i) {
  38721. this.low = 0 | e,
  38722. this.high = 0 | t,
  38723. this.unsigned = !!i
  38724. }
  38725. function t(e) {
  38726. return (e && e.__isLong__) === !0
  38727. }
  38728. function i(e, t) {
  38729. var i, n, o;
  38730. return t ? (e >>>= 0,
  38731. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38732. o && (l[e] = i),
  38733. i)) : (e |= 0,
  38734. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38735. o && (s[e] = i),
  38736. i))
  38737. }
  38738. function n(e, t) {
  38739. if (isNaN(e) || !isFinite(e))
  38740. return t ? m : g;
  38741. if (t) {
  38742. if (e < 0)
  38743. return m;
  38744. if (e >= d)
  38745. return I
  38746. } else {
  38747. if (e <= -p)
  38748. return E;
  38749. if (e + 1 >= p)
  38750. return C
  38751. }
  38752. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38753. }
  38754. function r(t, i, n) {
  38755. return new e(t,i,n)
  38756. }
  38757. function o(e, t, i) {
  38758. if (0 === e.length)
  38759. throw Error("empty string");
  38760. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38761. return g;
  38762. if ("number" == typeof t ? (i = t,
  38763. t = !1) : t = !!t,
  38764. i = i || 10,
  38765. i < 2 || 36 < i)
  38766. throw RangeError("radix");
  38767. var r;
  38768. if ((r = e.indexOf("-")) > 0)
  38769. throw Error("interior hyphen");
  38770. if (0 === r)
  38771. return o(e.substring(1), t, i).neg();
  38772. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38773. var h = Math.min(8, e.length - l)
  38774. , u = parseInt(e.substring(l, l + h), i);
  38775. if (h < 8) {
  38776. var d = n(c(i, h));
  38777. s = s.mul(d).add(n(u))
  38778. } else
  38779. s = s.mul(a),
  38780. s = s.add(n(u))
  38781. }
  38782. return s.unsigned = t,
  38783. s
  38784. }
  38785. function a(t) {
  38786. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38787. }
  38788. e.prototype.__isLong__,
  38789. Object.defineProperty(e.prototype, "__isLong__", {
  38790. value: !0,
  38791. enumerable: !1,
  38792. configurable: !1
  38793. }),
  38794. e.isLong = t;
  38795. var s = {}
  38796. , l = {};
  38797. e.fromInt = i,
  38798. e.fromNumber = n,
  38799. e.fromBits = r;
  38800. var c = Math.pow;
  38801. e.fromString = o,
  38802. e.fromValue = a;
  38803. var h = 1 << 24
  38804. , u = 4294967296
  38805. , d = 0x10000000000000000
  38806. , p = d / 2
  38807. , f = i(h)
  38808. , g = i(0);
  38809. e.ZERO = g;
  38810. var m = i(0, !0);
  38811. e.UZERO = m;
  38812. var v = i(1);
  38813. e.ONE = v;
  38814. var A = i(1, !0);
  38815. e.UONE = A;
  38816. var y = i(-1);
  38817. e.NEG_ONE = y;
  38818. var C = r(-1, 2147483647, !1);
  38819. e.MAX_VALUE = C;
  38820. var I = r(-1, -1, !0);
  38821. e.MAX_UNSIGNED_VALUE = I;
  38822. var E = r(0, -2147483648, !1);
  38823. e.MIN_VALUE = E;
  38824. var b = e.prototype;
  38825. return b.toInt = function() {
  38826. return this.unsigned ? this.low >>> 0 : this.low
  38827. }
  38828. ,
  38829. b.toNumber = function() {
  38830. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38831. }
  38832. ,
  38833. b.toString = function(e) {
  38834. if (e = e || 10,
  38835. e < 2 || 36 < e)
  38836. throw RangeError("radix");
  38837. if (this.isZero())
  38838. return "0";
  38839. if (this.isNegative()) {
  38840. if (this.eq(E)) {
  38841. var t = n(e)
  38842. , i = this.div(t)
  38843. , r = i.mul(t).sub(this);
  38844. return i.toString(e) + r.toInt().toString(e)
  38845. }
  38846. return "-" + this.neg().toString(e)
  38847. }
  38848. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38849. var l = a.div(o)
  38850. , h = a.sub(l.mul(o)).toInt() >>> 0
  38851. , u = h.toString(e);
  38852. if (a = l,
  38853. a.isZero())
  38854. return u + s;
  38855. for (; u.length < 6; )
  38856. u = "0" + u;
  38857. s = "" + u + s
  38858. }
  38859. }
  38860. ,
  38861. b.getHighBits = function() {
  38862. return this.high
  38863. }
  38864. ,
  38865. b.getHighBitsUnsigned = function() {
  38866. return this.high >>> 0
  38867. }
  38868. ,
  38869. b.getLowBits = function() {
  38870. return this.low
  38871. }
  38872. ,
  38873. b.getLowBitsUnsigned = function() {
  38874. return this.low >>> 0
  38875. }
  38876. ,
  38877. b.getNumBitsAbs = function() {
  38878. if (this.isNegative())
  38879. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38880. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38881. ;
  38882. return 0 != this.high ? t + 33 : t + 1
  38883. }
  38884. ,
  38885. b.isZero = function() {
  38886. return 0 === this.high && 0 === this.low
  38887. }
  38888. ,
  38889. b.isNegative = function() {
  38890. return !this.unsigned && this.high < 0
  38891. }
  38892. ,
  38893. b.isPositive = function() {
  38894. return this.unsigned || this.high >= 0
  38895. }
  38896. ,
  38897. b.isOdd = function() {
  38898. return 1 === (1 & this.low)
  38899. }
  38900. ,
  38901. b.isEven = function() {
  38902. return 0 === (1 & this.low)
  38903. }
  38904. ,
  38905. b.equals = function(e) {
  38906. return t(e) || (e = a(e)),
  38907. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38908. }
  38909. ,
  38910. b.eq = b.equals,
  38911. b.notEquals = function(e) {
  38912. return !this.eq(e)
  38913. }
  38914. ,
  38915. b.neq = b.notEquals,
  38916. b.lessThan = function(e) {
  38917. return this.comp(e) < 0
  38918. }
  38919. ,
  38920. b.lt = b.lessThan,
  38921. b.lessThanOrEqual = function(e) {
  38922. return this.comp(e) <= 0
  38923. }
  38924. ,
  38925. b.lte = b.lessThanOrEqual,
  38926. b.greaterThan = function(e) {
  38927. return this.comp(e) > 0
  38928. }
  38929. ,
  38930. b.gt = b.greaterThan,
  38931. b.greaterThanOrEqual = function(e) {
  38932. return this.comp(e) >= 0
  38933. }
  38934. ,
  38935. b.gte = b.greaterThanOrEqual,
  38936. b.compare = function(e) {
  38937. if (t(e) || (e = a(e)),
  38938. this.eq(e))
  38939. return 0;
  38940. var i = this.isNegative()
  38941. , n = e.isNegative();
  38942. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38943. }
  38944. ,
  38945. b.comp = b.compare,
  38946. b.negate = function() {
  38947. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38948. }
  38949. ,
  38950. b.neg = b.negate,
  38951. b.add = function(e) {
  38952. t(e) || (e = a(e));
  38953. var i = this.high >>> 16
  38954. , n = 65535 & this.high
  38955. , o = this.low >>> 16
  38956. , s = 65535 & this.low
  38957. , l = e.high >>> 16
  38958. , c = 65535 & e.high
  38959. , h = e.low >>> 16
  38960. , u = 65535 & e.low
  38961. , d = 0
  38962. , p = 0
  38963. , f = 0
  38964. , g = 0;
  38965. return g += s + u,
  38966. f += g >>> 16,
  38967. g &= 65535,
  38968. f += o + h,
  38969. p += f >>> 16,
  38970. f &= 65535,
  38971. p += n + c,
  38972. d += p >>> 16,
  38973. p &= 65535,
  38974. d += i + l,
  38975. d &= 65535,
  38976. r(f << 16 | g, d << 16 | p, this.unsigned)
  38977. }
  38978. ,
  38979. b.subtract = function(e) {
  38980. return t(e) || (e = a(e)),
  38981. this.add(e.neg())
  38982. }
  38983. ,
  38984. b.sub = b.subtract,
  38985. b.multiply = function(e) {
  38986. if (this.isZero())
  38987. return g;
  38988. if (t(e) || (e = a(e)),
  38989. e.isZero())
  38990. return g;
  38991. if (this.eq(E))
  38992. return e.isOdd() ? E : g;
  38993. if (e.eq(E))
  38994. return this.isOdd() ? E : g;
  38995. if (this.isNegative())
  38996. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38997. if (e.isNegative())
  38998. return this.mul(e.neg()).neg();
  38999. if (this.lt(f) && e.lt(f))
  39000. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39001. var i = this.high >>> 16
  39002. , o = 65535 & this.high
  39003. , s = this.low >>> 16
  39004. , l = 65535 & this.low
  39005. , c = e.high >>> 16
  39006. , h = 65535 & e.high
  39007. , u = e.low >>> 16
  39008. , d = 65535 & e.low
  39009. , p = 0
  39010. , m = 0
  39011. , v = 0
  39012. , A = 0;
  39013. return A += l * d,
  39014. v += A >>> 16,
  39015. A &= 65535,
  39016. v += s * d,
  39017. m += v >>> 16,
  39018. v &= 65535,
  39019. v += l * u,
  39020. m += v >>> 16,
  39021. v &= 65535,
  39022. m += o * d,
  39023. p += m >>> 16,
  39024. m &= 65535,
  39025. m += s * u,
  39026. p += m >>> 16,
  39027. m &= 65535,
  39028. m += l * h,
  39029. p += m >>> 16,
  39030. m &= 65535,
  39031. p += i * d + o * u + s * h + l * c,
  39032. p &= 65535,
  39033. r(v << 16 | A, p << 16 | m, this.unsigned)
  39034. }
  39035. ,
  39036. b.mul = b.multiply,
  39037. b.divide = function(e) {
  39038. if (t(e) || (e = a(e)),
  39039. e.isZero())
  39040. throw Error("division by zero");
  39041. if (this.isZero())
  39042. return this.unsigned ? m : g;
  39043. var i, r, o;
  39044. if (this.unsigned) {
  39045. if (e.unsigned || (e = e.toUnsigned()),
  39046. e.gt(this))
  39047. return m;
  39048. if (e.gt(this.shru(1)))
  39049. return A;
  39050. o = m
  39051. } else {
  39052. if (this.eq(E)) {
  39053. if (e.eq(v) || e.eq(y))
  39054. return E;
  39055. if (e.eq(E))
  39056. return v;
  39057. var s = this.shr(1);
  39058. return i = s.div(e).shl(1),
  39059. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39060. o = i.add(r.div(e)))
  39061. }
  39062. if (e.eq(E))
  39063. return this.unsigned ? m : g;
  39064. if (this.isNegative())
  39065. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39066. if (e.isNegative())
  39067. return this.div(e.neg()).neg();
  39068. o = g
  39069. }
  39070. for (r = this; r.gte(e); ) {
  39071. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39072. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39073. i -= h,
  39074. u = n(i, this.unsigned),
  39075. d = u.mul(e);
  39076. u.isZero() && (u = v),
  39077. o = o.add(u),
  39078. r = r.sub(d)
  39079. }
  39080. return o
  39081. }
  39082. ,
  39083. b.div = b.divide,
  39084. b.modulo = function(e) {
  39085. return t(e) || (e = a(e)),
  39086. this.sub(this.div(e).mul(e))
  39087. }
  39088. ,
  39089. b.mod = b.modulo,
  39090. b.not = function() {
  39091. return r(~this.low, ~this.high, this.unsigned)
  39092. }
  39093. ,
  39094. b.and = function(e) {
  39095. return t(e) || (e = a(e)),
  39096. r(this.low & e.low, this.high & e.high, this.unsigned)
  39097. }
  39098. ,
  39099. b.or = function(e) {
  39100. return t(e) || (e = a(e)),
  39101. r(this.low | e.low, this.high | e.high, this.unsigned)
  39102. }
  39103. ,
  39104. b.xor = function(e) {
  39105. return t(e) || (e = a(e)),
  39106. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39107. }
  39108. ,
  39109. b.shiftLeft = function(e) {
  39110. return t(e) && (e = e.toInt()),
  39111. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39112. }
  39113. ,
  39114. b.shl = b.shiftLeft,
  39115. b.shiftRight = function(e) {
  39116. return t(e) && (e = e.toInt()),
  39117. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39118. }
  39119. ,
  39120. b.shr = b.shiftRight,
  39121. b.shiftRightUnsigned = function(e) {
  39122. if (t(e) && (e = e.toInt()),
  39123. e &= 63,
  39124. 0 === e)
  39125. return this;
  39126. var i = this.high;
  39127. if (e < 32) {
  39128. var n = this.low;
  39129. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39130. }
  39131. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39132. }
  39133. ,
  39134. b.shru = b.shiftRightUnsigned,
  39135. b.toSigned = function() {
  39136. return this.unsigned ? r(this.low, this.high, !1) : this
  39137. }
  39138. ,
  39139. b.toUnsigned = function() {
  39140. return this.unsigned ? this : r(this.low, this.high, !0)
  39141. }
  39142. ,
  39143. b.toBytes = function(e) {
  39144. return e ? this.toBytesLE() : this.toBytesBE()
  39145. }
  39146. ,
  39147. b.toBytesLE = function() {
  39148. var e = this.high
  39149. , t = this.low;
  39150. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39151. }
  39152. ,
  39153. b.toBytesBE = function() {
  39154. var e = this.high
  39155. , t = this.low;
  39156. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39157. }
  39158. ,
  39159. e
  39160. })
  39161. }
  39162. , {}],
  39163. 217: [function(e, t, i) {
  39164. var n = {
  39165. REVISION: "75"
  39166. };
  39167. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39168. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39169. void 0 === Math.sign && (Math.sign = function(e) {
  39170. return e < 0 ? -1 : e > 0 ? 1 : +e
  39171. }
  39172. ),
  39173. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39174. get: function() {
  39175. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39176. }
  39177. }),
  39178. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39179. writable: !0,
  39180. configurable: !0,
  39181. value: function(e) {
  39182. "use strict";
  39183. if (void 0 === e || null === e)
  39184. throw new TypeError("Cannot convert first argument to object");
  39185. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39186. var r = arguments[i];
  39187. if (void 0 !== r && null !== r) {
  39188. r = Object(r);
  39189. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39190. var l = o[a]
  39191. , c = Object.getOwnPropertyDescriptor(r, l);
  39192. void 0 !== c && c.enumerable && (t[l] = r[l])
  39193. }
  39194. }
  39195. }
  39196. return t
  39197. }
  39198. }),
  39199. n.MOUSE = {
  39200. LEFT: 0,
  39201. MIDDLE: 1,
  39202. RIGHT: 2
  39203. },
  39204. n.CullFaceNone = 0,
  39205. n.CullFaceBack = 1,
  39206. n.CullFaceFront = 2,
  39207. n.CullFaceFrontBack = 3,
  39208. n.FrontFaceDirectionCW = 0,
  39209. n.FrontFaceDirectionCCW = 1,
  39210. n.BasicShadowMap = 0,
  39211. n.PCFShadowMap = 1,
  39212. n.PCFSoftShadowMap = 2,
  39213. n.FrontSide = 0,
  39214. n.BackSide = 1,
  39215. n.DoubleSide = 2,
  39216. n.FlatShading = 1,
  39217. n.SmoothShading = 2,
  39218. n.NoColors = 0,
  39219. n.FaceColors = 1,
  39220. n.VertexColors = 2,
  39221. n.NoBlending = 0,
  39222. n.NormalBlending = 1,
  39223. n.AdditiveBlending = 2,
  39224. n.SubtractiveBlending = 3,
  39225. n.MultiplyBlending = 4,
  39226. n.CustomBlending = 5,
  39227. n.AddEquation = 100,
  39228. n.SubtractEquation = 101,
  39229. n.ReverseSubtractEquation = 102,
  39230. n.MinEquation = 103,
  39231. n.MaxEquation = 104,
  39232. n.ZeroFactor = 200,
  39233. n.OneFactor = 201,
  39234. n.SrcColorFactor = 202,
  39235. n.OneMinusSrcColorFactor = 203,
  39236. n.SrcAlphaFactor = 204,
  39237. n.OneMinusSrcAlphaFactor = 205,
  39238. n.DstAlphaFactor = 206,
  39239. n.OneMinusDstAlphaFactor = 207,
  39240. n.DstColorFactor = 208,
  39241. n.OneMinusDstColorFactor = 209,
  39242. n.SrcAlphaSaturateFactor = 210,
  39243. n.NeverDepth = 0,
  39244. n.AlwaysDepth = 1,
  39245. n.LessDepth = 2,
  39246. n.LessEqualDepth = 3,
  39247. n.EqualDepth = 4,
  39248. n.GreaterEqualDepth = 5,
  39249. n.GreaterDepth = 6,
  39250. n.NotEqualDepth = 7,
  39251. n.MultiplyOperation = 0,
  39252. n.MixOperation = 1,
  39253. n.AddOperation = 2,
  39254. n.NoToneMapping = 0,
  39255. n.LinearToneMapping = 1,
  39256. n.ReinhardToneMapping = 2,
  39257. n.Uncharted2ToneMapping = 3,
  39258. n.CineonToneMapping = 4,
  39259. n.UVMapping = 300,
  39260. n.CubeReflectionMapping = 301,
  39261. n.CubeRefractionMapping = 302,
  39262. n.EquirectangularReflectionMapping = 303,
  39263. n.EquirectangularRefractionMapping = 304,
  39264. n.SphericalReflectionMapping = 305,
  39265. n.CubeUVReflectionMapping = 306,
  39266. n.CubeUVRefractionMapping = 307,
  39267. n.RepeatWrapping = 1e3,
  39268. n.ClampToEdgeWrapping = 1001,
  39269. n.MirroredRepeatWrapping = 1002,
  39270. n.NearestFilter = 1003,
  39271. n.NearestMipMapNearestFilter = 1004,
  39272. n.NearestMipMapLinearFilter = 1005,
  39273. n.LinearFilter = 1006,
  39274. n.LinearMipMapNearestFilter = 1007,
  39275. n.LinearMipMapLinearFilter = 1008,
  39276. n.UnsignedByteType = 1009,
  39277. n.ByteType = 1010,
  39278. n.ShortType = 1011,
  39279. n.UnsignedShortType = 1012,
  39280. n.IntType = 1013,
  39281. n.UnsignedIntType = 1014,
  39282. n.FloatType = 1015,
  39283. n.HalfFloatType = 1025,
  39284. n.UnsignedShort4444Type = 1016,
  39285. n.UnsignedShort5551Type = 1017,
  39286. n.UnsignedShort565Type = 1018,
  39287. n.AlphaFormat = 1019,
  39288. n.RGBFormat = 1020,
  39289. n.RGBAFormat = 1021,
  39290. n.LuminanceFormat = 1022,
  39291. n.LuminanceAlphaFormat = 1023,
  39292. n.RGBEFormat = n.RGBAFormat,
  39293. n.RGB_S3TC_DXT1_Format = 2001,
  39294. n.RGBA_S3TC_DXT1_Format = 2002,
  39295. n.RGBA_S3TC_DXT3_Format = 2003,
  39296. n.RGBA_S3TC_DXT5_Format = 2004,
  39297. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39298. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39299. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39300. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39301. n.RGB_ETC1_Format = 2151,
  39302. n.LoopOnce = 2200,
  39303. n.LoopRepeat = 2201,
  39304. n.LoopPingPong = 2202,
  39305. n.InterpolateDiscrete = 2300,
  39306. n.InterpolateLinear = 2301,
  39307. n.InterpolateSmooth = 2302,
  39308. n.ZeroCurvatureEnding = 2400,
  39309. n.ZeroSlopeEnding = 2401,
  39310. n.WrapAroundEnding = 2402,
  39311. n.TrianglesDrawMode = 0,
  39312. n.TriangleStripDrawMode = 1,
  39313. n.TriangleFanDrawMode = 2,
  39314. n.LinearEncoding = 3e3,
  39315. n.sRGBEncoding = 3001,
  39316. n.GammaEncoding = 3007,
  39317. n.RGBEEncoding = 3002,
  39318. n.LogLuvEncoding = 3003,
  39319. n.RGBM7Encoding = 3004,
  39320. n.RGBM16Encoding = 3005,
  39321. n.RGBDEncoding = 3006,
  39322. n.Color = function(e) {
  39323. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39324. }
  39325. ,
  39326. n.Color.prototype = {
  39327. constructor: n.Color,
  39328. r: 1,
  39329. g: 1,
  39330. b: 1,
  39331. set: function(e) {
  39332. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39333. this
  39334. },
  39335. setScalar: function(e) {
  39336. this.r = e,
  39337. this.g = e,
  39338. this.b = e
  39339. },
  39340. setHex: function(e) {
  39341. return e = Math.floor(e),
  39342. this.r = (e >> 16 & 255) / 255,
  39343. this.g = (e >> 8 & 255) / 255,
  39344. this.b = (255 & e) / 255,
  39345. this
  39346. },
  39347. setRGB: function(e, t, i) {
  39348. return this.r = e,
  39349. this.g = t,
  39350. this.b = i,
  39351. this
  39352. },
  39353. setHSL: function() {
  39354. function e(e, t, i) {
  39355. return i < 0 && (i += 1),
  39356. i > 1 && (i -= 1),
  39357. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39358. }
  39359. return function(t, i, r) {
  39360. if (t = n.Math.euclideanModulo(t, 1),
  39361. i = n.Math.clamp(i, 0, 1),
  39362. r = n.Math.clamp(r, 0, 1),
  39363. 0 === i)
  39364. this.r = this.g = this.b = r;
  39365. else {
  39366. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39367. , a = 2 * r - o;
  39368. this.r = e(a, o, t + 1 / 3),
  39369. this.g = e(a, o, t),
  39370. this.b = e(a, o, t - 1 / 3)
  39371. }
  39372. return this
  39373. }
  39374. }(),
  39375. setStyle: function(e) {
  39376. function t(t) {
  39377. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39378. }
  39379. var i;
  39380. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39381. var r, o = i[1], a = i[2];
  39382. switch (o) {
  39383. case "rgb":
  39384. case "rgba":
  39385. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39386. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39387. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39388. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39389. t(r[5]),
  39390. this;
  39391. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39392. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39393. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39394. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39395. t(r[5]),
  39396. this;
  39397. break;
  39398. case "hsl":
  39399. case "hsla":
  39400. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39401. var s = parseFloat(r[1]) / 360
  39402. , l = parseInt(r[2], 10) / 100
  39403. , c = parseInt(r[3], 10) / 100;
  39404. return t(r[5]),
  39405. this.setHSL(s, l, c)
  39406. }
  39407. }
  39408. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39409. var h = i[1]
  39410. , u = h.length;
  39411. if (3 === u)
  39412. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39413. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39414. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39415. this;
  39416. if (6 === u)
  39417. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39418. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39419. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39420. this
  39421. }
  39422. if (e && e.length > 0) {
  39423. var h = n.ColorKeywords[e];
  39424. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39425. }
  39426. return this
  39427. },
  39428. clone: function() {
  39429. return new this.constructor(this.r,this.g,this.b)
  39430. },
  39431. copy: function(e) {
  39432. return this.r = e.r,
  39433. this.g = e.g,
  39434. this.b = e.b,
  39435. this
  39436. },
  39437. copyGammaToLinear: function(e, t) {
  39438. return void 0 === t && (t = 2),
  39439. this.r = Math.pow(e.r, t),
  39440. this.g = Math.pow(e.g, t),
  39441. this.b = Math.pow(e.b, t),
  39442. this
  39443. },
  39444. copyLinearToGamma: function(e, t) {
  39445. void 0 === t && (t = 2);
  39446. var i = t > 0 ? 1 / t : 1;
  39447. return this.r = Math.pow(e.r, i),
  39448. this.g = Math.pow(e.g, i),
  39449. this.b = Math.pow(e.b, i),
  39450. this
  39451. },
  39452. convertGammaToLinear: function() {
  39453. var e = this.r
  39454. , t = this.g
  39455. , i = this.b;
  39456. return this.r = e * e,
  39457. this.g = t * t,
  39458. this.b = i * i,
  39459. this
  39460. },
  39461. convertLinearToGamma: function() {
  39462. return this.r = Math.sqrt(this.r),
  39463. this.g = Math.sqrt(this.g),
  39464. this.b = Math.sqrt(this.b),
  39465. this
  39466. },
  39467. getHex: function() {
  39468. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39469. },
  39470. getHexString: function() {
  39471. return ("000000" + this.getHex().toString(16)).slice(-6)
  39472. },
  39473. getHSL: function(e) {
  39474. var t, i, n = e || {
  39475. h: 0,
  39476. s: 0,
  39477. l: 0
  39478. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39479. if (l === s)
  39480. t = 0,
  39481. i = 0;
  39482. else {
  39483. var h = s - l;
  39484. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39485. s) {
  39486. case r:
  39487. t = (o - a) / h + (o < a ? 6 : 0);
  39488. break;
  39489. case o:
  39490. t = (a - r) / h + 2;
  39491. break;
  39492. case a:
  39493. t = (r - o) / h + 4
  39494. }
  39495. t /= 6
  39496. }
  39497. return n.h = t,
  39498. n.s = i,
  39499. n.l = c,
  39500. n
  39501. },
  39502. getStyle: function() {
  39503. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39504. },
  39505. offsetHSL: function(e, t, i) {
  39506. var n = this.getHSL();
  39507. return n.h += e,
  39508. n.s += t,
  39509. n.l += i,
  39510. this.setHSL(n.h, n.s, n.l),
  39511. this
  39512. },
  39513. add: function(e) {
  39514. return this.r += e.r,
  39515. this.g += e.g,
  39516. this.b += e.b,
  39517. this
  39518. },
  39519. addColors: function(e, t) {
  39520. return this.r = e.r + t.r,
  39521. this.g = e.g + t.g,
  39522. this.b = e.b + t.b,
  39523. this
  39524. },
  39525. addScalar: function(e) {
  39526. return this.r += e,
  39527. this.g += e,
  39528. this.b += e,
  39529. this
  39530. },
  39531. multiply: function(e) {
  39532. return this.r *= e.r,
  39533. this.g *= e.g,
  39534. this.b *= e.b,
  39535. this
  39536. },
  39537. multiplyScalar: function(e) {
  39538. return this.r *= e,
  39539. this.g *= e,
  39540. this.b *= e,
  39541. this
  39542. },
  39543. lerp: function(e, t) {
  39544. return this.r += (e.r - this.r) * t,
  39545. this.g += (e.g - this.g) * t,
  39546. this.b += (e.b - this.b) * t,
  39547. this
  39548. },
  39549. equals: function(e) {
  39550. return e.r === this.r && e.g === this.g && e.b === this.b
  39551. },
  39552. fromArray: function(e, t) {
  39553. return void 0 === t && (t = 0),
  39554. this.r = e[t],
  39555. this.g = e[t + 1],
  39556. this.b = e[t + 2],
  39557. this
  39558. },
  39559. toArray: function(e, t) {
  39560. return void 0 === e && (e = []),
  39561. void 0 === t && (t = 0),
  39562. e[t] = this.r,
  39563. e[t + 1] = this.g,
  39564. e[t + 2] = this.b,
  39565. e
  39566. }
  39567. },
  39568. n.ColorKeywords = {
  39569. aliceblue: 15792383,
  39570. antiquewhite: 16444375,
  39571. aqua: 65535,
  39572. aquamarine: 8388564,
  39573. azure: 15794175,
  39574. beige: 16119260,
  39575. bisque: 16770244,
  39576. black: 0,
  39577. blanchedalmond: 16772045,
  39578. blue: 255,
  39579. blueviolet: 9055202,
  39580. brown: 10824234,
  39581. burlywood: 14596231,
  39582. cadetblue: 6266528,
  39583. chartreuse: 8388352,
  39584. chocolate: 13789470,
  39585. coral: 16744272,
  39586. cornflowerblue: 6591981,
  39587. cornsilk: 16775388,
  39588. crimson: 14423100,
  39589. cyan: 65535,
  39590. darkblue: 139,
  39591. darkcyan: 35723,
  39592. darkgoldenrod: 12092939,
  39593. darkgray: 11119017,
  39594. darkgreen: 25600,
  39595. darkgrey: 11119017,
  39596. darkkhaki: 12433259,
  39597. darkmagenta: 9109643,
  39598. darkolivegreen: 5597999,
  39599. darkorange: 16747520,
  39600. darkorchid: 10040012,
  39601. darkred: 9109504,
  39602. darksalmon: 15308410,
  39603. darkseagreen: 9419919,
  39604. darkslateblue: 4734347,
  39605. darkslategray: 3100495,
  39606. darkslategrey: 3100495,
  39607. darkturquoise: 52945,
  39608. darkviolet: 9699539,
  39609. deeppink: 16716947,
  39610. deepskyblue: 49151,
  39611. dimgray: 6908265,
  39612. dimgrey: 6908265,
  39613. dodgerblue: 2003199,
  39614. firebrick: 11674146,
  39615. floralwhite: 16775920,
  39616. forestgreen: 2263842,
  39617. fuchsia: 16711935,
  39618. gainsboro: 14474460,
  39619. ghostwhite: 16316671,
  39620. gold: 16766720,
  39621. goldenrod: 14329120,
  39622. gray: 8421504,
  39623. green: 32768,
  39624. greenyellow: 11403055,
  39625. grey: 8421504,
  39626. honeydew: 15794160,
  39627. hotpink: 16738740,
  39628. indianred: 13458524,
  39629. indigo: 4915330,
  39630. ivory: 16777200,
  39631. khaki: 15787660,
  39632. lavender: 15132410,
  39633. lavenderblush: 16773365,
  39634. lawngreen: 8190976,
  39635. lemonchiffon: 16775885,
  39636. lightblue: 11393254,
  39637. lightcoral: 15761536,
  39638. lightcyan: 14745599,
  39639. lightgoldenrodyellow: 16448210,
  39640. lightgray: 13882323,
  39641. lightgreen: 9498256,
  39642. lightgrey: 13882323,
  39643. lightpink: 16758465,
  39644. lightsalmon: 16752762,
  39645. lightseagreen: 2142890,
  39646. lightskyblue: 8900346,
  39647. lightslategray: 7833753,
  39648. lightslategrey: 7833753,
  39649. lightsteelblue: 11584734,
  39650. lightyellow: 16777184,
  39651. lime: 65280,
  39652. limegreen: 3329330,
  39653. linen: 16445670,
  39654. magenta: 16711935,
  39655. maroon: 8388608,
  39656. mediumaquamarine: 6737322,
  39657. mediumblue: 205,
  39658. mediumorchid: 12211667,
  39659. mediumpurple: 9662683,
  39660. mediumseagreen: 3978097,
  39661. mediumslateblue: 8087790,
  39662. mediumspringgreen: 64154,
  39663. mediumturquoise: 4772300,
  39664. mediumvioletred: 13047173,
  39665. midnightblue: 1644912,
  39666. mintcream: 16121850,
  39667. mistyrose: 16770273,
  39668. moccasin: 16770229,
  39669. navajowhite: 16768685,
  39670. navy: 128,
  39671. oldlace: 16643558,
  39672. olive: 8421376,
  39673. olivedrab: 7048739,
  39674. orange: 16753920,
  39675. orangered: 16729344,
  39676. orchid: 14315734,
  39677. palegoldenrod: 15657130,
  39678. palegreen: 10025880,
  39679. paleturquoise: 11529966,
  39680. palevioletred: 14381203,
  39681. papayawhip: 16773077,
  39682. peachpuff: 16767673,
  39683. peru: 13468991,
  39684. pink: 16761035,
  39685. plum: 14524637,
  39686. powderblue: 11591910,
  39687. purple: 8388736,
  39688. red: 16711680,
  39689. rosybrown: 12357519,
  39690. royalblue: 4286945,
  39691. saddlebrown: 9127187,
  39692. salmon: 16416882,
  39693. sandybrown: 16032864,
  39694. seagreen: 3050327,
  39695. seashell: 16774638,
  39696. sienna: 10506797,
  39697. silver: 12632256,
  39698. skyblue: 8900331,
  39699. slateblue: 6970061,
  39700. slategray: 7372944,
  39701. slategrey: 7372944,
  39702. snow: 16775930,
  39703. springgreen: 65407,
  39704. steelblue: 4620980,
  39705. tan: 13808780,
  39706. teal: 32896,
  39707. thistle: 14204888,
  39708. tomato: 16737095,
  39709. turquoise: 4251856,
  39710. violet: 15631086,
  39711. wheat: 16113331,
  39712. white: 16777215,
  39713. whitesmoke: 16119285,
  39714. yellow: 16776960,
  39715. yellowgreen: 10145074
  39716. },
  39717. n.Quaternion = function(e, t, i, n) {
  39718. this._x = e || 0,
  39719. this._y = t || 0,
  39720. this._z = i || 0,
  39721. this._w = void 0 !== n ? n : 1
  39722. }
  39723. ,
  39724. n.Quaternion.prototype = {
  39725. constructor: n.Quaternion,
  39726. get x() {
  39727. return this._x
  39728. },
  39729. set x(e) {
  39730. this._x = e,
  39731. this.onChangeCallback()
  39732. },
  39733. get y() {
  39734. return this._y
  39735. },
  39736. set y(e) {
  39737. this._y = e,
  39738. this.onChangeCallback()
  39739. },
  39740. get z() {
  39741. return this._z
  39742. },
  39743. set z(e) {
  39744. this._z = e,
  39745. this.onChangeCallback()
  39746. },
  39747. get w() {
  39748. return this._w
  39749. },
  39750. set w(e) {
  39751. this._w = e,
  39752. this.onChangeCallback()
  39753. },
  39754. set: function(e, t, i, n) {
  39755. return this._x = e,
  39756. this._y = t,
  39757. this._z = i,
  39758. this._w = n,
  39759. this.onChangeCallback(),
  39760. this
  39761. },
  39762. clone: function() {
  39763. return new this.constructor(this._x,this._y,this._z,this._w)
  39764. },
  39765. copy: function(e) {
  39766. return this._x = e.x,
  39767. this._y = e.y,
  39768. this._z = e.z,
  39769. this._w = e.w,
  39770. this.onChangeCallback(),
  39771. this
  39772. },
  39773. setFromEuler: function(e, t) {
  39774. if (e instanceof n.Euler == !1)
  39775. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39776. var i = Math.cos(e._x / 2)
  39777. , r = Math.cos(e._y / 2)
  39778. , o = Math.cos(e._z / 2)
  39779. , a = Math.sin(e._x / 2)
  39780. , s = Math.sin(e._y / 2)
  39781. , l = Math.sin(e._z / 2)
  39782. , c = e.order;
  39783. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39784. this._y = i * s * o - a * r * l,
  39785. this._z = i * r * l + a * s * o,
  39786. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39787. this._y = i * s * o - a * r * l,
  39788. this._z = i * r * l - a * s * o,
  39789. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39790. this._y = i * s * o + a * r * l,
  39791. this._z = i * r * l + a * s * o,
  39792. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39793. this._y = i * s * o + a * r * l,
  39794. this._z = i * r * l - a * s * o,
  39795. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39796. this._y = i * s * o + a * r * l,
  39797. this._z = i * r * l - a * s * o,
  39798. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39799. this._y = i * s * o - a * r * l,
  39800. this._z = i * r * l + a * s * o,
  39801. this._w = i * r * o + a * s * l),
  39802. t !== !1 && this.onChangeCallback(),
  39803. this
  39804. },
  39805. setFromAxisAngle: function(e, t) {
  39806. var i = t / 2
  39807. , n = Math.sin(i);
  39808. return this._x = e.x * n,
  39809. this._y = e.y * n,
  39810. this._z = e.z * n,
  39811. this._w = Math.cos(i),
  39812. this.onChangeCallback(),
  39813. this
  39814. },
  39815. setFromRotationMatrix: function(e) {
  39816. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39817. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39818. this._w = .25 / t,
  39819. this._x = (h - l) * t,
  39820. this._y = (o - c) * t,
  39821. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39822. this._w = (h - l) / t,
  39823. this._x = .25 * t,
  39824. this._y = (r + a) / t,
  39825. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39826. this._w = (o - c) / t,
  39827. this._x = (r + a) / t,
  39828. this._y = .25 * t,
  39829. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39830. this._w = (a - r) / t,
  39831. this._x = (o + c) / t,
  39832. this._y = (l + h) / t,
  39833. this._z = .25 * t),
  39834. this.onChangeCallback(),
  39835. this
  39836. },
  39837. setFromUnitVectors: function() {
  39838. var e, t, i = 1e-6;
  39839. return function(r, o) {
  39840. return void 0 === e && (e = new n.Vector3),
  39841. t = r.dot(o) + 1,
  39842. t < i ? (t = 0,
  39843. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39844. this._x = e.x,
  39845. this._y = e.y,
  39846. this._z = e.z,
  39847. this._w = t,
  39848. this.normalize(),
  39849. this
  39850. }
  39851. }(),
  39852. inverse: function() {
  39853. return this.conjugate().normalize(),
  39854. this
  39855. },
  39856. conjugate: function() {
  39857. return this._x *= -1,
  39858. this._y *= -1,
  39859. this._z *= -1,
  39860. this.onChangeCallback(),
  39861. this
  39862. },
  39863. dot: function(e) {
  39864. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39865. },
  39866. lengthSq: function() {
  39867. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39868. },
  39869. length: function() {
  39870. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39871. },
  39872. normalize: function() {
  39873. var e = this.length();
  39874. return 0 === e ? (this._x = 0,
  39875. this._y = 0,
  39876. this._z = 0,
  39877. this._w = 1) : (e = 1 / e,
  39878. this._x = this._x * e,
  39879. this._y = this._y * e,
  39880. this._z = this._z * e,
  39881. this._w = this._w * e),
  39882. this.onChangeCallback(),
  39883. this
  39884. },
  39885. multiply: function(e, t) {
  39886. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39887. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39888. },
  39889. multiplyQuaternions: function(e, t) {
  39890. var i = e._x
  39891. , n = e._y
  39892. , r = e._z
  39893. , o = e._w
  39894. , a = t._x
  39895. , s = t._y
  39896. , l = t._z
  39897. , c = t._w;
  39898. return this._x = i * c + o * a + n * l - r * s,
  39899. this._y = n * c + o * s + r * a - i * l,
  39900. this._z = r * c + o * l + i * s - n * a,
  39901. this._w = o * c - i * a - n * s - r * l,
  39902. this.onChangeCallback(),
  39903. this
  39904. },
  39905. slerp: function(e, t) {
  39906. if (0 === t)
  39907. return this;
  39908. if (1 === t)
  39909. return this.copy(e);
  39910. var i = this._x
  39911. , n = this._y
  39912. , r = this._z
  39913. , o = this._w
  39914. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39915. if (a < 0 ? (this._w = -e._w,
  39916. this._x = -e._x,
  39917. this._y = -e._y,
  39918. this._z = -e._z,
  39919. a = -a) : this.copy(e),
  39920. a >= 1)
  39921. return this._w = o,
  39922. this._x = i,
  39923. this._y = n,
  39924. this._z = r,
  39925. this;
  39926. var s = Math.sqrt(1 - a * a);
  39927. if (Math.abs(s) < .001)
  39928. return this._w = .5 * (o + this._w),
  39929. this._x = .5 * (i + this._x),
  39930. this._y = .5 * (n + this._y),
  39931. this._z = .5 * (r + this._z),
  39932. this;
  39933. var l = Math.atan2(s, a)
  39934. , c = Math.sin((1 - t) * l) / s
  39935. , h = Math.sin(t * l) / s;
  39936. return this._w = o * c + this._w * h,
  39937. this._x = i * c + this._x * h,
  39938. this._y = n * c + this._y * h,
  39939. this._z = r * c + this._z * h,
  39940. this.onChangeCallback(),
  39941. this
  39942. },
  39943. equals: function(e) {
  39944. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39945. },
  39946. fromArray: function(e, t) {
  39947. return void 0 === t && (t = 0),
  39948. this._x = e[t],
  39949. this._y = e[t + 1],
  39950. this._z = e[t + 2],
  39951. this._w = e[t + 3],
  39952. this.onChangeCallback(),
  39953. this
  39954. },
  39955. toArray: function(e, t) {
  39956. return void 0 === e && (e = []),
  39957. void 0 === t && (t = 0),
  39958. e[t] = this._x,
  39959. e[t + 1] = this._y,
  39960. e[t + 2] = this._z,
  39961. e[t + 3] = this._w,
  39962. e
  39963. },
  39964. onChange: function(e) {
  39965. return this.onChangeCallback = e,
  39966. this
  39967. },
  39968. onChangeCallback: function() {}
  39969. },
  39970. Object.assign(n.Quaternion, {
  39971. slerp: function(e, t, i, n) {
  39972. return i.copy(e).slerp(t, n)
  39973. },
  39974. slerpFlat: function(e, t, i, n, r, o, a) {
  39975. var s = i[n + 0]
  39976. , l = i[n + 1]
  39977. , c = i[n + 2]
  39978. , h = i[n + 3]
  39979. , u = r[o + 0]
  39980. , d = r[o + 1]
  39981. , p = r[o + 2]
  39982. , f = r[o + 3];
  39983. if (h !== f || s !== u || l !== d || c !== p) {
  39984. var g = 1 - a
  39985. , m = s * u + l * d + c * p + h * f
  39986. , v = m >= 0 ? 1 : -1
  39987. , A = 1 - m * m;
  39988. if (A > Number.EPSILON) {
  39989. var y = Math.sqrt(A)
  39990. , C = Math.atan2(y, m * v);
  39991. g = Math.sin(g * C) / y,
  39992. a = Math.sin(a * C) / y
  39993. }
  39994. var I = a * v;
  39995. if (s = s * g + u * I,
  39996. l = l * g + d * I,
  39997. c = c * g + p * I,
  39998. h = h * g + f * I,
  39999. g === 1 - a) {
  40000. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40001. s *= E,
  40002. l *= E,
  40003. c *= E,
  40004. h *= E
  40005. }
  40006. }
  40007. e[t] = s,
  40008. e[t + 1] = l,
  40009. e[t + 2] = c,
  40010. e[t + 3] = h
  40011. }
  40012. }),
  40013. n.Vector2 = function(e, t) {
  40014. this.x = e || 0,
  40015. this.y = t || 0
  40016. }
  40017. ,
  40018. n.Vector2.prototype = {
  40019. constructor: n.Vector2,
  40020. get width() {
  40021. return this.x
  40022. },
  40023. set width(e) {
  40024. this.x = e
  40025. },
  40026. get height() {
  40027. return this.y
  40028. },
  40029. set height(e) {
  40030. this.y = e
  40031. },
  40032. set: function(e, t) {
  40033. return this.x = e,
  40034. this.y = t,
  40035. this
  40036. },
  40037. setScalar: function(e) {
  40038. return this.x = e,
  40039. this.y = e,
  40040. this
  40041. },
  40042. setX: function(e) {
  40043. return this.x = e,
  40044. this
  40045. },
  40046. setY: function(e) {
  40047. return this.y = e,
  40048. this
  40049. },
  40050. setComponent: function(e, t) {
  40051. switch (e) {
  40052. case 0:
  40053. this.x = t;
  40054. break;
  40055. case 1:
  40056. this.y = t;
  40057. break;
  40058. default:
  40059. throw new Error("index is out of range: " + e)
  40060. }
  40061. },
  40062. getComponent: function(e) {
  40063. switch (e) {
  40064. case 0:
  40065. return this.x;
  40066. case 1:
  40067. return this.y;
  40068. default:
  40069. throw new Error("index is out of range: " + e)
  40070. }
  40071. },
  40072. clone: function() {
  40073. return new this.constructor(this.x,this.y)
  40074. },
  40075. copy: function(e) {
  40076. return this.x = e.x,
  40077. this.y = e.y,
  40078. this
  40079. },
  40080. add: function(e, t) {
  40081. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40082. this.addVectors(e, t)) : (this.x += e.x,
  40083. this.y += e.y,
  40084. this)
  40085. },
  40086. addScalar: function(e) {
  40087. return this.x += e,
  40088. this.y += e,
  40089. this
  40090. },
  40091. addVectors: function(e, t) {
  40092. return this.x = e.x + t.x,
  40093. this.y = e.y + t.y,
  40094. this
  40095. },
  40096. addScaledVector: function(e, t) {
  40097. return this.x += e.x * t,
  40098. this.y += e.y * t,
  40099. this
  40100. },
  40101. sub: function(e, t) {
  40102. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40103. this.subVectors(e, t)) : (this.x -= e.x,
  40104. this.y -= e.y,
  40105. this)
  40106. },
  40107. subScalar: function(e) {
  40108. return this.x -= e,
  40109. this.y -= e,
  40110. this
  40111. },
  40112. subVectors: function(e, t) {
  40113. return this.x = e.x - t.x,
  40114. this.y = e.y - t.y,
  40115. this
  40116. },
  40117. multiply: function(e) {
  40118. return this.x *= e.x,
  40119. this.y *= e.y,
  40120. this
  40121. },
  40122. multiplyScalar: function(e) {
  40123. return isFinite(e) ? (this.x *= e,
  40124. this.y *= e) : (this.x = 0,
  40125. this.y = 0),
  40126. this
  40127. },
  40128. divide: function(e) {
  40129. return this.x /= e.x,
  40130. this.y /= e.y,
  40131. this
  40132. },
  40133. divideScalar: function(e) {
  40134. return this.multiplyScalar(1 / e)
  40135. },
  40136. min: function(e) {
  40137. return this.x = Math.min(this.x, e.x),
  40138. this.y = Math.min(this.y, e.y),
  40139. this
  40140. },
  40141. max: function(e) {
  40142. return this.x = Math.max(this.x, e.x),
  40143. this.y = Math.max(this.y, e.y),
  40144. this
  40145. },
  40146. clamp: function(e, t) {
  40147. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40148. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40149. this
  40150. },
  40151. clampScalar: function() {
  40152. var e, t;
  40153. return function(i, r) {
  40154. return void 0 === e && (e = new n.Vector2,
  40155. t = new n.Vector2),
  40156. e.set(i, i),
  40157. t.set(r, r),
  40158. this.clamp(e, t)
  40159. }
  40160. }(),
  40161. clampLength: function(e, t) {
  40162. var i = this.length();
  40163. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40164. this
  40165. },
  40166. floor: function() {
  40167. return this.x = Math.floor(this.x),
  40168. this.y = Math.floor(this.y),
  40169. this
  40170. },
  40171. ceil: function() {
  40172. return this.x = Math.ceil(this.x),
  40173. this.y = Math.ceil(this.y),
  40174. this
  40175. },
  40176. round: function() {
  40177. return this.x = Math.round(this.x),
  40178. this.y = Math.round(this.y),
  40179. this
  40180. },
  40181. roundToZero: function() {
  40182. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40183. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40184. this
  40185. },
  40186. negate: function() {
  40187. return this.x = -this.x,
  40188. this.y = -this.y,
  40189. this
  40190. },
  40191. dot: function(e) {
  40192. return this.x * e.x + this.y * e.y
  40193. },
  40194. lengthSq: function() {
  40195. return this.x * this.x + this.y * this.y
  40196. },
  40197. length: function() {
  40198. return Math.sqrt(this.x * this.x + this.y * this.y)
  40199. },
  40200. lengthManhattan: function() {
  40201. return Math.abs(this.x) + Math.abs(this.y)
  40202. },
  40203. normalize: function() {
  40204. return this.divideScalar(this.length())
  40205. },
  40206. angle: function() {
  40207. var e = Math.atan2(this.y, this.x);
  40208. return e < 0 && (e += 2 * Math.PI),
  40209. e
  40210. },
  40211. distanceTo: function(e) {
  40212. return Math.sqrt(this.distanceToSquared(e))
  40213. },
  40214. distanceToSquared: function(e) {
  40215. var t = this.x - e.x
  40216. , i = this.y - e.y;
  40217. return t * t + i * i
  40218. },
  40219. setLength: function(e) {
  40220. return this.multiplyScalar(e / this.length())
  40221. },
  40222. lerp: function(e, t) {
  40223. return this.x += (e.x - this.x) * t,
  40224. this.y += (e.y - this.y) * t,
  40225. this
  40226. },
  40227. lerpVectors: function(e, t, i) {
  40228. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40229. this
  40230. },
  40231. equals: function(e) {
  40232. return e.x === this.x && e.y === this.y
  40233. },
  40234. fromArray: function(e, t) {
  40235. return void 0 === t && (t = 0),
  40236. this.x = e[t],
  40237. this.y = e[t + 1],
  40238. this
  40239. },
  40240. toArray: function(e, t) {
  40241. return void 0 === e && (e = []),
  40242. void 0 === t && (t = 0),
  40243. e[t] = this.x,
  40244. e[t + 1] = this.y,
  40245. e
  40246. },
  40247. fromAttribute: function(e, t, i) {
  40248. return void 0 === i && (i = 0),
  40249. t = t * e.itemSize + i,
  40250. this.x = e.array[t],
  40251. this.y = e.array[t + 1],
  40252. this
  40253. },
  40254. rotateAround: function(e, t) {
  40255. var i = Math.cos(t)
  40256. , n = Math.sin(t)
  40257. , r = this.x - e.x
  40258. , o = this.y - e.y;
  40259. return this.x = r * i - o * n + e.x,
  40260. this.y = r * n + o * i + e.y,
  40261. this
  40262. }
  40263. },
  40264. n.Vector3 = function(e, t, i) {
  40265. this.x = e || 0,
  40266. this.y = t || 0,
  40267. this.z = i || 0
  40268. }
  40269. ,
  40270. n.Vector3.prototype = {
  40271. constructor: n.Vector3,
  40272. set: function(e, t, i) {
  40273. return this.x = e,
  40274. this.y = t,
  40275. this.z = i,
  40276. this
  40277. },
  40278. setScalar: function(e) {
  40279. return this.x = e,
  40280. this.y = e,
  40281. this.z = e,
  40282. this
  40283. },
  40284. setX: function(e) {
  40285. return this.x = e,
  40286. this
  40287. },
  40288. setY: function(e) {
  40289. return this.y = e,
  40290. this
  40291. },
  40292. setZ: function(e) {
  40293. return this.z = e,
  40294. this
  40295. },
  40296. setComponent: function(e, t) {
  40297. switch (e) {
  40298. case 0:
  40299. this.x = t;
  40300. break;
  40301. case 1:
  40302. this.y = t;
  40303. break;
  40304. case 2:
  40305. this.z = t;
  40306. break;
  40307. default:
  40308. throw new Error("index is out of range: " + e)
  40309. }
  40310. },
  40311. getComponent: function(e) {
  40312. switch (e) {
  40313. case 0:
  40314. return this.x;
  40315. case 1:
  40316. return this.y;
  40317. case 2:
  40318. return this.z;
  40319. default:
  40320. throw new Error("index is out of range: " + e)
  40321. }
  40322. },
  40323. clone: function() {
  40324. return new this.constructor(this.x,this.y,this.z)
  40325. },
  40326. copy: function(e) {
  40327. return this.x = e.x,
  40328. this.y = e.y,
  40329. this.z = e.z,
  40330. this
  40331. },
  40332. add: function(e, t) {
  40333. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40334. this.addVectors(e, t)) : (this.x += e.x,
  40335. this.y += e.y,
  40336. this.z += e.z,
  40337. this)
  40338. },
  40339. addScalar: function(e) {
  40340. return this.x += e,
  40341. this.y += e,
  40342. this.z += e,
  40343. this
  40344. },
  40345. addVectors: function(e, t) {
  40346. return this.x = e.x + t.x,
  40347. this.y = e.y + t.y,
  40348. this.z = e.z + t.z,
  40349. this
  40350. },
  40351. addScaledVector: function(e, t) {
  40352. return this.x += e.x * t,
  40353. this.y += e.y * t,
  40354. this.z += e.z * t,
  40355. this
  40356. },
  40357. sub: function(e, t) {
  40358. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40359. this.subVectors(e, t)) : (this.x -= e.x,
  40360. this.y -= e.y,
  40361. this.z -= e.z,
  40362. this)
  40363. },
  40364. subScalar: function(e) {
  40365. return this.x -= e,
  40366. this.y -= e,
  40367. this.z -= e,
  40368. this
  40369. },
  40370. subVectors: function(e, t) {
  40371. return this.x = e.x - t.x,
  40372. this.y = e.y - t.y,
  40373. this.z = e.z - t.z,
  40374. this
  40375. },
  40376. multiply: function(e, t) {
  40377. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40378. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40379. this.y *= e.y,
  40380. this.z *= e.z,
  40381. this)
  40382. },
  40383. multiplyScalar: function(e) {
  40384. return isFinite(e) ? (this.x *= e,
  40385. this.y *= e,
  40386. this.z *= e) : (this.x = 0,
  40387. this.y = 0,
  40388. this.z = 0),
  40389. this
  40390. },
  40391. multiplyVectors: function(e, t) {
  40392. return this.x = e.x * t.x,
  40393. this.y = e.y * t.y,
  40394. this.z = e.z * t.z,
  40395. this
  40396. },
  40397. applyEuler: function() {
  40398. var e;
  40399. return function(t) {
  40400. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40401. void 0 === e && (e = new n.Quaternion),
  40402. this.applyQuaternion(e.setFromEuler(t)),
  40403. this
  40404. }
  40405. }(),
  40406. applyAxisAngle: function() {
  40407. var e;
  40408. return function(t, i) {
  40409. return void 0 === e && (e = new n.Quaternion),
  40410. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40411. this
  40412. }
  40413. }(),
  40414. applyMatrix3: function(e) {
  40415. var t = this.x
  40416. , i = this.y
  40417. , n = this.z
  40418. , r = e.elements;
  40419. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40420. this.y = r[1] * t + r[4] * i + r[7] * n,
  40421. this.z = r[2] * t + r[5] * i + r[8] * n,
  40422. this
  40423. },
  40424. applyMatrix4: function(e) {
  40425. var t = this.x
  40426. , i = this.y
  40427. , n = this.z
  40428. , r = e.elements;
  40429. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40430. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40431. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40432. this
  40433. },
  40434. applyProjection: function(e) {
  40435. var t = this.x
  40436. , i = this.y
  40437. , n = this.z
  40438. , r = e.elements
  40439. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40440. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40441. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40442. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40443. this
  40444. },
  40445. applyQuaternion: function(e) {
  40446. var t = this.x
  40447. , i = this.y
  40448. , n = this.z
  40449. , r = e.x
  40450. , o = e.y
  40451. , a = e.z
  40452. , s = e.w
  40453. , l = s * t + o * n - a * i
  40454. , c = s * i + a * t - r * n
  40455. , h = s * n + r * i - o * t
  40456. , u = -r * t - o * i - a * n;
  40457. return this.x = l * s + u * -r + c * -a - h * -o,
  40458. this.y = c * s + u * -o + h * -r - l * -a,
  40459. this.z = h * s + u * -a + l * -o - c * -r,
  40460. this
  40461. },
  40462. project: function() {
  40463. var e;
  40464. return function(t) {
  40465. return void 0 === e && (e = new n.Matrix4),
  40466. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40467. this.applyProjection(e)
  40468. }
  40469. }(),
  40470. unproject: function() {
  40471. var e;
  40472. return function(t) {
  40473. return void 0 === e && (e = new n.Matrix4),
  40474. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40475. this.applyProjection(e)
  40476. }
  40477. }(),
  40478. transformDirection: function(e) {
  40479. var t = this.x
  40480. , i = this.y
  40481. , n = this.z
  40482. , r = e.elements;
  40483. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40484. this.y = r[1] * t + r[5] * i + r[9] * n,
  40485. this.z = r[2] * t + r[6] * i + r[10] * n,
  40486. this.normalize(),
  40487. this
  40488. },
  40489. divide: function(e) {
  40490. return this.x /= e.x,
  40491. this.y /= e.y,
  40492. this.z /= e.z,
  40493. this
  40494. },
  40495. divideScalar: function(e) {
  40496. return this.multiplyScalar(1 / e)
  40497. },
  40498. min: function(e) {
  40499. return this.x = Math.min(this.x, e.x),
  40500. this.y = Math.min(this.y, e.y),
  40501. this.z = Math.min(this.z, e.z),
  40502. this
  40503. },
  40504. max: function(e) {
  40505. return this.x = Math.max(this.x, e.x),
  40506. this.y = Math.max(this.y, e.y),
  40507. this.z = Math.max(this.z, e.z),
  40508. this
  40509. },
  40510. clamp: function(e, t) {
  40511. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40512. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40513. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40514. this
  40515. },
  40516. clampScalar: function() {
  40517. var e, t;
  40518. return function(i, r) {
  40519. return void 0 === e && (e = new n.Vector3,
  40520. t = new n.Vector3),
  40521. e.set(i, i, i),
  40522. t.set(r, r, r),
  40523. this.clamp(e, t)
  40524. }
  40525. }(),
  40526. clampLength: function(e, t) {
  40527. var i = this.length();
  40528. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40529. this
  40530. },
  40531. floor: function() {
  40532. return this.x = Math.floor(this.x),
  40533. this.y = Math.floor(this.y),
  40534. this.z = Math.floor(this.z),
  40535. this
  40536. },
  40537. ceil: function() {
  40538. return this.x = Math.ceil(this.x),
  40539. this.y = Math.ceil(this.y),
  40540. this.z = Math.ceil(this.z),
  40541. this
  40542. },
  40543. round: function() {
  40544. return this.x = Math.round(this.x),
  40545. this.y = Math.round(this.y),
  40546. this.z = Math.round(this.z),
  40547. this
  40548. },
  40549. roundToZero: function() {
  40550. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40551. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40552. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40553. this
  40554. },
  40555. negate: function() {
  40556. return this.x = -this.x,
  40557. this.y = -this.y,
  40558. this.z = -this.z,
  40559. this
  40560. },
  40561. dot: function(e) {
  40562. return this.x * e.x + this.y * e.y + this.z * e.z
  40563. },
  40564. lengthSq: function() {
  40565. return this.x * this.x + this.y * this.y + this.z * this.z
  40566. },
  40567. length: function() {
  40568. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40569. },
  40570. lengthManhattan: function() {
  40571. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40572. },
  40573. normalize: function() {
  40574. return this.divideScalar(this.length())
  40575. },
  40576. setLength: function(e) {
  40577. return this.multiplyScalar(e / this.length())
  40578. },
  40579. lerp: function(e, t) {
  40580. return this.x += (e.x - this.x) * t,
  40581. this.y += (e.y - this.y) * t,
  40582. this.z += (e.z - this.z) * t,
  40583. this
  40584. },
  40585. lerpVectors: function(e, t, i) {
  40586. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40587. this
  40588. },
  40589. cross: function(e, t) {
  40590. if (void 0 !== t)
  40591. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40592. this.crossVectors(e, t);
  40593. var i = this.x
  40594. , n = this.y
  40595. , r = this.z;
  40596. return this.x = n * e.z - r * e.y,
  40597. this.y = r * e.x - i * e.z,
  40598. this.z = i * e.y - n * e.x,
  40599. this
  40600. },
  40601. crossVectors: function(e, t) {
  40602. var i = e.x
  40603. , n = e.y
  40604. , r = e.z
  40605. , o = t.x
  40606. , a = t.y
  40607. , s = t.z;
  40608. return this.x = n * s - r * a,
  40609. this.y = r * o - i * s,
  40610. this.z = i * a - n * o,
  40611. this
  40612. },
  40613. projectOnVector: function() {
  40614. var e, t;
  40615. return function(i) {
  40616. return void 0 === e && (e = new n.Vector3),
  40617. e.copy(i).normalize(),
  40618. t = this.dot(e),
  40619. this.copy(e).multiplyScalar(t)
  40620. }
  40621. }(),
  40622. projectOnPlane: function() {
  40623. var e;
  40624. return function(t) {
  40625. return void 0 === e && (e = new n.Vector3),
  40626. e.copy(this).projectOnVector(t),
  40627. this.sub(e)
  40628. }
  40629. }(),
  40630. reflect: function() {
  40631. var e;
  40632. return function(t) {
  40633. return void 0 === e && (e = new n.Vector3),
  40634. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40635. }
  40636. }(),
  40637. angleTo: function(e) {
  40638. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40639. return Math.acos(n.Math.clamp(t, -1, 1))
  40640. },
  40641. distanceTo: function(e) {
  40642. return Math.sqrt(this.distanceToSquared(e))
  40643. },
  40644. distanceToSquared: function(e) {
  40645. var t = this.x - e.x
  40646. , i = this.y - e.y
  40647. , n = this.z - e.z;
  40648. return t * t + i * i + n * n
  40649. },
  40650. setFromSpherical: function(e) {
  40651. var t = Math.sin(e.phi) * e.radius;
  40652. return this.x = t * Math.sin(e.theta),
  40653. this.y = Math.cos(e.phi) * e.radius,
  40654. this.z = t * Math.cos(e.theta),
  40655. this
  40656. },
  40657. setFromMatrixPosition: function(e) {
  40658. return this.setFromMatrixColumn(e, 3)
  40659. },
  40660. setFromMatrixScale: function(e) {
  40661. var t = this.setFromMatrixColumn(e, 0).length()
  40662. , i = this.setFromMatrixColumn(e, 1).length()
  40663. , n = this.setFromMatrixColumn(e, 2).length();
  40664. return this.x = t,
  40665. this.y = i,
  40666. this.z = n,
  40667. this
  40668. },
  40669. setFromMatrixColumn: function(e, t) {
  40670. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40671. e = arguments[1],
  40672. t = arguments[0]),
  40673. this.fromArray(e.elements, 4 * t)
  40674. },
  40675. equals: function(e) {
  40676. return e.x === this.x && e.y === this.y && e.z === this.z
  40677. },
  40678. fromArray: function(e, t) {
  40679. return void 0 === t && (t = 0),
  40680. this.x = e[t],
  40681. this.y = e[t + 1],
  40682. this.z = e[t + 2],
  40683. this
  40684. },
  40685. toArray: function(e, t) {
  40686. return void 0 === e && (e = []),
  40687. void 0 === t && (t = 0),
  40688. e[t] = this.x,
  40689. e[t + 1] = this.y,
  40690. e[t + 2] = this.z,
  40691. e
  40692. },
  40693. fromAttribute: function(e, t, i) {
  40694. return void 0 === i && (i = 0),
  40695. t = t * e.itemSize + i,
  40696. this.x = e.array[t],
  40697. this.y = e.array[t + 1],
  40698. this.z = e.array[t + 2],
  40699. this
  40700. }
  40701. },
  40702. n.Vector4 = function(e, t, i, n) {
  40703. this.x = e || 0,
  40704. this.y = t || 0,
  40705. this.z = i || 0,
  40706. this.w = void 0 !== n ? n : 1
  40707. }
  40708. ,
  40709. n.Vector4.prototype = {
  40710. constructor: n.Vector4,
  40711. set: function(e, t, i, n) {
  40712. return this.x = e,
  40713. this.y = t,
  40714. this.z = i,
  40715. this.w = n,
  40716. this
  40717. },
  40718. setScalar: function(e) {
  40719. return this.x = e,
  40720. this.y = e,
  40721. this.z = e,
  40722. this.w = e,
  40723. this
  40724. },
  40725. setX: function(e) {
  40726. return this.x = e,
  40727. this
  40728. },
  40729. setY: function(e) {
  40730. return this.y = e,
  40731. this
  40732. },
  40733. setZ: function(e) {
  40734. return this.z = e,
  40735. this
  40736. },
  40737. setW: function(e) {
  40738. return this.w = e,
  40739. this
  40740. },
  40741. setComponent: function(e, t) {
  40742. switch (e) {
  40743. case 0:
  40744. this.x = t;
  40745. break;
  40746. case 1:
  40747. this.y = t;
  40748. break;
  40749. case 2:
  40750. this.z = t;
  40751. break;
  40752. case 3:
  40753. this.w = t;
  40754. break;
  40755. default:
  40756. throw new Error("index is out of range: " + e)
  40757. }
  40758. },
  40759. getComponent: function(e) {
  40760. switch (e) {
  40761. case 0:
  40762. return this.x;
  40763. case 1:
  40764. return this.y;
  40765. case 2:
  40766. return this.z;
  40767. case 3:
  40768. return this.w;
  40769. default:
  40770. throw new Error("index is out of range: " + e)
  40771. }
  40772. },
  40773. clone: function() {
  40774. return new this.constructor(this.x,this.y,this.z,this.w)
  40775. },
  40776. copy: function(e) {
  40777. return this.x = e.x,
  40778. this.y = e.y,
  40779. this.z = e.z,
  40780. this.w = void 0 !== e.w ? e.w : 1,
  40781. this
  40782. },
  40783. add: function(e, t) {
  40784. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40785. this.addVectors(e, t)) : (this.x += e.x,
  40786. this.y += e.y,
  40787. this.z += e.z,
  40788. this.w += e.w,
  40789. this)
  40790. },
  40791. addScalar: function(e) {
  40792. return this.x += e,
  40793. this.y += e,
  40794. this.z += e,
  40795. this.w += e,
  40796. this
  40797. },
  40798. addVectors: function(e, t) {
  40799. return this.x = e.x + t.x,
  40800. this.y = e.y + t.y,
  40801. this.z = e.z + t.z,
  40802. this.w = e.w + t.w,
  40803. this
  40804. },
  40805. addScaledVector: function(e, t) {
  40806. return this.x += e.x * t,
  40807. this.y += e.y * t,
  40808. this.z += e.z * t,
  40809. this.w += e.w * t,
  40810. this
  40811. },
  40812. sub: function(e, t) {
  40813. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40814. this.subVectors(e, t)) : (this.x -= e.x,
  40815. this.y -= e.y,
  40816. this.z -= e.z,
  40817. this.w -= e.w,
  40818. this)
  40819. },
  40820. subScalar: function(e) {
  40821. return this.x -= e,
  40822. this.y -= e,
  40823. this.z -= e,
  40824. this.w -= e,
  40825. this
  40826. },
  40827. subVectors: function(e, t) {
  40828. return this.x = e.x - t.x,
  40829. this.y = e.y - t.y,
  40830. this.z = e.z - t.z,
  40831. this.w = e.w - t.w,
  40832. this
  40833. },
  40834. multiplyScalar: function(e) {
  40835. return isFinite(e) ? (this.x *= e,
  40836. this.y *= e,
  40837. this.z *= e,
  40838. this.w *= e) : (this.x = 0,
  40839. this.y = 0,
  40840. this.z = 0,
  40841. this.w = 0),
  40842. this
  40843. },
  40844. applyMatrix4: function(e) {
  40845. var t = this.x
  40846. , i = this.y
  40847. , n = this.z
  40848. , r = this.w
  40849. , o = e.elements;
  40850. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40851. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40852. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40853. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40854. this
  40855. },
  40856. divideScalar: function(e) {
  40857. return this.multiplyScalar(1 / e)
  40858. },
  40859. setAxisAngleFromQuaternion: function(e) {
  40860. this.w = 2 * Math.acos(e.w);
  40861. var t = Math.sqrt(1 - e.w * e.w);
  40862. return t < 1e-4 ? (this.x = 1,
  40863. this.y = 0,
  40864. this.z = 0) : (this.x = e.x / t,
  40865. this.y = e.y / t,
  40866. this.z = e.z / t),
  40867. this
  40868. },
  40869. setAxisAngleFromRotationMatrix: function(e) {
  40870. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40871. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40872. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40873. return this.set(1, 0, 0, 0),
  40874. this;
  40875. t = Math.PI;
  40876. var v = (l + 1) / 2
  40877. , A = (d + 1) / 2
  40878. , y = (m + 1) / 2
  40879. , C = (c + u) / 4
  40880. , I = (h + f) / 4
  40881. , E = (p + g) / 4;
  40882. return v > A && v > y ? v < o ? (i = 0,
  40883. n = .707106781,
  40884. r = .707106781) : (i = Math.sqrt(v),
  40885. n = C / i,
  40886. r = I / i) : A > y ? A < o ? (i = .707106781,
  40887. n = 0,
  40888. r = .707106781) : (n = Math.sqrt(A),
  40889. i = C / n,
  40890. r = E / n) : y < o ? (i = .707106781,
  40891. n = .707106781,
  40892. r = 0) : (r = Math.sqrt(y),
  40893. i = I / r,
  40894. n = E / r),
  40895. this.set(i, n, r, t),
  40896. this
  40897. }
  40898. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40899. return Math.abs(b) < .001 && (b = 1),
  40900. this.x = (g - p) / b,
  40901. this.y = (h - f) / b,
  40902. this.z = (u - c) / b,
  40903. this.w = Math.acos((l + d + m - 1) / 2),
  40904. this
  40905. },
  40906. min: function(e) {
  40907. return this.x = Math.min(this.x, e.x),
  40908. this.y = Math.min(this.y, e.y),
  40909. this.z = Math.min(this.z, e.z),
  40910. this.w = Math.min(this.w, e.w),
  40911. this
  40912. },
  40913. max: function(e) {
  40914. return this.x = Math.max(this.x, e.x),
  40915. this.y = Math.max(this.y, e.y),
  40916. this.z = Math.max(this.z, e.z),
  40917. this.w = Math.max(this.w, e.w),
  40918. this
  40919. },
  40920. clamp: function(e, t) {
  40921. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40922. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40923. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40924. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40925. this
  40926. },
  40927. clampScalar: function() {
  40928. var e, t;
  40929. return function(i, r) {
  40930. return void 0 === e && (e = new n.Vector4,
  40931. t = new n.Vector4),
  40932. e.set(i, i, i, i),
  40933. t.set(r, r, r, r),
  40934. this.clamp(e, t)
  40935. }
  40936. }(),
  40937. floor: function() {
  40938. return this.x = Math.floor(this.x),
  40939. this.y = Math.floor(this.y),
  40940. this.z = Math.floor(this.z),
  40941. this.w = Math.floor(this.w),
  40942. this
  40943. },
  40944. ceil: function() {
  40945. return this.x = Math.ceil(this.x),
  40946. this.y = Math.ceil(this.y),
  40947. this.z = Math.ceil(this.z),
  40948. this.w = Math.ceil(this.w),
  40949. this
  40950. },
  40951. round: function() {
  40952. return this.x = Math.round(this.x),
  40953. this.y = Math.round(this.y),
  40954. this.z = Math.round(this.z),
  40955. this.w = Math.round(this.w),
  40956. this
  40957. },
  40958. roundToZero: function() {
  40959. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40960. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40961. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40962. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40963. this
  40964. },
  40965. negate: function() {
  40966. return this.x = -this.x,
  40967. this.y = -this.y,
  40968. this.z = -this.z,
  40969. this.w = -this.w,
  40970. this
  40971. },
  40972. dot: function(e) {
  40973. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40974. },
  40975. lengthSq: function() {
  40976. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40977. },
  40978. length: function() {
  40979. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40980. },
  40981. lengthManhattan: function() {
  40982. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40983. },
  40984. normalize: function() {
  40985. return this.divideScalar(this.length())
  40986. },
  40987. setLength: function(e) {
  40988. return this.multiplyScalar(e / this.length())
  40989. },
  40990. lerp: function(e, t) {
  40991. return this.x += (e.x - this.x) * t,
  40992. this.y += (e.y - this.y) * t,
  40993. this.z += (e.z - this.z) * t,
  40994. this.w += (e.w - this.w) * t,
  40995. this
  40996. },
  40997. lerpVectors: function(e, t, i) {
  40998. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40999. this
  41000. },
  41001. equals: function(e) {
  41002. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41003. },
  41004. fromArray: function(e, t) {
  41005. return void 0 === t && (t = 0),
  41006. this.x = e[t],
  41007. this.y = e[t + 1],
  41008. this.z = e[t + 2],
  41009. this.w = e[t + 3],
  41010. this
  41011. },
  41012. toArray: function(e, t) {
  41013. return void 0 === e && (e = []),
  41014. void 0 === t && (t = 0),
  41015. e[t] = this.x,
  41016. e[t + 1] = this.y,
  41017. e[t + 2] = this.z,
  41018. e[t + 3] = this.w,
  41019. e
  41020. },
  41021. fromAttribute: function(e, t, i) {
  41022. return void 0 === i && (i = 0),
  41023. t = t * e.itemSize + i,
  41024. this.x = e.array[t],
  41025. this.y = e.array[t + 1],
  41026. this.z = e.array[t + 2],
  41027. this.w = e.array[t + 3],
  41028. this
  41029. }
  41030. },
  41031. n.Euler = function(e, t, i, r) {
  41032. this._x = e || 0,
  41033. this._y = t || 0,
  41034. this._z = i || 0,
  41035. this._order = r || n.Euler.DefaultOrder
  41036. }
  41037. ,
  41038. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41039. n.Euler.DefaultOrder = "XYZ",
  41040. n.Euler.prototype = {
  41041. constructor: n.Euler,
  41042. get x() {
  41043. return this._x
  41044. },
  41045. set x(e) {
  41046. this._x = e,
  41047. this.onChangeCallback()
  41048. },
  41049. get y() {
  41050. return this._y
  41051. },
  41052. set y(e) {
  41053. this._y = e,
  41054. this.onChangeCallback()
  41055. },
  41056. get z() {
  41057. return this._z
  41058. },
  41059. set z(e) {
  41060. this._z = e,
  41061. this.onChangeCallback()
  41062. },
  41063. get order() {
  41064. return this._order
  41065. },
  41066. set order(e) {
  41067. this._order = e,
  41068. this.onChangeCallback()
  41069. },
  41070. set: function(e, t, i, n) {
  41071. return this._x = e,
  41072. this._y = t,
  41073. this._z = i,
  41074. this._order = n || this._order,
  41075. this.onChangeCallback(),
  41076. this
  41077. },
  41078. clone: function() {
  41079. return new this.constructor(this._x,this._y,this._z,this._order)
  41080. },
  41081. copy: function(e) {
  41082. return this._x = e._x,
  41083. this._y = e._y,
  41084. this._z = e._z,
  41085. this._order = e._order,
  41086. this.onChangeCallback(),
  41087. this
  41088. },
  41089. setFromRotationMatrix: function(e, t, i) {
  41090. var r = n.Math.clamp
  41091. , o = e.elements
  41092. , a = o[0]
  41093. , s = o[4]
  41094. , l = o[8]
  41095. , c = o[1]
  41096. , h = o[5]
  41097. , u = o[9]
  41098. , d = o[2]
  41099. , p = o[6]
  41100. , f = o[10];
  41101. return t = t || this._order,
  41102. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41103. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41104. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41105. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41106. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41107. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41108. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41109. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41110. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41111. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41112. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41113. this._z = Math.atan2(c, a)) : (this._x = 0,
  41114. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41115. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41116. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41117. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41118. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41119. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41120. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41121. this._order = t,
  41122. i !== !1 && this.onChangeCallback(),
  41123. this
  41124. },
  41125. setFromQuaternion: function() {
  41126. var e;
  41127. return function(t, i, r) {
  41128. return void 0 === e && (e = new n.Matrix4),
  41129. e.makeRotationFromQuaternion(t),
  41130. this.setFromRotationMatrix(e, i, r),
  41131. this
  41132. }
  41133. }(),
  41134. setFromVector3: function(e, t) {
  41135. return this.set(e.x, e.y, e.z, t || this._order)
  41136. },
  41137. reorder: function() {
  41138. var e = new n.Quaternion;
  41139. return function(t) {
  41140. e.setFromEuler(this),
  41141. this.setFromQuaternion(e, t)
  41142. }
  41143. }(),
  41144. equals: function(e) {
  41145. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41146. },
  41147. fromArray: function(e) {
  41148. return this._x = e[0],
  41149. this._y = e[1],
  41150. this._z = e[2],
  41151. void 0 !== e[3] && (this._order = e[3]),
  41152. this.onChangeCallback(),
  41153. this
  41154. },
  41155. toArray: function(e, t) {
  41156. return void 0 === e && (e = []),
  41157. void 0 === t && (t = 0),
  41158. e[t] = this._x,
  41159. e[t + 1] = this._y,
  41160. e[t + 2] = this._z,
  41161. e[t + 3] = this._order,
  41162. e
  41163. },
  41164. toVector3: function(e) {
  41165. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41166. },
  41167. onChange: function(e) {
  41168. return this.onChangeCallback = e,
  41169. this
  41170. },
  41171. onChangeCallback: function() {}
  41172. },
  41173. n.Line3 = function(e, t) {
  41174. this.start = void 0 !== e ? e : new n.Vector3,
  41175. this.end = void 0 !== t ? t : new n.Vector3
  41176. }
  41177. ,
  41178. n.Line3.prototype = {
  41179. constructor: n.Line3,
  41180. set: function(e, t) {
  41181. return this.start.copy(e),
  41182. this.end.copy(t),
  41183. this
  41184. },
  41185. clone: function() {
  41186. return (new this.constructor).copy(this)
  41187. },
  41188. copy: function(e) {
  41189. return this.start.copy(e.start),
  41190. this.end.copy(e.end),
  41191. this
  41192. },
  41193. center: function(e) {
  41194. var t = e || new n.Vector3;
  41195. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41196. },
  41197. delta: function(e) {
  41198. var t = e || new n.Vector3;
  41199. return t.subVectors(this.end, this.start)
  41200. },
  41201. distanceSq: function() {
  41202. return this.start.distanceToSquared(this.end)
  41203. },
  41204. distance: function() {
  41205. return this.start.distanceTo(this.end)
  41206. },
  41207. at: function(e, t) {
  41208. var i = t || new n.Vector3;
  41209. return this.delta(i).multiplyScalar(e).add(this.start)
  41210. },
  41211. closestPointToPointParameter: function() {
  41212. var e = new n.Vector3
  41213. , t = new n.Vector3;
  41214. return function(i, r) {
  41215. e.subVectors(i, this.start),
  41216. t.subVectors(this.end, this.start);
  41217. var o = t.dot(t)
  41218. , a = t.dot(e)
  41219. , s = a / o;
  41220. return r && (s = n.Math.clamp(s, 0, 1)),
  41221. s
  41222. }
  41223. }(),
  41224. closestPointToPoint: function(e, t, i) {
  41225. var r = this.closestPointToPointParameter(e, t)
  41226. , o = i || new n.Vector3;
  41227. return this.delta(o).multiplyScalar(r).add(this.start)
  41228. },
  41229. applyMatrix4: function(e) {
  41230. return this.start.applyMatrix4(e),
  41231. this.end.applyMatrix4(e),
  41232. this
  41233. },
  41234. equals: function(e) {
  41235. return e.start.equals(this.start) && e.end.equals(this.end)
  41236. }
  41237. },
  41238. n.Box2 = function(e, t) {
  41239. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41240. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41241. }
  41242. ,
  41243. n.Box2.prototype = {
  41244. constructor: n.Box2,
  41245. set: function(e, t) {
  41246. return this.min.copy(e),
  41247. this.max.copy(t),
  41248. this
  41249. },
  41250. setFromPoints: function(e) {
  41251. this.makeEmpty();
  41252. for (var t = 0, i = e.length; t < i; t++)
  41253. this.expandByPoint(e[t]);
  41254. return this
  41255. },
  41256. setFromCenterAndSize: function() {
  41257. var e = new n.Vector2;
  41258. return function(t, i) {
  41259. var n = e.copy(i).multiplyScalar(.5);
  41260. return this.min.copy(t).sub(n),
  41261. this.max.copy(t).add(n),
  41262. this
  41263. }
  41264. }(),
  41265. clone: function() {
  41266. return (new this.constructor).copy(this)
  41267. },
  41268. copy: function(e) {
  41269. return this.min.copy(e.min),
  41270. this.max.copy(e.max),
  41271. this
  41272. },
  41273. makeEmpty: function() {
  41274. return this.min.x = this.min.y = +(1 / 0),
  41275. this.max.x = this.max.y = -(1 / 0),
  41276. this
  41277. },
  41278. isEmpty: function() {
  41279. return this.max.x < this.min.x || this.max.y < this.min.y
  41280. },
  41281. center: function(e) {
  41282. var t = e || new n.Vector2;
  41283. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41284. },
  41285. size: function(e) {
  41286. var t = e || new n.Vector2;
  41287. return t.subVectors(this.max, this.min)
  41288. },
  41289. expandByPoint: function(e) {
  41290. return this.min.min(e),
  41291. this.max.max(e),
  41292. this
  41293. },
  41294. expandByVector: function(e) {
  41295. return this.min.sub(e),
  41296. this.max.add(e),
  41297. this
  41298. },
  41299. expandByScalar: function(e) {
  41300. return this.min.addScalar(-e),
  41301. this.max.addScalar(e),
  41302. this
  41303. },
  41304. containsPoint: function(e) {
  41305. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41306. },
  41307. containsBox: function(e) {
  41308. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41309. },
  41310. getParameter: function(e, t) {
  41311. var i = t || new n.Vector2;
  41312. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41313. },
  41314. intersectsBox: function(e) {
  41315. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41316. },
  41317. clampPoint: function(e, t) {
  41318. var i = t || new n.Vector2;
  41319. return i.copy(e).clamp(this.min, this.max)
  41320. },
  41321. distanceToPoint: function() {
  41322. var e = new n.Vector2;
  41323. return function(t) {
  41324. var i = e.copy(t).clamp(this.min, this.max);
  41325. return i.sub(t).length()
  41326. }
  41327. }(),
  41328. intersect: function(e) {
  41329. return this.min.max(e.min),
  41330. this.max.min(e.max),
  41331. this
  41332. },
  41333. union: function(e) {
  41334. return this.min.min(e.min),
  41335. this.max.max(e.max),
  41336. this
  41337. },
  41338. translate: function(e) {
  41339. return this.min.add(e),
  41340. this.max.add(e),
  41341. this
  41342. },
  41343. equals: function(e) {
  41344. return e.min.equals(this.min) && e.max.equals(this.max)
  41345. }
  41346. },
  41347. n.Box3 = function(e, t) {
  41348. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41349. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41350. }
  41351. ,
  41352. n.Box3.prototype = {
  41353. constructor: n.Box3,
  41354. set: function(e, t) {
  41355. return this.min.copy(e),
  41356. this.max.copy(t),
  41357. this
  41358. },
  41359. setFromArray: function(e) {
  41360. this.makeEmpty();
  41361. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41362. var c = e[s]
  41363. , h = e[s + 1]
  41364. , u = e[s + 2];
  41365. c < t && (t = c),
  41366. h < i && (i = h),
  41367. u < n && (n = u),
  41368. c > r && (r = c),
  41369. h > o && (o = h),
  41370. u > a && (a = u)
  41371. }
  41372. this.min.set(t, i, n),
  41373. this.max.set(r, o, a)
  41374. },
  41375. setFromPoints: function(e) {
  41376. this.makeEmpty();
  41377. for (var t = 0, i = e.length; t < i; t++)
  41378. this.expandByPoint(e[t]);
  41379. return this
  41380. },
  41381. setFromCenterAndSize: function() {
  41382. var e = new n.Vector3;
  41383. return function(t, i) {
  41384. var n = e.copy(i).multiplyScalar(.5);
  41385. return this.min.copy(t).sub(n),
  41386. this.max.copy(t).add(n),
  41387. this
  41388. }
  41389. }(),
  41390. setFromObject: function() {
  41391. var e;
  41392. return function(t) {
  41393. void 0 === e && (e = new n.Box3);
  41394. var i = this;
  41395. return this.makeEmpty(),
  41396. t.updateMatrixWorld(!0),
  41397. t.traverse(function(t) {
  41398. var n = t.geometry;
  41399. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41400. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41401. e.applyMatrix4(t.matrixWorld),
  41402. i.union(e)))
  41403. }),
  41404. this
  41405. }
  41406. }(),
  41407. clone: function() {
  41408. return (new this.constructor).copy(this)
  41409. },
  41410. copy: function(e) {
  41411. return this.min.copy(e.min),
  41412. this.max.copy(e.max),
  41413. this
  41414. },
  41415. makeEmpty: function() {
  41416. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41417. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41418. this
  41419. },
  41420. isEmpty: function() {
  41421. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41422. },
  41423. center: function(e) {
  41424. var t = e || new n.Vector3;
  41425. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41426. },
  41427. size: function(e) {
  41428. var t = e || new n.Vector3;
  41429. return t.subVectors(this.max, this.min)
  41430. },
  41431. expandByPoint: function(e) {
  41432. return this.min.min(e),
  41433. this.max.max(e),
  41434. this
  41435. },
  41436. expandByVector: function(e) {
  41437. return this.min.sub(e),
  41438. this.max.add(e),
  41439. this
  41440. },
  41441. expandByScalar: function(e) {
  41442. return this.min.addScalar(-e),
  41443. this.max.addScalar(e),
  41444. this
  41445. },
  41446. containsPoint: function(e) {
  41447. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41448. },
  41449. containsBox: function(e) {
  41450. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41451. },
  41452. getParameter: function(e, t) {
  41453. var i = t || new n.Vector3;
  41454. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41455. },
  41456. intersectsBox: function(e) {
  41457. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41458. },
  41459. intersectsSphere: function() {
  41460. var e;
  41461. return function(t) {
  41462. return void 0 === e && (e = new n.Vector3),
  41463. this.clampPoint(t.center, e),
  41464. e.distanceToSquared(t.center) <= t.radius * t.radius
  41465. }
  41466. }(),
  41467. intersectsPlane: function(e) {
  41468. var t, i;
