index.js 17 KB

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  1. import {
  2. DebugTilesRenderer as TilesRenderer,
  3. NONE,
  4. SCREEN_ERROR,
  5. GEOMETRIC_ERROR,
  6. DISTANCE,
  7. DEPTH,
  8. RELATIVE_DEPTH,
  9. IS_LEAF,
  10. RANDOM_COLOR,
  11. } from '../src/index.js';
  12. import {
  13. Scene,
  14. DirectionalLight,
  15. AmbientLight,
  16. WebGLRenderer,
  17. PerspectiveCamera,
  18. CameraHelper,
  19. Box3,
  20. Raycaster,
  21. Vector2,
  22. Mesh,
  23. CylinderBufferGeometry,
  24. MeshBasicMaterial,
  25. Group,
  26. TorusBufferGeometry,
  27. OrthographicCamera,
  28. sRGBEncoding
  29. } from 'three';
  30. import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js';
  31. import { BufferGeometryUtils } from 'three/examples/jsm/utils/BufferGeometryUtils.js';
  32. import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
  33. import { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader.js';
  34. import * as dat from 'three/examples/jsm/libs/dat.gui.module.js';
  35. import Stats from 'three/examples/jsm/libs/stats.module.js';
  36. const ALL_HITS = 1;
  37. const FIRST_HIT_ONLY = 2;
  38. let camera, controls, scene, renderer, tiles, cameraHelper;
  39. let thirdPersonCamera, thirdPersonRenderer, thirdPersonControls;
  40. let secondRenderer, secondCameraHelper, secondControls, secondCamera;
  41. let orthoCamera, orthoCameraHelper;
  42. let box;
  43. let raycaster, mouse, rayIntersect, lastHoveredElement;
  44. let offsetParent;
  45. let statsContainer, stats;
  46. let params = {
  47. 'enableUpdate': true,
  48. 'raycast': NONE,
  49. 'enableCacheDisplay': false,
  50. 'enableRendererStats': false,
  51. 'orthographic': false,
  52. 'errorTarget': 6,
  53. 'errorThreshold': 60,
  54. 'maxDepth': 15,
  55. 'loadSiblings': true,
  56. 'displayActiveTiles': false,
  57. 'resolutionScale': 1.0,
  58. 'up': '+Y',
  59. 'displayBoxBounds': false,
  60. 'colorMode': 0,
  61. 'showThirdPerson': false,
  62. 'showSecondView': false,
  63. 'reload': reinstantiateTiles,
  64. };
  65. init();
  66. animate();
  67. function reinstantiateTiles() {
  68. const url = window.location.hash.replace( /^#/, '' ) || '../data/tileset.json';
  69. if ( tiles ) {
  70. offsetParent.remove( tiles.group );
  71. tiles.dispose();
  72. }
  73. tiles = new TilesRenderer( url );
  74. tiles.fetchOptions.mode = 'cors';
  75. tiles.manager.addHandler( /\.gtlf$/, {
  76. parse( ...args ) {
  77. // Note the DRACO compression files need to be supplied via an explicit source.
  78. // We use unpkg here but in practice should be provided by the application.
  79. const dracoLoader = new DRACOLoader();
  80. dracoLoader.setDecoderPath( 'https://unpkg.com/three@0.116.1/examples/js/libs/draco/gltf/' );
  81. const loader = new GLTFLoader( tiles.manager );
  82. return loader.parse( ...args );
  83. }
  84. } );
  85. offsetParent.add( tiles.group );
  86. }
  87. function init() {
  88. scene = new Scene();
  89. // primary camera view
  90. renderer = new WebGLRenderer( { antialias: true } );
  91. renderer.setPixelRatio( window.devicePixelRatio );
  92. renderer.setSize( window.innerWidth, window.innerHeight );
  93. renderer.setClearColor( 0x151c1f );
  94. renderer.outputEncoding = sRGBEncoding;
  95. document.body.appendChild( renderer.domElement );
  96. camera = new PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 4000 );
  97. camera.position.set( 400, 400, 400 );
  98. cameraHelper = new CameraHelper( camera );
  99. scene.add( cameraHelper );
  100. orthoCamera = new OrthographicCamera();
  101. orthoCameraHelper = new CameraHelper( orthoCamera );
  102. scene.add( orthoCameraHelper );
  103. // secondary camera view
  104. secondCamera = new PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 4000 );
  105. secondCamera.position.set( 400, 400, - 400 );
