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@@ -399,18 +399,20 @@ export default class Player {
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if (this.scene.sceneType === 1) {
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data = {
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hor_lines: this.renderLines,
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- activeEdges: this.activeEdges,
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- vir_lines: [],
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+ hor_activeEdges: this.activeEdges,
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hor_markers: this.renderMarkers,
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+ vir_lines: [],
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+ vir_activeEdges: [],
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vir_markers: [],
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};
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} else {
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data = {
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hor_lines: [],
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+ hor_activeEdges: [],
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+ hor_markers: [],
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vir_lines: this.renderLines,
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- activeEdges: this.activeEdges,
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+ vir_activeEdges: this.activeEdges,
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vir_markers: this.renderMarkers,
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- hor_markers: [],
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};
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}
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@@ -425,8 +427,8 @@ export default class Player {
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load(type, data) {
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if (type === 1) {
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console.log("data1", data);
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- const { activeEdges, hor_lines, hor_markers } = data;
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- activeEdges && (this.activeEdges = activeEdges);
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+ const { hor_activeEdges, hor_lines, hor_markers } = data;
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+ hor_activeEdges && (this.activeEdges = hor_activeEdges);
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if (hor_lines && Array.isArray(hor_lines)) {
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this.renderLines = hor_lines;
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hor_lines.forEach((line) => {
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@@ -446,8 +448,8 @@ export default class Player {
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}
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if (type === 2) {
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- const { activeEdges, vir_lines, vir_markers } = data;
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- activeEdges && (this.activeEdges = activeEdges);
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+ const { vir_activeEdges, vir_lines, vir_markers } = data;
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+ vir_activeEdges && (this.activeEdges = vir_activeEdges);
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if (vir_lines && Array.isArray(vir_lines)) {
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this.renderLines = vir_lines;
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vir_lines.forEach((line) => {
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