ionExample.js 18 KB

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  1. import {
  2. DebugTilesRenderer as TilesRenderer,
  3. NONE,
  4. SCREEN_ERROR,
  5. GEOMETRIC_ERROR,
  6. DISTANCE,
  7. DEPTH,
  8. RELATIVE_DEPTH,
  9. IS_LEAF,
  10. RANDOM_COLOR,
  11. TilesRendererBase,
  12. } from '../src/index.js';
  13. import {
  14. Scene,
  15. DirectionalLight,
  16. AmbientLight,
  17. WebGLRenderer,
  18. PerspectiveCamera,
  19. CameraHelper,
  20. Raycaster,
  21. Vector2,
  22. Mesh,
  23. CylinderBufferGeometry,
  24. MeshBasicMaterial,
  25. Group,
  26. TorusBufferGeometry,
  27. OrthographicCamera,
  28. sRGBEncoding
  29. } from 'three';
  30. import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js';
  31. import { BufferGeometryUtils } from 'three/examples/jsm/utils/BufferGeometryUtils.js';
  32. import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
  33. import { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader.js';
  34. import * as dat from 'three/examples/jsm/libs/dat.gui.module.js';
  35. import Stats from 'three/examples/jsm/libs/stats.module.js';
  36. const ALL_HITS = 1;
  37. const FIRST_HIT_ONLY = 2;
  38. const hashUrl = window.location.hash.replace( /^#/, '' );
  39. let camera, controls, scene, renderer, tiles, cameraHelper;
  40. let thirdPersonCamera, thirdPersonRenderer, thirdPersonControls;
  41. let secondRenderer, secondCameraHelper, secondControls, secondCamera;
  42. let orthoCamera, orthoCameraHelper;
  43. let raycaster, mouse, rayIntersect, lastHoveredElement;
  44. let offsetParent;
  45. let statsContainer, stats;
  46. let params = {
  47. 'enableUpdate': true,
  48. 'raycast': NONE,
  49. 'enableCacheDisplay': false,
  50. 'enableRendererStats': false,
  51. 'orthographic': false,
  52. 'ionAssetId': '40866',
  53. 'ionAccessToken': 'eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJqdGkiOiIwY2Q2MzQ1OS1kNjI4LTRiZDEtOWVkZC1kMWI4YzAyODU3OGMiLCJpZCI6MjU5LCJpYXQiOjE2MDY4NzMyMTh9.8EwC6vilVHM2yizt8nG6VmbNu66QiCrk3O-1lEDPI9I',
  54. 'preFetchToken': false,
  55. 'errorTarget': 6,
  56. 'errorThreshold': 60,
  57. 'maxDepth': 15,
  58. 'loadSiblings': true,
  59. 'stopAtEmptyTiles': true,
  60. 'displayActiveTiles': false,
  61. 'resolutionScale': 1.0,
  62. 'up': hashUrl ? '+Z' : '+Y',
  63. 'displayBoxBounds': false,
  64. 'colorMode': 0,
  65. 'showThirdPerson': false,
  66. 'showSecondView': false,
  67. 'reload': reinstantiateTiles,
  68. };
  69. init();
  70. animate();
  71. function loadIonJson( assetId, accessToken ) {
  72. const ionEndpointUrl = new URL(
  73. `https://api.cesium.com/v1/assets/${assetId}/endpoint`
  74. );
  75. ionEndpointUrl.searchParams.append( "access_token", accessToken );
  76. return fetch( ionEndpointUrl, { mode: 'cors' } )
  77. .then( ( res ) => {
  78. if ( res.ok ) {
  79. return res.json();
  80. } else {
  81. return Promise.reject( `${res.status} : ${res.statusText}` );
  82. }
  83. } )
  84. .then( ( json ) => {
  85. return [ json.url, json.accessToken ];
  86. } );
  87. }
  88. function setupTiles() {
  89. tiles.fetchOptions.mode = 'cors';
  90. // Note the DRACO compression files need to be supplied via an explicit source.
  91. // We use unpkg here but in practice should be provided by the application.