  41469. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41470. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41471. i = e.normal.x * this.min.x),
  41472. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41473. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41474. i += e.normal.y * this.min.y),
  41475. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41476. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41477. i += e.normal.z * this.min.z),
  41478. t <= e.constant && i >= e.constant
  41479. },
  41480. clampPoint: function(e, t) {
  41481. var i = t || new n.Vector3;
  41482. return i.copy(e).clamp(this.min, this.max)
  41483. },
  41484. distanceToPoint: function() {
  41485. var e = new n.Vector3;
  41486. return function(t) {
  41487. var i = e.copy(t).clamp(this.min, this.max);
  41488. return i.sub(t).length()
  41489. }
  41490. }(),
  41491. getBoundingSphere: function() {
  41492. var e = new n.Vector3;
  41493. return function(t) {
  41494. var i = t || new n.Sphere;
  41495. return i.center = this.center(),
  41496. i.radius = .5 * this.size(e).length(),
  41497. i
  41498. }
  41499. }(),
  41500. intersect: function(e) {
  41501. return this.min.max(e.min),
  41502. this.max.min(e.max),
  41503. this
  41504. },
  41505. union: function(e) {
  41506. return this.min.min(e.min),
  41507. this.max.max(e.max),
  41508. this
  41509. },
  41510. applyMatrix4: function() {
  41511. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41512. return function(t) {
  41513. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41514. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41515. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41516. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41517. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41518. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41519. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41520. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41521. this.makeEmpty(),
  41522. this.setFromPoints(e),
  41523. this
  41524. }
  41525. }(),
  41526. translate: function(e) {
  41527. return this.min.add(e),
  41528. this.max.add(e),
  41529. this
  41530. },
  41531. equals: function(e) {
  41532. return e.min.equals(this.min) && e.max.equals(this.max)
  41533. }
  41534. },
  41535. n.Matrix3 = function() {
  41536. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41537. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41538. }
  41539. ,
  41540. n.Matrix3.prototype = {
  41541. constructor: n.Matrix3,
  41542. set: function(e, t, i, n, r, o, a, s, l) {
  41543. var c = this.elements;
  41544. return c[0] = e,
  41545. c[1] = n,
  41546. c[2] = a,
  41547. c[3] = t,
  41548. c[4] = r,
  41549. c[5] = s,
  41550. c[6] = i,
  41551. c[7] = o,
  41552. c[8] = l,
  41553. this
  41554. },
  41555. identity: function() {
  41556. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41557. this
  41558. },
  41559. clone: function() {
  41560. return (new this.constructor).fromArray(this.elements)
  41561. },
  41562. copy: function(e) {
  41563. var t = e.elements;
  41564. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41565. this
  41566. },
  41567. setFromMatrix4: function(e) {
  41568. var t = e.elements;
  41569. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41570. this
  41571. },
  41572. applyToVector3Array: function() {
  41573. var e;
  41574. return function(t, i, r) {
  41575. void 0 === e && (e = new n.Vector3),
  41576. void 0 === i && (i = 0),
  41577. void 0 === r && (r = t.length);
  41578. for (var o = 0, a = i; o < r; o += 3,
  41579. a += 3)
  41580. e.fromArray(t, a),
  41581. e.applyMatrix3(this),
  41582. e.toArray(t, a);
  41583. return t
  41584. }
  41585. }(),
  41586. applyToBuffer: function() {
  41587. var e;
  41588. return function(t, i, r) {
  41589. void 0 === e && (e = new n.Vector3),
  41590. void 0 === i && (i = 0),
  41591. void 0 === r && (r = t.length / t.itemSize);
  41592. for (var o = 0, a = i; o < r; o++,
  41593. a++)
  41594. e.x = t.getX(a),
  41595. e.y = t.getY(a),
  41596. e.z = t.getZ(a),
  41597. e.applyMatrix3(this),
  41598. t.setXYZ(e.x, e.y, e.z);
  41599. return t
  41600. }
  41601. }(),
  41602. multiplyScalar: function(e) {
  41603. var t = this.elements;
  41604. return t[0] *= e,
  41605. t[3] *= e,
  41606. t[6] *= e,
  41607. t[1] *= e,
  41608. t[4] *= e,
  41609. t[7] *= e,
  41610. t[2] *= e,
  41611. t[5] *= e,
  41612. t[8] *= e,
  41613. this
  41614. },
  41615. determinant: function() {
  41616. var e = this.elements
  41617. , t = e[0]
  41618. , i = e[1]
  41619. , n = e[2]
  41620. , r = e[3]
  41621. , o = e[4]
  41622. , a = e[5]
  41623. , s = e[6]
  41624. , l = e[7]
  41625. , c = e[8];
  41626. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41627. },
  41628. getInverse: function(e, t) {
  41629. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41630. var i = e.elements
  41631. , r = this.elements
  41632. , o = i[0]
  41633. , a = i[1]
  41634. , s = i[2]
  41635. , l = i[3]
  41636. , c = i[4]
  41637. , h = i[5]
  41638. , u = i[6]
  41639. , d = i[7]
  41640. , p = i[8]
  41641. , f = p * c - h * d
  41642. , g = h * u - p * l
  41643. , m = d * l - c * u
  41644. , v = o * f + a * g + s * m;
  41645. if (0 === v) {
  41646. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41647. if (t)
  41648. throw new Error(A);
  41649. return console.warn(A),
  41650. this.identity()
  41651. }
  41652. return r[0] = f,
  41653. r[1] = s * d - p * a,
  41654. r[2] = h * a - s * c,
  41655. r[3] = g,
  41656. r[4] = p * o - s * u,
  41657. r[5] = s * l - h * o,
  41658. r[6] = m,
  41659. r[7] = a * u - d * o,
  41660. r[8] = c * o - a * l,
  41661. this.multiplyScalar(1 / v)
  41662. },
  41663. transpose: function() {
  41664. var e, t = this.elements;
  41665. return e = t[1],
  41666. t[1] = t[3],
  41667. t[3] = e,
  41668. e = t[2],
  41669. t[2] = t[6],
  41670. t[6] = e,
  41671. e = t[5],
  41672. t[5] = t[7],
  41673. t[7] = e,
  41674. this
  41675. },
  41676. flattenToArrayOffset: function(e, t) {
  41677. var i = this.elements;
  41678. return e[t] = i[0],
  41679. e[t + 1] = i[1],
  41680. e[t + 2] = i[2],
  41681. e[t + 3] = i[3],
  41682. e[t + 4] = i[4],
  41683. e[t + 5] = i[5],
  41684. e[t + 6] = i[6],
  41685. e[t + 7] = i[7],
  41686. e[t + 8] = i[8],
  41687. e
  41688. },
  41689. getNormalMatrix: function(e) {
  41690. return this.setFromMatrix4(e).getInverse(this).transpose()
  41691. },
  41692. transposeIntoArray: function(e) {
  41693. var t = this.elements;
  41694. return e[0] = t[0],
  41695. e[1] = t[3],
  41696. e[2] = t[6],
  41697. e[3] = t[1],
  41698. e[4] = t[4],
  41699. e[5] = t[7],
  41700. e[6] = t[2],
  41701. e[7] = t[5],
  41702. e[8] = t[8],
  41703. this
  41704. },
  41705. fromArray: function(e) {
  41706. return this.elements.set(e),
  41707. this
  41708. },
  41709. toArray: function() {
  41710. var e = this.elements;
  41711. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41712. }
  41713. },
  41714. n.Matrix4 = function() {
  41715. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41716. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41717. }
  41718. ,
  41719. n.Matrix4.prototype = {
  41720. constructor: n.Matrix4,
  41721. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41722. var m = this.elements;
  41723. return m[0] = e,
  41724. m[4] = t,
  41725. m[8] = i,
  41726. m[12] = n,
  41727. m[1] = r,
  41728. m[5] = o,
  41729. m[9] = a,
  41730. m[13] = s,
  41731. m[2] = l,
  41732. m[6] = c,
  41733. m[10] = h,
  41734. m[14] = u,
  41735. m[3] = d,
  41736. m[7] = p,
  41737. m[11] = f,
  41738. m[15] = g,
  41739. this
  41740. },
  41741. identity: function() {
  41742. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41743. this
  41744. },
  41745. clone: function() {
  41746. return (new n.Matrix4).fromArray(this.elements)
  41747. },
  41748. copy: function(e) {
  41749. return this.elements.set(e.elements),
  41750. this
  41751. },
  41752. copyPosition: function(e) {
  41753. var t = this.elements
  41754. , i = e.elements;
  41755. return t[12] = i[12],
  41756. t[13] = i[13],
  41757. t[14] = i[14],
  41758. this
  41759. },
  41760. extractBasis: function(e, t, i) {
  41761. return e.setFromMatrixColumn(this, 0),
  41762. t.setFromMatrixColumn(this, 1),
  41763. i.setFromMatrixColumn(this, 2),
  41764. this
  41765. },
  41766. makeBasis: function(e, t, i) {
  41767. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41768. this
  41769. },
  41770. extractRotation: function() {
  41771. var e;
  41772. return function(t) {
  41773. void 0 === e && (e = new n.Vector3);
  41774. var i = this.elements
  41775. , r = t.elements
  41776. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41777. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41778. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41779. return i[0] = r[0] * o,
  41780. i[1] = r[1] * o,
  41781. i[2] = r[2] * o,
  41782. i[4] = r[4] * a,
  41783. i[5] = r[5] * a,
  41784. i[6] = r[6] * a,
  41785. i[8] = r[8] * s,
  41786. i[9] = r[9] * s,
  41787. i[10] = r[10] * s,
  41788. this
  41789. }
  41790. }(),
  41791. makeRotationFromEuler: function(e) {
  41792. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41793. var t = this.elements
  41794. , i = e.x
  41795. , r = e.y
  41796. , o = e.z
  41797. , a = Math.cos(i)
  41798. , s = Math.sin(i)
  41799. , l = Math.cos(r)
  41800. , c = Math.sin(r)
  41801. , h = Math.cos(o)
  41802. , u = Math.sin(o);
  41803. if ("XYZ" === e.order) {
  41804. var d = a * h
  41805. , p = a * u
  41806. , f = s * h
  41807. , g = s * u;
  41808. t[0] = l * h,
  41809. t[4] = -l * u,
  41810. t[8] = c,
  41811. t[1] = p + f * c,
  41812. t[5] = d - g * c,
  41813. t[9] = -s * l,
  41814. t[2] = g - d * c,
  41815. t[6] = f + p * c,
  41816. t[10] = a * l
  41817. } else if ("YXZ" === e.order) {
  41818. var m = l * h
  41819. , v = l * u
  41820. , A = c * h
  41821. , y = c * u;
  41822. t[0] = m + y * s,
  41823. t[4] = A * s - v,
  41824. t[8] = a * c,
  41825. t[1] = a * u,
  41826. t[5] = a * h,
  41827. t[9] = -s,
  41828. t[2] = v * s - A,
  41829. t[6] = y + m * s,
  41830. t[10] = a * l
  41831. } else if ("ZXY" === e.order) {
  41832. var m = l * h
  41833. , v = l * u
  41834. , A = c * h
  41835. , y = c * u;
  41836. t[0] = m - y * s,
  41837. t[4] = -a * u,
  41838. t[8] = A + v * s,
  41839. t[1] = v + A * s,
  41840. t[5] = a * h,
  41841. t[9] = y - m * s,
  41842. t[2] = -a * c,
  41843. t[6] = s,
  41844. t[10] = a * l
  41845. } else if ("ZYX" === e.order) {
  41846. var d = a * h
  41847. , p = a * u
  41848. , f = s * h
  41849. , g = s * u;
  41850. t[0] = l * h,
  41851. t[4] = f * c - p,
  41852. t[8] = d * c + g,
  41853. t[1] = l * u,
  41854. t[5] = g * c + d,
  41855. t[9] = p * c - f,
  41856. t[2] = -c,
  41857. t[6] = s * l,
  41858. t[10] = a * l
  41859. } else if ("YZX" === e.order) {
  41860. var C = a * l
  41861. , I = a * c
  41862. , E = s * l
  41863. , b = s * c;
  41864. t[0] = l * h,
  41865. t[4] = b - C * u,
  41866. t[8] = E * u + I,
  41867. t[1] = u,
  41868. t[5] = a * h,
  41869. t[9] = -s * h,
  41870. t[2] = -c * h,
  41871. t[6] = I * u + E,
  41872. t[10] = C - b * u
  41873. } else if ("XZY" === e.order) {
  41874. var C = a * l
  41875. , I = a * c
  41876. , E = s * l
  41877. , b = s * c;
  41878. t[0] = l * h,
  41879. t[4] = -u,
  41880. t[8] = c * h,
  41881. t[1] = C * u + b,
  41882. t[5] = a * h,
  41883. t[9] = I * u - E,
  41884. t[2] = E * u - I,
  41885. t[6] = s * h,
  41886. t[10] = b * u + C
  41887. }
  41888. return t[3] = 0,
  41889. t[7] = 0,
  41890. t[11] = 0,
  41891. t[12] = 0,
  41892. t[13] = 0,
  41893. t[14] = 0,
  41894. t[15] = 1,
  41895. this
  41896. },
  41897. makeRotationFromQuaternion: function(e) {
  41898. var t = this.elements
  41899. , i = e.x
  41900. , n = e.y
  41901. , r = e.z
  41902. , o = e.w
  41903. , a = i + i
  41904. , s = n + n
  41905. , l = r + r
  41906. , c = i * a
  41907. , h = i * s
  41908. , u = i * l
  41909. , d = n * s
  41910. , p = n * l
  41911. , f = r * l
  41912. , g = o * a
  41913. , m = o * s
  41914. , v = o * l;
  41915. return t[0] = 1 - (d + f),
  41916. t[4] = h - v,
  41917. t[8] = u + m,
  41918. t[1] = h + v,
  41919. t[5] = 1 - (c + f),
  41920. t[9] = p - g,
  41921. t[2] = u - m,
  41922. t[6] = p + g,
  41923. t[10] = 1 - (c + d),
  41924. t[3] = 0,
  41925. t[7] = 0,
  41926. t[11] = 0,
  41927. t[12] = 0,
  41928. t[13] = 0,
  41929. t[14] = 0,
  41930. t[15] = 1,
  41931. this
  41932. },
  41933. lookAt: function() {
  41934. var e, t, i;
  41935. return function(r, o, a) {
  41936. void 0 === e && (e = new n.Vector3),
  41937. void 0 === t && (t = new n.Vector3),
  41938. void 0 === i && (i = new n.Vector3);
  41939. var s = this.elements;
  41940. return i.subVectors(r, o).normalize(),
  41941. 0 === i.lengthSq() && (i.z = 1),
  41942. e.crossVectors(a, i).normalize(),
  41943. 0 === e.lengthSq() && (i.x += 1e-4,
  41944. e.crossVectors(a, i).normalize()),
  41945. t.crossVectors(i, e),
  41946. s[0] = e.x,
  41947. s[4] = t.x,
  41948. s[8] = i.x,
  41949. s[1] = e.y,
  41950. s[5] = t.y,
  41951. s[9] = i.y,
  41952. s[2] = e.z,
  41953. s[6] = t.z,
  41954. s[10] = i.z,
  41955. this
  41956. }
  41957. }(),
  41958. multiply: function(e, t) {
  41959. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41960. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41961. },
  41962. multiplyMatrices: function(e, t) {
  41963. var i = e.elements
  41964. , n = t.elements
  41965. , r = this.elements
  41966. , o = i[0]
  41967. , a = i[4]
  41968. , s = i[8]
  41969. , l = i[12]
  41970. , c = i[1]
  41971. , h = i[5]
  41972. , u = i[9]
  41973. , d = i[13]
  41974. , p = i[2]
  41975. , f = i[6]
  41976. , g = i[10]
  41977. , m = i[14]
  41978. , v = i[3]
  41979. , A = i[7]
  41980. , y = i[11]
  41981. , C = i[15]
  41982. , I = n[0]
  41983. , E = n[4]
  41984. , b = n[8]
  41985. , w = n[12]
  41986. , _ = n[1]
  41987. , T = n[5]
  41988. , x = n[9]
  41989. , S = n[13]
  41990. , M = n[2]
  41991. , R = n[6]
  41992. , P = n[10]
  41993. , O = n[14]
  41994. , L = n[3]
  41995. , D = n[7]
  41996. , N = n[11]
  41997. , B = n[15];
  41998. return r[0] = o * I + a * _ + s * M + l * L,
  41999. r[4] = o * E + a * T + s * R + l * D,
  42000. r[8] = o * b + a * x + s * P + l * N,
  42001. r[12] = o * w + a * S + s * O + l * B,
  42002. r[1] = c * I + h * _ + u * M + d * L,
  42003. r[5] = c * E + h * T + u * R + d * D,
  42004. r[9] = c * b + h * x + u * P + d * N,
  42005. r[13] = c * w + h * S + u * O + d * B,
  42006. r[2] = p * I + f * _ + g * M + m * L,
  42007. r[6] = p * E + f * T + g * R + m * D,
  42008. r[10] = p * b + f * x + g * P + m * N,
  42009. r[14] = p * w + f * S + g * O + m * B,
  42010. r[3] = v * I + A * _ + y * M + C * L,
  42011. r[7] = v * E + A * T + y * R + C * D,
  42012. r[11] = v * b + A * x + y * P + C * N,
  42013. r[15] = v * w + A * S + y * O + C * B,
  42014. this
  42015. },
  42016. multiplyToArray: function(e, t, i) {
  42017. var n = this.elements;
  42018. return this.multiplyMatrices(e, t),
  42019. i[0] = n[0],
  42020. i[1] = n[1],
  42021. i[2] = n[2],
  42022. i[3] = n[3],
  42023. i[4] = n[4],
  42024. i[5] = n[5],
  42025. i[6] = n[6],
  42026. i[7] = n[7],
  42027. i[8] = n[8],
  42028. i[9] = n[9],
  42029. i[10] = n[10],
  42030. i[11] = n[11],
  42031. i[12] = n[12],
  42032. i[13] = n[13],
  42033. i[14] = n[14],
  42034. i[15] = n[15],
  42035. this
  42036. },
  42037. multiplyScalar: function(e) {
  42038. var t = this.elements;
  42039. return t[0] *= e,
  42040. t[4] *= e,
  42041. t[8] *= e,
  42042. t[12] *= e,
  42043. t[1] *= e,
  42044. t[5] *= e,
  42045. t[9] *= e,
  42046. t[13] *= e,
  42047. t[2] *= e,
  42048. t[6] *= e,
  42049. t[10] *= e,
  42050. t[14] *= e,
  42051. t[3] *= e,
  42052. t[7] *= e,
  42053. t[11] *= e,
  42054. t[15] *= e,
  42055. this
  42056. },
  42057. applyToVector3Array: function() {
  42058. var e;
  42059. return function(t, i, r) {
  42060. void 0 === e && (e = new n.Vector3),
  42061. void 0 === i && (i = 0),
  42062. void 0 === r && (r = t.length);
  42063. for (var o = 0, a = i; o < r; o += 3,
  42064. a += 3)
  42065. e.fromArray(t, a),
  42066. e.applyMatrix4(this),
  42067. e.toArray(t, a);
  42068. return t
  42069. }
  42070. }(),
  42071. applyToBuffer: function() {
  42072. var e;
  42073. return function(t, i, r) {
  42074. void 0 === e && (e = new n.Vector3),
  42075. void 0 === i && (i = 0),
  42076. void 0 === r && (r = t.length / t.itemSize);
  42077. for (var o = 0, a = i; o < r; o++,
  42078. a++)
  42079. e.x = t.getX(a),
  42080. e.y = t.getY(a),
  42081. e.z = t.getZ(a),
  42082. e.applyMatrix4(this),
  42083. t.setXYZ(e.x, e.y, e.z);
  42084. return t
  42085. }
  42086. }(),
  42087. determinant: function() {
  42088. var e = this.elements
  42089. , t = e[0]
  42090. , i = e[4]
  42091. , n = e[8]
  42092. , r = e[12]
  42093. , o = e[1]
  42094. , a = e[5]
  42095. , s = e[9]
  42096. , l = e[13]
  42097. , c = e[2]
  42098. , h = e[6]
  42099. , u = e[10]
  42100. , d = e[14]
  42101. , p = e[3]
  42102. , f = e[7]
  42103. , g = e[11]
  42104. , m = e[15];
  42105. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42106. },
  42107. transpose: function() {
  42108. var e, t = this.elements;
  42109. return e = t[1],
  42110. t[1] = t[4],
  42111. t[4] = e,
  42112. e = t[2],
  42113. t[2] = t[8],
  42114. t[8] = e,
  42115. e = t[6],
  42116. t[6] = t[9],
  42117. t[9] = e,
  42118. e = t[3],
  42119. t[3] = t[12],
  42120. t[12] = e,
  42121. e = t[7],
  42122. t[7] = t[13],
  42123. t[13] = e,
  42124. e = t[11],
  42125. t[11] = t[14],
  42126. t[14] = e,
  42127. this
  42128. },
  42129. flattenToArrayOffset: function(e, t) {
  42130. var i = this.elements;
  42131. return e[t] = i[0],
  42132. e[t + 1] = i[1],
  42133. e[t + 2] = i[2],
  42134. e[t + 3] = i[3],
  42135. e[t + 4] = i[4],
  42136. e[t + 5] = i[5],
  42137. e[t + 6] = i[6],
  42138. e[t + 7] = i[7],
  42139. e[t + 8] = i[8],
  42140. e[t + 9] = i[9],
  42141. e[t + 10] = i[10],
  42142. e[t + 11] = i[11],
  42143. e[t + 12] = i[12],
  42144. e[t + 13] = i[13],
  42145. e[t + 14] = i[14],
  42146. e[t + 15] = i[15],
  42147. e
  42148. },
  42149. getPosition: function() {
  42150. var e;
  42151. return function() {
  42152. return void 0 === e && (e = new n.Vector3),
  42153. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42154. e.setFromMatrixColumn(this, 3)
  42155. }
  42156. }(),
  42157. setPosition: function(e) {
  42158. var t = this.elements;
  42159. return t[12] = e.x,
  42160. t[13] = e.y,
  42161. t[14] = e.z,
  42162. this
  42163. },
  42164. getInverse: function(e, t) {
  42165. var i = this.elements
  42166. , n = e.elements
  42167. , r = n[0]
  42168. , o = n[1]
  42169. , a = n[2]
  42170. , s = n[3]
  42171. , l = n[4]
  42172. , c = n[5]
  42173. , h = n[6]
  42174. , u = n[7]
  42175. , d = n[8]
  42176. , p = n[9]
  42177. , f = n[10]
  42178. , g = n[11]
  42179. , m = n[12]
  42180. , v = n[13]
  42181. , A = n[14]
  42182. , y = n[15]
  42183. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42184. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42185. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42186. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42187. , w = r * C + o * I + a * E + s * b;
  42188. if (0 === w) {
  42189. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42190. if (t)
  42191. throw new Error(_);
  42192. return console.warn(_),
  42193. this.identity()
  42194. }
  42195. return i[0] = C,
  42196. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42197. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42198. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42199. i[4] = I,
  42200. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42201. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42202. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42203. i[8] = E,
  42204. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42205. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42206. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42207. i[12] = b,
  42208. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42209. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42210. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42211. this.multiplyScalar(1 / w)
  42212. },
  42213. scale: function(e) {
  42214. var t = this.elements
  42215. , i = e.x
  42216. , n = e.y
  42217. , r = e.z;
  42218. return t[0] *= i,
  42219. t[4] *= n,
  42220. t[8] *= r,
  42221. t[1] *= i,
  42222. t[5] *= n,
  42223. t[9] *= r,
  42224. t[2] *= i,
  42225. t[6] *= n,
  42226. t[10] *= r,
  42227. t[3] *= i,
  42228. t[7] *= n,
  42229. t[11] *= r,
  42230. this
  42231. },
  42232. getMaxScaleOnAxis: function() {
  42233. var e = this.elements
  42234. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42235. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42236. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42237. return Math.sqrt(Math.max(t, i, n))
  42238. },
  42239. makeTranslation: function(e, t, i) {
  42240. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42241. this
  42242. },
  42243. makeRotationX: function(e) {
  42244. var t = Math.cos(e)
  42245. , i = Math.sin(e);
  42246. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42247. this
  42248. },
  42249. makeRotationY: function(e) {
  42250. var t = Math.cos(e)
  42251. , i = Math.sin(e);
  42252. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42253. this
  42254. },
  42255. makeRotationZ: function(e) {
  42256. var t = Math.cos(e)
  42257. , i = Math.sin(e);
  42258. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42259. this
  42260. },
  42261. makeRotationAxis: function(e, t) {
  42262. var i = Math.cos(t)
  42263. , n = Math.sin(t)
  42264. , r = 1 - i
  42265. , o = e.x
  42266. , a = e.y
  42267. , s = e.z
  42268. , l = r * o
  42269. , c = r * a;
  42270. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42271. this
  42272. },
  42273. makeScale: function(e, t, i) {
  42274. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42275. this
  42276. },
  42277. compose: function(e, t, i) {
  42278. return this.makeRotationFromQuaternion(t),
  42279. this.scale(i),
  42280. this.setPosition(e),
  42281. this
  42282. },
  42283. decompose: function() {
  42284. var e, t;
  42285. return function(i, r, o) {
  42286. void 0 === e && (e = new n.Vector3),
  42287. void 0 === t && (t = new n.Matrix4);
  42288. var a = this.elements
  42289. , s = e.set(a[0], a[1], a[2]).length()
  42290. , l = e.set(a[4], a[5], a[6]).length()
  42291. , c = e.set(a[8], a[9], a[10]).length()
  42292. , h = this.determinant();
  42293. h < 0 && (s = -s),
  42294. i.x = a[12],
  42295. i.y = a[13],
  42296. i.z = a[14],
  42297. t.elements.set(this.elements);
  42298. var u = 1 / s
  42299. , d = 1 / l
  42300. , p = 1 / c;
  42301. return t.elements[0] *= u,
  42302. t.elements[1] *= u,
  42303. t.elements[2] *= u,
  42304. t.elements[4] *= d,
  42305. t.elements[5] *= d,
  42306. t.elements[6] *= d,
  42307. t.elements[8] *= p,
  42308. t.elements[9] *= p,
  42309. t.elements[10] *= p,
  42310. r.setFromRotationMatrix(t),
  42311. o.x = s,
  42312. o.y = l,
  42313. o.z = c,
  42314. this
  42315. }
  42316. }(),
  42317. makeFrustum: function(e, t, i, n, r, o) {
  42318. var a = this.elements
  42319. , s = 2 * r / (t - e)
  42320. , l = 2 * r / (n - i)
  42321. , c = (t + e) / (t - e)
  42322. , h = (n + i) / (n - i)
  42323. , u = -(o + r) / (o - r)
  42324. , d = -2 * o * r / (o - r);
  42325. return a[0] = s,
  42326. a[4] = 0,
  42327. a[8] = c,
  42328. a[12] = 0,
  42329. a[1] = 0,
  42330. a[5] = l,
  42331. a[9] = h,
  42332. a[13] = 0,
  42333. a[2] = 0,
  42334. a[6] = 0,
  42335. a[10] = u,
  42336. a[14] = d,
  42337. a[3] = 0,
  42338. a[7] = 0,
  42339. a[11] = -1,
  42340. a[15] = 0,
  42341. this
  42342. },
  42343. makePerspective: function(e, t, i, r) {
  42344. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42345. , a = -o
  42346. , s = a * t
  42347. , l = o * t;
  42348. return this.makeFrustum(s, l, a, o, i, r)
  42349. },
  42350. makeOrthographic: function(e, t, i, n, r, o) {
  42351. var a = this.elements
  42352. , s = 1 / (t - e)
  42353. , l = 1 / (i - n)
  42354. , c = 1 / (o - r)
  42355. , h = (t + e) * s
  42356. , u = (i + n) * l
  42357. , d = (o + r) * c;
  42358. return a[0] = 2 * s,
  42359. a[4] = 0,
  42360. a[8] = 0,
  42361. a[12] = -h,
  42362. a[1] = 0,
  42363. a[5] = 2 * l,
  42364. a[9] = 0,
  42365. a[13] = -u,
  42366. a[2] = 0,
  42367. a[6] = 0,
  42368. a[10] = -2 * c,
  42369. a[14] = -d,
  42370. a[3] = 0,
  42371. a[7] = 0,
  42372. a[11] = 0,
  42373. a[15] = 1,
  42374. this
  42375. },
  42376. equals: function(e) {
  42377. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42378. if (t[n] !== i[n])
  42379. return !1;
  42380. return !0
  42381. },
  42382. fromArray: function(e) {
  42383. return this.elements.set(e),
  42384. this
  42385. },
  42386. toArray: function() {
  42387. var e = this.elements;
  42388. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42389. }
  42390. },
  42391. n.Ray = function(e, t) {
  42392. this.origin = void 0 !== e ? e : new n.Vector3,
  42393. this.direction = void 0 !== t ? t : new n.Vector3
  42394. }
  42395. ,
  42396. n.Ray.prototype = {
  42397. constructor: n.Ray,
  42398. set: function(e, t) {
  42399. return this.origin.copy(e),
  42400. this.direction.copy(t),
  42401. this
  42402. },
  42403. clone: function() {
  42404. return (new this.constructor).copy(this)
  42405. },
  42406. copy: function(e) {
  42407. return this.origin.copy(e.origin),
  42408. this.direction.copy(e.direction),
  42409. this
  42410. },
  42411. at: function(e, t) {
  42412. var i = t || new n.Vector3;
  42413. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42414. },
  42415. lookAt: function(e) {
  42416. this.direction.copy(e).sub(this.origin).normalize()
  42417. },
  42418. recast: function() {
  42419. var e = new n.Vector3;
  42420. return function(t) {
  42421. return this.origin.copy(this.at(t, e)),
  42422. this
  42423. }
  42424. }(),
  42425. closestPointToPoint: function(e, t) {
  42426. var i = t || new n.Vector3;
  42427. i.subVectors(e, this.origin);
  42428. var r = i.dot(this.direction);
  42429. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42430. },
  42431. distanceToPoint: function(e) {
  42432. return Math.sqrt(this.distanceSqToPoint(e))
  42433. },
  42434. distanceSqToPoint: function() {
  42435. var e = new n.Vector3;
  42436. return function(t) {
  42437. var i = e.subVectors(t, this.origin).dot(this.direction);
  42438. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42439. e.distanceToSquared(t))
  42440. }
  42441. }(),
  42442. distanceSqToSegment: function() {
  42443. var e = new n.Vector3
  42444. , t = new n.Vector3
  42445. , i = new n.Vector3;
  42446. return function(n, r, o, a) {
  42447. e.copy(n).add(r).multiplyScalar(.5),
  42448. t.copy(r).sub(n).normalize(),
  42449. i.copy(this.origin).sub(e);
  42450. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42451. if (m > 0)
  42452. if (s = d * f - p,
  42453. l = d * p - f,
  42454. h = u * m,
  42455. s >= 0)
  42456. if (l >= -h)
  42457. if (l <= h) {
  42458. var v = 1 / m;
  42459. s *= v,
  42460. l *= v,
  42461. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42462. } else
  42463. l = u,
  42464. s = Math.max(0, -(d * l + p)),
  42465. c = -s * s + l * (l + 2 * f) + g;
  42466. else
  42467. l = -u,
  42468. s = Math.max(0, -(d * l + p)),
  42469. c = -s * s + l * (l + 2 * f) + g;
  42470. else
  42471. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42472. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42473. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42474. l = Math.min(Math.max(-u, -f), u),
  42475. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42476. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42477. c = -s * s + l * (l + 2 * f) + g);
  42478. else
  42479. l = d > 0 ? -u : u,
  42480. s = Math.max(0, -(d * l + p)),
  42481. c = -s * s + l * (l + 2 * f) + g;
  42482. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42483. a && a.copy(t).multiplyScalar(l).add(e),
  42484. c
  42485. }
  42486. }(),
  42487. intersectSphere: function() {
  42488. var e = new n.Vector3;
  42489. return function(t, i) {
  42490. e.subVectors(t.center, this.origin);
  42491. var n = e.dot(this.direction)
  42492. , r = e.dot(e) - n * n
  42493. , o = t.radius * t.radius;
  42494. if (r > o)
  42495. return null;
  42496. var a = Math.sqrt(o - r)
  42497. , s = n - a
  42498. , l = n + a;
  42499. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42500. }
  42501. }(),
  42502. intersectsSphere: function(e) {
  42503. return this.distanceToPoint(e.center) <= e.radius
  42504. },
  42505. distanceToPlane: function(e) {
  42506. var t = e.normal.dot(this.direction);
  42507. if (0 === t)
  42508. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42509. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42510. return i >= 0 ? i : null
  42511. },
  42512. intersectPlane: function(e, t) {
  42513. var i = this.distanceToPlane(e);
  42514. return null === i ? null : this.at(i, t)
  42515. },
  42516. intersectsPlane: function(e) {
  42517. var t = e.distanceToPoint(this.origin);
  42518. if (0 === t)
  42519. return !0;
  42520. var i = e.normal.dot(this.direction);
  42521. return i * t < 0
  42522. },
  42523. intersectBox: function(e, t) {
  42524. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42525. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42526. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42527. n = (e.min.x - u.x) * l),
  42528. c >= 0 ? (r = (e.min.y - u.y) * c,
  42529. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42530. o = (e.min.y - u.y) * c),
  42531. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42532. (o < n || n !== n) && (n = o),
  42533. h >= 0 ? (a = (e.min.z - u.z) * h,
  42534. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42535. s = (e.min.z - u.z) * h),
  42536. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42537. (s < n || n !== n) && (n = s),
  42538. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42539. },
  42540. intersectsBox: function() {
  42541. var e = new n.Vector3;
  42542. return function(t) {
  42543. return null !== this.intersectBox(t, e)
  42544. }
  42545. }(),
  42546. intersectTriangle: function() {
  42547. var e = new n.Vector3
  42548. , t = new n.Vector3
  42549. , i = new n.Vector3
  42550. , r = new n.Vector3;
  42551. return function(n, o, a, s, l) {
  42552. t.subVectors(o, n),
  42553. i.subVectors(a, n),
  42554. r.crossVectors(t, i);
  42555. var c, h = this.direction.dot(r);
  42556. if (h > 0) {
  42557. if (s)
  42558. return null;
  42559. c = 1
  42560. } else {
  42561. if (!(h < 0))
  42562. return null;
  42563. c = -1,
  42564. h = -h
  42565. }
  42566. e.subVectors(this.origin, n);
  42567. var u = c * this.direction.dot(i.crossVectors(e, i));
  42568. if (u < 0)
  42569. return null;
  42570. var d = c * this.direction.dot(t.cross(e));
  42571. if (d < 0)
  42572. return null;
  42573. if (u + d > h)
  42574. return null;
  42575. var p = -c * e.dot(r);
  42576. return p < 0 ? null : this.at(p / h, l)
  42577. }
  42578. }(),
  42579. applyMatrix4: function(e) {
  42580. return this.direction.add(this.origin).applyMatrix4(e),
  42581. this.origin.applyMatrix4(e),
  42582. this.direction.sub(this.origin),
  42583. this.direction.normalize(),
  42584. this
  42585. },
  42586. equals: function(e) {
  42587. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42588. }
  42589. },
  42590. n.Sphere = function(e, t) {
  42591. this.center = void 0 !== e ? e : new n.Vector3,
  42592. this.radius = void 0 !== t ? t : 0
  42593. }
  42594. ,
  42595. n.Sphere.prototype = {
  42596. constructor: n.Sphere,
  42597. set: function(e, t) {
  42598. return this.center.copy(e),
  42599. this.radius = t,
  42600. this
  42601. },
  42602. setFromPoints: function() {
  42603. var e = new n.Box3;
  42604. return function(t, i) {
  42605. var n = this.center;
  42606. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42607. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42608. r = Math.max(r, n.distanceToSquared(t[o]));
  42609. return this.radius = Math.sqrt(r),
  42610. this
  42611. }
  42612. }(),
  42613. clone: function() {
  42614. return (new this.constructor).copy(this)
  42615. },
  42616. copy: function(e) {
  42617. return this.center.copy(e.center),
  42618. this.radius = e.radius,
  42619. this
  42620. },
  42621. empty: function() {
  42622. return this.radius <= 0
  42623. },
  42624. containsPoint: function(e) {
  42625. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42626. },
  42627. distanceToPoint: function(e) {
  42628. return e.distanceTo(this.center) - this.radius
  42629. },
  42630. intersectsSphere: function(e) {
  42631. var t = this.radius + e.radius;
  42632. return e.center.distanceToSquared(this.center) <= t * t
  42633. },
  42634. intersectsBox: function(e) {
  42635. return e.intersectsSphere(this)
  42636. },
  42637. intersectsPlane: function(e) {
  42638. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42639. },
  42640. clampPoint: function(e, t) {
  42641. var i = this.center.distanceToSquared(e)
  42642. , r = t || new n.Vector3;
  42643. return r.copy(e),
  42644. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42645. r.multiplyScalar(this.radius).add(this.center)),
  42646. r
  42647. },
  42648. getBoundingBox: function(e) {
  42649. var t = e || new n.Box3;
  42650. return t.set(this.center, this.center),
  42651. t.expandByScalar(this.radius),
  42652. t
  42653. },
  42654. applyMatrix4: function(e) {
  42655. return this.center.applyMatrix4(e),
  42656. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42657. this
  42658. },
  42659. translate: function(e) {
  42660. return this.center.add(e),
  42661. this
  42662. },
  42663. equals: function(e) {
  42664. return e.center.equals(this.center) && e.radius === this.radius
  42665. }
  42666. },
  42667. n.Frustum = function(e, t, i, r, o, a) {
  42668. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42669. }
  42670. ,
  42671. n.Frustum.prototype = {
  42672. constructor: n.Frustum,
  42673. set: function(e, t, i, n, r, o) {
  42674. var a = this.planes;
  42675. return a[0].copy(e),
  42676. a[1].copy(t),
  42677. a[2].copy(i),
  42678. a[3].copy(n),
  42679. a[4].copy(r),
  42680. a[5].copy(o),
  42681. this
  42682. },
  42683. clone: function() {
  42684. return (new this.constructor).copy(this)
  42685. },
  42686. copy: function(e) {
  42687. for (var t = this.planes, i = 0; i < 6; i++)
  42688. t[i].copy(e.planes[i]);
  42689. return this
  42690. },
  42691. setFromMatrix: function(e) {
  42692. var t = this.planes
  42693. , i = e.elements
  42694. , n = i[0]
  42695. , r = i[1]
  42696. , o = i[2]
  42697. , a = i[3]
  42698. , s = i[4]
  42699. , l = i[5]
  42700. , c = i[6]
  42701. , h = i[7]
  42702. , u = i[8]
  42703. , d = i[9]
  42704. , p = i[10]
  42705. , f = i[11]
  42706. , g = i[12]
  42707. , m = i[13]
  42708. , v = i[14]
  42709. , A = i[15];
  42710. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42711. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42712. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42713. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42714. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42715. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42716. this
  42717. },
  42718. intersectsObject: function() {
  42719. var e = new n.Sphere;
  42720. return function(t) {
  42721. var i = t.geometry;
  42722. return null === i.boundingSphere && i.computeBoundingSphere(),
  42723. e.copy(i.boundingSphere),
  42724. e.applyMatrix4(t.matrixWorld),
  42725. this.intersectsSphere(e)
  42726. }
  42727. }(),
  42728. intersectsSphere: function(e) {
  42729. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42730. var o = t[r].distanceToPoint(i);
  42731. if (o < n)
  42732. return !1
  42733. }
  42734. return !0
  42735. },
  42736. intersectsBox: function() {
  42737. var e = new n.Vector3
  42738. , t = new n.Vector3;
  42739. return function(i) {
  42740. for (var n = this.planes, r = 0; r < 6; r++) {
  42741. var o = n[r];
  42742. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42743. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42744. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42745. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42746. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42747. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42748. var a = o.distanceToPoint(e)
  42749. , s = o.distanceToPoint(t);
  42750. if (a < 0 && s < 0)
  42751. return !1
  42752. }
  42753. return !0
  42754. }
  42755. }(),
  42756. containsPoint: function(e) {
  42757. for (var t = this.planes, i = 0; i < 6; i++)
  42758. if (t[i].distanceToPoint(e) < 0)
  42759. return !1;
  42760. return !0
  42761. }
  42762. },
  42763. n.Plane = function(e, t) {
  42764. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42765. this.constant = void 0 !== t ? t : 0
  42766. }
  42767. ,
  42768. n.Plane.prototype = {
  42769. constructor: n.Plane,
  42770. set: function(e, t) {
  42771. return this.normal.copy(e),
  42772. this.constant = t,
  42773. this
  42774. },
  42775. setComponents: function(e, t, i, n) {
  42776. return this.normal.set(e, t, i),
  42777. this.constant = n,
  42778. this
  42779. },
  42780. setFromNormalAndCoplanarPoint: function(e, t) {
  42781. return this.normal.copy(e),
  42782. this.constant = -t.dot(this.normal),
  42783. this
  42784. },
  42785. setFromCoplanarPoints: function() {
  42786. var e = new n.Vector3
  42787. , t = new n.Vector3;
  42788. return function(i, n, r) {
  42789. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42790. return this.setFromNormalAndCoplanarPoint(o, i),
  42791. this
  42792. }
  42793. }(),
  42794. clone: function() {
  42795. return (new this.constructor).copy(this)
  42796. },
  42797. copy: function(e) {
  42798. return this.normal.copy(e.normal),
  42799. this.constant = e.constant,
  42800. this
  42801. },
  42802. normalize: function() {
  42803. var e = 1 / this.normal.length();
  42804. return this.normal.multiplyScalar(e),
  42805. this.constant *= e,
  42806. this
  42807. },
  42808. negate: function() {
  42809. return this.constant *= -1,
  42810. this.normal.negate(),
  42811. this
  42812. },
  42813. distanceToPoint: function(e) {
  42814. return this.normal.dot(e) + this.constant
  42815. },
  42816. distanceToSphere: function(e) {
  42817. return this.distanceToPoint(e.center) - e.radius
  42818. },
  42819. projectPoint: function(e, t) {
  42820. return this.orthoPoint(e, t).sub(e).negate()
  42821. },
  42822. orthoPoint: function(e, t) {
  42823. var i = this.distanceToPoint(e)
  42824. , r = t || new n.Vector3;
  42825. return r.copy(this.normal).multiplyScalar(i)
  42826. },
  42827. intersectLine: function() {
  42828. var e = new n.Vector3;
  42829. return function(t, i) {
  42830. var r = i || new n.Vector3
  42831. , o = t.delta(e)
  42832. , a = this.normal.dot(o);
  42833. if (0 !== a) {
  42834. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42835. if (!(s < 0 || s > 1))
  42836. return r.copy(o).multiplyScalar(s).add(t.start)
  42837. } else if (0 === this.distanceToPoint(t.start))
  42838. return r.copy(t.start)
  42839. }
  42840. }(),
  42841. intersectsLine: function(e) {
  42842. var t = this.distanceToPoint(e.start)
  42843. , i = this.distanceToPoint(e.end);
  42844. return t < 0 && i > 0 || i < 0 && t > 0
  42845. },
  42846. intersectsBox: function(e) {
  42847. return e.intersectsPlane(this)
  42848. },
  42849. intersectsSphere: function(e) {
  42850. return e.intersectsPlane(this)
  42851. },
  42852. coplanarPoint: function(e) {
  42853. var t = e || new n.Vector3;
  42854. return t.copy(this.normal).multiplyScalar(-this.constant)
  42855. },
  42856. applyMatrix4: function() {
  42857. var e = new n.Vector3
  42858. , t = new n.Vector3
  42859. , i = new n.Matrix3;
  42860. return function(n, r) {
  42861. var o = r || i.getNormalMatrix(n)
  42862. , a = e.copy(this.normal).applyMatrix3(o)
  42863. , s = this.coplanarPoint(t);
  42864. return s.applyMatrix4(n),
  42865. this.setFromNormalAndCoplanarPoint(a, s),
  42866. this
  42867. }
  42868. }(),
  42869. translate: function(e) {
  42870. return this.constant = this.constant - e.dot(this.normal),
  42871. this
  42872. },
  42873. equals: function(e) {
  42874. return e.normal.equals(this.normal) && e.constant === this.constant
  42875. }
  42876. },
  42877. n.Spherical = function(e, t, i) {
  42878. return this.radius = void 0 !== e ? e : 1,
  42879. this.phi = void 0 !== t ? t : 0,
  42880. this.theta = void 0 !== i ? i : 0,
  42881. this
  42882. }
  42883. ,
  42884. n.Spherical.prototype = {
  42885. constructor: n.Spherical,
  42886. set: function(e, t, i) {
  42887. this.radius = e,
  42888. this.phi = t,
  42889. this.theta = i
  42890. },
  42891. clone: function() {
  42892. return (new this.constructor).copy(this)
  42893. },
  42894. copy: function(e) {
  42895. return this.radius.copy(e.radius),
  42896. this.phi.copy(e.phi),
  42897. this.theta.copy(e.theta),
  42898. this
  42899. },
  42900. makeSafe: function() {
  42901. var e = 1e-6;
  42902. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42903. },
  42904. setFromVector3: function(e) {
  42905. return this.radius = e.length(),
  42906. 0 === this.radius ? (this.theta = 0,
  42907. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42908. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42909. this
  42910. }
  42911. },
  42912. n.Math = {
  42913. generateUUID: function() {
  42914. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42915. return function() {
  42916. for (var r = 0; r < 36; r++)
  42917. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42918. e = 15 & n,
  42919. n >>= 4,
  42920. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42921. return i.join("")
  42922. }
  42923. }(),
  42924. clamp: function(e, t, i) {
  42925. return Math.max(t, Math.min(i, e))
  42926. },
  42927. euclideanModulo: function(e, t) {
  42928. return (e % t + t) % t
  42929. },
  42930. mapLinear: function(e, t, i, n, r) {
  42931. return n + (e - t) * (r - n) / (i - t)
  42932. },
  42933. smoothstep: function(e, t, i) {
  42934. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42935. e * e * (3 - 2 * e))
  42936. },
  42937. smootherstep: function(e, t, i) {
  42938. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42939. e * e * e * (e * (6 * e - 15) + 10))
  42940. },
  42941. random16: function() {
  42942. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42943. Math.random()
  42944. },
  42945. randInt: function(e, t) {
  42946. return e + Math.floor(Math.random() * (t - e + 1))
  42947. },
  42948. randFloat: function(e, t) {
  42949. return e + Math.random() * (t - e)
  42950. },
  42951. randFloatSpread: function(e) {
  42952. return e * (.5 - Math.random())
  42953. },
  42954. degToRad: function() {
  42955. var e = Math.PI / 180;
  42956. return function(t) {
  42957. return t * e
  42958. }
  42959. }(),
  42960. radToDeg: function() {
  42961. var e = 180 / Math.PI;
  42962. return function(t) {
  42963. return t * e
  42964. }
  42965. }(),
  42966. isPowerOfTwo: function(e) {
  42967. return 0 === (e & e - 1) && 0 !== e
  42968. },
  42969. nearestPowerOfTwo: function(e) {
  42970. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42971. },
  42972. nextPowerOfTwo: function(e) {
  42973. return e--,
  42974. e |= e >> 1,
  42975. e |= e >> 2,
  42976. e |= e >> 4,
  42977. e |= e >> 8,
  42978. e |= e >> 16,
  42979. e++,
  42980. e
  42981. }
  42982. },
  42983. n.Spline = function(e) {
  42984. function t(e, t, i, n, r, o, a) {
  42985. var s = .5 * (i - e)
  42986. , l = .5 * (n - t);
  42987. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42988. }
  42989. this.points = e;
  42990. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42991. x: 0,
  42992. y: 0,
  42993. z: 0
  42994. };
  42995. this.initFromArray = function(e) {
  42996. this.points = [];
  42997. for (var t = 0; t < e.length; t++)
  42998. this.points[t] = {
  42999. x: e[t][0],
  43000. y: e[t][1],
  43001. z: e[t][2]
  43002. }
  43003. }
  43004. ,
  43005. this.getPoint = function(e) {
  43006. return i = (this.points.length - 1) * e,
  43007. r = Math.floor(i),
  43008. o = i - r,
  43009. d[0] = 0 === r ? r : r - 1,
  43010. d[1] = r,
  43011. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43012. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43013. l = this.points[d[0]],
  43014. c = this.points[d[1]],
  43015. h = this.points[d[2]],
  43016. u = this.points[d[3]],
  43017. a = o * o,
  43018. s = o * a,
  43019. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43020. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43021. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43022. p
  43023. }
  43024. ,
  43025. this.getControlPointsArray = function() {
  43026. var e, t, i = this.points.length, n = [];
  43027. for (e = 0; e < i; e++)
  43028. t = this.points[e],
  43029. n[e] = [t.x, t.y, t.z];
  43030. return n
  43031. }
  43032. ,
  43033. this.getLength = function(e) {
  43034. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43035. for (u[0] = 0,
  43036. e || (e = 100),
  43037. r = this.points.length * e,
  43038. c.copy(this.points[0]),
  43039. t = 1; t < r; t++)
  43040. i = t / r,
  43041. o = this.getPoint(i),
  43042. h.copy(o),
  43043. d += h.distanceTo(c),
  43044. c.copy(o),
  43045. a = (this.points.length - 1) * i,
  43046. s = Math.floor(a),
  43047. s !== l && (u[s] = d,
  43048. l = s);
  43049. return u[u.length] = d,
  43050. {
  43051. chunks: u,
  43052. total: d
  43053. }
  43054. }
  43055. ,
  43056. this.reparametrizeByArcLength = function(e) {
  43057. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43058. for (h.push(u.copy(this.points[0]).clone()),
  43059. t = 1; t < this.points.length; t++) {
  43060. for (s = d.chunks[t] - d.chunks[t - 1],
  43061. l = Math.ceil(e * s / d.total),
  43062. o = (t - 1) / (this.points.length - 1),
  43063. a = t / (this.points.length - 1),
  43064. i = 1; i < l - 1; i++)
  43065. r = o + i * (1 / l) * (a - o),
  43066. c = this.getPoint(r),
  43067. h.push(u.copy(c).clone());
  43068. h.push(u.copy(this.points[t]).clone())
  43069. }
  43070. this.points = h
  43071. }
  43072. }
  43073. ,
  43074. n.Triangle = function(e, t, i) {
  43075. this.a = void 0 !== e ? e : new n.Vector3,
  43076. this.b = void 0 !== t ? t : new n.Vector3,
  43077. this.c = void 0 !== i ? i : new n.Vector3
  43078. }
  43079. ,
  43080. n.Triangle.normal = function() {
  43081. var e = new n.Vector3;
  43082. return function(t, i, r, o) {
  43083. var a = o || new n.Vector3;
  43084. a.subVectors(r, i),
  43085. e.subVectors(t, i),
  43086. a.cross(e);
  43087. var s = a.lengthSq();
  43088. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43089. }
  43090. }(),
  43091. n.Triangle.barycoordFromPoint = function() {
  43092. var e = new n.Vector3
  43093. , t = new n.Vector3
  43094. , i = new n.Vector3;
  43095. return function(r, o, a, s, l) {
  43096. e.subVectors(s, o),
  43097. t.subVectors(a, o),
  43098. i.subVectors(r, o);
  43099. var c = e.dot(e)
  43100. , h = e.dot(t)
  43101. , u = e.dot(i)
  43102. , d = t.dot(t)
  43103. , p = t.dot(i)
  43104. , f = c * d - h * h
  43105. , g = l || new n.Vector3;
  43106. if (0 === f)
  43107. return g.set(-2, -1, -1);
  43108. var m = 1 / f
  43109. , v = (d * u - h * p) * m
  43110. , A = (c * p - h * u) * m;
  43111. return g.set(1 - v - A, A, v)
  43112. }
  43113. }(),
  43114. n.Triangle.containsPoint = function() {
  43115. var e = new n.Vector3;
  43116. return function(t, i, r, o) {
  43117. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43118. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43119. }
  43120. }(),
  43121. n.Triangle.prototype = {
  43122. constructor: n.Triangle,
  43123. set: function(e, t, i) {
  43124. return this.a.copy(e),
  43125. this.b.copy(t),
  43126. this.c.copy(i),
  43127. this
  43128. },
  43129. setFromPointsAndIndices: function(e, t, i, n) {
  43130. return this.a.copy(e[t]),
  43131. this.b.copy(e[i]),
  43132. this.c.copy(e[n]),
  43133. this
  43134. },
  43135. clone: function() {
  43136. return (new this.constructor).copy(this)
  43137. },
  43138. copy: function(e) {
  43139. return this.a.copy(e.a),
  43140. this.b.copy(e.b),
  43141. this.c.copy(e.c),
  43142. this
  43143. },
  43144. area: function() {
  43145. var e = new n.Vector3
  43146. , t = new n.Vector3;
  43147. return function() {
  43148. return e.subVectors(this.c, this.b),
  43149. t.subVectors(this.a, this.b),
  43150. .5 * e.cross(t).length()
  43151. }
  43152. }(),
  43153. midpoint: function(e) {
  43154. var t = e || new n.Vector3;
  43155. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43156. },
  43157. normal: function(e) {
  43158. return n.Triangle.normal(this.a, this.b, this.c, e)
  43159. },
  43160. plane: function(e) {
  43161. var t = e || new n.Plane;
  43162. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43163. },
  43164. barycoordFromPoint: function(e, t) {
  43165. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43166. },
  43167. containsPoint: function(e) {
  43168. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43169. },
  43170. equals: function(e) {
  43171. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43172. }
  43173. },
  43174. n.Interpolant = function(e, t, i, n) {
  43175. this.parameterPositions = e,
  43176. this._cachedIndex = 0,
  43177. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43178. this.sampleValues = t,
  43179. this.valueSize = i
  43180. }
  43181. ,
  43182. n.Interpolant.prototype = {
  43183. constructor: n.Interpolant,
  43184. evaluate: function(e) {
  43185. var t = this.parameterPositions
  43186. , i = this._cachedIndex
  43187. , n = t[i]
  43188. , r = t[i - 1];
  43189. e: {
  43190. t: {
  43191. var o;
  43192. i: {
  43193. n: if (!(e < n)) {
  43194. for (var a = i + 2; ; ) {
  43195. if (void 0 === n) {
  43196. if (e < r)
  43197. break n;
  43198. return i = t.length,
  43199. this._cachedIndex = i,
  43200. this.afterEnd_(i - 1, e, r)
  43201. }
  43202. if (i === a)
  43203. break;
  43204. if (r = n,
  43205. n = t[++i],
  43206. e < n)
  43207. break t
  43208. }
  43209. o = t.length;
  43210. break i
  43211. }
  43212. {
  43213. if (e >= r)
  43214. break e;
  43215. var s = t[1];
  43216. e < s && (i = 2,
  43217. r = s);
  43218. for (var a = i - 2; ; ) {
  43219. if (void 0 === r)
  43220. return this._cachedIndex = 0,
  43221. this.beforeStart_(0, e, n);
  43222. if (i === a)
  43223. break;
  43224. if (n = r,
  43225. r = t[--i - 1],
  43226. e >= r)
  43227. break t
  43228. }
  43229. o = i,
  43230. i = 0
  43231. }
  43232. }
  43233. for (; i < o; ) {
  43234. var l = i + o >>> 1;
  43235. e < t[l] ? o = l : i = l + 1
  43236. }
  43237. if (n = t[i],
  43238. r = t[i - 1],
  43239. void 0 === r)
  43240. return this._cachedIndex = 0,
  43241. this.beforeStart_(0, e, n);
  43242. if (void 0 === n)
  43243. return i = t.length,
  43244. this._cachedIndex = i,
  43245. this.afterEnd_(i - 1, r, e)
  43246. }
  43247. this._cachedIndex = i,
  43248. this.intervalChanged_(i, r, n)
  43249. }
  43250. return this.interpolate_(i, r, e, n)
  43251. },
  43252. settings: null,
  43253. DefaultSettings_: {},
  43254. getSettings_: function() {
  43255. return this.settings || this.DefaultSettings_
  43256. },
  43257. copySampleValue_: function(e) {
  43258. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43259. t[o] = i[r + o];
  43260. return t
  43261. },
  43262. interpolate_: function(e, t, i, n) {
  43263. throw new Error("call to abstract method")
  43264. },
  43265. intervalChanged_: function(e, t, i) {}
  43266. },
  43267. Object.assign(n.Interpolant.prototype, {
  43268. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43269. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43270. }),
  43271. n.CubicInterpolant = function(e, t, i, r) {
  43272. n.Interpolant.call(this, e, t, i, r),
  43273. this._weightPrev = -0,
  43274. this._offsetPrev = -0,
  43275. this._weightNext = -0,
  43276. this._offsetNext = -0
  43277. }
  43278. ,
  43279. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43280. constructor: n.CubicInterpolant,
  43281. DefaultSettings_: {
  43282. endingStart: n.ZeroCurvatureEnding,
  43283. endingEnd: n.ZeroCurvatureEnding
  43284. },
  43285. intervalChanged_: function(e, t, i) {
  43286. var r = this.parameterPositions
  43287. , o = e - 2
  43288. , a = e + 1
  43289. , s = r[o]
  43290. , l = r[a];
  43291. if (void 0 === s)
  43292. switch (this.getSettings_().endingStart) {
  43293. case n.ZeroSlopeEnding:
  43294. o = e,
  43295. s = 2 * t - i;
  43296. break;
  43297. case n.WrapAroundEnding:
  43298. o = r.length - 2,
  43299. s = t + r[o] - r[o + 1];
  43300. break;
  43301. default:
  43302. o = e,
  43303. s = i
  43304. }
  43305. if (void 0 === l)
  43306. switch (this.getSettings_().endingEnd) {
  43307. case n.ZeroSlopeEnding:
  43308. a = e,
  43309. l = 2 * i - t;
  43310. break;
  43311. case n.WrapAroundEnding:
  43312. a = 1,
  43313. l = i + r[1] - r[0];
  43314. break;
  43315. default:
  43316. a = e - 1,
  43317. l = t
  43318. }
  43319. var c = .5 * (i - t)
  43320. , h = this.valueSize;
  43321. this._weightPrev = c / (t - s),
  43322. this._weightNext = c / (l - i),
  43323. this._offsetPrev = o * h,
  43324. this._offsetNext = a * h
  43325. },
  43326. interpolate_: function(e, t, i, n) {
  43327. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43328. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43329. return r
  43330. }
  43331. }),
  43332. n.DiscreteInterpolant = function(e, t, i, r) {
  43333. n.Interpolant.call(this, e, t, i, r)
  43334. }
  43335. ,
  43336. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43337. constructor: n.DiscreteInterpolant,
  43338. interpolate_: function(e, t, i, n) {
  43339. return this.copySampleValue_(e - 1)
  43340. }
  43341. }),
  43342. n.LinearInterpolant = function(e, t, i, r) {
  43343. n.Interpolant.call(this, e, t, i, r)
  43344. }
  43345. ,
  43346. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43347. constructor: n.LinearInterpolant,
  43348. interpolate_: function(e, t, i, n) {
  43349. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43350. r[u] = o[l + u] * h + o[s + u] * c;
  43351. return r
  43352. }
  43353. }),
  43354. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43355. n.Interpolant.call(this, e, t, i, r)
  43356. }
  43357. ,
  43358. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43359. constructor: n.QuaternionLinearInterpolant,
  43360. interpolate_: function(e, t, i, r) {
  43361. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43362. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43363. return o
  43364. }
  43365. }),
  43366. n.Clock = function(e) {
  43367. this.autoStart = void 0 === e || e,
  43368. this.startTime = 0,
  43369. this.oldTime = 0,
  43370. this.elapsedTime = 0,
  43371. this.running = !1
  43372. }
  43373. ,
  43374. n.Clock.prototype = {
  43375. constructor: n.Clock,
  43376. start: function() {
  43377. this.startTime = performance.now(),
  43378. this.oldTime = this.startTime,
  43379. this.running = !0
  43380. },
  43381. stop: function() {
  43382. this.getElapsedTime(),
  43383. this.running = !1
  43384. },
  43385. getElapsedTime: function() {
  43386. return this.getDelta(),
  43387. this.elapsedTime
  43388. },
  43389. getDelta: function() {
  43390. var e = 0;
  43391. if (this.autoStart && !this.running && this.start(),
  43392. this.running) {
  43393. var t = performance.now();
  43394. e = .001 * (t - this.oldTime),
  43395. this.oldTime = t,
  43396. this.elapsedTime += e
  43397. }
  43398. return e
  43399. }
  43400. },
  43401. n.EventDispatcher = function() {}
  43402. ,
  43403. n.EventDispatcher.prototype = {
  43404. constructor: n.EventDispatcher,
  43405. apply: function(e) {
  43406. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43407. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43408. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43409. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43410. },
  43411. addEventListener: function(e, t) {
  43412. void 0 === this._listeners && (this._listeners = {});
  43413. var i = this._listeners;
  43414. void 0 === i[e] && (i[e] = []),
  43415. i[e].indexOf(t) === -1 && i[e].push(t)
  43416. },
  43417. hasEventListener: function(e, t) {
  43418. if (void 0 === this._listeners)
  43419. return !1;
  43420. var i = this._listeners;
  43421. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43422. },
  43423. removeEventListener: function(e, t) {
  43424. if (void 0 !== this._listeners) {
  43425. var i = this._listeners
  43426. , n = i[e];
  43427. if (void 0 !== n) {
  43428. var r = n.indexOf(t);
  43429. r !== -1 && n.splice(r, 1)
  43430. }
  43431. }
  43432. },
  43433. dispatchEvent: function(e) {
  43434. if (void 0 !== this._listeners) {
  43435. var t = this._listeners
  43436. , i = t[e.type];
  43437. if (void 0 !== i) {
  43438. e.target = this;
  43439. for (var n = [], r = i.length, o = 0; o < r; o++)
  43440. n[o] = i[o];
  43441. for (var o = 0; o < r; o++)
  43442. n[o].call(this, e)
  43443. }
  43444. }
  43445. }
  43446. },
  43447. n.Layers = function() {
  43448. this.mask = 1
  43449. }
  43450. ,
  43451. n.Layers.prototype = {
  43452. constructor: n.Layers,
  43453. set: function(e) {
  43454. this.mask = 1 << e
  43455. },
  43456. enable: function(e) {
  43457. this.mask |= 1 << e
  43458. },
  43459. toggle: function(e) {
  43460. this.mask ^= 1 << e
  43461. },
  43462. disable: function(e) {
  43463. this.mask &= ~(1 << e)
  43464. },
  43465. test: function(e) {
  43466. return 0 !== (this.mask & e.mask)
  43467. }
  43468. },
  43469. function(e) {
  43470. function t(e, t) {
  43471. return e.distance - t.distance
  43472. }
  43473. function i(e, t, n, r) {
  43474. if (e.visible !== !1 && (e.raycast(t, n),
  43475. r === !0))
  43476. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43477. i(o[a], t, n, !0)
  43478. }
  43479. e.Raycaster = function(t, i, n, r) {
  43480. this.ray = new e.Ray(t,i),
  43481. this.near = n || 0,
  43482. this.far = r || 1 / 0,
  43483. this.params = {
  43484. Mesh: {},
  43485. Line: {},
  43486. LOD: {},
  43487. Points: {
  43488. threshold: 1
  43489. },
  43490. Sprite: {}
  43491. },
  43492. Object.defineProperties(this.params, {
  43493. PointCloud: {
  43494. get: function() {
  43495. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43496. this.Points
  43497. }
  43498. }
  43499. })
  43500. }
  43501. ,
  43502. e.Raycaster.prototype = {
  43503. constructor: e.Raycaster,
  43504. linePrecision: 1,
  43505. set: function(e, t) {
  43506. this.ray.set(e, t)
  43507. },
  43508. setFromCamera: function(t, i) {
  43509. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43510. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43511. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43512. },
  43513. intersectObject: function(e, n) {
  43514. var r = [];
  43515. return i(e, this, r, n),
  43516. r.sort(t),
  43517. r
  43518. },
  43519. intersectObjects: function(e, n) {
  43520. var r = [];
  43521. if (Array.isArray(e) === !1)
  43522. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43523. r;
  43524. for (var o = 0, a = e.length; o < a; o++)
  43525. i(e[o], this, r, n);
  43526. return r.sort(t),
  43527. r
  43528. }
  43529. }
  43530. }(n),
  43531. n.Object3D = function() {
  43532. function e() {
  43533. o.setFromEuler(r, !1)
  43534. }
  43535. function t() {
  43536. r.setFromQuaternion(o, void 0, !1)
  43537. }
  43538. Object.defineProperty(this, "id", {
  43539. value: n.Object3DIdCount++
  43540. }),
  43541. this.uuid = n.Math.generateUUID(),
  43542. this.name = "",
  43543. this.type = "Object3D",
  43544. this.parent = null,
  43545. this.children = [],
  43546. this.up = n.Object3D.DefaultUp.clone();
  43547. var i = new n.Vector3
  43548. , r = new n.Euler
  43549. , o = new n.Quaternion
  43550. , a = new n.Vector3(1,1,1);
  43551. r.onChange(e),
  43552. o.onChange(t),
  43553. Object.defineProperties(this, {
  43554. position: {
  43555. enumerable: !0,
  43556. value: i
  43557. },
  43558. rotation: {
  43559. enumerable: !0,
  43560. value: r
  43561. },
  43562. quaternion: {
  43563. enumerable: !0,
  43564. value: o
  43565. },
  43566. scale: {
  43567. enumerable: !0,
  43568. value: a
  43569. },
  43570. modelViewMatrix: {
  43571. value: new n.Matrix4
  43572. },
  43573. normalMatrix: {
  43574. value: new n.Matrix3
  43575. }
  43576. }),
  43577. this.rotationAutoUpdate = !0,
  43578. this.matrix = new n.Matrix4,
  43579. this.matrixWorld = new n.Matrix4,
  43580. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43581. this.matrixWorldNeedsUpdate = !1,
  43582. this.layers = new n.Layers,
  43583. this.visible = !0,
  43584. this.castShadow = !1,
  43585. this.receiveShadow = !1,
  43586. this.frustumCulled = !0,
  43587. this.renderOrder = 0,
  43588. this.userData = {}
  43589. }
  43590. ,
  43591. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43592. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43593. n.Object3D.prototype = {
  43594. constructor: n.Object3D,
  43595. applyMatrix: function(e) {
  43596. this.matrix.multiplyMatrices(e, this.matrix),
  43597. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43598. },
  43599. setRotationFromAxisAngle: function(e, t) {
  43600. this.quaternion.setFromAxisAngle(e, t)
  43601. },
  43602. setRotationFromEuler: function(e) {
  43603. this.quaternion.setFromEuler(e, !0)
  43604. },
  43605. setRotationFromMatrix: function(e) {
  43606. this.quaternion.setFromRotationMatrix(e)
  43607. },
  43608. setRotationFromQuaternion: function(e) {
  43609. this.quaternion.copy(e)
  43610. },
  43611. rotateOnAxis: function() {
  43612. var e = new n.Quaternion;
  43613. return function(t, i) {
  43614. return e.setFromAxisAngle(t, i),
  43615. this.quaternion.multiply(e),
  43616. this
  43617. }
  43618. }(),
  43619. rotateX: function() {
  43620. var e = new n.Vector3(1,0,0);
  43621. return function(t) {
  43622. return this.rotateOnAxis(e, t)
  43623. }
  43624. }(),
  43625. rotateY: function() {
  43626. var e = new n.Vector3(0,1,0);
  43627. return function(t) {
  43628. return this.rotateOnAxis(e, t)
  43629. }
  43630. }(),
  43631. rotateZ: function() {
  43632. var e = new n.Vector3(0,0,1);
  43633. return function(t) {
  43634. return this.rotateOnAxis(e, t)
  43635. }
  43636. }(),
  43637. translateOnAxis: function() {
  43638. var e = new n.Vector3;
  43639. return function(t, i) {
  43640. return e.copy(t).applyQuaternion(this.quaternion),
  43641. this.position.add(e.multiplyScalar(i)),
  43642. this
  43643. }
  43644. }(),
  43645. translateX: function() {
  43646. var e = new n.Vector3(1,0,0);
  43647. return function(t) {
  43648. return this.translateOnAxis(e, t)
  43649. }
  43650. }(),
  43651. translateY: function() {
  43652. var e = new n.Vector3(0,1,0);
  43653. return function(t) {
  43654. return this.translateOnAxis(e, t)
  43655. }
  43656. }(),
  43657. translateZ: function() {
  43658. var e = new n.Vector3(0,0,1);
  43659. return function(t) {
  43660. return this.translateOnAxis(e, t)
  43661. }
  43662. }(),
  43663. localToWorld: function(e) {
  43664. return e.applyMatrix4(this.matrixWorld)
  43665. },
  43666. worldToLocal: function() {
  43667. var e = new n.Matrix4;
  43668. return function(t) {
  43669. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43670. }
  43671. }(),
  43672. lookAt: function() {
  43673. var e = new n.Matrix4;
  43674. return function(t) {
  43675. e.lookAt(t, this.position, this.up),
  43676. this.quaternion.setFromRotationMatrix(e)
  43677. }
  43678. }(),
  43679. add: function(e) {
  43680. if (arguments.length > 1) {
  43681. for (var t = 0; t < arguments.length; t++)
  43682. this.add(arguments[t]);
  43683. return this
  43684. }
  43685. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43686. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43687. e.parent = this,
  43688. e.dispatchEvent({
  43689. type: "added"
  43690. }),
  43691. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43692. this)
  43693. },
  43694. remove: function(e) {
  43695. if (arguments.length > 1)
  43696. for (var t = 0; t < arguments.length; t++)
  43697. this.remove(arguments[t]);
  43698. var i = this.children.indexOf(e);
  43699. i !== -1 && (e.parent = null,
  43700. e.dispatchEvent({
  43701. type: "removed"
  43702. }),
  43703. this.children.splice(i, 1))
  43704. },
  43705. getObjectById: function(e) {
  43706. return this.getObjectByProperty("id", e)
  43707. },
  43708. getObjectByName: function(e) {
  43709. return this.getObjectByProperty("name", e)
  43710. },
  43711. getObjectByProperty: function(e, t) {
  43712. if (this[e] === t)
  43713. return this;
  43714. for (var i = 0, n = this.children.length; i < n; i++) {
  43715. var r = this.children[i]
  43716. , o = r.getObjectByProperty(e, t);
  43717. if (void 0 !== o)
  43718. return o
  43719. }
  43720. },
  43721. getWorldPosition: function(e) {
  43722. var t = e || new n.Vector3;
  43723. return this.updateMatrixWorld(!0),
  43724. t.setFromMatrixPosition(this.matrixWorld)
  43725. },
  43726. getWorldQuaternion: function() {
  43727. var e = new n.Vector3
  43728. , t = new n.Vector3;
  43729. return function(i) {
  43730. var r = i || new n.Quaternion;
  43731. return this.updateMatrixWorld(!0),
  43732. this.matrixWorld.decompose(e, r, t),
  43733. r
  43734. }
  43735. }(),
  43736. getWorldRotation: function() {
  43737. var e = new n.Quaternion;
  43738. return function(t) {
  43739. var i = t || new n.Euler;
  43740. return this.getWorldQuaternion(e),
  43741. i.setFromQuaternion(e, this.rotation.order, !1)
  43742. }
  43743. }(),
  43744. getWorldScale: function() {
  43745. var e = new n.Vector3
  43746. , t = new n.Quaternion;
  43747. return function(i) {
  43748. var r = i || new n.Vector3;
  43749. return this.updateMatrixWorld(!0),
  43750. this.matrixWorld.decompose(e, t, r),
  43751. r
  43752. }
  43753. }(),
  43754. getWorldDirection: function() {
  43755. var e = new n.Quaternion;
  43756. return function(t) {
  43757. var i = t || new n.Vector3;
  43758. return this.getWorldQuaternion(e),
  43759. i.set(0, 0, 1).applyQuaternion(e)
  43760. }
  43761. }(),
  43762. raycast: function() {},
  43763. traverse: function(e) {
  43764. e(this);
  43765. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43766. t[i].traverse(e)
  43767. },
  43768. traverseVisible: function(e) {
  43769. if (this.visible !== !1) {
  43770. e(this);
  43771. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43772. t[i].traverseVisible(e)
  43773. }
  43774. },
  43775. traverseAncestors: function(e) {
  43776. var t = this.parent;
  43777. null !== t && (e(t),
  43778. t.traverseAncestors(e))
  43779. },
  43780. updateMatrix: function() {
  43781. this.matrix.compose(this.position, this.quaternion, this.scale),
  43782. this.matrixWorldNeedsUpdate = !0
  43783. },
  43784. updateMatrixWorld: function(e) {
  43785. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43786. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43787. this.matrixWorldNeedsUpdate = !1,
  43788. e = !0);
  43789. for (var t = 0, i = this.children.length; t < i; t++)
  43790. this.children[t].updateMatrixWorld(e)
  43791. },
  43792. toJSON: function(e) {
  43793. function t(e) {
  43794. var t = [];
  43795. for (var i in e) {
  43796. var n = e[i];
  43797. delete n.metadata,
  43798. t.push(n)
  43799. }
  43800. return t
  43801. }
  43802. var i = void 0 === e
  43803. , n = {};
  43804. i && (e = {
  43805. geometries: {},
  43806. materials: {},
  43807. textures: {},
  43808. images: {}
  43809. },
  43810. n.metadata = {
  43811. version: 4.4,
  43812. type: "Object",
  43813. generator: "Object3D.toJSON"
  43814. });
  43815. var r = {};
  43816. if (r.uuid = this.uuid,
  43817. r.type = this.type,
  43818. "" !== this.name && (r.name = this.name),
  43819. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43820. this.castShadow === !0 && (r.castShadow = !0),
  43821. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43822. this.visible === !1 && (r.visible = !1),
  43823. r.matrix = this.matrix.toArray(),
  43824. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43825. r.geometry = this.geometry.uuid),
  43826. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43827. r.material = this.material.uuid),
  43828. this.children.length > 0) {
  43829. r.children = [];
  43830. for (var o = 0; o < this.children.length; o++)
  43831. r.children.push(this.children[o].toJSON(e).object)
  43832. }
  43833. if (i) {
  43834. var a = t(e.geometries)
  43835. , s = t(e.materials)
  43836. , l = t(e.textures)
  43837. , c = t(e.images);
  43838. a.length > 0 && (n.geometries = a),
  43839. s.length > 0 && (n.materials = s),
  43840. l.length > 0 && (n.textures = l),
  43841. c.length > 0 && (n.images = c)
  43842. }
  43843. return n.object = r,
  43844. n
  43845. },
  43846. clone: function(e) {
  43847. return (new this.constructor).copy(this, e)
  43848. },
  43849. copy: function(e, t) {
  43850. if (void 0 === t && (t = !0),
  43851. this.name = e.name,
  43852. this.up.copy(e.up),
  43853. this.position.copy(e.position),
  43854. this.quaternion.copy(e.quaternion),
  43855. this.scale.copy(e.scale),
  43856. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43857. this.matrix.copy(e.matrix),
  43858. this.matrixWorld.copy(e.matrixWorld),
  43859. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43860. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43861. this.visible = e.visible,
  43862. this.castShadow = e.castShadow,
  43863. this.receiveShadow = e.receiveShadow,
  43864. this.frustumCulled = e.frustumCulled,
  43865. this.renderOrder = e.renderOrder,
  43866. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43867. t === !0)
  43868. for (var i = 0; i < e.children.length; i++) {
  43869. var n = e.children[i];
  43870. this.add(n.clone())
  43871. }
  43872. return this
  43873. }
  43874. },
  43875. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43876. n.Object3DIdCount = 0,
  43877. n.Face3 = function(e, t, i, r, o, a) {
  43878. this.a = e,
  43879. this.b = t,
  43880. this.c = i,
  43881. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43882. this.vertexNormals = Array.isArray(r) ? r : [],
  43883. this.color = o instanceof n.Color ? o : new n.Color,
  43884. this.vertexColors = Array.isArray(o) ? o : [],
  43885. this.materialIndex = void 0 !== a ? a : 0
  43886. }
  43887. ,
  43888. n.Face3.prototype = {
  43889. constructor: n.Face3,
  43890. clone: function() {
  43891. return (new this.constructor).copy(this)
  43892. },
  43893. copy: function(e) {
  43894. this.a = e.a,
  43895. this.b = e.b,
  43896. this.c = e.c,
  43897. this.normal.copy(e.normal),
  43898. this.color.copy(e.color),
  43899. this.materialIndex = e.materialIndex;
  43900. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43901. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43902. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43903. this.vertexColors[t] = e.vertexColors[t].clone();
  43904. return this
  43905. }
  43906. },
  43907. n.BufferAttribute = function(e, t) {
  43908. this.uuid = n.Math.generateUUID(),
  43909. this.array = e,
  43910. this.itemSize = t,
  43911. this.dynamic = !1,
  43912. this.updateRange = {
  43913. offset: 0,
  43914. count: -1
  43915. },
  43916. this.version = 0
  43917. }
  43918. ,
  43919. n.BufferAttribute.prototype = {
  43920. constructor: n.BufferAttribute,
  43921. get count() {
  43922. return this.array.length / this.itemSize
  43923. },
  43924. set needsUpdate(e) {
  43925. e === !0 && this.version++
  43926. },
  43927. setDynamic: function(e) {
  43928. return this.dynamic = e,
  43929. this
  43930. },
  43931. copy: function(e) {
  43932. return this.array = new e.array.constructor(e.array),
  43933. this.itemSize = e.itemSize,
  43934. this.dynamic = e.dynamic,
  43935. this
  43936. },
  43937. copyAt: function(e, t, i) {
  43938. e *= this.itemSize,
  43939. i *= t.itemSize;
  43940. for (var n = 0, r = this.itemSize; n < r; n++)
  43941. this.array[e + n] = t.array[i + n];
  43942. return this
  43943. },
  43944. copyArray: function(e) {
  43945. return this.array.set(e),
  43946. this
  43947. },
  43948. copyColorsArray: function(e) {
  43949. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43950. var a = e[r];
  43951. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43952. a = new n.Color),
  43953. t[i++] = a.r,
  43954. t[i++] = a.g,
  43955. t[i++] = a.b
  43956. }
  43957. return this
  43958. },
  43959. copyIndicesArray: function(e) {
  43960. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43961. var o = e[n];
  43962. t[i++] = o.a,
  43963. t[i++] = o.b,
  43964. t[i++] = o.c
  43965. }
  43966. return this
  43967. },
  43968. copyVector2sArray: function(e) {
  43969. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43970. var a = e[r];
  43971. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43972. a = new n.Vector2),
  43973. t[i++] = a.x,
  43974. t[i++] = a.y
  43975. }
  43976. return this
  43977. },
  43978. copyVector3sArray: function(e) {
  43979. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43980. var a = e[r];
  43981. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43982. a = new n.Vector3),
  43983. t[i++] = a.x,
  43984. t[i++] = a.y,
  43985. t[i++] = a.z
  43986. }
  43987. return this
  43988. },
  43989. copyVector4sArray: function(e) {
  43990. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43991. var a = e[r];
  43992. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43993. a = new n.Vector4),
  43994. t[i++] = a.x,
  43995. t[i++] = a.y,
  43996. t[i++] = a.z,
  43997. t[i++] = a.w
  43998. }
  43999. return this
  44000. },
  44001. set: function(e, t) {
  44002. return void 0 === t && (t = 0),
  44003. this.array.set(e, t),
  44004. this
  44005. },
  44006. getX: function(e) {
  44007. return this.array[e * this.itemSize]
  44008. },
  44009. setX: function(e, t) {
  44010. return this.array[e * this.itemSize] = t,
  44011. this
  44012. },
  44013. getY: function(e) {
  44014. return this.array[e * this.itemSize + 1]
  44015. },
  44016. setY: function(e, t) {
  44017. return this.array[e * this.itemSize + 1] = t,
  44018. this
  44019. },
  44020. getZ: function(e) {
  44021. return this.array[e * this.itemSize + 2]
  44022. },
  44023. setZ: function(e, t) {
  44024. return this.array[e * this.itemSize + 2] = t,
  44025. this
  44026. },
  44027. getW: function(e) {
  44028. return this.array[e * this.itemSize + 3]
  44029. },
  44030. setW: function(e, t) {
  44031. return this.array[e * this.itemSize + 3] = t,
  44032. this
  44033. },
  44034. setXY: function(e, t, i) {
  44035. return e *= this.itemSize,
  44036. this.array[e + 0] = t,
  44037. this.array[e + 1] = i,
  44038. this
  44039. },
  44040. setXYZ: function(e, t, i, n) {
  44041. return e *= this.itemSize,
  44042. this.array[e + 0] = t,
  44043. this.array[e + 1] = i,
  44044. this.array[e + 2] = n,
  44045. this
  44046. },
  44047. setXYZW: function(e, t, i, n, r) {
  44048. return e *= this.itemSize,
  44049. this.array[e + 0] = t,
  44050. this.array[e + 1] = i,
  44051. this.array[e + 2] = n,
  44052. this.array[e + 3] = r,
  44053. this
  44054. },
  44055. clone: function() {
  44056. return (new this.constructor).copy(this)
  44057. }
  44058. },
  44059. n.Int8Attribute = function(e, t) {
  44060. return new n.BufferAttribute(new Int8Array(e),t)
  44061. }
  44062. ,
  44063. n.Uint8Attribute = function(e, t) {
  44064. return new n.BufferAttribute(new Uint8Array(e),t)
  44065. }
  44066. ,
  44067. n.Uint8ClampedAttribute = function(e, t) {
  44068. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44069. }
  44070. ,
  44071. n.Int16Attribute = function(e, t) {
  44072. return new n.BufferAttribute(new Int16Array(e),t)
  44073. }
  44074. ,
  44075. n.Uint16Attribute = function(e, t) {
  44076. return new n.BufferAttribute(new Uint16Array(e),t)
  44077. }
  44078. ;
  44079. n.Int32Attribute = function(e, t) {
  44080. return new n.BufferAttribute(new Int32Array(e),t)
  44081. }
  44082. ;
  44083. n.Uint32Attribute = function(e, t) {
  44084. return new n.BufferAttribute(new Uint32Array(e),t)
  44085. }
  44086. ,
  44087. n.Float32Attribute = function(e, t) {
  44088. return new n.BufferAttribute(new Float32Array(e),t)
  44089. }
  44090. ,
  44091. n.Float64Attribute = function(e, t) {
  44092. return new n.BufferAttribute(new Float64Array(e),t)
  44093. }
  44094. ,
  44095. n.DynamicBufferAttribute = function(e, t) {
  44096. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44097. new n.BufferAttribute(e,t).setDynamic(!0)
  44098. }
  44099. ,
  44100. n.InstancedBufferAttribute = function(e, t, i) {
  44101. n.BufferAttribute.call(this, e, t),
  44102. this.meshPerAttribute = i || 1
  44103. }
  44104. ,
  44105. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44106. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44107. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44108. return n.BufferAttribute.prototype.copy.call(this, e),
  44109. this.meshPerAttribute = e.meshPerAttribute,
  44110. this
  44111. }
  44112. ,
  44113. n.InterleavedBuffer = function(e, t) {
  44114. this.uuid = n.Math.generateUUID(),
  44115. this.array = e,
  44116. this.stride = t,
  44117. this.dynamic = !1,
  44118. this.updateRange = {
  44119. offset: 0,
  44120. count: -1
  44121. },
  44122. this.version = 0
  44123. }
  44124. ,
  44125. n.InterleavedBuffer.prototype = {
  44126. constructor: n.InterleavedBuffer,
  44127. get length() {
  44128. return this.array.length
  44129. },
  44130. get count() {
  44131. return this.array.length / this.stride
  44132. },
  44133. set needsUpdate(e) {
  44134. e === !0 && this.version++
  44135. },
  44136. setDynamic: function(e) {
  44137. return this.dynamic = e,
  44138. this
  44139. },
  44140. copy: function(e) {
  44141. return this.array = new e.array.constructor(e.array),
  44142. this.stride = e.stride,
  44143. this.dynamic = e.dynamic,
  44144. this
  44145. },
  44146. copyAt: function(e, t, i) {
  44147. e *= this.stride,
  44148. i *= t.stride;
  44149. for (var n = 0, r = this.stride; n < r; n++)
  44150. this.array[e + n] = t.array[i + n];
  44151. return this
  44152. },
  44153. set: function(e, t) {
  44154. return void 0 === t && (t = 0),
  44155. this.array.set(e, t),
  44156. this
  44157. },
  44158. clone: function() {
  44159. return (new this.constructor).copy(this)
  44160. }
  44161. },
  44162. n.InstancedInterleavedBuffer = function(e, t, i) {
  44163. n.InterleavedBuffer.call(this, e, t),
  44164. this.meshPerAttribute = i || 1
  44165. }
  44166. ,
