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- import BoundingSphere from './BoundingSphere.js';
- import Cartesian2 from './Cartesian2.js';
- import Cartesian3 from './Cartesian3.js';
- import Check from './Check.js';
- import defaultValue from './defaultValue.js';
- import defined from './defined.js';
- import defineProperties from './defineProperties.js';
- import DeveloperError from './DeveloperError.js';
- import IndexDatatype from './IndexDatatype.js';
- import Intersections2D from './Intersections2D.js';
- import CesiumMath from './Math.js';
- import OrientedBoundingBox from './OrientedBoundingBox.js';
- import QuantizedMeshTerrainData from './QuantizedMeshTerrainData.js';
- import Rectangle from './Rectangle.js';
- import TaskProcessor from './TaskProcessor.js';
- import TerrainEncoding from './TerrainEncoding.js';
- import TerrainMesh from './TerrainMesh.js';
- /**
- * Terrain data for a single tile from a Google Earth Enterprise server.
- *
- * @alias GoogleEarthEnterpriseTerrainData
- * @constructor
- *
- * @param {Object} options Object with the following properties:
- * @param {ArrayBuffer} options.buffer The buffer containing terrain data.
- * @param {Number} options.negativeAltitudeExponentBias Multiplier for negative terrain heights that are encoded as very small positive values.
- * @param {Number} options.negativeElevationThreshold Threshold for negative values
- * @param {Number} [options.childTileMask=15] A bit mask indicating which of this tile's four children exist.
- * If a child's bit is set, geometry will be requested for that tile as well when it
- * is needed. If the bit is cleared, the child tile is not requested and geometry is
- * instead upsampled from the parent. The bit values are as follows:
- * <table>
- * <tr><th>Bit Position</th><th>Bit Value</th><th>Child Tile</th></tr>
- * <tr><td>0</td><td>1</td><td>Southwest</td></tr>
- * <tr><td>1</td><td>2</td><td>Southeast</td></tr>
- * <tr><td>2</td><td>4</td><td>Northeast</td></tr>
- * <tr><td>3</td><td>8</td><td>Northwest</td></tr>
- * </table>
- * @param {Boolean} [options.createdByUpsampling=false] True if this instance was created by upsampling another instance;
- * otherwise, false.
- * @param {Credit[]} [options.credits] Array of credits for this tile.
- *
- *
- * @example
- * var buffer = ...
- * var childTileMask = ...
- * var terrainData = new Cesium.GoogleEarthEnterpriseTerrainData({
- * buffer : heightBuffer,
- * childTileMask : childTileMask
- * });
- *
- * @see TerrainData
- * @see HeightTerrainData
- * @see QuantizedMeshTerrainData
- */
- function GoogleEarthEnterpriseTerrainData(options) {
- options = defaultValue(options, defaultValue.EMPTY_OBJECT);
- //>>includeStart('debug', pragmas.debug);
- Check.typeOf.object('options.buffer', options.buffer);
- Check.typeOf.number('options.negativeAltitudeExponentBias', options.negativeAltitudeExponentBias);
- Check.typeOf.number('options.negativeElevationThreshold', options.negativeElevationThreshold);
- //>>includeEnd('debug');
- this._buffer = options.buffer;
- this._credits = options.credits;
- this._negativeAltitudeExponentBias = options.negativeAltitudeExponentBias;
- this._negativeElevationThreshold = options.negativeElevationThreshold;
- // Convert from google layout to layout of other providers
- // 3 2 -> 2 3
- // 0 1 -> 0 1
- var googleChildTileMask = defaultValue(options.childTileMask, 15);
- var childTileMask = googleChildTileMask & 3; // Bottom row is identical
- childTileMask |= (googleChildTileMask & 4) ? 8 : 0; // NE
- childTileMask |= (googleChildTileMask & 8) ? 4 : 0; // NW
- this._childTileMask = childTileMask;
- this._createdByUpsampling = defaultValue(options.createdByUpsampling, false);
- this._skirtHeight = undefined;
- this._bufferType = this._buffer.constructor;
- this._mesh = undefined;
- this._minimumHeight = undefined;
- this._maximumHeight = undefined;
- this._vertexCountWithoutSkirts = undefined;
- this._skirtIndex = undefined;
- }
- defineProperties(GoogleEarthEnterpriseTerrainData.prototype, {
- /**
- * An array of credits for this tile
- * @memberof GoogleEarthEnterpriseTerrainData.prototype
- * @type {Credit[]}
- */
- credits : {
- get : function() {
- return this._credits;
- }
- },
- /**
- * The water mask included in this terrain data, if any. A water mask is a rectangular
- * Uint8Array or image where a value of 255 indicates water and a value of 0 indicates land.