  92. const dracoLoader = new DRACOLoader();
  93. dracoLoader.setDecoderPath( 'https://unpkg.com/three@0.123.0/examples/js/libs/draco/gltf/' );
  94. dracoLoader.setDecoderConfig( { type: "js" } );
  95. const loader = new GLTFLoader( tiles.manager );
  96. loader.setDRACOLoader( dracoLoader );
  97. tiles.manager.addHandler( /\.gltf$/, {
  98. parse( ...args ) {
  99. return loader.parse( ...args );
  100. }
  101. } );
  102. offsetParent.add( tiles.group );
  103. }
  104. function reinstantiateTiles() {
  105. const url = hashUrl || '../data/tileset.json';
  106. if ( tiles ) {
  107. offsetParent.remove( tiles.group );
  108. tiles.dispose();
  109. }
  110. if ( params.ionAssetId ) {
  111. if ( params.preFetchToken ) {
  112. // If you don't want to share your ion access token on the client you can pre-fetch a temporary 1h bearer token on the server like so
  113. loadIonJson( params.ionAssetId, params.ionAccessToken )
  114. .then( ( [ ionUrl, token ] ) => {
  115. tiles = new TilesRenderer( ionUrl, token );
  116. setupTiles();
  117. } );
  118. } else {
  119. // If no access token is given, the default ion token will be used.
  120. tiles = new TilesRenderer( params.ionAssetId, params.ionAccessToken );
  121. setupTiles();
  122. }
  123. } else {
  124. tiles = new TilesRenderer( url );
  125. setupTiles();
  126. }
  127. }
  128. function init() {
  129. scene = new Scene();
  130. // primary camera view
  131. renderer = new WebGLRenderer( { antialias: true } );
  132. renderer.setPixelRatio( window.devicePixelRatio );
  133. renderer.setSize( window.innerWidth, window.innerHeight );
  134. renderer.setClearColor( 0x151c1f );
  135. renderer.outputEncoding = sRGBEncoding;
  136. document.body.appendChild( renderer.domElement );
  137. camera = new PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 4000 );
  138. camera.position.set( 400, 400, 400 );
  139. cameraHelper = new CameraHelper( camera );
  140. scene.add( cameraHelper );
  141. orthoCamera = new OrthographicCamera();
  142. orthoCameraHelper = new CameraHelper( orthoCamera );
  143. scene.add( orthoCameraHelper );
  144. // secondary camera view
  145. secondCamera = new PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 4000 );
  146. secondCamera.position.set( 400, 400, - 400 );
  147. secondCamera.lookAt( 0, 0, 0 );
  148. secondRenderer = new WebGLRenderer( { antialias: true } );
  149. secondRenderer.setPixelRatio( window.devicePixelRatio );
  150. secondRenderer.setSize( window.innerWidth, window.innerHeight );
  151. secondRenderer.setClearColor( 0x151c1f );
  152. secondRenderer.outputEncoding = sRGBEncoding;
  153. document.body.appendChild( secondRenderer.domElement );
  154. secondRenderer.domElement.style.position = 'absolute';
  155. secondRenderer.domElement.style.right = '0';
  156. secondRenderer.domElement.style.top = '0';
  157. secondRenderer.domElement.style.outline = '#0f1416 solid 2px';
  158. secondControls = new OrbitControls( secondCamera, secondRenderer.domElement );
  159. secondControls.screenSpacePanning = false;
  160. secondControls.minDistance = 1;
  161. secondControls.maxDistance = 2000;
  162. secondCameraHelper = new CameraHelper( secondCamera );
  163. scene.add( secondCameraHelper );
  164. // Third person camera view
  165. thirdPersonCamera = new PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 4000 );
  166. thirdPersonCamera.position.set( 50, 40, 40 );
  167. thirdPersonCamera.lookAt( 0, 0, 0 );
  168. thirdPersonRenderer = new WebGLRenderer( { antialias: true } );