  106. secondCamera.lookAt( 0, 0, 0 );
  107. secondRenderer = new WebGLRenderer( { antialias: true } );
  108. secondRenderer.setPixelRatio( window.devicePixelRatio );
  109. secondRenderer.setSize( window.innerWidth, window.innerHeight );
  110. secondRenderer.setClearColor( 0x151c1f );
  111. secondRenderer.outputEncoding = sRGBEncoding;
  112. document.body.appendChild( secondRenderer.domElement );
  113. secondRenderer.domElement.style.position = 'absolute';
  114. secondRenderer.domElement.style.right = '0';
  115. secondRenderer.domElement.style.top = '0';
  116. secondRenderer.domElement.style.outline = '#0f1416 solid 2px';
  117. secondControls = new OrbitControls( secondCamera, secondRenderer.domElement );
  118. secondControls.screenSpacePanning = false;
  119. secondControls.minDistance = 1;
  120. secondControls.maxDistance = 2000;
  121. secondCameraHelper = new CameraHelper( secondCamera );
  122. scene.add( secondCameraHelper );
  123. // Third person camera view
  124. thirdPersonCamera = new PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 4000 );
  125. thirdPersonCamera.position.set( 50, 40, 40 );
  126. thirdPersonCamera.lookAt( 0, 0, 0 );
  127. thirdPersonRenderer = new WebGLRenderer( { antialias: true } );
  128. thirdPersonRenderer.setPixelRatio( window.devicePixelRatio );
  129. thirdPersonRenderer.setSize( window.innerWidth, window.innerHeight );
  130. thirdPersonRenderer.setClearColor( 0x0f1416 );
  131. thirdPersonRenderer.outputEncoding = sRGBEncoding;
  132. document.body.appendChild( thirdPersonRenderer.domElement );
  133. thirdPersonRenderer.domElement.style.position = 'fixed';
  134. thirdPersonRenderer.domElement.style.left = '5px';
  135. thirdPersonRenderer.domElement.style.bottom = '5px';
  136. thirdPersonControls = new OrbitControls( thirdPersonCamera, thirdPersonRenderer.domElement );
  137. thirdPersonControls.screenSpacePanning = false;
  138. thirdPersonControls.minDistance = 1;
  139. thirdPersonControls.maxDistance = 2000;
  140. // controls
  141. controls = new OrbitControls( camera, renderer.domElement );
  142. controls.screenSpacePanning = false;
  143. controls.minDistance = 1;
  144. controls.maxDistance = 2000;
  145. // lights
  146. const dirLight = new DirectionalLight( 0xffffff );
  147. dirLight.position.set( 1, 2, 3 );
  148. scene.add( dirLight );
  149. const ambLight = new AmbientLight( 0xffffff, 0.2 );
  150. scene.add( ambLight );
  151. box = new Box3();
  152. offsetParent = new Group();
  153. scene.add( offsetParent );
  154. // Raycasting init
  155. raycaster = new Raycaster();
  156. mouse = new Vector2();
  157. rayIntersect = new Group();
  158. const rayIntersectMat = new MeshBasicMaterial( { color: 0xe91e63 } );
  159. const rayMesh = new Mesh( new CylinderBufferGeometry( 0.25, 0.25, 6 ), rayIntersectMat );
  160. rayMesh.rotation.x = Math.PI / 2;
  161. rayMesh.position.z += 3;
  162. rayIntersect.add( rayMesh );
  163. const rayRing = new Mesh( new TorusBufferGeometry( 1.5, 0.2, 16, 100 ), rayIntersectMat );
  164. rayIntersect.add( rayRing );
  165. scene.add( rayIntersect );
  166. rayIntersect.visible = false;
  167. reinstantiateTiles();
  168. onWindowResize();
  169. window.addEventListener( 'resize', onWindowResize, false );
  170. renderer.domElement.addEventListener( 'mousemove', onMouseMove, false );
  171. renderer.domElement.addEventListener( 'mousedown', onMouseDown, false );
  172. renderer.domElement.addEventListener( 'mouseup', onMouseUp, false );
  173. renderer.domElement.addEventListener( 'mouseleave', onMouseLeave, false );
  174. secondRenderer.domElement.addEventListener( 'mousemove', onMouseMove, false );
  175. secondRenderer.domElement.addEventListener( 'mousedown', onMouseDown, false );
  176. secondRenderer.domElement.addEventListener( 'mouseup', onMouseUp, false );