- * Values in between 0 and 255 are allowed as well to smoothly blend between land and water.
- * @memberof GoogleEarthEnterpriseTerrainData.prototype
- * @type {Uint8Array|Image|Canvas}
- */
- waterMask : {
- get : function() {
- return undefined;
- }
- }
- });
- var taskProcessor = new TaskProcessor('createVerticesFromGoogleEarthEnterpriseBuffer');
- var nativeRectangleScratch = new Rectangle();
- var rectangleScratch = new Rectangle();
- /**
- * Creates a {@link TerrainMesh} from this terrain data.
- *
- * @private
- *
- * @param {TilingScheme} tilingScheme The tiling scheme to which this tile belongs.
- * @param {Number} x The X coordinate of the tile for which to create the terrain data.
- * @param {Number} y The Y coordinate of the tile for which to create the terrain data.
- * @param {Number} level The level of the tile for which to create the terrain data.
- * @param {Number} [exaggeration=1.0] The scale used to exaggerate the terrain.
- * @returns {Promise.<TerrainMesh>|undefined} A promise for the terrain mesh, or undefined if too many
- * asynchronous mesh creations are already in progress and the operation should
- * be retried later.
- */
- GoogleEarthEnterpriseTerrainData.prototype.createMesh = function(tilingScheme, x, y, level, exaggeration) {
- //>>includeStart('debug', pragmas.debug);
- Check.typeOf.object('tilingScheme', tilingScheme);
- Check.typeOf.number('x', x);
- Check.typeOf.number('y', y);
- Check.typeOf.number('level', level);
- //>>includeEnd('debug');
- var ellipsoid = tilingScheme.ellipsoid;
- tilingScheme.tileXYToNativeRectangle(x, y, level, nativeRectangleScratch);
- tilingScheme.tileXYToRectangle(x, y, level, rectangleScratch);
- exaggeration = defaultValue(exaggeration, 1.0);
- // Compute the center of the tile for RTC rendering.
- var center = ellipsoid.cartographicToCartesian(Rectangle.center(rectangleScratch));
- var levelZeroMaxError = 40075.16; // From Google's Doc
- var thisLevelMaxError = levelZeroMaxError / (1 << level);
- this._skirtHeight = Math.min(thisLevelMaxError * 8.0, 1000.0);
- var verticesPromise = taskProcessor.scheduleTask({
- buffer : this._buffer,
- nativeRectangle : nativeRectangleScratch,
- rectangle : rectangleScratch,
- relativeToCenter : center,
- ellipsoid : ellipsoid,
- skirtHeight : this._skirtHeight,
- exaggeration : exaggeration,
- includeWebMercatorT : true,
- negativeAltitudeExponentBias: this._negativeAltitudeExponentBias,
- negativeElevationThreshold: this._negativeElevationThreshold
- });
- if (!defined(verticesPromise)) {
- // Postponed
- return undefined;
- }
- var that = this;
- return verticesPromise
- .then(function(result) {
- // Clone complex result objects because the transfer from the web worker
- // has stripped them down to JSON-style objects.
- that._mesh = new TerrainMesh(
- center,
- new Float32Array(result.vertices),
- new Uint16Array(result.indices),
- result.minimumHeight,
- result.maximumHeight,
- BoundingSphere.clone(result.boundingSphere3D),
- Cartesian3.clone(result.occludeePointInScaledSpace),
- result.numberOfAttributes,
- OrientedBoundingBox.clone(result.orientedBoundingBox),
- TerrainEncoding.clone(result.encoding),
- exaggeration,
- result.westIndicesSouthToNorth,
- result.southIndicesEastToWest,
- result.eastIndicesNorthToSouth,
- result.northIndicesWestToEast);
- that._vertexCountWithoutSkirts = result.vertexCountWithoutSkirts;
- that._skirtIndex = result.skirtIndex;
- that._minimumHeight = result.minimumHeight;
- that._maximumHeight = result.maximumHeight;
- // Free memory received from server after mesh is created.
