ionExample.js 19 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769
  1. import {
  2. DebugTilesRenderer as TilesRenderer,
  3. NONE,
  4. SCREEN_ERROR,
  5. GEOMETRIC_ERROR,
  6. DISTANCE,
  7. DEPTH,
  8. RELATIVE_DEPTH,
  9. IS_LEAF,
  10. RANDOM_COLOR,
  11. } from '../src/index.js';
  12. import {
  13. Scene,
  14. DirectionalLight,
  15. AmbientLight,
  16. WebGLRenderer,
  17. PerspectiveCamera,
  18. CameraHelper,
  19. Raycaster,
  20. Vector2,
  21. Vector3,
  22. Quaternion,
  23. Mesh,
  24. CylinderBufferGeometry,
  25. MeshBasicMaterial,
  26. Group,
  27. TorusBufferGeometry,
  28. OrthographicCamera,
  29. sRGBEncoding,
  30. Matrix4
  31. } from 'three';
  32. import { FlyOrbitControls } from './FlyOrbitControls.js';
  33. import { BufferGeometryUtils } from 'three/examples/jsm/utils/BufferGeometryUtils.js';
  34. import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
  35. import { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader.js';
  36. import * as dat from 'three/examples/jsm/libs/dat.gui.module.js';
  37. import Stats from 'three/examples/jsm/libs/stats.module.js';
  38. const ALL_HITS = 1;
  39. const FIRST_HIT_ONLY = 2;
  40. const hashUrl = window.location.hash.replace( /^#/, '' );
  41. let camera, controls, scene, renderer, tiles, cameraHelper;
  42. let thirdPersonCamera, thirdPersonRenderer, thirdPersonControls;
  43. let secondRenderer, secondCameraHelper, secondControls, secondCamera;
  44. let orthoCamera, orthoCameraHelper;
  45. let raycaster, mouse, rayIntersect, lastHoveredElement;
  46. let offsetParent;
  47. let statsContainer, stats;
  48. // Default public token has been taken from the Cesium npm package from "cesium/Source/Ion.js". The token
  49. // expires with every Cesium release. The default access token is provided by Cesium for evaluation purposes
  50. // only. Sign up for a free ion account and get your own access token at https://cesium.com.
  51. // https://github.com/CesiumGS/cesium/blob/master/Source/Core/Ion.js#L6-L13
  52. const defaultIonToken = 'eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJqdGkiOiIwY2Q2MzQ1OS1kNjI4LTRiZDEtOWVkZC1kMWI4YzAyODU3OGMiLCJpZCI6MjU5LCJpYXQiOjE2MDY4NzMyMTh9.8EwC6vilVHM2yizt8nG6VmbNu66QiCrk3O-1lEDPI9I';
  53. let params = {
  54. 'enableUpdate': true,
  55. 'raycast': NONE,
  56. 'enableCacheDisplay': false,
  57. 'enableRendererStats': false,
  58. 'orthographic': false,
  59. 'ionAssetId': '40866',
  60. 'ionAccessToken': defaultIonToken,
  61. 'errorTarget': 6,
  62. 'errorThreshold': 60,
  63. 'maxDepth': 15,
  64. 'loadSiblings': true,
  65. 'stopAtEmptyTiles': true,
  66. 'displayActiveTiles': false,
  67. 'resolutionScale': 1.0,
  68. 'up': '+Y',
  69. 'displayBoxBounds': false,
  70. 'colorMode': 0,
  71. 'showThirdPerson': false,
  72. 'showSecondView': false,
  73. 'reload': reinstantiateTiles,
  74. };
  75. init();
  76. animate();
  77. function rotationBetweenDirections( dir1, dir2 ) {
  78. const rotation = new Quaternion();
  79. const a = new Vector3().crossVectors( dir1, dir2 );
  80. rotation.x = a.x;
  81. rotation.y = a.y;
  82. rotation.z = a.z;
  83. rotation.w = 1 + dir1.clone().dot( dir2 );
  84. rotation.normalize();
  85. return rotation;
  86. }
  87. function setupTiles() {
  88. tiles.fetchOptions.mode = 'cors';
  89. // Note the DRACO compression files need to be supplied via an explicit source.
  90. // We use unpkg here but in practice should be provided by the application.
