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- import arrayFill from './arrayFill.js';
- import BoundingSphere from './BoundingSphere.js';
- import Cartesian2 from './Cartesian2.js';
- import Cartesian3 from './Cartesian3.js';
- import Cartographic from './Cartographic.js';
- import Check from './Check.js';
- import ComponentDatatype from './ComponentDatatype.js';
- import defaultValue from './defaultValue.js';
- import defined from './defined.js';
- import defineProperties from './defineProperties.js';
- import DeveloperError from './DeveloperError.js';
- import EllipseGeometryLibrary from './EllipseGeometryLibrary.js';
- import Ellipsoid from './Ellipsoid.js';
- import GeographicProjection from './GeographicProjection.js';
- import Geometry from './Geometry.js';
- import GeometryAttribute from './GeometryAttribute.js';
- import GeometryAttributes from './GeometryAttributes.js';
- import GeometryInstance from './GeometryInstance.js';
- import GeometryOffsetAttribute from './GeometryOffsetAttribute.js';
- import GeometryPipeline from './GeometryPipeline.js';
- import IndexDatatype from './IndexDatatype.js';
- import CesiumMath from './Math.js';
- import Matrix3 from './Matrix3.js';
- import PrimitiveType from './PrimitiveType.js';
- import Quaternion from './Quaternion.js';
- import Rectangle from './Rectangle.js';
- import VertexFormat from './VertexFormat.js';
- var scratchCartesian1 = new Cartesian3();
- var scratchCartesian2 = new Cartesian3();
- var scratchCartesian3 = new Cartesian3();
- var scratchCartesian4 = new Cartesian3();
- var texCoordScratch = new Cartesian2();
- var textureMatrixScratch = new Matrix3();
- var tangentMatrixScratch = new Matrix3();
- var quaternionScratch = new Quaternion();
- var scratchNormal = new Cartesian3();
- var scratchTangent = new Cartesian3();
- var scratchBitangent = new Cartesian3();
- var scratchCartographic = new Cartographic();
- var projectedCenterScratch = new Cartesian3();
- var scratchMinTexCoord = new Cartesian2();
- var scratchMaxTexCoord = new Cartesian2();
- function computeTopBottomAttributes(positions, options, extrude) {
- var vertexFormat = options.vertexFormat;
- var center = options.center;
- var semiMajorAxis = options.semiMajorAxis;
- var semiMinorAxis = options.semiMinorAxis;
- var ellipsoid = options.ellipsoid;
- var stRotation = options.stRotation;
- var size = (extrude) ? positions.length / 3 * 2 : positions.length / 3;
- var shadowVolume = options.shadowVolume;
- var textureCoordinates = (vertexFormat.st) ? new Float32Array(size * 2) : undefined;
- var normals = (vertexFormat.normal) ? new Float32Array(size * 3) : undefined;
- var tangents = (vertexFormat.tangent) ? new Float32Array(size * 3) : undefined;
- var bitangents = (vertexFormat.bitangent) ? new Float32Array(size * 3) : undefined;
- var extrudeNormals = (shadowVolume) ? new Float32Array(size * 3) : undefined;
- var textureCoordIndex = 0;
- // Raise positions to a height above the ellipsoid and compute the
- // texture coordinates, normals, tangents, and bitangents.
- var normal = scratchNormal;
- var tangent = scratchTangent;
- var bitangent = scratchBitangent;
- var projection = new GeographicProjection(ellipsoid);
- var projectedCenter = projection.project(ellipsoid.cartesianToCartographic(center, scratchCartographic), projectedCenterScratch);
- var geodeticNormal = ellipsoid.scaleToGeodeticSurface(center, scratchCartesian1);
- ellipsoid.geodeticSurfaceNormal(geodeticNormal, geodeticNormal);
- var textureMatrix = textureMatrixScratch;
- var tangentMatrix = tangentMatrixScratch;
- if (stRotation !== 0) {
- var rotation = Quaternion.fromAxisAngle(geodeticNormal, stRotation, quaternionScratch);
- textureMatrix = Matrix3.fromQuaternion(rotation, textureMatrix);
- rotation = Quaternion.fromAxisAngle(geodeticNormal, -stRotation, quaternionScratch);
- tangentMatrix = Matrix3.fromQuaternion(rotation, tangentMatrix);
- } else {
- textureMatrix = Matrix3.clone(Matrix3.IDENTITY, textureMatrix);
- tangentMatrix = Matrix3.clone(Matrix3.IDENTITY, tangentMatrix);
- }
- var minTexCoord = Cartesian2.fromElements(Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY, scratchMinTexCoord);
- var maxTexCoord = Cartesian2.fromElements(Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY, scratchMaxTexCoord);
- var length = positions.length;
- var bottomOffset = (extrude) ? length : 0;
- var stOffset = bottomOffset / 3 * 2;
- for (var i = 0; i < length; i += 3) {
- var i1 = i + 1;
- var i2 = i + 2;
- var position = Cartesian3.fromArray(positions, i, scratchCartesian1);
- if (vertexFormat.st) {
- var rotatedPoint = Matrix3.multiplyByVector(textureMatrix, position, scratchCartesian2);