- that._buffer = undefined;
- return that._mesh;
- });
- };
- /**
- * Computes the terrain height at a specified longitude and latitude.
- *
- * @param {Rectangle} rectangle The rectangle covered by this terrain data.
- * @param {Number} longitude The longitude in radians.
- * @param {Number} latitude The latitude in radians.
- * @returns {Number} The terrain height at the specified position. If the position
- * is outside the rectangle, this method will extrapolate the height, which is likely to be wildly
- * incorrect for positions far outside the rectangle.
- */
- GoogleEarthEnterpriseTerrainData.prototype.interpolateHeight = function(rectangle, longitude, latitude) {
- var u = CesiumMath.clamp((longitude - rectangle.west) / rectangle.width, 0.0, 1.0);
- var v = CesiumMath.clamp((latitude - rectangle.south) / rectangle.height, 0.0, 1.0);
- if (!defined(this._mesh)) {
- return interpolateHeight(this, u, v, rectangle);
- }
- return interpolateMeshHeight(this, u, v);
- };
- var upsampleTaskProcessor = new TaskProcessor('upsampleQuantizedTerrainMesh');
- /**
- * Upsamples this terrain data for use by a descendant tile. The resulting instance will contain a subset of the
- * height samples in this instance, interpolated if necessary.
- *
- * @param {TilingScheme} tilingScheme The tiling scheme of this terrain data.
- * @param {Number} thisX The X coordinate of this tile in the tiling scheme.
- * @param {Number} thisY The Y coordinate of this tile in the tiling scheme.
- * @param {Number} thisLevel The level of this tile in the tiling scheme.
- * @param {Number} descendantX The X coordinate within the tiling scheme of the descendant tile for which we are upsampling.
- * @param {Number} descendantY The Y coordinate within the tiling scheme of the descendant tile for which we are upsampling.
- * @param {Number} descendantLevel The level within the tiling scheme of the descendant tile for which we are upsampling.
- * @returns {Promise.<HeightmapTerrainData>|undefined} A promise for upsampled heightmap terrain data for the descendant tile,
- * or undefined if too many asynchronous upsample operations are in progress and the request has been
- * deferred.
- */
- GoogleEarthEnterpriseTerrainData.prototype.upsample = function(tilingScheme, thisX, thisY, thisLevel, descendantX, descendantY, descendantLevel) {
- //>>includeStart('debug', pragmas.debug);
- Check.typeOf.object('tilingScheme', tilingScheme);
- Check.typeOf.number('thisX', thisX);
- Check.typeOf.number('thisY', thisY);
- Check.typeOf.number('thisLevel', thisLevel);
- Check.typeOf.number('descendantX', descendantX);
- Check.typeOf.number('descendantY', descendantY);
- Check.typeOf.number('descendantLevel', descendantLevel);
- var levelDifference = descendantLevel - thisLevel;
- if (levelDifference > 1) {
- throw new DeveloperError('Upsampling through more than one level at a time is not currently supported.');
- }
- //>>includeEnd('debug');
- var mesh = this._mesh;
- if (!defined(this._mesh)) {
- return undefined;
- }
- var isEastChild = thisX * 2 !== descendantX;
- var isNorthChild = thisY * 2 === descendantY;
- var ellipsoid = tilingScheme.ellipsoid;
- var childRectangle = tilingScheme.tileXYToRectangle(descendantX, descendantY, descendantLevel);
- var upsamplePromise = upsampleTaskProcessor.scheduleTask({
- vertices : mesh.vertices,
- vertexCountWithoutSkirts : this._vertexCountWithoutSkirts,
- indices : mesh.indices,
- skirtIndex : this._skirtIndex,
- encoding : mesh.encoding,
- minimumHeight : this._minimumHeight,
- maximumHeight : this._maximumHeight,
- isEastChild : isEastChild,
- isNorthChild : isNorthChild,
- childRectangle : childRectangle,
- ellipsoid : ellipsoid,
- exaggeration : mesh.exaggeration
- });
- if (!defined(upsamplePromise)) {
- // Postponed
- return undefined;
- }
- var that = this;
- return upsamplePromise
- .then(function(result) {
- var quantizedVertices = new Uint16Array(result.vertices);
- var indicesTypedArray = IndexDatatype.createTypedArray(quantizedVertices.length / 3, result.indices);
