Procházet zdrojové kódy

Make batchTable and featureTable accessible from the scene

It is now implemented in B3DMLoader and gives access to the original
objects so that functions like getKeys() or getData() can be used.
Stelios Vitalis před 5 roky
rodič
revize
d49e3a2c26
2 změnil soubory, kde provedl 5 přidání a 6 odebrání
  1. 4 0
      src/three/B3DMLoader.js
  2. 1 6
      src/three/TilesRenderer.js

+ 4 - 0
src/three/B3DMLoader.js

@@ -23,6 +23,10 @@ export class B3DMLoader extends B3DMLoaderBase {
 
 				model.batchTable = b3dm.batchTable;
 				model.featureTable = b3dm.featureTable;
+
+				model.scene.batchTable = b3dm.batchTable;
+				model.scene.featureTable = b3dm.featureTable;
+
 				resolve( model );
 
 			}, reject );

+ 1 - 6
src/three/TilesRenderer.js

@@ -478,12 +478,7 @@ export class TilesRenderer extends TilesRendererBase {
 			case 'b3dm':
 				promise = new B3DMLoader( manager )
 					.parse( buffer )
-					.then( res => {
-
-						res.scene.batchAttributes = res.batchTable.header;
-						return res.scene;
-
-					 } );
+					.then( res => res.scene );
 				break;
 
 			case 'pnts':