  91. const dracoLoader = new DRACOLoader();
  92. dracoLoader.setDecoderPath( 'https://unpkg.com/three@0.123.0/examples/js/libs/draco/gltf/' );
  93. const loader = new GLTFLoader( tiles.manager );
  94. loader.setDRACOLoader( dracoLoader );
  95. tiles.manager.addHandler( /\.gltf$/, {
  96. parse( ...args ) {
  97. return loader.parse( ...args );
  98. }
  99. } );
  100. offsetParent.add( tiles.group );
  101. }
  102. function isInt( input ) {
  103. return ( typeof input === 'string' ) ? ! isNaN( input ) && ! isNaN( parseFloat( input, 10 ) ) && Number.isInteger( parseFloat( input, 10 ) ) : Number.isInteger( input );
  104. }
  105. function reinstantiateTiles() {
  106. let url = hashUrl || '../data/tileset.json';
  107. if ( hashUrl ) {
  108. params.ionAssetId = isInt( hashUrl ) ? hashUrl : '';
  109. }
  110. if ( tiles ) {
  111. offsetParent.remove( tiles.group );
  112. tiles.dispose();
  113. }
  114. if ( params.ionAssetId ) {
  115. url = new URL( `https://api.cesium.com/v1/assets/${params.ionAssetId}/endpoint` );
  116. url.searchParams.append( 'access_token', params.ionAccessToken );
  117. fetch( url, { mode: 'cors' } )
  118. .then( ( res ) => {
  119. if ( res.ok ) {
  120. return res.json();
  121. } else {
  122. return Promise.reject( `${res.status} : ${res.statusText}` );
  123. }
  124. } )
  125. .then( ( json ) => {
  126. url = new URL( json.url );
  127. const version = url.searchParams.get( 'v' );
  128. tiles = new TilesRenderer( url );
  129. tiles.fetchOptions.headers = {};
  130. tiles.fetchOptions.headers.Authorization = `Bearer ${json.accessToken}`;
  131. tiles.onPreprocessURL = uri => {
  132. uri = new URL( uri );
  133. uri.searchParams.append( 'v', version );
  134. return uri;
  135. };
  136. tiles.onLoadTileSet = () => {
  137. const matrix = new Matrix4();
  138. tiles.getBoundsTransform( matrix );
  139. const position = new Vector3().setFromMatrixPosition( matrix );
  140. const distanceToEllipsoidCenter = position.length();
  141. const surfaceDirection = position.normalize();
  142. const up = new Vector3( 0, 1, 0 );
  143. const rotationToNorthPole = rotationBetweenDirections( surfaceDirection, up );
  144. tiles.group.quaternion.x = rotationToNorthPole.x;
  145. tiles.group.quaternion.y = rotationToNorthPole.y;
  146. tiles.group.quaternion.z = rotationToNorthPole.z;
  147. tiles.group.quaternion.w = rotationToNorthPole.w;
  148. tiles.group.position.y = - distanceToEllipsoidCenter;
  149. };
  150. setupTiles();
  151. } )
  152. .catch( err => {
  153. console.error( 'Unable to get ion tileset:', err );
  154. } );
  155. } else {
  156. tiles = new TilesRenderer( url );
  157. setupTiles();
  158. }
  159. }
  160. function init() {
  161. scene = new Scene();
  162. // primary camera view
  163. renderer = new WebGLRenderer( { antialias: true } );
  164. renderer.setPixelRatio( window.devicePixelRatio );
  165. renderer.setSize( window.innerWidth, window.innerHeight );
  166. renderer.setClearColor( 0x151c1f );
  167. renderer.outputEncoding = sRGBEncoding;
  168. document.body.appendChild( renderer.domElement );
  169. renderer.domElement.tabIndex = 1;
  170. camera = new PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 4000 );
  171. camera.position.set( 400, 400, 400 );
  172. cameraHelper = new CameraHelper( camera );
  173. scene.add( cameraHelper );
  174. orthoCamera = new OrthographicCamera();
  175. orthoCameraHelper = new CameraHelper( orthoCamera );
  176. scene.add( orthoCameraHelper );
  177. // secondary camera view
  178. secondCamera = new PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 4000 );
  179. secondCamera.position.set( 400, 400, - 400 );
  180. secondCamera.lookAt( 0, 0, 0 );
  181. secondRenderer = new WebGLRenderer( { antialias: true } );
