index.js 11 KB

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  1. import { DebugTilesRenderer as TilesRenderer } from '../src/index.js';
  2. import {
  3. Scene,
  4. DirectionalLight,
  5. AmbientLight,
  6. WebGLRenderer,
  7. PerspectiveCamera,
  8. CameraHelper,
  9. Box3,
  10. Raycaster,
  11. Vector2,
  12. Mesh,
  13. CylinderBufferGeometry,
  14. MeshBasicMaterial,
  15. Group,
  16. TorusBufferGeometry,
  17. OrthographicCamera
  18. } from 'three';
  19. import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js';
  20. import { BufferGeometryUtils } from 'three/examples/jsm/utils/BufferGeometryUtils.js';
  21. import * as dat from 'three/examples/jsm/libs/dat.gui.module.js';
  22. import Stats from 'three/examples/jsm/libs/stats.module.js';
  23. let camera, controls, scene, renderer, tiles, cameraHelper;
  24. let thirdPersonCamera, thirdPersonRenderer, thirdPersonControls;
  25. let orthoCamera, orthoCameraHelper;
  26. let box;
  27. let raycaster, mouse, rayIntersect;
  28. let offsetParent;
  29. let statsContainer, stats;
  30. let params = {
  31. 'enableUpdate': true,
  32. 'enableRaycast': false,
  33. 'enableCacheDisplay': false,
  34. 'orthographic': false,
  35. 'errorTarget': 6,
  36. 'errorThreshold': 60,
  37. 'maxDepth': 15,
  38. 'loadSiblings': true,
  39. 'displayActiveTiles': false,
  40. 'up': '+Y',
  41. 'displayBoxBounds': false,
  42. 'colorMode': 0,
  43. 'showThirdPerson': true,
  44. 'reload': reinstantiateTiles,
  45. };
  46. init();
  47. animate();
  48. function reinstantiateTiles() {
  49. const url = window.location.hash.replace( /^#/, '' ) || '../data/tileset.json';
  50. if ( tiles ) {
  51. offsetParent.remove( tiles.group );
  52. }
  53. tiles = new TilesRenderer( url );
  54. tiles.camera = camera;
  55. tiles.setResolutionFromRenderer( renderer );
  56. offsetParent.add( tiles.group );
  57. }
  58. function init() {
  59. // Third person camera view
  60. thirdPersonCamera = new PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 4000 );
  61. thirdPersonCamera.position.set( 50, 40, 40 );
  62. thirdPersonCamera.lookAt( 0, 0, 0 );
  63. thirdPersonRenderer = new WebGLRenderer( { antialias: true } );
  64. thirdPersonRenderer.setPixelRatio( window.devicePixelRatio );
  65. thirdPersonRenderer.setSize( window.innerWidth, window.innerHeight );
  66. thirdPersonRenderer.setClearColor( 0x0f1416 );
  67. document.body.appendChild( thirdPersonRenderer.domElement );
  68. thirdPersonRenderer.domElement.style.position = 'fixed';
  69. thirdPersonRenderer.domElement.style.left = '5px';
  70. thirdPersonRenderer.domElement.style.bottom = '5px';
  71. thirdPersonControls = new OrbitControls( thirdPersonCamera, thirdPersonRenderer.domElement );
  72. thirdPersonControls.screenSpacePanning = false;
  73. thirdPersonControls.minDistance = 1;
  74. thirdPersonControls.maxDistance = 2000;
  75. // primary camera view
  76. scene = new Scene();
  77. renderer = new WebGLRenderer( { antialias: true } );
  78. renderer.setPixelRatio( window.devicePixelRatio );
  79. renderer.setSize( window.innerWidth, window.innerHeight );
  80. renderer.setClearColor( 0x151c1f );
  81. renderer.gammaInput = true;
  82. renderer.gameOutput = true;
  83. document.body.appendChild( renderer.domElement );
  84. camera = new PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 4000 );
  85. camera.position.set( 400, 400, 400 );
  86. cameraHelper = new CameraHelper( camera );
  87. scene.add( cameraHelper );
  88. orthoCamera = new OrthographicCamera();
  89. orthoCameraHelper = new CameraHelper( orthoCamera );
  90. scene.add( orthoCameraHelper );
  91. // controls
  92. controls = new OrbitControls( camera, renderer.domElement );
  93. controls.screenSpacePanning = false;
  94. controls.minDistance = 1;
  95. controls.maxDistance = 2000;
  96. // lights
  97. var dirLight = new DirectionalLight( 0xffffff );
  98. dirLight.position.set( 1, 2, 3 );
  99. scene.add( dirLight );
  100. var ambLight = new AmbientLight( 0xffffff, 0.2 );
  101. scene.add( ambLight );
  102. box = new Box3();
  103. offsetParent = new Group();
  104. scene.add( offsetParent );
  105. // Raycasting init
  106. raycaster = new Raycaster();
  107. mouse = new Vector2();
  108. rayIntersect = new Group();