  169. thirdPersonRenderer.setPixelRatio( window.devicePixelRatio );
  170. thirdPersonRenderer.setSize( window.innerWidth, window.innerHeight );
  171. thirdPersonRenderer.setClearColor( 0x0f1416 );
  172. thirdPersonRenderer.outputEncoding = sRGBEncoding;
  173. document.body.appendChild( thirdPersonRenderer.domElement );
  174. thirdPersonRenderer.domElement.style.position = 'fixed';
  175. thirdPersonRenderer.domElement.style.left = '5px';
  176. thirdPersonRenderer.domElement.style.bottom = '5px';
  177. thirdPersonControls = new OrbitControls( thirdPersonCamera, thirdPersonRenderer.domElement );
  178. thirdPersonControls.screenSpacePanning = false;
  179. thirdPersonControls.minDistance = 1;
  180. thirdPersonControls.maxDistance = 2000;
  181. // controls
  182. controls = new OrbitControls( camera, renderer.domElement );
  183. controls.screenSpacePanning = false;
  184. controls.minDistance = 1;
  185. controls.maxDistance = 2000;
  186. // lights
  187. const dirLight = new DirectionalLight( 0xffffff );
  188. dirLight.position.set( 1, 2, 3 );
  189. scene.add( dirLight );
  190. const ambLight = new AmbientLight( 0xffffff, 0.2 );
  191. scene.add( ambLight );
  192. offsetParent = new Group();
  193. scene.add( offsetParent );
  194. // Raycasting init
  195. raycaster = new Raycaster();
  196. mouse = new Vector2();
  197. rayIntersect = new Group();
  198. const rayIntersectMat = new MeshBasicMaterial( { color: 0xe91e63 } );
  199. const rayMesh = new Mesh( new CylinderBufferGeometry( 0.25, 0.25, 6 ), rayIntersectMat );
  200. rayMesh.rotation.x = Math.PI / 2;
  201. rayMesh.position.z += 3;
  202. rayIntersect.add( rayMesh );
  203. const rayRing = new Mesh( new TorusBufferGeometry( 1.5, 0.2, 16, 100 ), rayIntersectMat );
  204. rayIntersect.add( rayRing );
  205. scene.add( rayIntersect );
  206. rayIntersect.visible = false;
  207. reinstantiateTiles();
  208. onWindowResize();
  209. window.addEventListener( 'resize', onWindowResize, false );
  210. renderer.domElement.addEventListener( 'mousemove', onMouseMove, false );
  211. renderer.domElement.addEventListener( 'mousedown', onMouseDown, false );
  212. renderer.domElement.addEventListener( 'mouseup', onMouseUp, false );
  213. renderer.domElement.addEventListener( 'mouseleave', onMouseLeave, false );
  214. secondRenderer.domElement.addEventListener( 'mousemove', onMouseMove, false );
  215. secondRenderer.domElement.addEventListener( 'mousedown', onMouseDown, false );
  216. secondRenderer.domElement.addEventListener( 'mouseup', onMouseUp, false );
  217. secondRenderer.domElement.addEventListener( 'mouseleave', onMouseLeave, false );
  218. // GUI
  219. const gui = new dat.GUI();
  220. gui.width = 300;
  221. const tileOptions = gui.addFolder( 'Tiles Options' );
  222. tileOptions.add( params, 'ionAssetId' );
  223. tileOptions.add( params, 'ionAccessToken' );
  224. tileOptions.add( params, 'preFetchToken' );
  225. tileOptions.add( params, 'loadSiblings' );
  226. tileOptions.add( params, 'stopAtEmptyTiles' );
  227. tileOptions.add( params, 'displayActiveTiles' );
  228. tileOptions.add( params, 'errorTarget' ).min( 0 ).max( 50 );
  229. tileOptions.add( params, 'errorThreshold' ).min( 0 ).max( 1000 );
  230. tileOptions.add( params, 'maxDepth' ).min( 1 ).max( 100 );
  231. tileOptions.add( params, 'up', [ '+Y', '+Z', '-Z' ] );
  232. tileOptions.open();
  233. const debug = gui.addFolder( 'Debug Options' );
  234. debug.add( params, 'displayBoxBounds' );
  235. debug.add( params, 'colorMode', {
  236. NONE,
  237. SCREEN_ERROR,
  238. GEOMETRIC_ERROR,
