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@@ -1413,12 +1413,10 @@ export const enter = ({ dom, mapDom, isLocal, lonlat, scenes }) => {
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},
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},
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play(playDone){
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play(playDone){
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functions.createAni();//不传参数时路径最圆润缓和,但会脱离原路径。传参后除了拐弯都按路径,参数越大越圆润,但容易有折回的bug。 如果没有严格要求就不传参效果最佳。
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functions.createAni();//不传参数时路径最圆润缓和,但会脱离原路径。传参后除了拐弯都按路径,参数越大越圆润,但容易有折回的bug。 如果没有严格要求就不传参效果最佳。
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- path.animation_.play()
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- path.animation.event_.addEventListener('playDone', () => {
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+ path.animation_.play()
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+ path.animation_.addEventListener('playDone', () => {
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playDone && playDone()
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playDone && playDone()
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- //viewer.images360.panos.forEach(e=>e.marker && Potree.Utils.updateVisible(e, 'playAni', true))
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- })
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-
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+ },{once:true})
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},
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},
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pause(){
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pause(){
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path.animation_.pause()
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path.animation_.pause()
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