sdk.ts 9.2 KB

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  1. import cover from "./cover/index";
  2. import { createLoadPack, loadLib } from "@/utils";
  3. import {
  4. FuseModelAttrs,
  5. FuseModel,
  6. GuidePath,
  7. MeasureType,
  8. Measure as StoreMeasure,
  9. MeasurePosition,
  10. SceneType,
  11. scenes,
  12. Scene,
  13. } from "@/store";
  14. import type { Emitter } from "mitt";
  15. import { TaggingPositionType } from "@/api";
  16. export enum SettingResourceType {
  17. map = "map",
  18. color = "color",
  19. envImage = "img",
  20. bottomImage = "bimg",
  21. icon = "icon",
  22. }
  23. type SceneModelAttrs = FuseModelAttrs & { select: boolean };
  24. export type SceneModel = ToChangeAPI<SceneModelAttrs> & {
  25. bus: Emitter<
  26. Pick<SceneModelAttrs, "select"> & {
  27. loadError: void;
  28. loadDone: void;
  29. loadProgress: number;
  30. changeSelect: boolean;
  31. transformChanged: {
  32. position?: SceneLocalPos;
  33. scale?: number;
  34. rotation?: SceneLocalPos;
  35. bottom?: number;
  36. };
  37. }
  38. >;
  39. destroy: () => void;
  40. enterRotateMode: () => void;
  41. enterMoveMode: () => void;
  42. leaveTransform: () => void;
  43. getDefaultRotation: () => SceneLocalPos
  44. enterAlignment: () => void;
  45. leaveAlignment: () => void;
  46. enterScaleSet: () => ScaleSet;
  47. leaveScaleSet: () => void;
  48. supportPano: () => boolean;
  49. flyInPano: () => void;
  50. flyOutPano: () => void;
  51. };
  52. export interface ScaleSet {
  53. setLength: (length: number) => void;
  54. startMeasure: () => void;
  55. }
  56. export type ModelAttrRange = {
  57. [key in "opacity" | "bottom" | "scale" as `${key}Range`]: {
  58. min: number;
  59. max: number;
  60. step: number;
  61. };
  62. };
  63. export type AddModelProps = Pick<FuseModel, "url" | "id"> &
  64. FuseModelAttrs & {
  65. type: string;
  66. isDynamicAdded: boolean;
  67. mode: "many" | "single";
  68. fromType: any;
  69. } & ModelAttrRange;
  70. export type SceneGuidePath = Pick<GuidePath, "speed" | "time"> & Pose;
  71. export interface SceneGuide {
  72. bus: Emitter<{ changePoint: number; playComplete: void }>;
  73. play: () => void;
  74. pause: () => void;
  75. clear: () => void;
  76. }
  77. export type ScenePos = { localPos: SceneLocalPos; modelId: FuseModel["id"] };
  78. export type ScreenPos = {
  79. trueSide: boolean;
  80. pos: ScreenLocalPos;
  81. modelId: FuseModel["id"];
  82. };
  83. export interface CameraComeToProps {
  84. position: SceneLocalPos;
  85. target?: SceneLocalPos;
  86. dur?: number;
  87. modelId?: FuseModel["id"];
  88. distance?: 1 | 2 | 3;
  89. }
  90. export type CalcPathProps = [
  91. [SceneGuidePath, SceneGuidePath],
  92. Partial<Pick<SceneGuidePath, "time" | "speed">>
  93. ];
  94. export interface MeasureBase {
  95. destroy?: () => void;
  96. show: () => void;
  97. hide: () => void;
  98. fly: () => void;
  99. bus: Emitter<{
  100. update: [MeasurePosition["point"][], MeasurePosition["modelId"][]];
  101. highlight: boolean;
  102. }>;
  103. changeSelect: (isHight: boolean) => void;
  104. setPositions: (
  105. points: MeasurePosition["point"][],
  106. modelIds: MeasurePosition["modelId"][]
  107. ) => void;
  108. }
  109. export type Measure<T extends StoreMeasure["type"] = StoreMeasure["type"]> =
  110. MeasureBase &
  111. (T extends MeasureType.area
  112. ? { getArea: () => { value: number } }
