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- import when from '../ThirdParty/when.js';
- import defaultValue from './defaultValue.js';
- import defined from './defined.js';
- import defineProperties from './defineProperties.js';
- import Ellipsoid from './Ellipsoid.js';
- import Event from './Event.js';
- import GeographicTilingScheme from './GeographicTilingScheme.js';
- import HeightmapTerrainData from './HeightmapTerrainData.js';
- import TerrainProvider from './TerrainProvider.js';
- /**
- * A very simple {@link TerrainProvider} that produces geometry by tessellating an ellipsoidal
- * surface.
- *
- * @alias EllipsoidTerrainProvider
- * @constructor
- *
- * @param {Object} [options] Object with the following properties:
- * @param {TilingScheme} [options.tilingScheme] The tiling scheme specifying how the ellipsoidal
- * surface is broken into tiles. If this parameter is not provided, a {@link GeographicTilingScheme}
- * is used.
- * @param {Ellipsoid} [options.ellipsoid] The ellipsoid. If the tilingScheme is specified,
- * this parameter is ignored and the tiling scheme's ellipsoid is used instead. If neither
- * parameter is specified, the WGS84 ellipsoid is used.
- *
- * @see TerrainProvider
- */
- function EllipsoidTerrainProvider(options) {
- options = defaultValue(options, defaultValue.EMPTY_OBJECT);
- this._tilingScheme = options.tilingScheme;
- if (!defined(this._tilingScheme)) {
- this._tilingScheme = new GeographicTilingScheme({
- ellipsoid : defaultValue(options.ellipsoid, Ellipsoid.WGS84)
- });
- }
- // Note: the 64 below does NOT need to match the actual vertex dimensions, because
- // the ellipsoid is significantly smoother than actual terrain.
- this._levelZeroMaximumGeometricError = TerrainProvider.getEstimatedLevelZeroGeometricErrorForAHeightmap(this._tilingScheme.ellipsoid, 64, this._tilingScheme.getNumberOfXTilesAtLevel(0));
- this._errorEvent = new Event();
- this._readyPromise = when.resolve(true);
- }
- defineProperties(EllipsoidTerrainProvider.prototype, {
- /**
- * Gets an event that is raised when the terrain provider encounters an asynchronous error. By subscribing
- * to the event, you will be notified of the error and can potentially recover from it. Event listeners
- * are passed an instance of {@link TileProviderError}.
- * @memberof EllipsoidTerrainProvider.prototype
- * @type {Event}
- */
- errorEvent : {
- get : function() {
- return this._errorEvent;
- }
- },
- /**
- * Gets the credit to display when this terrain provider is active. Typically this is used to credit
- * the source of the terrain. This function should not be called before {@link EllipsoidTerrainProvider#ready} returns true.
- * @memberof EllipsoidTerrainProvider.prototype
- * @type {Credit}
- */
- credit : {
- get : function() {
- return undefined;
- }
- },
- /**
- * Gets the tiling scheme used by this provider. This function should
- * not be called before {@link EllipsoidTerrainProvider#ready} returns true.
- * @memberof EllipsoidTerrainProvider.prototype
- * @type {GeographicTilingScheme}
- */
- tilingScheme : {
- get : function() {
- return this._tilingScheme;
- }
- },
- /**
- * Gets a value indicating whether or not the provider is ready for use.
- * @memberof EllipsoidTerrainProvider.prototype
- * @type {Boolean}
- */
- ready : {
- get : function() {
- return true;
- }
- },
- /**
- * Gets a promise that resolves to true when the provider is ready for use.
- * @memberof EllipsoidTerrainProvider.prototype
- * @type {Promise.<Boolean>}
- * @readonly
- */
- readyPromise : {
- get : function() {
- return this._readyPromise;
- }
- },
- /**
- * Gets a value indicating whether or not the provider includes a water mask. The water mask
- * indicates which areas of the globe are water rather than land, so they can be rendered
- * as a reflective surface with animated waves. This function should not be
- * called before {@link EllipsoidTerrainProvider#ready} returns true.
- * @memberof EllipsoidTerrainProvider.prototype
- * @type {Boolean}
- */
- hasWaterMask : {
- get : function() {
- return false;
- }
- },
- /**
- * Gets a value indicating whether or not the requested tiles include vertex normals.
- * This function should not be called before {@link EllipsoidTerrainProvider#ready} returns true.
- * @memberof EllipsoidTerrainProvider.prototype
- * @type {Boolean}
- */
- hasVertexNormals : {
- get : function() {
- return false;
- }
- }
- });
- /**
- * Requests the geometry for a given tile. This function should not be called before
- * {@link TerrainProvider#ready} returns true. The result includes terrain
- * data and indicates that all child tiles are available.
- *
- * @param {Number} x The X coordinate of the tile for which to request geometry.
- * @param {Number} y The Y coordinate of the tile for which to request geometry.
- * @param {Number} level The level of the tile for which to request geometry.
- * @param {Request} [request] The request object. Intended for internal use only.
- *
- * @returns {Promise.<TerrainData>|undefined} A promise for the requested geometry. If this method
- * returns undefined instead of a promise, it is an indication that too many requests are already
- * pending and the request will be retried later.
- */
- EllipsoidTerrainProvider.prototype.requestTileGeometry = function(x, y, level, request) {
- var width = 16;
- var height = 16;
- return when.resolve(new HeightmapTerrainData({
- buffer : new Uint8Array(width * height),
- width : width,
- height : height
- }));
- };
- /**
- * Gets the maximum geometric error allowed in a tile at a given level.
- *
- * @param {Number} level The tile level for which to get the maximum geometric error.
- * @returns {Number} The maximum geometric error.
- */
- EllipsoidTerrainProvider.prototype.getLevelMaximumGeometricError = function(level) {
- return this._levelZeroMaximumGeometricError / (1 << level);
- };
- /**
- * Determines whether data for a tile is available to be loaded.
- *
- * @param {Number} x The X coordinate of the tile for which to request geometry.
- * @param {Number} y The Y coordinate of the tile for which to request geometry.
- * @param {Number} level The level of the tile for which to request geometry.
- * @returns {Boolean} Undefined if not supported, otherwise true or false.
- */
- EllipsoidTerrainProvider.prototype.getTileDataAvailable = function(x, y, level) {
- return undefined;
- };
- /**
- * Makes sure we load availability data for a tile
- *
- * @param {Number} x The X coordinate of the tile for which to request geometry.
- * @param {Number} y The Y coordinate of the tile for which to request geometry.
- * @param {Number} level The level of the tile for which to request geometry.
- * @returns {undefined|Promise} Undefined if nothing need to be loaded or a Promise that resolves when all required tiles are loaded
- */
- EllipsoidTerrainProvider.prototype.loadTileDataAvailability = function(x, y, level) {
- return undefined;
- };
- export default EllipsoidTerrainProvider;
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