  44167. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44168. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44169. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44170. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44171. this.meshPerAttribute = e.meshPerAttribute,
  44172. this
  44173. }
  44174. ,
  44175. n.InterleavedBufferAttribute = function(e, t, i) {
  44176. this.uuid = n.Math.generateUUID(),
  44177. this.data = e,
  44178. this.itemSize = t,
  44179. this.offset = i
  44180. }
  44181. ,
  44182. n.InterleavedBufferAttribute.prototype = {
  44183. constructor: n.InterleavedBufferAttribute,
  44184. get length() {
  44185. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44186. this.array.length
  44187. },
  44188. get count() {
  44189. return this.data.count
  44190. },
  44191. setX: function(e, t) {
  44192. return this.data.array[e * this.data.stride + this.offset] = t,
  44193. this
  44194. },
  44195. setY: function(e, t) {
  44196. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44197. this
  44198. },
  44199. setZ: function(e, t) {
  44200. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44201. this
  44202. },
  44203. setW: function(e, t) {
  44204. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44205. this
  44206. },
  44207. getX: function(e) {
  44208. return this.data.array[e * this.data.stride + this.offset]
  44209. },
  44210. getY: function(e) {
  44211. return this.data.array[e * this.data.stride + this.offset + 1]
  44212. },
  44213. getZ: function(e) {
  44214. return this.data.array[e * this.data.stride + this.offset + 2]
  44215. },
  44216. getW: function(e) {
  44217. return this.data.array[e * this.data.stride + this.offset + 3]
  44218. },
  44219. setXY: function(e, t, i) {
  44220. return e = e * this.data.stride + this.offset,
  44221. this.data.array[e + 0] = t,
  44222. this.data.array[e + 1] = i,
  44223. this
  44224. },
  44225. setXYZ: function(e, t, i, n) {
  44226. return e = e * this.data.stride + this.offset,
  44227. this.data.array[e + 0] = t,
  44228. this.data.array[e + 1] = i,
  44229. this.data.array[e + 2] = n,
  44230. this
  44231. },
  44232. setXYZW: function(e, t, i, n, r) {
  44233. return e = e * this.data.stride + this.offset,
  44234. this.data.array[e + 0] = t,
  44235. this.data.array[e + 1] = i,
  44236. this.data.array[e + 2] = n,
  44237. this.data.array[e + 3] = r,
  44238. this
  44239. }
  44240. },
  44241. n.Geometry = function() {
  44242. Object.defineProperty(this, "id", {
  44243. value: n.GeometryIdCount++
  44244. }),
  44245. this.uuid = n.Math.generateUUID(),
  44246. this.name = "",
  44247. this.type = "Geometry",
  44248. this.vertices = [],
  44249. this.colors = [],
  44250. this.faces = [],
  44251. this.faceVertexUvs = [[]],
  44252. this.morphTargets = [],
  44253. this.morphNormals = [],
  44254. this.skinWeights = [],
  44255. this.skinIndices = [],
  44256. this.lineDistances = [],
  44257. this.boundingBox = null,
  44258. this.boundingSphere = null,
  44259. this.verticesNeedUpdate = !1,
  44260. this.elementsNeedUpdate = !1,
  44261. this.uvsNeedUpdate = !1,
  44262. this.normalsNeedUpdate = !1,
  44263. this.colorsNeedUpdate = !1,
  44264. this.lineDistancesNeedUpdate = !1,
  44265. this.groupsNeedUpdate = !1
  44266. }
  44267. ,
  44268. n.Geometry.prototype = {
  44269. constructor: n.Geometry,
  44270. applyMatrix: function(e) {
  44271. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44272. var o = this.vertices[i];
  44273. o.applyMatrix4(e)
  44274. }
  44275. for (var i = 0, r = this.faces.length; i < r; i++) {
  44276. var a = this.faces[i];
  44277. a.normal.applyMatrix3(t).normalize();
  44278. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44279. a.vertexNormals[s].applyMatrix3(t).normalize()
  44280. }
  44281. return null !== this.boundingBox && this.computeBoundingBox(),
  44282. null !== this.boundingSphere && this.computeBoundingSphere(),
  44283. this.verticesNeedUpdate = !0,
  44284. this.normalsNeedUpdate = !0,
  44285. this
  44286. },
  44287. rotateX: function() {
  44288. var e;
  44289. return function(t) {
  44290. return void 0 === e && (e = new n.Matrix4),
  44291. e.makeRotationX(t),
  44292. this.applyMatrix(e),
  44293. this
  44294. }
  44295. }(),
  44296. rotateY: function() {
  44297. var e;
  44298. return function(t) {
  44299. return void 0 === e && (e = new n.Matrix4),
  44300. e.makeRotationY(t),
  44301. this.applyMatrix(e),
  44302. this
  44303. }
  44304. }(),
  44305. rotateZ: function() {
  44306. var e;
  44307. return function(t) {
  44308. return void 0 === e && (e = new n.Matrix4),
  44309. e.makeRotationZ(t),
  44310. this.applyMatrix(e),
  44311. this
  44312. }
  44313. }(),
  44314. translate: function() {
  44315. var e;
  44316. return function(t, i, r) {
  44317. return void 0 === e && (e = new n.Matrix4),
  44318. e.makeTranslation(t, i, r),
  44319. this.applyMatrix(e),
  44320. this
  44321. }
  44322. }(),
  44323. scale: function() {
  44324. var e;
  44325. return function(t, i, r) {
  44326. return void 0 === e && (e = new n.Matrix4),
  44327. e.makeScale(t, i, r),
  44328. this.applyMatrix(e),
  44329. this
  44330. }
  44331. }(),
  44332. lookAt: function() {
  44333. var e;
  44334. return function(t) {
  44335. void 0 === e && (e = new n.Object3D),
  44336. e.lookAt(t),
  44337. e.updateMatrix(),
  44338. this.applyMatrix(e.matrix)
  44339. }
  44340. }(),
  44341. fromBufferGeometry: function(e) {
  44342. function t(e, t, r, o) {
  44343. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44344. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44345. , g = new n.Face3(e,t,r,a,f,o);
  44346. i.faces.push(g),
  44347. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44348. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44349. }
  44350. var i = this
  44351. , r = null !== e.index ? e.index.array : void 0
  44352. , o = e.attributes
  44353. , a = o.position.array
  44354. , s = void 0 !== o.normal ? o.normal.array : void 0
  44355. , l = void 0 !== o.color ? o.color.array : void 0
  44356. , c = void 0 !== o.uv ? o.uv.array : void 0
  44357. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44358. void 0 !== h && (this.faceVertexUvs[1] = []);
  44359. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44360. g += 2)
  44361. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44362. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44363. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44364. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44365. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44366. if (void 0 !== r) {
  44367. var m = e.groups;
  44368. if (m.length > 0)
  44369. for (var f = 0; f < m.length; f++)
  44370. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44371. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44372. else
  44373. for (var f = 0; f < r.length; f += 3)
  44374. t(r[f], r[f + 1], r[f + 2])
  44375. } else
  44376. for (var f = 0; f < a.length / 3; f += 3)
  44377. t(f, f + 1, f + 2);
  44378. return this.computeFaceNormals(),
  44379. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44380. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44381. this
  44382. },
  44383. center: function() {
  44384. this.computeBoundingBox();
  44385. var e = this.boundingBox.center().negate();
  44386. return this.translate(e.x, e.y, e.z),
  44387. e
  44388. },
  44389. normalize: function() {
  44390. this.computeBoundingSphere();
  44391. var e = this.boundingSphere.center
  44392. , t = this.boundingSphere.radius
  44393. , i = 0 === t ? 1 : 1 / t
  44394. , r = new n.Matrix4;
  44395. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44396. this.applyMatrix(r),
  44397. this
  44398. },
  44399. computeFaceNormals: function() {
  44400. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44401. var o = this.faces[i]
  44402. , a = this.vertices[o.a]
  44403. , s = this.vertices[o.b]
  44404. , l = this.vertices[o.c];
  44405. e.subVectors(l, s),
  44406. t.subVectors(a, s),
  44407. e.cross(t),
  44408. e.normalize(),
  44409. o.normal.copy(e)
  44410. }
  44411. },
  44412. computeVertexNormals: function(e) {
  44413. void 0 === e && (e = !0);
  44414. var t, i, r, o, a, s;
  44415. for (s = new Array(this.vertices.length),
  44416. t = 0,
  44417. i = this.vertices.length; t < i; t++)
  44418. s[t] = new n.Vector3;
  44419. if (e) {
  44420. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44421. for (r = 0,
  44422. o = this.faces.length; r < o; r++)
  44423. a = this.faces[r],
  44424. l = this.vertices[a.a],
  44425. c = this.vertices[a.b],
  44426. h = this.vertices[a.c],
  44427. u.subVectors(h, c),
  44428. d.subVectors(l, c),
  44429. u.cross(d),
  44430. s[a.a].add(u),
  44431. s[a.b].add(u),
  44432. s[a.c].add(u)
  44433. } else
  44434. for (r = 0,
  44435. o = this.faces.length; r < o; r++)
  44436. a = this.faces[r],
  44437. s[a.a].add(a.normal),
  44438. s[a.b].add(a.normal),
  44439. s[a.c].add(a.normal);
  44440. for (t = 0,
  44441. i = this.vertices.length; t < i; t++)
  44442. s[t].normalize();
  44443. for (r = 0,
  44444. o = this.faces.length; r < o; r++) {
  44445. a = this.faces[r];
  44446. var p = a.vertexNormals;
  44447. 3 === p.length ? (p[0].copy(s[a.a]),
  44448. p[1].copy(s[a.b]),
  44449. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44450. p[1] = s[a.b].clone(),
  44451. p[2] = s[a.c].clone())
  44452. }
  44453. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44454. },
  44455. computeMorphNormals: function() {
  44456. var e, t, i, r, o;
  44457. for (i = 0,
  44458. r = this.faces.length; i < r; i++)
  44459. for (o = this.faces[i],
  44460. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44461. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44462. e = 0,
  44463. t = o.vertexNormals.length; e < t; e++)
  44464. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44465. var a = new n.Geometry;
  44466. for (a.faces = this.faces,
  44467. e = 0,
  44468. t = this.morphTargets.length; e < t; e++) {
  44469. if (!this.morphNormals[e]) {
  44470. this.morphNormals[e] = {},
  44471. this.morphNormals[e].faceNormals = [],
  44472. this.morphNormals[e].vertexNormals = [];
  44473. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44474. for (i = 0,
  44475. r = this.faces.length; i < r; i++)
  44476. s = new n.Vector3,
  44477. l = {
  44478. a: new n.Vector3,
  44479. b: new n.Vector3,
  44480. c: new n.Vector3
  44481. },
  44482. c.push(s),
  44483. h.push(l)
  44484. }
  44485. var u = this.morphNormals[e];
  44486. a.vertices = this.morphTargets[e].vertices,
  44487. a.computeFaceNormals(),
  44488. a.computeVertexNormals();
  44489. var s, l;
  44490. for (i = 0,
  44491. r = this.faces.length; i < r; i++)
  44492. o = this.faces[i],
  44493. s = u.faceNormals[i],
  44494. l = u.vertexNormals[i],
  44495. s.copy(o.normal),
  44496. l.a.copy(o.vertexNormals[0]),
  44497. l.b.copy(o.vertexNormals[1]),
  44498. l.c.copy(o.vertexNormals[2])
  44499. }
  44500. for (i = 0,
  44501. r = this.faces.length; i < r; i++)
  44502. o = this.faces[i],
  44503. o.normal = o.__originalFaceNormal,
  44504. o.vertexNormals = o.__originalVertexNormals
  44505. },
  44506. computeTangents: function() {
  44507. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44508. },
  44509. computeLineDistances: function() {
  44510. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44511. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44512. this.lineDistances[i] = e
  44513. },
  44514. computeBoundingBox: function() {
  44515. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44516. this.boundingBox.setFromPoints(this.vertices)
  44517. },
  44518. computeBoundingSphere: function() {
  44519. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44520. this.boundingSphere.setFromPoints(this.vertices)
  44521. },
  44522. merge: function(e, t, i) {
  44523. if (e instanceof n.Geometry == !1)
  44524. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44525. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44526. void 0 === i && (i = 0),
  44527. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44528. for (var d = 0, p = s.length; d < p; d++) {
  44529. var f = s[d]
  44530. , g = f.clone();
  44531. void 0 !== t && g.applyMatrix4(t),
  44532. a.push(g)
  44533. }
  44534. for (d = 0,
  44535. p = c.length; d < p; d++) {
  44536. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44537. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44538. m.normal.copy(y.normal),
  44539. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44540. for (var E = 0, b = C.length; E < b; E++)
  44541. v = C[E].clone(),
  44542. void 0 !== r && v.applyMatrix3(r).normalize(),
  44543. m.vertexNormals.push(v);
  44544. m.color.copy(y.color);
  44545. for (var E = 0, b = I.length; E < b; E++)
  44546. A = I[E],
  44547. m.vertexColors.push(A.clone());
  44548. m.materialIndex = y.materialIndex + i,
  44549. l.push(m)
  44550. }
  44551. for (d = 0,
  44552. p = u.length; d < p; d++) {
  44553. var w = u[d]
  44554. , _ = [];
  44555. if (void 0 !== w) {
  44556. for (var E = 0, b = w.length; E < b; E++)
  44557. _.push(w[E].clone());
  44558. h.push(_)
  44559. }
  44560. }
  44561. },
  44562. mergeMesh: function(e) {
  44563. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44564. void this.merge(e.geometry, e.matrix))
  44565. },
  44566. mergeVertices: function() {
  44567. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44568. for (i = 0,
  44569. n = this.vertices.length; i < n; i++)
  44570. e = this.vertices[i],
  44571. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44572. void 0 === l[t] ? (l[t] = i,
  44573. c.push(this.vertices[i]),
  44574. h[i] = c.length - 1) : h[i] = h[l[t]];
  44575. var p = [];
  44576. for (i = 0,
  44577. n = this.faces.length; i < n; i++) {
  44578. r = this.faces[i],
  44579. r.a = h[r.a],
  44580. r.b = h[r.b],
  44581. r.c = h[r.c],
  44582. o = [r.a, r.b, r.c];
  44583. for (var f = -1, g = 0; g < 3; g++)
  44584. if (o[g] === o[(g + 1) % 3]) {
  44585. f = g,
  44586. p.push(i);
  44587. break
  44588. }
  44589. }
  44590. for (i = p.length - 1; i >= 0; i--) {
  44591. var m = p[i];
  44592. for (this.faces.splice(m, 1),
  44593. a = 0,
  44594. s = this.faceVertexUvs.length; a < s; a++)
  44595. this.faceVertexUvs[a].splice(m, 1)
  44596. }
  44597. var v = this.vertices.length - c.length;
  44598. return this.vertices = c,
  44599. v
  44600. },
  44601. sortFacesByMaterialIndex: function() {
  44602. function e(e, t) {
  44603. return e.materialIndex - t.materialIndex
  44604. }
  44605. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44606. t[n]._id = n;
  44607. t.sort(e);
  44608. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44609. a && a.length === i && (r = []),
  44610. s && s.length === i && (o = []);
  44611. for (var n = 0; n < i; n++) {
  44612. var l = t[n]._id;
  44613. r && r.push(a[l]),
  44614. o && o.push(s[l])
  44615. }
  44616. r && (this.faceVertexUvs[0] = r),
  44617. o && (this.faceVertexUvs[1] = o)
  44618. },
  44619. toJSON: function() {
  44620. function e(e, t, i) {
  44621. return i ? e | 1 << t : e & ~(1 << t)
  44622. }
  44623. function t(e) {
  44624. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44625. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44626. u.push(e.x, e.y, e.z),
  44627. d[t])
  44628. }
  44629. function i(e) {
  44630. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44631. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44632. p.push(e.getHex()),
  44633. f[t])
  44634. }
  44635. function n(e) {
  44636. var t = e.x.toString() + e.y.toString();
  44637. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44638. g.push(e.x, e.y),
  44639. m[t])
  44640. }
  44641. var r = {
  44642. metadata: {
  44643. version: 4.4,
  44644. type: "Geometry",
  44645. generator: "Geometry.toJSON"
  44646. }
  44647. };
  44648. if (r.uuid = this.uuid,
  44649. r.type = this.type,
  44650. "" !== this.name && (r.name = this.name),
  44651. void 0 !== this.parameters) {
  44652. var o = this.parameters;
  44653. for (var a in o)
  44654. void 0 !== o[a] && (r[a] = o[a]);
  44655. return r
  44656. }
  44657. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44658. var c = this.vertices[l];
  44659. s.push(c.x, c.y, c.z)
  44660. }
  44661. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44662. var v = this.faces[l]
  44663. , A = !0
  44664. , y = !1
  44665. , C = void 0 !== this.faceVertexUvs[0][l]
  44666. , I = v.normal.length() > 0
  44667. , E = v.vertexNormals.length > 0
  44668. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44669. , w = v.vertexColors.length > 0
  44670. , _ = 0;
  44671. if (_ = e(_, 0, 0),
  44672. _ = e(_, 1, A),
  44673. _ = e(_, 2, y),
  44674. _ = e(_, 3, C),
  44675. _ = e(_, 4, I),
  44676. _ = e(_, 5, E),
  44677. _ = e(_, 6, b),
  44678. _ = e(_, 7, w),
  44679. h.push(_),
  44680. h.push(v.a, v.b, v.c),
  44681. h.push(v.materialIndex),
  44682. C) {
  44683. var T = this.faceVertexUvs[0][l];
  44684. h.push(n(T[0]), n(T[1]), n(T[2]))
  44685. }
  44686. if (I && h.push(t(v.normal)),
  44687. E) {
  44688. var x = v.vertexNormals;
  44689. h.push(t(x[0]), t(x[1]), t(x[2]))
  44690. }
  44691. if (b && h.push(i(v.color)),
  44692. w) {
  44693. var S = v.vertexColors;
  44694. h.push(i(S[0]), i(S[1]), i(S[2]))
  44695. }
  44696. }
  44697. return r.data = {},
  44698. r.data.vertices = s,
  44699. r.data.normals = u,
  44700. p.length > 0 && (r.data.colors = p),
  44701. g.length > 0 && (r.data.uvs = [g]),
  44702. r.data.faces = h,
  44703. r
  44704. },
  44705. clone: function() {
  44706. return (new n.Geometry).copy(this)
  44707. },
  44708. copy: function(e) {
  44709. this.vertices = [],
  44710. this.faces = [],
  44711. this.faceVertexUvs = [[]];
  44712. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44713. this.vertices.push(t[i].clone());
  44714. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44715. this.faces.push(r[i].clone());
  44716. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44717. var o = e.faceVertexUvs[i];
  44718. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44719. for (var a = 0, s = o.length; a < s; a++) {
  44720. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44721. var d = l[h];
  44722. c.push(d.clone())
  44723. }
  44724. this.faceVertexUvs[i].push(c)
  44725. }
  44726. }
  44727. return this
  44728. },
  44729. dispose: function() {
  44730. this.dispatchEvent({
  44731. type: "dispose"
  44732. })
  44733. }
  44734. },
  44735. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44736. n.GeometryIdCount = 0,
  44737. n.DirectGeometry = function() {
  44738. Object.defineProperty(this, "id", {
  44739. value: n.GeometryIdCount++
  44740. }),
  44741. this.uuid = n.Math.generateUUID(),
  44742. this.name = "",
  44743. this.type = "DirectGeometry",
  44744. this.indices = [],
  44745. this.vertices = [],
  44746. this.normals = [],
  44747. this.colors = [],
  44748. this.uvs = [],
  44749. this.uvs2 = [],
  44750. this.groups = [],
  44751. this.morphTargets = {},
  44752. this.skinWeights = [],
  44753. this.skinIndices = [],
  44754. this.boundingBox = null,
  44755. this.boundingSphere = null,
  44756. this.verticesNeedUpdate = !1,
  44757. this.normalsNeedUpdate = !1,
  44758. this.colorsNeedUpdate = !1,
  44759. this.uvsNeedUpdate = !1,
  44760. this.groupsNeedUpdate = !1
  44761. }
  44762. ,
  44763. n.DirectGeometry.prototype = {
  44764. constructor: n.DirectGeometry,
  44765. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44766. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44767. computeFaceNormals: function() {
  44768. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44769. },
  44770. computeVertexNormals: function() {
  44771. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44772. },
  44773. computeGroups: function(e) {
  44774. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44775. var a = r[o];
  44776. a.materialIndex !== i && (i = a.materialIndex,
  44777. void 0 !== t && (t.count = 3 * o - t.start,
  44778. n.push(t)),
  44779. t = {
  44780. start: 3 * o,
  44781. materialIndex: i
  44782. })
  44783. }
  44784. void 0 !== t && (t.count = 3 * o - t.start,
  44785. n.push(t)),
  44786. this.groups = n
  44787. },
  44788. fromGeometry: function(e) {
  44789. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44790. if (c > 0) {
  44791. t = [];
  44792. for (var h = 0; h < c; h++)
  44793. t[h] = [];
  44794. this.morphTargets.position = t
  44795. }
  44796. var u, d = e.morphNormals, p = d.length;
  44797. if (p > 0) {
  44798. u = [];
  44799. for (var h = 0; h < p; h++)
  44800. u[h] = [];
  44801. this.morphTargets.normal = u
  44802. }
  44803. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44804. var A = i[h];
  44805. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44806. var y = A.vertexNormals;
  44807. if (3 === y.length)
  44808. this.normals.push(y[0], y[1], y[2]);
  44809. else {
  44810. var C = A.normal;
  44811. this.normals.push(C, C, C)
  44812. }
  44813. var I = A.vertexColors;
  44814. if (3 === I.length)
  44815. this.colors.push(I[0], I[1], I[2]);
  44816. else {
  44817. var E = A.color;
  44818. this.colors.push(E, E, E)
  44819. }
  44820. if (a === !0) {
  44821. var b = o[0][h];
  44822. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44823. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44824. }
  44825. if (s === !0) {
  44826. var b = o[1][h];
  44827. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44828. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44829. }
  44830. for (var w = 0; w < c; w++) {
  44831. var _ = l[w].vertices;
  44832. t[w].push(_[A.a], _[A.b], _[A.c])
  44833. }
  44834. for (var w = 0; w < p; w++) {
  44835. var T = d[w].vertexNormals[h];
  44836. u[w].push(T.a, T.b, T.c)
  44837. }
  44838. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44839. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44840. }
  44841. return this.computeGroups(e),
  44842. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44843. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44844. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44845. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44846. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44847. this
  44848. },
  44849. dispose: function() {
  44850. this.dispatchEvent({
  44851. type: "dispose"
  44852. })
  44853. }
  44854. },
  44855. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44856. n.BufferGeometry = function() {
  44857. Object.defineProperty(this, "id", {
  44858. value: n.GeometryIdCount++
  44859. }),
  44860. this.uuid = n.Math.generateUUID(),
  44861. this.name = "",
  44862. this.type = "BufferGeometry",
  44863. this.index = null,
  44864. this.attributes = {},
  44865. this.morphAttributes = {},
  44866. this.groups = [],
  44867. this.boundingBox = null,
  44868. this.boundingSphere = null,
  44869. this.drawRange = {
  44870. start: 0,
  44871. count: 1 / 0
  44872. }
  44873. }
  44874. ,
  44875. n.BufferGeometry.prototype = {
  44876. constructor: n.BufferGeometry,
  44877. getIndex: function() {
  44878. return this.index
  44879. },
  44880. setIndex: function(e) {
  44881. this.index = e
  44882. },
  44883. addAttribute: function(e, t) {
  44884. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44885. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44886. void this.setIndex(t)) : (this.attributes[e] = t,
  44887. this)
  44888. },
  44889. getAttribute: function(e) {
  44890. return this.attributes[e]
  44891. },
  44892. removeAttribute: function(e) {
  44893. return delete this.attributes[e],
  44894. this
  44895. },
  44896. addGroup: function(e, t, i) {
  44897. this.groups.push({
  44898. start: e,
  44899. count: t,
  44900. materialIndex: void 0 !== i ? i : 0
  44901. })
  44902. },
  44903. clearGroups: function() {
  44904. this.groups = []
  44905. },
  44906. setDrawRange: function(e, t) {
  44907. this.drawRange.start = e,
  44908. this.drawRange.count = t
  44909. },
  44910. applyMatrix: function(e) {
  44911. var t = this.attributes.position;
  44912. void 0 !== t && (e.applyToVector3Array(t.array),
  44913. t.needsUpdate = !0);
  44914. var i = this.attributes.normal;
  44915. if (void 0 !== i) {
  44916. var r = (new n.Matrix3).getNormalMatrix(e);
  44917. r.applyToVector3Array(i.array),
  44918. i.needsUpdate = !0
  44919. }
  44920. return null !== this.boundingBox && this.computeBoundingBox(),
  44921. null !== this.boundingSphere && this.computeBoundingSphere(),
  44922. this
  44923. },
  44924. rotateX: function() {
  44925. var e;
  44926. return function(t) {
  44927. return void 0 === e && (e = new n.Matrix4),
  44928. e.makeRotationX(t),
  44929. this.applyMatrix(e),
  44930. this
  44931. }
  44932. }(),
  44933. rotateY: function() {
  44934. var e;
  44935. return function(t) {
  44936. return void 0 === e && (e = new n.Matrix4),
  44937. e.makeRotationY(t),
  44938. this.applyMatrix(e),
  44939. this
  44940. }
  44941. }(),
  44942. rotateZ: function() {
  44943. var e;
  44944. return function(t) {
  44945. return void 0 === e && (e = new n.Matrix4),
  44946. e.makeRotationZ(t),
  44947. this.applyMatrix(e),
  44948. this
  44949. }
  44950. }(),
  44951. translate: function() {
  44952. var e;
  44953. return function(t, i, r) {
  44954. return void 0 === e && (e = new n.Matrix4),
  44955. e.makeTranslation(t, i, r),
  44956. this.applyMatrix(e),
  44957. this
  44958. }
  44959. }(),
  44960. scale: function() {
  44961. var e;
  44962. return function(t, i, r) {
  44963. return void 0 === e && (e = new n.Matrix4),
  44964. e.makeScale(t, i, r),
  44965. this.applyMatrix(e),
  44966. this
  44967. }
  44968. }(),
  44969. lookAt: function() {
  44970. var e;
  44971. return function(t) {
  44972. void 0 === e && (e = new n.Object3D),
  44973. e.lookAt(t),
  44974. e.updateMatrix(),
  44975. this.applyMatrix(e.matrix)
  44976. }
  44977. }(),
  44978. center: function() {
  44979. this.computeBoundingBox();
  44980. var e = this.boundingBox.center().negate();
  44981. return this.translate(e.x, e.y, e.z),
  44982. e
  44983. },
  44984. setFromObject: function(e) {
  44985. var t = e.geometry;
  44986. if (e instanceof n.Points || e instanceof n.Line) {
  44987. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44988. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44989. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44990. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44991. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44992. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44993. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44994. }
  44995. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44996. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44997. } else
  44998. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44999. return this
  45000. },
  45001. updateFromObject: function(e) {
  45002. var t = e.geometry;
  45003. if (e instanceof n.Mesh) {
  45004. var i = t.__directGeometry;
  45005. if (void 0 === i)
  45006. return this.fromGeometry(t);
  45007. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45008. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45009. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45010. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45011. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45012. t.verticesNeedUpdate = !1,
  45013. t.normalsNeedUpdate = !1,
  45014. t.colorsNeedUpdate = !1,
  45015. t.uvsNeedUpdate = !1,
  45016. t.groupsNeedUpdate = !1,
  45017. t = i
  45018. }
  45019. if (t.verticesNeedUpdate === !0) {
  45020. var r = this.attributes.position;
  45021. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45022. r.needsUpdate = !0),
  45023. t.verticesNeedUpdate = !1
  45024. }
  45025. if (t.normalsNeedUpdate === !0) {
  45026. var r = this.attributes.normal;
  45027. void 0 !== r && (r.copyVector3sArray(t.normals),
  45028. r.needsUpdate = !0),
  45029. t.normalsNeedUpdate = !1
  45030. }
  45031. if (t.colorsNeedUpdate === !0) {
  45032. var r = this.attributes.color;
  45033. void 0 !== r && (r.copyColorsArray(t.colors),
  45034. r.needsUpdate = !0),
  45035. t.colorsNeedUpdate = !1
  45036. }
  45037. if (t.uvsNeedUpdate) {
  45038. var r = this.attributes.uv;
  45039. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45040. r.needsUpdate = !0),
  45041. t.uvsNeedUpdate = !1
  45042. }
  45043. if (t.lineDistancesNeedUpdate) {
  45044. var r = this.attributes.lineDistance;
  45045. void 0 !== r && (r.copyArray(t.lineDistances),
  45046. r.needsUpdate = !0),
  45047. t.lineDistancesNeedUpdate = !1
  45048. }
  45049. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45050. this.groups = t.groups,
  45051. t.groupsNeedUpdate = !1),
  45052. this
  45053. },
  45054. fromGeometry: function(e) {
  45055. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45056. this.fromDirectGeometry(e.__directGeometry)
  45057. },
  45058. fromDirectGeometry: function(e) {
  45059. var t = new Float32Array(3 * e.vertices.length);
  45060. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45061. e.normals.length > 0) {
  45062. var i = new Float32Array(3 * e.normals.length);
  45063. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45064. }
  45065. if (e.colors.length > 0) {
  45066. var r = new Float32Array(3 * e.colors.length);
  45067. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45068. }
  45069. if (e.uvs.length > 0) {
  45070. var o = new Float32Array(2 * e.uvs.length);
  45071. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45072. }
  45073. if (e.uvs2.length > 0) {
  45074. var a = new Float32Array(2 * e.uvs2.length);
  45075. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45076. }
  45077. if (e.indices.length > 0) {
  45078. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45079. , l = new s(3 * e.indices.length);
  45080. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45081. }
  45082. this.groups = e.groups;
  45083. for (var c in e.morphTargets) {
  45084. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45085. var f = u[d]
  45086. , g = new n.Float32Attribute(3 * f.length,3);
  45087. h.push(g.copyVector3sArray(f))
  45088. }
  45089. this.morphAttributes[c] = h
  45090. }
  45091. if (e.skinIndices.length > 0) {
  45092. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45093. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45094. }
  45095. if (e.skinWeights.length > 0) {
  45096. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45097. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45098. }
  45099. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45100. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45101. this
  45102. },
  45103. computeBoundingBox: function() {
  45104. new n.Vector3;
  45105. return function() {
  45106. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45107. var e = this.attributes.position.array;
  45108. e && this.boundingBox.setFromArray(e),
  45109. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45110. this.boundingBox.max.set(0, 0, 0)),
  45111. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45112. }
  45113. }(),
  45114. computeBoundingSphere: function() {
  45115. var e = new n.Box3
  45116. , t = new n.Vector3;
  45117. return function() {
  45118. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45119. var i = this.attributes.position.array;
  45120. if (i) {
  45121. var r = this.boundingSphere.center;
  45122. e.setFromArray(i),
  45123. e.center(r);
  45124. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45125. t.fromArray(i, a),
  45126. o = Math.max(o, r.distanceToSquared(t));
  45127. this.boundingSphere.radius = Math.sqrt(o),
  45128. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45129. }
  45130. }
  45131. }(),
  45132. computeFaceNormals: function() {},
  45133. computeVertexNormals: function() {
  45134. var e = this.index
  45135. , t = this.attributes
  45136. , i = this.groups;
  45137. if (t.position) {
  45138. var r = t.position.array;
  45139. if (void 0 === t.normal)
  45140. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45141. else
  45142. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45143. o[a] = 0;
  45144. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45145. if (e) {
  45146. var v = e.array;
  45147. 0 === i.length && this.addGroup(0, v.length);
  45148. for (var A = 0, y = i.length; A < y; ++A)
  45149. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45150. l = 3 * v[a + 0],
  45151. c = 3 * v[a + 1],
  45152. h = 3 * v[a + 2],
  45153. d.fromArray(r, l),
  45154. p.fromArray(r, c),
  45155. f.fromArray(r, h),
  45156. g.subVectors(f, p),
  45157. m.subVectors(d, p),
  45158. g.cross(m),
  45159. u[l] += g.x,
  45160. u[l + 1] += g.y,
  45161. u[l + 2] += g.z,
  45162. u[c] += g.x,
  45163. u[c + 1] += g.y,
  45164. u[c + 2] += g.z,
  45165. u[h] += g.x,
  45166. u[h + 1] += g.y,
  45167. u[h + 2] += g.z
  45168. } else
  45169. for (var a = 0, s = r.length; a < s; a += 9)
  45170. d.fromArray(r, a),
  45171. p.fromArray(r, a + 3),
  45172. f.fromArray(r, a + 6),
  45173. g.subVectors(f, p),
  45174. m.subVectors(d, p),
  45175. g.cross(m),
  45176. u[a] = g.x,
  45177. u[a + 1] = g.y,
  45178. u[a + 2] = g.z,
  45179. u[a + 3] = g.x,
  45180. u[a + 4] = g.y,
  45181. u[a + 5] = g.z,
  45182. u[a + 6] = g.x,
  45183. u[a + 7] = g.y,
  45184. u[a + 8] = g.z;
  45185. this.normalizeNormals(),
  45186. t.normal.needsUpdate = !0
  45187. }
  45188. },
  45189. merge: function(e, t) {
  45190. if (e instanceof n.BufferGeometry == !1)
  45191. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45192. void 0 === t && (t = 0);
  45193. var i = this.attributes;
  45194. for (var r in i)
  45195. if (void 0 !== e.attributes[r])
  45196. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45197. u++)
  45198. a[u] = l[h];
  45199. return this
  45200. },
  45201. normalizeNormals: function() {
  45202. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45203. e = r[o],
  45204. t = r[o + 1],
  45205. i = r[o + 2],
  45206. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45207. r[o] *= n,
  45208. r[o + 1] *= n,
  45209. r[o + 2] *= n
  45210. },
  45211. toNonIndexed: function() {
  45212. if (null === this.index)
  45213. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45214. this;
  45215. var e = new n.BufferGeometry
  45216. , t = this.index.array
  45217. , i = this.attributes;
  45218. for (var r in i) {
  45219. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45220. c = t[u] * s;
  45221. for (var p = 0; p < s; p++)
  45222. l[h++] = a[c++]
  45223. }
  45224. e.addAttribute(r, new n.BufferAttribute(l,s))
  45225. }
  45226. return e
  45227. },
  45228. toJSON: function() {
  45229. var e = {
  45230. metadata: {
  45231. version: 4.4,
  45232. type: "BufferGeometry",
  45233. generator: "BufferGeometry.toJSON"
  45234. }
  45235. };
  45236. if (e.uuid = this.uuid,
  45237. e.type = this.type,
  45238. "" !== this.name && (e.name = this.name),
  45239. void 0 !== this.parameters) {
  45240. var t = this.parameters;
  45241. for (var i in t)
  45242. void 0 !== t[i] && (e[i] = t[i]);
  45243. return e
  45244. }
  45245. e.data = {
  45246. attributes: {}
  45247. };
  45248. var n = this.index;
  45249. if (null !== n) {
  45250. var r = Array.prototype.slice.call(n.array);
  45251. e.data.index = {
  45252. type: n.array.constructor.name,
  45253. array: r
  45254. }
  45255. }
  45256. var o = this.attributes;
  45257. for (var i in o) {
  45258. var a = o[i]
  45259. , r = Array.prototype.slice.call(a.array);
  45260. e.data.attributes[i] = {
  45261. itemSize: a.itemSize,
  45262. type: a.array.constructor.name,
  45263. array: r
  45264. }
  45265. }
  45266. var s = this.groups;
  45267. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45268. var l = this.boundingSphere;
  45269. return null !== l && (e.data.boundingSphere = {
  45270. center: l.center.toArray(),
  45271. radius: l.radius
  45272. }),
  45273. e
  45274. },
  45275. clone: function() {
  45276. return (new n.BufferGeometry).copy(this)
  45277. },
  45278. copy: function(e) {
  45279. var t = e.index;
  45280. null !== t && this.setIndex(t.clone());
  45281. var i = e.attributes;
  45282. for (var n in i) {
  45283. var r = i[n];
  45284. this.addAttribute(n, r.clone())
  45285. }
  45286. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45287. var l = o[a];
  45288. this.addGroup(l.start, l.count)
  45289. }
  45290. return this
  45291. },
  45292. dispose: function() {
  45293. this.dispatchEvent({
  45294. type: "dispose"
  45295. })
  45296. }
  45297. },
  45298. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45299. n.BufferGeometry.MaxIndex = 65535,
  45300. n.InstancedBufferGeometry = function() {
  45301. n.BufferGeometry.call(this),
  45302. this.type = "InstancedBufferGeometry",
  45303. this.maxInstancedCount = void 0
  45304. }
  45305. ,
  45306. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45307. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45308. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45309. this.groups.push({
  45310. start: e,
  45311. count: t,
  45312. instances: i
  45313. })
  45314. }
  45315. ,
  45316. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45317. var t = e.index;
  45318. null !== t && this.setIndex(t.clone());
  45319. var i = e.attributes;
  45320. for (var n in i) {
  45321. var r = i[n];
  45322. this.addAttribute(n, r.clone())
  45323. }
  45324. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45325. var l = o[a];
  45326. this.addGroup(l.start, l.count, l.instances)
  45327. }
  45328. return this
  45329. }
  45330. ,
  45331. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45332. n.Uniform = function(e, t) {
  45333. this.type = e,
  45334. this.value = t,
  45335. this.dynamic = !1
  45336. }
  45337. ,
  45338. n.Uniform.prototype = {
  45339. constructor: n.Uniform,
  45340. onUpdate: function(e) {
  45341. return this.dynamic = !0,
  45342. this.onUpdateCallback = e,
  45343. this
  45344. }
  45345. },
  45346. n.AnimationClip = function(e, t, i) {
  45347. this.name = e || n.Math.generateUUID(),
  45348. this.tracks = i,
  45349. this.duration = void 0 !== t ? t : -1,
  45350. this.duration < 0 && this.resetDuration(),
  45351. this.trim(),
  45352. this.optimize()
  45353. }
  45354. ,
  45355. n.AnimationClip.prototype = {
  45356. constructor: n.AnimationClip,
  45357. resetDuration: function() {
  45358. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45359. var r = this.tracks[i];
  45360. t = Math.max(t, r.times[r.times.length - 1])
  45361. }
  45362. this.duration = t
  45363. },
  45364. trim: function() {
  45365. for (var e = 0; e < this.tracks.length; e++)
  45366. this.tracks[e].trim(0, this.duration);
  45367. return this
  45368. },
  45369. optimize: function() {
  45370. for (var e = 0; e < this.tracks.length; e++)
  45371. this.tracks[e].optimize();
  45372. return this
  45373. }
  45374. },
  45375. Object.assign(n.AnimationClip, {
  45376. parse: function(e) {
  45377. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45378. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45379. return new n.AnimationClip(e.name,e.duration,t)
  45380. },
  45381. toJSON: function(e) {
  45382. for (var t = [], i = e.tracks, r = {
  45383. name: e.name,
  45384. duration: e.duration,
  45385. tracks: t
  45386. }, o = 0, a = i.length; o !== a; ++o)
  45387. t.push(n.KeyframeTrack.toJSON(i[o]));
  45388. return r
  45389. },
  45390. CreateFromMorphTargetSequence: function(e, t, i) {
  45391. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45392. var s = []
  45393. , l = [];
  45394. s.push((a + r - 1) % r, a, (a + 1) % r),
  45395. l.push(0, 1, 0);
  45396. var c = n.AnimationUtils.getKeyframeOrder(s);
  45397. s = n.AnimationUtils.sortedArray(s, 1, c),
  45398. l = n.AnimationUtils.sortedArray(l, 1, c),
  45399. 0 === s[0] && (s.push(r),
  45400. l.push(l[0])),
  45401. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45402. }
  45403. return new n.AnimationClip(e,-1,o)
  45404. },
  45405. findByName: function(e, t) {
  45406. for (var i = 0; i < e.length; i++)
  45407. if (e[i].name === t)
  45408. return e[i];
  45409. return null
  45410. },
  45411. CreateClipsFromMorphTargetSequences: function(e, t) {
  45412. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45413. var s = e[o]
  45414. , l = s.name.match(r);
  45415. if (l && l.length > 1) {
  45416. var c = l[1]
  45417. , h = i[c];
  45418. h || (i[c] = h = []),
  45419. h.push(s)
  45420. }
  45421. }
  45422. var u = [];
  45423. for (var c in i)
  45424. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45425. return u
  45426. },
  45427. parseAnimation: function(e, t, i) {
  45428. if (!e)
  45429. return console.error(" no animation in JSONLoader data"),
  45430. null;
  45431. for (var r = function(e, t, i, r, o) {
  45432. if (0 !== i.length) {
  45433. var a = []
  45434. , s = [];
  45435. n.AnimationUtils.flattenJSON(i, a, s, r),
  45436. 0 !== a.length && o.push(new e(t,a,s))
  45437. }
  45438. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45439. var u = c[h].keys;
  45440. if (u && 0 != u.length)
  45441. if (u[0].morphTargets) {
  45442. for (var d = {}, p = 0; p < u.length; p++)
  45443. if (u[p].morphTargets)
  45444. for (var f = 0; f < u[p].morphTargets.length; f++)
  45445. d[u[p].morphTargets[f]] = -1;
  45446. for (var g in d) {
  45447. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45448. var A = u[p];
  45449. m.push(A.time),
  45450. v.push(A.morphTarget === g ? 1 : 0)
  45451. }
  45452. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45453. }
  45454. s = d.length * (l || 1)
  45455. } else {
  45456. var y = ".bones[" + t[h].name + "]";
  45457. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45458. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45459. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45460. }
  45461. }
  45462. if (0 === o.length)
  45463. return null;
  45464. var C = new n.AnimationClip(a,s,o);
  45465. return C
  45466. }
  45467. }),
  45468. n.AnimationMixer = function(e) {
  45469. this._root = e,
  45470. this._initMemoryManager(),
  45471. this._accuIndex = 0,
  45472. this.time = 0,
  45473. this.timeScale = 1
  45474. }
  45475. ,
  45476. n.AnimationMixer.prototype = {
  45477. constructor: n.AnimationMixer,
  45478. clipAction: function(e, t) {
  45479. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45480. if (void 0 !== l) {
  45481. var c = l.actionByRoot[o];
  45482. if (void 0 !== c)
  45483. return c;
  45484. if (i = l.knownActions[0],
  45485. s = i._clip,
  45486. e !== a && e !== s)
  45487. throw new Error("Different clips with the same name detected!")
  45488. }
  45489. if (null === s)
  45490. return null;
  45491. var h = new n.AnimationMixer._Action(this,s,t);
  45492. return this._bindAction(h, i),
  45493. this._addInactiveAction(h, a, o),
  45494. h
  45495. },
  45496. existingAction: function(e, t) {
  45497. var i = t || this._root
  45498. , n = i.uuid
  45499. , r = "string" == typeof e ? e : e.name
  45500. , o = this._actionsByClip[r];
  45501. return void 0 !== o ? o.actionByRoot[n] || null : null
  45502. },
  45503. stopAllAction: function() {
  45504. var e = this._actions
  45505. , t = this._nActiveActions
  45506. , i = this._bindings
  45507. , n = this._nActiveBindings;
  45508. this._nActiveActions = 0,
  45509. this._nActiveBindings = 0;
  45510. for (var r = 0; r !== t; ++r)
  45511. e[r].reset();
  45512. for (var r = 0; r !== n; ++r)
  45513. i[r].useCount = 0;
  45514. return this
  45515. },
  45516. update: function(e) {
  45517. e *= this.timeScale;
  45518. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45519. var s = t[a];
  45520. s.enabled && s._update(n, e, r, o)
  45521. }
  45522. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45523. l[a].apply(o);
  45524. return this
  45525. },
  45526. getRoot: function() {
  45527. return this._root
  45528. },
  45529. uncacheClip: function(e) {
  45530. var t = this._actions
  45531. , i = e.name
  45532. , n = this._actionsByClip
  45533. , r = n[i];
  45534. if (void 0 !== r) {
  45535. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45536. var l = o[a];
  45537. this._deactivateAction(l);
  45538. var c = l._cacheIndex
  45539. , h = t[t.length - 1];
  45540. l._cacheIndex = null,
  45541. l._byClipCacheIndex = null,
  45542. h._cacheIndex = c,
  45543. t[c] = h,
  45544. t.pop(),
  45545. this._removeInactiveBindingsForAction(l)
  45546. }
  45547. delete n[i]
  45548. }
  45549. },
  45550. uncacheRoot: function(e) {
  45551. var t = e.uuid
  45552. , i = this._actionsByClip;
  45553. for (var n in i) {
  45554. var r = i[n].actionByRoot
  45555. , o = r[t];
  45556. void 0 !== o && (this._deactivateAction(o),
  45557. this._removeInactiveAction(o))
  45558. }
  45559. var a = this._bindingsByRootAndName
  45560. , s = a[t];
  45561. if (void 0 !== s)
  45562. for (var l in s) {
  45563. var c = s[l];
  45564. c.restoreOriginalState(),
  45565. this._removeInactiveBinding(c)
  45566. }
  45567. },
  45568. uncacheAction: function(e, t) {
  45569. var i = this.existingAction(e, t);
  45570. null !== i && (this._deactivateAction(i),
  45571. this._removeInactiveAction(i))
  45572. }
  45573. },
  45574. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45575. n.AnimationMixer._Action = function(e, t, i) {
  45576. this._mixer = e,
  45577. this._clip = t,
  45578. this._localRoot = i || null;
  45579. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45580. endingStart: n.ZeroCurvatureEnding,
  45581. endingEnd: n.ZeroCurvatureEnding
  45582. }, l = 0; l !== o; ++l) {
  45583. var c = r[l].createInterpolant(null);
  45584. a[l] = c,
  45585. c.settings = s
  45586. }
  45587. this._interpolantSettings = s,
  45588. this._interpolants = a,
  45589. this._propertyBindings = new Array(o),
  45590. this._cacheIndex = null,
  45591. this._byClipCacheIndex = null,
  45592. this._timeScaleInterpolant = null,
  45593. this._weightInterpolant = null,
  45594. this.loop = n.LoopRepeat,
  45595. this._loopCount = -1,
  45596. this._startTime = null,
  45597. this.time = 0,
  45598. this.timeScale = 1,
  45599. this._effectiveTimeScale = 1,
  45600. this.weight = 1,
  45601. this._effectiveWeight = 1,
  45602. this.repetitions = 1 / 0,
  45603. this.paused = !1,
  45604. this.enabled = !0,
  45605. this.clampWhenFinished = !1,
  45606. this.zeroSlopeAtStart = !0,
  45607. this.zeroSlopeAtEnd = !0
  45608. }
  45609. ,
  45610. n.AnimationMixer._Action.prototype = {
  45611. constructor: n.AnimationMixer._Action,
  45612. play: function() {
  45613. return this._mixer._activateAction(this),
  45614. this
  45615. },
  45616. stop: function() {
  45617. return this._mixer._deactivateAction(this),
  45618. this.reset()
  45619. },
  45620. reset: function() {
  45621. return this.paused = !1,
  45622. this.enabled = !0,
  45623. this.time = 0,
  45624. this._loopCount = -1,
  45625. this._startTime = null,
  45626. this.stopFading().stopWarping()
  45627. },
  45628. isRunning: function() {
  45629. this._startTime;
  45630. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45631. },
  45632. isScheduled: function() {
  45633. return this._mixer._isActiveAction(this)
  45634. },
  45635. startAt: function(e) {
  45636. return this._startTime = e,
  45637. this
  45638. },
  45639. setLoop: function(e, t) {
  45640. return this.loop = e,
  45641. this.repetitions = t,
  45642. this
  45643. },
  45644. setEffectiveWeight: function(e) {
  45645. return this.weight = e,
  45646. this._effectiveWeight = this.enabled ? e : 0,
  45647. this.stopFading()
  45648. },
  45649. getEffectiveWeight: function() {
  45650. return this._effectiveWeight
  45651. },
  45652. fadeIn: function(e) {
  45653. return this._scheduleFading(e, 0, 1)
  45654. },
  45655. fadeOut: function(e) {
  45656. return this._scheduleFading(e, 1, 0)
  45657. },
  45658. crossFadeFrom: function(e, t, i) {
  45659. this._mixer;
  45660. if (e.fadeOut(t),
  45661. this.fadeIn(t),
  45662. i) {
  45663. var n = this._clip.duration
  45664. , r = e._clip.duration
  45665. , o = r / n
  45666. , a = n / r;
  45667. e.warp(1, o, t),
  45668. this.warp(a, 1, t)
  45669. }
  45670. return this
  45671. },
  45672. crossFadeTo: function(e, t, i) {
  45673. return e.crossFadeFrom(this, t, i)
  45674. },
  45675. stopFading: function() {
  45676. var e = this._weightInterpolant;
  45677. return null !== e && (this._weightInterpolant = null,
  45678. this._mixer._takeBackControlInterpolant(e)),
  45679. this
  45680. },
  45681. setEffectiveTimeScale: function(e) {
  45682. return this.timeScale = e,
  45683. this._effectiveTimeScale = this.paused ? 0 : e,
  45684. this.stopWarping()
  45685. },
  45686. getEffectiveTimeScale: function() {
  45687. return this._effectiveTimeScale
  45688. },
  45689. setDuration: function(e) {
  45690. return this.timeScale = this._clip.duration / e,
  45691. this.stopWarping()
  45692. },
  45693. syncWith: function(e) {
  45694. return this.time = e.time,
  45695. this.timeScale = e.timeScale,
  45696. this.stopWarping()
  45697. },
  45698. halt: function(e) {
  45699. return this.warp(this._currentTimeScale, 0, e)
  45700. },
  45701. warp: function(e, t, i) {
  45702. var n = this._mixer
  45703. , r = n.time
  45704. , o = this._timeScaleInterpolant
  45705. , a = this.timeScale;
  45706. null === o && (o = n._lendControlInterpolant(),
  45707. this._timeScaleInterpolant = o);
  45708. var s = o.parameterPositions
  45709. , l = o.sampleValues;
  45710. return s[0] = r,
  45711. s[1] = r + i,
  45712. l[0] = e / a,
  45713. l[1] = t / a,
  45714. this
  45715. },
  45716. stopWarping: function() {
  45717. var e = this._timeScaleInterpolant;
  45718. return null !== e && (this._timeScaleInterpolant = null,
  45719. this._mixer._takeBackControlInterpolant(e)),
  45720. this
  45721. },
  45722. getMixer: function() {
  45723. return this._mixer
  45724. },
  45725. getClip: function() {
  45726. return this._clip
  45727. },
  45728. getRoot: function() {
  45729. return this._localRoot || this._mixer._root
  45730. },
  45731. _update: function(e, t, i, n) {
  45732. var r = this._startTime;
  45733. if (null !== r) {
  45734. var o = (e - r) * i;
  45735. if (o < 0 || 0 === i)
  45736. return;
  45737. this._startTime = null,
  45738. t = i * o
  45739. }
  45740. t *= this._updateTimeScale(e);
  45741. var a = this._updateTime(t)
  45742. , s = this._updateWeight(e);
  45743. if (s > 0)
  45744. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45745. l[h].evaluate(a),
  45746. c[h].accumulate(n, s)
  45747. },
  45748. _updateWeight: function(e) {
  45749. var t = 0;
  45750. if (this.enabled) {
  45751. t = this.weight;
  45752. var i = this._weightInterpolant;
  45753. if (null !== i) {
  45754. var n = i.evaluate(e)[0];
  45755. t *= n,
  45756. e > i.parameterPositions[1] && (this.stopFading(),
  45757. 0 === n && (this.enabled = !1))
  45758. }
  45759. }
  45760. return this._effectiveWeight = t,
  45761. t
  45762. },
  45763. _updateTimeScale: function(e) {
  45764. var t = 0;
  45765. if (!this.paused) {
  45766. t = this.timeScale;
  45767. var i = this._timeScaleInterpolant;
  45768. if (null !== i) {
  45769. var n = i.evaluate(e)[0];
  45770. t *= n,
  45771. e > i.parameterPositions[1] && (this.stopWarping(),
  45772. 0 === t ? this.pause = !0 : this.timeScale = t)
  45773. }
  45774. }
  45775. return this._effectiveTimeScale = t,
  45776. t
  45777. },
  45778. _updateTime: function(e) {
  45779. var t = this.time + e;
  45780. if (0 === e)
  45781. return t;
  45782. var i = this._clip.duration
  45783. , r = this.loop
  45784. , o = this._loopCount
  45785. , a = !1;
  45786. switch (r) {
  45787. case n.LoopOnce:
  45788. if (o === -1 && (this.loopCount = 0,
  45789. this._setEndings(!0, !0, !1)),
  45790. t >= i)
  45791. t = i;
  45792. else {
  45793. if (!(t < 0))
  45794. break;
  45795. t = 0
  45796. }
  45797. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45798. this._mixer.dispatchEvent({
  45799. type: "finished",
  45800. action: this,
  45801. direction: e < 0 ? -1 : 1
  45802. });
  45803. break;
  45804. case n.LoopPingPong:
  45805. a = !0;
  45806. case n.LoopRepeat:
  45807. if (o === -1 && (e > 0 ? (o = 0,
  45808. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45809. t >= i || t < 0) {
  45810. var s = Math.floor(t / i);
  45811. t -= i * s,
  45812. o += Math.abs(s);
  45813. var l = this.repetitions - o;
  45814. if (l < 0) {
  45815. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45816. t = e > 0 ? i : 0,
  45817. this._mixer.dispatchEvent({
  45818. type: "finished",
  45819. action: this,
  45820. direction: e > 0 ? 1 : -1
  45821. });
  45822. break
  45823. }
  45824. if (0 === l) {
  45825. var c = e < 0;
  45826. this._setEndings(c, !c, a)
  45827. } else
  45828. this._setEndings(!1, !1, a);
  45829. this._loopCount = o,
  45830. this._mixer.dispatchEvent({
  45831. type: "loop",
  45832. action: this,
  45833. loopDelta: s
  45834. })
  45835. }
  45836. if (r === n.LoopPingPong && 1 === (1 & o))
  45837. return this.time = t,
  45838. i - t
  45839. }
  45840. return this.time = t,
  45841. t
  45842. },
  45843. _setEndings: function(e, t, i) {
  45844. var r = this._interpolantSettings;
  45845. i ? (r.endingStart = n.ZeroSlopeEnding,
  45846. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45847. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45848. },
  45849. _scheduleFading: function(e, t, i) {
  45850. var n = this._mixer
  45851. , r = n.time
  45852. , o = this._weightInterpolant;
  45853. null === o && (o = n._lendControlInterpolant(),
  45854. this._weightInterpolant = o);
  45855. var a = o.parameterPositions
  45856. , s = o.sampleValues;
  45857. return a[0] = r,
  45858. s[0] = t,
  45859. a[1] = r + e,
  45860. s[1] = i,
  45861. this
  45862. }
  45863. },
  45864. Object.assign(n.AnimationMixer.prototype, {
  45865. _bindAction: function(e, t) {
  45866. var i = e._localRoot || this._root
  45867. , r = e._clip.tracks
  45868. , o = r.length
  45869. , a = e._propertyBindings
  45870. , s = e._interpolants
  45871. , l = i.uuid
  45872. , c = this._bindingsByRootAndName
  45873. , h = c[l];
  45874. void 0 === h && (h = {},
  45875. c[l] = h);
  45876. for (var u = 0; u !== o; ++u) {
  45877. var d = r[u]
  45878. , p = d.name
  45879. , f = h[p];
  45880. if (void 0 !== f)
  45881. a[u] = f;
  45882. else {
  45883. if (f = a[u],
  45884. void 0 !== f) {
  45885. null === f._cacheIndex && (++f.referenceCount,
  45886. this._addInactiveBinding(f, l, p));
  45887. continue
  45888. }
  45889. var g = t && t._propertyBindings[u].binding.parsedPath;
  45890. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45891. ++f.referenceCount,
  45892. this._addInactiveBinding(f, l, p),
  45893. a[u] = f
  45894. }
  45895. s[u].resultBuffer = f.buffer
  45896. }
  45897. },
  45898. _activateAction: function(e) {
  45899. if (!this._isActiveAction(e)) {
  45900. if (null === e._cacheIndex) {
  45901. var t = (e._localRoot || this._root).uuid
  45902. , i = e._clip.name
  45903. , n = this._actionsByClip[i];
  45904. this._bindAction(e, n && n.knownActions[0]),
  45905. this._addInactiveAction(e, i, t)
  45906. }
  45907. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45908. var s = r[o];
  45909. 0 === s.useCount++ && (this._lendBinding(s),
  45910. s.saveOriginalState())
  45911. }
  45912. this._lendAction(e)
  45913. }
  45914. },
  45915. _deactivateAction: function(e) {
  45916. if (this._isActiveAction(e)) {
  45917. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45918. var r = t[i];
  45919. 0 === --r.useCount && (r.restoreOriginalState(),
  45920. this._takeBackBinding(r))
  45921. }
  45922. this._takeBackAction(e)
  45923. }
  45924. },
  45925. _initMemoryManager: function() {
  45926. this._actions = [],
  45927. this._nActiveActions = 0,
  45928. this._actionsByClip = {},
  45929. this._bindings = [],
  45930. this._nActiveBindings = 0,
  45931. this._bindingsByRootAndName = {},
  45932. this._controlInterpolants = [],
  45933. this._nActiveControlInterpolants = 0;
  45934. var e = this;
  45935. this.stats = {
  45936. actions: {
  45937. get total() {
  45938. return e._actions.length
  45939. },
  45940. get inUse() {
  45941. return e._nActiveActions
  45942. }
  45943. },
  45944. bindings: {
  45945. get total() {
  45946. return e._bindings.length
  45947. },
  45948. get inUse() {
  45949. return e._nActiveBindings
  45950. }
  45951. },
  45952. controlInterpolants: {
  45953. get total() {
  45954. return e._controlInterpolants.length
  45955. },
  45956. get inUse() {
  45957. return e._nActiveControlInterpolants
  45958. }
  45959. }
  45960. }
  45961. },
  45962. _isActiveAction: function(e) {
  45963. var t = e._cacheIndex;
  45964. return null !== t && t < this._nActiveActions
  45965. },
  45966. _addInactiveAction: function(e, t, i) {
  45967. var n = this._actions
  45968. , r = this._actionsByClip
  45969. , o = r[t];
  45970. if (void 0 === o)
  45971. o = {
  45972. knownActions: [e],
  45973. actionByRoot: {}
  45974. },
  45975. e._byClipCacheIndex = 0,
  45976. r[t] = o;
  45977. else {
  45978. var a = o.knownActions;
  45979. e._byClipCacheIndex = a.length,
  45980. a.push(e)
  45981. }
  45982. e._cacheIndex = n.length,
  45983. n.push(e),
  45984. o.actionByRoot[i] = e
  45985. },
  45986. _removeInactiveAction: function(e) {
  45987. var t = this._actions
  45988. , i = t[t.length - 1]
  45989. , n = e._cacheIndex;
  45990. i._cacheIndex = n,
  45991. t[n] = i,
  45992. t.pop(),
  45993. e._cacheIndex = null;
  45994. var r = e._clip.name
  45995. , o = this._actionsByClip
  45996. , a = o[r]
  45997. , s = a.knownActions
  45998. , l = s[s.length - 1]
  45999. , c = e._byClipCacheIndex;
  46000. l._byClipCacheIndex = c,
  46001. s[c] = l,
  46002. s.pop(),
  46003. e._byClipCacheIndex = null;
  46004. var h = a.actionByRoot
  46005. , u = (t._localRoot || this._root).uuid;
  46006. delete h[u],
  46007. 0 === s.length && delete o[r],
  46008. this._removeInactiveBindingsForAction(e)
  46009. },
  46010. _removeInactiveBindingsForAction: function(e) {
  46011. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46012. var r = t[i];
  46013. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46014. }
  46015. },
  46016. _lendAction: function(e) {
  46017. var t = this._actions
  46018. , i = e._cacheIndex
  46019. , n = this._nActiveActions++
  46020. , r = t[n];
  46021. e._cacheIndex = n,
  46022. t[n] = e,
  46023. r._cacheIndex = i,
  46024. t[i] = r
  46025. },
  46026. _takeBackAction: function(e) {
  46027. var t = this._actions
  46028. , i = e._cacheIndex
  46029. , n = --this._nActiveActions
  46030. , r = t[n];
  46031. e._cacheIndex = n,
  46032. t[n] = e,
  46033. r._cacheIndex = i,
  46034. t[i] = r
  46035. },
  46036. _addInactiveBinding: function(e, t, i) {
  46037. var n = this._bindingsByRootAndName
  46038. , r = n[t]
  46039. , o = this._bindings;
  46040. void 0 === r && (r = {},
  46041. n[t] = r),
  46042. r[i] = e,
  46043. e._cacheIndex = o.length,
  46044. o.push(e)
  46045. },
  46046. _removeInactiveBinding: function(e) {
  46047. var t = this._bindings
  46048. , i = e.binding
  46049. , n = i.rootNode.uuid
  46050. , r = i.path
  46051. , o = this._bindingsByRootAndName
  46052. , a = o[n]
  46053. , s = t[t.length - 1]
  46054. , l = e._cacheIndex;
  46055. s._cacheIndex = l,
  46056. t[l] = s,
  46057. t.pop(),
  46058. delete a[r];
  46059. e: {
  46060. for (var c in a)
  46061. break e;
  46062. delete o[n]
  46063. }
  46064. },
  46065. _lendBinding: function(e) {
  46066. var t = this._bindings
  46067. , i = e._cacheIndex
  46068. , n = this._nActiveBindings++
  46069. , r = t[n];
  46070. e._cacheIndex = n,
  46071. t[n] = e,
  46072. r._cacheIndex = i,
  46073. t[i] = r
  46074. },
  46075. _takeBackBinding: function(e) {
  46076. var t = this._bindings
  46077. , i = e._cacheIndex
  46078. , n = --this._nActiveBindings
  46079. , r = t[n];
  46080. e._cacheIndex = n,
  46081. t[n] = e,
  46082. r._cacheIndex = i,
  46083. t[i] = r
  46084. },
  46085. _lendControlInterpolant: function() {
  46086. var e = this._controlInterpolants
  46087. , t = this._nActiveControlInterpolants++
  46088. , i = e[t];
  46089. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46090. i.__cacheIndex = t,
  46091. e[t] = i),
  46092. i
  46093. },
  46094. _takeBackControlInterpolant: function(e) {
  46095. var t = this._controlInterpolants
  46096. , i = e.__cacheIndex
  46097. , n = --this._nActiveControlInterpolants
  46098. , r = t[n];
  46099. e.__cacheIndex = n,
  46100. t[n] = e,
  46101. r.__cacheIndex = i,
  46102. t[i] = r
  46103. },
  46104. _controlInterpolantsResultBuffer: new Float32Array(1)
  46105. }),
  46106. n.AnimationObjectGroup = function(e) {
  46107. this.uuid = n.Math.generateUUID(),
  46108. this._objects = Array.prototype.slice.call(arguments),
  46109. this.nCachedObjects_ = 0;
  46110. var t = {};
  46111. this._indicesByUUID = t;
  46112. for (var i = 0, r = arguments.length; i !== r; ++i)
  46113. t[arguments[i].uuid] = i;
  46114. this._paths = [],
  46115. this._parsedPaths = [],
  46116. this._bindings = [],
  46117. this._bindingsIndicesByPath = {};
  46118. var o = this;
  46119. this.stats = {
  46120. objects: {
  46121. get total() {
  46122. return o._objects.length
  46123. },
  46124. get inUse() {
  46125. return this.total - o.nCachedObjects_
  46126. }
  46127. },
  46128. get bindingsPerObject() {
  46129. return o._bindings.length
  46130. }
  46131. }
  46132. }
  46133. ,
  46134. n.AnimationObjectGroup.prototype = {
  46135. constructor: n.AnimationObjectGroup,
  46136. add: function(e) {
  46137. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46138. var d = arguments[h]
  46139. , p = d.uuid
  46140. , f = o[p];
  46141. if (void 0 === f) {
  46142. f = i++,
  46143. o[p] = f,
  46144. t.push(d);
  46145. for (var g = 0, m = c; g !== m; ++g)
  46146. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46147. } else if (f < r) {
  46148. var v = t[f]
  46149. , A = --r
  46150. , y = t[A];
  46151. o[y.uuid] = f,
  46152. t[f] = y,
  46153. o[p] = A,
  46154. t[A] = d;
  46155. for (var g = 0, m = c; g !== m; ++g) {
  46156. var C = l[g]
  46157. , I = C[A]
  46158. , E = C[f];
  46159. C[f] = I,
  46160. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46161. C[A] = E
  46162. }
  46163. } else
  46164. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46165. }
  46166. this.nCachedObjects_ = r
  46167. },
  46168. remove: function(e) {
  46169. for (var t = this._objects, i = (t.length,
  46170. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46171. var l = arguments[a]
  46172. , c = l.uuid
  46173. , h = n[c];
  46174. if (void 0 !== h && h >= i) {
  46175. var u = i++
  46176. , d = t[u];
  46177. n[d.uuid] = h,
  46178. t[h] = d,
  46179. n[c] = u,
  46180. t[u] = l;
  46181. for (var p = 0, f = o; p !== f; ++p) {
  46182. var g = r[p]
  46183. , m = g[u]
  46184. , v = g[h];
  46185. g[h] = m,
  46186. g[u] = v
  46187. }
  46188. }
  46189. }
  46190. this.nCachedObjects_ = i
  46191. },
  46192. uncache: function(e) {
  46193. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46194. var c = arguments[s]
  46195. , h = c.uuid
  46196. , u = r[h];
  46197. if (void 0 !== u)
  46198. if (delete r[h],
  46199. u < n) {
  46200. var d = --n
  46201. , p = t[d]
  46202. , f = --i
  46203. , g = t[f];
  46204. r[p.uuid] = u,
  46205. t[u] = p,
  46206. r[g.uuid] = d,
  46207. t[d] = g,
  46208. t.pop();
  46209. for (var m = 0, v = a; m !== v; ++m) {
  46210. var A = o[m]
  46211. , y = A[d]
  46212. , C = A[f];
  46213. A[u] = y,
  46214. A[d] = C,
  46215. A.pop()
  46216. }
  46217. } else {
  46218. var f = --i
  46219. , g = t[f];
  46220. r[g.uuid] = u,
  46221. t[u] = g,
  46222. t.pop();
  46223. for (var m = 0, v = a; m !== v; ++m) {
  46224. var A = o[m];
  46225. A[u] = A[f],
  46226. A.pop()
  46227. }
  46228. }
  46229. }
  46230. this.nCachedObjects_ = n
  46231. },
  46232. subscribe_: function(e, t) {
  46233. var i = this._bindingsIndicesByPath
  46234. , r = i[e]
  46235. , o = this._bindings;
  46236. if (void 0 !== r)
  46237. return o[r];
  46238. var a = this._paths
  46239. , s = this._parsedPaths
  46240. , l = this._objects
  46241. , c = l.length
  46242. , h = this.nCachedObjects_
  46243. , u = new Array(c);
  46244. r = o.length,
  46245. i[e] = r,
  46246. a.push(e),
  46247. s.push(t),
  46248. o.push(u);
  46249. for (var d = h, p = l.length; d !== p; ++d) {
  46250. var f = l[d];
  46251. u[d] = new n.PropertyBinding(f,e,t)
  46252. }
  46253. return u
  46254. },
  46255. unsubscribe_: function(e) {
  46256. var t = this._bindingsIndicesByPath
  46257. , i = t[e];
  46258. if (void 0 !== i) {
  46259. var n = this._paths
  46260. , r = this._parsedPaths
  46261. , o = this._bindings
  46262. , a = o.length - 1
  46263. , s = o[a]
  46264. , l = e[a];
  46265. t[l] = i,
  46266. o[i] = s,
  46267. o.pop(),
  46268. r[i] = r[a],
  46269. r.pop(),
  46270. n[i] = n[a],
  46271. n.pop()
  46272. }
  46273. }
  46274. },
  46275. n.AnimationUtils = {
  46276. arraySlice: function(e, t, i) {
  46277. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46278. },
  46279. convertArray: function(e, t, i) {
  46280. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46281. },
  46282. isTypedArray: function(e) {
  46283. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46284. },
  46285. getKeyframeOrder: function(e) {
  46286. function t(t, i) {
  46287. return e[t] - e[i]
  46288. }
  46289. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46290. n[r] = r;
  46291. return n.sort(t),
  46292. n
  46293. },
  46294. sortedArray: function(e, t, i) {
  46295. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46296. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46297. r[a++] = e[s + l];
  46298. return r
  46299. },
  46300. flattenJSON: function(e, t, i, n) {
  46301. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46302. o = e[r++];
  46303. if (void 0 !== o) {
  46304. var a = o[n];
  46305. if (void 0 !== a)
  46306. if (Array.isArray(a)) {
  46307. do
  46308. a = o[n],
  46309. void 0 !== a && (t.push(o.time),
  46310. i.push.apply(i, a)),
  46311. o = e[r++];
  46312. while (void 0 !== o)
  46313. } else if (void 0 !== a.toArray) {
  46314. do
  46315. a = o[n],
  46316. void 0 !== a && (t.push(o.time),
  46317. a.toArray(i, i.length)),
  46318. o = e[r++];
  46319. while (void 0 !== o)
  46320. } else
  46321. do
  46322. a = o[n],
  46323. void 0 !== a && (t.push(o.time),
  46324. i.push(a)),
  46325. o = e[r++];
  46326. while (void 0 !== o)
  46327. }
  46328. }
  46329. },
  46330. n.KeyframeTrack = function(e, t, i, r) {
  46331. if (void 0 === e)
  46332. throw new Error("track name is undefined");
  46333. if (void 0 === t || 0 === t.length)
  46334. throw new Error("no keyframes in track named " + e);
  46335. this.name = e,
  46336. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46337. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46338. this.setInterpolation(r || this.DefaultInterpolation),
  46339. this.validate(),
  46340. this.optimize()
  46341. }
  46342. ,
  46343. n.KeyframeTrack.prototype = {
  46344. constructor: n.KeyframeTrack,
  46345. TimeBufferType: Float32Array,
  46346. ValueBufferType: Float32Array,
  46347. DefaultInterpolation: n.InterpolateLinear,
  46348. InterpolantFactoryMethodDiscrete: function(e) {
  46349. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46350. },
  46351. InterpolantFactoryMethodLinear: function(e) {
  46352. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46353. },
  46354. InterpolantFactoryMethodSmooth: function(e) {
  46355. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46356. },
  46357. setInterpolation: function(e) {
  46358. var t = void 0;
  46359. switch (e) {
  46360. case n.InterpolateDiscrete:
  46361. t = this.InterpolantFactoryMethodDiscrete;
  46362. break;
  46363. case n.InterpolateLinear:
  46364. t = this.InterpolantFactoryMethodLinear;
  46365. break;
  46366. case n.InterpolateSmooth:
  46367. t = this.InterpolantFactoryMethodSmooth
  46368. }
  46369. if (void 0 === t) {
  46370. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46371. if (void 0 === this.createInterpolant) {
  46372. if (e === this.DefaultInterpolation)
  46373. throw new Error(i);
  46374. this.setInterpolation(this.DefaultInterpolation)
  46375. }
  46376. return void console.warn(i)
  46377. }
  46378. this.createInterpolant = t
  46379. },
  46380. getInterpolation: function() {
  46381. switch (this.createInterpolant) {
  46382. case this.InterpolantFactoryMethodDiscrete:
  46383. return n.InterpolateDiscrete;
  46384. case this.InterpolantFactoryMethodLinear:
  46385. return n.InterpolateLinear;
  46386. case this.InterpolantFactoryMethodSmooth:
  46387. return n.InterpolateSmooth
  46388. }
  46389. },
  46390. getValueSize: function() {
  46391. return this.values.length / this.times.length
  46392. },
  46393. shift: function(e) {
  46394. if (0 !== e)
  46395. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46396. t[i] += e;
  46397. return this
  46398. },
  46399. scale: function(e) {
  46400. if (1 !== e)
  46401. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46402. t[i] *= e;
  46403. return this
  46404. },
  46405. trim: function(e, t) {
  46406. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46407. ++o;
  46408. for (; a !== -1 && i[a] > t; )
  46409. --a;
  46410. if (++a,
  46411. 0 !== o || a !== r) {
  46412. o >= a && (a = Math.max(a, 1),
  46413. o = a - 1);
  46414. var s = this.getValueSize();
  46415. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46416. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46417. }
  46418. return this
  46419. },
  46420. validate: function() {
  46421. var e = !0
  46422. , t = this.getValueSize();
  46423. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46424. e = !1);
  46425. var i = this.times
  46426. , r = this.values
  46427. , o = i.length;
  46428. 0 === o && (console.error("track is empty", this),
  46429. e = !1);
  46430. for (var a = null, s = 0; s !== o; s++) {
  46431. var l = i[s];
  46432. if ("number" == typeof l && isNaN(l)) {
  46433. console.error("time is not a valid number", this, s, l),
  46434. e = !1;
  46435. break
  46436. }
  46437. if (null !== a && a > l) {
  46438. console.error("out of order keys", this, s, l, a),
  46439. e = !1;
  46440. break
  46441. }
  46442. a = l
  46443. }
  46444. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46445. for (var s = 0, c = r.length; s !== c; ++s) {
  46446. var h = r[s];
  46447. if (isNaN(h)) {
  46448. console.error("value is not a valid number", this, s, h),
  46449. e = !1;
  46450. break
  46451. }
  46452. }
  46453. return e
  46454. },
  46455. optimize: function() {
  46456. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46457. var s = !1
  46458. , l = e[o]
  46459. , c = e[o + 1];
  46460. if (l !== c && (1 !== o || l !== l[0]))
  46461. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46462. var f = t[h + p];
  46463. if (f !== t[u + p] || f !== t[d + p]) {
  46464. s = !0;
  46465. break
  46466. }
  46467. }
  46468. if (s) {
  46469. if (o !== r) {
  46470. e[r] = e[o];
  46471. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46472. t[m + p] = t[g + p]
  46473. }
  46474. ++r
  46475. }
  46476. }
  46477. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46478. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46479. this
  46480. }
  46481. },
  46482. Object.assign(n.KeyframeTrack, {
  46483. parse: function(e) {
  46484. if (void 0 === e.type)
  46485. throw new Error("track type undefined, can not parse");
  46486. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46487. if (void 0 === e.times) {
  46488. console.warn("legacy JSON format detected, converting");
  46489. var i = []
  46490. , r = [];
  46491. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46492. e.times = i,
  46493. e.values = r
  46494. }
  46495. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46496. },
  46497. toJSON: function(e) {
  46498. var t, i = e.constructor;
  46499. if (void 0 !== i.toJSON)
  46500. t = i.toJSON(e);
  46501. else {
  46502. t = {
  46503. name: e.name,
  46504. times: n.AnimationUtils.convertArray(e.times, Array),
  46505. values: n.AnimationUtils.convertArray(e.values, Array)
  46506. };
  46507. var r = e.getInterpolation();
  46508. r !== e.DefaultInterpolation && (t.interpolation = r)
  46509. }
  46510. return t.type = e.ValueTypeName,
  46511. t
  46512. },
  46513. _getTrackTypeForValueTypeName: function(e) {
  46514. switch (e.toLowerCase()) {
  46515. case "scalar":
  46516. case "double":
  46517. case "float":
  46518. case "number":
  46519. case "integer":
  46520. return n.NumberKeyframeTrack;
  46521. case "vector":
  46522. case "vector2":
  46523. case "vector3":
  46524. case "vector4":
  46525. return n.VectorKeyframeTrack;
  46526. case "color":
  46527. return n.ColorKeyframeTrack;
  46528. case "quaternion":
  46529. return n.QuaternionKeyframeTrack;
  46530. case "bool":
  46531. case "boolean":
  46532. return n.BooleanKeyframeTrack;
  46533. case "string":
  46534. return n.StringKeyframeTrack
  46535. }
  46536. throw new Error("Unsupported typeName: " + e)
  46537. }
  46538. }),
  46539. n.PropertyBinding = function(e, t, i) {
  46540. this.path = t,
  46541. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46542. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46543. this.rootNode = e
  46544. }
  46545. ,
  46546. n.PropertyBinding.prototype = {
  46547. constructor: n.PropertyBinding,
  46548. getValue: function(e, t) {
  46549. this.bind(),
  46550. this.getValue(e, t)
  46551. },
  46552. setValue: function(e, t) {
  46553. this.bind(),
  46554. this.setValue(e, t)
  46555. },
  46556. bind: function() {
  46557. var e = this.node
  46558. , t = this.parsedPath
  46559. , i = t.objectName
  46560. , r = t.propertyName
  46561. , o = t.propertyIndex;
  46562. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46563. this.node = e),
  46564. this.getValue = this._getValue_unavailable,
  46565. this.setValue = this._setValue_unavailable,
  46566. !e)
  46567. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46568. if (i) {
  46569. var a = t.objectIndex;
  46570. switch (i) {
  46571. case "materials":
  46572. if (!e.material)
  46573. return void console.error(" can not bind to material as node does not have a material", this);
  46574. if (!e.material.materials)
  46575. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46576. e = e.material.materials;
  46577. break;
  46578. case "bones":
  46579. if (!e.skeleton)
  46580. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46581. e = e.skeleton.bones;
  46582. for (var s = 0; s < e.length; s++)
  46583. if (e[s].name === a) {
  46584. a = s;
  46585. break
  46586. }
  46587. break;
  46588. default:
  46589. if (void 0 === e[i])
  46590. return void console.error(" can not bind to objectName of node, undefined", this);
  46591. e = e[i]
  46592. }
  46593. if (void 0 !== a) {
  46594. if (void 0 === e[a])
  46595. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46596. e = e[a]
  46597. }
  46598. }
  46599. var l = e[r];
  46600. if (!l) {
  46601. var c = t.nodeName;
  46602. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46603. }
  46604. var h = this.Versioning.None;
  46605. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46606. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46607. this.targetObject = e);
  46608. var u = this.BindingType.Direct;
  46609. if (void 0 !== o) {
  46610. if ("morphTargetInfluences" === r) {
  46611. if (!e.geometry)
  46612. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46613. if (!e.geometry.morphTargets)
  46614. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46615. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46616. if (e.geometry.morphTargets[s].name === o) {
  46617. o = s;
  46618. break
  46619. }
  46620. }
  46621. u = this.BindingType.ArrayElement,
  46622. this.resolvedProperty = l,
  46623. this.propertyIndex = o
  46624. } else
  46625. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46626. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46627. this.resolvedProperty = l) : this.propertyName = r;
  46628. this.getValue = this.GetterByBindingType[u],
  46629. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46630. },
  46631. unbind: function() {
  46632. this.node = null,
  46633. this.getValue = this._getValue_unbound,
  46634. this.setValue = this._setValue_unbound
  46635. }
  46636. },
  46637. Object.assign(n.PropertyBinding.prototype, {
  46638. _getValue_unavailable: function() {},
  46639. _setValue_unavailable: function() {},
  46640. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46641. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46642. BindingType: {
  46643. Direct: 0,
  46644. EntireArray: 1,
  46645. ArrayElement: 2,
  46646. HasFromToArray: 3
  46647. },
  46648. Versioning: {
  46649. None: 0,
  46650. NeedsUpdate: 1,
  46651. MatrixWorldNeedsUpdate: 2
  46652. },
  46653. GetterByBindingType: [function(e, t) {
  46654. e[t] = this.node[this.propertyName]
  46655. }
  46656. , function(e, t) {
  46657. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46658. e[t++] = i[n]
  46659. }
  46660. , function(e, t) {
  46661. e[t] = this.resolvedProperty[this.propertyIndex]
  46662. }
  46663. , function(e, t) {
  46664. this.resolvedProperty.toArray(e, t)
  46665. }
  46666. ],
  46667. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46668. this.node[this.propertyName] = e[t]
  46669. }
  46670. , function(e, t) {
  46671. this.node[this.propertyName] = e[t],
  46672. this.targetObject.needsUpdate = !0
  46673. }
  46674. , function(e, t) {
  46675. this.node[this.propertyName] = e[t],
  46676. this.targetObject.matrixWorldNeedsUpdate = !0
  46677. }
  46678. ], [function(e, t) {
  46679. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46680. i[n] = e[t++]
  46681. }
  46682. , function(e, t) {
  46683. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46684. i[n] = e[t++];
  46685. this.targetObject.needsUpdate = !0
  46686. }
  46687. , function(e, t) {
  46688. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46689. i[n] = e[t++];
  46690. this.targetObject.matrixWorldNeedsUpdate = !0
  46691. }
  46692. ], [function(e, t) {
  46693. this.resolvedProperty[this.propertyIndex] = e[t]
  46694. }
  46695. , function(e, t) {
  46696. this.resolvedProperty[this.propertyIndex] = e[t],
  46697. this.targetObject.needsUpdate = !0
  46698. }
  46699. , function(e, t) {
  46700. this.resolvedProperty[this.propertyIndex] = e[t],
  46701. this.targetObject.matrixWorldNeedsUpdate = !0
  46702. }
  46703. ], [function(e, t) {
  46704. this.resolvedProperty.fromArray(e, t)
  46705. }
  46706. , function(e, t) {
  46707. this.resolvedProperty.fromArray(e, t),
  46708. this.targetObject.needsUpdate = !0
  46709. }
  46710. , function(e, t) {
  46711. this.resolvedProperty.fromArray(e, t),
  46712. this.targetObject.matrixWorldNeedsUpdate = !0
  46713. }
  46714. ]]
  46715. }),
  46716. n.PropertyBinding.Composite = function(e, t, i) {
  46717. var r = i || n.PropertyBinding.parseTrackName(t);
