import arrayFill from './arrayFill.js'; import arrayRemoveDuplicates from './arrayRemoveDuplicates.js'; import BoundingSphere from './BoundingSphere.js'; import Cartesian3 from './Cartesian3.js'; import Check from './Check.js'; import ComponentDatatype from './ComponentDatatype.js'; import CornerType from './CornerType.js'; import CorridorGeometryLibrary from './CorridorGeometryLibrary.js'; import defaultValue from './defaultValue.js'; import defined from './defined.js'; import Ellipsoid from './Ellipsoid.js'; import Geometry from './Geometry.js'; import GeometryAttribute from './GeometryAttribute.js'; import GeometryAttributes from './GeometryAttributes.js'; import GeometryOffsetAttribute from './GeometryOffsetAttribute.js'; import IndexDatatype from './IndexDatatype.js'; import CesiumMath from './Math.js'; import PolygonPipeline from './PolygonPipeline.js'; import PrimitiveType from './PrimitiveType.js'; var cartesian1 = new Cartesian3(); var cartesian2 = new Cartesian3(); var cartesian3 = new Cartesian3(); function scaleToSurface(positions, ellipsoid) { for (var i = 0; i < positions.length; i++) { positions[i] = ellipsoid.scaleToGeodeticSurface(positions[i], positions[i]); } return positions; } function combine(computedPositions, cornerType) { var wallIndices = []; var positions = computedPositions.positions; var corners = computedPositions.corners; var endPositions = computedPositions.endPositions; var attributes = new GeometryAttributes(); var corner; var leftCount = 0; var rightCount = 0; var i; var indicesLength = 0; var length; for (i = 0; i < positions.length; i += 2) { length = positions[i].length - 3; leftCount += length; //subtracting 3 to account for duplicate points at corners indicesLength += length / 3 * 4; rightCount += positions[i + 1].length - 3; } leftCount += 3; //add back count for end positions rightCount += 3; for (i = 0; i < corners.length; i++) { corner = corners[i]; var leftSide = corners[i].leftPositions; if (defined(leftSide)) { length = leftSide.length; leftCount += length; indicesLength += length / 3 * 2; } else { length = corners[i].rightPositions.length; rightCount += length; indicesLength += length / 3 * 2; } } var addEndPositions = defined(endPositions); var endPositionLength; if (addEndPositions) { endPositionLength = endPositions[0].length - 3; leftCount += endPositionLength; rightCount += endPositionLength; endPositionLength /= 3; indicesLength += endPositionLength * 4; } var size = leftCount + rightCount; var finalPositions = new Float64Array(size); var front = 0; var back = size - 1; var UL, LL, UR, LR; var rightPos, leftPos; var halfLength = endPositionLength / 2; var indices = IndexDatatype.createTypedArray(size / 3, indicesLength + 4); var index = 0; indices[index++] = front / 3; indices[index++] = (back - 2) / 3; if (addEndPositions) { // add rounded end wallIndices.push(front / 3); leftPos = cartesian1; rightPos = cartesian2; var firstEndPositions = endPositions[0]; for (i = 0; i < halfLength; i++) { leftPos = Cartesian3.fromArray(firstEndPositions, (halfLength - 1 - i) * 3, leftPos); rightPos = Cartesian3.fromArray(firstEndPositions, (halfLength + i) * 3, rightPos); CorridorGeometryLibrary.addAttribute(finalPositions, rightPos, front); CorridorGeometryLibrary.addAttribute(finalPositions, leftPos, undefined, back); LL = front / 3; LR = LL + 1; UL = (back - 2) / 3; UR = UL - 1; indices[index++] = UL; indices[index++] = UR; indices[index++] = LL; indices[index++] = LR; front += 3; back -= 3; } } var posIndex = 0; var rightEdge = positions[posIndex++]; //add first two edges var leftEdge = positions[posIndex++]; finalPositions.set(rightEdge, front); finalPositions.set(leftEdge, back - leftEdge.length + 1); length = leftEdge.length - 3; wallIndices.push(front / 3, (back - 2) / 3); for (i = 0; i < length; i += 3) { LL = front / 3; LR = LL + 1; UL = (back - 2) / 3; UR = UL - 1; indices[index++] = UL; indices[index++] = UR; indices[index++] = LL; indices[index++] = LR; front += 3; back -= 3; } for (i = 0; i < corners.length; i++) { var j; corner = corners[i]; var l = corner.leftPositions; var r = corner.rightPositions; var start; var outsidePoint = cartesian3; if (defined(l)) { back -= 3; start = UR; wallIndices.push(LR); for (j = 0; j < l.length / 3; j++) { outsidePoint = Cartesian3.fromArray(l, j * 3, outsidePoint); indices[index++] = start - j - 1; indices[index++] = start - j; CorridorGeometryLibrary.addAttribute(finalPositions, outsidePoint, undefined, back); back -= 3; } wallIndices.push(start - Math.floor(l.length / 6)); if (cornerType === CornerType.BEVELED) { wallIndices.push((back - 2) / 3 + 1); } front += 3; } else { front += 3; start = LR; wallIndices.push(UR); for (j = 0; j < r.length / 3; j++) { outsidePoint = Cartesian3.fromArray(r, j * 3, outsidePoint); indices[index++] = start + j; indices[index++] = start + j + 1; CorridorGeometryLibrary.addAttribute(finalPositions, outsidePoint, front); front += 3; } wallIndices.push(start + Math.floor(r.length / 6)); if (cornerType === CornerType.BEVELED) { wallIndices.push(front / 3 - 1); } back -= 3; } rightEdge = positions[posIndex++]; leftEdge = positions[posIndex++]; rightEdge.splice(0, 3); //remove duplicate points added by corner leftEdge.splice(leftEdge.length - 3, 3); finalPositions.set(rightEdge, front); finalPositions.set(leftEdge, back - leftEdge.length + 1); length = leftEdge.length - 3; for (j = 0; j < leftEdge.length; j += 3) { LR = front / 3; LL = LR - 1; UR = (back - 2) / 3; UL = UR + 1; indices[index++] = UL; indices[index++] = UR; indices[index++] = LL; indices[index++] = LR; front += 3; back -= 3; } front -= 3; back += 3; wallIndices.push(front / 3, (back - 2) / 3); } if (addEndPositions) { // add rounded end front += 3; back -= 3; leftPos = cartesian1; rightPos = cartesian2; var lastEndPositions = endPositions[1]; for (i = 0; i < halfLength; i++) { leftPos = Cartesian3.fromArray(lastEndPositions, (endPositionLength - i - 1) * 3, leftPos); rightPos = Cartesian3.fromArray(lastEndPositions, i * 3, rightPos); CorridorGeometryLibrary.addAttribute(finalPositions, leftPos, undefined, back); CorridorGeometryLibrary.addAttribute(finalPositions, rightPos, front); LR = front / 3; LL = LR - 1; UR = (back - 2) / 3; UL = UR + 1; indices[index++] = UL; indices[index++] = UR; indices[index++] = LL; indices[index++] = LR; front += 3; back -= 3; } wallIndices.push(front / 3); } else { wallIndices.push(front / 3, (back - 2) / 3); } indices[index++] = front / 3; indices[index++] = (back - 2) / 3; attributes.position = new GeometryAttribute({ componentDatatype : ComponentDatatype.DOUBLE, componentsPerAttribute : 3, values : finalPositions }); return { attributes : attributes, indices : indices, wallIndices : wallIndices }; } function computePositionsExtruded(params) { var ellipsoid = params.ellipsoid; var computedPositions = CorridorGeometryLibrary.computePositions(params); var attr = combine(computedPositions, params.cornerType); var wallIndices = attr.wallIndices; var height = params.height; var extrudedHeight = params.extrudedHeight; var attributes = attr.attributes; var indices = attr.indices; var positions = attributes.position.values; var length = positions.length; var extrudedPositions = new Float64Array(length); extrudedPositions.set(positions); var newPositions = new Float64Array(length * 2); positions = PolygonPipeline.scaleToGeodeticHeight(positions, height, ellipsoid); extrudedPositions = PolygonPipeline.scaleToGeodeticHeight(extrudedPositions, extrudedHeight, ellipsoid); newPositions.set(positions); newPositions.set(extrudedPositions, length); attributes.position.values = newPositions; length /= 3; if (defined(params.offsetAttribute)) { var applyOffset = new Uint8Array(length * 2); if (params.offsetAttribute === GeometryOffsetAttribute.TOP) { applyOffset = arrayFill(applyOffset, 1, 0, length); } else { var applyOffsetValue = params.offsetAttribute === GeometryOffsetAttribute.NONE ? 