- var projectedPoint = projection.project(ellipsoid.cartesianToCartographic(rotatedPoint, scratchCartographic), scratchCartesian3);
- Cartesian3.subtract(projectedPoint, projectedCenter, projectedPoint);
- texCoordScratch.x = (projectedPoint.x + semiMajorAxis) / (2.0 * semiMajorAxis);
- texCoordScratch.y = (projectedPoint.y + semiMinorAxis) / (2.0 * semiMinorAxis);
- minTexCoord.x = Math.min(texCoordScratch.x, minTexCoord.x);
- minTexCoord.y = Math.min(texCoordScratch.y, minTexCoord.y);
- maxTexCoord.x = Math.max(texCoordScratch.x, maxTexCoord.x);
- maxTexCoord.y = Math.max(texCoordScratch.y, maxTexCoord.y);
- if (extrude) {
- textureCoordinates[textureCoordIndex + stOffset] = texCoordScratch.x;
- textureCoordinates[textureCoordIndex + 1 + stOffset] = texCoordScratch.y;
- }
- textureCoordinates[textureCoordIndex++] = texCoordScratch.x;
- textureCoordinates[textureCoordIndex++] = texCoordScratch.y;
- }
- if (vertexFormat.normal || vertexFormat.tangent || vertexFormat.bitangent || shadowVolume) {
- normal = ellipsoid.geodeticSurfaceNormal(position, normal);
- if (shadowVolume) {
- extrudeNormals[i + bottomOffset] = -normal.x;
- extrudeNormals[i1 + bottomOffset] = -normal.y;
- extrudeNormals[i2 + bottomOffset] = -normal.z;
- }
- if (vertexFormat.normal || vertexFormat.tangent || vertexFormat.bitangent) {
- if (vertexFormat.tangent || vertexFormat.bitangent) {
- tangent = Cartesian3.normalize(Cartesian3.cross(Cartesian3.UNIT_Z, normal, tangent), tangent);
- Matrix3.multiplyByVector(tangentMatrix, tangent, tangent);
- }
- if (vertexFormat.normal) {
- normals[i] = normal.x;
- normals[i1] = normal.y;
- normals[i2] = normal.z;
- if (extrude) {
- normals[i + bottomOffset] = -normal.x;
- normals[i1 + bottomOffset] = -normal.y;
- normals[i2 + bottomOffset] = -normal.z;
- }
- }
- if (vertexFormat.tangent) {
- tangents[i] = tangent.x;
- tangents[i1] = tangent.y;
- tangents[i2] = tangent.z;
- if (extrude) {
- tangents[i + bottomOffset] = -tangent.x;
- tangents[i1 + bottomOffset] = -tangent.y;
- tangents[i2 + bottomOffset] = -tangent.z;
- }
- }
- if (vertexFormat.bitangent) {
- bitangent = Cartesian3.normalize(Cartesian3.cross(normal, tangent, bitangent), bitangent);
- bitangents[i ] = bitangent.x;
- bitangents[i1] = bitangent.y;
- bitangents[i2] = bitangent.z;
- if (extrude) {
- bitangents[i + bottomOffset] = bitangent.x;
- bitangents[i1 + bottomOffset] = bitangent.y;
- bitangents[i2 + bottomOffset] = bitangent.z;
- }
- }
- }
- }
- }
- if (vertexFormat.st) {
- length = textureCoordinates.length;
- for (var k = 0; k < length; k += 2) {
- textureCoordinates[k] = (textureCoordinates[k] - minTexCoord.x) / (maxTexCoord.x - minTexCoord.x);
- textureCoordinates[k + 1] = (textureCoordinates[k + 1] - minTexCoord.y) / (maxTexCoord.y - minTexCoord.y);
- }
- }
- var attributes = new GeometryAttributes();
- if (vertexFormat.position) {
- var finalPositions = EllipseGeometryLibrary.raisePositionsToHeight(positions, options, extrude);
- attributes.position = new GeometryAttribute({
- componentDatatype : ComponentDatatype.DOUBLE,
- componentsPerAttribute : 3,
- values : finalPositions
- });
- }
- if (vertexFormat.st) {
- attributes.st = new GeometryAttribute({
- componentDatatype : ComponentDatatype.FLOAT,
- componentsPerAttribute : 2,
- values : textureCoordinates
- });
- }
- if (vertexFormat.normal) {
- attributes.normal = new GeometryAttribute({
- componentDatatype : ComponentDatatype.FLOAT,
- componentsPerAttribute : 3,
- values : normals
- });
- }
- if (vertexFormat.tangent) {
- attributes.tangent = new GeometryAttribute({
- componentDatatype : ComponentDatatype.FLOAT,
- componentsPerAttribute : 3,
- values : tangents
- });
- }
- if (vertexFormat.bitangent) {
- attributes.bitangent = new GeometryAttribute({
- componentDatatype : ComponentDatatype.FLOAT,
- componentsPerAttribute : 3,
- values : bitangents
- });
- }
- if (shadowVolume) {
- attributes.extrudeDirection = new GeometryAttribute({
- componentDatatype : ComponentDatatype.FLOAT,
- componentsPerAttribute : 3,
- values : extrudeNormals
- });
- }
- if (extrude && defined(options.offsetAttribute)) {
- var offsetAttribute = new Uint8Array(size);
- if (options.offsetAttribute === GeometryOffsetAttribute.TOP) {
- offsetAttribute = arrayFill(offsetAttribute, 1, 0, size / 2);
- } else {
- var offsetValue = options.offsetAttribute === GeometryOffsetAttribute.NONE ? 0 : 1;
- offsetAttribute = arrayFill(offsetAttribute, offsetValue);
- }
- attributes.applyOffset = new GeometryAttribute({
- componentDatatype : ComponentDatatype.UNSIGNED_BYTE,
- componentsPerAttribute : 1,
- values : offsetAttribute
- });
- }
- return attributes;
- }
- function topIndices(numPts) {
- // numTriangles in half = 3 + 8 + 12 + ... = -1 + 4 + (4 + 4) + (4 + 4 + 4) + ... = -1 + 4 * (1 + 2 + 3 + ...)
