123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720 |
- import path from 'path';
- import { LRUCache } from './LRUCache.js';
- import { PriorityQueue } from './PriorityQueue.js';
- // TODO: find out why tiles are left dangling in the hierarchy
- // TODO: Address the issue of too many promises, garbage collection
- // TODO: remove more redundant computation
- // TODO: See if using classes improves performance
- // TODO: See if declaring function inline improves performance
- // TODO: Make sure active state works as expected
- const UNLOADED = 0;
- const LOADING = 1;
- const PARSING = 2;
- const LOADED = 3;
- const FAILED = 4;
- function traverseSet( tile, beforeCb = null, afterCb = null, parent = null, depth = 0 ) {
- if ( beforeCb && beforeCb( tile, parent, depth ) ) {
- if ( afterCb ) {
- afterCb( tile, parent, depth );
- }
- return;
- }
- const children = tile.children;
- for ( let i = 0, l = children.length; i < l; i ++ ) {
- traverseSet( children[ i ], beforeCb, afterCb, tile, depth + 1 );
- }
- if ( afterCb ) {
- afterCb( tile, parent, depth );
- }
- }
- function isUsedThisFrame( tile, frameCount ) {
- return tile.__lastFrameVisited === frameCount && tile.__used;
- }
- function resetFrameState( tile, frameCount ) {
- if ( tile.__lastFrameVisited !== frameCount ) {
- tile.__lastFrameVisited = frameCount;
- tile.__used = false;
- tile.__inFrustum = false;
- tile.__isLeaf = false;
- tile.__visible = false;
- tile.__active = false;
- tile.__error = 0;
- }
- }
- function recursivelyMarkUsed( tile, frameCount, lruCache ) {
- resetFrameState( tile, frameCount );
- tile.__used = true;
- lruCache.markUsed( tile );
- if ( tile.__contentEmpty ) {
- const children = tile.children;
- for ( let i = 0, l = children.length; i < l; i ++ ) {
- recursivelyMarkUsed( children[ i ], frameCount, lruCache );
- }
- }
- }
- // TODO: include frustum mask here?
- function determineFrustumSet( tile, renderer ) {
- const stats = renderer.stats;
- const frameCount = renderer.frameCount;
- const errorTarget = renderer.errorTarget;
- const maxDepth = renderer.maxDepth;
- const loadSiblings = renderer.loadSiblings;
- const lruCache = renderer.lruCache;
- resetFrameState( tile, frameCount );
- const inFrustum = renderer.tileInView( tile );
- if ( inFrustum === false ) {
- return false;
- }
- tile.__used = true;
- lruCache.markUsed( tile );
- tile.__inFrustum = true;
- stats.inFrustum ++;
- if ( ! tile.__contentEmpty ) {
- const error = renderer.calculateError( tile );
- tile.__error = error;
- if ( error <= errorTarget ) {
- return true;
- }
- }
- if ( renderer.maxDepth > 0 && tile.__depth + 1 >= maxDepth ) {
- return true;
- }
- let anyChildrenUsed = false;
- const children = tile.children;
- for ( let i = 0, l = children.length; i < l; i ++ ) {
- const c = children[ i ];
- const r = determineFrustumSet( c, renderer );
- anyChildrenUsed = anyChildrenUsed || r;
- }
- if ( anyChildrenUsed && loadSiblings ) {
- for ( let i = 0, l = children.length; i < l; i ++ ) {
- recursivelyMarkUsed( tile, frameCount, lruCache );
- }
- }
- return true;
- }
- function markUsedSetLeaves( tile, renderer ) {
- const stats = renderer.stats;
- const frameCount = renderer.frameCount;
- if ( ! isUsedThisFrame( tile, frameCount ) ) {
- return;
- }
- stats.used ++;
- const children = tile.children;
- let anyChildrenUsed = false;
- for ( let i = 0, l = children.length; i < l; i ++ ) {
- const c = children[ i ];
- anyChildrenUsed = anyChildrenUsed || isUsedThisFrame( c, frameCount );
- }
- if ( ! anyChildrenUsed ) {
- tile.__isLeaf = true;
- // TODO: stats
- } else {
- for ( let i = 0, l = children.length; i < l; i ++ ) {
- const c = children[ i ];
- markUsedSetLeaves( c, renderer );
- }
- }
- }
- function skipTraversal( tile, renderer ) {
- const stats = renderer.stats;
- const frameCount = renderer.frameCount;
- if ( ! isUsedThisFrame( tile, frameCount ) ) {
- return;
- }
- const lruCache = renderer.lruCache;
- if ( tile.__isLeaf ) {
- if ( tile.__loadingState === LOADED ) {
- if ( tile.__inFrustum ) {
- tile.__visible = true;
- stats.visible ++;
- }
- tile.__active = true;
- stats.active ++;
- } else if ( ! lruCache.isFull() ) {
- renderer.requestTileContents( tile );
- }
- return;
- }
- const errorRequirement = renderer.errorTarget * renderer.errorThreshold;
- const meetsSSE = tile.__error < errorRequirement;
- const hasContent = tile.__loadingState === LOADED && ! tile.__contentEmpty;
- const children = tile.children;
- let allChildrenHaveContent = true;
- for ( let i = 0, l = children.length; i < l; i ++ ) {
- const c = children[ i ];
- if ( isUsedThisFrame( c, frameCount ) ) {
- const childContent = c.__loadingState === LOADED || tile.__contentEmpty;
- allChildrenHaveContent = allChildrenHaveContent && childContent;
- }
- }
- if ( meetsSSE && ! hasContent && ! lruCache.isFull() ) {
