import { Pos } from "@/utils/math.ts"; import { BaseItem, generateSnapInfos, getBaseItem } from "../util.ts"; import { getMouseColors } from "@/utils/colors.ts"; import { InteractiveFix, InteractiveTo, MatResponseProps } from "../index.ts"; import { Transform } from "konva/lib/Util"; export { default as Component } from "./triangle.vue"; export { default as TempComponent } from "./temp-triangle.vue"; export const shapeName = "三角形"; export const defaultStyle = { stroke: '#000000', strokeWidth: 5, fontSize: 22, fixed: true, align: "center", fontStyle: "normal", fontColor: '#000000', }; export const addMode = "area"; export const fixedStrokeOptions = [1, 2, 4]; export const getMouseStyle = (data: TriangleData) => { const fillStatus = data.fill && getMouseColors(data.fill); const strokeStatus = data.stroke && getMouseColors(data.stroke); const strokeWidth = data.strokeWidth; return { default: { fill: data.fill, stroke: data.stroke , strokeWidth, }, hover: { fill: fillStatus && fillStatus.hover, stroke: strokeStatus && strokeStatus.hover }, focus: { fill: fillStatus && fillStatus.hover, stroke: strokeStatus && strokeStatus.hover }, press: { fill: fillStatus && fillStatus.press, stroke: strokeStatus && strokeStatus.press }, select: { select: fillStatus && fillStatus.select, stroke: strokeStatus && strokeStatus.select }, }; }; export type TriangleData = Partial & BaseItem & { points: Pos[]; attitude: number[]; fill?: string; content?: string; }; export const getSnapPoints = (data: TriangleData) => { return data.points; }; export const getSnapInfos = (data: TriangleData) => generateSnapInfos(getSnapPoints(data), true, false); export const interactiveToData: InteractiveTo<"triangle"> = ({ info, preset = {}, ...args }) => { if (info.cur) { const item = { ...getBaseItem(), ...defaultStyle, fill: null, ...preset, points: [], } as unknown as TriangleData; return interactiveFixData({ ...args, info, data: item }); } }; export const interactiveFixData: InteractiveFix<"triangle"> = ({ data, info, }) => { const area = info.cur!; data.points[0] = { x: area[0].x - (area[1].x - area[0].x), y: area[1].y, }; data.points[1] = area[0]; data.points[2] = area[1]; return data; }; export const matResponse = ({data, mat, increment}: MatResponseProps<'triangle'>) => { let transfrom: Transform const attitude = new Transform(data.attitude); if (!increment) { const inverMat = attitude.copy().invert(); transfrom = mat.copy().multiply(inverMat); } else { transfrom = mat } data.points = data.points.map((v) => transfrom.point(v)); data.attitude = transfrom.copy().multiply(attitude).m; return data; } export const getPredefine = (key: keyof TriangleData) => { if (["fill", "stroke"].includes(key)) { return { canun: true }; } };