0 : 1; applyOffset = arrayFill(applyOffset, applyOffsetValue); } attributes.applyOffset = new GeometryAttribute({ componentDatatype : ComponentDatatype.UNSIGNED_BYTE, componentsPerAttribute : 1, values: applyOffset }); } var i; var iLength = indices.length; var newIndices = IndexDatatype.createTypedArray(newPositions.length / 3, (iLength + wallIndices.length) * 2); newIndices.set(indices); var index = iLength; for (i = 0; i < iLength; i += 2) { // bottom indices var v0 = indices[i]; var v1 = indices[i + 1]; newIndices[index++] = v0 + length; newIndices[index++] = v1 + length; } var UL, LL; for (i = 0; i < wallIndices.length; i++) { //wall indices UL = wallIndices[i]; LL = UL + length; newIndices[index++] = UL; newIndices[index++] = LL; } return { attributes : attributes, indices : newIndices }; } /** * A description of a corridor outline. * * @alias CorridorOutlineGeometry * @constructor * * @param {Object} options Object with the following properties: * @param {Cartesian3[]} options.positions An array of positions that define the center of the corridor outline. * @param {Number} options.width The distance between the edges of the corridor outline. * @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid to be used as a reference. * @param {Number} [options.granularity=CesiumMath.RADIANS_PER_DEGREE] The distance, in radians, between each latitude and longitude. Determines the number of positions in the buffer. * @param {Number} [options.height=0] The distance in meters between the positions and the ellipsoid surface. * @param {Number} [options.extrudedHeight] The distance in meters between the extruded face and the ellipsoid surface. * @param {CornerType} [options.cornerType=CornerType.ROUNDED] Determines the style of the corners. * * @see CorridorOutlineGeometry.createGeometry * * @example * var corridor = new Cesium.CorridorOutlineGeometry({ * positions : Cesium.Cartesian3.fromDegreesArray([-72.0, 40.0, -70.0, 35.0]), * width : 100000 * }); */ function CorridorOutlineGeometry(options) { options = defaultValue(options, defaultValue.EMPTY_OBJECT); var positions = options.positions; var width = options.width; //>>includeStart('debug', pragmas.debug); Check.typeOf.object('options.positions', positions); Check.typeOf.number('options.width', width); //>>includeEnd('debug'); var height = defaultValue(options.height, 0.0); var extrudedHeight = defaultValue(options.extrudedHeight, height); this._positions = positions; this._ellipsoid = Ellipsoid.clone(defaultValue(options.ellipsoid, Ellipsoid.WGS84)); this._width = width; this._height = Math.max(height, extrudedHeight); this._extrudedHeight = Math.min(height, extrudedHeight); this._cornerType = defaultValue(options.cornerType, CornerType.ROUNDED); this._granularity = defaultValue(options.granularity, CesiumMath.RADIANS_PER_DEGREE); this._offsetAttribute = options.offsetAttribute; this._workerName = 'createCorridorOutlineGeometry'; /** * The number of elements used to pack the object into an array. * @type {Number} */ this.packedLength = 1 + positions.length * Cartesian3.packedLength + Ellipsoid.packedLength + 6; } /** * Stores the provided instance into the provided array. * * @param {CorridorOutlineGeometry} value The value to pack. * @param {Number[]} array The array to pack into. * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements. * * @returns {Number[]} The array that was packed into */ CorridorOutlineGeometry.pack = function(value, array, startingIndex) { //>>includeStart('debug', pragmas.debug); Check.typeOf.object('value', value); Check.typeOf.object('array', array); //>>includeEnd('debug'); startingIndex = defaultValue(startingIndex, 0); var positions = value._positions; var length = positions.length; array[startingIndex++] = length; for (var i = 0; i < length; ++i, startingIndex += Cartesian3.packedLength) { Cartesian3.pack(positions[i], array, startingIndex); } Ellipsoid.pack(value._ellipsoid, array, startingIndex); startingIndex += Ellipsoid.packedLength; array[startingIndex++] = value._width; array[startingIndex++] = value._height; array[startingIndex++] = value._extrudedHeight; array[startingIndex++] = value._cornerType; array[startingIndex++] = value._granularity; array[startingIndex] = defaultValue(value._offsetAttribute, -1); return array; }; var scratchEllipsoid = Ellipsoid.clone(Ellipsoid.UNIT_SPHERE); var scratchOptions = { positions : undefined, ellipsoid : scratchEllipsoid, width : undefined, height : undefined, extrudedHeight : undefined, cornerType : undefined, granularity : undefined, offsetAttribute: undefined }; /** * Retrieves an instance from a packed array. * * @param {Number[]} array The packed array. * @param {Number} [startingIndex=0] The