@@ -30,7 +30,7 @@ const Magnifier = {
radius: 10 * coordinate.ratio,
target: {
radius: 100 * coordinate.ratio,
- realRadius: 50 * coordinate.ratio,
+ realRadius: 20 * coordinate.ratio,
strokeStyle: "#2F8FFF",
lineWidth: 3 * coordinate.ratio,
},
@@ -279,7 +279,7 @@ const saveHandler = async () => {
}
.content table {
- width: 980px;
+ width: 100%;
height: 800px;
border-collapse: collapse;
@@ -39,6 +39,7 @@ const clickHandler = ev => {
const $canvas = document.querySelector(".scene-canvas > canvas")
if (!$canvas || !$canvas.contains(ev.target)) {
emit("blur")
+ console.log("blur measure")
measure.value.selected(false)
@@ -85,14 +85,14 @@ export const menus: MenuRaw[] = [
console.log("push")
modeDisabled.push(ref(true))
doms.forEach(dom => dom.style.display = "none");
- // sdk.scene.enterTopView()
+ sdk.enterTopView()
return () => {
doms.forEach(dom => dom.style.display = "block");
laserModeStack.pop()
console.log("pop")
modeDisabled.pop()
- // sdk.scene.leaveTopView()
+ sdk.leaveTopView()
children: [