  109. const rayIntersectMat = new MeshBasicMaterial( { color: 0xe91e63 } );
  110. const rayMesh = new Mesh( new CylinderBufferGeometry( 0.25, 0.25, 6 ), rayIntersectMat );
  111. rayMesh.rotation.x = Math.PI / 2;
  112. rayMesh.position.z += 3;
  113. rayIntersect.add( rayMesh );
  114. const rayRing = new Mesh( new TorusBufferGeometry( 1.5, 0.2, 16, 100 ), rayIntersectMat );
  115. rayIntersect.add( rayRing );
  116. scene.add( rayIntersect );
  117. rayIntersect.visible = false;
  118. reinstantiateTiles();
  119. onWindowResize();
  120. window.addEventListener( 'resize', onWindowResize, false );
  121. renderer.domElement.addEventListener( 'mousemove', onMouseMove, false );
  122. renderer.domElement.addEventListener( 'mousedown', onMouseDown, false );
  123. renderer.domElement.addEventListener( 'mouseup', onMouseUp, false );
  124. // GUI
  125. const gui = new dat.GUI();
  126. gui.width = 300;
  127. const tileOptions = gui.addFolder( 'Tiles Options' );
  128. tileOptions.add( params, 'orthographic' );
  129. tileOptions.add( params, 'loadSiblings' );
  130. tileOptions.add( params, 'displayActiveTiles' );
  131. tileOptions.add( params, 'errorTarget' ).min( 0 ).max( 50 );
  132. tileOptions.add( params, 'errorThreshold' ).min( 0 ).max( 1000 );
  133. tileOptions.add( params, 'maxDepth' ).min( 1 ).max( 100 );
  134. tileOptions.add( params, 'up', [ '+Y', '-Z' ] );
  135. tileOptions.open();
  136. const debug = gui.addFolder( 'Debug Options' );
  137. debug.add( params, 'displayBoxBounds' );
  138. debug.add( params, 'colorMode', {
  139. DEFAULT: 0,
  140. SCREEN_ERROR: 1,
  141. GEOMETRIC_ERROR: 2,
  142. DISTANCE: 3,
  143. DEPTH: 4,
  144. IS_LEAF: 5,
  145. RANDOM_COLOR: 6,
  146. } );
  147. debug.open();
  148. gui.add( params, 'showThirdPerson' );
  149. gui.add( params, 'enableUpdate' );
  150. gui.add( params, 'enableRaycast' );
  151. gui.add( params, 'enableCacheDisplay' );
  152. gui.add( params, 'reload' );
  153. gui.open();
  154. statsContainer = document.createElement( 'div' );
  155. statsContainer.style.position = 'absolute';
  156. statsContainer.style.top = 0;
  157. statsContainer.style.left = 0;
  158. statsContainer.style.color = 'white';
  159. statsContainer.style.width = '100%';
  160. statsContainer.style.textAlign = 'center';
  161. statsContainer.style.padding = '5px';
  162. statsContainer.style.pointerEvents = 'none';
  163. statsContainer.style.lineHeight = '1.5em';
  164. document.body.appendChild( statsContainer );
  165. // Stats
  166. stats = new Stats();
  167. stats.showPanel( 0 );
  168. document.body.appendChild( stats.dom );
  169. }
  170. function onWindowResize() {
  171. thirdPersonCamera.aspect = window.innerWidth / window.innerHeight;
  172. thirdPersonCamera.updateProjectionMatrix();
  173. thirdPersonRenderer.setSize( Math.floor( window.innerWidth / 3 ), Math.floor( window.innerHeight / 3 ) );
  174. camera.aspect = window.innerWidth / window.innerHeight;
  175. camera.updateProjectionMatrix();
  176. renderer.setSize( window.innerWidth, window.innerHeight );
  177. updateOrthoCamera();
  178. }
  179. function onMouseMove( e ) {
  180. mouse.x = ( e.clientX / window.innerWidth ) * 2 - 1;
  181. mouse.y = - ( e.clientY / window.innerHeight ) * 2 + 1;
  182. }
  183. const startPos = new Vector2();
  184. const endPos = new Vector2();
  185. function onMouseDown( e ) {
  186. startPos.set( e.clientX, e.clientY );
  187. }
  188. function onMouseUp( e ) {
  189. endPos.set( e.clientX, e.clientY );
  190. if ( startPos.distanceTo( endPos ) > 2 ) {
  191. return;
  192. }
  193. raycaster.setFromCamera( mouse, params.orthographic ? orthoCamera : camera );
  194. raycaster.firstHitOnly = true;
  195. const results = raycaster.intersectObject( tiles.group, true );
  196. if ( results.length ) {
  197. const object = results[ 0 ].object;
  198. const info = tiles.getTileInformationFromActiveObject( object );
  199. let str = '';
  200. for ( const key in info ) {
  201. let val = info[ key ];
  202. if ( typeof val === 'number' ) {
  203. val = Math.floor( val * 1e5 ) / 1e5;
  204. }
  205. let name = key;
  206. while ( name.length < 20 ) {
  207. name += ' ';
  208. }
  209. str += `${ name } : ${ val }\n`;
  210. }
  211. console.log( str );
  212. }