- var skirtHeight = that._skirtHeight;
- // Use QuantizedMeshTerrainData since we have what we need already parsed
- return new QuantizedMeshTerrainData({
- quantizedVertices : quantizedVertices,
- indices : indicesTypedArray,
- minimumHeight : result.minimumHeight,
- maximumHeight : result.maximumHeight,
- boundingSphere : BoundingSphere.clone(result.boundingSphere),
- orientedBoundingBox : OrientedBoundingBox.clone(result.orientedBoundingBox),
- horizonOcclusionPoint : Cartesian3.clone(result.horizonOcclusionPoint),
- westIndices : result.westIndices,
- southIndices : result.southIndices,
- eastIndices : result.eastIndices,
- northIndices : result.northIndices,
- westSkirtHeight : skirtHeight,
- southSkirtHeight : skirtHeight,
- eastSkirtHeight : skirtHeight,
- northSkirtHeight : skirtHeight,
- childTileMask : 0,
- createdByUpsampling : true,
- credits : that._credits
- });
- });
- };
- /**
- * Determines if a given child tile is available, based on the
- * {@link HeightmapTerrainData.childTileMask}. The given child tile coordinates are assumed
- * to be one of the four children of this tile. If non-child tile coordinates are
- * given, the availability of the southeast child tile is returned.
- *
- * @param {Number} thisX The tile X coordinate of this (the parent) tile.
- * @param {Number} thisY The tile Y coordinate of this (the parent) tile.
- * @param {Number} childX The tile X coordinate of the child tile to check for availability.
- * @param {Number} childY The tile Y coordinate of the child tile to check for availability.
- * @returns {Boolean} True if the child tile is available; otherwise, false.
- */
- GoogleEarthEnterpriseTerrainData.prototype.isChildAvailable = function(thisX, thisY, childX, childY) {
- //>>includeStart('debug', pragmas.debug);
- Check.typeOf.number('thisX', thisX);
- Check.typeOf.number('thisY', thisY);
- Check.typeOf.number('childX', childX);
- Check.typeOf.number('childY', childY);
- //>>includeEnd('debug');
- var bitNumber = 2; // northwest child
- if (childX !== thisX * 2) {
- ++bitNumber; // east child
- }
- if (childY !== thisY * 2) {
- bitNumber -= 2; // south child
- }
- return (this._childTileMask & (1 << bitNumber)) !== 0;
- };
- /**
- * Gets a value indicating whether or not this terrain data was created by upsampling lower resolution
- * terrain data. If this value is false, the data was obtained from some other source, such
- * as by downloading it from a remote server. This method should return true for instances
- * returned from a call to {@link HeightmapTerrainData#upsample}.
- *
- * @returns {Boolean} True if this instance was created by upsampling; otherwise, false.
- */
- GoogleEarthEnterpriseTerrainData.prototype.wasCreatedByUpsampling = function() {
- return this._createdByUpsampling;
- };
- var texCoordScratch0 = new Cartesian2();
- var texCoordScratch1 = new Cartesian2();
- var texCoordScratch2 = new Cartesian2();
- var barycentricCoordinateScratch = new Cartesian3();
- function interpolateMeshHeight(terrainData, u, v) {
- var mesh = terrainData._mesh;
- var vertices = mesh.vertices;
- var encoding = mesh.encoding;
- var indices = mesh.indices;
- for (var i = 0, len = indices.length; i < len; i += 3) {
- var i0 = indices[i];
- var i1 = indices[i + 1];
- var i2 = indices[i + 2];
- var uv0 = encoding.decodeTextureCoordinates(vertices, i0, texCoordScratch0);
- var uv1 = encoding.decodeTextureCoordinates(vertices, i1, texCoordScratch1);
- var uv2 = encoding.decodeTextureCoordinates(vertices, i2, texCoordScratch2);
- var barycentric = Intersections2D.computeBarycentricCoordinates(u, v, uv0.x, uv0.y, uv1.x, uv1.y, uv2.x, uv2.y, barycentricCoordinateScratch);
- if (barycentric.x >= -1e-15 && barycentric.y >= -1e-15 && barycentric.z >= -1e-15) {
- var h0 = encoding.decodeHeight(vertices, i0);
- var h1 = encoding.decodeHeight(vertices, i1);
- var h2 = encoding.decodeHeight(vertices, i2);
- return barycentric.x * h0 + barycentric.y * h1 + barycentric.z * h2;
- }
- }
- // Position does not lie in any triangle in this mesh.