  182. secondRenderer.setPixelRatio( window.devicePixelRatio );
  183. secondRenderer.setSize( window.innerWidth, window.innerHeight );
  184. secondRenderer.setClearColor( 0x151c1f );
  185. secondRenderer.outputEncoding = sRGBEncoding;
  186. document.body.appendChild( secondRenderer.domElement );
  187. secondRenderer.domElement.style.position = 'absolute';
  188. secondRenderer.domElement.style.right = '0';
  189. secondRenderer.domElement.style.top = '0';
  190. secondRenderer.domElement.style.outline = '#0f1416 solid 2px';
  191. secondRenderer.domElement.tabIndex = 1;
  192. secondControls = new FlyOrbitControls( secondCamera, secondRenderer.domElement );
  193. secondControls.screenSpacePanning = false;
  194. secondControls.minDistance = 1;
  195. secondControls.maxDistance = 2000;
  196. secondCameraHelper = new CameraHelper( secondCamera );
  197. scene.add( secondCameraHelper );
  198. // Third person camera view
  199. thirdPersonCamera = new PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 4000 );
  200. thirdPersonCamera.position.set( 50, 40, 40 );
  201. thirdPersonCamera.lookAt( 0, 0, 0 );
  202. thirdPersonRenderer = new WebGLRenderer( { antialias: true } );
  203. thirdPersonRenderer.setPixelRatio( window.devicePixelRatio );
  204. thirdPersonRenderer.setSize( window.innerWidth, window.innerHeight );
  205. thirdPersonRenderer.setClearColor( 0x0f1416 );
  206. thirdPersonRenderer.outputEncoding = sRGBEncoding;
  207. document.body.appendChild( thirdPersonRenderer.domElement );
  208. thirdPersonRenderer.domElement.style.position = 'fixed';
  209. thirdPersonRenderer.domElement.style.left = '5px';
  210. thirdPersonRenderer.domElement.style.bottom = '5px';
  211. thirdPersonRenderer.domElement.tabIndex = 1;
  212. thirdPersonControls = new FlyOrbitControls( thirdPersonCamera, thirdPersonRenderer.domElement );
  213. thirdPersonControls.screenSpacePanning = false;
  214. thirdPersonControls.minDistance = 1;
  215. thirdPersonControls.maxDistance = 2000;
  216. // controls
  217. controls = new FlyOrbitControls( camera, renderer.domElement );
  218. controls.screenSpacePanning = false;
  219. controls.minDistance = 1;
  220. controls.maxDistance = 2000;
  221. // lights
  222. const dirLight = new DirectionalLight( 0xffffff );
  223. dirLight.position.set( 1, 2, 3 );
  224. scene.add( dirLight );
  225. const ambLight = new AmbientLight( 0xffffff, 0.2 );
  226. scene.add( ambLight );
  227. offsetParent = new Group();
  228. scene.add( offsetParent );
  229. // Raycasting init
  230. raycaster = new Raycaster();
  231. mouse = new Vector2();
  232. rayIntersect = new Group();
  233. const rayIntersectMat = new MeshBasicMaterial( { color: 0xe91e63 } );
  234. const rayMesh = new Mesh( new CylinderBufferGeometry( 0.25, 0.25, 6 ), rayIntersectMat );
  235. rayMesh.rotation.x = Math.PI / 2;
  236. rayMesh.position.z += 3;
  237. rayIntersect.add( rayMesh );
  238. const rayRing = new Mesh( new TorusBufferGeometry( 1.5, 0.2, 16, 100 ), rayIntersectMat );
  239. rayIntersect.add( rayRing );
  240. scene.add( rayIntersect );
  241. rayIntersect.visible = false;
  242. reinstantiateTiles();
  243. onWindowResize();
  244. window.addEventListener( 'resize', onWindowResize, false );
  245. renderer.domElement.addEventListener( 'mousemove', onMouseMove, false );
  246. renderer.domElement.addEventListener( 'mousedown', onMouseDown, false );
  247. renderer.domElement.addEventListener( 'mouseup', onMouseUp, false );
  248. renderer.domElement.addEventListener( 'mouseleave', onMouseLeave, false );
  249. secondRenderer.domElement.addEventListener( 'mousemove', onMouseMove, false );
  250. secondRenderer.domElement.addEventListener( 'mousedown', onMouseDown, false );
