function ManagerSymbol2D(layer) { }; //删除一段墙上所有的symbol ManagerSymbol2D.prototype.deleteAllFromSectionWall=function(id,startIndex) { if(layer.vectors[id].symbol2dsCount>0) { for(var key in layer.vectors[id].symbol2Ds) { var symbol2d=layer.vectors[id].symbol2Ds[key]; if(symbol2d.startindex==startIndex) { layer.deleteSymbol(symbol2d.vectorid,id) } } } };