  46718. this._targetGroup = e,
  46719. this._bindings = e.subscribe_(t, r)
  46720. }
  46721. ,
  46722. n.PropertyBinding.Composite.prototype = {
  46723. constructor: n.PropertyBinding.Composite,
  46724. getValue: function(e, t) {
  46725. this.bind();
  46726. var i = this._targetGroup.nCachedObjects_
  46727. , n = this._bindings[i];
  46728. void 0 !== n && n.getValue(e, t)
  46729. },
  46730. setValue: function(e, t) {
  46731. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46732. i[n].setValue(e, t)
  46733. },
  46734. bind: function() {
  46735. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46736. e[t].bind()
  46737. },
  46738. unbind: function() {
  46739. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46740. e[t].unbind()
  46741. }
  46742. },
  46743. n.PropertyBinding.create = function(e, t, i) {
  46744. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46745. }
  46746. ,
  46747. n.PropertyBinding.parseTrackName = function(e) {
  46748. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46749. , i = t.exec(e);
  46750. if (!i)
  46751. throw new Error("cannot parse trackName at all: " + e);
  46752. i.index === t.lastIndex && t.lastIndex++;
  46753. var n = {
  46754. nodeName: i[3],
  46755. objectName: i[5],
  46756. objectIndex: i[7],
  46757. propertyName: i[9],
  46758. propertyIndex: i[11]
  46759. };
  46760. if (null === n.propertyName || 0 === n.propertyName.length)
  46761. throw new Error("can not parse propertyName from trackName: " + e);
  46762. return n
  46763. }
  46764. ,
  46765. n.PropertyBinding.findNode = function(e, t) {
  46766. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46767. return e;
  46768. if (e.skeleton) {
  46769. var i = function(e) {
  46770. for (var i = 0; i < e.bones.length; i++) {
  46771. var n = e.bones[i];
  46772. if (n.name === t)
  46773. return n
  46774. }
  46775. return null
  46776. }
  46777. , n = i(e.skeleton);
  46778. if (n)
  46779. return n
  46780. }
  46781. if (e.children) {
  46782. var r = function(e) {
  46783. for (var i = 0; i < e.length; i++) {
  46784. var n = e[i];
  46785. if (n.name === t || n.uuid === t)
  46786. return n;
  46787. var o = r(n.children);
  46788. if (o)
  46789. return o
  46790. }
  46791. return null
  46792. }
  46793. , o = r(e.children);
  46794. if (o)
  46795. return o
  46796. }
  46797. return null
  46798. }
  46799. ,
  46800. n.PropertyMixer = function(e, t, i) {
  46801. this.binding = e,
  46802. this.valueSize = i;
  46803. var n, r = Float64Array;
  46804. switch (t) {
  46805. case "quaternion":
  46806. n = this._slerp;
  46807. break;
  46808. case "string":
  46809. case "bool":
  46810. r = Array,
  46811. n = this._select;
  46812. break;
  46813. default:
  46814. n = this._lerp
  46815. }
  46816. this.buffer = new r(4 * i),
  46817. this._mixBufferRegion = n,
  46818. this.cumulativeWeight = 0,
  46819. this.useCount = 0,
  46820. this.referenceCount = 0
  46821. }
  46822. ,
  46823. n.PropertyMixer.prototype = {
  46824. constructor: n.PropertyMixer,
  46825. accumulate: function(e, t) {
  46826. var i = this.buffer
  46827. , n = this.valueSize
  46828. , r = e * n + n
  46829. , o = this.cumulativeWeight;
  46830. if (0 === o) {
  46831. for (var a = 0; a !== n; ++a)
  46832. i[r + a] = i[a];
  46833. o = t
  46834. } else {
  46835. o += t;
  46836. var s = t / o;
  46837. this._mixBufferRegion(i, r, 0, s, n)
  46838. }
  46839. this.cumulativeWeight = o
  46840. },
  46841. apply: function(e) {
  46842. var t = this.valueSize
  46843. , i = this.buffer
  46844. , n = e * t + t
  46845. , r = this.cumulativeWeight
  46846. , o = this.binding;
  46847. if (this.cumulativeWeight = 0,
  46848. r < 1) {
  46849. var a = 3 * t;
  46850. this._mixBufferRegion(i, n, a, 1 - r, t)
  46851. }
  46852. for (var s = t, l = t + t; s !== l; ++s)
  46853. if (i[s] !== i[s + t]) {
  46854. o.setValue(i, n);
  46855. break
  46856. }
  46857. },
  46858. saveOriginalState: function() {
  46859. var e = this.binding
  46860. , t = this.buffer
  46861. , i = this.valueSize
  46862. , n = 3 * i;
  46863. e.getValue(t, n);
  46864. for (var r = i, o = n; r !== o; ++r)
  46865. t[r] = t[n + r % i];
  46866. this.cumulativeWeight = 0
  46867. },
  46868. restoreOriginalState: function() {
  46869. var e = 3 * this.valueSize;
  46870. this.binding.setValue(this.buffer, e)
  46871. },
  46872. _select: function(e, t, i, n, r) {
  46873. if (n >= .5)
  46874. for (var o = 0; o !== r; ++o)
  46875. e[t + o] = e[i + o]
  46876. },
  46877. _slerp: function(e, t, i, r, o) {
  46878. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46879. },
  46880. _lerp: function(e, t, i, n, r) {
  46881. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46882. var s = t + a;
  46883. e[s] = e[s] * o + e[i + a] * n
  46884. }
  46885. }
  46886. },
  46887. n.BooleanKeyframeTrack = function(e, t, i) {
  46888. n.KeyframeTrack.call(this, e, t, i)
  46889. }
  46890. ,
  46891. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46892. constructor: n.BooleanKeyframeTrack,
  46893. ValueTypeName: "bool",
  46894. ValueBufferType: Array,
  46895. DefaultInterpolation: n.IntepolateDiscrete,
  46896. InterpolantFactoryMethodLinear: void 0,
  46897. InterpolantFactoryMethodSmooth: void 0
  46898. }),
  46899. n.NumberKeyframeTrack = function(e, t, i, r) {
  46900. n.KeyframeTrack.call(this, e, t, i, r)
  46901. }
  46902. ,
  46903. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46904. constructor: n.NumberKeyframeTrack,
  46905. ValueTypeName: "number"
  46906. }),
  46907. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46908. n.KeyframeTrack.call(this, e, t, i, r)
  46909. }
  46910. ,
  46911. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46912. constructor: n.QuaternionKeyframeTrack,
  46913. ValueTypeName: "quaternion",
  46914. DefaultInterpolation: n.InterpolateLinear,
  46915. InterpolantFactoryMethodLinear: function(e) {
  46916. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46917. },
  46918. InterpolantFactoryMethodSmooth: void 0
  46919. }),
  46920. n.StringKeyframeTrack = function(e, t, i, r) {
  46921. n.KeyframeTrack.call(this, e, t, i, r)
  46922. }
  46923. ,
  46924. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46925. constructor: n.StringKeyframeTrack,
  46926. ValueTypeName: "string",
  46927. ValueBufferType: Array,
  46928. DefaultInterpolation: n.IntepolateDiscrete,
  46929. InterpolantFactoryMethodLinear: void 0,
  46930. InterpolantFactoryMethodSmooth: void 0
  46931. }),
  46932. n.VectorKeyframeTrack = function(e, t, i, r) {
  46933. n.KeyframeTrack.call(this, e, t, i, r)
  46934. }
  46935. ,
  46936. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46937. constructor: n.VectorKeyframeTrack,
  46938. ValueTypeName: "vector"
  46939. }),
  46940. n.Audio = function(e) {
  46941. n.Object3D.call(this),
  46942. this.type = "Audio",
  46943. this.context = e.context,
  46944. this.source = this.context.createBufferSource(),
  46945. this.source.onended = this.onEnded.bind(this),
  46946. this.gain = this.context.createGain(),
  46947. this.gain.connect(e.getInput()),
  46948. this.autoplay = !1,
  46949. this.startTime = 0,
  46950. this.playbackRate = 1,
  46951. this.isPlaying = !1,
  46952. this.hasPlaybackControl = !0,
  46953. this.sourceType = "empty",
  46954. this.filter = null
  46955. }
  46956. ,
  46957. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46958. n.Audio.prototype.constructor = n.Audio,
  46959. n.Audio.prototype.getOutput = function() {
  46960. return this.gain
  46961. }
  46962. ,
  46963. n.Audio.prototype.load = function(e) {
  46964. var t = new n.AudioBuffer(this.context);
  46965. return t.load(e),
  46966. this.setBuffer(t),
  46967. this
  46968. }
  46969. ,
  46970. n.Audio.prototype.setNodeSource = function(e) {
  46971. return this.hasPlaybackControl = !1,
  46972. this.sourceType = "audioNode",
  46973. this.source = e,
  46974. this.connect(),
  46975. this
  46976. }
  46977. ,
  46978. n.Audio.prototype.setBuffer = function(e) {
  46979. var t = this;
  46980. return e.onReady(function(e) {
  46981. t.source.buffer = e,
  46982. t.sourceType = "buffer",
  46983. t.autoplay && t.play()
  46984. }),
  46985. this
  46986. }
  46987. ,
  46988. n.Audio.prototype.play = function() {
  46989. if (this.isPlaying === !0)
  46990. return void console.warn("THREE.Audio: Audio is already playing.");
  46991. if (this.hasPlaybackControl === !1)
  46992. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46993. var e = this.context.createBufferSource();
  46994. e.buffer = this.source.buffer,
  46995. e.loop = this.source.loop,
  46996. e.onended = this.source.onended,
  46997. e.start(0, this.startTime),
  46998. e.playbackRate.value = this.playbackRate,
  46999. this.isPlaying = !0,
  47000. this.source = e,
  47001. this.connect()
  47002. }
  47003. ,
  47004. n.Audio.prototype.pause = function() {
  47005. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47006. void (this.startTime = this.context.currentTime))
  47007. }
  47008. ,
  47009. n.Audio.prototype.stop = function() {
  47010. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47011. void (this.startTime = 0))
  47012. }
  47013. ,
  47014. n.Audio.prototype.connect = function() {
  47015. null !== this.filter ? (this.source.connect(this.filter),
  47016. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47017. }
  47018. ,
  47019. n.Audio.prototype.disconnect = function() {
  47020. null !== this.filter ? (this.source.disconnect(this.filter),
  47021. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47022. }
  47023. ,
  47024. n.Audio.prototype.getFilter = function() {
  47025. return this.filter
  47026. }
  47027. ,
  47028. n.Audio.prototype.setFilter = function(e) {
  47029. void 0 === e && (e = null),
  47030. this.isPlaying === !0 ? (this.disconnect(),
  47031. this.filter = e,
  47032. this.connect()) : this.filter = e
  47033. }
  47034. ,
  47035. n.Audio.prototype.setPlaybackRate = function(e) {
  47036. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47037. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47038. }
  47039. ,
  47040. n.Audio.prototype.getPlaybackRate = function() {
  47041. return this.playbackRate
  47042. }
  47043. ,
  47044. n.Audio.prototype.onEnded = function() {
  47045. this.isPlaying = !1
  47046. }
  47047. ,
  47048. n.Audio.prototype.setLoop = function(e) {
  47049. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47050. }
  47051. ,
  47052. n.Audio.prototype.getLoop = function() {
  47053. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47054. !1) : this.source.loop
  47055. }
  47056. ,
  47057. n.Audio.prototype.setVolume = function(e) {
  47058. this.gain.gain.value = e
  47059. }
  47060. ,
  47061. n.Audio.prototype.getVolume = function() {
  47062. return this.gain.gain.value
  47063. }
  47064. ,
  47065. n.AudioAnalyser = function(e, t) {
  47066. this.analyser = e.context.createAnalyser(),
  47067. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47068. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47069. e.getOutput().connect(this.analyser)
  47070. }
  47071. ,
  47072. n.AudioAnalyser.prototype = {
  47073. constructor: n.AudioAnalyser,
  47074. getData: function() {
  47075. return this.analyser.getByteFrequencyData(this.data),
  47076. this.data
  47077. }
  47078. },
  47079. n.AudioBuffer = function(e) {
  47080. this.context = e,
  47081. this.ready = !1,
  47082. this.readyCallbacks = []
  47083. }
  47084. ,
  47085. n.AudioBuffer.prototype.load = function(e) {
  47086. var t = this
  47087. , i = new XMLHttpRequest;
  47088. return i.open("GET", e, !0),
  47089. i.responseType = "arraybuffer",
  47090. i.onload = function(e) {
  47091. t.context.decodeAudioData(this.response, function(e) {
  47092. t.buffer = e,
  47093. t.ready = !0;
  47094. for (var i = 0; i < t.readyCallbacks.length; i++)
  47095. t.readyCallbacks[i](t.buffer);
  47096. t.readyCallbacks = []
  47097. })
  47098. }
  47099. ,
  47100. i.send(),
  47101. this
  47102. }
  47103. ,
  47104. n.AudioBuffer.prototype.onReady = function(e) {
  47105. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47106. }
  47107. ,
  47108. n.PositionalAudio = function(e) {
  47109. n.Audio.call(this, e),
  47110. this.panner = this.context.createPanner(),
  47111. this.panner.connect(this.gain)
  47112. }
  47113. ,
  47114. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47115. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47116. n.PositionalAudio.prototype.getOutput = function() {
  47117. return this.panner
  47118. }
  47119. ,
  47120. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47121. this.panner.refDistance = e
  47122. }
  47123. ,
  47124. n.PositionalAudio.prototype.getRefDistance = function() {
  47125. return this.panner.refDistance
  47126. }
  47127. ,
  47128. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47129. this.panner.rolloffFactor = e
  47130. }
  47131. ,
  47132. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47133. return this.panner.rolloffFactor
  47134. }
  47135. ,
  47136. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47137. this.panner.distanceModel = e
  47138. }
  47139. ,
  47140. n.PositionalAudio.prototype.getDistanceModel = function() {
  47141. return this.panner.distanceModel
  47142. }
  47143. ,
  47144. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47145. this.panner.maxDistance = e
  47146. }
  47147. ,
  47148. n.PositionalAudio.prototype.getMaxDistance = function() {
  47149. return this.panner.maxDistance
  47150. }
  47151. ,
  47152. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47153. var e = new n.Vector3;
  47154. return function(t) {
  47155. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47156. e.setFromMatrixPosition(this.matrixWorld),
  47157. this.panner.setPosition(e.x, e.y, e.z)
  47158. }
  47159. }(),
  47160. n.AudioListener = function() {
  47161. n.Object3D.call(this),
  47162. this.type = "AudioListener",
  47163. this.context = new (window.AudioContext || window.webkitAudioContext),
  47164. this.gain = this.context.createGain(),
  47165. this.gain.connect(this.context.destination),
  47166. this.filter = null
  47167. }
  47168. ,
  47169. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47170. n.AudioListener.prototype.constructor = n.AudioListener,
  47171. n.AudioListener.prototype.getInput = function() {
  47172. return this.gain
  47173. }
  47174. ,
  47175. n.AudioListener.prototype.removeFilter = function() {
  47176. null !== this.filter && (this.gain.disconnect(this.filter),
  47177. this.filter.disconnect(this.context.destination),
  47178. this.gain.connect(this.context.destination),
  47179. this.filter = null)
  47180. }
  47181. ,
  47182. n.AudioListener.prototype.setFilter = function(e) {
  47183. null !== this.filter ? (this.gain.disconnect(this.filter),
  47184. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47185. this.filter = e,
  47186. this.gain.connect(this.filter),
  47187. this.filter.connect(this.context.destination)
  47188. }
  47189. ,
  47190. n.AudioListener.prototype.getFilter = function() {
  47191. return this.filter
  47192. }
  47193. ,
  47194. n.AudioListener.prototype.setMasterVolume = function(e) {
  47195. this.gain.gain.value = e
  47196. }
  47197. ,
  47198. n.AudioListener.prototype.getMasterVolume = function() {
  47199. return this.gain.gain.value
  47200. }
  47201. ,
  47202. n.AudioListener.prototype.updateMatrixWorld = function() {
  47203. var e = new n.Vector3
  47204. , t = new n.Quaternion
  47205. , i = new n.Vector3
  47206. , r = new n.Vector3;
  47207. return function(o) {
  47208. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47209. var a = this.context.listener
  47210. , s = this.up;
  47211. this.matrixWorld.decompose(e, t, i),
  47212. r.set(0, 0, -1).applyQuaternion(t),
  47213. a.setPosition(e.x, e.y, e.z),
  47214. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47215. }
  47216. }(),
  47217. n.Camera = function() {
  47218. n.Object3D.call(this),
  47219. this.type = "Camera",
  47220. this.matrixWorldInverse = new n.Matrix4,
  47221. this.projectionMatrix = new n.Matrix4
  47222. }
  47223. ,
  47224. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47225. n.Camera.prototype.constructor = n.Camera,
  47226. n.Camera.prototype.getWorldDirection = function() {
  47227. var e = new n.Quaternion;
  47228. return function(t) {
  47229. var i = t || new n.Vector3;
  47230. return this.getWorldQuaternion(e),
  47231. i.set(0, 0, -1).applyQuaternion(e)
  47232. }
  47233. }(),
  47234. n.Camera.prototype.lookAt = function() {
  47235. var e = new n.Matrix4;
  47236. return function(t) {
  47237. e.lookAt(this.position, t, this.up),
  47238. this.quaternion.setFromRotationMatrix(e)
  47239. }
  47240. }(),
  47241. n.Camera.prototype.clone = function() {
  47242. return (new this.constructor).copy(this)
  47243. }
  47244. ,
  47245. n.Camera.prototype.copy = function(e) {
  47246. return n.Object3D.prototype.copy.call(this, e),
  47247. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47248. this.projectionMatrix.copy(e.projectionMatrix),
  47249. this
  47250. }
  47251. ,
  47252. n.CubeCamera = function(e, t, i) {
  47253. n.Object3D.call(this),
  47254. this.type = "CubeCamera";
  47255. var r = 90
  47256. , o = 1
  47257. , a = new n.PerspectiveCamera(r,o,e,t);
  47258. a.up.set(0, -1, 0),
  47259. a.lookAt(new n.Vector3(1,0,0)),
  47260. this.add(a);
  47261. var s = new n.PerspectiveCamera(r,o,e,t);
  47262. s.up.set(0, -1, 0),
  47263. s.lookAt(new n.Vector3(-1,0,0)),
  47264. this.add(s);
  47265. var l = new n.PerspectiveCamera(r,o,e,t);
  47266. l.up.set(0, 0, 1),
  47267. l.lookAt(new n.Vector3(0,1,0)),
  47268. this.add(l);
  47269. var c = new n.PerspectiveCamera(r,o,e,t);
  47270. c.up.set(0, 0, -1),
  47271. c.lookAt(new n.Vector3(0,-1,0)),
  47272. this.add(c);
  47273. var h = new n.PerspectiveCamera(r,o,e,t);
  47274. h.up.set(0, -1, 0),
  47275. h.lookAt(new n.Vector3(0,0,1)),
  47276. this.add(h);
  47277. var u = new n.PerspectiveCamera(r,o,e,t);
  47278. u.up.set(0, -1, 0),
  47279. u.lookAt(new n.Vector3(0,0,-1)),
  47280. this.add(u);
  47281. var d = {
  47282. format: n.RGBFormat,
  47283. magFilter: n.LinearFilter,
  47284. minFilter: n.LinearFilter
  47285. };
  47286. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47287. this.updateCubeMap = function(e, t) {
  47288. null === this.parent && this.updateMatrixWorld();
  47289. var i = this.renderTarget
  47290. , n = i.texture.generateMipmaps;
  47291. i.texture.generateMipmaps = !1,
  47292. i.activeCubeFace = 0,
  47293. e.render(t, a, i),
  47294. i.activeCubeFace = 1,
  47295. e.render(t, s, i),
  47296. i.activeCubeFace = 2,
  47297. e.render(t, l, i),
  47298. i.activeCubeFace = 3,
  47299. e.render(t, c, i),
  47300. i.activeCubeFace = 4,
  47301. e.render(t, h, i),
  47302. i.texture.generateMipmaps = n,
  47303. i.activeCubeFace = 5,
  47304. e.render(t, u, i),
  47305. e.setRenderTarget(null)
  47306. }
  47307. }
  47308. ,
  47309. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47310. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47311. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47312. n.Camera.call(this),
  47313. this.type = "OrthographicCamera",
  47314. this.zoom = 1,
  47315. this.left = e,
  47316. this.right = t,
  47317. this.top = i,
  47318. this.bottom = r,
  47319. this.near = void 0 !== o ? o : .1,
  47320. this.far = void 0 !== a ? a : 2e3,
  47321. this.updateProjectionMatrix()
  47322. }
  47323. ,
  47324. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47325. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47326. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47327. var e = (this.right - this.left) / (2 * this.zoom)
  47328. , t = (this.top - this.bottom) / (2 * this.zoom)
  47329. , i = (this.right + this.left) / 2
  47330. , n = (this.top + this.bottom) / 2;
  47331. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47332. }
  47333. ,
  47334. n.OrthographicCamera.prototype.copy = function(e) {
  47335. return n.Camera.prototype.copy.call(this, e),
  47336. this.left = e.left,
  47337. this.right = e.right,
  47338. this.top = e.top,
  47339. this.bottom = e.bottom,
  47340. this.near = e.near,
  47341. this.far = e.far,
  47342. this.zoom = e.zoom,
  47343. this
  47344. }
  47345. ,
  47346. n.OrthographicCamera.prototype.toJSON = function(e) {
  47347. var t = n.Object3D.prototype.toJSON.call(this, e);
  47348. return t.object.zoom = this.zoom,
  47349. t.object.left = this.left,
  47350. t.object.right = this.right,
  47351. t.object.top = this.top,
  47352. t.object.bottom = this.bottom,
  47353. t.object.near = this.near,
  47354. t.object.far = this.far,
  47355. t
  47356. }
  47357. ,
  47358. n.PerspectiveCamera = function(e, t, i, r) {
  47359. n.Camera.call(this),
  47360. this.type = "PerspectiveCamera",
  47361. this.focalLength = 10,
  47362. this.zoom = 1,
  47363. this.fov = void 0 !== e ? e : 50,
  47364. this.aspect = void 0 !== t ? t : 1,
  47365. this.near = void 0 !== i ? i : .1,
  47366. this.far = void 0 !== r ? r : 2e3,
  47367. this.updateProjectionMatrix()
  47368. }
  47369. ,
  47370. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47371. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47372. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47373. void 0 === t && (t = 24),
  47374. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47375. this.updateProjectionMatrix()
  47376. }
  47377. ,
  47378. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47379. this.fullWidth = e,
  47380. this.fullHeight = t,
  47381. this.x = i,
  47382. this.y = n,
  47383. this.width = r,
  47384. this.height = o,
  47385. this.updateProjectionMatrix()
  47386. }
  47387. ,
  47388. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47389. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47390. if (this.fullWidth) {
  47391. var t = this.fullWidth / this.fullHeight
  47392. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47393. , r = -i
  47394. , o = t * r
  47395. , a = t * i
  47396. , s = Math.abs(a - o)
  47397. , l = Math.abs(i - r);
  47398. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47399. } else
  47400. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47401. }
  47402. ,
  47403. n.PerspectiveCamera.prototype.copy = function(e) {
  47404. return n.Camera.prototype.copy.call(this, e),
  47405. this.focalLength = e.focalLength,
  47406. this.zoom = e.zoom,
  47407. this.fov = e.fov,
  47408. this.aspect = e.aspect,
  47409. this.near = e.near,
  47410. this.far = e.far,
  47411. this
  47412. }
  47413. ,
  47414. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47415. var t = n.Object3D.prototype.toJSON.call(this, e);
  47416. return t.object.focalLength = this.focalLength,
  47417. t.object.zoom = this.zoom,
  47418. t.object.fov = this.fov,
  47419. t.object.aspect = this.aspect,
  47420. t.object.near = this.near,
  47421. t.object.far = this.far,
  47422. t
  47423. }
  47424. ,
  47425. n.StereoCamera = function() {
  47426. this.type = "StereoCamera",
  47427. this.aspect = 1,
  47428. this.cameraL = new n.PerspectiveCamera,
  47429. this.cameraL.layers.enable(1),
  47430. this.cameraL.matrixAutoUpdate = !1,
  47431. this.cameraR = new n.PerspectiveCamera,
  47432. this.cameraR.layers.enable(2),
  47433. this.cameraR.matrixAutoUpdate = !1
  47434. }
  47435. ,
  47436. n.StereoCamera.prototype = {
  47437. constructor: n.StereoCamera,
  47438. update: function() {
  47439. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47440. return function(l) {
  47441. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47442. if (c) {
  47443. e = l.focalLength,
  47444. t = l.fov,
  47445. i = l.aspect * this.aspect,
  47446. r = l.near,
  47447. o = l.far;
  47448. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47449. s.elements[12] = -p,
  47450. a.elements[12] = p,
  47451. h = -g * i + f,
  47452. u = g * i + f,
  47453. d.elements[0] = 2 * r / (u - h),
  47454. d.elements[8] = (u + h) / (u - h),
  47455. this.cameraL.projectionMatrix.copy(d),
  47456. h = -g * i - f,
  47457. u = g * i - f,
  47458. d.elements[0] = 2 * r / (u - h),
  47459. d.elements[8] = (u + h) / (u - h),
  47460. this.cameraR.projectionMatrix.copy(d)
  47461. }
  47462. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47463. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47464. }
  47465. }()
  47466. },
  47467. n.Light = function(e, t) {
  47468. n.Object3D.call(this),
  47469. this.type = "Light",
  47470. this.color = new n.Color(e),
  47471. this.intensity = void 0 !== t ? t : 1,
  47472. this.receiveShadow = void 0
  47473. }
  47474. ,
  47475. n.Light.prototype = Object.create(n.Object3D.prototype),
  47476. n.Light.prototype.constructor = n.Light,
  47477. n.Light.prototype.copy = function(e) {
  47478. return n.Object3D.prototype.copy.call(this, e),
  47479. this.color.copy(e.color),
  47480. this.intensity = e.intensity,
  47481. this
  47482. }
  47483. ,
  47484. n.Light.prototype.toJSON = function(e) {
  47485. var t = n.Object3D.prototype.toJSON.call(this, e);
  47486. return t.object.color = this.color.getHex(),
  47487. t.object.intensity = this.intensity,
  47488. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47489. void 0 !== this.distance && (t.object.distance = this.distance),
  47490. void 0 !== this.angle && (t.object.angle = this.angle),
  47491. void 0 !== this.decay && (t.object.decay = this.decay),
  47492. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47493. t
  47494. }
  47495. ,
  47496. n.LightShadow = function(e) {
  47497. this.camera = e,
  47498. this.bias = 0,
  47499. this.radius = 1,
  47500. this.mapSize = new n.Vector2(512,512),
  47501. this.map = null,
  47502. this.matrix = new n.Matrix4
  47503. }
  47504. ,
  47505. n.LightShadow.prototype = {
  47506. constructor: n.LightShadow,
  47507. copy: function(e) {
  47508. return this.camera = e.camera.clone(),
  47509. this.bias = e.bias,
  47510. this.radius = e.radius,
  47511. this.mapSize.copy(e.mapSize),
  47512. this
  47513. },
  47514. clone: function() {
  47515. return (new this.constructor).copy(this)
  47516. }
  47517. },
  47518. n.AmbientLight = function(e, t) {
  47519. n.Light.call(this, e, t),
  47520. this.type = "AmbientLight",
  47521. this.castShadow = void 0
  47522. }
  47523. ,
  47524. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47525. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47526. n.DirectionalLight = function(e, t) {
  47527. n.Light.call(this, e, t),
  47528. this.type = "DirectionalLight",
  47529. this.position.set(0, 1, 0),
  47530. this.updateMatrix(),
  47531. this.target = new n.Object3D,
  47532. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47533. }
  47534. ,
  47535. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47536. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47537. n.DirectionalLight.prototype.copy = function(e) {
  47538. return n.Light.prototype.copy.call(this, e),
  47539. this.target = e.target.clone(),
  47540. this.shadow = e.shadow.clone(),
  47541. this
  47542. }
  47543. ,
  47544. n.HemisphereLight = function(e, t, i) {
  47545. n.Light.call(this, e, i),
  47546. this.type = "HemisphereLight",
  47547. this.castShadow = void 0,
  47548. this.position.set(0, 1, 0),
  47549. this.updateMatrix(),
  47550. this.groundColor = new n.Color(t)
  47551. }
  47552. ,
  47553. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47554. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47555. n.HemisphereLight.prototype.copy = function(e) {
  47556. return n.Light.prototype.copy.call(this, e),
  47557. this.groundColor.copy(e.groundColor),
  47558. this
  47559. }
  47560. ,
  47561. n.PointLight = function(e, t, i, r) {
  47562. n.Light.call(this, e, t),
  47563. this.type = "PointLight",
  47564. this.distance = void 0 !== i ? i : 0,
  47565. this.decay = void 0 !== r ? r : 1,
  47566. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47567. }
  47568. ,
  47569. n.PointLight.prototype = Object.create(n.Light.prototype),
  47570. n.PointLight.prototype.constructor = n.PointLight,
  47571. Object.defineProperty(n.PointLight.prototype, "power", {
  47572. get: function() {
  47573. return 4 * this.intensity * Math.PI
  47574. },
  47575. set: function(e) {
  47576. this.intensity = e / (4 * Math.PI)
  47577. }
  47578. }),
  47579. n.PointLight.prototype.copy = function(e) {
  47580. return n.Light.prototype.copy.call(this, e),
  47581. this.distance = e.distance,
  47582. this.decay = e.decay,
  47583. this.shadow = e.shadow.clone(),
  47584. this
  47585. }
  47586. ,
  47587. n.SpotLight = function(e, t, i, r, o, a) {
  47588. n.Light.call(this, e, t),
  47589. this.type = "SpotLight",
  47590. this.position.set(0, 1, 0),
  47591. this.updateMatrix(),
  47592. this.target = new n.Object3D,
  47593. this.distance = void 0 !== i ? i : 0,
  47594. this.angle = void 0 !== r ? r : Math.PI / 3,
  47595. this.penumbra = void 0 !== o ? o : 0,
  47596. this.decay = void 0 !== a ? a : 1,
  47597. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47598. }
  47599. ,
  47600. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47601. n.SpotLight.prototype.constructor = n.SpotLight,
  47602. Object.defineProperty(n.SpotLight.prototype, "power", {
  47603. get: function() {
  47604. return this.intensity * Math.PI
  47605. },
  47606. set: function(e) {
  47607. this.intensity = e / Math.PI
  47608. }
  47609. }),
  47610. n.SpotLight.prototype.copy = function(e) {
  47611. return n.Light.prototype.copy.call(this, e),
  47612. this.distance = e.distance,
  47613. this.angle = e.angle,
  47614. this.penumbra = e.penumbra,
  47615. this.decay = e.decay,
  47616. this.target = e.target.clone(),
  47617. this.shadow = e.shadow.clone(),
  47618. this
  47619. }
  47620. ,
  47621. n.Cache = {
  47622. enabled: !1,
  47623. files: {},
  47624. add: function(e, t) {
  47625. this.enabled !== !1 && (this.files[e] = t)
  47626. },
  47627. get: function(e) {
  47628. if (this.enabled !== !1)
  47629. return this.files[e]
  47630. },
  47631. remove: function(e) {
  47632. delete this.files[e]
  47633. },
  47634. clear: function() {
  47635. this.files = {}
  47636. }
  47637. },
  47638. n.Loader = function() {
  47639. this.onLoadStart = function() {}
  47640. ,
  47641. this.onLoadProgress = function() {}
  47642. ,
  47643. this.onLoadComplete = function() {}
  47644. }
  47645. ,
  47646. n.Loader.prototype = {
  47647. constructor: n.Loader,
  47648. crossOrigin: void 0,
  47649. extractUrlBase: function(e) {
  47650. var t = e.split("/");
  47651. return 1 === t.length ? "./" : (t.pop(),
  47652. t.join("/") + "/")
  47653. },
  47654. initMaterials: function(e, t, i) {
  47655. for (var n = [], r = 0; r < e.length; ++r)
  47656. n[r] = this.createMaterial(e[r], t, i);
  47657. return n
  47658. },
  47659. createMaterial: function() {
  47660. var e, t, i;
  47661. return function(r, o, a) {
  47662. function s(e, i, r, s, c) {
  47663. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47664. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47665. h = t.load(u)),
  47666. void 0 !== i && (h.repeat.fromArray(i),
  47667. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47668. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47669. void 0 !== r && h.offset.fromArray(r),
  47670. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47671. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47672. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47673. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47674. void 0 !== c && (h.anisotropy = c);
  47675. var p = n.Math.generateUUID();
  47676. return l[p] = h,
  47677. p
  47678. }
  47679. void 0 === e && (e = new n.Color),
  47680. void 0 === t && (t = new n.TextureLoader),
  47681. void 0 === i && (i = new n.MaterialLoader);
  47682. var l = {}
  47683. , c = {
  47684. uuid: n.Math.generateUUID(),
  47685. type: "MeshLambertMaterial"
  47686. };
  47687. for (var h in r) {
  47688. var u = r[h];
  47689. switch (h) {
  47690. case "DbgColor":
  47691. case "DbgIndex":
  47692. case "opticalDensity":
  47693. case "illumination":
  47694. break;
  47695. case "DbgName":
  47696. c.name = u;
  47697. break;
  47698. case "blending":
  47699. c.blending = n[u];
  47700. break;
  47701. case "colorAmbient":
  47702. case "mapAmbient":
  47703. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47704. break;
  47705. case "colorDiffuse":
  47706. c.color = e.fromArray(u).getHex();
  47707. break;
  47708. case "colorSpecular":
  47709. c.specular = e.fromArray(u).getHex();
  47710. break;
  47711. case "colorEmissive":
  47712. c.emissive = e.fromArray(u).getHex();
  47713. break;
  47714. case "specularCoef":
  47715. c.shininess = u;
  47716. break;
  47717. case "shading":
  47718. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47719. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47720. break;
  47721. case "mapDiffuse":
  47722. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47723. break;
  47724. case "mapDiffuseRepeat":
  47725. case "mapDiffuseOffset":
  47726. case "mapDiffuseWrap":
  47727. case "mapDiffuseAnisotropy":
  47728. break;
  47729. case "mapLight":
  47730. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47731. break;
  47732. case "mapLightRepeat":
  47733. case "mapLightOffset":
  47734. case "mapLightWrap":
  47735. case "mapLightAnisotropy":
  47736. break;
  47737. case "mapAO":
  47738. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47739. break;
  47740. case "mapAORepeat":
  47741. case "mapAOOffset":
  47742. case "mapAOWrap":
  47743. case "mapAOAnisotropy":
  47744. break;
  47745. case "mapBump":
  47746. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47747. break;
  47748. case "mapBumpScale":
  47749. c.bumpScale = u;
  47750. break;
  47751. case "mapBumpRepeat":
  47752. case "mapBumpOffset":
  47753. case "mapBumpWrap":
  47754. case "mapBumpAnisotropy":
  47755. break;
  47756. case "mapNormal":
  47757. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47758. break;
  47759. case "mapNormalFactor":
  47760. c.normalScale = [u, u];
  47761. break;
  47762. case "mapNormalRepeat":
  47763. case "mapNormalOffset":
  47764. case "mapNormalWrap":
  47765. case "mapNormalAnisotropy":
  47766. break;
  47767. case "mapSpecular":
  47768. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47769. break;
  47770. case "mapSpecularRepeat":
  47771. case "mapSpecularOffset":
  47772. case "mapSpecularWrap":
  47773. case "mapSpecularAnisotropy":
  47774. break;
  47775. case "mapAlpha":
  47776. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47777. break;
  47778. case "mapAlphaRepeat":
  47779. case "mapAlphaOffset":
  47780. case "mapAlphaWrap":
  47781. case "mapAlphaAnisotropy":
  47782. break;
  47783. case "flipSided":
  47784. c.side = n.BackSide;
  47785. break;
  47786. case "doubleSided":
  47787. c.side = n.DoubleSide;
  47788. break;
  47789. case "transparency":
  47790. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47791. c.opacity = u;
  47792. break;
  47793. case "depthTest":
  47794. case "depthWrite":
  47795. case "colorWrite":
  47796. case "opacity":
  47797. case "reflectivity":
  47798. case "transparent":
  47799. case "visible":
  47800. case "wireframe":
  47801. c[h] = u;
  47802. break;
  47803. case "vertexColors":
  47804. u === !0 && (c.vertexColors = n.VertexColors),
  47805. "face" === u && (c.vertexColors = n.FaceColors);
  47806. break;
  47807. default:
  47808. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47809. }
  47810. }
  47811. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47812. "MeshPhongMaterial" !== c.type && delete c.specular,
  47813. c.opacity < 1 && (c.transparent = !0),
  47814. i.setTextures(l),
  47815. i.parse(c)
  47816. }
  47817. }()
  47818. },
  47819. n.Loader.Handlers = {
  47820. handlers: [],
  47821. add: function(e, t) {
  47822. this.handlers.push(e, t)
  47823. },
  47824. get: function(e) {
  47825. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47826. var r = t[i]
  47827. , o = t[i + 1];
  47828. if (r.test(e))
  47829. return o
  47830. }
  47831. return null
  47832. }
  47833. },
  47834. n.XHRLoader = function(e) {
  47835. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47836. }
  47837. ,
  47838. n.XHRLoader.prototype = {
  47839. constructor: n.XHRLoader,
  47840. load: function(e, t, i, r) {
  47841. void 0 !== this.path && (e = this.path + e);
  47842. var o = this
  47843. , a = n.Cache.get(e);
  47844. if (void 0 !== a)
  47845. return t && setTimeout(function() {
  47846. t(a)
  47847. }, 0),
  47848. a;
  47849. var s = new XMLHttpRequest;
  47850. return s.overrideMimeType("text/plain"),
  47851. s.open("GET", e, !0),
  47852. s.addEventListener("load", function(i) {
  47853. var a = i.target.response;
  47854. n.Cache.add(e, a),
  47855. 200 === this.status ? (t && t(a),
  47856. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47857. t && t(a),
  47858. o.manager.itemEnd(e)) : (r && r(i),
  47859. o.manager.itemError(e))
  47860. }, !1),
  47861. void 0 !== i && s.addEventListener("progress", function(e) {
  47862. i(e)
  47863. }, !1),
  47864. s.addEventListener("error", function(t) {
  47865. r && r(t),
  47866. o.manager.itemError(e)
  47867. }, !1),
  47868. void 0 !== this.responseType && (s.responseType = this.responseType),
  47869. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47870. s.send(null),
  47871. o.manager.itemStart(e),
  47872. s
  47873. },
  47874. setPath: function(e) {
  47875. this.path = e
  47876. },
  47877. setResponseType: function(e) {
  47878. this.responseType = e
  47879. },
  47880. setWithCredentials: function(e) {
  47881. this.withCredentials = e
  47882. }
  47883. },
  47884. n.FontLoader = function(e) {
  47885. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47886. }
  47887. ,
  47888. n.FontLoader.prototype = {
  47889. constructor: n.FontLoader,
  47890. load: function(e, t, i, r) {
  47891. var o = new n.XHRLoader(this.manager);
  47892. o.load(e, function(e) {
  47893. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47894. }, i, r)
  47895. }
  47896. },
  47897. n.ImageLoader = function(e) {
  47898. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47899. }
  47900. ,
  47901. n.ImageLoader.prototype = {
  47902. constructor: n.ImageLoader,
  47903. load: function(e, t, i, r) {
  47904. void 0 !== this.path && (e = this.path + e);
  47905. var o = this
  47906. , a = n.Cache.get(e);
  47907. if (void 0 !== a)
  47908. return o.manager.itemStart(e),
  47909. t ? setTimeout(function() {
  47910. t(a),
  47911. o.manager.itemEnd(e)
  47912. }, 0) : o.manager.itemEnd(e),
  47913. a;
  47914. var s = document.createElement("img");
  47915. return s.addEventListener("load", function(i) {
  47916. n.Cache.add(e, this),
  47917. t && t(this),
  47918. o.manager.itemEnd(e)
  47919. }, !1),
  47920. void 0 !== i && s.addEventListener("progress", function(e) {
  47921. i(e)
  47922. }, !1),
  47923. s.addEventListener("error", function(t) {
  47924. r && r(t),
  47925. o.manager.itemError(e)
  47926. }, !1),
  47927. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47928. o.manager.itemStart(e),
  47929. s.src = e,
  47930. s
  47931. },
  47932. setCrossOrigin: function(e) {
  47933. this.crossOrigin = e
  47934. },
  47935. setPath: function(e) {
  47936. this.path = e
  47937. }
  47938. },
  47939. n.JSONLoader = function(e) {
  47940. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47941. e = void 0),
  47942. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47943. this.withCredentials = !1
  47944. }
  47945. ,
  47946. n.JSONLoader.prototype = {
  47947. constructor: n.JSONLoader,
  47948. get statusDomElement() {
  47949. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47950. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47951. this._statusDomElement
  47952. },
  47953. load: function(e, t, i, r) {
  47954. var o = this
  47955. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47956. , s = new n.XHRLoader(this.manager);
  47957. s.setWithCredentials(this.withCredentials),
  47958. s.load(e, function(i) {
  47959. var n = JSON.parse(i)
  47960. , r = n.metadata;
  47961. if (void 0 !== r) {
  47962. var s = r.type;
  47963. if (void 0 !== s) {
  47964. if ("object" === s.toLowerCase())
  47965. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47966. if ("scene" === s.toLowerCase())
  47967. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47968. }
  47969. }
  47970. var l = o.parse(n, a);
  47971. t(l.geometry, l.materials)
  47972. }, i, r)
  47973. },
  47974. setTexturePath: function(e) {
  47975. this.texturePath = e
  47976. },
  47977. parse: function(e, t) {
  47978. function i(t) {
  47979. function i(e, t) {
  47980. return e & 1 << t
  47981. }
  47982. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47983. if (void 0 !== e.uvs) {
  47984. for (r = 0; r < e.uvs.length; r++)
  47985. e.uvs[r].length && B++;
  47986. for (r = 0; r < B; r++)
  47987. s.faceVertexUvs[r] = []
  47988. }
  47989. for (l = 0,
  47990. c = L.length; l < c; )
  47991. E = new n.Vector3,
  47992. E.x = L[l++] * t,
  47993. E.y = L[l++] * t,
  47994. E.z = L[l++] * t,
  47995. s.vertices.push(E);
  47996. for (l = 0,
  47997. c = O.length; l < c; )
  47998. if (f = O[l++],
  47999. g = i(f, 0),
  48000. m = i(f, 1),
  48001. v = i(f, 3),
  48002. A = i(f, 4),
  48003. y = i(f, 5),
  48004. C = i(f, 6),
  48005. I = i(f, 7),
  48006. g) {
  48007. if (w = new n.Face3,
  48008. w.a = O[l],
  48009. w.b = O[l + 1],
  48010. w.c = O[l + 3],
  48011. _ = new n.Face3,
  48012. _.a = O[l + 1],
  48013. _.b = O[l + 2],
  48014. _.c = O[l + 3],
  48015. l += 4,
  48016. m && (p = O[l++],
  48017. w.materialIndex = p,
  48018. _.materialIndex = p),
  48019. a = s.faces.length,
  48020. v)
  48021. for (r = 0; r < B; r++)
  48022. for (S = e.uvs[r],
  48023. s.faceVertexUvs[r][a] = [],
  48024. s.faceVertexUvs[r][a + 1] = [],
  48025. o = 0; o < 4; o++)
  48026. d = O[l++],
  48027. R = S[2 * d],
  48028. P = S[2 * d + 1],
  48029. M = new n.Vector2(R,P),
  48030. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48031. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48032. if (A && (u = 3 * O[l++],
  48033. w.normal.set(D[u++], D[u++], D[u]),
  48034. _.normal.copy(w.normal)),
  48035. y)
  48036. for (r = 0; r < 4; r++)
  48037. u = 3 * O[l++],
  48038. x = new n.Vector3(D[u++],D[u++],D[u]),
  48039. 2 !== r && w.vertexNormals.push(x),
  48040. 0 !== r && _.vertexNormals.push(x);
  48041. if (C && (h = O[l++],
  48042. T = N[h],
  48043. w.color.setHex(T),
  48044. _.color.setHex(T)),
  48045. I)
  48046. for (r = 0; r < 4; r++)
  48047. h = O[l++],
  48048. T = N[h],
  48049. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48050. 0 !== r && _.vertexColors.push(new n.Color(T));
  48051. s.faces.push(w),
  48052. s.faces.push(_)
  48053. } else {
  48054. if (b = new n.Face3,
  48055. b.a = O[l++],
  48056. b.b = O[l++],
  48057. b.c = O[l++],
  48058. m && (p = O[l++],
  48059. b.materialIndex = p),
  48060. a = s.faces.length,
  48061. v)
  48062. for (r = 0; r < B; r++)
  48063. for (S = e.uvs[r],
  48064. s.faceVertexUvs[r][a] = [],
  48065. o = 0; o < 3; o++)
  48066. d = O[l++],
  48067. R = S[2 * d],
  48068. P = S[2 * d + 1],
  48069. M = new n.Vector2(R,P),
  48070. s.faceVertexUvs[r][a].push(M);
  48071. if (A && (u = 3 * O[l++],
  48072. b.normal.set(D[u++], D[u++], D[u])),
  48073. y)
  48074. for (r = 0; r < 3; r++)
  48075. u = 3 * O[l++],
  48076. x = new n.Vector3(D[u++],D[u++],D[u]),
  48077. b.vertexNormals.push(x);
  48078. if (C && (h = O[l++],
  48079. b.color.setHex(N[h])),
  48080. I)
  48081. for (r = 0; r < 3; r++)
  48082. h = O[l++],
  48083. b.vertexColors.push(new n.Color(N[h]));
  48084. s.faces.push(b)
  48085. }
  48086. }
  48087. function r() {
  48088. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48089. if (e.skinWeights)
  48090. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48091. var o = e.skinWeights[i]
  48092. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48093. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48094. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48095. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48096. }
  48097. if (e.skinIndices)
  48098. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48099. var h = e.skinIndices[i]
  48100. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48101. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48102. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48103. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48104. }
  48105. s.bones = e.bones,
  48106. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48107. }
  48108. function o(t) {
  48109. if (void 0 !== e.morphTargets)
  48110. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48111. s.morphTargets[i] = {},
  48112. s.morphTargets[i].name = e.morphTargets[i].name,
  48113. s.morphTargets[i].vertices = [];
  48114. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48115. var h = new n.Vector3;
  48116. h.x = a[l] * t,
  48117. h.y = a[l + 1] * t,
  48118. h.z = a[l + 2] * t,
  48119. o.push(h)
  48120. }
  48121. }
  48122. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48123. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48124. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48125. u[i].color.fromArray(d, 3 * i)
  48126. }
  48127. }
  48128. function a() {
  48129. var t = []
  48130. , i = [];
  48131. void 0 !== e.animation && i.push(e.animation),
  48132. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48133. for (var r = 0; r < i.length; r++) {
  48134. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48135. o && t.push(o)
  48136. }
  48137. if (s.morphTargets) {
  48138. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48139. t = t.concat(a)
  48140. }
  48141. t.length > 0 && (s.animations = t)
  48142. }
  48143. var s = new n.Geometry
  48144. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48145. if (i(l),
  48146. r(),
  48147. o(l),
  48148. a(),
  48149. s.computeFaceNormals(),
  48150. s.computeBoundingSphere(),
  48151. void 0 === e.materials || 0 === e.materials.length)
  48152. return {
  48153. geometry: s
  48154. };
  48155. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48156. return {
  48157. geometry: s,
  48158. materials: c
  48159. }
  48160. }
  48161. },
  48162. n.LoadingManager = function(e, t, i) {
  48163. var n = this
  48164. , r = !1
  48165. , o = 0
  48166. , a = 0;
  48167. this.onStart = void 0,
  48168. this.onLoad = e,
  48169. this.onProgress = t,
  48170. this.onError = i,
  48171. this.itemStart = function(e) {
  48172. a++,
  48173. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48174. r = !0
  48175. }
  48176. ,
  48177. this.itemEnd = function(e) {
  48178. o++,
  48179. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48180. o === a && (r = !1,
  48181. void 0 !== n.onLoad && n.onLoad())
  48182. }
  48183. ,
  48184. this.itemError = function(e) {
  48185. void 0 !== n.onError && n.onError(e)
  48186. }
  48187. }
  48188. ,
  48189. n.DefaultLoadingManager = new n.LoadingManager,
  48190. n.BufferGeometryLoader = function(e) {
  48191. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48192. }
  48193. ,
  48194. n.BufferGeometryLoader.prototype = {
  48195. constructor: n.BufferGeometryLoader,
  48196. load: function(e, t, i, r) {
  48197. var o = this
  48198. , a = new n.XHRLoader(o.manager);
  48199. a.load(e, function(e) {
  48200. t(o.parse(JSON.parse(e)))
  48201. }, i, r)
  48202. },
  48203. parse: function(e) {
  48204. var t = new n.BufferGeometry
  48205. , i = e.data.index
  48206. , r = {
  48207. Int8Array: Int8Array,
  48208. Uint8Array: Uint8Array,
  48209. Uint8ClampedArray: Uint8ClampedArray,
  48210. Int16Array: Int16Array,
  48211. Uint16Array: Uint16Array,
  48212. Int32Array: Int32Array,
  48213. Uint32Array: Uint32Array,
  48214. Float32Array: Float32Array,
  48215. Float64Array: Float64Array
  48216. };
  48217. if (void 0 !== i) {
  48218. var o = new r[i.type](i.array);
  48219. t.setIndex(new n.BufferAttribute(o,1))
  48220. }
  48221. var a = e.data.attributes;
  48222. for (var s in a) {
  48223. var l = a[s]
  48224. , o = new r[l.type](l.array);
  48225. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48226. }
  48227. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48228. if (void 0 !== c)
  48229. for (var h = 0, u = c.length; h !== u; ++h) {
  48230. var d = c[h];
  48231. t.addGroup(d.start, d.count, d.materialIndex)
  48232. }
  48233. var p = e.data.boundingSphere;
  48234. if (void 0 !== p) {
  48235. var f = new n.Vector3;
  48236. void 0 !== p.center && f.fromArray(p.center),
  48237. t.boundingSphere = new n.Sphere(f,p.radius)
  48238. }
  48239. return t
  48240. }
  48241. },
  48242. n.MaterialLoader = function(e) {
  48243. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48244. this.textures = {}
  48245. }
  48246. ,
  48247. n.MaterialLoader.prototype = {
  48248. constructor: n.MaterialLoader,
  48249. load: function(e, t, i, r) {
  48250. var o = this
  48251. , a = new n.XHRLoader(o.manager);
  48252. a.load(e, function(e) {
  48253. t(o.parse(JSON.parse(e)))
  48254. }, i, r)
  48255. },
  48256. setTextures: function(e) {
  48257. this.textures = e
  48258. },
  48259. getTexture: function(e) {
  48260. var t = this.textures;
  48261. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48262. t[e]
  48263. },
  48264. parse: function(e) {
  48265. var t = new n[e.type];
  48266. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48267. void 0 !== e.name && (t.name = e.name),
  48268. void 0 !== e.color && t.color.setHex(e.color),
  48269. void 0 !== e.roughness && (t.roughness = e.roughness),
  48270. void 0 !== e.metalness && (t.metalness = e.metalness),
  48271. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48272. void 0 !== e.specular && t.specular.setHex(e.specular),
  48273. void 0 !== e.shininess && (t.shininess = e.shininess),
  48274. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48275. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48276. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48277. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48278. void 0 !== e.shading && (t.shading = e.shading),
  48279. void 0 !== e.blending && (t.blending = e.blending),
  48280. void 0 !== e.side && (t.side = e.side),
  48281. void 0 !== e.opacity && (t.opacity = e.opacity),
  48282. void 0 !== e.transparent && (t.transparent = e.transparent),
  48283. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48284. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48285. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48286. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48287. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48288. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48289. void 0 !== e.size && (t.size = e.size),
  48290. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48291. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48292. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48293. t.transparent = !0),
  48294. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48295. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48296. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48297. void 0 !== e.normalScale) {
  48298. var i = e.normalScale;
  48299. Array.isArray(i) === !1 && (i = [i, i]),
  48300. t.normalScale = (new n.Vector2).fromArray(i)
  48301. }
  48302. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48303. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48304. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48305. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48306. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48307. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48308. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48309. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48310. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48311. t.combine = n.MultiplyOperation),
  48312. e.reflectivity && (t.reflectivity = e.reflectivity),
  48313. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48314. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48315. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48316. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48317. void 0 !== e.materials)
  48318. for (var r = 0, o = e.materials.length; r < o; r++)
  48319. t.materials.push(this.parse(e.materials[r]));
  48320. return t
  48321. }
  48322. },
  48323. n.ObjectLoader = function(e) {
  48324. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48325. this.texturePath = ""
  48326. }
  48327. ,
  48328. n.ObjectLoader.prototype = {
  48329. constructor: n.ObjectLoader,
  48330. load: function(e, t, i, r) {
  48331. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48332. var o = this
  48333. , a = new n.XHRLoader(o.manager);
  48334. a.load(e, function(e) {
  48335. o.parse(JSON.parse(e), t)
  48336. }, i, r)
  48337. },
  48338. setTexturePath: function(e) {
  48339. this.texturePath = e
  48340. },
  48341. setCrossOrigin: function(e) {
  48342. this.crossOrigin = e
  48343. },
  48344. parse: function(e, t) {
  48345. var i = this.parseGeometries(e.geometries)
  48346. , n = this.parseImages(e.images, function() {
  48347. void 0 !== t && t(a)
  48348. })
  48349. , r = this.parseTextures(e.textures, n)
  48350. , o = this.parseMaterials(e.materials, r)
  48351. , a = this.parseObject(e.object, i, o);
  48352. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48353. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48354. a
  48355. },
  48356. parseGeometries: function(e) {
  48357. var t = {};
  48358. if (void 0 !== e)
  48359. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48360. var s, l = e[o];
  48361. switch (l.type) {
  48362. case "PlaneGeometry":
  48363. case "PlaneBufferGeometry":
  48364. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48365. break;
  48366. case "BoxGeometry":
  48367. case "BoxBufferGeometry":
  48368. case "CubeGeometry":
  48369. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48370. break;
  48371. case "CircleGeometry":
  48372. case "CircleBufferGeometry":
  48373. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48374. break;
  48375. case "CylinderGeometry":
  48376. case "CylinderBufferGeometry":
  48377. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48378. break;
  48379. case "SphereGeometry":
  48380. case "SphereBufferGeometry":
  48381. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48382. break;
  48383. case "DodecahedronGeometry":
  48384. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48385. break;
  48386. case "IcosahedronGeometry":
  48387. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48388. break;
  48389. case "OctahedronGeometry":
  48390. s = new n.OctahedronGeometry(l.radius,l.detail);
  48391. break;
  48392. case "TetrahedronGeometry":
  48393. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48394. break;
  48395. case "RingGeometry":
  48396. case "RingBufferGeometry":
  48397. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48398. break;
  48399. case "TorusGeometry":
  48400. case "TorusBufferGeometry":
  48401. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48402. break;
  48403. case "TorusKnotGeometry":
  48404. case "TorusKnotBufferGeometry":
  48405. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48406. break;
  48407. case "LatheGeometry":
  48408. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48409. break;
  48410. case "BufferGeometry":
  48411. s = r.parse(l);
  48412. break;
  48413. case "Geometry":
  48414. s = i.parse(l.data, this.texturePath).geometry;
  48415. break;
  48416. default:
  48417. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48418. continue
  48419. }
  48420. s.uuid = l.uuid,
  48421. void 0 !== l.name && (s.name = l.name),
  48422. t[l.uuid] = s
  48423. }
  48424. return t
  48425. },
  48426. parseMaterials: function(e, t) {
  48427. var i = {};
  48428. if (void 0 !== e) {
  48429. var r = new n.MaterialLoader;
  48430. r.setTextures(t);
  48431. for (var o = 0, a = e.length; o < a; o++) {
  48432. var s = r.parse(e[o]);
  48433. i[s.uuid] = s
  48434. }
  48435. }
  48436. return i
  48437. },
  48438. parseAnimations: function(e) {
  48439. for (var t = [], i = 0; i < e.length; i++) {
  48440. var r = n.AnimationClip.parse(e[i]);
  48441. t.push(r)
  48442. }
  48443. return t
  48444. },
  48445. parseImages: function(e, t) {
  48446. function i(e) {
  48447. return r.manager.itemStart(e),
  48448. s.load(e, function() {
  48449. r.manager.itemEnd(e)
  48450. })
  48451. }
  48452. var r = this
  48453. , o = {};
  48454. if (void 0 !== e && e.length > 0) {
  48455. var a = new n.LoadingManager(t)
  48456. , s = new n.ImageLoader(a);
  48457. s.setCrossOrigin(this.crossOrigin);
  48458. for (var l = 0, c = e.length; l < c; l++) {
  48459. var h = e[l]
  48460. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48461. o[h.uuid] = i(u)
  48462. }
  48463. }
  48464. return o
  48465. },
  48466. parseTextures: function(e, t) {
  48467. function i(e) {
  48468. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48469. n[e])
  48470. }
  48471. var r = {};
  48472. if (void 0 !== e)
  48473. for (var o = 0, a = e.length; o < a; o++) {
  48474. var s = e[o];
  48475. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48476. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48477. var l = new n.Texture(t[s.image]);
  48478. l.needsUpdate = !0,
  48479. l.uuid = s.uuid,
  48480. void 0 !== s.name && (l.name = s.name),
  48481. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48482. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48483. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48484. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48485. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48486. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48487. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48488. l.wrapT = i(s.wrap[1])),
  48489. r[s.uuid] = l
  48490. }
  48491. return r
  48492. },
  48493. parseObject: function() {
  48494. var e = new n.Matrix4;
  48495. return function(t, i, r) {
  48496. function o(e) {
  48497. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48498. i[e]
  48499. }
  48500. function a(e) {
  48501. if (void 0 !== e)
  48502. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48503. r[e]
  48504. }
  48505. var s;
  48506. switch (t.type) {
  48507. case "Scene":
  48508. s = new n.Scene;
  48509. break;
  48510. case "PerspectiveCamera":
  48511. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48512. break;
  48513. case "OrthographicCamera":
  48514. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48515. break;
  48516. case "AmbientLight":
  48517. s = new n.AmbientLight(t.color,t.intensity);
  48518. break;
  48519. case "DirectionalLight":
  48520. s = new n.DirectionalLight(t.color,t.intensity);
  48521. break;
  48522. case "PointLight":
  48523. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48524. break;
  48525. case "SpotLight":
  48526. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48527. break;
  48528. case "HemisphereLight":
  48529. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48530. break;
  48531. case "Mesh":
  48532. var l = o(t.geometry)
  48533. , c = a(t.material);
  48534. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48535. break;
  48536. case "LOD":
  48537. s = new n.LOD;
  48538. break;
  48539. case "Line":
  48540. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48541. break;
  48542. case "PointCloud":
  48543. case "Points":
  48544. s = new n.Points(o(t.geometry),a(t.material));
  48545. break;
  48546. case "Sprite":
  48547. s = new n.Sprite(a(t.material));
  48548. break;
  48549. case "Group":
  48550. s = new n.Group;
  48551. break;
  48552. default:
  48553. s = new n.Object3D
  48554. }
  48555. if (s.uuid = t.uuid,
  48556. void 0 !== t.name && (s.name = t.name),
  48557. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48558. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48559. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48560. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48561. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48562. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48563. void 0 !== t.visible && (s.visible = t.visible),
  48564. void 0 !== t.userData && (s.userData = t.userData),
  48565. void 0 !== t.children)
  48566. for (var h in t.children)
  48567. s.add(this.parseObject(t.children[h], i, r));
  48568. if ("LOD" === t.type)
  48569. for (var u = t.levels, d = 0; d < u.length; d++) {
  48570. var p = u[d]
  48571. , h = s.getObjectByProperty("uuid", p.object);
  48572. void 0 !== h && s.addLevel(h, p.distance)
  48573. }
  48574. return s
  48575. }
  48576. }()
  48577. },
  48578. n.TextureLoader = function(e) {
  48579. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48580. }
  48581. ,
  48582. n.TextureLoader.prototype = {
  48583. constructor: n.TextureLoader,
  48584. load: function(e, t, i, r) {
  48585. var o = new n.Texture
  48586. , a = new n.ImageLoader(this.manager);
  48587. return a.setCrossOrigin(this.crossOrigin),
  48588. a.setPath(this.path),
  48589. a.load(e, function(e) {
  48590. o.image = e,
  48591. o.needsUpdate = !0,
  48592. void 0 !== t && t(o)
  48593. }, i, r),
  48594. o
  48595. },
  48596. setCrossOrigin: function(e) {
  48597. this.crossOrigin = e
  48598. },
  48599. setPath: function(e) {
  48600. this.path = e
  48601. }
  48602. },
  48603. n.CubeTextureLoader = function(e) {
  48604. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48605. }
  48606. ,
  48607. n.CubeTextureLoader.prototype = {
  48608. constructor: n.CubeTextureLoader,
  48609. load: function(e, t, i, r) {
  48610. function o(i) {
  48611. s.load(e[i], function(e) {
  48612. a.images[i] = e,
  48613. l++,
  48614. 6 === l && (a.needsUpdate = !0,
  48615. t && t(a))
  48616. }, void 0, r)
  48617. }
  48618. var a = new n.CubeTexture
  48619. , s = new n.ImageLoader(this.manager);
  48620. s.setCrossOrigin(this.crossOrigin),
  48621. s.setPath(this.path);
  48622. for (var l = 0, c = 0; c < e.length; ++c)
  48623. o(c);
  48624. return a
  48625. },
  48626. setCrossOrigin: function(e) {
  48627. this.crossOrigin = e
  48628. },
  48629. setPath: function(e) {
  48630. this.path = e
  48631. }
  48632. },
  48633. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48634. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48635. this._parser = null
  48636. }
  48637. ,
  48638. n.BinaryTextureLoader.prototype = {
  48639. constructor: n.BinaryTextureLoader,
  48640. load: function(e, t, i, r) {
  48641. var o = this
  48642. , a = new n.DataTexture
  48643. , s = new n.XHRLoader(this.manager);
  48644. return s.setResponseType("arraybuffer"),
  48645. s.load(e, function(e) {
  48646. var i = o._parser(e);
  48647. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48648. a.image.height = i.height,
  48649. a.image.data = i.data),
  48650. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48651. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48652. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48653. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48654. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48655. void 0 !== i.format && (a.format = i.format),
  48656. void 0 !== i.type && (a.type = i.type),
  48657. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48658. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48659. a.needsUpdate = !0,
  48660. t && t(a, i))
  48661. }, i, r),
  48662. a
  48663. }
  48664. },
  48665. n.CompressedTextureLoader = function(e) {
  48666. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48667. this._parser = null
  48668. }
  48669. ;
  48670. n.CompressedTextureLoader.prototype = {
  48671. constructor: n.CompressedTextureLoader,
  48672. load: function(e, t, i, r) {
  48673. function o(o) {
  48674. c.load(e[o], function(e) {
  48675. var i = a._parser(e, !0);
  48676. s[o] = {
  48677. width: i.width,
  48678. height: i.height,
  48679. format: i.format,
  48680. mipmaps: i.mipmaps
  48681. },
  48682. h += 1,
  48683. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48684. l.format = i.format,
  48685. l.needsUpdate = !0,
  48686. t && t(l))
  48687. }, i, r)
  48688. }
  48689. var a = this
  48690. , s = []
  48691. , l = new n.CompressedTexture;
  48692. l.image = s;
  48693. var c = new n.XHRLoader(this.manager);
  48694. if (c.setPath(this.path),
  48695. c.setResponseType("arraybuffer"),
  48696. Array.isArray(e))
  48697. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48698. o(u);
  48699. else
  48700. c.load(e, function(e) {
  48701. var i = a._parser(e, !0);
  48702. if (i.isCubemap)
  48703. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48704. s[o] = {
  48705. mipmaps: []
  48706. };
  48707. for (var c = 0; c < i.mipmapCount; c++)
  48708. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48709. s[o].format = i.format,
  48710. s[o].width = i.width,
  48711. s[o].height = i.height
  48712. }
  48713. else
  48714. l.image.width = i.width,
  48715. l.image.height = i.height,
  48716. l.mipmaps = i.mipmaps;
  48717. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48718. l.format = i.format,
  48719. l.needsUpdate = !0,
  48720. t && t(l)
  48721. }, i, r);
  48722. return l
  48723. },
  48724. setPath: function(e) {
  48725. this.path = e
  48726. }
  48727. };
  48728. n.Material = function() {
  48729. Object.defineProperty(this, "id", {
  48730. value: n.MaterialIdCount++
  48731. }),
  48732. this.uuid = n.Math.generateUUID(),
  48733. this.name = "",
  48734. this.type = "Material",
  48735. this.side = n.FrontSide,
  48736. this.opacity = 1,
  48737. this.transparent = !1,
  48738. this.blending = n.NormalBlending,
  48739. this.blendSrc = n.SrcAlphaFactor,
  48740. this.blendDst = n.OneMinusSrcAlphaFactor,
  48741. this.blendEquation = n.AddEquation,
  48742. this.blendSrcAlpha = null,
  48743. this.blendDstAlpha = null,
  48744. this.blendEquationAlpha = null,
  48745. this.depthFunc = n.LessEqualDepth,
  48746. this.depthTest = !0,
  48747. this.depthWrite = !0,
  48748. this.colorWrite = !0,
  48749. this.precision = null,
  48750. this.polygonOffset = !1,
  48751. this.polygonOffsetFactor = 0,
  48752. this.polygonOffsetUnits = 0,
  48753. this.alphaTest = 0,
  48754. this.premultipliedAlpha = !1,
  48755. this.overdraw = 0,
  48756. this.visible = !0,
  48757. this._needsUpdate = !0
  48758. }
  48759. ,
  48760. n.Material.prototype = {
  48761. constructor: n.Material,
  48762. get needsUpdate() {
  48763. return this._needsUpdate
  48764. },
  48765. set needsUpdate(e) {
  48766. e === !0 && this.update(),
  48767. this._needsUpdate = e
  48768. },
  48769. setValues: function(e) {
  48770. if (void 0 !== e)
  48771. for (var t in e) {
  48772. var i = e[t];
  48773. if (void 0 !== i) {
  48774. var r = this[t];
  48775. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48776. } else
  48777. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48778. }
  48779. },
  48780. toJSON: function(e) {
  48781. function t(e) {
  48782. var t = [];
  48783. for (var i in e) {
  48784. var n = e[i];
  48785. delete n.metadata,
  48786. t.push(n)
  48787. }
  48788. return t
  48789. }
  48790. var i = void 0 === e;
  48791. i && (e = {
  48792. textures: {},
  48793. images: {}
  48794. });
  48795. var r = {
  48796. metadata: {
  48797. version: 4.4,
  48798. type: "Material",
  48799. generator: "Material.toJSON"
  48800. }
  48801. };
  48802. if (r.uuid = this.uuid,
  48803. r.type = this.type,
  48804. "" !== this.name && (r.name = this.name),
  48805. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48806. .5 !== this.roughness && (r.roughness = this.roughness),
  48807. .5 !== this.metalness && (r.metalness = this.metalness),
  48808. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48809. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48810. void 0 !== this.shininess && (r.shininess = this.shininess),
  48811. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48812. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48813. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48814. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48815. r.bumpScale = this.bumpScale),
  48816. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48817. r.normalScale = this.normalScale.toArray()),
  48818. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48819. r.displacementScale = this.displacementScale,
  48820. r.displacementBias = this.displacementBias),
  48821. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48822. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48823. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48824. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48825. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48826. r.reflectivity = this.reflectivity),
  48827. void 0 !== this.size && (r.size = this.size),
  48828. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48829. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48830. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48831. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48832. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48833. this.opacity < 1 && (r.opacity = this.opacity),
  48834. this.transparent === !0 && (r.transparent = this.transparent),
  48835. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48836. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48837. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48838. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48839. i) {
  48840. var o = t(e.textures)
  48841. , a = t(e.images);
  48842. o.length > 0 && (r.textures = o),
  48843. a.length > 0 && (r.images = a)
  48844. }
  48845. return r
  48846. },
  48847. clone: function() {
  48848. return (new this.constructor).copy(this)
  48849. },
  48850. copy: function(e) {
  48851. return this.name = e.name,
  48852. this.side = e.side,
  48853. this.opacity = e.opacity,
  48854. this.transparent = e.transparent,
  48855. this.blending = e.blending,
  48856. this.blendSrc = e.blendSrc,
  48857. this.blendDst = e.blendDst,
  48858. this.blendEquation = e.blendEquation,
  48859. this.blendSrcAlpha = e.blendSrcAlpha,
  48860. this.blendDstAlpha = e.blendDstAlpha,
  48861. this.blendEquationAlpha = e.blendEquationAlpha,
  48862. this.depthFunc = e.depthFunc,
  48863. this.depthTest = e.depthTest,
  48864. this.depthWrite = e.depthWrite,
  48865. this.colorWrite = e.colorWrite,
  48866. this.precision = e.precision,
  48867. this.polygonOffset = e.polygonOffset,
  48868. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48869. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48870. this.alphaTest = e.alphaTest,
  48871. this.premultipliedAlpha = e.premultipliedAlpha,
  48872. this.overdraw = e.overdraw,
  48873. this.visible = e.visible,
  48874. this
  48875. },
  48876. update: function() {
  48877. this.dispatchEvent({
  48878. type: "update"
  48879. })
  48880. },
  48881. dispose: function() {
  48882. this.dispatchEvent({
  48883. type: "dispose"
  48884. })
  48885. }
  48886. },
  48887. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48888. n.MaterialIdCount = 0,
  48889. n.LineBasicMaterial = function(e) {
  48890. n.Material.call(this),
  48891. this.type = "LineBasicMaterial",
  48892. this.color = new n.Color(16777215),
  48893. this.linewidth = 1,
  48894. this.linecap = "round",
  48895. this.linejoin = "round",
  48896. this.blending = n.NormalBlending,
  48897. this.vertexColors = n.NoColors,
  48898. this.fog = !0,
  48899. this.setValues(e)
  48900. }
  48901. ,
  48902. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48903. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48904. n.LineBasicMaterial.prototype.copy = function(e) {
  48905. return n.Material.prototype.copy.call(this, e),
  48906. this.color.copy(e.color),
  48907. this.linewidth = e.linewidth,
  48908. this.linecap = e.linecap,
  48909. this.linejoin = e.linejoin,
  48910. this.vertexColors = e.vertexColors,
  48911. this.fog = e.fog,
  48912. this
  48913. }
  48914. ,
  48915. n.LineDashedMaterial = function(e) {
  48916. n.Material.call(this),
  48917. this.type = "LineDashedMaterial",
  48918. this.color = new n.Color(16777215),
  48919. this.linewidth = 1,
  48920. this.scale = 1,
  48921. this.dashSize = 3,
  48922. this.gapSize = 1,
  48923. this.blending = n.NormalBlending,
  48924. this.vertexColors = n.NoColors,
  48925. this.fog = !0,
  48926. this.setValues(e)
  48927. }
  48928. ,
  48929. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48930. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48931. n.LineDashedMaterial.prototype.copy = function(e) {
  48932. return n.Material.prototype.copy.call(this, e),
  48933. this.color.copy(e.color),
  48934. this.linewidth = e.linewidth,
  48935. this.scale = e.scale,
  48936. this.dashSize = e.dashSize,
  48937. this.gapSize = e.gapSize,
  48938. this.vertexColors = e.vertexColors,
  48939. this.fog = e.fog,
  48940. this
  48941. }
  48942. ,
  48943. n.MeshBasicMaterial = function(e) {
  48944. n.Material.call(this),
  48945. this.type = "MeshBasicMaterial",
  48946. this.color = new n.Color(16777215),
  48947. this.map = null,
  48948. this.aoMap = null,
  48949. this.aoMapIntensity = 1,
  48950. this.specularMap = null,
  48951. this.alphaMap = null,
  48952. this.envMap = null,
  48953. this.combine = n.MultiplyOperation,
  48954. this.reflectivity = 1,
  48955. this.refractionRatio = .98,
  48956. this.fog = !0,
  48957. this.shading = n.SmoothShading,
  48958. this.blending = n.NormalBlending,
  48959. this.wireframe = !1,
  48960. this.wireframeLinewidth = 1,
  48961. this.wireframeLinecap = "round",
  48962. this.wireframeLinejoin = "round",
  48963. this.vertexColors = n.NoColors,
  48964. this.skinning = !1,
  48965. this.morphTargets = !1,
  48966. this.setValues(e)
  48967. }
  48968. ,
  48969. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48970. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48971. n.MeshBasicMaterial.prototype.copy = function(e) {
  48972. return n.Material.prototype.copy.call(this, e),
  48973. this.color.copy(e.color),
  48974. this.map = e.map,
  48975. this.aoMap = e.aoMap,
  48976. this.aoMapIntensity = e.aoMapIntensity,
  48977. this.specularMap = e.specularMap,
  48978. this.alphaMap = e.alphaMap,
  48979. this.envMap = e.envMap,
  48980. this.combine = e.combine,
  48981. this.reflectivity = e.reflectivity,
  48982. this.refractionRatio = e.refractionRatio,
  48983. this.fog = e.fog,
  48984. this.shading = e.shading,
  48985. this.wireframe = e.wireframe,
  48986. this.wireframeLinewidth = e.wireframeLinewidth,
  48987. this.wireframeLinecap = e.wireframeLinecap,
  48988. this.wireframeLinejoin = e.wireframeLinejoin,
  48989. this.vertexColors = e.vertexColors,
  48990. this.skinning = e.skinning,
  48991. this.morphTargets = e.morphTargets,
  48992. this
  48993. }
  48994. ,
  48995. n.MeshLambertMaterial = function(e) {
  48996. n.Material.call(this),
  48997. this.type = "MeshLambertMaterial",
  48998. this.color = new n.Color(16777215),
  48999. this.map = null,
  49000. this.lightMap = null,
  49001. this.lightMapIntensity = 1,
  49002. this.aoMap = null,
  49003. this.aoMapIntensity = 1,
  49004. this.emissive = new n.Color(0),
  49005. this.emissiveIntensity = 1,
  49006. this.emissiveMap = null,
  49007. this.specularMap = null,
  49008. this.alphaMap = null,
  49009. this.envMap = null,
  49010. this.combine = n.MultiplyOperation,
  49011. this.reflectivity = 1,
  49012. this.refractionRatio = .98,
  49013. this.fog = !0,
  49014. this.blending = n.NormalBlending,
  49015. this.wireframe = !1,
  49016. this.wireframeLinewidth = 1,
  49017. this.wireframeLinecap = "round",
  49018. this.wireframeLinejoin = "round",
  49019. this.vertexColors = n.NoColors,
  49020. this.skinning = !1,
  49021. this.morphTargets = !1,
  49022. this.morphNormals = !1,
  49023. this.setValues(e)
  49024. }
  49025. ,
  49026. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49027. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49028. n.MeshLambertMaterial.prototype.copy = function(e) {
  49029. return n.Material.prototype.copy.call(this, e),
  49030. this.color.copy(e.color),
  49031. this.map = e.map,
  49032. this.lightMap = e.lightMap,
  49033. this.lightMapIntensity = e.lightMapIntensity,
  49034. this.aoMap = e.aoMap,
  49035. this.aoMapIntensity = e.aoMapIntensity,
  49036. this.emissive.copy(e.emissive),
  49037. this.emissiveMap = e.emissiveMap,
  49038. this.emissiveIntensity = e.emissiveIntensity,
  49039. this.specularMap = e.specularMap,
  49040. this.alphaMap = e.alphaMap,
  49041. this.envMap = e.envMap,
  49042. this.combine = e.combine,
  49043. this.reflectivity = e.reflectivity,
  49044. this.refractionRatio = e.refractionRatio,
  49045. this.fog = e.fog,
  49046. this.wireframe = e.wireframe,
  49047. this.wireframeLinewidth = e.wireframeLinewidth,
  49048. this.wireframeLinecap = e.wireframeLinecap,
  49049. this.wireframeLinejoin = e.wireframeLinejoin,
  49050. this.vertexColors = e.vertexColors,
  49051. this.skinning = e.skinning,
  49052. this.morphTargets = e.morphTargets,
  49053. this.morphNormals = e.morphNormals,
  49054. this
  49055. }
  49056. ,
  49057. n.MeshPhongMaterial = function(e) {
  49058. n.Material.call(this),
  49059. this.type = "MeshPhongMaterial",
  49060. this.color = new n.Color(16777215),
  49061. this.specular = new n.Color(1118481),
  49062. this.shininess = 30,
  49063. this.map = null,
  49064. this.lightMap = null,
  49065. this.lightMapIntensity = 1,
  49066. this.aoMap = null,
  49067. this.aoMapIntensity = 1,
  49068. this.emissive = new n.Color(0),
  49069. this.emissiveIntensity = 1,
  49070. this.emissiveMap = null,
  49071. this.bumpMap = null,
  49072. this.bumpScale = 1,
  49073. this.normalMap = null,
  49074. this.normalScale = new n.Vector2(1,1),
  49075. this.displacementMap = null,
  49076. this.displacementScale = 1,
  49077. this.displacementBias = 0,
  49078. this.specularMap = null,
  49079. this.alphaMap = null,
  49080. this.envMap = null,
  49081. this.combine = n.MultiplyOperation,
  49082. this.reflectivity = 1,
  49083. this.refractionRatio = .98,
  49084. this.fog = !0,
  49085. this.shading = n.SmoothShading,
  49086. this.blending = n.NormalBlending,
  49087. this.wireframe = !1,
  49088. this.wireframeLinewidth = 1,
  49089. this.wireframeLinecap = "round",
  49090. this.wireframeLinejoin = "round",
  49091. this.vertexColors = n.NoColors,
  49092. this.skinning = !1,
  49093. this.morphTargets = !1,
  49094. this.morphNormals = !1,
  49095. this.setValues(e)
  49096. }
  49097. ,
  49098. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49099. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49100. n.MeshPhongMaterial.prototype.copy = function(e) {
  49101. return n.Material.prototype.copy.call(this, e),
  49102. this.color.copy(e.color),
  49103. this.specular.copy(e.specular),
  49104. this.shininess = e.shininess,
  49105. this.map = e.map,
  49106. this.lightMap = e.lightMap,
