|
@@ -153,6 +153,7 @@ Verify only tiles in view of both cameras frustums are displayed in the third pe
|
|
1. Open the kitchen sink example.
|
|
1. Open the kitchen sink example.
|
|
1. Enable raycasting.
|
|
1. Enable raycasting.
|
|
1. Hover over the surface of the terrain.
|
|
1. Hover over the surface of the terrain.
|
|
|
|
+1. Repeat with firstHitOnly = false.
|
|
|
|
|
|
#### expected
|
|
#### expected
|
|
|
|
|
|
@@ -166,6 +167,7 @@ Verify the hit marker is on the point under the mouse and that the normal lines
|
|
1. Enable raycasting.
|
|
1. Enable raycasting.
|
|
1. Set max depth option to 0.
|
|
1. Set max depth option to 0.
|
|
1. Hover over the surface of the terrain.
|
|
1. Hover over the surface of the terrain.
|
|
|
|
+1. Repeat with firstHitOnly = false.
|
|
|
|
|
|
#### expected
|
|
#### expected
|
|
|
|
|