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@@ -51,6 +51,7 @@ export const playScenePath = async (
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forceFull = false,
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forceFull = false,
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) => {
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) => {
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const node = getPathNode(path)
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const node = getPathNode(path)
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+ console.log(path, node)
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if (!node) {
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if (!node) {
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console.error('un', path.id)
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console.error('un', path.id)
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return Message.error('路径所在模型被隐藏活删除,无法播放');
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return Message.error('路径所在模型被隐藏活删除,无法播放');
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