  49107. this.lightMapIntensity = e.lightMapIntensity,
  49108. this.aoMap = e.aoMap,
  49109. this.aoMapIntensity = e.aoMapIntensity,
  49110. this.emissive.copy(e.emissive),
  49111. this.emissiveMap = e.emissiveMap,
  49112. this.emissiveIntensity = e.emissiveIntensity,
  49113. this.bumpMap = e.bumpMap,
  49114. this.bumpScale = e.bumpScale,
  49115. this.normalMap = e.normalMap,
  49116. this.normalScale.copy(e.normalScale),
  49117. this.displacementMap = e.displacementMap,
  49118. this.displacementScale = e.displacementScale,
  49119. this.displacementBias = e.displacementBias,
  49120. this.specularMap = e.specularMap,
  49121. this.alphaMap = e.alphaMap,
  49122. this.envMap = e.envMap,
  49123. this.combine = e.combine,
  49124. this.reflectivity = e.reflectivity,
  49125. this.refractionRatio = e.refractionRatio,
  49126. this.fog = e.fog,
  49127. this.shading = e.shading,
  49128. this.wireframe = e.wireframe,
  49129. this.wireframeLinewidth = e.wireframeLinewidth,
  49130. this.wireframeLinecap = e.wireframeLinecap,
  49131. this.wireframeLinejoin = e.wireframeLinejoin,
  49132. this.vertexColors = e.vertexColors,
  49133. this.skinning = e.skinning,
  49134. this.morphTargets = e.morphTargets,
  49135. this.morphNormals = e.morphNormals,
  49136. this
  49137. }
  49138. ,
  49139. n.MeshStandardMaterial = function(e) {
  49140. n.Material.call(this),
  49141. this.type = "MeshStandardMaterial",
  49142. this.color = new n.Color(16777215),
  49143. this.roughness = .5,
  49144. this.metalness = .5,
  49145. this.map = null,
  49146. this.lightMap = null,
  49147. this.lightMapIntensity = 1,
  49148. this.aoMap = null,
  49149. this.aoMapIntensity = 1,
  49150. this.emissive = new n.Color(0),
  49151. this.emissiveIntensity = 1,
  49152. this.emissiveMap = null,
  49153. this.bumpMap = null,
  49154. this.bumpScale = 1,
  49155. this.normalMap = null,
  49156. this.normalScale = new n.Vector2(1,1),
  49157. this.displacementMap = null,
  49158. this.displacementScale = 1,
  49159. this.displacementBias = 0,
  49160. this.roughnessMap = null,
  49161. this.metalnessMap = null,
  49162. this.alphaMap = null,
  49163. this.envMap = null,
  49164. this.envMapIntensity = 1,
  49165. this.refractionRatio = .98,
  49166. this.fog = !0,
  49167. this.shading = n.SmoothShading,
  49168. this.blending = n.NormalBlending,
  49169. this.wireframe = !1,
  49170. this.wireframeLinewidth = 1,
  49171. this.wireframeLinecap = "round",
  49172. this.wireframeLinejoin = "round",
  49173. this.vertexColors = n.NoColors,
  49174. this.skinning = !1,
  49175. this.morphTargets = !1,
  49176. this.morphNormals = !1,
  49177. this.setValues(e)
  49178. }
  49179. ,
  49180. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49181. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49182. n.MeshStandardMaterial.prototype.copy = function(e) {
  49183. return n.Material.prototype.copy.call(this, e),
  49184. this.color.copy(e.color),
  49185. this.roughness = e.roughness,
  49186. this.metalness = e.metalness,
  49187. this.map = e.map,
  49188. this.lightMap = e.lightMap,
  49189. this.lightMapIntensity = e.lightMapIntensity,
  49190. this.aoMap = e.aoMap,
  49191. this.aoMapIntensity = e.aoMapIntensity,
  49192. this.emissive.copy(e.emissive),
  49193. this.emissiveMap = e.emissiveMap,
  49194. this.emissiveIntensity = e.emissiveIntensity,
  49195. this.bumpMap = e.bumpMap,
  49196. this.bumpScale = e.bumpScale,
  49197. this.normalMap = e.normalMap,
  49198. this.normalScale.copy(e.normalScale),
  49199. this.displacementMap = e.displacementMap,
  49200. this.displacementScale = e.displacementScale,
  49201. this.displacementBias = e.displacementBias,
  49202. this.roughnessMap = e.roughnessMap,
  49203. this.metalnessMap = e.metalnessMap,
  49204. this.alphaMap = e.alphaMap,
  49205. this.envMap = e.envMap,
  49206. this.envMapIntensity = e.envMapIntensity,
  49207. this.refractionRatio = e.refractionRatio,
  49208. this.fog = e.fog,
  49209. this.shading = e.shading,
  49210. this.wireframe = e.wireframe,
  49211. this.wireframeLinewidth = e.wireframeLinewidth,
  49212. this.wireframeLinecap = e.wireframeLinecap,
  49213. this.wireframeLinejoin = e.wireframeLinejoin,
  49214. this.vertexColors = e.vertexColors,
  49215. this.skinning = e.skinning,
  49216. this.morphTargets = e.morphTargets,
  49217. this.morphNormals = e.morphNormals,
  49218. this
  49219. }
  49220. ,
  49221. n.MeshDepthMaterial = function(e) {
  49222. n.Material.call(this),
  49223. this.type = "MeshDepthMaterial",
  49224. this.morphTargets = !1,
  49225. this.wireframe = !1,
  49226. this.wireframeLinewidth = 1,
  49227. this.setValues(e)
  49228. }
  49229. ,
  49230. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49231. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49232. n.MeshDepthMaterial.prototype.copy = function(e) {
  49233. return n.Material.prototype.copy.call(this, e),
  49234. this.wireframe = e.wireframe,
  49235. this.wireframeLinewidth = e.wireframeLinewidth,
  49236. this
  49237. }
  49238. ,
  49239. n.MeshNormalMaterial = function(e) {
  49240. n.Material.call(this, e),
  49241. this.type = "MeshNormalMaterial",
  49242. this.wireframe = !1,
  49243. this.wireframeLinewidth = 1,
  49244. this.morphTargets = !1,
  49245. this.setValues(e)
  49246. }
  49247. ,
  49248. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49249. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49250. n.MeshNormalMaterial.prototype.copy = function(e) {
  49251. return n.Material.prototype.copy.call(this, e),
  49252. this.wireframe = e.wireframe,
  49253. this.wireframeLinewidth = e.wireframeLinewidth,
  49254. this
  49255. }
  49256. ,
  49257. n.MultiMaterial = function(e) {
  49258. this.uuid = n.Math.generateUUID(),
  49259. this.type = "MultiMaterial",
  49260. this.materials = e instanceof Array ? e : [],
  49261. this.visible = !0
  49262. }
  49263. ,
  49264. n.MultiMaterial.prototype = {
  49265. constructor: n.MultiMaterial,
  49266. toJSON: function(e) {
  49267. for (var t = {
  49268. metadata: {
  49269. version: 4.2,
  49270. type: "material",
  49271. generator: "MaterialExporter"
  49272. },
  49273. uuid: this.uuid,
  49274. type: this.type,
  49275. materials: []
  49276. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49277. var o = i[n].toJSON(e);
  49278. delete o.metadata,
  49279. t.materials.push(o)
  49280. }
  49281. return t.visible = this.visible,
  49282. t
  49283. },
  49284. clone: function() {
  49285. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49286. e.materials.push(this.materials[t].clone());
  49287. return e.visible = this.visible,
  49288. e
  49289. }
  49290. },
  49291. n.PointsMaterial = function(e) {
  49292. n.Material.call(this),
  49293. this.type = "PointsMaterial",
  49294. this.color = new n.Color(16777215),
  49295. this.map = null,
  49296. this.size = 1,
  49297. this.sizeAttenuation = !0,
  49298. this.blending = n.NormalBlending,
  49299. this.vertexColors = n.NoColors,
  49300. this.fog = !0,
  49301. this.setValues(e)
  49302. }
  49303. ,
  49304. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49305. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49306. n.PointsMaterial.prototype.copy = function(e) {
  49307. return n.Material.prototype.copy.call(this, e),
  49308. this.color.copy(e.color),
  49309. this.map = e.map,
  49310. this.size = e.size,
  49311. this.sizeAttenuation = e.sizeAttenuation,
  49312. this.vertexColors = e.vertexColors,
  49313. this.fog = e.fog,
  49314. this
  49315. }
  49316. ,
  49317. n.ShaderMaterial = function(e) {
  49318. n.Material.call(this),
  49319. this.type = "ShaderMaterial",
  49320. this.defines = {},
  49321. this.uniforms = {},
  49322. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49323. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49324. this.shading = n.SmoothShading,
  49325. this.linewidth = 1,
  49326. this.wireframe = !1,
  49327. this.wireframeLinewidth = 1,
  49328. this.fog = !1,
  49329. this.lights = !1,
  49330. this.vertexColors = n.NoColors,
  49331. this.skinning = !1,
  49332. this.morphTargets = !1,
  49333. this.morphNormals = !1,
  49334. this.extensions = {
  49335. derivatives: !1,
  49336. fragDepth: !1,
  49337. drawBuffers: !1,
  49338. shaderTextureLOD: !1
  49339. },
  49340. this.defaultAttributeValues = {
  49341. color: [1, 1, 1],
  49342. uv: [0, 0],
  49343. uv2: [0, 0]
  49344. },
  49345. this.index0AttributeName = void 0,
  49346. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49347. this.setValues(e))
  49348. }
  49349. ,
  49350. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49351. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49352. n.ShaderMaterial.prototype.copy = function(e) {
  49353. return n.Material.prototype.copy.call(this, e),
  49354. this.fragmentShader = e.fragmentShader,
  49355. this.vertexShader = e.vertexShader,
  49356. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49357. this.defines = e.defines,
  49358. this.shading = e.shading,
  49359. this.wireframe = e.wireframe,
  49360. this.wireframeLinewidth = e.wireframeLinewidth,
  49361. this.fog = e.fog,
  49362. this.lights = e.lights,
  49363. this.vertexColors = e.vertexColors,
  49364. this.skinning = e.skinning,
  49365. this.morphTargets = e.morphTargets,
  49366. this.morphNormals = e.morphNormals,
  49367. this.extensions = e.extensions,
  49368. this
  49369. }
  49370. ,
  49371. n.ShaderMaterial.prototype.toJSON = function(e) {
  49372. var t = n.Material.prototype.toJSON.call(this, e);
  49373. return t.uniforms = this.uniforms,
  49374. t.vertexShader = this.vertexShader,
  49375. t.fragmentShader = this.fragmentShader,
  49376. t
  49377. }
  49378. ,
  49379. n.RawShaderMaterial = function(e) {
  49380. n.ShaderMaterial.call(this, e),
  49381. this.type = "RawShaderMaterial"
  49382. }
  49383. ,
  49384. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49385. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49386. n.SpriteMaterial = function(e) {
  49387. n.Material.call(this),
  49388. this.type = "SpriteMaterial",
  49389. this.color = new n.Color(16777215),
  49390. this.map = null,
  49391. this.rotation = 0,
  49392. this.fog = !1,
  49393. this.setValues(e)
  49394. }
  49395. ,
  49396. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49397. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49398. n.SpriteMaterial.prototype.copy = function(e) {
  49399. return n.Material.prototype.copy.call(this, e),
  49400. this.color.copy(e.color),
  49401. this.map = e.map,
  49402. this.rotation = e.rotation,
  49403. this.fog = e.fog,
  49404. this
  49405. }
  49406. ,
  49407. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49408. Object.defineProperty(this, "id", {
  49409. value: n.TextureIdCount++
  49410. }),
  49411. this.uuid = n.Math.generateUUID(),
  49412. this.name = "",
  49413. this.sourceFile = "",
  49414. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49415. this.mipmaps = [],
  49416. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49417. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49418. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49419. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49420. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49421. this.anisotropy = void 0 !== c ? c : 1,
  49422. this.format = void 0 !== s ? s : n.RGBAFormat,
  49423. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49424. this.offset = new n.Vector2(0,0),
  49425. this.repeat = new n.Vector2(1,1),
  49426. this.generateMipmaps = !0,
  49427. this.premultiplyAlpha = !1,
  49428. this.flipY = !0,
  49429. this.unpackAlignment = 4,
  49430. this.encoding = n.LinearEncoding,
  49431. this.version = 0,
  49432. this.onUpdate = null
  49433. }
  49434. ,
  49435. n.Texture.DEFAULT_IMAGE = void 0,
  49436. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49437. n.Texture.prototype = {
  49438. constructor: n.Texture,
  49439. set needsUpdate(e) {
  49440. e === !0 && this.version++
  49441. },
  49442. clone: function() {
  49443. return (new this.constructor).copy(this)
  49444. },
  49445. copy: function(e) {
  49446. return this.image = e.image,
  49447. this.mipmaps = e.mipmaps.slice(0),
  49448. this.mapping = e.mapping,
  49449. this.wrapS = e.wrapS,
  49450. this.wrapT = e.wrapT,
  49451. this.magFilter = e.magFilter,
  49452. this.minFilter = e.minFilter,
  49453. this.anisotropy = e.anisotropy,
  49454. this.format = e.format,
  49455. this.type = e.type,
  49456. this.offset.copy(e.offset),
  49457. this.repeat.copy(e.repeat),
  49458. this.generateMipmaps = e.generateMipmaps,
  49459. this.premultiplyAlpha = e.premultiplyAlpha,
  49460. this.flipY = e.flipY,
  49461. this.unpackAlignment = e.unpackAlignment,
  49462. this.encoding = e.encoding,
  49463. this
  49464. },
  49465. toJSON: function(e) {
  49466. function t(e) {
  49467. var t;
  49468. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49469. t.width = e.width,
  49470. t.height = e.height,
  49471. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49472. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49473. }
  49474. if (void 0 !== e.textures[this.uuid])
  49475. return e.textures[this.uuid];
  49476. var i = {
  49477. metadata: {
  49478. version: 4.4,
  49479. type: "Texture",
  49480. generator: "Texture.toJSON"
  49481. },
  49482. uuid: this.uuid,
  49483. name: this.name,
  49484. mapping: this.mapping,
  49485. repeat: [this.repeat.x, this.repeat.y],
  49486. offset: [this.offset.x, this.offset.y],
  49487. wrap: [this.wrapS, this.wrapT],
  49488. minFilter: this.minFilter,
  49489. magFilter: this.magFilter,
  49490. anisotropy: this.anisotropy
  49491. };
  49492. if (void 0 !== this.image) {
  49493. var r = this.image;
  49494. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49495. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49496. uuid: r.uuid,
  49497. url: t(r)
  49498. }),
  49499. i.image = r.uuid
  49500. }
  49501. return e.textures[this.uuid] = i,
  49502. i
  49503. },
  49504. dispose: function() {
  49505. this.dispatchEvent({
  49506. type: "dispose"
  49507. })
  49508. },
  49509. transformUv: function(e) {
  49510. if (this.mapping === n.UVMapping) {
  49511. if (e.multiply(this.repeat),
  49512. e.add(this.offset),
  49513. e.x < 0 || e.x > 1)
  49514. switch (this.wrapS) {
  49515. case n.RepeatWrapping:
  49516. e.x = e.x - Math.floor(e.x);
  49517. break;
  49518. case n.ClampToEdgeWrapping:
  49519. e.x = e.x < 0 ? 0 : 1;
  49520. break;
  49521. case n.MirroredRepeatWrapping:
  49522. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49523. }
  49524. if (e.y < 0 || e.y > 1)
  49525. switch (this.wrapT) {
  49526. case n.RepeatWrapping:
  49527. e.y = e.y - Math.floor(e.y);
  49528. break;
  49529. case n.ClampToEdgeWrapping:
  49530. e.y = e.y < 0 ? 0 : 1;
  49531. break;
  49532. case n.MirroredRepeatWrapping:
  49533. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49534. }
  49535. this.flipY && (e.y = 1 - e.y)
  49536. }
  49537. }
  49538. },
  49539. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49540. n.TextureIdCount = 0,
  49541. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49542. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49543. this.needsUpdate = !0
  49544. }
  49545. ,
  49546. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49547. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49548. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49549. e = void 0 !== e ? e : [],
  49550. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49551. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49552. this.flipY = !1
  49553. }
  49554. ,
  49555. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49556. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49557. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49558. get: function() {
  49559. return this.image
  49560. },
  49561. set: function(e) {
  49562. this.image = e
  49563. }
  49564. }),
  49565. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49566. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49567. this.image = {
  49568. width: t,
  49569. height: i
  49570. },
  49571. this.mipmaps = e,
  49572. this.flipY = !1,
  49573. this.generateMipmaps = !1
  49574. }
  49575. ,
  49576. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49577. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49578. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49579. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49580. this.image = {
  49581. data: e,
  49582. width: t,
  49583. height: i
  49584. },
  49585. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49586. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49587. this.flipY = !1,
  49588. this.generateMipmaps = !1
  49589. }
  49590. ,
  49591. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49592. n.DataTexture.prototype.constructor = n.DataTexture,
  49593. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49594. function h() {
  49595. requestAnimationFrame(h)
  49596. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49597. u.needsUpdate = !0
  49598. }
  49599. }
  49600. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49601. this.generateMipmaps = !1;
  49602. var u = this;
  49603. h()
  49604. }
  49605. ,
  49606. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49607. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49608. n.Group = function() {
  49609. n.Object3D.call(this),
  49610. this.type = "Group"
  49611. }
  49612. ,
  49613. n.Group.prototype = Object.create(n.Object3D.prototype),
  49614. n.Group.prototype.constructor = n.Group,
  49615. n.Points = function(e, t) {
  49616. n.Object3D.call(this),
  49617. this.type = "Points",
  49618. this.geometry = void 0 !== e ? e : new n.Geometry,
  49619. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49620. color: 16777215 * Math.random()
  49621. })
  49622. }
  49623. ,
  49624. n.Points.prototype = Object.create(n.Object3D.prototype),
  49625. n.Points.prototype.constructor = n.Points,
  49626. n.Points.prototype.raycast = function() {
  49627. var e = new n.Matrix4
  49628. , t = new n.Ray
  49629. , i = new n.Sphere;
  49630. return function(r, o) {
  49631. function a(e, i) {
  49632. var n = t.distanceSqToPoint(e);
  49633. if (n < d) {
  49634. var a = t.closestPointToPoint(e);
  49635. a.applyMatrix4(c);
  49636. var l = r.ray.origin.distanceTo(a);
  49637. if (l < r.near || l > r.far)
  49638. return;
  49639. o.push({
  49640. distance: l,
  49641. distanceToRay: Math.sqrt(n),
  49642. point: a.clone(),
  49643. index: i,
  49644. face: null,
  49645. object: s
  49646. })
  49647. }
  49648. }
  49649. var s = this
  49650. , l = this.geometry
  49651. , c = this.matrixWorld
  49652. , h = r.params.Points.threshold;
  49653. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49654. i.copy(l.boundingSphere),
  49655. i.applyMatrix4(c),
  49656. r.ray.intersectsSphere(i) !== !1) {
  49657. e.getInverse(c),
  49658. t.copy(r.ray).applyMatrix4(e);
  49659. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49660. , d = u * u
  49661. , p = new n.Vector3;
  49662. if (l instanceof n.BufferGeometry) {
  49663. var f = l.index
  49664. , g = l.attributes
  49665. , m = g.position.array;
  49666. if (null !== f)
  49667. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49668. var C = v[A];
  49669. p.fromArray(m, 3 * C),
  49670. a(p, C)
  49671. }
  49672. else
  49673. for (var A = 0, I = m.length / 3; A < I; A++)
  49674. p.fromArray(m, 3 * A),
  49675. a(p, A)
  49676. } else
  49677. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49678. a(E[A], A)
  49679. }
  49680. }
  49681. }(),
  49682. n.Points.prototype.clone = function() {
  49683. return new this.constructor(this.geometry,this.material).copy(this)
  49684. }
  49685. ,
  49686. n.Line = function(e, t, i) {
  49687. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49688. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49689. this.type = "Line",
  49690. this.geometry = void 0 !== e ? e : new n.Geometry,
  49691. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49692. color: 16777215 * Math.random()
  49693. })))
  49694. }
  49695. ,
  49696. n.Line.prototype = Object.create(n.Object3D.prototype),
  49697. n.Line.prototype.constructor = n.Line,
  49698. n.Line.prototype.raycast = function() {
  49699. var e = new n.Matrix4
  49700. , t = new n.Ray
  49701. , i = new n.Sphere;
  49702. return function(r, o) {
  49703. var a = r.linePrecision
  49704. , s = a * a
  49705. , l = this.geometry
  49706. , c = this.matrixWorld;
  49707. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49708. i.copy(l.boundingSphere),
  49709. i.applyMatrix4(c),
  49710. r.ray.intersectsSphere(i) !== !1) {
  49711. e.getInverse(c),
  49712. t.copy(r.ray).applyMatrix4(e);
  49713. var h = new n.Vector3
  49714. , u = new n.Vector3
  49715. , d = new n.Vector3
  49716. , p = new n.Vector3
  49717. , f = this instanceof n.LineSegments ? 2 : 1;
  49718. if (l instanceof n.BufferGeometry) {
  49719. var g = l.index
  49720. , m = l.attributes
  49721. , v = m.position.array;
  49722. if (null !== g)
  49723. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49724. var I = A[y]
  49725. , E = A[y + 1];
  49726. h.fromArray(v, 3 * I),
  49727. u.fromArray(v, 3 * E);
  49728. var b = t.distanceSqToSegment(h, u, p, d);
  49729. if (!(b > s)) {
  49730. p.applyMatrix4(this.matrixWorld);
  49731. var w = r.ray.origin.distanceTo(p);
  49732. w < r.near || w > r.far || o.push({
  49733. distance: w,
  49734. point: d.clone().applyMatrix4(this.matrixWorld),
  49735. index: y,
  49736. face: null,
  49737. faceIndex: null,
  49738. object: this
  49739. })
  49740. }
  49741. }
  49742. else
  49743. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49744. h.fromArray(v, 3 * y),
  49745. u.fromArray(v, 3 * y + 3);
  49746. var b = t.distanceSqToSegment(h, u, p, d);
  49747. if (!(b > s)) {
  49748. p.applyMatrix4(this.matrixWorld);
  49749. var w = r.ray.origin.distanceTo(p);
  49750. w < r.near || w > r.far || o.push({
  49751. distance: w,
  49752. point: d.clone().applyMatrix4(this.matrixWorld),
  49753. index: y,
  49754. face: null,
  49755. faceIndex: null,
  49756. object: this
  49757. })
  49758. }
  49759. }
  49760. } else if (l instanceof n.Geometry)
  49761. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49762. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49763. if (!(b > s)) {
  49764. p.applyMatrix4(this.matrixWorld);
  49765. var w = r.ray.origin.distanceTo(p);
  49766. w < r.near || w > r.far || o.push({
  49767. distance: w,
  49768. point: d.clone().applyMatrix4(this.matrixWorld),
  49769. index: y,
  49770. face: null,
  49771. faceIndex: null,
  49772. object: this
  49773. })
  49774. }
  49775. }
  49776. }
  49777. }
  49778. }(),
  49779. n.Line.prototype.clone = function() {
  49780. return new this.constructor(this.geometry,this.material).copy(this)
  49781. }
  49782. ,
  49783. n.LineStrip = 0,
  49784. n.LinePieces = 1,
  49785. n.LineSegments = function(e, t) {
  49786. n.Line.call(this, e, t),
  49787. this.type = "LineSegments"
  49788. }
  49789. ,
  49790. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49791. n.LineSegments.prototype.constructor = n.LineSegments,
  49792. n.Mesh = function(e, t) {
  49793. n.Object3D.call(this),
  49794. this.type = "Mesh",
  49795. this.geometry = void 0 !== e ? e : new n.Geometry,
  49796. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49797. color: 16777215 * Math.random()
  49798. }),
  49799. this.drawMode = n.TrianglesDrawMode,
  49800. this.updateMorphTargets()
  49801. }
  49802. ,
  49803. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49804. n.Mesh.prototype.constructor = n.Mesh,
  49805. n.Mesh.prototype.setDrawMode = function(e) {
  49806. this.drawMode = e
  49807. }
  49808. ,
  49809. n.Mesh.prototype.updateMorphTargets = function() {
  49810. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49811. this.morphTargetBase = -1,
  49812. this.morphTargetInfluences = [],
  49813. this.morphTargetDictionary = {};
  49814. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49815. this.morphTargetInfluences.push(0),
  49816. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49817. }
  49818. }
  49819. ,
  49820. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49821. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49822. 0)
  49823. }
  49824. ,
  49825. n.Mesh.prototype.raycast = function() {
  49826. function e(e, t, i, r, o, a, s) {
  49827. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49828. o.multiplyScalar(m.x),
  49829. a.multiplyScalar(m.y),
  49830. s.multiplyScalar(m.z),
  49831. o.add(a).add(s),
  49832. o.clone()
  49833. }
  49834. function t(e, t, i, r, o, a, s) {
  49835. var l, c = e.material;
  49836. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49837. null === l)
  49838. return null;
  49839. A.copy(s),
  49840. A.applyMatrix4(e.matrixWorld);
  49841. var h = t.ray.origin.distanceTo(A);
  49842. return h < t.near || h > t.far ? null : {
  49843. distance: h,
  49844. point: A.clone(),
  49845. object: e
  49846. }
  49847. }
  49848. function i(i, r, o, a, h, u, d, m) {
  49849. s.fromArray(a, 3 * u),
  49850. l.fromArray(a, 3 * d),
  49851. c.fromArray(a, 3 * m);
  49852. var A = t(i, r, o, s, l, c, v);
  49853. return A && (h && (p.fromArray(h, 2 * u),
  49854. f.fromArray(h, 2 * d),
  49855. g.fromArray(h, 2 * m),
  49856. A.uv = e(v, s, l, c, p, f, g)),
  49857. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49858. A.faceIndex = u),
  49859. A
  49860. }
  49861. var r = new n.Matrix4
  49862. , o = new n.Ray
  49863. , a = new n.Sphere
  49864. , s = new n.Vector3
  49865. , l = new n.Vector3
  49866. , c = new n.Vector3
  49867. , h = new n.Vector3
  49868. , u = new n.Vector3
  49869. , d = new n.Vector3
  49870. , p = new n.Vector2
  49871. , f = new n.Vector2
  49872. , g = new n.Vector2
  49873. , m = new n.Vector3
  49874. , v = new n.Vector3
  49875. , A = new n.Vector3;
  49876. return function(m, A) {
  49877. var y = this.geometry
  49878. , C = this.material
  49879. , I = this.matrixWorld;
  49880. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49881. a.copy(y.boundingSphere),
  49882. a.applyMatrix4(I),
  49883. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49884. o.copy(m.ray).applyMatrix4(r),
  49885. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49886. var E, b;
  49887. if (y instanceof n.BufferGeometry) {
  49888. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49889. if (void 0 !== S.uv && (E = S.uv.array),
  49890. null !== x)
  49891. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49892. w = R[P],
  49893. _ = R[P + 1],
  49894. T = R[P + 2],
  49895. b = i(this, m, o, M, E, w, _, T),
  49896. b && (b.faceIndex = Math.floor(P / 3),
  49897. A.push(b));
  49898. else
  49899. for (var P = 0, O = M.length; P < O; P += 9)
  49900. w = P / 3,
  49901. _ = w + 1,
  49902. T = w + 2,
  49903. b = i(this, m, o, M, E, w, _, T),
  49904. b && (b.index = w,
  49905. A.push(b))
  49906. } else if (y instanceof n.Geometry) {
  49907. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49908. k.length > 0 && (E = k);
  49909. for (var H = 0, G = U.length; H < G; H++) {
  49910. var z = U[H]
  49911. , W = B === !0 ? F[z.materialIndex] : C;
  49912. if (void 0 !== W) {
  49913. if (L = V[z.a],
  49914. D = V[z.b],
  49915. N = V[z.c],
  49916. W.morphTargets === !0) {
  49917. var j = y.morphTargets
  49918. , Y = this.morphTargetInfluences;
  49919. s.set(0, 0, 0),
  49920. l.set(0, 0, 0),
  49921. c.set(0, 0, 0);
  49922. for (var X = 0, Z = j.length; X < Z; X++) {
  49923. var q = Y[X];
  49924. if (0 !== q) {
  49925. var K = j[X].vertices;
  49926. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49927. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49928. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49929. }
  49930. }
  49931. s.add(L),
  49932. l.add(D),
  49933. c.add(N),
  49934. L = s,
  49935. D = l,
  49936. N = c
  49937. }
  49938. if (b = t(this, m, o, L, D, N, v)) {
  49939. if (E) {
  49940. var Q = E[H];
  49941. p.copy(Q[0]),
  49942. f.copy(Q[1]),
  49943. g.copy(Q[2]),
  49944. b.uv = e(v, L, D, N, p, f, g)
  49945. }
  49946. b.face = z,
  49947. b.faceIndex = H,
  49948. A.push(b)
  49949. }
  49950. }
  49951. }
  49952. }
  49953. }
  49954. }
  49955. }(),
  49956. n.Mesh.prototype.clone = function() {
  49957. return new this.constructor(this.geometry,this.material).copy(this)
  49958. }
  49959. ,
  49960. n.Bone = function(e) {
  49961. n.Object3D.call(this),
  49962. this.type = "Bone",
  49963. this.skin = e
  49964. }
  49965. ,
  49966. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49967. n.Bone.prototype.constructor = n.Bone,
  49968. n.Bone.prototype.copy = function(e) {
  49969. return n.Object3D.prototype.copy.call(this, e),
  49970. this.skin = e.skin,
  49971. this
  49972. }
  49973. ,
  49974. n.Skeleton = function(e, t, i) {
  49975. if (this.useVertexTexture = void 0 === i || i,
  49976. this.identityMatrix = new n.Matrix4,
  49977. e = e || [],
  49978. this.bones = e.slice(0),
  49979. this.useVertexTexture) {
  49980. var r = Math.sqrt(4 * this.bones.length);
  49981. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49982. r = Math.max(r, 4),
  49983. this.boneTextureWidth = r,
  49984. this.boneTextureHeight = r,
  49985. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49986. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49987. } else
  49988. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49989. if (void 0 === t)
  49990. this.calculateInverses();
  49991. else if (this.bones.length === t.length)
  49992. this.boneInverses = t.slice(0);
  49993. else {
  49994. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49995. this.boneInverses = [];
  49996. for (var o = 0, a = this.bones.length; o < a; o++)
  49997. this.boneInverses.push(new n.Matrix4)
  49998. }
  49999. }
  50000. ,
  50001. n.Skeleton.prototype.calculateInverses = function() {
  50002. this.boneInverses = [];
  50003. for (var e = 0, t = this.bones.length; e < t; e++) {
  50004. var i = new n.Matrix4;
  50005. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50006. this.boneInverses.push(i)
  50007. }
  50008. }
  50009. ,
  50010. n.Skeleton.prototype.pose = function() {
  50011. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50012. e = this.bones[t],
  50013. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50014. for (var t = 0, i = this.bones.length; t < i; t++)
  50015. e = this.bones[t],
  50016. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50017. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50018. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50019. }
  50020. ,
  50021. n.Skeleton.prototype.update = function() {
  50022. var e = new n.Matrix4;
  50023. return function() {
  50024. for (var t = 0, i = this.bones.length; t < i; t++) {
  50025. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50026. e.multiplyMatrices(n, this.boneInverses[t]),
  50027. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50028. }
  50029. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50030. }
  50031. }(),
  50032. n.Skeleton.prototype.clone = function() {
  50033. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  50034. }
  50035. ,
  50036. n.SkinnedMesh = function(e, t, i) {
  50037. n.Mesh.call(this, e, t),
  50038. this.type = "SkinnedMesh",
  50039. this.bindMode = "attached",
  50040. this.bindMatrix = new n.Matrix4,
  50041. this.bindMatrixInverse = new n.Matrix4;
  50042. var r = [];
  50043. if (this.geometry && void 0 !== this.geometry.bones) {
  50044. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50045. a = this.geometry.bones[s],
  50046. o = new n.Bone(this),
  50047. r.push(o),
  50048. o.name = a.name,
  50049. o.position.fromArray(a.pos),
  50050. o.quaternion.fromArray(a.rotq),
  50051. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50052. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50053. a = this.geometry.bones[s],
  50054. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50055. }
  50056. this.normalizeSkinWeights(),
  50057. this.updateMatrixWorld(!0),
  50058. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50059. }
  50060. ,
  50061. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50062. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50063. n.SkinnedMesh.prototype.bind = function(e, t) {
  50064. this.skeleton = e,
  50065. void 0 === t && (this.updateMatrixWorld(!0),
  50066. this.skeleton.calculateInverses(),
  50067. t = this.matrixWorld),
  50068. this.bindMatrix.copy(t),
  50069. this.bindMatrixInverse.getInverse(t)
  50070. }
  50071. ,
  50072. n.SkinnedMesh.prototype.pose = function() {
  50073. this.skeleton.pose()
  50074. }
  50075. ,
  50076. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50077. if (this.geometry instanceof n.Geometry)
  50078. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50079. var t = this.geometry.skinWeights[e]
  50080. , i = 1 / t.lengthManhattan();
  50081. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50082. }
  50083. else if (this.geometry instanceof n.BufferGeometry)
  50084. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50085. r.x = o.getX(e),
  50086. r.y = o.getY(e),
  50087. r.z = o.getZ(e),
  50088. r.w = o.getW(e);
  50089. var i = 1 / r.lengthManhattan();
  50090. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50091. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50092. }
  50093. }
  50094. ,
  50095. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50096. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50097. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50098. }
  50099. ,
  50100. n.SkinnedMesh.prototype.clone = function() {
  50101. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50102. }
  50103. ,
  50104. n.LOD = function() {
  50105. n.Object3D.call(this),
  50106. this.type = "LOD",
  50107. Object.defineProperties(this, {
  50108. levels: {
  50109. enumerable: !0,
  50110. value: []
  50111. },
  50112. objects: {
  50113. get: function() {
  50114. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50115. this.levels
  50116. }
  50117. }
  50118. })
  50119. }
  50120. ,
  50121. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50122. n.LOD.prototype.constructor = n.LOD,
  50123. n.LOD.prototype.addLevel = function(e, t) {
  50124. void 0 === t && (t = 0),
  50125. t = Math.abs(t);
  50126. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50127. ;
  50128. i.splice(n, 0, {
  50129. distance: t,
  50130. object: e
  50131. }),
  50132. this.add(e)
  50133. }
  50134. ,
  50135. n.LOD.prototype.getObjectForDistance = function(e) {
  50136. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50137. ;
  50138. return t[i - 1].object
  50139. }
  50140. ,
  50141. n.LOD.prototype.raycast = function() {
  50142. var e = new n.Vector3;
  50143. return function(t, i) {
  50144. e.setFromMatrixPosition(this.matrixWorld);
  50145. var n = t.ray.origin.distanceTo(e);
  50146. this.getObjectForDistance(n).raycast(t, i)
  50147. }
  50148. }(),
  50149. n.LOD.prototype.update = function() {
  50150. var e = new n.Vector3
  50151. , t = new n.Vector3;
  50152. return function(i) {
  50153. var n = this.levels;
  50154. if (n.length > 1) {
  50155. e.setFromMatrixPosition(i.matrixWorld),
  50156. t.setFromMatrixPosition(this.matrixWorld);
  50157. var r = e.distanceTo(t);
  50158. n[0].object.visible = !0;
  50159. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50160. n[o - 1].object.visible = !1,
  50161. n[o].object.visible = !0;
  50162. for (; o < a; o++)
  50163. n[o].object.visible = !1
  50164. }
  50165. }
  50166. }(),
  50167. n.LOD.prototype.copy = function(e) {
  50168. n.Object3D.prototype.copy.call(this, e, !1);
  50169. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50170. var o = t[i];
  50171. this.addLevel(o.object.clone(), o.distance)
  50172. }
  50173. return this
  50174. }
  50175. ,
  50176. n.LOD.prototype.toJSON = function(e) {
  50177. var t = n.Object3D.prototype.toJSON.call(this, e);
  50178. t.object.levels = [];
  50179. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50180. var a = i[r];
  50181. t.object.levels.push({
  50182. object: a.object.uuid,
  50183. distance: a.distance
  50184. })
  50185. }
  50186. return t
  50187. }
  50188. ,
  50189. n.Sprite = function() {
  50190. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50191. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50192. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50193. , r = new n.BufferGeometry;
  50194. return r.setIndex(new n.BufferAttribute(e,1)),
  50195. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50196. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50197. function(e) {
  50198. n.Object3D.call(this),
  50199. this.type = "Sprite",
  50200. this.geometry = r,
  50201. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50202. }
  50203. }(),
  50204. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50205. n.Sprite.prototype.constructor = n.Sprite,
  50206. n.Sprite.prototype.raycast = function() {
  50207. var e = new n.Vector3;
  50208. return function(t, i) {
  50209. e.setFromMatrixPosition(this.matrixWorld);
  50210. var n = t.ray.distanceSqToPoint(e)
  50211. , r = this.scale.x * this.scale.y;
  50212. n > r || i.push({
  50213. distance: Math.sqrt(n),
  50214. point: this.position,
  50215. face: null,
  50216. object: this
  50217. })
  50218. }
  50219. }(),
  50220. n.Sprite.prototype.clone = function() {
  50221. return new this.constructor(this.material).copy(this)
  50222. }
  50223. ,
  50224. n.Particle = n.Sprite,
  50225. n.LensFlare = function(e, t, i, r, o) {
  50226. n.Object3D.call(this),
  50227. this.lensFlares = [],
  50228. this.positionScreen = new n.Vector3,
  50229. this.customUpdateCallback = void 0,
  50230. void 0 !== e && this.add(e, t, i, r, o)
  50231. }
  50232. ,
  50233. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50234. n.LensFlare.prototype.constructor = n.LensFlare,
  50235. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50236. void 0 === t && (t = -1),
  50237. void 0 === i && (i = 0),
  50238. void 0 === a && (a = 1),
  50239. void 0 === o && (o = new n.Color(16777215)),
  50240. void 0 === r && (r = n.NormalBlending),
  50241. i = Math.min(i, Math.max(0, i)),
  50242. this.lensFlares.push({
  50243. texture: e,
  50244. size: t,
  50245. distance: i,
  50246. x: 0,
  50247. y: 0,
  50248. z: 0,
  50249. scale: 1,
  50250. rotation: 0,
  50251. opacity: a,
  50252. color: o,
  50253. blending: r
  50254. })
  50255. }
  50256. ,
  50257. n.LensFlare.prototype.updateLensFlares = function() {
  50258. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50259. for (e = 0; e < i; e++)
  50260. t = this.lensFlares[e],
  50261. t.x = this.positionScreen.x + n * t.distance,
  50262. t.y = this.positionScreen.y + r * t.distance,
  50263. t.wantedRotation = t.x * Math.PI * .25,
  50264. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50265. }
  50266. ,
  50267. n.LensFlare.prototype.copy = function(e) {
  50268. n.Object3D.prototype.copy.call(this, e),
  50269. this.positionScreen.copy(e.positionScreen),
  50270. this.customUpdateCallback = e.customUpdateCallback;
  50271. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50272. this.lensFlares.push(e.lensFlares[t]);
  50273. return this
  50274. }
  50275. ,
  50276. n.Scene = function() {
  50277. n.Object3D.call(this),
  50278. this.type = "Scene",
  50279. this.fog = null,
  50280. this.overrideMaterial = null,
  50281. this.autoUpdate = !0
  50282. }
  50283. ,
  50284. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50285. n.Scene.prototype.constructor = n.Scene,
  50286. n.Scene.prototype.copy = function(e, t) {
  50287. return n.Object3D.prototype.copy.call(this, e, t),
  50288. null !== e.fog && (this.fog = e.fog.clone()),
  50289. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50290. this.autoUpdate = e.autoUpdate,
  50291. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50292. this
  50293. }
  50294. ,
  50295. n.Fog = function(e, t, i) {
  50296. this.name = "",
  50297. this.color = new n.Color(e),
  50298. this.near = void 0 !== t ? t : 1,
  50299. this.far = void 0 !== i ? i : 1e3
  50300. }
  50301. ,
  50302. n.Fog.prototype.clone = function() {
  50303. return new n.Fog(this.color.getHex(),this.near,this.far)
  50304. }
  50305. ,
  50306. n.FogExp2 = function(e, t) {
  50307. this.name = "",
  50308. this.color = new n.Color(e),
  50309. this.density = void 0 !== t ? t : 25e-5
  50310. }
  50311. ,
  50312. n.FogExp2.prototype.clone = function() {
  50313. return new n.FogExp2(this.color.getHex(),this.density)
  50314. }
  50315. ,
  50316. n.ShaderChunk = {},
  50317. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50318. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50319. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50320. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50321. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50322. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50323. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50324. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50325. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50326. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50327. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50328. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50329. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50330. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50331. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50332. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50333. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50334. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50335. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50336. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50337. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50338. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50339. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50340. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50341. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50342. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50343. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50344. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50345. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50346. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50347. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50348. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50349. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50350. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50351. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50352. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50353. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50354. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50355. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50356. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50357. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50358. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50359. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50360. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50361. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50362. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50363. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50364. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50365. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50366. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50367. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50368. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50369. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50370. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50371. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50372. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50373. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50374. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50375. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50376. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50377. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50378. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50379. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50380. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50381. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50382. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50383. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50384. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50385. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50386. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50387. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50388. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50389. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50390. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50391. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50392. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50393. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50394. n.UniformsUtils = {
  50395. merge: function(e) {
  50396. for (var t = {}, i = 0; i < e.length; i++) {
  50397. var n = this.clone(e[i]);
  50398. for (var r in n)
  50399. t[r] = n[r]
  50400. }
  50401. return t
  50402. },
  50403. clone: function(e) {
  50404. var t = {};
  50405. for (var i in e) {
  50406. t[i] = {};
  50407. for (var r in e[i]) {
  50408. var o = e[i][r];
  50409. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50410. }
  50411. }
  50412. return t
  50413. }
  50414. },
  50415. n.UniformsLib = {
  50416. common: {
  50417. diffuse: {
  50418. type: "c",
  50419. value: new n.Color(15658734)
  50420. },
  50421. opacity: {
  50422. type: "f",
  50423. value: 1
  50424. },
  50425. map: {
  50426. type: "t",
  50427. value: null
  50428. },
  50429. offsetRepeat: {
  50430. type: "v4",
  50431. value: new n.Vector4(0,0,1,1)
  50432. },
  50433. specularMap: {
  50434. type: "t",
  50435. value: null
  50436. },
  50437. alphaMap: {
  50438. type: "t",
  50439. value: null
  50440. },
  50441. envMap: {
  50442. type: "t",
  50443. value: null
  50444. },
  50445. flipEnvMap: {
  50446. type: "f",
  50447. value: -1
  50448. },
  50449. reflectivity: {
  50450. type: "f",
  50451. value: 1
  50452. },
  50453. refractionRatio: {
  50454. type: "f",
  50455. value: .98
  50456. }
  50457. },
  50458. aomap: {
  50459. aoMap: {
  50460. type: "t",
  50461. value: null
  50462. },
  50463. aoMapIntensity: {
  50464. type: "f",
  50465. value: 1
  50466. }
  50467. },
  50468. lightmap: {
  50469. lightMap: {
  50470. type: "t",
  50471. value: null
  50472. },
  50473. lightMapIntensity: {
  50474. type: "f",
  50475. value: 1
  50476. }
  50477. },
  50478. emissivemap: {
  50479. emissiveMap: {
  50480. type: "t",
  50481. value: null
  50482. }
  50483. },
  50484. bumpmap: {
  50485. bumpMap: {
  50486. type: "t",
  50487. value: null
  50488. },
  50489. bumpScale: {
  50490. type: "f",
  50491. value: 1
  50492. }
  50493. },
  50494. normalmap: {
  50495. normalMap: {
  50496. type: "t",
  50497. value: null
  50498. },
  50499. normalScale: {
  50500. type: "v2",
  50501. value: new n.Vector2(1,1)
  50502. }
  50503. },
  50504. displacementmap: {
  50505. displacementMap: {
  50506. type: "t",
  50507. value: null
  50508. },
  50509. displacementScale: {
  50510. type: "f",
  50511. value: 1
  50512. },
  50513. displacementBias: {
  50514. type: "f",
  50515. value: 0
  50516. }
  50517. },
  50518. roughnessmap: {
  50519. roughnessMap: {
  50520. type: "t",
  50521. value: null
  50522. }
  50523. },
  50524. metalnessmap: {
  50525. metalnessMap: {
  50526. type: "t",
  50527. value: null
  50528. }
  50529. },
  50530. fog: {
  50531. fogDensity: {
  50532. type: "f",
  50533. value: 25e-5
  50534. },
  50535. fogNear: {
  50536. type: "f",
  50537. value: 1
  50538. },
  50539. fogFar: {
  50540. type: "f",
  50541. value: 2e3
  50542. },
  50543. fogColor: {
  50544. type: "c",
  50545. value: new n.Color(16777215)
  50546. }
  50547. },
  50548. lights: {
  50549. ambientLightColor: {
  50550. type: "fv",
  50551. value: []
  50552. },
  50553. directionalLights: {
  50554. type: "sa",
  50555. value: [],
  50556. properties: {
  50557. direction: {
  50558. type: "v3"
  50559. },
  50560. color: {
  50561. type: "c"
  50562. },
  50563. shadow: {
  50564. type: "i"
  50565. },
  50566. shadowBias: {
  50567. type: "f"
  50568. },
  50569. shadowRadius: {
  50570. type: "f"
  50571. },
  50572. shadowMapSize: {
  50573. type: "v2"
  50574. }
  50575. }
  50576. },
  50577. directionalShadowMap: {
  50578. type: "tv",
  50579. value: []
  50580. },
  50581. directionalShadowMatrix: {
  50582. type: "m4v",
  50583. value: []
  50584. },
  50585. spotLights: {
  50586. type: "sa",
  50587. value: [],
  50588. properties: {
  50589. color: {
  50590. type: "c"
  50591. },
  50592. position: {
  50593. type: "v3"
  50594. },
  50595. direction: {
  50596. type: "v3"
  50597. },
  50598. distance: {
  50599. type: "f"
  50600. },
  50601. coneCos: {
  50602. type: "f"
  50603. },
  50604. penumbraCos: {
  50605. type: "f"
  50606. },
  50607. decay: {
  50608. type: "f"
  50609. },
  50610. shadow: {
  50611. type: "i"
  50612. },
  50613. shadowBias: {
  50614. type: "f"
  50615. },
  50616. shadowRadius: {
  50617. type: "f"
  50618. },
  50619. shadowMapSize: {
  50620. type: "v2"
  50621. }
  50622. }
  50623. },
  50624. spotShadowMap: {
  50625. type: "tv",
  50626. value: []
  50627. },
  50628. spotShadowMatrix: {
  50629. type: "m4v",
  50630. value: []
  50631. },
  50632. pointLights: {
  50633. type: "sa",
  50634. value: [],
  50635. properties: {
  50636. color: {
  50637. type: "c"
  50638. },
  50639. position: {
  50640. type: "v3"
  50641. },
  50642. decay: {
  50643. type: "f"
  50644. },
  50645. distance: {
  50646. type: "f"
  50647. },
  50648. shadow: {
  50649. type: "i"
  50650. },
  50651. shadowBias: {
  50652. type: "f"
  50653. },
  50654. shadowRadius: {
  50655. type: "f"
  50656. },
  50657. shadowMapSize: {
  50658. type: "v2"
  50659. }
  50660. }
  50661. },
  50662. pointShadowMap: {
  50663. type: "tv",
  50664. value: []
  50665. },
  50666. pointShadowMatrix: {
  50667. type: "m4v",
  50668. value: []
  50669. },
  50670. hemisphereLights: {
  50671. type: "sa",
  50672. value: [],
  50673. properties: {
  50674. direction: {
  50675. type: "v3"
  50676. },
  50677. skyColor: {
  50678. type: "c"
  50679. },
  50680. groundColor: {
  50681. type: "c"
  50682. }
  50683. }
  50684. }
  50685. },
  50686. points: {
  50687. diffuse: {
  50688. type: "c",
  50689. value: new n.Color(15658734)
  50690. },
  50691. opacity: {
  50692. type: "f",
  50693. value: 1
  50694. },
  50695. size: {
  50696. type: "f",
  50697. value: 1
  50698. },
  50699. scale: {
  50700. type: "f",
  50701. value: 1
  50702. },
  50703. map: {
  50704. type: "t",
  50705. value: null
  50706. },
  50707. offsetRepeat: {
  50708. type: "v4",
  50709. value: new n.Vector4(0,0,1,1)
  50710. }
  50711. }
  50712. },
  50713. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50714. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50715. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50716. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50717. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50718. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50719. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50720. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50721. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50722. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50723. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50724. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50725. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50726. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50727. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50728. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50729. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50730. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50731. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50732. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50733. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50734. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50735. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50736. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50737. n.ShaderLib = {
  50738. basic: {
  50739. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50740. vertexShader: n.ShaderChunk.meshbasic_vert,
  50741. fragmentShader: n.ShaderChunk.meshbasic_frag
  50742. },
  50743. lambert: {
  50744. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50745. emissive: {
  50746. type: "c",
  50747. value: new n.Color(0)
  50748. }
  50749. }]),
  50750. vertexShader: n.ShaderChunk.meshlambert_vert,
  50751. fragmentShader: n.ShaderChunk.meshlambert_frag
  50752. },
  50753. phong: {
  50754. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50755. emissive: {
  50756. type: "c",
  50757. value: new n.Color(0)
  50758. },
  50759. specular: {
  50760. type: "c",
  50761. value: new n.Color(1118481)
  50762. },
  50763. shininess: {
  50764. type: "f",
  50765. value: 30
  50766. }
  50767. }]),
  50768. vertexShader: n.ShaderChunk.meshphong_vert,
  50769. fragmentShader: n.ShaderChunk.meshphong_frag
  50770. },
  50771. standard: {
  50772. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50773. emissive: {
  50774. type: "c",
  50775. value: new n.Color(0)
  50776. },
  50777. roughness: {
  50778. type: "f",
  50779. value: .5
  50780. },
  50781. metalness: {
  50782. type: "f",
  50783. value: 0
  50784. },
  50785. envMapIntensity: {
  50786. type: "f",
  50787. value: 1
  50788. }
  50789. }]),
  50790. vertexShader: n.ShaderChunk.meshstandard_vert,
  50791. fragmentShader: n.ShaderChunk.meshstandard_frag
  50792. },
  50793. points: {
  50794. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50795. vertexShader: n.ShaderChunk.points_vert,
  50796. fragmentShader: n.ShaderChunk.points_frag
  50797. },
  50798. dashed: {
  50799. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50800. scale: {
  50801. type: "f",
  50802. value: 1
  50803. },
  50804. dashSize: {
  50805. type: "f",
  50806. value: 1
  50807. },
  50808. totalSize: {
  50809. type: "f",
  50810. value: 2
  50811. }
  50812. }]),
  50813. vertexShader: n.ShaderChunk.linedashed_vert,
  50814. fragmentShader: n.ShaderChunk.linedashed_frag
  50815. },
  50816. depth: {
  50817. uniforms: {
  50818. mNear: {
  50819. type: "f",
  50820. value: 1
  50821. },
  50822. mFar: {
  50823. type: "f",
  50824. value: 2e3
  50825. },
  50826. opacity: {
  50827. type: "f",
  50828. value: 1
  50829. }
  50830. },
  50831. vertexShader: n.ShaderChunk.depth_vert,
  50832. fragmentShader: n.ShaderChunk.depth_frag
  50833. },
  50834. normal: {
  50835. uniforms: {
  50836. opacity: {
  50837. type: "f",
  50838. value: 1
  50839. }
  50840. },
  50841. vertexShader: n.ShaderChunk.normal_vert,
  50842. fragmentShader: n.ShaderChunk.normal_frag
  50843. },
  50844. cube: {
  50845. uniforms: {
  50846. tCube: {
  50847. type: "t",
  50848. value: null
  50849. },
  50850. tFlip: {
  50851. type: "f",
  50852. value: -1
  50853. }
  50854. },
  50855. vertexShader: n.ShaderChunk.cube_vert,
  50856. fragmentShader: n.ShaderChunk.cube_frag
  50857. },
  50858. equirect: {
  50859. uniforms: {
  50860. tEquirect: {
  50861. type: "t",
  50862. value: null
  50863. },
  50864. tFlip: {
  50865. type: "f",
  50866. value: -1
  50867. }
  50868. },
  50869. vertexShader: n.ShaderChunk.equirect_vert,
  50870. fragmentShader: n.ShaderChunk.equirect_frag
  50871. },
  50872. depthRGBA: {
  50873. uniforms: {},
  50874. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50875. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50876. },
  50877. distanceRGBA: {
  50878. uniforms: {
  50879. lightPos: {
  50880. type: "v3",
  50881. value: new n.Vector3(0,0,0)
  50882. }
  50883. },
  50884. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50885. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50886. }
  50887. },
  50888. n.WebGLRenderer = function(e) {
  50889. function t() {
  50890. return null === ye ? Oe : 1
  50891. }
  50892. function i(e, t, i, n) {
  50893. se === !0 && (e *= n,
  50894. t *= n,
  50895. i *= n),
  50896. Ye.clearColor(e, t, i, n)
  50897. }
  50898. function r() {
  50899. Ye.init(),
  50900. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50901. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50902. i(Se.r, Se.g, Se.b, Me)
  50903. }
  50904. function o() {
  50905. Ae = null,
  50906. be = null,
  50907. Ee = "",
  50908. Ie = -1,
  50909. Ye.reset()
  50910. }
  50911. function a(e) {
  50912. e.preventDefault(),
  50913. o(),
  50914. r(),
  50915. Xe.clear()
  50916. }
  50917. function s(e) {
  50918. var t = e.target;
  50919. t.removeEventListener("dispose", s),
  50920. h(t),
  50921. ke.textures--
  50922. }
  50923. function l(e) {
  50924. var t = e.target;
  50925. t.removeEventListener("dispose", l),
  50926. u(t),
  50927. ke.textures--
  50928. }
  50929. function c(e) {
  50930. var t = e.target;
  50931. t.removeEventListener("dispose", c),
  50932. d(t)
  50933. }
  50934. function h(e) {
  50935. var t = Xe.get(e);
  50936. if (e.image && t.__image__webglTextureCube)
  50937. Ge.deleteTexture(t.__image__webglTextureCube);
  50938. else {
  50939. if (void 0 === t.__webglInit)
  50940. return;
  50941. Ge.deleteTexture(t.__webglTexture)
  50942. }
  50943. Xe.delete(e)
  50944. }
  50945. function u(e) {
  50946. var t = Xe.get(e)
  50947. , i = Xe.get(e.texture);
  50948. if (e && void 0 !== i.__webglTexture) {
  50949. if (Ge.deleteTexture(i.__webglTexture),
  50950. e instanceof n.WebGLRenderTargetCube)
  50951. for (var r = 0; r < 6; r++)
  50952. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50953. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50954. else
  50955. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50956. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50957. Xe.delete(e.texture),
  50958. Xe.delete(e)
  50959. }
  50960. }
  50961. function d(e) {
  50962. p(e),
  50963. Xe.delete(e)
  50964. }
  50965. function p(e) {
  50966. var t = Xe.get(e).program;
  50967. e.program = void 0,
  50968. void 0 !== t && qe.releaseProgram(t)
  50969. }
  50970. function f(e, t, i, r) {
  50971. var o;
  50972. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50973. null === o))
  50974. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50975. void 0 === r && (r = 0),
  50976. Ye.initAttributes();
  50977. var a = i.attributes
  50978. , s = t.getAttributes()
  50979. , l = e.defaultAttributeValues;
  50980. for (var c in s) {
  50981. var h = s[c];
  50982. if (h >= 0) {
  50983. var u = a[c];
  50984. if (void 0 !== u) {
  50985. var d = u.itemSize
  50986. , p = Ze.getAttributeBuffer(u);
  50987. if (u instanceof n.InterleavedBufferAttribute) {
  50988. var f = u.data
  50989. , g = f.stride
  50990. , m = u.offset;
  50991. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50992. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50993. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50994. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50995. } else
  50996. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50997. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50998. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50999. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51000. } else if (void 0 !== l) {
  51001. var v = l[c];
  51002. if (void 0 !== v)
  51003. switch (v.length) {
  51004. case 2:
  51005. Ge.vertexAttrib2fv(h, v);
  51006. break;
  51007. case 3:
  51008. Ge.vertexAttrib3fv(h, v);
  51009. break;
  51010. case 4:
  51011. Ge.vertexAttrib4fv(h, v);
  51012. break;
  51013. default:
  51014. Ge.vertexAttrib1fv(h, v)
  51015. }
  51016. }
  51017. }
  51018. }
  51019. Ye.disableUnusedAttributes()
  51020. }
  51021. function g(e, t) {
  51022. return Math.abs(t[0]) - Math.abs(e[0])
  51023. }
  51024. function m(e, t) {
  51025. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51026. }
  51027. function v(e, t) {
  51028. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51029. }
  51030. function A(e, t, i, n, r) {
  51031. var o, a;
  51032. i.transparent ? (o = de,
  51033. a = ++pe) : (o = he,
  51034. a = ++ue);
  51035. var s = o[a];
  51036. void 0 !== s ? (s.id = e.id,
  51037. s.object = e,
  51038. s.geometry = t,
  51039. s.material = i,
  51040. s.z = Ve.z,
  51041. s.group = r) : (s = {
  51042. id: e.id,
  51043. object: e,
  51044. geometry: t,
  51045. material: i,
  51046. z: Ve.z,
  51047. group: r
  51048. },
  51049. o.push(s))
  51050. }
  51051. function y(e, t) {
  51052. if (e.visible !== !1) {
  51053. if (e.layers.test(t.layers))
  51054. if (e instanceof n.Light)
  51055. ce.push(e);
  51056. else if (e instanceof n.Sprite)
  51057. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51058. else if (e instanceof n.LensFlare)
  51059. me.push(e);
  51060. else if (e instanceof n.ImmediateRenderObject)
  51061. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51062. Ve.applyProjection(Fe)),
  51063. A(e, null, e.material, Ve.z, null);
  51064. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51065. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51066. var i = e.material;
  51067. if (i.visible === !0) {
  51068. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51069. Ve.applyProjection(Fe));
  51070. var r = Ze.update(e);
  51071. if (i instanceof n.MultiMaterial)
  51072. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51073. var c = o[s]
  51074. , h = a[c.materialIndex];
  51075. h.visible === !0 && A(e, r, h, Ve.z, c)
  51076. }
  51077. else
  51078. A(e, r, i, Ve.z, null)
  51079. }
  51080. }
  51081. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51082. y(u[s], t)
  51083. }
  51084. }
  51085. function C(e, t, i, r) {
  51086. for (var o = 0, a = e.length; o < a; o++) {
  51087. var s = e[o]
  51088. , l = s.object
  51089. , c = s.geometry
  51090. , h = void 0 === r ? s.material : r
  51091. , u = s.group;
  51092. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51093. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51094. l instanceof n.ImmediateRenderObject) {
  51095. E(h);
  51096. var d = w(t, i, h, l);
  51097. Ee = "",
  51098. l.render(function(e) {
  51099. ve.renderBufferImmediate(e, d, h)
  51100. })
  51101. } else
  51102. ve.renderBufferDirect(t, i, c, h, l, u)
  51103. }
  51104. }
  51105. function I(e, t, i) {
  51106. var r = Xe.get(e)
  51107. , o = qe.getParameters(e, Ue, t, i)
  51108. , a = qe.getProgramCode(e, o)
  51109. , s = r.program
  51110. , l = !0;
  51111. if (void 0 === s)
  51112. e.addEventListener("dispose", c);
  51113. else if (s.code !== a)
  51114. p(e);
  51115. else {
  51116. if (void 0 !== o.shaderID)
  51117. return;
  51118. l = !1
  51119. }
  51120. if (l) {
  51121. if (o.shaderID) {
  51122. var h = n.ShaderLib[o.shaderID];
  51123. r.__webglShader = {
  51124. name: e.type,
  51125. uniforms: n.UniformsUtils.clone(h.uniforms),
  51126. vertexShader: h.vertexShader,
  51127. fragmentShader: h.fragmentShader
  51128. }
  51129. } else
  51130. r.__webglShader = {
  51131. name: e.type,
  51132. uniforms: e.uniforms,
  51133. vertexShader: e.vertexShader,
  51134. fragmentShader: e.fragmentShader
  51135. };
  51136. e.__webglShader = r.__webglShader,
  51137. s = qe.acquireProgram(e, o, a),
  51138. r.program = s,
  51139. e.program = s
  51140. }
  51141. var u = s.getAttributes();
  51142. if (e.morphTargets) {
  51143. e.numSupportedMorphTargets = 0;
  51144. for (var d = 0; d < ve.maxMorphTargets; d++)
  51145. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51146. }
  51147. if (e.morphNormals) {
  51148. e.numSupportedMorphNormals = 0;
  51149. for (var d = 0; d < ve.maxMorphNormals; d++)
  51150. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51151. }
  51152. r.uniformsList = [];
  51153. var f = r.__webglShader.uniforms
  51154. , g = r.program.getUniforms();
  51155. for (var m in f) {
  51156. var v = g[m];
  51157. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51158. }
  51159. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51160. f.ambientLightColor.value = Ue.ambient,
  51161. f.directionalLights.value = Ue.directional,
  51162. f.spotLights.value = Ue.spot,
  51163. f.pointLights.value = Ue.point,
  51164. f.hemisphereLights.value = Ue.hemi,
  51165. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51166. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51167. f.spotShadowMap.value = Ue.spotShadowMap,
  51168. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51169. f.pointShadowMap.value = Ue.pointShadowMap,
  51170. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51171. r.hasDynamicUniforms = !1;
  51172. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51173. var C = r.uniformsList[A][0];
  51174. if (C.dynamic === !0) {
  51175. r.hasDynamicUniforms = !0;
  51176. break
  51177. }
  51178. }
  51179. }
  51180. function E(e) {
  51181. b(e),
  51182. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51183. Ye.setDepthFunc(e.depthFunc),
  51184. Ye.setDepthTest(e.depthTest),
  51185. Ye.setDepthWrite(e.depthWrite),
  51186. Ye.setColorWrite(e.colorWrite),
  51187. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51188. }
  51189. function b(e) {
  51190. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51191. Ye.setFlipSided(e.side === n.BackSide)
  51192. }
  51193. function w(e, t, i, r) {
  51194. xe = 0;
  51195. var o = Xe.get(i);
  51196. void 0 === o.program && (i.needsUpdate = !0),
  51197. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51198. i.needsUpdate && (I(i, t, r),
  51199. i.needsUpdate = !1);
  51200. var a = !1
  51201. , s = !1
  51202. , l = !1
  51203. , c = o.program
  51204. , h = c.getUniforms()
  51205. , u = o.__webglShader.uniforms;
  51206. if (c.id !== Ae && (Ge.useProgram(c.program),
  51207. Ae = c.id,
  51208. a = !0,
  51209. s = !0,
  51210. l = !0),
  51211. i.id !== Ie && (Ie = i.id,
  51212. s = !0),
  51213. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51214. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51215. e !== be && (be = e,
  51216. s = !0,
  51217. l = !0),
  51218. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51219. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51220. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51221. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51222. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51223. i.skinning)
  51224. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51225. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51226. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51227. if (void 0 !== h.boneTexture) {
  51228. var d = B();
  51229. Ge.uniform1i(h.boneTexture, d),
  51230. ve.setTexture(r.skeleton.boneTexture, d)
  51231. }
  51232. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51233. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51234. } else
  51235. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51236. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51237. t && i.fog && R(u, t),
  51238. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51239. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51240. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51241. u.mFar.value = e.far,
  51242. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51243. V(o.uniformsList)),
  51244. N(h, r),
  51245. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51246. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51247. c
  51248. }
  51249. function _(e, t, i) {
  51250. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51251. var a = e[r][0]
  51252. , s = a.onUpdateCallback;
  51253. void 0 !== s && (s.bind(a)(t, i),
  51254. n.push(e[r]))
  51255. }
  51256. V(n)
  51257. }
  51258. function T(e, t) {
  51259. e.opacity.value = t.opacity,
  51260. e.diffuse.value = t.color,
  51261. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51262. e.map.value = t.map,
  51263. e.specularMap.value = t.specularMap,
  51264. e.alphaMap.value = t.alphaMap,
  51265. t.aoMap && (e.aoMap.value = t.aoMap,
  51266. e.aoMapIntensity.value = t.aoMapIntensity);
  51267. var i;
  51268. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51269. void 0 !== i) {
  51270. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51271. var r = i.offset
  51272. , o = i.repeat;
  51273. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51274. }
  51275. e.envMap.value = t.envMap,
  51276. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51277. e.reflectivity.value = t.reflectivity,
  51278. e.refractionRatio.value = t.refractionRatio
  51279. }
  51280. function x(e, t) {
  51281. e.diffuse.value = t.color,
  51282. e.opacity.value = t.opacity
  51283. }
  51284. function S(e, t) {
  51285. e.dashSize.value = t.dashSize,
  51286. e.totalSize.value = t.dashSize + t.gapSize,
  51287. e.scale.value = t.scale
  51288. }
  51289. function M(e, t) {
  51290. if (e.diffuse.value = t.color,
  51291. e.opacity.value = t.opacity,
  51292. e.size.value = t.size * Oe,
  51293. e.scale.value = te.clientHeight / 2,
  51294. e.map.value = t.map,
  51295. null !== t.map) {
  51296. var i = t.map.offset
  51297. , n = t.map.repeat;
  51298. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51299. }
  51300. }
  51301. function R(e, t) {
  51302. e.fogColor.value = t.color,
  51303. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51304. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51305. }
  51306. function P(e, t) {
  51307. t.lightMap && (e.lightMap.value = t.lightMap,
  51308. e.lightMapIntensity.value = t.lightMapIntensity),
  51309. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51310. }
  51311. function O(e, t) {
  51312. e.specular.value = t.specular,
  51313. e.shininess.value = Math.max(t.shininess, 1e-4),
  51314. t.lightMap && (e.lightMap.value = t.lightMap,
  51315. e.lightMapIntensity.value = t.lightMapIntensity),
  51316. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51317. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51318. e.bumpScale.value = t.bumpScale),
  51319. t.normalMap && (e.normalMap.value = t.normalMap,
  51320. e.normalScale.value.copy(t.normalScale)),
  51321. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51322. e.displacementScale.value = t.displacementScale,
  51323. e.displacementBias.value = t.displacementBias)
  51324. }
  51325. function L(e, t) {
  51326. e.roughness.value = t.roughness,
  51327. e.metalness.value = t.metalness,
  51328. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51329. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51330. t.lightMap && (e.lightMap.value = t.lightMap,
  51331. e.lightMapIntensity.value = t.lightMapIntensity),
  51332. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51333. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51334. e.bumpScale.value = t.bumpScale),
  51335. t.normalMap && (e.normalMap.value = t.normalMap,
  51336. e.normalScale.value.copy(t.normalScale)),
  51337. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51338. e.displacementScale.value = t.displacementScale,
  51339. e.displacementBias.value = t.displacementBias),
  51340. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51341. }
  51342. function D(e, t) {
  51343. e.ambientLightColor.needsUpdate = t,
  51344. e.directionalLights.needsUpdate = t,
  51345. e.pointLights.needsUpdate = t,
  51346. e.spotLights.needsUpdate = t,
  51347. e.hemisphereLights.needsUpdate = t
  51348. }
  51349. function N(e, t) {
  51350. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51351. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51352. }
  51353. function B() {
  51354. var e = xe;
  51355. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51356. xe += 1,
  51357. e
  51358. }
  51359. function F(e, t, i, r) {
  51360. var o, a;
  51361. if ("1i" === t)
  51362. Ge.uniform1i(i, r);
  51363. else if ("1f" === t)
  51364. Ge.uniform1f(i, r);
  51365. else if ("2f" === t)
  51366. Ge.uniform2f(i, r[0], r[1]);
  51367. else if ("3f" === t)
  51368. Ge.uniform3f(i, r[0], r[1], r[2]);
  51369. else if ("4f" === t)
  51370. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51371. else if ("1iv" === t)
  51372. Ge.uniform1iv(i, r);
  51373. else if ("3iv" === t)
  51374. Ge.uniform3iv(i, r);
  51375. else if ("1fv" === t)
  51376. Ge.uniform1fv(i, r);
  51377. else if ("2fv" === t)
  51378. Ge.uniform2fv(i, r);
  51379. else if ("3fv" === t)
  51380. Ge.uniform3fv(i, r);
  51381. else if ("4fv" === t)
  51382. Ge.uniform4fv(i, r);
  51383. else if ("Matrix2fv" === t)
  51384. Ge.uniformMatrix2fv(i, !1, r);
  51385. else if ("Matrix3fv" === t)
  51386. Ge.uniformMatrix3fv(i, !1, r);
  51387. else if ("Matrix4fv" === t)
  51388. Ge.uniformMatrix4fv(i, !1, r);
  51389. else if ("i" === t)
  51390. Ge.uniform1i(i, r);
  51391. else if ("f" === t)
  51392. Ge.uniform1f(i, r);
  51393. else if ("v2" === t)
  51394. Ge.uniform2f(i, r.x, r.y);
  51395. else if ("v3" === t)
  51396. Ge.uniform3f(i, r.x, r.y, r.z);
  51397. else if ("v4" === t)
  51398. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51399. else if ("c" === t)
  51400. Ge.uniform3f(i, r.r, r.g, r.b);
  51401. else if ("s" === t) {
  51402. var s = e.properties;
  51403. for (var l in s) {
  51404. var c = s[l]
  51405. , h = i[l]
  51406. , u = r[l];
  51407. F(c, c.type, h, u)
  51408. }
  51409. } else if ("sa" === t)
  51410. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51411. for (var l in s) {
  51412. var c = s[l]
  51413. , h = i[d][l]
  51414. , u = r[d][l];
  51415. F(c, c.type, h, u)
  51416. }
  51417. else if ("iv1" === t)
  51418. Ge.uniform1iv(i, r);
  51419. else if ("iv" === t)
  51420. Ge.uniform3iv(i, r);
  51421. else if ("fv1" === t)
  51422. Ge.uniform1fv(i, r);
  51423. else if ("fv" === t)
  51424. Ge.uniform3fv(i, r);
  51425. else if ("v2v" === t) {
  51426. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51427. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51428. f += 2)
  51429. e._array[f + 0] = r[d].x,
  51430. e._array[f + 1] = r[d].y;
  51431. Ge.uniform2fv(i, e._array)
  51432. } else if ("v3v" === t) {
  51433. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51434. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51435. m += 3)
  51436. e._array[m + 0] = r[d].x,
  51437. e._array[m + 1] = r[d].y,
  51438. e._array[m + 2] = r[d].z;
  51439. Ge.uniform3fv(i, e._array)
  51440. } else if ("v4v" === t) {
  51441. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51442. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51443. v += 4)
  51444. e._array[v + 0] = r[d].x,
  51445. e._array[v + 1] = r[d].y,
  51446. e._array[v + 2] = r[d].z,
  51447. e._array[v + 3] = r[d].w;
  51448. Ge.uniform4fv(i, e._array)
  51449. } else if ("m2" === t)
  51450. Ge.uniformMatrix2fv(i, !1, r.elements);
  51451. else if ("m3" === t)
  51452. Ge.uniformMatrix3fv(i, !1, r.elements);
  51453. else if ("m3v" === t) {
  51454. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51455. for (var d = 0, g = r.length; d < g; d++)
  51456. r[d].flattenToArrayOffset(e._array, 9 * d);
  51457. Ge.uniformMatrix3fv(i, !1, e._array)
  51458. } else if ("m4" === t)
  51459. Ge.uniformMatrix4fv(i, !1, r.elements);
  51460. else if ("m4v" === t) {
  51461. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51462. for (var d = 0, g = r.length; d < g; d++)
  51463. r[d].flattenToArrayOffset(e._array, 16 * d);
  51464. Ge.uniformMatrix4fv(i, !1, e._array)
  51465. } else if ("t" === t) {
  51466. if (o = r,
  51467. a = B(),
  51468. Ge.uniform1i(i, a),
  51469. !o)
  51470. return;
  51471. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51472. } else if ("tv" === t) {
  51473. void 0 === e._array && (e._array = []);
  51474. for (var d = 0, g = e.value.length; d < g; d++)
  51475. e._array[d] = B();
  51476. Ge.uniform1iv(i, e._array);
  51477. for (var d = 0, g = e.value.length; d < g; d++)
  51478. o = e.value[d],
  51479. a = e._array[d],
  51480. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51481. } else
  51482. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51483. }
  51484. function V(e) {
  51485. for (var t = 0, i = e.length; t < i; t++) {
  51486. var n = e[t][0];
  51487. if (n.needsUpdate !== !1) {
  51488. var r = n.type
  51489. , o = e[t][1]
  51490. , a = n.value;
  51491. F(n, r, o, a)
  51492. }
  51493. }
  51494. }
  51495. function U(e, t) {
  51496. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51497. for (Ue.shadowsPointLight = 0,
  51498. i = 0,
  51499. r = e.length; i < r; i++)
  51500. if (o = e[i],
  51501. a = o.color,
  51502. s = o.intensity,
  51503. l = o.distance,
  51504. o instanceof n.AmbientLight)
  51505. c += a.r * s,
  51506. h += a.g * s,
  51507. u += a.b * s;
  51508. else if (o instanceof n.DirectionalLight) {
  51509. var A = Ke.get(o);
  51510. A.color.copy(o.color).multiplyScalar(o.intensity),
  51511. A.direction.setFromMatrixPosition(o.matrixWorld),
  51512. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51513. A.direction.sub(Ve),
  51514. A.direction.transformDirection(d),
  51515. A.shadow = o.castShadow,
  51516. o.castShadow && (A.shadowBias = o.shadow.bias,
  51517. A.shadowRadius = o.shadow.radius,
  51518. A.shadowMapSize = o.shadow.mapSize,
  51519. Ue.shadows[v++] = o),
  51520. Ue.directionalShadowMap[p] = o.shadow.map,
  51521. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51522. Ue.directional[p++] = A
  51523. } else if (o instanceof n.SpotLight) {
  51524. var A = Ke.get(o);
  51525. A.position.setFromMatrixPosition(o.matrixWorld),
  51526. A.position.applyMatrix4(d),
  51527. A.color.copy(a).multiplyScalar(s),
  51528. A.distance = l,
  51529. A.direction.setFromMatrixPosition(o.matrixWorld),
  51530. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51531. A.direction.sub(Ve),
  51532. A.direction.transformDirection(d),
  51533. A.coneCos = Math.cos(o.angle),
  51534. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51535. A.decay = 0 === o.distance ? 0 : o.decay,
  51536. A.shadow = o.castShadow,
  51537. o.castShadow && (A.shadowBias = o.shadow.bias,
  51538. A.shadowRadius = o.shadow.radius,
  51539. A.shadowMapSize = o.shadow.mapSize,
  51540. Ue.shadows[v++] = o),
  51541. Ue.spotShadowMap[g] = o.shadow.map,
  51542. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51543. Ue.spot[g++] = A
  51544. } else if (o instanceof n.PointLight) {
  51545. var A = Ke.get(o);
  51546. A.position.setFromMatrixPosition(o.matrixWorld),
  51547. A.position.applyMatrix4(d),
  51548. A.color.copy(o.color).multiplyScalar(o.intensity),
  51549. A.distance = o.distance,
  51550. A.decay = 0 === o.distance ? 0 : o.decay,
  51551. A.shadow = o.castShadow,
  51552. o.castShadow && (A.shadowBias = o.shadow.bias,
  51553. A.shadowRadius = o.shadow.radius,