- return undefined;
- }
- var sizeOfUint16 = Uint16Array.BYTES_PER_ELEMENT;
- var sizeOfUint32 = Uint32Array.BYTES_PER_ELEMENT;
- var sizeOfInt32 = Int32Array.BYTES_PER_ELEMENT;
- var sizeOfFloat = Float32Array.BYTES_PER_ELEMENT;
- var sizeOfDouble = Float64Array.BYTES_PER_ELEMENT;
- function interpolateHeight(terrainData, u, v, rectangle) {
- var buffer = terrainData._buffer;
- var quad = 0; // SW
- var uStart = 0.0;
- var vStart = 0.0;
- if (v > 0.5) { // Upper row
- if (u > 0.5) { // NE
- quad = 2;
- uStart = 0.5;
- } else { // NW
- quad = 3;
- }
- vStart = 0.5;
- } else if (u > 0.5) { // SE
- quad = 1;
- uStart = 0.5;
- }
- var dv = new DataView(buffer);
- var offset = 0;
- for (var q = 0; q < quad; ++q) {
- offset += dv.getUint32(offset, true);
- offset += sizeOfUint32;
- }
- offset += sizeOfUint32; // Skip length of quad
- offset += 2 * sizeOfDouble; // Skip origin
- // Read sizes
- var xSize = CesiumMath.toRadians(dv.getFloat64(offset, true) * 180.0);
- offset += sizeOfDouble;
- var ySize = CesiumMath.toRadians(dv.getFloat64(offset, true) * 180.0);
- offset += sizeOfDouble;
- // Samples per quad
- var xScale = rectangle.width / xSize / 2;
- var yScale = rectangle.height / ySize / 2;
- // Number of points
- var numPoints = dv.getInt32(offset, true);
- offset += sizeOfInt32;
- // Number of faces
- var numIndices = dv.getInt32(offset, true) * 3;
- offset += sizeOfInt32;
- offset += sizeOfInt32; // Skip Level
- var uBuffer = new Array(numPoints);
- var vBuffer = new Array(numPoints);
- var heights = new Array(numPoints);
- var i;
- for (i = 0; i < numPoints; ++i) {
- uBuffer[i] = uStart + (dv.getUint8(offset++) * xScale);
- vBuffer[i] = vStart + (dv.getUint8(offset++) * yScale);
- // Height is stored in units of (1/EarthRadius) or (1/6371010.0)
- heights[i] = (dv.getFloat32(offset, true) * 6371010.0);
- offset += sizeOfFloat;
- }
- var indices = new Array(numIndices);
- for (i = 0; i < numIndices; ++i) {
- indices[i] = dv.getUint16(offset, true);
- offset += sizeOfUint16;
- }
- for (i = 0; i < numIndices; i += 3) {
- var i0 = indices[i];
- var i1 = indices[i + 1];
- var i2 = indices[i + 2];
- var u0 = uBuffer[i0];
- var u1 = uBuffer[i1];
- var u2 = uBuffer[i2];
- var v0 = vBuffer[i0];
- var v1 = vBuffer[i1];
- var v2 = vBuffer[i2];
- var barycentric = Intersections2D.computeBarycentricCoordinates(u, v, u0, v0, u1, v1, u2, v2, barycentricCoordinateScratch);
- if (barycentric.x >= -1e-15 && barycentric.y >= -1e-15 && barycentric.z >= -1e-15) {
- return barycentric.x * heights[i0] +
- barycentric.y * heights[i1] +
- barycentric.z * heights[i2];
- }
- }
- // Position does not lie in any triangle in this mesh.
- return undefined;
- }
- export default GoogleEarthEnterpriseTerrainData;
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