  239. DISTANCE,
  240. DEPTH,
  241. RELATIVE_DEPTH,
  242. IS_LEAF,
  243. RANDOM_COLOR,
  244. } );
  245. debug.open();
  246. const exampleOptions = gui.addFolder( 'Example Options' );
  247. exampleOptions.add( params, 'resolutionScale' ).min( 0.01 ).max( 2.0 ).step( 0.01 ).onChange( onWindowResize );
  248. exampleOptions.add( params, 'orthographic' );
  249. exampleOptions.add( params, 'showThirdPerson' );
  250. exampleOptions.add( params, 'showSecondView' ).onChange( onWindowResize );
  251. exampleOptions.add( params, 'enableUpdate' ).onChange( v => {
  252. tiles.parseQueue.autoUpdate = v;
  253. tiles.downloadQueue.autoUpdate = v;
  254. if ( v ) {
  255. tiles.parseQueue.scheduleJobRun();
  256. tiles.downloadQueue.scheduleJobRun();
  257. }
  258. } );
  259. exampleOptions.add( params, 'raycast', { NONE, ALL_HITS, FIRST_HIT_ONLY } );
  260. exampleOptions.add( params, 'enableCacheDisplay' );
  261. exampleOptions.add( params, 'enableRendererStats' );
  262. exampleOptions.open();
  263. gui.add( params, 'reload' );
  264. gui.open();
  265. statsContainer = document.createElement( 'div' );
  266. statsContainer.style.position = 'absolute';
  267. statsContainer.style.top = 0;
  268. statsContainer.style.left = 0;
  269. statsContainer.style.color = 'white';
  270. statsContainer.style.width = '100%';
  271. statsContainer.style.textAlign = 'center';
  272. statsContainer.style.padding = '5px';
  273. statsContainer.style.pointerEvents = 'none';
  274. statsContainer.style.lineHeight = '1.5em';
  275. document.body.appendChild( statsContainer );
  276. // Stats
  277. stats = new Stats();
  278. stats.showPanel( 0 );
  279. document.body.appendChild( stats.dom );
  280. }
  281. function onWindowResize() {
  282. thirdPersonCamera.aspect = window.innerWidth / window.innerHeight;
  283. thirdPersonCamera.updateProjectionMatrix();
  284. thirdPersonRenderer.setSize( Math.floor( window.innerWidth / 3 ), Math.floor( window.innerHeight / 3 ) );
  285. if ( params.showSecondView ) {
  286. camera.aspect = 0.5 * window.innerWidth / window.innerHeight;
  287. renderer.setSize( 0.5 * window.innerWidth, window.innerHeight );
  288. secondCamera.aspect = 0.5 * window.innerWidth / window.innerHeight;
  289. secondRenderer.setSize( 0.5 * window.innerWidth, window.innerHeight );
  290. secondRenderer.domElement.style.display = 'block';
  291. } else {
  292. camera.aspect = window.innerWidth / window.innerHeight;
  293. renderer.setSize( window.innerWidth, window.innerHeight );
  294. secondRenderer.domElement.style.display = 'none';
  295. }
  296. camera.updateProjectionMatrix();
  297. renderer.setPixelRatio( window.devicePixelRatio * params.resolutionScale );
  298. secondCamera.updateProjectionMatrix();
  299. secondRenderer.setPixelRatio( window.devicePixelRatio );
  300. updateOrthoCamera();
  301. }
  302. function onMouseLeave( e ) {
  303. lastHoveredElement = null;
  304. }
  305. function onMouseMove( e ) {
  306. const bounds = this.getBoundingClientRect();
  307. mouse.x = e.clientX - bounds.x;
  308. mouse.y = e.clientY - bounds.y;
  309. mouse.x = ( mouse.x / bounds.width ) * 2 - 1;
  310. mouse.y = - ( mouse.y / bounds.height ) * 2 + 1;
  311. lastHoveredElement = this;
  312. }
  313. const startPos = new Vector2();
  314. const endPos = new Vector2();
  315. function onMouseDown( e ) {
  316. const bounds = this.getBoundingClientRect();
  317. startPos.set( e.clientX - bounds.x, e.clientY - bounds.y );
  318. }
  319. function onMouseUp( e ) {
  320. const bounds = this.getBoundingClientRect();