  51554. A.shadowMapSize = o.shadow.mapSize,
  51555. Ue.shadows[v++] = o),
  51556. Ue.pointShadowMap[f] = o.shadow.map,
  51557. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51558. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51559. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51560. Ue.point[f++] = A
  51561. } else if (o instanceof n.HemisphereLight) {
  51562. var A = Ke.get(o);
  51563. A.direction.setFromMatrixPosition(o.matrixWorld),
  51564. A.direction.transformDirection(d),
  51565. A.direction.normalize(),
  51566. A.skyColor.copy(o.color).multiplyScalar(s),
  51567. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51568. Ue.hemi[m++] = A
  51569. }
  51570. Ue.ambient[0] = c,
  51571. Ue.ambient[1] = h,
  51572. Ue.ambient[2] = u,
  51573. Ue.directional.length = p,
  51574. Ue.spot.length = g,
  51575. Ue.point.length = f,
  51576. Ue.hemi.length = m,
  51577. Ue.shadows.length = v,
  51578. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51579. }
  51580. function k(e, t, i) {
  51581. var r;
  51582. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51583. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51584. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51585. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51586. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51587. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51588. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51589. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51590. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51591. r = We.get("EXT_texture_filter_anisotropic")) {
  51592. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51593. return;
  51594. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51595. return;
  51596. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51597. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51598. }
  51599. }
  51600. function H(e, t, i) {
  51601. void 0 === e.__webglInit && (e.__webglInit = !0,
  51602. t.addEventListener("dispose", s),
  51603. e.__webglTexture = Ge.createTexture(),
  51604. ke.textures++),
  51605. Ye.activeTexture(Ge.TEXTURE0 + i),
  51606. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51607. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51608. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51609. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51610. var r = G(t.image, je.maxTextureSize);
  51611. W(t) && z(r) === !1 && (r = j(r));
  51612. var o = z(r)
  51613. , a = ee(t.format)
  51614. , l = ee(t.type);
  51615. k(Ge.TEXTURE_2D, t, o);
  51616. var c, h = t.mipmaps;
  51617. if (t instanceof n.DataTexture)
  51618. if (h.length > 0 && o) {
  51619. for (var u = 0, d = h.length; u < d; u++)
  51620. c = h[u],
  51621. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51622. t.generateMipmaps = !1
  51623. } else
  51624. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51625. else if (t instanceof n.CompressedTexture)
  51626. for (var u = 0, d = h.length; u < d; u++)
  51627. c = h[u],
  51628. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51629. else if (h.length > 0 && o) {
  51630. for (var u = 0, d = h.length; u < d; u++)
  51631. c = h[u],
  51632. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51633. t.generateMipmaps = !1
  51634. } else
  51635. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51636. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51637. e.__version = t.version,
  51638. t.onUpdate && t.onUpdate(t)
  51639. }
  51640. function G(e, t) {
  51641. if (e.width > t || e.height > t) {
  51642. var i = t / Math.max(e.width, e.height)
  51643. , n = document.createElement("canvas");
  51644. n.width = Math.floor(e.width * i),
  51645. n.height = Math.floor(e.height * i);
  51646. var r = n.getContext("2d");
  51647. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51648. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51649. n
  51650. }
  51651. return e
  51652. }
  51653. function z(e) {
  51654. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51655. }
  51656. function W(e) {
  51657. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51658. }
  51659. function j(e) {
  51660. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51661. var t = document.createElement("canvas");
  51662. t.width = n.Math.nearestPowerOfTwo(e.width),
  51663. t.height = n.Math.nearestPowerOfTwo(e.height);
  51664. var i = t.getContext("2d");
  51665. return i.drawImage(e, 0, 0, t.width, t.height),
  51666. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51667. t
  51668. }
  51669. return e
  51670. }
  51671. function Y(e, t) {
  51672. var i = Xe.get(e);
  51673. if (6 === e.image.length)
  51674. if (e.version > 0 && i.__version !== e.version) {
  51675. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51676. i.__image__webglTextureCube = Ge.createTexture(),
  51677. ke.textures++),
  51678. Ye.activeTexture(Ge.TEXTURE0 + t),
  51679. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51680. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51681. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51682. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51683. var c = a[0]
  51684. , h = z(c)
  51685. , u = ee(e.format)
  51686. , d = ee(e.type);
  51687. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51688. for (var l = 0; l < 6; l++)
  51689. if (r)
  51690. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51691. p = f[g],
  51692. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51693. else
  51694. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51695. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51696. i.__version = e.version,
  51697. e.onUpdate && e.onUpdate(e)
  51698. } else
  51699. Ye.activeTexture(Ge.TEXTURE0 + t),
  51700. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51701. }
  51702. function X(e, t) {
  51703. Ye.activeTexture(Ge.TEXTURE0 + t),
  51704. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51705. }
  51706. function Z(e, t, i, n) {
  51707. var r = ee(t.texture.format)
  51708. , o = ee(t.texture.type);
  51709. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51710. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51711. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51712. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51713. }
  51714. function q(e, t) {
  51715. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51716. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51717. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51718. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51719. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51720. }
  51721. function K(e) {
  51722. var t = Xe.get(e)
  51723. , i = e instanceof n.WebGLRenderTargetCube;
  51724. if (i) {
  51725. t.__webglDepthbuffer = [];
  51726. for (var r = 0; r < 6; r++)
  51727. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51728. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51729. q(t.__webglDepthbuffer[r], e)
  51730. } else
  51731. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51732. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51733. q(t.__webglDepthbuffer, e);
  51734. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51735. }
  51736. function Q(e) {
  51737. var t = Xe.get(e)
  51738. , i = Xe.get(e.texture);
  51739. e.addEventListener("dispose", l),
  51740. i.__webglTexture = Ge.createTexture(),
  51741. ke.textures++;
  51742. var r = e instanceof n.WebGLRenderTargetCube
  51743. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51744. if (r) {
  51745. t.__webglFramebuffer = [];
  51746. for (var a = 0; a < 6; a++)
  51747. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51748. } else
  51749. t.__webglFramebuffer = Ge.createFramebuffer();
  51750. if (r) {
  51751. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51752. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51753. for (var a = 0; a < 6; a++)
  51754. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51755. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51756. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51757. } else
  51758. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51759. k(Ge.TEXTURE_2D, e.texture, o),
  51760. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51761. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51762. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51763. e.depthBuffer && K(e)
  51764. }
  51765. function J(e) {
  51766. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51767. , i = Xe.get(e.texture).__webglTexture;
  51768. Ye.bindTexture(t, i),
  51769. Ge.generateMipmap(t),
  51770. Ye.bindTexture(t, null)
  51771. }
  51772. function $(e) {
  51773. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51774. }
  51775. function ee(e) {
  51776. var t;
  51777. if (e === n.RepeatWrapping)
  51778. return Ge.REPEAT;
  51779. if (e === n.ClampToEdgeWrapping)
  51780. return Ge.CLAMP_TO_EDGE;
  51781. if (e === n.MirroredRepeatWrapping)
  51782. return Ge.MIRRORED_REPEAT;
  51783. if (e === n.NearestFilter)
  51784. return Ge.NEAREST;
  51785. if (e === n.NearestMipMapNearestFilter)
  51786. return Ge.NEAREST_MIPMAP_NEAREST;
  51787. if (e === n.NearestMipMapLinearFilter)
  51788. return Ge.NEAREST_MIPMAP_LINEAR;
  51789. if (e === n.LinearFilter)
  51790. return Ge.LINEAR;
  51791. if (e === n.LinearMipMapNearestFilter)
  51792. return Ge.LINEAR_MIPMAP_NEAREST;
  51793. if (e === n.LinearMipMapLinearFilter)
  51794. return Ge.LINEAR_MIPMAP_LINEAR;
  51795. if (e === n.UnsignedByteType)
  51796. return Ge.UNSIGNED_BYTE;
  51797. if (e === n.UnsignedShort4444Type)
  51798. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51799. if (e === n.UnsignedShort5551Type)
  51800. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51801. if (e === n.UnsignedShort565Type)
  51802. return Ge.UNSIGNED_SHORT_5_6_5;
  51803. if (e === n.ByteType)
  51804. return Ge.BYTE;
  51805. if (e === n.ShortType)
  51806. return Ge.SHORT;
  51807. if (e === n.UnsignedShortType)
  51808. return Ge.UNSIGNED_SHORT;
  51809. if (e === n.IntType)
  51810. return Ge.INT;
  51811. if (e === n.UnsignedIntType)
  51812. return Ge.UNSIGNED_INT;
  51813. if (e === n.FloatType)
  51814. return Ge.FLOAT;
  51815. if (t = We.get("OES_texture_half_float"),
  51816. null !== t && e === n.HalfFloatType)
  51817. return t.HALF_FLOAT_OES;
  51818. if (e === n.AlphaFormat)
  51819. return Ge.ALPHA;
  51820. if (e === n.RGBFormat)
  51821. return Ge.RGB;
  51822. if (e === n.RGBAFormat)
  51823. return Ge.RGBA;
  51824. if (e === n.LuminanceFormat)
  51825. return Ge.LUMINANCE;
  51826. if (e === n.LuminanceAlphaFormat)
  51827. return Ge.LUMINANCE_ALPHA;
  51828. if (e === n.AddEquation)
  51829. return Ge.FUNC_ADD;
  51830. if (e === n.SubtractEquation)
  51831. return Ge.FUNC_SUBTRACT;
  51832. if (e === n.ReverseSubtractEquation)
  51833. return Ge.FUNC_REVERSE_SUBTRACT;
  51834. if (e === n.ZeroFactor)
  51835. return Ge.ZERO;
  51836. if (e === n.OneFactor)
  51837. return Ge.ONE;
  51838. if (e === n.SrcColorFactor)
  51839. return Ge.SRC_COLOR;
  51840. if (e === n.OneMinusSrcColorFactor)
  51841. return Ge.ONE_MINUS_SRC_COLOR;
  51842. if (e === n.SrcAlphaFactor)
  51843. return Ge.SRC_ALPHA;
  51844. if (e === n.OneMinusSrcAlphaFactor)
  51845. return Ge.ONE_MINUS_SRC_ALPHA;
  51846. if (e === n.DstAlphaFactor)
  51847. return Ge.DST_ALPHA;
  51848. if (e === n.OneMinusDstAlphaFactor)
  51849. return Ge.ONE_MINUS_DST_ALPHA;
  51850. if (e === n.DstColorFactor)
  51851. return Ge.DST_COLOR;
  51852. if (e === n.OneMinusDstColorFactor)
  51853. return Ge.ONE_MINUS_DST_COLOR;
  51854. if (e === n.SrcAlphaSaturateFactor)
  51855. return Ge.SRC_ALPHA_SATURATE;
  51856. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51857. null !== t) {
  51858. if (e === n.RGB_S3TC_DXT1_Format)
  51859. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51860. if (e === n.RGBA_S3TC_DXT1_Format)
  51861. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51862. if (e === n.RGBA_S3TC_DXT3_Format)
  51863. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51864. if (e === n.RGBA_S3TC_DXT5_Format)
  51865. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51866. }
  51867. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51868. null !== t) {
  51869. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51870. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51871. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51872. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51873. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51874. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51875. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51876. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51877. }
  51878. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51879. null !== t && e === n.RGB_ETC1_Format)
  51880. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51881. if (t = We.get("EXT_blend_minmax"),
  51882. null !== t) {
  51883. if (e === n.MinEquation)
  51884. return t.MIN_EXT;
  51885. if (e === n.MaxEquation)
  51886. return t.MAX_EXT
  51887. }
  51888. return 0
  51889. }
  51890. console.log("THREE.WebGLRenderer", n.REVISION),
  51891. e = e || {};
  51892. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51893. , ie = void 0 !== e.context ? e.context : null
  51894. , ne = void 0 !== e.alpha && e.alpha
  51895. , re = void 0 === e.depth || e.depth
  51896. , oe = void 0 === e.stencil || e.stencil
  51897. , ae = void 0 !== e.antialias && e.antialias
  51898. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51899. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51900. , ce = []
  51901. , he = []
  51902. , ue = -1
  51903. , de = []
  51904. , pe = -1
  51905. , fe = new Float32Array(8)
  51906. , ge = []
  51907. , me = [];
  51908. this.domElement = te,
  51909. this.context = null,
  51910. this.autoClear = !0,
  51911. this.autoClearColor = !0,
  51912. this.autoClearDepth = !0,
  51913. this.autoClearStencil = !0,
  51914. this.sortObjects = !0,
  51915. this.gammaFactor = 2,
  51916. this.gammaInput = !1,
  51917. this.gammaOutput = !1,
  51918. this.physicallyCorrectLights = !1,
  51919. this.toneMapping = n.LinearToneMapping,
  51920. this.toneMappingExposure = 1,
  51921. this.toneMappingWhitePoint = 1,
  51922. this.maxMorphTargets = 8,
  51923. this.maxMorphNormals = 4,
  51924. this.autoScaleCubemaps = !0;
  51925. var ve = this
  51926. , Ae = null
  51927. , ye = null
  51928. , Ce = null
  51929. , Ie = -1
  51930. , Ee = ""
  51931. , be = null
  51932. , we = new n.Vector4
  51933. , _e = null
  51934. , Te = new n.Vector4
  51935. , xe = 0
  51936. , Se = new n.Color(0)
  51937. , Me = 0
  51938. , Re = te.width
  51939. , Pe = te.height
  51940. , Oe = 1
  51941. , Le = new n.Vector4(0,0,Re,Pe)
  51942. , De = !1
  51943. , Ne = new n.Vector4(0,0,Re,Pe)
  51944. , Be = new n.Frustum
  51945. , Fe = new n.Matrix4
  51946. , Ve = new n.Vector3
  51947. , Ue = {
  51948. hash: "",
  51949. ambient: [0, 0, 0],
  51950. directional: [],
  51951. directionalShadowMap: [],
  51952. directionalShadowMatrix: [],
  51953. spot: [],
  51954. spotShadowMap: [],
  51955. spotShadowMatrix: [],
  51956. point: [],
  51957. pointShadowMap: [],
  51958. pointShadowMatrix: [],
  51959. hemi: [],
  51960. shadows: [],
  51961. shadowsPointLight: 0
  51962. }
  51963. , ke = {
  51964. geometries: 0,
  51965. textures: 0
  51966. }
  51967. , He = {
  51968. calls: 0,
  51969. vertices: 0,
  51970. faces: 0,
  51971. points: 0
  51972. };
  51973. this.info = {
  51974. render: He,
  51975. memory: ke,
  51976. programs: null
  51977. };
  51978. var Ge;
  51979. try {
  51980. var ze = {
  51981. alpha: ne,
  51982. depth: re,
  51983. stencil: oe,
  51984. antialias: ae,
  51985. premultipliedAlpha: se,
  51986. preserveDrawingBuffer: le
  51987. };
  51988. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51989. null === Ge)
  51990. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51991. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51992. return {
  51993. rangeMin: 1,
  51994. rangeMax: 1,
  51995. precision: 1
  51996. }
  51997. }
  51998. ),
  51999. te.addEventListener("webglcontextlost", a, !1)
  52000. } catch (e) {
  52001. console.error("THREE.WebGLRenderer: " + e)
  52002. }
  52003. var We = new n.WebGLExtensions(Ge);
  52004. We.get("OES_texture_float"),
  52005. We.get("OES_texture_float_linear"),
  52006. We.get("OES_texture_half_float"),
  52007. We.get("OES_texture_half_float_linear"),
  52008. We.get("OES_standard_derivatives"),
  52009. We.get("ANGLE_instanced_arrays"),
  52010. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52011. var je = new n.WebGLCapabilities(Ge,We,e)
  52012. , Ye = new n.WebGLState(Ge,We,ee)
  52013. , Xe = new n.WebGLProperties
  52014. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  52015. , qe = new n.WebGLPrograms(this,je)
  52016. , Ke = new n.WebGLLights;
  52017. this.info.programs = qe.programs;
  52018. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  52019. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  52020. r(),
  52021. this.context = Ge,
  52022. this.capabilities = je,
  52023. this.extensions = We,
  52024. this.properties = Xe,
  52025. this.state = Ye;
  52026. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  52027. this.shadowMap = $e;
  52028. var et = new n.SpritePlugin(this,ge)
  52029. , tt = new n.LensFlarePlugin(this,me);
  52030. this.getContext = function() {
  52031. return Ge
  52032. }
  52033. ,
  52034. this.getContextAttributes = function() {
  52035. return Ge.getContextAttributes()
  52036. }
  52037. ,
  52038. this.forceContextLoss = function() {
  52039. We.get("WEBGL_lose_context").loseContext()
  52040. }
  52041. ,
  52042. this.getMaxAnisotropy = function() {
  52043. var e;
  52044. return function() {
  52045. if (void 0 !== e)
  52046. return e;
  52047. var t = We.get("EXT_texture_filter_anisotropic");
  52048. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52049. }
  52050. }(),
  52051. this.getPrecision = function() {
  52052. return je.precision
  52053. }
  52054. ,
  52055. this.getPixelRatio = function() {
  52056. return Oe
  52057. }
  52058. ,
  52059. this.setPixelRatio = function(e) {
  52060. void 0 !== e && (Oe = e,
  52061. this.setSize(Ne.z, Ne.w, !1))
  52062. }
  52063. ,
  52064. this.getSize = function() {
  52065. return {
  52066. width: Re,
  52067. height: Pe
  52068. }
  52069. }
  52070. ,
  52071. this.setSize = function(e, t, i, devicePixelRatio) {
  52072. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52073. Re = e,
  52074. Pe = t,
  52075. te.width = e * Oe,
  52076. te.height = t * Oe,
  52077. i !== !1 && (te.style.width = e + "px",
  52078. te.style.height = t + "px"),
  52079. this.setViewport(0, 0, e, t)
  52080. }
  52081. ,
  52082. this.setViewport = function(e, t, i, n) {
  52083. Ye.viewport(Ne.set(e, t, i, n))
  52084. }
  52085. ,
  52086. this.setScissor = function(e, t, i, n) {
  52087. Ye.scissor(Le.set(e, t, i, n))
  52088. }
  52089. ,
  52090. this.setScissorTest = function(e) {
  52091. Ye.setScissorTest(De = e)
  52092. }
  52093. ,
  52094. this.getClearColor = function() {
  52095. return Se
  52096. }
  52097. ,
  52098. this.setClearColor = function(e, t) {
  52099. Se.set(e),
  52100. Me = void 0 !== t ? t : 1,
  52101. i(Se.r, Se.g, Se.b, Me)
  52102. }
  52103. ,
  52104. this.getClearAlpha = function() {
  52105. return Me
  52106. }
  52107. ,
  52108. this.setClearAlpha = function(e) {
  52109. Me = e,
  52110. i(Se.r, Se.g, Se.b, Me)
  52111. }
  52112. ,
  52113. this.clear = function(e, t, i) {
  52114. var n = 0;
  52115. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52116. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52117. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52118. Ge.clear(n)
  52119. }
  52120. ,
  52121. this.clearColor = function() {
  52122. this.clear(!0, !1, !1)
  52123. }
  52124. ,
  52125. this.clearDepth = function() {
  52126. this.clear(!1, !0, !1)
  52127. }
  52128. ,
  52129. this.clearStencil = function() {
  52130. this.clear(!1, !1, !0)
  52131. }
  52132. ,
  52133. this.clearTarget = function(e, t, i, n) {
  52134. this.setRenderTarget(e),
  52135. this.clear(t, i, n)
  52136. }
  52137. ,
  52138. this.resetGLState = o,
  52139. this.dispose = function() {
  52140. te.removeEventListener("webglcontextlost", a, !1)
  52141. }
  52142. ,
  52143. this.renderBufferImmediate = function(e, t, i) {
  52144. Ye.initAttributes();
  52145. var r = Xe.get(e);
  52146. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52147. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52148. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52149. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52150. var o = t.getAttributes();
  52151. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52152. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52153. Ye.enableAttribute(o.position),
  52154. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52155. e.hasNormals) {
  52156. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52157. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52158. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52159. var l = e.normalArray
  52160. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52161. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52162. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52163. l[a + 0] = c,
  52164. l[a + 1] = h,
  52165. l[a + 2] = u,
  52166. l[a + 3] = c,
  52167. l[a + 4] = h,
  52168. l[a + 5] = u,
  52169. l[a + 6] = c,
  52170. l[a + 7] = h,
  52171. l[a + 8] = u
  52172. }
  52173. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52174. Ye.enableAttribute(o.normal),
  52175. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52176. }
  52177. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52178. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52179. Ye.enableAttribute(o.uv),
  52180. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52181. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52182. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52183. Ye.enableAttribute(o.color),
  52184. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52185. Ye.disableUnusedAttributes(),
  52186. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52187. e.count = 0
  52188. }
  52189. ,
  52190. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52191. E(o);
  52192. var l = w(e, i, o, a)
  52193. , c = !1
  52194. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52195. h !== Ee && (Ee = h,
  52196. c = !0);
  52197. var u = a.morphTargetInfluences;
  52198. if (void 0 !== u) {
  52199. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52200. var v = u[p];
  52201. d.push([v, p])
  52202. }
  52203. d.sort(g),
  52204. d.length > 8 && (d.length = 8);
  52205. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52206. var v = d[p];
  52207. if (fe[p] = v[0],
  52208. 0 !== v[0]) {
  52209. var y = v[1];
  52210. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52211. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52212. } else
  52213. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52214. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52215. }
  52216. var C = l.getUniforms();
  52217. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52218. c = !0
  52219. }
  52220. var y = r.index
  52221. , I = r.attributes.position;
  52222. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52223. var b;
  52224. null !== y ? (b = Je,
  52225. b.setIndex(y)) : b = Qe,
  52226. c && (f(o, l, r),
  52227. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52228. var _ = 0
  52229. , T = 1 / 0;
  52230. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52231. var x = r.drawRange.start
  52232. , S = r.drawRange.count
  52233. , M = null !== s ? s.start : 0
  52234. , R = null !== s ? s.count : 1 / 0
  52235. , P = Math.max(_, x, M)
  52236. , O = Math.min(_ + T, x + S, M + R) - 1
  52237. , L = Math.max(0, O - P + 1);
  52238. if (a instanceof n.Mesh)
  52239. if (o.wireframe === !0)
  52240. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52241. b.setMode(Ge.LINES);
  52242. else
  52243. switch (a.drawMode) {
  52244. case n.TrianglesDrawMode:
  52245. b.setMode(Ge.TRIANGLES);
  52246. break;
  52247. case n.TriangleStripDrawMode:
  52248. b.setMode(Ge.TRIANGLE_STRIP);
  52249. break;
  52250. case n.TriangleFanDrawMode:
  52251. b.setMode(Ge.TRIANGLE_FAN)
  52252. }
  52253. else if (a instanceof n.Line) {
  52254. var D = o.linewidth;
  52255. void 0 === D && (D = 1),
  52256. Ye.setLineWidth(D * t()),
  52257. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52258. } else
  52259. a instanceof n.Points && b.setMode(Ge.POINTS);
  52260. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52261. }
  52262. ,
  52263. this.render = function(e, t, i, r) {
  52264. if (t instanceof n.Camera == !1)
  52265. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52266. var o = e.fog;
  52267. if (Ee = "",
  52268. Ie = -1,
  52269. be = null,
  52270. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52271. null === t.parent && t.updateMatrixWorld(),
  52272. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52273. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52274. Be.setFromMatrix(Fe),
  52275. ce.length = 0,
  52276. ue = -1,
  52277. pe = -1,
  52278. ge.length = 0,
  52279. me.length = 0,
  52280. y(e, t),
  52281. he.length = ue + 1,
  52282. de.length = pe + 1,
  52283. ve.sortObjects === !0 && (he.sort(m),
  52284. de.sort(v)),
  52285. U(ce, t),
  52286. $e.render(e, t),
  52287. He.calls = 0,
  52288. He.vertices = 0,
  52289. He.faces = 0,
  52290. He.points = 0,
  52291. void 0 === i && (i = null),
  52292. this.setRenderTarget(i),
  52293. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52294. e.overrideMaterial) {
  52295. var a = e.overrideMaterial;
  52296. C(he, t, o, a),
  52297. C(de, t, o, a)
  52298. } else
  52299. Ye.setBlending(n.NoBlending),
  52300. C(he, t, o),
  52301. C(de, t, o);
  52302. if (et.render(e, t),
  52303. tt.render(e, t, Te),
  52304. i) {
  52305. var s = i.texture;
  52306. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52307. }
  52308. Ye.setDepthTest(!0),
  52309. Ye.setDepthWrite(!0),
  52310. Ye.setColorWrite(!0)
  52311. }
  52312. ,
  52313. this.setFaceCulling = function(e, t) {
  52314. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52315. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52316. Ye.enable(Ge.CULL_FACE))
  52317. }
  52318. ,
  52319. this.setTexture = function(e, t) {
  52320. var i = Xe.get(e);
  52321. if (e.version > 0 && i.__version !== e.version) {
  52322. var n = e.image;
  52323. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52324. }
  52325. Ye.activeTexture(Ge.TEXTURE0 + t),
  52326. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52327. }
  52328. ,
  52329. this.getCurrentRenderTarget = function() {
  52330. return ye
  52331. }
  52332. ,
  52333. this.setRenderTargetFramebuffer = function ( renderTarget, defaultFramebuffer ) {//add
  52334. const renderTargetProperties = Xe.get( renderTarget );
  52335. renderTargetProperties.__webglFramebuffer = defaultFramebuffer;
  52336. renderTargetProperties.__useDefaultFramebuffer = defaultFramebuffer === undefined;
  52337. },
  52338. this.setFramebuffer = function ( value ) {//add
  52339. if ( Ce !== value && ye === null ) Ge.bindFramebuffer( 36160, value );
  52340. Ce = value;
  52341. },
  52342. this.setRenderTarget = function(e) {
  52343. ye = e,
  52344. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52345. var t, i = e instanceof n.WebGLRenderTargetCube;
  52346. if (e) {
  52347. var r = Xe.get(e);
  52348. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52349. we.copy(e.scissor),
  52350. _e = e.scissorTest,
  52351. Te.copy(e.viewport)
  52352. } else
  52353. t = null,
  52354. we.copy(Le).multiplyScalar(Oe),
  52355. _e = De,
  52356. Te.copy(Ne).multiplyScalar(Oe);
  52357. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52358. Ce = t),
  52359. Ye.scissor(we),
  52360. Ye.setScissorTest(_e),
  52361. Ye.viewport(Te),
  52362. i) {
  52363. var o = Xe.get(e.texture);
  52364. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52365. }
  52366. }
  52367. ,
  52368. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52369. if (e instanceof n.WebGLRenderTarget == !1)
  52370. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52371. var s = Xe.get(e).__webglFramebuffer;
  52372. if (s) {
  52373. var l = !1;
  52374. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52375. l = !0);
  52376. try {
  52377. var c = e.texture;
  52378. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52379. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52380. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52381. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52382. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52383. } finally {
  52384. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52385. }
  52386. }
  52387. }
  52388. }
  52389. ,
  52390. n.WebGLRenderTarget = function(e, t, i) {
  52391. this.uuid = n.Math.generateUUID(),
  52392. this.width = e,
  52393. this.height = t,
  52394. this.scissor = new n.Vector4(0,0,e,t),
  52395. this.scissorTest = !1,
  52396. this.viewport = new n.Vector4(0,0,e,t),
  52397. i = i || {},
  52398. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52399. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52400. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52401. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52402. }
  52403. ,
  52404. n.WebGLRenderTarget.prototype = {
  52405. constructor: n.WebGLRenderTarget,
  52406. setSize: function(e, t) {
  52407. this.width === e && this.height === t || (this.width = e,
  52408. this.height = t,
  52409. this.dispose()),
  52410. this.viewport.set(0, 0, e, t),
  52411. this.scissor.set(0, 0, e, t)
  52412. },
  52413. clone: function() {
  52414. return (new this.constructor).copy(this)
  52415. },
  52416. copy: function(e) {
  52417. return this.width = e.width,
  52418. this.height = e.height,
  52419. this.viewport.copy(e.viewport),
  52420. this.texture = e.texture.clone(),
  52421. this.depthBuffer = e.depthBuffer,
  52422. this.stencilBuffer = e.stencilBuffer,
  52423. this
  52424. },
  52425. dispose: function() {
  52426. this.dispatchEvent({
  52427. type: "dispose"
  52428. })
  52429. }
  52430. },
  52431. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52432. n.WebGLRenderTargetCube = function(e, t, i) {
  52433. n.WebGLRenderTarget.call(this, e, t, i),
  52434. this.activeCubeFace = 0,
  52435. this.activeMipMapLevel = 0
  52436. }
  52437. ,
  52438. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52439. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52440. n.WebGLBufferRenderer = function(e, t, i) {
  52441. function r(e) {
  52442. s = e
  52443. }
  52444. function o(t, n) {
  52445. e.drawArrays(s, t, n),
  52446. i.calls++,
  52447. i.vertices += n,
  52448. s === e.TRIANGLES && (i.faces += n / 3)
  52449. }
  52450. function a(r) {
  52451. var o = t.get("ANGLE_instanced_arrays");
  52452. if (null === o)
  52453. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52454. var a = r.attributes.position
  52455. , l = 0;
  52456. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52457. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52458. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52459. i.calls++,
  52460. i.vertices += l * r.maxInstancedCount,
  52461. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52462. }
  52463. var s;
  52464. this.setMode = r,
  52465. this.render = o,
  52466. this.renderInstances = a
  52467. }
  52468. ,
  52469. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52470. function n(e) {
  52471. s = e
  52472. }
  52473. function r(i) {
  52474. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52475. c = 4) : (l = e.UNSIGNED_SHORT,
  52476. c = 2)
  52477. }
  52478. function o(t, n) {
  52479. e.drawElements(s, n, l, t * c),
  52480. i.calls++,
  52481. i.vertices += n,
  52482. s === e.TRIANGLES && (i.faces += n / 3)
  52483. }
  52484. function a(n, r, o) {
  52485. var a = t.get("ANGLE_instanced_arrays");
  52486. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52487. i.calls++,
  52488. i.vertices += o * n.maxInstancedCount,
  52489. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52490. }
  52491. var s, l, c;
  52492. this.setMode = n,
  52493. this.setIndex = r,
  52494. this.render = o,
  52495. this.renderInstances = a
  52496. }
  52497. ,
  52498. n.WebGLExtensions = function(e) {
  52499. var t = {};
  52500. this.get = function(i) {
  52501. if (void 0 !== t[i])
  52502. return t[i];
  52503. var n;
  52504. switch (i) {
  52505. case "EXT_texture_filter_anisotropic":
  52506. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52507. break;
  52508. case "WEBGL_compressed_texture_s3tc":
  52509. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52510. break;
  52511. case "WEBGL_compressed_texture_pvrtc":
  52512. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52513. break;
  52514. case "WEBGL_compressed_texture_etc1":
  52515. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52516. break;
  52517. default:
  52518. n = e.getExtension(i)
  52519. }
  52520. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52521. t[i] = n,
  52522. n
  52523. }
  52524. }
  52525. ,
  52526. n.WebGLCapabilities = function(e, t, i) {
  52527. function n(t) {
  52528. if ("highp" === t) {
  52529. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52530. return "highp";
  52531. t = "mediump"
  52532. }
  52533. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52534. }
  52535. this.getMaxPrecision = n,
  52536. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52537. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52538. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52539. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52540. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52541. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52542. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52543. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52544. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52545. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52546. this.vertexTextures = this.maxVertexTextures > 0,
  52547. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52548. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52549. var r = n(this.precision);
  52550. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52551. this.precision = r),
  52552. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52553. }
  52554. ,
  52555. n.WebGLGeometries = function(e, t, i) {
  52556. function r(e) {
  52557. var t = e.geometry;
  52558. if (void 0 !== h[t.id])
  52559. return h[t.id];
  52560. t.addEventListener("dispose", o);
  52561. var r;
  52562. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52563. r = t._bufferGeometry),
  52564. h[t.id] = r,
  52565. i.memory.geometries++,
  52566. r
  52567. }
  52568. function o(e) {
  52569. var n = e.target
  52570. , r = h[n.id];
  52571. null !== r.index && s(r.index),
  52572. l(r.attributes),
  52573. n.removeEventListener("dispose", o),
  52574. delete h[n.id];
  52575. var a = t.get(n);
  52576. a.wireframe && s(a.wireframe),
  52577. t.delete(n);
  52578. var c = t.get(r);
  52579. c.wireframe && s(c.wireframe),
  52580. t.delete(r),
  52581. i.memory.geometries--
  52582. }
  52583. function a(e) {
  52584. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52585. }
  52586. function s(t) {
  52587. var i = a(t);
  52588. void 0 !== i && (e.deleteBuffer(i),
  52589. c(t))
  52590. }
  52591. function l(e) {
  52592. for (var t in e)
  52593. s(e[t])
  52594. }
  52595. function c(e) {
  52596. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52597. }
  52598. var h = {};
  52599. this.get = r
  52600. }
  52601. ,
  52602. n.WebGLLights = function() {
  52603. var e = {};
  52604. this.get = function(t) {
  52605. if (void 0 !== e[t.id])
  52606. return e[t.id];
  52607. var i;
  52608. switch (t.type) {
  52609. case "DirectionalLight":
  52610. i = {
  52611. direction: new n.Vector3,
  52612. color: new n.Color,
  52613. shadow: !1,
  52614. shadowBias: 0,
  52615. shadowRadius: 1,
  52616. shadowMapSize: new n.Vector2
  52617. };
  52618. break;
  52619. case "SpotLight":
  52620. i = {
  52621. position: new n.Vector3,
  52622. direction: new n.Vector3,
  52623. color: new n.Color,
  52624. distance: 0,
  52625. coneCos: 0,
  52626. penumbraCos: 0,
  52627. decay: 0,
  52628. shadow: !1,
  52629. shadowBias: 0,
  52630. shadowRadius: 1,
  52631. shadowMapSize: new n.Vector2
  52632. };
  52633. break;
  52634. case "PointLight":
  52635. i = {
  52636. position: new n.Vector3,
  52637. color: new n.Color,
  52638. distance: 0,
  52639. decay: 0,
  52640. shadow: !1,
  52641. shadowBias: 0,
  52642. shadowRadius: 1,
  52643. shadowMapSize: new n.Vector2
  52644. };
  52645. break;
  52646. case "HemisphereLight":
  52647. i = {
  52648. direction: new n.Vector3,
  52649. skyColor: new n.Color,
  52650. groundColor: new n.Color
  52651. }
  52652. }
  52653. return e[t.id] = i,
  52654. i
  52655. }
  52656. }
  52657. ,
  52658. n.WebGLObjects = function(e, t, i) {
  52659. function r(t) {
  52660. var i = u.get(t);
  52661. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52662. var r = i.index
  52663. , a = i.attributes;
  52664. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52665. for (var s in a)
  52666. o(a[s], e.ARRAY_BUFFER);
  52667. var l = i.morphAttributes;
  52668. for (var s in l)
  52669. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52670. o(c[h], e.ARRAY_BUFFER);
  52671. return i
  52672. }
  52673. function o(e, i) {
  52674. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52675. , o = t.get(r);
  52676. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52677. }
  52678. function a(t, i, n) {
  52679. t.__webglBuffer = e.createBuffer(),
  52680. e.bindBuffer(n, t.__webglBuffer);
  52681. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52682. e.bufferData(n, i.array, r),
  52683. t.version = i.version
  52684. }
  52685. function s(t, i, n) {
  52686. e.bindBuffer(n, t.__webglBuffer),
  52687. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52688. i.updateRange.count = 0),
  52689. t.version = i.version
  52690. }
  52691. function l(e) {
  52692. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52693. }
  52694. function c(i) {
  52695. var r = t.get(i);
  52696. if (void 0 !== r.wireframe)
  52697. return r.wireframe;
  52698. var a = []
  52699. , s = i.index
  52700. , l = i.attributes
  52701. , c = l.position;
  52702. if (null !== s)
  52703. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52704. var g = d[p + 0]
  52705. , m = d[p + 1]
  52706. , v = d[p + 2];
  52707. h(u, g, m) && a.push(g, m),
  52708. h(u, m, v) && a.push(m, v),
  52709. h(u, v, g) && a.push(v, g)
  52710. }
  52711. else
  52712. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52713. var g = p + 0
  52714. , m = p + 1
  52715. , v = p + 2;
  52716. a.push(g, m, m, v, v, g)
  52717. }
  52718. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52719. , y = new n.BufferAttribute(new A(a),1);
  52720. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52721. r.wireframe = y,
  52722. y
  52723. }
  52724. function h(e, t, i) {
  52725. if (t > i) {
  52726. var n = t;
  52727. t = i,
  52728. i = n
  52729. }
  52730. var r = e[t];
  52731. return void 0 === r ? (e[t] = [i],
  52732. !0) : r.indexOf(i) === -1 && (r.push(i),
  52733. !0)
  52734. }
  52735. var u = new n.WebGLGeometries(e,t,i);
  52736. this.getAttributeBuffer = l,
  52737. this.getWireframeAttribute = c,
  52738. this.update = r
  52739. }
  52740. ,
  52741. n.WebGLProgram = function() {
  52742. function e(e) {
  52743. switch (e) {
  52744. case n.LinearEncoding:
  52745. return ["Linear", "( value )"];
  52746. case n.sRGBEncoding:
  52747. return ["sRGB", "( value )"];
  52748. case n.RGBEEncoding:
  52749. return ["RGBE", "( value )"];
  52750. case n.RGBM7Encoding:
  52751. return ["RGBM", "( value, 7.0 )"];
  52752. case n.RGBM16Encoding:
  52753. return ["RGBM", "( value, 16.0 )"];
  52754. case n.RGBDEncoding:
  52755. return ["RGBD", "( value, 256.0 )"];
  52756. case n.GammaEncoding:
  52757. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52758. default:
  52759. throw new Error("unsupported encoding: " + e)
  52760. }
  52761. }
  52762. function t(t, i) {
  52763. var n = e(i);
  52764. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52765. }
  52766. function i(t, i) {
  52767. var n = e(i);
  52768. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52769. }
  52770. function r(e, t) {
  52771. var i;
  52772. switch (t) {
  52773. case n.LinearToneMapping:
  52774. i = "Linear";
  52775. break;
  52776. case n.ReinhardToneMapping:
  52777. i = "Reinhard";
  52778. break;
  52779. case n.Uncharted2ToneMapping:
  52780. i = "Uncharted2";
  52781. break;
  52782. case n.CineonToneMapping:
  52783. i = "OptimizedCineon";
  52784. break;
  52785. default:
  52786. throw new Error("unsupported toneMapping: " + t)
  52787. }
  52788. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52789. }
  52790. function o(e, t, i) {
  52791. e = e || {};
  52792. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52793. return n.filter(c).join("\n")
  52794. }
  52795. function a(e) {
  52796. var t = [];
  52797. for (var i in e) {
  52798. var n = e[i];
  52799. n !== !1 && t.push("#define " + i + " " + n)
  52800. }
  52801. return t.join("\n")
  52802. }
  52803. function s(e, t, i) {
  52804. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52805. var a = e.getActiveUniform(t, o)
  52806. , s = a.name
  52807. , l = e.getUniformLocation(t, s)
  52808. , c = f.exec(s);
  52809. if (c) {
  52810. var h = c[1]
  52811. , u = c[2]
  52812. , d = n[h];
  52813. d || (d = n[h] = {}),
  52814. d[u] = l
  52815. } else if (c = g.exec(s)) {
  52816. var p = c[1]
  52817. , v = c[2]
  52818. , A = c[3]
  52819. , y = n[p];
  52820. y || (y = n[p] = []);
  52821. var C = y[v];
  52822. C || (C = y[v] = {}),
  52823. C[A] = l
  52824. } else if (c = m.exec(s)) {
  52825. var p = c[1];
  52826. n[p] = l
  52827. } else
  52828. n[s] = l
  52829. }
  52830. return n
  52831. }
  52832. function l(e, t, i) {
  52833. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52834. var a = e.getActiveAttrib(t, o)
  52835. , s = a.name;
  52836. n[s] = e.getAttribLocation(t, s)
  52837. }
  52838. return n
  52839. }
  52840. function c(e) {
  52841. return "" !== e
  52842. }
  52843. function h(e, t) {
  52844. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52845. }
  52846. function u(e) {
  52847. function t(e, t) {
  52848. var i = n.ShaderChunk[t];
  52849. if (void 0 === i)
  52850. throw new Error("Can not resolve #include <" + t + ">");
  52851. return u(i)
  52852. }
  52853. var i = /#include +<([\w\d.]+)>/g;
  52854. return e.replace(i, t)
  52855. }
  52856. function d(e) {
  52857. function t(e, t, i, n) {
  52858. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52859. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52860. return r
  52861. }
  52862. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52863. return e.replace(i, t)
  52864. }
  52865. var p = 0
  52866. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52867. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52868. , m = /^([\w\d_]+)\[0\]$/;
  52869. return function(e, f, g, m) {
  52870. var v = e.context
  52871. , A = g.extensions
  52872. , y = g.defines
  52873. , C = g.__webglShader.vertexShader
  52874. , I = g.__webglShader.fragmentShader
  52875. , E = "SHADOWMAP_TYPE_BASIC";
  52876. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52877. var b = "ENVMAP_TYPE_CUBE"
  52878. , w = "ENVMAP_MODE_REFLECTION"
  52879. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52880. if (m.envMap) {
  52881. switch (g.envMap.mapping) {
  52882. case n.CubeReflectionMapping:
  52883. case n.CubeRefractionMapping:
  52884. b = "ENVMAP_TYPE_CUBE";
  52885. break;
  52886. case n.CubeUVReflectionMapping:
  52887. case n.CubeUVRefractionMapping:
  52888. b = "ENVMAP_TYPE_CUBE_UV";
  52889. break;
  52890. case n.EquirectangularReflectionMapping:
  52891. case n.EquirectangularRefractionMapping:
  52892. b = "ENVMAP_TYPE_EQUIREC";
  52893. break;
  52894. case n.SphericalReflectionMapping:
  52895. b = "ENVMAP_TYPE_SPHERE"
  52896. }
  52897. switch (g.envMap.mapping) {
  52898. case n.CubeRefractionMapping:
  52899. case n.EquirectangularRefractionMapping:
  52900. w = "ENVMAP_MODE_REFRACTION"
  52901. }
  52902. switch (g.combine) {
  52903. case n.MultiplyOperation:
  52904. _ = "ENVMAP_BLENDING_MULTIPLY";
  52905. break;
  52906. case n.MixOperation:
  52907. _ = "ENVMAP_BLENDING_MIX";
  52908. break;
  52909. case n.AddOperation:
  52910. _ = "ENVMAP_BLENDING_ADD"
  52911. }
  52912. }
  52913. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52914. g instanceof n.RawShaderMaterial ? (T = "",
  52915. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52916. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52917. C = u(C, m),
  52918. C = h(C, m),
  52919. I = u(I, m),
  52920. I = h(I, m),
  52921. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52922. I = d(I));
  52923. var O = T + C
  52924. , L = x + I
  52925. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52926. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52927. v.attachShader(P, D),
  52928. v.attachShader(P, N),
  52929. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52930. v.linkProgram(P);
  52931. var B = v.getProgramInfoLog(P)
  52932. , F = v.getShaderInfoLog(D)
  52933. , V = v.getShaderInfoLog(N)
  52934. , U = !0
  52935. , k = !0;
  52936. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52937. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52938. k && (this.diagnostics = {
  52939. runnable: U,
  52940. material: g,
  52941. programLog: B,
  52942. vertexShader: {
  52943. log: F,
  52944. prefix: T
  52945. },
  52946. fragmentShader: {
  52947. log: V,
  52948. prefix: x
  52949. }
  52950. }),
  52951. v.deleteShader(D),
  52952. v.deleteShader(N);
  52953. var H;
  52954. this.getUniforms = function() {
  52955. return void 0 === H && (H = s(v, P)),
  52956. H
  52957. }
  52958. ;
  52959. var G;
  52960. return this.getAttributes = function() {
  52961. return void 0 === G && (G = l(v, P)),
  52962. G
  52963. }
  52964. ,
  52965. this.destroy = function() {
  52966. v.deleteProgram(P),
  52967. this.program = void 0
  52968. }
  52969. ,
  52970. Object.defineProperties(this, {
  52971. uniforms: {
  52972. get: function() {
  52973. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52974. this.getUniforms()
  52975. }
  52976. },
  52977. attributes: {
  52978. get: function() {
  52979. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52980. this.getAttributes()
  52981. }
  52982. }
  52983. }),
  52984. this.id = p++,
  52985. this.code = f,
  52986. this.usedTimes = 1,
  52987. this.program = P,
  52988. this.vertexShader = D,
  52989. this.fragmentShader = N,
  52990. this
  52991. }
  52992. }(),
  52993. n.WebGLPrograms = function(e, t) {
  52994. function i(e) {
  52995. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52996. return 1024;
  52997. var i = t.maxVertexUniforms
  52998. , r = Math.floor((i - 20) / 4)
  52999. , o = r;
  53000. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53001. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53002. o
  53003. }
  53004. function r(e, t) {
  53005. var i;
  53006. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53007. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53008. i
  53009. }
  53010. var o = []
  53011. , a = {
  53012. MeshDepthMaterial: "depth",
  53013. MeshNormalMaterial: "normal",
  53014. MeshBasicMaterial: "basic",
  53015. MeshLambertMaterial: "lambert",
  53016. MeshPhongMaterial: "phong",
  53017. MeshStandardMaterial: "standard",
  53018. LineBasicMaterial: "basic",
  53019. LineDashedMaterial: "dashed",
  53020. PointsMaterial: "points"
  53021. }
  53022. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53023. this.getParameters = function(o, s, l, c) {
  53024. var h = a[o.type]
  53025. , u = i(c)
  53026. , d = e.getPrecision();
  53027. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53028. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53029. var p = {
  53030. shaderID: h,
  53031. precision: d,
  53032. supportsVertexTextures: t.vertexTextures,
  53033. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53034. map: !!o.map,
  53035. mapEncoding: r(o.map, e.gammaInput),
  53036. envMap: !!o.envMap,
  53037. envMapMode: o.envMap && o.envMap.mapping,
  53038. envMapEncoding: r(o.envMap, e.gammaInput),
  53039. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53040. lightMap: !!o.lightMap,
  53041. aoMap: !!o.aoMap,
  53042. emissiveMap: !!o.emissiveMap,
  53043. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53044. bumpMap: !!o.bumpMap,
  53045. normalMap: !!o.normalMap,
  53046. displacementMap: !!o.displacementMap,
  53047. roughnessMap: !!o.roughnessMap,
  53048. metalnessMap: !!o.metalnessMap,
  53049. specularMap: !!o.specularMap,
  53050. alphaMap: !!o.alphaMap,
  53051. combine: o.combine,
  53052. vertexColors: o.vertexColors,
  53053. fog: l,
  53054. useFog: o.fog,
  53055. fogExp: l instanceof n.FogExp2,
  53056. flatShading: o.shading === n.FlatShading,
  53057. sizeAttenuation: o.sizeAttenuation,
  53058. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53059. skinning: o.skinning,
  53060. maxBones: u,
  53061. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53062. morphTargets: o.morphTargets,
  53063. morphNormals: o.morphNormals,
  53064. maxMorphTargets: e.maxMorphTargets,
  53065. maxMorphNormals: e.maxMorphNormals,
  53066. numDirLights: s.directional.length,
  53067. numPointLights: s.point.length,
  53068. numSpotLights: s.spot.length,
  53069. numHemiLights: s.hemi.length,
  53070. pointLightShadows: s.shadowsPointLight,
  53071. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53072. shadowMapType: e.shadowMap.type,
  53073. toneMapping: e.toneMapping,
  53074. physicallyCorrectLights: e.physicallyCorrectLights,
  53075. premultipliedAlpha: o.premultipliedAlpha,
  53076. alphaTest: o.alphaTest,
  53077. doubleSided: o.side === n.DoubleSide,
  53078. flipSided: o.side === n.BackSide
  53079. };
  53080. return p
  53081. }
  53082. ,
  53083. this.getProgramCode = function(e, t) {
  53084. var i = [];
  53085. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53086. i.push(e.vertexShader)),
  53087. void 0 !== e.defines)
  53088. for (var n in e.defines)
  53089. i.push(n),
  53090. i.push(e.defines[n]);
  53091. for (var r = 0; r < s.length; r++) {
  53092. var o = s[r];
  53093. i.push(o),
  53094. i.push(t[o])
  53095. }
  53096. return i.join()
  53097. }
  53098. ,
  53099. this.acquireProgram = function(t, i, r) {
  53100. for (var a, s = 0, l = o.length; s < l; s++) {
  53101. var c = o[s];
  53102. if (c.code === r) {
  53103. a = c,
  53104. ++a.usedTimes;
  53105. break
  53106. }
  53107. }
  53108. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53109. o.push(a)),
  53110. a
  53111. }
  53112. ,
  53113. this.releaseProgram = function(e) {
  53114. if (0 === --e.usedTimes) {
  53115. var t = o.indexOf(e);
  53116. o[t] = o[o.length - 1],
  53117. o.pop(),
  53118. e.destroy()
  53119. }
  53120. }
  53121. ,
  53122. this.programs = o
  53123. }
  53124. ,
  53125. n.WebGLProperties = function() {
  53126. var e = {};
  53127. this.get = function(t) {
  53128. var i = t.uuid
  53129. , n = e[i];
  53130. return void 0 === n && (n = {},
  53131. e[i] = n),
  53132. n
  53133. }
  53134. ,
  53135. this.delete = function(t) {
  53136. delete e[t.uuid]
  53137. }
  53138. ,
  53139. this.clear = function() {
  53140. e = {}
  53141. }
  53142. }
  53143. ,
  53144. n.WebGLShader = function() {
  53145. function e(e) {
  53146. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53147. t[i] = i + 1 + ": " + t[i];
  53148. return t.join("\n")
  53149. }
  53150. return function(t, i, n) {
  53151. var r = t.createShader(i);
  53152. return t.shaderSource(r, n),
  53153. t.compileShader(r),
  53154. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53155. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53156. r
  53157. }
  53158. }(),
  53159. n.WebGLShadowMap = function(e, t, i) {
  53160. function r(e, t, i, r) {
  53161. var o = e.geometry
  53162. , a = null
  53163. , s = v
  53164. , l = e.customDepthMaterial;
  53165. if (i && (s = A,
  53166. l = e.customDistanceMaterial),
  53167. l)
  53168. a = l;
  53169. else {
  53170. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53171. , h = e instanceof n.SkinnedMesh && t.skinning
  53172. , u = 0;
  53173. c && (u |= f),
  53174. h && (u |= g),
  53175. a = s[u]
  53176. }
  53177. return a.visible = t.visible,
  53178. a.wireframe = t.wireframe,
  53179. a.wireframeLinewidth = t.wireframeLinewidth,
  53180. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53181. a
  53182. }
  53183. function o(e, t, i) {
  53184. if (e.visible !== !1) {
  53185. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53186. var r = e.material;
  53187. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53188. p.push(e))
  53189. }
  53190. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53191. o(a[s], t, i)
  53192. }
  53193. }
  53194. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53195. var x = 0 !== (T & f)
  53196. , S = 0 !== (T & g)
  53197. , M = new n.ShaderMaterial({
  53198. uniforms: b,
  53199. vertexShader: E.vertexShader,
  53200. fragmentShader: E.fragmentShader,
  53201. morphTargets: x,
  53202. skinning: S
  53203. });
  53204. v[T] = M;
  53205. var R = new n.ShaderMaterial({
  53206. defines: {
  53207. USE_SHADOWMAP: ""
  53208. },
  53209. uniforms: _,
  53210. vertexShader: w.vertexShader,
  53211. fragmentShader: w.fragmentShader,
  53212. morphTargets: x,
  53213. skinning: S
  53214. });
  53215. A[T] = R
  53216. }
  53217. var P = this;
  53218. this.enabled = !1,
  53219. this.autoUpdate = !0,
  53220. this.needsUpdate = !1,
  53221. this.type = n.PCFShadowMap,
  53222. this.cullFace = n.CullFaceFront,
  53223. this.render = function(f, g) {
  53224. var m, v, A = t.shadows;
  53225. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53226. s.clearColor(1, 1, 1, 1),
  53227. s.disable(a.BLEND),
  53228. s.enable(a.CULL_FACE),
  53229. a.frontFace(a.CCW),
  53230. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53231. s.setDepthTest(!0),
  53232. s.setScissorTest(!1);
  53233. for (var E = 0, b = A.length; E < b; E++) {
  53234. var w = A[E]
  53235. , _ = w.shadow
  53236. , T = _.camera;
  53237. if (h.copy(_.mapSize),
  53238. w instanceof n.PointLight) {
  53239. m = 6,
  53240. v = !0;
  53241. var x = h.x
  53242. , S = h.y;
  53243. I[0].set(2 * x, S, x, S),
  53244. I[1].set(0, S, x, S),
  53245. I[2].set(3 * x, S, x, S),
  53246. I[3].set(x, S, x, S),
  53247. I[4].set(3 * x, 0, x, S),
  53248. I[5].set(x, 0, x, S),
  53249. h.x *= 4,
  53250. h.y *= 2
  53251. } else
  53252. m = 1,
  53253. v = !1;
  53254. if (null === _.map) {
  53255. var M = {
  53256. minFilter: n.NearestFilter,
  53257. magFilter: n.NearestFilter,
  53258. format: n.RGBAFormat
  53259. };
  53260. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53261. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53262. T.updateProjectionMatrix()
  53263. }
  53264. var R = _.map
  53265. , O = _.matrix;
  53266. d.setFromMatrixPosition(w.matrixWorld),
  53267. T.position.copy(d),
  53268. e.setRenderTarget(R),
  53269. e.clear();
  53270. for (var L = 0; L < m; L++) {
  53271. if (v) {
  53272. u.copy(T.position),
  53273. u.add(y[L]),
  53274. T.up.copy(C[L]),
  53275. T.lookAt(u);
  53276. var D = I[L];
  53277. s.viewport(D)
  53278. } else
  53279. u.setFromMatrixPosition(w.target.matrixWorld),
  53280. T.lookAt(u);
  53281. T.updateMatrixWorld(),
  53282. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53283. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53284. O.multiply(T.projectionMatrix),
  53285. O.multiply(T.matrixWorldInverse),
  53286. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53287. l.setFromMatrix(c),
  53288. p.length = 0,
  53289. o(f, g, T);
  53290. for (var N = 0, B = p.length; N < B; N++) {
  53291. var F = p[N]
  53292. , V = i.update(F)
  53293. , U = F.material;
  53294. if (U instanceof n.MultiMaterial)
  53295. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53296. var W = k[G]
  53297. , j = H[W.materialIndex];
  53298. if (j.visible === !0) {
  53299. var Y = r(F, j, v, d);
  53300. e.renderBufferDirect(T, null, V, Y, F, W)
  53301. }
  53302. }
  53303. else {
  53304. var Y = r(F, U, v, d);
  53305. e.renderBufferDirect(T, null, V, Y, F, null)
  53306. }
  53307. }
  53308. }
  53309. }
  53310. var X = e.getClearColor()
  53311. , Z = e.getClearAlpha();
  53312. e.setClearColor(X, Z),
  53313. s.enable(a.BLEND),
  53314. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53315. P.needsUpdate = !1
  53316. }
  53317. }
  53318. }
  53319. ,
  53320. n.WebGLState = function(e, t, i) {
  53321. var r = this
  53322. , o = new n.Vector4
  53323. , a = new Uint8Array(16)
  53324. , s = new Uint8Array(16)
  53325. , l = new Uint8Array(16)
  53326. , c = {}
  53327. , h = null
  53328. , u = null
  53329. , d = null
  53330. , p = null
  53331. , f = null
  53332. , g = null
  53333. , m = null
  53334. , v = null
  53335. , A = !1
  53336. , y = null
  53337. , C = null
  53338. , I = null
  53339. , E = null
  53340. , b = null
  53341. , w = null
  53342. , _ = null
  53343. , T = null
  53344. , x = null
  53345. , S = null
  53346. , M = null
  53347. , R = null
  53348. , P = null
  53349. , O = null
  53350. , L = null
  53351. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53352. , N = void 0
  53353. , B = {}
  53354. , F = new n.Vector4
  53355. , V = null
  53356. , U = null
  53357. , k = new n.Vector4
  53358. , H = new n.Vector4
  53359. , G = e.createTexture();
  53360. e.bindTexture(e.TEXTURE_2D, G),
  53361. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53362. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53363. this.init = function() {
  53364. this.clearColor(0, 0, 0, 1),
  53365. this.clearDepth(1),
  53366. this.clearStencil(0),
  53367. this.enable(e.DEPTH_TEST),
  53368. e.depthFunc(e.LEQUAL),
  53369. e.frontFace(e.CCW),
  53370. e.cullFace(e.BACK),
  53371. this.enable(e.CULL_FACE),
  53372. this.enable(e.BLEND),
  53373. e.blendEquation(e.FUNC_ADD),
  53374. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53375. }
  53376. ,
  53377. this.initAttributes = function() {
  53378. for (var e = 0, t = a.length; e < t; e++)
  53379. a[e] = 0
  53380. }
  53381. ,
  53382. this.enableAttribute = function(i) {
  53383. if (a[i] = 1,
  53384. 0 === s[i] && (e.enableVertexAttribArray(i),
  53385. s[i] = 1),
  53386. 0 !== l[i]) {
  53387. var n = t.get("ANGLE_instanced_arrays");
  53388. n.vertexAttribDivisorANGLE(i, 0),
  53389. l[i] = 0
  53390. }
  53391. }
  53392. ,
  53393. this.enableAttributeAndDivisor = function(t, i, n) {
  53394. a[t] = 1,
  53395. 0 === s[t] && (e.enableVertexAttribArray(t),
  53396. s[t] = 1),
  53397. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53398. l[t] = i)
  53399. }
  53400. ,
  53401. this.disableUnusedAttributes = function() {
  53402. for (var t = 0, i = s.length; t < i; t++)
  53403. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53404. s[t] = 0)
  53405. }
  53406. ,
  53407. this.enable = function(t) {
  53408. c[t] !== !0 && (e.enable(t),
  53409. c[t] = !0)
  53410. }
  53411. ,
  53412. this.disable = function(t) {
  53413. c[t] !== !1 && (e.disable(t),
  53414. c[t] = !1)
  53415. }
  53416. ,
  53417. this.getCompressedTextureFormats = function() {
  53418. if (null === h && (h = [],
  53419. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53420. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53421. h.push(i[n]);
  53422. return h
  53423. }
  53424. ,
  53425. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53426. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53427. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53428. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53429. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53430. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53431. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53432. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53433. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53434. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53435. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53436. u = t,
  53437. A = h),
  53438. t === n.CustomBlending ? (s = s || r,
  53439. l = l || o,
  53440. c = c || a,
  53441. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53442. d = r,
  53443. g = s),
  53444. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53445. p = o,
  53446. f = a,
  53447. m = l,
  53448. v = c)) : (d = null,
  53449. p = null,
  53450. f = null,
  53451. g = null,
  53452. m = null,
  53453. v = null)
  53454. }
  53455. ,
  53456. this.setDepthFunc = function(t) {
  53457. if (y !== t) {
  53458. if (t)
  53459. switch (t) {
  53460. case n.NeverDepth:
  53461. e.depthFunc(e.NEVER);
  53462. break;
  53463. case n.AlwaysDepth:
  53464. e.depthFunc(e.ALWAYS);
  53465. break;
  53466. case n.LessDepth:
  53467. e.depthFunc(e.LESS);
  53468. break;
  53469. case n.LessEqualDepth:
  53470. e.depthFunc(e.LEQUAL);
  53471. break;
  53472. case n.EqualDepth:
  53473. e.depthFunc(e.EQUAL);
  53474. break;
  53475. case n.GreaterEqualDepth:
  53476. e.depthFunc(e.GEQUAL);
  53477. break;
  53478. case n.GreaterDepth:
  53479. e.depthFunc(e.GREATER);
  53480. break;
  53481. case n.NotEqualDepth:
  53482. e.depthFunc(e.NOTEQUAL);
  53483. break;
  53484. default:
  53485. e.depthFunc(e.LEQUAL)
  53486. }
  53487. else
  53488. e.depthFunc(e.LEQUAL);
  53489. y = t
  53490. }
  53491. }
  53492. ,
  53493. this.setDepthTest = function(t) {
  53494. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53495. }
  53496. ,
  53497. this.setDepthWrite = function(t) {
  53498. C !== t && (e.depthMask(t),
  53499. C = t)
  53500. }
  53501. ,
  53502. this.setColorWrite = function(t) {
  53503. I !== t && (e.colorMask(t, t, t, t),
  53504. I = t)
  53505. }
  53506. ,
  53507. this.setStencilFunc = function(t, i, n) {
  53508. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53509. b = t,
  53510. w = i,
  53511. _ = n)
  53512. }
  53513. ,
  53514. this.setStencilOp = function(t, i, n) {
  53515. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53516. T = t,
  53517. x = i,
  53518. S = n)
  53519. }
  53520. ,
  53521. this.setStencilTest = function(t) {
  53522. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53523. }
  53524. ,
  53525. this.setStencilWrite = function(t) {
  53526. E !== t && (e.stencilMask(t),
  53527. E = t)
  53528. }
  53529. ,
  53530. this.setFlipSided = function(t) {
  53531. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53532. M = t)
  53533. }
  53534. ,
  53535. this.setLineWidth = function(t) {
  53536. t !== R && (e.lineWidth(t),
  53537. R = t)
  53538. }
  53539. ,
  53540. this.setPolygonOffset = function(t, i, n) {
  53541. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53542. !t || P === i && O === n || (e.polygonOffset(i, n),
  53543. P = i,
  53544. O = n)
  53545. }
  53546. ,
  53547. this.getScissorTest = function() {
  53548. return L
  53549. }
  53550. ,
  53551. this.setScissorTest = function(t) {
  53552. L = t,
  53553. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53554. }
  53555. ,
  53556. this.activeTexture = function(t) {
  53557. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53558. N !== t && (e.activeTexture(t),
  53559. N = t)
  53560. }
  53561. ,
  53562. this.bindTexture = function(t, i) {
  53563. void 0 === N && r.activeTexture();
  53564. var n = B[N];
  53565. void 0 === n && (n = {
  53566. type: void 0,
  53567. texture: void 0
  53568. },
  53569. B[N] = n),
  53570. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53571. n.type = t,
  53572. n.texture = i)
  53573. }
  53574. ,
  53575. this.compressedTexImage2D = function() {
  53576. try {
  53577. e.compressedTexImage2D.apply(e, arguments)
  53578. } catch (e) {
  53579. console.error(e)
  53580. }
  53581. }
  53582. ,
  53583. this.texImage2D = function() {
  53584. try {
  53585. e.texImage2D.apply(e, arguments)
  53586. } catch (e) {
  53587. console.error(e)
  53588. }
  53589. }
  53590. ,
  53591. this.clearColor = function(t, i, n, r) {
  53592. o.set(t, i, n, r),
  53593. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53594. F.copy(o))
  53595. }
  53596. ,
  53597. this.clearDepth = function(t) {
  53598. V !== t && (e.clearDepth(t),
  53599. V = t)
  53600. }
  53601. ,
  53602. this.clearStencil = function(t) {
  53603. U !== t && (e.clearStencil(t),
  53604. U = t)
  53605. }
  53606. ,
  53607. this.scissor = function(t) {
  53608. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53609. k.copy(t))
  53610. }
  53611. ,
  53612. this.viewport = function(t) {
  53613. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53614. H.copy(t))
  53615. }
  53616. ,
  53617. this.reset = function() {
  53618. for (var t = 0; t < s.length; t++)
  53619. 1 === s[t] && (e.disableVertexAttribArray(t),
  53620. s[t] = 0);
  53621. c = {},
  53622. h = null,
  53623. N = void 0,
  53624. B = {},
  53625. u = null,
  53626. I = null,
  53627. C = null,
  53628. E = null,
  53629. M = null
  53630. }
  53631. }
  53632. ,
  53633. n.LensFlarePlugin = function(e, t) {
  53634. function i() {
  53635. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53636. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53637. o = p.createBuffer(),
  53638. a = p.createBuffer(),
  53639. p.bindBuffer(p.ARRAY_BUFFER, o),
  53640. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53641. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53642. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53643. u = p.createTexture(),
  53644. d = p.createTexture(),
  53645. f.bindTexture(p.TEXTURE_2D, u),
  53646. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53647. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53648. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53649. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53650. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53651. f.bindTexture(p.TEXTURE_2D, d),
  53652. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53653. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53654. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53655. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53656. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53657. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53658. var i;
  53659. i = h ? {
  53660. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53661. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53662. } : {
  53663. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53664. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53665. },
  53666. s = r(i),
  53667. l = {
  53668. vertex: p.getAttribLocation(s, "position"),
  53669. uv: p.getAttribLocation(s, "uv")
  53670. },
  53671. c = {
  53672. renderType: p.getUniformLocation(s, "renderType"),
  53673. map: p.getUniformLocation(s, "map"),
  53674. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53675. opacity: p.getUniformLocation(s, "opacity"),
  53676. color: p.getUniformLocation(s, "color"),
  53677. scale: p.getUniformLocation(s, "scale"),
  53678. rotation: p.getUniformLocation(s, "rotation"),
  53679. screenPosition: p.getUniformLocation(s, "screenPosition")
  53680. }
  53681. }
  53682. function r(t) {
  53683. var i = p.createProgram()
  53684. , n = p.createShader(p.FRAGMENT_SHADER)
  53685. , r = p.createShader(p.VERTEX_SHADER)
  53686. , o = "precision " + e.getPrecision() + " float;\n";
  53687. return p.shaderSource(n, o + t.fragmentShader),
  53688. p.shaderSource(r, o + t.vertexShader),
  53689. p.compileShader(n),
  53690. p.compileShader(r),
  53691. p.attachShader(i, n),
  53692. p.attachShader(i, r),
  53693. p.linkProgram(i),
  53694. i
  53695. }
  53696. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53697. this.render = function(r, g, m) {
  53698. if (0 !== t.length) {
  53699. var v = new n.Vector3
  53700. , A = m.w / m.z
  53701. , y = .5 * m.z
  53702. , C = .5 * m.w
  53703. , I = 16 / m.w
  53704. , E = new n.Vector2(I * A,I)
  53705. , b = new n.Vector3(1,1,0)
  53706. , w = new n.Vector2(1,1);
  53707. void 0 === s && i(),
  53708. p.useProgram(s),
  53709. f.initAttributes(),
  53710. f.enableAttribute(l.vertex),
  53711. f.enableAttribute(l.uv),
  53712. f.disableUnusedAttributes(),
  53713. p.uniform1i(c.occlusionMap, 0),
  53714. p.uniform1i(c.map, 1),
  53715. p.bindBuffer(p.ARRAY_BUFFER, o),
  53716. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53717. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53718. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53719. f.disable(p.CULL_FACE),
  53720. f.setDepthWrite(!1);
  53721. for (var _ = 0, T = t.length; _ < T; _++) {
  53722. I = 16 / m.w,
  53723. E.set(I * A, I);
  53724. var x = t[_];
  53725. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53726. v.applyMatrix4(g.matrixWorldInverse),
  53727. v.applyProjection(g.projectionMatrix),
  53728. b.copy(v),
  53729. w.x = b.x * y + y,
  53730. w.y = b.y * C + C,
  53731. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53732. f.activeTexture(p.TEXTURE0),
  53733. f.bindTexture(p.TEXTURE_2D, null),
  53734. f.activeTexture(p.TEXTURE1),
  53735. f.bindTexture(p.TEXTURE_2D, u),
  53736. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53737. p.uniform1i(c.renderType, 0),
  53738. p.uniform2f(c.scale, E.x, E.y),
  53739. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53740. f.disable(p.BLEND),
  53741. f.enable(p.DEPTH_TEST),
  53742. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53743. f.activeTexture(p.TEXTURE0),
  53744. f.bindTexture(p.TEXTURE_2D, d),
  53745. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53746. p.uniform1i(c.renderType, 1),
  53747. f.disable(p.DEPTH_TEST),
  53748. f.activeTexture(p.TEXTURE1),
  53749. f.bindTexture(p.TEXTURE_2D, u),
  53750. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53751. x.positionScreen.copy(b),
  53752. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53753. p.uniform1i(c.renderType, 2),
  53754. f.enable(p.BLEND);
  53755. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53756. var R = x.lensFlares[S];
  53757. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53758. b.y = R.y,
  53759. b.z = R.z,
  53760. I = R.size * R.scale / m.w,
  53761. E.x = I * A,
  53762. E.y = I,
  53763. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53764. p.uniform2f(c.scale, E.x, E.y),
  53765. p.uniform1f(c.rotation, R.rotation),
  53766. p.uniform1f(c.opacity, R.opacity),
  53767. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53768. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53769. e.setTexture(R.texture, 1),
  53770. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53771. }
  53772. }
  53773. }
  53774. f.enable(p.CULL_FACE),
  53775. f.enable(p.DEPTH_TEST),
  53776. f.setDepthWrite(!0),
  53777. e.resetGLState()
  53778. }
  53779. }
  53780. }
  53781. ,
  53782. n.SpritePlugin = function(e, t) {
  53783. function i() {
  53784. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53785. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53786. a = d.createBuffer(),
  53787. s = d.createBuffer(),
  53788. d.bindBuffer(d.ARRAY_BUFFER, a),
  53789. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53790. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53791. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53792. l = r(),
  53793. c = {
  53794. position: d.getAttribLocation(l, "position"),
  53795. uv: d.getAttribLocation(l, "uv")
  53796. },
  53797. h = {
  53798. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53799. uvScale: d.getUniformLocation(l, "uvScale"),
  53800. rotation: d.getUniformLocation(l, "rotation"),
  53801. scale: d.getUniformLocation(l, "scale"),
  53802. color: d.getUniformLocation(l, "color"),
  53803. map: d.getUniformLocation(l, "map"),
  53804. opacity: d.getUniformLocation(l, "opacity"),
  53805. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53806. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53807. fogType: d.getUniformLocation(l, "fogType"),
  53808. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53809. fogNear: d.getUniformLocation(l, "fogNear"),
  53810. fogFar: d.getUniformLocation(l, "fogFar"),
  53811. fogColor: d.getUniformLocation(l, "fogColor"),
  53812. alphaTest: d.getUniformLocation(l, "alphaTest")
  53813. };
  53814. var i = document.createElement("canvas");
  53815. i.width = 8,
  53816. i.height = 8;
  53817. var o = i.getContext("2d");
  53818. o.fillStyle = "white",
  53819. o.fillRect(0, 0, 8, 8),
  53820. u = new n.Texture(i),
  53821. u.needsUpdate = !0
  53822. }
  53823. function r() {
  53824. var t = d.createProgram()
  53825. , i = d.createShader(d.VERTEX_SHADER)
  53826. , n = d.createShader(d.FRAGMENT_SHADER);
  53827. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53828. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53829. d.compileShader(i),
  53830. d.compileShader(n),
  53831. d.attachShader(t, i),
  53832. d.attachShader(t, n),
  53833. d.linkProgram(t),
  53834. t
  53835. }
  53836. function o(e, t) {
  53837. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53838. }
  53839. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53840. this.render = function(r, v) {
  53841. if (0 !== t.length) {
  53842. void 0 === l && i(),
  53843. d.useProgram(l),
  53844. p.initAttributes(),
  53845. p.enableAttribute(c.position),
  53846. p.enableAttribute(c.uv),
  53847. p.disableUnusedAttributes(),
  53848. p.disable(d.CULL_FACE),
  53849. p.enable(d.BLEND),
  53850. d.bindBuffer(d.ARRAY_BUFFER, a),
  53851. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53852. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53853. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53854. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53855. p.activeTexture(d.TEXTURE0),
  53856. d.uniform1i(h.map, 0);
  53857. var A = 0
  53858. , y = 0
  53859. , C = r.fog;
  53860. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53861. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53862. d.uniform1f(h.fogFar, C.far),
  53863. d.uniform1i(h.fogType, 1),
  53864. A = 1,
  53865. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53866. d.uniform1i(h.fogType, 2),
  53867. A = 2,
  53868. y = 2)) : (d.uniform1i(h.fogType, 0),
  53869. A = 0,
  53870. y = 0);
  53871. for (var I = 0, E = t.length; I < E; I++) {
  53872. var b = t[I];
  53873. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53874. b.z = -b.modelViewMatrix.elements[14]
  53875. }
  53876. t.sort(o);
  53877. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53878. var b = t[I]
  53879. , _ = b.material;
  53880. d.uniform1f(h.alphaTest, _.alphaTest),
  53881. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53882. b.matrixWorld.decompose(f, g, m),
  53883. w[0] = m.x,
  53884. w[1] = m.y;
  53885. var T = 0;
  53886. r.fog && _.fog && (T = y),
  53887. A !== T && (d.uniform1i(h.fogType, T),
  53888. A = T),
  53889. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53890. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53891. d.uniform2f(h.uvScale, 1, 1)),
  53892. d.uniform1f(h.opacity, _.opacity),
  53893. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53894. d.uniform1f(h.rotation, _.rotation),
  53895. d.uniform2fv(h.scale, w),
  53896. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53897. p.setDepthTest(_.depthTest),
  53898. p.setDepthWrite(_.depthWrite),
  53899. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53900. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53901. }
  53902. p.enable(d.CULL_FACE),
  53903. e.resetGLState()
  53904. }
  53905. }
  53906. }
  53907. ,
  53908. Object.defineProperties(n.Box2.prototype, {
  53909. empty: {
  53910. value: function() {
  53911. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53912. this.isEmpty()
  53913. }
  53914. },
  53915. isIntersectionBox: {
  53916. value: function(e) {
  53917. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53918. this.intersectsBox(e)
  53919. }
  53920. }
  53921. }),
  53922. Object.defineProperties(n.Box3.prototype, {
  53923. empty: {
  53924. value: function() {
  53925. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53926. this.isEmpty()
  53927. }
  53928. },
  53929. isIntersectionBox: {
  53930. value: function(e) {
  53931. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53932. this.intersectsBox(e)
  53933. }
  53934. },
  53935. isIntersectionSphere: {
  53936. value: function(e) {
  53937. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53938. this.intersectsSphere(e)
  53939. }
  53940. }
  53941. }),
  53942. Object.defineProperties(n.Matrix3.prototype, {
  53943. multiplyVector3: {
  53944. value: function(e) {
  53945. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53946. e.applyMatrix3(this)
  53947. }
  53948. },
  53949. multiplyVector3Array: {
  53950. value: function(e) {
  53951. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53952. this.applyToVector3Array(e)
  53953. }
  53954. }
  53955. }),
  53956. Object.defineProperties(n.Matrix4.prototype, {
  53957. extractPosition: {
  53958. value: function(e) {
  53959. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53960. this.copyPosition(e)
  53961. }
  53962. },
  53963. setRotationFromQuaternion: {
  53964. value: function(e) {
  53965. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53966. this.makeRotationFromQuaternion(e)
  53967. }
  53968. },
  53969. multiplyVector3: {
  53970. value: function(e) {
  53971. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53972. e.applyProjection(this)
  53973. }
  53974. },
  53975. multiplyVector4: {
  53976. value: function(e) {
  53977. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53978. e.applyMatrix4(this)
  53979. }
  53980. },
  53981. multiplyVector3Array: {
  53982. value: function(e) {
  53983. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53984. this.applyToVector3Array(e)
  53985. }
  53986. },
  53987. rotateAxis: {
  53988. value: function(e) {
  53989. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53990. e.transformDirection(this)
  53991. }
  53992. },
  53993. crossVector: {
  53994. value: function(e) {
  53995. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53996. e.applyMatrix4(this)
  53997. }
  53998. },
  53999. translate: {
  54000. value: function(e) {
  54001. console.error("THREE.Matrix4: .translate() has been removed.")