  251. secondRenderer.domElement.addEventListener( 'mouseup', onMouseUp, false );
  252. secondRenderer.domElement.addEventListener( 'mouseleave', onMouseLeave, false );
  253. // GUI
  254. const gui = new dat.GUI();
  255. gui.width = 300;
  256. const tileOptions = gui.addFolder( 'Tiles Options' );
  257. tileOptions.add( params, 'ionAssetId' );
  258. tileOptions.add( params, 'ionAccessToken' );
  259. tileOptions.add( params, 'loadSiblings' );
  260. tileOptions.add( params, 'stopAtEmptyTiles' );
  261. tileOptions.add( params, 'displayActiveTiles' );
  262. tileOptions.add( params, 'errorTarget' ).min( 0 ).max( 50 );
  263. tileOptions.add( params, 'errorThreshold' ).min( 0 ).max( 1000 );
  264. tileOptions.add( params, 'maxDepth' ).min( 1 ).max( 100 );
  265. tileOptions.add( params, 'up', [ '+Y', '+Z', '-Z' ] );
  266. tileOptions.open();
  267. const debug = gui.addFolder( 'Debug Options' );
  268. debug.add( params, 'displayBoxBounds' );
  269. debug.add( params, 'colorMode', {
  270. NONE,
  271. SCREEN_ERROR,
  272. GEOMETRIC_ERROR,
  273. DISTANCE,
  274. DEPTH,
  275. RELATIVE_DEPTH,
  276. IS_LEAF,
  277. RANDOM_COLOR,
  278. } );
  279. debug.open();
  280. const exampleOptions = gui.addFolder( 'Example Options' );
  281. exampleOptions.add( params, 'resolutionScale' ).min( 0.01 ).max( 2.0 ).step( 0.01 ).onChange( onWindowResize );
  282. exampleOptions.add( params, 'orthographic' );
  283. exampleOptions.add( params, 'showThirdPerson' );
  284. exampleOptions.add( params, 'showSecondView' ).onChange( onWindowResize );
  285. exampleOptions.add( params, 'enableUpdate' ).onChange( v => {
  286. tiles.parseQueue.autoUpdate = v;
  287. tiles.downloadQueue.autoUpdate = v;
  288. if ( v ) {
  289. tiles.parseQueue.scheduleJobRun();
  290. tiles.downloadQueue.scheduleJobRun();
  291. }
  292. } );
  293. exampleOptions.add( params, 'raycast', { NONE, ALL_HITS, FIRST_HIT_ONLY } );
  294. exampleOptions.add( params, 'enableCacheDisplay' );
  295. exampleOptions.add( params, 'enableRendererStats' );
  296. exampleOptions.open();
  297. gui.add( params, 'reload' );
  298. gui.open();
  299. statsContainer = document.createElement( 'div' );
  300. document.getElementById( 'info' ).appendChild( statsContainer );
  301. // Stats
  302. stats = new Stats();
  303. stats.showPanel( 0 );
  304. document.body.appendChild( stats.dom );
  305. }
  306. function onWindowResize() {
  307. thirdPersonCamera.aspect = window.innerWidth / window.innerHeight;
  308. thirdPersonCamera.updateProjectionMatrix();
  309. thirdPersonRenderer.setSize( Math.floor( window.innerWidth / 3 ), Math.floor( window.innerHeight / 3 ) );
  310. if ( params.showSecondView ) {
  311. camera.aspect = 0.5 * window.innerWidth / window.innerHeight;
  312. renderer.setSize( 0.5 * window.innerWidth, window.innerHeight );
  313. secondCamera.aspect = 0.5 * window.innerWidth / window.innerHeight;
  314. secondRenderer.setSize( 0.5 * window.innerWidth, window.innerHeight );
  315. secondRenderer.domElement.style.display = 'block';
  316. } else {
  317. camera.aspect = window.innerWidth / window.innerHeight;
  318. renderer.setSize( window.innerWidth, window.innerHeight );
  319. secondRenderer.domElement.style.display = 'none';
  320. }
  321. camera.updateProjectionMatrix();
  322. renderer.setPixelRatio( window.devicePixelRatio * params.resolutionScale );
  323. secondCamera.updateProjectionMatrix();
  324. secondRenderer.setPixelRatio( window.devicePixelRatio );
  325. updateOrthoCamera();
  326. }
  327. function onMouseLeave( e ) {
  328. lastHoveredElement = null;
  329. }
  330. function onMouseMove( e ) {
  331. const bounds = this.getBoundingClientRect();
  332. mouse.x = e.clientX - bounds.x;
  333. mouse.y = e.clientY - bounds.y;
  334. mouse.x = ( mouse.x / bounds.width ) * 2 - 1;