  113. : { getDistance: () => { value: number } });
  114. export type StartMeasure<T extends StoreMeasure["type"]> = Measure<T> & {
  115. bus: Emitter<{
  116. submit: [MeasurePosition["point"][], MeasurePosition["modelId"][]];
  117. cancel: void;
  118. invalidPoint: string;
  119. }>;
  120. };
  121. export type Pose =
  122. | {
  123. position: SceneLocalPos;
  124. target: SceneLocalPos;
  125. }
  126. | {
  127. panoId: any;
  128. model: SceneModel;
  129. posInModel: SceneLocalPos;
  130. rotInModel: SceneLocalPos;
  131. position: SceneLocalPos;
  132. target: SceneLocalPos;
  133. };
  134. export interface SDK {
  135. layout: HTMLDivElement;
  136. sceneBus: Emitter<{
  137. cameraChange: SceneLocalPos;
  138. panoModelChange: SceneModel;
  139. modeChange: { mode: "pano" | "fuse"; active: SceneModel };
  140. }>;
  141. setBackdrop: (
  142. drop: string,
  143. type: SettingResourceType,
  144. tb: { scale?: number; rotate?: number }
  145. ) => void;
  146. switchScene: (
  147. scene: { type: SceneType; num: string } | null
  148. ) => Promise<void>;
  149. addModel: (props: AddModelProps) => SceneModel;
  150. setCameraFov: (fov: number) => void;
  151. enableMap(dom: HTMLDivElement, latlng: number[]): void;
  152. switchMapType: (type: string) => void;
  153. showGrid: () => void;
  154. compassVisibility: (visibility: boolean) => void;
  155. canTurnToPanoMode: () => { model: SceneModel };
  156. hideGrid: () => void;
  157. calcPathInfo: (
  158. paths: CalcPathProps[0],
  159. info: CalcPathProps[1]
  160. ) => Required<CalcPathProps[1]>;
  161. getPositionByScreen: (
  162. screenPos: ScreenLocalPos,
  163. modelId?: FuseModel["id"]
  164. ) => (ScenePos & { worldPos: SceneLocalPos }) | null;
  165. getScreenByPosition: (
  166. localPos: SceneLocalPos,
  167. modelId?: FuseModel["id"]
  168. ) => ScreenPos | null;
  169. screenshot: (width: number, height: number) => Promise<string>;
  170. getPose: () => Pose;
  171. comeTo: (pos: CameraComeToProps) => void;
  172. enterSceneGuide: (data: SceneGuidePath[]) => SceneGuide;
  173. drawMeasure<T extends StoreMeasure["type"]>(
  174. type: T,
  175. points: MeasurePosition["point"][],
  176. modelIds: MeasurePosition["modelId"][]
  177. ): Measure<T>;
  178. startMeasure<T extends StoreMeasure["type"]>(type: T): StartMeasure<T>;
  179. createTagging: (props: Tagging3DProps) => Tagging3D
  180. createPath: (props: PathProps) => Path
  181. }
  182. export type PathProps = {
  183. // 线段名称
  184. name: string,
  185. // 是否显示名称,
  186. showName: boolean,
  187. // 文字大小
  188. fontSize: number,
  189. // 是否显示方向,
  190. showDirection: boolean,
  191. // 方向是否反向
  192. reverseDirection: boolean,
  193. line: {
  194. width: number,
  195. color: string,
  196. altitudeAboveGround: number
  197. position: SceneLocalPos,
  198. normal: SceneLocalPos,
  199. modelId: string
  200. },
  201. points: {
  202. // 点位名称
  203. name: string,
  204. position: SceneLocalPos,
  205. modelId: string,
  206. }[]
  207. }
  208. export type Path = {
  209. bus: Emitter<{
  210. // 标注点击事件
  211. click: void;
  212. // 鼠标移入标注事件
  213. enter: void;
  214. // 鼠标移出标注事件
  215. leave: void;
  216. // 线段坐标更改事件
  217. linePositionChange: {
  218. pos: SceneLocalPos,
  219. normal: SceneLocalPos,
  220. modelId: string
  221. }
  222. // 路径点位置变更
  223. changePoints: PathProps['points']
  224. // 距离相机位置变更
  225. toCameraDistanceChange: number
  226. }>;
  227. // 飞向路径