- // = -1 + 4 * ((n * ( n + 1)) / 2)
- // total triangles = 2 * numTrangles in half
- // indices = total triangles * 3;
- // Substitute numPts for n above
- var indices = new Array(12 * (numPts * ( numPts + 1)) - 6);
- var indicesIndex = 0;
- var prevIndex;
- var numInterior;
- var positionIndex;
- var i;
- var j;
- // Indices triangles to the 'right' of the north vector
- prevIndex = 0;
- positionIndex = 1;
- for (i = 0; i < 3; i++) {
- indices[indicesIndex++] = positionIndex++;
- indices[indicesIndex++] = prevIndex;
- indices[indicesIndex++] = positionIndex;
- }
- for (i = 2; i < numPts + 1; ++i) {
- positionIndex = i * (i + 1) - 1;
- prevIndex = (i - 1) * i - 1;
- indices[indicesIndex++] = positionIndex++;
- indices[indicesIndex++] = prevIndex;
- indices[indicesIndex++] = positionIndex;
- numInterior = 2 * i;
- for (j = 0; j < numInterior - 1; ++j) {
- indices[indicesIndex++] = positionIndex;
- indices[indicesIndex++] = prevIndex++;
- indices[indicesIndex++] = prevIndex;
- indices[indicesIndex++] = positionIndex++;
- indices[indicesIndex++] = prevIndex;
- indices[indicesIndex++] = positionIndex;
- }
- indices[indicesIndex++] = positionIndex++;
- indices[indicesIndex++] = prevIndex;
- indices[indicesIndex++] = positionIndex;
- }
- // Indices for center column of triangles
- numInterior = numPts * 2;
- ++positionIndex;
- ++prevIndex;
- for (i = 0; i < numInterior - 1; ++i) {
- indices[indicesIndex++] = positionIndex;
- indices[indicesIndex++] = prevIndex++;
- indices[indicesIndex++] = prevIndex;
- indices[indicesIndex++] = positionIndex++;
- indices[indicesIndex++] = prevIndex;
- indices[indicesIndex++] = positionIndex;
- }
- indices[indicesIndex++] = positionIndex;
- indices[indicesIndex++] = prevIndex++;
- indices[indicesIndex++] = prevIndex;
- indices[indicesIndex++] = positionIndex++;
- indices[indicesIndex++] = prevIndex++;
- indices[indicesIndex++] = prevIndex;
- // Reverse the process creating indices to the 'left' of the north vector
- ++prevIndex;
- for (i = numPts - 1; i > 1; --i) {
- indices[indicesIndex++] = prevIndex++;
- indices[indicesIndex++] = prevIndex;
- indices[indicesIndex++] = positionIndex;
- numInterior = 2 * i;
- for (j = 0; j < numInterior - 1; ++j) {
- indices[indicesIndex++] = positionIndex;
- indices[indicesIndex++] = prevIndex++;
- indices[indicesIndex++] = prevIndex;
- indices[indicesIndex++] = positionIndex++;
- indices[indicesIndex++] = prevIndex;
- indices[indicesIndex++] = positionIndex;
- }
- indices[indicesIndex++] = prevIndex++;
- indices[indicesIndex++] = prevIndex++;
- indices[indicesIndex++] = positionIndex++;
- }
- for (i = 0; i < 3; i++) {
- indices[indicesIndex++] = prevIndex++;
- indices[indicesIndex++] = prevIndex;
- indices[indicesIndex++] = positionIndex;
- }
- return indices;
- }
- var boundingSphereCenter = new Cartesian3();
- function computeEllipse(options) {
- var center = options.center;
- boundingSphereCenter = Cartesian3.multiplyByScalar(options.ellipsoid.geodeticSurfaceNormal(center, boundingSphereCenter), options.height, boundingSphereCenter);
- boundingSphereCenter = Cartesian3.add(center, boundingSphereCenter, boundingSphereCenter);
- var boundingSphere = new BoundingSphere(boundingSphereCenter, options.semiMajorAxis);
- var cep = EllipseGeometryLibrary.computeEllipsePositions(options, true, false);
- var positions = cep.positions;
- var numPts = cep.numPts;
- var attributes = computeTopBottomAttributes(positions, options, false);
- var indices = topIndices(numPts);
- indices = IndexDatatype.createTypedArray(positions.length / 3, indices);
- return {
- boundingSphere : boundingSphere,
- attributes : attributes,
- indices : indices
- };
- }
- function computeWallAttributes(positions, options) {
- var vertexFormat = options.vertexFormat;
- var center = options.center;
- var semiMajorAxis = options.semiMajorAxis;
- var semiMinorAxis = options.semiMinorAxis;
- var ellipsoid = options.ellipsoid;
- var height = options.height;
- var extrudedHeight = options.extrudedHeight;
- var stRotation = options.stRotation;
- var size = positions.length / 3 * 2;
- var finalPositions = new Float64Array(size * 3);
- var textureCoordinates = (vertexFormat.st) ? new Float32Array(size * 2) : undefined;
- var normals = (vertexFormat.normal) ? new Float32Array(size * 3) : undefined;
- var tangents = (vertexFormat.tangent) ? new Float32Array(size * 3) : undefined;
- var bitangents = (vertexFormat.bitangent) ? new Float32Array(size * 3) : undefined;
- var shadowVolume = options.shadowVolume;
- var extrudeNormals = (shadowVolume) ? new Float32Array(size * 3) : undefined;
- var textureCoordIndex = 0;
- // Raise positions to a height above the ellipsoid and compute the
- // texture coordinates, normals, tangents, and bitangents.