  335. mouse.y = - ( mouse.y / bounds.height ) * 2 + 1;
  336. lastHoveredElement = this;
  337. }
  338. const startPos = new Vector2();
  339. const endPos = new Vector2();
  340. function onMouseDown( e ) {
  341. const bounds = this.getBoundingClientRect();
  342. startPos.set( e.clientX - bounds.x, e.clientY - bounds.y );
  343. }
  344. function onMouseUp( e ) {
  345. const bounds = this.getBoundingClientRect();
  346. endPos.set( e.clientX - bounds.x, e.clientY - bounds.y );
  347. if ( startPos.distanceTo( endPos ) > 2 ) {
  348. return;
  349. }
  350. if ( lastHoveredElement === secondRenderer.domElement ) {
  351. raycaster.setFromCamera( mouse, secondCamera );
  352. } else {
  353. raycaster.setFromCamera( mouse, params.orthographic ? orthoCamera : camera );
  354. }
  355. raycaster.firstHitOnly = true;
  356. const results = raycaster.intersectObject( tiles.group, true );
  357. if ( results.length ) {
  358. const object = results[ 0 ].object;
  359. const info = tiles.getTileInformationFromActiveObject( object );
  360. let str = '';
  361. for ( const key in info ) {
  362. let val = info[ key ];
  363. if ( typeof val === 'number' ) {
  364. val = Math.floor( val * 1e5 ) / 1e5;
  365. }
  366. let name = key;
  367. while ( name.length < 20 ) {
  368. name += ' ';
  369. }
  370. str += `${ name } : ${ val }\n`;
  371. }
  372. console.log( str );
  373. }
  374. }
  375. function updateOrthoCamera() {
  376. orthoCamera.position.copy( camera.position );
  377. orthoCamera.rotation.copy( camera.rotation );
  378. const scale = camera.position.distanceTo( controls.target ) / 2.0;
  379. let aspect = window.innerWidth / window.innerHeight;
  380. if ( params.showSecondView ) {
  381. aspect *= 0.5;
  382. }
  383. orthoCamera.left = - aspect * scale;
  384. orthoCamera.right = aspect * scale;
  385. orthoCamera.bottom = - scale;
  386. orthoCamera.top = scale;
  387. orthoCamera.near = camera.near;
  388. orthoCamera.far = camera.far;
  389. orthoCamera.updateProjectionMatrix();
  390. }
  391. function animate() {
  392. requestAnimationFrame( animate );
  393. if ( ! tiles ) return;
  394. // update options
  395. tiles.errorTarget = params.errorTarget;
  396. tiles.errorThreshold = params.errorThreshold;
  397. tiles.loadSiblings = params.loadSiblings;
  398. tiles.stopAtEmptyTiles = params.stopAtEmptyTiles;
  399. tiles.displayActiveTiles = params.displayActiveTiles;
  400. tiles.maxDepth = params.maxDepth;
  401. tiles.displayBoxBounds = params.displayBoxBounds;
  402. tiles.colorMode = parseFloat( params.colorMode );
  403. if ( params.orthographic ) {
  404. tiles.deleteCamera( camera );
  405. tiles.setCamera( orthoCamera );
  406. tiles.setResolutionFromRenderer( orthoCamera, renderer );
  407. } else {
  408. tiles.deleteCamera( orthoCamera );
  409. tiles.setCamera( camera );
  410. tiles.setResolutionFromRenderer( camera, renderer );
  411. }
  412. if ( params.showSecondView ) {
  413. tiles.setCamera( secondCamera );
  414. tiles.setResolutionFromRenderer( secondCamera, secondRenderer );
  415. } else {
  416. tiles.deleteCamera( secondCamera );
  417. }
  418. offsetParent.rotation.set( 0, 0, 0 );
  419. if ( params.up === '-Z' ) {
  420. offsetParent.rotation.x = Math.PI / 2;
  421. } else if ( params.up === '+Z' ) {
  422. offsetParent.rotation.x = - Math.PI / 2;
  423. }
  424. offsetParent.updateMatrixWorld( true );
  425. if ( parseFloat( params.raycast ) !== NONE && lastHoveredElement !== null ) {
  426. if ( lastHoveredElement === renderer.domElement ) {
  427. raycaster.setFromCamera( mouse, params.orthographic ? orthoCamera : camera );
  428. } else {
  429. raycaster.setFromCamera( mouse, secondCamera );
  430. }
  431. raycaster.firstHitOnly = parseFloat( params.raycast ) === FIRST_HIT_ONLY;