  321. endPos.set( e.clientX - bounds.x, e.clientY - bounds.y );
  322. if ( startPos.distanceTo( endPos ) > 2 ) {
  323. return;
  324. }
  325. if ( lastHoveredElement === secondRenderer.domElement ) {
  326. raycaster.setFromCamera( mouse, secondCamera );
  327. } else {
  328. raycaster.setFromCamera( mouse, params.orthographic ? orthoCamera : camera );
  329. }
  330. raycaster.firstHitOnly = true;
  331. const results = raycaster.intersectObject( tiles.group, true );
  332. if ( results.length ) {
  333. const object = results[ 0 ].object;
  334. const info = tiles.getTileInformationFromActiveObject( object );
  335. let str = '';
  336. for ( const key in info ) {
  337. let val = info[ key ];
  338. if ( typeof val === 'number' ) {
  339. val = Math.floor( val * 1e5 ) / 1e5;
  340. }
  341. let name = key;
  342. while ( name.length < 20 ) {
  343. name += ' ';
  344. }
  345. str += `${ name } : ${ val }\n`;
  346. }
  347. console.log( str );
  348. }
  349. }
  350. function updateOrthoCamera() {
  351. orthoCamera.position.copy( camera.position );
  352. orthoCamera.rotation.copy( camera.rotation );
  353. const scale = camera.position.distanceTo( controls.target ) / 2.0;
  354. let aspect = window.innerWidth / window.innerHeight;
  355. if ( params.showSecondView ) {
  356. aspect *= 0.5;
  357. }
  358. orthoCamera.left = - aspect * scale;
  359. orthoCamera.right = aspect * scale;
  360. orthoCamera.bottom = - scale;
  361. orthoCamera.top = scale;
  362. orthoCamera.near = camera.near;
  363. orthoCamera.far = camera.far;
  364. orthoCamera.updateProjectionMatrix();
  365. }
  366. function animate() {
  367. requestAnimationFrame( animate );
  368. if ( ! tiles ) return;
  369. // update options
  370. tiles.errorTarget = params.errorTarget;
  371. tiles.errorThreshold = params.errorThreshold;
  372. tiles.loadSiblings = params.loadSiblings;
  373. tiles.stopAtEmptyTiles = params.stopAtEmptyTiles;
  374. tiles.displayActiveTiles = params.displayActiveTiles;
  375. tiles.maxDepth = params.maxDepth;
  376. tiles.displayBoxBounds = params.displayBoxBounds;
  377. tiles.colorMode = parseFloat( params.colorMode );
  378. if ( params.orthographic ) {
  379. tiles.deleteCamera( camera );
  380. tiles.setCamera( orthoCamera );
  381. tiles.setResolutionFromRenderer( orthoCamera, renderer );
  382. } else {
  383. tiles.deleteCamera( orthoCamera );
  384. tiles.setCamera( camera );
  385. tiles.setResolutionFromRenderer( camera, renderer );
  386. }
  387. if ( params.showSecondView ) {
  388. tiles.setCamera( secondCamera );
  389. tiles.setResolutionFromRenderer( secondCamera, secondRenderer );
  390. } else {
  391. tiles.deleteCamera( secondCamera );
  392. }
  393. offsetParent.rotation.set( 0, 0, 0 );
  394. if ( params.up === '-Z' ) {
  395. offsetParent.rotation.x = Math.PI / 2;
  396. } else if ( params.up === '+Z' ) {
  397. offsetParent.rotation.x = - Math.PI / 2;
  398. }
  399. offsetParent.updateMatrixWorld( true );
  400. if ( parseFloat( params.raycast ) !== NONE && lastHoveredElement !== null ) {
  401. if ( lastHoveredElement === renderer.domElement ) {
  402. raycaster.setFromCamera( mouse, params.orthographic ? orthoCamera : camera );
  403. } else {
  404. raycaster.setFromCamera( mouse, secondCamera );
  405. }
  406. raycaster.firstHitOnly = parseFloat( params.raycast ) === FIRST_HIT_ONLY;
  407. const results = raycaster.intersectObject( tiles.group, true );
  408. if ( results.length ) {
  409. const closestHit = results[ 0 ];
  410. const point = closestHit.point;