  228. fly: () => void,
  229. // 更改路径点
  230. changePathPoints: (points: PathProps['points']) => void
  231. // 播放路径,相机沿着路径运动,传入播放完毕回调
  232. play: (playedHandler: () => void) => void
  233. // 停止播放路径
  234. pause: () => void
  235. // 是否可编辑
  236. changeCanEdit: (canMove: boolean) => void
  237. // 可见性
  238. visibility: (visibility: boolean) => void
  239. // 气泡是否可见
  240. visibilityName: (visibility: boolean) => void
  241. // 更改标题气泡属性
  242. changeLine: (props: Partial<PathProps['line']>) => void
  243. // 距离相机位置
  244. toCameraDistance: number
  245. // 线段销毁
  246. destory: () => void
  247. }
  248. export type Tagging3DProps = {
  249. lineHeight: number
  250. fontSize: number,
  251. // 标题
  252. title: string
  253. // 标注类型 2d | 3d
  254. type: TaggingPositionType,
  255. // 模型id
  256. modelId: string,
  257. // 贴地射线获取的位置
  258. position: SceneLocalPos
  259. normal: SceneLocalPos
  260. // 是否可以移动
  261. canMove: boolean,
  262. // 贴地图片url
  263. image: string
  264. // 贴地图片的变换
  265. mat: {
  266. scale: number,
  267. rotation: number,
  268. }
  269. }
  270. export type Tagging3D = {
  271. bus: Emitter<{
  272. // 标注点击事件
  273. click: void;
  274. // 鼠标移入标注事件
  275. enter: void;
  276. // 鼠标移出标注事件
  277. leave: void;
  278. // 位置变更
  279. changePosition: {pos: SceneLocalPos, modelId: string, normal: SceneLocalPos}
  280. }>;
  281. changePosition: (position: {
  282. modelId: string,
  283. // 贴地射线获取的位置
  284. position: SceneLocalPos
  285. normal: SceneLocalPos
  286. }) => {
  287. }
  288. changeFontSize: (fontSize: number) => void
  289. changeLineHeight: (lineHeight: number) => void
  290. // 设置标题
  291. changeTitle: (title: string) => void
  292. // 标题是否可见
  293. visibilityTitle: (visibility: boolean) => void
  294. // 更改可拖拽移动
  295. changeCanMove: (canMove: boolean) => void
  296. // 获取图标中心三维坐标
  297. getImageCenter: () => SceneLocalPos
  298. // 更改图标
  299. changeImage: (url: string) => void
  300. // 标注可见性
  301. visibility: (visibility: boolean) => void
  302. // 标注图片变换,传入变换
  303. changeMat: (props: Tagging3DProps['mat']) => void
  304. // 更改热点类型
  305. changeType: (val: TaggingPositionType) => void
  306. // 距离相机位置
  307. getCameraDisSquared: () => number
  308. // 标注销毁
  309. destory: () => void
  310. }
  311. export let sdk: SDK;
  312. export type InialSDKProps = {
  313. layout: HTMLDivElement;
  314. scenes: Scene[];
  315. lonlat?: number[];
  316. };
  317. export let initialed = false;
  318. export const initialSDK = async (props: InialSDKProps) => {
  319. if (initialed) return sdk;
  320. initialed = true;
  321. const libs = [
  322. `./lib/proj4/proj4.js`,
  323. `./lib/jquery/jquery-3.1.1.min.js`,
  324. `./lib/other/BinaryHeap.js`,
  325. `./lib/tween/tween.min.js`,
  326. `./lib/plasio/js/laslaz.js`,
  327. `./lib/plasio/vendor/bluebird.js`,
  328. `./lib/plasio/workers/laz-loader-worker.js`,
  329. `./lib/plasio/workers/laz-perf.js`,
  330. `./lib/Cesium/Cesium.js`,
  331. `./lib/shapefile/shapefile.js`,
  332. ];
  333. await Promise.all(libs.map(loadLib));
  334. await loadLib(`./lib/potree/potree.js`);
  335. console.log(props);
  336. const localSdk = cover({
  337. dom: props.layout,
  338. isLocal: false,
  339. scenes: props.scenes,
  340. lonlat: props.lonlat,
  341. mapDom: null,
  342. }) as unknown as SDK;
  343. (window as any).sdk = sdk = localSdk;
  344. sdk.layout = props.layout;
  345. return sdk;
  346. };
  347. export default sdk!;