- var normal = scratchNormal;
- var tangent = scratchTangent;
- var bitangent = scratchBitangent;
- var projection = new GeographicProjection(ellipsoid);
- var projectedCenter = projection.project(ellipsoid.cartesianToCartographic(center, scratchCartographic), projectedCenterScratch);
- var geodeticNormal = ellipsoid.scaleToGeodeticSurface(center, scratchCartesian1);
- ellipsoid.geodeticSurfaceNormal(geodeticNormal, geodeticNormal);
- var rotation = Quaternion.fromAxisAngle(geodeticNormal, stRotation, quaternionScratch);
- var textureMatrix = Matrix3.fromQuaternion(rotation, textureMatrixScratch);
- var minTexCoord = Cartesian2.fromElements(Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY, scratchMinTexCoord);
- var maxTexCoord = Cartesian2.fromElements(Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY, scratchMaxTexCoord);
- var length = positions.length;
- var stOffset = length / 3 * 2;
- for (var i = 0; i < length; i += 3) {
- var i1 = i + 1;
- var i2 = i + 2;
- var position = Cartesian3.fromArray(positions, i, scratchCartesian1);
- var extrudedPosition;
- if (vertexFormat.st) {
- var rotatedPoint = Matrix3.multiplyByVector(textureMatrix, position, scratchCartesian2);
- var projectedPoint = projection.project(ellipsoid.cartesianToCartographic(rotatedPoint, scratchCartographic), scratchCartesian3);
- Cartesian3.subtract(projectedPoint, projectedCenter, projectedPoint);
- texCoordScratch.x = (projectedPoint.x + semiMajorAxis) / (2.0 * semiMajorAxis);
- texCoordScratch.y = (projectedPoint.y + semiMinorAxis) / (2.0 * semiMinorAxis);
- minTexCoord.x = Math.min(texCoordScratch.x, minTexCoord.x);
- minTexCoord.y = Math.min(texCoordScratch.y, minTexCoord.y);
- maxTexCoord.x = Math.max(texCoordScratch.x, maxTexCoord.x);
- maxTexCoord.y = Math.max(texCoordScratch.y, maxTexCoord.y);
- textureCoordinates[textureCoordIndex + stOffset] = texCoordScratch.x;
- textureCoordinates[textureCoordIndex + 1 + stOffset] = texCoordScratch.y;
- textureCoordinates[textureCoordIndex++] = texCoordScratch.x;
- textureCoordinates[textureCoordIndex++] = texCoordScratch.y;
- }
- position = ellipsoid.scaleToGeodeticSurface(position, position);
- extrudedPosition = Cartesian3.clone(position, scratchCartesian2);
- normal = ellipsoid.geodeticSurfaceNormal(position, normal);
- if (shadowVolume) {
- extrudeNormals[i + length] = -normal.x;
- extrudeNormals[i1 + length] = -normal.y;
- extrudeNormals[i2 + length] = -normal.z;
- }
- var scaledNormal = Cartesian3.multiplyByScalar(normal, height, scratchCartesian4);
- position = Cartesian3.add(position, scaledNormal, position);
- scaledNormal = Cartesian3.multiplyByScalar(normal, extrudedHeight, scaledNormal);
- extrudedPosition = Cartesian3.add(extrudedPosition, scaledNormal, extrudedPosition);
- if (vertexFormat.position) {
- finalPositions[i + length] = extrudedPosition.x;
- finalPositions[i1 + length] = extrudedPosition.y;
- finalPositions[i2 + length] = extrudedPosition.z;
- finalPositions[i] = position.x;
- finalPositions[i1] = position.y;
- finalPositions[i2] = position.z;
- }
- if (vertexFormat.normal || vertexFormat.tangent || vertexFormat.bitangent) {
- bitangent = Cartesian3.clone(normal, bitangent);
- var next = Cartesian3.fromArray(positions, (i + 3) % length, scratchCartesian4);
- Cartesian3.subtract(next, position, next);
- var bottom = Cartesian3.subtract(extrudedPosition, position, scratchCartesian3);
- normal = Cartesian3.normalize(Cartesian3.cross(bottom, next, normal), normal);
- if (vertexFormat.normal) {
- normals[i] = normal.x;
- normals[i1] = normal.y;
- normals[i2] = normal.z;
- normals[i + length] = normal.x;
- normals[i1 + length] = normal.y;
- normals[i2 + length] = normal.z;
- }
- if (vertexFormat.tangent) {
- tangent = Cartesian3.normalize(Cartesian3.cross(bitangent, normal, tangent), tangent);
- tangents[i] = tangent.x;
- tangents[i1] = tangent.y;
- tangents[i2] = tangent.z;
- tangents[i + length] = tangent.x;
- tangents[i + 1 + length] = tangent.y;
- tangents[i + 2 + length] = tangent.z;
- }
- if (vertexFormat.bitangent) {
- bitangents[i ] = bitangent.x;
- bitangents[i1] = bitangent.y;
- bitangents[i2] = bitangent.z;
- bitangents[i + length] = bitangent.x;
- bitangents[i1 + length] = bitangent.y;
- bitangents[i2 + length] = bitangent.z;
- }
- }
- }
- if (vertexFormat.st) {
- length = textureCoordinates.length;
- for (var k = 0; k < length; k += 2) {
- textureCoordinates[k] = (textureCoordinates[k] - minTexCoord.x) / (maxTexCoord.x - minTexCoord.x);
- textureCoordinates[k + 1] = (textureCoordinates[k + 1] - minTexCoord.y) / (maxTexCoord.y - minTexCoord.y);
- }
- }
- var attributes = new GeometryAttributes();
- if (vertexFormat.position) {
- attributes.position = new GeometryAttribute({
- componentDatatype : ComponentDatatype.DOUBLE,
- componentsPerAttribute : 3,
- values : finalPositions
- });
- }
- if (vertexFormat.st) {
- attributes.st = new GeometryAttribute({
- componentDatatype : ComponentDatatype.FLOAT,
