Garrett Johnson преди 5 години
родител
ревизия
ab61bf998a
променени са 1 файла, в които са добавени 8 реда и са изтрити 0 реда
  1. 8 0
      README.md

+ 8 - 0
README.md

@@ -317,6 +317,14 @@ forEachLoadedModel( callback : ( scene : Object3D, tile : object ) => void ) : v
 
 Fires the callback for every loaded scene in the hierarchy with the associatd tile as the second argument. This can be used to update the materials of all loaded meshes in the tile set.
 
+### .onLoadTileSet
+
+```js
+onLoadTileSet = null : ( tileSet : Object ) => void
+```
+
+Callback that is called whenever a tileset is loaded.
+
 ### .onLoadModel
 
 ```js