import VectorType from '../enum/VectorType.js' import Arrow from '../Geometry/Arrow.js' import { mathUtil } from '../MathUtil.js' import { floorplanService } from './FloorplanService' import Constant from '../Constant' export default class ArrowService { constructor() { } createArrow(startPosition,endPosition,vectorId) { const arrow = new Arrow(startPosition, endPosition,vectorId) floorplanService.addArrow(arrow) return arrow } updateArrow(vectorId,newPosition,dir){ const arrow = floorplanService.getArrow(vectorId) arrow.updatePoint(newPosition,dir) } setArrowInfo(arrowInfo) { let arrow = floorplanService.getArrow(arrowInfo.vectorId) arrow.vectorId = arrowInfo.vectorId arrow.startPoint = JSON.parse(JSON.stringify(arrowInfo.startPoint)) arrow.endPoint = JSON.parse(JSON.stringify(arrowInfo.endPoint)) } deleteArrow(arrowId, floorNum) { floorplanService.deleteArrow(arrowId, floorNum) } } const arrowService = new ArrowService() export { arrowService }