- componentsPerAttribute : 2,
- values : textureCoordinates
- });
- }
- if (vertexFormat.normal) {
- attributes.normal = new GeometryAttribute({
- componentDatatype : ComponentDatatype.FLOAT,
- componentsPerAttribute : 3,
- values : normals
- });
- }
- if (vertexFormat.tangent) {
- attributes.tangent = new GeometryAttribute({
- componentDatatype : ComponentDatatype.FLOAT,
- componentsPerAttribute : 3,
- values : tangents
- });
- }
- if (vertexFormat.bitangent) {
- attributes.bitangent = new GeometryAttribute({
- componentDatatype : ComponentDatatype.FLOAT,
- componentsPerAttribute : 3,
- values : bitangents
- });
- }
- if (shadowVolume) {
- attributes.extrudeDirection = new GeometryAttribute({
- componentDatatype : ComponentDatatype.FLOAT,
- componentsPerAttribute : 3,
- values : extrudeNormals
- });
- }
- if (defined(options.offsetAttribute)) {
- var offsetAttribute = new Uint8Array(size);
- if (options.offsetAttribute === GeometryOffsetAttribute.TOP) {
- offsetAttribute = arrayFill(offsetAttribute, 1, 0, size / 2);
- } else {
- var offsetValue = options.offsetAttribute === GeometryOffsetAttribute.NONE ? 0 : 1;
- offsetAttribute = arrayFill(offsetAttribute, offsetValue);
- }
- attributes.applyOffset = new GeometryAttribute({
- componentDatatype : ComponentDatatype.UNSIGNED_BYTE,
- componentsPerAttribute : 1,
- values : offsetAttribute
- });
- }
- return attributes;
- }
- function computeWallIndices(positions) {
- var length = positions.length / 3;
- var indices = IndexDatatype.createTypedArray(length, length * 6);
- var index = 0;
- for (var i = 0; i < length; i++) {
- var UL = i;
- var LL = i + length;
- var UR = (UL + 1) % length;
- var LR = UR + length;
- indices[index++] = UL;
- indices[index++] = LL;
- indices[index++] = UR;
- indices[index++] = UR;
- indices[index++] = LL;
- indices[index++] = LR;
- }
- return indices;
- }
- var topBoundingSphere = new BoundingSphere();
- var bottomBoundingSphere = new BoundingSphere();
- function computeExtrudedEllipse(options) {
- var center = options.center;
- var ellipsoid = options.ellipsoid;
- var semiMajorAxis = options.semiMajorAxis;
- var scaledNormal = Cartesian3.multiplyByScalar(ellipsoid.geodeticSurfaceNormal(center, scratchCartesian1), options.height, scratchCartesian1);
- topBoundingSphere.center = Cartesian3.add(center, scaledNormal, topBoundingSphere.center);
- topBoundingSphere.radius = semiMajorAxis;
- scaledNormal = Cartesian3.multiplyByScalar(ellipsoid.geodeticSurfaceNormal(center, scaledNormal), options.extrudedHeight, scaledNormal);
- bottomBoundingSphere.center = Cartesian3.add(center, scaledNormal, bottomBoundingSphere.center);
- bottomBoundingSphere.radius = semiMajorAxis;
- var cep = EllipseGeometryLibrary.computeEllipsePositions(options, true, true);
- var positions = cep.positions;
- var numPts = cep.numPts;
- var outerPositions = cep.outerPositions;
- var boundingSphere = BoundingSphere.union(topBoundingSphere, bottomBoundingSphere);
- var topBottomAttributes = computeTopBottomAttributes(positions, options, true);
- var indices = topIndices(numPts);
- var length = indices.length;
- indices.length = length * 2;
- var posLength = positions.length / 3;
- for (var i = 0; i < length; i += 3) {
- indices[i + length] = indices[i + 2] + posLength;
- indices[i + 1 + length] = indices[i + 1] + posLength;
- indices[i + 2 + length] = indices[i] + posLength;
- }
- var topBottomIndices = IndexDatatype.createTypedArray(posLength * 2 / 3, indices);
- var topBottomGeo = new Geometry({
- attributes : topBottomAttributes,
- indices : topBottomIndices,
- primitiveType : PrimitiveType.TRIANGLES
- });
- var wallAttributes = computeWallAttributes(outerPositions, options);
- indices = computeWallIndices(outerPositions);
- var wallIndices = IndexDatatype.createTypedArray(outerPositions.length * 2 / 3, indices);
- var wallGeo = new Geometry({
- attributes : wallAttributes,
- indices : wallIndices,
- primitiveType : PrimitiveType.TRIANGLES
- });
- var geo = GeometryPipeline.combineInstances([
- new GeometryInstance({
- geometry : topBottomGeo
- }),
- new GeometryInstance({
- geometry : wallGeo
- })
- ]);
- return {
- boundingSphere : boundingSphere,
- attributes : geo[0].attributes,
- indices : geo[0].indices
- };
- }
- function computeRectangle(center, semiMajorAxis, semiMinorAxis, rotation, granularity, ellipsoid, result) {
- var cep = EllipseGeometryLibrary.computeEllipsePositions({
- center : center,
- semiMajorAxis : semiMajorAxis,
- semiMinorAxis : semiMinorAxis,
- rotation : rotation,
- granularity : granularity
- }, false, true);
- var positionsFlat = cep.outerPositions;
- var positionsCount = positionsFlat.length / 3;
- var positions = new Array(positionsCount);
- for (var i = 0; i < positionsCount; ++i) {
- positions[i] = Cartesian3.fromArray(positionsFlat, i * 3);
- }
- var rectangle = Rectangle.fromCartesianArray(positions, ellipsoid, result);
- // Rectangle width goes beyond 180 degrees when the ellipse crosses a pole.