  177. secondRenderer.domElement.addEventListener( 'mouseleave', onMouseLeave, false );
  178. // GUI
  179. const gui = new dat.GUI();
  180. gui.width = 300;
  181. const tileOptions = gui.addFolder( 'Tiles Options' );
  182. tileOptions.add( params, 'loadSiblings' );
  183. tileOptions.add( params, 'displayActiveTiles' );
  184. tileOptions.add( params, 'errorTarget' ).min( 0 ).max( 50 );
  185. tileOptions.add( params, 'errorThreshold' ).min( 0 ).max( 1000 );
  186. tileOptions.add( params, 'maxDepth' ).min( 1 ).max( 100 );
  187. tileOptions.add( params, 'up', [ '+Y', '-Z' ] );
  188. tileOptions.open();
  189. const debug = gui.addFolder( 'Debug Options' );
  190. debug.add( params, 'displayBoxBounds' );
  191. debug.add( params, 'colorMode', {
  192. NONE,
  193. SCREEN_ERROR,
  194. GEOMETRIC_ERROR,
  195. DISTANCE,
  196. DEPTH,
  197. RELATIVE_DEPTH,
  198. IS_LEAF,
  199. RANDOM_COLOR,
  200. } );
  201. debug.open();
  202. const exampleOptions = gui.addFolder( 'Example Options' );
  203. exampleOptions.add( params, 'resolutionScale' ).min( 0.01 ).max( 2.0 ).step( 0.01 ).onChange( onWindowResize );
  204. exampleOptions.add( params, 'orthographic' );
  205. exampleOptions.add( params, 'showThirdPerson' );
  206. exampleOptions.add( params, 'showSecondView' ).onChange( onWindowResize );
  207. exampleOptions.add( params, 'enableUpdate' ).onChange( v => {
  208. tiles.parseQueue.autoUpdate = v;
  209. tiles.downloadQueue.autoUpdate = v;
  210. if ( v ) {
  211. tiles.parseQueue.scheduleJobRun();
  212. tiles.downloadQueue.scheduleJobRun();
  213. }
  214. } );
  215. exampleOptions.add( params, 'raycast', { NONE, ALL_HITS, FIRST_HIT_ONLY } );
  216. exampleOptions.add( params, 'enableCacheDisplay' );
  217. exampleOptions.add( params, 'enableRendererStats' );
  218. exampleOptions.open();
  219. gui.add( params, 'reload' );
  220. gui.open();
  221. statsContainer = document.createElement( 'div' );
  222. statsContainer.style.position = 'absolute';
  223. statsContainer.style.top = 0;
  224. statsContainer.style.left = 0;
  225. statsContainer.style.color = 'white';
  226. statsContainer.style.width = '100%';
  227. statsContainer.style.textAlign = 'center';
  228. statsContainer.style.padding = '5px';
  229. statsContainer.style.pointerEvents = 'none';
  230. statsContainer.style.lineHeight = '1.5em';
  231. document.body.appendChild( statsContainer );
  232. // Stats
  233. stats = new Stats();
  234. stats.showPanel( 0 );
  235. document.body.appendChild( stats.dom );
  236. }
  237. function onWindowResize() {
  238. thirdPersonCamera.aspect = window.innerWidth / window.innerHeight;
  239. thirdPersonCamera.updateProjectionMatrix();
  240. thirdPersonRenderer.setSize( Math.floor( window.innerWidth / 3 ), Math.floor( window.innerHeight / 3 ) );
  241. if ( params.showSecondView ) {
  242. camera.aspect = 0.5 * window.innerWidth / window.innerHeight;
  243. renderer.setSize( 0.5 * window.innerWidth, window.innerHeight );
  244. secondCamera.aspect = 0.5 * window.innerWidth / window.innerHeight;
  245. secondRenderer.setSize( 0.5 * window.innerWidth, window.innerHeight );
  246. secondRenderer.domElement.style.display = 'block';
  247. } else {
  248. camera.aspect = window.innerWidth / window.innerHeight;
  249. renderer.setSize( window.innerWidth, window.innerHeight );
  250. secondRenderer.domElement.style.display = 'none';
  251. }
  252. camera.updateProjectionMatrix();
  253. renderer.setPixelRatio( window.devicePixelRatio * params.resolutionScale );
  254. secondCamera.updateProjectionMatrix();
  255. secondRenderer.setPixelRatio( window.devicePixelRatio );
  256. updateOrthoCamera();
  257. }
  258. function onMouseLeave( e ) {
  259. lastHoveredElement = null;
  260. }
  261. function onMouseMove( e ) {
  262. const bounds = this.getBoundingClientRect();