  54002. }
  54003. },
  54004. rotateX: {
  54005. value: function(e) {
  54006. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54007. }
  54008. },
  54009. rotateY: {
  54010. value: function(e) {
  54011. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54012. }
  54013. },
  54014. rotateZ: {
  54015. value: function(e) {
  54016. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54017. }
  54018. },
  54019. rotateByAxis: {
  54020. value: function(e, t) {
  54021. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54022. }
  54023. }
  54024. }),
  54025. Object.defineProperties(n.Plane.prototype, {
  54026. isIntersectionLine: {
  54027. value: function(e) {
  54028. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54029. this.intersectsLine(e)
  54030. }
  54031. }
  54032. }),
  54033. Object.defineProperties(n.Quaternion.prototype, {
  54034. multiplyVector3: {
  54035. value: function(e) {
  54036. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54037. e.applyQuaternion(this)
  54038. }
  54039. }
  54040. }),
  54041. Object.defineProperties(n.Ray.prototype, {
  54042. isIntersectionBox: {
  54043. value: function(e) {
  54044. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54045. this.intersectsBox(e)
  54046. }
  54047. },
  54048. isIntersectionPlane: {
  54049. value: function(e) {
  54050. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54051. this.intersectsPlane(e)
  54052. }
  54053. },
  54054. isIntersectionSphere: {
  54055. value: function(e) {
  54056. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54057. this.intersectsSphere(e)
  54058. }
  54059. }
  54060. }),
  54061. Object.defineProperties(n.Vector3.prototype, {
  54062. setEulerFromRotationMatrix: {
  54063. value: function() {
  54064. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54065. }
  54066. },
  54067. setEulerFromQuaternion: {
  54068. value: function() {
  54069. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54070. }
  54071. },
  54072. getPositionFromMatrix: {
  54073. value: function(e) {
  54074. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54075. this.setFromMatrixPosition(e)
  54076. }
  54077. },
  54078. getScaleFromMatrix: {
  54079. value: function(e) {
  54080. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54081. this.setFromMatrixScale(e)
  54082. }
  54083. },
  54084. getColumnFromMatrix: {
  54085. value: function(e, t) {
  54086. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54087. this.setFromMatrixColumn(e, t)
  54088. }
  54089. }
  54090. }),
  54091. n.Face4 = function(e, t, i, r, o, a, s) {
  54092. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54093. new n.Face3(e,t,i,o,a,s)
  54094. }
  54095. ,
  54096. n.Vertex = function(e, t, i) {
  54097. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54098. new n.Vector3(e,t,i)
  54099. }
  54100. ,
  54101. Object.defineProperties(n.Object3D.prototype, {
  54102. eulerOrder: {
  54103. get: function() {
  54104. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54105. this.rotation.order
  54106. },
  54107. set: function(e) {
  54108. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54109. this.rotation.order = e
  54110. }
  54111. },
  54112. getChildByName: {
  54113. value: function(e) {
  54114. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54115. this.getObjectByName(e)
  54116. }
  54117. },
  54118. renderDepth: {
  54119. set: function(e) {
  54120. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54121. }
  54122. },
  54123. translate: {
  54124. value: function(e, t) {
  54125. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54126. this.translateOnAxis(t, e)
  54127. }
  54128. },
  54129. useQuaternion: {
  54130. get: function() {
  54131. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54132. },
  54133. set: function(e) {
  54134. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54135. }
  54136. }
  54137. }),
  54138. Object.defineProperties(n, {
  54139. PointCloud: {
  54140. value: function(e, t) {
  54141. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54142. new n.Points(e,t)
  54143. }
  54144. },
  54145. ParticleSystem: {
  54146. value: function(e, t) {
  54147. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54148. new n.Points(e,t)
  54149. }
  54150. }
  54151. }),
  54152. Object.defineProperties(n.Light.prototype, {
  54153. onlyShadow: {
  54154. set: function(e) {
  54155. console.warn("THREE.Light: .onlyShadow has been removed.")
  54156. }
  54157. },
  54158. shadowCameraFov: {
  54159. set: function(e) {
  54160. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54161. this.shadow.camera.fov = e
  54162. }
  54163. },
  54164. shadowCameraLeft: {
  54165. set: function(e) {
  54166. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54167. this.shadow.camera.left = e
  54168. }
  54169. },
  54170. shadowCameraRight: {
  54171. set: function(e) {
  54172. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54173. this.shadow.camera.right = e
  54174. }
  54175. },
  54176. shadowCameraTop: {
  54177. set: function(e) {
  54178. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54179. this.shadow.camera.top = e
  54180. }
  54181. },
  54182. shadowCameraBottom: {
  54183. set: function(e) {
  54184. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54185. this.shadow.camera.bottom = e
  54186. }
  54187. },
  54188. shadowCameraNear: {
  54189. set: function(e) {
  54190. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54191. this.shadow.camera.near = e
  54192. }
  54193. },
  54194. shadowCameraFar: {
  54195. set: function(e) {
  54196. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54197. this.shadow.camera.far = e
  54198. }
  54199. },
  54200. shadowCameraVisible: {
  54201. set: function(e) {
  54202. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54203. }
  54204. },
  54205. shadowBias: {
  54206. set: function(e) {
  54207. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54208. this.shadow.bias = e
  54209. }
  54210. },
  54211. shadowDarkness: {
  54212. set: function(e) {
  54213. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54214. }
  54215. },
  54216. shadowMapWidth: {
  54217. set: function(e) {
  54218. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54219. this.shadow.mapSize.width = e
  54220. }
  54221. },
  54222. shadowMapHeight: {
  54223. set: function(e) {
  54224. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54225. this.shadow.mapSize.height = e
  54226. }
  54227. }
  54228. }),
  54229. Object.defineProperties(n.BufferAttribute.prototype, {
  54230. length: {
  54231. get: function() {
  54232. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54233. this.array.length
  54234. }
  54235. }
  54236. }),
  54237. Object.defineProperties(n.BufferGeometry.prototype, {
  54238. drawcalls: {
  54239. get: function() {
  54240. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54241. this.groups
  54242. }
  54243. },
  54244. offsets: {
  54245. get: function() {
  54246. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54247. this.groups
  54248. }
  54249. },
  54250. addIndex: {
  54251. value: function(e) {
  54252. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54253. this.setIndex(e)
  54254. }
  54255. },
  54256. addDrawCall: {
  54257. value: function(e, t, i) {
  54258. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54259. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54260. this.addGroup(e, t)
  54261. }
  54262. },
  54263. clearDrawCalls: {
  54264. value: function() {
  54265. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54266. this.clearGroups()
  54267. }
  54268. },
  54269. computeTangents: {
  54270. value: function() {
  54271. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54272. }
  54273. },
  54274. computeOffsets: {
  54275. value: function() {
  54276. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54277. }
  54278. }
  54279. }),
  54280. Object.defineProperties(n.Material.prototype, {
  54281. wrapAround: {
  54282. get: function() {
  54283. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54284. },
  54285. set: function(e) {
  54286. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54287. }
  54288. },
  54289. wrapRGB: {
  54290. get: function() {
  54291. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54292. new n.Color
  54293. }
  54294. }
  54295. }),
  54296. Object.defineProperties(n, {
  54297. PointCloudMaterial: {
  54298. value: function(e) {
  54299. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54300. new n.PointsMaterial(e)
  54301. }
  54302. },
  54303. ParticleBasicMaterial: {
  54304. value: function(e) {
  54305. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54306. new n.PointsMaterial(e)
  54307. }
  54308. },
  54309. ParticleSystemMaterial: {
  54310. value: function(e) {
  54311. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54312. new n.PointsMaterial(e)
  54313. }
  54314. }
  54315. }),
  54316. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54317. metal: {
  54318. get: function() {
  54319. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54320. !1
  54321. },
  54322. set: function(e) {
  54323. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54324. }
  54325. }
  54326. }),
  54327. Object.defineProperties(n.ShaderMaterial.prototype, {
  54328. derivatives: {
  54329. get: function() {
  54330. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54331. this.extensions.derivatives
  54332. },
  54333. set: function(e) {
  54334. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54335. this.extensions.derivatives = e
  54336. }
  54337. }
  54338. }),
  54339. Object.defineProperties(n.WebGLRenderer.prototype, {
  54340. supportsFloatTextures: {
  54341. value: function() {
  54342. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54343. this.extensions.get("OES_texture_float")
  54344. }
  54345. },
  54346. supportsHalfFloatTextures: {
  54347. value: function() {
  54348. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54349. this.extensions.get("OES_texture_half_float")
  54350. }
  54351. },
  54352. supportsStandardDerivatives: {
  54353. value: function() {
  54354. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54355. this.extensions.get("OES_standard_derivatives")
  54356. }
  54357. },
  54358. supportsCompressedTextureS3TC: {
  54359. value: function() {
  54360. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54361. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54362. }
  54363. },
  54364. supportsCompressedTexturePVRTC: {
  54365. value: function() {
  54366. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54367. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54368. }
  54369. },
  54370. supportsBlendMinMax: {
  54371. value: function() {
  54372. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54373. this.extensions.get("EXT_blend_minmax")
  54374. }
  54375. },
  54376. supportsVertexTextures: {
  54377. value: function() {
  54378. return this.capabilities.vertexTextures
  54379. }
  54380. },
  54381. supportsInstancedArrays: {
  54382. value: function() {
  54383. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54384. this.extensions.get("ANGLE_instanced_arrays")
  54385. }
  54386. },
  54387. enableScissorTest: {
  54388. value: function(e) {
  54389. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54390. this.setScissorTest(e)
  54391. }
  54392. },
  54393. initMaterial: {
  54394. value: function() {
  54395. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54396. }
  54397. },
  54398. addPrePlugin: {
  54399. value: function() {
  54400. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54401. }
  54402. },
  54403. addPostPlugin: {
  54404. value: function() {
  54405. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54406. }
  54407. },
  54408. updateShadowMap: {
  54409. value: function() {
  54410. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54411. }
  54412. },
  54413. shadowMapEnabled: {
  54414. get: function() {
  54415. return this.shadowMap.enabled
  54416. },
  54417. set: function(e) {
  54418. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54419. this.shadowMap.enabled = e
  54420. }
  54421. },
  54422. shadowMapType: {
  54423. get: function() {
  54424. return this.shadowMap.type
  54425. },
  54426. set: function(e) {
  54427. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54428. this.shadowMap.type = e
  54429. }
  54430. },
  54431. shadowMapCullFace: {
  54432. get: function() {
  54433. return this.shadowMap.cullFace
  54434. },
  54435. set: function(e) {
  54436. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54437. this.shadowMap.cullFace = e
  54438. }
  54439. }
  54440. }),
  54441. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54442. wrapS: {
  54443. get: function() {
  54444. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54445. this.texture.wrapS
  54446. },
  54447. set: function(e) {
  54448. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54449. this.texture.wrapS = e
  54450. }
  54451. },
  54452. wrapT: {
  54453. get: function() {
  54454. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54455. this.texture.wrapT
  54456. },
  54457. set: function(e) {
  54458. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54459. this.texture.wrapT = e
  54460. }
  54461. },
  54462. magFilter: {
  54463. get: function() {
  54464. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54465. this.texture.magFilter
  54466. },
  54467. set: function(e) {
  54468. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54469. this.texture.magFilter = e
  54470. }
  54471. },
  54472. minFilter: {
  54473. get: function() {
  54474. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54475. this.texture.minFilter
  54476. },
  54477. set: function(e) {
  54478. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54479. this.texture.minFilter = e
  54480. }
  54481. },
  54482. anisotropy: {
  54483. get: function() {
  54484. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54485. this.texture.anisotropy
  54486. },
  54487. set: function(e) {
  54488. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54489. this.texture.anisotropy = e
  54490. }
  54491. },
  54492. offset: {
  54493. get: function() {
  54494. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54495. this.texture.offset
  54496. },
  54497. set: function(e) {
  54498. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54499. this.texture.offset = e
  54500. }
  54501. },
  54502. repeat: {
  54503. get: function() {
  54504. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54505. this.texture.repeat
  54506. },
  54507. set: function(e) {
  54508. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54509. this.texture.repeat = e
  54510. }
  54511. },
  54512. format: {
  54513. get: function() {
  54514. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54515. this.texture.format
  54516. },
  54517. set: function(e) {
  54518. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54519. this.texture.format = e
  54520. }
  54521. },
  54522. type: {
  54523. get: function() {
  54524. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54525. this.texture.type
  54526. },
  54527. set: function(e) {
  54528. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54529. this.texture.type = e
  54530. }
  54531. },
  54532. generateMipmaps: {
  54533. get: function() {
  54534. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54535. this.texture.generateMipmaps
  54536. },
  54537. set: function(e) {
  54538. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54539. this.texture.generateMipmaps = e
  54540. }
  54541. }
  54542. }),
  54543. n.GeometryUtils = {
  54544. merge: function(e, t, i) {
  54545. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54546. var r;
  54547. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54548. r = t.matrix,
  54549. t = t.geometry),
  54550. e.merge(t, r, i)
  54551. },
  54552. center: function(e) {
  54553. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54554. e.center()
  54555. }
  54556. },
  54557. n.ImageUtils = {
  54558. crossOrigin: void 0,
  54559. loadTexture: function(e, t, i, r) {
  54560. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54561. var o = new n.TextureLoader;
  54562. o.setCrossOrigin(this.crossOrigin);
  54563. var a = o.load(e, i, void 0, r);
  54564. return t && (a.mapping = t),
  54565. a
  54566. },
  54567. loadTextureCube: function(e, t, i, r) {
  54568. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54569. var o = new n.CubeTextureLoader;
  54570. o.setCrossOrigin(this.crossOrigin);
  54571. var a = o.load(e, i, void 0, r);
  54572. return t && (a.mapping = t),
  54573. a
  54574. },
  54575. loadCompressedTexture: function() {
  54576. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54577. },
  54578. loadCompressedTextureCube: function() {
  54579. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54580. }
  54581. },
  54582. n.Projector = function() {
  54583. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54584. this.projectVector = function(e, t) {
  54585. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54586. e.project(t)
  54587. }
  54588. ,
  54589. this.unprojectVector = function(e, t) {
  54590. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54591. e.unproject(t)
  54592. }
  54593. ,
  54594. this.pickingRay = function(e, t) {
  54595. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54596. }
  54597. }
  54598. ,
  54599. n.CanvasRenderer = function() {
  54600. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54601. this.domElement = document.createElement("canvas"),
  54602. this.clear = function() {}
  54603. ,
  54604. this.render = function() {}
  54605. ,
  54606. this.setClearColor = function() {}
  54607. ,
  54608. this.setSize = function() {}
  54609. }
  54610. ,
  54611. n.MeshFaceMaterial = n.MultiMaterial,
  54612. n.CurveUtils = {
  54613. tangentQuadraticBezier: function(e, t, i, n) {
  54614. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54615. },
  54616. tangentCubicBezier: function(e, t, i, n, r) {
  54617. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54618. },
  54619. tangentSpline: function(e, t, i, n, r) {
  54620. var o = 6 * e * e - 6 * e
  54621. , a = 3 * e * e - 4 * e + 1
  54622. , s = -6 * e * e + 6 * e
  54623. , l = 3 * e * e - 2 * e;
  54624. return o + a + s + l
  54625. },
  54626. interpolate: function(e, t, i, n, r) {
  54627. var o = .5 * (i - e)
  54628. , a = .5 * (n - t)
  54629. , s = r * r
  54630. , l = r * s;
  54631. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54632. }
  54633. },
  54634. n.SceneUtils = {
  54635. createMultiMaterialObject: function(e, t) {
  54636. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54637. i.add(new n.Mesh(e,t[r]));
  54638. return i
  54639. },
  54640. detach: function(e, t, i) {
  54641. e.applyMatrix(t.matrixWorld),
  54642. t.remove(e),
  54643. i.add(e)
  54644. },
  54645. attach: function(e, t, i) {
  54646. var r = new n.Matrix4;
  54647. r.getInverse(i.matrixWorld),
  54648. e.applyMatrix(r),
  54649. t.remove(e),
  54650. i.add(e)
  54651. }
  54652. },
  54653. n.ShapeUtils = {
  54654. area: function(e) {
  54655. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54656. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54657. return .5 * i
  54658. },
  54659. triangulate: function() {
  54660. function e(e, t, i, n, r, o) {
  54661. var a, s, l, c, h, u, d, p, f;
  54662. if (s = e[o[t]].x,
  54663. l = e[o[t]].y,
  54664. c = e[o[i]].x,
  54665. h = e[o[i]].y,
  54666. u = e[o[n]].x,
  54667. d = e[o[n]].y,
  54668. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54669. return !1;
  54670. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54671. for (g = u - c,
  54672. m = d - h,
  54673. v = s - u,
  54674. A = l - d,
  54675. y = c - s,
  54676. C = h - l,
  54677. a = 0; a < r; a++)
  54678. if (p = e[o[a]].x,
  54679. f = e[o[a]].y,
  54680. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54681. E = f - l,
  54682. b = p - c,
  54683. w = f - h,
  54684. _ = p - u,
  54685. T = f - d,
  54686. M = g * w - m * b,
  54687. x = y * E - C * I,
  54688. S = v * T - A * _,
  54689. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54690. return !1;
  54691. return !0
  54692. }
  54693. return function(t, i) {
  54694. var r = t.length;
  54695. if (r < 3)
  54696. return null;
  54697. var o, a, s, l = [], c = [], h = [];
  54698. if (n.ShapeUtils.area(t) > 0)
  54699. for (a = 0; a < r; a++)
  54700. c[a] = a;
  54701. else
  54702. for (a = 0; a < r; a++)
  54703. c[a] = r - 1 - a;
  54704. var u = r
  54705. , d = 2 * u;
  54706. for (a = u - 1; u > 2; ) {
  54707. if (d-- <= 0)
  54708. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54709. i ? h : l;
  54710. if (o = a,
  54711. u <= o && (o = 0),
  54712. a = o + 1,
  54713. u <= a && (a = 0),
  54714. s = a + 1,
  54715. u <= s && (s = 0),
  54716. e(t, o, a, s, u, c)) {
  54717. var p, f, g, m, v;
  54718. for (p = c[o],
  54719. f = c[a],
  54720. g = c[s],
  54721. l.push([t[p], t[f], t[g]]),
  54722. h.push([c[o], c[a], c[s]]),
  54723. m = a,
  54724. v = a + 1; v < u; m++,
  54725. v++)
  54726. c[m] = c[v];
  54727. u--,
  54728. d = 2 * u
  54729. }
  54730. }
  54731. return i ? h : l
  54732. }
  54733. }(),
  54734. triangulateShape: function(e, t) {
  54735. function i(e, t, i) {
  54736. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54737. }
  54738. function r(e, t, n, r, o) {
  54739. var a = t.x - e.x
  54740. , s = t.y - e.y
  54741. , l = r.x - n.x
  54742. , c = r.y - n.y
  54743. , h = e.x - n.x
  54744. , u = e.y - n.y
  54745. , d = s * l - a * c
  54746. , p = s * h - a * u;
  54747. if (Math.abs(d) > Number.EPSILON) {
  54748. var f;
  54749. if (d > 0) {
  54750. if (p < 0 || p > d)
  54751. return [];
  54752. if (f = c * h - l * u,
  54753. f < 0 || f > d)
  54754. return []
  54755. } else {
  54756. if (p > 0 || p < d)
  54757. return [];
  54758. if (f = c * h - l * u,
  54759. f > 0 || f < d)
  54760. return []
  54761. }
  54762. if (0 === f)
  54763. return !o || 0 !== p && p !== d ? [e] : [];
  54764. if (f === d)
  54765. return !o || 0 !== p && p !== d ? [t] : [];
  54766. if (0 === p)
  54767. return [n];
  54768. if (p === d)
  54769. return [r];
  54770. var g = f / d;
  54771. return [{
  54772. x: e.x + g * a,
  54773. y: e.y + g * s
  54774. }]
  54775. }
  54776. if (0 !== p || c * h !== l * u)
  54777. return [];
  54778. var m = 0 === a && 0 === s
  54779. , v = 0 === l && 0 === c;
  54780. if (m && v)
  54781. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54782. if (m)
  54783. return i(n, r, e) ? [e] : [];
  54784. if (v)
  54785. return i(e, t, n) ? [n] : [];
  54786. var A, y, C, I, E, b, w, _;
  54787. return 0 !== a ? (e.x < t.x ? (A = e,
  54788. C = e.x,
  54789. y = t,
  54790. I = t.x) : (A = t,
  54791. C = t.x,
  54792. y = e,
  54793. I = e.x),
  54794. n.x < r.x ? (E = n,
  54795. w = n.x,
  54796. b = r,
  54797. _ = r.x) : (E = r,
  54798. w = r.x,
  54799. b = n,
  54800. _ = n.x)) : (e.y < t.y ? (A = e,
  54801. C = e.y,
  54802. y = t,
  54803. I = t.y) : (A = t,
  54804. C = t.y,
  54805. y = e,
  54806. I = e.y),
  54807. n.y < r.y ? (E = n,
  54808. w = n.y,
  54809. b = r,
  54810. _ = r.y) : (E = r,
  54811. w = r.y,
  54812. b = n,
  54813. _ = n.y)),
  54814. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54815. }
  54816. function o(e, t, i, n) {
  54817. var r = t.x - e.x
  54818. , o = t.y - e.y
  54819. , a = i.x - e.x
  54820. , s = i.y - e.y
  54821. , l = n.x - e.x
  54822. , c = n.y - e.y
  54823. , h = r * s - o * a
  54824. , u = r * c - o * l;
  54825. if (Math.abs(h) > Number.EPSILON) {
  54826. var d = l * s - c * a;
  54827. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54828. }
  54829. return u > 0
  54830. }
  54831. function a(e, t) {
  54832. function i(e, t) {
  54833. var i = A.length - 1
  54834. , n = e - 1;
  54835. n < 0 && (n = i);
  54836. var r = e + 1;
  54837. r > i && (r = 0);
  54838. var a = o(A[e], A[n], A[r], s[t]);
  54839. if (!a)
  54840. return !1;
  54841. var l = s.length - 1
  54842. , c = t - 1;
  54843. c < 0 && (c = l);
  54844. var h = t + 1;
  54845. return h > l && (h = 0),
  54846. a = o(s[t], s[c], s[h], A[e]),
  54847. !!a
  54848. }
  54849. function n(e, t) {
  54850. var i, n, o;
  54851. for (i = 0; i < A.length; i++)
  54852. if (n = i + 1,
  54853. n %= A.length,
  54854. o = r(e, t, A[i], A[n], !0),
  54855. o.length > 0)
  54856. return !0;
  54857. return !1
  54858. }
  54859. function a(e, i) {
  54860. var n, o, a, s, l;
  54861. for (n = 0; n < y.length; n++)
  54862. for (o = t[y[n]],
  54863. a = 0; a < o.length; a++)
  54864. if (s = a + 1,
  54865. s %= o.length,
  54866. l = r(e, i, o[a], o[s], !0),
  54867. l.length > 0)
  54868. return !0;
  54869. return !1
  54870. }
  54871. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54872. y.push(I);
  54873. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54874. if (w--,
  54875. w < 0) {
  54876. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54877. break
  54878. }
  54879. for (c = b; c < A.length; c++) {
  54880. h = A[c],
  54881. l = -1;
  54882. for (var I = 0; I < y.length; I++)
  54883. if (d = y[I],
  54884. p = h.x + ":" + h.y + ":" + d,
  54885. void 0 === C[p]) {
  54886. s = t[d];
  54887. for (var _ = 0; _ < s.length; _++)
  54888. if (u = s[_],
  54889. i(c, _) && !n(h, u) && !a(h, u)) {
  54890. l = _,
  54891. y.splice(I, 1),
  54892. f = A.slice(0, c + 1),
  54893. g = A.slice(c),
  54894. m = s.slice(l),
  54895. v = s.slice(0, l + 1),
  54896. A = f.concat(m).concat(v).concat(g),
  54897. b = c;
  54898. break
  54899. }
  54900. if (l >= 0)
  54901. break;
  54902. C[p] = !0
  54903. }
  54904. if (l >= 0)
  54905. break
  54906. }
  54907. }
  54908. return A
  54909. }
  54910. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54911. Array.prototype.push.apply(f, t[g]);
  54912. for (s = 0,
  54913. l = f.length; s < l; s++)
  54914. u = f[s].x + ":" + f[s].y,
  54915. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54916. p[u] = s;
  54917. var v = a(e, t)
  54918. , A = n.ShapeUtils.triangulate(v, !1);
  54919. for (s = 0,
  54920. l = A.length; s < l; s++)
  54921. for (h = A[s],
  54922. c = 0; c < 3; c++)
  54923. u = h[c].x + ":" + h[c].y,
  54924. d = p[u],
  54925. void 0 !== d && (h[c] = d);
  54926. return A.concat()
  54927. },
  54928. isClockWise: function(e) {
  54929. return n.ShapeUtils.area(e) < 0
  54930. },
  54931. b2: function() {
  54932. function e(e, t) {
  54933. var i = 1 - e;
  54934. return i * i * t
  54935. }
  54936. function t(e, t) {
  54937. return 2 * (1 - e) * e * t
  54938. }
  54939. function i(e, t) {
  54940. return e * e * t
  54941. }
  54942. return function(n, r, o, a) {
  54943. return e(n, r) + t(n, o) + i(n, a)
  54944. }
  54945. }(),
  54946. b3: function() {
  54947. function e(e, t) {
  54948. var i = 1 - e;
  54949. return i * i * i * t
  54950. }
  54951. function t(e, t) {
  54952. var i = 1 - e;
  54953. return 3 * i * i * e * t
  54954. }
  54955. function i(e, t) {
  54956. var i = 1 - e;
  54957. return 3 * i * e * e * t
  54958. }
  54959. function n(e, t) {
  54960. return e * e * e * t
  54961. }
  54962. return function(r, o, a, s, l) {
  54963. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54964. }
  54965. }()
  54966. },
  54967. n.Curve = function() {}
  54968. ,
  54969. n.Curve.prototype = {
  54970. constructor: n.Curve,
  54971. getPoint: function(e) {
  54972. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54973. null
  54974. },
  54975. getPointAt: function(e) {
  54976. var t = this.getUtoTmapping(e);
  54977. return this.getPoint(t)
  54978. },
  54979. getPoints: function(e) {
  54980. e || (e = 5);
  54981. var t, i = [];
  54982. for (t = 0; t <= e; t++)
  54983. i.push(this.getPoint(t / e));
  54984. return i
  54985. },
  54986. getSpacedPoints: function(e) {
  54987. e || (e = 5);
  54988. var t, i = [];
  54989. for (t = 0; t <= e; t++)
  54990. i.push(this.getPointAt(t / e));
  54991. return i
  54992. },
  54993. getLength: function() {
  54994. var e = this.getLengths();
  54995. return e[e.length - 1]
  54996. },
  54997. getLengths: function(e) {
  54998. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54999. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55000. return this.cacheArcLengths;
  55001. this.needsUpdate = !1;
  55002. var t, i, n = [], r = this.getPoint(0), o = 0;
  55003. for (n.push(0),
  55004. i = 1; i <= e; i++)
  55005. t = this.getPoint(i / e),
  55006. o += t.distanceTo(r),
  55007. n.push(o),
  55008. r = t;
  55009. return this.cacheArcLengths = n,
  55010. n
  55011. },
  55012. updateArcLengths: function() {
  55013. this.needsUpdate = !0,
  55014. this.getLengths()
  55015. },
  55016. getUtoTmapping: function(e, t) {
  55017. var i, n = this.getLengths(), r = 0, o = n.length;
  55018. i = t ? t : e * n[o - 1];
  55019. for (var a, s = 0, l = o - 1; s <= l; )
  55020. if (r = Math.floor(s + (l - s) / 2),
  55021. a = n[r] - i,
  55022. a < 0)
  55023. s = r + 1;
  55024. else {
  55025. if (!(a > 0)) {
  55026. l = r;
  55027. break
  55028. }
  55029. l = r - 1
  55030. }
  55031. if (r = l,
  55032. n[r] === i) {
  55033. var c = r / (o - 1);
  55034. return c
  55035. }
  55036. var h = n[r]
  55037. , u = n[r + 1]
  55038. , d = u - h
  55039. , p = (i - h) / d
  55040. , c = (r + p) / (o - 1);
  55041. return c
  55042. },
  55043. getTangent: function(e) {
  55044. var t = 1e-4
  55045. , i = e - t
  55046. , n = e + t;
  55047. i < 0 && (i = 0),
  55048. n > 1 && (n = 1);
  55049. var r = this.getPoint(i)
  55050. , o = this.getPoint(n)
  55051. , a = o.clone().sub(r);
  55052. return a.normalize()
  55053. },
  55054. getTangentAt: function(e) {
  55055. var t = this.getUtoTmapping(e);
  55056. return this.getTangent(t)
  55057. }
  55058. },
  55059. n.Curve.create = function(e, t) {
  55060. return e.prototype = Object.create(n.Curve.prototype),
  55061. e.prototype.constructor = e,
  55062. e.prototype.getPoint = t,
  55063. e
  55064. }
  55065. ,
  55066. n.CurvePath = function() {
  55067. this.curves = [],
  55068. this.autoClose = !1
  55069. }
  55070. ,
  55071. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55072. n.CurvePath.prototype.constructor = n.CurvePath,
  55073. n.CurvePath.prototype.add = function(e) {
  55074. this.curves.push(e)
  55075. }
  55076. ,
  55077. n.CurvePath.prototype.closePath = function() {
  55078. var e = this.curves[0].getPoint(0)
  55079. , t = this.curves[this.curves.length - 1].getPoint(1);
  55080. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55081. }
  55082. ,
  55083. n.CurvePath.prototype.getPoint = function(e) {
  55084. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55085. if (i[n] >= t) {
  55086. var r = i[n] - t
  55087. , o = this.curves[n]
  55088. , a = 1 - r / o.getLength();
  55089. return o.getPointAt(a)
  55090. }
  55091. n++
  55092. }
  55093. return null
  55094. }
  55095. ,
  55096. n.CurvePath.prototype.getLength = function() {
  55097. var e = this.getCurveLengths();
  55098. return e[e.length - 1]
  55099. }
  55100. ,
  55101. n.CurvePath.prototype.getCurveLengths = function() {
  55102. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55103. return this.cacheLengths;
  55104. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55105. t += this.curves[i].getLength(),
  55106. e.push(t);
  55107. return this.cacheLengths = e,
  55108. e
  55109. }
  55110. ,
  55111. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55112. var t = this.getPoints(e);
  55113. return this.createGeometry(t)
  55114. }
  55115. ,
  55116. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55117. var t = this.getSpacedPoints(e);
  55118. return this.createGeometry(t)
  55119. }
  55120. ,
  55121. n.CurvePath.prototype.createGeometry = function(e) {
  55122. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55123. var o = e[i];
  55124. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55125. }
  55126. return t
  55127. }
  55128. ,
  55129. n.Font = function(e) {
  55130. this.data = e
  55131. }
  55132. ,
  55133. n.Font.prototype = {
  55134. constructor: n.Font,
  55135. generateShapes: function(e, t, i) {
  55136. function r(e) {
  55137. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55138. var c = o(i[l], n, r);
  55139. r += c.offset,
  55140. s.push(c.path)
  55141. }
  55142. return s
  55143. }
  55144. function o(e, t, r) {
  55145. var o = a.glyphs[e] || a.glyphs["?"];
  55146. if (o) {
  55147. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55148. if (o.o)
  55149. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55150. var _ = E[b++];
  55151. switch (_) {
  55152. case "m":
  55153. s = E[b++] * t + r,
  55154. l = E[b++] * t,
  55155. A.moveTo(s, l);
  55156. break;
  55157. case "l":
  55158. s = E[b++] * t + r,
  55159. l = E[b++] * t,
  55160. A.lineTo(s, l);
  55161. break;
  55162. case "q":
  55163. if (c = E[b++] * t + r,
  55164. h = E[b++] * t,
  55165. p = E[b++] * t + r,
  55166. f = E[b++] * t,
  55167. A.quadraticCurveTo(p, f, c, h),
  55168. v = y[y.length - 1]) {
  55169. u = v.x,
  55170. d = v.y;
  55171. for (var T = 1; T <= i; T++) {
  55172. var x = T / i;
  55173. C(x, u, p, c),
  55174. C(x, d, f, h)
  55175. }
  55176. }
  55177. break;
  55178. case "b":
  55179. if (c = E[b++] * t + r,
  55180. h = E[b++] * t,
  55181. p = E[b++] * t + r,
  55182. f = E[b++] * t,
  55183. g = E[b++] * t + r,
  55184. m = E[b++] * t,
  55185. A.bezierCurveTo(p, f, g, m, c, h),
  55186. v = y[y.length - 1]) {
  55187. u = v.x,
  55188. d = v.y;
  55189. for (var T = 1; T <= i; T++) {
  55190. var x = T / i;
  55191. I(x, u, p, g, c),
  55192. I(x, d, f, m, h)
  55193. }
  55194. }
  55195. }
  55196. }
  55197. return {
  55198. offset: o.ha * t,
  55199. path: A
  55200. }
  55201. }
  55202. }
  55203. void 0 === t && (t = 100),
  55204. void 0 === i && (i = 4);
  55205. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55206. Array.prototype.push.apply(l, s[c].toShapes());
  55207. return l
  55208. }
  55209. },
  55210. n.Path = function(e) {
  55211. n.CurvePath.call(this),
  55212. this.actions = [],
  55213. e && this.fromPoints(e)
  55214. }
  55215. ,
  55216. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55217. n.Path.prototype.constructor = n.Path,
  55218. n.Path.prototype.fromPoints = function(e) {
  55219. this.moveTo(e[0].x, e[0].y);
  55220. for (var t = 1, i = e.length; t < i; t++)
  55221. this.lineTo(e[t].x, e[t].y)
  55222. }
  55223. ,
  55224. n.Path.prototype.moveTo = function(e, t) {
  55225. this.actions.push({
  55226. action: "moveTo",
  55227. args: [e, t]
  55228. })
  55229. }
  55230. ,
  55231. n.Path.prototype.lineTo = function(e, t) {
  55232. var i = this.actions[this.actions.length - 1].args
  55233. , r = i[i.length - 2]
  55234. , o = i[i.length - 1]
  55235. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55236. this.curves.push(a),
  55237. this.actions.push({
  55238. action: "lineTo",
  55239. args: [e, t]
  55240. })
  55241. }
  55242. ,
  55243. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55244. var o = this.actions[this.actions.length - 1].args
  55245. , a = o[o.length - 2]
  55246. , s = o[o.length - 1]
  55247. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55248. this.curves.push(l),
  55249. this.actions.push({
  55250. action: "quadraticCurveTo",
  55251. args: [e, t, i, r]
  55252. })
  55253. }
  55254. ,
  55255. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55256. var s = this.actions[this.actions.length - 1].args
  55257. , l = s[s.length - 2]
  55258. , c = s[s.length - 1]
  55259. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55260. this.curves.push(h),
  55261. this.actions.push({
  55262. action: "bezierCurveTo",
  55263. args: [e, t, i, r, o, a]
  55264. })
  55265. }
  55266. ,
  55267. n.Path.prototype.splineThru = function(e) {
  55268. var t = Array.prototype.slice.call(arguments)
  55269. , i = this.actions[this.actions.length - 1].args
  55270. , r = i[i.length - 2]
  55271. , o = i[i.length - 1]
  55272. , a = [new n.Vector2(r,o)];
  55273. Array.prototype.push.apply(a, e);
  55274. var s = new n.SplineCurve(a);
  55275. this.curves.push(s),
  55276. this.actions.push({
  55277. action: "splineThru",
  55278. args: t
  55279. })
  55280. }
  55281. ,
  55282. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55283. var a = this.actions[this.actions.length - 1].args
  55284. , s = a[a.length - 2]
  55285. , l = a[a.length - 1];
  55286. this.absarc(e + s, t + l, i, n, r, o)
  55287. }
  55288. ,
  55289. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55290. this.absellipse(e, t, i, i, n, r, o)
  55291. }
  55292. ,
  55293. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55294. var l = this.actions[this.actions.length - 1].args
  55295. , c = l[l.length - 2]
  55296. , h = l[l.length - 1];
  55297. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55298. }
  55299. ,
  55300. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55301. var c = [e, t, i, r, o, a, s, l || 0]
  55302. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55303. this.curves.push(h);
  55304. var u = h.getPoint(1);
  55305. c.push(u.x),
  55306. c.push(u.y),
  55307. this.actions.push({
  55308. action: "ellipse",
  55309. args: c
  55310. })
  55311. }
  55312. ,
  55313. n.Path.prototype.getSpacedPoints = function(e) {
  55314. e || (e = 40);
  55315. for (var t = [], i = 0; i < e; i++)
  55316. t.push(this.getPoint(i / e));
  55317. return this.autoClose && t.push(t[0]),
  55318. t
  55319. }
  55320. ,
  55321. n.Path.prototype.getPoints = function(e) {
  55322. e = e || 12;
  55323. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55324. var A = this.actions[m]
  55325. , y = A.action
  55326. , C = A.args;
  55327. switch (y) {
  55328. case "moveTo":
  55329. g.push(new n.Vector2(C[0],C[1]));
  55330. break;
  55331. case "lineTo":
  55332. g.push(new n.Vector2(C[0],C[1]));
  55333. break;
  55334. case "quadraticCurveTo":
  55335. t = C[2],
  55336. i = C[3],
  55337. a = C[0],
  55338. s = C[1],
  55339. g.length > 0 ? (h = g[g.length - 1],
  55340. l = h.x,
  55341. c = h.y) : (h = this.actions[m - 1].args,
  55342. l = h[h.length - 2],
  55343. c = h[h.length - 1]);
  55344. for (var I = 1; I <= e; I++) {
  55345. var E = I / e;
  55346. u = p(E, l, a, t),
  55347. d = p(E, c, s, i),
  55348. g.push(new n.Vector2(u,d))
  55349. }
  55350. break;
  55351. case "bezierCurveTo":
  55352. t = C[4],
  55353. i = C[5],
  55354. a = C[0],
  55355. s = C[1],
  55356. r = C[2],
  55357. o = C[3],
  55358. g.length > 0 ? (h = g[g.length - 1],
  55359. l = h.x,
  55360. c = h.y) : (h = this.actions[m - 1].args,
  55361. l = h[h.length - 2],
  55362. c = h[h.length - 1]);
  55363. for (var I = 1; I <= e; I++) {
  55364. var E = I / e;
  55365. u = f(E, l, a, r, t),
  55366. d = f(E, c, s, o, i),
  55367. g.push(new n.Vector2(u,d))
  55368. }
  55369. break;
  55370. case "splineThru":
  55371. h = this.actions[m - 1].args;
  55372. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55373. , w = [b]
  55374. , _ = e * C[0].length;
  55375. w = w.concat(C[0]);
  55376. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55377. g.push(T.getPointAt(I / _));
  55378. break;
  55379. case "arc":
  55380. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55381. var E = I / N;
  55382. L || (E = 1 - E),
  55383. x = P + E * D,
  55384. u = S + R * Math.cos(x),
  55385. d = M + R * Math.sin(x),
  55386. g.push(new n.Vector2(u,d))
  55387. }
  55388. break;
  55389. case "ellipse":
  55390. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55391. 0 !== k && (B = Math.cos(k),
  55392. F = Math.sin(k));
  55393. for (var I = 1; I <= N; I++) {
  55394. var E = I / N;
  55395. if (L || (E = 1 - E),
  55396. x = P + E * D,
  55397. u = S + V * Math.cos(x),
  55398. d = M + U * Math.sin(x),
  55399. 0 !== k) {
  55400. var H = u
  55401. , G = d;
  55402. u = (H - S) * B - (G - M) * F + S,
  55403. d = (H - S) * F + (G - M) * B + M
  55404. }
  55405. g.push(new n.Vector2(u,d))
  55406. }
  55407. }
  55408. }
  55409. var z = g[g.length - 1];
  55410. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55411. this.autoClose && g.push(g[0]),
  55412. g
  55413. }
  55414. ,
  55415. n.Path.prototype.toShapes = function(e, t) {
  55416. function i(e) {
  55417. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55418. var a = e[r]
  55419. , s = a.args
  55420. , l = a.action;
  55421. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55422. i = new n.Path),
  55423. i[l].apply(i, s)
  55424. }
  55425. return 0 !== i.actions.length && t.push(i),
  55426. t
  55427. }
  55428. function r(e) {
  55429. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55430. var o = e[i]
  55431. , a = new n.Shape;
  55432. a.actions = o.actions,
  55433. a.curves = o.curves,
  55434. t.push(a)
  55435. }
  55436. return t
  55437. }
  55438. function o(e, t) {
  55439. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55440. var a = t[r]
  55441. , s = t[o]
  55442. , l = s.x - a.x
  55443. , c = s.y - a.y;
  55444. if (Math.abs(c) > Number.EPSILON) {
  55445. if (c < 0 && (a = t[o],
  55446. l = -l,
  55447. s = t[r],
  55448. c = -c),
  55449. e.y < a.y || e.y > s.y)
  55450. continue;
  55451. if (e.y === a.y) {
  55452. if (e.x === a.x)
  55453. return !0
  55454. } else {
  55455. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55456. if (0 === h)
  55457. return !0;
  55458. if (h < 0)
  55459. continue;
  55460. n = !n
  55461. }
  55462. } else {
  55463. if (e.y !== a.y)
  55464. continue;
  55465. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55466. return !0
  55467. }
  55468. }
  55469. return n
  55470. }
  55471. var a = n.ShapeUtils.isClockWise
  55472. , s = i(this.actions);
  55473. if (0 === s.length)
  55474. return [];
  55475. if (t === !0)
  55476. return r(s);
  55477. var l, c, h, u = [];
  55478. if (1 === s.length)
  55479. return c = s[0],
  55480. h = new n.Shape,
  55481. h.actions = c.actions,
  55482. h.curves = c.curves,
  55483. u.push(h),
  55484. u;
  55485. var d = !a(s[0].getPoints());
  55486. d = e ? !d : d;
  55487. var p, f = [], g = [], m = [], v = 0;
  55488. g[v] = void 0,
  55489. m[v] = [];
  55490. for (var A = 0, y = s.length; A < y; A++)
  55491. c = s[A],
  55492. p = c.getPoints(),
  55493. l = a(p),
  55494. l = e ? !l : l,
  55495. l ? (!d && g[v] && v++,
  55496. g[v] = {
  55497. s: new n.Shape,
  55498. p: p
  55499. },
  55500. g[v].s.actions = c.actions,
  55501. g[v].s.curves = c.curves,
  55502. d && v++,
  55503. m[v] = []) : m[v].push({
  55504. h: c,
  55505. p: p[0]
  55506. });
  55507. if (!g[0])
  55508. return r(s);
  55509. if (g.length > 1) {
  55510. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55511. f[E] = [];
  55512. for (var E = 0, b = g.length; E < b; E++)
  55513. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55514. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55515. o(T.p, g[S].p) && (E !== S && I.push({
  55516. froms: E,
  55517. tos: S,
  55518. hole: _
  55519. }),
  55520. x ? (x = !1,
  55521. f[S].push(T)) : C = !0);
  55522. x && f[E].push(T)
  55523. }
  55524. I.length > 0 && (C || (m = f))
  55525. }
  55526. for (var M, A = 0, R = g.length; A < R; A++) {
  55527. h = g[A].s,
  55528. u.push(h),
  55529. M = m[A];
  55530. for (var P = 0, O = M.length; P < O; P++)
  55531. h.holes.push(M[P].h)
  55532. }
  55533. return u
  55534. }
  55535. ,
  55536. n.Shape = function() {
  55537. n.Path.apply(this, arguments),
  55538. this.holes = []
  55539. }
  55540. ,
  55541. n.Shape.prototype = Object.create(n.Path.prototype),
  55542. n.Shape.prototype.constructor = n.Shape,
  55543. n.Shape.prototype.extrude = function(e) {
  55544. return new n.ExtrudeGeometry(this,e)
  55545. }
  55546. ,
  55547. n.Shape.prototype.makeGeometry = function(e) {
  55548. return new n.ShapeGeometry(this,e)
  55549. }
  55550. ,
  55551. n.Shape.prototype.getPointsHoles = function(e) {
  55552. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55553. t[i] = this.holes[i].getPoints(e);
  55554. return t
  55555. }
  55556. ,
  55557. n.Shape.prototype.extractAllPoints = function(e) {
  55558. return {
  55559. shape: this.getPoints(e),
  55560. holes: this.getPointsHoles(e)
  55561. }
  55562. }
  55563. ,
  55564. n.Shape.prototype.extractPoints = function(e) {
  55565. return this.extractAllPoints(e)
  55566. }
  55567. ,
  55568. n.LineCurve = function(e, t) {
  55569. this.v1 = e,
  55570. this.v2 = t
  55571. }
  55572. ,
  55573. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55574. n.LineCurve.prototype.constructor = n.LineCurve,
  55575. n.LineCurve.prototype.getPoint = function(e) {
  55576. var t = this.v2.clone().sub(this.v1);
  55577. return t.multiplyScalar(e).add(this.v1),
  55578. t
  55579. }
  55580. ,
  55581. n.LineCurve.prototype.getPointAt = function(e) {
  55582. return this.getPoint(e)
  55583. }
  55584. ,
  55585. n.LineCurve.prototype.getTangent = function(e) {
  55586. var t = this.v2.clone().sub(this.v1);
  55587. return t.normalize()
  55588. }
  55589. ,
  55590. n.QuadraticBezierCurve = function(e, t, i) {
  55591. this.v0 = e,
  55592. this.v1 = t,
  55593. this.v2 = i
  55594. }
  55595. ,
  55596. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55597. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55598. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55599. var t = n.ShapeUtils.b2;
  55600. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55601. }
  55602. ,
  55603. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55604. var t = n.CurveUtils.tangentQuadraticBezier;
  55605. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55606. }
  55607. ,
  55608. n.CubicBezierCurve = function(e, t, i, n) {
  55609. this.v0 = e,
  55610. this.v1 = t,
  55611. this.v2 = i,
  55612. this.v3 = n
  55613. }
  55614. ,
  55615. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55616. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55617. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55618. var t = n.ShapeUtils.b3;
  55619. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55620. }
  55621. ,
  55622. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55623. var t = n.CurveUtils.tangentCubicBezier;
  55624. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55625. }
  55626. ,
  55627. n.SplineCurve = function(e) {
  55628. this.points = void 0 == e ? [] : e
  55629. }
  55630. ,
  55631. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55632. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55633. n.SplineCurve.prototype.getPoint = function(e) {
  55634. var t = this.points
  55635. , i = (t.length - 1) * e
  55636. , r = Math.floor(i)
  55637. , o = i - r
  55638. , a = t[0 === r ? r : r - 1]
  55639. , s = t[r]
  55640. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55641. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55642. , h = n.CurveUtils.interpolate;
  55643. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55644. }
  55645. ,
  55646. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55647. this.aX = e,
  55648. this.aY = t,
  55649. this.xRadius = i,
  55650. this.yRadius = n,
  55651. this.aStartAngle = r,
  55652. this.aEndAngle = o,
  55653. this.aClockwise = a,
  55654. this.aRotation = s || 0
  55655. }
  55656. ,
  55657. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55658. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55659. n.EllipseCurve.prototype.getPoint = function(e) {
  55660. var t = this.aEndAngle - this.aStartAngle;
  55661. t < 0 && (t += 2 * Math.PI),
  55662. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55663. var i;
  55664. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55665. var r = this.aX + this.xRadius * Math.cos(i)
  55666. , o = this.aY + this.yRadius * Math.sin(i);
  55667. if (0 !== this.aRotation) {
  55668. var a = Math.cos(this.aRotation)
  55669. , s = Math.sin(this.aRotation)
  55670. , l = r
  55671. , c = o;
  55672. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55673. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55674. }
  55675. return new n.Vector2(r,o)
  55676. }
  55677. ,
  55678. n.ArcCurve = function(e, t, i, r, o, a) {
  55679. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55680. }
  55681. ,
  55682. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55683. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55684. n.LineCurve3 = n.Curve.create(function(e, t) {
  55685. this.v1 = e,
  55686. this.v2 = t
  55687. }, function(e) {
  55688. var t = new n.Vector3;
  55689. return t.subVectors(this.v2, this.v1),
  55690. t.multiplyScalar(e),
  55691. t.add(this.v1),
  55692. t
  55693. }),
  55694. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55695. this.v0 = e,
  55696. this.v1 = t,
  55697. this.v2 = i
  55698. }, function(e) {
  55699. var t = n.ShapeUtils.b2;
  55700. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55701. }),
  55702. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55703. this.v0 = e,
  55704. this.v1 = t,
  55705. this.v2 = i,
  55706. this.v3 = n
  55707. }, function(e) {
  55708. var t = n.ShapeUtils.b3;
  55709. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55710. }),
  55711. n.SplineCurve3 = n.Curve.create(function(e) {
  55712. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55713. this.points = void 0 == e ? [] : e
  55714. }, function(e) {
  55715. var t = this.points
  55716. , i = (t.length - 1) * e
  55717. , r = Math.floor(i)
  55718. , o = i - r
  55719. , a = t[0 == r ? r : r - 1]
  55720. , s = t[r]
  55721. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55722. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55723. , h = n.CurveUtils.interpolate;
  55724. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55725. }),
  55726. n.CatmullRomCurve3 = function() {
  55727. function e() {}
  55728. var t = new n.Vector3
  55729. , i = new e
  55730. , r = new e
  55731. , o = new e;
  55732. return e.prototype.init = function(e, t, i, n) {
  55733. this.c0 = e,
  55734. this.c1 = i,
  55735. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55736. this.c3 = 2 * e - 2 * t + i + n
  55737. }
  55738. ,
  55739. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55740. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55741. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55742. s *= o,
  55743. l *= o,
  55744. this.init(t, i, s, l)
  55745. }
  55746. ,
  55747. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55748. this.init(t, i, r * (i - e), r * (n - t))
  55749. }
  55750. ,
  55751. e.prototype.calc = function(e) {
  55752. var t = e * e
  55753. , i = t * e;
  55754. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55755. }
  55756. ,
  55757. n.Curve.create(function(e) {
  55758. this.points = e || [],
  55759. this.closed = !1
  55760. }, function(e) {
  55761. var a, s, l, c, h = this.points;
  55762. c = h.length,
  55763. c < 2 && console.log("duh, you need at least 2 points"),
  55764. a = (c - (this.closed ? 0 : 1)) * e,
  55765. s = Math.floor(a),
  55766. l = a - s,
  55767. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55768. l = 1);
  55769. var u, d, p, f;
  55770. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55771. u = t),
  55772. d = h[s % c],
  55773. p = h[(s + 1) % c],
  55774. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55775. f = t),
  55776. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55777. var g = "chordal" === this.type ? .5 : .25
  55778. , m = Math.pow(u.distanceToSquared(d), g)
  55779. , v = Math.pow(d.distanceToSquared(p), g)
  55780. , A = Math.pow(p.distanceToSquared(f), g);
  55781. v < 1e-4 && (v = 1),
  55782. m < 1e-4 && (m = v),
  55783. A < 1e-4 && (A = v),
  55784. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55785. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55786. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55787. } else if ("catmullrom" === this.type) {
  55788. var y = void 0 !== this.tension ? this.tension : .5;
  55789. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55790. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55791. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55792. }
  55793. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55794. return C
  55795. })
  55796. }(),
  55797. n.ClosedSplineCurve3 = function(e) {
  55798. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55799. n.CatmullRomCurve3.call(this, e),
  55800. this.type = "catmullrom",
  55801. this.closed = !0
  55802. }
  55803. ,
  55804. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55805. n.BoxGeometry = function(e, t, i, r, o, a) {
  55806. n.Geometry.call(this),
  55807. this.type = "BoxGeometry",
  55808. this.parameters = {
  55809. width: e,
  55810. height: t,
  55811. depth: i,
  55812. widthSegments: r,
  55813. heightSegments: o,
  55814. depthSegments: a
  55815. },
  55816. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55817. this.mergeVertices()
  55818. }
  55819. ,
  55820. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55821. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55822. n.CubeGeometry = n.BoxGeometry,
  55823. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55824. function s(e, t, i) {
  55825. var n = 0;
  55826. return n += e * t * 2,
  55827. n += e * i * 2,
  55828. n += i * t * 2,
  55829. 4 * n
  55830. }
  55831. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55832. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55833. for (var L = O * b - _, D = 0; D < x; D++) {
  55834. var N = D * E - w;
  55835. P[e] = N * r,
  55836. P[t] = L * o,
  55837. P[i] = T,
  55838. p[m] = P.x,
  55839. p[m + 1] = P.y,
  55840. p[m + 2] = P.z,
  55841. P[e] = 0,
  55842. P[t] = 0,
  55843. P[i] = l > 0 ? 1 : -1,
  55844. f[m] = P.x,
  55845. f[m + 1] = P.y,
  55846. f[m + 2] = P.z,
  55847. g[v] = D / h,
  55848. g[v + 1] = 1 - O / u,
  55849. m += 3,
  55850. v += 2,
  55851. M += 1
  55852. }
  55853. for (O = 0; O < u; O++)
  55854. for (D = 0; D < h; D++) {
  55855. var B = y + D + x * O
  55856. , F = y + D + x * (O + 1)
  55857. , V = y + (D + 1) + x * (O + 1)
  55858. , U = y + (D + 1) + x * O;
  55859. d[A] = B,
  55860. d[A + 1] = F,
  55861. d[A + 2] = U,
  55862. d[A + 3] = F,
  55863. d[A + 4] = V,
  55864. d[A + 5] = U,
  55865. A += 6,
  55866. R += 6
  55867. }
  55868. c.addGroup(C, R, I),
  55869. C += R,
  55870. y += M
  55871. }
  55872. n.BufferGeometry.call(this),
  55873. this.type = "BoxBufferGeometry",
  55874. this.parameters = {
  55875. width: e,
  55876. height: t,
  55877. depth: i,
  55878. widthSegments: r,
  55879. heightSegments: o,
  55880. depthSegments: a
  55881. };
  55882. var c = this;
  55883. r = Math.floor(r) || 1,
  55884. o = Math.floor(o) || 1,
  55885. a = Math.floor(a) || 1;
  55886. var h = s(r, o, a)
  55887. , u = h / 4 * 6
  55888. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55889. , p = new Float32Array(3 * h)
  55890. , f = new Float32Array(3 * h)
  55891. , g = new Float32Array(2 * h)
  55892. , m = 0
  55893. , v = 0
  55894. , A = 0
  55895. , y = 0
  55896. , C = 0;
  55897. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55898. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55899. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55900. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55901. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55902. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55903. this.setIndex(new n.BufferAttribute(d,1)),
  55904. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55905. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55906. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55907. }
  55908. ,
  55909. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55910. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55911. n.CircleGeometry = function(e, t, i, r) {
  55912. n.Geometry.call(this),
  55913. this.type = "CircleGeometry",
  55914. this.parameters = {
  55915. radius: e,
  55916. segments: t,
  55917. thetaStart: i,
  55918. thetaLength: r
  55919. },
  55920. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55921. }
  55922. ,
  55923. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55924. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55925. n.CircleBufferGeometry = function(e, t, i, r) {
  55926. n.BufferGeometry.call(this),
  55927. this.type = "CircleBufferGeometry",
  55928. this.parameters = {
  55929. radius: e,
  55930. segments: t,
  55931. thetaStart: i,
  55932. thetaLength: r
  55933. },
  55934. e = e || 50,
  55935. t = void 0 !== t ? Math.max(3, t) : 8,
  55936. i = void 0 !== i ? i : 0,
  55937. r = void 0 !== r ? r : 2 * Math.PI;
  55938. var o = t + 2
  55939. , a = new Float32Array(3 * o)
  55940. , s = new Float32Array(3 * o)
  55941. , l = new Float32Array(2 * o);
  55942. s[2] = 1,
  55943. l[0] = .5,
  55944. l[1] = .5;
  55945. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55946. h += 3,
  55947. u += 2) {
  55948. var d = i + c / t * r;
  55949. a[h] = e * Math.cos(d),
  55950. a[h + 1] = e * Math.sin(d),
  55951. s[h + 2] = 1,
  55952. l[u] = (a[h] / e + 1) / 2,
  55953. l[u + 1] = (a[h + 1] / e + 1) / 2
  55954. }
  55955. for (var p = [], h = 1; h <= t; h++)
  55956. p.push(h, h + 1, 0);
  55957. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55958. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55959. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55960. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55961. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55962. }
  55963. ,
  55964. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55965. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55966. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55967. function c() {
  55968. var e = (r + 1) * (o + 1);
  55969. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55970. e
  55971. }
  55972. function h() {
  55973. var e = r * o * 2 * 3;
  55974. return a === !1 && (e += 2 * r * 3),
  55975. e
  55976. }
  55977. function u() {
  55978. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55979. for (c = 0; c <= o; c++) {
  55980. var p = []
  55981. , f = c / o
  55982. , b = f * (t - e) + e;
  55983. for (a = 0; a <= r; a++) {
  55984. var w = a / r;
  55985. u.x = b * Math.sin(w * l + s),
  55986. u.y = -f * i + E,
  55987. u.z = b * Math.cos(w * l + s),
  55988. m.setXYZ(y, u.x, u.y, u.z),
  55989. h.copy(u),
  55990. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55991. h.z = Math.cos(w * l + s)),
  55992. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55993. v.setXYZ(y, h.x, h.y, h.z),
  55994. A.setXY(y, w, 1 - f),
  55995. p.push(y),
  55996. y++
  55997. }
  55998. I.push(p)
  55999. }
  56000. for (a = 0; a < r; a++)
  56001. for (c = 0; c < o; c++) {
  56002. var _ = I[c][a]
  56003. , T = I[c + 1][a]
  56004. , x = I[c + 1][a + 1]
  56005. , S = I[c][a + 1];
  56006. g.setX(C, _),
  56007. C++,
  56008. g.setX(C, T),
  56009. C++,
  56010. g.setX(C, S),
  56011. C++,
  56012. g.setX(C, T),
  56013. C++,
  56014. g.setX(C, x),
  56015. C++,
  56016. g.setX(C, S),
  56017. C++
  56018. }
  56019. }
  56020. function d(i) {
  56021. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56022. for (a = y,
  56023. o = 1; o <= r; o++)
  56024. m.setXYZ(y, 0, E * p, 0),
  56025. v.setXYZ(y, 0, p, 0),
  56026. i === !0 ? (h.x = o / r,
  56027. h.y = 0) : (h.x = (o - 1) / r,
  56028. h.y = 1),
  56029. A.setXY(y, h.x, h.y),
  56030. y++;
  56031. for (c = y,
  56032. o = 0; o <= r; o++) {
  56033. var f = o / r;
  56034. u.x = d * Math.sin(f * l + s),
  56035. u.y = E * p,
  56036. u.z = d * Math.cos(f * l + s),
  56037. m.setXYZ(y, u.x, u.y, u.z),
  56038. v.setXYZ(y, 0, p, 0),
  56039. A.setXY(y, f, i === !0 ? 1 : 0),
  56040. y++
  56041. }
  56042. for (o = 0; o < r; o++) {
  56043. var I = a + o
  56044. , b = c + o;
  56045. i === !0 ? (g.setX(C, b),
  56046. C++,
  56047. g.setX(C, b + 1),
  56048. C++,
  56049. g.setX(C, I),
  56050. C++) : (g.setX(C, b + 1),
  56051. C++,
  56052. g.setX(C, b),
  56053. C++,
  56054. g.setX(C, I),
  56055. C++)
  56056. }
  56057. }
  56058. n.BufferGeometry.call(this),
  56059. this.type = "CylinderBufferGeometry",
  56060. this.parameters = {
  56061. radiusTop: e,
  56062. radiusBottom: t,
  56063. height: i,
  56064. radialSegments: r,
  56065. heightSegments: o,
  56066. openEnded: a,
  56067. thetaStart: s,
  56068. thetaLength: l
  56069. },
  56070. e = void 0 !== e ? e : 20,
  56071. t = void 0 !== t ? t : 20,
  56072. i = void 0 !== i ? i : 100,
  56073. r = Math.floor(r) || 8,
  56074. o = Math.floor(o) || 1,
  56075. a = void 0 !== a && a,
  56076. s = void 0 !== s ? s : 0,
  56077. l = void 0 !== l ? l : 2 * Math.PI;
  56078. var p = c()
  56079. , f = h()
  56080. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56081. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56082. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56083. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56084. , y = 0
  56085. , C = 0
  56086. , I = []
  56087. , E = i / 2;
  56088. u(),
  56089. a === !1 && (e > 0 && d(!0),
  56090. t > 0 && d(!1)),
  56091. this.setIndex(g),
  56092. this.addAttribute("position", m),
  56093. this.addAttribute("normal", v),
  56094. this.addAttribute("uv", A)
  56095. }
  56096. ,
  56097. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56098. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56099. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56100. n.Geometry.call(this),
  56101. this.type = "CylinderGeometry",
  56102. this.parameters = {
  56103. radiusTop: e,
  56104. radiusBottom: t,
  56105. height: i,
  56106. radialSegments: r,
  56107. heightSegments: o,
  56108. openEnded: a,
  56109. thetaStart: s,
  56110. thetaLength: l
  56111. },
  56112. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56113. this.mergeVertices()
  56114. }
  56115. ,
  56116. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56117. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56118. n.EdgesGeometry = function(e, t) {
  56119. function i(e, t) {
  56120. return e - t
  56121. }
  56122. n.BufferGeometry.call(this),
  56123. t = void 0 !== t ? t : 1;
  56124. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56125. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56126. r.fromBufferGeometry(e)) : r = e.clone(),
  56127. r.mergeVertices(),
  56128. r.computeFaceNormals();
  56129. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56130. for (var p = h[u], f = 0; f < 3; f++) {
  56131. a[0] = p[l[f]],
  56132. a[1] = p[l[(f + 1) % 3]],
  56133. a.sort(i);
  56134. var g = a.toString();
  56135. void 0 === s[g] ? s[g] = {
  56136. vert1: a[0],
  56137. vert2: a[1],
  56138. face1: u,
  56139. face2: void 0
  56140. } : s[g].face2 = u
  56141. }
  56142. var m = [];
  56143. for (var g in s) {
  56144. var v = s[g];
  56145. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56146. var A = c[v.vert1];
  56147. m.push(A.x),
  56148. m.push(A.y),
  56149. m.push(A.z),
  56150. A = c[v.vert2],
  56151. m.push(A.x),
  56152. m.push(A.y),
  56153. m.push(A.z)
  56154. }
  56155. }
  56156. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56157. }
  56158. ,
  56159. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56160. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56161. n.ExtrudeGeometry = function(e, t) {
  56162. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56163. this.type = "ExtrudeGeometry",
  56164. e = Array.isArray(e) ? e : [e],
  56165. this.addShapeList(e, t),
  56166. void this.computeFaceNormals())
  56167. }
  56168. ;
  56169. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56170. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56171. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56172. for (var i = e.length, n = 0; n < i; n++) {
  56173. var r = e[n];
  56174. this.addShape(r, t)
  56175. }
  56176. }
  56177. ,
  56178. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56179. function i(e, t, i) {
  56180. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56181. t.clone().multiplyScalar(i).add(e)
  56182. }
  56183. function r(e, t, i) {
  56184. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56185. if (Math.abs(d) > Number.EPSILON) {
  56186. var p = Math.sqrt(u)
  56187. , f = Math.sqrt(c * c + h * h)
  56188. , g = t.x - l / p
  56189. , m = t.y + s / p
  56190. , v = i.x - h / f
  56191. , A = i.y + c / f
  56192. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56193. r = g + s * y - e.x,
  56194. o = m + l * y - e.y;
  56195. var C = r * r + o * o;
  56196. if (C <= 2)
  56197. return new n.Vector2(r,o);
  56198. a = Math.sqrt(C / 2)
  56199. } else {
  56200. var I = !1;
  56201. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56202. I ? (r = -l,
  56203. o = s,
  56204. a = Math.sqrt(u)) : (r = s,
  56205. o = l,
  56206. a = Math.sqrt(u / 2))
  56207. }
  56208. return new n.Vector2(r / a,o / a)
  56209. }
  56210. function o() {
  56211. if (C) {
  56212. var e = 0
  56213. , t = z * e;
  56214. for (Y = 0; Y < W; Y++)
  56215. G = N[Y],
  56216. c(G[2] + t, G[1] + t, G[0] + t);
  56217. for (e = E + 2 * y,
  56218. t = z * e,
  56219. Y = 0; Y < W; Y++)
  56220. G = N[Y],
  56221. c(G[0] + t, G[1] + t, G[2] + t)
  56222. } else {
  56223. for (Y = 0; Y < W; Y++)
  56224. G = N[Y],
  56225. c(G[2], G[1], G[0]);
  56226. for (Y = 0; Y < W; Y++)
  56227. G = N[Y],
  56228. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56229. }
  56230. }
  56231. function a() {
  56232. var e = 0;
  56233. for (s(B, e),
  56234. e += B.length,
  56235. x = 0,
  56236. S = L.length; x < S; x++)
  56237. T = L[x],
  56238. s(T, e),
  56239. e += T.length
  56240. }
  56241. function s(e, t) {
  56242. var i, n;
  56243. for (Y = e.length; --Y >= 0; ) {
  56244. i = Y,
  56245. n = Y - 1,
  56246. n < 0 && (n = e.length - 1);
  56247. var r = 0
  56248. , o = E + 2 * y;
  56249. for (r = 0; r < o; r++) {
  56250. var a = z * r
  56251. , s = z * (r + 1)
  56252. , l = t + i + a
  56253. , c = t + n + a
  56254. , u = t + n + s
  56255. , d = t + i + s;
  56256. h(l, c, u, d, e, r, o, i, n)
  56257. }
  56258. }
  56259. }
  56260. function l(e, t, i) {
  56261. M.vertices.push(new n.Vector3(e,t,i))
  56262. }
  56263. function c(e, t, i) {
  56264. e += R,
  56265. t += R,
  56266. i += R,
  56267. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56268. var r = _.generateTopUV(M, e, t, i);
  56269. M.faceVertexUvs[0].push(r)
  56270. }
  56271. function h(e, t, i, r, o, a, s, l, c) {
  56272. e += R,
  56273. t += R,
  56274. i += R,
  56275. r += R,
  56276. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56277. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56278. var h = _.generateSideWallUV(M, e, t, i, r);
  56279. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56280. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56281. }
  56282. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56283. b && (u = b.getSpacedPoints(E),
  56284. w = !0,
  56285. C = !1,
  56286. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56287. p = new n.Vector3,
  56288. f = new n.Vector3,
  56289. g = new n.Vector3),
  56290. C || (y = 0,
  56291. v = 0,
  56292. A = 0);
  56293. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56294. if (D) {
  56295. for (O = O.reverse(),
  56296. x = 0,
  56297. S = L.length; x < S; x++)
  56298. T = L[x],
  56299. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56300. D = !1
  56301. }
  56302. var N = n.ShapeUtils.triangulateShape(O, L)
  56303. , B = O;
  56304. for (x = 0,
  56305. S = L.length; x < S; x++)
  56306. T = L[x],
  56307. O = O.concat(T);
  56308. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56309. Z++,
  56310. q++)
  56311. Z === X && (Z = 0),
  56312. q === X && (q = 0),
  56313. j[Y] = r(B[Y], B[Z], B[q]);
  56314. var K, Q = [], J = j.concat();
  56315. for (x = 0,
  56316. S = L.length; x < S; x++) {
  56317. for (T = L[x],
  56318. K = [],
  56319. Y = 0,
  56320. X = T.length,
  56321. Z = X - 1,
  56322. q = Y + 1; Y < X; Y++,
  56323. Z++,
  56324. q++)
  56325. Z === X && (Z = 0),
  56326. q === X && (q = 0),
  56327. K[Y] = r(T[Y], T[Z], T[q]);
  56328. Q.push(K),
  56329. J = J.concat(K)
  56330. }
  56331. for (F = 0; F < y; F++) {
  56332. for (U = F / y,
  56333. k = v * (1 - U),
  56334. V = A * Math.sin(U * Math.PI / 2),
  56335. Y = 0,
  56336. X = B.length; Y < X; Y++)
  56337. H = i(B[Y], j[Y], V),
  56338. l(H.x, H.y, -k);
  56339. for (x = 0,
  56340. S = L.length; x < S; x++)
  56341. for (T = L[x],
  56342. K = Q[x],
  56343. Y = 0,
  56344. X = T.length; Y < X; Y++)
  56345. H = i(T[Y], K[Y], V),
  56346. l(H.x, H.y, -k)
  56347. }
  56348. for (V = A,
  56349. Y = 0; Y < z; Y++)
  56350. H = C ? i(O[Y], J[Y], V) : O[Y],
  56351. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56352. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56353. g.copy(u[0]).add(f).add(p),
  56354. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56355. var $;
  56356. for ($ = 1; $ <= E; $++)
  56357. for (Y = 0; Y < z; Y++)
  56358. H = C ? i(O[Y], J[Y], V) : O[Y],
  56359. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56360. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56361. g.copy(u[$]).add(f).add(p),
  56362. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56363. for (F = y - 1; F >= 0; F--) {
  56364. for (U = F / y,
  56365. k = v * (1 - U),
  56366. V = A * Math.sin(U * Math.PI / 2),
  56367. Y = 0,
  56368. X = B.length; Y < X; Y++)
  56369. H = i(B[Y], j[Y], V),
  56370. l(H.x, H.y, m + k);
  56371. for (x = 0,
  56372. S = L.length; x < S; x++)
  56373. for (T = L[x],
  56374. K = Q[x],
  56375. Y = 0,
  56376. X = T.length; Y < X; Y++)
  56377. H = i(T[Y], K[Y], V),
  56378. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56379. }
  56380. o(),
  56381. a()
  56382. }
  56383. ,
  56384. n.ExtrudeGeometry.WorldUVGenerator = {
  56385. generateTopUV: function(e, t, i, r) {
  56386. var o = e.vertices
  56387. , a = o[t]
  56388. , s = o[i]
  56389. , l = o[r];
  56390. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56391. },
  56392. generateSideWallUV: function(e, t, i, r, o) {
  56393. var a = e.vertices
  56394. , s = a[t]
  56395. , l = a[i]
  56396. , c = a[r]
  56397. , h = a[o];
  56398. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56399. }
  56400. },
  56401. n.ShapeGeometry = function(e, t) {
  56402. n.Geometry.call(this),
  56403. this.type = "ShapeGeometry",
  56404. Array.isArray(e) === !1 && (e = [e]),
  56405. this.addShapeList(e, t),
  56406. this.computeFaceNormals()
  56407. }
  56408. ,
  56409. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56410. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56411. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56412. for (var i = 0, n = e.length; i < n; i++)
  56413. this.addShape(e[i], t);
  56414. return this
  56415. }
  56416. ,
  56417. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56418. void 0 === t && (t = {});
  56419. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56420. if (p) {
  56421. for (u = u.reverse(),
  56422. i = 0,
  56423. r = d.length; i < r; i++)
  56424. o = d[i],
  56425. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56426. p = !1
  56427. }
  56428. var f = n.ShapeUtils.triangulateShape(u, d);
  56429. for (i = 0,
  56430. r = d.length; i < r; i++)
  56431. o = d[i],
  56432. u = u.concat(o);
  56433. var g, m, v = u.length, A = f.length;
  56434. for (i = 0; i < v; i++)
  56435. g = u[i],
  56436. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56437. for (i = 0; i < A; i++) {
  56438. m = f[i];
  56439. var y = m[0] + c
  56440. , C = m[1] + c
  56441. , I = m[2] + c;
  56442. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56443. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56444. }
  56445. }
  56446. ,
  56447. n.LatheBufferGeometry = function(e, t, i, r) {
  56448. n.BufferGeometry.call(this),
  56449. this.type = "LatheBufferGeometry",
  56450. this.parameters = {
  56451. points: e,
  56452. segments: t,
  56453. phiStart: i,
  56454. phiLength: r
  56455. },
  56456. t = Math.floor(t) || 12,
  56457. i = i || 0,
  56458. r = r || 2 * Math.PI,
  56459. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56460. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56461. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56462. for (a = 0; a <= t; a++) {
  56463. var A = i + a * g * r
  56464. , y = Math.sin(A)
  56465. , C = Math.cos(A);
  56466. for (s = 0; s <= e.length - 1; s++)
  56467. m.x = e[s].x * y,
  56468. m.y = e[s].y,
  56469. m.z = e[s].x * C,
  56470. u.setXYZ(p, m.x, m.y, m.z),
  56471. v.x = a / t,
  56472. v.y = s / (e.length - 1),
  56473. d.setXY(p, v.x, v.y),
  56474. p++
  56475. }
  56476. for (a = 0; a < t; a++)
  56477. for (s = 0; s < e.length - 1; s++) {
  56478. o = s + a * e.length;
  56479. var I = o
  56480. , E = o + e.length
  56481. , b = o + e.length + 1
  56482. , w = o + 1;
  56483. h.setX(f, I),
  56484. f++,
  56485. h.setX(f, E),
  56486. f++,
  56487. h.setX(f, w),
  56488. f++,
  56489. h.setX(f, E),
  56490. f++,
  56491. h.setX(f, b),
  56492. f++,
  56493. h.setX(f, w),
  56494. f++
  56495. }
  56496. if (this.setIndex(h),
  56497. this.addAttribute("position", u),
  56498. this.addAttribute("uv", d),
  56499. this.computeVertexNormals(),
  56500. r === 2 * Math.PI) {
  56501. var _ = this.attributes.normal.array
  56502. , T = new n.Vector3
  56503. , x = new n.Vector3
  56504. , S = new n.Vector3;
  56505. for (o = t * e.length * 3,
  56506. a = 0,
  56507. s = 0; a < e.length; a++,
  56508. s += 3)
  56509. T.x = _[s + 0],
  56510. T.y = _[s + 1],
  56511. T.z = _[s + 2],
  56512. x.x = _[o + s + 0],
  56513. x.y = _[o + s + 1],
  56514. x.z = _[o + s + 2],
  56515. S.addVectors(T, x).normalize(),
  56516. _[s + 0] = _[o + s + 0] = S.x,
  56517. _[s + 1] = _[o + s + 1] = S.y,
  56518. _[s + 2] = _[o + s + 2] = S.z
  56519. }
  56520. }
  56521. ,
  56522. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56523. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56524. n.LatheGeometry = function(e, t, i, r) {
  56525. n.Geometry.call(this),
  56526. this.type = "LatheGeometry",
  56527. this.parameters = {
  56528. points: e,
  56529. segments: t,
  56530. phiStart: i,
  56531. phiLength: r
  56532. },
  56533. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56534. this.mergeVertices()
  56535. }
  56536. ,
  56537. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56538. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56539. n.PlaneGeometry = function(e, t, i, r) {
  56540. n.Geometry.call(this),
  56541. this.type = "PlaneGeometry",
  56542. this.parameters = {
  56543. width: e,
  56544. height: t,
  56545. widthSegments: i,
  56546. heightSegments: r
  56547. },
  56548. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56549. }
  56550. ,
  56551. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56552. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56553. n.PlaneBufferGeometry = function(e, t, i, r) {
  56554. n.BufferGeometry.call(this),
  56555. this.type = "PlaneBufferGeometry",
  56556. this.parameters = {
  56557. width: e,
  56558. height: t,
  56559. widthSegments: i,
  56560. heightSegments: r
  56561. };
  56562. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56563. for (var y = A * d - a, C = 0; C < c; C++) {
  56564. var I = C * u - o;
  56565. p[m] = I,
  56566. p[m + 1] = -y,
  56567. f[m + 2] = 1,
  56568. g[v] = C / s,
  56569. g[v + 1] = 1 - A / l,
  56570. m += 3,
  56571. v += 2
  56572. }
  56573. m = 0;
  56574. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56575. for (var C = 0; C < s; C++) {
  56576. var b = C + c * A
  56577. , w = C + c * (A + 1)
  56578. , _ = C + 1 + c * (A + 1)
  56579. , T = C + 1 + c * A;
  56580. E[m] = b,
  56581. E[m + 1] = w,
  56582. E[m + 2] = T,
  56583. E[m + 3] = w,
  56584. E[m + 4] = _,
  56585. E[m + 5] = T,
  56586. m += 6
  56587. }
  56588. this.setIndex(new n.BufferAttribute(E,1)),
  56589. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56590. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56591. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56592. }
  56593. ,
  56594. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56595. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56596. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56597. n.BufferGeometry.call(this),
  56598. this.type = "RingBufferGeometry",
  56599. this.parameters = {
  56600. innerRadius: e,
  56601. outerRadius: t,
  56602. thetaSegments: i,
  56603. phiSegments: r,
  56604. thetaStart: o,
  56605. thetaLength: a
  56606. },
  56607. e = e || 20,
  56608. t = t || 50,
  56609. o = void 0 !== o ? o : 0,
  56610. a = void 0 !== a ? a : 2 * Math.PI,
  56611. i = void 0 !== i ? Math.max(3, i) : 8,
  56612. r = void 0 !== r ? Math.max(1, r) : 1;
  56613. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56614. for (l = 0; l <= r; l++) {
  56615. for (c = 0; c <= i; c++)
  56616. s = o + c / i * a,
  56617. C.x = A * Math.cos(s),
  56618. C.y = A * Math.sin(s),
  56619. p.setXYZ(m, C.x, C.y, C.z),
  56620. f.setXYZ(m, 0, 0, 1),
  56621. I.x = (C.x / t + 1) / 2,
  56622. I.y = (C.y / t + 1) / 2,
  56623. g.setXY(m, I.x, I.y),
  56624. m++;
  56625. A += y
  56626. }
  56627. for (l = 0; l < r; l++) {
  56628. var E = l * (i + 1);
  56629. for (c = 0; c < i; c++) {
  56630. s = c + E;
  56631. var b = s
  56632. , w = s + i + 1
  56633. , _ = s + i + 2
  56634. , T = s + 1;
  56635. d.setX(v, b),
  56636. v++,
  56637. d.setX(v, w),
  56638. v++,
  56639. d.setX(v, _),
  56640. v++,
  56641. d.setX(v, b),
  56642. v++,
  56643. d.setX(v, _),
  56644. v++,
  56645. d.setX(v, T),
  56646. v++
  56647. }
  56648. }
  56649. this.setIndex(d),
  56650. this.addAttribute("position", p),
  56651. this.addAttribute("normal", f),
  56652. this.addAttribute("uv", g)
  56653. }
  56654. ,
  56655. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56656. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56657. n.RingGeometry = function(e, t, i, r, o, a) {
  56658. n.Geometry.call(this),
  56659. this.type = "RingGeometry",
  56660. this.parameters = {
  56661. innerRadius: e,
  56662. outerRadius: t,
  56663. thetaSegments: i,
  56664. phiSegments: r,
  56665. thetaStart: o,
  56666. thetaLength: a
  56667. },
  56668. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56669. }
  56670. ,
  56671. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56672. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56673. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56674. n.Geometry.call(this),
  56675. this.type = "SphereGeometry",
  56676. this.parameters = {
  56677. radius: e,
  56678. widthSegments: t,
  56679. heightSegments: i,
  56680. phiStart: r,
  56681. phiLength: o,
  56682. thetaStart: a,
  56683. thetaLength: s
  56684. },
  56685. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56686. }
  56687. ,
  56688. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56689. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56690. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56691. n.BufferGeometry.call(this),
  56692. this.type = "SphereBufferGeometry",
  56693. this.parameters = {
  56694. radius: e,
  56695. widthSegments: t,
  56696. heightSegments: i,
  56697. phiStart: r,
  56698. phiLength: o,
  56699. thetaStart: a,
  56700. thetaLength: s
  56701. },
  56702. e = e || 50,
  56703. t = Math.max(3, Math.floor(t) || 8),
  56704. i = Math.max(2, Math.floor(i) || 6),
  56705. r = void 0 !== r ? r : 0,
  56706. o = void 0 !== o ? o : 2 * Math.PI,
  56707. a = void 0 !== a ? a : 0,
  56708. s = void 0 !== s ? s : Math.PI;
  56709. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56710. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56711. var C = y / t