- // When this happens, make the rectangle into a "circle" around the pole
- if (rectangle.width > CesiumMath.PI) {
- rectangle.north = rectangle.north > 0.0 ? CesiumMath.PI_OVER_TWO - CesiumMath.EPSILON7 : rectangle.north;
- rectangle.south = rectangle.south < 0.0 ? CesiumMath.EPSILON7 - CesiumMath.PI_OVER_TWO : rectangle.south;
- rectangle.east = CesiumMath.PI;
- rectangle.west = -CesiumMath.PI;
- }
- return rectangle;
- }
- /**
- * A description of an ellipse on an ellipsoid. Ellipse geometry can be rendered with both {@link Primitive} and {@link GroundPrimitive}.
- *
- * @alias EllipseGeometry
- * @constructor
- *
- * @param {Object} options Object with the following properties:
- * @param {Cartesian3} options.center The ellipse's center point in the fixed frame.
- * @param {Number} options.semiMajorAxis The length of the ellipse's semi-major axis in meters.
- * @param {Number} options.semiMinorAxis The length of the ellipse's semi-minor axis in meters.
- * @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid the ellipse will be on.
- * @param {Number} [options.height=0.0] The distance in meters between the ellipse and the ellipsoid surface.
- * @param {Number} [options.extrudedHeight] The distance in meters between the ellipse's extruded face and the ellipsoid surface.
- * @param {Number} [options.rotation=0.0] The angle of rotation counter-clockwise from north.
- * @param {Number} [options.stRotation=0.0] The rotation of the texture coordinates counter-clockwise from north.
- * @param {Number} [options.granularity=CesiumMath.RADIANS_PER_DEGREE] The angular distance between points on the ellipse in radians.
- * @param {VertexFormat} [options.vertexFormat=VertexFormat.DEFAULT] The vertex attributes to be computed.
- *
- * @exception {DeveloperError} semiMajorAxis and semiMinorAxis must be greater than zero.
- * @exception {DeveloperError} semiMajorAxis must be greater than or equal to the semiMinorAxis.
- * @exception {DeveloperError} granularity must be greater than zero.
- *
- *
- * @example
- * // Create an ellipse.
- * var ellipse = new Cesium.EllipseGeometry({
- * center : Cesium.Cartesian3.fromDegrees(-75.59777, 40.03883),
- * semiMajorAxis : 500000.0,
- * semiMinorAxis : 300000.0,
- * rotation : Cesium.Math.toRadians(60.0)
- * });
- * var geometry = Cesium.EllipseGeometry.createGeometry(ellipse);
- *
- * @see EllipseGeometry.createGeometry
- */
- function EllipseGeometry(options) {
- options = defaultValue(options, defaultValue.EMPTY_OBJECT);
- var center = options.center;
- var ellipsoid = defaultValue(options.ellipsoid, Ellipsoid.WGS84);
- var semiMajorAxis = options.semiMajorAxis;
- var semiMinorAxis = options.semiMinorAxis;
- var granularity = defaultValue(options.granularity, CesiumMath.RADIANS_PER_DEGREE);
- var vertexFormat = defaultValue(options.vertexFormat, VertexFormat.DEFAULT);
- //>>includeStart('debug', pragmas.debug);
- Check.defined('options.center', center);
- Check.typeOf.number('options.semiMajorAxis', semiMajorAxis);
- Check.typeOf.number('options.semiMinorAxis', semiMinorAxis);
- if (semiMajorAxis < semiMinorAxis) {
- throw new DeveloperError('semiMajorAxis must be greater than or equal to the semiMinorAxis.');
- }
- if (granularity <= 0.0) {
- throw new DeveloperError('granularity must be greater than zero.');
- }
- //>>includeEnd('debug');
- var height = defaultValue(options.height, 0.0);
- var extrudedHeight = defaultValue(options.extrudedHeight, height);
- this._center = Cartesian3.clone(center);
- this._semiMajorAxis = semiMajorAxis;
- this._semiMinorAxis = semiMinorAxis;
- this._ellipsoid = Ellipsoid.clone(ellipsoid);
- this._rotation = defaultValue(options.rotation, 0.0);
- this._stRotation = defaultValue(options.stRotation, 0.0);
- this._height = Math.max(extrudedHeight, height);
- this._granularity = granularity;
- this._vertexFormat = VertexFormat.clone(vertexFormat);
- this._extrudedHeight = Math.min(extrudedHeight, height);
- this._shadowVolume = defaultValue(options.shadowVolume, false);
- this._workerName = 'createEllipseGeometry';
- this._offsetAttribute = options.offsetAttribute;
- this._rectangle = undefined;
- this._textureCoordinateRotationPoints = undefined;
- }
- /**
- * The number of elements used to pack the object into an array.
- * @type {Number}
- */
- EllipseGeometry.packedLength = Cartesian3.packedLength + Ellipsoid.packedLength + VertexFormat.packedLength + 9;
- /**
- * Stores the provided instance into the provided array.
- *
- * @param {EllipseGeometry} value The value to pack.
- * @param {Number[]} array The array to pack into.
- * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
- *
- * @returns {Number[]} The array that was packed into
- */
- EllipseGeometry.pack = function(value, array, startingIndex) {
- //>>includeStart('debug', pragmas.debug);
- Check.defined('value', value);
- Check.defined('array', array);
- //>>includeEnd('debug');
- startingIndex = defaultValue(startingIndex, 0);
- Cartesian3.pack(value._center, array, startingIndex);
- startingIndex += Cartesian3.packedLength;
- Ellipsoid.pack(value._ellipsoid, array, startingIndex);
- startingIndex += Ellipsoid.packedLength;
- VertexFormat.pack(value._vertexFormat, array, startingIndex);
- startingIndex += VertexFormat.packedLength;
- array[startingIndex++] = value._semiMajorAxis;
- array[startingIndex++] = value._semiMinorAxis;
- array[startingIndex++] = value._rotation;
- array[startingIndex++] = value._stRotation;
- array[startingIndex++] = value._height;
- array[startingIndex++] = value._granularity;
- array[startingIndex++] = value._extrudedHeight;
- array[startingIndex++] = value._shadowVolume ? 1.0 : 0.0;
- array[startingIndex] = defaultValue(value._offsetAttribute, -1);
- return array;
- };
- var scratchCenter = new Cartesian3();
- var scratchEllipsoid = new Ellipsoid();
- var scratchVertexFormat = new VertexFormat();
- var scratchOptions = {
- center : scratchCenter,
- ellipsoid : scratchEllipsoid,
- vertexFormat : scratchVertexFormat,
- semiMajorAxis : undefined,
- semiMinorAxis : undefined,
- rotation : undefined,
- stRotation : undefined,
- height : undefined,
- granularity : undefined,
- extrudedHeight : undefined,
- shadowVolume: undefined,
- offsetAttribute: undefined
- };
- /**
- * Retrieves an instance from a packed array.
- *
- * @param {Number[]} array The packed array.
- * @param {Number} [startingIndex=0] The starting index of the element to be unpacked.
- * @param {EllipseGeometry} [result] The object into which to store the result.
- * @returns {EllipseGeometry} The modified result parameter or a new EllipseGeometry instance if one was not provided.
- */
- EllipseGeometry.unpack = function(array, startingIndex, result) {
- //>>includeStart('debug', pragmas.debug);
- Check.defined('array', array);
- //>>includeEnd('debug');
- startingIndex = defaultValue(startingIndex, 0);
- var center = Cartesian3.unpack(array, startingIndex, scratchCenter);
- startingIndex += Cartesian3.packedLength;
- var ellipsoid = Ellipsoid.unpack(array, startingIndex, scratchEllipsoid);
- startingIndex += Ellipsoid.packedLength;
- var vertexFormat = VertexFormat.unpack(array, startingIndex, scratchVertexFormat);
- startingIndex += VertexFormat.packedLength;
- var semiMajorAxis = array[startingIndex++];
- var semiMinorAxis = array[startingIndex++];
- var rotation = array[startingIndex++];
- var stRotation = array[startingIndex++];
- var height = array[startingIndex++];
- var granularity = array[startingIndex++];
- var extrudedHeight = array[startingIndex++];
- var shadowVolume = array[startingIndex++] === 1.0;
- var offsetAttribute = array[startingIndex];
- if (!defined(result)) {
- scratchOptions.height = height;
- scratchOptions.extrudedHeight = extrudedHeight;
- scratchOptions.granularity = granularity;
- scratchOptions.stRotation = stRotation;
- scratchOptions.rotation = rotation;
- scratchOptions.semiMajorAxis = semiMajorAxis;
- scratchOptions.semiMinorAxis = semiMinorAxis;
- scratchOptions.shadowVolume = shadowVolume;
- scratchOptions.offsetAttribute = offsetAttribute === -1 ? undefined : offsetAttribute;
- return new EllipseGeometry(scratchOptions);
- }
- result._center = Cartesian3.clone(center, result._center);
- result._ellipsoid = Ellipsoid.clone(ellipsoid, result._ellipsoid);
- result._vertexFormat = VertexFormat.clone(vertexFormat, result._vertexFormat);
- result._semiMajorAxis = semiMajorAxis;
- result._semiMinorAxis = semiMinorAxis;
- result._rotation = rotation;
- result._stRotation = stRotation;
- result._height = height;
- result._granularity = granularity;
- result._extrudedHeight = extrudedHeight;
- result._shadowVolume = shadowVolume;
- result._offsetAttribute = offsetAttribute === -1 ? undefined : offsetAttribute;
- return result;
- };
- /**
- * Computes the bounding rectangle based on the provided options
- *
- * @param {Object} options Object with the following properties:
- * @param {Cartesian3} options.center The ellipse's center point in the fixed frame.
- * @param {Number} options.semiMajorAxis The length of the ellipse's semi-major axis in meters.
- * @param {Number} options.semiMinorAxis The length of the ellipse's semi-minor axis in meters.
- * @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid the ellipse will be on.
- * @param {Number} [options.rotation=0.0] The angle of rotation counter-clockwise from north.
- * @param {Number} [options.granularity=CesiumMath.RADIANS_PER_DEGREE] The angular distance between points on the ellipse in radians.
- * @param {Rectangle} [result] An object in which to store the result
- *
- * @returns {Rectangle} The result rectangle
- */
- EllipseGeometry.computeRectangle = function(options, result) {
- options = defaultValue(options, defaultValue.EMPTY_OBJECT);
- var center = options.center;
- var ellipsoid = defaultValue(options.ellipsoid, Ellipsoid.WGS84);
- var semiMajorAxis = options.semiMajorAxis;
- var semiMinorAxis = options.semiMinorAxis;
- var granularity = defaultValue(options.granularity, CesiumMath.RADIANS_PER_DEGREE);
- var rotation = defaultValue(options.rotation, 0.0);
- //>>includeStart('debug', pragmas.debug);
- Check.defined('options.center', center);
- Check.typeOf.number('options.semiMajorAxis', semiMajorAxis);
- Check.typeOf.number('options.semiMinorAxis', semiMinorAxis);
- if (semiMajorAxis < semiMinorAxis) {
- throw new DeveloperError('semiMajorAxis must be greater than or equal to the semiMinorAxis.');
- }
- if (granularity <= 0.0) {
- throw new DeveloperError('granularity must be greater than zero.');
- }
- //>>includeEnd('debug');
- return computeRectangle(center, semiMajorAxis, semiMinorAxis, rotation, granularity, ellipsoid, result);
- };
- /**
- * Computes the geometric representation of a ellipse on an ellipsoid, including its vertices, indices, and a bounding sphere.
