import freezeObject from './freezeObject.js'; /** * This enumerated type is used in determining to what extent an object, the occludee, * is visible during horizon culling. An occluder may fully block an occludee, in which case * it has no visibility, may partially block an occludee from view, or may not block it at all, * leading to full visibility. * * @exports Visibility */ var Visibility = { /** * Represents that no part of an object is visible. * * @type {Number} * @constant */ NONE : -1, /** * Represents that part, but not all, of an object is visible * * @type {Number} * @constant */ PARTIAL : 0, /** * Represents that an object is visible in its entirety. * * @type {Number} * @constant */ FULL : 1 }; export default freezeObject(Visibility);