  263. mouse.x = e.clientX - bounds.x;
  264. mouse.y = e.clientY - bounds.y;
  265. mouse.x = ( mouse.x / bounds.width ) * 2 - 1;
  266. mouse.y = - ( mouse.y / bounds.height ) * 2 + 1;
  267. lastHoveredElement = this;
  268. }
  269. const startPos = new Vector2();
  270. const endPos = new Vector2();
  271. function onMouseDown( e ) {
  272. const bounds = this.getBoundingClientRect();
  273. startPos.set( e.clientX - bounds.x, e.clientY - bounds.y );
  274. }
  275. function onMouseUp( e ) {
  276. const bounds = this.getBoundingClientRect();
  277. endPos.set( e.clientX - bounds.x, e.clientY - bounds.y );
  278. if ( startPos.distanceTo( endPos ) > 2 ) {
  279. return;
  280. }
  281. if ( lastHoveredElement === secondRenderer.domElement ) {
  282. raycaster.setFromCamera( mouse, secondCamera );
  283. } else {
  284. raycaster.setFromCamera( mouse, params.orthographic ? orthoCamera : camera );
  285. }
  286. raycaster.firstHitOnly = true;
  287. const results = raycaster.intersectObject( tiles.group, true );
  288. if ( results.length ) {
  289. const object = results[ 0 ].object;
  290. const info = tiles.getTileInformationFromActiveObject( object );
  291. let str = '';
  292. for ( const key in info ) {
  293. let val = info[ key ];
  294. if ( typeof val === 'number' ) {
  295. val = Math.floor( val * 1e5 ) / 1e5;
  296. }
  297. let name = key;
  298. while ( name.length < 20 ) {
  299. name += ' ';
  300. }
  301. str += `${ name } : ${ val }\n`;
  302. }
  303. console.log( str );
  304. }
  305. }
  306. function updateOrthoCamera() {
  307. orthoCamera.position.copy( camera.position );
  308. orthoCamera.rotation.copy( camera.rotation );
  309. const scale = camera.position.distanceTo( controls.target ) / 2.0;
  310. let aspect = window.innerWidth / window.innerHeight;
  311. if ( params.showSecondView ) {
  312. aspect *= 0.5;
  313. }
  314. orthoCamera.left = - aspect * scale;
  315. orthoCamera.right = aspect * scale;
  316. orthoCamera.bottom = - scale;
  317. orthoCamera.top = scale;
  318. orthoCamera.near = camera.near;
  319. orthoCamera.far = camera.far;
  320. orthoCamera.updateProjectionMatrix();
  321. }
  322. function animate() {
  323. requestAnimationFrame( animate );
  324. // update options
  325. tiles.errorTarget = params.errorTarget;
  326. tiles.errorThreshold = params.errorThreshold;
  327. tiles.loadSiblings = params.loadSiblings;
  328. tiles.displayActiveTiles = params.displayActiveTiles;
  329. tiles.maxDepth = params.maxDepth;
  330. tiles.displayBoxBounds = params.displayBoxBounds;
  331. tiles.colorMode = parseFloat( params.colorMode );
  332. if ( params.orthographic ) {
  333. tiles.deleteCamera( camera );
  334. tiles.setCamera( orthoCamera );
  335. tiles.setResolutionFromRenderer( orthoCamera, renderer );
  336. } else {
  337. tiles.deleteCamera( orthoCamera );
  338. tiles.setCamera( camera );
  339. tiles.setResolutionFromRenderer( camera, renderer );
  340. }
  341. if ( params.showSecondView ) {
  342. tiles.setCamera( secondCamera );
  343. tiles.setResolutionFromRenderer( secondCamera, secondRenderer );
  344. } else {
  345. tiles.deleteCamera( secondCamera );
  346. }
  347. offsetParent.rotation.set( 0, 0, 0 );
  348. if ( params.up === '-Z' ) {
  349. offsetParent.rotation.x = Math.PI / 2;
  350. }
  351. offsetParent.updateMatrixWorld( true );
  352. // update tiles center
  353. if ( tiles.getBounds( box ) ) {
  354. box.getCenter( tiles.group.position );
  355. tiles.group.position.multiplyScalar( - 1 );
  356. }
  357. if ( parseFloat( params.raycast ) !== NONE && lastHoveredElement !== null ) {
  358. if ( lastHoveredElement === renderer.domElement ) {
  359. raycaster.setFromCamera( mouse, params.orthographic ? orthoCamera : camera );
  360. } else {
  361. raycaster.setFromCamera( mouse, secondCamera );
  362. }