  432. const results = raycaster.intersectObject( tiles.group, true );
  433. if ( results.length ) {
  434. const closestHit = results[ 0 ];
  435. const point = closestHit.point;
  436. rayIntersect.position.copy( point );
  437. // If the display bounds are visible they get intersected
  438. if ( closestHit.face ) {
  439. const normal = closestHit.face.normal;
  440. normal.transformDirection( closestHit.object.matrixWorld );
  441. rayIntersect.lookAt(
  442. point.x + normal.x,
  443. point.y + normal.y,
  444. point.z + normal.z
  445. );
  446. }
  447. rayIntersect.visible = true;
  448. } else {
  449. rayIntersect.visible = false;
  450. }
  451. } else {
  452. rayIntersect.visible = false;
  453. }
  454. // update tiles
  455. window.tiles = tiles;
  456. if ( params.enableUpdate ) {
  457. secondCamera.updateMatrixWorld();
  458. camera.updateMatrixWorld();
  459. orthoCamera.updateMatrixWorld();
  460. tiles.update();
  461. }
  462. render();
  463. stats.update();
  464. }
  465. function render() {
  466. updateOrthoCamera();
  467. cameraHelper.visible = false;
  468. orthoCameraHelper.visible = false;
  469. secondCameraHelper.visible = false;
  470. // render primary view
  471. if ( params.orthographic ) {
  472. const dist = orthoCamera.position.distanceTo( rayIntersect.position );
  473. rayIntersect.scale.setScalar( dist / 150 );
  474. } else {
  475. const dist = camera.position.distanceTo( rayIntersect.position );
  476. rayIntersect.scale.setScalar( dist * camera.fov / 6000 );
  477. }
  478. renderer.render( scene, params.orthographic ? orthoCamera : camera );
  479. // render secondary view
  480. if ( params.showSecondView ) {
  481. const dist = secondCamera.position.distanceTo( rayIntersect.position );
  482. rayIntersect.scale.setScalar( dist * secondCamera.fov / 6000 );
  483. secondRenderer.render( scene, secondCamera );
  484. }
  485. // render third person view
  486. thirdPersonRenderer.domElement.style.visibility = params.showThirdPerson ? 'visible' : 'hidden';
  487. if ( params.showThirdPerson ) {
  488. cameraHelper.update();
  489. cameraHelper.visible = ! params.orthographic;
  490. orthoCameraHelper.update();
  491. orthoCameraHelper.visible = params.orthographic;
  492. if ( params.showSecondView ) {
  493. secondCameraHelper.update();
  494. secondCameraHelper.visible = true;
  495. }
  496. const dist = thirdPersonCamera.position.distanceTo( rayIntersect.position );
  497. rayIntersect.scale.setScalar( dist * thirdPersonCamera.fov / 6000 );
  498. thirdPersonRenderer.render( scene, thirdPersonCamera );
  499. }
  500. const cacheFullness = tiles.lruCache.itemList.length / tiles.lruCache.maxSize;
  501. let str = `Downloading: ${ tiles.stats.downloading } Parsing: ${ tiles.stats.parsing } Visible: ${ tiles.group.children.length - 2 }`;
  502. if ( params.enableCacheDisplay ) {
  503. const geomSet = new Set();
  504. tiles.traverse( tile => {
  505. const scene = tile.cached.scene;
  506. if ( scene ) {
  507. scene.traverse( c => {
  508. if ( c.geometry ) {
  509. geomSet.add( c.geometry );
  510. }
  511. } );
  512. }
  513. } );
  514. let count = 0;
  515. geomSet.forEach( g => {
  516. count += BufferGeometryUtils.estimateBytesUsed( g );
  517. } );
  518. str += `<br/>Cache: ${ ( 100 * cacheFullness ).toFixed( 2 ) }% ~${ ( count / 1000 / 1000 ).toFixed( 2 ) }mb`;
  519. }
  520. if ( params.enableRendererStats ) {
  521. const memory = renderer.info.memory;
  522. const programCount = renderer.info.programs.length;
  523. str += `<br/>Geometries: ${ memory.geometries } Textures: ${ memory.textures } Programs: ${ programCount }`;
  524. }
  525. if ( statsContainer.innerHTML !== str ) {
  526. statsContainer.innerHTML = str;
  527. }
  528. }