starting index of the element to be unpacked. * @param {CorridorOutlineGeometry} [result] The object into which to store the result. * @returns {CorridorOutlineGeometry} The modified result parameter or a new CorridorOutlineGeometry instance if one was not provided. */ CorridorOutlineGeometry.unpack = function(array, startingIndex, result) { //>>includeStart('debug', pragmas.debug); Check.typeOf.object('array', array); //>>includeEnd('debug'); startingIndex = defaultValue(startingIndex, 0); var length = array[startingIndex++]; var positions = new Array(length); for (var i = 0; i < length; ++i, startingIndex += Cartesian3.packedLength) { positions[i] = Cartesian3.unpack(array, startingIndex); } var ellipsoid = Ellipsoid.unpack(array, startingIndex, scratchEllipsoid); startingIndex += Ellipsoid.packedLength; var width = array[startingIndex++]; var height = array[startingIndex++]; var extrudedHeight = array[startingIndex++]; var cornerType = array[startingIndex++]; var granularity = array[startingIndex++]; var offsetAttribute = array[startingIndex]; if (!defined(result)) { scratchOptions.positions = positions; scratchOptions.width = width; scratchOptions.height = height; scratchOptions.extrudedHeight = extrudedHeight; scratchOptions.cornerType = cornerType; scratchOptions.granularity = granularity; scratchOptions.offsetAttribute = offsetAttribute === -1 ? undefined : offsetAttribute; return new CorridorOutlineGeometry(scratchOptions); } result._positions = positions; result._ellipsoid = Ellipsoid.clone(ellipsoid, result._ellipsoid); result._width = width; result._height = height; result._extrudedHeight = extrudedHeight; result._cornerType = cornerType; result._granularity = granularity; result._offsetAttribute = offsetAttribute === -1 ? undefined : offsetAttribute; return result; }; /** * Computes the geometric representation of a corridor, including its vertices, indices, and a bounding sphere. * * @param {CorridorOutlineGeometry} corridorOutlineGeometry A description of the corridor. * @returns {Geometry|undefined} The computed vertices and indices. */ CorridorOutlineGeometry.createGeometry = function(corridorOutlineGeometry) { var positions = corridorOutlineGeometry._positions; var width = corridorOutlineGeometry._width; var ellipsoid = corridorOutlineGeometry._ellipsoid; positions = scaleToSurface(positions, ellipsoid); var cleanPositions = arrayRemoveDuplicates(positions, Cartesian3.equalsEpsilon); if ((cleanPositions.length < 2) || (width <= 0)) { return; } var height = corridorOutlineGeometry._height; var extrudedHeight = corridorOutlineGeometry._extrudedHeight; var extrude = !CesiumMath.equalsEpsilon(height, extrudedHeight, 0, CesiumMath.EPSILON2); var params = { ellipsoid : ellipsoid, positions : cleanPositions, width : width, cornerType : corridorOutlineGeometry._cornerType, granularity : corridorOutlineGeometry._granularity, saveAttributes : false }; var attr; if (extrude) { params.height = height; params.extrudedHeight = extrudedHeight; params.offsetAttribute = corridorOutlineGeometry._offsetAttribute; attr = computePositionsExtruded(params); } else { var computedPositions = CorridorGeometryLibrary.computePositions(params); attr = combine(computedPositions, params.cornerType); attr.attributes.position.values = PolygonPipeline.scaleToGeodeticHeight(attr.attributes.position.values, height, ellipsoid); if (defined(corridorOutlineGeometry._offsetAttribute)) { var length = attr.attributes.position.values.length; var applyOffset = new Uint8Array(length / 3); var offsetValue = corridorOutlineGeometry._offsetAttribute === GeometryOffsetAttribute.NONE ? 0 : 1; arrayFill(applyOffset, offsetValue); attr.attributes.applyOffset = new GeometryAttribute({ componentDatatype : ComponentDatatype.UNSIGNED_BYTE, componentsPerAttribute : 1, values: applyOffset }); } } var attributes = attr.attributes; var boundingSphere = BoundingSphere.fromVertices(attributes.position.values, undefined, 3); return new Geometry({ attributes : attributes, indices : attr.indices, primitiveType : PrimitiveType.LINES, boundingSphere : boundingSphere, offsetAttribute : corridorOutlineGeometry._offsetAttribute }); }; export default CorridorOutlineGeometry;