  56712. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56713. , E = e * Math.cos(a + A * s)
  56714. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56715. g.set(I, E, b).normalize(),
  56716. h.setXYZ(p, I, E, b),
  56717. u.setXYZ(p, g.x, g.y, g.z),
  56718. d.setXY(p, C, 1 - A),
  56719. v.push(p),
  56720. p++
  56721. }
  56722. f.push(v)
  56723. }
  56724. for (var w = [], m = 0; m < i; m++)
  56725. for (var y = 0; y < t; y++) {
  56726. var _ = f[m][y + 1]
  56727. , T = f[m][y]
  56728. , x = f[m + 1][y]
  56729. , S = f[m + 1][y + 1];
  56730. (0 !== m || a > 0) && w.push(_, T, S),
  56731. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56732. }
  56733. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56734. this.addAttribute("position", h),
  56735. this.addAttribute("normal", u),
  56736. this.addAttribute("uv", d),
  56737. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56738. }
  56739. ,
  56740. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56741. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56742. n.TextGeometry = function(e, t) {
  56743. t = t || {};
  56744. var i = t.font;
  56745. if (i instanceof n.Font == !1)
  56746. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56747. new n.Geometry;
  56748. var r = i.generateShapes(e, t.size, t.curveSegments);
  56749. t.amount = void 0 !== t.height ? t.height : 50,
  56750. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56751. void 0 === t.bevelSize && (t.bevelSize = 8),
  56752. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56753. n.ExtrudeGeometry.call(this, r, t),
  56754. this.type = "TextGeometry"
  56755. }
  56756. ,
  56757. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56758. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56759. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56760. n.BufferGeometry.call(this),
  56761. this.type = "TorusBufferGeometry",
  56762. this.parameters = {
  56763. radius: e,
  56764. tube: t,
  56765. radialSegments: i,
  56766. tubularSegments: r,
  56767. arc: o
  56768. },
  56769. e = e || 100,
  56770. t = t || 40,
  56771. i = Math.floor(i) || 8,
  56772. r = Math.floor(r) || 6,
  56773. o = o || 2 * Math.PI;
  56774. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56775. for (a = 0; a <= i; a++)
  56776. for (s = 0; s <= r; s++) {
  56777. var C = s / r * o
  56778. , I = a / i * Math.PI * 2;
  56779. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56780. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56781. A.z = t * Math.sin(I),
  56782. u[f] = A.x,
  56783. u[f + 1] = A.y,
  56784. u[f + 2] = A.z,
  56785. v.x = e * Math.cos(C),
  56786. v.y = e * Math.sin(C),
  56787. y.subVectors(A, v).normalize(),
  56788. d[f] = y.x,
  56789. d[f + 1] = y.y,
  56790. d[f + 2] = y.z,
  56791. p[g] = s / r,
  56792. p[g + 1] = a / i,
  56793. f += 3,
  56794. g += 2
  56795. }
  56796. for (a = 1; a <= i; a++)
  56797. for (s = 1; s <= r; s++) {
  56798. var E = (r + 1) * a + s - 1
  56799. , b = (r + 1) * (a - 1) + s - 1
  56800. , w = (r + 1) * (a - 1) + s
  56801. , _ = (r + 1) * a + s;
  56802. h[m] = E,
  56803. h[m + 1] = b,
  56804. h[m + 2] = _,
  56805. h[m + 3] = b,
  56806. h[m + 4] = w,
  56807. h[m + 5] = _,
  56808. m += 6
  56809. }
  56810. this.setIndex(new n.BufferAttribute(h,1)),
  56811. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56812. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56813. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56814. }
  56815. ,
  56816. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56817. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56818. n.TorusGeometry = function(e, t, i, r, o) {
  56819. n.Geometry.call(this),
  56820. this.type = "TorusGeometry",
  56821. this.parameters = {
  56822. radius: e,
  56823. tube: t,
  56824. radialSegments: i,
  56825. tubularSegments: r,
  56826. arc: o
  56827. },
  56828. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56829. }
  56830. ,
  56831. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56832. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56833. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56834. function s(e, t, i, n, r) {
  56835. var o = Math.cos(e)
  56836. , a = Math.sin(e)
  56837. , s = i / t * e
  56838. , l = Math.cos(s);
  56839. r.x = n * (2 + l) * .5 * o,
  56840. r.y = n * (2 + l) * a * .5,
  56841. r.z = n * Math.sin(s) * .5
  56842. }
  56843. n.BufferGeometry.call(this),
  56844. this.type = "TorusKnotBufferGeometry",
  56845. this.parameters = {
  56846. radius: e,
  56847. tube: t,
  56848. tubularSegments: i,
  56849. radialSegments: r,
  56850. p: o,
  56851. q: a
  56852. },
  56853. e = e || 100,
  56854. t = t || 40,
  56855. i = Math.floor(i) || 64,
  56856. r = Math.floor(r) || 8,
  56857. o = o || 2,
  56858. a = a || 3;
  56859. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56860. for (l = 0; l <= i; ++l) {
  56861. var T = l / i * o * Math.PI * 2;
  56862. for (s(T, o, a, e, I),
  56863. s(T + .01, o, a, e, E),
  56864. w.subVectors(E, I),
  56865. _.addVectors(E, I),
  56866. b.crossVectors(w, _),
  56867. _.crossVectors(b, w),
  56868. b.normalize(),
  56869. _.normalize(),
  56870. c = 0; c <= r; ++c) {
  56871. var x = c / r * Math.PI * 2
  56872. , S = -t * Math.cos(x)
  56873. , M = t * Math.sin(x);
  56874. A.x = I.x + (S * _.x + M * b.x),
  56875. A.y = I.y + (S * _.y + M * b.y),
  56876. A.z = I.z + (S * _.z + M * b.z),
  56877. p.setXYZ(m, A.x, A.y, A.z),
  56878. y.subVectors(A, I).normalize(),
  56879. f.setXYZ(m, y.x, y.y, y.z),
  56880. C.x = l / i,
  56881. C.y = c / r,
  56882. g.setXY(m, C.x, C.y),
  56883. m++
  56884. }
  56885. }
  56886. for (c = 1; c <= i; c++)
  56887. for (l = 1; l <= r; l++) {
  56888. var R = (r + 1) * (c - 1) + (l - 1)
  56889. , P = (r + 1) * c + (l - 1)
  56890. , O = (r + 1) * c + l
  56891. , L = (r + 1) * (c - 1) + l;
  56892. d.setX(v, R),
  56893. v++,
  56894. d.setX(v, P),
  56895. v++,
  56896. d.setX(v, L),
  56897. v++,
  56898. d.setX(v, P),
  56899. v++,
  56900. d.setX(v, O),
  56901. v++,
  56902. d.setX(v, L),
  56903. v++
  56904. }
  56905. this.setIndex(d),
  56906. this.addAttribute("position", p),
  56907. this.addAttribute("normal", f),
  56908. this.addAttribute("uv", g)
  56909. }
  56910. ,
  56911. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56912. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56913. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56914. n.Geometry.call(this),
  56915. this.type = "TorusKnotGeometry",
  56916. this.parameters = {
  56917. radius: e,
  56918. tube: t,
  56919. tubularSegments: i,
  56920. radialSegments: r,
  56921. p: o,
  56922. q: a
  56923. },
  56924. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56925. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56926. this.mergeVertices()
  56927. }
  56928. ,
  56929. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56930. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56931. n.TubeGeometry = function(e, t, i, r, o, a) {
  56932. function s(e, t, i) {
  56933. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56934. }
  56935. n.Geometry.call(this),
  56936. this.type = "TubeGeometry",
  56937. this.parameters = {
  56938. path: e,
  56939. segments: t,
  56940. radius: i,
  56941. radialSegments: r,
  56942. closed: o,
  56943. taper: a
  56944. },
  56945. t = t || 64,
  56946. i = i || 1,
  56947. r = r || 8,
  56948. o = o || !1,
  56949. a = a || n.TubeGeometry.NoTaper;
  56950. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56951. for (this.tangents = D,
  56952. this.normals = N,
  56953. this.binormals = B,
  56954. v = 0; v < P; v++)
  56955. for (M[v] = [],
  56956. u = v / (P - 1),
  56957. m = e.getPointAt(u),
  56958. l = D[v],
  56959. c = N[v],
  56960. h = B[v],
  56961. p = i * a(u),
  56962. A = 0; A < r; A++)
  56963. d = A / r * 2 * Math.PI,
  56964. f = -p * Math.cos(d),
  56965. g = p * Math.sin(d),
  56966. O.copy(m),
  56967. O.x += f * c.x + g * h.x,
  56968. O.y += f * c.y + g * h.y,
  56969. O.z += f * c.z + g * h.z,
  56970. M[v][A] = s(O.x, O.y, O.z);
  56971. for (v = 0; v < t; v++)
  56972. for (A = 0; A < r; A++)
  56973. y = o ? (v + 1) % t : v + 1,
  56974. C = (A + 1) % r,
  56975. I = M[v][A],
  56976. E = M[y][A],
  56977. b = M[y][C],
  56978. w = M[v][C],
  56979. _ = new n.Vector2(v / t,A / r),
  56980. T = new n.Vector2((v + 1) / t,A / r),
  56981. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56982. S = new n.Vector2(v / t,(A + 1) / r),
  56983. this.faces.push(new n.Face3(I,E,w)),
  56984. this.faceVertexUvs[0].push([_, T, S]),
  56985. this.faces.push(new n.Face3(E,b,w)),
  56986. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56987. this.computeFaceNormals(),
  56988. this.computeVertexNormals()
  56989. }
  56990. ,
  56991. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56992. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56993. n.TubeGeometry.NoTaper = function(e) {
  56994. return 1
  56995. }
  56996. ,
  56997. n.TubeGeometry.SinusoidalTaper = function(e) {
  56998. return Math.sin(Math.PI * e)
  56999. }
  57000. ,
  57001. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  57002. function r() {
  57003. f[0] = new n.Vector3,
  57004. g[0] = new n.Vector3,
  57005. a = Number.MAX_VALUE,
  57006. s = Math.abs(p[0].x),
  57007. l = Math.abs(p[0].y),
  57008. c = Math.abs(p[0].z),
  57009. s <= a && (a = s,
  57010. d.set(1, 0, 0)),
  57011. l <= a && (a = l,
  57012. d.set(0, 1, 0)),
  57013. c <= a && d.set(0, 0, 1),
  57014. m.crossVectors(p[0], d).normalize(),
  57015. f[0].crossVectors(p[0], m),
  57016. g[0].crossVectors(p[0], f[0])
  57017. }
  57018. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57019. for (this.tangents = p,
  57020. this.normals = f,
  57021. this.binormals = g,
  57022. h = 0; h < A; h++)
  57023. u = h / (A - 1),
  57024. p[h] = e.getTangentAt(u),
  57025. p[h].normalize();
  57026. for (r(),
  57027. h = 1; h < A; h++)
  57028. f[h] = f[h - 1].clone(),
  57029. g[h] = g[h - 1].clone(),
  57030. m.crossVectors(p[h - 1], p[h]),
  57031. m.length() > Number.EPSILON && (m.normalize(),
  57032. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57033. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57034. g[h].crossVectors(p[h], f[h]);
  57035. if (i)
  57036. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57037. o /= A - 1,
  57038. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57039. h = 1; h < A; h++)
  57040. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57041. g[h].crossVectors(p[h], f[h])
  57042. }
  57043. ,
  57044. n.PolyhedronGeometry = function(e, t, i, r) {
  57045. function o(e) {
  57046. var t = e.normalize().clone();
  57047. t.index = u.vertices.push(t) - 1;
  57048. var i = l(e) / 2 / Math.PI + .5
  57049. , r = c(e) / Math.PI + .5;
  57050. return t.uv = new n.Vector2(i,1 - r),
  57051. t
  57052. }
  57053. function a(e, t, i, r) {
  57054. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57055. u.faces.push(o),
  57056. C.copy(e).add(t).add(i).divideScalar(3);
  57057. var a = l(C);
  57058. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57059. }
  57060. function s(e, t) {
  57061. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57062. l[h] = [];
  57063. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57064. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57065. }
  57066. for (var h = 0; h < i; h++)
  57067. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57068. var m = Math.floor(g / 2);
  57069. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57070. }
  57071. }
  57072. function l(e) {
  57073. return Math.atan2(e.z, -e.x)
  57074. }
  57075. function c(e) {
  57076. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57077. }
  57078. function h(e, t, i) {
  57079. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57080. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57081. e.clone()
  57082. }
  57083. n.Geometry.call(this),
  57084. this.type = "PolyhedronGeometry",
  57085. this.parameters = {
  57086. vertices: e,
  57087. indices: t,
  57088. radius: i,
  57089. detail: r
  57090. },
  57091. i = i || 1,
  57092. r = r || 0;
  57093. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57094. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57095. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57096. m++) {
  57097. var v = f[t[d]]
  57098. , A = f[t[d + 1]]
  57099. , y = f[t[d + 2]];
  57100. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57101. }
  57102. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57103. s(g[d], r);
  57104. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57105. var I = this.faceVertexUvs[0][d]
  57106. , E = I[0].x
  57107. , b = I[1].x
  57108. , w = I[2].x
  57109. , _ = Math.max(E, b, w)
  57110. , T = Math.min(E, b, w);
  57111. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57112. b < .2 && (I[1].x += 1),
  57113. w < .2 && (I[2].x += 1))
  57114. }
  57115. for (var d = 0, p = this.vertices.length; d < p; d++)
  57116. this.vertices[d].multiplyScalar(i);
  57117. this.mergeVertices(),
  57118. this.computeFaceNormals(),
  57119. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57120. }
  57121. ,
  57122. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57123. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57124. n.DodecahedronGeometry = function(e, t) {
  57125. var i = (1 + Math.sqrt(5)) / 2
  57126. , r = 1 / i
  57127. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57128. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57129. n.PolyhedronGeometry.call(this, o, a, e, t),
  57130. this.type = "DodecahedronGeometry",
  57131. this.parameters = {
  57132. radius: e,
  57133. detail: t
  57134. }
  57135. }
  57136. ,
  57137. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57138. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57139. n.IcosahedronGeometry = function(e, t) {
  57140. var i = (1 + Math.sqrt(5)) / 2
  57141. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57142. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57143. n.PolyhedronGeometry.call(this, r, o, e, t),
  57144. this.type = "IcosahedronGeometry",
  57145. this.parameters = {
  57146. radius: e,
  57147. detail: t
  57148. }
  57149. }
  57150. ,
  57151. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57152. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57153. n.OctahedronGeometry = function(e, t) {
  57154. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57155. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57156. n.PolyhedronGeometry.call(this, i, r, e, t),
  57157. this.type = "OctahedronGeometry",
  57158. this.parameters = {
  57159. radius: e,
  57160. detail: t
  57161. }
  57162. }
  57163. ,
  57164. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57165. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57166. n.TetrahedronGeometry = function(e, t) {
  57167. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57168. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57169. n.PolyhedronGeometry.call(this, i, r, e, t),
  57170. this.type = "TetrahedronGeometry",
  57171. this.parameters = {
  57172. radius: e,
  57173. detail: t
  57174. }
  57175. }
  57176. ,
  57177. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57178. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57179. n.ParametricGeometry = function(e, t, i) {
  57180. n.Geometry.call(this),
  57181. this.type = "ParametricGeometry",
  57182. this.parameters = {
  57183. func: e,
  57184. slices: t,
  57185. stacks: i
  57186. };
  57187. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57188. for (r = 0; r <= i; r++)
  57189. for (l = r / i,
  57190. o = 0; o <= t; o++)
  57191. s = o / t,
  57192. a = e(s, l),
  57193. c.push(a);
  57194. var p, f, g, m, v, A, y, C;
  57195. for (r = 0; r < i; r++)
  57196. for (o = 0; o < t; o++)
  57197. p = r * d + o,
  57198. f = r * d + o + 1,
  57199. g = (r + 1) * d + o + 1,
  57200. m = (r + 1) * d + o,
  57201. v = new n.Vector2(o / t,r / i),
  57202. A = new n.Vector2((o + 1) / t,r / i),
  57203. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57204. C = new n.Vector2(o / t,(r + 1) / i),
  57205. h.push(new n.Face3(p,f,m)),
  57206. u.push([v, A, C]),
  57207. h.push(new n.Face3(f,g,m)),
  57208. u.push([A.clone(), y, C.clone()]);
  57209. this.computeFaceNormals(),
  57210. this.computeVertexNormals()
  57211. }
  57212. ,
  57213. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57214. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57215. n.WireframeGeometry = function(e) {
  57216. function t(e, t) {
  57217. return e - t
  57218. }
  57219. n.BufferGeometry.call(this);
  57220. var i = [0, 0]
  57221. , r = {}
  57222. , o = ["a", "b", "c"];
  57223. if (e instanceof n.Geometry) {
  57224. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57225. for (var d = s[h], p = 0; p < 3; p++) {
  57226. i[0] = d[o[p]],
  57227. i[1] = d[o[(p + 1) % 3]],
  57228. i.sort(t);
  57229. var f = i.toString();
  57230. void 0 === r[f] && (c[2 * l] = i[0],
  57231. c[2 * l + 1] = i[1],
  57232. r[f] = !0,
  57233. l++)
  57234. }
  57235. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57236. for (var p = 0; p < 2; p++) {
  57237. var m = a[c[2 * h + p]]
  57238. , v = 6 * h + 3 * p;
  57239. g[v + 0] = m.x,
  57240. g[v + 1] = m.y,
  57241. g[v + 2] = m.z
  57242. }
  57243. this.addAttribute("position", new n.BufferAttribute(g,3))
  57244. } else if (e instanceof n.BufferGeometry)
  57245. if (null !== e.index) {
  57246. var A = e.index.array
  57247. , a = e.attributes.position
  57248. , y = e.groups
  57249. , l = 0;
  57250. 0 === y.length && e.addGroup(0, A.length);
  57251. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57252. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57253. for (var p = 0; p < 3; p++) {
  57254. i[0] = A[h + p],
  57255. i[1] = A[h + (p + 1) % 3],
  57256. i.sort(t);
  57257. var f = i.toString();
  57258. void 0 === r[f] && (c[2 * l] = i[0],
  57259. c[2 * l + 1] = i[1],
  57260. r[f] = !0,
  57261. l++)
  57262. }
  57263. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57264. for (var p = 0; p < 2; p++) {
  57265. var v = 6 * h + 3 * p
  57266. , T = c[2 * h + p];
  57267. g[v + 0] = a.getX(T),
  57268. g[v + 1] = a.getY(T),
  57269. g[v + 2] = a.getZ(T)
  57270. }
  57271. this.addAttribute("position", new n.BufferAttribute(g,3))
  57272. } else {
  57273. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57274. for (var p = 0; p < 3; p++) {
  57275. var v = 18 * h + 6 * p
  57276. , S = 9 * h + 3 * p;
  57277. g[v + 0] = a[S],
  57278. g[v + 1] = a[S + 1],
  57279. g[v + 2] = a[S + 2];
  57280. var T = 9 * h + 3 * ((p + 1) % 3);
  57281. g[v + 3] = a[T],
  57282. g[v + 4] = a[T + 1],
  57283. g[v + 5] = a[T + 2]
  57284. }
  57285. this.addAttribute("position", new n.BufferAttribute(g,3))
  57286. }
  57287. }
  57288. ,
  57289. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57290. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57291. n.AxisHelper = function(e) {
  57292. e = e || 1;
  57293. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57294. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57295. , r = new n.BufferGeometry;
  57296. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57297. r.addAttribute("color", new n.BufferAttribute(i,3));
  57298. var o = new n.LineBasicMaterial({
  57299. vertexColors: n.VertexColors
  57300. });
  57301. n.LineSegments.call(this, r, o)
  57302. }
  57303. ,
  57304. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57305. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57306. n.ArrowHelper = function() {
  57307. var e = new n.Geometry;
  57308. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57309. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57310. return t.translate(0, -.5, 0),
  57311. function(i, r, o, a, s, l) {
  57312. n.Object3D.call(this),
  57313. void 0 === a && (a = 16776960),
  57314. void 0 === o && (o = 1),
  57315. void 0 === s && (s = .2 * o),
  57316. void 0 === l && (l = .2 * s),
  57317. this.position.copy(r),
  57318. this.line = new n.Line(e,new n.LineBasicMaterial({
  57319. color: a
  57320. })),
  57321. this.line.matrixAutoUpdate = !1,
  57322. this.add(this.line),
  57323. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57324. color: a
  57325. })),
  57326. this.cone.matrixAutoUpdate = !1,
  57327. this.add(this.cone),
  57328. this.setDirection(i),
  57329. this.setLength(o, s, l)
  57330. }
  57331. }(),
  57332. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57333. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57334. n.ArrowHelper.prototype.setDirection = function() {
  57335. var e, t = new n.Vector3;
  57336. return function(i) {
  57337. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57338. e = Math.acos(i.y),
  57339. this.quaternion.setFromAxisAngle(t, e))
  57340. }
  57341. }(),
  57342. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57343. void 0 === t && (t = .2 * e),
  57344. void 0 === i && (i = .2 * t),
  57345. this.line.scale.set(1, Math.max(0, e - t), 1),
  57346. this.line.updateMatrix(),
  57347. this.cone.scale.set(i, t, i),
  57348. this.cone.position.y = e,
  57349. this.cone.updateMatrix()
  57350. }
  57351. ,
  57352. n.ArrowHelper.prototype.setColor = function(e) {
  57353. this.line.material.color.set(e),
  57354. this.cone.material.color.set(e)
  57355. }
  57356. ,
  57357. n.BoxHelper = function(e) {
  57358. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57359. , i = new Float32Array(24)
  57360. , r = new n.BufferGeometry;
  57361. r.setIndex(new n.BufferAttribute(t,1)),
  57362. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57363. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57364. color: 16776960
  57365. })),
  57366. void 0 !== e && this.update(e)
  57367. }
  57368. ,
  57369. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57370. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57371. n.BoxHelper.prototype.update = function() {
  57372. var e = new n.Box3;
  57373. return function(t) {
  57374. if (e.setFromObject(t),
  57375. !e.isEmpty()) {
  57376. var i = e.min
  57377. , n = e.max
  57378. , r = this.geometry.attributes.position
  57379. , o = r.array;
  57380. o[0] = n.x,
  57381. o[1] = n.y,
  57382. o[2] = n.z,
  57383. o[3] = i.x,
  57384. o[4] = n.y,
  57385. o[5] = n.z,
  57386. o[6] = i.x,
  57387. o[7] = i.y,
  57388. o[8] = n.z,
  57389. o[9] = n.x,
  57390. o[10] = i.y,
  57391. o[11] = n.z,
  57392. o[12] = n.x,
  57393. o[13] = n.y,
  57394. o[14] = i.z,
  57395. o[15] = i.x,
  57396. o[16] = n.y,
  57397. o[17] = i.z,
  57398. o[18] = i.x,
  57399. o[19] = i.y,
  57400. o[20] = i.z,
  57401. o[21] = n.x,
  57402. o[22] = i.y,
  57403. o[23] = i.z,
  57404. r.needsUpdate = !0,
  57405. this.geometry.computeBoundingSphere()
  57406. }
  57407. }
  57408. }(),
  57409. n.BoundingBoxHelper = function(e, t) {
  57410. var i = void 0 !== t ? t : 8947848;
  57411. this.object = e,
  57412. this.box = new n.Box3,
  57413. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57414. color: i,
  57415. wireframe: !0
  57416. }))
  57417. }
  57418. ,
  57419. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57420. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57421. n.BoundingBoxHelper.prototype.update = function() {
  57422. this.box.setFromObject(this.object),
  57423. this.box.size(this.scale),
  57424. this.box.center(this.position)
  57425. }
  57426. ,
  57427. n.CameraHelper = function(e) {
  57428. function t(e, t, n) {
  57429. i(e, n),
  57430. i(t, n)
  57431. }
  57432. function i(e, t) {
  57433. r.vertices.push(new n.Vector3),
  57434. r.colors.push(new n.Color(t)),
  57435. void 0 === a[e] && (a[e] = []),
  57436. a[e].push(r.vertices.length - 1)
  57437. }
  57438. var r = new n.Geometry
  57439. , o = new n.LineBasicMaterial({
  57440. color: 16777215,
  57441. vertexColors: n.FaceColors
  57442. })
  57443. , a = {}
  57444. , s = 16755200
  57445. , l = 16711680
  57446. , c = 43775
  57447. , h = 16777215
  57448. , u = 3355443;
  57449. t("n1", "n2", s),
  57450. t("n2", "n4", s),
  57451. t("n4", "n3", s),
  57452. t("n3", "n1", s),
  57453. t("f1", "f2", s),
  57454. t("f2", "f4", s),
  57455. t("f4", "f3", s),
  57456. t("f3", "f1", s),
  57457. t("n1", "f1", s),
  57458. t("n2", "f2", s),
  57459. t("n3", "f3", s),
  57460. t("n4", "f4", s),
  57461. t("p", "n1", l),
  57462. t("p", "n2", l),
  57463. t("p", "n3", l),
  57464. t("p", "n4", l),
  57465. t("u1", "u2", c),
  57466. t("u2", "u3", c),
  57467. t("u3", "u1", c),
  57468. t("c", "t", h),
  57469. t("p", "c", u),
  57470. t("cn1", "cn2", u),
  57471. t("cn3", "cn4", u),
  57472. t("cf1", "cf2", u),
  57473. t("cf3", "cf4", u),
  57474. n.LineSegments.call(this, r, o),
  57475. this.camera = e,
  57476. this.camera.updateProjectionMatrix(),
  57477. this.matrix = e.matrixWorld,
  57478. this.matrixAutoUpdate = !1,
  57479. this.pointMap = a,
  57480. this.update()
  57481. }
  57482. ,
  57483. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57484. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57485. n.CameraHelper.prototype.update = function() {
  57486. function e(e, n, a, s) {
  57487. r.set(n, a, s).unproject(o);
  57488. var l = i[e];
  57489. if (void 0 !== l)
  57490. for (var c = 0, h = l.length; c < h; c++)
  57491. t.vertices[l[c]].copy(r)
  57492. }
  57493. var t, i, r = new n.Vector3, o = new n.Camera;
  57494. return function() {
  57495. t = this.geometry,
  57496. i = this.pointMap;
  57497. var n = 1
  57498. , r = 1;
  57499. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57500. e("c", 0, 0, -1),
  57501. e("t", 0, 0, 1),
  57502. e("n1", -n, -r, -1),
  57503. e("n2", n, -r, -1),
  57504. e("n3", -n, r, -1),
  57505. e("n4", n, r, -1),
  57506. e("f1", -n, -r, 1),
  57507. e("f2", n, -r, 1),
  57508. e("f3", -n, r, 1),
  57509. e("f4", n, r, 1),
  57510. e("u1", .7 * n, 1.1 * r, -1),
  57511. e("u2", .7 * -n, 1.1 * r, -1),
  57512. e("u3", 0, 2 * r, -1),
  57513. e("cf1", -n, 0, 1),
  57514. e("cf2", n, 0, 1),
  57515. e("cf3", 0, -r, 1),
  57516. e("cf4", 0, r, 1),
  57517. e("cn1", -n, 0, -1),
  57518. e("cn2", n, 0, -1),
  57519. e("cn3", 0, -r, -1),
  57520. e("cn4", 0, r, -1),
  57521. t.verticesNeedUpdate = !0
  57522. }
  57523. }(),
  57524. n.DirectionalLightHelper = function(e, t) {
  57525. n.Object3D.call(this),
  57526. this.light = e,
  57527. this.light.updateMatrixWorld(),
  57528. this.matrix = e.matrixWorld,
  57529. this.matrixAutoUpdate = !1,
  57530. t = t || 1;
  57531. var i = new n.Geometry;
  57532. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57533. var r = new n.LineBasicMaterial({
  57534. fog: !1
  57535. });
  57536. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57537. this.lightPlane = new n.Line(i,r),
  57538. this.add(this.lightPlane),
  57539. i = new n.Geometry,
  57540. i.vertices.push(new n.Vector3, new n.Vector3),
  57541. r = new n.LineBasicMaterial({
  57542. fog: !1
  57543. }),
  57544. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57545. this.targetLine = new n.Line(i,r),
  57546. this.add(this.targetLine),
  57547. this.update()
  57548. }
  57549. ,
  57550. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57551. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57552. n.DirectionalLightHelper.prototype.dispose = function() {
  57553. this.lightPlane.geometry.dispose(),
  57554. this.lightPlane.material.dispose(),
  57555. this.targetLine.geometry.dispose(),
  57556. this.targetLine.material.dispose()
  57557. }
  57558. ,
  57559. n.DirectionalLightHelper.prototype.update = function() {
  57560. var e = new n.Vector3
  57561. , t = new n.Vector3
  57562. , i = new n.Vector3;
  57563. return function() {
  57564. e.setFromMatrixPosition(this.light.matrixWorld),
  57565. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57566. i.subVectors(t, e),
  57567. this.lightPlane.lookAt(i),
  57568. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57569. this.targetLine.geometry.vertices[1].copy(i),
  57570. this.targetLine.geometry.verticesNeedUpdate = !0,
  57571. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57572. }
  57573. }(),
  57574. n.EdgesHelper = function(e, t, i) {
  57575. var r = void 0 !== t ? t : 16777215;
  57576. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57577. color: r
  57578. })),
  57579. this.matrix = e.matrixWorld,
  57580. this.matrixAutoUpdate = !1
  57581. }
  57582. ,
  57583. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57584. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57585. n.FaceNormalsHelper = function(e, t, i, r) {
  57586. this.object = e,
  57587. this.size = void 0 !== t ? t : 1;
  57588. var o = void 0 !== i ? i : 16776960
  57589. , a = void 0 !== r ? r : 1
  57590. , s = 0
  57591. , l = this.object.geometry;
  57592. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57593. var c = new n.BufferGeometry
  57594. , h = new n.Float32Attribute(2 * s * 3,3);
  57595. c.addAttribute("position", h),
  57596. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57597. color: o,
  57598. linewidth: a
  57599. })),
  57600. this.matrixAutoUpdate = !1,
  57601. this.update()
  57602. }
  57603. ,
  57604. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57605. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57606. n.FaceNormalsHelper.prototype.update = function() {
  57607. var e = new n.Vector3
  57608. , t = new n.Vector3
  57609. , i = new n.Matrix3;
  57610. return function() {
  57611. this.object.updateMatrixWorld(!0),
  57612. i.getNormalMatrix(this.object.matrixWorld);
  57613. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57614. var u = s[c]
  57615. , d = u.normal;
  57616. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57617. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57618. r.setXYZ(l, e.x, e.y, e.z),
  57619. l += 1,
  57620. r.setXYZ(l, t.x, t.y, t.z),
  57621. l += 1
  57622. }
  57623. return r.needsUpdate = !0,
  57624. this
  57625. }
  57626. }(),
  57627. n.GridHelper = function(e, t) {
  57628. var i = new n.Geometry
  57629. , r = new n.LineBasicMaterial({
  57630. vertexColors: n.VertexColors
  57631. });
  57632. this.color1 = new n.Color(4473924),
  57633. this.color2 = new n.Color(8947848);
  57634. for (var o = -e; o <= e; o += t) {
  57635. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57636. var a = 0 === o ? this.color1 : this.color2;
  57637. i.colors.push(a, a, a, a)
  57638. }
  57639. n.LineSegments.call(this, i, r)
  57640. }
  57641. ,
  57642. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57643. n.GridHelper.prototype.constructor = n.GridHelper,
  57644. n.GridHelper.prototype.setColors = function(e, t) {
  57645. this.color1.set(e),
  57646. this.color2.set(t),
  57647. this.geometry.colorsNeedUpdate = !0
  57648. }
  57649. ,
  57650. n.HemisphereLightHelper = function(e, t) {
  57651. n.Object3D.call(this),
  57652. this.light = e,
  57653. this.light.updateMatrixWorld(),
  57654. this.matrix = e.matrixWorld,
  57655. this.matrixAutoUpdate = !1,
  57656. this.colors = [new n.Color, new n.Color];
  57657. var i = new n.SphereGeometry(t,4,2);
  57658. i.rotateX(-Math.PI / 2);
  57659. for (var r = 0, o = 8; r < o; r++)
  57660. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57661. var a = new n.MeshBasicMaterial({
  57662. vertexColors: n.FaceColors,
  57663. wireframe: !0
  57664. });
  57665. this.lightSphere = new n.Mesh(i,a),
  57666. this.add(this.lightSphere),
  57667. this.update()
  57668. }
  57669. ,
  57670. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57671. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57672. n.HemisphereLightHelper.prototype.dispose = function() {
  57673. this.lightSphere.geometry.dispose(),
  57674. this.lightSphere.material.dispose()
  57675. }
  57676. ,
  57677. n.HemisphereLightHelper.prototype.update = function() {
  57678. var e = new n.Vector3;
  57679. return function() {
  57680. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57681. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57682. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57683. this.lightSphere.geometry.colorsNeedUpdate = !0
  57684. }
  57685. }(),
  57686. n.PointLightHelper = function(e, t) {
  57687. this.light = e,
  57688. this.light.updateMatrixWorld();
  57689. var i = new n.SphereGeometry(t,4,2)
  57690. , r = new n.MeshBasicMaterial({
  57691. wireframe: !0,
  57692. fog: !1
  57693. });
  57694. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57695. n.Mesh.call(this, i, r),
  57696. this.matrix = this.light.matrixWorld,
  57697. this.matrixAutoUpdate = !1
  57698. }
  57699. ,
  57700. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57701. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57702. n.PointLightHelper.prototype.dispose = function() {
  57703. this.geometry.dispose(),
  57704. this.material.dispose()
  57705. }
  57706. ,
  57707. n.PointLightHelper.prototype.update = function() {
  57708. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57709. }
  57710. ,
  57711. n.SkeletonHelper = function(e) {
  57712. this.bones = this.getBoneList(e);
  57713. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57714. var r = this.bones[i];
  57715. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57716. t.vertices.push(new n.Vector3),
  57717. t.colors.push(new n.Color(0,0,1)),
  57718. t.colors.push(new n.Color(0,1,0)))
  57719. }
  57720. t.dynamic = !0;
  57721. var o = new n.LineBasicMaterial({
  57722. vertexColors: n.VertexColors,
  57723. depthTest: !1,
  57724. depthWrite: !1,
  57725. transparent: !0
  57726. });
  57727. n.LineSegments.call(this, t, o),
  57728. this.root = e,
  57729. this.matrix = e.matrixWorld,
  57730. this.matrixAutoUpdate = !1,
  57731. this.update()
  57732. }
  57733. ,
  57734. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57735. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57736. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57737. var t = [];
  57738. e instanceof n.Bone && t.push(e);
  57739. for (var i = 0; i < e.children.length; i++)
  57740. t.push.apply(t, this.getBoneList(e.children[i]));
  57741. return t
  57742. }
  57743. ,
  57744. n.SkeletonHelper.prototype.update = function() {
  57745. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57746. var a = this.bones[o];
  57747. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57748. e.vertices[r].setFromMatrixPosition(i),
  57749. i.multiplyMatrices(t, a.parent.matrixWorld),
  57750. e.vertices[r + 1].setFromMatrixPosition(i),
  57751. r += 2)
  57752. }
  57753. e.verticesNeedUpdate = !0,
  57754. e.computeBoundingSphere()
  57755. }
  57756. ,
  57757. n.SpotLightHelper = function(e) {
  57758. n.Object3D.call(this),
  57759. this.light = e,
  57760. this.light.updateMatrixWorld(),
  57761. this.matrix = e.matrixWorld,
  57762. this.matrixAutoUpdate = !1;
  57763. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57764. t.translate(0, -.5, 0),
  57765. t.rotateX(-Math.PI / 2);
  57766. var i = new n.MeshBasicMaterial({
  57767. wireframe: !0,
  57768. fog: !1
  57769. });
  57770. this.cone = new n.Mesh(t,i),
  57771. this.add(this.cone),
  57772. this.update()
  57773. }
  57774. ,
  57775. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57776. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57777. n.SpotLightHelper.prototype.dispose = function() {
  57778. this.cone.geometry.dispose(),
  57779. this.cone.material.dispose()
  57780. }
  57781. ,
  57782. n.SpotLightHelper.prototype.update = function() {
  57783. var e = new n.Vector3
  57784. , t = new n.Vector3;
  57785. return function() {
  57786. var i = this.light.distance ? this.light.distance : 1e4
  57787. , n = i * Math.tan(this.light.angle);
  57788. this.cone.scale.set(n, n, i),
  57789. e.setFromMatrixPosition(this.light.matrixWorld),
  57790. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57791. this.cone.lookAt(t.sub(e)),
  57792. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57793. }
  57794. }(),
  57795. n.VertexNormalsHelper = function(e, t, i, r) {
  57796. this.object = e,
  57797. this.size = void 0 !== t ? t : 1;
  57798. var o = void 0 !== i ? i : 16711680
  57799. , a = void 0 !== r ? r : 1
  57800. , s = 0
  57801. , l = this.object.geometry;
  57802. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57803. var c = new n.BufferGeometry
  57804. , h = new n.Float32Attribute(2 * s * 3,3);
  57805. c.addAttribute("position", h),
  57806. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57807. color: o,
  57808. linewidth: a
  57809. })),
  57810. this.matrixAutoUpdate = !1,
  57811. this.update()
  57812. }
  57813. ,
  57814. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57815. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57816. n.VertexNormalsHelper.prototype.update = function() {
  57817. var e = new n.Vector3
  57818. , t = new n.Vector3
  57819. , i = new n.Matrix3;
  57820. return function() {
  57821. var r = ["a", "b", "c"];
  57822. this.object.updateMatrixWorld(!0),
  57823. i.getNormalMatrix(this.object.matrixWorld);
  57824. var o = this.object.matrixWorld
  57825. , a = this.geometry.attributes.position
  57826. , s = this.object.geometry;
  57827. if (s instanceof n.Geometry)
  57828. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57829. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57830. var m = l[p[r[f]]]
  57831. , v = p.vertexNormals[f];
  57832. e.copy(m).applyMatrix4(o),
  57833. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57834. a.setXYZ(h, e.x, e.y, e.z),
  57835. h += 1,
  57836. a.setXYZ(h, t.x, t.y, t.z),
  57837. h += 1
  57838. }
  57839. else if (s instanceof n.BufferGeometry)
  57840. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57841. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57842. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57843. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57844. a.setXYZ(h, e.x, e.y, e.z),
  57845. h += 1,
  57846. a.setXYZ(h, t.x, t.y, t.z),
  57847. h += 1;
  57848. return a.needsUpdate = !0,
  57849. this
  57850. }
  57851. }(),
  57852. n.WireframeHelper = function(e, t) {
  57853. var i = void 0 !== t ? t : 16777215;
  57854. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57855. color: i
  57856. })),
  57857. this.matrix = e.matrixWorld,
  57858. this.matrixAutoUpdate = !1
  57859. }
  57860. ,
  57861. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57862. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57863. n.ImmediateRenderObject = function(e) {
  57864. n.Object3D.call(this),
  57865. this.material = e,
  57866. this.render = function(e) {}
  57867. }
  57868. ,
  57869. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57870. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57871. n.MorphBlendMesh = function(e, t) {
  57872. n.Mesh.call(this, e, t),
  57873. this.animationsMap = {},
  57874. this.animationsList = [];
  57875. var i = this.geometry.morphTargets.length
  57876. , r = "__default"
  57877. , o = 0
  57878. , a = i - 1
  57879. , s = i / 1;
  57880. this.createAnimation(r, o, a, s),
  57881. this.setAnimationWeight(r, 1)
  57882. }
  57883. ,
  57884. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57885. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57886. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57887. var r = {
  57888. start: t,
  57889. end: i,
  57890. length: i - t + 1,
  57891. fps: n,
  57892. duration: (i - t) / n,
  57893. lastFrame: 0,
  57894. currentFrame: 0,
  57895. active: !1,
  57896. time: 0,
  57897. direction: 1,
  57898. weight: 1,
  57899. directionBackwards: !1,
  57900. mirroredLoop: !1
  57901. };
  57902. this.animationsMap[e] = r,
  57903. this.animationsList.push(r)
  57904. }
  57905. ,
  57906. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57907. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57908. var s = r.morphTargets[o]
  57909. , l = s.name.match(i);
  57910. if (l && l.length > 1) {
  57911. var c = l[1];
  57912. n[c] || (n[c] = {
  57913. start: 1 / 0,
  57914. end: -(1 / 0)
  57915. });
  57916. var h = n[c];
  57917. o < h.start && (h.start = o),
  57918. o > h.end && (h.end = o),
  57919. t || (t = c)
  57920. }
  57921. }
  57922. for (var c in n) {
  57923. var h = n[c];
  57924. this.createAnimation(c, h.start, h.end, e)
  57925. }
  57926. this.firstAnimation = t
  57927. }
  57928. ,
  57929. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57930. var t = this.animationsMap[e];
  57931. t && (t.direction = 1,
  57932. t.directionBackwards = !1)
  57933. }
  57934. ,
  57935. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57936. var t = this.animationsMap[e];
  57937. t && (t.direction = -1,
  57938. t.directionBackwards = !0)
  57939. }
  57940. ,
  57941. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57942. var i = this.animationsMap[e];
  57943. i && (i.fps = t,
  57944. i.duration = (i.end - i.start) / i.fps)
  57945. }
  57946. ,
  57947. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57948. var i = this.animationsMap[e];
  57949. i && (i.duration = t,
  57950. i.fps = (i.end - i.start) / i.duration)
  57951. }
  57952. ,
  57953. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57954. var i = this.animationsMap[e];
  57955. i && (i.weight = t)
  57956. }
  57957. ,
  57958. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57959. var i = this.animationsMap[e];
  57960. i && (i.time = t)
  57961. }
  57962. ,
  57963. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57964. var t = 0
  57965. , i = this.animationsMap[e];
  57966. return i && (t = i.time),
  57967. t
  57968. }
  57969. ,
  57970. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57971. var t = -1
  57972. , i = this.animationsMap[e];
  57973. return i && (t = i.duration),
  57974. t
  57975. }
  57976. ,
  57977. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57978. var t = this.animationsMap[e];
  57979. t ? (t.time = 0,
  57980. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57981. }
  57982. ,
  57983. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57984. var t = this.animationsMap[e];
  57985. t && (t.active = !1)
  57986. }
  57987. ,
  57988. n.MorphBlendMesh.prototype.update = function(e) {
  57989. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57990. var r = this.animationsList[t];
  57991. if (r.active) {
  57992. var o = r.duration / r.length;
  57993. r.time += r.direction * e,
  57994. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57995. r.time > r.duration && (r.time = r.duration,
  57996. r.directionBackwards = !0),
  57997. r.time < 0 && (r.time = 0,
  57998. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57999. r.time < 0 && (r.time += r.duration));
  58000. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58001. , s = r.weight;
  58002. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58003. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58004. this.morphTargetInfluences[a] = 0,
  58005. r.lastFrame = r.currentFrame,
  58006. r.currentFrame = a);
  58007. var l = r.time % o / o;
  58008. r.directionBackwards && (l = 1 - l),
  58009. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58010. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58011. }
  58012. }
  58013. }
  58014. ,
  58015. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58016. i.THREE = n) : this.THREE = n
  58017. window.THREE = n
  58018. getObjLoader()
  58019. initByTHREE(THREE)
  58020. //getWebXRManager()
  58021. }
  58022. , {}]
  58023. }, {}, [116]);
  58024. /*
  58025. function getWebXRManager(){
  58026. class ArrayCamera extends THREE.PerspectiveCamera {
  58027. constructor(array = []) {
  58028. super();
  58029. this.isArrayCamera = true;
  58030. this.cameras = array;
  58031. }
  58032. }
  58033. function WebGLAnimation() {
  58034. let context = null;
  58035. let isAnimating = false;
  58036. let animationLoop = null;
  58037. let requestId = null;
  58038. function onAnimationFrame(time, frame) {
  58039. animationLoop(time, frame);
  58040. requestId = context.requestAnimationFrame(onAnimationFrame);
  58041. }
  58042. return {
  58043. start: function () {
  58044. if (isAnimating === true) return;
  58045. if (animationLoop === null) return;
  58046. requestId = context.requestAnimationFrame(onAnimationFrame);
  58047. isAnimating = true;
  58048. },
  58049. stop: function () {
  58050. context.cancelAnimationFrame(requestId);
  58051. isAnimating = false;
  58052. },
  58053. setAnimationLoop: function (callback) {
  58054. animationLoop = callback;
  58055. },
  58056. setContext: function (value) {
  58057. context = value;
  58058. }
  58059. };
  58060. }
  58061. function WebXRManager( renderer, gl ) {
  58062. var scope = this;
  58063. var session = null;
  58064. // var framebufferScaleFactor = 1.0;
  58065. var referenceSpace = null;
  58066. var referenceSpaceType = 'local-floor';
  58067. var pose = null;
  58068. var controllers = [];
  58069. var sortedInputSources = [];
  58070. function isPresenting() {
  58071. return session !== null && referenceSpace !== null;
  58072. }
  58073. //
  58074. var cameraL = new THREE.PerspectiveCamera();
  58075. cameraL.layers.enable( 1 );
  58076. cameraL.viewport = new THREE.Vector4();
  58077. var cameraR = new THREE.PerspectiveCamera();
  58078. cameraR.layers.enable( 2 );
  58079. cameraR.viewport = new THREE.Vector4();
  58080. var cameraVR = new ArrayCamera( [ cameraL, cameraR ] );
  58081. cameraVR.layers.enable( 1 );
  58082. cameraVR.layers.enable( 2 );
  58083. //
  58084. this.enabled = false;
  58085. this.getController = function ( id ) {
  58086. var controller = controllers[ id ];
  58087. if ( controller === undefined ) {
  58088. controller = new THREE.Group();
  58089. controller.matrixAutoUpdate = false;
  58090. controller.visible = false;
  58091. controllers[ id ] = controller;
  58092. }
  58093. return controller;
  58094. };
  58095. //
  58096. function onSessionEvent( event ) {
  58097. for ( var i = 0; i < controllers.length; i ++ ) {
  58098. if ( sortedInputSources[ i ] === event.inputSource ) {
  58099. controllers[ i ].dispatchEvent( { type: event.type } );
  58100. }
  58101. }
  58102. }
  58103. function onSessionEnd() {
  58104. renderer.setFramebuffer( null );
  58105. renderer.setRenderTarget( renderer.getRenderTarget() ); // Hack #15830
  58106. animation.stop();
  58107. scope.dispatchEvent( { type: 'sessionend' } );
  58108. }
  58109. function onRequestReferenceSpace( value ) {
  58110. referenceSpace = value;
  58111. animation.setContext( session );
  58112. animation.start();
  58113. scope.dispatchEvent( { type: 'sessionstart' } );
  58114. }
  58115. this.setFramebufferScaleFactor = function ( ) {
  58116. // framebufferScaleFactor = value;
  58117. };
  58118. this.setReferenceSpaceType = function ( value ) {
  58119. referenceSpaceType = value;
  58120. };
  58121. this.getSession = function () {
  58122. return session;
  58123. };
  58124. this.setSession = function ( value ) {
  58125. session = value;
  58126. if ( session !== null ) {
  58127. session.addEventListener( 'select', onSessionEvent );
  58128. session.addEventListener( 'selectstart', onSessionEvent );
  58129. session.addEventListener( 'selectend', onSessionEvent );
  58130. session.addEventListener( 'end', onSessionEnd );
  58131. // eslint-disable-next-line no-undef
  58132. session.updateRenderState( { baseLayer: new XRWebGLLayer( session, gl, { antialias: false } ) } );
  58133. session.requestReferenceSpace( referenceSpaceType ).then( onRequestReferenceSpace );
  58134. //
  58135. session.addEventListener( 'inputsourceschange', updateInputSources );
  58136. updateInputSources();
  58137. }
  58138. };
  58139. function updateInputSources() {
  58140. for ( var i = 0; i < controllers.length; i ++ ) {
  58141. sortedInputSources[ i ] = findInputSource( i );
  58142. }
  58143. }
  58144. function findInputSource( id ) {
  58145. var inputSources = session.inputSources;
  58146. for ( var i = 0; i < inputSources.length; i ++ ) {
  58147. var inputSource = inputSources[ i ];
  58148. var handedness = inputSource.handedness;
  58149. if ( id === 0 && ( handedness === 'none' || handedness === 'right' ) ) return inputSource;
  58150. if ( id === 1 && ( handedness === 'left' ) ) return inputSource;
  58151. }
  58152. }
  58153. //
  58154. function updateCamera( camera, parent ) {
  58155. if ( parent === null ) {
  58156. camera.matrixWorld.copy( camera.matrix );
  58157. } else {
  58158. camera.matrixWorld.multiplyMatrices( parent.matrixWorld, camera.matrix );
  58159. }
  58160. camera.matrixWorldInverse.getInverse( camera.matrixWorld );
  58161. }
  58162. this.getCamera = function ( camera ) {
  58163. if ( isPresenting() ) {
  58164. var parent = camera.parent;
  58165. var cameras = cameraVR.cameras;
  58166. updateCamera( cameraVR, parent );
  58167. for ( var i = 0; i < cameras.length; i ++ ) {
  58168. updateCamera( cameras[ i ], parent );
  58169. }
  58170. // update camera and its children
  58171. camera.matrixWorld.copy( cameraVR.matrixWorld );
  58172. var children = camera.children;
  58173. for ( var i = 0, l = children.length; i < l; i ++ ) {
  58174. children[ i ].updateMatrixWorld( true );
  58175. }
  58176. setProjectionFromUnion( cameraVR, cameraL, cameraR );
  58177. return cameraVR;
  58178. }
  58179. return camera;
  58180. };
  58181. this.isPresenting = isPresenting;
  58182. // Animation Loop
  58183. var onAnimationFrameCallback = null;
  58184. function onAnimationFrame( time, frame ) {
  58185. pose = frame.getViewerPose( referenceSpace );
  58186. if ( pose !== null ) {
  58187. var views = pose.views;
  58188. var baseLayer = session.renderState.baseLayer;
  58189. renderer.setFramebuffer( baseLayer.framebuffer );
  58190. for ( var i = 0; i < views.length; i ++ ) {
  58191. var view = views[ i ];
  58192. var viewport = baseLayer.getViewport( view );
  58193. var viewMatrix = view.transform.inverse.matrix;
  58194. var camera = cameraVR.cameras[ i ];
  58195. camera.matrix.fromArray( viewMatrix ).getInverse( camera.matrix );
  58196. camera.projectionMatrix.fromArray( view.projectionMatrix );
  58197. camera.viewport.set( viewport.x, viewport.y, viewport.width, viewport.height );
  58198. if ( i === 0 ) {
  58199. cameraVR.matrix.copy( camera.matrix );
  58200. }
  58201. }
  58202. }
  58203. //
  58204. for ( var i = 0; i < controllers.length; i ++ ) {
  58205. var controller = controllers[ i ];
  58206. var inputSource = sortedInputSources[ i ];
  58207. if ( inputSource ) {
  58208. var inputPose = frame.getPose( inputSource.targetRaySpace, referenceSpace );
  58209. if ( inputPose !== null ) {
  58210. controller.matrix.fromArray( inputPose.transform.matrix );
  58211. controller.matrix.decompose( controller.position, controller.rotation, controller.scale );
  58212. controller.visible = true;
  58213. continue;
  58214. }
  58215. }
  58216. controller.visible = false;
  58217. }
  58218. if ( onAnimationFrameCallback ) onAnimationFrameCallback( time );
  58219. }
  58220. var animation = new WebGLAnimation();
  58221. animation.setAnimationLoop( onAnimationFrame );
  58222. this.setAnimationLoop = function ( callback ) {
  58223. onAnimationFrameCallback = callback;
  58224. };
  58225. this.dispose = function () {};
  58226. // DEPRECATED
  58227. this.getStandingMatrix = function () {
  58228. console.warn( 'THREE.WebXRManager: getStandingMatrix() is no longer needed.' );
  58229. return new THREE.Matrix4();
  58230. };
  58231. this.getDevice = function () {
  58232. console.warn( 'THREE.WebXRManager: getDevice() has been deprecated.' );
  58233. };
  58234. this.setDevice = function () {
  58235. console.warn( 'THREE.WebXRManager: setDevice() has been deprecated.' );
  58236. };
  58237. this.setFrameOfReferenceType = function () {
  58238. console.warn( 'THREE.WebXRManager: setFrameOfReferenceType() has been deprecated.' );
  58239. };
  58240. this.submitFrame = function () {};
  58241. }
  58242. Object.assign( WebXRManager.prototype, THREE.EventDispatcher.prototype );
  58243. THREE.WebXRManager = WebXRManager
  58244. }
  58245. function getWebXRManager(){
  58246. class ArrayCamera extends THREE.PerspectiveCamera {
  58247. constructor(array = []) {
  58248. super();
  58249. this.isArrayCamera = true;
  58250. this.cameras = array;
  58251. }
  58252. }
  58253. class WebXRController {
  58254. constructor() {
  58255. this._targetRay = null;
  58256. this._grip = null;
  58257. this._hand = null;
  58258. }
  58259. getHandSpace() {
  58260. if (this._hand === null) {
  58261. this._hand = new THREE.Group();
  58262. this._hand.matrixAutoUpdate = false;
  58263. this._hand.visible = false;
  58264. this._hand.joints = {};
  58265. this._hand.inputState = {
  58266. pinching: false
  58267. };
  58268. }
  58269. return this._hand;
  58270. }
  58271. getTargetRaySpace() {
  58272. if (this._targetRay === null) {
  58273. this._targetRay = new THREE.Group();
  58274. this._targetRay.matrixAutoUpdate = false;
  58275. this._targetRay.visible = false;
  58276. this._targetRay.hasLinearVelocity = false;
  58277. this._targetRay.linearVelocity = new THREE.Vector3();
  58278. this._targetRay.hasAngularVelocity = false;
  58279. this._targetRay.angularVelocity = new THREE.Vector3();
  58280. }
  58281. return this._targetRay;
  58282. }
  58283. getGripSpace() {
  58284. if (this._grip === null) {
  58285. this._grip = new THREE.Group();
  58286. this._grip.matrixAutoUpdate = false;
  58287. this._grip.visible = false;
  58288. this._grip.hasLinearVelocity = false;
  58289. this._grip.linearVelocity = new THREE.Vector3();
  58290. this._grip.hasAngularVelocity = false;
  58291. this._grip.angularVelocity = new THREE.Vector3();
  58292. }
  58293. return this._grip;
  58294. }
  58295. dispatchEvent(event) {
  58296. if (this._targetRay !== null) {
  58297. this._targetRay.dispatchEvent(event);
  58298. }
  58299. if (this._grip !== null) {
  58300. this._grip.dispatchEvent(event);
  58301. }
  58302. if (this._hand !== null) {
  58303. this._hand.dispatchEvent(event);
  58304. }
  58305. return this;
  58306. }
  58307. disconnect(inputSource) {
  58308. this.dispatchEvent({
  58309. type: 'disconnected',
  58310. data: inputSource
  58311. });
  58312. if (this._targetRay !== null) {
  58313. this._targetRay.visible = false;
  58314. }
  58315. if (this._grip !== null) {
  58316. this._grip.visible = false;
  58317. }
  58318. if (this._hand !== null) {
  58319. this._hand.visible = false;
  58320. }
  58321. return this;
  58322. }
  58323. update(inputSource, frame, referenceSpace) {
  58324. let inputPose = null;
  58325. let gripPose = null;
  58326. let handPose = null;
  58327. const targetRay = this._targetRay;
  58328. const grip = this._grip;
  58329. const hand = this._hand;
  58330. if (inputSource && frame.session.visibilityState !== 'visible-blurred') {
  58331. if (hand && inputSource.hand) {
  58332. handPose = true;
  58333. for (const inputjoint of inputSource.hand.values()) {
  58334. // Update the joints groups with the XRJoint poses
  58335. const jointPose = frame.getJointPose(inputjoint, referenceSpace);
  58336. if (hand.joints[inputjoint.jointName] === undefined) {
  58337. // The transform of this joint will be updated with the joint pose on each frame
  58338. const joint = new THREE.Group();
  58339. joint.matrixAutoUpdate = false;
  58340. joint.visible = false;
  58341. hand.joints[inputjoint.jointName] = joint; // ??
  58342. hand.add(joint);
  58343. }
  58344. const joint = hand.joints[inputjoint.jointName];
  58345. if (jointPose !== null) {
  58346. joint.matrix.fromArray(jointPose.transform.matrix);
  58347. joint.matrix.decompose(joint.position, joint.rotation, joint.scale);
  58348. joint.jointRadius = jointPose.radius;
  58349. }
  58350. joint.visible = jointPose !== null;
  58351. } // Custom events
  58352. // Check pinchz
  58353. const indexTip = hand.joints['index-finger-tip'];
  58354. const thumbTip = hand.joints['thumb-tip'];
  58355. const distance = indexTip.position.distanceTo(thumbTip.position);
  58356. const distanceToPinch = 0.02;
  58357. const threshold = 0.005;
  58358. if (hand.inputState.pinching && distance > distanceToPinch + threshold) {
  58359. hand.inputState.pinching = false;
  58360. this.dispatchEvent({
  58361. type: 'pinchend',
  58362. handedness: inputSource.handedness,
  58363. target: this
  58364. });
  58365. } else if (!hand.inputState.pinching && distance <= distanceToPinch - threshold) {
  58366. hand.inputState.pinching = true;
  58367. this.dispatchEvent({
  58368. type: 'pinchstart',
  58369. handedness: inputSource.handedness,
  58370. target: this
  58371. });
  58372. }
  58373. } else {
  58374. if (grip !== null && inputSource.gripSpace) {
  58375. gripPose = frame.getPose(inputSource.gripSpace, referenceSpace);
  58376. if (gripPose !== null) {
  58377. grip.matrix.fromArray(gripPose.transform.matrix);
  58378. grip.matrix.decompose(grip.position, grip.rotation, grip.scale);
  58379. if (gripPose.linearVelocity) {
  58380. grip.hasLinearVelocity = true;
  58381. grip.linearVelocity.copy(gripPose.linearVelocity);
  58382. } else {
  58383. grip.hasLinearVelocity = false;
  58384. }
  58385. if (gripPose.angularVelocity) {
  58386. grip.hasAngularVelocity = true;
  58387. grip.angularVelocity.copy(gripPose.angularVelocity);
  58388. } else {
  58389. grip.hasAngularVelocity = false;
  58390. }
  58391. }
  58392. }
  58393. }
  58394. if (targetRay !== null) {
  58395. inputPose = frame.getPose(inputSource.targetRaySpace, referenceSpace); // Some runtimes (namely Vive Cosmos with Vive OpenXR Runtime) have only grip space and ray space is equal to it
  58396. if (inputPose === null && gripPose !== null) {
  58397. inputPose = gripPose;
  58398. }
  58399. if (inputPose !== null) {
  58400. targetRay.matrix.fromArray(inputPose.transform.matrix);
  58401. targetRay.matrix.decompose(targetRay.position, targetRay.rotation, targetRay.scale);
  58402. if (inputPose.linearVelocity) {
  58403. targetRay.hasLinearVelocity = true;
  58404. targetRay.linearVelocity.copy(inputPose.linearVelocity);
  58405. } else {
  58406. targetRay.hasLinearVelocity = false;
  58407. }
  58408. if (inputPose.angularVelocity) {
  58409. targetRay.hasAngularVelocity = true;
  58410. targetRay.angularVelocity.copy(inputPose.angularVelocity);
  58411. } else {
  58412. targetRay.hasAngularVelocity = false;
  58413. }
  58414. this.dispatchEvent(_moveEvent);
  58415. }
  58416. }
  58417. }
  58418. if (targetRay !== null) {
  58419. targetRay.visible = inputPose !== null;
  58420. }
  58421. if (grip !== null) {
  58422. grip.visible = gripPose !== null;
  58423. }
  58424. if (hand !== null) {
  58425. hand.visible = handPose !== null;
  58426. }
  58427. return this;
  58428. }
  58429. }
  58430. function WebGLAnimation() {
  58431. let context = null;
  58432. let isAnimating = false;
  58433. let animationLoop = null;
  58434. let requestId = null;
  58435. function onAnimationFrame(time, frame) {
  58436. animationLoop(time, frame);
  58437. requestId = context.requestAnimationFrame(onAnimationFrame);
  58438. }
  58439. return {
  58440. start: function () {
  58441. if (isAnimating === true) return;
  58442. if (animationLoop === null) return;
  58443. requestId = context.requestAnimationFrame(onAnimationFrame);
  58444. isAnimating = true;
  58445. },
  58446. stop: function () {
  58447. context.cancelAnimationFrame(requestId);
  58448. isAnimating = false;
  58449. },
  58450. setAnimationLoop: function (callback) {
  58451. animationLoop = callback;
  58452. },
  58453. setContext: function (value) {
  58454. context = value;
  58455. }
  58456. };
  58457. }
  58458. class WebXRManager extends THREE.EventDispatcher {
  58459. constructor(renderer, gl) {
  58460. super();
  58461. const scope = this;
  58462. let session = null;
  58463. let framebufferScaleFactor = 1.0;
  58464. let referenceSpace = null;
  58465. let referenceSpaceType = 'local-floor';
  58466. let customReferenceSpace = null;
  58467. let pose = null;
  58468. let glBinding = null;
  58469. let glProjLayer = null;
  58470. let glBaseLayer = null;
  58471. let xrFrame = null;
  58472. const attributes = gl.getContextAttributes();
  58473. let initialRenderTarget = null;
  58474. let newRenderTarget = null;
  58475. const controllers = [];
  58476. const controllerInputSources = []; //
  58477. const cameraL = new THREE.PerspectiveCamera();
  58478. cameraL.layers.enable(1);
  58479. cameraL.viewport = new THREE.Vector4();
  58480. const cameraR = new THREE.PerspectiveCamera();
  58481. cameraR.layers.enable(2);
  58482. cameraR.viewport = new THREE.Vector4();
  58483. const cameras = [cameraL, cameraR];
  58484. const cameraVR = new ArrayCamera();
  58485. cameraVR.layers.enable(1);
  58486. cameraVR.layers.enable(2);
  58487. let _currentDepthNear = null;
  58488. let _currentDepthFar = null; //
  58489. this.cameraAutoUpdate = true;
  58490. this.enabled = false;
  58491. this.isPresenting = false;
  58492. this.getController = function (index) {
  58493. let controller = controllers[index];
  58494. if (controller === undefined) {
  58495. controller = new WebXRController();
  58496. controllers[index] = controller;
  58497. }
  58498. return controller.getTargetRaySpace();
  58499. };
  58500. this.getControllerGrip = function (index) {
  58501. let controller = controllers[index];
  58502. if (controller === undefined) {
  58503. controller = new WebXRController();
  58504. controllers[index] = controller;
  58505. }
  58506. return controller.getGripSpace();
  58507. };
  58508. this.getHand = function (index) {
  58509. let controller = controllers[index];
  58510. if (controller === undefined) {
  58511. controller = new WebXRController();
  58512. controllers[index] = controller;
  58513. }
  58514. return controller.getHandSpace();
  58515. }; //
  58516. function onSessionEvent(event) {
  58517. const controllerIndex = controllerInputSources.indexOf(event.inputSource);
  58518. if (controllerIndex === -1) {
  58519. return;
  58520. }
  58521. const controller = controllers[controllerIndex];
  58522. if (controller !== undefined) {
  58523. controller.dispatchEvent({
  58524. type: event.type,
  58525. data: event.inputSource
  58526. });
  58527. }
  58528. }
  58529. function onSessionEnd() {
  58530. session.removeEventListener('select', onSessionEvent);
  58531. session.removeEventListener('selectstart', onSessionEvent);
  58532. session.removeEventListener('selectend', onSessionEvent);
  58533. session.removeEventListener('squeeze', onSessionEvent);
  58534. session.removeEventListener('squeezestart', onSessionEvent);
  58535. session.removeEventListener('squeezeend', onSessionEvent);
  58536. session.removeEventListener('end', onSessionEnd);
  58537. session.removeEventListener('inputsourceschange', onInputSourcesChange);
  58538. for (let i = 0; i < controllers.length; i++) {
  58539. const inputSource = controllerInputSources[i];
  58540. if (inputSource === null) continue;
  58541. controllerInputSources[i] = null;
  58542. controllers[i].disconnect(inputSource);
  58543. }
  58544. _currentDepthNear = null;
  58545. _currentDepthFar = null; // restore framebuffer/rendering state
  58546. renderer.setRenderTarget(initialRenderTarget);
  58547. glBaseLayer = null;
  58548. glProjLayer = null;
  58549. glBinding = null;
  58550. session = null;
  58551. newRenderTarget = null; //
  58552. animation.stop();
  58553. scope.isPresenting = false;
  58554. scope.dispatchEvent({
  58555. type: 'sessionend'
  58556. });
  58557. }
  58558. this.setFramebufferScaleFactor = function (value) {
  58559. framebufferScaleFactor = value;
  58560. if (scope.isPresenting === true) {
  58561. console.warn('THREE.WebXRManager: Cannot change framebuffer scale while presenting.');
  58562. }
  58563. };
  58564. this.setReferenceSpaceType = function (value) {
  58565. referenceSpaceType = value;
  58566. if (scope.isPresenting === true) {
  58567. console.warn('THREE.WebXRManager: Cannot change reference space type while presenting.');
  58568. }
  58569. };
  58570. this.getReferenceSpace = function () {
  58571. return customReferenceSpace || referenceSpace;
  58572. };
  58573. this.setReferenceSpace = function (space) {
  58574. customReferenceSpace = space;
  58575. };
  58576. this.getBaseLayer = function () {
  58577. return glProjLayer !== null ? glProjLayer : glBaseLayer;
  58578. };
  58579. this.getBinding = function () {
  58580. return glBinding;
  58581. };
  58582. this.getFrame = function () {
  58583. return xrFrame;
  58584. };
  58585. this.getSession = function () {
  58586. return session;
  58587. };
  58588. this.setSession = async function (value) {
  58589. session = value;
  58590. if (session !== null) {
  58591. initialRenderTarget = renderer.getCurrentRenderTarget();
  58592. session.addEventListener('select', onSessionEvent);
  58593. session.addEventListener('selectstart', onSessionEvent);
  58594. session.addEventListener('selectend', onSessionEvent);
  58595. session.addEventListener('squeeze', onSessionEvent);
  58596. session.addEventListener('squeezestart', onSessionEvent);
  58597. session.addEventListener('squeezeend', onSessionEvent);
  58598. session.addEventListener('end', onSessionEnd);
  58599. session.addEventListener('inputsourceschange', onInputSourcesChange);
  58600. if (attributes.xrCompatible !== true) {
  58601. await gl.makeXRCompatible();
  58602. }
  58603. if (session.renderState.layers === undefined || renderer.capabilities.isWebGL2 === false) {
  58604. const layerInit = {
  58605. antialias: session.renderState.layers === undefined ? attributes.antialias : true,
  58606. alpha: attributes.alpha,
  58607. depth: attributes.depth,
  58608. stencil: attributes.stencil,
  58609. framebufferScaleFactor: framebufferScaleFactor
  58610. };
  58611. glBaseLayer = new XRWebGLLayer(session, gl, layerInit);
  58612. session.updateRenderState({
  58613. baseLayer: glBaseLayer
  58614. });
  58615. newRenderTarget = new THREE.WebGLRenderTarget(glBaseLayer.framebufferWidth, glBaseLayer.framebufferHeight, {
  58616. format: THREE.RGBAFormat,
  58617. type: THREE.UnsignedByteType,
  58618. encoding: renderer.outputEncoding
  58619. });
  58620. } else {
  58621. let depthFormat = null;
  58622. let depthType = null;
  58623. let glDepthFormat = null;
  58624. if (attributes.depth) {
  58625. glDepthFormat = attributes.stencil ? gl.DEPTH24_STENCIL8 : gl.DEPTH_COMPONENT24;
  58626. depthFormat = attributes.stencil ? DepthStencilFormat : DepthFormat;
  58627. depthType = attributes.stencil ? UnsignedInt248Type : UnsignedIntType;
  58628. }
  58629. const projectionlayerInit = {
  58630. colorFormat: gl.RGBA8,
  58631. depthFormat: glDepthFormat,
  58632. scaleFactor: framebufferScaleFactor
  58633. };
  58634. glBinding = new XRWebGLBinding(session, gl);
  58635. glProjLayer = glBinding.createProjectionLayer(projectionlayerInit);
  58636. session.updateRenderState({
  58637. layers: [glProjLayer]
  58638. });
  58639. newRenderTarget = new THREE.WebGLRenderTarget(glProjLayer.textureWidth, glProjLayer.textureHeight, {
  58640. format: THREE.RGBAFormat,
  58641. type: THREE.UnsignedByteType,
  58642. depthTexture: new THREE.DepthTexture(glProjLayer.textureWidth, glProjLayer.textureHeight, depthType, undefined, undefined, undefined, undefined, undefined, undefined, depthFormat),
  58643. stencilBuffer: attributes.stencil,
  58644. encoding: renderer.outputEncoding,
  58645. samples: attributes.antialias ? 4 : 0
  58646. });
  58647. const renderTargetProperties = renderer.properties.get(newRenderTarget);
  58648. renderTargetProperties.__ignoreDepthValues = glProjLayer.ignoreDepthValues;
  58649. }
  58650. newRenderTarget.isXRRenderTarget = true; // TODO Remove this when possible, see #23278
  58651. // Set foveation to maximum.
  58652. this.setFoveation(1.0);
  58653. customReferenceSpace = null;
  58654. referenceSpace = await session.requestReferenceSpace(referenceSpaceType);
  58655. animation.setContext(session);
  58656. animation.start();
  58657. scope.isPresenting = true;
  58658. scope.dispatchEvent({
  58659. type: 'sessionstart'
  58660. });
  58661. }
  58662. };
  58663. function onInputSourcesChange(event) {
  58664. // Notify disconnected
  58665. for (let i = 0; i < event.removed.length; i++) {
  58666. const inputSource = event.removed[i];
  58667. const index = controllerInputSources.indexOf(inputSource);
  58668. if (index >= 0) {
  58669. controllerInputSources[index] = null;
  58670. controllers[index].dispatchEvent({
  58671. type: 'disconnected',
  58672. data: inputSource
  58673. });
  58674. }
  58675. } // Notify connected
  58676. for (let i = 0; i < event.added.length; i++) {
  58677. const inputSource = event.added[i];
  58678. let controllerIndex = controllerInputSources.indexOf(inputSource);
  58679. if (controllerIndex === -1) {
  58680. // Assign input source a controller that currently has no input source
  58681. for (let i = 0; i < controllers.length; i++) {
  58682. if (i >= controllerInputSources.length) {
  58683. controllerInputSources.push(inputSource);
  58684. controllerIndex = i;
  58685. break;
  58686. } else if (controllerInputSources[i] === null) {
  58687. controllerInputSources[i] = inputSource;
  58688. controllerIndex = i;
  58689. break;
  58690. }
  58691. } // If all controllers do currently receive input we ignore new ones
  58692. if (controllerIndex === -1) break;
  58693. }
  58694. const controller = controllers[controllerIndex];
  58695. if (controller) {
  58696. controller.dispatchEvent({
  58697. type: 'connected',
  58698. data: inputSource
  58699. });
  58700. }
  58701. }
  58702. } //
  58703. const cameraLPos = new THREE.Vector3();
  58704. const cameraRPos = new THREE.Vector3();
  58705. function setProjectionFromUnion(camera, cameraL, cameraR) {
  58706. cameraLPos.setFromMatrixPosition(cameraL.matrixWorld);
  58707. cameraRPos.setFromMatrixPosition(cameraR.matrixWorld);
  58708. const ipd = cameraLPos.distanceTo(cameraRPos);
  58709. const projL = cameraL.projectionMatrix.elements;
  58710. const projR = cameraR.projectionMatrix.elements; // VR systems will have identical far and near planes, and
  58711. // most likely identical top and bottom frustum extents.
  58712. // Use the left camera for these values.
  58713. const near = projL[14] / (projL[10] - 1);
  58714. const far = projL[14] / (projL[10] + 1);
  58715. const topFov = (projL[9] + 1) / projL[5];
  58716. const bottomFov = (projL[9] - 1) / projL[5];
  58717. const leftFov = (projL[8] - 1) / projL[0];
  58718. const rightFov = (projR[8] + 1) / projR[0];
  58719. const left = near * leftFov;
  58720. const right = near * rightFov; // Calculate the new camera's position offset from the
  58721. // left camera. xOffset should be roughly half `ipd`.
  58722. const zOffset = ipd / (-leftFov + rightFov);
  58723. const xOffset = zOffset * -leftFov; // TODO: Better way to apply this offset?
  58724. cameraL.matrixWorld.decompose(camera.position, camera.quaternion, camera.scale);
  58725. camera.translateX(xOffset);
  58726. camera.translateZ(zOffset);
  58727. camera.matrixWorld.compose(camera.position, camera.quaternion, camera.scale);
  58728. camera.matrixWorldInverse.copy(camera.matrixWorld).invert(); // Find the union of the frustum values of the cameras and scale
  58729. // the values so that the near plane's position does not change in world space,
  58730. // although must now be relative to the new union camera.
  58731. const near2 = near + zOffset;
  58732. const far2 = far + zOffset;
  58733. const left2 = left - xOffset;
  58734. const right2 = right + (ipd - xOffset);
  58735. const top2 = topFov * far / far2 * near2;
  58736. const bottom2 = bottomFov * far / far2 * near2;
  58737. camera.projectionMatrix.makePerspective(left2, right2, top2, bottom2, near2, far2);
  58738. }
  58739. function updateCamera(camera, parent) {
  58740. if (parent === null) {
  58741. camera.matrixWorld.copy(camera.matrix);
  58742. } else {
  58743. camera.matrixWorld.multiplyMatrices(parent.matrixWorld, camera.matrix);
  58744. }
  58745. camera.matrixWorldInverse.copy(camera.matrixWorld).invert();
  58746. }
  58747. this.updateCamera = function (camera) {
  58748. if (session === null) return;
  58749. cameraVR.near = cameraR.near = cameraL.near = camera.near;
  58750. cameraVR.far = cameraR.far = cameraL.far = camera.far;
  58751. if (_currentDepthNear !== cameraVR.near || _currentDepthFar !== cameraVR.far) {
  58752. // Note that the new renderState won't apply until the next frame. See #18320
  58753. session.updateRenderState({
  58754. depthNear: cameraVR.near,
  58755. depthFar: cameraVR.far
  58756. });
  58757. _currentDepthNear = cameraVR.near;
  58758. _currentDepthFar = cameraVR.far;
  58759. }
  58760. const parent = camera.parent;
  58761. const cameras = cameraVR.cameras;
  58762. updateCamera(cameraVR, parent);
  58763. for (let i = 0; i < cameras.length; i++) {
  58764. updateCamera(cameras[i], parent);
  58765. }
  58766. cameraVR.matrixWorld.decompose(cameraVR.position, cameraVR.quaternion, cameraVR.scale); // update user camera and its children
  58767. camera.position.copy(cameraVR.position);
  58768. camera.quaternion.copy(cameraVR.quaternion);
  58769. camera.scale.copy(cameraVR.scale);
  58770. camera.matrix.copy(cameraVR.matrix);
  58771. camera.matrixWorld.copy(cameraVR.matrixWorld);
  58772. const children = camera.children;
  58773. for (let i = 0, l = children.length; i < l; i++) {
  58774. children[i].updateMatrixWorld(true);
  58775. } // update projection matrix for proper view frustum culling
  58776. if (cameras.length === 2) {
  58777. setProjectionFromUnion(cameraVR, cameraL, cameraR);
  58778. } else {
  58779. // assume single camera setup (AR)
  58780. cameraVR.projectionMatrix.copy(cameraL.projectionMatrix);
  58781. }
  58782. };
  58783. this.getCamera = function () {
  58784. return cameraVR;
  58785. };
  58786. this.getFoveation = function () {
  58787. if (glProjLayer !== null) {
  58788. return glProjLayer.fixedFoveation;
  58789. }
  58790. if (glBaseLayer !== null) {
  58791. return glBaseLayer.fixedFoveation;
  58792. }
  58793. return undefined;
  58794. };
  58795. this.setFoveation = function (foveation) {
  58796. // 0 = no foveation = full resolution
  58797. // 1 = maximum foveation = the edges render at lower resolution
  58798. if (glProjLayer !== null) {
  58799. glProjLayer.fixedFoveation = foveation;
  58800. }
  58801. if (glBaseLayer !== null && glBaseLayer.fixedFoveation !== undefined) {
  58802. glBaseLayer.fixedFoveation = foveation;
  58803. }
  58804. }; // Animation Loop
  58805. let onAnimationFrameCallback = null;
  58806. function onAnimationFrame(time, frame) {
  58807. pose = frame.getViewerPose(customReferenceSpace || referenceSpace);
  58808. xrFrame = frame;
  58809. if (pose !== null) {
  58810. const views = pose.views;
  58811. if (glBaseLayer !== null) {
  58812. renderer.setRenderTargetFramebuffer(newRenderTarget, glBaseLayer.framebuffer);
  58813. renderer.setRenderTarget(newRenderTarget);
  58814. }
  58815. let cameraVRNeedsUpdate = false; // check if it's necessary to rebuild cameraVR's camera list
  58816. if (views.length !== cameraVR.cameras.length) {
  58817. cameraVR.cameras.length = 0;
  58818. cameraVRNeedsUpdate = true;
  58819. }
  58820. for (let i = 0; i < views.length; i++) {
  58821. const view = views[i];
  58822. let viewport = null;
  58823. if (glBaseLayer !== null) {
  58824. viewport = glBaseLayer.getViewport(view);
  58825. } else {
  58826. const glSubImage = glBinding.getViewSubImage(glProjLayer, view);
  58827. viewport = glSubImage.viewport; // For side-by-side projection, we only produce a single texture for both eyes.
  58828. if (i === 0) {
  58829. renderer.setRenderTargetTextures(newRenderTarget, glSubImage.colorTexture, glProjLayer.ignoreDepthValues ? undefined : glSubImage.depthStencilTexture);
  58830. renderer.setRenderTarget(newRenderTarget);
  58831. }
  58832. }
  58833. let camera = cameras[i];
  58834. if (camera === undefined) {
  58835. camera = new THREE.PerspectiveCamera();
  58836. camera.layers.enable(i);
  58837. camera.viewport = new THREE.Vector4();
  58838. cameras[i] = camera;
  58839. }
  58840. camera.matrix.fromArray(view.transform.matrix);
  58841. camera.projectionMatrix.fromArray(view.projectionMatrix);
  58842. camera.viewport.set(viewport.x, viewport.y, viewport.width, viewport.height);
  58843. if (i === 0) {
  58844. cameraVR.matrix.copy(camera.matrix);
  58845. }
  58846. if (cameraVRNeedsUpdate === true) {
  58847. cameraVR.cameras.push(camera);
  58848. }
  58849. }
  58850. } //
  58851. for (let i = 0; i < controllers.length; i++) {
  58852. const inputSource = controllerInputSources[i];
  58853. const controller = controllers[i];
  58854. if (inputSource !== null && controller !== undefined) {
  58855. controller.update(inputSource, frame, customReferenceSpace || referenceSpace);
  58856. }
  58857. }
  58858. if (onAnimationFrameCallback) onAnimationFrameCallback(time, frame);
  58859. xrFrame = null;
  58860. }
  58861. const animation = new WebGLAnimation();
  58862. animation.setAnimationLoop(onAnimationFrame);
  58863. this.setAnimationLoop = function (callback) {
  58864. onAnimationFrameCallback = callback;
  58865. };
  58866. this.dispose = function () {};
  58867. }
  58868. }
  58869. THREE.WebXRManager = WebXRManager
  58870. } */
  58871. /*
  58872. var addMagnifier = function(){
  58873. class Magnifier extends THREE.Object3D {
  58874. constructor () {
  58875. super()
  58876. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  58877. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  58878. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  58879. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  58880. format: THREE.RGBAFormat ,
  58881. //type: THREE.FloatType,
  58882. //minFilter: THREE.NearestFilter,
  58883. //magFilter: THREE.NearestFilter,
  58884. } )
  58885. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  58886. side: THREE.DoubleSide ,
  58887. map: this.renderTarget.texture ,
  58888. transparent:true,
  58889. depthTest: !1,
  58890. depthWrite: !1,
  58891. }))
  58892. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  58893. side: THREE.DoubleSide ,
  58894. map: Texture.load('images/crosshair.png') ,
  58895. transparent:true,
  58896. depthTest: !1,
  58897. depthWrite: !1,
  58898. }))
  58899. this.add(this.mesh)
  58900. this.add(this.overlayMesh)
  58901. player.model.add(this);
  58902. player.magnifier = this;
  58903. }
  58904. update(aimPos){
  58905. const magDistance_ = 0.3;
  58906. var playerPos = player.position
  58907. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  58908. this.camera.position.copy(aimPos.clone().add(vec))
  58909. this.camera.lookAt(aimPos)
  58910. var playerCamera = player.camera
  58911. this.quaternion.copy(playerCamera.quaternion);
  58912. var pos2d = player.mouse.clone();
  58913. var shift = 400;
  58914. var clientHeight = player.domElement.clientHeight
  58915. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  58916. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  58917. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  58918. this.position.copy(newPos)
  58919. var renderer = player.sceneRenderer.renderer
  58920. var oldAutoClear = renderer.autoClear
  58921. renderer.autoClear = false
  58922. //renderer.clear( true, true, true );
  58923. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  58924. renderer.autoClear = oldAutoClear
  58925. }
  58926. }
  58927. new Magnifier()
  58928. }
  58929. */
  58930. /*
  58931. 笔记:
  58932. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58933. {
  58934. //到导览中某个点位(假设点位不重复)
  58935. var id = 73
  58936. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  58937. var i = player.model.heroLocations.indexOf(p)
  58938. var p1 = p.heroLocations.find(e=>e.panoId == id)
  58939. var j = p.heroLocations.indexOf(p1)
  58940. player.director.goToHighlight([i,j])
  58941. }
  58942. */