  213. }
  214. function updateOrthoCamera() {
  215. orthoCamera.position.copy( camera.position );
  216. orthoCamera.rotation.copy( camera.rotation );
  217. const scale = camera.position.distanceTo( controls.target ) / 2.0;
  218. const aspect = window.innerWidth / window.innerHeight;
  219. orthoCamera.left = - aspect * scale;
  220. orthoCamera.right = aspect * scale;
  221. orthoCamera.bottom = - scale;
  222. orthoCamera.top = scale;
  223. orthoCamera.near = camera.near;
  224. orthoCamera.far = camera.far;
  225. orthoCamera.updateProjectionMatrix();
  226. }
  227. function animate() {
  228. requestAnimationFrame( animate );
  229. // update options
  230. tiles.errorTarget = params.errorTarget;
  231. tiles.errorThreshold = params.errorThreshold;
  232. tiles.loadSiblings = params.loadSiblings;
  233. tiles.displayActiveTiles = params.displayActiveTiles;
  234. tiles.maxDepth = params.maxDepth;
  235. tiles.camera = params.orthographic ? orthoCamera : camera;
  236. tiles.displayBoxBounds = params.displayBoxBounds;
  237. tiles.colorMode = parseFloat( params.colorMode );
  238. tiles.setResolutionFromRenderer( renderer );
  239. // update tiles
  240. if ( params.enableUpdate ) {
  241. tiles.update();
  242. }
  243. window.tiles = tiles;
  244. offsetParent.rotation.set( 0, 0, 0 );
  245. if ( params.up === '-Z' ) {
  246. offsetParent.rotation.x = Math.PI / 2;
  247. }
  248. // update tiles center
  249. if ( tiles.getBounds( box ) ) {
  250. box.getCenter( tiles.group.position );
  251. tiles.group.position.multiplyScalar( - 1 );
  252. }
  253. if ( params.enableRaycast ) {
  254. raycaster.setFromCamera( mouse, params.orthographic ? orthoCamera : camera );
  255. raycaster.firstHitOnly = true;
  256. const results = raycaster.intersectObject( tiles.group, true );
  257. if ( results.length ) {
  258. const closestHit = results[ 0 ];
  259. const point = closestHit.point;
  260. rayIntersect.position.copy( point );
  261. // If the display bounds are visible they get intersected
  262. if ( closestHit.face ) {
  263. const normal = closestHit.face.normal;
  264. normal.transformDirection( closestHit.object.matrixWorld );
  265. rayIntersect.lookAt(
  266. point.x + normal.x,
  267. point.y + normal.y,
  268. point.z + normal.z
  269. );
  270. }
  271. if ( params.orthographic ) {
  272. rayIntersect.scale.setScalar( closestHit.distance / 150 );
  273. } else {
  274. rayIntersect.scale.setScalar( closestHit.distance * camera.fov / 6000 );
  275. }
  276. rayIntersect.visible = true;
  277. } else {
  278. rayIntersect.visible = false;
  279. }
  280. } else {
  281. rayIntersect.visible = false;
  282. }
  283. stats.begin();
  284. render();
  285. stats.end();
  286. }
  287. function render() {
  288. updateOrthoCamera();
  289. // render primary view
  290. cameraHelper.visible = false;
  291. orthoCameraHelper.visible = false;
  292. renderer.render( scene, params.orthographic ? orthoCamera : camera );
  293. // render third person view
  294. thirdPersonRenderer.domElement.style.visibility = params.showThirdPerson ? 'visible' : 'hidden';
  295. if ( params.showThirdPerson ) {
  296. cameraHelper.update();
  297. cameraHelper.visible = ! params.orthographic;
  298. orthoCameraHelper.update();
  299. orthoCameraHelper.visible = params.orthographic;
  300. thirdPersonRenderer.render( scene, thirdPersonCamera );
  301. }
  302. const cacheFullness = tiles.lruCache.itemList.length / tiles.lruCache.minSize;
  303. let str = `Downloading: ${ tiles.stats.downloading } Parsing: ${ tiles.stats.parsing } Visible: ${ tiles.group.children.length - 2 }`;
  304. if ( params.enableCacheDisplay ) {
  305. const geomSet = new Set();
  306. tiles.traverse( tile => {
  307. const scene = tile.cached.scene;
  308. if ( scene ) {
  309. scene.traverse( c => {
  310. if ( c.geometry ) {
  311. geomSet.add( c.geometry );
  312. }
  313. } );
  314. }
  315. } );
  316. let count = 0;
  317. geomSet.forEach( g => {
  318. count += BufferGeometryUtils.estimateBytesUsed( g );
  319. } );
  320. str += `<br/>Cache: ${ ( 100 * cacheFullness ).toFixed( 2 ) }% ~${ ( count / 1000 / 1000 ).toFixed( 2 ) }mb`;
  321. }
  322. if ( statsContainer.innerHTML !== str ) {
  323. statsContainer.innerHTML = str;
  324. }
  325. }