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Rename exports

Garrett Johnson 5 年之前
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f915271155
共有 4 个文件被更改,包括 10 次插入14 次删除
  1. 2 2
      example/index.js
  2. 4 4
      src/index.js
  3. 1 3
      src/three/ThreeB3DMLoader.js
  4. 3 5
      src/three/ThreeTilesRenderer.js

+ 2 - 2
example/index.js

@@ -1,4 +1,4 @@
-import { ThreeTilesRenderer } from '../src/index.js';
+import { TilesRenderer } from '../src/index.js';
 import {
 	Scene,
 	DirectionalLight,
@@ -53,7 +53,7 @@ function reinstantiateTiles() {
 
 	}
 
-	tiles = new ThreeTilesRenderer( url, camera, renderer );
+	tiles = new TilesRenderer( url, camera, renderer );
 	offsetParent.add( tiles.group );
 
 }

+ 4 - 4
src/index.js

@@ -1,5 +1,5 @@
-import { ThreeTilesRenderer } from './three/ThreeTilesRenderer.js';
-import { ThreeB3DMLoader } from './three/ThreeB3DMLoader';
+import { TilesRenderer } from './three/TilesRenderer.js';
+import { B3DMLoader } from './three/B3DMLoader.js';
 
 import { TilesRendererBase } from './base/TilesRendererBase.js';
 import { B3DMLoaderBase } from './base/B3DMLoaderBase.js';
@@ -8,8 +8,8 @@ import { LRUCache } from './utilities/LRUCache.js';
 import { PriorityQueue } from './utilities/PriorityQueue.js';
 
 export {
-	ThreeTilesRenderer,
-	ThreeB3DMLoader,
+	TilesRenderer,
+	B3DMLoader,
 
 	TilesRendererBase,
 	B3DMLoaderBase,

+ 1 - 3
src/three/ThreeB3DMLoader.js

@@ -1,7 +1,7 @@
 import { B3DMLoaderBase } from '../base/B3DMLoaderBase.js';
 import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
 
-class ThreeB3DMLoader extends B3DMLoaderBase {
+export class B3DMLoader extends B3DMLoaderBase {
 
 	parse( buffer ) {
 
@@ -16,5 +16,3 @@ class ThreeB3DMLoader extends B3DMLoaderBase {
 	}
 
 }
-
-export { ThreeB3DMLoader };

+ 3 - 5
src/three/ThreeTilesRenderer.js

@@ -1,5 +1,5 @@
 import { TilesRendererBase } from '../base/TilesRendererBase.js';
-import { ThreeB3DMLoader } from './ThreeB3DMLoader.js';
+import { B3DMLoader } from './B3DMLoader.js';
 import { TilesGroup } from './TilesGroup.js';
 import {
 	Matrix4,
@@ -28,7 +28,7 @@ const _sphere = new Sphere();
 
 function emptyRaycast() {}
 
-class ThreeTilesRenderer extends TilesRendererBase {
+export class TilesRenderer extends TilesRendererBase {
 
 	get displayBounds() {
 
@@ -316,7 +316,7 @@ class ThreeTilesRenderer extends TilesRendererBase {
 
 		// TODO: 90 degree rotation must be applied to GLTF file to resolve "up"
 		const loadIndex = tile._loadIndex;
-		return new ThreeB3DMLoader().parse( buffer ).then( res => {
+		return new B3DMLoader().parse( buffer ).then( res => {
 
 			if ( tile._loadIndex !== loadIndex ) {
 
@@ -563,5 +563,3 @@ class ThreeTilesRenderer extends TilesRendererBase {
 
 
 }
-
-export { ThreeTilesRenderer };