  363. raycaster.firstHitOnly = parseFloat( params.raycast ) === FIRST_HIT_ONLY;
  364. const results = raycaster.intersectObject( tiles.group, true );
  365. if ( results.length ) {
  366. const closestHit = results[ 0 ];
  367. const point = closestHit.point;
  368. rayIntersect.position.copy( point );
  369. // If the display bounds are visible they get intersected
  370. if ( closestHit.face ) {
  371. const normal = closestHit.face.normal;
  372. normal.transformDirection( closestHit.object.matrixWorld );
  373. rayIntersect.lookAt(
  374. point.x + normal.x,
  375. point.y + normal.y,
  376. point.z + normal.z
  377. );
  378. }
  379. rayIntersect.visible = true;
  380. } else {
  381. rayIntersect.visible = false;
  382. }
  383. } else {
  384. rayIntersect.visible = false;
  385. }
  386. // update tiles
  387. window.tiles = tiles;
  388. if ( params.enableUpdate ) {
  389. secondCamera.updateMatrixWorld();
  390. camera.updateMatrixWorld();
  391. orthoCamera.updateMatrixWorld();
  392. tiles.update();
  393. }
  394. render();
  395. stats.update();
  396. }
  397. function render() {
  398. updateOrthoCamera();
  399. cameraHelper.visible = false;
  400. orthoCameraHelper.visible = false;
  401. secondCameraHelper.visible = false;
  402. // render primary view
  403. if ( params.orthographic ) {
  404. const dist = orthoCamera.position.distanceTo( rayIntersect.position );
  405. rayIntersect.scale.setScalar( dist / 150 );
  406. } else {
  407. const dist = camera.position.distanceTo( rayIntersect.position );
  408. rayIntersect.scale.setScalar( dist * camera.fov / 6000 );
  409. }
  410. renderer.render( scene, params.orthographic ? orthoCamera : camera );
  411. // render secondary view
  412. if ( params.showSecondView ) {
  413. const dist = secondCamera.position.distanceTo( rayIntersect.position );
  414. rayIntersect.scale.setScalar( dist * secondCamera.fov / 6000 );
  415. secondRenderer.render( scene, secondCamera );
  416. }
  417. // render third person view
  418. thirdPersonRenderer.domElement.style.visibility = params.showThirdPerson ? 'visible' : 'hidden';
  419. if ( params.showThirdPerson ) {
  420. cameraHelper.update();
  421. cameraHelper.visible = ! params.orthographic;
  422. orthoCameraHelper.update();
  423. orthoCameraHelper.visible = params.orthographic;
  424. if ( params.showSecondView ) {
  425. secondCameraHelper.update();
  426. secondCameraHelper.visible = true;
  427. }
  428. const dist = thirdPersonCamera.position.distanceTo( rayIntersect.position );
  429. rayIntersect.scale.setScalar( dist * thirdPersonCamera.fov / 6000 );
  430. thirdPersonRenderer.render( scene, thirdPersonCamera );
  431. }
  432. const cacheFullness = tiles.lruCache.itemList.length / tiles.lruCache.minSize;
  433. let str = `Downloading: ${ tiles.stats.downloading } Parsing: ${ tiles.stats.parsing } Visible: ${ tiles.group.children.length - 2 }`;
  434. if ( params.enableCacheDisplay ) {
  435. const geomSet = new Set();
  436. tiles.traverse( tile => {
  437. const scene = tile.cached.scene;
  438. if ( scene ) {
  439. scene.traverse( c => {
  440. if ( c.geometry ) {
  441. geomSet.add( c.geometry );
  442. }
  443. } );
  444. }
  445. } );
  446. let count = 0;
  447. geomSet.forEach( g => {
  448. count += BufferGeometryUtils.estimateBytesUsed( g );
  449. } );
  450. str += `<br/>Cache: ${ ( 100 * cacheFullness ).toFixed( 2 ) }% ~${ ( count / 1000 / 1000 ).toFixed( 2 ) }mb`;
  451. }
  452. if ( params.enableRendererStats ) {
  453. const memory = renderer.info.memory;
  454. const programCount = renderer.info.programs.length;
  455. str += `<br/>Geometries: ${ memory.geometries } Textures: ${ memory.textures } Programs: ${ programCount }`;
  456. }
  457. if ( statsContainer.innerHTML !== str ) {
  458. statsContainer.innerHTML = str;
  459. }
  460. }