  411. rayIntersect.position.copy( point );
  412. // If the display bounds are visible they get intersected
  413. if ( closestHit.face ) {
  414. const normal = closestHit.face.normal;
  415. normal.transformDirection( closestHit.object.matrixWorld );
  416. rayIntersect.lookAt(
  417. point.x + normal.x,
  418. point.y + normal.y,
  419. point.z + normal.z
  420. );
  421. }
  422. rayIntersect.visible = true;
  423. } else {
  424. rayIntersect.visible = false;
  425. }
  426. } else {
  427. rayIntersect.visible = false;
  428. }
  429. // update tiles
  430. window.tiles = tiles;
  431. if ( params.enableUpdate ) {
  432. secondCamera.updateMatrixWorld();
  433. camera.updateMatrixWorld();
  434. orthoCamera.updateMatrixWorld();
  435. tiles.update();
  436. }
  437. render();
  438. stats.update();
  439. }
  440. function render() {
  441. updateOrthoCamera();
  442. cameraHelper.visible = false;
  443. orthoCameraHelper.visible = false;
  444. secondCameraHelper.visible = false;
  445. // render primary view
  446. if ( params.orthographic ) {
  447. const dist = orthoCamera.position.distanceTo( rayIntersect.position );
  448. rayIntersect.scale.setScalar( dist / 150 );
  449. } else {
  450. const dist = camera.position.distanceTo( rayIntersect.position );
  451. rayIntersect.scale.setScalar( dist * camera.fov / 6000 );
  452. }
  453. renderer.render( scene, params.orthographic ? orthoCamera : camera );
  454. // render secondary view
  455. if ( params.showSecondView ) {
  456. const dist = secondCamera.position.distanceTo( rayIntersect.position );
  457. rayIntersect.scale.setScalar( dist * secondCamera.fov / 6000 );
  458. secondRenderer.render( scene, secondCamera );
  459. }
  460. // render third person view
  461. thirdPersonRenderer.domElement.style.visibility = params.showThirdPerson ? 'visible' : 'hidden';
  462. if ( params.showThirdPerson ) {
  463. cameraHelper.update();
  464. cameraHelper.visible = ! params.orthographic;
  465. orthoCameraHelper.update();
  466. orthoCameraHelper.visible = params.orthographic;
  467. if ( params.showSecondView ) {
  468. secondCameraHelper.update();
  469. secondCameraHelper.visible = true;
  470. }
  471. const dist = thirdPersonCamera.position.distanceTo( rayIntersect.position );
  472. rayIntersect.scale.setScalar( dist * thirdPersonCamera.fov / 6000 );
  473. thirdPersonRenderer.render( scene, thirdPersonCamera );
  474. }
  475. const cacheFullness = tiles.lruCache.itemList.length / tiles.lruCache.maxSize;
  476. let str = `Downloading: ${ tiles.stats.downloading } Parsing: ${ tiles.stats.parsing } Visible: ${ tiles.group.children.length - 2 }`;
  477. if ( params.enableCacheDisplay ) {
  478. const geomSet = new Set();
  479. tiles.traverse( tile => {
  480. const scene = tile.cached.scene;
  481. if ( scene ) {
  482. scene.traverse( c => {
  483. if ( c.geometry ) {
  484. geomSet.add( c.geometry );
  485. }
  486. } );
  487. }
  488. } );
  489. let count = 0;
  490. geomSet.forEach( g => {
  491. count += BufferGeometryUtils.estimateBytesUsed( g );
  492. } );
  493. str += `<br/>Cache: ${ ( 100 * cacheFullness ).toFixed( 2 ) }% ~${ ( count / 1000 / 1000 ).toFixed( 2 ) }mb`;
  494. }
  495. if ( params.enableRendererStats ) {
  496. const memory = renderer.info.memory;
  497. const programCount = renderer.info.programs.length;
  498. str += `<br/>Geometries: ${ memory.geometries } Textures: ${ memory.textures } Programs: ${ programCount }`;
  499. }
  500. if ( statsContainer.innerHTML !== str ) {
  501. statsContainer.innerHTML = str;
  502. }
  503. }