- console.error( 'THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.', this );
+ console.error( 'THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.', this );
+
+ }
}
}
- }
+ };
- }
+ }(),
- toJSON() {
+ toJSON: function () {
// todo
// todo
- }
+ },
- applyMatrix( matrix ) {
+ applyMatrix: function ( matrix ) {
console.warn( 'THREE.LineSegmentsGeometry: applyMatrix() has been renamed to applyMatrix4().' );
console.warn( 'THREE.LineSegmentsGeometry: applyMatrix() has been renamed to applyMatrix4().' );
@@ -236,6 +255,6 @@ class LineSegmentsGeometry extends InstancedBufferGeometry {
- let holesPoints = holes.filter(e=>e!=this && e.points.length>2).map(e=>e.points)
- let inShape = math.isPointInArea(this.points, holesPoints, position)
-
-
- return !!inShape
- }
-}
-
-
-
-
-
-class MetricUVGenerator{
- constructor(){
- this.a = new THREE.Vector3,
- this.b = new THREE.Vector3,
- this.c = new THREE.Vector3,
- this.d = new THREE.Vector3
- }
- generateTopUV(t, e, n, r, o) {
- return [new THREE.Vector2(e[3 * n],e[3 * n + 1]), new THREE.Vector2(e[3 * r],e[3 * r + 1]), new THREE.Vector2(e[3 * o],e[3 * o + 1])]
- }
-
- generateSideWallUV(t, e, n, r, o, a) {
- var s = e;
- this.a.set(s[3 * n], s[3 * n + 1], s[3 * n + 2]),
- this.b.set(s[3 * r], s[3 * r + 1], s[3 * r + 2]),
- this.c.set(s[3 * o], s[3 * o + 1], s[3 * o + 2]),
- this.d.set(s[3 * a], s[3 * a + 1], s[3 * a + 2]);
- var c = this.a.x !== this.b.x
- , l = c ? this.b : this.d
- , u = this.a.distanceTo(l)
- , d = l.distanceTo(this.c);
- return [new THREE.Vector2(this.a.x,0), c ? new THREE.Vector2(this.a.x + u,0) : new THREE.Vector2(this.a.x,d), new THREE.Vector2(this.a.x + u,d), c ? new THREE.Vector2(this.a.x,d) : new THREE.Vector2(this.a.x + u,0)]