- renderer.requestTileContents( tile );
- }
- if ( meetsSSE && hasContent && ! allChildrenHaveContent ) {
- if ( tile.__inFrustum ) {
- tile.__visible = true;
- stats.visible ++;
- }
- tile.__active = true;
- stats.active ++;
- for ( let i = 0, l = children.length; i < l; i ++ ) {
- const c = children[ i ];
- if ( isUsedThisFrame( c, frameCount ) && ! lruCache.isFull() ) {
- renderer.requestTileContents( c );
- }
- }
- return;
- }
- for ( let i = 0, l = children.length; i < l; i ++ ) {
- const c = children[ i ];
- if ( isUsedThisFrame( c, frameCount ) ) {
- skipTraversal( c, renderer );
- }
- }
- }
- function toggleTiles( tile, renderer ) {
- const frameCount = renderer.frameCount;
- const isUsed = isUsedThisFrame( tile, frameCount );
- if ( isUsed || tile.__usedLastFrame ) {
- if ( ! isUsed ) {
- if ( ! tile.__contentEmpty && tile.__loadingState === LOADED ) {
- renderer.setTileVisible( tile, false );
- renderer.setTileActive( tile, false );
- }
- tile.__usedLastFrame = false;
- } else {
- if ( ! tile.__contentEmpty && tile.__loadingState === LOADED ) {
- // enable visibility if active due to shadows
- renderer.setTileActive( tile, tile.__active );
- renderer.setTileVisible( tile, tile.__active || tile.__visible );
- }
- tile.__usedLastFrame = true;
- }
- const children = tile.children;
- for ( let i = 0, l = children.length; i < l; i ++ ) {
- const c = children[ i ];
- toggleTiles( c, renderer );
- }
- }
- }
- class TilesRenderer {
- get root() {
- const tileSet = this.tileSets[ this.rootSet ];
- if ( ! tileSet || tileSet instanceof Promise ) {
- return null;
- } else {
- return tileSet.root;
- }
- }
- constructor( url, cache = new LRUCache(), downloadQueue = new PriorityQueue( 6 ), parseQueue = new PriorityQueue( 2 ) ) {
- // state
- this.tileSets = {};
- this.rootSet = url;
- this.lruCache = cache;
- this.downloadQueue = downloadQueue;
- this.parseQueue = parseQueue;
- this.stats = {
- parsing: 0,
- downloading: 0,
- inFrustum: 0,
- used: 0,
- active: 0,
- visible: 0,
- };
- this.frameCount = 0;
- // options
- this.errorTarget = 6.0;
- this.errorThreshold = 6.0;
- this.loadSiblings = true;
- this.maxDepth = Infinity;
- this.loadSiblings = true;
- this.loadTileSet( url );
- }
- traverse( cb ) {
- const tileSets = this.tileSets;
- const rootTileSet = tileSets[ this.rootSet ];
- if ( ! rootTileSet || ! rootTileSet.root ) return;
- traverseSet( rootTileSet.root, cb );
- }
- // Public API
- update() {
- const stats = this.stats;
- const lruCache = this.lruCache;
- const tileSets = this.tileSets;
- const rootTileSet = tileSets[ this.rootSet ];
- if ( ! rootTileSet || ! rootTileSet.root ) return;
- const root = rootTileSet.root;
- stats.inFrustum = 0,
- stats.used = 0,
- stats.active = 0,
- stats.visible = 0,
- this.frameCount ++;
- determineFrustumSet( root, this );
- markUsedSetLeaves( root, this );
- skipTraversal( root, this );
- toggleTiles( root, this );
- // TODO: We may want to add this function in the requestTileContents function
- lruCache.scheduleUnload( null );
- }
- // Overrideable
- parseTile( buffer, tile ) {
- return null;
- }
- disposeTile( tile ) {
- }
- preprocessNode( tile, parentTile, tileSetDir ) {
- if ( tile.content ) {
- if ( ! ( 'uri' in tile.content ) && 'url' in tile.content ) {
- tile.content.uri = tile.content.url;
- delete tile.content.url;
- }
- if ( tile.content.uri ) {
- tile.content.uri = path.join( tileSetDir, tile.content.uri );
- }
- // TODO: fix for some cases where tilesets provide the bounding volume
- // but volumes are not present. See
- if (
- tile.content.boundingVolume &&
- ! (
- 'box' in tile.content.boundingVolume ||
- 'sphere' in tile.content.boundingVolume ||
- 'region' in tile.content.boundingVolume
- )
- ) {
- delete tile.content.boundingVolume;
- }
- }
- tile.parent = parentTile;
- tile.__contentEmpty = ! tile.content || ! tile.content.uri;
- tile.__error = 0.0;
- tile.__inFrustum = false;
- tile.__isLeaf = false;
- tile.__wasUsed = false;
- tile.__used = false;
- tile.__wasVisible = false;
- tile.__visible = false;
- tile.__wasActive = false;
- tile.__active = false;
- tile.__childrenActive = false;
- tile.__loadingState = UNLOADED;
- tile.__loadIndex = 0;
- tile.__loadAbort = null;
- if ( parentTile === null ) {
- tile.__depth = 0;
- } else {
- tile.__depth = parentTile.__depth + 1;
- }
- }
- setTileActive( tile, state ) {
- }
- setTileVisible( tile, state ) {
- }
- calculateError( tile ) {
- return 0;
- }
- tileInView( tile ) {
- return true;
- }
- // Private Functions
- loadTileSet( url ) {
- const tileSets = this.tileSets;
- if ( ! ( url in tileSets ) ) {
- const pr =
- fetch( url, { credentials: 'same-origin' } )
- .then( res => {
- if ( res.ok ) {
- return res.json();
- } else {
- throw new Error( `Status ${ res.status } (${ res.statusText })` );
- }
- } )
- .then( json => {
- // TODO: Add version query?