- *
- * @param {EllipseGeometry} ellipseGeometry A description of the ellipse.
- * @returns {Geometry|undefined} The computed vertices and indices.
- */
- EllipseGeometry.createGeometry = function(ellipseGeometry) {
- if ((ellipseGeometry._semiMajorAxis <= 0.0) || (ellipseGeometry._semiMinorAxis <= 0.0)) {
- return;
- }
- var height = ellipseGeometry._height;
- var extrudedHeight = ellipseGeometry._extrudedHeight;
- var extrude = !CesiumMath.equalsEpsilon(height, extrudedHeight, 0, CesiumMath.EPSILON2);
- ellipseGeometry._center = ellipseGeometry._ellipsoid.scaleToGeodeticSurface(ellipseGeometry._center, ellipseGeometry._center);
- var options = {
- center : ellipseGeometry._center,
- semiMajorAxis : ellipseGeometry._semiMajorAxis,
- semiMinorAxis : ellipseGeometry._semiMinorAxis,
- ellipsoid : ellipseGeometry._ellipsoid,
- rotation : ellipseGeometry._rotation,
- height : height,
- granularity : ellipseGeometry._granularity,
- vertexFormat : ellipseGeometry._vertexFormat,
- stRotation : ellipseGeometry._stRotation
- };
- var geometry;
- if (extrude) {
- options.extrudedHeight = extrudedHeight;
- options.shadowVolume = ellipseGeometry._shadowVolume;
- options.offsetAttribute = ellipseGeometry._offsetAttribute;
- geometry = computeExtrudedEllipse(options);
- } else {
- geometry = computeEllipse(options);
- if (defined(ellipseGeometry._offsetAttribute)) {
- var length = geometry.attributes.position.values.length;
- var applyOffset = new Uint8Array(length / 3);
- var offsetValue = ellipseGeometry._offsetAttribute === GeometryOffsetAttribute.NONE ? 0 : 1;
- arrayFill(applyOffset, offsetValue);
- geometry.attributes.applyOffset = new GeometryAttribute({
- componentDatatype : ComponentDatatype.UNSIGNED_BYTE,
- componentsPerAttribute : 1,
- values: applyOffset
- });
- }
- }
- return new Geometry({
- attributes : geometry.attributes,
- indices : geometry.indices,
- primitiveType : PrimitiveType.TRIANGLES,
- boundingSphere : geometry.boundingSphere,
- offsetAttribute : ellipseGeometry._offsetAttribute
- });
- };
- /**
- * @private
- */
- EllipseGeometry.createShadowVolume = function(ellipseGeometry, minHeightFunc, maxHeightFunc) {
- var granularity = ellipseGeometry._granularity;
- var ellipsoid = ellipseGeometry._ellipsoid;
- var minHeight = minHeightFunc(granularity, ellipsoid);
- var maxHeight = maxHeightFunc(granularity, ellipsoid);
- return new EllipseGeometry({
- center : ellipseGeometry._center,
- semiMajorAxis : ellipseGeometry._semiMajorAxis,
- semiMinorAxis : ellipseGeometry._semiMinorAxis,
- ellipsoid : ellipsoid,
- rotation : ellipseGeometry._rotation,
- stRotation : ellipseGeometry._stRotation,
- granularity : granularity,
- extrudedHeight : minHeight,
- height : maxHeight,
- vertexFormat : VertexFormat.POSITION_ONLY,
- shadowVolume: true
- });
- };
- function textureCoordinateRotationPoints(ellipseGeometry) {
- var stRotation = -ellipseGeometry._stRotation;
- if (stRotation === 0.0) {
- return [0, 0, 0, 1, 1, 0];
- }
- var cep = EllipseGeometryLibrary.computeEllipsePositions({
- center : ellipseGeometry._center,
- semiMajorAxis : ellipseGeometry._semiMajorAxis,
- semiMinorAxis : ellipseGeometry._semiMinorAxis,
- rotation : ellipseGeometry._rotation,
- granularity : ellipseGeometry._granularity
- }, false, true);
- var positionsFlat = cep.outerPositions;
- var positionsCount = positionsFlat.length / 3;
- var positions = new Array(positionsCount);
- for (var i = 0; i < positionsCount; ++i) {
- positions[i] = Cartesian3.fromArray(positionsFlat, i * 3);
- }
- var ellipsoid = ellipseGeometry._ellipsoid;
- var boundingRectangle = ellipseGeometry.rectangle;
- return Geometry._textureCoordinateRotationPoints(positions, stRotation, ellipsoid, boundingRectangle);
- }
- defineProperties(EllipseGeometry.prototype, {
- /**
- * @private
- */
- rectangle : {
- get : function() {
- if (!defined(this._rectangle)) {
- this._rectangle = computeRectangle(this._center, this._semiMajorAxis, this._semiMinorAxis, this._rotation, this._granularity, this._ellipsoid);
- }
- return this._rectangle;
- }
- },
- /**
- * For remapping texture coordinates when rendering EllipseGeometries as GroundPrimitives.
- * @private
- */
- textureCoordinateRotationPoints : {
- get : function() {
- if (!defined(this._textureCoordinateRotationPoints)) {
- this._textureCoordinateRotationPoints = textureCoordinateRotationPoints(this);
- }
- return this._textureCoordinateRotationPoints;
- }
- }
- });
- export default EllipseGeometry;
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