- const version = json.asset.version;
- console.assert( version === '1.0' || version === '0.0' );
- const basePath = path.dirname( url );
- traverseSet( json.root, ( node, parent ) => this.preprocessNode( node, parent, basePath ) );
- tileSets[ url ] = json;
- // TODO: schedule an update to avoid doing this too many times
- this.update();
- } );
- pr.catch( e => {
- console.error( `TilesLoader: Failed to load tile set json "${ url }"` );
- console.error( e );
- delete tileSets[ url ];
- } );
- tileSets[ url ] = pr;
- }
- return Promise.resolve( tileSets[ url ] );
- }
- requestTileContents( tile ) {
- // If the tile is already being loaded then don't
- // start it again.
- if ( tile.__loadingState !== UNLOADED ) {
- return;
- }
- // TODO: reuse the functions created here?
- const lruCache = this.lruCache;
- const downloadQueue = this.downloadQueue;
- const parseQueue = this.parseQueue;
- lruCache.add( tile, t => {
- if ( t.__loadingState === LOADING ) {
- t.__loadAbort.abort();
- t.__loadAbort = null;
- } else {
- this.disposeTile( t );
- }
- if ( t.__loadingState === LOADING ) {
- stats.downloading --;
- } else if ( t.__loadingState === PARSING ) {
- stats.parsing --;
- }
- t.__loadingState = UNLOADED;
- t.__loadIndex ++;
- // TODO: Removing from the queues here is slow
- // parseQueue.remove( t );
- // downloadQueue.remove( t );
- } );
- tile.__loadIndex ++;
- const loadIndex = tile.__loadIndex;
- const priority = 1 / ( tile.__depth + 1 );
- const stats = this.stats;
- const controller = new AbortController();
- const signal = controller.signal;
- stats.downloading ++;
- tile.__loadAbort = controller;
- tile.__loadingState = LOADING;
- downloadQueue.add( tile, priority, tile => {
- if ( tile.__loadIndex !== loadIndex ) {
- return Promise.resolve();
- }
- return fetch( tile.content.uri, { credentials: 'same-origin', signal } );
- } )
- .then( res => {
- if ( tile.__loadIndex !== loadIndex ) {
- return;
- }
- if ( res.ok ) {
- return res.arrayBuffer();
- } else {
- throw new Error( `Failed to load model with error code ${res.status}` );
- }
- } )
- .then( buffer => {
- if ( tile.__loadIndex !== loadIndex ) {
- return;
- }
- stats.downloading --;
- stats.parsing ++;
- tile.__loadAbort = null;
- tile.__loadingState = PARSING;
- return parseQueue.add( buffer, priority, buffer => {
- if ( tile.__loadIndex !== loadIndex ) {
- return Promise.resolve();
- }
- return this.parseTile( buffer, tile );
- } );
- } )
- .then( () => {
- if ( tile.__loadIndex !== loadIndex ) {
- return;
- }
- stats.parsing --;
- tile.__loadingState = LOADED;
- this.setTileActive( tile, tile.__active );
- this.setTileVisible( tile, tile.__visible );
- } )
- .catch( e => {
- // if it has been unloaded then the tile has been disposed
- if ( tile.__loadIndex !== loadIndex ) {
- return;
- }
- if ( e.name !== 'AbortError' ) {
- console.error( 'TilesRenderer : Failed to load tile.' );
- console.error( e );
- tile.__loadingState = FAILED;
- } else {
- lruCache.remove( tile );
- }
- } );
- }
- }
- export { TilesRenderer };
|